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--git a/overrides/config/AE2Stuff/readme.txt b/overrides/config/AE2Stuff/readme.txt new file mode 100644 index 0000000..455f4f2 --- /dev/null +++ b/overrides/config/AE2Stuff/readme.txt @@ -0,0 +1,2 @@ +Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order +Files in 'overrides' directory with matching names cab be used to override internal configuration diff --git a/overrides/config/AE2WirelessTerminals.cfg b/overrides/config/AE2WirelessTerminals.cfg new file mode 100644 index 0000000..2025a60 --- /dev/null +++ b/overrides/config/AE2WirelessTerminals.cfg @@ -0,0 +1,47 @@ +# Configuration file + +"client configs" { + # Wireless Terminal will show a warning when Infinty Energy drops below this point and infinite range is active [range: 10 ~ 1000000, default: 5000] + I:InfinityEnergyWarningAmount=5000 + + # Will shift-clicking a bauble try to put said bauble in a bauble slot before trying to store in system [default: true] + B:ShiftClickBaubles=true +} + + +general { + # Should Infinity Booster Card Recipe be disabled? [default: false] + B:DisableBoosterRecipe=false + + # Should Dragons drop Infinity Booster Card? [default: true] + B:DragonDropsBooster=true + + # Enable Infinity Booster Card [default: true] + B:EnableBooster=true + + # If true, AE2 controller will chunk load itself [default: false] + B:EnableControllerChunkLoading=false + + # Percentage chance that booster card will drop upon killing an Enderman. (between 1 and 100) [range: 1 ~ 100, default: 5] + I:EndermanBoosterDropChance=5 + + # Will Enderman randomly drop infinity booster cards on death? [default: true] + B:EndermanDropBoosters=true + + # Amount of Infinity Energy Consumed every 10 ticks when not in range of a WAP [range: 5 ~ 100, default: 15] + I:InfinityEnergyDrainAmount=15 + + # Amount of Infinity Energy 1 Infinity Booster Card will convert to [range: 5 ~ 1000, default: 100] + I:InfinityEnergyPerBooster=100 + + # If true, then simply inserting 1 Infinity Booster Card into the slot, will give limitless infinite range. [default: false] + B:UseOldInfinityMechanic=false + + # Percentage chance that booster card will drop upon killing a wither. (between 1 and 100) [range: 1 ~ 100, default: 30] + I:WitherBoosterDropChance=30 + + # Should Withers drop Infinity Booster Card? [default: true] + B:WitherDropsBooster=true +} + + diff --git a/overrides/config/AppliedEnergistics2/AppliedEnergistics2.cfg b/overrides/config/AppliedEnergistics2/AppliedEnergistics2.cfg new file mode 100644 index 0000000..0c97c58 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/AppliedEnergistics2.cfg @@ -0,0 +1,505 @@ +# Configuration file + +automation { + I:formationPlaneEntityLimit=128 +} + + +battery { + I:chargedStaff=8000 + I:colorApplicator=20000 + I:entropyManipulator=200000 + I:matterCannon=200000 + I:portableCell=20000 + I:wirelessTerminal=1600000 +} + + +client { + # Possible Values: AE, EU, RF + S:PowerUnit=AE + + # Possible Values: AUTOSEARCH, AUTOSEARCH_KEEP, MANUAL_SEARCH, MANUAL_SEARCH_KEEP, JEI_AUTOSEARCH, JEI_AUTOSEARCH_KEEP, JEI_MANUAL_SEARCH, JEI_MANUAL_SEARCH_KEEP + S:SEARCH_MODE=AUTOSEARCH + + # Possible Values: YES, NO, UNDECIDED + S:SEARCH_TOOLTIPS=YES + + # Possible Values: TALL, FULL, SMALL + S:TERMINAL_STYLE=TALL + + # Controls buttons on Crafting Screen : Capped at 9 + I:craftAmtButton1=1 + + # Controls buttons on Crafting Screen : Capped at 99 + I:craftAmtButton2=10 + + # Controls buttons on Crafting Screen : Capped at 999 + I:craftAmtButton3=100 + + # Controls buttons on Crafting Screen : Capped at 9999 + I:craftAmtButton4=1000 + B:disableColoredCableRecipesInJEI=true + B:disableColoredCableRecipesInNEI=true + B:enableEffects=true + + # Controls buttons on Level Emitter Screen : Capped at 9 + I:levelAmtButton1=1 + + # Controls buttons on Level Emitter Screen : Capped at 99 + I:levelAmtButton2=10 + + # Controls buttons on Level Emitter Screen : Capped at 999 + I:levelAmtButton3=100 + + # Controls buttons on Level Emitter Screen : Capped at 9999 + I:levelAmtButton4=1000 + + # Controls buttons on Priority Screen : Capped at 9 + I:priorityAmtButton1=1 + + # Controls buttons on Priority Screen : Capped at 99 + I:priorityAmtButton2=10 + + # Controls buttons on Priority Screen : Capped at 999 + I:priorityAmtButton3=100 + + # Controls buttons on Priority Screen : Capped at 9999 + I:priorityAmtButton4=1000 + B:useColoredCraftingStatus=true + B:useTerminalUseLargeFont=false +} + + +condenser { + I:MatterBalls=256 + I:Singularity=256000 +} + + +craftingcpu { + I:craftingCalculationTimePerTick=5 +} + + +########################################################################################################## +# features +#--------------------------------------------------------------------------------------------------------# +# Warning: Disabling a feature may disable other features depending on it. +########################################################################################################## + +features { + + world { + B:CertusOre=true + B:CertusQuartzWorldGen=true + B:ChargedCertusOre=true + B:ChestLoot=true + + # Blocks that are not used in any essential recipes, also slabs and stairs. + B:DecorativeBlocks=true + B:DecorativeLights=true + B:DecorativeQuartzBlocks=true + B:Flour=true + B:GrindStone=true + B:Inscriber=true + B:MeteoriteWorldGen=true + B:SkyStoneChests=true + B:SpawnPressesInMeteorites=true + B:TinyTNT=true + B:VillagerTrading=true + } + + toolsclassifications { + B:CertusQuartzTools=true + B:NetherQuartzTools=true + B:PoweredTools=true + } + + tools { + B:ChargedStaff=true + B:ColorApplicator=true + B:EntropyManipulator=true + B:MatterCannon=true + B:MeteoriteCompass=true + B:PaintBalls=true + B:QuartzAxe=true + B:QuartzHoe=true + B:QuartzKnife=true + B:QuartzPickaxe=true + B:QuartzSpade=true + B:QuartzSword=true + B:QuartzWrench=true + B:WirelessAccessTerminal=true + } + + networkfeatures { + B:Channels=true + B:PowerGen=true + B:QuantumNetworkBridge=true + B:Security=true + B:SpatialIO=true + } + + networkbuses { + B:AnnihilationPlane=true + B:CableAnchor=true + B:CraftingTerminal=true + B:ExportBus=true + B:FluidAnnihilationPlane=true + B:FluidExportBus=true + B:FluidFormationPlane=true + B:FluidImportBus=true + B:FluidInterface=true + B:FluidLevelEmitter=true + B:FluidStorageBus=true + B:FluidTerminal=true + B:FormationPlane=true + B:IdentityAnnihilationPlane=true + B:ImportBus=true + B:Interface=true + B:LevelEmitter=true + B:P2PTunnel=true + B:Panels=true + B:PartConversionMonitor=true + B:QuartzFiber=true + B:StorageBus=true + B:StorageMonitor=true + B:Terminal=true + B:ToggleBus=true + } + + portablecell { + B:PortableCell=true + } + + storage { + B:Condenser=true + B:IOPort=true + B:MEChest=true + B:MEDrive=true + B:StorageCells=true + } + + networktool { + B:MemoryCard=true + B:NetworkTool=true + } + + highercapacity { + B:DenseCables=true + B:DenseEnergyCells=true + } + + p2ptunnels { + B:P2PTunnelEU=true + B:P2PTunnelFE=true + B:P2PTunnelFluids=true + B:P2PTunnelItems=true + B:P2PTunnelLight=true + B:P2PTunnelLiquids=true + B:P2PTunnelME=true + B:P2PTunnelOpenComputers=true + B:P2PTunnelPressure=true + B:P2PTunnelRF=true + B:P2PTunnelRedstone=true + } + + blockfeatures { + B:MassCannonBlockDamage=true + B:TinyTNTBlockDamage=true + } + + facades { + B:Facades=true + } + + misc { + B:Achievements=true + B:CraftingLog=false + B:Creative=true + B:DebugLogging=false + B:GrinderLogging=false + B:IntegrationLogging=false + B:LightDetector=true + B:LogSecurityAudits=false + B:Logging=true + B:PacketLogging=false + B:UnsupportedDeveloperTools=false + B:UpdateLogging=false + B:WebsiteRecipes=false + } + + crafting { + B:EnableDisassemblyCrafting=true + B:EnableFacadeCrafting=true + B:InWorldFluix=true + B:InWorldPurification=true + B:InWorldSingularity=true + B:InterfaceTerminal=true + } + + rendering { + B:AlphaPass=true + } + + craftingfeatures { + B:CraftingCPU=true + + # Use CraftingManager to find an alternative recipe, after a pattern rejected an ingredient. Should be enabled to avoid issues, but can have a minor performance impact. + B:CraftingManagerFallback=true + B:MolecularAssembler=true + B:Patterns=true + } + + commands { + B:ChunkLoggerTrace=false + } + + machines { + B:Charger=true + B:CrystalGrowthAccelerator=true + B:GrindStone=true + B:Inscriber=true + B:VibrationChamber=true + } + + cables { + B:CoveredCables=true + B:DenseCables=true + B:GlassCables=true + B:SmartCables=true + } + + energy { + B:DenseEnergyCells=true + B:EnergyAcceptor=true + B:EnergyCells=true + } + + upgrades { + B:AdvancedCards=true + B:BasicCards=true + B:ViewCell=true + } + + materials { + B:Certus=true + B:CrystalSeeds=true + B:Dusts=true + B:Fluix=true + B:Nuggets=true + B:PureCrystals=true + B:QuartzGlass=true + B:Silicon=true + B:SkyStone=true + } + + craftingcomponents { + B:Cores=true + B:MatterBall=true + B:Presses=true + B:PrintedCircuits=true + B:Processors=true + } + +} + + +general { + # Will auto-remove items that crash when being loaded from storage. This will destroy those items instead of crashing the game! + B:removeCrashingItemsOnLoad=false +} + + +########################################################################################################## +# grindstone +#--------------------------------------------------------------------------------------------------------# +# Creates recipe of the following pattern automatically: '1 oreTYPE => 2 dustTYPE' and '(1 ingotTYPE or 1 crystalTYPE or 1 gemTYPE) => 1 dustTYPE' +########################################################################################################## + +grindstone { + # Blacklists the exact oredict name from being handled by any recipe. + S:blacklist < + > + + # The list of types to handle. Specify without a prefix like ore or dust. + S:grinderOres < + Obsidian + Ender + EnderPearl + Coal + Iron + Gold + Charcoal + NetherQuartz + Copper + Tin + Silver + Lead + Bronze + CertusQuartz + Wheat + Fluix + Brass + Platinum + Nickel + Invar + Aluminium + Electrum + Osmium + Zinc + > + + # Chance to actually get an output with stacksize > 1. + D:oreDoublePercentage=90.0 +} + + +########################################################################################################## +# modintegration +#--------------------------------------------------------------------------------------------------------# +# Valid Values are 'AUTO', 'ON', or 'OFF' - defaults to 'AUTO' ; Suggested that you leave this alone unless your experiencing an issue, or wish to disable the integration for a reason. +########################################################################################################## + +modintegration { + S:BetterStorage=AUTO + S:BuildCraftBuilders=AUTO + S:BuildCraftCore=AUTO + S:BuildCraftTransport=AUTO + S:ColoredLightsCore=AUTO + S:CraftGuide=AUTO + S:CraftTweaker=AUTO + S:DeepStorageUnit=AUTO + S:Factorization=AUTO + S:ForgeMultiPart=AUTO + S:ImmibisMicroblocks=AUTO + S:IndustrialCraft2=AUTO + S:InventoryTweaks=AUTO + S:JustEnoughItems=AUTO + S:Mekanism=AUTO + S:MineFactoryReloaded=AUTO + S:NotEnoughItems=AUTO + S:OpenComputers=AUTO + S:PneumaticCraft=AUTO + S:Railcraft=AUTO + S:RedstoneFluxPower-Items=AUTO + S:RedstoneFluxPower-Tiles=AUTO + S:RotaryCraft=AUTO + S:RotatableBlocks=AUTO + S:Tesla=AUTO + S:TheOneProbe=AUTO + S:Waila=AUTO +} + + +orecamouflage { + B:EnderDust=true + B:GoldDust=true + B:IronDust=true + B:IronNugget=true + B:Silicon=true + B:WoodenGear=true +} + + +powerratios { + D:ForgeEnergy=0.5 + D:IC2=2.0 + D:Mekanism=0.2 + D:RotaryCraft=8.884150675195451E-5 + D:ThermalExpansion=0.5 + D:UsageMultiplier=1.0 +} + + +spatialio { + D:spatialPowerExponent=1.35 + D:spatialPowerMultiplier=1250.0 + I:storageBiomeID=124 + I:storageDimensionID=2 + I:storageProviderID=-11 +} + + +########################################################################################################## +# tickrates +#--------------------------------------------------------------------------------------------------------# +# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested. +########################################################################################################## + +tickrates { + I:AnnihilationPlane.max=120 + I:AnnihilationPlane.min=2 + I:Charger.max=120 + I:Charger.min=10 + I:ExportBus.max=60 + I:ExportBus.min=5 + I:FluidExportBus.max=60 + I:FluidExportBus.min=5 + I:FluidImportBus.max=40 + I:FluidImportBus.min=5 + I:FluidStorageBus.max=60 + I:FluidStorageBus.min=5 + I:IOPort.max=5 + I:IOPort.min=1 + I:ImportBus.max=40 + I:ImportBus.min=5 + I:Inscriber.max=1 + I:Inscriber.min=1 + I:Interface.max=120 + I:Interface.min=5 + I:ItemTunnel.max=60 + I:ItemTunnel.min=5 + I:LightTunnel.max=120 + I:LightTunnel.min=5 + I:METunnel.max=20 + I:METunnel.min=5 + I:OpenComputersTunnel.max=5 + I:OpenComputersTunnel.min=1 + I:PressureTunnel.max=120 + I:PressureTunnel.min=1 + I:StorageBus.max=60 + I:StorageBus.min=5 + I:VibrationChamber.max=40 + I:VibrationChamber.min=10 +} + + +########################################################################################################## +# wireless +#--------------------------------------------------------------------------------------------------------# +# Range= wirelessBaseRange + wirelessBoosterRangeMultiplier * Math.pow( boosters, wirelessBoosterExp ) +# PowerDrain= wirelessBaseCost + wirelessCostMultiplier * Math.pow( boosters, 1 + boosters / wirelessHighWirelessCount ) +########################################################################################################## + +wireless { + D:WirelessBaseCost=8.0 + D:WirelessBaseRange=16.0 + D:WirelessBoosterExp=1.5 + D:WirelessBoosterRangeMultiplier=1.0 + D:WirelessCostMultiplier=1.0 + D:WirelessTerminalDrainMultiplier=1.0 + D:wirelessBaseCost=8.0 + D:wirelessBaseRange=16.0 + D:wirelessBoosterExp=1.5 + D:wirelessBoosterRangeMultiplier=1.0 + D:wirelessCostMultiplier=1.0 + D:wirelessTerminalDrainMultiplier=1.0 +} + + +worldgen { + D:meteoriteClusterChance=0.1 + I:meteoriteDimensionWhitelist < + 0 + > + I:meteoriteMaximumSpawnHeight=180 + D:meteoriteSpawnChance=0.3 + I:minMeteoriteDistance=707 + I:quartzOresClusterAmount=15 + I:quartzOresPerCluster=4 + D:spawnChargedChance=0.07999998331069946 +} + + diff --git a/overrides/config/AppliedEnergistics2/CustomRecipes.cfg b/overrides/config/AppliedEnergistics2/CustomRecipes.cfg new file mode 100644 index 0000000..badd1ad --- /dev/null +++ b/overrides/config/AppliedEnergistics2/CustomRecipes.cfg @@ -0,0 +1,23 @@ +# Configuration file + +cache { + S:digest=d4a75675bef2145abe078b08e965d75e + + # Caching can save processing time, if there are a lot of items. [default: true] + B:enableCache=true +} + + +general { + # Will output more detailed information into the CSV like corresponding items [default: false] + B:enableAdditionalInfo=false + + # If true, the CSV exporting will always happen. This will not use the cache to reduce the computation. [default: false] + B:enableForceRefresh=false + B:enabled=true + + # If true, all registered items will be exported containing the internal minecraft name and the localized name to actually find the item you are using. This also contains the item representation of the blocks, but are missing items, which are too much to display e.g. FMP. [default: true] + B:exportItemNames=true +} + + diff --git a/overrides/config/AppliedEnergistics2/Facades.cfg b/overrides/config/AppliedEnergistics2/Facades.cfg new file mode 100644 index 0000000..74c6b97 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/Facades.cfg @@ -0,0 +1,23 @@ +# Configuration file + +~CONFIG_VERSION: 1 + +########################################################################################################## +# common +#--------------------------------------------------------------------------------------------------------# +# Settings applied to all facades. +# +# By default full blocks with no tile entity and a model do not need whitelisting. +# This will only be read once during client startup. +########################################################################################################## + +common { + # Unsupported: Allows whitelisting TileEntity as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK. + B:allowTileEntityFacades=false +} + + +facades { +} + + diff --git a/overrides/config/AppliedEnergistics2/VersionChecker.cfg b/overrides/config/AppliedEnergistics2/VersionChecker.cfg new file mode 100644 index 0000000..f2495b1 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/VersionChecker.cfg @@ -0,0 +1,30 @@ +# Configuration file + +cache { + # Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24] + I:interval=24 + S:lastCheck=1697461634779 +} + + +channel { + # Determines the channel level which should be checked for updates. Can be either Stable, Beta or Alpha. [default: Beta] + S:level=Beta +} + + +client { + # If true, the player is getting a notification including changelog. Only happens if notification are enabled. [default: true] + B:changelog=true + + # If true, the player is getting a notification, that a new version is available. [default: true] + B:notify=true +} + + +general { + # If true, the version checker is enabled. Acts as a master switch. [default: true] + B:enabled=true +} + + diff --git a/overrides/config/AppliedEnergistics2/items.csv b/overrides/config/AppliedEnergistics2/items.csv new file mode 100644 index 0000000..856a8cc --- /dev/null +++ b/overrides/config/AppliedEnergistics2/items.csv @@ -0,0 +1,30958 @@ +Mod:Item:MetaData, Localized Name +minecraft:air, Air +minecraft:stone:0, Stone +minecraft:stone:1, Granite +minecraft:stone:2, Polished Granite +minecraft:stone:3, Diorite +minecraft:stone:4, Polished Diorite +minecraft:stone:5, Andesite +minecraft:stone:6, Polished Andesite +minecraft:grass, Grass Block +minecraft:dirt:0, Dirt +minecraft:dirt:1, Coarse Dirt +minecraft:dirt:2, Podzol +minecraft:cobblestone, Cobblestone +minecraft:planks:0, Oak Wood Planks +minecraft:planks:1, Spruce Wood Planks +minecraft:planks:2, Birch Wood Planks +minecraft:planks:3, Jungle Wood Planks +minecraft:planks:4, Acacia Wood Planks +minecraft:planks:5, Dark Oak Wood Planks +minecraft:sapling:0, Oak Sapling +minecraft:sapling:1, Spruce Sapling +minecraft:sapling:2, Birch Sapling +minecraft:sapling:3, Jungle Sapling +minecraft:sapling:4, Acacia Sapling +minecraft:sapling:5, Dark Oak Sapling +minecraft:bedrock, Bedrock +minecraft:sand:0, Sand +minecraft:sand:1, Red Sand +minecraft:gravel, Gravel +minecraft:gold_ore, Gold Ore +minecraft:iron_ore, Iron Ore +minecraft:coal_ore, Coal Ore +minecraft:log:0, Oak Wood +minecraft:log:1, Spruce Wood +minecraft:log:2, Birch Wood +minecraft:log:3, Jungle Wood +minecraft:leaves:0, Oak Leaves +minecraft:leaves:1, Spruce Leaves +minecraft:leaves:2, Birch Leaves +minecraft:leaves:3, Jungle Leaves +minecraft:sponge:0, Sponge +minecraft:sponge:1, Wet Sponge +minecraft:glass, Glass +minecraft:lapis_ore, Lapis Lazuli Ore +minecraft:lapis_block, Lapis Lazuli Block +minecraft:dispenser, Dispenser +minecraft:sandstone:0, Sandstone +minecraft:sandstone:1, Chiseled Sandstone +minecraft:sandstone:2, Smooth Sandstone +minecraft:noteblock, Note Block +minecraft:golden_rail, Booster Track +minecraft:detector_rail, Detector Track +minecraft:sticky_piston, Sticky Piston +minecraft:web, Cobweb +minecraft:tallgrass:1, Grass +minecraft:tallgrass:2, Fern +minecraft:deadbush, Dead Bush +minecraft:piston, Piston +minecraft:wool:0, White Wool +minecraft:wool:1, Orange Wool +minecraft:wool:2, Magenta Wool +minecraft:wool:3, Light Blue Wool +minecraft:wool:4, Yellow Wool +minecraft:wool:5, Lime Wool +minecraft:wool:6, Pink Wool +minecraft:wool:7, Gray Wool +minecraft:wool:8, Light Gray Wool +minecraft:wool:9, Cyan Wool +minecraft:wool:10, Purple Wool +minecraft:wool:11, Blue Wool +minecraft:wool:12, Brown Wool +minecraft:wool:13, Green Wool +minecraft:wool:14, Red Wool +minecraft:wool:15, Black Wool +minecraft:yellow_flower:0, Dandelion +minecraft:red_flower:0, Poppy +minecraft:red_flower:1, Blue Orchid +minecraft:red_flower:2, Allium +minecraft:red_flower:3, Azure Bluet +minecraft:red_flower:4, Red Tulip +minecraft:red_flower:5, Orange Tulip +minecraft:red_flower:6, White Tulip +minecraft:red_flower:7, Pink Tulip +minecraft:red_flower:8, Oxeye Daisy +minecraft:brown_mushroom, Mushroom +minecraft:red_mushroom, Mushroom +minecraft:gold_block, Block of Gold +minecraft:iron_block, Block of Iron +minecraft:stone_slab:0, Stone Slab +minecraft:stone_slab:1, Sandstone Slab +minecraft:stone_slab:3, Cobblestone Slab +minecraft:stone_slab:4, Bricks Slab +minecraft:stone_slab:5, Stone Bricks Slab +minecraft:stone_slab:6, Nether Brick Slab +minecraft:stone_slab:7, Quartz Slab +minecraft:brick_block, Bricks +minecraft:tnt, TNT +minecraft:bookshelf, Oak Bookshelf +minecraft:mossy_cobblestone, Moss Stone +minecraft:obsidian, Obsidian +minecraft:torch, Torch +minecraft:mob_spawner, Monster Spawner +minecraft:oak_stairs, Oak Wood Stairs +minecraft:chest, Oak Chest +minecraft:diamond_ore, Diamond Ore +minecraft:diamond_block, Block of Diamond +minecraft:crafting_table, Crafting Table +minecraft:farmland, Farmland +minecraft:furnace, Furnace +minecraft:ladder, Ladder +minecraft:rail, Track +minecraft:stone_stairs, Cobblestone Stairs +minecraft:lever, Lever +minecraft:stone_pressure_plate, Stone Pressure Plate +minecraft:wooden_pressure_plate, Oak Pressure Plate +minecraft:redstone_ore, Redstone Ore +minecraft:redstone_torch, Redstone Torch +minecraft:stone_button, Button +minecraft:snow_layer, Snow +minecraft:ice, Ice +minecraft:snow, Snow +minecraft:cactus, Cactus +minecraft:clay, Clay +minecraft:jukebox, Record Player +minecraft:fence, Oak Fence +minecraft:pumpkin, Pumpkin +minecraft:netherrack, Netherrack +minecraft:soul_sand, Soul Sand +minecraft:glowstone, Glowstone +minecraft:lit_pumpkin, Jack o'Lantern +minecraft:stained_glass:0, White Stained Glass +minecraft:stained_glass:1, Orange Stained Glass +minecraft:stained_glass:2, Magenta Stained Glass +minecraft:stained_glass:3, Light Blue Stained Glass +minecraft:stained_glass:4, Yellow Stained Glass +minecraft:stained_glass:5, Lime Stained Glass +minecraft:stained_glass:6, Pink Stained Glass +minecraft:stained_glass:7, Gray Stained Glass +minecraft:stained_glass:8, Light Gray Stained Glass +minecraft:stained_glass:9, Cyan Stained Glass +minecraft:stained_glass:10, Purple Stained Glass +minecraft:stained_glass:11, Blue Stained Glass +minecraft:stained_glass:12, Brown Stained Glass +minecraft:stained_glass:13, Green Stained Glass +minecraft:stained_glass:14, Red Stained Glass +minecraft:stained_glass:15, Black Stained Glass +minecraft:trapdoor, Wooden Trapdoor +minecraft:monster_egg:0, Stone Monster Egg +minecraft:monster_egg:1, Cobblestone Monster Egg +minecraft:monster_egg:2, Stone Brick Monster Egg +minecraft:monster_egg:3, Mossy Stone Brick Monster Egg +minecraft:monster_egg:4, Cracked Stone Brick Monster Egg +minecraft:monster_egg:5, Chiseled Stone Brick Monster Egg +minecraft:stonebrick:0, Stone Bricks +minecraft:stonebrick:1, Mossy Stone Bricks +minecraft:stonebrick:2, Cracked Stone Bricks +minecraft:stonebrick:3, Chiseled Stone Bricks +minecraft:brown_mushroom_block, Mushroom +minecraft:red_mushroom_block, Mushroom +minecraft:iron_bars, Iron Bars +minecraft:glass_pane, Glass Pane +minecraft:melon_block, Melon +minecraft:vine, Vines +minecraft:fence_gate, Oak Fence Gate +minecraft:brick_stairs, Brick Stairs +minecraft:stone_brick_stairs, Stone Brick Stairs +minecraft:mycelium, Mycelium +minecraft:waterlily, Lily Pad +minecraft:nether_brick, Nether Brick +minecraft:nether_brick_fence, Nether Brick Fence +minecraft:nether_brick_stairs, Nether Brick Stairs +minecraft:enchanting_table, Enchantment Table +minecraft:end_portal_frame, End Portal +minecraft:end_stone, End Stone +minecraft:dragon_egg, Dragon Egg +minecraft:redstone_lamp, Redstone Lamp +minecraft:wooden_slab:0, Oak Wood Slab +minecraft:wooden_slab:1, Spruce Wood Slab +minecraft:wooden_slab:2, Birch Wood Slab +minecraft:wooden_slab:3, Jungle Wood Slab +minecraft:wooden_slab:4, Acacia Wood Slab +minecraft:wooden_slab:5, Dark Oak Wood Slab +minecraft:sandstone_stairs, Sandstone Stairs +minecraft:emerald_ore, Emerald Ore +minecraft:ender_chest, Ender Chest +minecraft:tripwire_hook, Tripwire Hook +minecraft:emerald_block, Block of Emerald +minecraft:spruce_stairs, Spruce Wood Stairs +minecraft:birch_stairs, Birch Wood Stairs +minecraft:jungle_stairs, Jungle Wood Stairs +minecraft:command_block, Command Block +minecraft:beacon, Beacon +minecraft:cobblestone_wall:0, Cobblestone Wall +minecraft:cobblestone_wall:1, Mossy Cobblestone Wall +minecraft:wooden_button, Oak Button +minecraft:anvil:0, Anvil +minecraft:anvil:1, Slightly Damaged Anvil +minecraft:anvil:2, Very Damaged Anvil +minecraft:trapped_chest, Oak Trapped Chest +minecraft:light_weighted_pressure_plate, Weighted Pressure Plate (Light) +minecraft:heavy_weighted_pressure_plate, Weighted Pressure Plate (Heavy) +minecraft:daylight_detector, Daylight Sensor +minecraft:redstone_block, Block of Redstone +minecraft:quartz_ore, Quartz Ore +minecraft:hopper, Hopper +minecraft:quartz_block:0, Block of Quartz +minecraft:quartz_block:1, Chiseled Quartz Block +minecraft:quartz_block:2, Pillar Quartz Block +minecraft:quartz_stairs, Quartz Stairs +minecraft:activator_rail, Activator Track +minecraft:dropper, Dropper +minecraft:stained_hardened_clay:0, White Terracotta +minecraft:stained_hardened_clay:1, Orange Terracotta +minecraft:stained_hardened_clay:2, Magenta Terracotta +minecraft:stained_hardened_clay:3, Light Blue Terracotta +minecraft:stained_hardened_clay:4, Yellow Terracotta +minecraft:stained_hardened_clay:5, Lime Terracotta +minecraft:stained_hardened_clay:6, Pink Terracotta +minecraft:stained_hardened_clay:7, Gray Terracotta +minecraft:stained_hardened_clay:8, Light Gray Terracotta +minecraft:stained_hardened_clay:9, Cyan Terracotta +minecraft:stained_hardened_clay:10, Purple Terracotta +minecraft:stained_hardened_clay:11, Blue Terracotta +minecraft:stained_hardened_clay:12, Brown Terracotta +minecraft:stained_hardened_clay:13, Green Terracotta +minecraft:stained_hardened_clay:14, Red Terracotta +minecraft:stained_hardened_clay:15, Black Terracotta +minecraft:stained_glass_pane:0, White Stained Glass Pane +minecraft:stained_glass_pane:1, Orange Stained Glass Pane +minecraft:stained_glass_pane:2, Magenta Stained Glass Pane +minecraft:stained_glass_pane:3, Light Blue Stained Glass Pane +minecraft:stained_glass_pane:4, Yellow Stained Glass Pane +minecraft:stained_glass_pane:5, Lime Stained Glass Pane +minecraft:stained_glass_pane:6, Pink Stained Glass Pane +minecraft:stained_glass_pane:7, Gray Stained Glass Pane +minecraft:stained_glass_pane:8, Light Gray Stained Glass Pane +minecraft:stained_glass_pane:9, Cyan Stained Glass Pane +minecraft:stained_glass_pane:10, Purple Stained Glass Pane +minecraft:stained_glass_pane:11, Blue Stained Glass Pane +minecraft:stained_glass_pane:12, Brown Stained Glass Pane +minecraft:stained_glass_pane:13, Green Stained Glass Pane +minecraft:stained_glass_pane:14, Red Stained Glass Pane +minecraft:stained_glass_pane:15, Black Stained Glass Pane +minecraft:leaves2:0, Acacia Leaves +minecraft:leaves2:1, Dark Oak Leaves +minecraft:log2:0, Acacia Wood +minecraft:log2:1, Dark Oak Wood +minecraft:acacia_stairs, Acacia Wood Stairs +minecraft:dark_oak_stairs, Dark Oak Wood Stairs +minecraft:slime, Green Slime Block +minecraft:barrier, Barrier +minecraft:iron_trapdoor, Iron Trapdoor +minecraft:prismarine:0, Prismarine +minecraft:prismarine:1, Prismarine Bricks +minecraft:prismarine:2, Dark Prismarine +minecraft:sea_lantern, Sea Lantern +minecraft:hay_block, Hay Bale +minecraft:carpet:0, White Carpet +minecraft:carpet:1, Orange Carpet +minecraft:carpet:2, Magenta Carpet +minecraft:carpet:3, Light Blue Carpet +minecraft:carpet:4, Yellow Carpet +minecraft:carpet:5, Lime Carpet +minecraft:carpet:6, Pink Carpet +minecraft:carpet:7, Gray Carpet +minecraft:carpet:8, Light Gray Carpet +minecraft:carpet:9, Cyan Carpet +minecraft:carpet:10, Purple Carpet +minecraft:carpet:11, Blue Carpet +minecraft:carpet:12, Brown Carpet +minecraft:carpet:13, Green Carpet +minecraft:carpet:14, Red Carpet +minecraft:carpet:15, Black Carpet +minecraft:hardened_clay, Terracotta +minecraft:coal_block, Block of Coal +minecraft:packed_ice, Packed Ice +minecraft:double_plant:0, Sunflower +minecraft:double_plant:1, Lilac +minecraft:double_plant:2, Double Tallgrass +minecraft:double_plant:3, Large Fern +minecraft:double_plant:4, Rose Bush +minecraft:double_plant:5, Peony +minecraft:red_sandstone:0, Red Sandstone +minecraft:red_sandstone:1, Chiseled Red Sandstone +minecraft:red_sandstone:2, Smooth Red Sandstone +minecraft:red_sandstone_stairs, Red Sandstone Stairs +minecraft:stone_slab2:0, Red Sandstone Slab +minecraft:spruce_fence_gate, Spruce Fence Gate +minecraft:birch_fence_gate, Birch Fence Gate +minecraft:jungle_fence_gate, Jungle Fence Gate +minecraft:dark_oak_fence_gate, Dark Oak Fence Gate +minecraft:acacia_fence_gate, Acacia Fence Gate +minecraft:spruce_fence, Spruce Fence +minecraft:birch_fence, Birch Fence +minecraft:jungle_fence, Jungle Fence +minecraft:dark_oak_fence, Dark Oak Fence +minecraft:acacia_fence, Acacia Fence +minecraft:end_rod, End Rod +minecraft:chorus_plant, Chorus Plant +minecraft:chorus_flower, Chorus Flower +minecraft:purpur_block, Purpur Block +minecraft:purpur_pillar, Purpur Pillar +minecraft:purpur_stairs, Purpur Stairs +minecraft:purpur_slab:0, Purpur Slab +minecraft:end_bricks, End Stone Bricks +minecraft:grass_path, Grass Path +minecraft:repeating_command_block, Repeating Command Block +minecraft:chain_command_block, Chain Command Block +minecraft:magma, Magma Block +minecraft:nether_wart_block, Nether Wart Block +minecraft:red_nether_brick, Red Nether Brick +minecraft:bone_block, Bone Block +minecraft:structure_void, Structure Void +minecraft:observer, Observer +minecraft:white_shulker_box, White Shulker Box +minecraft:orange_shulker_box, Orange Shulker Box +minecraft:magenta_shulker_box, Magenta Shulker Box +minecraft:light_blue_shulker_box, Light Blue Shulker Box +minecraft:yellow_shulker_box, Yellow Shulker Box +minecraft:lime_shulker_box, Lime Shulker Box +minecraft:pink_shulker_box, Pink Shulker Box +minecraft:gray_shulker_box, Gray Shulker Box +minecraft:silver_shulker_box, Light Gray Shulker Box +minecraft:cyan_shulker_box, Cyan Shulker Box +minecraft:purple_shulker_box, Purple Shulker Box +minecraft:blue_shulker_box, Blue Shulker Box +minecraft:brown_shulker_box, Brown Shulker Box +minecraft:green_shulker_box, Green Shulker Box +minecraft:red_shulker_box, Red Shulker Box +minecraft:black_shulker_box, Black Shulker Box +minecraft:white_glazed_terracotta, White Glazed Terracotta +minecraft:orange_glazed_terracotta, Orange Glazed Terracotta +minecraft:magenta_glazed_terracotta, Magenta Glazed Terracotta +minecraft:light_blue_glazed_terracotta, Light Blue Glazed Terracotta +minecraft:yellow_glazed_terracotta, Yellow Glazed Terracotta +minecraft:lime_glazed_terracotta, Lime Glazed Terracotta +minecraft:pink_glazed_terracotta, Pink Glazed Terracotta +minecraft:gray_glazed_terracotta, Gray Glazed Terracotta +minecraft:silver_glazed_terracotta, Light Gray Glazed Terracotta +minecraft:cyan_glazed_terracotta, Cyan Glazed Terracotta +minecraft:purple_glazed_terracotta, Purple Glazed Terracotta +minecraft:blue_glazed_terracotta, Blue Glazed Terracotta +minecraft:brown_glazed_terracotta, Brown Glazed Terracotta +minecraft:green_glazed_terracotta, Green Glazed Terracotta +minecraft:red_glazed_terracotta, Red Glazed Terracotta +minecraft:black_glazed_terracotta, Black Glazed Terracotta +minecraft:concrete:0, White Concrete +minecraft:concrete:1, Orange Concrete +minecraft:concrete:2, Magenta Concrete +minecraft:concrete:3, Light Blue Concrete +minecraft:concrete:4, Yellow Concrete +minecraft:concrete:5, Lime Concrete +minecraft:concrete:6, Pink Concrete +minecraft:concrete:7, Gray Concrete +minecraft:concrete:8, Light Gray Concrete +minecraft:concrete:9, Cyan Concrete +minecraft:concrete:10, Purple Concrete +minecraft:concrete:11, Blue Concrete +minecraft:concrete:12, Brown Concrete +minecraft:concrete:13, Green Concrete +minecraft:concrete:14, Red Concrete +minecraft:concrete:15, Black Concrete +minecraft:concrete_powder:0, White Concrete Powder +minecraft:concrete_powder:1, Orange Concrete Powder +minecraft:concrete_powder:2, Magenta Concrete Powder +minecraft:concrete_powder:3, Light Blue Concrete Powder +minecraft:concrete_powder:4, Yellow Concrete Powder +minecraft:concrete_powder:5, Lime Concrete Powder +minecraft:concrete_powder:6, Pink Concrete Powder +minecraft:concrete_powder:7, Gray Concrete Powder +minecraft:concrete_powder:8, Light Gray Concrete Powder +minecraft:concrete_powder:9, Cyan Concrete Powder +minecraft:concrete_powder:10, Purple Concrete Powder +minecraft:concrete_powder:11, Blue Concrete Powder +minecraft:concrete_powder:12, Brown Concrete Powder +minecraft:concrete_powder:13, Green Concrete Powder +minecraft:concrete_powder:14, Red Concrete Powder +minecraft:concrete_powder:15, Black Concrete Powder +minecraft:structure_block, Structure Block +minecraft:iron_shovel, Iron Shovel +minecraft:iron_pickaxe, Iron Pickaxe +minecraft:iron_axe, Iron Axe +minecraft:flint_and_steel, Flint and Steel +minecraft:apple, Apple +minecraft:bow, Bow +minecraft:arrow, Arrow +minecraft:coal:0, Coal +minecraft:coal:1, Charcoal +minecraft:diamond, Diamond +minecraft:iron_ingot, Iron Ingot +minecraft:gold_ingot, Gold Ingot +minecraft:iron_sword, Iron Sword +minecraft:wooden_sword, Wooden Sword +minecraft:wooden_shovel, Wooden Shovel +minecraft:wooden_pickaxe, Wooden Pickaxe +minecraft:wooden_axe, Wooden Axe +minecraft:stone_sword, Stone Sword +minecraft:stone_shovel, Stone Shovel +minecraft:stone_pickaxe, Stone Pickaxe +minecraft:stone_axe, Stone Axe +minecraft:diamond_sword, Diamond Sword +minecraft:diamond_shovel, Diamond Shovel +minecraft:diamond_pickaxe, Diamond Pickaxe +minecraft:diamond_axe, Diamond Axe +minecraft:stick, Stick +minecraft:bowl, Bowl +minecraft:mushroom_stew, Mushroom Stew +minecraft:golden_sword, Golden Sword +minecraft:golden_shovel, Golden Shovel +minecraft:golden_pickaxe, Golden Pickaxe +minecraft:golden_axe, Golden Axe +minecraft:string, String +minecraft:feather, Feather +minecraft:gunpowder, Gunpowder +minecraft:wooden_hoe, Wooden Hoe +minecraft:stone_hoe, Stone Hoe +minecraft:iron_hoe, Iron Hoe +minecraft:diamond_hoe, Diamond Hoe +minecraft:golden_hoe, Golden Hoe +minecraft:wheat_seeds, Seeds +minecraft:wheat, Wheat +minecraft:bread, Bread +minecraft:leather_helmet, Leather Cap +minecraft:leather_chestplate, Leather Tunic +minecraft:leather_leggings, Leather Pants +minecraft:leather_boots, Leather Boots +minecraft:chainmail_helmet, Chain Helmet +minecraft:chainmail_chestplate, Chain Chestplate +minecraft:chainmail_leggings, Chain Leggings +minecraft:chainmail_boots, Chain Boots +minecraft:iron_helmet, Iron Helmet +minecraft:iron_chestplate, Iron Chestplate +minecraft:iron_leggings, Iron Leggings +minecraft:iron_boots, Iron Boots +minecraft:diamond_helmet, Diamond Helmet +minecraft:diamond_chestplate, Diamond Chestplate +minecraft:diamond_leggings, Diamond Leggings +minecraft:diamond_boots, Diamond Boots +minecraft:golden_helmet, Golden Helmet +minecraft:golden_chestplate, Golden Chestplate +minecraft:golden_leggings, Golden Leggings +minecraft:golden_boots, Golden Boots +minecraft:flint, Flint +minecraft:porkchop, Raw Porkchop +minecraft:cooked_porkchop, Cooked Porkchop +minecraft:painting, Painting +minecraft:golden_apple:0, Golden Apple +minecraft:golden_apple:1, Golden Apple +minecraft:sign, Sign +minecraft:wooden_door, Oak Door +minecraft:bucket, Bucket +minecraft:water_bucket, Water Bucket +minecraft:lava_bucket, Lava Bucket +minecraft:minecart, Minecart +minecraft:saddle, Saddle +minecraft:iron_door, Iron Door +minecraft:redstone, Redstone +minecraft:snowball, Snowball +minecraft:boat, Oak Boat +minecraft:leather, Leather +minecraft:milk_bucket, Milk +minecraft:brick, Brick +minecraft:clay_ball, Clay +minecraft:reeds, Sugar Canes +minecraft:paper, Paper +minecraft:book, Book +minecraft:slime_ball, Slimeball +minecraft:chest_minecart, Chest Cart +minecraft:furnace_minecart, Furnace Cart +minecraft:egg, Egg +minecraft:compass, Compass +minecraft:fishing_rod, Fishing Rod +minecraft:clock, Clock +minecraft:glowstone_dust, Glowstone Dust +minecraft:fish:0, Raw Fish +minecraft:fish:1, Raw Salmon +minecraft:fish:2, Clownfish +minecraft:fish:3, Pufferfish +minecraft:cooked_fish:0, Cooked Fish +minecraft:cooked_fish:1, Cooked Salmon +minecraft:dye:0, Ink Sac +minecraft:dye:1, Red Dye +minecraft:dye:2, Green Dye +minecraft:dye:3, Cocoa Beans +minecraft:dye:4, Lapis Lazuli +minecraft:dye:5, Purple Dye +minecraft:dye:6, Cyan Dye +minecraft:dye:7, Light Gray Dye +minecraft:dye:8, Gray Dye +minecraft:dye:9, Pink Dye +minecraft:dye:10, Lime Dye +minecraft:dye:11, Yellow Dye +minecraft:dye:12, Light Blue Dye +minecraft:dye:13, Magenta Dye +minecraft:dye:14, Orange Dye +minecraft:dye:15, Bone Meal +minecraft:bone, Bone +minecraft:sugar, Sugar +minecraft:cake, Cake +minecraft:bed:0, White Bed +minecraft:bed:1, Orange Bed +minecraft:bed:2, Magenta Bed +minecraft:bed:3, Light Blue Bed +minecraft:bed:4, Yellow Bed +minecraft:bed:5, Lime Bed +minecraft:bed:6, Pink Bed +minecraft:bed:7, Gray Bed +minecraft:bed:8, Light Gray Bed +minecraft:bed:9, Cyan Bed +minecraft:bed:10, Purple Bed +minecraft:bed:11, Blue Bed +minecraft:bed:12, Brown Bed +minecraft:bed:13, Green Bed +minecraft:bed:14, Red Bed +minecraft:bed:15, Black Bed +minecraft:repeater, Redstone Repeater +minecraft:cookie, Cookie +minecraft:filled_map:0, Map +minecraft:shears, Shears +minecraft:melon, Melon Slice +minecraft:pumpkin_seeds, Pumpkin Seeds +minecraft:melon_seeds, Melon Seeds +minecraft:beef, Raw Beef +minecraft:cooked_beef, Steak +minecraft:chicken, Raw Chicken +minecraft:cooked_chicken, Cooked Chicken +minecraft:rotten_flesh, Rotten Flesh +minecraft:ender_pearl, Ender Pearl +minecraft:blaze_rod, Blaze Rod +minecraft:ghast_tear, Ghast Tear +minecraft:gold_nugget, Gold Nugget +minecraft:nether_wart, Nether Wart +minecraft:potion, Potion +minecraft:glass_bottle, Glass Bottle +minecraft:spider_eye, Spider Eye +minecraft:fermented_spider_eye, Fermented Spider Eye +minecraft:blaze_powder, Blaze Powder +minecraft:magma_cream, Magma Cream +minecraft:brewing_stand, Brewing Stand +minecraft:cauldron, Cauldron +minecraft:ender_eye, Eye of Ender +minecraft:speckled_melon, Glistering Melon +minecraft:spawn_egg, Spawn +minecraft:experience_bottle, Experience Bottle +minecraft:fire_charge, Fire Charge +minecraft:writable_book, Book and Quill +minecraft:written_book, Written Book +minecraft:emerald, Emerald +minecraft:item_frame, Item Frame +minecraft:flower_pot, Flower Pot +minecraft:carrot, Carrot +minecraft:potato, Potato +minecraft:baked_potato, Baked Potato +minecraft:poisonous_potato, Poisonous Potato +minecraft:map, Empty Map +minecraft:golden_carrot, Golden Carrot +minecraft:skull:0, Skeleton Skull +minecraft:skull:1, Wither Skeleton Skull +minecraft:skull:2, Zombie Head +minecraft:skull:3, Head +minecraft:skull:4, Creeper Head +minecraft:skull:5, Dragon Head +minecraft:carrot_on_a_stick, Carrot on a Stick +minecraft:nether_star, Nether Star +minecraft:pumpkin_pie, Pumpkin Pie +minecraft:fireworks, Firework Rocket +minecraft:firework_charge, Firework Star +minecraft:enchanted_book, Enchanted Book +minecraft:comparator, Redstone Comparator +minecraft:netherbrick, Nether Brick +minecraft:quartz, Nether Quartz +minecraft:tnt_minecart, TNT Cart +minecraft:hopper_minecart, Hopper Cart +minecraft:prismarine_shard, Prismarine Shard +minecraft:prismarine_crystals, Prismarine Crystals +minecraft:rabbit, Raw Rabbit +minecraft:cooked_rabbit, Cooked Rabbit +minecraft:rabbit_stew, Rabbit Stew +minecraft:rabbit_foot, Rabbit's Foot +minecraft:rabbit_hide, Rabbit Hide +minecraft:armor_stand, Armor Stand +minecraft:iron_horse_armor, Iron Horse Armor +minecraft:golden_horse_armor, Gold Horse Armor +minecraft:diamond_horse_armor, Diamond Horse Armor +minecraft:lead, Lead +minecraft:name_tag, Name Tag +minecraft:command_block_minecart, Minecart with Command Block +minecraft:mutton, Raw Mutton +minecraft:cooked_mutton, Cooked Mutton +minecraft:banner:15, White Banner +minecraft:banner:14, Orange Banner +minecraft:banner:13, Magenta Banner +minecraft:banner:12, Light Blue Banner +minecraft:banner:11, Yellow Banner +minecraft:banner:10, Lime Banner +minecraft:banner:9, Pink Banner +minecraft:banner:8, Gray Banner +minecraft:banner:7, Light Gray Banner +minecraft:banner:6, Cyan Banner +minecraft:banner:5, Purple Banner +minecraft:banner:4, Blue Banner +minecraft:banner:3, Brown Banner +minecraft:banner:2, Green Banner +minecraft:banner:1, Red Banner +minecraft:banner:0, Black Banner +minecraft:end_crystal, End Crystal +minecraft:spruce_door, Spruce Door +minecraft:birch_door, Birch Door +minecraft:jungle_door, Jungle Door +minecraft:acacia_door, Acacia Door +minecraft:dark_oak_door, Dark Oak Door +minecraft:chorus_fruit, Chorus Fruit +minecraft:chorus_fruit_popped, Popped Chorus Fruit +minecraft:beetroot, Beetroot +minecraft:beetroot_seeds, Beetroot Seeds +minecraft:beetroot_soup, Beetroot Soup +minecraft:dragon_breath, Dragon's Breath +minecraft:splash_potion, Splash Potion +minecraft:spectral_arrow, Spectral Arrow +minecraft:tipped_arrow, Tipped Arrow +minecraft:lingering_potion, Lingering Potion +minecraft:shield, Shield +minecraft:elytra, Elytra +minecraft:spruce_boat, Spruce Boat +minecraft:birch_boat, Birch Boat +minecraft:jungle_boat, Jungle Boat +minecraft:acacia_boat, Acacia Boat +minecraft:dark_oak_boat, Dark Oak Boat +minecraft:totem_of_undying, Totem of Undying +minecraft:shulker_shell, Shulker Shell +minecraft:iron_nugget, Iron Nugget +minecraft:knowledge_book, Knowledge Book +minecraft:record_13, Music Disc +minecraft:record_cat, Music Disc +minecraft:record_blocks, Music Disc +minecraft:record_chirp, Music Disc +minecraft:record_far, Music Disc +minecraft:record_mall, Music Disc +minecraft:record_mellohi, Music Disc +minecraft:record_stal, Music Disc +minecraft:record_strad, Music Disc +minecraft:record_ward, Music Disc +minecraft:record_11, Music Disc +minecraft:record_wait, Music Disc +adpother:iron_filter:0, Iron Filter +adpother:gold_filter:0, Golden Filter +adpother:diamond_filter:0, Diamond Filter +adpother:aerometer, Aerometer +adpother:iron_vacuum_bag, Iron Vacuum Bag +adpother:iron_vacuum_tube, Iron Vacuum Tube +adpother:iron_respirator, Iron Respirator +adpother:gold_vacuum_bag, Golden Vacuum Bag +adpother:gold_vacuum_tube, Golden Vacuum Tube +adpother:gold_respirator, Golden Respirator +adpother:diamond_vacuum_bag, Diamond Vacuum Bag +adpother:diamond_vacuum_tube, Diamond Vacuum Tube +adpother:diamond_respirator, Diamond Respirator +adpother:carbon:0, Carbon +adpother:carbon:1, Carbon +adpother:carbon:2, Carbon +adpother:sulfur:0, Sulfur +adpother:sulfur:1, Sulfur +adpother:sulfur:2, Sulfur +adpother:dust:0, Dust +adpother:dust:1, Dust +adpother:dust:2, Dust +adpother:polluted_water, Polluted Water +ae2stuff:encoder, Pattern Encoder +ae2stuff:grower, Crystal Growth Chamber +ae2stuff:inscriber, Advanced Inscriber +ae2stuff:wireless, Wireless Connector +ae2stuff:wireless_kit, Wireless Setup Kit +ae2stuff:visualiser, Network Visualisation Tool +biomesoplenty:grass:0, Spectral Moss +biomesoplenty:grass:1, Overgrown Stone +biomesoplenty:grass:2, Loamy Grass Block +biomesoplenty:grass:3, Sandy Grass Block +biomesoplenty:grass:4, Silty Grass Block +biomesoplenty:grass:5, Origin Grass Block +biomesoplenty:grass:6, Overgrown Netherrack +biomesoplenty:grass:7, Flowering Grass Block +biomesoplenty:grass:8, Mycelial Netherrack +biomesoplenty:dirt:8, Coarse Loamy Dirt +biomesoplenty:dirt:0, Loamy Dirt +biomesoplenty:dirt:9, Coarse Sandy Dirt +biomesoplenty:dirt:1, Sandy Dirt +biomesoplenty:dirt:10, Coarse Silty Dirt +biomesoplenty:dirt:2, Silty Dirt +biomesoplenty:grass_path:0, Loamy Grass Path +biomesoplenty:grass_path:1, Sandy Grass Path +biomesoplenty:grass_path:2, Silty Grass Path +biomesoplenty:farmland_0:0, Loamy Farmland +biomesoplenty:farmland_0:1, Sandy Farmland +biomesoplenty:farmland_1:0, Silty Farmland +biomesoplenty:white_sand:0, White Sand +biomesoplenty:white_sandstone:0, White Sandstone +biomesoplenty:white_sandstone:1, Chiseled White Sandstone +biomesoplenty:white_sandstone:2, Smooth White Sandstone +biomesoplenty:white_sandstone_stairs:0, White Sandstone Stairs +biomesoplenty:dried_sand:0, Dried Sand +biomesoplenty:hard_ice:0, Hardened Ice +biomesoplenty:ash_block:0, Ash Block +biomesoplenty:mud:0, Mud +biomesoplenty:flesh:0, Flesh +biomesoplenty:crystal:0, Celestial Crystal +biomesoplenty:biome_block:0, Biome Essence Ore +biomesoplenty:gem_ore:0, Ender Amethyst Ore +biomesoplenty:gem_ore:1, Ruby Ore +biomesoplenty:gem_ore:2, Peridot Ore +biomesoplenty:gem_ore:3, Topaz Ore +biomesoplenty:gem_ore:4, Tanzanite Ore +biomesoplenty:gem_ore:5, Malachite Ore +biomesoplenty:gem_ore:6, Sapphire Ore +biomesoplenty:gem_ore:7, Amber Ore +biomesoplenty:gem_block:0, Block of Amethyst +biomesoplenty:gem_block:1, Block of Ruby +biomesoplenty:gem_block:2, Block of Peridot +biomesoplenty:gem_block:3, Block of Topaz +biomesoplenty:gem_block:4, Block of Tanzanite +biomesoplenty:gem_block:5, Block of Malachite +biomesoplenty:gem_block:6, Block of Sapphire +biomesoplenty:gem_block:7, Block of Amber +biomesoplenty:hive:0, Hive Block +biomesoplenty:hive:1, Honeycomb Block +biomesoplenty:hive:2, Empty Honeycomb Block +biomesoplenty:hive:3, Filled Honeycomb Block +biomesoplenty:honey_block:0, Honey Block +biomesoplenty:blue_fire:0, Blue Fire +biomesoplenty:bamboo_thatching:0, Bamboo Thatching +biomesoplenty:mud_brick_block:0, Mud Bricks +biomesoplenty:mud_brick_stairs:0, Mud Bricks Stairs +biomesoplenty:other_slab:0, Mud Bricks Slab +biomesoplenty:other_slab:1, White Sandstone 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Ethereal Leaves +biomesoplenty:leaves_2:8, Origin Leaves +biomesoplenty:leaves_2:9, Pink Cherry Leaves +biomesoplenty:leaves_2:10, White Cherry Leaves +biomesoplenty:leaves_2:11, Maple Leaves +biomesoplenty:leaves_3:8, Hellbark Leaves +biomesoplenty:leaves_3:9, Flowering Oak Leaves +biomesoplenty:leaves_3:10, Jacaranda Leaves +biomesoplenty:leaves_3:11, Sacred Oak Leaves +biomesoplenty:leaves_4:8, Mangrove Leaves +biomesoplenty:leaves_4:9, Palm Leaves +biomesoplenty:leaves_4:10, Redwood Leaves +biomesoplenty:leaves_4:11, Willow Leaves +biomesoplenty:leaves_5:8, Pine Leaves +biomesoplenty:leaves_5:9, Mahogany Leaves +biomesoplenty:leaves_5:10, Ebony Leaves +biomesoplenty:leaves_5:11, Eucalyptus Leaves +biomesoplenty:leaves_6:8, Giant Red Flower Petal +biomesoplenty:leaves_6:9, Giant Yellow Flower Petal +biomesoplenty:planks_0:0, Sacred Oak Wood Planks +biomesoplenty:planks_0:1, Cherry Wood Planks +biomesoplenty:planks_0:2, Umbran Wood Planks +biomesoplenty:planks_0:3, Fir Wood Planks 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Pink Hibiscus +biomesoplenty:flower_0:14, Lily of the Valley +biomesoplenty:flower_0:15, Burning Blossom +biomesoplenty:flower_1:0, Lavender +biomesoplenty:flower_1:1, Goldenrod +biomesoplenty:flower_1:2, Bluebells +biomesoplenty:flower_1:3, Miner's Delight +biomesoplenty:flower_1:4, Icy Iris +biomesoplenty:flower_1:5, Rose +biomesoplenty:ivy:0, Ivy +biomesoplenty:willow_vine:0, Willow Vine +biomesoplenty:terrarium:0, Fern Terrarium +biomesoplenty:terrarium:1, Mushroom Terrarium +biomesoplenty:terrarium:2, Cactus Terrarium +biomesoplenty:terrarium:3, Flax Terrarium +biomesoplenty:terrarium:4, Flower Terrarium +biomesoplenty:terrarium:5, Koru Terrarium +biomesoplenty:terrarium:6, Bamboo Terrarium +biomesoplenty:terrarium:7, Beach Terrarium +biomesoplenty:terrarium:8, Glowshroom Terrarium +biomesoplenty:terrarium:9, Dead Terrarium +biomesoplenty:terrarium:10, Mystic Terrarium +biomesoplenty:terrarium:11, Ominous Terrarium +biomesoplenty:terrarium:12, Wasteland Terrarium 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Disc +biomesoplenty:mudball, Mud Ball +biomesoplenty:mud_brick, Mud Brick +biomesoplenty:ash, Pile of Ashes +biomesoplenty:fleshchunk, Chunk of Flesh +biomesoplenty:gem:0, Ender Amethyst +biomesoplenty:gem:1, Ruby +biomesoplenty:gem:2, Peridot +biomesoplenty:gem:3, Topaz +biomesoplenty:gem:4, Tanzanite +biomesoplenty:gem:5, Malachite +biomesoplenty:gem:6, Sapphire +biomesoplenty:gem:7, Amber +biomesoplenty:terrestrial_artifact, Terrestrial Artifact +biomesoplenty:crystal_shard, Celestial Crystal Shard +biomesoplenty:biome_essence, Biome Essence +biomesoplenty:berries, Berry +biomesoplenty:pear, Pear +biomesoplenty:peach, Peach +biomesoplenty:persimmon, Persimmon +biomesoplenty:honeycomb, Empty Honeycomb +biomesoplenty:filled_honeycomb, Filled Honeycomb +biomesoplenty:shroompowder, Shroom Powder +biomesoplenty:ricebowl, Bowl of Rice +biomesoplenty:blue_dye, Blue Dye +biomesoplenty:brown_dye, Brown Dye +biomesoplenty:green_dye, Green Dye +biomesoplenty:white_dye, White Dye 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item.animania_entity_egg_calf_hereford.name +animania:entity_egg_cow_hereford, item.animania_entity_egg_cow_hereford.name +animania:entity_egg_bull_hereford, item.animania_entity_egg_bull_hereford.name +animania:entity_egg_calf_holstein, item.animania_entity_egg_calf_holstein.name +animania:entity_egg_cow_holstein, item.animania_entity_egg_cow_holstein.name +animania:entity_egg_bull_holstein, item.animania_entity_egg_bull_holstein.name +animania:entity_egg_calf_longhorn, item.animania_entity_egg_calf_longhorn.name +animania:entity_egg_cow_longhorn, item.animania_entity_egg_cow_longhorn.name +animania:entity_egg_bull_longhorn, item.animania_entity_egg_bull_longhorn.name +animania:entity_egg_calf_highland, item.animania_entity_egg_calf_highland.name +animania:entity_egg_cow_highland, item.animania_entity_egg_cow_highland.name +animania:entity_egg_bull_highland, item.animania_entity_egg_bull_highland.name +animania:entity_egg_calf_jersey, item.animania_entity_egg_calf_jersey.name +animania:entity_egg_cow_jersey, item.animania_entity_egg_cow_jersey.name +animania:entity_egg_bull_jersey, item.animania_entity_egg_bull_jersey.name +animania:entity_egg_calf_mooshroom, item.animania_entity_egg_calf_mooshroom.name +animania:entity_egg_cow_mooshroom, item.animania_entity_egg_cow_mooshroom.name +animania:entity_egg_bull_mooshroom, item.animania_entity_egg_bull_mooshroom.name +animania:entity_egg_toad, item.animania_entity_egg_toad.name +animania:entity_egg_frog, item.animania_entity_egg_frog.name +animania:entity_egg_kid_alpine, item.animania_entity_egg_kid_alpine.name +animania:entity_egg_buck_alpine, item.animania_entity_egg_buck_alpine.name +animania:entity_egg_doe_alpine, item.animania_entity_egg_doe_alpine.name +animania:entity_egg_kid_angora, item.animania_entity_egg_kid_angora.name +animania:entity_egg_buck_angora, item.animania_entity_egg_buck_angora.name +animania:entity_egg_doe_angora, item.animania_entity_egg_doe_angora.name +animania:entity_egg_kid_fainting, item.animania_entity_egg_kid_fainting.name +animania:entity_egg_buck_fainting, item.animania_entity_egg_buck_fainting.name +animania:entity_egg_doe_fainting, item.animania_entity_egg_doe_fainting.name +animania:entity_egg_kid_kiko, item.animania_entity_egg_kid_kiko.name +animania:entity_egg_buck_kiko, item.animania_entity_egg_buck_kiko.name +animania:entity_egg_doe_kiko, item.animania_entity_egg_doe_kiko.name +animania:entity_egg_kid_kinder, item.animania_entity_egg_kid_kinder.name +animania:entity_egg_buck_kinder, item.animania_entity_egg_buck_kinder.name +animania:entity_egg_doe_kinder, item.animania_entity_egg_doe_kinder.name +animania:entity_egg_kid_nigerian_dwarf, item.animania_entity_egg_kid_nigerian_dwarf.name +animania:entity_egg_buck_nigerian_dwarf, item.animania_entity_egg_buck_nigerian_dwarf.name +animania:entity_egg_doe_nigerian_dwarf, item.animania_entity_egg_doe_nigerian_dwarf.name +animania:entity_egg_kid_pygmy, item.animania_entity_egg_kid_pygmy.name +animania:entity_egg_buck_pygmy, item.animania_entity_egg_buck_pygmy.name +animania:entity_egg_doe_pygmy, item.animania_entity_egg_doe_pygmy.name +animania:entity_egg_lamb_friesian, item.animania_entity_egg_lamb_friesian.name +animania:entity_egg_ewe_friesian, item.animania_entity_egg_ewe_friesian.name +animania:entity_egg_ram_friesian, item.animania_entity_egg_ram_friesian.name +animania:entity_egg_lamb_suffolk, item.animania_entity_egg_lamb_suffolk.name +animania:entity_egg_ewe_suffolk, item.animania_entity_egg_ewe_suffolk.name +animania:entity_egg_ram_suffolk, item.animania_entity_egg_ram_suffolk.name +animania:entity_egg_lamb_dorper, item.animania_entity_egg_lamb_dorper.name +animania:entity_egg_ewe_dorper, item.animania_entity_egg_ewe_dorper.name +animania:entity_egg_ram_dorper, item.animania_entity_egg_ram_dorper.name +animania:entity_egg_lamb_dorset, item.animania_entity_egg_lamb_dorset.name +animania:entity_egg_ewe_dorset, item.animania_entity_egg_ewe_dorset.name +animania:entity_egg_ram_dorset, item.animania_entity_egg_ram_dorset.name +animania:entity_egg_lamb_merino, item.animania_entity_egg_lamb_merino.name +animania:entity_egg_ewe_merino, item.animania_entity_egg_ewe_merino.name +animania:entity_egg_ram_merino, item.animania_entity_egg_ram_merino.name +animania:entity_egg_lamb_jacob, item.animania_entity_egg_lamb_jacob.name +animania:entity_egg_ewe_jacob, item.animania_entity_egg_ewe_jacob.name +animania:entity_egg_ram_jacob, item.animania_entity_egg_ram_jacob.name +animania:entity_egg_buck_cottontail, item.animania_entity_egg_buck_cottontail.name +animania:entity_egg_doe_cottontail, item.animania_entity_egg_doe_cottontail.name +animania:entity_egg_kit_cottontail, item.animania_entity_egg_kit_cottontail.name +animania:entity_egg_buck_chinchilla, item.animania_entity_egg_buck_chinchilla.name +animania:entity_egg_doe_chinchilla, item.animania_entity_egg_doe_chinchilla.name +animania:entity_egg_kit_chinchilla, item.animania_entity_egg_kit_chinchilla.name +animania:entity_egg_buck_dutch, item.animania_entity_egg_buck_dutch.name +animania:entity_egg_doe_dutch, item.animania_entity_egg_doe_dutch.name +animania:entity_egg_kit_dutch, item.animania_entity_egg_kit_dutch.name +animania:entity_egg_buck_havana, item.animania_entity_egg_buck_havana.name +animania:entity_egg_doe_havana, item.animania_entity_egg_doe_havana.name +animania:entity_egg_kit_havana, item.animania_entity_egg_kit_havana.name +animania:entity_egg_buck_jack, item.animania_entity_egg_buck_jack.name +animania:entity_egg_doe_jack, item.animania_entity_egg_doe_jack.name +animania:entity_egg_kit_jack, item.animania_entity_egg_kit_jack.name +animania:entity_egg_buck_new_zealand, item.animania_entity_egg_buck_new_zealand.name +animania:entity_egg_doe_new_zealand, item.animania_entity_egg_doe_new_zealand.name +animania:entity_egg_kit_new_zealand, item.animania_entity_egg_kit_new_zealand.name +animania:entity_egg_buck_rex, item.animania_entity_egg_buck_rex.name +animania:entity_egg_doe_rex, item.animania_entity_egg_doe_rex.name +animania:entity_egg_kit_rex, item.animania_entity_egg_kit_rex.name +animania:entity_egg_buck_lop, item.animania_entity_egg_buck_lop.name +animania:entity_egg_doe_lop, item.animania_entity_egg_doe_lop.name +animania:entity_egg_kit_lop, item.animania_entity_egg_kit_lop.name +animania:entity_egg_peachick_charcoal, item.animania_entity_egg_peachick_charcoal.name +animania:entity_egg_peahen_charcoal, item.animania_entity_egg_peahen_charcoal.name +animania:entity_egg_peacock_charcoal, item.animania_entity_egg_peacock_charcoal.name +animania:entity_egg_peachick_opal, item.animania_entity_egg_peachick_opal.name +animania:entity_egg_peahen_opal, item.animania_entity_egg_peahen_opal.name +animania:entity_egg_peacock_opal, item.animania_entity_egg_peacock_opal.name +animania:entity_egg_peachick_peach, item.animania_entity_egg_peachick_peach.name +animania:entity_egg_peahen_peach, item.animania_entity_egg_peahen_peach.name +animania:entity_egg_peacock_peach, item.animania_entity_egg_peacock_peach.name +animania:entity_egg_peachick_purple, item.animania_entity_egg_peachick_purple.name +animania:entity_egg_peahen_purple, item.animania_entity_egg_peahen_purple.name +animania:entity_egg_peacock_purple, item.animania_entity_egg_peacock_purple.name +animania:entity_egg_peachick_taupe, item.animania_entity_egg_peachick_taupe.name +animania:entity_egg_peahen_taupe, item.animania_entity_egg_peahen_taupe.name +animania:entity_egg_peacock_taupe, item.animania_entity_egg_peacock_taupe.name +animania:entity_egg_peachick_blue, item.animania_entity_egg_peachick_blue.name +animania:entity_egg_peahen_blue, item.animania_entity_egg_peahen_blue.name +animania:entity_egg_peacock_blue, item.animania_entity_egg_peacock_blue.name +animania:entity_egg_peachick_white, item.animania_entity_egg_peachick_white.name +animania:entity_egg_peahen_white, item.animania_entity_egg_peahen_white.name +animania:entity_egg_peacock_white, item.animania_entity_egg_peacock_white.name +animania:item_cart, Horse Cart +animania:item_wagon, Covered Wagon +animania:item_tiller, Tiller +animania:hamster_food, Hamster Food +animania:carving_knife, Carving Knife +animania:salt, Salt +animania:blue_peacock_feather, Blue Peacock Feather +animania:white_peacock_feather, White Peacock Feather +animania:charcoal_peacock_feather, Charcoal Peacock Feather +animania:opal_peacock_feather, Opal Peacock Feather +animania:peach_peacock_feather, Peach Peacock Feather +animania:purple_peacock_feather, Purple Peacock Feather +animania:taupe_peacock_feather, Taupe Peacock Feather +animania:riding_crop, Riding Crop +animania:hamster_ball_clear, item.null.name +animania:hamster_ball_colored:0, Black Hamster Ball +animania:hamster_ball_colored:1, Red Hamster Ball +animania:hamster_ball_colored:2, Green Hamster Ball +animania:hamster_ball_colored:3, Brown Hamster Ball +animania:hamster_ball_colored:4, Blue Hamster Ball +animania:hamster_ball_colored:5, Purple Hamster Ball +animania:hamster_ball_colored:6, Cyan Hamster Ball +animania:hamster_ball_colored:7, Light Gray Hamster Ball +animania:hamster_ball_colored:8, Gray Hamster Ball +animania:hamster_ball_colored:9, Pink Hamster Ball +animania:hamster_ball_colored:10, Lime Hamster Ball +animania:hamster_ball_colored:11, Yellow Hamster Ball +animania:hamster_ball_colored:12, Light Blue Hamster Ball +animania:hamster_ball_colored:13, Magenta Hamster Ball +animania:hamster_ball_colored:14, Orange Hamster Ball +animania:hamster_ball_colored:15, White Hamster Ball +animania:wheel, Wheel +animania:milk_bottle, Bottle of Milk +animania:animania_manual, Animania Manual +animania:super_omelette, Super Omelette +animania:truffle_omelette, Truffle Omelette +animania:bacon_omelette, Bacon Omelette +animania:cheese_omelette, Cheese Omelette +animania:plain_omelette, Plain Omelette +animania:truffle, Truffle +animania:truffle_soup, Truffle Soup +animania:chocolate_truffle, Chocolate Truffle +animania:honey_bottle, Bottle of Honey +animania:raw_prime_beef, Raw Prime Beef +animania:cooked_prime_beef, Roast Prime Beef +animania:raw_prime_steak, Raw Prime Steak +animania:cooked_prime_steak, Roast Prime Steak +animania:raw_prime_pork, Raw Prime Pork +animania:cooked_prime_pork, Roast Prime Pork +animania:raw_prime_bacon, Raw Prime Bacon +animania:cooked_prime_bacon, Roast Prime Bacon +animania:raw_prime_chicken, Raw Prime Chicken +animania:cooked_prime_chicken, Roast Prime Chicken +animania:brown_egg, Egg +animania:peacock_egg_blue, Peafowl Egg +animania:peacock_egg_white, Peafowl Egg +animania:raw_prime_mutton, Raw Prime Mutton +animania:cooked_prime_mutton, Roast Prime Mutton +animania:raw_prime_rabbit, Raw Prime Rabbit +animania:cooked_prime_rabbit, Roast Prime Rabbit +animania:raw_frog_legs, Raw Frog Legs +animania:cooked_frog_legs, Cooked Frog Legs +animania:raw_horse, Raw Horse +animania:cooked_horse, Cooked Horse +animania:raw_chevon, Raw Chevon +animania:cooked_chevon, Roast Chevon +animania:raw_prime_chevon, Raw Prime Chevon +animania:cooked_prime_chevon, Roast Prime Chevon +animania:raw_peacock, Raw Peacock +animania:cooked_peacock, Roast Peacock +animania:raw_prime_peacock, Raw Prime Peacock +animania:cooked_prime_peacock, Roast Prime Peacock +animania:friesian_cheese_wedge, Cheese Wedge (Friesian) +animania:holstein_cheese_wedge, Cheese Wedge (Holstein) +animania:jersey_cheese_wedge, Cheese Wedge (Jersey) +animania:goat_cheese_wedge, Cheese Wedge (Goat) +animania:sheep_cheese_wedge, Cheese Wedge (Sheep) +animania:entity_egg_random, item.animania_entity_egg_random.name +animania:entity_egg_cow_random, item.animania_entity_egg_cow_random.name +animania:entity_egg_pig_random, item.animania_entity_egg_pig_random.name +animania:entity_egg_chicken_random, item.animania_entity_egg_chicken_random.name +animania:entity_egg_peacock_random, item.animania_entity_egg_peacock_random.name +animania:entity_egg_dart_frog, item.animania_entity_egg_dart_frog.name +animania:entity_egg_goat_random, item.animania_entity_egg_goat_random.name +animania:entity_egg_sheep_random, item.animania_entity_egg_sheep_random.name +animania:entity_egg_rabbit_random, item.animania_entity_egg_rabbit_random.name +animania:block_straw, Straw +animania:friesian_cheese_wheel, Cheese Wheel (Friesian) +animania:holstein_cheese_wheel, Cheese Wheel (Holstein) +animania:jersey_cheese_wheel, Cheese Wheel (Jersey) +animania:goat_cheese_wheel, Cheese Wheel (Goat) +animania:sheep_cheese_wheel, Cheese Wheel (Sheep) +animania:cheese_mold, Cheese Mold +animania:salt_lick:0, Salt Lick +animania:wool:0, Wool (Dorset, Brown) +animania:wool:1, Wool (Friesian, Black) +animania:wool:2, Wool (Friesian, Brown) +animania:wool:3, Wool (Jacob) +animania:wool:4, Wool (Merino, Brown) +animania:wool:5, Wool (Merino, White) +animania:wool:6, Wool (Suffolk, Brown) +animania:bee_hive, Bee Hive +animania:wild_hive, Bee Nest +animania:block_mud, Mud +animania:block_trough, Trough +animania:block_nest, Nest +animania:block_hamster_wheel, Hamster Wheel +thermalfoundation:ore:0, Copper Ore +thermalfoundation:ore:1, Tin Ore +thermalfoundation:ore:2, Silver Ore +thermalfoundation:ore:3, Lead Ore +thermalfoundation:ore:4, Aluminum Ore +thermalfoundation:ore:5, Nickel Ore +thermalfoundation:ore:6, Platinum Ore +thermalfoundation:ore:7, Iridium Ore +thermalfoundation:ore:8, Mana Infused Ore +thermalfoundation:ore_fluid:0, Oil Sand +thermalfoundation:ore_fluid:1, Oil Shale +thermalfoundation:ore_fluid:2, Destabilized Redstone Ore +thermalfoundation:ore_fluid:3, Energized Netherrack +thermalfoundation:ore_fluid:4, Resonant End Stone +thermalfoundation:ore_fluid:5, Oil Sand +thermalfoundation:storage:0, Block of Copper +thermalfoundation:storage:1, Block of Tin +thermalfoundation:storage:2, Block of Silver +thermalfoundation:storage:3, Block of Lead +thermalfoundation:storage:4, Block of Aluminum +thermalfoundation:storage:5, Block of Nickel +thermalfoundation:storage:6, Block of Platinum +thermalfoundation:storage:7, Block of Iridium +thermalfoundation:storage:8, Block of Mana Infused Metal +thermalfoundation:storage_alloy:0, Block of Steel +thermalfoundation:storage_alloy:1, Block of Electrum +thermalfoundation:storage_alloy:2, Block of Invar +thermalfoundation:storage_alloy:3, Block of Bronze +thermalfoundation:storage_alloy:4, Block of Constantan +thermalfoundation:storage_alloy:5, Block of Signalum +thermalfoundation:storage_alloy:6, Block of Lumium +thermalfoundation:storage_alloy:7, Block of Enderium +thermalfoundation:storage_resource:0, Block of Charcoal +thermalfoundation:storage_resource:1, Block of Coal Coke +thermalfoundation:glass:0, Hardened Copper Glass +thermalfoundation:glass:1, Hardened Tin Glass +thermalfoundation:glass:2, Hardened Silver Glass +thermalfoundation:glass:3, Hardened Glass +thermalfoundation:glass:4, Hardened Aluminum Glass +thermalfoundation:glass:5, Hardened Nickel Glass +thermalfoundation:glass:6, Hardened Platinum Glass +thermalfoundation:glass:7, Hardened Iridium Glass +thermalfoundation:glass:8, Hardened Mana Infused Glass +thermalfoundation:glass_alloy:0, Hardened Steel Glass +thermalfoundation:glass_alloy:1, Hardened Electrum Glass +thermalfoundation:glass_alloy:2, Hardened Invar Glass +thermalfoundation:glass_alloy:3, Hardened Bronze Glass +thermalfoundation:glass_alloy:4, Hardened Constantan Glass +thermalfoundation:glass_alloy:5, Hardened Signalum Glass +thermalfoundation:glass_alloy:6, Hardened Lumium Glass +thermalfoundation:glass_alloy:7, Hardened Enderium Glass +thermalfoundation:rockwool:0, Black Rockwool +thermalfoundation:rockwool:1, Red Rockwool +thermalfoundation:rockwool:2, Green Rockwool +thermalfoundation:rockwool:3, Brown Rockwool +thermalfoundation:rockwool:4, Blue Rockwool +thermalfoundation:rockwool:5, Purple Rockwool +thermalfoundation:rockwool:6, Cyan Rockwool +thermalfoundation:rockwool:7, Light Gray Rockwool +thermalfoundation:rockwool:8, Gray Rockwool +thermalfoundation:rockwool:9, Pink Rockwool +thermalfoundation:rockwool:10, Lime Rockwool +thermalfoundation:rockwool:11, Yellow Rockwool +thermalfoundation:rockwool:12, Light Blue Rockwool +thermalfoundation:rockwool:13, Magenta Rockwool +thermalfoundation:rockwool:14, Orange Rockwool +thermalfoundation:rockwool:15, White Rockwool +thermalfoundation:wrench:0, Crescent Hammer +thermalfoundation:meter:0, Multimeter +thermalfoundation:upgrade:0, Hardened Upgrade Kit +thermalfoundation:upgrade:1, Reinforced Upgrade Kit +thermalfoundation:upgrade:2, Signalum Upgrade Kit +thermalfoundation:upgrade:3, Resonant Upgrade Kit +thermalfoundation:upgrade:33, Reinforced Conversion Kit +thermalfoundation:upgrade:34, Signalum Conversion Kit +thermalfoundation:upgrade:35, Resonant Conversion Kit +thermalfoundation:upgrade:256, Creative Conversion Kit +thermalfoundation:security:0, Signalum Security Lock +thermalfoundation:diagram_redprint, Redprint +thermalfoundation:tome_lexicon, Forge Lexicon +thermalfoundation:tome_experience, Tome of Knowledge +thermalfoundation:coin:0, Iron Coin +thermalfoundation:coin:1, Gold Coin +thermalfoundation:coin:64, Copper Coin +thermalfoundation:coin:65, Tin Coin +thermalfoundation:coin:66, Silver Coin +thermalfoundation:coin:67, Lead Coin +thermalfoundation:coin:68, Aluminum Coin +thermalfoundation:coin:69, Nickel Coin +thermalfoundation:coin:70, Platinum Coin +thermalfoundation:coin:71, Iridium Coin +thermalfoundation:coin:72, Mana Infused Coin +thermalfoundation:coin:96, Steel Coin +thermalfoundation:coin:97, Electrum Coin +thermalfoundation:coin:98, Invar Coin +thermalfoundation:coin:99, Bronze Coin +thermalfoundation:coin:100, Constantan Coin +thermalfoundation:coin:101, Signalum Coin +thermalfoundation:coin:102, Lumium Coin +thermalfoundation:coin:103, Enderium Coin +thermalfoundation:fertilizer:0, Phyto-Gro +thermalfoundation:fertilizer:1, Rich Phyto-Gro +thermalfoundation:fertilizer:2, Fluxed Phyto-Gro +thermalfoundation:bait:0, Aqua-Chow +thermalfoundation:bait:1, Rich Aqua-Chow +thermalfoundation:bait:2, Fluxed Aqua-Chow +thermalfoundation:dye:0, Black Pigment +thermalfoundation:dye:1, Red Pigment +thermalfoundation:dye:2, Green Pigment +thermalfoundation:dye:3, Brown Pigment +thermalfoundation:dye:4, Blue Pigment +thermalfoundation:dye:5, Purple Pigment +thermalfoundation:dye:6, Cyan Pigment +thermalfoundation:dye:7, Light Gray Pigment +thermalfoundation:dye:8, Gray Pigment +thermalfoundation:dye:9, Pink Pigment +thermalfoundation:dye:10, Lime Pigment +thermalfoundation:dye:11, Yellow Pigment +thermalfoundation:dye:12, Light Blue Pigment +thermalfoundation:dye:13, Magenta Pigment +thermalfoundation:dye:14, Orange Pigment +thermalfoundation:dye:15, White Pigment +thermalfoundation:material:0, Pulverized Iron +thermalfoundation:material:1, Pulverized Gold +thermalfoundation:material:16, Diamond Nugget +thermalfoundation:material:17, Emerald Nugget +thermalfoundation:material:22, Wooden Gear +thermalfoundation:material:23, Stone Gear +thermalfoundation:material:24, Iron Gear +thermalfoundation:material:25, Gold Gear +thermalfoundation:material:26, Diamond Gear +thermalfoundation:material:27, Emerald Gear +thermalfoundation:material:32, Iron Plate +thermalfoundation:material:33, Gold Plate +thermalfoundation:material:64, Pulverized Copper +thermalfoundation:material:65, Pulverized Tin +thermalfoundation:material:66, Pulverized Silver +thermalfoundation:material:67, Pulverized Lead +thermalfoundation:material:68, Pulverized Aluminum +thermalfoundation:material:69, Pulverized Nickel +thermalfoundation:material:70, Pulverized Platinum +thermalfoundation:material:71, Pulverized Iridium +thermalfoundation:material:72, Pulverized Mana Infused Metal +thermalfoundation:material:96, Steel Blend +thermalfoundation:material:97, Electrum Blend +thermalfoundation:material:98, Invar Blend +thermalfoundation:material:99, Bronze Blend +thermalfoundation:material:100, Constantan Blend +thermalfoundation:material:101, Signalum Blend +thermalfoundation:material:102, Lumium Blend +thermalfoundation:material:103, Enderium Blend +thermalfoundation:material:128, Copper Ingot +thermalfoundation:material:129, Tin Ingot +thermalfoundation:material:130, Silver Ingot +thermalfoundation:material:131, Lead Ingot +thermalfoundation:material:132, Aluminum Ingot +thermalfoundation:material:133, Nickel Ingot +thermalfoundation:material:134, Platinum Ingot +thermalfoundation:material:135, Iridium Ingot +thermalfoundation:material:136, Mana Infused Ingot +thermalfoundation:material:160, Steel Ingot +thermalfoundation:material:161, Electrum Ingot +thermalfoundation:material:162, Invar Ingot +thermalfoundation:material:163, Bronze Ingot +thermalfoundation:material:164, Constantan Ingot +thermalfoundation:material:165, Signalum Ingot +thermalfoundation:material:166, Lumium Ingot +thermalfoundation:material:167, Enderium Ingot +thermalfoundation:material:192, Copper Nugget +thermalfoundation:material:193, Tin Nugget +thermalfoundation:material:194, Silver Nugget +thermalfoundation:material:195, Lead Nugget +thermalfoundation:material:196, Aluminum Nugget +thermalfoundation:material:197, Nickel Nugget +thermalfoundation:material:198, Platinum Nugget +thermalfoundation:material:199, Iridium Nugget +thermalfoundation:material:200, Mana Infused Nugget +thermalfoundation:material:224, Steel Nugget +thermalfoundation:material:225, Electrum Nugget +thermalfoundation:material:226, Invar Nugget +thermalfoundation:material:227, Bronze Nugget +thermalfoundation:material:228, Constantan Nugget +thermalfoundation:material:229, Signalum Nugget +thermalfoundation:material:230, Lumium Nugget +thermalfoundation:material:231, Enderium Nugget +thermalfoundation:material:256, Copper Gear +thermalfoundation:material:257, Tin Gear +thermalfoundation:material:258, Silver Gear +thermalfoundation:material:259, Lead Gear +thermalfoundation:material:260, Aluminum Gear +thermalfoundation:material:261, Nickel Gear +thermalfoundation:material:262, Platinum Gear +thermalfoundation:material:263, Iridium Gear +thermalfoundation:material:264, Mana Infused Gear +thermalfoundation:material:288, Steel Gear +thermalfoundation:material:289, Electrum Gear +thermalfoundation:material:290, Invar Gear +thermalfoundation:material:291, Bronze Gear +thermalfoundation:material:292, Constantan Gear +thermalfoundation:material:293, Signalum Gear +thermalfoundation:material:294, Lumium Gear +thermalfoundation:material:295, Enderium Gear +thermalfoundation:material:320, Copper Plate +thermalfoundation:material:321, Tin Plate +thermalfoundation:material:322, Silver Plate +thermalfoundation:material:323, Lead Plate +thermalfoundation:material:324, Aluminum Plate +thermalfoundation:material:325, Nickel Plate +thermalfoundation:material:326, Platinum Plate +thermalfoundation:material:327, Iridium Plate +thermalfoundation:material:328, Mana Infused Plate +thermalfoundation:material:352, Steel Plate +thermalfoundation:material:353, Electrum Plate +thermalfoundation:material:354, Invar Plate +thermalfoundation:material:355, Bronze Plate +thermalfoundation:material:356, Constantan Plate +thermalfoundation:material:357, Signalum Plate +thermalfoundation:material:358, Lumium Plate +thermalfoundation:material:359, Enderium Plate +thermalfoundation:material:512, Redstone Servo +thermalfoundation:material:513, Redstone Reception Coil +thermalfoundation:material:514, Redstone Transmission Coil +thermalfoundation:material:515, Redstone Conductance Coil +thermalfoundation:material:640, Tool Casing +thermalfoundation:material:656, Drill Head +thermalfoundation:material:657, Saw Blade +thermalfoundation:material:768, Pulverized Coal +thermalfoundation:material:769, Pulverized Charcoal +thermalfoundation:material:770, Pulverized Obsidian +thermalfoundation:material:771, Sulfur +thermalfoundation:material:772, Niter +thermalfoundation:material:800, Sawdust +thermalfoundation:material:801, Compressed Sawdust +thermalfoundation:material:802, Coal Coke +thermalfoundation:material:816, Pulped Biomass +thermalfoundation:material:817, Rich Biomass +thermalfoundation:material:818, Pulped Bioblend +thermalfoundation:material:819, Rich Bioblend +thermalfoundation:material:832, Rosin +thermalfoundation:material:833, Tar +thermalfoundation:material:864, Slag +thermalfoundation:material:865, Rich Slag +thermalfoundation:material:866, Cinnabar +thermalfoundation:material:892, Bitumen +thermalfoundation:material:893, Destabilized Clathrate +thermalfoundation:material:894, Energized Clathrate +thermalfoundation:material:895, Resonant Clathrate +thermalfoundation:material:1024, Pyrotheum Dust +thermalfoundation:material:1025, Cryotheum Dust +thermalfoundation:material:1026, Aerotheum Dust +thermalfoundation:material:1027, Petrotheum Dust +thermalfoundation:material:1028, Mana Dust +thermalfoundation:material:2048, Blizz Rod +thermalfoundation:material:2049, Blizz Powder +thermalfoundation:material:2050, Blitz Rod +thermalfoundation:material:2051, Blitz Powder +thermalfoundation:material:2052, Basalz Rod +thermalfoundation:material:2053, Basalz Powder +thermalfoundation:geode:0, Geode +thermalfoundation:armor.helmet_copper, Copper Helmet +thermalfoundation:armor.plate_copper, Copper Chestplate +thermalfoundation:armor.legs_copper, Copper Leggings +thermalfoundation:armor.boots_copper, Copper Boots +thermalfoundation:armor.helmet_tin, Tin Helmet +thermalfoundation:armor.plate_tin, Tin Chestplate +thermalfoundation:armor.legs_tin, Tin Leggings +thermalfoundation:armor.boots_tin, Tin Boots +thermalfoundation:armor.helmet_silver, Silver Helmet +thermalfoundation:armor.plate_silver, Silver Chestplate +thermalfoundation:armor.legs_silver, Silver Leggings +thermalfoundation:armor.boots_silver, Silver Boots +thermalfoundation:armor.helmet_lead, Lead Helmet +thermalfoundation:armor.plate_lead, Lead Chestplate +thermalfoundation:armor.legs_lead, Lead Leggings +thermalfoundation:armor.boots_lead, Lead Boots +thermalfoundation:armor.helmet_aluminum, Aluminum Helmet +thermalfoundation:armor.plate_aluminum, Aluminum Chestplate +thermalfoundation:armor.legs_aluminum, Aluminum Leggings +thermalfoundation:armor.boots_aluminum, Aluminum Boots +thermalfoundation:armor.helmet_nickel, Nickel Helmet +thermalfoundation:armor.plate_nickel, Nickel Chestplate +thermalfoundation:armor.legs_nickel, Nickel Leggings +thermalfoundation:armor.boots_nickel, Nickel Boots +thermalfoundation:armor.helmet_platinum, Platinum Helmet +thermalfoundation:armor.plate_platinum, Platinum Chestplate +thermalfoundation:armor.legs_platinum, Platinum Leggings +thermalfoundation:armor.boots_platinum, Platinum Boots +thermalfoundation:armor.helmet_steel, Steel Helmet +thermalfoundation:armor.plate_steel, Steel Chestplate +thermalfoundation:armor.legs_steel, Steel Leggings +thermalfoundation:armor.boots_steel, Steel Boots +thermalfoundation:armor.helmet_electrum, Electrum Helmet +thermalfoundation:armor.plate_electrum, Electrum Chestplate +thermalfoundation:armor.legs_electrum, Electrum Leggings +thermalfoundation:armor.boots_electrum, Electrum Boots +thermalfoundation:armor.helmet_invar, Invar Helmet +thermalfoundation:armor.plate_invar, Invar Chestplate +thermalfoundation:armor.legs_invar, Invar Leggings +thermalfoundation:armor.boots_invar, Invar Boots +thermalfoundation:armor.helmet_bronze, Bronze Helmet +thermalfoundation:armor.plate_bronze, Bronze Chestplate +thermalfoundation:armor.legs_bronze, Bronze Leggings +thermalfoundation:armor.boots_bronze, Bronze Boots +thermalfoundation:armor.helmet_constantan, Constantan Helmet +thermalfoundation:armor.plate_constantan, Constantan Chestplate +thermalfoundation:armor.legs_constantan, Constantan Leggings +thermalfoundation:armor.boots_constantan, Constantan Boots +thermalfoundation:tool.sword_copper, Copper Sword +thermalfoundation:tool.shovel_copper, Copper Shovel +thermalfoundation:tool.pickaxe_copper, Copper Pickaxe +thermalfoundation:tool.axe_copper, Copper Axe +thermalfoundation:tool.hoe_copper, Copper Hoe +thermalfoundation:tool.bow_copper, Copper Reinforced Bow +thermalfoundation:tool.fishing_rod_copper, Copper Fishing Rod +thermalfoundation:tool.shears_copper, Copper Shears +thermalfoundation:tool.sickle_copper, Copper Sickle +thermalfoundation:tool.hammer_copper, Copper Hammer +thermalfoundation:tool.excavator_copper, Copper Excavator +thermalfoundation:tool.shield_copper, Copper Shield +thermalfoundation:tool.sword_tin, Tin Sword +thermalfoundation:tool.shovel_tin, Tin Shovel +thermalfoundation:tool.pickaxe_tin, Tin Pickaxe +thermalfoundation:tool.axe_tin, Tin Axe +thermalfoundation:tool.hoe_tin, Tin Hoe +thermalfoundation:tool.bow_tin, Tin Reinforced Bow +thermalfoundation:tool.fishing_rod_tin, Tin Fishing Rod +thermalfoundation:tool.shears_tin, Tin Shears +thermalfoundation:tool.sickle_tin, Tin Sickle +thermalfoundation:tool.hammer_tin, Tin Hammer +thermalfoundation:tool.excavator_tin, Tin Excavator +thermalfoundation:tool.shield_tin, Tin Shield +thermalfoundation:tool.sword_silver, Silver Sword +thermalfoundation:tool.shovel_silver, Silver Shovel +thermalfoundation:tool.pickaxe_silver, Silver Pickaxe +thermalfoundation:tool.axe_silver, Silver Axe +thermalfoundation:tool.hoe_silver, Silver Hoe +thermalfoundation:tool.bow_silver, Silver Reinforced Bow +thermalfoundation:tool.fishing_rod_silver, Silver Fishing Rod +thermalfoundation:tool.shears_silver, Silver Shears +thermalfoundation:tool.sickle_silver, Silver Sickle +thermalfoundation:tool.hammer_silver, Silver Hammer +thermalfoundation:tool.excavator_silver, Silver Excavator +thermalfoundation:tool.shield_silver, Silver Shield +thermalfoundation:tool.sword_lead, Lead Sword +thermalfoundation:tool.shovel_lead, Lead Shovel +thermalfoundation:tool.pickaxe_lead, Lead Pickaxe +thermalfoundation:tool.axe_lead, Lead Axe +thermalfoundation:tool.hoe_lead, Lead Hoe +thermalfoundation:tool.bow_lead, Lead Reinforced Bow +thermalfoundation:tool.fishing_rod_lead, Lead Fishing Rod +thermalfoundation:tool.shears_lead, Lead Shears +thermalfoundation:tool.sickle_lead, Lead Sickle +thermalfoundation:tool.hammer_lead, Lead Hammer +thermalfoundation:tool.excavator_lead, Lead Excavator +thermalfoundation:tool.shield_lead, Lead Shield +thermalfoundation:tool.sword_aluminum, Aluminum Sword +thermalfoundation:tool.shovel_aluminum, Aluminum Shovel +thermalfoundation:tool.pickaxe_aluminum, Aluminum Pickaxe +thermalfoundation:tool.axe_aluminum, Aluminum Axe +thermalfoundation:tool.hoe_aluminum, Aluminum Hoe +thermalfoundation:tool.bow_aluminum, Aluminum Reinforced Bow +thermalfoundation:tool.fishing_rod_aluminum, Aluminum Fishing Rod +thermalfoundation:tool.shears_aluminum, Aluminum Shears +thermalfoundation:tool.sickle_aluminum, Aluminum Sickle +thermalfoundation:tool.hammer_aluminum, Aluminum Hammer +thermalfoundation:tool.excavator_aluminum, Aluminum Excavator +thermalfoundation:tool.shield_aluminum, Aluminum Shield +thermalfoundation:tool.sword_nickel, Nickel Sword +thermalfoundation:tool.shovel_nickel, Nickel Shovel +thermalfoundation:tool.pickaxe_nickel, Nickel Pickaxe +thermalfoundation:tool.axe_nickel, Nickel Axe +thermalfoundation:tool.hoe_nickel, Nickel Hoe +thermalfoundation:tool.bow_nickel, Nickel Reinforced Bow +thermalfoundation:tool.fishing_rod_nickel, Nickel Fishing Rod +thermalfoundation:tool.shears_nickel, Nickel Shears +thermalfoundation:tool.sickle_nickel, Nickel Sickle +thermalfoundation:tool.hammer_nickel, Nickel Hammer +thermalfoundation:tool.excavator_nickel, Nickel Excavator +thermalfoundation:tool.shield_nickel, Nickel Shield +thermalfoundation:tool.sword_platinum, Platinum Sword +thermalfoundation:tool.shovel_platinum, Platinum Shovel +thermalfoundation:tool.pickaxe_platinum, Platinum Pickaxe +thermalfoundation:tool.axe_platinum, Platinum Axe +thermalfoundation:tool.hoe_platinum, Platinum Hoe +thermalfoundation:tool.bow_platinum, Platinum Reinforced Bow +thermalfoundation:tool.fishing_rod_platinum, Platinum Fishing Rod +thermalfoundation:tool.shears_platinum, Platinum Shears +thermalfoundation:tool.sickle_platinum, Platinum Sickle +thermalfoundation:tool.hammer_platinum, Platinum Hammer +thermalfoundation:tool.excavator_platinum, Platinum Excavator +thermalfoundation:tool.shield_platinum, Platinum Shield +thermalfoundation:tool.sword_steel, Steel Sword +thermalfoundation:tool.shovel_steel, Steel Shovel +thermalfoundation:tool.pickaxe_steel, Steel Pickaxe +thermalfoundation:tool.axe_steel, Steel Axe +thermalfoundation:tool.hoe_steel, Steel Hoe +thermalfoundation:tool.bow_steel, Steel Reinforced Bow +thermalfoundation:tool.fishing_rod_steel, Steel Fishing Rod +thermalfoundation:tool.shears_steel, Steel Shears +thermalfoundation:tool.sickle_steel, Steel Sickle +thermalfoundation:tool.hammer_steel, Steel Hammer +thermalfoundation:tool.excavator_steel, Steel Excavator +thermalfoundation:tool.shield_steel, Steel Shield +thermalfoundation:tool.sword_electrum, Electrum Sword +thermalfoundation:tool.shovel_electrum, Electrum Shovel +thermalfoundation:tool.pickaxe_electrum, Electrum Pickaxe +thermalfoundation:tool.axe_electrum, Electrum Axe +thermalfoundation:tool.hoe_electrum, Electrum Hoe +thermalfoundation:tool.bow_electrum, Electrum Reinforced Bow +thermalfoundation:tool.fishing_rod_electrum, Electrum Fishing Rod +thermalfoundation:tool.shears_electrum, Electrum Shears +thermalfoundation:tool.sickle_electrum, Electrum Sickle +thermalfoundation:tool.hammer_electrum, Electrum Hammer +thermalfoundation:tool.excavator_electrum, Electrum Excavator +thermalfoundation:tool.shield_electrum, Electrum Shield +thermalfoundation:tool.sword_invar, Invar Sword +thermalfoundation:tool.shovel_invar, Invar Shovel +thermalfoundation:tool.pickaxe_invar, Invar Pickaxe +thermalfoundation:tool.axe_invar, Invar Axe +thermalfoundation:tool.hoe_invar, Invar Hoe +thermalfoundation:tool.bow_invar, Invar Reinforced Bow +thermalfoundation:tool.fishing_rod_invar, Invar Fishing Rod +thermalfoundation:tool.shears_invar, Invar Shears +thermalfoundation:tool.sickle_invar, Invar Sickle +thermalfoundation:tool.hammer_invar, Invar Hammer +thermalfoundation:tool.excavator_invar, Invar Excavator +thermalfoundation:tool.shield_invar, Invar Shield +thermalfoundation:tool.sword_bronze, Bronze Sword +thermalfoundation:tool.shovel_bronze, Bronze Shovel +thermalfoundation:tool.pickaxe_bronze, Bronze Pickaxe +thermalfoundation:tool.axe_bronze, Bronze Axe +thermalfoundation:tool.hoe_bronze, Bronze Hoe +thermalfoundation:tool.bow_bronze, Bronze Reinforced Bow +thermalfoundation:tool.fishing_rod_bronze, Bronze Fishing Rod +thermalfoundation:tool.shears_bronze, Bronze Shears +thermalfoundation:tool.sickle_bronze, Bronze Sickle +thermalfoundation:tool.hammer_bronze, Bronze Hammer +thermalfoundation:tool.excavator_bronze, Bronze Excavator +thermalfoundation:tool.shield_bronze, Bronze Shield +thermalfoundation:tool.sword_constantan, Constantan Sword +thermalfoundation:tool.shovel_constantan, Constantan Shovel +thermalfoundation:tool.pickaxe_constantan, Constantan Pickaxe +thermalfoundation:tool.axe_constantan, Constantan Axe +thermalfoundation:tool.hoe_constantan, Constantan Hoe +thermalfoundation:tool.bow_constantan, Constantan Reinforced Bow +thermalfoundation:tool.fishing_rod_constantan, Constantan Fishing Rod +thermalfoundation:tool.shears_constantan, Constantan Shears +thermalfoundation:tool.sickle_constantan, Constantan Sickle +thermalfoundation:tool.hammer_constantan, Constantan Hammer +thermalfoundation:tool.excavator_constantan, Constantan Excavator +thermalfoundation:tool.shield_constantan, Constantan Shield +thermalfoundation:tool.shears_wood, Wooden Shears +thermalfoundation:tool.sickle_wood, Wooden Sickle +thermalfoundation:tool.hammer_wood, Wooden Hammer +thermalfoundation:tool.excavator_wood, Wooden Excavator +thermalfoundation:tool.bow_stone, Stone Reinforced Bow +thermalfoundation:tool.fishing_rod_stone, Stone Fishing Rod +thermalfoundation:tool.shears_stone, Stone Shears +thermalfoundation:tool.sickle_stone, Stone Sickle +thermalfoundation:tool.hammer_stone, Stone Hammer +thermalfoundation:tool.excavator_stone, Stone Excavator +thermalfoundation:tool.shield_stone, Stone Shield +thermalfoundation:tool.bow_iron, Iron Reinforced Bow +thermalfoundation:tool.fishing_rod_iron, Iron Fishing Rod +thermalfoundation:tool.sickle_iron, Iron Sickle +thermalfoundation:tool.hammer_iron, Iron Hammer +thermalfoundation:tool.excavator_iron, Iron Excavator +thermalfoundation:tool.shield_iron, Iron Shield +thermalfoundation:tool.bow_diamond, Diamond Reinforced Bow +thermalfoundation:tool.fishing_rod_diamond, Diamond Fishing Rod +thermalfoundation:tool.shears_diamond, Diamond Shears +thermalfoundation:tool.sickle_diamond, Diamond Sickle +thermalfoundation:tool.hammer_diamond, Diamond Hammer +thermalfoundation:tool.excavator_diamond, Diamond Excavator +thermalfoundation:tool.shield_diamond, Diamond Shield +thermalfoundation:tool.bow_gold, Gold Reinforced Bow +thermalfoundation:tool.fishing_rod_gold, Gold Fishing Rod +thermalfoundation:tool.shears_gold, Gold Shears +thermalfoundation:tool.sickle_gold, Gold Sickle +thermalfoundation:tool.hammer_gold, Gold Hammer +thermalfoundation:tool.excavator_gold, Gold Excavator +thermalfoundation:tool.shield_gold, Gold Shield +thermalfoundation:horse_armor_copper, Copper Horse Armor +thermalfoundation:horse_armor_tin, Tin Horse Armor +thermalfoundation:horse_armor_silver, Silver Horse Armor +thermalfoundation:horse_armor_lead, Lead Horse Armor +thermalfoundation:horse_armor_aluminum, Aluminum Horse Armor +thermalfoundation:horse_armor_nickel, Nickel Horse Armor +thermalfoundation:horse_armor_platinum, Platinum Horse Armor +thermalfoundation:horse_armor_steel, Steel Horse Armor +thermalfoundation:horse_armor_electrum, Electrum Horse Armor +thermalfoundation:horse_armor_invar, Invar Horse Armor +thermalfoundation:horse_armor_bronze, Bronze Horse Armor +thermalfoundation:horse_armor_constantan, Constantan Horse Armor +thermalfoundation:fluid_crude_oil, Crude Oil +thermalfoundation:fluid_redstone, Destabilized Redstone +thermalfoundation:fluid_glowstone, Energized Glowstone +thermalfoundation:fluid_ender, Resonant Ender +thermalfoundation:fluid_pyrotheum, Blazing Pyrotheum +thermalfoundation:fluid_cryotheum, Gelid Cryotheum +thermalfoundation:fluid_aerotheum, Zephyrean Aerotheum +thermalfoundation:fluid_petrotheum, Tectonic Petrotheum +thermalfoundation:fluid_mana, Primal Mana +draconicevolution:draconium_ore:0, Draconium Ore +draconicevolution:draconium_ore:1, Nether Draconium Ore +draconicevolution:draconium_ore:2, Ender Draconium Ore +draconicevolution:draconium_block:0, Draconium Block +draconicevolution:draconium_block:1, Charged Draconium Block +draconicevolution:draconic_block, Awakened Draconium Block +draconicevolution:infused_obsidian, Draconium Infused Obsidian +draconicevolution:portal, Portal +draconicevolution:item_dislocation_inhibitor, Dislocation Normalization Field Projector +draconicevolution:generator, Generator +draconicevolution:grinder, Mob Grinder +draconicevolution:particle_generator:0, Particle Generator +draconicevolution:particle_generator:2, Energy Core Stabilizer +draconicevolution:energy_infuser, Energy Infuser +draconicevolution:dislocator_receptacle, Dislocator Receptacle +draconicevolution:dislocator_pedestal, Dislocator Pedestal +draconicevolution:rain_sensor, Rain Sensor +draconicevolution:diss_enchanter, Disenchanter +draconicevolution:potentiometer, Potentiometer +draconicevolution:entity_detector:0, Entity Detector +draconicevolution:entity_detector:1, Advanced Entity Detector +draconicevolution:energy_storage_core, Energy Core +draconicevolution:energy_pylon, Energy Pylon +draconicevolution:invis_e_core_block, tile.draconicevolution:invis_e_core_block.name +draconicevolution:fusion_crafting_core, Fusion Crafting Core +draconicevolution:crafting_injector:0, Basic Fusion Crafting Injector +draconicevolution:crafting_injector:1, Wyvern Fusion Crafting Injector +draconicevolution:crafting_injector:2, Draconic Fusion Crafting Injector +draconicevolution:crafting_injector:3, Chaotic Fusion Crafting Injector +draconicevolution:celestial_manipulator, Celestial Manipulator +draconicevolution:energy_crystal:0, Basic Energy Relay Crystal +draconicevolution:energy_crystal:1, Wyvern Energy Relay Crystal +draconicevolution:energy_crystal:2, Draconic Energy Relay Crystal +draconicevolution:energy_crystal:3, Basic Energy I/O Crystal +draconicevolution:energy_crystal:4, Wyvern Energy I/O Crystal +draconicevolution:energy_crystal:5, Draconic Energy I/O Crystal +draconicevolution:energy_crystal:6, Basic Wireless Energy Crystal +draconicevolution:energy_crystal:7, Wyvern Wireless Energy Crystal +draconicevolution:energy_crystal:8, Draconic Wireless Energy Crystal +draconicevolution:flow_gate:0, Flux Gate +draconicevolution:flow_gate:8, Fluid Gate +draconicevolution:reactor_core, Draconic Reactor Core +draconicevolution:reactor_part:0, Reactor Stabilizer Frame +draconicevolution:reactor_part:1, Reactor Stabilizer Inner Rotor +draconicevolution:reactor_part:2, Reactor Stabilizer Outer Rotor +draconicevolution:reactor_part:3, Reactor Stabilizer Rotor Assembly +draconicevolution:reactor_part:4, Reactor Stabilizer Focus Ring +draconicevolution:reactor_component:0, Reactor Stabilizer +draconicevolution:reactor_component:1, Reactor Energy Injector +draconicevolution:draconic_spawner, Stabilized Mob Spawner +draconicevolution:draconium_chest, Draconium Chest +draconicevolution:chaos_crystal, Chaos Crystal +draconicevolution:chaos_shard_atmos, tile.draconicevolution:chaos_shard_atmos.name +draconicevolution:creative_rf_source, Creative RF Source +draconicevolution:placed_item, tile.draconicevolution:placed_item.name +draconicevolution:draconium_dust, Draconium Dust +draconicevolution:draconium_ingot, Draconium Ingot +draconicevolution:draconic_ingot, Awakened Draconium Ingot +draconicevolution:draconic_core, Draconic Core +draconicevolution:wyvern_core, Wyvern Core +draconicevolution:awakened_core, Awakened Core +draconicevolution:chaotic_core, Chaotic Core +draconicevolution:wyvern_energy_core, Wyvern Energy Core +draconicevolution:draconic_energy_core, Draconic Energy Core +draconicevolution:dragon_heart, Dragon Heart +draconicevolution:debugger, item.draconicevolution:debugger.name +draconicevolution:nugget:0, Draconium Nugget +draconicevolution:nugget:1, Awakened Draconium Nugget +draconicevolution:chaos_shard:0, Chaos Shard +draconicevolution:chaos_shard:1, Large Chaos Fragment +draconicevolution:chaos_shard:2, Small Chaos Fragment +draconicevolution:chaos_shard:3, Tiny Chaos Fragment +draconicevolution:draconium_capacitor:0, Wyvern Flux Capacitor +draconicevolution:draconium_capacitor:0, Wyvern Flux Capacitor +draconicevolution:draconium_capacitor:0, Wyvern Flux Capacitor +draconicevolution:draconium_capacitor:1, Draconic Flux Capacitor +draconicevolution:draconium_capacitor:1, Draconic Flux Capacitor +draconicevolution:draconium_capacitor:1, Draconic Flux Capacitor +draconicevolution:draconium_capacitor:2, Creative Flux Capacitor +draconicevolution:wyvern_axe, Axe of the Wyvern +draconicevolution:wyvern_bow, Bow of the Wyvern +draconicevolution:wyvern_pick, Pickaxe of the Wyvern +draconicevolution:wyvern_shovel, Shovel of the Wyvern +draconicevolution:wyvern_sword, Sword of the Wyvern +draconicevolution:draconic_axe, Draconic Axe +draconicevolution:draconic_bow, Draconic Bow +draconicevolution:draconic_hoe, Draconic Hoe +draconicevolution:draconic_pick, Draconic Pickaxe +draconicevolution:draconic_shovel, Draconic Shovel +draconicevolution:draconic_staff_of_power, Draconic Staff of Power +draconicevolution:draconic_sword, Draconic Sword +draconicevolution:tool_upgrade:0, Upgrade Key (RF Capacity) +draconicevolution:tool_upgrade:1, Upgrade Key (Dig Speed) +draconicevolution:tool_upgrade:2, Upgrade Key (Dig AOE) +draconicevolution:tool_upgrade:3, Upgrade Key (Attack Damage) +draconicevolution:tool_upgrade:4, Upgrade Key (Attack AOE) +draconicevolution:tool_upgrade:5, Upgrade Key (Arrow Damage) +draconicevolution:tool_upgrade:6, Upgrade Key (Draw Speed) +draconicevolution:tool_upgrade:7, Upgrade Key (Arrow Speed) +draconicevolution:tool_upgrade:8, Upgrade Key (Shield Capacity) +draconicevolution:tool_upgrade:9, Upgrade Key (Shield Recovery) +draconicevolution:tool_upgrade:10, Upgrade Key (Movement Speed) +draconicevolution:tool_upgrade:11, Upgrade Key (Jump Boost) +draconicevolution:dislocator, Dislocator +draconicevolution:dislocator_advanced, Advanced Dislocator +draconicevolution:dislocator_bound:1, Bound Dislocator (Point to Point) +draconicevolution:dislocator_bound:2, Bound Dislocator (Player) +draconicevolution:magnet:0, Item Dislocator +draconicevolution:magnet:1, Awakened Item Dislocator +draconicevolution:crystal_binder, Crystal Binder +draconicevolution:wyvern_helm, Wyvern Helm +draconicevolution:wyvern_chest, Wyvern Chestplate +draconicevolution:wyvern_legs, Wyvern Leggings +draconicevolution:wyvern_boots, Wyvern Boots +draconicevolution:draconic_helm, Draconic Helm +draconicevolution:draconic_chest, Draconic Chestplate +draconicevolution:draconic_legs, Draconic Leggings +draconicevolution:draconic_boots, Draconic Boots +draconicevolution:info_tablet, Draconic Evolution Information Tablet +draconicevolution:mob_soul, Soul +draconicevolution:creative_exchanger, Creative Block Exchanger +draconicevolution:ender_energy_manipulator, Ender Energy Manipulator +thermalexpansion:machine:0, Redstone Furnace (Basic) +thermalexpansion:machine:1, Pulverizer (Basic) +thermalexpansion:machine:2, Sawmill (Basic) +thermalexpansion:machine:3, Induction Smelter (Basic) +thermalexpansion:machine:4, Phytogenic Insolator (Basic) +thermalexpansion:machine:5, Compactor (Basic) +thermalexpansion:machine:6, Magma Crucible (Basic) +thermalexpansion:machine:7, Fractionating Still (Basic) +thermalexpansion:machine:8, Fluid Transposer (Basic) +thermalexpansion:machine:9, Energetic Infuser (Basic) +thermalexpansion:machine:10, Centrifugal Separator (Basic) +thermalexpansion:machine:11, Sequential Fabricator (Basic) +thermalexpansion:machine:12, Alchemical Imbuer (Basic) +thermalexpansion:machine:13, Arcane Ensorcellator (Basic) +thermalexpansion:machine:14, Glacial Precipitator (Basic) +thermalexpansion:machine:15, Igneous Extruder (Basic) +thermalexpansion:device:0, Aqueous Accumulator +thermalexpansion:device:1, Nullifier +thermalexpansion:device:2, Thermal Mediator +thermalexpansion:device:3, Arboreal Extractor +thermalexpansion:device:4, Aquatic Entangler +thermalexpansion:device:5, Item Allocator +thermalexpansion:device:6, Fluid Allocator +thermalexpansion:device:7, Lexical Transmuter +thermalexpansion:device:8, Insightful Condenser +thermalexpansion:device:9, Decoctive Diffuser +thermalexpansion:device:10, Factorizer +thermalexpansion:device:11, Creature Encaptulator +thermalexpansion:device:12, Vacuumulator +thermalexpansion:dynamo:0, Steam Dynamo (Basic) +thermalexpansion:dynamo:1, Magmatic Dynamo (Basic) +thermalexpansion:dynamo:2, Compression Dynamo (Basic) +thermalexpansion:dynamo:3, Reactant Dynamo (Basic) +thermalexpansion:dynamo:4, Enervation Dynamo (Basic) +thermalexpansion:dynamo:5, Numismatic Dynamo (Basic) +thermalexpansion:cell:0, Energy Cell (Basic) +thermalexpansion:tank:0, Portable Tank (Basic) +thermalexpansion:cache:0, Cache (Basic) +thermalexpansion:strongbox:0, Strongbox (Basic) +thermalexpansion:capacitor:0, Flux Capacitor (Basic) +thermalexpansion:capacitor:1, Flux Capacitor (Hardened) +thermalexpansion:capacitor:2, Flux Capacitor (Reinforced) +thermalexpansion:capacitor:3, Flux Capacitor (Signalum) +thermalexpansion:capacitor:4, Flux Capacitor (Resonant) +thermalexpansion:capacitor:32000, Flux Capacitor (Creative) +thermalexpansion:reservoir:0, Reservoir (Basic) +thermalexpansion:reservoir:1, Reservoir (Hardened) +thermalexpansion:reservoir:2, Reservoir (Reinforced) +thermalexpansion:reservoir:3, Reservoir (Signalum) +thermalexpansion:reservoir:4, Reservoir (Resonant) +thermalexpansion:reservoir:32000, Reservoir (Creative) +thermalexpansion:satchel:0, Satchel (Basic) +thermalexpansion:satchel:1, Satchel (Hardened) +thermalexpansion:satchel:2, Satchel (Reinforced) +thermalexpansion:satchel:3, Satchel (Signalum) +thermalexpansion:satchel:4, Satchel (Resonant) +thermalexpansion:satchel:100, Satchel (Void) +thermalexpansion:satchel:32000, Satchel (Creative) +thermalexpansion:frame:0, Machine Frame +thermalexpansion:frame:64, Device Frame +thermalexpansion:frame:128, Energy Cell Frame +thermalexpansion:frame:129, Hardened Cell Frame +thermalexpansion:frame:130, Reinforced Cell Frame (Empty) +thermalexpansion:frame:131, Signalum Cell Frame (Empty) +thermalexpansion:frame:132, Resonant Cell Frame (Empty) +thermalexpansion:frame:146, Reinforced Cell Frame (Full) +thermalexpansion:frame:147, Signalum Cell Frame (Full) +thermalexpansion:frame:148, Resonant Cell Frame (Full) +thermalexpansion:augment:128, Augment: Auxiliary Reception Coil +thermalexpansion:augment:129, Augment: Auxiliary Sieve +thermalexpansion:augment:130, Augment: Nullification Chamber +thermalexpansion:augment:256, Augment: Trivection Chamber +thermalexpansion:augment:257, Augment: Flux Anodizers +thermalexpansion:augment:258, Augment: Pyrolytic Conversion +thermalexpansion:augment:273, Augment: Tectonic Initiator +thermalexpansion:augment:288, Augment: Resin Funnel +thermalexpansion:augment:303, Augment: Metallurgical Recovery +thermalexpansion:augment:304, Augment: Pyro-Concentrator +thermalexpansion:augment:320, Augment: Nutrient Recovery +thermalexpansion:augment:323, Augment: Sapling Infuser +thermalexpansion:augment:324, Augment: Monoculture Cycle +thermalexpansion:augment:336, Augment: Numismatic Press +thermalexpansion:augment:337, Augment: Gearworking Die +thermalexpansion:augment:352, Augment: Pyroconvective Loop +thermalexpansion:augment:368, Augment: Reflux Column +thermalexpansion:augment:369, Augment: Alchemical Retort +thermalexpansion:augment:400, Augment: Flux Linkage Concentrator +thermalexpansion:augment:401, Augment: Flux Reconstruction +thermalexpansion:augment:402, Augment: Parabolic Flux Coupling +thermalexpansion:augment:416, Augment: Enstabulation Apparatus +thermalexpansion:augment:432, Augment: Pattern Validation +thermalexpansion:augment:433, Augment: Fluidic Fabrication +thermalexpansion:augment:448, Augment: Reagent Recovery +thermalexpansion:augment:496, Augment: Pyroclastic Injection +thermalexpansion:augment:497, Augment: Clastic Deposition +thermalexpansion:augment:512, Augment: Auxiliary Transmission Coil +thermalexpansion:augment:513, Augment: Fuel Catalyzer +thermalexpansion:augment:514, Augment: Transmission Coil Ducting +thermalexpansion:augment:515, Augment: Excitation Field Limiter +thermalexpansion:augment:576, Augment: Boiler Conversion +thermalexpansion:augment:640, Augment: Turbine Conversion +thermalexpansion:augment:656, Augment: Isentropic Reservoir +thermalexpansion:augment:672, Augment: Closed-Loop Cooling +thermalexpansion:augment:673, Augment: Ignition Plugs +thermalexpansion:augment:674, Augment: Agitative Manifold +thermalexpansion:augment:688, Augment: Elemental Catalyzer +thermalexpansion:augment:704, Augment: Disjunctive Extraction +thermalexpansion:augment:720, Augment: Lapidary Calibration +thermalexpansion:florb:0, Florb (Empty§r) +thermalexpansion:florb:1, Magmatic Florb (Empty§r) +thermalexpansion:morb:0, Morb (Empty§r) +thermalexpansion:morb:1, Reusable Morb (Empty§r) +railcraft:creosote, Creosote +railcraft:steam, Steam +railcraft:tool_crowbar_iron, Iron Crowbar +railcraft:tool_crowbar_steel, Steel Crowbar +railcraft:tool_axe_steel, Steel Axe +railcraft:tool_hoe_steel, Steel Hoe +railcraft:tool_pickaxe_steel, Steel Pickaxe +railcraft:tool_shears_steel, Steel Shears +railcraft:tool_shovel_steel, Steel Shovel +railcraft:tool_sword_steel, Steel Sword +railcraft:armor_helmet_steel, Steel Helmet +railcraft:armor_chestplate_steel, Steel Chestplate +railcraft:armor_leggings_steel, Steel Leggings +railcraft:armor_boots_steel, Steel Boots +railcraft:tool_magnifying_glass, Magnifying Glass +railcraft:armor_goggles, Trackman's Goggles +railcraft:armor_overalls, Engineer's Overalls +railcraft:tool_notepad, Trackman's Notepad +railcraft:rail:0, Standard Rail +railcraft:rail:1, Advanced Rail +railcraft:rail:2, Wooden Rail +railcraft:rail:3, H.S. Rail +railcraft:rail:4, Reinforced Rail +railcraft:rail:5, Electric Rail +railcraft:tie:0, Wooden Tie +railcraft:tie:1, Stone Tie +railcraft:rebar, Rebar +railcraft:cart_spawner:0, Spawner Cart +railcraft:detector:0, Cart Detector - Item +railcraft:detector:1, Cart Detector - Any +railcraft:detector:2, Cart Detector - Empty +railcraft:detector:3, Cart Detector - Mob +railcraft:detector:4, Cart Detector - Player +railcraft:detector:5, Cart Detector - Animal +railcraft:detector:6, Cart Detector - Tank +railcraft:detector:7, Cart Detector - Advanced +railcraft:detector:8, Cart Detector - Age +railcraft:detector:9, Cart Detector - Train +railcraft:detector:10, Cart Detector - Sheep +railcraft:detector:11, Cart Detector - Villager +railcraft:detector:12, Cart Detector - Locomotive +railcraft:detector:13, Cart Detector - Routing +railcraft:manipulator:0, Item Loader +railcraft:manipulator:1, Item Unloader +railcraft:manipulator:2, Adv. Item Loader +railcraft:manipulator:3, Adv. Item Unloader +railcraft:manipulator:4, Fluid Loader +railcraft:manipulator:5, Fluid Unloader +railcraft:manipulator:10, Redstone Flux Loader +railcraft:manipulator:11, Redstone Flux Unloader +railcraft:manipulator:8, Cart Dispenser +railcraft:manipulator:9, Train Dispenser +railcraft:equipment:0, Manual Rolling Machine +railcraft:equipment:1, Powered Rolling Machine +railcraft:equipment:2, Feed Station +railcraft:equipment:3, Smoker +railcraft:trade_station:0, Trade Station +railcraft:force_track_emitter, Force Track Emitter +railcraft:track_force, Force Track +railcraft:filter_blank, Blank Filter +railcraft:filter_type, Item Type Filter +railcraft:filter_ore_dict, Ore Dictionary Filter +railcraft:bore:0, Tunnel Bore +railcraft:borehead_bronze, Bronze Bore Head +railcraft:borehead_iron, Iron Bore Head +railcraft:borehead_steel, Steel Bore Head +railcraft:borehead_diamond, Diamond Bore Head +railcraft:mow_track_layer:0, Track Layer Cart +railcraft:mow_track_relayer:0, Track Relayer Cart +railcraft:mow_track_remover:0, Track Remover Cart +railcraft:mow_undercutter:0, Undercutter Cart +railcraft:cart_trade_station:0, Trade Station Cart +railcraft:cart_work:0, Work Cart +railcraft:cart_jukebox:0, Jukebox Cart +railcraft:cart_bed:0, Bed Cart +railcraft:battery_nickel_iron, Nickel-Iron Battery +railcraft:battery_nickel_zinc, Nickel-Zinc Battery +railcraft:battery_zinc_carbon, Zinc-Carbon Battery +railcraft:battery_zinc_silver, Zinc-Silver Battery +railcraft:charge_feeder:1, Admin Charge Feeder Unit +railcraft:charge_trap, Charge Trap +railcraft:frame, Wire Support Frame +railcraft:steam_turbine:0, Steam Turbine Housing +railcraft:wire, Charge Shunting Wire +railcraft:charge:0, Charge Coil +railcraft:charge:1, Charge Terminal +railcraft:charge:2, Small Charge Wire Spool +railcraft:charge:3, Medium Charge Wire Spool +railcraft:charge:4, Large Charge Wire Spool +railcraft:charge:5, Charge Motor +railcraft:charge:6, Nickel Electrode +railcraft:charge:7, Iron Electrode +railcraft:charge:8, Zinc Electrode +railcraft:charge:9, item.railcraft.charge.electrode.carbon.name +railcraft:charge:10, item.railcraft.charge.electrode.silver.name +railcraft:tool_charge_meter, Charge Meter +railcraft:turbine_blade, Turbine Blade +railcraft:turbine_disk, Turbine Disk +railcraft:turbine_rotor, Turbine Rotor +railcraft:worldspike:0, Admin Worldspike +railcraft:worldspike:1, Passive Worldspike +railcraft:worldspike:2, Personal Worldspike +railcraft:worldspike:3, Standard Worldspike +railcraft:worldspike_point, Worldspike Point +railcraft:cart_worldspike_standard:0, Standard Worldspike Cart +railcraft:cart_worldspike_admin:0, Admin Worldspike Cart +railcraft:cart_worldspike_personal:0, Personal Worldspike Cart +railcraft:emblem, Emblem +railcraft:anvil:0, Steel Anvil +railcraft:anvil:1, Slightly Damaged Steel Anvil +railcraft:anvil:2, Very Damaged Steel Anvil +railcraft:fuel_coke, Coal Coke +railcraft:coke_oven:0, Coke Oven Brick +railcraft:coke_oven_red:0, tile.railcraft.coke.oven.red.name +railcraft:blast_furnace:0, Blast Furnace Brick +railcraft:rock_crusher:0, Rock Crusher +railcraft:steam_oven:0, Steam Oven +railcraft:tank_iron_gauge:0, Iron Tank Gauge +railcraft:tank_iron_gauge:1, Iron Tank Gauge +railcraft:tank_iron_gauge:2, Iron Tank Gauge +railcraft:tank_iron_gauge:3, Iron Tank Gauge +railcraft:tank_iron_gauge:4, Iron Tank Gauge +railcraft:tank_iron_gauge:5, Iron Tank Gauge +railcraft:tank_iron_gauge:6, Iron Tank Gauge +railcraft:tank_iron_gauge:7, Iron Tank Gauge +railcraft:tank_iron_gauge:8, Iron Tank Gauge +railcraft:tank_iron_gauge:9, Iron Tank Gauge +railcraft:tank_iron_gauge:10, Iron Tank Gauge +railcraft:tank_iron_gauge:11, Iron Tank Gauge +railcraft:tank_iron_gauge:12, Iron Tank Gauge +railcraft:tank_iron_gauge:13, Iron Tank Gauge +railcraft:tank_iron_gauge:14, Iron Tank Gauge +railcraft:tank_iron_gauge:15, Iron Tank Gauge +railcraft:tank_iron_valve:0, Iron Tank Valve +railcraft:tank_iron_valve:1, Iron Tank Valve +railcraft:tank_iron_valve:2, Iron Tank Valve +railcraft:tank_iron_valve:3, Iron Tank Valve +railcraft:tank_iron_valve:4, Iron Tank Valve +railcraft:tank_iron_valve:5, Iron Tank Valve +railcraft:tank_iron_valve:6, Iron Tank Valve +railcraft:tank_iron_valve:7, Iron Tank Valve +railcraft:tank_iron_valve:8, Iron Tank Valve +railcraft:tank_iron_valve:9, Iron Tank Valve +railcraft:tank_iron_valve:10, Iron Tank Valve +railcraft:tank_iron_valve:11, Iron Tank Valve +railcraft:tank_iron_valve:12, Iron Tank Valve +railcraft:tank_iron_valve:13, Iron Tank Valve +railcraft:tank_iron_valve:14, Iron Tank Valve +railcraft:tank_iron_valve:15, Iron Tank Valve +railcraft:tank_iron_wall:0, Iron Tank Wall +railcraft:tank_iron_wall:1, Iron Tank Wall +railcraft:tank_iron_wall:2, Iron Tank Wall +railcraft:tank_iron_wall:3, Iron Tank Wall +railcraft:tank_iron_wall:4, Iron Tank Wall +railcraft:tank_iron_wall:5, Iron Tank Wall +railcraft:tank_iron_wall:6, Iron Tank Wall +railcraft:tank_iron_wall:7, Iron Tank Wall +railcraft:tank_iron_wall:8, Iron Tank Wall +railcraft:tank_iron_wall:9, Iron Tank Wall +railcraft:tank_iron_wall:10, Iron Tank Wall +railcraft:tank_iron_wall:11, Iron Tank Wall +railcraft:tank_iron_wall:12, Iron Tank Wall +railcraft:tank_iron_wall:13, Iron Tank Wall +railcraft:tank_iron_wall:14, Iron Tank Wall +railcraft:tank_iron_wall:15, Iron Tank Wall +railcraft:tank_steel_gauge:0, Steel Tank Gauge +railcraft:tank_steel_gauge:1, Steel Tank Gauge +railcraft:tank_steel_gauge:2, Steel Tank Gauge +railcraft:tank_steel_gauge:3, Steel Tank Gauge +railcraft:tank_steel_gauge:4, Steel Tank Gauge +railcraft:tank_steel_gauge:5, Steel Tank Gauge +railcraft:tank_steel_gauge:6, Steel Tank Gauge +railcraft:tank_steel_gauge:7, Steel Tank Gauge +railcraft:tank_steel_gauge:8, Steel Tank Gauge +railcraft:tank_steel_gauge:9, Steel Tank Gauge +railcraft:tank_steel_gauge:10, Steel Tank Gauge +railcraft:tank_steel_gauge:11, Steel Tank Gauge +railcraft:tank_steel_gauge:12, Steel Tank Gauge +railcraft:tank_steel_gauge:13, Steel Tank Gauge +railcraft:tank_steel_gauge:14, Steel Tank Gauge +railcraft:tank_steel_gauge:15, Steel Tank Gauge +railcraft:tank_steel_valve:0, Steel Tank Valve +railcraft:tank_steel_valve:1, Steel Tank Valve +railcraft:tank_steel_valve:2, Steel Tank Valve +railcraft:tank_steel_valve:3, Steel Tank Valve +railcraft:tank_steel_valve:4, Steel Tank Valve +railcraft:tank_steel_valve:5, Steel Tank Valve +railcraft:tank_steel_valve:6, Steel Tank Valve +railcraft:tank_steel_valve:7, Steel Tank Valve +railcraft:tank_steel_valve:8, Steel Tank Valve +railcraft:tank_steel_valve:9, Steel Tank Valve +railcraft:tank_steel_valve:10, Steel Tank Valve +railcraft:tank_steel_valve:11, Steel Tank Valve +railcraft:tank_steel_valve:12, Steel Tank Valve +railcraft:tank_steel_valve:13, Steel Tank Valve +railcraft:tank_steel_valve:14, Steel Tank Valve +railcraft:tank_steel_valve:15, Steel Tank Valve +railcraft:tank_steel_wall:0, Steel Tank Wall +railcraft:tank_steel_wall:1, Steel Tank Wall +railcraft:tank_steel_wall:2, Steel Tank Wall +railcraft:tank_steel_wall:3, Steel Tank Wall +railcraft:tank_steel_wall:4, Steel Tank Wall +railcraft:tank_steel_wall:5, Steel Tank Wall +railcraft:tank_steel_wall:6, Steel Tank Wall +railcraft:tank_steel_wall:7, Steel Tank Wall +railcraft:tank_steel_wall:8, Steel Tank Wall +railcraft:tank_steel_wall:9, Steel Tank Wall +railcraft:tank_steel_wall:10, Steel Tank Wall +railcraft:tank_steel_wall:11, Steel Tank Wall +railcraft:tank_steel_wall:12, Steel Tank Wall +railcraft:tank_steel_wall:13, Steel Tank Wall +railcraft:tank_steel_wall:14, Steel Tank Wall +railcraft:tank_steel_wall:15, Steel Tank Wall +railcraft:tank_water:0, Water Tank Siding +railcraft:chest_metals:0, Metals Chest +railcraft:cart_chest_metals:0, Metals Chest Cart +railcraft:firestone_cracked, Cracked Firestone +railcraft:firestone_cut, Cut Firestone +railcraft:firestone_raw, Raw Firestone +railcraft:firestone_refined, Refined Firestone +railcraft:cart_redstone_flux:0, Redstone Flux Cart +railcraft:flux_transformer:0, Flux Transformer +railcraft:metal:0, Block of Copper +railcraft:metal:1, Block of Tin +railcraft:metal:2, Block of Lead +railcraft:metal:4, Block of Silver +railcraft:metal:3, Block of Steel +railcraft:metal:5, Block of Bronze +railcraft:metal:6, Block of Nickel +railcraft:metal:7, Block of Invar +railcraft:metal:8, Block of Zinc +railcraft:metal:9, Block of Brass +railcraft:fluid_bottle_creosote, Creosote Bottle +railcraft:fluid_bottle_steam, Steam Bottle +railcraft:nugget:0, Steel Nugget +railcraft:nugget:1, Copper Nugget +railcraft:nugget:2, Tin Nugget +railcraft:nugget:3, Lead Nugget +railcraft:nugget:4, Silver Nugget +railcraft:nugget:5, Bronze Nugget +railcraft:nugget:6, Nickel Nugget +railcraft:nugget:7, Invar Nugget +railcraft:nugget:8, Zinc Nugget +railcraft:nugget:9, Brass Nugget +railcraft:ingot:0, Steel Ingot +railcraft:ingot:1, Copper Ingot +railcraft:ingot:2, Tin Ingot +railcraft:ingot:3, Lead Ingot +railcraft:ingot:4, Silver Ingot +railcraft:ingot:5, Bronze Ingot +railcraft:ingot:6, Nickel Ingot +railcraft:ingot:7, Invar Ingot +railcraft:ingot:8, Zinc Ingot +railcraft:ingot:9, Brass Ingot +railcraft:gear:0, Brass Gear +railcraft:gear:1, Iron Gear +railcraft:gear:2, Steel Gear +railcraft:gear:3, Gear Bushing +railcraft:gear:4, Bronze Gear +railcraft:gear:5, Invar Gear +railcraft:plate:0, Iron Plate +railcraft:plate:1, Steel Plate +railcraft:plate:2, Tin Plate +railcraft:plate:3, Copper Plate +railcraft:plate:4, Lead Plate +railcraft:plate:5, Silver Plate +railcraft:plate:6, Bronze Plate +railcraft:plate:7, Gold Plate +railcraft:plate:8, Nickel Plate +railcraft:plate:9, Invar Plate +railcraft:plate:10, Zinc Plate +railcraft:plate:11, Brass Plate +railcraft:dust:0, Obsidian Dust +railcraft:dust:1, Sulfur +railcraft:dust:2, Saltpeter +railcraft:dust:3, Charcoal Dust +railcraft:dust:4, Ground Blast Furnace Slag +railcraft:dust:5, Coal Dust +railcraft:dust:6, Ender Powder +railcraft:dust:7, Void Powder +railcraft:tool_crowbar_seasons, Crowbar of Seasons +railcraft:cart_pumpkin:0, Pumpkin Cart +railcraft:cart_gift:0, Gift Cart +railcraft:signal:0, Block Signal +railcraft:signal:1, Distant Signal +railcraft:signal:2, Token Signal +railcraft:signal_dual:0, Dual-Head Block Signal +railcraft:signal_dual:1, Dual-Head Distant Signal +railcraft:signal_dual:2, Dual-Head Token Signal +railcraft:signal_box:2, Signal Controller Box +railcraft:signal_box:4, Signal Receiver Box +railcraft:signal_box:0, Analog Signal Controller Box +railcraft:signal_box:1, Signal Capacitor Box +railcraft:signal_box:3, Signal Interlock Box +railcraft:signal_box:6, Signal Sequencer Box +railcraft:signal_box:5, Signal Block Relay Box +railcraft:tool_signal_surveyor:0, Signal Surveyor +railcraft:tool_signal_tuner:0, Signal Tuner +railcraft:signal_lamp, Signal Lamp +railcraft:tool_signal_label, Signal Label +railcraft:circuit:0, Controller Circuit +railcraft:circuit:1, Receiver Circuit +railcraft:circuit:2, Signal Circuit +railcraft:circuit:3, Radio Circuit +railcraft:admin_steam_producer:0, Admin Steam Producer +railcraft:boiler_firebox_fluid:0, Fluid Fueled Boiler Firebox +railcraft:boiler_firebox_solid:0, Solid Fueled Boiler Firebox +railcraft:boiler_tank_pressure_high:0, High Pressure Boiler Tank +railcraft:boiler_tank_pressure_low:0, Low Pressure Boiler Tank +railcraft:brick_abyssal:0, Abyssal Brick +railcraft:brick_abyssal:1, Fitted Abyssal Stone +railcraft:brick_abyssal:2, Abyssal Block +railcraft:brick_abyssal:3, Ornate Abyssal Stone +railcraft:brick_abyssal:4, Etched Abyssal Stone +railcraft:brick_abyssal:5, Abyssal Cobblestone +railcraft:brick_bleachedbone:0, Bleached Bone Brick +railcraft:brick_bleachedbone:1, Fitted Bleached Bone Stone +railcraft:brick_bleachedbone:2, Bleached Bone Block +railcraft:brick_bleachedbone:3, Ornate Bleached Bone Stone +railcraft:brick_bleachedbone:4, Etched Bleached Bone Stone +railcraft:brick_bleachedbone:5, Bleached Bone Cobblestone +railcraft:brick_bloodstained:0, Blood Stained Brick +railcraft:brick_bloodstained:1, Fitted Blood Stained Stone +railcraft:brick_bloodstained:2, Blood Stained Block +railcraft:brick_bloodstained:3, Ornate Blood Stained Stone +railcraft:brick_bloodstained:4, Etched Blood Stained Stone +railcraft:brick_bloodstained:5, Blood Stained Cobblestone +railcraft:brick_frostbound:0, Frost Bound Brick +railcraft:brick_frostbound:1, Fitted Frost Bound Stone +railcraft:brick_frostbound:2, Frost Bound Block +railcraft:brick_frostbound:3, Ornate Frost Bound Stone +railcraft:brick_frostbound:4, Etched Frost Bound Stone +railcraft:brick_frostbound:5, Frost Bound Cobblestone +railcraft:brick_infernal:0, Infernal Brick +railcraft:brick_infernal:1, Fitted Infernal Stone +railcraft:brick_infernal:2, Infernal Block +railcraft:brick_infernal:3, Ornate Infernal Stone +railcraft:brick_infernal:4, Etched Infernal Stone +railcraft:brick_infernal:5, Infernal Cobblestone +railcraft:brick_quarried:0, Quarried Brick +railcraft:brick_quarried:1, Fitted Quarried Stone +railcraft:brick_quarried:2, Quarried Block +railcraft:brick_quarried:3, Ornate Quarried Stone +railcraft:brick_quarried:4, Etched Quarried Stone +railcraft:brick_quarried:5, Quarried Cobblestone +railcraft:brick_sandy:0, Sandy Brick +railcraft:brick_sandy:1, Fitted Sandy Stone +railcraft:brick_sandy:2, Sandy Block +railcraft:brick_sandy:3, Ornate Sandy Stone +railcraft:brick_sandy:4, Etched Sandy Stone +railcraft:brick_sandy:5, Sandy Cobblestone +railcraft:brick_red_sandy:0, Red Sandy Brick +railcraft:brick_red_sandy:1, Fitted Red Sandy Stone +railcraft:brick_red_sandy:2, Red Sandy Block +railcraft:brick_red_sandy:3, Ornate Red Sandy Stone +railcraft:brick_red_sandy:4, Etched Red Sandy Stone +railcraft:brick_red_sandy:5, Red Sandy Cobblestone +railcraft:brick_nether:0, Nether Brick +railcraft:brick_nether:1, Fitted Nether Stone +railcraft:brick_nether:2, Nether Block +railcraft:brick_nether:3, Ornate Nether Stone +railcraft:brick_nether:4, Etched Nether Stone +railcraft:brick_nether:5, Nether Cobblestone +railcraft:brick_red_nether:0, Red Nether Brick +railcraft:brick_red_nether:1, Fitted Red Nether Stone +railcraft:brick_red_nether:2, Red Nether Block +railcraft:brick_red_nether:3, Ornate Red Nether Stone +railcraft:brick_red_nether:4, Etched Red Nether Stone +railcraft:brick_red_nether:5, Red Nether Cobblestone +railcraft:brick_andesite:0, Andesite Brick +railcraft:brick_andesite:1, Fitted Andesite +railcraft:brick_andesite:6, Polished Andesite +railcraft:brick_andesite:3, Ornate Andesite +railcraft:brick_andesite:4, Etched Andesite +railcraft:brick_andesite:5, Andesite Cobblestone +railcraft:brick_diorite:0, Diorite Brick +railcraft:brick_diorite:1, Fitted Diorite +railcraft:brick_diorite:4, Polished Diorite +railcraft:brick_diorite:3, Ornate Diorite +railcraft:brick_diorite:4, Etched Diorite +railcraft:brick_diorite:5, Diorite Cobblestone +railcraft:brick_granite:0, Granite Brick +railcraft:brick_granite:1, Fitted Granite +railcraft:brick_granite:2, Polished Granite +railcraft:brick_granite:3, Ornate Granite +railcraft:brick_granite:4, Etched Granite +railcraft:brick_granite:5, Granite Cobblestone +railcraft:brick_pearlized:0, Pearlized Brick +railcraft:brick_pearlized:1, Fitted Pearlized Stone +railcraft:brick_pearlized:2, Pearlized Block +railcraft:brick_pearlized:3, Ornate Pearlized Stone +railcraft:brick_pearlized:4, Etched Pearlized Stone +railcraft:brick_pearlized:5, Pearlized Cobblestone +railcraft:tool_stone_carver, Stone Carver +railcraft:concrete, Bag of Cement +railcraft:glass:0, Strengthened Glass +railcraft:glass:1, Orange Strengthened Glass +railcraft:glass:2, Magenta Strengthened Glass +railcraft:glass:3, Light Blue Strengthened Glass +railcraft:glass:4, Yellow Strengthened Glass +railcraft:glass:5, Lime Strengthened Glass +railcraft:glass:6, Pink Strengthened Glass +railcraft:glass:7, Gray Strengthened Glass +railcraft:glass:8, Light Gray Strengthened Glass +railcraft:glass:9, Cyan Strengthened Glass +railcraft:glass:10, Purple Strengthened Glass +railcraft:glass:11, Blue Strengthened Glass +railcraft:glass:12, Brown Strengthened Glass +railcraft:glass:13, Green Strengthened Glass +railcraft:glass:14, Red Strengthened Glass +railcraft:glass:15, Black Strengthened Glass +railcraft:generic:5, Creosote Wood Block +railcraft:generic:6, Block of Coal Coke +railcraft:generic:7, Crushed Obsidian +railcraft:generic:8, Abyssal Stone +railcraft:generic:9, Quarried Stone +railcraft:reinforced_concrete:0, White Reinforced Concrete +railcraft:reinforced_concrete:1, Orange Reinforced Concrete +railcraft:reinforced_concrete:2, Magenta Reinforced Concrete +railcraft:reinforced_concrete:3, Light Blue Reinforced Concrete +railcraft:reinforced_concrete:4, Yellow Reinforced Concrete +railcraft:reinforced_concrete:5, Lime Reinforced Concrete +railcraft:reinforced_concrete:6, Pink Reinforced Concrete +railcraft:reinforced_concrete:7, Gray Reinforced Concrete +railcraft:reinforced_concrete:8, Reinforced Concrete +railcraft:reinforced_concrete:9, Cyan Reinforced Concrete +railcraft:reinforced_concrete:10, Purple Reinforced Concrete +railcraft:reinforced_concrete:11, Blue Reinforced Concrete +railcraft:reinforced_concrete:12, Brown Reinforced Concrete +railcraft:reinforced_concrete:13, Green Reinforced Concrete +railcraft:reinforced_concrete:14, Red Reinforced Concrete +railcraft:reinforced_concrete:15, Black Reinforced Concrete +railcraft:post_metal:0, White Metal Post +railcraft:post_metal:1, Orange Metal Post +railcraft:post_metal:2, Magenta Metal Post +railcraft:post_metal:3, Light Blue Metal Post +railcraft:post_metal:4, Yellow Metal Post +railcraft:post_metal:5, Lime Metal Post +railcraft:post_metal:6, Pink Metal Post +railcraft:post_metal:7, Gray Metal Post +railcraft:post_metal:8, Light Gray Metal Post +railcraft:post_metal:9, Cyan Metal Post +railcraft:post_metal:10, Purple Metal Post +railcraft:post_metal:11, Blue Metal Post +railcraft:post_metal:12, Brown Metal Post +railcraft:post_metal:13, Green Metal Post +railcraft:post_metal:14, Red Metal Post +railcraft:post_metal:15, Black Metal Post +railcraft:post_metal_platform:0, White Metal Platform +railcraft:post_metal_platform:1, Orange Metal Platform +railcraft:post_metal_platform:2, Magenta Metal Platform +railcraft:post_metal_platform:3, Light Blue Metal Platform +railcraft:post_metal_platform:4, Yellow Metal Platform +railcraft:post_metal_platform:5, Lime Metal Platform +railcraft:post_metal_platform:6, Pink Metal Platform +railcraft:post_metal_platform:7, Gray Metal Platform +railcraft:post_metal_platform:8, Light Gray Metal Platform +railcraft:post_metal_platform:9, Cyan Metal Platform +railcraft:post_metal_platform:10, Purple Metal Platform +railcraft:post_metal_platform:11, Blue Metal Platform +railcraft:post_metal_platform:12, Brown Metal Platform +railcraft:post_metal_platform:13, Green Metal Platform +railcraft:post_metal_platform:14, Red Metal Platform +railcraft:post_metal_platform:15, Black Metal Platform +railcraft:track_kit:1, Activator Track Kit +railcraft:track_kit:2, Booster Track Kit +railcraft:track_kit:3, Buffer Stop Track Kit +railcraft:track_kit:4, Control Track Kit +railcraft:track_kit:5, Detector Track Kit +railcraft:track_kit:6, Disembarking Track Kit +railcraft:track_kit:7, Dumping Track Kit +railcraft:track_kit:8, Embarking Track Kit +railcraft:track_kit:9, Gated Track Kit +railcraft:track_kit:10, Locking Track Kit +railcraft:track_kit:11, One-Way Track Kit +railcraft:track_kit:15, Messenger Track Kit +railcraft:track_kit:16, Delayed Locking Track Kit +railcraft:track_kit:17, Priming Track Kit +railcraft:track_kit:18, Launcher Track Kit +railcraft:track_kit:19, Whistle Track Kit +railcraft:track_kit:20, Locomotive Track Kit +railcraft:track_kit:21, Throttle Track Kit +railcraft:track_kit:22, Routing Track Kit +railcraft:track_kit:23, Transition Track Kit +railcraft:track_kit:24, Coupler Track Kit +railcraft:tool_spike_maul_iron, Iron Spike Maul +railcraft:tool_spike_maul_steel, Steel Spike Maul +railcraft:railbed:0, Wooden Railbed +railcraft:railbed:1, Stone Railbed +railcraft:track_parts, Track Parts +railcraft:actuator:0, Switch Actuator Lever +railcraft:actuator:1, Switch Actuator Motor +railcraft:actuator:2, Routing Switch Actuator Motor +railcraft:cart_tnt_wood:0, Wooden TNT Cart +railcraft:track_elevator, Elevator Track +railcraft:logbook, Logbook +railcraft:tool_whistle_tuner, Whistle Tuner +railcraft:routing_table, Routing Table +railcraft:routing_ticket, Railway Ticket +railcraft:routing_ticket_gold, Golden Railway Ticket +railcraft:track_flex_abandoned, Abandoned Track +railcraft:track_flex_electric, Electric Track +railcraft:track_flex_high_speed, High Speed Track +railcraft:track_flex_hs_electric, High Speed Electric Track +railcraft:track_flex_reinforced, Reinforced Track +railcraft:track_flex_strap_iron, Strap Iron Track +railcraft:cart_cargo:0, Cargo Cart +railcraft:cart_tank:0, Tank Cart +railcraft:chest_void:0, Void Chest +railcraft:cart_chest_void:0, Void Chest Cart +railcraft:ore:0, Sulfur Ore +railcraft:ore:1, Saltpeter Ore +railcraft:ore:2, Dark Diamond Ore +railcraft:ore:3, Dark Emerald Ore +railcraft:ore:4, Dark Lapis Lazuli Ore +railcraft:ore_metal:0, Copper Ore +railcraft:ore_metal:1, Tin Ore +railcraft:ore_metal:2, Lead Ore +railcraft:ore_metal:3, Silver Ore +railcraft:ore_metal:4, Nickel Ore +railcraft:ore_metal:5, Zinc Ore +railcraft:ore_metal_poor:0, Poor Iron Ore +railcraft:ore_metal_poor:1, Poor Gold Ore +railcraft:ore_metal_poor:2, Poor Copper Ore +railcraft:ore_metal_poor:3, Poor Tin Ore +railcraft:ore_metal_poor:4, Poor Lead Ore +railcraft:ore_metal_poor:5, Poor Silver Ore +railcraft:ore_metal_poor:6, Poor Nickel Ore +railcraft:ore_metal_poor:7, Poor Zinc Ore +railcraft:ore_magic:0, Firestone Ore +railcraft:worldlogic, Saltpeter Ore Spawner +carryon:tile_item, item.tile_item.name +carryon:entity_item, item.entity_item.name +chickenchunks:chunk_loader:0, Chunk Loader +chickenchunks:chunk_loader:1, Spot Loader +toughasnails:campfire:0, Campfire +toughasnails:rain_collector:0, Rain Collector +toughasnails:temperature_coil:0, Cooling Coil +toughasnails:temperature_coil:1, Heating Coil +toughasnails:tan_icon, item.tan_icon.name +toughasnails:thermometer, Thermometer +toughasnails:canteen:0, Canteen +toughasnails:purified_water_bottle:0, Purified Water Bottle +toughasnails:fruit_juice:0, Apple Juice +toughasnails:fruit_juice:1, Beetroot Juice +toughasnails:fruit_juice:2, Cactus Juice +toughasnails:fruit_juice:3, Carrot Juice +toughasnails:fruit_juice:4, Chorus Fruit Juice +toughasnails:fruit_juice:5, Glistering Melon Juice +toughasnails:fruit_juice:6, Golden Apple Juice +toughasnails:fruit_juice:7, Golden Carrot Juice +toughasnails:fruit_juice:8, Melon Juice +toughasnails:fruit_juice:9, Pumpkin Juice +toughasnails:ice_cube, Ice Cube +toughasnails:magma_shard, Magma Shard +toughasnails:jelled_slime, Jelled Slime +toughasnails:charcoal_filter, Charcoal Filter +toughasnails:wool_helmet, Wool Hood +toughasnails:wool_chestplate, Wool Jacket +toughasnails:wool_leggings, Wool Pants +toughasnails:wool_boots, Wool Boots +toughasnails:jelled_slime_helmet, Jelled Slime Helmet +toughasnails:jelled_slime_chestplate, Jelled Slime Chestplate +toughasnails:jelled_slime_leggings, Jelled Slime Leggings +toughasnails:jelled_slime_boots, Jelled Slime Boots +props:props:0, Stuffed Creeper +props:props:1, Wine Bottle +props:props:2, Grandfather Clock +props:props:3, Wood Blocks +props:props:4, Spinning Wheel +props:props:5, Jack In The Box +props:props:6, Paper Airplane +props:props:7, Gold Ingot Stack +props:props:8, Rocking Horse +props:props:9, Toy Soldier +props:props:10, R2 D2 +props:props:11, Rubkik's Cube +props:props:12, Toy Boat +props:props:13, Plates Fancy +props:props:14, Piano +props:props:15, Stained Glass Orange +props:props:16, Stained Glass Magenta +props:props:17, Stained Glass LightBlue +props:props:18, Stained Glass Yellow +props:props:19, Stained Glass Lime +props:props:20, Stained Glass Pink +props:props:21, Stained Glass Cyan +props:props:22, Stained Glass Purple +props:props:23, Stained Glass Blue +props:props:24, Stained Glass Green +props:props:25, Stained Glass Red +props:props:26, Stained Glass White +props:props:27, Tea Set +props:props:28, Tea Cup +props:props:29, Long Crate +props:props:30, Picnic Basket +props:props:31, Cuckoo Clock +props:props:32, Pumpkin Trio +props:props:33, Cradle +props:props:34, Xylophone +props:props:35, Toy Train +props:props:36, DiscordMLP +props:props:37, Scarecrow +props:props:38, Wine Rack Light +props:props:39, Wine Rack Medium +props:props:40, Papel Picado Orange +props:props:41, Papel Picado Black +props:props:42, Papel Picado Blue +props:props:43, Papel Picado Cyan +props:props:44, Papel Picado Green +props:props:45, Papel Picado Light Blue +props:props:46, Papel Picado Lime +props:props:47, Papel Picado Magenta +props:props:48, Papel Picado Pink +props:props:49, Papel Picado Purple +props:props:50, Papel Picado Red +props:props:51, Papel Picado White +props:props:52, Papel Picado Yellow +props:props:53, Gold Oddem +props:props:54, Silver Oddem +props:props:55, Bronze Oddem +props:props:56, Training Dummy +props:props:57, Stuffed Bunny +props:props:58, Stuffed Teddy +props:props:59, Iron Ingot Stack +props:props:60, Bronze Ingot Stack +props:props:61, Tanning Rack Cow +props:props:62, Tanning Rack Leather +props:props:63, Tanning Rack Wolf +props:props:64, Sharpening Stone +props:props:65, Ironing Board +props:props:66, Clothesline 1 +props:props:67, Clothesline 2 +props:props:68, Clothesline 3 +props:props:69, Clothesline 4 +props:props:70, Clothesline 5 +props:props:71, Clothesline 6 +props:props:72, Washing Board +props:props:73, Birdhouse +props:props:74, Dog House Big +props:props:75, Dog House Small +props:props:76, Stuffed Wolf +props:props:77, Pumpkin 1 +props:props:78, Pumpkin 2 +props:props:79, Pumpkin 3 +props:props:80, Door Barricade +props:props:81, Rubik's Cube Shuffled +props:props:82, Picnic Table Left +props:props:83, Picnic Table Centre +props:props:84, Picnic Table Right +props:props:85, Gravestone 1 +props:props:86, Gravestone 2 +props:props:87, Gravestone 3 +props:props:88, Park Bin +props:props:89, Barrel +props:props:90, Park Bench +props:props:91, Chest Keyhole +props:props:92, Tardis +props:props:93, Jewelry Box +props:props:94, Fall Wreath +props:props:95, Harp +props:props:96, Brush and Comb +props:props:97, Spider Candle +props:props:98, Stuffed Spider +props:props:99, Beer Keg +props:props:100, Large Beer Keg +props:props:101, Horizontal Barrel +props:props:102, Big Anchor +props:props:103, Anchor +props:props:104, Luggage +props:props:105, Safe +props:props:106, Cooked Turkey +props:props:107, Etch-A-Sketch +props:props:108, Phonograph +props:props:109, Rope +props:props:110, Icicles +props:props:111, Chain +props:props:112, Tresure Pile 1 +props:props:113, Cell Bed +props:props:114, Honey Pot +props:props:115, Hourglass +props:props:116, Beer Mug +props:props:117, Bedside Table Medium +props:props:118, Wall Mirror +props:props:119, Garden Gnome +props:props:120, Pilgrim +props:props:121, Indian +props:props:122, Telescope +props:props:123, Sewing Machine +props:props:124, See-Saw +props:props:125, Christmas Lights +props:props:126, Christmas Wreath 1 +props:props:127, Christmas Wreath 2 +props:props:128, Garland 1 +props:props:129, Garland 2 +props:props:130, Garland 3 +props:props:131, Garland 4 +props:props:132, Garland 5 +props:props:133, Garland 6 +props:props:134, Garland 7 +props:props:135, Presents 1 +props:props:136, Presents 2 +props:props:137, Presents 3 +props:props:138, Swing +props:props:139, Paper Lantern +props:props:140, Toilet Paper +props:props:141, Christmas Tree +props:props:142, Christmas Tree Tiny +props:props:143, Tissue Box +props:props:144, Snow Globe +props:props:145, Sleigh +props:props:146, Slide +props:props:147, Snowman +props:props:148, Garland 8 +props:props:149, Garland 9 +props:props:150, Garland 10 +props:props:151, Reindeer +props:props:152, Reindeer Plushie +props:props:153, Christmas Bells +props:props:154, Gingerbread House +props:props:155, Elf Plushie +props:props:156, Milk and Cookies +props:props:157, Candycane Jar +props:props:158, Stocking 1 +props:props:159, Stocking 2 +props:props:160, Mistletoe +props:props:161, Santa Plushie +props:props:162, Present 1 +props:props:163, Present 2 +props:props:164, Present 3 +props:props:165, Present 4 +props:props:166, Present 5 +props:props:167, Present 6 +props:props:168, Present 7 +props:props:169, Present 8 +props:props:170, Present 9 +props:props:171, Christmas Tree Small +props:props:172, World Globe +props:props:173, Crystal Ball +props:props:174, Glass Rose +props:props:175, Engagement Ring +props:props:176, Sand Castle +props:props:177, Wind Chime +props:props:178, Garden Flamingo +props:props:179, Paper Lantern Kanji +props:props:180, Paper Lantern Pink +props:props:181, Paper Lantern CherryBlossom +props:props:182, Paper Lantern Purple +props:props:183, Paper Lantern Green +props:props:184, Paper Lantern Yellow +props:props:185, Barber Pole Wall +props:props:186, Barber Pole Ground +props:props:187, Potions Spilled +props:props:188, Potions +props:props:189, Sign Honey +props:props:190, Sign Apothecary +props:props:191, Sign Carpenter +props:props:192, Sign Archery +props:props:193, Sign Baker +props:props:194, Sign Baker 2 +props:props:195, Sign Bank +props:props:196, Sign Blacksmith +props:props:197, Sign Bomb Shop +props:props:198, Sign Book Shop +props:props:199, Sign Butcher +props:props:200, Sign Camping +props:props:201, Sign Candy Shop +props:props:202, Sign Farming +props:props:203, Sign Fishery +props:props:204, Sign Flower Shop +props:props:205, Sign General Store +props:props:206, Sign Inn +props:props:207, Sign Jail +props:props:208, Sign Jeweler +props:props:209, Sign Shoes +props:props:210, Sign Lumber +props:props:211, Sign Magic Shop +props:props:212, Sign Map Shop +props:props:213, Sign Mine +props:props:214, Sign Pet Shop +props:props:215, Sign Produce +props:props:216, Sign Pub +props:props:217, Sign Stables +props:props:218, Sign Tailor +props:props:219, Sign Toy Shop +props:props:220, Sign Vineyard +props:props:221, Sign Swords +props:props:222, Sign Helm +props:props:223, Sign Furniture Store +props:props:224, Sign Music Shop +props:props:225, Sign Shield +props:props:226, Coat Rack +props:props:227, Checkers +props:props:228, Scale +props:props:229, Glass Table +props:props:230, Wooden Table Light +props:props:231, Wooden Chair Light +props:props:232, Stone Chair +props:props:233, Cow Plushie +props:props:234, Pig Plushie +props:props:235, Sheep Plushie +props:props:236, Squid Plushie +props:props:237, Chick Plushie +props:props:238, Tiger Plushie +props:props:239, Squirrel Plushie +props:props:240, Baby Bottle +props:props:241, Salt and Pepper Shakers +props:props:242, Water Bucket +props:props:243, Milk Bucket +props:props:244, Candle Stick +props:props:245, Candle Wall +props:props:246, Table Lamp Magenta +props:props:247, Table Lamp Orange +props:props:248, Table Lamp Red +props:props:249, Table Lamp Cyan +props:props:250, Table Lamp Lime +props:props:251, Table Lamp Grey +props:props:252, Table Lamp Pink +props:props:253, Table Lamp Yellow +props:props:254, Table Lamp Green +props:props:255, Table Lamp Black +props:props:256, Table Lamp White +props:props:257, Table Lamp Purple +props:props:258, Table Lamp Blue +props:props:259, Table Lamp Light Blue +props:props:260, Cheese Wheel +props:props:261, Wheel Barrel +props:props:262, Dart Board +props:props:263, Chalk Board +props:props:264, Perfume Blue +props:props:265, Perfume Pink +props:props:266, Perfume Purple +props:props:267, Perfume Lime +props:props:268, Perfume Cyan +props:props:269, Perfume Orange +props:props:270, Perfume Red +props:props:271, Card Deck +props:props:272, Player Cards +props:props:273, Pile of Coal Shovel +props:props:274, Pile of Coal +props:props:275, Fruit Bowl +props:props:276, Vase +props:props:277, Dolly Jill +props:props:278, Dolly Mia +props:props:279, Telephone Classy +props:props:280, Sword Ground +props:props:281, Music Box +props:props:282, Toy Helicopter +props:props:283, Body Towel +props:props:284, Hand Towel +props:props:285, Key Chain +props:props:286, Hanging Bridge Double +props:props:287, Coin Pile Copper +props:props:288, Hanging Bridge Anchor Double +props:props:289, Omega +props:props:290, Hanging Bridge Single +props:props:291, Hanging Bridge Anchor Single +props:props:292, Dolly Gennaln +props:props:293, Fish Trophy +props:props:294, Hummingbird Feeder +props:props:295, Chandelier Iron +props:props:296, Chandelier Gold +props:props:297, Chandelier Crystal +props:props:298, Shelf +props:props:299, Sausage Links +props:props:300, Single Bed Pink Light +props:props:301, Single Bed Brown Light +props:props:302, Single Bed Orange Light +props:props:303, Single Bed Purple Light +props:props:304, Single Bed Blue Light +props:props:305, Single Bed Lime Light +props:props:306, Single Bed Green Light +props:props:307, Single Bed Fuchsia Light +props:props:308, Single Bed Light Blue Light +props:props:309, Single Bed Razzle Light +props:props:310, Single Bed Red Light +props:props:311, Single Bed White Light +props:props:312, Single Bed Black Light +props:props:313, Single Bed Yellow Light +props:props:314, Single Bed Coral Light +props:props:315, Single Bed Cyan Light +props:props:316, Balloons +props:props:317, Barrel Red Apple +props:props:318, Barrel Golden Apple +props:props:319, Barrel Green Apple +props:props:320, Toilet Basin +props:props:321, Toilet Pipe +props:props:322, Toilet Water Tank +props:props:323, Vanity Left Light +props:props:324, Vanity Center Light +props:props:325, Vanity Right Light +props:props:326, Barrel Potatoes +props:props:327, Barrel Carrots +props:props:328, Easel +props:props:329, Paper Stack +props:props:330, Bird Bath +props:props:331, Egg Basket +props:props:332, Barbed Wire +props:props:333, Camera +props:props:334, Shower Head 1 +props:props:335, Shower Handles 1 +props:props:336, Soap Holder +props:props:337, Microscope +props:props:338, Pig Platter +props:props:339, Kitchen Faucet Outward +props:props:340, Sink Faucet Outward +props:props:341, Kitchen Faucet Inward +props:props:342, Sink Faucet Inward +props:props:343, Kitchen Sink +props:props:344, Sink +props:props:345, Tub Faucet +props:props:350, Noodles +props:props:351, Bread Loaf +props:props:352, Bedside Table Light +props:props:353, Ship in a Bottle +props:props:354, Hydrant +props:props:355, Lava Lamp Lime +props:props:356, Lava Lamp Cyan +props:props:357, Lava Lamp Orange +props:props:358, Lava Lamp Light Blue +props:props:359, Lava Lamp Purple +props:props:360, Lava Lamp Light Pink +props:props:361, Lava Lamp Blue +props:props:362, Lava Lamp Green +props:props:363, Lava Lamp White +props:props:364, Lava Lamp Red +props:props:365, Lava Lamp Razz +props:props:366, Lava Lamp Yellow +props:props:367, Lava Lamp Pink +props:props:368, Lava Lamp Rainbow +props:props:369, Broom +props:props:370, Mop +props:props:371, Spice Rack +props:props:372, Rack Chains +props:props:373, Knight Statue +props:props:374, Orrery +props:props:375, Sun Wall +props:props:376, Moon Wall +props:props:377, Double Bed Pink Light +props:props:378, Double Bed Brown Light +props:props:379, Double Bed Orange Light +props:props:380, Double Bed Purple Light +props:props:381, Double Bed Blue Light +props:props:382, Double Bed Lime Light +props:props:383, Double Bed Green Light +props:props:384, Double Bed Fuchsia Light +props:props:385, Double Bed Light Blue Light +props:props:386, Double Bed Razzle Light +props:props:387, Double Bed Red Light +props:props:388, Double Bed White Light +props:props:389, Double Bed Black Light +props:props:390, Double Bed Yellow Light +props:props:391, Double Bed Coral Light +props:props:392, Double Bed Cyan Light +props:props:393, Double Bed Grey Light +props:props:394, Double Bed Pink Medium +props:props:395, Double Bed Black Medium +props:props:396, Double Bed Blue Medium +props:props:397, Double Bed Brown Medium +props:props:398, Double Bed Coral Medium +props:props:399, Double Bed Cyan Medium +props:props:400, Double Bed Fuchsia Medium +props:props:401, Double Bed Green Medium +props:props:402, Double Bed Grey Medium +props:props:403, Double Bed Light Blue Medium +props:props:404, Double Bed Lime Medium +props:props:405, Double Bed Orange Medium +props:props:406, Double Bed Purple Medium +props:props:407, Double Bed Razzle Medium +props:props:408, Double Bed Red Medium +props:props:409, Canopy Bed Pink Left +props:props:410, Canopy Bed Pink Right +props:props:411, Canopy Bed Brown Left +props:props:412, Canopy Bed Brown Right +props:props:413, Canopy Bed Orange Left +props:props:414, Canopy Bed Orange Right +props:props:415, Canopy Bed Purple Left +props:props:416, Canopy Bed Purple Right +props:props:417, Canopy Bed Blue Left +props:props:418, Canopy Bed Blue Right +props:props:419, Canopy Bed Lime Left +props:props:420, Canopy Bed Lime Right +props:props:421, Canopy Bed Green Left +props:props:422, Canopy Bed Green Right +props:props:423, Canopy Bed Fuchsia Left +props:props:424, Canopy Bed Fuchsia Right +props:props:425, Canopy Bed Light Blue Left +props:props:426, Canopy Bed Light Blue Right +props:props:427, Canopy Bed Razzle Left +props:props:428, Canopy Bed Razzle Right +props:props:429, Canopy Bed Red Left +props:props:430, Canopy Bed Red Right +props:props:431, Canopy Bed White Left +props:props:432, Canopy Bed White Right +props:props:433, Canopy Bed Black Left +props:props:434, Canopy Bed Black Right +props:props:435, Canopy Bed Yellow Left +props:props:436, Canopy Bed Yellow Right +props:props:437, Canopy Bed Coral Left +props:props:438, Canopy Bed Coral Right +props:props:439, Canopy Bed Cyan Left +props:props:440, Canopy Bed Cyan Right +props:props:441, Rainbow Hammock +props:props:442, Hammock Hook +props:props:443, Patron Doll Girafi +props:props:444, Chemistry Set +props:props:445, Patron Doll BevoLJ +props:props:446, Patron Doll BulletPhase +props:props:447, Patron Doll Revstrom +props:props:448, Wedding Cake +props:props:449, Bubblegum Machine +props:props:450, Rake +props:props:451, Watering Can +props:props:452, Sea Shells +props:props:453, Toaster +props:props:454, Newton's Cradle +props:props:455, Patron Doll coffee2002 +props:props:456, Aquarium +props:props:457, Patron Doll rckymtnrfc +props:props:458, Patron Doll fergcraft +props:props:459, Patron Doll Saice +props:props:460, Patron Doll Taelnia +props:props:461, Ship's Helm +props:props:462, Bacon Pan +props:props:463, Dream Catcher +props:props:464, Haystack Fork +props:props:465, Haystack +props:props:466, Rocking Chair Light +props:props:467, Pew Right +props:props:468, Pew Middle +props:props:469, Pew Left +props:props:470, Kneeler +props:props:471, TV Old +props:props:472, Fire Alarm +props:props:473, Table Clock +props:props:474, Laptop +props:props:475, Credenza Light +props:props:476, Credenza Medium +props:props:477, Cart 1 +props:props:478, Cart 2 +props:props:479, Wheelbarrel Coal +props:props:480, Wheelbarrel Feed +props:props:481, Wheelbarrel Rocks +props:props:482, Wheelbarrel Jugs +props:props:483, Wooden Table 2 +props:props:484, Stock +props:props:485, Cannon +props:props:486, Cannon Balls +props:props:487, Wooden Table 3 +props:props:488, Small Coin Pile Gold +props:props:489, Coin Pile Silver +props:props:490, Patron Doll ChJees +props:props:491, Patron Doll Xaw4 +props:props:492, JourneyMap Wall Sconce +props:props:493, Skelleton 1 +props:props:494, Skelleton 2 +props:props:495, Skelleton 3 +props:props:496, Skelleton 4 +props:props:497, Log Bench Right +props:props:498, Log Bench Left +props:props:499, Axe +props:props:500, Sweetroll Dish +props:props:501, Serrano Ham +props:props:502, Coffin Wood 1 +props:props:503, Coffin Wood 2 +props:props:504, Coffin Wood 3 +props:props:505, Coffin Wood 4 +props:props:506, Coffin Stone 1 +props:props:507, Coffin Stone 2 +props:props:508, Decobench +props:props:509, Dresser +props:props:510, Sideboard +props:props:511, Wardrobe +props:props:512, BurialUrn +props:props:513, Fishing net +props:props:514, Anatomical Doll +props:props:515, Dungeon Skeleton 1 +props:props:516, Dungeon Skeleton 2 +props:props:517, Dungeon Skeleton 3 +props:props:518, Trophy Zombie +props:props:519, Trophy Deer +props:props:520, Trophy Bear +props:props:521, birdcage +props:props:522, PotatoPile +props:props:523, CarrotPile +props:props:524, Milk Jug +props:props:525, Wooden Beer Stein +props:props:526, Ceiling Fan +props:props:527, Bear Rug Black +props:props:528, Patron Doll DuskMoon +props:props:529, Tire Swing +props:props:530, Patron Doll JudgeGrimm +props:props:531, Patron Doll Jakimfett +props:props:532, Patron Doll tmzasz +props:props:533, Patron Doll Haggle1996 +props:props:534, Patron Doll Gellegbs +props:props:535, Dungeon Skeleton 4 +props:props:536, Hanging Pheasants +props:props:537, White Hammock +props:props:538, BookandQuill +props:props:539, Lectern +props:props:540, FishHanging +props:props:541, Minotaur Doll +props:props:542, Patron Doll CarrieExMachina +props:props:543, Wassily Chair +props:props:544, Red-Blue Chair +props:props:545, Barcelona Chair +props:props:546, Barrel Chair +props:props:547, Ant Chair +props:props:548, Wiggle Side Chair +props:props:549, How High the Moon Chair +props:props:550, Hillhouse Chair +props:props:551, Inception Chair +props:props:552, Wood Desk Light +props:props:553, Wooden Office Chair Light +props:props:554, Filing Cabinet Light +props:props:555, Tree Swing +props:props:556, Jukebox +props:props:557, Billiard Table +props:props:558, Patron Doll ZeroKazuma +props:props:559, Patron Doll Seriiiously +props:props:560, Patron Doll Daycarn +props:props:561, Patron Doll OnyxDarkKnight +props:props:562, Patron Doll Latvian +props:props:563, Patron Doll OpenKerley +props:props:564, Patron Doll Beanxxbot +props:props:565, Patron Doll Lividcoffee +props:props:566, Donation Box +props:props:567, Bottom Cabinet +props:props:568, Bottom Cabinet 2 +props:props:569, Bottom Cabinet 3 +props:props:570, Top Cabinet +props:props:571, Top Cabinet Glass +props:props:572, Wine Rack +props:props:573, Toy Box Boy +props:props:574, Toy Box Girl +props:props:575, MCW Ring +props:props:576, Bedside Table Dark +props:props:577, Bedside Table Beach +props:props:578, Bedside Table White +props:props:579, Bedside Table Black +props:props:580, Piggy Bank +props:props:581, Dollhouse 1 +props:props:582, Dollhouse 2 +props:props:583, BasketBall Basket +props:props:584, BasketBall +props:props:585, Fish Bowl +props:props:586, Kitchen Faucet 2 +props:props:587, Kitchen Faucet 3 +props:props:588, Trough Hitching Post +props:props:589, Broom Cabinet +props:props:590, Kitchen Shelf +props:props:591, Bottom Cabinet Center +props:props:592, Bottom Cabinet Corner Left +props:props:593, Bottom Cabinet Corner Right +props:props:594, Knife Block +props:props:595, Tea Hooks +props:props:596, Knife Strip +props:props:597, Hood Wall +props:props:598, Hood Island +props:props:599, Built in Microwave +props:props:600, Stove +props:props:601, Food Processor +props:props:602, Oven Wall +props:props:603, Oven Floor +props:props:604, Utensil Hooks +props:props:605, Cutting Board +props:props:606, Wall Cabinet Full +props:props:607, Wall Cabinet Full Dark +props:props:608, Bottom Cabinet Dark +props:props:609, Bottom Cabinet 2 Dark +props:props:610, Bottom Cabinet 3 Dark +props:props:611, Kitchen Sink Dark +props:props:612, Bottom Cabinet Center Dark +props:props:613, Wine Rack Dark +props:props:614, Oven Floor Dark +props:props:615, Oven Wall Dark +props:props:617, Kitchen Shelf Dark +props:props:618, Built in Microwave Dark +props:props:619, Hood Wall Dark +props:props:620, Bottom Cabinet Corner Right Dark +props:props:621, Bottom Cabinet Corner Left Dark +props:props:622, Broom Cabinet +props:props:623, Top Cabinet Glass Dark +props:props:624, Top Cabinet Dark +props:props:625, Water pump +props:props:626, Fridge Large +props:props:627, Fridge Small +props:props:628, Dish Rack +props:props:629, Dish Rack Dark +props:props:630, Patron Doll Davexx100 +props:props:631, Fireplace +props:props:632, Punching Bag +props:props:633, Toy Rocket +props:props:634, Speed Bag +props:props:635, ProfMobius And Razz Dolls +props:props:636, Alarm Clock +props:props:637, Treasure Map +props:props:638, ToothBrush Case +props:props:639, Mailbox +props:props:640, Plunger +props:props:641, Round Wall Clock +props:props:642, Candy Bowl +props:props:643, Bathroom Sign Female +props:props:644, Bathroom Sign Male +props:props:645, Giant Spider Web +props:props:646, Patron Doll Trustlines +props:props:647, Patron Doll Iarinu Tatsu +props:props:648, Patron Doll TheJays +props:props:649, Patron Doll Skuli +props:props:650, Patron Doll convict999 +props:props:651, Altar De Muertos +props:props:652, Tiki Torch +props:props:653, Guillotine +props:props:654, Dynamite Sticks +props:props:655, Skull Candle +props:props:656, Birthday Cake +props:props:657, Birthday Cake 2 +props:props:658, Witch Cauldron +props:props:659, Bathroom Sign +props:props:660, Candy Corn Bowl +props:props:661, IV Stand +props:props:662, Radiator +props:props:663, Spiral Staircase Light +props:props:664, Spiral Staircase Medium +props:props:665, Spiral Staircase Dark +props:props:666, Spiral Staircase Beach +props:props:667, Spiral Staircase Landing Light +props:props:668, Spiral Staircase Landing Medium +props:props:669, Spiral Staircase Landing Dark +props:props:670, Spiral Staircase Landing Beach +props:props:671, Chandelier Medieval +props:props:675, Stethoscope +props:props:676, Wheelchair +props:props:677, Gas Cylinder +props:props:678, Gas Cylinder 2 +props:props:679, Syringe 1 +props:props:680, Syringe 2 +props:props:681, Hospital Bed +props:props:682, Heart Monitor +props:props:683, XRay1 +props:props:684, XRay2 +props:props:685, XRay3 +props:props:686, Hospital Curtain +props:props:687, Pills +props:props:688, Neon Lamp +props:props:689, Defibrilator +props:props:690, Rolling Tray +props:props:691, Tool Tray Table +props:props:692, Surgical Tools +props:props:693, Art Supplies +props:props:694, Crown With Pillow +props:props:695, Diving Board +props:props:696, Mixer +props:props:697, Bone +props:props:698, Window Barricade +props:props:699, Patron Doll meepmeep +props:props:700, Advent Wreath +props:props:701, Arm Chair White +props:props:702, Arm Chair Brown +props:props:703, Arm Chair Orange +props:props:704, Arm Chair Purple +props:props:705, Arm Chair Blue +props:props:706, Arm Chair Lime +props:props:707, Arm Chair Green +props:props:708, Arm Chair Fuchsia +props:props:709, Arm Chair Light Blue +props:props:710, Arm Chair Razzle +props:props:711, Arm Chair Red +props:props:712, Arm Chair Pink +props:props:713, Arm Chair Black +props:props:714, Arm Chair Yellow +props:props:715, Arm Chair Coral +props:props:716, Arm Chair Cyan +props:props:717, Couch Left +props:props:718, Couch Left Brown +props:props:719, Couch Left Orange +props:props:720, Couch Left Purple +props:props:721, Couch Left Blue +props:props:722, Couch Left Lime +props:props:723, Couch Left Green +props:props:724, Couch Left Fuchsia +props:props:725, Couch Left Light Blue +props:props:726, Couch Left Razzle +props:props:727, Couch Left Red +props:props:728, Couch Left Pink +props:props:729, Couch Left Black +props:props:730, Couch Left Yellow +props:props:731, Couch Left Coral +props:props:732, Couch Left Cyan +props:props:733, Couch Center +props:props:734, Couch Center Brown +props:props:735, Couch Center Orange +props:props:736, Couch Center Purple +props:props:737, Couch Center Blue +props:props:738, Couch Center Lime +props:props:739, Couch Center Green +props:props:740, Couch Center Fuchsia +props:props:741, Couch Center Light Blue +props:props:742, Couch Center Razzle +props:props:743, Couch Center Red +props:props:744, Couch Center Pink +props:props:745, Couch Center Black +props:props:746, Couch Center Yellow +props:props:747, Couch Center Coral +props:props:748, Couch Center Cyan +props:props:749, Couch Right +props:props:750, Couch Right Brown +props:props:751, Couch Right Orange +props:props:752, Couch Right Purple +props:props:753, Couch Right Blue +props:props:754, Couch Right Lime +props:props:755, Couch Right Green +props:props:756, Couch Right Fuchsia +props:props:757, Couch Right Light Blue +props:props:758, Couch Right Razzle +props:props:759, Couch Right Red +props:props:760, Couch Right Pink +props:props:761, Couch Right Black +props:props:762, Couch Right Yellow +props:props:763, Couch Right Coral +props:props:764, Couch Right Cyan +props:props:765, Couch Corner +props:props:766, Couch Corner Brown +props:props:767, Couch Corner Orange +props:props:768, Couch Corner Purple +props:props:769, Couch Corner Blue +props:props:770, Couch Corner Lime +props:props:771, Couch Corner Green +props:props:772, Couch Corner Fuchsia +props:props:773, Couch Corner Light Blue +props:props:774, Couch Corner Razzle +props:props:775, Couch Corner Red +props:props:776, Couch Corner Pink +props:props:777, Couch Corner Black +props:props:778, Couch Corner Yellow +props:props:779, Couch Corner Coral +props:props:780, Couch Corner Cyan +props:props:781, PC +props:props:782, PC Brown +props:props:783, PC Orange +props:props:784, PC Purple +props:props:785, PC Blue +props:props:786, PC Lime +props:props:787, PC Green +props:props:788, PC Fuchsia +props:props:789, PC Light Blue +props:props:790, PC Razzle +props:props:791, PC Red +props:props:792, PC Pink +props:props:793, PC Black +props:props:794, PC Yellow +props:props:795, PC Coral +props:props:796, PC Cyan +props:props:797, Screen/Keyboard +props:props:798, ScreenRight +props:props:799, ScreenLeft +props:props:800, Microwave +props:props:801, Patron Doll FoxingtonFox +props:props:802, Patron Doll MikanPachi +props:props:803, Patron Doll Viesis +props:props:804, Patron Doll Hazzar +props:props:805, Minetendo Wii +props:props:806, Sword Stand +props:props:808, WoodenSpikes +props:props:809, Crate Red Apple +props:props:810, Crate Golden Apple +props:props:811, Crate Green Apples +props:props:812, Crate Carrots +props:props:813, Crate Potatoes +props:props:814, Crate Oranges +props:props:815, Crate Bananas +props:props:816, Crate Pears +props:props:817, Crate Beetroot +props:props:818, Crate Tomatoes +props:props:819, Crate Onions +props:props:820, Crate Lettuce +props:props:821, Crate Corn +props:props:822, Patron Doll donald108 +props:props:823, Patron Doll Beroos Wain +props:props:824, Spanish Beast +props:props:825, Patron Doll Rojo +props:props:826, Salmon Crate +props:props:827, Mackerel Crate +props:props:828, Lobster Crate +props:props:829, Mussel Crate +props:props:830, Shrimp Crate +props:props:831, Sack Barley +props:props:832, Sack Rice +props:props:833, Sack Curry +props:props:834, Sack Ginger +props:props:835, Sack Saffron +props:props:836, Sack Razzle Spice +props:props:837, Sack Indigo Powder +props:props:838, Sack Flour +props:props:839, Sack Pepper +props:props:840, Sack Salt +props:props:841, Sack Tornado Spice +props:props:842, Sack Green Tea +props:props:843, Sack Taelnia Spice +props:props:844, Chain Link Fence +props:props:845, Cash Register +props:props:846, Garden Swing Left +props:props:847, Garden Swing Left Brown +props:props:848, Garden Swing Left Orange +props:props:849, Garden Swing Left Purple +props:props:850, Garden Swing Left Blue +props:props:851, Garden Swing Left Lime +props:props:852, Garden Swing Left Green +props:props:853, Garden Swing Left Fuchsia +props:props:854, Garden Swing Left Light Blue +props:props:855, Garden Swing Left Razzle +props:props:856, Garden Swing Left Red +props:props:857, Garden Swing Left Pink +props:props:858, Garden Swing Left Black +props:props:859, Garden Swing Left Yellow +props:props:860, Garden Swing Left Coral +props:props:861, Garden Swing Left Cyan +props:props:862, Garden Swing Middle Left +props:props:863, Garden Swing Middle Right +props:props:864, Garden Swing Right +props:props:865, Garden Swing Right Brown +props:props:866, Garden Swing Right Orange +props:props:867, Garden Swing Right Purple +props:props:868, Garden Swing Right Blue +props:props:869, Garden Swing Right Lime +props:props:870, Garden Swing Right Green +props:props:871, Garden Swing Right Fuchsia +props:props:873, Garden Swing Right Razzle +props:props:874, Garden Swing Right Red +props:props:875, Garden Swing Right Pink +props:props:876, Garden Swing Right Black +props:props:877, Garden Swing Right Yellow +props:props:878, Garden Swing Right Coral +props:props:879, Garden Swing Right Cyan +props:props:880, Mexican Table +props:props:881, Mexican Table Fuchisa +props:props:882, Mexican Table Orange +props:props:883, Mexican Table Green +props:props:884, Mexican Table Red +props:props:885, Mexican Table Cyan +props:props:886, Mexican Table Pink +props:props:887, Mexican Table Blue +props:props:888, Mexican Table Purple +props:props:889, Mexican Table Large +props:props:890, Mexican Table Large Fuchisa +props:props:891, Mexican Table Large Orange +props:props:892, Mexican Table Large Green +props:props:893, Mexican Table Large Red +props:props:894, Mexican Table Large Cyan +props:props:895, Mexican Table Large Pink +props:props:896, Mexican Table Large Blue +props:props:897, Mexican Table Large Purple +props:props:898, Mexican Chair +props:props:899, Mexican Chair Fuchisa +props:props:900, Mexican Chair Orange +props:props:901, Mexican Chair Green +props:props:902, Mexican Chair Red +props:props:903, Mexican Chair Cyan +props:props:904, Mexican Chair Pink +props:props:905, Mexican Chair Blue +props:props:906, Mexican Chair Purple +props:props:907, Mexican Cupboard +props:props:908, Mexican Cupboard Fuchisa +props:props:909, Mexican Cupboard Orange +props:props:910, Mexican Cupboard Green +props:props:911, Mexican Cupboard Red +props:props:912, Mexican Cupboard Cyan +props:props:913, Mexican Cupboard Pink +props:props:914, Mexican Cupboard Blue +props:props:915, Mexican Cupboard Purple +props:props:916, Mexican Shelf +props:props:917, Mexican Shelf Fuchisa +props:props:918, Mexican Shelf Orange +props:props:919, Mexican Shelf Green +props:props:920, Mexican Shelf Red +props:props:921, Mexican Shelf Cyan +props:props:922, Mexican Shelf Pink +props:props:923, Mexican Shelf Blue +props:props:924, Mexican Shelf Purple +props:props:925, Hanging Peppers +props:props:926, Star Pinata +props:props:927, Joker Star Pinata +props:props:928, Hay Bed +props:props:929, Beer Tap +props:props:930, Dance Dance Floor +props:props:931, Patron Doll Misty Striker +props:props:932, Patron Doll The Great Orator +props:props:933, Patron Doll tuglowz +props:props:934, Patron Doll Strange_Penguin +props:props:935, Curtains +props:props:936, Curtains Brown +props:props:937, Curtains Orange +props:props:938, Curtains Purple +props:props:939, Curtains Blue +props:props:940, Curtains Lime +props:props:941, Curtains Green +props:props:942, Curtains Fuchsia +props:props:943, Curtains Light Blue +props:props:944, Curtains Razzle +props:props:945, Curtains Red +props:props:946, Curtains Pink +props:props:947, Curtains Black +props:props:948, Curtains Yellow +props:props:949, Curtains Coral +props:props:950, Curtains Cyan +props:props:951, Beach Chair +props:props:952, Beach Chair Brown +props:props:953, Beach Chair Orange +props:props:954, Beach Chair Purple +props:props:955, Beach Chair Blue +props:props:956, Beach Chair Lime +props:props:957, Beach Chair Green +props:props:958, Beach Chair Fuchsia +props:props:959, Beach Chair Light Blue +props:props:960, Beach Chair Razzle +props:props:961, Beach Chair Red +props:props:962, Beach Chair Pink +props:props:963, Beach Chair Black +props:props:964, Beach Chair Yellow +props:props:965, Beach Chair Coral +props:props:966, Beach Chair Cyan +props:props:967, Beach Umbrella +props:props:968, Beach Umbrella Brown +props:props:969, Beach Umbrella Orange +props:props:970, Beach Umbrella Purple +props:props:971, Beach Umbrella Blue +props:props:972, Beach Umbrella Lime +props:props:973, Beach Umbrella Green +props:props:974, Beach Umbrella Fuchsia +props:props:975, Beach Umbrella Light Blue +props:props:976, Beach Umbrella Razzle +props:props:977, Beach Umbrella Red +props:props:978, Beach Umbrella Pink +props:props:979, Beach Umbrella Black +props:props:980, Beach Umbrella Yellow +props:props:981, Beach Umbrella Coral +props:props:982, Beach Umbrella Cyan +props:props:983, Cooler +props:props:984, Cactus Chair +props:props:985, Lamp Post 1 +props:props:986, Lamp Post 2 +props:props:987, Hillhouse Chair Brown +props:props:988, Hillhouse Chair Orange +props:props:989, Hillhouse Chair Purple +props:props:990, Hillhouse Chair Blue +props:props:991, Hillhouse Chair Lime +props:props:992, Hillhouse Chair Green +props:props:993, Hillhouse Chair Fuchsia +props:props:994, Hillhouse Chair Light Blue +props:props:995, Hillhouse Chair Razzle +props:props:996, Hillhouse Chair Red +props:props:997, Hillhouse Chair Pink +props:props:998, Hillhouse Chair Black +props:props:999, Hillhouse Chair Yellow +props:props:1000, Hillhouse Chair Coral +props:props:1001, Hillhouse Chair Cyan +props:props:1002, Ant Chair Brown +props:props:1003, Ant Chair Orange +props:props:1004, Ant Chair Purple +props:props:1005, Ant Chair Blue +props:props:1006, Ant Chair Lime +props:props:1007, Ant Chair Green +props:props:1008, Ant Chair Fuchsia +props:props:1009, Ant Chair Light Blue +props:props:1010, Ant Chair Razzle +props:props:1011, Ant Chair Red 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+props:props:1039, Patron Doll sarsum33 +props:props:1040, Fallen Soldier Tribute +props:props:1041, Banana Split +props:props:1042, HotTub +props:props:1043, Brazier +props:props:1044, Adventsljusstake White +props:props:1045, Adventsljusstake Red +props:props:1046, Adventsljusstake Black +props:props:1047, Nativity Scene +props:props:1048, Patron Doll Crueldog +props:props:1049, White Mantel +props:props:1050, Wood Mantel Light +props:props:1051, Wood Mantel Medium +props:props:1052, Wood Mantel Dark +props:props:1053, Tinsel 1 +props:props:1054, Tinsel with Baubles Red +props:props:1055, Tinsel with Baubles Yellow +props:props:1056, Tinsel with Baubles Blue +props:props:1057, Stocking 1 +props:props:1058, Stocking 2 +props:props:1059, Chocolate Chip Cookie Plate +props:props:1060, Sugar Cookie Plate +props:props:1061, Snickerdoodle Cookie Plate +props:props:1062, Raisin Cookie Plate +props:props:1063, Cherry Pie +props:props:1064, Key Lime Pie +props:props:1065, Blueberry Pie +props:props:1066, Apple Pie +props:props:1067, Baking Table +props:props:1068, Menorah +props:props:1069, Pool Chair +props:props:1070, Pulpit +props:props:1071, Fireplace tools +props:props:1072, Urinal +props:props:1073, Modern Toilet +props:props:1074, Umbrella Basket +props:props:1075, Video Camera +props:props:1076, Drum Set +props:props:1077, Drum Set Dark Blue +props:props:1078, Drum Set Orange +props:props:1079, Drum Set Purple +props:props:1080, Drum Set Blue +props:props:1081, Drum Set Lime +props:props:1082, Drum Set Green +props:props:1083, Drum Set Fuchsia +props:props:1084, Drum Set Light Blue +props:props:1085, DrumSet Razzle +props:props:1086, Drum Set Red +props:props:1087, DrumSet Pink +props:props:1088, Drum Set Black +props:props:1089, Drum Set Yellow +props:props:1090, Drum Set Coral +props:props:1091, Drum Set Cyan +props:props:1092, Drum Set Gray +props:props:1093, Bar Stool 1 +props:props:1094, Bar Stool 1 Dark Blue +props:props:1095, Bar Stool 1 Orange 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Metal Desk +props:props:1125, Wood Desk 2 +props:props:1126, Dumpster +props:props:1127, Car Park Barrier +props:props:1128, Lavabo +props:props:1129, Road cone +props:props:1130, Table Lamp 2 +props:props:1131, Table Lamp 2 Dark Blue +props:props:1132, Table Lamp 2 Orange +props:props:1133, Table Lamp 2 Purple +props:props:1134, Table Lamp 2 Blue +props:props:1135, Table Lamp 2 Lime +props:props:1136, Table Lamp 2 Green +props:props:1137, Table Lamp 2 Fuchsia +props:props:1138, Table Lamp 2 Light Blue +props:props:1139, Table Lamp 2 Razzle +props:props:1140, Table Lamp 2 Red +props:props:1141, Table Lamp 2 Pink +props:props:1142, Table Lamp 2 Black +props:props:1143, Table Lamp 2 Yellow +props:props:1144, Table Lamp 2 Coral +props:props:1145, Table Lamp 2 Cyan +props:props:1146, Table Lamp 2 Gray +props:props:1147, Office Chair 1 +props:props:1148, Office Chair 1 Dark Blue +props:props:1149, Office Chair 1 Orange +props:props:1150, Office Chair 1 Purple +props:props:1151, Office Chair 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Door 4 Left Coral +props:props:1232, Door 4 Left Cyan +props:props:1233, Door 4 Left Gray +props:props:1234, Door 4 Right +props:props:1235, Door 4 Right Dark Blue +props:props:1236, Door 4 Right Orange +props:props:1237, Door 4 Right Purple +props:props:1238, Door 4 Right Blue +props:props:1239, Door 4 Right Lime +props:props:1240, Door 4 Right Green +props:props:1241, Door 4 Right Fuchsia +props:props:1242, Door 4 Right Light Blue +props:props:1243, Door 4 Right Razzle +props:props:1244, Door 4 Right Red +props:props:1245, Door 4 Right Pink +props:props:1246, Door 4 Right Black +props:props:1247, Door 4 Right Yellow +props:props:1248, Door 4 Right Coral +props:props:1249, Door 4 Right Cyan +props:props:1250, Door 4 Right Gray +props:props:1251, Door 5 Left +props:props:1252, Door 5 Right +props:props:1253, Rotary Phone +props:props:1254, Upright Piano +props:props:1255, Ingolf Chair White +props:props:1256, Ingolf Chair Black +props:props:1257, Ingolf Chair Light +props:props:1258, Ingolf Chair Medium +props:props:1259, Ingolf Chair Dark +props:props:1260, Industrial Ceiling Lamp +props:props:1261, Glass Desk +props:props:1262, Industrial TV Stand White +props:props:1263, Industrial TV Stand Black +props:props:1264, Industrial TV Stand Light +props:props:1265, Industrial TV Stand Medium +props:props:1266, Industrial TV Stand Dark +props:props:1267, Borje Chair White +props:props:1268, Borje Chair White Dark Blue +props:props:1269, Borje Chair White Orange +props:props:1270, Borje Chair White Purple +props:props:1271, Borje Chair White Blue +props:props:1272, Borje Chair White Lime +props:props:1273, Borje Chair White Green +props:props:1274, Borje Chair White Fuchsia +props:props:1275, Borje Chair White Light Blue +props:props:1276, Borje Chair White Razzle +props:props:1277, Borje Chair White Red +props:props:1278, Borje Chair White Pink +props:props:1279, Borje Chair White Black +props:props:1280, Borje Chair White Yellow +props:props:1281, Borje Chair White 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Frames Dispenser +props:props:1556, Locker +props:props:1557, Locker Dark Blue +props:props:1558, Locker Orange +props:props:1559, Locker Purple +props:props:1560, Locker Blue +props:props:1561, Locker Lime +props:props:1562, Locker Green +props:props:1563, Locker Fuchsia +props:props:1564, Locker Light Blue +props:props:1565, Locker Razzle +props:props:1566, Locker Red +props:props:1567, Locker Pink +props:props:1568, Locker Yellow +props:props:1569, Locker Coral +props:props:1570, Locker Cyan +props:props:1571, Patron Doll Zachary_Qiun +props:props:1572, Mini Football +props:props:1573, Water Dispenser +props:props:1574, Patron Chestboy +props:props:1575, Plates Double +props:props:1576, Patron estranged42 +props:props:1577, Clothes Rack 1 +props:props:1578, Clothes Rack 2 +props:props:1579, Clothes Rack 3 +props:props:1580, Clothes Rack 4 +props:props:1581, Yarn Basket +props:props:1582, Bay Window +props:props:1583, Bay Window Dark Blue +props:props:1584, Bay Window Orange +props:props:1585, Bay Window Purple +props:props:1586, Bay Window Blue +props:props:1587, Bay Window Lime +props:props:1588, Bay Window Green +props:props:1589, Bay Window Fuchsia +props:props:1590, Bay Window Light Blue +props:props:1591, Bay Window Razzle +props:props:1592, Bay Window Red +props:props:1593, Bay Window Pink +props:props:1594, Bay Window Yellow +props:props:1595, Bay Window Coral +props:props:1596, Bay Window Cyan +props:props:1597, Bay Window Light Wood +props:props:1598, Bay Window Medium Wood +props:props:1599, Bay Window Dark Wood +props:props:1600, Bay Window Tall +props:props:1601, Bay Window Tall Dark Blue +props:props:1602, Bay Window Tall Orange +props:props:1603, Bay Window Tall Purple +props:props:1604, Bay Window Tall Blue +props:props:1605, Bay Window Tall Lime +props:props:1606, Bay Window Tall Green +props:props:1607, Bay Window Tall Fuchsia +props:props:1608, Bay Window Tall Light Blue +props:props:1609, Bay Window Tall Razzle +props:props:1610, Bay Window Tall Red +props:props:1611, Bay Window Tall TallPink +props:props:1612, Bay Window Tall Yellow +props:props:1613, Bay Window Tall Coral +props:props:1614, Bay Window Tall Cyan +props:props:1615, Bay Window Tall Light Wood +props:props:1616, Bay Window Tall Medium Wood +props:props:1617, Bay Window Tall Dark Wood +props:props:1618, Window 1 +props:props:1619, Window 1 Tall Dark Blue +props:props:1620, Window 1 Tall Orange +props:props:1621, Window 1 Tall Purple +props:props:1622, Window 1 Tall Blue +props:props:1623, Window 1 Tall Lime +props:props:1624, Window 1 Tall Green +props:props:1625, Window 1 Tall Fuchsia +props:props:1626, Window 1 Tall Light Blue +props:props:1627, Window 1 Tall Razzle +props:props:1628, Window 1 Tall Red +props:props:1629, Window 1 Tall TallPink +props:props:1630, Window 1 Tall Yellow +props:props:1631, Window 1 Tall Coral +props:props:1632, Window 1 Tall Cyan +props:props:1633, Window 1 Tall Light Wood +props:props:1634, Window 1 Tall Medium Wood +props:props:1635, Window 1 Tall Dark Wood +props:props:1654, Tall Lamp 1 +props:props:1655, Tall Lamp 2 +props:props:1656, Tall Lamp 3 +props:props:1657, Table Lamp 1 +props:props:1658, Flower Pot 1 +props:props:1659, Flower Pot 2 White +props:props:1660, Venus Fly Trap +props:props:1661, Vanity Mirror +props:props:1662, Coffee Grinder +props:props:1663, Envelopes +props:props:1664, Sewing Kit +props:props:1665, Letter +props:props:1666, Inkwell +props:props:1667, Arm Desk +props:props:1668, Arm Desk Dark Blue +props:props:1669, Arm Desk Orange +props:props:1670, Arm Desk Purple +props:props:1671, Arm Desk Blue +props:props:1672, Arm Desk Lime +props:props:1673, Arm Desk Green +props:props:1674, Arm Desk Fuchsia +props:props:1675, Arm Desk Light Blue +props:props:1676, Arm Desk Razzle +props:props:1677, Arm Desk Red +props:props:1678, Arm Desk Pink +props:props:1679, Arm Desk Yellow +props:props:1680, Arm Desk Coral +props:props:1681, Arm Desk Cyan +props:props:1682, Arm Desk Wood +props:props:1683, Park Bench 1 +props:props:1684, Patron LtWind +props:props:1685, Park Bench 2 +props:props:1686, Patron Sora_Zealon +props:props:1687, Christmas Tree Antique +props:props:1688, Crate +props:props:1689, Potted Tree 1 +props:props:1690, Wooden Wash Tub +props:props:1691, Patron KittyCarrot2505 +props:props:1692, Patron PurpleHel +props:props:1693, Patron MasterRose88 +props:props:1694, Patron Doll johnny215 +props:props:1695, Patron Doll ScottRadish +props:props:1696, Closet 2 Light Wood +props:props:1697, Closet 2 Medium Wood +props:props:1698, Closet 2 Dark Wood +props:props:1699, Closet 2 White +props:props:1700, Closet 2 Black +props:props:1701, Closet 3 Light Wood +props:props:1703, Closet 3 Medium Wood +props:props:1705, Closet 3 Dark Wood +props:props:1707, Closet 3 White +props:props:1709, Closet 3 Black +props:props:1711, Closet 4 Light Wood +props:props:1712, Closet 4 Medium Wood +props:props:1713, Closet 4 Dark Wood +props:props:1714, Closet 4 White +props:props:1715, Closet 4 Black +props:props:1716, Closet 5 Light Wood +props:props:1717, Closet 5 Medium Wood +props:props:1718, Closet 5 Dark Wood +props:props:1719, Closet 5 White +props:props:1720, Closet 5 Black +props:props:1721, Closet 6 Light Wood +props:props:1723, Closet 6 Medium Wood +props:props:1725, Closet 6 Dark Wood +props:props:1727, Closet 6 White +props:props:1729, Closet 6 Black +props:props:1731, Closet 7 Light Wood +props:props:1733, Closet 7 Medium Wood +props:props:1735, Closet 7 Dark Wood +props:props:1737, Closet 7 White +props:props:1739, Closet 7 Black +props:props:1741, Closet 1 Light Wood +props:props:1742, Closet 1 Medium Wood +props:props:1743, Closet 1 Dark Wood +props:props:1744, Closet 1 White +props:props:1745, Closet 1 Black +props:props:1746, Bunk Bed Bottom +props:props:1762, Bunk Bed Top +props:props:1778, Window 2 +props:props:1780, Window 2 Dark Blue +props:props:1782, Window 2 Orange +props:props:1784, Window 2 Purple +props:props:1786, Window 2 Blue +props:props:1788, Window 2 Lime +props:props:1790, Window 2 Green +props:props:1792, Window 2 Fuchsia +props:props:1794, Window 2 Light Blue +props:props:1796, Window 2 Razzle +props:props:1798, Window 2 Red +props:props:1800, Window 2 TallPink +props:props:1802, Window 2 Yellow +props:props:1804, Window 2 Coral +props:props:1806, Window 2 Cyan +props:props:1808, Window 2 Light Wood +props:props:1810, Window 2 Medium Wood +props:props:1812, Window 2 Dark Wood +props:props:1814, Light Switch +props:props:1815, World Globe 2 +props:props:1816, Office Phone +props:props:1817, Japanese Table +props:props:1818, Zabuton +props:props:1819, Vase Cherry Blossom +props:props:1820, Japanese Tea Set Mint +props:props:1821, Japanese Tea Set Blue +props:props:1822, Japanese Tea Set Red +props:props:1823, Japanese Tea Set White +props:props:1824, Japanese Tea Set Brown +props:props:1825, Japanese Tea Set Yellow +props:props:1826, Japanese Tea Set Pink +props:props:1827, Old Stove +props:props:1829, Arcade Cabinet +props:props:1830, Fire Extinguisher +props:props:1831, Pot +props:props:1832, Pile Of Books 1 +props:props:1833, Pile Of Books 2 +props:props:1834, Gibbet +props:props:1835, Decorative Book +props:props:1836, Comic Books +props:props:1837, Treadmill +props:props:1838, Dumbbell Rack +props:props:1839, Dumbbell +props:props:1840, Bench Press +props:props:1841, Dessert Case +props:props:1842, Piano Bench +props:props:1843, Monkey Bars +props:props:1844, Monkey Bars 2 +props:props:1845, Easter Basket +props:props:1846, Painted Egg +props:props:1847, Soccer Goal +props:props:1848, Crayon Box +props:props:1849, Crayon Box Spilled +props:props:1850, Children Drawings +props:props:1851, Box Of Donuts +props:props:1852, Pot With Soup +props:props:1853, Sushi +props:props:1854, Mine Cube +props:props:1855, M64 +props:props:1856, FlowerBox +props:props:1857, Circle Sign 1 +props:props:1858, Circle Sign 2 +props:props:1859, Circle Sign 3 +props:props:1860, Circle Sign 4 +props:props:1861, Circle Sign 5 +props:props:1862, Circle Sign 6 +props:props:1863, Circle Sign 7 +props:props:1864, Circle Sign 8 +props:props:1865, Circle Sign 9 +props:props:1866, Circle Sign 10 +props:props:1867, Circle Sign 11 +props:props:1868, Circle Sign 12 +props:props:1869, Circle Sign 13 +props:props:1870, Circle Sign 14 +props:props:1871, Circle Sign 15 +props:props:1872, X-ray Machine +props:props:1873, Metal Detector +props:props:1874, Cat Tower +props:props:1875, Litter Box +props:props:1876, Book Stand +props:props:1877, MES +props:props:1878, Super MES +props:props:1879, Retro Computer +props:props:1880, Mp3 Dock Radio +props:props:1881, Stereo +props:props:1882, Shower +props:props:1883, Wall Photos +props:props:1885, HulkBR +props:props:1886, Hamburger +props:props:1887, ProSidu +props:props:1888, Disposable Coffee +props:props:1889, Hot Dog +props:props:1890, Minguado +props:props:1891, Potted Plant +props:props:1892, CRT TV +props:props:1893, Bunny Plush +props:props:1894, MineBoy +props:props:1895, Totoro Plush +props:props:1896, Chocolate Cake +props:props:1897, TV Stand Light +props:props:1898, Guitar +props:props:1899, Mic Stand +props:props:1900, Synth Keyboard +props:props:1901, Laundry Basket +props:props:1902, Kiddie pool +props:props:1903, Tent +props:props:1904, Tent Dark Blue +props:props:1905, Tent Orange +props:props:1906, Tent Purple +props:props:1907, Tent Blue +props:props:1908, Tent Lime +props:props:1909, Tent Green +props:props:1910, Tent Fuchsia +props:props:1911, Tent Light Blue +props:props:1912, Tent Razzle +props:props:1913, Tent Red +props:props:1914, Tent Pink +props:props:1915, Tent Yellow +props:props:1916, Tent Coral +props:props:1917, Tent Cyan +props:props:1918, Tent Grey +props:props:1919, Tent Black +props:props:1920, Sleeping Bag +props:props:1921, Sleeping Bag Dark Blue +props:props:1922, Sleeping Bag Orange +props:props:1923, Sleeping Bag Purple +props:props:1924, Sleeping Bag Blue +props:props:1925, Sleeping Bag Lime +props:props:1926, Sleeping Bag Green +props:props:1927, Sleeping Bag Fuchsia +props:props:1928, Sleeping Bag Light Blue +props:props:1929, Sleeping Bag Razzle +props:props:1930, Sleeping Bag Red +props:props:1931, Sleeping Bag Pink +props:props:1932, Sleeping Bag Yellow +props:props:1933, Sleeping Bag Coral +props:props:1934, Sleeping Bag Cyan +props:props:1935, Sleeping Bag Grey +props:props:1936, Sleeping Bag Black +props:props:1937, Small Sitting Log +props:props:1938, Large Sitting Log +props:props:1939, Short BookShelf Light Wood +props:props:1940, Short BookShelf Medium Wood +props:props:1941, Short BookShelf Dark Wood +props:props:1942, Short BookShelf Beach +props:props:1943, Short BookShelf White +props:props:1944, Short BookShelf Black +props:props:1945, Medium Bookshelf Light Wood +props:props:1946, Medium BookShelf Medium Wood +props:props:1947, Medium BookShelf Dark Wood +props:props:1948, Medium BookShelf White +props:props:1949, Medium BookShelf Black +props:props:1950, Tall Bookshelf Light Wood +props:props:1951, Tall BookShelf Medium Wood +props:props:1952, Tall BookShelf Dark Wood +props:props:1953, Tall BookShelf White +props:props:1954, Tall BookShelf Beach +props:props:1955, Wall Bookshelf Light Wood +props:props:1956, Wall BookShelf Medium Wood +props:props:1957, Wall BookShelf Dark Wood +props:props:1958, Wall BookShelf White +props:props:1959, Wall BookShelf Black +props:props:1960, Pizza +props:props:1961, Open Book 1 +props:props:1962, Open Book 2 +props:props:1963, Pikachu Plush +props:props:1964, High Chair +props:props:1965, Ritual +props:props:1966, Decocraft Shelf +props:props:1967, Amp +props:props:1968, Cereal +props:props:1969, Log Sofa +props:props:1970, Log Sofa Dark Blue +props:props:1971, Log Sofa Orange +props:props:1972, Log Sofa Purple +props:props:1973, Log Sofa Blue +props:props:1974, Log Sofa Lime +props:props:1975, Log Sofa Green +props:props:1976, Log Sofa Fuchsia +props:props:1977, Log Sofa Light Blue +props:props:1978, Log Sofa Razzle +props:props:1979, Log Sofa Red +props:props:1980, Log Sofa Pink +props:props:1981, Log Sofa Yellow +props:props:1982, Log Sofa Coral +props:props:1983, Log Sofa Cyan +props:props:1984, Log Sofa Grey +props:props:1985, Log Sofa Black +props:props:1986, Log Chair +props:props:1987, Log Chair Dark Blue +props:props:1988, Log Chair Orange +props:props:1989, Log Chair Purple +props:props:1990, Log Chair Blue +props:props:1991, Log Chair Lime +props:props:1992, Log Chair Green +props:props:1993, Log Chair Fuchsia +props:props:1994, Log Chair Light Blue +props:props:1995, Log Chair Razzle +props:props:1996, Log Chair Red +props:props:1997, Log Chair Pink +props:props:1998, Log Chair Yellow +props:props:1999, Log Chair Coral +props:props:2000, Log Chair Cyan +props:props:2001, Log Chair Grey +props:props:2002, Log Chair Black +props:props:2003, Floor Lamp +props:props:2004, Floor Lamp Dark Blue +props:props:2005, Floor Lamp Orange +props:props:2006, Floor Lamp Purple +props:props:2007, Floor Lamp Blue +props:props:2008, Floor Lamp Lime +props:props:2009, Floor Lamp Green +props:props:2010, Floor Lamp Fuchsia +props:props:2011, Floor Lamp Light Blue +props:props:2012, Floor Lamp Razzle +props:props:2013, Floor Lamp Red +props:props:2014, Floor Lamp Pink +props:props:2015, Floor Lamp Yellow +props:props:2016, Floor Lamp Coral +props:props:2017, Floor Lamp Cyan +props:props:2018, Floor Lamp Grey +props:props:2019, Floor Lamp Black +props:props:2020, Shower Curtains +props:props:2022, Floor Bathtub +props:props:2023, Hanging plant +props:props:2024, Cafe Sign +props:props:2025, Kotatsu +props:props:2026, Japanese Screen +props:props:2027, Japanese Screen 2 +props:props:2028, Tatami Mat +props:props:2029, Diamond Sign 1 +props:props:2030, Electric Guitar +props:props:2031, Electric Guitar Dark Blue +props:props:2032, Electric Guitar Orange +props:props:2033, Electric Guitar Purple +props:props:2034, Electric Guitar Blue +props:props:2035, Electric Guitar Lime +props:props:2036, Electric Guitar Green +props:props:2037, Electric Guitar Fuchsia +props:props:2038, Electric Guitar Light Blue +props:props:2039, Electric Guitar Razzle +props:props:2040, Electric Guitar Red +props:props:2041, Electric Guitar Pink +props:props:2042, Electric Guitar Yellow +props:props:2043, Electric Guitar Coral +props:props:2044, Electric Guitar Cyan +props:props:2045, Electric Guitar Grey +props:props:2046, Electric Guitar Black +props:props:2047, Shutter Left +props:props:2048, Shutter Left Dark Blue +props:props:2049, Shutter Left Orange +props:props:2050, Shutter Left Purple +props:props:2051, Shutter Left Blue +props:props:2052, Shutter Left Lime +props:props:2053, Shutter Left Green +props:props:2054, Shutter Left Fuchsia +props:props:2055, Shutter Left Light Blue +props:props:2056, Shutter Left Razzle +props:props:2057, Shutter Left Red +props:props:2058, Shutter Left Pink +props:props:2059, Shutter Left Yellow +props:props:2060, Shutter Left Coral +props:props:2061, Shutter Left Cyan +props:props:2062, Shutter Left Grey +props:props:2063, Shutter Left Black +props:props:2064, Shutter Left Light Wood +props:props:2065, Shutter Left Medium Wood +props:props:2066, Shutter Left Dark Wood +props:props:2067, Shutter Right +props:props:2068, Shutter Right Dark Blue +props:props:2069, Shutter Right Orange +props:props:2070, Shutter Right Purple +props:props:2071, Shutter Right Blue +props:props:2072, Shutter Right Lime +props:props:2073, Shutter Right Green +props:props:2074, Shutter Right Fuchsia +props:props:2075, Shutter Right Light Blue +props:props:2076, Shutter Right Razzle +props:props:2077, Shutter Right Red +props:props:2078, Shutter Right Pink +props:props:2079, Shutter Right Yellow +props:props:2080, Shutter Right Coral +props:props:2081, Shutter Right Cyan +props:props:2082, Shutter Right Grey +props:props:2083, Shutter Right Black +props:props:2084, Shutter Right Light Wood +props:props:2085, Shutter Right Medium Wood +props:props:2086, Shutter Right Dark Wood +props:props:2087, Horizontal Window +props:props:2088, Horizontal Window Dark Blue +props:props:2089, Horizontal Window Orange +props:props:2090, Horizontal Window Purple +props:props:2091, Horizontal Window Blue +props:props:2092, Horizontal Window Lime +props:props:2093, Horizontal Window Green +props:props:2094, Horizontal Window Fuchsia +props:props:2095, Horizontal Window Light Blue +props:props:2096, Horizontal Window Razzle +props:props:2097, Horizontal Window Red +props:props:2098, Horizontal Window Pink +props:props:2099, Horizontal Window Yellow +props:props:2100, Horizontal Window Coral +props:props:2101, Horizontal Window Cyan +props:props:2102, Horizontal Window Grey +props:props:2103, Horizontal Window Black +props:props:2104, Horizontal Window Light Wood +props:props:2105, Horizontal Window Medium Wood +props:props:2106, Horizontal Window Dark Wood +props:props:2107, Paintbrushes +props:props:2108, Electric guitar 2 +props:props:2109, Magazine Rack +props:props:2110, Tool Box +props:props:2111, Kids Wagon +props:props:2112, Baby Stroller +props:props:2113, Potted Plant 2 +props:props:2114, Bowl Sink +props:props:2115, Glass Block Window +props:props:2116, Glass Block Window Dark Blue +props:props:2117, Glass Block Window Orange +props:props:2118, Glass Block Window Purple +props:props:2119, Glass Block Window Blue +props:props:2120, Glass Block Window Lime +props:props:2121, Glass Block Window Green +props:props:2122, Glass Block Window Fuchsia +props:props:2123, Glass Block Window Light Blue +props:props:2124, Glass Block Window Razzle +props:props:2125, Glass Block Window Red +props:props:2126, Glass Block Window Pink +props:props:2127, Glass Block Window Yellow +props:props:2128, Glass Block Window Coral +props:props:2129, Glass Block Window Cyan +props:props:2130, Glass Block Window Grey +props:props:2131, Glass Block Window Black +props:props:2132, Glass Block Window Light Wood +props:props:2133, Glass Block Window Medium Wood +props:props:2134, Glass Block Window Dark Wood +props:props:2135, Single Block Window +props:props:2136, Single Block Window Dark Blue +props:props:2137, Single Block Window Orange +props:props:2138, Single Block Window Purple +props:props:2139, Single Block Window Blue +props:props:2140, Single Block Window Lime +props:props:2141, Single Block Window Green +props:props:2142, Single Block Window Fuchsia +props:props:2143, Single Block Window Light Blue +props:props:2144, Single Block Window Razzle +props:props:2145, Single Block Window Red +props:props:2146, Single Block Window Pink +props:props:2147, Single Block Window Yellow +props:props:2148, Single Block Window Coral +props:props:2149, Single Block Window Cyan +props:props:2150, Single Block Window Grey +props:props:2151, Single Block Window Black +props:props:2152, Single Block Window Light Wood +props:props:2153, Single Block Window Medium Wood +props:props:2154, Single Block Window Dark Wood +props:props:2155, Diamond Pane Window +props:props:2156, Diamond Pane Window Dark Blue +props:props:2157, Diamond Pane Window Orange +props:props:2158, Diamond Pane Window Purple +props:props:2159, Diamond Pane Window Blue +props:props:2160, Diamond Pane Window Lime +props:props:2161, Diamond Pane Window Green +props:props:2162, Diamond Pane Window Fuchsia +props:props:2163, Diamond Pane Window Light Blue +props:props:2164, Diamond Pane Window Razzle +props:props:2165, Diamond Pane Window Red +props:props:2166, Diamond Pane Window Pink +props:props:2167, Diamond Pane Window Yellow +props:props:2168, Diamond Pane Window Coral +props:props:2169, Diamond Pane Window Cyan +props:props:2170, Diamond Pane Window Grey +props:props:2171, Diamond Pane Window Black +props:props:2172, Diamond Pane Window Light Wood +props:props:2173, Diamond Pane Window Medium Wood +props:props:2174, Diamond Pane Window Dark Wood +props:props:2175, Single Diamond Pane Window +props:props:2176, Single Diamond Pane Window Dark Blue +props:props:2177, Single Diamond Pane Window Orange +props:props:2178, Single Diamond Pane Window Purple +props:props:2179, Single Diamond Pane Window Blue +props:props:2180, Single Diamond Pane Window Lime +props:props:2181, Single Diamond Pane Window Green +props:props:2182, Single Diamond Pane Window Fuchsia +props:props:2183, Single Diamond Pane Window Light Blue +props:props:2184, Single Diamond Pane Window Razzle +props:props:2185, Single Diamond Pane Window Red +props:props:2186, Single Diamond Pane Window Pink +props:props:2187, Single Diamond Pane Window Yellow +props:props:2188, Single Diamond Pane Window Coral +props:props:2189, Single Diamond Pane Window Cyan +props:props:2190, Single Diamond Pane Window Grey +props:props:2191, Single Diamond Pane Window Black +props:props:2192, Single Diamond Pane Window Light Wood +props:props:2193, Single Diamond Pane Window Medium Wood +props:props:2194, Single Diamond Pane Window Dark Wood +props:props:2195, Garden Style Window +props:props:2196, Garden Style Window Dark Blue +props:props:2197, Garden Style Window Orange +props:props:2198, Garden Style Window Purple +props:props:2199, Garden Style Window Blue +props:props:2200, Garden Style Window Lime +props:props:2201, Garden Style Window Green +props:props:2202, Garden Style Window Fuchsia +props:props:2203, Garden Style Window Light Blue +props:props:2204, Garden Style Window Razzle +props:props:2205, Garden Style Window Red +props:props:2206, Garden Style Window Pink +props:props:2207, Garden Style Window Yellow +props:props:2208, Garden Style Window Coral +props:props:2209, Garden Style Window Cyan +props:props:2210, Garden Style Window Grey +props:props:2211, Garden Style Window Black +props:props:2212, Garden Style Window Light Wood +props:props:2213, Garden Style Window Medium Wood +props:props:2214, Garden Style Window Dark Wood +props:props:2215, End Table White +props:props:2216, End Table Black +props:props:2217, End Table Light Wood +props:props:2218, End Table Medium Wood +props:props:2219, End Table Dark Wood +props:props:2220, Modern Bed White +props:props:2221, Modern Bed White Dark Blue +props:props:2222, Modern Bed White Orange +props:props:2223, Modern Bed White Purple +props:props:2224, Modern Bed White Blue +props:props:2225, Modern Bed White Lime +props:props:2226, Modern Bed White Green +props:props:2227, Modern Bed White Fuchsia +props:props:2228, Modern Bed White Light Blue +props:props:2229, Modern Bed White Razzle +props:props:2230, Modern Bed White Red +props:props:2231, Modern Bed White Pink +props:props:2232, Modern Bed White Yellow +props:props:2233, Modern Bed White Coral +props:props:2234, Modern Bed White Cyan +props:props:2235, Modern Bed White Grey +props:props:2236, Modern Bed White Black +props:props:2237, Modern Bed Black +props:props:2238, Modern Bed Black Dark Blue +props:props:2239, Modern Bed Black Orange +props:props:2240, Modern Bed Black Purple +props:props:2241, Modern Bed Black Blue +props:props:2242, Modern Bed Black Lime +props:props:2243, Modern Bed Black Green +props:props:2244, Modern Bed Black Fuchsia +props:props:2245, Modern Bed Black Light Blue +props:props:2246, Modern Bed Black Razzle +props:props:2247, Modern Bed Black Red +props:props:2248, Modern Bed Black Pink +props:props:2249, Modern Bed Black Yellow +props:props:2250, Modern Bed Black Coral +props:props:2251, Modern Bed Black Cyan +props:props:2252, Modern Bed Black Grey +props:props:2253, Modern Bed Black Black +props:props:2254, Modern Bed Light Wood +props:props:2255, Modern Bed Light Wood Dark Blue +props:props:2256, Modern Bed Light Wood Orange +props:props:2257, Modern Bed Light Wood Purple +props:props:2258, Modern Bed Light Wood Blue +props:props:2259, Modern Bed Light Wood Lime +props:props:2260, Modern Bed Light Wood Green +props:props:2261, Modern Bed Light Wood Fuchsia +props:props:2262, Modern Bed Light Wood Light Blue +props:props:2263, Modern Bed Light Wood Razzle +props:props:2264, Modern Bed Light Wood Red +props:props:2265, Modern Bed Light Wood Pink +props:props:2266, Modern Bed Light Wood Yellow +props:props:2267, Modern Bed Light Wood Coral +props:props:2268, Modern Bed Light Wood Cyan +props:props:2269, Modern Bed Light Wood Grey +props:props:2270, Modern Bed Light Wood Black +props:props:2271, Modern Bed Medium Wood +props:props:2272, Modern Bed Medium Wood Dark Blue +props:props:2273, Modern Bed Medium Wood Orange +props:props:2274, Modern Bed Medium Wood Purple +props:props:2275, Modern Bed Medium Wood Blue +props:props:2276, Modern Bed Medium Wood Lime +props:props:2277, Modern Bed Medium Wood Green +props:props:2278, Modern Bed Medium Wood Fuchsia +props:props:2279, Modern Bed Medium Wood Light Blue +props:props:2280, Modern Bed Medium Wood Razzle +props:props:2281, Modern Bed Medium Wood Red +props:props:2282, Modern Bed Medium Wood Pink +props:props:2283, Modern Bed Medium Wood Yellow +props:props:2284, Modern Bed Medium Wood Coral +props:props:2285, Modern Bed Medium Wood Cyan +props:props:2286, Modern Bed Medium Wood Grey +props:props:2287, Modern Bed Medium Wood Black +props:props:2288, Modern Bed Dark Wood +props:props:2289, Modern Bed Dark Wood Dark Blue +props:props:2290, Modern Bed Dark Wood Orange +props:props:2291, Modern Bed Dark Wood Purple +props:props:2292, Modern Bed Dark Wood Blue +props:props:2293, Modern Bed Dark Wood Lime +props:props:2294, Modern Bed Dark Wood Green +props:props:2295, Modern Bed Dark Wood Fuchsia +props:props:2296, Modern Bed Dark Wood Light Blue +props:props:2297, Modern Bed Dark Wood Razzle +props:props:2298, Modern Bed Dark Wood Red +props:props:2299, Modern Bed Dark Wood Pink +props:props:2300, Modern Bed Dark Wood Yellow +props:props:2301, Modern Bed Dark Wood Coral +props:props:2302, Modern Bed Dark Wood Cyan +props:props:2303, Modern Bed Dark Wood Grey +props:props:2304, Modern Bed Dark Wood Black +props:props:2305, Storage Bed White +props:props:2306, Storage Bed White Dark Blue +props:props:2307, Storage Bed White Orange +props:props:2308, Storage Bed White Purple +props:props:2309, Storage Bed White Blue +props:props:2310, Storage Bed White Lime +props:props:2311, Storage Bed White Green +props:props:2312, Storage Bed White Fuchsia +props:props:2313, Storage Bed White Light Blue +props:props:2314, Storage Bed Razzle +props:props:2315, Storage Bed White Red +props:props:2316, Storage Bed White Pink +props:props:2317, Storage Bed White Yellow +props:props:2318, Storage Bed White Coral +props:props:2319, Storage Bed White Cyan +props:props:2320, Storage Bed White Grey +props:props:2321, Storage Bed White Black +props:props:2322, Storage Bed Black +props:props:2323, Storage Bed Black Dark Blue +props:props:2324, Storage Bed Black Orange +props:props:2325, Storage Bed Black Purple +props:props:2326, Storage Bed Black Blue +props:props:2327, Storage Bed Black Lime +props:props:2328, Storage Bed Black Green +props:props:2329, Storage Bed Black Fuchsia +props:props:2330, Storage Bed Black Light Blue +props:props:2331, Storage Bed Black Razzle +props:props:2332, Storage Bed Black Red +props:props:2333, Storage Bed Black Pink +props:props:2334, Storage Bed Black Yellow +props:props:2335, Storage Bed Black Coral +props:props:2336, Storage Bed Black Cyan +props:props:2337, Storage Bed Black Grey +props:props:2338, Storage Bed Black Black +props:props:2339, Storage Bed Light Wood +props:props:2340, Storage Bed Light Wood Dark Blue +props:props:2341, Storage Bed Light Wood Orange +props:props:2342, Storage Bed Light Wood Purple +props:props:2343, Storage Bed Light Wood Blue +props:props:2344, Storage Bed Light Wood Lime +props:props:2345, Storage Bed Light Wood Green +props:props:2346, Storage Bed Light Wood Fuchsia +props:props:2347, Storage Bed Light Wood Light Blue +props:props:2348, Storage Bed Light Wood Razzle +props:props:2349, Storage Bed Light Wood Red +props:props:2350, Storage Bed Light Wood Pink +props:props:2351, Storage Bed Light Wood Yellow +props:props:2352, Storage Bed Light Wood Coral +props:props:2353, Storage Bed Light Wood Cyan +props:props:2354, Storage Bed Light Wood Grey +props:props:2355, Storage Bed Light Wood Black +props:props:2356, Storage Bed Medium Wood +props:props:2357, Storage Bed Medium Wood Dark Blue +props:props:2358, Storage Bed Medium Wood Orange +props:props:2359, Storage Bed Medium Wood Purple +props:props:2360, Storage Bed Medium Wood Blue +props:props:2361, Storage Bed Medium Wood Lime +props:props:2362, Storage Bed Medium Wood Green +props:props:2363, Storage Bed Medium Wood Fuchsia +props:props:2364, Storage Bed Medium Wood Light Blue +props:props:2365, Storage Bed Medium Wood Razzle +props:props:2366, Storage Bed Medium Wood Red +props:props:2367, Storage Bed Medium Wood Pink +props:props:2368, Storage Bed Medium Wood Yellow +props:props:2369, Storage Bed Medium Wood Coral +props:props:2370, Storage Bed Medium Wood Cyan +props:props:2371, Storage Bed Medium Wood Grey +props:props:2372, Storage Bed Medium Wood Black +props:props:2373, Storage Bed Dark Wood +props:props:2374, Storage Bed Dark Wood Dark Blue +props:props:2375, Storage Bed Dark Wood Orange +props:props:2376, Storage Bed Dark Wood Purple +props:props:2377, Storage Bed Dark Wood Blue +props:props:2378, Storage Bed Dark Wood Lime +props:props:2379, Storage Bed Dark Wood Green +props:props:2380, Storage Bed Dark Wood Fuchsia +props:props:2381, Storage Bed Dark Wood Light Blue +props:props:2382, Storage Bed Dark Wood Razzle +props:props:2383, Storage Bed Dark Wood Red +props:props:2384, Storage Bed Dark Wood Pink +props:props:2385, Storage Bed Dark Wood Yellow +props:props:2386, Storage Bed Dark Wood Coral +props:props:2387, Storage Bed Dark Wood Cyan +props:props:2388, Storage Bed Dark Wood Grey +props:props:2389, Storage Bed Dark Wood Black +props:props:2390, Patron Doll CanadianCreep +props:props:2391, Patron Doll SOTMead +props:props:2392, Patron Doll QueenSis +props:props:2393, Patron Doll Danny_NL +props:props:2394, Log Bed +props:props:2395, Log Bed Dark Blue +props:props:2396, Log Bed Orange +props:props:2397, Log Bed Purple +props:props:2398, Log Bed Blue +props:props:2399, Log Bed Lime +props:props:2400, Log Bed Green +props:props:2401, Log Bed Fuchsia +props:props:2402, Log Bed Light Blue +props:props:2403, Log Bed Razzle +props:props:2404, Log Bed Red +props:props:2405, Log Bed Pink +props:props:2406, Log Bed Yellow +props:props:2407, Log Bed Coral +props:props:2408, Log Bed Cyan +props:props:2409, Log Bed Grey +props:props:2410, Log Bed Black +props:props:2411, Carpet 1 +props:props:2412, Carpet 1 Dark Blue +props:props:2413, Carpet 1 Orange +props:props:2414, Carpet 1 Purple +props:props:2415, Carpet 1 Blue +props:props:2416, Carpet 1 Lime +props:props:2417, Carpet 1 Green +props:props:2418, Carpet 1 Fuchsia +props:props:2419, Carpet 1 Light Blue +props:props:2420, Carpet 1 Razzle +props:props:2421, Carpet 1 Red +props:props:2422, Carpet 1 Pink +props:props:2423, Carpet 1 Yellow +props:props:2424, Carpet 1 Coral +props:props:2425, Carpet 1 Cyan +props:props:2426, Carpet 1 Grey +props:props:2427, Carpet 1 Black +props:props:2428, Carpet 2 +props:props:2429, Carpet 2 Dark Blue +props:props:2430, Carpet 2 Orange +props:props:2431, Carpet 2 Purple +props:props:2432, Carpet 2 Blue +props:props:2433, Carpet 2 Lime +props:props:2434, Carpet 2 Green +props:props:2435, Carpet 2 Fuchsia +props:props:2436, Carpet 2 Light Blue +props:props:2437, Carpet 2 Razzle +props:props:2438, Carpet 2 Red +props:props:2439, Carpet 2 Pink +props:props:2440, Carpet 2 Yellow +props:props:2441, Carpet 2 Coral +props:props:2442, Carpet 2 Cyan +props:props:2443, Carpet 2 Grey +props:props:2444, Carpet 2 Black +props:props:2445, Carpet 3 +props:props:2446, Carpet 3 Dark Blue +props:props:2447, Carpet 3 Orange +props:props:2448, Carpet 3 Purple +props:props:2449, Carpet 3 Blue +props:props:2450, Carpet 3 Lime 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Grey +props:props:2478, Floor Cushion Black +props:props:2479, Soda Machine +props:props:2480, Vending Machine +props:props:2481, Creeper Cola +props:props:2482, Soda Bottles +props:props:2483, PayPhone +props:props:2484, Stop Sign +props:props:2485, Fire Hydrant +props:props:2486, Single Table Light Wood +props:props:2487, Single Table Black +props:props:2488, Single Table White Wood +props:props:2489, Single Table Medium Wood +props:props:2490, Single Table Dark Wood +props:props:2491, Double Table Light Wood +props:props:2492, Double Table Black +props:props:2493, Double Table White Wood +props:props:2494, Double Table Medium Wood +props:props:2495, Double Table Dark Wood +props:props:2496, Large Table Light Wood +props:props:2497, Large Table Black +props:props:2498, Large Table White Wood +props:props:2499, Large Table Medium Wood +props:props:2500, Large Table Dark Wood +props:props:2501, Mail Box +props:props:2502, Bus Stop +props:props:2503, Newspaper Dispenser +props:props:2505, Lantern +props:props:2506, Bus Stop Sign +props:props:2507, Mortar and Pestle +props:props:2508, Cast Iron Pot +props:props:2509, Hanging Potions +props:props:2510, Voodoo Doll +props:props:2511, Potions Shelf Tall +props:props:2512, Bottom Cabinet White +props:props:2513, Bottom Cabinet 2 White +props:props:2514, Bottom Cabinet 3 White +props:props:2515, Bottom Cabinet Corner Right White +props:props:2516, Bottom Cabinet Corner Left +props:props:2517, Bottom Cabinet Center White +props:props:2518, Top Cabinet Glass White +props:props:2519, Top Cabinet White +props:props:2520, Kitchen Shelf White +props:props:2521, Bottom Cabinet Center White +props:props:2522, Bottom Cabinet Corner Left White +props:props:2523, Bottom Cabinet Corner Right White +props:props:2524, Wall Cabinet Full White +props:props:2525, Kitchen Sink White +props:props:2526, Rocking Cradle +props:props:2527, Diaper Changing Table Medium Wood +props:props:2528, Diaper Changing Table White 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+props:props:2555, Hanging Pots +props:props:2556, Hanging Pots 2 +props:props:2557, Mannequin +props:props:2558, Potions Shelf Short +props:props:2559, Telephone Pole Bottom +props:props:2560, Telephone Pole Top +props:props:2561, Soda Fountain +props:props:2562, Ice Cream Display +props:props:2563, Pencil Cup +props:props:2564, Notebook +props:props:2565, Ladder +props:props:2566, Wicker Armchair +props:props:2567, Wicker Table Tall +props:props:2568, Wicker Table Small +props:props:2569, Wicker Couch Left +props:props:2570, Wicker Couch Center +props:props:2571, Wicker Couch Right +props:props:2572, Cardboard Box +props:props:2574, Humidifier +props:props:2575, Day Bed +props:props:2576, Day Bed Dark Blue +props:props:2577, Day Bed Orange +props:props:2578, Day Bed Purple +props:props:2579, Day Bed Blue +props:props:2580, Day Bed Lime +props:props:2581, Day Bed Green +props:props:2582, Day Bed Fuchsia +props:props:2583, Day Bed Light Blue +props:props:2584, Day Bed Razzle 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Jaws +props:props:2644, Poster The Exorcist +props:props:2645, Poster Tron +props:props:2646, Poster Fargo +props:props:2647, Poster The Nightmare Before Christmas +props:props:2648, Poster Akira +props:props:2649, Poster Children of the Corn +props:props:2650, Poster Arachnophobia +props:props:2651, Poster Star Wars +props:props:2652, Poster The Empire Strikes Back +props:props:2653, Poster Batman +props:props:2654, Poster Alien +props:props:2655, Poster MIB +props:props:2656, Poster ET +props:props:2657, Poster Return of the Jedi +props:props:2658, Poster Jurassic Park +props:props:2659, Poster Planet of the Apes +props:props:2660, Poster The Thing +props:props:2661, Wrought Iron Bed +props:props:2662, Patron Doll jewelzdevone +props:props:2663, Unicorn Plush +props:props:2664, Cat Clock +props:props:2668, Wicker Table Round +props:props:2669, Wicker Bed Chest +props:props:2671, Wicker Chair +props:props:2672, Wicker Couch Corner +props:props:2673, Wicker Screen Single 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Green +props:props:2701, Tiny Window Fuchsia +props:props:2702, Tiny Window Light Blue +props:props:2703, Tiny Window Razzle +props:props:2704, Tiny Window Red +props:props:2705, Tiny Window Pink +props:props:2706, Tiny Window Yellow +props:props:2707, Tiny Window Coral +props:props:2708, Tiny Window Cyan +props:props:2709, Tiny Window Light Wood +props:props:2710, Tiny Window Medium Wood +props:props:2711, Tiny Window Dark Wood +props:props:2712, Minetendo Switch Pink Green +props:props:2713, Minetendo Switch Red Blue +props:props:2714, Minetendo Switch Gray +props:props:2715, Minetendo Switch Yellow +props:props:2716, Switch Dock Pink Green +props:props:2717, Switch Dock Red Blue +props:props:2718, Switch Dock Gray +props:props:2719, Switch Dock Yellow +props:props:2720, Wine Rack Dark +props:props:2721, Wine Rack Beach +props:props:2722, Wooden Table Medium +props:props:2723, Wooden Table Dark +props:props:2724, Wooden Table Beach +props:props:2725, Wooden Chair Medium 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Double Bed Yellow Black +props:props:2800, Double Bed Pink White +props:props:2801, Double Bed Black White +props:props:2802, Double Bed Blue White +props:props:2803, Double Bed Brown White +props:props:2804, Double Bed Coral White +props:props:2805, Double Bed Cyan White +props:props:2806, Double Bed Fuchsia White +props:props:2807, Double Bed Green White +props:props:2808, Double Bed Grey White +props:props:2809, Double Bed Light Blue White +props:props:2810, Double Bed Lime White +props:props:2811, Double Bed Orange White +props:props:2812, Double Bed Purple White +props:props:2813, Double Bed Razzle White +props:props:2814, Double Bed Red White +props:props:2815, Double Bed White White +props:props:2816, Double Bed Yellow White +props:props:2817, Single Bed Pink Medium +props:props:2818, Single Bed Brown Medium +props:props:2819, Single Bed Orange Medium +props:props:2820, Single Bed Purple Medium +props:props:2821, Single Bed Blue Medium +props:props:2822, Single Bed Lime Medium 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+props:props:2870, Single Bed Lime Black +props:props:2871, Single Bed Green Black +props:props:2872, Single Bed Fuchsia Black +props:props:2873, Single Bed Light Blue Black +props:props:2874, Single Bed Razzle Black +props:props:2875, Single Bed Red Black +props:props:2876, Single Bed White Black +props:props:2877, Single Bed Black Black +props:props:2878, Single Bed Yellow Black +props:props:2879, Single Bed Coral Black +props:props:2880, Single Bed Cyan Black +props:props:2881, Single Bed Pink White +props:props:2882, Single Bed Brown White +props:props:2883, Single Bed Orange White +props:props:2884, Single Bed Purple White +props:props:2885, Single Bed Blue White +props:props:2886, Single Bed Lime White +props:props:2887, Single Bed Green White +props:props:2888, Single Bed Fuchsia White +props:props:2889, Single Bed Light Blue White +props:props:2890, Single Bed Razzle White +props:props:2891, Single Bed Red White +props:props:2892, Single Bed White White +props:props:2893, Single Bed Black White +props:props:2894, Single Bed Yellow White +props:props:2895, Single Bed Coral White +props:props:2896, Single Bed Cyan White +props:props:2897, Single Bed Grey Light +props:props:2898, Single Bed Grey Medium +props:props:2899, Single Bed Grey Dark +props:props:2900, Single Bed Grey Beach +props:props:2901, Single Bed Grey White +props:props:2902, Single Bed Grey Black +props:props:2903, Rocking Chair Medium +props:props:2904, Rocking Chair Dark +props:props:2905, Rocking Chair Beach +props:props:2906, Rocking Chair White +props:props:2907, Rocking Chair Black +props:props:2908, Closet 2 Beach +props:props:2909, Closet 3 Beach +props:props:2911, Closet 4 Beach +props:props:2912, Closet 5 Beach +props:props:2913, Closet 6 Beach +props:props:2915, Closet 7 Beach +props:props:2917, Closet 1 Beach +props:props:2918, Wood Desk Medium +props:props:2919, Wood Desk Dark +props:props:2920, Wood Desk Beach +props:props:2921, Wood Desk White +props:props:2922, Wood Desk Black +props:props:2923, Wooden Office Chair Medium +props:props:2924, Wooden Office Chair Dark +props:props:2925, Wooden Office Chair Beach +props:props:2926, Wooden Office Chair White +props:props:2927, Wooden Office Chair Black +props:props:2928, Filing Cabinet Medium +props:props:2929, Filing Cabinet Dark +props:props:2930, Filing Cabinet Beach +props:props:2931, Filing Cabinet White +props:props:2932, Filing Cabinet Black +props:props:2933, Filing Cabinet Light Open +props:props:2934, Filing Cabinet Medium Open +props:props:2935, Filing Cabinet Dark Open +props:props:2936, Filing Cabinet Beach Open +props:props:2937, Filing Cabinet White Open +props:props:2938, Filing Cabinet Black Open +props:props:2939, Patron Doll Justice Kippi +props:props:2940, Patron Doll Dusty21134 +props:props:2941, Patron Doll Freyjadono +props:props:2942, Patron Doll KarMagick +props:props:2943, Patron Doll Hugstoall +props:props:2944, Patron Doll texaswriter +props:props:2945, Patron Doll Flossy +props:props:2946, Patron Doll the_creeper2007 +props:props:2947, Patron Doll WriteEscape +props:props:2948, Beach Umbrella Rainbow +props:props:2949, Patron Doll thecodymaverick +props:props:2950, Patron Doll Sirbonycus +props:props:2951, Patron Doll H2ODeliriousYT +props:props:2952, Patron Doll CaRtOoNz_YT +props:props:2953, Patron Doll DeadSquirrel +props:props:2954, Patron Doll Ohmwrecker +props:props:2955, Patron Doll gorillaphent +props:props:2956, Wooden Table White +props:props:2957, Wooden Table Black +props:props:2958, Wooden Table 2 Medium +props:props:2959, Wooden Table 2 Dark +props:props:2960, Wooden Table 2 Beach +props:props:2961, Wooden Table 2 White +props:props:2962, Wooden Table 2 Black +props:props:2963, Bedside Shelf Beach +props:props:2965, Medium BookShelf Beach +props:props:2966, Wall BookShelf Beach +props:props:2967, Modern Bed Beach Wood +props:props:2968, Modern Bed Beach Dark Blue +props:props:2969, Modern Bed Beach Orange +props:props:2970, Modern Bed Beach Purple +props:props:2971, Modern Bed Beach Blue +props:props:2972, Modern Bed Beach Lime +props:props:2973, Modern Bed Beach Green +props:props:2974, Modern Bed Beach Fuchsia +props:props:2975, Modern Bed Beach Light Blue +props:props:2976, Modern Bed Beach Razzle +props:props:2977, Modern Bed Beach Red +props:props:2978, Modern Bed Beach Pink +props:props:2979, Modern Bed Beach Yellow +props:props:2980, Modern Bed Beach Coral +props:props:2981, Modern Bed Beach Cyan +props:props:2982, Modern Bed Beach Grey +props:props:2983, Modern Bed Beach Black +props:props:2984, Storage Bed Beach Wood +props:props:2985, Storage Bed Beach Dark Blue +props:props:2986, Storage Bed Beach Orange +props:props:2987, Storage Bed Beach Purple +props:props:2988, Storage Bed Beach Blue +props:props:2989, Storage Bed Beach Lime +props:props:2990, Storage Bed Beach Green +props:props:2991, Storage Bed Beach Fuchsia +props:props:2992, Storage Bed Beach Light Blue +props:props:2993, Storage Bed Beach Razzle +props:props:2994, Storage Bed Beach Red +props:props:2995, Storage Bed Beach Pink +props:props:2996, Storage Bed Beach Yellow +props:props:2997, Storage Bed Beach Coral +props:props:2998, Storage Bed Beach Cyan +props:props:2999, Storage Bed Beach Grey +props:props:3000, Storage Bed Beach Black +props:props:3001, Storage Desk Beach +props:props:3002, Industrial TV Stand Beach +props:props:3003, TV Stand Black +props:props:3004, TV Stand White +props:props:3005, TV Stand Medium +props:props:3006, TV Stand Dark +props:props:3007, TV Stand Beach +props:props:3008, Dresser Medium +props:props:3009, Dresser Dark +props:props:3010, Dresser Beach +props:props:3011, Dresser Black +props:props:3012, Dresser White +props:props:3013, Sideboard Medium +props:props:3014, Sideboard Dark +props:props:3015, Sideboard Beach +props:props:3016, Sideboard Black +props:props:3017, Sideboard White +props:props:3018, Wardrobe Medium +props:props:3019, Wardrobe Dark +props:props:3020, Wardrobe Beach +props:props:3021, Wardrobe Black +props:props:3022, Wardrobe White +props:props:3023, Door 1 Left Beach +props:props:3024, Door 1 Right Beach +props:props:3025, Door 2 Left Beach +props:props:3026, Door 2 Right Beach +props:props:3027, Door 4 Left Light +props:props:3028, Door 4 Left Medium +props:props:3029, Door 4 Left Dark +props:props:3030, Door 4 Left Beach +props:props:3031, Door 4 Right Light +props:props:3032, Door 4 Right Medium +props:props:3033, Door 4 Right Dark +props:props:3034, Door 4 Right Beach +props:props:3035, Tall Lamp 4 +props:props:3036, Ingolf Chair Beach +props:props:3037, Borje Chair Beach +props:props:3038, Borje Chair Beach Dark Blue +props:props:3039, Borje Chair Beach Orange +props:props:3040, Borje Chair Beach Purple +props:props:3041, Borje Chair Beach Blue +props:props:3042, Borje Chair Beach Lime +props:props:3043, Borje Chair Beach Green +props:props:3044, Borje Chair Beach Fuchsia +props:props:3045, Borje Chair Beach Light Blue +props:props:3046, Borje Chair Beach Razzle +props:props:3047, Borje Chair Beach Red +props:props:3048, Borje Chair Beach Pink +props:props:3049, Borje Chair Beach Black +props:props:3050, Borje Chair Beach Yellow +props:props:3051, Borje Chair Beach Coral +props:props:3052, Borje Chair Beach Cyan +props:props:3053, Borje Chair Beach Gray +props:props:3054, Industrial Coffee Table Beach +props:props:3055, Industrial Table 1 Beach +props:props:3056, Industrial Table 2 Beach +props:props:3057, Shutter Left Beach Wood +props:props:3058, Shutter Right Beach Wood +props:props:3059, Horizontal Window Beach Wood +props:props:3060, Bowl Sink Black +props:props:3061, Bowl Sink White +props:props:3062, Bowl Sink Medium +props:props:3063, Bowl Sink Dark +props:props:3064, Bowl Sink Beach +props:props:3065, Banister 1 Wood Beach +props:props:3066, Banister 1 Wood Black +props:props:3067, Banister 1 Wood White +props:props:3068, Bay Window Beach Wood +props:props:3069, Bay Window Tall Beach Wood +props:props:3070, Single Block Window Beach Wood +props:props:3071, Tiny Window Beach Wood +props:props:3072, Glass Block Window Beach Wood +props:props:3073, Single Diamond Pane Window Beach Wood +props:props:3074, Diamond Pane Window Beach Wood +props:props:3075, Garden Style Window Beach Wood +props:props:3076, Single Table Beach Wood +props:props:3077, Double Table Beach Wood +props:props:3078, Large Table Beach Wood +props:props:3252, Billiard Table H20 +props:props:3253, Statue H2ODeliriousYT +props:props:3254, Patron Doll Jakl +props:props:3255, Patron Doll WerewolfEnthusiast +props:props:3256, Patron Doll AnimationSpirit +props:props:3257, Wall Mounted Bat +props:props:3258, Wall Mounted Hockey Mask +props:props:3259, End Table Beach Wood +props:props:3260, Wrought Iron Table +props:props:3261, Wrought Iron Chair +props:props:3262, WallFountain +props:props:3263, Arabic Window +props:props:3264, Happy Birthday +props:props:3265, Potted Fern +props:props:3266, Potted Nopal White +props:props:3267, Potted Palm White +props:props:3268, Drying Rack +props:props:3269, Paper Towels +props:props:3270, Heart Curtain +props:props:3271, Patron Doll ReeseRiverson +props:props:3272, IronGolem +props:props:3273, Jeweled Chalice +props:props:3274, Poster Burger Shark +props:props:3311, Quixy Lamp Base +props:props:3312, Quixy Lamp Cables +props:props:3313, Quixy Lamp Lights +props:props:3314, Jail Door +props:props:3315, Jail Bars Double +props:props:3316, Jail Bars Single +props:props:3317, Spiral Staircase White +props:props:3318, Spiral Staircase Black +props:props:3319, Wall Sign Honey +props:props:3320, Sign Apothecary +props:props:3321, Sign Carpenter +props:props:3322, Sign Archery +props:props:3323, Sign Baker +props:props:3324, Sign Baker 2 +props:props:3325, Sign Bank +props:props:3326, Sign Blacksmith +props:props:3327, Sign Bomb Shop +props:props:3328, Sign Book Shop +props:props:3329, Sign Butcher +props:props:3330, Sign Camping +props:props:3331, Sign Candy Shop +props:props:3332, Sign Farming +props:props:3333, Sign Fishery +props:props:3334, Sign Flower Shop +props:props:3335, Sign General Store +props:props:3336, Sign Inn +props:props:3337, Sign Jail +props:props:3338, Sign Jeweler +props:props:3339, Sign Shoes +props:props:3340, Sign Lumber +props:props:3341, Sign Magic Shop +props:props:3342, Sign Map Shop +props:props:3343, Sign Mine +props:props:3344, Sign Pet Shop +props:props:3345, Sign Produce +props:props:3346, Sign Pub +props:props:3347, Sign Stables +props:props:3348, Sign Tailor +props:props:3349, Sign Toy Shop +props:props:3350, Sign Vineyard +props:props:3351, Sign Swords +props:props:3352, Sign Helm +props:props:3353, Sign Furniture Store +props:props:3354, Sign Music Shop +props:props:3355, Sign Shield +props:props:3356, Spiral Staircase Landing White +props:props:3357, Spiral Staircase Landing Black +props:props:3358, Jail Door Open +props:props:3359, Piano Bench Wood +props:props:3360, Spiral Staircase Glass +props:props:3361, Spiral Staircase Landing Glass +props:props:3362, Patron Doll ViMi +props:props:3363, Patron Doll LunaTheWoffle +props:props:3364, Potted Palm Clay +props:props:3365, Potted Palm Black +props:props:3366, Kajika's Sword +props:props:3367, Potted Nopal Clay +props:props:3368, Potted Nopal Black +props:props:3369, Silvio y Flex +props:props:3370, Patron Doll Silvio +props:props:3371, Patron Doll Flex +props:props:3372, TJ +props:clay:0, Red Crafting Clay +props:clay:1, Blue Crafting Clay +props:clay:2, Green Crafting Clay +props:tool, Decowand +sereneseasons:greenhouse_glass:0, Greenhouse Glass +sereneseasons:season_sensor_spring:0, Season Sensor +sereneseasons:season_sensor_summer:0, Season Sensor +sereneseasons:season_sensor_autumn:0, Season Sensor +sereneseasons:season_sensor_winter:0, Season Sensor +sereneseasons:ss_icon, SS Icon +sereneseasons:season_clock, Season Clock +reccomplex:block_selector, Block Selector +reccomplex:block_selector_floating, Floating Block Selector +reccomplex:inventory_generation_tag, Loot Generation Tag +reccomplex:inventory_generation_single_tag, Single Loot Generation Tag +reccomplex:inventory_generation_component_tag, Loot Table Component Tag +reccomplex:artifact_generation_tag, Artifact Generation Tag +reccomplex:book_generation_tag, Book Generation Tag +reccomplex:generic_space:0, Space (0 ~ Negative Space) +reccomplex:generic_space:1, Space (1 ~ Natural Air) +reccomplex:generic_space:2, Space (2) +reccomplex:generic_space:3, Space (3) +reccomplex:generic_space:4, Space (4) +reccomplex:generic_space:5, Space (5) +reccomplex:generic_space:6, Space (6) +reccomplex:generic_space:7, Space (7) +reccomplex:generic_space:8, Space (8) +reccomplex:generic_space:9, Space (9) +reccomplex:generic_space:10, Space (10) +reccomplex:generic_space:11, Space (11) +reccomplex:generic_space:12, Space (12) +reccomplex:generic_space:13, Space (13) +reccomplex:generic_space:14, Space (14) +reccomplex:generic_space:15, Space (15) +reccomplex:generic_solid:0, Solid (0 ~ Natural Floor) +reccomplex:generic_solid:1, Solid (1 ~ Barrier) +reccomplex:generic_solid:2, Solid (2) +reccomplex:generic_solid:3, Solid (3) +reccomplex:generic_solid:4, Solid (4) +reccomplex:generic_solid:5, Solid (5) +reccomplex:generic_solid:6, Solid (6) +reccomplex:generic_solid:7, Solid (7) +reccomplex:generic_solid:8, Solid (8) +reccomplex:generic_solid:9, Solid (9) +reccomplex:generic_solid:10, Solid (10) +reccomplex:generic_solid:11, Solid (11) +reccomplex:generic_solid:12, Solid (12) +reccomplex:generic_solid:13, Solid (13) +reccomplex:generic_solid:14, Solid (14) +reccomplex:generic_solid:15, Solid (15) +reccomplex:structure_generator, Structure Generator +reccomplex:maze_generator, Maze Generator +reccomplex:weighted_command_block, tile.spawn_command.name +reccomplex:spawn_script, Script Block +reccomplex:inspector, Inspector +opencomputers:adapter:0, Adapter +opencomputers:assembler:0, Electronics Assembler +opencomputers:cable:11250603, Cable +opencomputers:capacitor:0, Capacitor +opencomputers:case1:0, Computer Case (Tier 1) +opencomputers:case3:0, Computer Case (Tier 3) +opencomputers:case2:0, Computer Case (Tier 2) +opencomputers:chameliumblock:0, Block of Chamelium +opencomputers:charger:0, Charger +opencomputers:disassembler:0, Disassembler +opencomputers:diskdrive:0, Disk Drive +opencomputers:geolyzer:0, Geolyzer +opencomputers:hologram1:0, Hologram Projector (Tier 1) +opencomputers:hologram2:0, Hologram Projector (Tier 2) +opencomputers:keyboard:0, Keyboard +opencomputers:motionsensor:0, Motion Sensor +opencomputers:powerconverter:0, Power Converter +opencomputers:powerdistributor:0, Power Distributor +opencomputers:printer:0, 3D Printer +opencomputers:raid:0, Raid +opencomputers:redstone:0, Redstone I/O +opencomputers:relay:0, Relay +opencomputers:screen1:0, Screen (Tier 1) +opencomputers:screen3:0, Screen (Tier 3) +opencomputers:screen2:0, Screen (Tier 2) +opencomputers:rack:0, Rack +opencomputers:waypoint:0, Waypoint +opencomputers:casecreative:0, Computer Case (Creative) +opencomputers:microcontroller:0, Microcontroller +opencomputers:print:0, 3D Print +opencomputers:robotafterimage:0, Robot +opencomputers:robot:0, robot.name +opencomputers:endstone:0, End Stone +opencomputers:netsplitter:0, Net Splitter +opencomputers:transposer:0, Transposer +opencomputers:carpetedcapacitor:0, Carpeted Capacitor +opencomputers:material:1, Grog +opencomputers:material:10, Arithmetic Logic Unit (ALU) +opencomputers:material:15, Arrow Keys +opencomputers:material:14, Button Group +opencomputers:material:5, Card Base +opencomputers:material:28, Chamelium +opencomputers:material:3, Circuit Board +opencomputers:material:11, Control Unit (CU) +opencomputers:material:0, Cutting Wire +opencomputers:material:29, Diamond Chip +opencomputers:material:12, Disk Platter +opencomputers:material:23, Drone Case (Tier 1) +opencomputers:material:24, Drone Case (Tier 2) +opencomputers:material:25, Drone Case (Creative) +opencomputers:material:27, Ink Cartridge +opencomputers:material:26, Ink Cartridge (Empty) +opencomputers:material:13, Interweb +opencomputers:material:7, Microchip (Tier 1) +opencomputers:material:8, Microchip (Tier 2) +opencomputers:material:9, Microchip (Tier 3) +opencomputers:material:20, Microcontroller Case (Tier 1) +opencomputers:material:21, Microcontroller Case (Tier 2) +opencomputers:material:22, Microcontroller Case (Creative) +opencomputers:material:16, Numeric Keypad +opencomputers:material:4, Printed Circuit Board (PCB) +opencomputers:material:2, Raw Circuit Board +opencomputers:material:17, Tablet Case (Tier 1) +opencomputers:material:18, Tablet Case (Tier 2) +opencomputers:material:19, Tablet Case (Creative) +opencomputers:material:6, Transistor +opencomputers:tool:0, Analyzer +opencomputers:tool:1, Network Debugger +opencomputers:tool:4, OpenComputers Manual +opencomputers:tool:5, Nanomachines +opencomputers:tool:2, Remote Terminal +opencomputers:tool:3, Texture Picker +opencomputers:wrench, Scrench +opencomputers:hoverboots, Hover Boots +opencomputers:component:16, Accelerated Processing Unit (APU) (Tier 2) +opencomputers:component:17, Accelerated Processing Unit (APU) (Tier 3) +opencomputers:component:18, Accelerated Processing Unit (APU) (Creative) +opencomputers:component:3, Component Bus (Tier 1) +opencomputers:component:4, Component Bus (Tier 2) +opencomputers:component:5, Component Bus (Tier 3) +opencomputers:component:0, Central Processing Unit (CPU) (Tier 1) +opencomputers:component:1, Central Processing Unit (CPU) (Tier 2) +opencomputers:component:2, Central Processing Unit (CPU) (Tier 3) +opencomputers:component:20, Disk Drive +opencomputers:component:6, Memory (Tier 1) +opencomputers:component:7, Memory (Tier 1.5) +opencomputers:component:8, Memory (Tier 2) +opencomputers:component:9, Memory (Tier 2.5) +opencomputers:component:10, Memory (Tier 3) +opencomputers:component:11, Memory (Tier 3.5) +opencomputers:component:13, Server (Tier 1) +opencomputers:component:14, Server (Tier 2) +opencomputers:component:15, Server (Tier 3) +opencomputers:component:12, Server (Creative) +opencomputers:component:19, Terminal Server +opencomputers:card:10, Data Card (Tier 1) +opencomputers:card:11, Data Card (Tier 2) +opencomputers:card:12, Data Card (Tier 3) +opencomputers:card:0, Debug Card +opencomputers:card:1, Graphics Card (Tier 1) +opencomputers:card:2, Graphics Card (Tier 2) +opencomputers:card:3, Graphics Card (Tier 3) +opencomputers:card:8, Internet Card +opencomputers:card:9, Linked Card +opencomputers:card:6, Network Card +opencomputers:card:4, Redstone Card (Tier 1) +opencomputers:card:7, Wireless Network Card (Tier 2) +opencomputers:upgrade:32, Component Bus (Creative) +opencomputers:upgrade:0, Angel Upgrade +opencomputers:upgrade:1, Battery Upgrade (Tier 1) +opencomputers:upgrade:2, Battery Upgrade (Tier 2) +opencomputers:upgrade:3, Battery Upgrade (Tier 3) +opencomputers:upgrade:4, Chunkloader Upgrade +opencomputers:upgrade:5, Card Container (Tier 1) +opencomputers:upgrade:6, Card Container (Tier 2) +opencomputers:upgrade:7, Card Container (Tier 3) +opencomputers:upgrade:8, Upgrade Container (Tier 1) +opencomputers:upgrade:9, Upgrade Container (Tier 2) +opencomputers:upgrade:10, Upgrade Container (Tier 3) +opencomputers:upgrade:11, Crafting Upgrade +opencomputers:upgrade:12, Database Upgrade (Tier 1) +opencomputers:upgrade:13, Database Upgrade (Tier 2) +opencomputers:upgrade:14, Database Upgrade (Tier 3) +opencomputers:upgrade:15, Experience Upgrade +opencomputers:upgrade:16, Generator Upgrade +opencomputers:upgrade:27, Hover Upgrade (Tier 1) +opencomputers:upgrade:28, Hover Upgrade (Tier 2) +opencomputers:upgrade:17, Inventory Upgrade +opencomputers:upgrade:18, Inventory Controller Upgrade +opencomputers:upgrade:26, Leash Upgrade +opencomputers:upgrade:30, MFU +opencomputers:upgrade:19, Navigation Upgrade +opencomputers:upgrade:20, Piston Upgrade +opencomputers:upgrade:21, Sign I/O Upgrade +opencomputers:upgrade:22, Solar Generator Upgrade +opencomputers:upgrade:23, Tank Upgrade +opencomputers:upgrade:24, Tank Controller Upgrade +opencomputers:upgrade:25, Tractor Beam Upgrade +opencomputers:upgrade:29, Trading Upgrade +opencomputers:upgrade:31, Wireless Network Card (Tier 1) +opencomputers:storage:0, EEPROM +opencomputers:storage:1, Floppy Disk +opencomputers:storage:2, Hard Disk Drive (Tier 1) (1MB) +opencomputers:storage:3, Hard Disk Drive (Tier 2) (2MB) +opencomputers:storage:4, Hard Disk Drive (Tier 3) (4MB) +opencomputers:misc:1, Crecopter +opencomputers:misc:0, Microcontroller +opencomputers:misc:0, Creatix +opencomputers:misc:0, Tablet +opencomputers:misc:0, Hover Boots +opencomputers:misc:0, EEPROM (Lua BIOS) +enderstorage:ender_storage:0, Ender Chest +enderstorage:ender_storage:1, Ender Tank +enderstorage:ender_pouch, Ender Pouch +microblockcbe:saw_stone, Stone Saw +microblockcbe:saw_iron, Iron Saw +microblockcbe:saw_diamond, Diamond Saw +microblockcbe:stone_rod, Stone Rod +infilter:infilter_block_infilter:0, §5Infinite Filter +malisisdoors:wood_sliding_door, Wooden Glass Door +malisisdoors:iron_sliding_door, Iron Glass Door +malisisdoors:jail_door, Jail Door +malisisdoors:laboratory_door, Laboratory Door +malisisdoors:factory_door, Factory Door +malisisdoors:shoji_door, Shoji Door +malisisdoors:curtain_white, White Curtain +malisisdoors:curtain_orange, Orange Curtain +malisisdoors:curtain_magenta, Magenta Curtain +malisisdoors:curtain_light_blue, Light Blue Curtain +malisisdoors:curtain_yellow, Yellow Curtain +malisisdoors:curtain_lime, Lime Curtain +malisisdoors:curtain_pink, Pink Curtain +malisisdoors:curtain_gray, Gray Curtain +malisisdoors:curtain_silver, SilverCurtain +malisisdoors:curtain_cyan, Cyan Curtain +malisisdoors:curtain_purple, Purple Curtain +malisisdoors:curtain_blue, Blue Curtain +malisisdoors:curtain_brown, Brown Curtain +malisisdoors:curtain_green, Green Curtain +malisisdoors:curtain_red, Red Curtain +malisisdoors:curtain_black, Black Curtain +malisisdoors:customdooritem, Custom Door +malisisdoors:saloon, Saloon Door +malisisdoors:sliding_trapdoor, Sliding Trapdoor +malisisdoors:trapdoor_acacia, Acacia Trapdoor +malisisdoors:trapdoor_birch, Birch Trapdoor +malisisdoors:trapdoor_dark_oak, Dark Oak Trapdoor +malisisdoors:trapdoor_jungle, Jungle Trapdoor +malisisdoors:trapdoor_spruce, Spruce Trapdoor +malisisdoors:camofencegate, Camo Fence Gate +malisisdoors:verticalhatch, Reinforced Door +malisisdoors:garage_door, Garage Door +malisisdoors:carriage_door, Carriage Door +malisisdoors:medieval_door, Medieval Door +malisisdoors:big_door_oak_3x3, Large Oak Double Doors +malisisdoors:big_door_spruce_3x3, Large Spruce Double Doors +malisisdoors:big_door_birch_3x3, Large Birch Double Doors +malisisdoors:big_door_jungle_3x3, Large Jungle Double Doors +malisisdoors:big_door_acacia_3x3, Large Acacia Double Doors +malisisdoors:big_door_dark_oak_3x3, Large Dark Oak Double Doors +malisisdoors:big_door_iron_3x3, Large Iron Double Doors +malisisdoors:big_door_rusty_3x3, Large Rusty Iron Double Doors +malisisdoors:rustyhatch, Rusty Hatch +malisisdoors:rustyhandle, Rusty Handle +malisisdoors:rustyladder, Rusty Ladder +malisisdoors:door_factory, Door Factory +malisisdoors:forcefielditem, Forcefield Controller +malisisdoors:hitechdoor, Hi-tech Door +moreplanets:diona_cobblestone_slab, Diona Cobblestone Slab +moreplanets:chalos_cobblestone_slab, Chalos Cobblestone Slab +moreplanets:nibiru_cobblestone_slab, Nibiru Cobblestone Slab +moreplanets:diona_dungeon_brick_slab, Diona Dungeon Brick Slab +moreplanets:chalos_dungeon_brick_slab, Chalos Dungeon Brick Slab +moreplanets:nibiru_dungeon_brick_slab, Nibiru Dungeon Brick Slab +moreplanets:alien_ship_decoration_slab, Alien Ship Decoration Slab +moreplanets:cheese_spore_slab, Cheese Spore Slab +moreplanets:infected_oak_slab, Infected Oak Slab +moreplanets:alien_berry_oak_slab, Alien Berry Oak Slab +moreplanets:oscalea_slab, Oscalea Slab +moreplanets:frolia_slab, Frolia Slab +moreplanets:infected_oak_pressure_plate, Infected Oak Pressure Plate +moreplanets:alien_berry_oak_pressure_plate, Alien Berry Oak Pressure Plate +moreplanets:oscalea_pressure_plate, Oscalea Pressure Plate +moreplanets:frolia_pressure_plate, Frolia Pressure Plate +moreplanets:dark_energy_storage_cluster, Dark Energy Storage Cluster +moreplanets:nuclear_waste_energy_storage_cluster, Nuclear Waste Energy Storage Cluster +moreplanets:space_warp_pad, Space Warp Pad +moreplanets:dark_energy_receiver, Dark Energy Receiver +moreplanets:space_portal, Space Portal +moreplanets:black_hole_storage, Black Hole Storage +moreplanets:alien_defender_beacon, Alien Defender Beacon +moreplanets:shield_generator, Shield Generator +moreplanets:alien_ship_booster, Alien Ship Booster +moreplanets:alien_ship_decoration_0, Alien Ship Decoration +moreplanets:alien_ship_decoration_1, Alien Ship Decoration +moreplanets:alien_chest, Alien Chest +moreplanets:tinted_glass, Tinted Glass +moreplanets:white_tinted_glass, White Tinted Glass +moreplanets:orange_tinted_glass, Orange Tinted Glass +moreplanets:magenta_tinted_glass, Magenta Tinted Glass +moreplanets:light_blue_tinted_glass, Light Blue Tinted Glass +moreplanets:yellow_tinted_glass, Yellow Tinted Glass +moreplanets:lime_tinted_glass, Lime Tinted Glass +moreplanets:pink_tinted_glass, Pink Tinted Glass +moreplanets:gray_tinted_glass, Gray Tinted Glass +moreplanets:silver_tinted_glass, Light Gray Tinted Glass +moreplanets:cyan_tinted_glass, Cyan Tinted Glass +moreplanets:purple_tinted_glass, Purple Tinted Glass +moreplanets:blue_tinted_glass, Blue Tinted Glass +moreplanets:brown_tinted_glass, Brown Tinted Glass +moreplanets:green_tinted_glass, Green Tinted Glass +moreplanets:red_tinted_glass, Red Tinted Glass +moreplanets:black_tinted_glass, Black Tinted Glass +moreplanets:tinted_glass_pane, Tinted Glass Pane +moreplanets:white_tinted_glass_pane, White Tinted Glass Pane +moreplanets:orange_tinted_glass_pane, Orange Tinted Glass Pane +moreplanets:magenta_tinted_glass_pane, Magenta Tinted Glass Pane +moreplanets:light_blue_tinted_glass_pane, Light Blue Tinted Glass Pane +moreplanets:yellow_tinted_glass_pane, Yellow Tinted Glass Pane +moreplanets:lime_tinted_glass_pane, Lime Tinted Glass Pane +moreplanets:pink_tinted_glass_pane, Pink Tinted Glass Pane +moreplanets:gray_tinted_glass_pane, Gray Tinted Glass Pane +moreplanets:silver_tinted_glass_pane, Light Gray Tinted Glass Pane +moreplanets:cyan_tinted_glass_pane, Cyan Tinted Glass Pane +moreplanets:purple_tinted_glass_pane, Purple Tinted Glass Pane +moreplanets:blue_tinted_glass_pane, Blue Tinted Glass Pane +moreplanets:brown_tinted_glass_pane, Brown Tinted Glass Pane +moreplanets:green_tinted_glass_pane, Green Tinted Glass Pane +moreplanets:red_tinted_glass_pane, Red Tinted Glass Pane +moreplanets:black_tinted_glass_pane, Black Tinted Glass Pane +moreplanets:diona_cobblestone_wall, Diona Cobblestone Wall +moreplanets:chalos_cobblestone_wall, Chalos Cobblestone Wall +moreplanets:nibiru_cobblestone_wall, Nibiru Cobblestone Wall +moreplanets:diona_dungeon_brick_wall, Diona Dungeon Brick Wall +moreplanets:chalos_dungeon_brick_wall, Chalos Dungeon Brick Wall +moreplanets:nibiru_dungeon_brick_wall, Nibiru Dungeon Brick Wall +moreplanets:polished_tin_decoration_block, Polished Tin Decoration Block +moreplanets:polished_aluminum_decoration_block, Polished Aluminum Decoration Block +moreplanets:desh_frame, Desh Frame +moreplanets:dungeon_glowstone, Dungeon Glowstone +moreplanets:fronos_grass_block, Fronos Grass Block +moreplanets:fronos_dirt, Fronos Dirt +moreplanets:fronos_coarse_dirt, Fronos Coarse Dirt +moreplanets:fronos_farmland, Fronos Farmland +moreplanets:fronos_stone, Fronos Stone +moreplanets:fronos_cobblestone, Fronos Cobblestone +moreplanets:fronos_stone_bricks, Fronos Stone Bricks +moreplanets:fronos_mossy_stone_bricks, Fronos Mossy Stone Bricks +moreplanets:fronos_cracked_stone_bricks, Fronos Cracked Stone Bricks +moreplanets:fronos_chiseled_stone_bricks, Fronos Chiseled Stone Bricks +moreplanets:fronos_dungeon_brick, Fronos Dungeon Brick +moreplanets:fronos_grass, Fronos Grass +moreplanets:large_wheat, Large Wheat +moreplanets:fronos_tall_grass, Fronos Tall Grass +moreplanets:oscalea_fence, Oscalea Fence +moreplanets:frolia_fence, Frolia Fence +moreplanets:oscalea_fence_gate, Oscalea Fence Gate +moreplanets:frolia_fence_gate, Frolia Fence Gate +moreplanets:oscalea_stairs, Oscalea Stairs +moreplanets:frolia_stairs, Frolia Stairs +moreplanets:oscalea_trapdoor, Oscalea Trapdoor +moreplanets:frolia_trapdoor, Frolia Trapdoor +moreplanets:fronos_iron_ore, Iron Ore +moreplanets:fronos_gold_ore, Gold Ore +moreplanets:fronos_tin_ore, Tin Ore +moreplanets:fronos_copper_ore, Copper Ore +moreplanets:fronos_aluminum_ore, Aluminum Ore +moreplanets:fronos_lead_ore, Lead Ore +moreplanets:fronos_coal_ore, Coal Ore +moreplanets:fronos_lapis_ore, Lapis Ore +moreplanets:fronos_diamond_ore, Diamond Ore +moreplanets:fronos_emerald_ore, Emerald Ore +moreplanets:fronos_redstone_ore, Redstone Ore +moreplanets:fronos_silicon_ore, Silicon Ore +moreplanets:fronos_quartz_ore, Quartz Ore +moreplanets:extrailonite_ore, Extrailonite Ore +moreplanets:red_candy_cane, Red Candy Cane +moreplanets:green_candy_cane, Green Candy Cane +moreplanets:blue_candy_cane, Blue Candy Cane +moreplanets:orange_candy_cane, Orange Candy Cane +moreplanets:pink_candy_cane, Pink Candy Cane +moreplanets:yellow_candy_cane, Yellow Candy Cane +moreplanets:purple_candy_cane, Purple Candy Cane +moreplanets:rainbow_candy_cane, Rainbow Candy Cane +moreplanets:grape_jelly_block, Grape Jelly Block +moreplanets:raspberry_jelly_block, Raspberry Jelly Block +moreplanets:strawberry_jelly_block, Strawberry Jelly Block +moreplanets:berry_jelly_block, Berry Jelly Block +moreplanets:lime_jelly_block, Lime Jelly Block +moreplanets:orange_jelly_block, Orange Jelly Block +moreplanets:green_jelly_block, Green Jelly Block +moreplanets:lemon_jelly_block, Lemon Jelly Block +moreplanets:diona_surface_rock, Diona Surface Rock +moreplanets:diona_sub_surface_rock, Diona Sub-Surface Rock +moreplanets:diona_rock, Diona Rock +moreplanets:diona_cobblestone, Diona Cobblestone +moreplanets:setrorium_ore, Setrorium Ore +moreplanets:illenium_ore, Illenium Ore +moreplanets:diona_tin_ore, Tin Ore +moreplanets:diona_copper_ore, Copper Ore +moreplanets:diona_aluminum_ore, Aluminum Ore +moreplanets:setrorium_block, Block of Setrorium +moreplanets:illenium_block, Block of Illenium +moreplanets:diona_dungeon_brick, Diona Dungeon Brick +moreplanets:infected_purlonite_segment, Infected Purlonite Segment +moreplanets:infected_purlonite_eye_core, Infected Purlonite Eye Core +moreplanets:infected_purlonite_ender_core, Infected Purlonite Ender Core +moreplanets:albetius_worm_egg_rock, Albetius Worm Egg Rock +moreplanets:infected_purlonite_planks, Infected Purlonite Planks +moreplanets:infected_purlonite_fence, Infected Purlonite Fence +moreplanets:diona_ancient_chest, Diona Ancient Chest +moreplanets:diona_treasure_chest, Diona Treasure Chest +moreplanets:zelius_egg, Zelius Egg +moreplanets:infected_purlonite_cobweb, Infected Purlonite Cobweb +moreplanets:infected_purlonite_torch, Infected Purlonite Torch +moreplanets:infected_purlonite_crystal, Infected Purlonite Crystal +moreplanets:alien_miner_blood, Alien Miner Blood +moreplanets:infected_purlonite_slime_block, Infected Purlonite Slime Block +moreplanets:dark_energy_core, Dark Energy Core +moreplanets:infected_purlonite_water_fluid, Infected Purlonite Water +moreplanets:infected_purlonite_lava_fluid, Infected Purlonite Lava +moreplanets:diona_cobblestone_stairs, Diona Cobblestone Stairs +moreplanets:diona_dungeon_brick_stairs, Diona Dungeon Brick Stairs +moreplanets:dark_energy_generator, Dark Energy Generator +moreplanets:glowing_iron_block, Block of Glowing Iron +moreplanets:crashed_alien_probe, Crashed Alien Probe +moreplanets:alien_ship_decoration_stairs, Alien Ship Decoration Stairs +moreplanets:koentus_regolith, Koentus Regolith +moreplanets:koentus_fine_regolith, Koentus Fine Regolith +moreplanets:koentus_rock, Koentus Rock +moreplanets:koentus_cobblestone, Koentus Cobblestone +moreplanets:anti_gravity_ore, Anti Gravity Ore +moreplanets:goldenite_crystals_ore, Goldenite Crystals Ore +moreplanets:koentus_tin_ore, Tin Ore +moreplanets:koentus_copper_ore, Copper Ore +moreplanets:koentus_aluminum_ore, Aluminum Ore +moreplanets:koentus_iron_ore, Iron Ore +moreplanets:anti_gravity_fragments_block, Block of Anti Gravity Fragments +moreplanets:goldenite_crystals_block, Block of Goldenite Crystals +moreplanets:koentus_dungeon_brick, Koentus Dungeon Brick +moreplanets:fallen_koentus_meteor, Fallen Koentus Meteor +moreplanets:koentus_ice, Koentus Ice +moreplanets:white_glowing_hardened_ice, White Glowing Hardened Ice +moreplanets:orange_glowing_hardened_ice, Orange Glowing Hardened Ice +moreplanets:magenta_glowing_hardened_ice, Magenta Glowing Hardened Ice +moreplanets:light_blue_glowing_hardened_ice, Light Blue Glowing Hardened Ice +moreplanets:yellow_glowing_hardened_ice, Yellow Glowing Hardened Ice +moreplanets:lime_glowing_hardened_ice, Lime Glowing Hardened Ice +moreplanets:pink_glowing_hardened_ice, Pink Glowing Hardened Ice +moreplanets:gray_glowing_hardened_ice, Gray Glowing Hardened Ice +moreplanets:silver_glowing_hardened_ice, Silver Glowing Hardened Ice +moreplanets:cyan_glowing_hardened_ice, Cyan Glowing Hardened Ice +moreplanets:purple_glowing_hardened_ice, Purple Glowing Hardened Ice +moreplanets:blue_glowing_hardened_ice, Blue Glowing Hardened Ice +moreplanets:brown_glowing_hardened_ice, Brown Glowing Hardened Ice +moreplanets:green_glowing_hardened_ice, Green Glowing Hardened Ice +moreplanets:red_glowing_hardened_ice, Red Glowing Hardened Ice +moreplanets:black_glowing_hardened_ice, Black Glowing Hardened Ice +moreplanets:creep_block, Creep Block +moreplanets:gravity_creep_block, Gravity Creep Block +moreplanets:gravity_creep_extractor, Gravity Creep Extractor +moreplanets:gravity_creep_vines, Gravity Creep Vines +moreplanets:chalos_rock, Chalos Rock +moreplanets:chalos_cobblestone, Chalos Cobblestone +moreplanets:diremsium_ore, Diremsium Ore +moreplanets:zyptorium_ore, Zyptorium Ore +moreplanets:cheese_milk_ore, Cheese Milk Ore +moreplanets:chalos_iron_ore, Iron Ore +moreplanets:chalos_tin_ore, Tin Ore +moreplanets:chalos_copper_ore, Copper Ore +moreplanets:chalos_aluminum_ore, Aluminum Ore +moreplanets:diremsium_block, Block of Diremsium +moreplanets:zyptorium_block, Block of Zyptorium +moreplanets:chalos_dungeon_brick, Chalos Dungeon Brick +moreplanets:cheese_grass_block, Cheese Grass Block +moreplanets:cheese_dirt, Cheese Dirt +moreplanets:cheese_coarse_dirt, Cheese Coarse Dirt +moreplanets:cheese_spore_stem, Cheese Spore Stem +moreplanets:cheese_spore_block, Cheese Spore +moreplanets:cheese_spore_planks, Cheese Spore Planks +moreplanets:cheese_slime_block, Cheese Slime Block +moreplanets:chalos_ancient_chest, Chalos Ancient Chest +moreplanets:chalos_treasure_chest, Chalos Treasure Chest +moreplanets:cheese_milk_cake, Cheese Milk Cake +moreplanets:cheese_spore_flower, Cheese Spore Flower +moreplanets:cheese_grass, Cheese Grass +moreplanets:cheese_farmland, Cheese Farmland +moreplanets:cheese_milk_fluid, Cheese Milk +moreplanets:gaseous_cheese_milk, Gaseous Cheese Milk +moreplanets:cheese_tall_grass, Cheese Tall Grass +moreplanets:cheese_spore_crafting_table, Cheese Spore Crafting Table +moreplanets:cheese_spore_chest, Cheese Spore Chest +moreplanets:chalos_cobblestone_stairs, Chalos Cobblestone Stairs +moreplanets:chalos_dungeon_brick_stairs, Chalos Dungeon Brick Stairs +moreplanets:cheese_spore_stairs, Cheese Spore Stairs +moreplanets:cheese_spore_fence, Cheese Spore Fence +moreplanets:cheese_spore_fence_gate, Cheese Spore Fence Gate +moreplanets:infected_grass_block, Infected Grass Block +moreplanets:infected_dirt, Infected Dirt +moreplanets:infected_coarse_dirt, Infected Coarse Dirt +moreplanets:infected_podzol, Infected Podzol +moreplanets:infected_grass, Infected Grass +moreplanets:infected_fern, Infected Fern +moreplanets:green_vein_grass, Green Vein Grass +moreplanets:infected_orange_rose_bush, Infected Orange Rose Bush +moreplanets:infected_tall_grass, Infected Tall Grass +moreplanets:infected_large_fern, Infected Large Fern +moreplanets:green_vein_tall_grass, Green Vein Tall Grass +moreplanets:nibiru_rock, Nibiru Rock +moreplanets:nibiru_cobblestone, Nibiru Cobblestone +moreplanets:nibiru_vein_cobblestone, Nibiru Vein Cobblestone +moreplanets:infected_stone_bricks, Infected Stone Bricks +moreplanets:infected_vein_stone_bricks, Infected Vein Stone Bricks +moreplanets:infected_cracked_stone_bricks, Cracked Infected Stone Bricks +moreplanets:infected_chiseled_stone_bricks, Chiseled Infected Stone Bricks +moreplanets:inferumite_block, Block of Inferumite +moreplanets:nibiru_dungeon_brick, Nibiru Dungeon Brick +moreplanets:mossy_nibiru_dungeon_brick, Mossy Nibiru Dungeon Brick +moreplanets:infected_sandstone, Infected Sandstone +moreplanets:infected_chiseled_sandstone, Infected Chiseled Sandstone +moreplanets:infected_cut_sandstone, Infected Cut Sandstone +moreplanets:infested_nibiru_rock, Infested Nibiru Rock +moreplanets:infested_nibiru_cobblestone, Infested Nibiru Cobblestone +moreplanets:infested_nibiru_vein_cobblestone, Infested Nibiru Vein Cobblestone +moreplanets:infested_infected_stone_bricks, Infested Infected Stone Bricks +moreplanets:infested_infected_vein_stone_bricks, Infested Infected Vein Stone Bricks +moreplanets:infested_infected_cracked_stone_bricks, Infested Cracked Infected Stone Bricks +moreplanets:infested_infected_chiseled_stone_bricks, Infested Chiseled Infected Stone Bricks +moreplanets:infected_iron_ore, Infected Iron Ore +moreplanets:infected_gold_ore, Infected Gold Ore +moreplanets:infected_tin_ore, Infected Tin Ore +moreplanets:infected_copper_ore, Infected Copper Ore +moreplanets:infected_aluminum_ore, Infected Aluminum Ore +moreplanets:infected_coal_ore, Infected Coal Ore +moreplanets:infected_lapis_ore, Infected Lapis Ore +moreplanets:infected_diamond_ore, Infected Diamond Ore +moreplanets:infected_emerald_ore, Infected Emerald Ore +moreplanets:infected_redstone_ore, Infected Redstone Ore +moreplanets:infected_silicon_ore, Infected Silicon Ore +moreplanets:inferumite_crystal_ore, Inferumite Crystal Ore +moreplanets:infected_oak_log, Infected Oak Log +moreplanets:infected_deadwood_log, Infected Deadwood Log +moreplanets:infected_spruce_log, Infected Spruce Log +moreplanets:infected_jungle_log, Infected Jungle Log +moreplanets:alien_berry_oak_log, Alien Berry Oak Log +moreplanets:oscalea_log, Oscalea Log +moreplanets:frolia_log, Frolia Log +moreplanets:oscalea_planks, Oscalea Planks +moreplanets:frolia_planks, Frolia Planks +moreplanets:infected_oak_planks, Infected Oak Planks +moreplanets:infected_spruce_planks, Infected Spruce Planks +moreplanets:alien_berry_oak_planks, Alien Berry Oak Planks +moreplanets:infected_oak_leaves, Infected Oak Leaves +moreplanets:infected_spruce_leaves, Infected Spruce Leaves +moreplanets:infected_jungle_leaves, Infected Jungle Leaves +moreplanets:alien_berry_oak_leaves, Alien Berry Oak Leaves +moreplanets:oscalea_leaves, Oscalea Leaves +moreplanets:frolia_leaves, Frolia Leaves +moreplanets:flowering_frolia_leaves, Flowering Frolia Leaves +moreplanets:infected_oak_sapling, Infected Oak Sapling +moreplanets:infected_spruce_sapling, Infected Spruce Sapling +moreplanets:infected_jungle_sapling, Infected Jungle Sapling +moreplanets:alien_berry_oak_sapling, Alien Berry Oak Sapling +moreplanets:pure_herb, Pure Herb +moreplanets:terrapuff_herb, Terrapuff Herb +moreplanets:batasia_dandelion, Bastasia Dandelion +moreplanets:pyolonia, Pyolonia +moreplanets:philipy, Philipy +moreplanets:white_tail, White Tail +moreplanets:vealium_vines, Vealium Vines +moreplanets:terrashroom, Terrashroom +moreplanets:nemophila, Nemophila +moreplanets:pink_blechnum, Pink Blechnum +moreplanets:purple_bush, Purple Bush +moreplanets:fronos_fern, Fronos Fern +moreplanets:fronos_lily_pad, Fronos Lily Pad +moreplanets:fronos_mushroom, Fronos Mushroom +moreplanets:oscalea_sapling, Oscalea Sapling +moreplanets:frolia_sapling, Frolia Sapling +moreplanets:infected_crafting_table, Infected Crafting Table +moreplanets:alien_berry_crafting_table, Alien Berry Crafting Table +moreplanets:infected_oak_bookshelf, Infected Oak Bookshelf +moreplanets:alien_berry_oak_bookshelf, Alien Berry Oak Bookshelf +moreplanets:infected_oak_fence, Infected Oak Fence +moreplanets:alien_berry_oak_fence, Alien Berry Oak Fence +moreplanets:infected_grass_path, Infected Grass Path +moreplanets:green_vein_grass_path, Green Vein Grass Path +moreplanets:infected_farmland, Infected Farmland +moreplanets:infected_sand, Infected Sand +moreplanets:infected_cactus, Infected Cactus +moreplanets:infected_water_fluid_mp, Infected Water +moreplanets:infected_vines, Infected Vines +moreplanets:sporelily, Sporelily +moreplanets:infected_oak_fence_gate, Infected Oak Fence Gate +moreplanets:nibiru_ancient_chest, Nibiru Ancient Chest +moreplanets:infected_snow, Infected Snow +moreplanets:purified_snow, Purified Snow +moreplanets:infected_ice, Infected Ice +moreplanets:infected_packed_ice, Infected Packed Ice +moreplanets:infected_snow_layer, tile.infected_snow_layer.name +moreplanets:purified_snow_layer, tile.purified_snow_layer.name +moreplanets:green_vein_grass_block, Green Vein Grass Block +moreplanets:infected_melon, Infected Melon +moreplanets:infected_gravel, Infected Gravel +moreplanets:infected_clay, Infected Clay +moreplanets:nibiru_treasure_chest, Nibiru Treasure Chest +moreplanets:infected_chest, Infected Chest +moreplanets:alien_berry_chest, Alien Berry Chest +moreplanets:multalic_crystal, Multalic Crystal +moreplanets:infected_prismarine, Infected Prismarine +moreplanets:infected_prismarine_bricks, Infected Prismarine Bricks +moreplanets:infected_dark_prismarine, Infected Dark Prismarine +moreplanets:infected_sea_lantern, Infected Sea Lantern +moreplanets:infected_sponge, Infected Sponge +moreplanets:infected_wet_sponge, Infected Wet Sponge +moreplanets:infected_seaweed, Infected Seaweed +moreplanets:oil_ore, Oil Ore +moreplanets:helium_gas, Helium Gas +moreplanets:infected_vines_dirt, Infected Vines Dirt +moreplanets:infected_torch, Infected Torch +moreplanets:infected_furnace, Infected Furnace +moreplanets:terrastone_furnace, Terrastone Furnace +moreplanets:juicer_egg, Juicer Egg +moreplanets:nuclear_waste_tank, Nuclear Waste Tank +moreplanets:nuclear_waste_fluid, Nuclear Waste +moreplanets:vein_frame, Vein Frame +moreplanets:nuclear_waste_generator, Nuclear Waste Generator +moreplanets:alien_berry_oak_fence_gate, Alien Berry Oak Fence Gate +moreplanets:multalic_crystal_block, Block of Multalic Crystal +moreplanets:terrastone, Terrastone +moreplanets:purified_water_fluid, Purified Water +moreplanets:purified_gravel, Purified Gravel +moreplanets:huge_terrashroom_block, Terrashroom Block +moreplanets:sealable_nuclear_waste_rod, Sealable Nuclear Waste Rod +moreplanets:nibiru_dungeon_brick_stairs, Nibiru Dungeon Brick Stairs +moreplanets:infected_oak_stairs, Infected Oak Stairs +moreplanets:alien_berry_oak_stairs, Alien Berry Oak Stairs +moreplanets:infected_prismarine_stairs, Infected Prismarine Stairs +moreplanets:infected_prismarine_brick_stairs, Infected Prismarine Brick Stairs +moreplanets:infected_dark_prismarine_stairs, Infected Dark Prismarine Stairs +moreplanets:infected_vein_stone_bricks_stairs, Infected Vein Stone Bricks Stairs +moreplanets:cracked_infected_stone_bricks_stairs, Cracked Infected Stone Bricks +moreplanets:infected_cut_sandstone_stairs, Infected Cut Sandstone Stairs +moreplanets:nibiru_cobblestone_stairs, Nibiru Cobblestone Stairs +moreplanets:infected_stone_bricks_stairs, Infected Stone Bricks Stairs +moreplanets:infected_sandstone_stairs, Infected Sandstone Stairs +moreplanets:terrastone_stairs, Terrastone Stairs +moreplanets:infected_prismarine_slab, Infected Prismarine Slab +moreplanets:infected_prismarine_brick_slab, Infected Prismarine Brick Slab +moreplanets:infected_dark_prismarine_slab, Infected Dark Prismarine Slab +moreplanets:infected_stone_bricks_slab, Infected Stone Bricks Slab +moreplanets:infected_vein_stone_bricks_slab, Infected Vein Stone Bricks Slab +moreplanets:infected_cracked_stone_bricks_slab, Cracked Infected Stone Bricks Slab +moreplanets:terrastone_slab, Terrastone Slab +moreplanets:infected_sandstone_slab, Infected Sandstone Slab +moreplanets:infected_cut_sandstone_slab, Infected Cut Sandstone Slab +moreplanets:empty_capsule, Empty Capsule +moreplanets:infected_spore_protection_capsule, Infected Spore Protection Capsule +moreplanets:dark_energy_protection_capsule, Dark Energy Protection Capsule +moreplanets:laser_bullet, Laser Bullet +moreplanets:infected_purlonite_laser_bullet, Infected Purlonite Laser Bullet +moreplanets:ion_cannon_schematic, item.ion_cannon_schematic.name +moreplanets:black_hole_storage_schematic, item.black_hole_storage_schematic.name +moreplanets:zelius_fish, Zelius Fish +moreplanets:glowing_alien_fish, Glowing Alien Fish +moreplanets:cheese_fish, Cheese Fish +moreplanets:space_warper_core, Space Warper Core +moreplanets:space_bow, Space Bow +moreplanets:space_fishing_rod, Space Fishing Rod +moreplanets:blue_dye, Blue Dye +moreplanets:laser_gun, Laser Gun +moreplanets:alien_defender_reinforcement, Alien Defender Reinforcement +moreplanets:creative_space_kit, Creative Space Kit +moreplanets:vein_floater_disc, item.vein_floater_disc.name +moreplanets:upgrade_template, Upgrade Template +moreplanets:shield_damage_upgrade, Shield Damage Upgrade +moreplanets:shield_size_upgrade, Shield Size Upgrade +moreplanets:shield_capacity_upgrade, Shield Capacity Upgrade +moreplanets:machine_speed_upgrade, Machine Speed Upgrade +moreplanets:gravity_amulet, Gravity Amulet (WIP) +moreplanets:illenium_ingot, Illenium Ingot +moreplanets:setrorium_shard, Setrorium Shard +moreplanets:compressed_illenium, Compressed Illenium +moreplanets:compressed_setrorium, Compressed Setrorium +moreplanets:infected_purlonite_shard, Infected Purlonite Shard +moreplanets:alien_miner_part, Alien Miner Part +moreplanets:glowing_iron_ingot, Glowing Iron Ingot +moreplanets:black_hole_fragments, Black Hole Fragments +moreplanets:anti_gravity_fragments, Anti Gravity Fragments +moreplanets:infected_purlonite_bomb, Infected Purlonite Bomb +moreplanets:diona_dungeon_key, Diona Dungeon Key +moreplanets:infected_purlonite_slimeball, Infected Purlonite Slimeball +moreplanets:infected_purlonite_arrow, Infected Purlonite Arrow +moreplanets:dark_energy_pearl, Dark Energy Pearl +moreplanets:anti_gravity_arrow, Anti Gravity Arrow +moreplanets:illenium_sword, Illenium Sword +moreplanets:illenium_shovel, Illenium Shovel +moreplanets:illenium_pickaxe, Illenium Pickaxe +moreplanets:illenium_axe, Illenium Axe +moreplanets:illenium_hoe, Illenium Hoe +moreplanets:illenium_helmet, Illenium Helmet +moreplanets:illenium_chestplate, Illenium Chestplate +moreplanets:illenium_leggings, Illenium Leggings +moreplanets:illenium_boots, Illenium Boots +moreplanets:breathable_illenium_helmet, Breathable Illenium Helmet +moreplanets:diremsium_ingot, Diremsium Ingot +moreplanets:zyptorium_ingot, Zyptorium Ingot +moreplanets:compressed_diremsium, Compressed Diremsium +moreplanets:compressed_zyptorium, Compressed Zyptorium +moreplanets:cheese_milk_curd, Cheese Milk Curd +moreplanets:raw_cheese_beef, Raw Cheese Beef +moreplanets:cooked_cheese_beef, Cooked Cheese Steak +moreplanets:cheese_spore_berry, Cheese Spore Berry +moreplanets:cheese_slimeball, Cheese Slimeball +moreplanets:cheese_spore_item, Cheese Spore +moreplanets:cheese_spore_seed, Cheese Spore Seed +moreplanets:chalos_dungeon_key, Chalos Dungeon Key +moreplanets:cheese_spore_door, Cheese Spore Door +moreplanets:inferumite_crystal, Inferumite Crystal +moreplanets:multalic_crystal_pieces, Multalic Crystal Pieces +moreplanets:infected_coal, Infected Coal +moreplanets:infected_charcoal, Infected Charcoal +moreplanets:shlime_tail, Shlime Tail +moreplanets:infected_prismarine_shard, Infected Prismarine Shard +moreplanets:infected_prismarine_crystals, Infected Prismarine Crystals +moreplanets:infected_apple, Infected Apple +moreplanets:infected_golden_apple, Infected Golden Apple +moreplanets:enchanted_infected_golden_apple, item.enchanted_infected_golden_apple.name +moreplanets:infected_melon_slice, Infected Melon Slice +moreplanets:alien_berry, Alien Berry +moreplanets:golden_alien_berry, Golden Alien Berry +moreplanets:terraberry, Terraberry +moreplanets:raw_shlime_meat, Raw Shlime Meat +moreplanets:cooked_shlime_meat, Cooked Shlime Meat +moreplanets:infected_wheat_seeds, Infected Wheat Seeds +moreplanets:infected_oak_door, Infected Oak Door +moreplanets:alien_berry_oak_door, Alien Berry Oak Door +moreplanets:infected_wheat, Infected Wheat +moreplanets:infected_clay_ball, Infected Clay Ball +moreplanets:infected_snowball, Infected Snowball +moreplanets:purified_snowball, Purified Snowball +moreplanets:nibiru_dungeon_key, Nibiru Dungeon Key +moreplanets:nibiru_dungeon_key_bow, Nibiru Dungeon Key Bow +moreplanets:nibiru_dungeon_key_blade, Nibiru Dungeon Key Blade +moreplanets:infected_sugar_cane, Infected Sugar Cane +moreplanets:infected_egg, Infected Egg +moreplanets:infected_arrow, Infected Arrow +moreplanets:infected_melon_seeds, Infected Melon Seeds +moreplanets:vein_eye, Vein Eye +moreplanets:waste_rod_picker, Waste Rod Picker +moreplanets:nuclear_waste_rod, Nuclear Waste Rod +moreplanets:gravity_boots, Gravity Boots +moreplanets:extrailonite_ingot, Extrailonite Ingot +moreplanets:compressed_extrailonite, Compressed Extrailonite +moreplanets:oscalea_door, Oscalea Door +moreplanets:frolia_door, Frolia Door +moreplanets:strawberry, Strawberry +moreplanets:giant_blueberry, Giant Blueberry +moreplanets:chocolate_bar, Chocolate Bar +moreplanets:jelly_beans, Jelly Beans +moreplanets:marshmallow, Marshmallow +moreplanets:cooked_marshmallow, Cooked Marshmallow +moreplanets:blue_pear, Blue Pear +moreplanets:red_candy_cane_stick, Red Candy Cane Stick +moreplanets:green_candy_cane_stick, Green Candy Cane Stick +moreplanets:blue_candy_cane_stick, Blue Candy Cane Stick +moreplanets:orange_candy_cane_stick, Orange Candy Cane Stick +moreplanets:pink_candy_cane_stick, Pink Candy Cane Stick +moreplanets:yellow_candy_cane_stick, Yellow Candy Cane Stick +moreplanets:purple_candy_cane_stick, Purple Candy Cane Stick +moreplanets:rainbow_candy_cane_stick, Rainbow Candy Cane Stick +moreplanets:grape_jelly, Grape Jelly +moreplanets:raspberry_jelly, Raspberry Jelly +moreplanets:strawberry_jelly, Strawberry Jelly +moreplanets:berry_jelly, Berry Jelly +moreplanets:lime_jelly, Lime Jelly +moreplanets:orange_jelly, Orange Jelly +moreplanets:green_jelly, Green Jelly +moreplanets:lemon_jelly, Lemon Jelly +moreplanets:diremsium_sword, Diremsium Sword +moreplanets:diremsium_shovel, Diremsium Shovel +moreplanets:diremsium_pickaxe, Diremsium Pickaxe +moreplanets:diremsium_axe, Diremsium Axe +moreplanets:diremsium_hoe, Diremsium Hoe +moreplanets:cheese_spore_wood_sword, Cheese Spore Wooden Sword +moreplanets:cheese_spore_wood_shovel, Cheese Spore Wooden Shovel +moreplanets:cheese_spore_wood_pickaxe, Cheese Spore Wooden Pickaxe +moreplanets:cheese_spore_wood_axe, Cheese Spore Wooden Axe +moreplanets:cheese_spore_wood_hoe, Cheese Spore Wooden Hoe +moreplanets:infected_wood_sword, Infected Wooden Sword +moreplanets:infected_wood_shovel, Infected Wooden Shovel +moreplanets:infected_wood_pickaxe, Infected Wooden Pickaxe +moreplanets:infected_wood_axe, Infected Wooden Axe +moreplanets:infected_wood_hoe, Infected Wooden Hoe +moreplanets:alien_berry_wood_sword, Alien Berry Wooden Sword +moreplanets:alien_berry_wood_shovel, Alien Berry Wooden Shovel +moreplanets:alien_berry_wood_pickaxe, Alien Berry Wooden Pickaxe +moreplanets:alien_berry_wood_axe, Alien Berry Wooden Axe +moreplanets:alien_berry_wood_hoe, Alien Berry Wooden Hoe +moreplanets:nibiru_stone_sword, Nibiru Stone Sword +moreplanets:nibiru_stone_shovel, Nibiru Stone Shovel +moreplanets:nibiru_stone_pickaxe, Nibiru Stone Pickaxe +moreplanets:nibiru_stone_axe, Nibiru Stone Axe +moreplanets:nibiru_stone_hoe, Nibiru Stone Hoe +moreplanets:multalic_crystal_sword, Multalic Crystal Sword +moreplanets:multalic_crystal_shovel, Multalic Crystal Shovel +moreplanets:multalic_crystal_pickaxe, Multalic Crystal Pickaxe +moreplanets:multalic_crystal_axe, Multalic Crystal Axe +moreplanets:multalic_crystal_hoe, Multalic Crystal Hoe +moreplanets:diremsium_helmet, Diremsium Helmet +moreplanets:diremsium_chestplate, Diremsium Chestplate +moreplanets:diremsium_leggings, Diremsium Leggings +moreplanets:diremsium_boots, Diremsium Boots +moreplanets:breathable_diremsium_helmet, Breathable Diremsium Helmet +moreplanets:multalic_crystal_helmet, Multalic Crystal Helmet +moreplanets:multalic_crystal_chestplate, Multalic Crystal Chestplate +moreplanets:multalic_crystal_leggings, Multalic Crystal Leggings +moreplanets:multalic_crystal_boots, Multalic Crystal Boots +moreplanets:breathable_multalic_crystal_helmet, Breathable Multalic Crystal Helmet +nuclearcraft:ore:0, Copper Ore +nuclearcraft:ore:1, Tin Ore +nuclearcraft:ore:2, Lead Ore +nuclearcraft:ore:3, Thorium Ore +nuclearcraft:ore:4, Uranium Ore +nuclearcraft:ore:5, Boron Ore +nuclearcraft:ore:6, Lithium Ore +nuclearcraft:ore:7, Magnesium Ore +nuclearcraft:ingot_block:0, Copper Block +nuclearcraft:ingot_block:1, Tin Block +nuclearcraft:ingot_block:2, Lead Block +nuclearcraft:ingot_block:3, Thorium Block +nuclearcraft:ingot_block:4, Uranium Block +nuclearcraft:ingot_block:5, Boron Block +nuclearcraft:ingot_block:6, Lithium Block +nuclearcraft:ingot_block:7, Magnesium Block +nuclearcraft:ingot_block:8, Graphite Block +nuclearcraft:ingot_block:9, Beryllium Block +nuclearcraft:ingot_block:10, Zirconium Block +nuclearcraft:ingot_block:11, Manganese Block +nuclearcraft:ingot_block:12, Aluminum Block +nuclearcraft:ingot_block:13, Silver Block +nuclearcraft:fission_block:0, Fission Reactor Casing +nuclearcraft:fission_block:1, Blast Block +nuclearcraft:reactor_casing_transparent, Transparent Fission Reactor Casing +nuclearcraft:cell_block, Reactor Cell +nuclearcraft:cooler:0, Empty Cooler +nuclearcraft:cooler:1, Water Cooler +nuclearcraft:cooler:2, Redstone Cooler +nuclearcraft:cooler:3, Quartz Cooler +nuclearcraft:cooler:4, Gold Cooler +nuclearcraft:cooler:5, Glowstone Cooler +nuclearcraft:cooler:6, Lapis Cooler +nuclearcraft:cooler:7, Diamond Cooler +nuclearcraft:cooler:8, Liquid Helium Cooler +nuclearcraft:cooler:9, Enderium Cooler +nuclearcraft:cooler:10, Cryotheum Cooler +nuclearcraft:cooler:11, Iron Cooler +nuclearcraft:cooler:12, Emerald Cooler +nuclearcraft:cooler:13, Copper Cooler +nuclearcraft:cooler:14, Tin Cooler +nuclearcraft:cooler:15, Magnesium Cooler +nuclearcraft:reactor_door, Reactor Door +nuclearcraft:reactor_trapdoor, Reactor Trapdoor +nuclearcraft:block_depleted_thorium, Thorium-230 Block +nuclearcraft:block_depleted_uranium, Uranium-238 Block +nuclearcraft:block_depleted_neptunium, Neptunium-237 Block +nuclearcraft:block_depleted_plutonium, Plutonium-242 Block +nuclearcraft:block_depleted_americium, Americium-243 Block +nuclearcraft:block_depleted_curium, Curium-246 Block +nuclearcraft:block_depleted_berkelium, Berkelium-247 Block +nuclearcraft:block_depleted_californium, Californium-252 Block +nuclearcraft:block_ice, Supercold Ice +nuclearcraft:nuclear_furnace_idle, Nuclear Furnace +nuclearcraft:nuclear_furnace_active, Nuclear Furnace +nuclearcraft:manufactory_idle, Manufactory +nuclearcraft:manufactory_active, Manufactory +nuclearcraft:isotope_separator_idle, Isotope Separator +nuclearcraft:isotope_separator_active, Isotope Separator +nuclearcraft:decay_hastener_idle, Decay Hastener +nuclearcraft:decay_hastener_active, Decay Hastener +nuclearcraft:fuel_reprocessor_idle, Fuel Reprocessor +nuclearcraft:fuel_reprocessor_active, Fuel Reprocessor +nuclearcraft:alloy_furnace_idle, Alloy Furnace +nuclearcraft:alloy_furnace_active, Alloy Furnace +nuclearcraft:infuser_idle, Fluid Infuser +nuclearcraft:infuser_active, Fluid Infuser +nuclearcraft:melter_idle, Melter +nuclearcraft:melter_active, Melter +nuclearcraft:supercooler_idle, Supercooler +nuclearcraft:supercooler_active, Supercooler +nuclearcraft:electrolyser_idle, Electrolyzer +nuclearcraft:electrolyser_active, Electrolyzer +nuclearcraft:irradiator_idle, Neutron Irradiator +nuclearcraft:irradiator_active, Neutron Irradiator +nuclearcraft:ingot_former_idle, Ingot Former +nuclearcraft:ingot_former_active, Ingot Former +nuclearcraft:pressurizer_idle, Pressurizer +nuclearcraft:pressurizer_active, Pressurizer +nuclearcraft:chemical_reactor_idle, Chemical Reactor +nuclearcraft:chemical_reactor_active, Chemical Reactor +nuclearcraft:salt_mixer_idle, Salt Mixer +nuclearcraft:salt_mixer_active, Salt Mixer +nuclearcraft:crystallizer_idle, Crystallizer +nuclearcraft:crystallizer_active, Crystallizer +nuclearcraft:dissolver_idle, Fluid Enricher +nuclearcraft:dissolver_active, Fluid Enricher +nuclearcraft:extractor_idle, Fluid Extractor +nuclearcraft:extractor_active, Fluid Extractor +nuclearcraft:centrifuge_idle, Centrifuge +nuclearcraft:centrifuge_active, Centrifuge +nuclearcraft:rock_crusher_idle, Rock Crusher +nuclearcraft:rock_crusher_active, Rock Crusher +nuclearcraft:machine_interface, Machine Interface +nuclearcraft:fission_controller_idle, Fission Controller (Old) +nuclearcraft:fission_controller_active, Fission Controller +nuclearcraft:fission_controller_new_idle, Fission Controller +nuclearcraft:fission_controller_new_active, Fission Controller +nuclearcraft:fission_controller_new_fixed, Fission Controller +nuclearcraft:fission_port, Fission Reactor Port +nuclearcraft:fusion_core, Fusion Core +nuclearcraft:fusion_dummy_side, Fusion Core +nuclearcraft:fusion_dummy_top, Fusion Core +nuclearcraft:fusion_connector, Fusion Connector +nuclearcraft:rtg_uranium, Uranium RTG +nuclearcraft:rtg_plutonium, Plutonium RTG +nuclearcraft:rtg_americium, Americium RTG +nuclearcraft:rtg_californium, Californium RTG +nuclearcraft:solar_panel_basic, Basic Solar Panel +nuclearcraft:solar_panel_advanced, Advanced Solar Panel +nuclearcraft:solar_panel_du, DU Solar Panel +nuclearcraft:solar_panel_elite, Elite Solar Panel +nuclearcraft:decay_generator, Decay Generator +nuclearcraft:voltaic_pile_basic, Basic Voltaic Pile +nuclearcraft:voltaic_pile_advanced, Advanced Voltaic Pile +nuclearcraft:voltaic_pile_du, DU Voltaic Pile +nuclearcraft:voltaic_pile_elite, Elite Voltaic Pile +nuclearcraft:lithium_ion_battery_basic, Basic Lithium Ion Battery +nuclearcraft:lithium_ion_battery_advanced, Advanced Lithium Ion Battery +nuclearcraft:lithium_ion_battery_du, DU Lithium Ion Battery +nuclearcraft:lithium_ion_battery_elite, Elite Lithium Ion Battery +nuclearcraft:buffer, Buffer +nuclearcraft:active_cooler, Active Fluid Cooler +nuclearcraft:bin, Universal Bin +nuclearcraft:fusion_electromagnet_idle, Fusion Electromagnet +nuclearcraft:fusion_electromagnet_active, Fusion Electromagnet +nuclearcraft:fusion_electromagnet_transparent_idle, Transparent Fusion Electromagnet +nuclearcraft:fusion_electromagnet_transparent_active, Transparent Fusion Electromagnet +nuclearcraft:salt_fission_controller, Molten Salt Reactor Controller +nuclearcraft:salt_fission_wall, Molten Salt Reactor Wall +nuclearcraft:salt_fission_glass, Molten Salt Reactor Glass +nuclearcraft:salt_fission_frame, Molten Salt Reactor Frame +nuclearcraft:salt_fission_beam, Molten Salt Reactor Beam +nuclearcraft:salt_fission_vent, Molten Salt Reactor Vent +nuclearcraft:salt_fission_vessel, Molten Salt Fission Vessel +nuclearcraft:salt_fission_heater, Molten Salt Coolant Heater +nuclearcraft:salt_fission_moderator, Molten Salt Reactor Moderator Housing +nuclearcraft:salt_fission_distributor, Molten Salt Fuel Distributor +nuclearcraft:salt_fission_retriever, Molten Salt Depleted Fuel Retriever +nuclearcraft:salt_fission_redstone_port, Molten Salt Reactor Redstone Port +nuclearcraft:salt_fission_computer_port, Molten Salt Reactor Computer Port +nuclearcraft:heat_exchanger_controller, Heat Exchanger Controller +nuclearcraft:heat_exchanger_wall, Heat Exchanger Shell +nuclearcraft:heat_exchanger_glass, Heat Exchanger Glass +nuclearcraft:heat_exchanger_frame, Heat Exchanger Frame +nuclearcraft:heat_exchanger_vent, Heat Exchanger Vent +nuclearcraft:heat_exchanger_tube_copper, Copper Heat Exchanger Tube +nuclearcraft:heat_exchanger_tube_hard_carbon, Hard Carbon Heat Exchanger Tube +nuclearcraft:heat_exchanger_tube_thermoconducting, Thermoconducting Alloy Heat Exchanger Tube +nuclearcraft:heat_exchanger_condenser_tube_copper, Copper Condensation Tube +nuclearcraft:heat_exchanger_condenser_tube_hard_carbon, Hard Carbon Condensation Tube +nuclearcraft:heat_exchanger_condenser_tube_thermoconducting, Thermoconducting Alloy Condensation Tube +nuclearcraft:heat_exchanger_computer_port, Heat Exchanger Computer Port +nuclearcraft:turbine_controller, Turbine Controller +nuclearcraft:turbine_wall, Turbine Wall +nuclearcraft:turbine_glass, Transparent Turbine Wall +nuclearcraft:turbine_frame, Turbine Frame +nuclearcraft:turbine_rotor_shaft, Turbine Rotor Shaft +nuclearcraft:turbine_rotor_blade_steel, Steel Turbine Rotor Blade +nuclearcraft:turbine_rotor_blade_extreme, Extreme Alloy Turbine Rotor Blade +nuclearcraft:turbine_rotor_blade_sic_sic_cmc, SiC-SiC CMC Turbine Rotor Blade +nuclearcraft:turbine_rotor_stator, Turbine Rotor Stator +nuclearcraft:turbine_rotor_bearing, Turbine Rotor Bearing +nuclearcraft:turbine_dynamo_coil:0, Magnesium Turbine Dynamo Coil +nuclearcraft:turbine_dynamo_coil:1, Beryllium Turbine Dynamo Coil +nuclearcraft:turbine_dynamo_coil:2, Aluminum Turbine Dynamo Coil +nuclearcraft:turbine_dynamo_coil:3, Gold Turbine Dynamo Coil +nuclearcraft:turbine_dynamo_coil:4, Copper Turbine Dynamo Coil +nuclearcraft:turbine_dynamo_coil:5, Silver Turbine Dynamo Coil +nuclearcraft:turbine_inlet, Turbine Fluid Inlet +nuclearcraft:turbine_outlet, Turbine Fluid Outlet +nuclearcraft:turbine_computer_port, Turbine Computer Port +nuclearcraft:accelerator_electromagnet_idle, Superconducting Electromagnet +nuclearcraft:accelerator_electromagnet_active, Superconducting Electromagnet +nuclearcraft:electromagnet_supercooler_idle, Superconducting Supercooler +nuclearcraft:electromagnet_supercooler_active, Superconducting Supercooler +nuclearcraft:helium_collector, Helium Collector +nuclearcraft:helium_collector_compact, Compact Helium Collector +nuclearcraft:helium_collector_dense, Dense Helium Collector +nuclearcraft:cobblestone_generator, Cobblestone Generator +nuclearcraft:cobblestone_generator_compact, Compact Cobblestone Generator +nuclearcraft:cobblestone_generator_dense, Dense Cobblestone Generator +nuclearcraft:water_source, Infinite Water Source +nuclearcraft:water_source_compact, Compact Infinite Water Source +nuclearcraft:water_source_dense, Dense Infinite Water Source +nuclearcraft:nitrogen_collector, Nitrogen Collector +nuclearcraft:nitrogen_collector_compact, Compact Nitrogen Collector +nuclearcraft:nitrogen_collector_dense, Dense Nitrogen Collector +nuclearcraft:radiation_scrubber, Radiation Scrubber +nuclearcraft:geiger_block, Geiger Counter Block +nuclearcraft:glowing_mushroom, Glowing Mushroom +nuclearcraft:dry_earth, Wasteland Earth +nuclearcraft:tritium_lamp, Tritium Lamp +nuclearcraft:ingot:0, Copper Ingot +nuclearcraft:ingot:1, Tin Ingot +nuclearcraft:ingot:2, Lead Ingot +nuclearcraft:ingot:3, Thorium Ingot +nuclearcraft:ingot:4, Uranium Ingot +nuclearcraft:ingot:5, Boron Ingot +nuclearcraft:ingot:6, Lithium Ingot +nuclearcraft:ingot:7, Magnesium Ingot +nuclearcraft:ingot:8, Graphite Ingot +nuclearcraft:ingot:9, Beryllium Ingot +nuclearcraft:ingot:10, Zirconium Ingot +nuclearcraft:ingot:11, Manganese Ingot +nuclearcraft:ingot:12, Aluminum Ingot +nuclearcraft:ingot:13, Silver Ingot +nuclearcraft:ingot_oxide:0, Thorium Oxide Ingot +nuclearcraft:ingot_oxide:1, Uranium Oxide Ingot +nuclearcraft:ingot_oxide:2, Manganese Oxide Ingot +nuclearcraft:ingot_oxide:3, Manganese Dioxide Ingot +nuclearcraft:dust:0, Copper Dust +nuclearcraft:dust:1, Tin Dust +nuclearcraft:dust:2, Lead Dust +nuclearcraft:dust:3, Thorium Dust +nuclearcraft:dust:4, Uranium Dust +nuclearcraft:dust:5, Boron Dust +nuclearcraft:dust:6, Lithium Dust +nuclearcraft:dust:7, Magnesium Dust +nuclearcraft:dust:8, Graphite Dust +nuclearcraft:dust:9, Beryllium Dust +nuclearcraft:dust:10, Zirconium Dust +nuclearcraft:dust:11, Manganese Dust +nuclearcraft:dust:12, Aluminum Dust +nuclearcraft:dust:13, Silver Dust +nuclearcraft:dust_oxide:0, Thorium Oxide Dust +nuclearcraft:dust_oxide:1, Uranium Oxide Dust +nuclearcraft:dust_oxide:2, Manganese Oxide Dust +nuclearcraft:dust_oxide:3, Manganese Dioxide Dust +nuclearcraft:gem:0, Rhodochrosite +nuclearcraft:gem:1, Cubic Boron Nitride +nuclearcraft:gem:2, Fluorite +nuclearcraft:gem:3, Villiaumite +nuclearcraft:gem:4, Carobbiite +nuclearcraft:gem:5, Boron Arsenide +nuclearcraft:gem:6, Silicon +nuclearcraft:gem_dust:0, Crushed Diamond +nuclearcraft:gem_dust:1, Crushed Rhodochrosite +nuclearcraft:gem_dust:2, Crushed Quartz +nuclearcraft:gem_dust:3, Crushed Obsidian +nuclearcraft:gem_dust:4, Hexagonal Boron Nitride +nuclearcraft:gem_dust:5, Crushed Fluorite +nuclearcraft:gem_dust:6, Sulfur +nuclearcraft:gem_dust:7, Crushed Coal +nuclearcraft:gem_dust:8, Crushed Villiaumite +nuclearcraft:gem_dust:9, Crushed Carobbiite +nuclearcraft:gem_dust:10, Crushed Arsenic +nuclearcraft:gem_dust:11, Crushed End Stone +nuclearcraft:alloy:0, Bronze Ingot +nuclearcraft:alloy:1, Tough Alloy +nuclearcraft:alloy:2, Hard Carbon Alloy +nuclearcraft:alloy:3, Magnesium Diboride Alloy +nuclearcraft:alloy:4, Lithium Manganese Dioxide Alloy +nuclearcraft:alloy:5, Steel Ingot +nuclearcraft:alloy:6, Ferroboron Alloy +nuclearcraft:alloy:7, Shibuichi Alloy +nuclearcraft:alloy:8, Tin Silver Alloy +nuclearcraft:alloy:9, Lead Platinum Alloy +nuclearcraft:alloy:10, Extreme Alloy +nuclearcraft:alloy:11, Thermoconducting Alloy +nuclearcraft:alloy:12, Zircaloy +nuclearcraft:alloy:13, Silicon Carbide Ingot +nuclearcraft:alloy:14, SiC-SiC Ceramic Matrix Composite +nuclearcraft:alloy:15, HSLA Steel Ingot +nuclearcraft:compound:0, Calcium Sulfate +nuclearcraft:compound:1, Crystal Binder +nuclearcraft:compound:2, Energetic Blend +nuclearcraft:compound:3, Sodium Fluoride +nuclearcraft:compound:4, Potassium Fluoride +nuclearcraft:compound:5, Sodium Hydroxide +nuclearcraft:compound:6, Potassium Hydroxide +nuclearcraft:compound:7, Borax +nuclearcraft:compound:8, Dimensional Blend +nuclearcraft:compound:9, Carbon-Manganese Blend +nuclearcraft:compound:10, Alugentum Dust +nuclearcraft:part:0, Basic Plating +nuclearcraft:part:1, Advanced Plating +nuclearcraft:part:2, DU Plating +nuclearcraft:part:3, Elite Plating +nuclearcraft:part:4, Copper Solenoid +nuclearcraft:part:5, Magnesium Diboride Solenoid +nuclearcraft:part:6, Bioplastic +nuclearcraft:part:7, Servomechanism +nuclearcraft:part:8, Electric Motor +nuclearcraft:part:9, Linear Actuator +nuclearcraft:part:10, Machine Chassis +nuclearcraft:part:11, Empty Frame +nuclearcraft:part:12, Steel Frame +nuclearcraft:part:13, Silicon Carbide Fiber +nuclearcraft:upgrade:0, Speed Upgrade +nuclearcraft:upgrade:1, Energy Upgrade +nuclearcraft:tiny_dust_lead, Tiny Pile of Lead Dust +nuclearcraft:fuel_rod, item.nuclearcraft.fuel_rod.name +nuclearcraft:reactor_door_item, Reactor Door +nuclearcraft:thorium:0, Thorium-230 +nuclearcraft:thorium:1, Thorium-230 Oxide +nuclearcraft:thorium:2, Tiny Clump of Thorium-230 +nuclearcraft:thorium:3, Tiny Clump of Thorium-230 Oxide +nuclearcraft:thorium:4, Thorium-232 +nuclearcraft:thorium:5, Thorium-232 Oxide +nuclearcraft:thorium:6, Tiny Clump of Thorium-232 +nuclearcraft:thorium:7, Tiny Clump of Thorium-232 Oxide +nuclearcraft:uranium:0, Uranium-233 +nuclearcraft:uranium:1, Uranium-233 Oxide +nuclearcraft:uranium:2, Tiny Clump of Uranium-233 +nuclearcraft:uranium:3, Tiny Clump of Uranium-233 Oxide +nuclearcraft:uranium:4, Uranium-235 +nuclearcraft:uranium:5, Uranium-235 Oxide +nuclearcraft:uranium:6, Tiny Clump of Uranium-235 +nuclearcraft:uranium:7, Tiny Clump of Uranium-235 Oxide +nuclearcraft:uranium:8, Uranium-238 +nuclearcraft:uranium:9, Uranium-238 Oxide +nuclearcraft:uranium:10, Tiny Clump of Uranium-238 +nuclearcraft:uranium:11, Tiny Clump of Uranium-238 Oxide +nuclearcraft:neptunium:0, Neptunium-236 +nuclearcraft:neptunium:1, Neptunium-236 Oxide +nuclearcraft:neptunium:2, Tiny Clump of Neptunium-236 +nuclearcraft:neptunium:3, Tiny Clump of Neptunium-236 Oxide +nuclearcraft:neptunium:4, Neptunium-237 +nuclearcraft:neptunium:5, Neptunium-237 Oxide +nuclearcraft:neptunium:6, Tiny Clump of Neptunium-237 +nuclearcraft:neptunium:7, Tiny Clump of Neptunium-237 Oxide +nuclearcraft:plutonium:0, Plutonium-238 +nuclearcraft:plutonium:1, Plutonium-238 Oxide +nuclearcraft:plutonium:2, Tiny Clump of Plutonium-238 +nuclearcraft:plutonium:3, Tiny Clump of Plutonium-238 Oxide +nuclearcraft:plutonium:4, Plutonium-239 +nuclearcraft:plutonium:5, Plutonium-239 Oxide +nuclearcraft:plutonium:6, Tiny Clump of Plutonium-239 +nuclearcraft:plutonium:7, Tiny Clump of Plutonium-239 Oxide +nuclearcraft:plutonium:8, Plutonium-241 +nuclearcraft:plutonium:9, Plutonium-241 Oxide +nuclearcraft:plutonium:10, Tiny Clump of Plutonium-241 +nuclearcraft:plutonium:11, Tiny Clump of Plutonium-241 Oxide +nuclearcraft:plutonium:12, Plutonium-242 +nuclearcraft:plutonium:13, Plutonium-242 Oxide +nuclearcraft:plutonium:14, Tiny Clump of Plutonium-242 +nuclearcraft:plutonium:15, Tiny Clump of Plutonium-242 Oxide +nuclearcraft:americium:0, Americium-241 +nuclearcraft:americium:1, Americium-241 Oxide +nuclearcraft:americium:2, Tiny Clump of Americium-241 +nuclearcraft:americium:3, Tiny Clump of Americium-241 Oxide +nuclearcraft:americium:4, Americium-242 +nuclearcraft:americium:5, Americium-242 Oxide +nuclearcraft:americium:6, Tiny Clump of Americium-242 +nuclearcraft:americium:7, Tiny Clump of Americium-242 Oxide +nuclearcraft:americium:8, Americium-243 +nuclearcraft:americium:9, Americium-243 Oxide +nuclearcraft:americium:10, Tiny Clump of Americium-243 +nuclearcraft:americium:11, Tiny Clump of Americium-243 Oxide +nuclearcraft:curium:0, Curium-243 +nuclearcraft:curium:1, Curium-243 Oxide +nuclearcraft:curium:2, Tiny Clump of Curium-243 +nuclearcraft:curium:3, Tiny Clump of Curium-243 Oxide +nuclearcraft:curium:4, Curium-245 +nuclearcraft:curium:5, Curium-245 Oxide +nuclearcraft:curium:6, Tiny Clump of Curium-245 +nuclearcraft:curium:7, Tiny Clump of Curium-245 Oxide +nuclearcraft:curium:8, Curium-246 +nuclearcraft:curium:9, Curium-246 Oxide +nuclearcraft:curium:10, Tiny Clump of Curium-246 +nuclearcraft:curium:11, Tiny Clump of Curium-246 Oxide +nuclearcraft:curium:12, Curium-247 +nuclearcraft:curium:13, Curium-247 Oxide +nuclearcraft:curium:14, Tiny Clump of Curium-247 +nuclearcraft:curium:15, Tiny Clump of Curium-247 Oxide +nuclearcraft:berkelium:0, Berkelium-247 +nuclearcraft:berkelium:1, Berkelium-247 Oxide +nuclearcraft:berkelium:2, Tiny Clump of Berkelium-247 +nuclearcraft:berkelium:3, Tiny Clump of Berkelium-247 Oxide +nuclearcraft:berkelium:4, Berkelium-248 +nuclearcraft:berkelium:5, Berkelium-248 Oxide +nuclearcraft:berkelium:6, Tiny Clump of Berkelium-248 +nuclearcraft:berkelium:7, Tiny Clump of Berkelium-248 Oxide +nuclearcraft:californium:0, Californium-249 +nuclearcraft:californium:1, Californium-249 Oxide +nuclearcraft:californium:2, Tiny Clump of Californium-249 +nuclearcraft:californium:3, Tiny Clump of Californium-249 Oxide +nuclearcraft:californium:4, Californium-250 +nuclearcraft:californium:5, Californium-250 Oxide +nuclearcraft:californium:6, Tiny Clump of Californium-250 +nuclearcraft:californium:7, Tiny Clump of Californium-250 Oxide +nuclearcraft:californium:8, Californium-251 +nuclearcraft:californium:9, Californium-251 Oxide +nuclearcraft:californium:10, Tiny Clump of Californium-251 +nuclearcraft:californium:11, Tiny Clump of Californium-251 Oxide +nuclearcraft:californium:12, Californium-252 +nuclearcraft:californium:13, Californium-252 Oxide +nuclearcraft:californium:14, Tiny Clump of Californium-252 +nuclearcraft:californium:15, Tiny Clump of Californium-252 Oxide +nuclearcraft:fuel_thorium:0, TBU Fuel +nuclearcraft:fuel_thorium:1, TBU Oxide Fuel +nuclearcraft:fuel_uranium:0, LEU-233 Fuel +nuclearcraft:fuel_uranium:1, LEU-233 Oxide Fuel +nuclearcraft:fuel_uranium:2, HEU-233 Fuel +nuclearcraft:fuel_uranium:3, HEU-233 Oxide Fuel +nuclearcraft:fuel_uranium:4, LEU-235 Fuel +nuclearcraft:fuel_uranium:5, LEU-235 Oxide Fuel +nuclearcraft:fuel_uranium:6, HEU-235 Fuel +nuclearcraft:fuel_uranium:7, HEU-235 Oxide Fuel +nuclearcraft:fuel_neptunium:0, LEN-236 Fuel +nuclearcraft:fuel_neptunium:1, LEN-236 Oxide Fuel +nuclearcraft:fuel_neptunium:2, HEN-236 Fuel +nuclearcraft:fuel_neptunium:3, HEN-236 Oxide Fuel +nuclearcraft:fuel_plutonium:0, LEP-239 Fuel +nuclearcraft:fuel_plutonium:1, LEP-239 Oxide Fuel +nuclearcraft:fuel_plutonium:2, HEP-239 Fuel +nuclearcraft:fuel_plutonium:3, HEP-239 Oxide Fuel +nuclearcraft:fuel_plutonium:4, LEP-241 Fuel +nuclearcraft:fuel_plutonium:5, LEP-241 Oxide Fuel +nuclearcraft:fuel_plutonium:6, HEP-241 Fuel +nuclearcraft:fuel_plutonium:7, HEP-241 Oxide Fuel +nuclearcraft:fuel_mixed_oxide:0, MOX-239 Fuel +nuclearcraft:fuel_mixed_oxide:1, MOX-241 Fuel +nuclearcraft:fuel_americium:0, LEA-242 Fuel +nuclearcraft:fuel_americium:1, LEA-242 Oxide Fuel +nuclearcraft:fuel_americium:2, HEA-242 Fuel +nuclearcraft:fuel_americium:3, HEA-242 Oxide Fuel +nuclearcraft:fuel_curium:0, LECm-243 Fuel +nuclearcraft:fuel_curium:1, LECm-243 Oxide Fuel +nuclearcraft:fuel_curium:2, HECm-243 Fuel +nuclearcraft:fuel_curium:3, HECm-243 Oxide Fuel +nuclearcraft:fuel_curium:4, LECm-245 Fuel +nuclearcraft:fuel_curium:5, LECm-245 Oxide Fuel +nuclearcraft:fuel_curium:6, HECm-245 Fuel +nuclearcraft:fuel_curium:7, HECm-245 Oxide Fuel +nuclearcraft:fuel_curium:8, LECm-247 Fuel +nuclearcraft:fuel_curium:9, LECm-247 Oxide Fuel +nuclearcraft:fuel_curium:10, HECm-247 Fuel +nuclearcraft:fuel_curium:11, HECm-247 Oxide Fuel +nuclearcraft:fuel_berkelium:0, LEB-248 Fuel +nuclearcraft:fuel_berkelium:1, LEB-248 Oxide Fuel +nuclearcraft:fuel_berkelium:2, HEB-248 Fuel +nuclearcraft:fuel_berkelium:3, HEB-248 Oxide Fuel +nuclearcraft:fuel_californium:0, LECf-249 Fuel +nuclearcraft:fuel_californium:1, LECf-249 Oxide Fuel +nuclearcraft:fuel_californium:2, HECf-249 Fuel +nuclearcraft:fuel_californium:3, HECf-249 Oxide Fuel +nuclearcraft:fuel_californium:4, LECf-251 Fuel +nuclearcraft:fuel_californium:5, LECf-251 Oxide Fuel +nuclearcraft:fuel_californium:6, HECf-251 Fuel +nuclearcraft:fuel_californium:7, HECf-251 Oxide Fuel +nuclearcraft:depleted_fuel_thorium:0, Depleted TBU Fuel +nuclearcraft:depleted_fuel_thorium:1, Depleted TBU Oxide Fuel +nuclearcraft:depleted_fuel_uranium:0, Depleted LEU-233 Fuel +nuclearcraft:depleted_fuel_uranium:1, Depleted LEU-233 Oxide Fuel +nuclearcraft:depleted_fuel_uranium:2, Depleted HEU-233 Fuel +nuclearcraft:depleted_fuel_uranium:3, Depleted HEU-233 Oxide Fuel +nuclearcraft:depleted_fuel_uranium:4, Depleted LEU-235 Fuel +nuclearcraft:depleted_fuel_uranium:5, Depleted LEU-235 Oxide Fuel +nuclearcraft:depleted_fuel_uranium:6, Depleted HEU-235 Fuel +nuclearcraft:depleted_fuel_uranium:7, Depleted HEU-235 Oxide Fuel +nuclearcraft:depleted_fuel_neptunium:0, Depleted LEN-236 Fuel +nuclearcraft:depleted_fuel_neptunium:1, Depleted LEN-236 Oxide Fuel +nuclearcraft:depleted_fuel_neptunium:2, Depleted HEN-236 Fuel +nuclearcraft:depleted_fuel_neptunium:3, Depleted HEN-236 Oxide Fuel +nuclearcraft:depleted_fuel_plutonium:0, Depleted LEP-239 Fuel +nuclearcraft:depleted_fuel_plutonium:1, Depleted LEP-239 Oxide Fuel +nuclearcraft:depleted_fuel_plutonium:2, Depleted HEP-239 Fuel +nuclearcraft:depleted_fuel_plutonium:3, Depleted HEP-239 Oxide Fuel +nuclearcraft:depleted_fuel_plutonium:4, Depleted LEP-241 Fuel +nuclearcraft:depleted_fuel_plutonium:5, Depleted LEP-241 Oxide Fuel +nuclearcraft:depleted_fuel_plutonium:6, Depleted HEP-241 Fuel +nuclearcraft:depleted_fuel_plutonium:7, Depleted HEP-241 Oxide Fuel +nuclearcraft:depleted_fuel_mixed_oxide:0, Depleted MOX-239 Fuel +nuclearcraft:depleted_fuel_mixed_oxide:1, Depleted MOX-241 Fuel +nuclearcraft:depleted_fuel_americium:0, Depleted LEA-242 Fuel +nuclearcraft:depleted_fuel_americium:1, Depleted LEA-242 Oxide Fuel +nuclearcraft:depleted_fuel_americium:2, Depleted HEA-242 Fuel +nuclearcraft:depleted_fuel_americium:3, Depleted HEA-242 Oxide Fuel +nuclearcraft:depleted_fuel_curium:0, Depleted LECm-243 Fuel +nuclearcraft:depleted_fuel_curium:1, Depleted LECm-243 Oxide Fuel +nuclearcraft:depleted_fuel_curium:2, Depleted HECm-243 Fuel +nuclearcraft:depleted_fuel_curium:3, Depleted HECm-243 Oxide Fuel +nuclearcraft:depleted_fuel_curium:4, Depleted LECm-245 Fuel +nuclearcraft:depleted_fuel_curium:5, Depleted LECm-245 Oxide Fuel +nuclearcraft:depleted_fuel_curium:6, Depleted HECm-245 Fuel +nuclearcraft:depleted_fuel_curium:7, Depleted HECm-245 Oxide Fuel +nuclearcraft:depleted_fuel_curium:8, Depleted LECm-247 Fuel +nuclearcraft:depleted_fuel_curium:9, Depleted LECm-247 Oxide Fuel +nuclearcraft:depleted_fuel_curium:10, Depleted HECm-247 Fuel +nuclearcraft:depleted_fuel_curium:11, Depleted HECm-247 Oxide Fuel +nuclearcraft:depleted_fuel_berkelium:0, Depleted LEB-248 Fuel +nuclearcraft:depleted_fuel_berkelium:1, Depleted LEB-248 Oxide Fuel +nuclearcraft:depleted_fuel_berkelium:2, Depleted HEB-248 Fuel +nuclearcraft:depleted_fuel_berkelium:3, Depleted HEB-248 Oxide Fuel +nuclearcraft:depleted_fuel_californium:0, Depleted LECf-249 Fuel +nuclearcraft:depleted_fuel_californium:1, Depleted LECf-249 Oxide Fuel +nuclearcraft:depleted_fuel_californium:2, Depleted HECf-249 Fuel +nuclearcraft:depleted_fuel_californium:3, Depleted HECf-249 Oxide Fuel +nuclearcraft:depleted_fuel_californium:4, Depleted LECf-251 Fuel +nuclearcraft:depleted_fuel_californium:5, Depleted LECf-251 Oxide Fuel +nuclearcraft:depleted_fuel_californium:6, Depleted HECf-251 Fuel +nuclearcraft:depleted_fuel_californium:7, Depleted HECf-251 Oxide Fuel +nuclearcraft:depleted_fuel_ic2:0, Depleted Uranium Nuclear Fuel +nuclearcraft:depleted_fuel_ic2:1, Depleted MOX Nuclear Fuel +nuclearcraft:boron:0, Boron-10 +nuclearcraft:boron:1, Tiny Clump of Boron-10 +nuclearcraft:boron:2, Boron-11 +nuclearcraft:boron:3, Tiny Clump of Boron-11 +nuclearcraft:lithium:0, Lithium-6 +nuclearcraft:lithium:1, Tiny Clump of Lithium-6 +nuclearcraft:lithium:2, Lithium-7 +nuclearcraft:lithium:3, Tiny Clump of Lithium-7 +nuclearcraft:lithium_ion_cell, Lithium Ion Cell +nuclearcraft:geiger_counter, Geiger Counter +nuclearcraft:rad_shielding:0, Light Radiation Shielding +nuclearcraft:rad_shielding:1, Medium Radiation Shielding +nuclearcraft:rad_shielding:2, Heavy Radiation Shielding +nuclearcraft:radiation_badge, Radiation Badge +nuclearcraft:radaway, RadAway +nuclearcraft:radaway_slow, Slow-Acting RadAway +nuclearcraft:rad_x, Rad-X +nuclearcraft:portable_ender_chest, Portable Ender Chest +nuclearcraft:dominos, Domino's Special +nuclearcraft:flour, Flour +nuclearcraft:graham_cracker, Graham Cracker +nuclearcraft:roasted_cocoa_beans, Roasted Cocoa Beans +nuclearcraft:ground_cocoa_nibs, Ground Cocoa Nibs +nuclearcraft:cocoa_butter, Solidified Cocoa Butter +nuclearcraft:cocoa_solids, Cocoa Solids +nuclearcraft:unsweetened_chocolate, Unsweetened Chocolate +nuclearcraft:dark_chocolate, Dark Chocolate +nuclearcraft:milk_chocolate, Milk Chocolate +nuclearcraft:gelatin, Gelatin +nuclearcraft:marshmallow, Marshmallow +nuclearcraft:smore, S'more S'mingot +nuclearcraft:moresmore, MoreS'more DoubleS'mingot +nuclearcraft:foursmore, FourS'more QuadS'mingot +nuclearcraft:record_wanderer, Music Disc +nuclearcraft:record_end_of_the_world, Music Disc +nuclearcraft:record_money_for_nothing, Music Disc +nuclearcraft:record_hyperspace, Music Disc +nuclearcraft:sword_boron, Boron Sword +nuclearcraft:pickaxe_boron, Boron Pickaxe +nuclearcraft:shovel_boron, Boron Shovel +nuclearcraft:axe_boron, Boron Axe +nuclearcraft:hoe_boron, Boron Hoe +nuclearcraft:spaxelhoe_boron, Boron Spaxelhoe +nuclearcraft:sword_tough, Tough Alloy Sword +nuclearcraft:pickaxe_tough, Tough Alloy Pickaxe +nuclearcraft:shovel_tough, Tough Alloy Shovel +nuclearcraft:axe_tough, Tough Alloy Axe +nuclearcraft:hoe_tough, Tough Alloy Hoe +nuclearcraft:spaxelhoe_tough, Tough Alloy Spaxelhoe +nuclearcraft:sword_hard_carbon, Hard Carbon Sword +nuclearcraft:pickaxe_hard_carbon, Hard Carbon Pickaxe +nuclearcraft:shovel_hard_carbon, Hard Carbon Shovel +nuclearcraft:axe_hard_carbon, Hard Carbon Axe +nuclearcraft:hoe_hard_carbon, Hard Carbon Hoe +nuclearcraft:spaxelhoe_hard_carbon, Hard Carbon Spaxelhoe +nuclearcraft:sword_boron_nitride, Boron Nitride Sword +nuclearcraft:pickaxe_boron_nitride, Boron Nitride Pickaxe +nuclearcraft:shovel_boron_nitride, Boron Nitride Shovel +nuclearcraft:axe_boron_nitride, Boron Nitride Axe +nuclearcraft:hoe_boron_nitride, Boron Nitride Hoe +nuclearcraft:spaxelhoe_boron_nitride, Boron Nitride Spaxelhoe +nuclearcraft:helm_boron, Boron Helmet +nuclearcraft:chest_boron, Boron Chestplate +nuclearcraft:legs_boron, Boron Leggings +nuclearcraft:boots_boron, Boron Boots +nuclearcraft:helm_tough, Tough Alloy Helmet +nuclearcraft:chest_tough, Tough Alloy Chestplate +nuclearcraft:legs_tough, Tough Alloy Leggings +nuclearcraft:boots_tough, Tough Alloy Boots +nuclearcraft:helm_hard_carbon, Hard Carbon Helmet +nuclearcraft:chest_hard_carbon, Hard Carbon Chestplate +nuclearcraft:legs_hard_carbon, Hard Carbon Leggings +nuclearcraft:boots_hard_carbon, Hard Carbon Boots +nuclearcraft:helm_boron_nitride, Boron Nitride Helmet +nuclearcraft:chest_boron_nitride, Boron Nitride Chestplate +nuclearcraft:legs_boron_nitride, Boron Nitride Leggings +nuclearcraft:boots_boron_nitride, Boron Nitride Boots +nuclearcraft:helm_hazmat, Hazmat Suit Headwear +nuclearcraft:chest_hazmat, Hazmat Suit Chestpiece +nuclearcraft:legs_hazmat, Hazmat Suit Leggings +nuclearcraft:boots_hazmat, Hazmat Suit Boots +nuclearcraft:fluid_oxygen, Oxygen +nuclearcraft:fluid_hydrogen, Hydrogen +nuclearcraft:fluid_deuterium, Deuterium +nuclearcraft:fluid_tritium, Tritium +nuclearcraft:fluid_helium3, Helium-3 +nuclearcraft:fluid_helium, Helium +nuclearcraft:fluid_boron, Molten Boron +nuclearcraft:fluid_boron10, Molten Boron-10 +nuclearcraft:fluid_boron11, Molten Boron-11 +nuclearcraft:fluid_lithium, Molten Lithium +nuclearcraft:fluid_lithium6, Molten Lithium-6 +nuclearcraft:fluid_lithium7, Molten Lithium-7 +nuclearcraft:fluid_steel, Molten Steel +nuclearcraft:fluid_ferroboron, Molten Ferroboron +nuclearcraft:fluid_tough, Molten Tough Alloy +nuclearcraft:fluid_hard_carbon, Molten Hard Carbon +nuclearcraft:fluid_beryllium, Molten Beryllium +nuclearcraft:fluid_manganese, Molten Manganese +nuclearcraft:fluid_manganese_dioxide, Molten Manganese Dioxide +nuclearcraft:fluid_sulfur, Molten Sulfur +nuclearcraft:fluid_arsenic, Molten Arsenic +nuclearcraft:fluid_liquidhelium, Liquid Helium +nuclearcraft:fluid_liquid_nitrogen, Liquid Nitrogen +nuclearcraft:fluid_plasma, Plasma +nuclearcraft:fluid_neutron, Neutron Fluid +nuclearcraft:fluid_ethanol, Ethanol +nuclearcraft:fluid_methanol, Methanol +nuclearcraft:fluid_radaway, RadAway Fluid +nuclearcraft:fluid_radaway_slow, Slow-Acting RadAway Fluid +nuclearcraft:fluid_nitrogen, Nitrogen +nuclearcraft:fluid_fluorine, Fluorine +nuclearcraft:fluid_carbon_dioxide, Carbon Dioxide +nuclearcraft:fluid_carbon_monoxide, Carbon Monoxide +nuclearcraft:fluid_ethene, Ethylene +nuclearcraft:fluid_fluoromethane, Fluoromethane +nuclearcraft:fluid_ammonia, Ammonia +nuclearcraft:fluid_oxygen_difluoride, Oxygen Difluoride +nuclearcraft:fluid_diborane, Diborane +nuclearcraft:fluid_sulfur_dioxide, Sulfur Dioxide +nuclearcraft:fluid_sulfur_trioxide, Sulfur Trioxide +nuclearcraft:fluid_hydrofluoric_acid, Hydrofluoric Acid +nuclearcraft:fluid_boric_acid, Boric Acid +nuclearcraft:fluid_sulfuric_acid, Sulfuric Acid +nuclearcraft:fluid_boron_nitride_solution, Boron Nitride Solution +nuclearcraft:fluid_fluorite_water, Fluorite Water +nuclearcraft:fluid_calcium_sulfate_solution, Calcium Sulfate Solution +nuclearcraft:fluid_sodium_fluoride_solution, Sodium Fluoride Solution +nuclearcraft:fluid_potassium_fluoride_solution, Potassium Fluoride Solution +nuclearcraft:fluid_sodium_hydroxide_solution, Sodium Hydroxide Solution +nuclearcraft:fluid_potassium_hydroxide_solution, Potassium Hydroxide Solution +nuclearcraft:fluid_borax_solution, Borax Solution +nuclearcraft:fluid_corium, Corium +nuclearcraft:fluid_chocolate_liquor, Chocolate Liquor +nuclearcraft:fluid_cocoa_butter, Cocoa Butter +nuclearcraft:fluid_unsweetened_chocolate, Molten Unsweetened Chocolate +nuclearcraft:fluid_dark_chocolate, Molten Dark Chocolate +nuclearcraft:fluid_milk_chocolate, Molten Milk Chocolate +nuclearcraft:fluid_sugar, Molten Sugar +nuclearcraft:fluid_gelatin, Molten Gelatin +nuclearcraft:fluid_hydrated_gelatin, Hydrated Gelatin +nuclearcraft:fluid_marshmallow, Liquid Marshmallow +nuclearcraft:fluid_milk, Milk +nuclearcraft:fluid_lif, Molten Lithium Fluoride +nuclearcraft:fluid_bef2, Molten Beryllium Fluoride +nuclearcraft:fluid_flibe, Molten FLiBe Salt Mixture +nuclearcraft:fluid_naoh, Molten Sodium Hydroxide +nuclearcraft:fluid_koh, Molten Potassium Hydroxide +nuclearcraft:fluid_high_pressure_steam, High Pressure Steam +nuclearcraft:fluid_exhaust_steam, Exhaust Steam +nuclearcraft:fluid_low_pressure_steam, Low Pressure Steam +nuclearcraft:fluid_low_quality_steam, Low Quality Steam +nuclearcraft:fluid_preheated_water, Preheated Water +nuclearcraft:fluid_condensate_water, Condensate Water +nuclearcraft:fluid_sodium, Molten Sodium +nuclearcraft:fluid_potassium, Molten Potassium +nuclearcraft:fluid_nak, Eutectic NaK Alloy +nuclearcraft:fluid_nak_hot, Hot Eutectic NaK Alloy +nuclearcraft:fluid_bas, Molten Boron Arsenide +nuclearcraft:fluid_sic_vapor, Silicon Carbide Vapor +nuclearcraft:fluid_alugentum, Molten Alugentum +nuclearcraft:fluid_alumina, Molten Alumina +nuclearcraft:fluid_aluminum, Molten Aluminum +nuclearcraft:fluid_silver, Molten Silver +projectred-core:resource_item:0, Circuit Plate +projectred-core:resource_item:1, Conductive Plate +projectred-core:resource_item:2, Wired Plate +projectred-core:resource_item:3, Bundled Plate +projectred-core:resource_item:4, Platformed Plate +projectred-core:resource_item:10, Anode +projectred-core:resource_item:11, Cathode +projectred-core:resource_item:12, Pointer +projectred-core:resource_item:20, Silicon Chip +projectred-core:resource_item:21, Energized Silicon Chip +projectred-core:resource_item:100, Copper Ingot +projectred-core:resource_item:101, Tin Ingot +projectred-core:resource_item:102, Silver Ingot +projectred-core:resource_item:103, Red Alloy Ingot +projectred-core:resource_item:104, Electrotine Alloy Ingot +projectred-core:resource_item:105, Electrotine +projectred-core:resource_item:200, Ruby +projectred-core:resource_item:201, Sapphire +projectred-core:resource_item:202, Peridot +projectred-core:resource_item:250, Sandy Coal Compound +projectred-core:resource_item:251, Red Iron Compound +projectred-core:resource_item:252, Electrotine Iron Compound +projectred-core:resource_item:300, Silicon Boule +projectred-core:resource_item:301, Silicon +projectred-core:resource_item:310, Red Silicon Compound +projectred-core:resource_item:311, Glowing Silicon Compound +projectred-core:resource_item:312, Electrotine Silicon Compound +projectred-core:resource_item:320, Infused Silicon +projectred-core:resource_item:341, Energized Silicon +projectred-core:resource_item:342, Electro Silicon +projectred-core:resource_item:400, Copper Coil +projectred-core:resource_item:401, Iron Coil +projectred-core:resource_item:402, Gold Coil +projectred-core:resource_item:410, Motor +projectred-core:resource_item:420, Woven Cloth +projectred-core:resource_item:421, Sail +projectred-core:resource_item:500, White Illumar +projectred-core:resource_item:501, Orange Illumar +projectred-core:resource_item:502, Magenta Illumar +projectred-core:resource_item:503, Light Blue Illumar +projectred-core:resource_item:504, Yellow Illumar +projectred-core:resource_item:505, Lime Illumar +projectred-core:resource_item:506, Pink Illumar +projectred-core:resource_item:507, Grey Illumar +projectred-core:resource_item:508, Light Grey Illumar +projectred-core:resource_item:509, Cyan Illumar +projectred-core:resource_item:510, Purple Illumar +projectred-core:resource_item:511, Blue Illumar +projectred-core:resource_item:512, Brown Illumar +projectred-core:resource_item:513, Green Illumar +projectred-core:resource_item:514, Red Illumar +projectred-core:resource_item:515, Black Illumar +projectred-core:resource_item:600, Null-Logic Routing Chip +projectred-core:drawplate, Draw Plate +projectred-core:screwdriver, Screwdriver +projectred-core:multimeter, Multimeter +projectred-integration:gate:0, OR Gate +projectred-integration:gate:1, NOR Gate +projectred-integration:gate:2, NOT Gate +projectred-integration:gate:3, AND Gate +projectred-integration:gate:4, NAND Gate +projectred-integration:gate:5, XOR Gate +projectred-integration:gate:6, XNOR Gate +projectred-integration:gate:7, Buffer Gate +projectred-integration:gate:8, Multiplexer +projectred-integration:gate:9, Pulse Former +projectred-integration:gate:10, Repeater +projectred-integration:gate:11, Randomizer +projectred-integration:gate:12, RS Latch +projectred-integration:gate:13, Toggle Latch +projectred-integration:gate:14, Transparent Latch +projectred-integration:gate:15, Light Sensor +projectred-integration:gate:16, Rain Sensor +projectred-integration:gate:17, Timer +projectred-integration:gate:18, Sequencer +projectred-integration:gate:19, Counter +projectred-integration:gate:20, State Cell +projectred-integration:gate:21, Synchronizer +projectred-integration:gate:22, Bus Transceiver +projectred-integration:gate:23, Null Cell +projectred-integration:gate:24, Invert Cell +projectred-integration:gate:25, Buffer Cell +projectred-integration:gate:26, Comparator +projectred-integration:gate:27, AND Cell +projectred-integration:gate:28, Bus Randomizer +projectred-integration:gate:29, Bus Converter +projectred-integration:gate:30, Bus Input Panel +projectred-integration:gate:31, Data Cell +projectred-integration:gate:32, Segment Display Gate +projectred-integration:gate:33, Dec Randomizer +projectred-integration:gate:34, IC Gate +projectred-transmission:wire:0, Red Alloy Wire +projectred-transmission:wire:1, White Insulated Wire +projectred-transmission:wire:2, Orange Insulated Wire +projectred-transmission:wire:3, Magenta Insulated Wire +projectred-transmission:wire:4, Light Blue Insulated Wire +projectred-transmission:wire:5, Yellow Insulated Wire +projectred-transmission:wire:6, Lime Insulated Wire +projectred-transmission:wire:7, Pink Insulated Wire +projectred-transmission:wire:8, Grey Insulated Wire +projectred-transmission:wire:9, Light Grey Insulated Wire +projectred-transmission:wire:10, Cyan Insulated Wire +projectred-transmission:wire:11, Purple Insulated Wire +projectred-transmission:wire:12, Blue Insulated Wire +projectred-transmission:wire:13, Brown Insulated Wire +projectred-transmission:wire:14, Green Insulated Wire +projectred-transmission:wire:15, Red Insulated Wire +projectred-transmission:wire:16, Black Insulated Wire +projectred-transmission:wire:17, Bundled Cable +projectred-transmission:wire:18, White Bundled Cable +projectred-transmission:wire:19, Orange Bundled Cable +projectred-transmission:wire:20, Magenta Bundled Cable +projectred-transmission:wire:21, Light Blue Bundled Cable +projectred-transmission:wire:22, Yellow Bundled Cable +projectred-transmission:wire:23, Lime Bundled Cable +projectred-transmission:wire:24, Pink Bundled Cable +projectred-transmission:wire:25, Grey Bundled Cable +projectred-transmission:wire:26, Light Grey Bundled Cable +projectred-transmission:wire:27, Cyan Bundled Cable +projectred-transmission:wire:28, Purple Bundled Cable +projectred-transmission:wire:29, Blue Bundled Cable +projectred-transmission:wire:30, Brown Bundled Cable +projectred-transmission:wire:31, Green Bundled Cable +projectred-transmission:wire:32, Red Bundled Cable +projectred-transmission:wire:33, Black Bundled Cable +projectred-transmission:wire:34, Low Load Power Line +projectred-transmission:framed_wire:0, Framed Red Alloy Wire +projectred-transmission:framed_wire:1, Framed White Insulated Wire +projectred-transmission:framed_wire:2, Framed Orange Insulated Wire +projectred-transmission:framed_wire:3, Framed Magenta Insulated Wire +projectred-transmission:framed_wire:4, Framed Light Blue Insulated Wire +projectred-transmission:framed_wire:5, Framed Yellow Insulated Wire +projectred-transmission:framed_wire:6, Framed Lime Insulated Wire +projectred-transmission:framed_wire:7, Framed Pink Insulated Wire +projectred-transmission:framed_wire:8, Framed Grey Insulated Wire +projectred-transmission:framed_wire:9, Framed Light Grey Insulated Wire +projectred-transmission:framed_wire:10, Framed Cyan Insulated Wire +projectred-transmission:framed_wire:11, Framed Purple Insulated Wire +projectred-transmission:framed_wire:12, Framed Blue Insulated Wire +projectred-transmission:framed_wire:13, Framed Brown Insulated Wire +projectred-transmission:framed_wire:14, Framed Green Insulated Wire +projectred-transmission:framed_wire:15, Framed Red Insulated Wire +projectred-transmission:framed_wire:16, Framed Black Insulated Wire +projectred-transmission:framed_wire:17, Framed Bundled Cable +projectred-transmission:framed_wire:34, Framed Low Load Power Line +projectred-illumination:lamp:0, White Lamp +projectred-illumination:lamp:1, Orange Lamp +projectred-illumination:lamp:2, Magenta Lamp +projectred-illumination:lamp:3, Light Blue Lamp +projectred-illumination:lamp:4, Yellow Lamp +projectred-illumination:lamp:5, Lime Lamp +projectred-illumination:lamp:6, Pink Lamp +projectred-illumination:lamp:7, Grey Lamp +projectred-illumination:lamp:8, Light Grey Lamp +projectred-illumination:lamp:9, Cyan Lamp +projectred-illumination:lamp:10, Purple Lamp +projectred-illumination:lamp:11, Blue Lamp +projectred-illumination:lamp:12, Brown Lamp +projectred-illumination:lamp:13, Green Lamp +projectred-illumination:lamp:14, Red Lamp +projectred-illumination:lamp:15, Black Lamp +projectred-illumination:lamp:16, Inverted White Lamp +projectred-illumination:lamp:17, Inverted Orange Lamp +projectred-illumination:lamp:18, Inverted Magenta Lamp +projectred-illumination:lamp:19, Inverted Light Blue Lamp +projectred-illumination:lamp:20, Inverted Yellow Lamp +projectred-illumination:lamp:21, Inverted Lime Lamp +projectred-illumination:lamp:22, Inverted Pink Lamp +projectred-illumination:lamp:23, Inverted Grey Lamp +projectred-illumination:lamp:24, Inverted Light Grey Lamp +projectred-illumination:lamp:25, Inverted Cyan Lamp +projectred-illumination:lamp:26, Inverted Purple Lamp +projectred-illumination:lamp:27, Inverted Blue Lamp +projectred-illumination:lamp:28, Inverted Brown Lamp +projectred-illumination:lamp:29, Inverted Green Lamp +projectred-illumination:lamp:30, Inverted Red Lamp +projectred-illumination:lamp:31, Inverted Black Lamp +projectred-illumination:light_button:0, White Illumar Button +projectred-illumination:light_button:1, Orange Illumar Button +projectred-illumination:light_button:2, Magenta Illumar Button +projectred-illumination:light_button:3, Light Blue Illumar Button +projectred-illumination:light_button:4, Yellow Illumar Button +projectred-illumination:light_button:5, Lime Illumar Button +projectred-illumination:light_button:6, Pink Illumar Button +projectred-illumination:light_button:7, Grey Illumar Button +projectred-illumination:light_button:8, Light Grey Illumar Button +projectred-illumination:light_button:9, Cyan Illumar Button +projectred-illumination:light_button:10, Purple Illumar Button +projectred-illumination:light_button:11, Blue Illumar Button +projectred-illumination:light_button:12, Brown Illumar Button +projectred-illumination:light_button:13, Green Illumar Button +projectred-illumination:light_button:14, Red Illumar Button +projectred-illumination:light_button:15, Black Illumar Button +projectred-illumination:feedback_light_button:0, White Illumar Feedback Button +projectred-illumination:feedback_light_button:1, Orange Illumar Feedback Button +projectred-illumination:feedback_light_button:2, Magenta Illumar Feedback Button +projectred-illumination:feedback_light_button:3, Light Blue Illumar Feedback Button +projectred-illumination:feedback_light_button:4, Yellow Illumar Feedback Button +projectred-illumination:feedback_light_button:5, Lime Illumar Feedback Button +projectred-illumination:feedback_light_button:6, Pink Illumar Feedback Button +projectred-illumination:feedback_light_button:7, Grey Illumar Feedback Button +projectred-illumination:feedback_light_button:8, Light Grey Illumar Feedback Button +projectred-illumination:feedback_light_button:9, Cyan Illumar Feedback Button +projectred-illumination:feedback_light_button:10, Purple Illumar Feedback Button +projectred-illumination:feedback_light_button:11, Blue Illumar Feedback Button +projectred-illumination:feedback_light_button:12, Brown Illumar Feedback Button +projectred-illumination:feedback_light_button:13, Green Illumar Feedback Button +projectred-illumination:feedback_light_button:14, Red Illumar Feedback Button +projectred-illumination:feedback_light_button:15, Black Illumar Feedback Button +projectred-illumination:lantern:0, White Lantern +projectred-illumination:lantern:1, Orange Lantern +projectred-illumination:lantern:2, Magenta Lantern +projectred-illumination:lantern:3, Light Blue Lantern +projectred-illumination:lantern:4, Yellow Lantern +projectred-illumination:lantern:5, Lime Lantern +projectred-illumination:lantern:6, Pink Lantern +projectred-illumination:lantern:7, Grey Lantern +projectred-illumination:lantern:8, Light Grey Lantern +projectred-illumination:lantern:9, Cyan Lantern +projectred-illumination:lantern:10, Purple Lantern +projectred-illumination:lantern:11, Blue Lantern +projectred-illumination:lantern:12, Brown Lantern +projectred-illumination:lantern:13, Green Lantern +projectred-illumination:lantern:14, Red Lantern +projectred-illumination:lantern:15, Black Lantern +projectred-illumination:inverted_lantern:0, Inverted White Lantern +projectred-illumination:inverted_lantern:1, Inverted Orange Lantern +projectred-illumination:inverted_lantern:2, Inverted Magenta Lantern +projectred-illumination:inverted_lantern:3, Inverted Light Blue Lantern +projectred-illumination:inverted_lantern:4, Inverted Yellow Lantern +projectred-illumination:inverted_lantern:5, Inverted Lime Lantern +projectred-illumination:inverted_lantern:6, Inverted Pink Lantern +projectred-illumination:inverted_lantern:7, Inverted Grey Lantern +projectred-illumination:inverted_lantern:8, Inverted Light Grey Lantern +projectred-illumination:inverted_lantern:9, Inverted Cyan Lantern +projectred-illumination:inverted_lantern:10, Inverted Purple Lantern +projectred-illumination:inverted_lantern:11, Inverted Blue Lantern +projectred-illumination:inverted_lantern:12, Inverted Brown Lantern +projectred-illumination:inverted_lantern:13, Inverted Green Lantern +projectred-illumination:inverted_lantern:14, Inverted Red Lantern +projectred-illumination:inverted_lantern:15, Inverted Black Lantern +projectred-illumination:fixture_light:0, White Fixture +projectred-illumination:fixture_light:1, Orange Fixture +projectred-illumination:fixture_light:2, Magenta Fixture +projectred-illumination:fixture_light:3, Light Blue Fixture +projectred-illumination:fixture_light:4, Yellow Fixture +projectred-illumination:fixture_light:5, Lime Fixture +projectred-illumination:fixture_light:6, Pink Fixture +projectred-illumination:fixture_light:7, Grey Fixture +projectred-illumination:fixture_light:8, Light Grey Fixture +projectred-illumination:fixture_light:9, Cyan Fixture +projectred-illumination:fixture_light:10, Purple Fixture +projectred-illumination:fixture_light:11, Blue Fixture +projectred-illumination:fixture_light:12, Brown Fixture +projectred-illumination:fixture_light:13, Green Fixture +projectred-illumination:fixture_light:14, Red Fixture +projectred-illumination:fixture_light:15, Black Fixture +projectred-illumination:inverted_fixture_light:0, Inverted White Fixture +projectred-illumination:inverted_fixture_light:1, Inverted Orange Fixture +projectred-illumination:inverted_fixture_light:2, Inverted Magenta Fixture +projectred-illumination:inverted_fixture_light:3, Inverted Light Blue Fixture +projectred-illumination:inverted_fixture_light:4, Inverted Yellow Fixture +projectred-illumination:inverted_fixture_light:5, Inverted Lime Fixture +projectred-illumination:inverted_fixture_light:6, Inverted Pink Fixture +projectred-illumination:inverted_fixture_light:7, Inverted Grey Fixture +projectred-illumination:inverted_fixture_light:8, Inverted Light Grey Fixture +projectred-illumination:inverted_fixture_light:9, Inverted Cyan Fixture +projectred-illumination:inverted_fixture_light:10, Inverted Purple Fixture +projectred-illumination:inverted_fixture_light:11, Inverted Blue Fixture +projectred-illumination:inverted_fixture_light:12, Inverted Brown Fixture +projectred-illumination:inverted_fixture_light:13, Inverted Green Fixture +projectred-illumination:inverted_fixture_light:14, Inverted Red Fixture +projectred-illumination:inverted_fixture_light:15, Inverted Black Fixture +projectred-illumination:fallout_lamp:0, White Fallout Light +projectred-illumination:fallout_lamp:1, Orange Fallout Light +projectred-illumination:fallout_lamp:2, Magenta Fallout Light +projectred-illumination:fallout_lamp:3, Light Blue Fallout Light +projectred-illumination:fallout_lamp:4, Yellow Fallout Light +projectred-illumination:fallout_lamp:5, Lime Fallout Light +projectred-illumination:fallout_lamp:6, Pink Fallout Light +projectred-illumination:fallout_lamp:7, Grey Fallout Light +projectred-illumination:fallout_lamp:8, Light Grey Fallout Light +projectred-illumination:fallout_lamp:9, Cyan Fallout Light +projectred-illumination:fallout_lamp:10, Purple Fallout Light +projectred-illumination:fallout_lamp:11, Blue Fallout Light +projectred-illumination:fallout_lamp:12, Brown Fallout Light +projectred-illumination:fallout_lamp:13, Green Fallout Light +projectred-illumination:fallout_lamp:14, Red Fallout Light +projectred-illumination:fallout_lamp:15, Black Fallout Light +projectred-illumination:inverted_fallout_lamp:0, Inverted White Fallout Light +projectred-illumination:inverted_fallout_lamp:1, Inverted Orange Fallout Light +projectred-illumination:inverted_fallout_lamp:2, Inverted Magenta Fallout Light +projectred-illumination:inverted_fallout_lamp:3, Inverted Light Blue Fallout Light +projectred-illumination:inverted_fallout_lamp:4, Inverted Yellow Fallout Light +projectred-illumination:inverted_fallout_lamp:5, Inverted Lime Fallout Light +projectred-illumination:inverted_fallout_lamp:6, Inverted Pink Fallout Light +projectred-illumination:inverted_fallout_lamp:7, Inverted Grey Fallout Light +projectred-illumination:inverted_fallout_lamp:8, Inverted Light Grey Fallout Light +projectred-illumination:inverted_fallout_lamp:9, Inverted Cyan Fallout Light +projectred-illumination:inverted_fallout_lamp:10, Inverted Purple Fallout Light +projectred-illumination:inverted_fallout_lamp:11, Inverted Blue Fallout Light +projectred-illumination:inverted_fallout_lamp:12, Inverted Brown Fallout Light +projectred-illumination:inverted_fallout_lamp:13, Inverted Green Fallout Light +projectred-illumination:inverted_fallout_lamp:14, Inverted Red Fallout Light +projectred-illumination:inverted_fallout_lamp:15, Inverted Black Fallout Light +projectred-illumination:cage_lamp:0, White Cage Lamp +projectred-illumination:cage_lamp:1, Orange Cage Lamp +projectred-illumination:cage_lamp:2, Magenta Cage Lamp +projectred-illumination:cage_lamp:3, Light Blue Cage Lamp +projectred-illumination:cage_lamp:4, Yellow Cage Lamp +projectred-illumination:cage_lamp:5, Lime Cage Lamp +projectred-illumination:cage_lamp:6, Pink Cage Lamp +projectred-illumination:cage_lamp:7, Grey Cage Lamp +projectred-illumination:cage_lamp:8, Light Grey Cage Lamp +projectred-illumination:cage_lamp:9, Cyan Cage Lamp +projectred-illumination:cage_lamp:10, Purple Cage Lamp +projectred-illumination:cage_lamp:11, Blue Cage Lamp +projectred-illumination:cage_lamp:12, Brown Cage Lamp +projectred-illumination:cage_lamp:13, Green Cage Lamp +projectred-illumination:cage_lamp:14, Red Cage Lamp +projectred-illumination:cage_lamp:15, Black Cage Lamp +projectred-illumination:inverted_cage_lamp:0, Inverted White Cage Lamp +projectred-illumination:inverted_cage_lamp:1, Inverted Orange Cage Lamp +projectred-illumination:inverted_cage_lamp:2, Inverted Magenta Cage Lamp +projectred-illumination:inverted_cage_lamp:3, Inverted Light Blue Cage Lamp +projectred-illumination:inverted_cage_lamp:4, Inverted Yellow Cage Lamp +projectred-illumination:inverted_cage_lamp:5, Inverted Lime Cage Lamp +projectred-illumination:inverted_cage_lamp:6, Inverted Pink Cage Lamp +projectred-illumination:inverted_cage_lamp:7, Inverted Grey Cage Lamp +projectred-illumination:inverted_cage_lamp:8, Inverted Light Grey Cage Lamp +projectred-illumination:inverted_cage_lamp:9, Inverted Cyan Cage Lamp +projectred-illumination:inverted_cage_lamp:10, Inverted Purple Cage Lamp +projectred-illumination:inverted_cage_lamp:11, Inverted Blue Cage Lamp +projectred-illumination:inverted_cage_lamp:12, Inverted Brown Cage Lamp +projectred-illumination:inverted_cage_lamp:13, Inverted Green Cage Lamp +projectred-illumination:inverted_cage_lamp:14, Inverted Red Cage Lamp +projectred-illumination:inverted_cage_lamp:15, Inverted Black Cage Lamp +rustic:olive_oil, Olive Oil +rustic:ironberry_juice, Ironberry Juice +rustic:wildberry_juice, Wildberry Juice +rustic:grape_juice, Grape Juice +rustic:apple_juice, Apple Juice +rustic:ale_wort, Ale Wort +rustic:honey, Honey +rustic:stone_pillar, Stone Pillar +rustic:andesite_pillar, Andesite Pillar +rustic:diorite_pillar, Diorite Pillar +rustic:granite_pillar, Granite Pillar +rustic:slate_pillar, Slate Pillar +rustic:chain, Iron Chain +rustic:candle, Iron Candle +rustic:candle_lever, Iron Candle Lever +rustic:chandelier, Iron Chandelier Ring +rustic:chain_gold, Golden Chain +rustic:candle_gold, Golden Candle +rustic:candle_lever_gold, Golden Candle Lever +rustic:chandelier_gold, Golden Chandelier Ring +rustic:chain_silver, Silver Chain +rustic:candle_silver, Silver Candle +rustic:candle_lever_silver, Silver Candle Lever +rustic:chandelier_silver, Silver Chandelier Ring +rustic:beehive, Beehive +rustic:apiary, Apiary +rustic:slate, Slate +rustic:slate_roof, Slate Roof +rustic:slate_tile, Slate Tile +rustic:slate_brick, Slate Brick +rustic:slate_chiseled, Chiseled Slate +rustic:stairs_slate_roof, Slate Roof Stairs +rustic:slate_roof_slab_item, Slate Roof Slab +rustic:stairs_slate_brick, Slate Brick Stairs +rustic:slate_brick_slab_item, Slate Brick Slab +rustic:clay_wall, Clay Wall +rustic:clay_wall_cross, Crossed Clay Wall +rustic:clay_wall_diag, Diagonal Clay Wall +rustic:chair_oak, Oak Chair +rustic:chair_big_oak, Dark Oak Chair +rustic:chair_birch, Birch Chair +rustic:chair_spruce, Spruce Chair +rustic:chair_acacia, Acacia Chair +rustic:chair_jungle, Jungle Chair +rustic:chair_olive, Olive Wood Chair +rustic:chair_ironwood, Ironwood Chair +rustic:table_oak, Oak Table +rustic:table_big_oak, Dark Oak Table +rustic:table_birch, Birch Table +rustic:table_spruce, Spruce Table +rustic:table_acacia, Acacia Table +rustic:table_jungle, Jungle Table +rustic:table_olive, Olive Wood Table +rustic:table_ironwood, Ironwood Table +rustic:vase, Pot +rustic:barrel, Barrel +rustic:iron_lattice, Iron Lattice +rustic:iron_lantern, Iron Lantern +rustic:golden_lantern, Golden Lantern +rustic:silver_lantern, Silver Lantern +rustic:painted_wood_white, White Painted Wood +rustic:painted_wood_orange, Orange Painted Wood +rustic:painted_wood_magenta, Magenta Painted Wood +rustic:painted_wood_light_blue, Light Blue Painted Wood +rustic:painted_wood_yellow, Yellow Painted Wood +rustic:painted_wood_lime, Lime Painted Wood +rustic:painted_wood_pink, Pink Painted Wood +rustic:painted_wood_gray, Gray Painted Wood +rustic:painted_wood_silver, Light Gray Painted Wood +rustic:painted_wood_cyan, Cyan Painted Wood +rustic:painted_wood_purple, Purple Painted Wood +rustic:painted_wood_blue, Blue Painted Wood +rustic:painted_wood_brown, Brown Painted Wood +rustic:painted_wood_green, Green Painted Wood +rustic:painted_wood_red, Red Painted Wood +rustic:painted_wood_black, Black Painted Wood +rustic:gargoyle, Gargoyle +rustic:cabinet, Cabinet +rustic:liquid_barrel, Liquid Barrel +rustic:fertile_soil, Fertile Soil +rustic:planks:0, Olive Wood Planks +rustic:planks:1, Ironwood Planks +rustic:log:0, Olive Wood +rustic:log:1, Ironwood +rustic:leaves:0, Olive Leaves +rustic:leaves:1, Ironwood Leaves +rustic:sapling:0, 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+thermaldynamics:cover:0, Mangrove Wood Planks Cover +thermaldynamics:cover:0, Palm Wood Planks Cover +thermaldynamics:cover:0, Redwood Wood Planks Cover +thermaldynamics:cover:0, Willow Wood Planks Cover +thermaldynamics:cover:0, Pine Wood Planks Cover +thermaldynamics:cover:0, Hellbark Wood Planks Cover +thermaldynamics:cover:0, Jacaranda Wood Planks Cover +thermaldynamics:cover:0, Mahogany Wood Planks Cover +thermaldynamics:cover:0, Ebony Wood Planks Cover +thermaldynamics:cover:0, Eucalyptus Wood Planks Cover +thermaldynamics:cover:0, Sacred Oak Wood Stairs Cover +thermaldynamics:cover:0, Cherry Wood Stairs Cover +thermaldynamics:cover:0, Umbran Wood Stairs Cover +thermaldynamics:cover:0, Fir Wood Stairs Cover +thermaldynamics:cover:0, Ethereal Wood Stairs Cover +thermaldynamics:cover:0, Magic Wood Stairs Cover +thermaldynamics:cover:0, Mangrove Wood Stairs Cover +thermaldynamics:cover:0, Palm Wood Stairs Cover +thermaldynamics:cover:0, Redwood Wood Stairs Cover 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Slab Cover +thermaldynamics:cover:0, Mahogany Wood Slab Cover +thermaldynamics:cover:0, Ebony Wood Slab Cover +thermaldynamics:cover:0, Eucalyptus Wood Slab Cover +thermaldynamics:cover:0, Sacred Oak Fence Cover +thermaldynamics:cover:0, Cherry Fence Cover +thermaldynamics:cover:0, Umbran Fence Cover +thermaldynamics:cover:0, Fir Fence Cover +thermaldynamics:cover:0, Ethereal Fence Cover +thermaldynamics:cover:0, Magic Fence Cover +thermaldynamics:cover:0, Mangrove Fence Cover +thermaldynamics:cover:0, Palm Fence Cover +thermaldynamics:cover:0, Redwood Fence Cover +thermaldynamics:cover:0, Willow Fence Cover +thermaldynamics:cover:0, Pine Fence Cover +thermaldynamics:cover:0, Hellbark Fence Cover +thermaldynamics:cover:0, Jacaranda Fence Cover +thermaldynamics:cover:0, Mahogany Fence Cover +thermaldynamics:cover:0, Ebony Fence Cover +thermaldynamics:cover:0, Eucalyptus Fence Cover +thermaldynamics:cover:0, Sacred Oak Fence Gate Cover +thermaldynamics:cover:0, Cherry Fence Gate Cover +thermaldynamics:cover:0, Umbran Fence Gate Cover +thermaldynamics:cover:0, Fir Fence Gate Cover +thermaldynamics:cover:0, Ethereal Fence Gate Cover +thermaldynamics:cover:0, Magic Fence Gate Cover +thermaldynamics:cover:0, Mangrove Fence Gate Cover +thermaldynamics:cover:0, Palm Fence Gate Cover +thermaldynamics:cover:0, Redwood Fence Gate Cover +thermaldynamics:cover:0, Willow Fence Gate Cover +thermaldynamics:cover:0, Pine Fence Gate Cover +thermaldynamics:cover:0, Hellbark Fence Gate Cover +thermaldynamics:cover:0, Jacaranda Fence Gate Cover +thermaldynamics:cover:0, Mahogany Fence Gate Cover +thermaldynamics:cover:0, Ebony Fence Gate Cover +thermaldynamics:cover:0, Eucalyptus Fence Gate Cover +thermaldynamics:cover:0, Pink Coral Cover +thermaldynamics:cover:0, Orange Coral Cover +thermaldynamics:cover:0, Blue Coral Cover +thermaldynamics:cover:0, Glowing Coral Cover +thermaldynamics:cover:0, Algae Cover +thermaldynamics:cover:0, Kelp Cover +thermaldynamics:cover:0, Medium Lily Pad Cover +thermaldynamics:cover:0, Small Lily Pad Cover +thermaldynamics:cover:0, Tiny Lily Pad Cover +thermaldynamics:cover:0, Flowered Lily Cover +thermaldynamics:cover:0, Bamboo Cover +thermaldynamics:cover:0, Yellow Autumn Sapling Cover +thermaldynamics:cover:0, Orange Autumn Sapling Cover +thermaldynamics:cover:0, Bamboo Sapling Cover +thermaldynamics:cover:0, Magic Sapling Cover +thermaldynamics:cover:0, Umbran Sapling Cover +thermaldynamics:cover:0, Dead Sapling Cover +thermaldynamics:cover:0, Fir Sapling Cover +thermaldynamics:cover:0, Ethereal Sapling Cover +thermaldynamics:cover:0, Origin Sapling Cover +thermaldynamics:cover:0, Pink Cherry Sapling Cover +thermaldynamics:cover:0, White Cherry Sapling Cover +thermaldynamics:cover:0, Maple Sapling Cover +thermaldynamics:cover:0, Hellbark Sapling Cover +thermaldynamics:cover:0, Flowering Oak Sapling Cover +thermaldynamics:cover:0, Jacaranda Sapling Cover +thermaldynamics:cover:0, Sacred Oak Sapling Cover +thermaldynamics:cover:0, Mangrove Sapling Cover +thermaldynamics:cover:0, Palm Sapling Cover +thermaldynamics:cover:0, Redwood Sapling Cover +thermaldynamics:cover:0, Willow Sapling Cover +thermaldynamics:cover:0, Pine Sapling Cover +thermaldynamics:cover:0, Mahogany Sapling Cover +thermaldynamics:cover:0, Ebony Sapling Cover +thermaldynamics:cover:0, Eucalyptus Sapling Cover +thermaldynamics:cover:0, Short Grass Cover +thermaldynamics:cover:0, Medium Grass Cover +thermaldynamics:cover:0, Bush Cover +thermaldynamics:cover:0, Sprout Cover +thermaldynamics:cover:0, Poison Ivy Cover +thermaldynamics:cover:0, Berry Bush Cover +thermaldynamics:cover:0, Shrub Cover +thermaldynamics:cover:0, Wheat Grass Cover +thermaldynamics:cover:0, Damp Grass Cover +thermaldynamics:cover:0, Koru Cover +thermaldynamics:cover:0, Clover Patch Cover +thermaldynamics:cover:0, Leaf Pile Cover +thermaldynamics:cover:0, Dead Leaf Pile Cover +thermaldynamics:cover:0, Dead Grass Cover +thermaldynamics:cover:0, Desert Grass Cover +thermaldynamics:cover:0, Desert Sprouts Cover +thermaldynamics:cover:0, Dune Grass Cover +thermaldynamics:cover:0, Spectral Fern Cover +thermaldynamics:cover:0, Thorns Cover +thermaldynamics:cover:0, Wild Rice Cover +thermaldynamics:cover:0, Cattail Cover +thermaldynamics:cover:0, River Cane Cover +thermaldynamics:cover:0, Tiny Cactus Cover +thermaldynamics:cover:0, Devilweed Cover +thermaldynamics:cover:0, Reed Cover +thermaldynamics:cover:0, Root Cover +thermaldynamics:cover:0, Rafflesia Cover +thermaldynamics:cover:0, Barley Cover +thermaldynamics:cover:0, Flax Cover +thermaldynamics:cover:0, Tall Cattail Cover +thermaldynamics:cover:0, Eyebulb Cover +thermaldynamics:cover:0, Sea Oats Cover +thermaldynamics:cover:0, Toadstool Cover +thermaldynamics:cover:0, Portobello Cover +thermaldynamics:cover:0, Blue Milk Cap Cover +thermaldynamics:cover:0, Glowshroom Cover +thermaldynamics:cover:0, Flat Mushroom Cover +thermaldynamics:cover:0, Shadow Shroom Cover +thermaldynamics:cover:0, Bramble Cover +thermaldynamics:cover:0, Clover Cover +thermaldynamics:cover:0, Swampflower Cover +thermaldynamics:cover:0, Deathbloom Cover +thermaldynamics:cover:0, Glowflower Cover +thermaldynamics:cover:0, Blue Hydrangea Cover +thermaldynamics:cover:0, Orange Cosmos Cover +thermaldynamics:cover:0, Pink Dafodil Cover +thermaldynamics:cover:0, Wildflower Cover +thermaldynamics:cover:0, Violet Cover +thermaldynamics:cover:0, White Anemone Cover +thermaldynamics:cover:0, Enderlotus Cover +thermaldynamics:cover:0, Bromeliad Cover +thermaldynamics:cover:0, Wilted Lily Cover +thermaldynamics:cover:0, Pink Hibiscus Cover +thermaldynamics:cover:0, Lily of the Valley Cover +thermaldynamics:cover:0, Burning Blossom Cover +thermaldynamics:cover:0, Lavender Cover +thermaldynamics:cover:0, Goldenrod Cover +thermaldynamics:cover:0, Bluebells Cover +thermaldynamics:cover:0, Miner's Delight Cover +thermaldynamics:cover:0, Icy Iris Cover +thermaldynamics:cover:0, Rose Cover +thermaldynamics:cover:0, Ivy Cover +thermaldynamics:cover:0, Willow Vine Cover +thermaldynamics:cover:0, Fern Terrarium Cover +thermaldynamics:cover:0, Mushroom Terrarium Cover +thermaldynamics:cover:0, Cactus Terrarium Cover +thermaldynamics:cover:0, Flax Terrarium Cover +thermaldynamics:cover:0, Flower Terrarium Cover +thermaldynamics:cover:0, Koru Terrarium Cover +thermaldynamics:cover:0, Bamboo Terrarium Cover +thermaldynamics:cover:0, Beach Terrarium Cover +thermaldynamics:cover:0, Glowshroom Terrarium Cover +thermaldynamics:cover:0, Dead Terrarium Cover +thermaldynamics:cover:0, Mystic Terrarium Cover +thermaldynamics:cover:0, Ominous Terrarium Cover +thermaldynamics:cover:0, Wasteland Terrarium Cover +thermaldynamics:cover:0, Origin Terrarium Cover +thermaldynamics:cover:0, Nether Terrarium Cover +thermaldynamics:cover:0, Ender Terrarium Cover +thermaldynamics:cover:0, Invalid Cover +thermaldynamics:cover:0, Invalid Cover +thermaldynamics:cover:0, Invalid Cover +thermaldynamics:cover:0, Invalid Cover +thermaldynamics:cover:0, Invalid Cover +thermaldynamics:cover:0, Invalid Cover +thermaldynamics:cover:0, Invalid Cover +thermaldynamics:cover:0, Invalid Cover +thermaldynamics:cover:0, Copper Ore Cover +thermaldynamics:cover:0, Tin Ore Cover +thermaldynamics:cover:0, Silver Ore Cover +thermaldynamics:cover:0, Lead Ore Cover +thermaldynamics:cover:0, Aluminum Ore Cover +thermaldynamics:cover:0, Nickel Ore Cover +thermaldynamics:cover:0, Platinum Ore Cover +thermaldynamics:cover:0, Iridium Ore Cover +thermaldynamics:cover:0, Mana Infused Ore Cover +thermaldynamics:cover:0, Oil Sand Cover +thermaldynamics:cover:0, Oil Shale Cover +thermaldynamics:cover:0, Destabilized Redstone Ore Cover +thermaldynamics:cover:0, Energized Netherrack Cover +thermaldynamics:cover:0, Resonant End Stone Cover +thermaldynamics:cover:0, Oil Sand Cover +thermaldynamics:cover:0, Block of Copper Cover +thermaldynamics:cover:0, Block of Tin Cover +thermaldynamics:cover:0, Block of Silver Cover +thermaldynamics:cover:0, Block of Lead Cover +thermaldynamics:cover:0, Block of Aluminum Cover +thermaldynamics:cover:0, Block of Nickel Cover +thermaldynamics:cover:0, Block of Platinum Cover +thermaldynamics:cover:0, Block of Iridium Cover +thermaldynamics:cover:0, Block of Mana Infused Metal Cover +thermaldynamics:cover:0, Block of Steel Cover +thermaldynamics:cover:0, Block of Electrum Cover +thermaldynamics:cover:0, Block of Invar Cover +thermaldynamics:cover:0, Block of Bronze Cover +thermaldynamics:cover:0, Block of Constantan Cover +thermaldynamics:cover:0, Block of Signalum Cover +thermaldynamics:cover:0, Block of Lumium Cover +thermaldynamics:cover:0, Block of Enderium Cover +thermaldynamics:cover:0, Block of Charcoal Cover +thermaldynamics:cover:0, Block of Coal Coke Cover +thermaldynamics:cover:0, Hardened Copper Glass Cover +thermaldynamics:cover:0, Hardened Tin Glass Cover +thermaldynamics:cover:0, Hardened Silver Glass Cover +thermaldynamics:cover:0, Hardened Glass Cover +thermaldynamics:cover:0, Hardened Aluminum Glass Cover +thermaldynamics:cover:0, Hardened Nickel Glass Cover +thermaldynamics:cover:0, Hardened Platinum Glass Cover +thermaldynamics:cover:0, Hardened Iridium Glass Cover +thermaldynamics:cover:0, Hardened Mana Infused Glass Cover +thermaldynamics:cover:0, Hardened Steel Glass Cover +thermaldynamics:cover:0, Hardened Electrum Glass Cover +thermaldynamics:cover:0, Hardened Invar Glass Cover +thermaldynamics:cover:0, Hardened Bronze Glass Cover +thermaldynamics:cover:0, Hardened Constantan Glass Cover +thermaldynamics:cover:0, Hardened Signalum Glass Cover +thermaldynamics:cover:0, Hardened Lumium Glass Cover +thermaldynamics:cover:0, Hardened Enderium Glass Cover +thermaldynamics:cover:0, Black Rockwool Cover +thermaldynamics:cover:0, Red Rockwool Cover +thermaldynamics:cover:0, Green Rockwool Cover +thermaldynamics:cover:0, Brown Rockwool Cover +thermaldynamics:cover:0, Blue Rockwool Cover +thermaldynamics:cover:0, Purple Rockwool Cover +thermaldynamics:cover:0, Cyan Rockwool Cover +thermaldynamics:cover:0, Light Gray Rockwool Cover +thermaldynamics:cover:0, Gray Rockwool Cover +thermaldynamics:cover:0, Pink Rockwool Cover +thermaldynamics:cover:0, Lime Rockwool Cover +thermaldynamics:cover:0, Yellow Rockwool Cover +thermaldynamics:cover:0, Light Blue Rockwool Cover +thermaldynamics:cover:0, Magenta Rockwool Cover +thermaldynamics:cover:0, Orange Rockwool Cover +thermaldynamics:cover:0, White Rockwool Cover +thermaldynamics:cover:0, Draconium Ore Cover +thermaldynamics:cover:0, Nether Draconium Ore Cover +thermaldynamics:cover:0, Ender Draconium Ore Cover +thermaldynamics:cover:0, Draconium Block Cover +thermaldynamics:cover:0, Charged Draconium Block Cover +thermaldynamics:cover:0, Awakened Draconium Block Cover +thermaldynamics:cover:0, Draconium Infused Obsidian Cover +thermaldynamics:cover:0, Dislocation Normalization Field Projector Cover +thermaldynamics:cover:0, Rain Sensor Cover +thermaldynamics:cover:0, Nickel-Iron Battery Cover +thermaldynamics:cover:0, Nickel-Zinc Battery Cover +thermaldynamics:cover:0, Zinc-Carbon Battery Cover +thermaldynamics:cover:0, Zinc-Silver Battery Cover +thermaldynamics:cover:0, Charge Trap Cover +thermaldynamics:cover:0, Wire Support Frame Cover +thermaldynamics:cover:0, Charge Shunting Wire Cover +thermaldynamics:cover:0, Worldspike Point Cover +thermaldynamics:cover:0, Steel Anvil Cover +thermaldynamics:cover:0, Steel Anvil Cover +thermaldynamics:cover:0, Steel Anvil Cover +thermaldynamics:cover:0, Block of Copper Cover +thermaldynamics:cover:0, Block of Tin Cover +thermaldynamics:cover:0, Block of Lead Cover +thermaldynamics:cover:0, Block of Silver Cover +thermaldynamics:cover:0, Block of Steel Cover +thermaldynamics:cover:0, Block of Bronze Cover +thermaldynamics:cover:0, Block of Nickel Cover +thermaldynamics:cover:0, Block of Invar Cover +thermaldynamics:cover:0, Block of Zinc Cover +thermaldynamics:cover:0, Block of Brass Cover +thermaldynamics:cover:0, Abyssal Brick Cover +thermaldynamics:cover:0, Fitted Abyssal Stone Cover +thermaldynamics:cover:0, Abyssal Block Cover +thermaldynamics:cover:0, Ornate Abyssal Stone Cover +thermaldynamics:cover:0, Etched Abyssal Stone Cover +thermaldynamics:cover:0, Abyssal Cobblestone Cover +thermaldynamics:cover:0, Bleached Bone Brick Cover +thermaldynamics:cover:0, Fitted Bleached Bone Stone Cover +thermaldynamics:cover:0, Bleached Bone Block Cover +thermaldynamics:cover:0, Ornate Bleached Bone Stone Cover +thermaldynamics:cover:0, Etched Bleached Bone Stone Cover +thermaldynamics:cover:0, Bleached Bone Cobblestone Cover +thermaldynamics:cover:0, Blood Stained Brick Cover +thermaldynamics:cover:0, Fitted Blood Stained Stone Cover +thermaldynamics:cover:0, Blood Stained Block Cover +thermaldynamics:cover:0, Ornate Blood Stained Stone Cover +thermaldynamics:cover:0, Etched Blood Stained Stone Cover +thermaldynamics:cover:0, Blood Stained Cobblestone Cover +thermaldynamics:cover:0, Frost Bound Brick Cover +thermaldynamics:cover:0, Fitted Frost Bound Stone Cover +thermaldynamics:cover:0, Frost Bound Block Cover +thermaldynamics:cover:0, Ornate Frost Bound Stone Cover +thermaldynamics:cover:0, Etched Frost Bound Stone Cover +thermaldynamics:cover:0, Frost Bound Cobblestone Cover +thermaldynamics:cover:0, Infernal Brick Cover +thermaldynamics:cover:0, Fitted Infernal Stone Cover +thermaldynamics:cover:0, Infernal Block Cover +thermaldynamics:cover:0, Ornate Infernal Stone Cover +thermaldynamics:cover:0, Etched Infernal Stone Cover +thermaldynamics:cover:0, Infernal Cobblestone Cover +thermaldynamics:cover:0, Quarried Brick Cover +thermaldynamics:cover:0, Fitted Quarried Stone Cover +thermaldynamics:cover:0, Quarried Block Cover +thermaldynamics:cover:0, Ornate Quarried Stone Cover +thermaldynamics:cover:0, Etched Quarried Stone Cover +thermaldynamics:cover:0, Quarried Cobblestone Cover +thermaldynamics:cover:0, Sandy Brick Cover +thermaldynamics:cover:0, Fitted Sandy Stone Cover +thermaldynamics:cover:0, Sandy Block Cover +thermaldynamics:cover:0, Ornate Sandy Stone Cover +thermaldynamics:cover:0, Etched Sandy Stone Cover +thermaldynamics:cover:0, Sandy Cobblestone Cover +thermaldynamics:cover:0, Red Sandy Brick Cover +thermaldynamics:cover:0, Fitted Red Sandy Stone Cover +thermaldynamics:cover:0, Red Sandy Block Cover +thermaldynamics:cover:0, Ornate Red Sandy Stone Cover +thermaldynamics:cover:0, Etched Red Sandy Stone Cover +thermaldynamics:cover:0, Red Sandy Cobblestone Cover +thermaldynamics:cover:0, Fitted Nether Stone Cover +thermaldynamics:cover:0, Nether Block Cover +thermaldynamics:cover:0, Ornate Nether Stone Cover +thermaldynamics:cover:0, Etched Nether Stone Cover +thermaldynamics:cover:0, Nether Cobblestone Cover +thermaldynamics:cover:0, Fitted Red Nether Stone Cover +thermaldynamics:cover:0, Red Nether Block Cover +thermaldynamics:cover:0, Ornate Red Nether Stone Cover +thermaldynamics:cover:0, Etched Red Nether Stone Cover +thermaldynamics:cover:0, Red Nether Cobblestone Cover +thermaldynamics:cover:0, Andesite Brick Cover +thermaldynamics:cover:0, Fitted Andesite Cover +thermaldynamics:cover:0, Ornate Andesite Cover +thermaldynamics:cover:0, Etched Andesite Cover +thermaldynamics:cover:0, Andesite Cobblestone Cover +thermaldynamics:cover:0, Diorite Brick Cover +thermaldynamics:cover:0, Fitted Diorite Cover +thermaldynamics:cover:0, Ornate Diorite Cover +thermaldynamics:cover:0, Etched Diorite Cover +thermaldynamics:cover:0, Diorite Cobblestone Cover +thermaldynamics:cover:0, Granite Brick Cover +thermaldynamics:cover:0, Fitted Granite Cover +thermaldynamics:cover:0, Ornate Granite Cover +thermaldynamics:cover:0, Etched Granite Cover +thermaldynamics:cover:0, Granite Cobblestone Cover +thermaldynamics:cover:0, Pearlized Brick Cover +thermaldynamics:cover:0, Fitted Pearlized Stone Cover +thermaldynamics:cover:0, Pearlized Block Cover +thermaldynamics:cover:0, Ornate Pearlized Stone Cover +thermaldynamics:cover:0, Etched Pearlized Stone Cover +thermaldynamics:cover:0, Pearlized Cobblestone Cover +thermaldynamics:cover:0, Strengthened Glass Cover +thermaldynamics:cover:0, Orange Strengthened Glass Cover +thermaldynamics:cover:0, Magenta Strengthened Glass Cover +thermaldynamics:cover:0, Light Blue Strengthened Glass Cover +thermaldynamics:cover:0, Yellow Strengthened Glass Cover +thermaldynamics:cover:0, Lime Strengthened Glass Cover +thermaldynamics:cover:0, Pink Strengthened Glass Cover +thermaldynamics:cover:0, Gray Strengthened Glass Cover +thermaldynamics:cover:0, Light Gray Strengthened Glass Cover +thermaldynamics:cover:0, Cyan Strengthened Glass Cover +thermaldynamics:cover:0, Purple Strengthened Glass Cover +thermaldynamics:cover:0, Blue Strengthened Glass Cover +thermaldynamics:cover:0, Brown Strengthened Glass Cover +thermaldynamics:cover:0, Green Strengthened Glass Cover +thermaldynamics:cover:0, Red Strengthened Glass Cover +thermaldynamics:cover:0, Black Strengthened Glass Cover +thermaldynamics:cover:0, Creosote Wood Block Cover +thermaldynamics:cover:0, Block of Coal Coke Cover +thermaldynamics:cover:0, Crushed Obsidian Cover +thermaldynamics:cover:0, Abyssal Stone Cover +thermaldynamics:cover:0, Quarried Stone Cover +thermaldynamics:cover:0, White Reinforced Concrete Cover +thermaldynamics:cover:0, Orange Reinforced Concrete Cover +thermaldynamics:cover:0, Magenta Reinforced Concrete Cover +thermaldynamics:cover:0, Light Blue Reinforced Concrete Cover +thermaldynamics:cover:0, Yellow Reinforced Concrete Cover +thermaldynamics:cover:0, Lime Reinforced Concrete Cover +thermaldynamics:cover:0, Pink Reinforced Concrete Cover +thermaldynamics:cover:0, Gray Reinforced Concrete Cover +thermaldynamics:cover:0, Reinforced Concrete Cover +thermaldynamics:cover:0, Cyan Reinforced Concrete Cover +thermaldynamics:cover:0, Purple Reinforced Concrete Cover +thermaldynamics:cover:0, Blue Reinforced Concrete Cover +thermaldynamics:cover:0, Brown Reinforced Concrete Cover +thermaldynamics:cover:0, Green Reinforced Concrete Cover +thermaldynamics:cover:0, Red Reinforced Concrete Cover +thermaldynamics:cover:0, Black Reinforced Concrete Cover +thermaldynamics:cover:0, White Metal Post Cover +thermaldynamics:cover:0, Orange Metal Post Cover +thermaldynamics:cover:0, Magenta Metal Post Cover +thermaldynamics:cover:0, Light Blue Metal Post Cover +thermaldynamics:cover:0, Yellow Metal Post Cover +thermaldynamics:cover:0, Lime Metal Post Cover +thermaldynamics:cover:0, Pink Metal Post Cover +thermaldynamics:cover:0, Gray Metal Post Cover +thermaldynamics:cover:0, Light Gray Metal Post Cover +thermaldynamics:cover:0, Cyan Metal Post Cover +thermaldynamics:cover:0, Purple Metal Post Cover +thermaldynamics:cover:0, Blue Metal Post Cover +thermaldynamics:cover:0, Brown Metal Post Cover +thermaldynamics:cover:0, Green Metal Post Cover +thermaldynamics:cover:0, Red Metal Post Cover +thermaldynamics:cover:0, Black Metal Post Cover +thermaldynamics:cover:0, White Metal Platform Cover +thermaldynamics:cover:0, Orange Metal Platform Cover +thermaldynamics:cover:0, Magenta Metal Platform Cover +thermaldynamics:cover:0, Light Blue Metal Platform Cover +thermaldynamics:cover:0, Yellow Metal Platform Cover +thermaldynamics:cover:0, Lime Metal Platform Cover +thermaldynamics:cover:0, Pink Metal Platform Cover +thermaldynamics:cover:0, Gray Metal Platform Cover +thermaldynamics:cover:0, Light Gray Metal Platform Cover +thermaldynamics:cover:0, Cyan Metal Platform Cover +thermaldynamics:cover:0, Purple Metal Platform Cover +thermaldynamics:cover:0, Blue Metal Platform Cover +thermaldynamics:cover:0, Brown Metal Platform Cover +thermaldynamics:cover:0, Green Metal Platform Cover +thermaldynamics:cover:0, Red Metal Platform Cover +thermaldynamics:cover:0, Black Metal Platform Cover +thermaldynamics:cover:0, Elevator Track Cover +thermaldynamics:cover:0, Abandoned Track Cover +thermaldynamics:cover:0, Electric Track Cover +thermaldynamics:cover:0, High Speed Track Cover +thermaldynamics:cover:0, High Speed Electric Track Cover +thermaldynamics:cover:0, Reinforced Track Cover +thermaldynamics:cover:0, Strap Iron Track Cover +thermaldynamics:cover:0, Sulfur Ore Cover +thermaldynamics:cover:0, Saltpeter Ore Cover +thermaldynamics:cover:0, Dark Diamond Ore Cover +thermaldynamics:cover:0, Dark Emerald Ore Cover +thermaldynamics:cover:0, Dark Lapis Lazuli Ore Cover +thermaldynamics:cover:0, Copper Ore Cover +thermaldynamics:cover:0, Tin Ore Cover +thermaldynamics:cover:0, Lead Ore Cover +thermaldynamics:cover:0, Silver Ore Cover +thermaldynamics:cover:0, Nickel Ore Cover +thermaldynamics:cover:0, Zinc Ore Cover +thermaldynamics:cover:0, Poor Iron Ore Cover +thermaldynamics:cover:0, Poor Gold Ore Cover +thermaldynamics:cover:0, Poor Copper Ore Cover +thermaldynamics:cover:0, Poor Tin Ore Cover +thermaldynamics:cover:0, Poor Lead Ore Cover +thermaldynamics:cover:0, Poor Silver Ore Cover +thermaldynamics:cover:0, Poor Nickel Ore Cover +thermaldynamics:cover:0, Poor Zinc Ore Cover +thermaldynamics:cover:0, Firestone Ore Cover +thermaldynamics:cover:0, Saltpeter Ore Spawner Cover +thermaldynamics:cover:0, Campfire Cover +thermaldynamics:cover:0, Rain Collector Cover +thermaldynamics:cover:0, Greenhouse Glass Cover +thermaldynamics:cover:0, Space (0 ~ Negative Space) Cover +thermaldynamics:cover:0, Space (1 ~ Natural Air) Cover +thermaldynamics:cover:0, Space (2) Cover +thermaldynamics:cover:0, Space (3) Cover +thermaldynamics:cover:0, Space (4) Cover +thermaldynamics:cover:0, Space (5) Cover +thermaldynamics:cover:0, Space (6) Cover +thermaldynamics:cover:0, Space (7) Cover +thermaldynamics:cover:0, Space (8) Cover +thermaldynamics:cover:0, Space (9) Cover +thermaldynamics:cover:0, Space (10) Cover +thermaldynamics:cover:0, Space (11) Cover +thermaldynamics:cover:0, Space (12) Cover +thermaldynamics:cover:0, Space (13) Cover +thermaldynamics:cover:0, Space (14) Cover +thermaldynamics:cover:0, Space (15) Cover +thermaldynamics:cover:0, Solid (0 ~ Natural Floor) Cover +thermaldynamics:cover:0, Solid (1 ~ Barrier) Cover +thermaldynamics:cover:0, Solid (2) Cover +thermaldynamics:cover:0, Solid (3) Cover +thermaldynamics:cover:0, Solid (4) Cover +thermaldynamics:cover:0, Solid (5) Cover +thermaldynamics:cover:0, Solid (6) Cover +thermaldynamics:cover:0, Solid (7) Cover +thermaldynamics:cover:0, Solid (8) Cover +thermaldynamics:cover:0, Solid (9) Cover +thermaldynamics:cover:0, Solid (10) Cover +thermaldynamics:cover:0, Solid (11) Cover +thermaldynamics:cover:0, Solid (12) Cover +thermaldynamics:cover:0, Solid (13) Cover +thermaldynamics:cover:0, Solid (14) Cover +thermaldynamics:cover:0, Solid (15) Cover +thermaldynamics:cover:0, Block of Chamelium Cover +thermaldynamics:cover:0, End Stone Cover +thermaldynamics:cover:0, Rusty Hatch Cover +thermaldynamics:cover:0, Rusty Ladder Cover +thermaldynamics:cover:0, Hi-tech Door Cover +thermaldynamics:cover:0, Diona Cobblestone Slab Cover +thermaldynamics:cover:0, Chalos Cobblestone Slab Cover +thermaldynamics:cover:0, Nibiru Cobblestone Slab Cover +thermaldynamics:cover:0, Diona Dungeon Brick Slab Cover +thermaldynamics:cover:0, Chalos Dungeon Brick Slab Cover +thermaldynamics:cover:0, Nibiru Dungeon Brick Slab Cover +thermaldynamics:cover:0, Alien Ship Decoration Slab Cover +thermaldynamics:cover:0, Cheese Spore Slab Cover +thermaldynamics:cover:0, Infected Oak Slab Cover +thermaldynamics:cover:0, Alien Berry Oak Slab Cover +thermaldynamics:cover:0, Oscalea Slab Cover +thermaldynamics:cover:0, Frolia Slab Cover +thermaldynamics:cover:0, Infected Oak Pressure Plate Cover +thermaldynamics:cover:0, Alien Berry Oak Pressure Plate Cover +thermaldynamics:cover:0, Oscalea Pressure Plate Cover +thermaldynamics:cover:0, Frolia Pressure Plate Cover +thermaldynamics:cover:0, Alien Ship Booster Cover +thermaldynamics:cover:0, Alien Ship Decoration Cover +thermaldynamics:cover:0, Alien Ship Decoration Cover +thermaldynamics:cover:0, Tinted Glass Cover +thermaldynamics:cover:0, White Tinted Glass Cover +thermaldynamics:cover:0, Orange Tinted Glass Cover +thermaldynamics:cover:0, Magenta Tinted Glass Cover +thermaldynamics:cover:0, Light Blue Tinted Glass Cover +thermaldynamics:cover:0, Yellow Tinted Glass Cover +thermaldynamics:cover:0, Lime Tinted Glass Cover +thermaldynamics:cover:0, Pink Tinted Glass Cover +thermaldynamics:cover:0, Gray Tinted Glass Cover +thermaldynamics:cover:0, Light Gray Tinted Glass Cover +thermaldynamics:cover:0, Cyan Tinted Glass Cover +thermaldynamics:cover:0, Purple Tinted Glass Cover +thermaldynamics:cover:0, Blue Tinted Glass Cover +thermaldynamics:cover:0, Brown Tinted Glass Cover +thermaldynamics:cover:0, Green Tinted Glass Cover +thermaldynamics:cover:0, Red Tinted Glass Cover +thermaldynamics:cover:0, Black Tinted Glass Cover +thermaldynamics:cover:0, Tinted Glass Pane Cover +thermaldynamics:cover:0, White Tinted Glass Pane Cover +thermaldynamics:cover:0, Orange Tinted Glass Pane Cover +thermaldynamics:cover:0, Magenta Tinted Glass Pane Cover +thermaldynamics:cover:0, Light Blue Tinted Glass Pane Cover +thermaldynamics:cover:0, Yellow Tinted Glass Pane Cover +thermaldynamics:cover:0, Lime Tinted Glass Pane Cover +thermaldynamics:cover:0, Pink Tinted Glass Pane Cover +thermaldynamics:cover:0, Gray Tinted Glass Pane Cover +thermaldynamics:cover:0, Light Gray Tinted Glass Pane Cover +thermaldynamics:cover:0, Cyan Tinted Glass Pane Cover +thermaldynamics:cover:0, Purple Tinted Glass Pane Cover +thermaldynamics:cover:0, Blue Tinted Glass Pane Cover +thermaldynamics:cover:0, Brown Tinted Glass Pane Cover +thermaldynamics:cover:0, Green Tinted Glass Pane Cover +thermaldynamics:cover:0, Red Tinted Glass Pane Cover +thermaldynamics:cover:0, Black Tinted Glass Pane Cover +thermaldynamics:cover:0, Diona Cobblestone Wall Cover +thermaldynamics:cover:0, Chalos Cobblestone Wall Cover +thermaldynamics:cover:0, Nibiru Cobblestone Wall Cover +thermaldynamics:cover:0, Diona Dungeon Brick Wall Cover +thermaldynamics:cover:0, Chalos Dungeon Brick Wall Cover +thermaldynamics:cover:0, Nibiru Dungeon Brick Wall Cover +thermaldynamics:cover:0, Polished Tin Decoration Block Cover +thermaldynamics:cover:0, Polished Aluminum Decoration Block Cover +thermaldynamics:cover:0, Desh Frame Cover +thermaldynamics:cover:0, Dungeon Glowstone Cover +thermaldynamics:cover:0, Fronos Grass Block Cover +thermaldynamics:cover:0, Fronos Dirt Cover +thermaldynamics:cover:0, Fronos Coarse Dirt Cover +thermaldynamics:cover:0, Fronos Stone Cover +thermaldynamics:cover:0, Fronos Cobblestone Cover +thermaldynamics:cover:0, Fronos Stone Bricks Cover +thermaldynamics:cover:0, Fronos Mossy Stone Bricks Cover +thermaldynamics:cover:0, Fronos Cracked Stone Bricks Cover +thermaldynamics:cover:0, Fronos Chiseled Stone Bricks Cover +thermaldynamics:cover:0, Fronos Dungeon Brick Cover +thermaldynamics:cover:0, Fronos Grass Cover +thermaldynamics:cover:0, Large Wheat Cover +thermaldynamics:cover:0, Fronos Tall Grass Cover +thermaldynamics:cover:0, Oscalea Fence Cover +thermaldynamics:cover:0, Frolia Fence Cover +thermaldynamics:cover:0, Oscalea Fence Gate Cover +thermaldynamics:cover:0, Frolia Fence Gate Cover +thermaldynamics:cover:0, Oscalea Stairs Cover +thermaldynamics:cover:0, Frolia Stairs Cover +thermaldynamics:cover:0, Oscalea Trapdoor Cover +thermaldynamics:cover:0, Frolia Trapdoor Cover +thermaldynamics:cover:0, Iron Ore Cover +thermaldynamics:cover:0, Gold Ore Cover +thermaldynamics:cover:0, Tin Ore Cover +thermaldynamics:cover:0, Copper Ore Cover +thermaldynamics:cover:0, Aluminum Ore Cover +thermaldynamics:cover:0, Lead Ore Cover +thermaldynamics:cover:0, Coal Ore Cover +thermaldynamics:cover:0, Lapis Ore Cover +thermaldynamics:cover:0, Diamond Ore Cover +thermaldynamics:cover:0, Emerald Ore Cover +thermaldynamics:cover:0, Redstone Ore Cover +thermaldynamics:cover:0, Silicon Ore Cover +thermaldynamics:cover:0, Quartz Ore Cover +thermaldynamics:cover:0, Extrailonite Ore Cover +thermaldynamics:cover:0, Red Candy Cane Cover +thermaldynamics:cover:0, Green Candy Cane Cover +thermaldynamics:cover:0, Blue Candy Cane Cover +thermaldynamics:cover:0, Orange Candy Cane Cover +thermaldynamics:cover:0, Pink Candy Cane Cover +thermaldynamics:cover:0, Yellow Candy Cane Cover +thermaldynamics:cover:0, Purple Candy Cane Cover +thermaldynamics:cover:0, Rainbow Candy Cane Cover +thermaldynamics:cover:0, Grape Jelly Block Cover +thermaldynamics:cover:0, Raspberry Jelly Block Cover +thermaldynamics:cover:0, Strawberry Jelly Block Cover +thermaldynamics:cover:0, Berry Jelly Block Cover +thermaldynamics:cover:0, Lime Jelly Block Cover +thermaldynamics:cover:0, Orange Jelly Block Cover +thermaldynamics:cover:0, Green Jelly Block Cover +thermaldynamics:cover:0, Lemon Jelly Block Cover +thermaldynamics:cover:0, Diona Surface Rock Cover +thermaldynamics:cover:0, Diona Sub-Surface Rock Cover +thermaldynamics:cover:0, Diona Rock Cover +thermaldynamics:cover:0, Diona Cobblestone Cover +thermaldynamics:cover:0, Setrorium Ore Cover +thermaldynamics:cover:0, Illenium Ore Cover +thermaldynamics:cover:0, Tin Ore Cover +thermaldynamics:cover:0, Copper Ore Cover +thermaldynamics:cover:0, Aluminum Ore Cover +thermaldynamics:cover:0, Block of Setrorium Cover +thermaldynamics:cover:0, Block of Illenium Cover +thermaldynamics:cover:0, Diona Dungeon Brick Cover +thermaldynamics:cover:0, Albetius Worm Egg Rock Cover +thermaldynamics:cover:0, Infected Purlonite Planks Cover +thermaldynamics:cover:0, Infected Purlonite Fence Cover +thermaldynamics:cover:0, Infected Purlonite Cobweb Cover +thermaldynamics:cover:0, Infected Purlonite Torch Cover +thermaldynamics:cover:0, Alien Miner Blood Cover +thermaldynamics:cover:0, Infected Purlonite Slime Block Cover +thermaldynamics:cover:0, Diona Cobblestone Stairs Cover +thermaldynamics:cover:0, Diona Dungeon Brick Stairs Cover +thermaldynamics:cover:0, Block of Glowing Iron Cover +thermaldynamics:cover:0, Alien Ship Decoration Stairs Cover +thermaldynamics:cover:0, Koentus Regolith Cover +thermaldynamics:cover:0, Koentus Fine Regolith Cover +thermaldynamics:cover:0, Koentus Rock Cover +thermaldynamics:cover:0, Koentus Cobblestone Cover +thermaldynamics:cover:0, Anti Gravity Ore Cover +thermaldynamics:cover:0, Goldenite Crystals Ore Cover +thermaldynamics:cover:0, Tin Ore Cover +thermaldynamics:cover:0, Copper Ore Cover +thermaldynamics:cover:0, Aluminum Ore Cover +thermaldynamics:cover:0, Iron Ore Cover +thermaldynamics:cover:0, Block of Anti Gravity Fragments Cover +thermaldynamics:cover:0, Block of Goldenite Crystals Cover +thermaldynamics:cover:0, Koentus Dungeon Brick Cover +thermaldynamics:cover:0, Fallen Koentus Meteor Cover +thermaldynamics:cover:0, Koentus Ice Cover +thermaldynamics:cover:0, White Glowing Hardened Ice Cover +thermaldynamics:cover:0, Orange Glowing Hardened Ice Cover +thermaldynamics:cover:0, Magenta Glowing Hardened Ice Cover +thermaldynamics:cover:0, Light Blue Glowing Hardened Ice Cover +thermaldynamics:cover:0, Yellow Glowing Hardened Ice Cover +thermaldynamics:cover:0, Lime Glowing Hardened Ice Cover +thermaldynamics:cover:0, Pink Glowing Hardened Ice Cover +thermaldynamics:cover:0, Gray Glowing Hardened Ice Cover +thermaldynamics:cover:0, Silver Glowing Hardened Ice Cover +thermaldynamics:cover:0, Cyan Glowing Hardened Ice Cover +thermaldynamics:cover:0, Purple Glowing Hardened Ice Cover +thermaldynamics:cover:0, Blue Glowing Hardened Ice Cover +thermaldynamics:cover:0, Brown Glowing Hardened Ice Cover +thermaldynamics:cover:0, Green Glowing Hardened Ice Cover +thermaldynamics:cover:0, Red Glowing Hardened Ice Cover +thermaldynamics:cover:0, Black Glowing Hardened Ice Cover +thermaldynamics:cover:0, Creep Block Cover +thermaldynamics:cover:0, Gravity Creep Block Cover +thermaldynamics:cover:0, Gravity Creep Vines Cover +thermaldynamics:cover:0, Chalos Rock Cover +thermaldynamics:cover:0, Chalos Cobblestone Cover +thermaldynamics:cover:0, Diremsium Ore Cover +thermaldynamics:cover:0, Zyptorium Ore Cover +thermaldynamics:cover:0, Cheese Milk Ore Cover +thermaldynamics:cover:0, Iron Ore Cover +thermaldynamics:cover:0, Tin Ore Cover +thermaldynamics:cover:0, Copper Ore Cover +thermaldynamics:cover:0, Aluminum Ore Cover +thermaldynamics:cover:0, Block of Diremsium Cover +thermaldynamics:cover:0, Block of Zyptorium Cover +thermaldynamics:cover:0, Chalos Dungeon Brick Cover +thermaldynamics:cover:0, Cheese Grass Block Cover +thermaldynamics:cover:0, Cheese Dirt Cover +thermaldynamics:cover:0, Cheese Coarse Dirt Cover +thermaldynamics:cover:0, Cheese Spore Stem Cover +thermaldynamics:cover:0, Cheese Spore Cover +thermaldynamics:cover:0, Cheese Spore Planks Cover +thermaldynamics:cover:0, Cheese Slime Block Cover +thermaldynamics:cover:0, Cheese Milk Cake Cover +thermaldynamics:cover:0, Cheese Spore Flower Cover +thermaldynamics:cover:0, Cheese Grass Cover +thermaldynamics:cover:0, Cheese Tall Grass Cover +thermaldynamics:cover:0, Cheese Spore Crafting Table Cover +thermaldynamics:cover:0, Chalos Cobblestone Stairs Cover +thermaldynamics:cover:0, Chalos Dungeon Brick Stairs Cover +thermaldynamics:cover:0, Cheese Spore Stairs Cover +thermaldynamics:cover:0, Cheese Spore Fence Cover +thermaldynamics:cover:0, Cheese Spore Fence Gate Cover +thermaldynamics:cover:0, Infected Grass Block Cover +thermaldynamics:cover:0, Infected Dirt Cover +thermaldynamics:cover:0, Infected Coarse Dirt Cover +thermaldynamics:cover:0, Infected Podzol Cover +thermaldynamics:cover:0, Infected Grass Cover +thermaldynamics:cover:0, Infected Fern Cover +thermaldynamics:cover:0, Green Vein Grass Cover +thermaldynamics:cover:0, Infected Orange Rose Bush Cover +thermaldynamics:cover:0, Infected Tall Grass Cover +thermaldynamics:cover:0, Infected Large Fern Cover +thermaldynamics:cover:0, Green Vein Tall Grass Cover +thermaldynamics:cover:0, Nibiru Rock Cover +thermaldynamics:cover:0, Nibiru Cobblestone Cover +thermaldynamics:cover:0, Nibiru Vein Cobblestone Cover +thermaldynamics:cover:0, Infected Stone Bricks Cover +thermaldynamics:cover:0, Infected Vein Stone Bricks Cover +thermaldynamics:cover:0, Cracked Infected Stone Bricks Cover +thermaldynamics:cover:0, Chiseled Infected Stone Bricks Cover +thermaldynamics:cover:0, Block of Inferumite Cover +thermaldynamics:cover:0, Nibiru Dungeon Brick Cover +thermaldynamics:cover:0, Mossy Nibiru Dungeon Brick Cover +thermaldynamics:cover:0, Infected Sandstone Cover +thermaldynamics:cover:0, Infected Chiseled Sandstone Cover +thermaldynamics:cover:0, Infected Cut Sandstone Cover +thermaldynamics:cover:0, Infested Nibiru Rock Cover +thermaldynamics:cover:0, Infested Nibiru Cobblestone Cover +thermaldynamics:cover:0, Infested Nibiru Vein Cobblestone Cover +thermaldynamics:cover:0, Infested Infected Stone Bricks Cover +thermaldynamics:cover:0, Infested Infected Vein Stone Bricks Cover +thermaldynamics:cover:0, Infested Cracked Infected Stone Bricks Cover +thermaldynamics:cover:0, Infested Chiseled Infected Stone Bricks Cover +thermaldynamics:cover:0, Infected Iron Ore Cover +thermaldynamics:cover:0, Infected Gold Ore Cover +thermaldynamics:cover:0, Infected Tin Ore Cover +thermaldynamics:cover:0, Infected Copper Ore Cover +thermaldynamics:cover:0, Infected Aluminum Ore Cover +thermaldynamics:cover:0, Infected Coal Ore Cover +thermaldynamics:cover:0, Infected Lapis Ore Cover +thermaldynamics:cover:0, Infected Diamond Ore Cover +thermaldynamics:cover:0, Infected Emerald Ore Cover +thermaldynamics:cover:0, Infected Redstone Ore Cover +thermaldynamics:cover:0, Infected Silicon Ore Cover +thermaldynamics:cover:0, Inferumite Crystal Ore Cover +thermaldynamics:cover:0, Infected Oak Log Cover +thermaldynamics:cover:0, Infected Deadwood Log Cover +thermaldynamics:cover:0, Infected Spruce Log Cover +thermaldynamics:cover:0, Infected Jungle Log Cover +thermaldynamics:cover:0, Alien Berry Oak Log Cover +thermaldynamics:cover:0, Oscalea Log Cover +thermaldynamics:cover:0, Frolia Log Cover +thermaldynamics:cover:0, Oscalea Planks Cover +thermaldynamics:cover:0, Frolia Planks Cover +thermaldynamics:cover:0, Infected Oak Planks Cover +thermaldynamics:cover:0, Infected Spruce Planks Cover +thermaldynamics:cover:0, Alien Berry Oak Planks Cover +thermaldynamics:cover:0, Infected Oak Leaves Cover +thermaldynamics:cover:0, Infected Spruce Leaves Cover +thermaldynamics:cover:0, Infected Jungle Leaves Cover +thermaldynamics:cover:0, Alien Berry Oak Leaves Cover +thermaldynamics:cover:0, Oscalea Leaves Cover +thermaldynamics:cover:0, Frolia Leaves Cover +thermaldynamics:cover:0, Flowering Frolia Leaves Cover +thermaldynamics:cover:0, Infected Oak Sapling Cover +thermaldynamics:cover:0, Infected Spruce Sapling Cover +thermaldynamics:cover:0, Infected Jungle Sapling Cover +thermaldynamics:cover:0, Alien Berry Oak Sapling Cover +thermaldynamics:cover:0, Pure Herb Cover +thermaldynamics:cover:0, Terrapuff Herb Cover +thermaldynamics:cover:0, Bastasia Dandelion Cover +thermaldynamics:cover:0, Pyolonia Cover +thermaldynamics:cover:0, Philipy Cover +thermaldynamics:cover:0, White Tail Cover +thermaldynamics:cover:0, Vealium Vines Cover +thermaldynamics:cover:0, Terrashroom Cover +thermaldynamics:cover:0, Nemophila Cover +thermaldynamics:cover:0, Pink Blechnum Cover +thermaldynamics:cover:0, Purple Bush Cover +thermaldynamics:cover:0, Fronos Fern Cover +thermaldynamics:cover:0, Fronos Lily Pad Cover +thermaldynamics:cover:0, Fronos Mushroom Cover +thermaldynamics:cover:0, Oscalea Sapling Cover +thermaldynamics:cover:0, Frolia Sapling Cover +thermaldynamics:cover:0, Infected Crafting Table Cover +thermaldynamics:cover:0, Alien Berry Crafting Table Cover +thermaldynamics:cover:0, Infected Oak Bookshelf Cover +thermaldynamics:cover:0, Alien Berry Oak Bookshelf Cover +thermaldynamics:cover:0, Infected Oak Fence Cover +thermaldynamics:cover:0, Alien Berry Oak Fence Cover +thermaldynamics:cover:0, Infected Grass Path Cover +thermaldynamics:cover:0, Green Vein Grass Path Cover +thermaldynamics:cover:0, Infected Sand Cover +thermaldynamics:cover:0, Infected Cactus Cover +thermaldynamics:cover:0, Infected Vines Cover +thermaldynamics:cover:0, Sporelily Cover +thermaldynamics:cover:0, Infected Oak Fence Gate Cover +thermaldynamics:cover:0, Infected Snow Cover +thermaldynamics:cover:0, Purified Snow Cover +thermaldynamics:cover:0, Infected Ice Cover +thermaldynamics:cover:0, Infected Packed Ice Cover +thermaldynamics:cover:0, Infected Snow Cover +thermaldynamics:cover:0, Purified Snow Cover +thermaldynamics:cover:0, Green Vein Grass Block Cover +thermaldynamics:cover:0, Infected Melon Cover +thermaldynamics:cover:0, Infected Gravel Cover +thermaldynamics:cover:0, Infected Clay Cover +thermaldynamics:cover:0, Infected Prismarine Cover +thermaldynamics:cover:0, Infected Prismarine Bricks Cover +thermaldynamics:cover:0, Infected Dark Prismarine Cover +thermaldynamics:cover:0, Infected Sea Lantern Cover +thermaldynamics:cover:0, Infected Sponge Cover +thermaldynamics:cover:0, Infected Wet Sponge Cover +thermaldynamics:cover:0, Infected Seaweed Cover +thermaldynamics:cover:0, Oil Ore Cover +thermaldynamics:cover:0, Infected Vines Dirt Cover +thermaldynamics:cover:0, Infected Torch Cover +thermaldynamics:cover:0, Alien Berry Oak Fence Gate Cover +thermaldynamics:cover:0, Block of Multalic Crystal Cover +thermaldynamics:cover:0, Terrastone Cover +thermaldynamics:cover:0, Purified Gravel Cover +thermaldynamics:cover:0, Terrashroom Block Cover +thermaldynamics:cover:0, Nibiru Dungeon Brick Stairs Cover +thermaldynamics:cover:0, Infected Oak Stairs Cover +thermaldynamics:cover:0, Alien Berry Oak Stairs Cover +thermaldynamics:cover:0, Infected Prismarine Stairs Cover +thermaldynamics:cover:0, Infected Prismarine Brick Stairs Cover +thermaldynamics:cover:0, Infected Dark Prismarine Stairs Cover +thermaldynamics:cover:0, Infected Vein Stone Bricks Stairs Cover +thermaldynamics:cover:0, Cracked Infected Stone Bricks Cover +thermaldynamics:cover:0, Infected Cut Sandstone Stairs Cover +thermaldynamics:cover:0, Nibiru Cobblestone Stairs Cover +thermaldynamics:cover:0, Infected Stone Bricks Stairs Cover +thermaldynamics:cover:0, Infected Sandstone Stairs Cover +thermaldynamics:cover:0, Terrastone Stairs Cover +thermaldynamics:cover:0, Infected Prismarine Slab Cover +thermaldynamics:cover:0, Infected Prismarine Brick Slab Cover +thermaldynamics:cover:0, Infected Dark Prismarine Slab Cover +thermaldynamics:cover:0, Infected Stone Bricks Slab Cover +thermaldynamics:cover:0, Infected Vein Stone Bricks Slab Cover +thermaldynamics:cover:0, Cracked Infected Stone Bricks Slab Cover +thermaldynamics:cover:0, Terrastone Slab Cover +thermaldynamics:cover:0, Infected Sandstone Slab Cover +thermaldynamics:cover:0, Infected Cut Sandstone Slab Cover +thermaldynamics:cover:0, Copper Ore Cover +thermaldynamics:cover:0, Tin Ore Cover +thermaldynamics:cover:0, Lead Ore Cover +thermaldynamics:cover:0, Thorium Ore Cover +thermaldynamics:cover:0, Uranium Ore Cover +thermaldynamics:cover:0, Boron Ore Cover +thermaldynamics:cover:0, Lithium Ore Cover +thermaldynamics:cover:0, Magnesium Ore Cover +thermaldynamics:cover:0, Copper Block Cover +thermaldynamics:cover:0, Tin Block Cover +thermaldynamics:cover:0, Lead Block Cover +thermaldynamics:cover:0, Thorium Block Cover +thermaldynamics:cover:0, Uranium Block Cover +thermaldynamics:cover:0, Boron Block Cover +thermaldynamics:cover:0, Lithium Block Cover +thermaldynamics:cover:0, Magnesium Block Cover +thermaldynamics:cover:0, Graphite Block Cover +thermaldynamics:cover:0, Beryllium Block Cover +thermaldynamics:cover:0, Zirconium Block Cover +thermaldynamics:cover:0, Manganese Block Cover +thermaldynamics:cover:0, Aluminum Block Cover +thermaldynamics:cover:0, Silver Block Cover +thermaldynamics:cover:0, Fission Reactor Casing Cover +thermaldynamics:cover:0, Blast Block Cover +thermaldynamics:cover:0, Transparent Fission Reactor Casing Cover +thermaldynamics:cover:0, Reactor Cell Cover +thermaldynamics:cover:0, Empty Cooler Cover +thermaldynamics:cover:0, Water Cooler Cover +thermaldynamics:cover:0, Redstone Cooler Cover +thermaldynamics:cover:0, Quartz Cooler Cover +thermaldynamics:cover:0, Gold Cooler Cover +thermaldynamics:cover:0, Glowstone Cooler Cover +thermaldynamics:cover:0, Lapis Cooler Cover +thermaldynamics:cover:0, Diamond Cooler Cover +thermaldynamics:cover:0, Liquid Helium Cooler Cover +thermaldynamics:cover:0, Enderium Cooler Cover +thermaldynamics:cover:0, Cryotheum Cooler Cover +thermaldynamics:cover:0, Iron Cooler Cover +thermaldynamics:cover:0, Emerald Cooler Cover +thermaldynamics:cover:0, Copper Cooler Cover +thermaldynamics:cover:0, Tin Cooler Cover +thermaldynamics:cover:0, Magnesium Cooler Cover +thermaldynamics:cover:0, Reactor Trapdoor Cover +thermaldynamics:cover:0, Thorium-230 Block Cover +thermaldynamics:cover:0, Uranium-238 Block Cover +thermaldynamics:cover:0, Neptunium-237 Block Cover +thermaldynamics:cover:0, Plutonium-242 Block Cover +thermaldynamics:cover:0, Americium-243 Block Cover +thermaldynamics:cover:0, Curium-246 Block Cover +thermaldynamics:cover:0, Berkelium-247 Block Cover +thermaldynamics:cover:0, Californium-252 Block Cover +thermaldynamics:cover:0, Supercold Ice Cover +thermaldynamics:cover:0, Fusion Connector Cover +thermaldynamics:cover:0, Glowing Mushroom Cover +thermaldynamics:cover:0, Wasteland Earth Cover +thermaldynamics:cover:0, Tritium Lamp Cover +thermaldynamics:cover:0, Stone Pillar Cover +thermaldynamics:cover:0, Andesite Pillar Cover +thermaldynamics:cover:0, Diorite Pillar Cover +thermaldynamics:cover:0, Granite Pillar Cover +thermaldynamics:cover:0, Slate Pillar Cover +thermaldynamics:cover:0, Iron Chain Cover +thermaldynamics:cover:0, Iron Candle Cover +thermaldynamics:cover:0, Iron Candle Lever Cover +thermaldynamics:cover:0, Iron Chandelier Ring Cover +thermaldynamics:cover:0, Golden Chain Cover +thermaldynamics:cover:0, Golden Candle Cover +thermaldynamics:cover:0, Golden Candle Lever Cover +thermaldynamics:cover:0, Golden Chandelier Ring Cover +thermaldynamics:cover:0, Silver Chain Cover +thermaldynamics:cover:0, Silver Candle Cover +thermaldynamics:cover:0, Silver Candle Lever Cover +thermaldynamics:cover:0, Silver Chandelier Ring Cover +thermaldynamics:cover:0, Beehive Cover +thermaldynamics:cover:0, Slate Cover +thermaldynamics:cover:0, Slate Roof Cover +thermaldynamics:cover:0, Slate Tile Cover +thermaldynamics:cover:0, Slate Brick Cover +thermaldynamics:cover:0, Chiseled Slate Cover +thermaldynamics:cover:0, Slate Roof Stairs Cover +thermaldynamics:cover:0, Slate Roof Slab Cover +thermaldynamics:cover:0, Slate Brick Stairs Cover +thermaldynamics:cover:0, Slate Brick Slab Cover +thermaldynamics:cover:0, Clay Wall Cover +thermaldynamics:cover:0, Crossed Clay Wall Cover +thermaldynamics:cover:0, Diagonal Clay Wall Cover +thermaldynamics:cover:0, Oak Chair Cover +thermaldynamics:cover:0, Dark Oak Chair Cover +thermaldynamics:cover:0, Birch Chair Cover +thermaldynamics:cover:0, Spruce Chair Cover +thermaldynamics:cover:0, Acacia Chair Cover +thermaldynamics:cover:0, Jungle Chair Cover +thermaldynamics:cover:0, Olive Wood Chair Cover +thermaldynamics:cover:0, Ironwood Chair Cover +thermaldynamics:cover:0, Oak Table Cover +thermaldynamics:cover:0, Dark Oak Table Cover +thermaldynamics:cover:0, Birch Table Cover +thermaldynamics:cover:0, Spruce Table Cover +thermaldynamics:cover:0, Acacia Table Cover +thermaldynamics:cover:0, Jungle Table Cover +thermaldynamics:cover:0, Olive Wood Table Cover +thermaldynamics:cover:0, Ironwood Table Cover +thermaldynamics:cover:0, Iron Lattice Cover +thermaldynamics:cover:0, Iron Lantern Cover +thermaldynamics:cover:0, Golden Lantern Cover +thermaldynamics:cover:0, Silver Lantern Cover +thermaldynamics:cover:0, White Painted Wood Cover +thermaldynamics:cover:0, Orange Painted Wood Cover +thermaldynamics:cover:0, Magenta Painted Wood Cover +thermaldynamics:cover:0, Light Blue Painted Wood Cover +thermaldynamics:cover:0, Yellow Painted Wood Cover +thermaldynamics:cover:0, Lime Painted Wood Cover +thermaldynamics:cover:0, Pink Painted Wood Cover +thermaldynamics:cover:0, Gray Painted Wood Cover +thermaldynamics:cover:0, Light Gray Painted Wood Cover +thermaldynamics:cover:0, Cyan Painted Wood Cover +thermaldynamics:cover:0, Purple Painted Wood Cover +thermaldynamics:cover:0, Blue Painted Wood Cover +thermaldynamics:cover:0, Brown Painted Wood Cover +thermaldynamics:cover:0, Green Painted Wood Cover +thermaldynamics:cover:0, Red Painted Wood Cover +thermaldynamics:cover:0, Black Painted Wood Cover +thermaldynamics:cover:0, Gargoyle Cover +thermaldynamics:cover:0, Fertile Soil Cover +thermaldynamics:cover:0, Olive Wood Planks Cover +thermaldynamics:cover:0, Ironwood Planks Cover 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+thermaldynamics:cover:0, Apple Sapling Cover +thermaldynamics:cover:0, Apple Leaves Cover +thermaldynamics:cover:0, Wooden Lantern Cover +thermaldynamics:cover:0, Aloe Vera Cover +thermaldynamics:cover:0, Blood Orchid Cover +thermaldynamics:cover:0, Chamomile Cover +thermaldynamics:cover:0, Cohosh Cover +thermaldynamics:cover:0, Deathstalk Mushroom Cover +thermaldynamics:cover:0, Horsetail Cover +thermaldynamics:cover:0, Mooncap Mushroom Cover +thermaldynamics:cover:0, Wind Thistle Cover +tanaddons:temp_regulator, Temperature Regulator +tanaddons:portable_temp_regulator, Portable Temperature Regulator +tanaddons:thirst_quencher, Thirst Quencher +trinity:trinitite_shard, Trinitite Shard +trinity:gem_witherite, Witherite +trinity:gem_dust_witherite, Crushed Witherite +trinity:compound_barium_nitrate, Barium Nitrate +trinity:compound_lithium_deuteride, Lithium-6 Deuteride +trinity:u233_pit, Subcritical Uranium-233 Sphere +trinity:u235_pit, Subcritical Uranium-235 Sphere +trinity:np237_pit, Subcritical Neptunium-237 Sphere +trinity:pu239_pit, Subcritical Plutonium-239 Sphere +trinity:am242_pit, Subcritical Americium-242 Sphere +trinity:cm247_pit, Subcritical Curium-247 Sphere +trinity:bk248_pit, Subcritical Berkelium-248 Sphere +trinity:cf249_pit, Subcritical Californium-249 Sphere +trinity:cf251_pit, Subcritical Californium-251 Sphere +trinity:detonator, Nuclear Detonator +trinity:compression_charge, Compression Charge +trinity:solid_baratol, Baratol +trinity:dirty_bomb, Dirty Bomb +trinity:core_u233, Uranium-233 Fission Bomb Core +trinity:core_u235, Uranium-235 Fission Bomb Core +trinity:core_np237, Neptunium-237 Fission Bomb Core +trinity:core_pu239, Plutonium-239 Fission Bomb Core +trinity:core_am242, Americium-242 Fission Bomb Core +trinity:core_cm247, Curium-247 Fission Bomb Core +trinity:core_bk248, Berkelium-248 Fission Bomb Core +trinity:core_cf249, Californium-249 Fission Bomb Core +trinity:core_cf251, Californium-251 Fission Bomb Core 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+trinity:bomb_cf249, Californium-249 Fission Bomb +trinity:bomb_cf251, Californium-251 Fission Bomb +trinity:salted_bomb_u233, Salted Uranium-233 Fission Bomb +trinity:salted_bomb_u235, Salted Uranium-235 Fission Bomb +trinity:salted_bomb_np237, Salted Neptunium-237 Fission Bomb +trinity:salted_bomb_pu239, Salted Plutonium-239 Fission Bomb +trinity:salted_bomb_am242, Salted Americium-242 Fission Bomb +trinity:salted_bomb_cm247, Salted Curium-247 Fission Bomb +trinity:salted_bomb_bk248, Salted Berkelium-248 Fission Bomb +trinity:salted_bomb_cf249, Salted Californium-249 Fission Bomb +trinity:salted_bomb_cf251, Salted Californium-251 Fission Bomb +trinity:bomb_antimatter, Antimatter Bomb +trinity:salted_sand, Radioactive Sand +trinity:salted_sand2, Highly Radioactive Sand +trinity:radioactive_earth, Radioactive Wasteland Earth +trinity:radioactive_earth2, Highly Radioactive Wasteland Earth +trinity:trinitite, Trinitite-covered Sand +trinity:solid_trinitite, Block of Trinitite +adchimneys:bedrock:0, Bedrock Chimney +adchimneys:bedrock:1, Bedrock Vent +adchimneys:bedrock:2, Bedrock Pump +adchimneys:bone_block_side:0, Bone Chimney +adchimneys:bone_block_side:1, Bone Vent +adchimneys:bone_block_side:2, Bone Pump +adchimneys:brick:0, Brick Chimney +adchimneys:brick:1, Brick Vent +adchimneys:brick:2, Brick Pump +adchimneys:clay:0, Clay Chimney +adchimneys:clay:1, Clay Vent +adchimneys:clay:2, Clay Pump +adchimneys:coal_block:0, Coal Chimney +adchimneys:coal_block:1, Coal Vent +adchimneys:coal_block:2, Coal Pump +adchimneys:coarse_dirt:0, Coarse Dirt Chimney +adchimneys:coarse_dirt:1, Coarse Dirt Vent +adchimneys:coarse_dirt:2, Coarse Dirt Pump +adchimneys:cobblestone:0, Cobblestone Chimney +adchimneys:cobblestone:1, Cobblestone Vent +adchimneys:cobblestone:2, Cobblestone Pump +adchimneys:cobblestone_mossy:0, Mossy Cobblestone Chimney +adchimneys:cobblestone_mossy:1, Mossy Cobblestone Vent +adchimneys:cobblestone_mossy:2, Mossy Cobblestone Pump +adchimneys:concrete_black:0, Black Concrete Chimney +adchimneys:concrete_black:1, Black Concrete Vent +adchimneys:concrete_black:2, Black Concrete Pump +adchimneys:concrete_blue:0, Blue Concrete Chimney +adchimneys:concrete_blue:1, Blue Concrete Vent +adchimneys:concrete_blue:2, Blue Concrete Pump +adchimneys:concrete_brown:0, Brown Concrete Chimney +adchimneys:concrete_brown:1, Brown Concrete Vent +adchimneys:concrete_brown:2, Brown Concrete Pump +adchimneys:concrete_cyan:0, Cyan Concrete Chimney +adchimneys:concrete_cyan:1, Cyan Concrete Vent +adchimneys:concrete_cyan:2, Cyan Concrete Pump +adchimneys:concrete_gray:0, Gray Concrete Chimney +adchimneys:concrete_gray:1, Gray Concrete Vent +adchimneys:concrete_gray:2, Gray Concrete Pump +adchimneys:concrete_green:0, Green Concrete Chimney +adchimneys:concrete_green:1, Green Concrete Vent +adchimneys:concrete_green:2, Green Concrete Pump +adchimneys:concrete_light_blue:0, Light Blue Concrete Chimney +adchimneys:concrete_light_blue:1, Light Blue Concrete Vent +adchimneys:concrete_light_blue:2, Light Blue Concrete Pump +adchimneys:concrete_lime:0, Lime Concrete Chimney +adchimneys:concrete_lime:1, Lime Concrete Vent +adchimneys:concrete_lime:2, Lime Concrete Pump +adchimneys:concrete_magenta:0, Magenta Concrete Chimney +adchimneys:concrete_magenta:1, Magenta Concrete Vent +adchimneys:concrete_magenta:2, Magenta Concrete Pump +adchimneys:concrete_orange:0, Orange Concrete Chimney +adchimneys:concrete_orange:1, Orange Concrete Vent +adchimneys:concrete_orange:2, Orange Concrete Pump +adchimneys:concrete_pink:0, Pink Concrete Chimney +adchimneys:concrete_pink:1, Pink Concrete Vent +adchimneys:concrete_pink:2, Pink Concrete Pump +adchimneys:concrete_purple:0, Purple Concrete Chimney +adchimneys:concrete_purple:1, Purple Concrete Vent +adchimneys:concrete_purple:2, Purple Concrete Pump +adchimneys:concrete_red:0, Red Concrete Chimney +adchimneys:concrete_red:1, Red Concrete Vent +adchimneys:concrete_red:2, Red Concrete Pump +adchimneys:concrete_silver:0, Light Gray Concrete Chimney +adchimneys:concrete_silver:1, Light Gray Concrete Vent +adchimneys:concrete_silver:2, Light Gray Concrete Pump +adchimneys:concrete_white:0, White Concrete Chimney +adchimneys:concrete_white:1, White Concrete Vent +adchimneys:concrete_white:2, White Concrete Pump +adchimneys:concrete_yellow:0, Yellow Concrete Chimney +adchimneys:concrete_yellow:1, Yellow Concrete Vent +adchimneys:concrete_yellow:2, Yellow Concrete Pump +adchimneys:diamond_block:0, Diamond Chimney +adchimneys:diamond_block:1, Diamond Vent +adchimneys:diamond_block:2, Diamond Pump +adchimneys:dirt:0, Dirt Chimney +adchimneys:dirt:1, Dirt Vent +adchimneys:dirt:2, Dirt Pump +adchimneys:emerald_block:0, Emerald Chimney +adchimneys:emerald_block:1, Emerald Vent +adchimneys:emerald_block:2, Emerald Pump +adchimneys:end_bricks:0, Endstone Brick Chimney +adchimneys:end_bricks:1, Endstone Brick Vent +adchimneys:end_bricks:2, Endstone Brick Pump +adchimneys:end_stone:0, Endstone Chimney +adchimneys:end_stone:1, Endstone Vent +adchimneys:end_stone:2, Endstone Pump +adchimneys:glass:0, Glass Chimney +adchimneys:glass_black:0, Black Glass Chimney +adchimneys:glass_blue:0, Blue Glass Chimney +adchimneys:glass_brown:0, Brown Glass Chimney +adchimneys:glass_cyan:0, Cyan Glass Chimney +adchimneys:glass_gray:0, Gray Glass Chimney +adchimneys:glass_green:0, Green Glass Chimney +adchimneys:glass_light_blue:0, Light Blue Glass Chimney +adchimneys:glass_lime:0, Lime Glass Chimney +adchimneys:glass_magenta:0, Magenta Glass Chimney +adchimneys:glass_orange:0, Orange Glass Chimney +adchimneys:glass_pink:0, Pink Glass Chimney +adchimneys:glass_purple:0, Purple Glass Chimney +adchimneys:glass_red:0, Red Glass Chimney +adchimneys:glass_silver:0, Light Gray Glass Chimney +adchimneys:glass_white:0, White Glass Chimney +adchimneys:glass_yellow:0, Yellow Glass Chimney +adchimneys:glazed_terracotta_black:0, Black Glazed Terracotta Chimney +adchimneys:glazed_terracotta_black:1, Black Glazed Terracotta Vent +adchimneys:glazed_terracotta_black:2, Black Glazed Terracotta Pump +adchimneys:glazed_terracotta_blue:0, Blue Glazed Terracotta Chimney +adchimneys:glazed_terracotta_blue:1, Blue Glazed Terracotta Vent +adchimneys:glazed_terracotta_blue:2, Blue Glazed Terracotta Pump +adchimneys:glazed_terracotta_brown:0, Brown Glazed Terracotta Chimney +adchimneys:glazed_terracotta_brown:1, Brown Glazed Terracotta Vent +adchimneys:glazed_terracotta_brown:2, Brown Glazed Terracotta Pump +adchimneys:glazed_terracotta_cyan:0, Cyan Glazed Terracotta Chimney +adchimneys:glazed_terracotta_cyan:1, Cyan Glazed Terracotta Vent +adchimneys:glazed_terracotta_cyan:2, Cyan Glazed Terracotta Pump +adchimneys:glazed_terracotta_gray:0, Gray Glazed Terracotta Chimney +adchimneys:glazed_terracotta_gray:1, Gray Glazed Terracotta Vent +adchimneys:glazed_terracotta_gray:2, Gray Glazed Terracotta Pump +adchimneys:glazed_terracotta_green:0, Green Glazed Terracotta Chimney +adchimneys:glazed_terracotta_green:1, Green Glazed Terracotta Vent +adchimneys:glazed_terracotta_green:2, Green Glazed Terracotta Pump +adchimneys:glazed_terracotta_light_blue:0, Light Blue Glazed Terracotta Chimney +adchimneys:glazed_terracotta_light_blue:1, Light Blue Glazed Terracotta Vent +adchimneys:glazed_terracotta_light_blue:2, Light Blue Glazed Terracotta Pump +adchimneys:glazed_terracotta_lime:0, Lime Glazed Terracotta Chimney +adchimneys:glazed_terracotta_lime:1, Lime Glazed Terracotta Vent +adchimneys:glazed_terracotta_lime:2, Lime Glazed Terracotta Pump +adchimneys:glazed_terracotta_magenta:0, Magenta Glazed Terracotta Chimney +adchimneys:glazed_terracotta_magenta:1, Magenta Glazed Terracotta Vent +adchimneys:glazed_terracotta_magenta:2, Magenta Glazed Terracotta Pump +adchimneys:glazed_terracotta_orange:0, Orange Glazed Terracotta Chimney +adchimneys:glazed_terracotta_orange:1, Orange Glazed Terracotta Vent +adchimneys:glazed_terracotta_orange:2, Orange Glazed Terracotta Pump +adchimneys:glazed_terracotta_pink:0, Pink Glazed Terracotta Chimney +adchimneys:glazed_terracotta_pink:1, Pink Glazed Terracotta Vent +adchimneys:glazed_terracotta_pink:2, Pink Glazed Terracotta Pump +adchimneys:glazed_terracotta_purple:0, Purple Glazed Terracotta Chimney +adchimneys:glazed_terracotta_purple:1, Purple Glazed Terracotta Vent +adchimneys:glazed_terracotta_purple:2, Purple Glazed Terracotta Pump +adchimneys:glazed_terracotta_red:0, Red Glazed Terracotta Chimney +adchimneys:glazed_terracotta_red:1, Red Glazed Terracotta Vent +adchimneys:glazed_terracotta_red:2, Red Glazed Terracotta Pump +adchimneys:glazed_terracotta_silver:0, Light Gray Glazed Terracotta Chimney +adchimneys:glazed_terracotta_silver:1, Light Gray Glazed Terracotta Vent +adchimneys:glazed_terracotta_silver:2, Light Gray Glazed Terracotta Pump +adchimneys:glazed_terracotta_white:0, White Glazed Terracotta Chimney +adchimneys:glazed_terracotta_white:1, White Glazed Terracotta Vent +adchimneys:glazed_terracotta_white:2, White Glazed Terracotta Pump +adchimneys:glazed_terracotta_yellow:0, Yellow Glazed Terracotta Chimney +adchimneys:glazed_terracotta_yellow:1, Yellow Glazed Terracotta Vent +adchimneys:glazed_terracotta_yellow:2, Yellow Glazed Terracotta Pump +adchimneys:glowstone:0, Glowstone Chimney +adchimneys:gold_block:0, Gold Chimney +adchimneys:gold_block:1, Gold Vent +adchimneys:gold_block:2, Gold Pump +adchimneys:hardened_clay:0, Terracotta Chimney +adchimneys:hardened_clay:1, Terracotta Vent +adchimneys:hardened_clay:2, Terracotta Pump +adchimneys:hardened_clay_stained_black:0, Black Terracotta Chimney +adchimneys:hardened_clay_stained_black:1, Black Terracotta Vent +adchimneys:hardened_clay_stained_black:2, Black Terracotta Pump +adchimneys:hardened_clay_stained_blue:0, Blue Terracotta Chimney +adchimneys:hardened_clay_stained_blue:1, Blue Terracotta Vent +adchimneys:hardened_clay_stained_blue:2, Blue Terracotta Pump +adchimneys:hardened_clay_stained_brown:0, Brown Terracotta Chimney +adchimneys:hardened_clay_stained_brown:1, Brown Terracotta Vent +adchimneys:hardened_clay_stained_brown:2, Brown Terracotta Pump +adchimneys:hardened_clay_stained_cyan:0, Cyan Terracotta Chimney +adchimneys:hardened_clay_stained_cyan:1, Cyan Terracotta Vent +adchimneys:hardened_clay_stained_cyan:2, Cyan Terracotta Pump +adchimneys:hardened_clay_stained_gray:0, Gray Terracotta Chimney +adchimneys:hardened_clay_stained_gray:1, Gray Terracotta Vent +adchimneys:hardened_clay_stained_gray:2, Gray Terracotta Pump +adchimneys:hardened_clay_stained_green:0, Green Terracotta Chimney +adchimneys:hardened_clay_stained_green:1, Green Terracotta Vent +adchimneys:hardened_clay_stained_green:2, Green Terracotta Pump +adchimneys:hardened_clay_stained_light_blue:0, Light Blue Terracotta Chimney +adchimneys:hardened_clay_stained_light_blue:1, Light Blue Terracotta Vent +adchimneys:hardened_clay_stained_light_blue:2, Light Blue Terracotta Pump +adchimneys:hardened_clay_stained_lime:0, Lime Terracotta Chimney +adchimneys:hardened_clay_stained_lime:1, Lime Terracotta Vent +adchimneys:hardened_clay_stained_lime:2, Lime Terracotta Pump +adchimneys:hardened_clay_stained_magenta:0, Magenta Terracotta Chimney +adchimneys:hardened_clay_stained_magenta:1, Magenta Terracotta Vent +adchimneys:hardened_clay_stained_magenta:2, Magenta Terracotta Pump +adchimneys:hardened_clay_stained_orange:0, Orange Terracotta Chimney +adchimneys:hardened_clay_stained_orange:1, Orange Terracotta Vent +adchimneys:hardened_clay_stained_orange:2, Orange Terracotta Pump +adchimneys:hardened_clay_stained_pink:0, Pink Terracotta Chimney +adchimneys:hardened_clay_stained_pink:1, Pink Terracotta Vent +adchimneys:hardened_clay_stained_pink:2, Pink Terracotta Pump +adchimneys:hardened_clay_stained_purple:0, Purple Terracotta Chimney +adchimneys:hardened_clay_stained_purple:1, Purple Terracotta Vent +adchimneys:hardened_clay_stained_purple:2, Purple Terracotta Pump +adchimneys:hardened_clay_stained_red:0, Red Terracotta Chimney +adchimneys:hardened_clay_stained_red:1, Red Terracotta Vent +adchimneys:hardened_clay_stained_red:2, Red Terracotta Pump +adchimneys:hardened_clay_stained_silver:0, Light Gray Terracotta Chimney +adchimneys:hardened_clay_stained_silver:1, Light Gray Terracotta Vent +adchimneys:hardened_clay_stained_silver:2, Light Gray Terracotta Pump +adchimneys:hardened_clay_stained_white:0, White Terracotta Chimney +adchimneys:hardened_clay_stained_white:1, White Terracotta Vent +adchimneys:hardened_clay_stained_white:2, White Terracotta Pump +adchimneys:hardened_clay_stained_yellow:0, Yellow Terracotta Chimney +adchimneys:hardened_clay_stained_yellow:1, Yellow Terracotta Vent +adchimneys:hardened_clay_stained_yellow:2, Yellow Terracotta Pump +adchimneys:iron_block:0, Iron Chimney +adchimneys:iron_block:1, Iron Vent +adchimneys:iron_block:2, Iron Pump +adchimneys:lapis_block:0, Lapis Lazuli Chimney +adchimneys:lapis_block:1, Lapis Lazuli Vent +adchimneys:lapis_block:2, Lapis Lazuli Pump +adchimneys:magma:0, Magma Chimney +adchimneys:magma:1, Magma Vent +adchimneys:magma:2, Magma Pump +adchimneys:nether_brick:0, Nether Brick Chimney +adchimneys:nether_brick:1, Nether Brick Vent +adchimneys:nether_brick:2, Nether Brick Pump +adchimneys:nether_wart_block:0, Nether Wart Chimney +adchimneys:nether_wart_block:1, Nether Wart Vent +adchimneys:nether_wart_block:2, Nether Wart Pump +adchimneys:netherrack:0, Netherrack Chimney +adchimneys:netherrack:1, Netherrack Vent +adchimneys:netherrack:2, Netherrack Pump +adchimneys:obsidian:0, Obsidian Chimney +adchimneys:obsidian:1, Obsidian Vent +adchimneys:obsidian:2, Obsidian Pump +adchimneys:prismarine_rough:0, Prismarine Chimney +adchimneys:prismarine_rough:1, Prismarine Vent +adchimneys:prismarine_rough:2, Prismarine Pump +adchimneys:prismarine_bricks:0, Prismarine Brick Chimney +adchimneys:prismarine_bricks:1, Prismarine Brick Vent +adchimneys:prismarine_bricks:2, Prismarine Brick Pump +adchimneys:prismarine_dark:0, Dark Prismarine Chimney +adchimneys:prismarine_dark:1, Dark Prismarine Vent +adchimneys:prismarine_dark:2, Dark Prismarine Pump +adchimneys:purpur_block:0, Purpur Chimney +adchimneys:purpur_block:1, Purpur Vent +adchimneys:purpur_block:2, Purpur Pump +adchimneys:quartz_block_chiseled:0, Chiseled Quartz Chimney +adchimneys:quartz_block_chiseled:1, Chiseled Quartz Vent +adchimneys:quartz_block_chiseled:2, Chiseled Quartz Pump +adchimneys:quartz_block_lines:0, Pillar Quartz Chimney +adchimneys:quartz_block_lines:1, Pillar Quartz Vent +adchimneys:quartz_block_lines:2, Pillar Quartz Pump +adchimneys:quartz_block_side:0, Quartz Chimney +adchimneys:quartz_block_side:1, Quartz Vent +adchimneys:quartz_block_side:2, Quartz Pump +adchimneys:red_nether_brick:0, Red Nether Brick Chimney +adchimneys:red_nether_brick:1, Red Nether Brick Vent +adchimneys:red_nether_brick:2, Red Nether Brick Pump +adchimneys:red_sandstone_carved:0, Chiseled Red Sandstone Chimney +adchimneys:red_sandstone_carved:1, Chiseled Red Sandstone Vent +adchimneys:red_sandstone_carved:2, Chiseled Red Sandstone Pump +adchimneys:red_sandstone_normal:0, Red Sandstone Chimney +adchimneys:red_sandstone_normal:1, Red Sandstone Vent +adchimneys:red_sandstone_normal:2, Red Sandstone Pump +adchimneys:red_sandstone_smooth:0, Smooth Red Sandstone Chimney +adchimneys:red_sandstone_smooth:1, Smooth Red Sandstone Vent +adchimneys:red_sandstone_smooth:2, Smooth Red Sandstone Pump +adchimneys:sandstone_carved:0, Chiseled Sandstone Chimney +adchimneys:sandstone_carved:1, Chiseled Sandstone Vent +adchimneys:sandstone_carved:2, Chiseled Sandstone Pump +adchimneys:sandstone_normal:0, Sandstone Chimney +adchimneys:sandstone_normal:1, Sandstone Vent +adchimneys:sandstone_normal:2, Sandstone Pump +adchimneys:sandstone_smooth:0, Smooth Sandstone Chimney +adchimneys:sandstone_smooth:1, Smooth Sandstone Vent +adchimneys:sandstone_smooth:2, Smooth Sandstone Pump +adchimneys:sea_lantern:0, Sea Lantern Chimney +adchimneys:soul_sand:0, Soul Sand Chimney +adchimneys:soul_sand:1, Soul Sand Vent +adchimneys:soul_sand:2, Soul Sand Pump +adchimneys:stone:0, Stone Chimney +adchimneys:stone:1, Stone Vent +adchimneys:stone:2, Stone Pump +adchimneys:stone_andesite:0, Andesite Chimney +adchimneys:stone_andesite:1, Andesite Vent +adchimneys:stone_andesite:2, Andesite Pump +adchimneys:stone_andesite_smooth:0, Polished Andesite Chimney +adchimneys:stone_andesite_smooth:1, Polished Andesite Vent +adchimneys:stone_andesite_smooth:2, Polished Andesite Pump +adchimneys:stone_diorite:0, Diorite Chimney +adchimneys:stone_diorite:1, Diorite Vent +adchimneys:stone_diorite:2, Diorite Pump +adchimneys:stone_diorite_smooth:0, Polished Diorite Chimney +adchimneys:stone_diorite_smooth:1, Polished Diorite Vent +adchimneys:stone_diorite_smooth:2, Polished Diorite Pump +adchimneys:stone_granite:0, Granite Chimney +adchimneys:stone_granite:1, Granite Vent +adchimneys:stone_granite:2, Granite Pump +adchimneys:stone_granite_smooth:0, Polished Granite Chimney +adchimneys:stone_granite_smooth:1, Polished Granite Vent +adchimneys:stone_granite_smooth:2, Polished Granite Pump +adchimneys:stonebrick:0, Stone Brick Chimney +adchimneys:stonebrick:1, Stone Brick Vent +adchimneys:stonebrick:2, Stone Brick Pump +adchimneys:stonebrick_mossy:0, Mossy Stone Brick Chimney +adchimneys:stonebrick_mossy:1, Mossy Stone Brick Vent +adchimneys:stonebrick_mossy:2, Mossy Stone Brick Pump +adchimneys:stonebrick_cracked:0, Cracked Stone Brick Chimney +adchimneys:stonebrick_cracked:1, Cracked Stone Brick Vent +adchimneys:stonebrick_cracked:2, Cracked Stone Brick Pump +adchimneys:mud_brick_block:0, Mud Brick Chimney +adchimneys:mud_brick_block:1, Mud Brick Vent +adchimneys:mud_brick_block:2, Mud Brick Pump +adchimneys:cokebrick:0, Coke Brick Chimney +adchimneys:cokebrick:1, Coke Brick Vent +adchimneys:cokebrick:2, Coke Brick Pump +adchimneys:blastbrick:0, Blast Brick Chimney +adchimneys:blastbrick:1, Blast Brick Vent +adchimneys:blastbrick:2, Blast Brick Pump +adchimneys:charred_nether_brick:0, Charred Nether Brick Chimney +adchimneys:charred_nether_brick:1, Charred Nether Brick Vent +adchimneys:charred_nether_brick:2, Charred Nether Brick Pump +adchimneys:elder_prismarine_brick:0, Elder Prismarine Brick Chimney +adchimneys:elder_prismarine_brick:1, Elder Prismarine Brick Vent +adchimneys:elder_prismarine_brick:2, Elder Prismarine Brick Pump +adchimneys:magma_brick:0, Magma Bricks Chimney +adchimneys:magma_brick:1, Magma Bricks Vent +adchimneys:magma_brick:2, Magma Bricks Pump +adchimneys:polished_netherrack_brick:0, Netherwrought Brick Chimney +adchimneys:polished_netherrack_brick:1, Netherwrought Brick Vent +adchimneys:polished_netherrack_brick:2, Netherwrought Brick Pump +adchimneys:red_sandstone_brick:0, Red Sandstone Brick Chimney +adchimneys:red_sandstone_brick:1, Red Sandstone Brick Vent +adchimneys:red_sandstone_brick:2, Red Sandstone Brick Pump +adchimneys:sandstone_brick:0, Sandstone Brick Chimney +adchimneys:sandstone_brick:1, Sandstone Brick Vent +adchimneys:sandstone_brick:2, Sandstone Brick Pump +adchimneys:sandy_brick:0, Sandy Brick Chimney +adchimneys:sandy_brick:1, Sandy Brick Vent +adchimneys:sandy_brick:2, Sandy Brick Pump +adchimneys:snow_brick:0, Snow Brick Chimney +adchimneys:snow_brick:1, Snow Brick Vent +adchimneys:snow_brick:2, Snow Brick Pump +adchimneys:soul_sandstone_brick:0, Soul Sandstone Brick Chimney +adchimneys:soul_sandstone_brick:1, Soul Sandstone Brick Vent +adchimneys:soul_sandstone_brick:2, Soul Sandstone Brick Pump +adchimneys:stone_andesite_brick:0, Andesite Brick Chimney +adchimneys:stone_andesite_brick:1, Andesite Brick Vent +adchimneys:stone_andesite_brick:2, Andesite Brick Pump +adchimneys:stone_basalt_brick:0, Basalt Brick Chimney +adchimneys:stone_basalt_brick:1, Basalt Brick Vent +adchimneys:stone_basalt_brick:2, Basalt Brick Pump +adchimneys:stone_diorite_brick:0, Diorite Brick Chimney +adchimneys:stone_diorite_brick:1, Diorite Brick Vent +adchimneys:stone_diorite_brick:2, Diorite Brick Pump +adchimneys:stone_granite_brick:0, Granite Brick Chimney +adchimneys:stone_granite_brick:1, Granite Brick Vent +adchimneys:stone_granite_brick:2, Granite Brick Pump +adchimneys:stone_limestone_brick:0, Limestone Brick Chimney +adchimneys:stone_limestone_brick:1, Limestone Brick Vent +adchimneys:stone_limestone_brick:2, Limestone Brick Pump +adchimneys:stone_marble_brick:0, Marble Brick Chimney +adchimneys:stone_marble_brick:1, Marble Brick Vent +adchimneys:stone_marble_brick:2, Marble Brick Pump +adchimneys:cobblestone_fire:0, Brimstone Chimney +adchimneys:cobblestone_fire:1, Brimstone Vent +adchimneys:cobblestone_fire:2, Brimstone Pump +adchimneys:cobblestone_icy:0, Permafrost Chimney +adchimneys:cobblestone_icy:1, Permafrost Vent +adchimneys:cobblestone_icy:2, Permafrost Pump +adchimneys:iron_plate:0, Iron Plate Chimney +adchimneys:iron_plate:1, Iron Plate Vent +adchimneys:iron_plate:2, Iron Plate Pump +adchimneys:iron_plate_rusted:0, Rusty Iron Plate Chimney +adchimneys:iron_plate_rusted:1, Rusty Iron Plate Vent +adchimneys:iron_plate_rusted:2, Rusty Iron Plate Pump +adchimneys:stone_marble:0, Marble Chimney +adchimneys:stone_marble:1, Marble Vent +adchimneys:stone_marble:2, Marble Pump +adchimneys:stone_marble_smooth:0, Polished Marble Chimney +adchimneys:stone_marble_smooth:1, Polished Marble Vent +adchimneys:stone_marble_smooth:2, Polished Marble Pump +adchimneys:smoker, Smoker +chisel:blockaluminum:0, Block of Aluminum +chisel:blockaluminum:1, Block of Aluminum +chisel:blockaluminum:2, Block of Aluminum +chisel:blockaluminum:3, Block of Aluminum +chisel:blockaluminum:4, Block of Aluminum +chisel:blockaluminum:5, Block of Aluminum +chisel:blockaluminum:6, Block of Aluminum +chisel:andesite:0, Andesite +chisel:andesite:1, Andesite +chisel:andesite:2, Andesite +chisel:andesite:3, Andesite +chisel:andesite:4, Andesite +chisel:andesite:5, Andesite +chisel:andesite:6, Andesite +chisel:andesite:7, Andesite +chisel:andesite:8, Andesite +chisel:andesite:9, Andesite +chisel:andesite:10, Andesite +chisel:andesite:11, Andesite +chisel:andesite:12, Andesite +chisel:andesite:13, Andesite +chisel:andesite:14, Andesite +chisel:andesite:15, Andesite +chisel:andesite1:0, Andesite +chisel:andesite1:1, Andesite +chisel:andesite1:2, Andesite +chisel:andesite1:3, Andesite +chisel:andesite1:4, Andesite +chisel:andesite1:5, Andesite +chisel:andesite1:6, Andesite +chisel:andesite1:7, Andesite +chisel:andesite1:8, Andesite +chisel:andesite1:9, Andesite +chisel:andesite1:10, Andesite +chisel:andesite1:11, Andesite +chisel:andesite1:12, Andesite +chisel:andesite1:13, Andesite +chisel:andesite1:14, Andesite +chisel:andesite1:15, Andesite +chisel:andesite2:0, Andesite +chisel:antiblock:0, Antiblock +chisel:antiblock:1, Antiblock +chisel:antiblock:2, Antiblock +chisel:antiblock:3, Antiblock +chisel:antiblock:4, Antiblock +chisel:antiblock:5, Antiblock +chisel:antiblock:6, Antiblock +chisel:antiblock:7, Antiblock +chisel:antiblock:8, Antiblock +chisel:antiblock:9, Antiblock +chisel:antiblock:10, Antiblock +chisel:antiblock:11, Antiblock +chisel:antiblock:12, Antiblock +chisel:antiblock:13, Antiblock +chisel:antiblock:14, Antiblock +chisel:antiblock:15, Antiblock +chisel:basalt:0, Basalt +chisel:basalt:1, Basalt +chisel:basalt:2, Basalt +chisel:basalt:3, Basalt +chisel:basalt:4, Basalt +chisel:basalt:5, Basalt +chisel:basalt:6, Basalt +chisel:basalt:7, Basalt +chisel:basalt:8, Basalt +chisel:basalt:9, Basalt +chisel:basalt:10, Basalt +chisel:basalt:11, Basalt +chisel:basalt:12, Basalt +chisel:basalt:13, Basalt +chisel:basalt:14, Basalt +chisel:basalt:15, Basalt +chisel:basalt1:0, Basalt +chisel:basalt1:1, Basalt +chisel:basalt1:2, Basalt +chisel:basalt1:3, Basalt +chisel:basalt1:4, Basalt +chisel:basalt1:5, Basalt +chisel:basalt1:6, Basalt +chisel:basalt1:7, Basalt +chisel:basalt1:8, Basalt +chisel:basalt1:9, Basalt +chisel:basalt2:0, Basalt +chisel:basalt2:1, Basalt +chisel:basalt2:2, Basalt +chisel:basalt2:3, Basalt +chisel:basalt2:4, Basalt +chisel:basalt2:5, Basalt +chisel:basalt2:6, Basalt +chisel:basalt2:7, Basalt +chisel:bookshelf_oak:0, Oak Bookshelf +chisel:bookshelf_oak:1, Oak Bookshelf +chisel:bookshelf_oak:2, Oak Bookshelf +chisel:bookshelf_oak:3, Oak Bookshelf +chisel:bookshelf_oak:4, Oak Bookshelf +chisel:bookshelf_oak:5, Oak Bookshelf +chisel:bookshelf_oak:6, Oak Bookshelf +chisel:bookshelf_oak:7, Oak Bookshelf +chisel:bookshelf_oak:8, Oak Bookshelf +chisel:bookshelf_oak:9, Oak Bookshelf +chisel:bookshelf_spruce:0, Spruce Bookshelf +chisel:bookshelf_spruce:1, Spruce Bookshelf +chisel:bookshelf_spruce:2, Spruce Bookshelf +chisel:bookshelf_spruce:3, Spruce Bookshelf +chisel:bookshelf_spruce:4, Spruce Bookshelf +chisel:bookshelf_spruce:5, Spruce Bookshelf +chisel:bookshelf_spruce:6, Spruce Bookshelf +chisel:bookshelf_spruce:7, Spruce Bookshelf +chisel:bookshelf_spruce:8, Spruce Bookshelf +chisel:bookshelf_spruce:9, Spruce Bookshelf +chisel:bookshelf_birch:0, Birch Bookshelf +chisel:bookshelf_birch:1, Birch Bookshelf +chisel:bookshelf_birch:2, Birch Bookshelf +chisel:bookshelf_birch:3, Birch Bookshelf +chisel:bookshelf_birch:4, Birch Bookshelf +chisel:bookshelf_birch:5, Birch Bookshelf +chisel:bookshelf_birch:6, Birch Bookshelf +chisel:bookshelf_birch:7, Birch Bookshelf +chisel:bookshelf_birch:8, Birch Bookshelf +chisel:bookshelf_birch:9, Birch Bookshelf +chisel:bookshelf_jungle:0, Jungle Bookshelf +chisel:bookshelf_jungle:1, Jungle Bookshelf +chisel:bookshelf_jungle:2, Jungle Bookshelf +chisel:bookshelf_jungle:3, Jungle Bookshelf +chisel:bookshelf_jungle:4, Jungle Bookshelf +chisel:bookshelf_jungle:5, Jungle Bookshelf +chisel:bookshelf_jungle:6, Jungle Bookshelf +chisel:bookshelf_jungle:7, Jungle Bookshelf +chisel:bookshelf_jungle:8, Jungle Bookshelf +chisel:bookshelf_jungle:9, Jungle Bookshelf +chisel:bookshelf_acacia:0, Acacia Bookshelf +chisel:bookshelf_acacia:1, Acacia Bookshelf +chisel:bookshelf_acacia:2, Acacia Bookshelf +chisel:bookshelf_acacia:3, Acacia Bookshelf +chisel:bookshelf_acacia:4, Acacia Bookshelf +chisel:bookshelf_acacia:5, Acacia Bookshelf +chisel:bookshelf_acacia:6, Acacia Bookshelf +chisel:bookshelf_acacia:7, Acacia Bookshelf +chisel:bookshelf_acacia:8, Acacia Bookshelf +chisel:bookshelf_acacia:9, Acacia Bookshelf +chisel:bookshelf_darkoak:0, Dark Oak Bookshelf +chisel:bookshelf_darkoak:1, Dark Oak Bookshelf +chisel:bookshelf_darkoak:2, Dark Oak Bookshelf +chisel:bookshelf_darkoak:3, Dark Oak Bookshelf +chisel:bookshelf_darkoak:4, Dark Oak Bookshelf +chisel:bookshelf_darkoak:5, Dark Oak Bookshelf +chisel:bookshelf_darkoak:6, Dark Oak Bookshelf +chisel:bookshelf_darkoak:7, Dark Oak Bookshelf +chisel:bookshelf_darkoak:8, Dark Oak Bookshelf +chisel:bookshelf_darkoak:9, Dark Oak Bookshelf +chisel:bricks:0, Bricks +chisel:bricks:1, Bricks +chisel:bricks:2, Bricks +chisel:bricks:3, Bricks +chisel:bricks:4, Bricks +chisel:bricks:5, Bricks +chisel:bricks:6, Bricks +chisel:bricks:7, Bricks +chisel:bricks:8, Bricks +chisel:bricks:9, Bricks +chisel:bricks:10, Bricks +chisel:bricks:11, Bricks +chisel:bricks:12, Bricks +chisel:bricks:13, Bricks +chisel:bricks:14, Bricks +chisel:bricks:15, Bricks +chisel:bricks1:0, Bricks +chisel:bricks1:1, Bricks +chisel:bricks1:2, Bricks +chisel:bricks1:3, Bricks +chisel:bricks1:4, Bricks +chisel:bricks1:5, Bricks +chisel:bricks1:6, Bricks +chisel:bricks1:7, Bricks +chisel:bricks1:8, Bricks +chisel:bricks1:9, Bricks +chisel:bricks2:0, Bricks +chisel:bricks2:1, Bricks +chisel:bricks2:2, Bricks +chisel:bricks2:3, Bricks +chisel:bricks2:4, Bricks +chisel:bricks2:5, Bricks +chisel:blockbronze:0, Block of Bronze +chisel:blockbronze:1, Block of Bronze +chisel:blockbronze:2, Block of Bronze +chisel:blockbronze:3, Block of Bronze +chisel:blockbronze:4, Block of Bronze +chisel:blockbronze:5, Block of Bronze +chisel:blockbronze:6, Block of Bronze +chisel:brownstone:0, Brownstone +chisel:brownstone:1, Brownstone +chisel:brownstone:2, Brownstone +chisel:brownstone:3, Brownstone +chisel:brownstone:4, Brownstone +chisel:brownstone:5, Brownstone +chisel:brownstone:6, Brownstone +chisel:brownstone:7, Brownstone +chisel:brownstone:8, Brownstone +chisel:brownstone:9, Brownstone +chisel:certus:0, Block of Certus Quartz +chisel:certus:1, Block of Certus Quartz +chisel:certus:2, Block of Certus Quartz +chisel:certus:3, Block of Certus Quartz +chisel:certus:4, Block of Certus Quartz +chisel:certus:5, Block of Certus Quartz +chisel:certus:6, Block of Certus Quartz +chisel:certus:7, Block of Certus Quartz +chisel:certus:8, Block of Certus Quartz +chisel:certus:9, Block of Certus Quartz +chisel:certus:10, Block of Certus Quartz +chisel:certus:11, Block of Certus Quartz +chisel:certus:12, Block of Certus Quartz +chisel:certus:13, Block of Certus Quartz +chisel:certus:14, Block of Certus Quartz +chisel:certus:15, Block of Certus Quartz +chisel:certus1:0, Block of Certus Quartz +chisel:certus1:1, Block of Certus Quartz +chisel:certus1:2, Block of Certus Quartz +chisel:certus1:3, Block of Certus Quartz +chisel:certus1:4, Block of Certus Quartz +chisel:certus1:5, Block of Certus Quartz +chisel:certus1:6, Block of Certus Quartz +chisel:certus1:7, Block of Certus Quartz +chisel:certus1:8, Block of Certus Quartz +chisel:certus1:9, Block of Certus Quartz +chisel:certus1:10, Block of Certus Quartz +chisel:certus1:11, Block of Certus Quartz +chisel:certus1:12, Block of Certus Quartz +chisel:certus1:13, Block of Certus Quartz +chisel:certus1:14, Block of Certus Quartz +chisel:certus1:15, Block of Certus Quartz +chisel:certus2:0, Block of Certus Quartz +chisel:certus2:1, Block of Certus Quartz +chisel:carpet_black:0, Black Carpet +chisel:carpet_black:1, Black Carpet +chisel:carpet_red:0, Red Carpet +chisel:carpet_red:1, Red Carpet +chisel:carpet_green:0, Green Carpet +chisel:carpet_green:1, Green Carpet +chisel:carpet_brown:0, Brown Carpet +chisel:carpet_brown:1, Brown Carpet +chisel:carpet_blue:0, Blue Carpet +chisel:carpet_blue:1, Blue Carpet +chisel:carpet_purple:0, Purple Carpet +chisel:carpet_purple:1, Purple Carpet +chisel:carpet_cyan:0, Cyan Carpet +chisel:carpet_cyan:1, Cyan Carpet +chisel:carpet_lightgray:0, Light Gray Carpet +chisel:carpet_lightgray:1, Light Gray Carpet +chisel:carpet_gray:0, Gray Carpet +chisel:carpet_gray:1, Gray Carpet +chisel:carpet_pink:0, Pink Carpet +chisel:carpet_pink:1, Pink Carpet +chisel:carpet_lime:0, Lime Carpet +chisel:carpet_lime:1, Lime Carpet +chisel:carpet_yellow:0, Yellow Carpet +chisel:carpet_yellow:1, Yellow Carpet +chisel:carpet_lightblue:0, Light Blue Carpet +chisel:carpet_lightblue:1, Light Blue Carpet +chisel:carpet_magenta:0, Magenta Carpet +chisel:carpet_magenta:1, Magenta Carpet +chisel:carpet_orange:0, Orange Carpet +chisel:carpet_orange:1, Orange Carpet +chisel:carpet_white:0, White Carpet +chisel:carpet_white:1, White Carpet +chisel:block_charcoal:0, Block of Charcoal +chisel:block_charcoal:1, Block of Charcoal +chisel:block_charcoal:2, Block of Charcoal +chisel:block_charcoal:3, Block of Charcoal +chisel:block_charcoal:4, Block of Charcoal +chisel:block_charcoal:5, Block of Charcoal +chisel:block_charcoal:6, Block of Charcoal +chisel:block_charcoal:7, Block of Charcoal +chisel:block_charcoal:8, Block of Charcoal +chisel:block_charcoal:9, Block of Charcoal +chisel:block_charcoal:10, Block of Charcoal +chisel:block_charcoal:11, Block of Charcoal +chisel:block_charcoal:12, Block of Charcoal +chisel:block_charcoal:13, Block of Charcoal +chisel:block_charcoal:14, Block of Charcoal +chisel:block_charcoal:15, Block of Charcoal +chisel:block_charcoal1:0, Block of Charcoal +chisel:block_charcoal1:1, Block of Charcoal +chisel:block_charcoal1:2, Block of Charcoal +chisel:block_charcoal1:3, Block of Charcoal +chisel:block_charcoal1:4, Block of Charcoal +chisel:block_charcoal1:5, Block of Charcoal +chisel:block_charcoal1:6, Block of Charcoal +chisel:block_charcoal1:7, Block of Charcoal +chisel:block_charcoal1:8, Block of Charcoal +chisel:block_charcoal1:9, Block of Charcoal +chisel:block_charcoal1:10, Block of Charcoal +chisel:block_charcoal1:11, Block of Charcoal +chisel:block_charcoal1:12, Block of Charcoal +chisel:block_charcoal1:13, Block of Charcoal +chisel:block_charcoal1:14, Block of Charcoal +chisel:block_charcoal1:15, Block of Charcoal +chisel:block_charcoal2:0, Block of Charcoal +chisel:block_charcoal2:1, Block of Charcoal +chisel:cloud:0, Cloud +chisel:cloud:1, Cloud +chisel:cloud:2, Cloud +chisel:cloud:3, Cloud +chisel:cloud:4, Cloud +chisel:blockcobalt:0, Block of Cobalt +chisel:blockcobalt:1, Block of Cobalt +chisel:blockcobalt:2, Block of Cobalt +chisel:blockcobalt:3, Block of Cobalt +chisel:blockcobalt:4, Block of Cobalt +chisel:blockcobalt:5, Block of Cobalt +chisel:blockcobalt:6, Block of Cobalt +chisel:cobblestone:0, Cobblestone +chisel:cobblestone:1, Cobblestone +chisel:cobblestone:2, Cobblestone +chisel:cobblestone:3, Cobblestone +chisel:cobblestone:4, Cobblestone +chisel:cobblestone:5, Cobblestone +chisel:cobblestone:6, Cobblestone +chisel:cobblestone:7, Cobblestone +chisel:cobblestone:8, Cobblestone +chisel:cobblestone:9, Cobblestone +chisel:cobblestone:10, Cobblestone +chisel:cobblestone:11, Cobblestone +chisel:cobblestone:12, Cobblestone +chisel:cobblestone:13, Cobblestone +chisel:cobblestone:14, Cobblestone +chisel:cobblestone:15, Cobblestone +chisel:cobblestone1:0, Cobblestone +chisel:cobblestone1:1, Cobblestone +chisel:cobblestone1:2, Cobblestone +chisel:cobblestone1:3, Cobblestone +chisel:cobblestone1:4, Cobblestone +chisel:cobblestone1:5, Cobblestone +chisel:cobblestone1:6, Cobblestone +chisel:cobblestone1:7, Cobblestone +chisel:cobblestone1:8, Cobblestone +chisel:cobblestone1:9, Cobblestone +chisel:cobblestone2:0, Cobblestone +chisel:cobblestone2:1, Cobblestone +chisel:cobblestone2:2, Cobblestone +chisel:cobblestone2:3, Cobblestone +chisel:cobblestone2:4, Cobblestone +chisel:cobblestone2:5, Cobblestone +chisel:cobblestone2:6, Cobblestone +chisel:cobblestone2:7, Cobblestone +chisel:cobblestone2:8, Cobblestone +chisel:cobblestone2:9, Cobblestone +chisel:block_coal:0, Block of Coal +chisel:block_coal:1, Block of Coal +chisel:block_coal:2, Block of Coal +chisel:block_coal:3, Block of Coal +chisel:block_coal:4, Block of Coal +chisel:block_coal:5, Block of Coal +chisel:block_coal:6, Block of Coal +chisel:block_coal:7, Block of Coal +chisel:block_coal:8, Block of Coal +chisel:block_coal:9, Block of Coal +chisel:block_coal:10, Block of Coal +chisel:block_coal:11, Block of Coal +chisel:block_coal:12, Block of Coal +chisel:block_coal:13, Block of Coal +chisel:block_coal:14, Block of Coal +chisel:block_coal:15, Block of Coal +chisel:block_coal1:0, Block of Coal +chisel:block_coal1:1, Block of Coal +chisel:block_coal1:2, Block of Coal +chisel:block_coal1:3, Block of Coal +chisel:block_coal1:4, Block of Coal +chisel:block_coal1:5, Block of Coal +chisel:block_coal1:6, Block of Coal +chisel:block_coal1:7, Block of Coal +chisel:block_coal1:8, Block of Coal +chisel:block_coal1:9, Block of Coal +chisel:block_coal1:10, Block of Coal +chisel:block_coal1:11, Block of Coal +chisel:block_coal1:12, Block of Coal +chisel:block_coal1:13, Block of Coal +chisel:block_coal1:14, Block of Coal +chisel:block_coal1:15, Block of Coal +chisel:block_coal2:0, Block of Coal +chisel:block_coal2:1, Block of Coal +chisel:block_coal_coke:0, Block of Coal Coke +chisel:block_coal_coke:1, Block of Coal Coke +chisel:block_coal_coke:2, Block of Coal Coke +chisel:block_coal_coke:3, Block of Coal Coke +chisel:block_coal_coke:4, Block of Coal Coke +chisel:block_coal_coke:5, Block of Coal Coke +chisel:block_coal_coke:6, Block of Coal Coke +chisel:block_coal_coke:7, Block of Coal Coke +chisel:block_coal_coke:8, Block of Coal Coke +chisel:block_coal_coke:9, Block of Coal Coke +chisel:block_coal_coke:10, Block of Coal Coke +chisel:block_coal_coke:11, Block of Coal Coke +chisel:block_coal_coke:12, Block of Coal Coke +chisel:block_coal_coke:13, Block of Coal Coke +chisel:block_coal_coke:14, Block of Coal Coke +chisel:block_coal_coke:15, Block of Coal Coke +chisel:block_coal_coke1:0, Block of Coal Coke +chisel:block_coal_coke1:1, Block of Coal Coke +chisel:block_coal_coke1:2, Block of Coal Coke +chisel:block_coal_coke1:3, Block of Coal Coke +chisel:block_coal_coke1:4, Block of Coal Coke +chisel:block_coal_coke1:5, Block of Coal Coke +chisel:block_coal_coke1:6, Block of Coal Coke +chisel:block_coal_coke1:7, Block of Coal Coke +chisel:block_coal_coke1:8, Block of Coal Coke +chisel:block_coal_coke1:9, Block of Coal Coke +chisel:block_coal_coke1:10, Block of Coal Coke +chisel:block_coal_coke1:11, Block of Coal Coke +chisel:block_coal_coke1:12, Block of Coal Coke +chisel:block_coal_coke1:13, Block of Coal Coke +chisel:block_coal_coke1:14, Block of Coal Coke +chisel:block_coal_coke1:15, Block of Coal Coke +chisel:block_coal_coke2:0, Block of Coal Coke +chisel:block_coal_coke2:1, Block of Coal Coke +chisel:cobblestonemossy:0, Moss Stone +chisel:cobblestonemossy:1, Moss Stone +chisel:cobblestonemossy:2, Moss Stone +chisel:cobblestonemossy:3, Moss Stone +chisel:cobblestonemossy:4, Moss Stone +chisel:cobblestonemossy:5, Moss Stone +chisel:cobblestonemossy:6, Moss Stone +chisel:cobblestonemossy:7, Moss Stone +chisel:cobblestonemossy:8, Moss Stone +chisel:cobblestonemossy:9, Moss Stone +chisel:cobblestonemossy:10, Moss Stone +chisel:cobblestonemossy:11, Moss Stone +chisel:cobblestonemossy:12, Moss Stone +chisel:cobblestonemossy:13, Moss Stone +chisel:cobblestonemossy:14, Moss Stone +chisel:cobblestonemossy:15, Moss Stone +chisel:cobblestonemossy1:0, Moss Stone +chisel:cobblestonemossy1:1, Moss Stone +chisel:cobblestonemossy1:2, Moss Stone +chisel:cobblestonemossy1:3, Moss Stone +chisel:cobblestonemossy1:4, Moss Stone +chisel:cobblestonemossy1:5, Moss Stone +chisel:cobblestonemossy1:6, Moss Stone +chisel:cobblestonemossy1:7, Moss Stone +chisel:cobblestonemossy1:8, Moss Stone +chisel:cobblestonemossy1:9, Moss Stone +chisel:cobblestonemossy1:10, Moss Stone +chisel:cobblestonemossy1:11, Moss Stone +chisel:cobblestonemossy1:12, Moss Stone +chisel:cobblestonemossy1:13, Moss Stone +chisel:cobblestonemossy1:14, Moss Stone +chisel:cobblestonemossy1:15, Moss Stone +chisel:cobblestonemossy2:0, Moss Stone +chisel:concrete_black:0, Black Concrete +chisel:concrete_black:1, Black Concrete +chisel:concrete_black:2, Black Concrete +chisel:concrete_black:3, Black Concrete +chisel:concrete_black:4, Black Concrete +chisel:concrete_black:5, Black Concrete +chisel:concrete_black:6, Black Concrete +chisel:concrete_black:7, Black Concrete +chisel:concrete_black:8, Black Concrete +chisel:concrete_black:9, Black Concrete +chisel:concrete_black:10, Black Concrete +chisel:concrete_black:11, Black Concrete +chisel:concrete_black:12, Black Concrete +chisel:concrete_black:13, Black Concrete +chisel:concrete_black:14, Black Concrete +chisel:concrete_black:15, Black Concrete +chisel:concrete_black1:0, Black Concrete +chisel:concrete_black1:1, Black Concrete +chisel:concrete_black1:2, Black Concrete +chisel:concrete_black1:3, Black Concrete +chisel:concrete_black1:4, Black Concrete +chisel:concrete_black1:5, Black Concrete +chisel:concrete_black1:6, Black Concrete +chisel:concrete_black1:7, Black Concrete +chisel:concrete_black1:8, Black Concrete +chisel:concrete_black1:9, Black Concrete +chisel:concrete_black1:10, Black Concrete +chisel:concrete_black1:11, Black Concrete +chisel:concrete_black1:12, Black Concrete +chisel:concrete_black1:13, Black Concrete +chisel:concrete_black1:14, Black Concrete +chisel:concrete_black1:15, Black Concrete +chisel:concrete_black2:0, Black Concrete +chisel:concrete_red:0, Red Concrete +chisel:concrete_red:1, Red Concrete +chisel:concrete_red:2, Red Concrete +chisel:concrete_red:3, Red Concrete +chisel:concrete_red:4, Red Concrete +chisel:concrete_red:5, Red Concrete +chisel:concrete_red:6, Red Concrete +chisel:concrete_red:7, Red Concrete +chisel:concrete_red:8, Red Concrete +chisel:concrete_red:9, Red Concrete +chisel:concrete_red:10, Red Concrete +chisel:concrete_red:11, Red Concrete +chisel:concrete_red:12, Red Concrete +chisel:concrete_red:13, Red Concrete +chisel:concrete_red:14, Red Concrete +chisel:concrete_red:15, Red Concrete +chisel:concrete_red1:0, Red Concrete +chisel:concrete_red1:1, Red Concrete +chisel:concrete_red1:2, Red Concrete +chisel:concrete_red1:3, Red Concrete +chisel:concrete_red1:4, Red Concrete +chisel:concrete_red1:5, Red Concrete +chisel:concrete_red1:6, Red Concrete +chisel:concrete_red1:7, Red Concrete +chisel:concrete_red1:8, Red Concrete +chisel:concrete_red1:9, Red Concrete +chisel:concrete_red1:10, Red Concrete +chisel:concrete_red1:11, Red Concrete +chisel:concrete_red1:12, Red Concrete +chisel:concrete_red1:13, Red Concrete +chisel:concrete_red1:14, Red Concrete +chisel:concrete_red1:15, Red Concrete +chisel:concrete_red2:0, Red Concrete +chisel:concrete_green:0, Green Concrete +chisel:concrete_green:1, Green Concrete +chisel:concrete_green:2, Green Concrete +chisel:concrete_green:3, Green Concrete +chisel:concrete_green:4, Green Concrete +chisel:concrete_green:5, Green Concrete +chisel:concrete_green:6, Green Concrete +chisel:concrete_green:7, Green Concrete +chisel:concrete_green:8, Green Concrete +chisel:concrete_green:9, Green Concrete +chisel:concrete_green:10, Green Concrete +chisel:concrete_green:11, Green Concrete +chisel:concrete_green:12, Green Concrete +chisel:concrete_green:13, Green Concrete +chisel:concrete_green:14, Green Concrete +chisel:concrete_green:15, Green Concrete +chisel:concrete_green1:0, Green Concrete +chisel:concrete_green1:1, Green Concrete +chisel:concrete_green1:2, Green Concrete +chisel:concrete_green1:3, Green Concrete +chisel:concrete_green1:4, Green Concrete +chisel:concrete_green1:5, Green Concrete +chisel:concrete_green1:6, Green Concrete +chisel:concrete_green1:7, Green Concrete +chisel:concrete_green1:8, Green Concrete +chisel:concrete_green1:9, Green Concrete +chisel:concrete_green1:10, Green Concrete +chisel:concrete_green1:11, Green Concrete +chisel:concrete_green1:12, Green Concrete +chisel:concrete_green1:13, Green Concrete +chisel:concrete_green1:14, Green Concrete +chisel:concrete_green1:15, Green Concrete +chisel:concrete_green2:0, Green Concrete +chisel:concrete_brown:0, Brown Concrete +chisel:concrete_brown:1, Brown Concrete +chisel:concrete_brown:2, Brown Concrete +chisel:concrete_brown:3, Brown Concrete +chisel:concrete_brown:4, Brown Concrete +chisel:concrete_brown:5, Brown Concrete +chisel:concrete_brown:6, Brown Concrete +chisel:concrete_brown:7, Brown Concrete +chisel:concrete_brown:8, Brown Concrete +chisel:concrete_brown:9, Brown Concrete +chisel:concrete_brown:10, Brown Concrete +chisel:concrete_brown:11, Brown Concrete +chisel:concrete_brown:12, Brown Concrete +chisel:concrete_brown:13, Brown Concrete +chisel:concrete_brown:14, Brown Concrete +chisel:concrete_brown:15, Brown Concrete +chisel:concrete_brown1:0, Brown Concrete +chisel:concrete_brown1:1, Brown Concrete +chisel:concrete_brown1:2, Brown Concrete +chisel:concrete_brown1:3, Brown Concrete +chisel:concrete_brown1:4, Brown Concrete +chisel:concrete_brown1:5, Brown Concrete +chisel:concrete_brown1:6, Brown Concrete +chisel:concrete_brown1:7, Brown Concrete +chisel:concrete_brown1:8, Brown Concrete +chisel:concrete_brown1:9, Brown Concrete +chisel:concrete_brown1:10, Brown Concrete +chisel:concrete_brown1:11, Brown Concrete +chisel:concrete_brown1:12, Brown Concrete +chisel:concrete_brown1:13, Brown Concrete +chisel:concrete_brown1:14, Brown Concrete +chisel:concrete_brown1:15, Brown Concrete +chisel:concrete_brown2:0, Brown Concrete +chisel:concrete_blue:0, Blue Concrete +chisel:concrete_blue:1, Blue Concrete +chisel:concrete_blue:2, Blue Concrete +chisel:concrete_blue:3, Blue Concrete +chisel:concrete_blue:4, Blue Concrete +chisel:concrete_blue:5, Blue Concrete +chisel:concrete_blue:6, Blue Concrete +chisel:concrete_blue:7, Blue Concrete +chisel:concrete_blue:8, Blue Concrete +chisel:concrete_blue:9, Blue Concrete +chisel:concrete_blue:10, Blue Concrete +chisel:concrete_blue:11, Blue Concrete +chisel:concrete_blue:12, Blue Concrete +chisel:concrete_blue:13, Blue Concrete +chisel:concrete_blue:14, Blue Concrete +chisel:concrete_blue:15, Blue Concrete +chisel:concrete_blue1:0, Blue Concrete +chisel:concrete_blue1:1, Blue Concrete +chisel:concrete_blue1:2, Blue Concrete +chisel:concrete_blue1:3, Blue Concrete +chisel:concrete_blue1:4, Blue Concrete +chisel:concrete_blue1:5, Blue Concrete +chisel:concrete_blue1:6, Blue Concrete +chisel:concrete_blue1:7, Blue Concrete +chisel:concrete_blue1:8, Blue Concrete +chisel:concrete_blue1:9, Blue Concrete +chisel:concrete_blue1:10, Blue Concrete +chisel:concrete_blue1:11, Blue Concrete +chisel:concrete_blue1:12, Blue Concrete +chisel:concrete_blue1:13, Blue Concrete +chisel:concrete_blue1:14, Blue Concrete +chisel:concrete_blue1:15, Blue Concrete +chisel:concrete_blue2:0, Blue Concrete +chisel:concrete_purple:0, Purple Concrete +chisel:concrete_purple:1, Purple Concrete +chisel:concrete_purple:2, Purple Concrete +chisel:concrete_purple:3, Purple Concrete +chisel:concrete_purple:4, Purple Concrete +chisel:concrete_purple:5, Purple Concrete +chisel:concrete_purple:6, Purple Concrete +chisel:concrete_purple:7, Purple Concrete +chisel:concrete_purple:8, Purple Concrete +chisel:concrete_purple:9, Purple Concrete +chisel:concrete_purple:10, Purple Concrete +chisel:concrete_purple:11, Purple Concrete +chisel:concrete_purple:12, Purple Concrete +chisel:concrete_purple:13, Purple Concrete +chisel:concrete_purple:14, Purple Concrete +chisel:concrete_purple:15, Purple Concrete +chisel:concrete_purple1:0, Purple Concrete +chisel:concrete_purple1:1, Purple Concrete +chisel:concrete_purple1:2, Purple Concrete +chisel:concrete_purple1:3, Purple Concrete +chisel:concrete_purple1:4, Purple Concrete +chisel:concrete_purple1:5, Purple Concrete +chisel:concrete_purple1:6, Purple Concrete +chisel:concrete_purple1:7, Purple Concrete +chisel:concrete_purple1:8, Purple Concrete +chisel:concrete_purple1:9, Purple Concrete +chisel:concrete_purple1:10, Purple Concrete +chisel:concrete_purple1:11, Purple Concrete +chisel:concrete_purple1:12, Purple Concrete +chisel:concrete_purple1:13, Purple Concrete +chisel:concrete_purple1:14, Purple Concrete +chisel:concrete_purple1:15, Purple Concrete +chisel:concrete_purple2:0, Purple Concrete +chisel:concrete_cyan:0, Cyan Concrete +chisel:concrete_cyan:1, Cyan Concrete +chisel:concrete_cyan:2, Cyan Concrete +chisel:concrete_cyan:3, Cyan Concrete +chisel:concrete_cyan:4, Cyan Concrete +chisel:concrete_cyan:5, Cyan Concrete +chisel:concrete_cyan:6, Cyan Concrete +chisel:concrete_cyan:7, Cyan Concrete +chisel:concrete_cyan:8, Cyan Concrete +chisel:concrete_cyan:9, Cyan Concrete +chisel:concrete_cyan:10, Cyan Concrete +chisel:concrete_cyan:11, Cyan Concrete +chisel:concrete_cyan:12, Cyan Concrete +chisel:concrete_cyan:13, Cyan Concrete +chisel:concrete_cyan:14, Cyan Concrete +chisel:concrete_cyan:15, Cyan Concrete +chisel:concrete_cyan1:0, Cyan Concrete +chisel:concrete_cyan1:1, Cyan Concrete +chisel:concrete_cyan1:2, Cyan Concrete +chisel:concrete_cyan1:3, Cyan Concrete +chisel:concrete_cyan1:4, Cyan Concrete +chisel:concrete_cyan1:5, Cyan Concrete +chisel:concrete_cyan1:6, Cyan Concrete +chisel:concrete_cyan1:7, Cyan Concrete +chisel:concrete_cyan1:8, Cyan Concrete +chisel:concrete_cyan1:9, Cyan Concrete +chisel:concrete_cyan1:10, Cyan Concrete +chisel:concrete_cyan1:11, Cyan Concrete +chisel:concrete_cyan1:12, Cyan Concrete +chisel:concrete_cyan1:13, Cyan Concrete +chisel:concrete_cyan1:14, Cyan Concrete +chisel:concrete_cyan1:15, Cyan Concrete +chisel:concrete_cyan2:0, Cyan Concrete +chisel:concrete_lightgray:0, Light Gray Concrete +chisel:concrete_lightgray:1, Light Gray Concrete +chisel:concrete_lightgray:2, Light Gray Concrete +chisel:concrete_lightgray:3, Light Gray Concrete +chisel:concrete_lightgray:4, Light Gray Concrete +chisel:concrete_lightgray:5, Light Gray Concrete +chisel:concrete_lightgray:6, Light Gray Concrete +chisel:concrete_lightgray:7, Light Gray Concrete +chisel:concrete_lightgray:8, Light Gray Concrete +chisel:concrete_lightgray:9, Light Gray Concrete +chisel:concrete_lightgray:10, Light Gray Concrete +chisel:concrete_lightgray:11, Light Gray Concrete +chisel:concrete_lightgray:12, Light Gray Concrete +chisel:concrete_lightgray:13, Light Gray Concrete +chisel:concrete_lightgray:14, Light Gray Concrete +chisel:concrete_lightgray:15, Light Gray Concrete +chisel:concrete_lightgray1:0, Light Gray Concrete +chisel:concrete_lightgray1:1, Light Gray Concrete +chisel:concrete_lightgray1:2, Light Gray Concrete +chisel:concrete_lightgray1:3, Light Gray Concrete +chisel:concrete_lightgray1:4, Light Gray Concrete +chisel:concrete_lightgray1:5, Light Gray Concrete +chisel:concrete_lightgray1:6, Light Gray Concrete +chisel:concrete_lightgray1:7, Light Gray Concrete +chisel:concrete_lightgray1:8, Light Gray Concrete +chisel:concrete_lightgray1:9, Light Gray Concrete +chisel:concrete_lightgray1:10, Light Gray Concrete +chisel:concrete_lightgray1:11, Light Gray Concrete +chisel:concrete_lightgray1:12, Light Gray Concrete +chisel:concrete_lightgray1:13, Light Gray Concrete +chisel:concrete_lightgray1:14, Light Gray Concrete +chisel:concrete_lightgray1:15, Light Gray Concrete +chisel:concrete_lightgray2:0, Light Gray Concrete +chisel:concrete_gray:0, Gray Concrete +chisel:concrete_gray:1, Gray Concrete +chisel:concrete_gray:2, Gray Concrete +chisel:concrete_gray:3, Gray Concrete +chisel:concrete_gray:4, Gray Concrete +chisel:concrete_gray:5, Gray Concrete +chisel:concrete_gray:6, Gray Concrete +chisel:concrete_gray:7, Gray Concrete +chisel:concrete_gray:8, Gray Concrete +chisel:concrete_gray:9, Gray Concrete +chisel:concrete_gray:10, Gray Concrete +chisel:concrete_gray:11, Gray Concrete +chisel:concrete_gray:12, Gray Concrete +chisel:concrete_gray:13, Gray Concrete +chisel:concrete_gray:14, Gray Concrete +chisel:concrete_gray:15, Gray Concrete +chisel:concrete_gray1:0, Gray Concrete +chisel:concrete_gray1:1, Gray Concrete +chisel:concrete_gray1:2, Gray Concrete +chisel:concrete_gray1:3, Gray Concrete +chisel:concrete_gray1:4, Gray Concrete +chisel:concrete_gray1:5, Gray Concrete +chisel:concrete_gray1:6, Gray Concrete +chisel:concrete_gray1:7, Gray Concrete +chisel:concrete_gray1:8, Gray Concrete +chisel:concrete_gray1:9, Gray Concrete +chisel:concrete_gray1:10, Gray Concrete +chisel:concrete_gray1:11, Gray Concrete +chisel:concrete_gray1:12, Gray Concrete +chisel:concrete_gray1:13, Gray Concrete +chisel:concrete_gray1:14, Gray Concrete +chisel:concrete_gray1:15, Gray Concrete +chisel:concrete_gray2:0, Gray Concrete +chisel:concrete_pink:0, Pink Concrete +chisel:concrete_pink:1, Pink Concrete +chisel:concrete_pink:2, Pink Concrete +chisel:concrete_pink:3, Pink Concrete +chisel:concrete_pink:4, Pink Concrete +chisel:concrete_pink:5, Pink Concrete +chisel:concrete_pink:6, Pink Concrete +chisel:concrete_pink:7, Pink Concrete +chisel:concrete_pink:8, Pink Concrete +chisel:concrete_pink:9, Pink Concrete +chisel:concrete_pink:10, Pink Concrete +chisel:concrete_pink:11, Pink Concrete +chisel:concrete_pink:12, Pink Concrete +chisel:concrete_pink:13, Pink Concrete +chisel:concrete_pink:14, Pink Concrete +chisel:concrete_pink:15, Pink Concrete +chisel:concrete_pink1:0, Pink Concrete +chisel:concrete_pink1:1, Pink Concrete +chisel:concrete_pink1:2, Pink Concrete +chisel:concrete_pink1:3, Pink Concrete +chisel:concrete_pink1:4, Pink Concrete +chisel:concrete_pink1:5, Pink Concrete +chisel:concrete_pink1:6, Pink Concrete +chisel:concrete_pink1:7, Pink Concrete +chisel:concrete_pink1:8, Pink Concrete +chisel:concrete_pink1:9, Pink Concrete +chisel:concrete_pink1:10, Pink Concrete +chisel:concrete_pink1:11, Pink Concrete +chisel:concrete_pink1:12, Pink Concrete +chisel:concrete_pink1:13, Pink Concrete +chisel:concrete_pink1:14, Pink Concrete +chisel:concrete_pink1:15, Pink Concrete +chisel:concrete_pink2:0, Pink Concrete +chisel:concrete_lime:0, Lime Concrete +chisel:concrete_lime:1, Lime Concrete +chisel:concrete_lime:2, Lime Concrete +chisel:concrete_lime:3, Lime Concrete +chisel:concrete_lime:4, Lime Concrete +chisel:concrete_lime:5, Lime Concrete +chisel:concrete_lime:6, Lime Concrete +chisel:concrete_lime:7, Lime Concrete +chisel:concrete_lime:8, Lime Concrete +chisel:concrete_lime:9, Lime Concrete +chisel:concrete_lime:10, Lime Concrete +chisel:concrete_lime:11, Lime Concrete +chisel:concrete_lime:12, Lime Concrete +chisel:concrete_lime:13, Lime Concrete +chisel:concrete_lime:14, Lime Concrete +chisel:concrete_lime:15, Lime Concrete +chisel:concrete_lime1:0, Lime Concrete +chisel:concrete_lime1:1, Lime Concrete +chisel:concrete_lime1:2, Lime Concrete +chisel:concrete_lime1:3, Lime Concrete +chisel:concrete_lime1:4, Lime Concrete +chisel:concrete_lime1:5, Lime Concrete +chisel:concrete_lime1:6, Lime Concrete +chisel:concrete_lime1:7, Lime Concrete +chisel:concrete_lime1:8, Lime Concrete +chisel:concrete_lime1:9, Lime Concrete +chisel:concrete_lime1:10, Lime Concrete +chisel:concrete_lime1:11, Lime Concrete +chisel:concrete_lime1:12, Lime Concrete +chisel:concrete_lime1:13, Lime Concrete +chisel:concrete_lime1:14, Lime Concrete +chisel:concrete_lime1:15, Lime Concrete +chisel:concrete_lime2:0, Lime Concrete +chisel:concrete_yellow:0, Yellow Concrete +chisel:concrete_yellow:1, Yellow Concrete +chisel:concrete_yellow:2, Yellow Concrete +chisel:concrete_yellow:3, Yellow Concrete +chisel:concrete_yellow:4, Yellow Concrete +chisel:concrete_yellow:5, Yellow Concrete +chisel:concrete_yellow:6, Yellow Concrete +chisel:concrete_yellow:7, Yellow Concrete +chisel:concrete_yellow:8, Yellow Concrete +chisel:concrete_yellow:9, Yellow Concrete +chisel:concrete_yellow:10, Yellow Concrete +chisel:concrete_yellow:11, Yellow Concrete +chisel:concrete_yellow:12, Yellow Concrete +chisel:concrete_yellow:13, Yellow Concrete +chisel:concrete_yellow:14, Yellow Concrete +chisel:concrete_yellow:15, Yellow Concrete +chisel:concrete_yellow1:0, Yellow Concrete +chisel:concrete_yellow1:1, Yellow Concrete +chisel:concrete_yellow1:2, Yellow Concrete +chisel:concrete_yellow1:3, Yellow Concrete +chisel:concrete_yellow1:4, Yellow Concrete +chisel:concrete_yellow1:5, Yellow Concrete +chisel:concrete_yellow1:6, Yellow Concrete +chisel:concrete_yellow1:7, Yellow Concrete +chisel:concrete_yellow1:8, Yellow Concrete +chisel:concrete_yellow1:9, Yellow Concrete +chisel:concrete_yellow1:10, Yellow Concrete +chisel:concrete_yellow1:11, Yellow Concrete +chisel:concrete_yellow1:12, Yellow Concrete +chisel:concrete_yellow1:13, Yellow Concrete +chisel:concrete_yellow1:14, Yellow Concrete +chisel:concrete_yellow1:15, Yellow Concrete +chisel:concrete_yellow2:0, Yellow Concrete +chisel:concrete_lightblue:0, Light Blue Concrete +chisel:concrete_lightblue:1, Light Blue Concrete +chisel:concrete_lightblue:2, Light Blue Concrete +chisel:concrete_lightblue:3, Light Blue Concrete +chisel:concrete_lightblue:4, Light Blue Concrete +chisel:concrete_lightblue:5, Light Blue Concrete +chisel:concrete_lightblue:6, Light Blue Concrete +chisel:concrete_lightblue:7, Light Blue Concrete +chisel:concrete_lightblue:8, Light Blue Concrete +chisel:concrete_lightblue:9, Light Blue Concrete +chisel:concrete_lightblue:10, Light Blue Concrete +chisel:concrete_lightblue:11, Light Blue Concrete +chisel:concrete_lightblue:12, Light Blue Concrete +chisel:concrete_lightblue:13, Light Blue Concrete +chisel:concrete_lightblue:14, Light Blue Concrete +chisel:concrete_lightblue:15, Light Blue Concrete +chisel:concrete_lightblue1:0, Light Blue Concrete +chisel:concrete_lightblue1:1, Light Blue Concrete +chisel:concrete_lightblue1:2, Light Blue Concrete +chisel:concrete_lightblue1:3, Light Blue Concrete +chisel:concrete_lightblue1:4, Light Blue Concrete +chisel:concrete_lightblue1:5, Light Blue Concrete +chisel:concrete_lightblue1:6, Light Blue Concrete +chisel:concrete_lightblue1:7, Light Blue Concrete +chisel:concrete_lightblue1:8, Light Blue Concrete +chisel:concrete_lightblue1:9, Light Blue Concrete +chisel:concrete_lightblue1:10, Light Blue Concrete +chisel:concrete_lightblue1:11, Light Blue Concrete +chisel:concrete_lightblue1:12, Light Blue Concrete +chisel:concrete_lightblue1:13, Light Blue Concrete +chisel:concrete_lightblue1:14, Light Blue Concrete +chisel:concrete_lightblue1:15, Light Blue Concrete +chisel:concrete_lightblue2:0, Light Blue Concrete +chisel:concrete_magenta:0, Magenta Concrete +chisel:concrete_magenta:1, Magenta Concrete +chisel:concrete_magenta:2, Magenta Concrete +chisel:concrete_magenta:3, Magenta Concrete +chisel:concrete_magenta:4, Magenta Concrete +chisel:concrete_magenta:5, Magenta Concrete +chisel:concrete_magenta:6, Magenta Concrete +chisel:concrete_magenta:7, Magenta Concrete +chisel:concrete_magenta:8, Magenta Concrete +chisel:concrete_magenta:9, Magenta Concrete +chisel:concrete_magenta:10, Magenta Concrete +chisel:concrete_magenta:11, Magenta Concrete +chisel:concrete_magenta:12, Magenta Concrete +chisel:concrete_magenta:13, Magenta Concrete +chisel:concrete_magenta:14, Magenta Concrete +chisel:concrete_magenta:15, Magenta Concrete +chisel:concrete_magenta1:0, Magenta Concrete +chisel:concrete_magenta1:1, Magenta Concrete +chisel:concrete_magenta1:2, Magenta Concrete +chisel:concrete_magenta1:3, Magenta Concrete +chisel:concrete_magenta1:4, Magenta Concrete +chisel:concrete_magenta1:5, Magenta Concrete +chisel:concrete_magenta1:6, Magenta Concrete +chisel:concrete_magenta1:7, Magenta Concrete +chisel:concrete_magenta1:8, Magenta Concrete +chisel:concrete_magenta1:9, Magenta Concrete +chisel:concrete_magenta1:10, Magenta Concrete +chisel:concrete_magenta1:11, Magenta Concrete +chisel:concrete_magenta1:12, Magenta Concrete +chisel:concrete_magenta1:13, Magenta Concrete +chisel:concrete_magenta1:14, Magenta Concrete +chisel:concrete_magenta1:15, Magenta Concrete +chisel:concrete_magenta2:0, Magenta Concrete +chisel:concrete_orange:0, Orange Concrete +chisel:concrete_orange:1, Orange Concrete +chisel:concrete_orange:2, Orange Concrete +chisel:concrete_orange:3, Orange Concrete +chisel:concrete_orange:4, Orange Concrete +chisel:concrete_orange:5, Orange Concrete +chisel:concrete_orange:6, Orange Concrete +chisel:concrete_orange:7, Orange Concrete +chisel:concrete_orange:8, Orange Concrete +chisel:concrete_orange:9, Orange Concrete +chisel:concrete_orange:10, Orange Concrete +chisel:concrete_orange:11, Orange Concrete +chisel:concrete_orange:12, Orange Concrete +chisel:concrete_orange:13, Orange Concrete +chisel:concrete_orange:14, Orange Concrete +chisel:concrete_orange:15, Orange Concrete +chisel:concrete_orange1:0, Orange Concrete +chisel:concrete_orange1:1, Orange Concrete +chisel:concrete_orange1:2, Orange Concrete +chisel:concrete_orange1:3, Orange Concrete +chisel:concrete_orange1:4, Orange Concrete +chisel:concrete_orange1:5, Orange Concrete +chisel:concrete_orange1:6, Orange Concrete +chisel:concrete_orange1:7, Orange Concrete +chisel:concrete_orange1:8, Orange Concrete +chisel:concrete_orange1:9, Orange Concrete +chisel:concrete_orange1:10, Orange Concrete +chisel:concrete_orange1:11, Orange Concrete +chisel:concrete_orange1:12, Orange Concrete +chisel:concrete_orange1:13, Orange Concrete +chisel:concrete_orange1:14, Orange Concrete +chisel:concrete_orange1:15, Orange Concrete +chisel:concrete_orange2:0, Orange Concrete +chisel:concrete_white:0, White Concrete +chisel:concrete_white:1, White Concrete +chisel:concrete_white:2, White Concrete +chisel:concrete_white:3, White Concrete +chisel:concrete_white:4, White Concrete +chisel:concrete_white:5, White Concrete 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Concrete +chisel:concrete_white1:14, White Concrete +chisel:concrete_white1:15, White Concrete +chisel:concrete_white2:0, White Concrete +chisel:blockcopper:0, Block of Copper +chisel:blockcopper:1, Block of Copper +chisel:blockcopper:2, Block of Copper +chisel:blockcopper:3, Block of Copper +chisel:blockcopper:4, Block of Copper +chisel:blockcopper:5, Block of Copper +chisel:blockcopper:6, Block of Copper +chisel:diamond:0, Block of Diamond +chisel:diamond:1, Block of Diamond +chisel:diamond:2, Block of Diamond +chisel:diamond:3, Block of Diamond +chisel:diamond:4, Block of Diamond +chisel:diamond:5, Block of Diamond +chisel:diamond:6, Block of Diamond +chisel:diamond:7, Block of Diamond +chisel:diamond:8, Block of Diamond +chisel:diamond:9, Block of Diamond +chisel:diamond:10, Block of Diamond +chisel:diamond:11, Block of Diamond +chisel:diorite:0, Diorite +chisel:diorite:1, Diorite +chisel:diorite:2, Diorite +chisel:diorite:3, Diorite +chisel:diorite:4, Diorite +chisel:diorite:5, Diorite +chisel:diorite:6, Diorite +chisel:diorite:7, Diorite +chisel:diorite:8, Diorite +chisel:diorite:9, Diorite +chisel:diorite:10, Diorite +chisel:diorite:11, Diorite +chisel:diorite:12, Diorite +chisel:diorite:13, Diorite +chisel:diorite:14, Diorite +chisel:diorite:15, Diorite +chisel:diorite1:0, Diorite +chisel:diorite1:1, Diorite +chisel:diorite1:2, Diorite +chisel:diorite1:3, Diorite +chisel:diorite1:4, Diorite +chisel:diorite1:5, Diorite +chisel:diorite1:6, Diorite +chisel:diorite1:7, Diorite +chisel:diorite1:8, Diorite +chisel:diorite1:9, Diorite +chisel:diorite1:10, Diorite +chisel:diorite1:11, Diorite +chisel:diorite1:12, Diorite +chisel:diorite1:13, Diorite +chisel:diorite1:14, Diorite +chisel:diorite1:15, Diorite +chisel:diorite2:0, Diorite +chisel:dirt:0, Dirt +chisel:dirt:1, Dirt +chisel:dirt:2, Dirt +chisel:dirt:3, Dirt +chisel:dirt:4, Dirt +chisel:dirt:5, Dirt +chisel:dirt:6, Dirt +chisel:dirt:7, Dirt +chisel:dirt:8, Dirt +chisel:dirt:9, Dirt +chisel:dirt:10, Dirt 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Purpur Block +chisel:purpur:3, Purpur Block +chisel:purpur:4, Purpur Block +chisel:purpur:5, Purpur Block +chisel:purpur:6, Purpur Block +chisel:purpur:7, Purpur Block +chisel:purpur:8, Purpur Block +chisel:purpur:9, Purpur Block +chisel:purpur:10, Purpur Block +chisel:purpur:11, Purpur Block +chisel:purpur:12, Purpur Block +chisel:purpur:13, Purpur Block +chisel:purpur:14, Purpur Block +chisel:purpur:15, Purpur Block +chisel:purpur1:0, Purpur Block +chisel:purpur1:1, Purpur Block +chisel:purpur1:2, Purpur Block +chisel:purpur1:3, Purpur Block +chisel:purpur1:4, Purpur Block +chisel:purpur1:5, Purpur Block +chisel:purpur1:6, Purpur Block +chisel:purpur1:7, Purpur Block +chisel:purpur1:8, Purpur Block +chisel:purpur1:9, Purpur Block +chisel:purpur2:0, Purpur Block +chisel:purpur2:1, Purpur Block +chisel:purpur2:2, Purpur Block +chisel:purpur2:3, Purpur Block +chisel:purpur2:4, Purpur Block +chisel:endstone:0, Endstone +chisel:endstone:1, Endstone +chisel:endstone:2, Endstone +chisel:endstone:3, Endstone +chisel:endstone:4, Endstone +chisel:endstone:5, Endstone +chisel:endstone:6, Endstone +chisel:endstone:7, Endstone +chisel:endstone:8, Endstone +chisel:endstone:9, Endstone +chisel:endstone:10, Endstone +chisel:endstone:11, Endstone +chisel:endstone:12, Endstone +chisel:endstone:13, Endstone +chisel:endstone:14, Endstone +chisel:endstone:15, Endstone +chisel:endstone1:0, Endstone +chisel:endstone1:1, Endstone +chisel:endstone1:2, Endstone +chisel:endstone1:3, Endstone +chisel:endstone1:4, Endstone +chisel:endstone1:5, Endstone +chisel:endstone1:6, Endstone +chisel:endstone1:7, Endstone +chisel:endstone1:8, Endstone +chisel:endstone1:9, Endstone +chisel:endstone2:0, Endstone +chisel:endstone2:1, Endstone +chisel:endstone2:2, Endstone +chisel:endstone2:3, Endstone +chisel:endstone2:4, Endstone +chisel:endstone2:5, Endstone +chisel:endstone2:6, Endstone +chisel:factory:0, Factory Block +chisel:factory:1, Factory Block +chisel:factory:2, Factory Block 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+chisel:glass:9, Glass +chisel:glass:10, Glass +chisel:glass:11, Glass +chisel:glass:12, Glass +chisel:glass:13, Glass +chisel:glass:14, Glass +chisel:glass:15, Glass +chisel:glass1:0, Glass +chisel:glass1:1, Glass +chisel:glasspane:0, Glass Pane +chisel:glasspane:1, Glass Pane +chisel:glasspane:2, Glass Pane +chisel:glasspane:3, Glass Pane +chisel:glasspane:4, Glass Pane +chisel:glasspane:5, Glass Pane +chisel:glasspane:6, Glass Pane +chisel:glasspane:7, Glass Pane +chisel:glasspane:8, Glass Pane +chisel:glasspane:9, Glass Pane +chisel:glasspane:10, Glass Pane +chisel:glasspane:11, Glass Pane +chisel:glasspane:12, Glass Pane +chisel:glasspane:13, Glass Pane +chisel:glasspane:14, Glass Pane +chisel:glasspane:15, Glass Pane +chisel:glasspane1:0, Glass Pane +chisel:glasspane1:1, Glass Pane +chisel:glassdyedblack:0, Black Stained Glass +chisel:glassdyedblack:1, Black Stained Glass +chisel:glassdyedblack:2, Black Stained Glass +chisel:glassdyedblack:3, Black Stained Glass +chisel:glassdyedblack:4, Black Stained Glass +chisel:glassdyedblack:5, Black Stained Glass +chisel:glasspanedyedblack:0, Black Stained Glass Pane +chisel:glasspanedyedblack:1, Black Stained Glass Pane +chisel:glasspanedyedblack:2, Black Stained Glass Pane +chisel:glasspanedyedblack:3, Black Stained Glass Pane +chisel:glasspanedyedblack:4, Black Stained Glass Pane +chisel:glasspanedyedblack:5, Black Stained Glass Pane +chisel:glassdyedred:0, Red Stained Glass +chisel:glassdyedred:1, Red Stained Glass +chisel:glassdyedred:2, Red Stained Glass +chisel:glassdyedred:3, Red Stained Glass +chisel:glassdyedred:4, Red Stained Glass +chisel:glassdyedred:5, Red Stained Glass +chisel:glasspanedyedred:0, Red Stained Glass Pane +chisel:glasspanedyedred:1, Red Stained Glass Pane +chisel:glasspanedyedred:2, Red Stained Glass Pane +chisel:glasspanedyedred:3, Red Stained Glass Pane +chisel:glasspanedyedred:4, Red Stained Glass Pane +chisel:glasspanedyedred:5, Red Stained Glass Pane 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+chisel:glasspanedyedbrown:2, Brown Stained Glass Pane +chisel:glasspanedyedbrown:3, Brown Stained Glass Pane +chisel:glasspanedyedbrown:4, Brown Stained Glass Pane +chisel:glasspanedyedbrown:5, Brown Stained Glass Pane +chisel:glassdyedblue:0, Blue Stained Glass +chisel:glassdyedblue:1, Blue Stained Glass +chisel:glassdyedblue:2, Blue Stained Glass +chisel:glassdyedblue:3, Blue Stained Glass +chisel:glassdyedblue:4, Blue Stained Glass +chisel:glassdyedblue:5, Blue Stained Glass +chisel:glasspanedyedblue:0, Blue Stained Glass Pane +chisel:glasspanedyedblue:1, Blue Stained Glass Pane +chisel:glasspanedyedblue:2, Blue Stained Glass Pane +chisel:glasspanedyedblue:3, Blue Stained Glass Pane +chisel:glasspanedyedblue:4, Blue Stained Glass Pane +chisel:glasspanedyedblue:5, Blue Stained Glass Pane +chisel:glassdyedpurple:0, Purple Stained Glass +chisel:glassdyedpurple:1, Purple Stained Glass +chisel:glassdyedpurple:2, Purple Stained Glass +chisel:glassdyedpurple:3, Purple Stained Glass +chisel:glassdyedpurple:4, Purple Stained Glass +chisel:glassdyedpurple:5, Purple Stained Glass +chisel:glasspanedyedpurple:0, Purple Stained Glass Pane +chisel:glasspanedyedpurple:1, Purple Stained Glass Pane +chisel:glasspanedyedpurple:2, Purple Stained Glass Pane +chisel:glasspanedyedpurple:3, Purple Stained Glass Pane +chisel:glasspanedyedpurple:4, Purple Stained Glass Pane +chisel:glasspanedyedpurple:5, Purple Stained Glass Pane +chisel:glassdyedcyan:0, Cyan Stained Glass +chisel:glassdyedcyan:1, Cyan Stained Glass +chisel:glassdyedcyan:2, Cyan Stained Glass +chisel:glassdyedcyan:3, Cyan Stained Glass +chisel:glassdyedcyan:4, Cyan Stained Glass +chisel:glassdyedcyan:5, Cyan Stained Glass +chisel:glasspanedyedcyan:0, Cyan Stained Glass Pane +chisel:glasspanedyedcyan:1, Cyan Stained Glass Pane +chisel:glasspanedyedcyan:2, Cyan Stained Glass Pane +chisel:glasspanedyedcyan:3, Cyan Stained Glass Pane +chisel:glasspanedyedcyan:4, Cyan Stained Glass Pane +chisel:glasspanedyedcyan:5, Cyan Stained Glass Pane +chisel:glassdyedlightgray:0, Light Gray Stained Glass +chisel:glassdyedlightgray:1, Light Gray Stained Glass +chisel:glassdyedlightgray:2, Light Gray Stained Glass +chisel:glassdyedlightgray:3, Light Gray Stained Glass +chisel:glassdyedlightgray:4, Light Gray Stained Glass +chisel:glassdyedlightgray:5, Light Gray Stained Glass +chisel:glasspanedyedlightgray:0, Light Gray Stained Glass Pane +chisel:glasspanedyedlightgray:1, Light Gray Stained Glass Pane +chisel:glasspanedyedlightgray:2, Light Gray Stained Glass Pane +chisel:glasspanedyedlightgray:3, Light Gray Stained Glass Pane +chisel:glasspanedyedlightgray:4, Light Gray Stained Glass Pane +chisel:glasspanedyedlightgray:5, Light Gray Stained Glass Pane +chisel:glassdyedgray:0, Gray Stained Glass +chisel:glassdyedgray:1, Gray Stained Glass +chisel:glassdyedgray:2, Gray Stained Glass +chisel:glassdyedgray:3, Gray Stained Glass +chisel:glassdyedgray:4, Gray Stained Glass +chisel:glassdyedgray:5, Gray Stained Glass +chisel:glasspanedyedgray:0, Gray Stained Glass Pane +chisel:glasspanedyedgray:1, Gray Stained Glass Pane +chisel:glasspanedyedgray:2, Gray Stained Glass Pane +chisel:glasspanedyedgray:3, Gray Stained Glass Pane +chisel:glasspanedyedgray:4, Gray Stained Glass Pane +chisel:glasspanedyedgray:5, Gray Stained Glass Pane +chisel:glassdyedpink:0, Pink Stained Glass +chisel:glassdyedpink:1, Pink Stained Glass +chisel:glassdyedpink:2, Pink Stained Glass +chisel:glassdyedpink:3, Pink Stained Glass +chisel:glassdyedpink:4, Pink Stained Glass +chisel:glassdyedpink:5, Pink Stained Glass +chisel:glasspanedyedpink:0, Pink Stained Glass Pane +chisel:glasspanedyedpink:1, Pink Stained Glass Pane +chisel:glasspanedyedpink:2, Pink Stained Glass Pane +chisel:glasspanedyedpink:3, Pink Stained Glass Pane +chisel:glasspanedyedpink:4, Pink Stained Glass Pane +chisel:glasspanedyedpink:5, Pink Stained Glass Pane +chisel:glassdyedlime:0, Lime Stained Glass +chisel:glassdyedlime:1, Lime Stained Glass 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Glass Pane +chisel:glasspanedyedyellow:4, Yellow Stained Glass Pane +chisel:glasspanedyedyellow:5, Yellow Stained Glass Pane +chisel:glassdyedlightblue:0, Light Blue Stained Glass +chisel:glassdyedlightblue:1, Light Blue Stained Glass +chisel:glassdyedlightblue:2, Light Blue Stained Glass +chisel:glassdyedlightblue:3, Light Blue Stained Glass +chisel:glassdyedlightblue:4, Light Blue Stained Glass +chisel:glassdyedlightblue:5, Light Blue Stained Glass +chisel:glasspanedyedlightblue:0, Light Blue Stained Glass Pane +chisel:glasspanedyedlightblue:1, Light Blue Stained Glass Pane +chisel:glasspanedyedlightblue:2, Light Blue Stained Glass Pane +chisel:glasspanedyedlightblue:3, Light Blue Stained Glass Pane +chisel:glasspanedyedlightblue:4, Light Blue Stained Glass Pane +chisel:glasspanedyedlightblue:5, Light Blue Stained Glass Pane +chisel:glassdyedmagenta:0, Magenta Stained Glass +chisel:glassdyedmagenta:1, Magenta Stained Glass +chisel:glassdyedmagenta:2, Magenta Stained Glass +chisel:glassdyedmagenta:3, Magenta Stained Glass +chisel:glassdyedmagenta:4, Magenta Stained Glass +chisel:glassdyedmagenta:5, Magenta Stained Glass +chisel:glasspanedyedmagenta:0, Magenta Stained Glass Pane +chisel:glasspanedyedmagenta:1, Magenta Stained Glass Pane +chisel:glasspanedyedmagenta:2, Magenta Stained Glass Pane +chisel:glasspanedyedmagenta:3, Magenta Stained Glass Pane +chisel:glasspanedyedmagenta:4, Magenta Stained Glass Pane +chisel:glasspanedyedmagenta:5, Magenta Stained Glass Pane +chisel:glassdyedorange:0, Orange Stained Glass +chisel:glassdyedorange:1, Orange Stained Glass +chisel:glassdyedorange:2, Orange Stained Glass +chisel:glassdyedorange:3, Orange Stained Glass +chisel:glassdyedorange:4, Orange Stained Glass +chisel:glassdyedorange:5, Orange Stained Glass +chisel:glasspanedyedorange:0, Orange Stained Glass Pane +chisel:glasspanedyedorange:1, Orange Stained Glass Pane +chisel:glasspanedyedorange:2, Orange Stained Glass Pane +chisel:glasspanedyedorange:3, Orange Stained Glass Pane +chisel:glasspanedyedorange:4, Orange Stained Glass Pane +chisel:glasspanedyedorange:5, Orange Stained Glass Pane +chisel:glassdyedwhite:0, White Stained Glass +chisel:glassdyedwhite:1, White Stained Glass +chisel:glassdyedwhite:2, White Stained Glass +chisel:glassdyedwhite:3, White Stained Glass +chisel:glassdyedwhite:4, White Stained Glass +chisel:glassdyedwhite:5, White Stained Glass +chisel:glasspanedyedwhite:0, White Stained Glass Pane +chisel:glasspanedyedwhite:1, White Stained Glass Pane +chisel:glasspanedyedwhite:2, White Stained Glass Pane +chisel:glasspanedyedwhite:3, White Stained Glass Pane +chisel:glasspanedyedwhite:4, White Stained Glass Pane +chisel:glasspanedyedwhite:5, White Stained Glass Pane +chisel:glowstone:0, Glowstone +chisel:glowstone:1, Glowstone +chisel:glowstone:2, Glowstone +chisel:glowstone:3, Glowstone +chisel:glowstone:4, Glowstone +chisel:glowstone:5, Glowstone +chisel:glowstone:6, Glowstone +chisel:glowstone:7, Glowstone 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Block of Gold +chisel:blockgold:6, Block of Gold +chisel:gold:0, Block of Gold +chisel:gold:1, Block of Gold +chisel:gold:2, Block of Gold +chisel:gold:3, Block of Gold +chisel:gold:4, Block of Gold +chisel:gold:5, Block of Gold +chisel:gold:6, Block of Gold +chisel:gold:7, Block of Gold +chisel:gold:8, Block of Gold +chisel:gold:9, Block of Gold +chisel:gold:10, Block of Gold +chisel:gold:11, Block of Gold +chisel:gold:12, Block of Gold +chisel:gold:13, Block of Gold +chisel:granite:0, Granite +chisel:granite:1, Granite +chisel:granite:2, Granite +chisel:granite:3, Granite +chisel:granite:4, Granite +chisel:granite:5, Granite +chisel:granite:6, Granite +chisel:granite:7, Granite +chisel:granite:8, Granite +chisel:granite:9, Granite +chisel:granite:10, Granite +chisel:granite:11, Granite +chisel:granite:12, Granite +chisel:granite:13, Granite +chisel:granite:14, Granite +chisel:granite:15, Granite +chisel:granite1:0, Granite +chisel:granite1:1, Granite +chisel:granite1:2, Granite 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Laboratory Block +chisel:laboratory:5, Laboratory Block +chisel:laboratory:6, Laboratory Block +chisel:laboratory:7, Laboratory Block +chisel:laboratory:8, Laboratory Block +chisel:laboratory:9, Laboratory Block +chisel:laboratory:10, Laboratory Block +chisel:laboratory:11, Laboratory Block +chisel:laboratory:12, Laboratory Block +chisel:laboratory:13, Laboratory Block +chisel:laboratory:14, Laboratory Block +chisel:laboratory:15, Laboratory Block +chisel:lapis:0, Lapis Lazuli Block +chisel:lapis:1, Lapis Lazuli Block +chisel:lapis:2, Lapis Lazuli Block +chisel:lapis:3, Lapis Lazuli Block +chisel:lapis:4, Lapis Lazuli Block +chisel:lapis:5, Lapis Lazuli Block +chisel:lapis:6, Lapis Lazuli Block +chisel:lapis:7, Lapis Lazuli Block +chisel:lapis:8, Lapis Lazuli Block +chisel:lavastone:0, Lavastone +chisel:lavastone:1, Lavastone +chisel:lavastone:2, Lavastone +chisel:lavastone:3, Lavastone +chisel:lavastone:4, Lavastone +chisel:lavastone:5, Lavastone +chisel:lavastone:6, Lavastone 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Block of Lead +chisel:blocklead:5, Block of Lead +chisel:blocklead:6, Block of Lead +chisel:limestone:0, Limestone +chisel:limestone:1, Limestone +chisel:limestone:2, Limestone +chisel:limestone:3, Limestone +chisel:limestone:4, Limestone +chisel:limestone:5, Limestone +chisel:limestone:6, Limestone +chisel:limestone:7, Limestone +chisel:limestone:8, Limestone +chisel:limestone:9, Limestone +chisel:limestone:10, Limestone +chisel:limestone:11, Limestone +chisel:limestone:12, Limestone +chisel:limestone:13, Limestone +chisel:limestone:14, Limestone +chisel:limestone:15, Limestone +chisel:limestone1:0, Limestone +chisel:limestone1:1, Limestone +chisel:limestone1:2, Limestone +chisel:limestone1:3, Limestone +chisel:limestone1:4, Limestone +chisel:limestone1:5, Limestone +chisel:limestone1:6, Limestone +chisel:limestone1:7, Limestone +chisel:limestone1:8, Limestone +chisel:limestone1:9, Limestone +chisel:limestone2:0, Limestone +chisel:limestone2:1, Limestone +chisel:limestone2:2, Limestone +chisel:limestone2:3, Limestone +chisel:limestone2:4, Limestone +chisel:limestone2:5, Limestone +chisel:limestone2:6, Limestone +chisel:limestone2:7, Limestone +chisel:marble:0, Marble +chisel:marble:1, Marble +chisel:marble:2, Marble +chisel:marble:3, Marble +chisel:marble:4, Marble +chisel:marble:5, Marble +chisel:marble:6, Marble +chisel:marble:7, Marble +chisel:marble:8, Marble +chisel:marble:9, Marble +chisel:marble:10, Marble +chisel:marble:11, Marble +chisel:marble:12, Marble +chisel:marble:13, Marble +chisel:marble:14, Marble +chisel:marble:15, Marble +chisel:marble1:0, Marble +chisel:marble1:1, Marble +chisel:marble1:2, Marble +chisel:marble1:3, Marble +chisel:marble1:4, Marble +chisel:marble1:5, Marble +chisel:marble1:6, Marble +chisel:marble1:7, Marble +chisel:marble1:8, Marble +chisel:marble1:9, Marble +chisel:marble2:0, Marble +chisel:marble2:1, Marble +chisel:marble2:2, Marble +chisel:marble2:3, Marble +chisel:marble2:4, Marble +chisel:marble2:5, Marble 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+chisel:planks-birch:1, Birch Wood Planks +chisel:planks-birch:2, Birch Wood Planks +chisel:planks-birch:3, Birch Wood Planks +chisel:planks-birch:4, Birch Wood Planks +chisel:planks-birch:5, Birch Wood Planks +chisel:planks-birch:6, Birch Wood Planks +chisel:planks-birch:7, Birch Wood Planks +chisel:planks-birch:8, Birch Wood Planks +chisel:planks-birch:9, Birch Wood Planks +chisel:planks-birch:10, Birch Wood Planks +chisel:planks-birch:11, Birch Wood Planks +chisel:planks-birch:12, Birch Wood Planks +chisel:planks-birch:13, Birch Wood Planks +chisel:planks-birch:14, Birch Wood Planks +chisel:planks-jungle:0, Jungle Wood Planks +chisel:planks-jungle:1, Jungle Wood Planks +chisel:planks-jungle:2, Jungle Wood Planks +chisel:planks-jungle:3, Jungle Wood Planks +chisel:planks-jungle:4, Jungle Wood Planks +chisel:planks-jungle:5, Jungle Wood Planks +chisel:planks-jungle:6, Jungle Wood Planks +chisel:planks-jungle:7, Jungle Wood Planks +chisel:planks-jungle:8, Jungle Wood Planks +chisel:planks-jungle:9, Jungle Wood Planks +chisel:planks-jungle:10, Jungle Wood Planks +chisel:planks-jungle:11, Jungle Wood Planks +chisel:planks-jungle:12, Jungle Wood Planks +chisel:planks-jungle:13, Jungle Wood Planks +chisel:planks-jungle:14, Jungle Wood Planks +chisel:planks-acacia:0, Acacia Wood Planks +chisel:planks-acacia:1, Acacia Wood Planks +chisel:planks-acacia:2, Acacia Wood Planks +chisel:planks-acacia:3, Acacia Wood Planks +chisel:planks-acacia:4, Acacia Wood Planks +chisel:planks-acacia:5, Acacia Wood Planks +chisel:planks-acacia:6, Acacia Wood Planks +chisel:planks-acacia:7, Acacia Wood Planks +chisel:planks-acacia:8, Acacia Wood Planks +chisel:planks-acacia:9, Acacia Wood Planks +chisel:planks-acacia:10, Acacia Wood Planks +chisel:planks-acacia:11, Acacia Wood Planks +chisel:planks-acacia:12, Acacia Wood Planks +chisel:planks-acacia:13, Acacia Wood Planks +chisel:planks-acacia:14, Acacia Wood Planks +chisel:planks-dark-oak:0, Dark Oak Wood Planks +chisel:planks-dark-oak:1, Dark Oak Wood Planks +chisel:planks-dark-oak:2, Dark Oak Wood Planks +chisel:planks-dark-oak:3, Dark Oak Wood Planks +chisel:planks-dark-oak:4, Dark Oak Wood Planks +chisel:planks-dark-oak:5, Dark Oak Wood Planks +chisel:planks-dark-oak:6, Dark Oak Wood Planks +chisel:planks-dark-oak:7, Dark Oak Wood Planks +chisel:planks-dark-oak:8, Dark Oak Wood Planks +chisel:planks-dark-oak:9, Dark Oak Wood Planks +chisel:planks-dark-oak:10, Dark Oak Wood Planks +chisel:planks-dark-oak:11, Dark Oak Wood Planks +chisel:planks-dark-oak:12, Dark Oak Wood Planks +chisel:planks-dark-oak:13, Dark Oak Wood Planks +chisel:planks-dark-oak:14, Dark Oak Wood Planks +chisel:blockplatinum:0, Block of Platinum +chisel:blockplatinum:1, Block of Platinum +chisel:blockplatinum:2, Block of Platinum +chisel:blockplatinum:3, Block of Platinum +chisel:blockplatinum:4, Block of Platinum +chisel:blockplatinum:5, Block of Platinum +chisel:blockplatinum:6, Block of Platinum +chisel:prismarine:0, Prismarine +chisel:prismarine:1, Prismarine +chisel:prismarine:2, Prismarine +chisel:prismarine:3, Prismarine +chisel:prismarine:4, Prismarine +chisel:prismarine:5, Prismarine +chisel:prismarine:6, Prismarine +chisel:prismarine:7, Prismarine +chisel:prismarine:8, Prismarine +chisel:prismarine:9, Prismarine +chisel:prismarine:10, Prismarine +chisel:prismarine:11, Prismarine +chisel:prismarine:12, Prismarine +chisel:prismarine:13, Prismarine +chisel:prismarine:14, Prismarine +chisel:prismarine:15, Prismarine +chisel:prismarine1:0, Prismarine +chisel:prismarine1:1, Prismarine +chisel:prismarine1:2, Prismarine +chisel:prismarine1:3, Prismarine +chisel:prismarine1:4, Prismarine +chisel:prismarine1:5, Prismarine +chisel:prismarine1:6, Prismarine +chisel:prismarine1:7, Prismarine +chisel:prismarine1:8, Prismarine +chisel:prismarine1:9, Prismarine +chisel:prismarine2:0, Prismarine +chisel:prismarine2:1, Prismarine +chisel:prismarine2:2, Prismarine +chisel:prismarine2:3, Prismarine +chisel:prismarine2:4, Prismarine +chisel:prismarine2:5, Prismarine +chisel:quartz:0, Block of Quartz +chisel:quartz:1, Block of Quartz +chisel:quartz:2, Block of Quartz +chisel:quartz:3, Block of Quartz +chisel:quartz:4, Block of Quartz +chisel:quartz:5, Block of Quartz +chisel:quartz:6, Block of Quartz +chisel:quartz:7, Block of Quartz +chisel:quartz:8, Block of Quartz +chisel:quartz:9, Block of Quartz +chisel:quartz:10, Block of Quartz +chisel:quartz:11, Block of Quartz +chisel:quartz:12, Block of Quartz +chisel:quartz:13, Block of Quartz +chisel:quartz:14, Block of Quartz +chisel:quartz:15, Block of Quartz +chisel:quartz1:0, Block of Quartz +chisel:quartz1:1, Block of Quartz +chisel:quartz1:2, Block of Quartz +chisel:quartz1:3, Block of Quartz +chisel:quartz1:4, Block of Quartz +chisel:quartz1:5, Block of Quartz +chisel:quartz1:6, Block of Quartz +chisel:quartz1:7, Block of Quartz +chisel:quartz1:8, Block of Quartz +chisel:quartz1:9, Block of Quartz +chisel:quartz1:10, Block of Quartz +chisel:quartz1:11, Block of Quartz +chisel:quartz1:12, Block of Quartz +chisel:quartz1:13, Block of Quartz +chisel:quartz1:14, Block of Quartz +chisel:quartz1:15, Block of Quartz +chisel:redstone:0, Block of Redstone +chisel:redstone:1, Block of Redstone +chisel:redstone:2, Block of Redstone +chisel:redstone:3, Block of Redstone +chisel:redstone:4, Block of Redstone +chisel:redstone:5, Block of Redstone +chisel:redstone:6, Block of Redstone +chisel:redstone:7, Block of Redstone +chisel:redstone:8, Block of Redstone +chisel:redstone:9, Block of Redstone +chisel:redstone:10, Block of Redstone +chisel:redstone:11, Block of Redstone +chisel:redstone:12, Block of Redstone +chisel:redstone:13, Block of Redstone +chisel:redstone:14, Block of Redstone +chisel:redstone:15, Block of Redstone +chisel:redstone1:0, Block of Redstone +chisel:redstone1:1, Block of Redstone +chisel:redstone1:2, Block of Redstone +chisel:redstone1:3, Block of Redstone +chisel:redstone1:4, Block of Redstone +chisel:redstone1:5, Block of Redstone +chisel:redstone1:6, Block of Redstone +chisel:redstone1:7, Block of Redstone +chisel:redstone1:8, Block of Redstone +chisel:redstone1:9, Block of Redstone +chisel:redstone1:10, Block of Redstone +chisel:redstone1:11, Block of Redstone +chisel:sandstoneyellow:0, Sandstone +chisel:sandstoneyellow:1, Sandstone +chisel:sandstoneyellow:2, Sandstone +chisel:sandstoneyellow:3, Sandstone +chisel:sandstoneyellow:4, Sandstone +chisel:sandstoneyellow:5, Sandstone +chisel:sandstoneyellow:6, Sandstone +chisel:sandstoneyellow:7, Sandstone +chisel:sandstoneyellow:8, Sandstone +chisel:sandstoneyellow:9, Sandstone +chisel:sandstoneyellow:10, Sandstone +chisel:sandstoneyellow:11, Sandstone +chisel:sandstoneyellow:12, Sandstone +chisel:sandstoneyellow:13, Sandstone +chisel:sandstoneyellow:14, Sandstone +chisel:sandstoneyellow:15, Sandstone +chisel:sandstoneyellow1:0, Sandstone +chisel:sandstoneyellow1:1, Sandstone +chisel:sandstoneyellow1:2, Sandstone +chisel:sandstoneyellow1:3, Sandstone +chisel:sandstoneyellow1:4, Sandstone +chisel:sandstoneyellow1:5, Sandstone +chisel:sandstoneyellow1:6, Sandstone +chisel:sandstoneyellow1:7, Sandstone +chisel:sandstoneyellow1:8, Sandstone +chisel:sandstoneyellow1:9, Sandstone +chisel:sandstoneyellow2:0, Sandstone +chisel:sandstoneyellow2:1, Sandstone +chisel:sandstoneyellow2:2, Sandstone +chisel:sandstoneyellow2:3, Sandstone +chisel:sandstoneyellow2:4, Sandstone +chisel:sandstoneyellow2:5, Sandstone +chisel:sandstoneyellow2:6, Sandstone +chisel:sandstoneyellow2:7, Sandstone +chisel:sandstonered:0, Red Sandstone +chisel:sandstonered:1, Red Sandstone +chisel:sandstonered:2, Red Sandstone +chisel:sandstonered:3, Red Sandstone +chisel:sandstonered:4, Red Sandstone +chisel:sandstonered:5, Red Sandstone +chisel:sandstonered:6, Red Sandstone +chisel:sandstonered:7, Red Sandstone +chisel:sandstonered:8, Red Sandstone +chisel:sandstonered:9, Red Sandstone +chisel:sandstonered:10, Red Sandstone +chisel:sandstonered:11, Red Sandstone +chisel:sandstonered:12, Red Sandstone +chisel:sandstonered:13, Red Sandstone +chisel:sandstonered:14, Red Sandstone +chisel:sandstonered:15, Red Sandstone +chisel:sandstonered1:0, Red Sandstone +chisel:sandstonered1:1, Red Sandstone +chisel:sandstonered1:2, Red Sandstone +chisel:sandstonered1:3, Red Sandstone +chisel:sandstonered1:4, Red Sandstone +chisel:sandstonered1:5, Red Sandstone +chisel:sandstonered1:6, Red Sandstone +chisel:sandstonered1:7, Red Sandstone +chisel:sandstonered1:8, Red Sandstone +chisel:sandstonered1:9, Red Sandstone +chisel:sandstonered2:0, Red Sandstone +chisel:sandstonered2:1, Red Sandstone +chisel:sandstonered2:2, Red Sandstone +chisel:sandstonered2:3, Red Sandstone +chisel:sandstonered2:4, Red Sandstone +chisel:sandstonered2:5, Red Sandstone +chisel:sandstonered2:6, Red Sandstone +chisel:sandstonered2:7, Red Sandstone +chisel:sandstone-scribbles:0, Sandstone Scribbles +chisel:sandstone-scribbles:1, Sandstone Scribbles +chisel:sandstone-scribbles:2, Sandstone Scribbles +chisel:sandstone-scribbles:3, Sandstone Scribbles +chisel:sandstone-scribbles:4, Sandstone Scribbles +chisel:sandstone-scribbles:5, Sandstone Scribbles +chisel:sandstone-scribbles:6, Sandstone Scribbles +chisel:sandstone-scribbles:7, Sandstone Scribbles +chisel:sandstone-scribbles:8, Sandstone Scribbles +chisel:sandstone-scribbles:9, Sandstone Scribbles +chisel:sandstone-scribbles:10, Sandstone Scribbles +chisel:sandstone-scribbles:11, Sandstone Scribbles +chisel:sandstone-scribbles:12, Sandstone Scribbles +chisel:sandstone-scribbles:13, Sandstone Scribbles +chisel:sandstone-scribbles:14, Sandstone Scribbles +chisel:sandstone-scribbles:15, Sandstone Scribbles +chisel:sandstonered-scribbles:0, Red Sandstone Scribbles +chisel:sandstonered-scribbles:1, Red Sandstone Scribbles +chisel:sandstonered-scribbles:2, Red Sandstone Scribbles +chisel:sandstonered-scribbles:3, Red Sandstone Scribbles +chisel:sandstonered-scribbles:4, Red Sandstone Scribbles +chisel:sandstonered-scribbles:5, Red Sandstone Scribbles +chisel:sandstonered-scribbles:6, Red Sandstone Scribbles +chisel:sandstonered-scribbles:7, Red Sandstone Scribbles +chisel:sandstonered-scribbles:8, Red Sandstone Scribbles +chisel:sandstonered-scribbles:9, Red Sandstone Scribbles +chisel:sandstonered-scribbles:10, Red Sandstone Scribbles +chisel:sandstonered-scribbles:11, Red Sandstone Scribbles +chisel:sandstonered-scribbles:12, Red Sandstone Scribbles +chisel:sandstonered-scribbles:13, Red Sandstone Scribbles +chisel:sandstonered-scribbles:14, Red Sandstone Scribbles +chisel:sandstonered-scribbles:15, Red Sandstone Scribbles +chisel:blocksilver:0, Block of Silver +chisel:blocksilver:1, Block of Silver +chisel:blocksilver:2, Block of Silver +chisel:blocksilver:3, Block of Silver +chisel:blocksilver:4, Block of Silver +chisel:blocksilver:5, Block of Silver +chisel:blocksilver:6, Block of Silver +chisel:blocksteel:0, Block of Steel +chisel:blocksteel:1, Block of Steel +chisel:blocksteel:2, Block of Steel +chisel:blocksteel:3, Block of Steel +chisel:blocksteel:4, Block of Steel +chisel:blocksteel:5, Block of Steel +chisel:blocksteel:6, Block of Steel +chisel:stonebrick:0, Chiseled Stone +chisel:stonebrick:1, Chiseled Stone +chisel:stonebrick:2, Chiseled Stone +chisel:stonebrick:3, Chiseled Stone +chisel:stonebrick:4, Chiseled Stone +chisel:stonebrick:5, Chiseled Stone +chisel:stonebrick:6, Chiseled Stone +chisel:stonebrick:7, Chiseled Stone +chisel:stonebrick:8, Chiseled Stone +chisel:stonebrick:9, Chiseled Stone +chisel:stonebrick:10, Chiseled Stone +chisel:stonebrick:11, Chiseled Stone +chisel:stonebrick:12, Chiseled Stone +chisel:stonebrick:13, Chiseled Stone +chisel:stonebrick:14, Chiseled Stone +chisel:stonebrick:15, Chiseled Stone +chisel:stonebrick1:0, Chiseled Stone +chisel:stonebrick1:1, Chiseled Stone +chisel:stonebrick1:2, Chiseled Stone +chisel:stonebrick1:3, Chiseled Stone +chisel:stonebrick1:4, Chiseled Stone +chisel:stonebrick1:5, Chiseled Stone +chisel:stonebrick1:6, Chiseled Stone +chisel:stonebrick1:7, Chiseled Stone +chisel:stonebrick1:8, Chiseled Stone +chisel:stonebrick1:9, Chiseled Stone +chisel:stonebrick2:0, Chiseled Stone +chisel:stonebrick2:1, Chiseled Stone +chisel:stonebrick2:2, Chiseled Stone +chisel:stonebrick2:3, Chiseled Stone +chisel:stonebrick2:4, Chiseled Stone +chisel:stonebrick2:5, Chiseled Stone +chisel:stonebrick2:6, Chiseled Stone +chisel:stonebrick2:7, Chiseled Stone +chisel:stonebrick2:8, Chiseled Stone +chisel:stonebrick2:9, Chiseled Stone +chisel:technical:0, Factory Block +chisel:technical:1, Factory Block +chisel:technical:2, Factory Block +chisel:technical:3, Factory Block +chisel:technical:4, Factory Block +chisel:technical:5, Factory Block +chisel:technical:6, Factory Block +chisel:technical:7, Factory Block +chisel:technical:8, Factory Block +chisel:technical:9, Factory Block +chisel:technical:10, Factory Block +chisel:technical:11, Factory Block +chisel:technical:12, Factory Block +chisel:technical:13, Factory Block +chisel:technical:14, Factory Block +chisel:technical:15, Factory Block +chisel:technical1:0, Factory Block +chisel:technical1:1, Factory Block +chisel:technical1:2, Factory Block +chisel:technical1:3, Factory Block +chisel:technical1:4, Factory Block +chisel:technicalnew:0, Factory Block +chisel:technicalnew:1, Factory Block +chisel:technicalnew:2, Factory Block +chisel:technicalnew:3, Factory Block +chisel:technicalnew:4, Factory Block +chisel:technicalnew:5, Factory Block +chisel:technicalnew:6, Factory Block +chisel:technicalnew:7, Factory Block +chisel:technicalnew:8, Factory Block +chisel:temple:0, Temple Block +chisel:temple:1, Temple Block +chisel:temple:2, Temple Block +chisel:temple:3, Temple Block +chisel:temple:4, Temple Block +chisel:temple:5, Temple Block +chisel:temple:6, Temple Block +chisel:temple:7, Temple Block +chisel:temple:8, Temple Block +chisel:temple:9, Temple Block +chisel:temple:10, Temple Block +chisel:temple:11, Temple Block +chisel:temple:12, Temple Block +chisel:temple:13, Temple Block +chisel:temple:14, Temple Block +chisel:temple:15, Temple Block +chisel:templemossy:0, Mossy Temple Block +chisel:templemossy:1, Mossy Temple Block +chisel:templemossy:2, Mossy Temple Block +chisel:templemossy:3, Mossy Temple Block +chisel:templemossy:4, Mossy Temple Block +chisel:templemossy:5, Mossy Temple Block +chisel:templemossy:6, Mossy Temple Block +chisel:templemossy:7, Mossy Temple Block +chisel:templemossy:8, Mossy Temple Block +chisel:templemossy:9, Mossy Temple Block +chisel:templemossy:10, Mossy Temple Block +chisel:templemossy:11, Mossy Temple Block +chisel:templemossy:12, Mossy Temple Block +chisel:templemossy:13, Mossy Temple Block +chisel:templemossy:14, Mossy Temple Block +chisel:templemossy:15, Mossy Temple Block +chisel:blocktin:0, Block of Tin +chisel:blocktin:1, Block of Tin +chisel:blocktin:2, Block of Tin +chisel:blocktin:3, Block of Tin +chisel:blocktin:4, Block of Tin +chisel:blocktin:5, Block of Tin +chisel:blocktin:6, Block of Tin +chisel:tyrian:0, Tyrian +chisel:tyrian:1, Tyrian +chisel:tyrian:2, Tyrian +chisel:tyrian:3, Tyrian +chisel:tyrian:4, Tyrian +chisel:tyrian:5, Tyrian +chisel:tyrian:6, Tyrian +chisel:tyrian:7, Tyrian +chisel:tyrian:8, Tyrian +chisel:tyrian:9, Tyrian +chisel:tyrian:10, Tyrian +chisel:tyrian:11, Tyrian +chisel:tyrian:12, Tyrian +chisel:tyrian:13, Tyrian +chisel:tyrian:14, Tyrian +chisel:tyrian:15, Tyrian +chisel:blockuranium:0, Block of Uranium +chisel:blockuranium:1, Block of Uranium +chisel:blockuranium:2, Block of Uranium +chisel:blockuranium:3, Block of Uranium +chisel:blockuranium:4, Block of Uranium +chisel:blockuranium:5, Block of Uranium +chisel:blockuranium:6, Block of Uranium +chisel:valentines:0, Valentines' Block +chisel:valentines:1, Valentines' Block +chisel:valentines:2, Valentines' Block +chisel:valentines:3, Valentines' Block +chisel:valentines:4, Valentines' Block +chisel:valentines:5, Valentines' Block +chisel:valentines:6, Valentines' Block +chisel:valentines:7, Valentines' Block +chisel:valentines:8, Valentines' Block +chisel:valentines:9, Valentines' Block +chisel:voidstone:0, Voidstone +chisel:voidstone:1, Voidstone +chisel:voidstone:2, Voidstone +chisel:voidstone:3, Voidstone +chisel:voidstone:4, Voidstone +chisel:voidstone:5, Voidstone +chisel:voidstone:6, Voidstone +chisel:voidstone:7, Voidstone +chisel:energizedvoidstone:0, Primal Voidstone +chisel:energizedvoidstone:1, Primal Voidstone +chisel:energizedvoidstone:2, Primal Voidstone +chisel:energizedvoidstone:3, Primal Voidstone +chisel:energizedvoidstone:4, Primal Voidstone +chisel:energizedvoidstone:5, Primal Voidstone +chisel:energizedvoidstone:6, Primal Voidstone +chisel:energizedvoidstone:7, Primal Voidstone +chisel:voidstonerunic:0, Runed Voidstone +chisel:voidstonerunic:1, Runed Voidstone +chisel:voidstonerunic:2, Runed Voidstone +chisel:voidstonerunic:3, Runed Voidstone +chisel:voidstonerunic:4, Runed Voidstone +chisel:voidstonerunic:5, Runed Voidstone +chisel:voidstonerunic:6, Runed Voidstone +chisel:voidstonerunic:7, Runed Voidstone +chisel:voidstonerunic:8, Runed Voidstone +chisel:voidstonerunic:9, Runed Voidstone +chisel:voidstonerunic:10, Runed Voidstone +chisel:voidstonerunic:11, Runed Voidstone +chisel:voidstonerunic:12, Runed Voidstone +chisel:voidstonerunic:13, Runed Voidstone +chisel:voidstonerunic:14, Runed Voidstone +chisel:waterstone:0, Waterstone +chisel:waterstone:1, Waterstone +chisel:waterstone:2, Waterstone +chisel:waterstone:3, Waterstone +chisel:waterstone:4, Waterstone +chisel:waterstone:5, Waterstone +chisel:waterstone:6, Waterstone +chisel:waterstone:7, Waterstone +chisel:waterstone:8, Waterstone +chisel:waterstone:9, Waterstone +chisel:waterstone:10, Waterstone +chisel:waterstone:11, Waterstone +chisel:waterstone:12, Waterstone +chisel:waterstone:13, Waterstone +chisel:waterstone:14, Waterstone +chisel:waterstone:15, Waterstone +chisel:waterstone1:0, Waterstone +chisel:waterstone1:1, Waterstone +chisel:waterstone1:2, Waterstone +chisel:waterstone1:3, Waterstone +chisel:waterstone1:4, Waterstone +chisel:waterstone1:5, Waterstone +chisel:waterstone1:6, Waterstone +chisel:waterstone1:7, Waterstone +chisel:waterstone1:8, Waterstone +chisel:waterstone1:9, Waterstone +chisel:waterstone1:10, Waterstone +chisel:waterstone1:11, Waterstone +chisel:waterstone1:12, Waterstone +chisel:waterstone1:13, Waterstone +chisel:waterstone1:14, Waterstone +chisel:waterstone1:15, Waterstone +chisel:waterstone2:0, Waterstone +chisel:wool_black:0, Black Wool +chisel:wool_black:1, Black Wool +chisel:wool_red:0, Red Wool +chisel:wool_red:1, Red Wool +chisel:wool_green:0, Green Wool +chisel:wool_green:1, Green Wool +chisel:wool_brown:0, Brown Wool +chisel:wool_brown:1, Brown Wool +chisel:wool_blue:0, Blue Wool +chisel:wool_blue:1, Blue Wool +chisel:wool_purple:0, Purple Wool +chisel:wool_purple:1, Purple Wool +chisel:wool_cyan:0, Cyan Wool +chisel:wool_cyan:1, Cyan Wool +chisel:wool_lightgray:0, Light Gray Wool +chisel:wool_lightgray:1, Light Gray Wool +chisel:wool_gray:0, Gray Wool +chisel:wool_gray:1, Gray Wool +chisel:wool_pink:0, Pink Wool +chisel:wool_pink:1, Pink Wool +chisel:wool_lime:0, Lime Wool +chisel:wool_lime:1, Lime Wool +chisel:wool_yellow:0, Yellow Wool +chisel:wool_yellow:1, Yellow Wool +chisel:wool_lightblue:0, Light Blue Wool +chisel:wool_lightblue:1, Light Blue Wool +chisel:wool_magenta:0, Magenta Wool +chisel:wool_magenta:1, Magenta Wool +chisel:wool_orange:0, Orange Wool +chisel:wool_orange:1, Orange Wool +chisel:wool_white:0, Wool +chisel:wool_white:1, Wool +forge:bucketfilled, %s Bucket +securitycraft:laser_block, Laser Block +securitycraft:keypad, Keypad +securitycraft:mine, Mine +securitycraft:retinal_scanner, Retinal Scanner +securitycraft:bogus_lava, Fake Lava +securitycraft:bogus_lava_flowing, tile.securitycraft:bogusLavaFlowing.name +securitycraft:bogus_water, Fake Water +securitycraft:bogus_water_flowing, tile.securitycraft:bogusWaterFlowing.name +securitycraft:keycard_reader, Keycard Reader +securitycraft:reinforced_iron_trapdoor, Reinforced Iron Trapdoor +securitycraft:bouncing_betty, Bouncing Betty +securitycraft:inventory_scanner, Inventory Scanner +securitycraft:track_mine, Rail Mine +securitycraft:cage_trap, Cage Trap +securitycraft:portable_radar, Portable Radar +securitycraft:reinforced_iron_bars, Reinforced Iron Bars +securitycraft:keypad_chest, Passcode-protected Chest +securitycraft:username_logger, Username Logger +securitycraft:alarm, Alarm +securitycraft:reinforced_stone:0, Reinforced Stone +securitycraft:reinforced_stone:1, Reinforced Granite +securitycraft:reinforced_stone:2, Reinforced Polished Granite +securitycraft:reinforced_stone:3, Reinforced Diorite +securitycraft:reinforced_stone:4, Reinforced Polished Diorite +securitycraft:reinforced_stone:5, Reinforced Andesite +securitycraft:reinforced_stone:6, Reinforced Polished Andesite +securitycraft:reinforced_sandstone:0, Reinforced Sandstone +securitycraft:reinforced_sandstone:1, Reinforced Chiseled Sandstone +securitycraft:reinforced_sandstone:2, Reinforced Smooth Sandstone +securitycraft:reinforced_dirt:0, Reinforced Dirt +securitycraft:reinforced_dirt:1, Reinforced Coarse Dirt +securitycraft:reinforced_dirt:2, Reinforced Podzol +securitycraft:reinforced_cobblestone, Reinforced Cobblestone +securitycraft:reinforced_fence_gate, Electrified Iron Fence Gate +securitycraft:reinforced_planks:0, Reinforced Oak Wood Planks +securitycraft:reinforced_planks:1, Reinforced Spruce Wood Planks +securitycraft:reinforced_planks:2, Reinforced Birch Wood Planks +securitycraft:reinforced_planks:3, Reinforced Jungle Wood Planks +securitycraft:reinforced_planks:4, Reinforced Acacia Wood Planks +securitycraft:reinforced_planks:5, Reinforced Dark Oak Wood Planks +securitycraft:panic_button, Panic Button +securitycraft:keypad_frame, Frame +securitycraft:claymore, Claymore +securitycraft:keypad_furnace, Passcode-protected Furnace +securitycraft:security_camera, Security Camera +securitycraft:reinforced_stairs_oak, Reinforced Oak Stairs +securitycraft:reinforced_stairs_spruce, Reinforced Spruce Stairs +securitycraft:reinforced_stairs_cobblestone, Reinforced Cobblestone Stairs +securitycraft:reinforced_stairs_sandstone, Reinforced Sandstone Stairs +securitycraft:reinforced_stairs_birch, Reinforced Birch Stairs +securitycraft:reinforced_stairs_jungle, Reinforced Jungle Stairs +securitycraft:reinforced_stairs_acacia, Reinforced Acacia Stairs +securitycraft:reinforced_stairs_darkoak, Reinforced Dark Oak Stairs +securitycraft:reinforced_stairs_stone, Reinforced Stone Stairs +securitycraft:electrified_iron_fence, Electrified Iron Fence +securitycraft:ims, Intelligent Munitions System +securitycraft:reinforced_glass_block, Reinforced Glass +securitycraft:reinforced_stained_glass:0, Reinforced White Stained Glass +securitycraft:reinforced_stained_glass:1, Reinforced Orange Stained Glass +securitycraft:reinforced_stained_glass:2, Reinforced Magenta Stained Glass +securitycraft:reinforced_stained_glass:3, Reinforced Light Blue Stained Glass +securitycraft:reinforced_stained_glass:4, Reinforced Yellow Stained Glass +securitycraft:reinforced_stained_glass:5, Reinforced Lime Stained Glass +securitycraft:reinforced_stained_glass:6, Reinforced Pink Stained Glass +securitycraft:reinforced_stained_glass:7, Reinforced Gray Stained Glass +securitycraft:reinforced_stained_glass:8, Reinforced Light Gray Stained Glass +securitycraft:reinforced_stained_glass:9, Reinforced Cyan Stained Glass +securitycraft:reinforced_stained_glass:10, Reinforced Purple Stained Glass +securitycraft:reinforced_stained_glass:11, Reinforced Blue Stained Glass +securitycraft:reinforced_stained_glass:12, Reinforced Brown Stained Glass +securitycraft:reinforced_stained_glass:13, Reinforced Green Stained Glass +securitycraft:reinforced_stained_glass:14, Reinforced Red Stained Glass +securitycraft:reinforced_stained_glass:15, Reinforced Black Stained Glass +securitycraft:reinforced_wood_slabs:0, Reinforced Oak Wood Slab +securitycraft:reinforced_wood_slabs:1, Reinforced Spruce Wood Slab +securitycraft:reinforced_wood_slabs:2, Reinforced Birch Wood Slab +securitycraft:reinforced_wood_slabs:3, Reinforced Jungle Wood Slab +securitycraft:reinforced_wood_slabs:4, Reinforced Acacia Wood Slab +securitycraft:reinforced_wood_slabs:5, Reinforced Dark Oak Wood Slab +securitycraft:reinforced_stone_slabs:0, Reinforced Stone Slab +securitycraft:reinforced_stone_slabs:1, Reinforced Cobblestone Slab +securitycraft:reinforced_stone_slabs:2, Reinforced Sandstone Slab +securitycraft:reinforced_stone_slabs:3, Reinforced Stone Bricks Slab +securitycraft:reinforced_stone_slabs:4, Reinforced Brick Slab +securitycraft:reinforced_stone_slabs:5, Reinforced Nether Brick Slab +securitycraft:reinforced_stone_slabs:6, Reinforced Quartz Slab +securitycraft:protecto, Protecto +securitycraft:reinforced_stone_brick:0, Reinforced Stone Bricks +securitycraft:reinforced_stone_brick:1, Reinforced Mossy Stone Bricks +securitycraft:reinforced_stone_brick:2, Reinforced Cracked Stone Bricks +securitycraft:reinforced_stone_brick:3, Reinforced Chiseled Stone Bricks +securitycraft:reinforced_stairs_stone_brick, Reinforced Stone Brick Stairs +securitycraft:reinforced_mossy_cobblestone, Reinforced Moss Stone +securitycraft:reinforced_brick, Reinforced Bricks +securitycraft:reinforced_stairs_brick, Reinforced Brick Stairs +securitycraft:reinforced_nether_brick, Reinforced Nether Brick +securitycraft:reinforced_stairs_nether_brick, Reinforced Nether Brick Stairs +securitycraft:reinforced_hardened_clay, Reinforced Terracotta +securitycraft:reinforced_stained_hardened_clay:0, Reinforced White Terracotta +securitycraft:reinforced_stained_hardened_clay:1, Reinforced Orange Terracotta +securitycraft:reinforced_stained_hardened_clay:2, Reinforced Magenta Terracotta +securitycraft:reinforced_stained_hardened_clay:3, Reinforced Light Blue Terracotta +securitycraft:reinforced_stained_hardened_clay:4, Reinforced Yellow Terracotta +securitycraft:reinforced_stained_hardened_clay:5, Reinforced Lime Terracotta +securitycraft:reinforced_stained_hardened_clay:6, Reinforced Pink Terracotta +securitycraft:reinforced_stained_hardened_clay:7, Reinforced Gray Terracotta +securitycraft:reinforced_stained_hardened_clay:8, Reinforced Light Gray Terracotta +securitycraft:reinforced_stained_hardened_clay:9, Reinforced Cyan Terracotta +securitycraft:reinforced_stained_hardened_clay:10, Reinforced Purple Terracotta +securitycraft:reinforced_stained_hardened_clay:11, Reinforced Blue Terracotta +securitycraft:reinforced_stained_hardened_clay:12, Reinforced Brown Terracotta +securitycraft:reinforced_stained_hardened_clay:13, Reinforced Green Terracotta +securitycraft:reinforced_stained_hardened_clay:14, Reinforced Red Terracotta +securitycraft:reinforced_stained_hardened_clay:15, Reinforced Black Terracotta +securitycraft:reinforced_logs:0, Reinforced Oak Wood +securitycraft:reinforced_logs:1, Reinforced Spruce Wood +securitycraft:reinforced_logs:2, Reinforced Birch Wood +securitycraft:reinforced_logs:3, Reinforced Jungle Wood +securitycraft:reinforced_logs2:0, Reinforced Acacia Wood +securitycraft:reinforced_logs2:1, Reinforced Dark Oak Wood +securitycraft:reinforced_metals:0, Reinforced Block of Gold +securitycraft:reinforced_metals:1, Reinforced Block of Iron +securitycraft:reinforced_metals:2, Reinforced Block of Diamond +securitycraft:reinforced_metals:3, Reinforced Block of Emerald +securitycraft:reinforced_metals:4, Reinforced Block of Redstone +securitycraft:reinforced_compressed_blocks:0, Reinforced Lapis Lazuli Block +securitycraft:reinforced_compressed_blocks:1, Reinforced Block of Coal +securitycraft:reinforced_wool:0, Reinforced White Wool +securitycraft:reinforced_wool:1, Reinforced Orange Wool +securitycraft:reinforced_wool:2, Reinforced Magenta Wool +securitycraft:reinforced_wool:3, Reinforced Light Blue Wool +securitycraft:reinforced_wool:4, Reinforced Yellow Wool +securitycraft:reinforced_wool:5, Reinforced Lime Wool +securitycraft:reinforced_wool:6, Reinforced Pink Wool +securitycraft:reinforced_wool:7, Reinforced Gray Wool +securitycraft:reinforced_wool:8, Reinforced Light Gray Wool +securitycraft:reinforced_wool:9, Reinforced Cyan Wool +securitycraft:reinforced_wool:10, Reinforced Purple Wool +securitycraft:reinforced_wool:11, Reinforced Blue Wool +securitycraft:reinforced_wool:12, Reinforced Brown Wool +securitycraft:reinforced_wool:13, Reinforced Green Wool +securitycraft:reinforced_wool:14, Reinforced Red Wool +securitycraft:reinforced_wool:15, Reinforced Black Wool +securitycraft:reinforced_quartz:0, Reinforced Block of Quartz +securitycraft:reinforced_quartz:1, Reinforced Chiseled Quartz Block +securitycraft:reinforced_quartz:2, Reinforced Pillar Quartz Block +securitycraft:reinforced_stairs_quartz, Reinforced Quartz Stairs +securitycraft:reinforced_prismarine:0, Reinforced Prismarine +securitycraft:reinforced_prismarine:1, Reinforced Prismarine Bricks +securitycraft:reinforced_prismarine:2, Reinforced Dark Prismarine +securitycraft:reinforced_red_sandstone:0, Reinforced Red Sandstone +securitycraft:reinforced_red_sandstone:1, Reinforced Chiseled Red Sandstone +securitycraft:reinforced_red_sandstone:2, Reinforced Smooth Red Sandstone +securitycraft:reinforced_stairs_red_sandstone, Reinforced Red Sandstone Stairs +securitycraft:reinforced_stone_slabs2:0, Reinforced Red Sandstone Slab +securitycraft:reinforced_stone_slabs2:1, Reinforced Purpur Slab +securitycraft:reinforced_end_stone_bricks, Reinforced End Stone Bricks +securitycraft:reinforced_red_nether_brick, Reinforced Red Nether Brick +securitycraft:reinforced_purpur:0, Reinforced Purpur Block +securitycraft:reinforced_purpur:1, Reinforced Purpur Pillar +securitycraft:reinforced_stairs_purpur, Reinforced Purpur Stairs +securitycraft:reinforced_concrete:0, Reinforced White Concrete +securitycraft:reinforced_concrete:1, Reinforced Orange Concrete +securitycraft:reinforced_concrete:2, Reinforced Magenta Concrete +securitycraft:reinforced_concrete:3, Reinforced Light Blue Concrete +securitycraft:reinforced_concrete:4, Reinforced Yellow Concrete +securitycraft:reinforced_concrete:5, Reinforced Lime Concrete +securitycraft:reinforced_concrete:6, Reinforced Pink Concrete +securitycraft:reinforced_concrete:7, Reinforced Gray Concrete +securitycraft:reinforced_concrete:8, Reinforced Light Gray Concrete +securitycraft:reinforced_concrete:9, Reinforced Cyan Concrete +securitycraft:reinforced_concrete:10, Reinforced Purple Concrete +securitycraft:reinforced_concrete:11, Reinforced Blue Concrete +securitycraft:reinforced_concrete:12, Reinforced Brown Concrete +securitycraft:reinforced_concrete:13, Reinforced Green Concrete +securitycraft:reinforced_concrete:14, Reinforced Red Concrete +securitycraft:reinforced_concrete:15, Reinforced Black Concrete +securitycraft:motion_activated_light, Motion-Activated Light +securitycraft:reinforced_obsidian, Reinforced Obsidian +securitycraft:reinforced_netherrack, Reinforced Netherrack +securitycraft:reinforced_end_stone, Reinforced End Stone +securitycraft:reinforced_sea_lantern, Reinforced Sea Lantern +securitycraft:reinforced_bone_block, Reinforced Bone Block +securitycraft:reinforced_glass_pane, Reinforced Glass Pane +securitycraft:reinforced_stained_panes:0, Reinforced White Stained Glass Pane +securitycraft:reinforced_stained_panes:1, Reinforced Orange Stained Glass Pane +securitycraft:reinforced_stained_panes:2, Reinforced Magenta Stained Glass Pane +securitycraft:reinforced_stained_panes:3, Reinforced Light Blue Stained Glass Pane +securitycraft:reinforced_stained_panes:4, Reinforced Yellow Stained Glass Pane +securitycraft:reinforced_stained_panes:5, Reinforced Lime Stained Glass Pane +securitycraft:reinforced_stained_panes:6, Reinforced Pink Stained Glass Pane +securitycraft:reinforced_stained_panes:7, Reinforced Gray Stained Glass Pane +securitycraft:reinforced_stained_panes:8, Reinforced Light Gray Stained Glass Pane +securitycraft:reinforced_stained_panes:9, Reinforced Cyan Stained Glass Pane +securitycraft:reinforced_stained_panes:10, Reinforced Purple Stained Glass Pane +securitycraft:reinforced_stained_panes:11, Reinforced Blue Stained Glass Pane +securitycraft:reinforced_stained_panes:12, Reinforced Brown Stained Glass Pane +securitycraft:reinforced_stained_panes:13, Reinforced Green Stained Glass Pane +securitycraft:reinforced_stained_panes:14, Reinforced Red Stained Glass Pane +securitycraft:reinforced_stained_panes:15, Reinforced Black Stained Glass Pane +securitycraft:reinforced_carpet:0, Reinforced White Carpet +securitycraft:reinforced_carpet:1, Reinforced Orange Carpet +securitycraft:reinforced_carpet:2, Reinforced Magenta Carpet +securitycraft:reinforced_carpet:3, Reinforced Light Blue Carpet +securitycraft:reinforced_carpet:4, Reinforced Yellow Carpet +securitycraft:reinforced_carpet:5, Reinforced Lime Carpet +securitycraft:reinforced_carpet:6, Reinforced Pink Carpet +securitycraft:reinforced_carpet:7, Reinforced Gray Carpet +securitycraft:reinforced_carpet:8, Reinforced Light Gray Carpet +securitycraft:reinforced_carpet:9, Reinforced Cyan Carpet +securitycraft:reinforced_carpet:10, Reinforced Purple Carpet +securitycraft:reinforced_carpet:11, Reinforced Blue Carpet +securitycraft:reinforced_carpet:12, Reinforced Brown Carpet +securitycraft:reinforced_carpet:13, Reinforced Green Carpet +securitycraft:reinforced_carpet:14, Reinforced Red Carpet +securitycraft:reinforced_carpet:15, Reinforced Black Carpet +securitycraft:reinforced_glowstone, Reinforced Glowstone +securitycraft:reinforced_sand:0, Reinforced Sand +securitycraft:reinforced_sand:1, Reinforced Red Sand +securitycraft:reinforced_gravel, Reinforced Gravel +securitycraft:trophy_system, Trophy System +securitycraft:crystal_quartz:0, Block of Crystal Quartz +securitycraft:crystal_quartz:1, Chiseled Crystal Quartz Block +securitycraft:crystal_quartz:2, Pillar Crystal Quartz Block +securitycraft:reinforced_crystal_quartz:0, Reinforced Block of Crystal Quartz +securitycraft:reinforced_crystal_quartz:1, Reinforced Chiseled Crystal Quartz Block +securitycraft:reinforced_crystal_quartz:2, Reinforced Pillar Crystal Quartz Block +securitycraft:crystal_quartz_slab, Crystal Quartz Slab +securitycraft:reinforced_crystal_quartz_slab, Reinforced Crystal Quartz Slab +securitycraft:stairs_crystal_quartz, Crystal Quartz Stairs +securitycraft:reinforced_stairs_crystal_quartz, Reinforced Crystal Quartz Stairs +securitycraft:block_pocket_wall, Block Pocket Wall +securitycraft:block_pocket_manager, Block Pocket Manager +securitycraft:reinforced_stone_pressure_plate, Reinforced Stone Pressure Plate +securitycraft:reinforced_wooden_pressure_plate, Reinforced Wooden Pressure Plate +securitycraft:reinforced_bookshelf, Reinforced Bookshelf +securitycraft:reinforced_walls:0, Reinforced Cobblestone Wall +securitycraft:reinforced_walls:1, Reinforced Mossy Cobblestone Wall +securitycraft:reinforced_sticky_piston, Reinforced Sticky Piston +securitycraft:reinforced_piston, Reinforced Piston +securitycraft:reinforced_observer, Reinforced Observer +securitycraft:reinforced_redstone_lamp, Reinforced Redstone Lamp +securitycraft:reinforced_cobweb, Reinforced Cobweb +securitycraft:reinforced_grass, Reinforced Grass +securitycraft:reinforced_snow_block, Reinforced Snow Block +securitycraft:reinforced_ice, Reinforced Ice +securitycraft:reinforced_packed_ice, Reinforced Packed Ice +securitycraft:reinforced_mycelium, Reinforced Mycelium +securitycraft:reinforced_clay, Reinforced Clay +securitycraft:reinforced_nether_wart_block, Reinforced Nether Wart Block +securitycraft:reinforced_grass_path, Reinforced Grass Path +securitycraft:reinforced_stone_button, Reinforced Button +securitycraft:reinforced_wooden_button, Reinforced Button +securitycraft:reinforced_lever, Reinforced Lever +securitycraft:reinforced_hopper, Reinforced Hopper +securitycraft:projector, Projector +securitycraft:reinforced_cauldron, Reinforced Cauldron +securitycraft:sonic_security_system, Sonic Security System +securitycraft:block_change_detector, Block Change Detector +securitycraft:reinforced_end_rod, Reinforced End Rod +securitycraft:reinforced_white_glazed_terracotta, Reinforced White Glazed Terracotta +securitycraft:reinforced_orange_glazed_terracotta, Reinforced Orange Glazed Terracotta +securitycraft:reinforced_magenta_glazed_terracotta, Reinforced Magenta Glazed Terracotta +securitycraft:reinforced_light_blue_glazed_terracotta, Reinforced Light Blue Glazed Terracotta +securitycraft:reinforced_yellow_glazed_terracotta, Reinforced Yellow Glazed Terracotta +securitycraft:reinforced_lime_glazed_terracotta, Reinforced Lime Glazed Terracotta +securitycraft:reinforced_pink_glazed_terracotta, Reinforced Pink Glazed Terracotta +securitycraft:reinforced_gray_glazed_terracotta, Reinforced Gray Glazed Terracotta +securitycraft:reinforced_silver_glazed_terracotta, Reinforced Light Gray Glazed Terracotta +securitycraft:reinforced_cyan_glazed_terracotta, Reinforced Cyan Glazed Terracotta +securitycraft:reinforced_purple_glazed_terracotta, Reinforced Purple Glazed Terracotta +securitycraft:reinforced_blue_glazed_terracotta, Reinforced Blue Glazed Terracotta +securitycraft:reinforced_brown_glazed_terracotta, Reinforced Brown Glazed Terracotta +securitycraft:reinforced_green_glazed_terracotta, Reinforced Green Glazed Terracotta +securitycraft:reinforced_red_glazed_terracotta, Reinforced Red Glazed Terracotta +securitycraft:reinforced_black_glazed_terracotta, Reinforced Black Glazed Terracotta +securitycraft:rift_stabilizer, Rift Stabilizer +securitycraft:display_case, Display Case +securitycraft:keypad_trapdoor, Keypad Trapdoor +securitycraft:reinforced_ladder, Reinforced Ladder +securitycraft:floor_trap, Floor Trap +securitycraft:scanner_trapdoor, Scanner Trapdoor +securitycraft:stone_mine, Stone Mine +securitycraft:dirt_mine, Dirt Mine +securitycraft:cobblestone_mine, Cobblestone Mine +securitycraft:sand_mine, Sand Mine +securitycraft:gravel_mine, Gravel Mine +securitycraft:netherrack_mine, Netherrack Mine +securitycraft:end_stone_mine, End Stone Mine +securitycraft:gold_mine, Gold Ore Mine +securitycraft:iron_mine, Iron Ore Mine +securitycraft:coal_mine, Coal Ore Mine +securitycraft:lapis_mine, Lapis Lazuli Ore Mine +securitycraft:diamond_mine, Diamond Ore Mine +securitycraft:redstone_mine, Redstone Ore Mine +securitycraft:emerald_mine, Emerald Ore Mine +securitycraft:quartz_mine, Nether Quartz Ore Mine +securitycraft:furnace_mine, Furnace Mine +securitycraft:codebreaker, Codebreaker +securitycraft:door_indestructible_iron_item, Reinforced Door +securitycraft:scanner_door_item, Scanner Door +securitycraft:universal_block_remover, Universal Block Remover +securitycraft:keycard_lv1, Level 1 Keycard +securitycraft:keycard_lv2, Level 2 Keycard +securitycraft:keycard_lv3, Level 3 Keycard +securitycraft:keycard_lv4, Level 4 Keycard +securitycraft:keycard_lv5, Level 5 Keycard +securitycraft:limited_use_keycard, Limited Use Keycard +securitycraft:remote_access_mine, Mine Remote Access Tool +securitycraft:remote_access_sentry, Sentry Remote Access Tool +securitycraft:bucket_f_water, Fake Water Bucket +securitycraft:bucket_f_lava, Fake Lava Bucket +securitycraft:universal_block_modifier, Universal Block Modifier +securitycraft:redstone_module, Redstone Module +securitycraft:whitelist_module, Allowlist Module +securitycraft:blacklist_module, Denylist Module +securitycraft:harming_module, Harming Module +securitycraft:smart_module, Smart Module +securitycraft:storage_module, Storage Module +securitycraft:disguise_module, Disguise Module +securitycraft:speed_module, Speed Module +securitycraft:wire_cutters, Wire Cutters +securitycraft:admin_tool, Admin Tool +securitycraft:keypad_item, Key Panel +securitycraft:camera_monitor, Camera Monitor +securitycraft:taser, Taser +securitycraft:sc_manual, SecurityCraft Manual +securitycraft:universal_owner_changer, Universal Owner Changer +securitycraft:universal_block_reinforcer_lvl1, Universal Block Reinforcer (LvL1) +securitycraft:universal_block_reinforcer_lvl2, Universal Block Reinforcer (LvL2) +securitycraft:universal_block_reinforcer_lvl3, Universal Block Reinforcer (LvL3) +securitycraft:briefcase, Briefcase +securitycraft:universal_key_changer, Universal Key Changer +securitycraft:taser_powered, Taser +securitycraft:secret_sign_item, Secret Sign +securitycraft:sentry, Sentry +securitycraft:crystal_quartz_item, Crystal Quartz +securitycraft:keypad_door_item, Keypad Door +securitycraft:portable_tune_player, Portable Tune Player +securitycraft:keycard_holder, Keycard Holder +securitycraft:lens, Lens +securitycraft:keycard_lock, Keycard Lock +appliedenergistics2:quartz_ore, Certus Quartz Ore +appliedenergistics2:charged_quartz_ore, Charged Certus Quartz Ore +appliedenergistics2:matrix_frame, Matrix Frame +appliedenergistics2:quartz_block, Certus Quartz Block +appliedenergistics2:quartz_pillar, Certus Quartz Pillar +appliedenergistics2:chiseled_quartz_block, Chiseled Certus Quartz Block +appliedenergistics2:quartz_glass, Quartz Glass +appliedenergistics2:quartz_vibrant_glass, Vibrant Quartz Glass +appliedenergistics2:quartz_fixture, Charged Quartz Fixture +appliedenergistics2:fluix_block, Fluix Block +appliedenergistics2:sky_stone_block, Sky Stone +appliedenergistics2:smooth_sky_stone_block, Sky Stone Block +appliedenergistics2:sky_stone_brick, Sky Stone Brick +appliedenergistics2:sky_stone_small_brick, Sky Stone Small Brick +appliedenergistics2:sky_stone_chest, Sky Stone Chest +appliedenergistics2:smooth_sky_stone_chest, Sky Stone Block Chest +appliedenergistics2:sky_compass, Meteorite Compass +appliedenergistics2:grindstone, Quartz Grindstone +appliedenergistics2:crank, Wooden Crank +appliedenergistics2:inscriber, Inscriber +appliedenergistics2:wireless_access_point, ME Wireless Access Point +appliedenergistics2:charger, Charger +appliedenergistics2:tiny_tnt, Tiny TNT +appliedenergistics2:security_station, ME Security Terminal +appliedenergistics2:quantum_ring, ME Quantum Ring +appliedenergistics2:quantum_link, ME Quantum Link Chamber +appliedenergistics2:spatial_pylon, Spatial Pylon +appliedenergistics2:spatial_io_port, Spatial IO Port +appliedenergistics2:controller, ME Controller +appliedenergistics2:drive, ME Drive +appliedenergistics2:chest, ME Chest +appliedenergistics2:interface, ME Interface +appliedenergistics2:fluid_interface, ME Fluid Interface +appliedenergistics2:cell_workbench, Cell Workbench +appliedenergistics2:io_port, ME IO Port +appliedenergistics2:condenser, Matter Condenser +appliedenergistics2:energy_acceptor, Energy Acceptor +appliedenergistics2:vibration_chamber, Vibration Chamber +appliedenergistics2:quartz_growth_accelerator, Crystal Growth Accelerator +appliedenergistics2:energy_cell, Energy Cell +appliedenergistics2:dense_energy_cell, Dense Energy Cell +appliedenergistics2:creative_energy_cell, Creative Energy Cell +appliedenergistics2:crafting_unit, Crafting Unit +appliedenergistics2:crafting_accelerator, Crafting Co-Processing Unit +appliedenergistics2:crafting_storage_1k, 1k Crafting Storage +appliedenergistics2:crafting_storage_4k, 4k Crafting Storage +appliedenergistics2:crafting_storage_16k, 16k Crafting Storage +appliedenergistics2:crafting_storage_64k, 64k Crafting Storage +appliedenergistics2:crafting_monitor, Crafting Monitor +appliedenergistics2:molecular_assembler, Molecular Assembler +appliedenergistics2:light_detector, Light Detecting Fixture +appliedenergistics2:paint, tile.appliedenergistics2.paint.name +appliedenergistics2:sky_stone_stairs, Sky Stone Stairs +appliedenergistics2:smooth_sky_stone_stairs, Sky Stone Block Stairs +appliedenergistics2:sky_stone_brick_stairs, Sky Stone Brick Stairs +appliedenergistics2:sky_stone_small_brick_stairs, Sky Stone Small Brick Stairs +appliedenergistics2:fluix_stairs, Fluix Stairs +appliedenergistics2:quartz_stairs, Certus Quartz Stairs +appliedenergistics2:chiseled_quartz_stairs, Chiseled Certus Quartz Stairs +appliedenergistics2:quartz_pillar_stairs, Certus Quartz Pillar Stairs +appliedenergistics2:cable_bus, AE2 Cable and/or Bus +appliedenergistics2:sky_stone_slab:0, Sky Stone Slabs +appliedenergistics2:smooth_sky_stone_slab:0, Sky Stone Block Slabs +appliedenergistics2:sky_stone_brick_slab:0, Sky Stone Brick Slabs +appliedenergistics2:sky_stone_small_brick_slab:0, Sky Stone Small Brick Slabs +appliedenergistics2:fluix_slab:0, Fluix Slabs +appliedenergistics2:quartz_slab:0, Certus Quartz Slabs +appliedenergistics2:chiseled_quartz_slab:0, Chiseled Certus Quartz Slabs +appliedenergistics2:quartz_pillar_slab:0, Certus Quartz Pillar Slabs +appliedenergistics2:certus_quartz_axe, Certus Quartz Axe +appliedenergistics2:certus_quartz_hoe, Certus Quartz Hoe +appliedenergistics2:certus_quartz_spade, Certus Quartz Shovel +appliedenergistics2:certus_quartz_pickaxe, Certus Quartz Pickaxe +appliedenergistics2:certus_quartz_sword, Certus Quartz Sword +appliedenergistics2:certus_quartz_wrench, Certus Quartz Wrench +appliedenergistics2:certus_quartz_cutting_knife, Certus Quartz Cutting Knife +appliedenergistics2:nether_quartz_axe, Nether Quartz Axe +appliedenergistics2:nether_quartz_hoe, Nether Quartz Hoe +appliedenergistics2:nether_quartz_spade, Nether Quartz Shovel +appliedenergistics2:nether_quartz_pickaxe, Nether Quartz Pickaxe +appliedenergistics2:nether_quartz_sword, Nether Quartz Sword +appliedenergistics2:nether_quartz_wrench, Nether Quartz Wrench +appliedenergistics2:nether_quartz_cutting_knife, Nether Quartz Cutting Knife +appliedenergistics2:entropy_manipulator, Entropy Manipulator +appliedenergistics2:wireless_terminal, Wireless Terminal +appliedenergistics2:charged_staff, Charged Staff +appliedenergistics2:matter_cannon, Matter Cannon +appliedenergistics2:portable_cell, Portable Cell +appliedenergistics2:color_applicator, Color Applicator +appliedenergistics2:biometric_card, Biometric Card +appliedenergistics2:memory_card, Memory Card +appliedenergistics2:network_tool, Network Tool +appliedenergistics2:creative_storage_cell, Creative ME Storage Cell +appliedenergistics2:view_cell, View Cell +appliedenergistics2:storage_cell_1k, 1k ME Storage Cell +appliedenergistics2:storage_cell_4k, 4k ME Storage Cell +appliedenergistics2:storage_cell_16k, 16k ME Storage Cell +appliedenergistics2:storage_cell_64k, 64k ME Storage Cell +appliedenergistics2:fluid_storage_cell_1k, 1k ME Fluid Storage Cell +appliedenergistics2:fluid_storage_cell_4k, 4k ME Fluid Storage Cell +appliedenergistics2:fluid_storage_cell_16k, 16k ME Fluid Storage Cell +appliedenergistics2:fluid_storage_cell_64k, 64k ME Fluid Storage Cell +appliedenergistics2:spatial_storage_cell_2_cubed, 2³ Spatial Storage Cell +appliedenergistics2:spatial_storage_cell_16_cubed, 16³ Spatial Storage Cell +appliedenergistics2:spatial_storage_cell_128_cubed, 128³ Spatial Storage Cell +appliedenergistics2:facade:0, Cable Facade - Stone +appliedenergistics2:facade:0, Cable Facade - Granite +appliedenergistics2:facade:0, Cable Facade - Polished Granite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Polished Diorite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Polished Andesite +appliedenergistics2:facade:0, Cable Facade - Grass Block +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Coarse Dirt +appliedenergistics2:facade:0, Cable Facade - Podzol +appliedenergistics2:facade:0, Cable Facade - Cobblestone +appliedenergistics2:facade:0, Cable Facade - Oak Wood Planks +appliedenergistics2:facade:0, Cable Facade - Spruce Wood Planks +appliedenergistics2:facade:0, Cable Facade - Birch Wood Planks +appliedenergistics2:facade:0, Cable Facade - Jungle Wood Planks +appliedenergistics2:facade:0, Cable Facade - Acacia Wood Planks +appliedenergistics2:facade:0, Cable Facade - Dark Oak Wood Planks +appliedenergistics2:facade:0, Cable Facade - Bedrock +appliedenergistics2:facade:0, Cable Facade - Sand +appliedenergistics2:facade:0, Cable Facade - Red Sand +appliedenergistics2:facade:0, Cable Facade - Gravel +appliedenergistics2:facade:0, Cable Facade - Gold Ore +appliedenergistics2:facade:0, Cable Facade - Iron Ore +appliedenergistics2:facade:0, Cable Facade - Coal Ore +appliedenergistics2:facade:0, Cable Facade - Oak Wood +appliedenergistics2:facade:0, Cable Facade - Spruce Wood +appliedenergistics2:facade:0, Cable Facade - Birch Wood +appliedenergistics2:facade:0, Cable Facade - Jungle Wood +appliedenergistics2:facade:0, Cable Facade - Oak Leaves +appliedenergistics2:facade:0, Cable Facade - Spruce Leaves +appliedenergistics2:facade:0, Cable Facade - Birch Leaves +appliedenergistics2:facade:0, Cable Facade - Jungle Leaves +appliedenergistics2:facade:0, Cable Facade - Sponge +appliedenergistics2:facade:0, Cable Facade - Wet Sponge +appliedenergistics2:facade:0, Cable Facade - Lapis Lazuli Ore +appliedenergistics2:facade:0, Cable Facade - Lapis Lazuli Block +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Chiseled Sandstone +appliedenergistics2:facade:0, Cable Facade - Smooth Sandstone +appliedenergistics2:facade:0, Cable Facade - White Wool +appliedenergistics2:facade:0, Cable Facade - Orange Wool +appliedenergistics2:facade:0, Cable Facade - Magenta Wool +appliedenergistics2:facade:0, Cable Facade - Light Blue Wool +appliedenergistics2:facade:0, Cable Facade - Yellow Wool +appliedenergistics2:facade:0, Cable Facade - Lime Wool +appliedenergistics2:facade:0, Cable Facade - Pink Wool +appliedenergistics2:facade:0, Cable Facade - Gray Wool +appliedenergistics2:facade:0, Cable Facade - Light Gray Wool +appliedenergistics2:facade:0, Cable Facade - Cyan Wool +appliedenergistics2:facade:0, Cable Facade - Purple Wool +appliedenergistics2:facade:0, Cable Facade - Blue Wool +appliedenergistics2:facade:0, Cable Facade - Brown Wool +appliedenergistics2:facade:0, Cable Facade - Green Wool +appliedenergistics2:facade:0, Cable Facade - Red Wool +appliedenergistics2:facade:0, Cable Facade - Black Wool +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Bricks +appliedenergistics2:facade:0, Cable Facade - TNT +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Moss Stone +appliedenergistics2:facade:0, Cable Facade - Obsidian +appliedenergistics2:facade:0, Cable Facade - Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Block of Diamond +appliedenergistics2:facade:0, Cable Facade - Crafting Table +appliedenergistics2:facade:0, Cable Facade - Redstone Ore +appliedenergistics2:facade:0, Cable Facade - Ice +appliedenergistics2:facade:0, Cable Facade - Snow +appliedenergistics2:facade:0, Cable Facade - Clay +appliedenergistics2:facade:0, Cable Facade - Pumpkin +appliedenergistics2:facade:0, Cable Facade - Netherrack +appliedenergistics2:facade:0, Cable Facade - Soul Sand +appliedenergistics2:facade:0, Cable Facade - Glowstone +appliedenergistics2:facade:0, Cable Facade - Jack o'Lantern +appliedenergistics2:facade:0, Cable Facade - Stone Monster Egg +appliedenergistics2:facade:0, Cable Facade - Cobblestone Monster Egg +appliedenergistics2:facade:0, Cable Facade - Stone Brick Monster Egg +appliedenergistics2:facade:0, Cable Facade - Mossy Stone Brick Monster Egg +appliedenergistics2:facade:0, Cable Facade - Cracked Stone Brick Monster Egg +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone Brick Monster Egg +appliedenergistics2:facade:0, Cable Facade - Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Mossy Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Cracked Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Mushroom +appliedenergistics2:facade:0, Cable Facade - Mushroom +appliedenergistics2:facade:0, Cable Facade - Melon +appliedenergistics2:facade:0, Cable Facade - Mycelium +appliedenergistics2:facade:0, Cable Facade - Nether Brick +appliedenergistics2:facade:0, Cable Facade - End Stone +appliedenergistics2:facade:0, Cable Facade - Redstone Lamp +appliedenergistics2:facade:0, Cable Facade - Emerald Ore +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Block of Quartz +appliedenergistics2:facade:0, Cable Facade - Chiseled Quartz Block +appliedenergistics2:facade:0, Cable Facade - Pillar Quartz Block +appliedenergistics2:facade:0, Cable Facade - White Terracotta +appliedenergistics2:facade:0, Cable Facade - Orange Terracotta +appliedenergistics2:facade:0, Cable Facade - Magenta Terracotta +appliedenergistics2:facade:0, Cable Facade - Light Blue Terracotta +appliedenergistics2:facade:0, Cable Facade - Yellow Terracotta +appliedenergistics2:facade:0, Cable Facade - Lime Terracotta +appliedenergistics2:facade:0, Cable Facade - Pink Terracotta +appliedenergistics2:facade:0, Cable Facade - Gray Terracotta +appliedenergistics2:facade:0, Cable Facade - Light Gray Terracotta +appliedenergistics2:facade:0, Cable Facade - Cyan Terracotta +appliedenergistics2:facade:0, Cable Facade - Purple Terracotta +appliedenergistics2:facade:0, Cable Facade - Blue Terracotta +appliedenergistics2:facade:0, Cable Facade - Brown Terracotta +appliedenergistics2:facade:0, Cable Facade - Green Terracotta +appliedenergistics2:facade:0, Cable Facade - Red Terracotta +appliedenergistics2:facade:0, Cable Facade - Black Terracotta +appliedenergistics2:facade:0, Cable Facade - Acacia Leaves +appliedenergistics2:facade:0, Cable Facade - Dark Oak Leaves +appliedenergistics2:facade:0, Cable Facade - Acacia Wood +appliedenergistics2:facade:0, Cable Facade - Dark Oak Wood +appliedenergistics2:facade:0, Cable Facade - Green Slime Block +appliedenergistics2:facade:0, Cable Facade - Prismarine +appliedenergistics2:facade:0, Cable Facade - Prismarine Bricks +appliedenergistics2:facade:0, Cable Facade - Dark Prismarine +appliedenergistics2:facade:0, Cable Facade - Sea Lantern +appliedenergistics2:facade:0, Cable Facade - Hay Bale +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Block of Coal +appliedenergistics2:facade:0, Cable Facade - Packed Ice +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Chiseled Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Smooth Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Pillar +appliedenergistics2:facade:0, Cable Facade - End Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Magma Block +appliedenergistics2:facade:0, Cable Facade - Nether Wart Block +appliedenergistics2:facade:0, Cable Facade - Red Nether Brick +appliedenergistics2:facade:0, Cable Facade - Bone Block +appliedenergistics2:facade:0, Cable Facade - Observer +appliedenergistics2:facade:0, Cable Facade - White Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Orange Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Magenta Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Light Blue Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Yellow Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Lime Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Pink Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Gray Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Light Gray Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Cyan Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Purple Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Blue Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Brown Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Green Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Red Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Black Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - White Concrete +appliedenergistics2:facade:0, Cable Facade - Orange Concrete +appliedenergistics2:facade:0, Cable Facade - Magenta Concrete +appliedenergistics2:facade:0, Cable Facade - Light Blue Concrete +appliedenergistics2:facade:0, Cable Facade - Yellow Concrete +appliedenergistics2:facade:0, Cable Facade - Lime Concrete +appliedenergistics2:facade:0, Cable Facade - Pink Concrete +appliedenergistics2:facade:0, Cable Facade - Gray Concrete +appliedenergistics2:facade:0, Cable Facade - Light Gray Concrete +appliedenergistics2:facade:0, Cable Facade - Cyan Concrete +appliedenergistics2:facade:0, Cable Facade - Purple Concrete +appliedenergistics2:facade:0, Cable Facade - Blue Concrete +appliedenergistics2:facade:0, Cable Facade - Brown Concrete +appliedenergistics2:facade:0, Cable Facade - Green Concrete +appliedenergistics2:facade:0, Cable Facade - Red Concrete +appliedenergistics2:facade:0, Cable Facade - Black Concrete +appliedenergistics2:facade:0, Cable Facade - White Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Orange Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Magenta Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Light Blue Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Yellow Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Lime Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Pink Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Gray Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Light Gray Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Cyan Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Purple Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Blue Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Brown Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Green Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Red Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Black Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Spectral Moss +appliedenergistics2:facade:0, Cable Facade - Loamy Dirt +appliedenergistics2:facade:0, Cable Facade - White Sand +appliedenergistics2:facade:0, Cable Facade - White Sandstone +appliedenergistics2:facade:0, Cable Facade - Dried Sand +appliedenergistics2:facade:0, Cable Facade - Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Ash Block +appliedenergistics2:facade:0, Cable Facade - Mud +appliedenergistics2:facade:0, Cable Facade - Flesh +appliedenergistics2:facade:0, Cable Facade - Celestial Crystal +appliedenergistics2:facade:0, Cable Facade - Biome Essence Ore +appliedenergistics2:facade:0, Cable Facade - Ender Amethyst Ore +appliedenergistics2:facade:0, Cable Facade - Block of Amethyst +appliedenergistics2:facade:0, Cable Facade - Hive Block +appliedenergistics2:facade:0, Cable Facade - Honey Block +appliedenergistics2:facade:0, Cable Facade - Bamboo Thatching +appliedenergistics2:facade:0, Cable Facade - Mud Bricks +appliedenergistics2:facade:0, Cable Facade - Sacred Oak Wood Planks +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Silver Ore +appliedenergistics2:facade:0, Cable Facade - Lead Ore +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Nickel Ore +appliedenergistics2:facade:0, Cable Facade - Platinum Ore +appliedenergistics2:facade:0, Cable Facade - Iridium Ore +appliedenergistics2:facade:0, Cable Facade - Mana Infused Ore +appliedenergistics2:facade:0, Cable Facade - Oil Sand +appliedenergistics2:facade:0, Cable Facade - Oil Shale +appliedenergistics2:facade:0, Cable Facade - Destabilized Redstone Ore +appliedenergistics2:facade:0, Cable Facade - Energized Netherrack +appliedenergistics2:facade:0, Cable Facade - Resonant End Stone +appliedenergistics2:facade:0, Cable Facade - Oil Sand +appliedenergistics2:facade:0, Cable Facade - Block of Copper +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Lead +appliedenergistics2:facade:0, Cable Facade - Block of Aluminum +appliedenergistics2:facade:0, Cable Facade - Block of Nickel +appliedenergistics2:facade:0, Cable Facade - Block of Platinum +appliedenergistics2:facade:0, Cable Facade - Block of Iridium +appliedenergistics2:facade:0, Cable Facade - Block of Mana Infused Metal +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Electrum +appliedenergistics2:facade:0, Cable Facade - Block of Invar +appliedenergistics2:facade:0, Cable Facade - Block of Bronze +appliedenergistics2:facade:0, Cable Facade - Block of Constantan +appliedenergistics2:facade:0, Cable Facade - Block of Signalum +appliedenergistics2:facade:0, Cable Facade - Block of Lumium +appliedenergistics2:facade:0, Cable Facade - Block of Enderium +appliedenergistics2:facade:0, Cable Facade - Block of Charcoal +appliedenergistics2:facade:0, Cable Facade - Block of Coal Coke +appliedenergistics2:facade:0, Cable Facade - Black Rockwool +appliedenergistics2:facade:0, Cable Facade - Red Rockwool +appliedenergistics2:facade:0, Cable Facade - Green Rockwool +appliedenergistics2:facade:0, Cable Facade - Brown Rockwool +appliedenergistics2:facade:0, Cable Facade - Blue Rockwool +appliedenergistics2:facade:0, Cable Facade - Purple Rockwool +appliedenergistics2:facade:0, Cable Facade - Cyan Rockwool +appliedenergistics2:facade:0, Cable Facade - Light Gray Rockwool +appliedenergistics2:facade:0, Cable Facade - Gray Rockwool +appliedenergistics2:facade:0, Cable Facade - Pink Rockwool +appliedenergistics2:facade:0, Cable Facade - Lime Rockwool +appliedenergistics2:facade:0, Cable Facade - Yellow Rockwool +appliedenergistics2:facade:0, Cable Facade - Light Blue Rockwool +appliedenergistics2:facade:0, Cable Facade - Magenta Rockwool +appliedenergistics2:facade:0, Cable Facade - Orange Rockwool +appliedenergistics2:facade:0, Cable Facade - White Rockwool +appliedenergistics2:facade:0, Cable Facade - Draconium Ore +appliedenergistics2:facade:0, Cable Facade - Nether Draconium Ore +appliedenergistics2:facade:0, Cable Facade - Ender Draconium Ore +appliedenergistics2:facade:0, Cable Facade - Draconium Block +appliedenergistics2:facade:0, Cable Facade - Charged Draconium Block +appliedenergistics2:facade:0, Cable Facade - Awakened Draconium Block +appliedenergistics2:facade:0, Cable Facade - Draconium Infused Obsidian +appliedenergistics2:facade:0, Cable Facade - Dislocation Normalization Field Projector +appliedenergistics2:facade:0, Cable Facade - Nickel-Iron Battery +appliedenergistics2:facade:0, Cable Facade - Nickel-Zinc Battery +appliedenergistics2:facade:0, Cable Facade - Zinc-Carbon Battery +appliedenergistics2:facade:0, Cable Facade - Zinc-Silver Battery +appliedenergistics2:facade:0, Cable Facade - Charge Trap +appliedenergistics2:facade:0, Cable Facade - Worldspike Point +appliedenergistics2:facade:0, Cable Facade - Block of Copper +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Lead +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Bronze +appliedenergistics2:facade:0, Cable Facade - Block of Nickel +appliedenergistics2:facade:0, Cable Facade - Block of Invar +appliedenergistics2:facade:0, Cable Facade - Block of Zinc +appliedenergistics2:facade:0, Cable Facade - Block of Brass +appliedenergistics2:facade:0, Cable Facade - Abyssal Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Abyssal Stone +appliedenergistics2:facade:0, Cable Facade - Abyssal Block +appliedenergistics2:facade:0, Cable Facade - Ornate Abyssal Stone +appliedenergistics2:facade:0, Cable Facade - Etched Abyssal Stone +appliedenergistics2:facade:0, Cable Facade - Abyssal Cobblestone +appliedenergistics2:facade:0, Cable Facade - Bleached Bone Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Bleached Bone Stone +appliedenergistics2:facade:0, Cable Facade - Bleached Bone Block +appliedenergistics2:facade:0, Cable Facade - Ornate Bleached Bone Stone +appliedenergistics2:facade:0, Cable Facade - Etched Bleached Bone Stone +appliedenergistics2:facade:0, Cable Facade - Bleached Bone Cobblestone +appliedenergistics2:facade:0, Cable Facade - Blood Stained Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Blood Stained Stone +appliedenergistics2:facade:0, Cable Facade - Blood Stained Block +appliedenergistics2:facade:0, Cable Facade - Ornate Blood Stained Stone +appliedenergistics2:facade:0, Cable Facade - Etched Blood Stained Stone +appliedenergistics2:facade:0, Cable Facade - Blood Stained Cobblestone +appliedenergistics2:facade:0, Cable Facade - Frost Bound Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Frost Bound Stone +appliedenergistics2:facade:0, Cable Facade - Frost Bound Block +appliedenergistics2:facade:0, Cable Facade - Ornate Frost Bound Stone +appliedenergistics2:facade:0, Cable Facade - Etched Frost Bound Stone +appliedenergistics2:facade:0, Cable Facade - Frost Bound Cobblestone +appliedenergistics2:facade:0, Cable Facade - Infernal Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Infernal Stone +appliedenergistics2:facade:0, Cable Facade - Infernal Block +appliedenergistics2:facade:0, Cable Facade - Ornate Infernal Stone +appliedenergistics2:facade:0, Cable Facade - Etched Infernal Stone +appliedenergistics2:facade:0, Cable Facade - Infernal Cobblestone +appliedenergistics2:facade:0, Cable Facade - Quarried Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Quarried Stone +appliedenergistics2:facade:0, Cable Facade - Quarried Block +appliedenergistics2:facade:0, Cable Facade - Ornate Quarried Stone +appliedenergistics2:facade:0, Cable Facade - Etched Quarried Stone +appliedenergistics2:facade:0, Cable Facade - Quarried Cobblestone +appliedenergistics2:facade:0, Cable Facade - Sandy Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Sandy Stone +appliedenergistics2:facade:0, Cable Facade - Sandy Block +appliedenergistics2:facade:0, Cable Facade - Ornate Sandy Stone +appliedenergistics2:facade:0, Cable Facade - Etched Sandy Stone +appliedenergistics2:facade:0, Cable Facade - Sandy Cobblestone +appliedenergistics2:facade:0, Cable Facade - Red Sandy Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Red Sandy Stone +appliedenergistics2:facade:0, Cable Facade - Red Sandy Block +appliedenergistics2:facade:0, Cable Facade - Ornate Red Sandy Stone +appliedenergistics2:facade:0, Cable Facade - Etched Red Sandy Stone +appliedenergistics2:facade:0, Cable Facade - Red Sandy Cobblestone +appliedenergistics2:facade:0, Cable Facade - Nether Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Nether Stone +appliedenergistics2:facade:0, Cable Facade - Nether Block +appliedenergistics2:facade:0, Cable Facade - Ornate Nether Stone +appliedenergistics2:facade:0, Cable Facade - Etched Nether Stone +appliedenergistics2:facade:0, Cable Facade - Nether Cobblestone +appliedenergistics2:facade:0, Cable Facade - Red Nether Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Red Nether Stone +appliedenergistics2:facade:0, Cable Facade - Red Nether Block +appliedenergistics2:facade:0, Cable Facade - Ornate Red Nether Stone +appliedenergistics2:facade:0, Cable Facade - Etched Red Nether Stone +appliedenergistics2:facade:0, Cable Facade - Red Nether Cobblestone +appliedenergistics2:facade:0, Cable Facade - Andesite Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Andesite +appliedenergistics2:facade:0, Cable Facade - Polished Andesite +appliedenergistics2:facade:0, Cable Facade - Ornate Andesite +appliedenergistics2:facade:0, Cable Facade - Etched Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite Cobblestone +appliedenergistics2:facade:0, Cable Facade - Diorite Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Diorite +appliedenergistics2:facade:0, Cable Facade - Polished Diorite +appliedenergistics2:facade:0, Cable Facade - Ornate Diorite +appliedenergistics2:facade:0, Cable Facade - Etched Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite Cobblestone +appliedenergistics2:facade:0, Cable Facade - Granite Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Granite +appliedenergistics2:facade:0, Cable Facade - Polished Granite +appliedenergistics2:facade:0, Cable Facade - Ornate Granite +appliedenergistics2:facade:0, Cable Facade - Etched Granite +appliedenergistics2:facade:0, Cable Facade - Granite Cobblestone +appliedenergistics2:facade:0, Cable Facade - Pearlized Brick +appliedenergistics2:facade:0, Cable Facade - Fitted Pearlized Stone +appliedenergistics2:facade:0, Cable Facade - Pearlized Block +appliedenergistics2:facade:0, Cable Facade - Ornate Pearlized Stone +appliedenergistics2:facade:0, Cable Facade - Etched Pearlized Stone +appliedenergistics2:facade:0, Cable Facade - Pearlized Cobblestone +appliedenergistics2:facade:0, Cable Facade - Creosote Wood Block +appliedenergistics2:facade:0, Cable Facade - Block of Coal Coke +appliedenergistics2:facade:0, Cable Facade - Crushed Obsidian +appliedenergistics2:facade:0, Cable Facade - Abyssal Stone +appliedenergistics2:facade:0, Cable Facade - Quarried Stone +appliedenergistics2:facade:0, Cable Facade - White Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Orange Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Magenta Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Light Blue Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Yellow Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Lime Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Pink Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Gray Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Cyan Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Purple Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Blue Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Brown Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Green Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Red Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Black Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Sulfur Ore +appliedenergistics2:facade:0, Cable Facade - Saltpeter Ore +appliedenergistics2:facade:0, Cable Facade - Dark Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Dark Emerald Ore +appliedenergistics2:facade:0, Cable Facade - Dark Lapis Lazuli Ore +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Lead Ore +appliedenergistics2:facade:0, Cable Facade - Silver Ore +appliedenergistics2:facade:0, Cable Facade - Nickel Ore +appliedenergistics2:facade:0, Cable Facade - Zinc Ore +appliedenergistics2:facade:0, Cable Facade - Poor Iron Ore +appliedenergistics2:facade:0, Cable Facade - Poor Gold Ore +appliedenergistics2:facade:0, Cable Facade - Poor Copper Ore +appliedenergistics2:facade:0, Cable Facade - Poor Tin Ore +appliedenergistics2:facade:0, Cable Facade - Poor Lead Ore +appliedenergistics2:facade:0, Cable Facade - Poor Silver Ore +appliedenergistics2:facade:0, Cable Facade - Poor Nickel Ore +appliedenergistics2:facade:0, Cable Facade - Poor Zinc Ore +appliedenergistics2:facade:0, Cable Facade - Firestone Ore +appliedenergistics2:facade:0, Cable Facade - Saltpeter Ore Spawner +appliedenergistics2:facade:0, Cable Facade - Space (0 ~ Negative Space) +appliedenergistics2:facade:0, Cable Facade - Space (1 ~ Natural Air) +appliedenergistics2:facade:0, Cable Facade - Space (2) +appliedenergistics2:facade:0, Cable Facade - Space (3) +appliedenergistics2:facade:0, Cable Facade - Space (4) +appliedenergistics2:facade:0, Cable Facade - Space (5) +appliedenergistics2:facade:0, Cable Facade - Space (6) +appliedenergistics2:facade:0, Cable Facade - Space (7) +appliedenergistics2:facade:0, Cable Facade - Space (8) +appliedenergistics2:facade:0, Cable Facade - Space (9) +appliedenergistics2:facade:0, Cable Facade - Space (10) +appliedenergistics2:facade:0, Cable Facade - Space (11) +appliedenergistics2:facade:0, Cable Facade - Space (12) +appliedenergistics2:facade:0, Cable Facade - Space (13) +appliedenergistics2:facade:0, Cable Facade - Space (14) +appliedenergistics2:facade:0, Cable Facade - Space (15) +appliedenergistics2:facade:0, Cable Facade - Solid (0 ~ Natural Floor) +appliedenergistics2:facade:0, Cable Facade - Solid (1 ~ Barrier) +appliedenergistics2:facade:0, Cable Facade - Solid (2) +appliedenergistics2:facade:0, Cable Facade - Solid (3) +appliedenergistics2:facade:0, Cable Facade - Solid (4) +appliedenergistics2:facade:0, Cable Facade - Solid (5) +appliedenergistics2:facade:0, Cable Facade - Solid (6) +appliedenergistics2:facade:0, Cable Facade - Solid (7) +appliedenergistics2:facade:0, Cable Facade - Solid (8) +appliedenergistics2:facade:0, Cable Facade - Solid (9) +appliedenergistics2:facade:0, Cable Facade - Solid (10) +appliedenergistics2:facade:0, Cable Facade - Solid (11) +appliedenergistics2:facade:0, Cable Facade - Solid (12) +appliedenergistics2:facade:0, Cable Facade - Solid (13) +appliedenergistics2:facade:0, Cable Facade - Solid (14) +appliedenergistics2:facade:0, Cable Facade - Solid (15) +appliedenergistics2:facade:0, Cable Facade - Block of Chamelium +appliedenergistics2:facade:0, Cable Facade - End Stone +appliedenergistics2:facade:0, Cable Facade - Alien Ship Booster +appliedenergistics2:facade:0, Cable Facade - Alien Ship Decoration +appliedenergistics2:facade:0, Cable Facade - Alien Ship Decoration +appliedenergistics2:facade:0, Cable Facade - Polished Tin Decoration Block +appliedenergistics2:facade:0, Cable Facade - Polished Aluminum Decoration Block +appliedenergistics2:facade:0, Cable Facade - Desh Frame +appliedenergistics2:facade:0, Cable Facade - Dungeon Glowstone +appliedenergistics2:facade:0, Cable Facade - Fronos Grass Block +appliedenergistics2:facade:0, Cable Facade - Fronos Dirt +appliedenergistics2:facade:0, Cable Facade - Fronos Coarse Dirt +appliedenergistics2:facade:0, Cable Facade - Fronos Stone +appliedenergistics2:facade:0, Cable Facade - Fronos Cobblestone +appliedenergistics2:facade:0, Cable Facade - Fronos Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Fronos Mossy Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Fronos Cracked Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Fronos Chiseled Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Fronos Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Iron Ore +appliedenergistics2:facade:0, Cable Facade - Gold Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Lead Ore +appliedenergistics2:facade:0, Cable Facade - Coal Ore +appliedenergistics2:facade:0, Cable Facade - Lapis Ore +appliedenergistics2:facade:0, Cable Facade - Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Emerald Ore +appliedenergistics2:facade:0, Cable Facade - Redstone Ore +appliedenergistics2:facade:0, Cable Facade - Silicon Ore +appliedenergistics2:facade:0, Cable Facade - Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Extrailonite Ore +appliedenergistics2:facade:0, Cable Facade - Red Candy Cane +appliedenergistics2:facade:0, Cable Facade - Green Candy Cane +appliedenergistics2:facade:0, Cable Facade - Blue Candy Cane +appliedenergistics2:facade:0, Cable Facade - Orange Candy Cane +appliedenergistics2:facade:0, Cable Facade - Pink Candy Cane +appliedenergistics2:facade:0, Cable Facade - Yellow Candy Cane +appliedenergistics2:facade:0, Cable Facade - Purple Candy Cane +appliedenergistics2:facade:0, Cable Facade - Rainbow Candy Cane +appliedenergistics2:facade:0, Cable Facade - Diona Surface Rock +appliedenergistics2:facade:0, Cable Facade - Diona Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Diona Rock +appliedenergistics2:facade:0, Cable Facade - Diona Cobblestone +appliedenergistics2:facade:0, Cable Facade - Setrorium Ore +appliedenergistics2:facade:0, Cable Facade - Illenium Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Block of Setrorium +appliedenergistics2:facade:0, Cable Facade - Block of Illenium +appliedenergistics2:facade:0, Cable Facade - Diona Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Albetius Worm Egg Rock +appliedenergistics2:facade:0, Cable Facade - Infected Purlonite Planks +appliedenergistics2:facade:0, Cable Facade - Alien Miner Blood +appliedenergistics2:facade:0, Cable Facade - Infected Purlonite Slime Block +appliedenergistics2:facade:0, Cable Facade - Block of Glowing Iron +appliedenergistics2:facade:0, Cable Facade - Koentus Regolith +appliedenergistics2:facade:0, Cable Facade - Koentus Fine Regolith +appliedenergistics2:facade:0, Cable Facade - Koentus Rock +appliedenergistics2:facade:0, Cable Facade - Koentus Cobblestone +appliedenergistics2:facade:0, Cable Facade - Anti Gravity Ore +appliedenergistics2:facade:0, Cable Facade - Goldenite Crystals Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Iron Ore +appliedenergistics2:facade:0, Cable Facade - Block of Anti Gravity Fragments +appliedenergistics2:facade:0, Cable Facade - Block of Goldenite Crystals +appliedenergistics2:facade:0, Cable Facade - Koentus Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Koentus Ice +appliedenergistics2:facade:0, Cable Facade - White Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Orange Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Magenta Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Light Blue Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Yellow Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Lime Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Pink Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Gray Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Silver Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Cyan Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Purple Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Blue Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Brown Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Green Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Red Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Black Glowing Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Creep Block +appliedenergistics2:facade:0, Cable Facade - Gravity Creep Block +appliedenergistics2:facade:0, Cable Facade - Chalos Rock +appliedenergistics2:facade:0, Cable Facade - Chalos Cobblestone +appliedenergistics2:facade:0, Cable Facade - Diremsium Ore +appliedenergistics2:facade:0, Cable Facade - Zyptorium Ore +appliedenergistics2:facade:0, Cable Facade - Cheese Milk Ore +appliedenergistics2:facade:0, Cable Facade - Iron Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Block of Diremsium +appliedenergistics2:facade:0, Cable Facade - Block of Zyptorium +appliedenergistics2:facade:0, Cable Facade - Chalos Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Cheese Grass Block +appliedenergistics2:facade:0, Cable Facade - Cheese Dirt +appliedenergistics2:facade:0, Cable Facade - Cheese Coarse Dirt +appliedenergistics2:facade:0, Cable Facade - Cheese Spore Stem +appliedenergistics2:facade:0, Cable Facade - Cheese Spore +appliedenergistics2:facade:0, Cable Facade - Cheese Spore Planks +appliedenergistics2:facade:0, Cable Facade - Cheese Slime Block +appliedenergistics2:facade:0, Cable Facade - Cheese Spore Crafting Table +appliedenergistics2:facade:0, Cable Facade - Infected Grass Block +appliedenergistics2:facade:0, Cable Facade - Infected Dirt +appliedenergistics2:facade:0, Cable Facade - Infected Coarse Dirt +appliedenergistics2:facade:0, Cable Facade - Infected Podzol +appliedenergistics2:facade:0, Cable Facade - Nibiru Rock +appliedenergistics2:facade:0, Cable Facade - Nibiru Cobblestone +appliedenergistics2:facade:0, Cable Facade - Nibiru Vein Cobblestone +appliedenergistics2:facade:0, Cable Facade - Infected Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Infected Vein Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Cracked Infected Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Chiseled Infected Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Block of Inferumite +appliedenergistics2:facade:0, Cable Facade - Nibiru Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Mossy Nibiru Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Infected Sandstone +appliedenergistics2:facade:0, Cable Facade - Infected Chiseled Sandstone +appliedenergistics2:facade:0, Cable Facade - Infected Cut Sandstone +appliedenergistics2:facade:0, Cable Facade - Infested Nibiru Rock +appliedenergistics2:facade:0, Cable Facade - Infested Nibiru Cobblestone +appliedenergistics2:facade:0, Cable Facade - Infested Nibiru Vein Cobblestone +appliedenergistics2:facade:0, Cable Facade - Infested Infected Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Infested Infected Vein Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Infested Cracked Infected Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Infested Chiseled Infected Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Infected Iron Ore +appliedenergistics2:facade:0, Cable Facade - Infected Gold Ore +appliedenergistics2:facade:0, Cable Facade - Infected Tin Ore +appliedenergistics2:facade:0, Cable Facade - Infected Copper Ore +appliedenergistics2:facade:0, Cable Facade - Infected Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Infected Coal Ore +appliedenergistics2:facade:0, Cable Facade - Infected Lapis Ore +appliedenergistics2:facade:0, Cable Facade - Infected Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Infected Emerald Ore +appliedenergistics2:facade:0, Cable Facade - Infected Redstone Ore +appliedenergistics2:facade:0, Cable Facade - Infected Silicon Ore +appliedenergistics2:facade:0, Cable Facade - Inferumite Crystal Ore +appliedenergistics2:facade:0, Cable Facade - Infected Oak Log +appliedenergistics2:facade:0, Cable Facade - Infected Deadwood Log +appliedenergistics2:facade:0, Cable Facade - Infected Spruce Log +appliedenergistics2:facade:0, Cable Facade - Infected Jungle Log +appliedenergistics2:facade:0, Cable Facade - Alien Berry Oak Log +appliedenergistics2:facade:0, Cable Facade - Oscalea Log +appliedenergistics2:facade:0, Cable Facade - Frolia Log +appliedenergistics2:facade:0, Cable Facade - Oscalea Planks +appliedenergistics2:facade:0, Cable Facade - Frolia Planks +appliedenergistics2:facade:0, Cable Facade - Infected Oak Planks +appliedenergistics2:facade:0, Cable Facade - Infected Spruce Planks +appliedenergistics2:facade:0, Cable Facade - Alien Berry Oak Planks +appliedenergistics2:facade:0, Cable Facade - Infected Oak Leaves +appliedenergistics2:facade:0, Cable Facade - Infected Spruce Leaves +appliedenergistics2:facade:0, Cable Facade - Infected Jungle Leaves +appliedenergistics2:facade:0, Cable Facade - Alien Berry Oak Leaves +appliedenergistics2:facade:0, Cable Facade - Oscalea Leaves +appliedenergistics2:facade:0, Cable Facade - Frolia Leaves +appliedenergistics2:facade:0, Cable Facade - Flowering Frolia Leaves +appliedenergistics2:facade:0, Cable Facade - Infected Crafting Table +appliedenergistics2:facade:0, Cable Facade - Alien Berry Crafting Table +appliedenergistics2:facade:0, Cable Facade - Infected Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Alien Berry Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Infected Sand +appliedenergistics2:facade:0, Cable Facade - Infected Snow +appliedenergistics2:facade:0, Cable Facade - Purified Snow +appliedenergistics2:facade:0, Cable Facade - Infected Ice +appliedenergistics2:facade:0, Cable Facade - Infected Packed Ice +appliedenergistics2:facade:0, Cable Facade - Green Vein Grass Block +appliedenergistics2:facade:0, Cable Facade - Infected Melon +appliedenergistics2:facade:0, Cable Facade - Infected Gravel +appliedenergistics2:facade:0, Cable Facade - Infected Clay +appliedenergistics2:facade:0, Cable Facade - Infected Prismarine +appliedenergistics2:facade:0, Cable Facade - Infected Prismarine Bricks +appliedenergistics2:facade:0, Cable Facade - Infected Dark Prismarine +appliedenergistics2:facade:0, Cable Facade - Infected Sea Lantern +appliedenergistics2:facade:0, Cable Facade - Infected Sponge +appliedenergistics2:facade:0, Cable Facade - Infected Wet Sponge +appliedenergistics2:facade:0, Cable Facade - Oil Ore +appliedenergistics2:facade:0, Cable Facade - Block of Multalic Crystal +appliedenergistics2:facade:0, Cable Facade - Terrastone +appliedenergistics2:facade:0, Cable Facade - Purified Gravel +appliedenergistics2:facade:0, Cable Facade - Terrashroom Block +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Lead Ore +appliedenergistics2:facade:0, Cable Facade - Thorium Ore +appliedenergistics2:facade:0, Cable Facade - Uranium Ore +appliedenergistics2:facade:0, Cable Facade - Boron Ore +appliedenergistics2:facade:0, Cable Facade - Lithium Ore +appliedenergistics2:facade:0, Cable Facade - Magnesium Ore +appliedenergistics2:facade:0, Cable Facade - Copper Block +appliedenergistics2:facade:0, Cable Facade - Tin Block +appliedenergistics2:facade:0, Cable Facade - Lead Block +appliedenergistics2:facade:0, Cable Facade - Thorium Block +appliedenergistics2:facade:0, Cable Facade - Uranium Block +appliedenergistics2:facade:0, Cable Facade - Boron Block +appliedenergistics2:facade:0, Cable Facade - Lithium Block +appliedenergistics2:facade:0, Cable Facade - Magnesium Block +appliedenergistics2:facade:0, Cable Facade - Graphite Block +appliedenergistics2:facade:0, Cable Facade - Beryllium Block +appliedenergistics2:facade:0, Cable Facade - Zirconium Block +appliedenergistics2:facade:0, Cable Facade - Manganese Block +appliedenergistics2:facade:0, Cable Facade - Aluminum Block +appliedenergistics2:facade:0, Cable Facade - Silver Block +appliedenergistics2:facade:0, Cable Facade - Fission Reactor Casing +appliedenergistics2:facade:0, Cable Facade - Blast Block +appliedenergistics2:facade:0, Cable Facade - Empty Cooler +appliedenergistics2:facade:0, Cable Facade - Water Cooler +appliedenergistics2:facade:0, Cable Facade - Redstone Cooler +appliedenergistics2:facade:0, Cable Facade - Quartz Cooler +appliedenergistics2:facade:0, Cable Facade - Gold Cooler +appliedenergistics2:facade:0, Cable Facade - Glowstone Cooler +appliedenergistics2:facade:0, Cable Facade - Lapis Cooler +appliedenergistics2:facade:0, Cable Facade - Diamond Cooler +appliedenergistics2:facade:0, Cable Facade - Liquid Helium Cooler +appliedenergistics2:facade:0, Cable Facade - Enderium Cooler +appliedenergistics2:facade:0, Cable Facade - Cryotheum Cooler +appliedenergistics2:facade:0, Cable Facade - Iron Cooler +appliedenergistics2:facade:0, Cable Facade - Emerald Cooler +appliedenergistics2:facade:0, Cable Facade - Copper Cooler +appliedenergistics2:facade:0, Cable Facade - Tin Cooler +appliedenergistics2:facade:0, Cable Facade - Magnesium Cooler +appliedenergistics2:facade:0, Cable Facade - Thorium-230 Block +appliedenergistics2:facade:0, Cable Facade - Uranium-238 Block +appliedenergistics2:facade:0, Cable Facade - Neptunium-237 Block +appliedenergistics2:facade:0, Cable Facade - Plutonium-242 Block +appliedenergistics2:facade:0, Cable Facade - Americium-243 Block +appliedenergistics2:facade:0, Cable Facade - Curium-246 Block +appliedenergistics2:facade:0, Cable Facade - Berkelium-247 Block +appliedenergistics2:facade:0, Cable Facade - Californium-252 Block +appliedenergistics2:facade:0, Cable Facade - Supercold Ice +appliedenergistics2:facade:0, Cable Facade - Fusion Connector +appliedenergistics2:facade:0, Cable Facade - Wasteland Earth +appliedenergistics2:facade:0, Cable Facade - Tritium Lamp +appliedenergistics2:facade:0, Cable Facade - Stone Pillar +appliedenergistics2:facade:0, Cable Facade - Andesite Pillar +appliedenergistics2:facade:0, Cable Facade - Diorite Pillar +appliedenergistics2:facade:0, Cable Facade - Granite Pillar +appliedenergistics2:facade:0, Cable Facade - Slate Pillar +appliedenergistics2:facade:0, Cable Facade - Slate +appliedenergistics2:facade:0, Cable Facade - Slate Roof +appliedenergistics2:facade:0, Cable Facade - Slate Tile +appliedenergistics2:facade:0, Cable Facade - Slate Brick +appliedenergistics2:facade:0, Cable Facade - Chiseled Slate +appliedenergistics2:facade:0, Cable Facade - Clay Wall +appliedenergistics2:facade:0, Cable Facade - Crossed Clay Wall +appliedenergistics2:facade:0, Cable Facade - Diagonal Clay Wall +appliedenergistics2:facade:0, Cable Facade - White Painted Wood +appliedenergistics2:facade:0, Cable Facade - Orange Painted Wood +appliedenergistics2:facade:0, Cable Facade - Magenta Painted Wood +appliedenergistics2:facade:0, Cable Facade - Light Blue Painted Wood +appliedenergistics2:facade:0, Cable Facade - Yellow Painted Wood +appliedenergistics2:facade:0, Cable Facade - Lime Painted Wood +appliedenergistics2:facade:0, Cable Facade - Pink Painted Wood +appliedenergistics2:facade:0, Cable Facade - Gray Painted Wood +appliedenergistics2:facade:0, Cable Facade - Light Gray Painted Wood +appliedenergistics2:facade:0, Cable Facade - Cyan Painted Wood +appliedenergistics2:facade:0, Cable Facade - Purple Painted Wood +appliedenergistics2:facade:0, Cable Facade - Blue Painted Wood +appliedenergistics2:facade:0, Cable Facade - Brown Painted Wood +appliedenergistics2:facade:0, Cable Facade - Green Painted Wood +appliedenergistics2:facade:0, Cable Facade - Red Painted Wood +appliedenergistics2:facade:0, Cable Facade - Black Painted Wood +appliedenergistics2:facade:0, Cable Facade - Fertile Soil +appliedenergistics2:facade:0, Cable Facade - Olive Wood Planks +appliedenergistics2:facade:0, Cable Facade - Ironwood Planks +appliedenergistics2:facade:0, Cable Facade - Olive Wood +appliedenergistics2:facade:0, Cable Facade - Ironwood +appliedenergistics2:facade:0, Cable Facade - Olive Leaves +appliedenergistics2:facade:0, Cable Facade - Ironwood Leaves +appliedenergistics2:facade:0, Cable Facade - Apple Leaves +appliedenergistics2:facade:0, Cable Facade - Compression Charge +appliedenergistics2:facade:0, Cable Facade - Baratol +appliedenergistics2:facade:0, Cable Facade - Dirty Bomb +appliedenergistics2:facade:0, Cable Facade - Uranium-233 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Uranium-235 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Neptunium-237 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Plutonium-239 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Americium-242 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Curium-247 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Berkelium-248 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Californium-249 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Californium-251 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Salted Uranium-233 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Salted Uranium-235 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Salted Neptunium-237 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Salted Plutonium-239 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Salted Americium-242 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Salted Curium-247 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Salted Berkelium-248 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Salted Californium-249 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Salted Californium-251 Fission Bomb Core +appliedenergistics2:facade:0, Cable Facade - Thermonuclear Bomb Core +appliedenergistics2:facade:0, Cable Facade - Uranium-233 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Uranium-235 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Neptunium-237 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Plutonium-239 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Americium-242 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Curium-247 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Berkelium-248 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Californium-249 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Californium-251 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Salted Uranium-233 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Salted Uranium-235 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Salted Neptunium-237 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Salted Plutonium-239 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Salted Americium-242 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Salted Curium-247 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Salted Berkelium-248 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Salted Californium-249 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Salted Californium-251 Fission Bomb +appliedenergistics2:facade:0, Cable Facade - Antimatter Bomb +appliedenergistics2:facade:0, Cable Facade - Radioactive Sand +appliedenergistics2:facade:0, Cable Facade - Highly Radioactive Sand +appliedenergistics2:facade:0, Cable Facade - Radioactive Wasteland Earth +appliedenergistics2:facade:0, Cable Facade - Highly Radioactive Wasteland Earth +appliedenergistics2:facade:0, Cable Facade - Trinitite-covered Sand +appliedenergistics2:facade:0, Cable Facade - Block of Trinitite +appliedenergistics2:facade:0, Cable Facade - Block of Crystal Quartz +appliedenergistics2:facade:0, Cable Facade - Chiseled Crystal Quartz Block +appliedenergistics2:facade:0, Cable Facade - Pillar Crystal Quartz Block +appliedenergistics2:facade:0, Cable Facade - Certus Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Charged Certus Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Certus Quartz Block +appliedenergistics2:facade:0, Cable Facade - Certus Quartz Pillar +appliedenergistics2:facade:0, Cable Facade - Chiseled Certus Quartz Block +appliedenergistics2:facade:0, Cable Facade - Fluix Block +appliedenergistics2:facade:0, Cable Facade - Sky Stone +appliedenergistics2:facade:0, Cable Facade - Sky Stone Block +appliedenergistics2:facade:0, Cable Facade - Sky Stone Brick +appliedenergistics2:facade:0, Cable Facade - Sky Stone Small Brick +appliedenergistics2:facade:0, Cable Facade - Electrical Steel Block +appliedenergistics2:facade:0, Cable Facade - Infinity Dust Block +appliedenergistics2:facade:0, Cable Facade - Compressed Infinity Dust Block +appliedenergistics2:facade:0, Cable Facade - Double Compressed Infinity Dust Block +appliedenergistics2:facade:0, Cable Facade - Reinforced Obsidian +appliedenergistics2:facade:0, Cable Facade - Machine Chassis (decoration block) +appliedenergistics2:facade:0, Cable Facade - Blank Machine (decoration block) +appliedenergistics2:facade:0, Cable Facade - Machine Tops (decoration block) +appliedenergistics2:facade:0, Cable Facade - Machine Sides (decoration block) +appliedenergistics2:facade:0, Cable Facade - Machine Backs (decoration block) +appliedenergistics2:facade:0, Cable Facade - Machine with sides (decoration block) +appliedenergistics2:facade:0, Cable Facade - Machine width backs (decoration block) +appliedenergistics2:facade:0, Cable Facade - Blank Soul Machine (decoration block) +appliedenergistics2:facade:0, Cable Facade - Soul Machine Tops (decoration block) +appliedenergistics2:facade:0, Cable Facade - Soul Machine Sides (decoration block) +appliedenergistics2:facade:0, Cable Facade - Soul Machine Backs (decoration block) +appliedenergistics2:facade:0, Cable Facade - Soul Machine with sides (decoration block) +appliedenergistics2:facade:0, Cable Facade - Soul Machine width backs (decoration block) +appliedenergistics2:facade:0, Cable Facade - Red Machine (decoration block) +appliedenergistics2:facade:0, Cable Facade - Broken Spawner (decoration block) +appliedenergistics2:facade:0, Cable Facade - Invisible Block (decoration block) +appliedenergistics2:facade:0, Cable Facade - Alloy Smelter (decoration block) +appliedenergistics2:facade:0, Cable Facade - Item Buffer (decoration block) +appliedenergistics2:facade:0, Cable Facade - Power Buffer (decoration block) +appliedenergistics2:facade:0, Cable Facade - Omni Buffer (decoration block) +appliedenergistics2:facade:0, Cable Facade - Creative Buffer (decoration block) +appliedenergistics2:facade:0, Cable Facade - Crafter (decoration block) +appliedenergistics2:facade:0, Cable Facade - Painting Machine (decoration block) +appliedenergistics2:facade:0, Cable Facade - Power Monitor (decoration block) +appliedenergistics2:facade:0, Cable Facade - SAG Mill (decoration block) +appliedenergistics2:facade:0, Cable Facade - Slice'N'Splice (decoration block) +appliedenergistics2:facade:0, Cable Facade - Stirling Generator (decoration block) +appliedenergistics2:facade:0, Cable Facade - Fluid Tank (decoration block) +appliedenergistics2:facade:0, Cable Facade - Pressurized Fluid Tank (decoration block) +appliedenergistics2:facade:0, Cable Facade - Travel Anchor (decoration block) +appliedenergistics2:facade:0, Cable Facade - Vacuum Chest (decoration block) +appliedenergistics2:facade:0, Cable Facade - Wireless Charger (decoration block) +appliedenergistics2:facade:0, Cable Facade - XP Vacuum (decoration block) +appliedenergistics2:facade:0, Cable Facade - Simple Alloy Smelter (decoration block) +appliedenergistics2:facade:0, Cable Facade - Simple Stirling Generator (decoration block) +appliedenergistics2:facade:0, Cable Facade - Wired Charger (decoration block) +appliedenergistics2:facade:0, Cable Facade - Simple Sagmill (decoration block) +appliedenergistics2:facade:0, Cable Facade - Industrial Insulation +appliedenergistics2:facade:0, Cable Facade - Confusion Charge +appliedenergistics2:facade:0, Cable Facade - Concussion Charge +appliedenergistics2:facade:0, Cable Facade - Ender Charge +appliedenergistics2:facade:0, Cable Facade - Crude Steel Block +appliedenergistics2:facade:0, Cable Facade - Wireless Charging Antenna Extension +appliedenergistics2:facade:0, Cable Facade - Alchemical Coal Block +appliedenergistics2:facade:0, Cable Facade - Mobius Fuel Block +appliedenergistics2:facade:0, Cable Facade - Aeternalis Fuel Block +appliedenergistics2:facade:0, Cable Facade - Dark Matter Block +appliedenergistics2:facade:0, Cable Facade - Red Matter Block +appliedenergistics2:facade:0, Cable Facade - Nova Catalyst +appliedenergistics2:facade:0, Cable Facade - Nova Cataclysm +appliedenergistics2:facade:0, Cable Facade - Clinker Brick Block +appliedenergistics2:facade:0, Cable Facade - Stained Clinker Brick Block +appliedenergistics2:facade:0, Cable Facade - Slag Brick Block +appliedenergistics2:facade:0, Cable Facade - Rebar Concrete Block +appliedenergistics2:facade:0, Cable Facade - Rebar Concrete Tile +appliedenergistics2:facade:0, Cable Facade - Gas Concrete Block +appliedenergistics2:facade:0, Cable Facade - Panzer Glass Block +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Bauxite Ore +appliedenergistics2:facade:0, Cable Facade - Lead Ore +appliedenergistics2:facade:0, Cable Facade - Silver Ore +appliedenergistics2:facade:0, Cable Facade - Nickel Ore +appliedenergistics2:facade:0, Cable Facade - Uranium Ore +appliedenergistics2:facade:0, Cable Facade - Block of Copper +appliedenergistics2:facade:0, Cable Facade - Block of Aluminium +appliedenergistics2:facade:0, Cable Facade - Block of Lead +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Nickel +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Constantan +appliedenergistics2:facade:0, Cable Facade - Block of Electrum +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Coke Brick +appliedenergistics2:facade:0, Cable Facade - Blast Brick +appliedenergistics2:facade:0, Cable Facade - Reinforced Blast Brick +appliedenergistics2:facade:0, Cable Facade - Block of Coal Coke +appliedenergistics2:facade:0, Cable Facade - Hempcrete +appliedenergistics2:facade:0, Cable Facade - Concrete +appliedenergistics2:facade:0, Cable Facade - Concrete Tile +appliedenergistics2:facade:0, Cable Facade - Leaded Concrete +appliedenergistics2:facade:0, Cable Facade - Insulating Glass +appliedenergistics2:facade:0, Cable Facade - Kiln Brick +appliedenergistics2:facade:0, Cable Facade - Treated Wood Planks +appliedenergistics2:facade:0, Cable Facade - Treated Wood Planks +appliedenergistics2:facade:0, Cable Facade - Treated Wood Planks +appliedenergistics2:facade:0, Cable Facade - Copper Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Aluminium Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Lead Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Silver Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Nickel Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Uranium Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Constantan Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Electrum Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Steel Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Iron Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Gold Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Copper Coil Block +appliedenergistics2:facade:0, Cable Facade - Electrum Coil Block +appliedenergistics2:facade:0, Cable Facade - High-Voltage Coil Block +appliedenergistics2:facade:0, Cable Facade - Redstone Engineering Block +appliedenergistics2:facade:0, Cable Facade - Light Engineering Block +appliedenergistics2:facade:0, Cable Facade - Heavy Engineering Block +appliedenergistics2:facade:0, Cable Facade - Generator Block +appliedenergistics2:facade:0, Cable Facade - Radiator Block +appliedenergistics2:facade:0, Cable Facade - Sugar Block +appliedenergistics2:facade:0, Cable Facade - Red Slime Block +appliedenergistics2:facade:0, Cable Facade - Gravisand +appliedenergistics2:facade:0, Cable Facade - Polished Sandstone +appliedenergistics2:facade:0, Cable Facade - Polished Stone +appliedenergistics2:facade:0, Cable Facade - White Stained Planks +appliedenergistics2:facade:0, Cable Facade - Terracotta Shingles +appliedenergistics2:facade:0, Cable Facade - White Terracotta Shingles +appliedenergistics2:facade:0, Cable Facade - Oak Bark +appliedenergistics2:facade:0, Cable Facade - Sturdy Stone +appliedenergistics2:facade:0, Cable Facade - Iron Plate +appliedenergistics2:facade:0, Cable Facade - Sandy Bricks +appliedenergistics2:facade:0, Cable Facade - Thatch +appliedenergistics2:facade:0, Cable Facade - Charred Nether Brick +appliedenergistics2:facade:0, Cable Facade - Granite Bricks +appliedenergistics2:facade:0, Cable Facade - Chiseled Granite Bricks +appliedenergistics2:facade:0, Cable Facade - Midori Block +appliedenergistics2:facade:0, Cable Facade - Midori Pillar +appliedenergistics2:facade:0, Cable Facade - Magma Bricks +appliedenergistics2:facade:0, Cable Facade - Vertical Oak Wood Planks +appliedenergistics2:facade:0, Cable Facade - Vertical White Stained Planks +appliedenergistics2:facade:0, Cable Facade - Duskbound Block +appliedenergistics2:facade:0, Cable Facade - Duskbound Lantern +appliedenergistics2:facade:0, Cable Facade - Granite Pavement +appliedenergistics2:facade:0, Cable Facade - Sugar Cane Block +appliedenergistics2:facade:0, Cable Facade - Snow Bricks +appliedenergistics2:facade:0, Cable Facade - Carved Oak Wood +appliedenergistics2:facade:0, Cable Facade - Soul Sandstone +appliedenergistics2:facade:0, Cable Facade - Turf Block +appliedenergistics2:facade:0, Cable Facade - Netherwrought Stone +appliedenergistics2:facade:0, Cable Facade - White Quilted Wool +appliedenergistics2:facade:0, Cable Facade - Spruce Bookshelf +appliedenergistics2:facade:0, Cable Facade - Lit Redstone Lamp +appliedenergistics2:facade:0, Cable Facade - Blaze Lantern +appliedenergistics2:facade:0, Cable Facade - Block of Charcoal +appliedenergistics2:facade:0, Cable Facade - Swamp Oak Leaves +appliedenergistics2:facade:0, Cable Facade - White Cave Crystal +appliedenergistics2:facade:0, Cable Facade - Ender Biotite Ore +appliedenergistics2:facade:0, Cable Facade - Block of Biotite +appliedenergistics2:facade:0, Cable Facade - Chiseled Biotite Block +appliedenergistics2:facade:0, Cable Facade - Pillar Biotite Block +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Marble +appliedenergistics2:facade:0, Cable Facade - Limestone +appliedenergistics2:facade:0, Cable Facade - Jasper +appliedenergistics2:facade:0, Cable Facade - Slate +appliedenergistics2:facade:0, Cable Facade - Brimstone +appliedenergistics2:facade:0, Cable Facade - Brimstone Bricks +appliedenergistics2:facade:0, Cable Facade - Elder Prismarine +appliedenergistics2:facade:0, Cable Facade - Elder Sea Lantern +appliedenergistics2:facade:0, Cable Facade - Glowcelium +appliedenergistics2:facade:0, Cable Facade - Glowshroom +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Marble +appliedenergistics2:facade:0, Cable Facade - Basalt Cobble +appliedenergistics2:facade:0, Cable Facade - Basalt Brick +appliedenergistics2:facade:0, Cable Facade - Marble Brick +appliedenergistics2:facade:0, Cable Facade - Cracked Basalt +appliedenergistics2:facade:0, Cable Facade - Cracked Basalt Brick +appliedenergistics2:facade:0, Cable Facade - Small Basalt Bricks +appliedenergistics2:facade:0, Cable Facade - Small Marble Bricks +appliedenergistics2:facade:0, Cable Facade - Chiseled Basalt Brick +appliedenergistics2:facade:0, Cable Facade - Chiseled Marble Brick +appliedenergistics2:facade:0, Cable Facade - Marble Tile +appliedenergistics2:facade:0, Cable Facade - Basalt Tile +appliedenergistics2:facade:0, Cable Facade - Marble Paver +appliedenergistics2:facade:0, Cable Facade - Basalt Paver +appliedenergistics2:facade:0, Cable Facade - Basalt and Marble Tiles +appliedenergistics2:facade:0, Cable Facade - Teslatite Ore +appliedenergistics2:facade:0, Cable Facade - Ruby Ore +appliedenergistics2:facade:0, Cable Facade - Sapphire Ore +appliedenergistics2:facade:0, Cable Facade - Amethyst Ore +appliedenergistics2:facade:0, Cable Facade - Malachite Ore +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Silver Ore +appliedenergistics2:facade:0, Cable Facade - Zinc Ore +appliedenergistics2:facade:0, Cable Facade - Tungsten Ore +appliedenergistics2:facade:0, Cable Facade - Ruby Block +appliedenergistics2:facade:0, Cable Facade - Sapphire Block +appliedenergistics2:facade:0, Cable Facade - Amethyst Block +appliedenergistics2:facade:0, Cable Facade - Teslatite Block +appliedenergistics2:facade:0, Cable Facade - Malachite Block +appliedenergistics2:facade:0, Cable Facade - Copper Block +appliedenergistics2:facade:0, Cable Facade - Silver Block +appliedenergistics2:facade:0, Cable Facade - Zinc Block +appliedenergistics2:facade:0, Cable Facade - Tungsten Block +appliedenergistics2:facade:0, Cable Facade - Rubber Leaves +appliedenergistics2:facade:0, Cable Facade - Rubber Log +appliedenergistics2:facade:0, Cable Facade - Sapphire Glass +appliedenergistics2:facade:0, Cable Facade - Reinforced Sapphire Glass +appliedenergistics2:facade:0, Cable Facade - AND Gate +appliedenergistics2:facade:0, Cable Facade - NAND Gate +appliedenergistics2:facade:0, Cable Facade - Dense Construction Block +appliedenergistics2:facade:0, Cable Facade - Block of Aluminum +appliedenergistics2:facade:0, Cable Facade - Block of Aluminum +appliedenergistics2:facade:0, Cable Facade - Block of Aluminum +appliedenergistics2:facade:0, Cable Facade - Block of Aluminum +appliedenergistics2:facade:0, Cable Facade - Block of Aluminum +appliedenergistics2:facade:0, Cable Facade - Block of Aluminum +appliedenergistics2:facade:0, Cable Facade - Block of Aluminum +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Andesite 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Antiblock +appliedenergistics2:facade:0, Cable Facade - Antiblock +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, 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Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Black Wool +appliedenergistics2:facade:0, Cable Facade - Black Wool +appliedenergistics2:facade:0, Cable Facade - Red Wool +appliedenergistics2:facade:0, Cable Facade - Red Wool +appliedenergistics2:facade:0, Cable Facade - Green Wool +appliedenergistics2:facade:0, Cable Facade - Green Wool +appliedenergistics2:facade:0, Cable Facade - Brown Wool +appliedenergistics2:facade:0, Cable Facade - Brown Wool +appliedenergistics2:facade:0, Cable Facade - Blue Wool +appliedenergistics2:facade:0, Cable Facade - Blue Wool +appliedenergistics2:facade:0, Cable Facade - Purple Wool +appliedenergistics2:facade:0, Cable Facade - Purple Wool +appliedenergistics2:facade:0, Cable Facade - Cyan Wool +appliedenergistics2:facade:0, Cable Facade - Cyan Wool +appliedenergistics2:facade:0, Cable Facade - Light Gray Wool +appliedenergistics2:facade:0, Cable Facade - Light Gray Wool +appliedenergistics2:facade:0, Cable Facade - Gray Wool +appliedenergistics2:facade:0, Cable Facade - Gray Wool +appliedenergistics2:facade:0, Cable Facade - Pink Wool +appliedenergistics2:facade:0, Cable Facade - Pink Wool +appliedenergistics2:facade:0, Cable Facade - Lime Wool +appliedenergistics2:facade:0, Cable Facade - Lime Wool +appliedenergistics2:facade:0, Cable Facade - Yellow Wool +appliedenergistics2:facade:0, Cable Facade - Yellow Wool +appliedenergistics2:facade:0, Cable Facade - Light Blue Wool +appliedenergistics2:facade:0, Cable Facade - Light Blue Wool +appliedenergistics2:facade:0, Cable Facade - Magenta Wool +appliedenergistics2:facade:0, Cable Facade - Magenta Wool +appliedenergistics2:facade:0, Cable Facade - Orange Wool +appliedenergistics2:facade:0, Cable Facade - Orange Wool +appliedenergistics2:facade:0, Cable Facade - Wool +appliedenergistics2:facade:0, Cable Facade - Wool +appliedenergistics2:facade:0, Cable Facade - Kitchen Floor +appliedenergistics2:facade:0, Cable Facade - Bare Dirt +appliedenergistics2:facade:0, Cable Facade - Patches of Grass +appliedenergistics2:facade:0, Cable Facade - Very Worn Grass +appliedenergistics2:facade:0, Cable Facade - Worn Grass +appliedenergistics2:facade:0, Cable Facade - Slightly Worn Grass +appliedenergistics2:facade:0, Cable Facade - Trampled Grass +appliedenergistics2:facade:0, Cable Facade - Tin Decoration Block +appliedenergistics2:facade:0, Cable Facade - Tin Wall Block +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Silicon Ore +appliedenergistics2:facade:0, Cable Facade - Copper Block +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Aluminum Block +appliedenergistics2:facade:0, Cable Facade - Solid Meteoric Iron +appliedenergistics2:facade:0, Cable Facade - Silicon Block +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Cheese Ore +appliedenergistics2:facade:0, Cable Facade - Moon Dirt +appliedenergistics2:facade:0, Cable Facade - Moon Rock +appliedenergistics2:facade:0, Cable Facade - Moon Turf +appliedenergistics2:facade:0, Cable Facade - Sapphire Ore +appliedenergistics2:facade:0, Cable Facade - Moon Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.tin_slab_1.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.tin_slab_2.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.moon_slab.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.moon_bricks_slab.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.mars_slab.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.mars_bricks_slab.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.asteroids_slab.name +appliedenergistics2:facade:0, Cable Facade - Hidden Redstone Wire +appliedenergistics2:facade:0, Cable Facade - tile.concealed_repeater_pow.name +appliedenergistics2:facade:0, Cable Facade - Hidden Redstone Repeater +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Desh Ore +appliedenergistics2:facade:0, Cable Facade - Iron Ore +appliedenergistics2:facade:0, Cable Facade - Mars Cobblestone +appliedenergistics2:facade:0, Cable Facade - Mars Fine Regolith +appliedenergistics2:facade:0, Cable Facade - Mars Regolith +appliedenergistics2:facade:0, Cable Facade - Mars Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Block of Desh +appliedenergistics2:facade:0, Cable Facade - Mars Stone +appliedenergistics2:facade:0, Cable Facade - Asteroid Rock +appliedenergistics2:facade:0, Cable Facade - Asteroid Rock +appliedenergistics2:facade:0, Cable Facade - Asteroid Rock +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Ilmenite Ore +appliedenergistics2:facade:0, Cable Facade - Iron Ore +appliedenergistics2:facade:0, Cable Facade - Dark Decoration Block +appliedenergistics2:facade:0, Cable Facade - Titanium Block +appliedenergistics2:facade:0, Cable Facade - Dense Ice +appliedenergistics2:facade:0, Cable Facade - Venus Soft Rock +appliedenergistics2:facade:0, Cable Facade - Venus Hard Rock +appliedenergistics2:facade:0, Cable Facade - Venus Volcanic Rock +appliedenergistics2:facade:0, Cable Facade - Pumice +appliedenergistics2:facade:0, Cable Facade - Venus Dungeon Brick I +appliedenergistics2:facade:0, Cable Facade - Venus Dungeon Brick II +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Galena Ore +appliedenergistics2:facade:0, Cable Facade - Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Silicon Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Lead Block +appliedenergistics2:facade:0, Cable Facade - Solar Ore +appliedenergistics2:facade:0, Cable Facade - Scorched Venus Rock +appliedenergistics2:facade:0, Cable Facade - White Elevator +appliedenergistics2:facade:0, Cable Facade - Orange Elevator +appliedenergistics2:facade:0, Cable Facade - Magenta Elevator +appliedenergistics2:facade:0, Cable Facade - Light Blue Elevator +appliedenergistics2:facade:0, Cable Facade - Yellow Elevator +appliedenergistics2:facade:0, Cable Facade - Lime Elevator +appliedenergistics2:facade:0, Cable Facade - Pink Elevator +appliedenergistics2:facade:0, Cable Facade - Gray Elevator +appliedenergistics2:facade:0, Cable Facade - Light Gray Elevator +appliedenergistics2:facade:0, Cable Facade - Cyan Elevator +appliedenergistics2:facade:0, Cable Facade - Purple Elevator +appliedenergistics2:facade:0, Cable Facade - Blue Elevator +appliedenergistics2:facade:0, Cable Facade - Brown Elevator +appliedenergistics2:facade:0, Cable Facade - Green Elevator +appliedenergistics2:facade:0, Cable Facade - Red Elevator +appliedenergistics2:facade:0, Cable Facade - Black Elevator +appliedenergistics2:facade:0, Cable Facade - Crushed Sky Stone +appliedenergistics2:facade:0, Cable Facade - Dust +appliedenergistics2:facade:0, Cable Facade - Crushed Netherrack +appliedenergistics2:facade:0, Cable Facade - Crushed Endstone +appliedenergistics2:facade:0, Cable Facade - Crushed Andesite +appliedenergistics2:facade:0, Cable Facade - Crushed Diorite +appliedenergistics2:facade:0, Cable Facade - Crushed Granite +appliedenergistics2:facade:0, Cable Facade - Block of Black Iron +appliedenergistics2:facade:0, Cable Facade - Block of Luminessence +appliedenergistics2:facade:0, Cable Facade - Block of Nether Stars +appliedenergistics2:facade:0, Cable Facade - Block of Crystaltine +appliedenergistics2:facade:0, Cable Facade - Block of The Ultimate +appliedenergistics2:facade:0, Cable Facade - Block of Ender +appliedenergistics2:facade:0, Cable Facade - Block of Ender Stars +appliedenergistics2:facade:0, Cable Facade - Block of Enhanced Ender +appliedenergistics2:facade:0, Cable Facade - Black Iron Frame +appliedenergistics2:facade:0, Cable Facade - Black Iron Lamp +appliedenergistics2:facade:0, Cable Facade - Black Iron Lamp +appliedenergistics2:facade:0, Cable Facade - Block of Black Iron +appliedenergistics2:facade:0, Cable Facade - Block of Black Iron +appliedenergistics2:facade:0, Cable Facade - Block of Black Iron +appliedenergistics2:facade:0, Cable Facade - Block of Black Iron +appliedenergistics2:facade:0, Cable Facade - Block of Black Iron +appliedenergistics2:facade:0, Cable Facade - Block of Black Iron +appliedenergistics2:facade:0, Cable Facade - Crafting Table +appliedenergistics2:facade:0, Cable Facade - Mercury Surface Rock +appliedenergistics2:facade:0, Cable Facade - Mercury Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Mercury Stone +appliedenergistics2:facade:0, Cable Facade - Mercury Iron Ore +appliedenergistics2:facade:0, Cable Facade - Mercury Tin Ore +appliedenergistics2:facade:0, Cable Facade - Mercury Copper Ore +appliedenergistics2:facade:0, Cable Facade - Mercury Ore +appliedenergistics2:facade:0, Cable Facade - Block of Mercury +appliedenergistics2:facade:0, Cable Facade - Mercury Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Mercury Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Mercury Carbon Ore +appliedenergistics2:facade:0, Cable Facade - Block of Carbon +appliedenergistics2:facade:0, Cable Facade - Mercury Gravel +appliedenergistics2:facade:0, Cable Facade - Ceres Surface Rock +appliedenergistics2:facade:0, Cable Facade - Ceres Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Ceres Stone +appliedenergistics2:facade:0, Cable Facade - Ceres Iron Ore +appliedenergistics2:facade:0, Cable Facade - Ceres Tin Ore +appliedenergistics2:facade:0, Cable Facade - Ceres Copper Ore +appliedenergistics2:facade:0, Cable Facade - Ceres Uranium Ore +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Ceres Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Ceres Gravel +appliedenergistics2:facade:0, Cable Facade - Jupiter Surface Rock +appliedenergistics2:facade:0, Cable Facade - Jupiter Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Jupiter Stone +appliedenergistics2:facade:0, Cable Facade - Jupiter Iron Ore +appliedenergistics2:facade:0, Cable Facade - Jupiter Tin Ore +appliedenergistics2:facade:0, Cable Facade - Jupiter Copper Ore +appliedenergistics2:facade:0, Cable Facade - Jupiter Palladium Ore +appliedenergistics2:facade:0, Cable Facade - Jupiter Nickel Ore +appliedenergistics2:facade:0, Cable Facade - Block of Palladium +appliedenergistics2:facade:0, Cable Facade - Jupiter Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Jupiter Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Jupiter Red Gem Ore +appliedenergistics2:facade:0, Cable Facade - Block of Red Gem +appliedenergistics2:facade:0, Cable Facade - Block of Nickel +appliedenergistics2:facade:0, Cable Facade - Jupiter Gravel +appliedenergistics2:facade:0, Cable Facade - Volcanic Rock +appliedenergistics2:facade:0, Cable Facade - Ash Block +appliedenergistics2:facade:0, Cable Facade - Orange Sand +appliedenergistics2:facade:0, Cable Facade - Orange Sandstone +appliedenergistics2:facade:0, Cable Facade - Saturn Surface Rock +appliedenergistics2:facade:0, Cable Facade - Saturn Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Saturn Stone +appliedenergistics2:facade:0, Cable Facade - Saturn Iron Ore +appliedenergistics2:facade:0, Cable Facade - Saturn Tin Ore +appliedenergistics2:facade:0, Cable Facade - Saturn Copper Ore +appliedenergistics2:facade:0, Cable Facade - Saturn Magnesium Ore +appliedenergistics2:facade:0, Cable Facade - Block of Magnesium +appliedenergistics2:facade:0, Cable Facade - Saturn Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Saturn Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Saturn Broken Infected Stone +appliedenergistics2:facade:0, Cable Facade - Saturn Infected Stone +appliedenergistics2:facade:0, Cable Facade - Saturn Slime Ore +appliedenergistics2:facade:0, Cable Facade - Saturn Gravel +appliedenergistics2:facade:0, Cable Facade - Uranus Surface Rock +appliedenergistics2:facade:0, Cable Facade - Uranus Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Uranus Stone +appliedenergistics2:facade:0, Cable Facade - Uranus Crystal Ore +appliedenergistics2:facade:0, Cable Facade - Block of Crystal +appliedenergistics2:facade:0, Cable Facade - Uranus Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Uranus Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Uranus White Gem Ore +appliedenergistics2:facade:0, Cable Facade - Block of White Gem +appliedenergistics2:facade:0, Cable Facade - Dense Ice +appliedenergistics2:facade:0, Cable Facade - Neptune Surface Rock +appliedenergistics2:facade:0, Cable Facade - Neptune Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Neptune Stone +appliedenergistics2:facade:0, Cable Facade - Neptune Iron Ore +appliedenergistics2:facade:0, Cable Facade - Neptune Tin Ore +appliedenergistics2:facade:0, Cable Facade - Neptune Copper Ore +appliedenergistics2:facade:0, Cable Facade - Neptune Zinc Ore +appliedenergistics2:facade:0, Cable Facade - Block of Zinc +appliedenergistics2:facade:0, Cable Facade - Neptune Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Neptune Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Neptune Blue Gem Ore +appliedenergistics2:facade:0, Cable Facade - Block of Blue Gem +appliedenergistics2:facade:0, Cable Facade - Frozen Nitrogen +appliedenergistics2:facade:0, Cable Facade - Pluto Surface Rock +appliedenergistics2:facade:0, Cable Facade - Pluto Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Pluto Stone +appliedenergistics2:facade:0, Cable Facade - Pluto Iron Ore +appliedenergistics2:facade:0, Cable Facade - Pluto Tin Ore +appliedenergistics2:facade:0, Cable Facade - Pluto Copper Ore +appliedenergistics2:facade:0, Cable Facade - Pluto Tungsten Ore +appliedenergistics2:facade:0, Cable Facade - Block of Tungsten +appliedenergistics2:facade:0, Cable Facade - Pluto Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Pluto Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Pluto Gravel +appliedenergistics2:facade:0, Cable Facade - Eris Surface Rock +appliedenergistics2:facade:0, Cable Facade - Eris Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Eris Stone +appliedenergistics2:facade:0, Cable Facade - Eris Iron Ore +appliedenergistics2:facade:0, Cable Facade - Eris Tin Ore +appliedenergistics2:facade:0, Cable Facade - Eris Copper Ore +appliedenergistics2:facade:0, Cable Facade - Eris Dark Iron Ore +appliedenergistics2:facade:0, Cable Facade - Block of Dark Iron +appliedenergistics2:facade:0, Cable Facade - Eris Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Eris Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Eris Gravel +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Dirt +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Stone +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Iron Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Tin Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Copper Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Dense Coal Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Blue Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Red Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Purple Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Yellow Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Green Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Cobblestone +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Platinum Ore +appliedenergistics2:facade:0, Cable Facade - Block of Platinum +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Grass +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Blue Grass +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Purple Grass +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Red Grass +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Yellow Grass +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Infected Grass +appliedenergistics2:facade:0, Cable Facade - Red Sand +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Europa Surface Rock +appliedenergistics2:facade:0, Cable Facade - Europa Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Europa Stone +appliedenergistics2:facade:0, Cable Facade - Europa Iron Ore +appliedenergistics2:facade:0, Cable Facade - Europa Tin Ore +appliedenergistics2:facade:0, Cable Facade - Europa Copper Ore +appliedenergistics2:facade:0, Cable Facade - Europa Gravel +appliedenergistics2:facade:0, Cable Facade - Io Surface Rock +appliedenergistics2:facade:0, Cable Facade - Io Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Io Stone +appliedenergistics2:facade:0, Cable Facade - Io Iron Ore +appliedenergistics2:facade:0, Cable Facade - Io Tin Ore +appliedenergistics2:facade:0, Cable Facade - Io Copper Ore +appliedenergistics2:facade:0, Cable Facade - Io Gravel +appliedenergistics2:facade:0, Cable Facade - Deimos Surface Rock +appliedenergistics2:facade:0, Cable Facade - Deimos Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Deimos Stone +appliedenergistics2:facade:0, Cable Facade - Deimos Iron Ore +appliedenergistics2:facade:0, Cable Facade - Deimos Tin Ore +appliedenergistics2:facade:0, Cable Facade - Deimos Copper Ore +appliedenergistics2:facade:0, Cable Facade - Deimos Gravel +appliedenergistics2:facade:0, Cable Facade - Phobos Surface Rock +appliedenergistics2:facade:0, Cable Facade - Phobos Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Phobos Stone +appliedenergistics2:facade:0, Cable Facade - Phobos Iron Ore +appliedenergistics2:facade:0, Cable Facade - Phobos Tin Ore +appliedenergistics2:facade:0, Cable Facade - Phobos Copper Ore +appliedenergistics2:facade:0, Cable Facade - Phobos Gravel +appliedenergistics2:facade:0, Cable Facade - Triton Surface Rock +appliedenergistics2:facade:0, Cable Facade - Triton Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Triton Stone +appliedenergistics2:facade:0, Cable Facade - Triton Iron Ore +appliedenergistics2:facade:0, Cable Facade - Triton Tin Ore +appliedenergistics2:facade:0, Cable Facade - Triton Copper Ore +appliedenergistics2:facade:0, Cable Facade - Triton Gravel +appliedenergistics2:facade:0, Cable Facade - Callisto Surface Rock +appliedenergistics2:facade:0, Cable Facade - Callisto Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Callisto Stone +appliedenergistics2:facade:0, Cable Facade - Callisto Iron Ore +appliedenergistics2:facade:0, Cable Facade - Callisto Tin Ore +appliedenergistics2:facade:0, Cable Facade - Callisto Copper Ore +appliedenergistics2:facade:0, Cable Facade - Callisto Dried Oil +appliedenergistics2:facade:0, Cable Facade - Callisto Shale Oil +appliedenergistics2:facade:0, Cable Facade - Callisto Gravel +appliedenergistics2:facade:0, Cable Facade - Ganymede Surface Rock +appliedenergistics2:facade:0, Cable Facade - Ganymede Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Ganymede Stone +appliedenergistics2:facade:0, Cable Facade - Ganymede Iron Ore +appliedenergistics2:facade:0, Cable Facade - Ganymede Tin Ore +appliedenergistics2:facade:0, Cable Facade - Ganymede Copper Ore +appliedenergistics2:facade:0, Cable Facade - Ganymede Gravel +appliedenergistics2:facade:0, Cable Facade - Rhea Surface Rock +appliedenergistics2:facade:0, Cable Facade - Rhea Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Rhea Stone +appliedenergistics2:facade:0, Cable Facade - Rhea Iron Ore +appliedenergistics2:facade:0, Cable Facade - Rhea Tin Ore +appliedenergistics2:facade:0, Cable Facade - Rhea Copper Ore +appliedenergistics2:facade:0, Cable Facade - Rhea Gravel +appliedenergistics2:facade:0, Cable Facade - Titan Surface Rock +appliedenergistics2:facade:0, Cable Facade - Titan Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Titan Stone +appliedenergistics2:facade:0, Cable Facade - Titan Iron Ore +appliedenergistics2:facade:0, Cable Facade - Titan Tin Ore +appliedenergistics2:facade:0, Cable Facade - Titan Copper Ore +appliedenergistics2:facade:0, Cable Facade - Titan Methane Surface +appliedenergistics2:facade:0, Cable Facade - Titan Methane Sub-Surface +appliedenergistics2:facade:0, Cable Facade - Titan Rocks +appliedenergistics2:facade:0, Cable Facade - Titan Gravel +appliedenergistics2:facade:0, Cable Facade - Oberon Surface Rock +appliedenergistics2:facade:0, Cable Facade - Oberon Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Oberon Stone +appliedenergistics2:facade:0, Cable Facade - Oberon Iron Ore +appliedenergistics2:facade:0, Cable Facade - Oberon Tin Ore +appliedenergistics2:facade:0, Cable Facade - Oberon Copper Ore +appliedenergistics2:facade:0, Cable Facade - Oberon Gravel +appliedenergistics2:facade:0, Cable Facade - Titania Surface Rock +appliedenergistics2:facade:0, Cable Facade - Titania Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Titania Stone +appliedenergistics2:facade:0, Cable Facade - Titania Iron Ore +appliedenergistics2:facade:0, Cable Facade - Titania Tin Ore +appliedenergistics2:facade:0, Cable Facade - Titania Copper Ore +appliedenergistics2:facade:0, Cable Facade - Titania Gravel +appliedenergistics2:facade:0, Cable Facade - Iapetus Surface Rock +appliedenergistics2:facade:0, Cable Facade - Iapetus Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Iapetus Stone +appliedenergistics2:facade:0, Cable Facade - Iapetus Iron Ore +appliedenergistics2:facade:0, Cable Facade - Iapetus Tin Ore +appliedenergistics2:facade:0, Cable Facade - Iapetus Copper Ore +appliedenergistics2:facade:0, Cable Facade - Iapetus Ice +appliedenergistics2:facade:0, Cable Facade - Iapetus Gravel +appliedenergistics2:facade:0, Cable Facade - Fossil Block +appliedenergistics2:facade:0, Cable Facade - Nuclear Bomb +appliedenergistics2:facade:0, Cable Facade - Fire Bomb +appliedenergistics2:facade:0, Cable Facade - Lead Ore +appliedenergistics2:facade:0, Cable Facade - Potash +appliedenergistics2:facade:0, Cable Facade - Marble +appliedenergistics2:facade:0, Cable Facade - Marble Bricks +appliedenergistics2:facade:0, Cable Facade - Snow Bricks +appliedenergistics2:facade:0, Cable Facade - Ice Bricks +appliedenergistics2:facade:0, Cable Facade - Fire Bricks +appliedenergistics2:facade:0, Cable Facade - Black/White Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Marble Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Marble Broken Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Metal Mesh Floor +appliedenergistics2:facade:0, Cable Facade - Frozen Nitrogen Bricks +appliedenergistics2:facade:0, Cable Facade - Volcanic Rock Bricks +appliedenergistics2:facade:0, Cable Facade - Carbon Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Carbon Broken Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Magnesium Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Magnesium Broken Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Ash Bricks +appliedenergistics2:facade:0, Cable Facade - White Block +appliedenergistics2:facade:0, Cable Facade - Red Block +appliedenergistics2:facade:0, Cable Facade - Blue Block +appliedenergistics2:facade:0, Cable Facade - Light Blue Block +appliedenergistics2:facade:0, Cable Facade - Yellow Block +appliedenergistics2:facade:0, Cable Facade - Green Block +appliedenergistics2:facade:0, Cable Facade - Red Candy Cane +appliedenergistics2:facade:0, Cable Facade - Green Candy Cane +appliedenergistics2:facade:0, Cable Facade - Blue Candy Cane +appliedenergistics2:facade:0, Cable Facade - Orange Candy Cane +appliedenergistics2:facade:0, Cable Facade - Magenta Candy Cane +appliedenergistics2:facade:0, Cable Facade - Pink Candy Cane +appliedenergistics2:facade:0, Cable Facade - Lime Candy Cane +appliedenergistics2:facade:0, Cable Facade - Purple Candy Cane +appliedenergistics2:facade:0, Cable Facade - Brown Candy Cane +appliedenergistics2:facade:0, Cable Facade - Black Candy Cane +appliedenergistics2:facade:0, Cable Facade - Red Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Green Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Blue Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Orange Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Magenta Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Pink Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Lime Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Purple Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Brown Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Black Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Cake Block +appliedenergistics2:facade:0, Cable Facade - Red Velvet Cake Block +appliedenergistics2:facade:0, Cable Facade - Chocolate Cake Block +appliedenergistics2:facade:0, Cable Facade - White Icing with Red Dots +appliedenergistics2:facade:0, Cable Facade - White Icing with Green Dots +appliedenergistics2:facade:0, Cable Facade - White Icing with Pink Dots +appliedenergistics2:facade:0, Cable Facade - White Icing with Orange Dots +appliedenergistics2:facade:0, Cable Facade - Cookie Rocks +appliedenergistics2:facade:0, Cable Facade - Diamond Grit +appliedenergistics2:facade:0, Cable Facade - Gold Grit +appliedenergistics2:facade:0, Cable Facade - Coal Grit +appliedenergistics2:facade:0, Cable Facade - Iron Grit +appliedenergistics2:facade:0, Cable Facade - Emerald Grit +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Blue Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Red Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Purple Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Yellow Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Green Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Brown Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Blue Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Red Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Purple Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Yellow Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Green Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Brown Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Blue Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Red Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Purple Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Yellow Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Green Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Brown Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Flux Block +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Inflatable Castle +appliedenergistics2:facade:0, Cable Facade - Concrete +appliedenergistics2:facade:0, Cable Facade - Compact Concrete +appliedenergistics2:facade:0, Cable Facade - Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Asphalt Concrete +appliedenergistics2:facade:0, Cable Facade - Reinforced Coke Brick +appliedenergistics2:facade:0, Cable Facade - Iron Spikes +appliedenergistics2:facade:0, Cable Facade - Wither Boss Death Muffler +appliedenergistics2:facade:0, Cable Facade - Ender Dragon Death Muffler +appliedenergistics2:facade:0, Cable Facade - Dark Oak Stone +appliedenergistics2:facade:0, Cable Facade - Entity Conveyor +appliedenergistics2:facade:0, Cable Facade - §eBlock of Inferium Essence +appliedenergistics2:facade:0, Cable Facade - §aBlock of Prudentium Essence +appliedenergistics2:facade:0, Cable Facade - §6Block of Intermedium Essence +appliedenergistics2:facade:0, Cable Facade - §bBlock of Superium Essence +appliedenergistics2:facade:0, Cable Facade - §cBlock of Supremium Essence +appliedenergistics2:facade:0, Cable Facade - Block of Prosperity +appliedenergistics2:facade:0, Cable Facade - Block of Base Essence +appliedenergistics2:facade:0, Cable Facade - §eBlock of Inferium +appliedenergistics2:facade:0, Cable Facade - §aBlock of Prudentium +appliedenergistics2:facade:0, Cable Facade - §6Block of Intermedium +appliedenergistics2:facade:0, Cable Facade - §bBlock of Superium +appliedenergistics2:facade:0, Cable Facade - §cBlock of Supremium +appliedenergistics2:facade:0, Cable Facade - §dBlock of Soulium +appliedenergistics2:facade:0, Cable Facade - §eBlock of Inferium Coal +appliedenergistics2:facade:0, Cable Facade - §aBlock of Prudentium Coal +appliedenergistics2:facade:0, Cable Facade - §6Block of Intermedium Coal +appliedenergistics2:facade:0, Cable Facade - §bBlock of Superium Coal +appliedenergistics2:facade:0, Cable Facade - §cBlock of Supremium Coal +appliedenergistics2:facade:0, Cable Facade - Soulstone +appliedenergistics2:facade:0, Cable Facade - Cobbled Soulstone +appliedenergistics2:facade:0, Cable Facade - Polished Soulstone +appliedenergistics2:facade:0, Cable Facade - Soulstone Bricks +appliedenergistics2:facade:0, Cable Facade - Cracked Soulstone Bricks +appliedenergistics2:facade:0, Cable Facade - Chiseled Soulstone +appliedenergistics2:facade:0, Cable Facade - Soulstone Slab Block +appliedenergistics2:facade:0, Cable Facade - Prosperity Ore +appliedenergistics2:facade:0, Cable Facade - Nether Prosperity Ore +appliedenergistics2:facade:0, Cable Facade - End Prosperity Ore +appliedenergistics2:facade:0, Cable Facade - §eInferium Ore +appliedenergistics2:facade:0, Cable Facade - §eNether Inferium Ore +appliedenergistics2:facade:0, Cable Facade - §eEnd Inferium Ore +appliedenergistics2:facade:0, Cable Facade - §eGrowth Accelerator +appliedenergistics2:facade:0, Cable Facade - Mystical Machine Frame +appliedenergistics2:facade:0, Cable Facade - Glowstone Lamp +appliedenergistics2:facade:0, Cable Facade - Witherproof Block +appliedenergistics2:facade:0, Cable Facade - §5Block of Insanium Essence +appliedenergistics2:facade:0, Cable Facade - §5Block of Insanium +appliedenergistics2:facade:0, Cable Facade - §5Block of Insanium Coal +appliedenergistics2:facade:0, Cable Facade - Nether Star Crux +appliedenergistics2:facade:0, Cable Facade - Dragon Egg Crux +appliedenergistics2:facade:0, Cable Facade - Awakened Draconium Crux +appliedenergistics2:facade:0, Cable Facade - Dilithium Ore +appliedenergistics2:facade:0, Cable Facade - Tritanium Ore +appliedenergistics2:facade:0, Cable Facade - Tritanium Block +appliedenergistics2:facade:0, Cable Facade - Machine Hull +appliedenergistics2:facade:0, Cable Facade - Fusion Reactor Coil +appliedenergistics2:facade:0, Cable Facade - Yellow Stripes +appliedenergistics2:facade:0, Cable Facade - Coils +appliedenergistics2:facade:0, Cable Facade - Tritanium Smooth Plate +appliedenergistics2:facade:0, Cable Facade - Dark Vent +appliedenergistics2:facade:0, Cable Facade - Vent +appliedenergistics2:facade:0, Cable Facade - Holographic Matrix +appliedenergistics2:facade:0, Cable Facade - Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Tritanium Plate Guided +appliedenergistics2:facade:0, Cable Facade - Carbon Fiber Plate +appliedenergistics2:facade:0, Cable Facade - Matter Tube +appliedenergistics2:facade:0, Cable Facade - Matter Tube +appliedenergistics2:facade:0, Cable Facade - Tritanium Grate +appliedenergistics2:facade:0, Cable Facade - Tritanium Grate +appliedenergistics2:facade:0, Cable Facade - Floor Tiles +appliedenergistics2:facade:0, Cable Facade - White Floor Tiles +appliedenergistics2:facade:0, Cable Facade - Green Floor Tiles +appliedenergistics2:facade:0, Cable Facade - Linoleum Floor +appliedenergistics2:facade:0, Cable Facade - Soft Wall Plates +appliedenergistics2:facade:0, Cable Facade - Tritanium Rail +appliedenergistics2:facade:0, Cable Facade - Tritanium Rail +appliedenergistics2:facade:0, Cable Facade - Tritanium Lamp +appliedenergistics2:facade:0, Cable Facade - Tritanium Lamp +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Colored Tritanium Plate +appliedenergistics2:facade:0, Cable Facade - Engine Exhaust Plasma +appliedenergistics2:facade:0, Cable Facade - Creative Tab Block +appliedenergistics2:facade:0, Cable Facade - End Stone Endermite Monster Egg +appliedenergistics2:facade:0, Cable Facade - Netherrack Netherfish Monster Egg +appliedenergistics2:facade:0, Cable Facade - End Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - End Copper Ore +appliedenergistics2:facade:0, Cable Facade - End Iridium Ore +appliedenergistics2:facade:0, Cable Facade - End Lead Ore +appliedenergistics2:facade:0, Cable Facade - End Mithril Ore +appliedenergistics2:facade:0, Cable Facade - End Nickel Ore +appliedenergistics2:facade:0, Cable Facade - End Platinum Ore +appliedenergistics2:facade:0, Cable Facade - End Silver Ore +appliedenergistics2:facade:0, Cable Facade - End Tin Ore +appliedenergistics2:facade:0, Cable Facade - End Certus Quartz Ore +appliedenergistics2:facade:0, Cable Facade - End Charged Certus Quartz Ore +appliedenergistics2:facade:0, Cable Facade - End Osmium Ore +appliedenergistics2:facade:0, Cable Facade - End Uranium Ore +appliedenergistics2:facade:0, Cable Facade - End Yellorite Ore +appliedenergistics2:facade:0, Cable Facade - End Dilithium Ore +appliedenergistics2:facade:0, Cable Facade - End Tritanium Ore +appliedenergistics2:facade:0, Cable Facade - End Zinc Ore +appliedenergistics2:facade:0, Cable Facade - End Ruby Ore +appliedenergistics2:facade:0, Cable Facade - End Sapphire Ore +appliedenergistics2:facade:0, Cable Facade - End Peridot Ore +appliedenergistics2:facade:0, Cable Facade - End Electrotine Ore +appliedenergistics2:facade:0, Cable Facade - End Ambrosium Ore +appliedenergistics2:facade:0, Cable Facade - End Gravitite Ore +appliedenergistics2:facade:0, Cable Facade - End Zanite Ore +appliedenergistics2:facade:0, Cable Facade - End Arkenium Ore +appliedenergistics2:facade:0, Cable Facade - End Icestone Ore +appliedenergistics2:facade:0, Cable Facade - End Coal Ore +appliedenergistics2:facade:0, Cable Facade - End Diamond Ore +appliedenergistics2:facade:0, Cable Facade - End Emerald Ore +appliedenergistics2:facade:0, Cable Facade - End Gold Ore +appliedenergistics2:facade:0, Cable Facade - End Iron Ore +appliedenergistics2:facade:0, Cable Facade - End Lapis Ore +appliedenergistics2:facade:0, Cable Facade - End Redstone Ore +appliedenergistics2:facade:0, Cable Facade - Nether Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Nether Copper Ore +appliedenergistics2:facade:0, Cable Facade - Nether Iridium Ore +appliedenergistics2:facade:0, Cable Facade - Nether Lead Ore +appliedenergistics2:facade:0, Cable Facade - Nether Mithril Ore +appliedenergistics2:facade:0, Cable Facade - Nether Nickel Ore +appliedenergistics2:facade:0, Cable Facade - Nether Platinum Ore +appliedenergistics2:facade:0, Cable Facade - Nether Silver Ore +appliedenergistics2:facade:0, Cable Facade - Nether Tin Ore +appliedenergistics2:facade:0, Cable Facade - Nether Certus Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Nether Charged Certus Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Nether Osmium Ore +appliedenergistics2:facade:0, Cable Facade - Nether Uranium Ore +appliedenergistics2:facade:0, Cable Facade - Nether Yellorite Ore +appliedenergistics2:facade:0, Cable Facade - Nether Dilithium Ore +appliedenergistics2:facade:0, Cable Facade - Nether Tritanium Ore +appliedenergistics2:facade:0, Cable Facade - Nether Zinc Ore +appliedenergistics2:facade:0, Cable Facade - Nether Ruby Ore +appliedenergistics2:facade:0, Cable Facade - Nether Sapphire Ore +appliedenergistics2:facade:0, Cable Facade - Nether Peridot Ore +appliedenergistics2:facade:0, Cable Facade - Nether Electrotine Ore +appliedenergistics2:facade:0, Cable Facade - Nether Ambrosium Ore +appliedenergistics2:facade:0, Cable Facade - Nether Gravitite Ore +appliedenergistics2:facade:0, Cable Facade - Nether Zanite Ore +appliedenergistics2:facade:0, Cable Facade - Nether Arkenium Ore +appliedenergistics2:facade:0, Cable Facade - Nether Icestone Ore +appliedenergistics2:facade:0, Cable Facade - Nether Coal Ore +appliedenergistics2:facade:0, Cable Facade - Nether Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Nether Emerald Ore +appliedenergistics2:facade:0, Cable Facade - Nether Gold Ore +appliedenergistics2:facade:0, Cable Facade - Nether Iron Ore +appliedenergistics2:facade:0, Cable Facade - Nether Lapis Ore +appliedenergistics2:facade:0, Cable Facade - Nether Redstone Ore +appliedenergistics2:facade:0, Cable Facade - Overworld Quartz Ore +appliedenergistics2:facade:0, Cable Facade - End Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Overworld Ardite Ore +appliedenergistics2:facade:0, Cable Facade - End Ardite Ore +appliedenergistics2:facade:0, Cable Facade - Overworld Cobalt Ore +appliedenergistics2:facade:0, Cable Facade - End Cobalt Ore +appliedenergistics2:facade:0, Cable Facade - Overworld Ambrosium Ore +appliedenergistics2:facade:0, Cable Facade - Overworld Gravitite Ore +appliedenergistics2:facade:0, Cable Facade - Overworld Zanite Ore +appliedenergistics2:facade:0, Cable Facade - Overworld Arkenium Ore +appliedenergistics2:facade:0, Cable Facade - Overworld Icestone Ore +appliedenergistics2:facade:0, Cable Facade - Andesite Cobblestone +appliedenergistics2:facade:0, Cable Facade - Granite Cobblestone +appliedenergistics2:facade:0, Cable Facade - Diorite Cobblestone +appliedenergistics2:facade:0, Cable Facade - Marble Cobblestone +appliedenergistics2:facade:0, Cable Facade - Limestone Cobblestone +appliedenergistics2:facade:0, Cable Facade - tile.notreepunching:cobblestone.basalt.name +appliedenergistics2:facade:0, Cable Facade - Slate Cobblestone +appliedenergistics2:facade:0, Cable Facade - Machine Frame +appliedenergistics2:facade:0, Cable Facade - Machine Base +appliedenergistics2:facade:0, Cable Facade - Dimensional Shard Ore +appliedenergistics2:facade:0, Cable Facade - Dimensional Shard Ore +appliedenergistics2:facade:0, Cable Facade - Dimensional Shard Ore +appliedenergistics2:facade:0, Cable Facade - Destination Analyzer +appliedenergistics2:facade:0, Cable Facade - Matter Booster +appliedenergistics2:facade:0, Cable Facade - Space Chamber Corner Block +appliedenergistics2:facade:0, Cable Facade - Support Block +appliedenergistics2:facade:0, Cable Facade - Shield Template +appliedenergistics2:facade:0, Cable Facade - Shield Template +appliedenergistics2:facade:0, Cable Facade - Shield Template +appliedenergistics2:facade:0, Cable Facade - Shield Template +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Light Emitting) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (White-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Red-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Green-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Blue-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Yellow-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Orange-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Magenta-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Light-Blue-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Lime-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Pink-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Gray-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Light-Gray-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Cyan-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Purple-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Brown-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Black-Stained) +appliedenergistics2:facade:0, Cable Facade - Redstone-Sensitive Glass Block (Inverted, Light Emitting) +appliedenergistics2:facade:0, Cable Facade - Infested Dirt +appliedenergistics2:facade:0, Cable Facade - Infested Log +appliedenergistics2:facade:0, Cable Facade - Infested Stone +appliedenergistics2:facade:0, Cable Facade - Hive Core +appliedenergistics2:facade:0, Cable Facade - Parasitic Colony Core +appliedenergistics2:facade:0, Cable Facade - Biome Purifier +appliedenergistics2:facade:0, Cable Facade - Bruisewood Log +appliedenergistics2:facade:0, Cable Facade - Bruisewood Log +appliedenergistics2:facade:0, Cable Facade - Bruisewood Log +appliedenergistics2:facade:0, Cable Facade - Hivesoil +appliedenergistics2:facade:0, Cable Facade - Visceral Mud +appliedenergistics2:facade:0, Cable Facade - Flesh Chunk +appliedenergistics2:facade:0, Cable Facade - Compressed Arteries +appliedenergistics2:facade:0, Cable Facade - Concentrated Flesh Chunk +appliedenergistics2:facade:0, Cable Facade - Fortified Bone +appliedenergistics2:facade:0, Cable Facade - Hivestone +appliedenergistics2:facade:0, Cable Facade - Parasitic Colony Incomplete Structure +appliedenergistics2:facade:0, Cable Facade - Compressed Hivestone +appliedenergistics2:facade:0, Cable Facade - Reinforced Hivestone +appliedenergistics2:facade:0, Cable Facade - Parasitic Compressed Colony Stone +appliedenergistics2:facade:0, Cable Facade - Lure (Weakened) +appliedenergistics2:facade:0, Cable Facade - Lure (Faint) +appliedenergistics2:facade:0, Cable Facade - Lure (Slender) +appliedenergistics2:facade:0, Cable Facade - Lure (Stable) +appliedenergistics2:facade:0, Cable Facade - Lure (Substantial) +appliedenergistics2:facade:0, Cable Facade - Lure (Concentrated) +appliedenergistics2:facade:0, Cable Facade - Lure (Concentrated+) +appliedenergistics2:facade:0, Cable Facade - Lure (Concentrated++) +appliedenergistics2:facade:0, Cable Facade - Oak Trim +appliedenergistics2:facade:0, Cable Facade - Spruce Trim +appliedenergistics2:facade:0, Cable Facade - Birch Trim +appliedenergistics2:facade:0, Cable Facade - Jungle Trim +appliedenergistics2:facade:0, Cable Facade - Acacia Trim +appliedenergistics2:facade:0, Cable Facade - Dark Oak Trim +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Lead Ore +appliedenergistics2:facade:0, Cable Facade - Titanium Ore +appliedenergistics2:facade:0, Cable Facade - Uranium Ore +appliedenergistics2:facade:0, Cable Facade - Red Container +appliedenergistics2:facade:0, Cable Facade - Green Container +appliedenergistics2:facade:0, Cable Facade - Blue Container +appliedenergistics2:facade:0, Cable Facade - Yellow Container +appliedenergistics2:facade:0, Cable Facade - Steel Panel +appliedenergistics2:facade:0, Cable Facade - Silver Steel Panel +appliedenergistics2:facade:0, Cable Facade - Carbon Panel +appliedenergistics2:facade:0, Cable Facade - Dark Scaffold +appliedenergistics2:facade:0, Cable Facade - Nether Metal (Plate) +appliedenergistics2:facade:0, Cable Facade - Nether Metal (Grate) +appliedenergistics2:facade:0, Cable Facade - Nether Metal (Small Grate) +appliedenergistics2:facade:0, Cable Facade - Nether Metal (Bloody Grey) +appliedenergistics2:facade:0, Cable Facade - Nether Metal (Grey) +appliedenergistics2:facade:0, Cable Facade - Nether Metal (Grey Tiles) +appliedenergistics2:facade:0, Cable Facade - Nether Metal (Red Pillar) +appliedenergistics2:facade:0, Cable Facade - Nether Metal (Dark Pillar) +appliedenergistics2:facade:0, Cable Facade - Nether Metal (Red Panel) +appliedenergistics2:facade:0, Cable Facade - Nether Metal (Lava Pillar) +appliedenergistics2:facade:0, Cable Facade - Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Reinforced Concrete (Light) +appliedenergistics2:facade:0, Cable Facade - Reinforced Concrete (Grey) +appliedenergistics2:facade:0, Cable Facade - Reinforced Concrete (Dark) +appliedenergistics2:facade:0, Cable Facade - Reinforced Concrete (Pipes) +appliedenergistics2:facade:0, Cable Facade - Reinforced Concrete (Steel Bars) +appliedenergistics2:facade:0, Cable Facade - Double Neon Lights +appliedenergistics2:facade:0, Cable Facade - Double Neon Lights (Rotated) +appliedenergistics2:facade:0, Cable Facade - Quad Neon Lights +appliedenergistics2:facade:0, Cable Facade - Quad Neon Lights (Rotated) +appliedenergistics2:facade:0, Cable Facade - Square Neon Light +appliedenergistics2:facade:0, Cable Facade - Ammo Crate +appliedenergistics2:facade:0, Cable Facade - Weapon Crate +appliedenergistics2:facade:0, Cable Facade - Armor Crate +appliedenergistics2:facade:0, Cable Facade - Medical Crate +appliedenergistics2:facade:0, Cable Facade - Explosives Crate +appliedenergistics2:facade:0, Cable Facade - Supply Crate +appliedenergistics2:facade:0, Cable Facade - Supply Crate +appliedenergistics2:facade:0, Cable Facade - Supply Crate +appliedenergistics2:facade:0, Cable Facade - Supply Crate +appliedenergistics2:facade:0, Cable Facade - Hardened Sand +appliedenergistics2:facade:0, Cable Facade - Strange Glowing Eggs +appliedenergistics2:facade:0, Cable Facade - Ore Cluster (Coal) +appliedenergistics2:facade:0, Cable Facade - Ore Cluster (Common Metal) +appliedenergistics2:facade:0, Cable Facade - Ore Cluster (Rare Metal) +appliedenergistics2:facade:0, Cable Facade - Ore Cluster (Shiny Metal) +appliedenergistics2:facade:0, Cable Facade - Ore Cluster (Uranium) +appliedenergistics2:facade:0, Cable Facade - Ore Cluster (Common Gem) +appliedenergistics2:facade:0, Cable Facade - Ore Cluster (Shiny Gem) +appliedenergistics2:facade:0, Cable Facade - Ore Cluster (Nether Crystal) +appliedenergistics2:facade:0, Cable Facade - Ore Cluster (Oil) +appliedenergistics2:facade:0, Cable Facade - Tornado Sensor +appliedenergistics2:facade:0, Cable Facade - Rubber Tree Wood +appliedenergistics2:facade:0, Cable Facade - Rubber Tree Leaves +appliedenergistics2:facade:0, Cable Facade - Charred Log +appliedenergistics2:facade:0, Cable Facade - Platinum Ore +appliedenergistics2:facade:0, Cable Facade - Zinc Ore +appliedenergistics2:facade:0, Cable Facade - Tungsten Ore +appliedenergistics2:facade:0, Cable Facade - Salt Ore +appliedenergistics2:facade:0, Cable Facade - Nether Fluorite Ore +appliedenergistics2:facade:0, Cable Facade - Nether Phosphorus Ore +appliedenergistics2:facade:0, Cable Facade - Platinum Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Zinc Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Tungsten Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Brass Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Duraluminium Sheetmetal +appliedenergistics2:facade:0, Cable Facade - Platinum Block +appliedenergistics2:facade:0, Cable Facade - Zinc Block +appliedenergistics2:facade:0, Cable Facade - Tungsten Block +appliedenergistics2:facade:0, Cable Facade - Brass Block +appliedenergistics2:facade:0, Cable Facade - Duraluminium Block +appliedenergistics2:facade:0, Cable Facade - Data Cable Coil +appliedenergistics2:facade:0, Cable Facade - Electronic Engineering Block +appliedenergistics2:facade:0, Cable Facade - Advanced Electronic Engineering Block +appliedenergistics2:facade:0, Cable Facade - Mechanical Engineering Block +appliedenergistics2:facade:0, Cable Facade - Heavy Mechanical Engineering Block +appliedenergistics2:facade:0, Cable Facade - Steel Motor Belt Coil +appliedenergistics2:facade:0, Cable Facade - Computer Engineering Block +appliedenergistics2:facade:0, Cable Facade - Concrete Bricks +appliedenergistics2:facade:0, Cable Facade - Panzerconcrete Bricks +appliedenergistics2:facade:0, Cable Facade - Überconcrete Bricks +appliedenergistics2:facade:0, Cable Facade - Cactus Plank +appliedenergistics2:facade:0, Cable Facade - tile.structurize.blockSolidSubstitution.name +appliedenergistics2:facade:0, Cable Facade - Placeholderblock +appliedenergistics2:facade:0, Cable Facade - Oak Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - BarracksTower Placeholder +appliedenergistics2:facade:0, Cable Facade - Waypoint placeholder +appliedenergistics2:facade:0, Cable Facade - Cinnamon Wood +appliedenergistics2:facade:0, Cable Facade - Maple Wood +appliedenergistics2:facade:0, Cable Facade - Paperbark Wood +appliedenergistics2:facade:0, Cable Facade - Well +appliedenergistics2:facade:0, Cable Facade - Beehive +appliedenergistics2:facade:0, Cable Facade - Honey Block +appliedenergistics2:facade:0, Cable Facade - Honeycomb Block +appliedenergistics2:facade:0, Cable Facade - Pressed Wax Block +appliedenergistics2:facade:0, Cable Facade - Waxcomb Block +appliedenergistics2:facade:0, Cable Facade - Wool (Dorset, Brown) +appliedenergistics2:facade:0, Cable Facade - Wool (Friesian, Black) +appliedenergistics2:facade:0, Cable Facade - Wool (Friesian, Brown) +appliedenergistics2:facade:0, Cable Facade - Wool (Jacob) +appliedenergistics2:facade:0, Cable Facade - Wool (Merino, Brown) +appliedenergistics2:facade:0, Cable Facade - Wool (Merino, White) +appliedenergistics2:facade:0, Cable Facade - Wool (Suffolk, Brown) +appliedenergistics2:facade:0, Cable Facade - Rock Crystal Ore +appliedenergistics2:facade:0, Cable Facade - Starmetal Ore +appliedenergistics2:facade:0, Cable Facade - Aquamarine Shale +appliedenergistics2:facade:0, Cable Facade - Marble +appliedenergistics2:facade:0, Cable Facade - Marble Bricks +appliedenergistics2:facade:0, Cable Facade - Marble Pillar +appliedenergistics2:facade:0, Cable Facade - Marble Arch +appliedenergistics2:facade:0, Cable Facade - Chiseled Marble +appliedenergistics2:facade:0, Cable Facade - Engraved Marble +appliedenergistics2:facade:0, Cable Facade - Runed Marble +appliedenergistics2:facade:0, Cable Facade - Sooty Marble +appliedenergistics2:facade:0, Cable Facade - Sooty Marble Bricks +appliedenergistics2:facade:0, Cable Facade - Sooty Marble Pillar +appliedenergistics2:facade:0, Cable Facade - Sooty Marble Arch +appliedenergistics2:facade:0, Cable Facade - Chiseled Sooty Marble +appliedenergistics2:facade:0, Cable Facade - Engraved Sooty Marble +appliedenergistics2:facade:0, Cable Facade - Runed Sooty Marble +appliedenergistics2:facade:0, Cable Facade - Infused Wood +appliedenergistics2:facade:0, Cable Facade - Infused Wood Planks +appliedenergistics2:facade:0, Cable Facade - Infused Wood Column +appliedenergistics2:facade:0, Cable Facade - Infused Wood Arch +appliedenergistics2:facade:0, Cable Facade - Engraved Infused Wood +appliedenergistics2:facade:0, Cable Facade - Enriched Infused Wood +appliedenergistics2:facade:0, Cable Facade - Vibrant Infused Wood +appliedenergistics2:facade:0, Cable Facade - Neromantic Prime +appliedenergistics2:facade:0, Cable Facade - Fysallidic Prime +appliedenergistics2:facade:0, Cable Facade - Litherite +appliedenergistics2:facade:0, Cable Facade - Litherite Paver +appliedenergistics2:facade:0, Cable Facade - Litherite Bricks +appliedenergistics2:facade:0, Cable Facade - Litherite Tiles +appliedenergistics2:facade:0, Cable Facade - Erodium +appliedenergistics2:facade:0, Cable Facade - Erodium Paver +appliedenergistics2:facade:0, Cable Facade - Erodium Bricks +appliedenergistics2:facade:0, Cable Facade - Erodium Tiles +appliedenergistics2:facade:0, Cable Facade - Kyronite +appliedenergistics2:facade:0, Cable Facade - Kyronite Paver +appliedenergistics2:facade:0, Cable Facade - Kyronite Bricks +appliedenergistics2:facade:0, Cable Facade - Kyronite Tiles +appliedenergistics2:facade:0, Cable Facade - Pladium +appliedenergistics2:facade:0, Cable Facade - Pladium Paver +appliedenergistics2:facade:0, Cable Facade - Pladium Bricks +appliedenergistics2:facade:0, Cable Facade - Pladium Tiles +appliedenergistics2:facade:0, Cable Facade - Ionite +appliedenergistics2:facade:0, Cable Facade - Ionite Paver +appliedenergistics2:facade:0, Cable Facade - Ionite Bricks +appliedenergistics2:facade:0, Cable Facade - Ionite Tiles +appliedenergistics2:facade:0, Cable Facade - Aethium +appliedenergistics2:facade:0, Cable Facade - Aethium Paver +appliedenergistics2:facade:0, Cable Facade - Aethium Bricks +appliedenergistics2:facade:0, Cable Facade - Aethium Tiles +appliedenergistics2:facade:0, Cable Facade - Lonsdaleite +appliedenergistics2:facade:0, Cable Facade - Lonsdaleite Paver +appliedenergistics2:facade:0, Cable Facade - Lonsdaleite Bricks +appliedenergistics2:facade:0, Cable Facade - Lonsdaleite Tiles +appliedenergistics2:facade:0, Cable Facade - Mica +appliedenergistics2:facade:0, Cable Facade - Interconnect +appliedenergistics2:facade:0, Cable Facade - German Weapons Box +appliedenergistics2:facade:0, Cable Facade - Japanese Weapons Box +appliedenergistics2:facade:0, Cable Facade - Advanced Modern Weapons Box +appliedenergistics2:facade:0, Cable Facade - WW2 Armor Box +appliedenergistics2:facade:0, Cable Facade - American Weapons Box +appliedenergistics2:facade:0, Cable Facade - British Weapons Box +appliedenergistics2:facade:0, Cable Facade - Modern Warfare Armor Box +appliedenergistics2:facade:0, Cable Facade - Russian Weapons Box +appliedenergistics2:facade:0, Cable Facade - Modern Weapons Box +appliedenergistics2:facade:0, Cable Facade - Vehicle Crafting Table +appliedenergistics2:facade:0, Cable Facade - Block of Gunpowder +appliedenergistics2:crystal_seed:0, Certus Quartz Seed +appliedenergistics2:crystal_seed:600, Nether Quartz Seed +appliedenergistics2:crystal_seed:1200, Fluix Seed +appliedenergistics2:crystal_seed:0, Certus Quartz Seed +appliedenergistics2:crystal_seed:600, Nether Quartz Seed +appliedenergistics2:crystal_seed:1200, Fluix Seed +appliedenergistics2:crystal_seed:0, Certus Quartz Seed +appliedenergistics2:crystal_seed:600, Nether Quartz Seed +appliedenergistics2:crystal_seed:1200, Fluix Seed +appliedenergistics2:encoded_pattern, Encoded Pattern +appliedenergistics2:paint_ball:0, Paint Ball - White +appliedenergistics2:paint_ball:1, Paint Ball - Orange +appliedenergistics2:paint_ball:2, Paint Ball - Magenta +appliedenergistics2:paint_ball:3, Paint Ball - Light Blue +appliedenergistics2:paint_ball:4, Paint Ball - Yellow +appliedenergistics2:paint_ball:5, Paint Ball - Lime +appliedenergistics2:paint_ball:6, Paint Ball - Pink +appliedenergistics2:paint_ball:7, Paint Ball - Gray +appliedenergistics2:paint_ball:8, Paint Ball - Light Gray +appliedenergistics2:paint_ball:9, Paint Ball - Cyan +appliedenergistics2:paint_ball:10, Paint Ball - Purple +appliedenergistics2:paint_ball:11, Paint Ball - Blue +appliedenergistics2:paint_ball:12, Paint Ball - Brown +appliedenergistics2:paint_ball:13, Paint Ball - Green +appliedenergistics2:paint_ball:14, Paint Ball - Red +appliedenergistics2:paint_ball:15, Paint Ball - Black +appliedenergistics2:paint_ball:20, Paint Ball - Lumen White +appliedenergistics2:paint_ball:21, Paint Ball - Lumen Orange +appliedenergistics2:paint_ball:22, Paint Ball - Lumen Magenta +appliedenergistics2:paint_ball:23, Paint Ball - Lumen Light Blue +appliedenergistics2:paint_ball:24, Paint Ball - Lumen Yellow +appliedenergistics2:paint_ball:25, Paint Ball - Lumen Lime +appliedenergistics2:paint_ball:26, Paint Ball - Lumen Pink +appliedenergistics2:paint_ball:27, Paint Ball - Lumen Gray +appliedenergistics2:paint_ball:28, Paint Ball - Lumen Light Gray +appliedenergistics2:paint_ball:29, Paint Ball - Lumen Cyan +appliedenergistics2:paint_ball:30, Paint Ball - Lumen Purple +appliedenergistics2:paint_ball:31, Paint Ball - Lumen Blue +appliedenergistics2:paint_ball:32, Paint Ball - Lumen Brown +appliedenergistics2:paint_ball:33, Paint Ball - Lumen Green +appliedenergistics2:paint_ball:34, Paint Ball - Lumen Red +appliedenergistics2:paint_ball:35, Paint Ball - Lumen Black +appliedenergistics2:dummy_fluid_item, item.appliedenergistics2.dummy_fluid_item.name +appliedenergistics2:material:28, Advanced Card +appliedenergistics2:material:44, Annihilation Core +appliedenergistics2:material:25, Basic Card +appliedenergistics2:material:52, Blank Pattern +appliedenergistics2:material:23, Calculation Processor +appliedenergistics2:material:13, Inscriber Calculation Press +appliedenergistics2:material:16, Printed Calculation Circuit +appliedenergistics2:material:27, Capacity Card +appliedenergistics2:material:53, Crafting Card +appliedenergistics2:material:29, Fuzzy Card +appliedenergistics2:material:31, Inverter Card +appliedenergistics2:material:26, Redstone Card +appliedenergistics2:material:30, Acceleration Card +appliedenergistics2:material:34, 128³ Spatial Component +appliedenergistics2:material:37, 16k ME Storage Component +appliedenergistics2:material:33, 16³ Spatial Component +appliedenergistics2:material:35, 1k ME Storage Component +appliedenergistics2:material:32, 2³ Spatial Component +appliedenergistics2:material:36, 4k ME Storage Component +appliedenergistics2:material:38, 64k ME Storage Component +appliedenergistics2:material:0, Certus Quartz Crystal +appliedenergistics2:material:1, Charged Certus Quartz Crystal +appliedenergistics2:material:2, Certus Quartz Dust +appliedenergistics2:material:39, ME Storage Housing +appliedenergistics2:material:46, Ender Dust +appliedenergistics2:material:24, Engineering Processor +appliedenergistics2:material:14, Inscriber Engineering Press +appliedenergistics2:material:17, Printed Engineering Circuit +appliedenergistics2:material:4, Flour +appliedenergistics2:material:56, 16k ME Fluid Storage Component +appliedenergistics2:material:54, 1k ME Fluid Storage Component +appliedenergistics2:material:55, 4k ME Fluid Storage Component +appliedenergistics2:material:57, 64k ME Fluid Storage Component +appliedenergistics2:material:7, Fluix Crystal +appliedenergistics2:material:8, Fluix Dust +appliedenergistics2:material:9, Fluix Pearl +appliedenergistics2:material:43, Formation Core +appliedenergistics2:material:51, Gold Dust +appliedenergistics2:material:49, Iron Dust +appliedenergistics2:material:22, Logic Processor +appliedenergistics2:material:15, Inscriber Logic Press +appliedenergistics2:material:18, Printed Logic Circuit +appliedenergistics2:material:6, Matter Ball +appliedenergistics2:material:21, Inscriber Name Press +appliedenergistics2:material:3, Nether Quartz Dust +appliedenergistics2:material:10, Pure Certus Quartz Crystal +appliedenergistics2:material:12, Pure Fluix Crystal +appliedenergistics2:material:11, Pure Nether Quartz Crystal +appliedenergistics2:material:48, Quantum Entangled Singularity +appliedenergistics2:material:5, Silicon +appliedenergistics2:material:19, Inscriber Silicon Press +appliedenergistics2:material:20, Printed Silicon +appliedenergistics2:material:47, Singularity +appliedenergistics2:material:45, Sky Stone Dust +appliedenergistics2:material:41, Wireless Receiver +appliedenergistics2:material:42, Wireless Booster +appliedenergistics2:material:40, Wooden Gear +appliedenergistics2:part:300, ME Annihilation Plane +appliedenergistics2:part:120, Cable Anchor +appliedenergistics2:part:20, ME Covered Cable - White +appliedenergistics2:part:21, ME Covered Cable - Orange +appliedenergistics2:part:22, ME Covered Cable - Magenta +appliedenergistics2:part:23, ME Covered Cable - Light Blue +appliedenergistics2:part:24, ME Covered Cable - Yellow +appliedenergistics2:part:25, ME Covered Cable - Lime +appliedenergistics2:part:26, ME Covered Cable - Pink +appliedenergistics2:part:27, ME Covered Cable - Gray +appliedenergistics2:part:28, ME Covered Cable - Light Gray +appliedenergistics2:part:29, ME Covered Cable - Cyan +appliedenergistics2:part:30, ME Covered Cable - Purple +appliedenergistics2:part:31, ME Covered Cable - Blue +appliedenergistics2:part:32, ME Covered Cable - Brown +appliedenergistics2:part:33, ME Covered Cable - Green +appliedenergistics2:part:34, ME Covered Cable - Red +appliedenergistics2:part:35, ME Covered Cable - Black +appliedenergistics2:part:36, ME Covered Cable - Fluix +appliedenergistics2:part:500, ME Dense Covered Cable - White +appliedenergistics2:part:501, ME Dense Covered Cable - Orange +appliedenergistics2:part:502, ME Dense Covered Cable - Magenta +appliedenergistics2:part:503, ME Dense Covered Cable - Light Blue +appliedenergistics2:part:504, ME Dense Covered Cable - Yellow +appliedenergistics2:part:505, ME Dense Covered Cable - Lime +appliedenergistics2:part:506, ME Dense Covered Cable - Pink +appliedenergistics2:part:507, ME Dense Covered Cable - Gray +appliedenergistics2:part:508, ME Dense Covered Cable - Light Gray +appliedenergistics2:part:509, ME Dense Covered Cable - Cyan +appliedenergistics2:part:510, ME Dense Covered Cable - Purple +appliedenergistics2:part:511, ME Dense Covered Cable - Blue +appliedenergistics2:part:512, ME Dense Covered Cable - Brown +appliedenergistics2:part:513, ME Dense Covered Cable - Green +appliedenergistics2:part:514, ME Dense Covered Cable - Red +appliedenergistics2:part:515, ME Dense Covered Cable - Black +appliedenergistics2:part:516, ME Dense Covered Cable - Fluix +appliedenergistics2:part:60, ME Dense Smart Cable - White +appliedenergistics2:part:61, ME Dense Smart Cable - Orange +appliedenergistics2:part:62, ME Dense Smart Cable - Magenta +appliedenergistics2:part:63, ME Dense Smart Cable - Light Blue +appliedenergistics2:part:64, ME Dense Smart Cable - Yellow +appliedenergistics2:part:65, ME Dense Smart Cable - Lime +appliedenergistics2:part:66, ME Dense Smart Cable - Pink +appliedenergistics2:part:67, ME Dense Smart Cable - Gray +appliedenergistics2:part:68, ME Dense Smart Cable - Light Gray +appliedenergistics2:part:69, ME Dense Smart Cable - Cyan +appliedenergistics2:part:70, ME Dense Smart Cable - Purple +appliedenergistics2:part:71, ME Dense Smart Cable - Blue +appliedenergistics2:part:72, ME Dense Smart Cable - Brown +appliedenergistics2:part:73, ME Dense Smart Cable - Green +appliedenergistics2:part:74, ME Dense Smart Cable - Red +appliedenergistics2:part:75, ME Dense Smart Cable - Black +appliedenergistics2:part:76, ME Dense Smart Cable - Fluix +appliedenergistics2:part:0, ME Glass Cable - White +appliedenergistics2:part:1, ME Glass Cable - Orange +appliedenergistics2:part:2, ME Glass Cable - Magenta +appliedenergistics2:part:3, ME Glass Cable - Light Blue +appliedenergistics2:part:4, ME Glass Cable - Yellow +appliedenergistics2:part:5, ME Glass Cable - Lime +appliedenergistics2:part:6, ME Glass Cable - Pink +appliedenergistics2:part:7, ME Glass Cable - Gray +appliedenergistics2:part:8, ME Glass Cable - Light Gray +appliedenergistics2:part:9, ME Glass Cable - Cyan +appliedenergistics2:part:10, ME Glass Cable - Purple +appliedenergistics2:part:11, ME Glass Cable - Blue +appliedenergistics2:part:12, ME Glass Cable - Brown +appliedenergistics2:part:13, ME Glass Cable - Green +appliedenergistics2:part:14, ME Glass Cable - Red +appliedenergistics2:part:15, ME Glass Cable - Black +appliedenergistics2:part:16, ME Glass Cable - Fluix +appliedenergistics2:part:40, ME Smart Cable - White +appliedenergistics2:part:41, ME Smart Cable - Orange +appliedenergistics2:part:42, ME Smart Cable - Magenta +appliedenergistics2:part:43, ME Smart Cable - Light Blue +appliedenergistics2:part:44, ME Smart Cable - Yellow +appliedenergistics2:part:45, ME Smart Cable - Lime +appliedenergistics2:part:46, ME Smart Cable - Pink +appliedenergistics2:part:47, ME Smart Cable - Gray +appliedenergistics2:part:48, ME Smart Cable - Light Gray +appliedenergistics2:part:49, ME Smart Cable - Cyan +appliedenergistics2:part:50, ME Smart Cable - Purple +appliedenergistics2:part:51, ME Smart Cable - Blue +appliedenergistics2:part:52, ME Smart Cable - Brown +appliedenergistics2:part:53, ME Smart Cable - Green +appliedenergistics2:part:54, ME Smart Cable - Red +appliedenergistics2:part:55, ME Smart Cable - Black +appliedenergistics2:part:56, ME Smart Cable - Fluix +appliedenergistics2:part:420, ME Conversion Monitor +appliedenergistics2:part:360, ME Crafting Terminal +appliedenergistics2:part:200, Dark Illuminated Panel +appliedenergistics2:part:260, ME Export Bus +appliedenergistics2:part:302, ME Fluid Annihilation Plane +appliedenergistics2:part:261, ME Fluid Export Bus +appliedenergistics2:part:321, ME Fluid Formation Plane +appliedenergistics2:part:241, ME Fluid Import Bus +appliedenergistics2:part:441, ME Fluid Interface +appliedenergistics2:part:281, ME Fluid Level Emitter +appliedenergistics2:part:221, ME Fluid Storage Bus +appliedenergistics2:part:520, ME Fluid Terminal +appliedenergistics2:part:320, ME Formation Plane +appliedenergistics2:part:301, ME Identity Annihilation Plane +appliedenergistics2:part:240, ME Import Bus +appliedenergistics2:part:440, ME Interface +appliedenergistics2:part:480, ME Interface Terminal +appliedenergistics2:part:100, ME Inverted Toggle Bus +appliedenergistics2:part:280, ME Level Emitter +appliedenergistics2:part:160, Bright Illuminated Panel +appliedenergistics2:part:469, P2P Tunnel - FE +appliedenergistics2:part:463, P2P Tunnel - Fluid +appliedenergistics2:part:462, P2P Tunnel - Item +appliedenergistics2:part:467, P2P Tunnel - Light +appliedenergistics2:part:460, P2P Tunnel - ME +appliedenergistics2:part:461, P2P Tunnel - Redstone +appliedenergistics2:part:340, ME Pattern Terminal +appliedenergistics2:part:140, Quartz Fiber +appliedenergistics2:part:180, Illuminated Panel +appliedenergistics2:part:220, ME Storage Bus +appliedenergistics2:part:400, ME Storage Monitor +appliedenergistics2:part:380, ME Terminal +appliedenergistics2:part:80, ME Toggle Bus +baubles:ring:0, Miner's Ring +enderio:item_enderface, Enderface +enderio:item_conduit_facade:0, Conduit Facade +enderio:item_conduit_facade:1, Hardened Conduit Facade +enderio:item_conduit_facade:2, Transparent Conduit Facade +enderio:item_conduit_facade:3, Transparent Hardened Conduit Facade +enderio:item_basic_capacitor:0, Basic Capacitor +enderio:item_basic_capacitor:1, Double-Layer Capacitor +enderio:item_basic_capacitor:2, Octadic Capacitor +enderio:block_alloy:0, Electrical Steel Block +enderio:block_alloy:1, Energetic Alloy Block +enderio:block_alloy:2, Vibrant Alloy Block +enderio:block_alloy:3, Redstone Alloy Block +enderio:block_alloy:4, Conductive Iron Block +enderio:block_alloy:5, Pulsating Iron Block +enderio:block_alloy:6, Dark Steel Block +enderio:block_alloy:7, Soularium Block +enderio:block_alloy:8, End Steel Block +enderio:block_alloy:9, Iron Alloy Block +enderio:item_alloy_ingot:0, Electrical Steel Ingot +enderio:item_alloy_ingot:1, Energetic Alloy Ingot +enderio:item_alloy_ingot:2, Vibrant Alloy Ingot +enderio:item_alloy_ingot:3, Redstone Alloy Ingot +enderio:item_alloy_ingot:4, Conductive Iron Ingot +enderio:item_alloy_ingot:5, Pulsating Iron Ingot +enderio:item_alloy_ingot:6, Dark Steel Ingot +enderio:item_alloy_ingot:7, Soularium Ingot +enderio:item_alloy_ingot:8, End Steel Ingot +enderio:item_alloy_ingot:9, Iron Alloy Ingot +enderio:item_alloy_nugget:0, Electrical Steel Nugget +enderio:item_alloy_nugget:1, Energetic Alloy Nugget +enderio:item_alloy_nugget:2, Vibrant Alloy Nugget +enderio:item_alloy_nugget:3, Redstone Alloy Nugget +enderio:item_alloy_nugget:4, Conductive Iron Nugget +enderio:item_alloy_nugget:5, Pulsating Iron Nugget +enderio:item_alloy_nugget:6, Dark Steel Nugget +enderio:item_alloy_nugget:7, Soularium Nugget +enderio:item_alloy_nugget:8, End Steel Nugget +enderio:item_alloy_nugget:9, Iron Alloy Nugget +enderio:item_alloy_ball:0, Electrical Steel Grinding Ball +enderio:item_alloy_ball:1, Energetic Alloy Grinding Ball +enderio:item_alloy_ball:2, Vibrant Alloy Grinding Ball +enderio:item_alloy_ball:3, Redstone Alloy Grinding Ball +enderio:item_alloy_ball:4, Conductive Iron Grinding Ball +enderio:item_alloy_ball:5, Pulsating Iron Grinding Ball +enderio:item_alloy_ball:6, Dark Steel Grinding Ball +enderio:item_alloy_ball:7, Soularium Grinding Ball +enderio:item_alloy_ball:8, End Steel Grinding Ball +enderio:item_alloy_ball:9, Iron Alloy Grinding Ball +enderio:item_material:0, Simple Machine Chassis +enderio:item_material:1, Industrial Machine Chassis +enderio:item_material:2, Machine Parts +enderio:item_material:3, Photovoltaic Plate +enderio:item_material:4, Conduit Binder +enderio:item_material:5, Silicon +enderio:item_material:6, Glider Wing +enderio:item_material:7, Glider Wings +enderio:item_material:8, Nutritious Stick +enderio:item_material:9, Wooden Gear +enderio:item_material:10, Stone Gear +enderio:item_material:11, Infinity Bimetal Gear +enderio:item_material:12, Energized Bimetal Gear +enderio:item_material:13, Vibrant Bimetal Gear +enderio:item_material:14, Pulsating Crystal +enderio:item_material:15, Vibrant Crystal +enderio:item_material:16, Ender Crystal +enderio:item_material:17, Enticing Crystal +enderio:item_material:18, Weather Crystal +enderio:item_material:19, Prescient Crystal +enderio:item_material:20, Grains of Infinity +enderio:item_material:21, Flour +enderio:item_material:22, Conduit Binder Composite +enderio:item_material:23, Coal Powder +enderio:item_material:24, Iron Powder +enderio:item_material:25, Gold Powder +enderio:item_material:26, Copper Powder +enderio:item_material:27, Tin Powder +enderio:item_material:28, Ender Pearl Powder +enderio:item_material:29, Obsidian Powder +enderio:item_material:30, Ardite Powder +enderio:item_material:31, Cobalt Powder +enderio:item_material:32, Lapis Lazuli Powder +enderio:item_material:33, Quartz Powder +enderio:item_material:34, Grains of Prescience +enderio:item_material:35, Grains of Vibrancy +enderio:item_material:36, Grains of Piezallity +enderio:item_material:37, Grains of the End +enderio:item_material:38, Photovoltaic Composite +enderio:item_material:39, Enderium Base +enderio:item_material:40, Zombie Electrode +enderio:item_material:41, Z-Logic Controller +enderio:item_material:42, Frank'N'Zombie +enderio:item_material:43, Ender Resonator +enderio:item_material:44, Sentient Ender +enderio:item_material:45, Skeletal Contractor +enderio:item_material:46, Clippings and Trimmings +enderio:item_material:47, Twigs and Prunings +enderio:item_material:48, Organic Green Dye +enderio:item_material:49, Organic Brown Dye +enderio:item_material:50, Organic Black Dye +enderio:item_material:51, Industrial Dye Blend +enderio:item_material:52, Soul Attuned Dye Blend +enderio:item_material:53, Soul Machine Chassis +enderio:item_material:54, Enhanced Machine Chassis +enderio:item_material:55, Soulless Machine Chassis +enderio:item_material:56, Guardian Diode +enderio:item_material:57, Signalum Grinding Ball +enderio:item_material:58, Enderium Grinding Ball +enderio:item_material:59, Lumium Grinding Ball +enderio:item_material:60, Redstone Filter Base +enderio:item_material:61, Confusing Powder +enderio:item_material:62, Ender Fragment +enderio:item_material:63, Withering Dust +enderio:item_material:64, Remote Awareness Upgrade +enderio:item_material:65, Wireless Energy Transmitter Dish Assembly +enderio:item_material:66, End Steel Chassis +enderio:item_material:67, Enhanced Dye Blend +enderio:item_material:68, Enhanced Machine Parts +enderio:item_material:69, Simple Machine Parts +enderio:item_material:70, Cake Base +enderio:item_material:71, Infinity Rod +enderio:item_material:72, Nethercotta +enderio:item_material:73, Dark Bimetal Gear +enderio:item_material:74, Soul Powder +enderio:item_material:75, Infinity Reagent +enderio:item_material:76, Clay-Coated Glowstone Dust +enderio:item_material:77, Black Paper +enderio:item_material:78, Animal Token +enderio:item_material:79, Monster Token +enderio:item_material:80, Player Token +enderio:item_material:81, Unfired Death Urn +enderio:item_broken_spawner:0, Broken Spawner +enderio:block_infinity_fog:0, Infinity Dust +enderio:block_infinity:0, Infinity Dust Block +enderio:block_infinity:1, Compressed Infinity Dust Block +enderio:block_infinity:2, Double Compressed Infinity Dust Block +enderio:block_holy_fog, Glowstone Nano-Particles (old) +enderio:block_holier_fog, Glowstone Nano-Particles +enderio:block_dark_steel_anvil:0, Dark Steel Anvil +enderio:block_dark_steel_anvil:1, Slightly Damaged Dark Steel Anvil +enderio:block_dark_steel_anvil:2, Very Damaged Dark Steel Anvil +enderio:block_dark_paper_anvil:0, Dark Paper Anvil +enderio:block_dark_paper_anvil:1, Slightly Damaged Dark Paper Anvil +enderio:block_dark_paper_anvil:2, Very Damaged Dark Paper Anvil +enderio:block_dark_steel_ladder, Dark Steel Ladder +enderio:block_dark_iron_bars, Dark Iron Bars +enderio:block_dark_steel_trapdoor, Dark Steel Trapdoor +enderio:block_dark_steel_door, Dark Steel Door +enderio:block_reinforced_obsidian, Reinforced Obsidian +enderio:block_self_resetting_lever5, Self-resetting Lever (5 seconds) +enderio:block_self_resetting_lever10, Self-resetting Lever (10 seconds) +enderio:block_self_resetting_lever30, Self-resetting Lever (30 seconds) +enderio:block_self_resetting_lever60, Self-resetting Lever (1 Minute) +enderio:block_self_resetting_lever300, Self-resetting Lever (5 Minutes) +enderio:block_self_resetting_lever5i, Inverted Self-resetting Lever (5 seconds) +enderio:block_self_resetting_lever10i, Inverted Self-resetting Lever (10 seconds) +enderio:block_self_resetting_lever30i, Inverted Self-resetting Lever (30 seconds) +enderio:block_self_resetting_lever60i, Inverted Self-resetting Lever (1 Minute) +enderio:block_self_resetting_lever300i, Inverted Self-resetting Lever (5 Minutes) +enderio:block_decoration1:0, Machine Chassis (decoration block) +enderio:block_decoration1:1, Blank Machine (decoration block) +enderio:block_decoration1:2, Machine Tops (decoration block) +enderio:block_decoration1:3, Machine Sides (decoration block) +enderio:block_decoration1:4, Machine Backs (decoration block) +enderio:block_decoration1:5, Machine with sides (decoration block) +enderio:block_decoration1:6, Machine width backs (decoration block) +enderio:block_decoration1:7, Blank Soul Machine (decoration block) +enderio:block_decoration1:8, Soul Machine Tops (decoration block) +enderio:block_decoration1:9, Soul Machine Sides (decoration block) +enderio:block_decoration1:10, Soul Machine Backs (decoration block) +enderio:block_decoration1:11, Soul Machine with sides (decoration block) +enderio:block_decoration1:12, Soul Machine width backs (decoration block) +enderio:block_decoration1:13, Red Machine (decoration block) +enderio:block_decoration1:14, Broken Spawner (decoration block) +enderio:block_decoration1:15, Invisible Block (decoration block) +enderio:block_decoration2:0, Alloy Smelter (decoration block) +enderio:block_decoration2:1, Item Buffer (decoration block) +enderio:block_decoration2:2, Power Buffer (decoration block) +enderio:block_decoration2:3, Omni Buffer (decoration block) +enderio:block_decoration2:4, Creative Buffer (decoration block) +enderio:block_decoration2:5, Crafter (decoration block) +enderio:block_decoration2:6, Painting Machine (decoration block) +enderio:block_decoration2:7, Power Monitor (decoration block) +enderio:block_decoration2:8, SAG Mill (decoration block) +enderio:block_decoration2:9, Slice'N'Splice (decoration block) +enderio:block_decoration2:10, Stirling Generator (decoration block) +enderio:block_decoration2:11, Fluid Tank (decoration block) +enderio:block_decoration2:12, Pressurized Fluid Tank (decoration block) +enderio:block_decoration2:13, Travel Anchor (decoration block) +enderio:block_decoration2:14, Vacuum Chest (decoration block) +enderio:block_decoration2:15, Wireless Charger (decoration block) +enderio:block_decoration3:0, XP Vacuum (decoration block) +enderio:block_decoration3:1, Simple Alloy Smelter (decoration block) +enderio:block_decoration3:2, Simple Stirling Generator (decoration block) +enderio:block_decoration3:3, Wired Charger (decoration block) +enderio:block_decoration3:4, Simple Sagmill (decoration block) +enderio:block_industrial_insulation, Industrial Insulation +enderio:block_end_iron_bars, End Steel Bars +enderio:block_confusion_charge, Confusion Charge +enderio:block_concussion_charge, Concussion Charge +enderio:block_ender_charge, Ender Charge +enderio:block_painted_slab, Painted Slab +enderio:block_painted_stone_slab, Painted Stone Slab +enderio:block_painted_pressure_plate:1, Wooden Pressure Plate (Silent) +enderio:block_painted_pressure_plate:3, Stone Pressure Plate (Silent) +enderio:block_painted_pressure_plate:5, Weighted Pressure Plate (Heavy) (Silent) +enderio:block_painted_pressure_plate:7, Weighted Pressure Plate (Light) (Silent) +enderio:block_painted_pressure_plate:8, Dark Pressure Plate +enderio:block_painted_pressure_plate:9, Dark Pressure Plate (Silent) +enderio:block_painted_pressure_plate:10, Soularium Pressure Plate +enderio:block_painted_pressure_plate:11, Soularium Pressure Plate (Silent) +enderio:block_painted_pressure_plate:12, Soularium Pressure Plate (Tuned) +enderio:block_painted_pressure_plate:13, Soularium Pressure Plate (Tuned) (Silent) +enderio:block_painted_wooden_door, Painted Wooden Door +enderio:block_painted_iron_door, Painted Iron Door +enderio:block_painted_dark_steel_door, Painted Dark Steel Door +enderio:block_exit_rail, Exit Rail +enderio:item_conduit_probe:0, Conduit Probe +enderio:item_yeta_wrench, Yeta Wrench +enderio:item_xp_transfer:0, Experience Rod +enderio:item_cold_fire_igniter, Cold Fire Igniter +enderio:item_coord_selector, Coordinate Selector +enderio:item_location_printout, Location Printout +enderio:item_travel_staff:0, Staff of Traveling +enderio:item_travel_staff:0, Staff of Traveling +enderio:item_rod_of_return:0, Rod of Return +enderio:item_rod_of_return:0, Rod of Return +enderio:item_magnet:0, Electromagnet +enderio:item_magnet:0, Electromagnet +enderio:block_enderman_skull:0, Enderman Head +enderio:block_enderman_skull:2, Tormented Enderman Head +enderio:item_ender_food:0, "Enderios" +enderio:item_basic_item_filter:0, Basic Item Filter +enderio:item_advanced_item_filter:0, Advanced Item Filter +enderio:item_limited_item_filter:0, Limited Item Filter +enderio:item_big_item_filter:0, Big Item Filter +enderio:item_big_advanced_item_filter:0, Advanced Big Item Filter +enderio:item_existing_item_filter:0, Existing Item Filter +enderio:item_mod_item_filter:0, Mod Item Filter +enderio:item_power_item_filter:0, Power Item Filter +enderio:item_soul_filter_normal:0, Soul Item Filter +enderio:item_soul_filter_big:0, Big Soul Item Filter +enderio:item_enchantment_filter_normal:0, Enchantment Item Filter +enderio:item_enchantment_filter_big:0, Big Enchantment Item Filter +enderio:item_fluid_filter:0, Basic Fluid Filter +enderio:item_redstone_not_filter:0, Redstone NOT Filter +enderio:item_redstone_or_filter:0, Redstone OR Filter +enderio:item_redstone_and_filter:0, Redstone AND Filter +enderio:item_redstone_nor_filter:0, Redstone NOR Filter +enderio:item_redstone_nand_filter:0, Redstone NAND Filter +enderio:item_redstone_xor_filter:0, Redstone XOR Filter +enderio:item_redstone_xnor_filter:0, Redstone XNOR Filter +enderio:item_redstone_toggle_filter:0, Redstone Toggle Latch Filter +enderio:item_redstone_counting_filter:0, Redstone Counting Filter +enderio:item_redstone_sensor_filter:0, Redstone Sensor Filter +enderio:item_redstone_timer_filter:0, Redstone Timer Filter +enderio:block_fused_quartz:0, Fused Quartz +enderio:block_fused_quartz:1, Fused Quartz +enderio:block_fused_quartz:2, Fused Quartz +enderio:block_fused_quartz:3, Fused Quartz +enderio:block_fused_quartz:4, Fused Quartz +enderio:block_fused_quartz:5, Fused Quartz +enderio:block_fused_quartz:6, Fused Quartz +enderio:block_fused_quartz:7, Fused Quartz +enderio:block_fused_quartz:8, Fused Quartz +enderio:block_fused_quartz:9, Fused Quartz +enderio:block_fused_quartz:10, Fused Quartz +enderio:block_fused_quartz:11, Fused Quartz +enderio:block_fused_quartz:12, Fused Quartz +enderio:block_fused_quartz:13, Fused Quartz +enderio:block_fused_quartz:14, Fused Quartz +enderio:block_fused_quartz:15, Fused Quartz +enderio:block_fused_glass:0, Quite Clear Glass +enderio:block_fused_glass:1, Quite Clear Glass +enderio:block_fused_glass:2, Quite Clear Glass +enderio:block_fused_glass:3, Quite Clear Glass +enderio:block_fused_glass:4, Quite Clear Glass +enderio:block_fused_glass:5, Quite Clear Glass +enderio:block_fused_glass:6, Quite Clear Glass +enderio:block_fused_glass:7, Quite Clear Glass +enderio:block_fused_glass:8, Quite Clear Glass +enderio:block_fused_glass:9, Quite Clear Glass +enderio:block_fused_glass:10, Quite Clear Glass +enderio:block_fused_glass:11, Quite Clear Glass +enderio:block_fused_glass:12, Quite Clear Glass +enderio:block_fused_glass:13, Quite Clear Glass +enderio:block_fused_glass:14, Quite Clear Glass +enderio:block_fused_glass:15, Quite Clear Glass +enderio:block_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_dark_fused_glass:0, Dark Clear Glass +enderio:block_dark_fused_glass:1, Dark Clear Glass +enderio:block_dark_fused_glass:2, Dark Clear Glass +enderio:block_dark_fused_glass:3, Dark Clear Glass +enderio:block_dark_fused_glass:4, Dark Clear Glass +enderio:block_dark_fused_glass:5, Dark Clear Glass +enderio:block_dark_fused_glass:6, Dark Clear Glass +enderio:block_dark_fused_glass:7, Dark Clear Glass +enderio:block_dark_fused_glass:8, Dark Clear Glass +enderio:block_dark_fused_glass:9, Dark Clear Glass +enderio:block_dark_fused_glass:10, Dark Clear Glass +enderio:block_dark_fused_glass:11, Dark Clear Glass +enderio:block_dark_fused_glass:12, Dark Clear Glass +enderio:block_dark_fused_glass:13, Dark Clear Glass +enderio:block_dark_fused_glass:14, Dark Clear Glass +enderio:block_dark_fused_glass:15, Dark Clear Glass +enderio:block_holy_fused_quartz:0, Fused Quartz +enderio:block_holy_fused_quartz:1, Fused Quartz +enderio:block_holy_fused_quartz:2, Fused Quartz +enderio:block_holy_fused_quartz:3, Fused Quartz +enderio:block_holy_fused_quartz:4, Fused Quartz +enderio:block_holy_fused_quartz:5, Fused Quartz +enderio:block_holy_fused_quartz:6, Fused Quartz +enderio:block_holy_fused_quartz:7, Fused Quartz +enderio:block_holy_fused_quartz:8, Fused Quartz +enderio:block_holy_fused_quartz:9, Fused Quartz +enderio:block_holy_fused_quartz:10, Fused Quartz +enderio:block_holy_fused_quartz:11, Fused Quartz +enderio:block_holy_fused_quartz:12, Fused Quartz +enderio:block_holy_fused_quartz:13, Fused Quartz +enderio:block_holy_fused_quartz:14, Fused Quartz +enderio:block_holy_fused_quartz:15, Fused Quartz +enderio:block_holy_fused_glass:0, Quite Clear Glass +enderio:block_holy_fused_glass:1, Quite Clear Glass +enderio:block_holy_fused_glass:2, Quite Clear Glass +enderio:block_holy_fused_glass:3, Quite Clear Glass +enderio:block_holy_fused_glass:4, Quite Clear Glass +enderio:block_holy_fused_glass:5, Quite Clear Glass +enderio:block_holy_fused_glass:6, Quite Clear Glass +enderio:block_holy_fused_glass:7, Quite Clear Glass +enderio:block_holy_fused_glass:8, Quite Clear Glass +enderio:block_holy_fused_glass:9, Quite Clear Glass +enderio:block_holy_fused_glass:10, Quite Clear Glass +enderio:block_holy_fused_glass:11, Quite Clear Glass +enderio:block_holy_fused_glass:12, Quite Clear Glass +enderio:block_holy_fused_glass:13, Quite Clear Glass +enderio:block_holy_fused_glass:14, Quite Clear Glass +enderio:block_holy_fused_glass:15, Quite Clear Glass +enderio:block_holy_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_holy_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_holy_dark_fused_glass:0, Dark Clear Glass +enderio:block_holy_dark_fused_glass:1, Dark Clear Glass +enderio:block_holy_dark_fused_glass:2, Dark Clear Glass +enderio:block_holy_dark_fused_glass:3, Dark Clear Glass +enderio:block_holy_dark_fused_glass:4, Dark Clear Glass +enderio:block_holy_dark_fused_glass:5, Dark Clear Glass +enderio:block_holy_dark_fused_glass:6, Dark Clear Glass +enderio:block_holy_dark_fused_glass:7, Dark Clear Glass +enderio:block_holy_dark_fused_glass:8, Dark Clear Glass +enderio:block_holy_dark_fused_glass:9, Dark Clear Glass +enderio:block_holy_dark_fused_glass:10, Dark Clear Glass +enderio:block_holy_dark_fused_glass:11, Dark Clear Glass +enderio:block_holy_dark_fused_glass:12, Dark Clear Glass +enderio:block_holy_dark_fused_glass:13, Dark Clear Glass +enderio:block_holy_dark_fused_glass:14, Dark Clear Glass +enderio:block_holy_dark_fused_glass:15, Dark Clear Glass +enderio:block_unholy_fused_quartz:0, Fused Quartz +enderio:block_unholy_fused_quartz:1, Fused Quartz +enderio:block_unholy_fused_quartz:2, Fused Quartz +enderio:block_unholy_fused_quartz:3, Fused Quartz +enderio:block_unholy_fused_quartz:4, Fused Quartz +enderio:block_unholy_fused_quartz:5, Fused Quartz +enderio:block_unholy_fused_quartz:6, Fused Quartz +enderio:block_unholy_fused_quartz:7, Fused Quartz +enderio:block_unholy_fused_quartz:8, Fused Quartz +enderio:block_unholy_fused_quartz:9, Fused Quartz +enderio:block_unholy_fused_quartz:10, Fused Quartz +enderio:block_unholy_fused_quartz:11, Fused Quartz +enderio:block_unholy_fused_quartz:12, Fused Quartz +enderio:block_unholy_fused_quartz:13, Fused Quartz +enderio:block_unholy_fused_quartz:14, Fused Quartz +enderio:block_unholy_fused_quartz:15, Fused Quartz +enderio:block_unholy_fused_glass:0, Quite Clear Glass +enderio:block_unholy_fused_glass:1, Quite Clear Glass +enderio:block_unholy_fused_glass:2, Quite Clear Glass +enderio:block_unholy_fused_glass:3, Quite Clear Glass +enderio:block_unholy_fused_glass:4, Quite Clear Glass +enderio:block_unholy_fused_glass:5, Quite Clear Glass +enderio:block_unholy_fused_glass:6, Quite Clear Glass +enderio:block_unholy_fused_glass:7, Quite Clear Glass +enderio:block_unholy_fused_glass:8, Quite Clear Glass +enderio:block_unholy_fused_glass:9, Quite Clear Glass +enderio:block_unholy_fused_glass:10, Quite Clear Glass +enderio:block_unholy_fused_glass:11, Quite Clear Glass +enderio:block_unholy_fused_glass:12, Quite Clear Glass +enderio:block_unholy_fused_glass:13, Quite Clear Glass +enderio:block_unholy_fused_glass:14, Quite Clear Glass +enderio:block_unholy_fused_glass:15, Quite Clear Glass +enderio:block_unholy_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_unholy_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_unholy_dark_fused_glass:0, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:1, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:2, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:3, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:4, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:5, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:6, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:7, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:8, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:9, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:10, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:11, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:12, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:13, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:14, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:15, Dark Clear Glass +enderio:block_pasture_fused_quartz:0, Fused Quartz +enderio:block_pasture_fused_quartz:1, Fused Quartz +enderio:block_pasture_fused_quartz:2, Fused Quartz +enderio:block_pasture_fused_quartz:3, Fused Quartz +enderio:block_pasture_fused_quartz:4, Fused Quartz +enderio:block_pasture_fused_quartz:5, Fused Quartz +enderio:block_pasture_fused_quartz:6, Fused Quartz +enderio:block_pasture_fused_quartz:7, Fused Quartz +enderio:block_pasture_fused_quartz:8, Fused Quartz +enderio:block_pasture_fused_quartz:9, Fused Quartz +enderio:block_pasture_fused_quartz:10, Fused Quartz +enderio:block_pasture_fused_quartz:11, Fused Quartz +enderio:block_pasture_fused_quartz:12, Fused Quartz +enderio:block_pasture_fused_quartz:13, Fused Quartz +enderio:block_pasture_fused_quartz:14, Fused Quartz +enderio:block_pasture_fused_quartz:15, Fused Quartz +enderio:block_pasture_fused_glass:0, Quite Clear Glass +enderio:block_pasture_fused_glass:1, Quite Clear Glass +enderio:block_pasture_fused_glass:2, Quite Clear Glass +enderio:block_pasture_fused_glass:3, Quite Clear Glass +enderio:block_pasture_fused_glass:4, Quite Clear Glass +enderio:block_pasture_fused_glass:5, Quite Clear Glass +enderio:block_pasture_fused_glass:6, Quite Clear Glass +enderio:block_pasture_fused_glass:7, Quite Clear Glass +enderio:block_pasture_fused_glass:8, Quite Clear Glass +enderio:block_pasture_fused_glass:9, Quite Clear Glass +enderio:block_pasture_fused_glass:10, Quite Clear Glass +enderio:block_pasture_fused_glass:11, Quite Clear Glass +enderio:block_pasture_fused_glass:12, Quite Clear Glass +enderio:block_pasture_fused_glass:13, Quite Clear Glass +enderio:block_pasture_fused_glass:14, Quite Clear Glass +enderio:block_pasture_fused_glass:15, Quite Clear Glass +enderio:block_pasture_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_pasture_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_pasture_dark_fused_glass:0, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:1, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:2, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:3, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:4, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:5, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:6, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:7, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:8, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:9, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:10, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:11, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:12, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:13, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:14, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:15, Dark Clear Glass +enderio:block_not_holy_fused_quartz:0, Fused Quartz +enderio:block_not_holy_fused_quartz:1, Fused Quartz +enderio:block_not_holy_fused_quartz:2, Fused Quartz +enderio:block_not_holy_fused_quartz:3, Fused Quartz +enderio:block_not_holy_fused_quartz:4, Fused Quartz +enderio:block_not_holy_fused_quartz:5, Fused Quartz +enderio:block_not_holy_fused_quartz:6, Fused Quartz +enderio:block_not_holy_fused_quartz:7, Fused Quartz +enderio:block_not_holy_fused_quartz:8, Fused Quartz +enderio:block_not_holy_fused_quartz:9, Fused Quartz +enderio:block_not_holy_fused_quartz:10, Fused Quartz +enderio:block_not_holy_fused_quartz:11, Fused Quartz +enderio:block_not_holy_fused_quartz:12, Fused Quartz +enderio:block_not_holy_fused_quartz:13, Fused Quartz +enderio:block_not_holy_fused_quartz:14, Fused Quartz +enderio:block_not_holy_fused_quartz:15, Fused Quartz +enderio:block_not_holy_fused_glass:0, Quite Clear Glass +enderio:block_not_holy_fused_glass:1, Quite Clear Glass +enderio:block_not_holy_fused_glass:2, Quite Clear Glass +enderio:block_not_holy_fused_glass:3, Quite Clear Glass +enderio:block_not_holy_fused_glass:4, Quite Clear Glass +enderio:block_not_holy_fused_glass:5, Quite Clear Glass +enderio:block_not_holy_fused_glass:6, Quite Clear Glass +enderio:block_not_holy_fused_glass:7, Quite Clear Glass +enderio:block_not_holy_fused_glass:8, Quite Clear Glass +enderio:block_not_holy_fused_glass:9, Quite Clear Glass +enderio:block_not_holy_fused_glass:10, Quite Clear Glass +enderio:block_not_holy_fused_glass:11, Quite Clear Glass +enderio:block_not_holy_fused_glass:12, Quite Clear Glass +enderio:block_not_holy_fused_glass:13, Quite Clear Glass +enderio:block_not_holy_fused_glass:14, Quite Clear Glass +enderio:block_not_holy_fused_glass:15, Quite Clear Glass +enderio:block_not_holy_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_not_holy_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_not_holy_dark_fused_glass:0, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:1, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:2, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:3, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:4, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:5, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:6, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:7, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:8, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:9, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:10, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:11, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:12, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:13, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:14, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:15, Dark Clear Glass +enderio:block_not_unholy_fused_quartz:0, Fused Quartz +enderio:block_not_unholy_fused_quartz:1, Fused Quartz +enderio:block_not_unholy_fused_quartz:2, Fused Quartz +enderio:block_not_unholy_fused_quartz:3, Fused Quartz +enderio:block_not_unholy_fused_quartz:4, Fused Quartz +enderio:block_not_unholy_fused_quartz:5, Fused Quartz +enderio:block_not_unholy_fused_quartz:6, Fused Quartz +enderio:block_not_unholy_fused_quartz:7, Fused Quartz +enderio:block_not_unholy_fused_quartz:8, Fused Quartz +enderio:block_not_unholy_fused_quartz:9, Fused Quartz +enderio:block_not_unholy_fused_quartz:10, Fused Quartz +enderio:block_not_unholy_fused_quartz:11, Fused Quartz +enderio:block_not_unholy_fused_quartz:12, Fused Quartz +enderio:block_not_unholy_fused_quartz:13, Fused Quartz +enderio:block_not_unholy_fused_quartz:14, Fused Quartz +enderio:block_not_unholy_fused_quartz:15, Fused Quartz +enderio:block_not_unholy_fused_glass:0, Quite Clear Glass +enderio:block_not_unholy_fused_glass:1, Quite Clear Glass +enderio:block_not_unholy_fused_glass:2, Quite Clear Glass +enderio:block_not_unholy_fused_glass:3, Quite Clear Glass +enderio:block_not_unholy_fused_glass:4, Quite Clear Glass +enderio:block_not_unholy_fused_glass:5, Quite Clear Glass +enderio:block_not_unholy_fused_glass:6, Quite Clear Glass +enderio:block_not_unholy_fused_glass:7, Quite Clear Glass +enderio:block_not_unholy_fused_glass:8, Quite Clear Glass +enderio:block_not_unholy_fused_glass:9, Quite Clear Glass +enderio:block_not_unholy_fused_glass:10, Quite Clear Glass +enderio:block_not_unholy_fused_glass:11, Quite Clear Glass +enderio:block_not_unholy_fused_glass:12, Quite Clear Glass +enderio:block_not_unholy_fused_glass:13, Quite Clear Glass +enderio:block_not_unholy_fused_glass:14, Quite Clear Glass +enderio:block_not_unholy_fused_glass:15, Quite Clear Glass +enderio:block_not_unholy_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_not_unholy_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_glass:0, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:1, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:2, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:3, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:4, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:5, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:6, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:7, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:8, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:9, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:10, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:11, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:12, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:13, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:14, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:15, Dark Clear Glass +enderio:block_not_pasture_fused_quartz:0, Fused Quartz +enderio:block_not_pasture_fused_quartz:1, Fused Quartz +enderio:block_not_pasture_fused_quartz:2, Fused Quartz +enderio:block_not_pasture_fused_quartz:3, Fused Quartz +enderio:block_not_pasture_fused_quartz:4, Fused Quartz +enderio:block_not_pasture_fused_quartz:5, Fused Quartz +enderio:block_not_pasture_fused_quartz:6, Fused Quartz +enderio:block_not_pasture_fused_quartz:7, Fused Quartz +enderio:block_not_pasture_fused_quartz:8, Fused Quartz +enderio:block_not_pasture_fused_quartz:9, Fused Quartz +enderio:block_not_pasture_fused_quartz:10, Fused Quartz +enderio:block_not_pasture_fused_quartz:11, Fused Quartz +enderio:block_not_pasture_fused_quartz:12, Fused Quartz +enderio:block_not_pasture_fused_quartz:13, Fused Quartz +enderio:block_not_pasture_fused_quartz:14, Fused Quartz +enderio:block_not_pasture_fused_quartz:15, Fused Quartz +enderio:block_not_pasture_fused_glass:0, Quite Clear Glass +enderio:block_not_pasture_fused_glass:1, Quite Clear Glass +enderio:block_not_pasture_fused_glass:2, Quite Clear Glass +enderio:block_not_pasture_fused_glass:3, Quite Clear Glass +enderio:block_not_pasture_fused_glass:4, Quite Clear Glass +enderio:block_not_pasture_fused_glass:5, Quite Clear Glass +enderio:block_not_pasture_fused_glass:6, Quite Clear Glass +enderio:block_not_pasture_fused_glass:7, Quite Clear Glass +enderio:block_not_pasture_fused_glass:8, Quite Clear Glass +enderio:block_not_pasture_fused_glass:9, Quite Clear Glass +enderio:block_not_pasture_fused_glass:10, Quite Clear Glass +enderio:block_not_pasture_fused_glass:11, Quite Clear Glass +enderio:block_not_pasture_fused_glass:12, Quite Clear Glass +enderio:block_not_pasture_fused_glass:13, Quite Clear Glass +enderio:block_not_pasture_fused_glass:14, Quite Clear Glass +enderio:block_not_pasture_fused_glass:15, Quite Clear Glass +enderio:block_not_pasture_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_not_pasture_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_glass:0, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:1, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:2, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:3, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:4, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:5, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:6, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:7, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:8, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:9, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:10, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:11, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:12, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:13, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:14, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:15, Dark Clear Glass +enderio:item_soul_vial, Soul Vial +enderio:block_detector_block:0, Block Detector +enderio:block_detector_block_silent:0, Block Detector (Silent) +enderio:item_dark_steel_helmet, Dark Helm +enderio:item_dark_steel_chestplate, Dark Plate +enderio:item_dark_steel_leggings, Dark Leggings +enderio:item_dark_steel_boots, Dark Boots +enderio:item_dark_steel_shield, Dark Shield +enderio:item_dark_steel_sword, The Ender +enderio:item_dark_steel_pickaxe, Dark Pick +enderio:item_dark_steel_axe, Dark Axe +enderio:item_dark_steel_bow, Dark Bow +enderio:item_dark_steel_shears, Dark Shears +enderio:item_dark_steel_treetap, Dark Treetap +enderio:item_dark_steel_crook, Dark Crook +enderio:item_dark_steel_hand, Dark Backhoe +enderio:item_inventory_charger_simple, Simple Inventory Charger +enderio:item_inventory_charger_basic, Basic Inventory Charger +enderio:item_inventory_charger, Inventory Charger +enderio:item_inventory_charger_vibrant, Vibrant Inventory Charger +enderio:item_end_steel_sword, The Ender Mk2 +enderio:item_end_steel_pickaxe, Ender Pickaxe +enderio:item_end_steel_axe, Ender Axe +enderio:item_end_steel_bow, Ender Bow +enderio:item_end_steel_helmet, Ender Helm +enderio:item_end_steel_chestplate, Ender Plate +enderio:item_end_steel_leggings, Ender Leggings +enderio:item_end_steel_boots, Ender Boots +enderio:item_end_steel_shield, Ender Shield +enderio:item_staff_of_levity:0, Staff of Levity +enderio:item_staff_of_levity:0, Staff of Levity +enderio:item_dark_steel_upgrade:0, Blank Dark Steel Upgrade +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Micro Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Micro Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Mini Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Mini Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Pocket Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Pocket Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Carpeting" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Carpeting" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Depth" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Depth" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Direct" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Direct" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Elytra" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Elytra" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered IV" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered IV" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered V" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered V" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Glider" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Glider" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Fork" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Fork" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Night Vision" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Night Vision" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Padding" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Padding" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Simple Solar" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Simple Solar" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Sound Locator" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Sound Locator" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Spoon" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Spoon" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Step Assist" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Step Assist" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Flippers" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Flippers" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive IV" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive IV" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive V" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive V" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "The One Probe" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "The One Probe" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Travel" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Travel" +enderio:block_death_pouch, Death Urn +enderio:item_owl_egg, Owl Egg +enderio:block_alloy_endergy:0, Crude Steel Block +enderio:block_alloy_endergy:1, Crystalline Alloy Block +enderio:block_alloy_endergy:2, Melodic Alloy Block +enderio:block_alloy_endergy:3, Stellar Alloy Block +enderio:block_alloy_endergy:4, Crystalline Pink Slime Block +enderio:block_alloy_endergy:5, Energetic Silver Block +enderio:block_alloy_endergy:6, Vivid Alloy Block +enderio:item_alloy_endergy_ingot:0, Crude Steel Ingot +enderio:item_alloy_endergy_ingot:1, Crystalline Alloy Ingot +enderio:item_alloy_endergy_ingot:2, Melodic Alloy Ingot +enderio:item_alloy_endergy_ingot:3, Stellar Alloy Ingot +enderio:item_alloy_endergy_ingot:4, Crystalline Pink Slime Ingot +enderio:item_alloy_endergy_ingot:5, Energetic Silver Ingot +enderio:item_alloy_endergy_ingot:6, Vivid Alloy Ingot +enderio:item_alloy_endergy_nugget:0, Crude Steel Nugget +enderio:item_alloy_endergy_nugget:1, Crystalline Alloy Nugget +enderio:item_alloy_endergy_nugget:2, Melodic Alloy Nugget +enderio:item_alloy_endergy_nugget:3, Stellar Alloy Nugget +enderio:item_alloy_endergy_nugget:4, Crystalline Pink Slime Nugget +enderio:item_alloy_endergy_nugget:5, Energetic Silver Nugget +enderio:item_alloy_endergy_nugget:6, Vivid Alloy Nugget +enderio:item_alloy_endergy_ball:0, Crude Steel Grinding Ball +enderio:item_alloy_endergy_ball:1, Crystalline Alloy Grinding Ball +enderio:item_alloy_endergy_ball:2, Melodic Alloy Grinding Ball +enderio:item_alloy_endergy_ball:3, Stellar Alloy Grinding Ball +enderio:item_alloy_endergy_ball:4, Crystalline Pink Slime Grinding Ball +enderio:item_alloy_endergy_ball:5, Energetic Silver Grinding Ball +enderio:item_alloy_endergy_ball:6, Vivid Alloy Grinding Ball +enderio:item_item_conduit:0, Item Conduit +enderio:item_liquid_conduit:0, Fluid Conduit +enderio:item_liquid_conduit:1, Pressurized Fluid Conduit +enderio:item_liquid_conduit:2, Ender Fluid Conduit +enderio:item_power_conduit:0, Energy Conduit +enderio:item_power_conduit:1, Enhanced Energy Conduit +enderio:item_power_conduit:2, Ender Energy Conduit +enderio:item_redstone_conduit:0, Redstone Conduit +enderio:item_extract_speed_upgrade:0, Extract Speed Upgrade +enderio:item_extract_speed_downgrade:0, Extract Speed Downgrade +enderio:item_me_conduit:0, ME Conduit +enderio:item_me_conduit:1, Dense ME Conduit +enderio:item_opencomputers_conduit:0, OC Conduit +enderio:block_inventory_panel, Inventory Panel +enderio:block_inventory_panel_sensor, Inventory Sensor +enderio:block_inventory_chest_tiny, Tiny Inventory System Storage +enderio:block_inventory_chest_small, Small Inventory System Storage +enderio:block_inventory_chest_medium, Medium Inventory System Storage +enderio:block_inventory_chest_big, Big Inventory System Storage +enderio:block_inventory_chest_large, Large Inventory System Storage +enderio:block_inventory_chest_huge, Huge Inventory System Storage +enderio:block_inventory_chest_enormous, Enormous Inventory System Storage +enderio:block_inventory_chest_warehouse, Inventory System Storage Warehouse +enderio:block_inventory_chest_warehouse13, Inventory System Storage Extended Warehouse +enderio:item_inventory_remote:0, Inventory Panel Remote +enderio:item_inventory_remote:0, Inventory Panel Remote +enderio:item_inventory_remote:1, Advanced Inventory Panel Remote +enderio:item_inventory_remote:1, Advanced Inventory Panel Remote +enderio:item_inventory_remote:2, Ender Inventory Panel Remote +enderio:item_inventory_remote:2, Ender Inventory Panel Remote +enderio:item_data_conduit:0, Data Conduit +enderio:block_simple_furnace, Simple Powered Furnace +enderio:block_simple_alloy_smelter, Simple Alloy Smelter +enderio:block_alloy_smelter, Alloy Smelter +enderio:block_enhanced_alloy_smelter, Enhanced Alloy Smelter +enderio:block_buffer:0, Item Buffer +enderio:block_buffer:1, Power Buffer +enderio:block_buffer:2, Omni Buffer +enderio:block_buffer:3, Creative Buffer +enderio:block_enchanter, Enchanter +enderio:block_farm_station, Farming Station +enderio:block_combustion_generator, Combustion Generator +enderio:block_enhanced_combustion_generator, Enhanced Combustion Generator +enderio:block_simple_stirling_generator, Simple Stirling Generator +enderio:block_stirling_generator, Stirling Generator +enderio:block_zombie_generator, Zombie Generator +enderio:block_franken_zombie_generator, Frank'n'Zombie Generator +enderio:block_ender_generator, Ender Generator +enderio:block_lava_generator, Lava Heat Exchanger +enderio:block_killer_joe, Killer Joe +enderio:block_electric_light:0, Electric Light +enderio:block_electric_light:1, Electric Light (Inverted) +enderio:block_electric_light:2, Light +enderio:block_electric_light:3, Light (Inverted) +enderio:block_electric_light:4, Wireless Light +enderio:block_electric_light:5, Wireless Light (Inverted) +enderio:block_attractor_obelisk, Attractor Obelisk +enderio:block_aversion_obelisk, Aversion Obelisk +enderio:block_inhibitor_obelisk, Inhibitor Obelisk +enderio:block_relocator_obelisk, Relocator Obelisk +enderio:block_weather_obelisk, Weather Obelisk +enderio:block_experience_obelisk, Experience Obelisk +enderio:block_painter, Painting Machine +enderio:block_reservoir, Endervoir +enderio:block_omni_reservoir, Omnivoir +enderio:block_simple_sag_mill, Simple SAG Mill +enderio:block_sag_mill, SAG Mill +enderio:block_enhanced_sag_mill, Enhanced SAG Mill +enderio:block_slice_and_splice, Slice'N'Splice +enderio:block_solar_panel:0, Simple Photovoltaic Cell +enderio:block_solar_panel:1, Photovoltaic Cell +enderio:block_solar_panel:2, Advanced Photovoltaic Cell +enderio:block_solar_panel:3, Vibrant Photovoltaic Cell +enderio:block_soul_binder, Soul Binder +enderio:block_powered_spawner, Powered Spawner +enderio:block_vat, The Vat +enderio:block_enhanced_vat, The Enhanced Vat +enderio:block_simple_wired_charger, Simple Wired Charger +enderio:block_wired_charger, Wired Charger +enderio:block_enhanced_wired_charger, Enhanced Wired Charger +enderio:block_wireless_charger, Wireless Charger +enderio:block_normal_wireless_charger, Wireless Charging Antenna +enderio:block_enhanced_wireless_charger, Enhanced Wireless Charging Antenna +enderio:block_wireless_charger_extension, Wireless Charging Antenna Extension +enderio:block_tank:0, Fluid Tank +enderio:block_tank:1, Pressurized Fluid Tank +enderio:block_transceiver, Dimensional Transceiver +enderio:block_vacuum_chest, Vacuum Chest +enderio:block_xp_vacuum, XP Vacuum +enderio:block_niard, The Niard +enderio:block_travel_anchor, Travel Anchor +enderio:block_tele_pad, Telepad Block +enderio:block_dialing_device, Dialing Device +enderio:block_impulse_hopper, Impulse Hopper +enderio:block_simple_crafter, Simple Crafter +enderio:block_crafter, Crafter +enderio:block_creative_spawner, Creative Spawner +enderio:block_cap_bank:0, Creative Capacitor Bank +enderio:block_cap_bank:1, Basic Capacitor Bank +enderio:block_cap_bank:1, Basic Capacitor Bank +enderio:block_cap_bank:2, Capacitor Bank +enderio:block_cap_bank:2, Capacitor Bank +enderio:block_cap_bank:3, Vibrant Capacitor Bank +enderio:block_cap_bank:3, Vibrant Capacitor Bank +enderio:block_gauge, Energy Gauge +enderio:block_power_monitor, Power Monitor +enderio:block_advanced_power_monitor, Graphical Power Monitor +projecte:alchemical_chest, Alchemical Chest +projecte:collector_mk1, Energy Collector MK1 +projecte:collector_mk2, Energy Collector MK2 +projecte:collector_mk3, Energy Collector MK3 +projecte:condenser_mk1, Energy Condenser +projecte:condenser_mk2, Energy Condenser MK2 +projecte:dm_furnace, Dark Matter Furnace +projecte:dm_pedestal, Dark Matter Pedestal +projecte:fuel_block:0, Alchemical Coal Block +projecte:fuel_block:1, Mobius Fuel Block +projecte:fuel_block:2, Aeternalis Fuel Block +projecte:interdiction_torch, Interdiction Torch +projecte:matter_block:0, Dark Matter Block +projecte:matter_block:1, Red Matter Block +projecte:nova_catalyst, Nova Catalyst +projecte:nova_cataclysm, Nova Cataclysm +projecte:relay_mk1, Anti-Matter Relay MK1 +projecte:relay_mk2, Anti-Matter Relay MK2 +projecte:relay_mk3, Anti-Matter Relay MK3 +projecte:rm_furnace, Red Matter Furnace +projecte:transmutation_table, Transmutation Table +projecte:item.pe_philosophers_stone, Philosopher's Stone +projecte:item.pe_alchemical_bag:0, Alchemical Bag (White) +projecte:item.pe_alchemical_bag:1, Alchemical Bag (Orange) +projecte:item.pe_alchemical_bag:2, Alchemical Bag (Magenta) +projecte:item.pe_alchemical_bag:3, Alchemical Bag (Light Blue) +projecte:item.pe_alchemical_bag:4, Alchemical Bag (Yellow) +projecte:item.pe_alchemical_bag:5, Alchemical Bag (Lime) +projecte:item.pe_alchemical_bag:6, Alchemical Bag (Pink) +projecte:item.pe_alchemical_bag:7, Alchemical Bag (Gray) +projecte:item.pe_alchemical_bag:8, Alchemical Bag (Light Gray) +projecte:item.pe_alchemical_bag:9, Alchemical Bag (Cyan) +projecte:item.pe_alchemical_bag:10, Alchemical Bag (Purple) +projecte:item.pe_alchemical_bag:11, Alchemical Bag (Blue) +projecte:item.pe_alchemical_bag:12, Alchemical Bag (Brown) +projecte:item.pe_alchemical_bag:13, Alchemical Bag (Green) +projecte:item.pe_alchemical_bag:14, Alchemical Bag (Red) +projecte:item.pe_alchemical_bag:15, Alchemical Bag (Black) +projecte:item.pe_repair_talisman, Repair Talisman +projecte:item.pe_klein_star:0, Klein Star Ein +projecte:item.pe_klein_star:1, Klein Star Zwei +projecte:item.pe_klein_star:2, Klein Star Drei +projecte:item.pe_klein_star:3, Klein Star Vier +projecte:item.pe_klein_star:4, Klein Star Sphere +projecte:item.pe_klein_star:5, Klein Star Omega +projecte:item.pe_fuel:0, Alchemical Coal +projecte:item.pe_fuel:1, Mobius Fuel +projecte:item.pe_fuel:2, Aeternalis Fuel +projecte:item.pe_covalence_dust:0, Low Covalence Dust +projecte:item.pe_covalence_dust:1, Medium Covalence Dust +projecte:item.pe_covalence_dust:2, High Covalence Dust +projecte:item.pe_matter:0, Dark Matter +projecte:item.pe_matter:1, Red Matter +projecte:item.pe_dm_pick, Dark Matter Pickaxe +projecte:item.pe_dm_axe, Dark Matter Axe +projecte:item.pe_dm_shovel, Dark Matter Shovel +projecte:item.pe_dm_sword, Dark Matter Sword +projecte:item.pe_dm_hoe, Dark Matter Hoe +projecte:item.pe_dm_shears, Dark Matter Shears +projecte:item.pe_dm_hammer, Dark Matter Hammer +projecte:item.pe_rm_pick, Red Matter Pickaxe +projecte:item.pe_rm_axe, Red Matter Axe +projecte:item.pe_rm_shovel, Red Matter Shovel +projecte:item.pe_rm_sword, Red Matter Sword +projecte:item.pe_rm_hoe, Red Matter Hoe +projecte:item.pe_rm_shears, Red Matter Shears +projecte:item.pe_rm_hammer, Red Matter Hammer +projecte:item.pe_rm_katar, Red Katar +projecte:item.pe_rm_morning_star, Red Morningstar +projecte:item.pe_dm_armor_3, Dark Matter Helmet +projecte:item.pe_dm_armor_2, Dark Matter Chestplate +projecte:item.pe_dm_armor_1, Dark Matter Leggings +projecte:item.pe_dm_armor_0, Dark Matter Boots +projecte:item.pe_rm_armor_3, Red Matter Helmet +projecte:item.pe_rm_armor_2, Red Matter Chestplate +projecte:item.pe_rm_armor_1, Red Matter Leggings +projecte:item.pe_rm_armor_0, Red Matter Boots +projecte:item.pe_gem_armor_3, Gem Helmet +projecte:item.pe_gem_armor_2, Gem Chestplate +projecte:item.pe_gem_armor_1, Gem Leggings +projecte:item.pe_gem_armor_0, Gem Boots +projecte:item.pe_ring_iron_band, Iron Band +projecte:item.pe_black_hole, Black Hole Band +projecte:item.pe_archangel_smite, Archangel's Smite +projecte:item.pe_harvest_god, Harvest Goddess Band +projecte:item.pe_ignition, Ignition Ring +projecte:item.pe_zero_ring, Zero Ring +projecte:item.pe_swrg, Swiftwolf's Rending Gale +projecte:item.pe_time_watch, Watch of Flowing Time +projecte:item.pe_gem_density, Gem of Eternal Density +projecte:item.pe_divining_rod_1, Divining Rod (low) +projecte:item.pe_divining_rod_2, Divining Rod (medium) +projecte:item.pe_divining_rod_3, Divining Rod (high) +projecte:item.pe_mercurial_eye, Mercurial Eye +projecte:item.pe_void_ring, Void Ring +projecte:item.pe_arcana_ring, Ring of Arcana +projecte:item.pe_body_stone, Body Stone +projecte:item.pe_soul_stone, Soul Stone +projecte:item.pe_mind_stone, Mind Stone +projecte:item.pe_life_stone, Life Stone +projecte:item.pe_evertide_amulet, Evertide Amulet +projecte:item.pe_volcanite_amulet, Volcanite Amulet +projecte:item.pe_water_orb, Water Orb +projecte:item.pe_lava_orb, Lava Orb +projecte:item.pe_randomizer, Randomizer Orb +projecte:item.pe_lens_explosive, Explosive Lens +projecte:item.pe_fire_projectile, item.pe_fire_projectile.name +projecte:item.pe_wind_projectile, item.pe_wind_projectile.name +projecte:item.pe_destruction_catalyst, Destruction Catalyst +projecte:item.pe_hyperkinetic_lens, Hyperkinetic Lens +projecte:item.pe_catalitic_lens, Catalytic Lens +projecte:item.pe_tome, Tome of Knowledge +projecte:item.pe_transmutation_tablet, Transmutation Tablet +projecte:item.pe_manual, Book of the Alchemist [WIP] +ae2wtlib:infinity_booster_card, Infinity Booster Card +ae2wtlib:wut, Wireless Ultimate Terminal +ae2wtlib:wut_creative, Creative Wireless Ultimate Terminal +engineersdecor:treated_wood_crafting_table, Treated Wood Crafting Table +engineersdecor:labeled_crate, Labeled Crate +engineersdecor:small_lab_furnace, Small Laboratory Furnace +engineersdecor:small_electrical_furnace, Small Electrical Furnace +engineersdecor:factory_hopper, Factory Hopper +engineersdecor:factory_dropper, Factory Dropper +engineersdecor:factory_placer, Factory Block Placer +engineersdecor:small_block_breaker, Small Block Breaker +engineersdecor:small_tree_cutter, Small Tree Cutter +engineersdecor:small_waste_incinerator, Small Waste Incinerator +engineersdecor:small_solar_panel, Small Solar Panel +engineersdecor:small_mineral_smelter, Small Mineral Melting Furnace +engineersdecor:straight_pipe_valve, Fluid Pipe Check Valve +engineersdecor:straight_pipe_valve_redstone, Redstone Controlled Fluid Valve +engineersdecor:straight_pipe_valve_redstone_analog, Redstone Analog Fluid Valve +engineersdecor:small_fluid_funnel, Small Fluid Collection Funnel +engineersdecor:passive_fluid_accumulator, Passive Fluid Accumulator +engineersdecor:small_milking_machine, Small Milking Machine +engineersdecor:clinker_brick_block, Clinker Brick Block +engineersdecor:clinker_brick_slab, Clinker Brick Slab +engineersdecor:clinker_brick_stairs, Clinker Brick Stairs +engineersdecor:clinker_brick_wall, Clinker Brick Wall +engineersdecor:clinker_brick_stained_block, Stained Clinker Brick Block +engineersdecor:clinker_brick_stained_slab, Stained Clinker Brick Slab +engineersdecor:clinker_brick_stained_stairs, Stained Clinker Brick Stairs +engineersdecor:slag_brick_block, Slag Brick Block +engineersdecor:slag_brick_slab, Slag Brick Slab +engineersdecor:slag_brick_stairs, Slag Brick Stairs +engineersdecor:slag_brick_wall, Slag Brick Wall +engineersdecor:rebar_concrete, Rebar Concrete Block +engineersdecor:rebar_concrete_slab, Rebar Concrete Slab +engineersdecor:rebar_concrete_stairs, Rebar Concrete Stairs +engineersdecor:rebar_concrete_wall, Rebar Concrete Wall +engineersdecor:rebar_concrete_tile, Rebar Concrete Tile +engineersdecor:rebar_concrete_tile_slab, Rebar Concrete Tile Slab +engineersdecor:rebar_concrete_tile_stairs, Rebar Concrete Tile Stairs +engineersdecor:gas_concrete, Gas Concrete Block +engineersdecor:gas_concrete_slab, Gas Concrete Slab +engineersdecor:gas_concrete_stairs, Gas Concrete Stairs +engineersdecor:gas_concrete_wall, Gas Concrete Wall +engineersdecor:concrete_wall, Concrete Wall +engineersdecor:panzerglass_block, Panzer Glass Block +engineersdecor:metal_rung_ladder, Metal Rung Ladder +engineersdecor:metal_rung_steps, Staggered Metal Steps +engineersdecor:treated_wood_ladder, Treated Wood Ladder +engineersdecor:treated_wood_pole, Straight Treated Wood Pole +engineersdecor:treated_wood_table, Treated Wood Table +engineersdecor:steel_table, Steel Table +engineersdecor:treated_wood_stool, Treated Wood Stool +engineersdecor:treated_wood_window, Treated Wood Window +engineersdecor:steel_framed_window, Steel Framed Window +engineersdecor:treated_wood_windowsill, Treated Wood Window Sill +engineersdecor:treated_wood_broad_windowsill, Broad Treated Wood Window Sill +engineersdecor:iron_inset_light, Inset Light +engineersdecor:iron_floor_edge_light, Inset Floor Edge Light +engineersdecor:treated_wood_pole_support, Straight Treated Wood Pole Support +engineersdecor:treated_wood_pole_head, Straight Treated Wood Pole Head/Foot +engineersdecor:thin_steel_pole, Straight Thin Steel Pole +engineersdecor:thick_steel_pole, Straight Thick Steel Pole +engineersdecor:thin_steel_pole_head, Straight Thin Steel Pole head/foot +engineersdecor:thick_steel_pole_head, Straight Thick Steel Pole Head/Foot +engineersdecor:steel_double_t_support, Steel Double T Support +engineersdecor:steel_floor_grating, Steel Floor Grating +engineersdecor:steel_mesh_fence, Steel Mesh Fence +engineersdecor:steel_mesh_fence_gate, Steel Mesh Fence Gate +engineersdecor:sign_hotwire, Sign "Caution Hot Wire" +engineersdecor:sign_danger, Sign "Caution Really Dangerous There" +engineersdecor:sign_defense, Sign "Caution Defense System Ahead" +engineersdecor:sign_factoryarea, Sign "Factory Area" +engineersdecor:sign_exit, Exit Sign +engineersdecor:sign_radioactive, §6Sign "Radioactive Hazard" +engineersdecor:sign_laser, §6Sign "Laser Hazard" +engineersdecor:sign_caution, tile.engineersdecor.sign_caution.name +engineersdecor:sign_magichazard, §6Sign "Caution Magical Hazard" +engineersdecor:sign_firehazard, §6Sign "Fire Hazard" +engineersdecor:sign_hotsurface, §6Sign "Caution Hot Surface" +engineersdecor:sign_magneticfield, §6Sign "Caution Strong Magnetic Field" +engineersdecor:sign_frost, §6Sign "Frost Warning" +engineersdecor:sign_decor, Sign Plate (Engineer's decor) +engineersdecor:treated_wood_side_table, Treated Wood Side Table +engineersdecor:halfslab_rebar_concrete, Rebar Concrete Slice +engineersdecor:halfslab_concrete, Concrete Slice +engineersdecor:halfslab_gas_concrete, Gas Concrete Slice +engineersdecor:halfslab_treated_wood, Treated Wood Slice +engineersdecor:halfslab_sheetmetal_iron, Iron Sheet Metal Slice +engineersdecor:halfslab_sheetmetal_steel, Steel Sheet Metal Slice +engineersdecor:halfslab_sheetmetal_copper, Copper Sheet Metal Slice +engineersdecor:halfslab_sheetmetal_gold, Gold Sheet Metal Slice +engineersdecor:halfslab_sheetmetal_aluminum, Aluminum Sheet Metal Slice +immersiveengineering:ore:0, Copper Ore +immersiveengineering:ore:1, Bauxite Ore +immersiveengineering:ore:2, Lead Ore +immersiveengineering:ore:3, Silver Ore +immersiveengineering:ore:4, Nickel Ore +immersiveengineering:ore:5, Uranium Ore +immersiveengineering:storage:0, Block of Copper +immersiveengineering:storage:1, Block of Aluminium +immersiveengineering:storage:2, Block of Lead +immersiveengineering:storage:3, Block of Silver +immersiveengineering:storage:4, Block of Nickel +immersiveengineering:storage:5, Block of Uranium +immersiveengineering:storage:6, Block of Constantan +immersiveengineering:storage:7, Block of Electrum +immersiveengineering:storage:8, Block of Steel +immersiveengineering:storage_slab:0, Copper Slab +immersiveengineering:storage_slab:1, Aluminium Slab +immersiveengineering:storage_slab:2, Lead Slab +immersiveengineering:storage_slab:3, Silver Slab +immersiveengineering:storage_slab:4, Nickel Slab +immersiveengineering:storage_slab:5, Uranium Slab +immersiveengineering:storage_slab:6, Constantan Slab +immersiveengineering:storage_slab:7, Electrum Slab +immersiveengineering:storage_slab:8, Steel Slab +immersiveengineering:stone_decoration:0, Coke Brick +immersiveengineering:stone_decoration:1, Blast Brick +immersiveengineering:stone_decoration:2, Reinforced Blast Brick +immersiveengineering:stone_decoration:3, Block of Coal Coke +immersiveengineering:stone_decoration:4, Hempcrete +immersiveengineering:stone_decoration:5, Concrete +immersiveengineering:stone_decoration:6, Concrete Tile +immersiveengineering:stone_decoration:7, Leaded Concrete +immersiveengineering:stone_decoration:8, Insulating Glass +immersiveengineering:stone_decoration:10, Kiln Brick +immersiveengineering:stone_decoration_slab:0, Coke Brick Slab +immersiveengineering:stone_decoration_slab:1, Blast Brick Slab +immersiveengineering:stone_decoration_slab:2, Reinforced Blast Brick Slab +immersiveengineering:stone_decoration_slab:4, Hempcrete Slab +immersiveengineering:stone_decoration_slab:5, Concrete Slab +immersiveengineering:stone_decoration_slab:6, Concrete Tile Slab +immersiveengineering:stone_decoration_slab:7, Leaded Concrete Slab +immersiveengineering:stone_decoration_slab:10, Kiln Brick Slab +immersiveengineering:stone_decoration_stairs_hempcrete, Hempcrete Stairs +immersiveengineering:stone_decoration_stairs_concrete, Concrete Stairs +immersiveengineering:stone_decoration_stairs_concrete_tile, Concrete Tile Stairs +immersiveengineering:stone_decoration_stairs_concrete_leaded, Leaded Concrete Stairs +immersiveengineering:stone_device:3, Concrete Sheet +immersiveengineering:stone_device:4, Concrete Panel +immersiveengineering:stone_device:5, Concrete Chunk +immersiveengineering:treated_wood:0, Treated Wood Planks +immersiveengineering:treated_wood:1, Treated Wood Planks +immersiveengineering:treated_wood:2, Treated Wood Planks +immersiveengineering:treated_wood_slab:0, Treated Wood Slab +immersiveengineering:treated_wood_slab:1, Treated Wood Slab +immersiveengineering:treated_wood_slab:2, Treated Wood Slab +immersiveengineering:treated_wood_stairs0, Treated Wood Stairs +immersiveengineering:treated_wood_stairs1, Treated Wood Stairs +immersiveengineering:treated_wood_stairs2, Treated Wood Stairs +immersiveengineering:wooden_decoration:0, Treated Wood Fence +immersiveengineering:wooden_decoration:1, Treated Wood Scaffolding +immersiveengineering:wooden_device0:0, Wooden Storage Crate +immersiveengineering:wooden_device0:1, Wooden Barrel +immersiveengineering:wooden_device0:2, Engineer's Workbench +immersiveengineering:wooden_device0:3, Item Router +immersiveengineering:wooden_device0:4, Gunpowder Barrel +immersiveengineering:wooden_device0:5, Reinforced Storage Crate +immersiveengineering:wooden_device0:6, Turntable +immersiveengineering:wooden_device0:7, Fluid Router +immersiveengineering:wooden_device1:0, Water Wheel +immersiveengineering:wooden_device1:1, Windmill +immersiveengineering:wooden_device1:3, Wooden Post +immersiveengineering:wooden_device1:4, Wooden Wallmount +immersiveengineering:hemp, Industrial Hemp +immersiveengineering:cloth_device:0, Jump Cushion +immersiveengineering:cloth_device:1, Balloon +immersiveengineering:cloth_device:2, Strip Curtain +immersiveengineering:fake_light, tile.immersiveengineering.fake_light.name +immersiveengineering:sheetmetal:0, Copper Sheetmetal +immersiveengineering:sheetmetal:1, Aluminium Sheetmetal +immersiveengineering:sheetmetal:2, Lead Sheetmetal +immersiveengineering:sheetmetal:3, Silver Sheetmetal +immersiveengineering:sheetmetal:4, Nickel Sheetmetal +immersiveengineering:sheetmetal:5, Uranium Sheetmetal +immersiveengineering:sheetmetal:6, Constantan Sheetmetal +immersiveengineering:sheetmetal:7, Electrum Sheetmetal +immersiveengineering:sheetmetal:8, Steel Sheetmetal +immersiveengineering:sheetmetal:9, Iron Sheetmetal +immersiveengineering:sheetmetal:10, Gold Sheetmetal +immersiveengineering:sheetmetal_slab:0, Copper Sheetmetal Slab +immersiveengineering:sheetmetal_slab:1, Aluminium Sheetmetal Slab +immersiveengineering:sheetmetal_slab:2, Lead Sheetmetal Slab +immersiveengineering:sheetmetal_slab:3, Silver Sheetmetal Slab +immersiveengineering:sheetmetal_slab:4, Nickel Sheetmetal Slab +immersiveengineering:sheetmetal_slab:5, Uranium Sheetmetal Slab +immersiveengineering:sheetmetal_slab:6, Constantan Sheetmetal Slab +immersiveengineering:sheetmetal_slab:7, Electrum Sheetmetal Slab +immersiveengineering:sheetmetal_slab:8, Steel Sheetmetal Slab +immersiveengineering:sheetmetal_slab:9, Iron Sheetmetal Slab +immersiveengineering:sheetmetal_slab:10, Gold Sheetmetal Slab +immersiveengineering:metal_decoration0:0, Copper Coil Block +immersiveengineering:metal_decoration0:1, Electrum Coil Block +immersiveengineering:metal_decoration0:2, High-Voltage Coil Block +immersiveengineering:metal_decoration0:3, Redstone Engineering Block +immersiveengineering:metal_decoration0:4, Light Engineering Block +immersiveengineering:metal_decoration0:5, Heavy Engineering Block +immersiveengineering:metal_decoration0:6, Generator Block +immersiveengineering:metal_decoration0:7, Radiator Block +immersiveengineering:metal_decoration1:0, Steel Fence +immersiveengineering:metal_decoration1:1, Steel Scaffolding +immersiveengineering:metal_decoration1:2, Steel Scaffolding +immersiveengineering:metal_decoration1:3, Steel Scaffolding +immersiveengineering:metal_decoration1:4, Aluminium Fence +immersiveengineering:metal_decoration1:5, Aluminium Scaffolding +immersiveengineering:metal_decoration1:6, Aluminium Scaffolding +immersiveengineering:metal_decoration1:7, Aluminium Scaffolding +immersiveengineering:metal_decoration2:0, Steel Post +immersiveengineering:metal_decoration2:1, Steel Wallmount +immersiveengineering:metal_decoration2:2, Aluminium Post +immersiveengineering:metal_decoration2:3, Aluminium Wallmount +immersiveengineering:metal_decoration2:4, Lantern +immersiveengineering:metal_decoration2:5, Razor Wire +immersiveengineering:metal_decoration2:7, Steel Structural Arm +immersiveengineering:metal_decoration2:8, Aluminium Structural Arm +immersiveengineering:metal_decoration1_slab:1, Steel Scaffolding Slab +immersiveengineering:metal_decoration1_slab:2, Steel Scaffolding Slab +immersiveengineering:metal_decoration1_slab:3, Steel Scaffolding Slab +immersiveengineering:metal_decoration1_slab:5, Aluminium Scaffolding Slab +immersiveengineering:metal_decoration1_slab:6, Aluminium Scaffolding Slab +immersiveengineering:metal_decoration1_slab:7, Aluminium Scaffolding Slab +immersiveengineering:steel_scaffolding_stairs0, Steel Scaffolding Stairs +immersiveengineering:steel_scaffolding_stairs1, Steel Scaffolding Stairs +immersiveengineering:steel_scaffolding_stairs2, Steel Scaffolding Stairs +immersiveengineering:aluminum_scaffolding_stairs0, Aluminium Scaffolding Stairs +immersiveengineering:aluminum_scaffolding_stairs1, Aluminium Scaffolding 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Connector +immersiveengineering:metaldevice0dummy:0, tile.immersiveengineering.metaldevice0dummy.capacitor_lv.name +immersiveengineering:metaldevice0dummy:1, tile.immersiveengineering.metaldevice0dummy.capacitor_mv.name +immersiveengineering:metaldevice0dummy:2, tile.immersiveengineering.metaldevice0dummy.capacitor_hv.name +immersiveengineering:metaldevice0dummy:3, tile.immersiveengineering.metaldevice0dummy.capacitor_creative.name +immersiveengineering:metaldevice0dummy:4, tile.immersiveengineering.metaldevice0dummy.barrel.name +immersiveengineering:metaldevice0dummy:5, tile.immersiveengineering.metaldevice0dummy.fluid_pump.name +immersiveengineering:metaldevice0dummy:6, tile.immersiveengineering.metaldevice0dummy.fluid_placer.name +immersiveengineering:metaldevice1dummy:0, tile.immersiveengineering.metaldevice1dummy.blast_furnace_preheater.name +immersiveengineering:metaldevice1dummy:1, tile.immersiveengineering.metaldevice1dummy.furnace_heater.name +immersiveengineering:metaldevice1dummy:2, tile.immersiveengineering.metaldevice1dummy.dynamo.name +immersiveengineering:metaldevice1dummy:3, tile.immersiveengineering.metaldevice1dummy.thermoelectric_gen.name +immersiveengineering:metaldevice1dummy:4, tile.immersiveengineering.metaldevice1dummy.electric_lantern.name +immersiveengineering:metaldevice1dummy:5, tile.immersiveengineering.metaldevice1dummy.charging_station.name +immersiveengineering:metaldevice1dummy:6, tile.immersiveengineering.metaldevice1dummy.fluid_pipe.name +immersiveengineering:metaldevice1dummy:7, tile.immersiveengineering.metaldevice1dummy.sample_drill.name +immersiveengineering:metaldevice1dummy:8, tile.immersiveengineering.metaldevice1dummy.tesla_coil.name +immersiveengineering:metaldevice1dummy:9, tile.immersiveengineering.metaldevice1dummy.floodlight.name +immersiveengineering:metaldevice1dummy:10, tile.immersiveengineering.metaldevice1dummy.turret_chem.name +immersiveengineering:metaldevice1dummy:11, tile.immersiveengineering.metaldevice1dummy.turret_gun.name +immersiveengineering:metaldevice1dummy:13, tile.immersiveengineering.metaldevice1dummy.belljar.name +immersiveengineering:conveyor, tile.immersiveengineering.conveyor.name +immersiveengineering:material:0, Treated Stick +immersiveengineering:material:1, Iron Rod +immersiveengineering:material:2, Steel Rod +immersiveengineering:material:3, Aluminium Rod +immersiveengineering:material:4, Industrial Hemp Fiber +immersiveengineering:material:5, Tough Fabric +immersiveengineering:material:6, Coal Coke +immersiveengineering:material:7, Slag +immersiveengineering:material:8, Iron Mechanical Component +immersiveengineering:material:9, Steel Mechanical Component +immersiveengineering:material:10, Waterwheel Segment +immersiveengineering:material:11, Windmill Blade +immersiveengineering:material:12, Windmill Sail +immersiveengineering:material:13, Wooden Grip +immersiveengineering:material:14, Revolver Barrel +immersiveengineering:material:15, Revolver Drum +immersiveengineering:material:16, Revolver Hammer +immersiveengineering:material:17, Coke Dust +immersiveengineering:material:18, HOP Graphite Dust +immersiveengineering:material:19, HOP Graphite Ingot +immersiveengineering:material:20, Copper Wire +immersiveengineering:material:21, Electrum Wire +immersiveengineering:material:22, Aluminium Wire +immersiveengineering:material:23, Steel Wire +immersiveengineering:material:24, Nitrate Dust +immersiveengineering:material:25, Sulfur Dust +immersiveengineering:material:26, Vacuum Tube +immersiveengineering:material:27, Circuit Board +immersiveengineering:metal:0, Copper Ingot +immersiveengineering:metal:1, Aluminium Ingot +immersiveengineering:metal:2, Lead Ingot +immersiveengineering:metal:3, Silver Ingot +immersiveengineering:metal:4, Nickel Ingot +immersiveengineering:metal:5, Uranium Ingot +immersiveengineering:metal:6, Constantan Ingot +immersiveengineering:metal:7, Electrum Ingot +immersiveengineering:metal:8, Steel Ingot +immersiveengineering:metal:9, Copper Grit +immersiveengineering:metal:10, Aluminium Grit +immersiveengineering:metal:11, Lead Grit +immersiveengineering:metal:12, Silver Grit +immersiveengineering:metal:13, Nickel Grit +immersiveengineering:metal:14, Uranium Grit +immersiveengineering:metal:15, Constantan Grit +immersiveengineering:metal:16, Electrum Grit +immersiveengineering:metal:17, Steel Grit +immersiveengineering:metal:18, Iron Grit +immersiveengineering:metal:19, Gold Grit +immersiveengineering:metal:20, Copper Nugget +immersiveengineering:metal:21, Aluminium Nugget +immersiveengineering:metal:22, Lead Nugget +immersiveengineering:metal:23, Silver Nugget +immersiveengineering:metal:24, Nickel Nugget +immersiveengineering:metal:25, Uranium Nugget +immersiveengineering:metal:26, Constantan Nugget +immersiveengineering:metal:27, Electrum Nugget +immersiveengineering:metal:28, Steel Nugget +immersiveengineering:metal:29, Iron Nugget +immersiveengineering:metal:30, Copper Plate +immersiveengineering:metal:31, Aluminium Plate +immersiveengineering:metal:32, Lead Plate +immersiveengineering:metal:33, Silver Plate +immersiveengineering:metal:34, Nickel Plate +immersiveengineering:metal:35, Uranium Plate +immersiveengineering:metal:36, Constantan Plate +immersiveengineering:metal:37, Electrum Plate +immersiveengineering:metal:38, Steel Plate +immersiveengineering:metal:39, Iron Plate +immersiveengineering:metal:40, Gold Plate +immersiveengineering:tool:0, Engineer's Hammer +immersiveengineering:tool:1, Engineer's Wire Cutters +immersiveengineering:tool:2, Engineer's Voltmeter +immersiveengineering:tool:3, Engineer's Manual +immersiveengineering:pickaxe_steel, Steel Pickaxe +immersiveengineering:shovel_steel, Steel Shovel +immersiveengineering:axe_steel, Steel Axe +immersiveengineering:hoe_steel, Steel Hoe +immersiveengineering:sword_steel, Steel Sword +immersiveengineering:toolbox, Engineer's Toolbox +immersiveengineering:wirecoil:0, LV Wire Coil +immersiveengineering:wirecoil:1, MV Wire Coil +immersiveengineering:wirecoil:2, HV Wire Coil +immersiveengineering:wirecoil:3, Hemp Rope Coil +immersiveengineering:wirecoil:4, Steel Cable Coil +immersiveengineering:wirecoil:5, Redstone Wire Coil +immersiveengineering:wirecoil:6, Insulated LV Wire Coil +immersiveengineering:wirecoil:7, Insulated MV Wire Coil +immersiveengineering:seed:0, Industrial Hemp Seeds +immersiveengineering:drill:0, Mining Drill +immersiveengineering:drillhead:0, Steel Drill Head +immersiveengineering:drillhead:1, Iron Drill Head +immersiveengineering:jerrycan, Jerrycan +immersiveengineering:mold:0, Metal Press Mold: Plate +immersiveengineering:mold:1, Metal Press Mold: Gear +immersiveengineering:mold:2, Metal Press Mold: Rod +immersiveengineering:mold:3, Metal Press Mold: Bullet Casing +immersiveengineering:mold:4, Metal Press Mold: Wire +immersiveengineering:mold:5, Metal Press Mold: Packing 2x2 +immersiveengineering:mold:6, Metal Press Mold: Packing 3x3 +immersiveengineering:mold:7, Metal Press Mold: Unpacking +immersiveengineering:blueprint, Engineer's Blueprint +immersiveengineering:revolver, Revolver +immersiveengineering:speedloader, Revolver Speedloader +immersiveengineering:bullet:0, Empty Casing +immersiveengineering:bullet:1, Empty Shell +immersiveengineering:bullet:2, Casull Cartridge +immersiveengineering:bullet:2, Armor-Piercing Cartridge +immersiveengineering:bullet:2, Buckshot Cartridge +immersiveengineering:bullet:2, High-Explosive Cartridge +immersiveengineering:bullet:2, Silver Cartridge +immersiveengineering:bullet:2, Dragon's Breath Cartridge +immersiveengineering:bullet:2, Phial Cartridge +immersiveengineering:bullet:2, Flare Cartridge +immersiveengineering:chemthrower, Chemical Thrower +immersiveengineering:skyhook, Engineer's Skyhook +immersiveengineering:toolupgrade:0, Pressurized Air Tank +immersiveengineering:toolupgrade:1, Advanced Lubrication System +immersiveengineering:toolupgrade:2, Additional Augers +immersiveengineering:toolupgrade:3, Large Tank +immersiveengineering:toolupgrade:4, Bayonet +immersiveengineering:toolupgrade:5, Extended Magazine +immersiveengineering:toolupgrade:6, Amplifier Electron Tubes +immersiveengineering:toolupgrade:7, Focused Nozzle +immersiveengineering:toolupgrade:8, Precision Scope +immersiveengineering:toolupgrade:9, Additional Capacitors +immersiveengineering:toolupgrade:10, Flashbulb +immersiveengineering:toolupgrade:11, Shock Emitters +immersiveengineering:toolupgrade:12, Magnetic Glove +immersiveengineering:toolupgrade:13, Multitank +immersiveengineering:shader, Shader +immersiveengineering:shader_bag, Shader Grabbag +immersiveengineering:earmuffs, Ear Defenders +immersiveengineering:coresample, Core Sample +immersiveengineering:graphite_electrode, Graphite Electrode +immersiveengineering:faraday_suit_feet, Faraday Boots +immersiveengineering:faraday_suit_legs, Faraday Leggings +immersiveengineering:faraday_suit_chest, Faraday Chestplate +immersiveengineering:faraday_suit_head, Faraday Helmet +immersiveengineering:fluorescent_tube, Fluorescent Tube +immersiveengineering:powerpack, Capacitor Backpack +immersiveengineering:shield, Heavy Plated Shield +immersiveengineering:maintenance_kit, Maintenance Kit +immersiveengineering:steel_armor_feet, Steel Boots +immersiveengineering:steel_armor_legs, Steel Leggings +immersiveengineering:steel_armor_chest, Steel Chestplate +immersiveengineering:steel_armor_head, Steel Helmet +immersiveengineering:metal_device0:0, LV Capacitor +immersiveengineering:metal_device0:1, MV Capacitor +immersiveengineering:metal_device0:2, HV Capacitor +immersiveengineering:metal_device0:3, Creative Capacitor +immersiveengineering:metal_device0:4, Metal Barrel +immersiveengineering:metal_device0:5, Fluid Pump +immersiveengineering:metal_device0:6, Fluid Outlet +immersiveengineering:metal_device1:0, Blast Furnace Preheater +immersiveengineering:metal_device1:1, External Heater +immersiveengineering:metal_device1:2, Kinetic Dynamo +immersiveengineering:metal_device1:3, Thermoelectric Generator +immersiveengineering:metal_device1:4, Powered Lantern +immersiveengineering:metal_device1:5, Charging Station +immersiveengineering:metal_device1:6, Fluid Pipe +immersiveengineering:metal_device1:7, Core Sample Drill +immersiveengineering:metal_device1:8, Tesla Coil +immersiveengineering:metal_device1:9, Floodlight +immersiveengineering:metal_device1:10, Chemthrower Turret +immersiveengineering:metal_device1:11, Gun Turret +immersiveengineering:metal_device1:13, Garden Cloche +immersiveengineering:railgun, Railgun +alternatingflux:connector:0, AF Wire Relay +alternatingflux:connector:1, AF Transformer +alternatingflux:wirecoil:0, AF Wire Coil +alternatingflux:material:0, Constantan Wire +antiqueatlas:empty_antique_atlas, Empty Antique Atlas +antiqueatlas:antique_atlas:0, Antique Atlas #0 +quark:pickarang, item.pickarang.name +quark:arrow_ender, item.arrow_ender.name +quark:arrow_explosive, item.arrow_explosive.name +quark:arrow_torch, item.arrow_torch.name +quark:slime_bucket:0, Slime in a Bucket +quark:rune:0, White Rune +quark:rune:1, Orange Rune +quark:rune:2, Magenta Rune +quark:rune:3, Light Blue Rune +quark:rune:4, Yellow Rune +quark:rune:5, Lime Rune +quark:rune:6, Pink Rune +quark:rune:7, Gray Rune +quark:rune:8, Light Gray Rune +quark:rune:9, Cyan Rune +quark:rune:10, Purple Rune +quark:rune:11, Blue Rune +quark:rune:12, Brown Rune +quark:rune:13, Green Rune +quark:rune:14, Red Rune +quark:rune:15, Black Rune +quark:rune:16, Rainbow Rune +quark:black_ash, tile.black_ash.name +quark:ancient_tome, item.ancient_tome.name +quark:horse_whistle, item.horse_whistle.name +quark:soul_powder, item.soul_powder.name +quark:parrot_egg:0, Red Parrot Egg +quark:parrot_egg:1, Blue Parrot Egg +quark:parrot_egg:2, Green Parrot Egg +quark:parrot_egg:3, Cyan Parrot Egg +quark:parrot_egg:4, Gray Parrot Egg +quark:enderdragon_scale, item.enderdragon_scale.name +quark:chute, tile.chute.name +quark:sugar_block, tile.sugar_block.name +quark:redstone_randomizer, tile.redstone_randomizer.name +quark:iron_button, tile.iron_button.name +quark:gold_button, tile.gold_button.name +quark:ender_watcher, tile.ender_watcher.name +quark:iron_rod, tile.iron_rod.name +quark:color_slime:0, Red Slime Block +quark:color_slime:1, Blue Slime Block +quark:color_slime:2, Cyan Slime Block +quark:color_slime:3, Magenta Slime Block +quark:color_slime:4, Yellow Slime Block +quark:gravisand, tile.gravisand.name +quark:redstone_inductor, tile.redstone_inductor.name +quark:obsidian_pressure_plate, tile.obsidian_pressure_plate.name +quark:rain_detector, tile.rain_detector.name +quark:chain, item.chain.name +quark:sandstone_new:0, Polished Sandstone +quark:sandstone_new:1, Sandstone Bricks +quark:sandstone_new:2, Polished Red Sandstone +quark:sandstone_new:3, Red Sandstone Bricks +quark:sandstone_new:4, Polished Soul Sandstone +quark:sandstone_new:5, Soul Sandstone Bricks +quark:sandstone_bricks_stairs, tile.sandstone_bricks_stairs.name +quark:red_sandstone_bricks_stairs, tile.red_sandstone_bricks_stairs.name +quark:soul_sandstone_bricks_stairs, tile.soul_sandstone_bricks_stairs.name +quark:sandstone_smooth_slab:0, Polished Sandstone Slab +quark:sandstone_bricks_slab:0, Sandstone Brick Slab +quark:red_sandstone_smooth_slab:0, Polished Red Sandstone Slab +quark:red_sandstone_bricks_slab:0, Red Sandstone Brick Slab +quark:soul_sandstone_smooth_slab:0, Polished Soul Sandstone Slab +quark:soul_sandstone_bricks_slab:0, Soul Sandstone Brick Slab +quark:polished_stone, tile.polished_stone.name +quark:stone_wall, tile.stone_wall.name +quark:stone_granite_wall, tile.stone_granite_wall.name +quark:stone_diorite_wall, tile.stone_diorite_wall.name +quark:stone_andesite_wall, tile.stone_andesite_wall.name +quark:sandstone_wall, tile.sandstone_wall.name +quark:red_sandstone_wall, tile.red_sandstone_wall.name +quark:stonebrick_wall, tile.stonebrick_wall.name +quark:brick_wall, tile.brick_wall.name +quark:quartz_wall, tile.quartz_wall.name +quark:prismarine_rough_wall, tile.prismarine_rough_wall.name +quark:prismarine_bricks_wall, tile.prismarine_bricks_wall.name +quark:dark_prismarine_wall, tile.dark_prismarine_wall.name +quark:purpur_block_wall, tile.purpur_block_wall.name +quark:end_bricks_wall, tile.end_bricks_wall.name +quark:stonebrick_mossy_wall, tile.stonebrick_mossy_wall.name +quark:stained_planks:0, White Stained Planks +quark:stained_planks:1, Orange Stained Planks +quark:stained_planks:2, Magenta Stained Planks +quark:stained_planks:3, Light Blue Stained Planks +quark:stained_planks:4, Yellow Stained Planks +quark:stained_planks:5, Lime Stained Planks +quark:stained_planks:6, Pink Stained Planks +quark:stained_planks:7, Gray Stained Planks +quark:stained_planks:8, Light Gray Stained Planks +quark:stained_planks:9, Cyan Stained Planks +quark:stained_planks:10, Purple Stained Planks +quark:stained_planks:11, Blue Stained Planks +quark:stained_planks:12, Brown Stained Planks +quark:stained_planks:13, Green Stained Planks +quark:stained_planks:14, Red Stained Planks +quark:stained_planks:15, Black Stained Planks +quark:stained_planks_white_stairs, tile.stained_planks_white_stairs.name +quark:stained_planks_orange_stairs, tile.stained_planks_orange_stairs.name +quark:stained_planks_magenta_stairs, tile.stained_planks_magenta_stairs.name +quark:stained_planks_light_blue_stairs, tile.stained_planks_light_blue_stairs.name +quark:stained_planks_yellow_stairs, tile.stained_planks_yellow_stairs.name +quark:stained_planks_lime_stairs, tile.stained_planks_lime_stairs.name +quark:stained_planks_pink_stairs, tile.stained_planks_pink_stairs.name +quark:stained_planks_gray_stairs, tile.stained_planks_gray_stairs.name +quark:stained_planks_silver_stairs, tile.stained_planks_silver_stairs.name +quark:stained_planks_cyan_stairs, tile.stained_planks_cyan_stairs.name +quark:stained_planks_purple_stairs, tile.stained_planks_purple_stairs.name +quark:stained_planks_blue_stairs, tile.stained_planks_blue_stairs.name +quark:stained_planks_brown_stairs, tile.stained_planks_brown_stairs.name +quark:stained_planks_green_stairs, tile.stained_planks_green_stairs.name +quark:stained_planks_red_stairs, tile.stained_planks_red_stairs.name +quark:stained_planks_black_stairs, tile.stained_planks_black_stairs.name +quark:stained_planks_white_slab:0, White Stained Wood Slab +quark:stained_planks_orange_slab:0, Orange Stained Wood Slab +quark:stained_planks_magenta_slab:0, Magenta Stained Wood Slab +quark:stained_planks_light_blue_slab:0, Light Blue Stained Wood Slab +quark:stained_planks_yellow_slab:0, Yellow Stained Wood Slab +quark:stained_planks_lime_slab:0, Lime Stained Wood Slab +quark:stained_planks_pink_slab:0, Pink Stained Wood Slab +quark:stained_planks_gray_slab:0, Gray Stained Wood Slab +quark:stained_planks_silver_slab:0, Light Gray Stained Wood Slab +quark:stained_planks_cyan_slab:0, Cyan Stained Wood Slab +quark:stained_planks_purple_slab:0, Purple Stained Wood Slab +quark:stained_planks_blue_slab:0, Blue Stained Wood Slab +quark:stained_planks_brown_slab:0, Brown Stained Wood Slab +quark:stained_planks_green_slab:0, Green Stained Wood Slab +quark:stained_planks_red_slab:0, Red Stained Wood Slab +quark:stained_planks_black_slab:0, Black Stained Wood Slab +quark:hardened_clay_tiles, tile.hardened_clay_tiles.name +quark:hardened_clay_tiles_stairs, tile.hardened_clay_tiles_stairs.name +quark:hardened_clay_tiles_slab:0, Terracotta Shingle Slab +quark:stained_clay_tiles:0, White Terracotta Shingles +quark:stained_clay_tiles:1, Orange Terracotta Shingles +quark:stained_clay_tiles:2, Magenta Terracotta Shingles +quark:stained_clay_tiles:3, Light Blue Terracotta Shingles +quark:stained_clay_tiles:4, Yellow Terracotta Shingles +quark:stained_clay_tiles:5, Lime Terracotta Shingles +quark:stained_clay_tiles:6, Pink Terracotta Shingles +quark:stained_clay_tiles:7, Gray Terracotta Shingles +quark:stained_clay_tiles:8, Light Gray Terracotta Shingles +quark:stained_clay_tiles:9, Cyan Terracotta Shingles +quark:stained_clay_tiles:10, Purple Terracotta Shingles +quark:stained_clay_tiles:11, Blue Terracotta Shingles +quark:stained_clay_tiles:12, Brown Terracotta Shingles +quark:stained_clay_tiles:13, Green Terracotta Shingles +quark:stained_clay_tiles:14, Red Terracotta Shingles +quark:stained_clay_tiles:15, Black Terracotta Shingles +quark:stained_clay_tiles_white_stairs, tile.stained_clay_tiles_white_stairs.name +quark:stained_clay_tiles_orange_stairs, tile.stained_clay_tiles_orange_stairs.name +quark:stained_clay_tiles_magenta_stairs, tile.stained_clay_tiles_magenta_stairs.name +quark:stained_clay_tiles_light_blue_stairs, tile.stained_clay_tiles_light_blue_stairs.name +quark:stained_clay_tiles_yellow_stairs, tile.stained_clay_tiles_yellow_stairs.name +quark:stained_clay_tiles_lime_stairs, tile.stained_clay_tiles_lime_stairs.name +quark:stained_clay_tiles_pink_stairs, tile.stained_clay_tiles_pink_stairs.name +quark:stained_clay_tiles_gray_stairs, tile.stained_clay_tiles_gray_stairs.name +quark:stained_clay_tiles_silver_stairs, tile.stained_clay_tiles_silver_stairs.name +quark:stained_clay_tiles_cyan_stairs, tile.stained_clay_tiles_cyan_stairs.name +quark:stained_clay_tiles_purple_stairs, tile.stained_clay_tiles_purple_stairs.name +quark:stained_clay_tiles_blue_stairs, tile.stained_clay_tiles_blue_stairs.name +quark:stained_clay_tiles_brown_stairs, tile.stained_clay_tiles_brown_stairs.name +quark:stained_clay_tiles_green_stairs, tile.stained_clay_tiles_green_stairs.name +quark:stained_clay_tiles_red_stairs, tile.stained_clay_tiles_red_stairs.name +quark:stained_clay_tiles_black_stairs, tile.stained_clay_tiles_black_stairs.name +quark:stained_clay_tiles_white_slab:0, White Terracotta Shingle Slab +quark:stained_clay_tiles_orange_slab:0, Orange Terracotta Shingle Slab +quark:stained_clay_tiles_magenta_slab:0, Magenta Terracotta Shingle Slab +quark:stained_clay_tiles_light_blue_slab:0, Light Blue Terracotta Shingle Slab +quark:stained_clay_tiles_yellow_slab:0, Yellow Terracotta Shingle Slab +quark:stained_clay_tiles_lime_slab:0, Lime Terracotta Shingle Slab +quark:stained_clay_tiles_pink_slab:0, Pink Terracotta Shingle Slab +quark:stained_clay_tiles_gray_slab:0, Gray Terracotta Shingle Slab +quark:stained_clay_tiles_silver_slab:0, Light Gray Terracotta Shingle Slab +quark:stained_clay_tiles_cyan_slab:0, Cyan Terracotta Shingle Slab +quark:stained_clay_tiles_purple_slab:0, Purple Terracotta Shingle Slab +quark:stained_clay_tiles_blue_slab:0, Blue Terracotta Shingle Slab +quark:stained_clay_tiles_brown_slab:0, Brown Terracotta Shingle Slab +quark:stained_clay_tiles_green_slab:0, Green Terracotta Shingle Slab +quark:stained_clay_tiles_red_slab:0, Red Terracotta Shingle Slab +quark:stained_clay_tiles_black_slab:0, Black Terracotta Shingle Slab +quark:bark:0, Oak Bark +quark:bark:1, Spruce Bark +quark:bark:2, Birch Bark +quark:bark:3, Jungle Bark +quark:bark:4, Acacia Bark +quark:bark:5, Dark Oak Bark +quark:bark_oak_wall, tile.bark_oak_wall.name +quark:bark_oak_stairs, tile.bark_oak_stairs.name +quark:bark_oak_slab:0, Oak Bark Slab +quark:bark_spruce_wall, tile.bark_spruce_wall.name +quark:bark_spruce_stairs, tile.bark_spruce_stairs.name +quark:bark_spruce_slab:0, Spruce Bark Slab +quark:bark_birch_wall, tile.bark_birch_wall.name +quark:bark_birch_stairs, tile.bark_birch_stairs.name +quark:bark_birch_slab:0, Birch Bark Slab +quark:bark_jungle_wall, tile.bark_jungle_wall.name +quark:bark_jungle_stairs, tile.bark_jungle_stairs.name +quark:bark_jungle_slab:0, Jungle Bark Slab +quark:bark_acacia_wall, tile.bark_acacia_wall.name +quark:bark_acacia_stairs, tile.bark_acacia_stairs.name +quark:bark_acacia_slab:0, Acacia Bark Slab +quark:bark_dark_oak_wall, tile.bark_dark_oak_wall.name +quark:bark_dark_oak_stairs, tile.bark_dark_oak_stairs.name +quark:bark_dark_oak_slab:0, Dark Oak Bark Slab +quark:sturdy_stone, tile.sturdy_stone.name +quark:iron_plate:0, Iron Plate +quark:iron_plate:1, Rusty Iron Plate +quark:iron_plate_stairs, tile.iron_plate_stairs.name +quark:iron_plate_slab:0, Iron Plate Slab +quark:sandy_bricks, tile.sandy_bricks.name +quark:sandy_bricks_stairs, tile.sandy_bricks_stairs.name +quark:sandy_bricks_slab:0, Sandy Brick Slab +quark:sandy_bricks_wall, tile.sandy_bricks_wall.name +quark:stone_stairs, tile.stone_stairs.name +quark:stone_granite_stairs, tile.stone_granite_stairs.name +quark:stone_granite_slab:0, Granite Slab +quark:stone_diorite_stairs, tile.stone_diorite_stairs.name +quark:stone_diorite_slab:0, Diorite Slab +quark:stone_andesite_stairs, tile.stone_andesite_stairs.name +quark:stone_andesite_slab:0, Andesite Slab +quark:end_bricks_stairs, tile.end_bricks_stairs.name +quark:end_bricks_slab:0, End Brick Slab +quark:prismarine_stairs, tile.prismarine_stairs.name +quark:prismarine_slab:0, Prismarine Slab +quark:prismarine_bricks_stairs, tile.prismarine_bricks_stairs.name +quark:prismarine_bricks_slab:0, Prismarine Brick Slab +quark:prismarine_dark_stairs, tile.prismarine_dark_stairs.name +quark:prismarine_dark_slab:0, Dark Prismarine Slab +quark:red_nether_brick_stairs, tile.red_nether_brick_stairs.name +quark:red_nether_brick_slab:0, Red Nether Brick Slab +quark:cobblestone_mossy_stairs, tile.cobblestone_mossy_stairs.name +quark:cobblestone_mossy_slab:0, Moss Stone Slab +quark:stonebrick_mossy_stairs, tile.stonebrick_mossy_stairs.name +quark:stonebrick_mossy_slab:0, Mossy Stone Brick Slab +quark:thatch, tile.thatch.name +quark:thatch_stairs, tile.thatch_stairs.name +quark:thatch_slab:0, Thatch Slab +quark:charred_nether_bricks, tile.charred_nether_bricks.name +quark:charred_nether_brick_stairs, tile.charred_nether_brick_stairs.name +quark:charred_nether_brick_slab:0, Charred Nether Brick Slab +quark:world_stone_bricks:0, Granite Bricks +quark:world_stone_bricks:1, Diorite Bricks +quark:world_stone_bricks:2, Andesite Bricks +quark:world_stone_bricks:3, Basalt Bricks +quark:world_stone_bricks:4, Marble Bricks +quark:world_stone_bricks:5, Limestone Bricks +quark:world_stone_bricks:6, Jasper Bricks +quark:world_stone_bricks:7, Slate Bricks +quark:world_stone_carved:0, Chiseled Granite Bricks +quark:world_stone_carved:1, Chiseled Diorite Bricks +quark:world_stone_carved:2, Chiseled Andesite Bricks +quark:world_stone_carved:3, Chiseled Basalt Bricks +quark:world_stone_carved:4, Chiseled Marble Bricks +quark:world_stone_carved:5, Chiseled Limestone Bricks +quark:world_stone_carved:6, Chiseled Jasper Bricks +quark:world_stone_carved:7, Chiseled Slate Bricks +quark:stone_granite_bricks_stairs, tile.stone_granite_bricks_stairs.name +quark:stone_granite_bricks_slab:0, Granite Brick Slab +quark:stone_diorite_bricks_stairs, tile.stone_diorite_bricks_stairs.name +quark:stone_diorite_bricks_slab:0, Diorite Brick Slab +quark:stone_andesite_bricks_stairs, tile.stone_andesite_bricks_stairs.name +quark:stone_andesite_bricks_slab:0, Andesite Brick Slab +quark:stone_basalt_bricks_stairs, tile.stone_basalt_bricks_stairs.name +quark:stone_basalt_bricks_slab:0, Basalt Brick Slab +quark:stone_marble_bricks_stairs, tile.stone_marble_bricks_stairs.name +quark:stone_marble_bricks_slab:0, Marble Brick Slab +quark:stone_limestone_bricks_stairs, tile.stone_limestone_bricks_stairs.name +quark:stone_limestone_bricks_slab:0, Limestone Brick Slab +quark:stone_jasper_bricks_stairs, tile.stone_jasper_bricks_stairs.name +quark:stone_jasper_bricks_slab:0, Jasper Brick Slab +quark:stone_slate_bricks_stairs, tile.stone_slate_bricks_stairs.name +quark:stone_slate_bricks_slab:0, Slate Brick Slab +quark:stone_granite_bricks_wall, tile.stone_granite_bricks_wall.name +quark:stone_diorite_bricks_wall, tile.stone_diorite_bricks_wall.name +quark:stone_andesite_bricks_wall, tile.stone_andesite_bricks_wall.name +quark:stone_basalt_bricks_wall, tile.stone_basalt_bricks_wall.name +quark:stone_marble_bricks_wall, tile.stone_marble_bricks_wall.name +quark:stone_limestone_bricks_wall, tile.stone_limestone_bricks_wall.name +quark:stone_jasper_bricks_wall, tile.stone_jasper_bricks_wall.name +quark:stone_slate_bricks_wall, tile.stone_slate_bricks_wall.name +quark:midori_block, tile.midori_block.name +quark:midori_pillar, tile.midori_pillar.name +quark:midori_block_stairs, tile.midori_block_stairs.name +quark:midori_block_slab:0, Midori Slab +quark:midori_block_wall, tile.midori_block_wall.name +quark:magma_bricks, tile.magma_bricks.name +quark:magma_bricks_stairs, tile.magma_bricks_stairs.name +quark:magma_bricks_slab:0, Magma Brick Slab +quark:vertical_planks:0, Vertical Oak Wood Planks +quark:vertical_planks:1, Vertical Spruce Wood Planks +quark:vertical_planks:2, Vertical Birch Wood Planks +quark:vertical_planks:3, Vertical Jungle Wood Planks +quark:vertical_planks:4, Vertical Acacia Wood Planks +quark:vertical_planks:5, Vertical Dark Oak Wood Planks +quark:vertical_stained_planks:0, Vertical White Stained Planks +quark:vertical_stained_planks:1, Vertical Orange Stained Planks +quark:vertical_stained_planks:2, Vertical Magenta Stained Planks +quark:vertical_stained_planks:3, Vertical Light Blue Stained Planks +quark:vertical_stained_planks:4, Vertical Yellow Stained Planks +quark:vertical_stained_planks:5, Vertical Lime Stained Planks +quark:vertical_stained_planks:6, Vertical Pink Stained Planks +quark:vertical_stained_planks:7, Vertical Gray Stained Planks +quark:vertical_stained_planks:8, Vertical Light Gray Stained Planks +quark:vertical_stained_planks:9, Vertical Cyan Stained Planks +quark:vertical_stained_planks:10, Vertical Purple Stained Planks +quark:vertical_stained_planks:11, Vertical Blue Stained Planks +quark:vertical_stained_planks:12, Vertical Brown Stained Planks +quark:vertical_stained_planks:13, Vertical Green Stained Planks +quark:vertical_stained_planks:14, Vertical Red Stained Planks +quark:vertical_stained_planks:15, Vertical Black Stained Planks +quark:duskbound_block, tile.duskbound_block.name +quark:duskbound_lantern, tile.duskbound_lantern.name +quark:duskbound_block_stairs, tile.duskbound_block_stairs.name +quark:duskbound_block_slab:0, Duskbound Slab +quark:duskbound_block_wall, tile.duskbound_block_wall.name +quark:world_stone_pavement:0, Granite Pavement +quark:world_stone_pavement:1, Diorite Pavement +quark:world_stone_pavement:2, Andesite Pavement +quark:world_stone_pavement:3, Basalt Pavement +quark:world_stone_pavement:4, Marble Pavement +quark:world_stone_pavement:5, Limestone Pavement +quark:world_stone_pavement:6, Jasper Pavement +quark:world_stone_pavement:7, Slate Pavement +quark:reed_block, tile.reed_block.name +quark:reed_block_stairs, tile.reed_block_stairs.name +quark:reed_block_slab:0, Sugar Cane Slab +quark:reed_block_wall, tile.reed_block_wall.name +quark:snow_bricks, tile.snow_bricks.name +quark:snow_bricks_stairs, tile.snow_bricks_stairs.name +quark:snow_bricks_slab:0, Snow Brick Slab +quark:snow_bricks_wall, tile.snow_bricks_wall.name +quark:carved_wood:0, Carved Oak Wood +quark:carved_wood:1, Carved Spruce Wood +quark:carved_wood:2, Carved Birch Wood +quark:carved_wood:3, Carved Jungle Wood +quark:carved_wood:4, Carved Acacia Wood +quark:carved_wood:5, Carved Dark Oak Wood +quark:soul_sandstone:0, Soul Sandstone +quark:soul_sandstone:1, Chiseled Soul Sandstone +quark:soul_sandstone:2, Smooth Soul Sandstone +quark:soul_sandstone_slab:0, Soul Sandstone Slab +quark:soul_sandstone_stairs, tile.soul_sandstone_stairs.name +quark:soul_sandstone_wall, tile.soul_sandstone_wall.name +quark:turf, tile.turf.name +quark:turf_stairs, tile.turf_stairs.name +quark:turf_slab:0, Turf Slab +quark:framed_glass, tile.framed_glass.name +quark:framed_glass_pane, tile.framed_glass_pane.name +quark:polished_netherrack:0, Netherwrought Stone +quark:polished_netherrack:1, Netherwrought Bricks +quark:polished_netherrack_bricks_stairs, tile.polished_netherrack_bricks_stairs.name +quark:polished_netherrack_bricks_slab:0, Netherwrought Brick Slab +quark:polished_netherrack_bricks_wall, tile.polished_netherrack_bricks_wall.name +quark:trowel, item.trowel.name +quark:quilted_wool:0, White Quilted Wool +quark:quilted_wool:1, Orange Quilted Wool +quark:quilted_wool:2, Magenta Quilted Wool +quark:quilted_wool:3, Light Blue Quilted Wool +quark:quilted_wool:4, Yellow Quilted Wool +quark:quilted_wool:5, Lime Quilted Wool +quark:quilted_wool:6, Pink Quilted Wool +quark:quilted_wool:7, Gray Quilted Wool +quark:quilted_wool:8, Light Gray Quilted Wool +quark:quilted_wool:9, Cyan Quilted Wool +quark:quilted_wool:10, Purple Quilted Wool +quark:quilted_wool:11, Blue Quilted Wool +quark:quilted_wool:12, Brown Quilted Wool +quark:quilted_wool:13, Green Quilted Wool +quark:quilted_wool:14, Red Quilted Wool +quark:quilted_wool:15, Black Quilted Wool +quark:spruce_trapdoor, tile.spruce_trapdoor.name +quark:birch_trapdoor, tile.birch_trapdoor.name +quark:jungle_trapdoor, tile.jungle_trapdoor.name +quark:acacia_trapdoor, tile.acacia_trapdoor.name +quark:dark_oak_trapdoor, tile.dark_oak_trapdoor.name +quark:paper_wall, tile.paper_wall.name +quark:paper_wall_big, tile.paper_wall_big.name +quark:paper_wall_sakura, tile.paper_wall_sakura.name +quark:iron_ladder, tile.iron_ladder.name +quark:paper_lantern:0, Paper Lamp +quark:paper_lantern:1, Decorated Paper Lamp +quark:colored_flowerpot_white, tile.colored_flowerpot_white.name +quark:colored_flowerpot_orange, tile.colored_flowerpot_orange.name +quark:colored_flowerpot_magenta, tile.colored_flowerpot_magenta.name +quark:colored_flowerpot_light_blue, tile.colored_flowerpot_light_blue.name +quark:colored_flowerpot_yellow, tile.colored_flowerpot_yellow.name +quark:colored_flowerpot_lime, tile.colored_flowerpot_lime.name +quark:colored_flowerpot_pink, tile.colored_flowerpot_pink.name +quark:colored_flowerpot_gray, tile.colored_flowerpot_gray.name +quark:colored_flowerpot_silver, tile.colored_flowerpot_silver.name +quark:colored_flowerpot_cyan, tile.colored_flowerpot_cyan.name +quark:colored_flowerpot_purple, tile.colored_flowerpot_purple.name +quark:colored_flowerpot_blue, tile.colored_flowerpot_blue.name +quark:colored_flowerpot_brown, tile.colored_flowerpot_brown.name +quark:colored_flowerpot_green, tile.colored_flowerpot_green.name +quark:colored_flowerpot_red, tile.colored_flowerpot_red.name +quark:colored_flowerpot_black, tile.colored_flowerpot_black.name +quark:custom_bookshelf:0, Spruce Bookshelf +quark:custom_bookshelf:1, Birch Bookshelf +quark:custom_bookshelf:2, Jungle Bookshelf +quark:custom_bookshelf:3, Acacia Bookshelf +quark:custom_bookshelf:4, Dark Oak Bookshelf +quark:colored_item_frame:0, White Item Frame +quark:colored_item_frame:1, Orange Item Frame +quark:colored_item_frame:2, Magenta Item Frame +quark:colored_item_frame:3, Light Blue Item Frame +quark:colored_item_frame:4, Yellow Item Frame +quark:colored_item_frame:5, Lime Item Frame +quark:colored_item_frame:6, Pink Item Frame +quark:colored_item_frame:7, Gray Item Frame +quark:colored_item_frame:8, Light Gray Item Frame +quark:colored_item_frame:9, Cyan Item Frame +quark:colored_item_frame:10, Purple Item Frame +quark:colored_item_frame:11, Blue Item Frame +quark:colored_item_frame:12, Brown Item Frame +quark:colored_item_frame:13, Green Item Frame +quark:colored_item_frame:14, Red Item Frame +quark:colored_item_frame:15, Black Item Frame +quark:lit_lamp, tile.lit_lamp.name +quark:custom_chest:0, Spruce Chest +quark:custom_chest:1, Birch Chest +quark:custom_chest:2, Jungle Chest +quark:custom_chest:3, Acacia Chest +quark:custom_chest:4, Dark Oak Chest +quark:custom_chest_trap:0, Spruce Trapped Chest +quark:custom_chest_trap:1, Birch Trapped Chest +quark:custom_chest_trap:2, Jungle Trapped Chest +quark:custom_chest_trap:3, Acacia Trapped Chest +quark:custom_chest_trap:4, Dark Oak Trapped Chest +quark:candle:0, White Candle +quark:candle:1, Orange Candle +quark:candle:2, Magenta Candle +quark:candle:3, Light Blue Candle +quark:candle:4, Yellow Candle +quark:candle:5, Lime Candle +quark:candle:6, Pink Candle +quark:candle:7, Gray Candle +quark:candle:8, Light Gray Candle +quark:candle:9, Cyan Candle +quark:candle:10, Purple Candle +quark:candle:11, Blue Candle +quark:candle:12, Brown Candle +quark:candle:13, Green Candle +quark:candle:14, Red Candle +quark:candle:15, Black Candle +quark:tallow, item.tallow.name +quark:rope, tile.rope.name +quark:blaze_lantern, tile.blaze_lantern.name +quark:nether_brick_fence_gate, tile.nether_brick_fence_gate.name +quark:leaf_carpet:0, Oak Leaf Carpet +quark:leaf_carpet:1, Spruce Leaf Carpet +quark:leaf_carpet:2, Birch Leaf Carpet +quark:leaf_carpet:3, Jungle Leaf Carpet +quark:leaf_carpet:4, Acacia Leaf Carpet +quark:leaf_carpet:5, Dark Oak Leaf Carpet +quark:leaf_carpet:6, Swamp Oak Leaf Carpet +quark:leaf_carpet:7, Blossoming Leaf Carpet +quark:spruce_pressure_plate, tile.spruce_pressure_plate.name +quark:birch_pressure_plate, tile.birch_pressure_plate.name +quark:jungle_pressure_plate, tile.jungle_pressure_plate.name +quark:acacia_pressure_plate, tile.acacia_pressure_plate.name +quark:dark_oak_pressure_plate, tile.dark_oak_pressure_plate.name +quark:spruce_button, tile.spruce_button.name +quark:birch_button, tile.birch_button.name +quark:jungle_button, tile.jungle_button.name +quark:acacia_button, tile.acacia_button.name +quark:dark_oak_button, tile.dark_oak_button.name +quark:grate, tile.grate.name +quark:charcoal_block, tile.charcoal_block.name +quark:glass_item_frame, item.glass_item_frame.name +quark:roots, tile.roots.name +quark:root, item.root.name +quark:roots_blue_flower, tile.roots_blue_flower.name +quark:roots_black_flower, tile.roots_black_flower.name +quark:roots_white_flower, tile.roots_white_flower.name +quark:root_flower:0, Blue Sprout +quark:root_flower:1, Black Sprout +quark:root_flower:2, White Sprout +quark:root_dye:0, Blue Dye +quark:root_dye:1, Black Dye +quark:root_dye:2, White Dye +quark:diamond_heart, item.diamond_heart.name +quark:archaeologist_hat, item.archaeologist_hat.name +quark:variant_leaves:0, Swamp Oak Leaves +quark:variant_leaves:1, Blossoming Leaves +quark:variant_sapling:0, Swamp Oak Sapling +quark:variant_sapling:1, Blossoming Sapling +quark:crystal:0, White Cave Crystal +quark:crystal:1, Red Cave Crystal +quark:crystal:2, Orange Cave Crystal +quark:crystal:3, Yellow Cave Crystal +quark:crystal:4, Green Cave Crystal +quark:crystal:5, Blue Cave Crystal +quark:crystal:6, Indigo Cave Crystal +quark:crystal:7, Violet Cave Crystal +quark:crystal:8, Black Cave Crystal +quark:crystal_pane:0, White Cave Crystal Sheet +quark:crystal_pane:1, Red Cave Crystal Sheet +quark:crystal_pane:2, Orange Cave Crystal Sheet +quark:crystal_pane:3, Yellow Cave Crystal Sheet +quark:crystal_pane:4, Green Cave Crystal Sheet +quark:crystal_pane:5, Blue Cave Crystal Sheet +quark:crystal_pane:6, Indigo Cave Crystal Sheet +quark:crystal_pane:7, Violet Cave Crystal Sheet +quark:crystal_pane:8, Black Cave Crystal Sheet +quark:stone_speleothem, tile.stone_speleothem.name +quark:granite_speleothem, tile.granite_speleothem.name +quark:diorite_speleothem, tile.diorite_speleothem.name +quark:andesite_speleothem, tile.andesite_speleothem.name +quark:netherrack_speleothem, tile.netherrack_speleothem.name +quark:basalt_speleothem, tile.basalt_speleothem.name +quark:marble_speleothem, tile.marble_speleothem.name +quark:limestone_speleothem, tile.limestone_speleothem.name +quark:jasper_speleothem, tile.jasper_speleothem.name +quark:slate_speleothem, tile.slate_speleothem.name +quark:biotite_ore, tile.biotite_ore.name +quark:biotite_block:0, Block of Biotite +quark:biotite_block:1, Chiseled Biotite Block +quark:biotite_block:2, Pillar Biotite Block +quark:biotite, item.biotite.name +quark:biotite_slab:0, Biotite Slab +quark:biotite_stairs, tile.biotite_stairs.name +quark:biotite_wall, tile.biotite_wall.name +quark:monster_box, tile.monster_box.name +quark:basalt:0, Basalt +quark:basalt:1, Polished Basalt +quark:stone_basalt_slab:0, Basalt Slab +quark:stone_basalt_stairs, tile.stone_basalt_stairs.name +quark:basalt_wall, tile.basalt_wall.name +quark:frog_leg, item.frog_leg.name +quark:cooked_frog_leg, item.cooked_frog_leg.name +quark:golden_frog_leg, item.golden_frog_leg.name +quark:pirate_hat, Pirate Hat +quark:crab_leg, item.crab_leg.name +quark:cooked_crab_leg, item.cooked_crab_leg.name +quark:crab_shell, item.crab_shell.name +quark:marble:0, Marble +quark:marble:1, Polished Marble +quark:stone_marble_slab:0, Marble Slab +quark:stone_marble_stairs, tile.stone_marble_stairs.name +quark:marble_wall, tile.marble_wall.name +quark:limestone:0, Limestone +quark:limestone:1, Polished Limestone +quark:stone_limestone_slab:0, Limestone Slab +quark:stone_limestone_stairs, tile.stone_limestone_stairs.name +quark:limestone_wall, tile.limestone_wall.name +quark:jasper:0, Jasper +quark:jasper:1, Polished Jasper +quark:stone_jasper_slab:0, Jasper Slab +quark:stone_jasper_stairs, tile.stone_jasper_stairs.name +quark:jasper_wall, tile.jasper_wall.name +quark:slate:0, Slate +quark:slate:1, Polished Slate +quark:stone_slate_slab:0, Slate Slab +quark:stone_slate_stairs, tile.stone_slate_stairs.name +quark:slate_wall, tile.slate_wall.name +quark:biome_cobblestone:0, Brimstone +quark:biome_cobblestone:1, Permafrost +quark:biome_cobblestone:2, Cobbedstone +quark:biome_brick:0, Brimstone Bricks +quark:biome_brick:1, Permafrost Bricks +quark:elder_prismarine:0, Elder Prismarine +quark:elder_prismarine:1, Elder Prismarine Bricks +quark:elder_prismarine:2, Dark Elder Prismarine +quark:elder_sea_lantern, tile.elder_sea_lantern.name +quark:fire_stone_slab:0, Brimstone Slab +quark:fire_stone_stairs, tile.fire_stone_stairs.name +quark:fire_stone_brick_slab:0, Brimstone Bricks Slab +quark:fire_stone_brick_stairs, tile.fire_stone_brick_stairs.name +quark:icy_stone_slab:0, Permafrost Slab +quark:icy_stone_stairs, tile.icy_stone_stairs.name +quark:icy_stone_brick_slab:0, Permafrost Bricks Slab +quark:icy_stone_brick_stairs, tile.icy_stone_brick_stairs.name +quark:cobbed_stone_slab:0, Cobbedstone Slab +quark:cobbed_stone_stairs, tile.cobbed_stone_stairs.name +quark:elder_prismarine_slab:0, Elder Prismarine Slab +quark:elder_prismarine_stairs, tile.elder_prismarine_stairs.name +quark:elder_prismarine_bricks_slab:0, Elder Prismarine Brick Slab +quark:elder_prismarine_bricks_stairs, tile.elder_prismarine_bricks_stairs.name +quark:elder_prismarine_dark_slab:0, Dark Elder Prismarine Slab +quark:elder_prismarine_dark_stairs, tile.elder_prismarine_dark_stairs.name +quark:fire_stone_wall, tile.fire_stone_wall.name +quark:icy_stone_wall, tile.icy_stone_wall.name +quark:cobbed_stone_wall, tile.cobbed_stone_wall.name +quark:fire_stone_brick_wall, tile.fire_stone_brick_wall.name +quark:icy_stone_brick_wall, tile.icy_stone_brick_wall.name +quark:elder_prismarine_wall, tile.elder_prismarine_wall.name +quark:elder_prismarine_bricks_wall, tile.elder_prismarine_bricks_wall.name +quark:elder_prismarine_dark_wall, tile.elder_prismarine_dark_wall.name +quark:glowcelium, tile.glowcelium.name +quark:glowshroom, tile.glowshroom.name +quark:glowshroom_block, tile.glowshroom_block.name +quark:soul_bead, item.soul_bead.name +quark:smoker, Smoker +quark:glass_shards:0, Glass Shard +quark:glass_shards:1, White Glass Shard +quark:glass_shards:2, Orange Glass Shard +quark:glass_shards:3, Magenta Glass Shard +quark:glass_shards:4, Light Blue Glass Shard +quark:glass_shards:5, Yellow Glass Shard +quark:glass_shards:6, Lime Glass Shard +quark:glass_shards:7, Pink Glass Shard +quark:glass_shards:8, Gray Glass Shard +quark:glass_shards:9, Light Gray Glass Shard +quark:glass_shards:10, Cyan Glass Shard +quark:glass_shards:11, Purple Glass Shard +quark:glass_shards:12, Blue Glass Shard +quark:glass_shards:13, Brown Glass Shard +quark:glass_shards:14, Green Glass Shard +quark:glass_shards:15, Red Glass Shard +quark:glass_shards:16, Black Glass Shard +quark:witch_hat, item.witch_hat.name +betterboilers:inspector, Inspector's Booklet +betterboilers:boiler, Boiler Block +betterboilers:boiler_valve, Boiler Valve +betterboilers:boiler_vent, Boiler Vent +betterboilers:boiler_pump, Boiler Pump +betterboilers:firebox, Firebox +betterboilers:firebox_hatch, Firebox Hatch +betterboilers:controller, Boiler Controller +betterboilers:turbine_chamber, Turbine Chamber +betterboilers:turbine_cap, Turbine Cap +betterboilers:turbine_rotor, Turbine Rotor +betterboilers:turbine_gasket, Turbine Gasket +betterboilers:turbine_pressure_valve, Turbine Pressure Valve +betterboilers:turbine_power_tap, Turbine Power Tap +betterboilers:turbine_controller, Turbine Controller +betterquesting:placeholder, Item Placeholder +betterquesting:extra_life:0, Extra Life +betterquesting:extra_life:1, Half Heart +betterquesting:extra_life:2, Quarter Heart +betterquesting:guide_book, Better Questing Starter Guide +betterquesting:submit_station, Object Submission Station (OSS) +bibliocraft:bookcase:0, Oak Bookcase +bibliocraft:bookcase:1, Spruce Bookcase +bibliocraft:bookcase:2, Birch Bookcase +bibliocraft:bookcase:3, Jungle Bookcase +bibliocraft:bookcase:4, Acacia Bookcase +bibliocraft:bookcase:5, Dark Oak Bookcase +bibliocraft:bookcase:6, Framed Bookcase +bibliocraft:bookcasecreative:0, Oak Creative Bookcase +bibliocraft:bookcasecreative:1, Spruce Creative Bookcase +bibliocraft:bookcasecreative:2, Birch Creative Bookcase +bibliocraft:bookcasecreative:3, Jungle Creative Bookcase +bibliocraft:bookcasecreative:4, Acacia Creative Bookcase +bibliocraft:bookcasecreative:5, Dark Oak Creative Bookcase +bibliocraft:bookcasecreative:6, Framed Creative Bookcase +bibliocraft:shelf:0, Oak Shelf +bibliocraft:shelf:1, Spruce Shelf +bibliocraft:shelf:2, Birch Shelf +bibliocraft:shelf:3, Jungle Shelf +bibliocraft:shelf:4, Acacia Shelf +bibliocraft:shelf:5, Dark Oak Shelf +bibliocraft:shelf:6, Framed Shelf +bibliocraft:markerpole, tile.BiblioCraft:MarkerPole.name +bibliocraft:clipboard, tile.BiblioCraft:Clipboard.name +bibliocraft:lanterngold:0, Fancy Lantern +bibliocraft:lanterngold:1, Fancy Lantern +bibliocraft:lanterngold:2, Fancy Lantern +bibliocraft:lanterngold:3, Fancy Lantern +bibliocraft:lanterngold:4, Fancy Lantern +bibliocraft:lanterngold:5, Fancy Lantern +bibliocraft:lanterngold:6, Fancy Lantern +bibliocraft:lanterngold:7, Fancy Lantern +bibliocraft:lanterngold:8, Fancy Lantern +bibliocraft:lanterngold:9, Fancy Lantern +bibliocraft:lanterngold:10, Fancy Lantern +bibliocraft:lanterngold:11, Fancy Lantern +bibliocraft:lanterngold:12, Fancy Lantern +bibliocraft:lanterngold:13, Fancy Lantern +bibliocraft:lanterngold:14, Fancy Lantern +bibliocraft:lanterngold:15, Fancy Lantern +bibliocraft:lanterniron:0, Fancy Lantern +bibliocraft:lanterniron:1, Fancy Lantern +bibliocraft:lanterniron:2, Fancy Lantern +bibliocraft:lanterniron:3, Fancy Lantern +bibliocraft:lanterniron:4, Fancy Lantern +bibliocraft:lanterniron:5, Fancy Lantern +bibliocraft:lanterniron:6, Fancy Lantern +bibliocraft:lanterniron:7, Fancy Lantern +bibliocraft:lanterniron:8, Fancy Lantern +bibliocraft:lanterniron:9, Fancy Lantern +bibliocraft:lanterniron:10, Fancy Lantern +bibliocraft:lanterniron:11, Fancy Lantern +bibliocraft:lanterniron:12, Fancy Lantern +bibliocraft:lanterniron:13, Fancy Lantern +bibliocraft:lanterniron:14, Fancy Lantern +bibliocraft:lanterniron:15, Fancy Lantern +bibliocraft:lampgold:0, Fancy Lamp +bibliocraft:lampgold:1, Fancy Lamp +bibliocraft:lampgold:2, Fancy Lamp +bibliocraft:lampgold:3, Fancy Lamp +bibliocraft:lampgold:4, Fancy Lamp +bibliocraft:lampgold:5, Fancy Lamp +bibliocraft:lampgold:6, Fancy Lamp +bibliocraft:lampgold:7, Fancy Lamp +bibliocraft:lampgold:8, Fancy Lamp +bibliocraft:lampgold:9, Fancy Lamp +bibliocraft:lampgold:10, Fancy Lamp +bibliocraft:lampgold:11, Fancy Lamp +bibliocraft:lampgold:12, Fancy Lamp +bibliocraft:lampgold:13, Fancy Lamp +bibliocraft:lampgold:14, Fancy Lamp +bibliocraft:lampgold:15, Fancy Lamp +bibliocraft:lampiron:0, Fancy Lamp +bibliocraft:lampiron:1, Fancy Lamp +bibliocraft:lampiron:2, Fancy Lamp +bibliocraft:lampiron:3, Fancy Lamp +bibliocraft:lampiron:4, Fancy Lamp +bibliocraft:lampiron:5, Fancy Lamp +bibliocraft:lampiron:6, Fancy Lamp +bibliocraft:lampiron:7, Fancy Lamp +bibliocraft:lampiron:8, Fancy Lamp +bibliocraft:lampiron:9, Fancy Lamp +bibliocraft:lampiron:10, Fancy Lamp +bibliocraft:lampiron:11, Fancy Lamp +bibliocraft:lampiron:12, Fancy Lamp +bibliocraft:lampiron:13, Fancy Lamp +bibliocraft:lampiron:14, Fancy Lamp +bibliocraft:lampiron:15, Fancy Lamp +bibliocraft:furniturepaneler:0, Oak Furniture Paneler +bibliocraft:furniturepaneler:1, Spruce Furniture Paneler +bibliocraft:furniturepaneler:2, Birch Furniture Paneler +bibliocraft:furniturepaneler:3, Jungle Furniture Paneler +bibliocraft:furniturepaneler:4, Acacia Furniture Paneler +bibliocraft:furniturepaneler:5, Dark Oak Furniture Paneler +bibliocraft:furniturepaneler:6, Framed Furniture Paneler +bibliocraft:framedchest:0, Oak Framed Chest +bibliocraft:framedchest:1, Spruce Framed Chest +bibliocraft:framedchest:2, Birch Framed Chest +bibliocraft:framedchest:3, Jungle Framed Chest +bibliocraft:framedchest:4, Acacia Framed Chest +bibliocraft:framedchest:5, Dark Oak Framed Chest +bibliocraft:framedchest:6, Framed Framed Chest +bibliocraft:fancysign:0, Oak Fancy Sign +bibliocraft:fancysign:1, Spruce Fancy Sign +bibliocraft:fancysign:2, Birch Fancy Sign +bibliocraft:fancysign:3, Jungle Fancy Sign +bibliocraft:fancysign:4, Acacia Fancy Sign +bibliocraft:fancysign:5, Dark Oak Fancy Sign +bibliocraft:fancysign:6, Framed Fancy Sign +bibliocraft:fancyworkbench:0, Oak Fancy Workbench +bibliocraft:fancyworkbench:1, Spruce Fancy Workbench +bibliocraft:fancyworkbench:2, Birch Fancy Workbench +bibliocraft:fancyworkbench:3, Jungle Fancy Workbench +bibliocraft:fancyworkbench:4, Acacia Fancy Workbench +bibliocraft:fancyworkbench:5, Dark Oak Workbench +bibliocraft:fancyworkbench:6, Framed Fancy Workbench +bibliocraft:potionshelf:0, Oak Potion Shelf +bibliocraft:potionshelf:1, Spruce Potion Shelf +bibliocraft:potionshelf:2, Birch Potion Shelf +bibliocraft:potionshelf:3, Jungle Potion Shelf +bibliocraft:potionshelf:4, Acacia Potion Shelf +bibliocraft:potionshelf:5, Dark Oak Potion Shelf +bibliocraft:potionshelf:6, Framed Potion Shelf +bibliocraft:toolrack:0, Oak Tool Rack +bibliocraft:toolrack:1, Spruce Tool Rack +bibliocraft:toolrack:2, Birch Tool Rack +bibliocraft:toolrack:3, Jungle Tool Rack +bibliocraft:toolrack:4, Acacia Tool Rack +bibliocraft:toolrack:5, Dark Oak Tool Rack +bibliocraft:toolrack:6, Framed Tool Rack +bibliocraft:label:0, Oak Wood Label +bibliocraft:label:1, Spruce Wood Label +bibliocraft:label:2, Birch Wood Label +bibliocraft:label:3, Jungle Wood Label +bibliocraft:label:4, Acacia Label +bibliocraft:label:5, Dark Oak Label +bibliocraft:label:6, Framed Label +bibliocraft:desk:0, Oak Desk +bibliocraft:desk:1, Spruce Desk +bibliocraft:desk:2, Birch Desk +bibliocraft:desk:3, Jungle Desk +bibliocraft:desk:4, Acacia Desk +bibliocraft:desk:5, Dark Oak Desk +bibliocraft:desk:6, Framed Desk +bibliocraft:table:0, Oak Table +bibliocraft:table:1, Spruce Table +bibliocraft:table:2, Birch Table +bibliocraft:table:3, Jungle Table +bibliocraft:table:4, Acacia Table +bibliocraft:table:5, Dark Oak Table +bibliocraft:table:6, Framed Table +bibliocraft:seat:0, Oak Seat +bibliocraft:seat:1, Spruce Seat +bibliocraft:seat:2, Birch Seat +bibliocraft:seat:3, Jungle Seat +bibliocraft:seat:4, Acacia Seat +bibliocraft:seat:5, Dark Oak Seat +bibliocraft:seat:6, Framed Seat +bibliocraft:clock:0, Oak Clock +bibliocraft:clock:1, Spruce Clock +bibliocraft:clock:2, Birch Clock +bibliocraft:clock:3, Jungle Clock +bibliocraft:clock:4, Acacia Clock +bibliocraft:clock:5, Dark Oak Clock +bibliocraft:clock:6, Framed Clock +bibliocraft:case:0, Oak Case +bibliocraft:case:1, Spruce Case +bibliocraft:case:2, Birch Case +bibliocraft:case:3, Jungle Case +bibliocraft:case:4, Acacia Case +bibliocraft:case:5, Dark Oak Case +bibliocraft:case:6, Framed Case +bibliocraft:mapframe:0, Oak Map Frame +bibliocraft:mapframe:1, Spruce Map Frame +bibliocraft:mapframe:2, Birch Map Frame +bibliocraft:mapframe:3, Jungle Map Frame +bibliocraft:mapframe:4, Acacia Map Frame +bibliocraft:mapframe:5, Dark Oak Map Frame +bibliocraft:mapframe:6, Framed Map Frame +bibliocraft:paintingframeflat:0, Oak Painting Frame +bibliocraft:paintingframeflat:1, Spruce Painting Frame +bibliocraft:paintingframeflat:2, Birch Painting Frame +bibliocraft:paintingframeflat:3, Jungle Painting Frame +bibliocraft:paintingframeflat:4, Acacia Painting Frame +bibliocraft:paintingframeflat:5, Dark Oak Painting Frame +bibliocraft:paintingframeflat:6, Framed Painting Frame +bibliocraft:paintingframesimple:0, Oak Painting Frame +bibliocraft:paintingframesimple:1, Spruce Painting Frame +bibliocraft:paintingframesimple:2, Birch Painting Frame +bibliocraft:paintingframesimple:3, Jungle Painting Frame +bibliocraft:paintingframesimple:4, Acacia Painting Frame +bibliocraft:paintingframesimple:5, Dark Oak Painting Frame +bibliocraft:paintingframesimple:6, Framed Painting Frame +bibliocraft:paintingframemiddle:0, Oak Painting Frame +bibliocraft:paintingframemiddle:1, Spruce Painting Frame +bibliocraft:paintingframemiddle:2, Birch Painting Frame +bibliocraft:paintingframemiddle:3, Jungle Painting Frame +bibliocraft:paintingframemiddle:4, Acacia Painting Frame +bibliocraft:paintingframemiddle:5, Dark Oak Painting Frame +bibliocraft:paintingframemiddle:6, Framed Painting Frame +bibliocraft:paintingframefancy:0, Oak Painting Frame +bibliocraft:paintingframefancy:1, Spruce Painting Frame +bibliocraft:paintingframefancy:2, Birch Painting Frame +bibliocraft:paintingframefancy:3, Jungle Painting Frame +bibliocraft:paintingframefancy:4, Acacia Painting Frame +bibliocraft:paintingframefancy:5, Dark Oak Painting Frame +bibliocraft:paintingframefancy:6, Framed Painting Frame +bibliocraft:paintingframeborderless:0, Oak Painting Frame +bibliocraft:paintingframeborderless:1, Spruce Painting Frame +bibliocraft:paintingframeborderless:2, Birch Painting Frame +bibliocraft:paintingframeborderless:3, Jungle Painting Frame +bibliocraft:paintingframeborderless:4, Acacia Painting Frame +bibliocraft:paintingframeborderless:5, Dark Oak Painting Frame +bibliocraft:paintingframeborderless:6, Framed Painting Frame +bibliocraft:paintingpress, Painting Press +bibliocraft:typewriter:0, White Typewriter +bibliocraft:typewriter:1, Light Gray Typewriter +bibliocraft:typewriter:2, Gray Typewriter +bibliocraft:typewriter:3, Black Typewriter +bibliocraft:typewriter:4, Red Typewriter +bibliocraft:typewriter:5, Orange Typewriter +bibliocraft:typewriter:6, Yellow Typewriter +bibliocraft:typewriter:7, Lime Typewriter +bibliocraft:typewriter:8, Green Typewriter +bibliocraft:typewriter:9, Cyan Typewriter +bibliocraft:typewriter:10, Light Blue Typewriter +bibliocraft:typewriter:11, Blue Typewriter +bibliocraft:typewriter:12, Purple Typewriter +bibliocraft:typewriter:13, Magenta Typewriter +bibliocraft:typewriter:14, Pink Typewriter +bibliocraft:typewriter:15, Brown Typewriter +bibliocraft:swordpedestal:0, Sword Pedestal +bibliocraft:swordpedestal:1, Sword Pedestal +bibliocraft:swordpedestal:2, Sword Pedestal +bibliocraft:swordpedestal:3, Sword Pedestal +bibliocraft:swordpedestal:4, Sword Pedestal +bibliocraft:swordpedestal:5, Sword Pedestal +bibliocraft:swordpedestal:6, Sword Pedestal +bibliocraft:swordpedestal:7, Sword Pedestal +bibliocraft:swordpedestal:8, Sword Pedestal +bibliocraft:swordpedestal:9, Sword Pedestal +bibliocraft:swordpedestal:10, Sword Pedestal +bibliocraft:swordpedestal:11, Sword Pedestal +bibliocraft:swordpedestal:12, Sword Pedestal +bibliocraft:swordpedestal:13, Sword Pedestal +bibliocraft:swordpedestal:14, Sword Pedestal +bibliocraft:swordpedestal:15, Sword Pedestal +bibliocraft:armorstand:0, Oak Armor Stand +bibliocraft:armorstand:1, Spruce Armor Stand +bibliocraft:armorstand:2, Birch Armor Stand +bibliocraft:armorstand:3, Jungle Armor Stand +bibliocraft:armorstand:4, Acacia Armor Stand +bibliocraft:armorstand:5, Dark Oak Armor Stand +bibliocraft:armorstand:6, Framed Armor Stand +bibliocraft:bell, Desk Bell +bibliocraft:typesettingtable, Typesetting Table +bibliocraft:printingpress, Printing Press +bibliocraft:cookiejar, Cookie Jar +bibliocraft:dinnerplate, Dinner Plate +bibliocraft:discrack, Disc Rack +bibliocraft:compass, Compass +bibliocraft:maptool, Drafting Compass +bibliocraft:seatback1:0, Oak Seat Back +bibliocraft:seatback1:1, Spruce Seat Back +bibliocraft:seatback1:2, Birch Seat Back +bibliocraft:seatback1:3, Jungle Seat Back +bibliocraft:seatback1:4, Acacia Seat Back +bibliocraft:seatback1:5, Dark Oak Seat Back +bibliocraft:seatback1:6, Framed Seat Back +bibliocraft:seatback2:0, Oak Seat Back +bibliocraft:seatback2:1, Spruce Seat Back +bibliocraft:seatback2:2, Birch Seat Back +bibliocraft:seatback2:3, Jungle Seat Back +bibliocraft:seatback2:4, Acacia Seat Back +bibliocraft:seatback2:5, Dark Oak Seat Back +bibliocraft:seatback2:6, Framed Seat Back +bibliocraft:seatback3:0, Oak Seat Back +bibliocraft:seatback3:1, Spruce Seat Back +bibliocraft:seatback3:2, Birch Seat Back +bibliocraft:seatback3:3, Jungle Seat Back +bibliocraft:seatback3:4, Acacia Seat Back +bibliocraft:seatback3:5, Dark Oak Seat Back +bibliocraft:seatback3:6, Framed Seat Back +bibliocraft:seatback4:0, Oak Seat Back +bibliocraft:seatback4:1, Spruce Seat Back +bibliocraft:seatback4:2, Birch Seat Back +bibliocraft:seatback4:3, Jungle Seat Back +bibliocraft:seatback4:4, Acacia Seat Back +bibliocraft:seatback4:5, Dark Oak Seat Back +bibliocraft:seatback4:6, Framed Seat Back +bibliocraft:seatback5:0, Oak Seat Back +bibliocraft:seatback5:1, Spruce Seat Back +bibliocraft:seatback5:2, Birch Seat Back +bibliocraft:seatback5:3, Jungle Seat Back +bibliocraft:seatback5:4, Acacia Seat Back +bibliocraft:seatback5:5, Dark Oak Seat Back +bibliocraft:seatback5:6, Framed Seat Back +bibliocraft:stockroomcatalog, Stockroom Catalog +bibliocraft:plumbline, Plumb line +bibliocraft:framingsaw, Framing Saw +bibliocraft:framingboard, Framing Board +bibliocraft:framingsheet, Framing Sheet +bibliocraft:testeritem, ItemStack Name Tester +bibliocraft:atlasbook:0, Atlas +bibliocraft:atlasplate, Atlas Plate +bibliocraft:deathcompass, Eternal Compass +bibliocraft:paintingcanvas, Painting Canvas +bibliocraft:bigbook, Big Writing Book +bibliocraft:recipebook, Empty Recipe Book +bibliocraft:slottedbook, Slotted Book +bibliocraft:handdrill, Hand Drill +bibliocraft:tapemeasure, Tape Measure +bibliocraft:tape, Tape Measure Reel +bibliocraft:bibliochase, Print Press Chase +bibliocraft:printplate, Print Press Plate +bibliocraft:enchantedplate, Enchanted Plate +bibliocraft:biblioredbook, Redstone: Volume I +bibliocraft:biblioglasses:0, Reading Glasses +bibliocraft:biblioglasses:1, Tinted Glasses +bibliocraft:biblioglasses:2, Monocle +bibliocraft:bibliodrill, Screw Gun +bibliocraft:bibliocreativelock, Lock and Key +bibliocraft:biblioclipboard, Clipboard +bluepower:amethyst_gem, Amethyst +bluepower:sapphire_gem, Sapphire +bluepower:malachite_gem, Malachite +bluepower:ruby_gem, Ruby +bluepower:teslatite_dust, Teslatite +bluepower:copper_ingot, Copper Ingot +bluepower:silver_ingot, Silver Ingot +bluepower:zinc_ingot, Zinc Ingot +bluepower:brass_ingot, Brass Ingot +bluepower:tungsten_carbide, Tungsten Carbide Ingot +bluepower:blue_alloy_ingot, Blue Alloy Ingot +bluepower:red_alloy_ingot, Red Alloy Ingot +bluepower:purple_alloy_ingot, Purple Alloy Ingot +bluepower:tungsten_ingot, Tungsten Ingot +bluepower:tungsten_nugget, Tungsten Nugget +bluepower:zinc_ore_crushed, Crushed Zinc Ore +bluepower:zinc_ore_purified, Purified Crushed Zinc Ore +bluepower:zinc_dust, Zinc Dust +bluepower:zinc_tiny_dust, Tiny Pile of Zinc Dust +bluepower:wood_sickle, Wooden Sickle +bluepower:stone_sickle, Stone Sickle +bluepower:iron_sickle, Iron Sickle +bluepower:gold_sickle, Gold Sickle +bluepower:diamond_sickle, Diamond Sickle +bluepower:iron_saw, Iron Saw +bluepower:diamond_saw, Diamond Saw +bluepower:flax_seeds, item.flax_seeds.name +bluepower:indigo_dye, Indigo Dye +bluepower:silicon_boule, Silicon Boule +bluepower:silicon_wafer, Silicon Wafer +bluepower:red_doped_wafer, Red Doped Wafer +bluepower:blue_doped_wafer, Blue Doped Wafer +bluepower:infused_teslatite_dust, Infused Teslatite Dust +bluepower:screwdriver, Screwdriver +bluepower:silky_screwdriver, Silky Screwdriver +bluepower:athame, item.athame.name +bluepower:zincplate, Zinc Plate +bluepower:stone_tile, Stone Tile +bluepower:bluestone_wire_tile, Bluestone Wire Tile +bluepower:bluestone_anode_tile, Bluestone Anode Tile +bluepower:bluestone_cathode_tile, Bluestone Cathode Tile +bluepower:bluestone_pointer_tile, Bluestone Pointer Tile +bluepower:silicon_chip_tile, Silicon Chip Tile +bluepower:tainted_silicon_chip_tile, Tainted Silicon Chip Tile +bluepower:quartz_resonator_tile, Quartz Resonator Tile +bluepower:redstone_wire_tile, Redstone Wire Tile +bluepower:redstone_anode_tile, Redstone Anode Tile +bluepower:redstone_cathode_tile, Redstone Cathode Tile +bluepower:redstone_pointer_tile, Redstone Pointer Tile +bluepower:stone_bundle, Stone Bundle Tile +bluepower:screwdriver_handle, Screwdriver Handle +bluepower:seed_bag, Seed Bag +bluepower:canvas_bag:0, Canvas Bag +bluepower:canvas_bag:1, Orange Canvas Bag +bluepower:canvas_bag:2, Magenta Canvas Bag +bluepower:canvas_bag:3, Light Blue Canvas Bag +bluepower:canvas_bag:4, Yellow Canvas Bag +bluepower:canvas_bag:5, Lime Canvas Bag +bluepower:canvas_bag:6, Pink Canvas Bag +bluepower:canvas_bag:7, Gray Canvas Bag +bluepower:canvas_bag:8, Light Gray Canvas Bag +bluepower:canvas_bag:9, Cyan Canvas Bag +bluepower:canvas_bag:10, Purple Canvas Bag +bluepower:canvas_bag:11, Blue Canvas Bag +bluepower:canvas_bag:12, Brown Canvas Bag +bluepower:canvas_bag:13, Green Canvas Bag +bluepower:canvas_bag:14, Red Canvas Bag +bluepower:canvas_bag:15, Black Canvas Bag +bluepower:canvas, Canvas +bluepower:lumar:0, White Lumar +bluepower:lumar:1, Orange Lumar +bluepower:lumar:2, Magenta Lumar +bluepower:lumar:3, Light Blue Lumar +bluepower:lumar:4, Yellow Lumar +bluepower:lumar:5, Lime Lumar +bluepower:lumar:6, Pink Lumar +bluepower:lumar:7, Gray Lumar +bluepower:lumar:8, Light Gray Lumar +bluepower:lumar:9, Cyan Lumar +bluepower:lumar:10, Purple Lumar +bluepower:lumar:11, Blue Lumar +bluepower:lumar:12, Brown Lumar +bluepower:lumar:13, Green Lumar +bluepower:lumar:14, Red Lumar +bluepower:lumar:15, Black Lumar +bluepower:wool_card, Wool Card +bluepower:diamond_drawplate, Diamond Drawplate +bluepower:copper_wire, Fine Copper Wire +bluepower:iron_wire, Fine Iron Wire +bluepower:paint_can:16, Paint Can +bluepower:paint_can:0, White Paint Can +bluepower:paint_can:1, Orange Paint Can +bluepower:paint_can:2, Magenta Paint Can +bluepower:paint_can:3, Light Blue Paint Can +bluepower:paint_can:4, Yellow Paint Can +bluepower:paint_can:5, Lime Paint Can +bluepower:paint_can:6, Pink Paint Can +bluepower:paint_can:7, Gray Paint Can +bluepower:paint_can:8, Light Gray Paint Can +bluepower:paint_can:9, Cyan Paint Can +bluepower:paint_can:10, Purple Paint Can +bluepower:paint_can:11, Blue Paint Can +bluepower:paint_can:12, Brown Paint Can +bluepower:paint_can:13, Green Paint Can +bluepower:paint_can:14, Red Paint Can +bluepower:paint_can:15, Black Paint Can +bluepower:paint_brush:16, Paint Brush +bluepower:paint_brush:0, White Paint Brush +bluepower:paint_brush:1, Orange Paint Brush +bluepower:paint_brush:2, Magenta Paint Brush +bluepower:paint_brush:3, Light Blue Paint Brush +bluepower:paint_brush:4, Yellow Paint Brush +bluepower:paint_brush:5, Lime Paint Brush +bluepower:paint_brush:6, Pink Paint Brush +bluepower:paint_brush:7, Gray Paint Brush +bluepower:paint_brush:8, Light Gray Paint Brush +bluepower:paint_brush:9, Cyan Paint Brush +bluepower:paint_brush:10, Purple Paint Brush +bluepower:paint_brush:11, Blue Paint Brush +bluepower:paint_brush:12, Brown Paint Brush +bluepower:paint_brush:13, Green Paint Brush +bluepower:paint_brush:14, Red Paint Brush +bluepower:paint_brush:15, Black Paint Brush +bluepower:ruby_axe, item.ruby_axe.name +bluepower:ruby_sword, item.ruby_sword.name +bluepower:ruby_pickaxe, item.ruby_pickaxe.name +bluepower:ruby_shovel, item.ruby_shovel.name +bluepower:ruby_hoe, item.ruby_hoe.name +bluepower:ruby_sickle, Ruby Sickle +bluepower:ruby_saw, Ruby Saw +bluepower:sapphire_axe, item.sapphire_axe.name +bluepower:sapphire_sword, item.sapphire_sword.name +bluepower:sapphire_pickaxe, item.sapphire_pickaxe.name +bluepower:sapphire_shovel, item.sapphire_shovel.name +bluepower:sapphire_hoe, item.sapphire_hoe.name +bluepower:sapphire_sickle, Sapphire Sickle +bluepower:sapphire_saw, Sapphire Saw +bluepower:malachite_axe, item.malachite_axe.name +bluepower:malachite_sword, item.malachite_sword.name +bluepower:malachite_pickaxe, item.malachite_pickaxe.name +bluepower:malachite_shovel, item.malachite_shovel.name +bluepower:malachite_hoe, item.malachite_hoe.name +bluepower:malachite_sickle, Malachite Sickle +bluepower:malachite_saw, Malachite Saw +bluepower:amethyst_axe, item.amethyst_axe.name +bluepower:amethyst_sword, item.amethyst_sword.name +bluepower:amethyst_pickaxe, item.amethyst_pickaxe.name +bluepower:amethyst_shovel, item.amethyst_shovel.name +bluepower:amethyst_hoe, item.amethyst_hoe.name +bluepower:amethyst_sickle, Amethyst Sickle +bluepower:amethyst_saw, Amethyst Saw +bluepower:tungcarb_axe, item.tungcarb_axe.name +bluepower:tungcarb_sword, item.tungcarb_sword.name +bluepower:tungcarb_pickaxe, item.tungcarb_pickaxe.name +bluepower:tungcarb_shovel, item.tungcarb_shovel.name +bluepower:tungcarb_hoe, item.tungcarb_hoe.name +bluepower:tungcarb_sickle, Tungsten Carbide Sickle +bluepower:tungcarb_saw, Tungsten Carbide Saw +bluepower:basalt, Basalt +bluepower:marble, Marble +bluepower:basalt_cobble, Basalt Cobble +bluepower:basalt_brick, Basalt Brick +bluepower:marble_brick, Marble Brick +bluepower:cracked_basalt_lava, Cracked Basalt +bluepower:basaltbrick_cracked, Cracked Basalt Brick +bluepower:basalt_brick_small, Small Basalt Bricks +bluepower:marble_brick_small, Small Marble Bricks +bluepower:fancy_basalt, Chiseled Basalt Brick +bluepower:fancy_marble, Chiseled Marble Brick +bluepower:marble_tile, Marble Tile +bluepower:basalt_tile, Basalt Tile +bluepower:marble_paver, Marble Paver +bluepower:basalt_paver, Basalt Paver +bluepower:tiles, Basalt and Marble Tiles +bluepower:teslatite_ore, Teslatite Ore +bluepower:ruby_ore, Ruby Ore +bluepower:sapphire_ore, Sapphire Ore +bluepower:amethyst_ore, Amethyst Ore +bluepower:malachite_ore, Malachite Ore +bluepower:copper_ore, Copper Ore +bluepower:silver_ore, Silver Ore +bluepower:zinc_ore, Zinc Ore +bluepower:tungsten_ore, Tungsten Ore +bluepower:ruby_block, Ruby Block +bluepower:sapphire_block, Sapphire Block +bluepower:amethyst_block, Amethyst Block +bluepower:teslatite_block, Teslatite Block +bluepower:malachite_block, Malachite Block +bluepower:copper_block, Copper Block +bluepower:silver_block, Silver Block +bluepower:zinc_block, Zinc Block +bluepower:tungsten_block, Tungsten Block +bluepower:rubber_leaves, Rubber Leaves +bluepower:rubber_log, Rubber Log +bluepower:rubber_sapling, Rubber Sapling +bluepower:sapphire_glass, Sapphire Glass +bluepower:reinforced_sapphire_glass, Reinforced Sapphire Glass +bluepower:indigo_flower, Indigo Flower +bluepower:alloyfurnace, Alloy Furnace +bluepower:block_breaker, Block Breaker +bluepower:igniter, Igniter +bluepower:buffer, Buffer +bluepower:deployer, Deployer +bluepower:transposer, Transposer +bluepower:sorting_machine, Sorting Machine +bluepower:project_table, Project Table +bluepower:auto_project_table, Auto Project Table +bluepower:circuit_table, Circuit Table +bluepower:circuit_database, Circuit Database +bluepower:ejector, Ejector +bluepower:relay, Relay +bluepower:filter, Filter +bluepower:retriever, Retriever +bluepower:regulator, Regulator +bluepower:item_detector, Item Detector +bluepower:manager, Manager +bluepower:battery_block, Battery Block +bluepower:engine, Blue Power Engine +bluepower:kinetic_generator, Kinetic Generator +bluepower:solar_panel, Solar Panel +bluepower:lampnone, RGB Lamp +bluepower:lampwhite, White Lamp +bluepower:lamporange, Orange Lamp +bluepower:lampmagenta, Magenta Lamp +bluepower:lamplight_blue, Light Blue Lamp +bluepower:lampyellow, Yellow Lamp +bluepower:lamplime, Lime Lamp +bluepower:lamppink, Pink Lamp +bluepower:lampgray, Gray Lamp +bluepower:lamplight_gray, Light Gray Lamp +bluepower:lampcyan, Cyan Lamp +bluepower:lamppurple, Purple Lamp +bluepower:lampblue, Blue Lamp +bluepower:lampbrown, Brown Lamp +bluepower:lampgreen, Green Lamp +bluepower:lampred, Red Lamp +bluepower:lampblack, Black Lamp +bluepower:lampinvertednone, Inverted RGB Lamp +bluepower:lampinvertedwhite, Inverted White Lamp +bluepower:lampinvertedorange, Inverted Orange Lamp +bluepower:lampinvertedmagenta, Inverted Magenta Lamp +bluepower:lampinvertedlight_blue, Inverted Light Blue Lamp +bluepower:lampinvertedyellow, Inverted Yellow Lamp +bluepower:lampinvertedlime, Inverted Lime Lamp +bluepower:lampinvertedpink, Inverted Pink Lamp +bluepower:lampinvertedgray, Inverted Gray Lamp +bluepower:lampinvertedlight_gray, Inverted Light Gray Lamp +bluepower:lampinvertedcyan, Inverted Cyan Lamp +bluepower:lampinvertedpurple, Inverted Purple Lamp +bluepower:lampinvertedblue, Inverted Blue Lamp +bluepower:lampinvertedbrown, Inverted Brown Lamp +bluepower:lampinvertedgreen, Inverted Green Lamp +bluepower:lampinvertedred, Inverted Red Lamp +bluepower:lampinvertedblack, Inverted Black Lamp +bluepower:cagelampnone, tile.bluepower:cagelamp.rgb.name +bluepower:cagelampwhite, White Cage Lamp +bluepower:cagelamporange, Orange Cage Lamp +bluepower:cagelampmagenta, Magenta Cage Lamp +bluepower:cagelamplight_blue, Light Blue Cage Lamp +bluepower:cagelampyellow, Yellow Cage Lamp +bluepower:cagelamplime, Lime Cage Lamp +bluepower:cagelamppink, Pink Cage Lamp +bluepower:cagelampgray, Gray Cage Lamp +bluepower:cagelamplight_gray, Light Gray Cage Lamp +bluepower:cagelampcyan, Cyan Cage Lamp +bluepower:cagelamppurple, Purple Cage Lamp +bluepower:cagelampblue, Blue Cage Lamp +bluepower:cagelampbrown, Brown Cage Lamp +bluepower:cagelampgreen, Green Cage Lamp +bluepower:cagelampred, Red Cage Lamp +bluepower:cagelampblack, Black Cage Lamp +bluepower:cagelampinvertednone, tile.bluepower:cagelamp.rgb.inverted.name +bluepower:cagelampinvertedwhite, Inverted White Cage Lamp +bluepower:cagelampinvertedorange, Inverted Orange Cage Lamp +bluepower:cagelampinvertedmagenta, Inverted Magenta Cage Lamp +bluepower:cagelampinvertedlight_blue, Inverted Light Blue Cage Lamp +bluepower:cagelampinvertedyellow, Inverted Yellow Cage Lamp +bluepower:cagelampinvertedlime, Inverted Lime Cage Lamp +bluepower:cagelampinvertedpink, Inverted Pink Cage Lamp +bluepower:cagelampinvertedgray, Inverted Gray Cage Lamp +bluepower:cagelampinvertedlight_gray, Inverted Light Gray Cage Lamp +bluepower:cagelampinvertedcyan, Inverted Cyan Cage Lamp +bluepower:cagelampinvertedpurple, Inverted Purple Cage Lamp +bluepower:cagelampinvertedblue, Inverted Blue Cage Lamp +bluepower:cagelampinvertedbrown, Inverted Brown Cage Lamp +bluepower:cagelampinvertedgreen, Inverted Green Cage Lamp +bluepower:cagelampinvertedred, Inverted Red Cage Lamp +bluepower:cagelampinvertedblack, Inverted Black Cage Lamp +bluepower:fixturenone, tile.bluepower:fixture.rgb.name +bluepower:fixturewhite, White Fixture +bluepower:fixtureorange, Orange Fixture +bluepower:fixturemagenta, Magenta Fixture +bluepower:fixturelight_blue, Light Blue Fixture +bluepower:fixtureyellow, Yellow Fixture +bluepower:fixturelime, Lime Fixture +bluepower:fixturepink, Pink Fixture +bluepower:fixturegray, Gray Fixture +bluepower:fixturelight_gray, Light Gray Fixture +bluepower:fixturecyan, Cyan Fixture +bluepower:fixturepurple, Purple Fixture +bluepower:fixtureblue, Blue Fixture +bluepower:fixturebrown, Brown Fixture +bluepower:fixturegreen, Green Fixture +bluepower:fixturered, Red Fixture +bluepower:fixtureblack, Black Fixture +bluepower:fixtureinvertednone, tile.bluepower:fixture.rgb.inverted.name +bluepower:fixtureinvertedwhite, Inverted White Fixture +bluepower:fixtureinvertedorange, Inverted Orange Fixture +bluepower:fixtureinvertedmagenta, Inverted Magenta Fixture +bluepower:fixtureinvertedlight_blue, Inverted Light Blue Fixture +bluepower:fixtureinvertedyellow, Inverted Yellow Fixture +bluepower:fixtureinvertedlime, Inverted Lime Fixture +bluepower:fixtureinvertedpink, Inverted Pink Fixture +bluepower:fixtureinvertedgray, Inverted Gray Fixture +bluepower:fixtureinvertedlight_gray, Inverted Light Gray Fixture +bluepower:fixtureinvertedcyan, Inverted Cyan Fixture +bluepower:fixtureinvertedpurple, Inverted Purple Fixture +bluepower:fixtureinvertedblue, Inverted Blue Fixture +bluepower:fixtureinvertedbrown, Inverted Brown Fixture +bluepower:fixtureinvertedgreen, Inverted Green Fixture +bluepower:fixtureinvertedred, Inverted Red Fixture +bluepower:fixtureinvertedblack, Inverted Black Fixture +bluepower:gate_and, AND Gate +bluepower:gate_nand, NAND Gate +bluepower:bluestone_wire, Bluestone Wire +bluepower:redalloy_wire, Red Alloy Wire +bluepower:bluestone_wire.white, White Bluestone Wire +bluepower:redalloy_wire.white, White Red Alloy Wire +bluepower:bluestone_wire.orange, Orange Bluestone Wire +bluepower:redalloy_wire.orange, Orange Red Alloy Wire +bluepower:bluestone_wire.magenta, Magenta Bluestone Wire +bluepower:redalloy_wire.magenta, Magenta Red Alloy Wire +bluepower:bluestone_wire.light_blue, Light Blue Bluestone Wire +bluepower:redalloy_wire.light_blue, Light Blue Red Alloy Wire +bluepower:bluestone_wire.yellow, Yellow Bluestone Wire +bluepower:redalloy_wire.yellow, Yellow Red Alloy Wire +bluepower:bluestone_wire.lime, Lime Bluestone Wire +bluepower:redalloy_wire.lime, Lime Red Alloy Wire +bluepower:bluestone_wire.pink, Pink Bluestone Wire +bluepower:redalloy_wire.pink, Pink Red Alloy Wire +bluepower:bluestone_wire.gray, Gray Bluestone Wire +bluepower:redalloy_wire.gray, Gray Red Alloy Wire +bluepower:bluestone_wire.light_gray, Light Gray Bluestone Wire +bluepower:redalloy_wire.light_gray, Light Gray Red Alloy Wire +bluepower:bluestone_wire.cyan, Cyan Bluestone Wire +bluepower:redalloy_wire.cyan, Cyan Red Alloy Wire +bluepower:bluestone_wire.purple, Purple Bluestone Wire +bluepower:redalloy_wire.purple, Purple Red Alloy Wire +bluepower:bluestone_wire.blue, Blue Bluestone Wire +bluepower:redalloy_wire.blue, Blue Red Alloy Wire +bluepower:bluestone_wire.brown, Brown Bluestone Wire +bluepower:redalloy_wire.brown, Brown Red Alloy Wire +bluepower:bluestone_wire.green, Green Bluestone Wire +bluepower:redalloy_wire.green, Green Red Alloy Wire +bluepower:bluestone_wire.red, Red Bluestone Wire +bluepower:redalloy_wire.red, Red Red Alloy Wire +bluepower:bluestone_wire.black, Black Bluestone Wire +bluepower:redalloy_wire.black, Black Red Alloy Wire +bluepower:sortron, Sortron +buildinggadgets:buildingtool, Building Gadget +buildinggadgets:exchangertool, Exchanging Gadget +buildinggadgets:copypastetool, Copy-Paste Gadget +buildinggadgets:templatemanager, Template Manager +buildinggadgets:template, Template +buildinggadgets:destructiontool, Destruction Gadget +buildinggadgets:constructionblock_dense, Dense Construction Block +buildinggadgets:constructionblock, Construction Block +buildinggadgets:constructionblockpowder, Construction Block Powder +buildinggadgets:constructionpaste, Construction Paste +buildinggadgets:construction_chunk_dense, Dense Construction Chunk +buildinggadgets:constructionpastecontainer, Paste Container +buildinggadgets:constructionpastecontainert2, Paste Container T2 +buildinggadgets:constructionpastecontainert3, Paste Container T3 +buildinggadgets:constructionpastecontainercreative, Creative Paste Container +chisel:auto_chisel, Auto Chisel +chisel:chisel_iron, Chisel +chisel:chisel_diamond, Diamond Chisel +chisel:chisel_hitech, iChisel +chisel:offsettool, Ender Offset Wand +comforts:sleeping_bag:0, White Sleeping Bag +comforts:sleeping_bag:1, Orange Sleeping Bag +comforts:sleeping_bag:2, Magenta Sleeping Bag +comforts:sleeping_bag:3, Light Blue Sleeping Bag +comforts:sleeping_bag:4, Yellow Sleeping Bag +comforts:sleeping_bag:5, Lime Sleeping Bag +comforts:sleeping_bag:6, Pink Sleeping Bag +comforts:sleeping_bag:7, Gray Sleeping Bag +comforts:sleeping_bag:8, Light Gray Sleeping Bag +comforts:sleeping_bag:9, Cyan Sleeping Bag +comforts:sleeping_bag:10, Purple Sleeping Bag +comforts:sleeping_bag:11, Blue Sleeping Bag +comforts:sleeping_bag:12, Brown Sleeping Bag +comforts:sleeping_bag:13, Green Sleeping Bag +comforts:sleeping_bag:14, Red Sleeping Bag +comforts:sleeping_bag:15, Black Sleeping Bag +comforts:hammock:0, White Hammock Cloth +comforts:hammock:1, Orange Hammock Cloth +comforts:hammock:2, Magenta Hammock Cloth +comforts:hammock:3, Light Blue Hammock Cloth +comforts:hammock:4, Yellow Hammock Cloth +comforts:hammock:5, Lime Hammock Cloth +comforts:hammock:6, Pink Hammock Cloth +comforts:hammock:7, Gray Hammock Cloth +comforts:hammock:8, Light Gray Hammock Cloth +comforts:hammock:9, Cyan Hammock Cloth +comforts:hammock:10, Purple Hammock Cloth +comforts:hammock:11, Blue Hammock Cloth +comforts:hammock:12, Brown Hammock Cloth +comforts:hammock:13, Green Hammock Cloth +comforts:hammock:14, Red Hammock Cloth +comforts:hammock:15, Black Hammock Cloth +comforts:rope, Rope and Nail +cookingforblockheads:cooking_table, Cooking Table +cookingforblockheads:oven, Oven +cookingforblockheads:fridge, Fridge +cookingforblockheads:sink, Sink +cookingforblockheads:tool_rack, Tool Rack +cookingforblockheads:toaster, Toaster +cookingforblockheads:milk_jar, Milk Jar +cookingforblockheads:cow_jar, Cow in a Jar +cookingforblockheads:spice_rack, Spice Rack +cookingforblockheads:counter, Kitchen Counter +cookingforblockheads:cabinet, Kitchen Cabinet +cookingforblockheads:corner, Kitchen Corner +cookingforblockheads:kitchen_floor, Kitchen Floor +cookingforblockheads:fruit_basket, Fruit Basket +cookingforblockheads:cutting_board, Cutting Board +cookingforblockheads:recipe_book:0, Cooking for Blockheads +cookingforblockheads:recipe_book:1, Cooking for Blockheads I +cookingforblockheads:recipe_book:2, Cooking for Blockheads II +cookingforblockheads:heating_unit, Heating Unit +cookingforblockheads:ice_unit, Ice Unit +cookingforblockheads:preservation_chamber, Preservation Chamber +coroutil:repairing_block, Repairing Block +coroutil:item_repairing_gel, Repairing Gel +desirepaths:grass_worn_1, Trampled Grass +desirepaths:grass_worn_2, Slightly Worn Grass +desirepaths:grass_worn_3, Worn Grass +desirepaths:grass_worn_4, Very Worn Grass +desirepaths:grass_worn_5, Patches of Grass +desirepaths:grass_worn_6, Bare Dirt +galacticraftcore:crude_oil_still, Crude Oil +galacticraftcore:bucket_oil, Oil Bucket +galacticraftcore:fuel, Fuel +galacticraftcore:bucket_fuel, Fuel Bucket +galacticraftcore:landing_pad:0, Rocket Launch Pad +galacticraftcore:landing_pad:1, Buggy Fueling Pad +galacticraftcore:landing_pad_full, Rocket Launch Pad +galacticraftcore:unlit_torch, Torch +galacticraftcore:unlit_torch_lit, Torch +galacticraftcore:distributor, Oxygen Bubble Distributor +galacticraftcore:collector, Oxygen Collector +galacticraftcore:oxygen_compressor:0, Oxygen Compressor +galacticraftcore:oxygen_compressor:4, Oxygen Decompressor +galacticraftcore:sealer, Oxygen Sealer +galacticraftcore:oxygen_detector, Oxygen Detector +galacticraftcore:aluminum_wire:0, Aluminum Wire +galacticraftcore:aluminum_wire:1, Heavy Aluminum Wire +galacticraftcore:aluminum_wire:2, Switchable Aluminum Wire +galacticraftcore:aluminum_wire:3, Switchable Heavy Aluminum Wire +galacticraftcore:fluid_pipe, Fluid Pipe +galacticraftcore:fluid_pipe_pull, Fluid Pipe +galacticraftcore:refinery, Refinery +galacticraftcore:fuel_loader, Fuel Loader +galacticraftcore:cargo:0, Cargo Loader +galacticraftcore:cargo:4, Cargo Unloader +galacticraftcore:rocket_workbench, NASA Workbench +galacticraftcore:basic_block_core:3, Tin Decoration Block +galacticraftcore:basic_block_core:4, Tin Wall Block +galacticraftcore:basic_block_core:5, Copper Ore +galacticraftcore:basic_block_core:6, Tin Ore +galacticraftcore:basic_block_core:7, Aluminum Ore +galacticraftcore:basic_block_core:8, Silicon Ore +galacticraftcore:basic_block_core:9, Copper Block +galacticraftcore:basic_block_core:10, Block of Tin +galacticraftcore:basic_block_core:11, Aluminum Block +galacticraftcore:basic_block_core:12, Solid Meteoric Iron +galacticraftcore:basic_block_core:13, Silicon Block +galacticraftcore:air_lock_frame:0, Air Lock Frame +galacticraftcore:air_lock_frame:1, Air Lock Controller +galacticraftcore:air_lock_seal, Air Lock Seal +galacticraftcore:space_glass_clear:0, Vacuum Glass (Clear) +galacticraftcore:space_glass_clear:1, Vacuum Glass (Clear) +galacticraftcore:space_glass_vanilla:0, Vacuum Glass +galacticraftcore:space_glass_vanilla:1, Vacuum Glass +galacticraftcore:space_glass_strong:0, Vacuum Glass (Strong) +galacticraftcore:space_glass_strong:1, Vacuum Glass (Strong) +galacticraftcore:magnetic_table, Magnetic Crafting Table +galacticraftcore:enclosed:14, Sealable Aluminum Wire +galacticraftcore:enclosed:15, Sealable Heavy Aluminum Wire +galacticraftcore:enclosed:1, Sealable Fluid Pipe +galacticraftcore:space_station_base, Space Station Arrival Block +galacticraftcore:parachest, Parachest +galacticraftcore:solar:0, Basic Solar Panel +galacticraftcore:solar:4, Advanced Solar Panel +galacticraftcore:dishbase, Communications Dish +galacticraftcore:machine:0, Coal Generator +galacticraftcore:machine:12, Compressor +galacticraftcore:machine2:0, Electric Compressor +galacticraftcore:machine2:4, Circuit Fabricator +galacticraftcore:machine2:8, Oxygen Storage Module +galacticraftcore:machine2:12, Deconstructor +galacticraftcore:machine3:0, Chromatic Applicator +galacticraftcore:machine_tiered:0, Energy Storage Module +galacticraftcore:machine_tiered:4, Electric Furnace +galacticraftcore:machine_tiered:8, Energy Storage Cluster +galacticraftcore:machine_tiered:12, Electric Arc Furnace +galacticraftcore:machine4:0, Advanced Compressor +galacticraftcore:panel_lighting:0, Lighting Panel (Square) +galacticraftcore:panel_lighting:1, Lighting Panel (Spotlight) +galacticraftcore:panel_lighting:2, Lighting Panel (Linear) +galacticraftcore:panel_lighting:3, Lighting Panel (Dark) +galacticraftcore:panel_lighting:4, Lighting Panel (Dark) +galacticraftcore:glowstone_torch, Glowstone Torch +galacticraftcore:fallen_meteor, Fallen Meteor +galacticraftcore:basic_block_moon:0, Copper Ore +galacticraftcore:basic_block_moon:1, Tin Ore +galacticraftcore:basic_block_moon:2, Cheese Ore +galacticraftcore:basic_block_moon:3, Moon Dirt +galacticraftcore:basic_block_moon:4, Moon Rock +galacticraftcore:basic_block_moon:5, Moon Turf +galacticraftcore:basic_block_moon:6, Sapphire Ore +galacticraftcore:basic_block_moon:14, Moon Dungeon Brick +galacticraftcore:cheese, Block of Cheese +galacticraftcore:spin_thruster, Spin Thruster +galacticraftcore:view_screen, Display Screen +galacticraftcore:telemetry, Telemetry Unit +galacticraftcore:arclamp, Arc Lamp +galacticraftcore:treasure_chest, Treasure Chest +galacticraftcore:fluid_tank, Fluid Tank +galacticraftcore:boss_spawner, tile.boss_spawner.name +galacticraftcore:tin_stairs_1, Tin Decoration Stairs +galacticraftcore:tin_stairs_2, Tin Decoration Stairs +galacticraftcore:moon_stairs_stone, Moon Rock Stairs +galacticraftcore:moon_stairs_brick, Moon Dungeon Brick Stairs +galacticraftcore:wall_gc:0, Tin Decoration Wall +galacticraftcore:wall_gc:1, Tin Decoration Wall +galacticraftcore:wall_gc:2, Moon Rock Wall +galacticraftcore:wall_gc:3, Moon Dungeon Brick Wall +galacticraftcore:wall_gc:4, Mars Cobblestone Wall +galacticraftcore:wall_gc:5, Mars Dungeon Brick Wall +galacticraftcore:slab_gc_half:0, Tin Decoration Slab +galacticraftcore:slab_gc_half:1, Tin Decoration Slab +galacticraftcore:slab_gc_half:2, Moon Rock Slab +galacticraftcore:slab_gc_half:3, Moon Dungeon Brick Slab +galacticraftcore:slab_gc_half:4, Mars Cobblestone Slab +galacticraftcore:slab_gc_half:5, Mars Dungeon Brick Slab +galacticraftcore:slab_gc_half:6, Dark Decoration Slab +galacticraftcore:slab_gc_double:0, tile.slab_gc_double.tin_slab_1.name +galacticraftcore:slab_gc_double:1, tile.slab_gc_double.tin_slab_2.name +galacticraftcore:slab_gc_double:2, tile.slab_gc_double.moon_slab.name +galacticraftcore:slab_gc_double:3, tile.slab_gc_double.moon_bricks_slab.name +galacticraftcore:slab_gc_double:4, tile.slab_gc_double.mars_slab.name +galacticraftcore:slab_gc_double:5, tile.slab_gc_double.mars_bricks_slab.name +galacticraftcore:slab_gc_double:6, tile.slab_gc_double.asteroids_slab.name +galacticraftcore:concealed_redstone, Hidden Redstone Wire +galacticraftcore:concealed_repeater_pow, tile.concealed_repeater_pow.name +galacticraftcore:concealed_repeater, Hidden Redstone Repeater +galacticraftcore:concealed_detector, Player Detector +galacticraftcore:platform, Hydraulic Platform +galacticraftcore:emergency_box:0, Emergency Post +galacticraftcore:emergency_box:1, Emergency Post (with Kit) +galacticraftcore:grating, Grating +galacticraftcore:rocket_t1:0, Tier 1 Rocket +galacticraftcore:rocket_t1:1, Tier 1 Rocket +galacticraftcore:rocket_t1:2, Tier 1 Rocket +galacticraftcore:rocket_t1:3, Tier 1 Rocket +galacticraftcore:rocket_t1:4, Tier 1 Rocket +galacticraftcore:oxygen_mask, Oxygen Mask +galacticraftcore:oxygen_gear, Oxygen Gear +galacticraftcore:oxygen_tank_light_full, Light Oxygen Tank +galacticraftcore:oxygen_tank_med_full, Medium Oxygen Tank +galacticraftcore:oxygen_tank_heavy_full, Heavy Oxygen Tank +galacticraftcore:infinite_oxygen, Infinite Oxygen Supply +galacticraftcore:sensor_lens, Sensor Lens +galacticraftcore:sensor_glasses, Sensor Glasses +galacticraftcore:standard_wrench, Standard Wrench +galacticraftcore:steel_pickaxe, Heavy Duty Pickaxe +galacticraftcore:steel_axe, Heavy Duty Axe +galacticraftcore:steel_hoe, Heavy Duty Hoe +galacticraftcore:steel_shovel, Heavy Duty Shovel +galacticraftcore:steel_sword, Heavy Duty Sword +galacticraftcore:steel_helmet, Heavy Duty Helmet +galacticraftcore:steel_chestplate, Heavy Duty Chestplate +galacticraftcore:steel_leggings, Heavy Duty Leggings +galacticraftcore:steel_boots, Heavy Duty Boots +galacticraftcore:canister:0, Tin Canister +galacticraftcore:canister:1, Copper Canister +galacticraftcore:air_vent, Oxygen Vent +galacticraftcore:air_fan, Oxygen Fan +galacticraftcore:oxygen_concentrator, Oxygen Concentrator +galacticraftcore:engine:0, Tier 1 Rocket Engine +galacticraftcore:engine:1, Tier 1 Booster +galacticraftcore:heavy_plating, Heavy-Duty Plate +galacticraftcore:nose_cone, Nose Cone +galacticraftcore:rocket_fins, Rocket Fins +galacticraftcore:steel_pole, Steel Pole +galacticraftcore:canvas, Canvas +galacticraftcore:oil_canister_partial:1001, Empty Canister +galacticraftcore:oil_canister_partial:1, Filled Oil Canister +galacticraftcore:fuel_canister_partial:1, Filled Fuel Canister +galacticraftcore:schematic:0, NASA Workbench Schematic +galacticraftcore:schematic:1, NASA Workbench Schematic +galacticraftcore:key:0, Tier 1 Dungeon Key +galacticraftcore:buggymat:0, Buggy Wheel +galacticraftcore:buggymat:1, Buggy Seat +galacticraftcore:buggymat:2, Buggy Storage Box +galacticraftcore:buggy, Buggy +galacticraftcore:basic_item:0, Single Solar Module +galacticraftcore:basic_item:1, Full Solar Panel +galacticraftcore:basic_item:2, Raw Silicon +galacticraftcore:basic_item:3, Copper Ingot +galacticraftcore:basic_item:4, Tin Ingot +galacticraftcore:basic_item:5, Aluminum Ingot +galacticraftcore:basic_item:6, Compressed Copper +galacticraftcore:basic_item:7, Compressed Tin +galacticraftcore:basic_item:8, Compressed Aluminum +galacticraftcore:basic_item:9, Compressed Steel +galacticraftcore:basic_item:10, Compressed Bronze +galacticraftcore:basic_item:11, Compressed Iron +galacticraftcore:basic_item:12, Blue Solar Wafer +galacticraftcore:basic_item:13, Basic Wafer +galacticraftcore:basic_item:14, Advanced Wafer +galacticraftcore:basic_item:19, Frequency Module +galacticraftcore:basic_item:20, Ambient Thermal Controller +galacticraftcore:food:0, Can of Food +galacticraftcore:food:1, Can of Food +galacticraftcore:food:2, Can of Food +galacticraftcore:food:3, Can of Food +galacticraftcore:food:9, Canned Beef +galacticraftcore:food:4, Cheese Slice +galacticraftcore:food:5, Burger Bun +galacticraftcore:food:6, Ground Beef (Raw) +galacticraftcore:food:7, Beef Patty (Cooked) +galacticraftcore:food:8, Cheeseburger +galacticraftcore:battery, Battery +galacticraftcore:infinite_battery, Infinite Battery +galacticraftcore:meteor_chunk:0, Throwable Meteor Chunk +galacticraftcore:meteor_chunk:1, Throwable Meteor Chunk +galacticraftcore:cheese_curd, Cheese Curd +galacticraftcore:meteoric_iron_raw, Raw Meteoric Iron +galacticraftcore:item_basic_moon:0, Meteoric Iron Ingot +galacticraftcore:item_basic_moon:1, Compressed Meteoric Iron +galacticraftcore:item_basic_moon:2, Lunar Sapphire +galacticraftcore:flag, Flag +galacticraftcore:parachute:0, Parachute +galacticraftcore:parachute:1, Black Parachute +galacticraftcore:parachute:2, Light Blue Parachute +galacticraftcore:parachute:3, Lime Parachute +galacticraftcore:parachute:4, Brown Parachute +galacticraftcore:parachute:5, Blue Parachute +galacticraftcore:parachute:6, Gray Parachute +galacticraftcore:parachute:7, Green Parachute +galacticraftcore:parachute:8, Light Gray Parachute +galacticraftcore:parachute:9, Magenta Parachute +galacticraftcore:parachute:10, Orange Parachute +galacticraftcore:parachute:11, Pink Parachute +galacticraftcore:parachute:12, Purple Parachute +galacticraftcore:parachute:13, Red Parachute +galacticraftcore:parachute:14, Cyan Parachute +galacticraftcore:parachute:15, Yellow Parachute +galacticraftcore:prelaunch_checklist, Pre-Launch Checklist +galacticraftcore:dungeonfinder, Dungeon Locator +galacticraftcore:emergency_kit, Space Emergency Kit +galacticraftcore:ic2compat, item.ic2compat.name +galacticraftplanets:sludge, Bacterial Sludge +galacticraftplanets:bucket_sludge, Bacterial Sludge Bucket +galacticraftplanets:treasure_t2, Tier 2 Treasure Chest +galacticraftplanets:mars:0, Copper Ore +galacticraftplanets:mars:1, Tin Ore +galacticraftplanets:mars:2, Desh Ore +galacticraftplanets:mars:3, Iron Ore +galacticraftplanets:mars:4, Mars Cobblestone +galacticraftplanets:mars:5, Mars Fine Regolith +galacticraftplanets:mars:6, Mars Regolith +galacticraftplanets:mars:7, Mars Dungeon Brick +galacticraftplanets:mars:8, Block of Desh +galacticraftplanets:mars:9, Mars Stone +galacticraftplanets:cavern_vines, Cavernous Vines +galacticraftplanets:slimeling_egg:0, Red Slimeling Egg +galacticraftplanets:slimeling_egg:1, Blue Slimeling Egg +galacticraftplanets:slimeling_egg:2, Yellow Slimeling Egg +galacticraftplanets:creeper_egg, Creeper Egg +galacticraftplanets:mars_machine:0, Terraformer +galacticraftplanets:mars_machine:4, Cryogenic Chamber +galacticraftplanets:mars_machine:8, Launch Controller +galacticraftplanets:mars_machine_t2:0, Gas Liquefier +galacticraftplanets:mars_machine_t2:4, Methane Synthesizer +galacticraftplanets:mars_machine_t2:8, Water Electrolyzer +galacticraftplanets:boss_spawner_mars, tile.boss_spawner_mars.name +galacticraftplanets:mars_stairs_cobblestone, Mars Cobblestone Stairs +galacticraftplanets:mars_stairs_brick, Mars Dungeon Brick Stairs +galacticraftplanets:carbon_fragments, Fragmented Carbon +galacticraftplanets:item_basic_mars:0, Unrefined Desh +galacticraftplanets:item_basic_mars:1, Desh Stick +galacticraftplanets:item_basic_mars:2, Desh Ingot +galacticraftplanets:item_basic_mars:3, Heavy-Duty Plate +galacticraftplanets:item_basic_mars:4, Slimeling Inventory Bag +galacticraftplanets:item_basic_mars:5, Compressed Desh +galacticraftplanets:item_basic_mars:6, Fluid Manipulator +galacticraftplanets:desh_pick, Desh Pickaxe +galacticraftplanets:desh_pick_slime, Sticky Desh Pickaxe +galacticraftplanets:desh_axe, Desh Axe +galacticraftplanets:desh_hoe, Desh Hoe +galacticraftplanets:desh_spade, Desh Shovel +galacticraftplanets:desh_sword, Desh Sword +galacticraftplanets:desh_helmet, Desh Helmet +galacticraftplanets:desh_chestplate, Desh Chestplate +galacticraftplanets:desh_leggings, Desh Leggings +galacticraftplanets:desh_boots, Desh Boots +galacticraftplanets:rocket_t2:0, Tier 2 Rocket +galacticraftplanets:rocket_t2:1, Tier 2 Rocket +galacticraftplanets:rocket_t2:2, Tier 2 Rocket +galacticraftplanets:rocket_t2:3, Tier 2 Rocket +galacticraftplanets:rocket_t2:4, Tier 2 Rocket +galacticraftplanets:rocket_t2:11, Cargo Rocket +galacticraftplanets:rocket_t2:12, Cargo Rocket +galacticraftplanets:rocket_t2:13, Cargo Rocket +galacticraftplanets:rocket_t2:14, Cargo Rocket +galacticraftplanets:key:0, Tier 2 Dungeon Key +galacticraftplanets:schematic:0, NASA Workbench Schematic +galacticraftplanets:schematic:1, NASA Workbench Schematic +galacticraftplanets:schematic:2, NASA Workbench Schematic +galacticraftplanets:asteroids_block:0, Asteroid Rock +galacticraftplanets:asteroids_block:1, Asteroid Rock +galacticraftplanets:asteroids_block:2, Asteroid Rock +galacticraftplanets:asteroids_block:3, Aluminum Ore +galacticraftplanets:asteroids_block:4, Ilmenite Ore +galacticraftplanets:asteroids_block:5, Iron Ore +galacticraftplanets:asteroids_block:6, Dark Decoration Block +galacticraftplanets:asteroids_block:7, Titanium Block +galacticraftplanets:walkway:0, Walkway +galacticraftplanets:walkway:1, Walkway +galacticraftplanets:walkway:2, Walkway +galacticraftplanets:beam_reflector, Energy Beam Reflector +galacticraftplanets:beam_receiver, Energy Beam Receiver +galacticraftplanets:telepad_short, Short Range Telepad +galacticraftplanets:dense_ice, Dense Ice +galacticraftplanets:miner_base, Astro Miner Base +galacticraftplanets:grapple, Grapple +galacticraftplanets:rocket_t3:0, Tier 3 Rocket +galacticraftplanets:rocket_t3:1, Tier 3 Rocket +galacticraftplanets:rocket_t3:2, Tier 3 Rocket +galacticraftplanets:rocket_t3:3, Tier 3 Rocket +galacticraftplanets:rocket_t3:4, Tier 3 Rocket +galacticraftplanets:astro_miner, Astro Miner +galacticraftplanets:thermal_padding:0, Thermal Padding Helm +galacticraftplanets:thermal_padding:1, Thermal Padding Chestpiece +galacticraftplanets:thermal_padding:2, Thermal Padding Leggings +galacticraftplanets:thermal_padding:3, Thermal Padding Boots +galacticraftplanets:item_basic_asteroids:0, Titanium Ingot +galacticraftplanets:item_basic_asteroids:1, Heavy Rocket Engine +galacticraftplanets:item_basic_asteroids:2, Heavy Rocket Fins +galacticraftplanets:item_basic_asteroids:3, Iron Shard +galacticraftplanets:item_basic_asteroids:4, Titanium Shard +galacticraftplanets:item_basic_asteroids:5, Heavy-Duty Plate +galacticraftplanets:item_basic_asteroids:6, Compressed Titanium +galacticraftplanets:item_basic_asteroids:7, Thermal Cloth +galacticraftplanets:item_basic_asteroids:8, Beam Core +galacticraftplanets:item_basic_asteroids:9, Titanium Dust +galacticraftplanets:methane_canister_partial:1, Filled Methane Gas Canister +galacticraftplanets:canister_partial_lox:1, Filled Canister of Liquid Oxygen +galacticraftplanets:canister_partial_ln2:1, Filled Canister of Liquid Nitrogen +galacticraftplanets:atmospheric_valve, Atmospheric Valve +galacticraftplanets:heavy_nose_cone:0, Heavy Nose Cone +galacticraftplanets:orion_drive, Orion Drive +galacticraftplanets:titanium_helmet, Titanium Helmet +galacticraftplanets:titanium_chestplate, Titanium Chestplate +galacticraftplanets:titanium_leggings, Titanium Leggings +galacticraftplanets:titanium_boots, Titanium Boots +galacticraftplanets:titanium_axe, Titanium Axe +galacticraftplanets:titanium_pickaxe, Titanium Pickaxe +galacticraftplanets:titanium_shovel, Titanium Shovel +galacticraftplanets:titanium_hoe, Titanium Hoe +galacticraftplanets:titanium_sword, Titanium Sword +galacticraftplanets:strange_seed:0, Strange Seed +galacticraftplanets:strange_seed:1, Strange Seed +galacticraftplanets:sulphuric_acid, Sulfuric Acid +galacticraftplanets:bucket_sulphuric_acid, Sulfuric Acid Bucket +galacticraftplanets:venus:0, Venus Soft Rock +galacticraftplanets:venus:1, Venus Hard Rock +galacticraftplanets:venus:2, Venus Volcanic Rock +galacticraftplanets:venus:3, Pumice +galacticraftplanets:venus:4, Venus Dungeon Brick I +galacticraftplanets:venus:5, Venus Dungeon Brick II +galacticraftplanets:venus:6, Aluminum Ore +galacticraftplanets:venus:7, Copper Ore +galacticraftplanets:venus:8, Galena Ore +galacticraftplanets:venus:9, Quartz Ore +galacticraftplanets:venus:10, Silicon Ore +galacticraftplanets:venus:11, Tin Ore +galacticraftplanets:venus:12, Lead Block +galacticraftplanets:venus:13, Solar Ore +galacticraftplanets:spout, Vapor Spout +galacticraftplanets:boss_spawner_venus, tile.boss_spawner_venus.name +galacticraftplanets:treasure_t3, Tier 3 Treasure Chest +galacticraftplanets:web_torch:0, Web String +galacticraftplanets:web_torch:1, Web String +galacticraftplanets:geothermal_generator, Geothermal Generator +galacticraftplanets:crashed_probe, Crashed Probe +galacticraftplanets:venus_rock_scorched, Scorched Venus Rock +galacticraftplanets:solar_array_module, Solar Array Module +galacticraftplanets:solar_array_controller, Solar Array Controller +galacticraftplanets:laser_turret, Laser Turret +galacticraftplanets:thermal_padding_t2:0, Isothermal Helm +galacticraftplanets:thermal_padding_t2:1, Isothermal Chestpiece +galacticraftplanets:thermal_padding_t2:2, Isothermal Leggings +galacticraftplanets:thermal_padding_t2:3, Isothermal Boots +galacticraftplanets:basic_item_venus:0, Shield Controller +galacticraftplanets:basic_item_venus:1, Lead Ingot +galacticraftplanets:basic_item_venus:2, Radioisotope Core +galacticraftplanets:basic_item_venus:3, Isothermal Fabric +galacticraftplanets:basic_item_venus:4, Solar Dust +galacticraftplanets:basic_item_venus:5, Solar Array Panel +galacticraftplanets:basic_item_venus:6, Solar Array Wafer +galacticraftplanets:volcanic_pickaxe, Volcanic Pickaxe +galacticraftplanets:key_t3:0, Tier 3 Dungeon Key +galacticraftplanets:atomic_battery, Atomic Battery +dynamictrees:dendropotion:0, Biochar Base Potion +dynamictrees:dendropotion:1, Potion of Depletion +dynamictrees:dendropotion:2, Potion of Gigas +dynamictrees:dendropotion:3, Potion of Burgeoning +dynamictrees:dendropotion:6, Potion of Transformation +dynamictrees:dirtbucket, Dirt Bucket +dynamictrees:staff, Woodland Staff +dynamictrees:appleseed, Apple Pip +dynamictrees:oakbranch, Oak Tree +dynamictrees:oakbranchx, tile.dynamictrees:oakbranchx.name +dynamictrees:oakseed, Oak Acorn +dynamictrees:sprucebranch, Spruce Tree +dynamictrees:sprucebranchx, tile.dynamictrees:sprucebranchx.name +dynamictrees:spruceseed, Spruce Cone +dynamictrees:birchbranch, Birch Tree +dynamictrees:birchseed, Birch Catkin +dynamictrees:junglebranch, Jungle Tree +dynamictrees:junglebranchx, tile.dynamictrees:junglebranchx.name +dynamictrees:jungleseed, Jungle Pod +dynamictrees:acaciabranch, Acacia Tree +dynamictrees:acaciaseed, Acacia Seed +dynamictrees:darkoakbranch, Dark Oak Tree +dynamictrees:darkoakbranchx, tile.dynamictrees:darkoakbranchx.name +dynamictrees:darkoakseed, Dark Oak Acorn +dynamictrees:cactusbranch, Cactus +dynamictrees:cactusseed, Cactus Seed +dynamictreesbop:floweringoakseed, Flowering Oak Acorn +dynamictreesbop:yellowautumnseed, Autumnal Birch Catkin +dynamictreesbop:orangeautumnseed, Autumnal Oak Acorn +dynamictreesbop:oakdyingseed, Dying Oak Acorn +dynamictreesbop:mapleseed, Red Maple Samara +dynamictreesbop:persimmonseed, Persimmon Pips +dynamictreesbop:peachseed, Peach Stone +dynamictreesbop:pearseed, Pear Pip +dynamictreesbop:poplarseed, Poplar Catkin +dynamictreesbop:darkpoplarseed, Dark Poplar Catkin +dynamictreesbop:magicbranch, Magic Tree +dynamictreesbop:magicseed:0, Magic Cypsela +dynamictreesbop:umbranconiferseed, Umbran Cone +dynamictreesbop:umbranbranch, Umbran Tree +dynamictreesbop:umbranbranchx, tile.dynamictreesbop:umbranbranchx.name +dynamictreesbop:umbranseed, Umbran Seed +dynamictreesbop:firbranch, Fir Tree +dynamictreesbop:firbranchx, tile.dynamictreesbop:firbranchx.name +dynamictreesbop:firseed, Fir Cone +dynamictreesbop:whitecherryseed, White Cherry Stone +dynamictreesbop:cherrybranch, Cherry Tree +dynamictreesbop:pinkcherryseed, Pink Cherry Stone +dynamictreesbop:deadbranch, Dead Tree +dynamictreesbop:jacarandabranch, Jacaranda Tree +dynamictreesbop:jacarandaseed, Jacaranda Pod +dynamictreesbop:redwoodbranch, Redwood Tree +dynamictreesbop:redwoodbranchx, tile.dynamictreesbop:redwoodbranchx.name +dynamictreesbop:redwoodseed, Redwood Cone +dynamictreesbop:willowbranch, Willow Tree +dynamictreesbop:willowseed, Willow Catkin +dynamictreesbop:hellbarkbranch, Hellbark Tree +dynamictreesbop:hellbarkseed, Hellish Acorn +dynamictreesbop:pinebranch, Pine Tree +dynamictreesbop:pineseed, Pine Cone +dynamictreesbop:palmbranch, Palm Tree +dynamictreesbop:palmseed, Palm Seed +dynamictreesbop:mahoganybranch, Mahogany Tree +dynamictreesbop:mahoganyseed, Mahogany Pod +dynamictreesbop:mangrovebranch, Mangrove Tree +dynamictreesbop:mangroveseed, Mangrove Propagule +dynamictreesbop:ebonybranch, Ebony Tree +dynamictreesbop:ebonyseed, Ebony Pod +dynamictreesbop:bamboobranch, Bamboo Tree +dynamictreesbop:bambooseed, Bamboo Shoot +dynamictreesbop:eucalyptusbranch, Eucalyptus Tree +dynamictreesbop:eucalyptusseed, Eucalyptus Capsule +dynamictreesquark:blossomingbranch, Blossoming Tree +dynamictreesquark:blossomingseed, Blossoming Tree Stone +dynamictreesquark:swampoakbranch, Swamp Oak Tree +dynamictreesquark:swampoakseed, Swamp Oak Acorn +elevatorid:elevator_white, White Elevator +elevatorid:elevator_orange, Orange Elevator +elevatorid:elevator_magenta, Magenta Elevator +elevatorid:elevator_light_blue, Light Blue Elevator +elevatorid:elevator_yellow, Yellow Elevator +elevatorid:elevator_lime, Lime Elevator +elevatorid:elevator_pink, Pink Elevator +elevatorid:elevator_gray, Gray Elevator +elevatorid:elevator_silver, Light Gray Elevator +elevatorid:elevator_cyan, Cyan Elevator +elevatorid:elevator_purple, Purple Elevator +elevatorid:elevator_blue, Blue Elevator +elevatorid:elevator_brown, Brown Elevator +elevatorid:elevator_green, Green Elevator +elevatorid:elevator_red, Red Elevator +elevatorid:elevator_black, Black Elevator +csb_ench_table:ender_enchanting_table, Ender Enchantment Table +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_tank:0, Ender Tank +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +endertanks:ender_bucket:0, Ender Bucket +engineersdoors:fencegate_aluminium, Aluminum Fence Gate +engineersdoors:fencegate_steel, Steel Fence Gate +engineersdoors:fencegate_treated, Treated Wood Fence Gate +engineersdoors:door_concrete, Concrete Door +engineersdoors:door_concrete_ornate, Concrete Door +engineersdoors:door_concrete_reinforced, Concrete Door +engineersdoors:door_steel, Steel Door +engineersdoors:door_steel_ornate, Steel Door +engineersdoors:door_steel_reinforced, Steel Door +engineersdoors:door_treated, Treated Wood Door +engineersdoors:door_treated_ornate, Treated Wood Door +engineersdoors:door_treated_reinforced, Treated Wood Door +engineersdoors:trapdoor_concrete, Concrete Trapdoor +engineersdoors:trapdoor_steel, Steel Trapdoor +engineersdoors:trapdoor_treated, Treated Wood Trapdoor +exnihilocreatio:hammer_wood, Wooden Hammer +exnihilocreatio:hammer_stone, Stone Hammer +exnihilocreatio:hammer_iron, Iron Hammer +exnihilocreatio:hammer_diamond, Diamond Hammer +exnihilocreatio:hammer_gold, Gold Hammer +exnihilocreatio:crook_wood, Wooden Crook +exnihilocreatio:crook_stone, Stone Crook +exnihilocreatio:crook_andesite, Andestite Crook +exnihilocreatio:crook_granite, Granite Crook +exnihilocreatio:crook_diorite, Diorite Crook +exnihilocreatio:crook_gold, Gold Crook +exnihilocreatio:crook_iron, Iron Crook +exnihilocreatio:crook_diamond, Diamond Tipped Crook +exnihilocreatio:crook_bone, Bone Crook +exnihilocreatio:crook_clay_uncooked, Uncooked Clay Crook +exnihilocreatio:crook_clay, Clay Crook +exnihilocreatio:crook_prismarine, Prismarine Crook +exnihilocreatio:crook_netherrack, Netherrack Crook +exnihilocreatio:crook_purpur, Purpur Crook +exnihilocreatio:crook_blaze, Blazing Crook +exnihilocreatio:item_mesh:1, String Mesh +exnihilocreatio:item_mesh:2, Flint Stiffened Mesh +exnihilocreatio:item_mesh:3, Iron Stiffened Mesh +exnihilocreatio:item_mesh:4, Diamond Stiffened Mesh +exnihilocreatio:item_material:1, Porcelain Clay +exnihilocreatio:item_material:2, Silkworm +exnihilocreatio:item_material:3, Ancient Spores +exnihilocreatio:item_material:4, Grass Seeds +exnihilocreatio:item_material:5, Porcelain Doll +exnihilocreatio:item_material:6, Stone Rod +exnihilocreatio:item_material:7, Stone Gear +exnihilocreatio:item_cooked_silkworm, Cooked Silkworm +exnihilocreatio:item_pebble:0, Stone Pebble +exnihilocreatio:item_pebble:1, Granite Pebble +exnihilocreatio:item_pebble:2, Diorite Pebble +exnihilocreatio:item_pebble:3, Andesite Pebble +exnihilocreatio:item_doll:0, Blazing Doll +exnihilocreatio:item_doll:1, Creeping Doll +exnihilocreatio:item_doll:2, Floating Doll +exnihilocreatio:item_doll:3, Protecting Doll +exnihilocreatio:item_doll:4, Freezing Doll +exnihilocreatio:item_doll:5, Breezing Doll +exnihilocreatio:item_doll:6, Crushing Doll +exnihilocreatio:item_seed_oak, Oak Seed +exnihilocreatio:item_seed_spruce, Spruce Seed +exnihilocreatio:item_seed_birch, Birch Seed +exnihilocreatio:item_seed_jungle, Jungle Seed +exnihilocreatio:item_seed_acacia, Acacia Seed +exnihilocreatio:item_seed_darkoak, Dark Oak Seed +exnihilocreatio:item_seed_cactus, Cactus Seed +exnihilocreatio:item_seed_sugarcane, Sugarcane Seed +exnihilocreatio:item_seed_carrot, Carrot Seeds +exnihilocreatio:item_seed_potato, Potato Seeds +exnihilocreatio:block_skystone_crushed, Crushed Sky Stone +exnihilocreatio:witchwater, tile.witchwater.name +exnihilocreatio:block_dust, Dust +exnihilocreatio:block_netherrack_crushed, Crushed Netherrack +exnihilocreatio:block_endstone_crushed, Crushed Endstone +exnihilocreatio:block_andesite_crushed, Crushed Andesite +exnihilocreatio:block_diorite_crushed, Crushed Diorite +exnihilocreatio:block_granite_crushed, Crushed Granite +exnihilocreatio:block_barrel0, Wooden Barrel +exnihilocreatio:block_barrel1, Stone Barrel +exnihilocreatio:block_infesting_leaves, Infested Leaves +exnihilocreatio:block_infested_leaves, Infested Leaves +exnihilocreatio:block_sieve, Sieve +exnihilocreatio:block_crucible_wood, Wooden Crucible +exnihilocreatio:block_waterwheel, Waterwheel +exnihilocreatio:block_axle_stone, Stone Axle +exnihilocreatio:block_grinder, Grinder [WIP! Does nothing yet!] +exnihilocreatio:block_auto_sifter, Auto Sifter +exnihilocreatio:block_end_cake, End Cake +exnihilocreatio:block_crucible:0, Unfired Crucible +exnihilocreatio:block_crucible:1, Crucible +exoticbirds:bird_book, Bird Encyclopedia +exoticbirds:peacock_feather, Peacock Feather +exoticbirds:phoenix_dust, Phoenix Dust +exoticbirds:phoenix_feather, Phoenix Feather +exoticbirds:peafowl_egg, Peafowl Egg +exoticbirds:hummingbird_egg, Hummingbird Egg +exoticbirds:woodpecker_egg, Woodpecker Egg +exoticbirds:kingfisher_egg, Kingfisher Egg +exoticbirds:roadrunner_egg, Roadrunner Egg +exoticbirds:toucan_egg, Toucan Egg +exoticbirds:swan_egg, Swan Egg +exoticbirds:parrot_egg, Parrot Egg +exoticbirds:cassowary_egg, Cassowary Egg +exoticbirds:magpie_egg, Magpie Egg +exoticbirds:kiwi_egg, Kiwi Egg +exoticbirds:vulture_egg, Vulture Egg +exoticbirds:flamingo_egg, Flamingo Egg +exoticbirds:pelican_egg, Pelican Egg +exoticbirds:owl_egg, Owl Egg +exoticbirds:lyrebird_egg, Lyrebird Egg +exoticbirds:ostrich_egg, Ostrich Egg +exoticbirds:gouldianfinch_egg, Gouldian Finch Egg +exoticbirds:seagull_egg, Seagull Egg +exoticbirds:pigeon_egg, Pigeon Egg +exoticbirds:emperorpenguin_egg, Penguin Egg +exoticbirds:duck_egg, Duck Egg +exoticbirds:heron_egg, Heron Egg +exoticbirds:booby_egg, Booby Egg +exoticbirds:cardinal_egg, Cardinal Egg +exoticbirds:bluejay_egg, Blue Jay Egg +exoticbirds:robin_egg, Robin Egg +exoticbirds:crane_egg, Crane Egg +exoticbirds:kookaburra_egg, Kookaburra Egg +exoticbirds:budgie_egg, Budgerigar Egg +exoticbirds:mystery_egg, Unidentified Egg +exoticbirds:eggshell, Eggshell +exoticbirds:birdmeat, Raw Bird Meat +exoticbirds:cooked_birdmeat, Cooked Bird Meat +exoticbirds:egg_sorter, Egg Identifier +exoticbirds:egg_incubator, Egg Incubator +exoticbirds:nest, Nest +exoticbirds:phoenix_egg, Phoenix Egg +exoticbirds:birdcage_gold, Gold Birdcage +exoticbirds:birdcage_iron, Iron Birdcage +exoticbirds:birdcage_oak, Oak Birdcage +exoticbirds:birdcage_spruce, Spruce Birdcage +exoticbirds:birdcage_birch, Birch Birdcage +exoticbirds:birdcage_jungle, Jungle Birdcage +exoticbirds:birdcage_acacia, Acacia Birdcage +exoticbirds:birdcage_dark_oak, Dark Oak Birdcage +extendedcrafting:storage:0, Block of Black Iron +extendedcrafting:storage:1, Block of Luminessence +extendedcrafting:storage:2, Block of Nether Stars +extendedcrafting:storage:3, Block of Crystaltine +extendedcrafting:storage:4, Block of The Ultimate +extendedcrafting:storage:5, Block of Ender +extendedcrafting:storage:6, Block of Ender Stars +extendedcrafting:storage:7, Block of Enhanced Ender +extendedcrafting:frame, Black Iron Frame +extendedcrafting:lamp:0, Black Iron Lamp +extendedcrafting:lamp:1, Black Iron Lamp +extendedcrafting:trimmed:0, Block of Black Iron +extendedcrafting:trimmed:1, Block of Black Iron +extendedcrafting:trimmed:2, Block of Black Iron +extendedcrafting:trimmed:3, Block of Black Iron +extendedcrafting:trimmed:4, Block of Black Iron +extendedcrafting:trimmed:5, Block of Black Iron +extendedcrafting:crafting_table, Crafting Table +extendedcrafting:pedestal, Pedestal +extendedcrafting:crafting_core, Crafting Core +extendedcrafting:interface, Automation Interface +extendedcrafting:table_basic, Basic Crafting Table +extendedcrafting:table_advanced, Advanced Crafting Table +extendedcrafting:table_elite, Elite Crafting Table +extendedcrafting:table_ultimate, Ultimate Crafting Table +extendedcrafting:compressor, Quantum Compressor +extendedcrafting:ender_alternator, Ender Alternator +extendedcrafting:ender_crafter, Ender Crafter +extendedcrafting:guide, Extended Crafting Guide +extendedcrafting:material:0, Black Iron Ingot +extendedcrafting:material:1, Black Iron Nugget +extendedcrafting:material:2, Black Iron Slate +extendedcrafting:material:3, Black Iron Rod +extendedcrafting:material:7, Luminessence +extendedcrafting:material:8, Basic Catalyst +extendedcrafting:material:9, Advanced Catalyst +extendedcrafting:material:10, Elite Catalyst +extendedcrafting:material:11, Ultimate Catalyst +extendedcrafting:material:12, Crystaltine Catalyst +extendedcrafting:material:13, The Ultimate Catalyst +extendedcrafting:material:14, Basic Component +extendedcrafting:material:15, Advanced Component +extendedcrafting:material:16, Elite Component +extendedcrafting:material:17, Ultimate Component +extendedcrafting:material:18, Crystaltine Component +extendedcrafting:material:19, The Ultimate Component +extendedcrafting:material:24, Crystaltine Ingot +extendedcrafting:material:25, Crystaltine Nugget +extendedcrafting:material:32, The Ultimate Ingot +extendedcrafting:material:33, The Ultimate Nugget +extendedcrafting:material:36, Ender Ingot +extendedcrafting:material:37, Ender Nugget +extendedcrafting:material:40, Ender Star +extendedcrafting:material:41, Ender Star Nugget +extendedcrafting:material:48, Enhanced Ender Ingot +extendedcrafting:material:49, Enhanced Ender Nugget +extendedcrafting:material:128, Diamond Nugget +extendedcrafting:material:129, Emerald Nugget +extendedcrafting:material:140, Nether Star Nugget +extendedcrafting:handheld_table, Handheld Crafting Table +extendedcrafting:recipe_maker:0, Recipe Maker +extendedcrafting:singularity:0, Coal Singularity +extendedcrafting:singularity:1, Iron Singularity +extendedcrafting:singularity:2, Lapis Lazuli Singularity +extendedcrafting:singularity:3, Redstone Singularity +extendedcrafting:singularity:4, Glowstone Singularity +extendedcrafting:singularity:5, Gold Singularity +extendedcrafting:singularity:6, Diamond Singularity +extendedcrafting:singularity:7, Emerald Singularity +extendedcrafting:singularity:16, Aluminum Singularity +extendedcrafting:singularity:17, Copper Singularity +extendedcrafting:singularity:18, Tin Singularity +extendedcrafting:singularity:19, Bronze Singularity +extendedcrafting:singularity:20, Zinc Singularity +extendedcrafting:singularity:21, Brass Singularity +extendedcrafting:singularity:22, Silver Singularity +extendedcrafting:singularity:23, Lead Singularity +extendedcrafting:singularity:24, Steel Singularity +extendedcrafting:singularity:25, Nickel Singularity +extendedcrafting:singularity:26, Constantan Singularity +extendedcrafting:singularity:27, Electrum Singularity +extendedcrafting:singularity:28, Invar Singularity +extendedcrafting:singularity:29, Mithril Singularity +extendedcrafting:singularity:30, Tungsten Singularity +extendedcrafting:singularity:31, Titanium Singularity +extendedcrafting:singularity:32, Uranium Singularity +extendedcrafting:singularity:34, Platinum Singularity +extendedcrafting:singularity:35, Iridium Singularity +extendedcrafting:singularity:48, Signalum Singularity +extendedcrafting:singularity:49, Lumium Singularity +extendedcrafting:singularity:50, Enderium Singularity +extendedcrafting:singularity_ultimate, The Ultimate Singularity +extraplanets:mercury:0, Mercury Surface Rock +extraplanets:mercury:1, Mercury Sub-Surface Rock +extraplanets:mercury:2, Mercury Stone +extraplanets:mercury:3, Mercury Iron Ore +extraplanets:mercury:4, Mercury Tin Ore +extraplanets:mercury:5, Mercury Copper Ore +extraplanets:mercury:6, Mercury Ore +extraplanets:mercury:7, Block of Mercury +extraplanets:mercury:8, Mercury Stone Bricks +extraplanets:mercury:9, Mercury Dungeon Brick +extraplanets:mercury:10, Mercury Carbon Ore +extraplanets:mercury:11, Block of Carbon +extraplanets:mercury_gravel, Mercury Gravel +extraplanets:mercury_spawner, tile.boss_spawner_mercury.name +extraplanets:treasure_chest_t4, Tier 4 Treasure Chest +extraplanets:ceres:0, Ceres Surface Rock +extraplanets:ceres:1, Ceres Sub-Surface Rock +extraplanets:ceres:2, Ceres Stone +extraplanets:ceres:3, Ceres Iron Ore +extraplanets:ceres:4, Ceres Tin Ore +extraplanets:ceres:5, Ceres Copper Ore +extraplanets:ceres:6, Ceres Uranium Ore +extraplanets:ceres:7, Block of Uranium +extraplanets:ceres:8, Ceres Stone Bricks +extraplanets:ceres_gravel, Ceres Gravel +extraplanets:jupiter:0, Jupiter Surface Rock +extraplanets:jupiter:1, Jupiter Sub-Surface Rock +extraplanets:jupiter:2, Jupiter Stone +extraplanets:jupiter:3, Jupiter Iron Ore +extraplanets:jupiter:4, Jupiter Tin Ore +extraplanets:jupiter:5, Jupiter Copper Ore +extraplanets:jupiter:6, Jupiter Palladium Ore +extraplanets:jupiter:7, Jupiter Nickel Ore +extraplanets:jupiter:8, Block of Palladium +extraplanets:jupiter:9, Jupiter Stone Bricks +extraplanets:jupiter:10, Jupiter Dungeon Brick +extraplanets:jupiter:11, Jupiter Red Gem Ore +extraplanets:jupiter:12, Block of Red Gem +extraplanets:jupiter:13, Block of Nickel +extraplanets:jupiter_gravel, Jupiter Gravel +extraplanets:jupiter_spawner, tile.boss_spawner_jupiter.name +extraplanets:treasure_chest_t5, Tier 5 Treasure Chest +extraplanets:volcanic_rock, Volcanic Rock +extraplanets:ash_rock, Ash Block +extraplanets:orange_sand, Orange Sand +extraplanets:orange_sandstone, Orange Sandstone +extraplanets:saturn:0, Saturn Surface Rock +extraplanets:saturn:1, Saturn Sub-Surface Rock +extraplanets:saturn:2, Saturn Stone +extraplanets:saturn:3, Saturn Iron Ore +extraplanets:saturn:4, Saturn Tin Ore +extraplanets:saturn:5, Saturn Copper Ore +extraplanets:saturn:6, Saturn Magnesium Ore +extraplanets:saturn:7, Block of Magnesium +extraplanets:saturn:8, Saturn Stone Bricks +extraplanets:saturn:9, Saturn Dungeon Brick +extraplanets:saturn:10, Saturn Broken Infected Stone +extraplanets:saturn:11, Saturn Infected Stone +extraplanets:saturn:12, Saturn Slime Ore +extraplanets:saturn_gravel, Saturn Gravel +extraplanets:saturn_spawner, tile.boss_spawner_saturn.name +extraplanets:treasure_chest_t6, Tier 6 Treasure Chest +extraplanets:uranus:0, Uranus Surface Rock +extraplanets:uranus:1, Uranus Sub-Surface Rock +extraplanets:uranus:2, Uranus Stone +extraplanets:uranus:3, Uranus Crystal Ore +extraplanets:uranus:4, Block of Crystal +extraplanets:uranus:5, Uranus Stone Bricks +extraplanets:uranus:6, Uranus Dungeon Brick +extraplanets:uranus:7, Uranus White Gem Ore +extraplanets:uranus:8, Block of White Gem +extraplanets:uranus_spawner, tile.boss_spawner_uranus.name +extraplanets:treasure_chest_t7, Tier 7 Treasure Chest +extraplanets:dense_ice, Dense Ice +extraplanets:neptune:0, Neptune Surface Rock +extraplanets:neptune:1, Neptune Sub-Surface Rock +extraplanets:neptune:2, Neptune Stone +extraplanets:neptune:3, Neptune Iron Ore +extraplanets:neptune:4, Neptune Tin Ore +extraplanets:neptune:5, Neptune Copper Ore +extraplanets:neptune:6, Neptune Zinc Ore +extraplanets:neptune:7, Block of Zinc +extraplanets:neptune:8, Neptune Stone Bricks +extraplanets:neptune:9, Neptune Dungeon Brick +extraplanets:neptune:10, Neptune Blue Gem Ore +extraplanets:neptune:11, Block of Blue Gem +extraplanets:neptune_spawner, tile.boss_spawner_neptune.name +extraplanets:treasure_chest_t8, Tier 8 Treasure Chest +extraplanets:frozen_nitrogen, Frozen Nitrogen +extraplanets:pluto:0, Pluto Surface Rock +extraplanets:pluto:1, Pluto Sub-Surface Rock +extraplanets:pluto:2, Pluto Stone +extraplanets:pluto:3, Pluto Iron Ore +extraplanets:pluto:4, Pluto Tin Ore +extraplanets:pluto:5, Pluto Copper Ore +extraplanets:pluto:6, Pluto Tungsten Ore +extraplanets:pluto:7, Block of Tungsten +extraplanets:pluto:8, Pluto Stone Bricks +extraplanets:pluto:9, Pluto Dungeon Brick +extraplanets:pluto_spawner, tile.boss_spawner_pluto.name +extraplanets:treasure_chest_t9, Tier 9 Treasure Chest +extraplanets:pluto_gravel, Pluto Gravel +extraplanets:eris:0, Eris Surface Rock +extraplanets:eris:1, Eris Sub-Surface Rock +extraplanets:eris:2, Eris Stone +extraplanets:eris:3, Eris Iron Ore +extraplanets:eris:4, Eris Tin Ore +extraplanets:eris:5, Eris Copper Ore +extraplanets:eris:6, Eris Dark Iron Ore +extraplanets:eris:7, Block of Dark Iron +extraplanets:eris:8, Eris Stone Bricks +extraplanets:eris:9, Eris Dungeon Brick +extraplanets:eris_spawner, tile.boss_spawner_eris.name +extraplanets:treasure_chest_t10, Tier 10 Treasure Chest +extraplanets:eris_gravel, Eris Gravel +extraplanets:kepler22b:0, Kepler 22b Dirt +extraplanets:kepler22b:1, Kepler 22b Stone +extraplanets:kepler22b:2, Kepler 22b Iron Ore +extraplanets:kepler22b:3, Kepler 22b Tin Ore +extraplanets:kepler22b:4, Kepler 22b Copper Ore +extraplanets:kepler22b:5, Kepler 22b Dense Coal Ore +extraplanets:kepler22b:6, Kepler 22b Blue Diamond Ore +extraplanets:kepler22b:7, Kepler 22b Red Diamond Ore +extraplanets:kepler22b:8, Kepler 22b Purple Diamond Ore +extraplanets:kepler22b:9, Kepler 22b Yellow Diamond Ore +extraplanets:kepler22b:10, Kepler 22b Green Diamond Ore +extraplanets:kepler22b:11, Kepler 22b Stone Bricks +extraplanets:kepler22b:12, Kepler 22b Cobblestone +extraplanets:kepler22b:13, Kepler 22b Platinum Ore +extraplanets:kepler22b:14, Block of Platinum +extraplanets:kepler22b_grass, Kepler 22b Grass +extraplanets:kepler22b_blue_grass, Kepler 22b Blue Grass +extraplanets:kepler22b_purple_grass, Kepler 22b Purple Grass +extraplanets:kepler22b_red_grass, Kepler 22b Red Grass +extraplanets:kepler22b_yellow_grass, Kepler 22b Yellow Grass +extraplanets:kepler22b_infected_grass, Kepler 22b Infected Grass +extraplanets:kepler22b_flowers:0, Kepler 22b Blue Short Grass +extraplanets:kepler22b_flowers:1, Kepler 22b Blue Medium Grass +extraplanets:kepler22b_flowers:2, Kepler 22b Blue Tall Grass +extraplanets:kepler22b_flowers:3, Kepler 22b Red Short Grass +extraplanets:kepler22b_flowers:4, Kepler 22b Red Medium Grass +extraplanets:kepler22b_flowers:5, Kepler 22b Red Tall Grass +extraplanets:red_sand, Red Sand +extraplanets:red_sandstone, Red Sandstone +extraplanets:europa:0, Europa Surface Rock +extraplanets:europa:1, Europa Sub-Surface Rock +extraplanets:europa:2, Europa Stone +extraplanets:europa:3, Europa Iron Ore +extraplanets:europa:4, Europa Tin Ore +extraplanets:europa:5, Europa Copper Ore +extraplanets:europa_gravel, Europa Gravel +extraplanets:io:0, Io Surface Rock +extraplanets:io:1, Io Sub-Surface Rock +extraplanets:io:2, Io Stone +extraplanets:io:3, Io Iron Ore +extraplanets:io:4, Io Tin Ore +extraplanets:io:5, Io Copper Ore +extraplanets:io_gravel, Io Gravel +extraplanets:deimos:0, Deimos Surface Rock +extraplanets:deimos:1, Deimos Sub-Surface Rock +extraplanets:deimos:2, Deimos Stone +extraplanets:deimos:3, Deimos Iron Ore +extraplanets:deimos:4, Deimos Tin Ore +extraplanets:deimos:5, Deimos Copper Ore +extraplanets:deimos_gravel, Deimos Gravel +extraplanets:phobos:0, Phobos Surface Rock +extraplanets:phobos:1, Phobos Sub-Surface Rock +extraplanets:phobos:2, Phobos Stone +extraplanets:phobos:3, Phobos Iron Ore +extraplanets:phobos:4, Phobos Tin Ore +extraplanets:phobos:5, Phobos Copper Ore +extraplanets:phobos_gravel, Phobos Gravel +extraplanets:triton:0, Triton Surface Rock +extraplanets:triton:1, Triton Sub-Surface Rock +extraplanets:triton:2, Triton Stone +extraplanets:triton:3, Triton Iron Ore +extraplanets:triton:4, Triton Tin Ore +extraplanets:triton:5, Triton Copper Ore +extraplanets:triton_gravel, Triton Gravel +extraplanets:callisto:0, Callisto Surface Rock +extraplanets:callisto:1, Callisto Sub-Surface Rock +extraplanets:callisto:2, Callisto Stone +extraplanets:callisto:3, Callisto Iron Ore +extraplanets:callisto:4, Callisto Tin Ore +extraplanets:callisto:5, Callisto Copper Ore +extraplanets:callisto:6, Callisto Dried Oil +extraplanets:callisto:7, Callisto Shale Oil +extraplanets:callisto_gravel, Callisto Gravel +extraplanets:ganymede:0, Ganymede Surface Rock +extraplanets:ganymede:1, Ganymede Sub-Surface Rock +extraplanets:ganymede:2, Ganymede Stone +extraplanets:ganymede:3, Ganymede Iron Ore +extraplanets:ganymede:4, Ganymede Tin Ore +extraplanets:ganymede:5, Ganymede Copper Ore +extraplanets:ganymede_gravel, Ganymede Gravel +extraplanets:rhea:0, Rhea Surface Rock +extraplanets:rhea:1, Rhea Sub-Surface Rock +extraplanets:rhea:2, Rhea Stone +extraplanets:rhea:3, Rhea Iron Ore +extraplanets:rhea:4, Rhea Tin Ore +extraplanets:rhea:5, Rhea Copper Ore +extraplanets:rhea_gravel, Rhea Gravel +extraplanets:titan:0, Titan Surface Rock +extraplanets:titan:1, Titan Sub-Surface Rock +extraplanets:titan:2, Titan Stone +extraplanets:titan:3, Titan Iron Ore +extraplanets:titan:4, Titan Tin Ore +extraplanets:titan:5, Titan Copper Ore +extraplanets:titan:6, Titan Methane Surface +extraplanets:titan:7, Titan Methane Sub-Surface +extraplanets:titan:8, Titan Rocks +extraplanets:titan_gravel, Titan Gravel +extraplanets:oberon:0, Oberon Surface Rock +extraplanets:oberon:1, Oberon Sub-Surface Rock +extraplanets:oberon:2, Oberon Stone +extraplanets:oberon:3, Oberon Iron Ore +extraplanets:oberon:4, Oberon Tin Ore +extraplanets:oberon:5, Oberon Copper Ore +extraplanets:oberon_gravel, Oberon Gravel +extraplanets:titania:0, Titania Surface Rock +extraplanets:titania:1, Titania Sub-Surface Rock +extraplanets:titania:2, Titania Stone +extraplanets:titania:3, Titania Iron Ore +extraplanets:titania:4, Titania Tin Ore +extraplanets:titania:5, Titania Copper Ore +extraplanets:titania_gravel, Titania Gravel +extraplanets:iapetus:0, Iapetus Surface Rock +extraplanets:iapetus:1, Iapetus Sub-Surface Rock +extraplanets:iapetus:2, Iapetus Stone +extraplanets:iapetus:3, Iapetus Iron Ore +extraplanets:iapetus:4, Iapetus Tin Ore +extraplanets:iapetus:5, Iapetus Copper Ore +extraplanets:iapetus:6, Iapetus Ice +extraplanets:iapetus_gravel, Iapetus Gravel +extraplanets:fossil, Fossil Block +extraplanets:nuclear_bomb, Nuclear Bomb +extraplanets:fire_bomb, Fire Bomb +extraplanets:ore_lead, Lead Ore +extraplanets:potash, Potash +extraplanets:advanced_launch_pad:0, Tier 2 Rocket Launch Pad +extraplanets:advanced_launch_pad:1, Tier 3 Rocket Launch Pad +extraplanets:advanced_launch_pad:2, Vehicle Charging Pad +extraplanets:advanced_launch_pad:3, Powered Rocket Launch Pad +extraplanets:advanced_launch_pad_full, Tier 2/3 Launch Pad +extraplanets:block_multi:0, tile.block_multi.tier2LaunchPad.name +extraplanets:decorative_blocks:0, Marble +extraplanets:decorative_blocks:1, Marble Bricks +extraplanets:decorative_blocks:2, Snow Bricks +extraplanets:decorative_blocks:3, Ice Bricks +extraplanets:decorative_blocks:4, Fire Bricks +extraplanets:decorative_blocks:5, Black/White Tiled Floor +extraplanets:decorative_blocks:6, Marble Tiled Floor +extraplanets:decorative_blocks:7, Marble Broken Tiled Floor +extraplanets:decorative_blocks:8, Metal Mesh Floor +extraplanets:decorative_blocks:9, Frozen Nitrogen Bricks +extraplanets:decorative_blocks:10, Volcanic Rock Bricks +extraplanets:decorative_blocks:11, Carbon Tiled Floor +extraplanets:decorative_blocks:12, Carbon Broken Tiled Floor +extraplanets:decorative_blocks:13, Magnesium Tiled Floor +extraplanets:decorative_blocks:14, Magnesium Broken Tiled Floor +extraplanets:decorative_blocks:15, Ash Bricks +extraplanets:decorative_blocks2:0, White Block +extraplanets:decorative_blocks2:1, Red Block +extraplanets:decorative_blocks2:2, Blue Block +extraplanets:decorative_blocks2:3, Light Blue Block +extraplanets:decorative_blocks2:4, Yellow Block +extraplanets:decorative_blocks2:5, Green Block +extraplanets:candy_blocks:0, Red Candy Cane +extraplanets:candy_blocks:1, Green Candy Cane +extraplanets:candy_blocks:2, Blue Candy Cane +extraplanets:candy_blocks:3, Orange Candy Cane +extraplanets:candy_blocks:4, Magenta Candy Cane +extraplanets:candy_blocks:5, Pink Candy Cane +extraplanets:candy_blocks:6, Lime Candy Cane +extraplanets:candy_blocks:7, Purple Candy Cane +extraplanets:candy_blocks:8, Brown Candy Cane +extraplanets:candy_blocks:9, Black Candy Cane +extraplanets:candy_blocks_horizontal:0, Red Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:1, Green Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:2, Blue Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:3, Orange Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:4, Magenta Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:5, Pink Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:6, Lime Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:7, Purple Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:8, Brown Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:9, Black Candy Cane (Horizontal) +extraplanets:cake_blocks:0, Cake Block +extraplanets:cake_blocks:1, Red Velvet Cake Block +extraplanets:cake_blocks:2, Chocolate Cake Block +extraplanets:cake_blocks:3, White Icing with Red Dots +extraplanets:cake_blocks:4, White Icing with Green Dots +extraplanets:cake_blocks:5, White Icing with Pink Dots +extraplanets:cake_blocks:6, White Icing with Orange Dots +extraplanets:cake_blocks:7, Cookie Rocks +extraplanets:white_sugar_cane, White Sugar Cane Block +extraplanets:basic_decontamination_unit_fake_block, Basic Decontamination Unit +extraplanets:diamond_grit, Diamond Grit +extraplanets:gold_grit, Gold Grit +extraplanets:coal_grit, Coal Grit +extraplanets:iron_grit, Iron Grit +extraplanets:emerald_grit, Emerald Grit +extraplanets:mercury_stairs_surface, Mercury Surface Stairs +extraplanets:mercury_stairs_sub_surface, Mercury Sub Surface Stairs +extraplanets:mercury_stairs_stone, Mercury Stone Stairs +extraplanets:mercury_stairs_stone_bricks, Mercury Stone Bricks Stairs +extraplanets:ceres_stairs_surface, Ceres Surface Stairs +extraplanets:ceres_stairs_sub_surface, Ceres Sub Surface Stairs +extraplanets:ceres_stairs_stone, Ceres Stone Stairs +extraplanets:ceres_stairs_stone_bricks, Ceres Stone Bricks Stairs +extraplanets:jupiter_stairs_surface, Jupiter Surface Stairs +extraplanets:jupiter_stairs_sub_surface, Jupiter Sub Surface Stairs +extraplanets:jupiter_stairs_stone, Jupiter Stone Stairs +extraplanets:jupiter_stairs_stone_bricks, Jupiter Stone Bricks Stairs +extraplanets:saturn_stairs_surface, Saturn Surface Stairs +extraplanets:saturn_stairs_sub_surface, Saturn Sub Surface Stairs +extraplanets:saturn_stairs_stone, Saturn Stone Stairs +extraplanets:saturn_stairs_stone_bricks, Saturn Stone Bricks Stairs +extraplanets:uranus_stairs_surface, Uranus Surface Stairs +extraplanets:uranus_stairs_sub_surface, Uranus Sub Surface Stairs +extraplanets:uranus_stairs_stone, Uranus Stone Stairs +extraplanets:uranus_stairs_stone_bricks, Uranus Stone Bricks Stairs +extraplanets:neptune_stairs_surface, Neptune Surface Stairs +extraplanets:neptune_stairs_sub_surface, Neptune Sub Surface Stairs +extraplanets:neptune_stairs_stone, Neptune Stone Stairs +extraplanets:neptune_stairs_stone_bricks, Neptune Stone Bricks Stairs +extraplanets:pluto_stairs_surface, Pluto Surface Stairs +extraplanets:pluto_stairs_sub_surface, Pluto Sub Surface Stairs +extraplanets:pluto_stairs_stone, Pluto Stone Stairs +extraplanets:pluto_stairs_stone_bricks, Pluto Stone Bricks Stairs +extraplanets:eris_stairs_surface, Eris Surface Stairs +extraplanets:eris_stairs_sub_surface, Eris Sub Surface Stairs +extraplanets:eris_stairs_stone, Eris Stone Stairs +extraplanets:eris_stairs_stone_bricks, Eris Stone Bricks Stairs +extraplanets:kepler22b_maple_logs:0, Kepler 22b Blue Maple Log +extraplanets:kepler22b_maple_logs:1, Kepler 22b Red Maple Log +extraplanets:kepler22b_maple_logs:2, Kepler 22b Purple Maple Log +extraplanets:kepler22b_maple_logs:3, Kepler 22b Yellow Maple Log +extraplanets:kepler22b_maple_logs2:0, Kepler 22b Green Maple Log +extraplanets:kepler22b_maple_logs2:1, Kepler 22b Brown Maple Log +extraplanets:kepler22b_maple_saplings:0, Kepler 22b Blue Maple Sapling +extraplanets:kepler22b_maple_saplings:1, Kepler 22b Red Maple Sapling +extraplanets:kepler22b_maple_saplings:2, Kepler 22b Purple Maple Sapling +extraplanets:kepler22b_maple_saplings:3, Kepler 22b Yellow Maple Sapling +extraplanets:kepler22b_maple_saplings:4, Kepler 22b Green Maple Sapling +extraplanets:kepler22b_maple_saplings:5, Kepler 22b Brown Maple Sapling +extraplanets:kepler22b_new_maple_leaves:0, Kepler 22b Blue Maple Leaves +extraplanets:kepler22b_new_maple_leaves:1, Kepler 22b Red Maple Leaves +extraplanets:kepler22b_new_maple_leaves:2, Kepler 22b Purple Maple Leaves +extraplanets:kepler22b_new_maple_leaves:3, Kepler 22b Yellow Maple Leaves +extraplanets:kepler22b_new_maple_leaves_2:0, Kepler 22b Green Maple Leaves +extraplanets:kepler22b_new_maple_leaves_2:1, Kepler 22b Brown Maple Leaves +extraplanets:kepler22b_planks:0, Kepler 22b Blue Wooden Planks +extraplanets:kepler22b_planks:1, Kepler 22b Red Wooden Planks +extraplanets:kepler22b_planks:2, Kepler 22b Purple Wooden Planks +extraplanets:kepler22b_planks:3, Kepler 22b Yellow Wooden Planks +extraplanets:kepler22b_planks:4, Kepler 22b Green Wooden Planks +extraplanets:kepler22b_planks:5, Kepler 22b Brown Wooden Planks +extraplanets:advanced_refinery, Advanced Refinery +extraplanets:ultimate_refinery, Ultimate Refinery +extraplanets:solar:0, Hybrid Solar Panel +extraplanets:solar:4, Ultimate Solar Panel +extraplanets:advanced_oxygen_compressor:0, Advanced Oxygen Compressor +extraplanets:advanced_oxygen_compressor:4, Advanced Oxygen Decompressor +extraplanets:ultimate_oxygen_compressor:0, Ultimate Oxygen Compressor +extraplanets:ultimate_oxygen_compressor:4, Ultimate Oxygen Decompressor +extraplanets:basic_decrystallizer, Basic Decrystallizer +extraplanets:basic_crystallizer, Basic Crystallizer +extraplanets:basic_smasher, Basic Block Smasher +extraplanets:basic_chemical_injector, Basic Chemical Injector +extraplanets:basic_solar_evaporation_chamber, Basic Solar Evaporation Chamber +extraplanets:basic_purifier, Basic Purifier +extraplanets:basic_decontamination_unit, Basic Decontamination Unit +extraplanets:advanced_fuel_loader, Advanced Fuel Loader +extraplanets:ultimate_fuel_loader, Ultimate Fuel Loader +extraplanets:basic_densifier, Basic Densifier +extraplanets:vehicle_charger, Vehicle Charger +extraplanets:glowstone, Liquid Glowstone +extraplanets:magma, Liquid Magma +extraplanets:nitrogen, Liquid Nitrogen +extraplanets:frozen_water, Frozen Water +extraplanets:salt, Liquid Crystallized Water +extraplanets:radioactive_water, Radioactive Water +extraplanets:clean_water, Clean Water +extraplanets:infected_water, Infected Water +extraplanets:methane, Liquid Methane +extraplanets:nitrogen_ice, Liquid Nitrogen Ice +extraplanets:liquid_hydrocarbon, Liquid Hydrocarbon +extraplanets:liquid_chocolate, Liquid Chocolate +extraplanets:liquid_caramel, Liquid Caramel +extraplanets:mercury_pickaxe, Mercury Pickaxe +extraplanets:mercury_axe, Mercury Axe +extraplanets:mercury_hoe, Mercury Hoe +extraplanets:mercury_shovel, Mercury Shovel +extraplanets:mercury_sword, Mercury Sword +extraplanets:carbon_pickaxe, Carbon Pickaxe +extraplanets:carbon_axe, Carbon Axe +extraplanets:carbon_hoe, Carbon Hoe +extraplanets:carbon_shovel, Carbon Shovel +extraplanets:carbon_sword, Carbon Sword +extraplanets:uranium_pickaxe, Uranium Pickaxe +extraplanets:uranium_axe, Uranium Axe +extraplanets:uranium_hoe, Uranium Hoe +extraplanets:uranium_shovel, Uranium Shovel +extraplanets:uranium_sword, Uranium Sword +extraplanets:palladium_pickaxe, Palladium Pickaxe +extraplanets:palladium_axe, Palladium Axe +extraplanets:palladium_hoe, Palladium Hoe +extraplanets:palladium_shovel, Palladium Shovel +extraplanets:palladium_sword, Palladium Sword +extraplanets:red_gem_pickaxe, Red Gem Pickaxe +extraplanets:red_gem_axe, Red Gem Axe +extraplanets:red_gem_hoe, Red Gem Hoe +extraplanets:red_gem_shovel, Red Gem Shovel +extraplanets:red_gem_sword, Red Gem Sword +extraplanets:magnesium_pickaxe, Magnesium Pickaxe +extraplanets:magnesium_axe, Magnesium Axe +extraplanets:magnesium_hoe, Magnesium Hoe +extraplanets:magnesium_shovel, Magnesium Shovel +extraplanets:magnesium_sword, Magnesium Sword +extraplanets:crystal_pickaxe, Crystal Pickaxe +extraplanets:crystal_axe, Crystal Axe +extraplanets:crystal_hoe, Crystal Hoe +extraplanets:crystal_shovel, Crystal Shovel +extraplanets:crystal_sword, Crystal Sword +extraplanets:white_gem_pickaxe, White Gem Pickaxe +extraplanets:white_gem_axe, White Gem Axe +extraplanets:white_gem_hoe, White Gem Hoe +extraplanets:white_gem_shovel, White Gem Shovel +extraplanets:white_gem_sword, White Gem Sword +extraplanets:blue_gem_pickaxe, Blue Gem Pickaxe +extraplanets:blue_gem_axe, Blue Gem Axe +extraplanets:blue_gem_hoe, Blue Gem Hoe +extraplanets:blue_gem_shovel, Blue Gem Shovel +extraplanets:blue_gem_sword, Blue Gem Sword +extraplanets:zinc_pickaxe, Zinc Pickaxe +extraplanets:zinc_axe, Zinc Axe +extraplanets:zinc_hoe, Zinc Hoe +extraplanets:zinc_shovel, Zinc Shovel +extraplanets:zinc_sword, Zinc Sword +extraplanets:tungsten_pickaxe, Tungsten Pickaxe +extraplanets:tungsten_axe, Tungsten Axe +extraplanets:tungsten_hoe, Tungsten Hoe +extraplanets:tungsten_shovel, Tungsten Shovel +extraplanets:tungsten_sword, Tungsten Sword +extraplanets:blue_diamond_pickaxe, Blue Diamond Pickaxe +extraplanets:blue_diamond_axe, Blue Diamond Axe +extraplanets:blue_diamond_hoe, Blue Diamond Hoe +extraplanets:blue_diamond_shovel, Blue Diamond Shovel +extraplanets:blue_diamond_sword, Blue Diamond Sword +extraplanets:red_diamond_pickaxe, Red Diamond Pickaxe +extraplanets:red_diamond_axe, Red Diamond Axe +extraplanets:red_diamond_hoe, Red Diamond Hoe +extraplanets:red_diamond_shovel, Red Diamond Shovel +extraplanets:red_diamond_sword, Red Diamond Sword +extraplanets:purple_diamond_pickaxe, Purple Diamond Pickaxe +extraplanets:purple_diamond_axe, Purple Diamond Axe +extraplanets:purple_diamond_hoe, Purple Diamond Hoe +extraplanets:purple_diamond_shovel, Purple Diamond Shovel +extraplanets:purple_diamond_sword, Purple Diamond Sword +extraplanets:yellow_diamond_pickaxe, Yellow Diamond Pickaxe +extraplanets:yellow_diamond_axe, Yellow Diamond Axe +extraplanets:yellow_diamond_hoe, Yellow Diamond Hoe +extraplanets:yellow_diamond_shovel, Yellow Diamond Shovel +extraplanets:yellow_diamond_sword, Yellow Diamond Sword +extraplanets:green_diamond_pickaxe, Green Diamond Pickaxe +extraplanets:green_diamond_axe, Green Diamond Axe +extraplanets:green_diamond_hoe, Green Diamond Hoe +extraplanets:green_diamond_shovel, Green Diamond Shovel +extraplanets:green_diamond_sword, Green Diamond Sword +extraplanets:mercury_helmet, Mercury Helmet +extraplanets:mercury_chest, Mercury Chestplate +extraplanets:mercury_legings, Mercury Leggings +extraplanets:mercury_boots, Mercury Boots +extraplanets:carbon_helmet, Carbon Helmet +extraplanets:carbon_chest, Carbon Chestplate +extraplanets:carbon_legings, Carbon Leggings +extraplanets:carbon_boots, Carbon Boots +extraplanets:uranium_helmet, Uranium Helmet +extraplanets:uranium_chest, Uranium Chestplate +extraplanets:uranium_legings, Uranium Leggings +extraplanets:uranium_boots, Uranium Boots +extraplanets:palladium_helmet, Palladium Helmet +extraplanets:palladium_chest, Palladium Chestplate +extraplanets:palladium_legings, Palladium Leggings +extraplanets:palladium_boots, Palladium Boots +extraplanets:red_gem_helmet, Red Gem Helmet +extraplanets:red_gem_chest, Red Gem Chestplate +extraplanets:red_gem_legings, Red Gem Leggings +extraplanets:red_gem_boots, Red Gem Boots +extraplanets:magnesium_helmet, Magnesium Helmet +extraplanets:magnesium_chest, Magnesium Chestplate +extraplanets:magnesium_legings, Magnesium Leggings +extraplanets:magnesium_boots, Magnesium Boots +extraplanets:crystal_helmet, Crystal Helmet +extraplanets:crystal_chest, Crystal Chestplate +extraplanets:crystal_legings, Crystal Leggings +extraplanets:crystal_boots, Crystal Boots +extraplanets:white_gem_helmet, White Gem Helmet +extraplanets:white_gem_chest, White Gem Chestplate +extraplanets:white_gem_legings, White Gem Leggings +extraplanets:white_gem_boots, White Gem Boots +extraplanets:zinc_helmet, Zinc Helmet +extraplanets:zinc_chest, Zinc Chestplate +extraplanets:zinc_legings, Zinc Leggings +extraplanets:zinc_boots, Zinc Boots +extraplanets:blue_gem_helmet, Blue Gem Helmet +extraplanets:blue_gem_chest, Blue Gem Chestplate +extraplanets:blue_gem_legings, Blue Gem Leggings +extraplanets:blue_gem_boots, Blue Gem Boots +extraplanets:tungsten_helmet, Tungsten Helmet +extraplanets:tungsten_chest, Tungsten Chestplate +extraplanets:tungsten_legings, Tungsten Leggings +extraplanets:tungsten_boots, Tungsten Boots +extraplanets:blue_diamond_helmet, Blue Diamond Helmet +extraplanets:blue_diamond_chest, Blue Diamond Chestplate +extraplanets:blue_diamond_legings, Blue Diamond Leggings +extraplanets:blue_diamond_boots, Blue Diamond Boots +extraplanets:red_diamond_helmet, Red Diamond Helmet +extraplanets:red_diamond_chest, Red Diamond Chestplate +extraplanets:red_diamond_legings, Red Diamond Leggings +extraplanets:red_diamond_boots, Red Diamond Boots +extraplanets:purple_diamond_helmet, Purple Diamond Helmet +extraplanets:purple_diamond_chest, Purple Diamond Chestplate +extraplanets:purple_diamond_legings, Purple Diamond Leggings +extraplanets:purple_diamond_boots, Purple Diamond Boots +extraplanets:yellow_diamond_helmet, Yellow Diamond Helmet +extraplanets:yellow_diamond_chest, Yellow Diamond Chestplate +extraplanets:yellow_diamond_legings, Yellow Diamond Leggings +extraplanets:yellow_diamond_boots, Yellow Diamond Boots +extraplanets:green_diamond_helmet, Green Diamond Helmet +extraplanets:green_diamond_chest, Green Diamond Chestplate +extraplanets:green_diamond_legings, Green Diamond Leggings +extraplanets:green_diamond_boots, Green Diamond Boots +extraplanets:tier0_space_suit_helmet, Temporary Space Suit Helmet +extraplanets:tier0_space_suit_chest, Temporary Space Suit Chestplate +extraplanets:tier0_space_suit_legings, Temporary Space Suit Leggings +extraplanets:tier0_space_suit_boots, Temporary Space Suit Boots +extraplanets:tier1_space_suit_helmet, Tier 1 Space Suit Helmet +extraplanets:tier1_space_suit_chest, Tier 1 Space Suit Chestplate +extraplanets:tier1_space_suit_jetpack_chest, Tier 1 Space Suit Jetpack Chestplate +extraplanets:tier1_space_suit_legings, Tier 1 Space Suit Leggings +extraplanets:tier1_space_suit_boots, Tier 1 Space Suit Boots +extraplanets:tier1_space_suit_gravity_boots, Tier 1 Space Suit Gravity Boots +extraplanets:tier2_space_suit_helmet, Tier 2 Space Suit Helmet +extraplanets:tier2_space_suit_chest, Tier 2 Space Suit Chestplate +extraplanets:tier2_space_suit_jetpack_chest, Tier 2 Space SuitJetpack Chestplate +extraplanets:tier2_space_suit_legings, Tier 2 Space Suit Leggings +extraplanets:tier2_space_suit_boots, Tier 2 Space Suit Boots +extraplanets:tier2_space_suit_gravity_boots, Tier 2 Space Suit Gravity Boots +extraplanets:tier3_space_suit_helmet, Tier 3 Space Suit Helmet +extraplanets:tier3_space_suit_chest, Tier 3 Space Suit Chestplate +extraplanets:tier3_space_suit_jetpack_chest, Tier 3 Space Suit Jetpack Chestplate +extraplanets:tier3_space_suit_legings, Tier 3 Space Suit Leggings +extraplanets:tier3_space_suit_boots, Tier 3 Space Suit Boots +extraplanets:tier3_space_suit_gravity_boots, Tier 3 Space Suit Gravity Boots 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Tier 4 Booster +extraplanets:tier4_items:2, Tier 4 Rocket Fins +extraplanets:tier4_items:3, Heavy-Duty Plate +extraplanets:tier4_items:4, Compressed Carbon +extraplanets:tier4_items:5, Carbon Ingot +extraplanets:tier4_items:6, Diamond Shard +extraplanets:t4key:0, Tier 4 Dungeon Key +extraplanets:ingot_uranium:0, Uranium Ingot +extraplanets:item_tier5_rocket:0, Tier 5 Rocket +extraplanets:item_tier5_rocket:1, Tier 5 Rocket +extraplanets:item_tier5_rocket:2, Tier 5 Rocket +extraplanets:item_tier5_rocket:3, Tier 5 Rocket +extraplanets:item_tier5_rocket:4, Tier 5 Rocket +extraplanets:schematic_tier5:0, NASA Workbench Schematic +extraplanets:nose_cone_tier5:0, Tier 5 Nose Cone +extraplanets:tier5_items:0, Tier 5 Rocket Engine +extraplanets:tier5_items:1, Tier 5 Booster +extraplanets:tier5_items:2, Tier 5 Rocket Fins +extraplanets:tier5_items:3, Heavy-Duty Plate +extraplanets:tier5_items:4, Compressed Palladium +extraplanets:tier5_items:5, Palladium Ingot +extraplanets:tier5_items:6, 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+cfm:range_hood, Oven Rangehood +cfm:hedge_oak, Oak Hedge +cfm:hedge_spruce, Spruce Hedge +cfm:hedge_birch, Birch Hedge +cfm:hedge_jungle, Jungle Hedge +cfm:hedge_acacia, Acacia Hedge +cfm:hedge_dark_oak, Dark Oak Hedge +cfm:bird_bath, Bird Bath +cfm:stone_path, Stone Path +cfm:white_fence, White Fence +cfm:white_gate, White Gate +cfm:tap, Tap +cfm:mail_box, Oak Mail Box +cfm:mail_box_spruce, Spruce Mail Box +cfm:mail_box_birch, Birch Mail Box +cfm:mail_box_jungle, Jungle Mail Box +cfm:mail_box_acacia, Acacia Mail Box +cfm:mail_box_dark_oak, Dark Oak Mail Box +cfm:tv, TV +cfm:computer, Computer +cfm:printer, Printer +cfm:electric_fence, Electric Fence +cfm:door_bell, Oak Door Bell +cfm:door_bell_spruce, Spruce Door Bell +cfm:door_bell_birch, Birch Door Bell +cfm:door_bell_jungle, Jungle Door Bell +cfm:door_bell_acacia, Acacia Door Bell +cfm:door_bell_dark_oak, Dark Oak Door Bell +cfm:fire_alarm_off, Fire Alarm +cfm:fire_alarm_on, Fire Alarm (On) +cfm:ceiling_light_off, Ceiling Light +cfm:stereo, Stereo +cfm:toilet, Toilet +cfm:basin, Basin +cfm:wall_cabinet, Wall Cabinet +cfm:bath_bottom, Bath +cfm:shower_bottom, Shower +cfm:shower_head_off, Shower Head +cfm:bin, Bin +cfm:present:0, White Present +cfm:present:1, Orange Present +cfm:present:2, Magenta Present +cfm:present:3, Light Blue Present +cfm:present:4, Yellow Present +cfm:present:5, Lime Present +cfm:present:6, Pink Present +cfm:present:7, Gray Present +cfm:present:8, Light Gray Present +cfm:present:9, Cyan Present +cfm:present:10, Purple Present +cfm:present:11, Blue Present +cfm:present:12, Brown Present +cfm:present:13, Green Present +cfm:present:14, Red Present +cfm:present:15, Black Present +cfm:tree_bottom, Christmas Tree +cfm:toaster, Toaster +cfm:microwave, Microwave +cfm:washing_machine, Washing Machine +cfm:cookie_jar, Cookie Jar +cfm:blender, Blender +cfm:plate, Plate +cfm:counter:0, White Kitchen Counter +cfm:counter:1, Orange Kitchen Counter +cfm:counter:2, Magenta Kitchen Counter +cfm:counter:3, Light Blue Kitchen Counter +cfm:counter:4, Yellow Kitchen Counter +cfm:counter:5, Lime Kitchen Counter +cfm:counter:6, Pink Kitchen Counter +cfm:counter:7, Gray Kitchen Counter +cfm:counter:8, Light Gray Kitchen Counter +cfm:counter:9, Cyan Kitchen Counter +cfm:counter:10, Purple Kitchen Counter +cfm:counter:11, Blue Kitchen Counter +cfm:counter:12, Brown Kitchen Counter +cfm:counter:13, Green Kitchen Counter +cfm:counter:14, Red Kitchen Counter +cfm:counter:15, Black Kitchen Counter +cfm:counter_sink:0, White Kitchen Counter (Sink) +cfm:counter_sink:1, Orange Kitchen Counter (Sink) +cfm:counter_sink:2, Magenta Kitchen Counter (Sink) +cfm:counter_sink:3, Light Blue Kitchen Counter (Sink) +cfm:counter_sink:4, Yellow Kitchen Counter (Sink) +cfm:counter_sink:5, Lime Kitchen Counter (Sink) +cfm:counter_sink:6, Pink Kitchen Counter (Sink) +cfm:counter_sink:7, Gray Kitchen Counter (Sink) +cfm:counter_sink:8, Light Gray Kitchen Counter (Sink) +cfm:counter_sink:9, Cyan Kitchen Counter (Sink) +cfm:counter_sink:10, Purple Kitchen Counter (Sink) +cfm:counter_sink:11, Blue Kitchen Counter (Sink) +cfm:counter_sink:12, Brown Kitchen Counter (Sink) +cfm:counter_sink:13, Green Kitchen Counter (Sink) +cfm:counter_sink:14, Red Kitchen Counter (Sink) +cfm:counter_sink:15, Black Kitchen Counter (Sink) +cfm:counter_drawer:0, White Kitchen Counter Drawer +cfm:counter_drawer:1, Orange Kitchen Counter Drawer +cfm:counter_drawer:2, Magenta Kitchen Counter Drawer +cfm:counter_drawer:3, Light Blue Kitchen Counter Drawer +cfm:counter_drawer:4, Yellow Kitchen Counter Drawer +cfm:counter_drawer:5, Lime Kitchen Counter Drawer +cfm:counter_drawer:6, Pink Kitchen Counter Drawer +cfm:counter_drawer:7, Gray Kitchen Counter Drawer +cfm:counter_drawer:8, Light Gray Kitchen Counter Drawer +cfm:counter_drawer:9, Cyan Kitchen Counter Drawer +cfm:counter_drawer:10, Purple Kitchen Counter Drawer +cfm:counter_drawer:11, Blue Kitchen Counter Drawer +cfm:counter_drawer:12, Brown Kitchen Counter Drawer +cfm:counter_drawer:13, Green Kitchen Counter Drawer +cfm:counter_drawer:14, Red Kitchen Counter Drawer +cfm:counter_drawer:15, Black Kitchen Counter Drawer +cfm:dishwasher, Dishwasher +cfm:cabinet_kitchen:0, White Kitchen Cabinet +cfm:cabinet_kitchen:1, Orange Kitchen Cabinet +cfm:cabinet_kitchen:2, Magenta Kitchen Cabinet +cfm:cabinet_kitchen:3, Light Blue Kitchen Cabinet +cfm:cabinet_kitchen:4, Yellow Kitchen Cabinet +cfm:cabinet_kitchen:5, Lime Kitchen Cabinet +cfm:cabinet_kitchen:6, Pink Kitchen Cabinet +cfm:cabinet_kitchen:7, Gray Kitchen Cabinet +cfm:cabinet_kitchen:8, Light Gray Kitchen Cabinet +cfm:cabinet_kitchen:9, Cyan Kitchen Cabinet +cfm:cabinet_kitchen:10, Purple Kitchen Cabinet +cfm:cabinet_kitchen:11, Blue Kitchen Cabinet +cfm:cabinet_kitchen:12, Brown Kitchen Cabinet +cfm:cabinet_kitchen:13, Green Kitchen Cabinet +cfm:cabinet_kitchen:14, Red Kitchen Cabinet +cfm:cabinet_kitchen:15, Black Kitchen Cabinet +cfm:chopping_board, Chopping Board +cfm:bar_stool:0, White Bar Stool +cfm:bar_stool:1, Orange Bar Stool +cfm:bar_stool:2, Magenta Bar Stool +cfm:bar_stool:3, Light Blue Bar Stool +cfm:bar_stool:4, Yellow Bar Stool +cfm:bar_stool:5, Lime Bar Stool +cfm:bar_stool:6, Pink Bar Stool +cfm:bar_stool:7, Gray Bar Stool +cfm:bar_stool:8, Light Gray Bar Stool +cfm:bar_stool:9, Cyan Bar Stool +cfm:bar_stool:10, Purple Bar Stool +cfm:bar_stool:11, Blue Bar Stool +cfm:bar_stool:12, Brown Bar Stool +cfm:bar_stool:13, Green Bar Stool +cfm:bar_stool:14, Red Bar Stool +cfm:bar_stool:15, Black Bar Stool +cfm:mirror, Mirror +cfm:mantel_piece, Mantelpiece +cfm:grand_chair_bottom, Grand Chair +cfm:candle, Candle +cfm:chimney, Chimney +cfm:wreath, Wreath +cfm:fairy_light, Fairy Light +cfm:fire_pit_on, Fire Pit +cfm:trampoline, Trampoline +cfm:crate, Crate +cfm:crate_spruce, Spruce Crate +cfm:crate_birch, Birch Crate +cfm:crate_jungle, Jungle Crate +cfm:crate_acacia, Acacia Crate +cfm:crate_dark_oak, Dark Oak Crate +cfm:bench, Outdoor Bench +cfm:table_outdoor, Outdoor Table +cfm:grill, Grill +cfm:divingboard_base, Divingboard +cfm:door_mat:0, White Door Mat +cfm:door_mat:1, Orange Door Mat +cfm:door_mat:2, Magenta Door Mat +cfm:door_mat:3, Light Blue Door Mat +cfm:door_mat:4, Yellow Door Mat +cfm:door_mat:5, Lime Door Mat +cfm:door_mat:6, Pink Door Mat +cfm:door_mat:7, Gray Door Mat +cfm:door_mat:8, Light Gray Door Mat +cfm:door_mat:9, Cyan Door Mat +cfm:door_mat:10, Purple Door Mat +cfm:door_mat:11, Blue Door Mat +cfm:door_mat:12, Brown Door Mat +cfm:door_mat:13, Green Door Mat +cfm:door_mat:14, Red Door Mat +cfm:door_mat:15, Black Door Mat +cfm:esky:0, White Cooler +cfm:esky:1, Orange Cooler +cfm:esky:2, Magenta Cooler +cfm:esky:3, Light Blue Cooler +cfm:esky:4, Yellow Cooler +cfm:esky:5, Lime Cooler +cfm:esky:6, Pink Cooler +cfm:esky:7, Gray Cooler +cfm:esky:8, Light Gray Cooler +cfm:esky:9, Cyan Cooler +cfm:esky:10, Purple Cooler +cfm:esky:11, Blue Cooler +cfm:esky:12, Brown Cooler +cfm:esky:13, Green Cooler +cfm:esky:14, Red Cooler +cfm:esky:15, Black Cooler +cfm:modern_window, Modern Window +cfm:modern_sliding_door, Modern Sliding Door +cfm:light_switch_off, Light Switch +cfm:ceiling_fan, Ceiling Fan +cfm:desk_oak, Oak Desk +cfm:desk_spruce, Spruce Desk +cfm:desk_birch, Birch Desk +cfm:desk_jungle, Jungle Desk +cfm:desk_acacia, Acacia Desk +cfm:desk_dark_oak, Dark Oak Desk +cfm:desk_stone, Stone Desk +cfm:desk_granite, Granite Desk +cfm:desk_diorite, Diorite Desk +cfm:desk_andesite, Andesite Desk +cfm:desk_cabinet_oak, Oak Desk Cabinet +cfm:desk_cabinet_spruce, Spruce Desk Cabinet +cfm:desk_cabinet_birch, Birch Desk Cabinet +cfm:desk_cabinet_jungle, Jungle Desk Cabinet +cfm:desk_cabinet_acacia, Acacia Desk Cabinet +cfm:desk_cabinet_dark_oak, Dark Oak Desk Cabinet +cfm:desk_cabinet_stone, Stone Desk Cabinet +cfm:desk_cabinet_granite, Granite Desk Cabinet +cfm:desk_cabinet_diorite, Diorite Desk Cabinet +cfm:desk_cabinet_andesite, Andesite Desk Cabinet +cfm:digital_clock:0, Digital Clock +cfm:digital_clock:1, Digital Clock +cfm:digital_clock:2, Digital Clock +cfm:digital_clock:3, Digital Clock +cfm:digital_clock:4, Digital Clock +cfm:digital_clock:5, Digital Clock +cfm:digital_clock:6, Digital Clock +cfm:digital_clock:7, Digital Clock +cfm:digital_clock:8, Digital Clock +cfm:digital_clock:9, Digital Clock +cfm:digital_clock:10, Digital Clock +cfm:digital_clock:11, Digital Clock +cfm:digital_clock:12, Digital Clock +cfm:digital_clock:13, Digital Clock +cfm:digital_clock:14, Digital Clock +cfm:digital_clock:15, Digital Clock +cfm:modern_tv, Modern TV +cfm:photo_frame:0, White Photo Frame +cfm:photo_frame:1, Orange Photo Frame +cfm:photo_frame:2, Magenta Photo Frame +cfm:photo_frame:3, Light Blue Photo Frame +cfm:photo_frame:4, Yellow Photo Frame +cfm:photo_frame:5, Lime Photo Frame +cfm:photo_frame:6, Pink Photo Frame +cfm:photo_frame:7, Gray Photo Frame +cfm:photo_frame:8, Light Gray Photo Frame +cfm:photo_frame:9, Cyan Photo Frame +cfm:photo_frame:10, Purple Photo Frame +cfm:photo_frame:11, Blue Photo Frame +cfm:photo_frame:12, Brown Photo Frame +cfm:photo_frame:13, Green Photo Frame +cfm:photo_frame:14, Red Photo Frame +cfm:photo_frame:15, Black Photo Frame +cfm:modern_couch:0, White Modern Couch +cfm:modern_couch:1, Orange Modern Couch +cfm:modern_couch:2, Magenta Modern Couch +cfm:modern_couch:3, Light Blue Modern Couch +cfm:modern_couch:4, Yellow Modern Couch +cfm:modern_couch:5, Lime Modern Couch +cfm:modern_couch:6, Pink Modern Couch +cfm:modern_couch:7, Gray Modern Couch +cfm:modern_couch:8, Light Gray Modern Couch +cfm:modern_couch:9, Cyan Modern Couch +cfm:modern_couch:10, Purple Modern Couch +cfm:modern_couch:11, Blue Modern Couch +cfm:modern_couch:12, Brown Modern Couch +cfm:modern_couch:13, Green Modern Couch +cfm:modern_couch:14, Red Modern Couch +cfm:modern_couch:15, Black Modern Couch +cfm:modern_table, Modern Table +cfm:modern_chair, Modern Chair +cfm:modern_coffee_table, Modern Coffee Table +cfm:modern_table_outdoor, Modern Outdoor Table +cfm:modern_stair, Modern Stairs +cfm:modern_bed_bottom:0, White Modern Bed +cfm:modern_bed_bottom:1, Orange Modern Bed +cfm:modern_bed_bottom:2, Magenta Modern Bed +cfm:modern_bed_bottom:3, Light Blue Modern Bed +cfm:modern_bed_bottom:4, Yellow Modern Bed +cfm:modern_bed_bottom:5, Lime Modern Bed +cfm:modern_bed_bottom:6, Pink Modern Bed +cfm:modern_bed_bottom:7, Gray Modern Bed +cfm:modern_bed_bottom:8, Light Gray Modern Bed +cfm:modern_bed_bottom:9, Cyan Modern Bed +cfm:modern_bed_bottom:10, Purple Modern Bed +cfm:modern_bed_bottom:11, Blue Modern Bed +cfm:modern_bed_bottom:12, Brown Modern Bed +cfm:modern_bed_bottom:13, Green Modern Bed +cfm:modern_bed_bottom:14, Red Modern Bed +cfm:modern_bed_bottom:15, Black Modern Bed +cfm:tv_stand, Modern TV Stand +cfm:modern_light_off, Modern Light +cfm:upgraded_fence_oak, Oak Upgraded Fence +cfm:upgraded_fence_spruce, Spruce Upgraded Fence +cfm:upgraded_fence_birch, Birch Upgraded Fence +cfm:upgraded_fence_jungle, Jungle Upgraded Fence +cfm:upgraded_fence_acacia, Acacia Upgraded Fence +cfm:upgraded_fence_dark_oak, Dark Oak Upgraded Fence +cfm:upgraded_fence_nether_brick, Nether Brick Upgraded Fence +cfm:upgraded_gate_oak, Oak Upgraded Gate +cfm:upgraded_gate_spruce, Spruce Upgraded Gate +cfm:upgraded_gate_birch, Birch Upgraded Gate +cfm:upgraded_gate_jungle, Jungle Upgraded Gate +cfm:upgraded_gate_acacia, Acacia Upgraded Gate +cfm:upgraded_gate_dark_oak, Dark Oak Upgraded Gate +cfm:park_bench_oak, Oak Park Bench +cfm:park_bench_spruce, Spruce Park Bench +cfm:park_bench_birch, Birch Park Bench +cfm:park_bench_jungle, Jungle Park Bench +cfm:park_bench_acacia, Acacia Park Bench +cfm:park_bench_dark_oak, Dark Oak Park Bench +cfm:inflatable_castle:0, Inflatable Castle +cfm:inflatable_castle:1, Inflatable Castle +cfm:inflatable_castle:2, Inflatable Castle +cfm:inflatable_castle:3, Inflatable Castle +cfm:inflatable_castle:4, Inflatable Castle +cfm:inflatable_castle:5, Inflatable Castle +cfm:inflatable_castle:6, Inflatable Castle +cfm:inflatable_castle:7, Inflatable Castle +cfm:inflatable_castle:8, Inflatable Castle +cfm:inflatable_castle:9, Inflatable Castle +cfm:inflatable_castle:10, Inflatable Castle +cfm:inflatable_castle:11, Inflatable Castle +cfm:inflatable_castle:12, Inflatable Castle +cfm:inflatable_castle:13, Inflatable Castle +cfm:inflatable_castle:14, Inflatable Castle +cfm:inflatable_castle:15, Inflatable Castle +cfm:castle_netting, Castle Netting +cfm:item_flesh, Flesh +cfm:item_flesh_cooked, Cooked Flesh +cfm:item_cool_pack, Cooling Pack +cfm:item_hammer, Hammer +cfm:item_envelope, Envelope +cfm:item_envelope_signed, item.item_envelope_signed.name +cfm:item_package, Package +cfm:item_package_signed, item.item_package_signed.name +cfm:item_ink_cartridge, Ink Cartridge +cfm:item_bread_slice, Bread Slice +cfm:item_toast, Toast +cfm:item_knife, Knife +cfm:item_cup, Cup +cfm:item_drink, item.item_drink.name +cfm:item_soap, Soap +cfm:item_soap_water, Soapy Water +cfm:item_super_soap_water, Super Soapy Water +cfm:item_recipe_book, Recipe Book +cfm:item_crayfish, item.item_crayfish.name +cfm:item_log, Chopped Log +cfm:item_spatula, Spatula +cfm:item_sausage, Sausage +cfm:item_sausage_cooked, Cooked Sausage +cfm:item_kebab, Raw Kebab +cfm:item_kebab_cooked, Cooked Kebab +cfm:item_crow_bar, Crow Bar +cfm:ceiling_fan_fans, item.ceiling_fan_fans.name +cfm:tv_remote, TV Remote +gravestone:gravestone, Grave +gravestone:death_info, Obituary +hesm:energy_sword_hilt, Energy Sword Hilt +hesm:magnetic_field_generator, Magnetic Field Generator +hesm:plasma_projection_device, Plasma Projection Device +hesm:energy_storage_module, Energy Storage Module +hesm:energy_sword, Energy Sword +hesm:red_energy_sword, Red Energy Sword +hesm:orange_energy_sword, Orange Energy Sword +hesm:yellow_energy_sword, Yellow Energy Sword +hesm:lime_green_energy_sword, Lime Green Energy Sword +hesm:green_energy_sword, Green Energy Sword +hesm:light_blue_energy_sword, Light Blue Energy Sword +hesm:cyan_energy_sword, Cyan Energy Sword +hesm:blue_energy_sword, Blue Energy Sword +hesm:purple_energy_sword, Purple Energy Sword +hesm:magenta_energy_sword, Magenta Energy Sword +hesm:pink_energy_sword, Pink Energy Sword +hesm:white_energy_sword, White Energy Sword +hesm:light_grey_energy_sword, Light Grey Energy Sword +hesm:grey_energy_sword, Grey Energy Sword +hesm:black_energy_sword, Black Energy Sword +hesm:brown_energy_sword, Brown Energy Sword +hw_inv:block_sacrifice, Sacrificial Block +icbmclassic:grenade:5, Anvil Grenade +icbmclassic:grenade:6, Repulsive Grenade +icbmclassic:grenade:7, Attractive Grenade +icbmclassic:grenade:2, Incendiary Grenade +icbmclassic:grenade:3, Debilitation Grenade +icbmclassic:grenade:0, Conventional Grenade +icbmclassic:grenade:1, Shrapnel Grenade +icbmclassic:grenade:4, Chemical Grenade +icbmclassic:bombcart:5, Anvil Minecart +icbmclassic:bombcart:6, Repulsive Minecart +icbmclassic:bombcart:7, Attractive Minecart +icbmclassic:bombcart:10, Sonic Minecart +icbmclassic:bombcart:22, Antimatter Minecart +icbmclassic:bombcart:2, Incendiary Minecart +icbmclassic:bombcart:23, Red Matter Minecart +icbmclassic:bombcart:8, Fragmentation Minecart +icbmclassic:bombcart:11, Breaching Minecart +icbmclassic:bombcart:13, Thermobaric Minecart +icbmclassic:bombcart:17, Exothermic Minecart +icbmclassic:bombcart:1, Shrapnel Minecart +icbmclassic:bombcart:20, Ender Minecart +icbmclassic:bombcart:16, EMP Minecart +icbmclassic:bombcart:18, Endothermic Minecart +icbmclassic:bombcart:9, Contagious Minecart +icbmclassic:bombcart:3, Debilitation Minecart +icbmclassic:bombcart:15, Nuclear Minecart +icbmclassic:bombcart:0, Explosive Cart +icbmclassic:bombcart:19, Anti-Gravitational Minecart +icbmclassic:bombcart:4, Chemical Minecart +icbmclassic:bombcart:21, Hypersonic Minecart +icbmclassic:poisonpowder, Poison Powder +icbmclassic:sulfurdust, Sulfur +icbmclassic:saltpeter, Saltpeter +icbmclassic:antidote, Antidote +icbmclassic:signaldisrupter, Signal Disrupter +icbmclassic:tracker, Tracker +icbmclassic:defuser, Defuser +icbmclassic:radargun:0, Radar Gun +icbmclassic:remotedetonator:0, Remote Detonator +icbmclassic:laserdetonator:0, Laser Designator +icbmclassic:rocketlauncher, Rocket Launcher +icbmclassic:missile:5, Anvil Missile +icbmclassic:missile:6, Repulsive Missile +icbmclassic:missile:7, Attractive Missile +icbmclassic:missile:10, Sonic Missile +icbmclassic:missile:22, Antimatter Missile +icbmclassic:missile:2, Incendiary Missile +icbmclassic:missile:23, Red Matter Missile +icbmclassic:missile:8, Fragmentation Missile +icbmclassic:missile:11, Breaching Missile +icbmclassic:missile:13, Thermobaric Missile +icbmclassic:missile:17, Exothermic Missile +icbmclassic:missile:1, Shrapnel Missile +icbmclassic:missile:20, Ender Missile +icbmclassic:missile:16, EMP Missile +icbmclassic:missile:18, Endothermic Missile +icbmclassic:missile:9, Contagious Missile +icbmclassic:missile:3, Debilitation Missile +icbmclassic:missile:15, Nuclear Missile +icbmclassic:missile:0, Conventional Missile +icbmclassic:missile:19, Anti-Gravitational Missile +icbmclassic:missile:4, Chemical Missile +icbmclassic:missile:21, Hypersonic Missile +icbmclassic:glasspressureplate, Glass Pressure Plate +icbmclassic:glassbutton, Glass Button +icbmclassic:spikes:0, Spikes +icbmclassic:spikes:1, Poison Spikes +icbmclassic:spikes:2, Flammable Spikes +icbmclassic:concrete:0, Concrete +icbmclassic:concrete:1, Compact Concrete +icbmclassic:concrete:2, Reinforced Concrete +icbmclassic:reinforcedglass, Reinforced Glass +icbmclassic:explosives:5, Anvil Explosives +icbmclassic:explosives:6, Repulsive Explosives +icbmclassic:explosives:7, Attractive Explosives +icbmclassic:explosives:10, Sonic Explosives +icbmclassic:explosives:22, Antimatter Explosives +icbmclassic:explosives:2, Incendiary Explosives +icbmclassic:explosives:23, Red Matter Explosives +icbmclassic:explosives:8, Fragmentation Explosives +icbmclassic:explosives:11, Breaching Explosives +icbmclassic:explosives:13, Thermobaric Explosives +icbmclassic:explosives:17, Exothermic Explosives +icbmclassic:explosives:1, Shrapnel Explosives +icbmclassic:explosives:20, Ender Explosives +icbmclassic:explosives:16, EMP Explosives +icbmclassic:explosives:18, Endothermic Explosives +icbmclassic:explosives:9, Contagious Explosives +icbmclassic:explosives:3, Debilitation Explosives +icbmclassic:explosives:15, Nuclear Explosives +icbmclassic:explosives:0, Condensed Explosives +icbmclassic:explosives:19, Anti-Gravitational Explosives +icbmclassic:explosives:4, Chemical Explosives +icbmclassic:explosives:21, Hypersonic Explosives +icbmclassic:emptower, EMP Tower +icbmclassic:radarstation, Radar Station +icbmclassic:launcherframe:0, Launcher Support Frame T1 +icbmclassic:launcherframe:1, Launcher Support Frame T2 +icbmclassic:launcherframe:2, Launcher Support Frame T3 +icbmclassic:launcherbase:0, Launcher Platform T1 +icbmclassic:launcherbase:1, Launcher Platform T2 +icbmclassic:launcherbase:2, Launcher Platform T3 +icbmclassic:launcherscreen:0, Launcher Control Panel T1 +icbmclassic:launcherscreen:1, Launcher Control Panel T2 +icbmclassic:launcherscreen:2, Launcher Control Panel T3 +icbmclassic:cruiselauncher, Cruise Launcher +icbmclassic:ingot:0, Steel Ingot +icbmclassic:ingot:1, Copper Ingot +icbmclassic:clump:0, Steel Clump +icbmclassic:plate:0, Steel Plate +icbmclassic:plate:1, Iron Plate +icbmclassic:circuit:0, Basic Circuit +icbmclassic:circuit:1, Advanced Circuit +icbmclassic:circuit:2, Elite Circuit +icbmclassic:wire:0, Copper Wire +icbmclassic:wire:1, Gold Wire +icbmclassic:battery:0, Battery +immersivepetroleum:metal_device:0, Automatic Lubricator +immersivepetroleum:metal_device:1, Portable Generator +immersivepetroleum:stone_decoration, tile.immersivepetroleum.stone_decoration.name +immersivepetroleum:material:0, Bitumen +immersivepetroleum:schematic, %s Projector +immersivepetroleum:speedboat, Motorboat +immersivepetroleum:upgrades:0, Reinforced Hull +immersivepetroleum:upgrades:1, Icebreaker Bow +immersivepetroleum:upgrades:2, Expanded Fuel Tank +immersivepetroleum:upgrades:3, Maneuvering Rudders +immersivepetroleum:upgrades:4, Emergency Paddles +immersivepetroleum:oil_can, Lubricant Can +immersiveposts:postbase, Extendable Post +immersiveposts:fence_iron, Iron Fence +immersiveposts:fence_gold, Gold Fence +immersiveposts:fence_copper, Copper Fence +immersiveposts:fence_lead, Lead Fence +immersiveposts:fence_silver, Silver Fence +immersiveposts:fence_nickel, Nickel Fence +immersiveposts:fence_constantan, Constantan Fence +immersiveposts:fence_electrum, Electrum Fence +immersiveposts:fence_uranium, Uranium Fence +immersiveposts:metal_rods:0, Gold Rod +immersiveposts:metal_rods:1, Copper Rod +immersiveposts:metal_rods:2, Lead Rod +immersiveposts:metal_rods:3, Silver Rod +immersiveposts:metal_rods:4, Nickel Rod +immersiveposts:metal_rods:5, Constantan Rod +immersiveposts:metal_rods:6, Electrum Rod +immersiveposts:metal_rods:7, Uranium Rod +immersiverailroading:item_rolling_stock, item.immersiverailroading:item_rolling_stock.name +immersiverailroading:item_rolling_stock_component, item.immersiverailroading:item_rolling_stock_component.name +immersiverailroading:item_large_wrench, Large Wrench +immersiverailroading:item_hook, Coupling Hook +immersiverailroading:item_augment, item.immersiverailroading:item_augment.name +immersiverailroading:item_rail, Track Blueprint +immersiverailroading:item_manual, Immersive Railroading Manual +immersiverailroading:item_rail_part, Rail Segment +immersiverailroading:item_plate, item.immersiverailroading:item_plate.name +immersiverailroading:item_cast_rail, Rail Casting +immersiverailroading:item_conductor_whistle, Conductor's Whistle +immersiverailroading:item_paint_brush, Paint Brush +immersiverailroading:item_golden_spike, Golden Spike +immersiverailroading:item_radio_control_card, Train Radio-control Card +immersiverailroading:item_switch_key, Switch Key +immersiverailroading:item_track_exchanger, Track Exchanger +ironbackpacks:backpack:0, Basic Backpack +ironbackpacks:backpack:0, Iron Backpack +ironbackpacks:backpack:0, Iron Backpack +ironbackpacks:backpack:0, Gold Backpack +ironbackpacks:backpack:0, Gold Backpack +ironbackpacks:backpack:0, Diamond Backpack +ironbackpacks:backpack:0, Diamond Backpack +ironbackpacks:upgrade:0, Blank Upgrade +ironbackpacks:upgrade:0, Damage Bar Upgrade +ironbackpacks:upgrade:0, Latch Upgrade +ironbackpacks:upgrade:0, Extra Upgrade Point +ironbackpacks:upgrade:0, Everlasting Upgrade +ironchest:iron_chest:0, Iron Chest +ironchest:iron_chest:1, Gold Chest +ironchest:iron_chest:2, Diamond Chest +ironchest:iron_chest:3, Copper Chest +ironchest:iron_chest:4, Silver Chest +ironchest:iron_chest:5, Crystal Chest +ironchest:iron_chest:6, Obsidian Chest +ironchest:iron_chest:7, DirtChest 9000! +ironchest:iron_shulker_box_white:0, White Iron Shulker Box +ironchest:iron_shulker_box_white:1, White Gold Shulker Box +ironchest:iron_shulker_box_white:2, White Diamond Shulker Box +ironchest:iron_shulker_box_white:3, White Copper Shulker Box +ironchest:iron_shulker_box_white:4, White Silver Shulker Box +ironchest:iron_shulker_box_white:5, White Crystal Shulker Box +ironchest:iron_shulker_box_white:6, White Obsidian Shulker Box +ironchest:iron_shulker_box_orange:0, Orange Iron Shulker Box +ironchest:iron_shulker_box_orange:1, Orange Gold Shulker Box +ironchest:iron_shulker_box_orange:2, Orange Diamond Shulker Box +ironchest:iron_shulker_box_orange:3, Orange Copper Shulker Box +ironchest:iron_shulker_box_orange:4, Orange Silver Shulker Box +ironchest:iron_shulker_box_orange:5, Orange Crystal Shulker Box +ironchest:iron_shulker_box_orange:6, Orange Obsidian Shulker Box +ironchest:iron_shulker_box_magenta:0, Magenta Iron Shulker Box +ironchest:iron_shulker_box_magenta:1, Magenta Gold Shulker Box +ironchest:iron_shulker_box_magenta:2, Magenta Diamond Shulker Box +ironchest:iron_shulker_box_magenta:3, Magenta Copper Shulker Box +ironchest:iron_shulker_box_magenta:4, Magenta Silver Shulker Box +ironchest:iron_shulker_box_magenta:5, Magenta Crystal Shulker Box +ironchest:iron_shulker_box_magenta:6, Magenta Obsidian Shulker Box +ironchest:iron_shulker_box_light_blue:0, Light Blue Iron Shulker Box +ironchest:iron_shulker_box_light_blue:1, Light Blue Gold Shulker Box +ironchest:iron_shulker_box_light_blue:2, Light Blue Diamond Shulker Box +ironchest:iron_shulker_box_light_blue:3, Light Blue Copper Shulker Box +ironchest:iron_shulker_box_light_blue:4, Light Blue Silver Shulker Box +ironchest:iron_shulker_box_light_blue:5, Light Blue Crystal Shulker Box +ironchest:iron_shulker_box_light_blue:6, Light Blue Obsidian Shulker Box +ironchest:iron_shulker_box_yellow:0, Yellow Iron Shulker Box +ironchest:iron_shulker_box_yellow:1, Yellow Gold Shulker Box +ironchest:iron_shulker_box_yellow:2, Yellow Diamond Shulker Box +ironchest:iron_shulker_box_yellow:3, Yellow Copper Shulker Box +ironchest:iron_shulker_box_yellow:4, Yellow Silver Shulker Box +ironchest:iron_shulker_box_yellow:5, Yellow Crystal Shulker Box +ironchest:iron_shulker_box_yellow:6, Yellow Obsidian Shulker Box +ironchest:iron_shulker_box_lime:0, Lime Iron Shulker Box +ironchest:iron_shulker_box_lime:1, Lime Gold Shulker Box +ironchest:iron_shulker_box_lime:2, Lime Diamond Shulker Box +ironchest:iron_shulker_box_lime:3, Lime Copper Shulker Box +ironchest:iron_shulker_box_lime:4, Lime Silver Shulker Box +ironchest:iron_shulker_box_lime:5, Lime Crystal Shulker Box +ironchest:iron_shulker_box_lime:6, Lime Obsidian Shulker Box +ironchest:iron_shulker_box_pink:0, Pink Iron Shulker Box +ironchest:iron_shulker_box_pink:1, Pink Gold Shulker Box +ironchest:iron_shulker_box_pink:2, Pink Diamond Shulker Box +ironchest:iron_shulker_box_pink:3, Pink Copper Shulker Box +ironchest:iron_shulker_box_pink:4, Pink Silver Shulker Box +ironchest:iron_shulker_box_pink:5, Pink Crystal Shulker Box +ironchest:iron_shulker_box_pink:6, Pink Obsidian Shulker Box +ironchest:iron_shulker_box_gray:0, Gray Iron Shulker Box +ironchest:iron_shulker_box_gray:1, Gray Gold Shulker Box +ironchest:iron_shulker_box_gray:2, Gray Diamond Shulker Box +ironchest:iron_shulker_box_gray:3, Gray Copper Shulker Box +ironchest:iron_shulker_box_gray:4, Gray Silver Shulker Box +ironchest:iron_shulker_box_gray:5, Gray Crystal Shulker Box +ironchest:iron_shulker_box_gray:6, Gray Obsidian Shulker Box +ironchest:iron_shulker_box_silver:0, Light Gray Iron Shulker Box +ironchest:iron_shulker_box_silver:1, Light Gray Gold Shulker Box +ironchest:iron_shulker_box_silver:2, Light Gray Diamond Shulker Box +ironchest:iron_shulker_box_silver:3, Light Gray Copper Shulker Box +ironchest:iron_shulker_box_silver:4, Light Gray Silver Shulker Box +ironchest:iron_shulker_box_silver:5, Light Gray Crystal Shulker Box +ironchest:iron_shulker_box_silver:6, Light Gray Obsidian Shulker Box +ironchest:iron_shulker_box_cyan:0, Cyan Iron Shulker Box +ironchest:iron_shulker_box_cyan:1, Cyan Gold Shulker Box +ironchest:iron_shulker_box_cyan:2, Cyan Diamond Shulker Box +ironchest:iron_shulker_box_cyan:3, Cyan Copper Shulker Box +ironchest:iron_shulker_box_cyan:4, Cyan Silver Shulker Box +ironchest:iron_shulker_box_cyan:5, Cyan Crystal Shulker Box +ironchest:iron_shulker_box_cyan:6, Cyan Obsidian Shulker Box +ironchest:iron_shulker_box_purple:0, Purple Iron Shulker Box +ironchest:iron_shulker_box_purple:1, Purple Gold Shulker Box +ironchest:iron_shulker_box_purple:2, Purple Diamond Shulker Box +ironchest:iron_shulker_box_purple:3, Purple Copper Shulker Box +ironchest:iron_shulker_box_purple:4, Purple Silver Shulker Box +ironchest:iron_shulker_box_purple:5, Purple Crystal Shulker Box +ironchest:iron_shulker_box_purple:6, Purple Obsidian Shulker Box +ironchest:iron_shulker_box_blue:0, Blue Iron Shulker Box +ironchest:iron_shulker_box_blue:1, Blue Gold Shulker Box +ironchest:iron_shulker_box_blue:2, Blue Diamond Shulker Box +ironchest:iron_shulker_box_blue:3, Blue Copper Shulker Box +ironchest:iron_shulker_box_blue:4, Blue Silver Shulker Box +ironchest:iron_shulker_box_blue:5, Blue Crystal Shulker Box +ironchest:iron_shulker_box_blue:6, Blue Obsidian Shulker Box +ironchest:iron_shulker_box_brown:0, Brown Iron Shulker Box +ironchest:iron_shulker_box_brown:1, Brown Gold Shulker Box +ironchest:iron_shulker_box_brown:2, Brown Diamond Shulker Box +ironchest:iron_shulker_box_brown:3, Brown Copper Shulker Box +ironchest:iron_shulker_box_brown:4, Brown Silver Shulker Box +ironchest:iron_shulker_box_brown:5, Brown Crystal Shulker Box +ironchest:iron_shulker_box_brown:6, Brown Obsidian Shulker Box +ironchest:iron_shulker_box_green:0, Green Iron Shulker Box +ironchest:iron_shulker_box_green:1, Green Gold Shulker Box +ironchest:iron_shulker_box_green:2, Green Diamond Shulker Box +ironchest:iron_shulker_box_green:3, Green Copper Shulker Box +ironchest:iron_shulker_box_green:4, Green Silver Shulker Box +ironchest:iron_shulker_box_green:5, Green Crystal Shulker Box +ironchest:iron_shulker_box_green:6, Green Obsidian Shulker Box +ironchest:iron_shulker_box_red:0, Red Iron Shulker Box +ironchest:iron_shulker_box_red:1, Red Gold Shulker Box +ironchest:iron_shulker_box_red:2, Red Diamond Shulker Box +ironchest:iron_shulker_box_red:3, Red Copper Shulker Box +ironchest:iron_shulker_box_red:4, Red Silver Shulker Box +ironchest:iron_shulker_box_red:5, Red Crystal Shulker Box +ironchest:iron_shulker_box_red:6, Red Obsidian Shulker Box +ironchest:iron_shulker_box_black:0, Black Iron Shulker Box +ironchest:iron_shulker_box_black:1, Black Gold Shulker Box +ironchest:iron_shulker_box_black:2, Black Diamond Shulker Box +ironchest:iron_shulker_box_black:3, Black Copper Shulker Box +ironchest:iron_shulker_box_black:4, Black Silver Shulker Box +ironchest:iron_shulker_box_black:5, Black Crystal Shulker Box +ironchest:iron_shulker_box_black:6, Black Obsidian Shulker Box +ironchest:iron_gold_chest_upgrade, Iron to Gold Chest Upgrade +ironchest:gold_diamond_chest_upgrade, Gold to Diamond Chest Upgrade +ironchest:copper_silver_chest_upgrade, Copper to Silver Chest Upgrade +ironchest:silver_gold_chest_upgrade, Silver to Gold Chest Upgrade +ironchest:copper_iron_chest_upgrade, Copper to Iron Chest Upgrade +ironchest:diamond_crystal_chest_upgrade, Diamond to Crystal Chest Upgrade +ironchest:wood_iron_chest_upgrade, Wood to Iron Chest Upgrade +ironchest:wood_copper_chest_upgrade, Wood to Copper Chest Upgrade +ironchest:diamond_obsidian_chest_upgrade, Diamond to Obsidian Chest Upgrade +ironchest:iron_gold_shulker_upgrade, Iron to Gold Shulker Box Upgrade +ironchest:gold_diamond_shulker_upgrade, Gold to Diamond Shulker Box Upgrade +ironchest:copper_silver_shulker_upgrade, Copper to Silver Shulker Box Upgrade +ironchest:silver_gold_shulker_upgrade, Silver to Gold Shulker Box Upgrade +ironchest:copper_iron_shulker_upgrade, Copper to Iron Shulker Box Upgrade +ironchest:diamond_crystal_shulker_upgrade, Diamond to Crystal Shulker Box Upgrade +ironchest:vanilla_iron_shulker_upgrade, Vanilla to Iron Shulker Box Upgrade +ironchest:vanilla_copper_shulker_upgrade, Vanilla to Copper Shulker Box Upgrade +ironchest:diamond_obsidian_shulker_upgrade, Diamond to Obsidian Shulker Box Upgrade +immersivetech:connectors, tile.immersivetech.connectors.name +immersivetech:metal_trash:0, Trash Can +immersivetech:metal_trash:1, Fluid Trash Can +immersivetech:metal_trash:2, Energy Trash Can +immersivetech:metal_barrel:0, Creative Metal Barrel +immersivetech:metal_barrel:1, Open Metal Barrel +immersivetech:metal_barrel:2, Steel Metal Barrel +immersivetech:valve:0, Fluid Valve +immersivetech:valve:1, Load Controller +immersivetech:valve:2, Stack Limiter +immersivetech:stone_decoration, tile.immersivetech.stone_decoration.name +immersivetech:stone_decoration_slab, tile.immersivetech.stone_decoration_slab.name +immersivetech:wooden_crate, tile.immersivetech.wooden_crate.name +immersivetech:material:0, Salt +moarsigns:moar_sign:0, Oak Sign +moarsigns:moar_sign:0, Spruce Sign +moarsigns:moar_sign:0, Birch Sign +moarsigns:moar_sign:0, Jungle Sign +moarsigns:moar_sign:0, Acacia Sign +moarsigns:moar_sign:0, Dark Oak Sign +moarsigns:moar_sign:0, Cherry Sign +moarsigns:moar_sign:0, Ebony Sign +moarsigns:moar_sign:0, Ethereal Sign +moarsigns:moar_sign:0, Eucalyptus Sign +moarsigns:moar_sign:0, Fir Sign +moarsigns:moar_sign:0, Hellbark Sign +moarsigns:moar_sign:0, Jacaranda Sign +moarsigns:moar_sign:0, Magic Sign +moarsigns:moar_sign:0, Mahogany Sign +moarsigns:moar_sign:0, Mangrove Sign +moarsigns:moar_sign:0, Palm Sign +moarsigns:moar_sign:0, Pine Sign +moarsigns:moar_sign:0, Redwood Sign +moarsigns:moar_sign:0, Sacred Oak Sign +moarsigns:moar_sign:0, Umbran Sign +moarsigns:moar_sign:0, Willow Sign +moarsigns:moar_sign:0, Treated Wood Sign +moarsigns:moar_sign:1, Iron Sign +moarsigns:moar_sign:1, Gold Sign +moarsigns:moar_sign:1, Diamond Sign +moarsigns:moar_sign:1, Emerald Sign +moarsigns:moar_sign:1, Lapis Sign +moarsigns:moar_sign:1, Quartz Sign +moarsigns:moar_sign:1, Awakened Draconium Sign +moarsigns:moar_sign:1, Draconium Sign +moarsigns:moar_sign:1, Conductive Iron Sign +moarsigns:moar_sign:1, Dark Steel Sign +moarsigns:moar_sign:1, Electrical Steel Sign +moarsigns:moar_sign:1, End Steel Sign +moarsigns:moar_sign:1, Energetic Alloy Sign +moarsigns:moar_sign:1, Iron Alloy Sign +moarsigns:moar_sign:1, Pulsating Iron Sign +moarsigns:moar_sign:1, Redstone Alloy Sign +moarsigns:moar_sign:1, Soularium Sign +moarsigns:moar_sign:1, Vibrant Alloy Sign +moarsigns:moar_sign:1, Aluminium Sign +moarsigns:moar_sign:1, Constantan Sign +moarsigns:moar_sign:1, Copper Sign +moarsigns:moar_sign:1, Electrum Sign +moarsigns:moar_sign:1, Lead Sign +moarsigns:moar_sign:1, Nickel Sign +moarsigns:moar_sign:1, Silver Sign +moarsigns:moar_sign:1, Steel Sign +moarsigns:moar_sign:1, Uranium Sign +moarsigns:moar_sign:1, Aluminum Sign +moarsigns:moar_sign:1, Bronze Sign +moarsigns:moar_sign:1, Constantan Sign +moarsigns:moar_sign:1, Copper Sign +moarsigns:moar_sign:1, Electrum Sign +moarsigns:moar_sign:1, Enderium Sign +moarsigns:moar_sign:1, Invar Sign +moarsigns:moar_sign:1, Iridium Sign +moarsigns:moar_sign:1, Lead Sign +moarsigns:moar_sign:1, Lumium Sign +moarsigns:moar_sign:1, Mana Infused Sign +moarsigns:moar_sign:1, Nickel Sign +moarsigns:moar_sign:1, Platinum Sign +moarsigns:moar_sign:1, Signalum Sign +moarsigns:moar_sign:1, Silver Sign +moarsigns:moar_sign:1, Steel Sign +moarsigns:moar_sign:1, Tin Sign +moarsigns:debug, Debug +moarsigns:nugget:1, Diamond Nugget +moarsigns:nugget:2, Emerald Nugget +moarsigns:nugget:3, Lapis Nugget +moarsigns:nugget:4, Quartz Nugget +moarsigns:sign_toolbox:0, Sign Toolbox §2(Edit)§r +mob_grinding_utils:fan, Mob Fan +mob_grinding_utils:saw, Mob Masher +mob_grinding_utils:absorption_hopper, Absorption Hopper +mob_grinding_utils:spikes, Iron Spikes +mob_grinding_utils:tank, Singularity Tank +mob_grinding_utils:tank_sink, XP Drain Singularity Tank +mob_grinding_utils:xp_tap, XP Tap +mob_grinding_utils:wither_muffler, Wither Boss Death Muffler +mob_grinding_utils:dragon_muffler, Ender Dragon Death Muffler +mob_grinding_utils:dark_oak_stone, Dark Oak Stone +mob_grinding_utils:entity_conveyor, Entity Conveyor +mob_grinding_utils:ender_inhibitor_on, Ender Inhibitor Active +mob_grinding_utils:ender_inhibitor_off, Ender Inhibitor Inactive +mob_grinding_utils:fan_upgrade:0, Mob Fan Upgrade +mob_grinding_utils:fan_upgrade:1, Mob Fan Upgrade +mob_grinding_utils:fan_upgrade:2, Mob Fan Upgrade +mob_grinding_utils:absorption_upgrade:0, Absorption Radius Upgrade +mob_grinding_utils:saw_upgrade:0, Mob Masher Upgrade +mob_grinding_utils:saw_upgrade:1, Mob Masher Upgrade +mob_grinding_utils:saw_upgrade:2, Mob Masher Upgrade +mob_grinding_utils:saw_upgrade:3, Mob Masher Upgrade +mob_grinding_utils:saw_upgrade:4, Mob Masher Upgrade +mob_grinding_utils:saw_upgrade:5, Mob Masher Upgrade +mob_grinding_utils:mob_swab, Mob Swab +mob_grinding_utils:gm_chicken_feed, GM Chicken Feed +mob_grinding_utils:null_sword, Imaginary Not Here Sword +modularmachinery:itemblueprint, Machine Blueprint +modularmachinery:itemmodularium, Modularium +modularmachinery:itemconstructtool, Construct Selection Tool +modularmachinery:blockcontroller, Machine Controller +modularmachinery:blockcasing:0, Machine Casing +modularmachinery:blockcasing:1, Machine Vent +modularmachinery:blockcasing:2, Firebox Casing +modularmachinery:blockcasing:3, Machine Gearbox +modularmachinery:blockcasing:4, Reinforced Machine Casing +modularmachinery:blockcasing:5, Machine Circuitry +modularmachinery:blockinputbus:0, Tiny Item Input +modularmachinery:blockinputbus:1, Small Item Input +modularmachinery:blockinputbus:2, Normal Item Input +modularmachinery:blockinputbus:3, Reinforced Item Input +modularmachinery:blockinputbus:4, Big Item Input +modularmachinery:blockinputbus:5, Huge Item Input +modularmachinery:blockinputbus:6, Ludicrous Item Input +modularmachinery:blockoutputbus:0, Tiny Item Output +modularmachinery:blockoutputbus:1, Small Item Output +modularmachinery:blockoutputbus:2, Normal Item Output +modularmachinery:blockoutputbus:3, Reinforced Item Output +modularmachinery:blockoutputbus:4, Big Item Output +modularmachinery:blockoutputbus:5, Huge Item Output +modularmachinery:blockoutputbus:6, Ludicrous Item Output +modularmachinery:blockfluidinputhatch:0, Tiny Fluid Input Hatch +modularmachinery:blockfluidinputhatch:1, Small Fluid Input Hatch +modularmachinery:blockfluidinputhatch:2, Normal Fluid Input Hatch +modularmachinery:blockfluidinputhatch:3, Reinforced Fluid Input Hatch +modularmachinery:blockfluidinputhatch:4, Big Fluid Input Hatch +modularmachinery:blockfluidinputhatch:5, Huge Fluid Input Hatch +modularmachinery:blockfluidinputhatch:6, Ludicrous Fluid Input Hatch +modularmachinery:blockfluidinputhatch:7, Vacuum Fluid Input Hatch +modularmachinery:blockfluidoutputhatch:0, Tiny Fluid Output Hatch +modularmachinery:blockfluidoutputhatch:1, Small Fluid Output Hatch +modularmachinery:blockfluidoutputhatch:2, Normal Fluid Output Hatch +modularmachinery:blockfluidoutputhatch:3, Reinforced Fluid Output Hatch +modularmachinery:blockfluidoutputhatch:4, Big Fluid Output Hatch +modularmachinery:blockfluidoutputhatch:5, Huge Fluid Output Hatch +modularmachinery:blockfluidoutputhatch:6, Ludicrous Fluid Output Hatch +modularmachinery:blockfluidoutputhatch:7, Vacuum Fluid Output Hatch +modularmachinery:blockenergyinputhatch:0, Tiny Energy Input Hatch +modularmachinery:blockenergyinputhatch:1, Small Energy Input Hatch +modularmachinery:blockenergyinputhatch:2, Normal Energy Input Hatch +modularmachinery:blockenergyinputhatch:3, Reinforced Energy Input Hatch +modularmachinery:blockenergyinputhatch:4, Big Energy Input Hatch +modularmachinery:blockenergyinputhatch:5, Huge Energy Input Hatch +modularmachinery:blockenergyinputhatch:6, Ludicrous Energy Input Hatch +modularmachinery:blockenergyinputhatch:7, Ultimate Energy Input Hatch +modularmachinery:blockenergyoutputhatch:0, Tiny Energy Output Hatch +modularmachinery:blockenergyoutputhatch:1, Small Energy Output Hatch +modularmachinery:blockenergyoutputhatch:2, Normal Energy Output Hatch +modularmachinery:blockenergyoutputhatch:3, Reinforced Energy Output Hatch +modularmachinery:blockenergyoutputhatch:4, Big Energy Output Hatch +modularmachinery:blockenergyoutputhatch:5, Huge Energy Output Hatch +modularmachinery:blockenergyoutputhatch:6, Ludicrous Energy Output Hatch +modularmachinery:blockenergyoutputhatch:7, Ultimate Energy Output Hatch +mysticalagriculture:storage:0, §eBlock of Inferium Essence +mysticalagriculture:storage:1, §aBlock of Prudentium Essence +mysticalagriculture:storage:2, §6Block of Intermedium Essence +mysticalagriculture:storage:3, §bBlock of Superium Essence +mysticalagriculture:storage:4, §cBlock of Supremium Essence +mysticalagriculture:storage:5, Block of Prosperity +mysticalagriculture:ingot_storage:0, Block of Base Essence +mysticalagriculture:ingot_storage:1, §eBlock of Inferium +mysticalagriculture:ingot_storage:2, §aBlock of Prudentium +mysticalagriculture:ingot_storage:3, §6Block of Intermedium +mysticalagriculture:ingot_storage:4, §bBlock of Superium +mysticalagriculture:ingot_storage:5, §cBlock of Supremium +mysticalagriculture:ingot_storage:6, §dBlock of Soulium +mysticalagriculture:coal_block:0, §eBlock of Inferium Coal +mysticalagriculture:coal_block:1, §aBlock of Prudentium Coal +mysticalagriculture:coal_block:2, §6Block of Intermedium Coal +mysticalagriculture:coal_block:3, §bBlock of Superium Coal +mysticalagriculture:coal_block:4, §cBlock of Supremium Coal +mysticalagriculture:soulstone:0, Soulstone +mysticalagriculture:soulstone:1, Cobbled Soulstone +mysticalagriculture:soulstone:2, Polished Soulstone +mysticalagriculture:soulstone:3, Soulstone Bricks +mysticalagriculture:soulstone:4, Cracked Soulstone Bricks +mysticalagriculture:soulstone:5, Chiseled Soulstone +mysticalagriculture:soulstone:6, Soulstone Slab Block +mysticalagriculture:soulstone_slab:0, Soulstone Slab +mysticalagriculture:cobbled_soulstone_slab:0, Cobbled Soulstone Slab +mysticalagriculture:soulstone_brick_slab:0, Soulstone Brick Slab +mysticalagriculture:cobbled_soulstone_stairs, Cobbled Soulstone Stairs +mysticalagriculture:soulstone_brick_stairs, Soulstone Brick Stairs +mysticalagriculture:cobbled_soulstone_wall, Cobbled Soulstone Wall +mysticalagriculture:soulstone_brick_wall, Soulstone Brick Wall +mysticalagriculture:soul_glass, Soul Glass +mysticalagriculture:soul_glass_pane, Soul Glass Pane +mysticalagriculture:inferium_furnace, §eInferium Furnace +mysticalagriculture:prudentium_furnace, §aPrudentium Furnace +mysticalagriculture:intermedium_furnace, §6Intermedium Furnace +mysticalagriculture:superium_furnace, §bSuperium Furnace +mysticalagriculture:supremium_furnace, §cSupremium Furnace +mysticalagriculture:ultimate_furnace, §8Ultimate Furnace +mysticalagriculture:prosperity_ore, Prosperity Ore +mysticalagriculture:nether_prosperity_ore, Nether Prosperity Ore +mysticalagriculture:end_prosperity_ore, End Prosperity Ore +mysticalagriculture:inferium_ore, §eInferium Ore +mysticalagriculture:nether_inferium_ore, §eNether Inferium Ore +mysticalagriculture:end_inferium_ore, §eEnd Inferium Ore +mysticalagriculture:growth_accelerator, §eGrowth Accelerator +mysticalagriculture:mystical_machine_frame, Mystical Machine Frame +mysticalagriculture:glowstone_lamp, Glowstone Lamp +mysticalagriculture:seed_reprocessor, Seed Reprocessor +mysticalagriculture:inferium_reprocessor, §eInferium Seed Reprocessor +mysticalagriculture:prudentium_reprocessor, §aPrudentium Seed Reprocessor +mysticalagriculture:intermedium_reprocessor, §6Intermedium Seed Reprocessor +mysticalagriculture:superium_reprocessor, §bSuperium Seed Reprocessor +mysticalagriculture:supremium_reprocessor, §cSupremium Seed Reprocessor +mysticalagriculture:ultimate_reprocessor, §8Ultimate Seed Reprocessor +mysticalagriculture:witherproof_block, Witherproof Block +mysticalagriculture:witherproof_glass, Witherproof Glass +mysticalagriculture:tinkering_table:0, Tinkering Table +mysticalagriculture:tinkering_table:1, Tinkering Table +mysticalagriculture:tinkering_table:2, Tinkering Table +mysticalagriculture:tinkering_table:3, Tinkering Table +mysticalagriculture:tinkering_table:4, Tinkering Table +mysticalagriculture:tier1_inferium_crop, Tier 1 Inferium Crop +mysticalagriculture:tier2_inferium_crop, Tier 2 Inferium Crop +mysticalagriculture:tier3_inferium_crop, Tier 3 Inferium Crop +mysticalagriculture:tier4_inferium_crop, Tier 4 Inferium Crop +mysticalagriculture:tier5_inferium_crop, Tier 5 Inferium Crop +mysticalagriculture:stone_crop, Stone Crop +mysticalagriculture:dirt_crop, Dirt Crop +mysticalagriculture:nature_crop, Nature Crop +mysticalagriculture:wood_crop, Wood Crop +mysticalagriculture:water_crop, Water Crop +mysticalagriculture:ice_crop, Ice Crop +mysticalagriculture:fire_crop, Fire Crop +mysticalagriculture:dye_crop, Dye Crop +mysticalagriculture:nether_crop, Nether Crop +mysticalagriculture:coal_crop, Coal Crop +mysticalagriculture:iron_crop, Iron Crop +mysticalagriculture:nether_quartz_crop, Nether Quartz Crop +mysticalagriculture:glowstone_crop, Glowstone Crop +mysticalagriculture:redstone_crop, Redstone Crop +mysticalagriculture:obsidian_crop, Obsidian Crop +mysticalagriculture:gold_crop, Gold Crop +mysticalagriculture:lapis_lazuli_crop, Lapis Lazuli Crop +mysticalagriculture:end_crop, End Crop +mysticalagriculture:experience_crop, Experience Crop +mysticalagriculture:diamond_crop, Diamond Crop +mysticalagriculture:emerald_crop, Emerald Crop +mysticalagriculture:zombie_crop, Zombie Crop +mysticalagriculture:pig_crop, Pig Crop +mysticalagriculture:chicken_crop, Chicken Crop +mysticalagriculture:cow_crop, Cow Crop +mysticalagriculture:sheep_crop, Sheep Crop +mysticalagriculture:slime_crop, Slime Crop +mysticalagriculture:skeleton_crop, Skeleton Crop +mysticalagriculture:creeper_crop, Creeper Crop +mysticalagriculture:spider_crop, Spider Crop +mysticalagriculture:rabbit_crop, Rabbit Crop +mysticalagriculture:guardian_crop, Guardian Crop +mysticalagriculture:blaze_crop, Blaze Crop +mysticalagriculture:ghast_crop, Ghast Crop +mysticalagriculture:enderman_crop, Enderman Crop +mysticalagriculture:wither_skeleton_crop, Wither Skeleton Crop +mysticalagriculture:silicon_crop, Silicon Crop +mysticalagriculture:sulfur_crop, Sulfur Crop +mysticalagriculture:aluminum_crop, Aluminum Crop +mysticalagriculture:copper_crop, Copper Crop +mysticalagriculture:saltpeter_crop, Saltpeter Crop +mysticalagriculture:tin_crop, Tin Crop +mysticalagriculture:bronze_crop, Bronze Crop +mysticalagriculture:zinc_crop, Zinc Crop +mysticalagriculture:brass_crop, Brass Crop +mysticalagriculture:silver_crop, Silver Crop +mysticalagriculture:lead_crop, Lead Crop +mysticalagriculture:graphite_crop, Graphite Crop +mysticalagriculture:steel_crop, Steel Crop +mysticalagriculture:nickel_crop, Nickel Crop +mysticalagriculture:constantan_crop, Constantan Crop +mysticalagriculture:electrum_crop, Electrum Crop +mysticalagriculture:invar_crop, Invar Crop +mysticalagriculture:mithril_crop, Mithril Crop +mysticalagriculture:titanium_crop, Titanium Crop +mysticalagriculture:uranium_crop, Uranium Crop +mysticalagriculture:platinum_crop, Platinum Crop +mysticalagriculture:iridium_crop, Iridium Crop +mysticalagriculture:ruby_crop, Ruby Crop +mysticalagriculture:sapphire_crop, Sapphire Crop +mysticalagriculture:peridot_crop, Peridot Crop +mysticalagriculture:amber_crop, Amber Crop +mysticalagriculture:topaz_crop, Topaz Crop +mysticalagriculture:malachite_crop, Malachite Crop +mysticalagriculture:tanzanite_crop, Tanzanite Crop +mysticalagriculture:blizz_crop, Blizz Crop +mysticalagriculture:blitz_crop, Blitz Crop +mysticalagriculture:basalz_crop, Basalz Crop +mysticalagriculture:signalum_crop, Signalum Crop +mysticalagriculture:lumium_crop, Lumium Crop +mysticalagriculture:enderium_crop, Enderium Crop +mysticalagriculture:hop_graphite_crop, HOP Graphite Crop +mysticalagriculture:grains_of_infinity_crop, Grains of Infinity Crop +mysticalagriculture:electrical_steel_crop, Electrical Steel Crop +mysticalagriculture:redstone_alloy_crop, Redstone Alloy Crop +mysticalagriculture:conductive_iron_crop, Conductive Iron Crop +mysticalagriculture:soularium_crop, Soularium Crop +mysticalagriculture:dark_steel_crop, Dark Steel Crop +mysticalagriculture:pulsating_iron_crop, Pulsating Iron Crop +mysticalagriculture:energetic_alloy_crop, Energetic Alloy Crop +mysticalagriculture:vibrant_alloy_crop, Vibrant Alloy Crop +mysticalagriculture:end_steel_crop, End Steel Crop +mysticalagriculture:marble_crop, Marble Crop +mysticalagriculture:limestone_crop, Limestone Crop +mysticalagriculture:basalt_crop, Basalt Crop +mysticalagriculture:electrotine_crop, Electrotine Crop +mysticalagriculture:meteoric_iron_crop, Meteoric Iron Crop +mysticalagriculture:desh_crop, Desh Crop +mysticalagriculture:thorium_crop, Thorium Crop +mysticalagriculture:boron_crop, Boron Crop +mysticalagriculture:lithium_crop, Lithium Crop +mysticalagriculture:magnesium_crop, Magnesium Crop +mysticalagriculture:aquamarine_crop, Aquamarine Crop +mysticalagriculture:starmetal_crop, Starmetal Crop +mysticalagriculture:rock_crystal_crop, Rock Crystal Crop +mysticalagriculture:ender_biotite_crop, Ender Biotite Crop +mysticalagriculture:dilithium_crop, Dilithium Crop +mysticalagriculture:tritanium_crop, Tritanium Crop +mysticalagriculture:slate_crop, Slate Crop +mysticalagriculture:ender_amethyst_crop, Ender Amethyst Crop +mysticalagriculture:draconium_crop, Draconium Crop +mysticalagriculture:sky_stone_crop, Sky Stone Crop +mysticalagriculture:certus_quartz_crop, Certus Quartz Crop +mysticalagriculture:fluix_crop, Fluix Crop +mysticalagriculture:miners_torch, Miner's Torch +mysticalagriculture:crafting:0, §eInferium Essence +mysticalagriculture:crafting:1, §aPrudentium Essence +mysticalagriculture:crafting:2, §6Intermedium Essence +mysticalagriculture:crafting:3, §bSuperium Essence +mysticalagriculture:crafting:4, §cSupremium Essence +mysticalagriculture:crafting:5, Prosperity Shard +mysticalagriculture:crafting:6, Nature Cluster +mysticalagriculture:crafting:7, Dye Cluster +mysticalagriculture:crafting:8, Nether Cluster +mysticalagriculture:crafting:9, End Cluster +mysticalagriculture:crafting:14, Blank Record +mysticalagriculture:crafting:15, Blank Skull +mysticalagriculture:crafting:16, Base Crafting Seed +mysticalagriculture:crafting:17, Tier 1 Crafting Seed +mysticalagriculture:crafting:18, Tier 2 Crafting Seed +mysticalagriculture:crafting:19, Tier 3 Crafting Seed +mysticalagriculture:crafting:20, Tier 4 Crafting Seed +mysticalagriculture:crafting:21, Tier 5 Crafting Seed +mysticalagriculture:crafting:22, Mystical Stick +mysticalagriculture:crafting:23, Mystical String +mysticalagriculture:crafting:24, Mystical Feather +mysticalagriculture:crafting:28, Soul Dust +mysticalagriculture:crafting:29, §dSoulium Dust +mysticalagriculture:crafting:32, Base Essence Ingot +mysticalagriculture:crafting:33, §eInferium Ingot +mysticalagriculture:crafting:34, §aPrudentium Ingot +mysticalagriculture:crafting:35, §6Intermedium Ingot +mysticalagriculture:crafting:36, §bSuperium Ingot +mysticalagriculture:crafting:37, §cSupremium Ingot +mysticalagriculture:crafting:38, §dSoulium Ingot +mysticalagriculture:crafting:39, Base Essence Nugget +mysticalagriculture:crafting:40, §eInferium Nugget +mysticalagriculture:crafting:41, §aPrudentium Nugget +mysticalagriculture:crafting:42, §6Intermedium Nugget +mysticalagriculture:crafting:43, §bSuperium Nugget +mysticalagriculture:crafting:44, §cSupremium Nugget +mysticalagriculture:crafting:45, §dSoulium Nugget +mysticalagriculture:crafting:48, Theoretical Infinite Water Source +mysticalagriculture:crafting:50, §eInferium Fertilization Core +mysticalagriculture:crafting:51, §aPrudentium Fertilization Core +mysticalagriculture:crafting:52, §6Intermedium Fertilization Core +mysticalagriculture:crafting:53, §bSuperium Fertilization Core +mysticalagriculture:crafting:54, §cSupremium Fertilization Core +mysticalagriculture:infusion_crystal, Infusion Crystal +mysticalagriculture:master_infusion_crystal, §cMaster Infusion Crystal +mysticalagriculture:core_remover, §cCore Remover +mysticalagriculture:fertilized_essence, §dFertilized Essence +mysticalagriculture:mystical_fertilizer, §dMystical Fertilizer +mysticalagriculture:inferium_apple, §eInferium Apple +mysticalagriculture:prudentium_apple, §aPrudentium Apple +mysticalagriculture:intermedium_apple, §6Intermedium Apple +mysticalagriculture:superium_apple, §bSuperium Apple +mysticalagriculture:supremium_apple, §cSupremium Apple +mysticalagriculture:coal:0, §eInferium Coal +mysticalagriculture:coal:1, §aPrudentium Coal +mysticalagriculture:coal:2, §6Intermedium Coal +mysticalagriculture:coal:3, §bSuperium Coal +mysticalagriculture:coal:4, §cSupremium Coal +mysticalagriculture:watering_can:0, §eInferium Watering Can +mysticalagriculture:watering_can:1, §aPrudentium Watering Can +mysticalagriculture:watering_can:2, §6Intermedium Watering Can +mysticalagriculture:watering_can:3, §bSuperium Watering Can +mysticalagriculture:watering_can:4, §cSupremium Watering Can +mysticalagriculture:soulium_dagger, §dSoulium Dagger +mysticalagriculture:xp_droplet, Experience Droplet +mysticalagriculture:chunk:0, Tier 1 Mob Chunk +mysticalagriculture:chunk:1, Tier 2 Mob Chunk +mysticalagriculture:chunk:2, Tier 3 Mob Chunk +mysticalagriculture:chunk:3, Tier 4 Mob Chunk +mysticalagriculture:chunk:4, Tier 5 Mob Chunk +mysticalagriculture:chunk:5, Experience Chunk +mysticalagriculture:chunk:6, Zombie Chunk +mysticalagriculture:chunk:7, Pig Chunk +mysticalagriculture:chunk:8, Chicken Chunk +mysticalagriculture:chunk:9, Cow Chunk +mysticalagriculture:chunk:10, Sheep Chunk +mysticalagriculture:chunk:11, Slime Chunk +mysticalagriculture:chunk:12, Skeleton Chunk +mysticalagriculture:chunk:13, Creeper Chunk +mysticalagriculture:chunk:14, Spider Chunk +mysticalagriculture:chunk:15, Rabbit Chunk +mysticalagriculture:chunk:16, Guardian Chunk +mysticalagriculture:chunk:17, Blaze Chunk +mysticalagriculture:chunk:18, Ghast Chunk +mysticalagriculture:chunk:19, Enderman Chunk +mysticalagriculture:chunk:20, Wither Skeleton Chunk +mysticalagriculture:chunk:21, Blizz Chunk +mysticalagriculture:chunk:22, Blitz Chunk +mysticalagriculture:chunk:23, Basalz Chunk +mysticalagriculture:stone_essence, Stone Essence +mysticalagriculture:dirt_essence, Dirt Essence +mysticalagriculture:nature_essence, Nature Essence +mysticalagriculture:wood_essence, Wood Essence +mysticalagriculture:water_essence, Water Essence +mysticalagriculture:ice_essence, Ice Essence +mysticalagriculture:fire_essence, Fire Essence +mysticalagriculture:dye_essence, Dye Essence +mysticalagriculture:nether_essence, Nether Essence +mysticalagriculture:coal_essence, Coal Essence +mysticalagriculture:iron_essence, Iron Essence +mysticalagriculture:nether_quartz_essence, Nether Quartz Essence +mysticalagriculture:glowstone_essence, Glowstone Essence +mysticalagriculture:redstone_essence, Redstone Essence +mysticalagriculture:obsidian_essence, Obsidian Essence +mysticalagriculture:gold_essence, Gold Essence +mysticalagriculture:lapis_lazuli_essence, Lapis Lazuli Essence +mysticalagriculture:end_essence, End Essence +mysticalagriculture:experience_essence, Experience Essence +mysticalagriculture:diamond_essence, Diamond Essence +mysticalagriculture:emerald_essence, Emerald Essence +mysticalagriculture:zombie_essence, Zombie Essence +mysticalagriculture:pig_essence, Pig Essence +mysticalagriculture:chicken_essence, Chicken Essence +mysticalagriculture:cow_essence, Cow Essence +mysticalagriculture:sheep_essence, Sheep Essence +mysticalagriculture:slime_essence, Slime Essence +mysticalagriculture:skeleton_essence, Skeleton Essence +mysticalagriculture:creeper_essence, Creeper Essence +mysticalagriculture:spider_essence, Spider Essence +mysticalagriculture:rabbit_essence, Rabbit Essence +mysticalagriculture:guardian_essence, Guardian Essence +mysticalagriculture:blaze_essence, Blaze Essence +mysticalagriculture:ghast_essence, Ghast Essence +mysticalagriculture:enderman_essence, Enderman Essence +mysticalagriculture:wither_skeleton_essence, Wither Skeleton Essence +mysticalagriculture:silicon_essence, Silicon Essence +mysticalagriculture:sulfur_essence, Sulfur Essence +mysticalagriculture:aluminum_essence, Aluminum Essence +mysticalagriculture:copper_essence, Copper Essence +mysticalagriculture:saltpeter_essence, Saltpeter Essence +mysticalagriculture:tin_essence, Tin Essence +mysticalagriculture:bronze_essence, Bronze Essence +mysticalagriculture:zinc_essence, Zinc Essence +mysticalagriculture:brass_essence, Brass Essence +mysticalagriculture:silver_essence, Silver Essence +mysticalagriculture:lead_essence, Lead Essence +mysticalagriculture:graphite_essence, Graphite Essence +mysticalagriculture:steel_essence, Steel Essence +mysticalagriculture:nickel_essence, Nickel Essence +mysticalagriculture:constantan_essence, Constantan Essence +mysticalagriculture:electrum_essence, Electrum Essence +mysticalagriculture:invar_essence, Invar Essence +mysticalagriculture:mithril_essence, Mithril Essence +mysticalagriculture:titanium_essence, Titanium Essence +mysticalagriculture:uranium_essence, Uranium Essence +mysticalagriculture:platinum_essence, Platinum Essence +mysticalagriculture:iridium_essence, Iridium Essence +mysticalagriculture:ruby_essence, Ruby Essence +mysticalagriculture:sapphire_essence, Sapphire Essence +mysticalagriculture:peridot_essence, Peridot Essence +mysticalagriculture:amber_essence, Amber Essence +mysticalagriculture:topaz_essence, Topaz Essence +mysticalagriculture:malachite_essence, Malachite Essence +mysticalagriculture:tanzanite_essence, Tanzanite Essence +mysticalagriculture:blizz_essence, Blizz Essence +mysticalagriculture:blitz_essence, Blitz Essence +mysticalagriculture:basalz_essence, Basalz Essence +mysticalagriculture:signalum_essence, Signalum Essence +mysticalagriculture:lumium_essence, Lumium Essence +mysticalagriculture:enderium_essence, Enderium Essence +mysticalagriculture:hop_graphite_essence, HOP Graphite Essence +mysticalagriculture:grains_of_infinity_essence, Grains of Infinity Essence +mysticalagriculture:electrical_steel_essence, Electrical Steel Essence +mysticalagriculture:redstone_alloy_essence, Redstone Alloy Essence +mysticalagriculture:conductive_iron_essence, Conductive Iron Essence +mysticalagriculture:soularium_essence, Soularium Essence +mysticalagriculture:dark_steel_essence, Dark Steel Essence +mysticalagriculture:pulsating_iron_essence, Pulsating Iron Essence +mysticalagriculture:energetic_alloy_essence, Energetic Alloy Essence +mysticalagriculture:vibrant_alloy_essence, Vibrant Alloy Essence +mysticalagriculture:end_steel_essence, End Steel Essence +mysticalagriculture:marble_essence, Marble Essence +mysticalagriculture:limestone_essence, Limestone Essence +mysticalagriculture:basalt_essence, Basalt Essence +mysticalagriculture:electrotine_essence, Electrotine Essence +mysticalagriculture:meteoric_iron_essence, Meteoric Iron Essence +mysticalagriculture:desh_essence, Desh Essence +mysticalagriculture:thorium_essence, Thorium Essence +mysticalagriculture:boron_essence, Boron Essence +mysticalagriculture:lithium_essence, Lithium Essence +mysticalagriculture:magnesium_essence, Magnesium Essence +mysticalagriculture:aquamarine_essence, Aquamarine Essence +mysticalagriculture:starmetal_essence, Starmetal Essence +mysticalagriculture:rock_crystal_essence, Rock Crystal Essence +mysticalagriculture:ender_biotite_essence, Ender Biotite Essence +mysticalagriculture:dilithium_essence, Dilithium Essence +mysticalagriculture:tritanium_essence, Tritanium Essence +mysticalagriculture:slate_essence, Slate Essence +mysticalagriculture:ender_amethyst_essence, Ender Amethyst Essence +mysticalagriculture:draconium_essence, Draconium Essence +mysticalagriculture:sky_stone_essence, Sky Stone Essence +mysticalagriculture:certus_quartz_essence, Certus Quartz Essence +mysticalagriculture:fluix_essence, Fluix Essence +mysticalagriculture:tier1_inferium_seeds, Inferium Seeds +mysticalagriculture:tier2_inferium_seeds, Inferium Seeds +mysticalagriculture:tier3_inferium_seeds, Inferium Seeds +mysticalagriculture:tier4_inferium_seeds, Inferium Seeds +mysticalagriculture:tier5_inferium_seeds, Inferium Seeds +mysticalagriculture:stone_seeds, Stone Seeds +mysticalagriculture:dirt_seeds, Dirt Seeds +mysticalagriculture:nature_seeds, Nature Seeds +mysticalagriculture:wood_seeds, Wood Seeds +mysticalagriculture:water_seeds, Water Seeds +mysticalagriculture:ice_seeds, Ice Seeds +mysticalagriculture:fire_seeds, Fire Seeds +mysticalagriculture:dye_seeds, Dye Seeds +mysticalagriculture:nether_seeds, Nether Seeds +mysticalagriculture:coal_seeds, Coal Seeds +mysticalagriculture:iron_seeds, Iron Seeds +mysticalagriculture:nether_quartz_seeds, Nether Quartz Seeds +mysticalagriculture:glowstone_seeds, Glowstone Seeds +mysticalagriculture:redstone_seeds, Redstone Seeds +mysticalagriculture:obsidian_seeds, Obsidian Seeds +mysticalagriculture:gold_seeds, Gold Seeds +mysticalagriculture:lapis_lazuli_seeds, Lapis Lazuli Seeds +mysticalagriculture:end_seeds, End Seeds +mysticalagriculture:experience_seeds, Experience Seeds +mysticalagriculture:diamond_seeds, Diamond Seeds +mysticalagriculture:emerald_seeds, Emerald Seeds +mysticalagriculture:zombie_seeds, Zombie Seeds +mysticalagriculture:pig_seeds, Pig Seeds +mysticalagriculture:chicken_seeds, Chicken Seeds +mysticalagriculture:cow_seeds, Cow Seeds +mysticalagriculture:sheep_seeds, Sheep Seeds +mysticalagriculture:slime_seeds, Slime Seeds +mysticalagriculture:skeleton_seeds, Skeleton Seeds +mysticalagriculture:creeper_seeds, Creeper Seeds +mysticalagriculture:spider_seeds, Spider Seeds +mysticalagriculture:rabbit_seeds, Rabbit Seeds +mysticalagriculture:guardian_seeds, Guardian Seeds +mysticalagriculture:blaze_seeds, Blaze Seeds +mysticalagriculture:ghast_seeds, Ghast Seeds +mysticalagriculture:enderman_seeds, Enderman Seeds +mysticalagriculture:wither_skeleton_seeds, Wither Skeleton Seeds +mysticalagriculture:silicon_seeds, Silicon Seeds +mysticalagriculture:sulfur_seeds, Sulfur Seeds +mysticalagriculture:aluminum_seeds, Aluminum Seeds +mysticalagriculture:copper_seeds, Copper Seeds +mysticalagriculture:saltpeter_seeds, Saltpeter Seeds +mysticalagriculture:tin_seeds, Tin Seeds +mysticalagriculture:bronze_seeds, Bronze Seeds +mysticalagriculture:zinc_seeds, Zinc Seeds +mysticalagriculture:brass_seeds, Brass Seeds +mysticalagriculture:silver_seeds, Silver Seeds +mysticalagriculture:lead_seeds, Lead Seeds +mysticalagriculture:graphite_seeds, Graphite Seeds +mysticalagriculture:steel_seeds, Steel Seeds +mysticalagriculture:nickel_seeds, Nickel Seeds +mysticalagriculture:constantan_seeds, Constantan Seeds +mysticalagriculture:electrum_seeds, Electrum Seeds +mysticalagriculture:invar_seeds, Invar Seeds +mysticalagriculture:mithril_seeds, Mithril Seeds +mysticalagriculture:titanium_seeds, Titanium Seeds +mysticalagriculture:uranium_seeds, Uranium Seeds +mysticalagriculture:platinum_seeds, Platinum Seeds +mysticalagriculture:iridium_seeds, Iridium Seeds +mysticalagriculture:ruby_seeds, Ruby Seeds +mysticalagriculture:sapphire_seeds, Sapphire Seeds +mysticalagriculture:peridot_seeds, Peridot Seeds +mysticalagriculture:amber_seeds, Amber Seeds +mysticalagriculture:topaz_seeds, Topaz Seeds +mysticalagriculture:malachite_seeds, Malachite Seeds +mysticalagriculture:tanzanite_seeds, Tanzanite Seeds +mysticalagriculture:blizz_seeds, Blizz Seeds +mysticalagriculture:blitz_seeds, Blitz Seeds +mysticalagriculture:basalz_seeds, Basalz Seeds +mysticalagriculture:signalum_seeds, Signalum Seeds +mysticalagriculture:lumium_seeds, Lumium Seeds +mysticalagriculture:enderium_seeds, Enderium Seeds +mysticalagriculture:hop_graphite_seeds, HOP Graphite Seeds +mysticalagriculture:grains_of_infinity_seeds, Grains of Infinity Seeds +mysticalagriculture:electrical_steel_seeds, Electrical Steel Seeds +mysticalagriculture:redstone_alloy_seeds, Redstone Alloy Seeds +mysticalagriculture:conductive_iron_seeds, Conductive Iron Seeds +mysticalagriculture:soularium_seeds, Soularium Seeds +mysticalagriculture:dark_steel_seeds, Dark Steel Seeds +mysticalagriculture:pulsating_iron_seeds, Pulsating Iron Seeds +mysticalagriculture:energetic_alloy_seeds, Energetic Alloy Seeds +mysticalagriculture:vibrant_alloy_seeds, Vibrant Alloy Seeds +mysticalagriculture:end_steel_seeds, End Steel Seeds +mysticalagriculture:marble_seeds, Marble Seeds +mysticalagriculture:limestone_seeds, Limestone Seeds +mysticalagriculture:basalt_seeds, Basalt Seeds +mysticalagriculture:electrotine_seeds, Electrotine Seeds +mysticalagriculture:meteoric_iron_seeds, Meteoric Iron Seeds +mysticalagriculture:desh_seeds, Desh Seeds +mysticalagriculture:thorium_seeds, Thorium Seeds +mysticalagriculture:boron_seeds, Boron Seeds +mysticalagriculture:lithium_seeds, Lithium Seeds +mysticalagriculture:magnesium_seeds, Magnesium Seeds +mysticalagriculture:aquamarine_seeds, Aquamarine Seeds +mysticalagriculture:starmetal_seeds, Starmetal Seeds +mysticalagriculture:rock_crystal_seeds, Rock Crystal Seeds +mysticalagriculture:ender_biotite_seeds, Ender Biotite Seeds +mysticalagriculture:dilithium_seeds, Dilithium Seeds +mysticalagriculture:tritanium_seeds, Tritanium Seeds +mysticalagriculture:slate_seeds, Slate Seeds +mysticalagriculture:ender_amethyst_seeds, Ender Amethyst Seeds +mysticalagriculture:draconium_seeds, Draconium Seeds +mysticalagriculture:sky_stone_seeds, Sky Stone Seeds +mysticalagriculture:certus_quartz_seeds, Certus Quartz Seeds +mysticalagriculture:fluix_seeds, Fluix Seeds +mysticalagriculture:gear:0, §eInferium Tool Core +mysticalagriculture:gear:1, §aPrudentium Tool Core +mysticalagriculture:gear:2, §6Intermedium Tool Core +mysticalagriculture:gear:3, §bSuperium Tool Core +mysticalagriculture:gear:4, §cSupremium Tool Core +mysticalagriculture:gear:5, §eInferium Armor Core +mysticalagriculture:gear:6, §aPrudentium Armor Core +mysticalagriculture:gear:7, §6Intermedium Armor Core +mysticalagriculture:gear:8, §bSuperium Armor Core +mysticalagriculture:gear:9, §cSupremium Armor Core +mysticalagriculture:gear:15, §eInferium Arrow Head +mysticalagriculture:gear:16, §aPrudentium Arrow Head +mysticalagriculture:gear:17, §6Intermedium Arrow Head +mysticalagriculture:gear:18, §bSuperium Arrow Head +mysticalagriculture:gear:19, §cSupremium Arrow Head +mysticalagriculture:charm:0, Blank Charm +mysticalagriculture:charm:1, Charm: Night Vision +mysticalagriculture:charm:2, Charm: Absorption +mysticalagriculture:charm:3, Charm: Wither Resistance +mysticalagriculture:charm:4, Charm: Antivenom +mysticalagriculture:charm:5, Charm: Fire Resistance +mysticalagriculture:charm:6, Charm: Resistance +mysticalagriculture:charm:7, Charm: Strength +mysticalagriculture:charm:8, Charm: Strength 2 +mysticalagriculture:charm:9, Charm: Speed +mysticalagriculture:charm:10, Charm: Jump Boost +mysticalagriculture:charm:11, Charm: Miner's Vision +mysticalagriculture:charm:12, Charm: Rainbow +mysticalagriculture:charm:13, Charm: Quick Draw +mysticalagriculture:charm:14, Charm: Triple Shot +mysticalagriculture:charm:15, Charm: Mining AOE +mysticalagriculture:charm:16, Charm: Attack AOE +mysticalagriculture:charm:17, Charm: Tilling AOE +mysticalagriculture:charm:18, Charm: Shearing AOE +mysticalagriculture:charm:19, Charm: Reaping AOE +mysticalagriculture:charm:20, Charm: Scything AOE +mysticalagriculture:inferium_arrow, §eInferium Arrow +mysticalagriculture:prudentium_arrow, §aPrudentium Arrow +mysticalagriculture:intermedium_arrow, §6Intermedium Arrow +mysticalagriculture:superium_arrow, §bSuperium Arrow +mysticalagriculture:supremium_arrow, §cSupremium Arrow +mysticalagriculture:inferium_sword, §eInferium Sword +mysticalagriculture:inferium_pickaxe, §eInferium Pickaxe +mysticalagriculture:inferium_shovel, §eInferium Shovel +mysticalagriculture:inferium_axe, §eInferium Axe +mysticalagriculture:inferium_hoe, §eInferium Hoe +mysticalagriculture:inferium_shears, §eInferium Shears +mysticalagriculture:inferium_bow, §eInferium Bow +mysticalagriculture:inferium_sickle, §eInferium Sickle +mysticalagriculture:inferium_scythe, §eInferium Scythe +mysticalagriculture:inferium_fishing_rod, §eInferium Fishing Rod +mysticalagriculture:prudentium_sword, §aPrudentium Sword +mysticalagriculture:prudentium_pickaxe, §aPrudentium Pickaxe +mysticalagriculture:prudentium_shovel, §aPrudentium Shovel +mysticalagriculture:prudentium_axe, §aPrudentium Axe +mysticalagriculture:prudentium_hoe, §aPrudentium Hoe +mysticalagriculture:prudentium_shears, §aPrudentium Shears +mysticalagriculture:prudentium_bow, §aPrudentium Bow +mysticalagriculture:prudentium_sickle, §aPrudentium Sickle +mysticalagriculture:prudentium_scythe, §aPrudentium Scythe +mysticalagriculture:prudentium_fishing_rod, §aPrudentium Fishing Rod +mysticalagriculture:intermedium_sword, §6Intermedium Sword +mysticalagriculture:intermedium_pickaxe, §6Intermedium Pickaxe +mysticalagriculture:intermedium_shovel, §6Intermedium Shovel +mysticalagriculture:intermedium_axe, §6Intermedium Axe +mysticalagriculture:intermedium_hoe, §6Intermedium Hoe +mysticalagriculture:intermedium_shears, §6Intermedium Shears +mysticalagriculture:intermedium_bow, §6Intermedium Bow +mysticalagriculture:intermedium_sickle, §6Intermedium Sickle +mysticalagriculture:intermedium_scythe, §6Intermedium Scythe +mysticalagriculture:intermedium_fishing_rod, §6Intermedium Fishing Rod +mysticalagriculture:superium_sword, §bSuperium Sword +mysticalagriculture:superium_pickaxe, §bSuperium Pickaxe +mysticalagriculture:superium_shovel, §bSuperium Shovel +mysticalagriculture:superium_axe, §bSuperium Axe +mysticalagriculture:superium_hoe, §bSuperium Hoe +mysticalagriculture:superium_shears, §bSuperium Shears +mysticalagriculture:superium_bow, §bSuperium Bow +mysticalagriculture:superium_sickle, §bSuperium Sickle +mysticalagriculture:superium_scythe, §bSuperium Scythe +mysticalagriculture:superium_fishing_rod, §bSuperium Fishing Rod +mysticalagriculture:supremium_sword, §cSupremium Sword +mysticalagriculture:supremium_pickaxe, §cSupremium Pickaxe +mysticalagriculture:supremium_shovel, §cSupremium Shovel +mysticalagriculture:supremium_axe, §cSupremium Axe +mysticalagriculture:supremium_hoe, §cSupremium Hoe +mysticalagriculture:supremium_shears, §cSupremium Shears +mysticalagriculture:supremium_bow, §cSupremium Bow +mysticalagriculture:supremium_sickle, §cSupremium Sickle +mysticalagriculture:supremium_scythe, §cSupremium Scythe +mysticalagriculture:supremium_fishing_rod, §cSupremium Fishing Rod +mysticalagriculture:inferium_helmet, §eInferium Helmet +mysticalagriculture:inferium_chestplate, §eInferium Chestplate +mysticalagriculture:inferium_leggings, §eInferium Leggings +mysticalagriculture:inferium_boots, §eInferium Boots +mysticalagriculture:prudentium_helmet, §aPrudentium Helmet +mysticalagriculture:prudentium_chestplate, §aPrudentium Chestplate +mysticalagriculture:prudentium_leggings, §aPrudentium Leggings +mysticalagriculture:prudentium_boots, §aPrudentium Boots +mysticalagriculture:intermedium_helmet, §6Intermedium Helmet +mysticalagriculture:intermedium_chestplate, §6Intermedium Chestplate +mysticalagriculture:intermedium_leggings, §6Intermedium Leggings +mysticalagriculture:intermedium_boots, §6Intermedium Boots +mysticalagriculture:superium_helmet, §bSuperium Helmet +mysticalagriculture:superium_chestplate, §bSuperium Chestplate +mysticalagriculture:superium_leggings, §bSuperium Leggings +mysticalagriculture:superium_boots, §bSuperium Boots +mysticalagriculture:supremium_helmet, §cSupremium Helmet +mysticalagriculture:supremium_chestplate, §cSupremium Chestplate +mysticalagriculture:supremium_leggings, §cSupremium Leggings +mysticalagriculture:supremium_boots, §cSupremium Boots +mysticalagradditions:storage:0, §5Block of Insanium Essence +mysticalagradditions:storage:1, §5Block of Insanium +mysticalagradditions:storage:2, §5Block of Insanium Coal +mysticalagradditions:special:0, Nether Star Crux +mysticalagradditions:special:1, Dragon Egg Crux +mysticalagradditions:special:4, Awakened Draconium Crux +mysticalagradditions:tinkering_table, Tinkering Table +mysticalagradditions:tier6_inferium_crop, Tier 6 Inferium Crop +mysticalagradditions:nether_star_crop, Nether Star Crop +mysticalagradditions:dragon_egg_crop, Dragon Egg Crop +mysticalagradditions:awakened_draconium_crop, Awakened Draconium Crop +mysticalagradditions:insanium:0, §5Insanium Essence +mysticalagradditions:insanium:1, Tier 6 Crafting Seed +mysticalagradditions:insanium:2, §5Insanium Ingot +mysticalagradditions:insanium:3, §5Insanium Nugget +mysticalagradditions:insanium:4, Tier 6 Mob Chunk +mysticalagradditions:insanium:5, §5Insanium Coal +mysticalagradditions:stuff:0, Nether Star Shard +mysticalagradditions:stuff:1, Withering Soul +mysticalagradditions:stuff:2, Dragon Egg Chunk +mysticalagradditions:stuff:3, Dragon Scale +mysticalagradditions:stuff:69, Creative Essence +mysticalagradditions:nether_star_essence, Nether Star Essence +mysticalagradditions:dragon_egg_essence, Dragon Egg Essence +mysticalagradditions:awakened_draconium_essence, Awakened Draconium Essence +mysticalagradditions:tier6_inferium_seeds, Inferium Seeds +mysticalagradditions:nether_star_seeds, Nether Star Seeds +mysticalagradditions:dragon_egg_seeds, Dragon Egg Seeds +mysticalagradditions:awakened_draconium_seeds, Awakened Draconium Seeds +mysticalagradditions:charm:0, Charm: Mining AOE +mysticalagradditions:inferium_paxel, §eInferium Paxel +mysticalagradditions:prudentium_paxel, §aPrudentium Paxel +mysticalagradditions:intermedium_paxel, §6Intermedium Paxel +mysticalagradditions:superium_paxel, §bSuperium Paxel +mysticalagradditions:supremium_paxel, §cSupremium Paxel +naturescompass:naturescompass, Nature's Compass +matteroverdrive:dilithium_crystal, Dilithium Crystal +matteroverdrive:tritanium_ingot, Tritanium Ingot +matteroverdrive:tritanium_nugget, Tritanium Nugget +matteroverdrive:tritanium_dust, Tritanium Dust +matteroverdrive:tritanium_plate, Tritanium Plate +matteroverdrive:matter_dust, Matter Dust +matteroverdrive:matter_dust_refined, Refined Matter Dust +matteroverdrive:android_pill:0, Red Pill +matteroverdrive:android_pill:1, Blue Pill +matteroverdrive:android_pill:2, Yellow Pill +matteroverdrive:emergency_ration, Emergency Ration +matteroverdrive:earl_gray_tea, Tea. Earl Grey. Hot. +matteroverdrive:romulan_ale, Romulan Ale +matteroverdrive:battery, Battery +matteroverdrive:hc_battery, High Capacity Battery +matteroverdrive:creative_battery, Creative Battery +matteroverdrive:matter_container, item.matteroverdrive.matter_container.name +matteroverdrive:me_conversion_matrix, Matter-Energy Conversion Matrix +matteroverdrive:h_compensator, Heisenberg Compensator +matteroverdrive:integration_matrix, Integration Matrix +matteroverdrive:machine_casing, Machine Casing +matteroverdrive:s_magnet, Superconductor Magnet +matteroverdrive:isolinear_circuit:0, Isolinear Circuit Mk1 +matteroverdrive:isolinear_circuit:1, Isolinear Circuit Mk2 +matteroverdrive:isolinear_circuit:2, Isolinear Circuit Mk3 +matteroverdrive:isolinear_circuit:3, Isolinear Circuit Mk4 +matteroverdrive:matter:0, item.matteroverdrive.matter.name +matteroverdrive:matter:1, item.matteroverdrive.matter.name +matteroverdrive:matter:2, item.matteroverdrive.matter.name +matteroverdrive:forcefield_emitter, Force Field Emitter +matteroverdrive:weapon_handle, Weapon Handle +matteroverdrive:weapon_receiver, Weapon Receiver +matteroverdrive:plasma_core, Plasma Core +matteroverdrive:phaser, Phaser +matteroverdrive:phaser_rifle, Phaser Rifle +matteroverdrive:plasma_shotgun, Plasma Shotgun +matteroverdrive:ion_sniper, Ion Sniper +matteroverdrive:omni_tool, Omni Tool +matteroverdrive:weapon_module_color:0, Color Module (Red) +matteroverdrive:weapon_module_color:1, Color Module (Green) +matteroverdrive:weapon_module_color:2, Color Module (Blue) +matteroverdrive:weapon_module_color:3, Color Module (Brown) +matteroverdrive:weapon_module_color:4, Color Module (Pink) +matteroverdrive:weapon_module_color:5, Color Module (Sky Blue) +matteroverdrive:weapon_module_color:6, Color Module (Gold) +matteroverdrive:weapon_module_color:7, Color Module (Lime Green) +matteroverdrive:weapon_module_color:8, Color Module (Black) +matteroverdrive:weapon_module_color:9, Color Module (Gray) +matteroverdrive:weapon_module_barrel:0, Dilithium Focusing Matrix +matteroverdrive:weapon_module_barrel:1, Incendiary Filter +matteroverdrive:weapon_module_barrel:2, Burst Inductive Drum +matteroverdrive:weapon_module_barrel:3, Regenerative Converter +matteroverdrive:weapon_module_barrel:4, Degenerative Explosive Focusing Matrix (Doomsday) +matteroverdrive:weapon_module_barrel:5, Voxel Exaggerating Nullification Obliteration Matrix (VENOM) +matteroverdrive:sniper_scope, Sniper Scope +matteroverdrive:weapon_module_ricochet:0, Shot Rebound Module +matteroverdrive:weapon_module_holo_sights:0, item.matteroverdrive.weapon_module_holo_sights.name +matteroverdrive:tritanium_wrench, Tritanium Wrench +matteroverdrive:tritanium_axe, Tritanium Axe +matteroverdrive:tritanium_pickaxe, Tritanium Pickaxe +matteroverdrive:tritanium_sword, Tritanium Sword +matteroverdrive:tritanium_hoe, Tritanium Hoe +matteroverdrive:tritanium_shovel, Tritanium Shovel +matteroverdrive:tritanium_helmet, Tritanium Helmet +matteroverdrive:tritanium_chestplate, Tritanium Chestplate +matteroverdrive:tritanium_leggings, Tritanium Leggings +matteroverdrive:tritanium_boots, Tritanium Boots +matteroverdrive:rogue_android_part:0, Android Head +matteroverdrive:rogue_android_part:1, Android Arm +matteroverdrive:rogue_android_part:2, Android Leg +matteroverdrive:rogue_android_part:3, Android Torso +matteroverdrive:rogue_android_part:0, Android Head +matteroverdrive:rogue_android_part:1, Android Arm +matteroverdrive:rogue_android_part:2, Android Leg +matteroverdrive:rogue_android_part:3, Android Torso +matteroverdrive:tritanium_spine, Tritanium Spine +matteroverdrive:matter_scanner, Matter Scanner +matteroverdrive:pattern_drive, Pattern Drive +matteroverdrive:network_flash_drive, Network Flash Drive +matteroverdrive:upgrade:0, Upgrade Shell +matteroverdrive:upgrade:1, Speed Upgrade +matteroverdrive:upgrade:2, Power Upgrade +matteroverdrive:upgrade:3, Fail-Safe Upgrade +matteroverdrive:upgrade:4, Range Upgrade +matteroverdrive:upgrade:5, Power Storage Upgrade +matteroverdrive:upgrade:6, Hyper Speed Upgrade +matteroverdrive:upgrade:7, Matter Storage Upgrade +matteroverdrive:transport_flash_drive, Transport Flash Drive +matteroverdrive:energy_pack, Energy Pack +matteroverdrive:data_pad, Data Pad +matteroverdrive:contract, Contract +matteroverdrive:portable_decomposer, Portable Decomposer +matteroverdrive:security_protocol, item.matteroverdrive.security_protocol.name +matteroverdrive:spacetime_equalizer, Space-Time Equalizer +matteroverdrive:record_transformation, Music Disc +matteroverdrive:artifact, Unknown Artifact +matteroverdrive:trilithium_crystal, Pure Trilithium Crystal +matteroverdrive:quantum_fold_manipulator, Quantum Fold Manipulator +matteroverdrive:dilithium_ore, Dilithium Ore +matteroverdrive:tritanium_ore, Tritanium Ore +matteroverdrive:tritanium_block, Tritanium Block +matteroverdrive:machine_hull, Machine Hull +matteroverdrive:decomposer, Matter Decomposer +matteroverdrive:matter_recycler, Matter Recycler +matteroverdrive:replicator, Matter Replicator +matteroverdrive:matter_pipe, Matter Transport Pipe +matteroverdrive:heavy_matter_pipe, Heavy Duty Matter Transport Pipe +matteroverdrive:network_pipe, Matter Network Cable +matteroverdrive:network_router, Matter Network Router +matteroverdrive:matter_analyzer, Matter Analyzer +matteroverdrive:pattern_monitor, Pattern Monitor +matteroverdrive:pattern_storage, Pattern Storage +matteroverdrive:network_switch, Matter Network Switch +matteroverdrive:solar_panel, Solar Panel +matteroverdrive:gravitational_anomaly, Gravitational Anomaly +matteroverdrive:gravitational_stabilizer, Gravitational Stabilizer +matteroverdrive:fusion_reactor_controller, Fusion Reactor Controller +matteroverdrive:fusion_reactor_coil, Fusion Reactor Coil +matteroverdrive:fusion_reactor_io, Fusion Reactor IO +matteroverdrive:matter_plasma, tile.null.name +matteroverdrive:molten_tritanium, tile.null.name +matteroverdrive:tritanium_crate, Tritanium Crate +matteroverdrive:tritanium_crate_white, White Tritanium Crate +matteroverdrive:tritanium_crate_orange, Orange Tritanium Crate +matteroverdrive:tritanium_crate_magenta, Magenta Tritanium Crate +matteroverdrive:tritanium_crate_light_blue, Light Blue Tritanium Crate +matteroverdrive:tritanium_crate_yellow, Yellow Tritanium Crate +matteroverdrive:tritanium_crate_lime, Lime Tritanium Crate +matteroverdrive:tritanium_crate_pink, Pink Tritanium Crate +matteroverdrive:tritanium_crate_gray, Gray Tritanium Crate +matteroverdrive:tritanium_crate_silver, Light Gray Tritanium Crate +matteroverdrive:tritanium_crate_cyan, Cyan Tritanium Crate +matteroverdrive:tritanium_crate_purple, Purple Tritanium Crate +matteroverdrive:tritanium_crate_blue, Blue Tritanium Crate +matteroverdrive:tritanium_crate_brown, Brown Tritanium Crate +matteroverdrive:tritanium_crate_green, Green Tritanium Crate +matteroverdrive:tritanium_crate_red, Red Tritanium Crate +matteroverdrive:tritanium_crate_black, Black Tritanium Crate +matteroverdrive:inscriber, Molecular Inscriber +matteroverdrive:contract_market, Contract Market +matteroverdrive:android_spawner, Rogue Android Spawner +matteroverdrive:spacetime_accelerator, Space-Time Accelerator +matteroverdrive:pylon, Dimensional Pylon +matteroverdrive:transporter, Transporter +matteroverdrive:star_map, Star Map +matteroverdrive:holo_sign, Holographic Sign +matteroverdrive:weapon_station, Weapon Station +matteroverdrive:android_station, Android Station +matteroverdrive:charging_station, Charging Station +matteroverdrive:decorative.stripes, Yellow Stripes +matteroverdrive:decorative.coils, Coils +matteroverdrive:decorative.clean, Tritanium Smooth Plate +matteroverdrive:decorative.vent.dark, Dark Vent +matteroverdrive:decorative.vent.bright, Vent +matteroverdrive:decorative.holo_matrix, Holographic Matrix +matteroverdrive:decorative.tritanium_plate, Tritanium Plate +matteroverdrive:decorative.tritanium_plate_stripe, Tritanium Plate Guided +matteroverdrive:decorative.carbon_fiber_plate, Carbon Fiber Plate +matteroverdrive:decorative.matter_tube, Matter Tube +matteroverdrive:decorative.beams, Tritanium Grate +matteroverdrive:decorative.floor_tiles, Floor Tiles +matteroverdrive:decorative.floor_tile_white, White Floor Tiles +matteroverdrive:decorative.floor_tiles_green, Green Floor Tiles +matteroverdrive:decorative.floor_noise, Linoleum Floor +matteroverdrive:decorative.white_plate, Soft Wall Plates +matteroverdrive:decorative.separator, Tritanium Rail +matteroverdrive:decorative.tritanium_lamp, Tritanium Lamp +matteroverdrive:decorative.tritanium_plate_colored, Colored Tritanium Plate +matteroverdrive:decorative.engine_exhaust_plasma, Engine Exhaust Plasma +matteroverdrive:microwave, Microwave +matteroverdrive:industrial_glass, Industrial Glass +matteroverdrive:bounding_box, Bounding Block +netherendingores:creative_tab, Creative Tab Block +netherendingores:block_end_endermite, End Stone Endermite Monster Egg +netherendingores:block_nether_netherfish, Netherrack Netherfish Monster Egg +netherendingores:ore_end_modded_1:0, End Aluminum Ore +netherendingores:ore_end_modded_1:1, End Copper Ore +netherendingores:ore_end_modded_1:2, End Iridium Ore +netherendingores:ore_end_modded_1:3, End Lead Ore +netherendingores:ore_end_modded_1:4, End Mithril Ore +netherendingores:ore_end_modded_1:5, End Nickel Ore +netherendingores:ore_end_modded_1:6, End Platinum Ore +netherendingores:ore_end_modded_1:7, End Silver Ore +netherendingores:ore_end_modded_1:8, End Tin Ore +netherendingores:ore_end_modded_1:9, End Certus Quartz Ore +netherendingores:ore_end_modded_1:10, End Charged Certus Quartz Ore +netherendingores:ore_end_modded_1:11, End Osmium Ore +netherendingores:ore_end_modded_1:12, End Uranium Ore +netherendingores:ore_end_modded_1:13, End Yellorite Ore +netherendingores:ore_end_modded_1:14, End Dilithium Ore +netherendingores:ore_end_modded_1:15, End Tritanium Ore +netherendingores:ore_end_modded_2:0, End Zinc Ore +netherendingores:ore_end_modded_2:1, End Ruby Ore +netherendingores:ore_end_modded_2:2, End Sapphire Ore +netherendingores:ore_end_modded_2:3, End Peridot Ore +netherendingores:ore_end_modded_2:4, End Electrotine Ore +netherendingores:ore_end_modded_2:5, End Ambrosium Ore +netherendingores:ore_end_modded_2:6, End Gravitite Ore +netherendingores:ore_end_modded_2:7, End Zanite Ore +netherendingores:ore_end_modded_2:8, End Arkenium Ore +netherendingores:ore_end_modded_2:9, End Icestone Ore +netherendingores:ore_end_vanilla:0, End Coal Ore +netherendingores:ore_end_vanilla:1, End Diamond Ore +netherendingores:ore_end_vanilla:2, End Emerald Ore +netherendingores:ore_end_vanilla:3, End Gold Ore +netherendingores:ore_end_vanilla:4, End Iron Ore +netherendingores:ore_end_vanilla:5, End Lapis Ore +netherendingores:ore_end_vanilla:6, End Redstone Ore +netherendingores:ore_nether_modded_1:0, Nether Aluminum Ore +netherendingores:ore_nether_modded_1:1, Nether Copper Ore +netherendingores:ore_nether_modded_1:2, Nether Iridium Ore +netherendingores:ore_nether_modded_1:3, Nether Lead Ore +netherendingores:ore_nether_modded_1:4, Nether Mithril Ore +netherendingores:ore_nether_modded_1:5, Nether Nickel Ore +netherendingores:ore_nether_modded_1:6, Nether Platinum Ore +netherendingores:ore_nether_modded_1:7, Nether Silver Ore +netherendingores:ore_nether_modded_1:8, Nether Tin Ore +netherendingores:ore_nether_modded_1:9, Nether Certus Quartz Ore +netherendingores:ore_nether_modded_1:10, Nether Charged Certus Quartz Ore +netherendingores:ore_nether_modded_1:11, Nether Osmium Ore +netherendingores:ore_nether_modded_1:12, Nether Uranium Ore +netherendingores:ore_nether_modded_1:13, Nether Yellorite Ore +netherendingores:ore_nether_modded_1:14, Nether Dilithium Ore +netherendingores:ore_nether_modded_1:15, Nether Tritanium Ore +netherendingores:ore_nether_modded_2:0, Nether Zinc Ore +netherendingores:ore_nether_modded_2:1, Nether Ruby Ore +netherendingores:ore_nether_modded_2:2, Nether Sapphire Ore +netherendingores:ore_nether_modded_2:3, Nether Peridot Ore +netherendingores:ore_nether_modded_2:4, Nether Electrotine Ore +netherendingores:ore_nether_modded_2:5, Nether Ambrosium Ore +netherendingores:ore_nether_modded_2:6, Nether Gravitite Ore +netherendingores:ore_nether_modded_2:7, Nether Zanite Ore +netherendingores:ore_nether_modded_2:8, Nether Arkenium Ore +netherendingores:ore_nether_modded_2:9, Nether Icestone Ore +netherendingores:ore_nether_vanilla:0, Nether Coal Ore +netherendingores:ore_nether_vanilla:1, Nether Diamond Ore +netherendingores:ore_nether_vanilla:2, Nether Emerald Ore +netherendingores:ore_nether_vanilla:3, Nether Gold Ore +netherendingores:ore_nether_vanilla:4, Nether Iron Ore +netherendingores:ore_nether_vanilla:5, Nether Lapis Ore +netherendingores:ore_nether_vanilla:6, Nether Redstone Ore +netherendingores:ore_other_1:0, Overworld Quartz Ore +netherendingores:ore_other_1:1, End Quartz Ore +netherendingores:ore_other_1:2, Overworld Ardite Ore +netherendingores:ore_other_1:3, End Ardite Ore +netherendingores:ore_other_1:4, Overworld Cobalt Ore +netherendingores:ore_other_1:5, End Cobalt Ore +netherendingores:ore_other_1:6, Overworld Ambrosium Ore +netherendingores:ore_other_1:7, Overworld Gravitite Ore +netherendingores:ore_other_1:8, Overworld Zanite Ore +netherendingores:ore_other_1:9, Overworld Arkenium Ore +netherendingores:ore_other_1:10, Overworld Icestone Ore +notreepunching:cobblestone/andesite, Andesite Cobblestone +notreepunching:cobblestone/granite, Granite Cobblestone +notreepunching:cobblestone/diorite, Diorite Cobblestone +notreepunching:cobblestone/marble, Marble Cobblestone +notreepunching:cobblestone/limestone, Limestone Cobblestone +notreepunching:cobblestone/basalt, tile.notreepunching:cobblestone.basalt.name +notreepunching:cobblestone/slate, Slate Cobblestone +notreepunching:pottery/large_vessel, Clay Large Vessel +notreepunching:pottery/small_vessel, Clay Small Vessel +notreepunching:pottery/bucket, Clay Bucket +notreepunching:pottery/flower_pot, Clay Flower Pot +notreepunching:ceramic_large_vessel, Ceramic Large Vessel +notreepunching:grass_fiber, Plant Fiber +notreepunching:clay_tool, Clay Tool +notreepunching:fire_starter, Fire Starter +notreepunching:ceramic_small_vessel, Ceramic Small Vessel +notreepunching:ceramic_bucket, Ceramic Bucket +notreepunching:grass_string, Plant String +notreepunching:flint_shard, Flint Shard +notreepunching:clay_brick, Clay Brick +notreepunching:rock/stone, Rock +notreepunching:rock/andesite, Andesite Rock +notreepunching:rock/granite, Granite Rock +notreepunching:rock/diorite, Diorite Rock +notreepunching:rock/sandstone, Sandstone Rock +notreepunching:rock/red_sandstone, Red Sandstone Rock +notreepunching:rock/marble, Marble Rock +notreepunching:rock/limestone, Limestone Rock +notreepunching:rock/basalt, item.notreepunching:rock.basalt.name +notreepunching:rock/slate, Slate Rock +notreepunching:pickaxe/flint, Flint Pickaxe +notreepunching:axe/flint, Flint Hatchet +notreepunching:shovel/flint, Flint Shovel +notreepunching:hoe/flint, Flint Hoe +notreepunching:knife/flint, Flint Knife +notreepunching:knife/iron, Iron Knife +notreepunching:knife/gold, Gold Knife +notreepunching:knife/diamond, Diamond Knife +notreepunching:knife/copper, Copper Knife +notreepunching:knife/tin, Tin Knife +notreepunching:knife/bronze, Bronze Knife +notreepunching:knife/steel, Steel Knife +notreepunching:mattock/iron, Iron Mattock +notreepunching:mattock/gold, Gold Mattock +notreepunching:mattock/diamond, Diamond Mattock +notreepunching:mattock/copper, Copper Mattock +notreepunching:mattock/tin, Tin Mattock +notreepunching:mattock/bronze, Bronze Mattock +notreepunching:mattock/steel, Steel Mattock +notreepunching:saw/iron, Iron Saw +notreepunching:saw/gold, Gold Saw +notreepunching:saw/diamond, Diamond Saw +notreepunching:saw/copper, Copper Saw +notreepunching:saw/tin, Tin Saw +notreepunching:saw/bronze, Bronze Saw +notreepunching:saw/steel, Steel Saw +pollutantpump:pump, Pollutant Pump +pollutantpump:pipe, Pump Pipe +rftools:smartwrench, Smart Wrench +rftools:rftools_manual, RFTools Manual +rftools:rftools_shape_manual, RFTools Shape Manual +rftools:dimensional_shard, Dimensional Shard +rftools:shard_wand, Shard Wand +rftools:infused_diamond, Infused Diamond +rftools:infused_enderpearl, Infused Enderpearl +rftools:syringe, Syringe +rftools:peace_essence, Peace Essence +rftools:developers_delight, Developers Delight +rftools:network_monitor, RF Network Monitor +rftools:modifier_module, Modifier +rftools:storage_module_tablet, Storage Tablet +rftools:storage_module:0, Tier 1 Storage Module +rftools:storage_module:1, Tier 2 Storage Module +rftools:storage_module:2, Tier 3 Storage Module +rftools:storage_module:6, Remote Storage Module +rftools:oredict_module, Ore Dictionary Type Module +rftools:generic_module, Generic Type Module +rftools:filter_module, Filter Module +rftools:teleport_probe, Teleporter Probe +rftools:charged_porter, Charged Porter +rftools:advanced_charged_porter, Advanced Charged Porter +rftools:text_module, Text Screen Module +rftools:inventory_module, Inventory Screen Module +rftools:inventoryplus_module, Inventory Plus Screen Module +rftools:energy_module, Energy Screen Module +rftools:energyplus_module, Energy Plus Screen Module +rftools:clock_module, Clock Screen Module +rftools:fluid_module, Fluid Screen Module +rftools:fluidplus_module, Fluid Plus Screen Module +rftools:machineinformation_module, Machine Information Screen Module +rftools:computer_module, Computer Screen Module +rftools:button_module, Button Screen Module +rftools:elevator_button_module, Elevator Button Screen Module +rftools:redstone_module, Redstone Screen Module +rftools:counter_module, Counter Screen Module +rftools:counterplus_module, Counter Plus Screen Module +rftools:storage_control_module, Storage Control Screen Module +rftools:dump_module, Dump Screen Module +rftools:space_chamber_card, Space Chamber Card +rftools:shape_card:0, Shape Card +rftools:shape_card:1, Shape Card (Void) +rftools:shape_card:2, Shape Card (Quarry) +rftools:shape_card:3, Shape Card (Silk Quarry) +rftools:shape_card:4, Shape Card (Fortune Quarry) +rftools:shape_card:5, Shape Card (Clearing Quarry) +rftools:shape_card:6, Shape Card (Clearing Silk Quarry) +rftools:shape_card:7, Shape Card (Clearing Fortune Quarry) +rftools:shape_card:8, Shape Card (Pump) +rftools:shape_card:9, Shape Card (Clearing Pump) +rftools:shape_card:10, Shape Card (Placing Liquids) +rftools:powercell_card, Powercell Card +rftools:regeneration_module, Regeneration Environmental Module +rftools:regenerationplus_module, Regeneration Plus Environmental Module +rftools:speed_module, Speed Environmental Module +rftools:speedplus_module, Speed Plus Environmental Module +rftools:haste_module, Haste Environmental Module +rftools:hasteplus_module, Haste Plus Environmental Module +rftools:saturation_module, Saturation Environmental Module +rftools:saturationplus_module, Saturation Plus Environmental Module +rftools:featherfalling_module, Feather Falling Environmental Module +rftools:featherfallingplus_module, Feather Falling Plus Environmental Module +rftools:flight_module, Flight Environmental Module +rftools:peaceful_module, Peaceful Environmental Module +rftools:waterbreathing_module, Water Breathing Environmental Module +rftools:nightvision_module, Night Vision Environmental Module +rftools:blindness_module, Blindness Environmental Module +rftools:weakness_module, Weakness Environmental Module +rftools:poison_module, Poison Environmental Module +rftools:slowness_module, Slowness Environmental Module +rftools:glowing_module, Glowing Environmental Module +rftools:luck_module, Luck Environmental Module +rftools:noteleport_module, No Teleport Environmental Module +rftools:orphaning_card, Orphaning Card +rftools:security_card, Security Card +rftools:machine_frame, Machine Frame +rftools:machine_base, Machine Base +rftools:dimensional_shard_ore:0, Dimensional Shard Ore +rftools:dimensional_shard_ore:1, Dimensional Shard Ore +rftools:dimensional_shard_ore:2, Dimensional Shard Ore +rftools:coalgenerator, Coal Generator +rftools:crafter1, Crafter Tier 1 +rftools:crafter2, Crafter Tier 2 +rftools:crafter3, Crafter Tier 3 +rftools:modular_storage, Modular Storage +rftools:remote_storage, Remote Storage +rftools:storage_terminal, Storage Terminal +rftools:level_emitter, Level Emitter +rftools:matter_transmitter, Matter Transmitter +rftools:matter_receiver, Matter Receiver +rftools:dialing_device, Dialing Device +rftools:simple_dialer, Simple Dialer +rftools:destination_analyzer, Destination Analyzer +rftools:matter_booster, Matter Booster +rftools:screen, Screen +rftools:creative_screen, Creative Screen +rftools:screen_controller, Screen Controller +rftools:redstone_transmitter_block, Redstone Transmitter +rftools:redstone_receiver_block, Redstone Receiver +rftools:sequencer_block, Sequencer +rftools:counter_block, Counter +rftools:logic_block, Logic Gate +rftools:invchecker_block, Inventory Checker +rftools:sensor_block, Sensor +rftools:analog_block, Analog +rftools:digit_block, Digit +rftools:wire_block, Wire +rftools:timer_block, Timer +rftools:machine_infuser, Machine Infuser +rftools:space_chamber, Space Chamber Corner Block +rftools:space_chamber_controller, Space Chamber Controller Block +rftools:support_block, Support Block +rftools:builder, Builder +rftools:composer, Composer +rftools:locator, Locator +rftools:projector, Projector +rftools:scanner, Scanner +rftools:remote_scanner, Remote Scanner +rftools:powercell, Powercell +rftools:powercell_advanced, Advanced Powercell +rftools:powercell_creative, Creative Powercell +rftools:powercell_simple, Simple Powercell +rftools:relay, Power Relay +rftools:rf_monitor, RF Monitor +rftools:liquid_monitor, Liquid Monitor +rftools:shield_block1, Shield Projector Tier 1 +rftools:shield_block2, Shield Projector Tier 2 +rftools:shield_block3, Shield Projector Tier 3 +rftools:shield_block4, Shield Projector Tier 4 +rftools:invisible_shield_block, Invisible Shield Block +rftools:notick_invisible_shield_block, Invisible Shield Block +rftools:invisible_shield_block_opaque, Invisible Shield Block +rftools:notick_invisible_shield_block_opaque, Invisible Shield Block +rftools:shield_template_block:0, Shield Template +rftools:shield_template_block:1, Shield Template +rftools:shield_template_block:2, Shield Template +rftools:shield_template_block:3, Shield Template +rftools:solid_shield_block, Solid Shield Block +rftools:notick_solid_shield_block, Solid Shield Block +rftools:camo_shield_block, Camo Shield Block +rftools:notick_camo_shield_block, Camo Shield Block +rftools:solid_shield_block_opaque, Solid Shield Block +rftools:notick_solid_shield_block_opaque, Solid Shield Block +rftools:camo_shield_block_opaque, Camo Shield Block +rftools:notick_camo_shield_block_opaque, Camo Shield Block +rftools:environmental_controller, Environmental Controller +rftools:spawner, Spawner +rftools:matter_beamer, Matter Beamer +rftools:block_protector, Block Protector +rftools:item_filter, Item Filter +rftools:security_manager, Security Manager +rftools:endergenic, Endergenic Generator +rftools:pearl_injector, Pearl Injector +rftools:ender_monitor, Ender Monitor +rftools:storage_scanner, Storage Scanner +rftools:elevator, Elevator +rftools:booster, Booster +rsgauges:bistableswitch2, Industrial Contact Lever +rsgauges:bistableswitch8, Industrial Lever +rsgauges:bistableswitch7, Industrial Rotary Lever +rsgauges:bistableswitch1, Rotary Machine Switch +rsgauges:bistableswitch3, Two-Button Machine Switch +rsgauges:bistableswitch5, ESTOP Button +rsgauges:bistableswitch6, Hopper Blocker +rsgauges:pulseswitch1, Machine Button +rsgauges:pulseswitch2, Fenced Machine Button +rsgauges:pulseswitch6, Industrial Button +rsgauges:pulseswitch5, Industrial Foot Button +rsgauges:pulseswitch3, Industrial Pull Handle Button +rsgauges:dimmerswitch1, Industrial Dimmer +rsgauges:contactmat1, Industrial Door Contact Mat +rsgauges:contactmat2, Industrial Contact Mat +rsgauges:contactmat3, Industrial Shock Sensitive Contact Mat +rsgauges:trapdoorswitch1, Industrial Shock Activated Trapdoor +rsgauges:trapdoorswitch2, Industrial Sensitive Shock Activated Trapdoor +rsgauges:trapdoorswitch3, Industrial Fall-Through Detection Frame +rsgauges:automaticswitch4, Industrial Day Timer Clock +rsgauges:automaticswitch7, Industrial Interval Signal Timer +rsgauges:automaticswitch1, Industrial Infrared Entity Detector +rsgauges:automaticswitch2, Industrial Linear Laser Entity Detector +rsgauges:automaticswitch3, Industrial Local Light Sensor +rsgauges:automaticswitch5, Industrial Rain Sensor +rsgauges:automaticswitch6, Industrial Thunderstorm Detector +rsgauges:observerswitch1, Industrial Block Category Detector +rsgauges:relay_pulseswitchrx1, Industrial Pulse Switch Link Receiver +rsgauges:relay_pulseswitchrx2, Industrial Cased Pulse Switch Link Receiver +rsgauges:relay_bistableswitchrx1, Industrial Switch Link Receiver +rsgauges:relay_bistableswitchrx2, Industrial Cased Switch Link Receiver +rsgauges:relay_pulseswitchtx1, Industrial Switch Link Pulse Sender +rsgauges:relay_bistableswitchtx1, Industrial Switch Link Sender +rsgauges:industrial_knock_switch, Knock Detector Bistable Switch (industrial) +rsgauges:industrial_knock_button, Knock Detector Pulse Switch (industrial) +rsgauges:flatgauge1, Analog Voltmeter Redstone Gauge +rsgauges:flatgauge6, Small Analog Voltmeter Redstone Gauge +rsgauges:flatgauge2, Analog Bar Redstone Gauge +rsgauges:flatgauge3, Small Digital Display Redstone Gauge +rsgauges:flatgauge5, Glass Tube Redstone Gauge +rsgauges:indicator4, Alarm Lamp +rsgauges:soundindicator1, Alarm Siren +rsgauges:indicator1, Green LED Redstone Indicator +rsgauges:indicator1blink1, Green Blinking LED Redstone Indicator +rsgauges:indicator2, Yellow LED Redstone Indicator +rsgauges:indicator2blink1, Yellow Blinking LED Redstone Indicator +rsgauges:indicator3, Red LED Redstone Indicator +rsgauges:indicator3blink1, Red LED Redstone Indicator +rsgauges:indicator_led_white, White LED Redstone Indicator +rsgauges:indicator_led_white_blink, White Blinking LED Redstone Indicator +rsgauges:bistableswitch_rustic1, Rustic Lever +rsgauges:bistableswitch_rustic2, Rustic Two-Hinge Lever +rsgauges:bistableswitch_rustic3, Rustic Rotary Lever +rsgauges:bistableswitch_rustic7, Rustic Nail Lever +rsgauges:pulseswitch_rustic1, Rustic Button +rsgauges:pulseswitch_rustic2, Rustic Small Button +rsgauges:pulseswitch_rustic3, Rustic Chain Button +rsgauges:pulseswitch_rustic7, Rustic Nail Button +rsgauges:contactmat_rustic1, Rustic Door Pressure Plate +rsgauges:contactmat_rustic2, Rustic Pressure Plate +rsgauges:contactmat_rustic3, Rustic Shock Sensitive Pressure Plate +rsgauges:trapdoorswitch_rustic1, Rustic Shock Activated Trapdoor +rsgauges:trapdoorswitch_rustic2, Rustic Sensitive Shock Activated Trapdoor +rsgauges:trapdoorswitch_rustic3, Rustic Fall-Through Detector Trapdoor +rsgauges:gauge_rustic2, Rustic Circular Wall Meter Redstone gauge +rsgauges:indicator_rustic_flag, Rustic Redstone Semaphore +rsgauges:bistableswitch_glass1, Bistable Glass Switch +rsgauges:bistableswitch_glass2, Bistable Glass Touch Switch +rsgauges:pulseswitch_glass1, Glass Button +rsgauges:pulseswitch_glass2, Small Glass Button +rsgauges:pulseswitch_glass3, Glass Touch Button +rsgauges:contactmat_glass1, Configurable Glass Contact Plate +rsgauges:contactmat_glass2, Glass Contact Plate +rsgauges:daytimeswitch_glass1, Glass Day Timer Clock +rsgauges:timerswitch_glass1, Glass Interval Signal Timer +rsgauges:detectorswitch_glass1, Glass Infrared Entity Detector +rsgauges:detectorswitch_glass2, Glass Linear Laser Entity Detector +rsgauges:industrial_comparator_switch, Industrial Comparator Switch +rsgauges:flatgauge4, Glass Bar Redstone Gauge +rsgauges:bistableswitch_oldfancy1, Old Fancy Lever +rsgauges:bistableswitch_oldfancy2, Old Fancy Rotary Lever +rsgauges:pulseswitch_oldfancy1, Old Fancy Button +rsgauges:pulseswitch_oldfancy2, Old Fancy Chain Button +rsgauges:pulseswitch_oldfancy4, Small Old Fancy Button +rsgauges:powerplant_yellow, Yellow power plant +rsgauges:powerplant_red, Red power plant +rsgauges:bistableswitch4, Small Light Switch +rsgauges:arrowtarget, Arrow Target +rsgauges:valve_wheel_switch, Valve Switch +rsgauges:elevator_button, Elevator Button +rsgauges:door_sensor_switch, Door sensor +rsgauges:sensitiveglass, Redstone-Sensitive Glass Block (Light Emitting) +rsgauges:sensitiveglass_white, Redstone-Sensitive Glass Block (White-Stained) +rsgauges:sensitiveglass_red, Redstone-Sensitive Glass Block (Red-Stained) +rsgauges:sensitiveglass_green, Redstone-Sensitive Glass Block (Green-Stained) +rsgauges:sensitiveglass_blue, Redstone-Sensitive Glass Block (Blue-Stained) +rsgauges:sensitiveglass_yellow, Redstone-Sensitive Glass Block (Yellow-Stained) +rsgauges:sensitiveglass_orange, Redstone-Sensitive Glass Block (Orange-Stained) +rsgauges:sensitiveglass_magenta, Redstone-Sensitive Glass Block (Magenta-Stained) +rsgauges:sensitiveglass_lightblue, Redstone-Sensitive Glass Block (Light-Blue-Stained) +rsgauges:sensitiveglass_lime, Redstone-Sensitive Glass Block (Lime-Stained) +rsgauges:sensitiveglass_pink, Redstone-Sensitive Glass Block (Pink-Stained) +rsgauges:sensitiveglass_gray, Redstone-Sensitive Glass Block (Gray-Stained) +rsgauges:sensitiveglass_lightgray, Redstone-Sensitive Glass Block (Light-Gray-Stained) +rsgauges:sensitiveglass_cyan, Redstone-Sensitive Glass Block (Cyan-Stained) +rsgauges:sensitiveglass_purple, Redstone-Sensitive Glass Block (Purple-Stained) +rsgauges:sensitiveglass_brown, Redstone-Sensitive Glass Block (Brown-Stained) +rsgauges:sensitiveglass_black, Redstone-Sensitive Glass Block (Black-Stained) +rsgauges:sensitiveglass_inverted, Redstone-Sensitive Glass Block (Inverted, Light Emitting) +rsgauges:pulseswitch_rustic4, Pulse switch +rsgauges:pulseswitch_rustic5, Pulse switch +rsgauges:pulseswitch_rustic6, Pulse switch +rsgauges:pulseswitch_oldfancy3, Pulse Switch +rsgauges:bistableswitch_oldfancy3, Bistable Switch +rsgauges:bistableswitch_oldfancy4, Bistable Switch +rsgauges:bistableswitch_oldfancy5, Bistable Switch +rsgauges:bistableswitch_oldfancy6, Bistable Switch +rsgauges:bistableswitch_oldfancy7, Bistable Switch +rsgauges:bistableswitch_rustic4, Bistable Switch +rsgauges:bistableswitch_rustic5, Bistable Switch +rsgauges:bistableswitch_rustic6, Bistable Switch +rsgauges:switchlink_pearl, Switch Link Pearl +srparasites:infestedstain, Infested Dirt +srparasites:infestremain, Infested Residue +srparasites:infestedtrunk, Infested Log +srparasites:infestedrubble, Infested Stone +srparasites:infestedbush:0, Infested Veins +srparasites:infestedbush:1, Infested Veins +srparasites:infestedbush:2, Infested Veins +srparasites:infestedbush:3, Infested Veins +srparasites:infestedbush:4, Infested Veins +srparasites:infestedbush:5, Infested Veins +srparasites:biomeheart, Hive Core +srparasites:colonyheart, Parasitic Colony Core +srparasites:biomepurifier, Biome Purifier +srparasites:parasitebush:0, Capillary Net +srparasites:parasitebush:1, Nerve Ringlet +srparasites:parasitebush:2, Parasitic Vesicle +srparasites:parasitebush:3, tile.srparasites.parasitebush_eye.name +srparasites:parasitebush:4, tile.srparasites.parasitebush_tooh.name +srparasites:parasitecanister:0, Bladder Sac +srparasites:parasitecanister:1, Vacuous Cyst +srparasites:parasitecanister:2, Grotesque Lump +srparasites:parasitecanister:3, Sac of Flesh +srparasites:parasitetrunk:0, Bruisewood Log +srparasites:parasitetrunk:1, Bruisewood Log +srparasites:parasitetrunk:2, Bruisewood Log +srparasites:parasitestain:0, Hivesoil +srparasites:parasitestain:1, Visceral Mud +srparasites:parasitestain:2, Flesh Chunk +srparasites:parasitestain:3, Compressed Arteries +srparasites:parasiterubble:0, Concentrated Flesh Chunk +srparasites:parasiterubble:1, Fortified Bone +srparasites:parasiterubble:2, Hivestone +srparasites:parasitestructure, Parasitic Colony Incomplete Structure +srparasites:parasitethin, Parasitic Thin Log +srparasites:parasitesapling:0, Veinwood Sapling +srparasites:parasitesapling:1, Eyesore Sapling +srparasites:parasitesapling:2, Darkwood Sapling +srparasites:parasitemouth, Maw +srparasites:parasiterubbledense:0, Compressed Hivestone +srparasites:parasiterubbledense:1, Reinforced Hivestone +srparasites:parasiterubbledense:2, Parasitic Compressed Colony Stone +srparasites:parasiterubble_bonestairs, Fortified Bone +srparasites:parasitestain_fleshstairs, Flesh Chunk +srparasites:parasiterubble_slabhalf:0, Fortified Bone +srparasites:parasitetendril, Parasitic Tendril +srparasites:parasitefog, Fog +srparasites:srpweb:0, Web +srparasites:srpweb:1, Web +srparasites:srpweb:2, Web +srparasites:evolutionlure:0, Lure (Weakened) +srparasites:evolutionlure:1, Lure (Faint) +srparasites:evolutionlure:2, Lure (Slender) +srparasites:evolutionlure:3, Lure (Stable) +srparasites:evolutionlure:4, Lure (Substantial) +srparasites:evolutionlure:5, Lure (Concentrated) +srparasites:evolutionlure:6, Lure (Concentrated+) +srparasites:evolutionlure:7, Lure (Concentrated++) +srparasites:tunnel, Tunnel +srparasites:gore:0, Assimilated Remains +srparasites:gore:1, Assimilated Remains +srparasites:gore:2, Primitive Remains +srparasites:gore:3, Primitive Remains +srparasites:gore:4, Adapted Remains +srparasites:gore:5, Adapted Remains +srparasites:gore:6, Pure Remains +srparasites:gore:7, Pure Remains +srparasites:gore:8, Assimilated Remains +srparasites:gore:9, Primitive Remains +srparasites:gore:10, Adapted Remains +srparasites:gore:11, Pure Remains +srparasites:canisteractive, Gluttonous Cyst +srparasites:dispatchern, Dispatcher Nidus +srparasites:ada_summoner_drop, Summoner Core +srparasites:ada_yelloweye_drop, Yelloweye Bone +srparasites:ada_manducater_drop, Manducater Orb +srparasites:ada_reeker_drop, Reeker Fang +srparasites:ada_longarms_drop, Longarm Armor Fragment +srparasites:ada_bolster_drop, Bolster Husk +srparasites:ada_arachnida_drop, Arachnida Claw +srparasites:ada_devourer_drop, Devourer Tentacle +srparasites:assimilated_flesh, Infected Flesh +srparasites:beckon_drop, Beckon Membrane +srparasites:dispatcher_drop, Dispatcher Membrane +srparasites:itemtab, NULL +srparasites:itemthrow, +srparasites:evclock, Bloody Clock +srparasites:dried_tendons, Dried Tendons +srparasites:hardened_bone_handle, Hardened Bone Handle +srparasites:infectious_blade_fragment, Infectious Blade Fragment +srparasites:living_core, Living Core +srparasites:vile_shell, Vile Shell +srparasites:bone, Strange Bone +srparasites:lurecomponent1, Rupter Viscera +srparasites:lurecomponent2, Diseased Heart +srparasites:lurecomponent3, Altered Tendons +srparasites:lurecomponent4, Toxic Lung +srparasites:lurecomponent5, Noxious Brain +srparasites:lurecomponent6, Essential Segment +srparasites:itemmobspawner_dorpa, Spawn Assimilated Big Spider +srparasites:itemmobspawner_infbear, Spawn Assimilated Bear +srparasites:itemmobspawner_infhuman, Spawn Assimilated Human +srparasites:itemmobspawner_infhumanhead, Spawn Walking Head (Human) +srparasites:itemmobspawner_infenderman, Spawn Assimilated Enderman +srparasites:itemmobspawner_infendermanhead, Spawn Walking Head (Enderman) +srparasites:itemmobspawner_infcow, Spawn Assimilated Cow +srparasites:itemmobspawner_infcowhead, Spawn Walking Head (Cow) +srparasites:itemmobspawner_infsheep, Spawn Assimilated Sheep +srparasites:itemmobspawner_infsheephead, Spawn Walking Head (Sheep) +srparasites:itemmobspawner_infwolf, Spawn Assimilated Wolf +srparasites:itemmobspawner_infwolfhead, Spawn Walking Head (Wolf) +srparasites:itemmobspawner_infpig, Spawn Assimilated Pig +srparasites:itemmobspawner_infpighead, Spawn Walking Head (Pig) +srparasites:itemmobspawner_infvillager, Spawn Assimilated Villager +srparasites:itemmobspawner_infvillagerhead, Spawn Walking Head (Villager) +srparasites:itemmobspawner_inhoos, Spawn Incomplete Form (Small) +srparasites:itemmobspawner_inhoom, Spawn Incomplete Form (Medium) +srparasites:itemmobspawner_infhorse, Spawn Assimilated Horse +srparasites:itemmobspawner_infhorsehead, Spawn Walking Head (Horse) +srparasites:itemmobspawner_infplayer, Spawn Assimilated Adventurer +srparasites:itemmobspawner_infplayerhead, Spawn Walking Head (Adventurer) +srparasites:itemmobspawner_infdragone, Spawn Assimilated Ender Dragon +srparasites:itemmobspawner_infdragonehead, Spawn Walking Head (Ender Dragon) +srparasites:itemmobspawner_host, Spawn Host +srparasites:itemmobspawner_hostii, Spawn Herd +srparasites:itemmobspawner_heed, Spawn Heed +srparasites:itemmobspawner_cruxa, Spawn Crux +srparasites:itemmobspawner_mes, Spawn Thrall +srparasites:itemmobspawner_lesh, Spawn Moving Flesh +srparasites:itemmobspawner_shyco, Spawn Primitive Longarms +srparasites:itemmobspawner_canra, Spawn Primitive Summoner +srparasites:itemmobspawner_nogla, Spawn Primitive Reeker +srparasites:itemmobspawner_hull, Spawn Primitive Manducater +srparasites:itemmobspawner_emana, Spawn Primitive Yelloweye +srparasites:itemmobspawner_bano, Spawn Primitive Bolster +srparasites:itemmobspawner_ranrac, Spawn Primitive Arachnida +srparasites:itemmobspawner_lum, Spawn Primitive Devourer +srparasites:itemmobspawner_shycoadapted, Spawn Adapted Longarms +srparasites:itemmobspawner_canraadapted, Spawn Adapted Summoner +srparasites:itemmobspawner_noglaadapted, Spawn Adapted Reeker +srparasites:itemmobspawner_hulladapted, Spawn Adapted Manducater +srparasites:itemmobspawner_emanaadapted, Spawn Adapted Yelloweye +srparasites:itemmobspawner_banoadapted, Spawn Adapted Bolster +srparasites:itemmobspawner_ranracadapted, Spawn Adapted Arachnida +srparasites:itemmobspawner_lodo, Spawn Buglin +srparasites:itemmobspawner_mudo, Spawn Rupter +srparasites:itemmobspawner_nuuh, Spawn Mangler +srparasites:itemmobspawner_rathol, Spawn Heavy Carrier +srparasites:itemmobspawner_buthol, Spawn Flying Carrier +srparasites:itemmobspawner_anged, Spawn Vigilante +srparasites:itemmobspawner_venkrol, Spawn Beckon Stage I +srparasites:itemmobspawner_venkrolsii, Spawn Beckon Stage II +srparasites:itemmobspawner_venkrolsiii, Spawn Beckon Stage III +srparasites:itemmobspawner_venkrolsiv, Spawn Beckon Stage IV +srparasites:itemmobspawner_tonro, Spawn Kyphosis +srparasites:itemmobspawner_unvo, Spawn Sentry +srparasites:itemmobspawner_nak, Spawn Seizer +srparasites:itemmobspawner_dod, Spawn Dispatcher Stage I +srparasites:itemmobspawner_dodsii, Spawn Dispatcher Stage II +srparasites:itemmobspawner_dodsiii, Spawn Dispatcher Stage III +srparasites:itemmobspawner_dodsiv, Spawn Dispatcher Stage IV +srparasites:itemmobspawner_alafha, Spawn Overseer +srparasites:itemmobspawner_ganro, Spawn Warden +srparasites:itemmobspawner_omboo, Spawn Light Bomber +srparasites:itemmobspawner_esor, Spawn Marauder +srparasites:itemmobspawner_orch, Spawn Monarch +srparasites:itemmobspawner_flog, Spawn Grunt +srparasites:itemmobspawner_jinjo, Spawn Heavy Bomber +srparasites:itemmobspawner_pheon, Spawn Haunter +srparasites:itemmobspawner_vesta, Spawn Colony Carrier +srparasites:itemmobspawner_lencia, Spawn Bogle +srparasites:itemmobspawner_elvia, Spawn Wraith +srparasites:itemmobspawner_oronco, Spawn Ancient Dreadnaut +srparasites:itemmobspawner_terla, Spawn Ancient Overlord +srparasites:itemmobspawner_pod, Spawn Pod +srparasites:weapon_scythe, Living Scythe +srparasites:weapon_scythe_sentient, Sentient Greatscythe +srparasites:weapon_axe, Living Axe +srparasites:weapon_axe_sentient, Sentient Greataxe +srparasites:weapon_sword, Living Sword +srparasites:weapon_sword_sentient, Sentient Greatsword +srparasites:weapon_cleaver, Living Cleaver +srparasites:weapon_cleaver_sentient, Sentient Greatcleaver +srparasites:weapon_bow, Living Bow +srparasites:weapon_bow_sentient, Sentient Greatbow +srparasites:armor_helm, Living Helm +srparasites:armor_chest, Living Chest +srparasites:armor_pants, Living Pants +srparasites:armor_boots, Living Boots +srparasites:armor_helm_sentient, Sentient Helm +srparasites:armor_chest_sentient, Sentient Chest +srparasites:armor_pants_sentient, Sentient Pants +srparasites:armor_boots_sentient, Sentient Boots +bq_standard:loot_chest, Loot Chest +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:keybutton:0, Drawer Key Button +storagedrawers:keybutton:1, Concealment Key Button +storagedrawers:keybutton:2, Personal Key Button +storagedrawers:keybutton:3, Quantify Key Button +storagedrawers:compdrawers, Compacting Drawer +storagedrawers:controller, Drawer Controller +storagedrawers:controllerslave, Controller Slave +storagedrawers:trim:0, Oak Trim +storagedrawers:trim:1, Spruce Trim +storagedrawers:trim:2, Birch Trim +storagedrawers:trim:3, Jungle Trim +storagedrawers:trim:4, Acacia Trim +storagedrawers:trim:5, Dark Oak Trim +storagedrawers:framingtable, Framing Table +storagedrawers:customdrawers:0, Framed Drawer +storagedrawers:customdrawers:1, Framed Drawers 1x2 +storagedrawers:customdrawers:2, Framed Drawers 2x2 +storagedrawers:customdrawers:3, Framed Half Drawers 1x2 +storagedrawers:customdrawers:4, Framed Half Drawers 2x2 +storagedrawers:customtrim, Framed Trim +storagedrawers:upgrade_template, Upgrade Template +storagedrawers:upgrade_storage:0, Storage Upgrade (I) +storagedrawers:upgrade_storage:1, Storage Upgrade (II) +storagedrawers:upgrade_storage:2, Storage Upgrade (III) +storagedrawers:upgrade_storage:3, Storage Upgrade (IV) +storagedrawers:upgrade_storage:4, Storage Upgrade (V) +storagedrawers:upgrade_one_stack, Storage Downgrade +storagedrawers:upgrade_status:0, Status Upgrade (I) +storagedrawers:upgrade_status:1, Status Upgrade (II) +storagedrawers:upgrade_void, Void Upgrade +storagedrawers:upgrade_conversion, Conversion Upgrade +storagedrawers:upgrade_creative:0, Creative Storage Upgrade +storagedrawers:upgrade_creative:1, Creative Vending Upgrade +storagedrawers:upgrade_redstone:0, Redstone Upgrade +storagedrawers:upgrade_redstone:1, Redstone Max Upgrade +storagedrawers:upgrade_redstone:2, Redstone Min Upgrade +storagedrawers:drawer_key, Drawer Key +storagedrawers:shroud_key, Concealment Key +storagedrawers:personal_key, Personal Key +storagedrawers:quantify_key, Quantify Key +storagedrawers:tape, Packing Tape +techguns:basicmachine:0, Ammo Press +techguns:basicmachine:1, Metal Press +techguns:basicmachine:2, Chemical Laboratory +techguns:basicmachine:3, Turret +techguns:simplemachine:8, Camo Bench +techguns:simplemachine:9, Repair Bench +techguns:simplemachine:10, Charging Station +techguns:simplemachine:11, Blast Furnace +techguns:simplemachine2:8, Grinder +techguns:simplemachine2:9, Upgrade Bench +techguns:multiblockmachine:0, Fabricator Housing +techguns:multiblockmachine:1, Fabricator Glass +techguns:multiblockmachine:2, Fabricator Controller +techguns:multiblockmachine:3, Reaction Chamber Housing +techguns:multiblockmachine:4, Reaction Chamber Glass +techguns:multiblockmachine:5, Reaction Chamber Controller +techguns:basicore:0, Copper Ore +techguns:basicore:1, Tin Ore +techguns:basicore:2, Lead Ore +techguns:basicore:3, Titanium Ore +techguns:basicore:4, Uranium Ore +techguns:bioblob:0, Bioblob +techguns:sandbags, Sandbags +techguns:lamp0:0, Lamp (Yellow) +techguns:lamp0:6, Lamp (White) +techguns:lamp0:12, Lantern (Yellow) +techguns:lamp0:13, Lantern (White) +techguns:metalpanel:0, Red Container +techguns:metalpanel:1, Green Container +techguns:metalpanel:2, Blue Container +techguns:metalpanel:3, Yellow Container +techguns:metalpanel:4, Steel Panel +techguns:metalpanel:5, Silver Steel Panel +techguns:metalpanel:6, Carbon Panel +techguns:metalpanel:7, Dark Scaffold +techguns:nethermetal:0, Nether Metal (Plate) +techguns:nethermetal:1, Nether Metal (Grate) +techguns:nethermetal:2, Nether Metal (Small Grate) +techguns:nethermetal:3, Nether Metal (Bloody Grey) +techguns:nethermetal:4, Nether Metal (Grey) +techguns:nethermetal:5, Nether Metal (Grey Tiles) +techguns:nethermetal:6, Nether Metal (Red Pillar) +techguns:nethermetal:7, Nether Metal (Dark Pillar) +techguns:nethermetal:8, Nether Metal (Red Panel) +techguns:nethermetal:9, Nether Metal (Lava Pillar) +techguns:concrete:0, Reinforced Concrete +techguns:concrete:1, Reinforced Concrete (Light) +techguns:concrete:2, Reinforced Concrete (Grey) +techguns:concrete:3, Reinforced Concrete (Dark) +techguns:concrete:4, Reinforced Concrete (Pipes) +techguns:concrete:5, Reinforced Concrete (Steel Bars) +techguns:ladder0:8, Ladder (Metal) +techguns:ladder0:9, Ladder (Shiny) +techguns:ladder0:10, Ladder (Rusty) +techguns:ladder0:11, Ladder (Carbon) +techguns:door3x3, tile.techguns.door3x3.name +techguns:camonet:0, Camo Netting (Woodland) +techguns:camonet:1, Camo Netting (Desert) +techguns:camonet:2, Camo Netting (Snow) +techguns:camonet_top:0, Camo Netting Top (Woodland) +techguns:camonet_top:1, Camo Netting Top (Desert) +techguns:camonet_top:2, Camo Netting Top (Snow) +techguns:bunkerdoor, tile.techguns.bunkerdoor.name +techguns:stairs_metal:7, Steel Panel Stairs +techguns:stairs_metal:15, Carbon Panel Stairs +techguns:stairs_concrete:7, Reinforced Concrete Stairs (Dark) +techguns:stairs_concrete:15, Reinforced Concrete Stairs (Light) +techguns:tg_spawner:0, Monster Hole +techguns:tg_spawner:1, Military Spawn Point +techguns:neonlights:0, Double Neon Lights +techguns:neonlights:1, Double Neon Lights (Rotated) +techguns:neonlights:2, Quad Neon Lights +techguns:neonlights:3, Quad Neon Lights (Rotated) +techguns:neonlights:4, Square Neon Light +techguns:military_crate:0, Ammo Crate +techguns:military_crate:1, Weapon Crate +techguns:military_crate:2, Armor Crate +techguns:military_crate:3, Medical Crate +techguns:military_crate:4, Explosives Crate +techguns:military_crate:5, Supply Crate +techguns:military_crate:6, Supply Crate +techguns:military_crate:7, Supply Crate +techguns:military_crate:8, Supply Crate +techguns:explosive_charge:0, Mining Charge +techguns:explosive_charge:1, Advanced Mining Charge +techguns:sand_hard:0, Hardened Sand +techguns:slimy:0, Strange Glowing Eggs +techguns:slimyladder:3, Slimy Trail +techguns:orecluster:0, Ore Cluster (Coal) +techguns:orecluster:1, Ore Cluster (Common Metal) +techguns:orecluster:2, Ore Cluster (Rare Metal) +techguns:orecluster:3, Ore Cluster (Shiny Metal) +techguns:orecluster:4, Ore Cluster (Uranium) +techguns:orecluster:5, Ore Cluster (Common Gem) +techguns:orecluster:6, Ore Cluster (Shiny Gem) +techguns:orecluster:7, Ore Cluster (Nether Crystal) +techguns:orecluster:8, Ore Cluster (Oil) +techguns:oredrill:0, Ore Drill Frame +techguns:oredrill:1, Ore Drill Scaffold +techguns:oredrill:2, Ore Drill Rod +techguns:oredrill:3, Ore Drill Engine +techguns:oredrill:4, Ore Drill Controller +techguns:block_creeper_acid, Creeper Acid +techguns:itemshared:0, Stone Bullets +techguns:itemshared:1, Pistol Rounds +techguns:itemshared:2, Shotgun Rounds +techguns:itemshared:3, Rifle Rounds +techguns:itemshared:4, Sniper Rounds +techguns:itemshared:5, 40mm Grenade +techguns:itemshared:6, Advanced Rounds +techguns:itemshared:7, Rocket +techguns:itemshared:8, Rifle Rounds Stack +techguns:itemshared:9, SMG Magazine +techguns:itemshared:10, SMG Magazine (Empty) +techguns:itemshared:11, Pistol Magazine +techguns:itemshared:12, Pistol Magazine (Empty) +techguns:itemshared:13, Assault Rifle Magazine +techguns:itemshared:14, Assault Rifle Magazine (Empty) +techguns:itemshared:15, LMG Magazine +techguns:itemshared:16, LMG Magazine (Empty) +techguns:itemshared:17, Minigun Ammo Drum +techguns:itemshared:18, Minigun Ammo Drum (Empty) +techguns:itemshared:19, AS50 Magazine +techguns:itemshared:20, AS50 Magazine (Empty) +techguns:itemshared:21, Advanced Magazine +techguns:itemshared:22, Advanced Magazine (Empty) +techguns:itemshared:23, Compressed Air Tank +techguns:itemshared:24, Compressed Air Tank (Empty) +techguns:itemshared:25, Bio Tank +techguns:itemshared:26, Bio Tank (Empty) +techguns:itemshared:27, Fuel Tank +techguns:itemshared:28, Fuel Tank (Empty) +techguns:itemshared:29, Energy Cell +techguns:itemshared:30, Energy Cell (Empty) +techguns:itemshared:31, Nuclear Power Cell +techguns:itemshared:32, Nuclear Power Cell (Depleted) +techguns:itemshared:33, Iron Receiver +techguns:itemshared:34, Steel Receiver +techguns:itemshared:35, Hardened Receiver +techguns:itemshared:36, Carbon Receiver +techguns:itemshared:37, Stone Barrel +techguns:itemshared:38, Iron Barrel +techguns:itemshared:39, Hardened Barrel +techguns:itemshared:40, Carbon Barrel +techguns:itemshared:41, Laser Barrel +techguns:itemshared:42, Wooden Gun Stock +techguns:itemshared:43, Plastic Gun Stock +techguns:itemshared:44, Carbon Gun Stock +techguns:itemshared:45, Steam Armor Plating +techguns:itemshared:46, Iron Plate +techguns:itemshared:47, Copper Plate +techguns:itemshared:48, Tin Plate +techguns:itemshared:49, Bronze Plate +techguns:itemshared:50, Steel Plate +techguns:itemshared:51, Obsidian Steel Plate +techguns:itemshared:52, Lead Plate +techguns:itemshared:53, Carbon Plate +techguns:itemshared:54, Titanium Plate +techguns:itemshared:55, Plastic Sheet +techguns:itemshared:56, Rubber Bar +techguns:itemshared:57, Mechanical Parts (Iron) +techguns:itemshared:58, Mechanical Parts (Hardened) +techguns:itemshared:59, Mechanical Parts (Carbon) +techguns:itemshared:60, Heavy Cloth +techguns:itemshared:61, Bio Mass +techguns:itemshared:62, Copper Wire +techguns:itemshared:63, Gold Wire +techguns:itemshared:64, Carbon Fibers +techguns:itemshared:65, Circuit Board +techguns:itemshared:66, Elite Circuit Board +techguns:itemshared:67, Power Armor Plating +techguns:itemshared:68, Coil +techguns:itemshared:69, Cybernetic Parts +techguns:itemshared:70, Electric Engine +techguns:itemshared:71, Laser Focus +techguns:itemshared:72, Pump Mechanism +techguns:itemshared:73, Rad Emitter +techguns:itemshared:74, Sonic Emitter +techguns:itemshared:75, TGX +techguns:itemshared:76, Nether Charge +techguns:itemshared:77, Treated Leather +techguns:itemshared:78, Titanium Ore +techguns:itemshared:79, Copper Ingot +techguns:itemshared:80, Tin Ingot +techguns:itemshared:81, Bronze Ingot +techguns:itemshared:82, Lead Ingot +techguns:itemshared:83, Steel Ingot +techguns:itemshared:84, Obsidian Steel Ingot +techguns:itemshared:85, Titanium Ingot +techguns:itemshared:86, Copper Nugget +techguns:itemshared:87, Lead Nugget +techguns:itemshared:88, Steel Nugget +techguns:itemshared:89, Gas Mask Filter +techguns:itemshared:90, Glider Backpack +techguns:itemshared:91, Glider Wing +techguns:itemshared:92, Anti Gravity Core +techguns:itemshared:93, Oxygen Mask +techguns:itemshared:94, Machine Upgrade (Stack Operation) +techguns:itemshared:95, Raw Rubber +techguns:itemshared:96, Raw Plastic +techguns:itemshared:97, Yellowcake +techguns:itemshared:98, Enriched Uranium +techguns:itemshared:99, Turret Armor (Iron) +techguns:itemshared:100, Turret Armor (Steel) +techguns:itemshared:101, Turret Armor (Obsidian Steel) +techguns:itemshared:102, Turret Armor (Carbon) +techguns:itemshared:103, Quartz Rod +techguns:itemshared:104, Reaction Chamber Heatray Focus +techguns:itemshared:105, Reaction Chamber UV Emitter +techguns:itemshared:106, §6Shotgun Rounds (Incediary) +techguns:itemshared:107, §6AS50 Magazine (Incediary) +techguns:itemshared:108, §6Sniper Rounds (Incediary) +techguns:itemshared:109, §6Pistol Rounds (Incediary) +techguns:itemshared:110, §6Rifle Rounds (Incediary) +techguns:itemshared:111, §6Rifle Rounds Stack (Incediary) +techguns:itemshared:112, §6SMG Magazine (Incediary) +techguns:itemshared:113, §6Pistol Magazine (Incediary) +techguns:itemshared:114, §6Minigun Ammo Drum (Incediary) +techguns:itemshared:115, §6Assault Rifle Magazine (Incendiary) +techguns:itemshared:116, §6LMG Magazine (Incendiary) +techguns:itemshared:117, Rocket (Tactical Nuke) +techguns:itemshared:118, Small Nuclear Warhead +techguns:itemshared:119, Mining Drill (Obsidian) +techguns:itemshared:120, Mining Drill (Carbon) +techguns:itemshared:121, Powerhammer Head (Obsidian) +techguns:itemshared:122, Powerhammer Head (Carbon) +techguns:itemshared:123, Chainsaw Blades (Obsidian) +techguns:itemshared:124, Chainsaw Blades (Carbon) +techguns:itemshared:125, Redstone Battery +techguns:itemshared:126, Redstone Battery (Empty) +techguns:itemshared:127, Gauss Rifle Slugs +techguns:itemshared:128, Gauss Rifle Barrel +techguns:itemshared:129, Shielded Titanium Barrel +techguns:itemshared:130, Titanium Receiver +techguns:itemshared:131, Plasma Generator +techguns:itemshared:132, Working Gloves +techguns:itemshared:133, Protective Fiber +techguns:itemshared:134, Small Ore Drill (Steel) +techguns:itemshared:135, Small Ore Drill (Obsidian Steel) +techguns:itemshared:136, Small Ore Drill (Carbon) +techguns:itemshared:137, Small Ore Drill (Steel) +techguns:itemshared:138, Medium Ore Drill (Obsidian Steel) +techguns:itemshared:139, Medium Ore Drill (Carbon) +techguns:itemshared:140, Large Ore Drill (Steel) +techguns:itemshared:141, Large Ore Drill (Obsidian Steel) +techguns:itemshared:142, Large Ore Drill (Carbon) +techguns:itemshared:143, §4AS50 Magazine (Explosive) +techguns:itemshared:144, §4Sniper Rounds (Explosive) +techguns:itemshared:145, §eRocket (High Velocity) +techguns:itemshared:146, Infusion Bag +techguns:itemshared:147, Armor Upgrade: Protection I +techguns:itemshared:148, Armor Upgrade: Projectile Protection I +techguns:itemshared:149, Armor Upgrade: Blast Protection I +techguns:itemshared:150, Armor Upgrade: Protection II +techguns:itemshared:151, Armor Upgrade: Projectile Protection II +techguns:itemshared:152, Armor Upgrade: Blast Protection II +techguns:itemshared:153, Armor Upgrade: Protection III +techguns:itemshared:154, Armor Upgrade: Projectile Protection III +techguns:itemshared:155, Armor Upgrade: Blast Protection III +techguns:radaway, RadAway +techguns:radpills, Anti-RAD Pills +techguns:gasmask, Gas Mask +techguns:glider, Glider +techguns:jumppack, Jumppack +techguns:scubatanks, Oxygen Tanks +techguns:nightvisiongoggles, Nightvision Goggles +techguns:jetpack, Jetpack +techguns:tacticalmask, Tactical Mask +techguns:antigravpack, Anti Gravity Device +techguns:item_door3x3:0, Techdoor +techguns:item_door3x3:1, Hangar Door (Up) +techguns:item_door3x3:2, Hangar Door (Down) +techguns:item_door3x3:3, Techdoor (Nether) +techguns:item_bunkerdoor, Bunker Door +techguns:combatknife, Combat Knife +techguns:crowbar, Crowbar +techguns:t1_combat_helmet, item.t1_combat_helmet.name +techguns:t1_combat_chestplate, item.t1_combat_chestplate.name +techguns:t1_combat_leggings, item.t1_combat_leggings.name +techguns:t1_combat_boots, item.t1_combat_boots.name +techguns:t1_scout_helmet, item.t1_scout_helmet.name +techguns:t1_scout_chestplate, item.t1_scout_chestplate.name +techguns:t1_scout_leggings, item.t1_scout_leggings.name +techguns:t1_scout_boots, item.t1_scout_boots.name +techguns:t1_miner_helmet, item.t1_miner_helmet.name +techguns:t1_miner_chestplate, item.t1_miner_chestplate.name +techguns:t1_miner_leggings, item.t1_miner_leggings.name +techguns:t1_miner_boots, item.t1_miner_boots.name +techguns:steam_helmet, item.steam_helmet.name +techguns:steam_chestplate, item.steam_chestplate.name +techguns:steam_leggings, item.steam_leggings.name +techguns:steam_boots, item.steam_boots.name +techguns:hazmat_helmet, item.hazmat_helmet.name +techguns:hazmat_chestplate, item.hazmat_chestplate.name +techguns:hazmat_leggings, item.hazmat_leggings.name +techguns:hazmat_boots, item.hazmat_boots.name +techguns:t2_combat_helmet, item.t2_combat_helmet.name +techguns:t2_combat_chestplate, item.t2_combat_chestplate.name +techguns:t2_combat_leggings, item.t2_combat_leggings.name +techguns:t2_combat_boots, item.t2_combat_boots.name +techguns:t2_commando_helmet, item.t2_commando_helmet.name +techguns:t2_commando_chestplate, item.t2_commando_chestplate.name +techguns:t2_commando_leggings, item.t2_commando_leggings.name +techguns:t2_commando_boots, item.t2_commando_boots.name +techguns:t2_riot_helmet, item.t2_riot_helmet.name +techguns:t2_riot_chestplate, item.t2_riot_chestplate.name +techguns:t2_riot_leggings, item.t2_riot_leggings.name +techguns:t2_riot_boots, item.t2_riot_boots.name +techguns:t3_combat_helmet, item.t3_combat_helmet.name +techguns:t3_combat_chestplate, item.t3_combat_chestplate.name +techguns:t3_combat_leggings, item.t3_combat_leggings.name +techguns:t3_combat_boots, item.t3_combat_boots.name +techguns:t3_power_helmet, item.t3_power_helmet.name +techguns:t3_power_chestplate, item.t3_power_chestplate.name +techguns:t3_power_leggings, item.t3_power_leggings.name +techguns:t3_power_boots, item.t3_power_boots.name +techguns:t3_miner_helmet, item.t3_miner_helmet.name +techguns:t3_miner_chestplate, item.t3_miner_chestplate.name +techguns:t3_miner_leggings, item.t3_miner_leggings.name +techguns:t3_miner_boots, item.t3_miner_boots.name +techguns:t3_exo_helmet, item.t3_exo_helmet.name +techguns:t3_exo_chestplate, item.t3_exo_chestplate.name +techguns:t3_exo_leggings, item.t3_exo_leggings.name +techguns:t3_exo_boots, item.t3_exo_boots.name +techguns:t2_beret, item.t2_beret.name +techguns:t4_praetor_helmet, item.t4_praetor_helmet.name +techguns:t4_praetor_chestplate, item.t4_praetor_chestplate.name +techguns:t4_praetor_leggings, item.t4_praetor_leggings.name +techguns:t4_praetor_boots, item.t4_praetor_boots.name +techguns:t4_power_helmet, item.t4_power_helmet.name +techguns:t4_power_chestplate, item.t4_power_chestplate.name +techguns:t4_power_leggings, item.t4_power_leggings.name +techguns:t4_power_boots, item.t4_power_boots.name +techguns:riot_shield, Riot Shield +techguns:ballistic_shield, Ballistic Shield +techguns:advanced_shield, Advanced Shield +techguns:handcannon, Hand Cannon +techguns:sawedoff, Double Barrel Shotgun +techguns:revolver, Revolver +techguns:goldenrevolver, Golden Revolver +techguns:thompson, Thompson SMG +techguns:ak47, AKM +techguns:boltaction, Bolt Action Rifle +techguns:m4, M4 Assault Rifle +techguns:m4_infiltrator, The Infiltrator +techguns:pistol, Pistol +techguns:combatshotgun, Combat Shotgun +techguns:mac10, Mac 10 +techguns:flamethrower, Flamethrower +techguns:rocketlauncher, Rocket Launcher +techguns:grimreaper, Grim Reaper +techguns:grenadelauncher, Grenade Launcher +techguns:aug, AUG +techguns:netherblaster, Nether Blaster +techguns:biogun, Biogun +techguns:teslagun, Tesla Gun +techguns:lmg, Light Machine Gun +techguns:minigun, Minigun +techguns:as50, AS50 Sniper Rifle +techguns:vector, Vector +techguns:scar, SCAR +techguns:lasergun, Laser Rifle +techguns:blasterrifle, Blaster Rifle +techguns:scatterbeamrifle, Blaster Shotgun +techguns:sonicshotgun, Sonic Rifle +techguns:pdw, PDW +techguns:pulserifle, Pulse Rifle +techguns:mibgun, De-Atomizer Pistol +techguns:alienblaster, Alien Blaster +techguns:powerhammer, Power Hammer +techguns:chainsaw, Chainsaw +techguns:nucleardeathray, Nuclear Death Ray +techguns:gaussrifle, Gauss Rifle +techguns:guidedmissilelauncher, Guided Missile-Launcher +techguns:miningdrill, Mining Drill +techguns:tfg, TFG 10K +techguns:laserpistol, Laser Pistol +techguns:stielgranate, Stick Grenade +techguns:fraggrenade, Frag Grenade +vehicle:traffic_cone, Traffic Cone +vehicle:boost_pad, Boost Pad +vehicle:boost_ramp, Boost Ramp +vehicle:steep_boost_ramp, Steep Boost Ramp +vehicle:gas_pump, Gas Pump +vehicle:fluid_extractor, Fluid Extractor +vehicle:fluid_mixer, Fluid Mixer +vehicle:fluid_pipe, Fluid Pipe +vehicle:fluid_pump, Fluid Pump +vehicle:fuel_drum, Fuel Drum +vehicle:industrial_fuel_drum, Industrial Fuel Drum +vehicle:workstation, Workstation +vehicle:vehicle_crate, Vehicle Crate +vehicle:jack, Jack +vehicle:panel, Panel +vehicle:wheel:0, Wheel +vehicle:wheel:1, Wheel +vehicle:wheel:2, Wheel +vehicle:wheel:3, Wheel +vehicle:wheel:4, Wheel +vehicle:wheel:5, Wheel +vehicle:wheel:6, Wheel +vehicle:small_engine:0, Small Engine +vehicle:small_engine:1, Small Engine +vehicle:small_engine:2, Small Engine +vehicle:small_engine:3, Small Engine +vehicle:small_engine:4, Small Engine +vehicle:large_engine:0, Large Engine +vehicle:large_engine:1, Large Engine +vehicle:large_engine:2, Large Engine +vehicle:large_engine:3, Large Engine +vehicle:large_engine:4, Large Engine +vehicle:electric_engine:0, Electric Engine +vehicle:electric_engine:1, Electric Engine +vehicle:electric_engine:2, Electric Engine +vehicle:electric_engine:3, Electric Engine +vehicle:electric_engine:4, Electric Engine +vehicle:spray_can:0, Spray Can +vehicle:jerry_can, Jerry Can +vehicle:industrial_jerry_can, Industrial Jerry Can +vehicle:wrench, Wrench +vehicle:hammer, Hammer +vehicle:key, Key +vehicle:models, item.vehicle.models.name +weather2:sand_layer_placeable, Placeable Sand Layer +weather2:weather_item, Weather Item +weather2:pocket_sand, Pocket Sand! +weather2:tornado_sensor, Tornado Sensor +weather2:tornado_siren, Weather Siren +weather2:tornado_siren_manual, Manual Redstone Siren +weather2:wind_vane, Wind Vane +weather2:weather_forecast, Weather Radar +weather2:weather_machine, Weather Machine (right click to cycle) +weather2:weather_deflector, Weather Deflector +weather2:anemometer, Anemometer +zerocore:debugtool, Debug Tool +immersiveintelligence:material:0, Advanced Vacuum Tube +immersiveintelligence:material:1, Basic Electronic Component +immersiveintelligence:material:2, Raw Basic Circuit Board +immersiveintelligence:material:3, Etched Basic Circuit Board +immersiveintelligence:material:4, Advanced Electronic Component +immersiveintelligence:material:5, Raw Advanced Circuit Board +immersiveintelligence:material:6, Etched Advanced Circuit Board +immersiveintelligence:material:7, Advanced Circuit Board +immersiveintelligence:material:8, Transistor +immersiveintelligence:material:9, Processor +immersiveintelligence:material:10, Raw Processor Circuit Board +immersiveintelligence:material:11, Etched Processor Circuit Board +immersiveintelligence:material:12, Processor Circuit Board +immersiveintelligence:material:13, Compact Electric Engine +immersiveintelligence:material:14, Advanced Compact Electric Engine +immersiveintelligence:material:15, Empty Punchtape +immersiveintelligence:material:16, RDX Dust +immersiveintelligence:material:17, HMX Dust +immersiveintelligence:material:18, White Phosphorus +immersiveintelligence:material:19, Salt Dust +immersiveintelligence:material:20, Carbon Brush +immersiveintelligence:material:21, Glass Fibre Cable +immersiveintelligence:material:22, Sawdust +immersiveintelligence:material:23, Formaldehyde Dust +immersiveintelligence:material:24, Hexamine Dust +immersiveintelligence:material:25, Wood Pulp +immersiveintelligence:material:26, Treated Wood Pulp +immersiveintelligence:material:27, Artificial Leather +immersiveintelligence:material:28, Natural Rubber +immersiveintelligence:material:29, Rubber Strap +immersiveintelligence:material:30, Rubber Tire +immersiveintelligence:material:31, Vulcanization Compound +immersiveintelligence:material_ingot:0, Advanced Electronic Alloy Ingot +immersiveintelligence:material_ingot:1, Brass Ingot +immersiveintelligence:material_ingot:2, Platinum Ingot +immersiveintelligence:material_ingot:3, Tungsten Ingot +immersiveintelligence:material_ingot:4, Zinc Ingot +immersiveintelligence:material_ingot:5, Magnet +immersiveintelligence:material_ingot:6, Silicon Ingot +immersiveintelligence:material_ingot:7, Duraluminium Ingot +immersiveintelligence:material_plate:0, Advanced Electronic Alloy Plate +immersiveintelligence:material_plate:1, Brass Plate +immersiveintelligence:material_plate:2, Platinum Plate +immersiveintelligence:material_plate:3, Tungsten Plate +immersiveintelligence:material_plate:4, Zinc Plate +immersiveintelligence:material_plate:5, Silicon Wafer +immersiveintelligence:material_plate:6, Natural Rubber Sheet +immersiveintelligence:material_plate:7, Duraluminium Plate +immersiveintelligence:material_rod:0, Brass Rod +immersiveintelligence:material_rod:1, Tungsten Rod +immersiveintelligence:material_rod:2, Zinc Rod +immersiveintelligence:material_rod:3, Platinum Rod +immersiveintelligence:material_rod:4, Duraluminium Rod +immersiveintelligence:material_dust:0, Advanced Electronic Alloy Grit +immersiveintelligence:material_dust:1, Brass Grit +immersiveintelligence:material_dust:2, Platinum Grit +immersiveintelligence:material_dust:3, Tungsten Grit +immersiveintelligence:material_dust:4, Zinc Grit +immersiveintelligence:material_dust:5, Silicon Dust +immersiveintelligence:material_dust:6, Fluorite Dust +immersiveintelligence:material_dust:7, Quartz Dust +immersiveintelligence:material_dust:8, Dirty Quartz Dust +immersiveintelligence:material_dust:9, Phosphorus Dust +immersiveintelligence:material_dust:10, Duraluminium Grit +immersiveintelligence:material_nugget:0, Advanced Electronic Alloy Nugget +immersiveintelligence:material_nugget:1, Brass Nugget +immersiveintelligence:material_nugget:2, Platinum Nugget +immersiveintelligence:material_nugget:3, Tungsten Nugget +immersiveintelligence:material_nugget:4, Zinc Nugget +immersiveintelligence:material_nugget:5, Silicon Piece +immersiveintelligence:material_nugget:6, Duraluminium Nugget +immersiveintelligence:material_wire:0, Tungsten Wire +immersiveintelligence:material_wire:1, item.immersiveintelligence.material_wire.brass.name +immersiveintelligence:material_spring:0, Brass Spring +immersiveintelligence:material_spring:1, Iron Spring +immersiveintelligence:material_spring:2, Steel Spring +immersiveintelligence:material_gem:0, Nether Fluorite +immersiveintelligence:material_gem:1, Nether Phosphorus +immersiveintelligence:material_boule:0, Silicon Boule +immersiveintelligence:press_mold:0, Metal Press Mold: Artillery Shell Casing +immersiveintelligence:press_mold:1, Metal Press Mold: Light Artillery Shell Casing +immersiveintelligence:press_mold:2, Metal Press Mold: Mortar Shell Casing +immersiveintelligence:press_mold:3, Metal Press Mold: Autocannon Shell Casing +immersiveintelligence:press_mold:4, Metal Press Mold: Machinegun Bullet Casing +immersiveintelligence:press_mold:5, Metal Press Mold: Assault Rifle Bullet Casing +immersiveintelligence:press_mold:6, Metal Press Mold: Submachinegun Bullet Casing +immersiveintelligence:press_mold:7, Metal Press Mold: Naval Mine Casing +immersiveintelligence:press_mold:8, Metal Press Mold: Tripmine Casing +immersiveintelligence:press_mold:9, Metal Press Mold: Landmine Casing +immersiveintelligence:vulcanizer_mold:0, Vulcanizer Mold: Belt +immersiveintelligence:vulcanizer_mold:1, Vulcanizer Mold: Tire +immersiveintelligence:circuit_functional:0, Arithmetic Circuit +immersiveintelligence:circuit_functional:1, Advanced Arithmetic Circuit +immersiveintelligence:circuit_functional:2, Logic Circuit +immersiveintelligence:circuit_functional:3, Comparator Circuit +immersiveintelligence:circuit_functional:4, Advanced Logic Circuit +immersiveintelligence:circuit_functional:5, Text Processor Circuit +immersiveintelligence:circuit_functional:6, ItemStack Operations Circuit +immersiveintelligence:circuit_functional:7, Array Operations Circuit +immersiveintelligence:circuit_functional:8, Entity Operations Circuit +immersiveintelligence:circuit_functional:9, Document Circuit +immersiveintelligence:circuit_functional:10, Type Conversion Circuit +immersiveintelligence:motor_belt:0, Cloth Motor Belt +immersiveintelligence:motor_belt:1, Steel Motor Belt +immersiveintelligence:motor_belt:2, Rubber Motor Belt +immersiveintelligence:motor_gear:0, Copper Gear +immersiveintelligence:motor_gear:1, Brass Gear +immersiveintelligence:motor_gear:2, Iron Gear +immersiveintelligence:motor_gear:3, Steel Gear +immersiveintelligence:motor_gear:4, Tungsten Gear +immersiveintelligence:skycrate_mount:0, Skycrate Mount +immersiveintelligence:skycrate_mount:1, Electric Skycrate Mount +immersiveintelligence:lighter, Engineer's Lighter +immersiveintelligence:electric_hammer, Engineer's Electric Hammer +immersiveintelligence:trench_shovel, Trench Shovel +immersiveintelligence:electric_wirecutter, Engineer's Electric Wire Cutter +immersiveintelligence:wrench, Engineer's Wrench +immersiveintelligence:electric_wrench, Engineer's Electric Wrench +immersiveintelligence:tripod_periscope, Tripod Periscope +immersiveintelligence:mine_detector, Mine Detector +immersiveintelligence:drillhead:0, Tungsten Drill Head +immersiveintelligence:drillhead:1, Diamond-Tipped Iron Drill Head +immersiveintelligence:drillhead:2, Diamond-Tipped Steel Drill Head +immersiveintelligence:drillhead:3, Diamond-Tipped Tungsten Drill Head +immersiveintelligence:tachometer, Engineer's Tachometer +immersiveintelligence:data_wire, Data Cable Coil +immersiveintelligence:small_wirecoil:0, Small Redstone Cable Coil +immersiveintelligence:small_wirecoil:1, Small Data Cable Coil +immersiveintelligence:trip_wire, Tripwire Coil +immersiveintelligence:minecart:0, Minecart with Wooden Crate +immersiveintelligence:minecart:1, Minecart with Reinforced Crate +immersiveintelligence:minecart:2, Minecart with Steel Crate +immersiveintelligence:minecart:3, Minecart with Wooden Barrel +immersiveintelligence:minecart:4, Minecart with Metal Barrel +immersiveintelligence:minecart:5, Minecart with LV Capacitor +immersiveintelligence:minecart:6, Minecart with MV Capacitor +immersiveintelligence:minecart:7, Minecart with HV Capacitor +immersiveintelligence:minecart:8, Minecart with Creative Capacitor +immersiveintelligence:minecart:9, Minecart with Creative Storage Crate +immersiveintelligence:minecart:10, Minecart with Creative Barrel +immersiveintelligence:minecart:11, Minecart with Steel Barrel +immersiveintelligence:minecart:12, Minecart with Open Metal Barrel +immersiveintelligence:radio_configurator:0, Basic Radio Tuner +immersiveintelligence:radio_configurator:1, Advanced Radio Tuner +immersiveintelligence:measuring_cup, Engineer's Measuring Cup +immersiveintelligence:precission_tool:0, Precision Buzzsaw +immersiveintelligence:precission_tool:1, Precision Drill +immersiveintelligence:precission_tool:2, Precision Inserter +immersiveintelligence:precission_tool:3, Precision Solderer +immersiveintelligence:precission_tool:4, Precision Welder +immersiveintelligence:precission_tool:5, Precision Hammer +immersiveintelligence:assembly_scheme, Assembly Scheme +immersiveintelligence:sawblade:0, Iron Saw Blade +immersiveintelligence:sawblade:1, Steel Saw Blade +immersiveintelligence:sawblade:2, Tungsten Saw Blade +immersiveintelligence:binoculars:0, Binoculars +immersiveintelligence:binoculars:1, Infrared Binoculars +immersiveintelligence:machinegun, Machinegun +immersiveintelligence:submachinegun, Submachinegun +immersiveintelligence:mortar, Mortar +immersiveintelligence:weapon_upgrade:0, Heavy Barrel +immersiveintelligence:weapon_upgrade:1, Water Cooled Barrel +immersiveintelligence:weapon_upgrade:2, Belt Fed Ammunition Loader +immersiveintelligence:weapon_upgrade:3, Second Magazine +immersiveintelligence:weapon_upgrade:4, Field Bipod +immersiveintelligence:weapon_upgrade:5, Precise Bipod +immersiveintelligence:weapon_upgrade:6, Scope +immersiveintelligence:weapon_upgrade:7, Infrared Scope +immersiveintelligence:weapon_upgrade:8, Attachable Shields +immersiveintelligence:weapon_upgrade:9, Tripod +immersiveintelligence:weapon_upgrade:10, Sturdy Barrel +immersiveintelligence:weapon_upgrade:11, Suppressor +immersiveintelligence:weapon_upgrade:12, Bottom Loader +immersiveintelligence:weapon_upgrade:13, Folding Stock +immersiveintelligence:light_engineer_armor_helmet, Engineer's Light Helmet +immersiveintelligence:light_engineer_armor_chestplate, Engineer's Light Chestplate +immersiveintelligence:light_engineer_armor_leggings, Engineer's Light Leggings +immersiveintelligence:light_engineer_armor_boots, Engineer's Light Boots +immersiveintelligence:armor_upgrade:0, Gas Mask +immersiveintelligence:armor_upgrade:1, Infiltrator's Headgear +immersiveintelligence:armor_upgrade:2, Technician's Headgear +immersiveintelligence:armor_upgrade:3, Engineer's Headgear +immersiveintelligence:armor_upgrade:4, Steel Armor Plates +immersiveintelligence:armor_upgrade:5, Composite Armor Plates +immersiveintelligence:armor_upgrade:6, Hazmat Coating +immersiveintelligence:armor_upgrade:7, Heat-Resistant Coating +immersiveintelligence:armor_upgrade:8, Anti-Static Mesh +immersiveintelligence:armor_upgrade:9, Camouflage Mesh +immersiveintelligence:armor_upgrade:10, Infrared-Absorbing Mesh +immersiveintelligence:armor_upgrade:11, Scuba Tank +immersiveintelligence:armor_upgrade:13, Exoskeleton +immersiveintelligence:armor_upgrade:14, Boots Reinforcement +immersiveintelligence:armor_upgrade:15, Snow Rackets +immersiveintelligence:armor_upgrade:16, Flippers +immersiveintelligence:armor_upgrade:17, Internal Springs +immersiveintelligence:advanced_powerpack, Improved Capacitor Backpack +immersiveintelligence:ammo_casing:0, Artillery Shell Casing +immersiveintelligence:ammo_casing:1, Mortar Shell Casing +immersiveintelligence:ammo_casing:2, Light Artillery Shell Casing +immersiveintelligence:ammo_casing:3, Autocannon Shell Casing +immersiveintelligence:ammo_casing:4, Machinegun Bullet Casing +immersiveintelligence:ammo_casing:5, Assault Rifle Bullet Casing +immersiveintelligence:ammo_casing:6, Submachinegun Bullet Casing +immersiveintelligence:ammo_casing:7, Naval Mine Casing +immersiveintelligence:ammo_casing:8, Tripmine Casing +immersiveintelligence:ammo_casing:9, Landmine Casing +immersiveintelligence:ammo_casing:10, Radio-Equipped Satchel +immersiveintelligence:bullet_magazine:0, Machinegun Magazine +immersiveintelligence:bullet_magazine:1, Submachinegun Magazine +immersiveintelligence:bullet_magazine:3, Submachinegun Drum Magazine +immersiveintelligence:bullet_magazine:4, Assault Rifle Magazine +immersiveintelligence:bullet_magazine:5, Autocannon Magazine +immersiveintelligence:bullet_magazine:6, CPDS Drum Magazine +immersiveintelligence:punchtape, Punchtape +immersiveintelligence:printed_page:0, Blank Page +immersiveintelligence:printed_page:1, Printed Text +immersiveintelligence:printed_page:2, Printed Code +immersiveintelligence:printed_page:3, Printed Construction Scheme +immersiveintelligence:tracer_powder:0, Tracer Powder +immersiveintelligence:tracer_powder:1, Flare Powder +immersiveintelligence:rubber_log:0, Rubber Tree Wood +immersiveintelligence:rubber_leaves, tile.immersiveintelligence.rubber_leaves.name +immersiveintelligence:rubber_sapling, tile.immersiveintelligence.rubber_sapling.name +immersiveintelligence:charred_log, tile.immersiveintelligence.charred_log.name +immersiveintelligence:ore:0, Platinum Ore +immersiveintelligence:ore:1, Zinc Ore +immersiveintelligence:ore:2, Tungsten Ore +immersiveintelligence:ore:3, Salt Ore +immersiveintelligence:ore:4, Nether Fluorite Ore +immersiveintelligence:ore:5, Nether Phosphorus Ore +immersiveintelligence:sheetmetal:0, Platinum Sheetmetal +immersiveintelligence:sheetmetal:1, Zinc Sheetmetal +immersiveintelligence:sheetmetal:2, Tungsten Sheetmetal +immersiveintelligence:sheetmetal:3, Brass Sheetmetal +immersiveintelligence:sheetmetal:4, Duraluminium Sheetmetal +immersiveintelligence:storage:0, Platinum Block +immersiveintelligence:storage:1, Zinc Block +immersiveintelligence:storage:2, Tungsten Block +immersiveintelligence:storage:3, Brass Block +immersiveintelligence:storage:4, Duraluminium Block +immersiveintelligence:storage_slab:0, Platinum Slab +immersiveintelligence:storage_slab:1, Zinc Slab +immersiveintelligence:storage_slab:2, Tungsten Slab +immersiveintelligence:storage_slab:3, Brass Slab +immersiveintelligence:storage_slab:4, Duraluminium Slab +immersiveintelligence:sheetmetal_slab:0, Platinum Sheetmetal Slab +immersiveintelligence:sheetmetal_slab:1, Zinc Sheetmetal Slab +immersiveintelligence:sheetmetal_slab:2, Tungsten Sheetmetal Slab +immersiveintelligence:sheetmetal_slab:3, Brass Sheetmetal Slab +immersiveintelligence:sheetmetal_slab:4, Duraluminium Sheetmetal Slab +immersiveintelligence:stone_decoration, tile.immersiveintelligence.stone_decoration.name +immersiveintelligence:cloth_decoration:0, Rope Coil +immersiveintelligence:cloth_decoration:1, Cloth Motor Belt Coil +immersiveintelligence:cloth_decoration:2, Rubber Motor Belt Coil +immersiveintelligence:metal_decoration:0, Data Cable Coil +immersiveintelligence:metal_decoration:1, Electronic Engineering Block +immersiveintelligence:metal_decoration:2, Advanced Electronic Engineering Block +immersiveintelligence:metal_decoration:3, Mechanical Engineering Block +immersiveintelligence:metal_decoration:4, Heavy Mechanical Engineering Block +immersiveintelligence:metal_decoration:5, Steel Motor Belt Coil +immersiveintelligence:metal_decoration:6, Computer Engineering Block +immersiveintelligence:concrete_decoration:0, Concrete Bricks +immersiveintelligence:concrete_decoration:1, Panzerconcrete Bricks +immersiveintelligence:concrete_decoration:2, Überconcrete Bricks +immersiveintelligence:concrete_decoration_slab:0, Concrete Bricks Slab +immersiveintelligence:concrete_decoration_slab:1, Panzerconcrete Bricks Slab +immersiveintelligence:concrete_decoration_slab:2, Überconcrete Bricks Slab +immersiveintelligence:concrete_decoration_stairs_concrete_bricks, Concrete Bricks Slab +immersiveintelligence:concrete_decoration_stairs_sturdy_concrete_bricks, Panzerconcrete Bricks Stairs +immersiveintelligence:concrete_decoration_stairs_uberconcrete, Überconcrete Bricks Stairs +immersiveintelligence:metal_fortification:0, Steel Chain Fence +immersiveintelligence:metal_fortification:1, Brass Chain Fence +immersiveintelligence:metal_fortification:2, Aluminium Chain Fence +immersiveintelligence:metal_fortification1, tile.immersiveintelligence.metal_fortification1.name +immersiveintelligence:wooden_fortification:0, Wooden Steel Chain Fence +immersiveintelligence:wooden_fortification:1, Wooden Brass Chain Fence +immersiveintelligence:metal_device:0, Steel Crate +immersiveintelligence:metal_device:1, Ammunition Crate +immersiveintelligence:metal_device:2, Small Data Buffer +immersiveintelligence:metal_device:3, Timed Buffer +immersiveintelligence:metal_device:4, Redstone Buffer +immersiveintelligence:metal_device:5, Punchtape Reader +immersiveintelligence:metal_device:6, Data Router +immersiveintelligence:metal_device:7, Data Combiner +immersiveintelligence:metal_device:8, Medical Crate +immersiveintelligence:metal_device:9, Repair Crate +immersiveintelligence:metal_device:10, Latex Collector +immersiveintelligence:metal_device1, tile.immersiveintelligence.metal_device1.name +immersiveintelligence:data_connector:0, Data Connector +immersiveintelligence:data_connector:1, Data Relay +immersiveintelligence:data_connector:2, Alarm Siren +immersiveintelligence:data_connector:3, Item Inserter +immersiveintelligence:data_connector:4, Fluid Inserter +immersiveintelligence:data_connector:5, Advanced Inserter +immersiveintelligence:data_connector:7, Chemical Dispenser +immersiveintelligence:data_connector:8, Programmable Speaker +immersiveintelligence:data_connector:9, Data Debugger +immersiveintelligence:data_connector:10, Data Callback Connector +immersiveintelligence:small_crate:0, Small Wooden Crate (Box) +immersiveintelligence:small_crate:1, Small Wooden Crate (Cube) +immersiveintelligence:small_crate:2, Small Wooden Crate (Wide) +immersiveintelligence:small_crate:3, Small Metal Crate (Box) +immersiveintelligence:small_crate:4, Small Metal Crate (Cube) +immersiveintelligence:small_crate:5, Small Metal Crate (Wide) +immersiveintelligence:mine_sign, tile.immersiveintelligence.mine_sign.name +immersiveintelligence:tripmine:0, Tripmine +immersiveintelligence:tellermine:0, Landmine +immersiveintelligence:radio_explosives:0, Radio Explosives +immersiveintelligence:tripwire_connector, tile.immersiveintelligence.tripwire_connector.name +immersiveintelligence:mechanical_device:0, Wooden Transmission Box +immersiveintelligence:mechanical_device:1, Creative Transmission Box +immersiveintelligence:mechanical_device1, tile.immersiveintelligence.mechanical_device1.name +immersiveintelligence:gearbox, tile.immersiveintelligence.gearbox.name +immersiveintelligence:mechanical_connector, tile.immersiveintelligence.mechanical_connector.name +immersiveintelligence:fence_brass, Brass Fence +immersiveintelligence:fence_tungsten, Tungsten Fence +immersiveintelligence:fence_zinc, Zinc Fence +immersiveintelligence:fence_platinum, Platinum Fence +immersiveintelligence:fence_duraluminium, Duraluminium Fence +structurize:sceptergold, Building Tool +structurize:shapetool, Shape Tool +structurize:sceptersteel, Scan Tool +structurize:cactusdoor, Cactus Door +structurize:caliper, Caliper +structurize:blocksolidsubstitution, tile.structurize.blockSolidSubstitution.name +structurize:blocksubstitution, Placeholderblock +structurize:blockpaperwall:0, Paper wall +structurize:blockpaperwall:1, Paper wall +structurize:blockpaperwall:2, Paper wall +structurize:blockpaperwall:3, Paper wall +structurize:blockshingle_oak, Oak Shingle +structurize:blockshingle_birch, Birch Shingle +structurize:blockshingle_jungle, Jungle Shingle +structurize:blockshingle_spruce, Spruce Shingle +structurize:blockshingle_dark_oak, Dark Oak Shingle +structurize:blockshingle_acacia, Acacia Shingle +structurize:blockshingleslab, Shingle slab +structurize:blockcactusplank, Cactus Plank +structurize:blockcactustrapdoor, Cactus Trapdoor +structurize:blockcactusstair, tile.structurize.blockcactusstair.name +structurize:blockcactusslab_half:0, Cactus Slab +structurize:blockcactusfence, Cactus Fence +structurize:blockcactusfencegate, Cactus Fence Gate +structurize:blocktimberframe_oak_plain, Oak Plain Timber Frame +structurize:blocktimberframe_oak_doublecrossed, Oak Crossed Timber Frame +structurize:blocktimberframe_oak_framed, Oak Framed Timber Frame +structurize:blocktimberframe_oak_sideframed, Oak Framed Timber Frame +structurize:blocktimberframe_oak_gateframed, Oak Framed Timber Frame +structurize:blocktimberframe_oak_onecrossedlr, Oak Left-Right Diagonal Timber Frame +structurize:blocktimberframe_oak_onecrossedrl, Oak Right-Left Diagonal Timber Frame +structurize:blocktimberframe_oak_downgated, Oak Framed Timber Frame +structurize:blocktimberframe_oak_horizontalplain, Oak Horizontal Timber Frame +structurize:blocktimberframe_oak_horizontalnocap, Oak Horizontal Timber Frame +structurize:blocktimberframe_spruce_plain, Spruce Plain Timber Frame +structurize:blocktimberframe_spruce_doublecrossed, Spruce Crossed Timber Frame +structurize:blocktimberframe_spruce_framed, Spruce Framed Timber Frame +structurize:blocktimberframe_spruce_sideframed, Spruce Framed Timber Frame +structurize:blocktimberframe_spruce_gateframed, Spruce Framed Timber Frame +structurize:blocktimberframe_spruce_onecrossedlr, Spruce Right-Left Diagonal Timber Frame +structurize:blocktimberframe_spruce_onecrossedrl, Spruce Left-Right Diagonal Timber Frame +structurize:blocktimberframe_spruce_downgated, Spruce Framed Timber Frame +structurize:blocktimberframe_spruce_horizontalplain, Spruce Horizontal Timber Frame +structurize:blocktimberframe_spruce_horizontalnocap, Spruce Horizontal Timber Frame +structurize:blocktimberframe_birch_plain, Birch Plain Timber Frame +structurize:blocktimberframe_birch_doublecrossed, Birch Crossed Timber Frame +structurize:blocktimberframe_birch_framed, Birch Framed Timber Frame +structurize:blocktimberframe_birch_sideframed, Birch Framed Timber Frame +structurize:blocktimberframe_birch_gateframed, Birch Framed Timber Frame +structurize:blocktimberframe_birch_onecrossedlr, Birch Right-Left Diagonal Timber Frame +structurize:blocktimberframe_birch_onecrossedrl, Birch Left-Right Diagonal Timber Frame +structurize:blocktimberframe_birch_downgated, Birch Framed Timber Frame +structurize:blocktimberframe_birch_horizontalplain, Birch Horizontal Timber Frame +structurize:blocktimberframe_birch_horizontalnocap, Birch Horizontal Timber Frame +structurize:blocktimberframe_jungle_plain, Jungle Plain Timber Frame +structurize:blocktimberframe_jungle_doublecrossed, Jungle Crossed Timber Frame +structurize:blocktimberframe_jungle_framed, Jungle Framed Timber Frame +structurize:blocktimberframe_jungle_sideframed, Jungle Framed Timber Frame +structurize:blocktimberframe_jungle_gateframed, Jungle Framed Timber Frame +structurize:blocktimberframe_jungle_onecrossedlr, Jungle Right-Left Diagonal Timber Frame +structurize:blocktimberframe_jungle_onecrossedrl, Jungle Left-Right Diagonal Timber Frame +structurize:blocktimberframe_jungle_downgated, Jungle Framed Timber Frame +structurize:blocktimberframe_jungle_horizontalplain, Jungle Horizontal Timber Frame +structurize:blocktimberframe_jungle_horizontalnocap, Jungle Horizontal Timber Frame +structurize:blocktimberframe_acacia_plain, Acacia Plain Timber Frame +structurize:blocktimberframe_acacia_doublecrossed, Acacia Crossed Timber Frame +structurize:blocktimberframe_acacia_framed, Acacia Framed Timber Frame +structurize:blocktimberframe_acacia_sideframed, Acacia Framed Timber Frame +structurize:blocktimberframe_acacia_gateframed, Acacia Framed Timber Frame +structurize:blocktimberframe_acacia_onecrossedlr, Acacia Right-Left Diagonal Timber Frame +structurize:blocktimberframe_acacia_onecrossedrl, Acacia Left-Right Diagonal Timber Frame +structurize:blocktimberframe_acacia_downgated, Acacia Framed Timber Frame +structurize:blocktimberframe_acacia_horizontalplain, Acacia Horizontal Timber Frame +structurize:blocktimberframe_acacia_horizontalnocap, Acacia Horizontal Timber Frame +structurize:blocktimberframe_dark_oak_plain, Dark Oak Plain Timber Frame +structurize:blocktimberframe_dark_oak_doublecrossed, Dark Oak Crossed Timber Frame +structurize:blocktimberframe_dark_oak_framed, Dark Oak Framed Timber Frame +structurize:blocktimberframe_dark_oak_sideframed, Dark Oak Framed Timber Frame +structurize:blocktimberframe_dark_oak_gateframed, Dark Oak Framed Timber Frame +structurize:blocktimberframe_dark_oak_onecrossedlr, Dark Oak Right-Left Diagonal Timber Frame +structurize:blocktimberframe_dark_oak_onecrossedrl, Dark Oak Left-Right Diagonal Timber Frame +structurize:blocktimberframe_dark_oak_downgated, Dark Oak Framed Timber Frame +structurize:blocktimberframe_dark_oak_horizontalplain, Dark Oak Horizontal Timber Frame +structurize:blocktimberframe_dark_oak_horizontalnocap, Dark Oak Horizontal Timber Frame +structurize:multiblock, MultiBlock +minecolonies:supplychestdeployer, SupplyShip Chest +minecolonies:scepterpermission, PermissionScepter +minecolonies:caliper, Caliper +minecolonies:scepterguard, Guard-scepter +minecolonies:supplycampdeployer, SupplyCamp Chest +minecolonies:ancienttome, Ancient Tome +minecolonies:chiefsword, Chief Sword +minecolonies:clipboard, Clipboard +minecolonies:compost, Compost +minecolonies:resourcescroll, Resource-Scroll +minecolonies:iron_scimitar, Scimitar +minecolonies:scepterlumberjack, Lumberjack-scepter +minecolonies:pirate_hat, Pirate Hat +minecolonies:pirate_top, Pirate Top +minecolonies:pirate_leggins, Pirate Leggings +minecolonies:pirate_boots, Pirate Boots +minecolonies:pirate_cap, Pirate Cap +minecolonies:pirate_chest, Pirate Chest +minecolonies:pirate_legs, Pirate Legs +minecolonies:pirate_shoes, Pirate Shoes +minecolonies:sizesettlement, item.minecolonies.sizeSettlement.name +minecolonies:sizetown, item.minecolonies.sizeTown.name +minecolonies:sizecity, item.minecolonies.sizeCity.name +minecolonies:sizemetropolis, item.minecolonies.sizeMetropolis.name +minecolonies:santa_hat, Santa hat +minecolonies:blockhutbaker, Bakery +minecolonies:blockhutblacksmith, Blacksmith +minecolonies:blockhutbuilder, Builder's Hut +minecolonies:blockhutcitizen, Citizen's Hut +minecolonies:blockhutdeliveryman, Deliveryman +minecolonies:blockhutfarmer, Farm +minecolonies:blockhutfield, Field +minecolonies:blockhutfisherman, Fisherman's Hut +minecolonies:blockhutguardtower, GuardTower +minecolonies:blockhutlumberjack, Lumberjack's Hut +minecolonies:blockhutminer, Mine +minecolonies:blockhutstonemason, Stonemason +minecolonies:blockhuttownhall, Town Hall +minecolonies:blockhutwarehouse, Warehouse +minecolonies:blockhutshepherd, Shepherd's Hut +minecolonies:blockhutcowboy, Cowboy's Hut +minecolonies:blockhutswineherder, SwineHerders's Hut +minecolonies:blockhutchickenherder, ChickenHerders's Hut +minecolonies:blockhutbarrackstower, BarracksTower +minecolonies:blockhutbarracks, Barracks +minecolonies:blockhutcook, Restaurant +minecolonies:blockhutsmeltery, Smeltery +minecolonies:blockhutcomposter, Composter Hut +minecolonies:blockhutlibrary, Library +minecolonies:blockhutarchery, Archery +minecolonies:blockhutcombatacademy, Combat Academy +minecolonies:blockhutsawmill, Sawmill +minecolonies:blockhutstonesmeltery, Stone Smeltery +minecolonies:blockhutcrusher, Crusher +minecolonies:blockhutsifter, Sifter +minecolonies:blockhutflorist, Flower Shop +minecolonies:blockhutenchanter, Enchanter +minecolonies:blockconstructiontape, Construction tape +minecolonies:blockbarrackstowersubstitution, BarracksTower Placeholder +minecolonies:blockminecoloniesrack, Rack +minecolonies:blockwaypoint, Waypoint placeholder +minecolonies:blockinfoposter, tile.minecolonies.blockInfoPoster.name +minecolonies:barrel_block:0, Barrel +minecolonies:blockpostbox, Postbox +minecolonies:decorationcontroller, Decoration Controller +minecolonies:composted_dirt:0, Composted Dirt +harvestcraft:blackberryitem, Blackberry +harvestcraft:blackberryseeditem, Blackberry Seed +harvestcraft:blueberryitem, Blueberry +harvestcraft:blueberryseeditem, Blueberry Seed +harvestcraft:candleberryitem, Candleberry +harvestcraft:candleberryseeditem, Candleberry Seed +harvestcraft:raspberryitem, Raspberry +harvestcraft:raspberryseeditem, Raspberry Seed +harvestcraft:strawberryitem, Strawberry +harvestcraft:strawberryseeditem, Strawberry Seed +harvestcraft:cactusfruititem, Cactus Fruit +harvestcraft:cactusfruitseeditem, Cactus Fruit Seed +harvestcraft:asparagusitem, Asparagus +harvestcraft:asparagusseeditem, Asparagus Seed +harvestcraft:barleyitem, Barley +harvestcraft:barleyseeditem, Barley Seed +harvestcraft:oatsitem, Oats +harvestcraft:oatsseeditem, Oats Seed +harvestcraft:ryeitem, Rye +harvestcraft:ryeseeditem, Rye Seed +harvestcraft:cornitem, Corn +harvestcraft:cornseeditem, Corn Seed +harvestcraft:bambooshootitem, Bamboo Shoot +harvestcraft:bambooshootseeditem, Bamboo Shoot Seed +harvestcraft:cantaloupeitem, Cantaloupe +harvestcraft:cantaloupeseeditem, Cantaloupe Seed +harvestcraft:cucumberitem, Cucumber +harvestcraft:cucumberseeditem, Cucumber Seed +harvestcraft:wintersquashitem, Winter Squash +harvestcraft:wintersquashseeditem, Winter Squash Seed +harvestcraft:zucchiniitem, Zucchini +harvestcraft:zucchiniseeditem, Zucchini Seed +harvestcraft:beetitem, Beet +harvestcraft:beetseeditem, Beet Seed +harvestcraft:onionitem, Onion +harvestcraft:onionseeditem, Onion Seed +harvestcraft:parsnipitem, Parsnip +harvestcraft:parsnipseeditem, Parsnip Seed +harvestcraft:peanutitem, Peanut +harvestcraft:peanutseeditem, Peanut Seed +harvestcraft:radishitem, Radish +harvestcraft:radishseeditem, Radish Seed +harvestcraft:rutabagaitem, Rutabaga +harvestcraft:rutabagaseeditem, Rutabaga Seed +harvestcraft:sweetpotatoitem, Sweet Potato +harvestcraft:sweetpotatoseeditem, Sweet Potato Seed +harvestcraft:turnipitem, Turnip +harvestcraft:turnipseeditem, Turnip Seed +harvestcraft:rhubarbitem, Rhubarb +harvestcraft:rhubarbseeditem, Rhubarb Seed +harvestcraft:celeryitem, Celery +harvestcraft:celeryseeditem, Celery Seed +harvestcraft:garlicitem, Garlic +harvestcraft:garlicseeditem, Garlic Seed +harvestcraft:gingeritem, Ginger +harvestcraft:gingerseeditem, Ginger Seed +harvestcraft:spiceleafitem, Spice Leaf +harvestcraft:spiceleafseeditem, Spice Leaf Seed +harvestcraft:tealeafitem, Tea Leaf +harvestcraft:teaseeditem, Tea Seed +harvestcraft:coffeebeanitem, Coffee Beans +harvestcraft:coffeeseeditem, Coffee Seed +harvestcraft:mustardseedsitem, Mustard Seeds +harvestcraft:mustardseeditem, Mustard Seed +harvestcraft:broccoliitem, Broccoli +harvestcraft:broccoliseeditem, Broccoli Seed +harvestcraft:caulifloweritem, Cauliflower +harvestcraft:cauliflowerseeditem, Cauliflower Seed +harvestcraft:leekitem, Leek +harvestcraft:leekseeditem, Leek Seed +harvestcraft:lettuceitem, Lettuce +harvestcraft:lettuceseeditem, Lettuce Seed +harvestcraft:scallionitem, Scallion +harvestcraft:scallionseeditem, Scallion Seed +harvestcraft:artichokeitem, Artichoke +harvestcraft:artichokeseeditem, Artichoke Seed +harvestcraft:brusselsproutitem, Brussel Sprout +harvestcraft:brusselsproutseeditem, Brussel Sprout Seed +harvestcraft:cabbageitem, Cabbage +harvestcraft:cabbageseeditem, Cabbage Seed +harvestcraft:spinachitem, Spinach +harvestcraft:spinachseeditem, Spinach Seed +harvestcraft:whitemushroomitem, White Mushroom +harvestcraft:whitemushroomseeditem, White Mushroom Spore +harvestcraft:beanitem, Beans +harvestcraft:beanseeditem, Bean Seed +harvestcraft:soybeanitem, Soybean +harvestcraft:soybeanseeditem, Soybean Seed +harvestcraft:bellpepperitem, Bellpepper +harvestcraft:bellpepperseeditem, Bellpepper Seed +harvestcraft:chilipepperitem, Chili Pepper +harvestcraft:chilipepperseeditem, Chili Pepper Seed +harvestcraft:eggplantitem, Eggplant +harvestcraft:eggplantseeditem, Eggplant Seed +harvestcraft:okraitem, Okra +harvestcraft:okraseeditem, Okra Seed +harvestcraft:peasitem, Peas +harvestcraft:peasseeditem, Peas Seed +harvestcraft:tomatoitem, Tomato +harvestcraft:tomatoseeditem, Tomato Seed +harvestcraft:cottonitem, Cotton +harvestcraft:cottonseeditem, Cotton Seed +harvestcraft:pineappleitem, Pineapple +harvestcraft:pineappleseeditem, Pineapple Seed +harvestcraft:grapeitem, Grape +harvestcraft:grapeseeditem, Grape Seed +harvestcraft:kiwiitem, Kiwi +harvestcraft:kiwiseeditem, Kiwi Seed +harvestcraft:cranberryitem, Cranberry +harvestcraft:cranberryseeditem, Cranberry Seed +harvestcraft:riceitem, Rice +harvestcraft:riceseeditem, Rice Seed +harvestcraft:seaweeditem, Seaweed +harvestcraft:seaweedseeditem, Seaweed Seed +harvestcraft:curryleafitem, Curry Leaf +harvestcraft:curryleafseeditem, Curry Leaf Seed +harvestcraft:sesameseedsitem, Sesame Seeds +harvestcraft:sesameseedsseeditem, Sesame Seeds Seed +harvestcraft:waterchestnutitem, Water Chestnut +harvestcraft:waterchestnutseeditem, Water Chestnut Seed +harvestcraft:gigapickleitem, Giga Pickle +harvestcraft:gigapickleseeditem, Giga Pickle Seed +harvestcraft:kaleitem, Kale +harvestcraft:kaleseeditem, Kale Seed +harvestcraft:agaveitem, Agave +harvestcraft:agaveseeditem, Agave Seed +harvestcraft:amaranthitem, Amaranth +harvestcraft:amaranthseeditem, Amaranth Seed +harvestcraft:arrowrootitem, Arrowroot +harvestcraft:arrowrootseeditem, Arrowroot Seed +harvestcraft:cassavaitem, Cassava +harvestcraft:cassavaseeditem, Cassava Seed +harvestcraft:chickpeaitem, Chickpeas +harvestcraft:chickpeaseeditem, Chickpea Seed +harvestcraft:elderberryitem, Elderberry +harvestcraft:elderberryseeditem, Elderberry Seed +harvestcraft:flaxitem, Flax +harvestcraft:flaxseeditem, Flax Seed +harvestcraft:greengrapeitem, Green Grape +harvestcraft:greengrapeseeditem, Green Grape Seed +harvestcraft:huckleberryitem, Huckleberry +harvestcraft:huckleberryseeditem, Huckleberry Seed +harvestcraft:jicamaitem, Jicama +harvestcraft:jicamaseeditem, Jicama Seed +harvestcraft:juteitem, Jute +harvestcraft:juteseeditem, Jute Seed +harvestcraft:kenafitem, Kenaf +harvestcraft:kenafseeditem, Kenaf Seed +harvestcraft:kohlrabiitem, Kohlrabi +harvestcraft:kohlrabiseeditem, Kohlrabi Seed +harvestcraft:lentilitem, Lentils +harvestcraft:lentilseeditem, Lentil Seed +harvestcraft:milletitem, Millet +harvestcraft:milletseeditem, Millet Seed +harvestcraft:mulberryitem, Mulberry +harvestcraft:mulberryseeditem, Mulberry Seed +harvestcraft:quinoaitem, Quinoa +harvestcraft:quinoaseeditem, Quinoa Seed +harvestcraft:sisalitem, Sisal +harvestcraft:sisalseeditem, Sisal Seed +harvestcraft:taroitem, Taro +harvestcraft:taroseeditem, Taro Seed +harvestcraft:tomatilloitem, Tomatillo +harvestcraft:tomatilloseeditem, Tomatillo Seed +harvestcraft:juniperberryitem, Juniperberry +harvestcraft:juniperberryseeditem, Juniperberry Seed +harvestcraft:date_sapling, Date Sapling +harvestcraft:dateitem, Date +harvestcraft:pamdate, Date +harvestcraft:papaya_sapling, Papaya Sapling +harvestcraft:papayaitem, Papaya +harvestcraft:pampapaya, Papaya +harvestcraft:cherry_sapling, Cherry Sapling +harvestcraft:cherryitem, Cherry +harvestcraft:pamcherry, Cherry +harvestcraft:fig_sapling, Fig Sapling +harvestcraft:figitem, Fig +harvestcraft:pamfig, Fig +harvestcraft:soursop_sapling, Soursop Sapling +harvestcraft:soursopitem, Soursop +harvestcraft:pamsoursop, Soursop +harvestcraft:dragonfruit_sapling, Dragonfruit Sapling +harvestcraft:dragonfruititem, Dragonfruit +harvestcraft:pamdragonfruit, Dragonfruit +harvestcraft:rambutan_sapling, Rambutan Sapling +harvestcraft:rambutanitem, Rambutan +harvestcraft:pamrambutan, Rambutan +harvestcraft:jackfruit_sapling, Jackfruit Sapling +harvestcraft:jackfruititem, Jackfruit +harvestcraft:pamjackfruit, Jackfruit +harvestcraft:passionfruit_sapling, Passion Fruit Sapling +harvestcraft:passionfruititem, Passion Fruit +harvestcraft:pampassionfruit, Passionfruit +harvestcraft:apple_sapling, Apple Sapling +harvestcraft:pamapple, Apple +harvestcraft:lemon_sapling, Lemon Sapling +harvestcraft:lemonitem, Lemon +harvestcraft:pamlemon, Lemon +harvestcraft:pear_sapling, Pear Sapling +harvestcraft:pearitem, Pear +harvestcraft:pampear, Pear +harvestcraft:olive_sapling, Olive Sapling +harvestcraft:oliveitem, Olive +harvestcraft:pamolive, Olive +harvestcraft:spiderweb_sapling, Spider Web Sapling +harvestcraft:pamspiderweb, Spider Web +harvestcraft:grapefruit_sapling, Grapefruit Sapling +harvestcraft:grapefruititem, Grapefruit +harvestcraft:pamgrapefruit, Grapefruit +harvestcraft:pomegranate_sapling, Pomegranate Sapling +harvestcraft:pomegranateitem, Pomegranate +harvestcraft:pampomegranate, Pomegranate +harvestcraft:cashew_sapling, Cashew Sapling +harvestcraft:cashewitem, Cashew +harvestcraft:pamcashew, Cashew +harvestcraft:vanillabean_sapling, Vanilla Sapling +harvestcraft:vanillabeanitem, Vanilla Bean +harvestcraft:pamvanillabean, Vanilla Bean +harvestcraft:starfruit_sapling, Starfruit Sapling +harvestcraft:starfruititem, Starfruit +harvestcraft:pamstarfruit, Starfruit +harvestcraft:banana_sapling, Banana Sapling +harvestcraft:bananaitem, Banana +harvestcraft:pambanana, Banana +harvestcraft:plum_sapling, Plum Sapling +harvestcraft:plumitem, Plum +harvestcraft:pamplum, Plum +harvestcraft:avocado_sapling, Avocado Sapling +harvestcraft:avocadoitem, Avocado +harvestcraft:pamavocado, Avocado +harvestcraft:pecan_sapling, Pecan Sapling +harvestcraft:pecanitem, Pecan +harvestcraft:pampecan, Pecan +harvestcraft:pistachio_sapling, Pistachio Sapling +harvestcraft:pistachioitem, Pistachio +harvestcraft:pampistachio, Pistachio +harvestcraft:hazelnut_sapling, Hazelnut Sapling +harvestcraft:hazelnutitem, Hazelnut +harvestcraft:pamhazelnut, Hazelnut +harvestcraft:lime_sapling, Lime Sapling +harvestcraft:limeitem, Lime +harvestcraft:pamlime, Lime +harvestcraft:peppercorn_sapling, Peppercorn Sapling +harvestcraft:peppercornitem, Peppercorn +harvestcraft:pampeppercorn, Peppercorn +harvestcraft:almond_sapling, Almond Sapling +harvestcraft:almonditem, Almond +harvestcraft:pamalmond, Almond +harvestcraft:gooseberry_sapling, Gooseberry Sapling +harvestcraft:gooseberryitem, Gooseberry +harvestcraft:pamgooseberry, Gooseberry +harvestcraft:peach_sapling, Peach Sapling +harvestcraft:peachitem, Peach +harvestcraft:pampeach, Peach +harvestcraft:chestnut_sapling, Chestnut Sapling +harvestcraft:chestnutitem, Chestnut +harvestcraft:pamchestnut, Chestnut +harvestcraft:pawpaw_sapling, Pawpaw Sapling +harvestcraft:pawpawitem, Pawpaw +harvestcraft:pampawpaw, Pawpaw +harvestcraft:coconut_sapling, Coconut Sapling +harvestcraft:coconutitem, Coconut +harvestcraft:pamcoconut, Coconut +harvestcraft:mango_sapling, Mango Sapling +harvestcraft:mangoitem, Mango +harvestcraft:pammango, Mango +harvestcraft:apricot_sapling, Apricot Sapling +harvestcraft:apricotitem, Apricot +harvestcraft:pamapricot, Apricot +harvestcraft:orange_sapling, Orange Sapling +harvestcraft:orangeitem, Orange +harvestcraft:pamorange, Orange +harvestcraft:walnut_sapling, Walnut Sapling +harvestcraft:walnutitem, Walnut +harvestcraft:pamwalnut, Walnut +harvestcraft:lychee_sapling, Lychee Sapling +harvestcraft:lycheeitem, Lychee +harvestcraft:pamlychee, Lychee +harvestcraft:persimmon_sapling, Persimmon Sapling +harvestcraft:persimmonitem, Persimmon +harvestcraft:pampersimmon, Persimmon +harvestcraft:guava_sapling, Guava Sapling +harvestcraft:guavaitem, Guava +harvestcraft:pamguava, Guava +harvestcraft:breadfruit_sapling, Breadfruit Sapling +harvestcraft:breadfruititem, Breadfruit +harvestcraft:pambreadfruit, Breadfruit +harvestcraft:nutmeg_sapling, Nutmeg Sapling +harvestcraft:nutmegitem, Nutmeg +harvestcraft:pamnutmeg, Nutmeg +harvestcraft:durian_sapling, Durian Sapling +harvestcraft:durianitem, Durian +harvestcraft:pamdurian, Durian +harvestcraft:tamarind_sapling, Tamarind Sapling +harvestcraft:tamarinditem, Tamarind +harvestcraft:pamtamarind, Tamarind +harvestcraft:cinnamon_sapling, Cinnamon Sapling +harvestcraft:cinnamonitem, Cinnamon +harvestcraft:pamcinnamon, Cinnamon Wood +harvestcraft:maple_sapling, Maple Sapling +harvestcraft:maplesyrupitem, Maple Syrup +harvestcraft:pammaple, Maple Wood +harvestcraft:paperbark_sapling, Paperbark Sapling +harvestcraft:pampaperbark, Paperbark Wood +harvestcraft:market, Market +harvestcraft:shippingbin, Shipping Bin +harvestcraft:well, Well +harvestcraft:groundtrap, Ground Trap +harvestcraft:watertrap, Water Trap +harvestcraft:waterfilter, Water Filter +harvestcraft:grinder, Grinder +harvestcraft:beehive, Beehive +harvestcraft:apiary, Apiary +harvestcraft:honey, Honey Block +harvestcraft:honeycomb, Honeycomb Block +harvestcraft:pressedwax, Pressed Wax Block +harvestcraft:waxcomb, Waxcomb Block +harvestcraft:candledeco1, White Candle +harvestcraft:candledeco2, Orange Candle +harvestcraft:candledeco3, Magenta Candle +harvestcraft:candledeco4, Light Blue Candle +harvestcraft:candledeco5, Yellow Candle +harvestcraft:candledeco6, Lime Candle +harvestcraft:candledeco7, Pink Candle +harvestcraft:candledeco8, Dark Grey Candle +harvestcraft:candledeco9, Light Grey Candle +harvestcraft:candledeco10, Cyan Candle +harvestcraft:candledeco11, Purple Candle +harvestcraft:candledeco12, Blue Candle +harvestcraft:candledeco13, Brown Candle +harvestcraft:candledeco14, Green Candle +harvestcraft:candledeco15, Red Candle +harvestcraft:candledeco16, Black Candle +harvestcraft:aridgarden, Arid Garden +harvestcraft:frostgarden, Frost Garden +harvestcraft:shadedgarden, Shaded Garden +harvestcraft:soggygarden, Soggy Garden +harvestcraft:tropicalgarden, Tropical Garden +harvestcraft:windygarden, Windy Garden +harvestcraft:presser, Presser +harvestcraft:carrotcake, Carrot Cake +harvestcraft:cheesecake, Cheese Cake +harvestcraft:cherrycheesecake, Cherry Cheese Cake +harvestcraft:chocolatesprinklecake, Chocolate Sprinkles Cake +harvestcraft:holidaycake, Holiday Cake +harvestcraft:lamingtoncake, Lamington +harvestcraft:pavlovacake, Pavlova +harvestcraft:pineappleupsidedowncake, Pineapple Upside Down Cake +harvestcraft:pumpkincheesecake, Pumpkin Cheese Cake +harvestcraft:redvelvetcake, Red Velvet Cake +harvestcraft:garliccoinitem, Garlic Coin +harvestcraft:ediblerootitem, Edible Root +harvestcraft:sunflowerseedsitem, Sunflower Seeds +harvestcraft:calamarirawitem, Raw Calamari +harvestcraft:calamaricookeditem, Cooked Calamari +harvestcraft:saltitem, Salt +harvestcraft:wovencottonitem, Woven Cotton +harvestcraft:freshwateritem, Fresh Water +harvestcraft:freshmilkitem, Fresh Milk +harvestcraft:grilledasparagusitem, Grilled Asparagus +harvestcraft:bakedsweetpotatoitem, Baked Sweet Potato +harvestcraft:grilledeggplantitem, Grilled Eggplant +harvestcraft:toastitem, Toast +harvestcraft:cheeseitem, Cheese +harvestcraft:icecreamitem, Ice Cream +harvestcraft:grilledcheeseitem, Grilled Cheese +harvestcraft:applesauceitem, Apple Sauce +harvestcraft:pumpkinbreaditem, Pumpkin Bread +harvestcraft:caramelappleitem, Caramel Apple +harvestcraft:applepieitem, Apple Pie +harvestcraft:teaitem, Cup of Tea +harvestcraft:coffeeitem, Cup of Coffee +harvestcraft:popcornitem, Popcorn +harvestcraft:raisinsitem, Raisins +harvestcraft:ricecakeitem, Rice Cake +harvestcraft:toastedcoconutitem, Toasted Coconut +harvestcraft:roastedpumpkinseedsitem, Roasted Pumpkin Seeds +harvestcraft:vanillaitem, Vanilla +harvestcraft:toastedsesameseedsitem, Toasted Sesame Seeds +harvestcraft:flouritem, Flour +harvestcraft:doughitem, Dough +harvestcraft:pastaitem, Pasta +harvestcraft:heavycreamitem, Heavy Cream +harvestcraft:butteritem, Butter +harvestcraft:applejuiceitem, Apple Juice +harvestcraft:melonjuiceitem, Melon Juice +harvestcraft:carrotjuiceitem, Carrot Juice +harvestcraft:strawberryjuiceitem, Strawberry Juice +harvestcraft:grapejuiceitem, Grape Juice +harvestcraft:blueberryjuiceitem, Blueberry Juice +harvestcraft:cherryjuiceitem, Cherry Juice +harvestcraft:papayajuiceitem, Papaya Juice +harvestcraft:starfruitjuiceitem, Starfruit Juice +harvestcraft:orangejuiceitem, Orange Juice +harvestcraft:peachjuiceitem, Peach Juice +harvestcraft:limejuiceitem, Lime Juice +harvestcraft:mangojuiceitem, Mango Juice +harvestcraft:pomegranatejuiceitem, Pomegranate Juice +harvestcraft:blackberryjuiceitem, Blackberry Juice +harvestcraft:raspberryjuiceitem, Raspberry Juice +harvestcraft:kiwijuiceitem, Kiwi Juice +harvestcraft:cranberryjuiceitem, Cranberry Juice +harvestcraft:cactusfruitjuiceitem, Cactus Fruit Juice +harvestcraft:plumjuiceitem, Plum Juice +harvestcraft:pearjuiceitem, Pear Juice +harvestcraft:apricotjuiceitem, Apricot Juice +harvestcraft:figjuiceitem, Fig Juice +harvestcraft:grapefruitjuiceitem, Grapefruit Juice +harvestcraft:persimmonjuiceitem, Persimmon Juice +harvestcraft:pumpkinsoupitem, Pumpkin Soup +harvestcraft:melonsmoothieitem, Melon Smoothie +harvestcraft:carrotsoupitem, Carrot Soup +harvestcraft:glazedcarrotsitem, Glazed Carrots +harvestcraft:butteredpotatoitem, Buttered Potato +harvestcraft:loadedbakedpotatoitem, Loaded Baked Potato +harvestcraft:mashedpotatoesitem, Mashed Potatoes +harvestcraft:potatosaladitem, Potato Salad +harvestcraft:potatosoupitem, Potato Soup +harvestcraft:friesitem, Fries +harvestcraft:grilledmushroomitem, Grilled Mushroom +harvestcraft:stuffedmushroomitem, Stuffed Mushroom +harvestcraft:chickensandwichitem, Chicken Sandwich +harvestcraft:chickennoodlesoupitem, Chicken Noodle Soup +harvestcraft:chickenpotpieitem, Chicken Pot Pie +harvestcraft:breadedporkchopitem, Breaded Porkchop +harvestcraft:hotdogitem, Hotdog +harvestcraft:bakedhamitem, Baked Ham +harvestcraft:hamburgeritem, Hamburger +harvestcraft:cheeseburgeritem, Cheeseburger +harvestcraft:potroastitem, Pot Roast +harvestcraft:fishsandwichitem, Fish Sandwich +harvestcraft:fishsticksitem, Fish Sticks +harvestcraft:fishandchipsitem, Fish and Chips +harvestcraft:mayoitem, Mayo +harvestcraft:friedeggitem, Fried Egg +harvestcraft:scrambledeggitem, Scrambled Egg +harvestcraft:boiledeggitem, Boiled Egg +harvestcraft:eggsaladitem, Egg Salad +harvestcraft:caramelitem, Caramel +harvestcraft:taffyitem, Taffy +harvestcraft:spidereyesoupitem, Spider Eye Soup +harvestcraft:zombiejerkyitem, Zombie Jerky +harvestcraft:cocoapowderitem, Cocoa Powder +harvestcraft:chocolatebaritem, Chocolate Bar +harvestcraft:hotchocolateitem, Hot Chocolate +harvestcraft:chocolateicecreamitem, Chocolate Ice Cream +harvestcraft:vegetablesoupitem, Vegetable Soup +harvestcraft:stockitem, Stock +harvestcraft:fruitsaladitem, Fruit Salad +harvestcraft:spagettiitem, Spaghetti +harvestcraft:spagettiandmeatballsitem, Spaghetti and Meatballs +harvestcraft:tomatosoupitem, Tomato Soup +harvestcraft:ketchupitem, Ketchup +harvestcraft:chickenparmasanitem, Chicken Parmesan +harvestcraft:springsaladitem, Spring Salad +harvestcraft:porklettucewrapitem, Pork Lettuce Wrap +harvestcraft:fishlettucewrapitem, Fish Lettuce Wrap +harvestcraft:bltitem, BLT +harvestcraft:leafychickensandwichitem, Leafy Chicken Sandwich +harvestcraft:leafyfishsandwichitem, Leafy Fish Sandwich +harvestcraft:potatocakesitem, Potato Cakes +harvestcraft:hashitem, Hash +harvestcraft:braisedonionsitem, Braised Onions +harvestcraft:cornonthecobitem, Corn on the Cob +harvestcraft:cornmealitem, Cornmeal +harvestcraft:cornbreaditem, Cornbread +harvestcraft:tortillaitem, Tortilla +harvestcraft:nachoesitem, Nachos +harvestcraft:tacoitem, Taco +harvestcraft:fishtacoitem, Fish Taco +harvestcraft:creamedcornitem, Creamed Corn +harvestcraft:strawberrysmoothieitem, Strawberry Smoothie +harvestcraft:strawberrypieitem, Strawberry Pie +harvestcraft:strawberrysaladitem, Strawberry Salad +harvestcraft:chocolatestrawberryitem, Chocolate Strawberry +harvestcraft:peanutbutteritem, Peanut Butter +harvestcraft:trailmixitem, Trail Mix +harvestcraft:pbandjitem, PB&J +harvestcraft:peanutbuttercookiesitem, Peanut Butter Cookies +harvestcraft:vinegaritem, Vinegar +harvestcraft:grapejellyitem, Grape Jelly +harvestcraft:grapesaladitem, Grape Salad +harvestcraft:raisincookiesitem, Raisin Cookies +harvestcraft:picklesitem, Pickles +harvestcraft:cucumbersaladitem, Cucumber Salad +harvestcraft:cucumbersoupitem, Cucumber Soup +harvestcraft:vegetarianlettucewrapitem, Vegetarian Lettuce Wrap +harvestcraft:marinatedcucumbersitem, Marinated Cucumbers +harvestcraft:ricesoupitem, Rice Soup +harvestcraft:friedriceitem, Fried Rice +harvestcraft:mushroomrisottoitem, Mushroom Risotto +harvestcraft:curryitem, Curry Rice +harvestcraft:rainbowcurryitem, Rainbow Curry +harvestcraft:refriedbeansitem, Refried Beans +harvestcraft:bakedbeansitem, Baked Beans +harvestcraft:beansandriceitem, Beans and Rice +harvestcraft:chiliitem, Chili +harvestcraft:beanburritoitem, Bean Burrito +harvestcraft:stuffedpepperitem, Stuffed Pepper +harvestcraft:veggiestirfryitem, Veggie Stirfry +harvestcraft:grilledskewersitem, Grilled Skewer +harvestcraft:omeletitem, Omelet +harvestcraft:hotwingsitem, Hot Wings +harvestcraft:chilipoppersitem, Chili Poppers +harvestcraft:extremechiliitem, Extreme Chili +harvestcraft:chilichocolateitem, Chili Chocolate +harvestcraft:lemonaideitem, Lemonade +harvestcraft:lemonbaritem, Lemon Bar +harvestcraft:fishdinneritem, Fish Dinner +harvestcraft:lemonsmoothieitem, Lemon Smoothie +harvestcraft:lemonmeringueitem, Lemon Meringue +harvestcraft:candiedlemonitem, Candied Lemon +harvestcraft:lemonchickenitem, Lemon Chicken +harvestcraft:blueberrysmoothieitem, Blueberry Smoothie +harvestcraft:blueberrypieitem, Blueberry Pie +harvestcraft:blueberrymuffinitem, Blueberry Muffin +harvestcraft:pancakesitem, Pancakes +harvestcraft:blueberrypancakesitem, Blueberry Pancakes +harvestcraft:cherrypieitem, Cherry Pie +harvestcraft:chocolatecherryitem, Chocolate Cherry +harvestcraft:cherrysmoothieitem, Cherry Smoothie +harvestcraft:stuffedeggplantitem, Stuffed Eggplant +harvestcraft:eggplantparmitem, Eggplant Parm +harvestcraft:raspberryicedteaitem, Raspberry Iced Tea +harvestcraft:chaiteaitem, Chai Tea +harvestcraft:espressoitem, Espresso +harvestcraft:coffeeconlecheitem, Coffee con Leche +harvestcraft:mochaicecreamitem, Mocha Ice Cream +harvestcraft:pickledbeetsitem, Pickled Beets +harvestcraft:beetsaladitem, Beet Salad +harvestcraft:beetsoupitem, Beet Soup +harvestcraft:bakedbeetsitem, Baked Beets +harvestcraft:broccolimacitem, Broccoli Mac +harvestcraft:broccolindipitem, Broccoli n Dip +harvestcraft:creamedbroccolisoupitem, Creamed Broccoli Soup +harvestcraft:sweetpotatopieitem, Sweet Potato Pie +harvestcraft:candiedsweetpotatoesitem, Candied Sweet Potatoes +harvestcraft:mashedsweetpotatoesitem, Mashed Sweet Potatoes +harvestcraft:steamedpeasitem, Steamed Peas +harvestcraft:splitpeasoupitem, Split Pea Soup +harvestcraft:pineapplehamitem, Pineapple Ham +harvestcraft:pineappleyogurtitem, Pineapple Yogurt +harvestcraft:turnipsoupitem, Turnip Soup +harvestcraft:roastedrootveggiemedleyitem, Roasted Root Veggie Medley +harvestcraft:bakedturnipsitem, Baked Turnips +harvestcraft:gingerbreaditem, Ginger Bread +harvestcraft:gingersnapsitem, Ginger Snaps +harvestcraft:candiedgingeritem, Candied Ginger +harvestcraft:mustarditem, Mustard +harvestcraft:softpretzelandmustarditem, Soft Pretzel and Mustard +harvestcraft:spicymustardporkitem, Spicy Mustard Pork +harvestcraft:spicygreensitem, Spicy Greens +harvestcraft:garlicbreaditem, Garlic Bread +harvestcraft:garlicmashedpotatoesitem, Garlic Mashed Potatoes +harvestcraft:garlicchickenitem, Garlic Chicken +harvestcraft:summerradishsaladitem, Summer Radish Salad +harvestcraft:summersquashwithradishitem, Summer Squash with Radish +harvestcraft:celeryandpeanutbutteritem, Celery and Peanut Butter +harvestcraft:chickencelerycasseroleitem, Chicken Celery Casserole +harvestcraft:peasandceleryitem, Peas and Celery +harvestcraft:celerysoupitem, Celery Soup +harvestcraft:zucchinibreaditem, Zucchini Bread +harvestcraft:zucchinifriesitem, Zucchini Fries +harvestcraft:zestyzucchiniitem, Zesty Zucchini +harvestcraft:zucchinibakeitem, Zucchini Bake +harvestcraft:asparagusquicheitem, Asparagus Quiche +harvestcraft:asparagussoupitem, Asparagus Soup +harvestcraft:walnutraisinbreaditem, Walnut Raisin Bread +harvestcraft:candiedwalnutsitem, Candied Walnuts +harvestcraft:brownieitem, Brownie +harvestcraft:papayasmoothieitem, Papaya Smoothie +harvestcraft:papayayogurtitem, Papaya Yogurt +harvestcraft:starfruitsmoothieitem, Starfruit Smoothie +harvestcraft:starfruityogurtitem, Starfruit Yogurt +harvestcraft:guacamoleitem, Guacamole +harvestcraft:creamofavocadosoupitem, Cream of Avocado Soup +harvestcraft:avocadoburritoitem, Avocado Burrito +harvestcraft:poachedpearitem, Poached Pear +harvestcraft:fruitcrumbleitem, Fruit Crumble +harvestcraft:pearyogurtitem, Pear Yogurt +harvestcraft:plumyogurtitem, Plum Yogurt +harvestcraft:bananasplititem, Banana Split +harvestcraft:banananutbreaditem, Banana Nut Bread +harvestcraft:bananasmoothieitem, Banana Smoothie +harvestcraft:bananayogurtitem, Banana Yogurt +harvestcraft:coconutmilkitem, Coconut Milk +harvestcraft:chickencurryitem, Chicken Curry +harvestcraft:coconutshrimpitem, Coconut Shrimp +harvestcraft:coconutyogurtitem, Coconut Yogurt +harvestcraft:orangechickenitem, Orange Chicken +harvestcraft:orangesmoothieitem, Orange Smoothie +harvestcraft:orangeyogurtitem, Orange Yogurt +harvestcraft:peachcobbleritem, Peach Cobbler +harvestcraft:peachsmoothieitem, Peach Smoothie +harvestcraft:peachyogurtitem, Peach Yogurt +harvestcraft:keylimepieitem, Keylime Pie +harvestcraft:limesmoothieitem, Lime Smoothie +harvestcraft:limeyogurtitem, Lime Yogurt +harvestcraft:mangosmoothieitem, Mango Smoothie +harvestcraft:mangoyogurtitem, Mango Yogurt +harvestcraft:pomegranatesmoothieitem, Pomegranate Smoothie +harvestcraft:pomegranateyogurtitem, Pomegranate Yogurt +harvestcraft:vanillayogurtitem, Vanilla Yogurt +harvestcraft:cinnamonrollitem, Cinnamon Roll +harvestcraft:frenchtoastitem, French Toast +harvestcraft:marshmellowsitem, Marshmallows +harvestcraft:donutitem, Donut +harvestcraft:chocolatedonutitem, Chocolate Donut +harvestcraft:powdereddonutitem, Powdered Donut +harvestcraft:jellydonutitem, Jelly Donut +harvestcraft:frosteddonutitem, Frosted Donut +harvestcraft:cactussoupitem, Cactus Soup +harvestcraft:wafflesitem, Waffles +harvestcraft:seedsoupitem, Seed Soup +harvestcraft:softpretzelitem, Soft Pretzel +harvestcraft:jellybeansitem, Jellybeans +harvestcraft:biscuititem, Biscuit +harvestcraft:creamcookieitem, Cream Cookie +harvestcraft:jaffaitem, Jaffa +harvestcraft:friedchickenitem, Fried Chicken +harvestcraft:footlongitem, Footlong +harvestcraft:blueberryyogurtitem, Blueberry Yogurt +harvestcraft:lemonyogurtitem, Lemon Yogurt +harvestcraft:cherryyogurtitem, Cherry Yogurt +harvestcraft:strawberryyogurtitem, Strawberry Yogurt +harvestcraft:grapeyogurtitem, Grape Yogurt +harvestcraft:chocolateyogurtitem, Chocolate Yogurt +harvestcraft:blackberrycobbleritem, Blackberry Cobbler +harvestcraft:blackberrysmoothieitem, Blackberry Smoothie +harvestcraft:blackberryyogurtitem, Blackberry Yogurt +harvestcraft:chocolatemilkitem, Chocolate Milk +harvestcraft:pumpkinyogurtitem, Pumpkin Yogurt +harvestcraft:raspberrypieitem, Raspberry Pie +harvestcraft:raspberrysmoothieitem, Raspberry Smoothie +harvestcraft:raspberryyogurtitem, Raspberry Yogurt +harvestcraft:cinnamonsugardonutitem, Cinnamon Sugar Donut +harvestcraft:melonyogurtitem, Melon Yogurt +harvestcraft:kiwismoothieitem, Kiwi Smoothie +harvestcraft:kiwiyogurtitem, Kiwi Yogurt +harvestcraft:plainyogurtitem, Plain Yogurt +harvestcraft:appleyogurtitem, Apple Yogurt +harvestcraft:saltedsunflowerseedsitem, Salted Sunflower Seeds +harvestcraft:sunflowerwheatrollsitem, Sunflower Wheat Rolls +harvestcraft:sunflowerbroccolisaladitem, Sunflower Broccoli Salad +harvestcraft:cranberrysauceitem, Cranberry Sauce +harvestcraft:cranberrybaritem, Cranberry Bar +harvestcraft:peppermintitem, Peppermint +harvestcraft:blackpepperitem, Black Pepper +harvestcraft:groundcinnamonitem, Ground Cinnamon +harvestcraft:groundnutmegitem, Ground Nutmeg +harvestcraft:oliveoilitem, Cooking Oil +harvestcraft:baklavaitem, Baklava +harvestcraft:gummybearsitem, Gummy Bears +harvestcraft:fruitpunchitem, Fruit Punch +harvestcraft:meatystewitem, Meaty Stew +harvestcraft:mixedsaladitem, Mixed Salad +harvestcraft:pinacoladaitem, Pinacolada +harvestcraft:saladdressingitem, Salad Dressing +harvestcraft:shepardspieitem, Shepherd's Pie +harvestcraft:eggnogitem, Egg Nog +harvestcraft:custarditem, Custard +harvestcraft:sushiitem, Sushi +harvestcraft:gardensoupitem, Garden Soup +harvestcraft:applejellyitem, Apple Jelly +harvestcraft:applejellysandwichitem, Apple Jelly Sandwich +harvestcraft:blackberryjellyitem, Blackberry Jelly +harvestcraft:blackberryjellysandwichitem, Blackberry Jelly Sandwich +harvestcraft:blueberryjellyitem, Blueberry Jelly +harvestcraft:blueberryjellysandwichitem, Blueberry Jelly Sandwich +harvestcraft:cherryjellyitem, Cherry Jelly +harvestcraft:cherryjellysandwichitem, Cherry Jelly Sandwich +harvestcraft:cranberryjellyitem, Cranberry Jelly +harvestcraft:cranberryjellysandwichitem, Cranberry Jelly Sandwich +harvestcraft:kiwijellyitem, Kiwi Jelly +harvestcraft:kiwijellysandwichitem, Kiwi Jelly Sandwich +harvestcraft:lemonjellyitem, Lemon Jelly +harvestcraft:lemonjellysandwichitem, Lemon Jelly Sandwich +harvestcraft:limejellyitem, Lime Jelly +harvestcraft:limejellysandwichitem, Lime Jelly Sandwich +harvestcraft:mangojellyitem, Mango Jelly +harvestcraft:mangojellysandwichitem, Mango Jelly Sandwich +harvestcraft:orangejellyitem, Orange Jelly +harvestcraft:orangejellysandwichitem, Orange Jelly Sandwich +harvestcraft:papayajellyitem, Papaya Jelly +harvestcraft:papayajellysandwichitem, Papaya Jelly Sandwich +harvestcraft:peachjellyitem, Peach Jelly +harvestcraft:peachjellysandwichitem, Peach Jelly Sandwich +harvestcraft:pomegranatejellyitem, Pomegranate Jelly +harvestcraft:pomegranatejellysandwichitem, Pomegranate Jelly Sandwich +harvestcraft:raspberryjellyitem, Raspberry Jelly +harvestcraft:raspberryjellysandwichitem, Raspberry Jelly Sandwich +harvestcraft:starfruitjellyitem, Starfruit Jelly +harvestcraft:starfruitjellysandwichitem, Starfruit Jelly Sandwich +harvestcraft:strawberryjellyitem, Strawberry Jelly +harvestcraft:strawberryjellysandwichitem, Strawberry Jelly Sandwich +harvestcraft:watermelonjellyitem, Watermelon Jelly +harvestcraft:watermelonjellysandwichitem, Watermelon Jelly Sandwich +harvestcraft:bubblywateritem, Bubbly Water +harvestcraft:cherrysodaitem, Cherry Soda +harvestcraft:colasodaitem, Cola Soda +harvestcraft:gingersodaitem, Ginger Ale +harvestcraft:grapesodaitem, Grape Soda +harvestcraft:lemonlimesodaitem, Lemon-Lime Soda +harvestcraft:orangesodaitem, Orange Soda +harvestcraft:rootbeersodaitem, Root Beer +harvestcraft:strawberrysodaitem, Strawberry Soda +harvestcraft:caramelicecreamitem, Caramel Ice Cream +harvestcraft:mintchocolatechipicecreamitem, Mint Chocolate Chip Ice Cream +harvestcraft:strawberryicecreamitem, Strawberry Ice Cream +harvestcraft:vanillaicecreamitem, Vanilla Ice Cream +harvestcraft:gingerchickenitem, Ginger Chicken +harvestcraft:oldworldveggiesoupitem, Old World Veggie Soup +harvestcraft:spicebunitem, Spice Bun +harvestcraft:gingeredrhubarbtartitem, Gingered Rhubarb Tart +harvestcraft:lambbarleysoupitem, Lamb Barley Soup +harvestcraft:honeylemonlambitem, Honey Lemon Lamb +harvestcraft:pumpkinoatsconesitem, Pumpkin Oat Scones +harvestcraft:beefjerkyitem, Beef Jerky +harvestcraft:ovenroastedcaulifloweritem, Oven Roasted Cauliflower +harvestcraft:leekbaconsoupitem, Leek Bacon Soup +harvestcraft:herbbutterparsnipsitem, Herb Butter Parsnips +harvestcraft:scallionbakedpotatoitem, Scallion Baked Potato +harvestcraft:soymilkitem, Soy Milk +harvestcraft:firmtofuitem, Firm Tofu +harvestcraft:silkentofuitem, Silken Tofu +harvestcraft:bamboosteamedriceitem, Bamboo Steamed Rice +harvestcraft:roastedchestnutitem, Roasted Chestnut +harvestcraft:sweetpotatosouffleitem, Sweet Potato Souffle +harvestcraft:cashewchickenitem, Cashew Chicken +harvestcraft:apricotyogurtitem, Apricot Yogurt +harvestcraft:apricotglazedporkitem, Apricot Glazed Pork +harvestcraft:apricotjellyitem, Apricot Jelly +harvestcraft:apricotjellysandwichitem, Apricot Jelly Sandwich +harvestcraft:apricotsmoothieitem, Apricot Smoothie +harvestcraft:figbaritem, Fig Bar +harvestcraft:figjellyitem, Fig Jelly +harvestcraft:figjellysandwichitem, Fig Jelly Sandwich +harvestcraft:figsmoothieitem, Fig Smoothie +harvestcraft:figyogurtitem, Fig Yogurt +harvestcraft:grapefruitjellyitem, Grapefruit Jelly +harvestcraft:grapefruitjellysandwichitem, Grapefruit Jelly Sandwich +harvestcraft:grapefruitsmoothieitem, Grapefruit Smoothie +harvestcraft:grapefruityogurtitem, Grapefruit Yogurt +harvestcraft:grapefruitsodaitem, Grapefruit Soda +harvestcraft:citrussaladitem, Citrus Salad +harvestcraft:pecanpieitem, Pecan Pie +harvestcraft:pralinesitem, Pralines +harvestcraft:persimmonyogurtitem, Persimmon Yogurt +harvestcraft:persimmonsmoothieitem, Persimmon Smoothie +harvestcraft:persimmonjellyitem, Persimmon Jelly +harvestcraft:persimmonjellysandwichitem, Persimmon Jelly Sandwich +harvestcraft:pistachiobakedsalmonitem, Pistachio Baked Salmon +harvestcraft:baconwrappeddatesitem, Bacon Wrapped Dates +harvestcraft:datenutbreaditem, Date Nut Bread +harvestcraft:maplesyruppancakesitem, Maple Syrup Pancakes +harvestcraft:maplesyrupwafflesitem, Maple Syrup Waffles +harvestcraft:maplesausageitem, Maple Sausage +harvestcraft:mapleoatmealitem, Maple Oatmeal +harvestcraft:peachesandcreamoatmealitem, Peaches and Cream Oatmeal +harvestcraft:cinnamonappleoatmealitem, Cinnamon Apple Oatmeal +harvestcraft:maplecandiedbaconitem, Maple Candied Bacon +harvestcraft:toastsandwichitem, Toast Sandwich +harvestcraft:potatoandcheesepirogiitem, Potato and Cheese Pierogi +harvestcraft:zeppoleitem, Zeppole +harvestcraft:sausageinbreaditem, Sausage in Bread +harvestcraft:chocolatecaramelfudgeitem, Chocolate Caramel Fudge +harvestcraft:lavendershortbreaditem, Lavender Shortbread +harvestcraft:beefwellingtonitem, Beef Wellington +harvestcraft:epicbaconitem, Epic Bacon +harvestcraft:manjuuitem, Manjū +harvestcraft:chickengumboitem, Chicken Gumbo +harvestcraft:generaltsochickenitem, General Tso's Chicken +harvestcraft:californiarollitem, California Roll +harvestcraft:futomakiitem, Futo Maki +harvestcraft:vegemiteitem, Vegemite +harvestcraft:honeycombchocolatebaritem, Honeycomb Chocolate Bar +harvestcraft:cherrycoconutchocolatebaritem, Cherry Coconut Chocolate Bar +harvestcraft:fairybreaditem, Fairy Bread +harvestcraft:timtamitem, Tim Tam +harvestcraft:damperitem, Damper +harvestcraft:gherkinitem, Gherkin +harvestcraft:ceasarsaladitem, Caesar Salad +harvestcraft:chaoscookieitem, Chaos Cookie +harvestcraft:chocolatebaconitem, Chocolate Bacon +harvestcraft:lambkebabitem, Lamb Kebab +harvestcraft:nutellaitem, Nutella +harvestcraft:snickersbaritem, Snickers Bar +harvestcraft:steamedspinachitem, Steamed Spinach +harvestcraft:vegemiteontoastitem, Vegemite on Toast +harvestcraft:clamcookeditem, Cooked Clam +harvestcraft:crabcookeditem, Cooked Crab +harvestcraft:crayfishcookeditem, Cooked Crayfish +harvestcraft:frogcookeditem, Cooked Frog Legs +harvestcraft:octopuscookeditem, Cooked Octopus +harvestcraft:scallopcookeditem, Cooked Scallop +harvestcraft:shrimpcookeditem, Cooked Shrimp +harvestcraft:snailcookeditem, Cooked Snail +harvestcraft:turtlecookeditem, Cooked Turtle +harvestcraft:oystercookeditem, Cooked Oyster +harvestcraft:applecideritem, Apple Cider +harvestcraft:bangersandmashitem, Bangers and Mash +harvestcraft:batteredsausageitem, Battered Sausage +harvestcraft:batteritem, Batter +harvestcraft:chorizoitem, Chorizo +harvestcraft:coleslawitem, Coleslaw +harvestcraft:energydrinkitem, Energy Drink +harvestcraft:friedonionsitem, Fried Onions +harvestcraft:mincepieitem, Mince Pie +harvestcraft:onionhamburgeritem, Onion Hamburger +harvestcraft:pepperoniitem, Pepperoni +harvestcraft:pickledonionsitem, Pickled Onions +harvestcraft:porksausageitem, Pork Sausage +harvestcraft:raspberrytrifleitem, Raspberry Trifle +harvestcraft:pumpkinmuffinitem, Pumpkin Muffin +harvestcraft:suaderoitem, Suadero +harvestcraft:turkeyrawitem, Raw Turkey +harvestcraft:turkeycookeditem, Cooked Turkey +harvestcraft:venisonrawitem, Raw Venison +harvestcraft:venisoncookeditem, Cooked Venison +harvestcraft:strawberrymilkshakeitem, Strawberry Milkshake +harvestcraft:chocolatemilkshakeitem, Chocolate Milkshake +harvestcraft:bananamilkshakeitem, Banana Milkshake +harvestcraft:cornflakesitem, Cornflakes +harvestcraft:roastchickenitem, Roast Chicken +harvestcraft:roastpotatoesitem, Roast Potatoes +harvestcraft:sundayroastitem, Sunday Roast +harvestcraft:bbqpulledporkitem, BBQ Pulled Pork +harvestcraft:lambwithmintsauceitem, Lamb with Mint Sauce +harvestcraft:steakandchipsitem, Steak and Chips +harvestcraft:cherryicecreamitem, Cherry Ice Cream +harvestcraft:pistachioicecreamitem, Pistachio Ice Cream +harvestcraft:neapolitanicecreamitem, Neapolitan Ice Cream +harvestcraft:spumoniicecreamitem, Spumoni Ice Cream +harvestcraft:almondbutteritem, Almond Butter +harvestcraft:cashewbutteritem, Cashew Butter +harvestcraft:chestnutbutteritem, Chestnut Butter +harvestcraft:cornishpastyitem, Cornish Pasty +harvestcraft:cottagepieitem, Cottage Pie +harvestcraft:croissantitem, Croissant +harvestcraft:currypowderitem, Curry Powder +harvestcraft:dimsumitem, Dim Sum +harvestcraft:friedpecanokraitem, Fried Pecan Okra +harvestcraft:gooseberryjellyitem, Gooseberry Jelly +harvestcraft:gooseberryjellysandwichitem, Gooseberry Jelly Sandwich +harvestcraft:gooseberrymilkshakeitem, Gooseberry Milkshake +harvestcraft:gooseberrypieitem, Gooseberry Pie +harvestcraft:gooseberrysmoothieitem, Gooseberry Smoothie +harvestcraft:gooseberryyogurtitem, Gooseberry Yogurt +harvestcraft:hushpuppiesitem, Hushpuppies +harvestcraft:kimchiitem, Kimchi +harvestcraft:mochiitem, Mochi +harvestcraft:museliitem, Muesli +harvestcraft:naanitem, Naan +harvestcraft:okrachipsitem, Okra Chips +harvestcraft:okracreoleitem, Okra Creole +harvestcraft:pistachiobutteritem, Pistachio Butter +harvestcraft:porklomeinitem, Pork Lo Mein +harvestcraft:salmonpattiesitem, Salmon Patties +harvestcraft:sausageitem, Sausage +harvestcraft:sausagerollitem, Sausage Roll +harvestcraft:sesameballitem, Sesame Ball +harvestcraft:sesamesnapsitem, Sesame Snaps +harvestcraft:shrimpokrahushpuppiesitem, Shrimp Pork Okra Hushpuppies +harvestcraft:soysauceitem, Soy Sauce +harvestcraft:sweetpickleitem, Sweet Pickle +harvestcraft:veggiestripsitem, Veggie Strips +harvestcraft:vindalooitem, Vindaloo +harvestcraft:applesmoothieitem, Apple Smoothie +harvestcraft:coconutsmoothieitem, Coconut Smoothie +harvestcraft:cranberrysmoothieitem, Cranberry Smoothie +harvestcraft:cranberryyogurtitem, Cranberry Yogurt +harvestcraft:grapesmoothieitem, Grape Smoothie +harvestcraft:pearsmoothieitem, Pear Smoothie +harvestcraft:pearjellyitem, Pear Jelly +harvestcraft:pearjellysandwichitem, Pear Jelly Sandwich +harvestcraft:plumsmoothieitem, Plum Smoothie +harvestcraft:plumjellyitem, Plum Jelly +harvestcraft:plumjellysandwichitem, Plum Jelly Sandwich +harvestcraft:honeysandwichitem, Honey Sandwich +harvestcraft:cheeseontoastitem, Cheese on Toast +harvestcraft:tunapotatoitem, Tuna Potato +harvestcraft:chocolaterollitem, Chocolate Roll +harvestcraft:jamrollitem, Jam Roll +harvestcraft:coconutcreamitem, Coconut Cream +harvestcraft:crackeritem, Cracker +harvestcraft:garammasalaitem, Garam Masala +harvestcraft:paneeritem, Paneer +harvestcraft:gravyitem, Gravy +harvestcraft:mangochutneyitem, Mango Chutney +harvestcraft:marzipanitem, Marzipan +harvestcraft:paneertikkamasalaitem, Paneer Tikka Masala +harvestcraft:peaandhamsoupitem, Pea and Ham Soup +harvestcraft:potatoandleeksoupitem, Potato and Leek Soup +harvestcraft:yorkshirepuddingitem, Yorkshire Pudding +harvestcraft:sesameoilitem, Sesame Oil +harvestcraft:noodlesitem, Noodles +harvestcraft:chickenchowmeinitem, Chicken Chow Mein +harvestcraft:kungpaochickenitem, Kung Pao Chicken +harvestcraft:hoisinsauceitem, Hoisin Sauce +harvestcraft:fivespiceitem, Five Spice +harvestcraft:charsiuitem, Char Siu +harvestcraft:sweetandsoursauceitem, Sweet and Sour Sauce +harvestcraft:sweetandsourchickenitem, Sweet and Sour Chicken +harvestcraft:baconandeggsitem, Bacon and Eggs +harvestcraft:biscuitsandgravyitem, Biscuits and Gravy +harvestcraft:applefritteritem, Apple Fritter +harvestcraft:sweetteaitem, Sweet Tea +harvestcraft:creepercookieitem, Creeper Cookie +harvestcraft:honeybreaditem, Honey Bread +harvestcraft:honeybunitem, Honeybun +harvestcraft:honeyglazedcarrotsitem, Honey Glazed Carrots +harvestcraft:honeyglazedhamitem, Honey Glazed Ham +harvestcraft:honeysoyribsitem, Honey Soy Ribs +harvestcraft:chocovoxelsitem, Choco Voxels Cereal +harvestcraft:cinnamontoastitem, Cinnamon Toast +harvestcraft:cornedbeefitem, Corned Beef +harvestcraft:cottoncandyitem, Cotton Candy +harvestcraft:crackersitem, Crackers +harvestcraft:creeperwingsitem, Creeper Wings +harvestcraft:dhalitem, Dhal +harvestcraft:durianmilkshakeitem, Durian Milkshake +harvestcraft:durianmuffinitem, Durian Muffin +harvestcraft:hotsauceitem, Hot Sauce +harvestcraft:hummusitem, Hummus +harvestcraft:ironbrewitem, Iron Brew +harvestcraft:lasagnaitem, Lasagna +harvestcraft:lemondrizzlecakeitem, Lemon Drizzle Cake +harvestcraft:meatloafitem, Meatloaf +harvestcraft:mushroomlasagnaitem, Mushroom Lasagna +harvestcraft:musselcookeditem, Cooked Mussel +harvestcraft:netherwingsitem, Nether Wings +harvestcraft:pizzasoupitem, Pizza Soup +harvestcraft:poutineitem, Poutine +harvestcraft:salsaitem, Salsa +harvestcraft:sardinesinhotsauceitem, Sardines in Hot Sauce +harvestcraft:teriyakichickenitem, Teriyaki Chicken +harvestcraft:turkishdelightitem, Turkish Delight +harvestcraft:greeneggsandhamitem, Green Eggs and Ham +harvestcraft:theatreboxitem, Theatre Box +harvestcraft:cookiesandmilkitem, Cookies and Milk +harvestcraft:crackersandcheeseitem, Crackers and Cheese +harvestcraft:chickendinneritem, Chicken Dinner +harvestcraft:corndogitem, Corn Dog +harvestcraft:hamandcheesesandwichitem, Ham and Cheese Sandwich +harvestcraft:tunasaladitem, Tuna Salad +harvestcraft:gritsitem, Grits +harvestcraft:buttercookieitem, Butter Cookie +harvestcraft:sugarcookieitem, Sugar Cookie +harvestcraft:potatochipsitem, Potato Chips +harvestcraft:bbqpotatochipsitem, BBQ Potato Chips +harvestcraft:sourcreamandonionpotatochipsitem, Sour Cream and Onion Potato Chips +harvestcraft:cheddarandsourcreampotatochipsitem, Cheddar and Sour Cream Potato Chips +harvestcraft:tortillachipsitem, Tortilla Chips +harvestcraft:chipsanddipitem, Chips and Dip +harvestcraft:cheezepuffsitem, Cheeze Puffs +harvestcraft:surfandturfitem, Surf and Turf +harvestcraft:liverandonionsitem, Liver and Onions +harvestcraft:fortunecookieitem, Fortune Cookie +harvestcraft:deviledeggitem, Deviled Egg +harvestcraft:mozzerellasticksitem, Mozzerella Sticks +harvestcraft:succotashitem, Succotash +harvestcraft:friedgreentomatoesitem, Fried Green Tomatoes +harvestcraft:potatoesobrienitem, Potatoes O'Brien +harvestcraft:tatertotsitem, Tater Tots +harvestcraft:smoresitem, Smores +harvestcraft:steakfajitaitem, Steak Fajita +harvestcraft:ramenitem, Ramen +harvestcraft:misosoupitem, Miso Soup +harvestcraft:onigiriitem, Onigiri +harvestcraft:grilledcheesevegemitetoastitem, Grilled Cheese Vegemite Toast +harvestcraft:monsterfrieddumplingsitem, Monster Fried Dumplings +harvestcraft:crispyricepuffcerealitem, Crispy Rice Puff Cereal +harvestcraft:crispyricepuffbarsitem, Crispy Rice Puff Bar +harvestcraft:babaganoushitem, Baba Ganoush +harvestcraft:berryvinaigrettesaladitem, Berry Vinaigrette Salad +harvestcraft:tomatoherbchickenitem, Tomato Herb Chicken +harvestcraft:pastagardeniaitem, Pasta Gardenia +harvestcraft:fiestacornsaladitem, Fiesta Corn Salad +harvestcraft:threebeansaladitem, Three Bean Salad +harvestcraft:sweetandsourmeatballsitem, Sweet and Sour Meatballs +harvestcraft:pepperjellyitem, Pepper Jelly +harvestcraft:pepperjellyandcrackersitem, Pepper Jelly and Crackers +harvestcraft:saltedcaramelitem, Salted Caramel +harvestcraft:spidereyepieitem, Spider Eye Pie +harvestcraft:cheesyshrimpquinoaitem, Cheesy Shrimp Quinoa +harvestcraft:bulgogiitem, Bulgogi +harvestcraft:omuriceitem, Omurice +harvestcraft:pemmicanitem, Pemmican +harvestcraft:driedsoupitem, Dried Soup +harvestcraft:crabkimbapitem, Crab Kimbap +harvestcraft:froglegstirfryitem, Frog Leg Stirfry +harvestcraft:haggisitem, Haggis +harvestcraft:chickenkatsuitem, Chicken Katsu +harvestcraft:chocolateorangeitem, Chocolate Orange +harvestcraft:festivalbreaditem, Festival Bread +harvestcraft:fruitcreamfestivalbreaditem, Fruit Cream Festival Bread +harvestcraft:phoitem, Pho +harvestcraft:bubbleteaitem, Bubble Tea +harvestcraft:duckrawitem, Raw Duck +harvestcraft:duckcookeditem, Cooked Duck +harvestcraft:wontonsoupitem, Wonton Soup +harvestcraft:springrollitem, Spring Rolls +harvestcraft:meatystirfryitem, Meaty Stirfry +harvestcraft:potstickersitem, Pot Stickers +harvestcraft:orangeduckitem, Orange Duck +harvestcraft:pekingduckitem, Peking Duck +harvestcraft:stuffedduckitem, Stuffed Duck +harvestcraft:rouxitem, Roux +harvestcraft:candiedpecansitem, Candied Pecans +harvestcraft:stuffingitem, Stuffing +harvestcraft:greenbeancasseroleitem, Green Bean Casserole +harvestcraft:hamandpineapplepizzaitem, Ham and Pineapple Pizza +harvestcraft:cobblestonecobbleritem, Cobblestone Cobbler +harvestcraft:crayfishsaladitem, Crayfish Salad +harvestcraft:cevicheitem, Ceviche +harvestcraft:bakedcactusitem, Baked Cactus +harvestcraft:garlicsteakitem, Garlic Steak +harvestcraft:mushroomsteakitem, Mushroom Steak +harvestcraft:hotdishcasseroleitem, Hot Dish Casserole +harvestcraft:sausagebeanmeltitem, Sausage Bean Melt +harvestcraft:mettbrotchenitem, Mettbrötchen +harvestcraft:porkrindsitem, Pork Rinds +harvestcraft:cracklinsitem, Cracklins +harvestcraft:chorusfruitsoupitem, Chorus Fruit Soup +harvestcraft:akutuqitem, Akutuq +harvestcraft:cantonesegreensitem, Cantonese Greens +harvestcraft:earlgreyteaitem, Tea, Earl Grey, Hot +harvestcraft:eggrollitem, Egg Roll +harvestcraft:eggtartitem, Egg Tart +harvestcraft:greenteaitem, Green Tea +harvestcraft:meesuaitem, Mee Sua +harvestcraft:oystersauceitem, Oyster Sauce +harvestcraft:squidinkspaghettiitem, Squid Ink Spaghetti +harvestcraft:steaktartareitem, Steak Tartare +harvestcraft:szechuaneggplantitem, Szechuan Eggplant +harvestcraft:baconpancakesitem, Bacon Pancakes +harvestcraft:blackpaellaitem, Black Paella +harvestcraft:blazingsoupitem, Blazing Soup +harvestcraft:briochebunitem, Brioche Bun +harvestcraft:chickenpaellaitem, Chicken Paella +harvestcraft:escargotitem, Escargot +harvestcraft:gourmetbeefpattyitem, Gourmet Beef Patty +harvestcraft:gourmetmuttonpattyitem, Gourmet Mutton Patty +harvestcraft:gourmetporkpattyitem, Gourmet Pork Patty +harvestcraft:gourmetvenisonpattyitem, Gourmet Venison Patty +harvestcraft:guisoitem, Guiso +harvestcraft:jelliedeelitem, Jellied Eel +harvestcraft:kalechipsitem, Kale Chips +harvestcraft:padthaiitem, Pad Thai +harvestcraft:peanutbutterbananasandwichitem, Peanut Butter and Banana Sandwich +harvestcraft:peanutbuttercupitem, Peanut Butter Cup +harvestcraft:pinkelitem, Pinkel +harvestcraft:pitepaltitem, Pitepalt +harvestcraft:sauerbratenitem, Sauerbraten +harvestcraft:slimepieitem, Slime Pie +harvestcraft:strawberryrhubarbpieitem, Strawberry Rhubarb Pie +harvestcraft:tiropitaitem, Tiropita +harvestcraft:rosepetalteaitem, Rose Petal Tea +harvestcraft:potatoskinsitem, Potato Skins +harvestcraft:chilidonutitem, Chili Donut +harvestcraft:bbqsauceitem, BBQ Sauce +harvestcraft:vanillacupcakeitem, Vanilla Cupcake +harvestcraft:chocolatecupcakeitem, Chocolate Cupcake +harvestcraft:carrotcupcakeitem, Carrot Cupcake +harvestcraft:redvelvetcupcakeitem, Red Velvet Cupcake +harvestcraft:chilicupcakeitem, Chili Cupcake +harvestcraft:peanutbuttercupcakeitem, Peanut Butter Cupcake +harvestcraft:lemoncupcakeitem, Lemon Cupcake +harvestcraft:strawberrycupcakeitem, Strawberry Cupcake +harvestcraft:mintcupcakeitem, Mint Cupcake +harvestcraft:coffeecupcakeitem, Coffee Cupcake +harvestcraft:sprinklescupcakeitem, Sprinkles Cupcake +harvestcraft:caramelcupcakeitem, Caramel Cupcake +harvestcraft:cherryslushieitem, Cherry Slushie +harvestcraft:pambitsboxitem, Pam Bits Box +harvestcraft:stuffedchilipeppersitem, Stuffed Chili Peppers +harvestcraft:slimegummiesitem, Slime Gummies +harvestcraft:chocolatepuddingitem, Chocolate Pudding +harvestcraft:bbqchickenpizzaitem, BBQ Chicken Pizza +harvestcraft:quesadillaitem, Quesadilla +harvestcraft:bibimbapitem, Bibimbap +harvestcraft:shrimpcocktailitem, Shrimp Cocktail +harvestcraft:nopalessaladitem, Nopales Salad +harvestcraft:meringueitem, Meringue +harvestcraft:applesnowitem, Apple Snow +harvestcraft:bakedalaskaitem, Baked Alaska +harvestcraft:berrymeringuenestitem, Berry Meringue Nest +harvestcraft:etonmessitem, Eton Mess +harvestcraft:meringuebombeitem, Meringue Bombe +harvestcraft:meringuebrownieitem, Meringue Brownie +harvestcraft:meringuecookieitem, Meringue Cookie +harvestcraft:meringuerouladeitem, Meringue Roulade +harvestcraft:merveilleuxitem, Merveilleux +harvestcraft:bbqjackfruititem, BBQ Jackfruit +harvestcraft:mushroomketchupomeletitem, Mushroom Ketchup Omelet +harvestcraft:mushroomketchupitem, Mushroom Ketchup +harvestcraft:lycheeteaitem, Lychee Tea +harvestcraft:baconwrappedchiliitem, Bacon Wrapped Chili +harvestcraft:seedenergygelitem, Seed Energy Gel +harvestcraft:chickencordonbleuitem, Chicken Cordon Bleu +harvestcraft:sundayhighteaitem, Sunday High Tea +harvestcraft:cucumbersandwichitem, Cucumber Sandwich +harvestcraft:dandelionsaladitem, Dandelion Salad +harvestcraft:peanutsoupitem, Peanut Soup +harvestcraft:vanillaconchasbreaditem, Vanilla Conchas Bread +harvestcraft:chocolatecoconutbaritem, Chocolate Coconut Bar +harvestcraft:strawberrysouffleitem, Strawberry Soufflé +harvestcraft:gyudonitem, Gyudon +harvestcraft:shrimptemperaitem, Shrimp Tempura +harvestcraft:imagawayakiitem, Imagawayaki +harvestcraft:mochicakeitem, Mochi Cake +harvestcraft:mochidessertitem, Mochi Dessert +harvestcraft:taiyakiitem, Taiyaki +harvestcraft:salmononigiriitem, Salmon Onigiri +harvestcraft:tunaonigiriitem, Tuna Onigiri +harvestcraft:friedbolognasandwichitem, Fried Bologna Sandwich +harvestcraft:bolognasandwichitem, Bologna Sandwich +harvestcraft:ricepuddingitem, Rice Pudding +harvestcraft:musubiitem, Musubi +harvestcraft:imitationcrabsticksitem, Imitation Crab Sticks +harvestcraft:misopasteitem, Miso Paste +harvestcraft:dandelionteaitem, Dandelion Tea +harvestcraft:gravlaxitem, Gravlax +harvestcraft:cheesedanishitem, Cheese Danish +harvestcraft:schnitzelitem, Schnitzel +harvestcraft:bolognaitem, Bologna +harvestcraft:raspberrymilkshakeitem, Raspberry Milk Shake +harvestcraft:pumpkinspicelatteitem, Pumpkin Spice Latte +harvestcraft:rootbeerfloatitem, Root Beer Float +harvestcraft:hotcocoaitem, Hot Cocoa +harvestcraft:cinnamonbreaditem, Cinnamon Bread +harvestcraft:cornchipsitem, Corn Chips +harvestcraft:marshmellowchicksitem, Marshmellow Chicks +harvestcraft:pizzasliceitem, Pizza Slice +harvestcraft:groundbeefitem, Ground Beef +harvestcraft:groundchickenitem, Ground Chicken +harvestcraft:groundduckitem, Ground Duck +harvestcraft:groundfishitem, Ground Fish +harvestcraft:groundmuttonitem, Ground Mutton +harvestcraft:groundporkitem, Ground Pork +harvestcraft:groundrabbititem, Ground Rabbit +harvestcraft:groundturkeyitem, Ground Turkey +harvestcraft:groundvenisonitem, Ground Venison +harvestcraft:rawtofeakitem, Raw Tofeak +harvestcraft:rawtofaconitem, Raw Tofacon +harvestcraft:rawtofeegitem, Raw Tofeeg +harvestcraft:rawtofuttonitem, Raw Tofutton +harvestcraft:rawtofickenitem, Raw Toficken +harvestcraft:rawtofabbititem, Raw Tofabbit +harvestcraft:rawtofurkeyitem, Raw Tofurkey +harvestcraft:rawtofenisonitem, Raw Tofenison +harvestcraft:rawtofuduckitem, Raw Tofuduck +harvestcraft:cookedtofeakitem, Cooked Tofeak +harvestcraft:cookedtofaconitem, Cooked Tofacon +harvestcraft:cookedtofishitem, Cooked Tofish +harvestcraft:cookedtofeegitem, Cooked Tofeeg +harvestcraft:cookedtofuttonitem, Cooked Tofutton +harvestcraft:cookedtofickenitem, Cooked Toficken +harvestcraft:cookedtofabbititem, Cooked Tofabbit +harvestcraft:cookedtofurkeyitem, Cooked Tofurkey +harvestcraft:cookedtofenisonitem, Cooked Tofenison +harvestcraft:cookedtofuduckitem, Cooked Tofuduck +harvestcraft:carrotcakeitem, Carrot Cake +harvestcraft:holidaycakeitem, Holiday Cake +harvestcraft:pumpkincheesecakeitem, Pumpkin Cheese Cake +harvestcraft:pavlovaitem, Pavlova +harvestcraft:lamingtonitem, Lamington +harvestcraft:cheesecakeitem, Cheese Cake +harvestcraft:cherrycheesecakeitem, Cherry Cheese Cake +harvestcraft:pineappleupsidedowncakeitem, Pineapple Upside Down Cake +harvestcraft:chocolatesprinklecakeitem, Chocolate Sprinkles Cake +harvestcraft:redvelvetcakeitem, Red Velvet Cake +harvestcraft:baconcheeseburgeritem, Bacon Cheeseburger +harvestcraft:deluxecheeseburgeritem, Deluxe Cheeseburger +harvestcraft:beansontoastitem, Beans on Toast +harvestcraft:meatpieitem, Meat Pie +harvestcraft:chikorollitem, Chiko Roll +harvestcraft:spinachpieitem, Spinach Pie +harvestcraft:coleslawburgeritem, Coleslaw Burger +harvestcraft:hotandsoursoupitem, Hot and Sour Soup +harvestcraft:patreonpieitem, Patreon Pie +harvestcraft:chilidogitem, Chili Dog +harvestcraft:tunafishsandwichitem, Tunafish Sandwich +harvestcraft:clamchowderitem, Clam Chowder +harvestcraft:breakfastburritoitem, Breakfast Burrito +harvestcraft:chipsandsalsaitem, Chips and Salsa +harvestcraft:crawfishetoufeeitem, Crawfish Etoufee +harvestcraft:saucedlambkebabitem, Sauced Lamb Kebab +harvestcraft:cantonesenoodlesitem, Cantonese Noodles +harvestcraft:dangoitem, Dango +harvestcraft:takoyakiitem, Takoyaki +harvestcraft:groiledcheesesandwichitem, Groiled Cheese Sandwich +harvestcraft:cheesesteakitem, Cheesesteak +harvestcraft:swedishmeatballsitem, Swedish Meatballs +harvestcraft:buttertartitem, Butter Tart +harvestcraft:battenbergitem, Battenberg +harvestcraft:slawdogitem, Slaw Dog +harvestcraft:rivermudcakeitem, River Mud Cake +harvestcraft:fruitcakeitem, Fruit Cake +harvestcraft:springfieldcashewchickenitem, Springfield Cashew Chicken +harvestcraft:enchiladaitem, Enchilada +harvestcraft:pizzaitem, Pizza +harvestcraft:onionsoupitem, Onion Soup +harvestcraft:baconmushroomburgeritem, Bacon Mushroom Burger +harvestcraft:toadintheholeitem, Toad in the Hole +harvestcraft:homestylelunchitem, Homestyle Lunch +harvestcraft:montecristosandwichitem, Monte Cristo Sandwich +harvestcraft:mobsoupitem, Mob Soup +harvestcraft:randomtacoitem, Random Taco +harvestcraft:hamsweetpicklesandwichitem, Ham & Sweet Pickle Sandwich +harvestcraft:toastedwesternitem, Toasted Western +harvestcraft:eggsbenedictitem, Eggs Benedict +harvestcraft:glisteningsaladitem, Glistening Salad +harvestcraft:meatloafsandwichitem, Meatloaf Sandwich +harvestcraft:mashedpotatoeschickenbiscuititem, Mashed Potatoes and Chicken Biscuit +harvestcraft:cassouletitem, Cassoulet +harvestcraft:bratwurstitem, Bratwurst +harvestcraft:chickenbiscuititem, Chicken Biscuit +harvestcraft:epicbltitem, Epic BLT +harvestcraft:kohlundpinkelitem, Kohl und Pinkel +harvestcraft:beetburgeritem, Beet Burger +harvestcraft:anchovypepperonipizzaitem, Anchovy Pepperoni Pizza +harvestcraft:spaghettidinneritem, Spaghetti Dinner +harvestcraft:gumboitem, Gumbo +harvestcraft:jambalayaitem, Jambalaya +harvestcraft:supremepizzaitem, Supreme Pizza +harvestcraft:bbqplatteritem, BBQ Platter +harvestcraft:chickenandwafflesitem, Chicken and Waffles +harvestcraft:gourmetporkburgeritem, Gourmet Pork Burger +harvestcraft:bbqchickenbiscuititem, BBQ Chicken Biscuit +harvestcraft:delightedmealitem, Delighted Meal +harvestcraft:heartybreakfastitem, Hearty Breakfast +harvestcraft:mcpamitem, McPam +harvestcraft:deluxenachoesitem, Deluxe Nachos +harvestcraft:gourmetmuttonburgeritem, Gourmet Mutton Burger +harvestcraft:netherstartoastitem, Nether Star on Toast +harvestcraft:paradiseburgeritem, Paradise Burger +harvestcraft:chimichangaitem, Chimichanga +harvestcraft:salisburysteakitem, Salisbury Steak +harvestcraft:ploughmanslunchitem, Ploughman's Lunch +harvestcraft:cornedbeefhashitem, Corned Beef Hash +harvestcraft:bentoboxitem, Bento Box +harvestcraft:friedfeastitem, Fried Feast +harvestcraft:timpanoitem, Timpano +harvestcraft:deluxechickencurryitem, Deluxe Chicken Curry +harvestcraft:weekendpicnicitem, Weekend Picnic +harvestcraft:gourmetbeefburgeritem, Gourmet Beef Burger +harvestcraft:southernstylebreakfastitem, Southern Style Breakfast +harvestcraft:meatfeastpizzaitem, Meat Feast Pizza +harvestcraft:thankfuldinneritem, Thankful Dinner +harvestcraft:koreandinneritem, Korean Dinner +harvestcraft:gourmetvenisonburgeritem, Gourmet Venison Burger +harvestcraft:minerstewitem, Miner's Stew +harvestcraft:cornedbeefbreakfastitem, Corned Beef Breakfast +harvestcraft:queenbeeitem, Queen Bee +harvestcraft:grubitem, Bee Grub +harvestcraft:cookedgrubitem, Cooked Grub +harvestcraft:honeycombitem, Honeycomb +harvestcraft:honeyitem, Honey +harvestcraft:waxcombitem, Waxcomb +harvestcraft:royaljellyitem, Royal Jelly +harvestcraft:beeswaxitem, Pressed Wax +harvestcraft:fruitbaititem, Fruit Bait +harvestcraft:grainbaititem, Grain Bait +harvestcraft:veggiebaititem, Veggie Bait +harvestcraft:fishtrapbaititem, Fish Trap Bait +harvestcraft:cuttingboarditem, Cutting Board +harvestcraft:potitem, Pot +harvestcraft:skilletitem, Skillet +harvestcraft:saucepanitem, Saucepan +harvestcraft:bakewareitem, Bakeware +harvestcraft:mortarandpestleitem, Mortar and Pestle +harvestcraft:mixingbowlitem, Mixing Bowl +harvestcraft:juiceritem, Juicer +harvestcraft:anchovyrawitem, Raw Anchovy +harvestcraft:bassrawitem, Raw Bass +harvestcraft:carprawitem, Raw Carp +harvestcraft:catfishrawitem, Raw Catfish +harvestcraft:charrrawitem, Raw Charr +harvestcraft:clamrawitem, Raw Clam +harvestcraft:crabrawitem, Raw Crab +harvestcraft:crayfishrawitem, Raw Crayfish +harvestcraft:eelrawitem, Raw Eel +harvestcraft:frograwitem, Raw Frog +harvestcraft:grouperrawitem, Raw Grouper +harvestcraft:herringrawitem, Raw Herring +harvestcraft:jellyfishrawitem, Raw Jellyfish +harvestcraft:mudfishrawitem, Raw Mudfish +harvestcraft:octopusrawitem, Raw Octopus +harvestcraft:perchrawitem, Raw Perch +harvestcraft:scalloprawitem, Raw Scallop +harvestcraft:shrimprawitem, Raw Shrimp +harvestcraft:snailrawitem, Raw Snail +harvestcraft:snapperrawitem, Raw Snapper +harvestcraft:tilapiarawitem, Raw Tilapia +harvestcraft:troutrawitem, Raw Trout +harvestcraft:tunarawitem, Raw Tuna +harvestcraft:turtlerawitem, Raw Turtle +harvestcraft:walleyerawitem, Raw Walleye +harvestcraft:greenheartfishitem, Green Heart Fish +harvestcraft:sardinerawitem, Raw Sardine +harvestcraft:musselrawitem, Raw Mussel +harvestcraft:rawtofishitem, Raw Tofish +harvestcraft:oysterrawitem, Raw Oyster +harvestcraft:hardenedleatheritem, Hardened Leather +harvestcraft:hardenedleatherhelmitem, Hardened Leather Helm +harvestcraft:hardenedleatherchestitem, Hardened Leather Chest +harvestcraft:hardenedleatherleggingsitem, Hardened Leather Leggings +harvestcraft:hardenedleatherbootsitem, Hardened Leather Boots +harvestcraft:harvestpumpkinitem, Pumpkin +minecraft:cod, Raw Fish +minecraft:cooked_cod, Cooked Fish +minecraft:salmon, Raw Salmon +minecraft:cooked_salmon, Cooked Salmon +minecraft:clownfish, Clownfish +minecraft:pufferfish, Pufferfish +theoneprobe:probe, The One Probe +theoneprobe:creativeprobe, The Creative Probe +theoneprobe:probenote, The One Probe Read Me +theoneprobe:diamond_helmet_probe:0, Diamond Helmet with Probe +theoneprobe:gold_helmet_probe:0, Gold Helmet with Probe +theoneprobe:iron_helmet_probe:0, Iron Helmet with Probe +theoneprobe:probe_goggles, The One Probe (Bauble) +architecturecraft:sawblade, Circular Saw Blade +architecturecraft:largepulley, Large Pulley +architecturecraft:chisel, Architect's Chisel +architecturecraft:hammer, Architect's Hammer +architecturecraft:sawbench, Architect's Sawbench +armorunder:mod_icon, Icon +armorunder:cooling_goo, Cooling Goo +armorunder:heating_goo, Heating Goo +armorunder:cool_liner_material, Cooling Liner Material +armorunder:warm_liner_material, Warming Liner Material +armorunder:liner_snips, Liner Snips +armorunder:cool_boots_liner, Boots Cool Liner +armorunder:cool_chestplate_liner, Chestplate Cool Liner +armorunder:cool_helmet_liner, Helmet Cool Liner +armorunder:cool_leggings_liner, Leggings Cool Liner +armorunder:warm_boots_liner, Boots Warm Liner +armorunder:warm_chestplate_liner, Chestplate Warm Liner +armorunder:warm_helmet_liner, Helmet Warm Liner +armorunder:warm_leggings_liner, Leggings Warm Liner +armorunder:goopak_cool, Goopak Cool +armorunder:goopak_heat, Goopak Heat +armorunder:goopak_spent, Used Goopak +armorunder:flipflop_goo, Flip Flop Goo +armorunder:flipflop_liner_material, Ozzy Liner Material +armorunder:auto_chestplate_liner, Ozzy Chestplate Liner +armorunder:auto_leggings_liner, Ozzy Leggings Liner +astralsorcery:itemcraftingcomponent:0, Aquamarine +astralsorcery:itemcraftingcomponent:1, Starmetal Ingot +astralsorcery:itemcraftingcomponent:2, Stardust +astralsorcery:itemcraftingcomponent:3, Glass Lens +astralsorcery:itemcraftingcomponent:4, Resonating Gem +astralsorcery:itemcraftingcomponent:5, Parchment +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:itemconstellationpaper:0, Constellation Paper +astralsorcery:iteminfusedglass, Infused Glass +astralsorcery:itemrockcrystalsimple:0, Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemtunedrockcrystal:0, Attuned Rock Crystal +astralsorcery:itemcelestialcrystal:0, Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemtunedcelestialcrystal:0, Attuned Celestial Crystal +astralsorcery:itemjournal, Astral Tome +astralsorcery:itemhandtelescope, Looking Glass +astralsorcery:itemlinkingtool, Linking Tool +astralsorcery:itemwand, Resonating Wand +astralsorcery:itemsextant, Sextant +astralsorcery:itemilluminationwand, Illumination Wand +astralsorcery:itemcoloredlens:0, Colored Lens +astralsorcery:itemcoloredlens:1, Colored Lens +astralsorcery:itemcoloredlens:2, Colored Lens +astralsorcery:itemcoloredlens:3, Colored Lens +astralsorcery:itemcoloredlens:4, Colored Lens +astralsorcery:itemcoloredlens:5, Colored Lens +astralsorcery:itemcoloredlens:6, Colored Lens +astralsorcery:itemskyresonator, Fosic Resonator +astralsorcery:itemshiftingstar, Shifting Star +astralsorcery:itemarchitectwand, Formation Wand +astralsorcery:itemexchangewand, Conversion Wand +astralsorcery:itemgrapplewand, Impulsion Wand +astralsorcery:itemusabledust:0, Illumination Powder +astralsorcery:itemusabledust:1, Nocturnal Powder +astralsorcery:itemknowledgeshare, Scroll of Written Expertise +astralsorcery:itemperkseal, Sealing Sigil +astralsorcery:itemknowledgefragment, Lucent Scroll +astralsorcery:itemfragmentcapsule, Shining Casing +astralsorcery:itemperkgem:0, Ourium Gem +astralsorcery:itemperkgem:1, Ilium Gem +astralsorcery:itemperkgem:2, Fengarum Gem +astralsorcery:itemcrystalpickaxe, Crystal Pickaxe +astralsorcery:itemcrystalshovel, Crystal Shovel +astralsorcery:itemcrystalaxe, Crystal Axe +astralsorcery:itemcrystalsword, Crystal Sword +astralsorcery:itemchargedcrystalaxe, Infused Crystal Axe +astralsorcery:itemchargedcrystalsword, Infused Crystal Sword +astralsorcery:itemchargedcrystalpickaxe, Infused Crystal Pickaxe +astralsorcery:itemchargedcrystalshovel, Infused Crystal Shovel +astralsorcery:itemcape, Mantle of Stars +astralsorcery:itemenchantmentamulet, Resplendent Prism +astralsorcery:blockmarblestairs, Marble Stairs +astralsorcery:blockflarelight, Volatile Flare +astralsorcery:blockvanishing, tile.blockvanishing.name +astralsorcery:blockchalice, Containment Chalice +astralsorcery:blockbore, Evershifting Fountain +astralsorcery:blockattunementaltar, Attunement Altar +astralsorcery:blockattunementrelay, Spectral Relay +astralsorcery:blockwell, Lightwell +astralsorcery:blockworldilluminator, Cave Illuminator +astralsorcery:blockfaketree, +astralsorcery:blockstarlightinfuser, Starlight Infuser +astralsorcery:blockrituallink, Ritual Anchor +astralsorcery:blockportalnode, +astralsorcery:blocktreebeacon, Tree Beacon +astralsorcery:blocktranslucentblock, Translucent Block +astralsorcery:blockmapdrawingtable, Stellar Refraction Table +astralsorcery:blockcelestialgateway, Celestial Gateway +astralsorcery:blockobservatory, Observatory +astralsorcery:blocklens, Lens +astralsorcery:blockprism, PrismLens +astralsorcery:blockmarbleslab:0, Marble Slab +astralsorcery:blockcustomore:0, Rock Crystal Ore +astralsorcery:blockcustomore:1, Starmetal Ore +astralsorcery:blockcustomsandore:0, Aquamarine Shale +astralsorcery:blockcustomflower:0, Faint Amaranth +astralsorcery:blockmarble:0, Marble +astralsorcery:blockmarble:1, Marble Bricks +astralsorcery:blockmarble:2, Marble Pillar +astralsorcery:blockmarble:3, Marble Arch +astralsorcery:blockmarble:4, Chiseled Marble +astralsorcery:blockmarble:5, Engraved Marble +astralsorcery:blockmarble:6, Runed Marble +astralsorcery:blockblackmarble:0, Sooty Marble +astralsorcery:blockblackmarble:1, Sooty Marble Bricks +astralsorcery:blockblackmarble:2, Sooty Marble Pillar +astralsorcery:blockblackmarble:3, Sooty Marble Arch +astralsorcery:blockblackmarble:4, Chiseled Sooty Marble +astralsorcery:blockblackmarble:5, Engraved Sooty Marble +astralsorcery:blockblackmarble:6, Runed Sooty Marble +astralsorcery:blockinfusedwood:0, Infused Wood +astralsorcery:blockinfusedwood:1, Infused Wood Planks +astralsorcery:blockinfusedwood:2, Infused Wood Column +astralsorcery:blockinfusedwood:3, Infused Wood Arch +astralsorcery:blockinfusedwood:4, Engraved Infused Wood +astralsorcery:blockinfusedwood:5, Enriched Infused Wood +astralsorcery:blockinfusedwood:6, Vibrant Infused Wood +astralsorcery:blockborehead:0, Neromantic Prime +astralsorcery:blockborehead:1, Fysallidic Prime +astralsorcery:blockmachine:0, Telescope +astralsorcery:blockmachine:1, Grindstone +astralsorcery:blockcelestialcrystals:0, Celestial Crystal Cluster +astralsorcery:blockcelestialcrystals:1, Celestial Crystal Cluster +astralsorcery:blockcelestialcrystals:2, Celestial Crystal Cluster +astralsorcery:blockcelestialcrystals:3, Celestial Crystal Cluster +astralsorcery:blockcelestialcrystals:4, Celestial Crystal Cluster +astralsorcery:blockgemcrystals:0, Gem Crystal Cluster +astralsorcery:blockgemcrystals:1, Gem Crystal Cluster +astralsorcery:blockgemcrystals:2, Gem Crystal Cluster +astralsorcery:blockgemcrystals:3, Gem Crystal Cluster +astralsorcery:blockgemcrystals:4, Gem Crystal Cluster +astralsorcery:blockstructural:0, Telescope +astralsorcery:blockritualpedestal, Ritual Pedestal +astralsorcery:blockaltar:0, Luminous Crafting Table +astralsorcery:blockaltar:1, Starlight Crafting Altar +astralsorcery:blockaltar:2, Celestial Altar +astralsorcery:blockaltar:3, Iridescent Altar +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +astralsorcery:blockcelestialcollectorcrystal:0, Floating Crystal +base:wrench, Wrench +chiselsandbits:chisel_stone, Stone Chisel +chiselsandbits:chisel_iron, Iron Chisel +chiselsandbits:chisel_gold, Golden Chisel +chiselsandbits:chisel_diamond, Diamond Chisel +chiselsandbits:positiveprint, Positive Chisel Design +chiselsandbits:negativeprint, Negative Chisel Design +chiselsandbits:mirrorprint, Mirror Chisel Design +chiselsandbits:bit_bag, Chiseled Bit Bag +chiselsandbits:wrench_wood, Wooden Wrench +chiselsandbits:bitsaw_diamond, Diamond Bit Saw +chiselsandbits:block_bit:0, Chiseled Bit - Stone +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Polished Granite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Polished Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Polished Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Grass Block +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Coarse Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Sand +chiselsandbits:block_bit:0, Chiseled Bit - Red Sand +chiselsandbits:block_bit:0, Chiseled Bit - Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Gold Ore +chiselsandbits:block_bit:0, Chiseled Bit - Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Coal Ore +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Leaves +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Leaves +chiselsandbits:block_bit:0, Chiseled Bit - Birch Leaves +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Leaves +chiselsandbits:block_bit:0, Chiseled Bit - Sponge +chiselsandbits:block_bit:0, Chiseled Bit - Wet Sponge +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Ore +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Block +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Smooth Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - White Wool +chiselsandbits:block_bit:0, Chiseled Bit - Orange Wool +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Wool +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Wool +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Wool +chiselsandbits:block_bit:0, Chiseled Bit - Lime Wool +chiselsandbits:block_bit:0, Chiseled Bit - Pink Wool +chiselsandbits:block_bit:0, Chiseled Bit - Gray Wool +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Wool +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Wool +chiselsandbits:block_bit:0, Chiseled Bit - Purple Wool +chiselsandbits:block_bit:0, Chiseled Bit - Blue Wool +chiselsandbits:block_bit:0, Chiseled Bit - Brown Wool +chiselsandbits:block_bit:0, Chiseled Bit - Green Wool +chiselsandbits:block_bit:0, Chiseled Bit - Red Wool +chiselsandbits:block_bit:0, Chiseled Bit - Black Wool +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Diamond Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Crafting Table +chiselsandbits:block_bit:0, Chiseled Bit - Redstone Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ice +chiselsandbits:block_bit:0, Chiseled Bit - Snow +chiselsandbits:block_bit:0, Chiseled Bit - Clay +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - White Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Orange Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Lime Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Pink Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Purple Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Brown Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Green Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Red Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Black Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Stone Monster Egg +chiselsandbits:block_bit:0, Chiseled Bit - Stone Monster Egg +chiselsandbits:block_bit:0, Chiseled Bit - Stone Monster Egg +chiselsandbits:block_bit:0, Chiseled Bit - Stone Monster Egg +chiselsandbits:block_bit:0, Chiseled Bit - Stone Monster Egg +chiselsandbits:block_bit:0, Chiseled Bit - Stone Monster Egg +chiselsandbits:block_bit:0, Chiseled Bit - Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Cracked Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Melon +chiselsandbits:block_bit:0, Chiseled Bit - Mycelium +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - End Stone +chiselsandbits:block_bit:0, Chiseled Bit - Redstone Lamp +chiselsandbits:block_bit:0, Chiseled Bit - Emerald Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Quartz Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Quartz Block +chiselsandbits:block_bit:0, Chiseled Bit - Pillar Quartz Block +chiselsandbits:block_bit:0, Chiseled Bit - White Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Orange Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Lime Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Pink Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Gray Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Purple Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Blue Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Brown Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Green Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Red Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Black Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Leaves +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Leaves +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Sea Lantern +chiselsandbits:block_bit:0, Chiseled Bit - Hay Bale Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Packed Ice +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Smooth Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Pillar Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - End Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Nether Wart Block +chiselsandbits:block_bit:0, Chiseled Bit - Red Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Bone Block Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Observer Down +chiselsandbits:block_bit:0, Chiseled Bit - White Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Orange Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Lime Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Pink Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Gray Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Purple Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Blue Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Brown Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Green Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Red Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - Black Glazed Terracotta South +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete Powder +chiselsandbits:block_bit:0, Chiseled Bit - White Sand +chiselsandbits:block_bit:0, Chiseled Bit - White Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - White Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - White Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Dried Sand +chiselsandbits:block_bit:0, Chiseled Bit - Hardened Ice +chiselsandbits:block_bit:0, Chiseled Bit - Ash Block +chiselsandbits:block_bit:0, Chiseled Bit - Celestial Crystal +chiselsandbits:block_bit:0, Chiseled Bit - Biome Essence Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ender Amethyst Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ruby Ore +chiselsandbits:block_bit:0, Chiseled Bit - Peridot Ore +chiselsandbits:block_bit:0, Chiseled Bit - Topaz Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tanzanite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Malachite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Sapphire Ore +chiselsandbits:block_bit:0, Chiseled Bit - Amber Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Amethyst +chiselsandbits:block_bit:0, Chiseled Bit - Block of Ruby +chiselsandbits:block_bit:0, Chiseled Bit - Block of Peridot +chiselsandbits:block_bit:0, Chiseled Bit - Block of Topaz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tanzanite +chiselsandbits:block_bit:0, Chiseled Bit - Block of Malachite +chiselsandbits:block_bit:0, Chiseled Bit - Block of Sapphire +chiselsandbits:block_bit:0, Chiseled Bit - Block of Amber +chiselsandbits:block_bit:0, Chiseled Bit - Hive Block +chiselsandbits:block_bit:0, Chiseled Bit - Hive Block +chiselsandbits:block_bit:0, Chiseled Bit - Empty Honeycomb Block +chiselsandbits:block_bit:0, Chiseled Bit - Hive Block +chiselsandbits:block_bit:0, Chiseled Bit - Bamboo Thatching +chiselsandbits:block_bit:0, Chiseled Bit - Mud Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Sacred Oak Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Cherry Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Umbran Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Fir Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Ethereal Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Magic Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Mangrove Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Palm Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Redwood Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Willow Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Pine Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Hellbark Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jacaranda Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Mahogany Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Ebony Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Eucalyptus Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Giant Flower Stem Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dead Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Sacred Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Cherry Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Umbran Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Fir Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Ethereal Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Magic Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Mangrove Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Palm Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Redwood Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Willow Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Pine Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Hellbark Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jacaranda Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Mahogany Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Ebony Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Eucalyptus Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Wool (Dorset, Brown) +chiselsandbits:block_bit:0, Chiseled Bit - Wool (Friesian, Black) +chiselsandbits:block_bit:0, Chiseled Bit - Wool (Friesian, Brown) +chiselsandbits:block_bit:0, Chiseled Bit - Wool (Jacob) +chiselsandbits:block_bit:0, Chiseled Bit - Wool (Merino, Brown) +chiselsandbits:block_bit:0, Chiseled Bit - Wool (Merino, White) +chiselsandbits:block_bit:0, Chiseled Bit - Wool (Suffolk, Brown) +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Silver Ore +chiselsandbits:block_bit:0, Chiseled Bit - Lead Ore +chiselsandbits:block_bit:0, Chiseled Bit - Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nickel Ore +chiselsandbits:block_bit:0, Chiseled Bit - Platinum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Iridium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Mana Infused Ore +chiselsandbits:block_bit:0, Chiseled Bit - Oil Sand +chiselsandbits:block_bit:0, Chiseled Bit - Oil Shale +chiselsandbits:block_bit:0, Chiseled Bit - Destabilized Redstone Ore +chiselsandbits:block_bit:0, Chiseled Bit - Energized Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Resonant End Stone +chiselsandbits:block_bit:0, Chiseled Bit - Oil Sand +chiselsandbits:block_bit:0, Chiseled Bit - Block of Copper +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tin +chiselsandbits:block_bit:0, Chiseled Bit - Block of Silver +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lead +chiselsandbits:block_bit:0, Chiseled Bit - Block of Aluminum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Platinum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iridium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Mana Infused Metal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Steel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Electrum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Invar +chiselsandbits:block_bit:0, Chiseled Bit - Block of Bronze +chiselsandbits:block_bit:0, Chiseled Bit - Block of Constantan +chiselsandbits:block_bit:0, Chiseled Bit - Block of Signalum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lumium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Enderium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Black Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Red Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Green Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Brown Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Blue Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Purple Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Gray Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Pink Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Lime Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Orange Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - White Rockwool +chiselsandbits:block_bit:0, Chiseled Bit - Draconium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Draconium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Draconium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Draconium Block +chiselsandbits:block_bit:0, Chiseled Bit - Draconium Block +chiselsandbits:block_bit:0, Chiseled Bit - Awakened Draconium Block +chiselsandbits:block_bit:0, Chiseled Bit - Draconium Infused Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Dislocation Normalization Field Projector +chiselsandbits:block_bit:0, Chiseled Bit - Block of Copper +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tin +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lead +chiselsandbits:block_bit:0, Chiseled Bit - Block of Silver +chiselsandbits:block_bit:0, Chiseled Bit - Block of Steel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Bronze +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Invar +chiselsandbits:block_bit:0, Chiseled Bit - Block of Zinc +chiselsandbits:block_bit:0, Chiseled Bit - Block of Brass +chiselsandbits:block_bit:0, Chiseled Bit - Abyssal Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Abyssal Stone +chiselsandbits:block_bit:0, Chiseled Bit - Abyssal Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Abyssal Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Abyssal Stone +chiselsandbits:block_bit:0, Chiseled Bit - Abyssal Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Bleached Bone Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Bleached Bone Stone +chiselsandbits:block_bit:0, Chiseled Bit - Bleached Bone Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Bleached Bone Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Bleached Bone Stone +chiselsandbits:block_bit:0, Chiseled Bit - Bleached Bone Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Blood Stained Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Blood Stained Stone +chiselsandbits:block_bit:0, Chiseled Bit - Blood Stained Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Blood Stained Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Blood Stained Stone +chiselsandbits:block_bit:0, Chiseled Bit - Blood Stained Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Frost Bound Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Frost Bound Stone +chiselsandbits:block_bit:0, Chiseled Bit - Frost Bound Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Frost Bound Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Frost Bound Stone +chiselsandbits:block_bit:0, Chiseled Bit - Frost Bound Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Infernal Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Infernal Stone +chiselsandbits:block_bit:0, Chiseled Bit - Infernal Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Infernal Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Infernal Stone +chiselsandbits:block_bit:0, Chiseled Bit - Infernal Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Quarried Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Quarried Stone +chiselsandbits:block_bit:0, Chiseled Bit - Quarried Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Quarried Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Quarried Stone +chiselsandbits:block_bit:0, Chiseled Bit - Quarried Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Sandy Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Sandy Stone +chiselsandbits:block_bit:0, Chiseled Bit - Sandy Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Sandy Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Sandy Stone +chiselsandbits:block_bit:0, Chiseled Bit - Sandy Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandy Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Red Sandy Stone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandy Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Red Sandy Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Red Sandy Stone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandy Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Nether Stone +chiselsandbits:block_bit:0, Chiseled Bit - Nether Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Nether Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Nether Stone +chiselsandbits:block_bit:0, Chiseled Bit - Nether Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Red Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Red Nether Stone +chiselsandbits:block_bit:0, Chiseled Bit - Red Nether Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Red Nether Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Red Nether Stone +chiselsandbits:block_bit:0, Chiseled Bit - Red Nether Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Andesite Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Polished Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Etched Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Diorite Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Polished Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Etched Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Granite Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Granite +chiselsandbits:block_bit:0, Chiseled Bit - Polished Granite +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Granite +chiselsandbits:block_bit:0, Chiseled Bit - Etched Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Pearlized Brick +chiselsandbits:block_bit:0, Chiseled Bit - Fitted Pearlized Stone +chiselsandbits:block_bit:0, Chiseled Bit - Pearlized Block +chiselsandbits:block_bit:0, Chiseled Bit - Ornate Pearlized Stone +chiselsandbits:block_bit:0, Chiseled Bit - Etched Pearlized Stone +chiselsandbits:block_bit:0, Chiseled Bit - Pearlized Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - White Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Lead Ore +chiselsandbits:block_bit:0, Chiseled Bit - Silver Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nickel Ore +chiselsandbits:block_bit:0, Chiseled Bit - Zinc Ore +chiselsandbits:block_bit:0, Chiseled Bit - Poor Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Poor Gold Ore +chiselsandbits:block_bit:0, Chiseled Bit - Poor Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Poor Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Poor Lead Ore +chiselsandbits:block_bit:0, Chiseled Bit - Poor Silver Ore +chiselsandbits:block_bit:0, Chiseled Bit - Poor Nickel Ore +chiselsandbits:block_bit:0, Chiseled Bit - Poor Zinc Ore +chiselsandbits:block_bit:0, Chiseled Bit - Firestone Ore +chiselsandbits:block_bit:0, Chiseled Bit - Solid (0 ~ Natural Floor) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (1 ~ Barrier) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (2) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (3) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (4) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (5) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (6) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (7) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (8) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (9) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (10) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (11) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (12) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (13) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (14) +chiselsandbits:block_bit:0, Chiseled Bit - Solid (15) +chiselsandbits:block_bit:0, Chiseled Bit - Block of Chamelium +chiselsandbits:block_bit:0, Chiseled Bit - End Stone +chiselsandbits:block_bit:0, Chiseled Bit - Rusty Ladder +chiselsandbits:block_bit:0, Chiseled Bit - Alien Ship Booster Down +chiselsandbits:block_bit:0, Chiseled Bit - Alien Ship Decoration +chiselsandbits:block_bit:0, Chiseled Bit - Alien Ship Decoration +chiselsandbits:block_bit:0, Chiseled Bit - Polished Tin Decoration Block +chiselsandbits:block_bit:0, Chiseled Bit - Polished Aluminum Decoration Block +chiselsandbits:block_bit:0, Chiseled Bit - Dungeon Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Fronos Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Fronos Coarse Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Fronos Stone +chiselsandbits:block_bit:0, Chiseled Bit - Fronos Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Fronos Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Fronos Mossy Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Fronos Cracked Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Fronos Chiseled Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Fronos Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Gold Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Lead Ore +chiselsandbits:block_bit:0, Chiseled Bit - Coal Ore +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Ore +chiselsandbits:block_bit:0, Chiseled Bit - Diamond Ore +chiselsandbits:block_bit:0, Chiseled Bit - Emerald Ore +chiselsandbits:block_bit:0, Chiseled Bit - Silicon Ore +chiselsandbits:block_bit:0, Chiseled Bit - Quartz Ore +chiselsandbits:block_bit:0, Chiseled Bit - Extrailonite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Red Candy Cane East/West +chiselsandbits:block_bit:0, Chiseled Bit - Green Candy Cane East/West +chiselsandbits:block_bit:0, Chiseled Bit - Blue Candy Cane East/West +chiselsandbits:block_bit:0, Chiseled Bit - Orange Candy Cane East/West +chiselsandbits:block_bit:0, Chiseled Bit - Pink Candy Cane East/West +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Candy Cane East/West +chiselsandbits:block_bit:0, Chiseled Bit - Purple Candy Cane East/West +chiselsandbits:block_bit:0, Chiseled Bit - Rainbow Candy Cane East/West +chiselsandbits:block_bit:0, Chiseled Bit - Diona Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Diona Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Diona Rock +chiselsandbits:block_bit:0, Chiseled Bit - Diona Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Setrorium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Illenium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Setrorium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Illenium +chiselsandbits:block_bit:0, Chiseled Bit - Diona Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Albetius Worm Egg Rock +chiselsandbits:block_bit:0, Chiseled Bit - Infected Purlonite Planks +chiselsandbits:block_bit:0, Chiseled Bit - Block of Glowing Iron +chiselsandbits:block_bit:0, Chiseled Bit - Koentus Regolith +chiselsandbits:block_bit:0, Chiseled Bit - Koentus Fine Regolith +chiselsandbits:block_bit:0, Chiseled Bit - Koentus Rock +chiselsandbits:block_bit:0, Chiseled Bit - Koentus Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Anti Gravity Ore +chiselsandbits:block_bit:0, Chiseled Bit - Goldenite Crystals Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Anti Gravity Fragments +chiselsandbits:block_bit:0, Chiseled Bit - Block of Goldenite Crystals +chiselsandbits:block_bit:0, Chiseled Bit - Koentus Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Creep Block +chiselsandbits:block_bit:0, Chiseled Bit - Gravity Creep Block +chiselsandbits:block_bit:0, Chiseled Bit - Chalos Rock +chiselsandbits:block_bit:0, Chiseled Bit - Chalos Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Diremsium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Zyptorium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Cheese Milk Ore +chiselsandbits:block_bit:0, Chiseled Bit - Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diremsium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Zyptorium +chiselsandbits:block_bit:0, Chiseled Bit - Chalos Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Cheese Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Cheese Coarse Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Cheese Spore Stem East/West +chiselsandbits:block_bit:0, Chiseled Bit - Cheese Spore +chiselsandbits:block_bit:0, Chiseled Bit - Cheese Spore Planks +chiselsandbits:block_bit:0, Chiseled Bit - Cheese Spore Crafting Table +chiselsandbits:block_bit:0, Chiseled Bit - Infected Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Infected Coarse Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Infected Podzol +chiselsandbits:block_bit:0, Chiseled Bit - Nibiru Rock +chiselsandbits:block_bit:0, Chiseled Bit - Nibiru Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Nibiru Vein Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Infected Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Infected Vein Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Cracked Infected Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Infected Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Block of Inferumite +chiselsandbits:block_bit:0, Chiseled Bit - Nibiru Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Nibiru Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Infected Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Infected Chiseled Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Infected Cut Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Infested Nibiru Rock +chiselsandbits:block_bit:0, Chiseled Bit - Infested Nibiru Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Infested Nibiru Vein Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Infested Infected Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Infested Infected Vein Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Infested Cracked Infected Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Infested Chiseled Infected Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Infected Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Infected Gold Ore +chiselsandbits:block_bit:0, Chiseled Bit - Infected Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Infected Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Infected Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Infected Coal Ore +chiselsandbits:block_bit:0, Chiseled Bit - Infected Lapis Ore +chiselsandbits:block_bit:0, Chiseled Bit - Infected Diamond Ore +chiselsandbits:block_bit:0, Chiseled Bit - Infected Emerald Ore +chiselsandbits:block_bit:0, Chiseled Bit - Infected Silicon Ore +chiselsandbits:block_bit:0, Chiseled Bit - Inferumite Crystal Ore +chiselsandbits:block_bit:0, Chiseled Bit - Infected Oak Log East/West +chiselsandbits:block_bit:0, Chiseled Bit - Infected Deadwood Log East/West +chiselsandbits:block_bit:0, Chiseled Bit - Infected Spruce Log East/West +chiselsandbits:block_bit:0, Chiseled Bit - Infected Jungle Log East/West +chiselsandbits:block_bit:0, Chiseled Bit - Alien Berry Oak Log East/West +chiselsandbits:block_bit:0, Chiseled Bit - Oscalea Log East/West +chiselsandbits:block_bit:0, Chiseled Bit - Frolia Log East/West +chiselsandbits:block_bit:0, Chiseled Bit - Oscalea Planks +chiselsandbits:block_bit:0, Chiseled Bit - Frolia Planks +chiselsandbits:block_bit:0, Chiseled Bit - Infected Oak Planks +chiselsandbits:block_bit:0, Chiseled Bit - Infected Spruce Planks +chiselsandbits:block_bit:0, Chiseled Bit - Alien Berry Oak Planks +chiselsandbits:block_bit:0, Chiseled Bit - Infected Crafting Table +chiselsandbits:block_bit:0, Chiseled Bit - Alien Berry Crafting Table +chiselsandbits:block_bit:0, Chiseled Bit - Infected Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Alien Berry Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Infected Sand +chiselsandbits:block_bit:0, Chiseled Bit - Infected Packed Ice +chiselsandbits:block_bit:0, Chiseled Bit - Infected Melon +chiselsandbits:block_bit:0, Chiseled Bit - Infected Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Infected Clay +chiselsandbits:block_bit:0, Chiseled Bit - Infected Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Infected Prismarine Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Infected Dark Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Infected Sea Lantern +chiselsandbits:block_bit:0, Chiseled Bit - Infected Sponge +chiselsandbits:block_bit:0, Chiseled Bit - Infected Wet Sponge +chiselsandbits:block_bit:0, Chiseled Bit - Terrastone +chiselsandbits:block_bit:0, Chiseled Bit - Purified Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Lead Ore +chiselsandbits:block_bit:0, Chiseled Bit - Thorium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Uranium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Boron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Lithium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Magnesium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Copper Block +chiselsandbits:block_bit:0, Chiseled Bit - Tin Block +chiselsandbits:block_bit:0, Chiseled Bit - Lead Block +chiselsandbits:block_bit:0, Chiseled Bit - Thorium Block +chiselsandbits:block_bit:0, Chiseled Bit - Uranium Block +chiselsandbits:block_bit:0, Chiseled Bit - Boron Block +chiselsandbits:block_bit:0, Chiseled Bit - Lithium Block +chiselsandbits:block_bit:0, Chiseled Bit - Magnesium Block +chiselsandbits:block_bit:0, Chiseled Bit - Graphite Block +chiselsandbits:block_bit:0, Chiseled Bit - Beryllium Block +chiselsandbits:block_bit:0, Chiseled Bit - Zirconium Block +chiselsandbits:block_bit:0, Chiseled Bit - Manganese Block +chiselsandbits:block_bit:0, Chiseled Bit - Aluminum Block +chiselsandbits:block_bit:0, Chiseled Bit - Silver Block +chiselsandbits:block_bit:0, Chiseled Bit - Fission Reactor Casing +chiselsandbits:block_bit:0, Chiseled Bit - Blast Block +chiselsandbits:block_bit:0, Chiseled Bit - Empty Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Water Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Redstone Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Quartz Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Gold Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Diamond Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Helium Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Enderium Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Cryotheum Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Iron Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Emerald Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Copper Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Tin Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Magnesium Cooler +chiselsandbits:block_bit:0, Chiseled Bit - Thorium-230 Block +chiselsandbits:block_bit:0, Chiseled Bit - Uranium-238 Block +chiselsandbits:block_bit:0, Chiseled Bit - Neptunium-237 Block +chiselsandbits:block_bit:0, Chiseled Bit - Plutonium-242 Block +chiselsandbits:block_bit:0, Chiseled Bit - Americium-243 Block +chiselsandbits:block_bit:0, Chiseled Bit - Curium-246 Block +chiselsandbits:block_bit:0, Chiseled Bit - Berkelium-247 Block +chiselsandbits:block_bit:0, Chiseled Bit - Californium-252 Block +chiselsandbits:block_bit:0, Chiseled Bit - Fusion Connector +chiselsandbits:block_bit:0, Chiseled Bit - Wasteland Earth +chiselsandbits:block_bit:0, Chiseled Bit - Tritium Lamp +chiselsandbits:block_bit:0, Chiseled Bit - Stone Pillar Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Andesite Pillar Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Diorite Pillar Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Granite Pillar Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Slate Pillar Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Slate +chiselsandbits:block_bit:0, Chiseled Bit - Slate Roof +chiselsandbits:block_bit:0, Chiseled Bit - Slate Tile +chiselsandbits:block_bit:0, Chiseled Bit - Slate Brick +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Slate +chiselsandbits:block_bit:0, Chiseled Bit - Clay Wall +chiselsandbits:block_bit:0, Chiseled Bit - Crossed Clay Wall +chiselsandbits:block_bit:0, Chiseled Bit - Diagonal Clay Wall South +chiselsandbits:block_bit:0, Chiseled Bit - White Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Orange Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Lime Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Pink Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Gray Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Purple Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Blue Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Brown Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Green Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Red Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Black Painted Wood +chiselsandbits:block_bit:0, Chiseled Bit - Fertile Soil +chiselsandbits:block_bit:0, Chiseled Bit - Olive Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Ironwood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Olive Wood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Ironwood Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Compression Charge Down +chiselsandbits:block_bit:0, Chiseled Bit - Baratol Down +chiselsandbits:block_bit:0, Chiseled Bit - Thermonuclear Bomb Core Down +chiselsandbits:block_bit:0, Chiseled Bit - Uranium-233 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Uranium-235 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Neptunium-237 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Plutonium-239 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Americium-242 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Curium-247 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Berkelium-248 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Californium-249 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Californium-251 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Salted Uranium-233 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Salted Uranium-235 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Salted Neptunium-237 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Salted Plutonium-239 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Salted Americium-242 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Salted Curium-247 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Salted Berkelium-248 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Salted Californium-249 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Salted Californium-251 Fission Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Antimatter Bomb +chiselsandbits:block_bit:0, Chiseled Bit - Trinitite-covered Sand +chiselsandbits:block_bit:0, Chiseled Bit - Block of Trinitite +chiselsandbits:block_bit:0, Chiseled Bit - Block of Aluminum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Aluminum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Aluminum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Aluminum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Aluminum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Aluminum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Aluminum +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Antiblock +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Block of Bronze +chiselsandbits:block_bit:0, Chiseled Bit - Block of Bronze +chiselsandbits:block_bit:0, Chiseled Bit - Block of Bronze +chiselsandbits:block_bit:0, Chiseled Bit - Block of Bronze +chiselsandbits:block_bit:0, Chiseled Bit - Block of Bronze +chiselsandbits:block_bit:0, Chiseled Bit - Block of Bronze +chiselsandbits:block_bit:0, Chiseled Bit - Block of Bronze +chiselsandbits:block_bit:0, Chiseled Bit - Brownstone +chiselsandbits:block_bit:0, Chiseled Bit - Brownstone +chiselsandbits:block_bit:0, Chiseled Bit - Brownstone +chiselsandbits:block_bit:0, Chiseled Bit - Brownstone +chiselsandbits:block_bit:0, Chiseled Bit - Brownstone +chiselsandbits:block_bit:0, Chiseled Bit - Brownstone +chiselsandbits:block_bit:0, Chiseled Bit - Brownstone +chiselsandbits:block_bit:0, Chiseled Bit - Brownstone +chiselsandbits:block_bit:0, Chiseled Bit - Brownstone +chiselsandbits:block_bit:0, Chiseled Bit - Brownstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Certus Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Black Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Black Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Red Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Red Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Green Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Green Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Brown Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Brown Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Blue Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Blue Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Purple Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Purple Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Gray Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Gray Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Pink Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Pink Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Lime Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Lime Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Orange Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Orange Carpet +chiselsandbits:block_bit:0, Chiseled Bit - White Carpet +chiselsandbits:block_bit:0, Chiseled Bit - White Carpet +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Cloud +chiselsandbits:block_bit:0, Chiseled Bit - Cloud +chiselsandbits:block_bit:0, Chiseled Bit - Cloud +chiselsandbits:block_bit:0, Chiseled Bit - Cloud +chiselsandbits:block_bit:0, Chiseled Bit - Cloud +chiselsandbits:block_bit:0, Chiseled Bit - Block of Cobalt +chiselsandbits:block_bit:0, Chiseled Bit - Block of Cobalt +chiselsandbits:block_bit:0, Chiseled Bit - Block of Cobalt +chiselsandbits:block_bit:0, Chiseled Bit - Block of Cobalt +chiselsandbits:block_bit:0, Chiseled Bit - Block of Cobalt +chiselsandbits:block_bit:0, Chiseled Bit - Block of Cobalt +chiselsandbits:block_bit:0, Chiseled Bit - Block of Cobalt +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Moss Stone +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Black Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Red Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Green Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Brown Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Purple Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Gray Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Pink Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Lime Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Orange Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - White Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Block of Copper +chiselsandbits:block_bit:0, Chiseled Bit - Block of Copper +chiselsandbits:block_bit:0, Chiseled Bit - Block of Copper +chiselsandbits:block_bit:0, Chiseled Bit - Block of Copper +chiselsandbits:block_bit:0, Chiseled Bit - Block of Copper +chiselsandbits:block_bit:0, Chiseled Bit - Block of Copper +chiselsandbits:block_bit:0, Chiseled Bit - Block of Copper +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Block of Diamond +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Block of Electrum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Electrum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Electrum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Electrum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Electrum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Electrum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Electrum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Block of Emerald +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Purpur Block +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Futura Block +chiselsandbits:block_bit:0, Chiseled Bit - Futura Block +chiselsandbits:block_bit:0, Chiseled Bit - Futura Block +chiselsandbits:block_bit:0, Chiseled Bit - Futura Block +chiselsandbits:block_bit:0, Chiseled Bit - Futura Block +chiselsandbits:block_bit:0, Chiseled Bit - Futura Block +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glass +chiselsandbits:block_bit:0, Chiseled Bit - Black Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Black Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Black Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Black Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Black Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Black Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Red Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Red Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Red Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Red Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Red Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Red Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Green Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Green Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Green Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Green Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Green Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Green Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Brown Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Brown Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Brown Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Brown Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Brown Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Brown Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Purple Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Purple Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Purple Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Purple Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Purple Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Purple Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Gray Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Pink Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Pink Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Pink Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Pink Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Pink Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Pink Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Lime Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Lime Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Lime Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Lime Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Lime Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Lime Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Orange Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Orange Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Orange Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Orange Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Orange Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Orange Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - White Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - White Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - White Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - White Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - White Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - White Stained Glass +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Block of Gold +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Granite +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta +chiselsandbits:block_bit:0, Chiseled Bit - Block of Invar +chiselsandbits:block_bit:0, Chiseled Bit - Block of Invar +chiselsandbits:block_bit:0, Chiseled Bit - Block of Invar +chiselsandbits:block_bit:0, Chiseled Bit - Block of Invar +chiselsandbits:block_bit:0, Chiseled Bit - Block of Invar +chiselsandbits:block_bit:0, Chiseled Bit - Block of Invar +chiselsandbits:block_bit:0, Chiseled Bit - Block of Invar +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Iron +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Laboratory Block +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Block +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Block +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Block +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Block +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Block +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Block +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Block +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Block +chiselsandbits:block_bit:0, Chiseled Bit - Lapis Lazuli Block +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Lavastone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lead +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lead +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lead +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lead +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lead +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lead +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lead +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Paper Wall +chiselsandbits:block_bit:0, Chiseled Bit - Paper Wall +chiselsandbits:block_bit:0, Chiseled Bit - Paper Wall +chiselsandbits:block_bit:0, Chiseled Bit - Paper Wall +chiselsandbits:block_bit:0, Chiseled Bit - Paper Wall +chiselsandbits:block_bit:0, Chiseled Bit - Paper Wall +chiselsandbits:block_bit:0, Chiseled Bit - Paper Wall +chiselsandbits:block_bit:0, Chiseled Bit - Paper Wall +chiselsandbits:block_bit:0, Chiseled Bit - Paper Wall +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Block of Platinum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Platinum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Platinum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Platinum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Platinum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Platinum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Platinum +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Block of Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Scribbles +chiselsandbits:block_bit:0, Chiseled Bit - Block of Silver +chiselsandbits:block_bit:0, Chiseled Bit - Block of Silver +chiselsandbits:block_bit:0, Chiseled Bit - Block of Silver +chiselsandbits:block_bit:0, Chiseled Bit - Block of Silver +chiselsandbits:block_bit:0, Chiseled Bit - Block of Silver +chiselsandbits:block_bit:0, Chiseled Bit - Block of Silver +chiselsandbits:block_bit:0, Chiseled Bit - Block of Silver +chiselsandbits:block_bit:0, Chiseled Bit - Block of Steel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Steel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Steel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Steel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Steel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Steel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Steel +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Stone +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Factory Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Mossy Temple Block +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tin +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tin +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tin +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tin +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tin +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tin +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tin +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Tyrian +chiselsandbits:block_bit:0, Chiseled Bit - Block of Uranium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Uranium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Uranium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Uranium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Uranium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Uranium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Uranium +chiselsandbits:block_bit:0, Chiseled Bit - Valentines' Block +chiselsandbits:block_bit:0, Chiseled Bit - Valentines' Block +chiselsandbits:block_bit:0, Chiseled Bit - Valentines' Block +chiselsandbits:block_bit:0, Chiseled Bit - Valentines' Block +chiselsandbits:block_bit:0, Chiseled Bit - Valentines' Block +chiselsandbits:block_bit:0, Chiseled Bit - Valentines' Block +chiselsandbits:block_bit:0, Chiseled Bit - Valentines' Block +chiselsandbits:block_bit:0, Chiseled Bit - Valentines' Block +chiselsandbits:block_bit:0, Chiseled Bit - Valentines' Block +chiselsandbits:block_bit:0, Chiseled Bit - Valentines' Block +chiselsandbits:block_bit:0, Chiseled Bit - Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Primal Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Primal Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Primal Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Primal Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Primal Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Primal Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Primal Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Primal Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Runed Voidstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Waterstone +chiselsandbits:block_bit:0, Chiseled Bit - Black Wool +chiselsandbits:block_bit:0, Chiseled Bit - Black Wool +chiselsandbits:block_bit:0, Chiseled Bit - Red Wool +chiselsandbits:block_bit:0, Chiseled Bit - Red Wool +chiselsandbits:block_bit:0, Chiseled Bit - Green Wool +chiselsandbits:block_bit:0, Chiseled Bit - Green Wool +chiselsandbits:block_bit:0, Chiseled Bit - Brown Wool +chiselsandbits:block_bit:0, Chiseled Bit - Brown Wool +chiselsandbits:block_bit:0, Chiseled Bit - Blue Wool +chiselsandbits:block_bit:0, Chiseled Bit - Blue Wool +chiselsandbits:block_bit:0, Chiseled Bit - Purple Wool +chiselsandbits:block_bit:0, Chiseled Bit - Purple Wool +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Wool +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Wool +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Wool +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Wool +chiselsandbits:block_bit:0, Chiseled Bit - Gray Wool +chiselsandbits:block_bit:0, Chiseled Bit - Gray Wool +chiselsandbits:block_bit:0, Chiseled Bit - Pink Wool +chiselsandbits:block_bit:0, Chiseled Bit - Pink Wool +chiselsandbits:block_bit:0, Chiseled Bit - Lime Wool +chiselsandbits:block_bit:0, Chiseled Bit - Lime Wool +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Wool +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Wool +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Wool +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Wool +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Wool +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Wool +chiselsandbits:block_bit:0, Chiseled Bit - Orange Wool +chiselsandbits:block_bit:0, Chiseled Bit - Orange Wool +chiselsandbits:block_bit:0, Chiseled Bit - Wool +chiselsandbits:block_bit:0, Chiseled Bit - Wool +chiselsandbits:block_bit:0, Chiseled Bit - Block of Crystal Quartz +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Crystal Quartz Block +chiselsandbits:block_bit:0, Chiseled Bit - Pillar Crystal Quartz Block +chiselsandbits:block_bit:0, Chiseled Bit - Certus Quartz Ore +chiselsandbits:block_bit:0, Chiseled Bit - Charged Certus Quartz Ore +chiselsandbits:block_bit:0, Chiseled Bit - Certus Quartz Block +chiselsandbits:block_bit:0, Chiseled Bit - Certus Quartz Pillar East/West +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Certus Quartz Block +chiselsandbits:block_bit:0, Chiseled Bit - Quartz Glass +chiselsandbits:block_bit:0, Chiseled Bit - Vibrant Quartz Glass +chiselsandbits:block_bit:0, Chiseled Bit - Charged Quartz Fixture Down +chiselsandbits:block_bit:0, Chiseled Bit - Fluix Block +chiselsandbits:block_bit:0, Chiseled Bit - Sky Stone +chiselsandbits:block_bit:0, Chiseled Bit - Sky Stone Block +chiselsandbits:block_bit:0, Chiseled Bit - Sky Stone Brick +chiselsandbits:block_bit:0, Chiseled Bit - Sky Stone Small Brick +chiselsandbits:block_bit:0, Chiseled Bit - Tiny TNT +chiselsandbits:block_bit:0, Chiseled Bit - Electrical Steel Block +chiselsandbits:block_bit:0, Chiseled Bit - Energetic Alloy Block +chiselsandbits:block_bit:0, Chiseled Bit - Vibrant Alloy Block +chiselsandbits:block_bit:0, Chiseled Bit - Redstone Alloy Block +chiselsandbits:block_bit:0, Chiseled Bit - Conductive Iron Block +chiselsandbits:block_bit:0, Chiseled Bit - Pulsating Iron Block +chiselsandbits:block_bit:0, Chiseled Bit - Dark Steel Block +chiselsandbits:block_bit:0, Chiseled Bit - Soularium Block +chiselsandbits:block_bit:0, Chiseled Bit - End Steel Block +chiselsandbits:block_bit:0, Chiseled Bit - Iron Alloy Block +chiselsandbits:block_bit:0, Chiseled Bit - Infinity Dust Block +chiselsandbits:block_bit:0, Chiseled Bit - Compressed Infinity Dust Block +chiselsandbits:block_bit:0, Chiseled Bit - Double Compressed Infinity Dust Block +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Obsidian +chiselsandbits:block_bit:0, Chiseled Bit - Alloy Smelter (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Item Buffer (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Power Buffer (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Omni Buffer (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Creative Buffer (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Crafter (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Painting Machine (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Power Monitor (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - SAG Mill (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Slice'N'Splice (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Stirling Generator (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Fluid Tank (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Pressurized Fluid Tank (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Travel Anchor (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Vacuum Chest (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Wireless Charger (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - XP Vacuum (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Simple Alloy Smelter (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Simple Stirling Generator (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Wired Charger (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Simple Sagmill (decoration block) East +chiselsandbits:block_bit:0, Chiseled Bit - Industrial Insulation +chiselsandbits:block_bit:0, Chiseled Bit - Crude Steel Block +chiselsandbits:block_bit:0, Chiseled Bit - Crystalline Alloy Block +chiselsandbits:block_bit:0, Chiseled Bit - Melodic Alloy Block +chiselsandbits:block_bit:0, Chiseled Bit - Stellar Alloy Block +chiselsandbits:block_bit:0, Chiseled Bit - Crystalline Pink Slime Block +chiselsandbits:block_bit:0, Chiseled Bit - Energetic Silver Block +chiselsandbits:block_bit:0, Chiseled Bit - Vivid Alloy Block +chiselsandbits:block_bit:0, Chiseled Bit - Alchemical Coal Block +chiselsandbits:block_bit:0, Chiseled Bit - Mobius Fuel Block +chiselsandbits:block_bit:0, Chiseled Bit - Aeternalis Fuel Block +chiselsandbits:block_bit:0, Chiseled Bit - Dark Matter Block +chiselsandbits:block_bit:0, Chiseled Bit - Red Matter Block +chiselsandbits:block_bit:0, Chiseled Bit - Clinker Brick Block +chiselsandbits:block_bit:0, Chiseled Bit - Stained Clinker Brick Block +chiselsandbits:block_bit:0, Chiseled Bit - Slag Brick Block +chiselsandbits:block_bit:0, Chiseled Bit - Rebar Concrete Block +chiselsandbits:block_bit:0, Chiseled Bit - Rebar Concrete Tile +chiselsandbits:block_bit:0, Chiseled Bit - Gas Concrete Block +chiselsandbits:block_bit:0, Chiseled Bit - Treated Wood Table +chiselsandbits:block_bit:0, Chiseled Bit - Steel Table +chiselsandbits:block_bit:0, Chiseled Bit - Treated Wood Side Table +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Bauxite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Lead Ore +chiselsandbits:block_bit:0, Chiseled Bit - Silver Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nickel Ore +chiselsandbits:block_bit:0, Chiseled Bit - Uranium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Copper +chiselsandbits:block_bit:0, Chiseled Bit - Block of Aluminium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Lead +chiselsandbits:block_bit:0, Chiseled Bit - Block of Silver +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Block of Uranium +chiselsandbits:block_bit:0, Chiseled Bit - Block of Constantan +chiselsandbits:block_bit:0, Chiseled Bit - Block of Electrum +chiselsandbits:block_bit:0, Chiseled Bit - Block of Steel +chiselsandbits:block_bit:0, Chiseled Bit - Coke Brick +chiselsandbits:block_bit:0, Chiseled Bit - Blast Brick +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Blast Brick +chiselsandbits:block_bit:0, Chiseled Bit - Block of Coal Coke +chiselsandbits:block_bit:0, Chiseled Bit - Hempcrete +chiselsandbits:block_bit:0, Chiseled Bit - Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Concrete Tile +chiselsandbits:block_bit:0, Chiseled Bit - Leaded Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Insulating Glass +chiselsandbits:block_bit:0, Chiseled Bit - Kiln Brick +chiselsandbits:block_bit:0, Chiseled Bit - Treated Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Treated Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Treated Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Copper Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Aluminium Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Lead Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Silver Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Nickel Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Uranium Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Constantan Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Electrum Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Steel Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Iron Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Gold Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Copper Coil Block +chiselsandbits:block_bit:0, Chiseled Bit - Electrum Coil Block +chiselsandbits:block_bit:0, Chiseled Bit - High-Voltage Coil Block +chiselsandbits:block_bit:0, Chiseled Bit - Redstone Engineering Block +chiselsandbits:block_bit:0, Chiseled Bit - Light Engineering Block +chiselsandbits:block_bit:0, Chiseled Bit - Heavy Engineering Block +chiselsandbits:block_bit:0, Chiseled Bit - Generator Block +chiselsandbits:block_bit:0, Chiseled Bit - Radiator Block +chiselsandbits:block_bit:0, Chiseled Bit - Sugar Block +chiselsandbits:block_bit:0, Chiseled Bit - Gravisand +chiselsandbits:block_bit:0, Chiseled Bit - Polished Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Sandstone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Polished Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Polished Soul Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Soul Sandstone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Polished Stone +chiselsandbits:block_bit:0, Chiseled Bit - White Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Orange Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Lime Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Pink Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Gray Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Purple Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Blue Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Brown Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Green Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Red Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Black Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - White Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Orange Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Lime Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Pink Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Gray Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Purple Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Blue Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Brown Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Green Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Red Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Black Terracotta Shingles +chiselsandbits:block_bit:0, Chiseled Bit - Oak Bark +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bark +chiselsandbits:block_bit:0, Chiseled Bit - Birch Bark +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Bark +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Bark +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Bark +chiselsandbits:block_bit:0, Chiseled Bit - Sturdy Stone +chiselsandbits:block_bit:0, Chiseled Bit - Iron Plate +chiselsandbits:block_bit:0, Chiseled Bit - Rusty Iron Plate +chiselsandbits:block_bit:0, Chiseled Bit - Sandy Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Thatch +chiselsandbits:block_bit:0, Chiseled Bit - Charred Nether Brick +chiselsandbits:block_bit:0, Chiseled Bit - Granite Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Diorite Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Andesite Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Basalt Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Marble Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Limestone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Jasper Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Slate Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Granite Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Diorite Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Andesite Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Basalt Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Marble Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Limestone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Jasper Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Slate Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Midori Block +chiselsandbits:block_bit:0, Chiseled Bit - Midori Pillar Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Magma Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Spruce Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Birch Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Jungle Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Acacia Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Dark Oak Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical White Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Orange Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Magenta Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Light Blue Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Yellow Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Lime Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Pink Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Gray Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Light Gray Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Cyan Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Purple Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Blue Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Brown Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Green Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Red Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Vertical Black Stained Planks +chiselsandbits:block_bit:0, Chiseled Bit - Duskbound Block +chiselsandbits:block_bit:0, Chiseled Bit - Duskbound Lantern +chiselsandbits:block_bit:0, Chiseled Bit - Granite Pavement +chiselsandbits:block_bit:0, Chiseled Bit - Diorite Pavement +chiselsandbits:block_bit:0, Chiseled Bit - Andesite Pavement +chiselsandbits:block_bit:0, Chiseled Bit - Basalt Pavement +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pavement +chiselsandbits:block_bit:0, Chiseled Bit - Limestone Pavement +chiselsandbits:block_bit:0, Chiseled Bit - Jasper Pavement +chiselsandbits:block_bit:0, Chiseled Bit - Slate Pavement +chiselsandbits:block_bit:0, Chiseled Bit - Sugar Cane Block Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Snow Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Carved Oak Wood +chiselsandbits:block_bit:0, Chiseled Bit - Carved Spruce Wood +chiselsandbits:block_bit:0, Chiseled Bit - Carved Birch Wood +chiselsandbits:block_bit:0, Chiseled Bit - Carved Jungle Wood +chiselsandbits:block_bit:0, Chiseled Bit - Carved Acacia Wood +chiselsandbits:block_bit:0, Chiseled Bit - Carved Dark Oak Wood +chiselsandbits:block_bit:0, Chiseled Bit - Soul Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Soul Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Smooth Soul Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Turf Block +chiselsandbits:block_bit:0, Chiseled Bit - Netherwrought Stone +chiselsandbits:block_bit:0, Chiseled Bit - Netherwrought Bricks +chiselsandbits:block_bit:0, Chiseled Bit - White Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Orange Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Lime Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Pink Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Gray Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Purple Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Blue Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Brown Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Green Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Red Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Black Quilted Wool +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Bookshelf +chiselsandbits:block_bit:0, Chiseled Bit - Lit Redstone Lamp +chiselsandbits:block_bit:0, Chiseled Bit - Blaze Lantern +chiselsandbits:block_bit:0, Chiseled Bit - Block of Charcoal +chiselsandbits:block_bit:0, Chiseled Bit - Ender Biotite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Biotite +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Biotite Block +chiselsandbits:block_bit:0, Chiseled Bit - Pillar Biotite Block +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Polished Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Polished Marble +chiselsandbits:block_bit:0, Chiseled Bit - Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Polished Limestone +chiselsandbits:block_bit:0, Chiseled Bit - Jasper +chiselsandbits:block_bit:0, Chiseled Bit - Polished Jasper +chiselsandbits:block_bit:0, Chiseled Bit - Slate +chiselsandbits:block_bit:0, Chiseled Bit - Polished Slate +chiselsandbits:block_bit:0, Chiseled Bit - Brimstone +chiselsandbits:block_bit:0, Chiseled Bit - Permafrost +chiselsandbits:block_bit:0, Chiseled Bit - Cobbedstone +chiselsandbits:block_bit:0, Chiseled Bit - Brimstone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Permafrost Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Elder Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Elder Prismarine Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Dark Elder Prismarine +chiselsandbits:block_bit:0, Chiseled Bit - Elder Sea Lantern +chiselsandbits:block_bit:0, Chiseled Bit - Basalt +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Basalt Cobble +chiselsandbits:block_bit:0, Chiseled Bit - Basalt Brick +chiselsandbits:block_bit:0, Chiseled Bit - Marble Brick +chiselsandbits:block_bit:0, Chiseled Bit - Cracked Basalt Brick +chiselsandbits:block_bit:0, Chiseled Bit - Small Basalt Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Small Marble Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Basalt Brick +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Marble Brick +chiselsandbits:block_bit:0, Chiseled Bit - Marble Tile +chiselsandbits:block_bit:0, Chiseled Bit - Basalt Tile +chiselsandbits:block_bit:0, Chiseled Bit - Marble Paver +chiselsandbits:block_bit:0, Chiseled Bit - Basalt Paver +chiselsandbits:block_bit:0, Chiseled Bit - Basalt and Marble Tiles +chiselsandbits:block_bit:0, Chiseled Bit - Teslatite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ruby Ore +chiselsandbits:block_bit:0, Chiseled Bit - Sapphire Ore +chiselsandbits:block_bit:0, Chiseled Bit - Amethyst Ore +chiselsandbits:block_bit:0, Chiseled Bit - Malachite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Silver Ore +chiselsandbits:block_bit:0, Chiseled Bit - Zinc Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tungsten Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ruby Block +chiselsandbits:block_bit:0, Chiseled Bit - Sapphire Block +chiselsandbits:block_bit:0, Chiseled Bit - Amethyst Block +chiselsandbits:block_bit:0, Chiseled Bit - Teslatite Block +chiselsandbits:block_bit:0, Chiseled Bit - Malachite Block +chiselsandbits:block_bit:0, Chiseled Bit - Copper Block +chiselsandbits:block_bit:0, Chiseled Bit - Silver Block +chiselsandbits:block_bit:0, Chiseled Bit - Zinc Block +chiselsandbits:block_bit:0, Chiseled Bit - Tungsten Block +chiselsandbits:block_bit:0, Chiseled Bit - Rubber Log Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Sapphire Glass +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Sapphire Glass +chiselsandbits:block_bit:0, Chiseled Bit - Dense Construction Block +chiselsandbits:block_bit:0, Chiseled Bit - Kitchen Floor +chiselsandbits:block_bit:0, Chiseled Bit - Tin Decoration Block +chiselsandbits:block_bit:0, Chiseled Bit - Tin Wall Block +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Decoration Block +chiselsandbits:block_bit:0, Chiseled Bit - Copper Block +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tin +chiselsandbits:block_bit:0, Chiseled Bit - Aluminum Block +chiselsandbits:block_bit:0, Chiseled Bit - Solid Meteoric Iron +chiselsandbits:block_bit:0, Chiseled Bit - Silicon Block +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Moon Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Moon Rock +chiselsandbits:block_bit:0, Chiseled Bit - Moon Turf +chiselsandbits:block_bit:0, Chiseled Bit - Cheese Ore +chiselsandbits:block_bit:0, Chiseled Bit - Moon Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Hidden Redstone Wire +chiselsandbits:block_bit:0, Chiseled Bit - Hidden Redstone Repeater South +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Mars Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Mars Fine Regolith +chiselsandbits:block_bit:0, Chiseled Bit - Mars Regolith +chiselsandbits:block_bit:0, Chiseled Bit - Mars Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Block of Desh +chiselsandbits:block_bit:0, Chiseled Bit - Mars Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Asteroid Rock +chiselsandbits:block_bit:0, Chiseled Bit - Asteroid Rock +chiselsandbits:block_bit:0, Chiseled Bit - Asteroid Rock +chiselsandbits:block_bit:0, Chiseled Bit - Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Asteroid Rock +chiselsandbits:block_bit:0, Chiseled Bit - Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Dark Decoration Block +chiselsandbits:block_bit:0, Chiseled Bit - Titanium Block +chiselsandbits:block_bit:0, Chiseled Bit - Venus Soft Rock +chiselsandbits:block_bit:0, Chiseled Bit - Venus Hard Rock +chiselsandbits:block_bit:0, Chiseled Bit - Venus Volcanic Rock +chiselsandbits:block_bit:0, Chiseled Bit - Pumice +chiselsandbits:block_bit:0, Chiseled Bit - Venus Dungeon Brick I +chiselsandbits:block_bit:0, Chiseled Bit - Venus Dungeon Brick II +chiselsandbits:block_bit:0, Chiseled Bit - Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Galena Ore +chiselsandbits:block_bit:0, Chiseled Bit - Venus Soft Rock +chiselsandbits:block_bit:0, Chiseled Bit - Venus Volcanic Rock +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Lead Block +chiselsandbits:block_bit:0, Chiseled Bit - Venus Dungeon Brick I +chiselsandbits:block_bit:0, Chiseled Bit - White Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Orange Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Lime Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Pink Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Gray Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Light Gray Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Cyan Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Purple Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Blue Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Brown Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Green Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Red Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Black Elevator +chiselsandbits:block_bit:0, Chiseled Bit - Crushed Sky Stone +chiselsandbits:block_bit:0, Chiseled Bit - Dust +chiselsandbits:block_bit:0, Chiseled Bit - Crushed Netherrack +chiselsandbits:block_bit:0, Chiseled Bit - Crushed Endstone +chiselsandbits:block_bit:0, Chiseled Bit - Crushed Andesite +chiselsandbits:block_bit:0, Chiseled Bit - Crushed Diorite +chiselsandbits:block_bit:0, Chiseled Bit - Crushed Granite +chiselsandbits:block_bit:0, Chiseled Bit - Block of Black Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Luminessence +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nether Stars +chiselsandbits:block_bit:0, Chiseled Bit - Block of Crystaltine +chiselsandbits:block_bit:0, Chiseled Bit - Block of The Ultimate +chiselsandbits:block_bit:0, Chiseled Bit - Block of Ender +chiselsandbits:block_bit:0, Chiseled Bit - Block of Ender Stars +chiselsandbits:block_bit:0, Chiseled Bit - Block of Enhanced Ender +chiselsandbits:block_bit:0, Chiseled Bit - Block of Black Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Black Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Black Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Black Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Black Iron +chiselsandbits:block_bit:0, Chiseled Bit - Block of Black Iron +chiselsandbits:block_bit:0, Chiseled Bit - Crafting Table +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Stone +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Mercury +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Carbon Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Carbon +chiselsandbits:block_bit:0, Chiseled Bit - Mercury Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Ceres Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Ceres Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Ceres Stone +chiselsandbits:block_bit:0, Chiseled Bit - Ceres Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ceres Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ceres Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ceres Uranium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Uranium +chiselsandbits:block_bit:0, Chiseled Bit - Ceres Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Ceres Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Stone +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Palladium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Nickel Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Palladium +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Red Gem Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Red Gem +chiselsandbits:block_bit:0, Chiseled Bit - Block of Nickel +chiselsandbits:block_bit:0, Chiseled Bit - Jupiter Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Volcanic Rock +chiselsandbits:block_bit:0, Chiseled Bit - Ash Block +chiselsandbits:block_bit:0, Chiseled Bit - Orange Sand +chiselsandbits:block_bit:0, Chiseled Bit - Orange Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Stone +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Magnesium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Magnesium +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Broken Infected Stone +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Infected Stone +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Saturn Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Uranus Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Uranus Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Uranus Stone +chiselsandbits:block_bit:0, Chiseled Bit - Uranus Crystal Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Crystal +chiselsandbits:block_bit:0, Chiseled Bit - Uranus Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Uranus Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Uranus White Gem Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of White Gem +chiselsandbits:block_bit:0, Chiseled Bit - Dense Ice +chiselsandbits:block_bit:0, Chiseled Bit - Neptune Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Neptune Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Neptune Stone +chiselsandbits:block_bit:0, Chiseled Bit - Neptune Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Neptune Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Neptune Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Neptune Zinc Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Zinc +chiselsandbits:block_bit:0, Chiseled Bit - Neptune Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Neptune Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Neptune Blue Gem Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Blue Gem +chiselsandbits:block_bit:0, Chiseled Bit - Frozen Nitrogen +chiselsandbits:block_bit:0, Chiseled Bit - Pluto Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Pluto Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Pluto Stone +chiselsandbits:block_bit:0, Chiseled Bit - Pluto Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Pluto Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Pluto Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Pluto Tungsten Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Tungsten +chiselsandbits:block_bit:0, Chiseled Bit - Pluto Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Pluto Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Pluto Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Eris Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Eris Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Eris Stone +chiselsandbits:block_bit:0, Chiseled Bit - Eris Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Eris Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Eris Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Eris Dark Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Dark Iron +chiselsandbits:block_bit:0, Chiseled Bit - Eris Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Eris Dungeon Brick +chiselsandbits:block_bit:0, Chiseled Bit - Eris Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Dirt +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Stone +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Dense Coal Ore +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Blue Diamond Ore +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Red Diamond Ore +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Purple Diamond Ore +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Yellow Diamond Ore +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Green Diamond Ore +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Stone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Platinum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Block of Platinum +chiselsandbits:block_bit:0, Chiseled Bit - Red Sand +chiselsandbits:block_bit:0, Chiseled Bit - Red Sandstone +chiselsandbits:block_bit:0, Chiseled Bit - Europa Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Europa Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Europa Stone +chiselsandbits:block_bit:0, Chiseled Bit - Europa Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Europa Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Europa Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Europa Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Io Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Io Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Io Stone +chiselsandbits:block_bit:0, Chiseled Bit - Io Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Io Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Io Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Io Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Deimos Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Deimos Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Deimos Stone +chiselsandbits:block_bit:0, Chiseled Bit - Deimos Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Deimos Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Deimos Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Deimos Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Phobos Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Phobos Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Phobos Stone +chiselsandbits:block_bit:0, Chiseled Bit - Phobos Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Phobos Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Phobos Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Phobos Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Triton Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Triton Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Triton Stone +chiselsandbits:block_bit:0, Chiseled Bit - Triton Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Triton Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Triton Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Triton Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Callisto Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Callisto Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Callisto Stone +chiselsandbits:block_bit:0, Chiseled Bit - Callisto Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Callisto Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Callisto Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Callisto Dried Oil +chiselsandbits:block_bit:0, Chiseled Bit - Callisto Shale Oil +chiselsandbits:block_bit:0, Chiseled Bit - Callisto Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Ganymede Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Ganymede Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Ganymede Stone +chiselsandbits:block_bit:0, Chiseled Bit - Ganymede Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ganymede Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ganymede Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Ganymede Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Rhea Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Rhea Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Rhea Stone +chiselsandbits:block_bit:0, Chiseled Bit - Rhea Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Rhea Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Rhea Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Rhea Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Titan Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Titan Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Titan Stone +chiselsandbits:block_bit:0, Chiseled Bit - Titan Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Titan Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Titan Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Titan Methane Surface +chiselsandbits:block_bit:0, Chiseled Bit - Titan Methane Sub-Surface +chiselsandbits:block_bit:0, Chiseled Bit - Titan Rocks +chiselsandbits:block_bit:0, Chiseled Bit - Titan Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Oberon Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Oberon Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Oberon Stone +chiselsandbits:block_bit:0, Chiseled Bit - Oberon Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Oberon Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Oberon Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Oberon Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Titania Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Titania Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Titania Stone +chiselsandbits:block_bit:0, Chiseled Bit - Titania Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Titania Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Titania Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Titania Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Iapetus Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Iapetus Sub-Surface Rock +chiselsandbits:block_bit:0, Chiseled Bit - Iapetus Stone +chiselsandbits:block_bit:0, Chiseled Bit - Iapetus Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Iapetus Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Iapetus Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Iapetus Ice +chiselsandbits:block_bit:0, Chiseled Bit - Iapetus Gravel +chiselsandbits:block_bit:0, Chiseled Bit - Lead Ore +chiselsandbits:block_bit:0, Chiseled Bit - Potash +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Snow Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Ice Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Fire Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Black/White Tiled Floor +chiselsandbits:block_bit:0, Chiseled Bit - Marble Tiled Floor +chiselsandbits:block_bit:0, Chiseled Bit - Marble Broken Tiled Floor +chiselsandbits:block_bit:0, Chiseled Bit - Metal Mesh Floor +chiselsandbits:block_bit:0, Chiseled Bit - Frozen Nitrogen Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Volcanic Rock Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Carbon Tiled Floor +chiselsandbits:block_bit:0, Chiseled Bit - Carbon Broken Tiled Floor +chiselsandbits:block_bit:0, Chiseled Bit - Magnesium Tiled Floor +chiselsandbits:block_bit:0, Chiseled Bit - Magnesium Broken Tiled Floor +chiselsandbits:block_bit:0, Chiseled Bit - Ash Bricks +chiselsandbits:block_bit:0, Chiseled Bit - White Block +chiselsandbits:block_bit:0, Chiseled Bit - Red Block +chiselsandbits:block_bit:0, Chiseled Bit - Blue Block +chiselsandbits:block_bit:0, Chiseled Bit - Light Blue Block +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Block +chiselsandbits:block_bit:0, Chiseled Bit - Green Block +chiselsandbits:block_bit:0, Chiseled Bit - Red Candy Cane +chiselsandbits:block_bit:0, Chiseled Bit - Green Candy Cane +chiselsandbits:block_bit:0, Chiseled Bit - Blue Candy Cane +chiselsandbits:block_bit:0, Chiseled Bit - Orange Candy Cane +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Candy Cane +chiselsandbits:block_bit:0, Chiseled Bit - Pink Candy Cane +chiselsandbits:block_bit:0, Chiseled Bit - Lime Candy Cane +chiselsandbits:block_bit:0, Chiseled Bit - Purple Candy Cane +chiselsandbits:block_bit:0, Chiseled Bit - Brown Candy Cane +chiselsandbits:block_bit:0, Chiseled Bit - Black Candy Cane +chiselsandbits:block_bit:0, Chiseled Bit - Red Candy Cane (Horizontal) +chiselsandbits:block_bit:0, Chiseled Bit - Green Candy Cane (Horizontal) +chiselsandbits:block_bit:0, Chiseled Bit - Blue Candy Cane (Horizontal) +chiselsandbits:block_bit:0, Chiseled Bit - Orange Candy Cane (Horizontal) +chiselsandbits:block_bit:0, Chiseled Bit - Magenta Candy Cane (Horizontal) +chiselsandbits:block_bit:0, Chiseled Bit - Pink Candy Cane (Horizontal) +chiselsandbits:block_bit:0, Chiseled Bit - Lime Candy Cane (Horizontal) +chiselsandbits:block_bit:0, Chiseled Bit - Purple Candy Cane (Horizontal) +chiselsandbits:block_bit:0, Chiseled Bit - Brown Candy Cane (Horizontal) +chiselsandbits:block_bit:0, Chiseled Bit - Black Candy Cane (Horizontal) +chiselsandbits:block_bit:0, Chiseled Bit - Cake Block +chiselsandbits:block_bit:0, Chiseled Bit - Red Velvet Cake Block +chiselsandbits:block_bit:0, Chiseled Bit - Chocolate Cake Block +chiselsandbits:block_bit:0, Chiseled Bit - White Icing with Red Dots +chiselsandbits:block_bit:0, Chiseled Bit - White Icing with Green Dots +chiselsandbits:block_bit:0, Chiseled Bit - White Icing with Pink Dots +chiselsandbits:block_bit:0, Chiseled Bit - White Icing with Orange Dots +chiselsandbits:block_bit:0, Chiseled Bit - Cake Block +chiselsandbits:block_bit:0, Chiseled Bit - Diamond Grit +chiselsandbits:block_bit:0, Chiseled Bit - Gold Grit +chiselsandbits:block_bit:0, Chiseled Bit - Coal Grit +chiselsandbits:block_bit:0, Chiseled Bit - Iron Grit +chiselsandbits:block_bit:0, Chiseled Bit - Emerald Grit +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Blue Maple Log Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Red Maple Log Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Purple Maple Log Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Yellow Maple Log Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Green Maple Log Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Brown Maple Log Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Blue Wooden Planks +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Red Wooden Planks +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Purple Wooden Planks +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Yellow Wooden Planks +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Green Wooden Planks +chiselsandbits:block_bit:0, Chiseled Bit - Kepler 22b Brown Wooden Planks +chiselsandbits:block_bit:0, Chiseled Bit - Flux Block +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Inflatable Castle +chiselsandbits:block_bit:0, Chiseled Bit - Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Compact Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Asphalt Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Coke Brick +chiselsandbits:block_bit:0, Chiseled Bit - Wither Boss Death Muffler +chiselsandbits:block_bit:0, Chiseled Bit - Ender Dragon Death Muffler +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Stone +chiselsandbits:block_bit:0, Chiseled Bit - §eBlock of Inferium Essence +chiselsandbits:block_bit:0, Chiseled Bit - §aBlock of Prudentium Essence +chiselsandbits:block_bit:0, Chiseled Bit - §6Block of Intermedium Essence +chiselsandbits:block_bit:0, Chiseled Bit - §bBlock of Superium Essence +chiselsandbits:block_bit:0, Chiseled Bit - §cBlock of Supremium Essence +chiselsandbits:block_bit:0, Chiseled Bit - Block of Prosperity +chiselsandbits:block_bit:0, Chiseled Bit - Block of Base Essence +chiselsandbits:block_bit:0, Chiseled Bit - §eBlock of Inferium +chiselsandbits:block_bit:0, Chiseled Bit - §aBlock of Prudentium +chiselsandbits:block_bit:0, Chiseled Bit - §6Block of Intermedium +chiselsandbits:block_bit:0, Chiseled Bit - §bBlock of Superium +chiselsandbits:block_bit:0, Chiseled Bit - §cBlock of Supremium +chiselsandbits:block_bit:0, Chiseled Bit - §dBlock of Soulium +chiselsandbits:block_bit:0, Chiseled Bit - §eBlock of Inferium Coal +chiselsandbits:block_bit:0, Chiseled Bit - §aBlock of Prudentium Coal +chiselsandbits:block_bit:0, Chiseled Bit - §6Block of Intermedium Coal +chiselsandbits:block_bit:0, Chiseled Bit - §bBlock of Superium Coal +chiselsandbits:block_bit:0, Chiseled Bit - §cBlock of Supremium Coal +chiselsandbits:block_bit:0, Chiseled Bit - Cobbled Soulstone +chiselsandbits:block_bit:0, Chiseled Bit - Cobbled Soulstone +chiselsandbits:block_bit:0, Chiseled Bit - Polished Soulstone +chiselsandbits:block_bit:0, Chiseled Bit - Soulstone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Cracked Soulstone Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Soulstone +chiselsandbits:block_bit:0, Chiseled Bit - Soulstone Slab Block +chiselsandbits:block_bit:0, Chiseled Bit - Prosperity Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Prosperity Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Prosperity Ore +chiselsandbits:block_bit:0, Chiseled Bit - §eInferium Ore +chiselsandbits:block_bit:0, Chiseled Bit - §eNether Inferium Ore +chiselsandbits:block_bit:0, Chiseled Bit - §eEnd Inferium Ore +chiselsandbits:block_bit:0, Chiseled Bit - §eGrowth Accelerator +chiselsandbits:block_bit:0, Chiseled Bit - Witherproof Block +chiselsandbits:block_bit:0, Chiseled Bit - §5Block of Insanium Essence +chiselsandbits:block_bit:0, Chiseled Bit - §5Block of Insanium +chiselsandbits:block_bit:0, Chiseled Bit - §5Block of Insanium Coal +chiselsandbits:block_bit:0, Chiseled Bit - Nether Star Crux +chiselsandbits:block_bit:0, Chiseled Bit - Dragon Egg Crux +chiselsandbits:block_bit:0, Chiseled Bit - Awakened Draconium Crux +chiselsandbits:block_bit:0, Chiseled Bit - Dilithium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Block +chiselsandbits:block_bit:0, Chiseled Bit - Machine Hull +chiselsandbits:block_bit:0, Chiseled Bit - Fusion Reactor Coil +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Stripes +chiselsandbits:block_bit:0, Chiseled Bit - Coils +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Smooth Plate +chiselsandbits:block_bit:0, Chiseled Bit - Dark Vent +chiselsandbits:block_bit:0, Chiseled Bit - Vent +chiselsandbits:block_bit:0, Chiseled Bit - Holographic Matrix +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Plate Guided +chiselsandbits:block_bit:0, Chiseled Bit - Carbon Fiber Plate +chiselsandbits:block_bit:0, Chiseled Bit - Matter Tube +chiselsandbits:block_bit:0, Chiseled Bit - Matter Tube +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Grate +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Grate +chiselsandbits:block_bit:0, Chiseled Bit - Floor Tiles +chiselsandbits:block_bit:0, Chiseled Bit - White Floor Tiles +chiselsandbits:block_bit:0, Chiseled Bit - Green Floor Tiles +chiselsandbits:block_bit:0, Chiseled Bit - Linoleum Floor +chiselsandbits:block_bit:0, Chiseled Bit - Soft Wall Plates +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Rail +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Rail +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Lamp +chiselsandbits:block_bit:0, Chiseled Bit - Tritanium Lamp +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Colored Tritanium Plate +chiselsandbits:block_bit:0, Chiseled Bit - Engine Exhaust Plasma +chiselsandbits:block_bit:0, Chiseled Bit - End Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Iridium Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Lead Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Mithril Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Nickel Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Platinum Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Silver Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Certus Quartz Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Charged Certus Quartz Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Osmium Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Uranium Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Yellorite Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Dilithium Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Tritanium Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Zinc Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Ruby Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Sapphire Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Peridot Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Electrotine Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Ambrosium Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Gravitite Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Zanite Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Arkenium Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Icestone Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Coal Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Diamond Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Emerald Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Gold Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Lapis Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Redstone Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Aluminum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Iridium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Lead Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Mithril Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Nickel Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Platinum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Silver Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Certus Quartz Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Charged Certus Quartz Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Osmium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Uranium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Yellorite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Dilithium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Tritanium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Zinc Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Ruby Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Sapphire Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Peridot Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Electrotine Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Ambrosium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Gravitite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Zanite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Arkenium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Icestone Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Coal Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Diamond Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Emerald Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Gold Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Iron Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Lapis Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Redstone Ore +chiselsandbits:block_bit:0, Chiseled Bit - Overworld Quartz Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Quartz Ore +chiselsandbits:block_bit:0, Chiseled Bit - Overworld Ardite Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Ardite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Overworld Cobalt Ore +chiselsandbits:block_bit:0, Chiseled Bit - End Cobalt Ore +chiselsandbits:block_bit:0, Chiseled Bit - Overworld Ambrosium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Overworld Gravitite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Overworld Zanite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Overworld Arkenium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Overworld Icestone Ore +chiselsandbits:block_bit:0, Chiseled Bit - Andesite Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Granite Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Diorite Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Marble Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Limestone Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - tile.notreepunching:cobblestone.basalt.name +chiselsandbits:block_bit:0, Chiseled Bit - Slate Cobblestone +chiselsandbits:block_bit:0, Chiseled Bit - Machine Frame +chiselsandbits:block_bit:0, Chiseled Bit - Machine Base +chiselsandbits:block_bit:0, Chiseled Bit - Dimensional Shard Ore +chiselsandbits:block_bit:0, Chiseled Bit - Dimensional Shard Ore +chiselsandbits:block_bit:0, Chiseled Bit - Dimensional Shard Ore +chiselsandbits:block_bit:0, Chiseled Bit - Destination Analyzer Down +chiselsandbits:block_bit:0, Chiseled Bit - Matter Booster Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Trim +chiselsandbits:block_bit:0, Chiseled Bit - Oak Trim +chiselsandbits:block_bit:0, Chiseled Bit - Oak Trim +chiselsandbits:block_bit:0, Chiseled Bit - Oak Trim +chiselsandbits:block_bit:0, Chiseled Bit - Oak Trim +chiselsandbits:block_bit:0, Chiseled Bit - Oak Trim +chiselsandbits:block_bit:0, Chiseled Bit - Copper Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tin Ore +chiselsandbits:block_bit:0, Chiseled Bit - Lead Ore +chiselsandbits:block_bit:0, Chiseled Bit - Titanium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Uranium Ore +chiselsandbits:block_bit:0, Chiseled Bit - Red Container +chiselsandbits:block_bit:0, Chiseled Bit - Green Container +chiselsandbits:block_bit:0, Chiseled Bit - Blue Container +chiselsandbits:block_bit:0, Chiseled Bit - Yellow Container +chiselsandbits:block_bit:0, Chiseled Bit - Steel Panel +chiselsandbits:block_bit:0, Chiseled Bit - Silver Steel Panel +chiselsandbits:block_bit:0, Chiseled Bit - Carbon Panel +chiselsandbits:block_bit:0, Chiseled Bit - Dark Scaffold +chiselsandbits:block_bit:0, Chiseled Bit - Nether Metal (Plate) +chiselsandbits:block_bit:0, Chiseled Bit - Nether Metal (Grate) +chiselsandbits:block_bit:0, Chiseled Bit - Nether Metal (Small Grate) +chiselsandbits:block_bit:0, Chiseled Bit - Nether Metal (Bloody Grey) +chiselsandbits:block_bit:0, Chiseled Bit - Nether Metal (Grey) +chiselsandbits:block_bit:0, Chiseled Bit - Nether Metal (Grey Tiles) +chiselsandbits:block_bit:0, Chiseled Bit - Nether Metal (Red Pillar) +chiselsandbits:block_bit:0, Chiseled Bit - Nether Metal (Dark Pillar) +chiselsandbits:block_bit:0, Chiseled Bit - Nether Metal (Red Panel) +chiselsandbits:block_bit:0, Chiseled Bit - Nether Metal (Lava Pillar) +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Concrete +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Concrete (Light) +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Concrete (Grey) +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Concrete (Dark) +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Concrete (Pipes) +chiselsandbits:block_bit:0, Chiseled Bit - Reinforced Concrete (Steel Bars) +chiselsandbits:block_bit:0, Chiseled Bit - Double Neon Lights +chiselsandbits:block_bit:0, Chiseled Bit - Double Neon Lights (Rotated) +chiselsandbits:block_bit:0, Chiseled Bit - Quad Neon Lights +chiselsandbits:block_bit:0, Chiseled Bit - Quad Neon Lights (Rotated) +chiselsandbits:block_bit:0, Chiseled Bit - Square Neon Light +chiselsandbits:block_bit:0, Chiseled Bit - Hardened Sand +chiselsandbits:block_bit:0, Chiseled Bit - Strange Glowing Eggs +chiselsandbits:block_bit:0, Chiseled Bit - Rubber Tree Wood East/West +chiselsandbits:block_bit:0, Chiseled Bit - Charred Log East/West +chiselsandbits:block_bit:0, Chiseled Bit - Platinum Ore +chiselsandbits:block_bit:0, Chiseled Bit - Zinc Ore +chiselsandbits:block_bit:0, Chiseled Bit - Tungsten Ore +chiselsandbits:block_bit:0, Chiseled Bit - Salt Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Fluorite Ore +chiselsandbits:block_bit:0, Chiseled Bit - Nether Phosphorus Ore +chiselsandbits:block_bit:0, Chiseled Bit - Platinum Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Zinc Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Tungsten Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Brass Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Duraluminium Sheetmetal +chiselsandbits:block_bit:0, Chiseled Bit - Platinum Block +chiselsandbits:block_bit:0, Chiseled Bit - Zinc Block +chiselsandbits:block_bit:0, Chiseled Bit - Tungsten Block +chiselsandbits:block_bit:0, Chiseled Bit - Brass Block +chiselsandbits:block_bit:0, Chiseled Bit - Duraluminium Block +chiselsandbits:block_bit:0, Chiseled Bit - Data Cable Coil +chiselsandbits:block_bit:0, Chiseled Bit - Electronic Engineering Block +chiselsandbits:block_bit:0, Chiseled Bit - Advanced Electronic Engineering Block +chiselsandbits:block_bit:0, Chiseled Bit - Mechanical Engineering Block +chiselsandbits:block_bit:0, Chiseled Bit - Heavy Mechanical Engineering Block +chiselsandbits:block_bit:0, Chiseled Bit - Steel Motor Belt Coil +chiselsandbits:block_bit:0, Chiseled Bit - Computer Engineering Block +chiselsandbits:block_bit:0, Chiseled Bit - Concrete Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Panzerconcrete Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Überconcrete Bricks +chiselsandbits:block_bit:0, Chiseled Bit - tile.structurize.blockSolidSubstitution.name +chiselsandbits:block_bit:0, Chiseled Bit - Placeholderblock +chiselsandbits:block_bit:0, Chiseled Bit - Cactus Plank +chiselsandbits:block_bit:0, Chiseled Bit - Oak Plain Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Crossed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Left-Right Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Right-Left Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Oak Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Plain Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Crossed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Right-Left Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Left-Right Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Spruce Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Plain Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Crossed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Right-Left Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Left-Right Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Birch Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Plain Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Crossed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Right-Left Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Left-Right Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Jungle Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Plain Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Crossed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Right-Left Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Left-Right Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Acacia Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Plain Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Crossed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Right-Left Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Left-Right Diagonal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Framed Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - Dark Oak Horizontal Timber Frame Up/Down +chiselsandbits:block_bit:0, Chiseled Bit - BarracksTower Placeholder North +chiselsandbits:block_bit:0, Chiseled Bit - Well +chiselsandbits:block_bit:0, Chiseled Bit - Honey Block +chiselsandbits:block_bit:0, Chiseled Bit - Honeycomb Block +chiselsandbits:block_bit:0, Chiseled Bit - Pressed Wax Block +chiselsandbits:block_bit:0, Chiseled Bit - Waxcomb Block +chiselsandbits:block_bit:0, Chiseled Bit - Rock Crystal Ore +chiselsandbits:block_bit:0, Chiseled Bit - Starmetal Ore +chiselsandbits:block_bit:0, Chiseled Bit - Aquamarine Shale +chiselsandbits:block_bit:0, Chiseled Bit - Marble +chiselsandbits:block_bit:0, Chiseled Bit - Marble Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Marble Arch +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Marble +chiselsandbits:block_bit:0, Chiseled Bit - Engraved Marble +chiselsandbits:block_bit:0, Chiseled Bit - Runed Marble +chiselsandbits:block_bit:0, Chiseled Bit - Sooty Marble +chiselsandbits:block_bit:0, Chiseled Bit - Sooty Marble Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Sooty Marble Pillar +chiselsandbits:block_bit:0, Chiseled Bit - Sooty Marble Arch +chiselsandbits:block_bit:0, Chiseled Bit - Chiseled Sooty Marble +chiselsandbits:block_bit:0, Chiseled Bit - Engraved Sooty Marble +chiselsandbits:block_bit:0, Chiseled Bit - Runed Sooty Marble +chiselsandbits:block_bit:0, Chiseled Bit - Infused Wood +chiselsandbits:block_bit:0, Chiseled Bit - Infused Wood Planks +chiselsandbits:block_bit:0, Chiseled Bit - Infused Wood Column +chiselsandbits:block_bit:0, Chiseled Bit - Infused Wood Arch +chiselsandbits:block_bit:0, Chiseled Bit - Engraved Infused Wood +chiselsandbits:block_bit:0, Chiseled Bit - Enriched Infused Wood +chiselsandbits:block_bit:0, Chiseled Bit - Vibrant Infused Wood +chiselsandbits:block_bit:0, Chiseled Bit - Litherite +chiselsandbits:block_bit:0, Chiseled Bit - Litherite Paver +chiselsandbits:block_bit:0, Chiseled Bit - Litherite Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Litherite Tiles +chiselsandbits:block_bit:0, Chiseled Bit - Erodium +chiselsandbits:block_bit:0, Chiseled Bit - Erodium Paver +chiselsandbits:block_bit:0, Chiseled Bit - Erodium Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Erodium Tiles +chiselsandbits:block_bit:0, Chiseled Bit - Kyronite +chiselsandbits:block_bit:0, Chiseled Bit - Kyronite Paver +chiselsandbits:block_bit:0, Chiseled Bit - Kyronite Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Kyronite Tiles +chiselsandbits:block_bit:0, Chiseled Bit - Pladium +chiselsandbits:block_bit:0, Chiseled Bit - Pladium Paver +chiselsandbits:block_bit:0, Chiseled Bit - Pladium Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Pladium Tiles +chiselsandbits:block_bit:0, Chiseled Bit - Ionite +chiselsandbits:block_bit:0, Chiseled Bit - Ionite Paver +chiselsandbits:block_bit:0, Chiseled Bit - Ionite Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Ionite Tiles +chiselsandbits:block_bit:0, Chiseled Bit - Aethium +chiselsandbits:block_bit:0, Chiseled Bit - Aethium Paver +chiselsandbits:block_bit:0, Chiseled Bit - Aethium Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Aethium Tiles +chiselsandbits:block_bit:0, Chiseled Bit - Lonsdaleite +chiselsandbits:block_bit:0, Chiseled Bit - Lonsdaleite Paver +chiselsandbits:block_bit:0, Chiseled Bit - Lonsdaleite Bricks +chiselsandbits:block_bit:0, Chiseled Bit - Lonsdaleite Tiles +chiselsandbits:block_bit:0, Chiseled Bit - Interconnect +chiselsandbits:block_bit:0, Chiseled Bit - German Weapons Box +chiselsandbits:block_bit:0, Chiseled Bit - Japanese Weapons Box +chiselsandbits:block_bit:0, Chiseled Bit - Advanced Modern Weapons Box +chiselsandbits:block_bit:0, Chiseled Bit - WW2 Armor Box +chiselsandbits:block_bit:0, Chiseled Bit - American Weapons Box +chiselsandbits:block_bit:0, Chiseled Bit - British Weapons Box +chiselsandbits:block_bit:0, Chiseled Bit - Modern Warfare Armor Box +chiselsandbits:block_bit:0, Chiseled Bit - Russian Weapons Box +chiselsandbits:block_bit:0, Chiseled Bit - Modern Weapons Box +chiselsandbits:block_bit:0, Chiseled Bit - Vehicle Crafting Table +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Magma +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Nitrogen +chiselsandbits:block_bit:0, Chiseled Bit - Frozen Water +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Crystallized Water +chiselsandbits:block_bit:0, Chiseled Bit - Radioactive Water +chiselsandbits:block_bit:0, Chiseled Bit - Clean Water +chiselsandbits:block_bit:0, Chiseled Bit - Infected Water +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Methane +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Nitrogen Ice +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Hydrocarbon +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Chocolate +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Caramel +chiselsandbits:block_bit:0, Chiseled Bit - Polluted Water +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit - Steam +chiselsandbits:block_bit:0, Chiseled Bit - Creosote +chiselsandbits:block_bit:0, Chiseled Bit - Crude Oil +chiselsandbits:block_bit:0, Chiseled Bit - Destabilized Redstone +chiselsandbits:block_bit:0, Chiseled Bit - Energized Glowstone +chiselsandbits:block_bit:0, Chiseled Bit - Resonant Ender +chiselsandbits:block_bit:0, Chiseled Bit - Blazing Pyrotheum +chiselsandbits:block_bit:0, Chiseled Bit - Gelid Cryotheum +chiselsandbits:block_bit:0, Chiseled Bit - Zephyrean Aerotheum +chiselsandbits:block_bit:0, Chiseled Bit - Tectonic Petrotheum +chiselsandbits:block_bit:0, Chiseled Bit - Primal Mana +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit - Crude Oil +chiselsandbits:block_bit:0, Chiseled Bit - Fuel +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit - tile.witchwater.name +chiselsandbits:block_bit:0, Chiseled Bit - Bacterial Sludge +chiselsandbits:block_bit:0, Chiseled Bit - Sulfuric Acid +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit - Infected Purlonite Water +chiselsandbits:block_bit:0, Chiseled Bit - Infected Purlonite Lava +chiselsandbits:block_bit:0, Chiseled Bit - Cheese Milk +chiselsandbits:block_bit:0, Chiseled Bit - Gaseous Cheese Milk +chiselsandbits:block_bit:0, Chiseled Bit - Infected Water +chiselsandbits:block_bit:0, Chiseled Bit - Helium Gas +chiselsandbits:block_bit:0, Chiseled Bit - Nuclear Waste +chiselsandbits:block_bit:0, Chiseled Bit - Purified Water +chiselsandbits:block_bit:0, Chiseled Bit - tile.null.name +chiselsandbits:block_bit:0, Chiseled Bit - tile.null.name +chiselsandbits:block_bit:0, Chiseled Bit - Deuterium +chiselsandbits:block_bit:0, Chiseled Bit - Tritium +chiselsandbits:block_bit:0, Chiseled Bit - Helium-3 +chiselsandbits:block_bit:0, Chiseled Bit - Molten Boron +chiselsandbits:block_bit:0, Chiseled Bit - Molten Boron-10 +chiselsandbits:block_bit:0, Chiseled Bit - Molten Boron-11 +chiselsandbits:block_bit:0, Chiseled Bit - Molten Lithium +chiselsandbits:block_bit:0, Chiseled Bit - Molten Lithium-6 +chiselsandbits:block_bit:0, Chiseled Bit - Molten Lithium-7 +chiselsandbits:block_bit:0, Chiseled Bit - Molten Steel +chiselsandbits:block_bit:0, Chiseled Bit - Molten Ferroboron +chiselsandbits:block_bit:0, Chiseled Bit - Molten Tough Alloy +chiselsandbits:block_bit:0, Chiseled Bit - Molten Hard Carbon +chiselsandbits:block_bit:0, Chiseled Bit - Molten Beryllium +chiselsandbits:block_bit:0, Chiseled Bit - Molten Manganese +chiselsandbits:block_bit:0, Chiseled Bit - Molten Manganese Dioxide +chiselsandbits:block_bit:0, Chiseled Bit - Molten Sulfur +chiselsandbits:block_bit:0, Chiseled Bit - Molten Arsenic +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Helium +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Nitrogen +chiselsandbits:block_bit:0, Chiseled Bit - Plasma +chiselsandbits:block_bit:0, Chiseled Bit - Neutron Fluid +chiselsandbits:block_bit:0, Chiseled Bit - Methanol +chiselsandbits:block_bit:0, Chiseled Bit - RadAway Fluid +chiselsandbits:block_bit:0, Chiseled Bit - Slow-Acting RadAway Fluid +chiselsandbits:block_bit:0, Chiseled Bit - Fluorine +chiselsandbits:block_bit:0, Chiseled Bit - Carbon Dioxide +chiselsandbits:block_bit:0, Chiseled Bit - Carbon Monoxide +chiselsandbits:block_bit:0, Chiseled Bit - Ethylene +chiselsandbits:block_bit:0, Chiseled Bit - Fluoromethane +chiselsandbits:block_bit:0, Chiseled Bit - Ammonia +chiselsandbits:block_bit:0, Chiseled Bit - Oxygen Difluoride +chiselsandbits:block_bit:0, Chiseled Bit - Diborane +chiselsandbits:block_bit:0, Chiseled Bit - Sulfur Dioxide +chiselsandbits:block_bit:0, Chiseled Bit - Sulfur Trioxide +chiselsandbits:block_bit:0, Chiseled Bit - Hydrofluoric Acid +chiselsandbits:block_bit:0, Chiseled Bit - Boric Acid +chiselsandbits:block_bit:0, Chiseled Bit - Sulfuric Acid +chiselsandbits:block_bit:0, Chiseled Bit - Boron Nitride Solution +chiselsandbits:block_bit:0, Chiseled Bit - Fluorite Water +chiselsandbits:block_bit:0, Chiseled Bit - Calcium Sulfate Solution +chiselsandbits:block_bit:0, Chiseled Bit - Sodium Fluoride Solution +chiselsandbits:block_bit:0, Chiseled Bit - Potassium Fluoride Solution +chiselsandbits:block_bit:0, Chiseled Bit - Sodium Hydroxide Solution +chiselsandbits:block_bit:0, Chiseled Bit - Potassium Hydroxide Solution +chiselsandbits:block_bit:0, Chiseled Bit - Borax Solution +chiselsandbits:block_bit:0, Chiseled Bit - Corium +chiselsandbits:block_bit:0, Chiseled Bit - Chocolate Liquor +chiselsandbits:block_bit:0, Chiseled Bit - Cocoa Butter +chiselsandbits:block_bit:0, Chiseled Bit - Molten Unsweetened Chocolate +chiselsandbits:block_bit:0, Chiseled Bit - Molten Dark Chocolate +chiselsandbits:block_bit:0, Chiseled Bit - Molten Milk Chocolate +chiselsandbits:block_bit:0, Chiseled Bit - Molten Sugar +chiselsandbits:block_bit:0, Chiseled Bit - Molten Gelatin +chiselsandbits:block_bit:0, Chiseled Bit - Hydrated Gelatin +chiselsandbits:block_bit:0, Chiseled Bit - Liquid Marshmallow +chiselsandbits:block_bit:0, Chiseled Bit - Milk +chiselsandbits:block_bit:0, Chiseled Bit - Molten Lithium Fluoride +chiselsandbits:block_bit:0, Chiseled Bit - Molten Beryllium Fluoride +chiselsandbits:block_bit:0, Chiseled Bit - Molten FLiBe Salt Mixture +chiselsandbits:block_bit:0, Chiseled Bit - Molten Sodium Hydroxide +chiselsandbits:block_bit:0, Chiseled Bit - Molten Potassium Hydroxide +chiselsandbits:block_bit:0, Chiseled Bit - High Pressure Steam +chiselsandbits:block_bit:0, Chiseled Bit - Exhaust Steam +chiselsandbits:block_bit:0, Chiseled Bit - Low Pressure Steam +chiselsandbits:block_bit:0, Chiseled Bit - Low Quality Steam +chiselsandbits:block_bit:0, Chiseled Bit - Preheated Water +chiselsandbits:block_bit:0, Chiseled Bit - Condensate Water +chiselsandbits:block_bit:0, Chiseled Bit - Molten Sodium +chiselsandbits:block_bit:0, Chiseled Bit - Molten Potassium +chiselsandbits:block_bit:0, Chiseled Bit - Eutectic NaK Alloy +chiselsandbits:block_bit:0, Chiseled Bit - Hot Eutectic NaK Alloy +chiselsandbits:block_bit:0, Chiseled Bit - Molten Boron Arsenide +chiselsandbits:block_bit:0, Chiseled Bit - Silicon Carbide Vapor +chiselsandbits:block_bit:0, Chiseled Bit - Molten Alugentum +chiselsandbits:block_bit:0, Chiseled Bit - Molten Alumina +chiselsandbits:block_bit:0, Chiseled Bit - Molten Aluminum +chiselsandbits:block_bit:0, Chiseled Bit - Molten Silver +chiselsandbits:block_bit:0, Chiseled Bit - Olive Oil +chiselsandbits:block_bit:0, Chiseled Bit - Ironberry Juice +chiselsandbits:block_bit:0, Chiseled Bit - Wildberry Juice +chiselsandbits:block_bit:0, Chiseled Bit - Grape Juice +chiselsandbits:block_bit:0, Chiseled Bit - Apple Juice +chiselsandbits:block_bit:0, Chiseled Bit - Ale Wort +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit - Creeper Acid +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:block_bit:0, Chiseled Bit +chiselsandbits:tape_measure, Tape Measure +chiselsandbits:bittank, Chiseled Fluid Bit Tank +chiselsandbits:chiseled_wood, Chiseled Wood +chiselsandbits:chiseled_rock, Chiseled Rock +chiselsandbits:chiseled_iron, Chiseled Metal +chiselsandbits:chiseled_cloth, Chiseled Cloth +chiselsandbits:chiseled_ice, Chiseled Ice +chiselsandbits:chiseled_packedice, Chiseled Packed Ice +chiselsandbits:chiseled_clay, Chiseled Clay +chiselsandbits:chiseled_glass, Chiseled Glass +chiselsandbits:chiseled_sand, Chiseled Sand +chiselsandbits:chiseled_ground, Chiseled Ground +chiselsandbits:chiseled_grass, Chiseled Grass +chiselsandbits:chiseled_snow, Chiseled Snow +chiselsandbits:chiseled_fluid, Chiseled Fluid +chiselsandbits:chiseled_leaves, Chiseled Leaves +valkyrielib:guide, Digital Guide +valkyrielib:modifier_component, Modifier Component +valkyrielib:modifier_speed, Speed Modifier +environmentaltech:litherite, Litherite +environmentaltech:litherite_paver, Litherite Paver +environmentaltech:litherite_bricks, Litherite Bricks +environmentaltech:litherite_tiles, Litherite Tiles +environmentaltech:litherite_stairs, Litherite Stairs +environmentaltech:litherite_brick_stairs, Litherite Brick Stairs +environmentaltech:litherite_tile_stairs, Litherite Tile Stairs +environmentaltech:litherite_slab:0, Litherite Slab +environmentaltech:litherite_paver_slab:0, Litherite Paver Slab +environmentaltech:litherite_brick_slab:0, Litherite Brick Slab +environmentaltech:litherite_tile_slab:0, Litherite Tile Slab +environmentaltech:erodium, Erodium +environmentaltech:erodium_paver, Erodium Paver +environmentaltech:erodium_bricks, Erodium Bricks +environmentaltech:erodium_tiles, Erodium Tiles +environmentaltech:erodium_stairs, Erodium Stairs +environmentaltech:erodium_brick_stairs, Erodium Brick Stairs +environmentaltech:erodium_tile_stairs, Erodium Tile Stairs +environmentaltech:erodium_slab:0, Erodium Slab +environmentaltech:erodium_paver_slab:0, Erodium Paver Slab +environmentaltech:erodium_brick_slab:0, Erodium Brick Slab +environmentaltech:erodium_tile_slab:0, Erodium Tile Slab +environmentaltech:kyronite, Kyronite +environmentaltech:kyronite_paver, Kyronite Paver +environmentaltech:kyronite_bricks, Kyronite Bricks +environmentaltech:kyronite_tiles, Kyronite Tiles +environmentaltech:kyronite_stairs, Kyronite Stairs +environmentaltech:kyronite_brick_stairs, Kyronite Brick Stairs +environmentaltech:kyronite_tile_stairs, Kyronite Tile Stairs +environmentaltech:kyronite_slab:0, Kyronite Slab +environmentaltech:kyronite_paver_slab:0, Kyronite Paver Slab +environmentaltech:kyronite_brick_slab:0, Kyronite Brick Slab +environmentaltech:kyronite_tile_slab:0, Kyronite Tile Slab +environmentaltech:pladium, Pladium +environmentaltech:pladium_paver, Pladium Paver +environmentaltech:pladium_bricks, Pladium Bricks +environmentaltech:pladium_tiles, Pladium Tiles +environmentaltech:pladium_stairs, Pladium Stairs +environmentaltech:pladium_brick_stairs, Pladium Brick Stairs +environmentaltech:pladium_tile_stairs, Pladium Tile Stairs +environmentaltech:pladium_slab:0, Pladium Slab +environmentaltech:pladium_paver_slab:0, Pladium Paver Slab +environmentaltech:pladium_brick_slab:0, Pladium Brick Slab +environmentaltech:pladium_tile_slab:0, Pladium Tile Slab +environmentaltech:ionite, Ionite +environmentaltech:ionite_paver, Ionite Paver +environmentaltech:ionite_bricks, Ionite Bricks +environmentaltech:ionite_tiles, Ionite Tiles +environmentaltech:ionite_stairs, Ionite Stairs +environmentaltech:ionite_brick_stairs, Ionite Brick Stairs +environmentaltech:ionite_tile_stairs, Ionite Tile Stairs +environmentaltech:ionite_slab:0, Ionite Slab +environmentaltech:ionite_paver_slab:0, Ionite Paver Slab +environmentaltech:ionite_brick_slab:0, Ionite Brick Slab +environmentaltech:ionite_tile_slab:0, Ionite Tile Slab +environmentaltech:aethium, Aethium +environmentaltech:aethium_paver, Aethium Paver +environmentaltech:aethium_bricks, Aethium Bricks +environmentaltech:aethium_tiles, Aethium Tiles +environmentaltech:aethium_stairs, Aethium Stairs +environmentaltech:aethium_brick_stairs, Aethium Brick Stairs +environmentaltech:aethium_tile_stairs, Aethium Tile Stairs +environmentaltech:aethium_slab:0, Aethium Slab +environmentaltech:aethium_paver_slab:0, Aethium Paver Slab +environmentaltech:aethium_brick_slab:0, Aethium Brick Slab +environmentaltech:aethium_tile_slab:0, Aethium Tile Slab +environmentaltech:lonsdaleite, Lonsdaleite +environmentaltech:lonsdaleite_paver, Lonsdaleite Paver +environmentaltech:lonsdaleite_bricks, Lonsdaleite Bricks +environmentaltech:lonsdaleite_tiles, Lonsdaleite Tiles +environmentaltech:lonsdaleite_stairs, Lonsdaleite Stairs +environmentaltech:lonsdaleite_brick_stairs, Lonsdaleite Brick Stairs +environmentaltech:lonsdaleite_tile_stairs, Lonsdaleite Tile Stairs +environmentaltech:lonsdaleite_slab:0, Lonsdaleite Slab +environmentaltech:lonsdaleite_paver_slab:0, Lonsdaleite Paver Slab +environmentaltech:lonsdaleite_brick_slab:0, Lonsdaleite Brick Slab +environmentaltech:lonsdaleite_tile_slab:0, Lonsdaleite Tile Slab +environmentaltech:mica, Mica +environmentaltech:litherite_crystal, Litherite Crystal +environmentaltech:erodium_crystal, Erodium Crystal +environmentaltech:kyronite_crystal, Kyronite Crystal +environmentaltech:pladium_crystal, Pladium Crystal +environmentaltech:ionite_crystal, Ionite Crystal +environmentaltech:aethium_crystal, Aethium Crystal +environmentaltech:lonsdaleite_crystal, Lonsdaleite Crystal +environmentaltech:interconnect, Interconnect +environmentaltech:tool_multiblock_assembler, Assembler +environmentaltech:connector, Connector +environmentaltech:modifier_null, Null Modifier +environmentaltech:modifier_speed, Speed Modifier +environmentaltech:modifier_luck, Luck Modifier +environmentaltech:structure_frame_1, Structure Frame Tier 1 +environmentaltech:structure_frame_2, Structure Frame Tier 2 +environmentaltech:structure_frame_3, Structure Frame Tier 3 +environmentaltech:structure_frame_4, Structure Frame Tier 4 +environmentaltech:structure_frame_5, Structure Frame Tier 5 +environmentaltech:structure_frame_6, Structure Frame Tier 6 +environmentaltech:structure_panel, Structure Panel +environmentaltech:structure_panel_clear, Clear Structure Panel +environmentaltech:lightning_rod, Lightning Rod +environmentaltech:lightning_rod_insulated, Insulated Lightning Rod +environmentaltech:lightning_cont_1, Lightning Controller Tier 1 +environmentaltech:lightning_cont_2, Lightning Controller Tier 2 +environmentaltech:lightning_cont_3, Lightning Controller Tier 3 +environmentaltech:lightning_cont_4, Lightning Controller Tier 4 +environmentaltech:lightning_cont_5, Lightning Controller Tier 5 +environmentaltech:lightning_cont_6, Lightning Controller Tier 6 +environmentaltech:solar_cont_1, Solar Array Controller Tier 1 +environmentaltech:solar_cont_2, Solar Array Controller Tier 2 +environmentaltech:solar_cont_3, Solar Array Controller Tier 3 +environmentaltech:solar_cont_4, Solar Array Controller Tier 4 +environmentaltech:solar_cont_5, Solar Array Controller Tier 5 +environmentaltech:solar_cont_6, Solar Array Controller Tier 6 +environmentaltech:solar_cell_litherite, Litherite Solar Cell +environmentaltech:solar_cell_erodium, Erodium Solar Cell +environmentaltech:solar_cell_kyronite, Kyronite Solar Cell +environmentaltech:solar_cell_pladium, Pladium Solar Cell +environmentaltech:solar_cell_ionite, Ionite Solar Cell +environmentaltech:solar_cell_aethium, Aethium Solar Cell +environmentaltech:modifier_piezo, Piezo Modifier +environmentaltech:photovoltaic_cell, Photovoltaic Cell +environmentaltech:thermal_cell, Thermal Cell +environmentaltech:laser_core, Laser Core +environmentaltech:laser_lens, Clear Laser Lens +environmentaltech:laser_lens_crystal, Crystal Laser Lens +environmentaltech:laser_lens_colored:0, White Laser Lens +environmentaltech:laser_lens_colored:1, Orange Laser Lens +environmentaltech:laser_lens_colored:2, Magenta Laser Lens +environmentaltech:laser_lens_colored:3, Light Blue Laser Lens +environmentaltech:laser_lens_colored:4, Yellow Laser Lens +environmentaltech:laser_lens_colored:5, Lime Laser Lens +environmentaltech:laser_lens_colored:6, Pink Laser Lens +environmentaltech:laser_lens_colored:7, Gray Laser Lens +environmentaltech:laser_lens_colored:8, Light Gray Laser Lens +environmentaltech:laser_lens_colored:9, Cyan Laser Lens +environmentaltech:laser_lens_colored:10, Purple Laser Lens +environmentaltech:laser_lens_colored:11, Blue Laser Lens +environmentaltech:laser_lens_colored:12, Brown Laser Lens +environmentaltech:laser_lens_colored:13, Green Laser Lens +environmentaltech:laser_lens_colored:14, Red Laser Lens +environmentaltech:laser_lens_colored:15, Black Laser Lens +environmentaltech:modifier_accuracy, Accuracy Modifier +environmentaltech:diode, Diode +environmentaltech:void_ore_miner_cont_1, Void Ore Miner Controller Tier 1 +environmentaltech:void_ore_miner_cont_2, Void Ore Miner Controller Tier 2 +environmentaltech:void_ore_miner_cont_3, Void Ore Miner Controller Tier 3 +environmentaltech:void_ore_miner_cont_4, Void Ore Miner Controller Tier 4 +environmentaltech:void_ore_miner_cont_5, Void Ore Miner Controller Tier 5 +environmentaltech:void_ore_miner_cont_6, Void Ore Miner Controller Tier 6 +environmentaltech:void_res_miner_cont_1, Void Resource Miner Controller Tier 1 +environmentaltech:void_res_miner_cont_2, Void Resource Miner Controller Tier 2 +environmentaltech:void_res_miner_cont_3, Void Resource Miner Controller Tier 3 +environmentaltech:void_res_miner_cont_4, Void Resource Miner Controller Tier 4 +environmentaltech:void_res_miner_cont_5, Void Resource Miner Controller Tier 5 +environmentaltech:void_res_miner_cont_6, Void Resource Miner Controller Tier 6 +environmentaltech:void_botanic_miner_cont_1, Void Botanic Miner Controller Tier 1 +environmentaltech:void_botanic_miner_cont_2, Void Botanic Miner Controller Tier 2 +environmentaltech:void_botanic_miner_cont_3, Void Botanic Miner Controller Tier 3 +environmentaltech:void_botanic_miner_cont_4, Void Botanic Miner Controller Tier 4 +environmentaltech:void_botanic_miner_cont_5, Void Botanic Miner Controller Tier 5 +environmentaltech:void_botanic_miner_cont_6, Void Botanic Miner Controller Tier 6 +environmentaltech:modifier_creative_flight, Creative Flight Modifier +environmentaltech:modifier_flight_speed, Flight Speed Modifier +environmentaltech:modifier_haste, Haste Modifier +environmentaltech:modifier_strength, Strength Modifier +environmentaltech:modifier_jump_boost, Jump Boost Modifier +environmentaltech:modifier_regeneration, Regen Modifier +environmentaltech:modifier_resistance, Resistance Modifier +environmentaltech:modifier_fire_resistance, Fire Resistance Modifier +environmentaltech:modifier_water_breathing, Water Breathing Modifier +environmentaltech:modifier_invisibility, Invisibility Modifier +environmentaltech:modifier_night_vision, Night Vision Modifier +environmentaltech:modifier_health_boost, Health Boost Modifier +environmentaltech:modifier_absorption, Absoption Modifier +environmentaltech:modifier_saturation, Saturation Modifier +environmentaltech:modifier_glowing, Glowing Modifier +environmentaltech:nano_cont_ranged_1, Ranged Nano Bot Beacon Tier 1 +environmentaltech:nano_cont_ranged_2, Ranged Nano Bot Beacon Tier 2 +environmentaltech:nano_cont_ranged_3, Ranged Nano Bot Beacon Tier 3 +environmentaltech:nano_cont_ranged_4, Ranged Nano Bot Beacon Tier 4 +environmentaltech:nano_cont_ranged_5, Ranged Nano Bot Beacon Tier 5 +environmentaltech:nano_cont_ranged_6, Ranged Nano Bot Beacon Tier 6 +environmentaltech:nano_cont_personal_1, Personal Nano Bot Beacon Tier 1 +environmentaltech:nano_cont_personal_2, Personal Nano Bot Beacon Tier 2 +environmentaltech:nano_cont_personal_3, Personal Nano Bot Beacon Tier 3 +environmentaltech:nano_cont_personal_4, Personal Nano Bot Beacon Tier 4 +environmentaltech:nano_cont_personal_5, Personal Nano Bot Beacon Tier 5 +environmentaltech:nano_cont_personal_6, Personal Nano Bot Beacon Tier 6 +flansmod:ak47, AK47 +flansmod:german_item, German Weapons Box +flansmod:iron_glove, Iron Glove +flansmod:su25, SU 25 +flansmod:tripletake, Triple Take +flansmod:americansnowpants, American WW2 Snow Pants +flansmod:browning, Browning .30Cal +flansmod:stingerammo:0, Stinger Missile +flansmod:juggernauthelmet, Juggernaut Helmet (Green) +flansmod:flanmwburstfire, Burst Fire Modification +flansmod:skorpion, Skorpion +flansmod:mtarammo:0, MTAR Ammo +flansmod:tripletakeammo:0, Triple Take Ammo +flansmod:uziammo:0, Mini-Uzi Ammo +flansmod:largeelectricengine, Large Electric Engine +flansmod:metalcockpit, Metal Cockpit +flansmod:an94, AN94 +flansmod:mwammobag, Deployable Ammo Bag +flansmod:kv1, KV-1 +flansmod:mtar, MTAR +flansmod:germanpants, German WW2 Trousers +flansmod:b1, Char B1 Bis +flansmod:kskpants, German KSK Trousers +flansmod:c4, C4 Plastic Explosive +flansmod:sdkfz2, SdKfz.2 +flansmod:50cal, Browning .50Cal +flansmod:swatbody, SWAT Bodyarmour +flansmod:m3a1, M3A1 Grease Gun +flansmod:russianpants, Russian WW2 Trousers +flansmod:flaregunblueammo:0, Flare Gun Blue Ammo +flansmod:sg550, SG550 +flansmod:g36ammo:0, G36C Ammo +flansmod:kcasmartpistolammo:0, KCA Smart pistol Ammo +flansmod:flanmwprecisionchoke, Precision Choke Modifacation +flansmod:ww2mine, Anti-Tank Mine +flansmod:uspammo:0, USP Ammo +flansmod:sasbody, British SAS Jacket +flansmod:gau19ammo:0, GAU19 Ammo +flansmod:flanmwhcog, HCOG Sight +flansmod:emp4, EMP4 +flansmod:sidewinder7ammo:0, SideWinder7 Ammo +flansmod:bodyarmour, Body Armour +flansmod:flanmwlongbarrel, Long Barrel +flansmod:is2, IS-2 +flansmod:m1911ammo:0, M1911 Ammo +flansmod:tiger, Tiger +flansmod:flanmwextrovertedchoke, Extroverted Choke Modification +flansmod:nagantsniper, Mosin Nagant Sniper +flansmod:boforsammo:0, Bofors Ammo +flansmod:12gpoisonedflechetteammo:0, 12G Poisoned Flechette Ammo +flansmod:rotaryengine, Rotary Engine +flansmod:mustang, P-51 Mustang +flansmod:ppsh, PPSH-41 +flansmod:crusader, Cruiser Mk. VI Crusader +flansmod:flak38, Flak-38 +flansmod:hellcat, M18 Hellcat +flansmod:germanchest, German Coat +flansmod:l86, L86 LSW +flansmod:panzerschreckammo:0, Panzerschreck Ammo +flansmod:flanmwldcigscope, LDCIG Scope +flansmod:juggernautbodybrown, Juggernaut Body Armor (Brown) +flansmod:russianboots, Russian WW2 Boots +flansmod:fnscarammo:0, FN SCAR Ammo +flansmod:m1014, M1014 +flansmod:m1garandammo:0, M1 Garand Ammo +flansmod:germanforestcoat, German WW2 Forest Coat +flansmod:37mmammo:0, 37mm Flak Cannon Ammo +flansmod:fmg, FMG-9 +flansmod:kcasmartpistol, KCA Smart pistol +flansmod:germandeserthelmet, German WW2 Desert Helmet +flansmod:mim23ammo:0, MIM-23 Rocket +flansmod:panzerfaust3, Panzerfaust 3 +flansmod:l96, L96 +flansmod:tiger131, Tiger 131 +flansmod:marinehelmet, Marine Helmet +flansmod:augammo:0, AUG Ammo +flansmod:krissvector, Kriss Vector +flansmod:dragunov, Dragunov +flansmod:acr, ACR +flansmod:exoskeletonboots, Exoskeleton Boots +flansmod:japanese_item, Japanese Weapons Box +flansmod:usppoisonammo:0, USP Poison Ammo +flansmod:stug, StuG IV +flansmod:apcrrifleammo:0, APCR Rifle Ammo +flansmod:abrams, M1 Abrams +flansmod:flanmwreddot, Red Dot Sight +flansmod:vickerskgo, Vickers K-GO +flansmod:s100, S-100 SchnellBoot +flansmod:modernadvanced_item, Advanced Modern Weapons Box +flansmod:hk416, HK416 +flansmod:chaffee, M24 Chaffee +flansmod:50calammo:0, Browning .50Cal Ammo +flansmod:americansnowboots, American WW2 Snow Boots +flansmod:juggernauthelmetbrown, Juggernaut Helmet (Brown) +flansmod:sg550ammo:0, SG550 Ammo +flansmod:exoskeletonhelmet, Exoskeleton Helmet +flansmod:claymore, M18 Claymore +flansmod:japanesepants, Japanese WW2 Trousers +flansmod:ak74, AK74 +flansmod:flanmw8xscope, 8x Scope +flansmod:reinforcedupperreceiver, Reinforced Upper Receiver +flansmod:g3, G3 +flansmod:lugerammo:0, Luger Ammo +flansmod:shell:0, AP Tank Shell +flansmod:ww2armour_item, WW2 Armor Box +flansmod:sigp232, SIG P232 +flansmod:helicopterblade, Helicopter Blade +flansmod:mwmedkit, Medkit +flansmod:bmwr75, BMWR75 +flansmod:saspants, British SAS Trousers +flansmod:advancedtankbody, Advanced Tank Body +flansmod:panzerfaustammo:0, Panzerfaust Grenade +flansmod:germanboots, German WW2 Boots +flansmod:pr3oscammo:0, Pr3 OSC Ammo +flansmod:germancoat, German WW2 Coat +flansmod:mp5ammo:0, MP5 Ammo +flansmod:m16a4, M16A4 +flansmod:smg100ammo:0, Max Capacity SMG Ammo +flansmod:americanuniformpants, American Trousers +flansmod:peacekeeper, Peace Keeper +flansmod:tt33, TT33 +flansmod:spetsnazboots, Spetsnaz Boots +flansmod:metalpropeller, Metal Propeller +flansmod:bren, Bren +flansmod:blackhawk, UH-60 Black Hawk +flansmod:germanuniformpants, German Trousers +flansmod:jury, Jury Autorevolver +flansmod:pak40, Pak-40 +flansmod:quickreloadgrip, Quick Reload Grip +flansmod:at4ammo:0, AT4 Rocket +flansmod:lancaster, Lancaster Bomber +flansmod:gignboots, French GIGN Boots +flansmod:ak47ammo:0, AK47 Ammo +flansmod:bf109, BF109 +flansmod:dp28ammo:0, DP28 Ammo +flansmod:m45quad, M45 .50Cal Quad Mount +flansmod:skorpionammo:0, Skorpion Ammo +flansmod:cattrack, Caterpillar Track +flansmod:g43, Gewehr 43 +flansmod:20mmammo:0, 20mm Auto Cannon Ammo +flansmod:american_item, American Weapons Box +flansmod:g36, G36C +flansmod:sentrygun, Sentry Gun +flansmod:dragunovammo:0, Dragunov Ammo +flansmod:stinger, FIM-92 Stinger +flansmod:mk2frag, Mk. 2 Frag Grenade +flansmod:rgd33, RGD-33 Stick Grenade +flansmod:judge, Judge Shotgun +flansmod:minigunexplosiveammo:0, Minigun Explosive Ammo +flansmod:barrettammo:0, Barrett Ammo +flansmod:metalwingsmall, Small Metal Wing +flansmod:mwriotshield, Riot Shield +flansmod:flanmwautofire, Full Auto Fire Modification +flansmod:redstonecoil, Redstone Coil +flansmod:executioner, Executioner Shotgun +flansmod:f22, F22 Raptor +flansmod:blacktrousers, Black Trousers +flansmod:spetsnazbody, Spetsnaz Jacket +flansmod:bulldozerboots, Bulldozer Boots +flansmod:flanmwcharmjthmonkeysight, jthmonkey Sight Charm +flansmod:flanmw4xscope, 4x Scope +flansmod:honeybadgerammo:0, Honey Badger Ammo +flansmod:triplanewing, Triplane Wing +flansmod:zf4scope, ZF-4 Scope +flansmod:sidewinder7, SideWinder7 +flansmod:marineboots, Marine Boots +flansmod:fg42ammo:0, FG42 Ammo +flansmod:bazooka, Bazooka +flansmod:passengerbay, Passenger Bay +flansmod:glockammo:0, Glock Ammo +flansmod:britishboots, British WW2 Boots +flansmod:minigunammo:0, Minigun Ammo +flansmod:leech, Leech +flansmod:type100, Type 100 +flansmod:largebomb:0, Large Bomb +flansmod:coltammo:0, Colt Ammo +flansmod:british2pdrapshell:0, British 2pdr AP Tank Shell +flansmod:cattrackpiece, Caterpillar Track Piece +flansmod:advancedmetalcockpit, Advanced Metal Cockpit +flansmod:12gbuckshotammo:0, 12G Buck Shot Ammo +flansmod:leo2a6, Leopard 2A6 +flansmod:sniperammo:0, Sniper Ammo +flansmod:m9, M9 +flansmod:tigerii, Tiger II H +flansmod:tankbarrel, Tank Barrel +flansmod:hydra70ammo:0, Hydra 70 salvo +flansmod:americanchest, American Coat +flansmod:nagant, Mosin Nagant +flansmod:mg42ammo250:0, MG42 Ammo - 250 Bullet Box +flansmod:gignbody, French GIGN Jacket +flansmod:m157mm, M1-57 MM +flansmod:flanmwanvilreceiver, Anvil Receiver Modification +flansmod:japanesehelmet, Japanese WW2 Helmet +flansmod:mg151ammo:0, MG 151 Ammo +flansmod:flanmwsilencer, Silencer +flansmod:brenammo100:0, Bren Ammo - 100 Bullet Drum +flansmod:flanmw2xscope, 2x Scope +flansmod:m72law, M72 LAW +flansmod:torpedo:0, Torpedo +flansmod:thompsonammo:0, Thompson Ammo +flansmod:an94ammo:0, AN94 Ammo +flansmod:flanmwcharmjamioflansight, Charm jamioflan sight +flansmod:kskboots, German KSK Boots +flansmod:spetsnazpants, Spetsnaz Trousers +flansmod:british_item, British Weapons Box +flansmod:12gheammo:0, 12G High Explosive Ammo +flansmod:bulldozerhelmet, Bulldozer Helmet +flansmod:metalwingsection, Metal Wing Section +flansmod:ppshammo:0, PPSH-41 Ammo +flansmod:l86ammo:0, L86 LSW Ammo +flansmod:heavytankbody, Heavy Tank Body +flansmod:flaregunwhiteammo:0, Flare Gun White Ammo +flansmod:panzerfaust, Panzerfaust +flansmod:usp, USP .45 +flansmod:germandesertcoat, German WW2 Desert Coat +flansmod:woodenpropeller, Wooden Propeller +flansmod:grenadelauncherammo, Impact Grenade +flansmod:mediumtankbody, Medium Tank Body +flansmod:modernpremium, Premium Reward Box +flansmod:britishdesertcoat, British WW2 Desert Coat +flansmod:bombbay, Bomb Bay +flansmod:mg42, MG42 +flansmod:ww2parachute, Parachute +flansmod:panzerschreck, Panzerschreck +flansmod:britishdesertpants, British WW2 Desert Trousers +flansmod:t34, T-34 +flansmod:britishpants, British WW2 Trousers +flansmod:grenadelaunchergasammo, Gas Grenade +flansmod:stenammo:0, Sten Ammo +flansmod:russiancoat, Russian WW2 Coat +flansmod:largewheel, Large Wheel +flansmod:cloakergoggles, Cloaker Goggles +flansmod:britishhelmet, British WW2 Helmet +flansmod:kskhelmet, German KSK Helmet +flansmod:12gflechetteammo:0, 12G Flechette Ammo +flansmod:marinebody, Marine Jacket +flansmod:helicopterskid, Helicopter Skid +flansmod:mp40ammo:0, MP 40 Ammo +flansmod:flamethrower, Flamethrower +flansmod:germanforestboots, German WW2 Forest Boots +flansmod:sherman, M4 Sherman +flansmod:vickerskammo100:0, Vickers K Ammo - 100 Bullet Drum +flansmod:galilammo:0, Galil Ammo +flansmod:leeenfieldsniper, Lee Enfield Sniper +flansmod:marinepants, Marine Trousers +flansmod:wheel, Small Wheel +flansmod:germanuniformboots, German Boots +flansmod:rpd, RPD +flansmod:kar98ksniper, Kar98k Sniper +flansmod:rpg, RPG-7 +flansmod:hydra70, Hydra 70 rocket pod +flansmod:rpk, RPK +flansmod:bulldozerbody, Bulldozer Chestplate +flansmod:acrammo:0, ACR Ammo +flansmod:kar98k, Kar98k +flansmod:rpkammo:0, RPK Ammo +flansmod:browningammo:0, Browning .30Cal Ammo - 250 Bullet Box +flansmod:mk4rocket:0, Mk. 4 Rocket +flansmod:mastiff1218, Mastiff 1218 +flansmod:germanhelmet, German WW2 Helmet +flansmod:mlrs6ammo:0, MLRS6 Ammo +flansmod:trenchgun, Trenchgun +flansmod:yak9, Yak-9 +flansmod:type14, Type 14 +flansmod:flanmwturbocharger, Turbo Charger +flansmod:kcasmartcarbine, KCA Smart carbine +flansmod:germansnowhelmet, German WW2 Snow Helmet +flansmod:americansnowcoat, American WW2 Snow Coat +flansmod:12gslugammo:0, 12G Slug Ammo +flansmod:a10, A-10 +flansmod:krissvectorammo:0, Kriss Vector Ammo +flansmod:m1911, M1911 Colt .45 +flansmod:mlrs6, MLRS6 +flansmod:napalm:0, Napalm +flansmod:famasammo:0, FAMAS Ammo +flansmod:ww2knife, Knife +flansmod:flanmwpistolflashlight, Pistol Flashlight Attachment +flansmod:uc2pdr, Universal Carrier 2 Pdr +flansmod:makarov, Makarov +flansmod:p90ammo:0, P90 Ammo +flansmod:lighttankbody, Light Tank Body +flansmod:kcasmartcarbineammo:0, KCA Smart carbine Ammo +flansmod:smallchassis, Small Car Chassis +flansmod:lighttankturret, Light Tank Turret +flansmod:springfield, Springfield +flansmod:sdkfz222, SdKfz.222 +flansmod:kskbody, German KSK Jacket +flansmod:germandesertpants, German WW2 Desert Trousers +flansmod:bazookaammo:0, Bazooka Ammo +flansmod:hind, Mi-24 Hind +flansmod:churchill, Churchill Mk VII +flansmod:mediumtankturret, Medium Tank turret +flansmod:m3a1ammo:0, M3A1 Ammo +flansmod:ntw20ammo:0, item.ntw20Ammo.name +flansmod:germansnowpants, German WW2 Snow Trousers +flansmod:heshell:0, HE Tank Shell +flansmod:thompson, Thompson +flansmod:aabarrel, AA Gun Barrel +flansmod:hcar, HCAR +flansmod:leeenfieldammo:0, Lee Enfield Ammo +flansmod:b52, B-52 +flansmod:mwparachute, Parachute +flansmod:at4, AT4 +flansmod:highexpistolammo:0, High Explosive Revolver Ammo +flansmod:mim23, MIM-23 Anti-Aircraft +flansmod:juggernautbody, Juggernaut Body Armor (Green) +flansmod:uzi, Mini-Uzi +flansmod:flanmwunderbarrellaser, Under Barrel Laser +flansmod:t90, T-90MS +flansmod:aa12, AA-12 +flansmod:molotovcocktail, Molotov Cocktail +flansmod:pr3, Pr3 +flansmod:m21ammo:0, M21 Ammo +flansmod:flaregungreenammo:0, Flare Gun Green Ammo +flansmod:mwknife, Knife +flansmod:exoskeletonlegs, Exoskeleton Leg Armour +flansmod:blacksweater, Black Sweater +flansmod:w1200, W1200 +flansmod:brenammo30:0, Bren Ammo - 30 Bullet Box +flansmod:chinook, Chinook +flansmod:betacmag:0, Beta C-Mag +flansmod:webley, Webley +flansmod:americansnowhelmet, American WW2 Snow Helmet +flansmod:apacheah64, AH-64D Apache +flansmod:hesniperammo:0, HE Sniper Ammo +flansmod:chinu, Chi-Nu +flansmod:b4crossbowammo:0, B4 Cross Bow Ammo +flansmod:zero, Zero +flansmod:rpdammo:0, RPD Ammo +flansmod:ak74ammo:0, AK74 Ammo +flansmod:flanmwintrovertedchoke, Introverted Choke Modification +flansmod:m249, M249 SAW +flansmod:americanhelmet, American WW2 Helmet +flansmod:ash12, ASH12 +flansmod:greyhound, M8 Greyhound +flansmod:flamethrowerammo:0, Flamethrower Ammo +flansmod:m14ammo:0, M14 Ammo +flansmod:balaclava, Balaclava +flansmod:ash12ammo:0, ASH12 Ammo +flansmod:appistolammo:0, Armour Piercing Revolver Ammo +flansmod:emp4ammo:0, EMP4 Ammo +flansmod:barrett, Barrett .50 Cal +flansmod:webleyammo:0, Webley Ammo +flansmod:galil, Galil +flansmod:denseredstonecoil, Dense Redstone Coil +flansmod:biplane, Biplane +flansmod:aug, AUG +flansmod:trigat:0, TRIGAT-LR +flansmod:leather_glove, Leather Glove +flansmod:type99ammo:0, Type 99 Ammo +flansmod:v6engine, V6 Engine +flansmod:flakvierling, Flakvierling-38 AA Gun +flansmod:juggernautpantsbrown, Juggernaut Leg Armor (Brown) +flansmod:artilleryheshell:0, Artillery HE Shell +flansmod:trenchgunammo:0, Trenchgun Ammo +flansmod:ww2medkit, Medical Kit +flansmod:britishdeserthelmet, British WW2 Desert Helmet +flansmod:flanmwforegrip, Foregrip +flansmod:sasjeep, British Jeep +flansmod:fg42, FG42 +flansmod:m3halftrack, M3Halftrack +flansmod:britishdesertboots, British WW2 Desert Boots +flansmod:fiberglass, Fibreglass +flansmod:type14ammo:0, Type 14 Ammo +flansmod:colt, Colt +flansmod:littlebird, MH-6 LittleBird +flansmod:coldware2ammo:0, Cold War E2 Ammo +flansmod:stielhandgranate, Stielhandgranate +flansmod:diamond_glove, Diamond Glove +flansmod:spitfire, Spitfire +flansmod:americancoat, American WW2 Coat +flansmod:heavytankturret, Heavy Tank Turret +flansmod:juggernautboots, Juggernaut Boots (Green) +flansmod:kubel, Kubelwagen +flansmod:v4engine, V4 Engine +flansmod:mg151, MG 151 +flansmod:cromwell, Cromwell +flansmod:barrettexplosiveammo:0, Barrett Explosive Ammo +flansmod:pr3ammo:0, Pr3 Ammo +flansmod:mwarmour_item, Modern Warfare Armor Box +flansmod:r700, R700 +flansmod:germanforestpants, German WW2 Forest Trousers +flansmod:mp5, MP5 +flansmod:mp7, MP7 +flansmod:flanmwacog, ACOG Sight +flansmod:minigun, Minigun +flansmod:deserteagleammo:0, Desert Eagle Ammo +flansmod:sten, Sten +flansmod:bizonammo:0, Bizon Ammo +flansmod:mg42ammo50:0, MG42 Ammo - 50 Bullet Drum +flansmod:kcasmart50ammo:0, KCA Smart .50 Ammo +flansmod:flak88, Flak88 +flansmod:luger, Luger +flansmod:minigunportableammo:0, Minigun Portable Ammo +flansmod:crossbow, Crossbow +flansmod:panzer, Panzer IV +flansmod:kar98kammo:0, Kar98k Ammo +flansmod:juryammo:0, Jury Magnum Round +flansmod:devotionx55, Devotion X55 +flansmod:shulkersniperammo:0, Shulker Sniper Ammo +flansmod:m1carbineammo:0, M1 Carbine Ammo +flansmod:paw20ammo:0, PAW20 Ammo +flansmod:boatbody, Boat Body +flansmod:voltv3ammo:0, Volt V3 Ammo +flansmod:devotionx55ammo:0, Devotion X55 Ammo +flansmod:b4crossbow, B4 Cross Bow +flansmod:famas, FAMAS +flansmod:bofors, Bofors 40mm AA Gun +flansmod:type99, Type 99 +flansmod:type97, Type 97 Grenade +flansmod:m9ammo:0, M9 Ammo +flansmod:flanmwflashlight, Flashlight Attachment +flansmod:metaltail, Metal Tail +flansmod:fnscar, FN SCAR +flansmod:fuelcan:0, Fuel Can +flansmod:russian_item, Russian Weapons Box +flansmod:gunshield, Gun Shield +flansmod:leeenfield, Lee Enfield +flansmod:m1garand, M1 Garand +flansmod:g3ammo:0, G3 Ammo +flansmod:ntw20, item.ntw20.name +flansmod:type4horo, Type 4 Ho-Ro +flansmod:m10, M10 Wolverine +flansmod:mwmedicbag, Deployable Medic Bag +flansmod:modernregulara, Alpha Reward Box +flansmod:modernregularb, Bravo Reward Box +flansmod:hcarammo:0, HCAR Ammo +flansmod:humvee, Humvee +flansmod:rpgammo:0, RPG-7 Ammo +flansmod:type100ammo:0, Type 100 Ammo +flansmod:japanesecoat, Japanese WW2 Coat +flansmod:paw20, PAW20 +flansmod:type38sniper, Type 38 Sniper +flansmod:v8engine, V8 Engine +flansmod:sigp226ammo:0, SIG P226 Ammo +flansmod:eldiablo, El Diablo +flansmod:m40a3, M40A3 +flansmod:flaregunblackammo:0, Flare Gun Black Ammo +flansmod:m1887, Model 1887 +flansmod:millsbomb, Mills Bomb +flansmod:nagantammo:0, Mosin Nagant Ammo +flansmod:enginepiston, Engine Piston +flansmod:camel, Sopwith Camel +flansmod:twoseatbiplane, Two Seat Biplane +flansmod:m249ammo:0, M249 Ammo +flansmod:rock, Rock +flansmod:mp44, STG 44 +flansmod:m14, M14 +flansmod:modern_item, Modern Weapons Box +flansmod:fury, Fury +flansmod:12gincendiaryammo:0, 12G Incendiary Ammo +flansmod:flanmwcharmjamesk2417sight, jamesk2417 Sight Charm +flansmod:c4remote, C4 Remote +flansmod:mwbinoculars, Binoculars +flansmod:tornado, item.tornado.name +flansmod:bulldozerlegs, Bulldozer Leg Armour +flansmod:biplanewing, Biplane Wing +flansmod:jeep, Willy's Jeep +flansmod:germanforesthelmet, German WW2 Forest Helmet +flansmod:coldware2, Cold War E2 +flansmod:r870, Remington 870 +flansmod:mp40, MP 40 +flansmod:barrettcompactammo:0, Barrett .50 Cal Compact Ammo +flansmod:ww2binoculars, Binoculars +flansmod:m21, M21 +flansmod:smallelectricengine, Small Electric Engine +flansmod:g43ammo:0, Gewehr 43 Ammo +flansmod:piatammo:0, PIAT Ammo +flansmod:woodentail, Wooden Tail +flansmod:m1carbine, M1 Carbine +flansmod:panzeriil, Panzer II Luchs +flansmod:americanpants, American WW2 Pants +flansmod:spas, SPAS-12 +flansmod:springfieldammo:0, Springfield Ammo +flansmod:grenadelauncherbouncyammo, Bouncy Grenade +flansmod:2pdr, 2 Pdr +flansmod:m16a4ammo:0, M16A4 Ammo +flansmod:chiha, Chi-Ha +flansmod:smallbomb:0, Small Bomb +flansmod:flakvierlingammo:0, Flakvierling Ammo +flansmod:cobra, Bell AH-1 "Huey" Cobra +flansmod:mp44ammo:0, STG 44 Ammo +flansmod:blowtorch, Blow Torch +flansmod:hellfire:0, AGM-114 Hellfire +flansmod:p90, P90 +flansmod:barammo:0, BAR Ammo +flansmod:l96ammo:0, L96 Ammo +flansmod:su-1-12, SU-1-12 +flansmod:woodencockpit, Wooden Cockpit +flansmod:swathelmet, SWAT Helmet +flansmod:adar15, ADAR15 +flansmod:kcasmart50, KCA Smart .50 +flansmod:metalnose, Metal Nose +flansmod:voltv3, Volt V3 +flansmod:spetsnazhelmet, Spetsnaz Helmet +flansmod:sdkfz251, SdKfz.251 +flansmod:gau19, GAU19 +flansmod:seekerrifleammo:0, Seeker Rifle Ammo +flansmod:gold_glove, Gold Glove +flansmod:flak42, Flak-42 +flansmod:vickersk, Vickers K +flansmod:sigp226, SIG P226 +flansmod:tt33ammo:0, TT33 Ammo +flansmod:squeakyupperreceiver, Squeaky Upper Receiver +flansmod:lightningengine, Lightning Engine +flansmod:flanmwmuzzlebreak, Muzzle Break +flansmod:bizon, Bizon +flansmod:americanboots, American WW2 Boots +flansmod:m60ammo:0, M60E4 Ammo +flansmod:adar15ammo:0, ADAR15 Ammo +flansmod:dragonsbreathinfuser, Dragon's Breath Infuser +flansmod:sashelmet, British SAS Helmet +flansmod:sasboots, British SAS Boots +flansmod:mp7ammo:0, MP7Ammo +flansmod:woodenwing, Wooden Wing +flansmod:highexgunpowder, High-Explosive Gunpowder Blend +flansmod:makarovammo:0, Makarov Ammo +flansmod:americanuniformboots, American Boots +flansmod:flanmwsinglefire, Single Fire Modification +flansmod:fokker, Fokker Dr.1 +flansmod:type38ammo:0, Type 38 Ammo +flansmod:deserteagle, Desert Eagle +flansmod:honeybadger, Honey Badger +flansmod:witheringakammo:0, Withering AK Ammo +flansmod:britishcoat, British WW2 Coat +flansmod:germansnowboots, German WW2 Snow Boots +flansmod:crossbowbolt:0, Crossbow Bolt +flansmod:clayandsand, Clay and Sand Mixture +flansmod:mastiff1218ammo:0, Mastiff 1218 Ammo +flansmod:germansnowcoat, German WW2 Snow Coat +flansmod:gignpants, French GIGN Pants +flansmod:juggernautpants, Juggernaut Leg Armor (Green) +flansmod:vehicleseat, Seat +flansmod:piat, PIAT +flansmod:glock, Glock +flansmod:m72lawammo:0, M72 LAW Ammo +flansmod:type38, Type 38 +flansmod:russianhelmet, Russian WW2 Helmet +flansmod:gignhelmet, French GIGN Helmet +flansmod:germandesertboots, German WW2 Desert Boots +flansmod:japaneseboots, Japanese WW2 Boots +flansmod:12gbirdshotammo:0, 12G Bird Shot Ammo +flansmod:m60, M60E4 +flansmod:juggernautbootsbrown, Juggernaut Boots (Brown) +flansmod:gl1, GL1 Grenade Launcher +flansmod:m67, M67 Grenade +flansmod:gl6, GL6 Grenade Launcher +flansmod:bar, BAR +flansmod:panzerfaust3ammo:0, Panzerfaust 3 Rocket +flansmod:grenadelauncherincendiaryammo, Incendiary Grenade +flansmod:challyii, FV4034 Challenger II +flansmod:ec665, EC665 Tiger +flansmod:dp28, DP28 +flansmod:springfieldsniper, Springfield Sniper +flansmod:exoskeletonbody, Exoskeleton Chestplate +flansmod:rainbowpaintcan, Rainbow Paint Can (for Custom Paintjobs) +flansmod:opstick:0, Stick of Ownership +flansmod:flagpole, Flagpole +flansmod:flansworkbench_item:0, Vehicle Crafting Table +flansmod:teamsspawner_item:0, Item Spawner +flansmod:teamsspawner_item:1, Player Spawner +flansmod:teamsspawner_item:2, Vehicle Spawner +flansmod:crosshairsymbol, item.crosshairsymbol.name +flansmod:gunpowderblock, Block of Gunpowder +mcjtylib_ng:multipart, tile.mcjtylib_ng.multipart.name +blockcraftery:editable_block, Framed Block +blockcraftery:editable_stairs, Framed Stairs +blockcraftery:editable_slab, Framed Slab +blockcraftery:editable_slant, Framed Slant +blockcraftery:editable_outer_corner, Framed Outer Corner +blockcraftery:editable_inner_corner, Framed Inner Corner +blockcraftery:editable_wall, Framed Wall +blockcraftery:editable_fence, Framed Fence +blockcraftery:editable_block_reinforced, Reinforced Framed Block +blockcraftery:editable_stairs_reinforced, Reinforced Framed Stairs +blockcraftery:editable_slab_reinforced, Reinforced Framed Slab +blockcraftery:editable_slant_reinforced, Reinforced Framed Slant +blockcraftery:editable_outer_corner_reinforced, Reinforced Framed Outer Corner +blockcraftery:editable_inner_corner_reinforced, Reinforced Framed Inner Corner +blockcraftery:editable_wall_reinforced, Reinforced Framed Wall +blockcraftery:editable_fence_reinforced, Reinforced Framed Fence +blockcraftery:editable_trap_door, Framed Trapdoor +blockcraftery:editable_trap_door_reinforced, Reinforced Framed Trapdoor +blockcraftery:editable_door, Framed Door +blockcraftery:editable_door_reinforced, Reinforced Framed Door +blockcraftery:editable_pressure_plate_all, Framed Pressure Plate (All) +blockcraftery:editable_pressure_plate_items, Framed Pressure Plate (Items) +blockcraftery:editable_pressure_plate_mobs, Framed Pressure Plate (Mobs) +blockcraftery:editable_pressure_plate_player, Framed Pressure Plate (Players) +blockcraftery:editable_pressure_plate_all_reinforced, Reinforced Framed Pressure Plate (All) +blockcraftery:editable_pressure_plate_items_reinforced, Reinforced Framed Pressure Plate (Items) +blockcraftery:editable_pressure_plate_mobs_reinforced, Reinforced Framed Pressure Plate (Mobs) +blockcraftery:editable_pressure_plate_player_reinforced, Reinforced Framed Pressure Plate (Players) +exnihilocreatio:item_ore_gold:0, Gold Ore Piece +exnihilocreatio:item_ore_gold:1, Gold Ore Chunk +exnihilocreatio:item_ore_iron:0, Iron Ore Piece +exnihilocreatio:item_ore_iron:1, Iron Ore Chunk +exnihilocreatio:item_ore_aluminium:0, Aluminium Ore Piece +exnihilocreatio:item_ore_aluminium:1, Aluminium Ore Chunk +exnihilocreatio:item_ore_copper:0, Copper Ore Piece +exnihilocreatio:item_ore_copper:1, Copper Ore Chunk +exnihilocreatio:item_ore_lead:0, Lead Ore Piece +exnihilocreatio:item_ore_lead:1, Lead Ore Chunk +exnihilocreatio:item_ore_nickel:0, Nickel Ore Piece +exnihilocreatio:item_ore_nickel:1, Nickel Ore Chunk +exnihilocreatio:item_ore_silver:0, Silver Ore Piece +exnihilocreatio:item_ore_silver:1, Silver Ore Chunk +exnihilocreatio:item_ore_tin:0, Tin Ore Piece +exnihilocreatio:item_ore_tin:1, Tin Ore Chunk +exnihilocreatio:item_ore_tungsten:0, Tungsten Ore Piece +exnihilocreatio:item_ore_tungsten:1, Tungsten Ore Chunk +exnihilocreatio:item_ore_uranium:0, Uranium Ore Piece +exnihilocreatio:item_ore_uranium:1, Uranium Ore Chunk +exnihilocreatio:item_ore_zinc:0, Zinc Ore Piece +exnihilocreatio:item_ore_zinc:1, Zinc Ore Chunk +exnihilocreatio:item_ore_titanium:0, Titanium Ore Piece +exnihilocreatio:item_ore_titanium:1, Titanium Ore Chunk +exnihilocreatio:item_ore_titanium:2, Titanium Ore Dust +exnihilocreatio:item_ore_thorium:0, Thorium Ore Piece +exnihilocreatio:item_ore_thorium:1, Thorium Ore Chunk +exnihilocreatio:item_ore_boron:0, Boron Ore Piece +exnihilocreatio:item_ore_boron:1, Boron Ore Chunk +exnihilocreatio:item_ore_lithium:0, Lithium Ore Piece +exnihilocreatio:item_ore_lithium:1, Lithium Ore Chunk +exnihilocreatio:item_ore_magnesium:0, Magnesium Ore Piece +exnihilocreatio:item_ore_magnesium:1, Magnesium Ore Chunk +exnihilocreatio:item_ore_platinum:0, Platinum Ore Piece +exnihilocreatio:item_ore_platinum:1, Platinum Ore Chunk +exnihilocreatio:item_ore_platinum:2, Platinum Ore Dust \ No newline at end of file diff --git a/overrides/config/AppliedEnergistics2/recipes/README.html b/overrides/config/AppliedEnergistics2/recipes/README.html new file mode 100644 index 0000000..662caf1 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/README.html @@ -0,0 +1,348 @@ + + + + + Custom Recipes + + + + +
+ + +
+ + +

Introduction

+

This file is the README of Applied Energistics 2 for Custom Recipes. Applied Energistics 2 is extremely configurable and supports 100% customize-able + recipes if desired. This page will direct you on how to get started. The entry file for the recipe system is index.recipe.

+ +

Auto-Generation

+

AE2 will generate 2 folders in your AE2 configuration folder config/AppliedEneristics2/. One is generated-recipes/ and the other is user-recipes/. Recipes will be automatically exported from AE2 into generated-recipes/ on every start-up containing always the latest valid recipes.

+
+ You require file system permissions to generate the folders. Recipes will be loaded directly from AE2 if user has no permissions. +
+ + +

Recipe Modification

+

You can modify the recipes by copying over the recipes from generated-recipes/ into user-recipes/. You do not need to copy over all files, but the ones you will be changing. AE2 will prefer loading a user recipe if one would replace a generated recipe.

+

That way changed recipes by us are not overwriting your modified files.

+ +

Item References

+

In Minecraft each item is referenced by a namespace and a name, for example all of minecrafts items use the namespace minecraft. A glass block would be minecraft:glass.

+

The recipe system also exposes access to the oredictionary via a namespace, so you can use oredictionary:glass to use any type of glass.

+ +

Recipe Types

+

Different recipe types are there to interface with specific machines or mods. Use a , to add a new row to the recipe.

+ +

Shapeless

+
    +
  • crafted in a minecraft crafting table
  • +
  • can take any shape as long as the inputs are correct
  • +
  • takes up to 9 items as input
  • +
  • outputs a single item as output, optionally with quantity
  • +
  • Example: Log -> Planks recipe
  • +
  • + AE2:
    + shapeless = minecraft:log -> 4 minecraft:planks +
  • +
+ +

Shaped

+
    +
  • crafted in a minecraft crafting table
  • +
  • requires the specific shape
  • +
  • takes up to 9 items as input
  • +
  • outputs a single item as output, optionally with quantity
  • +
  • Example: 8 Cobblestone -> Furnace recipe
  • +
  • + AE2: +
    shaped =
    +    minecraft:cobblestone minecraft:cobblestone minecraft:cobblestone,
    +    minecraft:cobblestone _                     minecraft:cobblestone,
    +    minecraft:cobblestone minecraft:cobblestone minecraft:cobblestone
    +    -> minecraft:furnace
    +
  • +
+ +

Smelt

+
    +
  • items to be burned in furnaces
  • +
  • takes 1 item as input
  • +
  • takes 1 item as output, optionally with quantity
  • +
  • Example: Log -> Charcoal recipe
  • +
  • + AE2:
    + smelt = minecraft:log -> minecraft:coal:1 +
  • +
+ +

Grind

+
    +
  • items to be grinded in the grindstone
  • +
  • takes 1 item as input
  • +
  • takes 1 item as output, optionally with quantity
  • +
  • Example: Gravel -> Flint recipe
  • +
  • + AE2:
    + grind = minecraft:gravel -> minecraft:flint +
  • +
+ +

Grindfz

+

Same as grind for Factorization Grinder

+ +

Mekcrusher

+

Same as grind for Mekanism Crusher

+ +

Mekechamber

+

Same as grind for Mekanism Enrichment Chamber

+ +

Hccrusher

+

Same as grind for HydrauliCraft Crusher

+ +

Crusher

+

Same as grind for RailCraft Crusher

+ +

Macerator

+

Same as grind for IndustrialCraft Macerator

+ +

Pulverizer

+

Same as grind for Thermal Expansion Pulverizer

+ +

Inscribe

+
    +
  • used in the AE2 Inscriber
  • +
  • takes 2 or 3 items as input, first item is the center item
  • +
  • takes 1 item as output, optionally with quantity
  • +
  • center item is consumed
  • +
  • + Example: duplicate logic processor plate
    + Iron Block + Logic Processor Plate -> Logic Processor Plate +
  • +
  • + AE2: +
    inscribe =
    +    minecraft:iron_block
    +    appliedenergistics2:ItemMaterial.LogicProcessorPress
    +    -> appliedenergistics2:ItemMaterial.LogicProcessorPress
    +
  • +
+ +

Press

+
    +
  • used in the AE2 Inscriber
  • +
  • takes 2 or 3 items as input, first item is the center item
  • +
  • takes 1 item as output, optionally with quantity
  • +
  • all items are consumed
  • +
  • + Example: create logic processor
    + Redstone + logic processor print + silicon print -> logic processor +
  • +
  • + AE2: +
    press =
    +    minecraft:redstone
    +    appliedenergistics2:ItemMaterial.LogicProcessorPrint
    +    appliedenergistics2:ItemMaterial.SiliconPrint
    +    -> appliedenergistics2:ItemMaterial.LogicProcessor
    +
  • +
+ +

Recipe Function

+

Adds convenience for easier recipe management.

+ +

Alias

+
    +
  • creates a shorthand for a longer value
  • +
  • + AE2: alias appliedenergistics2 to ae2
    + alias = ae2 -> appliedenergistics2 +
  • +
  • appliedenergistics2:ItemMaterial.LogicProcessorPrint could be aliased to ae2:ItemMaterial.LogicProcessorPrint
  • +
+ +

Ore

+
    +
  • lets you add items into an ore dictionary value.
  • +
  • + AE2: add minecraft wool to OreDictionary as blockWool
    + ore = minecraft:wool:* -> blockWool +
  • +
  • oredictioned items can be accessed as oredictionary:blockWool for example
  • +
+ +

Group

+
    +
  • lets you create a item group for 1 or more inputs
  • +
  • + Example: define a common group for both different AE2 interfaces
    + Block Interface + Part Interface = Interface +
  • +
  • + AE2:
    + group = ae2:BlockInterface ae2:ItemPart.Interface -> interface +
  • +
  • + This also enables shortening annoying names for example
    + group = ae2:ToolNetherQuartzWrench -> wrench +
  • +
+ +

Import

+
    +
  • lets you load an additional recipe file
  • +
  • this works with subdirectories, but the path needs to be always a relative path to the root recipe directory
  • +
  • + AE2: import all recipes for stairs
    + import = stairs.recipe +
  • +
  • Any knowledge through alias, ore, group are carried over to the imported file
  • +
+ + + + + + + +
+
+ + \ No newline at end of file diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/aliases.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/aliases.recipe new file mode 100644 index 0000000..614a6fe --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/aliases.recipe @@ -0,0 +1,2 @@ +alias=mc -> minecraft +alias=ae2 -> appliedenergistics2 \ No newline at end of file diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/decorative/certus.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/certus.recipe new file mode 100644 index 0000000..d693102 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/certus.recipe @@ -0,0 +1,8 @@ +shaped= + ae2:BlockQuartz, + ae2:BlockQuartz + -> 2 ae2:BlockQuartzPillar + +shaped= + ae2:BlockQuartz ae2:BlockQuartz + -> 2 ae2:BlockQuartzChiseled diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/decorative/crystals.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/crystals.recipe new file mode 100644 index 0000000..69e3b1c --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/crystals.recipe @@ -0,0 +1,30 @@ +# Raw Storage Blocks +shaped= + oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz, + oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz + -> ae2:BlockQuartz + +shaped= + oredictionary:crystalFluix oredictionary:crystalFluix, + oredictionary:crystalFluix oredictionary:crystalFluix + -> ae2:BlockFluix + + +# Pure Storage Blocks +shaped= + ae2:ItemMaterial.PurifiedNetherQuartzCrystal ae2:ItemMaterial.PurifiedNetherQuartzCrystal ae2:ItemMaterial.PurifiedNetherQuartzCrystal, + ae2:ItemMaterial.PurifiedNetherQuartzCrystal _ ae2:ItemMaterial.PurifiedNetherQuartzCrystal, + ae2:ItemMaterial.PurifiedNetherQuartzCrystal ae2:ItemMaterial.PurifiedNetherQuartzCrystal ae2:ItemMaterial.PurifiedNetherQuartzCrystal + -> mc:quartz_block + +shaped= + ae2:ItemMaterial.PurifiedCertusQuartzCrystal ae2:ItemMaterial.PurifiedCertusQuartzCrystal ae2:ItemMaterial.PurifiedCertusQuartzCrystal, + ae2:ItemMaterial.PurifiedCertusQuartzCrystal _ ae2:ItemMaterial.PurifiedCertusQuartzCrystal, + ae2:ItemMaterial.PurifiedCertusQuartzCrystal ae2:ItemMaterial.PurifiedCertusQuartzCrystal ae2:ItemMaterial.PurifiedCertusQuartzCrystal + -> ae2:BlockQuartz + +shaped= + ae2:ItemMaterial.PurifiedFluixCrystal ae2:ItemMaterial.PurifiedFluixCrystal ae2:ItemMaterial.PurifiedFluixCrystal, + ae2:ItemMaterial.PurifiedFluixCrystal _ ae2:ItemMaterial.PurifiedFluixCrystal, + ae2:ItemMaterial.PurifiedFluixCrystal ae2:ItemMaterial.PurifiedFluixCrystal ae2:ItemMaterial.PurifiedFluixCrystal + -> ae2:BlockFluix diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/decorative/fixtures.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/fixtures.recipe new file mode 100644 index 0000000..8ced211 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/fixtures.recipe @@ -0,0 +1,7 @@ +shaped= + ae2:ItemMaterial.CertusQuartzCrystalCharged mc:iron_ingot + -> 2 ae2:BlockQuartzTorch + +shaped= + netherCrystal mc:iron_ingot + -> ae2:BlockLightDetector diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/decorative/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/index.recipe new file mode 100644 index 0000000..5b79d2a --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/index.recipe @@ -0,0 +1,7 @@ +import=decorative/certus.recipe +import=decorative/crystals.recipe +import=decorative/fixtures.recipe +import=decorative/quartzglass.recipe +import=decorative/skystone.recipe +import=decorative/slabs.recipe +import=decorative/stairs.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/decorative/quartzglass.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/quartzglass.recipe new file mode 100644 index 0000000..89c2230 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/quartzglass.recipe @@ -0,0 +1,9 @@ +shaped= + dustQuartz glass dustQuartz, + glass dustQuartz glass, + dustQuartz glass dustQuartz + -> 4 ae2:BlockQuartzGlass + +shaped= + mc:glowstone_dust ae2:BlockQuartzGlass mc:glowstone_dust + -> ae2:BlockQuartzLamp diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/decorative/skystone.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/skystone.recipe new file mode 100644 index 0000000..d55ee05 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/skystone.recipe @@ -0,0 +1,11 @@ +smelt= + ae2:BlockSkyStone -> ae2:BlockSkyStone:1 + +shapeless= + ae2:BlockSkyStone:1 -> ae2:BlockSkyStone:2 + +shapeless= + ae2:BlockSkyStone:2 -> ae2:BlockSkyStone:3 + +shapeless= + ae2:BlockSkyStone:3 -> ae2:BlockSkyStone:1 diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/decorative/slabs.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/slabs.recipe new file mode 100644 index 0000000..eda9bfd --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/slabs.recipe @@ -0,0 +1,31 @@ +shaped= + ae2:BlockQuartzChiseled ae2:BlockQuartzChiseled ae2:BlockQuartzChiseled + -> 6 ae2:ChiseledQuartzSlabBlock + +shaped= + ae2:BlockFluix ae2:BlockFluix ae2:BlockFluix + -> 6 ae2:FluixSlabBlock + +shaped= + ae2:BlockQuartzPillar ae2:BlockQuartzPillar ae2:BlockQuartzPillar + -> 6 ae2:QuartzPillarSlabBlock + +shaped= + ae2:BlockQuartz ae2:BlockQuartz ae2:BlockQuartz + -> 6 ae2:QuartzSlabBlock + +shaped= + ae2:BlockSkyStone ae2:BlockSkyStone ae2:BlockSkyStone + -> 6 ae2:SkyStoneSlabBlock + +shaped= + ae2:BlockSkyStone:1 ae2:BlockSkyStone:1 ae2:BlockSkyStone:1 + -> 6 ae2:SkyStoneBlockSlabBlock + +shaped= + ae2:BlockSkyStone:2 ae2:BlockSkyStone:2 ae2:BlockSkyStone:2 + -> 6 ae2:SkyStoneBrickSlabBlock + +shaped= + ae2:BlockSkyStone:3 ae2:BlockSkyStone:3 ae2:BlockSkyStone:3 + -> 6 ae2:SkyStoneSmallBrickSlabBlock diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/decorative/stairs.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/stairs.recipe new file mode 100644 index 0000000..0fa0776 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/decorative/stairs.recipe @@ -0,0 +1,47 @@ +shaped= + ae2:BlockQuartzChiseled _ _, + ae2:BlockQuartzChiseled ae2:BlockQuartzChiseled _, + ae2:BlockQuartzChiseled ae2:BlockQuartzChiseled ae2:BlockQuartzChiseled + -> 4 ae2:ChiseledQuartzStairBlock + +shaped= + ae2:BlockFluix _ _, + ae2:BlockFluix ae2:BlockFluix _, + ae2:BlockFluix ae2:BlockFluix ae2:BlockFluix + -> 4 ae2:FluixStairBlock + +shaped= + ae2:BlockQuartzPillar _ _, + ae2:BlockQuartzPillar ae2:BlockQuartzPillar _, + ae2:BlockQuartzPillar ae2:BlockQuartzPillar ae2:BlockQuartzPillar + -> 4 ae2:QuartzPillarStairBlock + +shaped= + ae2:BlockQuartz _ _, + ae2:BlockQuartz ae2:BlockQuartz _, + ae2:BlockQuartz ae2:BlockQuartz ae2:BlockQuartz + -> 4 ae2:QuartzStairBlock + +shaped= + ae2:BlockSkyStone _ _, + ae2:BlockSkyStone ae2:BlockSkyStone _, + ae2:BlockSkyStone ae2:BlockSkyStone ae2:BlockSkyStone + -> 4 ae2:SkyStoneStairBlock + +shaped= + ae2:BlockSkyStone:1 _ _, + ae2:BlockSkyStone:1 ae2:BlockSkyStone:1 _, + ae2:BlockSkyStone:1 ae2:BlockSkyStone:1 ae2:BlockSkyStone:1 + -> 4 ae2:SkyStoneBlockStairBlock + +shaped= + ae2:BlockSkyStone:2 _ _, + ae2:BlockSkyStone:2 ae2:BlockSkyStone:2 _, + ae2:BlockSkyStone:2 ae2:BlockSkyStone:2 ae2:BlockSkyStone:2 + -> 4 ae2:SkyStoneBrickStairBlock + +shaped= + ae2:BlockSkyStone:3 _ _, + ae2:BlockSkyStone:3 ae2:BlockSkyStone:3 _, + ae2:BlockSkyStone:3 ae2:BlockSkyStone:3 ae2:BlockSkyStone:3 + -> 4 ae2:SkyStoneSmallBrickStairBlock diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/groups.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/groups.recipe new file mode 100644 index 0000000..6d57d20 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/groups.recipe @@ -0,0 +1,21 @@ +group= oredictionary:itemIlluminatedPanel -> monitor +group= ae2:BlockInterface ae2:ItemPart.Interface -> interface + +group= ae2:ToolCertusQuartzCuttingKnife:* ae2:ToolNetherQuartzCuttingKnife:* -> knife +group= ae2:ToolCertusQuartzWrench ae2:ToolNetherQuartzWrench -> wrench + +group= ae2:CableGlass ae2:CableCovered ae2:CableSmart -> cable +group= ae2:CableDense -> densecable + +group= mc:iron_ingot oredictionary:ingotCopper oredictionary:ingotTin oredictionary:ingotSilver oredictionary:ingotLead oredictionary:ingotBronze oredictionary:ingotBrass oredictionary:ingotNickel oredictionary:ingotInvar oredictionary:ingotAluminium -> metalIngots +group= oredictionary:dustEnder oredictionary:dustEnderPearl -> dustEnder + +group=oredictionary:blockGlass oredictionary:glass mc:glass -> glass +group=oredictionary:wool mc:wool:* -> wool + +group=oredictionary:crystalCertusQuartz oredictionary:crystalNetherQuartz ae2:ItemMaterial.CertusQuartzCrystalCharged -> crystalQuartz +group=oredictionary:dustCertusQuartz oredictionary:dustNetherQuartz -> dustQuartz + +group=oredictionary:crystalCertusQuartz ae2:ItemMaterial.CertusQuartzCrystalCharged ae2:ItemMaterial.PurifiedCertusQuartzCrystal -> certusCrystal +group=oredictionary:crystalNetherQuartz ae2:ItemMaterial.PurifiedNetherQuartzCrystal -> netherCrystal +group=oredictionary:crystalFluix ae2:ItemMaterial.PurifiedFluixCrystal -> fluixCrystal \ No newline at end of file diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/index.recipe new file mode 100644 index 0000000..5c143d9 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/index.recipe @@ -0,0 +1,21 @@ +# Crash on Issues +crash=false + +# Hides Exceptions and just display messages. +exceptions=false + +# Error on Missing Items ( default is no because AE2 allows you to enable/disable items without modifying recipes. ) +erroronmissing=true + +# Important, keep in this order +import=aliases.recipe +import=oredict.recipe +import=groups.recipe + +# All actual recipes +import=decorative/index.recipe +import=materials/index.recipe +import=misc/index.recipe +import=network/index.recipe +import=processing/index.recipe +import=tools/index.recipe \ No newline at end of file diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/materials/cards.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/materials/cards.recipe new file mode 100644 index 0000000..f033556 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/materials/cards.recipe @@ -0,0 +1,35 @@ +shaped= + oredictionary:ingotGold oredictionary:ingotIron _, + oredictionary:dustRedstone ae2:ItemMaterial.CalcProcessor oredictionary:ingotIron, + oredictionary:ingotGold oredictionary:ingotIron _ + -> 2 ae2:ItemMaterial.BasicCard + +shaped= + oredictionary:gemDiamond oredictionary:ingotIron _, + oredictionary:dustRedstone ae2:ItemMaterial.CalcProcessor oredictionary:ingotIron, + oredictionary:gemDiamond oredictionary:ingotIron _ + -> 2 ae2:ItemMaterial.AdvCard + +shapeless= + ae2:ItemMaterial.BasicCard certusCrystal + -> ae2:ItemMaterial.CardCapacity + +shapeless= + ae2:ItemMaterial.BasicCard mc:redstone_torch + -> ae2:ItemMaterial.CardRedstone + +shapeless= + ae2:ItemMaterial.AdvCard wool + -> ae2:ItemMaterial.CardFuzzy + +shapeless= + ae2:ItemMaterial.AdvCard mc:redstone_torch + -> ae2:ItemMaterial.CardInverter + +shapeless= + ae2:ItemMaterial.AdvCard fluixCrystal + -> ae2:ItemMaterial.CardSpeed + +shapeless= + ae2:ItemMaterial.BasicCard oredictionary:craftingTableWood + -> ae2:ItemMaterial.CardCrafting diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/materials/circuits.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/materials/circuits.recipe new file mode 100644 index 0000000..1132d97 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/materials/circuits.recipe @@ -0,0 +1,15 @@ +inscribe= + oredictionary:ingotGold ae2:ItemMaterial.LogicProcessorPress + -> ae2:ItemMaterial.LogicProcessorPrint + +inscribe= + ae2:ItemMaterial.PurifiedCertusQuartzCrystal ae2:ItemMaterial.CalcProcessorPress + -> ae2:ItemMaterial.CalcProcessorPrint + +inscribe= + oredictionary:gemDiamond ae2:ItemMaterial.EngProcessorPress + -> ae2:ItemMaterial.EngProcessorPrint + +inscribe= + oredictionary:itemSilicon ae2:ItemMaterial.SiliconPress + -> ae2:ItemMaterial.SiliconPrint diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/materials/cores.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/materials/cores.recipe new file mode 100644 index 0000000..389f97d --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/materials/cores.recipe @@ -0,0 +1,7 @@ +shaped= + netherCrystal oreDictionary:dustFluix ae2:ItemMaterial.LogicProcessor + -> 2 ae2:ItemMaterial.AnnihilationCore + +shaped= + certusCrystal oreDictionary:dustFluix ae2:ItemMaterial.LogicProcessor + -> 2 ae2:ItemMaterial.FormationCore diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/materials/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/materials/index.recipe new file mode 100644 index 0000000..2f989ad --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/materials/index.recipe @@ -0,0 +1,5 @@ +import=materials/cards.recipe +import=materials/circuits.recipe +import=materials/cores.recipe +import=materials/presses.recipe +import=materials/processors.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/materials/presses.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/materials/presses.recipe new file mode 100644 index 0000000..52d9914 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/materials/presses.recipe @@ -0,0 +1,15 @@ +inscribe= + oredictionary:blockIron ae2:ItemMaterial.LogicProcessorPress + -> ae2:ItemMaterial.LogicProcessorPress + +inscribe= + oredictionary:blockIron ae2:ItemMaterial.CalcProcessorPress + -> ae2:ItemMaterial.CalcProcessorPress + +inscribe= + oredictionary:blockIron ae2:ItemMaterial.EngProcessorPress + -> ae2:ItemMaterial.EngProcessorPress + +inscribe= + oredictionary:blockIron ae2:ItemMaterial.SiliconPress + -> ae2:ItemMaterial.SiliconPress diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/materials/processors.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/materials/processors.recipe new file mode 100644 index 0000000..f9550e4 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/materials/processors.recipe @@ -0,0 +1,11 @@ +press= + oredictionary:dustRedstone ae2:ItemMaterial.LogicProcessorPrint ae2:ItemMaterial.SiliconPrint + -> ae2:ItemMaterial.LogicProcessor + +press= + oredictionary:dustRedstone ae2:ItemMaterial.CalcProcessorPrint ae2:ItemMaterial.SiliconPrint + -> ae2:ItemMaterial.CalcProcessor + +press= + oredictionary:dustRedstone ae2:ItemMaterial.EngProcessorPrint ae2:ItemMaterial.SiliconPrint + -> ae2:ItemMaterial.EngProcessor diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/misc/chests.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/misc/chests.recipe new file mode 100644 index 0000000..4ef1abb --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/misc/chests.recipe @@ -0,0 +1,11 @@ +shaped= + ae2:BlockSkyStone ae2:BlockSkyStone ae2:BlockSkyStone, + ae2:BlockSkyStone _ ae2:BlockSkyStone, + ae2:BlockSkyStone ae2:BlockSkyStone ae2:BlockSkyStone + -> ae2:BlockSkyChest + +shaped= + ae2:BlockSkyStone:1 ae2:BlockSkyStone:1 ae2:BlockSkyStone:1, + ae2:BlockSkyStone:1 _ ae2:BlockSkyStone:1, + ae2:BlockSkyStone:1 ae2:BlockSkyStone:1 ae2:BlockSkyStone:1 + -> ae2:BlockSkyChest:1 diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/misc/deconstruction.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/misc/deconstruction.recipe new file mode 100644 index 0000000..024ce79 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/misc/deconstruction.recipe @@ -0,0 +1,15 @@ +shapeless= + ae2:BlockQuartz + -> 4 ae2:ItemMaterial.CertusQuartzCrystal + +shapeless= + ae2:BlockQuartzPillar + -> 4 ae2:ItemMaterial.CertusQuartzCrystal + +shapeless= + ae2:BlockQuartzChiseled + -> 4 ae2:ItemMaterial.CertusQuartzCrystal + +shapeless= + ae2:BlockFluix + -> 4 ae2:ItemMaterial.FluixCrystal diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/misc/fluixpearl.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/misc/fluixpearl.recipe new file mode 100644 index 0000000..da2d97c --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/misc/fluixpearl.recipe @@ -0,0 +1,5 @@ +shaped= + oredictionary:dustFluix fluixCrystal oredictionary:dustFluix, + fluixCrystal mc:ender_pearl fluixCrystal, + oredictionary:dustFluix fluixCrystal oredictionary:dustFluix + -> ae2:ItemMaterial.FluixPearl diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/misc/grindstone.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/misc/grindstone.recipe new file mode 100644 index 0000000..61ffae6 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/misc/grindstone.recipe @@ -0,0 +1,17 @@ +shaped= + _ oredictionary:stickWood _, + oredictionary:stickWood _ oredictionary:stickWood, + _ oredictionary:stickWood _ + -> ae2:ItemMaterial.WoodenGear + +shaped= + oredictionary:stickWood oredictionary:stickWood oredictionary:stickWood, + _ _ oredictionary:stickWood, + _ _ oredictionary:stickWood + -> ae2:BlockCrank + +shaped= + oredictionary:stone oredictionary:gearWood oredictionary:stone, + crystalQuartz oredictionary:stone crystalQuartz, + oredictionary:cobblestone crystalQuartz oredictionary:cobblestone + -> ae2:BlockGrinder diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/misc/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/misc/index.recipe new file mode 100644 index 0000000..5992719 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/misc/index.recipe @@ -0,0 +1,8 @@ +import=misc/chests.recipe +import=misc/deconstruction.recipe +import=misc/fluixpearl.recipe +import=misc/grindstone.recipe +import=misc/meteors.recipe +import=misc/tinytnt.recipe +import=misc/seeds.recipe +import=misc/vanilla.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/misc/meteors.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/misc/meteors.recipe new file mode 100644 index 0000000..d523259 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/misc/meteors.recipe @@ -0,0 +1,5 @@ +shaped= + _ oredictionary:ingotIron _, + oredictionary:ingotIron ae2:ItemMaterial.CertusQuartzCrystalCharged oredictionary:ingotIron, + _ oredictionary:ingotIron _ + -> ae2:BlockSkyCompass diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/misc/seeds.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/misc/seeds.recipe new file mode 100644 index 0000000..b92ef45 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/misc/seeds.recipe @@ -0,0 +1,3 @@ +shapeless= oredictionary:sand oredictionary:dustNetherQuartz -> 2 ae2:ItemCrystalSeed.Nether +shapeless= oredictionary:sand oredictionary:dustCertusQuartz -> 2 ae2:ItemCrystalSeed.Certus +shapeless= oredictionary:sand oredictionary:dustFluix -> 2 ae2:ItemCrystalSeed.Fluix diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/misc/tinytnt.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/misc/tinytnt.recipe new file mode 100644 index 0000000..3b2fd9f --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/misc/tinytnt.recipe @@ -0,0 +1,4 @@ +shaped= + dustQuartz mc:gunpowder, + mc:gunpowder dustQuartz + -> ae2:BlockTinyTNT diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/misc/vanilla.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/misc/vanilla.recipe new file mode 100644 index 0000000..713540d --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/misc/vanilla.recipe @@ -0,0 +1,21 @@ +shaped= + glass glass glass, + netherCrystal netherCrystal netherCrystal, + oredictionary:slabWood oredictionary:slabWood oredictionary:slabWood + -> mc:daylight_detector + +shaped= + _ mc:redstone_torch _, + mc:redstone_torch netherCrystal mc:redstone_torch, + oredictionary:stone oredictionary:stone oredictionary:stone + -> mc:comparator + +shaped= + ae2:ItemMaterial.IronNugget ae2:ItemMaterial.IronNugget ae2:ItemMaterial.IronNugget, + ae2:ItemMaterial.IronNugget ae2:ItemMaterial.IronNugget ae2:ItemMaterial.IronNugget, + ae2:ItemMaterial.IronNugget ae2:ItemMaterial.IronNugget ae2:ItemMaterial.IronNugget + -> mc:iron_ingot + +shapeless= + oredictionary:ingotIron + -> 9 ae2:ItemMaterial.IronNugget diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/cellworkbench.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/cellworkbench.recipe new file mode 100644 index 0000000..9dbb0df --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/cellworkbench.recipe @@ -0,0 +1,5 @@ +shaped= + wool ae2:ItemMaterial.CalcProcessor wool, + oredictionary:ingotIron oredictionary:chestWood oredictionary:ingotIron, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:BlockCellWorkbench diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/controller.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/controller.recipe new file mode 100644 index 0000000..2956d24 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/controller.recipe @@ -0,0 +1,5 @@ +shaped= + ae2:BlockSkyStone:1 ae2:ItemMaterial.PurifiedFluixCrystal ae2:BlockSkyStone:1, + ae2:ItemMaterial.PurifiedFluixCrystal ae2:ItemMaterial.EngProcessor ae2:ItemMaterial.PurifiedFluixCrystal, + ae2:BlockSkyStone:1 ae2:ItemMaterial.PurifiedFluixCrystal ae2:BlockSkyStone:1 + -> ae2:BlockController diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/crystal-processing.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/crystal-processing.recipe new file mode 100644 index 0000000..81b4fbd --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/crystal-processing.recipe @@ -0,0 +1,11 @@ +shaped= + oredictionary:ingotIron cable oredictionary:ingotIron, + ae2:BlockQuartzGlass ae2:BlockFluix ae2:BlockQuartzGlass, + oredictionary:ingotIron cable oredictionary:ingotIron + -> ae2:BlockQuartzGrowthAccelerator + +shaped= + oredictionary:ingotIron fluixCrystal oredictionary:ingotIron, + oredictionary:ingotIron _ _, + oredictionary:ingotIron fluixCrystal oredictionary:ingotIron + -> ae2:BlockCharger diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/energy.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/energy.recipe new file mode 100644 index 0000000..648d962 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/energy.recipe @@ -0,0 +1,23 @@ +shaped= + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron, + oredictionary:ingotIron mc:furnace oredictionary:ingotIron, + oredictionary:ingotIron ae2:BlockEnergyAcceptor oredictionary:ingotIron + -> ae2:BlockVibrationChamber + +shaped= + oredictionary:ingotIron ae2:BlockQuartzGlass oredictionary:ingotIron, + ae2:BlockQuartzGlass fluixCrystal ae2:BlockQuartzGlass, + oredictionary:ingotIron ae2:BlockQuartzGlass oredictionary:ingotIron + -> ae2:BlockEnergyAcceptor + +shaped= + certusCrystal oredictionary:dustFluix certusCrystal, + oredictionary:dustFluix ae2:BlockQuartzGlass oredictionary:dustFluix, + certusCrystal oredictionary:dustFluix certusCrystal + -> ae2:BlockEnergyCell + +shaped= + ae2:BlockEnergyCell ae2:BlockEnergyCell ae2:BlockEnergyCell, + ae2:BlockEnergyCell ae2:ItemMaterial.CalcProcessor ae2:BlockEnergyCell, + ae2:BlockEnergyCell ae2:BlockEnergyCell ae2:BlockEnergyCell + -> ae2:BlockDenseEnergyCell diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/index.recipe new file mode 100644 index 0000000..6174d50 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/index.recipe @@ -0,0 +1,11 @@ +import=network/blocks/cellworkbench.recipe +import=network/blocks/controller.recipe +import=network/blocks/crystal-processing.recipe +import=network/blocks/energy.recipe +import=network/blocks/inscribers.recipe +import=network/blocks/interfaces.recipe +import=network/blocks/io.recipe +import=network/blocks/quantum.recipe +import=network/blocks/security.recipe +import=network/blocks/spatial-io.recipe +import=network/blocks/storage.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/inscribers.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/inscribers.recipe new file mode 100644 index 0000000..1243b6e --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/inscribers.recipe @@ -0,0 +1,5 @@ +shaped= + oredictionary:ingotIron mc:sticky_piston oredictionary:ingotIron, + fluixCrystal _ oredictionary:ingotIron, + oredictionary:ingotIron mc:sticky_piston oredictionary:ingotIron + -> ae2:BlockInscriber diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/interfaces.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/interfaces.recipe new file mode 100644 index 0000000..e132cda --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/interfaces.recipe @@ -0,0 +1,13 @@ +shapeless= + ae2:ItemPart.Interface + -> ae2:BlockInterface + +shapeless= + ae2:BlockInterface + -> ae2:ItemPart.Interface + +shaped= + oredictionary:ingotIron glass oredictionary:ingotIron, + ae2:ItemMaterial.AnnihilationCore _ ae2:ItemMaterial.FormationCore, + oredictionary:ingotIron glass oredictionary:ingotIron + -> ae2:BlockInterface diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/io.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/io.recipe new file mode 100644 index 0000000..ae1eae4 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/io.recipe @@ -0,0 +1,11 @@ +shaped= + oredictionary:ingotIron glass oredictionary:ingotIron, + glass oredictionary:dustFluix glass, + oredictionary:ingotIron glass oredictionary:ingotIron + -> ae2:BlockCondenser + +shaped= + glass glass glass, + ae2:BlockDrive cable ae2:BlockDrive, + oredictionary:ingotIron ae2:ItemMaterial.LogicProcessor oredictionary:ingotIron + -> ae2:BlockIOPort diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/quantum.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/quantum.recipe new file mode 100644 index 0000000..9c9fb95 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/quantum.recipe @@ -0,0 +1,13 @@ +# Quantum Link Chamber +shaped= + ae2:BlockQuartzGlass ae2:ItemMaterial.FluixPearl ae2:BlockQuartzGlass, + ae2:ItemMaterial.FluixPearl _ ae2:ItemMaterial.FluixPearl, + ae2:BlockQuartzGlass ae2:ItemMaterial.FluixPearl ae2:BlockQuartzGlass, + -> ae2:BlockQuantumLinkChamber + +# Quantum Ring +shaped= + oredictionary:ingotIron ae2:ItemMaterial.LogicProcessor oredictionary:ingotIron, + ae2:ItemMaterial.EngProcessor ae2:BlockEnergyCell densecable, + oredictionary:ingotIron ae2:ItemMaterial.LogicProcessor oredictionary:ingotIron, + -> ae2:BlockQuantumRing diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/security.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/security.recipe new file mode 100644 index 0000000..6b60029 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/security.recipe @@ -0,0 +1,5 @@ +shaped= + oredictionary:ingotIron ae2:BlockChest oredictionary:ingotIron, + cable ae2:ItemMaterial.Cell16kPart cable, + oredictionary:ingotIron ae2:ItemMaterial.EngProcessor oredictionary:ingotIron + -> ae2:BlockSecurity diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/spatial-io.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/spatial-io.recipe new file mode 100644 index 0000000..4722dd3 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/spatial-io.recipe @@ -0,0 +1,11 @@ +shaped= + glass glass glass, + cable ae2:BlockIOPort cable, + oredictionary:ingotIron ae2:ItemMaterial.EngProcessor oredictionary:ingotIron + -> ae2:BlockSpatialIOPort + +shaped= + ae2:BlockQuartzGlass cable ae2:BlockQuartzGlass, + oredictionary:dustFluix fluixCrystal oredictionary:dustFluix, + ae2:BlockQuartzGlass cable ae2:BlockQuartzGlass + -> ae2:BlockSpatialPylon diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/storage.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/storage.recipe new file mode 100644 index 0000000..7399583 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/blocks/storage.recipe @@ -0,0 +1,11 @@ +shaped= + glass ae2:ItemPart.Terminal glass, + cable _ cable, + oredictionary:ingotIron fluixCrystal oredictionary:ingotIron, + -> ae2:BlockChest + +shaped= + oredictionary:ingotIron ae2:ItemMaterial.EngProcessor oredictionary:ingotIron, + cable _ cable, + oredictionary:ingotIron ae2:ItemMaterial.EngProcessor oredictionary:ingotIron + -> ae2:BlockDrive diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/covered.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/covered.recipe new file mode 100644 index 0000000..1e1b5bb --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/covered.recipe @@ -0,0 +1,104 @@ +shapeless= + ae2:CableGlass + wool + -> ae2:CableCovered.Fluix + +shapeless= + ae2:CableCovered mc:water_bucket + -> ae2:CableCovered.Fluix + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeWhite ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.White + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeBlack ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Black + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeRed ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Red + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeGreen ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Green + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeBrown ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Brown + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeBlue ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Blue + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyePurple ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Purple + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeCyan ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Cyan + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeLightGray ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.LightGray + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeGray ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Gray + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyePink ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Pink + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeLime ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Lime + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeYellow ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Yellow + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeLightBlue ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.LightBlue + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeMagenta ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Magenta + +shaped= + ae2:CableCovered ae2:CableCovered ae2:CableCovered, + ae2:CableCovered oredictionary:dyeOrange ae2:CableCovered, + ae2:CableCovered ae2:CableCovered ae2:CableCovered + -> 8 ae2:CableCovered.Orange diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/dense.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/dense.recipe new file mode 100644 index 0000000..147799a --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/dense.recipe @@ -0,0 +1,104 @@ +shapeless= + ae2:CableCovered ae2:CableCovered ae2:CableCovered ae2:CableCovered + oredictionary:dustRedstone oredictionary:dustGlowstone + -> ae2:CableDense.Fluix + +shapeless= + ae2:CableDense mc:water_bucket + -> ae2:CableDense.Fluix + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeWhite ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.White + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeBlack ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Black + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeRed ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Red + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeGreen ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Green + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeBrown ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Brown + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeBlue ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Blue + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyePurple ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Purple + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeCyan ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Cyan + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeLightGray ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.LightGray + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeGray ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Gray + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyePink ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Pink + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeLime ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Lime + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeYellow ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Yellow + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeLightBlue ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.LightBlue + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeMagenta ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Magenta + +shaped= + ae2:CableDense ae2:CableDense ae2:CableDense, + ae2:CableDense oredictionary:dyeOrange ae2:CableDense, + ae2:CableDense ae2:CableDense ae2:CableDense + -> 8 ae2:CableDense.Orange diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/glass.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/glass.recipe new file mode 100644 index 0000000..8fdecd9 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/glass.recipe @@ -0,0 +1,103 @@ +shapeless= + ae2:ItemPart.QuartzFiber fluixCrystal fluixCrystal + -> 4 ae2:CableGlass.Fluix + +shapeless= + ae2:CableGlass mc:water_bucket + -> ae2:CableGlass.Fluix + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeWhite ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.White + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeBlack ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Black + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeRed ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Red + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeGreen ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Green + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeBrown ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Brown + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeBlue ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Blue + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyePurple ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Purple + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeCyan ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Cyan + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeLightGray ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.LightGray + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeGray ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Gray + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyePink ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Pink + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeLime ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Lime + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeYellow ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Yellow + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeLightBlue ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.LightBlue + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeMagenta ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Magenta + +shaped= + ae2:CableGlass ae2:CableGlass ae2:CableGlass, + ae2:CableGlass oredictionary:dyeOrange ae2:CableGlass, + ae2:CableGlass ae2:CableGlass ae2:CableGlass + -> 8 ae2:CableGlass.Orange diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/index.recipe new file mode 100644 index 0000000..00752ce --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/index.recipe @@ -0,0 +1,4 @@ +import=network/cables/covered.recipe +import=network/cables/dense.recipe +import=network/cables/glass.recipe +import=network/cables/smart.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/smart.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/smart.recipe new file mode 100644 index 0000000..3d14679 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cables/smart.recipe @@ -0,0 +1,104 @@ +shapeless= + ae2:CableCovered + oredictionary:dustRedstone oredictionary:dustGlowstone + -> ae2:CableSmart.Fluix + +shapeless= + ae2:CableSmart mc:water_bucket + -> ae2:CableSmart.Fluix + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeWhite ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.White + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeBlack ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Black + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeRed ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Red + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeGreen ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Green + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeBrown ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Brown + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeBlue ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Blue + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyePurple ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Purple + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeCyan ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Cyan + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeLightGray ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.LightGray + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeGray ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Gray + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyePink ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Pink + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeLime ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Lime + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeYellow ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Yellow + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeLightBlue ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.LightBlue + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeMagenta ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Magenta + +shaped= + ae2:CableSmart ae2:CableSmart ae2:CableSmart, + ae2:CableSmart oredictionary:dyeOrange ae2:CableSmart, + ae2:CableSmart ae2:CableSmart ae2:CableSmart + -> 8 ae2:CableSmart.Orange diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/empty.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/empty.recipe new file mode 100644 index 0000000..fa2829c --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/empty.recipe @@ -0,0 +1,5 @@ +shaped= + ae2:BlockQuartzGlass oredictionary:dustRedstone ae2:BlockQuartzGlass, + oredictionary:dustRedstone _ oredictionary:dustRedstone, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:ItemMaterial.EmptyStorageCell diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/index.recipe new file mode 100644 index 0000000..74c55d8 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/index.recipe @@ -0,0 +1,6 @@ +import=network/cells/empty.recipe +import=network/cells/spatial-components.recipe +import=network/cells/spatial.recipe +import=network/cells/storage-components.recipe +import=network/cells/storage.recipe +import=network/cells/view.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/spatial-components.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/spatial-components.recipe new file mode 100644 index 0000000..cc2729c --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/spatial-components.recipe @@ -0,0 +1,17 @@ +shaped= + oredictionary:dustGlowstone ae2:ItemMaterial.FluixPearl oredictionary:dustGlowstone, + ae2:ItemMaterial.FluixPearl ae2:ItemMaterial.EngProcessor ae2:ItemMaterial.FluixPearl, + oredictionary:dustGlowstone ae2:ItemMaterial.FluixPearl oredictionary:dustGlowstone + -> ae2:ItemMaterial.Cell2SpatialPart + +shaped= + oredictionary:dustGlowstone ae2:ItemMaterial.Cell2SpatialPart oredictionary:dustGlowstone, + ae2:ItemMaterial.Cell2SpatialPart ae2:ItemMaterial.EngProcessor ae2:ItemMaterial.Cell2SpatialPart, + oredictionary:dustGlowstone ae2:ItemMaterial.Cell2SpatialPart oredictionary:dustGlowstone + -> ae2:ItemMaterial.Cell16SpatialPart + +shaped= + oredictionary:dustGlowstone ae2:ItemMaterial.Cell16SpatialPart oredictionary:dustGlowstone, + ae2:ItemMaterial.Cell16SpatialPart ae2:ItemMaterial.EngProcessor ae2:ItemMaterial.Cell16SpatialPart, + oredictionary:dustGlowstone ae2:ItemMaterial.Cell16SpatialPart oredictionary:dustGlowstone + -> ae2:ItemMaterial.Cell128SpatialPart diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/spatial.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/spatial.recipe new file mode 100644 index 0000000..b62766e --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/spatial.recipe @@ -0,0 +1,26 @@ +shapeless= + ae2:ItemMaterial.Cell2SpatialPart ae2:ItemMaterial.EmptyStorageCell -> ae2:ItemSpatialStorageCell.2Cubed + +shapeless= + ae2:ItemMaterial.Cell16SpatialPart ae2:ItemMaterial.EmptyStorageCell -> ae2:ItemSpatialStorageCell.16Cubed + +shapeless= + ae2:ItemMaterial.Cell128SpatialPart ae2:ItemMaterial.EmptyStorageCell -> ae2:ItemSpatialStorageCell.128Cubed + +shaped= + ae2:BlockQuartzGlass oredictionary:dustRedstone ae2:BlockQuartzGlass, + oredictionary:dustRedstone ae2:ItemMaterial.Cell2SpatialPart oredictionary:dustRedstone, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:ItemSpatialStorageCell.2Cubed + +shaped= + ae2:BlockQuartzGlass oredictionary:dustRedstone ae2:BlockQuartzGlass, + oredictionary:dustRedstone ae2:ItemMaterial.Cell16SpatialPart oredictionary:dustRedstone, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:ItemSpatialStorageCell.16Cubed + +shaped= + ae2:BlockQuartzGlass oredictionary:dustRedstone ae2:BlockQuartzGlass, + oredictionary:dustRedstone ae2:ItemMaterial.Cell128SpatialPart oredictionary:dustRedstone, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:ItemSpatialStorageCell.128Cubed diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/storage-components.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/storage-components.recipe new file mode 100644 index 0000000..ed819fd --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/storage-components.recipe @@ -0,0 +1,23 @@ +shaped= + oredictionary:dustRedstone certusCrystal oredictionary:dustRedstone, + certusCrystal ae2:ItemMaterial.LogicProcessor certusCrystal, + oredictionary:dustRedstone certusCrystal oredictionary:dustRedstone + -> ae2:ItemMaterial.Cell1kPart + +shaped= + oredictionary:dustRedstone ae2:ItemMaterial.CalcProcessor oredictionary:dustRedstone, + ae2:ItemMaterial.Cell1kPart ae2:BlockQuartzGlass ae2:ItemMaterial.Cell1kPart, + oredictionary:dustRedstone ae2:ItemMaterial.Cell1kPart oredictionary:dustRedstone + -> ae2:ItemMaterial.Cell4kPart + +shaped= + oredictionary:dustGlowstone ae2:ItemMaterial.EngProcessor oredictionary:dustGlowstone, + ae2:ItemMaterial.Cell4kPart ae2:BlockQuartzGlass ae2:ItemMaterial.Cell4kPart, + oredictionary:dustGlowstone ae2:ItemMaterial.Cell4kPart oredictionary:dustGlowstone + -> ae2:ItemMaterial.Cell16kPart + +shaped= + oredictionary:dustGlowstone ae2:ItemMaterial.EngProcessor oredictionary:dustGlowstone, + ae2:ItemMaterial.Cell16kPart ae2:BlockQuartzGlass ae2:ItemMaterial.Cell16kPart, + oredictionary:dustGlowstone ae2:ItemMaterial.Cell16kPart oredictionary:dustGlowstone + -> ae2:ItemMaterial.Cell64kPart diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/storage.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/storage.recipe new file mode 100644 index 0000000..2aa8ecc --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/storage.recipe @@ -0,0 +1,35 @@ +shapeless= + ae2:ItemMaterial.Cell1kPart ae2:ItemMaterial.EmptyStorageCell -> ae2:ItemBasicStorageCell.1k + +shapeless= + ae2:ItemMaterial.Cell4kPart ae2:ItemMaterial.EmptyStorageCell -> ae2:ItemBasicStorageCell.4k + +shapeless= + ae2:ItemMaterial.Cell16kPart ae2:ItemMaterial.EmptyStorageCell -> ae2:ItemBasicStorageCell.16k + +shapeless= + ae2:ItemMaterial.Cell64kPart ae2:ItemMaterial.EmptyStorageCell -> ae2:ItemBasicStorageCell.64k + +shaped= + ae2:BlockQuartzGlass oredictionary:dustRedstone ae2:BlockQuartzGlass, + oredictionary:dustRedstone ae2:ItemMaterial.Cell1kPart oredictionary:dustRedstone, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:ItemBasicStorageCell.1k + +shaped= + ae2:BlockQuartzGlass oredictionary:dustRedstone ae2:BlockQuartzGlass, + oredictionary:dustRedstone ae2:ItemMaterial.Cell4kPart oredictionary:dustRedstone, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:ItemBasicStorageCell.4k + +shaped= + ae2:BlockQuartzGlass oredictionary:dustRedstone ae2:BlockQuartzGlass, + oredictionary:dustRedstone ae2:ItemMaterial.Cell16kPart oredictionary:dustRedstone, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:ItemBasicStorageCell.16k + +shaped= + ae2:BlockQuartzGlass oredictionary:dustRedstone ae2:BlockQuartzGlass, + oredictionary:dustRedstone ae2:ItemMaterial.Cell64kPart oredictionary:dustRedstone, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:ItemBasicStorageCell.64k diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/view.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/view.recipe new file mode 100644 index 0000000..249d5e4 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/cells/view.recipe @@ -0,0 +1,8 @@ +shapeless= + certusCrystal ae2:ItemMaterial.EmptyStorageCell -> ae2:ItemViewCell + +shaped= + ae2:BlockQuartzGlass oredictionary:dustRedstone ae2:BlockQuartzGlass, + oredictionary:dustRedstone certusCrystal oredictionary:dustRedstone, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:ItemViewCell diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/assembler.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/assembler.recipe new file mode 100644 index 0000000..daecf51 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/assembler.recipe @@ -0,0 +1,5 @@ +shaped= + oredictionary:ingotIron ae2:BlockQuartzGlass oredictionary:ingotIron, + ae2:ItemMaterial.AnnihilationCore oredictionary:craftingTableWood ae2:ItemMaterial.FormationCore, + oredictionary:ingotIron ae2:BlockQuartzGlass oredictionary:ingotIron + -> ae2:BlockMolecularAssembler diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/cpu.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/cpu.recipe new file mode 100644 index 0000000..0611139 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/cpu.recipe @@ -0,0 +1,37 @@ +shaped= + oredictionary:ingotIron ae2:ItemMaterial.CalcProcessor oredictionary:ingotIron, + cable ae2:ItemMaterial.LogicProcessor cable, + oredictionary:ingotIron ae2:ItemMaterial.CalcProcessor oredictionary:ingotIron + -> ae2:BlockCraftingUnit:0 + +# co processor +shapeless= + ae2:BlockCraftingUnit:0 + ae2:ItemMaterial.EngProcessor + -> ae2:BlockCraftingUnit:1 + +shapeless= + ae2:BlockCraftingUnit:0 + ae2:ItemPart.StorageMonitor + -> ae2:BlockCraftingMonitor + +# various storage sizes +shapeless= + ae2:BlockCraftingUnit:0 + ae2:ItemMaterial.Cell1kPart + -> ae2:BlockCraftingStorage:0 + +shapeless= + ae2:BlockCraftingUnit:0 + ae2:ItemMaterial.Cell4kPart + -> ae2:BlockCraftingStorage:1 + +shapeless= + ae2:BlockCraftingUnit:0 + ae2:ItemMaterial.Cell16kPart + -> ae2:BlockCraftingStorage:2 + +shapeless= + ae2:BlockCraftingUnit:0 + ae2:ItemMaterial.Cell64kPart + -> ae2:BlockCraftingStorage:3 diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/index.recipe new file mode 100644 index 0000000..2d4f10d --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/index.recipe @@ -0,0 +1,3 @@ +import=network/crafting/assembler.recipe +import=network/crafting/cpu.recipe +import=network/crafting/patterns.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/patterns.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/patterns.recipe new file mode 100644 index 0000000..3b24a0c --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/crafting/patterns.recipe @@ -0,0 +1,5 @@ +shaped= + ae2:BlockQuartzGlass oredictionary:dustGlowstone ae2:BlockQuartzGlass, + oredictionary:dustGlowstone certusCrystal oredictionary:dustGlowstone, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron + -> ae2:ItemMaterial.BlankPattern diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/index.recipe new file mode 100644 index 0000000..22cdf13 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/index.recipe @@ -0,0 +1,6 @@ +import=network/blocks/index.recipe +import=network/cables/index.recipe +import=network/cells/index.recipe +import=network/crafting/index.recipe +import=network/parts/index.recipe +import=network/wireless.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/cable-anchor.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/cable-anchor.recipe new file mode 100644 index 0000000..589b886 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/cable-anchor.recipe @@ -0,0 +1,3 @@ +shapeless= + metalIngots knife + -> 3 ae2:ItemPart.CableAnchor diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/emitters.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/emitters.recipe new file mode 100644 index 0000000..d337cf4 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/emitters.recipe @@ -0,0 +1,3 @@ +shapeless= + ae2:ItemMaterial.CalcProcessor mc:redstone_torch + -> ae2:ItemPart.LevelEmitter diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/index.recipe new file mode 100644 index 0000000..1f8093c --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/index.recipe @@ -0,0 +1,10 @@ +import=network/parts/cable-anchor.recipe +import=network/parts/emitters.recipe +import=network/parts/io-buses.recipe +import=network/parts/monitors.recipe +import=network/parts/panels.recipe +import=network/parts/planes.recipe +import=network/parts/quartz-fiber.recipe +import=network/parts/terminals.recipe +import=network/parts/toggle-buses.recipe +import=network/parts/tunnels.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/io-buses.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/io-buses.recipe new file mode 100644 index 0000000..864898d --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/io-buses.recipe @@ -0,0 +1,13 @@ +shaped= + oredictionary:ingotIron ae2:ItemMaterial.FormationCore oredictionary:ingotIron, + _ mc:piston _ + -> ae2:ItemPart.ExportBus + +shaped= + _ ae2:ItemMaterial.AnnihilationCore _, + oredictionary:ingotIron mc:sticky_piston oredictionary:ingotIron + -> ae2:ItemPart.ImportBus + +shapeless= + interface mc:sticky_piston mc:piston + -> ae2:ItemPart.StorageBus diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/monitors.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/monitors.recipe new file mode 100644 index 0000000..f6504bc --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/monitors.recipe @@ -0,0 +1,7 @@ +shapeless= + ae2:ItemPart.LevelEmitter monitor + -> ae2:ItemPart.StorageMonitor + +shapeless= + ae2:ItemMaterial.AnnihilationCore ae2:ItemPart.StorageMonitor ae2:ItemMaterial.FormationCore + -> ae2:ItemPart.ConversionMonitor diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/panels.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/panels.recipe new file mode 100644 index 0000000..1fbfe56 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/panels.recipe @@ -0,0 +1,17 @@ +shaped= + _ oredictionary:dustGlowstone ae2:BlockQuartzGlass, + oredictionary:ingotIron oredictionary:dustRedstone ae2:BlockQuartzGlass, + _ oredictionary:dustGlowstone ae2:BlockQuartzGlass + -> 3 ae2:ItemPart.SemiDarkMonitor + +shapeless= + ae2:ItemPart.DarkMonitor + -> ae2:ItemPart.SemiDarkMonitor + +shapeless= + ae2:ItemPart.SemiDarkMonitor + -> ae2:ItemPart.Monitor + +shapeless= + ae2:ItemPart.Monitor + -> ae2:ItemPart.DarkMonitor diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/planes.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/planes.recipe new file mode 100644 index 0000000..426d986 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/planes.recipe @@ -0,0 +1,25 @@ +shaped= + fluixCrystal fluixCrystal fluixCrystal, + oredictionary:ingotIron ae2:ItemMaterial.FormationCore oredictionary:ingotIron + -> ae2:ItemPart.FormationPlane + +shaped= + fluixCrystal fluixCrystal fluixCrystal, + oredictionary:ingotIron ae2:ItemMaterial.AnnihilationCore oredictionary:ingotIron + -> ae2:ItemPart.AnnihilationPlane + +shaped= + oredictionary:ingotIron fluixCrystal, + ae2:ItemMaterial.AnnihilationCore fluixCrystal, + oredictionary:ingotIron fluixCrystal + -> ae2:ItemPart.AnnihilationPlane + +shaped= + oredictionary:ingotIron fluixCrystal, + ae2:ItemMaterial.FormationCore fluixCrystal, + oredictionary:ingotIron fluixCrystal + -> ae2:ItemPart.FormationPlane + +shapeless= + ae2:ItemPart.AnnihilationPlane ae2:ItemMaterial.FluixPearl + -> ae2:ItemPart.IdentityAnnihilationPlane diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/quartz-fiber.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/quartz-fiber.recipe new file mode 100644 index 0000000..67994b0 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/quartz-fiber.recipe @@ -0,0 +1,5 @@ +shaped= + glass glass glass, + dustQuartz dustQuartz dustQuartz, + glass glass glass + -> 3 ae2:ItemPart.QuartzFiber diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/terminals.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/terminals.recipe new file mode 100644 index 0000000..acd92ad --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/terminals.recipe @@ -0,0 +1,15 @@ +shapeless= + monitor ae2:ItemMaterial.FormationCore ae2:ItemMaterial.AnnihilationCore ae2:ItemMaterial.LogicProcessor + -> ae2:ItemPart.Terminal + +shapeless= + ae2:ItemPart.Terminal oredictionary:craftingTableWood ae2:ItemMaterial.CalcProcessor + -> ae2:ItemPart.CraftingTerminal + +shapeless= + monitor interface ae2:ItemMaterial.EngProcessor + -> ae2:ItemPart.InterfaceTerminal + +shapeless= + ae2:ItemPart.CraftingTerminal ae2:ItemMaterial.EngProcessor + -> ae2:ItemPart.PatternTerminal diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/toggle-buses.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/toggle-buses.recipe new file mode 100644 index 0000000..20ff01d --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/toggle-buses.recipe @@ -0,0 +1,13 @@ +shaped= + _ oredictionary:dustRedstone _, + cable mc:lever cable, + _ oredictionary:dustRedstone _ + -> ae2:ItemPart.ToggleBus + +shapeless= + ae2:ItemPart.ToggleBus + -> ae2:ItemPart.InvertedToggleBus + +shapeless= + ae2:ItemPart.InvertedToggleBus + -> ae2:ItemPart.ToggleBus diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/tunnels.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/tunnels.recipe new file mode 100644 index 0000000..d158898 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/parts/tunnels.recipe @@ -0,0 +1,5 @@ +shaped= + _ oredictionary:ingotIron _, + oredictionary:ingotIron ae2:ItemMaterial.EngProcessor oredictionary:ingotIron, + fluixCrystal fluixCrystal fluixCrystal + -> ae2:ItemPart.P2PTunnelME diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/network/wireless.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/network/wireless.recipe new file mode 100644 index 0000000..a469c4d --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/network/wireless.recipe @@ -0,0 +1,22 @@ +shaped= + _ ae2:ItemMaterial.FluixPearl _, + oredictionary:ingotIron ae2:ItemPart.QuartzFiber oredictionary:ingotIron, + _ oredictionary:ingotIron _ + -> ae2:ItemMaterial.Wireless + +shaped= + ae2:ItemMaterial.Wireless, + ae2:ItemMaterial.CalcProcessor, + cable + -> ae2:BlockWireless + +shaped= + ae2:ItemMaterial.Wireless, + ae2:ItemPart.Terminal, + ae2:BlockDenseEnergyCell + -> ae2:ToolWirelessTerminal + +shaped= + oredictionary:dustFluix certusCrystal dustEnder, + oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron, + -> 2 ae2:ItemMaterial.WirelessBooster diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/oredict.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/oredict.recipe new file mode 100644 index 0000000..4a019c3 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/oredict.recipe @@ -0,0 +1,31 @@ +# Forge Ore Dictionary +# logWood, slabWood, stairWood, treeSapling, treeLeaves, +# oreGold, oreIron, oreLapis, oreDiamond, oreRedstone, oreEmerald, oreQuartz, oreCoal, +# stone, cobblestone, record, stickWood, plankWood, +# dyeBlack, dyeRed, dyeGreen, dyeBrown, dyeBlue, dyePurple, dyeCyan, dyeLightGray, dyeGray, dyePink, dyeLime, dyeYellow, dyeLightBlue, dyeMagenta, dyeOrange, dyeWhite + +# Minecraft Ore Dict Entries +# Renamed for less clashing +ore=mc:quartz -> crystalNetherQuartz +ore=mc:wool:* -> blockWool +ore=mc:stained_hardened_clay:* -> blockStainedHardenedClay +ore=mc:crafting_table -> craftingTableWood +ore=mc:chest -> chestWood + +# AE2 Ore Dictionary +# Materials for processing in other machines +ore=ae2:ItemMaterial.CertusQuartzCrystal -> crystalCertusQuartz +ore=ae2:ItemMaterial.FluixCrystal -> crystalFluix +ore=ae2:ItemMaterial.PurifiedFluixCrystal -> crystalPureFluix +ore=ae2:ItemMaterial.NetherQuartzDust -> dustNetherQuartz +ore=ae2:ItemMaterial.CertusQuartzDust -> dustCertusQuartz +ore=ae2:ItemMaterial.FluixDust -> dustFluix + +# Ores of AE2 +ore=ae2:tile.OreQuartz -> oreCertusQuartz +ore=ae2:tile.OreQuartzCharged -> oreChargedCertusQuartz + +# Parts to be used +ore= ae2:ItemPart.SemiDarkMonitor -> itemIlluminatedPanel +ore= ae2:ItemPart.Monitor -> itemIlluminatedPanel +ore= ae2:ItemPart.DarkMonitor -> itemIlluminatedPanel \ No newline at end of file diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/processing/factorization.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/processing/factorization.recipe new file mode 100644 index 0000000..d72fb78 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/processing/factorization.recipe @@ -0,0 +1,9 @@ +grindfz= ae2:ItemMaterial.FluixCrystal -> ae2:ItemMaterial.FluixDust +grindfz= ae2:BlockSkyStone:0 -> ae2:ItemMaterial.SkyDust +grindfz= mc:ender_pearl -> ae2:ItemMaterial.EnderDust +# grindfz= oredictionary:cropWheat -> ae2:ItemMaterial.Flour +grindfz= ae2:ItemMaterial.CertusQuartzCrystalCharged -> ae2:ItemMaterial.CertusQuartzDust +grindfz= ae2:ItemMaterial.CertusQuartzCrystal -> ae2:ItemMaterial.CertusQuartzDust +# grindfz= mc:quartz -> ae2:ItemMaterial.NetherQuartzDust +grindfz= ae2:OreQuartz -> 2 ae2:ItemMaterial.CertusQuartzDust +grindfz= ae2:OreQuartzCharged -> 2 ae2:ItemMaterial.CertusQuartzDust diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/processing/grind.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/processing/grind.recipe new file mode 100644 index 0000000..f5a14d9 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/processing/grind.recipe @@ -0,0 +1,4 @@ +grind= ae2:ItemMaterial.FluixCrystal -> ae2:ItemMaterial.FluixDust +grind= ae2:BlockSkyStone:0 -> ae2:ItemMaterial.SkyDust +grind= mc:gravel -> mc:flint +grind= mc:bone -> 4 mc:dye:15 diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/processing/hydraulicraft.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/processing/hydraulicraft.recipe new file mode 100644 index 0000000..43102ef --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/processing/hydraulicraft.recipe @@ -0,0 +1,9 @@ +hccrusher= ae2:ItemMaterial.FluixCrystal -> ae2:ItemMaterial.FluixDust +hccrusher= ae2:BlockSkyStone:0 -> ae2:ItemMaterial.SkyDust +hccrusher= mc:ender_pearl -> ae2:ItemMaterial.EnderDust +hccrusher= oredictionary:cropWheat -> ae2:ItemMaterial.Flour +hccrusher= ae2:ItemMaterial.CertusQuartzCrystalCharged -> ae2:ItemMaterial.CertusQuartzDust +hccrusher= ae2:ItemMaterial.CertusQuartzCrystal -> ae2:ItemMaterial.CertusQuartzDust +hccrusher= mc:quartz -> ae2:ItemMaterial.NetherQuartzDust +hccrusher= ae2:OreQuartz -> 2 ae2:ItemMaterial.CertusQuartzDust +hccrusher= ae2:OreQuartzCharged -> 2 ae2:ItemMaterial.CertusQuartzDust diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/processing/ic2.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/processing/ic2.recipe new file mode 100644 index 0000000..81d724c --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/processing/ic2.recipe @@ -0,0 +1,9 @@ +macerator= ae2:ItemMaterial.FluixCrystal -> ae2:ItemMaterial.FluixDust +macerator= ae2:BlockSkyStone:0 -> ae2:ItemMaterial.SkyDust +macerator= mc:ender_pearl -> ae2:ItemMaterial.EnderDust +# macerator= oredictionary:cropWheat -> ae2:ItemMaterial.Flour +macerator= ae2:ItemMaterial.CertusQuartzCrystalCharged -> ae2:ItemMaterial.CertusQuartzDust +macerator= ae2:ItemMaterial.CertusQuartzCrystal -> ae2:ItemMaterial.CertusQuartzDust +macerator= mc:quartz -> ae2:ItemMaterial.NetherQuartzDust +macerator= ae2:OreQuartz -> 2 ae2:ItemMaterial.CertusQuartzDust +macerator= ae2:OreQuartzCharged -> 2 ae2:ItemMaterial.CertusQuartzDust diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/processing/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/processing/index.recipe new file mode 100644 index 0000000..fd14d0c --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/processing/index.recipe @@ -0,0 +1,8 @@ +import=processing/factorization.recipe +import=processing/grind.recipe +import=processing/hydraulicraft.recipe +import=processing/ic2.recipe +import=processing/mekanism.recipe +import=processing/rotarycraft.recipe +import=processing/te.recipe +import=processing/vanilla.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/processing/mekanism.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/processing/mekanism.recipe new file mode 100644 index 0000000..60b1be0 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/processing/mekanism.recipe @@ -0,0 +1,9 @@ +mekcrusher= ae2:ItemMaterial.FluixCrystal -> ae2:ItemMaterial.FluixDust +#bug mekcrusher= ae2:BlockSkyStone:0 -> ae2:ItemMaterial.SkyDust +#bug mekcrusher= mc:ender_pearl -> ae2:ItemMaterial.EnderDust +# mekcrusher= oredictionary:cropWheat -> ae2:ItemMaterial.Flour +#bug mekcrusher= ae2:ItemMaterial.CertusQuartzCrystalCharged -> ae2:ItemMaterial.CertusQuartzDust +mekcrusher= ae2:ItemMaterial.CertusQuartzCrystal -> ae2:ItemMaterial.CertusQuartzDust +mekcrusher= mc:quartz -> ae2:ItemMaterial.NetherQuartzDust +mekechamber= ae2:OreQuartz -> 2 ae2:ItemMaterial.CertusQuartzDust +mekechamber= ae2:OreQuartzCharged -> 2 ae2:ItemMaterial.CertusQuartzDust diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/processing/rotarycraft.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/processing/rotarycraft.recipe new file mode 100644 index 0000000..cb90574 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/processing/rotarycraft.recipe @@ -0,0 +1,9 @@ +crusher= ae2:ItemMaterial.FluixCrystal -> ae2:ItemMaterial.FluixDust +crusher= ae2:BlockSkyStone:0 -> ae2:ItemMaterial.SkyDust +crusher= mc:ender_pearl -> ae2:ItemMaterial.EnderDust +crusher= oredictionary:cropWheat -> ae2:ItemMaterial.Flour +crusher= ae2:ItemMaterial.CertusQuartzCrystalCharged -> ae2:ItemMaterial.CertusQuartzDust +crusher= ae2:ItemMaterial.CertusQuartzCrystal -> ae2:ItemMaterial.CertusQuartzDust +crusher= mc:quartz -> ae2:ItemMaterial.NetherQuartzDust +crusher= ae2:OreQuartz -> 2 ae2:ItemMaterial.CertusQuartzDust +crusher= ae2:OreQuartzCharged -> 2 ae2:ItemMaterial.CertusQuartzDust diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/processing/te.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/processing/te.recipe new file mode 100644 index 0000000..61af975 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/processing/te.recipe @@ -0,0 +1,9 @@ +pulverizer= ae2:ItemMaterial.FluixCrystal -> ae2:ItemMaterial.FluixDust +pulverizer= ae2:BlockSkyStone:0 -> ae2:ItemMaterial.SkyDust +pulverizer= mc:ender_pearl -> ae2:ItemMaterial.EnderDust +pulverizer= oredictionary:cropWheat -> ae2:ItemMaterial.Flour +pulverizer= ae2:ItemMaterial.CertusQuartzCrystalCharged -> ae2:ItemMaterial.CertusQuartzDust +pulverizer= ae2:ItemMaterial.CertusQuartzCrystal -> ae2:ItemMaterial.CertusQuartzDust +pulverizer= mc:quartz -> ae2:ItemMaterial.NetherQuartzDust +pulverizer= ae2:OreQuartz -> 2 ae2:ItemMaterial.CertusQuartzDust +pulverizer= ae2:OreQuartzCharged -> 2 ae2:ItemMaterial.CertusQuartzDust diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/processing/vanilla.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/processing/vanilla.recipe new file mode 100644 index 0000000..8c8ca0e --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/processing/vanilla.recipe @@ -0,0 +1,8 @@ +# Ore Processing +smelt= ae2:ItemMaterial.GoldDust -> mc:gold_ingot +smelt= ae2:ItemMaterial.IronDust -> mc:iron_ingot +smelt= ae2:ItemMaterial.Flour -> mc:bread + +# Silicon +smelt= ae2:ItemMaterial.NetherQuartzDust -> ae2:ItemMaterial.Silicon +smelt= ae2:ItemMaterial.CertusQuartzDust -> ae2:ItemMaterial.Silicon diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/tools/certus-quartz.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/tools/certus-quartz.recipe new file mode 100644 index 0000000..8ebf02c --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/tools/certus-quartz.recipe @@ -0,0 +1,41 @@ +shaped= + oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz, + oredictionary:crystalCertusQuartz oredictionary:stickWood, + _ oredictionary:stickWood + -> ae2:ToolCertusQuartzAxe + +shaped= + oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz, + _ oredictionary:stickWood _, + _ oredictionary:stickWood _ + -> ae2:ToolCertusQuartzPickaxe + +shaped= + oredictionary:crystalCertusQuartz, + oredictionary:stickWood, + oredictionary:stickWood + -> ae2:ToolCertusQuartzSpade + +shaped= + oredictionary:crystalCertusQuartz, + oredictionary:crystalCertusQuartz, + oredictionary:stickWood + -> ae2:ToolCertusQuartzSword + +shaped= + oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz, + _ oredictionary:stickWood, + _ oredictionary:stickWood + -> ae2:ToolCertusQuartzHoe + +shaped= + oredictionary:crystalCertusQuartz _ oredictionary:crystalCertusQuartz, + _ oredictionary:crystalCertusQuartz _, + oredictionary:crystalCertusQuartz _ oredictionary:crystalCertusQuartz + -> ae2:ToolCertusQuartzWrench + +shaped= + _ _ oredictionary:stickWood, + oredictionary:ingotIron oredictionary:stickWood _, + oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz _ + -> ae2:ToolCertusQuartzCuttingKnife diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/tools/index.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/tools/index.recipe new file mode 100644 index 0000000..b1d6e53 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/tools/index.recipe @@ -0,0 +1,6 @@ +import=tools/certus-quartz.recipe +import=tools/matter-cannon.recipe +import=tools/misctools.recipe +import=tools/nether-quartz.recipe +import=tools/network.recipe +import=tools/paintballs.recipe diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/tools/matter-cannon.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/tools/matter-cannon.recipe new file mode 100644 index 0000000..382ba82 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/tools/matter-cannon.recipe @@ -0,0 +1,5 @@ +shaped= + oredictionary:ingotIron oredictionary:ingotIron ae2:ItemMaterial.FormationCore, + ae2:ItemMaterial.Cell4kPart ae2:BlockEnergyCell _, + oredictionary:ingotIron _ _ + -> ae2:ToolMassCannon diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/tools/misctools.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/tools/misctools.recipe new file mode 100644 index 0000000..a7e8900 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/tools/misctools.recipe @@ -0,0 +1,11 @@ +shaped= + ae2:ItemMaterial.CertusQuartzCrystalCharged _ _, + _ oredictionary:ingotIron _, + _ _ oredictionary:ingotIron + -> ae2:ToolChargedStaff + +shaped= + fluixCrystal ae2:BlockEnergyCell _, + ae2:ItemMaterial.EngProcessor oredictionary:ingotIron _, + _ _ oredictionary:ingotIron + -> ae2:ToolEntropyManipulator diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/tools/nether-quartz.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/tools/nether-quartz.recipe new file mode 100644 index 0000000..72c33a9 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/tools/nether-quartz.recipe @@ -0,0 +1,41 @@ +shaped= + oredictionary:crystalNetherQuartz oredictionary:crystalNetherQuartz, + oredictionary:crystalNetherQuartz oredictionary:stickWood, + _ oredictionary:stickWood + -> ae2:ToolNetherQuartzAxe + +shaped= + oredictionary:crystalNetherQuartz oredictionary:crystalNetherQuartz oredictionary:crystalNetherQuartz, + _ oredictionary:stickWood _, + _ oredictionary:stickWood _ + -> ae2:ToolNetherQuartzPickaxe + +shaped= + oredictionary:crystalNetherQuartz, + oredictionary:stickWood, + oredictionary:stickWood + -> ae2:ToolNetherQuartzSpade + +shaped= + oredictionary:crystalNetherQuartz, + oredictionary:crystalNetherQuartz, + oredictionary:stickWood + -> ae2:ToolNetherQuartzSword + +shaped= + oredictionary:crystalNetherQuartz oredictionary:crystalNetherQuartz, + _ oredictionary:stickWood, + _ oredictionary:stickWood + -> ae2:ToolNetherQuartzHoe + +shaped= + oredictionary:crystalNetherQuartz _ oredictionary:crystalNetherQuartz, + _ oredictionary:crystalNetherQuartz _, + oredictionary:crystalNetherQuartz _ oredictionary:crystalNetherQuartz + -> ae2:ToolNetherQuartzWrench + +shaped= + _ _ oredictionary:stickWood, + oredictionary:ingotIron oredictionary:stickWood _, + oredictionary:crystalNetherQuartz oredictionary:crystalNetherQuartz _ + -> ae2:ToolNetherQuartzCuttingKnife diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/tools/network.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/tools/network.recipe new file mode 100644 index 0000000..432f824 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/tools/network.recipe @@ -0,0 +1,23 @@ +shaped= + ae2:BlockChest ae2:ItemMaterial.Cell1kPart ae2:BlockEnergyCell + -> ae2:ToolPortableCell + +shapeless= + wrench monitor ae2:ItemMaterial.CalcProcessor oredictionary:chestWood + -> ae2:ToolNetworkTool + +shaped= + ae2:ItemMaterial.EngProcessor oredictionary:ingotIron oredictionary:ingotIron, + oredictionary:ingotGold oredictionary:dustRedstone oredictionary:ingotGold + -> ae2:ToolBiometricCard + +shaped= + ae2:ItemMaterial.CalcProcessor oredictionary:ingotIron oredictionary:ingotIron, + oredictionary:ingotGold oredictionary:dustRedstone oredictionary:ingotGold + -> ae2:ToolMemoryCard + +shaped= + ae2:ItemMaterial.FormationCore oredictionary:ingotIron _, + oredictionary:ingotIron ae2:ItemMaterial.Cell4kPart _, + _ _ ae2:BlockEnergyCell + -> ae2:ToolColorApplicator diff --git a/overrides/config/AppliedEnergistics2/recipes/generated/tools/paintballs.recipe b/overrides/config/AppliedEnergistics2/recipes/generated/tools/paintballs.recipe new file mode 100644 index 0000000..d76f7d4 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/generated/tools/paintballs.recipe @@ -0,0 +1,191 @@ +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeWhite ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.White + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeBlack ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Black + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeRed ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Red + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeGreen ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Green + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeBrown ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Brown + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeBlue ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Blue + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyePurple ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Purple + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeCyan ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Cyan + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeLightGray ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.LightGray + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeGray ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Gray + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyePink ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Pink + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeLime ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Lime + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeYellow ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Yellow + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeLightBlue ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.LightBlue + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeMagenta ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Magenta + +shaped= + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall oredictionary:dyeOrange ae2:ItemMaterial.MatterBall, + ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall ae2:ItemMaterial.MatterBall + -> 8 ae2:PaintBall.Orange + +shaped= + ae2:PaintBall.White ae2:PaintBall.White ae2:PaintBall.White, + ae2:PaintBall.White oredictionary:dustGlowstone ae2:PaintBall.White, + ae2:PaintBall.White ae2:PaintBall.White ae2:PaintBall.White + -> 8 ae2:LumenPaintBall.White + +shaped= + ae2:PaintBall.Black ae2:PaintBall.Black ae2:PaintBall.Black, + ae2:PaintBall.Black oredictionary:dustGlowstone ae2:PaintBall.Black, + ae2:PaintBall.Black ae2:PaintBall.Black ae2:PaintBall.Black + -> 8 ae2:LumenPaintBall.Black + +shaped= + ae2:PaintBall.Red ae2:PaintBall.Red ae2:PaintBall.Red, + ae2:PaintBall.Red oredictionary:dustGlowstone ae2:PaintBall.Red, + ae2:PaintBall.Red ae2:PaintBall.Red ae2:PaintBall.Red + -> 8 ae2:LumenPaintBall.Red + +shaped= + ae2:PaintBall.Green ae2:PaintBall.Green ae2:PaintBall.Green, + ae2:PaintBall.Green oredictionary:dustGlowstone ae2:PaintBall.Green, + ae2:PaintBall.Green ae2:PaintBall.Green ae2:PaintBall.Green + -> 8 ae2:LumenPaintBall.Green + +shaped= + ae2:PaintBall.Brown ae2:PaintBall.Brown ae2:PaintBall.Brown, + ae2:PaintBall.Brown oredictionary:dustGlowstone ae2:PaintBall.Brown, + ae2:PaintBall.Brown ae2:PaintBall.Brown ae2:PaintBall.Brown + -> 8 ae2:LumenPaintBall.Brown + +shaped= + ae2:PaintBall.Blue ae2:PaintBall.Blue ae2:PaintBall.Blue, + ae2:PaintBall.Blue oredictionary:dustGlowstone ae2:PaintBall.Blue, + ae2:PaintBall.Blue ae2:PaintBall.Blue ae2:PaintBall.Blue + -> 8 ae2:LumenPaintBall.Blue + +shaped= + ae2:PaintBall.Purple ae2:PaintBall.Purple ae2:PaintBall.Purple, + ae2:PaintBall.Purple oredictionary:dustGlowstone ae2:PaintBall.Purple, + ae2:PaintBall.Purple ae2:PaintBall.Purple ae2:PaintBall.Purple + -> 8 ae2:LumenPaintBall.Purple + +shaped= + ae2:PaintBall.Cyan ae2:PaintBall.Cyan ae2:PaintBall.Cyan, + ae2:PaintBall.Cyan oredictionary:dustGlowstone ae2:PaintBall.Cyan, + ae2:PaintBall.Cyan ae2:PaintBall.Cyan ae2:PaintBall.Cyan + -> 8 ae2:LumenPaintBall.Cyan + +shaped= + ae2:PaintBall.LightGray ae2:PaintBall.LightGray ae2:PaintBall.LightGray, + ae2:PaintBall.LightGray oredictionary:dustGlowstone ae2:PaintBall.LightGray, + ae2:PaintBall.LightGray ae2:PaintBall.LightGray ae2:PaintBall.LightGray + -> 8 ae2:LumenPaintBall.LightGray + +shaped= + ae2:PaintBall.Gray ae2:PaintBall.Gray ae2:PaintBall.Gray, + ae2:PaintBall.Gray oredictionary:dustGlowstone ae2:PaintBall.Gray, + ae2:PaintBall.Gray ae2:PaintBall.Gray ae2:PaintBall.Gray + -> 8 ae2:LumenPaintBall.Gray + +shaped= + ae2:PaintBall.Pink ae2:PaintBall.Pink ae2:PaintBall.Pink, + ae2:PaintBall.Pink oredictionary:dustGlowstone ae2:PaintBall.Pink, + ae2:PaintBall.Pink ae2:PaintBall.Pink ae2:PaintBall.Pink + -> 8 ae2:LumenPaintBall.Pink + +shaped= + ae2:PaintBall.Lime ae2:PaintBall.Lime ae2:PaintBall.Lime, + ae2:PaintBall.Lime oredictionary:dustGlowstone ae2:PaintBall.Lime, + ae2:PaintBall.Lime ae2:PaintBall.Lime ae2:PaintBall.Lime + -> 8 ae2:LumenPaintBall.Lime + +shaped= + ae2:PaintBall.Yellow ae2:PaintBall.Yellow ae2:PaintBall.Yellow, + ae2:PaintBall.Yellow oredictionary:dustGlowstone ae2:PaintBall.Yellow, + ae2:PaintBall.Yellow ae2:PaintBall.Yellow ae2:PaintBall.Yellow + -> 8 ae2:LumenPaintBall.Yellow + +shaped= + ae2:PaintBall.LightBlue ae2:PaintBall.LightBlue ae2:PaintBall.LightBlue, + ae2:PaintBall.LightBlue oredictionary:dustGlowstone ae2:PaintBall.LightBlue, + ae2:PaintBall.LightBlue ae2:PaintBall.LightBlue ae2:PaintBall.LightBlue + -> 8 ae2:LumenPaintBall.LightBlue + +shaped= + ae2:PaintBall.Magenta ae2:PaintBall.Magenta ae2:PaintBall.Magenta, + ae2:PaintBall.Magenta oredictionary:dustGlowstone ae2:PaintBall.Magenta, + ae2:PaintBall.Magenta ae2:PaintBall.Magenta ae2:PaintBall.Magenta + -> 8 ae2:LumenPaintBall.Magenta + +shaped= + ae2:PaintBall.Orange ae2:PaintBall.Orange ae2:PaintBall.Orange, + ae2:PaintBall.Orange oredictionary:dustGlowstone ae2:PaintBall.Orange, + ae2:PaintBall.Orange ae2:PaintBall.Orange ae2:PaintBall.Orange + -> 8 ae2:LumenPaintBall.Orange diff --git a/overrides/config/AppliedEnergistics2/recipes/items.csv b/overrides/config/AppliedEnergistics2/recipes/items.csv new file mode 100644 index 0000000..60a7d73 --- /dev/null +++ b/overrides/config/AppliedEnergistics2/recipes/items.csv @@ -0,0 +1,13397 @@ +Mod:Item:MetaData, Localized Name +minecraft:stone, Stone +minecraft:grass, Grass Block +minecraft:dirt:0, Dirt +minecraft:dirt:2, Podzol +minecraft:cobblestone, Cobblestone +minecraft:planks:0, Oak Wood Planks +minecraft:planks:1, Spruce Wood Planks +minecraft:planks:2, Birch Wood Planks +minecraft:planks:3, Jungle Wood Planks +minecraft:planks:4, Acacia Wood Planks +minecraft:planks:5, Dark Oak Wood Planks +minecraft:sapling:0, Oak Sapling +minecraft:sapling:1, Spruce Sapling +minecraft:sapling:2, Birch Sapling +minecraft:sapling:3, Jungle Sapling +minecraft:sapling:4, Acacia Sapling +minecraft:sapling:5, Dark Oak Sapling +minecraft:bedrock, Bedrock +minecraft:flowing_water, Water +minecraft:water, Water +minecraft:flowing_lava, Lava +minecraft:lava, Lava +minecraft:sand:0, Sand +minecraft:sand:1, Red Sand +minecraft:gravel, Gravel +minecraft:gold_ore, Gold Ore +minecraft:iron_ore, Iron Ore +minecraft:coal_ore, Coal Ore +minecraft:log:0, Oak Wood +minecraft:log:1, Spruce Wood +minecraft:log:2, Birch Wood +minecraft:log:3, Jungle Wood +minecraft:leaves:0, Oak Leaves +minecraft:leaves:1, Spruce Leaves +minecraft:leaves:2, Birch Leaves +minecraft:leaves:3, Jungle Leaves +minecraft:sponge, Sponge +minecraft:glass, Glass +minecraft:lapis_ore, Lapis Lazuli Ore +minecraft:lapis_block, Lapis Lazuli Block +minecraft:dispenser, Dispenser +minecraft:sandstone:0, Sandstone +minecraft:sandstone:1, Chiseled Sandstone +minecraft:sandstone:2, Smooth Sandstone +minecraft:noteblock, Note Block +minecraft:golden_rail, Booster Track +minecraft:detector_rail, Detector Track +minecraft:sticky_piston, Sticky Piston +minecraft:web, Cobweb +minecraft:tallgrass:1, Grass +minecraft:tallgrass:2, Fern +minecraft:deadbush, Dead Bush +minecraft:piston, Piston +minecraft:wool:0, Wool +minecraft:wool:1, Orange Wool +minecraft:wool:2, Magenta Wool +minecraft:wool:3, Light Blue Wool +minecraft:wool:4, Yellow Wool +minecraft:wool:5, Lime Wool +minecraft:wool:6, Pink Wool +minecraft:wool:7, Gray Wool +minecraft:wool:8, Light Gray Wool +minecraft:wool:9, Cyan Wool +minecraft:wool:10, Purple Wool +minecraft:wool:11, Blue Wool +minecraft:wool:12, Brown Wool +minecraft:wool:13, Green Wool +minecraft:wool:14, Red Wool +minecraft:wool:15, Black Wool +minecraft:yellow_flower:0, Dandelion +minecraft:red_flower:0, Poppy +minecraft:red_flower:1, Blue Orchid +minecraft:red_flower:2, Allium +minecraft:red_flower:3, Azure Bluet +minecraft:red_flower:4, Red Tulip +minecraft:red_flower:5, Orange Tulip +minecraft:red_flower:6, White Tulip +minecraft:red_flower:7, Pink Tulip +minecraft:red_flower:8, Oxeye Daisy +minecraft:brown_mushroom, Mushroom +minecraft:red_mushroom, Mushroom +minecraft:gold_block, Block of Gold +minecraft:iron_block, Block of Iron +minecraft:stone_slab:0, Stone Slab +minecraft:stone_slab:1, Sandstone Slab +minecraft:stone_slab:3, Cobblestone Slab +minecraft:stone_slab:4, Bricks Slab +minecraft:stone_slab:5, Stone Bricks Slab +minecraft:stone_slab:6, Nether Brick Slab +minecraft:stone_slab:7, Quartz Slab +minecraft:brick_block, Bricks +minecraft:tnt, TNT +minecraft:bookshelf, Bookshelf +minecraft:mossy_cobblestone, Moss Stone +minecraft:obsidian, Obsidian +minecraft:torch, Torch +minecraft:fire, Fire +minecraft:mob_spawner:0, Monster Spawner +minecraft:oak_stairs, Oak Wood Stairs +minecraft:chest, Chest +minecraft:diamond_ore, Diamond Ore +minecraft:diamond_block, Block of Diamond +minecraft:crafting_table, Crafting Table +minecraft:farmland, Farmland +minecraft:furnace, Furnace +minecraft:lit_furnace, Furnace +minecraft:ladder, Ladder +minecraft:rail, Track +minecraft:stone_stairs, Stone Stairs +minecraft:lever, Lever +minecraft:stone_pressure_plate, Pressure Plate +minecraft:wooden_pressure_plate, Pressure Plate +minecraft:redstone_ore, Redstone Ore +minecraft:redstone_torch, Redstone Torch +minecraft:stone_button, Button +minecraft:snow_layer:0, Snow +minecraft:ice, Ice +minecraft:snow, Snow +minecraft:cactus, Cactus +minecraft:clay, Clay +minecraft:jukebox, Jukebox +minecraft:fence, Fence +minecraft:pumpkin, Pumpkin +minecraft:netherrack, Netherrack +minecraft:soul_sand, Soul Sand +minecraft:glowstone, Glowstone +minecraft:portal, Portal +minecraft:lit_pumpkin, Jack o'Lantern +minecraft:stained_glass:0, White Stained Glass +minecraft:stained_glass:1, Orange Stained Glass +minecraft:stained_glass:2, Magenta Stained Glass +minecraft:stained_glass:3, Light Blue Stained Glass +minecraft:stained_glass:4, Yellow Stained Glass +minecraft:stained_glass:5, Lime Stained Glass +minecraft:stained_glass:6, Pink Stained Glass +minecraft:stained_glass:7, Gray Stained Glass +minecraft:stained_glass:8, Light Gray Stained Glass +minecraft:stained_glass:9, Cyan Stained Glass +minecraft:stained_glass:10, Purple Stained Glass +minecraft:stained_glass:11, Blue Stained Glass +minecraft:stained_glass:12, Brown Stained Glass +minecraft:stained_glass:13, Green Stained Glass +minecraft:stained_glass:14, Red Stained Glass +minecraft:stained_glass:15, Black Stained Glass +minecraft:trapdoor, Trapdoor +minecraft:monster_egg:0, Stone Monster Egg +minecraft:monster_egg:1, Cobblestone Monster Egg +minecraft:monster_egg:2, Stone Brick Monster Egg +minecraft:monster_egg:3, Mossy Stone Brick Monster Egg +minecraft:monster_egg:4, Cracked Stone Brick Monster Egg +minecraft:monster_egg:5, Chiseled Stone Brick Monster Egg +minecraft:stonebrick:0, Stone Bricks +minecraft:stonebrick:1, Mossy Stone Bricks +minecraft:stonebrick:2, Cracked Stone Bricks +minecraft:stonebrick:3, Chiseled Stone Bricks +minecraft:brown_mushroom_block, Mushroom +minecraft:red_mushroom_block, Mushroom +minecraft:iron_bars, Iron Bars +minecraft:glass_pane, Glass Pane +minecraft:melon_block, Melon +minecraft:vine, Vines +minecraft:fence_gate, Fence Gate +minecraft:brick_stairs, Brick Stairs +minecraft:stone_brick_stairs, Stone Brick Stairs +minecraft:mycelium, Mycelium +minecraft:waterlily, Lily Pad +minecraft:nether_brick, Nether Brick +minecraft:nether_brick_fence, Nether Brick Fence +minecraft:nether_brick_stairs, Nether Brick Stairs +minecraft:enchanting_table, Enchantment Table +minecraft:end_portal, tile.null.name +minecraft:end_portal_frame, End Portal +minecraft:end_stone, End Stone +minecraft:dragon_egg, Dragon Egg +minecraft:redstone_lamp, Redstone Lamp +minecraft:wooden_slab:0, Oak Wood Slab +minecraft:wooden_slab:1, Spruce Wood Slab +minecraft:wooden_slab:2, Birch Wood Slab +minecraft:wooden_slab:3, Jungle Wood Slab +minecraft:wooden_slab:4, Acacia Wood Slab +minecraft:wooden_slab:5, Dark Oak Wood Slab +minecraft:cocoa, Cocoa +minecraft:sandstone_stairs, Sandstone Stairs +minecraft:emerald_ore, Emerald Ore +minecraft:ender_chest, Ender Chest +minecraft:tripwire_hook, Tripwire Hook +minecraft:emerald_block, Block of Emerald +minecraft:spruce_stairs, Spruce Wood Stairs +minecraft:birch_stairs, Birch Wood Stairs +minecraft:jungle_stairs, Jungle Wood Stairs +minecraft:command_block, Command Block +minecraft:beacon, Beacon +minecraft:cobblestone_wall:0, Cobblestone Wall +minecraft:cobblestone_wall:1, Mossy Cobblestone Wall +minecraft:carrots, Carrots +minecraft:potatoes, Potatoes +minecraft:wooden_button, Button +minecraft:anvil:0, Anvil +minecraft:anvil:1, Slightly Damaged Anvil +minecraft:anvil:2, Very Damaged Anvil +minecraft:trapped_chest, Trapped Chest +minecraft:light_weighted_pressure_plate, Weighted Pressure Plate (Light) +minecraft:heavy_weighted_pressure_plate, Weighted Pressure Plate (Heavy) +minecraft:daylight_detector, Daylight Sensor +minecraft:redstone_block, Block of Redstone +minecraft:quartz_ore, Nether Quartz Ore +minecraft:hopper, Hopper +minecraft:quartz_block:0, Block of Quartz +minecraft:quartz_block:1, Chiseled Quartz Block +minecraft:quartz_block:2, Pillar Quartz Block +minecraft:quartz_stairs, Quartz Stairs +minecraft:activator_rail, Activator Track +minecraft:dropper, Dropper +minecraft:stained_hardened_clay:0, White Stained Clay +minecraft:stained_hardened_clay:1, Orange Stained Clay +minecraft:stained_hardened_clay:2, Magenta Stained Clay +minecraft:stained_hardened_clay:3, Light Blue Stained Clay +minecraft:stained_hardened_clay:4, Yellow Stained Clay +minecraft:stained_hardened_clay:5, Lime Stained Clay +minecraft:stained_hardened_clay:6, Pink Stained Clay +minecraft:stained_hardened_clay:7, Gray Stained Clay +minecraft:stained_hardened_clay:8, Light Gray Stained Clay +minecraft:stained_hardened_clay:9, Cyan Stained Clay +minecraft:stained_hardened_clay:10, Purple Stained Clay +minecraft:stained_hardened_clay:11, Blue Stained Clay +minecraft:stained_hardened_clay:12, Brown Stained Clay +minecraft:stained_hardened_clay:13, Green Stained Clay +minecraft:stained_hardened_clay:14, Red Stained Clay +minecraft:stained_hardened_clay:15, Black Stained Clay +minecraft:stained_glass_pane:0, White Stained Glass Pane +minecraft:stained_glass_pane:1, Orange Stained Glass Pane +minecraft:stained_glass_pane:2, Magenta Stained Glass Pane +minecraft:stained_glass_pane:3, Light Blue Stained Glass Pane +minecraft:stained_glass_pane:4, Yellow Stained Glass Pane +minecraft:stained_glass_pane:5, Lime Stained Glass Pane +minecraft:stained_glass_pane:6, Pink Stained Glass Pane +minecraft:stained_glass_pane:7, Gray Stained Glass Pane +minecraft:stained_glass_pane:8, Light Gray Stained Glass Pane +minecraft:stained_glass_pane:9, Cyan Stained Glass Pane +minecraft:stained_glass_pane:10, Purple Stained Glass Pane +minecraft:stained_glass_pane:11, Blue Stained Glass Pane +minecraft:stained_glass_pane:12, Brown Stained Glass Pane +minecraft:stained_glass_pane:13, Green Stained Glass Pane +minecraft:stained_glass_pane:14, Red Stained Glass Pane +minecraft:stained_glass_pane:15, Black Stained Glass Pane +minecraft:leaves2:0, Acacia Leaves +minecraft:leaves2:1, Dark Oak Leaves +minecraft:log2:0, Acacia Wood +minecraft:log2:1, Dark Oak Wood +minecraft:acacia_stairs, Acacia Wood Stairs +minecraft:dark_oak_stairs, Dark Oak Wood Stairs +jewelrycraft2:shadowOre, Shadow Ore +jewelrycraft2:shadowBlock, Shadow Block +jewelrycraft2:Smelter, Smelter +jewelrycraft2:Molder, Molder +jewelrycraft2:jewelCraftingTable, Jeweler's Crafting Table +minecraft:hay_block, Hay Bale +minecraft:carpet:0, Carpet +minecraft:carpet:1, Orange Carpet +minecraft:carpet:2, Magenta Carpet +minecraft:carpet:3, Light Blue Carpet +minecraft:carpet:4, Yellow Carpet +minecraft:carpet:5, Lime Carpet +minecraft:carpet:6, Pink Carpet +minecraft:carpet:7, Gray Carpet +minecraft:carpet:8, Light Gray Carpet +minecraft:carpet:9, Cyan Carpet +minecraft:carpet:10, Purple Carpet +minecraft:carpet:11, Blue Carpet +minecraft:carpet:12, Brown Carpet +minecraft:carpet:13, Green Carpet +minecraft:carpet:14, Red Carpet +minecraft:carpet:15, Black Carpet +minecraft:hardened_clay, Hardened Clay +minecraft:coal_block, Block of Coal +minecraft:packed_ice, Packed Ice +minecraft:double_plant:0, Sunflower +minecraft:double_plant:1, Lilac +minecraft:double_plant:2, Double Tallgrass +minecraft:double_plant:3, Large Fern +minecraft:double_plant:4, Rose Bush +minecraft:double_plant:5, Peony +jewelrycraft2:Displayer, Storage Displayer +jewelrycraft2:Shadow Eye, Cursed Eye +jewelrycraft2:Stone Bricks Pedestal, Hand Pedestal +jewelrycraft2:Shadow Hand, Shadow Hand +jewelrycraft2:Midas Touch Block, Golden Creature +jewelrycraft2:moltenMetalLiquid, Molten +jewelrycraft2:crystalBlock:0, Squidium Black Crystal +jewelrycraft2:crystalBlock:1, Pokefennum Red Crystal +jewelrycraft2:crystalBlock:2, Onyxium Green Crystal +jewelrycraft2:crystalBlock:3, XCompium Brown Crystal +jewelrycraft2:crystalBlock:4, Laurium Blue Crystal +jewelrycraft2:crystalBlock:5, Jadium Purple Crystal +jewelrycraft2:crystalBlock:6, Ecutruinium Cyan Crystal +jewelrycraft2:crystalBlock:7, Fiskium Light Gray Crystal +jewelrycraft2:crystalBlock:8, Pigmented Gray Crystal +jewelrycraft2:crystalBlock:9, Razzium Pink Crystal +jewelrycraft2:crystalBlock:10, Soarynum Lime Crystal +jewelrycraft2:crystalBlock:11, Blorphium Yellow Crystal +jewelrycraft2:crystalBlock:12, Direium Light Blue Crystal +jewelrycraft2:crystalBlock:13, Aureylium Magenta Crystal +jewelrycraft2:crystalBlock:14, Sipsium Orange Crystal +jewelrycraft2:crystalBlock:15, Pahium White Crystal +surpriseeggs:surprise_egg, Surprise Egg +surpriseeggs:surprise_ore, Surprise Ore +adventurebackpack:blockBackpack, blockAdventureBackpack.name +adventurebackpack:blockSleepingBag, blockSleepingBag.name +adventurebackpack:blockCampFire, blockCampFire.name +appliedenergistics2:tile.OreQuartz, Certus Quartz Ore +appliedenergistics2:tile.OreQuartzCharged, Charged Certus Quartz Ore +appliedenergistics2:tile.BlockMatrixFrame, Matrix Frame +appliedenergistics2:tile.BlockQuartz, Certus Quartz Block +appliedenergistics2:tile.BlockQuartzPillar, Certus Quartz Pillar +appliedenergistics2:tile.BlockQuartzChiseled, Chiseled Certus Quartz Block +appliedenergistics2:tile.BlockQuartzGlass, Quartz Glass +appliedenergistics2:tile.BlockQuartzLamp, Vibrant Quartz Glass +appliedenergistics2:tile.BlockQuartzTorch, Charged Quartz Fixture +appliedenergistics2:tile.BlockFluix, Fluix Block +appliedenergistics2:tile.BlockSkyStone:0, Sky Stone +appliedenergistics2:tile.BlockSkyStone:1, Sky Stone Block +appliedenergistics2:tile.BlockSkyStone:2, Sky Stone Brick +appliedenergistics2:tile.BlockSkyStone:3, Sky Stone Small Brick +appliedenergistics2:tile.BlockSkyChest:0, Sky Stone Chest +appliedenergistics2:tile.BlockSkyChest:1, Sky Stone Block Chest +appliedenergistics2:tile.BlockSkyCompass, Meteorite Compass +appliedenergistics2:tile.BlockGrinder, Quartz Grindstone +appliedenergistics2:tile.BlockCrank, Wooden Crank +appliedenergistics2:tile.BlockInscriber, Inscriber +appliedenergistics2:tile.BlockWireless, ME Wireless Access Point +appliedenergistics2:tile.BlockCharger, Charger +appliedenergistics2:tile.BlockTinyTNT, Tiny TNT +appliedenergistics2:tile.BlockSecurity, ME Security Terminal +appliedenergistics2:tile.BlockQuantumRing, ME Quantum Ring +appliedenergistics2:tile.BlockQuantumLinkChamber, ME Quantum Link Chamber +appliedenergistics2:tile.BlockSpatialPylon, Spatial Pylon +appliedenergistics2:tile.BlockSpatialIOPort, Spatial IO Port +appliedenergistics2:tile.BlockCableBus, AE2 Cable and/or Bus +appliedenergistics2:tile.BlockController, ME Controller +appliedenergistics2:tile.BlockDrive, ME Drive +appliedenergistics2:tile.BlockChest, ME Chest +appliedenergistics2:tile.BlockInterface, ME Interface +appliedenergistics2:tile.BlockCellWorkbench, Cell Workbench +appliedenergistics2:tile.BlockIOPort, ME IO Port +appliedenergistics2:tile.BlockCondenser, Matter Condenser +appliedenergistics2:tile.BlockEnergyAcceptor, Energy Acceptor +appliedenergistics2:tile.BlockVibrationChamber, Vibration Chamber +appliedenergistics2:tile.BlockQuartzGrowthAccelerator, Crystal Growth Accelerator +appliedenergistics2:tile.BlockEnergyCell, Energy Cell +appliedenergistics2:tile.BlockDenseEnergyCell, Dense Energy Cell +appliedenergistics2:tile.BlockCreativeEnergyCell, Creative Energy Cell +appliedenergistics2:tile.BlockCraftingUnit:0, Crafting Unit +appliedenergistics2:tile.BlockCraftingUnit:1, Crafting Co-Processing Unit +appliedenergistics2:tile.BlockCraftingStorage:0, 1k Crafting Storage +appliedenergistics2:tile.BlockCraftingStorage:1, 4k Crafting Storage +appliedenergistics2:tile.BlockCraftingStorage:2, 16k Crafting Storage +appliedenergistics2:tile.BlockCraftingStorage:3, 64k Crafting Storage +appliedenergistics2:tile.BlockCraftingMonitor:0, Crafting Monitor +appliedenergistics2:tile.BlockMolecularAssembler, Molecular Assembler +appliedenergistics2:tile.BlockLightDetector, Light Detecting Fixture +appliedenergistics2:tile.BlockPaint, tile.appliedenergistics2.BlockPaint.name +appliedenergistics2:tile.SkyStoneStairBlock, Sky Stone Stairs +appliedenergistics2:tile.SkyStoneBlockStairBlock, Sky Stone Block Stairs +appliedenergistics2:tile.SkyStoneBrickStairBlock, Sky Stone Brick Stairs +appliedenergistics2:tile.SkyStoneSmallBrickStairBlock, Sky Stone Small Brick Stairs +appliedenergistics2:tile.FluixStairBlock, Fluix Stairs +appliedenergistics2:tile.QuartzStairBlock, Certus Quartz Stairs +appliedenergistics2:tile.ChiseledQuartzStairBlock, Chiseled Certus Quartz Stairs +appliedenergistics2:tile.QuartzPillarStairBlock, Certus Quartz Pillar Stairs +appliedenergistics2:tile.SkyStoneSlabBlock:0, Sky Stone Slabs +appliedenergistics2:tile.SkyStoneSlabBlock.double:0, Sky Stone Slabs +appliedenergistics2:tile.SkyStoneBlockSlabBlock:0, Sky Stone Block Slabs +appliedenergistics2:tile.SkyStoneBlockSlabBlock.double:0, Sky Stone Block Slabs +appliedenergistics2:tile.SkyStoneBrickSlabBlock:0, Sky Stone Brick Slabs +appliedenergistics2:tile.SkyStoneBrickSlabBlock.double:0, Sky Stone Brick Slabs +appliedenergistics2:tile.SkyStoneSmallBrickSlabBlock:0, Sky Stone Small Brick Slabs +appliedenergistics2:tile.SkyStoneSmallBrickSlabBlock.double:0, Sky Stone Small Brick Slabs +appliedenergistics2:tile.FluixSlabBlock:0, Fluix Slabs +appliedenergistics2:tile.FluixSlabBlock.double:0, Fluix Slabs +appliedenergistics2:tile.QuartzSlabBlock:0, Certus Quartz Slabs +appliedenergistics2:tile.QuartzSlabBlock.double:0, Certus Quartz Slabs +appliedenergistics2:tile.ChiseledQuartzSlabBlock:0, Chiseled Certus Quartz Slabs +appliedenergistics2:tile.ChiseledQuartzSlabBlock.double:0, Chiseled Certus Quartz Slabs +appliedenergistics2:tile.QuartzPillarSlabBlock:0, Certus Quartz Pillar Slabs +appliedenergistics2:tile.QuartzPillarSlabBlock.double:0, Certus Quartz Pillar Slabs +minecraft:iron_shovel, Iron Shovel +minecraft:iron_pickaxe, Iron Pickaxe +minecraft:iron_axe, Iron Axe +minecraft:flint_and_steel, Flint and Steel +minecraft:apple, Apple +minecraft:bow, Bow +minecraft:arrow, Arrow +minecraft:coal:0, Coal +minecraft:coal:1, Charcoal +minecraft:diamond, Diamond +minecraft:iron_ingot, Iron Ingot +minecraft:gold_ingot, Gold Ingot +minecraft:iron_sword, Iron Sword +minecraft:wooden_sword, Wooden Sword +minecraft:wooden_shovel, Wooden Shovel +minecraft:wooden_pickaxe, Wooden Pickaxe +minecraft:wooden_axe, Wooden Axe +minecraft:stone_sword, Stone Sword +minecraft:stone_shovel, Stone Shovel +minecraft:stone_pickaxe, Stone Pickaxe +minecraft:stone_axe, Stone Axe +minecraft:diamond_sword, Diamond Sword +minecraft:diamond_shovel, Diamond Shovel +minecraft:diamond_pickaxe, Diamond Pickaxe +minecraft:diamond_axe, Diamond Axe +minecraft:stick, Stick +minecraft:bowl, Bowl +minecraft:mushroom_stew, Mushroom Stew +minecraft:golden_sword, Golden Sword +minecraft:golden_shovel, Golden Shovel +minecraft:golden_pickaxe, Golden Pickaxe +minecraft:golden_axe, Golden Axe +minecraft:string, String +minecraft:feather, Feather +minecraft:gunpowder, Gunpowder +minecraft:wooden_hoe, Wooden Hoe +minecraft:stone_hoe, Stone Hoe +minecraft:iron_hoe, Iron Hoe +minecraft:diamond_hoe, Diamond Hoe +minecraft:golden_hoe, Golden Hoe +minecraft:wheat_seeds, Seeds +minecraft:wheat, Wheat +minecraft:bread, Bread +minecraft:leather_helmet, Leather Cap +minecraft:leather_chestplate, Leather Tunic +minecraft:leather_leggings, Leather Pants +minecraft:leather_boots, Leather Boots +minecraft:chainmail_helmet, Chain Helmet +minecraft:chainmail_chestplate, Chain Chestplate +minecraft:chainmail_leggings, Chain Leggings +minecraft:chainmail_boots, Chain Boots +minecraft:iron_helmet, Iron Helmet +minecraft:iron_chestplate, Iron Chestplate +minecraft:iron_leggings, Iron Leggings +minecraft:iron_boots, Iron Boots +minecraft:diamond_helmet, Diamond Helmet +minecraft:diamond_chestplate, Diamond Chestplate +minecraft:diamond_leggings, Diamond Leggings +minecraft:diamond_boots, Diamond Boots +minecraft:golden_helmet, Golden Helmet +minecraft:golden_chestplate, Golden Chestplate +minecraft:golden_leggings, Golden Leggings +minecraft:golden_boots, Golden Boots +minecraft:flint, Flint +minecraft:porkchop, Raw Porkchop +minecraft:cooked_porkchop, Cooked Porkchop +minecraft:painting, Painting +minecraft:golden_apple:0, Golden Apple +minecraft:golden_apple:1, Golden Apple +minecraft:sign, Sign +minecraft:wooden_door, Wooden Door +minecraft:bucket, Bucket +minecraft:water_bucket, Water Bucket +minecraft:lava_bucket, Lava Bucket +minecraft:minecart, Minecart +minecraft:saddle, Saddle +minecraft:iron_door, Iron Door +minecraft:redstone, Redstone +minecraft:snowball, Snowball +minecraft:boat, Boat +minecraft:leather, Leather +minecraft:milk_bucket, Milk +minecraft:brick, Brick +minecraft:clay_ball, Clay +minecraft:reeds, Sugar Canes +minecraft:paper, Paper +minecraft:book, Book +minecraft:slime_ball, Slimeball +minecraft:chest_minecart, Chest Cart +minecraft:furnace_minecart, Furnace Cart +minecraft:egg, Egg +minecraft:compass, Compass +minecraft:fishing_rod, Fishing Rod +minecraft:clock, Clock +minecraft:glowstone_dust, Glowstone Dust +minecraft:fish:0, Raw Fish +minecraft:fish:1, Raw Salmon +minecraft:fish:2, Clownfish +minecraft:fish:3, Pufferfish +minecraft:cooked_fished:0, Cooked Fish +minecraft:cooked_fished:1, Cooked Salmon +minecraft:dye:0, Ink Sac +minecraft:dye:1, Rose Red +minecraft:dye:2, Cactus Green +minecraft:dye:3, Cocoa Beans +minecraft:dye:4, Lapis Lazuli +minecraft:dye:5, Purple Dye +minecraft:dye:6, Cyan Dye +minecraft:dye:7, Light Gray Dye +minecraft:dye:8, Gray Dye +minecraft:dye:9, Pink Dye +minecraft:dye:10, Lime Dye +minecraft:dye:11, Dandelion Yellow +minecraft:dye:12, Light Blue Dye +minecraft:dye:13, Magenta Dye +minecraft:dye:14, Orange Dye +minecraft:dye:15, Bone Meal +minecraft:bone, Bone +minecraft:sugar, Sugar +minecraft:cake, Cake +minecraft:bed, Bed +minecraft:repeater, Redstone Repeater +minecraft:cookie, Cookie +minecraft:filled_map:0, Map +minecraft:shears, Shears +minecraft:melon, Melon +minecraft:pumpkin_seeds, Pumpkin Seeds +minecraft:melon_seeds, Melon Seeds +minecraft:beef, Raw Beef +minecraft:cooked_beef, Steak +minecraft:chicken, Raw Chicken +minecraft:cooked_chicken, Cooked Chicken +minecraft:rotten_flesh, Rotten Flesh +minecraft:ender_pearl, Ender Pearl +minecraft:blaze_rod, Blaze Rod +minecraft:ghast_tear, Ghast Tear +minecraft:gold_nugget, Gold Nugget +minecraft:nether_wart, Nether Wart +minecraft:potion:0, Water Bottle +minecraft:potion:8193, Potion of Regeneration +minecraft:potion:8225, Potion of Regeneration +minecraft:potion:8257, Potion of Regeneration +minecraft:potion:16385, Splash Potion of Regeneration +minecraft:potion:16417, Splash Potion of Regeneration +minecraft:potion:16449, Splash Potion of Regeneration +minecraft:potion:8194, Potion of Swiftness +minecraft:potion:8226, Potion of Swiftness +minecraft:potion:8258, Potion of Swiftness +minecraft:potion:16386, Splash Potion of Swiftness +minecraft:potion:16418, Splash Potion of Swiftness +minecraft:potion:16450, Splash Potion of Swiftness +minecraft:potion:8227, Potion of Fire Resistance +minecraft:potion:8259, Potion of Fire Resistance +minecraft:potion:16419, Splash Potion of Fire Resistance +minecraft:potion:16451, Splash Potion of Fire Resistance +minecraft:potion:8196, Potion of Poison +minecraft:potion:8228, Potion of Poison +minecraft:potion:8260, Potion of Poison +minecraft:potion:16388, Splash Potion of Poison +minecraft:potion:16420, Splash Potion of Poison +minecraft:potion:16452, Splash Potion of Poison +minecraft:potion:8261, Potion of Healing +minecraft:potion:8229, Potion of Healing +minecraft:potion:16453, Splash Potion of Healing +minecraft:potion:16421, Splash Potion of Healing +minecraft:potion:8230, Potion of Night Vision +minecraft:potion:8262, Potion of Night Vision +minecraft:potion:16422, Splash Potion of Night Vision +minecraft:potion:16454, Splash Potion of Night Vision +minecraft:potion:8232, Potion of Weakness +minecraft:potion:8264, Potion of Weakness +minecraft:potion:16424, Splash Potion of Weakness +minecraft:potion:16456, Splash Potion of Weakness +minecraft:potion:8201, Potion of Strength +minecraft:potion:8233, Potion of Strength +minecraft:potion:8265, Potion of Strength +minecraft:potion:16393, Splash Potion of Strength +minecraft:potion:16425, Splash Potion of Strength +minecraft:potion:16457, Splash Potion of Strength +minecraft:potion:8234, Potion of Slowness +minecraft:potion:8266, Potion of Slowness +minecraft:potion:16426, Splash Potion of Slowness +minecraft:potion:16458, Splash Potion of Slowness +minecraft:potion:8268, Potion of Harming +minecraft:potion:8236, Potion of Harming +minecraft:potion:16460, Splash Potion of Harming +minecraft:potion:16428, Splash Potion of Harming +minecraft:potion:8237, Potion of Water Breathing +minecraft:potion:8269, Potion of Water Breathing +minecraft:potion:16429, Splash Potion of Water Breathing +minecraft:potion:16461, Splash Potion of Water Breathing +minecraft:potion:8238, Potion of Invisibility +minecraft:potion:8270, Potion of Invisibility +minecraft:potion:16430, Splash Potion of Invisibility +minecraft:potion:16462, Splash Potion of Invisibility +minecraft:glass_bottle, Glass Bottle +minecraft:spider_eye, Spider Eye +minecraft:fermented_spider_eye, Fermented Spider Eye +minecraft:blaze_powder, Blaze Powder +minecraft:magma_cream, Magma Cream +minecraft:brewing_stand, Brewing Stand +minecraft:cauldron, Cauldron +minecraft:ender_eye, Eye of Ender +minecraft:speckled_melon, Glistering Melon +minecraft:spawn_egg:50, Spawn Creeper +minecraft:spawn_egg:51, Spawn Skeleton +minecraft:spawn_egg:52, Spawn Spider +minecraft:spawn_egg:54, Spawn Zombie +minecraft:spawn_egg:55, Spawn Slime +minecraft:spawn_egg:56, Spawn Ghast +minecraft:spawn_egg:57, Spawn Zombie Pigman +minecraft:spawn_egg:58, Spawn Enderman +minecraft:spawn_egg:59, Spawn Cave Spider +minecraft:spawn_egg:60, Spawn Silverfish +minecraft:spawn_egg:61, Spawn Blaze +minecraft:spawn_egg:62, Spawn Magma Cube +minecraft:spawn_egg:65, Spawn Bat +minecraft:spawn_egg:66, Spawn Witch +minecraft:spawn_egg:90, Spawn Pig +minecraft:spawn_egg:91, Spawn Sheep +minecraft:spawn_egg:92, Spawn Cow +minecraft:spawn_egg:93, Spawn Chicken +minecraft:spawn_egg:94, Spawn Squid +minecraft:spawn_egg:95, Spawn Wolf +minecraft:spawn_egg:96, Spawn Mooshroom +minecraft:spawn_egg:98, Spawn Ocelot +minecraft:spawn_egg:100, Spawn Horse +minecraft:spawn_egg:120, Spawn Villager +minecraft:spawn_egg:301, Spawn Jungle Spider +minecraft:spawn_egg:302, Spawn Rosester +minecraft:spawn_egg:303, Spawn Glob +minecraft:spawn_egg:304, Spawn Phantom +minecraft:spawn_egg:305, Spawn Wasp +minecraft:spawn_egg:306, Spawn Bird +minecraft:spawn_egg:307, Spawn Pixie +minecraft:spawn_egg:177, Spawn entity.Rock.name +minecraft:spawn_egg:196, Spawn Professor Zoom +minecraft:spawn_egg:202, Spawn Ant +minecraft:spawn_egg:203, Spawn Stan Lee +minecraft:spawn_egg:204, Spawn Lucius Fox +minecraft:spawn_egg:205, Spawn Alfred +minecraft:spawn_egg:206, Spawn Wakandan Citizen +minecraft:spawn_egg:207, Spawn Wakandan Soldier +minecraft:spawn_egg:208, Spawn Radioactive Spider +minecraft:spawn_egg:209, Spawn Criminal +minecraft:spawn_egg:217, Spawn Weeping Angel +minecraft:spawn_egg:6396, Spawn Demon +minecraft:spawn_egg:6397, Spawn Mandrake +minecraft:spawn_egg:6398, Spawn Treefyd +minecraft:spawn_egg:6399, Spawn Horned Huntsman +minecraft:spawn_egg:6400, Spawn Ent +minecraft:spawn_egg:6401, Spawn Owl +minecraft:spawn_egg:6402, Spawn Toad +minecraft:spawn_egg:6403, Spawn Baba Yaga +minecraft:spawn_egg:6404, Spawn Coven Witch +minecraft:spawn_egg:6405, Spawn Nightmare +minecraft:spawn_egg:6406, Spawn Spectre +minecraft:spawn_egg:6407, Spawn Poltergeist +minecraft:spawn_egg:6408, Spawn Banshee +minecraft:spawn_egg:6409, Spawn Spirit +minecraft:spawn_egg:6410, Spawn Death +minecraft:spawn_egg:6411, Spawn Witch Hunter +minecraft:spawn_egg:6412, Spawn Lord of Torment +minecraft:spawn_egg:6413, Spawn Flame Imp +minecraft:spawn_egg:6414, Spawn Minedrake +minecraft:spawn_egg:6415, Spawn Hobgoblin +minecraft:spawn_egg:6416, Spawn Mog +minecraft:spawn_egg:6417, Spawn Gulg +minecraft:spawn_egg:6418, Spawn Shade of Leonard +minecraft:spawn_egg:6419, Spawn Lost Soul +minecraft:spawn_egg:6420, Spawn Werewolf +minecraft:spawn_egg:6421, Spawn Hellhound +minecraft:spawn_egg:6422, Spawn Villager +minecraft:spawn_egg:6423, Spawn Guard +minecraft:spawn_egg:6424, Spawn Vampire +minecraft:spawn_egg:6425, Spawn Lilith +minecraft:spawn_egg:6426, Spawn Winged Monkey +minecraft:spawn_egg:6427, Spawn Reflection +minecraft:experience_bottle, Bottle o' Enchanting +minecraft:fire_charge, Fire Charge +minecraft:writable_book, Book and Quill +minecraft:written_book, Written Book +minecraft:emerald, Emerald +minecraft:item_frame, Item Frame +minecraft:flower_pot, Flower Pot +minecraft:carrot, Carrot +minecraft:potato, Potato +minecraft:baked_potato, Baked Potato +minecraft:poisonous_potato, Poisonous Potato +minecraft:map, Empty Map +minecraft:golden_carrot, Golden Carrot +minecraft:skull:0, Skeleton Skull +minecraft:skull:1, Wither Skeleton Skull +minecraft:skull:2, Zombie Head +minecraft:skull:3, Head +minecraft:skull:4, Creeper Head +minecraft:carrot_on_a_stick, Carrot on a Stick +minecraft:nether_star, Nether Star +minecraft:pumpkin_pie, Pumpkin Pie +minecraft:fireworks, Firework Rocket +minecraft:firework_charge, Firework Star +minecraft:enchanted_book, Enchanted Book +minecraft:comparator, Redstone Comparator +minecraft:netherbrick, Nether Brick +minecraft:quartz, Nether Quartz +minecraft:tnt_minecart, TNT Cart +minecraft:hopper_minecart, Hopper Cart +ae2stuff:Encoder, Pattern Encoder +ae2stuff:Grower, Crystal Growth Chamber +ae2stuff:Inscriber, Advanced Inscriber +ae2stuff:Wireless, Wireless Connector +battlegear2:flagpole:0, Oak Flag Pole +battlegear2:flagpole:1, Spruce Flag Pole +battlegear2:flagpole:2, Birch Flag Pole +battlegear2:flagpole:3, Jungle Flag Pole +battlegear2:flagpole:4, Iron Flag Pole +battlegear2:flagpole:5, Acacia Flag Pole +battlegear2:flagpole:6, Dark Oak Flag Pole +ArchimedesShips:marker, Ship's Helm +ArchimedesShips:floater, Floater +ArchimedesShips:balloon:0, Air Balloon +ArchimedesShips:balloon:1, Orange Air Balloon +ArchimedesShips:balloon:2, Magenta Air Balloon +ArchimedesShips:balloon:3, tile.archimedes.balloon.lightBlue.name +ArchimedesShips:balloon:4, Yellow Air Balloon +ArchimedesShips:balloon:5, Lime Air Balloon +ArchimedesShips:balloon:6, Pink Air Balloon +ArchimedesShips:balloon:7, Gray Air Balloon +ArchimedesShips:balloon:8, Silver Air Balloon +ArchimedesShips:balloon:9, Cyan Air Balloon +ArchimedesShips:balloon:10, Purple Air Balloon +ArchimedesShips:balloon:11, Blue Air Balloon +ArchimedesShips:balloon:12, Brown Air Balloon +ArchimedesShips:balloon:13, Green Air Balloon +ArchimedesShips:balloon:14, Red Air Balloon +ArchimedesShips:balloon:15, Black Air Balloon +minecraft:iron_horse_armor, Iron Horse Armor +minecraft:golden_horse_armor, Gold Horse Armor +minecraft:diamond_horse_armor, Diamond Horse Armor +minecraft:lead, Lead +minecraft:name_tag, Name Tag +minecraft:command_block_minecart, Minecart with Command Block +ArchimedesShips:gauge:0, Measurement Gauges +ArchimedesShips:gauge:1, Measurement Gauges +ArchimedesShips:seat, Passenger Seat +ArchimedesShips:buffer, Shore Buffer +ArchimedesShips:engine, Steam Engine +ArchimedesShips:crate_wood, Wooden Crate +BiblioCraft:BiblioPaneler:0, Oak Furniture Paneler +BiblioCraft:BiblioPaneler:1, Spruce Furniture Paneler +BiblioCraft:BiblioPaneler:2, Birch Furniture Paneler +BiblioCraft:BiblioPaneler:3, Jungle Furniture Paneler +BiblioCraft:BiblioPaneler:4, Acacia Furniture Paneler +BiblioCraft:BiblioPaneler:5, Dark Oak Furniture Paneler +BiblioCraft:BiblioPaneler:6, Framed Furniture Paneler +BiblioCraft:BiblioClipboard, tile.BiblioClipboard.name +BiblioCraft:BiblioTypewriter:0, White Typewriter +BiblioCraft:BiblioTypewriter:1, Light Gray Typewriter +BiblioCraft:BiblioTypewriter:2, Gray Typewriter +BiblioCraft:BiblioTypewriter:3, Black Typewriter +BiblioCraft:BiblioTypewriter:4, Red Typewriter +BiblioCraft:BiblioTypewriter:5, Orange Typewriter +BiblioCraft:BiblioTypewriter:6, Yellow Typewriter +BiblioCraft:BiblioTypewriter:7, Lime Typewriter +BiblioCraft:BiblioTypewriter:8, Green Typewriter +BiblioCraft:BiblioTypewriter:9, Cyan Typewriter +BiblioCraft:BiblioTypewriter:10, Light Blue Typewriter +BiblioCraft:BiblioTypewriter:11, Blue Typewriter +BiblioCraft:BiblioTypewriter:12, Purple Typewriter +BiblioCraft:BiblioTypewriter:13, Magenta Typewriter +BiblioCraft:BiblioTypewriter:14, Pink Typewriter +BiblioCraft:BiblioTypewriter:15, Brown Typewriter +BiblioCraft:BiblioClock:0, Oak Clock +BiblioCraft:BiblioClock:1, Spruce Clock +BiblioCraft:BiblioClock:2, Birch Clock +BiblioCraft:BiblioClock:3, Jungle Clock +BiblioCraft:BiblioClock:4, Acacia Clock +BiblioCraft:BiblioClock:5, Dark Oak Clock +BiblioCraft:BiblioClock:6, Framed Clock +BiblioCraft:BiblioFlatPainting:0, Oak Painting Frame +BiblioCraft:BiblioFlatPainting:1, Spruce Painting Frame +BiblioCraft:BiblioFlatPainting:2, Birch Painting Frame +BiblioCraft:BiblioFlatPainting:3, Jungle Painting Frame +BiblioCraft:BiblioFlatPainting:4, Acacia Painting Frame +BiblioCraft:BiblioFlatPainting:5, Dark Oak Painting Frame +BiblioCraft:BiblioFlatPainting:6, Framed Painting Frame +BiblioCraft:BiblioSimplePainting:0, Oak Painting Frame +BiblioCraft:BiblioSimplePainting:1, Spruce Painting Frame +BiblioCraft:BiblioSimplePainting:2, Birch Painting Frame +BiblioCraft:BiblioSimplePainting:3, Jungle Painting Frame +BiblioCraft:BiblioSimplePainting:4, Acacia Painting Frame +BiblioCraft:BiblioSimplePainting:5, Dark Oak Painting Frame +BiblioCraft:BiblioSimplePainting:6, Framed Painting Frame +BiblioCraft:BiblioMiddlePainting:0, Oak Painting Frame +BiblioCraft:BiblioMiddlePainting:1, Spruce Painting Frame +BiblioCraft:BiblioMiddlePainting:2, Birch Painting Frame +BiblioCraft:BiblioMiddlePainting:3, Jungle Painting Frame +BiblioCraft:BiblioMiddlePainting:4, Acacia Painting Frame +BiblioCraft:BiblioMiddlePainting:5, Dark Oak Painting Frame +BiblioCraft:BiblioMiddlePainting:6, Framed Painting Frame +BiblioCraft:BiblioFancyPainting:0, Oak Painting Frame +BiblioCraft:BiblioFancyPainting:1, Spruce Painting Frame +BiblioCraft:BiblioFancyPainting:2, Birch Painting Frame +BiblioCraft:BiblioFancyPainting:3, Jungle Painting Frame +BiblioCraft:BiblioFancyPainting:4, Acacia Painting Frame +BiblioCraft:BiblioFancyPainting:5, Dark Oak Painting Frame +BiblioCraft:BiblioFancyPainting:6, Framed Painting Frame +BiblioCraft:BiblioBorderlessPainting:0, Oak Painting Frame +BiblioCraft:BiblioBorderlessPainting:1, Spruce Painting Frame +BiblioCraft:BiblioBorderlessPainting:2, Birch Painting Frame +BiblioCraft:BiblioBorderlessPainting:3, Jungle Painting Frame +BiblioCraft:BiblioBorderlessPainting:4, Acacia Painting Frame +BiblioCraft:BiblioBorderlessPainting:5, Dark Oak Painting Frame +BiblioCraft:BiblioBorderlessPainting:6, Framed Painting Frame +BiblioCraft:BiblioPaintPress, Painting Press +BiblioCraft:BiblioSwordPedestal:0, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:1, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:2, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:3, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:4, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:5, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:6, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:7, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:8, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:9, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:10, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:11, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:12, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:13, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:14, Sword Pedestal +BiblioCraft:BiblioSwordPedestal:15, Sword Pedestal +BiblioCraft:BiblioFancySign:0, Oak Fancy Sign +BiblioCraft:BiblioFancySign:1, Spruce Fancy Sign +BiblioCraft:BiblioFancySign:2, Birch Fancy Sign +BiblioCraft:BiblioFancySign:3, Jungle Fancy Sign +BiblioCraft:BiblioFancySign:4, Acacia Fancy Sign +BiblioCraft:BiblioFancySign:5, Dark Oak Fancy Sign +BiblioCraft:BiblioFancySign:6, Framed Fancy Sign +BiblioCraft:BiblioWorkbench:0, Oak Fancy Workbench +BiblioCraft:BiblioWorkbench:1, Spruce Fancy Workbench +BiblioCraft:BiblioWorkbench:2, Birch Fancy Workbench +BiblioCraft:BiblioWorkbench:3, Jungle Fancy Workbench +BiblioCraft:BiblioWorkbench:4, Acacia Fancy Workbench +BiblioCraft:BiblioWorkbench:5, Dark Oak Fancy Workbench +BiblioCraft:BiblioWorkbench:6, Framed Fancy Workbench +BiblioCraft:BiblioBell, Desk Bell +BiblioCraft:Bibliotheca:0, Oak Bookcase +BiblioCraft:Bibliotheca:1, Spruce Bookcase +BiblioCraft:Bibliotheca:2, Birch Bookcase +BiblioCraft:Bibliotheca:3, Jungle Bookcase +BiblioCraft:Bibliotheca:4, Acacia Bookcase +BiblioCraft:Bibliotheca:5, Dark Oak Bookcase +BiblioCraft:Bibliotheca:6, Framed Bookcase +BiblioCraft:BookcaseFilled:0, Oak Bookcase +BiblioCraft:BookcaseFilled:1, Spruce Bookcase +BiblioCraft:BookcaseFilled:2, Birch Bookcase +BiblioCraft:BookcaseFilled:3, Jungle Bookcase +BiblioCraft:BookcaseFilled:4, Acacia Bookcase +BiblioCraft:BookcaseFilled:5, Dark Oak Bookcase +BiblioCraft:BookcaseFilled:6, Framed Bookcase +BiblioCraft:BiblioPotionShelf:0, Oak Potion Shelf +BiblioCraft:BiblioPotionShelf:1, Spruce Potion Shelf +BiblioCraft:BiblioPotionShelf:2, Birch Potion Shelf +BiblioCraft:BiblioPotionShelf:3, Jungle Potion Shelf +BiblioCraft:BiblioPotionShelf:4, Acacia Potion Shelf +BiblioCraft:BiblioPotionShelf:5, Dark Oak Potion Shelf +BiblioCraft:BiblioPotionShelf:6, Framed Potion Shelf +BiblioCraft:BiblioShelf:0, Oak Shelf +BiblioCraft:BiblioShelf:1, Spruce Shelf +BiblioCraft:BiblioShelf:2, Birch Shelf +BiblioCraft:BiblioShelf:3, Jungle Shelf +BiblioCraft:BiblioShelf:4, Acacia Shelf +BiblioCraft:BiblioShelf:5, Dark Oak Shelf +BiblioCraft:BiblioShelf:6, Framed Shelf +BiblioCraft:BiblioRack:0, Oak Tool Rack +BiblioCraft:BiblioRack:1, Spruce Tool Rack +BiblioCraft:BiblioRack:2, Birch Tool Rack +BiblioCraft:BiblioRack:3, Jungle Tool Rack +BiblioCraft:BiblioRack:4, Acacia Tool Rack +BiblioCraft:BiblioRack:5, Dark Oak Tool Rack +BiblioCraft:BiblioRack:6, Framed Tool Rack +BiblioCraft:BiblioCase:0, Oak Case +BiblioCraft:BiblioCase:1, Spruce Case +BiblioCraft:BiblioCase:2, Birch Case +BiblioCraft:BiblioCase:3, Jungle Case +BiblioCraft:BiblioCase:4, Acacia Case +BiblioCraft:BiblioCase:5, Dark Oak Case +BiblioCraft:BiblioCase:6, Framed Case +BiblioCraft:BiblioLabel:0, Oak Wood Label +BiblioCraft:BiblioLabel:1, Spruce Wood Label +BiblioCraft:BiblioLabel:2, Birch Wood Label +BiblioCraft:BiblioLabel:3, Jungle Wood Label +BiblioCraft:BiblioLabel:4, Acacia Label +BiblioCraft:BiblioLabel:5, Dark Oak Label +BiblioCraft:BiblioLabel:6, Framed Label +BiblioCraft:BiblioDesk:0, Oak Desk +BiblioCraft:BiblioDesk:1, Spruce Desk +BiblioCraft:BiblioDesk:2, Birch Desk +BiblioCraft:BiblioDesk:3, Jungle Desk +BiblioCraft:BiblioDesk:4, Acacia Desk +BiblioCraft:BiblioDesk:5, Dark Oak Desk +BiblioCraft:BiblioDesk:6, Framed Desk +BiblioCraft:BiblioTable:0, Oak Table +BiblioCraft:BiblioTable:1, Spruce Table +BiblioCraft:BiblioTable:2, Birch Table +BiblioCraft:BiblioTable:3, Jungle Table +BiblioCraft:BiblioTable:4, Acacia Table +BiblioCraft:BiblioTable:5, Dark Oak Table +BiblioCraft:BiblioTable:6, Framed Table +BiblioCraft:Armor Stand, Armor Stand +BiblioCraft:Typesetting Machine, Typesetting Table +BiblioCraft:Printing Press, Printing Press +BiblioCraft:BiblioLantern:0, Fancy Lantern +BiblioCraft:BiblioLantern:1, Fancy Lantern +BiblioCraft:BiblioLantern:2, Fancy Lantern +BiblioCraft:BiblioLantern:3, Fancy Lantern +BiblioCraft:BiblioLantern:4, Fancy Lantern +BiblioCraft:BiblioLantern:5, Fancy Lantern +BiblioCraft:BiblioLantern:6, Fancy Lantern +BiblioCraft:BiblioLantern:7, Fancy Lantern +BiblioCraft:BiblioLantern:8, Fancy Lantern +BiblioCraft:BiblioLantern:9, Fancy Lantern +BiblioCraft:BiblioLantern:10, Fancy Lantern +BiblioCraft:BiblioLantern:11, Fancy Lantern +BiblioCraft:BiblioLantern:12, Fancy Lantern +BiblioCraft:BiblioLantern:13, Fancy Lantern +BiblioCraft:BiblioLantern:14, Fancy Lantern +BiblioCraft:BiblioLantern:15, Fancy Lantern +BiblioCraft:BiblioIronLantern:0, Fancy Lantern +BiblioCraft:BiblioIronLantern:1, Fancy Lantern +BiblioCraft:BiblioIronLantern:2, Fancy Lantern +BiblioCraft:BiblioIronLantern:3, Fancy Lantern +BiblioCraft:BiblioIronLantern:4, Fancy Lantern +BiblioCraft:BiblioIronLantern:5, Fancy Lantern +BiblioCraft:BiblioIronLantern:6, Fancy Lantern +BiblioCraft:BiblioIronLantern:7, Fancy Lantern +BiblioCraft:BiblioIronLantern:8, Fancy Lantern +BiblioCraft:BiblioIronLantern:9, Fancy Lantern +BiblioCraft:BiblioIronLantern:10, Fancy Lantern +BiblioCraft:BiblioIronLantern:11, Fancy Lantern +BiblioCraft:BiblioIronLantern:12, Fancy Lantern +BiblioCraft:BiblioIronLantern:13, Fancy Lantern +BiblioCraft:BiblioIronLantern:14, Fancy Lantern +BiblioCraft:BiblioIronLantern:15, Fancy Lantern +BiblioCraft:BiblioLamp:0, Fancy Lamp +BiblioCraft:BiblioLamp:1, Fancy Lamp +BiblioCraft:BiblioLamp:2, Fancy Lamp +BiblioCraft:BiblioLamp:3, Fancy Lamp +BiblioCraft:BiblioLamp:4, Fancy Lamp +BiblioCraft:BiblioLamp:5, Fancy Lamp +BiblioCraft:BiblioLamp:6, Fancy Lamp +BiblioCraft:BiblioLamp:7, Fancy Lamp +BiblioCraft:BiblioLamp:8, Fancy Lamp +BiblioCraft:BiblioLamp:9, Fancy Lamp +BiblioCraft:BiblioLamp:10, Fancy Lamp +BiblioCraft:BiblioLamp:11, Fancy Lamp +BiblioCraft:BiblioLamp:12, Fancy Lamp +BiblioCraft:BiblioLamp:13, Fancy Lamp +BiblioCraft:BiblioLamp:14, Fancy Lamp +BiblioCraft:BiblioLamp:15, Fancy Lamp +BiblioCraft:BiblioIronLamp:0, Fancy Lamp +BiblioCraft:BiblioIronLamp:1, Fancy Lamp +BiblioCraft:BiblioIronLamp:2, Fancy Lamp +BiblioCraft:BiblioIronLamp:3, Fancy Lamp +BiblioCraft:BiblioIronLamp:4, Fancy Lamp +BiblioCraft:BiblioIronLamp:5, Fancy Lamp +BiblioCraft:BiblioIronLamp:6, Fancy Lamp +BiblioCraft:BiblioIronLamp:7, Fancy Lamp +BiblioCraft:BiblioIronLamp:8, Fancy Lamp +BiblioCraft:BiblioIronLamp:9, Fancy Lamp +BiblioCraft:BiblioIronLamp:10, Fancy Lamp +BiblioCraft:BiblioIronLamp:11, Fancy Lamp +BiblioCraft:BiblioIronLamp:12, Fancy Lamp +BiblioCraft:BiblioIronLamp:13, Fancy Lamp +BiblioCraft:BiblioIronLamp:14, Fancy Lamp +BiblioCraft:BiblioIronLamp:15, Fancy Lamp +BiblioCraft:BiblioStuffs:0, Cookie Jar +BiblioCraft:BiblioStuffs:2, Dinner Plate +BiblioCraft:BiblioStuffs:3, Disc Rack +BiblioCraft:BiblioMapFrames:0, Oak Map Frame +BiblioCraft:BiblioMapFrames:1, Spruce Map Frame +BiblioCraft:BiblioMapFrames:2, Birch Map Frame +BiblioCraft:BiblioMapFrames:3, Jungle Map Frame +BiblioCraft:BiblioMapFrames:4, Acacia Map Frame +BiblioCraft:BiblioMapFrames:5, Dark Oak Map Frame +BiblioCraft:BiblioMapFrames:6, Framed Map Frame +BiblioCraft:BiblioSeats:0, Oak Seat +BiblioCraft:BiblioSeats:1, Spruce Seat +BiblioCraft:BiblioSeats:2, Birch Seat +BiblioCraft:BiblioSeats:3, Jungle Seat +BiblioCraft:BiblioSeats:4, Acacia Seat +BiblioCraft:BiblioSeats:5, Dark Oak Seat +BiblioCraft:BiblioSeats:6, Framed Seat +BiomesOPlenty:mud:0, Mud +BiomesOPlenty:mud:1, Quicksand +BiomesOPlenty:driedDirt, Dried Dirt +BiomesOPlenty:rocks:0, Limestone +BiomesOPlenty:rocks:1, Polished Limestone +BiomesOPlenty:rocks:2, Siltstone +BiomesOPlenty:rocks:3, Polished Siltstone +BiomesOPlenty:rocks:4, Shale +BiomesOPlenty:rocks:5, Polished Shale +BiomesOPlenty:ash, Ash Block +BiomesOPlenty:flesh, Flesh +BiomesOPlenty:plants:0, Dead Grass +BiomesOPlenty:plants:1, Desert Grass +BiomesOPlenty:plants:2, Desert Sprouts +BiomesOPlenty:plants:3, Dune Grass +BiomesOPlenty:plants:4, Spectral Fern +BiomesOPlenty:plants:5, Thorns +BiomesOPlenty:plants:6, Wild Rice +BiomesOPlenty:plants:7, Cattail +BiomesOPlenty:plants:8, River Cane +BiomesOPlenty:plants:12, Tiny Cactus +BiomesOPlenty:plants:13, Wither Wart +BiomesOPlenty:plants:14, Reed +BiomesOPlenty:plants:15, Root +BiomesOPlenty:flowers:0, Clover +BiomesOPlenty:flowers:1, Swampflower +BiomesOPlenty:flowers:2, Deathbloom +BiomesOPlenty:flowers:3, Glowflower +BiomesOPlenty:flowers:4, Blue Hydrangea +BiomesOPlenty:flowers:5, Orange Cosmos +BiomesOPlenty:flowers:6, Pink Daffodil +BiomesOPlenty:flowers:7, Wildflower +BiomesOPlenty:flowers:8, Violet +BiomesOPlenty:flowers:9, White Anemone +BiomesOPlenty:flowers:10, Waterlily +BiomesOPlenty:flowers:11, Enderlotus +BiomesOPlenty:flowers:12, Bromeliad +BiomesOPlenty:flowers:13, Eyebulb +BiomesOPlenty:flowers:15, Dandelion Puff +BiomesOPlenty:flowers2:0, Pink Hibiscus +BiomesOPlenty:flowers2:1, Lily of the Valley +BiomesOPlenty:flowers2:2, Burning Blossom +BiomesOPlenty:flowers2:3, Lavender +BiomesOPlenty:flowers2:4, Goldenrod +BiomesOPlenty:flowers2:5, Bluebells +BiomesOPlenty:flowers2:6, Miner's Delight +BiomesOPlenty:flowers2:7, Icy Iris +BiomesOPlenty:flowers2:8, Rose +BiomesOPlenty:stoneFormations:0, Stalagmite +BiomesOPlenty:stoneFormations:1, Stalactite +BiomesOPlenty:mushrooms:0, Toadstool +BiomesOPlenty:mushrooms:1, Portobello +BiomesOPlenty:mushrooms:2, Blue Milk Cap +BiomesOPlenty:mushrooms:3, Glowshroom +BiomesOPlenty:mushrooms:4, Flat Mushroom +BiomesOPlenty:mushrooms:5, Shadow Shroom +BiomesOPlenty:willow, Willow +BiomesOPlenty:ivy, Ivy +BiomesOPlenty:treeMoss, Tree Moss +BiomesOPlenty:flowerVine, Flowering Vines +BiomesOPlenty:wisteria, Wisteria +BiomesOPlenty:lilyBop:0, Medium Lily Pad +BiomesOPlenty:lilyBop:1, Small Lily Pad +BiomesOPlenty:lilyBop:2, Tiny Lily Pad +BiomesOPlenty:foliage:0, Duckweed +BiomesOPlenty:foliage:1, Short Grass +BiomesOPlenty:foliage:2, Medium Grass +BiomesOPlenty:foliage:3, Flax +BiomesOPlenty:foliage:4, Bush +BiomesOPlenty:foliage:5, Sprout +BiomesOPlenty:foliage:7, Poison Ivy +BiomesOPlenty:foliage:8, Berry Bush +BiomesOPlenty:foliage:9, Shrub +BiomesOPlenty:foliage:10, Wheat Grass +BiomesOPlenty:foliage:11, Damp Grass +BiomesOPlenty:foliage:12, Koru +BiomesOPlenty:foliage:13, Clover Patch +BiomesOPlenty:foliage:14, Leaf Pile +BiomesOPlenty:foliage:15, Dead Leaf Pile +BiomesOPlenty:turnip, Turnip +BiomesOPlenty:coral1:11, Kelp +BiomesOPlenty:coral1:12, Pink Coral +BiomesOPlenty:coral1:13, Orange Coral +BiomesOPlenty:coral1:14, Blue Coral +BiomesOPlenty:coral1:15, Glowing Coral +BiomesOPlenty:coral2:8, Algae +BiomesOPlenty:ashStone, Ash Stone +BiomesOPlenty:hardIce, Hardened Ice +BiomesOPlenty:appleLeaves:0, Apple Leaves +BiomesOPlenty:persimmonLeaves:0, Persimmon Leaves +BiomesOPlenty:moss, Moss +BiomesOPlenty:bamboo, Bamboo +BiomesOPlenty:mudBricks, Mud Bricks +BiomesOPlenty:originGrass, Origin Grass Block +BiomesOPlenty:longGrass, Long Grass Block +BiomesOPlenty:overgrownNetherrack, Overgrown Netherrack +BiomesOPlenty:bopGrass:0, Spectral Moss +BiomesOPlenty:bopGrass:1, Smoldering Grass Block +BiomesOPlenty:newBopGrass:0, Loamy Grass Block +BiomesOPlenty:newBopGrass:1, Sandy Grass Block +BiomesOPlenty:newBopGrass:2, Silty Grass Block +BiomesOPlenty:newBopDirt:0, Loamy Dirt +BiomesOPlenty:newBopDirt:1, Coarse Loamy Dirt +BiomesOPlenty:newBopDirt:2, Sandy Dirt +BiomesOPlenty:newBopDirt:3, Coarse Sandy Dirt +BiomesOPlenty:newBopDirt:4, Silty Dirt +BiomesOPlenty:newBopDirt:5, Coarse Silty Dirt +BiomesOPlenty:newBopFarmland:0, Loamy Farmland +BiomesOPlenty:newBopFarmland:1, Loamy Farmland +BiomesOPlenty:newBopFarmland:2, Sandy Farmland +BiomesOPlenty:newBopFarmland:3, Loamy Farmland +BiomesOPlenty:newBopFarmland:4, Loamy Farmland +BiomesOPlenty:newBopFarmland:5, Loamy Farmland +BiomesOPlenty:logs1:0, Sacred Oak Wood +BiomesOPlenty:logs1:1, Cherry Wood +BiomesOPlenty:logs1:2, Dark Wood +BiomesOPlenty:logs1:3, Fir Wood +BiomesOPlenty:logs2:0, Ethereal Wood +BiomesOPlenty:logs2:1, Magic Wood +BiomesOPlenty:logs2:2, Mangrove Wood +BiomesOPlenty:logs2:3, Palm Wood +BiomesOPlenty:logs3:0, Redwood Wood +BiomesOPlenty:logs3:1, Willow Wood +BiomesOPlenty:logs3:2, Dead Wood +BiomesOPlenty:logs3:3, Giant Flower Stem +BiomesOPlenty:logs4:0, Pine Wood +BiomesOPlenty:logs4:1, Hellbark Wood +BiomesOPlenty:logs4:2, Jacaranda Wood +BiomesOPlenty:logs4:3, Mahogany Wood +BiomesOPlenty:leaves1:0, Yellow Autumn Leaves +BiomesOPlenty:leaves1:1, Bamboo Leaves +BiomesOPlenty:leaves1:2, Magic Leaves +BiomesOPlenty:leaves1:3, Dark Leaves +BiomesOPlenty:leaves2:0, Dying Leaves +BiomesOPlenty:leaves2:1, Fir Leaves +BiomesOPlenty:leaves2:2, Ethereal Leaves +BiomesOPlenty:leaves2:3, Orange Autumn Leaves +BiomesOPlenty:leaves3:0, Origin Leaves +BiomesOPlenty:leaves3:1, Pink Cherry Leaves +BiomesOPlenty:leaves3:2, Maple Leaves +BiomesOPlenty:leaves3:3, White Cherry Leaves +BiomesOPlenty:leaves4:0, Hellbark Leaves +BiomesOPlenty:leaves4:1, Jacaranda Leaves +BiomesOPlenty:petals:0, Giant Red Flower +BiomesOPlenty:petals:1, Giant Yellow Flower +BiomesOPlenty:saplings:0, Apple Sapling +BiomesOPlenty:saplings:1, Yellow Autumn Sapling +BiomesOPlenty:saplings:2, Bamboo Sapling +BiomesOPlenty:saplings:3, Magic Sapling +BiomesOPlenty:saplings:4, Dark Sapling +BiomesOPlenty:saplings:5, Dying Sapling +BiomesOPlenty:saplings:6, Fir Sapling +BiomesOPlenty:saplings:7, Ethereal Sapling +BiomesOPlenty:saplings:8, Orange Autumn Sapling +BiomesOPlenty:saplings:9, Origin Sapling +BiomesOPlenty:saplings:10, Pink Cherry Sapling +BiomesOPlenty:saplings:11, Maple Sapling +BiomesOPlenty:saplings:12, White Cherry Sapling +BiomesOPlenty:saplings:13, Hellbark Sapling +BiomesOPlenty:saplings:14, Jacaranda Sapling +BiomesOPlenty:saplings:15, Persimmon Sapling +BiomesOPlenty:colorizedSaplings:0, Sacred Oak Sapling +BiomesOPlenty:colorizedSaplings:1, Mangrove Sapling +BiomesOPlenty:colorizedSaplings:2, Palm Sapling +BiomesOPlenty:colorizedSaplings:3, Redwood Sapling +BiomesOPlenty:colorizedSaplings:4, Willow Sapling +BiomesOPlenty:colorizedSaplings:5, Pine Sapling +BiomesOPlenty:colorizedSaplings:6, Mahogany Sapling +BiomesOPlenty:colorizedSaplings:7, Flowering Oak Sapling +BiomesOPlenty:hardSand, Hardened Sand +BiomesOPlenty:hardDirt, Hardened Dirt +BiomesOPlenty:biomeBlock, Biome Essence Ore +BiomesOPlenty:crystal, Celestial Crystal +BiomesOPlenty:gemOre:0, Ender Amethyst Ore +BiomesOPlenty:gemOre:1, Block of Amethyst +BiomesOPlenty:gemOre:2, Ruby Ore +BiomesOPlenty:gemOre:3, Block of Ruby +BiomesOPlenty:gemOre:4, Peridot Ore +BiomesOPlenty:gemOre:5, Block of Peridot +BiomesOPlenty:gemOre:6, Topaz Ore +BiomesOPlenty:gemOre:7, Block of Topaz +BiomesOPlenty:gemOre:8, Tanzanite Ore +BiomesOPlenty:gemOre:9, Block of Tanzanite +BiomesOPlenty:gemOre:10, Malachite Ore +BiomesOPlenty:gemOre:11, Block of Malachite +BiomesOPlenty:gemOre:12, Sapphire Ore +BiomesOPlenty:gemOre:13, Block of Sapphire +BiomesOPlenty:gemOre:14, Amber Ore +BiomesOPlenty:gemOre:15, Block of Amber +BiomesOPlenty:cragRock, Crag Rock +BiomesOPlenty:hive:0, Honeycomb Block +BiomesOPlenty:hive:1, Hive Block +BiomesOPlenty:hive:2, Empty Honeycomb Block +BiomesOPlenty:hive:3, Filled Honeycomb Block +BiomesOPlenty:honeyBlock, Honey Block +BiomesOPlenty:bones:0, Small Bone Segment +BiomesOPlenty:bones:1, Medium Bone Segment +BiomesOPlenty:bones:2, Large Bone Segment +BiomesOPlenty:grave:0, Gravestone +BiomesOPlenty:planks:0, Sacred Oak Wood Planks +BiomesOPlenty:planks:1, Cherry Wood Planks +BiomesOPlenty:planks:2, Dark Wood Planks +BiomesOPlenty:planks:3, Fir Wood Planks +BiomesOPlenty:planks:4, Ethereal Wood Planks +BiomesOPlenty:planks:5, Magic Wood Planks +BiomesOPlenty:planks:6, Mangrove Wood Planks +BiomesOPlenty:planks:7, Palm Wood Planks +BiomesOPlenty:planks:8, Redwood Wood Planks +BiomesOPlenty:planks:9, Willow Wood Planks +BiomesOPlenty:planks:10, Bamboo Thatching +BiomesOPlenty:planks:11, Pine Wood Planks +BiomesOPlenty:planks:12, Hellbark Wood Planks +BiomesOPlenty:planks:13, Jacaranda Wood Planks +BiomesOPlenty:planks:14, Mahogany Wood Planks +BiomesOPlenty:woodenSingleSlab1:0, Sacred Oak Wood Slab +BiomesOPlenty:woodenSingleSlab1:1, Cherry Wood Slab +BiomesOPlenty:woodenSingleSlab1:2, Dark Wood Slab +BiomesOPlenty:woodenSingleSlab1:3, Fir Wood Slab +BiomesOPlenty:woodenSingleSlab1:4, Ethereal Wood Slab +BiomesOPlenty:woodenSingleSlab1:5, Magic Wood Slab +BiomesOPlenty:woodenSingleSlab1:6, Mangrove Wood Slab +BiomesOPlenty:woodenSingleSlab1:7, Palm Wood Slab +BiomesOPlenty:woodenDoubleSlab1:0, Sacred Oak Wood Slab +BiomesOPlenty:woodenDoubleSlab1:1, Cherry Wood Slab +BiomesOPlenty:woodenDoubleSlab1:2, Dark Wood Slab +BiomesOPlenty:woodenDoubleSlab1:3, Fir Wood Slab +BiomesOPlenty:woodenDoubleSlab1:4, Ethereal Wood Slab +BiomesOPlenty:woodenDoubleSlab1:5, Magic Wood Slab +BiomesOPlenty:woodenDoubleSlab1:6, Mangrove Wood Slab +BiomesOPlenty:woodenDoubleSlab1:7, Palm Wood Slab +BiomesOPlenty:woodenSingleSlab2:0, Redwood Wood Slab +BiomesOPlenty:woodenSingleSlab2:1, Willow Wood Slab +BiomesOPlenty:woodenSingleSlab2:2, Pine Wood Slab +BiomesOPlenty:woodenSingleSlab2:3, Hellbark Wood Slab +BiomesOPlenty:woodenSingleSlab2:4, Jacaranda Wood Slab +BiomesOPlenty:woodenDoubleSlab2:0, Redwood Wood Slab +BiomesOPlenty:woodenDoubleSlab2:1, Willow Wood Slab +BiomesOPlenty:woodenDoubleSlab2:2, Pine Wood Slab +BiomesOPlenty:woodenDoubleSlab2:3, Hellbark Wood Slab +BiomesOPlenty:woodenDoubleSlab2:4, Jacaranda Wood Slab +BiomesOPlenty:stoneSingleSlab:0, Mud Bricks Slab +BiomesOPlenty:stoneDoubleSlab:0, Mud Bricks Slab +BiomesOPlenty:sacredoakStairs, Sacred Oak Wood Stairs +BiomesOPlenty:cherryStairs, Cherry Wood Stairs +BiomesOPlenty:darkStairs, Dark Wood Stairs +BiomesOPlenty:firStairs, Fir Wood Stairs +BiomesOPlenty:etherealStairs, Ethereal Wood Stairs +BiomesOPlenty:magicStairs, Magic Wood Stairs +BiomesOPlenty:mangroveStairs, Mangrove Wood Stairs +BiomesOPlenty:palmStairs, Palm Wood Stairs +BiomesOPlenty:redwoodStairs, Redwood Wood Stairs +BiomesOPlenty:willowStairs, Willow Wood Stairs +BiomesOPlenty:pineStairs, Pine Wood Stairs +BiomesOPlenty:hellBarkStairs, Hellbark Wood Stairs +BiomesOPlenty:jacarandaStairs, Jacaranda Wood Stairs +BiomesOPlenty:mahoganyStairs, Mahogany Wood Stairs +BiomesOPlenty:mudBricksStairs, Mud Bricks Stairs +BiomesOPlenty:colorizedLeaves1:0, Sacred Oak Leaves +BiomesOPlenty:colorizedLeaves1:1, Mangrove Leaves +BiomesOPlenty:colorizedLeaves1:2, Palm Leaves +BiomesOPlenty:colorizedLeaves1:3, Redwood Leaves +BiomesOPlenty:colorizedLeaves2:0, Willow Leaves +BiomesOPlenty:colorizedLeaves2:1, Pine Leaves +BiomesOPlenty:colorizedLeaves2:2, Mahogany Leaves +BiomesOPlenty:colorizedLeaves2:3, Flowering Oak Leaves +BiomesOPlenty:poison, Poison +BiomesOPlenty:hell_blood, Blood +BiomesOPlenty:honey, Honey +AWWayofTime:Altar, Blood Altar +AWWayofTime:AlchemicalWizardrybloodRune:0, Blood Rune +AWWayofTime:AlchemicalWizardrybloodRune:1, Rune of Augmented Capacity +AWWayofTime:AlchemicalWizardrybloodRune:2, Rune of Dislocation +AWWayofTime:AlchemicalWizardrybloodRune:3, Rune of the Orb +AWWayofTime:AlchemicalWizardrybloodRune:4, Rune of Superior Capacity +AWWayofTime:AlchemicalWizardrybloodRune:5, Rune of Acceleration +AWWayofTime:lifeEssence, Life Essence +AWWayofTime:speedRune, Speed Rune +AWWayofTime:efficiencyRune, Efficiency Rune +AWWayofTime:runeOfSacrifice, Rune of Sacrifice +AWWayofTime:runeOfSelfSacrifice, Rune of Self-Sacrifice +AWWayofTime:ritualStone, Ritual Stone +AWWayofTime:masterStone, Master Ritual Stone +AWWayofTime:bloodSocket, Filled Socket +AWWayofTime:imperfectRitualStone, Imperfect Ritual Stone +AWWayofTime:armourForge, Soul Armour Forge +AWWayofTime:emptySocket, Empty Socket +AWWayofTime:bloodStoneBrick, Bloodstone Brick +AWWayofTime:largeBloodStoneBrick, Large Bloodstone Brick +AWWayofTime:blockWritingTable, Alchemic Chemistry Set +AWWayofTime:blockHomHeart, Spell Table +AWWayofTime:blockPedestal, Arcane Pedestal +AWWayofTime:blockPlinth, Arcane Plinth +AWWayofTime:blockTeleposer, Teleposer +AWWayofTime:spectralBlock, Spectral Block +AWWayofTime:bloodLight, Blood Light +AWWayofTime:blockConduit, Spell Conduit +AWWayofTime:AlchemicalWizardrytile.blockSpellParadigm:0, Particle Generator +AWWayofTime:AlchemicalWizardrytile.blockSpellParadigm:1, Self Augmentator +AWWayofTime:AlchemicalWizardrytile.blockSpellParadigm:2, Melee Aggregator +AWWayofTime:AlchemicalWizardrytile.blockSpellParadigm:3, Tool Forger +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:0, Unstable Spell Empowerer +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:1, Standard Spell Empowerer +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:2, Reinforced Spell Empowerer +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:3, Imbued Spell Empowerer +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:4, Demonic Spell Empowerer +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:5, Unstable Spell Dampener +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:6, Standard Spell Dampener +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:7, Reinforced Spell Dampener +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:8, Imbued Spell Dampener +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:9, Demonic Spell Dampener +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:10, Unstable Spell Augmentor +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:11, Standard Spell Augmentor +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:12, Reinforced Spell Augmentor +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:13, Imbued Spell Augmentor +AWWayofTime:AlchemicalWizardrytile.blockSpellEnhancement:14, Demonic Spell Augmentor +AWWayofTime:AlchemicalWizardrytile.blockSpellModifier:0, Default Spell Modifier +AWWayofTime:AlchemicalWizardrytile.blockSpellModifier:1, Offensive Spell Modifier +AWWayofTime:AlchemicalWizardrytile.blockSpellModifier:2, Defensive Spell Modifier +AWWayofTime:AlchemicalWizardrytile.blockSpellModifier:3, Environmental Spell Modifier +AWWayofTime:AlchemicalWizardrytile.blockSpellEffect:0, Crucible of Fire +AWWayofTime:AlchemicalWizardrytile.blockSpellEffect:1, Ice Maker +AWWayofTime:AlchemicalWizardrytile.blockSpellEffect:2, Wind Generator +AWWayofTime:AlchemicalWizardrytile.blockSpellEffect:3, Earth Former +AWWayofTime:spectralContainer, Spectral Container +AWWayofTime:demonPortalMain, Demon Portal +AWWayofTime:blockSchemSaver, Schematic Saver +AWWayofTime:blockReagentConduit, Alchemy Relay +AWWayofTime:blockAlchemicCalcinator, Alchemic Calcinator +AWWayofTime:blockCrystalBelljar:0, Crystal Belljar +AWWayofTime:blockDemonChest, Demon's Chest +AWWayofTime:blockCrystal:0, Crystal Cluster +AWWayofTime:blockCrystal:1, Crystal Cluster Brick +AWWayofTime:blockMimic, Mimic Block +AWWayofTime:blockEnchantmentGlyph:0, Glyph of the Adept Enchanter +AWWayofTime:blockEnchantmentGlyph:1, Glyph of Arcane Potential +AWWayofTime:blockStabilityGlyph:0, Glyph of Rigid Stability +AWWayofTime:blockCrucible, Incense Crucible +Thaumcraft:blockFluxGoo:0, Flux Goo +Thaumcraft:blockFluxGas:0, Flux Gas +Thaumcraft:blockFluidPure, Purifying Fluid +Thaumcraft:blockFluidDeath, Liquid Death +Thaumcraft:blockCustomOre:0, Cinnabar Ore +Thaumcraft:blockCustomOre:1, Air Infused Stone +Thaumcraft:blockCustomOre:2, Fire Infused Stone +Thaumcraft:blockCustomOre:3, Water Infused Stone +Thaumcraft:blockCustomOre:4, Earth Infused Stone +Thaumcraft:blockCustomOre:5, Order Infused Stone +Thaumcraft:blockCustomOre:6, Entropy Infused Stone +Thaumcraft:blockCustomOre:7, Amber Bearing Stone +Thaumcraft:blockMagicalLog:0, Greatwood Log +Thaumcraft:blockMagicalLog:1, Silverwood Log +Thaumcraft:blockMagicalLeaves:0, Greatwood Leaves +Thaumcraft:blockMagicalLeaves:1, Silverwood Leaves +Thaumcraft:blockCustomPlant:0, Greatwood Sapling +Thaumcraft:blockCustomPlant:1, Silverwood Sapling +Thaumcraft:blockCustomPlant:2, Shimmerleaf +Thaumcraft:blockCustomPlant:3, Cinderpearl +Thaumcraft:blockCustomPlant:4, Ethereal Bloom +Thaumcraft:blockCustomPlant:5, Vishroom +Thaumcraft:blockTaint:0, Crusted Taint +Thaumcraft:blockTaint:1, Tainted Soil +Thaumcraft:blockTaint:2, Block of Flesh +Thaumcraft:blockTaintFibres:0, Fibrous Taint +Thaumcraft:blockTaintFibres:1, Tainted Grass +Thaumcraft:blockTaintFibres:2, Tainted Plant +Thaumcraft:blockTaintFibres:3, Spore Stalk +Thaumcraft:blockCosmeticOpaque:0, Amber Block +Thaumcraft:blockCosmeticOpaque:1, Amber Bricks +Thaumcraft:blockCosmeticOpaque:2, Warded Glass +Thaumcraft:blockCosmeticSolid:0, Obsidian Totem +Thaumcraft:blockCosmeticSolid:1, Obsidian Tile +Thaumcraft:blockCosmeticSolid:2, Paving Stone of Travel +Thaumcraft:blockCosmeticSolid:3, Paving Stone of Warding +Thaumcraft:blockCosmeticSolid:4, Thaumium Block +Thaumcraft:blockCosmeticSolid:5, Tallow Block +Thaumcraft:blockCosmeticSolid:6, Arcane Stone Block +Thaumcraft:blockCosmeticSolid:7, Arcane Stone Bricks +Thaumcraft:blockCosmeticSolid:8, Charged Obsidian Totem +Thaumcraft:blockCosmeticSolid:9, Golem Fetter +Thaumcraft:blockCosmeticSolid:11, Ancient Stone +Thaumcraft:blockCosmeticSolid:12, Ancient Rock +Thaumcraft:blockCosmeticSolid:14, Crusted Stone +Thaumcraft:blockCosmeticSolid:15, Ancient Stone Pedestal +Thaumcraft:blockCrystal:0, Air Crystal Cluster +Thaumcraft:blockCrystal:1, Fire Crystal Cluster +Thaumcraft:blockCrystal:2, Water Crystal Cluster +Thaumcraft:blockCrystal:3, Earth Crystal Cluster +Thaumcraft:blockCrystal:4, Order Crystal Cluster +Thaumcraft:blockCrystal:5, Entropy Crystal Cluster +Thaumcraft:blockCrystal:6, Mixed Crystal Cluster +Thaumcraft:blockTube:0, Essentia Tube +Thaumcraft:blockTube:1, Essentia Valve +Thaumcraft:blockTube:2, Alchemical Centrifuge +Thaumcraft:blockTube:3, Filtered Essentia Tube +Thaumcraft:blockTube:4, Essentia Buffer +Thaumcraft:blockTube:5, Restricted Essentia Tube +Thaumcraft:blockTube:6, Directional Essentia Tube +Thaumcraft:blockTube:7, Essentia Crystallizer +Thaumcraft:blockMetalDevice:0, Crucible +Thaumcraft:blockMetalDevice:1, Arcane Alembic +Thaumcraft:blockMetalDevice:5, Item Grate +Thaumcraft:blockMetalDevice:7, Arcane Lamp +Thaumcraft:blockMetalDevice:8, Lamp of Growth +Thaumcraft:blockMetalDevice:13, Lamp of Fertility +Thaumcraft:blockMetalDevice:9, Alchemical Construct +Thaumcraft:blockMetalDevice:3, Advanced Alchemical Construct +Thaumcraft:blockMetalDevice:12, Mnemonic Matrix +Thaumcraft:blockMetalDevice:14, Vis Relay +Thaumcraft:blockMetalDevice:2, Vis Charge Relay +Thaumcraft:blockWoodenDevice:0, Arcane Bellows +Thaumcraft:blockWoodenDevice:1, Arcane Ear +Thaumcraft:blockWoodenDevice:2, Arcane Pressure Plate +Thaumcraft:blockWoodenDevice:4, Arcane Bore Base +Thaumcraft:blockWoodenDevice:5, Arcane Bore +Thaumcraft:blockWoodenDevice:6, Greatwood Planks +Thaumcraft:blockWoodenDevice:7, Silverwood Planks +Thaumcraft:blockWoodenDevice:8, Crimson Cult Banner +Thaumcraft:blockWoodenDevice:8, White Banner +Thaumcraft:blockWoodenDevice:8, Orange Banner +Thaumcraft:blockWoodenDevice:8, Magenta Banner +Thaumcraft:blockWoodenDevice:8, Light Blue Banner +Thaumcraft:blockWoodenDevice:8, Yellow Banner +Thaumcraft:blockWoodenDevice:8, Lime Banner +Thaumcraft:blockWoodenDevice:8, Pink Banner +Thaumcraft:blockWoodenDevice:8, Gray Banner +Thaumcraft:blockWoodenDevice:8, Light Gray Banner +Thaumcraft:blockWoodenDevice:8, Cyan Banner +Thaumcraft:blockWoodenDevice:8, Purple Banner +Thaumcraft:blockWoodenDevice:8, Blue Banner +Thaumcraft:blockWoodenDevice:8, Brown Banner +Thaumcraft:blockWoodenDevice:8, Green Banner +Thaumcraft:blockWoodenDevice:8, Red Banner +Thaumcraft:blockWoodenDevice:8, Black Banner +Thaumcraft:blockStoneDevice:0, Alchemical Furnace +Thaumcraft:blockStoneDevice:1, Arcane Pedestal +Thaumcraft:blockStoneDevice:2, Runic Matrix +Thaumcraft:blockStoneDevice:5, Wand Recharge Pedestal +Thaumcraft:blockStoneDevice:8, Compound Recharge Focus +Thaumcraft:blockStoneDevice:9, Node Stabilizer +Thaumcraft:blockStoneDevice:10, Advanced Node Stabilizer +Thaumcraft:blockStoneDevice:11, Node Transducer +Thaumcraft:blockStoneDevice:12, Arcane Spa +Thaumcraft:blockStoneDevice:13, Focal Manipulator +Thaumcraft:blockStoneDevice:14, Flux Scrubber +Thaumcraft:blockMirror:0, Magic Mirror +Thaumcraft:blockMirror:6, Essentia Mirror +Thaumcraft:blockTable:0, Table +Thaumcraft:blockTable:14, Deconstruction Table +Thaumcraft:blockTable:15, Arcane Worktable +Thaumcraft:blockChestHungry, Hungry Chest +Thaumcraft:blockArcaneDoor, Arcane Door +Thaumcraft:blockLifter, Arcane Levitator +Thaumcraft:blockMagicBox, tile.blockMagicBox.name +Thaumcraft:blockAlchemyFurnace, Advanced Alchemical Furnace +Thaumcraft:blockJar:0, Warded Jar +Thaumcraft:blockJar:1, Brain in a Jar +Thaumcraft:blockJar:3, Void Jar +Thaumcraft:blockCandle:0, White Tallow Candle +Thaumcraft:blockCandle:1, Orange Tallow Candle +Thaumcraft:blockCandle:2, Magenta Tallow Candle +Thaumcraft:blockCandle:3, Light Blue Tallow Candle +Thaumcraft:blockCandle:4, Yellow Tallow Candle +Thaumcraft:blockCandle:5, Lime Tallow Candle +Thaumcraft:blockCandle:6, Pink Tallow Candle +Thaumcraft:blockCandle:7, Gray Tallow Candle +Thaumcraft:blockCandle:8, Light Gray Tallow Candle +Thaumcraft:blockCandle:9, Cyan Tallow Candle +Thaumcraft:blockCandle:10, Purple Tallow Candle +Thaumcraft:blockCandle:11, Blue Tallow Candle +Thaumcraft:blockCandle:12, Brown Tallow Candle +Thaumcraft:blockCandle:13, Green Tallow Candle +Thaumcraft:blockCandle:14, Red Tallow Candle +Thaumcraft:blockCandle:15, Black Tallow Candle +Thaumcraft:blockEldritch:4, Glowing Crusted Stone +Thaumcraft:blockAiry:0, Aura Node +Thaumcraft:blockManaPod, tile.blockManaPod.name +Thaumcraft:blockArcaneFurnace, Infernal Furnace +Thaumcraft:blockWarded, tile.blockWarded.name +Thaumcraft:blockHole, Empty Space +Thaumcraft:blockPortalEldritch, Eldritch Portal +Thaumcraft:blockEssentiaReservoir:0, Essentia Reservoir +Thaumcraft:blockEldritchNothing, tile.blockPortalNothing.name +Thaumcraft:blockStairsArcaneStone, Arcane Stone Stairs +Thaumcraft:blockStairsGreatwood, Greatwood Stairs +Thaumcraft:blockStairsSilverwood, Silverwood Stairs +Thaumcraft:blockStairsEldritch, Ancient Stone Stairs +Thaumcraft:blockCosmeticSlabWood:0, Greatwood Slab +Thaumcraft:blockCosmeticSlabWood:1, Silverwood Slab +Thaumcraft:blockCosmeticSlabStone:0, Arcane Stone Slab +Thaumcraft:blockCosmeticSlabStone:1, Ancient Stone Slab +Thaumcraft:blockCosmeticDoubleSlabWood, tile.blockCosmeticDoubleSlabWood.name +Thaumcraft:blockCosmeticDoubleSlabStone, tile.blockCosmeticDoubleSlabStone.name +Thaumcraft:blockLootUrn:0, Old Urn +Thaumcraft:blockLootUrn:1, Old Urn +Thaumcraft:blockLootUrn:2, Old Urn +Thaumcraft:blockLootCrate:0, Abandoned Crate +Thaumcraft:blockLootCrate:1, Abandoned Crate +Thaumcraft:blockLootCrate:2, Abandoned Crate +Botania:flower:0, Mystical White Flower +Botania:flower:1, Mystical Orange Flower +Botania:flower:2, Mystical Magenta Flower +Botania:flower:3, Mystical Light Blue Flower +Botania:flower:4, Mystical Yellow Flower +Botania:flower:5, Mystical Lime Flower +Botania:flower:6, Mystical Pink Flower +Botania:flower:7, Mystical Gray Flower +Botania:flower:8, Mystical Light Gray Flower +Botania:flower:9, Mystical Cyan Flower +Botania:flower:10, Mystical Purple Flower +Botania:flower:11, Mystical Blue Flower +Botania:flower:12, Mystical Brown Flower +Botania:flower:13, Mystical Green Flower +Botania:flower:14, Mystical Red Flower +Botania:flower:15, Mystical Black Flower +Botania:altar:0, Petal Apothecary +Botania:altar:1, Forest Petal Apothecary +Botania:altar:2, Plains Petal Apothecary +Botania:altar:3, Mountain Petal Apothecary +Botania:altar:4, Fungal Petal Apothecary +Botania:altar:5, Swamp Petal Apothecary +Botania:altar:6, Desert Petal Apothecary +Botania:altar:7, Taiga Petal Apothecary +Botania:altar:8, Mesa Petal Apothecary +Botania:livingrock:0, Livingrock +Botania:livingrock:1, Livingrock Brick +Botania:livingrock:2, Mossy Livingrock Brick +Botania:livingrock:3, Cracked Livingrock Brick +Botania:livingrock:4, Chiseled Livingrock Brick +Botania:livingwood:0, Livingwood +Botania:livingwood:1, Livingwood Planks +Botania:livingwood:2, Mossy Livingwood Planks +Botania:livingwood:3, Framed Livingwood +Botania:livingwood:4, Pattern Framed Livingwood +Botania:livingwood:5, Glimmering Livingwood +Botania:specialFlower, tile.specialFlower.name +Botania:spreader:0, Mana Spreader +Botania:spreader:1, Pulse Mana Spreader +Botania:spreader:2, Elven Mana Spreader +Botania:spreader:3, Gaia Mana Spreader +Botania:pool:0, Mana Pool +Botania:pool:2, Diluted Mana Pool +Botania:pool:3, Fabulous Mana Pool +Botania:pool:1, The Everlasting Guilty Pool +Botania:runeAltar, tile.runeAltar.name +Botania:unstableBlock:0, White Unstable Cube +Botania:unstableBlock:1, Orange Unstable Cube +Botania:unstableBlock:2, Magenta Unstable Cube +Botania:unstableBlock:3, Light Blue Unstable Cube +Botania:unstableBlock:4, Yellow Unstable Cube +Botania:unstableBlock:5, Lime Unstable Cube +Botania:unstableBlock:6, Pink Unstable Cube +Botania:unstableBlock:7, Gray Unstable Cube +Botania:unstableBlock:8, Light Gray Unstable Cube +Botania:unstableBlock:9, Cyan Unstable Cube +Botania:unstableBlock:10, Purple Unstable Cube +Botania:unstableBlock:11, Blue Unstable Cube +Botania:unstableBlock:12, Brown Unstable Cube +Botania:unstableBlock:13, Green Unstable Cube +Botania:unstableBlock:14, Red Unstable Cube +Botania:unstableBlock:15, Black Unstable Cube +Botania:pylon:0, Mana Pylon +Botania:pylon:1, Natura Pylon +Botania:pylon:2, Gaia Pylon +Botania:pistonRelay, tile.pistonRelay.name +Botania:distributor, tile.distributor.name +Botania:manaBeacon:0, White Unstable Beacon +Botania:manaBeacon:1, Orange Unstable Beacon +Botania:manaBeacon:2, Magenta Unstable Beacon +Botania:manaBeacon:3, Light Blue Unstable Beacon +Botania:manaBeacon:4, Yellow Unstable Beacon +Botania:manaBeacon:5, Lime Unstable Beacon +Botania:manaBeacon:6, Pink Unstable Beacon +Botania:manaBeacon:7, Gray Unstable Beacon +Botania:manaBeacon:8, Light Gray Unstable Beacon +Botania:manaBeacon:9, Cyan Unstable Beacon +Botania:manaBeacon:10, Purple Unstable Beacon +Botania:manaBeacon:11, Blue Unstable Beacon +Botania:manaBeacon:12, Brown Unstable Beacon +Botania:manaBeacon:13, Green Unstable Beacon +Botania:manaBeacon:14, Red Unstable Beacon +Botania:manaBeacon:15, Black Unstable Beacon +Botania:manaVoid, tile.manaVoid.name +Botania:manaDetector, tile.manaDetector.name +Botania:enchanter, Enchanter +Botania:turntable, tile.turntable.name +Botania:tinyPlanetBlock, tile.tinyPlanetBlock.name +Botania:alchemyCatalyst, tile.alchemyCatalyst.name +Botania:openCrate:0, Open Crate +Botania:openCrate:1, Crafty Crate +Botania:forestEye, tile.forestEye.name +Botania:storage:0, Block of Manasteel +Botania:storage:1, Block of Terrasteel +Botania:storage:2, Block of Elementium +Botania:storage:3, Block of Mana Diamond +Botania:storage:4, Block of Dragonstone +Botania:forestDrum:0, Drum of the Wild +Botania:forestDrum:1, Drum of the Gathering +Botania:forestDrum:2, Drum of the Canopy +Botania:shinyFlower:0, Glimmering White Flower +Botania:shinyFlower:1, Glimmering Orange Flower +Botania:shinyFlower:2, Glimmering Magenta Flower +Botania:shinyFlower:3, Glimmering Light Blue Flower +Botania:shinyFlower:4, Glimmering Yellow Flower +Botania:shinyFlower:5, Glimmering Lime Flower +Botania:shinyFlower:6, Glimmering Pink Flower +Botania:shinyFlower:7, Glimmering Gray Flower +Botania:shinyFlower:8, Glimmering Light Gray Flower +Botania:shinyFlower:9, Glimmering Cyan Flower +Botania:shinyFlower:10, Glimmering Purple Flower +Botania:shinyFlower:11, Glimmering Blue Flower +Botania:shinyFlower:12, Glimmering Brown Flower +Botania:shinyFlower:13, Glimmering Green Flower +Botania:shinyFlower:14, Glimmering Red Flower +Botania:shinyFlower:15, Glimmering Black Flower +Botania:platform:0, Abstruse Platform +Botania:platform:1, Spectral Platform +Botania:platform:2, Infrangible Platform +Botania:alfheimPortal, tile.alfheimPortal.name +Botania:dreamwood:0, Dreamwood +Botania:dreamwood:1, Dreamwood Planks +Botania:dreamwood:2, Mossy Dreamwood Planks +Botania:dreamwood:3, Framed Dreamwood +Botania:dreamwood:4, Pattern Framed Dreamwood +Botania:dreamwood:5, Glimmering Dreamwood +Botania:conjurationCatalyst, tile.conjurationCatalyst.name +Botania:bifrost, tile.bifrost.name +Botania:solidVine, tile.solidVine.name +Botania:buriedPetals:0, Buried White Petal +Botania:buriedPetals:1, Buried Orange Petal +Botania:buriedPetals:2, Buried Magenta Petal +Botania:buriedPetals:3, Buried Light Blue Petal +Botania:buriedPetals:4, Buried Yellow Petal +Botania:buriedPetals:5, Buried Lime Petal +Botania:buriedPetals:6, Buried Pink Petal +Botania:buriedPetals:7, Buried Gray Petal +Botania:buriedPetals:8, Buried Light Gray Petal +Botania:buriedPetals:9, Buried Cyan Petal +Botania:buriedPetals:10, Buried Purple Petal +Botania:buriedPetals:11, Buried Blue Petal +Botania:buriedPetals:12, Buried Brown Petal +Botania:buriedPetals:13, Buried Green Petal +Botania:buriedPetals:14, Buried Red Petal +Botania:buriedPetals:15, Buried Black Petal +Botania:prismarine:0, Prismarine +Botania:prismarine:1, Prismarine Bricks +Botania:prismarine:2, Dark Prismarine +Botania:seaLamp, tile.seaLamp.name +Botania:miniIsland:0, Floating White Flower +Botania:miniIsland:1, Floating Orange Flower +Botania:miniIsland:2, Floating Magenta Flower +Botania:miniIsland:3, Floating Light Blue Flower +Botania:miniIsland:4, Floating Yellow Flower +Botania:miniIsland:5, Floating Lime Flower +Botania:miniIsland:6, Floating Pink Flower +Botania:miniIsland:7, Floating Gray Flower +Botania:miniIsland:8, Floating Light Gray Flower +Botania:miniIsland:9, Floating Cyan Flower +Botania:miniIsland:10, Floating Purple Flower +Botania:miniIsland:11, Floating Blue Flower +Botania:miniIsland:12, Floating Brown Flower +Botania:miniIsland:13, Floating Green Flower +Botania:miniIsland:14, Floating Red Flower +Botania:miniIsland:15, Floating Black Flower +Botania:tinyPotato, tile.tinyPotato.name +Botania:spawnerClaw, tile.spawnerClaw.name +Botania:reedBlock, tile.reedBlock.name +Botania:thatch, tile.thatch.name +Botania:customBrick:0, Hellish Brick +Botania:customBrick:1, Soul Brick +Botania:customBrick:2, Frosty Brick +Botania:customBrick:3, Roof Tile +Botania:customBrick:4, Azulejo +Botania:customBrick:5, Azulejo +Botania:customBrick:6, Azulejo +Botania:customBrick:7, Azulejo +Botania:customBrick:8, Azulejo +Botania:customBrick:9, Azulejo +Botania:customBrick:10, Azulejo +Botania:customBrick:11, Azulejo +Botania:customBrick:12, Azulejo +Botania:customBrick:13, Azulejo +Botania:customBrick:14, Azulejo +Botania:customBrick:15, Azulejo +Botania:enderEyeBlock, tile.enderEyeBlock.name +Botania:starfield, tile.starfield.name +Botania:rfGenerator, tile.rfGenerator.name +Botania:elfGlass, tile.elfGlass.name +Botania:brewery, tile.brewery.name +Botania:manaGlass, tile.manaGlass.name +Botania:terraPlate, tile.terraPlate.name +Botania:redStringContainer, tile.redStringContainer.name +Botania:redStringDispenser, tile.redStringDispenser.name +Botania:redStringFertilizer, tile.redStringFertilizer.name +Botania:redStringComparator, tile.redStringComparator.name +Botania:redStringRelay, tile.redStringRelay.name +Botania:floatingSpecialFlower, tile.floatingSpecialFlower.name +Botania:manaFlame, tile.manaFlame.name +Botania:prism, tile.prism.name +Botania:dirtPath, tile.dirtPath.name +Botania:enchantedSoil, tile.enchantedSoil.name +Botania:petalBlock:0, White Petal Block +Botania:petalBlock:1, Orange Petal Block +Botania:petalBlock:2, Magenta Petal Block +Botania:petalBlock:3, Light Blue Petal Block +Botania:petalBlock:4, Yellow Petal Block +Botania:petalBlock:5, Lime Petal Block +Botania:petalBlock:6, Pink Petal Block +Botania:petalBlock:7, Gray Petal Block +Botania:petalBlock:8, Light Gray Petal Block +Botania:petalBlock:9, Cyan Petal Block +Botania:petalBlock:10, Purple Petal Block +Botania:petalBlock:11, Blue Petal Block +Botania:petalBlock:12, Brown Petal Block +Botania:petalBlock:13, Green Petal Block +Botania:petalBlock:14, Red Petal Block +Botania:petalBlock:15, Black Petal Block +Botania:corporeaIndex, tile.corporeaIndex.name +Botania:corporeaFunnel, tile.corporeaFunnel.name +Botania:endStoneBrick:0, End Stone Bricks +Botania:endStoneBrick:1, Chiseled End Stone Brick +Botania:endStoneBrick:2, Ender Bricks +Botania:endStoneBrick:3, Pillar Ender Bricks +Botania:mushroom:0, White Shimmering Mushroom +Botania:mushroom:1, Orange Shimmering Mushroom +Botania:mushroom:2, Magenta Shimmering Mushroom +Botania:mushroom:3, Light Blue Shimmering Mushroom +Botania:mushroom:4, Yellow Shimmering Mushroom +Botania:mushroom:5, Lime Shimmering Mushroom +Botania:mushroom:6, Pink Shimmering Mushroom +Botania:mushroom:7, Gray Shimmering Mushroom +Botania:mushroom:8, Light Gray Shimmering Mushroom +Botania:mushroom:9, Cyan Shimmering Mushroom +Botania:mushroom:10, Purple Shimmering Mushroom +Botania:mushroom:11, Blue Shimmering Mushroom +Botania:mushroom:12, Brown Shimmering Mushroom +Botania:mushroom:13, Green Shimmering Mushroom +Botania:mushroom:14, Red Shimmering Mushroom +Botania:mushroom:15, Black Shimmering Mushroom +Botania:pump, tile.pump.name +Botania:doubleFlower1:0, Tall Mystical White Flower +Botania:doubleFlower1:1, Tall Mystical Orange Flower +Botania:doubleFlower1:2, Tall Mystical Magenta Flower +Botania:doubleFlower1:3, Tall Mystical Light Blue Flower +Botania:doubleFlower1:4, Tall Mystical Yellow Flower +Botania:doubleFlower1:5, Tall Mystical Lime Flower +Botania:doubleFlower1:6, Tall Mystical Pink Flower +Botania:doubleFlower1:7, Tall Mystical Gray Flower +Botania:doubleFlower2:0, Tall Mystical Light Gray Flower +Botania:doubleFlower2:1, Tall Mystical Cyan Flower +Botania:doubleFlower2:2, Tall Mystical Purple Flower +Botania:doubleFlower2:3, Tall Mystical Blue Flower +Botania:doubleFlower2:4, Tall Mystical Brown Flower +Botania:doubleFlower2:5, Tall Mystical Green Flower +Botania:doubleFlower2:6, Tall Mystical Red Flower +Botania:doubleFlower2:7, Tall Mystical Black Flower +Botania:fakeAir, tile.fakeAir.name +Botania:blazeBlock, tile.blazeBlock.name +Botania:corporeaInterceptor, tile.corporeaInterceptor.name +Botania:corporeaCrystalCube, tile.corporeaCrystalCube.name +Botania:incensePlate, tile.incensePlate.name +Botania:hourglass, tile.hourglass.name +Botania:ghostRail, tile.ghostRail.name +Botania:sparkChanger, tile.sparkChanger.name +Botania:root, tile.root.name +Botania:felPumpkin, tile.felPumpkin.name +Botania:cocoon, tile.cocoon.name +Botania:lightRelay:0, Luminizer +Botania:lightRelay:1, Detector Luminizer +Botania:lightLauncher, tile.lightLauncher.name +Botania:manaBomb, tile.manaBomb.name +Botania:cacophoniumBlock, tile.cacophoniumBlock.name +Botania:bellows, tile.bellows.name +Botania:bifrostPerm, tile.bifrostPerm.name +Botania:cellBlock, tile.cellBlock.name +Botania:redStringInterceptor, tile.redStringInterceptor.name +Botania:gaiaHeadBlock, tile.gaiaHeadBlock.name +Botania:corporeaRetainer, tile.corporeaRetainer.name +Botania:teruTeruBozu, tile.teruTeruBozu.name +Botania:shimmerrock, tile.shimmerrock.name +Botania:shimmerwoodPlanks, tile.shimmerwoodPlanks.name +Botania:avatar, tile.avatar.name +Botania:altGrass:0, Dry Grass +Botania:altGrass:1, Golden Grass +Botania:altGrass:2, Vivid Grass +Botania:altGrass:3, Scorched Grass +Botania:altGrass:4, Infused Grass +Botania:altGrass:5, Mutated Grass +Botania:livingwood0Stairs, tile.livingwood0Stairs.name +Botania:livingwood0Wall, tile.livingwood0Wall.name +Botania:livingwood1Stairs, tile.livingwood1Stairs.name +Botania:livingrock0Stairs, tile.livingrock0Stairs.name +Botania:livingrock0Wall, tile.livingrock0Wall.name +Botania:livingrock1Stairs, tile.livingrock1Stairs.name +Botania:dreamwood0Stairs, tile.dreamwood0Stairs.name +Botania:dreamwood0Wall, tile.dreamwood0Wall.name +Botania:dreamwood1Stairs, tile.dreamwood1Stairs.name +Botania:prismarine0Stairs, tile.prismarine0Stairs.name +Botania:prismarine0Wall, tile.prismarine0Wall.name +Botania:prismarine1Stairs, tile.prismarine1Stairs.name +Botania:prismarine2Stairs, tile.prismarine2Stairs.name +Botania:reedBlock0Stairs, tile.reedBlock0Stairs.name +Botania:reedBlock0Wall, tile.reedBlock0Wall.name +Botania:thatch0Stairs, tile.thatch0Stairs.name +Botania:customBrick0Stairs, tile.customBrick0Stairs.name +Botania:customBrick1Stairs, tile.customBrick1Stairs.name +Botania:customBrick2Stairs, tile.customBrick2Stairs.name +Botania:customBrick3Stairs, tile.customBrick3Stairs.name +Botania:biomeStoneA:0, Metamorphic Forest Stone +Botania:biomeStoneA:1, Metamorphic Plains Stone +Botania:biomeStoneA:2, Metamorphic Mountain Stone +Botania:biomeStoneA:3, Metamorphic Fungal Stone +Botania:biomeStoneA:4, Metamorphic Swamp Stone +Botania:biomeStoneA:5, Metamorphic Desert Stone +Botania:biomeStoneA:6, Metamorphic Taiga Stone +Botania:biomeStoneA:7, Metamorphic Mesa Stone +Botania:biomeStoneA:8, Metamorphic Forest Cobblestone +Botania:biomeStoneA:9, Metamorphic Plains Cobblestone +Botania:biomeStoneA:10, Metamorphic Mountain Cobblestone +Botania:biomeStoneA:11, Metamorphic Fungal Cobblestone +Botania:biomeStoneA:12, Metamorphic Swamp Cobblestone +Botania:biomeStoneA:13, Metamorphic Desert Cobblestone +Botania:biomeStoneA:14, Metamorphic Taiga Cobblestone +Botania:biomeStoneA:15, Metamorphic Mesa Cobblestone +Botania:biomeStoneB:0, Metamorphic Forest Stone Bricks +Botania:biomeStoneB:1, Metamorphic Plains Stone Bricks +Botania:biomeStoneB:2, Metamorphic Mountain Stone Bricks +Botania:biomeStoneB:3, Metamorphic Fungal Stone Bricks +Botania:biomeStoneB:4, Metamorphic Swamp Stone Bricks +Botania:biomeStoneB:5, Metamorphic Desert Stone Bricks +Botania:biomeStoneB:6, Metamorphic Taiga Stone Bricks +Botania:biomeStoneB:7, Metamorphic Mesa Stone Bricks +Botania:biomeStoneB:8, Chiseled Metamorphic Forest Stone Brick +Botania:biomeStoneB:9, Chiseled Metamorphic Plains Stone Brick +Botania:biomeStoneB:10, Chiseled Metamorphic Mountain Stone Brick +Botania:biomeStoneB:11, Chiseled Metamorphic Fungal Stone Brick +Botania:biomeStoneB:12, Chiseled Metamorphic Swamp Stone Brick +Botania:biomeStoneB:13, Chiseled Metamorphic Desert Stone Brick +Botania:biomeStoneB:14, Chiseled Metamorphic Taiga Stone Brick +Botania:biomeStoneB:15, Chiseled Metamorphic Mesa Stone Brick +Botania:stone:0, Andesite +Botania:stone:1, Basalt +Botania:stone:2, Diorite +Botania:stone:3, Granite +Botania:stone:4, Polished Andesite +Botania:stone:5, Polished Basalt +Botania:stone:6, Polished Diorite +Botania:stone:7, Polished Granite +Botania:stone:8, Andesite Bricks +Botania:stone:9, Basalt Bricks +Botania:stone:10, Diorite Bricks +Botania:stone:11, Granite Bricks +Botania:stone:12, Chiseled Andesite Brick +Botania:stone:13, Chiseled Basalt Brick +Botania:stone:14, Chiseled Diorite Brick +Botania:stone:15, Chiseled Granite Brick +Botania:pavement:0, White Portuguese Pavement +Botania:pavement:1, Black Portuguese Pavement +Botania:pavement:2, Blue Portuguese Pavement +Botania:pavement:3, Red Portuguese Pavement +Botania:pavement:4, Yellow Portuguese Pavement +Botania:pavement:5, Green Portuguese Pavement +Botania:quartzTypeDark:0, Block of Smokey Quartz +Botania:quartzTypeDark:1, Chiseled Smokey Quartz Block +Botania:quartzTypeDark:2, Pillar Smokey Quartz Block +Botania:quartzStairsDark, tile.quartzStairsDark.name +Botania:quartzTypeMana:0, Block of Mana Quartz +Botania:quartzTypeMana:1, Chiseled Mana Quartz Block +Botania:quartzTypeMana:2, Pillar Mana Quartz Block +Botania:quartzStairsMana, tile.quartzStairsMana.name +Botania:quartzTypeBlaze:0, Block of Blaze Quartz +Botania:quartzTypeBlaze:1, Chiseled Blaze Quartz Block +Botania:quartzTypeBlaze:2, Pillar Blaze Quartz Block +Botania:quartzStairsBlaze, tile.quartzStairsBlaze.name +Botania:quartzTypeLavender:0, Block of Lavender Quartz +Botania:quartzTypeLavender:1, Chiseled Lavender Quartz Block +Botania:quartzTypeLavender:2, Pillar Lavender Quartz Block +Botania:quartzStairsLavender, tile.quartzStairsLavender.name +Botania:quartzTypeRed:0, Block of Redquartz +Botania:quartzTypeRed:1, Chiseled Redquartz Block +Botania:quartzTypeRed:2, Pillar Redquartz Block +Botania:quartzStairsRed, tile.quartzStairsRed.name +Botania:quartzTypeElf:0, Block of Elven Quartz +Botania:quartzTypeElf:1, Chiseled Elven Quartz Block +Botania:quartzTypeElf:2, Pillar Elven Quartz Block +Botania:quartzStairsElf, tile.quartzStairsElf.name +Botania:quartzTypeSunny:0, Block of Sunny Quartz +Botania:quartzTypeSunny:1, Chiseled Sunny Quartz Block +Botania:quartzTypeSunny:2, Pillar Sunny Quartz Block +Botania:quartzStairsSunny, tile.quartzStairsSunny.name +Botania:biomeStoneA0Stairs, tile.biomeStoneA0Stairs.name +Botania:biomeStoneA1Stairs, tile.biomeStoneA1Stairs.name +Botania:biomeStoneA2Stairs, tile.biomeStoneA2Stairs.name +Botania:biomeStoneA3Stairs, tile.biomeStoneA3Stairs.name +Botania:biomeStoneA4Stairs, tile.biomeStoneA4Stairs.name +Botania:biomeStoneA5Stairs, tile.biomeStoneA5Stairs.name +Botania:biomeStoneA6Stairs, tile.biomeStoneA6Stairs.name +Botania:biomeStoneA7Stairs, tile.biomeStoneA7Stairs.name +Botania:biomeStoneA8Stairs, tile.biomeStoneA8Stairs.name +Botania:biomeStoneA9Stairs, tile.biomeStoneA9Stairs.name +Botania:biomeStoneA10Stairs, tile.biomeStoneA10Stairs.name +Botania:biomeStoneA11Stairs, tile.biomeStoneA11Stairs.name +Botania:biomeStoneA12Stairs, tile.biomeStoneA12Stairs.name +Botania:biomeStoneA13Stairs, tile.biomeStoneA13Stairs.name +Botania:biomeStoneA14Stairs, tile.biomeStoneA14Stairs.name +Botania:biomeStoneA15Stairs, tile.biomeStoneA15Stairs.name +Botania:biomeStoneB0Stairs, tile.biomeStoneB0Stairs.name +Botania:biomeStoneB1Stairs, tile.biomeStoneB1Stairs.name +Botania:biomeStoneB2Stairs, tile.biomeStoneB2Stairs.name +Botania:biomeStoneB3Stairs, tile.biomeStoneB3Stairs.name +Botania:biomeStoneB4Stairs, tile.biomeStoneB4Stairs.name +Botania:biomeStoneB5Stairs, tile.biomeStoneB5Stairs.name +Botania:biomeStoneB6Stairs, tile.biomeStoneB6Stairs.name +Botania:biomeStoneB7Stairs, tile.biomeStoneB7Stairs.name +Botania:biomeStoneA0Wall:0, Metamorphic Forest Cobblestone Wall +Botania:biomeStoneA0Wall:1, Metamorphic Plains Cobblestone Wall +Botania:biomeStoneA0Wall:2, Metamorphic Mountain Cobblestone Wall +Botania:biomeStoneA0Wall:3, Metamorphic Fungal Cobblestone Wall +Botania:biomeStoneA0Wall:4, Metamorphic Swamp Cobblestone Wall +Botania:biomeStoneA0Wall:5, Metamorphic Desert Cobblestone Wall +Botania:biomeStoneA0Wall:6, Metamorphic Taiga Cobblestone Wall +Botania:biomeStoneA0Wall:7, Metamorphic Mesa Cobblestone Wall +Botania:stone0Stairs, tile.stone0Stairs.name +Botania:stone1Stairs, tile.stone1Stairs.name +Botania:stone2Stairs, tile.stone2Stairs.name +Botania:stone3Stairs, tile.stone3Stairs.name +Botania:stone8Stairs, tile.stone8Stairs.name +Botania:stone9Stairs, tile.stone9Stairs.name +Botania:stone10Stairs, tile.stone10Stairs.name +Botania:stone11Stairs, tile.stone11Stairs.name +Botania:stone0Wall:0, Andesite Wall +Botania:stone0Wall:1, Basalt Wall +Botania:stone0Wall:2, Diorite Wall +Botania:stone0Wall:3, Granite Wall +Botania:pavement0Stairs, tile.pavement0Stairs.name +Botania:pavement1Stairs, tile.pavement1Stairs.name +Botania:pavement2Stairs, tile.pavement2Stairs.name +Botania:pavement3Stairs, tile.pavement3Stairs.name +Botania:pavement4Stairs, tile.pavement4Stairs.name +Botania:pavement5Stairs, tile.pavement5Stairs.name +Botania:endStoneBrick0Stairs, tile.endStoneBrick0Stairs.name +Botania:endStoneBrick2Stairs, tile.endStoneBrick2Stairs.name +Botania:shimmerrock0Stairs, tile.shimmerrock0Stairs.name +Botania:shimmerwoodPlanks0Stairs, tile.shimmerwoodPlanks0Stairs.name +Botania:manaGlassPane, tile.manaGlassPane.name +Botania:elfGlassPane, tile.elfGlassPane.name +Botania:bifrostPermPane, tile.bifrostPermPane.name +Botania:quartzSlabDarkHalf:0, Smokey Quartz Slab +Botania:quartzSlabDarkFull:0, Smokey Quartz Slab +Botania:quartzSlabManaHalf:0, Mana Quartz Slab +Botania:quartzSlabManaFull:0, Mana Quartz Slab +Botania:quartzSlabBlazeHalf:0, Blaze Quartz Slab +Botania:quartzSlabBlazeFull:0, Blaze Quartz Slab +Botania:quartzSlabLavenderHalf:0, Lavender Quartz Slab +Botania:quartzSlabLavenderFull:0, Lavender Quartz Slab +Botania:quartzSlabRedHalf:0, Redquartz Slab +Botania:quartzSlabRedFull:0, Redquartz Slab +Botania:quartzSlabElfHalf:0, Elven Quartz Slab +Botania:quartzSlabElfFull:0, Elven Quartz Slab +Botania:quartzSlabSunnyHalf:0, Sunny Quartz Slab +Botania:quartzSlabSunnyFull:0, Sunny Quartz Slab +Botania:livingwood0Slab:0, Livingwood Slab +Botania:livingwood0SlabFull:0, Livingwood Slab +Botania:livingwood1Slab:0, Livingwood Plank Slab +Botania:livingwood1SlabFull:0, Livingwood Plank Slab +Botania:livingrock0Slab:0, Livingrock Slab +Botania:livingrock0SlabFull:0, Livingrock Slab +Botania:livingrock1Slab:0, Livingrock Brick Slab +Botania:livingrock1SlabFull:0, Livingrock Brick Slab +Botania:dreamwood0Slab:0, Dreamwood Slab +Botania:dreamwood0SlabFull:0, Dreamwood Slab +Botania:dreamwood1Slab:0, Dreamwood Plank Slab +Botania:dreamwood1SlabFull:0, Dreamwood Plank Slab +Botania:reedBlock0Slab:0, Reed Slab +Botania:reedBlock0SlabFull:0, Reed Slab +Botania:thatch0Slab:0, Thatch Slab +Botania:thatch0SlabFull:0, Thatch Slab +Botania:prismarine0Slab:0, Prismarine Slab +Botania:prismarine0SlabFull:0, Prismarine Slab +Botania:prismarine1Slab:0, Prismarine Brick Slab +Botania:prismarine1SlabFull:0, Prismarine Brick Slab +Botania:prismarine2Slab:0, Dark Prismarine Slab +Botania:prismarine2SlabFull:0, Dark Prismarine Slab +Botania:customBrick0Slab:0, Hellish Brick Slab +Botania:customBrick0SlabFull:0, Hellish Brick Slab +Botania:customBrick1Slab:0, Soul Brick Slab +Botania:customBrick1SlabFull:0, Soul Brick Slab +Botania:customBrick2Slab:0, Frosty Brick Slab +Botania:customBrick2SlabFull:0, Frosty Brick Slab +Botania:customBrick3Slab:0, Roof Tile Slab +Botania:customBrick3SlabFull:0, Roof Tile Slab +Botania:dirtPath0Slab:0, Trodden Dirt Slab +Botania:dirtPath0SlabFull:0, Trodden Dirt Slab +Botania:endStoneBrick0Slab:0, End Stone Brick Slab +Botania:endStoneBrick0SlabFull:0, End Stone Brick Slab +Botania:endStoneBrick2Slab:0, Ender Brick Slab +Botania:endStoneBrick2SlabFull:0, Ender Brick Slab +Botania:shimmerrock0Slab:0, Shimmerrock Slab +Botania:shimmerrock0SlabFull:0, Shimmerrock Slab +Botania:shimmerwoodPlanks0Slab:0, Shimmerwood Plank Slab +Botania:shimmerwoodPlanks0SlabFull:0, Shimmerwood Plank Slab +Botania:biomeStoneA0Slab:0, Metamorphic Forest Stone Slab +Botania:biomeStoneA0SlabFull:0, Metamorphic Forest Stone Slab +Botania:biomeStoneA1Slab:0, Metamorphic Plains Stone Slab +Botania:biomeStoneA1SlabFull:0, Metamorphic Plains Stone Slab +Botania:biomeStoneA2Slab:0, Metamorphic Mountain Stone Slab +Botania:biomeStoneA2SlabFull:0, Metamorphic Mountain Stone Slab +Botania:biomeStoneA3Slab:0, Metamorphic Fungal Stone Slab +Botania:biomeStoneA3SlabFull:0, Metamorphic Fungal Stone Slab +Botania:biomeStoneA4Slab:0, Metamorphic Swamp Stone Slab +Botania:biomeStoneA4SlabFull:0, Metamorphic Swamp Stone Slab +Botania:biomeStoneA5Slab:0, Metamorphic Desert Stone Slab +Botania:biomeStoneA5SlabFull:0, Metamorphic Desert Stone Slab +Botania:biomeStoneA6Slab:0, Metamorphic Taiga Stone Slab +Botania:biomeStoneA6SlabFull:0, Metamorphic Taiga Stone Slab +Botania:biomeStoneA7Slab:0, Metamorphic Mesa Stone Slab +Botania:biomeStoneA7SlabFull:0, Metamorphic Mesa Stone Slab +Botania:biomeStoneA8Slab:0, Metamorphic Forest Cobblestone Slab +Botania:biomeStoneA8SlabFull:0, Metamorphic Forest Cobblestone Slab +Botania:biomeStoneA9Slab:0, Metamorphic Plains Cobblestone Slab +Botania:biomeStoneA9SlabFull:0, Metamorphic Plains Cobblestone Slab +Botania:biomeStoneA10Slab:0, Metamorphic Mountain Cobblestone Slab +Botania:biomeStoneA10SlabFull:0, Metamorphic Mountain Cobblestone Slab +Botania:biomeStoneA11Slab:0, Metamorphic Fungal Cobblestone Slab +Botania:biomeStoneA11SlabFull:0, Metamorphic Fungal Cobblestone Slab +Botania:biomeStoneA12Slab:0, Metamorphic Swamp Cobblestone Slab +Botania:biomeStoneA12SlabFull:0, Metamorphic Swamp Cobblestone Slab +Botania:biomeStoneA13Slab:0, Metamorphic Desert Cobblestone Slab +Botania:biomeStoneA13SlabFull:0, Metamorphic Desert Cobblestone Slab +Botania:biomeStoneA14Slab:0, Metamorphic Taiga Cobblestone Slab +Botania:biomeStoneA14SlabFull:0, Metamorphic Taiga Cobblestone Slab +Botania:biomeStoneA15Slab:0, Metamorphic Mesa Cobblestone Slab +Botania:biomeStoneA15SlabFull:0, Metamorphic Mesa Cobblestone Slab +Botania:biomeStoneB0Slab:0, Metamorphic Forest Stone Brick Slab +Botania:biomeStoneB0SlabFull:0, Metamorphic Forest Stone Brick Slab +Botania:biomeStoneB1Slab:0, Metamorphic Plains Stone Brick Slab +Botania:biomeStoneB1SlabFull:0, Metamorphic Plains Stone Brick Slab +Botania:biomeStoneB2Slab:0, Metamorphic Mountain Stone Brick Slab +Botania:biomeStoneB2SlabFull:0, Metamorphic Mountain Stone Brick Slab +Botania:biomeStoneB3Slab:0, Metamorphic Fungal Stone Brick Slab +Botania:biomeStoneB3SlabFull:0, Metamorphic Fungal Stone Brick Slab +Botania:biomeStoneB4Slab:0, Metamorphic Swamp Stone Brick Slab +Botania:biomeStoneB4SlabFull:0, Metamorphic Swamp Stone Brick Slab +Botania:biomeStoneB5Slab:0, Metamorphic Desert Stone Brick Slab +Botania:biomeStoneB5SlabFull:0, Metamorphic Desert Stone Brick Slab +Botania:biomeStoneB6Slab:0, Metamorphic Taiga Stone Brick Slab +Botania:biomeStoneB6SlabFull:0, Metamorphic Taiga Stone Brick Slab +Botania:biomeStoneB7Slab:0, Metamorphic Mesa Stone Bricks Slab +Botania:biomeStoneB7SlabFull:0, Metamorphic Mesa Stone Bricks Slab +Botania:stone0Slab:0, Andesite Slab +Botania:stone0SlabFull:0, Andesite Slab +Botania:stone1Slab:0, Basalt Slab +Botania:stone1SlabFull:0, Basalt Slab +Botania:stone2Slab:0, Diorite Slab +Botania:stone2SlabFull:0, Diorite Slab +Botania:stone3Slab:0, Granite Slab +Botania:stone3SlabFull:0, Granite Slab +Botania:stone8Slab:0, Andesite Brick Slab +Botania:stone8SlabFull:0, Andesite Brick Slab +Botania:stone9Slab:0, Basalt Brick Slab +Botania:stone9SlabFull:0, Basalt Brick Slab +Botania:stone10Slab:0, Diorite Brick Slab +Botania:stone10SlabFull:0, Diorite Brick Slab +Botania:stone11Slab:0, Granite Brick Slab +Botania:stone11SlabFull:0, Granite Brick Slab +Botania:pavement0Slab:0, White Portuguese Pavement Slab +Botania:pavement0SlabFull:0, White Portuguese Pavement Slab +Botania:pavement1Slab:0, Black Portuguese Pavement Slab +Botania:pavement1SlabFull:0, Black Portuguese Pavement Slab +Botania:pavement2Slab:0, Blue Portuguese Pavement Slab +Botania:pavement2SlabFull:0, Blue Portuguese Pavement Slab +Botania:pavement3Slab:0, Red Portuguese Pavement Slab +Botania:pavement3SlabFull:0, Red Portuguese Pavement Slab +Botania:pavement4Slab:0, Yellow Portuguese Pavement Slab +Botania:pavement4SlabFull:0, Yellow Portuguese Pavement Slab +Botania:pavement5Slab:0, Green Portuguese Pavement Slab +Botania:pavement5SlabFull:0, Green Portuguese Pavement Slab +CarpentersBlocks:blockCarpentersBlock, Carpenter's Block +CarpentersBlocks:blockCarpentersBarrier, Carpenter's Barrier +CarpentersBlocks:blockCarpentersBed, Carpenter's Bed +CarpentersBlocks:blockCarpentersButton, Carpenter's Button +CarpentersBlocks:blockCarpentersCollapsibleBlock, Carpenter's Collapsible Block +CarpentersBlocks:blockCarpentersDaylightSensor, Carpenter's Daylight Sensor +CarpentersBlocks:blockCarpentersDoor, Carpenter's Door +CarpentersBlocks:blockCarpentersFlowerPot, Carpenter's Flower Pot +CarpentersBlocks:blockCarpentersGarageDoor, Carpenter's Garage Door +CarpentersBlocks:blockCarpentersGate, Carpenter's Gate +CarpentersBlocks:blockCarpentersHatch, Carpenter's Hatch +CarpentersBlocks:blockCarpentersLadder, Carpenter's Ladder +CarpentersBlocks:blockCarpentersLever, Carpenter's Lever +CarpentersBlocks:blockCarpentersPressurePlate, Carpenter's Pressure Plate +CarpentersBlocks:blockCarpentersSafe, Carpenter's Safe +CarpentersBlocks:blockCarpentersSlope:0, Carpenter's Wedge Slope +CarpentersBlocks:blockCarpentersSlope:1, Carpenter's Oblique Interior Slope +CarpentersBlocks:blockCarpentersSlope:2, Carpenter's Oblique Exterior Slope +CarpentersBlocks:blockCarpentersSlope:3, Carpenter's Prism Slope +CarpentersBlocks:blockCarpentersSlope:4, Carpenter's Prism Wedge Slope +CarpentersBlocks:blockCarpentersStairs, Carpenter's Stairs +CarpentersBlocks:blockCarpentersTorch, Carpenter's Torch +Railcraft:fluid.creosote, Creosote +Railcraft:fluid.steam, Steam +Railcraft:residual.heat, Residual Heat +Railcraft:cube:0, Block of Coal Coke +Railcraft:cube:9, Block of Copper +Railcraft:cube:10, Block of Tin +Railcraft:cube:11, Block of Lead +Railcraft:cube:2, Block of Steel +Railcraft:cube:1, Block of Concrete +Railcraft:cube:8, Creosote Wood Block +Railcraft:cube:4, Crushed Obsidian +Railcraft:cube:6, Abyssal Stone +Railcraft:cube:7, Quarried Stone +Railcraft:anvil:0, Steel Anvil +Railcraft:anvil:1, Slightly Damaged Anvil +Railcraft:anvil:2, Very Damaged Anvil +Railcraft:machine.alpha:7, Coke Oven Brick +Railcraft:machine.alpha:12, Blast Furnace Brick +Railcraft:machine.alpha:3, Steam Oven +Railcraft:machine.alpha:14, Water Tank Siding +Railcraft:machine.alpha:8, Rolling Machine +Railcraft:machine.alpha:15, Rock Crusher +Railcraft:machine.alpha:11, Feed Station +Railcraft:machine.alpha:6, Trade Station +Railcraft:machine.alpha:0, World Anchor +Railcraft:machine.alpha:2, Personal Anchor +Railcraft:machine.alpha:13, Passive Anchor +Railcraft:machine.alpha:4, Admin Anchor +Railcraft:machine.alpha:1, Steam Turbine Housing +Railcraft:machine.alpha:5, Smoker +Railcraft:machine.alpha:9, Manual Steam Trap +Railcraft:machine.alpha:10, Automated Steam Trap +Railcraft:machine.beta:0, Iron Tank Wall +Railcraft:machine.beta:1, Iron Tank Gauge +Railcraft:machine.beta:2, Iron Tank Valve +Railcraft:machine.beta:13, Steel Tank Wall +Railcraft:machine.beta:14, Steel Tank Gauge +Railcraft:machine.beta:15, Steel Tank Valve +Railcraft:machine.beta:5, Solid Fueled Boiler Firebox +Railcraft:machine.beta:6, Liquid Fueled Boiler Firebox +Railcraft:machine.beta:3, Low Pressure Boiler Tank +Railcraft:machine.beta:4, High Pressure Boiler Tank +Railcraft:machine.beta:7, Hobbyist's Steam Engine +Railcraft:machine.beta:8, Commercial Steam Engine +Railcraft:machine.beta:9, Industrial Steam Engine +Railcraft:machine.beta:10, Anchor Sentinel +Railcraft:machine.beta:11, Void Chest +Railcraft:machine.beta:12, Metals Chest +Railcraft:track:4767, Switch Track +Railcraft:track:2144, Wye Track +Railcraft:track:0, Junction Track +Railcraft:track:0, Control Track +Railcraft:track:20176, Locking Track +Railcraft:track:23575, Disembarking Track +Railcraft:track:0, Embarking Track +Railcraft:track:0, Coupler Track +Railcraft:track:0, Whistle Track +Railcraft:track:30516, Locomotive Track +Railcraft:track:16093, Limiter Track +Railcraft:track:0, Routing Track +Railcraft:track:32363, Buffer Stop Track +Railcraft:track:30946, One-Way Track +Railcraft:track:0, Directional Detector Track +Railcraft:track:0, Gated One-Way Track +Railcraft:track:19746, Gated Track +Railcraft:track:0, Suspended Track +Railcraft:track:2264, Disposal Track +Railcraft:track:736, Wooden Track +Railcraft:track:0, Wooden Booster Track +Railcraft:track:0, Wooden Junction Track +Railcraft:track:19986, Wooden Switch Track +Railcraft:track:0, Wooden Wye Track +Railcraft:track:0, Reinforced Track +Railcraft:track:0, Reinforced Booster Track +Railcraft:track:764, Reinforced Junction Track +Railcraft:track:0, Reinforced Switch Track +Railcraft:track:0, Reinforced Wye Track +Railcraft:track:0, Electric Track +Railcraft:track:0, Electric Junction Track +Railcraft:track:10488, Electric Switch Track +Railcraft:track:0, Electric Wye Track +Railcraft:track:816, H.S. Track +Railcraft:track:0, H.S. Booster Track +Railcraft:track:26865, H.S. Transition Track +Railcraft:track:7916, H.S. Switch Track +Railcraft:track:0, H.S. Wye Track +Railcraft:track:8103, Priming Track +Railcraft:track:0, Launcher Track +Railcraft:track.elevator, Elevator Track +Railcraft:signal:4, Switch Lever +Railcraft:signal:2, Switch Motor +Railcraft:signal:5, Routing Switch Motor +Railcraft:signal:3, Block Signal +Railcraft:signal:11, Distant Signal +Railcraft:signal:1, Dual-Head Block Signal +Railcraft:signal:12, Dual-Head Distant Signal +Railcraft:signal:13, Signal Block Relay Box +Railcraft:signal:8, Signal Receiver Box +Railcraft:signal:9, Signal Controller Box +Railcraft:signal:10, Analog Signal Controller Box +Railcraft:signal:7, Signal Capacitor Box +Railcraft:signal:6, Signal Sequencer Box +Railcraft:signal:0, Signal Interlock Box +Railcraft:brick.abyssal:0, Abyssal Brick +Railcraft:brick.abyssal:1, Fitted Abyssal Stone +Railcraft:brick.abyssal:2, Abyssal Block +Railcraft:brick.abyssal:3, Ornate Abyssal Stone +Railcraft:brick.abyssal:4, Etched Abyssal Stone +Railcraft:brick.abyssal:5, Abyssal Cobblestone +Railcraft:brick.bleachedbone:0, Bleached Bone Brick +Railcraft:brick.bleachedbone:1, Fitted Bleached Bone Stone +Railcraft:brick.bleachedbone:2, Bleached Bone Block +Railcraft:brick.bleachedbone:3, Ornate Bleached Bone Stone +Railcraft:brick.bleachedbone:4, Etched Bleached Bone Stone +Railcraft:brick.bleachedbone:5, Bleached Bone Cobblestone +Railcraft:brick.bloodstained:0, Blood Stained Brick +Railcraft:brick.bloodstained:1, Fitted Blood Stained Stone +Railcraft:brick.bloodstained:2, Blood Stained Block +Railcraft:brick.bloodstained:3, Ornate Blood Stained Stone +Railcraft:brick.bloodstained:4, Etched Blood Stained Stone +Railcraft:brick.bloodstained:5, Blood Stained Cobblestone +Railcraft:brick.frostbound:0, Frost Bound Brick +Railcraft:brick.frostbound:1, Fitted Frost Bound Stone +Railcraft:brick.frostbound:2, Frost Bound Block +Railcraft:brick.frostbound:3, Ornate Frost Bound Stone +Railcraft:brick.frostbound:4, Etched Frost Bound Stone +Railcraft:brick.frostbound:5, Frost Bound Cobblestone +Railcraft:brick.infernal:0, Infernal Brick +Railcraft:brick.infernal:1, Fitted Infernal Stone +Railcraft:brick.infernal:2, Infernal Block +Railcraft:brick.infernal:3, Ornate Infernal Stone +Railcraft:brick.infernal:4, Etched Infernal Stone +Railcraft:brick.infernal:5, Infernal Cobblestone +Railcraft:brick.quarried:0, Quarried Brick +Railcraft:brick.quarried:1, Fitted Quarried Stone +Railcraft:brick.quarried:2, Quarried Block +Railcraft:brick.quarried:3, Ornate Quarried Stone +Railcraft:brick.quarried:4, Etched Quarried Stone +Railcraft:brick.quarried:5, Quarried Cobblestone +Railcraft:brick.sandy:0, Sandy Brick +Railcraft:brick.sandy:1, Fitted Sandy Stone +Railcraft:brick.sandy:2, Sandy Block +Railcraft:brick.sandy:3, Ornate Sandy Stone +Railcraft:brick.sandy:4, Etched Sandy Stone +Railcraft:brick.sandy:5, Sandy Cobblestone +Railcraft:brick.nether:0, Nether Brick +Railcraft:brick.nether:1, Fitted Nether Stone +Railcraft:brick.nether:2, Nether Block +Railcraft:brick.nether:3, Ornate Nether Stone +Railcraft:brick.nether:4, Etched Nether Stone +Railcraft:brick.nether:5, Nether Cobblestone +Railcraft:post:0, Wooden Post +Railcraft:post:1, Stone Post +Railcraft:post:2, Metal Post +Railcraft:post:4, Wooden Platform +Railcraft:post:5, Stone Platform +Railcraft:post:6, Metal Platform +Railcraft:post.metal:0, Black Metal Post +Railcraft:post.metal:1, Red Metal Post +Railcraft:post.metal:2, Green Metal Post +Railcraft:post.metal:3, Brown Metal Post +Railcraft:post.metal:4, Blue Metal Post +Railcraft:post.metal:5, Purple Metal Post +Railcraft:post.metal:6, Cyan Metal Post +Railcraft:post.metal:7, Light Gray Metal Post +Railcraft:post.metal:8, Gray Metal Post +Railcraft:post.metal:9, Pink Metal Post +Railcraft:post.metal:10, Lime Metal Post +Railcraft:post.metal:11, Yellow Metal Post +Railcraft:post.metal:12, Light Blue Metal Post +Railcraft:post.metal:13, Magenta Metal Post +Railcraft:post.metal:14, Orange Metal Post +Railcraft:post.metal:15, White Metal Post +Railcraft:post.metal.platform:0, Black Metal Platform +Railcraft:post.metal.platform:1, Red Metal Platform +Railcraft:post.metal.platform:2, Green Metal Platform +Railcraft:post.metal.platform:3, Brown Metal Platform +Railcraft:post.metal.platform:4, Blue Metal Platform +Railcraft:post.metal.platform:5, Purple Metal Platform +Railcraft:post.metal.platform:6, Cyan Metal Platform +Railcraft:post.metal.platform:7, Light Gray Metal Platform +Railcraft:post.metal.platform:8, Gray Metal Platform +Railcraft:post.metal.platform:9, Pink Metal Platform +Railcraft:post.metal.platform:10, Lime Metal Platform +Railcraft:post.metal.platform:11, Yellow Metal Platform +Railcraft:post.metal.platform:12, Light Blue Metal Platform +Railcraft:post.metal.platform:13, Magenta Metal Platform +Railcraft:post.metal.platform:14, Orange Metal Platform +Railcraft:post.metal.platform:15, White Metal Platform +Railcraft:glass:0, Strengthened Glass +Railcraft:glass:1, Strengthened Glass +Railcraft:glass:2, Strengthened Glass +Railcraft:glass:3, Strengthened Glass +Railcraft:glass:4, Strengthened Glass +Railcraft:glass:5, Strengthened Glass +Railcraft:glass:6, Strengthened Glass +Railcraft:glass:7, Strengthened Glass +Railcraft:glass:8, Strengthened Glass +Railcraft:glass:9, Strengthened Glass +Railcraft:glass:10, Strengthened Glass +Railcraft:glass:11, Strengthened Glass +Railcraft:glass:12, Strengthened Glass +Railcraft:glass:13, Strengthened Glass +Railcraft:glass:14, Strengthened Glass +Railcraft:glass:15, Strengthened Glass +Railcraft:detector:0, Detector - Item +Railcraft:detector:1, Detector - Any +Railcraft:detector:2, Detector - Empty +Railcraft:detector:3, Detector - Mob +Railcraft:detector:4, Detector - Powered +Railcraft:detector:5, Detector - Player +Railcraft:detector:6, Detector - Explosive +Railcraft:detector:7, Detector - Animal +Railcraft:detector:8, Detector - Tank +Railcraft:detector:9, Detector - Advanced +Railcraft:detector:11, Detector - Age +Railcraft:detector:12, Detector - Train +Railcraft:detector:13, Detector - Sheep +Railcraft:detector:14, Detector - Villager +Railcraft:detector:15, Detector - Locomotive +Railcraft:detector:16, Detector - Routing +Railcraft:machine.gamma:0, Item Loader +Railcraft:machine.gamma:1, Item Unloader +Railcraft:machine.gamma:2, Adv. Item Loader +Railcraft:machine.gamma:3, Adv. Item Unloader +Railcraft:machine.gamma:4, Fluid Loader +Railcraft:machine.gamma:5, Fluid Unloader +Railcraft:machine.gamma:10, Redstone Flux Loader +Railcraft:machine.gamma:11, Redstone Flux Unloader +Railcraft:machine.gamma:8, Cart Dispenser +Railcraft:machine.gamma:9, Train Dispenser +Railcraft:machine.epsilon:0, Electric Feeder Unit +Railcraft:machine.epsilon:1, Admin Feeder Unit +Railcraft:machine.epsilon:4, Flux Transformer +Railcraft:machine.epsilon:3, Force Track Emitter +Railcraft:machine.epsilon:2, Admin Steam Producer +Railcraft:machine.epsilon:5, Engraving Bench +Railcraft:ore:0, Sulfur Ore +Railcraft:ore:1, Saltpeter Ore +Railcraft:ore:2, Dark Diamond Ore +Railcraft:ore:3, Dark Emerald Ore +Railcraft:ore:4, Dark Lapis Lazuli Ore +Railcraft:ore:5, Firestone Ore +Railcraft:ore:7, Poor Iron Ore +Railcraft:ore:8, Poor Gold Ore +Railcraft:ore:9, Poor Copper Ore +Railcraft:ore:10, Poor Tin Ore +Railcraft:ore:11, Poor Lead Ore +Railcraft:worldlogic, Saltpeter Ore Spawner +Railcraft:firestone.recharge, Recharging Firestone +Railcraft:frame, Wire Support Frame +Railcraft:machine.delta:0, Electric Shunting Wire +TwilightForest:tile.TFLog:0, Twilight Oak Wood +TwilightForest:tile.TFLog:1, Canopy Tree Wood +TwilightForest:tile.TFLog:2, Mangrove Wood +TwilightForest:tile.TFLog:3, Darkwood Wood +TwilightForest:tile.TFRoots:0, Roots +TwilightForest:tile.TFRoots:1, Liveroots +TwilightForest:tile.TFLeaves:0, Twilight Oak Leaves +TwilightForest:tile.TFLeaves:1, Canopy Tree Leaves +TwilightForest:tile.TFLeaves:2, Mangrove Leaves +TwilightForest:tile.TFLeaves:3, Rainbow Oak Leaves +TwilightForest:tile.TFFirefly, Firefly +TwilightForest:tile.TFCicada, Cicada +TwilightForest:tile.TFPortal, Twilight Forest Portal +TwilightForest:tile.TFMazestone:0, Mazestone +TwilightForest:tile.TFMazestone:1, Mazestone Brick +TwilightForest:tile.TFMazestone:2, Chiseled Mazestone +TwilightForest:tile.TFMazestone:3, Decorative Mazestone Brick +TwilightForest:tile.TFMazestone:4, Cracked Mazestone Brick +TwilightForest:tile.TFMazestone:5, Mossy Mazestone Brick +TwilightForest:tile.TFMazestone:6, Mazestone Mosaic +TwilightForest:tile.TFMazestone:7, Mazestone Border +TwilightForest:tile.TFHedge:0, Hedge +TwilightForest:tile.TFFireflyJar, Firefly Jar +TwilightForest:tile.TFPlant:3, Moss Patch +TwilightForest:tile.TFPlant:4, Mayapple +TwilightForest:tile.TFPlant:8, Fiddlehead +TwilightForest:tile.TFPlant:9, Mushgloom +TwilightForest:tile.TFPlant:10, Forest Grass +TwilightForest:tile.TFPlant:11, Dried Bush +TwilightForest:tile.TFPlant:13, Torchberry Plant +TwilightForest:tile.TFPlant:14, Root Strands +TwilightForest:tile.TFUncraftingTable, Uncrafting Table +TwilightForest:tile.TFFireJet:0, Smoking block +TwilightForest:tile.TFFireJet:8, Fire Jet +TwilightForest:tile.TFFireJet:1, Encased Smoker +TwilightForest:tile.TFFireJet:11, Encased Fire Jet +TwilightForest:tile.TFNagastone:1, Nagastone Head +TwilightForest:tile.TFNagastone:13, Nagastone +TwilightForest:tile.TFSapling:0, Sickly Twilight Oak Sapling +TwilightForest:tile.TFSapling:1, Canopy Tree Sapling +TwilightForest:tile.TFSapling:2, Twilight Mangrove Sapling +TwilightForest:tile.TFSapling:3, Darkwood Sapling +TwilightForest:tile.TFSapling:4, Robust Twilight Oak Sapling +TwilightForest:tile.TFSapling:5, Tree of Time Sapling +TwilightForest:tile.TFSapling:6, Tree of Transformation Sapling +TwilightForest:tile.TFSapling:7, Miner's Tree Sapling +TwilightForest:tile.TFSapling:8, Sorting Tree Sapling +TwilightForest:tile.TFSapling:9, Rainbow Oak Sapling +TwilightForest:tile.TFMoonworm, Moonworm +TwilightForest:tile.TFMagicLog:0, Timewood +TwilightForest:tile.TFMagicLog:1, Transwood +TwilightForest:tile.TFMagicLog:2, Minewood +TwilightForest:tile.TFMagicLog:3, Sortingwood +TwilightForest:tile.TFMagicLeaves:0, Timewood Leaves +TwilightForest:tile.TFMagicLeaves:1, Leaves of Transformation +TwilightForest:tile.TFMagicLeaves:2, Miner's Leaves +TwilightForest:tile.TFMagicLeaves:3, Sorting Leaves +TwilightForest:tile.TFMagicLogSpecial:0, Timewood Clock +TwilightForest:tile.TFMagicLogSpecial:1, Heart of Transformation +TwilightForest:tile.TFMagicLogSpecial:2, Minewood Core +TwilightForest:tile.TFMagicLogSpecial:3, Sortingwood Engine +TwilightForest:tile.TFTowerStone:0, Towerwood Planks +TwilightForest:tile.TFTowerStone:1, Encased Towerwood +TwilightForest:tile.TFTowerStone:2, Cracked Towerwood +TwilightForest:tile.TFTowerStone:3, Mossy Towerwood +TwilightForest:tile.TFTowerStone:4, Infested Towerwood +TwilightForest:tile.TFTowerDevice:0, Reappearing Block +TwilightForest:tile.TFTowerDevice:2, Vanishing Block +TwilightForest:tile.TFTowerDevice:4, Locked Vanishing Block +TwilightForest:tile.TFTowerDevice:5, Unlocked Vanishing Block +TwilightForest:tile.TFTowerDevice:6, Carminite Builder +TwilightForest:tile.TFTowerDevice:9, Anti-builder +TwilightForest:tile.TFTowerDevice:10, Ghast Trap +TwilightForest:tile.TFTowerDevice:12, Carminite Reactor +TwilightForest:tile.TFTrophy:0, tile.TFTrophy.0.name +TwilightForest:tile.TFShield:0, Stronghold Shield +TwilightForest:tile.TFTrophyPedestal:0, Trophy Pedestal +TwilightForest:tile.TFTrophyPedestal:15, Latent Trophy Pedestal +TwilightForest:tile.TFAuroraBrick, Aurora Block +TwilightForest:tile.TFUnderBrick:0, Underbrick +TwilightForest:tile.TFUnderBrick:1, Mossy Underbrick +TwilightForest:tile.TFUnderBrick:2, Cracked Underbrick +TwilightForest:tile.TFThorns:0, Thorns +TwilightForest:tile.TFThorns:1, Green Thorns +TwilightForest:tile.TFBurntThorns, Burnt Thorns +TwilightForest:tile.TFThornRose, Thorn Rose +TwilightForest:tile.TFLeaves3:0, Thorn Leaves +TwilightForest:tile.TFLeaves3:1, Beanstalk Leaves +TwilightForest:tile.TFDeadrock:0, Weathered Deadrock +TwilightForest:tile.TFDeadrock:1, Cracked Deadrock +TwilightForest:tile.TFDeadrock:2, Deadrock +TwilightForest:tile.DarkLeaves, Darkwood Leaves +TwilightForest:tile.AuroraPillar, Aurora Pillar +TwilightForest:tile.AuroraSlab:0, Aurora Slab +TwilightForest:tile.AuroraDoubleSlab:0, Aurora Slab +TwilightForest:tile.TrollSteinn, Trollsteinn +TwilightForest:tile.WispyCloud, Wispy Cloud +TwilightForest:tile.FluffyCloud, Fluffy Cloud +TwilightForest:tile.GiantCobble, Giant Cobblestone +TwilightForest:tile.GiantLog, Giant Log +TwilightForest:tile.GiantLeaves, Giant Leaves +TwilightForest:tile.GiantObsidian, Giant Obsidian +TwilightForest:tile.UberousSoil, Uberous Soil +TwilightForest:tile.HugeStalk, Huge Stalk +TwilightForest:tile.HugeGloomBlock, Huge Mushgloom +TwilightForest:tile.TrollVidr, Trollvidr +TwilightForest:tile.UnripeTrollBer, Unripe Trollber +TwilightForest:tile.TrollBer, Trollber +TwilightForest:tile.KnightmetalBlock, Block of Knightmetal +TwilightForest:tile.HugeLilyPad, Huge Lily Pad +TwilightForest:tile.HugeWaterLily, Huge Water Lily +TwilightForest:tile.Slider:0, Slide Trap +TwilightForest:tile.Slider:1, Slide Trap 1 +TwilightForest:tile.Slider:2, Slide Trap 2 +TwilightForest:tile.Slider:3, Slide Trap 3 +TwilightForest:tile.CastleBrick:0, Castle Brick +TwilightForest:tile.CastleBrick:1, Worn Castle Brick +TwilightForest:tile.CastleBrick:2, Cracked Castle Brick +TwilightForest:tile.CastleBrick:3, Castle Roof Tile +TwilightForest:tile.CastleMagic:0, Pink Castle Rune Brick +TwilightForest:tile.CastleMagic:1, Blue Castle Rune Brick +TwilightForest:tile.CastleMagic:2, Yellow Castle Rune Brick +TwilightForest:tile.CastleMagic:3, Violet Castle Rune Brick +TwilightForest:tile.ForceField:0, Violet Force Field +TwilightForest:tile.ForceField:1, Pink Force Field +TwilightForest:tile.ForceField:2, Orange Force Field +TwilightForest:tile.ForceField:3, Green Force Field +TwilightForest:tile.ForceField:4, Blue Force Field +TwilightForest:tile.CinderFurnaceIdle, tile.CinderFurnaceIdle.name +TwilightForest:tile.CinderFurnaceLit, tile.CinderFurnaceLit.name +TwilightForest:tile.CinderLog:0, tile.CinderLog.0.name +TwilightForest:tile.CastleDoor:0, tile.CastleDoor.0.name +TwilightForest:tile.CastleDoorVanished:0, tile.CastleDoorVanished.0.name +chisel:aluminumblock:0, Block of Aluminum +chisel:aluminumblock:1, Block of Aluminum +chisel:aluminumblock:2, Block of Aluminum +chisel:aluminumblock:3, Block of Aluminum +chisel:aluminumblock:4, Block of Aluminum +chisel:aluminumblock:5, Block of Aluminum +chisel:aluminum_stairs.0:0, tile.chisel.aluminum_stairs.0.name +chisel:aluminum_stairs.0:8, tile.chisel.aluminum_stairs.0.name +chisel:aluminum_stairs.1:0, tile.chisel.aluminum_stairs.1.name +chisel:aluminum_stairs.1:8, tile.chisel.aluminum_stairs.1.name +chisel:aluminum_stairs.2:0, tile.chisel.aluminum_stairs.2.name +chisel:aluminum_stairs.2:8, tile.chisel.aluminum_stairs.2.name +chisel:aluminum_stairs.3:0, tile.chisel.aluminum_stairs.3.name +chisel:aluminum_stairs.3:8, tile.chisel.aluminum_stairs.3.name +chisel:aluminum_stairs.4:0, tile.chisel.aluminum_stairs.4.name +chisel:aluminum_stairs.4:8, tile.chisel.aluminum_stairs.4.name +chisel:aluminum_stairs.5:0, tile.chisel.aluminum_stairs.5.name +chisel:aluminum_stairs.5:8, tile.chisel.aluminum_stairs.5.name +chisel:aluminum_stairs.6:0, tile.chisel.aluminum_stairs.6.name +chisel:aluminum_stairs.6:8, tile.chisel.aluminum_stairs.6.name +chisel:aluminum_stairs.7:0, tile.chisel.aluminum_stairs.7.name +chisel:aluminum_stairs.7:8, tile.chisel.aluminum_stairs.7.name +chisel:andesite:0, Andesite +chisel:andesite:1, Andesite +chisel:andesite:2, Andesite +chisel:andesite:3, Andesite +chisel:andesite:4, Andesite +chisel:andesite:5, Andesite +chisel:andesite:6, Andesite +chisel:antiBlock:0, Anti Block +chisel:antiBlock:1, Anti Block +chisel:antiBlock:2, Anti Block +chisel:antiBlock:3, Anti Block +chisel:antiBlock:4, Anti Block +chisel:antiBlock:5, Anti Block +chisel:antiBlock:6, Anti Block +chisel:antiBlock:7, Anti Block +chisel:antiBlock:8, Anti Block +chisel:antiBlock:9, Anti Block +chisel:antiBlock:10, Anti Block +chisel:antiBlock:11, Anti Block +chisel:antiBlock:12, Anti Block +chisel:antiBlock:13, Anti Block +chisel:antiBlock:14, Anti Block +chisel:antiBlock:15, Anti Block +chisel:arcane:0, Arcane Stone Block +chisel:arcane:1, Arcane Stone Block +chisel:arcane:2, Arcane Stone Block +chisel:arcane:3, Arcane Stone Block +chisel:arcane:4, Arcane Stone Block +chisel:arcane:5, Arcane Stone Block +chisel:arcane:6, Arcane Stone Block +chisel:arcane:7, Arcane Stone Block +chisel:arcane:8, Arcane Stone Block +chisel:arcane:9, Arcane Stone Block +chisel:arcane:10, Arcane Stone Block +chisel:arcane:11, Arcane Stone Block +chisel:autoChisel, Auto Chisel +chisel:beacon:0, Beacon +chisel:beacon:1, Beacon +chisel:beacon:2, Beacon +chisel:beacon:3, Beacon +chisel:beacon:4, Beacon +chisel:beacon:5, Beacon +chisel:beacon:6, Beacon +chisel:beacon:7, Beacon +chisel:beacon:8, Beacon +chisel:beacon:9, Beacon +chisel:beacon:10, Beacon +chisel:beacon:11, Beacon +chisel:beacon:12, Beacon +chisel:beacon:13, Beacon +chisel:beacon:14, Beacon +chisel:beacon:15, Beacon +chisel:bloodRune:0, Blood Rune +chisel:bloodRune:1, Blood Rune +chisel:bloodRune:2, Blood Rune +chisel:bloodRune:3, Blood Rune +chisel:bloodRune:4, Blood Rune +chisel:bloodRune:5, Blood Rune +chisel:bookshelf:1, Bookshelf +chisel:bookshelf:2, Bookshelf +chisel:bookshelf:3, Bookshelf +chisel:bookshelf:4, Bookshelf +chisel:bookshelf:5, Bookshelf +chisel:bookshelf:6, Bookshelf +chisel:bookshelf:7, Bookshelf +chisel:bookshelf:8, Bookshelf +chisel:brickCustom:1, Brick Block +chisel:brickCustom:2, Brick Block +chisel:brickCustom:3, Brick Block +chisel:brickCustom:5, Brick Block +chisel:brickCustom:6, Brick Block +chisel:bronzeblock:0, Block of Bronze +chisel:bronzeblock:1, Block of Bronze +chisel:bronzeblock:2, Block of Bronze +chisel:bronzeblock:3, Block of Bronze +chisel:bronzeblock:4, Block of Bronze +chisel:bronzeblock:5, Block of Bronze +chisel:carpet_block:0, Carpet +chisel:carpet_block:1, Carpet +chisel:carpet_block:2, Carpet +chisel:carpet_block:3, Carpet +chisel:carpet_block:4, Carpet +chisel:carpet_block:5, Carpet +chisel:carpet_block:6, Carpet +chisel:carpet_block:7, Carpet +chisel:carpet_block:8, Carpet +chisel:carpet_block:9, Carpet +chisel:carpet_block:10, Carpet +chisel:carpet_block:11, Carpet +chisel:carpet_block:12, Carpet +chisel:carpet_block:13, Carpet +chisel:carpet_block:14, Carpet +chisel:carpet_block:15, Carpet +chisel:carpet:0, Floor Carpet +chisel:carpet:1, Floor Carpet +chisel:carpet:2, Floor Carpet +chisel:carpet:3, Floor Carpet +chisel:carpet:4, Floor Carpet +chisel:carpet:5, Floor Carpet +chisel:carpet:6, Floor Carpet +chisel:carpet:7, Floor Carpet +chisel:carpet:8, Floor Carpet +chisel:carpet:9, Floor Carpet +chisel:carpet:10, Floor Carpet +chisel:carpet:11, Floor Carpet +chisel:carpet:12, Floor Carpet +chisel:carpet:13, Floor Carpet +chisel:carpet:14, Floor Carpet +chisel:carpet:15, Floor Carpet +chisel:cloud:0, Cloud +chisel:cloud:1, Cloud +chisel:cloud:2, Cloud +chisel:cloud:3, Cloud +chisel:cloud:4, Cloud +chisel:cobblestone:1, Cobblestone +chisel:cobblestone:2, Cobblestone +chisel:cobblestone:3, Cobblestone +chisel:cobblestone:4, Cobblestone +chisel:cobblestone:5, Cobblestone +chisel:cobblestone:6, Cobblestone +chisel:cobblestone:7, Cobblestone +chisel:cobblestone:8, Cobblestone +chisel:cobblestone:9, Cobblestone +chisel:cobblestone:10, Cobblestone +chisel:cobblestone:11, Cobblestone +chisel:cobblestone:12, Cobblestone +chisel:cobblestone:13, Cobblestone +chisel:cobblestone:14, Cobblestone +chisel:cobblestone:15, Cobblestone +chisel:mossy_cobblestone:1, Mossy Cobblestone +chisel:mossy_cobblestone:2, Mossy Cobblestone +chisel:mossy_cobblestone:3, Mossy Cobblestone +chisel:mossy_cobblestone:4, Mossy Cobblestone +chisel:mossy_cobblestone:5, Mossy Cobblestone +chisel:mossy_cobblestone:6, Mossy Cobblestone +chisel:mossy_cobblestone:7, Mossy Cobblestone +chisel:mossy_cobblestone:8, Mossy Cobblestone +chisel:mossy_cobblestone:9, Mossy Cobblestone +chisel:mossy_cobblestone:10, Mossy Cobblestone +chisel:mossy_cobblestone:11, Mossy Cobblestone +chisel:mossy_cobblestone:12, Mossy Cobblestone +chisel:mossy_cobblestone:13, Mossy Cobblestone +chisel:mossy_cobblestone:14, Mossy Cobblestone +chisel:mossy_cobblestone:15, Mossy Cobblestone +chisel:concrete:0, Concrete +chisel:concrete:1, Concrete +chisel:concrete:2, Concrete +chisel:concrete:3, Concrete +chisel:concrete:4, Concrete +chisel:concrete:5, Concrete +chisel:concrete:6, Concrete +chisel:concrete:7, Concrete +chisel:concrete:8, Concrete +chisel:concrete:9, Concrete +chisel:concrete:10, Concrete +chisel:copperblock:0, Block of Copper +chisel:copperblock:1, Block of Copper +chisel:copperblock:2, Block of Copper +chisel:copperblock:3, Block of Copper +chisel:copperblock:4, Block of Copper +chisel:copperblock:5, Block of Copper +chisel:diamond_block:1, Diamond Block +chisel:diamond_block:2, Diamond Block +chisel:diamond_block:3, Diamond Block +chisel:diamond_block:4, Diamond Block +chisel:diamond_block:5, Diamond Block +chisel:diamond_block:6, Diamond Block +chisel:diamond_block:7, Diamond Block +chisel:diamond_block:8, Diamond Block +chisel:diamond_block:9, Diamond Block +chisel:diamond_block:10, Diamond Block +chisel:diamond_block:11, Diamond Block +chisel:diamond_block:12, Diamond Block +chisel:diorite:0, Diorite +chisel:diorite:1, Diorite +chisel:diorite:2, Diorite +chisel:diorite:3, Diorite +chisel:diorite:4, Diorite +chisel:diorite:5, Diorite +chisel:diorite:6, Diorite +chisel:dirt:0, Dirt +chisel:dirt:1, Dirt +chisel:dirt:2, Dirt +chisel:dirt:3, Dirt +chisel:dirt:4, Dirt +chisel:dirt:5, Dirt +chisel:dirt:6, Dirt +chisel:dirt:7, Dirt +chisel:dirt:8, Dirt +chisel:dirt:9, Dirt +chisel:dirt:10, Dirt +chisel:dirt:11, Dirt +chisel:dirt:12, Dirt +chisel:dirt:13, Dirt +chisel:dirt:14, Dirt +chisel:dirt:15, Dirt +chisel:emerald_block:1, Emerald Block +chisel:emerald_block:2, Emerald Block +chisel:emerald_block:3, Emerald Block +chisel:emerald_block:4, Emerald Block +chisel:emerald_block:5, Emerald Block +chisel:emerald_block:6, Emerald Block +chisel:emerald_block:7, Emerald Block +chisel:emerald_block:8, Emerald Block +chisel:emerald_block:9, Emerald Block +chisel:emerald_block:10, Emerald Block +chisel:emerald_block:11, Emerald Block +chisel:end_Stone:0, End Stone +chisel:end_Stone:1, End Stone +chisel:end_Stone:2, End Stone +chisel:end_Stone:3, End Stone +chisel:end_Stone:4, End Stone +chisel:end_Stone:5, End Stone +chisel:end_Stone:6, End Stone +chisel:end_Stone:7, End Stone +chisel:end_Stone:8, End Stone +chisel:end_Stone:9, End Stone +chisel:end_Stone:10, End Stone +chisel:end_Stone:11, End Stone +chisel:end_Stone:12, End Stone +chisel:end_Stone:13, End Stone +chisel:factoryblock:0, Factory Block +chisel:factoryblock:1, Factory Block +chisel:factoryblock:2, Factory Block +chisel:factoryblock:3, Factory Block +chisel:factoryblock:4, Factory Block +chisel:factoryblock:5, Factory Block +chisel:factoryblock:6, Factory Block +chisel:factoryblock:7, Factory Block +chisel:factoryblock:8, Factory Block +chisel:factoryblock:9, Factory Block +chisel:factoryblock:10, Factory Block +chisel:factoryblock:11, Factory Block +chisel:factoryblock:12, Factory Block +chisel:factoryblock:13, Factory Block +chisel:factoryblock:14, Factory Block +chisel:factoryblock:15, Factory Block +chisel:factoryblock2:0, Factory Block +chisel:factoryblock2:1, Factory Block +chisel:factoryblock2:2, Factory Block +chisel:factoryblock2:3, Factory Block +chisel:fantasyblock:0, Purpled Fantasy Block +chisel:fantasyblock:1, Purpled Fantasy Block +chisel:fantasyblock:2, Purpled Fantasy Block +chisel:fantasyblock:3, Purpled Fantasy Block +chisel:fantasyblock:4, Purpled Fantasy Block +chisel:fantasyblock:5, Purpled Fantasy Block +chisel:fantasyblock:6, Purpled Fantasy Block +chisel:fantasyblock:7, Purpled Fantasy Block +chisel:fantasyblock:8, Purpled Fantasy Block +chisel:fantasyblock:9, Purpled Fantasy Block +chisel:fantasyblock:10, Purpled Fantasy Block +chisel:fantasyblock:11, Purpled Fantasy Block +chisel:fantasyblock:12, Purpled Fantasy Block +chisel:fantasyblock:13, Purpled Fantasy Block +chisel:fantasyblock:14, Purpled Fantasy Block +chisel:fantasyblock:15, Purpled Fantasy Block +chisel:fantasyblock2:0, Fantasy Block +chisel:fantasyblock2:1, Fantasy Block +chisel:fantasyblock2:2, Fantasy Block +chisel:fantasyblock2:3, Fantasy Block +chisel:fantasyblock2:4, Fantasy Block +chisel:fantasyblock2:5, Fantasy Block +chisel:fantasyblock2:6, Fantasy Block +chisel:fantasyblock2:7, Fantasy Block +chisel:fantasyblock2:8, Fantasy Block +chisel:fantasyblock2:9, Fantasy Block +chisel:fantasyblock2:10, Fantasy Block +chisel:fantasyblock2:11, Fantasy Block +chisel:fantasyblock2:12, Fantasy Block +chisel:fantasyblock2:13, Fantasy Block +chisel:fantasyblock2:14, Fantasy Block +chisel:fantasyblock2:15, Fantasy Block +chisel:futura:0, Futura Block +chisel:futura:1, Futura Block +chisel:futura:2, Futura Block +chisel:futura:3, Futura Block +chisel:futura:4, Futura Block +chisel:futura:5, Futura Block +chisel:futuraCircuit:0, Futura Circuit +chisel:futuraCircuit:1, Futura Circuit +chisel:futuraCircuit:2, Futura Circuit +chisel:futuraCircuit:3, Futura Circuit +chisel:futuraCircuit:4, Futura Circuit +chisel:futuraCircuit:5, Futura Circuit +chisel:futuraCircuit:6, Futura Circuit +chisel:futuraCircuit:7, Futura Circuit +chisel:futuraCircuit:8, Futura Circuit +chisel:futuraCircuit:9, Futura Circuit +chisel:futuraCircuit:10, Futura Circuit +chisel:futuraCircuit:11, Futura Circuit +chisel:futuraCircuit:12, Futura Circuit +chisel:futuraCircuit:13, Futura Circuit +chisel:futuraCircuit:14, Futura Circuit +chisel:futuraCircuit:15, Futura Circuit +chisel:glass:1, Glass +chisel:glass:2, Glass +chisel:glass:3, Glass +chisel:glass:4, Glass +chisel:glass:5, Glass +chisel:glass:6, Glass +chisel:glass:7, Glass +chisel:glass:8, Glass +chisel:glass:9, Glass +chisel:glass:10, Glass +chisel:glass:11, Glass +chisel:glass:12, Glass +chisel:glass:13, Glass +chisel:glass:14, Glass +chisel:glass:15, Glass +chisel:glass2:0, Glass +chisel:glass_pane:1, Glass Pane +chisel:glass_pane:2, Glass Pane +chisel:glass_pane:3, Glass Pane +chisel:glass_pane:4, Glass Pane +chisel:glass_pane:12, Glass Pane +chisel:glass_pane:13, Glass Pane +chisel:glass_pane:14, Glass Pane +chisel:glass_pane:15, Glass Pane +chisel:stained_glass_forestry:0, Stained Glass +chisel:stained_glass_forestry:1, Stained Glass +chisel:stained_glass_forestry:2, Stained Glass +chisel:stained_glass_forestry:3, Stained Glass +chisel:stained_glass_forestry:4, Stained Glass +chisel:stained_glass_forestry:5, Stained Glass +chisel:stained_glass_forestry:6, Stained Glass +chisel:stained_glass_forestry:7, Stained Glass +chisel:stained_glass_forestry:8, Stained Glass +chisel:stained_glass_forestry:9, Stained Glass +chisel:stained_glass_forestry:10, Stained Glass +chisel:stained_glass_forestry:11, Stained Glass +chisel:stained_glass_forestry:12, Stained Glass +chisel:stained_glass_forestry:13, Stained Glass +chisel:stained_glass_forestry:14, Stained Glass +chisel:stained_glass_forestry:15, Stained Glass +chisel:stained_glass_white:0, Stained Glass +chisel:stained_glass_white:1, Stained Glass +chisel:stained_glass_white:2, Stained Glass +chisel:stained_glass_white:3, Stained Glass +chisel:stained_glass_white:4, Stained Glass +chisel:stained_glass_white:5, Stained Glass +chisel:stained_glass_white:6, Stained Glass +chisel:stained_glass_white:7, Stained Glass +chisel:stained_glass_white:8, Stained Glass +chisel:stained_glass_white:9, Stained Glass +chisel:stained_glass_white:10, Stained Glass +chisel:stained_glass_white:11, Stained Glass +chisel:stained_glass_white:12, Stained Glass +chisel:stained_glass_white:13, Stained Glass +chisel:stained_glass_white:14, Stained Glass +chisel:stained_glass_white:15, Stained Glass +chisel:stained_glass_yellow:0, Stained Glass +chisel:stained_glass_yellow:1, Stained Glass +chisel:stained_glass_yellow:2, Stained Glass +chisel:stained_glass_yellow:3, Stained Glass +chisel:stained_glass_yellow:4, Stained Glass +chisel:stained_glass_yellow:5, Stained Glass +chisel:stained_glass_yellow:6, Stained Glass +chisel:stained_glass_yellow:7, Stained Glass +chisel:stained_glass_yellow:8, Stained Glass +chisel:stained_glass_yellow:9, Stained Glass +chisel:stained_glass_yellow:10, Stained Glass +chisel:stained_glass_yellow:11, Stained Glass +chisel:stained_glass_yellow:12, Stained Glass +chisel:stained_glass_yellow:13, Stained Glass +chisel:stained_glass_yellow:14, Stained Glass +chisel:stained_glass_yellow:15, Stained Glass +chisel:stained_glass_lightgray:0, Stained Glass +chisel:stained_glass_lightgray:1, Stained Glass +chisel:stained_glass_lightgray:2, Stained Glass +chisel:stained_glass_lightgray:3, Stained Glass +chisel:stained_glass_lightgray:4, Stained Glass +chisel:stained_glass_lightgray:5, Stained Glass +chisel:stained_glass_lightgray:6, Stained Glass +chisel:stained_glass_lightgray:7, Stained Glass +chisel:stained_glass_lightgray:8, Stained Glass +chisel:stained_glass_lightgray:9, Stained Glass +chisel:stained_glass_lightgray:10, Stained Glass +chisel:stained_glass_lightgray:11, Stained Glass +chisel:stained_glass_lightgray:12, Stained Glass +chisel:stained_glass_lightgray:13, Stained Glass +chisel:stained_glass_lightgray:14, Stained Glass +chisel:stained_glass_lightgray:15, Stained Glass +chisel:stained_glass_brown:0, Stained Glass +chisel:stained_glass_brown:1, Stained Glass +chisel:stained_glass_brown:2, Stained Glass +chisel:stained_glass_brown:3, Stained Glass +chisel:stained_glass_brown:4, Stained Glass +chisel:stained_glass_brown:5, Stained Glass +chisel:stained_glass_brown:6, Stained Glass +chisel:stained_glass_brown:7, Stained Glass +chisel:stained_glass_brown:8, Stained Glass +chisel:stained_glass_brown:9, Stained Glass +chisel:stained_glass_brown:10, Stained Glass +chisel:stained_glass_brown:11, Stained Glass +chisel:stained_glass_brown:12, Stained Glass +chisel:stained_glass_brown:13, Stained Glass +chisel:stained_glass_brown:14, Stained Glass +chisel:stained_glass_brown:15, Stained Glass +chisel:stained_glass_pane_white:0, Stained Glass Pane +chisel:stained_glass_pane_white:1, Stained Glass Pane +chisel:stained_glass_pane_white:2, Stained Glass Pane +chisel:stained_glass_pane_white:3, Stained Glass Pane +chisel:stained_glass_pane_white:4, Stained Glass Pane +chisel:stained_glass_pane_white:5, Stained Glass Pane +chisel:stained_glass_pane_white:8, Stained Glass Pane +chisel:stained_glass_pane_white:9, Stained Glass Pane +chisel:stained_glass_pane_white:10, Stained Glass Pane +chisel:stained_glass_pane_white:11, Stained Glass Pane +chisel:stained_glass_pane_white:12, Stained Glass Pane +chisel:stained_glass_pane_white:13, Stained Glass Pane +chisel:stained_glass_pane_magenta:0, Stained Glass Pane +chisel:stained_glass_pane_magenta:1, Stained Glass Pane +chisel:stained_glass_pane_magenta:2, Stained Glass Pane +chisel:stained_glass_pane_magenta:3, Stained Glass Pane +chisel:stained_glass_pane_magenta:4, Stained Glass Pane +chisel:stained_glass_pane_magenta:5, Stained Glass Pane +chisel:stained_glass_pane_magenta:8, Stained Glass Pane +chisel:stained_glass_pane_magenta:9, Stained Glass Pane +chisel:stained_glass_pane_magenta:10, Stained Glass Pane +chisel:stained_glass_pane_magenta:11, Stained Glass Pane +chisel:stained_glass_pane_magenta:12, Stained Glass Pane +chisel:stained_glass_pane_magenta:13, Stained Glass Pane +chisel:stained_glass_pane_yellow:0, Stained Glass Pane +chisel:stained_glass_pane_yellow:1, Stained Glass Pane +chisel:stained_glass_pane_yellow:2, Stained Glass Pane +chisel:stained_glass_pane_yellow:3, Stained Glass Pane +chisel:stained_glass_pane_yellow:4, Stained Glass Pane +chisel:stained_glass_pane_yellow:5, Stained Glass Pane +chisel:stained_glass_pane_yellow:8, Stained Glass Pane +chisel:stained_glass_pane_yellow:9, Stained Glass Pane +chisel:stained_glass_pane_yellow:10, Stained Glass Pane +chisel:stained_glass_pane_yellow:11, Stained Glass Pane +chisel:stained_glass_pane_yellow:12, Stained Glass Pane +chisel:stained_glass_pane_yellow:13, Stained Glass Pane +chisel:stained_glass_pane_pink:0, Stained Glass Pane +chisel:stained_glass_pane_pink:1, Stained Glass Pane +chisel:stained_glass_pane_pink:2, Stained Glass Pane +chisel:stained_glass_pane_pink:3, Stained Glass Pane +chisel:stained_glass_pane_pink:4, Stained Glass Pane +chisel:stained_glass_pane_pink:5, Stained Glass Pane +chisel:stained_glass_pane_pink:8, Stained Glass Pane +chisel:stained_glass_pane_pink:9, Stained Glass Pane +chisel:stained_glass_pane_pink:10, Stained Glass Pane +chisel:stained_glass_pane_pink:11, Stained Glass Pane +chisel:stained_glass_pane_pink:12, Stained Glass Pane +chisel:stained_glass_pane_pink:13, Stained Glass Pane +chisel:stained_glass_pane_lightgray:0, Stained Glass Pane +chisel:stained_glass_pane_lightgray:1, Stained Glass Pane +chisel:stained_glass_pane_lightgray:2, Stained Glass Pane +chisel:stained_glass_pane_lightgray:3, Stained Glass Pane +chisel:stained_glass_pane_lightgray:4, Stained Glass Pane +chisel:stained_glass_pane_lightgray:5, Stained Glass Pane +chisel:stained_glass_pane_lightgray:8, Stained Glass Pane +chisel:stained_glass_pane_lightgray:9, Stained Glass Pane +chisel:stained_glass_pane_lightgray:10, Stained Glass Pane +chisel:stained_glass_pane_lightgray:11, Stained Glass Pane +chisel:stained_glass_pane_lightgray:12, Stained Glass Pane +chisel:stained_glass_pane_lightgray:13, Stained Glass Pane +chisel:stained_glass_pane_purple:0, Stained Glass Pane +chisel:stained_glass_pane_purple:1, Stained Glass Pane +chisel:stained_glass_pane_purple:2, Stained Glass Pane +chisel:stained_glass_pane_purple:3, Stained Glass Pane +chisel:stained_glass_pane_purple:4, Stained Glass Pane +chisel:stained_glass_pane_purple:5, Stained Glass Pane +chisel:stained_glass_pane_purple:8, Stained Glass Pane +chisel:stained_glass_pane_purple:9, Stained Glass Pane +chisel:stained_glass_pane_purple:10, Stained Glass Pane +chisel:stained_glass_pane_purple:11, Stained Glass Pane +chisel:stained_glass_pane_purple:12, Stained Glass Pane +chisel:stained_glass_pane_purple:13, Stained Glass Pane +chisel:stained_glass_pane_brown:0, Stained Glass Pane +chisel:stained_glass_pane_brown:1, Stained Glass Pane +chisel:stained_glass_pane_brown:2, Stained Glass Pane +chisel:stained_glass_pane_brown:3, Stained Glass Pane +chisel:stained_glass_pane_brown:4, Stained Glass Pane +chisel:stained_glass_pane_brown:5, Stained Glass Pane +chisel:stained_glass_pane_brown:8, Stained Glass Pane +chisel:stained_glass_pane_brown:9, Stained Glass Pane +chisel:stained_glass_pane_brown:10, Stained Glass Pane +chisel:stained_glass_pane_brown:11, Stained Glass Pane +chisel:stained_glass_pane_brown:12, Stained Glass Pane +chisel:stained_glass_pane_brown:13, Stained Glass Pane +chisel:stained_glass_pane_red:0, Stained Glass Pane +chisel:stained_glass_pane_red:1, Stained Glass Pane +chisel:stained_glass_pane_red:2, Stained Glass Pane +chisel:stained_glass_pane_red:3, Stained Glass Pane +chisel:stained_glass_pane_red:4, Stained Glass Pane +chisel:stained_glass_pane_red:5, Stained Glass Pane +chisel:stained_glass_pane_red:8, Stained Glass Pane +chisel:stained_glass_pane_red:9, Stained Glass Pane +chisel:stained_glass_pane_red:10, Stained Glass Pane +chisel:stained_glass_pane_red:11, Stained Glass Pane +chisel:stained_glass_pane_red:12, Stained Glass Pane +chisel:stained_glass_pane_red:13, Stained Glass Pane +chisel:glowstone:1, Glowstone +chisel:glowstone:2, Glowstone +chisel:glowstone:3, Glowstone +chisel:glowstone:4, Glowstone +chisel:glowstone:5, Glowstone +chisel:glowstone:6, Glowstone +chisel:glowstone:7, Glowstone +chisel:glowstone:8, Glowstone +chisel:glowstone:9, Glowstone +chisel:glowstone:10, Glowstone +chisel:glowstone:11, Glowstone +chisel:glowstone:12, Glowstone +chisel:glowstone:13, Glowstone +chisel:glowstone:14, Glowstone +chisel:glowstone:15, Glowstone +chisel:gold2:0, Block of Gold +chisel:gold2:1, Block of Gold +chisel:gold2:2, Block of Gold +chisel:gold2:3, Block of Gold +chisel:gold2:4, Block of Gold +chisel:gold2:5, Block of Gold +chisel:gold_block:1, Gold Block +chisel:gold_block:2, Gold Block +chisel:gold_block:3, Gold Block +chisel:gold_block:4, Gold Block +chisel:gold_block:5, Gold Block +chisel:gold_block:6, Gold Block +chisel:gold_block:7, Gold Block +chisel:gold_block:8, Gold Block +chisel:gold_block:9, Gold Block +chisel:gold_block:10, Gold Block +chisel:gold_block:11, Gold Block +chisel:gold_block:12, Gold Block +chisel:gold_block:13, Gold Block +chisel:gold_block:14, Gold Block +chisel:granite:0, Granite +chisel:granite:1, Granite +chisel:granite:2, Granite +chisel:granite:3, Granite +chisel:granite:4, Granite +chisel:granite:5, Granite +chisel:granite:6, Granite +chisel:grimstone:0, Grimstone +chisel:grimstone:1, Grimstone +chisel:grimstone:2, Grimstone +chisel:grimstone:3, Grimstone +chisel:grimstone:4, Grimstone +chisel:grimstone:5, Grimstone +chisel:grimstone:6, Grimstone +chisel:grimstone:7, Grimstone +chisel:grimstone:8, Grimstone +chisel:grimstone:9, Grimstone +chisel:grimstone:10, Grimstone +chisel:grimstone:11, Grimstone +chisel:grimstone:12, Grimstone +chisel:grimstone:13, Grimstone +chisel:grimstone:14, Grimstone +chisel:hexPlating:0, Hex Plating +chisel:hexPlating:1, Hex Plating +chisel:hexPlating:2, Hex Plating +chisel:hexPlating:3, Hex Plating +chisel:hexPlating:4, Hex Plating +chisel:hexPlating:5, Hex Plating +chisel:hexPlating:6, Hex Plating +chisel:hexPlating:7, Hex Plating +chisel:hexPlating:8, Hex Plating +chisel:hexPlating:9, Hex Plating +chisel:hexPlating:10, Hex Plating +chisel:hexPlating:11, Hex Plating +chisel:hexPlating:12, Hex Plating +chisel:hexPlating:13, Hex Plating +chisel:hexPlating:14, Hex Plating +chisel:hexPlating:15, Hex Plating +chisel:hexLargePlating:0, Large Hex Plating +chisel:hexLargePlating:1, Large Hex Plating +chisel:hexLargePlating:2, Large Hex Plating +chisel:hexLargePlating:3, Large Hex Plating +chisel:hexLargePlating:4, Large Hex Plating +chisel:hexLargePlating:5, Large Hex Plating +chisel:hexLargePlating:6, Large Hex Plating +chisel:hexLargePlating:7, Large Hex Plating +chisel:hexLargePlating:8, Large Hex Plating +chisel:hexLargePlating:9, Large Hex Plating +chisel:hexLargePlating:10, Large Hex Plating +chisel:hexLargePlating:11, Large Hex Plating +chisel:hexLargePlating:12, Large Hex Plating +chisel:hexLargePlating:13, Large Hex Plating +chisel:hexLargePlating:14, Large Hex Plating +chisel:hexLargePlating:15, Large Hex Plating +chisel:holystone:0, Holystone +chisel:holystone:1, Holystone +chisel:holystone:2, Holystone +chisel:holystone:3, Holystone +chisel:holystone:4, Holystone +chisel:holystone:5, Holystone +chisel:holystone:6, Holystone +chisel:holystone:7, Holystone +chisel:holystone:8, Holystone +chisel:holystone:9, Holystone +chisel:holystone:10, Holystone +chisel:holystone:11, Holystone +chisel:holystone:12, Holystone +chisel:holystone:13, Holystone +chisel:ice:1, Ice +chisel:ice:2, Ice +chisel:ice:3, Ice +chisel:ice:4, Ice +chisel:ice:5, Ice +chisel:ice:6, Ice +chisel:ice:7, Ice +chisel:ice:8, Ice +chisel:ice:9, Ice +chisel:ice:10, Ice +chisel:ice:11, Ice +chisel:ice:12, Ice +chisel:ice:13, Ice +chisel:ice:14, Ice +chisel:ice:15, Ice +chisel:ice_pillar:0, Ice Pillar +chisel:ice_pillar:1, Ice Pillar +chisel:ice_pillar:2, Ice Pillar +chisel:ice_pillar:3, Ice Pillar +chisel:ice_pillar:4, Ice Pillar +chisel:ice_pillar:5, Ice Pillar +chisel:ice_pillar:6, Ice Pillar +chisel:ice_stairs.0:0, Ice Stairs +chisel:ice_stairs.0:8, Ice Stairs +chisel:ice_stairs.1:0, Ice Stairs +chisel:ice_stairs.1:8, Ice Stairs +chisel:ice_stairs.2:0, Ice Stairs +chisel:ice_stairs.2:8, Ice Stairs +chisel:ice_stairs.3:0, Ice Stairs +chisel:ice_stairs.3:8, Ice Stairs +chisel:ice_stairs.4:0, Ice Stairs +chisel:ice_stairs.4:8, Ice Stairs +chisel:ice_stairs.5:0, Ice Stairs +chisel:ice_stairs.5:8, Ice Stairs +chisel:ice_stairs.6:0, Ice Stairs +chisel:ice_stairs.6:8, Ice Stairs +chisel:ice_stairs.7:0, Ice Stairs +chisel:ice_stairs.7:8, Ice Stairs +chisel:iron_bars:1, Iron Bars +chisel:iron_bars:2, Iron Bars +chisel:iron_bars:3, Iron Bars +chisel:iron_bars:4, Iron Bars +chisel:iron_bars:5, Iron Bars +chisel:iron_bars:6, Iron Bars +chisel:iron_bars:7, Iron Bars +chisel:iron_bars:8, Iron Bars +chisel:iron_bars:9, Iron Bars +chisel:iron2:0, Block of Iron +chisel:iron2:1, Block of Iron +chisel:iron2:2, Block of Iron +chisel:iron2:3, Block of Iron +chisel:iron2:4, Block of Iron +chisel:iron2:5, Block of Iron +chisel:iron_block:1, Iron Block +chisel:iron_block:2, Iron Block +chisel:iron_block:3, Iron Block +chisel:iron_block:4, Iron Block +chisel:iron_block:5, Iron Block +chisel:iron_block:6, Iron Block +chisel:iron_block:7, Iron Block +chisel:iron_block:8, Iron Block +chisel:iron_block:9, Iron Block +chisel:iron_block:10, Iron Block +chisel:iron_block:11, Iron Block +chisel:iron_block:12, Iron Block +chisel:iron_block:13, Iron Block +chisel:iron_block:14, Iron Block +chisel:iron_block:15, Iron Block +chisel:jackolantern1:0, Jack o'Lantern +chisel:jackolantern2:0, Jack o'Lantern +chisel:jackolantern3:0, Jack o'Lantern +chisel:jackolantern4:0, Jack o'Lantern +chisel:jackolantern5:0, Jack o'Lantern +chisel:jackolantern6:0, Jack o'Lantern +chisel:jackolantern7:0, Jack o'Lantern +chisel:jackolantern8:0, Jack o'Lantern +chisel:jackolantern9:0, Jack o'Lantern +chisel:jackolantern10:0, Jack o'Lantern +chisel:jackolantern11:0, Jack o'Lantern +chisel:jackolantern12:0, Jack o'Lantern +chisel:jackolantern13:0, Jack o'Lantern +chisel:jackolantern14:0, Jack o'Lantern +chisel:jackolantern15:0, Jack o'Lantern +chisel:jackolantern16:0, Jack o'Lantern +chisel:laboratoryblock:0, Laboratory Block +chisel:laboratoryblock:1, Laboratory Block +chisel:laboratoryblock:2, Laboratory Block +chisel:laboratoryblock:3, Laboratory Block +chisel:laboratoryblock:4, Laboratory Block +chisel:laboratoryblock:5, Laboratory Block +chisel:laboratoryblock:6, Laboratory Block +chisel:laboratoryblock:7, Laboratory Block +chisel:laboratoryblock:8, Laboratory Block +chisel:laboratoryblock:9, Laboratory Block +chisel:laboratoryblock:10, Laboratory Block +chisel:laboratoryblock:11, Laboratory Block +chisel:laboratoryblock:12, Laboratory Block +chisel:laboratoryblock:13, Laboratory Block +chisel:laboratoryblock:14, Laboratory Block +chisel:laboratoryblock:15, Laboratory Block +chisel:lapis_block:1, Lapis Block +chisel:lapis_block:2, Lapis Block +chisel:lapis_block:3, Lapis Block +chisel:lapis_block:4, Lapis Block +chisel:lapis_block:5, Lapis Block +chisel:lapis_block:6, Lapis Block +chisel:lapis_block:7, Lapis Block +chisel:lapis_block:8, Lapis Block +chisel:lavastone:0, Lavastone +chisel:lavastone:1, Lavastone +chisel:lavastone:2, Lavastone +chisel:lavastone:3, Lavastone +chisel:lavastone:4, Lavastone +chisel:lavastone:5, Lavastone +chisel:lavastone:6, Lavastone +chisel:lavastone:7, Lavastone +chisel:leadblock:0, Block of Lead +chisel:leadblock:1, Block of Lead +chisel:leadblock:2, Block of Lead +chisel:leadblock:3, Block of Lead +chisel:leadblock:4, Block of Lead +chisel:leadblock:5, Block of Lead +chisel:leaves:6, Leaves +chisel:leaves:7, Leaves +chisel:leaves:8, Leaves +chisel:leaves:9, Leaves +chisel:leaves:10, Leaves +chisel:leaves:11, Leaves +chisel:leaves:12, Leaves +chisel:limestone:0, Limestone +chisel:limestone:1, Limestone +chisel:limestone:2, Limestone +chisel:limestone:3, Limestone +chisel:limestone:4, Limestone +chisel:limestone:5, Limestone +chisel:limestone:6, Limestone +chisel:limestone:7, Limestone +chisel:limestone:8, Limestone +chisel:limestone:9, Limestone +chisel:limestone:10, Limestone +chisel:limestone:11, Limestone +chisel:limestone:12, Limestone +chisel:limestone:13, Limestone +chisel:limestone:14, Limestone +chisel:limestone:15, Limestone +chisel:limestone_slab:0, Limestone Slab +chisel:limestone_slab:1, Limestone Slab +chisel:limestone_slab:2, Limestone Slab +chisel:limestone_slab:3, Limestone Slab +chisel:limestone_slab:4, Limestone Slab +chisel:limestone_slab:5, Limestone Slab +chisel:limestone_slab:6, Limestone Slab +chisel:limestone_slab:7, Limestone Slab +chisel:limestone_slab:8, Limestone Slab +chisel:limestone_slab:9, Limestone Slab +chisel:limestone_slab:10, Limestone Slab +chisel:limestone_slab:11, Limestone Slab +chisel:limestone_slab:12, Limestone Slab +chisel:limestone_slab:13, Limestone Slab +chisel:limestone_slab:14, Limestone Slab +chisel:limestone_slab:15, Limestone Slab +chisel:limestone_stairs.0:0, Limestone Stairs +chisel:limestone_stairs.0:8, Limestone Stairs +chisel:limestone_stairs.1:0, Limestone Stairs +chisel:limestone_stairs.1:8, Limestone Stairs +chisel:limestone_stairs.2:0, Limestone Stairs +chisel:limestone_stairs.2:8, Limestone Stairs +chisel:limestone_stairs.3:0, Limestone Stairs +chisel:limestone_stairs.3:8, Limestone Stairs +chisel:limestone_stairs.4:0, Limestone Stairs +chisel:limestone_stairs.4:8, Limestone Stairs +chisel:limestone_stairs.5:0, Limestone Stairs +chisel:limestone_stairs.5:8, Limestone Stairs +chisel:limestone_stairs.6:0, Limestone Stairs +chisel:limestone_stairs.6:8, Limestone Stairs +chisel:limestone_stairs.7:0, Limestone Stairs +chisel:limestone_stairs.7:8, Limestone Stairs +chisel:marble:0, Marble +chisel:marble:1, Marble +chisel:marble:2, Marble +chisel:marble:3, Marble +chisel:marble:4, Marble +chisel:marble:5, Marble +chisel:marble:6, Marble +chisel:marble:7, Marble +chisel:marble:8, Marble +chisel:marble:9, Marble +chisel:marble:10, Marble +chisel:marble:11, Marble +chisel:marble:12, Marble +chisel:marble:13, Marble +chisel:marble:14, Marble +chisel:marble:15, Marble +chisel:marble_slab:0, Marble Slab +chisel:marble_slab:1, Marble Slab +chisel:marble_slab:2, Marble Slab +chisel:marble_slab:3, Marble Slab +chisel:marble_slab:4, Marble Slab +chisel:marble_slab:5, Marble Slab +chisel:marble_slab:6, Marble Slab +chisel:marble_slab:7, Marble Slab +chisel:marble_slab:8, Marble Slab +chisel:marble_slab:9, Marble Slab +chisel:marble_slab:10, Marble Slab +chisel:marble_slab:11, Marble Slab +chisel:marble_slab:12, Marble Slab +chisel:marble_slab:13, Marble Slab +chisel:marble_slab:14, Marble Slab +chisel:marble_slab:15, Marble Slab +chisel:marble_stairs.0:0, Marble Stairs +chisel:marble_stairs.0:8, Marble Stairs +chisel:marble_stairs.1:0, Marble Stairs +chisel:marble_stairs.1:8, Marble Stairs +chisel:marble_stairs.2:0, Marble Stairs +chisel:marble_stairs.2:8, Marble Stairs +chisel:marble_stairs.3:0, Marble Stairs +chisel:marble_stairs.3:8, Marble Stairs +chisel:marble_stairs.4:0, Marble Stairs +chisel:marble_stairs.4:8, Marble Stairs +chisel:marble_stairs.5:0, Marble Stairs +chisel:marble_stairs.5:8, Marble Stairs +chisel:marble_stairs.6:0, Marble Stairs +chisel:marble_stairs.6:8, Marble Stairs +chisel:marble_stairs.7:0, Marble Stairs +chisel:marble_stairs.7:8, Marble Stairs +chisel:marble_pillar:0, Marble Pillar +chisel:marble_pillar:1, Marble Pillar +chisel:marble_pillar:2, Marble Pillar +chisel:marble_pillar:3, Marble Pillar +chisel:marble_pillar:4, Marble Pillar +chisel:marble_pillar:5, Marble Pillar +chisel:marble_pillar:6, Marble Pillar +chisel:marble_pillar:7, Marble Pillar +chisel:marble_pillar:8, Marble Pillar +chisel:marble_pillar:9, Marble Pillar +chisel:marble_pillar:10, Marble Pillar +chisel:marble_pillar:11, Marble Pillar +chisel:marble_pillar:12, Marble Pillar +chisel:marble_pillar:13, Marble Pillar +chisel:marble_pillar:14, Marble Pillar +chisel:marble_pillar:15, Marble Pillar +chisel:marble_pillar_slab:0, Marble Pillar Slab +chisel:marble_pillar_slab:1, Marble Pillar Slab +chisel:marble_pillar_slab:2, Marble Pillar Slab +chisel:marble_pillar_slab:3, Marble Pillar Slab +chisel:marble_pillar_slab:4, Marble Pillar Slab +chisel:marble_pillar_slab:5, Marble Pillar Slab +chisel:marble_pillar_slab:6, Marble Pillar Slab +chisel:marble_pillar_slab:7, Marble Pillar Slab +chisel:marble_pillar_slab:8, Marble Pillar Slab +chisel:marble_pillar_slab:9, Marble Pillar Slab +chisel:marble_pillar_slab:10, Marble Pillar Slab +chisel:marble_pillar_slab:11, Marble Pillar Slab +chisel:marble_pillar_slab:12, Marble Pillar Slab +chisel:marble_pillar_slab:13, Marble Pillar Slab +chisel:marble_pillar_slab:14, Marble Pillar Slab +chisel:marble_pillar_slab:15, Marble Pillar Slab +chisel:nation:0, Imperialistic Block +chisel:nation:1, Imperialistic Block +chisel:nation:2, Imperialistic Block +chisel:nation:3, Imperialistic Block +chisel:nation:4, Imperialistic Block +chisel:rebel:0, Rebellious Block +chisel:rebel:1, Rebellious Block +chisel:rebel:2, Rebellious Block +chisel:rebel:3, Rebellious Block +chisel:rebel:4, Rebellious Block +chisel:nether_brick:1, Nether Brick +chisel:nether_brick:2, Nether Brick +chisel:nether_brick:3, Nether Brick +chisel:nether_brick:4, Nether Brick +chisel:nether_brick:5, Nether Brick +chisel:nether_brick:6, Nether Brick +chisel:nether_brick:7, Nether Brick +chisel:nether_brick:8, Nether Brick +chisel:nether_brick:9, Nether Brick +chisel:nether_brick:10, Nether Brick +chisel:nether_brick:11, Nether Brick +chisel:nether_brick:12, Nether Brick +chisel:nether_brick:13, Nether Brick +chisel:nether_brick:14, Nether Brick +chisel:nether_brick:15, Nether Brick +chisel:netherrack:1, Netherrack +chisel:netherrack:2, Netherrack +chisel:netherrack:3, Netherrack +chisel:netherrack:4, Netherrack +chisel:netherrack:5, Netherrack +chisel:netherrack:6, Netherrack +chisel:netherrack:7, Netherrack +chisel:netherrack:8, Netherrack +chisel:netherrack:9, Netherrack +chisel:netherrack:10, Netherrack +chisel:netherrack:11, Netherrack +chisel:netherrack:12, Netherrack +chisel:netherrack:13, Netherrack +chisel:netherrack:14, Netherrack +chisel:obsidian:1, Obsidian +chisel:obsidian:2, Obsidian +chisel:obsidian:3, Obsidian +chisel:obsidian:4, Obsidian +chisel:obsidian:5, Obsidian +chisel:obsidian:6, Obsidian +chisel:obsidian:7, Obsidian +chisel:obsidian:8, Obsidian +chisel:obsidian:9, Obsidian +chisel:obsidian:10, Obsidian +chisel:obsidian:11, Obsidian +chisel:obsidian:12, Obsidian +chisel:obsidian:13, Obsidian +chisel:obsidian:14, Obsidian +chisel:obsidian:15, Obsidian +chisel:packedice:1, Packed Ice +chisel:packedice:2, Packed Ice +chisel:packedice:3, Packed Ice +chisel:packedice:4, Packed Ice +chisel:packedice:5, Packed Ice +chisel:packedice:6, Packed Ice +chisel:packedice:7, Packed Ice +chisel:packedice:8, Packed Ice +chisel:packedice:9, Packed Ice +chisel:packedice:10, Packed Ice +chisel:packedice:11, Packed Ice +chisel:packedice:12, Packed Ice +chisel:packedice:13, Packed Ice +chisel:packedice:14, Packed Ice +chisel:packedice:15, Packed Ice +chisel:packedice_pillar:0, Packed Ice Pillar +chisel:packedice_pillar:1, Packed Ice Pillar +chisel:packedice_pillar:2, Packed Ice Pillar +chisel:packedice_pillar:3, Packed Ice Pillar +chisel:packedice_pillar:4, Packed Ice Pillar +chisel:packedice_pillar:5, Packed Ice Pillar +chisel:packedice_pillar:6, Packed Ice Pillar +chisel:packedice_stairs.0:0, Packed Ice Stairs +chisel:packedice_stairs.0:8, Packed Ice Stairs +chisel:packedice_stairs.1:0, Packed Ice Stairs +chisel:packedice_stairs.1:8, Packed Ice Stairs +chisel:packedice_stairs.2:0, Packed Ice Stairs +chisel:packedice_stairs.2:8, Packed Ice Stairs +chisel:packedice_stairs.3:0, Packed Ice Stairs +chisel:packedice_stairs.3:8, Packed Ice Stairs +chisel:packedice_stairs.4:0, Packed Ice Stairs +chisel:packedice_stairs.4:8, Packed Ice Stairs +chisel:packedice_stairs.5:0, Packed Ice Stairs +chisel:packedice_stairs.5:8, Packed Ice Stairs +chisel:packedice_stairs.6:0, Packed Ice Stairs +chisel:packedice_stairs.6:8, Packed Ice Stairs +chisel:packedice_stairs.7:0, Packed Ice Stairs +chisel:packedice_stairs.7:8, Packed Ice Stairs +chisel:paperwall:0, Paperwall +chisel:paperwall:1, Paperwall +chisel:paperwall:2, Paperwall +chisel:paperwall:3, Paperwall +chisel:paperwall:4, Paperwall +chisel:paperwall:5, Paperwall +chisel:paperwall:6, Paperwall +chisel:paperwall:7, Paperwall +chisel:paperwall:8, Paperwall +chisel:paperwall_block:0, Paperwall Block +chisel:paperwall_block:1, Paperwall Block +chisel:paperwall_block:2, Paperwall Block +chisel:paperwall_block:3, Paperwall Block +chisel:paperwall_block:4, Paperwall Block +chisel:paperwall_block:5, Paperwall Block +chisel:paperwall_block:6, Paperwall Block +chisel:paperwall_block:7, Paperwall Block +chisel:paperwall_block:8, Paperwall Block +chisel:present:0, Present +chisel:present:1, Present +chisel:present:2, Present +chisel:present:3, Present +chisel:present:4, Present +chisel:present:5, Present +chisel:present:6, Present +chisel:present:7, Present +chisel:present:8, Present +chisel:present:9, Present +chisel:present:10, Present +chisel:present:11, Present +chisel:present:12, Present +chisel:present:13, Present +chisel:present:14, Present +chisel:present:15, Present +chisel:pumpkin1:0, Pumpkin +chisel:pumpkin2:0, Pumpkin +chisel:pumpkin3:0, Pumpkin +chisel:pumpkin4:0, Pumpkin +chisel:pumpkin5:0, Pumpkin +chisel:pumpkin6:0, Pumpkin +chisel:pumpkin7:0, Pumpkin +chisel:pumpkin8:0, Pumpkin +chisel:pumpkin9:0, Pumpkin +chisel:pumpkin10:0, Pumpkin +chisel:pumpkin11:0, Pumpkin +chisel:pumpkin12:0, Pumpkin +chisel:pumpkin13:0, Pumpkin +chisel:pumpkin14:0, Pumpkin +chisel:pumpkin15:0, Pumpkin +chisel:pumpkin16:0, Pumpkin +chisel:purpur:0, Purpur Block +chisel:purpur:1, Purpur Block +chisel:purpur:2, Purpur Block +chisel:purpur:3, Purpur Block +chisel:purpur:4, Purpur Block +chisel:purpur:5, Purpur Block +chisel:purpur:6, Purpur Block +chisel:purpur:7, Purpur Block +chisel:purpur:8, Purpur Block +chisel:purpur:9, Purpur Block +chisel:purpur:10, Purpur Block +chisel:redstone_block:1, Redstone Block +chisel:redstone_block:2, Redstone Block +chisel:redstone_block:3, Redstone Block +chisel:redstone_block:4, Redstone Block +chisel:redstone_block:5, Redstone Block +chisel:redstone_block:6, Redstone Block +chisel:redstone_block:7, Redstone Block +chisel:redstone_block:8, Redstone Block +chisel:redstone_block:9, Redstone Block +chisel:redstone_block:10, Redstone Block +chisel:redstone_block:11, Redstone Block +chisel:redstone_block:12, Redstone Block +chisel:redstone_block:13, Redstone Block +chisel:redstone_block:14, Redstone Block +chisel:redstone_block:15, Redstone Block +chisel:road_line:0, Road Lines +chisel:road_line:1, Road Lines +chisel:road_line:2, Road Lines +chisel:road_line:3, Road Lines +chisel:sandstone:0, Sandstone +chisel:sandstone:1, Sandstone +chisel:sandstone:2, Sandstone +chisel:sandstone:3, Sandstone +chisel:sandstone:4, Sandstone +chisel:sandstone:5, Sandstone +chisel:sandstone:6, Sandstone +chisel:sandstone:7, Sandstone +chisel:sandstone:8, Sandstone +chisel:sandstone:9, Sandstone +chisel:sandstone:10, Sandstone +chisel:sandstone:11, Sandstone +chisel:sandstone:12, Sandstone +chisel:sandstone:13, Sandstone +chisel:sandstone:14, Sandstone +chisel:sandstone:15, Sandstone +chisel:sandstone2:0, tile.chisel.sandstone2.name +chisel:sandstone2:1, tile.chisel.sandstone2.name +chisel:sandstone_scribbles:0, Sandstone Scribbles +chisel:sandstone_scribbles:1, Sandstone Scribbles +chisel:sandstone_scribbles:2, Sandstone Scribbles +chisel:sandstone_scribbles:3, Sandstone Scribbles +chisel:sandstone_scribbles:4, Sandstone Scribbles +chisel:sandstone_scribbles:5, Sandstone Scribbles +chisel:sandstone_scribbles:6, Sandstone Scribbles +chisel:sandstone_scribbles:7, Sandstone Scribbles +chisel:sandstone_scribbles:8, Sandstone Scribbles +chisel:sandstone_scribbles:9, Sandstone Scribbles +chisel:sandstone_scribbles:10, Sandstone Scribbles +chisel:sandstone_scribbles:11, Sandstone Scribbles +chisel:sandstone_scribbles:12, Sandstone Scribbles +chisel:sandstone_scribbles:13, Sandstone Scribbles +chisel:sandstone_scribbles:14, Sandstone Scribbles +chisel:sandstone_scribbles:15, Sandstone Scribbles +chisel:silverblock:0, Block of Silver +chisel:silverblock:1, Block of Silver +chisel:silverblock:2, Block of Silver +chisel:silverblock:3, Block of Silver +chisel:silverblock:4, Block of Silver +chisel:silverblock:5, Block of Silver +chisel:sand_snakestone:1, Sand Snakestone +chisel:sand_snakestone:13, Sand Snakestone +chisel:stone_snakestone:1, Stone Snakestone +chisel:stone_snakestone:13, Stone Snakestone +chisel:obsidian_snakestone:1, Obsidian Snakestone +chisel:obsidian_snakestone:13, Obsidian Snakestone +chisel:steelblock:0, Block of Steel +chisel:steelblock:1, Block of Steel +chisel:steelblock:2, Block of Steel +chisel:steelblock:3, Block of Steel +chisel:steelblock:4, Block of Steel +chisel:steelblock:5, Block of Steel +chisel:stonebricksmooth:0, Stone Bricks +chisel:stonebricksmooth:1, Stone Bricks +chisel:stonebricksmooth:2, Stone Bricks +chisel:stonebricksmooth:3, Stone Bricks +chisel:stonebricksmooth:4, Stone Bricks +chisel:stonebricksmooth:5, Stone Bricks +chisel:stonebricksmooth:6, Stone Bricks +chisel:stonebricksmooth:7, Stone Bricks +chisel:stonebricksmooth:8, Stone Bricks +chisel:stonebricksmooth:9, Stone Bricks +chisel:stonebricksmooth:10, Stone Bricks +chisel:stonebricksmooth:11, Stone Bricks +chisel:stonebricksmooth:12, Stone Bricks +chisel:stonebricksmooth:13, Stone Bricks +chisel:stonebricksmooth:14, Stone Bricks +chisel:stonebricksmooth:15, Stone Bricks +chisel:tallow:0, Block of Tallow +chisel:tallow:1, Block of Tallow +chisel:technical:0, Technical Block +chisel:technical:1, Technical Block +chisel:technical:2, Technical Block +chisel:technical:3, Technical Block +chisel:technical:4, Technical Block +chisel:technical:5, Technical Block +chisel:technical:6, Technical Block +chisel:technical:7, Technical Block +chisel:technical:8, Technical Block +chisel:technical:9, Technical Block +chisel:technical:10, Technical Block +chisel:technical:11, Technical Block +chisel:technical:12, Technical Block +chisel:technical:13, Technical Block +chisel:technical:14, Technical Block +chisel:technical:15, Technical Block +chisel:technical2:0, Transparent Technical Block +chisel:technical2:1, Transparent Technical Block +chisel:technical2:2, Transparent Technical Block +chisel:technical2:3, Transparent Technical Block +chisel:technical3:0, Industrial Technical Block +chisel:technical3:1, Industrial Technical Block +chisel:technical4:0, Technical Block +chisel:technical4:1, Technical Block +chisel:technical4:2, Technical Block +chisel:technical4:3, Technical Block +chisel:technical4:4, Technical Block +chisel:technical4:5, Technical Block +chisel:technical4:6, Technical Block +chisel:technical4:7, Technical Block +chisel:templeblock:0, Temple Block +chisel:templeblock:1, Temple Block +chisel:templeblock:2, Temple Block +chisel:templeblock:3, Temple Block +chisel:templeblock:4, Temple Block +chisel:templeblock:5, Temple Block +chisel:templeblock:6, Temple Block +chisel:templeblock:7, Temple Block +chisel:templeblock:8, Temple Block +chisel:templeblock:9, Temple Block +chisel:templeblock:10, Temple Block +chisel:templeblock:11, Temple Block +chisel:templeblock:12, Temple Block +chisel:templeblock:13, Temple Block +chisel:templeblock:14, Temple Block +chisel:templeblock:15, Temple Block +chisel:mossy_templeblock:0, Mossy Temple Block +chisel:mossy_templeblock:1, Mossy Temple Block +chisel:mossy_templeblock:2, Mossy Temple Block +chisel:mossy_templeblock:3, Mossy Temple Block +chisel:mossy_templeblock:4, Mossy Temple Block +chisel:mossy_templeblock:5, Mossy Temple Block +chisel:mossy_templeblock:6, Mossy Temple Block +chisel:mossy_templeblock:7, Mossy Temple Block +chisel:mossy_templeblock:8, Mossy Temple Block +chisel:mossy_templeblock:9, Mossy Temple Block +chisel:mossy_templeblock:10, Mossy Temple Block +chisel:mossy_templeblock:11, Mossy Temple Block +chisel:mossy_templeblock:12, Mossy Temple Block +chisel:mossy_templeblock:13, Mossy Temple Block +chisel:mossy_templeblock:14, Mossy Temple Block +chisel:mossy_templeblock:15, Mossy Temple Block +chisel:tinblock:0, Block of Tin +chisel:tinblock:1, Block of Tin +chisel:tinblock:2, Block of Tin +chisel:tinblock:3, Block of Tin +chisel:tinblock:4, Block of Tin +chisel:tinblock:5, Block of Tin +chisel:thaumium:0, Thaumium Block +chisel:thaumium:1, Thaumium Block +chisel:thaumium:2, Thaumium Block +chisel:thaumium:3, Thaumium Block +chisel:thaumium:4, Thaumium Block +chisel:thaumium:5, Thaumium Block +chisel:torch1, Torch +chisel:torch2, Torch +chisel:torch3, Torch +chisel:torch4, Torch +chisel:torch5, Torch +chisel:torch6, Torch +chisel:torch7, Torch +chisel:torch8, Torch +chisel:torch9, Torch +chisel:torch10, Torch +chisel:tyrian:0, Tyrian +chisel:tyrian:1, Tyrian +chisel:tyrian:2, Tyrian +chisel:tyrian:3, Tyrian +chisel:tyrian:4, Tyrian +chisel:tyrian:5, Tyrian +chisel:tyrian:6, Tyrian +chisel:tyrian:7, Tyrian +chisel:tyrian:8, Tyrian +chisel:tyrian:9, Tyrian +chisel:tyrian:10, Tyrian +chisel:tyrian:11, Tyrian +chisel:tyrian:12, Tyrian +chisel:tyrian:13, Tyrian +chisel:tyrian:14, Tyrian +chisel:tyrian:15, Tyrian +chisel:uraniumblock:0, Block of Uranium +chisel:uraniumblock:1, Block of Uranium +chisel:uraniumblock:2, Block of Uranium +chisel:uraniumblock:3, Block of Uranium +chisel:uraniumblock:4, Block of Uranium +chisel:uraniumblock:5, Block of Uranium +chisel:valentines:0, Valentines Block +chisel:valentines:1, Valentines Block +chisel:valentines:2, Valentines Block +chisel:valentines:3, Valentines Block +chisel:valentines:4, Valentines Block +chisel:valentines:5, Valentines Block +chisel:valentines:6, Valentines Block +chisel:valentines:7, Valentines Block +chisel:valentines:8, Valentines Block +chisel:valentines:9, Valentines Block +chisel:voidstone:0, Voidstone +chisel:voidstone:1, Voidstone +chisel:voidstone:2, Voidstone +chisel:voidstone:3, Voidstone +chisel:voidstone:4, Voidstone +chisel:voidstone:5, Voidstone +chisel:voidstone:6, Voidstone +chisel:voidstone:7, Voidstone +chisel:voidstone2:0, Energised Voidstone +chisel:voidstone2:1, Energised Voidstone +chisel:voidstone2:2, Energised Voidstone +chisel:voidstone2:3, Energised Voidstone +chisel:voidstone2:4, Energised Voidstone +chisel:voidstone2:5, Energised Voidstone +chisel:voidstone2:6, Energised Voidstone +chisel:voidstone2:7, Energised Voidstone +chisel:voidstoneRunic:1, Runic Voidstone +chisel:voidstoneRunic:2, Runic Voidstone +chisel:voidstoneRunic:3, Runic Voidstone +chisel:voidstoneRunic:4, Runic Voidstone +chisel:voidstoneRunic:5, Runic Voidstone +chisel:voidstoneRunic:6, Runic Voidstone +chisel:voidstoneRunic:7, Runic Voidstone +chisel:voidstoneRunic:8, Runic Voidstone +chisel:voidstoneRunic:9, Runic Voidstone +chisel:voidstoneRunic:10, Runic Voidstone +chisel:voidstoneRunic:11, Runic Voidstone +chisel:voidstoneRunic:12, Runic Voidstone +chisel:voidstoneRunic:13, Runic Voidstone +chisel:voidstoneRunic:14, Runic Voidstone +chisel:voidstoneRunic:15, Runic Voidstone +chisel:voidstonePillar:0, Voidstone Pillar +chisel:voidstonePillar2:0, Energised Voidstone Pillar +chisel:warningSign:0, Warning Sign +chisel:warningSign:1, Warning Sign +chisel:warningSign:2, Warning Sign +chisel:warningSign:3, Warning Sign +chisel:warningSign:4, Warning Sign +chisel:warningSign:5, Warning Sign +chisel:warningSign:6, Warning Sign +chisel:warningSign:7, Warning Sign +chisel:warningSign:8, Warning Sign +chisel:warningSign:9, Warning Sign +chisel:warningSign:10, Warning Sign +chisel:warningSign:11, Warning Sign +chisel:warningSign:12, Warning Sign +chisel:warningSign:13, Warning Sign +chisel:warningSign:14, Warning Sign +chisel:waterstone:0, Waterstone +chisel:waterstone:1, Waterstone +chisel:waterstone:2, Waterstone +chisel:waterstone:3, Waterstone +chisel:waterstone:4, Waterstone +chisel:waterstone:5, Waterstone +chisel:waterstone:6, Waterstone +chisel:oak_planks:1, Oak Wood Planks +chisel:oak_planks:2, Oak Wood Planks +chisel:oak_planks:6, Oak Wood Planks +chisel:oak_planks:8, Oak Wood Planks +chisel:oak_planks:9, Oak Wood Planks +chisel:oak_planks:10, Oak Wood Planks +chisel:oak_planks:11, Oak Wood Planks +chisel:oak_planks:13, Oak Wood Planks +chisel:oak_planks:3, Oak Wood Planks +chisel:oak_planks:4, Oak Wood Planks +chisel:oak_planks:5, Oak Wood Planks +chisel:oak_planks:7, Oak Wood Planks +chisel:oak_planks:12, Oak Wood Planks +chisel:oak_planks:14, Oak Wood Planks +chisel:oak_planks:15, Oak Wood Planks +chisel:spruce_planks:1, Spruce Wood Planks +chisel:spruce_planks:2, Spruce Wood Planks +chisel:spruce_planks:6, Spruce Wood Planks +chisel:spruce_planks:8, Spruce Wood Planks +chisel:spruce_planks:9, Spruce Wood Planks +chisel:spruce_planks:10, Spruce Wood Planks +chisel:spruce_planks:11, Spruce Wood Planks +chisel:spruce_planks:13, Spruce Wood Planks +chisel:spruce_planks:3, Spruce Wood Planks +chisel:spruce_planks:4, Spruce Wood Planks +chisel:spruce_planks:5, Spruce Wood Planks +chisel:spruce_planks:7, Spruce Wood Planks +chisel:spruce_planks:12, Spruce Wood Planks +chisel:spruce_planks:14, Spruce Wood Planks +chisel:spruce_planks:15, Spruce Wood Planks +chisel:birch_planks:1, Birch Wood Planks +chisel:birch_planks:2, Birch Wood Planks +chisel:birch_planks:6, Birch Wood Planks +chisel:birch_planks:8, Birch Wood Planks +chisel:birch_planks:9, Birch Wood Planks +chisel:birch_planks:10, Birch Wood Planks +chisel:birch_planks:11, Birch Wood Planks +chisel:birch_planks:13, Birch Wood Planks +chisel:birch_planks:3, Birch Wood Planks +chisel:birch_planks:4, Birch Wood Planks +chisel:birch_planks:5, Birch Wood Planks +chisel:birch_planks:7, Birch Wood Planks +chisel:birch_planks:12, Birch Wood Planks +chisel:birch_planks:14, Birch Wood Planks +chisel:birch_planks:15, Birch Wood Planks +chisel:jungle_planks:1, Jungle Wood Planks +chisel:jungle_planks:2, Jungle Wood Planks +chisel:jungle_planks:6, Jungle Wood Planks +chisel:jungle_planks:8, Jungle Wood Planks +chisel:jungle_planks:9, Jungle Wood Planks +chisel:jungle_planks:10, Jungle Wood Planks +chisel:jungle_planks:11, Jungle Wood Planks +chisel:jungle_planks:13, Jungle Wood Planks +chisel:jungle_planks:3, Jungle Wood Planks +chisel:jungle_planks:4, Jungle Wood Planks +chisel:jungle_planks:5, Jungle Wood Planks +chisel:jungle_planks:7, Jungle Wood Planks +chisel:jungle_planks:12, Jungle Wood Planks +chisel:jungle_planks:14, Jungle Wood Planks +chisel:jungle_planks:15, Jungle Wood Planks +chisel:acacia_planks:1, Acacia Wood Planks +chisel:acacia_planks:2, Acacia Wood Planks +chisel:acacia_planks:6, Acacia Wood Planks +chisel:acacia_planks:8, Acacia Wood Planks +chisel:acacia_planks:9, Acacia Wood Planks +chisel:acacia_planks:10, Acacia Wood Planks +chisel:acacia_planks:11, Acacia Wood Planks +chisel:acacia_planks:13, Acacia Wood Planks +chisel:acacia_planks:3, Acacia Wood Planks +chisel:acacia_planks:4, Acacia Wood Planks +chisel:acacia_planks:5, Acacia Wood Planks +chisel:acacia_planks:7, Acacia Wood Planks +chisel:acacia_planks:12, Acacia Wood Planks +chisel:acacia_planks:14, Acacia Wood Planks +chisel:acacia_planks:15, Acacia Wood Planks +chisel:dark_oak_planks:1, Dark Oak Wood Planks +chisel:dark_oak_planks:2, Dark Oak Wood Planks +chisel:dark_oak_planks:6, Dark Oak Wood Planks +chisel:dark_oak_planks:8, Dark Oak Wood Planks +chisel:dark_oak_planks:9, Dark Oak Wood Planks +chisel:dark_oak_planks:10, Dark Oak Wood Planks +chisel:dark_oak_planks:11, Dark Oak Wood Planks +chisel:dark_oak_planks:13, Dark Oak Wood Planks +chisel:dark_oak_planks:3, Dark Oak Wood Planks +chisel:dark_oak_planks:4, Dark Oak Wood Planks +chisel:dark_oak_planks:5, Dark Oak Wood Planks +chisel:dark_oak_planks:7, Dark Oak Wood Planks +chisel:dark_oak_planks:12, Dark Oak Wood Planks +chisel:dark_oak_planks:14, Dark Oak Wood Planks +chisel:dark_oak_planks:15, Dark Oak Wood Planks +chisel:woolen_clay:0, Woolen Clay +chisel:woolen_clay:1, Woolen Clay +chisel:woolen_clay:2, Woolen Clay +chisel:woolen_clay:3, Woolen Clay +chisel:woolen_clay:4, Woolen Clay +chisel:woolen_clay:5, Woolen Clay +chisel:woolen_clay:6, Woolen Clay +chisel:woolen_clay:7, Woolen Clay +chisel:woolen_clay:8, Woolen Clay +chisel:woolen_clay:9, Woolen Clay +chisel:woolen_clay:10, Woolen Clay +chisel:woolen_clay:11, Woolen Clay +chisel:woolen_clay:12, Woolen Clay +chisel:woolen_clay:13, Woolen Clay +chisel:woolen_clay:14, Woolen Clay +chisel:woolen_clay:15, Woolen Clay +props:blockProps, tile.null.name +props:blockFake, tile.null.name +EnderIO:blockStirlingGenerator, Stirling Generator +EnderIO:blockCombustionGenerator, Combustion Generator +EnderIO:blockZombieGenerator, Zombie Generator +EnderIO:blockSolarPanel:0, Photovoltaic Cell +EnderIO:blockSolarPanel:1, Advanced Photovoltaic Cell +EnderIO:blockSagMill, SAG Mill +EnderIO:blockAlloySmelter, Alloy Smelter +EnderIO:blockCapBank:0, Creative Capacitor Bank +EnderIO:blockCapBank:1, Basic Capacitor Bank +EnderIO:blockCapBank:1, Basic Capacitor Bank +EnderIO:blockCapBank:2, Capacitor Bank +EnderIO:blockCapBank:2, Capacitor Bank +EnderIO:blockCapBank:3, Vibrant Capacitor Bank +EnderIO:blockCapBank:3, Vibrant Capacitor Bank +EnderIO:blockPainter, Painting Machine +EnderIO:blockPaintedFence:0, Painted Fence +EnderIO:blockPaintedFenceGate:0, Painted Gate +EnderIO:blockPaintedWall:0, Painted Wall +EnderIO:blockPaintedStair:0, Painted Stairs +EnderIO:blockPaintedSlab:0, Painted Slab +EnderIO:blockPaintedDoubleSlab:0, Painted Slab +EnderIO:blockCrafter, Crafter +EnderIO:blockPaintedGlowstone:0, Painted Glowstone +EnderIO:blockPaintedCarpet:0, Painted Carpet +EnderIO:blockVat, The Vat +EnderIO:blockPowerMonitor, Power Monitor +EnderIO:blockFarmStation, Farming Station +EnderIO:blockWirelessCharger, Wireless Charger +EnderIO:blockHyperCube, Dimensional Transceiver (Deprecated) +EnderIO:blockTank:0, Fluid Tank +EnderIO:blockTank:1, Pressurized Fluid Tank +EnderIO:blockReservoir, Reservoir +EnderIO:blockVacuumChest, Vacuum Chest +EnderIO:blockTransceiver, Dimensional Transceiver +EnderIO:blockBuffer:0, Item Buffer +EnderIO:blockBuffer:1, Power Buffer +EnderIO:blockBuffer:2, Omni Buffer +EnderIO:blockBuffer:3, Creative Buffer +EnderIO:blockInventoryPanel, Inventory Panel +EnderIO:blockEnderIo, Ender IO +EnderIO:blockTravelAnchor, Travel Anchor +EnderIO:blockTelePad, Telepad Block +EnderIO:blockSliceAndSplice, Slice'N'Splice +EnderIO:blockSoulBinder, Soul Binder +EnderIO:blockPoweredSpawner, Powered Spawner +EnderIO:blockKillerJoe, Killer Joe +EnderIO:blockAttractor, Attractor Obelisk +EnderIO:blockSpawnGuard, Aversion Obelisk +EnderIO:blockExperienceObelisk, Experience Obelisk +EnderIO:blockWeatherObelisk, Weather Obelisk +EnderIO:blockInhibitorObelisk, tile.blockInhibitorObelisk.name +EnderIO:blockEnchanter, Enchanter +EnderIO:blockDarkSteelPressurePlate:0, Dark Pressure Plate +EnderIO:blockDarkSteelPressurePlate:1, Dark Pressure Plate +EnderIO:blockDarkSteelAnvil:0, Dark Steel Anvil +EnderIO:blockDarkSteelAnvil:1, Slightly Damaged Dark Steel Anvil +EnderIO:blockDarkSteelAnvil:2, Very Damaged Dark Steel Anvil +EnderIO:blockDarkSteelLadder, Dark Steel Ladder +EnderIO:blockElectricLight:0, Powered Light +EnderIO:blockElectricLight:1, Powered Light (Inverted) +EnderIO:blockElectricLight:2, Light +EnderIO:blockElectricLight:3, Light (Inverted) +EnderIO:blockElectricLight:4, Wireless Powered Light +EnderIO:blockElectricLight:5, Wireless Powered Light (Inverted) +EnderIO:blockLightNode, tile.blockLightNode.name +EnderIO:blockReinforcedObsidian, Reinforced Obsidian +EnderIO:blockFusedQuartz:0, Fused Quartz +EnderIO:blockFusedQuartz:1, Quite Clear Glass +EnderIO:blockFusedQuartz:2, Enlightened Fused Quartz +EnderIO:blockFusedQuartz:3, Enlightened Clear Glass +EnderIO:blockFusedQuartz:4, Dark Fused Quartz +EnderIO:blockFusedQuartz:5, Dark Clear Glass +EnderIO:blockEnderRail, Ender Rail +EnderIO:blockConduitBundle, Conduit Connector +EnderIO:blockConduitFacade, tile.blockConduitFacade.name +EnderIO:blockEndermanSkull:0, Enderman Head +EnderIO:blockEndermanSkull:2, Tormented Enderman Head +EnderIO:blockNutrient_distillation, Nutrient Distillation +EnderIO:blockHootch, Hootch +EnderIO:blockRocket_fuel, Rocket Fuel +EnderIO:blockFire_water, Fire Water +EnderIO:blockLiquid_sunshine, Liquid Sunshine +EnderIO:blockCloud_seed, Cloud Seed +EnderIO:blockCloud_seed_concentrated, Concentrated Cloud Seed +EnderIO:blockIngotStorage:0, Electrical Steel Block +EnderIO:blockIngotStorage:1, Energetic Alloy Block +EnderIO:blockIngotStorage:2, Vibrant Alloy Block +EnderIO:blockIngotStorage:3, Redstone Alloy Block +EnderIO:blockIngotStorage:4, Conductive Iron Block +EnderIO:blockIngotStorage:5, Pulsating Iron Block +EnderIO:blockIngotStorage:6, Dark Steel Block +EnderIO:blockIngotStorage:7, Soularium Block +EnderIO:blockDarkIronBars, Dark Iron Bars +ExtraUtilities:chestMini, Mini-Chest +ExtraUtilities:chestFull, Slightly Larger Chest +ExtraUtilities:enderCollector, Ender Collector +ExtraUtilities:endConstructor:0, QED (Quod Erat Demonstrandum) +ExtraUtilities:endConstructor:2, Ender-Flux Crystal +ExtraUtilities:endMarker, Ender-Marker +ExtraUtilities:curtains, Blackout Curtains +ExtraUtilities:angelBlock, Angel Block +ExtraUtilities:budoff:0, Block Update Detector +ExtraUtilities:budoff:3, Block Update Detector (Advanced) +ExtraUtilities:chandelier, Chandelier +ExtraUtilities:decorativeBlock1:0, Edged Stone Bricks +ExtraUtilities:decorativeBlock1:1, Ender-infused Obsidian +ExtraUtilities:decorativeBlock1:2, Burnt Quartz +ExtraUtilities:decorativeBlock1:3, Frosted Stone +ExtraUtilities:decorativeBlock1:4, Border Stone +ExtraUtilities:decorativeBlock1:5, Unstable Ingot Block +ExtraUtilities:decorativeBlock1:6, Gravel Bricks +ExtraUtilities:decorativeBlock1:7, Border Stone (Alternate) +ExtraUtilities:decorativeBlock1:8, Magical Wood +ExtraUtilities:decorativeBlock1:9, Sandy Glass +ExtraUtilities:decorativeBlock1:10, Gravel Road +ExtraUtilities:decorativeBlock1:11, Ender Core +ExtraUtilities:decorativeBlock1:12, Diamond-Etched Computational Matrix +ExtraUtilities:decorativeBlock1:13, Ender-Sand Alloy +ExtraUtilities:decorativeBlock1:14, Carved 'Eminence' Stone +ExtraUtilities:decorativeBlock2:0, Thickened Glass +ExtraUtilities:decorativeBlock2:1, Edged Glass +ExtraUtilities:decorativeBlock2:2, Glass Bricks +ExtraUtilities:decorativeBlock2:3, Carved Glass +ExtraUtilities:decorativeBlock2:4, Golden Edged Glass +ExtraUtilities:decorativeBlock2:5, Obsidian Glass +ExtraUtilities:decorativeBlock2:6, Swirling Glass +ExtraUtilities:decorativeBlock2:7, Glowstone Glass +ExtraUtilities:decorativeBlock2:8, Heart Glass +ExtraUtilities:decorativeBlock2:9, Square Glass +ExtraUtilities:decorativeBlock2:10, Dark Glass +ExtraUtilities:decorativeBlock2:11, Reinforced Dark Glass +ExtraUtilities:pureLove, tile.extrautils:pureLove.name +ExtraUtilities:block_bedrockium, Block of Bedrockium +ExtraUtilities:datablock, tile.extrautils:datablock.name +ExtraUtilities:colorStoneBrick:0, Colored Stone Bricks (White Frequency) +ExtraUtilities:colorStoneBrick:1, Colored Stone Bricks (Orange Frequency) +ExtraUtilities:colorStoneBrick:2, Colored Stone Bricks (Magenta Frequency) +ExtraUtilities:colorStoneBrick:3, Colored Stone Bricks (Light Blue Frequency) +ExtraUtilities:colorStoneBrick:4, Colored Stone Bricks (Yellow Frequency) +ExtraUtilities:colorStoneBrick:5, Colored Stone Bricks (Lime Frequency) +ExtraUtilities:colorStoneBrick:6, Colored Stone Bricks (Pink Frequency) +ExtraUtilities:colorStoneBrick:7, Colored Stone Bricks (Gray Frequency) +ExtraUtilities:colorStoneBrick:8, Colored Stone Bricks (Light Gray Frequency) +ExtraUtilities:colorStoneBrick:9, Colored Stone Bricks (Cyan Frequency) +ExtraUtilities:colorStoneBrick:10, Colored Stone Bricks (Purple Frequency) +ExtraUtilities:colorStoneBrick:11, Colored Stone Bricks (Blue Frequency) +ExtraUtilities:colorStoneBrick:12, Colored Stone Bricks (Brown Frequency) +ExtraUtilities:colorStoneBrick:13, Colored Stone Bricks (Green Frequency) +ExtraUtilities:colorStoneBrick:14, Colored Stone Bricks (Red Frequency) +ExtraUtilities:colorStoneBrick:15, Colored Stone Bricks (Black Frequency) +ExtraUtilities:colorWoodPlanks:0, Colored Oak Wood Planks (White Frequency) +ExtraUtilities:colorWoodPlanks:1, Colored Oak Wood Planks (Orange Frequency) +ExtraUtilities:colorWoodPlanks:2, Colored Oak Wood Planks (Magenta Frequency) +ExtraUtilities:colorWoodPlanks:3, Colored Oak Wood Planks (Light Blue Frequency) +ExtraUtilities:colorWoodPlanks:4, Colored Oak Wood Planks (Yellow Frequency) +ExtraUtilities:colorWoodPlanks:5, Colored Oak Wood Planks (Lime Frequency) +ExtraUtilities:colorWoodPlanks:6, Colored Oak Wood Planks (Pink Frequency) +ExtraUtilities:colorWoodPlanks:7, Colored Oak Wood Planks (Gray Frequency) +ExtraUtilities:colorWoodPlanks:8, Colored Oak Wood Planks (Light Gray Frequency) +ExtraUtilities:colorWoodPlanks:9, Colored Oak Wood Planks (Cyan Frequency) +ExtraUtilities:colorWoodPlanks:10, Colored Oak Wood Planks (Purple Frequency) +ExtraUtilities:colorWoodPlanks:11, Colored Oak Wood Planks (Blue Frequency) +ExtraUtilities:colorWoodPlanks:12, Colored Oak Wood Planks (Brown Frequency) +ExtraUtilities:colorWoodPlanks:13, Colored Oak Wood Planks (Green Frequency) +ExtraUtilities:colorWoodPlanks:14, Colored Oak Wood Planks (Red Frequency) +ExtraUtilities:colorWoodPlanks:15, Colored Oak Wood Planks (Black Frequency) +ExtraUtilities:color_lightgem:0, Colored Glowstone (White Frequency) +ExtraUtilities:color_lightgem:1, Colored Glowstone (Orange Frequency) +ExtraUtilities:color_lightgem:2, Colored Glowstone (Magenta Frequency) +ExtraUtilities:color_lightgem:3, Colored Glowstone (Light Blue Frequency) +ExtraUtilities:color_lightgem:4, Colored Glowstone (Yellow Frequency) +ExtraUtilities:color_lightgem:5, Colored Glowstone (Lime Frequency) +ExtraUtilities:color_lightgem:6, Colored Glowstone (Pink Frequency) +ExtraUtilities:color_lightgem:7, Colored Glowstone (Gray Frequency) +ExtraUtilities:color_lightgem:8, Colored Glowstone (Light Gray Frequency) +ExtraUtilities:color_lightgem:9, Colored Glowstone (Cyan Frequency) +ExtraUtilities:color_lightgem:10, Colored Glowstone (Purple Frequency) +ExtraUtilities:color_lightgem:11, Colored Glowstone (Blue Frequency) +ExtraUtilities:color_lightgem:12, Colored Glowstone (Brown Frequency) +ExtraUtilities:color_lightgem:13, Colored Glowstone (Green Frequency) +ExtraUtilities:color_lightgem:14, Colored Glowstone (Red Frequency) +ExtraUtilities:color_lightgem:15, Colored Glowstone (Black Frequency) +ExtraUtilities:color_stone:0, Colored Stone (White Frequency) +ExtraUtilities:color_stone:1, Colored Stone (Orange Frequency) +ExtraUtilities:color_stone:2, Colored Stone (Magenta Frequency) +ExtraUtilities:color_stone:3, Colored Stone (Light Blue Frequency) +ExtraUtilities:color_stone:4, Colored Stone (Yellow Frequency) +ExtraUtilities:color_stone:5, Colored Stone (Lime Frequency) +ExtraUtilities:color_stone:6, Colored Stone (Pink Frequency) +ExtraUtilities:color_stone:7, Colored Stone (Gray Frequency) +ExtraUtilities:color_stone:8, Colored Stone (Light Gray Frequency) +ExtraUtilities:color_stone:9, Colored Stone (Cyan Frequency) +ExtraUtilities:color_stone:10, Colored Stone (Purple Frequency) +ExtraUtilities:color_stone:11, Colored Stone (Blue Frequency) +ExtraUtilities:color_stone:12, Colored Stone (Brown Frequency) +ExtraUtilities:color_stone:13, Colored Stone (Green Frequency) +ExtraUtilities:color_stone:14, Colored Stone (Red Frequency) +ExtraUtilities:color_stone:15, Colored Stone (Black Frequency) +ExtraUtilities:color_quartzBlock:0, Colored Block of Quartz (White Frequency) +ExtraUtilities:color_quartzBlock:1, Colored Block of Quartz (Orange Frequency) +ExtraUtilities:color_quartzBlock:2, Colored Block of Quartz (Magenta Frequency) +ExtraUtilities:color_quartzBlock:3, Colored Block of Quartz (Light Blue Frequency) +ExtraUtilities:color_quartzBlock:4, Colored Block of Quartz (Yellow Frequency) +ExtraUtilities:color_quartzBlock:5, Colored Block of Quartz (Lime Frequency) +ExtraUtilities:color_quartzBlock:6, Colored Block of Quartz (Pink Frequency) +ExtraUtilities:color_quartzBlock:7, Colored Block of Quartz (Gray Frequency) +ExtraUtilities:color_quartzBlock:8, Colored Block of Quartz (Light Gray Frequency) +ExtraUtilities:color_quartzBlock:9, Colored Block of Quartz (Cyan Frequency) +ExtraUtilities:color_quartzBlock:10, Colored Block of Quartz (Purple Frequency) +ExtraUtilities:color_quartzBlock:11, Colored Block of Quartz (Blue Frequency) +ExtraUtilities:color_quartzBlock:12, Colored Block of Quartz (Brown Frequency) +ExtraUtilities:color_quartzBlock:13, Colored Block of Quartz (Green Frequency) +ExtraUtilities:color_quartzBlock:14, Colored Block of Quartz (Red Frequency) +ExtraUtilities:color_quartzBlock:15, Colored Block of Quartz (Black Frequency) +ExtraUtilities:color_hellsand:0, Colored Soul Sand (White Frequency) +ExtraUtilities:color_hellsand:1, Colored Soul Sand (Orange Frequency) +ExtraUtilities:color_hellsand:2, Colored Soul Sand (Magenta Frequency) +ExtraUtilities:color_hellsand:3, Colored Soul Sand (Light Blue Frequency) +ExtraUtilities:color_hellsand:4, Colored Soul Sand (Yellow Frequency) +ExtraUtilities:color_hellsand:5, Colored Soul Sand (Lime Frequency) +ExtraUtilities:color_hellsand:6, Colored Soul Sand (Pink Frequency) +ExtraUtilities:color_hellsand:7, Colored Soul Sand (Gray Frequency) +ExtraUtilities:color_hellsand:8, Colored Soul Sand (Light Gray Frequency) +ExtraUtilities:color_hellsand:9, Colored Soul Sand (Cyan Frequency) +ExtraUtilities:color_hellsand:10, Colored Soul Sand (Purple Frequency) +ExtraUtilities:color_hellsand:11, Colored Soul Sand (Blue Frequency) +ExtraUtilities:color_hellsand:12, Colored Soul Sand (Brown Frequency) +ExtraUtilities:color_hellsand:13, Colored Soul Sand (Green Frequency) +ExtraUtilities:color_hellsand:14, Colored Soul Sand (Red Frequency) +ExtraUtilities:color_hellsand:15, Colored Soul Sand (Black Frequency) +ExtraUtilities:color_redstoneLight:0, Colored Redstone Lamp (White Frequency) +ExtraUtilities:color_redstoneLight:1, Colored Redstone Lamp (Orange Frequency) +ExtraUtilities:color_redstoneLight:2, Colored Redstone Lamp (Magenta Frequency) +ExtraUtilities:color_redstoneLight:3, Colored Redstone Lamp (Light Blue Frequency) +ExtraUtilities:color_redstoneLight:4, Colored Redstone Lamp (Yellow Frequency) +ExtraUtilities:color_redstoneLight:5, Colored Redstone Lamp (Lime Frequency) +ExtraUtilities:color_redstoneLight:6, Colored Redstone Lamp (Pink Frequency) +ExtraUtilities:color_redstoneLight:7, Colored Redstone Lamp (Gray Frequency) +ExtraUtilities:color_redstoneLight:8, Colored Redstone Lamp (Light Gray Frequency) +ExtraUtilities:color_redstoneLight:9, Colored Redstone Lamp (Cyan Frequency) +ExtraUtilities:color_redstoneLight:10, Colored Redstone Lamp (Purple Frequency) +ExtraUtilities:color_redstoneLight:11, Colored Redstone Lamp (Blue Frequency) +ExtraUtilities:color_redstoneLight:12, Colored Redstone Lamp (Brown Frequency) +ExtraUtilities:color_redstoneLight:13, Colored Redstone Lamp (Green Frequency) +ExtraUtilities:color_redstoneLight:14, Colored Redstone Lamp (Red Frequency) +ExtraUtilities:color_redstoneLight:15, Colored Redstone Lamp (Black Frequency) +ExtraUtilities:color_brick:0, Colored Bricks (White Frequency) +ExtraUtilities:color_brick:1, Colored Bricks (Orange Frequency) +ExtraUtilities:color_brick:2, Colored Bricks (Magenta Frequency) +ExtraUtilities:color_brick:3, Colored Bricks (Light Blue Frequency) +ExtraUtilities:color_brick:4, Colored Bricks (Yellow Frequency) +ExtraUtilities:color_brick:5, Colored Bricks (Lime Frequency) +ExtraUtilities:color_brick:6, Colored Bricks (Pink Frequency) +ExtraUtilities:color_brick:7, Colored Bricks (Gray Frequency) +ExtraUtilities:color_brick:8, Colored Bricks (Light Gray Frequency) +ExtraUtilities:color_brick:9, Colored Bricks (Cyan Frequency) +ExtraUtilities:color_brick:10, Colored Bricks (Purple Frequency) +ExtraUtilities:color_brick:11, Colored Bricks (Blue Frequency) +ExtraUtilities:color_brick:12, Colored Bricks (Brown Frequency) +ExtraUtilities:color_brick:13, Colored Bricks (Green Frequency) +ExtraUtilities:color_brick:14, Colored Bricks (Red Frequency) +ExtraUtilities:color_brick:15, Colored Bricks (Black Frequency) +ExtraUtilities:color_stonebrick:0, Colored Cobblestone (White Frequency) +ExtraUtilities:color_stonebrick:1, Colored Cobblestone (Orange Frequency) +ExtraUtilities:color_stonebrick:2, Colored Cobblestone (Magenta Frequency) +ExtraUtilities:color_stonebrick:3, Colored Cobblestone (Light Blue Frequency) +ExtraUtilities:color_stonebrick:4, Colored Cobblestone (Yellow Frequency) +ExtraUtilities:color_stonebrick:5, Colored Cobblestone (Lime Frequency) +ExtraUtilities:color_stonebrick:6, Colored Cobblestone (Pink Frequency) +ExtraUtilities:color_stonebrick:7, Colored Cobblestone (Gray Frequency) +ExtraUtilities:color_stonebrick:8, Colored Cobblestone (Light Gray Frequency) +ExtraUtilities:color_stonebrick:9, Colored Cobblestone (Cyan Frequency) +ExtraUtilities:color_stonebrick:10, Colored Cobblestone (Purple Frequency) +ExtraUtilities:color_stonebrick:11, Colored Cobblestone (Blue Frequency) +ExtraUtilities:color_stonebrick:12, Colored Cobblestone (Brown Frequency) +ExtraUtilities:color_stonebrick:13, Colored Cobblestone (Green Frequency) +ExtraUtilities:color_stonebrick:14, Colored Cobblestone (Red Frequency) +ExtraUtilities:color_stonebrick:15, Colored Cobblestone (Black Frequency) +ExtraUtilities:color_blockLapis:0, Colored Lapis Lazuli Block (White Frequency) +ExtraUtilities:color_blockLapis:1, Colored Lapis Lazuli Block (Orange Frequency) +ExtraUtilities:color_blockLapis:2, Colored Lapis Lazuli Block (Magenta Frequency) +ExtraUtilities:color_blockLapis:3, Colored Lapis Lazuli Block (Light Blue Frequency) +ExtraUtilities:color_blockLapis:4, Colored Lapis Lazuli Block (Yellow Frequency) +ExtraUtilities:color_blockLapis:5, Colored Lapis Lazuli Block (Lime Frequency) +ExtraUtilities:color_blockLapis:6, Colored Lapis Lazuli Block (Pink Frequency) +ExtraUtilities:color_blockLapis:7, Colored Lapis Lazuli Block (Gray Frequency) +ExtraUtilities:color_blockLapis:8, Colored Lapis Lazuli Block (Light Gray Frequency) +ExtraUtilities:color_blockLapis:9, Colored Lapis Lazuli Block (Cyan Frequency) +ExtraUtilities:color_blockLapis:10, Colored Lapis Lazuli Block (Purple Frequency) +ExtraUtilities:color_blockLapis:11, Colored Lapis Lazuli Block (Blue Frequency) +ExtraUtilities:color_blockLapis:12, Colored Lapis Lazuli Block (Brown Frequency) +ExtraUtilities:color_blockLapis:13, Colored Lapis Lazuli Block (Green Frequency) +ExtraUtilities:color_blockLapis:14, Colored Lapis Lazuli Block (Red Frequency) +ExtraUtilities:color_blockLapis:15, Colored Lapis Lazuli Block (Black Frequency) +ExtraUtilities:color_obsidian:0, Colored Obsidian (White Frequency) +ExtraUtilities:color_obsidian:1, Colored Obsidian (Orange Frequency) +ExtraUtilities:color_obsidian:2, Colored Obsidian (Magenta Frequency) +ExtraUtilities:color_obsidian:3, Colored Obsidian (Light Blue Frequency) +ExtraUtilities:color_obsidian:4, Colored Obsidian (Yellow Frequency) +ExtraUtilities:color_obsidian:5, Colored Obsidian (Lime Frequency) +ExtraUtilities:color_obsidian:6, Colored Obsidian (Pink Frequency) +ExtraUtilities:color_obsidian:7, Colored Obsidian (Gray Frequency) +ExtraUtilities:color_obsidian:8, Colored Obsidian (Light Gray Frequency) +ExtraUtilities:color_obsidian:9, Colored Obsidian (Cyan Frequency) +ExtraUtilities:color_obsidian:10, Colored Obsidian (Purple Frequency) +ExtraUtilities:color_obsidian:11, Colored Obsidian (Blue Frequency) +ExtraUtilities:color_obsidian:12, Colored Obsidian (Brown Frequency) +ExtraUtilities:color_obsidian:13, Colored Obsidian (Green Frequency) +ExtraUtilities:color_obsidian:14, Colored Obsidian (Red Frequency) +ExtraUtilities:color_obsidian:15, Colored Obsidian (Black Frequency) +ExtraUtilities:color_blockRedstone:0, Colored Block of Redstone (White Frequency) +ExtraUtilities:color_blockRedstone:1, Colored Block of Redstone (Orange Frequency) +ExtraUtilities:color_blockRedstone:2, Colored Block of Redstone (Magenta Frequency) +ExtraUtilities:color_blockRedstone:3, Colored Block of Redstone (Light Blue Frequency) +ExtraUtilities:color_blockRedstone:4, Colored Block of Redstone (Yellow Frequency) +ExtraUtilities:color_blockRedstone:5, Colored Block of Redstone (Lime Frequency) +ExtraUtilities:color_blockRedstone:6, Colored Block of Redstone (Pink Frequency) +ExtraUtilities:color_blockRedstone:7, Colored Block of Redstone (Gray Frequency) +ExtraUtilities:color_blockRedstone:8, Colored Block of Redstone (Light Gray Frequency) +ExtraUtilities:color_blockRedstone:9, Colored Block of Redstone (Cyan Frequency) +ExtraUtilities:color_blockRedstone:10, Colored Block of Redstone (Purple Frequency) +ExtraUtilities:color_blockRedstone:11, Colored Block of Redstone (Blue Frequency) +ExtraUtilities:color_blockRedstone:12, Colored Block of Redstone (Brown Frequency) +ExtraUtilities:color_blockRedstone:13, Colored Block of Redstone (Green Frequency) +ExtraUtilities:color_blockRedstone:14, Colored Block of Redstone (Red Frequency) +ExtraUtilities:color_blockRedstone:15, Colored Block of Redstone (Black Frequency) +ExtraUtilities:color_blockCoal:0, Colored Block of Coal (White Frequency) +ExtraUtilities:color_blockCoal:1, Colored Block of Coal (Orange Frequency) +ExtraUtilities:color_blockCoal:2, Colored Block of Coal (Magenta Frequency) +ExtraUtilities:color_blockCoal:3, Colored Block of Coal (Light Blue Frequency) +ExtraUtilities:color_blockCoal:4, Colored Block of Coal (Yellow Frequency) +ExtraUtilities:color_blockCoal:5, Colored Block of Coal (Lime Frequency) +ExtraUtilities:color_blockCoal:6, Colored Block of Coal (Pink Frequency) +ExtraUtilities:color_blockCoal:7, Colored Block of Coal (Gray Frequency) +ExtraUtilities:color_blockCoal:8, Colored Block of Coal (Light Gray Frequency) +ExtraUtilities:color_blockCoal:9, Colored Block of Coal (Cyan Frequency) +ExtraUtilities:color_blockCoal:10, Colored Block of Coal (Purple Frequency) +ExtraUtilities:color_blockCoal:11, Colored Block of Coal (Blue Frequency) +ExtraUtilities:color_blockCoal:12, Colored Block of Coal (Brown Frequency) +ExtraUtilities:color_blockCoal:13, Colored Block of Coal (Green Frequency) +ExtraUtilities:color_blockCoal:14, Colored Block of Coal (Red Frequency) +ExtraUtilities:color_blockCoal:15, Colored Block of Coal (Black Frequency) +ExtraUtilities:cobblestone_compressed:0, Compressed Cobblestone +ExtraUtilities:cobblestone_compressed:1, Double Compressed Cobblestone +ExtraUtilities:cobblestone_compressed:2, Triple Compressed Cobblestone +ExtraUtilities:cobblestone_compressed:3, Quadruple Compressed Cobblestone +ExtraUtilities:cobblestone_compressed:4, Quintuple Compressed Cobblestone +ExtraUtilities:cobblestone_compressed:5, Sextuple Compressed Cobblestone +ExtraUtilities:cobblestone_compressed:6, Septuple Compressed Cobblestone +ExtraUtilities:cobblestone_compressed:7, Octuple Compressed Cobblestone +ExtraUtilities:cobblestone_compressed:8, Compressed Dirt +ExtraUtilities:cobblestone_compressed:9, Double Compressed Dirt +ExtraUtilities:cobblestone_compressed:10, Triple Compressed Dirt +ExtraUtilities:cobblestone_compressed:11, Quadruple Compressed Dirt +ExtraUtilities:cobblestone_compressed:12, Compressed Gravel +ExtraUtilities:cobblestone_compressed:13, Double Compressed Gravel +ExtraUtilities:cobblestone_compressed:14, Compressed Sand +ExtraUtilities:cobblestone_compressed:15, Double Compressed Sand +ExtraUtilities:conveyor, Conveyor Belt +ExtraUtilities:filing:0, Filing Cabinet +ExtraUtilities:filing:1, Filing Cabinet (Advanced) +ExtraUtilities:greenscreen:0, Lapis Caelestis Albus (White) +ExtraUtilities:greenscreen:1, Lapis Caelestis Aurantiacus (Orange) +ExtraUtilities:greenscreen:2, Lapis Caelestis Purpura Amethystinus (Magenta) +ExtraUtilities:greenscreen:3, Lapis Caelestis Caesicius (Light Blue) +ExtraUtilities:greenscreen:4, Lapis Caelestis Flavus (Yellow) +ExtraUtilities:greenscreen:5, Lapis Caelestis Viridis (Green) +ExtraUtilities:greenscreen:6, Lapis Caelestis Roseus (Pink) +ExtraUtilities:greenscreen:7, Lapis Caelestis Cinereus (Gray) +ExtraUtilities:greenscreen:8, Lapis Caelestis Lux Cinereus (Light Gray) +ExtraUtilities:greenscreen:9, Lapis Caelestis Callainus (Cyan) +ExtraUtilities:greenscreen:10, Lapis Caelestis Purpura (Purple) +ExtraUtilities:greenscreen:11, Lapis Caelestis Caeruleus (Blue) +ExtraUtilities:greenscreen:12, Lapis Caelestis Fuscus (Brown) +ExtraUtilities:greenscreen:13, Lapis Caelestis Paphiae Myrti (Dark Green) +ExtraUtilities:greenscreen:14, Lapis Caelestis Rufus (Red) +ExtraUtilities:greenscreen:15, Lapis Caelestis Nox (Black) +ExtraUtilities:peaceful_table_top, Peaceful Table +ExtraUtilities:trading_post, Trading Post +ExtraUtilities:sound_muffler:0, Sound Muffler +ExtraUtilities:sound_muffler:1, Rain Muffler +ExtraUtilities:extractor_base:0, Transfer Node (Items) +ExtraUtilities:extractor_base:6, Transfer Node (Liquids) +ExtraUtilities:extractor_base:12, Transfer Node (Energy) +ExtraUtilities:extractor_base:13, Transfer Node (Hyper Energy) +ExtraUtilities:extractor_base_remote:0, Retrieval Node (Items) +ExtraUtilities:extractor_base_remote:6, Retrieval Node (Liquids) +ExtraUtilities:pipes:0, Transfer Pipe +ExtraUtilities:pipes:8, Sorting Pipe +ExtraUtilities:pipes:9, Filter Pipe +ExtraUtilities:pipes:10, Rationing Pipe +ExtraUtilities:pipes:11, Energy Pipe +ExtraUtilities:pipes:12, Crossover Pipe +ExtraUtilities:pipes:13, Mod Sorting Pipe +ExtraUtilities:pipes:14, Energy Extraction Pipe +ExtraUtilities:pipes.1:0, Hyper-Rationing Pipe +ExtraUtilities:cursedearthside:0, Cursed Earth +ExtraUtilities:trashcan:0, Trash Can +ExtraUtilities:trashcan:1, Trash Can (Fluids) +ExtraUtilities:trashcan:2, Trash Can (Energy) +ExtraUtilities:spike_base, Iron Spike +ExtraUtilities:spike_base_diamond, Diamond Spike +ExtraUtilities:spike_base_gold, Golden Spike +ExtraUtilities:spike_base_wood, Wooden Spike +ExtraUtilities:enderThermicPump, Ender-Thermic Pump +ExtraUtilities:enderQuarry, Ender Quarry +ExtraUtilities:enderQuarryUpgrade:0, Ender Quarry Upgrade Base +ExtraUtilities:enderQuarryUpgrade:1, Ender Quarry World Hole Upgrade +ExtraUtilities:enderQuarryUpgrade:2, Ender Quarry Silk Touch Upgrade +ExtraUtilities:enderQuarryUpgrade:3, Ender Quarry Fortune I Upgrade +ExtraUtilities:enderQuarryUpgrade:4, Ender Quarry Fortune II Upgrade +ExtraUtilities:enderQuarryUpgrade:5, Ender Quarry Fortune III Upgrade +ExtraUtilities:enderQuarryUpgrade:6, Ender Quarry Speed I Upgrade +ExtraUtilities:enderQuarryUpgrade:7, Ender Quarry Speed II Upgrade +ExtraUtilities:enderQuarryUpgrade:8, Ender Quarry Speed III Upgrade +ExtraUtilities:enderQuarryUpgrade:9, Ender Quarry Pump Upgrade +ExtraUtilities:plant/ender_lilly, Ender-Lily Seeds +ExtraUtilities:timer, Redstone Clock +ExtraUtilities:magnumTorch:0, Magnum Torch +ExtraUtilities:drum:0, Drum +ExtraUtilities:drum:1, Bedrockium Drum +ExtraUtilities:generator:0, Survivalist Generator +ExtraUtilities:generator:1, Furnace Generator +ExtraUtilities:generator:2, Lava Generator +ExtraUtilities:generator:3, Ender Generator +ExtraUtilities:generator:4, Heated Redstone Generator +ExtraUtilities:generator:5, Culinary Generator +ExtraUtilities:generator:6, Potions Generator +ExtraUtilities:generator:7, Solar Generator +ExtraUtilities:generator:8, TNT Generator +ExtraUtilities:generator:9, Pink Generator +ExtraUtilities:generator:10, High-temperature Furnace Generator +ExtraUtilities:generator:11, Nether Star Generator +ExtraUtilities:generator.8:0, Survivalist Generator +ExtraUtilities:generator.8:1, Furnace Generator +ExtraUtilities:generator.8:2, Lava Generator +ExtraUtilities:generator.8:3, Ender Generator +ExtraUtilities:generator.8:4, Heated Redstone Generator +ExtraUtilities:generator.8:5, Culinary Generator +ExtraUtilities:generator.8:6, Potions Generator +ExtraUtilities:generator.8:7, Solar Generator +ExtraUtilities:generator.8:8, TNT Generator +ExtraUtilities:generator.8:9, Pink Generator +ExtraUtilities:generator.8:10, High-temperature Furnace Generator +ExtraUtilities:generator.8:11, Nether Star Generator +ExtraUtilities:generator.64:0, Survivalist Generator +ExtraUtilities:generator.64:1, Furnace Generator +ExtraUtilities:generator.64:2, Lava Generator +ExtraUtilities:generator.64:3, Ender Generator +ExtraUtilities:generator.64:4, Heated Redstone Generator +ExtraUtilities:generator.64:5, Culinary Generator +ExtraUtilities:generator.64:6, Potions Generator +ExtraUtilities:generator.64:7, Solar Generator +ExtraUtilities:generator.64:8, TNT Generator +ExtraUtilities:generator.64:9, Pink Generator +ExtraUtilities:generator.64:10, High-temperature Furnace Generator +ExtraUtilities:generator.64:11, Nether Star Generator +ExtraUtilities:dark_portal:0, Portal to The Deep Dark +ExtraUtilities:dark_portal:2, Portal to The Last Millenium +ExtraUtilities:etherealglass:0, Ethereal Glass +ExtraUtilities:etherealglass:1, Ineffable Glass +ExtraUtilities:etherealglass:2, Dark Ethereal Glass +ExtraUtilities:etherealglass:3, Ethereal Glass (Inverted) +ExtraUtilities:etherealglass:4, Ineffable Glass (Inverted) +ExtraUtilities:etherealglass:5, Dark Ethereal Glass (Inverted) +FoodPlus:chocolate_cake, Chocolate Cake +FoodPlus:salt_block, Salt Block +FoodPlus:pizza_, Pizza +FoodPlus:party_block, Food Plus Gift +FoodPlus:steak_pie_block, Beef Pie +FoodPlus:tomato_crop, Tomato Crop +FoodPlus:strawberry_crop, Strawberry Crop +FoodPlus:countertop, Countertop +FoodPlus:freezer_idle, Freezer +FoodPlus:freezer_burning, Freezer +FoodPlus:strawberry_cake, Strawberry Cake +FoodPlus:candy_block, Candy Block +FoodPlus:coffee_crop, Coffee Crop +FoodPlus:candy_stairs, Candy Stairs +FoodPlus:candy_slab, Candy Slab +FoodPlus:candy_double_slab, Candy Slab +FoodPlus:candy_flower, Candy Flower +FoodPlus:strawberry_bush, Strawberry Bush +FoodPlus:orange_leaf, Orange Leaves +FoodPlus:orange_sapling, Orange Sapling +FoodPlus:pear_sapling, Pear Sapling +FoodPlus:pear_leaf, Pear Leaves +FoodPlus:minecraft_cake, Minecraft Cake +FoodPlus:cooked_zombie_pizza, tile.PizzaZombieReed.name +FoodPlus:cooked_cheese_Pizza, Cheese Pizza +FoodPlus:cooked_tomato_Pizza, Tomato Pizza +FoodPlus:cooked_pork_Pizza, Pork Pizza +FoodPlus:pizza_dough_block, Pizza Dough +FoodPlus:carrot_cake, Carrot Cake +FoodPlus:kiwi_sapling, Kiwi Sapling +FoodPlus:kiwi_leaf, Kiwi Leaves +FoodPlus:cherry_sapling, Cherry Sapling +FoodPlus:cherry_leaf, Cherry Leaves +FoodPlus:juicer_idle, Juicer +FoodPlus:juicer_burning, Juicer +FoodPlus:banana_sapling, Banana Sapling +FoodPlus:coconut_sapling, Coconut Sapling +FoodPlus:banana_leaf, Banana Leaves +FoodPlus:coconut_leaf, Coconut Leaves +FoodPlus:rice_crop, Rice Crop +FoodPlus:peanut_crop, Peanut Crop +FoodPlus:walnut_leaf, Walnut Leaves +FoodPlus:walnut_sapling, Walnut Sapling +FoodPlus:grill_idle, Grill +FoodPlus:grill_burning, Grill +FoodPlus:seaweed_block, Seaweed +FoodPlus:trash_can, Trash Can +FoodPlus:chocolate_block, Chocolate Block +FoodPlus:dark_chocolate_block, Dark Chocolate Block +FoodPlus:white_chocolate_block, White Chocolate Block +FoodPlus:surprise_block, Surprise Box +FoodPlus:microwave_idle, Microwave +FoodPlus:microwave_burning, Microwave +FoodPlus:candy_cane_crop, tile.CaneCrop.name +FoodPlus:countertop_2, Countertop +FoodPlus:countertop_3, Countertop +FoodPlus:tea_bush, Tea Leaves Bush +FoodPlus:blueberry_crop, tile.BlueberryCrop.name +FoodPlus:blueberry_bush, tile.BlueberryBush.name +Forestry:core:0, Analyzer +Forestry:core:1, Escritoire +Forestry:soil:0, Humus +Forestry:soil:1, Bog Earth +Forestry:resources:0, Apatite Ore +Forestry:resources:1, Copper Ore +Forestry:resources:2, Tin Ore +Forestry:resourceStorage:0, Block of Apatite +Forestry:resourceStorage:1, Block of Copper +Forestry:resourceStorage:2, Block of Tin +Forestry:resourceStorage:3, Block of Bronze +Forestry:fluid.bioethanol, Ethanol +Forestry:fluid.biomass, Biomass +Forestry:fluid.glass, Liquid Glass +Forestry:fluid.honey, Honey +Forestry:fluid.ice, Crushed Ice +Forestry:fluid.juice, Fruit Juice +Forestry:fluid.seedoil, Seed Oil +Forestry:fluid.short.mead, Short Mead +Forestry:fluid.mead, Mead +Forestry:apiculture:0, Apiary +Forestry:apiculture:2, Bee House +Forestry:apicultureChest:0, Apiarist's Chest +Forestry:beehives:1, Forest Hive +Forestry:beehives:2, Meadows Hive +Forestry:beehives:3, Modest Hive +Forestry:beehives:4, Tropical Hive +Forestry:beehives:6, Wintry Hive +Forestry:beehives:7, Marshy Hive +Forestry:candle:0, Unlit Candle +Forestry:stump:0, Candle Stump +Forestry:alveary:0, Alveary +Forestry:alveary:2, Swarmer +Forestry:alveary:3, Alveary Fan +Forestry:alveary:4, Alveary Heater +Forestry:alveary:5, Alveary Hygroregulator +Forestry:alveary:6, Alveary Stabiliser +Forestry:alveary:7, Alveary Sieve +Forestry:logs:0, Larch Wood +Forestry:logs:1, Teak Wood +Forestry:logs:2, Desert Acacia Wood +Forestry:logs:3, Lime Wood +Forestry:logs:4, Chestnut Wood +Forestry:logs:5, Wenge Wood +Forestry:logs:6, Baobab Wood +Forestry:logs:7, Sequoia Wood +Forestry:logs:8, Kapok Wood +Forestry:logs:9, Ebony Wood +Forestry:logs:10, Mahogany Wood +Forestry:logs:11, Balsa Wood +Forestry:logs:12, Willow Wood +Forestry:logs:13, Walnut Wood +Forestry:logs:14, Greenheart Wood +Forestry:logs:15, Cherry Wood +Forestry:logs:16, Mahoe Wood +Forestry:logs:17, Poplar Wood +Forestry:logs:18, Palm Wood +Forestry:logs:19, Papaya Wood +Forestry:logs:20, Pine Wood +Forestry:logs:21, Plum Wood +Forestry:logs:22, Maple Wood +Forestry:logs:23, Citrus Wood +Forestry:logs:24, Giant Sequoia Wood +Forestry:logs:25, Ipe Wood +Forestry:logs:26, Padauk Wood +Forestry:logs:27, Cocobolo Wood +Forestry:logs:28, Zebrawood Wood +Forestry:planks:0, Larch Wood Planks +Forestry:planks:1, Teak Wood Planks +Forestry:planks:2, Desert Acacia Wood Planks 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Ipe Stairs +Forestry:stairs:26, Padauk Stairs +Forestry:stairs:27, Cocobolo Stairs +Forestry:stairs:28, Zebrawood Stairs +Forestry:logsFireproof:0, Larch Wood (Fireproof) +Forestry:logsFireproof:1, Teak Wood (Fireproof) +Forestry:logsFireproof:2, Desert Acacia Wood (Fireproof) +Forestry:logsFireproof:3, Lime Wood (Fireproof) +Forestry:logsFireproof:4, Chestnut Wood (Fireproof) +Forestry:logsFireproof:5, Wenge Wood (Fireproof) +Forestry:logsFireproof:6, Baobab Wood (Fireproof) +Forestry:logsFireproof:7, Sequoia Wood (Fireproof) +Forestry:logsFireproof:8, Kapok Wood (Fireproof) +Forestry:logsFireproof:9, Ebony Wood (Fireproof) +Forestry:logsFireproof:10, Mahogany Wood (Fireproof) +Forestry:logsFireproof:11, Balsa Wood (Fireproof) +Forestry:logsFireproof:12, Willow Wood (Fireproof) +Forestry:logsFireproof:13, Walnut Wood (Fireproof) +Forestry:logsFireproof:14, Greenheart Wood (Fireproof) +Forestry:logsFireproof:15, Cherry Wood (Fireproof) +Forestry:logsFireproof:16, Mahoe Wood (Fireproof) +Forestry:logsFireproof:17, Poplar Wood (Fireproof) +Forestry:logsFireproof:18, Palm Wood (Fireproof) +Forestry:logsFireproof:19, Papaya Wood (Fireproof) +Forestry:logsFireproof:20, Pine Wood (Fireproof) +Forestry:logsFireproof:21, Plum Wood (Fireproof) +Forestry:logsFireproof:22, Maple Wood (Fireproof) +Forestry:logsFireproof:23, Citrus Wood (Fireproof) +Forestry:logsFireproof:24, Giant Sequoia Wood (Fireproof) +Forestry:logsFireproof:25, Ipe Wood (Fireproof) +Forestry:logsFireproof:26, Padauk Wood (Fireproof) +Forestry:logsFireproof:27, Cocobolo Wood (Fireproof) +Forestry:logsFireproof:28, Zebrawood Wood (Fireproof) +Forestry:planksFireproof:0, Larch Wood Planks (Fireproof) +Forestry:planksFireproof:1, Teak Wood Planks (Fireproof) +Forestry:planksFireproof:2, Desert Acacia Wood Planks (Fireproof) +Forestry:planksFireproof:3, Lime Wood Planks (Fireproof) +Forestry:planksFireproof:4, Chestnut Wood Planks (Fireproof) +Forestry:planksFireproof:5, Wenge Wood Planks (Fireproof) +Forestry:planksFireproof:6, Baobab Wood Planks (Fireproof) +Forestry:planksFireproof:7, Sequoia Wood Planks (Fireproof) +Forestry:planksFireproof:8, Kapok Wood Planks (Fireproof) +Forestry:planksFireproof:9, Ebony Wood Planks (Fireproof) +Forestry:planksFireproof:10, Mahogany Wood Planks (Fireproof) +Forestry:planksFireproof:11, Balsa Wood Planks (Fireproof) +Forestry:planksFireproof:12, Willow Wood Planks (Fireproof) +Forestry:planksFireproof:13, Walnut Wood Planks (Fireproof) +Forestry:planksFireproof:14, Greenheart Wood Planks (Fireproof) +Forestry:planksFireproof:15, Cherry Wood Planks (Fireproof) +Forestry:planksFireproof:16, Mahoe Wood Planks (Fireproof) +Forestry:planksFireproof:17, Poplar Wood Planks (Fireproof) +Forestry:planksFireproof:18, Palm Wood Planks (Fireproof) +Forestry:planksFireproof:19, Papaya Wood Planks (Fireproof) +Forestry:planksFireproof:20, Pine Wood Planks (Fireproof) +Forestry:planksFireproof:21, Plum Wood Planks (Fireproof) +Forestry:planksFireproof:22, Maple Wood Planks (Fireproof) +Forestry:planksFireproof:23, Citrus Wood Planks (Fireproof) +Forestry:planksFireproof:24, Giant Sequoia Wood Planks (Fireproof) +Forestry:planksFireproof:25, Ipe Wood Planks (Fireproof) +Forestry:planksFireproof:26, Padauk Wood Planks (Fireproof) +Forestry:planksFireproof:27, Cocobolo Wood Planks (Fireproof) +Forestry:planksFireproof:28, Zebrawood Wood Planks (Fireproof) +Forestry:slabsFireproof:0, Larch Wood Slab (Fireproof) +Forestry:slabsFireproof:1, Teak Wood Slab (Fireproof) +Forestry:slabsFireproof:2, Desert Acacia Wood Slab (Fireproof) +Forestry:slabsFireproof:3, Lime Wood Slab (Fireproof) +Forestry:slabsFireproof:4, Chestnut Wood Slab (Fireproof) +Forestry:slabsFireproof:5, Wenge Wood Slab (Fireproof) +Forestry:slabsFireproof:6, Baobab Wood Slab (Fireproof) +Forestry:slabsFireproof:7, Sequoia Wood Slab (Fireproof) +Forestry:slabsFireproof:8, Kapok Wood Slab (Fireproof) +Forestry:slabsFireproof:9, Ebony Wood Slab (Fireproof) +Forestry:slabsFireproof:10, Mahogany Wood Slab (Fireproof) +Forestry:slabsFireproof:11, Balsa Wood Slab (Fireproof) +Forestry:slabsFireproof:12, Willow Wood Slab (Fireproof) +Forestry:slabsFireproof:13, Walnut Wood Slab (Fireproof) +Forestry:slabsFireproof:14, Greenheart Wood Slab (Fireproof) +Forestry:slabsFireproof:15, Cherry Wood Slab (Fireproof) +Forestry:slabsFireproof:16, Mahoe Wood Slab (Fireproof) +Forestry:slabsFireproof:17, Poplar Wood Slab (Fireproof) +Forestry:slabsFireproof:18, Palm Wood Slab (Fireproof) +Forestry:slabsFireproof:19, Papaya Wood Slab (Fireproof) +Forestry:slabsFireproof:20, Pine Wood Slab (Fireproof) +Forestry:slabsFireproof:21, Plum Wood Slab (Fireproof) +Forestry:slabsFireproof:22, Maple Wood Slab (Fireproof) +Forestry:slabsFireproof:23, Citrus Wood Slab (Fireproof) +Forestry:slabsFireproof:24, Giant Sequoia Wood Slab (Fireproof) +Forestry:slabsFireproof:25, Ipe Wood Slab (Fireproof) +Forestry:slabsFireproof:26, Padauk Wood Slab (Fireproof) +Forestry:slabsFireproof:27, Cocobolo Wood Slab (Fireproof) +Forestry:slabsFireproof:28, Zebrawood Wood Slab (Fireproof) +Forestry:fencesFireproof:0, Larch Fence (Fireproof) +Forestry:fencesFireproof:1, Teak Fence (Fireproof) +Forestry:fencesFireproof:2, Desert Acacia Fence (Fireproof) +Forestry:fencesFireproof:3, Lime Fence (Fireproof) +Forestry:fencesFireproof:4, Chestnut Fence (Fireproof) +Forestry:fencesFireproof:5, Wenge Fence (Fireproof) +Forestry:fencesFireproof:6, Baobab Fence (Fireproof) +Forestry:fencesFireproof:7, Sequoia Fence (Fireproof) +Forestry:fencesFireproof:8, Kapok Fence (Fireproof) +Forestry:fencesFireproof:9, Ebony Fence (Fireproof) +Forestry:fencesFireproof:10, Mahogany Fence (Fireproof) +Forestry:fencesFireproof:11, Balsa Fence (Fireproof) +Forestry:fencesFireproof:12, Willow Fence (Fireproof) +Forestry:fencesFireproof:13, Walnut Fence (Fireproof) +Forestry:fencesFireproof:14, Greenheart Fence (Fireproof) +Forestry:fencesFireproof:15, Cherry Fence (Fireproof) +Forestry:fencesFireproof:16, Mahoe Fence (Fireproof) +Forestry:fencesFireproof:17, Poplar Fence (Fireproof) +Forestry:fencesFireproof:18, Palm Fence (Fireproof) +Forestry:fencesFireproof:19, Papaya Fence (Fireproof) +Forestry:fencesFireproof:20, Pine Fence (Fireproof) +Forestry:fencesFireproof:21, Plum Fence (Fireproof) +Forestry:fencesFireproof:22, Maple Fence (Fireproof) +Forestry:fencesFireproof:23, Citrus Fence (Fireproof) +Forestry:fencesFireproof:24, Giant Sequoia Fence (Fireproof) +Forestry:fencesFireproof:25, Ipe Fence (Fireproof) +Forestry:fencesFireproof:26, Padauk Fence (Fireproof) +Forestry:fencesFireproof:27, Cocobolo Fence (Fireproof) +Forestry:fencesFireproof:28, Zebrawood Fence (Fireproof) +Forestry:stairsFireproof:0, Larch Stairs (Fireproof) +Forestry:stairsFireproof:1, Teak Stairs (Fireproof) +Forestry:stairsFireproof:2, Desert Acacia Stairs (Fireproof) +Forestry:stairsFireproof:3, Lime Stairs (Fireproof) +Forestry:stairsFireproof:4, Chestnut Stairs (Fireproof) +Forestry:stairsFireproof:5, Wenge Stairs (Fireproof) +Forestry:stairsFireproof:6, Baobab Stairs (Fireproof) +Forestry:stairsFireproof:7, Sequoia Stairs (Fireproof) +Forestry:stairsFireproof:8, Kapok Stairs (Fireproof) +Forestry:stairsFireproof:9, Ebony Stairs (Fireproof) +Forestry:stairsFireproof:10, Mahogany Stairs (Fireproof) +Forestry:stairsFireproof:11, Balsa Stairs (Fireproof) +Forestry:stairsFireproof:12, Willow Stairs (Fireproof) +Forestry:stairsFireproof:13, Walnut Stairs (Fireproof) +Forestry:stairsFireproof:14, Greenheart Stairs (Fireproof) +Forestry:stairsFireproof:15, Cherry Stairs (Fireproof) +Forestry:stairsFireproof:16, Mahoe Stairs (Fireproof) +Forestry:stairsFireproof:17, Poplar Stairs (Fireproof) +Forestry:stairsFireproof:18, Palm Stairs (Fireproof) +Forestry:stairsFireproof:19, Papaya Stairs (Fireproof) +Forestry:stairsFireproof:20, Pine Stairs (Fireproof) +Forestry:stairsFireproof:21, Plum Stairs (Fireproof) +Forestry:stairsFireproof:22, Maple Stairs (Fireproof) 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Ore +ImmersiveEngineering:storage:0, Block of Copper +ImmersiveEngineering:storage:1, Block of Aluminium +ImmersiveEngineering:storage:2, Block of Lead +ImmersiveEngineering:storage:3, Block of Silver +ImmersiveEngineering:storage:4, Block of Nickel +ImmersiveEngineering:storage:5, Block of Constantan +ImmersiveEngineering:storage:6, Block of Electrum +ImmersiveEngineering:storage:7, Block of Steel +ImmersiveEngineering:storage:8, Copper Wire Coil +ImmersiveEngineering:storage:9, Electrum Wire Coil +ImmersiveEngineering:storage:10, High-Voltage Wire Coil +ImmersiveEngineering:storageSlab:0, Copper Slab +ImmersiveEngineering:storageSlab:1, Aluminium Slab +ImmersiveEngineering:storageSlab:2, Lead Slab +ImmersiveEngineering:storageSlab:3, Silver Slab +ImmersiveEngineering:storageSlab:4, Nickel Slab +ImmersiveEngineering:storageSlab:5, Constantan Slab +ImmersiveEngineering:storageSlab:6, Electrum Slab +ImmersiveEngineering:storageSlab:7, Steel Slab +ImmersiveEngineering:stoneSlab:0, Hempcrete Slab +ImmersiveEngineering:stoneSlab:1, Concrete Slab +ImmersiveEngineering:stoneSlab:2, Concrete Tile Slab +ImmersiveEngineering:metalDevice:0, LV Wire Connector +ImmersiveEngineering:metalDevice:1, LV Capacitor +ImmersiveEngineering:metalDevice:1, LV Capacitor +ImmersiveEngineering:metalDevice:2, MV Wire Connector +ImmersiveEngineering:metalDevice:3, MV Capacitor +ImmersiveEngineering:metalDevice:3, MV Capacitor +ImmersiveEngineering:metalDevice:4, Transformer +ImmersiveEngineering:metalDevice:5, HV Wire Relay +ImmersiveEngineering:metalDevice:6, HV Wire Connector +ImmersiveEngineering:metalDevice:7, HV Capacitor +ImmersiveEngineering:metalDevice:7, HV Capacitor +ImmersiveEngineering:metalDevice:8, HV Transformer +ImmersiveEngineering:metalDevice:9, Kinetic Dynamo +ImmersiveEngineering:metalDevice:10, Thermoelectric Generator +ImmersiveEngineering:metalDevice:11, Conveyor Belt +ImmersiveEngineering:metalDevice:12, External Heater +ImmersiveEngineering:metalDevice:13, Item Router +ImmersiveEngineering:metalDevice:14, Core Sample Drill +ImmersiveEngineering:metalDevice:15, Dropping Conveyor Belt +ImmersiveEngineering:metalDevice2:0, Breaker Switch +ImmersiveEngineering:metalDevice2:2, Current Transformer +ImmersiveEngineering:metalDevice2:3, Powered Lantern +ImmersiveEngineering:metalDevice2:4, Floodlight +ImmersiveEngineering:metalDevice2:5, Fluid Pipe +ImmersiveEngineering:metalDevice2:6, Fluid Pump +ImmersiveEngineering:metalDevice2:7, Metal Barrel +ImmersiveEngineering:metalDevice2:8, Creative Capacitor +ImmersiveEngineering:metalDevice2:9, Redstone Breaker +ImmersiveEngineering:metalDevice2:10, Charging Station +ImmersiveEngineering:metalDevice2:11, Blast Furnace Preheater +ImmersiveEngineering:metalDecoration:0, Steel Fence +ImmersiveEngineering:metalDecoration:1, Steel Scaffolding +ImmersiveEngineering:metalDecoration:2, Lantern +ImmersiveEngineering:metalDecoration:3, Structural Arm +ImmersiveEngineering:metalDecoration:4, Radiator Block +ImmersiveEngineering:metalDecoration:5, Heavy Engineering Block +ImmersiveEngineering:metalDecoration:6, Generator Block +ImmersiveEngineering:metalDecoration:7, Light Engineering Block +ImmersiveEngineering:metalDecoration:8, Structural Cable Connector +ImmersiveEngineering:metalDecoration:9, Steel Wall Mount +ImmersiveEngineering:metalDecoration:10, Sheet Metal Block +ImmersiveEngineering:metalDecoration:11, Steel Scaffolding +ImmersiveEngineering:metalDecoration:12, Aluminium Fence +ImmersiveEngineering:metalDecoration:13, Aluminium Scaffolding +ImmersiveEngineering:metalDecoration:14, Aluminium Scaffolding +ImmersiveEngineering:metalDecoration:15, Aluminium Structural Arm +ImmersiveEngineering:metalDecoration2:0, Aluminium Sheet Metal Block +ImmersiveEngineering:metalDecoration2:1, Lead Sheet Metal Block +ImmersiveEngineering:metalDecoration2:2, Steel Sheet Metal Block +ImmersiveEngineering:metalMultiblock:0, Lightning Rod Base +ImmersiveEngineering:metalMultiblock:2, Industrial Squeezer +ImmersiveEngineering:metalMultiblock:3, Fermenter +ImmersiveEngineering:woodenDevice:0, Wooden Post +ImmersiveEngineering:woodenDevice:1, Water Wheel +ImmersiveEngineering:woodenDevice:2, Windmill +ImmersiveEngineering:woodenDevice:3, Improved Windmill +ImmersiveEngineering:woodenDevice:4, Wooden Storage Crate +ImmersiveEngineering:woodenDevice:5, Engineer's Workbench +ImmersiveEngineering:woodenDevice:6, Wooden Barrel +ImmersiveEngineering:woodenDecoration:1, Treated Wood Fence +ImmersiveEngineering:woodenDecoration:2, Treated Wood Slab +ImmersiveEngineering:woodenDecoration:4, Treated Wood Doubleslab +ImmersiveEngineering:woodenDecoration:5, Treated Wood Scaffolding +ImmersiveEngineering:woodenDecoration:6, Wooden Wall Mount +ImmersiveEngineering:treatedWood:0, Treated Wood Planks +ImmersiveEngineering:treatedWood:1, Treated Wood Planks +ImmersiveEngineering:treatedWood:2, Treated Wood Planks +ImmersiveEngineering:woodenStairs, Treated Wood Stairs +ImmersiveEngineering:woodenStairs1, Treated Wood Stairs +ImmersiveEngineering:woodenStairs2, Treated Wood Stairs +ImmersiveEngineering:stoneDevice:4, Insulating Glass +ImmersiveEngineering:stoneDecoration:0, Hempcrete +ImmersiveEngineering:stoneDecoration:1, Coke Brick +ImmersiveEngineering:stoneDecoration:2, Blast Brick +ImmersiveEngineering:stoneDecoration:3, Block of Coal Coke +ImmersiveEngineering:stoneDecoration:4, Concrete +ImmersiveEngineering:stoneDecoration:5, Concrete Tile +ImmersiveEngineering:stoneDecoration:6, Reinforced Blast Brick +ImmersiveEngineering:concreteStairs, Concrete Stairs +ImmersiveEngineering:concreteTileStairs, Concrete Tile Stairs +ImmersiveEngineering:hemp, Industrial Hemp +ImmersiveEngineering:fakeLight, tile.ImmersiveEngineering.fakeLight.name +ImmersiveEngineering:clothDevice, tile.ImmersiveEngineering.clothDevice.name +InventoryPets:cloudblock, Cloud Block +InventoryPets:cloudspawn, Cloud Spawner +InventoryPets:sandblock, Sand Block +InventoryPets:sandspawn, Sand Spawner +InventoryPets:stoneblock, Stone Block +InventoryPets:stonespawn, Stone Spawner +IronChest:BlockIronChest:0, Iron Chest +IronChest:BlockIronChest:1, Gold Chest +IronChest:BlockIronChest:2, Diamond Chest +IronChest:BlockIronChest:3, Copper Chest +IronChest:BlockIronChest:4, Silver Chest +IronChest:BlockIronChest:5, Crystal Chest +IronChest:BlockIronChest:6, Obsidian Chest +IronChest:BlockIronChest:7, DirtChest 9000! +lucky:lucky_block:0, Lucky Block +lucky:lucky_block:0, Very Lucky Block +lucky:lucky_block:0, Unlucky Block +malisisdoors:wood_sliding_door, Wooden Glass Door +malisisdoors:iron_sliding_door, Iron Glass Door +malisisdoors:jail_door, Jail Door +malisisdoors:laboratory_door, Laboratory Door +malisisdoors:factory_door, Factory Door +malisisdoors:shoji_door, Shoji Door +malisisdoors:curtain, Curtain +malisisdoors:player_sensor, Player Sensor +malisisdoors:vanishing_block:0, Wooden Vanishing Frame +malisisdoors:vanishing_block:1, Iron Vanishing Frame +malisisdoors:vanishing_block:2, Gold Vanishing Frame +malisisdoors:vanishing_block:3, Diamond Vanishing Frame +malisisdoors:vanishing_block_diamond, Diamond Vanishing Frame +malisisdoors:block_mixer, Block Mixer +malisisdoors:mixed_block, Mixed Block +malisisdoors:garage_door, Garage Door +malisisdoors:door_factory, Door Factory +malisisdoors:null, tile.null.name +malisisdoors:rustyHatch, Rusty Hatch +malisisdoors:rustyLadder, Rusty Ladder +malisisdoors:carriage_door, Carriage Door +malisisdoors:forcefieldDoor, Forcefield +mcheli:drafting_table, Drafting Table +mcheli:lit_drafting_table, tile.lit_drafting_table.name +cfm:lampon, tile.lampon.name +cfm:lampoff, tile.lampoff.name +cfm:coffetablewood, tile.coffetablewood.name +cfm:coffetablestone, tile.coffetablestone.name +cfm:tablewood, tile.tablewood.name +cfm:tablestone, tile.tablestone.name +cfm:chairwood, tile.chairwood.name +cfm:chairstone, tile.chairstone.name +cfm:freezer, Freezer +cfm:fridge, tile.fridge.name +cfm:cabinet, tile.cabinet.name +cfm:couch, tile.couch.name +cfm:blindon, tile.blindon.name +cfm:blindoff, tile.blindoff.name +cfm:curtainon, tile.curtainon.name +cfm:curtainoff, tile.curtainoff.name +cfm:bedsidecabinet, tile.bedsidecabinet.name +cfm:oven, tile.oven.name +cfm:ovenoverhead, tile.ovenoverhead.name +cfm:hedge, tile.hedge.name +cfm:birdbath, tile.birdbath.name +cfm:stonepath, tile.stonepath.name +cfm:whitefence, tile.whitefence.name +cfm:tap, tile.tap.name +cfm:mailbox, tile.mailbox.name +cfm:tv, tile.tv.name +cfm:computer, tile.computer.name +cfm:printer, tile.printer.name +cfm:electricfence, tile.electricfence.name +cfm:doorbell, tile.doorbell.name +cfm:firealarmoff, tile.firealarmoff.name +cfm:firealarmon, tile.firealarmon.name +cfm:ceilinglightoff, tile.ceilinglightoff.name +cfm:ceilinglighton, tile.ceilinglighton.name +cfm:stereo, tile.stereo.name +cfm:toilet, tile.toilet.name +cfm:basin, tile.basin.name +cfm:wallcabinet, tile.wallcabinet.name +cfm:bath1, tile.bath1.name +cfm:bath2, tile.bath2.name +cfm:showerbottom, tile.showerbottom.name +cfm:showertop, tile.showertop.name +cfm:showerheadoff, tile.showerheadoff.name +cfm:showerheadon, tile.showerheadon.name +cfm:bin, tile.bin.name +cfm:present, Present +cfm:tree, tile.tree.name +cfm:toaster, tile.toaster.name +cfm:microwave, tile.microwave.name +cfm:washingmachine, tile.washingmachine.name +cfm:cookiejar, tile.cookiejar.name +cfm:blender, tile.blender.name +cfm:plate, tile.plate.name +cfm:cup, tile.cup.name +cfm:counterdoored, tile.counterdoored.name +cfm:countersink, tile.countersink.name +cfm:dishwasher, tile.dishwasher.name +cfm:kitchencabinet, tile.kitchencabinet.name +cfm:choppingboard, tile.choppingboard.name +cfm:barstool, tile.barstool.name +cfm:hey, tile.hey.name +cfm:nyan, tile.nyan.name +cfm:pattern, tile.pattern.name +cfm:yellowGlow, tile.yellowGlow.name +cfm:whiteGlass, tile.whiteGlass.name +Mystcraft:BlockInkMixer, Ink Mixer +Mystcraft:BlockBookBinder, Book Binder +Mystcraft:BlockBookReceptacle, Book Receptacle +Mystcraft:BlockBookstand, Bookstand +Mystcraft:BlockLectern, Lectern +Mystcraft:BlockDecay:0, Black Decay +Mystcraft:BlockLinkModifier, Link Modifier +Mystcraft:BlockCrystal, Crystal +Mystcraft:LinkPortal, Link Portal +Mystcraft:WritingDesk, Writing Desk +Mystcraft:BlockStarFissure, Star Fissure +Mystcraft:BlockFluidMyst, tile.myst.fluid.name +OreSpawn:OreSpawn_SpiderSpawnBlock, tile.orespider.name +OreSpawn:OreSpawn_BatSpawnBlock, tile.orebat.name +OreSpawn:OreSpawn_CowSpawnBlock, tile.orecow.name +OreSpawn:OreSpawn_PigSpawnBlock, tile.orepig.name +OreSpawn:OreSpawn_SquidSpawnBlock, tile.oresquid.name +OreSpawn:OreSpawn_ChickenSpawnBlock, tile.orechicken.name +OreSpawn:OreSpawn_CreeperSpawnBlock, tile.orecreeper.name +OreSpawn:OreSpawn_SkeletonSpawnBlock, tile.oreskeleton.name +OreSpawn:OreSpawn_ZombieSpawnBlock, tile.orezombie.name +OreSpawn:OreSpawn_SlimeSpawnBlock, tile.oreslime.name +OreSpawn:OreSpawn_GhastSpawnBlock, tile.oreghast.name +OreSpawn:OreSpawn_ZombiePigmanSpawnBlock, tile.orezombiepigman.name +OreSpawn:OreSpawn_EndermanSpawnBlock, tile.oreenderman.name +OreSpawn:OreSpawn_CaveSpiderSpawnBlock, tile.orecavespider.name +OreSpawn:OreSpawn_SilverfishSpawnBlock, tile.oresilverfish.name +OreSpawn:OreSpawn_MagmaCubeSpawnBlock, tile.oremagmacube.name +OreSpawn:OreSpawn_WitchSpawnBlock, tile.orewitch.name +OreSpawn:OreSpawn_SheepSpawnBlock, tile.oresheep.name +OreSpawn:OreSpawn_WolfSpawnBlock, tile.orewolf.name +OreSpawn:OreSpawn_MooshroomSpawnBlock, tile.oremooshroom.name +OreSpawn:OreSpawn_WitherBossSpawnBlock, tile.orewitherboss.name +OreSpawn:OreSpawn_GirlfriendSpawnBlock, tile.oregirlfriend.name +OreSpawn:OreSpawn_BoyfriendSpawnBlock, tile.oreboyfriend.name +OreSpawn:OreSpawn_RedCowSpawnBlock, tile.oreredcow.name +OreSpawn:OreSpawn_CrystalCowSpawnBlock, tile.orecrystalcow.name +OreSpawn:OreSpawn_VillagerSpawnBlock, tile.orevillager.name +OreSpawn:OreSpawn_GoldCowSpawnBlock, tile.oregoldcow.name +OreSpawn:OreSpawn_EnchantedCowSpawnBlock, tile.oreenchantedcow.name +OreSpawn:OreSpawn_MOTHRASpawnBlock, tile.oreMOTHRA.name +OreSpawn:OreSpawn_AloSpawnBlock, tile.orealosaurus.name +OreSpawn:OreSpawn_CryoSpawnBlock, tile.orecryolophosaurus.name +OreSpawn:OreSpawn_CamaSpawnBlock, tile.orecamarasaurus.name +OreSpawn:OreSpawn_VeloSpawnBlock, tile.orevelocityraptor.name +OreSpawn:OreSpawn_HydroSpawnBlock, tile.orehydrolisc.name +OreSpawn:OreSpawn_BasilSpawnBlock, tile.orebasilisc.name +OreSpawn:OreSpawn_DragonflySpawnBlock, tile.oredragonfly.name +OreSpawn:OreSpawn_EmperorScorpionSpawnBlock, tile.oreemperorscorpion.name +OreSpawn:OreSpawn_ScorpionSpawnBlock, tile.orescorpion.name +OreSpawn:OreSpawn_CaveFisherSpawnBlock, tile.orecavefisher.name +OreSpawn:OreSpawn_SpyroSpawnBlock, tile.orespyro.name +OreSpawn:OreSpawn_BaryonyxSpawnBlock, tile.orebaryonyx.name +OreSpawn:OreSpawn_GammaMetroidSpawnBlock, tile.oregammametroid.name +OreSpawn:OreSpawn_CockateilSpawnBlock, tile.orecockateil.name +OreSpawn:OreSpawn_KyuubiSpawnBlock, tile.orekyuubi.name +OreSpawn:OreSpawn_AlienSpawnBlock, tile.orealien.name +OreSpawn:OreSpawn_IronGolemSpawnBlock, tile.oreirongolem.name +OreSpawn:OreSpawn_SnowGolemSpawnBlock, tile.oresnowgolem.name +OreSpawn:OreSpawn_EnderDragonSpawnBlock, tile.oreenderdragon.name +OreSpawn:OreSpawn_OcelotSpawnBlock, tile.oreocelot.name +OreSpawn:OreSpawn_WitherSkeletonSpawnBlock, tile.orewitherskeleton.name +OreSpawn:OreSpawn_BlazeSpawnBlock, tile.oreblaze.name +OreSpawn:OreSpawn_AttackSquidSpawnBlock, tile.oreattacksquid.name +OreSpawn:OreSpawn_WaterDragonSpawnBlock, tile.orewaterdragon.name +OreSpawn:OreSpawn_CephadromeSpawnBlock, tile.orecephadrome.name +OreSpawn:OreSpawn_KrakenSpawnBlock, tile.orekraken.name +OreSpawn:OreSpawn_LizardSpawnBlock, tile.orelizard.name +OreSpawn:OreSpawn_DragonSpawnBlock, tile.oredragon.name +OreSpawn:OreSpawn_BeeSpawnBlock, tile.orebee.name +OreSpawn:OreSpawn_HorseSpawnBlock, tile.orehorse.name +OreSpawn:OreSpawn_TrooperBugSpawnBlock, tile.oretrooper.name +OreSpawn:OreSpawn_SpitBugSpawnBlock, tile.orespit.name +OreSpawn:OreSpawn_StinkBugSpawnBlock, tile.orestink.name +OreSpawn:OreSpawn_OstrichSpawnBlock, tile.oreostrich.name +OreSpawn:OreSpawn_GazelleSpawnBlock, tile.oregazelle.name +OreSpawn:OreSpawn_ChipmunkSpawnBlock, tile.orechipmunk.name +OreSpawn:OreSpawn_CreepingHorrorSpawnBlock, tile.orecreepinghorror.name +OreSpawn:OreSpawn_TerribleTerrorSpawnBlock, tile.oreterribleterror.name +OreSpawn:OreSpawn_CliffRacerSpawnBlock, tile.orecliffracer.name +OreSpawn:OreSpawn_TriffidSpawnBlock, tile.oretriffid.name +OreSpawn:OreSpawn_PitchBlackSpawnBlock, tile.orenightmare.name +OreSpawn:OreSpawn_LurkingTerrorSpawnBlock, tile.orelurkingterror.name +OreSpawn:OreSpawn_GodzillaPartSpawnBlock, tile.oregodzillapart.name +OreSpawn:OreSpawn_GodzillaSpawnBlock, tile.oregodzilla.name +OreSpawn:OreSpawn_TheKingPartSpawnBlock, tile.orethekingpart.name +OreSpawn:OreSpawn_TheKingSpawnBlock, tile.oretheking.name +OreSpawn:OreSpawn_TheQueenPartSpawnBlock, tile.orethequeenpart.name +OreSpawn:OreSpawn_TheQueenSpawnBlock, tile.orethequeen.name +OreSpawn:OreSpawn_SmallWormSpawnBlock, tile.oresmallworm.name +OreSpawn:OreSpawn_MediumWormSpawnBlock, tile.oremediumworm.name +OreSpawn:OreSpawn_LargeWormSpawnBlock, tile.orelargeworm.name +OreSpawn:OreSpawn_CassowarySpawnBlock, tile.orecassowary.name +OreSpawn:OreSpawn_CloudSharkSpawnBlock, tile.orecloudshark.name +OreSpawn:OreSpawn_GoldFishSpawnBlock, tile.oregoldfish.name +OreSpawn:OreSpawn_LeafMonsterSpawnBlock, tile.oreleafmonster.name +OreSpawn:OreSpawn_TshirtSpawnBlock, tile.oretshirt.name +OreSpawn:OreSpawn_EnderKnightSpawnBlock, tile.oreenderknight.name +OreSpawn:OreSpawn_EnderReaperSpawnBlock, tile.oreenderreaper.name +OreSpawn:OreSpawn_BeaverSpawnBlock, tile.orebeaver.name +OreSpawn:OreSpawn_UrchinSpawnBlock, tile.oreurchin.name +OreSpawn:OreSpawn_FlounderSpawnBlock, tile.oreflounder.name +OreSpawn:OreSpawn_SkateSpawnBlock, tile.oreskate.name +OreSpawn:OreSpawn_RotatorSpawnBlock, tile.orerotator.name +OreSpawn:OreSpawn_PeacockSpawnBlock, tile.orepeacock.name +OreSpawn:OreSpawn_FairySpawnBlock, tile.orefairy.name +OreSpawn:OreSpawn_DungeonBeastSpawnBlock, tile.oredungeonbeast.name +OreSpawn:OreSpawn_VortexSpawnBlock, tile.orevortex.name +OreSpawn:OreSpawn_RatSpawnBlock, tile.orerat.name +OreSpawn:OreSpawn_WhaleSpawnBlock, tile.orewhale.name +OreSpawn:OreSpawn_IrukandjiSpawnBlock, tile.oreirukandji.name +OreSpawn:OreSpawn_TRexSpawnBlock, tile.oretrex.name +OreSpawn:OreSpawn_HerculesSpawnBlock, tile.orehercules.name +OreSpawn:OreSpawn_MantisSpawnBlock, tile.oremantis.name +OreSpawn:OreSpawn_StinkySpawnBlock, tile.orestinky.name +OreSpawn:OreSpawn_EasterBunnySpawnBlock, tile.oreeasterbunny.name +OreSpawn:OreSpawn_CaterKillerSpawnBlock, tile.orecaterkiller.name +OreSpawn:OreSpawn_MolenoidSpawnBlock, tile.oremolenoid.name +OreSpawn:OreSpawn_SeaMonsterSpawnBlock, tile.oreseamonster.name +OreSpawn:OreSpawn_SeaViperSpawnBlock, tile.oreseaviper.name +OreSpawn:OreSpawn_LeonSpawnBlock, tile.oreleon.name +OreSpawn:OreSpawn_HammerheadSpawnBlock, tile.orehammerhead.name +OreSpawn:OreSpawn_RubberDuckySpawnBlock, tile.orerubberducky.name +OreSpawn:OreSpawn_CriminalSpawnBlock, tile.orecriminal.name +OreSpawn:OreSpawn_BrutalflySpawnBlock, tile.orebrutalfly.name +OreSpawn:OreSpawn_NastysaurusSpawnBlock, tile.orenastysaurus.name +OreSpawn:OreSpawn_PointysaurusSpawnBlock, tile.orepointysaurus.name +OreSpawn:OreSpawn_CricketSpawnBlock, tile.orecricket.name +OreSpawn:OreSpawn_FrogSpawnBlock, tile.orefrog.name +OreSpawn:OreSpawn_SpiderDriverSpawnBlock, tile.orespiderdriver.name +OreSpawn:OreSpawn_CrabSpawnBlock, tile.orecrab.name +OreSpawn:OreSpawn_OreSaltBlock, tile.oresalt.name +OreSpawn:OreSpawn_RTPBlock, tile.blockteleport.name +OreSpawn:OreSpawn_MoleDirtBlock, tile.moledirt.name +OreSpawn:OreSpawn_OreTitaniumBlock, tile.oretitanium.name +OreSpawn:OreSpawn_OreUraniumBlock, tile.oreuranium.name +OreSpawn:OreSpawn_BlockTitaniumBlock, tile.blocktitanium.name +OreSpawn:OreSpawn_BlockMobzillaScaleBlock, tile.blockmobzillascale.name +OreSpawn:OreSpawn_BlockUraniumBlock, tile.blockuranium.name +OreSpawn:OreSpawn_LavafoamBlock, tile.lavafoam.name +OreSpawn:OreSpawn_OreRubyBlock, tile.oreruby.name +OreSpawn:OreSpawn_BlockRubyBlock, tile.blockruby.name +OreSpawn:OreSpawn_OreAmethystBlock, tile.oreamethyst.name +OreSpawn:OreSpawn_BlockAmethystBlock, tile.blockamethyst.name +OreSpawn:OreSpawn_CrystalPinkBlock, tile.crystalpink_block.name +OreSpawn:OreSpawn_TigersEyeBlock, tile.tigerseye_block.name +OreSpawn:OreSpawn_PizzaBlock, tile.pizza.name +OreSpawn:OreSpawn_DuctTapeBlock, tile.ducttape.name +OreSpawn:OreSpawn_OreCrystalStoneBlock, tile.crystalstone.name +OreSpawn:OreSpawn_OreCrystalRatBlock, tile.crystalrat.name +OreSpawn:OreSpawn_OreRedAntTrollBlock, tile.redanttroll.name +OreSpawn:OreSpawn_OreTermiteTrollBlock, tile.termitetroll.name +OreSpawn:OreSpawn_OreCrystalFairyBlock, tile.crystalfairy.name +OreSpawn:OreSpawn_OreCrystalCoalBlock, tile.crystalcoal.name +OreSpawn:OreSpawn_OreCrystalGrassBlock, tile.crystalgrass.name +OreSpawn:OreSpawn_OreCrystalCrystalBlock, tile.crystalcrystal.name +OreSpawn:OreSpawn_OreTigersEyeBlock, tile.tigerseye.name +OreSpawn:OreSpawn_CrystalPlanksBlock, tile.crystalplanks.name +OreSpawn:OreSpawn_CrystalWorkbenchBlock, tile.crystalworkbench.name +OreSpawn:OreSpawn_CrystalFurnaceBlock, tile.crystalfurnace.name +OreSpawn:OreSpawn_CrystalFurnaceOnBlock, tile.crystalfurnace.name +OreSpawn:OreSpawn_StrawberryPlant, tile.null.name +OreSpawn:OreSpawn_RadishPlant, tile.null.name +OreSpawn:OreSpawn_RicePlant, tile.null.name +OreSpawn:OreSpawn_ButterflyPlant, tile.null.name +OreSpawn:OreSpawn_MothPlant, tile.null.name +OreSpawn:OreSpawn_MosquitoPlant, tile.null.name +OreSpawn:OreSpawn_FireflyPlant, tile.null.name +OreSpawn:OreSpawn_CornPlant1, tile.corn_0.name +OreSpawn:OreSpawn_CornPlant2, tile.corn_1.name +OreSpawn:OreSpawn_CornPlant3, tile.corn_2.name +OreSpawn:OreSpawn_CornPlant4, tile.corn_3.name +OreSpawn:OreSpawn_QuinoaPlant1, tile.quinoa_0.name +OreSpawn:OreSpawn_QuinoaPlant2, tile.quinoa_1.name +OreSpawn:OreSpawn_QuinoaPlant3, tile.quinoa_2.name +OreSpawn:OreSpawn_QuinoaPlant4, tile.quinoa_3.name +OreSpawn:OreSpawn_TomatoPlant1, tile.tomato_0.name +OreSpawn:OreSpawn_TomatoPlant2, tile.tomato_1.name +OreSpawn:OreSpawn_TomatoPlant3, tile.tomato_2.name +OreSpawn:OreSpawn_TomatoPlant4, tile.tomato_3.name +OreSpawn:OreSpawn_LettucePlant1, tile.lettuce_0.name +OreSpawn:OreSpawn_LettucePlant2, tile.lettuce_1.name +OreSpawn:OreSpawn_LettucePlant3, tile.lettuce_2.name +OreSpawn:OreSpawn_LettucePlant4, tile.lettuce_3.name +OreSpawn:OreSpawn_AppleLeaves, tile.leaves_apple.name +OreSpawn:OreSpawn_ExperienceLeaves, tile.leaves_experience.name +OreSpawn:OreSpawn_ScaryLeaves, tile.leaves_scary.name +OreSpawn:OreSpawn_CherryLeaves, tile.leaves_cherry.name +OreSpawn:OreSpawn_PeachLeaves, tile.leaves_peach.name +OreSpawn:OreSpawn_SkyTreeLog, tile.skytreelog.name +OreSpawn:OreSpawn_DuplicatorLog, tile.duplicatortreelog.name +OreSpawn:OreSpawn_ExperiencePlant, tile.experiencesapling.name +OreSpawn:OreSpawn_CrystalPlant, tile.crystalsapling.name +OreSpawn:OreSpawn_CrystalPlant2, tile.crystalsapling2.name +OreSpawn:OreSpawn_CrystalPlant3, tile.crystalsapling3.name +OreSpawn:OreSpawn_FlowerPink, tile.flower_pink.name +OreSpawn:OreSpawn_FlowerBlue, tile.flower_blue.name +OreSpawn:OreSpawn_FlowerBlack, tile.flower_black.name +OreSpawn:OreSpawn_FlowerScary, tile.flower_scary.name +OreSpawn:OreSpawn_CrystalFlowerRed, tile.crystalflower_red.name +OreSpawn:OreSpawn_CrystalFlowerGreen, tile.crystalflower_green.name +OreSpawn:OreSpawn_CrystalFlowerBlue, tile.crystalflower_blue.name +OreSpawn:OreSpawn_CrystalFlowerYellow, tile.crystalflower_yellow.name +OreSpawn:OreSpawn_CrystalLeaves, tile.crystaltreeleaves.name +OreSpawn:OreSpawn_CrystalLeaves2, tile.crystaltreeleaves2.name +OreSpawn:OreSpawn_CrystalLeaves3, tile.crystaltreeleaves3.name +OreSpawn:OreSpawn_CrystalTreeLog, tile.crystaltreelog.name +OreSpawn:OreSpawn_ExtremeTorch, tile.extremetorch.name +OreSpawn:OreSpawn_CrystalTorch, tile.crystaltorch.name +OreSpawn:OreSpawn_KrakenRepellent, tile.krakenrepellent.name +OreSpawn:OreSpawn_CreeperRepellent, tile.creeperrepellent.name +OreSpawn:OreSpawn_Island, tile.island.name +OreSpawn:OreSpawn_KingSpawner, tile.kingspawner.name +OreSpawn:OreSpawn_QueenSpawner, tile.queenspawner.name +OreSpawn:OreSpawn_DungeonSpawner, tile.dungeonspawner.name +OreSpawn:OreSpawn_EnderPearlBlock, tile.blockenderpearl.name +OreSpawn:OreSpawn_EyeOfEnderBlock, tile.blockeyeofender.name +OreSpawn:OreSpawn_AntBlock, tile.AntBlock.name +OreSpawn:OreSpawn_RedAntBlock, tile.RedAntBlock.name +OreSpawn:OreSpawn_TermiteBlock, tile.TermiteBlock.name +OreSpawn:OreSpawn_CrystalTermiteBlock, tile.CrystalTermiteBlock.name +OreSpawn:OreSpawn_RainbowAntBlock, tile.RainbowAntBlock.name +OreSpawn:OreSpawn_UnstableAntBlock, tile.UnstableAntBlock.name +pandorasbox:pandorasBox, Pandora's Box +ProjectE:interdiction_torch, Interdiction Torch +ProjectE:condenser_mk2, Energy Condenser MK2 +ProjectE:rm_furnace_lit, Red Matter Furnace +ProjectE:dm_furnace_lit, Dark Matter Furnace +ProjectE:dm_pedestal, Dark Matter Pedestal +ProjectE:nova_catalyst, Nova Catalyst +ProjectE:nova_cataclysm, Nova Cataclysm +ProjectE:alchemical_chest, Alchemical Chest +ProjectE:transmutation_table, Transmutation Table +ProjectE:condenser_mk1, Energy Condenser +ProjectE:rm_furnace, Red Matter Furnace +ProjectE:dm_furnace, Dark Matter Furnace +ProjectE:matter_block:0, Dark Matter Block +ProjectE:matter_block:1, Red Matter Block +ProjectE:fuel_block:0, Alchemical Coal Block +ProjectE:fuel_block:1, Mobius Fuel Block +ProjectE:fuel_block:2, Aeternalis Fuel Block +ProjectE:collector_mk1, Energy Collector MK1 +ProjectE:collector_mk2, Energy Collector MK2 +ProjectE:collector_mk3, Energy Collector MK3 +ProjectE:relay_mk1, Anti-Matter Relay MK1 +ProjectE:relay_mk2, Anti-Matter Relay MK2 +ProjectE:relay_mk3, Anti-Matter Relay MK3 +secretroomsmod:TorchLever, Torch Lever +secretroomsmod:OneWayGlass, One-Way Glass +secretroomsmod:CamoGate, Secret Gate +secretroomsmod:CamoDummy, tile.CamoDummy.name +secretroomsmod:SecretTrapDoor, Secret TrapDoor +secretroomsmod:SecretWoodenDoorBlock, Secret Wooden Door +secretroomsmod:SecretIronDoorBlock, Secret Iron Door +secretroomsmod:GhostBlock, Ghost Block +secretroomsmod:SecretCamoLever, Secret lever +secretroomsmod:SecretCamoRedstone, Secret Redstone +secretroomsmod:SecretCamoButton:0, Secret Stone Button +secretroomsmod:SecretCamoButton:1, Secret Wood Button +secretroomsmod:SecretPressurePlate, Secret Pressure Plate +secretroomsmod:SecretPlayerPlate, Secret Player Plate +secretroomsmod:SecretLightPlate, Secret Weighted Plate (light) +secretroomsmod:SecretHeavyPlate, Secret Weighted Plate (heavy) +secretroomsmod:SecretStair, Secret Stairs +secretroomsmod:SecretChest, Secret Chest +secretroomsmod:SecretTrappedChest, Secret Trapped Chest +secretroomsmod:SecretLightDetector, Secret Light Detector +secretroomsmod:SolidAir, Solid Air +securitycraft:laserBlock, Laser Block +securitycraft:laser, Laser +securitycraft:keypad, Keypad +securitycraft:mine, Mine +securitycraft:mineCut, tile.mineCut.name +securitycraft:dirtMine, Dirt Mine +securitycraft:stoneMine, Stone Mine +securitycraft:cobblestoneMine, Cobblestone Mine +securitycraft:diamondMine, Diamond Ore Mine +securitycraft:sandMine, Sand Mine +securitycraft:furnaceMine, Furnace Mine +securitycraft:retinalScanner, Retinal Scanner +securitycraft:ironDoorReinforced, Reinforced Door +securitycraft:bogusLava, Fake Lava +securitycraft:bogusLavaFlowing, tile.bogusLavaFlowing.name +securitycraft:bogusWater, Fake Water +securitycraft:bogusWaterFlowing, tile.bogusWaterFlowing.name +securitycraft:keycardReader, Keycard Reader +securitycraft:ironTrapdoor, Iron Trapdoor +securitycraft:bouncingBetty, Bouncing Betty +securitycraft:inventoryScanner, Inventory Scanner +securitycraft:inventoryScannerField, Inventory Scanner Field +securitycraft:trackMine, Track Mine +securitycraft:cageTrap, Cage Trap +securitycraft:portableRadar, Portable Radar +securitycraft:deactivatedCageTrap, Deactivated Cage Trap +securitycraft:reinforcedIronBars, Reinforced Iron Bars +securitycraft:keypadChest, Password-protected Chest +securitycraft:usernameLogger, Username Logger +securitycraft:reinforcedGlass, Reinforced Glass Pane +securitycraft:alarm, Alarm +securitycraft:alarmLit, tile.alarmLit.name +securitycraft:reinforcedStone, Reinforced Stone +securitycraft:reinforcedFenceGate, Reinforced Iron Fence Gate +securitycraft:reinforcedPlanks:0, Reinforced Oak Planks +securitycraft:reinforcedPlanks:1, Reinforced Spruce Planks +securitycraft:reinforcedPlanks:2, Reinforced Birch Planks +securitycraft:reinforcedPlanks:3, Reinforced Jungle Planks +securitycraft:reinforcedPlanks:4, Reinforced Acacia Planks +securitycraft:reinforcedPlanks:5, Reinforced Dark Oak Planks +securitycraft:panicButton, Panic Button +securitycraft:keypadFrame, Keypad Frame +securitycraft:claymoreActive, Claymore +securitycraft:claymoreDefused, tile.claymoreDefused.name +securitycraft:keypadFurnace, Password-protected Furnace +StorageDrawers:fullDrawers1:0, Oak Drawer +StorageDrawers:fullDrawers1:1, Spruce Drawer +StorageDrawers:fullDrawers1:2, Birch Drawer +StorageDrawers:fullDrawers1:3, Jungle Drawer +StorageDrawers:fullDrawers1:4, Acacia Drawer +StorageDrawers:fullDrawers1:5, Dark Oak Drawer +StorageDrawers:fullDrawers2:0, Oak Drawers 1x2 +StorageDrawers:fullDrawers2:1, Spruce Drawers 1x2 +StorageDrawers:fullDrawers2:2, Birch Drawers 1x2 +StorageDrawers:fullDrawers2:3, Jungle Drawers 1x2 +StorageDrawers:fullDrawers2:4, Acacia Drawers 1x2 +StorageDrawers:fullDrawers2:5, Dark Oak Drawers 1x2 +StorageDrawers:fullDrawers4:0, Oak Drawers 2x2 +StorageDrawers:fullDrawers4:1, Spruce Drawers 2x2 +StorageDrawers:fullDrawers4:2, Birch Drawers 2x2 +StorageDrawers:fullDrawers4:3, Jungle Drawers 2x2 +StorageDrawers:fullDrawers4:4, Acacia Drawers 2x2 +StorageDrawers:fullDrawers4:5, Dark Oak Drawers 2x2 +StorageDrawers:halfDrawers2:0, Compact Oak Drawers 1x2 +StorageDrawers:halfDrawers2:1, Compact Spruce Drawers 1x2 +StorageDrawers:halfDrawers2:2, Compact Birch Drawers 1x2 +StorageDrawers:halfDrawers2:3, Compact Jungle Drawers 1x2 +StorageDrawers:halfDrawers2:4, Compact Acacia Drawers 1x2 +StorageDrawers:halfDrawers2:5, Compact Dark Oak Drawers 1x2 +StorageDrawers:halfDrawers4:0, Compact Oak Drawers 2x2 +StorageDrawers:halfDrawers4:1, Compact Spruce Drawers 2x2 +StorageDrawers:halfDrawers4:2, Compact Birch Drawers 2x2 +StorageDrawers:halfDrawers4:3, Compact Jungle Drawers 2x2 +StorageDrawers:halfDrawers4:4, Compact Acacia Drawers 2x2 +StorageDrawers:halfDrawers4:5, Compact Dark Oak Drawers 2x2 +StorageDrawers:compDrawers, Compacting Drawer +StorageDrawers:controller, Drawer Controller +StorageDrawers:controllerSlave, Controller Slave +StorageDrawers:trim:0, Oak Trim +StorageDrawers:trim:1, Spruce Trim +StorageDrawers:trim:2, Birch Trim +StorageDrawers:trim:3, Jungle Trim +StorageDrawers:trim:4, Acacia Trim +StorageDrawers:trim:5, Dark Oak Trim +StorageDrawers:framingTable, Framing Table +StorageDrawers:fullCustom1, Framed Drawer +StorageDrawers:fullCustom2, Framed Drawers 1x2 +StorageDrawers:fullCustom4, Framed Drawers 2x2 +StorageDrawers:halfCustom2, Framed Drawers 1x2 +StorageDrawers:halfCustom4, Framed Drawers 2x2 +StorageDrawers:trimCustom, Framed Trim +sus:recloth:0, Cloth +sus:recloth:1, Red Cloth +sus:recloth:2, Orange Cloth +sus:recloth:3, Yellow Cloth +sus:recloth:4, Green Cloth +sus:recloth:5, Grey Cloth +sus:recloth:6, Blue Cloth +sus:recloth:7, Purple Cloth +sus:recloth:8, Pink Cloth +sus:recloth:9, Brown Cloth +sus:recloth:10, Black Cloth +sus:rCloth, Radioactive Cloth +sus:bCloth, Black Radioactive Cloth +sus:kryptoniteOre, Kryptonite +sus:lightningOre, Lightning Stone +sus:lightningBlock, Lightning Stone Block +sus:blackIronOre, Black-Iron Ore +sus:blackIronBlock, Black-Iron Block +sus:titaniumOre, Titanium Ore +sus:tungstenOre, Tungsten Ore +sus:limoniteOre, Limonite Ore +sus:rubyOre, Ruby Ore +sus:sapphireOre, Sapphire Ore +sus:purpleCrystal, Purple Crystal +sus:purpleCrystalBlock, Purple Crystal Block +sus:redDiamondOre, Red Diamond Ore +sus:redDiamondBlock, Red Diamond Block +sus:aquastone:0, Aquastone +sus:aquastone:1, Red Aquastone +sus:aquastone:2, Orange Aquastone +sus:aquastone:3, Yellow Aquastone +sus:aquastone:4, Green Aquastone +sus:adamantiumOre, Adamantium Ore +sus:adamantiumBlock, Adamantium Block +sus:palladiumOre, Palladium Ore +sus:vibraniumOre, Vibranium Ore +sus:magnesiumOre, Magnesium Ore +sus:bronzeOre, Bronze Ore +sus:bronzeBlock, Bronze Block +sus:platinumOre, Platinum Ore +sus:gamma, Gamma Radiation +sus:marsRock, Mars Rock +sus:marsPortal, Mars Portal Block +sus:invisibleBlock, Invisible Block +sus:martianRelic, Martian Relic +sus:wakandaPortal, Wakanda Portal Block +sus:uru, Uru Block +sus:heroMaker, Hero-Maker +sus:heroMakerOn, Hero-Maker +sus:vMaker, Villain-Maker +sus:vMakerOn, Villain Maker +sus:monitor, Monitor +sus:batcomputer, Batcomputer +sus:batcomputerOn, Batcomputer +sus:batChair, Batcomputer Chair +sus:microscope, Microscope +sus:gammaMaker, Gamma Containment Unit +sus:gammaMakerOn, Gamma Containment Unit +sus:starkBench, Stark Workbench +TardisMod:tile.TardisMod.Tardis, TARDIS +TardisMod:tile.TardisMod.TardisTop, TARDIS +TardisMod:tile.TardisMod.TardisCore, Time Rotor +TardisMod:tile.TardisMod.ConsoleBlock, Console +TardisMod:tile.TardisMod.TardisEngineBlock, Temporal Engine +TardisMod:tile.TardisMod.Component:0, Open Roundel +TardisMod:tile.TardisMod.Component:1, Open White Roundel +TardisMod:tile.TardisMod.InternalDoor:0, Door +TardisMod:tile.TardisMod.InternalDoor:4, Primary Door +TardisMod:tile.TardisMod.DecoBlock:0, Walkway +TardisMod:tile.TardisMod.DecoBlock:1, Wall +TardisMod:tile.TardisMod.DecoGlass, Glass +TardisMod:tile.TardisMod.TardisDirt, Temporal Dirt +TardisMod:tile.TardisMod.Schema, Schema Boundary +TardisMod:tile.TardisMod.SchemaCore, Schema Core +TardisMod:tile.TardisMod.SchemaComponent:0, Door +TardisMod:tile.TardisMod.SchemaComponent:1, Door +TardisMod:tile.TardisMod.SchemaComponent:2, Room Control Panel +TardisMod:tile.TardisMod.SchemaComponent:3, Console +TardisMod:tile.TardisMod.SchemaComponent:4, Door +TardisMod:tile.TardisMod.SchemaComponent:5, Door +TardisMod:tile.TardisMod.SchemaComponent:6, Console +TardisMod:tile.TardisMod.SchemaComponent:7, Temporal Engine +TardisMod:tile.TardisMod.SchemaComponent:8, Time Rotor +TardisMod:tile.TardisMod.Slab:0, Console Slab +TardisMod:tile.TardisMod.Slab:2, Corridor Slab +TardisMod:tile.TardisMod.Slab:4, Walkway +TardisMod:tile.TardisMod.Slab:6, Glass Slab +TardisMod:tile.TardisMod.LandingPad, TARDIS Landing Pad +TardisMod:tile.TardisMod.Lab, Temporal Laboratory +TardisMod:tile.TardisMod.GravityLift:0, Solid Gravity Lift +TardisMod:tile.TardisMod.GravityLift:1, Gravity Lift +TardisMod:tile.TardisMod.ForceField:0, Solid Force Field +TardisMod:tile.TardisMod.ForceField:1, Force Field +TardisMod:tile.TardisMod.Battery:0, Basic Artron Battery +TardisMod:tile.TardisMod.Battery:1, Advanced Artron Battery +TardisMod:tile.TardisMod.Battery:2, Temporal Artron Battery +TardisMod:tile.TardisMod.ColorableWall:15, Solid Block +TardisMod:tile.TardisMod.ColorableFloor:15, Flat Block +TardisMod:tile.TardisMod.ColorableRoundel:15, Roundel +TardisMod:tile.TardisMod.ColorableOpenRoundel:15, Open Roundel +TardisMod:tile.TardisMod.Manual, Manual +TardisMod:tile.TardisMod.ManualHelper, Manual +TardisMod:tile.TardisMod.StairBlock, Stair +TardisMod:tile.TardisMod.Summoner, TARDIS Recaller +transformers:transformium_ore, Transformium Ore +transformers:display_pillar, Display Pillar +transformers:energon_crystal, Energon Crystal +transformers:energon_cube, Energon Cube +transformers:transformium_stone, Transformium Stone +transformers:transformium_seed, Transformium Seed +transformers:block_of_transformium, Block of Transformium +transformers:cosmic_rust:2, Cosmic Rust +transformers:transformer_display_station, Transformer Display Station +waystones:waystone, Waystone +weepingangels:Plinth, Angel Plinth +witchery:belladonna, Belladonna +witchery:mandrake, Mandrake +witchery:artichoke, Water Artichoke +witchery:snowbell, Snowbell +witchery:wormwood, Wormwood +witchery:mindrake, Minedrake +witchery:wolfsbane, Wolfsbane +witchery:garlicplant, Garlic +witchery:witchsapling:0, Rowan Sapling +witchery:witchsapling:1, Alder Sapling +witchery:witchsapling:2, Hawthorn Sapling +witchery:witchlog:0, Rowan Wood +witchery:witchlog:1, Alder Wood +witchery:witchlog:2, Hawthorn Wood +witchery:witchleaves:0, Rowan Leaves +witchery:witchleaves:1, Alder Leaves +witchery:witchleaves:2, Hawthorn Leaves +witchery:voidbramble, Void Bramble +witchery:bramble:0, Ender Bramble +witchery:bramble:1, Wild Bramble +witchery:glintweed, Glint Weed +witchery:spanishmoss, Spanish Moss +witchery:leapinglily, Leaping Lily +witchery:plantmine:0, Poppy of Webs +witchery:plantmine:1, Poppy of Ink +witchery:plantmine:2, Poppy of Thorns +witchery:plantmine:3, Poppy of Sprouting +witchery:plantmine:4, Dandelion of Webs +witchery:plantmine:5, Dandelion of Ink +witchery:plantmine:6, Dandelion of Thorns +witchery:plantmine:7, Dandelion of Sprouting +witchery:plantmine:8, Shrub of Webs +witchery:plantmine:9, Shrub of Ink +witchery:plantmine:10, Shrub of Thorns +witchery:plantmine:11, Shrub of Sprouting +witchery:embermoss, Ember Moss +witchery:crittersnare:0, Critter Snare +witchery:grassper, Grassper +witchery:bloodrose, Blood Poppy +witchery:somniancotton, Wispy Cotton +witchery:web, Web +witchery:vine, Vine +witchery:cactus, Cactus +witchery:lilypad, tile.lilypad.name +witchery:demonheart, Demon Heart +witchery:wolfhead:0, Wolf Head +witchery:wolfhead:1, Hellhound Head +witchery:witchwood:0, Rowan Planks +witchery:witchwood:1, Alder Planks +witchery:witchwood:2, Hawthorn Planks +witchery:stairswoodrowan, Rowan Stairs +witchery:stairswoodalder, Alder Stairs +witchery:stairswoodhawthorn, Hawthorn Stairs +witchery:witchwoodslab:0, Rowan Slab +witchery:witchwoodslab:1, Alder Slab +witchery:witchwoodslab:2, Hawthorn Slab +witchery:witchwooddoubleslab:0, Rowan Slab +witchery:witchwooddoubleslab:1, Alder Slab +witchery:witchwooddoubleslab:2, Hawthorn Slab +witchery:rowanwooddoor, Rowan Wood Door +witchery:alderwooddoor, Alder Wood Door +witchery:chalice, Chalice +witchery:candelabra, Candelabra +witchery:placeditem, tile.witchery:placeditem.name +witchery:alluringskull, Alluring Skull +witchery:wickerbundle:0, Wicker Bundle +witchery:wickerbundle:1, Bloodied Wicker Bundle +witchery:glowglobe, Glow Globe +witchery:statuegoddess, Statue of The Goddess +witchery:stockade:0, Oak Stockade +witchery:stockade:1, Spruce Stockade +witchery:stockade:2, Birch Stockade +witchery:stockade:3, Jungle Stockade +witchery:stockade:4, Rowan Stockade +witchery:stockade:5, Alder Stockade +witchery:stockade:6, Hawthorn Stockade +witchery:stockade:7, Acacia Stockade +witchery:stockade:8, Dark Oak Stockade +witchery:icestockade:0, Ice Stockade +witchery:perpetualice, Perpetual Ice +witchery:icedoor, Ice Door +witchery:icestairs, Ice Stairs +witchery:iceslab:0, Ice Slab +witchery:icedoubleslab:0, Ice Slab +witchery:icefence, Ice Fence +witchery:icefencegate, Ice Gate +witchery:icepressureplate, Ice Pressure Plate +witchery:snowpressureplate, Snow Pressure Plate +witchery:snowstairs, Snow Stairs +witchery:snowslab:0, Snow Slab +witchery:snowdoubleslab:0, Snow Slab +witchery:infinityegg, Infinity Egg +witchery:slurp, tile.witchery:slurp.name +witchery:pitdirt, Dirt +witchery:pitgrass, Grass +witchery:garlicgarland, Garlic Garland +witchery:bloodedwool, Blood-stained Wool +witchery:shadedglass:0, White Shaded Glass +witchery:shadedglass:1, Orange Shaded Glass +witchery:shadedglass:2, Magenta Shaded Glass +witchery:shadedglass:3, Light Blue Shaded Glass +witchery:shadedglass:4, Yellow Shaded Glass +witchery:shadedglass:5, Lime Shaded Glass +witchery:shadedglass:6, Pink Shaded Glass +witchery:shadedglass:7, Gray Shaded Glass +witchery:shadedglass:8, Silver Shaded Glass +witchery:shadedglass:9, Cyan Shaded Glass +witchery:shadedglass:10, Purple Shaded Glass +witchery:shadedglass:11, Blue Shaded Glass +witchery:shadedglass:12, Brown Shaded Glass +witchery:shadedglass:13, Green Shaded Glass +witchery:shadedglass:14, Red Shaded Glass +witchery:shadedglass:15, Black Shaded Glass +witchery:shadedglass_active:0, White Shaded Glass +witchery:shadedglass_active:1, Orange Shaded Glass +witchery:shadedglass_active:2, Magenta Shaded Glass +witchery:shadedglass_active:3, Light Blue Shaded Glass +witchery:shadedglass_active:4, Yellow Shaded Glass +witchery:shadedglass_active:5, Lime Shaded Glass +witchery:shadedglass_active:6, Pink Shaded Glass +witchery:shadedglass_active:7, Gray Shaded Glass +witchery:shadedglass_active:8, Silver Shaded Glass +witchery:shadedglass_active:9, Cyan Shaded Glass +witchery:shadedglass_active:10, Purple Shaded Glass +witchery:shadedglass_active:11, Blue Shaded Glass +witchery:shadedglass_active:12, Brown Shaded Glass +witchery:shadedglass_active:13, Green Shaded Glass +witchery:shadedglass_active:14, Red Shaded Glass +witchery:shadedglass_active:15, Black Shaded Glass +witchery:mirrorwall, Mirror Surface +witchery:refillingchest, Chest +witchery:force, Solid +witchery:tormentstone, Torment Stone +witchery:barrier, Barrier +witchery:leechchest, Leech Chest +witchery:altar, Altar +witchery:kettle, Kettle +witchery:poppetshelf, Poppet Shelf +witchery:dreamcatcher, Dream Weaver +witchery:crystalball, Crystal Ball +witchery:spiritportal, Spirit Portal +witchery:tormentportal, Torment Portal +witchery:spinningwheel, Spinning Wheel +witchery:brazier, Brazier +witchery:witchesovenidle, Witches Oven +witchery:witchesovenburning, Witches Oven +witchery:fumefunnel, Fume Funnel +witchery:filteredfumefunnel, Filtered Fume Funnel +witchery:distilleryidle, Distillery +witchery:distilleryburning, Distillery +witchery:scarecrow, Scarecrow +witchery:trent, Trent Effigy +witchery:witchsladder, Witch's Ladder +witchery:decurseteleport, Statue of Occluded Summons +witchery:decursedirected, Statue of Broken Curses +witchery:statueofworship, Statue of Hobgoblin Patron +witchery:cauldron, Witch's Cauldron +witchery:wolfaltar, Wolf Altar +witchery:silvervat, Silver Vat +witchery:beartrap, Beartrap +witchery:wolftrap, Wolftrap +witchery:wallgen, tile.witchery:wallgen.name +witchery:coffinblock, Coffin +witchery:light, tile.witchery:light.name +witchery:daylightcollector, Sun Collector +witchery:bloodcrucible, Blood Crucible +witchery:mirrorblock, Mirror +witchery:mirrorblock2, Mirror +witchery:circle, Heart Glyph +witchery:circleglyphritual, Ritual Glyph +witchery:circleglyphotherwhere, Otherwhere Glyph +witchery:circleglyphinfernal, Infernal Glyph +witchery:spiritflowing, Flowing Spirit +witchery:hollowtears, Flowing Spirit +witchery:disease, Disease +witchery:brew, tile.witchery:brew.name +witchery:brewgas, tile.witchery:brewgas.name +witchery:brewliquid, tile.witchery:brewliquid.name +witchery:clever, Lever +witchery:cwoodendoor, Wooden Door +witchery:cwoodpressureplate, Pressure Plate +witchery:cstonepressureplate, Pressure Plate +witchery:csnowpressureplate, Snow Pressure Plate +witchery:cbuttonwood, Button +witchery:cbuttonstone, Button +minecraft:record_13, Music Disc +minecraft:record_cat, Music Disc +minecraft:record_blocks, Music Disc +minecraft:record_chirp, Music Disc +minecraft:record_far, Music Disc +minecraft:record_mall, Music Disc +minecraft:record_mellohi, Music Disc +minecraft:record_stal, Music Disc +minecraft:record_strad, Music Disc +minecraft:record_ward, Music Disc +minecraft:record_11, Music Disc 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Brick +BiomesOPlenty:misc:1, Pile of Ashes +BiomesOPlenty:misc:2, Empty Honeycomb +BiomesOPlenty:misc:3, Chunk of Flesh +BiomesOPlenty:misc:4, Celestial Crystal Shard +BiomesOPlenty:misc:5, Blue Dye +BiomesOPlenty:misc:6, Brown Dye +BiomesOPlenty:misc:7, Green Dye +BiomesOPlenty:misc:8, White Dye +BiomesOPlenty:misc:9, Black Dye +BiomesOPlenty:misc:10, Ghastly Soul +BiomesOPlenty:misc:11, Pixie Dust +BiomesOPlenty:misc:12, Ichor +BiomesOPlenty:misc:13, Pinecone +BiomesOPlenty:gems:0, Ender Amethyst +BiomesOPlenty:gems:1, Ruby +BiomesOPlenty:gems:2, Peridot +BiomesOPlenty:gems:3, Topaz +BiomesOPlenty:gems:4, Tanzanite +BiomesOPlenty:gems:5, Malachite +BiomesOPlenty:gems:6, Sapphire +BiomesOPlenty:gems:7, Amber +BiomesOPlenty:mudball, Mud Ball +BiomesOPlenty:jarEmpty, Empty Jar +BiomesOPlenty:jarFilled:0, Honey Jar +BiomesOPlenty:jarFilled:1, Poison Extract Jar +BiomesOPlenty:jarFilled:2, Pixie Jar +BiomesOPlenty:dartBlower, Dart Blower +BiomesOPlenty:dart:0, Dart +BiomesOPlenty:dart:1, 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Stone Scythe +BiomesOPlenty:scytheIron, Iron Scythe +BiomesOPlenty:scytheGold, Golden Scythe +BiomesOPlenty:scytheDiamond, Diamond Scythe +BiomesOPlenty:scytheMud, Mud Scythe +BiomesOPlenty:scytheAmethyst, Amethyst Scythe +BiomesOPlenty:helmetMud, Muddy Helmet +BiomesOPlenty:chestplateMud, Muddy Chestplate +BiomesOPlenty:leggingsMud, Muddy Leggings +BiomesOPlenty:bootsMud, Muddy Boots +BiomesOPlenty:helmetAmethyst, Amethyst Helmet +BiomesOPlenty:chestplateAmethyst, Amethyst Chestplate +BiomesOPlenty:leggingsAmethyst, Amethyst Leggings +BiomesOPlenty:bootsAmethyst, Amethyst Boots +BiomesOPlenty:flowerBand:0, Dull Flower Band +BiomesOPlenty:flowerBand:1, Plain Flower Band +BiomesOPlenty:flowerBand:2, Lush Flower Band +BiomesOPlenty:flowerBand:3, Exotic Flower Band +BiomesOPlenty:flippers, Flippers +BiomesOPlenty:wadingBoots, Wading Boots +AWWayofTime:weakBloodOrb, Weak Blood Orb +AWWayofTime:apprenticeBloodOrb, Apprentice Blood Orb +AWWayofTime:magicianBloodOrb, Magician's Blood Orb 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+AWWayofTime:sigilOfEnderSeverance, Sigil of Ender Severance +AWWayofTime:fluidSigil, +AWWayofTime:seerSigil, Sigil of Sight +AWWayofTime:customTool, Dynamic Mace +AWWayofTime:bucketLife, Bucket of Life +AWWayofTime:itemCombinationalCatalyst, Combinational Catalyst +AWWayofTime:itemAttunedCrystal:0, Alchemic Router +AWWayofTime:itemTankSegmenter:0, Alchemic Segmenter +AWWayofTime:itemDestinationClearer, Alchemic Cleanser +AWWayofTime:bloodMagicBaseItems:0, Quartz Rod +AWWayofTime:bloodMagicBaseItems:1, Empty Core +AWWayofTime:bloodMagicBaseItems:2, Magicales Cable +AWWayofTime:bloodMagicBaseItems:3, Wooden Brace +AWWayofTime:bloodMagicBaseItems:4, Stone Brace +AWWayofTime:bloodMagicBaseItems:5, Projectile Core +AWWayofTime:bloodMagicBaseItems:6, Self Core +AWWayofTime:bloodMagicBaseItems:7, Melee Core +AWWayofTime:bloodMagicBaseItems:8, Paradigm Plate +AWWayofTime:bloodMagicBaseItems:9, Output Spell Cable +AWWayofTime:bloodMagicBaseItems:10, Fire Core +AWWayofTime:bloodMagicBaseItems:11, Icy Core +AWWayofTime:bloodMagicBaseItems:12, Gusty Core +AWWayofTime:bloodMagicBaseItems:13, Earthen Core +AWWayofTime:bloodMagicBaseItems:14, Input Spell Cable +AWWayofTime:bloodMagicBaseItems:15, Cracked Runic Plate +AWWayofTime:bloodMagicBaseItems:16, Runic Plate +AWWayofTime:bloodMagicBaseItems:17, Imbued Runic Plate +AWWayofTime:bloodMagicBaseItems:18, Unattuned Core +AWWayofTime:bloodMagicBaseItems:19, Offensive Core +AWWayofTime:bloodMagicBaseItems:20, Defensive Core +AWWayofTime:bloodMagicBaseItems:21, Environmental Core +AWWayofTime:bloodMagicBaseItems:22, Power Core +AWWayofTime:bloodMagicBaseItems:23, Reduction Core +AWWayofTime:bloodMagicBaseItems:24, Potency Core +AWWayofTime:bloodMagicBaseItems:25, Obsidian Brace +AWWayofTime:bloodMagicBaseItems:26, Tool Core +AWWayofTime:bloodMagicBaseItems:27, Ethereal Slate +AWWayofTime:bloodMagicBaseItems:28, Life Shard +AWWayofTime:bloodMagicBaseItems:29, Soul Shard 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+Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemWispEssence:0, Ethereal Essence +Thaumcraft:ItemResource:0, Alumentum +Thaumcraft:ItemResource:1, Nitor +Thaumcraft:ItemResource:2, Thaumium Ingot +Thaumcraft:ItemResource:3, Quicksilver +Thaumcraft:ItemResource:4, Magic Tallow +Thaumcraft:ItemResource:6, Amber +Thaumcraft:ItemResource:7, Enchanted Fabric +Thaumcraft:ItemResource:8, Vis Filter +Thaumcraft:ItemResource:9, Knowledge Fragment +Thaumcraft:ItemResource:10, Mirrored Glass +Thaumcraft:ItemResource:11, Tainted Goo +Thaumcraft:ItemResource:12, Taint Tendril +Thaumcraft:ItemResource:13, Jar Label +Thaumcraft:ItemResource:14, Salis Mundus +Thaumcraft:ItemResource:15, Primal Charm +Thaumcraft:ItemResource:16, Void metal Ingot +Thaumcraft:ItemResource:17, Void Seed +Thaumcraft:ItemResource:18, Gold Coin +Thaumcraft:ItemShard:0, Air Shard +Thaumcraft:ItemShard:1, Fire Shard +Thaumcraft:ItemShard:2, Water Shard +Thaumcraft:ItemShard:3, Earth Shard +Thaumcraft:ItemShard:4, Order Shard +Thaumcraft:ItemShard:5, Entropy Shard +Thaumcraft:ItemShard:6, Balanced Shard +Thaumcraft:ItemResearchNotes:0, Research Notes +Thaumcraft:ItemInkwell, Scribing Tools +Thaumcraft:ItemThaumonomicon:0, Thaumonomicon +Thaumcraft:ItemThaumometer, Thaumometer +Thaumcraft:ItemGoggles, Goggles of Revealing +Thaumcraft:ItemHelmetThaumium, Thaumium Helm +Thaumcraft:ItemChestplateThaumium, Thaumium Chestplate +Thaumcraft:ItemLeggingsThaumium, Thaumium Leggings +Thaumcraft:ItemBootsThaumium, Thaumium Boots +Thaumcraft:ItemShovelThaumium, Thaumium Shovel +Thaumcraft:ItemPickThaumium, Thaumium Pickaxe +Thaumcraft:ItemAxeThaumium, Thaumium Axe +Thaumcraft:ItemSwordThaumium, Thaumium Sword +Thaumcraft:ItemHoeThaumium, Thaumium Hoe +Thaumcraft:ItemArcaneDoor, Arcane Door +Thaumcraft:ItemNugget:0, Iron Nugget +Thaumcraft:ItemNugget:5, Quicksilver Drop +Thaumcraft:ItemNugget:21, Native Cinnabar Cluster +Thaumcraft:ItemNugget:6, Thaumium Nugget +Thaumcraft:ItemNugget:7, Void metal Nugget +Thaumcraft:ItemNugget:16, Native Iron Cluster +Thaumcraft:ItemNugget:31, Native Gold Cluster +Thaumcraft:BootsTraveller, Boots of the Traveler +Thaumcraft:ItemNuggetChicken, Chicken Nugget +Thaumcraft:ItemNuggetBeef, Beef Nugget +Thaumcraft:ItemNuggetPork, Pork Nugget +Thaumcraft:ItemNuggetFish, Fish Nugget +Thaumcraft:TripleMeatTreat, Triple Meat Treat +Thaumcraft:ItemSwordElemental, Sword of the Zephyr +Thaumcraft:ItemShovelElemental, Shovel of the Earthmover +Thaumcraft:ItemPickaxeElemental, Pickaxe of the Core +Thaumcraft:ItemAxeElemental, Axe of the Stream +Thaumcraft:ItemHoeElemental, Hoe of Growth +Thaumcraft:ItemChestplateRobe, Thaumaturge's Robe +Thaumcraft:ItemLeggingsRobe, Thaumaturge's Leggings +Thaumcraft:ItemBootsRobe, Thaumaturge's Boots +Thaumcraft:ArcaneDoorKey:0, Iron Arcane Key +Thaumcraft:ArcaneDoorKey:1, Gold Arcane Key +Thaumcraft:HandMirror, Magic Hand Mirror +Thaumcraft:HoverHarness, Thaumostatic Harness +Thaumcraft:BlockJarFilledItem, Jar of Essentia +Thaumcraft:BlockJarNodeItem, Node in a Jar +Thaumcraft:TrunkSpawner:0, Traveling Trunk +Thaumcraft:ItemGolemPlacer:0, Straw Golem +Thaumcraft:ItemGolemPlacer:1, Wood Golem +Thaumcraft:ItemGolemPlacer:2, Tallow Golem +Thaumcraft:ItemGolemPlacer:3, Clay Golem +Thaumcraft:ItemGolemPlacer:4, Flesh Golem +Thaumcraft:ItemGolemPlacer:5, Stone Golem +Thaumcraft:ItemGolemPlacer:6, Iron Golem +Thaumcraft:ItemGolemPlacer:7, Thaumium Golem +Thaumcraft:ItemGolemCore:100, Golem Animation Core +Thaumcraft:ItemGolemCore:0, Golem Animation Core +Thaumcraft:ItemGolemCore:1, Golem Animation Core +Thaumcraft:ItemGolemCore:2, Golem Animation Core +Thaumcraft:ItemGolemCore:3, Golem Animation Core +Thaumcraft:ItemGolemCore:4, Golem Animation Core +Thaumcraft:ItemGolemCore:5, Golem Animation Core +Thaumcraft:ItemGolemCore:6, Golem Animation Core +Thaumcraft:ItemGolemCore:7, Golem Animation Core +Thaumcraft:ItemGolemCore:8, Golem Animation Core +Thaumcraft:ItemGolemCore:9, Golem Animation Core +Thaumcraft:ItemGolemCore:10, Golem Animation Core +Thaumcraft:ItemGolemCore:11, Golem Animation Core +Thaumcraft:ItemGolemUpgrade:0, Golem Upgrade: Air +Thaumcraft:ItemGolemUpgrade:1, Golem Upgrade: Earth +Thaumcraft:ItemGolemUpgrade:2, Golem Upgrade: Fire +Thaumcraft:ItemGolemUpgrade:3, Golem Upgrade: Water +Thaumcraft:ItemGolemUpgrade:4, Golem Upgrade: Order +Thaumcraft:ItemGolemUpgrade:5, Golem Upgrade: Entropy +Thaumcraft:GolemBell, Golemancer's Bell +Thaumcraft:ItemGolemDecoration:0, Accessory: Top Hat +Thaumcraft:ItemGolemDecoration:1, Accessory: Spectacles +Thaumcraft:ItemGolemDecoration:2, Accessory: Bowtie +Thaumcraft:ItemGolemDecoration:3, Accessory: Fez +Thaumcraft:ItemGolemDecoration:4, Accessory: Dart Launcher +Thaumcraft:ItemGolemDecoration:5, Accessory: Visor +Thaumcraft:ItemGolemDecoration:6, Accessory: Iron Plating +Thaumcraft:ItemGolemDecoration:7, Accessory: Mace Arm +Thaumcraft:ItemBowBone, Bow of Bone +Thaumcraft:PrimalArrow:0, Air Arrow +Thaumcraft:PrimalArrow:1, Fire Arrow +Thaumcraft:PrimalArrow:2, Water Arrow +Thaumcraft:PrimalArrow:3, Earth Arrow +Thaumcraft:PrimalArrow:4, Order Arrow +Thaumcraft:PrimalArrow:5, Entropy Arrow +Thaumcraft:ItemResonator, Essentia Resonator +Thaumcraft:ItemBaubleBlanks:0, Mundane Amulet +Thaumcraft:ItemBaubleBlanks:1, Mundane Ring +Thaumcraft:ItemBaubleBlanks:2, Mundane Belt +Thaumcraft:ItemAmuletRunic:0, Amulet of Runic Shielding +Thaumcraft:ItemAmuletRunic:1, Amulet of Emergency Shielding +Thaumcraft:ItemRingRunic:0, Ring of Protection +Thaumcraft:ItemRingRunic:1, Ring of Runic Shielding +Thaumcraft:ItemRingRunic:2, Charged Ring of Shielding +Thaumcraft:ItemRingRunic:3, Revitalizing Ring of Shielding +Thaumcraft:ItemGirdleRunic:0, Girdle of Runic Shielding +Thaumcraft:ItemGirdleRunic:1, Kinetic Girdle of Shielding +Thaumcraft:ItemAmuletVis:0, Vis Stone +Thaumcraft:ItemAmuletVis:1, Amulet of Vis Storage +Thaumcraft:ItemGirdleHover:0, Thaumostatic Girdle +Thaumcraft:ItemZombieBrain, Zombie Brain +Thaumcraft:ItemBathSalts, Purifying Bath Salts +Thaumcraft:ItemCrystalEssence:0, Crystallized Essence +Thaumcraft:ItemBucketDeath, Bucket of Liquid Death +Thaumcraft:ItemBucketPure, Bucket of Purifying Fluid +Thaumcraft:ItemHelmetFortress, Thaumium Fortress Helm +Thaumcraft:ItemChestplateFortress, Thaumium Fortress Cuirass +Thaumcraft:ItemLeggingsFortress, Thaumium Fortress Thigh Guards +Thaumcraft:ItemEldritchObject:0, Eldritch Eye +Thaumcraft:ItemEldritchObject:1, Crimson Rites +Thaumcraft:ItemEldritchObject:2, Runed Tablet +Thaumcraft:ItemEldritchObject:3, Primordial Pearl +Thaumcraft:ItemEldritchObject:4, Eldritch Obelisk Placer +Thaumcraft:ItemHelmetVoid, Void Helm +Thaumcraft:ItemChestplateVoid, Void Chestplate +Thaumcraft:ItemLeggingsVoid, Void Leggings +Thaumcraft:ItemBootsVoid, Void Boots +Thaumcraft:ItemShovelVoid, Void Shovel +Thaumcraft:ItemPickVoid, Void Pickaxe +Thaumcraft:ItemAxeVoid, Void Axe +Thaumcraft:ItemSwordVoid, Void Sword +Thaumcraft:ItemHoeVoid, Void Hoe +Thaumcraft:ItemHelmetVoidFortress, Void Thaumaturge Hood +Thaumcraft:ItemChestplateVoidFortress, Void Thaumaturge Robe +Thaumcraft:ItemLeggingsVoidFortress, Void Thaumaturge Leggings +Thaumcraft:ItemSanitySoap, Sanitizing Soap +Thaumcraft:ItemSanityChecker, Sanity Checker +Thaumcraft:ItemBottleTaint, Bottled Taint +Thaumcraft:ItemHelmetCultistRobe, Crimson Cult Hood +Thaumcraft:ItemChestplateCultistRobe, Crimson Cult Robe +Thaumcraft:ItemLeggingsCultistRobe, Crimson Cult Leggings +Thaumcraft:ItemBootsCultist, Crimson Cult Boots +Thaumcraft:ItemHelmetCultistPlate, Crimson Cult Helm +Thaumcraft:ItemChestplateCultistPlate, Crimson Cult Chestplate +Thaumcraft:ItemLeggingsCultistPlate, Crimson Cult Greaves +Thaumcraft:ItemHelmetCultistLeaderPlate, Crimson Praetor Helm +Thaumcraft:ItemChestplateCultistLeaderPlate, Crimson Praetor Chestplate +Thaumcraft:ItemLeggingsCultistLeaderPlate, Crimson Praetor Greaves +Thaumcraft:ItemSwordCrimson, Crimson Blade +Thaumcraft:ItemLootBag:0, Common Treasure +Thaumcraft:ItemLootBag:1, Uncommon Treasure +Thaumcraft:ItemLootBag:2, Rare Treasure +Thaumcraft:ItemCompassStone:0, Sinister Lodestone +Thaumcraft:ItemPrimalCrusher, Primal Crusher +Botania:lexicon, item.lexicon.name +Botania:petal:0, Mystical White Petal +Botania:petal:1, Mystical Orange Petal +Botania:petal:2, Mystical Magenta Petal +Botania:petal:3, Mystical Light Blue Petal +Botania:petal:4, Mystical Yellow Petal +Botania:petal:5, Mystical Lime Petal +Botania:petal:6, Mystical Pink Petal +Botania:petal:7, Mystical Gray Petal +Botania:petal:8, Mystical Light Gray Petal +Botania:petal:9, Mystical Cyan Petal +Botania:petal:10, Mystical Purple Petal +Botania:petal:11, Mystical Blue Petal +Botania:petal:12, Mystical Brown Petal +Botania:petal:13, Mystical Green Petal +Botania:petal:14, Mystical Red Petal +Botania:petal:15, Mystical Black Petal +Botania:dye:0, Floral White Powder +Botania:dye:1, Floral Orange Powder +Botania:dye:2, Floral Magenta Powder +Botania:dye:3, Floral Light Blue Powder +Botania:dye:4, Floral Yellow Powder +Botania:dye:5, Floral Lime Powder +Botania:dye:6, Floral Pink Powder +Botania:dye:7, Floral Gray Powder +Botania:dye:8, Floral Light Gray Powder +Botania:dye:9, Floral Cyan Powder +Botania:dye:10, Floral Purple Powder +Botania:dye:11, Floral Blue Powder +Botania:dye:12, Floral Brown Powder +Botania:dye:13, Floral Green Powder +Botania:dye:14, Floral Red Powder +Botania:dye:15, Floral Black Powder +Botania:pestleAndMortar, item.pestleAndMortar.name +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:twigWand:0, Wand of the Forest +Botania:manaResource:0, Manasteel Ingot +Botania:manaResource:1, Mana Pearl +Botania:manaResource:2, Mana Diamond +Botania:manaResource:3, Livingwood Twig +Botania:manaResource:4, Terrasteel Ingot +Botania:manaResource:5, Gaia Spirit +Botania:manaResource:6, Redstone Root +Botania:manaResource:7, Elementium Ingot +Botania:manaResource:8, Pixie Dust +Botania:manaResource:9, Dragonstone +Botania:manaResource:10, Prismarine Shard +Botania:manaResource:11, Crafting Placeholder +Botania:manaResource:12, Red String +Botania:manaResource:13, Dreamwood Twig +Botania:manaResource:14, Gaia Spirit Ingot +Botania:manaResource:15, Ender Air Bottle +Botania:manaResource:16, Mana Infused String +Botania:manaResource:17, Manasteel Nugget +Botania:manaResource:18, Terrasteel Nugget +Botania:manaResource:19, Elementium Nugget +Botania:manaResource:22, Manaweave Cloth +Botania:manaResource:23, Mana Powder +Botania:lens:0, Mana Lens +Botania:lens:1, Mana Lens: Velocity +Botania:lens:2, Mana Lens: Potency +Botania:lens:3, Mana Lens: Resistance +Botania:lens:4, Mana Lens: Efficiency +Botania:lens:5, Mana Lens: Bounce +Botania:lens:6, Mana Lens: Gravity +Botania:lens:7, Mana Lens: Bore +Botania:lens:8, Mana Lens: Damaging +Botania:lens:9, Mana Lens: Phantom +Botania:lens:10, Mana Lens: Magnetizing +Botania:lens:11, Mana Lens: Entropic +Botania:lens:12, Mana Lens: Influence +Botania:lens:13, Mana Lens: Weight +Botania:lens:14, Mana Lens: Paintslinger +Botania:lens:15, Mana Lens: Kindle +Botania:lens:16, Mana Lens: Force +Botania:lens:17, Mana Lens: Flash +Botania:lens:18, Mana Lens: Warp +Botania:lens:19, Mana Lens: Redirective +Botania:lens:20, Mana Lens: Celebratory +Botania:lens:21, Mana Lens: Flare +Botania:rune:0, Rune of Water +Botania:rune:1, Rune of Fire +Botania:rune:2, Rune of Earth +Botania:rune:3, Rune of Air +Botania:rune:4, Rune of Spring +Botania:rune:5, Rune of Summer +Botania:rune:6, Rune of Autumn +Botania:rune:7, Rune of Winter +Botania:rune:8, Rune of Mana +Botania:rune:9, Rune of Lust +Botania:rune:10, Rune of Gluttony +Botania:rune:11, Rune of Greed +Botania:rune:12, Rune of Sloth +Botania:rune:13, Rune of Wrath +Botania:rune:14, Rune of Envy +Botania:rune:15, Rune of Pride +Botania:signalFlare, item.signalFlare.name +Botania:manaTablet, item.manaTablet.name +Botania:manaGun, item.manaGun.name +Botania:manaCookie, item.manaCookie.name +Botania:fertilizer, item.fertilizer.name +Botania:grassSeeds:0, Pasture Seeds +Botania:grassSeeds:1, Boreal Seeds +Botania:grassSeeds:2, Infestation Spores +Botania:grassSeeds:3, Dry Pasture Seeds +Botania:grassSeeds:4, Golden Pasture Seeds +Botania:grassSeeds:5, Vivid Pasture Seeds +Botania:grassSeeds:6, Scorched Pasture Seeds +Botania:grassSeeds:7, Infused Pasture Seeds +Botania:grassSeeds:8, Mutated Pasture Seeds +Botania:dirtRod, item.dirtRod.name +Botania:terraformRod, item.terraformRod.name +Botania:grassHorn:0, Horn of the Wild +Botania:grassHorn:1, Horn of the Canopy +Botania:grassHorn:2, Horn of the Covering +Botania:manaMirror, item.manaMirror.name +Botania:manasteelHelm, item.manasteelHelm.name +Botania:manasteelHelmReveal, item.manasteelHelmReveal.name +Botania:manasteelChest, item.manasteelChest.name +Botania:manasteelLegs, item.manasteelLegs.name +Botania:manasteelBoots, item.manasteelBoots.name +Botania:manasteelPick, item.manasteelPick.name +Botania:manasteelShovel, item.manasteelShovel.name +Botania:manasteelAxe, item.manasteelAxe.name +Botania:manasteelSword, item.manasteelSword.name +Botania:manasteelShears, item.manasteelShears.name +Botania:terrasteelHelm, item.terrasteelHelm.name +Botania:terrasteelHelmReveal, item.terrasteelHelmReveal.name +Botania:terrasteelChest, item.terrasteelChest.name +Botania:terrasteelLegs, item.terrasteelLegs.name +Botania:terrasteelBoots, item.terrasteelBoots.name +Botania:terraSword, item.terraSword.name +Botania:tinyPlanet, item.tinyPlanet.name +Botania:manaRing, item.manaRing.name +Botania:auraRing, item.auraRing.name +Botania:manaRingGreater, item.manaRingGreater.name +Botania:auraRingGreater, item.auraRingGreater.name +Botania:travelBelt, item.travelBelt.name +Botania:knockbackBelt, item.knockbackBelt.name +Botania:icePendant, item.icePendant.name +Botania:lavaPendant, item.lavaPendant.name +Botania:goldenLaurel, item.goldenLaurel.name +Botania:magnetRing, item.magnetRing.name +Botania:waterRing, item.waterRing.name +Botania:miningRing, item.miningRing.name +Botania:terraPick, item.terraPick.name +Botania:divaCharm, item.divaCharm.name +Botania:flightTiara:0, Flügel Tiara +Botania:flightTiara:1, Flügel Tiara +Botania:flightTiara:2, Flügel Tiara +Botania:flightTiara:3, Flügel Tiara +Botania:flightTiara:4, Flügel Tiara +Botania:flightTiara:5, Flügel Tiara +Botania:flightTiara:6, Flügel Tiara +Botania:flightTiara:7, Flügel Tiara +Botania:flightTiara:8, Flügel Tiara +Botania:enderDagger, item.enderDagger.name +Botania:quartz:0, Smokey Quartz +Botania:quartz:1, Mana Quartz +Botania:quartz:2, Blaze Quartz +Botania:quartz:3, Lavender Quartz +Botania:quartz:4, Redquartz +Botania:quartz:5, Elven Quartz +Botania:quartz:6, Sunny Quartz +Botania:waterRod, item.waterRod.name +Botania:elementiumHelm, item.elementiumHelm.name +Botania:elementiumHelmReveal, item.elementiumHelmReveal.name +Botania:elementiumChest, item.elementiumChest.name +Botania:elementiumLegs, item.elementiumLegs.name +Botania:elementiumBoots, item.elementiumBoots.name +Botania:elementiumPick, item.elementiumPick.name +Botania:elementiumShovel, item.elementiumShovel.name +Botania:elementiumAxe, item.elementiumAxe.name +Botania:elementiumSword, item.elementiumSword.name +Botania:elementiumShears, item.elementiumShears.name +Botania:openBucket, item.openBucket.name +Botania:spawnerMover, item.spawnerMover.name +Botania:pixieRing, item.pixieRing.name +Botania:superTravelBelt, item.superTravelBelt.name +Botania:rainbowRod, item.rainbowRod.name +Botania:tornadoRod, item.tornadoRod.name +Botania:fireRod, item.fireRod.name +Botania:vineBall, item.vineBall.name +Botania:slingshot, item.slingshot.name +Botania:manaBottle, item.manaBottle.name +Botania:laputaShard:0, Shard of Laputa +Botania:laputaShard:4, Shard of Laputa +Botania:laputaShard:9, Shard of Laputa +Botania:laputaShard:14, Shard of Laputa +Botania:laputaShard:19, Shard of Laputa +Botania:virus:0, Necrodermal Virus +Botania:virus:1, Nullodermal Virus +Botania:reachRing, item.reachRing.name +Botania:skyDirtRod, item.skyDirtRod.name +Botania:itemFinder, item.itemFinder.name +Botania:superLavaPendant, item.superLavaPendant.name +Botania:enderHand, item.enderHand.name +Botania:glassPick, item.glassPick.name +Botania:spark, item.spark.name +Botania:sparkUpgrade:0, Spark Augment: Dispersive +Botania:sparkUpgrade:1, Spark Augment: Dominant +Botania:sparkUpgrade:2, Spark Augment: Recessive +Botania:sparkUpgrade:3, Spark Augment: Isolated +Botania:diviningRod, item.diviningRod.name +Botania:gravityRod, item.gravityRod.name +Botania:regenIvy, item.regenIvy.name +Botania:manaInkwell, item.manaInkwell.name +Botania:vial:0, Managlass Vial +Botania:vial:1, Alfglass Flask +Botania:brewVial, item.brewVial.name +Botania:brewFlask, item.brewFlask.name +Botania:bloodPendant, item.bloodPendant.name +Botania:missileRod, item.missileRod.name +Botania:holyCloak, item.holyCloak.name +Botania:unholyCloak, item.unholyCloak.name +Botania:craftingHalo, item.craftingHalo.name +Botania:blackLotus:0, Black Lotus +Botania:blackLotus:1, Blacker Lotus +Botania:monocle, item.monocle.name +Botania:clip, item.clip.name +Botania:cobbleRod, item.cobbleRod.name +Botania:smeltRod, item.smeltRod.name +Botania:worldSeed, item.worldSeed.name +Botania:spellCloth, item.spellCloth.name +Botania:thornChakram:0, Thorn Chakram +Botania:thornChakram:1, Flare Chakram +Botania:overgrowthSeed, item.overgrowthSeed.name +Botania:craftPattern:0, Crafting Pattern #1: 1x1 +Botania:craftPattern:1, Crafting Pattern #2: 2x2 +Botania:craftPattern:2, Crafting Pattern #3: 1x2 +Botania:craftPattern:3, Crafting Pattern #4: 2x1 +Botania:craftPattern:4, Crafting Pattern #5: 1x3 +Botania:craftPattern:5, Crafting Pattern #6: 3x1 +Botania:craftPattern:6, Crafting Pattern #7: 2x3 +Botania:craftPattern:7, Crafting Pattern #8: 3x2 +Botania:craftPattern:8, Crafting Pattern #9: Donut +Botania:ancientWill:0, Will of Ahrim +Botania:ancientWill:1, Will of Dharok +Botania:ancientWill:2, Will of Guthan +Botania:ancientWill:3, Will of Torag +Botania:ancientWill:4, Will of Verac +Botania:ancientWill:5, Will of Karil +Botania:corporeaSpark:0, Corporea Spark +Botania:corporeaSpark:1, Master Corporea Spark +Botania:livingwoodBow, item.livingwoodBow.name +Botania:crystalBow, item.crystalBow.name +Botania:cosmetic:0, Black Bowtie +Botania:cosmetic:1, Black Tie +Botania:cosmetic:2, Red Glasses +Botania:cosmetic:3, Puffy Scarf +Botania:cosmetic:4, Engineer Goggles +Botania:cosmetic:5, Eyepatch +Botania:cosmetic:6, Wicked Eyepatch +Botania:cosmetic:7, Red Ribbons +Botania:cosmetic:8, Pink Flower Bud +Botania:cosmetic:9, Polka-Dotted Bows +Botania:cosmetic:10, Blue Butterfly +Botania:cosmetic:11, Cat Ears +Botania:cosmetic:12, Witch Pin +Botania:cosmetic:13, Devil Tail +Botania:cosmetic:14, Kamui Eye +Botania:cosmetic:15, Googly Eyes +Botania:cosmetic:16, Four-Leafed Clover +Botania:cosmetic:17, Clock Eye +Botania:cosmetic:18, Unicorn Horn +Botania:cosmetic:19, Devil Horns +Botania:cosmetic:20, Hyper Plus +Botania:cosmetic:21, Botanist Emblem +Botania:cosmetic:22, Ancient Mask +Botania:cosmetic:23, Eerie Mask +Botania:cosmetic:24, Alien Antenna +Botania:cosmetic:25, Anaglyph Glasses +Botania:cosmetic:26, Orange Shades +Botania:cosmetic:27, Groucho Glasses +Botania:cosmetic:28, Thick Eyebrows +Botania:cosmetic:29, Lusitanic Shield +Botania:cosmetic:30, Tiny Potato Mask +Botania:cosmetic:31, Questgiver Mark +Botania:swapRing, item.swapRing.name +Botania:flowerBag, item.flowerBag.name +Botania:phantomInk, item.phantomInk.name +Botania:poolMinecart, item.poolMinecart.name +Botania:pinkinator, item.pinkinator.name +Botania:infiniteFruit, item.infiniteFruit.name +Botania:kingKey, item.kingKey.name +Botania:flugelEye, item.flugelEye.name +Botania:thorRing, item.thorRing.name +Botania:odinRing, item.odinRing.name +Botania:lokiRing, item.lokiRing.name +Botania:aesirRing, item.aesirRing.name +Botania:dice, item.dice.name +Botania:keepIvy, item.keepIvy.name +Botania:blackHoleTalisman:0, Black Hole Talisman +Botania:recordGaia1, item.recordGaia1.name +Botania:recordGaia2, item.recordGaia2.name +Botania:temperanceStone:0, Stone of Temperance +Botania:incenseStick, item.incenseStick.name +Botania:terraAxe, item.terraAxe.name +Botania:waterBowl, item.waterBowl.name +Botania:obedienceStick, item.obedienceStick.name +Botania:cacophonium, item.cacophonium.name +Botania:slimeBottle:0, Slime in a Bottle +Botania:starSword, item.starSword.name +Botania:exchangeRod, item.exchangeRod.name +Botania:magnetRingGreater, item.magnetRingGreater.name +Botania:thunderSword, item.thunderSword.name +Botania:manaweaveHelm, item.manaweaveHelm.name +Botania:manaweaveLegs, item.manaweaveLegs.name +Botania:manaweaveChest, item.manaweaveChest.name +Botania:manaweaveBoots, item.manaweaveBoots.name +Botania:autocraftingHalo, item.autocraftingHalo.name +Botania:gaiaHead, item.gaiaHead.name +Botania:sextant, item.sextant.name +Botania:speedUpBelt, item.speedUpBelt.name +Botania:baubleBox, item.baubleBox.name +CarpentersBlocks:itemCarpentersHammer, Carpenter's Hammer +CarpentersBlocks:itemCarpentersChisel, Carpenter's Chisel +CarpentersBlocks:itemCarpentersTile, Carpenter's Tile +CarpentersBlocks:itemCarpentersDoor, Carpenter's Door +CarpentersBlocks:itemCarpentersBed, Carpenter's Bed +ChestTransporter:chesttransporter, Wooden Chest Transporter +ChestTransporter:chesttransporter_iron, Iron Chest Transporter +ChestTransporter:chesttransporter_gold, Golden Chest Transporter +ChestTransporter:chesttransporter_diamond, Diamond Chest Transporter +Railcraft:fluid.creosote.bucket, Creosote Bucket +Railcraft:fluid.creosote.bottle, Creosote Bottle +Railcraft:fluid.creosote.can, Creosote Can +Railcraft:fluid.creosote.cell, Creosote Cell +Railcraft:fluid.creosote.wax, Creosote Capsule +Railcraft:fluid.creosote.refactory, Creosote Capsule +Railcraft:fluid.steam.bottle, Steam Bottle +Railcraft:tool.crowbar, Crowbar +Railcraft:tool.crowbar.reinforced, Reinforced Crowbar +Railcraft:tool.magnifying.glass, Magnifying Glass +Railcraft:armor.goggles, Trackman's Goggles +Railcraft:part.circuit:0, Controller Circuit +Railcraft:part.circuit:1, Receiver Circuit +Railcraft:part.circuit:2, Signal Circuit +Railcraft:tool.steel.shears, Steel Shears +Railcraft:tool.steel.sword, Steel Sword +Railcraft:tool.steel.shovel, Steel Shovel +Railcraft:tool.steel.pickaxe, Steel Pickaxe +Railcraft:tool.steel.axe, Steel Axe +Railcraft:tool.steel.hoe, Steel Hoe +Railcraft:armor.steel.helmet, Steel Helmet +Railcraft:armor.steel.plate, Steel Chestplate +Railcraft:armor.steel.legs, Steel Leggings +Railcraft:armor.steel.boots, Steel Boots +Railcraft:armor.overalls, Engineer's Overalls +Railcraft:nugget:0, Iron Nugget +Railcraft:nugget:1, Steel Nugget +Railcraft:nugget:2, Copper Nugget +Railcraft:nugget:3, Tin Nugget +Railcraft:nugget:4, Lead Nugget +Railcraft:ingot:0, Steel Ingot +Railcraft:ingot:1, Copper Ingot +Railcraft:ingot:2, Tin Ingot +Railcraft:ingot:3, Lead Ingot +Railcraft:part.railbed:0, Wooden Railbed +Railcraft:part.railbed:1, Stone Railbed +Railcraft:part.tie:0, Wooden Tie +Railcraft:part.tie:1, Stone Tie +Railcraft:part.rebar, Rebar +Railcraft:part.rail:0, Standard Rail +Railcraft:part.rail:1, Advanced Rail +Railcraft:part.rail:2, Wooden Rail +Railcraft:part.rail:3, H.S. Rail +Railcraft:part.rail:4, Reinforced Rail +Railcraft:part.rail:5, Electric Rail +Railcraft:fuel.coke, Coal Coke +Railcraft:part.plate:0, Iron Plate +Railcraft:part.plate:1, Steel Plate +Railcraft:part.plate:2, Tin Plate +Railcraft:part.plate:3, Copper Plate +Railcraft:part.plate:4, item.railcraft.part.plate.lead.name +Railcraft:dust:0, Obsidian Dust +Railcraft:dust:1, Sulfur +Railcraft:dust:2, Saltpeter +Railcraft:dust:3, Charcoal Dust +Railcraft:part.gear:0, Gold-Plate Gear +Railcraft:part.gear:1, Iron Gear +Railcraft:part.gear:2, Steel Gear +Railcraft:part.gear:3, Tin Gear Bushing +Railcraft:cart.tnt.wood:0, Wooden TNT Cart +Railcraft:cart.work:0, Work Cart +Railcraft:tool.surveyor:0, Signal Block Surveyor +Railcraft:tool.signal.tuner:0, Signal Tuner +Railcraft:tool.signal.label, Signal Label +Railcraft:part.signal.lamp, Signal Lamp +Railcraft:part.bleached.clay, Bleached Clay +Railcraft:cart.bore:0, Tunnel Bore +Railcraft:borehead.diamond, Diamond Bore Head +Railcraft:borehead.steel, Steel Bore Head +Railcraft:borehead.iron, Iron Bore Head +Railcraft:cart.track.relayer:0, Track Relayer Cart +Railcraft:cart.undercutter:0, Undercutter Cart +Railcraft:cart.track.layer:0, Track Layer Cart +Railcraft:cart.track.remover:0, Track Remover Cart +Railcraft:cart.tank:0, Tank Cart +Railcraft:cart.cargo:0, Cargo Cart +Railcraft:tool.crowbar.magic, Thaumium Crowbar +Railcraft:tool.crowbar.void, Void metal Crowbar +Railcraft:cart.anchor:0, Anchor Cart +Railcraft:cart.anchor.personal:0, Personal Anchor Cart +Railcraft:cart.anchor.admin:0, Admin Anchor Cart +Railcraft:cart.pumpkin:0, Pumpkin Cart +Railcraft:cart.gift:0, Gift Cart +Railcraft:tool.whistle.tuner, Whistle Tuner +Railcraft:routing.table, Routing Table +Railcraft:routing.ticket.gold, Golden Railway Ticket +Railcraft:routing.ticket, Railway Ticket +Railcraft:emblem, Emblem +Railcraft:firestone.raw, Raw Firestone +Railcraft:firestone.cut, Cut Firestone +Railcraft:firestone.refined, Refined Firestone +Railcraft:firestone.cracked, Cracked Firestone +Railcraft:tool.electric.meter, Electric Meter +Railcraft:part.turbine.rotor, Turbine Rotor +Railcraft:part.turbine.disk, Turbine Disk +Railcraft:part.turbine.blade, Turbine Blade +Railcraft:cart.redstone.flux:0, Redstone Flux Cart +TwilightForest:item.nagaScale, Naga Scale +TwilightForest:item.plateNaga, Naga Scale Tunic +TwilightForest:item.legsNaga, Naga Scale Leggings +TwilightForest:item.scepterTwilight, Scepter of Twilight +TwilightForest:item.scepterLifeDrain, Scepter of Life Draining +TwilightForest:item.scepterZombie, Zombie Scepter +TwilightForest:item.oreMeter, Ore Meter [WIP] +TwilightForest:item.magicMap:0, Magic Map #0 +TwilightForest:item.mazeMap:0, Maze Map #0 +TwilightForest:item.oreMap:0, Maze/Ore Map #0 +TwilightForest:item.tfFeather, Raven's Feather +TwilightForest:item.magicMapFocus, Magic Map Focus +TwilightForest:item.mazeMapFocus, Maze Map Focus +TwilightForest:item.liveRoot, Liveroot +TwilightForest:item.ironwoodRaw, Raw Ironwood Materials +TwilightForest:item.ironwoodIngot, Ironwood Ingot +TwilightForest:item.ironwoodHelm, Ironwood Helm +TwilightForest:item.ironwoodPlate, Ironwood Plate +TwilightForest:item.ironwoodLegs, Ironwood Legs +TwilightForest:item.ironwoodBoots, Ironwood Boots +TwilightForest:item.ironwoodSword, Ironwood Sword +TwilightForest:item.ironwoodShovel, Ironwood Shovel +TwilightForest:item.ironwoodPick, Ironwood Pick +TwilightForest:item.ironwoodAxe, Ironwood Axe +TwilightForest:item.ironwoodHoe, Ironwood Hoe +TwilightForest:item.torchberries, Torchberries +TwilightForest:item.venisonRaw, Raw Venison +TwilightForest:item.venisonCooked, Venison Steak +TwilightForest:item.hydraChop, Hydra Chop +TwilightForest:item.fieryBlood, Fiery Blood +TwilightForest:item.trophy:0, Hydra Trophy +TwilightForest:item.trophy:1, Naga Trophy +TwilightForest:item.trophy:2, Lich Trophy +TwilightForest:item.trophy:3, Ur-ghast Trophy +TwilightForest:item.trophy:4, Snow Queen Trophy +TwilightForest:item.fieryIngot, Fiery Ingot +TwilightForest:item.fieryHelm, Fiery Helm +TwilightForest:item.fieryPlate, Fiery Plate +TwilightForest:item.fieryLegs, Fiery Legs +TwilightForest:item.fieryBoots, Fiery Boots +TwilightForest:item.fierySword, Fiery Sword +TwilightForest:item.fieryPick, Fiery Pick +TwilightForest:item.steeleafIngot, Steeleaf +TwilightForest:item.steeleafHelm, Steeleaf Helm +TwilightForest:item.steeleafPlate, Steeleaf Plate +TwilightForest:item.steeleafLegs, Steeleaf Legs +TwilightForest:item.steeleafBoots, Steeleaf Boots +TwilightForest:item.steeleafSword, Steeleaf Sword +TwilightForest:item.steeleafShovel, Steeleaf Shovel +TwilightForest:item.steeleafPick, Steeleaf Pick +TwilightForest:item.steeleafAxe, Steeleaf Axe +TwilightForest:item.steeleafHoe, Steeleaf Hoe +TwilightForest:item.minotaurAxe, Minotaur Axe +TwilightForest:item.mazebreakerPick, Mazebreaker +TwilightForest:item.transformPowder, Transformation Powder +TwilightForest:item.meefRaw, Raw Meef +TwilightForest:item.meefSteak, Meef Steak +TwilightForest:item.meefStroganoff, Meef Stroganoff +TwilightForest:item.mazeWafer, Maze Wafer +TwilightForest:item.emptyMagicMap, Blank Magic Map +TwilightForest:item.emptyMazeMap, Blank Maze Map +TwilightForest:item.emptyOreMap, Blank Maze/Ore Map +TwilightForest:item.oreMagnet, Ore Magnet +TwilightForest:item.crumbleHorn, Crumble Horn +TwilightForest:item.peacockFan, Peacock Feather Fan +TwilightForest:item.moonwormQueen, Moonworm Queen +TwilightForest:item.charmOfLife1, Charm of Life I +TwilightForest:item.charmOfLife2, Charm of Life II +TwilightForest:item.charmOfKeeping1, Charm of Keeping I +TwilightForest:item.charmOfKeeping2, Charm of Keeping II +TwilightForest:item.charmOfKeeping3, Charm of Keeping III +TwilightForest:item.towerKey, Tower Key +TwilightForest:item.borerEssence, Borer Essence +TwilightForest:item.carminite, Carminite +TwilightForest:item.experiment115, Experiment 115 +TwilightForest:item.armorShards, Armor Shard +TwilightForest:item.knightMetal, Knightmetal Ingot +TwilightForest:item.shardCluster, Armor Shard Cluster +TwilightForest:item.knightlyHelm, Knightly Helm +TwilightForest:item.knightlyPlate, Knightly Plate +TwilightForest:item.knightlyLegs, Knightly Greaves +TwilightForest:item.knightlyBoots, Knightly Boots +TwilightForest:item.knightlySword, Knightly Sword +TwilightForest:item.knightlyPick, Knightly Pick +TwilightForest:item.knightlyAxe, Knightly Axe +TwilightForest:item.phantomHelm, Phantom Helm +TwilightForest:item.phantomPlate, Phantom Plate +TwilightForest:item.lampOfCinders, Lamp of Cinders +TwilightForest:item.fieryTears, Fiery Tears +TwilightForest:item.alphaFur, Alpha Yeti Fur +TwilightForest:item.yetiHelm, Yeti Horned Helm +TwilightForest:item.yetiPlate, Yeti Jacket +TwilightForest:item.yetiLegs, Yeti Leggings +TwilightForest:item.yetiBoots, Yeti Boots +TwilightForest:item.iceBomb, Ice Bomb +TwilightForest:item.arcticFur, Arctic Fur +TwilightForest:item.arcticHelm, Arctic Hood +TwilightForest:item.arcticPlate, Arctic Jacket +TwilightForest:item.arcticLegs, Arctic Leggings +TwilightForest:item.arcticBoots, Arctic Boots +TwilightForest:item.magicBeans, Magic Beans +TwilightForest:item.giantPick, Giant's Pickaxe +TwilightForest:item.giantSword, Giant's Sword +TwilightForest:item.tripleBow, Tri-bow +TwilightForest:item.seekerBow, Seeker Bow +TwilightForest:item.iceBow, Ice Bow +TwilightForest:item.enderBow, Ender Bow +TwilightForest:item.iceSword, Ice Sword +TwilightForest:item.glassSword, Glass Sword +TwilightForest:item.knightmetalRing, Knightmetal Loop +TwilightForest:item.chainBlock, Block and Chain +TwilightForest:item.cubeTalisman, Talisman of the Cube +TwilightForest:item.cubeOfAnnihilation, Cube of Annihilation +chisel:upgrade:0, Speed Upgrade.name +chisel:upgrade:1, Automation Upgrade.name +chisel:upgrade:2, Stack Upgrade.name +chisel:upgrade:3, Reversion Upgrade.name +chisel:ballomoss, Ball O' Moss +chisel:chisel, item.null.name +chisel:diamondChisel, item.null.name +chisel:obsidianChisel, item.null.name +chisel:cloudinabottle, Cloud In A Bottle +chisel:smashingrock, Smashing Rock +props:props:0, Stuffed Creeper +props:props:1, Wine Bottle +props:props:2, Grandfather Clock +props:props:3, Wood Blocks +props:props:4, Spinning Wheel +props:props:5, Jack In The Box +props:props:6, Paper Airplane +props:props:7, Gold Ingot Stack +props:props:8, Rocking Horse +props:props:9, Toy Soldier +props:props:10, R2 D2 +props:props:11, Rubkik's Cube +props:props:12, Toy Boat +props:props:13, Plates Fancy +props:props:14, Piano +props:props:15, Stained Glass Orange +props:props:16, Stained Glass Magenta +props:props:17, Stained Glass LightBlue +props:props:18, Stained Glass Yellow +props:props:19, Stained Glass Lime +props:props:20, Stained Glass Pink +props:props:21, Stained Glass Cyan +props:props:22, Stained Glass Purple +props:props:23, Stained Glass Blue +props:props:24, Stained Glass Green +props:props:25, Stained Glass Red +props:props:26, Stained Glass White +props:props:27, Tea Set +props:props:28, Tea Cup +props:props:29, Long Crate +props:props:30, Picnic Basket +props:props:31, Cuckoo Clock +props:props:32, Pumpkin Trio +props:props:33, Cradle +props:props:34, Xylophone +props:props:35, Toy Train +props:props:36, DiscordMLP +props:props:37, Scarecrow +props:props:38, Wine Rack Full +props:props:39, Wine Rack Empty +props:props:40, Papel Picado Orange +props:props:41, Papel Picado Black +props:props:42, Papel Picado Blue +props:props:43, Papel Picado Cyan +props:props:44, Papel Picado Green +props:props:45, Papel Picado Light Blue +props:props:46, Papel Picado Lime +props:props:47, Papel Picado Magenta +props:props:48, Papel Picado Pink +props:props:49, Papel Picado Purple +props:props:50, Papel Picado Red +props:props:51, Papel Picado White +props:props:52, Papel Picado Yellow +props:props:53, Gold Oddem +props:props:54, Silver Oddem +props:props:55, Bronze Oddem +props:props:56, Training Dummy +props:props:57, Stuffed Bunny +props:props:58, Stuffed Teddy +props:props:59, Iron Ingot Stack +props:props:60, Bronze Ingot Stack +props:props:61, Tanning Rack Cow +props:props:62, Tanning Rack Leather +props:props:63, Tanning Rack Wolf +props:props:64, Sharpening Stone +props:props:65, Ironing Board +props:props:66, Clothesline 1 +props:props:67, Clothesline 2 +props:props:68, Clothesline 3 +props:props:69, Clothesline 4 +props:props:70, Clothesline 5 +props:props:71, Clothesline 6 +props:props:72, Washing Board +props:props:73, Birdhouse +props:props:74, Dog House Big +props:props:75, Dog House Small +props:props:76, Stuffed Wolf +props:props:77, Pumpkin 1 +props:props:78, Pumpkin 2 +props:props:79, Pumpkin 3 +props:props:80, Door Barricade +props:props:81, Rubik's Cube Shuffled +props:props:82, Picnic Table Left +props:props:83, Picnic Table Center +props:props:84, Picnic Table Right +props:props:85, Gravestone 1 +props:props:86, Gravestone 2 +props:props:87, Gravestone 3 +props:props:88, Park Bin +props:props:89, Barrel +props:props:90, Park Bench +props:props:91, Chest Keyhole +props:props:92, Tardis +props:props:93, Jewelry Box +props:props:94, Fall Wreath +props:props:95, Harp +props:props:96, Brush and Comb +props:props:97, Spider Candle +props:props:98, Stuffed Spider +props:props:99, Beer Keg +props:props:100, Large Beer Keg +props:props:101, Horizontal Barrel +props:props:102, Big Anchor +props:props:103, Anchor +props:props:104, Luggage +props:props:105, Safe +props:props:106, Cooked Turkey +props:props:107, Etch-A-Sketch +props:props:108, Phonograph +props:props:109, Rope +props:props:110, Icicles +props:props:111, Chain Top +props:props:112, Chain Middle +props:props:113, Chain Bottom +props:props:114, Honey Pot +props:props:115, Hourglass +props:props:116, Beer Mug +props:props:117, Lawn Flamingo +props:props:118, Wall Mirror +props:props:119, Garden Gnome +props:props:120, Pilgrim +props:props:121, Indian +props:props:122, Telescope +props:props:123, Sewing Machine +props:props:124, See-Saw +props:props:125, Christmas Lights +props:props:126, Christmas Wreath 1 +props:props:127, Christmas Wreath 2 +props:props:128, Garland 1 +props:props:129, Garland 2 +props:props:130, Garland 3 +props:props:131, Garland 4 +props:props:132, Garland 5 +props:props:133, Garland 6 +props:props:134, Garland 7 +props:props:135, Presents 1 +props:props:136, Presents 2 +props:props:137, Presents 3 +props:props:138, Swing +props:props:139, Paper Lantern +props:props:140, Toilet Paper +props:props:141, Christmas Tree +props:props:142, Christmas Tree Small +props:props:143, Tissue Box +props:props:144, Snow Globe +props:props:145, Sleigh +props:props:146, Slide +props:props:147, Snowman +props:props:148, Garland 8 +props:props:149, Garland 9 +props:props:150, Garland 10 +props:props:151, Reindeer +props:props:152, Reindeer Plushie +props:props:153, Christmas Bells +props:props:154, Gingerbread House +props:props:155, Elf Plushie +props:props:156, Milk and Cookies +props:props:157, Candycane Jar +props:props:158, Stocking 1 +props:props:159, Stocking 2 +props:props:160, Mistletoe +props:props:161, Santa Plushie +props:props:162, Present 1 +props:props:163, Present 2 +props:props:164, Present 3 +props:props:165, Present 4 +props:props:166, Present 5 +props:props:167, Present 6 +props:props:168, Present 7 +props:props:169, Present 8 +props:props:170, Present 9 +props:props:171, Small Christmas Tree +props:props:172, World Globe +props:props:173, Crystal Ball +props:props:174, Glass Rose +props:props:175, Engagement Ring +props:props:176, Sand Castle +props:props:177, Wind Chime +props:props:178, Garden Flamingo +props:props:179, Paper Lantern Kanji +props:props:180, Paper Lantern Pink +props:props:181, Paper Lantern CherryBlossom +props:props:182, Paper Lantern Purple +props:props:183, Paper Lantern Green +props:props:184, Paper Lantern Yellow +props:props:185, Barber Pole Wall +props:props:186, Barber Pole Ground +props:props:187, Potions Spilled +props:props:188, Potions +props:props:189, Sign Honey +props:props:190, Sign Apothecary +props:props:191, Sign Apothecary 2 +props:props:192, Sign Archery +props:props:193, Sign Baker +props:props:194, Sign Baker 2 +props:props:195, Sign Bank +props:props:196, Sign Blacksmith +props:props:197, Sign Bombs +props:props:198, Sign Books +props:props:199, Sign Butcher +props:props:200, Sign Camping +props:props:201, Sign Candy +props:props:202, Sign Farming +props:props:203, Sign Fish +props:props:204, Sign Flowers +props:props:205, Sign General Store +props:props:206, Sign Inn +props:props:207, Sign Jail +props:props:208, Sign Jeweler +props:props:209, Sign Jeweler 2 +props:props:210, Sign Lumber +props:props:211, Sign Magic +props:props:212, Sign Maps +props:props:213, Sign Mine +props:props:214, Sign Pet +props:props:215, Sign Produce +props:props:216, Sign Pub +props:props:217, Sign Stable +props:props:218, Sign Tailor +props:props:219, Sign Toys +props:props:220, Sign Vineyard +props:props:221, Sign Swords +props:props:222, Sign Helm +props:props:223, Sign Furniture +props:props:224, Sign Music +props:props:225, Sign Shield +props:props:226, Coat Rack +props:props:227, Checkers +props:props:228, Scale +props:props:229, Glass Table +props:props:230, Wooden Table +props:props:231, Wooden Chair +props:props:232, Stone Chair +props:props:233, Cow Plushie +props:props:234, Pig Plushie +props:props:235, Sheep Plushie +props:props:236, Squid Plushie +props:props:237, Chick Plushie +props:props:238, Tiger Plushie +props:props:239, Squirrel Plushie +props:props:240, Baby Bottle +props:props:241, Salt and Pepper Shakers +props:props:242, Water Bucket +props:props:243, Milk Bucket +props:props:244, Candle Stick +props:props:245, Candle Wall +props:props:246, Table Lamp Magenta +props:props:247, Table Lamp Orange +props:props:248, Table Lamp Red +props:props:249, Table Lamp Cyan +props:props:250, Table Lamp Lime +props:props:251, Table Lamp Grey +props:props:252, Table Lamp Pink +props:props:253, Table Lamp Yellow +props:props:254, Table Lamp Green +props:props:255, Table Lamp Black +props:props:256, Table Lamp White +props:props:257, Table Lamp Purple +props:props:258, Table Lamp Blue +props:props:259, Table Lamp LightBlue +props:props:260, Cheese Wheel +props:props:261, Wheelbarrow +props:props:262, Dart Board +props:props:263, Chalk Board +props:props:264, Perfume Blue +props:props:265, Perfume Pink +props:props:266, Perfume Purple +props:props:267, Perfume Lime +props:props:268, Perfume Cyan +props:props:269, Perfume Orange +props:props:270, Perfume Red +props:props:271, Card Deck +props:props:272, Player Cards +props:props:273, Pile of Coal Shovel +props:props:274, Pile of Coal +props:props:275, Fruit Bowl +props:props:276, Vase +props:props:277, Dolly Jill +props:props:278, Dolly Mia +props:props:279, Telephone Classy +props:props:280, Sword Ground +props:props:281, Music Box +props:props:282, Toy Helicopter +props:props:283, Body Towel +props:props:284, Hand Towel +props:props:285, Key Chain +props:props:286, Hanging Bridge Left +props:props:287, Hanging Bridge Right +props:props:288, Hanging Bridge Anchor Left +props:props:289, Hanging Bridge Anchor Right +props:props:290, Hanging Bridge Single +props:props:291, Hanging Bridge Anchor Single +props:props:292, Dolly Gennaln +props:props:293, Fish Trophy +props:props:294, Hummingbird Feeder +props:props:295, Chandelier Iron +props:props:296, Chandelier Gold +props:props:297, Chandelier Crystal +props:props:298, Shelf +props:props:299, Sausage Links +props:props:300, Single Bed Pink +props:props:301, Single Bed Brown +props:props:302, Single Bed Orange +props:props:303, Single Bed Purple +props:props:304, Single Bed Blue +props:props:305, Single Bed Lime +props:props:306, Single Bed Green +props:props:307, Single Bed Fuchsia +props:props:308, Single Bed Light Blue +props:props:309, Single Bed Razzle +props:props:310, Single Bed Red +props:props:311, Single Bed White +props:props:312, Single Bed Black +props:props:313, Single Bed Yellow +props:props:314, Single Bed Coral +props:props:315, Single Bed Cyan +props:props:316, Balloons +props:props:317, Barrel Red Apple +props:props:318, Barrel Golden Apple +props:props:319, Barrel Green Apple +props:props:320, Toilet Basin +props:props:321, Toilet Pipe +props:props:322, Toilet Water Tank +props:props:323, Vanity Left +props:props:324, Vanity Center +props:props:325, Vanity Right +props:props:326, Barrel Potatoes +props:props:327, Barrel Carrots +props:props:328, Easel +props:props:329, Paper Stack +props:props:330, Bird Bath +props:props:331, Egg Basket +props:props:332, Barbed Wire +props:props:333, Camera +props:props:334, Shower Head 1 +props:props:335, Shower Handles 1 +props:props:336, Soap Holder +props:props:337, Microscope +props:props:338, Pig Platter +props:props:339, Kitchen Faucet Outward +props:props:340, Sink Faucet Outward +props:props:341, Kitchen Faucet Inward +props:props:342, Sink Faucet Inward +props:props:343, Kitchen Sink +props:props:344, Sink +props:props:345, Tub Faucet +props:props:350, Noodles +props:props:351, Bread Loaf +props:props:352, Bedside Table +props:props:353, Ship in a Bottle +props:props:354, Hydrant +props:props:355, Lava Lamp Lime +props:props:356, Lava Lamp Cyan +props:props:357, Lava Lamp Orange +props:props:358, Lava Lamp Light Blue +props:props:359, Lava Lamp Purple +props:props:360, Lava Lamp Light Pink +props:props:361, Lava Lamp Blue +props:props:362, Lava Lamp Green +props:props:363, Lava Lamp White +props:props:364, Lava Lamp Red +props:props:365, Lava Lamp Razz +props:props:366, Lava Lamp Yellow +props:props:367, Lava Lamp Pink +props:props:368, Lava Lamp Rainbow +props:props:369, Broom +props:props:370, Mop +props:props:371, Spice Rack +props:props:372, Rack Chains +props:props:373, Knight Statue +props:props:374, Orrery +props:props:375, Sun Wall +props:props:376, Moon Wall +props:props:377, Double Bed Pink Left +props:props:378, Double Bed Pink Right +props:props:379, Double Bed Brown Left +props:props:380, Double Bed Brown Right +props:props:381, Double Bed Orange Left +props:props:382, Double Bed Orange Right +props:props:383, Double Bed Purple Left +props:props:384, Double Bed Purple Right +props:props:385, Double Bed Blue Left +props:props:386, Double Bed Blue Right +props:props:387, Double Bed Lime Left +props:props:388, Double Bed Lime Right +props:props:389, Double Bed Green Left +props:props:390, Double Bed Green Right +props:props:391, Double Bed Fuchsia Left +props:props:392, Double Bed Fuchsia Right +props:props:393, Double Bed Light Blue Left +props:props:394, Double Bed Light Blue Right +props:props:395, Double Bed Razzle Left +props:props:396, Double Bed Razzle Right +props:props:397, Double Bed Red Left +props:props:398, Double Bed Red Right +props:props:399, Double Bed White Left +props:props:400, Double Bed White Right +props:props:401, Double Bed Black Left +props:props:402, Double Bed Black Right +props:props:403, Double Bed Yellow Left +props:props:404, Double Bed Yellow Right +props:props:405, Double Bed Coral Left +props:props:406, Double Bed Coral Right +props:props:407, Double Bed Cyan Left +props:props:408, Double Bed Cyan Right +props:props:409, Canopy Bed Pink Left +props:props:410, Canopy Bed Pink Right +props:props:411, Canopy Bed Brown Left +props:props:412, Canopy Bed Brown Right +props:props:413, Canopy Bed Orange Left +props:props:414, Canopy Bed Orange Right +props:props:415, Canopy Bed Purple Left +props:props:416, Canopy Bed Purple Right +props:props:417, Canopy Bed Blue Left +props:props:418, Canopy Bed Blue Right +props:props:419, Canopy Bed Lime Left +props:props:420, Canopy Bed Lime Right +props:props:421, Canopy Bed Green Left +props:props:422, Canopy Bed Green Right +props:props:423, Canopy Bed Fuchsia Left +props:props:424, Canopy Bed Fuchsia Right +props:props:425, Canopy Bed Light Blue Left +props:props:426, Canopy Bed Light Blue Right +props:props:427, Canopy Bed Razzle Left +props:props:428, Canopy Bed Razzle Right +props:props:429, Canopy Bed Red Left +props:props:430, Canopy Bed Red Right +props:props:431, Canopy Bed White Left +props:props:432, Canopy Bed White Right +props:props:433, Canopy Bed Black Left +props:props:434, Canopy Bed Black Right +props:props:435, Canopy Bed Yellow Left +props:props:436, Canopy Bed Yellow Right +props:props:437, Canopy Bed Coral Left +props:props:438, Canopy Bed Coral Right +props:props:439, Canopy Bed Cyan Left +props:props:440, Canopy Bed Cyan Right +props:props:441, Rainbow Hammock +props:props:442, Hammock Hook +props:props:443, Patron Doll Girafi +props:props:444, Chemistry Set +props:props:445, Patron Doll BevoLJ +props:props:446, Patron Doll BulletPhase +props:props:447, Patron Doll Revstrom +props:props:448, Wedding Cake +props:props:449, Bubblegum Machine +props:props:450, Rake +props:props:451, Watering Can +props:props:452, Sea Shells +props:props:453, Toaster +props:props:454, Newton's Cradle +props:props:455, Patron Doll coffee2002 +props:props:456, Aquarium +props:props:457, Patron Doll rckymtnrfc +props:props:458, Patron Doll fergcraft +props:props:459, Patron Doll Saice +props:props:460, Patron Doll Taelnia +props:props:461, Ship's Helm +props:props:462, Bacon Pan +props:props:463, Dream Catcher +props:props:464, Haystack Fork +props:props:465, Haystack +props:props:466, Rocking Chair +props:props:467, Pew Right +props:props:468, Pew Middle +props:props:469, Pew Left +props:props:470, Kneeler +props:props:471, TV Old +props:props:472, Fire Alarm +props:props:473, Table Clock +props:props:474, Laptop +props:props:475, Credenza Right +props:props:476, Credenza Left +props:props:477, Cart 1 +props:props:478, Cart 2 +props:props:479, Wheelbarrow Coal +props:props:480, Wheelbarrow Feed +props:props:481, Wheelbarrow Rocks +props:props:482, Wheelbarrow Jugs +props:props:483, Wooden Table 2 +props:props:484, Stock +props:props:485, Cannon +props:props:486, Cannon Balls +props:props:487, Wooden Table 3 +props:props:488, Small Coin Pile Gold +props:props:489, Small Coin Pile Silver +props:props:490, Patron Doll ChJees +props:props:491, Patron Doll Xaw4 +props:props:492, Journeymap Wall Sconce +props:props:493, Skelleton 1 +props:props:494, Skelleton 2 +props:props:495, Skelleton 3 +props:props:496, Skelleton 4 +props:props:497, Log Bench Right +props:props:498, Log Bench Left +props:props:499, Axe +props:props:500, Sweetroll Dish +props:props:501, Serrano Ham +props:props:502, Coffin Wood 1 +props:props:503, Coffin Wood 2 +props:props:504, Coffin Wood 3 +props:props:505, Coffin Wood 4 +props:props:506, Coffin Stone 1 +props:props:507, Coffin Stone 2 +props:props:508, Decobench +props:props:509, Dresser +props:props:510, Sideboard +props:props:511, Wardrobe +props:props:512, Burial Urn +props:props:513, Fishing net +props:props:514, Anatomical Doll +props:props:515, Dungeon Skeleton 1 +props:props:516, Dungeon Skeleton 2 +props:props:517, Dungeon Skeleton 3 +props:props:518, Trophy Zombie +props:props:519, Trophy Deer +props:props:520, Trophy Bear +props:props:521, Birdcage +props:props:522, PotatoPile +props:props:523, CarrotPile +props:props:524, Milk Jug +props:props:525, Wooden Beer Stein +props:props:526, Ceiling Fan +props:props:527, Bear Rug Black +props:props:528, Patron Doll DuskMoon +props:props:529, Tire Swing +props:props:530, Patron Doll JudgeGrimm +props:props:531, Patron Doll Jakimfett +props:props:532, Patron Doll tmzasz +props:props:533, Patron Doll Haggle1996 +props:props:534, Patron Doll Gellegbs +props:props:535, Dungeon Skeleton 4 +props:props:536, Hanging Pheasants +props:props:537, White Hammock +props:props:538, Book and Quill +props:props:539, Lectern +props:props:540, FishHanging +props:props:541, Minotaur Doll +props:props:542, Patron Doll CarrieExMachina +props:props:543, Wassily Chair +props:props:544, Red-Blue Chair +props:props:545, Barcelona Chair +props:props:546, Barrel Chair +props:props:547, Ant Chair +props:props:548, Wiggle Side Chair +props:props:549, How High the Moon Chair +props:props:550, Hillhouse Chair +props:props:551, Inception Chair +props:props:552, Wood Desk +props:props:553, Wooden Office Chair +props:props:554, Archive Box +props:props:555, Tree Swing +props:props:556, Jukebox +props:props:557, Billiard Table +props:props:558, Patron Doll ZeroKazuma +props:props:559, Patron Doll Seriiiously +props:props:560, Patron Doll Daycarn +props:props:561, Patron Doll OnyxDarkKnight +props:props:562, Patron Doll Latvian +props:props:563, Patron Doll OpenKerley +props:props:564, Patron Doll Beanxxbot +props:props:565, Patron Doll Lividcoffee +props:props:566, Donation Box +props:props:567, Bottom Cabinet +props:props:568, Bottom Cabinet 2 +props:props:569, Bottom Cabinet 3 +props:props:570, Top Cabinet +props:props:571, Top Cabinet Glass +props:props:572, Wine Rack +props:props:573, Toy Box Boy +props:props:574, Toy Box Girl +props:props:575, MCW Ring +props:props:576, Dresser Boy +props:props:577, Dresser Girl +props:props:578, Chest of Drawers Boy +props:props:579, Chest of Drawers Girl +props:props:580, Piggy Bank +props:props:581, Dollhouse 1 +props:props:582, Dollhouse 2 +props:props:583, BasketBall Basket +props:props:584, BasketBall +props:props:585, Fish Bowl +props:props:586, Kitchen Faucet 2 +props:props:587, Kitchen Faucet 3 +props:props:588, Trough Hitching Post +props:props:589, Broom Cabinet +props:props:590, Kitchen Shelf +props:props:591, Bottom Cabinet Center +props:props:592, Bottom Cabinet Corner Left +props:props:593, Bottom Cabinet Corner Right +props:props:594, Knife Block +props:props:595, Tea Hooks +props:props:596, Knife Strip +props:props:597, Hood Wall +props:props:598, Hood Island +props:props:599, Built in Microwave +props:props:600, Stove +props:props:601, Food Processor +props:props:602, Oven Wall +props:props:603, Oven Floor +props:props:604, Utensil Hooks +props:props:605, Cutting Board +props:props:606, Wall Cabinet Full +props:props:607, Wall Cabinet Full Dark +props:props:608, Bottom Cabinet Dark +props:props:609, Bottom Cabinet 2 Dark +props:props:610, Bottom Cabinet 3 Dark +props:props:611, Kitchen Sink Dark +props:props:612, Bottom Cabinet Center Dark +props:props:613, Wine Rack Dark +props:props:614, Oven Floor Dark +props:props:615, Oven Wall Dark +props:props:617, Kitchen Shelf Dark +props:props:618, Built in Microwave Dark +props:props:619, Hood Wall Dark +props:props:620, Bottom Cabinet Corner Right Dark +props:props:621, Bottom Cabinet Corner Left Dark +props:props:622, Broom Cabinet +props:props:623, Top Cabinet Glass Dark +props:props:624, Top Cabinet Dark +props:props:625, Water Pump +props:props:626, Fridge Large +props:props:627, Fridge Small +props:props:628, Dish Rack +props:props:629, Dish Rack Dark +props:props:630, Patron Doll Davexx100 +props:props:631, Fireplace +props:props:632, Punching Bag +props:props:633, Toy Rocket +props:props:634, Speed Bag +props:props:635, ProfMobius And Razz Dolls +props:props:636, Alarm Clock +props:props:637, Treasure Map +props:props:638, ToothBrush Case +props:props:639, Mailbox +props:props:640, Plunger +props:props:641, Round Wall Clock +props:props:642, Candy Bowl +props:props:643, Bathroom Sign Female +props:props:644, Bathroom Sign Male +props:props:645, Giant Spider Web +props:props:646, Patron Doll Trustlines +props:props:647, Patron Doll Iarinu Tatsu +props:props:648, Patron Doll TheJays +props:props:649, Patron Doll Skuli +props:props:650, Patron Doll convict999 +props:props:651, Altar De Muertos +props:props:652, Tiki Torch +props:props:653, Guillotine +props:props:654, Dynamite Sticks +props:props:655, Skull Candle +props:props:656, Birthday Cake +props:props:657, Birthday Cake 2 +props:props:658, Witch Cauldron +props:props:659, Bathroom Sign +props:props:660, Candy Corn Bowl +props:props:661, IV Stand +props:props:662, Radiator +props:props:663, Staircase Light +props:props:664, Staircase Dark +props:props:665, Staircase Stone +props:props:666, Staircase Quartz +props:props:667, Staircase Light Landing +props:props:668, Staircase Dark Landing +props:props:669, Staircase Stone Landing +props:props:670, Staircase Quartz Landing +props:props:671, Staircase Light End Rail +props:props:672, Staircase Dark End Rail +props:props:673, Staircase Stone End Rail +props:props:674, Staircase Quartz End Rail +props:props:675, Stethoscope +props:props:676, Wheelchair +props:props:677, Gas Cylinder +props:props:678, Gas Cylinder 2 +props:props:679, Syringe 1 +props:props:680, Syringe 2 +props:props:681, Hospital Bed +props:props:682, Heart Monitor +props:props:683, XRay1 +props:props:684, XRay2 +props:props:685, XRay3 +props:props:686, Hospital Curtain +props:props:687, Pills +props:props:688, Neon Lamp +props:props:689, Defibrilator +props:props:690, Rolling Tray +props:props:691, Tool Tray Table +props:props:692, Surgical Tools +props:props:693, Art Supplies +props:props:694, Crown With Pillow +props:props:695, Diving Board +props:props:696, Mixer +props:props:697, Bone +props:props:698, Window Barricade +props:props:699, Patron Doll meepmeep +props:props:700, Advent Wreath +props:props:701, Arm Chair White +props:props:702, Arm Chair Brown +props:props:703, Arm Chair Orange +props:props:704, Arm Chair Purple +props:props:705, Arm Chair Blue +props:props:706, Arm Chair Lime +props:props:707, Arm Chair Green +props:props:708, Arm Chair Fuchsia +props:props:709, Arm Chair Light Blue +props:props:710, Arm Chair Razzle +props:props:711, Arm Chair Red +props:props:712, Arm Chair Pink +props:props:713, Arm Chair Black +props:props:714, Arm Chair Yellow +props:props:715, Arm Chair Coral +props:props:716, Arm Chair Cyan +props:props:717, Couch Left +props:props:718, Couch Left Brown +props:props:719, Couch Left Orange +props:props:720, Couch Left Purple +props:props:721, Couch Left Blue +props:props:722, Couch Left Lime +props:props:723, Couch Left Green +props:props:724, Couch Left Fuchsia +props:props:725, Couch Left Light Blue +props:props:726, Couch Left Razzle +props:props:727, Couch Left Red +props:props:728, Couch Left Pink +props:props:729, Couch Left Black +props:props:730, Couch Left Yellow +props:props:731, Couch Left Coral +props:props:732, Couch Left Cyan +props:props:733, Couch Center +props:props:734, Couch Center Brown +props:props:735, Couch Center Orange +props:props:736, Couch Center Purple +props:props:737, Couch Center Blue +props:props:738, Couch Center Lime +props:props:739, Couch Center Green +props:props:740, Couch Center Fuchsia +props:props:741, Couch Center Light Blue +props:props:742, Couch Center Razzle +props:props:743, Couch Center Red +props:props:744, Couch Center Pink +props:props:745, Couch Center Black +props:props:746, Couch Center Yellow +props:props:747, Couch Center Coral +props:props:748, Couch Center Cyan +props:props:749, Couch Right +props:props:750, Couch Right Brown +props:props:751, Couch Right Orange +props:props:752, Couch Right Purple +props:props:753, Couch Right Blue +props:props:754, Couch Right Lime +props:props:755, Couch Right Green +props:props:756, Couch Right Fuchsia +props:props:757, Couch Right Light Blue +props:props:758, Couch Right Razzle +props:props:759, Couch Right Red +props:props:760, Couch Right Pink +props:props:761, Couch Right Black +props:props:762, Couch Right Yellow +props:props:763, Couch Right Coral +props:props:764, Couch Right Cyan +props:props:765, Couch Corner +props:props:766, Couch Corner Brown +props:props:767, Couch Corner Orange +props:props:768, Couch Corner Purple +props:props:769, Couch Corner Blue +props:props:770, Couch Corner Lime +props:props:771, Couch Corner Green +props:props:772, Couch Corner Fuchsia +props:props:773, Couch Corner Light Blue +props:props:774, Couch Corner Razzle +props:props:775, Couch Corner Red +props:props:776, Couch Corner Pink +props:props:777, Couch Corner Black +props:props:778, Couch Corner Yellow +props:props:779, Couch Corner Coral +props:props:780, Couch Corner Cyan +props:props:781, PC +props:props:782, PC Brown +props:props:783, PC Orange +props:props:784, PC Purple +props:props:785, PC Blue +props:props:786, PC Lime +props:props:787, PC Green +props:props:788, PC Fuchsia +props:props:789, PC Light Blue +props:props:790, PC Razzle +props:props:791, PC Red +props:props:792, PC Pink +props:props:793, PC Black +props:props:794, PC Yellow +props:props:795, PC Coral +props:props:796, PC Cyan +props:props:797, Screen/Keyboard +props:props:798, ScreenRight +props:props:799, ScreenLeft +props:props:800, Microwave +props:props:801, Patron Doll FoxingtonFox +props:props:802, Patron Doll MikanPachi +props:props:803, Patron Doll Viesis +props:props:804, Patron Doll Hazzar +props:props:805, Minetendo +props:props:806, Sword Stand +props:props:808, WoodenSpikes +props:props:809, Crate Red Apple +props:props:810, Crate Golden Apple +props:props:811, Crate Green Apples +props:props:812, Crate Carrots +props:props:813, Crate Potatoes +props:props:814, Crate Oranges +props:props:815, Crate Bananas +props:props:816, Crate Pears +props:props:817, Crate Beetroot +props:props:818, Crate Tomatoes +props:props:819, Crate Onions +props:props:820, Crate Lettuce +props:props:821, Crate Corn +props:props:822, Patron Doll donald108 +props:props:823, Patron Doll Beroos Wain +props:props:824, Spanish Beast +props:props:825, Patron Doll Rojo +props:props:826, Salmon Crate +props:props:827, Mackerel Crate +props:props:828, Lobster Crate +props:props:829, Mussel Crate +props:props:830, Shrimp Crate +props:props:831, Sack Barley +props:props:832, Sack Rice +props:props:833, Sack Curry +props:props:834, Sack Ginger +props:props:835, Sack Saffron +props:props:836, Sack Razzle Spice +props:props:837, Sack Indigo Powder +props:props:838, Sack Flour +props:props:839, Sack Pepper +props:props:840, Sack Salt +props:props:841, Sack Tornado Spice +props:props:842, Sack Green Tea +props:props:843, Sack Taelnia Spice +props:props:845, Cash Register +props:props:846, Garden Swing Left +props:props:847, Garden Swing Left Brown +props:props:848, Garden Swing Left Orange +props:props:849, Garden Swing Left Purple +props:props:850, Garden Swing Left Blue +props:props:851, Garden Swing Left Lime +props:props:852, Garden Swing Left Green +props:props:853, Garden Swing Left Fuchsia +props:props:854, Garden Swing Left Light Blue +props:props:855, Garden Swing Left Razzle +props:props:856, Garden Swing Left Red +props:props:857, Garden Swing Left Pink +props:props:858, Garden Swing Left Black +props:props:859, Garden Swing Left Yellow +props:props:860, Garden Swing Left Coral +props:props:861, Garden Swing Left Cyan +props:props:862, Garden Swing Middle Left +props:props:863, Garden Swing Middle Right +props:props:864, Garden Swing Right +props:props:865, Garden Swing Right Brown +props:props:866, Garden Swing Right Orange +props:props:867, Garden Swing Right Purple +props:props:868, Garden Swing Right Blue +props:props:869, Garden Swing Right Lime +props:props:870, Garden Swing Right Green +props:props:871, Garden Swing Right Fuchsia +props:props:873, Garden Swing Right Razzle +props:props:874, Garden Swing Right Red +props:props:875, Garden Swing Right Pink +props:props:876, Garden Swing Right Black +props:props:877, Garden Swing Right Yellow +props:props:878, Garden Swing Right Coral +props:props:879, Garden Swing Right Cyan +props:props:880, Mexican Table +props:props:881, Mexican Table Fuchisa +props:props:882, Mexican Table Orange +props:props:883, Mexican Table Green +props:props:884, Mexican Table Red +props:props:885, Mexican Table Cyan +props:props:886, Mexican Table Pink +props:props:887, Mexican Table Blue +props:props:888, Mexican Table Purple +props:props:889, Mexican Table Large +props:props:890, Mexican Table Large Fuchisa +props:props:891, Mexican Table Large Orange +props:props:892, Mexican Table Large Green +props:props:893, Mexican Table Large Red +props:props:894, Mexican Table Large Cyan +props:props:895, Mexican Table Large Pink +props:props:896, Mexican Table Large Blue +props:props:897, Mexican Table Large Purple +props:props:898, Mexican Chair +props:props:899, Mexican Chair Fuchisa +props:props:900, Mexican Chair Orange +props:props:901, Mexican Chair Green +props:props:902, Mexican Chair Red +props:props:903, Mexican Chair Cyan +props:props:904, Mexican Chair Pink +props:props:905, Mexican Chair Blue +props:props:906, Mexican Chair Purple +props:props:907, Mexican Cupboard +props:props:908, Mexican Cupboard Fuchisa +props:props:909, Mexican Cupboard Orange +props:props:910, Mexican Cupboard Green +props:props:911, Mexican Cupboard Red +props:props:912, Mexican Cupboard Cyan +props:props:913, Mexican Cupboard Pink +props:props:914, Mexican Cupboard Blue +props:props:915, Mexican Cupboard Purple +props:props:925, Hanging Peppers +props:props:926, Star Pinata +props:props:927, Joker Star Pinata +props:props:928, Hay Bed +props:props:929, Beer Tap +props:props:930, Dance Dance Floor +props:props:931, Patron Doll Misty Striker +props:props:932, Patron Doll The Great Orator +props:props:933, Patron Doll tuglowz +props:props:934, Patron Doll Strange_Penguin +props:props:951, Beach Chair +props:props:952, Beach Chair Brown +props:props:953, Beach Chair Orange +props:props:954, Beach Chair Purple +props:props:955, Beach Chair Blue +props:props:956, Beach Chair Lime +props:props:957, Beach Chair Green +props:props:958, Beach Chair Fuchsia +props:props:959, Beach Chair Light Blue +props:props:960, Beach Chair Razzle +props:props:961, Beach Chair Red +props:props:962, Beach Chair Pink +props:props:963, Beach Chair Black +props:props:964, Beach Chair Yellow +props:props:965, Beach Chair Coral +props:props:966, Beach Chair Cyan +props:props:967, Beach Umbrella +props:props:968, Beach Umbrella Brown +props:props:969, Beach Umbrella Orange +props:props:970, Beach Umbrella Purple +props:props:971, Beach Umbrella Blue +props:props:972, Beach Umbrella Lime +props:props:973, Beach Umbrella Green +props:props:974, Beach Umbrella Fuchsia +props:props:975, Beach Umbrella Light Blue +props:props:976, Beach Umbrella Razzle +props:props:977, Beach Umbrella Red +props:props:978, Beach Umbrella Pink +props:props:979, Beach Umbrella Black +props:props:980, Beach Umbrella Yellow +props:props:981, Beach Umbrella Coral +props:props:982, Beach Umbrella Cyan +props:props:983, Cooler +props:props:984, Cactus Chair +props:props:985, Lamp Post 1 +props:props:986, Lamp Post 2 +props:props:987, Hillhouse Chair Brown +props:props:988, Hillhouse Chair Orange +props:props:989, Hillhouse Chair Purple +props:props:990, Hillhouse Chair Blue +props:props:991, Hillhouse Chair Lime +props:props:992, Hillhouse Chair Green +props:props:993, Hillhouse Chair Fuchsia +props:props:994, Hillhouse Chair Light Blue +props:props:995, Hillhouse Chair Razzle +props:props:996, Hillhouse Chair Red +props:props:997, Hillhouse Chair Pink +props:props:998, Hillhouse Chair Black +props:props:999, Hillhouse Chair Yellow +props:props:1000, Hillhouse Chair Coral +props:props:1001, Hillhouse Chair Cyan +props:props:1002, Ant Chair Brown +props:props:1003, Ant Chair Orange +props:props:1004, Ant Chair Purple +props:props:1005, Ant Chair Blue +props:props:1006, Ant Chair Lime +props:props:1007, Ant Chair Green +props:props:1008, Ant Chair Fuchsia +props:props:1009, Ant Chair Light Blue +props:props:1010, Ant Chair Razzle +props:props:1011, Ant Chair Red +props:props:1012, Ant Chair Pink +props:props:1013, Ant Chair Black +props:props:1014, Ant Chair Yellow +props:props:1015, Ant Chair Coral +props:props:1016, Ant Chair Cyan +props:props:1017, Wassily Chair Brown +props:props:1018, Wassily Chair Orange +props:props:1019, Wassily Chair Purple +props:props:1020, Wassily Chair Blue +props:props:1021, Wassily Chair Lime +props:props:1022, Wassily Chair Green +props:props:1023, Wassily Chair Fuchsia +props:props:1024, Wassily Chair Light Blue +props:props:1025, Wassily Chair Razzle +props:props:1026, Wassily Chair Red +props:props:1027, Wassily Chair Pink +props:props:1028, Wassily Chair Black +props:props:1029, Wassily Chair Yellow +props:props:1030, Wassily Chair Coral +props:props:1031, Wassily Chair Cyan +props:props:1032, Clawfoot Tub +props:props:1033, Lounge Chair +props:props:1035, CandleHolder +props:props:1036, AlchemyTable +props:props:1037, ArcheryTarget +props:props:1038, Cow Skull +props:props:1039, Patron Doll sarsum33 +props:props:1040, Fallen Soldier Tribute +props:props:1041, Banana Split +props:props:1042, HotTub +props:props:1043, Fire Pit +props:props:1044, Adventsljusstake White +props:props:1045, Adventsljusstake Red +props:props:1046, Adventsljusstake Black +props:props:1047, Nativity Scene +props:props:1048, Patron Doll Crueldog +props:props:1049, White Mantel +props:props:1050, Wood Mantel Light +props:props:1051, Wood Mantel Medium +props:props:1052, Wood Mantel Dark +props:props:1053, Tinsel 1 +props:props:1054, Tinsel with Baubles Red +props:props:1055, Tinsel with Baubles Yellow +props:props:1056, Tinsel with Baubles Blue +props:props:1057, Stocking 1 +props:props:1058, Stocking 2 +props:props:1059, Chocolate Chip Cookie Plate +props:props:1060, Sugar Cookie Plate +props:props:1061, Snickerdoodle Cookie Plate +props:props:1062, Raisin Cookie Plate +props:props:1063, Cherry Pie +props:props:1064, Key Lime Pie +props:props:1065, Blueberry Pie +props:props:1066, Apple Pie +props:props:1067, Baking Table +props:props:1068, Menorah +props:props:1069, Pool Chair +props:props:1070, Pulpit +props:props:1071, Fireplace tools +props:props:1072, Urinal +props:props:1073, Modern Toilet +props:props:1074, Umbrella Basket +props:props:1075, Video Camera +props:props:1076, Drum Set +props:props:1077, Drum Set Dark Blue +props:props:1078, Drum Set Orange +props:props:1079, Drum Set Purple +props:props:1080, Drum Set Blue +props:props:1081, Drum Set Lime +props:props:1082, Drum Set Green +props:props:1083, Drum Set Fuchsia +props:props:1084, Drum Set Light Blue +props:props:1085, DrumSet Razzle +props:props:1086, Drum Set Red +props:props:1087, DrumSet Pink +props:props:1088, Drum Set Black +props:props:1089, Drum Set Yellow +props:props:1090, Drum Set Coral +props:props:1091, Drum Set Cyan +props:props:1092, Drum Set Gray +props:props:1093, Bar Stool 1 +props:props:1094, Bar Stool 1 Dark Blue +props:props:1095, Bar Stool 1 Orange +props:props:1096, Bar Stool 1 Purple +props:props:1097, Bar Stool 1 Blue +props:props:1098, Bar Stool 1 Lime +props:props:1099, Bar Stool 1 Green +props:props:1100, Bar Stool 1 Fuchsia +props:props:1101, Bar Stool 1 Light Blue +props:props:1102, Bar Stool 1 Razzle +props:props:1103, Bar Stool 1 Red +props:props:1104, Bar Stool 1 Pink +props:props:1105, Bar Stool 1 Black +props:props:1106, Bar Stool 1 Yellow +props:props:1107, Bar Stool 1 Coral +props:props:1108, Bar Stool 1 Cyan +props:props:1109, Bar Stool 1 Gray +props:props:1110, Dryer +props:props:1111, Washer +props:props:1112, Small Flat TV +props:props:1113, Medium Flat TV +props:props:1114, Large Flat TV +props:props:1115, Polaroid 1000 +props:props:1116, Billiard Rack +props:props:1117, Roadwork Barrier +props:props:1118, Concrete Barrier +props:props:1119, Shopping Cart +props:props:1120, Trash Bin +props:props:1121, Trash Bin Blue +props:props:1122, Trash Bin Green +props:props:1123, Trash Bin Yellow +props:props:1124, Metal Desk +props:props:1125, Wood Desk 2 +props:props:1126, Dumpster +props:props:1127, Car Park Barrier +props:props:1128, Lavabo +props:props:1129, Road cone +props:props:1130, Table Lamp 2 +props:props:1131, Table Lamp 2 Dark Blue +props:props:1132, Table Lamp 2 Orange +props:props:1133, Table Lamp 2 Purple +props:props:1134, Table Lamp 2 Blue +props:props:1135, Table Lamp 2 Lime +props:props:1136, Table Lamp 2 Green +props:props:1137, Table Lamp 2 Fuchsia +props:props:1138, Table Lamp 2 Light Blue +props:props:1139, Table Lamp 2 Razzle +props:props:1140, Table Lamp 2 Red +props:props:1141, Table Lamp 2 Pink +props:props:1142, Table Lamp 2 Black +props:props:1143, Table Lamp 2 Yellow +props:props:1144, Table Lamp 2 Coral +props:props:1145, Table Lamp 2 Cyan +props:props:1146, Table Lamp 2 Gray +props:props:1147, Office Chair 1 +props:props:1148, Office Chair 1 Dark Blue +props:props:1149, Office Chair 1 Orange +props:props:1150, Office Chair 1 Purple +props:props:1151, Office Chair 1 Blue +props:props:1152, Office Chair 1 Lime +props:props:1153, Office Chair 1 Green +props:props:1154, Office Chair 1 Fuchsia +props:props:1155, Office Chair 1 Light Blue +props:props:1156, Office Chair 1 Razzle +props:props:1157, Office Chair 1 Red +props:props:1158, Office Chair 1 Pink +props:props:1159, Office Chair 1 Black +props:props:1160, Office Chair 1 Yellow +props:props:1161, Office Chair 1 Coral +props:props:1162, Office Chair 1 Cyan +props:props:1163, Office Chair 1 Gray +props:props:1164, Office Chair 2 +props:props:1165, Office Chair 2 Dark Blue +props:props:1166, Office Chair 2 Orange +props:props:1167, Office Chair 2 Purple +props:props:1168, Office Chair 2 Blue +props:props:1169, Office Chair 2 Lime +props:props:1170, Office Chair 2 Green +props:props:1171, Office Chair 2 Fuchsia +props:props:1172, Office Chair 2 Light Blue +props:props:1173, Office Chair 2 Razzle +props:props:1174, Office Chair 2 Red +props:props:1175, Office Chair 2 Pink +props:props:1176, Office Chair 2 Black +props:props:1177, Office Chair 2 Yellow +props:props:1178, Office Chair 2 Coral +props:props:1179, Office Chair 2 Cyan +props:props:1180, Office Chair 2 Gray +props:props:1181, Desk Lamp +props:props:1182, Desk Lamp Dark Blue +props:props:1183, Desk Lamp Orange +props:props:1184, Desk Lamp Purple +props:props:1185, Desk Lamp Blue +props:props:1186, Desk Lamp Lime +props:props:1187, Desk Lamp Green +props:props:1188, Desk Lamp Fuchsia +props:props:1189, Desk Lamp Light Blue +props:props:1190, Desk Lamp Razzle +props:props:1191, Desk Lamp Red +props:props:1192, Desk Lamp Pink +props:props:1193, Desk Lamp Black +props:props:1194, Desk Lamp Yellow +props:props:1195, Desk Lamp Coral +props:props:1196, Desk Lamp Cyan +props:props:1197, Desk Lamp Gray +props:props:1198, Door 1 Left +props:props:1199, Door 1 Right +props:props:1200, Door 1 Right Medium +props:props:1201, Door 1 Left Medium +props:props:1202, Door 1 Left Dark +props:props:1203, Door 1 Right Dark +props:props:1204, Door 2 Left Light +props:props:1205, Door 2 Right Light +props:props:1206, Door 2 Left Medium +props:props:1207, Door 2 Right Medium +props:props:1208, Door 2 Left Dark +props:props:1209, Door 2 Right Dark +props:props:1210, Door 3 Left +props:props:1211, Door 3 Right +props:props:1212, Hanging Lamp +props:props:1213, Cogniac Bottle +props:props:1214, Basket with Baguettes +props:props:1215, Market Register +props:props:1216, Corkboard +props:props:1217, Door 4 Left +props:props:1218, Door 4 Left Dark Blue +props:props:1219, Door 4 Left Orange +props:props:1220, Door 4 Left Purple +props:props:1221, Door 4 Left Blue +props:props:1222, Door 4 Left Lime +props:props:1223, Door 4 Left Green +props:props:1224, Door 4 Left Fuchsia +props:props:1225, Door 4 Left Light Blue +props:props:1226, Door 4 Left Razzle +props:props:1227, Door 4 Left Red +props:props:1228, Door 4 Left Pink +props:props:1229, Door 4 Left Black +props:props:1230, Door 4 Left Yellow +props:props:1231, Door 4 Left Coral +props:props:1232, Door 4 Left Cyan +props:props:1233, Door 4 Left Gray +props:props:1234, Door 4 Right +props:props:1235, Door 4 Right Dark Blue +props:props:1236, Door 4 Right Orange +props:props:1237, Door 4 Right Purple +props:props:1238, Door 4 Right Blue +props:props:1239, Door 4 Right Lime +props:props:1240, Door 4 Right Green +props:props:1241, Door 4 Right Fuchsia +props:props:1242, Door 4 Right Light Blue +props:props:1243, Door 4 Right Razzle +props:props:1244, Door 4 Right Red +props:props:1245, Door 4 Right Pink +props:props:1246, Door 4 Right Black +props:props:1247, Door 4 Right Yellow +props:props:1248, Door 4 Right Coral +props:props:1249, Door 4 Right Cyan +props:props:1250, Door 4 Right Gray +props:props:1251, Door 5 Left +props:props:1252, Door 5 Right +props:props:1253, Rotary Phone +props:props:1254, Upright Piano +props:props:1255, Ingolf Chair White +props:props:1256, Ingolf Chair Black +props:props:1257, Ingolf Chair Light +props:props:1258, Ingolf Chair Medium +props:props:1259, Ingolf Chair Dark +props:props:1260, Industrial Ceiling Lamp +props:props:1261, Glass Desk +props:props:1262, Industrial TV Stand White +props:props:1263, Industrial TV Stand Black +props:props:1264, Industrial TV Stand Light +props:props:1265, Industrial TV Stand Medium +props:props:1266, Industrial TV Stand Dark +props:props:1267, Borje Chair White +props:props:1268, Borje Chair White Dark Blue +props:props:1269, Borje Chair White Orange +props:props:1270, Borje Chair White Purple +props:props:1271, Borje Chair White Blue +props:props:1272, Borje Chair White Lime +props:props:1273, Borje Chair White Green +props:props:1274, Borje Chair White Fuchsia +props:props:1275, Borje Chair White Light Blue +props:props:1276, Borje Chair White Razzle +props:props:1277, Borje Chair White Red +props:props:1278, Borje Chair White Pink +props:props:1279, Borje Chair White Black +props:props:1280, Borje Chair White Yellow +props:props:1281, Borje Chair White Coral +props:props:1282, Borje Chair White Cyan +props:props:1283, Borje Chair White Gray +props:props:1284, Borje Chair Black +props:props:1285, Borje Chair Black Dark Blue +props:props:1286, Borje Chair Black Orange +props:props:1287, Borje Chair Black Purple +props:props:1288, Borje Chair Black Blue +props:props:1289, Borje Chair Black Lime +props:props:1290, Borje Chair Black Green +props:props:1291, Borje Chair Black Fuchsia +props:props:1292, Borje Chair Black Light Blue +props:props:1293, Borje Chair Black Razzle +props:props:1294, Borje Chair Black Red +props:props:1295, Borje Chair Black Pink +props:props:1296, Borje Chair Black Black +props:props:1297, Borje Chair Black Yellow +props:props:1298, Borje Chair Black Coral +props:props:1299, Borje Chair Black Cyan +props:props:1300, Borje Chair Black Gray +props:props:1301, Borje Chair Light +props:props:1302, Borje Chair Light Dark Blue +props:props:1304, Borje Chair Light Orange +props:props:1305, Borje Chair Light Purple +props:props:1306, Borje Chair Light Blue +props:props:1307, Borje Chair Light Lime +props:props:1308, Borje Chair Light Green +props:props:1309, Borje Chair Light Fuchsia +props:props:1310, Borje Chair Light Light Blue +props:props:1311, Borje Chair Light Razzle +props:props:1312, Borje Chair Light Red +props:props:1313, Borje Chair Light Pink +props:props:1314, Borje Chair Light Black +props:props:1315, Borje Chair Light Yellow +props:props:1316, Borje Chair Light Coral +props:props:1317, Borje Chair Light Cyan +props:props:1318, Borje Chair Light Gray +props:props:1319, Borje Chair Medium +props:props:1320, Borje Chair Medium Dark Blue +props:props:1321, Borje Chair Medium Orange +props:props:1322, Borje Chair Medium Purple +props:props:1323, Borje Chair Medium Blue +props:props:1324, Borje Chair Medium Lime +props:props:1325, Borje Chair Medium Green +props:props:1326, Borje Chair Medium Fuchsia +props:props:1327, Borje Chair Medium Medium Blue +props:props:1328, Borje Chair Medium Razzle +props:props:1329, Borje Chair Medium Red +props:props:1330, Borje Chair Medium Pink +props:props:1331, Borje Chair Medium Black +props:props:1332, Borje Chair Medium Yellow +props:props:1333, Borje Chair Medium Coral +props:props:1334, Borje Chair Medium Cyan +props:props:1335, Borje Chair Medium Gray +props:props:1336, Borje Chair Dark +props:props:1337, Borje Chair Dark Dark Blue +props:props:1338, Borje Chair Dark Orange +props:props:1339, Borje Chair Dark Purple +props:props:1340, Borje Chair Dark Blue +props:props:1341, Borje Chair Dark Lime +props:props:1342, Borje Chair Dark Green +props:props:1343, Borje Chair Dark Fuchsia +props:props:1344, Borje Chair Dark Light Blue +props:props:1345, Borje Chair Dark Razzle +props:props:1346, Borje Chair Dark Red +props:props:1347, Borje Chair Dark Pink +props:props:1348, Borje Chair Dark Black +props:props:1349, Borje Chair Dark Yellow +props:props:1350, Borje Chair Dark Coral +props:props:1351, Borje Chair Dark Cyan +props:props:1352, Borje Chair Dark Gray +props:props:1353, Industrial Chair +props:props:1354, Industrial Chair Dark Blue +props:props:1355, Industrial Chair Orange +props:props:1356, Industrial Chair Purple +props:props:1357, Industrial Chair Blue +props:props:1358, Industrial Chair Lime +props:props:1359, Industrial Chair Green +props:props:1360, Industrial Chair Fuchsia +props:props:1361, Industrial Chair Light Blue +props:props:1362, Industrial Chair Razzle +props:props:1363, Industrial Chair Red +props:props:1364, Industrial Chair Pink +props:props:1365, Industrial Chair Black +props:props:1366, Industrial Chair Yellow +props:props:1367, Industrial Chair Coral +props:props:1368, Industrial Chair Cyan +props:props:1369, Industrial Chair Gray +props:props:1370, Industrial Sofa +props:props:1371, Industrial Sofa Dark Blue +props:props:1372, Industrial Sofa Orange +props:props:1373, Industrial Sofa Purple +props:props:1374, Industrial Sofa Blue +props:props:1375, Industrial Sofa Lime +props:props:1376, Industrial Sofa Green +props:props:1377, Industrial Sofa Fuchsia +props:props:1378, Industrial Sofa Light Blue +props:props:1379, Industrial Sofa Razzle +props:props:1380, Industrial Sofa Red +props:props:1381, Industrial Sofa Pink +props:props:1382, Industrial Sofa Black +props:props:1383, Industrial Sofa Yellow +props:props:1384, Industrial Sofa Coral +props:props:1385, Industrial Sofa Cyan +props:props:1386, Industrial Sofa Gray +props:props:1387, Industrial FootLamp +props:props:1388, Industrial FootLamp Dark Blue +props:props:1389, Industrial FootLamp Orange +props:props:1390, Industrial FootLamp Purple +props:props:1391, Industrial FootLamp Blue +props:props:1392, Industrial FootLamp Lime +props:props:1393, Industrial FootLamp Green +props:props:1394, Industrial FootLamp Fuchsia +props:props:1395, Industrial FootLamp Light Blue +props:props:1396, Industrial FootLamp Razzle +props:props:1397, Industrial FootLamp Red +props:props:1398, Industrial FootLamp Pink +props:props:1399, Industrial FootLamp Black +props:props:1400, Industrial FootLamp Yellow +props:props:1401, Industrial FootLamp Coral +props:props:1402, Industrial FootLamp Cyan +props:props:1403, Industrial FootLamp Gray +props:props:1404, Office Chair 3 +props:props:1405, Office Chair 3 Black +props:props:1406, Tulip Vase +props:props:1407, Tulip Vase Dark Blue +props:props:1408, Tulip Vase Orange +props:props:1409, Tulip Vase Purple +props:props:1410, Tulip Vase Blue +props:props:1411, Tulip Vase Lime +props:props:1412, Tulip Vase Green +props:props:1413, Tulip Vase Fuchsia +props:props:1414, Tulip Vase Light Blue +props:props:1415, Tulip Vase Razzle +props:props:1416, Tulip Vase Red +props:props:1417, Tulip Vase Pink +props:props:1418, Tulip Vase Yellow +props:props:1419, Tulip Vase Coral +props:props:1420, Tulip Vase Cyan +props:props:1421, Industrial Coffee Table Light +props:props:1422, Industrial Coffee Table Medium +props:props:1423, Industrial Coffee Table Dark +props:props:1424, Industrial Table 1 Light +props:props:1425, Industrial Table 1 Medium +props:props:1426, Industrial Table 1 Dark +props:props:1427, Industrial Table 2 Light +props:props:1428, Industrial Table 2 Medium +props:props:1429, Industrial Table 2 Dark +props:props:1430, Hanging Lamp Short +props:props:1431, Piano Stool +props:props:1432, Patron Doll Oddles +props:props:1433, Patron Doll Hazardrar +props:props:1434, Patron Doll Cottonbaler +props:props:1435, Patron Doll thatdesiree +props:clay:0, Red Crafting Clay +props:clay:1, Blue Crafting Clay +props:clay:2, Green Crafting Clay +props:tool, Decowand +EnderIO:itemCoordSelector, Coordinate Selector +EnderIO:itemFusedQuartzFrame, Fused Quartz Frame +EnderIO:itemConduitFacade:0, Conduit Facade +EnderIO:itemConduitFacade:1, Hardened Conduit Facade +EnderIO:itemBrokenSpawner:0, Broken Spawner +EnderIO:itemBrokenSpawner:0, Broken Spawner +EnderIO:itemBrokenSpawner:0, Broken Spawner +EnderIO:itemBrokenSpawner:0, Broken Spawner +EnderIO:itemBrokenSpawner:0, Broken Spawner +EnderIO:itemBrokenSpawner:0, Broken Spawner +EnderIO:itemBrokenSpawner:0, Broken Spawner +EnderIO:itemFrankenSkull:0, Zombie Electrode +EnderIO:itemFrankenSkull:1, Z-Logic Controller +EnderIO:itemFrankenSkull:2, Frank'N'Zombie +EnderIO:itemFrankenSkull:3, Ender Resonator +EnderIO:itemFrankenSkull:4, Sentient Ender +EnderIO:itemRedstoneConduit:0, Redstone Conduit +EnderIO:itemRedstoneConduit:1, Conduit Switch +EnderIO:itemRedstoneConduit:2, Insulated Redstone Conduit +EnderIO:itemPowerConduit:0, Energy Conduit +EnderIO:itemPowerConduit:1, Enhanced Energy Conduit +EnderIO:itemPowerConduit:2, Ender Energy Conduit +EnderIO:itemLiquidConduit:0, Fluid Conduit +EnderIO:itemLiquidConduit:1, Pressurized Fluid Conduit +EnderIO:itemLiquidConduit:2, Ender Fluid Conduit +EnderIO:itemItemConduit:0, Item Conduit +EnderIO:itemMEConduit:0, ME Conduit +EnderIO:itemMEConduit:1, Dense ME Conduit +EnderIO:itemBasicFilterUpgrade:0, Basic Item Filter +EnderIO:itemBasicFilterUpgrade:1, Advanced Item Filter +EnderIO:itemExistingItemFilter:0, Existing Item Filter +EnderIO:itemModItemFilter, Mod Item Filter +EnderIO:itemPowerItemFilter:0, Chargeable Item Filter +EnderIO:itemExtractSpeedUpgrade:0, Item Conduit Speed Upgrade +EnderIO:itemExtractSpeedUpgrade:1, Item Conduit Speed Downgrade +EnderIO:itemFunctionUpgrade:0, Remote Awareness Upgrade +EnderIO:itemBasicCapacitor:0, Basic Capacitor +EnderIO:itemBasicCapacitor:1, Double-Layer Capacitor +EnderIO:itemBasicCapacitor:2, Octadic Capacitor +EnderIO:itemMachinePart:0, Machine Chassis +EnderIO:itemMachinePart:1, Basic Gear +EnderIO:itemMaterial:0, Silicon +EnderIO:itemMaterial:1, Conduit Binder +EnderIO:itemMaterial:2, Binder Composite +EnderIO:itemMaterial:3, Pulsating Iron Nugget +EnderIO:itemMaterial:4, Vibrant Alloy Nugget +EnderIO:itemMaterial:5, Pulsating Crystal +EnderIO:itemMaterial:6, Vibrant Crystal +EnderIO:itemMaterial:7, Dark Steel Ball +EnderIO:itemMaterial:8, Ender Crystal +EnderIO:itemMaterial:9, Enticing Crystal +EnderIO:itemMaterial:10, Weather Crystal +EnderIO:itemAlloy:0, Electrical Steel +EnderIO:itemAlloy:1, Energetic Alloy +EnderIO:itemAlloy:2, Vibrant Alloy +EnderIO:itemAlloy:3, Redstone Alloy +EnderIO:itemAlloy:4, Conductive Iron +EnderIO:itemAlloy:5, Pulsating Iron +EnderIO:itemAlloy:6, Dark Steel +EnderIO:itemAlloy:7, Soularium +EnderIO:itemPowderIngot:0, Coal Powder +EnderIO:itemPowderIngot:1, Iron Powder +EnderIO:itemPowderIngot:2, Gold Powder +EnderIO:itemPowderIngot:3, Copper Powder +EnderIO:itemPowderIngot:4, Tin Powder +EnderIO:itemPowderIngot:7, Obsidian Powder +EnderIO:itemPowderIngot:8, Flour +EnderIO:bucketXpjuice, XP Bucket +EnderIO:bucketNutrient_distillation, Nutrient Distillation Bucket +EnderIO:bucketHootch, Hootch Bucket +EnderIO:bucketRocket_fuel, Rocket Fuel Bucket +EnderIO:bucketFire_water, Fire Water Bucket +EnderIO:bucketLiquid_sunshine, Liquid Sunshine Bucket +EnderIO:bucketCloud_seed, Cloud Seed Bucket +EnderIO:bucketCloud_seed_concentrated, Concentrated Cloud Seed Bucket +EnderIO:itemYetaWrench, Yeta Wrench +EnderIO:itemEnderface, Enderface +EnderIO:itemTravelStaff:0, Staff of Traveling +EnderIO:itemTravelStaff:16, Staff of Traveling +EnderIO:itemConduitProbe:0, Conduit Probe +EnderIO:itemXpTransfer:0, Experience Rod +EnderIO:itemSoulVessel, Soul Vial +EnderIO:itemEnderFood:0, "Enderios" +EnderIO:itemGliderWing:0, Glider Wing +EnderIO:itemGliderWing:1, Glider Wings +EnderIO:item.darkSteel_helmet, Dark Helm +EnderIO:item.darkSteel_chestplate, Dark Plate +EnderIO:item.darkSteel_leggings, Dark Leggings +EnderIO:item.darkSteel_boots, Dark Boots +EnderIO:item.darkSteel_sword, The Ender +EnderIO:item.darkSteel_pickaxe, Dark Pick +EnderIO:item.darkSteel_axe, Dark Axe +EnderIO:item.darkSteel_shears, Dark Shears +EnderIO:itemMagnet:0, Electromagnet +EnderIO:itemMagnet:16, Electromagnet +ExtraUtilities:glove, Glove +ExtraUtilities:heatingElement, Heating Coil +ExtraUtilities:mini-soul:0, Soul fragment +ExtraUtilities:mini-soul:3, Soul fragment +ExtraUtilities:angelRing:0, Angel Ring +ExtraUtilities:angelRing:1, Angel Ring +ExtraUtilities:angelRing:2, Angel Ring +ExtraUtilities:angelRing:3, Angel Ring +ExtraUtilities:angelRing:4, Angel Ring +ExtraUtilities:paintbrush:0, Paintbrush +ExtraUtilities:nodeUpgrade:0, Speed Upgrade +ExtraUtilities:nodeUpgrade:1, Item Filter +ExtraUtilities:nodeUpgrade:2, World Interaction Upgrade +ExtraUtilities:nodeUpgrade:3, Stack Upgrade +ExtraUtilities:nodeUpgrade:4, Creative Upgrade +ExtraUtilities:nodeUpgrade:5, Ender Transmitter +ExtraUtilities:nodeUpgrade:6, Ender Receiver +ExtraUtilities:nodeUpgrade:7, Depth-First Search Upgrade +ExtraUtilities:nodeUpgrade:8, Breadth-First Search Upgrade +ExtraUtilities:nodeUpgrade:9, Pseudo Round Robin Upgrade +ExtraUtilities:nodeUpgrade:10, Advanced Item Filter +ExtraUtilities:lawSword, Kikoku +ExtraUtilities:golden_lasso:0, Golden Lasso +ExtraUtilities:divisionSigil, Division Sigil +ExtraUtilities:unstableingot:0, Unstable Ingot +ExtraUtilities:unstableingot:1, Semi-stable Nugget +ExtraUtilities:unstableingot:2, Mobius "Unstable/Stable" Ingot +ExtraUtilities:builderswand, Builder's Wand +ExtraUtilities:shears, Precision Shears +ExtraUtilities:creativebuilderswand, Super Builder's Wand +ExtraUtilities:ethericsword, Etheric Sword +ExtraUtilities:erosionShovel, Erosion Shovel +ExtraUtilities:destructionpickaxe, Destruction Pickaxe +ExtraUtilities:defoliageAxe, Healing Axe +ExtraUtilities:temporalHoe, Reversing Hoe +ExtraUtilities:sonar_goggles, Sonar Goggles +ExtraUtilities:watering_can, Watering Can +ExtraUtilities:scanner, Portable Scanner +ExtraUtilities:golden_bag, Golden Bag of Holding +ExtraUtilities:bedrockiumIngot, Bedrockium Ingot +FoodPlus:apple_pie, Apple Pie +FoodPlus:steak_pie_item, Beef Pie +FoodPlus:chocolate_cake_item, Chocolate Cake +FoodPlus:strawberry_cake_item, Strawberry Cake +FoodPlus:cooked_carrot_item, Cooked Carrot +FoodPlus:mashed_potato, Mashed Potato +FoodPlus:strawberry, Strawberry +FoodPlus:tomato, Tomato +FoodPlus:kebab, Kebab +FoodPlus:bowl_rice_vegetables, Bowl of Rice with Veggies +FoodPlus:cereal, Cereal +FoodPlus:bowl_cereal, Bowl of Cereals +FoodPlus:rice, Rice +FoodPlus:bowl_rice, Bowl of Rice +FoodPlus:fried_rice, Fried Rice +FoodPlus:bread_slice, Bread Slice +FoodPlus:toast, Toast +FoodPlus:bread_buttered, Buttered Bread +FoodPlus:bread_nutella, Bread with Nutella +FoodPlus:carrot_soup, Carrot Soup +FoodPlus:broth, Broth +FoodPlus:bread_butter_pudding, Bread and Butter Pudding +FoodPlus:chocolate_milkshake, Chocolate Milkshake +FoodPlus:nutella, Nutella +FoodPlus:muffin, Muffin +FoodPlus:sweet, Sweet +FoodPlus:caramel, Caramel +FoodPlus:strawberry_milkshake, Strawberry Milkshake +FoodPlus:donut, Doughnut +FoodPlus:donut_chocolate, Chocolate Doughnut +FoodPlus:strawberry_jam, Strawberry Jam +FoodPlus:strawberry_donut, Strawberry Doughnut +FoodPlus:waffle, Waffle +FoodPlus:bowl_chocolate, Chocolate +FoodPlus:chocolate_hot, Hot Chocolate +FoodPlus:chocolate_strawberry, Strawberry dipped in Hot Chocolate +FoodPlus:apple_juice, Apple Juice +FoodPlus:soda, Soda +FoodPlus:slurpee, Slurpee +FoodPlus:slurpee_black, Cola Slurpee +FoodPlus:slurpee_brown, "Random" Slurpee +FoodPlus:slurpee_red, Bitter Gas Slurpee +FoodPlus:slurpee_orange, Orange Slurpee +FoodPlus:slurpee_green, Green Apple Slurpee +FoodPlus:slurpee_light_blue, "Sky" Slurpee +FoodPlus:slurpee_blue, "Sea" Slurpee +FoodPlus:slurpee_magenta, "SuperStrawberry" Slurpee +FoodPlus:slurpee_pink, Strawberry Slurpee +FoodPlus:milk_frozen, Frozen Milk +FoodPlus:ice_cream_cone, Ice Cream Cone +FoodPlus:strawberry_ice_cream, Strawberry Ice Cream +FoodPlus:chocolate_ice_cream, Chocolate Ice Cream +FoodPlus:melon_ice_cream, Melon Ice Cream +FoodPlus:strawberry_ice_cream_cone, Strawberry Ice Cream +FoodPlus:chocolate_ice_cream_cone, Chocolate Ice Cream +FoodPlus:melon_ice_cream_cone, Melon Ice Cream +FoodPlus:hamburger, Hamburger +FoodPlus:chips, Chips +FoodPlus:chips_fried, French Fries +FoodPlus:pizza_slice, Pizza Slice +FoodPlus:pizza, Raw Pizza +FoodPlus:crisps, Crisps +FoodPlus:fried_egg, Fried Egg +FoodPlus:pizza_item, Pizza +FoodPlus:raw_mutton, Raw Mutton +FoodPlus:cooked_mutton, Cooked Mutton +FoodPlus:sausage, Sausage +FoodPlus:grilled_sausage, Grilled Sausage +FoodPlus:hot_dog, Hot Dog +FoodPlus:bowl_rice_meat, Bowl of Rice with Meat +FoodPlus:stew, Stew +FoodPlus:steak_and_chips, Steak and Chips +FoodPlus:butter, Butter +FoodPlus:cheese, Cheese +FoodPlus:sushi, Sushi +FoodPlus:fish_and_chips, Fish and Chips +FoodPlus:beaten_eggs, Beaten Eggs +FoodPlus:omelette_final, Cooked Omelette +FoodPlus:spaghetti, Spaghetti +FoodPlus:pasta, Pasta +FoodPlus:cheese_pasta, Cheese Pasta +FoodPlus:chocolate, Chocolate +FoodPlus:salt, Salt +FoodPlus:flour, Flour +FoodPlus:knife, Knife +FoodPlus:glass, Glass +FoodPlus:ice_chunk, Ice Chunk +FoodPlus:ice_tray, Ice Tray +FoodPlus:ice_cube, Ice Cube +FoodPlus:seaweed_item, Seaweed +FoodPlus:tomato_seed, Tomato Seeds +FoodPlus:strawberry_seed, Strawberry Seeds +FoodPlus:minced_meat, Minced Meat +FoodPlus:coffee_bean, Coffee Bean +FoodPlus:blade, Blade +FoodPlus:coffee_dust, Coffee Dust +FoodPlus:garbage_can, Garbage +FoodPlus:bread_sandwich, Sandwich Bread +FoodPlus:sandwich, Sandwich +FoodPlus:egg_sausage, Egg and Sausages +FoodPlus:egg_bacon, Egg and Bacon +FoodPlus:bacon, Bacon +FoodPlus:chicken_dices, Chicken Dices +FoodPlus:cooked_brochette, Brochette +FoodPlus:brochette, Raw Brochette +FoodPlus:bowl_rice_tomato, Rice with Tomato Sauce +FoodPlus:tomato_sauce, Tomato Sauce +FoodPlus:coffee_black, Coffee +FoodPlus:coffee_white, Coffee with Milk +FoodPlus:mug, Mug +FoodPlus:dirty_coffee_mug, Dirty Mug +FoodPlus:dirty_tea_mug, Dirty Mug +FoodPlus:kettle, Kettle +FoodPlus:filled_kettle, Filled Kettle +FoodPlus:boiling_kettle_stage2, Filled Kettle +FoodPlus:boiling_kettle_stage1, Filled Kettle +FoodPlus:dishwasher, Dishwasher +FoodPlus:filled_dishwasher, Filled Dishwasher +FoodPlus:filled_dishwasher_stage2, Filled Dishwasher +FoodPlus:filled_dishwasher_stage1, Filled Dishwasher +FoodPlus:coffee_grinder, Coffee Grinder +FoodPlus:coffee_grinder_stage2, Coffee Grinder +FoodPlus:coffee_grinder_stage1, Coffee Grinder +FoodPlus:coffee_grinder_broken, Broken Coffee Grinder +FoodPlus:tea_leaves, Tea Leaves +FoodPlus:dried_tea_leaves, Dried Tea Leaves +FoodPlus:tea_bag, Tea Bag +FoodPlus:instant_tea, Instant Tea +FoodPlus:tea, Tea +FoodPlus:sugar_donut, Sugar Doughnut +FoodPlus:fp_book, Food Plus Book +FoodPlus:dough, Dough +FoodPlus:pizza_dough_item, Pizza Dough +FoodPlus:pizza_tomato, Raw Tomato Pizza +FoodPlus:pizza_tomato_item, Cooked Tomato Pizza +FoodPlus:pizza_tomato_slice, Tomato Pizza Slice +FoodPlus:pizza_cheese, Raw Cheese Pizza +FoodPlus:pizza_cheese_item, Cooked Cheese Pizza +FoodPlus:pizza_cheese_slice, Cheese Pizza Slice +FoodPlus:pizza_pork, Raw Pork Pizza +FoodPlus:pizza_pork_item, Cooked Pork Pizza +FoodPlus:pizza_pork_slice, Pork Pizza Slice +FoodPlus:candy_sprinkles, Candy Sprinkles +FoodPlus:ketchup, Ketchup +FoodPlus:pumpking_spice_coffee, Pumpkin Spice Coffee +FoodPlus:chocolate_coffee, Chocolate Coffee +FoodPlus:forest_cake_coffee, Black Forest Coffee +FoodPlus:french_vanilla_coffee, French Vanilla Coffee +FoodPlus:oshroom_coffe, Coffee o'Shroom +FoodPlus:apple_tea, Apple Tea +FoodPlus:chocolate_tea, Chocolate Tea +FoodPlus:ginger_peach_tea, Ginger Peach Tea +FoodPlus:earl_grey_tea, Earl Grey Tea +FoodPlus:cactus_green_tea, Cactus Green Tea +FoodPlus:orange, Orange +FoodPlus:pear, Pear +FoodPlus:can, Can +FoodPlus:garbage_can_infinite, Infinite Garbage +FoodPlus:apple_tea_bag, Apple Tea Bag +FoodPlus:chocolate_tea_bag, Chocolate Tea Bag +FoodPlus:ginger_peach_tea_bag, Ginger Peach Tea Bag +FoodPlus:earl_grey_tea_bag, Early Grey Tea Bag +FoodPlus:cactus_green_tea_bag, Cactus Green Tea Bag +FoodPlus:minecraft_cake_item, Minecraft Cake +FoodPlus:donut_caramel, Caramel Doughnut +FoodPlus:donut_slime, Slime Doughnut +FoodPlus:donut_sprinkles, Doughnut with Sprinkles +FoodPlus:donut_nether, Nether Doughnut +FoodPlus:pizza_zombie, Raw Zombie Pizza +FoodPlus:pizza_zombie_item, Cooked Zombie Pizza +FoodPlus:pizza_zombie_slice, Zombie Pizza Slice +FoodPlus:wither_essence, Wither Essence +FoodPlus:wither_muffin, Muffin +FoodPlus:candy_cane, Candy Cane +FoodPlus:waffle_chocolate, Chocolate Waffle +FoodPlus:cookie, Cookie +FoodPlus:cookie_chocolate, Chocolate Cookie +FoodPlus:cookie_strawberry, Strawberry Cookie +FoodPlus:meatball, Raw Meatball +FoodPlus:meatmall_cooked, Cooked Meatball +FoodPlus:tentacle, Tentacle +FoodPlus:squid, Raw Squid +FoodPlus:fried_calamari, Fried Calamari +FoodPlus:fruit_pie, Fruit Pie +FoodPlus:purified_wither_essence, Purified Wither Essence +FoodPlus:purified_muffin, Muffin +FoodPlus:carrot_cake_item, Carrot Cake +FoodPlus:banana, Banana +FoodPlus:cherry, Cherry +FoodPlus:coconut, Coconut +FoodPlus:kiwi, Kiwi +FoodPlus:orange_juice, Orange Juice +FoodPlus:pear_juice, Pear Juice +FoodPlus:cherry_juice, Cherry Juice +FoodPlus:kiwi_juice, Kiwi Juice +FoodPlus:filter, Filter +FoodPlus:napkin, Napkin +FoodPlus:gelatin_powder, Gelatin +FoodPlus:peanut, Peanut +FoodPlus:peanut_butter, Peanut Butter +FoodPlus:jelly, Jelly +FoodPlus:peanut_and_jelly, Peanut Butter and Jelly Sandwich +FoodPlus:chicken, Chicken +FoodPlus:fried_chicken, Fried Chicken +FoodPlus:coffee_ice_cream, Coffee Ice Cream +FoodPlus:coffee_ice_cream_cone, Coffee Ice Cream +FoodPlus:whipped_cream, Whipped Cream +FoodPlus:iced_tea, Iced Tea +FoodPlus:iced_coffee, Iced Coffee +FoodPlus:sandwich_cheese, Cheese Sandwich +FoodPlus:sandwich_cheese_grilled, Grilled Cheese Sandwich +FoodPlus:baked_apple, Baked Apple +FoodPlus:cream_cheese, Cream Cheese +FoodPlus:bagel, Bagel +FoodPlus:cream_cheese_bagel, Cream Cheese Bagel +FoodPlus:cookie_butter_peanut, Peanut Butter Cookie +FoodPlus:chicken_nugget, Raw Chicken Nugget +FoodPlus:pizzabagel, Pizza Bagel +FoodPlus:cooked_chicken_nuggets, Chicken Nugget +FoodPlus:bowl, Bowl +FoodPlus:candy_axe, Candy Axe +FoodPlus:candy_spade, Candy Spade +FoodPlus:candy_hoe, Candy Hoe +FoodPlus:candy_pickaxe, Candy Pickaxe +FoodPlus:candy_sword, Candy Sword +FoodPlus:candy_helmet, Candy Helmet +FoodPlus:candy_chestplate, Candy Chest +FoodPlus:candy_leggings, Candy Leggings +FoodPlus:candy_boots, Candy Boots +FoodPlus:zeus_candy_thunder, Zeus' Candy Thunder +FoodPlus:fish_vegetables, Raw Fish with Vegetables +FoodPlus:grilled_fish, Grilled Fish +FoodPlus:cherry_tomato, Cherry Tomato +FoodPlus:hardened_sweet_essence, Hardened Sweet Essence +FoodPlus:walnut, Walnut +FoodPlus:syrup, Syrup +FoodPlus:baklava, Baklava +FoodPlus:sweet_essence, Sweet Essence +FoodPlus:pizza_wheel, Pizza Wheel +FoodPlus:slurpee_garbage, Garbage +FoodPlus:sugar, Sugar +FoodPlus:banana_bread, Banana Bread +FoodPlus:cooked_bacon, Cooked Bacon +FoodPlus:seaweed_salad, Seaweed Salad +FoodPlus:cooked_flesh, Cooked Flesh +FoodPlus:beef_stew, Beef Stew +FoodPlus:sugar_cookie, Sugar Cookie +FoodPlus:french_fries_ketchup, French Fries With Ketchup +FoodPlus:yogurt, Yogurt +FoodPlus:chocolate_coconut_bar, Chocolate Coconut Bar +FoodPlus:yogurt_garbage, Garbage +FoodPlus:chocolate_apple, Chocolate Apple +FoodPlus:cocoa_butter, Cocoa Butter +FoodPlus:chocolate_bar, Chocolate Bar +FoodPlus:chocolate_bar_orange, Orange Chocolate Bar +FoodPlus:chocolate_bar_strawberry, Strawberry Chocolate Bar +FoodPlus:dark_chocolate_bar, Dark Chocolate Bar +FoodPlus:dark_chocolate_bar_orange, Dark Orange Chocolate Bar +FoodPlus:dark_chocolate_bar_strawberry, Dark Strawberry Chocolate Bar +FoodPlus:white_chocolate_baar, White Chocolate Bar +FoodPlus:white_chocolatr_bar_orange, White Chocolate Orange Bar +FoodPlus:white_chocolate_bar_strawberry, White Chocolate Strawberry Bar +FoodPlus:onigiri, Onigiri +FoodPlus:suspiciouslooking_soup, Suspicious-Looking Soup +FoodPlus:lapistraw, LapiStraw +FoodPlus:grilled_potato, Grilled Potato +FoodPlus:grilled_mushroom_1, Grilled Mushroom +FoodPlus:grilled_mushroom_2, Grilled Mushroom +FoodPlus:hamburger_bun, Hamburger Bun +FoodPlus:cheese_burger, Cheese Burger +FoodPlus:blueberry, Blueberry +FoodPlus:pancake, Pancake +FoodPlus:pancake_batter, Pancake Batter +FoodPlus:pancake_blueberry, Blueberry Pancake +FoodPlus:pancake_chocolate, Chocolate Pancake +FoodPlus:regeneration_gum_normal, Chewing Gum of Regeneration (13s) +FoodPlus:regeneration_gum_redstone, Chewing Gum of Regeneration (38s) +FoodPlus:regeneration_gum_glowstone, Chewing Gum of Regeneration II (04s) +FoodPlus:swiftness_gum_normal, Chewing Gum of Swiftness (57s) +FoodPlus:swiftness_gum_redstone, Chewing Gum of Swiftness (157s) +FoodPlus:swiftness_gum_glowstone, Chewing Gum of Swiftness II (27s) +FoodPlus:fireresistance_gum_normal, Chewing Gum of Fire Resistance (57s) +FoodPlus:fireresistance_gum_redstone, Chewing Gum of Fire Resistance (157s) +FoodPlus:nightvision_gum_normal, Chewing Gum of Night Vision (57s) +FoodPlus:nightvision_gum_redstone, Chewing Gum of Night Vision (157s) +FoodPlus:strength_gum_normal, Chewing Gum of Strength (57s) +FoodPlus:strength_gum_redstone, Chewing Gum of Strength (157s) +FoodPlus:strength_gum_glowstone, Chewing Gum of Strength (27s) +FoodPlus:invisibility_gum_normal, Chewing Gum of Invisibility (57s) +FoodPlus:invisibility_gum_redstone, Chewing Gum of Invisibility (157s) +FoodPlus:waterbreathing_gum_normal, Chewing Gum of Water Breathing (57s) +FoodPlus:waterbreathing_gum_redstone, Chewing Gum of Water Breathing (157s) +FoodPlus:chewing_gum, Chewing Gum +Forestry:fertilizerBio, Compost +Forestry:fertilizerCompound, Fertilizer +Forestry:apatite, Apatite +Forestry:researchNote, %s's Notes +Forestry:ingotCopper, Copper Ingot +Forestry:ingotTin, Tin Ingot +Forestry:ingotBronze, Bronze Ingot +Forestry:wrench, Wrench +Forestry:pipette, Pipette +Forestry:sturdyMachine, Sturdy Casing +Forestry:hardenedMachine, Hardened Casing +Forestry:impregnatedCasing, Impregnated Casing +Forestry:craftingMaterial:0, Pulsating Dust +Forestry:craftingMaterial:1, Pulsating Mesh +Forestry:craftingMaterial:2, Silk Wisp +Forestry:craftingMaterial:3, Woven Silk +Forestry:craftingMaterial:4, Dissipation Charge +Forestry:craftingMaterial:5, Ice Shard +Forestry:craftingMaterial:6, Scented Paneling +Forestry:naturalistHelmet, Spectacles +Forestry:peat, Peat +Forestry:ash, Ash +Forestry:bituminousPeat, Bituminous Peat +Forestry:gearBronze, Bronze Gear +Forestry:gearCopper, Copper Gear +Forestry:gearTin, Tin Gear +Forestry:chipsets:0, Basic Circuit Board +Forestry:chipsets:1, Enhanced Circuit Board +Forestry:chipsets:2, Refined Circuit Board +Forestry:chipsets:3, Intricate Circuit Board +Forestry:solderingIron, Soldering Iron +Forestry:carton, Carton +Forestry:oakStick, Impregnated Stick +Forestry:woodPulp, Wood Pulp +Forestry:brokenBronzePickaxe, Broken Pickaxe +Forestry:brokenBronzeShovel, Broken Shovel +Forestry:bronzePickaxe, Survivalist's Pickaxe +Forestry:bronzeShovel, Survivalist's Shovel +Forestry:kitShovel, Shovel Kit +Forestry:kitPickaxe, Pickaxe Kit +Forestry:mouldyWheat, Mouldy Wheat +Forestry:decayingWheat, Decaying Wheat +Forestry:mulch, Mulch +Forestry:iodineCapsule, Iodine Capsule +Forestry:phosphor, Phosphor +Forestry:beeswax, Beeswax +Forestry:refractoryWax, Refractory Wax +Forestry:fruits:0, Cherry +Forestry:fruits:1, Walnut +Forestry:fruits:2, Chestnut +Forestry:fruits:3, Lemon +Forestry:fruits:4, Plum +Forestry:fruits:5, Date +Forestry:fruits:6, Papaya +Forestry:canEmpty, Can +Forestry:waxCapsule, Wax Capsule +Forestry:refractoryEmpty, Refractory Capsule +Forestry:canEthanol, Ethanol Can +Forestry:waxCapsuleEthanol, Ethanol Capsule +Forestry:refractoryEthanol, Ethanol Capsule +Forestry:bucketEthanol, Ethanol Bucket +Forestry:canBiomass, Biomass Can +Forestry:waxCapsuleBiomass, Biomass Capsule +Forestry:refractoryBiomass, Biomass Capsule +Forestry:bucketBiomass, Biomass Bucket +Forestry:bucketGlass, Molten Glass Bucket +Forestry:canHoney, Honey Can +Forestry:waxCapsuleHoney, Honey Capsule +Forestry:refractoryHoney, Honey Capsule +Forestry:bucketHoney, Honey Bucket +Forestry:canIce, Ice Can +Forestry:waxCapsuleIce, Ice Capsule +Forestry:refractoryIce, Ice Capsule +Forestry:bucketIce, Crushed Ice Bucket +Forestry:canJuice, Juice Can +Forestry:waxCapsuleJuice, Juice Capsule +Forestry:refractoryJuice, Juice Capsule +Forestry:bucketJuice, Juice Bucket +Forestry:canSeedOil, Seed Oil Can +Forestry:waxCapsuleSeedOil, Seed Oil Capsule +Forestry:refractorySeedOil, Seed Oil Capsule +Forestry:bucketSeedOil, Seed Oil Bucket +Forestry:canShortMead, Short Mead Can +Forestry:waxCapsuleShortMead, Short Mead Capsule +Forestry:refractoryShortMead, Short Mead Capsule +Forestry:bucketShortMead, Short Mead Bucket +Forestry:canMead, Mead Can +Forestry:waxCapsuleMead, Mead Capsule +Forestry:refractoryMead, Mead Capsule +Forestry:bucketMead, Mead Bucket +Forestry:canWater, Water Can +Forestry:waxCapsuleWater, Water Capsule +Forestry:refractoryWater, Water Capsule +Forestry:canLava, Lava Can +Forestry:refractoryLava, Lava Capsule +Forestry:beealyzer, Beealyzer +Forestry:habitatLocator, Habitat Locator +Forestry:imprinter, Imprinter +Forestry:cart.beehouse:0, Minecart with Bee House +Forestry:cart.beehouse:1, Minecart with Apiary +Forestry:frameUntreated, Untreated Frame +Forestry:frameImpregnated, Impregnated Frame +Forestry:frameProven, Proven Frame +Forestry:honeyDrop:0, Honey Drop +Forestry:pollen:0, Pollen Cluster +Forestry:pollen:1, Crystalline Pollen Cluster +Forestry:propolis:0, Propolis +Forestry:propolis:1, Sticky Propolis +Forestry:propolis:3, Silky Propolis +Forestry:honeydew, Honeydew +Forestry:royalJelly, Royal Jelly +Forestry:waxCast, Wax Cast +Forestry:beeCombs:0, Honey Comb +Forestry:beeCombs:2, Simmering Comb +Forestry:beeCombs:3, Stringy Comb +Forestry:beeCombs:4, Frozen Comb +Forestry:beeCombs:5, Dripping Comb +Forestry:beeCombs:6, Silky Comb +Forestry:beeCombs:7, Parched Comb +Forestry:beeCombs:15, Mossy Comb +Forestry:beeCombs:16, Mellow Comb +Forestry:apiaristHelmet, Apiarist's Hat +Forestry:apiaristChest, Apiarist's Shirt +Forestry:apiaristLegs, Apiarist's Pants +Forestry:apiaristBoots, Apiarist's Shoes +Forestry:scoop, Scoop +Forestry:treealyzer, Treealyzer +Forestry:grafter, Grafter +Forestry:grafterProven, Proven Grafter +Forestry:honeyedSlice, Honeyed Slice +Forestry:beverage, item.for.beverage.name +Forestry:ambrosia, Ambrosia +Forestry:honeyPot, Honey Pot +Forestry:infuser, Infuser +Forestry:flutterlyzer, Flutterlyzer +Forestry:stamps:0, Stamp (1n) +Forestry:stamps:1, Stamp (2n) +Forestry:stamps:2, Stamp (5n) +Forestry:stamps:3, Stamp (10n) +Forestry:stamps:4, Stamp (20n) +Forestry:stamps:5, Stamp (50n) +Forestry:stamps:6, Stamp (100n) +Forestry:letters, Letter +Forestry:catalogue, Catalogue +Forestry:crate, Crate +Forestry:apiaristBag, Apiarist's Backpack +Forestry:lepidopteristBag, Lepidopterist's Backpack +Forestry:minerBag, Miner's Backpack +Forestry:minerBagT2, Miner's Woven Backpack +Forestry:diggerBag, Digger's Backpack +Forestry:diggerBagT2, Digger's Woven Backpack +Forestry:foresterBag, Forester's Backpack +Forestry:foresterBagT2, Forester's Woven Backpack +Forestry:hunterBag, Hunter's Backpack +Forestry:hunterBagT2, Hunter's Woven Backpack +Forestry:adventurerBag, Adventurer's Backpack +Forestry:adventurerBagT2, Adventurer's Woven Backpack +Forestry:builderBag, Builder's Backpack +Forestry:builderBagT2, Builder's WovenBackpack +Forestry:cratedPeat, item.cratedPeat.name +Forestry:cratedApatite, item.cratedApatite.name +Forestry:cratedFertilizer, item.cratedFertilizer.name +Forestry:cratedMulch, item.cratedMulch.name +Forestry:cratedPhosphor, item.cratedPhosphor.name +Forestry:cratedAsh, item.cratedAsh.name +Forestry:cratedTin, item.cratedTin.name +Forestry:cratedCopper, item.cratedCopper.name +Forestry:cratedBronze, item.cratedBronze.name +Forestry:cratedHumus, item.cratedHumus.name +Forestry:cratedBogearth, item.cratedBogearth.name +Forestry:cratedWheat, item.cratedWheat.name +Forestry:cratedCookies, item.cratedCookies.name +Forestry:cratedRedstone, item.cratedRedstone.name +Forestry:cratedLapis, item.cratedLapis.name +Forestry:cratedReeds, item.cratedReeds.name +Forestry:cratedClay, item.cratedClay.name +Forestry:cratedGlowstone, item.cratedGlowstone.name +Forestry:cratedApples, item.cratedApples.name +Forestry:cratedNetherwart, item.cratedNetherwart.name +Forestry:cratedCharcoal, item.cratedCharcoal.name +Forestry:cratedCoal, item.cratedCoal.name +Forestry:cratedSeeds, item.cratedSeeds.name +Forestry:cratedPotatoes, item.cratedPotatoes.name +Forestry:cratedCarrots, item.cratedCarrots.name +Forestry:cratedWood, item.cratedWood.name +Forestry:cratedSpruceWood, item.cratedSpruceWood.name +Forestry:cratedBirchWood, item.cratedBirchWood.name +Forestry:cratedJungleWood, item.cratedJungleWood.name +Forestry:cratedAcaciaWood, item.cratedAcaciaWood.name +Forestry:cratedDarkOakWood, item.cratedDarkOakWood.name +Forestry:cratedCobblestone, item.cratedCobblestone.name +Forestry:cratedDirt, item.cratedDirt.name +Forestry:cratedPodzol, item.cratedPodzol.name +Forestry:cratedStone, item.cratedStone.name +Forestry:cratedBrick, item.cratedBrick.name +Forestry:cratedCacti, item.cratedCacti.name +Forestry:cratedSand, item.cratedSand.name +Forestry:cratedRedSand, item.cratedRedSand.name +Forestry:cratedObsidian, item.cratedObsidian.name +Forestry:cratedNetherrack, item.cratedNetherrack.name +Forestry:cratedSoulsand, item.cratedSoulsand.name +Forestry:cratedSandstone, item.cratedSandstone.name +Forestry:cratedNetherbrick, item.cratedNetherbrick.name +Forestry:cratedMycelium, item.cratedMycelium.name +Forestry:cratedGravel, item.cratedGravel.name +Forestry:cratedSaplings, item.cratedSaplings.name +Forestry:cratedSpruceSapling, item.cratedSpruceSapling.name +Forestry:cratedBirchSapling, item.cratedBirchSapling.name +Forestry:cratedJungleSapling, item.cratedJungleSapling.name +Forestry:cratedAcaciaSapling, item.cratedAcaciaSapling.name +Forestry:cratedDarkOakSapling, item.cratedDarkOakSapling.name +Forestry:cratedBeeswax, item.cratedBeeswax.name +Forestry:cratedPollen, item.cratedPollen.name +Forestry:cratedCrystallinePollen, item.cratedCrystallinePollen.name +Forestry:cratedPropolis, item.cratedPropolis.name +Forestry:cratedHoneydew, item.cratedHoneydew.name +Forestry:cratedRoyalJelly, item.cratedRoyalJelly.name +Forestry:cratedHoneycombs, item.cratedHoneycombs.name +Forestry:cratedCocoaComb, item.cratedCocoaComb.name +Forestry:cratedSimmeringCombs, item.cratedSimmeringCombs.name +Forestry:cratedStringyCombs, item.cratedStringyCombs.name +Forestry:cratedFrozenCombs, item.cratedFrozenCombs.name +Forestry:cratedDrippingCombs, item.cratedDrippingCombs.name +Forestry:cratedSilkyCombs, item.cratedSilkyCombs.name +Forestry:cratedParchedCombs, item.cratedParchedCombs.name +Forestry:cratedMysteriousCombs, item.cratedMysteriousCombs.name +Forestry:cratedPowderyCombs, item.cratedPowderyCombs.name +Forestry:cratedWheatenCombs, item.cratedWheatenCombs.name +Forestry:cratedMossyCombs, item.cratedMossyCombs.name +Forestry:cratedMellowCombs, item.cratedMellowCombs.name +Forestry:cratedRefractoryWax, item.cratedRefractoryWax.name +Forestry:cratedCherry, item.cratedCherry.name +Forestry:cratedWalnut, item.cratedWalnut.name +Forestry:cratedChestnut, item.cratedChestnut.name +Forestry:cratedLemon, item.cratedLemon.name +Forestry:cratedPlum, item.cratedPlum.name +Forestry:cratedPapaya, item.cratedPapaya.name +Forestry:cratedDates, item.cratedDates.name +ImmersiveEngineering:metal:0, Copper Ingot +ImmersiveEngineering:metal:1, Aluminium Ingot +ImmersiveEngineering:metal:2, Lead Ingot +ImmersiveEngineering:metal:3, Silver Ingot +ImmersiveEngineering:metal:4, Nickel Ingot +ImmersiveEngineering:metal:5, Constantan Ingot +ImmersiveEngineering:metal:6, Electrum Ingot +ImmersiveEngineering:metal:7, Steel Ingot +ImmersiveEngineering:metal:8, Iron Grit +ImmersiveEngineering:metal:9, Gold Grit +ImmersiveEngineering:metal:10, Copper Grit +ImmersiveEngineering:metal:11, Aluminium Grit +ImmersiveEngineering:metal:12, Lead Grit +ImmersiveEngineering:metal:13, Silver Grit +ImmersiveEngineering:metal:14, Nickel Grit +ImmersiveEngineering:metal:15, Constantan Grit +ImmersiveEngineering:metal:16, Electrum Grit +ImmersiveEngineering:metal:17, Coke Dust +ImmersiveEngineering:metal:18, Quartz Dust +ImmersiveEngineering:metal:19, HOP Graphite Dust +ImmersiveEngineering:metal:20, HOP Graphite Ingot +ImmersiveEngineering:metal:21, Iron Nugget +ImmersiveEngineering:metal:22, Copper Nugget +ImmersiveEngineering:metal:23, Aluminium Nugget +ImmersiveEngineering:metal:24, Lead Nugget +ImmersiveEngineering:metal:25, Silver Nugget +ImmersiveEngineering:metal:26, Nickel Nugget +ImmersiveEngineering:metal:27, Constantan Nugget +ImmersiveEngineering:metal:28, Electrum Nugget +ImmersiveEngineering:metal:29, Steel Nugget +ImmersiveEngineering:metal:30, Iron Plate +ImmersiveEngineering:metal:32, Aluminium Plate +ImmersiveEngineering:metal:33, Lead Plate +ImmersiveEngineering:metal:36, Constantan Plate +ImmersiveEngineering:metal:38, Steel Plate +ImmersiveEngineering:material:0, Treated Stick +ImmersiveEngineering:material:1, Waterwheel Segment +ImmersiveEngineering:material:2, Windmill Blade +ImmersiveEngineering:material:3, Industrial Hemp Fiber +ImmersiveEngineering:material:4, Tough Fabric +ImmersiveEngineering:material:5, Improved Windmill Blade +ImmersiveEngineering:material:6, Coal Coke +ImmersiveEngineering:material:7, Revolver Barrel +ImmersiveEngineering:material:8, Revolver Drum +ImmersiveEngineering:material:9, Wooden Grip +ImmersiveEngineering:material:10, Revolver Hammer +ImmersiveEngineering:material:11, Iron Mechanical Component +ImmersiveEngineering:material:12, Steel Mechanical Component +ImmersiveEngineering:material:13, Slag +ImmersiveEngineering:material:14, Iron Rod +ImmersiveEngineering:material:15, Steel Rod +ImmersiveEngineering:material:16, Aluminium Rod +ImmersiveEngineering:seed:0, Industrial Hemp Seeds +ImmersiveEngineering:coil:0, LV Wire Coil +ImmersiveEngineering:coil:1, MV Wire Coil +ImmersiveEngineering:coil:2, HV Wire Coil +ImmersiveEngineering:coil:3, Hemp Rope Coil +ImmersiveEngineering:coil:4, Steel Cable Coil +ImmersiveEngineering:tool:0, Engineer's Hammer +ImmersiveEngineering:tool:1, Engineer's Wire Cutters +ImmersiveEngineering:tool:2, Engineer's Voltmeter +ImmersiveEngineering:tool:3, Engineer's Manual +ImmersiveEngineering:toolbox, Engineer's Toolbox +ImmersiveEngineering:revolver:0, Revolver +ImmersiveEngineering:revolver:1, Revolver Speedloader +ImmersiveEngineering:bullet:0, Empty Casing +ImmersiveEngineering:bullet:1, Empty Shell +ImmersiveEngineering:bullet:2, Casull Cartridge +ImmersiveEngineering:bullet:3, Armor-Piercing Cartridge +ImmersiveEngineering:bullet:4, Buckshot Cartridge +ImmersiveEngineering:bullet:5, High-Explosive Cartridge +ImmersiveEngineering:bullet:6, Dragon's Breath Cartridge +ImmersiveEngineering:bullet:7, Homing Cartridge +ImmersiveEngineering:bullet:8, Wolfpack Cartridge +ImmersiveEngineering:bullet:9, Silver Cartridge +ImmersiveEngineering:bullet:10, Phial Cartridge +ImmersiveEngineering:fluidContainers:0, Bottle of Creosote Oil +ImmersiveEngineering:fluidContainers:1, Bucket of Creosote Oil +ImmersiveEngineering:fluidContainers:2, Bottle of Plant Oil +ImmersiveEngineering:fluidContainers:3, Bucket of Plant Oil +ImmersiveEngineering:fluidContainers:4, Bottle of Ethanol +ImmersiveEngineering:fluidContainers:5, Bucket of Ethanol +ImmersiveEngineering:fluidContainers:6, Bottle of Biodiesel +ImmersiveEngineering:fluidContainers:7, Bucket of Biodiesel +ImmersiveEngineering:drill:0, Mining Drill +ImmersiveEngineering:drillhead:0, Steel Drill Head +ImmersiveEngineering:drillhead:1, Iron Drill Head +ImmersiveEngineering:toolupgrade:0, Pressurized Air Tank +ImmersiveEngineering:toolupgrade:1, Advanced Lubrication System +ImmersiveEngineering:toolupgrade:2, Additional Augers +ImmersiveEngineering:toolupgrade:3, Large Tank +ImmersiveEngineering:toolupgrade:4, Bayonet +ImmersiveEngineering:toolupgrade:5, Extended Magazine +ImmersiveEngineering:toolupgrade:6, Amplifier Electron Tubes +ImmersiveEngineering:toolupgrade:7, Focused Nozzle +ImmersiveEngineering:toolupgrade:8, Precision Scope +ImmersiveEngineering:toolupgrade:9, Additional Capacitors +ImmersiveEngineering:skyhook, Engineer's Skyhook +ImmersiveEngineering:blueprint, Engineer's Blueprint +ImmersiveEngineering:graphiteElectrode, Graphite Electrode +ImmersiveEngineering:shader, Shader +ImmersiveEngineering:shaderBag, Shader Grabbag +ImmersiveEngineering:jerrycan, Jerrycan +ImmersiveEngineering:chemthrower, Chemical Thrower +ImmersiveEngineering:railgun, Railgun +ImmersiveEngineering:mold:0, Metal Press Mold: Plate +ImmersiveEngineering:mold:2, Metal Press Mold: Rod +InventoryPets:petCow, Cow Pet +InventoryPets:petSheep, Sheep Pet +InventoryPets:petPig, Pig Pet +InventoryPets:petChicken, Chicken Pet +InventoryPets:petSquid, Squid Pet +InventoryPets:petOcelot, Ocelot Pet +InventoryPets:petMooshroom, Mooshroom Pet +InventoryPets:petGhast, Ghast Pet +InventoryPets:petSpider, Spider Pet +InventoryPets:petIronGolem, Iron Golem Pet +InventoryPets:petSnowGolem, Snow Golem Pet +InventoryPets:petEnderman, Enderman Pet +InventoryPets:petCreeper, Creeper Pet +InventoryPets:petMagmaCube, Magma Cube Pet +InventoryPets:petWither, Wither Pet +InventoryPets:petBlaze, Blaze Pet +InventoryPets:petBed, Bed Pet +InventoryPets:petChest, Chest Pet +InventoryPets:petDoubleChest, Double Chest Pet +InventoryPets:petEnderChest, Ender Chest Pet +InventoryPets:petFurnace, Furnace Pet +InventoryPets:petCraftingTable, Crafting Table Pet +InventoryPets:petEnchantingTable, Enchanting Table Pet +InventoryPets:petJukebox, Jukebox Pet +InventoryPets:petAnvil, Anvil Pet +InventoryPets:petBrewingStand, Brewing Stand Pet +InventoryPets:petNetherPortal, Nether Portal Pet +InventoryPets:petSponge, Sponge Pet +InventoryPets:petPurpliciousCow, Purplicious Cow Pet +InventoryPets:petMickerson, Mickerson +InventoryPets:petPingot, Pingot Pet +InventoryPets:petQuantumCrystalMonster, Quantum Crystal Monster Pet +InventoryPets:petBanana, Banana Pet +InventoryPets:petLoot, Loot Pet +InventoryPets:petIlluminati, Illuminati Pet +InventoryPets:petJuggernaut, Juggernaut Pet +InventoryPets:petGrave, Grave Pet +InventoryPets:petQuiver, Quiver Pet +InventoryPets:petPacMan, Pac-Man Pet +InventoryPets:petCheetah, Cheetah Pet +InventoryPets:petHouse, House Pet +InventoryPets:petSilverfish, Silverfish Pet +InventoryPets:petWolf, Wolf Pet +InventoryPets:petApple, Apple Pet +InventoryPets:petSlime, Slime Pet +InventoryPets:petCloud, Cloud Pet +InventoryPets:petPufferfish, Pufferfish Pet +InventoryPets:petBlackHole, Black Hole Pet +InventoryPets:petShield, Shield Pet +InventoryPets:petHeart, Heart Pet +InventoryPets:petMoon, Moon Pet +InventoryPets:petDubstep, Dubstep Pet +InventoryPets:petCustom, Custom Pet +InventoryPets:diamondNugget, Diamond Nugget +InventoryPets:obsidianNugget, Obsidian Nugget +InventoryPets:emeraldNugget, Emerald Nugget +InventoryPets:ironNugget, Iron Nugget +InventoryPets:coalNugget, Coal Nugget +InventoryPets:lapisNugget, Lapis Nugget +InventoryPets:enderNugget, Ender Nugget +InventoryPets:holidayCookie, Holiday Cookie +InventoryPets:mugEggNog, Mug of Egg Nog +InventoryPets:candyCane, Candy Cane +InventoryPets:itemGift, Gift +InventoryPets:solstice_helmet, Solstice Helmet +InventoryPets:solstice_tunic, Solstice Chestplate +InventoryPets:solstice_greaves, Solstice Leggings +InventoryPets:solstice_boots, Solstice Boots +InventoryPets:solstice_sword, Solstice Sword +InventoryPets:christmasTreePet, Christmas Tree Pet +InventoryPets:menorahPet, Menorah Pet +InventoryPets:mishumaaSabaPet, Mishumaa Saba Pet +InventoryPets:politicallyCorrectPet, Politically Correct Pet +InventoryPets:petAprilFool, April Fool Pet +InventoryPets:EasterEgg, Easter Egg +InventoryPets:feedBag, Feed Bag +InventoryPets:petAchieveItem1, item.petAchieveItem1.name +InventoryPets:petAchieveItem5, item.petAchieveItem5.name +InventoryPets:petAchieveItem10, item.petAchieveItem10.name +InventoryPets:petAchieveItem20, item.petAchieveItem20.name +InventoryPets:petAchieveItemAll, item.petAchieveItemAll.name +InventoryPets:petAchieveItemGeneral, item.petAchieveItemGeneral.name +IronChest:ironGoldUpgrade, Iron to Gold Chest Upgrade +IronChest:goldDiamondUpgrade, Gold to Diamond Chest Upgrade +IronChest:copperSilverUpgrade, Copper to Silver Chest Upgrade +IronChest:silverGoldUpgrade, Silver to Gold Chest Upgrade +IronChest:copperIronUpgrade, Copper to Iron Chest Upgrade +IronChest:diamondCrystalUpgrade, Diamond to Crystal Chest Upgrade +IronChest:woodIronUpgrade, Wood to Iron Chest Upgrade +IronChest:woodCopperUpgrade, Wood to Copper Chest Upgrade +IronChest:diamondObsidianUpgrade, Diamond to Obsidian Chest Upgrade +malisisdoors:item.wood_sliding_door, Wooden Glass Door +malisisdoors:item.iron_sliding_door, Iron Glass Door +malisisdoors:item.jail_door, Jail Door +malisisdoors:item.laboratory_door, Laboratory Door +malisisdoors:item.factory_door, Factory Door +malisisdoors:item.shoji_door, Shoji Door +malisisdoors:item.curtain, Curtain +malisisdoors:item.custom_door, Custom Door +malisisdoors:item.rustyHandle, Rusty Handle +malisisdoors:item.forcefieldItem, Forcefield Controller +Mantle:mantleBook:0, Mantle:item.mantle.manual.beginner.name +Mantle:mantleBook:1, Mantle:item.mantle.manual.toolstation.name +Mantle:mantleBook:2, Mantle:item.mantle.manual.smeltery.name +Mantle:mantleBook:3, Mantle:item.mantle.manual.diary.name +mcheli:wrench, Wrench +mcheli:fuel, Fuel +mcheli:gltd, GLTD:Target Designator +mcheli:chain, Chain +mcheli:parachute, Parachute +mcheli:container, Container +mcheli:uav_station, UAV Station +mcheli:internal, item.mcheli:internal.name +mcheli:m18_green, M18 smoke (Green) +mcheli:m18_red, M18 smoke (Red) +mcheli:m18_violet, M18 smoke (Violet) +mcheli:m18_yellow, M18 smoke (Yellow) +mcheli:fim92, FIM-92 Stinger +mcheli:fim92_bullet, FIM-92 Stinger missile +mcheli:ah-1z, AH-1Z Viper +mcheli:ah-6, AH-6 Killer Egg +mcheli:ah-64, AH-64D Apache Longbow +mcheli:ah-6x, Boeing AH-6 +mcheli:bell206l, Bell 206L LongRanger +mcheli:bell207, Bell207 Sioux Scout +mcheli:bell47g, Bell47G +mcheli:bell47gf, Bell47G float +mcheli:ch47, CH47 chnuke +mcheli:ec665, EC665 Tiger UHT +mcheli:fl282, Flettner Fl 282 +mcheli:ghast, item.mcheli:ghast.name +mcheli:hmp, item.mcheli:hmp.name +mcheli:hmp_transport, item.mcheli:hmp_transport.name +mcheli:ka-27, Ka-27 Helix +mcheli:ka-29, Ka-29 Helix B +mcheli:ka50n, Ka-50N Hokum A +mcheli:ka52, Ka-52 Hokum B +mcheli:laat_arc, item.mcheli:laat_arc.name +mcheli:laat_i, item.mcheli:laat_i.name +mcheli:laat_light, item.mcheli:laat_light.name +mcheli:mh-53e, MH-53E Sea Dragon +mcheli:mh-6, MH-6 Little Bird +mcheli:mh-60g, MH60G PaveHawk +mcheli:mh-60l_dap, MH-60L DAP +mcheli:mi-24, Mi-24VP Hind +mcheli:mi28, Mi-28N Havoc +mcheli:mq-8b, MQ-8B Fire Scout +mcheli:oh-1, Kawasaki OH-1 +mcheli:rc-goblin-bomb, RC Goblin with Bomb +mcheli:rc-goblin, RC Goblin +mcheli:robinson_r44, Robinson R44 +mcheli:robinson_r44f, Robinson R44 Float +mcheli:sh-3, SH-3 Sea King +mcheli:sh-60, SH-60 Seahawk +mcheli:takecopter, item.mcheli:takecopter.name +mcheli:totoro, item.mcheli:totoro.name +mcheli:uh-1c, UH-1C Iroquois +mcheli:a-10, A-10 Thunderbolt II +mcheli:a6m2, ZERO type21 +mcheli:ac-130, AC-130H Spectre +mcheli:alpha-3, item.mcheli:alpha-3.name +mcheli:an2, An-2S +mcheli:arc170, item.mcheli:arc170.name +mcheli:b-2a, B-2A Spirit +mcheli:b29, B-29 Superfortress +mcheli:bqm_74e, BQM-74E CHUKAR III(Target drone) +mcheli:broom, item.mcheli:broom.name +mcheli:btl-b, item.mcheli:btl-b.name +mcheli:c5, C5A galaxy +mcheli:cessna172, Cessna 172 +mcheli:delta-7b, item.mcheli:delta-7b.name +mcheli:emb314, EMB 314 Super Tucano +mcheli:f-15e, F-15E Strike Eagle +mcheli:f-15s_mtd, F-15 S/MTD +mcheli:f-35a, F-35A Lightning II +mcheli:f-35b, F-35B Lightning II +mcheli:f-35c, F-35C Lightning II +mcheli:f14d, F-14D Super Tomcat +mcheli:f1m, F1M Pate +mcheli:f22a, F-22A Raptor +mcheli:fa18f, F/A-18F +mcheli:fi167, Fieseler Fi167 +mcheli:fuel_truck, Fuel truck +mcheli:h8k, Kawanishi H8K +mcheli:harrier, AV-8B Harrier II +mcheli:harrier_en, BAe Harrier II +mcheli:hyena_bomber, item.mcheli:hyena_bomber.name +mcheli:jetgoat, item.mcheli:jetgoat.name +mcheli:macchi_m33, Macchi M33 +mcheli:macchi_mc72, macchi_M.C.72 +mcheli:mark5, Mk.5 Special Operations Craft +mcheli:md90, MD-90-30ER +mcheli:mig29, Mig-29 Fulcrum +mcheli:minefighter, item.mcheli:minefighter.name +mcheli:mq-9, MQ-9 Reaper +mcheli:mqm170, MQM-170 Outlaw(Target drone) +mcheli:mv-22, MV-22 Osprey +mcheli:n1k1, Rex N1K1 +mcheli:p180, Piaggio P.180 Avanti II +mcheli:panjandrum, item.mcheli:panjandrum.name +mcheli:pzl-m18, PZL M-18 Dromader +mcheli:stap, item.mcheli:stap.name +mcheli:stinger_390x, Chris Craft Stinger 390x +mcheli:su-33, Su-33 Flanker-D +mcheli:su-47, Su-47 Berkut +mcheli:su37, Su-37 Terminator +mcheli:swanboat, item.mcheli:swanboat.name +mcheli:t-4, T-4(Trainer) +mcheli:tornado-gr4, Panavia Tornado GR.4 +mcheli:tornado-ids, Panavia Tornado IDS +mcheli:trifighter, item.mcheli:trifighter.name +mcheli:us-2, US-2 +mcheli:v-19, item.mcheli:v-19.name +mcheli:vulture_droid, item.mcheli:vulture_droid.name +mcheli:x-47b, X-47B Pegasus +mcheli:zodiac, Zodiac Boat +mcheli:12.7, 12.7cmAACanon +mcheli:12.7s, 12.7cmAACanon shield +mcheli:15.5, 15.5cmCanon +mcheli:25mmaamg, 25mmMachineGun +mcheli:46, 46cmCanon +mcheli:ammo_box, AmmoBox +mcheli:bofors40mml60, bofors 40 mm/l60 +mcheli:laat_d, item.mcheli:laat_d.name +mcheli:mim-23, MIM-23 HAWK +mcheli:mk15, Mk.15 Phalanx +mcheli:mk32, Mk.32 Torpedo tube +mcheli:oto76mm, Oto Melara 76 mm gun +mcheli:s-75, S-75 SAM +mcheli:searam, Mk.15 mod.31 SeaRAM +mcheli:sea_sparrow, Mk29 Missile Launcher +mcheli:takeram, item.mcheli:takeram.name +mcheli:type93_launcher, Type 93 torpedo +mcheli:vads, VADS +cfm:ItemTableWood, Wooden Table +cfm:ItemTableStone, Stone Table +cfm:ItemChairWood, Wooden Chair +cfm:ItemChairStone, Stone Chair +cfm:ItemCabinet, Cabinet +cfm:ItemBesideCabinet, Bedside Cabinet +cfm:ItemCoffeeTableWood, Wooden Coffee Table +cfm:ItemCoffeeTableStone, Stone Coffee Table +cfm:ItemFridge, Fridge +cfm:ItemCoolPack, Cooling Pack +cfm:ItemCouch, Couch +cfm:ItemBlinds, Blind +cfm:ItemCurtains, Curtain +cfm:ItemOven, Oven +cfm:ItemOvenRangehood, Oven Overhead +cfm:ItemFlesh, Flesh +cfm:ItemCookedFlesh, Cooked Flesh +cfm:ItemHedgeBasic, Oak Hedge +cfm:ItemHedgeSpruce, Spurce Hedge +cfm:ItemHedgeBirch, Birch Hedge +cfm:ItemHedgeJungle, Jungle Hedge +cfm:ItemBirdBath, Bird Bath +cfm:ItemStonePath, Stone Path +cfm:ItemWhiteFence, White Fence +cfm:ItemTap, Tap +cfm:ItemMailBox, Mail Box +cfm:ItemHammer, Hammer +cfm:ItemEnvelope, Envelope +cfm:ItemEnvelopeSigned, item.itemenvelopesigned.name +cfm:ItemPackage, Package +cfm:ItemPackageSigned, item.itempackagesigned.name +cfm:ItemTV, TV +cfm:ItemComputer, Computer +cfm:ItemPrinter, Printer +cfm:ItemInkCartridge, Ink Cartridge +cfm:ItemStereo, Stereo +cfm:ItemElectricFence, Electric Fence +cfm:ItemCeilingLight, Ceiling Light +cfm:ItemDoorBell, Door Bell +cfm:ItemFireAlarm, Fire Alarm +cfm:ItemLamp, Lamp +cfm:ItemToilet, Toilet +cfm:ItemBasin, Basin +cfm:ItemWallCabinet, Wall Cabinet +cfm:ItemBath, Bath +cfm:ItemShower, Shower +cfm:ItemShowerHead, Shower Head +cfm:ItemBin, Bin +cfm:ItemPresentRed, Empty Present +cfm:ItemPresentGreen, Empty Present +cfm:itemTree, Christmas Tree +cfm:ItemToaster, Toaster +cfm:ItemMicrowave, Microwave +cfm:ItemWashingMachine, Washing Machine +cfm:ItemCookieJar, Cookie Jar +cfm:ItemBlender, Blender +cfm:ItemPlate, Plate +cfm:ItemCounterDoored, Kitchen Counter +cfm:ItemCounterSink, Kitchen Counter (Sink) +cfm:ItemDishWasher, Dishwasher +cfm:ItemKitchenCabinet, Kitchen Cabinet +cfm:ItemChoppingBoard, Chopping Board +cfm:ItemBarStall, Bar Stool +cfm:ItemBreadSlice, Bread Slice +cfm:ItemToast, Toast +cfm:ItemKnife, Knife +cfm:ItemCup, Cup +cfm:ItemDrink, item.itemdrink.name +cfm:ItemSoap, Soap +cfm:ItemSoapyWater, Soapy Water +cfm:ItemSuperSoapyWater, Super Soapy Water +cfm:ItemRecipeBook, Recipe Book +cfm:ItemCrayfish, item.itemcrayfish.name +cfm:ItemDollar, item.itemmoney.name +MutantCreatures:item.creeperShard, Creeper Shard +MutantCreatures:item.creeperStats, Creeper Stats +MutantCreatures:item.hulkHammer, Hulk Hammer +MutantCreatures:item.chemicalX, Chemical X +MutantCreatures:item.endersoulHand, Endersoul Hand +MutantCreatures:item.skeletonPart:0, Skeleton Limb +MutantCreatures:item.skeletonPart:1, Skeleton Rib +MutantCreatures:item.skeletonPart:2, Skeleton Pelvis +MutantCreatures:item.skeletonPart:3, Skeleton Shoulder Pad +MutantCreatures:item.skeletonPart:4, Skeleton Arms +MutantCreatures:item.skeletonPart:5, Skeleton Ribcage +MutantCreatures:item.skeleArmorHead, Mutant Skeleton Helmet +MutantCreatures:item.skeleArmorChest, Mutant Skeleton Chestplate +MutantCreatures:item.skeleArmorLegs, Mutant Skeleton Leggings +MutantCreatures:item.skeleArmorBoots, Mutant Skeleton Boots +Mystcraft:page:0, Blank Page +Mystcraft:agebook, Descriptive Book +Mystcraft:linkbook, Linking Book +Mystcraft:unlinkedbook, Unlinked Link Book +Mystcraft:booster, Sealed Notebook +Mystcraft:folder, Collation Folder +Mystcraft:portfolio, Symbol Portfolio +Mystcraft:writingdesk:0, Writing Desk +Mystcraft:writingdesk:1, Writing Desk Backboard +Mystcraft:vial, Ink Vial +Mystcraft:glasses, XComp's Glasses +OreSpawn:OreSpawn_PizzaItem, item.pizza.name +OreSpawn:OreSpawn_DuctTapeItem, item.ducttape.name +OreSpawn:OreSpawn_IngotUranium, item.ingoturanium.name +OreSpawn:OreSpawn_CrystalPinkIngot, item.crystalpink_ingot.name +OreSpawn:OreSpawn_TigersEyeIngot, item.tigerseye_ingot.name +OreSpawn:OreSpawn_IngotTitanium, item.ingottitanium.name +OreSpawn:OreSpawn_UltimateSword, item.ultimatesword.name +OreSpawn:OreSpawn_NightmareSword, item.nightmaresword.name +OreSpawn:OreSpawn_Bertha, item.berthasmall.name +OreSpawn:OreSpawn_Hammy, item.hammysmall.name +OreSpawn:OreSpawn_Slice, item.slicesmall.name +OreSpawn:OreSpawn_Royal, item.royalsmall.name +OreSpawn:OreSpawn_BattleAxe, item.battleaxesmall.name +OreSpawn:OreSpawn_QueenBattleAxe, item.queenbattleaxesmall.name +OreSpawn:OreSpawn_Chainsaw, item.chainsawsmall.name +OreSpawn:OreSpawn_UltimatePickaxe, item.ultimatepickaxe.name +OreSpawn:OreSpawn_UltimateShovel, item.ultimateshovel.name +OreSpawn:OreSpawn_UltimateHoe, item.ultimatehoe.name +OreSpawn:OreSpawn_UltimateAxe, item.ultimateaxe.name +OreSpawn:OreSpawn_EmeraldSword, item.emeraldsword.name +OreSpawn:OreSpawn_RoseSword, item.rosesword.name +OreSpawn:OreSpawn_ExperienceSword, item.experiencesword.name +OreSpawn:OreSpawn_PoisonSword, item.poisonsword.name +OreSpawn:OreSpawn_RatSword, item.ratsword.name +OreSpawn:OreSpawn_FairySword, item.fairysword.name +OreSpawn:OreSpawn_MantisClaw, item.mantisclaw.name +OreSpawn:OreSpawn_BigHammer, item.bighammer.name +OreSpawn:OreSpawn_EmeraldPickaxe, item.emeraldpickaxe.name +OreSpawn:OreSpawn_EmeraldShovel, item.emeraldshovel.name +OreSpawn:OreSpawn_EmeraldHoe, item.emeraldhoe.name +OreSpawn:OreSpawn_EmeraldAxe, item.emeraldaxe.name +OreSpawn:OreSpawn_CrystalWoodSword, item.crystalwoodsword.name +OreSpawn:OreSpawn_CrystalWoodPickaxe, item.crystalwoodpickaxe.name +OreSpawn:OreSpawn_CrystalWoodShovel, item.crystalwoodshovel.name +OreSpawn:OreSpawn_CrystalWoodHoe, item.crystalwoodhoe.name +OreSpawn:OreSpawn_CrystalWoodAxe, item.crystalwoodaxe.name +OreSpawn:OreSpawn_CrystalPinkSword, item.crystalpinksword.name +OreSpawn:OreSpawn_CrystalPinkPickaxe, item.crystalpinkpickaxe.name +OreSpawn:OreSpawn_CrystalPinkShovel, item.crystalpinkshovel.name +OreSpawn:OreSpawn_CrystalPinkHoe, item.crystalpinkhoe.name +OreSpawn:OreSpawn_CrystalPinkAxe, item.crystalpinkaxe.name +OreSpawn:OreSpawn_TigersEyeSword, item.tigerseye_sword.name +OreSpawn:OreSpawn_TigersEyePickaxe, item.tigerseye_pickaxe.name +OreSpawn:OreSpawn_TigersEyeShovel, item.tigerseye_shovel.name +OreSpawn:OreSpawn_TigersEyeHoe, item.tigerseye_hoe.name +OreSpawn:OreSpawn_TigersEyeAxe, item.tigerseye_axe.name +OreSpawn:OreSpawn_CrystalStoneSword, item.crystalstonesword.name +OreSpawn:OreSpawn_CrystalStonePickaxe, item.crystalstonepickaxe.name +OreSpawn:OreSpawn_CrystalStoneShovel, item.crystalstoneshovel.name +OreSpawn:OreSpawn_CrystalStoneHoe, item.crystalstonehoe.name +OreSpawn:OreSpawn_CrystalStoneAxe, item.crystalstoneaxe.name +OreSpawn:OreSpawn_RubySword, item.rubysword.name +OreSpawn:OreSpawn_RubyPickaxe, item.rubypickaxe.name +OreSpawn:OreSpawn_RubyShovel, item.rubyshovel.name +OreSpawn:OreSpawn_RubyHoe, item.rubyhoe.name +OreSpawn:OreSpawn_RubyAxe, item.rubyaxe.name +OreSpawn:OreSpawn_AmethystSword, item.amethystsword.name +OreSpawn:OreSpawn_AmethystPickaxe, item.amethystpickaxe.name +OreSpawn:OreSpawn_AmethystShovel, item.amethystshovel.name +OreSpawn:OreSpawn_AmethystHoe, item.amethysthoe.name +OreSpawn:OreSpawn_AmethystAxe, item.amethystaxe.name +OreSpawn:OreSpawn_RedHeels, item.redheels.name +OreSpawn:OreSpawn_BlackHeels, item.blackheels.name +OreSpawn:OreSpawn_Slippers, item.slippers.name +OreSpawn:OreSpawn_Boots, item.boots.name 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item.greengoo.name +OreSpawn:OreSpawn_SpiderRobotKit, item.spiderrobotkit.name +OreSpawn:OreSpawn_AntRobotKit, item.antrobotkit.name +OreSpawn:OreSpawn_ZooKeeper, item.zookeeper.name +OreSpawn:OreSpawn_CreeperLauncher, item.creeperlauncher.name +OreSpawn:OreSpawn_NetherLost, item.netherlost.name +OreSpawn:OreSpawn_CrystalSticks, item.crystalsticks.name +OreSpawn:OreSpawn_Sifter, item.sifter.name +OreSpawn:OreSpawn_SunspotUrchin, item.sunspoturchin.name +OreSpawn:OreSpawn_WaterBall, item.waterball.name +OreSpawn:OreSpawn_LaserBall, item.laserball.name +OreSpawn:OreSpawn_IceBall, item.iceball.name +OreSpawn:OreSpawn_SmallRock, item.rocksmall.name +OreSpawn:OreSpawn_Rock, item.rock.name +OreSpawn:OreSpawn_RedRock, item.rockred.name +OreSpawn:OreSpawn_CrystalRedRock, item.rockcrystalred.name +OreSpawn:OreSpawn_CrystalGreenRock, item.rockcrystalgreen.name +OreSpawn:OreSpawn_CrystalBlueRock, item.rockcrystalblue.name +OreSpawn:OreSpawn_CrystalTNTRock, item.rockcrystaltnt.name +OreSpawn:OreSpawn_GreenRock, item.rockgreen.name +OreSpawn:OreSpawn_BlueRock, item.rockblue.name +OreSpawn:OreSpawn_PurpleRock, item.rockpurple.name +OreSpawn:OreSpawn_SpikeyRock, item.rockspikey.name +OreSpawn:OreSpawn_TNTRock, item.rocktnt.name +OreSpawn:OreSpawn_Acid, item.acid.name +OreSpawn:OreSpawn_Irukandji, item.deadirukandji.name +OreSpawn:OreSpawn_IrukandjiArrow, item.irukandjiarrow.name +OreSpawn:OreSpawn_RayGun, item.RayGun.name +OreSpawn:OreSpawn_SquidZooka, item.squidzookasmall.name +OreSpawn:OreSpawn_SparkFish, item.sparkfish.name +OreSpawn:OreSpawn_Salt, item.salt.name +OreSpawn:OreSpawn_Popcorn, item.popcorn.name +OreSpawn:OreSpawn_ButteredPopcorn, item.popcorn_buttered.name +OreSpawn:OreSpawn_ButteredSaltedPopcorn, item.popcorn_buttered_salted.name +OreSpawn:OreSpawn_PopcornBag, item.popcorn_bag.name +OreSpawn:OreSpawn_Butter, item.butter.name +OreSpawn:OreSpawn_CornDog, item.corndog_cooked.name +OreSpawn:OreSpawn_Cheese, item.cheese.name +OreSpawn:OreSpawn_RawCornDog, item.corndog_raw.name +OreSpawn:OreSpawn_Peacock, item.cookedpeacock.name +OreSpawn:OreSpawn_RawPeacock, item.rawpeacock.name +OreSpawn:OreSpawn_Ruby, Ruby +OreSpawn:OreSpawn_Amethyst, item.amethyst.name +OreSpawn:OreSpawn_ThunderStaff, item.thunderstaff.name +OreSpawn:OreSpawn_Wrench, item.wrench.name +OreSpawn:OreSpawn_RawBacon, item.bacon.name +OreSpawn:OreSpawn_Bacon, item.cookedbacon.name +OreSpawn:OreSpawn_RawCrabMeat, item.crabmeat.name +OreSpawn:OreSpawn_CrabMeat, item.cookedcrabmeat.name +OreSpawn:OreSpawn_ButterCandy, item.buttercandy.name +OreSpawn:OreSpawn_UraniumNugget, item.uranium_nugget.name +OreSpawn:OreSpawn_TitaniumNugget, item.titanium_nugget.name +OreSpawn:OreSpawn_GreenFish, item.greenfish.name +OreSpawn:OreSpawn_BlueFish, item.bluefish.name +OreSpawn:OreSpawn_PinkFish, item.pinkfish.name +OreSpawn:OreSpawn_RockFish, item.rockfish.name +OreSpawn:OreSpawn_WoodFish, item.woodfish.name +OreSpawn:OreSpawn_GreyFish, item.greyfish.name +OreSpawn:OreSpawn_Salad, item.salad.name +OreSpawn:OreSpawn_BLT, item.blt_sandwich.name +OreSpawn:OreSpawn_CrabbyPatty, item.crabbypatty.name +OreSpawn:OreSpawn_BerthaHandle, item.bbhandle.name +OreSpawn:OreSpawn_BerthaGuard, item.bbguard.name +OreSpawn:OreSpawn_BerthaBlade, item.bbblade.name +OreSpawn:OreSpawn_MolenoidNose, item.molenoidnose.name +OreSpawn:OreSpawn_SeaMonsterScale, item.seamonsterscale.name +OreSpawn:OreSpawn_WormTooth, item.wormtooth.name +OreSpawn:OreSpawn_TRexTooth, item.trextooth.name +OreSpawn:OreSpawn_CaterKillerJaw, item.caterkillerjaw.name +OreSpawn:OreSpawn_SeaViperTongue, item.seavipertongue.name +OreSpawn:OreSpawn_VortexEye, item.vortexeye.name +OreSpawn:OreSpawn_WitherSkeletonEgg, item.eggwitherskeleton.name +OreSpawn:OreSpawn_EnderDragonEgg, item.eggenderdragon.name +OreSpawn:OreSpawn_SnowGolemEgg, item.eggsnowgolem.name +OreSpawn:OreSpawn_IronGolemEgg, item.eggirongolem.name +OreSpawn:OreSpawn_WitherBossEgg, item.eggwitherboss.name +OreSpawn:OreSpawn_GirlfriendEgg, item.egggirlfriend.name +OreSpawn:OreSpawn_BoyfriendEgg, item.eggboyfriend.name +OreSpawn:OreSpawn_TheKingEgg, item.eggtheking.name +OreSpawn:OreSpawn_TheQueenEgg, item.eggthequeen.name +OreSpawn:OreSpawn_ThePrinceEgg, item.eggtheprince.name +OreSpawn:OreSpawn_RedCowEgg, item.eggredcow.name +OreSpawn:OreSpawn_CrystalCowEgg, item.eggcrystalcow.name +OreSpawn:OreSpawn_GoldCowEgg, item.egggoldcow.name +OreSpawn:OreSpawn_EnchantedCowEgg, item.eggenchantedcow.name +OreSpawn:OreSpawn_MOTHRAEgg, item.eggMOTHRA.name +OreSpawn:OreSpawn_AloEgg, item.eggalosaurus.name +OreSpawn:OreSpawn_CryoEgg, item.eggcryolophosaurus.name +OreSpawn:OreSpawn_CamaEgg, item.eggcamarasaurus.name +OreSpawn:OreSpawn_VeloEgg, item.eggvelocityraptor.name +OreSpawn:OreSpawn_HydroEgg, item.egghydrolisc.name +OreSpawn:OreSpawn_BasilEgg, item.eggbasilisc.name +OreSpawn:OreSpawn_DragonflyEgg, item.eggdragonfly.name +OreSpawn:OreSpawn_EmperorScorpionEgg, item.eggemperorscorpion.name 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item.eggostrich.name +OreSpawn:OreSpawn_GazelleEgg, item.egggazelle.name +OreSpawn:OreSpawn_ChipmunkEgg, item.eggchipmunk.name +OreSpawn:OreSpawn_CreepingHorrorEgg, item.eggcreepinghorror.name +OreSpawn:OreSpawn_TerribleTerrorEgg, item.eggterribleterror.name +OreSpawn:OreSpawn_CliffRacerEgg, item.eggcliffracer.name +OreSpawn:OreSpawn_TriffidEgg, item.eggtriffid.name +OreSpawn:OreSpawn_PitchBlackEgg, item.eggnightmare.name +OreSpawn:OreSpawn_LurkingTerrorEgg, item.egglurkingterror.name +OreSpawn:OreSpawn_GodzillaEgg, item.egggodzilla.name +OreSpawn:OreSpawn_SmallWormEgg, item.eggsmallworm.name +OreSpawn:OreSpawn_MediumWormEgg, item.eggmediumworm.name +OreSpawn:OreSpawn_LargeWormEgg, item.egglargeworm.name +OreSpawn:OreSpawn_CassowaryEgg, item.eggcassowary.name +OreSpawn:OreSpawn_CloudSharkEgg, item.eggcloudshark.name +OreSpawn:OreSpawn_GoldFishEgg, item.egggoldfish.name +OreSpawn:OreSpawn_LeafMonsterEgg, item.eggleafmonster.name +OreSpawn:OreSpawn_TshirtEgg, item.eggtshirt.name 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(Magenta) +ProjectE:item.pe_alchemical_bag:3, Alchemical Bag (Light Blue) +ProjectE:item.pe_alchemical_bag:4, Alchemical Bag (Yellow) +ProjectE:item.pe_alchemical_bag:5, Alchemical Bag (Lime) +ProjectE:item.pe_alchemical_bag:6, Alchemical Bag (Pink) +ProjectE:item.pe_alchemical_bag:7, Alchemical Bag (Gray) +ProjectE:item.pe_alchemical_bag:8, Alchemical Bag (Light Gray) +ProjectE:item.pe_alchemical_bag:9, Alchemical Bag (Cyan) +ProjectE:item.pe_alchemical_bag:10, Alchemical Bag (Purple) +ProjectE:item.pe_alchemical_bag:11, Alchemical Bag (Blue) +ProjectE:item.pe_alchemical_bag:12, Alchemical Bag (Brown) +ProjectE:item.pe_alchemical_bag:13, Alchemical Bag (Green) +ProjectE:item.pe_alchemical_bag:14, Alchemical Bag (Red) +ProjectE:item.pe_alchemical_bag:15, Alchemical Bag (Black) +ProjectE:item.pe_repair_talisman, Repair Talisman +ProjectE:item.pe_klein_star:0, Klein Star Ein +ProjectE:item.pe_klein_star:1, Klein Star Zwei +ProjectE:item.pe_klein_star:2, Klein Star Drei +ProjectE:item.pe_klein_star:3, Klein Star Vier +ProjectE:item.pe_klein_star:4, Klein Star Sphere +ProjectE:item.pe_klein_star:5, Klein Star Omega +ProjectE:item.pe_fuel:0, Alchemical Coal +ProjectE:item.pe_fuel:1, Mobius Fuel +ProjectE:item.pe_fuel:2, Aeternalis Fuel +ProjectE:item.pe_covalence_dust:0, Low Covalence Dust +ProjectE:item.pe_covalence_dust:1, Medium Covalence Dust +ProjectE:item.pe_covalence_dust:2, High Covalence Dust +ProjectE:item.pe_matter:0, Dark Matter +ProjectE:item.pe_matter:1, Red Matter +ProjectE:item.pe_dm_pick, Dark Matter Pickaxe +ProjectE:item.pe_dm_axe, Dark Matter Axe +ProjectE:item.pe_dm_shovel, Dark Matter Shovel +ProjectE:item.pe_dm_sword, Dark Matter Sword +ProjectE:item.pe_dm_hoe, Dark Matter Hoe +ProjectE:item.pe_dm_shears, Dark Matter Shears +ProjectE:item.pe_dm_hammer, Dark Matter Hammer +ProjectE:item.pe_rm_pick, Red Matter Pickaxe +ProjectE:item.pe_rm_axe, Red Matter Axe +ProjectE:item.pe_rm_shovel, Red Matter Shovel +ProjectE:item.pe_rm_sword, Red Matter Sword +ProjectE:item.pe_rm_hoe, Red Matter Hoe +ProjectE:item.pe_rm_shears, Red Matter Shears +ProjectE:item.pe_rm_hammer, Red Matter Hammer +ProjectE:item.pe_rm_katar, Red Katar +ProjectE:item.pe_rm_morning_star, Red Morningstar +ProjectE:item.pe_dm_armor_0, Dark Matter Helmet +ProjectE:item.pe_dm_armor_1, Dark Matter Chestplate +ProjectE:item.pe_dm_armor_2, Dark Matter Leggings +ProjectE:item.pe_dm_armor_3, Dark Matter Boots +ProjectE:item.pe_rm_armor_0, Red Matter Helmet +ProjectE:item.pe_rm_armor_1, Red Matter Chestplate +ProjectE:item.pe_rm_armor_2, Red Matter Leggings +ProjectE:item.pe_rm_armor_3, Red Matter Boots +ProjectE:item.pe_gem_armor_0, Gem Helmet +ProjectE:item.pe_gem_armor_1, Gem Chestplate +ProjectE:item.pe_gem_armor_2, Gem Leggings +ProjectE:item.pe_gem_armor_3, Gem Boots +ProjectE:item.pe_ring_iron_band, Iron Band +ProjectE:item.pe_black_hole:0, Black Hole Band +ProjectE:item.pe_archangel_smite:0, Archangel's Smite +ProjectE:item.pe_harvest_god:0, Harvest Goddess Band +ProjectE:item.pe_ignition:0, Ignition Ring +ProjectE:item.pe_zero_ring, Zero Ring +ProjectE:item.pe_swrg, Swiftwolf's Rending Gale +ProjectE:item.pe_time_watch, Watch of Flowing Time +ProjectE:item.pe_gem_density, Gem of Eternal Density +ProjectE:item.pe_divining_rod_1, Divining Rod (low) +ProjectE:item.pe_divining_rod_2, Divining Rod (medium) +ProjectE:item.pe_divining_rod_3, Divining Rod (high) +ProjectE:item.pe_mercurial_eye, Mercurial Eye +ProjectE:item.pe_void_ring, Void Ring +ProjectE:item.pe_arcana_ring, Ring of Arcana +ProjectE:item.pe_body_stone:0, Body Stone +ProjectE:item.pe_soul_stone:0, Soul Stone +ProjectE:item.pe_mind_stone:0, Mind Stone +ProjectE:item.pe_life_stone:0, Life Stone +ProjectE:item.pe_evertide_amulet, Evertide Amulet +ProjectE:item.pe_volcanite_amulet, Volcanite Amulet +ProjectE:item.pe_water_orb, Water Orb +ProjectE:item.pe_lava_orb, Lava Orb +ProjectE:item.pe_loot_ball, Loot Ball +ProjectE:item.pe_randomizer, Randomizer Orb +ProjectE:item.pe_lens_explosive, Explosive Lens +ProjectE:item.pe_fire_projectile, item.pe_fire_projectile.name +ProjectE:item.pe_wind_projectile, item.pe_wind_projectile.name +ProjectE:item.pe_destruction_catalyst, Destruction Catalyst +ProjectE:item.pe_hyperkinetic_lens, Hyperkinetic Lens +ProjectE:item.pe_catalitic_lens, Catalytic Lens +ProjectE:item.pe_tome, Tome of Knowledge +ProjectE:item.pe_transmutation_tablet, Transmutation Tablet +ProjectE:item.pe_manual, Book of the Alchemist [WIP] +secretroomsmod:SecretWoodenDoorItem, Secret Wooden Door +secretroomsmod:SecretWoodenIronItem, Secret Iron Door +secretroomsmod:CamoflaugePaste, Camouflage Paste +securitycraft:codebreaker, Codebreaker +securitycraft:doorIndestructibleIronItem, Reinforced Iron Door +securitycraft:universalBlockRemover, Universal Block Remover +securitycraft:null:0, Level 1 Keycard +securitycraft:null:1, Level 2 Keycard +securitycraft:null:2, Level 3 Keycard +securitycraft:null:3, Limited Use Keycard +securitycraft:null:4, Level 4 Keycard +securitycraft:null:5, Level 5 Keycard +securitycraft:remoteAccessMine, Mine Remote Access Tool +securitycraft:bucketFWater, Bucket Of Fake Water +securitycraft:bucketFLava, Bucket Of Fake Lava +securitycraft:universalBlockModifier, Universal Block Modifier +securitycraft:redstoneModule, Redstone Module +securitycraft:whitelistModule, Whitelist Module +securitycraft:blacklistModule, Blacklist Module +securitycraft:harmingModule, Harming Module +securitycraft:smartModule, Smart Module +securitycraft:wireCutters, Wire Cutters +securitycraft:adminTool, Admin Tool +securitycraft:keypadItem, Key Panel +StorageDrawers:upgradeTemplate, Upgrade Template +StorageDrawers:upgrade:2, Storage Upgrade (II) +StorageDrawers:upgrade:3, Storage Upgrade (III) +StorageDrawers:upgrade:4, Storage Upgrade (IV) +StorageDrawers:upgrade:5, Storage Upgrade (V) +StorageDrawers:upgrade:6, Storage Upgrade (VI) +StorageDrawers:upgradeStatus:1, Status Upgrade (I) +StorageDrawers:upgradeStatus:2, Status Upgrade (II) +StorageDrawers:upgradeVoid, Void Upgrade +StorageDrawers:upgradeCreative:0, Creative Storage Upgrade +StorageDrawers:upgradeCreative:1, Creative Vending Upgrade +StorageDrawers:upgradeRedstone:0, Redstone Upgrade +StorageDrawers:upgradeRedstone:1, Redstone Max Upgrade +StorageDrawers:upgradeRedstone:2, Redstone Min Upgrade +StorageDrawers:upgradeLock, Drawer Key +StorageDrawers:shroudKey, Concealment Key +StorageDrawers:personalKey:0, Personal Key +StorageDrawers:tape, Packing Tape +sus:DCLogo, DC Logo +sus:MarvelLogo, Marvel Logo +sus:TihyoLogo, Tihyo Universe Logo +sus:OtherLogo, Other Characters Logo +sus:heroGem, Hero Gem +sus:vGem, Villain Gem +sus:lightningIngot, Lightning Stone Ingot +sus:blackIronIngot, Black-Iron Ingot +sus:titaniumIngot, Titanium Ingot +sus:tungstenIngot, Tungsten Ingot +sus:limoniteIngot, Limonite Ingot +sus:ruby, Ruby +sus:sapphire, Sapphire +sus:redDiamond, Red Diamond +sus:adamantiumIngot, Adamantium Ingot +sus:palladium, Palladium +sus:palladiumCore, Palladium Core +sus:vibranium, Vibranium +sus:vibraniumCore, Vibranium Core +sus:magnesiumIngot, Magnesium Ingot +sus:bronzeIngot, Bronze Ingot +sus:platinumIngot, Platinum Ingot +sus:asguardSteel, Asgardian Steel +sus:solarJewel, Solar Jewel +sus:amazonIngot, Amazonian Ingot +sus:rSilk, Radioactive Silk +sus:bSilk, Black Radioactive Silk +sus:symbioteChunk, Symbiote Chunk +sus:ironPlate, Iron Plate +sus:blackIronPlate, Black-Iron Plate +sus:goldPlate, Gold Plate +sus:titaniumPlate, Titanium Plate +sus:adamantiumPlate, Adamantium Plate +sus:tech, Electronics +sus:techHigh, High-Tech Electronics +sus:starkTech, Stark-Tech +sus:miniArcReactor, Mini-Arc Reactor +sus:palladiumArcReactor, Palladium Arc Reactor +sus:vibraniumArcReactor, Vibranium Arc Reactor +sus:mk5Case, Iron Man (Mark V) Suitcase +sus:backLight, Backlight +sus:colorFilter, Color Filter +sus:vGlass, Vertical Glass Panel +sus:hGlass, Horizontal Glass Panel +sus:glassPanel, Polarized Glass Panel +sus:heroReactor, Hero-Reactor +sus:vReactor, Villain Reactor +sus:batBeltPart, Batbelt Part +sus:batBeyondBeltPart, Batman Beyond Belt Part +sus:rope, Rope +sus:grapple, Grappling Hook +sus:batgliderEngine, Batglider Engine +sus:rocket, Rocket +sus:ironManPlate, Iron Man Armor Plate +sus:flashRing, Flash's Costume Ring +sus:flashRingOn, Flash's Costume Ring +sus:aquaBelt, Atlantean Belt Part +sus:pymParticle, Pym Particle +sus:antAnten, Ant Antenna +sus:eyeLens, Eye Piece Lens +sus:microTube, Microscope Tube +sus:microArm, Microscope Arm +sus:microBase, Microscope Base +sus:microIlluminator, Microscope Illuminator +sus:microStage, Microscope Stage +sus:xGene, Mutant Gene +sus:wakandaMap, Wakanda Map +sus:cellPhone, Cell Phone +sus:chain, Chain Ring +sus:supermanLogo, Superman Logo +sus:batLogo, Batman Logo +sus:wonderWomanLogo, Wonder Woman Logo +sus:flashLogo, Flash Logo +sus:aquaLogo, Aquaman Logo +sus:robinLogo, Robin Logo +sus:batgirlLogo, Batgirl Logo +sus:batBeyondLogo, Batman Beyond Logo +sus:kidFlashLogo, Kid Flash Logo +sus:capAmericaLogo, Captain America Logo +sus:clothStar, Cloth Star +sus:spiderLogo, Spider-Man Logo +sus:moonKnightLogo, Moon Knight Logo +sus:zoomLogo, Reverse-Flash Logo +sus:batarang, Batarang +sus:batBomb, Bat-Bomb +sus:heatedBatarang, Heated Batarang +sus:electricBatarang, Electric Batarang +sus:grapplingHook, Grappling Gun +sus:smokePellet, Smoke Pellet +sus:gasPellet, Gas Pellet +sus:freezePellet, Freeze Grenade +sus:batCaller, Bat-Handlink +sus:rebreather, Rebreather +sus:batglider, Bat-Glider +sus:kryptoniteRing, Kryptonite Ring +sus:throwingBird, Throwing Bird +sus:battleStaff, Robin's Battle Staff +sus:damianStaff, Damian Wayne's Battle Staff +sus:batgirlPill, Batgirl Antidote Pill +sus:wingDing, Wing-Ding +sus:escrimaStick, Escrima Stick +sus:escrimaStickRed, Escrima Stick (Red) +sus:beyondBatarang, Batman Beyond's Batarang +sus:beyondDisc, Disc +sus:blackIronSword, Black-Iron Sword +sus:dart, Dart +sus:sleepingDart, Sleeping Dart +sus:aquaTrident, Aquaman's Trident +sus:gArrow, Green Arrow +sus:webArrow, Cobweb Arrow +sus:boxingArrow, Boxing Glove Arrow +sus:exArrow, Explosive Arrow +sus:greekArrow, Greek Fire Arrow +sus:gasArrow, Sleeping Gas Arrow +sus:sArrow, Speedy's Arrow +sus:hArrow, Hawkeye's Arrow +sus:acidArrow, Acid Arrow +sus:exTipArrow, Explosive-Tip Arrow +sus:flareArrow, Flare Arrow +sus:smokeArrow, Smoke Bomb Arrow +sus:gBow, Green Arrow's Bow +sus:gBow1, Green Arrow's Bow +sus:gBow3, Green Arrow's Bow +sus:gBow2, Green Arrow's Bow +sus:gBowex, Green Arrow's Bow +sus:gBow4, Green Arrow's Bow +sus:gBow5, Green Arrow's Bow +sus:sBow, Speedy's Bow +sus:sBow1, Speedy's Bow +sus:hBow, Hawkeye's Bow +sus:hBow1, Hawkeye's Bow +sus:hBow2, Hawkeye's Bow +sus:hBow3, Hawkeye's Bow +sus:hBow4, Hawkeye's Bow +sus:hBow5, Hawkeye's Bow +sus:repulsor, Repulsor +sus:capShield, Captain America's Shield +sus:thorHammer, Mjölnir +sus:deadpoolSword, Carbonium Sword +sus:moonDart, Moon Knight's Crescent Dart +sus:moonStaff, Moon Knight's Staff +sus:zorroSword, Zorro's Sword +sus:jokerCard, Joker Card +sus:knife, Joker's Knife +sus:jokerGrenade, Joker Grenade +sus:bullet, Bullet +sus:blackIronPick, Black-Iron Pickaxe +sus:blackIronAxe, Black-Iron Axe +sus:blackIronSpade, Black-Iron Shovel +sus:blackIronHoe, Black-Iron Hoe +sus:batmobile, Batmobile +sus:spawnZoom, Zoom +sus:helmetMark1, Iron Man's (Mark I) Helmet +sus:chestMark1, Iron Man's (Mark I) Chestplate +sus:legsMark1, Iron Man's (Mark I) Leggings +sus:bootsMark1, Iron Man's (Mark I) Boots +sus:helmetMark2, Iron Man's (Mark II) Helmet +sus:chestMark2, Iron Man's (Mark II) Chestplate +sus:legsMark2, Iron Man's (Mark II) Leggings +sus:bootsMark2, Iron Man's (Mark II) Boots +sus:helmetMark3, Iron Man's (Mark III) Helmet +sus:chestMark3, Iron Man's (Mark III) Chestplate +sus:legsMark3, Iron Man's (Mark III) Leggings +sus:bootsMark3, Iron Man's (Mark III) Boots +sus:helmetMark4, Iron Man's (Mark IV) Helmet +sus:chestMark4, Iron Man's (Mark IV) Chestplate +sus:legsMark4, Iron Man's (Mark IV) Leggings +sus:bootsMark4, Iron Man's (Mark IV) Boots +sus:helmetMark5, Iron Man's (Mark V) Helmet +sus:chestMark5, Iron Man's (Mark V) Chestplate +sus:legsMark5, Iron Man's (Mark V) Leggings +sus:bootsMark5, Iron Man's (Mark V) Boots +sus:helmetMark6, Iron Man's (Mark VI) Helmet +sus:chestMark6, Iron Man's (Mark VI) Chestplate +sus:legsMark6, Iron Man's (Mark VI) Leggings +sus:bootsMark6, Iron Man's (Mark VI) Boots +sus:helmetMark7, Iron Man's (Mark VII) Helmet +sus:chestMark7, Iron Man's (Mark VII) Chestplate +sus:legsMark7, Iron Man's (Mark VII) Leggings +sus:bootsMark7, Iron Man's (Mark VII) Boots +sus:helmetMark8, Iron Man's (Mark VIII) Helmet +sus:stMark8, Iron Man's (Mark VIII) Chestplate +sus:sMark8, Iron Man's (Mark VIII) Leggings +sus:tsMark8, Iron Man's (Mark VIII) Boots +sus:helmetMark9, Iron Man's (Mark IX) Helmet +sus:chestMark9, Iron Man's (Mark IX) Chestplate +sus:legsMark9, Iron Man's (Mark IX) Leggings +sus:bootsMark9, Iron Man's (Mark IX) Boots +sus:helmetMark10, Iron Man's (Mark X) Helmet +sus:chestMark10, Iron Man's (Mark X) Chestplate +sus:legsMark10, Iron Man's (Mark X) Leggings +sus:bootsMark10, Iron Man's (Mark X) Boots +sus:helmetStealth, Iron Man's (Stealth) Helmet +sus:chestStealth, Iron Man's (Stealth) Chestplate +sus:legsStealth, Iron Man's (Stealth) Leggings +sus:bootsStealth, Iron Man's (Stealth) Boots +sus:helmetStealthCloak, Iron Man's (Stealth) Helmet +sus:chestStealthCloak, Iron Man's (Stealth) Chestplate +sus:legsStealthCloak, Iron Man's (Stealth) Leggings +sus:bootsStealthCloak, Iron Man's (Stealth) Boots +sus:chestSuperman, Superman's Suit +sus:legsSuperman, Superman's Leggings +sus:bootsSuperman, Superman's Boots +sus:chestMOSSuperman, Superman's (MOS) Suit +sus:legsMOSSuperman, Superman's (MOS) Leggings +sus:bootsMOSSuperman, Superman's (MOS) Boots +sus:helmetJLABatman, Batman's Mask +sus:chestJLABatman, Batman's Suit +sus:legsJLABatman, Batman's Leggings +sus:bootsJLABatman, Batman's Boots +sus:helmetJLABatmanCloak, Batman's Mask +sus:chestJLABatmanCloak, Batman's Suit +sus:legsJLABatmanCloak, Batman's Leggings +sus:bootsJLABatmanCloak, Batman's Boots +sus:chestJLABatmanBatglider, Batman's Batglider +sus:chestJLABatmanBatgliderCloak, Batman's Batglider +sus:helmetBatman1960, Batman's (1960s) Mask +sus:chestBatman1960, Batman's (1960s) Suit +sus:legsBatman1960, Batman's (1960s) Leggings +sus:bootsBatman1960, Batman's (1960s) Boots +sus:helmetBatman1960Cloak, Batman's (1960s) Mask +sus:chestBatman1960Cloak, Batman's (1960s) Suit +sus:legsBatman1960Cloak, Batman's (1960s) Leggings +sus:bootsBatman1960Cloak, Batman's (1960s) Boots +sus:chestBatman1960Batglider, Batman's (Blue) Batglider +sus:chestBatman1960BatgliderCloak, Batman's (Blue) Batglider +sus:helmetBatmanBTAS, Batman's (BTAS) Mask +sus:chestBatmanBTAS, Batman's (BTAS) Suit +sus:legsBatmanBTAS, Batman's (BTAS) Leggings +sus:bootsBatmanBTAS, Batman's (BTAS) Boots +sus:helmetBatmanBTASCloak, Batman's (BTAS) Mask +sus:chestBatmanBTASCloak, Batman's (BTAS) Suit +sus:legsBatmanBTASCloak, Batman's (BTAS) Leggings +sus:bootsBatmanBTASCloak, Batman's (BTAS) Boots +sus:chestBatmanBTASBatglider, Batman's (BTAS) Batglider +sus:chestBatmanBTASBatgliderCloak, Batman's (BTAS) Batglider +sus:helmetBatmanBTAS4, Batman's (TNBA) Mask +sus:chestBatmanBTAS4, Batman's (TNBA) Suit +sus:legsBatmanBTAS4, Batman's (TNBA) Leggings +sus:bootsBatmanBTAS4, Batman's (TNBA) Boots +sus:helmetBatmanBTAS4Cloak, Batman's (TNBA) Mask +sus:chestBatmanBTAS4Cloak, Batman's (TNBA) Suit +sus:legsBatmanBTAS4Cloak, Batman's (TNBA) Leggings +sus:bootsBatmanBTAS4Cloak, Batman's (TNBA) Boots +sus:chestBatmanBTAS4Batglider, Batman's (TNBA) Batglider +sus:chestBatmanBTAS4BatgliderCloak, Batman's (TNBA) Batglider +sus:helmetBatmanBlue, Batman's (Blue) Mask +sus:chestBatmanBlue, Batman's (Blue) Suit +sus:legsBatmanBlue, Batman's (Blue) Leggings +sus:bootsBatmanBlue, Batman's (Blue) Boots +sus:helmetBatmanBlueCloak, Batman's (Blue) Mask +sus:chestBatmanBlueCloak, Batman's (Blue) Suit +sus:legsBatmanBlueCloak, Batman's (Blue) Leggings +sus:bootsBatmanBlueCloak, Batman's (Blue) Boots +sus:chestBatmanBlueBatglider, Batman's (Blue) Batglider +sus:chestBatmanBlueBatgliderCloak, Batman's (Blue) Batglider +sus:helmetBatmanLord, Batman's (Justice Lords) Mask +sus:chestBatmanLord, Batman's (Justice Lords) Suit +sus:legsBatmanLord, Batman's (Justice Lords) Leggings +sus:bootsBatmanLord, Batman's (Justice Lords) Boots +sus:helmetBatmanLordCloak, Batman's (Justice Lords) Mask +sus:chestBatmanLordCloak, Batman's (Justice Lords) Suit +sus:legsBatmanLordCloak, Batman's (Justice Lords) Leggings +sus:bootsBatmanLordCloak, Batman's (Justice Lords) Boots +sus:chestBatmanLordBatglider, Batman's (Justice Lords) Batglider +sus:chestBatmanLordBatgliderCloak, Batman's (Justice Lords) Batglider +sus:helmetBatmanDarkKnight, Batman's (Dark Knight) Mask +sus:chestBatmanDarkKnight, Batman's (Dark Knight) Suit +sus:legsBatmanDarkKnight, Batman's (Dark Knight) Leggings +sus:bootsBatmanDarkKnight, Batman's (Dark Knight) Boots +sus:helmetBatmanDarkKnightCloak, Batman's (Dark Knight) Mask +sus:chestBatmanDarkKnightCloak, Batman's (Dark Knight) Suit +sus:legsBatmanDarkKnightCloak, Batman's (Dark Knight) Leggings +sus:bootsBatmanDarkKnightCloak, Batman's (Dark Knight) Boots +sus:chestBatmanDarkKnightBatglider, Batman's (Dark Knight) Batglider +sus:chestBatmanDarkKnightBatgliderCloak, Batman's (Dark Knight) Batglider +sus:helmetBatman52, Batman's (New 52) Mask +sus:chestBatman52, Batman's (New 52) Suit +sus:legsBatman52, Batman's (New 52) Leggings +sus:bootsBatman52, Batman's (New 52) Boots +sus:helmetBatman52Cloak, Batman's (New 52) Mask +sus:chestBatman52Cloak, Batman's (New 52) Suit +sus:legsBatman52Cloak, Batman's (New 52) Leggings +sus:bootsBatman52Cloak, Batman's (New 52) Boots +sus:chestBatman52Batglider, Batman's (New 52) Batglider +sus:chestBatman52BatgliderCloak, Batman's (New 52) Batglider +sus:helmetBatmanOrigins, Batman's (Arkham Origins) Mask +sus:chestBatmanOrigins, Batman's (Arkham Origins) Suit +sus:legsBatmanOrigins, Batman's (Arkham Origins) Leggings +sus:bootsBatmanOrigins, Batman's (Arkham Origins) Boots +sus:helmetBatmanOriginsCloak, Batman's (Arkham Origins) Mask +sus:chestBatmanOriginsCloak, Batman's (Arkham Origins) Suit +sus:legsBatmanOriginsCloak, Batman's (Arkham Origins) Leggings +sus:bootsBatmanOriginsCloak, Batman's (Arkham Origins) Boots +sus:chestBatmanOriginsBatglider, Batman's (Arkham Origins) Batglider +sus:chestBatmanOriginsBatgliderCloak, Batman's (Arkham Origins) Batglider +sus:helmetBatmanSUS, Batman's (SUS) Mask +sus:chestBatmanSUS, Batman's (SUS) Suit +sus:legsBatmanSUS, Batman's (SUS) Leggings +sus:bootsBatmanSUS, Batman's (SUS) Boots +sus:helmetBatmanSUSCloak, Batman's (SUS) Mask +sus:chestBatmanSUSCloak, Batman's (SUS) Suit +sus:legsBatmanSUSCloak, Batman's (SUS) Leggings +sus:bootsBatmanSUSCloak, Batman's (SUS) Boots +sus:chestBatmanSUSBatglider, Batman's (SUS) Batglider +sus:chestBatmanSUSBatgliderCloak, Batman's (SUS) Batglider +sus:helmetBatmanPowerArmor, Power Armor Helmet +sus:chestBatmanPowerArmor, Power Armor Chestplate +sus:legsBatmanPowerArmor, Power Armor Leggings +sus:bootsBatmanPowerArmor, Power Armor Boots +sus:helmetBatmanPowerArmorCloak, Power Armor Helmet +sus:chestBatmanPowerArmorCloak, Power Armor Chestplate +sus:legsBatmanPowerArmorCloak, Power Armor Leggings +sus:bootsBatmanPowerArmorCloak, Power Armor Boots +sus:helmetIronBat, Iron Bat Helmet +sus:chestIronBat, Iron Bat Chestplate +sus:legsIronBat, Iron Bat Leggings +sus:bootsIronBat, Iron Bat Boots +sus:helmetWonderWoman, Wonder Woman's Head +sus:chestWonderWoman, Wonder Woman's Suit +sus:legsWonderWoman, Wonder Woman's Legs +sus:bootsWonderWoman, Wonder Woman's Boots +sus:helmetFlash, Flash's Mask +sus:chestFlash, Flash's Suit +sus:legsFlash, Flash's Leggings +sus:bootsFlash, Flash's Boots +sus:helmetMartian, Martian Manhunter's Head +sus:chestMartian, Martian Manhunter's Suit +sus:legsMartian, Martian Manhunter's Leggings +sus:bootsMartian, Martian Manhunter's Boots +sus:helmetMartianCloak, Martian Manhunter's Head +sus:chestMartianCloak, Martian Manhunter's Suit +sus:legsMartianCloak, Martian Manhunter's Leggings +sus:bootsMartianCloak, Martian Manhunter's Boots +sus:helmetAquaman, Aquaman's Head +sus:chestAquaman, Aquaman's Suit +sus:legsAquaman, Aquaman's Leggings +sus:bootsAquaman, Aquaman's Boots +sus:helmetGreenArrow, Green Arrow's Mask +sus:chestGreenArrow, Green Arrow's Suit +sus:legsGreenArrow, Green Arrow's Leggings +sus:bootsGreenArrow, Green Arrow's Boots +sus:helmetRobin, Robin's Mask +sus:chestRobin, Robin's Suit +sus:legsRobin, Robin's Tights +sus:bootsRobin, Robin's Boots +sus:helmetRobinCloak, Robin's Mask +sus:chestRobinCloak, Robin's Suit +sus:legsRobinCloak, Robin's Tights +sus:bootsRobinCloak, Robin's Boots +sus:helmetRobinTitans, Robin's (Teen Titans) Mask +sus:chestRobinTitans, Robin's (Teen Titans) Suit +sus:legsRobinTitans, Robin's (Teen Titans) Leggings +sus:bootsRobinTitans, Robin's (Teen Titans) Boots +sus:helmetRobinTitansCloak, Robin's (Teen Titans) Mask +sus:chestRobinTitansCloak, Robin's (Teen Titans) Suit +sus:legsRobinTitansCloak, Robin's (Teen Titans) Leggings +sus:bootsRobinTitansCloak, Robin's (Teen Titans) Boots +sus:helmetRobinJason, Robin's (Red Version) Mask +sus:chestRobinJason, Robin's (Red Version) Suit +sus:legsRobinJason, Robin's (Red Version) Leggings +sus:bootsRobinJason, Robin's (Red Version) Boots +sus:helmetRobinJasonCloak, Robin's (Red Version) Mask +sus:chestRobinJasonCloak, Robin's (Red Version) Suit +sus:legsRobinJasonCloak, Robin's (Red Version) Leggings +sus:bootsRobinJasonCloak, Robin's (Red Version) Boots +sus:helmetRedRobin, Red Robin's Mask +sus:chestRedRobin, Red Robin's Suit +sus:legsRedRobin, Red Robin's Leggings +sus:bootsRedRobin, Red Robin's Boots +sus:helmetRedRobinCloak, Red Robin's Mask +sus:chestRedRobinCloak, Red Robin's Suit +sus:legsRedRobinCloak, Red Robin's Leggings +sus:bootsRedRobinCloak, Red Robin's Boots +sus:helmetRobinDamian, Robin's (Damian Wayne) Mask +sus:chestRobinDamian, Robin's (Damian Wayne) Suit +sus:legsRobinDamian, Robin's (Damian Wayne) Tights +sus:bootsRobinDamian, Robin's (Damian Wayne) Boots +sus:helmetRobinDamianCloak, Robin's (Damian Wayne) Mask +sus:chestRobinDamianCloak, Robin's (Damian Wayne) Suit +sus:legsRobinDamianCloak, Robin's (Damian Wayne) Tights +sus:bootsRobinDamianCloak, Robin's (Damian Wayne) Boots +sus:helmetBatgirl, Batgirl's Mask +sus:chestBatgirl, Batgirl's Suit +sus:legsBatgirl, Batgirl's Leggings +sus:bootsBatgirl, Batgirl's Boots +sus:helmetBatgirlCloak, Batgirl's Mask +sus:chestBatgirlCloak, Batgirl's Suit +sus:legsBatgirlCloak, Batgirl's Leggings +sus:bootsBatgirlCloak, Batgirl's Boots +sus:helmetBatgirlBlue, Batgirl's (1960s) Mask +sus:chestBatgirlBlue, Batgirl's (1960s) Suit +sus:legsBatgirlBlue, Batgirl's (1960s) Leggings +sus:bootsBatgirlBlue, Batgirl's (1960s) Boots +sus:helmetBatgirlBlueCloak, Batgirl's (1960s) Mask +sus:chestBatgirlBlueCloak, Batgirl's (1960s) Suit +sus:legsBatgirlBlueCloak, Batgirl's (1960s) Leggings +sus:bootsBatgirlBlueCloak, Batgirl's (1960s) Boots +sus:helmetNightwing, Nightwing's Mask +sus:chestNightwing, Nightwing's Suit +sus:legsNightwing, Nightwing's Leggings +sus:bootsNightwing, Nightwing's Boots +sus:helmetNightwingCloak, Nightwing's Mask +sus:chestNightwingCloak, Nightwing's Suit +sus:legsNightwingCloak, Nightwing's Leggings +sus:bootsNightwingCloak, Nightwing's Boots +sus:helmetNightwingRed, Nightwing's (New 52) Mask +sus:chestNightwingRed, Nightwing's (New 52) Suit +sus:legsNightwingRed, Nightwing's (New 52) Leggings +sus:bootsNightwingRed, Nightwing's (New 52) Boots +sus:helmetNightwingRedCloak, Nightwing's (New 52) Mask +sus:chestNightwingRedCloak, Nightwing's (New 52) Suit +sus:legsNightwingRedCloak, Nightwing's (New 52) Leggings +sus:bootsNightwingRedCloak, Nightwing's (New 52) Boots +sus:helmetBatmanBeyond, Batman Beyond's Mask +sus:chestBatmanBeyond, Batman Beyond's Suit +sus:legsBatmanBeyond, Batman Beyond's Leggings +sus:bootsBatmanBeyond, Batman Beyond's Boots +sus:helmetBatmanBeyondCloak, Batman Beyond Mask +sus:chestBatmanBeyondCloak, Batman Beyond's Suit +sus:legsBatmanBeyondCloak, Batman Beyond's Leggings +sus:bootsBatmanBeyondCloak, Batman Beyond's Boots +sus:helmetKidFlash, Kid Flash's Mask +sus:chestKidFlash, Kid Flash's Suit +sus:legsKidFlash, Kid Flash's Leggings +sus:bootsKidFlash, Kid Flash's Boots +sus:helmetSpeedy, Speedy's Mask +sus:chestSpeedy, Speedy's Suit +sus:legsSpeedy, Speedy's Leggings +sus:bootsSpeedy, Speedy's Boots +sus:helmetCapAmerica, Captain America's Helmet +sus:chestCapAmerica, Captain America's Suit +sus:legsCapAmerica, Captain America's Leggings +sus:bootsCapAmerica, Captain America's Boots +sus:helmetHulk, Hulk's Head +sus:chestHulk, Hulk's Body +sus:legsHulk, Hulk's Pants +sus:bootsHulk, Hulk's Feet +sus:helmetThor, Thor's Helmet +sus:chestThor, Thor's Suit +sus:legsThor, Thor's Leggings +sus:bootsThor, Thor's Boots +sus:helmetAntMan, Ant-Man's Helmet +sus:chestAntMan, Ant-Man's Suit +sus:legsAntMan, Ant-Man's Leggings +sus:bootsAntMan, Ant-Man's Boots +sus:helmetAntManShrink, Ant-Man's Helmet +sus:chestAntManShrink, Ant-Man's Suit +sus:legsAntManShrink, Ant-Man's Leggings +sus:bootsAntManShrink, Ant-Man's Boots +sus:helmetWasp, Wasp's Head +sus:chestWasp, Wasp's Suit +sus:legsWasp, Wasp's Leggings +sus:bootsWasp, Wasp's Boots +sus:helmetWaspWings, Wasp's Head +sus:chestWaspWings, Wasp's Suit +sus:legsWaspWings, Wasp's Leggings +sus:bootsWaspWings, Wasp's Boots +sus:helmetHawkeye, Hawkeye's Mask +sus:chestHawkeye, Hawkeye's Suit +sus:legsHawkeye, Hawkeye's Leggings +sus:bootsHawkeye, Hawkeye's Boots +sus:helmetBlackPanther, Black Panther's Mask +sus:chestBlackPanther, Black Panther's Suit +sus:legsBlackPanther, Black Panther's Leggings +sus:bootsBlackPanther, Black Panther's Boots +sus:helmetVision, Vision's Head +sus:chestVision, Vision's Chestplate +sus:legsVision, Vision's Legs +sus:bootsVision, Vision's Boots +sus:helmetSpiderMan, Spider-Man's Mask +sus:chestSpiderMan, Spider-Man's Suit +sus:legsSpiderMan, Spider-Man's Leggings +sus:bootsSpiderMan, Spider-Man's Boots +sus:helmetSpiderManBlack, Spider-Man's (Symbiote) Mask +sus:chestSpiderManBlack, Spider-Man's (Symbiote) Suit +sus:legsSpiderManBlack, Spider-Man's (Symbiote) Leggings +sus:bootsSpiderManBlack, Spider-Man's (Symbiote) Boots +sus:helmetSpiderManNoir, Spider-Man's (Noir) Mask +sus:chestSpiderManNoir, Spider-Man's (Noir) Suit +sus:legsSpiderManNoir, Spider-Man's (Noir) Leggings +sus:bootsSpiderManNoir, Spider-Man's (Noir) Boots +sus:helmetSpiderManNoirCloak, Spider-Man's (Noir) Mask +sus:chestSpiderManNoirCloak, Spider-Man's (Noir) Suit +sus:legsSpiderManNoirCloak, Spider-Man's (Noir) Leggings +sus:bootsSpiderManNoirCloak, Spider-Man's (Noir) Boots +sus:helmetWarMachine, War Machine's Helmet +sus:chestWarMachine, War Machine's Chestplate +sus:legsWarMachine, War Machine's Leggings +sus:bootsWarMachine, War Machine's Boots +sus:helmetWolverine, Wolverine's Mask +sus:chestWolverine, Wolverine's Suit +sus:chestWolverineClaws, Wolverine's Suit +sus:legsWolverine, Wolverine's Leggings +sus:bootsWolverine, Wolverine's Boots +sus:helmetDeadpool, Deadpool's Mask +sus:chestDeadpool, Deadpool's Suit +sus:chestDeadpoolSword, Deadpool's Suit +sus:legsDeadpool, Deadpool's Leggings +sus:bootsDeadpool, Deadpool's Boots +sus:helmetScarletWitch, Scarlet Witch's Helmet +sus:chestScarletWitch, Scarlet Witch's Suit +sus:legsScarletWitch, Scarlet Witch's Leggings +sus:bootsScarletWitch, Scarlet Witch's Boots +sus:chestScarletWitchMagic, Scarlet Witch's Suit +sus:helmetQuicksilver, Quicksilver's Mask +sus:chestQuicksilver, Quicksilver's Suit +sus:legsQuicksilver, Quicksilver's Leggings +sus:bootsQuicksilver, Quicksilver's Boots +sus:helmetMoonknight, Moon Knight's Mask +sus:chestMoonknight, Moon Knight's Suit +sus:legsMoonknight, Moon Knight's Leggings +sus:bootsMoonknight, Moon Knight's Boots +sus:helmetJoker, Joker's Head +sus:chestJoker, Joker's Suit +sus:legsJoker, Joker's Pants +sus:bootsJoker, Joker's Shoes +sus:helmetCatwoman, Catwoman's Mask +sus:chestCatwoman, Catwoman's Suit +sus:legsCatwoman, Catwoman's Leggings +sus:bootsCatwoman, Catwoman's Boots +sus:helmetZoom, Professor Zoom's Mask +sus:chestZoom, Professor Zoom's Suit +sus:legsZoom, Professor Zoom's Leggings +sus:bootsZoom, Professor Zoom's Boots +sus:helmetredHulk, Red Hulk's Head +sus:chestredHulk, Red Hulk's Body +sus:legsredHulk, Red Hulk's Pants +sus:bootsredHulk, Red Hulk's Feet +sus:helmetUltron, Ultron Prime's Head +sus:chestUltron, Ultron Prime's Chestplate +sus:legsUltron, Ultron Prime's Legs +sus:bootsUltron, Ultron Prime's Feet +sus:helmetUltronFinal, Ultimate Ultron's Head +sus:chestUltronFinal, Ultimate Ultron's Chestplate +sus:legsUltronFinal, Ultimate Ultron's Legs +sus:bootsUltronFinal, Ultimate Ultron's Feet +sus:helmetGlacious, Glacious's Head +sus:chestGlacious, Glacious's Body +sus:legsGlacious, Glacious's Legs +sus:bootsGlacious, Glacious's Boots +sus:helmetZorro, Zorro's Mask +sus:chestZorro, Zorro's Suit +sus:chestZorroSword, Zorro's Suit +sus:legsZorro, Zorro's Leggings +sus:bootsZorro, Zorro's Boots +sus:helmetBlackIron, Black-Iron Helmet +sus:chestBlackIron, Black-Iron Chestplate +sus:legsBlackIron, Black-Iron Leggings +sus:bootsBlackIron, Black-Iron Boots +sus:helmetTitanium, Titanium Helmet +sus:chestTitanium, Titanium Chestplate +sus:legsTitanium, Titanium Leggings +sus:bootsTitanium, Titanium Boots +sus:helmetEmerald, Emerald Helmet +sus:chestEmerald, Emerald Chestplate +sus:legsEmerald, Emerald Leggings +sus:bootsEmerald, Emerald Boots +sus:helmetRedDiamond, Red Diamond Helmet +sus:chestRedDiamond, Red Diamond Chestplate +sus:legsRedDiamond, Red Diamond Leggings +sus:bootsRedDiamond, Red Diamond Boots +sus:helmetIronManShell, Iron Man Helmet Shell +sus:chestIronManShell, Iron Man Chestplate Shell +sus:legsIronManShell, Iron Man Leggings Shell +sus:bootsIronManShell, Iron Man Boots Shell +TardisMod:item.TardisMod.Schematic, item.TardisMod.Schematic.name +TardisMod:item.TardisMod.SonicScrewdriver, Sonic Screwdriver +TardisMod:item.TardisMod.TardisKey, TARDIS Key +TardisMod:item.TardisMod.Component:0, TARDIS Cable Interface - Transmat +TardisMod:item.TardisMod.Component:1, TARDIS Cable Interface - ME Cable +TardisMod:item.TardisMod.Component:2, TARDIS Cable Interface - Energy Conduit +TardisMod:item.TardisMod.Component:3, TARDIS Cable Interface - Itemduct +TardisMod:item.TardisMod.Component:4, TARDIS Cable Interface - Fluiduct +TardisMod:item.TardisMod.Component:5, TARDIS Cable Interface - Chunk Loader +TardisMod:item.TardisMod.Component:6, TARDIS Cable Interface - Computercraft (Unfinished) +TardisMod:item.TardisMod.Component:7, Nanogene Canister +TardisMod:item.TardisMod.Component:8, TARDIS Cable Interface - Essentia +TardisMod:item.TardisMod.CraftingComponent:0, Chronosteel Ingot +TardisMod:item.TardisMod.CraftingComponent:1, Dalekanium Ingot +TardisMod:item.TardisMod.CraftingComponent:2, Kontron Crystal +TardisMod:item.TardisMod.ManualItem, Handheld Manual +TrailMix:TrailMixMix, Trail Mix +TrailMix:TMPPLauncher, TMPP Launcher +TrailMix:NyanPigLauncher, Nyan Pig Launcher +transformers:transformium, Transformium +transformers:transformium_armor_molds:0, Transformium Head Mold +transformers:transformium_armor_molds:1, Transformium Torso Mold +transformers:transformium_armor_molds:2, Transformium Legs Mold +transformers:transformium_armor_molds:3, Transformium Feet Mold +transformers:standard_engine, Standard Engine +transformers:jet_turbine, Jet Turbine +transformers:ahd-2_jet_wing, AHD-2 Jet Wing +transformers:ahd-2_jet_cockpit, AHD-2 Jet Cockpit +transformers:t-50_jet_wing, T-50 Jet Wing +transformers:t-50_jet_cockpit, T-50 Jet Cockpit +transformers:tracks, Tracks +transformers:turret, Turret +transformers:wheel, Wheel +transformers:jet_thruster, Jet Thruster +transformers:small_thruster, Small Thruster +transformers:transformium_detector, Transformium Detector +transformers:skystrikes_energon_crossbow, Skystrike's Energon Crossbow +transformers:purges_katana, Purge's Katana +transformers:vurps_sniper, Vurp's Sniper +transformers:subwoofers_bass_blaster, Subwoofer's Bass Blaster +transformers:flame_thrower, Cloudtrap's Flamethrower +transformers:skystrike_head, Skystrike Head +transformers:skystrike_torso, Skystrike Torso +transformers:skystrike_legs, Skystrike Legs +transformers:skystrike_feet, Skystrike Feet +transformers:purge_head, Purge Head +transformers:purge_torso, Purge Torso +transformers:purge_legs, Purge Legs +transformers:purge_feet, Purge Feet +transformers:vurp_head, Vurp Head +transformers:vurp_torso, Vurp Torso +transformers:vurp_legs, Vurp Legs +transformers:vurp_feet, Vurp Feet +transformers:subwoofer_head, Subwoofer Head +transformers:subwoofer_torso, Subwoofer Torso +transformers:subwoofer_legs, Subwoofer Legs +transformers:subwoofer_feet, Subwoofer Feet +transformers:cloudtrap_head, Cloudtrap Head +transformers:cloudtrap_torso, Cloudtrap Torso +transformers:cloudtrap_legs, Cloudtrap Legs +transformers:cloudtrap_feet, Cloudtrap Feet +transformers:display_vehicle:0, AHD-2 Lamphyrade Dropship +transformers:display_vehicle:1, Pzkfw 6 Tiger I/s Tank +transformers:display_vehicle:2, Porsche 918 Spyder +transformers:display_vehicle:3, Radar Van +transformers:display_vehicle:4, T-50 Stealth Jet +transformers:energon_crystal_piece, Energon Crystal Piece +transformers:tank_shell, Tank Shell +transformers:missile, Missile +waystones:warpScroll, Return Scroll +waystones:warpStone, Warp Stone +weepingangels:Angel's Tear, Angel's Tear +weepingangels:Arrow, Arrow +witchery:ingredient:0, Candelabra +witchery:ingredient:1, Chalice +witchery:ingredient:2, Chalice (Filled) +witchery:ingredient:3, Dream Weaver of Fleet Foot +witchery:ingredient:4, Dream Weaver of Iron Arm +witchery:ingredient:5, Dream Weaver of Fasting +witchery:ingredient:6, Dream Weaver of Nightmares +witchery:ingredient:7, Bone Needle +witchery:ingredient:8, Broom +witchery:ingredient:9, Enchanted Broom +witchery:ingredient:10, Attuned Stone +witchery:ingredient:11, Attuned Stone (Charged) +witchery:ingredient:12, Waystone +witchery:ingredient:14, Mutandis +witchery:ingredient:15, Mutandis Extremis +witchery:ingredient:16, Quicklime +witchery:ingredient:17, Gypsum +witchery:ingredient:18, Wood Ash +witchery:ingredient:21, Belladonna Flower +witchery:ingredient:22, Mandrake Root +witchery:ingredient:23, Demon Heart +witchery:ingredient:24, Wool of Bat +witchery:ingredient:25, Tongue of Dog +witchery:ingredient:26, Soft Clay Jar +witchery:ingredient:27, Clay Jar +witchery:ingredient:28, Foul Fume +witchery:ingredient:29, Diamond Vapor +witchery:ingredient:30, Oil of Vitriol +witchery:ingredient:31, Exhale of the Horned One +witchery:ingredient:32, Breath of the Goddess +witchery:ingredient:33, Hint of Rebirth +witchery:ingredient:34, Whiff of Magic +witchery:ingredient:35, Reek of Misfortune +witchery:ingredient:36, Odour of Purity +witchery:ingredient:37, Tear of the Goddess +witchery:ingredient:38, Refined Evil +witchery:ingredient:39, Drop of Luck +witchery:ingredient:40, Redstone Soup +witchery:ingredient:41, Flying Ointment +witchery:ingredient:42, Ghost of the Light +witchery:ingredient:43, Soul of the World +witchery:ingredient:44, Spirit of Otherwhere +witchery:ingredient:45, Infernal Animus +witchery:ingredient:46, Witchcraft: Collecting Fumes +witchery:ingredient:47, Witchcraft: Distilling +witchery:ingredient:48, Witchcraft: Circle Magic +witchery:ingredient:49, Witchcraft: Brews & Infusions +witchery:ingredient:50, Raw Porkchop? +witchery:ingredient:51, Cooked Porkchop? +witchery:ingredient:52, Rowan Wood Door +witchery:ingredient:53, Alder Wood Door +witchery:ingredient:54, Rowan Door Key +witchery:ingredient:55, Rock +witchery:ingredient:56, Dense Web +witchery:ingredient:57, Brew of Vines +witchery:ingredient:58, Brew of Webs +witchery:ingredient:59, Brew of Thorns +witchery:ingredient:60, Brew of Ink +witchery:ingredient:61, Brew of Sprouting +witchery:ingredient:62, Brew of Erosion +witchery:ingredient:63, Rowan Berries +witchery:ingredient:64, Necromantic Stone +witchery:ingredient:65, Brew of Raising +witchery:ingredient:66, Spectral Dust +witchery:ingredient:67, Ender Dew +witchery:ingredient:69, Water Artichoke Globe +witchery:ingredient:70, Treefyd Seed +witchery:ingredient:71, Brew of the Grotesque +witchery:ingredient:72, Impregnated Leather +witchery:ingredient:73, Fume Filter +witchery:ingredient:74, Creeper Heart +witchery:ingredient:75, Brew of Love +witchery:ingredient:76, Brew of Frost +witchery:ingredient:77, Brew of the Depths +witchery:ingredient:78, Icy Needle +witchery:ingredient:79, Frozen Heart +witchery:ingredient:80, Demonic Blood +witchery:ingredient:81, Witchcraft: Herbology +witchery:ingredient:82, Ent Twig +witchery:ingredient:83, Mystic Unguent +witchery:ingredient:84, Rowan Keyring +witchery:ingredient:85, Brew of Frogs Tongue +witchery:ingredient:86, Brew of Cursed Leaping +witchery:ingredient:87, Brew of Bodega +witchery:ingredient:88, Brew of Infection +witchery:ingredient:89, Owlet's Wing +witchery:ingredient:90, Toe of Frog +witchery:ingredient:91, Wormy Apple +witchery:ingredient:92, Quartz Sphere +witchery:ingredient:93, Happenstance Oil +witchery:ingredient:94, Seer Stone +witchery:ingredient:95, Brew of Sleeping +witchery:ingredient:96, Brew of Flowing Spirit +witchery:ingredient:97, Brew of Wasting +witchery:ingredient:98, Apple +witchery:ingredient:99, Disturbed Cotton +witchery:ingredient:100, Fanciful Thread +witchery:ingredient:101, Tormented Twine +witchery:ingredient:102, Golden Thread +witchery:ingredient:103, Mellifluous Hunger +witchery:ingredient:104, Dream Weaver of Intensity +witchery:ingredient:105, Purified Milk +witchery:ingredient:106, Book of Biomes +witchery:ingredient:107, Witchcraft: Symbology +witchery:ingredient:108, Concentrated Bat Ball +witchery:ingredient:109, Brew of Bats +witchery:ingredient:110, Charm of Fanciful Thinking +witchery:ingredient:111, Wormwood +witchery:ingredient:112, Subdued Spirit +witchery:ingredient:113, Focused Will +witchery:ingredient:114, Condensed Fear +witchery:ingredient:115, Brew of Hollow Tears +witchery:ingredient:116, Solidifying Brew (Stone) +witchery:ingredient:117, Solidifying Brew (Dirt) +witchery:ingredient:118, Solidifying Brew (Sand) +witchery:ingredient:119, Solidifying Brew (Sandstone) +witchery:ingredient:120, Solidifying Brew (Erosion) +witchery:ingredient:121, Infused Brew Base +witchery:ingredient:122, Infused Brew of Soaring +witchery:ingredient:123, Infused Brew of the Grave +witchery:ingredient:124, Brew of Revealing +witchery:ingredient:125, Brew of Substitution +witchery:ingredient:126, Congealed Spirit +witchery:ingredient:127, Witchcraft: Conjuration & Fetishes +witchery:ingredient:128, Graveyard Dust +witchery:ingredient:129, Binky's Skull +witchery:ingredient:130, Null Catalyst +witchery:ingredient:131, Nullified Leather +witchery:ingredient:132, Wooden Bolt +witchery:ingredient:133, Nullifying Bolt +witchery:ingredient:134, Bone Bolt +witchery:ingredient:135, Splitting Bolt +witchery:ingredient:136, Soul of Hunger Demon +witchery:ingredient:137, Soul of Anguish Demon +witchery:ingredient:138, Soul of Fear Demon +witchery:ingredient:139, Soul of Torment Demon +witchery:ingredient:140, Demonic Contract +witchery:ingredient:141, Torment +witchery:ingredient:142, Living Flame +witchery:ingredient:143, Fiery Tolerance +witchery:ingredient:144, Evaporation +witchery:ingredient:145, Fiery Touch +witchery:ingredient:146, Melting Touch +witchery:ingredient:148, Koboldite Dust +witchery:ingredient:149, Koboldite Nugget +witchery:ingredient:150, Koboldite Ingot +witchery:ingredient:151, Pentacle +witchery:ingredient:152, Ice Door +witchery:ingredient:153, Anointing Paste +witchery:ingredient:154, Subdued Village Spirit +witchery:ingredient:155, Silver Bolt +witchery:ingredient:156, Wolfsbane +witchery:ingredient:157, Silver Deposits +witchery:ingredient:158, Raw Lambchop +witchery:ingredient:159, Cooked Lambchop +witchery:ingredient:160, Torn Page +witchery:ingredient:161, Woven Cruor +witchery:ingredient:162, Wooden Stake +witchery:ingredient:163, Warm Blood +witchery:ingredient:164, Lilith's Blood +witchery:ingredient:165, Heart of Gold +witchery:taglockkit, Taglock Kit +witchery:poppet:0, Poppet +witchery:poppet:1, Earth Protection Poppet +witchery:poppet:2, Water Protection Poppet +witchery:poppet:3, Fire Protection Poppet +witchery:poppet:4, Hunger Protection Poppet +witchery:poppet:5, Tool Protection Poppet +witchery:poppet:6, Death Protection Poppet +witchery:poppet:7, Voodoo Protection Poppet +witchery:poppet:8, Voodoo Poppet +witchery:poppet:9, Vampiric Poppet +witchery:poppet:10, Poppet Protection Poppet +witchery:poppet:11, Armor Protection Poppet +witchery:potion:0, Universal Antidote +witchery:coffin, Coffin +witchery:stew, Meaty Stew +witchery:stewraw, Raw Meaty Stew +witchery:mirror, Mirror +witchery:chalkritual, Ritual Chalk +witchery:chalkotherwhere, Otherwhere Chalk +witchery:chalkinfernal, Infernal Chalk +witchery:chalkheart, Golden Chalk +witchery:boline, Boline +witchery:arthana, Arthana +witchery:huntsmanspear, Spear of the Huntsman +witchery:handbow, Witch Hunter Pistol Crossbow +witchery:deathshand, Hand of Death +witchery:silversword, Silver Sword +witchery:canesword, Cane Sword +witchery:witchhand, Witches Hand +witchery:circletalisman:0, Circle Talisman +witchery:circletalisman:1, Circle Talisman (Small Ritual) +witchery:circletalisman:2, Circle Talisman (Small Otherwhere) +witchery:circletalisman:3, Circle Talisman (Small Infernal) +witchery:circletalisman:8, Circle Talisman (Medium Ritual) +witchery:circletalisman:16, Circle Talisman (Medium Otherwhere) +witchery:circletalisman:24, Circle Talisman (Medium Infernal) +witchery:circletalisman:64, Circle Talisman (Large Ritual) +witchery:circletalisman:128, Circle Talisman (Large Otherwhere) +witchery:circletalisman:192, Circle Talisman (Large Infernal) +witchery:mysticbranch, Mystic Branch +witchery:divinerwater, Water Diviner +witchery:divinerlava, Lava Diviner +witchery:polynesiacharm, Polynesia Charm +witchery:devilstonguecharm, Devils Tongue Charm +witchery:mutator, Mutating Sprig +witchery:louse:0, Parasytic Louse +witchery:brewbag, Brew Bag +witchery:spectralstone:0, Spectral Stone +witchery:spectralstone:17, Spectral Stone +witchery:spectralstone:18, Spectral Stone +witchery:spectralstone:19, Spectral Stone +witchery:shelfcompass, Poppet Shelf Compass +witchery:kobolditepickaxe, Koboldite Pickaxe +witchery:dupstaff, Staff of Duplication +witchery:brewbottle:0, Brew +witchery:brew.fuel:0, Brew of Combustion +witchery:brew.water, Brew of Endless Water +witchery:bookbiomes2, Book of Biomes (Extended Edition) +witchery:biomenote:0, Biome Beach +witchery:cauldronbook:0, Witches' Brews +witchery:leonardsurn:0, Leonard's Urn +witchery:leonardsurn:1, Leonard's Urn +witchery:leonardsurn:2, Leonard's Urn +witchery:leonardsurn:3, Leonard's Urn +witchery:playercompass, Player Compass +witchery:mooncharm, Moon Charm +witchery:hornofthehunt, Horn of the Hunt +witchery:wolftoken, Creative Bat/Wolf Token +witchery:glassgoblet:0, Glass Goblet +witchery:sungrenade, Sun Grenade +witchery:vampirebook:0, Observations of an Immortal +witchery:vampirebook:9, Observations of an Immortal +witchery:dupgrenade, Duplication Grenade +witchery:witchhat, Witches' Hat +witchery:babashat, Baba Yaga's Hat +witchery:witchrobe, Witches Robes +witchery:necromancerrobe, Necromancer Robes +witchery:bitingbelt, Biting Belt +witchery:barkbelt, Bark Belt +witchery:iceslippers, Icy Slippers +witchery:rubyslippers, Ruby Slippers +witchery:seepingshoes, Seeping Shoes +witchery:hunterhat, Witch Hunter Hat +witchery:huntercoat, Witch Hunter Coat +witchery:hunterlegs, Witch Hunter Trousers +witchery:hunterboots, Witch Hunter Boots +witchery:hunterhatsilvered, Witch Hunter Hat (Silvered) +witchery:huntercoatsilvered, Witch Hunter Coat (Silvered) +witchery:hunterlegssilvered, Witch Hunter Trousers (Silvered) +witchery:hunterbootssilvered, Witch Hunter Boots (Silvered) +witchery:hunterhatgarlicked, Witch Hunter Dawn Hat +witchery:huntercoatgarlicked, Witch Hunter Dawn Coat +witchery:hunterlegsgarlicked, Witch Hunter Dawn Trousers +witchery:hunterbootsgarlicked, Witch Hunter Dawn Boots +witchery:deathscowl, Death's Hood +witchery:deathsrobe, Death's Robe +witchery:deathsfeet, Death's Footwear +witchery:quiverofmog, Mog's Quiver +witchery:gurdleofgulg, Gulg's Gurdle +witchery:kobolditehelm, Twisting Band +witchery:earmuffs, Earmuffs +witchery:vampirehat, Vampire Top Hat +witchery:vampirehelmet, Vampire Helmet +witchery:vampirecoat, Vampire Dress Coat +witchery:vampirecoat_female, Vampire Dress Jacket (Ladies) +witchery:vampirechaincoat, Vampire Chain Coat +witchery:vampirechaincoat_female, Vampire Chain Coat (Ladies) +witchery:vampirelegs, Vampire Trousers +witchery:vampirelegs_kilt, Vampire Skirted Trousers +witchery:vampireboots, Vampire Oxford Boots +witchery:seedsbelladonna, Belladonna Seeds +witchery:seedsmandrake, Mandrake Seeds +witchery:seedsartichoke, Water Artichoke Seeds +witchery:seedssnowbell, Snowbell Seeds +witchery:seedswormwood, Wormwood Seeds +witchery:seedsmindrake, Minedrake Bulb +witchery:seedswolfsbane, Wolfsbane Seeds +witchery:garlic, Garlic +witchery:bucketspirit, Spirit Bucket +witchery:buckethollowtears, Hollow Tears Bucket +witchery:bucketbrew, item.witchery:bucketbrew.name +ForgeMicroblock:sawStone, Stone Saw +ForgeMicroblock:sawIron, Iron Saw +ForgeMicroblock:sawDiamond, Diamond Saw +ForgeMicroblock:stoneRod, Stone Rod \ No newline at end of file diff --git a/overrides/config/Baubles.cfg b/overrides/config/Baubles.cfg new file mode 100644 index 0000000..7a7939d --- /dev/null +++ b/overrides/config/Baubles.cfg @@ -0,0 +1,8 @@ +# Configuration file + +client { + # Set this to false to disable rendering of baubles in the player. [default: true] + B:baubleRender.enabled=true +} + + diff --git a/overrides/config/BiblioCraft.cfg b/overrides/config/BiblioCraft.cfg new file mode 100644 index 0000000..e052703 --- /dev/null +++ b/overrides/config/BiblioCraft.cfg @@ -0,0 +1,129 @@ +# Configuration file + +########################################################################################################## +# blocks enabled +#--------------------------------------------------------------------------------------------------------# +# Here you can disable or re-enable any blocks or items you choose. Change value to false to disable selected block or item. +########################################################################################################## + +"blocks enabled" { + B:Armorstand=true + B:AtlasBook=true + B:AtlasEternalCompass=true + B:BigBook=true + B:Bookcase=true + B:Clipboard=true + B:Clock=true + B:CookieJar=true + B:DeskBell=true + B:DinnerPlate=true + B:DiscRack=true + B:FancySign=true + B:FancyWorkbench=true + B:FramedChest=true + B:FurniturePaneler=true + B:HandDrill=true + B:Lamp=true + B:Lantern=true + B:Lock=true + B:MapFrame=true + B:PaintingFrames=true + B:PlumbLine=true + B:Potionshelf=true + B:PrintpressTypeMachine=true + B:Readingglasses=true + B:Redstonebook=true + B:ScrewGun=true + B:Seat=true + B:Shelf=true + B:SlottedBook=true + B:StockroomCatalog=true + B:SwordPedestal=true + B:Table=true + B:Tapemeasure=true + B:TesterItem=true + B:Toolrack=true + B:Typewriter=true + B:WaypointCompass=true + B:Weaponcase=true + B:WoodDesk=true + B:WoodLabel=true +} + + +defaultbigbooktextscale { + # This value will set the default text scale of text in the Big Book. Choose a positive integer between 0 and 7. 0 is the smallest scale and 7 is the largest scale. [range: 0 ~ 7, default: 0] + I:general=0 +} + + +"force fast render" { + B:Case=false + B:DinnerPlate=false + B:DiscRack=false + B:FancySign=true + B:Label=true + B:PotionShelf=true + B:Shelf=false + B:Table=false + B:ToolRack=false +} + + +general { + # These are keywords that add additional support for more types of discs and items that are allowed to be placed on the disc rack. Add more keywords if you wish to allow more types of items to be displayed + S:AdditionalDiscs=disc, disk + + # These are keywords that add additional support for more types of potions and items. Add more keyworks if you wish to allow more types of items to be displayed. + S:AdditionalPotions=essence, mead, bottle, test, element, molecule, can, capsule, cell, catalyst, ambrosia, honey pot, dissipation, vial, juice + + # These are the names of additional tools that can be added to the Tool Rack. Added keywords will allow additional items to be placed on this block. + S:AdditionalTools=sprayer, wand, rod, scepter, wrench, screwdriver, meter, handsaw, gun, cutter, scoop, soldering, painter, reader, shovel, grafter, pickaxe, pipette, magnifying, sword, axe, hammer + + # These are the keywords that are compared against the item names to determine if the item can be placed on a Bookcase. Add more keywords if needed. + S:AllowedBooks=book, map, journal, plan, thaumonomicon, necronomicon, lexicon, print, notes, spell, library, tome, encyclopedia + + # Setting this to false will deactivate the redstone signal output from seats when a player is sitting + B:ChairRedstone=true + + # Setting this to false will permanently disable update checking + B:CheckForUpdates=true + + # Setting this to true will disable all renderers. This will allow a world to be loaded and a problem item removed from a BiblioCraft block in case of a rendering related crash. + B:DisableRenderers=false + + # This option enables crafting to be done inside a recipe book with no workbench. + B:EnableCraftingWithRecipieBooks=true + + # Setting this to false will disable light emission from the Shelf, Label, Display Case and Table when a block that gives off light is placed on them. + B:EnableLightEmission=true + B:EnableLockAndKeyRecipe=false + + # This option forces all new books added to the typesetting table to be public + B:EnablePublicTypesettingBooks=false + + # This will multiply the cost of copying enchanted books on the typesetting table. Please enter a positive integer value. Default is 10. Setting this to 1 would make the enchatment cost 1/10 the level default cost. + I:EnchantmentCostMultiplyer=10 + + # Default is 1 update per 10 ticks, just like Item Frames. The number indicates how many ticks before an update packet is sent to clients. Lower numbers means more, faster updates. + I:MapUpdateRate=10 + + # This will set the max number of uses an Enchanted Plate has before breaking. Default is 3. + I:MaxEnchantedPlateUses=3 + + # This will adjust the maximium render distance at which paintings can be seen. The default is 64.0 blocks. + D:PaintingRenderDistance=64.0 +} + + +########################################################################################################## +# stored variables +#--------------------------------------------------------------------------------------------------------# +# These are the variables used by BiblioCraft to track if the player has already recieved an update message for a new version. These should not need to be edited. +########################################################################################################## + +"stored variables" { + S:lastVersionChecked=2.4.5 +} + + diff --git a/overrides/config/Building Gadgets.cfg b/overrides/config/Building Gadgets.cfg new file mode 100644 index 0000000..9b0d242 --- /dev/null +++ b/overrides/config/Building Gadgets.cfg @@ -0,0 +1,205 @@ +# Configuration file + +general { + # Disable absolute coords-mode for the Copy-Paste gadget + B:"Allow absolute Coord-Mode"=true + + # Whether the Building / CopyPaste Gadget can overwrite blocks like water, lava, grass, etc (like a player can). + # False will only allow it to overwrite air blocks. + B:"Allow non-Air-Block-Overwrite"=true + + # The maximum number of construction paste items dropped by a dense construction block. + # Min: 0 + # Max: 2147483647 + I:"Construction Paste Drop Count - Max"=3 + + # The minimum number of construction paste items dropped by a dense construction block. + # Min: 0 + # Max: 2147483647 + I:"Construction Paste Drop Count - Min"=1 + + # Determines if the Copy/Paste GUI's coordinate mode starts in 'Absolute' mode by default. + # Set to true for Absolute, set to False for Relative. + B:"Default to absolute Coord-Mode"=false + + # Set to false to disable the recipe for construction paste. + B:"Enable Construction Paste"=true + + # Set to false to disable the Destruction Gadget. + B:"Enable Destruction Gadget"=true + + # Defines how far away you can build + # Min: 1.0 + # Max: 48.0 + D:"Max Build Distance"=32.0 + + # Set to true for Forge Energy Support, set to False for vanilla Item Damage + B:"Powered by Forge Energy"=true + + ########################################################################################################## + # blacklist settings + #--------------------------------------------------------------------------------------------------------# + # Configure your Blacklist-Settings here + ########################################################################################################## + + "blacklist settings" { + # All Blocks added to this will be treated similar to TileEntities. Not at all. + # Notice that you can use Regular Expressions as defined by Java Patterns to express more complex name combinations. + # Use for example "awfulmod:.*" to blacklist all awfulmod Blocks. + S:"Blacklisted Blocks" < + minecraft:.*_door.* + minecraft:piston_head + astralsorcery:blockflarelight + > + } + + ########################################################################################################## + # gadgets + #--------------------------------------------------------------------------------------------------------# + # Configure the Gadgets here + ########################################################################################################## + + gadgets { + # The max energy of Building, Exchanging & Copy-Paste Gadget + # Min: 0 + # Max: 2147483647 + I:"Maximum Energy"=500000 + + # The max range of the Gadgets + # Min: 1 + # Max: 25 + I:"Maximum allowed Range"=15 + + ########################################################################################################## + # building gadget + #--------------------------------------------------------------------------------------------------------# + # Energy Cost & Durability of the Building Gadget + ########################################################################################################## + + "building gadget" { + # The Gadget's Damage cost per Operation + # Min: 0 + # Max: 2000 + I:"Damage Cost"=1 + + # The Gadget's Durability (0 means no durability is used) (Ignored if powered by FE) + # Min: 0 + # Max: 100000 + I:Durability=10000 + + # The Gadget's Energy cost per Operation + # Min: 0 + # Max: 100000 + I:"Energy Cost"=50 + } + + ########################################################################################################## + # exchanging gadget + #--------------------------------------------------------------------------------------------------------# + # Energy Cost & Durability of the Exchanging Gadget + ########################################################################################################## + + "exchanging gadget" { + # The Gadget's Damage cost per Operation + # Min: 0 + # Max: 2000 + I:"Damage Cost"=2 + + # The Gadget's Durability (0 means no durability is used) (Ignored if powered by FE) + # Min: 0 + # Max: 100000 + I:Durability=10000 + + # The Gadget's Energy cost per Operation + # Min: 0 + # Max: 100000 + I:"Energy Cost"=100 + } + + ########################################################################################################## + # destruction gadget + #--------------------------------------------------------------------------------------------------------# + # Energy Cost, Durability & Maximum Energy of the Destruction Gadget + ########################################################################################################## + + "destruction gadget" { + # The Gadget's Damage cost per Operation + # Min: 0 + # Max: 2000 + I:"Damage Cost"=2 + + # The Gadget's Durability (0 means no durability is used) (Ignored if powered by FE) + # Min: 0 + # Max: 100000 + I:Durability=10000 + + # The Gadget's Energy cost per Operation + # Min: 0 + # Max: 100000 + I:"Energy Cost"=200 + + # The max energy of the Destruction Gadget + # Min: 0 + # Max: 2147483647 + I:"Maximum Energy"=1000000 + + # If enabled, the Destruction Gadget can be taken out of fuzzy mode, allowing only instances of the block clicked to be removed (at a higher cost) + B:"Non-Fuzzy Mode Enabled"=false + + # The cost in energy/durability will increase by this amount when not in fuzzy mode + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Non-Fuzzy Mode Multiplier"=2.0 + } + + ########################################################################################################## + # copy-paste gadget + #--------------------------------------------------------------------------------------------------------# + # Energy Cost & Durability of the Copy-Paste Gadget + ########################################################################################################## + + "copy-paste gadget" { + # The Gadget's Damage cost per Operation + # Min: 0 + # Max: 2000 + I:"Damage Cost"=1 + + # The Gadget's Durability (0 means no durability is used) (Ignored if powered by FE) + # Min: 0 + # Max: 100000 + I:Durability=10000 + + # The Gadget's Energy cost per Operation + # Min: 0 + # Max: 100000 + I:"Energy Cost"=50 + } + + } + + ########################################################################################################## + # paste containers + #--------------------------------------------------------------------------------------------------------# + # Configure the Paste Containers here + ########################################################################################################## + + "paste containers" { + # The maximum capacity of a tier 1 (iron) Construction Paste Container + # Min: 1 + # Max: 2147483647 + I:"T1 Container Capacity"=512 + + # The maximum capacity of a tier 2 (gold) Construction Paste Container + # Min: 1 + # Max: 2147483647 + I:"T2 Container Capacity"=2048 + + # The maximum capacity of a tier 3 (diamond) Construction Paste Container + # Min: 1 + # Max: 2147483647 + I:"T3 Container Capacity"=8192 + } + +} + + diff --git a/overrides/config/ChickenChunks.cfg b/overrides/config/ChickenChunks.cfg new file mode 100644 index 0000000..7a13fa0 --- /dev/null +++ b/overrides/config/ChickenChunks.cfg @@ -0,0 +1,40 @@ +#ChunkLoader Configuration File +#Deleting any element will restore it to it's default value + +#Per player chunk limiting. Values ignored if 0.:Simply add = +players +{ + #Forge gives everyone 12500 by default + DEFAULT=5000 + #For server op's only. + OP=5000 +} + +#If set to false, players will have to be logged in for their chunkloaders to work.:Simply add = +allowoffline +{ + DEFAULT=true + OP=true +} + +#Set to false to deny a player access to the chunk viewer +allowchunkviewer +{ + DEFAULT=true + OP=true +} + +#The number of minutes since last login within which chunks from a player will remain active, 0 for infinite. +awayTimeout=0 + +#Sets lasers to render as an outline instead of a solid square. +lasersRenderHollow=false + +#The maximum number of chunks per chunkloader +maxchunks=400 + +#Enabling this lets OPs alter other player's chunkloaders. WARNING: If you change a chunkloader, you have no idea what may break/explode by not being chunkloaded. +op-interact=false + +#Set to false to disable the automatic reloading of mystcraft dimensions on server restart +reload-dimensions=true diff --git a/overrides/config/CodeChickenCore.cfg b/overrides/config/CodeChickenCore.cfg new file mode 100644 index 0000000..f93b9a7 --- /dev/null +++ b/overrides/config/CodeChickenCore.cfg @@ -0,0 +1,23 @@ +#CodeChickenCore configuration file. + +checkUpdates=true + +#set to true to completely deobfuscate mcp names +dev.deobfuscate=false + +#Various tweaks that can be applied to game mechanics. +tweaks +{ + #If set to true and doFireTick is disabled in the game rules, fire will still dissipate if it's not over a fire source + doFireTickOut=true + #If set to true, creepers will not destroy landscape. (A version of mobGriefing setting just for creepers) + environmentallyFriendlyCreepers=false + #If set to true two adjacent water source blocks will not generate a third. + finiteWater=false + #Set this to true to use the pre1.5 lava textures + replaceLavaFX=false + #Set this to true to use the pre1.5 water textures + replaceWaterFX=false + #If set to false, leaves will only replace air when growing + softLeafReplace=false +} diff --git a/overrides/config/CoroUtil.cfg b/overrides/config/CoroUtil.cfg new file mode 100644 index 0000000..9cfd493 --- /dev/null +++ b/overrides/config/CoroUtil.cfg @@ -0,0 +1,21 @@ +# Configuration file + +coroutil { + B:PFQueueDebug=false + S:chunkCacheDimensionBlacklist_IDs= + S:chunkCacheDimensionBlacklist_Names=promised + B:chunkCacheOverworldOnly=false + + # Test admin thing for kcauldron issues, kills zombies a bit after sunrise every cleanupStrayMobsDayRate days + B:cleanupStrayMobs=false + I:cleanupStrayMobsDayRate=5 + I:cleanupStrayMobsTimeOfDay=2000 + I:debugChunkRenderPollRate=100 + B:debugChunkRenderUpdates=false + B:debugChunkRenderUpdatesPoll=false + B:trackPlayerData=false + B:useBlackListsAsWhitelist=false + B:usePlayerRadiusChunkLoadingForFallback=true +} + + diff --git a/overrides/config/CoroUtil/BlockDestruction.cfg b/overrides/config/CoroUtil/BlockDestruction.cfg new file mode 100644 index 0000000..9decd1c --- /dev/null +++ b/overrides/config/CoroUtil/BlockDestruction.cfg @@ -0,0 +1,13 @@ +# Configuration file + +blockdestruction { + B:blacklistMineable_RegularBlocks_useAsWhitelist=false + + # Regular blocks that cant be turned into repairing blocks and must be properly destroyed with their item dropped onto the ground, you can specify just block names or partial block states or meta values, examples: desirepaths:grass_worn_2 double_plant[variant=sunflower,half=upper] grass double_plant[variant=double_rose] stone log[0] log[1] + S:blacklistRepairable_RegularBlocks=wooden_door iron_door acacia_door jungle_door birch_door spruce_door + + # For Tile Entities that should be fully breakable + S:whitelistMineable_TileEntities= +} + + diff --git a/overrides/config/CoroUtil/BlockDestruction.cfg_20200615_065327.errored b/overrides/config/CoroUtil/BlockDestruction.cfg_20200615_065327.errored new file mode 100644 index 0000000..d4908c3 Binary files /dev/null and b/overrides/config/CoroUtil/BlockDestruction.cfg_20200615_065327.errored differ diff --git a/overrides/config/CoroUtil/DynamicDifficulty.cfg b/overrides/config/CoroUtil/DynamicDifficulty.cfg new file mode 100644 index 0000000..99a5870 --- /dev/null +++ b/overrides/config/CoroUtil/DynamicDifficulty.cfg @@ -0,0 +1,74 @@ +# Configuration file + +dynamicdifficulty { + # Blacklist things like mob grinders from DPS calculation, supports damage_type or player name for fake players. See invasion customization wiki page for how to get these names + S:blacklistDamageSourcesForDPS=mob_crusher, [Draconic-Evolution] + + # How far around a player to lookup DPS info to average out a DPS calculation for local difficulty + I:difficulty_BestDPSChunkRadius=4 + + # The expected best armor possible without mods, used to scale rating from 0 to 1 + I:difficulty_BestVanillaArmor=20 + + # The expected best armor enchantment bonus possible without mods, used to scale rating from 0 to 1 + I:difficulty_BestVanillaArmorEnchant=25 + + # The expected best dps possible without mods, used to scale rating from 0 to 1 + I:difficulty_BestVanillaDPS=20 + + # The expected best health possible without mods, used to scale rating from 0 to 1 + I:difficulty_BestVanillaHealth=20 + + # Distance from spawn required to hit the max difficulty for this setting + I:difficulty_DistFromSpawnMax=5000 + + # Skip logging things like being in fire, being on fire, suffocation, fall damage. Lava damage will still be counted + B:difficulty_DontLogDPSFromEnvironment=true + + # Unmodded difficulty is expected from 0 to 1, anything above 1 should be from mods, use this if you feel mods are making the difficulty way too high, -1 = dont cap it + D:difficulty_Max=-1.0 + + # How long it takes to reach max difficulty level for a specific chunk in gameplay ticks (50 hours) + I:difficulty_MaxTicksInChunk=3600000 + + # How long it takes to reach max difficulty level for a specific player in gameplay ticks (50 hours) + I:difficulty_MaxTicksOnServer=3600000 + + # Enable to only log things that can be tracked back to player, melee, bow usage, things like being on fire + B:difficulty_OnlyLogDPSFromPlayerAsSource=false + + # Enable to exclude things like passive mobs, cows, etc from being used to figure out DPS for a chunk + B:difficulty_OnlyLogDPSToHostiles=false + + # For entities with block mining ability, how fast they mine a block per tick, higher is faster + D:digSpeed=0.01 + + # How many game ticks until a repairing block fully restores to its original block + I:ticksToRepairBlock=6000 + + # How much influence a buffed location has on the averaged difficulty rating, higher number = more, currently unused + D:weightBuffedLocation=2.0 + + # How much influence a players calculated damage per second has on the averaged difficulty rating, higher number = more + D:weightDPS=1.5 + + # How much influence debuffed location has on the averaged difficulty rating, higher number = more + D:weightDebuffedLocation=1.0 + + # How much influence a players distance from spawn has on the averaged difficulty rating, higher number = more + D:weightDistFromSpawn=1.0 + + # How much influence a players max health has on the averaged difficulty rating, higher number = more + D:weightHealth=1.0 + + # How much influence player equipment rating has on the averaged difficulty rating, higher number = more + D:weightPlayerEquipment=1.5 + + # How much influence the players time in the game has on the averaged difficulty rating, higher number = more + D:weightPlayerServerTime=1.0 + + # How much influence vanilla chunk inhabited time has on the averaged difficulty rating, higher number = more + D:weightPosOccupy=1.0 +} + + diff --git a/overrides/config/CoroUtil/General.cfg b/overrides/config/CoroUtil/General.cfg new file mode 100644 index 0000000..62bfd21 --- /dev/null +++ b/overrides/config/CoroUtil/General.cfg @@ -0,0 +1,41 @@ +# Configuration file + +general { + # Used by weather2 + B:debugShaders=false + + # Use at own risk, will not support + B:enableAdvancedDeveloperConfigFiles=false + + # Used by weather2 + B:foliageShaders=false + + # Used by weather2 + B:forceShadersOff=false + + # Use a different json mob spawn template for testing different invasion setups, note this is referring to the 'format' tag in the json file, not the json file name itself, eg: mob_spawns_testing_miners from mob_spawns_testing_miners.json + S:mobSpawnsProfile=mob_spawns + + # Force a specific profile to spawn, will ignore conditions and force it too be used, usefull for testing to see how a custom invasion will play out in normal circumstances, set it to one of the named invasions within your templates list, eg: invasion_stage_1 from mob_spawns.json + S:mobSpawnsWaveToForceUse= + + # WIP, more strict transparent cloud usage, better on fps + B:optimizedCloudRendering=false + + # Used by weather2 + B:particleShaders=false + + # Provides better context for shaders/particles to work nice with translucent blocks like glass and water + B:useEntityRenderHookForShaders=true + + # For debugging things + B:useLoggingDebug=false + + # For logging warnings/errors + B:useLoggingError=true + + # For seldom used but important things to print out in production + B:useLoggingLog=true +} + + diff --git a/overrides/config/CoroUtil/data/filehashes.txt b/overrides/config/CoroUtil/data/filehashes.txt new file mode 100644 index 0000000..03d92c7 --- /dev/null +++ b/overrides/config/CoroUtil/data/filehashes.txt @@ -0,0 +1 @@ +dc5954fae1d1f8f5@@@9979424d661a014b@@@4a49dc36831303f9@@@20164199b627e8c0@@@cebda00491a291ab@@@ab6b6f5fd664347b@@@3100ef62f40c71ab@@@9d4b0e0ec28bb9c3@@@ce35546355152e0d@@@ \ No newline at end of file diff --git a/overrides/config/CoroUtil/data/loot_tables/testloot.json b/overrides/config/CoroUtil/data/loot_tables/testloot.json new file mode 100644 index 0000000..593a80c --- /dev/null +++ b/overrides/config/CoroUtil/data/loot_tables/testloot.json @@ -0,0 +1,60 @@ +{ + "pools": [ + { + "rolls": 1, + "entries": [ + { + "type": "item", + "name": "minecraft:rotten_flesh", + "weight": 1, + "functions": [ + { + "function": "set_count", + "count": { + "min": 0, + "max": 2 + } + }, + { + "function": "looting_enchant", + "count": { + "min": 0, + "max": 1 + } + } + ] + } + ] + }, + { + "conditions": [ + { + "condition": "killed_by_player" + }, + { + "condition": "random_chance_with_looting", + "chance": 0.025, + "looting_multiplier": 0.01 + } + ], + "rolls": 1, + "entries": [ + { + "type": "item", + "name": "minecraft:iron_ingot", + "weight": 1 + }, + { + "type": "item", + "name": "minecraft:carrot", + "weight": 1 + }, + { + "type": "item", + "name": "minecraft:potato", + "weight": 1 + } + ] + } + ] +} \ No newline at end of file diff --git a/overrides/config/CoroUtil/data/loot_tables/testlootboss.json b/overrides/config/CoroUtil/data/loot_tables/testlootboss.json new file mode 100644 index 0000000..a706ba0 --- /dev/null +++ b/overrides/config/CoroUtil/data/loot_tables/testlootboss.json @@ -0,0 +1,50 @@ +{ + "pools": [ + { + "rolls": 1, + "entries": [ + { + "type": "item", + "name": "minecraft:stick", + "weight": 1, + "functions": [ + { + "function": "set_count", + "count": { + "min": 1, + "max": 3 + } + }, + { + "function": "looting_enchant", + "count": { + "min": 0, + "max": 1 + } + } + ] + } + ] + }, + { + "conditions": [ + { + "condition": "killed_by_player" + } + ], + "rolls": 1, + "entries": [ + { + "type": "item", + "name": "minecraft:diamond", + "weight": 3 + }, + { + "type": "item", + "name": "minecraft:emerald", + "weight": 3 + } + ] + } + ] +} \ No newline at end of file diff --git a/overrides/config/CoroUtil/data/templates/actions/mob_spawns.json b/overrides/config/CoroUtil/data/templates/actions/mob_spawns.json new file mode 100644 index 0000000..37e3f13 --- /dev/null +++ b/overrides/config/CoroUtil/data/templates/actions/mob_spawns.json @@ -0,0 +1,729 @@ +{ + "wiki": "//looking to customize your own invasions? see http://coros.us/wiki/index.php?title=Hostile_Worlds_-_Invasions_-_Customizing for helpfull info", + "format": "mob_spawns", + "templates": [ + { + "name": "invasion_stage_1", + "wave_message": "§cAn invasion has started! Zombie Miners!", + "conditions": [ + { + "condition": "invasion_number", + "min": 1, + "max": 1 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 3, + "count_max": 5, + "count_difficulty_multiplier": 2, + "spawn_type": "ground", + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + } + ] + }, + { + "entities": [ + "minecraft:zombie" + ], + "count": 5, + "count_max": 15, + "count_difficulty_multiplier": 2, + "spawn_type": "ground", + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + } + ] + } + ] + }, + { + "name": "invasion_stage_2", + "wave_message": "§cAn invasion has started! Miners and Skeletons!", + "conditions": [ + { + "condition": "invasion_number", + "min": 2, + "max": 2 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 3, + "count_max": 5, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + } + ] + }, + { + "entities": [ + "minecraft:skeleton" + ], + "count": 5, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "inventory_all_scales_no_weapon" + } + ] + } + ] + }, + { + "name": "invasion_stage_3_opt_1_zombies", + "wave_message": "§cAn invasion has started! Miners and Zombies!", + "conditions": [ + { + "condition": "invasion_number", + "min": 3 + }, + { + "condition": "random", + "weight": 10 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 5, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + }, + { + "entities": [ + "minecraft:zombie" + ], + "count": 5, + "count_max": 30, + "count_difficulty_multiplier": 0.5, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + } + ] + }, + { + "name": "invasion_stage_3_opt_2_skeletons", + "wave_message": "§cAn invasion has started! Miners and Skeletons!", + "conditions": [ + { + "condition": "invasion_number", + "min": 3 + }, + { + "condition": "random", + "weight": 10 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 5, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + }, + { + "entities": [ + "minecraft:skeleton" + ], + "count": 5, + "count_max": 30, + "count_difficulty_multiplier": 1, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "inventory_all_scales_no_weapon" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + } + ] + }, + { + "name": "invasion_stage_3_opt_3_endermen", + "wave_message": "§cAn invasion has started! Miners and Endermen!", + "conditions": [ + { + "condition": "invasion_number", + "min": 3 + }, + { + "condition": "random", + "weight": 10 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 5, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + }, + { + "entities": [ + "minecraft:enderman" + ], + "count": 5, + "count_max": 30, + "count_difficulty_multiplier": 0.5, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + } + ] + }, + { + "name": "invasion_stage_3_opt_4_creepers", + "wave_message": "§cAn invasion has started! Miners and Creepers!", + "conditions": [ + { + "condition": "invasion_number", + "min": 3 + }, + { + "condition": "random", + "weight": 10 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 5, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + }, + { + "entities": [ + "minecraft:creeper" + ], + "count": 5, + "count_max": 30, + "count_difficulty_multiplier": 0.5, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + } + ] + }, + { + "name": "invasion_stage_3_opt_5_bats", + "wave_message": "§cAn invasion has started! Miners and Bats!", + "conditions": [ + { + "condition": "invasion_number", + "min": 3 + }, + { + "condition": "random", + "weight": 10 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 5, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + }, + { + "entities": [ + "minecraft:bat" + ], + "count": 15, + "count_max": 40, + "count_difficulty_multiplier": 0.5, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "buffed_attributes" + }, + { + "cmod": "ai_attack_melee" + } + ] + } + ] + }, + { + "name": "invasion_stage_3_opt_6_spiders", + "wave_message": "§cAn invasion has started! Miners and Spiders!", + "conditions": [ + { + "condition": "invasion_number", + "min": 3 + }, + { + "condition": "random", + "weight": 10 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 5, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + }, + { + "entities": [ + "minecraft:spider" + ], + "count": 15, + "count_max": 40, + "count_difficulty_multiplier": 0.5, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + } + ] + }, + { + "name": "invasion_stage_3_opt_7_infernal", + "wave_message": "§cAn invasion has started! Miners and Infernal Mobs!", + "conditions": [ + { + "condition": "invasion_number", + "min": 7 + }, + { + "condition": "random", + "weight": 3 + }, + { + "condition": "mod_loaded", + "mod_id": "infernalmobs" + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 5, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + }, + { + "entities": [ + "minecraft:zombie", "minecraft:skeleton" + ], + "count": 3, + "count_max": 8, + "count_difficulty_multiplier": 0.5, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "inventory_all_scales_no_weapon" + }, + { + "cmod": "attribute_attackdamage", + "base_value": 5, + "max_value": 10, + "difficulty_multiplier": 0.5 + }, + { + "cmod": "attribute_health", + "base_value": 50, + "max_value": 150, + "difficulty_multiplier": 1.0 + }, + { + "cmod": "attribute_speed", + "base_value": 0.23, + "max_value": 0.3, + "difficulty_multiplier": 0.5 + }, + { + "cmod": "attribute_speed_flying", + "base_value": 3.0, + "max_value": 5, + "difficulty_multiplier": 0.5 + }, + { + "cmod": "xp", + "base_value": 50, + "difficulty_multiplier": 1.5 + }, + { + "cmod": "ai_infernal", + "randomly_choose_count": "10", + "difficulty_multiplier": 1.0, + "modifiers": [ + "1UP", "Alchemist", "Berserk", "Blastoff", "Bulwark", "Choke", "Cloaking", "Darkness", "Ender", + "Exhaust", "Fiery", "Ghastly", "Gravity", "LifeSteal", "Ninja", "Poisonous", "Quicksand", "Regen", + "Rust", "Sapper", "Sprint", "Sticky", "Storm", "Vengeance", "Weakness", "Webber", "Wither" + ] + } + ] + } + ] + }, + { + "name": "invasion_stage_3_opt_8_zombie_players", + "wave_message": "§cAn invasion has started! Your zombie player friends have arrived and want to check out your base!", + "conditions": [ + { + "condition": "invasion_number", + "min": 5 + }, + { + "condition": "random", + "weight": 10 + }, + { + "condition": "mod_loaded", + "mod_id": "zombie_players" + } + ], + "spawns": [ + { + "entities": [ + "zombie_players:zombie_player" + ], + "count": 5, + "count_max": 20, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + } + ] + }, + { + "name": "invasion_stage_3_opt_9_crazy_animals", + "wave_message": "§cAn invasion has started! Animals have gone crazy! Also miners!", + "conditions": [ + { + "condition": "invasion_number", + "min": 3 + }, + { + "condition": "random", + "weight": 10 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 3, + "count_max": 6, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + }, + { + "entities": [ + "cow", "pig", "sheep", "chicken", "wolf", "ocelot", "parrot", "polar_bear", "rabbit", "horse", "donkey", "mule", "llama" + ], + "count": 20, + "count_max": 30, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "ai_omniscience" + }, + { + "cmod": "template", + "template": "buffed_attributes" + }, + { + "cmod": "ai_attack_melee" + }, + { + "cmod": "attribute_attackdamage", + "base_value": 5, + "max_value": 10, + "difficulty_multiplier": 0.5 + } + ] + } + ] + }, + { + "name": "invasion_stage_3_opt_10_illagers", + "wave_message": "§cAn invasion has started! The illagers are coming! Also miners!", + "conditions": [ + { + "condition": "invasion_number", + "min": 5 + }, + { + "condition": "random", + "weight": 10 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 5, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + }, + { + "entities": [ + "vindication_illager", "illusion_illager" + ], + "count": 4, + "count_max": 15, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + }, + { + "entities": [ + "evocation_illager" + ], + "count": 1, + "count_max": 2, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "buffed_attributes" + } + ] + } + ] + } + ] + +} \ No newline at end of file diff --git a/overrides/config/CoroUtil/data/templates/actions/mob_spawns_example_commented.json b/overrides/config/CoroUtil/data/templates/actions/mob_spawns_example_commented.json new file mode 100644 index 0000000..b87e8e4 --- /dev/null +++ b/overrides/config/CoroUtil/data/templates/actions/mob_spawns_example_commented.json @@ -0,0 +1,282 @@ +{ + "wiki": "//looking to customize your own invasions? see http://coros.us/wiki/index.php?title=Hostile_Worlds_-_Invasions_-_Customizing for helpfull info", + "format": "mob_spawns_example_commented", + "comment": "//for your main file, normally this should always be named mob_spawns, if you want to test and switch between json files, name the above field differently and change the config option mobSpawnsProfile in CoroUtil developer config file to the name", + "templates": [ + { + "name": "invasion_stage_1_opt_1", + "comment": "//name of this wave option, should be uniquely named for troubleshooting, not used anywhere else", + "wave_message": "miners!", + "comment": "//optional, custom invasion start message", + "conditions": [ + { + "condition": "random", + "weight": 3 + }, + { + "condition": "difficulty", + "min": 0, + "max": 0.1 + }, + { + "condition": "game_stages", + "game_stages": [ "stage1", "stage2" ], + "match_mode": "any_of" + }, + { + "condition": "game_stages", + "game_stages": [ "stage1", "sub_stage1" ], + "match_mode": "all_of" + } + ], + "comment": "//conditions are optional, but should be structured like this above, see json file all_conditions for everything you can use", + "spawns": [ + { + "comment0": "//you can have multiple object entries in the spawns array, this is the first, both the first and second and so on will be used if all the conditions matched", + "entities": [ + "minecraft:zombie", "minecraft:skeleton" + ], + "comment": "//a list of entities spawnable for this profile, minimum entry of 1 required, will randomize between them", + "count": 2, + "comment": "//the minimum base amount that will spawn at difficulty of 0, if the entities list above has multiple entries, it will not increase the amount spawned", + "count_max": 5, + "comment": "//optional, a safety hard limit on the max spawnable, even if difficulty multiplier is over this amount", + "count_difficulty_multiplier": 2, + "comment": "//multiplies the amount that will spawn by local dynamic difficulty * this multiplier", + "comment": "//the formula is: count + (count * difficulty * count_difficulty_multiplier)", + "comment": "//example: with a count of 5, difficulty of 0.5 and count_difficulty_multiplier of 2: 5 + (5 * 0.5 * 2) = 10", + "comment": "//setting count_difficulty_multiplier to 0 will make the amount of mobs spawned always equal the count field", + "spawn_type": "ground", + "comment": "//optional, specifies how to spawn the entities in the list, choices are: ground, surface, cave, air, water", + "comment": "//if ground: will try to spawn either on the surface or in a cave depending on where the player is", + "comment": "//if surface: will try to spawn on the surface, a place that can see the sky", + "comment": "//if cave: will try to spawn in a cave, a dark stoney place that cant see the sky", + "comment": "//if air: will try to spawn in open air, not requiring a block under it", + "comment": "//if water: will try to spawn underwater", + + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "attribute_health", + "base_value": 40, + "difficulty_multiplier": 1.5 + } + ], + "comment": "//cmods are optional, but should be structured like this above, see json file all_cmods for everything you can use" + }, + { + "comment": "//you can have multiple object entries in the spawns array, this is the second, this is the last comment, everything below is just more examples of the same structures", + "comment": "//you can spawn entities with nbt as well, just make sure to escape the quotes correctly", + "entities": [ + "minecraft:zombie", + "minecraft:bat{Passengers:[{id:\"tnt\",Fuse:5000}]}" + ], + "count": 5, + "count_max": 15, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "inventory_leather" + } + ] + } + ] + }, + { + "name": "invasion_stage_1_opt_2", + "conditions": [ + { + "condition": "random", + "weight": 1 + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 2, + "count_max": 5, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_leather" + } + ] + }, + { + "entities": [ + "minecraft:zombie" + ], + "count": 2, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "inventory_leather" + } + ] + }, + { + "entities": [ + "minecraft:skeleton" + ], + "count": 2, + "count_max": 10, + "count_difficulty_multiplier": 2, + "cmods": [ + { + "cmod": "template", + "template": "invader_soldier" + }, + { + "cmod": "template", + "template": "inventory_leather_no_weapon" + } + ] + } + ] + }, + { + "name": "invasion_wave_override_1", + "conditions": [ + { + "condition": "random", + "weight": 99999 + }, + { + "condition": "invasion_rate", + "rate": 5 + }, + { + "condition": "mod_loaded", + "mod_id": "infernalmobs", + "mode_boolean": "invert" + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 1, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "attribute_health", + "base_value": 150, + "difficulty_multiplier": 1.5 + }, + { + "cmod": "xp", + "base_value": 100, + "difficulty_multiplier": 1.5 + }, + { + "cmod": "mob_drops", + "loot_table": "testlootboss" + }, + { + "cmod": "ai_counterattack" + }, + { + "cmod": "ai_lunge" + }, + { + "cmod": "template", + "template": "inventory_iron" + } + ] + } + ] + }, + { + "name": "invasion_wave_override_2", + "conditions": [ + { + "condition": "difficulty", + "min": 0, + "max": 999 + }, + { + "condition": "invasion_rate", + "rate": 5 + }, + { + "condition": "random", + "weight": 99999 + }, + { + "condition": "mod_loaded", + "mod_id": "infernalmobs" + } + ], + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 1, + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "attribute_health", + "base_value": 30, + "difficulty_multiplier": 1.5 + }, + { + "cmod": "xp", + "base_value": 100, + "difficulty_multiplier": 1.5 + }, + { + "cmod": "mob_drops", + "loot_table": "testlootboss" + }, + { + "cmod": "ai_counterattack" + }, + { + "cmod": "ai_lunge" + }, + { + "cmod": "ai_infernal", + "randomly_choose_count": "10", + "difficulty_multiplier": 1.0, + "modifiers": [ + "1UP", "Alchemist", "Berserk", "Blastoff", "Bulwark", "Choke", "Cloaking", "Darkness", "Ender", + "Exhaust", "Fiery", "Ghastly", "Gravity", "LifeSteal", "Ninja", "Poisonous", "Quicksand", "Regen", + "Rust", "Sapper", "Sprint", "Sticky", "Storm", "Vengeance", "Weakness", "Webber", "Wither" + ] + } + ] + } + ] + } + ] + +} \ No newline at end of file diff --git a/overrides/config/CoroUtil/data/templates/actions/mob_spawns_testing_miners.json b/overrides/config/CoroUtil/data/templates/actions/mob_spawns_testing_miners.json new file mode 100644 index 0000000..b02e79a --- /dev/null +++ b/overrides/config/CoroUtil/data/templates/actions/mob_spawns_testing_miners.json @@ -0,0 +1,57 @@ +{ + "format": "mob_spawns_testing_miners", + "templates": [ + { + "name": "invasion_stage_1_opt_1", + "wave_message": "miners!", + "spawns": [ + { + "entities": [ + "minecraft:zombie" + ], + "count": 10, + "count_difficulty_multiplier": 0, + "spawn_type": "ground", + "cmods": [ + { + "cmod": "template", + "template": "invader_miner" + }, + { + "cmod": "template", + "template": "inventory_all_scales" + }, + { + "cmod": "ai_attack_melee" + }, + { + "cmod": "attribute_attackdamage", + "base_value": 5, + "max_value": 10, + "difficulty_multiplier": 1.0 + }, + { + "cmod": "attribute_health", + "base_value": 20, + "max_value": 50, + "difficulty_multiplier": 1.0 + }, + { + "cmod": "attribute_speed", + "base_value": 0.28, + "max_value": 0.3, + "difficulty_multiplier": 1.0 + }, + { + "cmod": "attribute_speed_flying", + "base_value": 3.0, + "max_value": 5, + "difficulty_multiplier": 1.0 + } + ] + } + ] + } + ] + +} \ No newline at end of file diff --git a/overrides/config/CoroUtil/data/templates/cmods/all_cmods.json b/overrides/config/CoroUtil/data/templates/cmods/all_cmods.json new file mode 100644 index 0000000..75be22e --- /dev/null +++ b/overrides/config/CoroUtil/data/templates/cmods/all_cmods.json @@ -0,0 +1,154 @@ +{ + "format": "cmods", + "templates": [ + { + "name": "all_cmods", + "cmods": [ + { + "cmod": "template", + + "template": "boringvanilla", + + "comment": "//to save on copying and pasting, you can define templates with a set of cmods and refer to them using the template cmod, see invasions_cmods for my actual uses of them, and mob_spawns_example_commented for usage of them", + "comment": "//you cant do templates within templates, so this entry isnt technically valid its just here to explain things, but within the mob_spawns json it would be valid" + }, + { + "cmod": "inventory", + + "inv_hand_main": "minecraft:diamond_sword", + "inv_hand_off": "minecraft:shield", + "inv_head": "minecraft:diamond_helmet", + "inv_chest": "minecraft:diamond_chestplate", + "inv_legs": "minecraft:diamond_leggings", + "inv_feet": "minecraft:diamond_boots", + + "comment": "//give inventory to a mob, up to you to make sure the mob you are giving it to supports it, could crash if they dont, supports modded items but cant be sure how they'll work out" + }, + { + "cmod": "inventory_difficulty_scaled", + + "stages": [ + { + "min": 0, + "max": 0.3, + + "inv_hand_off": "minecraft:shield", + "inv_hand_main": "minecraft:stone_sword", + "inv_head": "minecraft:leather_helmet", + "inv_chest": "minecraft:leather_chestplate", + "inv_legs": "minecraft:leather_leggings", + "inv_feet": "minecraft:leather_boots" + }, + { + "min": 0.3, + "max": 6, + + "inv_hand_off": "minecraft:shield", + "inv_hand_main": "minecraft:diamond_sword", + "inv_head": "minecraft:diamond_helmet", + "inv_chest": "minecraft:diamond_chestplate", + "inv_legs": "minecraft:diamond_leggings", + "inv_feet": "minecraft:diamond_boots" + } + ], + + "comment": "//give inventory depending on difficulty of area, for easy re-use within mob spawn profiles" + }, + { + "cmod": "mob_drops", + "loot_table": "testloot", + + "comment": "//give a mob extra loot table drops, supports vanilla eg minecraft:zombie or custom ones you put in the config/loot_tables folder, currently does not override existing drops of a mob" + }, + { + "cmod": "attribute_health", + "base_value": 40, + "max_value": 80, + "difficulty_multiplier": 1.5, + + "comment": "//set the base health of a mob, difficulty_multiplier is used to multiply their health based on the rated difficulty of the area, so if difficulty in area was 2.0, the math would be: base value 40 + (base health 40 * local difficulty 2.0 * multiplier 1.5) = 120 health, set difficulty_multiplier to 0 or dont include the tag to make the value always be the base value", + "comment": "//max_value is optional, if local dynamic difficulty combined with difficulty_multiplier puts the health over what max_value is set to, it will cap the health to max_value" + }, + { + "cmod": "attribute_attackdamage", + "base_value": 5, + "max_value": 10, + "difficulty_multiplier": 1.5, + + "comment": "//set the base damage of a mob, difficulty_multiplier is used to multiply their damage based on the rated difficulty of the area, so if difficulty in area was 2.0, the math would be: base value 5 + (base value 5 * local difficulty 2.0 * multiplier 1.5) = 15 damage" + }, + { + "cmod": "attribute_speed", + "base_value": 0.23, + "max_value": 0.3, + "difficulty_multiplier": 1.1, + + "comment": "//set the base ground movement speed of the mob, multiplication formula works the same as attribute_health, be carefull with this one so you dont get hyper speed mobs, vanilla zombie speed is 0.23 for reference" + }, + { + "cmod": "attribute_speed_flying", + "base_value": 0.4, + "max_value": 0.5, + "difficulty_multiplier": 0.0, + + "comment": "//same as attribute_speed but for flying entities when they arent touching the ground, because mojang, youll generally want a value 2-3x higher than the attribute_speed which is used for ground" + }, + { + "cmod": "xp", + "base_value": 0, + "difficulty_multiplier": 1.5, + + "comment": "//set the base xp given of a mob, multiplication formula works the same as attribute_health" + }, + { + "cmod": "ai_antiair", + + "comment": "//gives a mob the ability to perform mean things to flying players depending on ConfigHWMonsters.antiAirType setting, they either leap very far and grab the player by mounting them in their head, or magically pull them down when they see them, pretty mean, antiAirType mode 0 is a bit experimental still" + }, + { + "cmod": "ai_mining", + + "comment": "//gives a mob the ability to dig towards their target, only use for mobs the size of a zombie" + }, + { + "cmod": "ai_explodeonstuck", + + "comment": "//gives a mob the ability to explode once they cant get any closer to their target" + }, + { + "cmod": "ai_counterattack", + + "comment": "//gives a mob the ability to counter attack with a leap towards the target after theyre hit" + }, + { + "cmod": "ai_lunge", + + "comment": "//gives a mob the ability to move faster towards the target when they are close" + }, + { + "cmod": "ai_attack_melee", + + "comment": "//gives a mob the ability to chase and hurt a target, use on mobs that didnt have a melee attack like passive mobs, use attribute_attackdamage cmod to set their attack damage" + }, + { + "cmod": "ai_infernal", + "randomly_choose_count": "10", + "randomly_choose_count_max": "15", + "difficulty_multiplier": 1.0, + + "modifiers": [ + "1UP", "Alchemist", "Berserk", "Blastoff", "Bulwark", "Choke", "Cloaking", "Darkness", "Ender", + "Exhaust", "Fiery", "Ghastly", "Gravity", "LifeSteal", "Ninja", "Poisonous", "Quicksand", "Regen", + "Rust", "Sapper", "Sprint", "Sticky", "Storm", "Vengeance", "Weakness", "Webber", "Wither" + ], + + "comment": "//if atomicstrykers Infernal Mobs mod is installed, this gives a mob a random amount of the abilities you list above, the above list is all the options available from the mod", + "comment": "//you can specify the modifiers and a number of them to randomly choose from, in the above example config, at a local difficulty of 0.1, it will choose 1 modifier from the list, at 0.5, it will choose 5, etc", + "comment": "//randomly_choose_count_max is optional, since its set, itll never choose more than 15 no matter the difficulty", + "comment": "//this functionality depends on my code knowing how to interact with their mods code, if they change theirs, this cmod may break", + "comment": "//you can safely try to use this even if Infernal Mobs isnt installed, it will just not be used" + } + ] + } + ] +} \ No newline at end of file diff --git a/overrides/config/CoroUtil/data/templates/cmods/invasions_cmods.json b/overrides/config/CoroUtil/data/templates/cmods/invasions_cmods.json new file mode 100644 index 0000000..e1ff4f6 --- /dev/null +++ b/overrides/config/CoroUtil/data/templates/cmods/invasions_cmods.json @@ -0,0 +1,282 @@ +{ + "format": "cmods", + "templates": [ + { + "name": "invader_miner", + "cmods": [ + { + "cmod": "ai_mining" + }, + { + "cmod": "ai_omniscience" + } + ] + }, + { + "name": "invader_soldier", + "cmods": [ + { + "cmod": "ai_omniscience" + }, + { + "cmod": "ai_counterattack" + }, + { + "cmod": "ai_lunge" + }, + { + "cmod": "ai_hoist" + } + ] + }, + { + "name": "buffed_attributes", + "cmods": [ + { + "cmod": "attribute_attackdamage", + "base_value": 3, + "max_value": 5, + "difficulty_multiplier": 0.5 + }, + { + "cmod": "attribute_health", + "base_value": 20, + "max_value": 50, + "difficulty_multiplier": 1.0 + }, + { + "cmod": "attribute_speed", + "base_value": 0.23, + "max_value": 0.3, + "difficulty_multiplier": 0.5 + }, + { + "cmod": "attribute_speed_flying", + "base_value": 3.0, + "max_value": 5, + "difficulty_multiplier": 0.5 + }, + { + "cmod": "xp", + "base_value": 5, + "difficulty_multiplier": 1.5 + } + ] + }, + { + "name": "infernal_skeleton_1", + "cmods": [ + { + "cmod": "ai_infernal", + "modifiers": [ + "Regen", "Cloaking", "Storm" + ] + } + ] + }, + { + "name": "inventory_all_scales", + "cmods": [ + { + "cmod": "inventory_difficulty_scaled", + + "stages": [ + { + "min": 0, + "max": 0.25, + + "inv_hand_off": "minecraft:shield", + "inv_hand_main": "minecraft:stone_sword", + "inv_head": "minecraft:leather_helmet", + "inv_chest": "minecraft:leather_chestplate", + "inv_legs": "minecraft:leather_leggings", + "inv_feet": "minecraft:leather_boots" + }, + { + "min": 0.25, + "max": 0.5, + + "inv_hand_off": "minecraft:shield", + "inv_hand_main": "minecraft:stone_sword", + "inv_head": "minecraft:chainmail_helmet", + "inv_chest": "minecraft:chainmail_chestplate", + "inv_legs": "minecraft:chainmail_leggings", + "inv_feet": "minecraft:chainmail_boots" + }, + { + "min": 0.5, + "max": 0.75, + + "inv_hand_off": "minecraft:shield", + "inv_hand_main": "minecraft:iron_sword", + "inv_head": "minecraft:iron_helmet", + "inv_chest": "minecraft:iron_chestplate", + "inv_legs": "minecraft:iron_leggings", + "inv_feet": "minecraft:iron_boots" + }, + { + "min": 0.75, + "max": 999, + + "inv_hand_off": "minecraft:shield", + "inv_hand_main": "minecraft:diamond_sword", + "inv_head": "minecraft:diamond_helmet", + "inv_chest": "minecraft:diamond_chestplate", + "inv_legs": "minecraft:diamond_leggings", + "inv_feet": "minecraft:diamond_boots" + } + ] + } + ] + }, + { + "name": "inventory_all_scales_no_weapon", + "cmods": [ + { + "cmod": "inventory_difficulty_scaled", + + "stages": [ + { + "min": 0, + "max": 0.25, + + "inv_hand_off": "minecraft:shield", + "inv_head": "minecraft:leather_helmet", + "inv_chest": "minecraft:leather_chestplate", + "inv_legs": "minecraft:leather_leggings", + "inv_feet": "minecraft:leather_boots" + }, + { + "min": 0.25, + "max": 0.5, + + "inv_hand_off": "minecraft:shield", + "inv_head": "minecraft:chainmail_helmet", + "inv_chest": "minecraft:chainmail_chestplate", + "inv_legs": "minecraft:chainmail_leggings", + "inv_feet": "minecraft:chainmail_boots" + }, + { + "min": 0.5, + "max": 0.75, + + "inv_hand_off": "minecraft:shield", + "inv_head": "minecraft:iron_helmet", + "inv_chest": "minecraft:iron_chestplate", + "inv_legs": "minecraft:iron_leggings", + "inv_feet": "minecraft:iron_boots" + }, + { + "min": 0.75, + "max": 999, + + "inv_hand_off": "minecraft:shield", + "inv_head": "minecraft:diamond_helmet", + "inv_chest": "minecraft:diamond_chestplate", + "inv_legs": "minecraft:diamond_leggings", + "inv_feet": "minecraft:diamond_boots" + } + ] + } + ] + }, + { + "name": "inventory_leather", + "cmods": [ + { + "cmod": "inventory", + + "inv_hand_main": "minecraft:stone_sword", + "inv_head": "minecraft:leather_helmet", + "inv_chest": "minecraft:leather_chestplate", + "inv_legs": "minecraft:leather_leggings", + "inv_feet": "minecraft:leather_boots" + } + ] + }, + { + "name": "inventory_leather_no_weapon", + "cmods": [ + { + "cmod": "inventory", + + "inv_hand_main": "minecraft:stone_sword", + "inv_head": "minecraft:leather_helmet", + "inv_chest": "minecraft:leather_chestplate", + "inv_legs": "minecraft:leather_leggings", + "inv_feet": "minecraft:leather_boots" + } + ] + }, + { + "name": "inventory_chainmail", + "cmods": [ + { + "cmod": "inventory", + + "inv_hand_main": "minecraft:stone_sword", + "inv_head": "minecraft:chainmail_helmet", + "inv_chest": "minecraft:chainmail_chestplate", + "inv_legs": "minecraft:chainmail_leggings", + "inv_feet": "minecraft:chainmail_boots" + } + ] + }, + { + "name": "inventory_iron", + "cmods": [ + { + "cmod": "inventory", + + "inv_hand_main": "minecraft:iron_sword", + "inv_hand_off": "minecraft:shield", + "inv_head": "minecraft:iron_helmet", + "inv_chest": "minecraft:iron_chestplate", + "inv_legs": "minecraft:iron_leggings", + "inv_feet": "minecraft:iron_boots" + } + ] + }, + { + "name": "inventory_diamond", + "cmods": [ + { + "cmod": "inventory", + + "inv_hand_main": "minecraft:diamond_sword", + "inv_hand_off": "minecraft:shield", + "inv_head": "minecraft:diamond_helmet", + "inv_chest": "minecraft:diamond_chestplate", + "inv_legs": "minecraft:diamond_leggings", + "inv_feet": "minecraft:diamond_boots" + } + ] + }, + { + "name": "infernal_skeleton_1_bad", + "cmods": [ + { + "cmod": "ai_infernal", + "modifiers": [ + "Regen", "Claking", "Storm" + ] + } + ] + }, + { + "name": "inventory_chainmail_bad", + "cmods": [ + { + "cmod": "inventory", + + "inv_hand_main": "minecraft:diamond_swod", + "inv_hand_off": "minecraft:shield", + "inv_head": "minecraft:diamond_helmet", + "inv_chest": "minecraft:diamond_chestplate", + "inv_legs": "minecraft:diamond_leggings", + "inv_feet": "minecraft:diamond_boots" + } + ] + } + ] +} \ No newline at end of file diff --git a/overrides/config/CoroUtil/data/templates/conditions/all_conditions.json b/overrides/config/CoroUtil/data/templates/conditions/all_conditions.json new file mode 100644 index 0000000..ad80242 --- /dev/null +++ b/overrides/config/CoroUtil/data/templates/conditions/all_conditions.json @@ -0,0 +1,67 @@ +{ + "format": "conditions", + "templates": [ + { + "name": "all_conditions", + "conditions": [ + { + "condition": "context", + "type": "invasion/regular/all", + + "comment": "//placeholder for future stuff, dont use for now, dev note: is 'all' even needed? its the same as not using this condition, maybe if recursive templates were a thing, top level one could override lower one" + }, + { + "condition": "difficulty", + "min": 0, + "max": 0.1, + + "comment": "//only use when local dynamic difficulty as at or between these numbers, difficulty determined by many things, see CoroUtils DynamicDifficulty.cfg for configuring that", + "comment": "//things that can affect difficulty: damage per second, armor rating, server time (default off), vanilla local chunk occupancy time, max health, distance from spawn, buffed location (unused), debuffed location (unused)", + "comment": "//difficulty starts at 0, and goes up to 1 for vanilla and default config, if difficulty goes above 1 its likely due to other mods (like a high damage weapon or stronger than diamond armor, or health over 20)" + }, + { + "condition": "invasion_number", + "min": 1, + "max": 5, + + "comment": "//only use when the active invasion number/count is at or between these numbers, the counter is global and not per player" + }, + { + "condition": "invasion_rate", + "rate": 5, + + "comment": "//only use every x invasions, in this example, this will be true every 5th invasion" + }, + { + "condition": "random", + "weight": 5, + + "comment": "//when you want to randomize between multiple invasion wave profiles, more weight = more likely, if this isnt set, a default weight of 1 is set", + "comment": "//random is evaluated last after all other conditions, if there is more than 1 invasion profile still usable after all other conditions met, it will then randomize between them using these weights", + "comment": "//if there is more than 1 invasion profile still usable after all other conditions met, it will then randomize between them using these weights" + }, + { + "condition": "filter_mobs", + "mode": "whitelist/blacklist or allow/deny?", + "entities": [ + "minecraft:zombie" + ], + "comment": "//currently unused" + }, + { + "condition": "template", + "template": "condition_set_1", + + "comment": "//since this is a template within a template, maybe dont allow it for now" + }, + { + "condition": "mod_loaded", + "mod_id": "infernalmobs", + "mode_boolean": "invert", + + "comment": "//filter waves to only be used when a certain mod is or isnt installed, depending on if mode_boolean is set to normal or invert, normal = is mod loaded, invert = is mod not loaded" + } + ] + } + ] +} \ No newline at end of file diff --git a/overrides/config/CoroUtil/data/templates/conditions/invasions_stages.json b/overrides/config/CoroUtil/data/templates/conditions/invasions_stages.json new file mode 100644 index 0000000..6238f9b --- /dev/null +++ b/overrides/config/CoroUtil/data/templates/conditions/invasions_stages.json @@ -0,0 +1,47 @@ +{ + "format": "conditions", + "templates": [ + { + "name": "invasion_stage_1", + "conditions": [ + { + "condition": "context", + "type": "invasion" + }, + { + "condition": "difficulty", + "min": 0, + "max": 0.1 + } + ] + }, + { + "name": "invasion_stage_2", + "conditions": [ + { + "condition": "context", + "type": "invasion" + }, + { + "condition": "difficulty", + "min": 0.1, + "max": 0.2 + } + ] + }, + { + "name": "invasion_stage_3", + "conditions": [ + { + "condition": "context", + "type": "invasion" + }, + { + "condition": "difficulty", + "min": 0.2, + "max": 5.0 + } + ] + } + ] +} \ No newline at end of file diff --git a/overrides/config/CoroUtil_DynamicDifficulty.cfg b/overrides/config/CoroUtil_DynamicDifficulty.cfg new file mode 100644 index 0000000..6133ca1 --- /dev/null +++ b/overrides/config/CoroUtil_DynamicDifficulty.cfg @@ -0,0 +1,44 @@ +# Configuration file + +coroutil_dynamicdifficulty { + I:difficulty_BestDPSRadius=4 + I:difficulty_BestVanillaDPS=20 + + # Distance from spawn required to hit the max difficulty for this setting + I:difficulty_DistFromSpawnMax=5000 + B:difficulty_InfernalMobsOverride=false + + # what level of difficulty is required to count as 100% chance + D:difficulty_Infernal_Elite_Max=5.0 + D:difficulty_Infernal_Elite_ScaleRate=1.0 + + # what level of difficulty is required to count as 100% chance + D:difficulty_Infernal_Infernal_Max=5.0 + D:difficulty_Infernal_Infernal_ScaleRate=1.0 + + # what level of difficulty is required to count as 100% chance + D:difficulty_Infernal_Ultra_Max=5.0 + D:difficulty_Infernal_Ultra_ScaleRate=1.0 + + # -1 = dont cap it + D:difficulty_Max=-1.0 + D:difficulty_MaxDPSLoggable=500.0 + D:difficulty_MaxDPSRatingAllowed=5.0 + + # How long it takes to reach max difficulty level for a specific chunk in gameplay ticks (50 hours) + I:difficulty_MaxTicksInChunk=3600000 + + # How long it takes to reach max difficulty level for a specific player in gameplay ticks (50 hours) + I:difficulty_MaxTicksOnServer=3600000 + + # Track chunk bound data required for some difficulty calculations, disable if issues with server stability relating to CoroUtil + B:trackChunkData=true + D:weightDPS=1.5 + D:weightDistFromSpawn=1.0 + D:weightHealth=1.0 + D:weightPlayerEquipment=1.5 + D:weightPlayerServerTime=1.0 + D:weightPosOccupy=1.0 +} + + diff --git a/overrides/config/DIAdvancedCompatibility.cfg b/overrides/config/DIAdvancedCompatibility.cfg new file mode 100644 index 0000000..0ba591f --- /dev/null +++ b/overrides/config/DIAdvancedCompatibility.cfg @@ -0,0 +1,14867 @@ +# Configuration file + +"adventure backpack" { + + ########################################################################################################## + # rideablespider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + rideablespider { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"aether legacy" { + + aerbunny { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + aerwhale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + zephyr { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + whirlwind { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + valkyriequeen { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + phyg { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + flyingcow { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + crystal { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + fireminion { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + swet { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + sentry { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + valkyrie { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + cockatrice { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + sheepuff { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + minicloud { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + sunspirit { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + aechorplant { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + moa { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + mimic { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + slider { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +agricraft { + + villagerfarmer { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"bc robotics" { + + bcrobot { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"biomes o plenty" { + + ########################################################################################################## + # phantom + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + phantom { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # bird + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + bird { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # junglespider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + junglespider { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wasp + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + wasp { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # pixie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + pixie { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # glob + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + glob { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # rosester + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + rosester { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"blood magic: alchemical wizardry" { + + ########################################################################################################## + # minordemongruntwind + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minordemongruntwind { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # shade + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + shade { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # shadeelemental + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + shadeelemental { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # boulderfist + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + boulderfist { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # earthelemental + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + earthelemental { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minordemongruntguardianearth + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minordemongruntguardianearth { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # holyelemental + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + holyelemental { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # icedemon + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + icedemon { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # waterelemental + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + waterelemental { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # airelemental + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + airelemental { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minordemongruntice + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minordemongruntice { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # biledemon + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + biledemon { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minordemongruntguardianfire + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minordemongruntguardianfire { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minordemongruntguardianwind + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minordemongruntguardianwind { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wingedfiredemon + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + wingedfiredemon { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minordemongruntfire + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minordemongruntfire { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minordemongrunt + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minordemongrunt { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # fireelemental + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + fireelemental { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minordemongruntguardianice + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minordemongruntguardianice { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # smallearthgolem + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + smallearthgolem { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minordemongruntguardian + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minordemongruntguardian { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # fallenangel + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + fallenangel { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minordemongruntearth + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minordemongruntearth { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # lowerguardian + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + lowerguardian { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +botania { + + ########################################################################################################## + # botania:pixie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "botania:pixie" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # botania:doppleganger + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "botania:doppleganger" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # botania:pinkwither + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "botania:pinkwither" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +chisel { + + ########################################################################################################## + # snowman + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + snowman { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +customnpcs { + + npcenderchibi { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcnagafemale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcfurryfemale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcvillager { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npchumanmale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcdwarfmale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcenderman { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npchumanfemale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcorcfmale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcpony { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npczombiemale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcslime { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcelfmale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcgolem { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npczombiefemale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcelffemale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcorcfemale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcskeleton { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcdwarffemale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npccrystal { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcnagamale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcdragon { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + customnpc { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npcfurrymale { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"draconic evolution" { + + enderdragon { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + chaosguardian { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"ender io" { + + ########################################################################################################## + # witherskeleton + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + witherskeleton { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"extra planets" { + + evolvedblaze { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedredcreeper { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvediceslime { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedenderman { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedmagmacubeboss { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedminienderman { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedghastboss { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedfirebatboss { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedpowerskeleton { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + creeperbosspluto { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + creeperbosseris { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedmagmacube { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedwitch { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedgiantspider { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedsnowmanboss { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedbluecreeper { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvediceslimeboss { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"forestry for minecraft" { + + ########################################################################################################## + # butterflyge + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + butterflyge { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"galacticraft core" { + + alienvillager { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedzombie { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedcreeper { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedskeleton { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedspider { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + evolvedskeletonboss { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"galacticraft planets" { + + slimeling { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + sludgeling { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + creeperboss { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +grue { + + entitygrue { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"inventory pets" { + + ########################################################################################################## + # steveballmer + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + steveballmer { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # entitybedpet + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + entitybedpet { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # billgates + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + billgates { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # miniquantumenderman + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + miniquantumenderman { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # satyanadella + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + satyanadella { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # miniquantumblaze + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + miniquantumblaze { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # entityanvilpet + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + entityanvilpet { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"jewelrycraft 2" { + + ########################################################################################################## + # heart + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + heart { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # halfheart + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + halfheart { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"killer pacman" { + + pacman { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"legends mod" { + + stevestand { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + armorstand { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + punchingbag { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + armorcase { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + vampire { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + wakandannative { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + iceblock { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + batchair { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + wakandansoldier { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + scenttracker { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + godzilla { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ironmanarmor { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + hurikanean { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + sith { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + jedi { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ant { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + symbioteblob { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + antony { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + mark7pod { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + aggresivebat { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + npc { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + prisoner { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"legends: horror" { + + vampire { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"legends: kaiju" { + + godzilla { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"legends: star wars" { + + sith { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + jedi { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"legends: superheroes unlimited" { + + ironmanmark0 { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + prisoner { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + scenttracker { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + aggresivebat { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ant { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + antony { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + symbioteblob { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + wakandansoldier { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + batchair { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + mark7pod { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + wakandannative { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"matter overdrive" { + + failedpig { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + failedchicken { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + rogueandroid { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + failedcow { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + madscientist { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + failedsheep { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +mekanism { + + babyskeleton { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + robit { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"mutant creatures" { + + ########################################################################################################## + # mutantzombie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mutantzombie { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # endermanclone + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + endermanclone { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mutantsnowgolem + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mutantsnowgolem { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # creeperminion + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + creeperminion { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mutantenderman + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mutantenderman { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # spiderpig + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + spiderpig { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mutantskeleton + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mutantskeleton { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mutantcreeper + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mutantcreeper { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # zombieminion + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + zombieminion { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +mystcraft { + + ########################################################################################################## + # book + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + book { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +natura { + + flamespiderbaby { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + nitrocreeper { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + imp { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + flamespider { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"nether ores" { + + netheroreshellfish { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +orespawn { + + ########################################################################################################## + # firefly + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + firefly { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # jeffery + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + jeffery { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # criminal + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + criminal { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # robosniper + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + robosniper { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # rainbow ant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "rainbow ant" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ender reaper + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "ender reaper" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # brutalfly + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + brutalfly { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # jumpy bug + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "jumpy bug" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # flounder + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + flounder { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # velocity raptor + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "velocity raptor" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # moth + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + moth { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # the young adult prince + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "the young adult prince" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # robot spider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "robot spider" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # water dragon + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "water dragon" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # dragon + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + dragon { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # nastysaurus + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + nastysaurus { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + "leaf monster" { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # rubber ducky + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "rubber ducky" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # rock + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + rock { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + coin { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # peacock + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + peacock { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # pointysaurus + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + pointysaurus { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # medium worm + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "medium worm" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # baby dragon + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "baby dragon" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # camarasaurus + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + camarasaurus { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cricket + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cricket { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # termite + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + termite { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # the king + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "the king" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # the kraken + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "the kraken" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # robopounder + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + robopounder { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # boyfriend + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + boyfriend { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + tshirt { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # robowarrior + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + robowarrior { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # alosaurus + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + alosaurus { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # chipmunk + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + chipmunk { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # easter bunny + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "easter bunny" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # alien + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + alien { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + "gold fish" { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # purplepower + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + purplepower { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # fairy + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + fairy { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # bird + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + bird { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # basilisk + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + basilisk { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # crystal urchin + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "crystal urchin" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ghost + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + ghost { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # the princess + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "the princess" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # kinghead + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + kinghead { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # caterkiller + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + caterkiller { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # apple cow + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "apple cow" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # creeping horror + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "creeping horror" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cavefisher + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cavefisher { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # triffid + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + triffid { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # scorpion + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + scorpion { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # robot red ant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "robot red ant" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # the queen + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "the queen" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # gazelle + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + gazelle { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # terrible terror + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "terrible terror" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mobzillahead + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mobzillahead { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # unstable ant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "unstable ant" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # the young prince + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "the young prince" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # sea monster + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "sea monster" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # beaver + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + beaver { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # sea viper + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "sea viper" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # enchanted golden apple cow + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "enchanted golden apple cow" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # molenoid + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + molenoid { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # baryonyx + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + baryonyx { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # hydrolisc + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + hydrolisc { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # irukandji + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + irukandji { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # rotator + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + rotator { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + islandtoo { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # bombomb + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + bombomb { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # crystal apple cow + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "crystal apple cow" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # hoverboard + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + hoverboard { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # lurking terror + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "lurking terror" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # robogunner + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + robogunner { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # golden apple cow + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "golden apple cow" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # rat + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + rat { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mosquito + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mosquito { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # attack squid + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "attack squid" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cloud shark + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "cloud shark" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # whale + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + whale { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mothra + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mothra { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # stinky + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + stinky { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # hercules beetle + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "hercules beetle" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # spider driver + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "spider driver" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cryolophosaurus + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cryolophosaurus { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # dungeon beast + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "dungeon beast" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cassowary + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cassowary { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # frog + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + frog { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # lizard + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + lizard { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ghost pumpkin skelly + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "ghost pumpkin skelly" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # bee + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + bee { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # large worm + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "large worm" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ostrich + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + ostrich { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cephadrome + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cephadrome { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # crab + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + crab { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # girlfriend + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + girlfriend { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # skate + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + skate { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # rex + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + " rex" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # stink bug + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "stink bug" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # vortex + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + vortex { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mantis + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mantis { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # spit bug + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "spit bug" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mobzilla + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mobzilla { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + ant { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cliff racer + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "cliff racer" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + island { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # leonopteryx + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + leonopteryx { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ruby bird + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "ruby bird" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # emperor scorpion + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "emperor scorpion" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # the prince + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "the prince" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # butterfly + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + butterfly { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # dragonfly + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + dragonfly { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # red ant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "red ant" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wtf + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + wtf { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # nightmare + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + nightmare { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ender knight + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "ender knight" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # small worm + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "small worm" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # queenhead + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + queenhead { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # kyuubi + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + kyuubi { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # hammerhead + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + hammerhead { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # leafmonster + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + leafmonster { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # coin! + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "coin!" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # tshirt! + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "tshirt!" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # goldfish + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + goldfish { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # dark floating island + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "dark floating island" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # light floating island + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "light floating island" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"random things" { + + spirit { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"superheroes unlimited mod" { + + ########################################################################################################## + # criminal1 + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + criminal1 { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # shrinkwasp + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + shrinkwasp { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # luciusfox + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + luciusfox { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + joker { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wildant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + wildant { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # rspider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + rspider { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wakandanative + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + wakandanative { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # professorzoom + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + professorzoom { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # alfred + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + alfred { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + mark7pod { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # tamedant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + tamedant { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # shrinkantman + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + shrinkantman { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + scarecrow { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # stanlee + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + stanlee { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wakandasoldier + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + wakandasoldier { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # professorzoomtamed + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + professorzoomtamed { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + loki { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # batmobile + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + batmobile { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # batchair + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + batchair { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + catwoman { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + batwing { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + radioactivespider { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + criminal { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + zodfollower { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + trackerscent { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ant { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +thaumcraft { + + ########################################################################################################## + # taintspider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintspider { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # firebat + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + firebat { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # pech + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + pech { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mindspider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mindspider { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # brainyzombie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + brainyzombie { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintaclegiant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintaclegiant { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # giantbrainyzombie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + giantbrainyzombie { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintedvillager + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintedvillager { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # eldritchgolem + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + eldritchgolem { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintswarmer + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintswarmer { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintedsheep + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintedsheep { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # travelingtrunk + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + travelingtrunk { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cultistknight + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cultistknight { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintacletiny + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintacletiny { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintswarm + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintswarm { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wisp + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + wisp { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cultistleader + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cultistleader { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cultistportal + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cultistportal { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintspore + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintspore { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintedchicken + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintedchicken { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintedcreeper + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintedcreeper { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # eldritchwarden + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + eldritchwarden { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintacle + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintacle { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # thaumslime + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + thaumslime { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # eldritchguardian + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + eldritchguardian { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # inhabitedzombie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + inhabitedzombie { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # eldritchcrab + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + eldritchcrab { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cultistcleric + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cultistcleric { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintedpig + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintedpig { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # taintedcow + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + taintedcow { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # golem + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + golem { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"the aether" { + + ########################################################################################################## + # valkyriequeen + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + valkyriequeen { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # fireminion + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + fireminion { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # zephyr + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + zephyr { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # flyingcow + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + flyingcow { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # slider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + slider { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # crystal + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + crystal { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # aechorplant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + aechorplant { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minicloud + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minicloud { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # aerwhale + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + aerwhale { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # whirlwind + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + whirlwind { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # sentry + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + sentry { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mimic + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mimic { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cockatrice + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cockatrice { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # aerbunny + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + aerbunny { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # swet + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + swet { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # sheepuff + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + sheepuff { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # valkyrie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + valkyrie { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # phyg + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + phyg { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # sunspirit + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + sunspirit { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # moa + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + moa { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"the betweenlands" { + + tarminion { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + gecko { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + blindcavefish { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + siltcrab { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + bloodsnail { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + dragonfly { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + mummyarm { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + miresnail { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + swamphag { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + frog { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + termite { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + gascloud { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + tarbeast { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + dreadfulmummy { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + wight { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + peatmummy { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + shallowbreath { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + darkdruid { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + chiromaw { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + sporeling { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + miresnailegg { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + fortressbossblockade { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + fortressbossspawner { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + lurker { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + toad { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + leech { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + fortressboss { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + fortressbossturret { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + firefly { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + angler { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + pyrad { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + sludge { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"the twilight forest" { + + "apocalypse cube" { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # unstable ice core + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "unstable ice core" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wild deer + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "wild deer" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # twilight lich + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "twilight lich" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # redcap sapper + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "redcap sapper" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # forest squirrel + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "forest squirrel" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # block&chain goblin + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "block&chain goblin" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # adherent + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + adherent { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wild boar + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "wild boar" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # hydra + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + hydra { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # forest raven + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "forest raven" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # loyal zombie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "loyal zombie" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # forest bunny + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "forest bunny" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # lower goblin knight + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "lower goblin knight" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # king spider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "king spider" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mosquito swarm + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "mosquito swarm" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # maze slime + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "maze slime" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # tower golem + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "tower golem" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # knight phantom + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "knight phantom" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # giant miner + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "giant miner" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # tower boss + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "tower boss" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # yeti boss + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "yeti boss" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # hostile wolf + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "hostile wolf" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # skeleton druid + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "skeleton druid" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # snow queen + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "snow queen" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # twilight wraith + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "twilight wraith" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # yeti + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + yeti { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # redscale broodling + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "redscale broodling" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # bighorn sheep + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "bighorn sheep" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # swarm spider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "swarm spider" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # naga + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + naga { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # lich minion + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "lich minion" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # tower termite + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "tower termite" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # troll + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + troll { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minotaur + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minotaur { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # hedge spider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "hedge spider" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # glacier penguin + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "glacier penguin" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # helmet crab + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "helmet crab" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mist wolf + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "mist wolf" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # fire beetle + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "fire beetle" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # firefly + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + firefly { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # pinch beetle + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "pinch beetle" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # upper goblin knight + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "upper goblin knight" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # tiny bird + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "tiny bird" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # winterwolf + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + winterwolf { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # twilight kobold + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "twilight kobold" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # stable ice core + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "stable ice core" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ice crystal + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "ice crystal" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # minoshroom + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + minoshroom { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # armored giant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "armored giant" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # redcap + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + redcap { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # questing ram + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "questing ram" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # slime beetle + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "slime beetle" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # hydrahead + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + hydrahead { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mini ghast + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "mini ghast" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # death tome + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "death tome" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # tower ghast + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "tower ghast" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # snowguardian + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + snowguardian { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # rovingcube + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + rovingcube { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # harbinger cube + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + "harbinger cube" { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"tinkers construct" { + + kingslime { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + edibleslime { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + crystal { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +vanilla { + + ########################################################################################################## + # creeper + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + creeper { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # giant + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + giant { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # entityhorse + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + entityhorse { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # blaze + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + blaze { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # villager + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + villager { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # chicken + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + chicken { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # monster + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + monster { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # zombie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + zombie { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # enderdragon + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + enderdragon { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wolf + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + wolf { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # pig + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + pig { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cavespider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cavespider { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ghast + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + ghast { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=7.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-20.0 + } + + ########################################################################################################## + # witch + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + witch { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # lavaslime + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + lavaslime { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=5.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=2.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # snowman + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + snowman { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # witherboss + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + witherboss { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=15.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=5.0 + } + + ########################################################################################################## + # enderman + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + enderman { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=15.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # silverfish + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + silverfish { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # skeleton + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + skeleton { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # squid + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + squid { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-17.0 + } + + ########################################################################################################## + # slime + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + slime { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=5.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=2.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cow + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cow { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ozelot + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + ozelot { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=25.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # bat + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + bat { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mob + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mob { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # villagergolem + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + villagergolem { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=16.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # sheep + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + sheep { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # pigzombie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + pigzombie { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mushroomcow + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mushroomcow { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # spider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + spider { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + entitymorphacquisition { + B:Append_Baby_Name=true + S:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + entitytfhydraneck { + B:Append_Baby_Name=true + S:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + blitz { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + basalz { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + blizz { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + otherplayers { + B:Append_Baby_Name=true + S:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + entityclientplayermp { + B:Append_Baby_Name=true + S:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + mchviewentitydummy { + B:Append_Baby_Name=true + S:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + gcentityclientplayermp { + B:Append_Baby_Name=true + S:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + +} + + +"weeping angels" { + + ########################################################################################################## + # weepingangel + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + weepingangel { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +witchery { + + ########################################################################################################## + # hornedhuntsman + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + hornedhuntsman { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mindrake + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mindrake { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # nightmare + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + nightmare { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mirrorface + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mirrorface { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # werevillager + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + werevillager { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # illusioncreeper + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + illusioncreeper { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # treefyd + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + treefyd { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # imp + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + imp { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # illusionzombie + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + illusionzombie { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # corpse + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + corpse { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # vampire + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + vampire { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wingedmonkey + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + wingedmonkey { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # death + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + death { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # louse + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + louse { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cat + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cat { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # banshee + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + banshee { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # ent + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + ent { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # hellhound + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + hellhound { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # goblin + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + goblin { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # goblinmog + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + goblinmog { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # darkmark + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + darkmark { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # lostsoul + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + lostsoul { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # spectre + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + spectre { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # lordoftorment + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + lordoftorment { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # poltergeist + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + poltergeist { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # attackbat + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + attackbat { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # leonard + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + leonard { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # follower + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + follower { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # goblingulg + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + goblingulg { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # owl + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + owl { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # familiar + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + familiar { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # witchhunter + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + witchhunter { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # covenwitch + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + covenwitch { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mandrake + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mandrake { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # babayaga + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + babayaga { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # spirit + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + spirit { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # villageguard + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + villageguard { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # illusionspider + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + illusionspider { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # reflection + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + reflection { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # lilith + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + lilith { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # eye + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + eye { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # toad + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + toad { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # deathhorse + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + deathhorse { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # demon + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + demon { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # wolfman + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + wolfman { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + +"youtubers mod" { + + ########################################################################################################## + # cluckey + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cluckey { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # snail + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + snail { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # grimm + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + grimm { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # enderfish + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + enderfish { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # mushroom + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + mushroom { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # trayourus + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + trayourus { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # youtuber + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + youtuber { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # oceaniccreeper + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + oceaniccreeper { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # craigthemailman + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + craigthemailman { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # bomby + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + bomby { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # desertscorpion + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + desertscorpion { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # explosivemushroom + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + explosivemushroom { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # cactus + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + cactus { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + ########################################################################################################## + # randomplayer + #--------------------------------------------------------------------------------------------------------# + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + ########################################################################################################## + + randomplayer { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + +} + + diff --git a/overrides/config/DesirePaths.cfg b/overrides/config/DesirePaths.cfg new file mode 100644 index 0000000..14d70be --- /dev/null +++ b/overrides/config/DesirePaths.cfg @@ -0,0 +1,25 @@ +# Configuration file + +desirepaths { + # The block to use for the final worn stage, keep default to allow it to still repair, changing will stop it from repairing once it wears down this far, other good options: 'minecraft:dirt', 'minecraft:grass_path', 'minecraft:dirt 1' for meta use, which is coarse dirt + S:blockFinalWornStage=desirepaths:grass_worn_6 + + # Chance to grow double grass when a worn grass block fully repairs to normal grass, 0 = 0% chance, 1 = 100% chance, 0.5 = 50% chance + D:chanceToRegrowDoubleGrass=0.01 + + # Chance to grow tall grass when a worn grass block fully repairs to normal grass, 0 = 0% chance, 1 = 100% chance, 0.5 = 50% chance + D:chanceToRegrowTallGrass=0.03 + + # Use at own risk, will not support + B:enableAdvancedDeveloperConfigFiles=false + B:pathsRepair=true + B:pathsWearDown=true + + # Makes sheep wear down paths at a slower rate, to help them still have grass to eat + D:sheepPathWearAmplifier=0.1 + + # Between random ticks, scales repair rate by the time between ticks. Setting this to false on a dedicated server might help prevent your paths from repairing while you arent playing + B:useWorldTimePassedForPathRepair=true +} + + diff --git a/overrides/config/DraconicEvolution.Balance.cfg b/overrides/config/DraconicEvolution.Balance.cfg new file mode 100644 index 0000000..ef508f9 --- /dev/null +++ b/overrides/config/DraconicEvolution.Balance.cfg @@ -0,0 +1,135 @@ +# Configuration file + +energy { + + armor { + I:"Draconic Armor: Additional energy storage per upgrade installed (RF)"=5000000 + I:"Draconic Armor: Amount of energy required to remove negative effects (RF)"=5000 + I:"Draconic Armor: Amount of energy required to restore protection point (RF)"=1000 + I:"Draconic Armor: Base energy storage (RF)"=10000000 + I:"Draconic Armor: Maximum energy transfer rate (RF/t)"=500000 + I:"Wyvern Armor: Additional energy storage per upgrade installed (RF)"=500000 + I:"Wyvern Armor: Amount of energy required to restore protection point (RF)"=1000 + I:"Wyvern Armor: Base energy storage (RF)"=1000000 + I:"Wyvern Armor: Maximum energy transfer rate (RF/t)"=50000 + } + + tools { + I:"Draconic Flux Capacitor: Additional energy storage per upgrade installed (RF)"=50000000 + I:"Draconic Flux Capacitor: Base energy storage (RF)"=250000000 + I:"Draconic Flux Capacitor: Maximum energy extraction rate (RF/t)"=100000000 + I:"Draconic Flux Capacitor: Maximum energy reception rate (RF/t)"=10000000 + I:"Draconic Tools: Additional energy storage per upgrade installed (RF)"=5000000 + I:"Draconic Tools: Amount of energy required to perform action (RF)"=80 + I:"Draconic Tools: Base energy storage (RF)"=10000000 + I:"Draconic Tools: Maximum energy transfer rate (RF/t)"=500000 + I:"Wyvern Flux Capacitor: Additional energy storage per upgrade installed (RF)"=50000000 + I:"Wyvern Flux Capacitor: Base energy storage (RF)"=80000000 + I:"Wyvern Flux Capacitor: Maximum energy extraction rate (RF/t)"=10000000 + I:"Wyvern Flux Capacitor: Maximum energy reception rate (RF/t)"=1000000 + I:"Wyvern Tools: Additional energy storage per upgrade installed (RF)"=500000 + I:"Wyvern Tools: Amount of energy required to perform action (RF)"=80 + I:"Wyvern Tools: Base energy storage (RF)"=1000000 + I:"Wyvern Tools: Maximum energy transfer rate (RF/t)"=50000 + } + + weapons { + I:"Arrow of Draconic Fire: Energy cost multiplier"=30 + I:"Draconic Bow: Amount of energy required to shoot (RF)"=80 + I:"Draconic Weapons: Additional energy storage per upgrade installed (RF)"=5000000 + I:"Draconic Weapons: Amount of energy required to perform attack (RF)"=250 + I:"Draconic Weapons: Base energy storage (RF)"=10000000 + I:"Draconic Weapons: Maximum energy transfer rate (RF/t)"=500000 + I:"Wyvern Bow: Amount of energy required to shoot (RF)"=80 + I:"Wyvern Weapons: Additional energy storage per upgrade installed (RF)"=500000 + I:"Wyvern Weapons: Amount of energy required to perform attack (RF)"=250 + I:"Wyvern Weapons: Base energy storage (RF)"=1000000 + I:"Wyvern Weapons: Maximum energy transfer rate (RF/t)"=50000 + } + + misc { + I:"Draconium Block: Amount of energy required to charge (RF)"=100000000 + I:"Draconium Block: Maximum charging speed (RF/t)"=10000000 + } + + machines { + I:"Energy Infuser: Energy buffer size (RF)"=10000000 + I:"Energy Infuser: Maximum energy transfer rate (RF/t)"=10000000 + I:"Mob Grinder: Amount of energy required to kill entity (RF)"=1000 + I:"Mob Grinder: Internal energy buffer size (RF)"=20000 + I:"Mob Grinder: Main energy buffer size (RF)"=100000 + I:"Mob Grinder: Maximum energy reception rate (RF/t)"=32000 + D:"Multiblock Energy Storage Tier 1: Energy buffer size (RF)"=4.55E7 + D:"Multiblock Energy Storage Tier 2: Energy buffer size (RF)"=2.73E8 + D:"Multiblock Energy Storage Tier 3: Energy buffer size (RF)"=1.64E9 + D:"Multiblock Energy Storage Tier 4: Energy buffer size (RF)"=9.88E9 + D:"Multiblock Energy Storage Tier 5: Energy buffer size (RF)"=5.93E10 + D:"Multiblock Energy Storage Tier 6: Energy buffer size (RF)"=3.56E11 + D:"Multiblock Energy Storage Tier 7: Energy buffer size (RF)"=2.14E12 + } + +} + + +tweaks { + + ########################################################################################################## + # armor + #--------------------------------------------------------------------------------------------------------# + # Values in this category may be replaced automatically to prevent problems + ########################################################################################################## + + armor { + I:"Draconic Armor: Maximum amount of upgrade points"=50 + I:"Draconic Armor: Maximum amount of upgrades"=6 + I:"Wyvern Armor: Maximum amount of upgrade points"=50 + I:"Wyvern Armor: Maximum amount of upgrades"=3 + } + + ########################################################################################################## + # tools + #--------------------------------------------------------------------------------------------------------# + # Values in this category may be replaced automatically to prevent problems + ########################################################################################################## + + tools { + I:"Draconic Flux Capacitor: Maximum amount of upgrade points"=50 + I:"Draconic Flux Capacitor: Maximum amount of upgrades"=6 + I:"Draconic Tools: Maximum amount of upgrade points"=50 + I:"Draconic Tools: Maximum amount of upgrades"=6 + I:"Wyvern Flux Capacitor: Maximum amount of upgrade points"=50 + I:"Wyvern Flux Capacitor: Maximum amount of upgrades"=3 + I:"Wyvern Tools: Maximum amount of upgrade points"=50 + I:"Wyvern Tools: Maximum amount of upgrades"=3 + } + + ########################################################################################################## + # weapons + #--------------------------------------------------------------------------------------------------------# + # Values in this category may be replaced automatically to prevent problems + ########################################################################################################## + + weapons { + I:"Draconic Bow: Maximum amount of upgrade points"=50 + I:"Draconic Bow: Maximum amount of upgrades"=6 + I:"Draconic Weapons: Maximum amount of upgrade points"=50 + I:"Draconic Weapons: Maximum amount of upgrades"=6 + I:"Wyvern Bow: Maximum amount of upgrade points"=50 + I:"Wyvern Bow: Maximum amount of upgrades"=3 + I:"Wyvern Weapons: Maximum amount of upgrade points"=50 + I:"Wyvern Weapons: Maximum amount of upgrades"=3 + } + + machines { + B:"Mob Grinder: Use Looting enchantment"=false + + # WARNING! Changing of this value will replace blocks of all existing Energy Storage Multiblocks! + S:"Multiblock Energy Storage: Main block of structure"=minecraft:redstone_block + + # WARNING! Changing of this value will replace blocks of all existing Energy Storage Multiblocks! + I:"Multiblock Energy Storage: Metadata of main block of structure"=0 + } + +} + + diff --git a/overrides/config/DraconicEvolution.cfg b/overrides/config/DraconicEvolution.cfg new file mode 100644 index 0000000..42e44a5 --- /dev/null +++ b/overrides/config/DraconicEvolution.cfg @@ -0,0 +1,167 @@ +# Configuration file + +"draconic reactor" { + # Setting this to false will reduce the reactor explosion to little more then a tnt blast + B:EnableBigExplosion=true + + # Use this to adjust the output of the reactor + I:EnergyOutputMultiplier=1 + + # Use this to adjust how quickly the reactor uses fuel + I:FuelUsageMultiplier=1 +} + + +general { + # Dose Draconic bow explosion damage blocks + B:"Bow Block Damage"=true + + # Set to false to disable the DE dragons ability to break blocks (dose not effect vanilla dragon) + B:"Can dragon break blocks"=true + + # This sets how far apart the chaos islands will spawn. The islands spawn in a grid pattern. + I:"Chaos Island Separation"=10000 + + # (Wuss mode) Setting this to true will disable the chaos guardians ability to respawn healing crystals. Under certain circumstances such as on a Spigot server where entity render distance is significantly lower this may be required. + B:"Disable Guardian Crystal Respawn"=false + + # Set to true to disable all item lore + B:"Disable Item Lore"=false + + # If you are having issued with console spam that you cant fix setting this to true will disable all log output from Draconic Evolution (Not recommended) + B:"Disable Log"=false + + # Set to true to prevent draconium ore from spawning in the end + B:"Disable Ore Spawn (End)"=false + + # Set to true to prevent draconium ore from spawning in the nether + B:"Disable Ore Spawn (Nether)"=false + + # Set to true to prevent draconium ore from spawning in the overworld + B:"Disable Ore Spawn (Overworld)"=false + + # add the unlocalized name of a block or item to this list to disable it [default: ] + S:"Disabled Blocks & Items" < + > + + # Sets the exact location to spawn the dragon egg and disables the portal spawn (dose not effect vanilla dragon) + I:"Dragon egg spawn location" < + 0 + 0 + 0 + > + + # Set this to false to disable flight given by draconic armor. + B:"Enable Flight"=true + + # Set to false to disable the version checker + B:"Enable version checker"=true + + # Ender Comet has a 1 in {this number} chance to spawn in each chunk + I:"Ender Comet Rarity"=10000 + + # If true the resurrection ritual will be a lot faster + B:"Fast Summon Ritual"=false + + # Should Chaos Islands be generated + B:"Generate Chaos Islands"=true + + # Should Ender comets be generated + B:"Generate Ender Comets"=true + + # Invert Dislocator Pedestal display name shift behavior + B:InvertDPDSB=false + + # A list of items of items that should be ignored by the item dislocator. Use the items registry name e.g. minecraft:apple you can also add a meta value like so minecraft:wool|4 [default: [appliedenergistics2:item.ItemCrystalSeed]] + S:"Item Dislocator Blacklist" < + appliedenergistics2:item.ItemCrystalSeed + > + + # Add the id's of dimensions you do not want draconium ore to spawn in + I:"Ore gen dimension blacklist" < + > + + # Is Pigmen blood rage active + B:"Pigmen Blood Rage"=true + + # Limits the max speed of players. Recommend between 0.5 - 1.0 for servers + D:"Player speed cap"=10.0 + + # If true items dropped by a tool in aoe mode will despawn after 5 seconds + B:"Rapidly despawn aoe mined items"=false + + # If set to true the unlocalized name of every block and item will be displayed in its tool tip + B:"Show Unlocalized Names"=false + + # A list of dimensions the speed limit will not effect (speed limit is not so really required in the end) + I:"Speed limit Dim black lack list" < + 1 + > + + # Dose the speed limit effect ops + B:"Speed limit effects ops"=false + + # Charm of Dislocation uses per Ender pearl + I:"Teleporter Uses PerPearl"=1 + + # If true the 3D tool models will be replaced with standard 2D textures + B:"Use old 2D tool textures"=false + + # If true the armor will use the original vanilla 2D model instead of the new 3D models + B:"Use old armor model"=false + + # If true the original 3D armor models created by Skeletonpunk will be used instead of the current ones + B:"Use the original 3D armor models"=false + + # Passive (Animals) Mobs have a 1 in this number chance to drop a soul + I:passiveSoulDropChance=800 + + # Mobs have a 1 in this number chance to drop a soul + I:soulDropChance=1000 +} + + +"gui stuff" { + # Used to store the position of the armor ant tool HUD's. This should not be modified + I:"HUD Settings" < + 996 + 825 + 69 + 907 + 90 + 100 + 3 + 0 + 1 + 1 + 1 + 1 + > +} + + +"long range dislocator" { + I:"Admin Dislocator Detect Range"=5 + I:"Dislocator Max Range"=10000 + I:"Dislocator Min Range"=1000 +} + + +"magicid's" { + I:"Reaper Enchant id"=180 +} + + +spawner { + # List of names that will be ether accepted or rejected by the spawner depending on the list type [default: [ExampleMob1], [ExampleMob2], [ExampleMob3 (these examples can be deleted)]] + S:"Spawn List" < + ExampleMob1 + ExampleMob2 + ExampleMob3 (these examples can be deleted) + > + + # Sets weather the spawner list is a white list or a black list (true = white list false = black list) + B:listType=false +} + + diff --git a/overrides/config/ExCompressum/ChickenStickRegistry.json b/overrides/config/ExCompressum/ChickenStickRegistry.json new file mode 100644 index 0000000..50ac5e7 --- /dev/null +++ b/overrides/config/ExCompressum/ChickenStickRegistry.json @@ -0,0 +1,22 @@ +{ + "defaults": { + "__comment": "You can disable defaults by setting these to false. Do *NOT* try to add additional entries here. You can add additional entries in the custom section.", + "minecraft:cobblestone": true, + "minecraft:gravel": true, + "minecraft:sand": true + }, + "custom": { + "__comment": "By default, the chicken stick is limited as to what it can hammer. You can define additional blocks here. Use * as a wildcard for metadata.", + "entries": [ + { + "name": "", + "metadata": "*" + } + ], + "example": { + "__comment": "This example would allow smooth Stone to be hammered with the Chicken Stick.", + "name": "minecraft:stone", + "metadata": "0" + } + } +} \ No newline at end of file diff --git a/overrides/config/ExCompressum/CompressedHammer.json b/overrides/config/ExCompressum/CompressedHammer.json new file mode 100644 index 0000000..bd16e09 --- /dev/null +++ b/overrides/config/ExCompressum/CompressedHammer.json @@ -0,0 +1,43 @@ +{ + "defaults": { + "__comment": "You can disable defaults by setting these to false. Do *NOT* try to add additional entries here. You can add additional entries in the custom section.", + "excompressum:compressed_cobblestone": true, + "excompressum:compressed_gravel": true, + "excompressum:compressed_sand": true, + "excompressum:compressed_netherrack": true, + "excompressum:compressed_end_stone": true + }, + "custom": { + "__comment": "You can define additional blocks to be hammered by Compressed Hammers here. Use * as a wildcard for metadata. Use prefix ore: in name to query the Ore Dictionary.", + "entries": [ + { + "name": "", + "metadata": "*", + "rewards": [ + { + "name": "", + "count": 1, + "metadata": "0", + "chance": 1.0, + "luck": 0.0 + } + ] + } + ], + "example": { + "__comment": "This example would allow Obsidian to be hammered into nine diamonds using a Compressed Hammer.", + "name": "minecraft:obsidian", + "metadata": "0", + "rewards": [ + { + "__comment": "Chance is a floating point value (1.0 equals 100%). Luck is the multiplier that scales the hammers fortune level, applied to the base chance.", + "name": "minecraft:diamond", + "count": 9, + "metadata": 0, + "chance": 1.0, + "luck": 0.0 + } + ] + } + } +} \ No newline at end of file diff --git a/overrides/config/ExCompressum/HeavySieve.json b/overrides/config/ExCompressum/HeavySieve.json new file mode 100644 index 0000000..d510669 --- /dev/null +++ b/overrides/config/ExCompressum/HeavySieve.json @@ -0,0 +1,69 @@ +{ + "options": { + "__comment": "These options will affect the auto-generation of sieve rewards for compressed blocks. You can turn the auto-generation off individually in the defaults section.", + "loss for default generated rewards (out of 9)": 2 + }, + "defaults": { + "__comment": "You can disable defaults by setting these to false. Do *NOT* try to add additional entries here. You can add additional entries in the custom section.", + "excompressum:compressed_gravel": true, + "excompressum:compressed_sand": true, + "excompressum:compressed_dirt": true, + "excompressum:compressed_soul_sand": true, + "excompressum:compressed_dust": true, + "excompressum:compressed_nether_gravel": true, + "excompressum:compressed_ender_gravel": true + }, + "custom": { + "__comment": "You can define additional blocks to sift in the Heavy Sieve here. Use * as a wildcard for metadata. Ure ore: prefix in name to query the Ore Dictionary. Mesh Level is only used for Adscensio.", + "entries": [ + { + "name": "", + "metadata": "*", + "type": "list", + "rewards": [ + { + "name": "", + "metadata": 0, + "count": 1, + "rolls": 1, + "chance": 1.0, + "meshLevel": 1 + } + ] + }, + { + "name": "", + "metadata": "*", + "type": "generate", + "source": "", + "sourceMetadata": "*", + "sourceCount": 9 + } + ], + "example_generate": { + "__comment": "This example would allow Double Compressed Gravel to be sifted in a Heavy Sieve into 64x the rewards of normal gravel.", + "name": "ExUtils2:CompressedGravel", + "metadata": "1", + "type": "generate", + "source": "minecraft:gravel", + "sourceMetadata": "*", + "sourceCount": 64 + }, + "example_list": { + "__comment": "This example would allow clay to be sifted in a Heavy Sieve into 6 diamonds.", + "name": "ExUtils2:CompressedGravel", + "metadata": "1", + "type": "list", + "rewards": [ + { + "name": "minecraft:diamond", + "metadata": 0, + "count": 6, + "rolls": 2, + "chance": 1.0, + "meshLevel": 1 + } + ] + } + } +} \ No newline at end of file diff --git a/overrides/config/ExCompressum/WoodenCrucible.json b/overrides/config/ExCompressum/WoodenCrucible.json new file mode 100644 index 0000000..7272456 --- /dev/null +++ b/overrides/config/ExCompressum/WoodenCrucible.json @@ -0,0 +1,30 @@ +{ + "defaults": { + "__comment": "You can disable defaults by setting these to false. Do *NOT* try to add additional entries here. You can add additional entries in the custom section.", + "minecraft:apple": true, + "ore:treeSapling": true, + "ore:treeLeaves": true, + "minecraft:cactus": true, + "minecraft:yellow_flower": true, + "minecraft:red_flower": true, + "ore:listAllfruit": true + }, + "custom": { + "__comment": "You can define additional items to melt in the Wooden Crucible here. Use * as a wildcard for metadata. Use ore: prefix in name to query the Ore Dictionary. Metadata is ignored for Ore Dictionary entries.", + "entries": [ + { + "name": "", + "metadata": "*", + "fluid": "water", + "amount": 0 + } + ] + }, + "example": { + "__comment": "This example would allow fish to be melted into 100mb of water.", + "name": "minecraft:fish", + "metadata": "0", + "fluid": "water", + "amount": 100 + } +} \ No newline at end of file diff --git a/overrides/config/ExtraPlanets.cfg b/overrides/config/ExtraPlanets.cfg new file mode 100644 index 0000000..3b724ee --- /dev/null +++ b/overrides/config/ExtraPlanets.cfg @@ -0,0 +1,1139 @@ +# Configuration file + +biomeid { + I:"Callisto Biome ID"=170 + I:"Ceres Biome ID"=146 + I:"Deimos Biome ID"=159 + I:"Eris Biome ID"=184 + I:"Europa Biome ID"=183 + I:"Ganymede Biome ID"=171 + I:"Iapetus Biome ID"=181 + I:"Io Ash Lands Biome ID"=190 + I:"Io Biome ID"=182 + I:"Io Burning Plains Biome ID"=203 + I:"Jupiter Biome ID"=150 + I:"Jupiter Sands Biome ID"=196 + I:"Jupiter Sea Biome ID"=189 + I:"Kepler22b Blue Maple Forest Biome ID"=175 + I:"Kepler22b Blue Red Forest Biome ID"=177 + I:"Kepler22b Coal Plains Biome ID"=210 + I:"Kepler22b Diamond Plains Biome ID"=204 + I:"Kepler22b Emerald Plains Biome ID"=213 + I:"Kepler22b Gold Plains Biome ID"=212 + I:"Kepler22b Iron Plains Biome ID"=211 + I:"Kepler22b Plains Biome ID"=174 + I:"Kepler22b Purple Maple Forest Biome ID"=176 + I:"Kepler22b Red Desert Biome ID"=185 + I:"Kepler22b Waste Lands Biome ID"=195 + I:"Kepler22b Yellow Maple Forest Biome ID"=178 + I:"Mercury Biome ID"=148 + I:"Neptune Biome ID"=153 + I:"Neptune Layered Hills Biome ID"=200 + I:"Neptune Radio Active Water Sea Biome ID"=199 + I:"Oberon Biome ID"=179 + I:"Oberon Large Mountain Biome ID"=193 + I:"Oberon Valleys Biome ID"=194 + I:"Phobos Biome ID"=168 + I:"Pluto Biome ID"=154 + I:"Rhea Biome ID"=172 + I:"Saturn Biome ID"=147 + I:"Saturn HydroCarbon Sea Biome ID"=198 + I:"Saturn Nuclear Land Biome ID"=201 + I:"Titan Biome ID"=173 + I:"Titan Methane Hills Biome ID"=202 + I:"Titan Sea Biome ID"=186 + I:"Titania Biome ID"=180 + I:"Triton Biome ID"=169 + I:"Triton Ice Lands Biome ID"=187 + I:"Triton Ice Sea Biome ID"=188 + I:"Uranus Biome ID"=152 + I:"Uranus Frozen Sea Biome ID"=191 + I:"Uranus Snow Lands Biome ID"=192 + I:"Venus Biome ID"=145 +} + + +########################################################################################################## +# blocks +#--------------------------------------------------------------------------------------------------------# +# Changing to false will disable & remove the blocks/machines +########################################################################################################## + +blocks { + # This option will disable & remove the Advanced Compressor/Decompressor + B:"Advanced Compressor/Decompressor"=true + + # This option will disable & remove the Advanced Fuel Loader + B:"Advanced Fuel Loader"=true + B:"Advanced Oxygen Compressor/Decompressor"=true + + # This option will disable & remove the Advanced Refinery + B:"Advanced Refinery"=true + + # This option will disable & remove the Basic Block Smasher + B:"Basic Block Smasher"=true + + # This option will disable & remove the Basic Chemical Injector + B:"Basic Chemical Injector"=true + + # This option will disable & remove the Basic Crystallizer + B:"Basic Crystallizer"=true + + # This option will disable & remove the Basic Decontamination Unit + B:"Basic Decontamination Unit"=true + + # This option will disable & remove the Basic Decrystallizer + B:"Basic Decrystallizer"=true + + # This option will disable & remove the Basic Densifier + B:"Basic Densifier"=true + + # This option will disable & remove the Basic Purifier + B:"Basic Purifier"=true + + # This option will disable & remove the Basic Solar Evaporation Chamber + B:"Basic Solar Evaporation Chamber"=true + + # Setting this option to false will remove all Slabs and Stairs + B:"Enable Slab & Stairs"=true + + # This option will disable & remove the Fire Bomb + B:"Fire Bomb"=true + + # This option will disable & remove the Hybrid/Ultimate Solar Panels + B:"Hybrid/Ultimate Solar Panel"=true + + # This option will disable & remove the Nuclear Bomb + B:"Nuclear Bomb"=true + B:"Slab & Stairs"=true + + # This option will disable & remove the Ultimate Compressor/Decompressor + B:"Ultimate Compressor/Decompressor"=true + + # This option will disable & remove the Ultimate Fuel Loader + B:"Ultimate Fuel Loader"=true + B:"Ultimate Oxygen Compressor/Decompressor"=true + + # This option will disable & remove the Ultimate Refinery + B:"Ultimate Refinery"=true + + # This option will disable & remove the Vehicle Charger + B:"Vehicle Charger"=true +} + + +########################################################################################################## +# celestial body map settings +#--------------------------------------------------------------------------------------------------------# +# Advanced options for Celestial Body Map to change locations of planets and solar systems! (For Advanced Users ONLY!) +########################################################################################################## + +"celestial body map settings" { + # [range: -100 ~ 100, default: 0] + D:"Ceres Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Eris Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Haumea Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Jupiter Planet Map Relative Distance From Center Offset"=0.0 + D:"Kepler22 Planet Map Pitch Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler22 Planet Map X Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler22 Planet Map Y Offset"=0.0 + D:"Kepler22 Planet Map Yaw Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler22 Planet Map Z Offset"=0.0 + D:"Kepler47 Planet Map Pitch Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler47 Planet Map X Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler47 Planet Map Y Offset"=0.0 + D:"Kepler47 Planet Map Yaw Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler47 Planet Map Z Offset"=0.0 + D:"Kepler62 Planet Map Pitch Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler62 Planet Map X Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler62 Planet Map Y Offset"=0.0 + D:"Kepler62 Planet Map Yaw Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler62 Planet Map Z Offset"=0.0 + D:"Kepler69 Planet Map Pitch Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler69 Planet Map X Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler69 Planet Map Y Offset"=0.0 + D:"Kepler69 Planet Map Yaw Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler69 Planet Map Z Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Kuiper Belt Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Makemake Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Mercury Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Neptune Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Pluto Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Saturn Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Uranus Planet Map Relative Distance From Center Offset"=0.0 + D:"Venus Planet Map Relative Distance From Center Offset"=0.0 +} + + +########################################################################################################## +# compatibility support +#--------------------------------------------------------------------------------------------------------# +# Enable/Disable options for compatibility settings +########################################################################################################## + +"compatibility support" { + B:"Add planet/moons ores to the ore dictionary"=true + + # Setting this to false will disable & remove all Ore Dictionary Support for Planet and Moon Ores! + B:"Enable Adding of All Planet/Moons Ores to the Ore Dictionary"=true + + # Setting this to false will disable & remove all Ore Dictionary Support for All Ingots! + B:"Enable Adding of all Ingots to the Ore Dictionary"=true + + # Setting this to false will disable & remove all Ore Dictionary Support for All needed Items excluding Ingots! + B:"Enable Adding of all Items excluding Ingots to the Ore Dictionary"=true + + # Setting this to false will disable & remove Extreme Reactors Compatibility! + B:"Enable Extreme Reactors Compatibility"=true + B:"Enable Forge Micro blocks support"=true + + # Setting this to false will disable Galacticraft Deconstuctor Machine Compatibility! + B:"Enable Galacticraft Deconstuctor Machine Compatibility"=true + + # Will tweak ExtraPlanets Planets/Moons, to allow them to work along side GalaxySpace version of the same planets! Will rename ExtraPlanets versions of doubled Planets/Moons to have 2.0 on the end. Example: Jupiter 2.0 + B:"Enable Galaxy Space Compatibility"=false + + # Setting this to false will disable & remove the NEI Support for Custom Machines/Rockets/Vehicles + B:"Enable JEI Recipe support"=true + + # Setting this to false will disable & remove MC MultiPart Compatibility! + B:"Enable MC MultiPart Compatibility"=true + + # FOR THIS TO WORK YOU WILL NEED TO DISABLED ALL CONFIG OPTIONS IN THE MORE PLANETS CONFIG UNDER THE 'config_moreplanets_gc_addon_compat' SECTION! + B:"Enable More Planets Compatibility"=false + + # Setting this to false will disable More Planets Rocket Crusher Machine Compatibility! + B:"Enable More Planets Rocket Crusher Machine Compatibility"=true + + # Setting this to false will disable & remove the JEI Support for Custom Machines/Rockets/Vehicles + B:"Enable NEI Recipe support"=true +} + + +"dimension block settings" { +} + + +########################################################################################################## +# dimension settings +#--------------------------------------------------------------------------------------------------------# +# Enable/Disable options for dimension settings +########################################################################################################## + +"dimension settings" { + I:"Ceres Rocket required"=4 + + # [range: 1 ~ 10, default: 3] + I:"Clouds Speed on Jupiter"=3 + B:"Enable Callisto Villages"=true + + # Setting this option to false will disable & remove the Ceres Villages generation + B:"Enable Ceres Villages"=true + + # Setting this option to false will disable & remove Fake Lighting Effects & Thunder sounds on Jupiter (CLIENT SIDE) + B:"Enable Client Fake Lighting Effects & Thunder sounds on Jupiter"=true + + # Setting this option to false will disable & remove Clouds on Jupiter + B:"Enable Clouds on Jupiter"=true + + # Setting this option to false will disable & remove Fog Effects on Jupiter, Uranus, Saturn, Neptune + B:"Enable Custom Fog Effect on Jupiter, Uranus, Saturn, Neptune"=true + B:"Enable Deimos Villages"=true + + # Setting this option to false will disable & remove the Eris Villages generation + B:"Enable Eris Villages"=true + B:"Enable Europa Villages"=true + B:"Enable Ganymede Villages"=true + B:"Enable Iapetus Villages"=true + B:"Enable Io Villages"=true + + # Setting this option to false will disable & remove the Jupiter Villages generation + B:"Enable Jupiter Villages"=true + + # Setting this option to false will disable & remove the Mercury Villages generation + B:"Enable Mercury Villages"=true + + # Setting this option to false will disable & remove the Neptune Villages generation + B:"Enable Neptune Villages"=true + B:"Enable Oberon Villages"=true + B:"Enable Old Style Gravity"=false + + # Setting this option to false will disable ore gen for Callisto + B:"Enable Ore Gen Callisto"=true + + # Setting this option to false will disable ore gen for Ceres + B:"Enable Ore Gen Ceres"=true + + # Setting this option to false will disable ore gen for Deimos + B:"Enable Ore Gen Deimos"=true + + # Setting this option to false will disable ore gen for Eris + B:"Enable Ore Gen Eris"=true + + # Setting this option to false will disable ore gen for Europa + B:"Enable Ore Gen Europa"=true + + # Setting this option to false will disable ore gen for Ganymede + B:"Enable Ore Gen Ganymede"=true + + # Setting this option to false will disable ore gen for Iapetus + B:"Enable Ore Gen Iapetus"=true + + # Setting this option to false will disable ore gen for Io + B:"Enable Ore Gen Io"=true + + # Setting this option to false will disable ore gen for Jupiter + B:"Enable Ore Gen Jupiter"=true + + # Setting this option to false will disable ore gen for Kepler22b + B:"Enable Ore Gen Kepler22b"=true + + # Setting this option to false will disable ore gen for Mercury + B:"Enable Ore Gen Mercury"=true + + # Setting this option to false will disable ore gen for Neptune + B:"Enable Ore Gen Neptune"=true + + # Setting this option to false will disable ore gen for Oberon + B:"Enable Ore Gen Oberon"=true + + # Setting this option to false will disable ore gen for Phobos + B:"Enable Ore Gen Phobos"=true + + # Setting this option to false will disable ore gen for Pluto + B:"Enable Ore Gen Pluto"=true + + # Setting this option to false will disable ore gen for Rhea + B:"Enable Ore Gen Rhea"=true + + # Setting this option to false will disable ore gen for Saturn + B:"Enable Ore Gen Saturn"=true + + # Setting this option to false will disable ore gen for Titan + B:"Enable Ore Gen Titan"=true + + # Setting this option to false will disable ore gen for Titania + B:"Enable Ore Gen Titania"=true + + # Setting this option to false will disable ore gen for Triton + B:"Enable Ore Gen Triton"=true + + # Setting this option to false will disable ore gen for Uranus + B:"Enable Ore Gen Uranus"=true + B:"Enable Phobos Villages"=true + + # Setting this option to false will disable & remove the Pluto Villages generation + B:"Enable Pluto Villages"=true + B:"Enable Rhea Villages"=true + + # Setting this option to false will disable & remove the Saturn Villages generation + B:"Enable Saturn Villages"=true + + # Setting this option to false will disable & remove Real Lighting Bolts on Jupiter (SERVER SIDE) + B:"Enable Server Real Lighting Bolts on Jupiter"=true + B:"Enable Titan Villages"=true + B:"Enable Titania Villages"=true + B:"Enable Triton Villages"=true + + # Setting this option to false will disable & remove the Uranus Villages generation + B:"Enable Uranus Villages"=true + B:"Enable Venus Villages"=true + + # Setting this option to false will disable & remove Basic Hideouts from generating on Jupiter + B:"Generate Basic Hideouts on Jupiter"=true + + # Setting this option to false will disable & remove Big Trees from generating on Kepler22b + B:"Generate Big Trees on Kepler22b"=true + + # Setting this option to false will disable & remove Candy Canes from generating on Kepler22b + B:"Generate Candy Canes on Kepler22b"=true + + # Setting this option to false will disable & remove Cookie Rocks from generating on Kepler22b + B:"Generate Cookie Rocks on Kepler22b"=true + + # Setting this option to false will disable & remove Frozen Nitrogen Piles from generating on Neptune + B:"Generate Frozen Nitrogen Piles on Neptune"=true + + # Setting this option to false will disable & remove Huts from generating on Kepler22b + B:"Generate Huts on Kepler22b"=true + + # Setting this option to false will disable & remove the Ice Chunks on Ganymede + B:"Generate Ice Chunks under the surface of Ganymede"=true + + # Setting this option to false will disable & remove Ice Spikes from generating on Uranus + B:"Generate Ice Spikes on Uranus"=true + + # Setting this option to false will disable & remove Igloos from generating on Uranus + B:"Generate Igloos on Uranus"=true + + # Setting this option to false will disable & remove the Iron Chunks on Europa + B:"Generate Iron Chunks under the surface of Europa"=true + + # Setting this option to false will disable & remove Material Spheres from generating on Kepler22b + B:"Generate Material Spheres on Kepler22b"=true + + # Setting this option to false will disable & remove Material Trees from generating on Kepler22b + B:"Generate Material Trees on Kepler22b"=true + + # Setting this option to false will disable & remove the Meteors on Mercury + B:"Generate Meteors on Mercury"=true + + # Setting this option to false will disable & remove No Leaf Big Trees from generating on Kepler22b + B:"Generate No Leaf Big Trees on Kepler22b"=true + + # Setting this option to false will disable & remove No Leaf Small Trees from generating on Kepler22b + B:"Generate No Leaf Small Trees on Kepler22b"=true + + # Setting this option to false will disable & remove Nuclear Piles from generating on Saturn + B:"Generate Nuclear Piles on Saturn"=true + + # Setting this option to false will disable & remove the Satellite Towers on Ceres + B:"Generate Satellite Towers on Ceres"=true + + # Setting this option to false will disable & remove the Sky Feature on Jupiter + B:"Generate Sky Feature on Jupiter"=true + + # Setting this option to false will disable & remove Slime Trees from generating on Saturn + B:"Generate Slime Trees on Saturn"=true + + # Setting this option to false will disable & remove Small Trees from generating on Kepler22b + B:"Generate Small Trees on Kepler22b"=true + + # Setting this option to false will disable & remove Space Ship from generating on Jupiter + B:"Generate Space Ship on Jupiter"=true + + # Setting this option to false will disable & remove Towers from generating on Kepler22b + B:"Generate Towers on Kepler22b"=true + + # Setting this option to false will disable & remove Vanilla Style Dungeons from generating on Kepler22b + B:"Generate Vanilla Style Dungeons on Kepler22b"=true + + # Setting this option to false will disable & remove Volcanoes from generating on Io + B:"Generate Volcanoes on Io"=true + B:"Generate Volcanos on Venus"=true + I:"Mercury Rocket required"=4 + + # Setting this to false will make mobs not suffocate on planets but the player will! + B:"Mob Suffocation"=true + + # Setting this option to true will disable Custom Atmospheres Sky Colours for Phobos, Deimos, Ceres, Io, Europa, Ganymede, Callisto, Rhea, Iapetus, Titania, Oberon, Triton, Ceres, Pluto, Eris! + B:"Use Realistic Atmosphere Sky Colours for Planets/Moons"=true + + # Setting this option to true will disable & remove all custom bosses and will replace them with Creeper Bosses! + B:"Use default bosses for all planets"=false +} + + +########################################################################################################## +# dimensionid +#--------------------------------------------------------------------------------------------------------# +# Change if a dimension ID is causing conflicts! +########################################################################################################## + +dimensionid { + # [range: -2147483647 ~ 2147483647, default: -1505] + I:"Callisto Dimension ID (Moon)"=-1505 + + # [range: -2147483647 ~ 2147483647, default: -20] + I:"Ceres Dimension ID"=-20 + + # [range: -2147483647 ~ 2147483647, default: -65] + I:"Ceres SpaceStation Dimension ID"=-65 + + # [range: -2147483647 ~ 2147483647, default: -64] + I:"Ceres SpaceStation Static Dimension ID"=-64 + + # [range: -2147483647 ~ 2147483647, default: -1503] + I:"Deimos Dimension ID (Moon)"=-1503 + + # [range: -2147483647 ~ 2147483647, default: -21] + I:"Eris Dimension ID"=-21 + + # [range: -2147483647 ~ 2147483647, default: -79] + I:"Eris SpaceStation Dimension ID"=-79 + + # [range: -2147483647 ~ 2147483647, default: -78] + I:"Eris SpaceStation Static Dimension ID"=-78 + + # [range: -2147483647 ~ 2147483647, default: -1501] + I:"Europa Dimension ID (Moon)"=-1501 + + # [range: -2147483647 ~ 2147483647, default: -1506] + I:"Ganymede Dimension ID (Moon)"=-1506 + + # [range: -2147483647 ~ 2147483647, default: -1511] + I:"Iapetus Dimension ID (Moon)"=-1511 + + # [range: -2147483647 ~ 2147483647, default: -1500] + I:"Io Dimension ID (Moon)"=-1500 + + # [range: -2147483647 ~ 2147483647, default: -15] + I:"Jupiter Dimension ID"=-15 + + # [range: -2147483647 ~ 2147483647, default: -69] + I:"Jupiter SpaceStation Dimension ID"=-69 + + # [range: -2147483647 ~ 2147483647, default: -68] + I:"Jupiter SpaceStation Static Dimension ID"=-68 + + # [range: -2147483647 ~ 2147483647, default: -22] + I:"Kepler 22b Dimension ID"=-22 + + # [range: -2147483647 ~ 2147483647, default: -81] + I:"Kepler 22b SpaceStation Dimension ID"=-81 + + # [range: -2147483647 ~ 2147483647, default: -80] + I:"Kepler 22b SpaceStation Static Dimension ID"=-80 + + # [range: -2147483647 ~ 2147483647, default: -67] + I:"Mars SpaceStation Dimension ID"=-67 + + # [range: -2147483647 ~ 2147483647, default: -66] + I:"Mars SpaceStation Static Dimension ID"=-66 + + # [range: -2147483647 ~ 2147483647, default: -13] + I:"Mercury Dimension ID"=-13 + + # [range: -2147483647 ~ 2147483647, default: -61] + I:"Mercury SpaceStation Dimension ID"=-61 + + # [range: -2147483647 ~ 2147483647, default: -60] + I:"Mercury SpaceStation Static Dimension ID"=-60 + + # [range: -2147483647 ~ 2147483647, default: -18] + I:"Neptune Dimension ID"=-18 + + # [range: -2147483647 ~ 2147483647, default: -75] + I:"Neptune SpaceStation Dimension ID"=-75 + + # [range: -2147483647 ~ 2147483647, default: -74] + I:"Neptune SpaceStation Static Dimension ID"=-74 + + # [range: -2147483647 ~ 2147483647, default: -1509] + I:"Oberon Dimension ID (Moon)"=-1509 + + # [range: -2147483647 ~ 2147483647, default: -1502] + I:"Phobos Dimension ID (Moon)"=-1502 + + # [range: -2147483647 ~ 2147483647, default: -19] + I:"Pluto Dimension ID"=-19 + + # [range: -2147483647 ~ 2147483647, default: -77] + I:"Pluto SpaceStation Dimension ID"=-77 + + # [range: -2147483647 ~ 2147483647, default: -76] + I:"Pluto SpaceStation Static Dimension ID"=-76 + + # [range: -2147483647 ~ 2147483647, default: -1507] + I:"Rhea Dimension ID (Moon)"=-1507 + + # [range: -2147483647 ~ 2147483647, default: -16] + I:"Saturn Dimension ID"=-16 + + # [range: -2147483647 ~ 2147483647, default: -71] + I:"Saturn SpaceStation Dimension ID"=-71 + + # [range: -2147483647 ~ 2147483647, default: -70] + I:"Saturn SpaceStation Static Dimension ID"=-70 + + # [range: -2147483647 ~ 2147483647, default: -1508] + I:"Titan Dimension ID (Moon)"=-1508 + + # [range: -2147483647 ~ 2147483647, default: -1510] + I:"Titania Dimension ID (Moon)"=-1510 + + # [range: -2147483647 ~ 2147483647, default: -1504] + I:"Triton Dimension ID (Moon)"=-1504 + + # [range: -2147483647 ~ 2147483647, default: -17] + I:"Uranus Dimension ID"=-17 + + # [range: -2147483647 ~ 2147483647, default: -73] + I:"Uranus SpaceStation Dimension ID"=-73 + + # [range: -2147483647 ~ 2147483647, default: -72] + I:"Uranus SpaceStation Static Dimension ID"=-72 + I:"Venus Dimension ID"=-14 + + # [range: -2147483647 ~ 2147483647, default: -63] + I:"Venus SpaceStation Dimension ID"=-63 + + # [range: -2147483647 ~ 2147483647, default: -62] + I:"Venus SpaceStation Static Dimension ID"=-62 +} + + +entities { + B:"Enable spawning of Evolved Blaze"=true + B:"Enable spawning of Evolved Blue Creeper"=true + B:"Enable spawning of Evolved Enderman"=true + B:"Enable spawning of Evolved Giant Spider"=true + B:"Enable spawning of Evolved Ice Slime"=true + B:"Enable spawning of Evolved Magma Cube"=true + B:"Enable spawning of Evolved Mini Enderman"=true + B:"Enable spawning of Evolved Power Skeleton"=true + B:"Enable spawning of Evolved Red Creeper"=true + B:"Enable spawning of Evolved Witch"=true +} + + +########################################################################################################## +# general settings +#--------------------------------------------------------------------------------------------------------# +# Enable/Disable options for general settings +########################################################################################################## + +"general settings" { + # This option is used for changing the Lead Ore Spawn Rate [range: 0 ~ 2147483647, default: 5] + I:"Amount of Lead Ore Generation per chunk"=5 + + # Setting this option to false will disable & remove Achievements for ExtraPlanets + B:"Enable Achievements"=true + + # Setting this option to false will enable debug messages in to the console + B:"Enable Debug Mode (For testing purposes and debugging bugs)"=false + + # This option will change all the Tier 9 & 10 Rockets models to the old type + B:"Enable Old Models for Tier 9 & 10 Rockets"=false + + # This option will change all the gravity of Planets & Moons back to the old style of gravity + B:"Enable Old Style Gravity"=false + B:"Enable achievements"=true + + # Setting this option to false will completely remove Lead Ore/Ingot from the world + B:"Enable generation of Lead Ore in the Overworld"=true + + # Setting this option to false, will disable biome types being assigned to ExtraPlanets biomes + B:"Enable registering of Biomes Types for ExtraPlanets biomes"=true + + # Setting this option to false will disable & remove the Custom Galaxies on Celestial Selection Screen (Note: Will get disabled by the 'Use Custom Galaxy Map/Celestial Selection Screen' option) + B:"Enable showing of Custom Galaxies on the Custom Celestial Selection Screen"=true + + # Setting this option to false, will change disabled extended info panel on Custom Celestial Selection Screen + B:"Show Extended info panel on Custom Galaxy Map/Celestial Selection Screen"=true + + # Setting this option to false, will change it back to be using the Galacticraft Galaxy Map/Celestial Selection Screen + B:"Use Custom Galaxy Map/Celestial Selection Screen"=true +} + + +########################################################################################################## +# items +#--------------------------------------------------------------------------------------------------------# +# Changing to false will disable & remove the tool & armor or items (Note: Tools & Armors will be auto disbled when disabling a planet, so you dont need to disable them when disabling a planets) +########################################################################################################## + +items { + # This option will disable & remove all Blue Gem Tools & Armour + B:"Blue Gem Tools & Armor"=true + + # This option will disable & remove all Carbon Tools & Armour + B:"Carbon Tools & Armor"=true + + # This option will disable & remove all Crystal Tools & Armour + B:"Crystal Tools & Armor"=true + + # This option will disable & remove all Custom Batteries! + B:"Custom Batteries"=true + + # This option will disable & remove all Custom Canned Food! + B:"Custom Canned Food"=true + + # This option will disable & remove all Custom Normal/Notch Apples! + B:"Custom Iron & Diamond Normal/Notch Apples"=true + + # This option will disable & remove Extremely Heavy & Very Heavy Oxygen Tanks + B:"Custom Oxygen Tanks"=true + + # Setting this option to false will remove the Electric Rocket Entity & Schematic + B:"Enable Electric Rocket"=true + + # Setting this option to false will remove the Mars Rover Entity & Schematic & Parts needed to Craft it + B:"Enable Mars Rover & Its Parts"=true + + # Setting this option to false will remove the Venus Rover Entity & Schematic & Parts needed to Craft it + B:"Enable Venus Rover & Its Parts"=true + + # This option will disable & remove all Kepler22b Tools & Armour + B:"Kepler22b Tools & Armor"=true + + # This option will disable & remove all Magnesium Tools & Armour + B:"Magnesium Tools & Armor"=true + + # This option will disable & remove all Mercury Tools & Armour + B:"Mercury Tools & Armor"=true + + # This option will disable & remove all Palladium Tools & Armour + B:"Palladium Tools & Armor"=true + + # This option will disable & remove all Red Gem Tools & Armour + B:"Red Gem Tools & Armor"=true + B:"Tier 2 - 4 Thermal Padding"=true + + # This option will change planet thermal levels to support this feature! + B:"Tier 3 - 4 Thermal Padding"=true + + # This option will disable & remove all Tungsten Tools & Armour + B:"Tungsten Tools & Armor"=true + + # This option will disable & remove all Uranium Tools & Armour + B:"Uranium Tools & Armor"=true + + # This option will disable & remove all White Gem Tools & Armour + B:"White Gem Tools & Armor"=true + + # This option will disable & remove all Zinc Tools & Armour + B:"Zinc Tools & Armor"=true +} + + +########################################################################################################## +# legacy dimensionid +#--------------------------------------------------------------------------------------------------------# +# Used for legacy save transftering (DONT TOUCH!) +########################################################################################################## + +"legacy dimensionid" { + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Callisto Dimension ID Legacy (DONT TOUCH)"=-37 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Deimos Dimension ID Legacy (DONT TOUCH)"=-35 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Europa Dimension ID Legacy (DONT TOUCH)"=-34 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Ganymede Dimension ID Legacy (DONT TOUCH)"=-38 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Iapetus Dimension ID Legacy (DONT TOUCH)"=-43 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Io Dimension ID Legacy (DONT TOUCH)"=-31 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Oberon Dimension ID Legacy (DONT TOUCH)"=-41 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Phobos Dimension ID Legacy (DONT TOUCH)"=-33 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Rhea Dimension ID Legacy (DONT TOUCH)"=-39 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Titan Dimension ID Legacy (DONT TOUCH)"=-40 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Titania Dimension ID Legacy (DONT TOUCH)"=-42 + + # Used for internal mirgration of old Dimension Save folders to new ids + I:"Triton Dimension ID Legacy (DONT TOUCH)"=-36 +} + + +########################################################################################################## +# main dimensions +#--------------------------------------------------------------------------------------------------------# +# For Advanced Users Only due to this will break a lot of recipes, and leave gameplay unreachable gaps for other content! Setting this option to false will remove the planet with all the related items/block/space stations! +########################################################################################################## + +"main dimensions" { + # Setting this option to true will move Legacy Dimensions with old ID's to new ID! Use if moon dimensions are stil using above Legacy (DONT TOUCH) ID's + B:"Enable Legacy Dimension ID Migration"=false + + # Setting this option to false will remove the Eris & Tier 10 Rocket with all the related items/block/tools/armour/space stations! + B:"Eris & Tier 10 Rocket"=true + + # Setting this option to false will remove the Jupiter & Tier 5 Rocket with all the related items/block/tools/armour/space stations! + B:"Jupiter & Tier 5 Rocket"=true + + # Setting this option to false will remove the Mercury & Tier 4 Rocket with all the related items/block/tools/armour/space stations! + B:"Mercury & Tier 4 Rocket"=true + + # Setting this option to false will remove the Neptune & Tier 8 Rocket with all the related items/block/tools/armour/space stations! + B:"Neptune & Tier 8 Rocket"=true + + # Setting this option to false will remove the Pluto & Tier 9 Rocket with all the related items/block/tools/armour/space stations! + B:"Pluto & Tier 9 Rocket"=true + + # Setting this option to false will remove the Saturn & Tier 6 Rocket with all the related items/block/tools/armour!/space stations + B:"Saturn & Tier 6 Rocket"=true + + # Setting this option to false will remove the Uranus & Tier 7 Rocket with all the related items/block/tools/armour/space stations! + B:"Uranus & Tier 7 Rocket"=true + B:"Venus & Tier 4 Rocket"=true +} + + +"mod compatibility support" { + B:"Enable AmunRa Compatibility"=false + B:"Enable Basic Extended Planets Compatibility (v1.3.1 Alpha)"=false + B:"Enable Basic Extended Planets Compatibility (v1.4 Alpha)"=false + B:"Enable Basic Galaxy Space Compatibility (v1.2.3 and above)"=false + B:"Enable More Planets Compatibility"=false + B:"Enable New Extended Planets Compatibility (v1.3.1 Alpha)"=false + B:"Enable New Extended Planets Compatibility (v1.4 Alpha)"=false + B:"Enable New Galaxy Space Compatibility (v1.2.3 and above)"=false + B:"Enable New More Planets Compatibility"=false +} + + +########################################################################################################## +# other dimensions +#--------------------------------------------------------------------------------------------------------# +# For Advanced Users Only due to this will break a lot of recipes, and leave gameplay unreachable gaps for other content! Setting this option to false will remove the planet/moon with all the related items/block/space stations! +########################################################################################################## + +"other dimensions" { + # Setting this option to false will remove Callisto & all the related items/block/tools/armour/space stations! + B:Callisto=true + + # Setting this option to false will remove Ceres & all the related items/block/tools/armour/space stations! + B:Ceres=true + + # Setting this option to false will remove Deimos & all the related items/block/tools/armour/space stations! + B:Deimos=true + + # Setting this option to false will remove Europa & all the related items/block/tools/armour/space stations! + B:Europa=true + + # Setting this option to false will remove Ganymede & all the related items/block/tools/armour/space stations! + B:Ganymede=true + + # Setting this option to false will remove Haumea + B:Haumea=true + + # Setting this option to false will remove IO & all the related items/block/tools/armour/space stations! + B:IO=true + + # Setting this option to false will remove Iapetus & all the related items/block/tools/armour/space stations! + B:Iapetus=true + + # Setting this option to false will remove Kepler 22b & all the related items/block/tools/armour/space stations! + B:"Kepler 22b"=true + + # Setting this option to false will remove all Kepler Solar Systems and their Planets/Moons! + B:"Kepler SolarSystems"=true + + # Setting this option to false will remove Kuiper Belt + B:"Kuiper Belt"=true + + # Setting this option to false will remove Makemake + B:Makemake=true + B:Mercury=true + + # Setting this option to false will remove Oberon & all the related items/block/tools/armour/space stations! + B:Oberon=true + + # Setting this option to false will remove Phobos & all the related items/block/tools/armour/space stations! + B:Phobos=true + + # Setting this option to false will remove Rhea & all the related items/block/tools/armour/space stations! + B:Rhea=true + + # Setting this option to false will remove Titan & all the related items/block/tools/armour/space stations! + B:Titan=true + + # Setting this option to false will remove Titania & all the related items/block/tools/armour/space stations! + B:Titania=true + + # Setting this option to false will remove Triton & all the related items/block/tools/armour/space stations! + B:Triton=true + + # Setting this option to false will remove all unreachable moons added by ExtraPlanets, from showing on the Celestial Selection Screen! + B:"Unreachable moons on the Celestial Selection Screen"=true +} + + +########################################################################################################## +# pressure & radiation settings +#--------------------------------------------------------------------------------------------------------# +# Enable/Disable options for pressure & radiation settings +########################################################################################################## + +"pressure & radiation settings" { + # [0 = Disabled. range: 0 ~ 100, default: 6] + I:"Amount of Radiation on Asteroids (in %)"=6 + + # [0 = Disabled. : 0 ~ 100, default: 45] + I:"Amount of Radiation on Callisto (in %)"=45 + + # [0 = Disabled. range: 0 ~ 100, default: 50] + I:"Amount of Radiation on Ceres (in %)"=50 + + # [0 = Disabled. : 0 ~ 100, default: 5] + I:"Amount of Radiation on Deimos (in %)"=5 + + # [0 = Disabled. : 0 ~ 100, default: 50] + I:"Amount of Radiation on Eris (in %)"=50 + + # [0 = Disabled. : 0 ~ 100, default: 45] + I:"Amount of Radiation on Europa (in %)"=45 + + # [0 = Disabled. : 0 ~ 100, default: 45] + I:"Amount of Radiation on Ganymede (in %)"=45 + + # [0 = Disabled. : 0 ~ 100, default: 30] + I:"Amount of Radiation on Iapetus (in %)"=30 + + # [0 = Disabled. : 0 ~ 100, default: 45] + I:"Amount of Radiation on Io (in %)"=45 + + # [0 = Disabled. : 0 ~ 100, default: 45] + I:"Amount of Radiation on Jupiter (in %)"=45 + + # [0 = Disabled. range: 0 ~ 100, default: 5] + I:"Amount of Radiation on Mars (in %)"=5 + + # [0 = Disabled. range: 0 ~ 100, default: 25] + I:"Amount of Radiation on Mercury (in %)"=25 + + # [0 = Disabled. : 0 ~ 100, default: 3] + I:"Amount of Radiation on Moon (in %)"=3 + + # [0 = Disabled. : 0 ~ 100, default: 42] + I:"Amount of Radiation on Neptune (in %)"=42 + + # [0 = Disabled. : 0 ~ 100, default: 35] + I:"Amount of Radiation on Oberon (in %)"=35 + + # [0 = Disabled. : 0 ~ 100, default: 5] + I:"Amount of Radiation on Phobos (in %)"=5 + + # [0 = Disabled. : 0 ~ 100, default: 30] + I:"Amount of Radiation on Pluto (in %)"=30 + + # [0 = Disabled. : 0 ~ 100, default: 30] + I:"Amount of Radiation on Rhea (in %)"=30 + + # [0 = Disabled. : 0 ~ 100, default: 30] + I:"Amount of Radiation on Saturn (in %)"=30 + + # [0 = Disabled. range: 0 ~ 100, default: 4] + I:"Amount of Radiation on Space Stations (in %)"=4 + + # [0 = Disabled. : 0 ~ 100, default: 30] + I:"Amount of Radiation on Titan (in %)"=30 + + # [0 = Disabled. : 0 ~ 100, default: 35] + I:"Amount of Radiation on Titania (in %)"=35 + + # [0 = Disabled. : 0 ~ 100, default: 42] + I:"Amount of Radiation on Trition (in %)"=42 + + # [0 = Disabled. : 0 ~ 100, default: 35] + I:"Amount of Radiation on Uranus (in %)"=35 + + # [0 = Disabled. range: 0 ~ 100, default: 5] + I:"Amount of Radiation on Venus (in %)"=5 + + # [range: -2147483647 ~ 2147483647, default: 50] + I:"Amount of Radiation reduced by Anti Rad Drinks"=50 + + # [range: -2147483647 ~ 2147483647, default: 10] + I:"Amount of Radiation reduced by Decontamination Unit"=10 + + # [range: -2147483647 ~ 2147483647, default: 5] + I:"Amount of Radiation reduced by Sleeping"=5 + + # [range: -2147483647 ~ 2147483647, default: 0.025] + D:"Amount of Radiation to be worn off naturally over time"=0.025 + + # Setting this option to false will disable & remove the Pressure System + B:"Enable Pressure"=true + + # Setting this option to false will disable & remove the Pressure System for Galacticraft Planets & Moons + B:"Enable Pressure for Galacticraft Planets & Moons"=true + + # Setting this option to false will disable & remove the Radiation System + B:"Enable Radiation"=true + + # Setting this option to false will disable & remove the Radiation System for Galacticraft Planets & Moons + B:"Enable Radiation for Galacticraft Planets & Moons"=true + + # Will hide the Pressure & Radiation HUD Bars for Planets & Moons & Space Stations that have disabled Pressure and Radiation or a value of 0 + B:"Hide Pressure & Radiation HUD Bars when not needed"=true + + # Format: 'modID:item:tier' (tier = Space Suit Tier) | example: minecraft:iron_chestplate:4 + S:"List of armour items to be considered as a space suit" < + > + + # Format: 'bodyName:radiationValue' (radiationValue = 0 = Disabled. range: 0 ~ 100, default: 5) | example: planet.atheon:12 + S:"Other Addon Planets/Moons Radiation Values" < + planet.chalos:5 + planet.diona:5 + planet.nibiru:5 + planet.space_nether:5 + moon.koentus:5 + > +} + + +########################################################################################################## +# schematics gui id +#--------------------------------------------------------------------------------------------------------# +# Change if a Schematic GUI ID is causing conflicts! +########################################################################################################## + +"schematics gui id" { + # [range: -2147483647 ~ 2147483647, default: 5562] + I:"Schematic Mars Rover GUI ID"=5562 + + # [range: -2147483647 ~ 2147483647, default: 6673] + I:"Schematic Mars Rover Page ID"=6673 + + # [range: -2147483647 ~ 2147483647, default: 5564] + I:"Schematic Tier 10 Electric Rocket GUI ID"=5564 + + # [range: -2147483647 ~ 2147483647, default: 5561] + I:"Schematic Tier 10 GUI ID"=5561 + + # [range: -2147483647 ~ 2147483647, default: 5555] + I:"Schematic Tier 4 GUI ID"=5555 + + # [range: -2147483647 ~ 2147483647, default: 5556] + I:"Schematic Tier 5 GUI ID"=5556 + + # [range: -2147483647 ~ 2147483647, default: 5557] + I:"Schematic Tier 6 GUI ID"=5557 + + # [range: -2147483647 ~ 2147483647, default: 5558] + I:"Schematic Tier 7 GUI ID"=5558 + + # [range: -2147483647 ~ 2147483647, default: 5559] + I:"Schematic Tier 8 GUI ID"=5559 + + # [range: -2147483647 ~ 2147483647, default: 5560] + I:"Schematic Tier 9 GUI ID"=5560 + + # [range: -2147483647 ~ 2147483647, default: 5563] + I:"Schematic Venus Rover GUI ID"=5563 + + # [range: -2147483647 ~ 2147483647, default: 6674] + I:"Schematic Venus Rover Page ID"=6674 +} + + +########################################################################################################## +# schematics page id +#--------------------------------------------------------------------------------------------------------# +# Change if a Schematic Page ID is causing conflicts! +########################################################################################################## + +"schematics page id" { + I:"Schematic Mars Rover Page ID"=6673 + + # [range: -2147483647 ~ 2147483647, default: 6675] + I:"Schematic Tier 10 Electric Rocket Page ID"=6675 + + # [range: -2147483647 ~ 2147483647, default: 6672] + I:"Schematic Tier 10 Page ID"=6672 + + # [range: -2147483647 ~ 2147483647, default: 6666] + I:"Schematic Tier 4 Page ID"=6666 + + # [range: -2147483647 ~ 2147483647, default: 6667] + I:"Schematic Tier 5 Page ID"=6667 + + # [range: -2147483647 ~ 2147483647, default: 6668] + I:"Schematic Tier 6 Page ID"=6668 + + # [range: -2147483647 ~ 2147483647, default: 6669] + I:"Schematic Tier 7 Page ID"=6669 + + # [range: -2147483647 ~ 2147483647, default: 6670] + I:"Schematic Tier 8 Page ID"=6670 + + # [range: -2147483647 ~ 2147483647, default: 6671] + I:"Schematic Tier 9 Page ID"=6671 + I:"Schematic Venus Rover Page ID"=6674 +} + + +########################################################################################################## +# space stations +#--------------------------------------------------------------------------------------------------------# +# Setting this option to false will remove the space station from the planet (Note: Will be auto disbled when disabling a planet, so you dont need to disable them when disabling a planets) +########################################################################################################## + +"space stations" { + # Setting this option to false will disable & remove the Ceres Space Station + B:"Ceres SpaceStation"=true + + # Setting this option to false will disable & remove the Eris Space Station + B:"Eris SpaceStation"=true + + # Setting this option to false will disable & remove the Jupiter Space Station + B:"Jupiter SpaceStation"=true + + # Setting this option to false will disable & remove the Kepler22b Space Station + B:"Kepler22b SpaceStation"=true + + # Setting this option to false will disable & remove the Mars Space Station + B:"Mars SpaceStation"=true + + # Setting this option to false will disable & remove the Mercury Space Station + B:"Mercury SpaceStation"=true + + # Setting this option to false will disable & remove the Neptune Space Station + B:"Neptune SpaceStation"=true + + # Setting this option to false will disable & remove the Pluto Space Station + B:"Pluto SpaceStation"=true + + # Setting this option to false will disable & remove the Saturn Space Station + B:"Saturn SpaceStation"=true + + # Setting this option to false will disable & remove the Uranus Space Station + B:"Uranus SpaceStation"=true + + # Setting this option to false will disable & remove the Venus Space Station + B:"Venus SpaceStation"=true +} + + diff --git a/overrides/config/F0Resources/drills.json b/overrides/config/F0Resources/drills.json new file mode 100644 index 0000000..81d0400 --- /dev/null +++ b/overrides/config/F0Resources/drills.json @@ -0,0 +1,178 @@ +[ + { + "name": "f0r.wood", + "isUnlocalized": true, + "durability": 60, + "color": 7033119, + "tier": 0, + "speed": 0.5 + }, + { + "name": "f0r.stone", + "isUnlocalized": true, + "durability": 132, + "color": 8355711, + "tier": 1, + "speed": 0.75 + }, + { + "name": "f0r.iron", + "isUnlocalized": true, + "durability": 251, + "color": 14211288, + "tier": 2, + "speed": 1.0 + }, + { + "name": "f0r.gold", + "isUnlocalized": true, + "durability": 33, + "color": 15396439, + "tier": 1, + "speed": 5.0 + }, + { + "name": "f0r.diamond", + "isUnlocalized": true, + "durability": 1562, + "color": 3402699, + "tier": 3, + "speed": 1.5 + }, + { + "name": "f0r.copper", + "isUnlocalized": true, + "durability": 176, + "color": 16756312, + "tier": 1, + "speed": 0.75 + }, + { + "name": "f0r.tin", + "isUnlocalized": true, + "durability": 150, + "color": 13100786, + "tier": 1, + "speed": 0.6 + }, + { + "name": "f0r.silver", + "isUnlocalized": true, + "durability": 75, + "color": 13626868, + "tier": 1, + "speed": 2.0 + }, + { + "name": "f0r.lead", + "isUnlocalized": true, + "durability": 100, + "color": 3884653, + "tier": 1, + "speed": 0.4 + }, + { + "name": "f0r.aluminum", + "isUnlocalized": true, + "durability": 225, + "color": 13948127, + "tier": 1, + "speed": 1.0 + }, + { + "name": "f0r.nickel", + "isUnlocalized": true, + "durability": 300, + "color": 15722933, + "tier": 2, + "speed": 0.9 + }, + { + "name": "f0r.platinum", + "isUnlocalized": true, + "durability": 1400, + "color": 13037823, + "tier": 4, + "speed": 4.0 + }, + { + "name": "f0r.steel", + "isUnlocalized": true, + "durability": 400, + "color": 9803157, + "tier": 2, + "speed": 1.1 + }, + { + "name": "f0r.electrum", + "isUnlocalized": true, + "durability": 100, + "color": 15262332, + "tier": 0, + "speed": 1.5 + }, + { + "name": "f0r.invar", + "isUnlocalized": true, + "durability": 425, + "color": 14146521, + "tier": 2, + "speed": 1.0 + }, + { + "name": "f0r.bronze", + "isUnlocalized": true, + "durability": 325, + "color": 15702582, + "tier": 2, + "speed": 1.0 + }, + { + "name": "f0r.constantan", + "isUnlocalized": true, + "durability": 275, + "color": 15453329, + "tier": 2, + "speed": 1.0 + }, + { + "name": "f0r.enderium", + "isUnlocalized": true, + "durability": 1841, + "color": 1007455, + "tier": 4, + "speed": 2.0 + }, + { + "name": "f0r.electricalSteel", + "isUnlocalized": true, + "durability": 325, + "color": 14211288, + "tier": 2, + "speed": 1.0 + }, + { + "name": "f0r.darkSteel", + "isUnlocalized": true, + "durability": 1241, + "color": 5921370, + "tier": 3, + "speed": 1.5 + }, + { + "name": "f0r.soularium", + "isUnlocalized": true, + "durability": 456, + "color": 7692360, + "tier": 1, + "speed": 1.0 + }, + { + "name": "f0r.vibrant", + "isUnlocalized": true, + "durability": 225, + "color": 16442227, + "tier": 1, + "speed": 8.0 + } +] \ No newline at end of file diff --git a/overrides/config/F0Resources/fluids.json b/overrides/config/F0Resources/fluids.json new file mode 100644 index 0000000..3fd5e96 --- /dev/null +++ b/overrides/config/F0Resources/fluids.json @@ -0,0 +1,73 @@ +[ + { + "stretchX": 1.0, + "stretchZ": 1.0, + "seed": 234174891, + "valueModifier": 1.0, + "fluidMaximum": 10000000, + "fluidMinimum": 0.1, + "fluidID": "water", + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "fluidDrainRate": 50, + "isDrainRateBasedOnFluidAmount": false, + "drainRateMax": 1.0, + "drainRateMin": 0.2 + }, + { + "stretchX": 3.0, + "stretchZ": 3.0, + "seed": 14151412, + "valueModifier": 1.0, + "fluidMaximum": 1000000, + "fluidMinimum": 0.3, + "fluidID": "lava", + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "fluidDrainRate": 10, + "isDrainRateBasedOnFluidAmount": false, + "drainRateMax": 1.0, + "drainRateMin": 0.2 + }, + { + "stretchX": 0.5, + "stretchZ": 0.5, + "seed": 234141, + "valueModifier": 1.0, + "fluidMaximum": 100000000, + "fluidMinimum": 0.1, + "fluidID": "lava", + "dimensionBlacklist": [ + -1 + ], + "isBlacklistWhitelist": true, + "fluidDrainRate": 10, + "isDrainRateBasedOnFluidAmount": false, + "drainRateMax": 1.0, + "drainRateMin": 0.2 + }, + { + "stretchX": 5.0, + "stretchZ": 5.0, + "seed": 454141, + "valueModifier": 1.0, + "fluidMaximum": 5000000, + "fluidMinimum": 0.1, + "fluidID": "oil", + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "fluidDrainRate": 20, + "isDrainRateBasedOnFluidAmount": true, + "drainRateMax": 2.0, + "drainRateMin": 0.2 + } +] \ No newline at end of file diff --git a/overrides/config/F0Resources/ores.json b/overrides/config/F0Resources/ores.json new file mode 100644 index 0000000..0c9c8ca --- /dev/null +++ b/overrides/config/F0Resources/ores.json @@ -0,0 +1,239 @@ +[ + { + "stretchX": 1.0, + "stretchZ": 1.0, + "seed": 23652533, + "valueModifier": 1.0, + "oreMaximum": 6000, + "oreMinimum": 0.2, + "oreID": "minecraft:coal_ore", + "oreMeta": 0, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 0, + "progressMultiplier": 1.0 + }, + { + "stretchX": 2.0, + "stretchZ": 2.0, + "seed": 14662363532, + "valueModifier": 1.0, + "oreMaximum": 3000, + "oreMinimum": 0.3, + "oreID": "minecraft:iron_ore", + "oreMeta": 0, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 1, + "progressMultiplier": 1.0 + }, + { + "stretchX": 3.0, + "stretchZ": 3.0, + "seed": 346747643, + "valueModifier": 1.0, + "oreMaximum": 1500, + "oreMinimum": 0.4, + "oreID": "minecraft:gold_ore", + "oreMeta": 0, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 2, + "progressMultiplier": 1.0 + }, + { + "stretchX": 2.0, + "stretchZ": 2.0, + "seed": 235352311, + "valueModifier": 1.0, + "oreMaximum": 2600, + "oreMinimum": 0.2, + "oreID": "minecraft:redstone_ore", + "oreMeta": 0, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 2, + "progressMultiplier": 1.0 + }, + { + "stretchX": 2.5, + "stretchZ": 2.5, + "seed": 1207510918, + "valueModifier": 1.0, + "oreMaximum": 1400, + "oreMinimum": 0.3, + "oreID": "minecraft:lapis_ore", + "oreMeta": 0, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 1, + "progressMultiplier": 1.0 + }, + { + "stretchX": 5.0, + "stretchZ": 5.0, + "seed": 23526523525, + "valueModifier": 0.9, + "oreMaximum": 1000, + "oreMinimum": 0.5, + "oreID": "minecraft:diamond_ore", + "oreMeta": 0, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 2, + "progressMultiplier": 1.0 + }, + { + "stretchX": 4.0, + "stretchZ": 4.0, + "seed": 3642553252, + "valueModifier": 1.0, + "oreMaximum": 800, + "oreMinimum": 0.5, + "oreID": "minecraft:emerald_ore", + "oreMeta": 0, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 2, + "progressMultiplier": 1.0 + }, + { + "stretchX": 1.0, + "stretchZ": 1.0, + "seed": 3205391, + "valueModifier": 1.0, + "oreMaximum": 5000, + "oreMinimum": 0.2, + "oreID": "minecraft:quartz_ore", + "oreMeta": 0, + "dimensionBlacklist": [ + -1 + ], + "isBlacklistWhitelist": true, + "tierReq": 1, + "progressMultiplier": 1.0 + }, + { + "stretchX": 2.0, + "stretchZ": 2.0, + "seed": 925977991248, + "valueModifier": 1.0, + "oreMaximum": 4000, + "oreMinimum": 0.3, + "oreID": "thermalfoundation:ore", + "oreMeta": 0, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 1, + "progressMultiplier": 1.0 + }, + { + "stretchX": 2.0, + "stretchZ": 2.0, + "seed": 321313414, + "valueModifier": 1.0, + "oreMaximum": 4500, + "oreMinimum": 0.3, + "oreID": "thermalfoundation:ore", + "oreMeta": 1, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 1, + "progressMultiplier": 1.0 + }, + { + "stretchX": 3.0, + "stretchZ": 3.0, + "seed": 31231214, + "valueModifier": 1.0, + "oreMaximum": 2000, + "oreMinimum": 0.4, + "oreID": "thermalfoundation:ore", + "oreMeta": 2, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 2, + "progressMultiplier": 1.0 + }, + { + "stretchX": 3.0, + "stretchZ": 3.0, + "seed": 31231214, + "valueModifier": 1.0, + "oreMaximum": 3500, + "oreMinimum": 0.3, + "oreID": "thermalfoundation:ore", + "oreMeta": 3, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 2, + "progressMultiplier": 1.0 + }, + { + "stretchX": 2.0, + "stretchZ": 2.0, + "seed": 3124525515, + "valueModifier": 1.0, + "oreMaximum": 2000, + "oreMinimum": 0.4, + "oreID": "thermalfoundation:ore", + "oreMeta": 5, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 2, + "progressMultiplier": 1.0 + }, + { + "stretchX": 5.0, + "stretchZ": 5.0, + "seed": 124124151, + "valueModifier": 1.0, + "oreMaximum": 1000, + "oreMinimum": 0.5, + "oreID": "thermalfoundation:ore", + "oreMeta": 6, + "dimensionBlacklist": [ + 1, + -1 + ], + "isBlacklistWhitelist": false, + "tierReq": 3, + "progressMultiplier": 1.0 + } +] \ No newline at end of file diff --git a/overrides/config/FreeLook.cfg b/overrides/config/FreeLook.cfg new file mode 100644 index 0000000..37c003c --- /dev/null +++ b/overrides/config/FreeLook.cfg @@ -0,0 +1,8 @@ +# Configuration file + +clamping { + # When true, your view will be clamped. Which means it will be as if you were looking in real life, rotation stops just past your shoulders. [default: true] + B:view_clamping=true +} + + diff --git a/overrides/config/Galacticraft/chunkloading.conf b/overrides/config/Galacticraft/chunkloading.conf new file mode 100644 index 0000000..90ae852 --- /dev/null +++ b/overrides/config/Galacticraft/chunkloading.conf @@ -0,0 +1,8 @@ +# Configuration file + +chunkloading { + # If you don't want each player's chunks to load when they log in, set to false. + B:LoadOnLogin=true +} + + diff --git a/overrides/config/Galacticraft/core.conf b/overrides/config/Galacticraft/core.conf new file mode 100644 index 0000000..d309524 --- /dev/null +++ b/overrides/config/Galacticraft/core.conf @@ -0,0 +1,262 @@ +# Configuration file + +achievements { + # Base Achievement ID. All achievement IDs will start at this number. + I:idAchievBase=1784 +} + + +client { + # Setting this to false will revert night skies back to default minecraft star count + B:"More Stars"=true + + # If you have FPS problems, setting this to true will help if rocket particles are in your sights + B:"Disable Spaceship Particles"=false + + # If you're using this mod in virtual reality, or if you don't want the camera changes when entering a Galacticraft vehicle, set this to true. + B:"Disable Vehicle Third-Person and Zoom"=false + + # If true, this will move the Oxygen Indicator to the left side. You can combine this with "Minimap Bottom" + B:"Minimap Left"=false + + # If true, this will move the Oxygen Indicator to the bottom. You can combine this with "Minimap Left" + B:"Minimap Bottom"=false + + # By default, Galacticraft will override capes with the mod's donor cape. Set to false to disable. + B:"Override Capes"=true +} + + +compatibility { + # Set to true to make Galacticraft oil register as oilgc, for backwards compatibility with previously generated worlds. + B:"Use legacy oilgc fluid registration"=false + + # Set to true to make Galacticraft fuel register as fuelgc, for backwards compatibility with previously generated worlds. + B:"Use legacy fuelgc fluid registration"=false + + # List non-opaque blocks from other mods (for example, special types of glass) that the Oxygen Sealer should recognize as solid seals. Format is BlockName or BlockName:metadata + S:"External Sealable IDs" < + minecraft:glass_pane:0 + > + + # List blocks from other mods that the Sensor Glasses should recognize as solid blocks. Format is BlockName or BlockName:metadata. + S:"External Detectable IDs" < + minecraft:coal_ore + minecraft:diamond_ore + minecraft:gold_ore + minecraft:iron_ore + minecraft:lapis_ore + minecraft:redstone_ore + minecraft:lit_redstone_ore + > + + # Enable this if the standard canister recipe causes a conflict. + B:"Alternate recipe for canisters"=false + + # This needs to match the OreDictionary name used in the other mod. Set a nonsense name to disable. + S:"OreDict name of other mod's silicon"=itemSilicon + + # Should normally be true. If you set this to false, in a modpack with other mods with the same metals, players may be able to craft advanced GC items without travelling to Moon, Mars, Asteroids etc. + B:"Must use GC's own space metals in recipes"=true + + # The normal factor is 1. Increase this to 2 - 5 if other mods with a lot of oil (e.g. BuildCraft) are installed to increase GC rocket fuel requirement. + I:"Rocket fuel factor"=1 +} + + +controls { + # Increase to make the mouse drag scroll more sensitive, decrease to lower sensitivity. + D:"Map Scroll Mouse Sensitivity"=1.0 + + # Set to true to invert the mouse scroll feature on the galaxy map. + B:"Map Scroll Mouse Invert"=false +} + + +difficulty { + # Spaceships will not explode on contact if set to true. + B:"Disable Spaceship Explosion"=false + + # Solar panels will work (default 2x) more effective on space stations. + D:"Space Station Solar Energy Multiplier"=2.0 + + # Set this to true for less metal use in Galacticraft recipes (makes the game easier). + B:"Quick Game Mode"=false + + # Set this to true for increased difficulty in modpacks (see forum for more info). + B:"Harder Difficulty"=false + + # Set this to true for a challenging adventure where the player starts the game stranded in the Asteroids dimension with low resources (only effective if Galacticraft Planets installed). + B:"Adventure Game Mode"=false + + # Add together flags 8, 4, 2, 1 to enable the four elements of adventure game mode. Default 15. 1 = extended compressor recipes. 2 = mob drops and spawning. 4 = more trees in hollow asteroids. 8 = start stranded in Asteroids. + I:"Adventure Game Mode Flags"=15 + + # Lower/Raise this value to change time between suffocation damage ticks (allowed range 50-250) + I:"Suffocation Cooldown"=100 + + # Change this value to modify the damage taken per suffocation tick + I:"Suffocation Damage"=2 + + # Change this if you wish to balance the mod (if you have more powerful weapon mods). + D:"Dungeon Boss Health Modifier"=1.0 + + # Set to a value between 0.0 and 1.0 to decrease meteor spawn chance (all dimensions). + D:"Meteor Spawn Modifier"=1.0 + + # Set to false to stop meteors from breaking blocks on contact. + B:"Meteor Block Damage Enabled"=true +} + + +dimensions { + # Dimension ID for the Overworld (as seen in the Celestial Map) + I:idDimensionOverworld=0 + + # Dimension ID for the Moon + I:idDimensionMoon=-28 + + # WorldProvider ID for Overworld Space Stations (advanced: do not change unless you have conflicts) + I:idDimensionOverworldOrbit=-27 + + # WorldProvider ID for Static Space Stations (advanced: do not change unless you have conflicts) + I:idDimensionOverworldOrbitStatic=-26 + + # Biome ID base. GC will use biome IDs from this to this + 3, or more with addons. Allowed 40-250. Default 102. + I:biomeIDBase=102 + + # IDs to load at startup, and keep loaded until server stops. Can be added via /gckeeploaded + I:"Static Loaded Dimensions" < + > + + # Set this to true to have an automatic /gckeeploaded for any new Space Station created. + B:"Set new Space Stations to be static loaded"=false + + # IDs of dimensions where rockets should not launch - this should always include the Nether. + S:"Dimensions where rockets cannot launch" < + 1 + -1 + > + + # If true, rockets will be unable to reach the Overworld (only use this in special modpacks!) + B:"Disable rockets from returning to Overworld"=false +} + + +general { + # If this is enabled, debug messages will appear in the console. This is useful for finding bugs in the mod. + B:"Enable Debug Messages"=false + + # By default, you will respawn on Galacticraft dimensions if you die. If you are dying over and over on a planet, set this to true, and you will respawn back on the Overworld. + B:"Force Overworld Spawn"=false + + # If this is true, the player will parachute onto the Moon instead - use only in debug situations. + B:"Disable lander on Moon and other planets"=false + + # Update check will not run if this is set to true. + B:"Disable Update Check"=false + + # Liquids will not flow into Grating block if this is set to false. + B:"Allow liquids into Gratings"=true + + # Space Race Manager will show on-screen after login, if enabled. + B:"Enable Space Race Manager Popup"=false +} + + +keybindings_initial { + # Default Map key on first Galacticraft run only. After first run, change keys by Minecraft in-game Controls menu. Valid settings: KEY_ followed by 0-9 or A-Z. + S:"Open Galaxy Map"=KEY_M + + # Default Rocket/Fuel key on first Galacticraft run only. After first run, change keys by Minecraft in-game Controls menu. Valid settings: KEY_ followed by 0-9 or A-Z. + S:"Open Rocket GUI"=KEY_G + + # Default Goggles key on first Galacticraft run only. After first run, change keys by Minecraft in-game Controls menu. Valid settings: KEY_ followed by 0-9 or A-Z. + S:"Toggle Advanced Goggles"=KEY_K +} + + +schematic { + # Schematic ID for Tier 1 Rocket, must be unique. + I:idSchematicRocketT1=0 + + # Schematic ID for Moon Buggy, must be unique. + I:idSchematicMoonBuggy=1 + + # Schematic ID for "Add Schematic" Page, must be unique + I:idSchematicAddSchematic=2147483647 +} + + +server { + # Set this to 0 for no borders (default). If set to e.g. 2000, players will land on the Moon inside the x,z range -2000 to 2000.) + I:"World border for landing location on other planets (Moon, Mars, etc)"=0 + + # While true, space stations require you to invite other players using /ssinvite + B:"Space Stations Require Permission"=true + + # If set to true on a server, players will be completely unable to create space stations. + B:"Disable Space Station creation"=false + + # If this is enabled, areas sealed by Oxygen Sealers will run a seal check when the player breaks or places a block (or on block updates). This should be enabled for a 100% accurate sealed status, but can be disabled on servers for performance reasons. + B:"Enable Sealed edge checks"=true +} + + +worldgen { + # Increasing this will increase amount of oil that will generate in each chunk. + D:"Oil Generation Factor"=1.8 + + # List of non-galacticraft dimension IDs to generate oil in. + I:"Oil gen in external dimensions" < + 0 + > + + # If this is enabled, GC oil will be added to existing Overworld maps where possible. + B:"Retro Gen of GC Oil in existing map chunks"=false + + # If this is enabled, copper ore will generate on the overworld. + B:"Enable Copper Ore Gen"=true + + # If this is enabled, tin ore will generate on the overworld. + B:"Enable Tin Ore Gen"=true + + # If this is enabled, aluminum ore will generate on the overworld. + B:"Enable Aluminum Ore Gen"=true + + # If this is enabled, silicon ore will generate on the overworld. + B:"Enable Silicon Ore Gen"=true + + # Disable Cheese Ore Gen on Moon. + B:"Disable Cheese Ore Gen on Moon"=false + + # Disable Tin Ore Gen on Moon. + B:"Disable Tin Ore Gen on Moon"=false + + # Disable Copper Ore Gen on Moon. + B:"Disable Copper Ore Gen on Moon"=false + + # Disable Sapphire Ore Gen on Moon. + B:"Disable Sapphire Ore Gen on Moon"=false + + # If true, moon villages will not generate. + B:"Disable Moon Village Gen"=false + + # If this is enabled, other mods' standard ores and all other features (eg. plants) can generate on the Moon and planets. Apart from looking wrong, this make cause 'Already Decorating!' type crashes. NOT RECOMMENDED! See Wiki. + B:"Generate all other mods features on planets"=false + + # If generate other mods features is disabled as recommended, this setting can whitelist CoFHCore custom worldgen on planets. + B:"Whitelist CoFHCore worldgen to generate its ores and lakes on planets"=false + + # If ThaumCraft is installed, ThaumCraft wild nodes can generate on the Moon and planets. + B:"Generate ThaumCraft wild nodes on planetary surfaces"=true + + # Enter IDs of other mods' ores here for Galacticraft to generate them on the Moon and other planets. Format is BlockName or BlockName:metadata. Use optional parameters at end of each line: /RARE /UNCOMMON or /COMMON for rarity in a chunk; /DEEP /SHALLOW or /BOTH for height; /SINGLE /STANDARD or /LARGE for clump size; /XTRARANDOM for ores sometimes there sometimes not at all. /ONLYMOON or /ONLYMARS if wanted on one planet only. If nothing specified, defaults are /COMMON, /BOTH and /STANDARD. Repeat lines to generate a huge quantity of ores. + S:"Other mods ores for GC to generate on the Moon and planets" < + > + + # Biome Types will not be registered in the BiomeDictionary if this is set to true. + B:"Disable Biome Type Registrations"=false +} + + diff --git a/overrides/config/Galacticraft/miccore.conf b/overrides/config/Galacticraft/miccore.conf new file mode 100644 index 0000000..989bee2 --- /dev/null +++ b/overrides/config/Galacticraft/miccore.conf @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Enable debug messages during Galacticraft bytecode injection at startup. + B:"Enable Debug messages"=false + + # This will cause some dimensions to appear round, disable if render transformations cause a conflict. + B:"Enable Small Moons"=true +} + + diff --git a/overrides/config/Galacticraft/planets.conf b/overrides/config/Galacticraft/planets.conf new file mode 100644 index 0000000..badcdf8 --- /dev/null +++ b/overrides/config/Galacticraft/planets.conf @@ -0,0 +1,92 @@ +# Configuration file + +dimensions { + # Dimension ID for Mars + I:dimensionIDMars=-29 + + # Dimension ID for Asteroids + I:dimensionIDAsteroids=-30 + + # Dimension ID for Venus + I:dimensionIDVenus=-31 +} + + +general { + # Whether or not the launch controller acts as a chunk loader. Will cause issues if disabled! + B:launchControllerChunkLoad=true + + # May rarely cause issues if enabled, depends on how the other mod's dimensions are. + B:launchControllerAllDims=false + + # Option to disable Helium gas in Galacticraft (because it will be registered by another mod eg GregTech). + B:disableGalacticraftHelium=false + + # Maximum number of Astro Miners each player is allowed to have active (default 6). + I:maximumAstroMiners=6 + + # Option to disable small asteroids from spawning in the Asteroids Dimension. + B:disableSmallAsteroids=false + + # Disables background thunder and lightning. + B:disableAmbientLightning=false +} + + +schematic { + # Schematic ID for Tier 2 Rocket, must be unique. + I:idSchematicRocketT2=2 + + # Schematic ID for Cargo Rocket, must be unique. + I:idSchematicCargoRocket=3 + + # Schematic ID for Tier 3 Rocket, must be unique. + I:idSchematicRocketT3=4 +} + + +worldgen { + # Disable Iron Ore Gen on Mars. + B:"Disable Iron Ore Gen on Mars"=false + + # Disable Copper Ore Gen on Mars. + B:"Disable Copper Ore Gen on Mars"=false + + # Disable Tin Ore Gen on Mars. + B:"Disable Tin Ore Gen on Mars"=false + + # Disable Desh Ore Gen on Mars. + B:"Disable Desh Ore Gen on Mars"=false + + # Disable Iron Ore Gen on Asteroids. + B:"Disable Iron Ore Gen on Asteroids"=false + + # Disable Aluminum Ore Gen on Asteroids. + B:"Disable Aluminum Ore Gen on Asteroids"=false + + # Disable Ilmenite Ore Gen on Asteroids. + B:"Disable Ilmenite Ore Gen on Asteroids"=false + + # Disable Aluminum Ore Gen on Venus. + B:"Disable Aluminum Ore Gen on Venus"=false + + # Disable Copper Ore Gen on Venus. + B:"Disable Copper Ore Gen on Venus"=false + + # Disable Galena Ore Gen on Venus. + B:"Disable Galena Ore Gen on Venus"=false + + # Disable Quartz Ore Gen on Venus. + B:"Disable Quartz Ore Gen on Venus"=false + + # Disable Silicon Ore Gen on Venus. + B:"Disable Silicon Ore Gen on Venus"=false + + # Disable Tin Ore Gen on Venus. + B:"Disable Tin Ore Gen on Venus"=false + + # Disable Solar Ore Gen on Venus. + B:"Disable Solar Ore Gen on Venus"=false +} + + diff --git a/overrides/config/Galacticraft/power-GC3.conf b/overrides/config/Galacticraft/power-GC3.conf new file mode 100644 index 0000000..c1fd0aa --- /dev/null +++ b/overrides/config/Galacticraft/power-GC3.conf @@ -0,0 +1,30 @@ +# Configuration file + +compatibility { + D:"BuildCraft Conversion Ratio"=16.0 + B:"Disable INPUT of BuildCraft energy"=false + B:"Disable INPUT of Forge Energy to GC machines"=false + B:"Disable INPUT of IC2 energy"=false + B:"Disable INPUT of Mekanism energy"=false + B:"Disable INPUT of RF energy"=false + B:"Disable OUTPUT of BuildCraft energy"=false + B:"Disable OUTPUT of Forge Energy from GC machines"=false + B:"Disable OUTPUT of IC2 energy"=false + B:"Disable OUTPUT of Mekanism energy"=false + B:"Disable OUTPUT of RF energy"=false + B:"Disable old Buildcraft API (MJ) interfacing completely?"=false + D:"IndustrialCraft Conversion Ratio"=6.557376861572266 + I:"Loss factor when converting energy as a percentage (100 = no loss, 90 = 10% loss ...)"=100 + D:"Mekanism Conversion Ratio"=0.6557376980781555 + D:"RF Conversion Ratio"=1.600000023841858 +} + + +display { + B:"If BuildCraft is loaded, show Galacticraft machines energy as MJ instead of gJ?"=false + B:"If IndustrialCraft2 is loaded, show Galacticraft machines energy as EU instead of gJ?"=false + B:"If Mekanism is loaded, show Galacticraft machines energy as Joules (J) instead of gJ?"=false + B:"Show Galacticraft machines energy in RF instead of gJ?"=false +} + + diff --git a/overrides/config/Guide-API/Guide-API.cfg b/overrides/config/Guide-API/Guide-API.cfg new file mode 100644 index 0000000..7ddcfed --- /dev/null +++ b/overrides/config/Guide-API/Guide-API.cfg @@ -0,0 +1,43 @@ +# Configuration file + +########################################################################################################## +# books +#--------------------------------------------------------------------------------------------------------# +# All settings related to Books. +########################################################################################################## + +books { + # Allows books to spawn with new players. + # This is a global override for all books. [default: true] + B:canSpawnWithBooks=true + + ########################################################################################################## + # spawn + #--------------------------------------------------------------------------------------------------------# + # If true, the user will spawn with the book. + # This defaults to the value the book owner has set and is overridden by this config. + ########################################################################################################## + + spawn { + # [default: false] + B:"bloodmagic:guide"=false + + # [default: false] + B:"logisticalautomation:guide"=false + } + +} + + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# Miscellaneous settings. +########################################################################################################## + +general { + # Enables extra information being printed to the console. [default: true] + B:enableLogging=true +} + + diff --git a/overrides/config/HW_Invasions/InvasionConfig.cfg b/overrides/config/HW_Invasions/InvasionConfig.cfg new file mode 100644 index 0000000..d092b1b --- /dev/null +++ b/overrides/config/HW_Invasions/InvasionConfig.cfg @@ -0,0 +1,102 @@ +# Configuration file + +misc { + B:Block_SacrificeNoRecipe=false + S:Invasion_Message_alreadySkipping=§aYou are already skipping this nights invasion! + S:Invasion_Message_cantSleep=You can't sleep during invasion nights! + S:Invasion_Message_cantTeleport=You can't leave the overworld during invasion nights! + S:Invasion_Message_ended=§aThe invasion has ended! Next invasion in %d days! + S:Invasion_Message_notInvasionNight=Not an invasion night, cant skip yet! + S:Invasion_Message_skippedTooMany=§cYou've already skipped invasions %d times! You must fight! + S:Invasion_Message_skipping=§aSkipping tonights invasion, skip count: %d + + # The default invasion message if a wave doesn't have a custom one + S:Invasion_Message_started=§cAn invasion has started! Be prepared! + S:Invasion_Message_startedButSkippedForYou=§aAn invasion has started! But skipped for you! + + # Used if invasionCountingPerPlayer is on + S:Invasion_Message_startedButSkippedForYouTooSoon=§aAn invasion has started! But skipped for you because you havent been playing long enough, you need about %d days played + S:Invasion_Message_startsTonight=§6An invasion starts tonight! SpoOoOoky! + + # Used if invasionCountingPerPlayer is on + S:Invasion_Message_startsTonightButNotYou=§aAn invasion might start tonight for others but not for you, you need about %d days played + S:Invasion_Message_tooLate=§cToo late, invasion already started! + + # UNUSED + I:Sacrifice_CountNeeded=1 + + # UNUSED, Amount to multiply the count needed by for every skip done, to make continued skipping more difficult + D:Sacrifice_CountNeeded_Multiplier=2.0 + + # UNUSED, Make it so if multiplier was 2 and last needed amount was 2, next wave would be 4, then next wave after that would be 8, and so on + B:Sacrifice_CountNeeded_Multiplier_MultiplyLastAmountNeeded=true + + # UNUSED + B:Sacrifice_CountNeeded_Multiplier_ResetOnInvasionNoSkip=true + + # UNUSED + I:Sacrifice_Item_Meta=-1 + + # UNUSED + S:Sacrifice_Item_Name=minecraft:diamond + + # Prevents permanent damage caused by explosions during invasions, since zombie miners will be making holes they can get in + B:convertExplodedBlocksToRepairingBlocksDuringInvasions=true + + # Disable if you want traditional block breaking that drops the itemized version of the block when its mined + B:convertMinedBlocksToRepairingBlocksDuringInvasions=true + + # Amount of damage per second to give to mobs after invasion ends at sunrise to keep them from lingering around, set to 0 to disable + D:damagePerSecondToInvadersAtSunrise=0.0 + + # Use at own risk, will not support + B:enableAdvancedDeveloperConfigFiles=false + + # Once a player has been playing for this many days, an invasion will start that night. If invasionCountingPerPlayer is false, it uses global world time instead + I:firstInvasionNight=3 + + # Force teleport players to their overworld spawn point during invasions after a configurable delay, if they arent already in the overworld + B:forcePlayersToOverworldDuringInvasion=false + S:forcePlayersToOverworldDuringInvasion_FinalWarningMessage=§c10 Seconds to automatic teleport! + + # Message to warn player to get back to overworld, use of %d will show the seconds they have + S:forcePlayersToOverworldDuringInvasion_FirstWarningMessage=§cAn invasion has started in the overworld, you must get back to fight it or be teleported to your spawn automatically in %d seconds + + # Message to tell player upon automatic teleport + S:forcePlayersToOverworldDuringInvasion_TPMessage=§6You've been automatically teleported to your spawn for the invasion! + + # Time in ticks to wait before force teleporing player, 20 ticks = 1 second + I:forcePlayersToOverworldDuringInvasion_TickDelay=2400 + + # If set to 3, there are 2 days of no invasions then the 3rd day is an invasion, etc + I:invadeEveryXDays=9 + + # use a per player active tracked playtime instead of global server time, used with firstInvasionNight and wave # in invasion configuration. Everyone will still get invasions on the same night but only if they qualify for one + B:invasionCountingPerPlayer=true + + # -1 to disable. Max amount of invasions you can skip in a row before you are forced to deal with one + I:maxConsecutiveInvasionSkips=3 + + # Prevent players from teleporting away from the overworld during invasion nights + B:preventDimensionTeleportingDuringInvasions=true + + # Chests, machines, etc, arent normal blocks that we can convert to repairing blocks, so instead this setting just protects them from being harmed at all by explosions + B:preventExplodedTileEntitiesDuringInvasions=true + + # Allow tile entities (Chests, machines, etc) to be mined the traditional way, breaks it like a player would. Note: Tile entities will never be converted to repairing blocks, they're not supported. + B:preventMinedTileEntitiesDuringInvasions=true + + # Prevent players from sleeping through the night during invasion nights + B:preventSleepDuringInvasions=true + + # For debugging things + B:useLoggingDebug=false + + # For logging warnings/errors + B:useLoggingError=true + + # For seldom used but important things to print out in production + B:useLoggingLog=true +} + + diff --git a/overrides/config/IC2.ini b/overrides/config/IC2.ini new file mode 100644 index 0000000..c039192 --- /dev/null +++ b/overrides/config/IC2.ini @@ -0,0 +1,311 @@ +; ic2 general config +; created Oct 14, 2023 2:17:38 PM +;--- + +[worldgen] +; Enable generation of rubber trees in the world. +rubberTree = true +; Comma separated list of dimensions to not generate rubber trees in +; Does nothing if rubber tree generation is disabled +rubberTreeBlacklist = +; Factor scaling the IC2 ore generation quantity. +oreDensityFactor = 1.0 +; Factor scaling the IC2 tree generation quantity. +treeDensityFactor = 1.0 +; Enable scaling the generation y levels and quantities to the sea level according to the formula +; newValue = configuredValue * sealevel / 64. +; The ore density (ratio between stone and ores) will be independent on the worlds's sea level if +; enabled. +normalizeHeight = true +; Maximum amount of chunks to check for retrogen viability each tick. +; Retrogen is the retroactive generation of terrain features, e.g. ores and trees. +; Set it to 0 to disable retrogen. +; When enabling this the recommended value is 16 +retrogenCheckLimit = 0 +; Maximum amount of chunks to process for retrogen each tick. +; Values exceeding retrogenCheckLimit are being truncated. +retrogenUpdateLimit = 2 + +; Settings for generating copper ore +[worldgen / copper] +; Enable generating this ore +enabled = true +; Amount of clusters to generate +count = 15 +; Cluster size +size = 10 +; Start height (inclusive) +minHeight = 0 +; End height (exclusive) +maxHeight = 68 +; Distribution across the height. +; Valid options are: +; - uniform: same probability across all y levels +; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds +; - ramp: maximum at minHeight, linear falloff towards maxHeight +; - revramp: maximum at maxHeight, linear falloff towards minHeight +; - smooth: maximum in the middle, maintains high levels over a wide range before falling off +; smoothly like a normal distribution with a more trapezoidal shape +distribution = smooth + +; Settings for generating lead ore +[worldgen / lead] +; Enable generating this ore +enabled = true +; Amount of clusters to generate +count = 8 +; Cluster size +size = 4 +; Start height (inclusive) +minHeight = 0 +; End height (exclusive) +maxHeight = 64 +; Distribution across the height. +; Valid options are: +; - uniform: same probability across all y levels +; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds +; - ramp: maximum at minHeight, linear falloff towards maxHeight +; - revramp: maximum at maxHeight, linear falloff towards minHeight +; - smooth: maximum in the middle, maintains high levels over a wide range before falling off +; smoothly like a normal distribution with a more trapezoidal shape +distribution = uniform + +; Settings for generating tin ore +[worldgen / tin] +; Enable generating this ore +enabled = true +; Amount of clusters to generate +count = 25 +; Cluster size +size = 6 +; Start height (inclusive) +minHeight = 0 +; End height (exclusive) +maxHeight = 40 +; Distribution across the height. +; Valid options are: +; - uniform: same probability across all y levels +; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds +; - ramp: maximum at minHeight, linear falloff towards maxHeight +; - revramp: maximum at maxHeight, linear falloff towards minHeight +; - smooth: maximum in the middle, maintains high levels over a wide range before falling off +; smoothly like a normal distribution with a more trapezoidal shape +distribution = uniform + +; Settings for generating uranium ore +[worldgen / uranium] +; Enable generating this ore +enabled = true +; Amount of clusters to generate +count = 20 +; Cluster size +size = 3 +; Start height (inclusive) +minHeight = 0 +; End height (exclusive) +maxHeight = 64 +; Distribution across the height. +; Valid options are: +; - uniform: same probability across all y levels +; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds +; - ramp: maximum at minHeight, linear falloff towards maxHeight +; - revramp: maximum at maxHeight, linear falloff towards minHeight +; - smooth: maximum in the middle, maintains high levels over a wide range before falling off +; smoothly like a normal distribution with a more trapezoidal shape +distribution = uniform + +[protection] +; Enable logging of players when they remove a machine using a wrench. +wrenchLogging = true +; Maximum Explosion power of a nuke, where TNT is 4. +nukeExplosionPowerLimit = 60 +; Maximum explosion power of a nuclear reactor, where TNT is 4. +reactorExplosionPowerLimit = 45 +; Enable the nuke +enableNuke = true + +[profiles] +; Pick a profile to use, default options provided by IC2 are Experimental and Classic +selected = Experimental + +[balance] +; Maximum battery tier usable by the miner. +; 1 = batteries, 2 = lead batteries, 3 = energy crystals, 4 = lapotron crystals +minerDischargeTier = 1 +; Increase the energy use by the player's inventory weight when going through a teleporter. +teleporterUseInventoryWeight = true +; Ratio of energy retained inside energy storage block Items when wrenched. +; 0 (nothing) ... 1 (100%), default 0.8 (80 %) +energyRetainedInStorageBlockDrops = 0.8 +; Power tier of the Mass Fabricator +massFabricatorTier = 3 +; Power tier of the Matter Fabricator +matterFabricatorTier = 3 +; Factor to scale the UU-Matter production energy requirement. +uuEnergyFactor = 1.0 +; Disable the vanilla ender chest, removing existing ones from the world as well. +disableEnderChest = false +; Comma separated list of blocks and items which should not be turned into scrap by the recycler. +; Format: [@metadata], metadata * matches any. +; Ore dictionary entries can be specified with OreDict: as the name. +recyclerBlacklist = minecraft:glass_pane, minecraft:stick, minecraft:snowball, minecraft:snow_layer, minecraft:snow, IC2:scaffold +; Whitelist for blocks/items allowed to be recycled. +; The whitelist will be used instead of the blacklist approach if it's non-empty, disallowing everything else. +; The format is the same as the blacklist. +recyclerWhitelist = +; Allow to pick blocks up using just a pickaxe instead of needing a wrench. +ignoreWrenchRequirement = false +; Allow the water slot of water mills to be automated. +watermillAutomation = false +; How many EU the Chunkloader uses per chunk it loads. +euPerChunk = 1.0 + +; Base energy generation factors - increase for higher energy yield. +[balance / energy / generator] +generator = 1.0 +geothermal = 1.0 +water = 1.0 +solar = 1.0 +wind = 1.0 +nuclear = 1.0 +semiFluidOil = 1.0 +semiFluidFuel = 1.0 +semiFluidBiomass = 1.0 +semiFluidBioethanol = 1.0 +semiFluidBiogas = 1.0 +Stirling = 1.0 +Kinetic = 1.0 +radioisotope = 1.0 + +; Base heat generation factors - increase for higher heat yield. +[balance / energy / heatgenerator] +semiFluidOil = 1.0 +semiFluidFuel = 1.0 +semiFluidBiomass = 1.0 +semiFluidBioethanol = 1.0 +semiFluidBiogas = 1.0 +solid = 1.0 +radioisotope = 1.0 +electric = 1.0 + +; Base kinetic generation factors - increase for higher kinetic energy yield. +[balance / energy / kineticgenerator] +water = 1.0 +wind = 1.0 +manual = 1.0 +steam = 1.0 +electric = 1.0 + +; Basically the amount of hU the conversion of one mB of Liquid takes/gives +[balance / energy / fluidconversion] +; Lava -> PahoehoeLava +heatExchangerLava = 1.0 +; Hot Coolant <-> Cold Coolant +heatExchangerHotCoolant = 1.0 +; Hot Water <- Water +heatExchangerWater = 1.0 + +; Base Coolant conversion rate for FluidReactors. +[balance / energy / FluidReactor] +outputModifier = 1.0 + +; Balace Value for Turbine Livetime in sec. Default 86400sec = 24h +[balance / SteamKineticGenerator] +rotorlivetime = 86400 + +; Balace Values for calcification default 100.000mB Water -> to failure +[balance / steamgenerator / calcification] +maxcalcification = 100000 + +[balance / steamRepressurizer] +; Amount (in mb) of standard steam per 10mb of IC2 steam +steamPerSteam = 16 +; Amount (in mb) of standard steam per 10mb of IC2 super-heated steam +steamPerSuperSteam = 32 + +; Balance Values for Fermenter +[balance / fermenter] +need_amount_biomass_per_run = 20 +output_amount_biogas_per_run = 400 +hU_per_run = 4000 +biomass_per_fertilizier = 500 + +; Additional initial uu values, a value of 1 equals cobblestone. +; Recipes may cause the final value be lower than the one specified here. +; Format: [@metadata] = +[balance / uu-values / predefined] +IC2:misc_resource#iridium_ore = 12000 +IC2:misc_resource#iridium_shard = 1333 + +[recipes] +; To modify recipes or add custom recipes, copy the corresponding .ini file to +; "minecraft/config/ic2" and modify it. +; +; Disable IC2 crafting recipes with the specified output, comma separated list. +; Non-IC2 recipes can be removed via the purge list below. +; Format: [@metadata], e.g. minecraft:bucket to disable IC2's bucket recipe from tin. +disable = +; Purge all non-IC2 crafting recipes with the specified output, comma separated list. +; IC2 recipes can be removed via the disable list above. +; Format: [@metadata], e.g. minecraft:tnt to disable crafting tnt. +purge = +; Blacklist for items which the jetpack attachment plate cannot be used on. +; The format: , e.g. minecraft:leather_chestplate to disable attaching jetpacks to leather tunics +jetpackAttachmentBlacklist = +; Enable crafting of IC2 coins, otherwise they have to be spawned in and are thus limited. +allowCoinCrafting = true +; Allow only IC2 circuits to be used in IC2's recipes. +requireIc2Circuits = false +; Adjust smelting recipes to always output IC2 items if available. +smeltToIc2Items = false +; Ignore invalid recipes. +ignoreInvalidRecipes = false + +[audio] +; Enable IC2's custom sound system. +enabled = true +; Volume of IC2's sounds, range from 0 (silent) ... 1 (100%) +volume = 1.0 +; The number of blocks the sounds attenuate over +fadeDistance = 16 +; Maximum number of active audio sources, only change it if you know what you're doing. +maxSourceCount = 32 + +[misc] +; Enable hiding of secret recipes in CraftGuide/NEI. +hideSecretRecipes = true +; Enable activation of the quantum leggings' speed boost when sprinting instead of holding the boost key. +quantumSpeedOnSprint = true +; Enable burning of scrap in a generator. +allowBurningScrap = true +; Comma separated list with ores the miner should harvest. +; Format: [@metadata], e.g. minecraft:torch, minecraft:chest +; The metadata * will match any, e.g. minecraft:log@*. +; Ore dictionary entries can be specified with OreDict: as the name. +additionalValuableOres = +; Use the new highly experimental current + voltage energy net model with energy loss. +; Only set this to true if you know what you are doing. +useLinearTransferModel = false +; Configure whether energy loss is rounded down to the nearest whole EU or not +roundEnetLoss = true +; If you really really really don't want to have your machines explode if you don't pay attention to voltage, you can disable that here. +enableEnetExplosions = true +; Same for cable meltdown +enableEnetCableMeltdown = true + +[debug] +; Log whenever wrenching didn't produce any drops. +logEmptyWrenchDrops = true +; Log incorrect damage applications to items that aren't supposed to ever take damage. +logIncorrectItemDamaging = false +; Log problems occuring when processing connectivity updates in the energy network. +logGridUpdateIssues = true +; Log EnergyNet API accesses that aren't read-only - use this to debug IC2 addons. +logEnetApiAccesses = false +; Log EnergyNet API accesses with stack traces that aren't read-only - use this to debug IC2 addons. +logEnetApiAccessTraces = false +; Log all energy net connectivity updates in detail. +logGridUpdatesVerbose = false +; Log problems occuring during energy network calculations +logGridCalculationIssues = true + diff --git a/overrides/config/ImmersiveEngineering.cfg b/overrides/config/ImmersiveEngineering.cfg new file mode 100644 index 0000000..80b8ae0 --- /dev/null +++ b/overrides/config/ImmersiveEngineering.cfg @@ -0,0 +1,726 @@ +# Configuration file + +general { + # Set this to false to disable the manual's forced change of GUI scale + B:adjustManualScale=false + + # Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability. + # Note that this may lead to a break of formatting and have text go off the page in some instances. This is unavoidable. + B:badEyesight=false + + # If this is enabled, placing a block in a wire will break it (drop the wire coil) + B:blocksBreakWires=true + + # Support for colourblind people, gives a text-based output on capacitor sides + B:colourblindSupport=false + + # Set to false to have Coresamples not show the coordinates of the chunk. + B:coreSampleCoords=true + + # Disables the fancy rendering of blueprints on the Workbench and Autoworkbench. + # Set this to true if your game keeps freezing or crashing when looking at such a block. + B:disableFancyBlueprints=true + + # Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS. + # Affects turrets and garden cloches + B:disableFancyTESR=false + + # A config setting to enable debug features. These features may vary between releases, may cause crashes, and are unsupported. Do not enable unless asked to by a developer of IE. + B:enableDebug=false + + # Set this to false to remove IE villagers from the game + B:enableVillagers=true + + # If this is enabled, wires connected to power sources will cause damage to entities touching them + # This shouldn't cause significant lag but possibly will. If it does, please report it at https://github.com/BluSunrize/ImmersiveEngineering/issues unless there is a report of it already. + B:enableWireDamage=true + + # Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods. + B:fancyItemHolding=true + + # The weight that hempseeds have when breaking tall grass. 5 by default, set to 0 to disable drops + I:hempSeedWeight=5 + + # By default all devices that accept cables have increased renderbounds to show cables even if the block itself is not in view. + # Disabling this reduces them to their minimum sizes, which might improve FPS on low-power PCs + B:increasedRenderboxes=true + + # Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on. + D:increasedTileRenderdistance=1.5 + + # Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things + B:nixietubeFont=true + + # Controls if item tooltips should contain the OreDictionary names of items. These tooltips are only visible in advanced tooltip mod (F3+H) + B:oreTooltips=true + + # A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from. + # This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority. + S:preferredOres < + immersiveengineering + > + + # Set this to false to hide the update news in the manual + B:showUpdateNews=true + + # Set to false to disable the stencil buffer. This may be necessary on older GPUs. + B:stencilBufferEnabled=true + + # Drop connections with non-existing endpoints when loading the world. Use with care and backups and only when suspecting corrupted data. + # This option will check and load all connection endpoints and may slow down the world loading process. + B:validateConnections=false + + # Set this to false to stop the IE villager house from spawning + B:villagerHouse=true + + # The RGB colourate of the wires. + I:wireColouration < + 11758655 + 15573061 + 7303023 + 9862765 + 7303023 + 16723759 + 16445918 + 10323322 + > + I:wireColourationDefault < + 11758655 + 15573061 + 7303023 + 9862765 + 7303023 + 16723759 + 16445918 + 10323322 + > + + # The maximum length wire can have. Copper and Electrum should be similar, Steel is meant for long range transport, Structural Rope & Cables are purely decorational + I:wireLength < + 16 + 16 + 32 + 32 + 32 + 32 + > + + # The percentage of power lost every 16 blocks of distance for the wire tiers (copper, electrum, HV, Structural Rope, Cable & Redstone(no transfer) ) + D:wireLossRatio < + 0.05 + 0.025 + 0.025 + 1.0 + 1.0 + 1.0 + > + + # The transfer rates in Flux/t for the wire tiers (copper, electrum, HV, Structural Rope, Cable & Redstone(no transfer) ) + I:wireTransferRate < + 2048 + 8192 + 32768 + 0 + 0 + 0 + > + + ########################################################################################################## + # compat + #--------------------------------------------------------------------------------------------------------# + # A list of all mods that IE has integrated compatability for + # Setting any of these to false disables the respective compat + ########################################################################################################## + + compat { + B:actuallyadditions=true + B:albedo=true + B:attaineddrops2=true + B:baubles=true + B:betterwithmods=true + B:bloodmagic=true + B:botania=true + B:chisel=true + B:chiselsandbits=true + B:cofhcore=true + B:crafttweaker=true + B:denseores=true + B:enderio=true + B:extrautils2=true + B:forestry=true + B:foundry=true + B:harvestcraft=true + B:ic2=true + B:inspirations=true + B:mysticalagriculture=false + B:opencomputers=true + B:railcraft=true + B:tconstruct=true + B:thaumcraft=true + B:theoneprobe=true + B:thermalfoundation=true + B:waila=true + B:xlfoodmod=true + } + + machines { + # A modifier to apply to the energy costs of every Arc Furnace recipe + # Min: 0.001 + # Max: 1000.0 + D:arcFurnace_energyModifier=1.0 + + # A modifier to apply to the time of every Arc Furnace recipe + # Min: 0.001 + # Max: 1000.0 + D:arcFurnace_timeModifier=1.0 + + # Set this to true to make the blueprint for graphite electrodes craftable in addition to villager/dungeon loot + B:arcfurnace_electrodeCrafting=false + + # The maximum amount of damage Graphite Electrodes can take. While the furnace is working, electrodes sustain 1 damage per tick, so this is effectively the lifetime in ticks. The default value of 96000 makes them last for 8 consecutive ingame days + # Min: 1 + # Max: 2147483647 + I:arcfurnace_electrodeDamage=96000 + + # Set this to false to disable the Arc Furnace's recycling of armors and tools + B:arcfurnace_recycle=true + + # The Flux the Assembler will consume to craft an item from a recipe + # Min: 1 + # Max: 2147483647 + I:assembler_consumption=80 + + # A modifier to apply to the energy costs of every Automatic Workbench recipe + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:autoWorkbench_energyModifier=1.0 + + # A modifier to apply to the time of every Automatic Workbench recipe + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:autoWorkbench_timeModifier=1.0 + + # The Flux per tick the belljar consumes to grow plants + # Min: 1 + # Max: 2147483647 + I:belljar_consumption=8 + + # The amount of ticks one dose of fertilizer lasts in the belljar + # Min: 1 + # Max: 2147483647 + I:belljar_fertilizer=6000 + + # The amount of fluid the belljar uses per dose of fertilizer + # Min: 1 + # Max: 2147483647 + I:belljar_fluid=250 + + # A base-modifier for all fluid fertilizers in the belljar + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:belljar_fluid_fertilizer_mod=1.0 + + # A modifier to apply to the belljars total growing speed + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:belljar_growth_mod=1.0 + + # A base-modifier for all solid fertilizers in the belljar + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:belljar_solid_fertilizer_mod=1.0 + + # A modifier to apply to the energy costs of every Bottling Machine's process + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:bottlingMachine_energyModifier=1.0 + + # A modifier to apply to the time of every Bottling Machine's process + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:bottlingMachine_timeModifier=1.0 + + # The maximum amount of Flux that can be input into a high-voltage capacitor (by IE net or other means) + # Min: 1 + # Max: 2147483647 + I:capacitorHV_input=4096 + + # The maximum amount of Flux that can be output from a high-voltage capacitor (by IE net or other means) + # Min: 1 + # Max: 2147483647 + I:capacitorHV_output=4096 + + # The maximum amount of Flux that can be stored in a high-voltage capacitor + # Min: 1 + # Max: 2147483647 + I:capacitorHV_storage=4000000 + + # The maximum amount of Flux that can be input into a low-voltage capacitor (by IE net or other means) + # Min: 1 + # Max: 2147483647 + I:capacitorLV_input=256 + + # The maximum amount of Flux that can be output from a low-voltage capacitor (by IE net or other means) + # Min: 1 + # Max: 2147483647 + I:capacitorLV_output=256 + + # The maximum amount of Flux that can be stored in a low-voltage capacitor + # Min: 1 + # Max: 2147483647 + I:capacitorLV_storage=100000 + + # The maximum amount of Flux that can be input into a medium-voltage capacitor (by IE net or other means) + # Min: 1 + # Max: 2147483647 + I:capacitorMV_input=1024 + + # The maximum amount of Flux that can be output from a medium-voltage capacitor (by IE net or other means) + # Min: 1 + # Max: 2147483647 + I:capacitorMV_output=1024 + + # The maximum amount of Flux that can be stored in a medium-voltage capacitor + # Min: 1 + # Max: 2147483647 + I:capacitorMV_storage=1000000 + + # The Flux per tick the Charging Station can insert into an item + # Min: 1 + # Max: 2147483647 + I:charger_consumption=256 + + # The Flux per tick consumed by the Core Sample Drill + # Min: 1 + # Max: 2147483647 + I:coredrill_consumption=40 + + # The length in ticks it takes for the Core Sample Drill to figure out which mineral is found in a chunk + # Min: 1 + # Max: 2147483647 + I:coredrill_time=150 + + # A modifier to apply to the energy costs of every Crusher recipe + # Min: 0.001 + # Max: 1000.0 + D:crusher_energyModifier=1.0 + + # A modifier to apply to the time of every Crusher recipe + # Min: 0.001 + # Max: 1000.0 + D:crusher_timeModifier=1.0 + + # The Flux per tick that the Diesel Generator will output. The burn time of the fuel determines the total output + # Min: 0 + # Max: 2147483647 + I:dieselGen_output=8192 + + # The base Flux that is output by the dynamo. This will be modified by the rotation modifier of the attached water- or windmill + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:dynamo_output=3.0 + + # The chance that a given chunk will contain a mineral vein. + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:excavator_chance=0.7 + + # The Flux per tick the Excavator will consume to dig + # Min: 1 + # Max: 2147483647 + I:excavator_consumption=4096 + + # The maximum amount of yield one can get out of a chunk with the excavator. Set a number smaller than zero to make it infinite + I:excavator_depletion=38400 + + # List of dimensions that can't contain minerals. Default: The End. + I:excavator_dimBlacklist < + 1 + > + + # The chance that the Excavator will not dig up an ore with the currently downward-facing bucket. + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:excavator_fail_chance=0.05 + + # Set this to false to disable the ridiculous amounts of particles the Excavator spawns + B:excavator_particles=true + + # The speed of the Excavator. Basically translates to how many degrees per tick it will turn. + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:excavator_speed=1.0 + + # A modifier to apply to the energy costs of every Fermenter recipe + # Min: 0.001 + # Max: 1000.0 + D:fermenter_energyModifier=1.0 + + # A modifier to apply to the time of every Fermenter recipe + # Min: 0.001 + # Max: 1000.0 + D:fermenter_timeModifier=1.0 + + # How much Flux the floodlight draws per tick + # Min: 1 + # Max: 2147483647 + I:floodlight_energyDraw=5 + + # How much Flux the floodlight can hold (must be at least 10x the power draw) + # Min: 1 + # Max: 2147483647 + I:floodlight_maximumStorage=80 + + # Set this to false to disable the mob-spawn prevention of the Floodlight + B:floodlight_spawnPrevent=true + + # The Flux per tick consumed to add one heat to a furnace. Creates up to 4 heat in the startup time and then 1 heat per tick to keep it running + # Min: 1 + # Max: 2147483647 + I:heater_consumption=8 + + # The Flux per tick consumed to double the speed of the furnace. Only happens if furnace is at maximum heat. + # Min: 1 + # Max: 2147483647 + I:heater_speedupConsumption=24 + + # How much Flux the powered lantern draws per tick + # Min: 1 + # Max: 2147483647 + I:lantern_energyDraw=1 + + # How much Flux the powered lantern can hold (should be greater than the power draw) + # Min: 1 + # Max: 2147483647 + I:lantern_maximumStorage=10 + + # Set this to false to disable the mob-spawn prevention of the Powered Lantern + B:lantern_spawnPrevent=true + + # The Flux that will be output by the lightning rod when it is struck + # Min: 0 + # Max: 2147483647 + I:lightning_output=16000000 + + # A modifier to apply to the energy costs of every MetalPress recipe + # Min: 0.001 + # Max: 1000.0 + D:metalPress_energyModifier=1.0 + + # A modifier to apply to the time of every MetalPress recipe + # Min: 0.001 + # Max: 1000.0 + D:metalPress_timeModifier=0.5 + + # A modifier to apply to the energy costs of every Mixer's process + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:mixer_energyModifier=1.0 + + # A modifier to apply to the time of every Mixer's process + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:mixer_timeModifier=1.0 + + # The basic transferrate of a fluid pipe, in mB/t + # Min: 1 + # Max: 2147483647 + I:pipe_transferrate=100 + + # The transferrate of a fluid pipe when accelerated by a pump, in mB/t + # Min: 1 + # Max: 2147483647 + I:pipe_transferrate_pressurized=1000 + + # The Flux per tick the Blast Furnace Preheater will consume to speed up the Blast Furnace + # Min: 1 + # Max: 2147483647 + I:preheater_consumption=32 + + # The Flux the Fluid Pump will consume to pick up a fluid block in the world + # Min: 1 + # Max: 2147483647 + I:pump_consumption=250 + + # The Flux the Fluid Pump will consume pressurize+accelerate fluids, increasing the transferrate + # Min: 1 + # Max: 2147483647 + I:pump_consumption_accelerate=5 + + # Set this to false to disable the fluid pump being able to draw infinite water from sources + B:pump_infiniteWater=true + + # If this is set to true (default) the pump will replace fluids it picks up with cobblestone in order to reduce lag caused by flowing fluids. + B:pump_placeCobble=true + + # A modifier to apply to the energy costs of every Refinery recipe + # Min: 0.001 + # Max: 1000.0 + D:refinery_energyModifier=1.0 + + # A modifier to apply to the time of every Refinery recipe. Can't be lower than 1 + # Min: 0.001 + # Max: 1000.0 + D:refinery_timeModifier=1.0 + + # A modifier to apply to the energy costs of every Squeezer recipe + # Min: 0.001 + # Max: 1000.0 + D:squeezer_energyModifier=1.0 + + # A modifier to apply to the time of every Squeezer recipe + # Min: 0.001 + # Max: 1000.0 + D:squeezer_timeModifier=1.0 + + # The Flux per tick the Tesla Coil will consume, simply by being active + # Min: 1 + # Max: 2147483647 + I:teslacoil_consumption=256 + + # The amount of Flux the Tesla Coil will consume when shocking an entity + # Min: 1 + # Max: 2147483647 + I:teslacoil_consumption_active=512 + + # The amount of damage the Tesla Coil will do when shocking an entity + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:teslacoil_damage=6.0 + + # Output modifier for the energy created by the Thermoelectric Generator + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:thermoelectric_output=1.0 + + # The Flux per tick the chemthrower turret consumes to shoot + # Min: 1 + # Max: 2147483647 + I:turret_chem_consumption=32 + + # The Flux per tick any turret consumes to monitor the area + # Min: 1 + # Max: 2147483647 + I:turret_consumption=64 + + # The Flux per tick the gun turret consumes to shoot + # Min: 1 + # Max: 2147483647 + I:turret_gun_consumption=32 + + # In- and output rates of LV,MV and HV Wire Conenctors. This is independant of the transferrate of the wires. + I:wireConnectorInput < + 256 + 1024 + 4096 + > + } + + ores { + # A blacklist of dimensions in which IE ores won't spawn. By default this is Nether (-1) and End (1) + I:oreDimBlacklist < + -1 + 1 + > + + # Generation config for Bauxite Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_bauxite < + 4 + 40 + 85 + 8 + 100 + > + + # Generation config for Copper Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_copper < + 8 + 40 + 72 + 8 + 100 + > + + # Generation config for Lead Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_lead < + 6 + 8 + 36 + 4 + 100 + > + + # Generation config for Nickel Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_nickel < + 6 + 8 + 24 + 2 + 100 + > + + # Generation config for Silver Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_silver < + 8 + 8 + 40 + 4 + 80 + > + + # Generation config for Uranium Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_uranium < + 4 + 8 + 24 + 2 + 60 + > + + # Set this to true to allow retro-generation of Bauxite Ore. + B:retrogen_bauxite=false + + # Set this to true to allow retro-generation of Copper Ore. + B:retrogen_copper=false + + # The retrogeneration key. Basically IE checks if this key is saved in the chunks data. If it isn't, it will perform retrogen on all ores marked for retrogen. + # Change this in combination with the retrogen booleans to regen only some of the ores. + S:retrogen_key=DEFAULT + + # Set this to true to allow retro-generation of Lead Ore. + B:retrogen_lead=false + + # Set this to false to disable the logging of the chunks that were flagged for retrogen. + B:retrogen_log_flagChunk=true + + # Set this to false to disable the logging of the chunks that are still left to retrogen. + B:retrogen_log_remaining=true + + # Set this to true to allow retro-generation of Nickel Ore. + B:retrogen_nickel=false + + # Set this to true to allow retro-generation of Silver Ore. + B:retrogen_silver=false + + # Set this to true to allow retro-generation of Uranium Ore. + B:retrogen_uranium=false + } + + tools { + # The amount of base damage an ArmorPiercing Cartridge inflicts + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:bulletDamage_AP=10.0 + + # The amount of base damage a single part of Buckshot inflicts + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:bulletDamage_Buck=2.0 + + # The amount of base damage a Casull Cartridge inflicts + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:bulletDamage_Casull=10.0 + + # The amount of base damage a DragonsBreath Cartridge inflicts + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:bulletDamage_Dragon=3.0 + + # The amount of base damage a Homing Cartridge inflicts + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:bulletDamage_Homing=10.0 + + # The amount of base damage a Phial Cartridge inflicts + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:bulletDamage_Potion=1.0 + + # The amount of damage a silver bullet inflicts + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:bulletDamage_Silver=10.0 + + # The amount of base damage a Wolfpack Cartridge inflicts + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:bulletDamage_Wolfpack=6.0 + + # The amount of damage the sub-projectiles of the Wolfpack Cartridge inflict + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:bulletDamage_WolfpackPart=4.0 + + # The mb of fluid the Chemical Thrower will consume per tick of usage + # Min: 1 + # Max: 2147483647 + I:chemthrower_consumption=10 + + # Set this to false to disable the use of Sneak+Scroll to switch Chemthrower tanks. + B:chemthrower_scroll=true + + # The maximum durability of the Wirecutter. Used up when cutting plates into wire. + # Min: 1 + # Max: 2147483647 + I:cutterDurabiliy=250 + + # Set this to true to completely disable the ore-crushing recipes with the Engineers Hammer + B:disableHammerCrushing=false + + # A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names. + S:earDefenders_SoundBlacklist < + > + + # The maximum durability of the Engineer's Hammer. Used up when hammering ingots into plates. + # Min: 1 + # Max: 2147483647 + I:hammerDurabiliy=100 + + # A blacklist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name]. Whitelist has priority over this + S:powerpack_blacklist < + embers:ashen_cloak_chest + ic2:batpack + ic2:cf_pack + ic2:energy_pack + ic2:jetpack + ic2:jetpack_electric + ic2:lappack + > + + # A whitelist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name] + S:powerpack_whitelist < + > + + # The base amount of Flux consumed per shot by the Railgun + # Min: 1 + # Max: 2147483647 + I:railgun_consumption=800 + + # A modifier for the damage of all projectiles fired by the Railgun + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:railgun_damage=1.0 + + # A whitelist of foods allowed in the toolbox, formatting: [mod id]:[item name] + S:toolbox_foods < + > + + # A whitelist of tools allowed in the toolbox, formatting: [mod id]:[item name] + S:toolbox_tools < + > + + # A whitelist of wire-related items allowed in the toolbox, formatting: [mod id]:[item name] + S:toolbox_wiring < + > + } + +} + + diff --git a/overrides/config/InvTweaks.cfg b/overrides/config/InvTweaks.cfg new file mode 100644 index 0000000..bf7557c --- /dev/null +++ b/overrides/config/InvTweaks.cfg @@ -0,0 +1,22 @@ +#Inventory Tweaks Configuration +#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html) +#Mon Oct 16 17:26:43 CEST 2023 +enableMiddleClick=true +showChestButtons=true +enableSortingOnPickup=false +enableAutoRefill=true +autoRefillBeforeBreak=false +autoRefillDamageThreshhold=5 +enableSounds=true +enableShortcuts=true +enableAutoEquipArmor=false +enableServerItemSwap=true +enableConfigLoadedMesssage=false +invertToolDamageSorting=true +shortcutKeyAllItems=LCONTROL+LSHIFT, RCONTROL+RSHIFT +shortcutKeyEverything=SPACE +shortcutKeyOneItem=LCONTROL, RCONTROL +shortcutKeyToUpperSection=UP +shortcutKeyToLowerSection=DOWN +shortcutKeyDrop=LALT, RALT +version=1.63+release.109.220f184 diff --git a/overrides/config/InvTweaksRules.txt b/overrides/config/InvTweaksRules.txt new file mode 100644 index 0000000..b8b0fa6 --- /dev/null +++ b/overrides/config/InvTweaksRules.txt @@ -0,0 +1,31 @@ +|=================================================================| +| INVENTORY TWEAKS Mod - https://inventory-tweaks.readthedocs.org | +| Sorting rules and general configuration | +|=================================================================| + +====== [ SETTINGS ] ====== + +D LOCKED + +======== [ GETTING STARTED ] ======== + +# SORTING RULES +# Each line you type is a new constraint you add for sorting your inventory. +# After any change, just press the sorting key to reload the settings. Some examples: +# * "D1 sword" puts any sword in row D, column 1 (see grid below) +# * "A edibleFood" fills the A row with food +# * "1 ironPickaxe" fills the 1 column with an iron pickaxe +# * "A1-C4 blocks" fills the rectangle with any blocks +# * "D LOCKED" avoids items from the hotbar to move out of it when sorting + +# INVENTORY GRID +# 1 2 3 4 5 6 7 8 9 +# A [A1][A2][A3][A4][A5][A6][A7][A8][A9] +# B [B1][B2][B3][B4][B5][B6][B7][B8][B9] +# C [C1][C2][C3][C4][C5][C6][C7][C8][C9] +# +# D [D1][D2][D3][D4][D5][D6][D7][D8][D9] + +# AVAILABLE KEYWORDS +# Open the 'InvTweaksTree.txt' file for a list of available keywords. If an item +# is missing from the item tree (for example mod items), you can add it there. \ No newline at end of file diff --git a/overrides/config/InvTweaksTree.txt b/overrides/config/InvTweaksTree.txt new file mode 100644 index 0000000..a4881cc --- /dev/null +++ b/overrides/config/InvTweaksTree.txt @@ -0,0 +1,1196 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/IronChest.cfg b/overrides/config/IronChest.cfg new file mode 100644 index 0000000..1badb8f --- /dev/null +++ b/overrides/config/IronChest.cfg @@ -0,0 +1,10 @@ +# Configuration file + +~CONFIG_VERSION: 0.2 + +enable-disable { + B:"Add Shulker Boxes to Creative Menu"=true + B:"Enable Shulker Box Recipes"=true +} + + diff --git a/overrides/config/LagGoggles-client.cfg b/overrides/config/LagGoggles-client.cfg new file mode 100644 index 0000000..47ef40a --- /dev/null +++ b/overrides/config/LagGoggles-client.cfg @@ -0,0 +1,27 @@ +# Configuration file + +general { + # If you're colorblind, change this to fit your needs. + # Available options: + # - GREEN_TO_RED + # - BLUE_TO_RED + # - GREEN_TO_BLUE + # Valid values: + # GREEN_TO_RED + # BLUE_TO_RED + # GREEN_TO_BLUE + S:COLORS=GREEN_TO_RED + + # Define the number of microseconds at which an object is marked with a deep red colour for WORLD lag. + I:GRADIENT_MAXED_OUT_AT_MICROSECONDS=25 + + # Define the number of microseconds at which an object is marked with a deep red colour for FPS lag. + I:GRADIENT_MAXED_OUT_AT_NANOSECONDS_FPS=50000 + + # What is the minimum amount of microseconds required before an object is tracked in the client? + # This is only for WORLD lag. + # This also affects the analyze results window + I:MINIMUM_AMOUNT_OF_MICROSECONDS_THRESHOLD=1 +} + + diff --git a/overrides/config/LagGoggles-server.cfg b/overrides/config/LagGoggles-server.cfg new file mode 100644 index 0000000..9d9218c --- /dev/null +++ b/overrides/config/LagGoggles-server.cfg @@ -0,0 +1,41 @@ +# Configuration file + +general { + # Allow normal users to see event subscribers? + B:ALLOW_NON_OPS_TO_SEE_EVENT_SUBSCRIBERS=false + + # What is the maximum HORIZONTAL range in blocks normal users can get results for? + D:NON_OPS_MAX_HORIZONTAL_RANGE=50.0 + + # If normal users can start the profiler, what is the maximum time in seconds? + I:NON_OPS_MAX_PROFILE_TIME=20 + + # What is the maximum VERTICAL range in blocks normal users can get results for? + D:NON_OPS_MAX_VERTICAL_RANGE=20.0 + + # If normal users can start the profiler, what is the cool-down between requests in seconds? + I:NON_OPS_PROFILE_COOL_DOWN_SECONDS=120 + + # How often can normal users request the latest scan result in seconds? + I:NON_OPS_REQUEST_LAST_SCAN_DATA_TIMEOUT=30 + + # From where should we range-limit blocks vertically for normal users? + # This will override the MAX_VERTICAL_RANGE when the block is above this Y level + I:NON_OPS_WHITELIST_HEIGHT_ABOVE=64 + + # What's the permission level available to non-operators (Normal players)? + # Please note that this ONLY works on dedicated servers. If you're playing singleplayer or LAN, the FULL permission is used. + # Available permissions in ascending order are: + # 'NONE' No permissions are granted, all functionality is denied. + # 'GET' Allow getting the latest scan result, this will be stripped down to the player's surroundings + # 'START' Allow starting the profiler + # 'FULL' All permissions are granted, teleporting to entities, blocks + # Valid values: + # NONE + # GET + # START + # FULL + S:NON_OP_PERMISSION_LEVEL=START +} + + diff --git a/overrides/config/MagicalCrops/ArmourConfig.cfg b/overrides/config/MagicalCrops/ArmourConfig.cfg new file mode 100644 index 0000000..8fd1001 --- /dev/null +++ b/overrides/config/MagicalCrops/ArmourConfig.cfg @@ -0,0 +1,10 @@ +# Configuration file + +"misc options" { + B:"Accio, Crucio, Imperio & Zivicio Hoes give extra drops when harvesting Minicio Crops, default true"=true + B:"Accio, Crucio, Imperio & Zivicio Pickaxes give extra drops when mining Minicio Ores, default true"=true + B:"Full Zivicio armour gives you creative flight, default true"=true + I:"How many Essence ingots do you get when crafted, default 3, Max 64"=3 +} + + diff --git a/overrides/config/MagicalCrops/Crafting.cfg b/overrides/config/MagicalCrops/Crafting.cfg new file mode 100644 index 0000000..0f7d3f0 --- /dev/null +++ b/overrides/config/MagicalCrops/Crafting.cfg @@ -0,0 +1,125 @@ +# Configuration file + +"1vanilla: amount of each resource per craft, min = 0(disables), max = 64" { + I:"Clay Balls"=32 + I:Coal=12 + I:Cobblestone=64 + I:Diamond=1 + I:Dirt=48 + I:Dye=6 + I:Emerald=1 + I:"Experience Orb"=4 + I:"Glowstone dust"=12 + I:"Gold Ore"=5 + I:Gravel=32 + I:"Iron Ore"=8 + I:"Lapis Lazuli"=12 + I:"Nether Quartz"=8 + I:Obsidian=8 + I:"Redstone dust"=24 + I:Sand=16 + I:"Snow Balls"=32 + I:"Wood Logs"=8 +} + + +"2nature: amount of each resource per craft, min = 0(disables), max = 64" { + I:Cactus=8 + I:"Lily Pads"=8 + I:"Mossy Stone Brick"=8 + I:Mycelium=8 + I:Vines=16 +} + + +"3nether: amount of each resource per craft, min = 0(disables), max = 64" { + I:"Nether Brick"=4 + I:Netherrack=16 + I:"Soul sand"=8 +} + + +"4monsters/animals: amount of each resource per craft, min = 0(disables), max = 64" { + I:Arrows=4 + I:"Blaze Rod"=4 + I:Bones=8 + I:"Bottle of Enchanting"=2 + I:"Creeper Head"=1 + I:Egg=4 + I:"Ender Pearl"=4 + I:Feather=8 + I:"Ghast Tear"=2 + I:Gunpowder=8 + I:Leather=8 + I:"Necrotic Bone"=1 + I:"Raw Beef"=4 + I:"Raw Chicken"=4 + I:"Raw Pork"=4 + I:"Skeleton Head"=1 + I:"Slime Ball"=8 + I:"Spider Eye"=8 + I:String=8 + I:"Wither Skull"=1 +} + + +"5mod resources: amount of each resource per craft, min = 0(disables), max = 64" { + I:"AE2 Calculation Logic Silicon Engineering Presses"=1 + I:"Air Shard"=2 + I:"Aluminium Ore"=4 + I:"Alumite Ingot"=1 + I:Amber=4 + I:"Ardite Ore"=1 + I:"Blizz Rod"=2 + I:"Bronze Ingots"=2 + I:"Certus Quartz Ore"=4 + I:"Charged Certus Quartz"=1 + I:"Cobalt Ore"=1 + I:"Conductive Alloy"=2 + I:"Copper Ore"=4 + I:"Dark Steel"=2 + I:"Draconium Ingot"=1 + I:"Dust Blocks"=8 + I:"Earth Shard"=2 + I:"Electrical Steel"=2 + I:"Electrum Ingots"=2 + I:"Enderium Ingots"=1 + I:"Energetic Alloy"=2 + I:"Entropy Shard"=2 + I:"Fire Shard"=2 + I:"Fluix Crystal"=2 + I:"Invar Ingot"=2 + I:"Knowledge Fragments"=4 + I:"Lead Ore"=4 + I:"Lumium Ingot"=2 + I:"Manasteel Ingot"=1 + I:"Manyullyn Ingot"=1 + I:"Nickel Ore"=2 + I:"Order Shard"=2 + I:"Osmium Ore"=4 + I:Peridot=1 + I:"Platinum Ingot/Shiny Ingot"=1 + I:"Pulsating Iron"=1 + I:"Pure Certus Quartz"=1 + I:"Pure Fluix Crystal"=1 + I:"Pure Nether Quartz"=1 + I:Quicksilver=4 + I:"Raw Rubber"=6 + I:"Redstone Alloy"=4 + I:Ruby=1 + I:"Saltpeter Dust"=6 + I:Sapphire=1 + I:"Signalum Ingot"=2 + I:"Silver Ore"=4 + I:Soularium=1 + I:"Steel Ingot"=2 + I:"Sulfur Dust"=6 + I:"Terrasteel Ingot"=1 + I:"Thaumium Ingot"=2 + I:"Tin Ore"=4 + I:"Vibrant Alloy"=1 + I:"Water Shard"=2 + I:"Yellorite Ore"=4 +} + + diff --git a/overrides/config/MagicalCrops/CropDisableConfig.cfg b/overrides/config/MagicalCrops/CropDisableConfig.cfg new file mode 100644 index 0000000..0749958 --- /dev/null +++ b/overrides/config/MagicalCrops/CropDisableConfig.cfg @@ -0,0 +1,94 @@ +# Configuration file + +"1 disable/enable vanilla crops, true = enabled, false = disabled" { + B:"AIR CROP"=true + B:"COAL CROP"=true + B:"DIAMOND CROP"=true + B:"DYE CROP"=true + B:"EARTH CROP"=true + B:"EMERALD CROP"=true + B:"EXPERIENCE CROP"=true + B:"FIRE CROP"=true + B:"GLOWSTONE CROP"=true + B:"GOLD CROP"=true + B:"IRON CROP"=true + B:"LAPIS CROP"=true + B:"MINICIO CROP"=true + B:"NATURE CROP"=true + B:"NETHER CROP"=true + B:"OBSIDIAN CROP"=true + B:"QUARTZ CROP"=true + B:"REDSTONE CROP"=true + B:"WATER CROP"=true +} + + +"2 disable/enable monster/soul crops, true = enabled, false = disabled" { + B:"BLAZE CROP"=true + B:"CHICKEN CROP"=true + B:"COW CROP"=true + B:"CREEPER CROP"=true + B:"ENDERMAN CROP"=true + B:"GHAST CROP"=true + B:"PIG CROP"=true + B:"SHEEP CROP"=true + B:"SKELETON CROP"=true + B:"SLIME CROP"=true + B:"SPIDER CROP"=true + B:"WITHER CROP"=true +} + + +"3 disable/enable mod compatible crops, true = enabled, false = disabled" { + B:"AIR SHARD CROP"=true + B:"ALUMINIUM CROP"=true + B:"ALUMITE CROP"=true + B:"AMBER CROP"=true + B:"ARDITE CROP"=true + B:"BLIZZ CROP"=true + B:"BRONZE CROP"=true + B:"CERTUSQUARTZ CROP"=true + B:"COBALT CROP"=true + B:"CONDUCTIVEIRON CROP"=true + B:"COPPER CROP"=true + B:"DARKSTEEL CROP"=true + B:"DRACONIUM CROP"=true + B:"EARTH SHARD CROP"=true + B:"ELECTRICALSTEEL CROP"=true + B:"ELECTRUM CROP"=true + B:"ENDERIUM CROP"=true + B:"ENERGETICALLOY CROP"=true + B:"ENTROPY SHARD CROP"=true + B:"FIRE SHARD CROP"=true + B:"FLUIX CROP"=true + B:"INVAR CROP"=true + B:"LEAD CROP"=true + B:"LUMIUM CROP"=true + B:"MANASTEEL CROP"=true + B:"MANYULLYN CROP"=true + B:"NICKEL CROP"=true + B:"ORDER SHARD CROP"=true + B:"OSMIUM CROP"=true + B:"PERIDOT CROP"=true + B:"PLATINUM CROP"=true + B:"PULSATINGIRON CROP"=true + B:"QUICKSILVER CROP"=true + B:"REDSTONEALLOY CROP"=true + B:"RUBBER CROP"=true + B:"RUBY CROP"=true + B:"SALTPETER CROP"=true + B:"SAPPHIRE CROP"=true + B:"SIGNALUM CROP"=true + B:"SILVER CROP"=true + B:"SOULARIUM CROP"=true + B:"STEEL CROP"=true + B:"SULFUR CROP"=true + B:"TERRASTEEL CROP"=true + B:"THAUMIUM CROP"=true + B:"TIN CROP"=true + B:"VIBRANTALLOY CROP"=true + B:"WATER SHARD CROP"=true + B:"YELLORITE CROP"=true +} + + diff --git a/overrides/config/MagicalCrops/MagicalCropsCore.cfg b/overrides/config/MagicalCrops/MagicalCropsCore.cfg new file mode 100644 index 0000000..9ed6904 --- /dev/null +++ b/overrides/config/MagicalCrops/MagicalCropsCore.cfg @@ -0,0 +1,53 @@ +# Configuration file + +"crop options" { + B:"Fortune allows you to get extra seeds on harvest, default false"=false + B:"Magical Crops deal Magic damage when walked on, default true"=true + B:"Magical crops display particle effects, default true"=true +} + + +"essence ore options" { + I:"Edit max amount of End Essence ore that can generate per vein, default = 4"=4 + I:"Edit max amount of Essence ore that can generate per vein, default = 4"=4 + I:"Edit max amount of Nether Essence ore that can generate per vein, default = 6"=6 + I:"Edit the number to change the Y Cord that essence ore starts generating in the overworld, default = 45"=45 + B:"End Essence ore spawns in the end"=true + B:"Essence ore spawns in the overworld"=true + B:"Nether Essence ore spawns in the nether"=true +} + + +"infusion stone options" { + B:"1 Infusion stones have durability"=true + I:"2 Durability of the weak infusion stone"=256 + I:"3 Durability of the regular infusion stone"=512 + I:"4 Durability of the strong infusion stone"=1024 + I:"5 Durability of the extreme infusion stone"=2048 +} + + +"misc options" { + B:"You can use essence to craft enchanting books, default true"=true +} + + +"monster drop options" { + B:"Animals e.g. Pigs, Sheep and Chickens, drop Minicio essence when killed, default true"=true + B:"Can mobs drop essence on death (universal switch for all mobs), default true"=true + I:"Chance of animals dropping Minicio essence when killed in percent, default 10"=10 + I:"Chance of monsters dropping Minicio essence when killed in percent, default 20"=20 + B:"Ender dragon drops Zivicio essence when killed, default true"=true + I:"If they can, how many zivicio dusts should Ender Dragons drop when killed, default 4"=4 + I:"If they can, how many zivicio dusts should the Wither Boss drop when killed, default 2"=2 + B:"Monsters e.g. Zombies, Skeletons and Creepers, drop Minicio essence when killed, default true"=true + B:"Wither drops Zivicio essence when killed, default true"=true +} + + +"seed options" { + I:"Number in percent for the chance of getting a second seed from Magical Crops, 0 = disabled, default = 10, Max = 100"=10 + I:"Number of seeds you get from crafting, default 1, Max 64"=1 +} + + diff --git a/overrides/config/MatterOverdrive/MatterOverdrive.cfg b/overrides/config/MatterOverdrive/MatterOverdrive.cfg new file mode 100644 index 0000000..249664c --- /dev/null +++ b/overrides/config/MatterOverdrive/MatterOverdrive.cfg @@ -0,0 +1,627 @@ +# Configuration file + +~CONFIG_VERSION: 1.0 + +########################################################################################################## +# abilities +#--------------------------------------------------------------------------------------------------------# +# Android Player Abilities +########################################################################################################## + +abilities { + # The energy cost of the Cloak + I:cloak_energy_per_tick=128 + + # The energy cost of each heal by the Nanobots ability + I:heal_energy_per_regen=32 + + # The energy cost of each High Jump + I:high_jump_energy=1024 + + # The energy cost of the Nightvision + I:nighvision_energy_per_tick=16 + + # The energy cost of each hit to the shield + I:shield_energy_per_damage=256 + + # The energy cost of the shield per tick + I:shield_energy_per_tick=64 + + # The Unlocalized names of the blacklist blocks that the player can't teleport to [default: [hellsand], [barrier], [bedrock]] + S:teleport_blacklist < + hellsand + barrier + bedrock + > + + # The Energy cost of each Teleportation + I:teleport_energy_cost=4096 + + # The maximum distance in blocks, the player can teleport to + I:teleport_max_distance=32 + + # The max height amount that the teleport ability checks if there is no 2 blocks air space + I:teleport_max_height_check=8 +} + + +########################################################################################################## +# client +#--------------------------------------------------------------------------------------------------------# +# Options for the Matter overdrive client +########################################################################################################## + +client { + # Use the custom holo shader for holographic items [default: true] + B:"use holo shader"=true + + # Should Matter Overdrive check for newer versions, every time the world starts + B:version_check=true + + ########################################################################################################## + # android_hud + #--------------------------------------------------------------------------------------------------------# + # Positioning and colors of Android HUD elements + ########################################################################################################## + + android_hud { + I:android_biotic_stats.position=2 + I:android_minimap.position=6 + I:android_stats.position=0 + + # Should the health bar and food bar be hidden + B:hide_vanilla_hud_elements=true + + # The opacity of the black background for each HUD element + D:hud_background_opacity=0.0 + S:hud_color=ffa9e2fb + + # Should the Android HUD move when the player turns his head. + B:hud_movement=true + + # The Opacity of the HUD in % + D:hud_opacity=0.5 + } + +} + + +########################################################################################################## +# compatibility +#--------------------------------------------------------------------------------------------------------# +# Option for other mods +########################################################################################################## + +compatibility { +} + + +########################################################################################################## +# debug +#--------------------------------------------------------------------------------------------------------# +# Debug Options. Such as Debug Log for Matter Recipe Calculation +########################################################################################################## + +debug { + B:"matter calculation"=false + B:"matter registration"=false +} + + +########################################################################################################## +# entities +#--------------------------------------------------------------------------------------------------------# +# Options for Matter Overdrive Entities. Such as their Entity IDs. +########################################################################################################## + +entities { + + failed_pig { + B:enable=true + } + + failed_cow { + B:enable=true + } + + failed_chicken { + B:enable=true + } + + failed_sheep { + B:enable=true + } + + mad_scientist { + B:enable=true + } + + mutant_scientist { + B:enable=true + } + + rogue_android { + # Rogue Android biome blacklist [default: [minecraft:hell], [minecraft:sky], [minecraft:mushroom_island], [minecraft:mushroom_island_shore]] + S:biome.blacklist < + minecraft:hell + minecraft:sky + minecraft:mushroom_island + minecraft:mushroom_island_shore + > + + # Rogue Android biome whitelist [default: ] + S:biome.whitelist < + > + + # Rogue Android Dimension ID blacklist + I:dimension.blacklist < + 1 + > + + # Rogue Android Dimension ID whitelist + I:dimension.whitelist < + > + + # Should the Rouge Androids drop any items [default: true] + B:do_drops=true + + # Should Legendary rogue androids drop Legendary weapons [default: true] + B:drop_legendary_weapons=true + + # Should normal Rogue Androids drop their weapons? If set to false they will never drop their weapons, but if set to true there is a small chance they will drop them. [default: true] + B:drop_weapons=true + B:enable=true + + # The chance in percent, of rogue androids becoming legendary. This is the base value. This value is multiplied by the android's level [range: 0.0 ~ 1.0, default: 0.03] + S:legendary_spawn_chance_percent=0.03 + + # The max amount of Rogue Android that can spawn in a given chunk + I:max_android_per_chunk=4 + + # The spawn chance of rogue androids. How likely are they to spawn once chosen to spawn. [range: 0.0 ~ 1.0, default: 0.1] + S:spawn_chance_percent=0.1 + + # The spawn weight of Androids. This controls how likely are to be chosen to spawn next. [range: 0 ~ 100, default: 25] + I:spawn_weight=25 + + # Do Ranged Rogue Androids have unlimited weapon energy in their weapons [default: true] + B:unlimited_weapon_energy=true + } + + ranged_rogue_android { + B:enable=true + } + + drone { + B:enable=true + } + + android_player { + B:disable_android_fov=true + B:hurt_glitching=true + S:potion_removal_blacklist < + > + I:recharge_amount_on_respawn=64000 + B:remove_potion_effects=true + B:transformation_death=true + } + +} + + +########################################################################################################## +# machine options +#--------------------------------------------------------------------------------------------------------# +# Machine Options. +########################################################################################################## + +"machine options" { + # The range of the Charge Station + I:"charge station range"=8 + + tritanium_crate_yellow { + # The volume of the Machine + D:volume=1.0 + } + + decomposer { + # Decomposing cost per matter + I:cost.decompose=6000 + + # The speed in ticks, of decomposing. (per matter) + I:speed.decompose=80 + + # How much energy can the Matter Decomposer hold + I:storage.energy=512000 + + # How much matter can the Matter Decomposer hold + I:storage.matter=1024 + + # The volume of the Machine + D:volume=1.0 + } + + network_switch { + # The volume of the Machine + D:volume=1.0 + } + + gravitational_stabilizer { + # The volume of the Machine + D:volume=1.0 + } + + matter_recycler { + # The volume of the Machine + D:volume=1.0 + } + + charging_station { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_silver { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_cyan { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_gray { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_white { + # The volume of the Machine + D:volume=1.0 + } + + inscriber { + # The volume of the Machine + D:volume=1.0 + } + + spacetime_accelerator { + # The volume of the Machine + D:volume=1.0 + + # Show the wave particle when the machine is active + B:wave_particle=true + } + + fusion_reactor_io { + # The volume of the Machine + D:volume=1.0 + } + + pattern_storage { + # Should vent particles be displayed + B:particles.vent=true + + # How much energy can the Pattern Storage hold + I:storage.energy=64000 + + # The Transfer speed of the Pattern Storage + I:transfer.energy=128 + + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate { + # The volume of the Machine + D:volume=1.0 + } + + transporter { + # The volume of the Machine + D:volume=1.0 + } + + pattern_monitor { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_red { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_lime { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_blue { + # The volume of the Machine + D:volume=1.0 + } + + weapon_station { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_black { + # The volume of the Machine + D:volume=1.0 + } + + replicator { + # The total replication cost of each matter value. The energy cost is calculated like so: (matterAmount*EnergyCost) + I:cost.replication.energy=16000 + + # Should vent particles be displayed + B:particles.vent=true + + # The replication speed in ticks per matter value + I:speed.replication=120 + + # How much energy can the replicator hold + I:storage.energy=512000 + + # How much matter can the replicator hold + I:storage.matter=1024 + + # The volume of the Machine + D:volume=1.0 + + # The volume of the replication animation + D:volume.replicate=1.0 + } + + android_station { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_green { + # The volume of the Machine + D:volume=1.0 + } + + matter_analyzer { + # The volume of the Machine + D:volume=1.0 + } + + solar_panel { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_brown { + # The volume of the Machine + D:volume=1.0 + } + + star_map { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_light_blue { + # The volume of the Machine + D:volume=1.0 + } + + holo_sign { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_orange { + # The volume of the Machine + D:volume=1.0 + } + + fusion_reactor_controller { + # The time delay between each structure check + I:check.delay=40 + + # The maximum distance of the anomaly + I:distance.anomaly=3 + + # How much matter is drained per tick. Dependant on the size of the anomaly as well + D:drain.matter=0.0125 + + # The Energy Output per tick. Dependant on the size of the anomaly as well + I:output.energy=2048 + + # How much energy can the Fusion Reactor Controller hold + I:storage.energy=100000000 + + # How much matter can the Fusion Reactor Controller hold + I:storage.matter=2048 + + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_pink { + # The volume of the Machine + D:volume=1.0 + } + + android_spawner { + # The volume of the Machine + D:volume=1.0 + } + + network_router { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_purple { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_magenta { + # The volume of the Machine + D:volume=1.0 + } + + contract_market { + # The volume of the Machine + D:volume=1.0 + } + +} + + +########################################################################################################## +# matter network +#--------------------------------------------------------------------------------------------------------# +# Matter Network Options. +########################################################################################################## + +"matter network" { + # The maximum amount of network packet broadcasts per tick. + I:"max broadcasts per tick"=128 +} + + +########################################################################################################## +# matter registry +#--------------------------------------------------------------------------------------------------------# +# Configuration for the Matter +########################################################################################################## + +"matter registry" { + B:"automatic matter calculation from furnace"=true + B:"automatic matter calculation from inscriber"=true + B:"automatic matter calculation from recipe"=true + B:automatic_calculation=true + S:blacklist < + > + S:mod_blacklist < + > + + ########################################################################################################## + # add matter + #--------------------------------------------------------------------------------------------------------# + # Registration of new items and the amount of matter they contain. Add them like so: I:[registered name or ore Dictionary name](meta)=[matter amount]. () - optional parameter. Example I:dye2=10 I:egg=29 + ########################################################################################################## + + "add matter" { + } + +} + + +########################################################################################################## +# server +#--------------------------------------------------------------------------------------------------------# +# Options form the Matter Overdrive server +########################################################################################################## + +server { + + gravitational_anomaly { + # Should the gravitational anomaly destroy blocks [default: true] + B:"block destruction"=true + + # Should the blocks drop entities or be directly consumed when destroyed by the gravitational anomaly [default: true] + B:"gravitational anomaly block entities"=true + + # Should blocks be turned into falling blocks when broken [default: true] + B:"gravitational anomaly falling blocks"=true + + # Should other mod fluid blocks be consumed by the anomaly [default: true] + B:"gravitational anomaly forge fluids"=true + + # Should vanilla fluid block such as water and lava be consumed by the anomaly [default: true] + B:"gravitational anomaly vanilla fluids"=true + + # Should the gravitational entity pull entities towards it [default: true] + B:"gravitational pull"=true + } + +} + + +starmap { + # The multiplier for the building and ship building times [range: 0.0 ~ 10.0, default: 1.0] + S:"galaxy build time multiply"=1.0 + + # The multiplier for the ship travel times [range: 0.0 ~ 10.0, default: 1.0] + S:"galaxy travel time multiply"=1.0 + + # The maximum amount of planets pre star system [range: 0 ~ 8, default: 4] + I:max_planet_count=4 + + # The maximum amount of stars in a galaxy [range: 0 ~ 512000, default: 2304] + I:max_star_count=2304 + + # The minimum amount of planets per star system [range: 0 ~ 8, default: 1] + I:min_planet_count=1 + + # The minimum amount of stars in a galaxy [range: 0 ~ 512000, default: 2048] + I:min_star_count=2048 + + # The chance of adding a prefix to a Star System's name [range: 0.0 ~ 1.0, default: 1.0] + S:name_prefix_chance=1.0 + + # The chance of adding a suffix to a Star System's name [range: 0.0 ~ 1.0, default: 0.8] + S:name_suffix_chance=0.8 + + # The amount of quadrants the galaxy should be divided into. The amount is cubed. x ^ 3. For example 3 ^ 3 = 27 quadrants. [range: 1 ~ 6, default: 3] + I:quadrant_count=3 +} + + +########################################################################################################## +# world gen +#--------------------------------------------------------------------------------------------------------# +# World Generation options. +########################################################################################################## + +"world gen" { + # Should Matter Overdrive Buildings Generate aka ImageGen [default: true] + B:"generate buildings"=true + + # A blacklist of all the Dimensions ores shouldn't spawn in + I:ore_gen_blacklist < + -1 + 2 + > + + # Should Matter Overdrive Ore Blocks be Generated ? + B:"spawn ores"=true + + # Should other Matter Overdrive World Blocks be Generated? + B:"spawn other"=true + B:spawn.tile.dilithium_ore=true + B:spawn.tile.gravitational_anomaly=true + B:spawn.tile.tritanium_ore=true + + gravitational_anomaly { + # Gravitational Anomaly Dimension ID blacklist + I:blacklist < + > + + # Spawn Chance of Gravity Anomaly pre chunk [range: 0.0 ~ 1.0, default: 0.05] + S:"gravitational anomaly spawn chance"=0.05 + + # Spawn Y level of the Gravity Anomaly [default: ] + S:"gravitational anomaly spawn y level" < + > + + # Gravitational Anomaly Dimension ID whitelist + I:whitelist < + -1 + 0 + > + } + +} + + diff --git a/overrides/config/MatterOverdrive/MatterOverdrive.cfg_20220922_070837.errored b/overrides/config/MatterOverdrive/MatterOverdrive.cfg_20220922_070837.errored new file mode 100644 index 0000000..f824947 --- /dev/null +++ b/overrides/config/MatterOverdrive/MatterOverdrive.cfg_20220922_070837.errored @@ -0,0 +1,627 @@ +# Configuration file + +~CONFIG_VERSION: 1.0 + +########################################################################################################## +# abilities +#--------------------------------------------------------------------------------------------------------# +# Android Player Abilities +########################################################################################################## + +abilities { + # The energy cost of the Cloak + I:cloak_energy_per_tick=128 + + # The energy cost of each heal by the Nanobots ability + I:heal_energy_per_regen=32 + + # The energy cost of each High Jump + I:high_jump_energy=1024 + + # The energy cost of the Nightvision + I:nighvision_energy_per_tick=16 + + # The energy cost of each hit to the shield + I:shield_energy_per_damage=256 + + # The energy cost of the shield per tick + I:shield_energy_per_tick=64 + + # The Unlocalized names of the blacklist blocks that the player can't teleport to [default: [hellsand], [barrier], [bedrock]] + S:teleport_blacklist < + hellsand + barrier + bedrock + > + + # The Energy cost of each Teleportation + I:teleport_energy_cost=4096 + + # The maximum distance in blocks, the player can teleport to + I:teleport_max_distance=32 + + # The max height amount that the teleport ability checks if there is no 2 blocks air space + I:teleport_max_height_check=8 +} + + +########################################################################################################## +# client +#--------------------------------------------------------------------------------------------------------# +# Options for the Matter overdrive client +########################################################################################################## + +client { + # Use the custom holo shader for holographic items [default: true] + B:"use holo shader"=true + + # Should Matter Overdrive check for newer versions, every time the world starts + B:version_check=true + + ########################################################################################################## + # android_hud + #--------------------------------------------------------------------------------------------------------# + # Positioning and colors of Android HUD elements + ########################################################################################################## + + android_hud { + I:android_biotic_stats.position=2 + I:android_minimap.position=6 + I:android_stats.position=0 + + # Should the health bar and food bar be hidden + B:hide_vanilla_hud_elements=true + + # The opacity of the black background for each HUD element + D:hud_background_opacity=0.0 + S:hud_color=ffa9e2fb + + # Should the Android HUD move when the player turns his head. + B:hud_movement=true + + # The Opacity of the HUD in % + D:hud_opacity=0.5 + } + +} + + +########################################################################################################## +# compatibility +#--------------------------------------------------------------------------------------------------------# +# Option for other mods +########################################################################################################## + +compatibility { +} + + +########################################################################################################## +# debug +#--------------------------------------------------------------------------------------------------------# +# Debug Options. Such as Debug Log for Matter Recipe Calculation +########################################################################################################## + +debug { + B:"matter calculation"=false + B:"matter registration"=false +} + + +########################################################################################################## +# entities +#--------------------------------------------------------------------------------------------------------# +# Options for Matter Overdrive Entities. Such as their Entity IDs. +########################################################################################################## + +entities { + + failed_pig { + B:enable=true + } + + failed_cow { + B:enable=true + } + + failed_chicken { + B:enable=true + } + + failed_sheep { + B:enable=true + } + + mad_scientist { + B:enable=true + } + + mutant_scientist { + B:enable=true + } + + rogue_android { + # Rogue Android biome blacklist [default: [minecraft:hell], [minecraft:sky], [minecraft:mushroom_island], [minecraft:mushroom_island_shore]] + S:biome.blacklist < + minecraft:hell + minecraft:sky + minecraft:mushroom_island + minecraft:mushroom_island_shore + > + + # Rogue Android biome whitelist [default: ] + S:biome.whitelist < + > + + # Rogue Android Dimension ID blacklist + I:dimension.blacklist < + 1 + > + + # Rogue Android Dimension ID whitelist + I:dimension.whitelist < + > + + # Should the Rouge Androids drop any items [default: true] + B:do_drops=true + + # Should Legendary rogue androids drop Legendary weapons [default: true] + B:drop_legendary_weapons=true + + # Should normal Rogue Androids drop their weapons? If set to false they will never drop their weapons, but if set to true there is a small chance they will drop them. [default: true] + B:drop_weapons=true + B:enable=true + + # The chance in percent, of rogue androids becoming legendary. This is the base value. This value is multiplied by the android's level [range: 0.0 ~ 1.0, default: 0.03] + S:legendary_spawn_chance_percent=0.03 + + # The max amount of Rogue Android that can spawn in a given chunk + I:max_android_per_chunk=4 + + # The spawn chance of rogue androids. How likely are they to spawn once chosen to spawn. [range: 0.0 ~ 1.0, default: 0.1] + S:spawn_chance_percent=0.1 + + # The spawn weight of Androids. This controls how likely are to be chosen to spawn next. [range: 0 ~ 100, default: 25] + I:spawn_weight=25 + + # Do Ranged Rogue Androids have unlimited weapon energy in their weapons [default: true] + B:unlimited_weapon_energy=true + } + + ranged_rogue_android { + B:enable=true + } + + drone { + B:enable=true + } + + android_player { + B:disable_android_fov=false + B:hurt_glitching=true + S:potion_removal_blacklist + I:recharge_amount_on_respawn=64000 + B:remove_potion_effects=true + B:transformation_death=true + } + +} + + +########################################################################################################## +# machine options +#--------------------------------------------------------------------------------------------------------# +# Machine Options. +########################################################################################################## + +"machine options" { + # The range of the Charge Station + I:"charge station range"=8 + + tritanium_crate_brown { + # The volume of the Machine + D:volume=1.0 + } + + spacetime_accelerator { + # The volume of the Machine + D:volume=1.0 + + # Show the wave particle when the machine is active + B:wave_particle=true + } + + tritanium_crate_black { + # The volume of the Machine + D:volume=1.0 + } + + solar_panel { + # The volume of the Machine + D:volume=1.0 + } + + network_switch { + # The volume of the Machine + D:volume=1.0 + } + + android_spawner { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_gray { + # The volume of the Machine + D:volume=1.0 + } + + android_station { + # The volume of the Machine + D:volume=1.0 + } + + inscriber { + # The volume of the Machine + D:volume=1.0 + } + + charging_station { + # The volume of the Machine + D:volume=1.0 + } + + transporter { + # The volume of the Machine + D:volume=1.0 + } + + gravitational_stabilizer { + # The volume of the Machine + D:volume=1.0 + } + + star_map { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_orange { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_pink { + # The volume of the Machine + D:volume=1.0 + } + + network_router { + # The volume of the Machine + D:volume=1.0 + } + + pattern_storage { + # Should vent particles be displayed + B:particles.vent=true + + # How much energy can the Pattern Storage hold + I:storage.energy=64000 + + # The Transfer speed of the Pattern Storage + I:transfer.energy=128 + + # The volume of the Machine + D:volume=1.0 + } + + fusion_reactor_controller { + # The time delay between each structure check + I:check.delay=40 + + # The maximum distance of the anomaly + I:distance.anomaly=3 + + # How much matter is drained per tick. Dependant on the size of the anomaly as well + D:drain.matter=0.0125 + + # The Energy Output per tick. Dependant on the size of the anomaly as well + I:output.energy=2048 + + # How much energy can the Fusion Reactor Controller hold + I:storage.energy=100000000 + + # How much matter can the Fusion Reactor Controller hold + I:storage.matter=2048 + + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_red { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_silver { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_white { + # The volume of the Machine + D:volume=1.0 + } + + matter_recycler { + # The volume of the Machine + D:volume=1.0 + } + + pattern_monitor { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_purple { + # The volume of the Machine + D:volume=1.0 + } + + decomposer { + # Decomposing cost per matter + I:cost.decompose=6000 + + # The speed in ticks, of decomposing. (per matter) + I:speed.decompose=80 + + # How much energy can the Matter Decomposer hold + I:storage.energy=512000 + + # How much matter can the Matter Decomposer hold + I:storage.matter=1024 + + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_magenta { + # The volume of the Machine + D:volume=1.0 + } + + weapon_station { + # The volume of the Machine + D:volume=1.0 + } + + matter_analyzer { + # The volume of the Machine + D:volume=1.0 + } + + holo_sign { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate { + # The volume of the Machine + D:volume=1.0 + } + + contract_market { + # The volume of the Machine + D:volume=1.0 + } + + fusion_reactor_io { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_yellow { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_green { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_light_blue { + # The volume of the Machine + D:volume=1.0 + } + + replicator { + # The total replication cost of each matter value. The energy cost is calculated like so: (matterAmount*EnergyCost) + I:cost.replication.energy=16000 + + # Should vent particles be displayed + B:particles.vent=true + + # The replication speed in ticks per matter value + I:speed.replication=120 + + # How much energy can the replicator hold + I:storage.energy=512000 + + # How much matter can the replicator hold + I:storage.matter=1024 + + # The volume of the Machine + D:volume=1.0 + + # The volume of the replication animation + D:volume.replicate=1.0 + } + + tritanium_crate_cyan { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_lime { + # The volume of the Machine + D:volume=1.0 + } + + tritanium_crate_blue { + # The volume of the Machine + D:volume=1.0 + } + +} + + +########################################################################################################## +# matter network +#--------------------------------------------------------------------------------------------------------# +# Matter Network Options. +########################################################################################################## + +"matter network" { + # The maximum amount of network packet broadcasts per tick. + I:"max broadcasts per tick"=128 +} + + +########################################################################################################## +# matter registry +#--------------------------------------------------------------------------------------------------------# +# Configuration for the Matter +########################################################################################################## + +"matter registry" { + B:"automatic matter calculation from furnace"=true + B:"automatic matter calculation from inscriber"=true + B:"automatic matter calculation from recipe"=true + B:automatic_calculation=true + S:blacklist < + > + S:mod_blacklist < + > + + ########################################################################################################## + # add matter + #--------------------------------------------------------------------------------------------------------# + # Registration of new items and the amount of matter they contain. Add them like so: I:[registered name or ore Dictionary name](meta)=[matter amount]. () - optional parameter. Example I:dye2=10 I:egg=29 + ########################################################################################################## + + "add matter" { + } + +} + + +########################################################################################################## +# server +#--------------------------------------------------------------------------------------------------------# +# Options form the Matter Overdrive server +########################################################################################################## + +server { + + gravitational_anomaly { + # Should the gravitational anomaly destroy blocks [default: true] + B:"block destruction"=true + + # Should the blocks drop entities or be directly consumed when destroyed by the gravitational anomaly [default: true] + B:"gravitational anomaly block entities"=true + + # Should blocks be turned into falling blocks when broken [default: true] + B:"gravitational anomaly falling blocks"=true + + # Should other mod fluid blocks be consumed by the anomaly [default: true] + B:"gravitational anomaly forge fluids"=true + + # Should vanilla fluid block such as water and lava be consumed by the anomaly [default: true] + B:"gravitational anomaly vanilla fluids"=true + + # Should the gravitational entity pull entities towards it [default: true] + B:"gravitational pull"=true + } + +} + + +starmap { + # The multiplier for the building and ship building times [range: 0.0 ~ 10.0, default: 1.0] + S:"galaxy build time multiply"=1.0 + + # The multiplier for the ship travel times [range: 0.0 ~ 10.0, default: 1.0] + S:"galaxy travel time multiply"=1.0 + + # The maximum amount of planets pre star system [range: 0 ~ 8, default: 4] + I:max_planet_count=4 + + # The maximum amount of stars in a galaxy [range: 0 ~ 512000, default: 2304] + I:max_star_count=2304 + + # The minimum amount of planets per star system [range: 0 ~ 8, default: 1] + I:min_planet_count=1 + + # The minimum amount of stars in a galaxy [range: 0 ~ 512000, default: 2048] + I:min_star_count=2048 + + # The chance of adding a prefix to a Star System's name [range: 0.0 ~ 1.0, default: 1.0] + S:name_prefix_chance=1.0 + + # The chance of adding a suffix to a Star System's name [range: 0.0 ~ 1.0, default: 0.8] + S:name_suffix_chance=0.8 + + # The amount of quadrants the galaxy should be divided into. The amount is cubed. x ^ 3. For example 3 ^ 3 = 27 quadrants. [range: 1 ~ 6, default: 3] + I:quadrant_count=3 +} + + +########################################################################################################## +# world gen +#--------------------------------------------------------------------------------------------------------# +# World Generation options. +########################################################################################################## + +"world gen" { + # Should Matter Overdrive Buildings Generate aka ImageGen [default: true] + B:"generate buildings"=true + + # A blacklist of all the Dimensions ores shouldn't spawn in + I:ore_gen_blacklist < + -1 + 2 + > + + # Should Matter Overdrive Ore Blocks be Generated ? + B:"spawn ores"=true + + # Should other Matter Overdrive World Blocks be Generated? + B:"spawn other"=true + B:spawn.tile.dilithium_ore=true + B:spawn.tile.gravitational_anomaly=true + B:spawn.tile.tritanium_ore=true + + gravitational_anomaly { + # Gravitational Anomaly Dimension ID blacklist + I:blacklist < + > + + # Spawn Chance of Gravity Anomaly pre chunk [range: 0.0 ~ 1.0, default: 0.05] + S:"gravitational anomaly spawn chance"=0.01 + + # Spawn Y level of the Gravity Anomaly [default: ] + S:"gravitational anomaly spawn y level" < + > + + # Gravitational Anomaly Dimension ID whitelist + I:whitelist < + -1 + 0 + > + } + +} + + diff --git a/overrides/config/MatterOverdrive/Registry.matter b/overrides/config/MatterOverdrive/Registry.matter new file mode 100644 index 0000000..8b96037 Binary files /dev/null and b/overrides/config/MatterOverdrive/Registry.matter differ diff --git a/overrides/config/MatterOverdrive/recipes/inscriber.xml b/overrides/config/MatterOverdrive/recipes/inscriber.xml new file mode 100644 index 0000000..504d0b0 --- /dev/null +++ b/overrides/config/MatterOverdrive/recipes/inscriber.xml @@ -0,0 +1,22 @@ + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/MrTJPCore.cfg b/overrides/config/MrTJPCore.cfg new file mode 100644 index 0000000..28860b9 --- /dev/null +++ b/overrides/config/MrTJPCore.cfg @@ -0,0 +1,32 @@ +# Configuration file + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# General settings for MrTJPCore +########################################################################################################## + +general { + # Flag to set if the update checker should consider unstable builds as a new version. + B:"Include Unstable"=false + + # Flag to enable or disable the update checker. + B:"Version Checking"=true +} + + +########################################################################################################## +# world gen +#--------------------------------------------------------------------------------------------------------# +# Settings related to world generation +########################################################################################################## + +"world gen" { + # The database ID that is used to store which chunks have been generated already. Changing this will cause generation to run again on the same chunk. + S:"RetroGen ID"=mrtjp_gen + + # Toggle to enable retrogeneration, a feature that would allow ores to be generated after the world has been created. + B:"Retroactive World Generation"=false +} + + diff --git a/overrides/config/NEI/client.cfg b/overrides/config/NEI/client.cfg new file mode 100644 index 0000000..373e0e8 --- /dev/null +++ b/overrides/config/NEI/client.cfg @@ -0,0 +1,91 @@ +#Main configuration of NEI. +#Most of these options can be changed ingame. +#Deleting any element will restore it to it's default value + +checkUpdates=true + +#Change these options if you have a different mod installed on the server that handles the commands differently, Eg. Bukkit Essentials +command +{ + creative=/gamemode {0} {1} + heal= + item=/give {0} {1} {2} {3} {4} + rain=/toggledownfall + time=/time set {0} +} + +inventory +{ + cheatmode=0 + disableMouseScrollTransfer=false + gamemodes=creative, creative+, adventure + hidden=false + invertMouseScrollTransfer=false + itemIDs=1 + itemsort=nei.itemsort.minecraft,nei.itemsort.mod,nei.itemsort.id,nei.itemsort.default,nei.itemsort.damage,nei.itemsort.name + layoutstyle=0 + #For those who can't help themselves. + #Set this to a mode and you will be unable to change it ingame + lockmode=-1 + profileRecipes=false + searchmode=1 + utilities=delete, magnet, time + widgetsenabled=false +} + +jei +{ + itemPanel=1 + searchBox=1 +} + +keys +{ + showenchant=23 + + gui + { + back=14 + botania_corporea_request=46 + enchant=45 + hide=24 + next=209 + potion=25 + prev=201 + recipe=19 + search=33 + usage=22 + } + + world + { + chunkoverlay=67 + creative=0 + dawn=0 + dusk=0 + heal=0 + highlight_tips=0 + midnight=0 + moboverlay=65 + noon=0 + rain=0 + } +} + +tools +{ + dump + { + biome=0 + enchantment=0 + itempanel=0 + potion=0 + } +} + +world +{ + highlight_tips=false + highlight_tips.x=5000 + highlight_tips.y=100 +} diff --git a/overrides/config/NEIAddons.cfg b/overrides/config/NEIAddons.cfg new file mode 100644 index 0000000..986367a --- /dev/null +++ b/overrides/config/NEIAddons.cfg @@ -0,0 +1,54 @@ +# Configuration file + +########################################################################################################## +# addons +#--------------------------------------------------------------------------------------------------------# +# Controls loading of different addons, set to false to disable +########################################################################################################## + +addons { + B:"Applied Energistics 2"=true + B:"Crafting Tables"=true + B:Forestry=true +} + + +forestry { + # Set to true to add all bees to NEI search + B:"Add Bees to Search"=true + + # Set to true to add all combs that are produced by bees to NEI search + B:"Add Combs to Search"=false + + # Set to true to add all pollen types to NEI search + B:"Add Pollen to Search"=true + + # Set to true to add all saplings to NEI search + B:"Add Saplings to Search"=true + + # Set to true to load blacklisted species and alleles, it's dangerous and (mostly) useless + B:"Load blacklisted"=false + + # Set to false to disable bee mutations browsing + B:"Show Bee Mutations"=true + + # Set to false to disable bee products browsing + B:"Show Bee Products"=true + + # Set to false to disable butterfly mutations browsing + B:"Show Butterfly Mutations"=true + + # Set to false disable display of mutation requirements + B:"Show Mutation Requirements"=true + + # Set to true to show secret mutations + B:"Show Secret Mutations"=false + + # Set to false to disable tree mutations browsing + B:"Show Tree Mutations"=true + + # Set to false to disable tree products browsing + B:"Show Tree Products"=true +} + + diff --git a/overrides/config/Netherending Ores.cfg b/overrides/config/Netherending Ores.cfg new file mode 100644 index 0000000..ec9086b --- /dev/null +++ b/overrides/config/Netherending Ores.cfg @@ -0,0 +1,704 @@ +# Configuration file + +~CONFIG_VERSION: 1.2.1 + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# General Settings. +########################################################################################################## + +general { + # Enable advanced debugging. Show all trace level messages in debug.log. Only enable if you really need it. [default: false] + B:"Advanced debugging"=false +} + + +########################################################################################################## +# mobs +#--------------------------------------------------------------------------------------------------------# +# Mob Settings. +########################################################################################################## + +mobs { + + netherfish { + # Netherfish attack damage multiplier. [range: 0.0 ~ 1000.0, default: 0.5] + D:"Netherfish attack damage"=0.5 + + # Netherfish knockback resistance multiplier. [range: 0.0 ~ 100.0, default: 0.0] + D:"Netherfish knockback resistance"=0.0 + + # Netherfish maximum health in half hearts. [range: 1.0 ~ 1000.0, default: 10.0] + D:"Netherfish maximum health"=10.0 + + # Netherfish movement speed multiplier. [range: 0.0 ~ 1.0, default: 0.2] + D:"Netherfish movement speed"=0.2 + + # Enables the Netherfish to set the player on fire during attack. [default: true] + B:"Netherfish set fire"=true + + # Enables the Netherfish spawn blocks to be hidden from WAILA/HWYLA i.e. show as Netherrack. [default: true] + B:"Netherfish waila/hwyla"=true + } + + endermite { + # Player spawned Endermites from monster eggs are treated as hostile by Endermen. Can trap players in bad situations. [default: true] + B:"Endermite Enderman hostility"=true + + # Enables the Endermite spawn blocks to be hidden from WAILA/HWYLA i.e. show as End Stone. [default: true] + B:"Endermite waila/hwyla"=true + } + + "zombie pigman" { + # Enables the Zombie Pigman anger reaction to mining ores. [default: true] + B:"Zombie Pigman anger"=true + + # Zombie Pigman anger reaction range height in blocks up and down of the player. [range: 1 ~ 32, default: 16] + I:"Zombie Pigman anger range height"=16 + + # Zombie Pigman anger reaction range square radius in blocks around the player. [range: 1 ~ 64, default: 32] + I:"Zombie Pigman anger range radius"=32 + + # If ores are mined with a silk touch enchantment Zombie pigmen won't react. [default: true] + B:"Zombie Pigman anger silk touch"=true + } + +} + + +########################################################################################################## +# ores +#--------------------------------------------------------------------------------------------------------# +# Ore Settings. +########################################################################################################## + +ores { + + ########################################################################################################## + # drop items + #--------------------------------------------------------------------------------------------------------# + # If any of the following ores is set to true, that ore will drop items instead of ore blocks. + # Requires drop items to be enabled. + # There is an override so all ores will drop items. + ########################################################################################################## + + "drop items" { + # Drop items instead of blocks from mined ores. Metallic ores will try to drop dusts over ingots. [default: false] + B:"Drop items"=false + + # All ores will drop items ignoring per ore settings, drop items must be enabled or this will be ignored. [default: false] + B:"Drop items override"=false + + "drop item ores" { + B:"End Aluminum Ore"=false + B:"End Ambrosium Ore"=true + B:"End Ardite Ore"=false + B:"End Arkenium Ore"=false + B:"End Certus Quartz Ore"=true + B:"End Charged Certus Quartz Ore"=true + B:"End Coal Ore"=true + B:"End Cobalt Ore"=false + B:"End Copper Ore"=false + B:"End Diamond Ore"=true + B:"End Dilithium Ore"=true + B:"End Electrotine Ore"=false + B:"End Emerald Ore"=true + B:"End Gold Ore"=false + B:"End Gravitite Ore"=false + B:"End Icestone Ore"=true + B:"End Iridium Ore"=false + B:"End Iron Ore"=false + B:"End Lapis Ore"=true + B:"End Lead Ore"=false + B:"End Mithril Ore"=false + B:"End Nickel Ore"=false + B:"End Osmium Ore"=false + B:"End Peridot Ore"=true + B:"End Platinum Ore"=false + B:"End Quartz Ore"=false + B:"End Redstone Ore"=true + B:"End Ruby Ore"=true + B:"End Sapphire Ore"=true + B:"End Silver Ore"=false + B:"End Tin Ore"=false + B:"End Tritanium Ore"=false + B:"End Uranium Ore"=false + B:"End Yellorite Ore"=false + B:"End Zanite Ore"=true + B:"End Zinc Ore"=false + B:"Nether Aluminum Ore"=false + B:"Nether Ambrosium Ore"=false + B:"Nether Arkenium Ore"=false + B:"Nether Certus Quartz Ore"=false + B:"Nether Charged Certus Quartz Ore"=false + B:"Nether Coal Ore"=false + B:"Nether Copper Ore"=false + B:"Nether Diamond Ore"=false + B:"Nether Dilithium Ore"=false + B:"Nether Electrotine Ore"=false + B:"Nether Emerald Ore"=false + B:"Nether Gold Ore"=false + B:"Nether Gravitite Ore"=false + B:"Nether Icestone Ore"=false + B:"Nether Iridium Ore"=false + B:"Nether Iron Ore"=false + B:"Nether Lapis Ore"=false + B:"Nether Lead Ore"=false + B:"Nether Mithril Ore"=false + B:"Nether Nickel Ore"=false + B:"Nether Osmium Ore"=false + B:"Nether Peridot Ore"=false + B:"Nether Platinum Ore"=false + B:"Nether Redstone Ore"=false + B:"Nether Ruby Ore"=false + B:"Nether Sapphire Ore"=false + B:"Nether Silver Ore"=false + B:"Nether Tin Ore"=false + B:"Nether Tritanium Ore"=false + B:"Nether Uranium Ore"=false + B:"Nether Yellorite Ore"=false + B:"Nether Zanite Ore"=false + B:"Nether Zinc Ore"=false + B:"Overworld Ambrosium Ore"=false + B:"Overworld Ardite Ore"=false + B:"Overworld Arkenium Ore"=false + B:"Overworld Cobalt Ore"=false + B:"Overworld Gravitite Ore"=false + B:"Overworld Icestone Ore"=false + B:"Overworld Quartz Ore"=false + B:"Overworld Zanite Ore"=false + } + + } + + "ore dictionary" { + # Add Ambrosium Ore from Aether II to the Ore Dictionary as oreAmbrosium. Already registered for The Aether. [default: true] + B:"Ambrosium Ore"=true + + # Add Ambrosium Shard from Aether II to the Ore Dictionary as gemAmbrosium. [default: true] + B:"Ambrosium Shard"=true + + # Add Ambrosium Shard (Legacy) from The Aether to the Ore Dictionary as gemAmbrosium. [default: true] + B:"Ambrosium Shard (Legacy)"=true + + # Add Arkenium Ore from Aether II to the Ore Dictionary as oreArkenium. Aether II only ore. [default: true] + B:"Arkenium Ore"=true + + # Add Arkenium Plate from Aether II to the Ore Dictionary as ingotArkenium. Aether II only item. [default: true] + B:"Arkenium Plate"=true + + # Add Coal from Minecraft to the Ore Dictionary as coal. Improves mod compatibility. [default: true] + B:Coal=true + + # Add Dilithium Ore from Matter Overdrive: Legacy Edition to the Ore Dictionary as oreDilithium. [default: true] + B:"Dilithium Ore"=true + + # Add Gravitite Ore from Aether II to the Ore Dictionary as oreGravitite. Already registered for The Aether. [default: true] + B:"Gravitite Ore"=true + + # Add Icestone from Aether II to the Ore Dictionary as gemIcestone. Aether II only item. [default: true] + B:Icestone=true + + # Add Icestone Ore from Aether II to the Ore Dictionary as oreIcestone. Aether II only ore. [default: true] + B:"Icestone Ore"=true + + # Add Tritanium Ore from Matter Overdrive: Legacy Edition to the Ore Dictionary as oreTritanium. [default: true] + B:"Tritanium Ore"=true + + # Add Zanite Gemstone from Aether II to the Ore Dictionary as gemZanite. Already registered for The Aether. [default: true] + B:"Zanite Gemstone"=true + + # Add Zanite Ore from Aether II to the Ore Dictionary as oreZanite. Already registered for The Aether. [default: true] + B:"Zanite Ore"=true + } + + "ore dictionary preferred mods" { + # Enable preferred mods outout, setting a mod name for an ore name makes the mod search for that name in the Ore Dictionary and use that as a priority. [default: false] + B:"Preferred Mods Output"=false + + "ore dictionary preferred mod ores" { + S:"End Aluminum Ore"=thermalfoundation + S:"End Ambrosium Ore"=aether + S:"End Ardite Ore"=tconstruct + S:"End Arkenium Ore"=aether + S:"End Certus Quartz Ore"=appliedenergistics2 + S:"End Charged Certus Quartz Ore"=appliedenergistics2 + S:"End Coal Ore"=minecraft + S:"End Cobalt Ore"=tconstruct + S:"End Copper Ore"=thermalfoundation + S:"End Diamond Ore"=minecraft + S:"End Dilithium Ore"=matteroverdrive + S:"End Electrotine Ore"=projectred-exploration + S:"End Emerald Ore"=minecraft + S:"End Gold Ore"=minecraft + S:"End Gravitite Ore"=aether + S:"End Icestone Ore"=aether + S:"End Iridium Ore"=thermalfoundation + S:"End Iron Ore"=minecraft + S:"End Lapis Ore"=minecraft + S:"End Lead Ore"=thermalfoundation + S:"End Mithril Ore"=thermalfoundation + S:"End Nickel Ore"=thermalfoundation + S:"End Osmium Ore"=mekanism + S:"End Peridot Ore"=projectred-exploration + S:"End Platinum Ore"=thermalfoundation + S:"End Quartz Ore"=minecraft + S:"End Redstone Ore"=minecraft + S:"End Ruby Ore"=projectred-exploration + S:"End Sapphire Ore"=projectred-exploration + S:"End Silver Ore"=thermalfoundation + S:"End Tin Ore"=thermalfoundation + S:"End Tritanium Ore"=matteroverdrive + S:"End Uranium Ore"=ic2 + S:"End Yellorite Ore"=bigreactors + S:"End Zanite Ore"=aether + S:"End Zinc Ore"=railcraft + S:"Nether Aluminum Ore"=thermalfoundation + S:"Nether Ambrosium Ore"=aether + S:"Nether Arkenium Ore"=aether + S:"Nether Certus Quartz Ore"=appliedenergistics2 + S:"Nether Charged Certus Quartz Ore"=appliedenergistics2 + S:"Nether Coal Ore"=minecraft + S:"Nether Copper Ore"=thermalfoundation + S:"Nether Diamond Ore"=minecraft + S:"Nether Dilithium Ore"=matteroverdrive + S:"Nether Electrotine Ore"=projectred-exploration + S:"Nether Emerald Ore"=minecraft + S:"Nether Gold Ore"=minecraft + S:"Nether Gravitite Ore"=aether + S:"Nether Icestone Ore"=aether + S:"Nether Iridium Ore"=thermalfoundation + S:"Nether Iron Ore"=minecraft + S:"Nether Lapis Ore"=minecraft + S:"Nether Lead Ore"=thermalfoundation + S:"Nether Mithril Ore"=thermalfoundation + S:"Nether Nickel Ore"=thermalfoundation + S:"Nether Osmium Ore"=mekanism + S:"Nether Peridot Ore"=projectred-exploration + S:"Nether Platinum Ore"=thermalfoundation + S:"Nether Redstone Ore"=minecraft + S:"Nether Ruby Ore"=projectred-exploration + S:"Nether Sapphire Ore"=projectred-exploration + S:"Nether Silver Ore"=thermalfoundation + S:"Nether Tin Ore"=thermalfoundation + S:"Nether Tritanium Ore"=matteroverdrive + S:"Nether Uranium Ore"=ic2 + S:"Nether Yellorite Ore"=bigreactors + S:"Nether Zanite Ore"=aether + S:"Nether Zinc Ore"=railcraft + S:"Overworld Ambrosium Ore"=aether + S:"Overworld Ardite Ore"=tconstruct + S:"Overworld Arkenium Ore"=aether + S:"Overworld Cobalt Ore"=tconstruct + S:"Overworld Gravitite Ore"=aether + S:"Overworld Icestone Ore"=aether + S:"Overworld Quartz Ore"=minecraft + S:"Overworld Zanite Ore"=aether + } + + } + + "ore explosions" { + # Enables the ability for ores to explode. [default: true] + B:"Ore explosion"=true + + # Ore explosion chance, 1 = all the time. [range: 0.0 ~ 1.0, default: 0.125] + D:"Ore explosion chance"=0.125 + + # If ores are mined with a fortune enchantment their explosion chance is multiplied by the recipe multiplier. Only affects ores that are set to drop items. [default: true] + B:"Ore explosion fortune"=true + + # All ores will explode ignoring per ore settings, ore explosions must be enabled or this will be ignored. [default: false] + B:"Ore explosion override"=false + + # If ores are mined with a silk touch enchantment they won't explode at all. [default: true] + B:"Ore explosion silk touch"=true + + # Ore explosion strength, 4 = TNT strength. [range: 0.0 ~ 20.0, default: 4.0] + D:"Ore explosion strength"=4.0 + + "ore explosion ores" { + B:"End Aluminum Ore"=true + B:"End Ambrosium Ore"=true + B:"End Ardite Ore"=true + B:"End Arkenium Ore"=true + B:"End Certus Quartz Ore"=true + B:"End Charged Certus Quartz Ore"=true + B:"End Coal Ore"=true + B:"End Cobalt Ore"=true + B:"End Copper Ore"=true + B:"End Diamond Ore"=true + B:"End Dilithium Ore"=true + B:"End Electrotine Ore"=true + B:"End Emerald Ore"=true + B:"End Gold Ore"=true + B:"End Gravitite Ore"=true + B:"End Icestone Ore"=true + B:"End Iridium Ore"=true + B:"End Iron Ore"=true + B:"End Lapis Ore"=true + B:"End Lead Ore"=true + B:"End Mithril Ore"=true + B:"End Nickel Ore"=true + B:"End Osmium Ore"=true + B:"End Peridot Ore"=true + B:"End Platinum Ore"=true + B:"End Quartz Ore"=true + B:"End Redstone Ore"=true + B:"End Ruby Ore"=true + B:"End Sapphire Ore"=true + B:"End Silver Ore"=true + B:"End Tin Ore"=true + B:"End Tritanium Ore"=true + B:"End Uranium Ore"=true + B:"End Yellorite Ore"=true + B:"End Zanite Ore"=true + B:"End Zinc Ore"=true + B:"Nether Aluminum Ore"=true + B:"Nether Ambrosium Ore"=true + B:"Nether Arkenium Ore"=true + B:"Nether Certus Quartz Ore"=true + B:"Nether Charged Certus Quartz Ore"=true + B:"Nether Coal Ore"=true + B:"Nether Copper Ore"=true + B:"Nether Diamond Ore"=true + B:"Nether Dilithium Ore"=true + B:"Nether Electrotine Ore"=true + B:"Nether Emerald Ore"=true + B:"Nether Gold Ore"=true + B:"Nether Gravitite Ore"=true + B:"Nether Icestone Ore"=true + B:"Nether Iridium Ore"=true + B:"Nether Iron Ore"=true + B:"Nether Lapis Ore"=true + B:"Nether Lead Ore"=true + B:"Nether Mithril Ore"=true + B:"Nether Nickel Ore"=true + B:"Nether Osmium Ore"=true + B:"Nether Peridot Ore"=true + B:"Nether Platinum Ore"=true + B:"Nether Redstone Ore"=true + B:"Nether Ruby Ore"=true + B:"Nether Sapphire Ore"=true + B:"Nether Silver Ore"=true + B:"Nether Tin Ore"=true + B:"Nether Tritanium Ore"=true + B:"Nether Uranium Ore"=true + B:"Nether Yellorite Ore"=true + B:"Nether Zanite Ore"=true + B:"Nether Zinc Ore"=true + B:"Overworld Ambrosium Ore"=false + B:"Overworld Ardite Ore"=false + B:"Overworld Arkenium Ore"=false + B:"Overworld Cobalt Ore"=false + B:"Overworld Gravitite Ore"=false + B:"Overworld Icestone Ore"=false + B:"Overworld Quartz Ore"=false + B:"Overworld Zanite Ore"=false + } + + } + +} + + +########################################################################################################## +# recipes +#--------------------------------------------------------------------------------------------------------# +# Recipe Settings. +########################################################################################################## + +recipes { + + ########################################################################################################## + # furnace to items + #--------------------------------------------------------------------------------------------------------# + # If any of the following ores is set to true, that item will furnace direct to item. + # Requires furnace to items to be enabled. + # There is an override so all ores will smelt to item. + ########################################################################################################## + + "furnace to items" { + # Enables the ability to furnace direct to items, recipe multiplier will control output count. [default: false] + B:"Furnace to item"=false + + # All ores will furnace direct to items ignoring per ore settings, furnace to item must be enabled or this will be ignored. [default: false] + B:"Furnace to item override"=false + + "furnace to item ores" { + B:"End Aluminum Ore"=true + B:"End Ambrosium Ore"=true + B:"End Ardite Ore"=true + B:"End Arkenium Ore"=true + B:"End Certus Quartz Ore"=true + B:"End Charged Certus Quartz Ore"=true + B:"End Coal Ore"=true + B:"End Cobalt Ore"=true + B:"End Copper Ore"=true + B:"End Diamond Ore"=true + B:"End Dilithium Ore"=true + B:"End Electrotine Ore"=true + B:"End Emerald Ore"=true + B:"End Gold Ore"=true + B:"End Gravitite Ore"=true + B:"End Icestone Ore"=true + B:"End Iridium Ore"=true + B:"End Iron Ore"=true + B:"End Lapis Ore"=true + B:"End Lead Ore"=true + B:"End Mithril Ore"=true + B:"End Nickel Ore"=true + B:"End Osmium Ore"=true + B:"End Peridot Ore"=true + B:"End Platinum Ore"=true + B:"End Quartz Ore"=true + B:"End Redstone Ore"=true + B:"End Ruby Ore"=true + B:"End Sapphire Ore"=true + B:"End Silver Ore"=true + B:"End Tin Ore"=true + B:"End Tritanium Ore"=true + B:"End Uranium Ore"=true + B:"End Yellorite Ore"=true + B:"End Zanite Ore"=true + B:"End Zinc Ore"=true + B:"Nether Aluminum Ore"=true + B:"Nether Ambrosium Ore"=true + B:"Nether Arkenium Ore"=true + B:"Nether Certus Quartz Ore"=true + B:"Nether Charged Certus Quartz Ore"=true + B:"Nether Coal Ore"=true + B:"Nether Copper Ore"=true + B:"Nether Diamond Ore"=true + B:"Nether Dilithium Ore"=true + B:"Nether Electrotine Ore"=true + B:"Nether Emerald Ore"=true + B:"Nether Gold Ore"=true + B:"Nether Gravitite Ore"=true + B:"Nether Icestone Ore"=true + B:"Nether Iridium Ore"=true + B:"Nether Iron Ore"=true + B:"Nether Lapis Ore"=true + B:"Nether Lead Ore"=true + B:"Nether Mithril Ore"=true + B:"Nether Nickel Ore"=true + B:"Nether Osmium Ore"=true + B:"Nether Peridot Ore"=true + B:"Nether Platinum Ore"=true + B:"Nether Redstone Ore"=true + B:"Nether Ruby Ore"=true + B:"Nether Sapphire Ore"=true + B:"Nether Silver Ore"=true + B:"Nether Tin Ore"=true + B:"Nether Tritanium Ore"=true + B:"Nether Uranium Ore"=true + B:"Nether Yellorite Ore"=true + B:"Nether Zanite Ore"=true + B:"Nether Zinc Ore"=true + B:"Overworld Ambrosium Ore"=true + B:"Overworld Ardite Ore"=true + B:"Overworld Arkenium Ore"=true + B:"Overworld Cobalt Ore"=true + B:"Overworld Gravitite Ore"=true + B:"Overworld Icestone Ore"=true + B:"Overworld Quartz Ore"=true + B:"Overworld Zanite Ore"=true + } + + } + + integration { + # Enable Immersive Engineering recipe integration. [default: true] + B:"Immersive Engineering recipes"=true + + # Enable Industrial Craft 2 recipe integration. [default: true] + B:"Industrial Craft 2 recipes"=true + + # Enable Mekanism recipe integration. [default: true] + B:"Mekanism recipes"=true + + # Enable Thermal Expansion recipe integration. [default: true] + B:"Thermal Expansion recipes"=true + + # Enable Tinkers' Construct recipe integration. [default: true] + B:"Tinkers' Construct recipes"=true + + # Enable crafting recipes to convert to oredict ores, only works with 1x recipe multiplier. [default: true] + B:"Vanilla crafting recipes"=true + + # Enable furnace recipes to smelt to oredict ores. [default: true] + B:"Vanilla furnace recipes"=true + + ########################################################################################################## + # immersive engineering + #--------------------------------------------------------------------------------------------------------# + # Settings for Immersive Engineering machine processing. + ########################################################################################################## + + "immersive engineering" { + # Multiplies the crusher time taken at the 2x recipe multiplier by this amount. [range: 0.001 ~ 1000.0, default: 1.8] + S:"Crusher 2x recipe multiplier time multiplier"=1 + + # Multiplies the crusher time taken at the 3x recipe multiplier by this amount. [range: 0.001 ~ 1000.0, default: 2.5] + S:"Crusher 3x recipe multiplier time multiplier"=1 + } + + ########################################################################################################## + # thermal expansion + #--------------------------------------------------------------------------------------------------------# + # Settings for Thermal Expansion machine processing. + # Please ask the mod author trab if you need assistance understanding how this works. + ########################################################################################################## + + "thermal expansion" { + # Enable full Induction Smelter output. Do not reduce output for augment compensation, uses much more energy. [default: false] + B:"Induction Smelter full output"=false + + # Induction Smelter full output amount factor. [range: 0.5 ~ 3.0, default: 1.0] + S:"Induction Smelter full output amount factor"=1.0 + + # Induction Smelter full output energy factor. [range: 0.5 ~ 3.0, default: 2.0] + S:"Induction Smelter full output energy factor"=2.0 + + # Induction Smelter reduced output amount factor. [range: 0.5 ~ 1.0, default: 0.6666667] + S:"Induction Smelter reduced output amount factor"=0.6666667 + + # Induction Smelter reduced output energy factor. [range: 0.5 ~ 1.0, default: 0.6] + S:"Induction Smelter reduced output energy factor"=0.6 + + # Enable full Pulverizer output. Do not reduce output for augment compensation, uses much more energy. [default: false] + B:"Pulverizer full output"=false + + # Pulverizer full output amount factor. [range: 0.5 ~ 3.0, default: 1.0] + S:"Pulverizer full output amount factor"=1.0 + + # Pulverizer full output energy factor. [range: 0.5 ~ 3.0, default: 2.0] + S:"Pulverizer full output energy factor"=2.0 + + # Pulverizer reduced output amount factor. [range: 0.5 ~ 1.0, default: 0.6666667] + S:"Pulverizer reduced output amount factor"=0.6666667 + + # Pulverizer reduced output energy factor. [range: 0.5 ~ 1.0, default: 0.6] + S:"Pulverizer reduced output energy factor"=0.6 + + # Enable full Redstone Furnace output. Do not reduce output for augment compensation, uses much more energy. [default: false] + B:"Redstone Furnace full output"=false + + # Redstone Furnace full output amount factor. [range: 0.5 ~ 3.0, default: 1.0] + S:"Redstone Furnace full output amount factor"=1.0 + + # Redstone Furnace full output energy factor. [range: 0.5 ~ 3.0, default: 2.0] + S:"Redstone Furnace full output energy factor"=2.0 + + # Redstone Furnace reduced output amount factor. [range: 0.5 ~ 1.0, default: 0.6666667] + S:"Redstone Furnace reduced output amount factor"=0.6666667 + + # Redstone Furnace reduced output energy factor. [range: 0.5 ~ 1.0, default: 0.6] + S:"Redstone Furnace reduced output energy factor"=0.6 + } + + } + + ########################################################################################################## + # recipe multipliers + #--------------------------------------------------------------------------------------------------------# + # -1 = Only used by the override. + # 0 = No recipes/standard oredict, ideal for crafttweaker. + # Oredict entries prefixed with "neo" for easy crafttweaker use. + # 1 = Oredict mode uses the same oredict name as the target ore, also adds recipe to craft target ore if needed. + # 2 = Crush to dust at 2x rate with mod specific bonuses | Smelt to 2x oredict ore. + # Oredict entries prefixed with "oreEnd", "oreNether" or "oreOverworld" respectively. + # 3 = Crush to 4x oredict ore | Smelt to 3x oredict ore. + # Oredict entries prefixed with "oreDenseEnd", "oreDenseNether" or "oreDenseOverworld" respectively. + ########################################################################################################## + + "recipe multipliers" { + # Change this setting to override all recipe multipliers, -1 means ignore. [range: -1 ~ 3, default: -1] + I:"Override Multipliers"=-1 + + "recipe multiplier ores" { + I:"End Aluminum Ore"=2 + I:"End Ambrosium Ore"=2 + I:"End Ardite Ore"=1 + I:"End Arkenium Ore"=2 + I:"End Certus Quartz Ore"=2 + I:"End Charged Certus Quartz Ore"=2 + I:"End Coal Ore"=2 + I:"End Cobalt Ore"=1 + I:"End Copper Ore"=2 + I:"End Diamond Ore"=2 + I:"End Dilithium Ore"=2 + I:"End Electrotine Ore"=2 + I:"End Emerald Ore"=2 + I:"End Gold Ore"=2 + I:"End Gravitite Ore"=2 + I:"End Icestone Ore"=2 + I:"End Iridium Ore"=2 + I:"End Iron Ore"=2 + I:"End Lapis Ore"=2 + I:"End Lead Ore"=2 + I:"End Mithril Ore"=2 + I:"End Nickel Ore"=2 + I:"End Osmium Ore"=2 + I:"End Peridot Ore"=2 + I:"End Platinum Ore"=2 + I:"End Quartz Ore"=1 + I:"End Redstone Ore"=2 + I:"End Ruby Ore"=2 + I:"End Sapphire Ore"=2 + I:"End Silver Ore"=2 + I:"End Tin Ore"=2 + I:"End Tritanium Ore"=2 + I:"End Uranium Ore"=2 + I:"End Yellorite Ore"=2 + I:"End Zanite Ore"=2 + I:"End Zinc Ore"=2 + I:"Nether Aluminum Ore"=2 + I:"Nether Ambrosium Ore"=2 + I:"Nether Arkenium Ore"=2 + I:"Nether Certus Quartz Ore"=2 + I:"Nether Charged Certus Quartz Ore"=2 + I:"Nether Coal Ore"=2 + I:"Nether Copper Ore"=2 + I:"Nether Diamond Ore"=2 + I:"Nether Dilithium Ore"=2 + I:"Nether Electrotine Ore"=2 + I:"Nether Emerald Ore"=2 + I:"Nether Gold Ore"=2 + I:"Nether Gravitite Ore"=2 + I:"Nether Icestone Ore"=2 + I:"Nether Iridium Ore"=2 + I:"Nether Iron Ore"=2 + I:"Nether Lapis Ore"=2 + I:"Nether Lead Ore"=2 + I:"Nether Mithril Ore"=2 + I:"Nether Nickel Ore"=2 + I:"Nether Osmium Ore"=2 + I:"Nether Peridot Ore"=2 + I:"Nether Platinum Ore"=2 + I:"Nether Redstone Ore"=2 + I:"Nether Ruby Ore"=2 + I:"Nether Sapphire Ore"=2 + I:"Nether Silver Ore"=2 + I:"Nether Tin Ore"=2 + I:"Nether Tritanium Ore"=2 + I:"Nether Uranium Ore"=2 + I:"Nether Yellorite Ore"=2 + I:"Nether Zanite Ore"=2 + I:"Nether Zinc Ore"=2 + I:"Overworld Ambrosium Ore"=1 + I:"Overworld Ardite Ore"=1 + I:"Overworld Arkenium Ore"=1 + I:"Overworld Cobalt Ore"=1 + I:"Overworld Gravitite Ore"=1 + I:"Overworld Icestone Ore"=1 + I:"Overworld Quartz Ore"=1 + I:"Overworld Zanite Ore"=1 + } + + } + +} + + diff --git a/overrides/config/OreDictInit.cfg b/overrides/config/OreDictInit.cfg new file mode 100644 index 0000000..9d45dbe --- /dev/null +++ b/overrides/config/OreDictInit.cfg @@ -0,0 +1,19 @@ +# Configuration file + +compat { + S:blacklist < + > +} + + +custom { + # Format: oreDictEntry,modID,Block,damageValue;oreDictEntry,modID,Block,damageValue;etc. + S:blocks < + > + + # Format: oreDictEntry,modID,Item,damageValue;oreDictEntry,modID,Item,damageValue;etc. + S:items < + > +} + + diff --git a/overrides/config/PTRModelLib.cfg b/overrides/config/PTRModelLib.cfg new file mode 100644 index 0000000..024eb2e --- /dev/null +++ b/overrides/config/PTRModelLib.cfg @@ -0,0 +1,8 @@ +# Configuration file + +general { + # Should we render the targeting outline ? Set false for better performances. [default: true] + B:displayOutline=true +} + + diff --git a/overrides/config/ProjectE/ProjectE.cfg b/overrides/config/ProjectE/ProjectE.cfg new file mode 100644 index 0000000..bf860de --- /dev/null +++ b/overrides/config/ProjectE/ProjectE.cfg @@ -0,0 +1,218 @@ +# Configuration file + +difficulty { + B:altCraftingMat=false + B:craftableTome=false + S:katarDeathAura=1000.0 + B:offensiveAbilities=true + B:useOldDamage=false +} + + +effects { + B:interdictionMode=true + I:timePedBonus=18 + S:timePedMobSlowness=0.1 +} + + +general { + + difficulty { + # Adjusting this ratio changes how much EMC is received when burning a item. For example setting this to 0.5 will return half of the EMC cost. + # Min: 0.1 + # Max: 1.0 + D:covalenceLoss=1.0 + + # How rounding occurs when Covalence Loss results in a burn value less than 1 EMC. If true the value will be rounded up to 1. If false the value will be rounded down to 0. + B:covalenceLossRounding=true + + # The Tome of Knowledge can be crafted. + B:craftableTome=false + + # Amount of damage Katar 'C' key deals + # Min: 0.0 + # Max: 2.147483647E9 + D:katarDeathAura=1000.0 + + # Set to false to disable Gem Armor offensive abilities (helmet zap and chestplate explosion) + B:offensiveAbilities=true + } + + items { + # If set to true, disables all radius-based mining functionaliy (right click of tools) + B:disableAllRadiusMining=false + + # Enable Watch of Flowing Time + B:enableTimeWatch=true + + # Allows the Harvest Goddess Band to passively grow tall grass, flowers, etc, on top of grass blocks. + B:harvBandGrass=false + + # Instead of vein mining the ore you right click with your Dark/Red Matter Pick/Star it vein mines all ores in an AOE around you like it did in ProjectE before version 1.4.4. + B:pickaxeAoeVeinMining=false + } + + effects { + # If true the Interdiction Torch only affects hostile mobs. If false it affects all non blacklisted living entities. + B:interdictionMode=true + + # Bonus ticks given by the Watch of Flowing Time while in the pedestal. 0 = effectively no bonus. + # Min: 0 + # Max: 256 + I:timePedBonus=18 + + # Factor the Watch of Flowing Time slows down mobs by while in the pedestal. Set to 1.0 for no slowdown. + # Min: 0.0 + # Max: 1.0 + D:timePedMobSlowness=0.10000000149011612 + + # Block ID's that the Watch of Flowing Time should not give extra random ticks to + S:timeWatchBlockBlacklist < + > + + # Tile entity ID's that the Watch of Flowing Time should not give extra ticks to. + S:timeWatchTEBlacklist < + projecte:dm_pedestal + > + } + + misc { + # Enable a more verbose debug logging + B:debugLogging=false + + # Show the EMC value as a tooltip on items and blocks + B:emcToolTips=true + + # A cooldown (in ticks) for Gem Chestplate explosion + # Min: 0 + # Max: 2147483647 + I:gemChestCooldown=0 + + # Show item Ore Dictionary names in tooltips (useful for custom EMC registration) + B:odToolTips=false + + # Show DM pedestal functions in item tooltips + B:pedestalToolTips=true + + # A cooldown (in ticks) for firing projectiles + # Min: 0 + # Max: 2147483647 + I:projectileCooldown=0 + + # The Philosopher's Stone overlay softly pulsates + B:pulsatingOverlay=false + + # Show stats as tooltips for various ProjectE blocks + B:statToolTips=true + + # False requires your hand be empty for Gem Armor Offensive Abilities to be readied or triggered + B:unsafeKeyBinds=false + } + + ########################################################################################################## + # pedestalcooldown + #--------------------------------------------------------------------------------------------------------# + # Cooldown for various items within the pedestal. A cooldown of -1 will disable the functionality. + # A cooldown of 0 will cause the actions to happen every tick. Use caution as a very low value could cause TPS issues. + ########################################################################################################## + + pedestalcooldown { + # Delay between Archangel Smite shooting arrows while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:archangelPedCooldown=40 + + # Delay between Body Stone healing 0.5 shanks while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:bodyPedCooldown=10 + + # Delay between Evertide Amulet trying to start rain while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:evertidePedCooldown=20 + + # Delay between Harvest Goddess trying to grow and harvest while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:harvestPedCooldown=10 + + # Delay between Ignition Ring trying to light entities on fire while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:ignitePedCooldown=40 + + # Delay between Life Stone healing both food and hunger by 0.5 shank/heart while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:lifePedCooldown=5 + + # Delay between Talisman of Repair trying to repair player items while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:repairPedCooldown=20 + + # Delay between Soul Stone healing 0.5 hearts while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:soulPedCooldown=10 + + # Delay between SWRG trying to smite mobs while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:swrgPedCooldown=70 + + # Delay between Volcanite Amulet trying to stop rain while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:volcanitePedCooldown=20 + + # Delay between Zero Ring trying to extinguish entities and freezing ground while in the pedestal. + # Min: -1 + # Max: 2147483647 + I:zeroPedCooldown=40 + } + +} + + +items { + B:disableAllRadiusMining=false + B:enableTimeWatch=true + B:harvBandGrass=false + B:pickaxeAoeVeinMining=false +} + + +misc { + B:debugLogging=false + B:emcToolTips=true + I:gemChestCooldown=0 + B:odToolTips=false + B:pedestalToolTips=true + B:pedestalToolTipsInGUI=false + I:projectileCooldown=0 + B:pulsatingOverlay=false + B:statToolTips=true + B:unToolTips=false + B:unsafeKeyBinds=false + B:useLootBalls=true +} + + +pedestalcooldown { + I:archangelPedCooldown=40 + I:bodyPedCooldown=10 + I:evertidePedCooldown=20 + I:harvestPedCooldown=10 + I:ignitePedCooldown=40 + I:lifePedCooldown=5 + I:repairPedCooldown=20 + I:soulPedCooldown=10 + I:swrgPedCooldown=70 + I:volcanitePedCooldown=20 + I:zeroPedCooldown=40 +} + + diff --git a/overrides/config/ProjectE/client.toml b/overrides/config/ProjectE/client.toml new file mode 100644 index 0000000..14700f6 --- /dev/null +++ b/overrides/config/ProjectE/client.toml @@ -0,0 +1,15 @@ + +[client] + #Show DM pedestal functions in item tooltips + pedestalToolTips = true + #Requires holding shift to display the EMC value as a tooltip on items and blocks. Note: this does nothing if emcToolTips is disabled. + shiftEmcToolTips = false + #Show stats as tooltips for various ProjectE blocks + statToolTips = true + #Show the EMC value as a tooltip on items and blocks + emcToolTips = true + #Show item tags in tooltips (useful for custom EMC registration) + tagToolTips = false + #The Philosopher's Stone overlay softly pulsates + pulsatingOverlay = false + diff --git a/overrides/config/ProjectE/common.toml b/overrides/config/ProjectE/common.toml new file mode 100644 index 0000000..d3a711d --- /dev/null +++ b/overrides/config/ProjectE/common.toml @@ -0,0 +1,6 @@ + +#Note: The majority of config options are in the server config file. If you do not see the server config file, try opening up a single player world. ProjectE uses one "server" config file for all worlds, for convenience in going from one world to another, but makes it be a "server" config file so that forge will automatically sync it when we connect to a multiplayer server. +[common] + #Enable more verbose debug logging + debugLogging = false + diff --git a/overrides/config/ProjectE/customConversions/ODdefaults.json b/overrides/config/ProjectE/customConversions/ODdefaults.json new file mode 100644 index 0000000..f96ffd8 --- /dev/null +++ b/overrides/config/ProjectE/customConversions/ODdefaults.json @@ -0,0 +1,55 @@ +{ + "comment": "Various default values for OreDictionary names, from vanilla and other mods", + "comment_1": "This file is only shown as an example, it will be regenerated every time mapping occurs in order to let us", + "comment_2": "change default values. To specify your own custom values use a separate JSON or the /projecte commands ingame", + "values": { + "before": { + "OD|logWood": 32, + "OD|plankWood": 8, + "OD|treeSapling": 32, + "OD|stickWood": 4, + "OD|treeLeaves": 1, + + "OD|blockGlass": 1, + "OD|blockCloth": 48, + + "OD|stone": 1, + "OD|cobblestone": 1, + + "OD|gemDiamond": 8192, + "OD|dustRedstone": 64, + "OD|dustGlowstone": 384, + "OD|dustCoal": 64, + "OD|dustCharcoal": 16, + "OD|dustSulfur": 32, + + "OD|ingotThaumium": 2048, + "OD|itemSilicon": 32, + "OD|ingotOsmium": 512, + + "OD|crystalCertusQuartz": 64, + "OD|crystalFluix": 256, + "OD|dustCertusQuartz": 32, + "OD|dustFluix": 128, + + "OD|gemRuby": 2048, + "OD|gemSapphire": 2048, + "OD|gemPeridot": 2048, + "OD|blockMarble": 4, + + "OD|blockGlassHardened": 192, + + "OD|itemRubber": 32, + "OD|ingotUranium": 4096, + "OD|ingotCyanite": 1024, + + "OD|shardAir": 64, + "OD|shardFire": 64, + "OD|shardWater": 64, + "OD|shardEarth": 64, + "OD|shardOrder": 64, + "OD|shardEntropy": 64, + "OD|shardNether": 64 + } + } +} \ No newline at end of file diff --git a/overrides/config/ProjectE/customConversions/defaults.json b/overrides/config/ProjectE/customConversions/defaults.json new file mode 100644 index 0000000..e79c73c --- /dev/null +++ b/overrides/config/ProjectE/customConversions/defaults.json @@ -0,0 +1,260 @@ +{ + "comment": "Default values for non-OreDictionary vanilla items", + "comment_1": "This file is only shown as an example, it will be regenerated every time mapping occurs in order to let us", + "comment_2": "change default values. To specify your own custom values use a separate JSON or the /projecte commands ingame", + "groups": { + "default": { + "comment": "Default conversion group", + "conversions": [ + { + "output": "minecraft:grass|0", + "ingredients": { + "minecraft:dirt|0": 2 + } + }, + { + "output": "minecraft:dirt|2", + "ingredients": { + "minecraft:dirt|0": 2 + } + }, + { + "output": "minecraft:mycelium|0", + "ingredients": { + "minecraft:dirt|0": 2 + } + }, + { + "output": "minecraft:grass_path|0", + "ingredients": [ "minecraft:grass|0" ] + }, + { + "output": "minecraft:iron_horse_armor|0", + "ingredients": { + "minecraft:iron_ingot|0": 8 + } + }, + { + "output": "minecraft:golden_horse_armor|0", + "ingredients": { + "minecraft:gold_ingot|0": 8 + } + }, + { + "output": "minecraft:diamond_horse_armor|0", + "ingredients": { + "minecraft:diamond|0": 8 + } + } + ] + }, + "concrete_powder_to_block": { + "comment": "Propagate concrete powder values to concrete blocks", + "conversions": [ + { + "output": "minecraft:concrete|0", + "ingredients": [ "minecraft:concrete_powder|0" ] + }, + { + "output": "minecraft:concrete|1", + "ingredients": [ "minecraft:concrete_powder|1" ] + }, + { + "output": "minecraft:concrete|2", + "ingredients": [ "minecraft:concrete_powder|2" ] + }, + { + "output": "minecraft:concrete|3", + "ingredients": [ "minecraft:concrete_powder|3" ] + }, + { + "output": "minecraft:concrete|4", + "ingredients": [ "minecraft:concrete_powder|4" ] + }, + { + "output": "minecraft:concrete|5", + "ingredients": [ "minecraft:concrete_powder|5" ] + }, + { + "output": "minecraft:concrete|6", + "ingredients": [ "minecraft:concrete_powder|6" ] + }, + { + "output": "minecraft:concrete|7", + "ingredients": [ "minecraft:concrete_powder|7" ] + }, + { + "output": "minecraft:concrete|8", + "ingredients": [ "minecraft:concrete_powder|8" ] + }, + { + "output": "minecraft:concrete|9", + "ingredients": [ "minecraft:concrete_powder|9" ] + }, + { + "output": "minecraft:concrete|10", + "ingredients": [ "minecraft:concrete_powder|10" ] + }, + { + "output": "minecraft:concrete|11", + "ingredients": [ "minecraft:concrete_powder|11" ] + }, + { + "output": "minecraft:concrete|12", + "ingredients": [ "minecraft:concrete_powder|12" ] + }, + { + "output": "minecraft:concrete|13", + "ingredients": [ "minecraft:concrete_powder|13" ] + }, + { + "output": "minecraft:concrete|14", + "ingredients": [ "minecraft:concrete_powder|14" ] + }, + { + "output": "minecraft:concrete|15", + "ingredients": [ "minecraft:concrete_powder|15" ] + } + ] + }, + "notch_apple": { + "comment": "Give Notch apple a value based on its old recipe", + "conversions": [ + { + "output": "minecraft:golden_apple|1", + "ingredients": { + "minecraft:apple|0": 1, + "minecraft:gold_block|0": 8 + } + } + ] + } + }, + "values": { + "before": { + "minecraft:cobblestone|0": 1, + "minecraft:stone|0": 1, + "minecraft:stone|1": 16, + "minecraft:stone|3": 16, + "minecraft:stone|5": 16, + "minecraft:stonebrick|2": 1, + "minecraft:stonebrick|3": 1, + "minecraft:end_stone|0": 1, + "minecraft:netherrack|0": 1, + "minecraft:dirt|0": 1, + "minecraft:sand|0": 1, + "minecraft:sand|1": 1, + "minecraft:snow|0": 1, + "minecraft:ice|0": 1, + "minecraft:deadbush|0": 1, + "minecraft:gravel|0": 4, + "minecraft:cactus|0": 8, + "minecraft:vine|0": 8, + "minecraft:web|0": 12, + "minecraft:waterlily|0": 16, + "minecraft:red_flower|0": 16, + "minecraft:red_flower|1": 16, + "minecraft:red_flower|2": 16, + "minecraft:red_flower|3": 16, + "minecraft:red_flower|4": 16, + "minecraft:red_flower|5": 16, + "minecraft:red_flower|6": 16, + "minecraft:red_flower|7": 16, + "minecraft:red_flower|8": 16, + "minecraft:double_plant|0": 32, + "minecraft:double_plant|1": 32, + "minecraft:double_plant|4": 32, + "minecraft:double_plant|5": 32, + "minecraft:yellow_flower|0": 16, + "minecraft:red_mushroom|0": 32, + "minecraft:brown_mushroom|0": 32, + "minecraft:reeds|0": 32, + "minecraft:soul_sand|0": 49, + "minecraft:obsidian|0": 64, + "minecraft:stained_hardened_clay|*": 64, + "minecraft:sponge|0": 128, + "minecraft:sponge|1": 128, + "minecraft:tallgrass|0": 1, + "minecraft:tallgrass|1": 1, + "minecraft:tallgrass|2": 1, + "minecraft:double_plant|2": 1, + "minecraft:double_plant|3": 1, + "minecraft:packed_ice|0": 4, + "minecraft:magma|0": 128, + + "minecraft:chorus_plant|0": 64, + "minecraft:chorus_flower|0": 96, + "minecraft:wheat_seeds|0": 16, + "minecraft:beetroot_seeds|0": 16, + "minecraft:melon|0": 16, + "minecraft:wheat|0": 24, + "minecraft:nether_wart|0": 24, + "minecraft:apple|0": 128, + "minecraft:pumpkin|0": 144, + "minecraft:porkchop|0": 64, + "minecraft:beef|0": 64, + "minecraft:chicken|0": 64, + "minecraft:rabbit|0": 64, + "minecraft:mutton|0": 64, + "minecraft:fish|0": 64, + "minecraft:fish|1": 64, + "minecraft:fish|2": 64, + "minecraft:fish|3": 64, + "minecraft:carrot|0": 64, + "minecraft:beetroot|0": 64, + "minecraft:potato|0": 64, + "minecraft:poisonous_potato|0": 64, + "minecraft:chorus_fruit|0": 192, + + "minecraft:string|0": 12, + "minecraft:rotten_flesh|0": 32, + "minecraft:slime_ball|0": 32, + "minecraft:egg|0": 32, + "minecraft:feather|0": 48, + "minecraft:rabbit_hide|0": 16, + "minecraft:rabbit_foot|0": 128, + "minecraft:spider_eye|0": 128, + "minecraft:gunpowder|0": 192, + "minecraft:ender_pearl|0": 1024, + "minecraft:blaze_rod|0": 1536, + "minecraft:shulker_shell|0": 2048, + "minecraft:ghast_tear|0": 4096, + "minecraft:dragon_egg|0": 262144, + "minecraft:potion|0": 0, + + "minecraft:saddle|0": 192, + "minecraft:name_tag|0": 192, + "minecraft:record_11|0": 2048, + "minecraft:record_13|0": 2048, + "minecraft:record_blocks|0": 2048, + "minecraft:record_cat|0": 2048, + "minecraft:record_chirp|0": 2048, + "minecraft:record_far|0": 2048, + "minecraft:record_mall|0": 2048, + "minecraft:record_mellohi|0": 2048, + "minecraft:record_stal|0": 2048, + "minecraft:record_strad|0": 2048, + "minecraft:record_wait|0": 2048, + "minecraft:record_ward|0": 2048, + + "minecraft:diamond|0": 8192, + "minecraft:flint|0": 4, + "minecraft:coal|0": 128, + "minecraft:redstone|0": 64, + "minecraft:glowstone_dust|0": 384, + "minecraft:quartz|0": 256, + "minecraft:prismarine_shard|0": 256, + "minecraft:prismarine_crystals|0": 512, + "minecraft:dye|0": 16, + "minecraft:dye|3": 128, + "minecraft:dye|4": 864, + "minecraft:enchanted_book|0": 2048, + "minecraft:emerald|0": 16384, + "minecraft:nether_star|0": 139264, + "minecraft:clay_ball|0": 16, + "minecraft:bone|0": 144, + "minecraft:snowball|0": 1, + "minecraft:filled_map|0": 1472 + } + } +} diff --git a/overrides/config/ProjectE/customConversions/example.json b/overrides/config/ProjectE/customConversions/example.json new file mode 100644 index 0000000..28c7c92 --- /dev/null +++ b/overrides/config/ProjectE/customConversions/example.json @@ -0,0 +1,86 @@ +/* + NOTE: This file is an example. It will be regenerated each time mapping occurs, and is not actually parsed. + Files in this folder can be used to add Conversions and values to the EMC Calculation. + All files in this folder that end with .json will be loaded and can be enabled/disabled in the mapping.cfg. + A grammar is available at: https://gist.github.com/williewillus/9ebb0d04329526e31564 +*/ + +{ + "comment": "An example for the custom conversion JSONs", + "groups": { + "boring_conversions": { + "comment": "Some normal conversions, different syntaxes are listed", + "conversions": [ + // These work like AE2 autocrafting: You specify what goes in, and what comes out. PE does the rest. + + { + "output": "minecraft:furnace|0", + "count": 1, // Can be omitted if it's 1 + "ingredients": { + "minecraft:cobblestone|0": 8 + } + }, + + { + "out": "minecraft:iron_boots", + "ingr": [ "minecraft:iron_ingot", "minecraft:iron_ingot", "minecraft:iron_ingot", "minecraft:iron_ingot" ] + // Every occurrence counts once ^ + }, + + // These make a "item group" that you can use in other conversions + // to represent the whole group at once (see the next conversion down) + { "o": "FAKE|AllSeeds", "i": [ "minecraft:pumpkin_seeds" ] }, + { "o": "FAKE|AllSeeds", "i": [ "minecraft:wheat_seeds" ] }, + { "o": "FAKE|AllSeeds", "i": [ "minecraft:melon_seeds" ] }, + { "o": "FAKE|AllSeeds", "i": [ "minecraft:wheat_seeds" ] }, + + { + "o": "minecraft:grass|0", + "i": [ "FAKE|AllSeeds", "minecraft:dirt|0" ] + }, + + { + "o": "minecraft:bed|0", + "i": { + "minecraft:planks|*": 3, // * means all metas + "minecraft:wool|*": 3 + } + }, + + { + "o": "OD|gemDiamond", + "i": [ "OD|stone" ] // Ore Dictionary + }, + + { + "o": "FLUID|fluidDiamond", + "i": [ "minecraft:diamond|0" ] // Fluids too + } + ] + } + }, + "values": { + "before": { + // Set values that'll be used to derive other values. You want most of your values here. + // "FREE" means the item will not contribute anything to the value of any other item it crafts into + // All the various item forms (normal, fake, OD, fluid) supported here + "minecraft:sponge": 1, + "OD|gemDiamond": "FREE" + }, + "after": { + // Just like before, but happens after main calculation and won't be used to derive other values + // Used to "peg" an item at a certain value + }, + "conversion": [ + // These are like the group conversions above but are a bit special + // They are applied after main calculation and won't be used to derive other values + // Used to "peg" an item at a certain value relative to another item + + { + "o": "OD|ingotGold", + "i": [ "minecraft:steak|0" ], + "evalOD": true // Peg this value for ALL ingotGold's + } + ] + } +} \ No newline at end of file diff --git a/overrides/config/ProjectE/customConversions/metals.json b/overrides/config/ProjectE/customConversions/metals.json new file mode 100644 index 0000000..d5addba --- /dev/null +++ b/overrides/config/ProjectE/customConversions/metals.json @@ -0,0 +1,49 @@ +{ + "comment": "Sets default conversions for various metals from other mods", + "comment_1": "This file is only shown as an example, it will be regenerated every time mapping occurs in order to let us", + "comment_2": "change default values. To specify your own custom values use a separate JSON or the /projecte commands ingame", + "groups": {}, + "values": { + "before": { + "OD|ingotIron":256 + }, + "conversion": [ + {"evalOD": true, "o": "OD|ingotObsidian", "c": 2, "i": {"minecraft:obsidian|0": 1}}, + {"evalOD": true, "o": "OD|ingotGold", "c": 1, "i": {"OD|ingotIron":8}}, + {"evalOD": true, "o": "OD|ingotCopper", "c": 2, "i": {"OD|ingotIron":1}}, + {"evalOD": true, "o": "OD|ingotTin", "c": 1, "i": {"OD|ingotIron":1}}, + {"evalOD": true, "o": "OD|ingotBronze", "c": 4, "i": {"OD|ingotCopper": 3, "OD|ingotTin": 1}}, + {"evalOD": true, "o": "OD|ingotSilver", "c": 1, "i": {"OD|ingotIron":2}}, + {"evalOD": true, "o": "OD|ingotLead", "c": 1, "i": {"OD|ingotIron":2}}, + {"evalOD": true, "o": "OD|ingotNickel", "c": 1, "i": {"OD|ingotIron":4}}, + {"evalOD": true, "o": "OD|ingotAluminum", "c": 2, "i": {"OD|ingotIron":1}}, + {"evalOD": true, "o": "OD|ingotArdite", "c": 1, "i": {"OD|ingotIron":4}}, + {"evalOD": true, "o": "OD|ingotCobalt", "c": 1, "i": {"OD|ingotIron":4}}, + {"evalOD": true, "o": "OD|ingotAluminumBrass", "c": 64, "i": {"OD|ingotAluminum": 48, "OD|ingotCopper": 16}}, + {"evalOD": true, "o": "OD|ingotManyullyn", "c": 1, "i": {"OD|ingotCobalt": 1, "OD|ingotArdite": 1}}, + {"evalOD": true, "o": "OD|ingotAlumite", "c": 48, "i": {"OD|ingotAluminum": 80, "OD|ingotIron": 32, "OD|ingotObsidian": 32}}, + {"evalOD": true, "o": "OD|ingotPlatinum", "c": 1, "i": {"OD|ingotIron":16}}, + + {"evalOD": true, "o": "OD|ingotElectrum", "c": 2, "i": ["OD|ingotGold", "OD|ingotSilver"]}, + {"evalOD": true, "o": "OD|ingotInvar", "c": 3, "i": ["OD|ingotNickel", "OD|ingotIron", "OD|ingotIron"]}, + {"evalOD": true, "o": "OD|ingotSignalum", "c": 4, "i": {"OD|ingotCopper": 3, "OD|ingotSilver":1 , "OD|dustRedstone":10}}, + {"evalOD": true, "o": "OD|ingotLumium", "c": 4, "i": {"OD|ingotTin": 3, "OD|ingotSilver":1 , "OD|dustGlowstone":4}}, + {"evalOD": true, "o": "OD|ingotEnderium", "c": 4, "i": { + "OD|ingotTin": 2, "OD|ingotSilver":1 , "OD|ingotPlatinum":1, + "minecraft:coal|1": 1, "OD|dustRedstone": 1, "minecraft:blaze_powder|0":1, "OD|dustSulfur": 1, + "minecraft:ender_pearl|0":4} + }, + + {"evalOD": true, "o": "OD|ingotElectricalSteel", "c": 1, "i": ["OD|ingotIron", "minecraft:coal|1", "OD|itemSilicon"]}, + {"evalOD": true, "o": "OD|ingotEnergeticAlloy", "c": 1, "i": ["OD|dustRedstone", "OD|ingotGold", "OD|dustGlowstone"]}, + {"evalOD": true, "o": "OD|ingotVibrantAlloy", "c": 1, "i": ["OD|ingotEnergeticAlloy", "minecraft:ender_pearl|0"]}, + {"evalOD": true, "o": "OD|ingotRedstoneAlloy", "c": 1, "i": ["OD|dustRedstone", "OD|itemSilicon"]}, + {"evalOD": true, "o": "OD|ingotConductiveIron", "c": 1, "i": ["OD|dustRedstone", "OD|ingotIron"]}, + {"evalOD": true, "o": "OD|ingotPulsatingIron", "c": 1, "i": ["OD|ingotIron", "minecraft:ender_pearl|0"]}, + {"evalOD": true, "o": "OD|ingotDarkSteel", "c": 1, "i": ["OD|ingotIron", "minecraft:coal|1", "minecraft:obsidian|0"]}, + {"evalOD": true, "o": "OD|ingotSoularium", "c": 1, "i": ["OD|ingotGold", "minecraft:soul_sand|0"]}, + {"evalOD": true, "o": "OD|ingotEnderiumBase", "c": 4, "i": {"OD|ingotTin": 2, "OD|ingotSilver":1 , "OD|ingotPlatinum":1}} + ] + } +} + diff --git a/overrides/config/ProjectE/custom_emc.cfg b/overrides/config/ProjectE/custom_emc.cfg new file mode 100644 index 0000000..05b5f0b --- /dev/null +++ b/overrides/config/ProjectE/custom_emc.cfg @@ -0,0 +1,4 @@ +#0.2 +Custom EMC file +This file is used for custom EMC registration, it is recommended that you do not modify it manually. +In game commands are avaliable to set custom values. Type /projecte in game for usage info. diff --git a/overrides/config/ProjectE/custom_emc.json b/overrides/config/ProjectE/custom_emc.json new file mode 100644 index 0000000..5b43f35 --- /dev/null +++ b/overrides/config/ProjectE/custom_emc.json @@ -0,0 +1,196 @@ +{ + "entries": [ + { + "item": "techguns:itemshared|63", + "emc": 1024 + }, + { + "item": "techguns:itemshared|55", + "emc": 200 + }, + { + "item": "immersiveintelligence:material|2", + "emc": 650 + }, + { + "item": "immersivetech:material|0", + "emc": 128 + }, + { + "item": "immersiveintelligence:material|3", + "emc": 1134 + }, + { + "item": "thermalfoundation:material|69", + "emc": 128 + }, + { + "item": "thermalfoundation:material|97", + "emc": 1280 + }, + { + "item": "thermalfoundation:material|100", + "emc": 128 + }, + { + "item": "thermalfoundation:material|70", + "emc": 4096 + }, + { + "item": "immersiveintelligence:material_dust|0", + "emc": 2346 + }, + { + "item": "immersiveintelligence:material_plate|0", + "emc": 2346 + }, + { + "item": "immersiveintelligence:material_ingot|0", + "emc": 2346 + }, + { + "item": "immersiveengineering:material|26", + "emc": 405 + }, + { + "item": "immersiveintelligence:material_plate|5", + "emc": 1 + }, + { + "item": "immersiveintelligence:material|1", + "emc": 1685 + }, + { + "item": "immersiveengineering:material|27", + "emc": 4504 + }, + { + "item": "immersiveintelligence:material_ingot|3", + "emc": 512 + }, + { + "item": "extraplanets:tier9_items|5", + "emc": 512 + }, + { + "item": "immersiveintelligence:material_wire|0", + "emc": 256 + }, + { + "item": "immersiveintelligence:material|0", + "emc": 821 + }, + { + "item": "immersiveintelligence:material|4", + "emc": 2506 + }, + { + "item": "immersiveintelligence:material|5", + "emc": 3646 + }, + { + "item": "immersiveintelligence:material|6", + "emc": 4614 + }, + { + "item": "immersiveintelligence:material|7", + "emc": 9626 + }, + { + "item": "immersiveintelligence:material|10", + "emc": 19276 + }, + { + "item": "immersiveintelligence:material|11", + "emc": 21212 + }, + { + "item": "immersiveintelligence:material|8", + "emc": 623 + }, + { + "item": "immersiveintelligence:material|9", + "emc": 21578 + }, + { + "item": "immersiveintelligence:material|12", + "emc": 64368 + }, + { + "item": "projecte:item.pe_fuel|0", + "emc": 512 + }, + { + "item": "projecte:item.pe_fuel|1", + "emc": 2048 + }, + { + "item": "projecte:item.pe_fuel|2", + "emc": 8192 + }, + { + "item": "immersiveengineering:stone_decoration|5", + "emc": 44 + }, + { + "item": "immersiveintelligence:concrete_decoration|0", + "emc": 86 + }, + { + "item": "immersiveintelligence:concrete_decoration|1", + "emc": 406 + }, + { + "item": "immersiveintelligence:concrete_decoration|2", + "emc": 962 + }, + { + "item": "railcraft:ingot|8", + "emc": 128 + }, + { + "item": "immersiveintelligence:material_dust|4", + "emc": 128 + }, + { + "item": "railcraft:ingot|9", + "emc": 128 + }, + { + "item": "railcraft:plate|11", + "emc": 128 + }, + { + "item": "immersiveengineering:treated_wood|0", + "emc": 12 + }, + { + "item": "immersiveintelligence:material_spring|0", + "emc": 64 + }, + { + "item": "immersiveintelligence:material_spring|1", + "emc": 128 + }, + { + "item": "immersiveintelligence:material_spring|2", + "emc": 160 + }, + { + "item": "immersiveintelligence:material_plate|3", + "emc": 512 + }, + { + "item": "enderio:item_material|20", + "emc": 73728 + }, + { + "item": "immersiveengineering:material|6", + "emc": 136 + }, + { + "item": "immersiveengineering:material|17", + "emc": 136 + } + ] +} \ No newline at end of file diff --git a/overrides/config/ProjectE/mapping.cfg b/overrides/config/ProjectE/mapping.cfg new file mode 100644 index 0000000..7a4d713 --- /dev/null +++ b/overrides/config/ProjectE/mapping.cfg @@ -0,0 +1,184 @@ +# Configuration file + +enabledmappers { + # Allows other Mods to add Recipes to the EMC Calculation. [default: true] + B:APICustomConversionMapper=true + + # Allows other mods to set EMC values using the ProjectEAPI [default: true] + B:APICustomEMCMapper=true + B:Chisel2Mapper=false + + # Add Conversions for Crafting Recipes gathered from net.minecraft.item.crafting.CraftingManager [default: true] + B:CraftingMapper=true + + # Uses json files within config/ProjectE/customConversions/ to add values and conversions [default: true] + B:CustomConversionMapper=true + + # Uses the `custom_emc.json` File to add EMC values. [default: true] + B:CustomEMCMapper=true + + # Adds Conversions for fluid container items and fluids. [default: true] + B:FluidMapper=true + B:LazyMapper=true + + # Blacklist some OreDictionary names from getting an EMC value [default: true] + B:OreDictionaryMapper=true + + # Add Conversions for `FurnaceRecipes` [default: true] + B:SmeltingMapper=true +} + + +general { + # Want to take a look at the internals of EMC Calculation? Enable this to write all the conversions and setValue-Commands to config/ProjectE/mappingdump.json [default: false] + B:dumpEverythingToFile=false + + # Log known EMC Exploits. This can not and will not find all possible exploits. This will only find exploits that result in fixed/custom emc values that the algorithm did not overwrite. Exploits that derive from conversions that are unknown to ProjectE will not be found. [default: true] + B:logEMCExploits=true + + # When the next EMC mapping occurs write the results to config/ProjectE/pregenerated_emc.json and only ever run the mapping again when that file does not exist, this setting is set to false, or an error occurred parsing that file. [default: false] + B:pregenerate=false +} + + +mapperconfigurations { + + oredictionarymapper { + # Set EMC=0 for everything that has an OD Name that starts with `ore`, `dust` or `crushed` besides `dustPlastic` [default: true] + B:blacklistOresAndDusts=true + } + + customconversionmapper { + # Read file: ODdefaults.json? [default: true] + B:ODdefaults=true + + # Read file: defaults.json? [default: true] + B:defaults=true + B:example=true + + # Read file: metals.json? [default: true] + B:metals=true + B:writeDefaultFiles=true + } + + craftingmapper { + B:emcDependencyForUnconsumedItems=true + + irecipeimplementations { + # Maps `IRecipe` CraftTweaker crafting recipes that extend `MCRecipeShaped` or `MCRecipeShapeless [default: true] + B:enableCraftTweakerRecipeMapper=true + + # Maps custom IRecipe's from ProjectE [default: true] + B:enablePECustomRecipeMapper=true + + # Maps `RecipeStage` implementation of `IRecipe` from Recipe Stages [default: true] + B:enableRecipeStagesRecipeMapper=true + B:enableVanillaOreRecipeMapper=true + + # Maps `IRecipe` crafting recipes that extend `ShapedRecipes` or `ShapelessRecipes`, and their oredict equivalents [default: true] + B:enableVanillaRecipeMapper=true + } + + } + + smeltingmapper { + # If X has a value and is smelted from Y, Y will get a value too. This is an experimental thing and might result in Mappings you did not expect/want to happen. [default: false] + B:doBackwardsMapping=false + } + + apicustomemcmapper { + + customemcpriorities { + # Priority for Mod with ModId = nuclearcraft. Values: 322 [range: 0 ~ 512, default: 1] + I:nuclearcraftpriority=1 + + # Priority for Mod with ModId = securitycraft. Values: 4 [range: 0 ~ 512, default: 1] + I:securitycraftpriority=1 + } + + permissions { + + nuclearcraft { + S:abyssalcraft=both + + # Allow 'nuclearcraft' to set and or remove values for 'appliedenergistics2'. Options: [both, set, remove, none] [default: both] + S:appliedenergistics2=both + S:bigreactors=both + S:bloodmagic=both + + # Allow 'nuclearcraft' to set and or remove values for 'bluepower'. Options: [both, set, remove, none] [default: both] + S:bluepower=both + + # Allow 'nuclearcraft' to set and or remove values for 'chisel'. Options: [both, set, remove, none] [default: both] + S:chisel=both + + # Allow 'nuclearcraft' to set and or remove values for 'enderio'. Options: [both, set, remove, none] [default: both] + S:enderio=both + + # Allow 'nuclearcraft' to set and or remove values for 'extraplanets'. Options: [both, set, remove, none] [default: both] + S:extraplanets=both + + # Allow 'nuclearcraft' to set and or remove values for 'galacticraftcore'. Options: [both, set, remove, none] [default: both] + S:galacticraftcore=both + + # Allow 'nuclearcraft' to set and or remove values for 'galacticraftplanets'. Options: [both, set, remove, none] [default: both] + S:galacticraftplanets=both + + # Allow 'nuclearcraft' to set and or remove values for 'ic2'. Options: [both, set, remove, none] [default: both] + S:ic2=both + + # Allow 'nuclearcraft' to set and or remove values for 'icbmclassic'. Options: [both, set, remove, none] [default: both] + S:icbmclassic=both + S:iceandfire=both + + # Allow 'nuclearcraft' to set and or remove values for 'immersiveengineering'. Options: [both, set, remove, none] [default: both] + S:immersiveengineering=both + + # Allow 'nuclearcraft' to set and or remove values for 'immersiveintelligence'. Options: [both, set, remove, none] [default: both] + S:immersiveintelligence=both + S:libvulpes=both + S:magneticraft=both + S:mekanism=both + + # Allow 'nuclearcraft' to set and or remove values for 'minecraft'. Options: [both, set, remove, none] [default: both] + S:minecraft=both + + # Allow 'nuclearcraft' to set and or remove values for 'nuclearcraft'. Options: [both, set, remove, none] [default: both] + S:nuclearcraft=both + S:primal=both + + # Allow 'nuclearcraft' to set and or remove values for 'projectred-core'. Options: [both, set, remove, none] [default: both] + S:projectred-core=both + + # Allow 'nuclearcraft' to set and or remove values for 'railcraft'. Options: [both, set, remove, none] [default: both] + S:railcraft=both + S:tcomplement=both + + # Allow 'nuclearcraft' to set and or remove values for 'techguns'. Options: [both, set, remove, none] [default: both] + S:techguns=both + + # Allow 'nuclearcraft' to set and or remove values for 'thermalfoundation'. Options: [both, set, remove, none] [default: both] + S:thermalfoundation=both + } + + securitycraft { + # Allow 'securitycraft' to set and or remove values for 'securitycraft'. Options: [both, set, remove, none] [default: both] + S:securitycraft=both + } + + } + + } + + apicustomconversionmapper { + + allow { + # Allow Mod securitycraft to add its 275 Recipes to the EMC Calculation [default: true] + B:securitycraft=true + } + + } + +} + + diff --git a/overrides/config/ProjectE/nbt_whitelist.cfg b/overrides/config/ProjectE/nbt_whitelist.cfg new file mode 100644 index 0000000..e8b90c7 --- /dev/null +++ b/overrides/config/ProjectE/nbt_whitelist.cfg @@ -0,0 +1,8 @@ +#0.1a +#Custom NBT whitelist file +#This file is used for items that should keep NBT data when condensed/transmuted. +#To add an item, just put it's unlocalized name on a new line. Here's some examples: +TConstruct:pickaxe +ExtraUtilities:unstableingot +ExtraUtilities:unstableIngot +Botania:specialFlower diff --git a/overrides/config/ProjectE/nbt_whitelist.json b/overrides/config/ProjectE/nbt_whitelist.json new file mode 100644 index 0000000..aeae082 --- /dev/null +++ b/overrides/config/ProjectE/nbt_whitelist.json @@ -0,0 +1,4 @@ +{ + "items": [], + "__comment": "To add items to NBT Whitelist, simply add its registry name as a String to the above array" +} \ No newline at end of file diff --git a/overrides/config/ProjectRed.cfg b/overrides/config/ProjectRed.cfg new file mode 100644 index 0000000..38cd916 --- /dev/null +++ b/overrides/config/ProjectRed.cfg @@ -0,0 +1,126 @@ +# Configuration file + +########################################################################################################## +# compatibility +#--------------------------------------------------------------------------------------------------------# +# Control the loading of various compatibility hooks. These settings are ignored unless the Compatibility module is installed. +########################################################################################################## + +compatibility { + # Registers ProjectRed decorative blocks with Chisel. + B:"Chisel: Decorative Blocks"=true + + # This allows computers to connect to bundled cables with the RS API. + B:"ComputerCraft: Bundled Cables"=true + + # This allows gem axes to work with treecapitator. + B:"Treecapitator: Gem Axe"=true +} + + +########################################################################################################## +# general settings +#--------------------------------------------------------------------------------------------------------# +# Contains basic settings for the mod. +########################################################################################################## + +"general settings" { + # If set to false, logic gates will not make sounds. + B:"Logic Sounds"=true + + # Minimum amount of ticks the timer gates can be set to. Cannot be lower than 4. + I:"Minimum Timer Ticks"=4 + + # Ticks between router searches. + I:"Routed Pipes: Detection Frequency"=40 + + # Max number of pipes to explore when connecting to other routers. + I:"Routed Pipes: Max Detection Count"=100 + + # Maximum distance an item may aimlessly wander in a pipe before being erased. 0 for unlimited. + I:"Routed Pipes: Max Wander Distance"=0 + + # Number of active route table update threads. + I:"Routed Pipes: Update Threads"=4 + + # If set to true, sticks will be used instead of wood strips in framed wire recipes. + B:"Simple Framed Wire Recipe"=false + + # If set to true, the basic screwdriver will not take damage. + B:"Unbreakable Screwdriver"=false +} + + +########################################################################################################## +# machine settings +#--------------------------------------------------------------------------------------------------------# +# Contains settings related to machines and devices. +########################################################################################################## + +"machine settings" { + # Allow the Diamond Block Breaker to be crafted. + B:"Enable the Diamond Block Breaker"=false +} + + +########################################################################################################## +# render settings +#--------------------------------------------------------------------------------------------------------# +# Contains settings related to how things render in-game. +########################################################################################################## + +"render settings" { + # If set to false, flat wire textures will be used for logic gates. Significant performance improvement. + B:"3D Logic Wires"=true + + # Number of lights to render, -1 for unlimited + I:"Light Halo Render Count"=-1 + + # If set to false, routed pipes will not render routing fx such as bubbles and lasers. + B:"Routed Pipe FX"=true + + # If set to false, gates will be rendered in the TESR rather than the WorldRenderer. + B:"Static Gates"=true + + # If set to false, wires will be rendered in the TESR rather than the WorldRenderer. + B:"Static Wires"=true +} + + +########################################################################################################## +# world gen +#--------------------------------------------------------------------------------------------------------# +# Contains settings related to world gen. You can enable/disable each ore or strucure, change retro generation settings, and increase how rare something is by increasing the resistance value. +########################################################################################################## + +"world gen" { + B:"Copper Ore"=true + I:"Copper Ore resistance"=0 + B:"Copper Ore retrogen"=false + B:"Electrotine Ore"=true + I:"Electrotine Ore resistance"=0 + B:"Electrotine Ore retrogen"=false + B:"Marble Caves"=true + I:"Marble Caves resistance"=0 + B:"Marble Caves retrogen"=false + B:"Peridot Ore"=true + I:"Peridot Ore resistance"=0 + B:"Peridot Ore retrogen"=false + B:"Ruby Ore"=true + I:"Ruby Ore resistance"=0 + B:"Ruby Ore retrogen"=false + B:"Sapphire Ore"=true + I:"Sapphire Ore resistance"=0 + B:"Sapphire Ore retrogen"=false + B:"Silver Ore"=true + I:"Silver Ore resistance"=0 + B:"Silver Ore retrogen"=false + B:"Tin Ore"=true + I:"Tin Ore resistance"=0 + B:"Tin Ore retrogen"=false + I:"Volcano resistance"=0 + B:"Volcano retrogen"=false + B:Volcanos=true +} + + diff --git a/overrides/config/TickCentral/config.cfg b/overrides/config/TickCentral/config.cfg new file mode 100644 index 0000000..7afd0f5 --- /dev/null +++ b/overrides/config/TickCentral/config.cfg @@ -0,0 +1,9 @@ +# TickCentral config +# For you, this is only really needed to access debug settings +# As this is a library, there is generally no need to modify these settings +SHOW_FORCED_LOADING = false +DEBUG = false + +# This library is capable of caching classes. This number is used to track if we should +# re-run the scanner. You can also manually trigger it by setting it to 0. +FILE_COUNT = 0 \ No newline at end of file diff --git a/overrides/config/ToughExpansion.cfg b/overrides/config/ToughExpansion.cfg new file mode 100644 index 0000000..10cf4c0 --- /dev/null +++ b/overrides/config/ToughExpansion.cfg @@ -0,0 +1,35 @@ +# Configuration file + +general { + # RF Capacity for Portable Temperature Regular [range: 1 ~ 1600000, default: 400000] + I:PortableTempRegulatorCap=400000 + + # How much RF per tick is consumed while the portable temp regulator is actively regulating temperature [range: 1 ~ 10000, default: 10] + I:PortableTempRegulatorRFPerTick=10 + + # Set to false to disable energy (Forge Energy) requirement [default: true] + B:RequireEnergy=true + + # RF Capacity of Temperator Regulator Block [range: 1 ~ 16000000, default: 1600000] + I:TempRegulatorBlockRFCap=1600000 + + # Effective radius of Temperature Regulator Block [range: 1 ~ 40, default: 20] + I:TempRegulatorBlockRadius=20 + + # How much RF per tick is consumed while the Temp Regulator (block) is actively regulating temperature [range: 1 ~ 10000, default: 100] + I:TempRegulatorRFPerTick=100 + + # Makes health regen respect same logic as hunger. (If player has less than 10 thirst drops, health will not regen.) [default: true] + B:ThirstHealthFix=false + + # RF Capacity for Thirst Quencher [range: 1 ~ 1600000, default: 400000] + I:ThirstQuencherRFCap=400000 + + # How much RF per tick is consumed while the Thirst Quencher is actively quenching thirst [range: 1 ~ 10000, default: 10] + I:ThirstQuencherRFPerTick=10 + + # How much water (in buckets) the Thirst Quencher can hold [range: 8 ~ 64, default: 16] + I:ThirstQuencherWaterCapacity=16 +} + + diff --git a/overrides/config/Waila.cfg b/overrides/config/Waila.cfg new file mode 100644 index 0000000..f9ab35c --- /dev/null +++ b/overrides/config/Waila.cfg @@ -0,0 +1,80 @@ +# Configuration file + +general { + I:waila.cfg.alpha=80 + I:waila.cfg.bgcolor=1048592 + I:waila.cfg.fontcolor=10526880 + I:waila.cfg.gradient1=5243135 + I:waila.cfg.gradient2=2621567 + I:waila.cfg.heartsperline=20 + B:waila.cfg.keybind=true + B:waila.cfg.liquid=false + I:waila.cfg.maxhpbeforetext=40 + B:waila.cfg.metadata=false + B:waila.cfg.newfilters=true + I:waila.cfg.posx=5000 + I:waila.cfg.posy=100 + I:waila.cfg.scale=100 + B:waila.cfg.show=true + B:waila.cfg.showmode=true +} + + +########################################################################################################## +# modules +#--------------------------------------------------------------------------------------------------------# +# Those are the config keys defined in modules. +# Server side, it is used to enforce keys client side using the next section. +########################################################################################################## + +modules { + B:bc.tankamount=true + B:bc.tanktype=true + B:enderstorage.colors=true + B:extrautilities.fluidamount=true + B:facades.hidden=true + B:general.showcrop=true + B:general.showhp=true + B:railcraft.fluidamount=true + B:thaumcraft.aspects=true + B:thermalexpansion.energyhandler=true + B:thermalexpansion.owner=true + B:vanilla.comparator=true + B:vanilla.jukebox=true + B:vanilla.leverstate=true + B:vanilla.redstone=true + B:vanilla.repeater=true + B:vanilla.silverfish=true + B:vanilla.spawntype=true +} + + +########################################################################################################## +# server_forcing +#--------------------------------------------------------------------------------------------------------# +# Any key set to true here will ensure that the client is using the configuration set in the 'module' section above. +# This is useful for enforcing false to 'cheating' keys like silverfish. +########################################################################################################## + +server_forcing { + B:bc.tankamount=false + B:bc.tanktype=false + B:enderstorage.colors=false + B:extrautilities.fluidamount=false + B:facades.hidden=false + B:general.showcrop=false + B:general.showhp=false + B:railcraft.fluidamount=false + B:thaumcraft.aspects=false + B:thermalexpansion.energyhandler=false + B:thermalexpansion.owner=false + B:vanilla.comparator=false + B:vanilla.jukebox=false + B:vanilla.leverstate=false + B:vanilla.redstone=false + B:vanilla.repeater=false + B:vanilla.silverfish=false + B:vanilla.spawntype=false +} + + diff --git a/overrides/config/Weather2/EZGUIConfigClientData.dat b/overrides/config/Weather2/EZGUIConfigClientData.dat new file mode 100644 index 0000000..af2a1d1 Binary files /dev/null and b/overrides/config/Weather2/EZGUIConfigClientData.dat differ diff --git a/overrides/config/Weather2/EZGUIConfigServerData.dat b/overrides/config/Weather2/EZGUIConfigServerData.dat new file mode 100644 index 0000000..0919a23 Binary files /dev/null and b/overrides/config/Weather2/EZGUIConfigServerData.dat differ diff --git a/overrides/config/Weather2/Foliage.cfg b/overrides/config/Weather2/Foliage.cfg new file mode 100644 index 0000000..6410013 --- /dev/null +++ b/overrides/config/Weather2/Foliage.cfg @@ -0,0 +1,9 @@ +# Configuration file + +"weather2: foliage" { + I:Thread_Foliage_Process_Delay=1000 + B:extraGrass=false + I:foliageShaderRange=40 +} + + diff --git a/overrides/config/Weather2/Foliage.cfg_20200615_065342.errored b/overrides/config/Weather2/Foliage.cfg_20200615_065342.errored new file mode 100644 index 0000000..0f53d0d Binary files /dev/null and b/overrides/config/Weather2/Foliage.cfg_20200615_065342.errored differ diff --git a/overrides/config/Weather2/Misc.cfg b/overrides/config/Weather2/Misc.cfg new file mode 100644 index 0000000..2753681 --- /dev/null +++ b/overrides/config/Weather2/Misc.cfg @@ -0,0 +1,80 @@ +# Configuration file + +"weather2: misc" { + # Server and client side, Locks down the mod to only do wind, leaves, foliage shader if on, etc. No weather systems, turns overcast mode on + B:Aesthetic_Only_Mode=false + B:Block_AnemometerNoRecipe=false + B:Block_SandLayerNoRecipe=false + B:Block_SandNoRecipe=false + B:Block_SensorNoRecipe=false + B:Block_SirenManualNoRecipe=false + B:Block_SirenNoRecipe=false + B:Block_WeatherDeflectorNoRecipe=false + B:Block_WeatherForecastNoRecipe=false + B:Block_WeatherMachineNoRecipe=false + B:Block_WeatherMachineNoTornadosOrCyclones=false + B:Block_WindVaneNoRecipe=false + + # Use if you are on a server with weather but want it ALL off client side for performance reasons, overrides basically every client based setting + B:Client_PotatoPC_Mode=false + + # Maximum percent of cloud coverage, supports over 100% for extended full cloud sky coverage + D:Cloud_Coverage_Max_Percent=100.0 + + # Minimum percent of cloud coverage, supports negative for extended cloudless sky coverage + D:Cloud_Coverage_Min_Percent=0.0 + + # How much to randomly change cloud coverage % amount, performed every 10 seconds + D:Cloud_Coverage_Random_Change_Amount=0.05 + + # Distance between cloud formations, not particles, this includes invisible cloudless formations used during partial cloud coverage + I:Cloud_Formation_MinDistBetweenSpawned=300 + I:Cloud_Layer0_Height=200 + + # For a second layer of passive non storm progressing clouds + B:Cloud_Layer1_Enable=false + I:Cloud_Layer1_Height=350 + + # Not used at the moment + I:Cloud_Layer2_Height=500 + + # How many ticks between cloud particle spawning + I:Cloud_ParticleSpawnDelay=0 + S:Dimension_List_Clouds=0 -127 + S:Dimension_List_Storms=0 -127 + S:Dimension_List_Weather=0 -127 + S:Dimension_List_WindEffects=0 -127 + + # If true, will cancel vanilla behavior of setting clear weather when the player sleeps, for global overcast mode + B:Global_Overcast_Prevent_Rain_Reset_On_Sleep=true + B:Item_PocketSandNoRecipe=false + + # Disabling this recipe will keep them from using other recipes since it depends on this item + B:Item_WeatherItemNoRecipe=false + I:Misc_AutoDataSaveIntervalInTicks=36000 + B:Misc_ForceVanillaCloudsOff=true + B:Misc_proxyRenderOverrideEnabled=true + I:Misc_simBoxRadiusCutoff=1124 + I:Misc_simBoxRadiusSpawn=1024 + I:Thread_Particle_Process_Delay=400 + B:Villager_MoveInsideForStorms=true + I:Villager_MoveInsideForStorms_Dist=256 + B:blockBreakingInvokesCancellableEvent=false + B:consoleDebug=false + + # Used if overcastMode is off, 1 = lock weather on, 0 = lock weather off, -1 = dont lock anything, let server do whatever + I:lockServerWeatherMode=0 + + # If true, lets server side do vanilla weather rules, weather2 will only make storms when server side says 'rain' is on + B:overcastMode=false + B:radarCloudDebug=false + D:sensorActivateDistance=256.0 + D:shaderParticleRateAmplifier=3.0 + D:sirenActivateDistance=256.0 + D:volWaterfallScale=0.5 + D:volWindLightningScale=1.0 + D:volWindScale=0.05 + D:volWindTreesScale=0.5 +} + + diff --git a/overrides/config/Weather2/Particle.cfg b/overrides/config/Weather2/Particle.cfg new file mode 100644 index 0000000..7bcae38 --- /dev/null +++ b/overrides/config/Weather2/Particle.cfg @@ -0,0 +1,20 @@ +# Configuration file + +"weather2: particle" { + # Enables or disables all precipitation particle types + B:Particle_RainSnow=true + B:Particle_Rain_DownfallSheet=true + B:Particle_Rain_GroundSplash=true + B:Particle_VanillaAndWeatherOnly=false + D:Precipitation_Particle_effect_rate=1.0 + D:Sandstorm_Particle_Debris_effect_rate=1.0 + D:Sandstorm_Particle_Dust_effect_rate=1.0 + + # Currently used for rates of leaf, waterfall, and fire particles + D:Wind_Particle_effect_rate=1.0 + B:Wind_Particle_fire=true + B:Wind_Particle_leafs=true + B:Wind_Particle_waterfall=true +} + + diff --git a/overrides/config/Weather2/Particle.cfg_20200615_065342.errored b/overrides/config/Weather2/Particle.cfg_20200615_065342.errored new file mode 100644 index 0000000..ad39114 Binary files /dev/null and b/overrides/config/Weather2/Particle.cfg_20200615_065342.errored differ diff --git a/overrides/config/Weather2/Sand.cfg b/overrides/config/Weather2/Sand.cfg new file mode 100644 index 0000000..937302b --- /dev/null +++ b/overrides/config/Weather2/Sand.cfg @@ -0,0 +1,24 @@ +# Configuration file + +"weather2: sand" { + I:Sandstorm_OddsTo1=30 + + # Allow layered sand blocks to buildup outside deserty biomes where sandstorm is + B:Sandstorm_Sand_Buildup_AllowOutsideDesert=true + + # Base amount of loops done per iteration, scaled by the sandstorms intensity (value given here is the max possible) + I:Sandstorm_Sand_Buildup_LoopAmountBase=800 + + # Amount of game ticks between sand buildup iterations, keep it high to prevent client side chunk update spam that destroys FPS + I:Sandstorm_Sand_Buildup_TickRate=40 + B:Sandstorm_Siren_PleaseNoDarude=false + + # Time between sandstorms for either each player or entire server depending on if global rate is on, default: 3 mc days + I:Sandstorm_TimeBetweenInTicks=72000 + B:Sandstorm_UseGlobalServerRate=false + + # Takes the sand out of sandwiches + B:Storm_NoSandstorms=false +} + + diff --git a/overrides/config/Weather2/Snow.cfg b/overrides/config/Weather2/Snow.cfg new file mode 100644 index 0000000..6340d06 --- /dev/null +++ b/overrides/config/Weather2/Snow.cfg @@ -0,0 +1,8 @@ +# Configuration file + +"weather2: snow" { + B:Snow_PerformSnowfall=false + I:Snow_RarityOfBuildup=64 +} + + diff --git a/overrides/config/Weather2/Snow.cfg_20200615_065342.errored b/overrides/config/Weather2/Snow.cfg_20200615_065342.errored new file mode 100644 index 0000000..8a5712a Binary files /dev/null and b/overrides/config/Weather2/Snow.cfg_20200615_065342.errored differ diff --git a/overrides/config/Weather2/Storm.cfg b/overrides/config/Weather2/Storm.cfg new file mode 100644 index 0000000..22c5b1d --- /dev/null +++ b/overrides/config/Weather2/Storm.cfg @@ -0,0 +1,68 @@ +# Configuration file + +"weather2: storm" { + I:Lightning_DistanceToPlayerForEffects=256 + I:Lightning_OddsTo1OfFire=20 + B:Lightning_StartsFires=false + I:Lightning_lifetimeOfFire=3 + I:Player_Storm_Deadly_OddsTo1=30 + I:Player_Storm_Deadly_TimeBetweenInTicks=72000 + + # Used if Server_Storm_Deadly_UseGlobalRate is on, replaces use of Player_Storm_Deadly_OddsTo1 + I:Server_Storm_Deadly_OddsTo1=30 + + # Used if Server_Storm_Deadly_UseGlobalRate is on, replaces use of Player_Storm_Deadly_TimeBetweenInTicks + I:Server_Storm_Deadly_TimeBetweenInTicks=72000 + B:Server_Storm_Deadly_UseGlobalRate=false + I:Storm_AllTypes_TickRateDelay=60 + I:Storm_Deadly_CollideDistance=128 + + # The minimum stage a storm has to be at to be removed, stages are: 0 = anything, 1 = thunder, 2 = high wind, 3 = hail, 4 = F0/C0, 5 = F1/C1, 6 = F2/C2, 7 = F3/C3, 8 = F4/C4, 9 = F5/C5 + I:Storm_Deflector_MinStageRemove=1 + I:Storm_Deflector_RadiusOfStormRemoval=150 + B:Storm_Deflector_RemoveRainstorms=false + B:Storm_Deflector_RemoveSandstorms=true + B:Storm_FlyingBlocksHurt=true + I:Storm_HailPerTick=10 + I:Storm_LightningStrikeBaseValueOddsTo1=200 + I:Storm_MaxPerPlayerPerLayer=20 + I:Storm_MaxRadius=300 + B:Storm_NoRainVisual=false + I:Storm_OddsTo1OfHighWindWaterSpout=150 + I:Storm_OddsTo1OfLandBasedStorm=-1 + I:Storm_OddsTo1OfOceanBasedStorm=300 + I:Storm_ParticleSpawnDelay=1 + I:Storm_PercentChanceOf_C0_Cyclone=70 + I:Storm_PercentChanceOf_C1_Cyclone=50 + I:Storm_PercentChanceOf_C2_Cyclone=40 + I:Storm_PercentChanceOf_C3_Cyclone=30 + I:Storm_PercentChanceOf_C4_Cyclone=20 + + # Also known as full blown hurricane + I:Storm_PercentChanceOf_C5_Cyclone=10 + I:Storm_PercentChanceOf_F0_Tornado=70 + I:Storm_PercentChanceOf_F1_Tornado=50 + I:Storm_PercentChanceOf_F2_Tornado=40 + I:Storm_PercentChanceOf_F3_Tornado=30 + I:Storm_PercentChanceOf_F4_Tornado=20 + I:Storm_PercentChanceOf_F5_Tornado=10 + I:Storm_PercentChanceOf_Hail=80 + I:Storm_PercentChanceOf_HighWind=90 + I:Storm_Rain_OddsTo1=150 + + # Minimum amount of visual rain shown when its raining globally during overcast mode + D:Storm_Rain_Overcast_Amount=0.01 + I:Storm_Rain_Overcast_OddsTo1=50 + + # How often in ticks, a rainstorm updates its list of entities under the rainstorm to extinguish. Extinguishes entities under rainclouds when globalOvercast is off. Set to 0 or less to disable + I:Storm_Rain_TrackAndExtinguishEntitiesRate=200 + I:Storm_Rain_WaterBuildUpOddsTo1FromNothing=100 + I:Storm_Rain_WaterBuildUpOddsTo1FromOvercastRaining=30 + I:Storm_Rain_WaterBuildUpOddsTo1FromSource=15 + I:Storm_Rain_WaterBuildUpRate=10 + I:Storm_Rain_WaterSpendRate=3 + D:Storm_TemperatureAdjustRate=0.1 + B:preventServerThunderstorms=true +} + + diff --git a/overrides/config/Weather2/Tornado.cfg b/overrides/config/Weather2/Tornado.cfg new file mode 100644 index 0000000..4511a69 --- /dev/null +++ b/overrides/config/Weather2/Tornado.cfg @@ -0,0 +1,65 @@ +# Configuration file + +"weather2: tornado" { + # Makes weather boring! or peacefull? + B:Storm_NoTornadosOrCyclones=false + + # Use a list of blocks instead of grabbing based on calculated strength of block, if true this overrides StrengthGrabbing and RefinedGrabRules + B:Storm_Tornado_GrabCond_List=false + B:Storm_Tornado_GrabCond_List_PartialMatches=false + + # Grab blocks based on how well a diamond axe can mine the block, so mostly wooden blocks + B:Storm_Tornado_GrabCond_StrengthGrabbing=true + + # Enable GrabCond_List to use, add registered block names to list, use commas to separate values + S:Storm_Tornado_GrabList=planks, leaves + + # Treat block grab list as a blacklist instead of whitelist + B:Storm_Tornado_GrabListBlacklistMode=false + + # Prevents tearing up of dirt, grass, sand and logs, overrides strength based grabbing + B:Storm_Tornado_RefinedGrabRules=true + + # Used if Storm_Tornado_grabbedBlocksRepairOverTime is true, minimum of 600 ticks (30 seconds) required + I:Storm_Tornado_TicksToRepairBlock=6000 + + # Accuracy of tornado aimed at player + I:Storm_Tornado_aimAtPlayerAngleVariance=5 + + # Make tornados initial heading aimed towards closest player + B:Storm_Tornado_aimAtPlayerOnSpawn=true + + # Grab animals, overridden by Storm_Tornado_grabPlayersOnly + B:Storm_Tornado_grabAnimals=true + + # Tear up blocks from the ground based on conditions defined + B:Storm_Tornado_grabBlocks=false + + # Grab entity items, overridden by Storm_Tornado_grabPlayersOnly + B:Storm_Tornado_grabItems=false + + # Grab hostile mobs, overridden by Storm_Tornado_grabPlayersOnly + B:Storm_Tornado_grabMobs=true + + # Grab player or not + B:Storm_Tornado_grabPlayer=true + + # Prevent grabbing of non players + B:Storm_Tornado_grabPlayersOnly=false + + # Grab villagers, overridden by Storm_Tornado_grabPlayersOnly + B:Storm_Tornado_grabVillagers=true + + # Experimental idea, places the WIP repairing block where a tornado does damage instead of removing the block, causes tornado damage to self repair, recommend setting Storm_Tornado_rarityOfBreakOnFall to 0 to avoid duplicated blocks + B:Storm_Tornado_grabbedBlocksRepairOverTime=false + I:Storm_Tornado_maxBlocksGrabbedPerTick=5 + + # Max amount of flying entity blocks allowed active, if it goes over this, it stops turning destroyed blocks into entities + I:Storm_Tornado_maxFlyingEntityBlocks=200 + I:Storm_Tornado_rarityOfBreakOnFall=5 + + # How rarely a block will be removed while spinning around a tornado + I:Storm_Tornado_rarityOfDisintegrate=15 +} + + diff --git a/overrides/config/Weather2/Wind.cfg b/overrides/config/Weather2/Wind.cfg new file mode 100644 index 0000000..23fe5d0 --- /dev/null +++ b/overrides/config/Weather2/Wind.cfg @@ -0,0 +1,21 @@ +# Configuration file + +"weather2: wind" { + B:Misc_windOn=true + B:Wind_HighWindEvents=true + B:Wind_LowWindEvents=true + D:globalWindChangeAmountRate=1.0 + I:highWindOddsTo1=8000 + I:highWindTimerEnableAmountBase=2400 + I:highWindTimerEnableAmountRnd=12000 + I:lowWindOddsTo1=4000 + I:lowWindTimerEnableAmountBase=2400 + I:lowWindTimerEnableAmountRnd=12000 + D:windSpeedMax=1.0 + D:windSpeedMin=1.0E-5 + + # Min wind speed to maintain if its raining with global overcast mode on, overrides low wind events and windSpeedMin + D:windSpeedMinGlobalOvercastRaining=0.3 +} + + diff --git a/overrides/config/Weather2/Wind.cfg_20200615_065342.errored b/overrides/config/Weather2/Wind.cfg_20200615_065342.errored new file mode 100644 index 0000000..8565b8f Binary files /dev/null and b/overrides/config/Weather2/Wind.cfg_20200615_065342.errored differ diff --git a/overrides/config/acintegration.cfg b/overrides/config/acintegration.cfg new file mode 100644 index 0000000..ebcc195 --- /dev/null +++ b/overrides/config/acintegration.cfg @@ -0,0 +1,32 @@ +# Configuration file + +general { + # Whether or not to load the Bewitchment integration. + B:Bewitchment=true + + # Whether or not to load the Game Stages integration. + B:"Game Stages"=true + + # Whether or not to load the MineTweaker integration. + B:"MineTweaker Integration"=true + + # Whether or not to load the ProjectE integration + B:"ProjectE Integration"=true + + # Whether or not to load the Thaumcraft integration. Disabling this will override any other part of said integration. + B:"Thaumcraft Integration"=true + + # Toggles wheter or not to gain additional warp from being inside AbyssalCraft dimensions + B:"Thaumcraft Warp: Dimensions"=true + + # Toggles wheter or not to gain additional warp from attacking/being attacked by AbyssalCraft mobs + B:"Thaumcraft Warp: Mobs"=true + + # Toggles whether or not you gain additional warp through failing rituals and Disruptions + B:"Thaumcraft Warp: PE"=true + + # Whether or not to load the Tinkers' Construct integration. + B:"Tinkers' Construct"=true +} + + diff --git a/overrides/config/acronym/base/General.cfg b/overrides/config/acronym/base/General.cfg new file mode 100644 index 0000000..a003944 --- /dev/null +++ b/overrides/config/acronym/base/General.cfg @@ -0,0 +1,38 @@ +# Configuration file + +general { + # Config entry for adding other items to count as tools. Format is "modid:item_name:meta" * is for any meta + S:"Other Tools" < + [immersiveengineering:tool:0 + thermalfoundation:wrench:* + techreborn:wrench:* + actuallyadditions:item_laser_wrench:* + hammercore:wrench:* + hammercore:iwrench:* + mekanism:configurator:* + calculator:wrench:* + ic2:wrench:* + appliedenergistics2:certus_quartz_wrench:* + appliedenergistics2:nether_quartz_wrench:* + enderio:item_yeta_wrench:* + botania:twigwand:* + essentials:wrench:* + factorytech:wrench:*] + > +} + + +materials { + # List for Prioritizing OreDict returns by modid + S:preferredOreDictIds < + base + > +} + + +module { + B:"JourneyMap enabled"=true + B:"Tool enabled"=true +} + + diff --git a/overrides/config/adchimneys/Containers/bedrock.cfg b/overrides/config/adchimneys/Containers/bedrock.cfg new file mode 100644 index 0000000..0a7a3a4 --- /dev/null +++ b/overrides/config/adchimneys/Containers/bedrock.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [bedrock]] + S:components < + bedrock + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:bedrock] + S:output=adchimneys:bedrock + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:bedrock:1], [repeater], [blockCoal]] + S:components < + adchimneys:bedrock:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:bedrock:2] + S:output=adchimneys:bedrock:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:bedrock]] + S:components < + adchimneys:bedrock + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:bedrock:1] + S:output=adchimneys:bedrock:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +bedrock { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11626273] + S:color=0x11626273 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: -1.0] + S:hardness=-1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: bedrock] + S:relatedBlockId=bedrock + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.8E7] + S:resistance=1.8E7 +} + + diff --git a/overrides/config/adchimneys/Containers/blastbrick.cfg b/overrides/config/adchimneys/Containers/blastbrick.cfg new file mode 100644 index 0000000..4e3344c --- /dev/null +++ b/overrides/config/adchimneys/Containers/blastbrick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [immersiveengineering:stone_decoration:1]] + S:components < + immersiveengineering:stone_decoration:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:blastbrick] + S:output=adchimneys:blastbrick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:blastbrick:1], [repeater], [blockCoal]] + S:components < + adchimneys:blastbrick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:blastbrick:2] + S:output=adchimneys:blastbrick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:blastbrick]] + S:components < + adchimneys:blastbrick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:blastbrick:1] + S:output=adchimneys:blastbrick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blastbrick { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x116c3626] + S:color=0x116c3626 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:stone_decoration:1] + S:relatedBlockId=immersiveengineering:stone_decoration:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/bone_block_side.cfg b/overrides/config/adchimneys/Containers/bone_block_side.cfg new file mode 100644 index 0000000..a6c213e --- /dev/null +++ b/overrides/config/adchimneys/Containers/bone_block_side.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [bone_block]] + S:components < + bone_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:bone_block_side] + S:output=adchimneys:bone_block_side + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:bone_block_side:1], [repeater], [blockCoal]] + S:components < + adchimneys:bone_block_side:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:bone_block_side:2] + S:output=adchimneys:bone_block_side:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:bone_block_side]] + S:components < + adchimneys:bone_block_side + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:bone_block_side:1] + S:output=adchimneys:bone_block_side:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +sideBlockBone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11afa79a] + S:color=0x11afa79a + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: bone_block] + S:relatedBlockId=bone_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 10.0] + S:resistance=10.0 +} + + diff --git a/overrides/config/adchimneys/Containers/brick.cfg b/overrides/config/adchimneys/Containers/brick.cfg new file mode 100644 index 0000000..0a7975e --- /dev/null +++ b/overrides/config/adchimneys/Containers/brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [brick_block]] + S:components < + brick_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:brick] + S:output=adchimneys:brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:brick:2] + S:output=adchimneys:brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:brick]] + S:components < + adchimneys:brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:brick:1] + S:output=adchimneys:brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brick { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11794334] + S:color=0x11794334 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: brick_block] + S:relatedBlockId=brick_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/brownstone_brick.cfg b/overrides/config/adchimneys/Containers/brownstone_brick.cfg new file mode 100644 index 0000000..d04777d --- /dev/null +++ b/overrides/config/adchimneys/Containers/brownstone_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [tconstruct:brownstone:3]] + S:components < + tconstruct:brownstone:3 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:brownstone_brick] + S:output=adchimneys:brownstone_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:brownstone_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:brownstone_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:brownstone_brick:2] + S:output=adchimneys:brownstone_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:brownstone_brick]] + S:components < + adchimneys:brownstone_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:brownstone_brick:1] + S:output=adchimneys:brownstone_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickBrownstone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a9a37c] + S:color=0x11a9a37c + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 3.0] + S:hardness=3.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:brownstone:3] + S:relatedBlockId=tconstruct:brownstone:3 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 60.0] + S:resistance=60.0 +} + + diff --git a/overrides/config/adchimneys/Containers/brownstone_brick_small.cfg b/overrides/config/adchimneys/Containers/brownstone_brick_small.cfg new file mode 100644 index 0000000..43fc893 --- /dev/null +++ b/overrides/config/adchimneys/Containers/brownstone_brick_small.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [tconstruct:brownstone:10]] + S:components < + tconstruct:brownstone:10 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:brownstone_brick_small] + S:output=adchimneys:brownstone_brick_small + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:brownstone_brick_small:1], [repeater], [blockCoal]] + S:components < + adchimneys:brownstone_brick_small:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:brownstone_brick_small:2] + S:output=adchimneys:brownstone_brick_small:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:brownstone_brick_small]] + S:components < + adchimneys:brownstone_brick_small + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:brownstone_brick_small:1] + S:output=adchimneys:brownstone_brick_small:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +smallBrickBrownstone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a9a37c] + S:color=0x11a9a37c + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 3.0] + S:hardness=3.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:brownstone:10] + S:relatedBlockId=tconstruct:brownstone:10 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 60.0] + S:resistance=60.0 +} + + diff --git a/overrides/config/adchimneys/Containers/charred_nether_brick.cfg b/overrides/config/adchimneys/Containers/charred_nether_brick.cfg new file mode 100644 index 0000000..e259686 --- /dev/null +++ b/overrides/config/adchimneys/Containers/charred_nether_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:charred_nether_bricks]] + S:components < + quark:charred_nether_bricks + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:charred_nether_brick] + S:output=adchimneys:charred_nether_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:charred_nether_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:charred_nether_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:charred_nether_brick:2] + S:output=adchimneys:charred_nether_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:charred_nether_brick]] + S:components < + adchimneys:charred_nether_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:charred_nether_brick:1] + S:output=adchimneys:charred_nether_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickNetherCharred { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11202020] + S:color=0x11202020 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:charred_nether_bricks] + S:relatedBlockId=quark:charred_nether_bricks + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/clay.cfg b/overrides/config/adchimneys/Containers/clay.cfg new file mode 100644 index 0000000..d7ec75e --- /dev/null +++ b/overrides/config/adchimneys/Containers/clay.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [clay]] + S:components < + clay + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:clay] + S:output=adchimneys:clay + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:clay:1], [repeater], [blockCoal]] + S:components < + adchimneys:clay:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:clay:2] + S:output=adchimneys:clay:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:clay]] + S:components < + adchimneys:clay + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:clay:1] + S:output=adchimneys:clay:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +clay { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22a5a9b9] + S:color=0x22a5a9b9 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.6] + S:hardness=0.6 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: clay] + S:relatedBlockId=clay + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 3.0] + S:resistance=3.0 +} + + diff --git a/overrides/config/adchimneys/Containers/coal_block.cfg b/overrides/config/adchimneys/Containers/coal_block.cfg new file mode 100644 index 0000000..bf0162b --- /dev/null +++ b/overrides/config/adchimneys/Containers/coal_block.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [coal_block]] + S:components < + coal_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:coal_block] + S:output=adchimneys:coal_block + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:coal_block:1], [repeater], [blockCoal]] + S:components < + adchimneys:coal_block:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:coal_block:2] + S:output=adchimneys:coal_block:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:coal_block]] + S:components < + adchimneys:coal_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:coal_block:1] + S:output=adchimneys:coal_block:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blockCoal { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33000000] + S:color=0x33000000 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 5.0] + S:hardness=5.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: coal_block] + S:relatedBlockId=coal_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/coarse_dirt.cfg b/overrides/config/adchimneys/Containers/coarse_dirt.cfg new file mode 100644 index 0000000..c0e46f5 --- /dev/null +++ b/overrides/config/adchimneys/Containers/coarse_dirt.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [dirt:1]] + S:components < + dirt:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:coarse_dirt] + S:output=adchimneys:coarse_dirt + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:coarse_dirt:1], [repeater], [blockCoal]] + S:components < + adchimneys:coarse_dirt:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:coarse_dirt:2] + S:output=adchimneys:coarse_dirt:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:coarse_dirt]] + S:components < + adchimneys:coarse_dirt + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:coarse_dirt:1] + S:output=adchimneys:coarse_dirt:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +dirtCoarse { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33593e2a] + S:color=0x33593e2a + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.5] + S:hardness=0.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dirt:1] + S:relatedBlockId=dirt:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 2.5] + S:resistance=2.5 +} + + diff --git a/overrides/config/adchimneys/Containers/cobblestone.cfg b/overrides/config/adchimneys/Containers/cobblestone.cfg new file mode 100644 index 0000000..ad80ae2 --- /dev/null +++ b/overrides/config/adchimneys/Containers/cobblestone.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [cobblestone:0]] + S:components < + cobblestone:0 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone] + S:output=adchimneys:cobblestone + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone:1], [repeater], [blockCoal]] + S:components < + adchimneys:cobblestone:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone:2] + S:output=adchimneys:cobblestone:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone]] + S:components < + adchimneys:cobblestone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone:1] + S:output=adchimneys:cobblestone:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +cobblestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11666666] + S:color=0x11666666 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: cobblestone:0] + S:relatedBlockId=cobblestone:0 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/cobblestone_andesite.cfg b/overrides/config/adchimneys/Containers/cobblestone_andesite.cfg new file mode 100644 index 0000000..2aa7bd9 --- /dev/null +++ b/overrides/config/adchimneys/Containers/cobblestone_andesite.cfg @@ -0,0 +1,160 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [divergentunderground:andesite_cobblestone]] + S:components < + divergentunderground:andesite_cobblestone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_andesite] + S:output=adchimneys:cobblestone_andesite + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_andesite:1], [repeater], [blockCoal]] + S:components < + adchimneys:cobblestone_andesite:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_andesite:2] + S:output=adchimneys:cobblestone_andesite:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_andesite]] + S:components < + adchimneys:cobblestone_andesite + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_andesite:1] + S:output=adchimneys:cobblestone_andesite:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +andesiteCobblestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117a7c81] + S:color=0x117a7c81 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: divergentunderground:andesite_cobblestone] + S:relatedBlockId=divergentunderground:andesite_cobblestone +} + + diff --git a/overrides/config/adchimneys/Containers/cobblestone_basalt.cfg b/overrides/config/adchimneys/Containers/cobblestone_basalt.cfg new file mode 100644 index 0000000..9f2dcf3 --- /dev/null +++ b/overrides/config/adchimneys/Containers/cobblestone_basalt.cfg @@ -0,0 +1,160 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [divergentunderground:quark_basalt_cobblestone]] + S:components < + divergentunderground:quark_basalt_cobblestone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_basalt] + S:output=adchimneys:cobblestone_basalt + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_basalt:1], [repeater], [blockCoal]] + S:components < + adchimneys:cobblestone_basalt:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_basalt:2] + S:output=adchimneys:cobblestone_basalt:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_basalt]] + S:components < + adchimneys:cobblestone_basalt + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_basalt:1] + S:output=adchimneys:cobblestone_basalt:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +basaltCobblestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11363636] + S:color=0x11363636 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: divergentunderground:quark_basalt_cobblestone] + S:relatedBlockId=divergentunderground:quark_basalt_cobblestone +} + + diff --git a/overrides/config/adchimneys/Containers/cobblestone_diorite.cfg b/overrides/config/adchimneys/Containers/cobblestone_diorite.cfg new file mode 100644 index 0000000..9be209f --- /dev/null +++ b/overrides/config/adchimneys/Containers/cobblestone_diorite.cfg @@ -0,0 +1,160 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [divergentunderground:diorite_cobblestone]] + S:components < + divergentunderground:diorite_cobblestone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_diorite] + S:output=adchimneys:cobblestone_diorite + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_diorite:1], [repeater], [blockCoal]] + S:components < + adchimneys:cobblestone_diorite:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_diorite:2] + S:output=adchimneys:cobblestone_diorite:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_diorite]] + S:components < + adchimneys:cobblestone_diorite + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_diorite:1] + S:output=adchimneys:cobblestone_diorite:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +dioriteCobblestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11f4f4f4] + S:color=0x11f4f4f4 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: divergentunderground:diorite_cobblestone] + S:relatedBlockId=divergentunderground:diorite_cobblestone +} + + diff --git a/overrides/config/adchimneys/Containers/cobblestone_fire.cfg b/overrides/config/adchimneys/Containers/cobblestone_fire.cfg new file mode 100644 index 0000000..481759e --- /dev/null +++ b/overrides/config/adchimneys/Containers/cobblestone_fire.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:biome_cobblestone:0]] + S:components < + quark:biome_cobblestone:0 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_fire] + S:output=adchimneys:cobblestone_fire + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_fire:1], [repeater], [blockCoal]] + S:components < + adchimneys:cobblestone_fire:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_fire:2] + S:output=adchimneys:cobblestone_fire:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_fire]] + S:components < + adchimneys:cobblestone_fire + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_fire:1] + S:output=adchimneys:cobblestone_fire:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +fireCobblestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11bc4725] + S:color=0x11bc4725 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:biome_cobblestone:0] + S:relatedBlockId=quark:biome_cobblestone:0 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/cobblestone_granite.cfg b/overrides/config/adchimneys/Containers/cobblestone_granite.cfg new file mode 100644 index 0000000..4e44eba --- /dev/null +++ b/overrides/config/adchimneys/Containers/cobblestone_granite.cfg @@ -0,0 +1,160 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [divergentunderground:granite_cobblestone]] + S:components < + divergentunderground:granite_cobblestone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_granite] + S:output=adchimneys:cobblestone_granite + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_granite:1], [repeater], [blockCoal]] + S:components < + adchimneys:cobblestone_granite:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_granite:2] + S:output=adchimneys:cobblestone_granite:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_granite]] + S:components < + adchimneys:cobblestone_granite + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_granite:1] + S:output=adchimneys:cobblestone_granite:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +graniteCobblestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11906150] + S:color=0x11906150 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: divergentunderground:granite_cobblestone] + S:relatedBlockId=divergentunderground:granite_cobblestone +} + + diff --git a/overrides/config/adchimneys/Containers/cobblestone_icy.cfg b/overrides/config/adchimneys/Containers/cobblestone_icy.cfg new file mode 100644 index 0000000..bc06297 --- /dev/null +++ b/overrides/config/adchimneys/Containers/cobblestone_icy.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:biome_cobblestone:1]] + S:components < + quark:biome_cobblestone:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_icy] + S:output=adchimneys:cobblestone_icy + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_icy:1], [repeater], [blockCoal]] + S:components < + adchimneys:cobblestone_icy:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_icy:2] + S:output=adchimneys:cobblestone_icy:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_icy]] + S:components < + adchimneys:cobblestone_icy + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_icy:1] + S:output=adchimneys:cobblestone_icy:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +icyCobblestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115f8bb0] + S:color=0x115f8bb0 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:biome_cobblestone:1] + S:relatedBlockId=quark:biome_cobblestone:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/cobblestone_limestone.cfg b/overrides/config/adchimneys/Containers/cobblestone_limestone.cfg new file mode 100644 index 0000000..7bc3744 --- /dev/null +++ b/overrides/config/adchimneys/Containers/cobblestone_limestone.cfg @@ -0,0 +1,160 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [divergentunderground:quark_limestone_cobblestone]] + S:components < + divergentunderground:quark_limestone_cobblestone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_limestone] + S:output=adchimneys:cobblestone_limestone + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_limestone:1], [repeater], [blockCoal]] + S:components < + adchimneys:cobblestone_limestone:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_limestone:2] + S:output=adchimneys:cobblestone_limestone:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_limestone]] + S:components < + adchimneys:cobblestone_limestone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_limestone:1] + S:output=adchimneys:cobblestone_limestone:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +limestoneCobblestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11baaf90] + S:color=0x11baaf90 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: divergentunderground:quark_limestone_cobblestone] + S:relatedBlockId=divergentunderground:quark_limestone_cobblestone +} + + diff --git a/overrides/config/adchimneys/Containers/cobblestone_marble.cfg b/overrides/config/adchimneys/Containers/cobblestone_marble.cfg new file mode 100644 index 0000000..f1b3673 --- /dev/null +++ b/overrides/config/adchimneys/Containers/cobblestone_marble.cfg @@ -0,0 +1,160 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [divergentunderground:quark_marble_cobblestone]] + S:components < + divergentunderground:quark_marble_cobblestone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_marble] + S:output=adchimneys:cobblestone_marble + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_marble:1], [repeater], [blockCoal]] + S:components < + adchimneys:cobblestone_marble:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_marble:2] + S:output=adchimneys:cobblestone_marble:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_marble]] + S:components < + adchimneys:cobblestone_marble + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_marble:1] + S:output=adchimneys:cobblestone_marble:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +marbleCobblestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b5b4b3] + S:color=0x11b5b4b3 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: divergentunderground:quark_marble_cobblestone] + S:relatedBlockId=divergentunderground:quark_marble_cobblestone +} + + diff --git a/overrides/config/adchimneys/Containers/cobblestone_mossy.cfg b/overrides/config/adchimneys/Containers/cobblestone_mossy.cfg new file mode 100644 index 0000000..bc511b2 --- /dev/null +++ b/overrides/config/adchimneys/Containers/cobblestone_mossy.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [mossy_cobblestone]] + S:components < + mossy_cobblestone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_mossy] + S:output=adchimneys:cobblestone_mossy + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_mossy:1], [repeater], [blockCoal]] + S:components < + adchimneys:cobblestone_mossy:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_mossy:2] + S:output=adchimneys:cobblestone_mossy:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cobblestone_mossy]] + S:components < + adchimneys:cobblestone_mossy + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cobblestone_mossy:1] + S:output=adchimneys:cobblestone_mossy:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +mossyCobblestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11449144] + S:color=0x11449144 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mossy_cobblestone] + S:relatedBlockId=mossy_cobblestone + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/cokebrick.cfg b/overrides/config/adchimneys/Containers/cokebrick.cfg new file mode 100644 index 0000000..6b3eecb --- /dev/null +++ b/overrides/config/adchimneys/Containers/cokebrick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [immersiveengineering:stone_decoration]] + S:components < + immersiveengineering:stone_decoration + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cokebrick] + S:output=adchimneys:cokebrick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cokebrick:1], [repeater], [blockCoal]] + S:components < + adchimneys:cokebrick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cokebrick:2] + S:output=adchimneys:cokebrick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:cokebrick]] + S:components < + adchimneys:cokebrick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:cokebrick:1] + S:output=adchimneys:cokebrick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +cokebrick { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11575757] + S:color=0x11575757 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:stone_decoration] + S:relatedBlockId=immersiveengineering:stone_decoration + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_black.cfg b/overrides/config/adchimneys/Containers/concrete_black.cfg new file mode 100644 index 0000000..1709ae5 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_black.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:15]] + S:components < + concrete:15 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_black] + S:output=adchimneys:concrete_black + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_black:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_black:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_black:2] + S:output=adchimneys:concrete_black:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_black]] + S:components < + adchimneys:concrete_black + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_black:1] + S:output=adchimneys:concrete_black:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blackConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11090b10] + S:color=0x11090b10 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:15] + S:relatedBlockId=concrete:15 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_blue.cfg b/overrides/config/adchimneys/Containers/concrete_blue.cfg new file mode 100644 index 0000000..43edf12 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_blue.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:11]] + S:components < + concrete:11 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_blue] + S:output=adchimneys:concrete_blue + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_blue:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_blue:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_blue:2] + S:output=adchimneys:concrete_blue:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_blue]] + S:components < + adchimneys:concrete_blue + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_blue:1] + S:output=adchimneys:concrete_blue:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blueConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112b2d8c] + S:color=0x112b2d8c + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:11] + S:relatedBlockId=concrete:11 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_brown.cfg b/overrides/config/adchimneys/Containers/concrete_brown.cfg new file mode 100644 index 0000000..afaf7c6 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_brown.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:12]] + S:components < + concrete:12 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_brown] + S:output=adchimneys:concrete_brown + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_brown:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_brown:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_brown:2] + S:output=adchimneys:concrete_brown:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_brown]] + S:components < + adchimneys:concrete_brown + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_brown:1] + S:output=adchimneys:concrete_brown:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brownConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115e3a1e] + S:color=0x115e3a1e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:12] + S:relatedBlockId=concrete:12 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_cyan.cfg b/overrides/config/adchimneys/Containers/concrete_cyan.cfg new file mode 100644 index 0000000..c238c4d --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_cyan.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:9]] + S:components < + concrete:9 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_cyan] + S:output=adchimneys:concrete_cyan + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_cyan:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_cyan:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_cyan:2] + S:output=adchimneys:concrete_cyan:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_cyan]] + S:components < + adchimneys:concrete_cyan + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_cyan:1] + S:output=adchimneys:concrete_cyan:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +cyanConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11157686] + S:color=0x11157686 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:9] + S:relatedBlockId=concrete:9 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_gray.cfg b/overrides/config/adchimneys/Containers/concrete_gray.cfg new file mode 100644 index 0000000..cedce90 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_gray.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:7]] + S:components < + concrete:7 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_gray] + S:output=adchimneys:concrete_gray + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_gray:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_gray:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_gray:2] + S:output=adchimneys:concrete_gray:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_gray]] + S:components < + adchimneys:concrete_gray + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_gray:1] + S:output=adchimneys:concrete_gray:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +grayConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1136393d] + S:color=0x1136393d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:7] + S:relatedBlockId=concrete:7 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_green.cfg b/overrides/config/adchimneys/Containers/concrete_green.cfg new file mode 100644 index 0000000..d261ad1 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_green.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:13]] + S:components < + concrete:13 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_green] + S:output=adchimneys:concrete_green + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_green:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_green:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_green:2] + S:output=adchimneys:concrete_green:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_green]] + S:components < + adchimneys:concrete_green + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_green:1] + S:output=adchimneys:concrete_green:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +greenConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11485923] + S:color=0x11485923 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:13] + S:relatedBlockId=concrete:13 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_light_blue.cfg b/overrides/config/adchimneys/Containers/concrete_light_blue.cfg new file mode 100644 index 0000000..81b1f8e --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_light_blue.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:3]] + S:components < + concrete:3 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_light_blue] + S:output=adchimneys:concrete_light_blue + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_light_blue:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_light_blue:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_light_blue:2] + S:output=adchimneys:concrete_light_blue:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_light_blue]] + S:components < + adchimneys:concrete_light_blue + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_light_blue:1] + S:output=adchimneys:concrete_light_blue:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blueLightConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112387c4] + S:color=0x112387c4 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:3] + S:relatedBlockId=concrete:3 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_lime.cfg b/overrides/config/adchimneys/Containers/concrete_lime.cfg new file mode 100644 index 0000000..971d524 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_lime.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:5]] + S:components < + concrete:5 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_lime] + S:output=adchimneys:concrete_lime + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_lime:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_lime:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_lime:2] + S:output=adchimneys:concrete_lime:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_lime]] + S:components < + adchimneys:concrete_lime + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_lime:1] + S:output=adchimneys:concrete_lime:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +limeConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115ea71a] + S:color=0x115ea71a + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:5] + S:relatedBlockId=concrete:5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_magenta.cfg b/overrides/config/adchimneys/Containers/concrete_magenta.cfg new file mode 100644 index 0000000..2abdbc5 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_magenta.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:2]] + S:components < + concrete:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_magenta] + S:output=adchimneys:concrete_magenta + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_magenta:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_magenta:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_magenta:2] + S:output=adchimneys:concrete_magenta:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_magenta]] + S:components < + adchimneys:concrete_magenta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_magenta:1] + S:output=adchimneys:concrete_magenta:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +magentaConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a7309d] + S:color=0x11a7309d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:2] + S:relatedBlockId=concrete:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_orange.cfg b/overrides/config/adchimneys/Containers/concrete_orange.cfg new file mode 100644 index 0000000..03926c6 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_orange.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:1]] + S:components < + concrete:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_orange] + S:output=adchimneys:concrete_orange + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_orange:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_orange:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_orange:2] + S:output=adchimneys:concrete_orange:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_orange]] + S:components < + adchimneys:concrete_orange + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_orange:1] + S:output=adchimneys:concrete_orange:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +orangeConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11db5e00] + S:color=0x11db5e00 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:1] + S:relatedBlockId=concrete:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_pink.cfg b/overrides/config/adchimneys/Containers/concrete_pink.cfg new file mode 100644 index 0000000..5cf6303 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_pink.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:6]] + S:components < + concrete:6 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_pink] + S:output=adchimneys:concrete_pink + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_pink:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_pink:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_pink:2] + S:output=adchimneys:concrete_pink:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_pink]] + S:components < + adchimneys:concrete_pink + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_pink:1] + S:output=adchimneys:concrete_pink:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +pinkConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d3648e] + S:color=0x11d3648e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:6] + S:relatedBlockId=concrete:6 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_purple.cfg b/overrides/config/adchimneys/Containers/concrete_purple.cfg new file mode 100644 index 0000000..7336c68 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_purple.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:10]] + S:components < + concrete:10 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_purple] + S:output=adchimneys:concrete_purple + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_purple:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_purple:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_purple:2] + S:output=adchimneys:concrete_purple:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_purple]] + S:components < + adchimneys:concrete_purple + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_purple:1] + S:output=adchimneys:concrete_purple:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +purpleConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1164209b] + S:color=0x1164209b + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:10] + S:relatedBlockId=concrete:10 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_red.cfg b/overrides/config/adchimneys/Containers/concrete_red.cfg new file mode 100644 index 0000000..8eeba22 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_red.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:14]] + S:components < + concrete:14 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_red] + S:output=adchimneys:concrete_red + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_red:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_red:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_red:2] + S:output=adchimneys:concrete_red:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_red]] + S:components < + adchimneys:concrete_red + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_red:1] + S:output=adchimneys:concrete_red:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +redConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x118c2121] + S:color=0x118c2121 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:14] + S:relatedBlockId=concrete:14 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_silver.cfg b/overrides/config/adchimneys/Containers/concrete_silver.cfg new file mode 100644 index 0000000..2d4b51f --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_silver.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:8]] + S:components < + concrete:8 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_silver] + S:output=adchimneys:concrete_silver + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_silver:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_silver:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_silver:2] + S:output=adchimneys:concrete_silver:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_silver]] + S:components < + adchimneys:concrete_silver + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_silver:1] + S:output=adchimneys:concrete_silver:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +silverConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117b7b71] + S:color=0x117b7b71 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:8] + S:relatedBlockId=concrete:8 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_white.cfg b/overrides/config/adchimneys/Containers/concrete_white.cfg new file mode 100644 index 0000000..1b9090b --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_white.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:0]] + S:components < + concrete:0 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_white] + S:output=adchimneys:concrete_white + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_white:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_white:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_white:2] + S:output=adchimneys:concrete_white:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_white]] + S:components < + adchimneys:concrete_white + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_white:1] + S:output=adchimneys:concrete_white:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +whiteConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11cbd1d2] + S:color=0x11cbd1d2 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:0] + S:relatedBlockId=concrete:0 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/concrete_yellow.cfg b/overrides/config/adchimneys/Containers/concrete_yellow.cfg new file mode 100644 index 0000000..a862409 --- /dev/null +++ b/overrides/config/adchimneys/Containers/concrete_yellow.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [concrete:4]] + S:components < + concrete:4 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_yellow] + S:output=adchimneys:concrete_yellow + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_yellow:1], [repeater], [blockCoal]] + S:components < + adchimneys:concrete_yellow:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_yellow:2] + S:output=adchimneys:concrete_yellow:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:concrete_yellow]] + S:components < + adchimneys:concrete_yellow + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:concrete_yellow:1] + S:output=adchimneys:concrete_yellow:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +yellowConcrete { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ebab15] + S:color=0x11ebab15 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.8] + S:hardness=1.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: concrete:4] + S:relatedBlockId=concrete:4 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 9.0] + S:resistance=9.0 +} + + diff --git a/overrides/config/adchimneys/Containers/dark_brick.cfg b/overrides/config/adchimneys/Containers/dark_brick.cfg new file mode 100644 index 0000000..cd16f9e --- /dev/null +++ b/overrides/config/adchimneys/Containers/dark_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [ceramics:clay_hard:1]] + S:components < + ceramics:clay_hard:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dark_brick] + S:output=adchimneys:dark_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:dark_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:dark_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dark_brick:2] + S:output=adchimneys:dark_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:dark_brick]] + S:components < + adchimneys:dark_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dark_brick:1] + S:output=adchimneys:dark_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickDark { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11512114] + S:color=0x11512114 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ceramics:clay_hard:1] + S:relatedBlockId=ceramics:clay_hard:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 90.0] + S:resistance=90.0 +} + + diff --git a/overrides/config/adchimneys/Containers/diamond_block.cfg b/overrides/config/adchimneys/Containers/diamond_block.cfg new file mode 100644 index 0000000..7c2058a --- /dev/null +++ b/overrides/config/adchimneys/Containers/diamond_block.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 24] + I:amount=24 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [diamond_block]] + S:components < + diamond_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:diamond_block] + S:output=adchimneys:diamond_block + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:diamond_block:1], [repeater], [blockCoal]] + S:components < + adchimneys:diamond_block:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:diamond_block:2] + S:output=adchimneys:diamond_block:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:diamond_block]] + S:components < + adchimneys:diamond_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:diamond_block:1] + S:output=adchimneys:diamond_block:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blockDiamond { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1168dcd7] + S:color=0x1168dcd7 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 5.0] + S:hardness=5.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: diamond_block] + S:relatedBlockId=diamond_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/dirt.cfg b/overrides/config/adchimneys/Containers/dirt.cfg new file mode 100644 index 0000000..a801503 --- /dev/null +++ b/overrides/config/adchimneys/Containers/dirt.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [dirt]] + S:components < + dirt + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dirt] + S:output=adchimneys:dirt + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:dirt:1], [repeater], [blockCoal]] + S:components < + adchimneys:dirt:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dirt:2] + S:output=adchimneys:dirt:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:dirt]] + S:components < + adchimneys:dirt + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dirt:1] + S:output=adchimneys:dirt:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +dirt { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x665f432e] + S:color=0x665f432e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.5] + S:hardness=0.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dirt] + S:relatedBlockId=dirt + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 2.5] + S:resistance=2.5 +} + + diff --git a/overrides/config/adchimneys/Containers/dragon_brick.cfg b/overrides/config/adchimneys/Containers/dragon_brick.cfg new file mode 100644 index 0000000..77c87b6 --- /dev/null +++ b/overrides/config/adchimneys/Containers/dragon_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [ceramics:clay_hard:4]] + S:components < + ceramics:clay_hard:4 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dragon_brick] + S:output=adchimneys:dragon_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:dragon_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:dragon_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dragon_brick:2] + S:output=adchimneys:dragon_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:dragon_brick]] + S:components < + adchimneys:dragon_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dragon_brick:1] + S:output=adchimneys:dragon_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickDragon { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ed7efa] + S:color=0x11ed7efa + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ceramics:clay_hard:4] + S:relatedBlockId=ceramics:clay_hard:4 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 90.0] + S:resistance=90.0 +} + + diff --git a/overrides/config/adchimneys/Containers/dried_clay_brick.cfg b/overrides/config/adchimneys/Containers/dried_clay_brick.cfg new file mode 100644 index 0000000..fe08679 --- /dev/null +++ b/overrides/config/adchimneys/Containers/dried_clay_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [tconstruct:dried_clay:1]] + S:components < + tconstruct:dried_clay:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dried_clay_brick] + S:output=adchimneys:dried_clay_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:dried_clay_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:dried_clay_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dried_clay_brick:2] + S:output=adchimneys:dried_clay_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:dried_clay_brick]] + S:components < + adchimneys:dried_clay_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:dried_clay_brick:1] + S:output=adchimneys:dried_clay_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickClayDried { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x118a795b] + S:color=0x118a795b + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:dried_clay:1] + S:relatedBlockId=tconstruct:dried_clay:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 60.0] + S:resistance=60.0 +} + + diff --git a/overrides/config/adchimneys/Containers/elder_prismarine_brick.cfg b/overrides/config/adchimneys/Containers/elder_prismarine_brick.cfg new file mode 100644 index 0000000..f2f4c87 --- /dev/null +++ b/overrides/config/adchimneys/Containers/elder_prismarine_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:elder_prismarine:1]] + S:components < + quark:elder_prismarine:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:elder_prismarine_brick] + S:output=adchimneys:elder_prismarine_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:elder_prismarine_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:elder_prismarine_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:elder_prismarine_brick:2] + S:output=adchimneys:elder_prismarine_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:elder_prismarine_brick]] + S:components < + adchimneys:elder_prismarine_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:elder_prismarine_brick:1] + S:output=adchimneys:elder_prismarine_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickPrismarineElder { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11c4ac9e] + S:color=0x11c4ac9e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:elder_prismarine:1] + S:relatedBlockId=quark:elder_prismarine:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/emerald_block.cfg b/overrides/config/adchimneys/Containers/emerald_block.cfg new file mode 100644 index 0000000..2902a98 --- /dev/null +++ b/overrides/config/adchimneys/Containers/emerald_block.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 24] + I:amount=24 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [emerald_block]] + S:components < + emerald_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:emerald_block] + S:output=adchimneys:emerald_block + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:emerald_block:1], [repeater], [blockCoal]] + S:components < + adchimneys:emerald_block:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:emerald_block:2] + S:output=adchimneys:emerald_block:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:emerald_block]] + S:components < + adchimneys:emerald_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:emerald_block:1] + S:output=adchimneys:emerald_block:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blockEmerald { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1100ff33] + S:color=0x1100ff33 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 5.0] + S:hardness=5.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: emerald_block] + S:relatedBlockId=emerald_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/end_bricks.cfg b/overrides/config/adchimneys/Containers/end_bricks.cfg new file mode 100644 index 0000000..137fcaf --- /dev/null +++ b/overrides/config/adchimneys/Containers/end_bricks.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [end_bricks]] + S:components < + end_bricks + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:end_bricks] + S:output=adchimneys:end_bricks + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:end_bricks:1], [repeater], [blockCoal]] + S:components < + adchimneys:end_bricks:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:end_bricks:2] + S:output=adchimneys:end_bricks:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:end_bricks]] + S:components < + adchimneys:end_bricks + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:end_bricks:1] + S:output=adchimneys:end_bricks:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +bricksEnd { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11993399] + S:color=0x11993399 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: end_bricks] + S:relatedBlockId=end_bricks + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/end_stone.cfg b/overrides/config/adchimneys/Containers/end_stone.cfg new file mode 100644 index 0000000..4403d42 --- /dev/null +++ b/overrides/config/adchimneys/Containers/end_stone.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [end_stone]] + S:components < + end_stone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:end_stone] + S:output=adchimneys:end_stone + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:end_stone:1], [repeater], [blockCoal]] + S:components < + adchimneys:end_stone:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:end_stone:2] + S:output=adchimneys:end_stone:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:end_stone]] + S:components < + adchimneys:end_stone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:end_stone:1] + S:output=adchimneys:end_stone:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +stoneEnd { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22993399] + S:color=0x22993399 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 3.0] + S:hardness=3.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: end_stone] + S:relatedBlockId=end_stone + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 45.0] + S:resistance=45.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glass.cfg b/overrides/config/adchimneys/Containers/glass.cfg new file mode 100644 index 0000000..f792f89 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [glass]] + S:components < + glass + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass] + S:output=adchimneys:glass + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass:2] + S:output=adchimneys:glass:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass]] + S:components < + adchimneys:glass + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass:1] + S:output=adchimneys:glass:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +glass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: glass] + S:relatedBlockId=glass + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_black.cfg b/overrides/config/adchimneys/Containers/glass_black.cfg new file mode 100644 index 0000000..3a091a6 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_black.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:15]] + S:components < + stained_glass:15 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_black] + S:output=adchimneys:glass_black + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_black:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_black:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_black:2] + S:output=adchimneys:glass_black:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_black]] + S:components < + adchimneys:glass_black + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_black:1] + S:output=adchimneys:glass_black:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blackGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11090b10] + S:color=0x11090b10 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:15] + S:relatedBlockId=stained_glass:15 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_blue.cfg b/overrides/config/adchimneys/Containers/glass_blue.cfg new file mode 100644 index 0000000..cd4cdb6 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_blue.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:11]] + S:components < + stained_glass:11 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_blue] + S:output=adchimneys:glass_blue + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_blue:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_blue:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_blue:2] + S:output=adchimneys:glass_blue:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_blue]] + S:components < + adchimneys:glass_blue + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_blue:1] + S:output=adchimneys:glass_blue:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blueGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112b2d8c] + S:color=0x112b2d8c + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:11] + S:relatedBlockId=stained_glass:11 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_brown.cfg b/overrides/config/adchimneys/Containers/glass_brown.cfg new file mode 100644 index 0000000..27fa638 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_brown.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:12]] + S:components < + stained_glass:12 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_brown] + S:output=adchimneys:glass_brown + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_brown:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_brown:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_brown:2] + S:output=adchimneys:glass_brown:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_brown]] + S:components < + adchimneys:glass_brown + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_brown:1] + S:output=adchimneys:glass_brown:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brownGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115e3a1e] + S:color=0x115e3a1e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:12] + S:relatedBlockId=stained_glass:12 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_cyan.cfg b/overrides/config/adchimneys/Containers/glass_cyan.cfg new file mode 100644 index 0000000..1f45e47 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_cyan.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:9]] + S:components < + stained_glass:9 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_cyan] + S:output=adchimneys:glass_cyan + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_cyan:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_cyan:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_cyan:2] + S:output=adchimneys:glass_cyan:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_cyan]] + S:components < + adchimneys:glass_cyan + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_cyan:1] + S:output=adchimneys:glass_cyan:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +cyanGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11157686] + S:color=0x11157686 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:9] + S:relatedBlockId=stained_glass:9 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_gray.cfg b/overrides/config/adchimneys/Containers/glass_gray.cfg new file mode 100644 index 0000000..eff06f8 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_gray.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:7]] + S:components < + stained_glass:7 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_gray] + S:output=adchimneys:glass_gray + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_gray:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_gray:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_gray:2] + S:output=adchimneys:glass_gray:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_gray]] + S:components < + adchimneys:glass_gray + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_gray:1] + S:output=adchimneys:glass_gray:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +grayGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1136393d] + S:color=0x1136393d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:7] + S:relatedBlockId=stained_glass:7 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_green.cfg b/overrides/config/adchimneys/Containers/glass_green.cfg new file mode 100644 index 0000000..32dc83f --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_green.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:13]] + S:components < + stained_glass:13 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_green] + S:output=adchimneys:glass_green + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_green:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_green:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_green:2] + S:output=adchimneys:glass_green:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_green]] + S:components < + adchimneys:glass_green + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_green:1] + S:output=adchimneys:glass_green:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +greenGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11485923] + S:color=0x11485923 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:13] + S:relatedBlockId=stained_glass:13 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_light_blue.cfg b/overrides/config/adchimneys/Containers/glass_light_blue.cfg new file mode 100644 index 0000000..19f870b --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_light_blue.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:3]] + S:components < + stained_glass:3 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_light_blue] + S:output=adchimneys:glass_light_blue + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_light_blue:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_light_blue:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_light_blue:2] + S:output=adchimneys:glass_light_blue:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_light_blue]] + S:components < + adchimneys:glass_light_blue + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_light_blue:1] + S:output=adchimneys:glass_light_blue:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blueLightGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112387c4] + S:color=0x112387c4 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:3] + S:relatedBlockId=stained_glass:3 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_lime.cfg b/overrides/config/adchimneys/Containers/glass_lime.cfg new file mode 100644 index 0000000..cb1035f --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_lime.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:5]] + S:components < + stained_glass:5 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_lime] + S:output=adchimneys:glass_lime + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_lime:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_lime:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_lime:2] + S:output=adchimneys:glass_lime:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_lime]] + S:components < + adchimneys:glass_lime + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_lime:1] + S:output=adchimneys:glass_lime:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +limeGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115ea71a] + S:color=0x115ea71a + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:5] + S:relatedBlockId=stained_glass:5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_magenta.cfg b/overrides/config/adchimneys/Containers/glass_magenta.cfg new file mode 100644 index 0000000..9201d4c --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_magenta.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:2]] + S:components < + stained_glass:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_magenta] + S:output=adchimneys:glass_magenta + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_magenta:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_magenta:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_magenta:2] + S:output=adchimneys:glass_magenta:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_magenta]] + S:components < + adchimneys:glass_magenta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_magenta:1] + S:output=adchimneys:glass_magenta:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +magentaGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a7309d] + S:color=0x11a7309d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:2] + S:relatedBlockId=stained_glass:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_orange.cfg b/overrides/config/adchimneys/Containers/glass_orange.cfg new file mode 100644 index 0000000..1715304 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_orange.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:1]] + S:components < + stained_glass:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_orange] + S:output=adchimneys:glass_orange + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_orange:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_orange:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_orange:2] + S:output=adchimneys:glass_orange:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_orange]] + S:components < + adchimneys:glass_orange + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_orange:1] + S:output=adchimneys:glass_orange:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +orangeGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11db5e00] + S:color=0x11db5e00 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:1] + S:relatedBlockId=stained_glass:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_pink.cfg b/overrides/config/adchimneys/Containers/glass_pink.cfg new file mode 100644 index 0000000..2fee36a --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_pink.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:6]] + S:components < + stained_glass:6 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_pink] + S:output=adchimneys:glass_pink + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_pink:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_pink:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_pink:2] + S:output=adchimneys:glass_pink:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_pink]] + S:components < + adchimneys:glass_pink + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_pink:1] + S:output=adchimneys:glass_pink:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +pinkGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d3648e] + S:color=0x11d3648e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:6] + S:relatedBlockId=stained_glass:6 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_purple.cfg b/overrides/config/adchimneys/Containers/glass_purple.cfg new file mode 100644 index 0000000..46cdcfe --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_purple.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:10]] + S:components < + stained_glass:10 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_purple] + S:output=adchimneys:glass_purple + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_purple:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_purple:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_purple:2] + S:output=adchimneys:glass_purple:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_purple]] + S:components < + adchimneys:glass_purple + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_purple:1] + S:output=adchimneys:glass_purple:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +purpleGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1164209b] + S:color=0x1164209b + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:10] + S:relatedBlockId=stained_glass:10 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_red.cfg b/overrides/config/adchimneys/Containers/glass_red.cfg new file mode 100644 index 0000000..f3f6bcd --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_red.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:14]] + S:components < + stained_glass:14 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_red] + S:output=adchimneys:glass_red + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_red:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_red:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_red:2] + S:output=adchimneys:glass_red:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_red]] + S:components < + adchimneys:glass_red + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_red:1] + S:output=adchimneys:glass_red:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +redGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x118c2121] + S:color=0x118c2121 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:14] + S:relatedBlockId=stained_glass:14 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_silver.cfg b/overrides/config/adchimneys/Containers/glass_silver.cfg new file mode 100644 index 0000000..42ddb19 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_silver.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:8]] + S:components < + stained_glass:8 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_silver] + S:output=adchimneys:glass_silver + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_silver:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_silver:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_silver:2] + S:output=adchimneys:glass_silver:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_silver]] + S:components < + adchimneys:glass_silver + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_silver:1] + S:output=adchimneys:glass_silver:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +silverGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117b7b71] + S:color=0x117b7b71 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:8] + S:relatedBlockId=stained_glass:8 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_white.cfg b/overrides/config/adchimneys/Containers/glass_white.cfg new file mode 100644 index 0000000..3a9390e --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_white.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:0]] + S:components < + stained_glass:0 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_white] + S:output=adchimneys:glass_white + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_white:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_white:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_white:2] + S:output=adchimneys:glass_white:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_white]] + S:components < + adchimneys:glass_white + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_white:1] + S:output=adchimneys:glass_white:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +whiteGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11cbd1d2] + S:color=0x11cbd1d2 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:0] + S:relatedBlockId=stained_glass:0 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glass_yellow.cfg b/overrides/config/adchimneys/Containers/glass_yellow.cfg new file mode 100644 index 0000000..a432ab2 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glass_yellow.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_glass:4]] + S:components < + stained_glass:4 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_yellow] + S:output=adchimneys:glass_yellow + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_yellow:1], [repeater], [blockCoal]] + S:components < + adchimneys:glass_yellow:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_yellow:2] + S:output=adchimneys:glass_yellow:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glass_yellow]] + S:components < + adchimneys:glass_yellow + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glass_yellow:1] + S:output=adchimneys:glass_yellow:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +yellowGlass { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ebab15] + S:color=0x11ebab15 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_glass:4] + S:relatedBlockId=stained_glass:4 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_black.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_black.cfg new file mode 100644 index 0000000..c54bd24 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_black.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [black_glazed_terracotta]] + S:components < + black_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_black] + S:output=adchimneys:glazed_terracotta_black + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_black:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_black:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_black:2] + S:output=adchimneys:glazed_terracotta_black:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_black]] + S:components < + adchimneys:glazed_terracotta_black + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_black:1] + S:output=adchimneys:glazed_terracotta_black:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blackTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11090b10] + S:color=0x11090b10 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: black_glazed_terracotta] + S:relatedBlockId=black_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_blue.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_blue.cfg new file mode 100644 index 0000000..5920c61 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_blue.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [blue_glazed_terracotta]] + S:components < + blue_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_blue] + S:output=adchimneys:glazed_terracotta_blue + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_blue:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_blue:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_blue:2] + S:output=adchimneys:glazed_terracotta_blue:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_blue]] + S:components < + adchimneys:glazed_terracotta_blue + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_blue:1] + S:output=adchimneys:glazed_terracotta_blue:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blueTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112b2d8c] + S:color=0x112b2d8c + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blue_glazed_terracotta] + S:relatedBlockId=blue_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_brown.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_brown.cfg new file mode 100644 index 0000000..df6501c --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_brown.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [brown_glazed_terracotta]] + S:components < + brown_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_brown] + S:output=adchimneys:glazed_terracotta_brown + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_brown:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_brown:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_brown:2] + S:output=adchimneys:glazed_terracotta_brown:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_brown]] + S:components < + adchimneys:glazed_terracotta_brown + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_brown:1] + S:output=adchimneys:glazed_terracotta_brown:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brownTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115e3a1e] + S:color=0x115e3a1e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: brown_glazed_terracotta] + S:relatedBlockId=brown_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_cyan.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_cyan.cfg new file mode 100644 index 0000000..c5ff182 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_cyan.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [cyan_glazed_terracotta]] + S:components < + cyan_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_cyan] + S:output=adchimneys:glazed_terracotta_cyan + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_cyan:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_cyan:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_cyan:2] + S:output=adchimneys:glazed_terracotta_cyan:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_cyan]] + S:components < + adchimneys:glazed_terracotta_cyan + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_cyan:1] + S:output=adchimneys:glazed_terracotta_cyan:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +cyanTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11157686] + S:color=0x11157686 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: cyan_glazed_terracotta] + S:relatedBlockId=cyan_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_gray.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_gray.cfg new file mode 100644 index 0000000..c0689d1 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_gray.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [gray_glazed_terracotta]] + S:components < + gray_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_gray] + S:output=adchimneys:glazed_terracotta_gray + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_gray:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_gray:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_gray:2] + S:output=adchimneys:glazed_terracotta_gray:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_gray]] + S:components < + adchimneys:glazed_terracotta_gray + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_gray:1] + S:output=adchimneys:glazed_terracotta_gray:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +grayTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1136393d] + S:color=0x1136393d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gray_glazed_terracotta] + S:relatedBlockId=gray_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_green.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_green.cfg new file mode 100644 index 0000000..22a84b5 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_green.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [green_glazed_terracotta]] + S:components < + green_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_green] + S:output=adchimneys:glazed_terracotta_green + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_green:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_green:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_green:2] + S:output=adchimneys:glazed_terracotta_green:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_green]] + S:components < + adchimneys:glazed_terracotta_green + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_green:1] + S:output=adchimneys:glazed_terracotta_green:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +greenTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11485923] + S:color=0x11485923 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: green_glazed_terracotta] + S:relatedBlockId=green_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_light_blue.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_light_blue.cfg new file mode 100644 index 0000000..40b4a67 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_light_blue.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [light_blue_glazed_terracotta]] + S:components < + light_blue_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_light_blue] + S:output=adchimneys:glazed_terracotta_light_blue + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_light_blue:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_light_blue:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_light_blue:2] + S:output=adchimneys:glazed_terracotta_light_blue:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_light_blue]] + S:components < + adchimneys:glazed_terracotta_light_blue + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_light_blue:1] + S:output=adchimneys:glazed_terracotta_light_blue:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blueLightTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112387c4] + S:color=0x112387c4 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: light_blue_glazed_terracotta] + S:relatedBlockId=light_blue_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_lime.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_lime.cfg new file mode 100644 index 0000000..9da5db3 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_lime.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [lime_glazed_terracotta]] + S:components < + lime_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_lime] + S:output=adchimneys:glazed_terracotta_lime + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_lime:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_lime:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_lime:2] + S:output=adchimneys:glazed_terracotta_lime:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_lime]] + S:components < + adchimneys:glazed_terracotta_lime + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_lime:1] + S:output=adchimneys:glazed_terracotta_lime:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +limeTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115ea71a] + S:color=0x115ea71a + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lime_glazed_terracotta] + S:relatedBlockId=lime_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_magenta.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_magenta.cfg new file mode 100644 index 0000000..6a87f71 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_magenta.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [magenta_glazed_terracotta]] + S:components < + magenta_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_magenta] + S:output=adchimneys:glazed_terracotta_magenta + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_magenta:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_magenta:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_magenta:2] + S:output=adchimneys:glazed_terracotta_magenta:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_magenta]] + S:components < + adchimneys:glazed_terracotta_magenta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_magenta:1] + S:output=adchimneys:glazed_terracotta_magenta:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +magentaTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a7309d] + S:color=0x11a7309d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: magenta_glazed_terracotta] + S:relatedBlockId=magenta_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_orange.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_orange.cfg new file mode 100644 index 0000000..84fa263 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_orange.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [orange_glazed_terracotta]] + S:components < + orange_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_orange] + S:output=adchimneys:glazed_terracotta_orange + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_orange:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_orange:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_orange:2] + S:output=adchimneys:glazed_terracotta_orange:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_orange]] + S:components < + adchimneys:glazed_terracotta_orange + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_orange:1] + S:output=adchimneys:glazed_terracotta_orange:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +orangeTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11db5e00] + S:color=0x11db5e00 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: orange_glazed_terracotta] + S:relatedBlockId=orange_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_pink.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_pink.cfg new file mode 100644 index 0000000..f909ac5 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_pink.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [pink_glazed_terracotta]] + S:components < + pink_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_pink] + S:output=adchimneys:glazed_terracotta_pink + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_pink:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_pink:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_pink:2] + S:output=adchimneys:glazed_terracotta_pink:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_pink]] + S:components < + adchimneys:glazed_terracotta_pink + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_pink:1] + S:output=adchimneys:glazed_terracotta_pink:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +pinkTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d3648e] + S:color=0x11d3648e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pink_glazed_terracotta] + S:relatedBlockId=pink_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_purple.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_purple.cfg new file mode 100644 index 0000000..168c5bd --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_purple.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [purple_glazed_terracotta]] + S:components < + purple_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_purple] + S:output=adchimneys:glazed_terracotta_purple + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_purple:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_purple:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_purple:2] + S:output=adchimneys:glazed_terracotta_purple:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_purple]] + S:components < + adchimneys:glazed_terracotta_purple + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_purple:1] + S:output=adchimneys:glazed_terracotta_purple:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +purpleTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1164209b] + S:color=0x1164209b + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: purple_glazed_terracotta] + S:relatedBlockId=purple_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_red.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_red.cfg new file mode 100644 index 0000000..efaf4d5 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_red.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [red_glazed_terracotta]] + S:components < + red_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_red] + S:output=adchimneys:glazed_terracotta_red + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_red:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_red:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_red:2] + S:output=adchimneys:glazed_terracotta_red:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_red]] + S:components < + adchimneys:glazed_terracotta_red + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_red:1] + S:output=adchimneys:glazed_terracotta_red:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +redTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x118c2121] + S:color=0x118c2121 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: red_glazed_terracotta] + S:relatedBlockId=red_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_silver.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_silver.cfg new file mode 100644 index 0000000..2471fee --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_silver.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [silver_glazed_terracotta]] + S:components < + silver_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_silver] + S:output=adchimneys:glazed_terracotta_silver + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_silver:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_silver:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_silver:2] + S:output=adchimneys:glazed_terracotta_silver:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_silver]] + S:components < + adchimneys:glazed_terracotta_silver + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_silver:1] + S:output=adchimneys:glazed_terracotta_silver:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +silverTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117b7b71] + S:color=0x117b7b71 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: silver_glazed_terracotta] + S:relatedBlockId=silver_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_white.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_white.cfg new file mode 100644 index 0000000..1a3e6fa --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_white.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [white_glazed_terracotta]] + S:components < + white_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_white] + S:output=adchimneys:glazed_terracotta_white + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_white:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_white:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_white:2] + S:output=adchimneys:glazed_terracotta_white:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_white]] + S:components < + adchimneys:glazed_terracotta_white + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_white:1] + S:output=adchimneys:glazed_terracotta_white:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +whiteTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11cbd1d2] + S:color=0x11cbd1d2 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: white_glazed_terracotta] + S:relatedBlockId=white_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glazed_terracotta_yellow.cfg b/overrides/config/adchimneys/Containers/glazed_terracotta_yellow.cfg new file mode 100644 index 0000000..88e64d0 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glazed_terracotta_yellow.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [yellow_glazed_terracotta]] + S:components < + yellow_glazed_terracotta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_yellow] + S:output=adchimneys:glazed_terracotta_yellow + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_yellow:1], [repeater], [blockCoal]] + S:components < + adchimneys:glazed_terracotta_yellow:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_yellow:2] + S:output=adchimneys:glazed_terracotta_yellow:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glazed_terracotta_yellow]] + S:components < + adchimneys:glazed_terracotta_yellow + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glazed_terracotta_yellow:1] + S:output=adchimneys:glazed_terracotta_yellow:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +yellowTerracottaGlazed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ebab15] + S:color=0x11ebab15 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.4] + S:hardness=1.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: yellow_glazed_terracotta] + S:relatedBlockId=yellow_glazed_terracotta + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 7.0] + S:resistance=7.0 +} + + diff --git a/overrides/config/adchimneys/Containers/glowstone.cfg b/overrides/config/adchimneys/Containers/glowstone.cfg new file mode 100644 index 0000000..84d5e17 --- /dev/null +++ b/overrides/config/adchimneys/Containers/glowstone.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [glowstone]] + S:components < + glowstone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glowstone] + S:output=adchimneys:glowstone + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glowstone:1], [repeater], [blockCoal]] + S:components < + adchimneys:glowstone:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glowstone:2] + S:output=adchimneys:glowstone:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:glowstone]] + S:components < + adchimneys:glowstone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:glowstone:1] + S:output=adchimneys:glowstone:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +glowstone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ffbc5e] + S:color=0x11ffbc5e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: glowstone] + S:relatedBlockId=glowstone + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/gold_block.cfg b/overrides/config/adchimneys/Containers/gold_block.cfg new file mode 100644 index 0000000..f281ec1 --- /dev/null +++ b/overrides/config/adchimneys/Containers/gold_block.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [gold_block]] + S:components < + gold_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:gold_block] + S:output=adchimneys:gold_block + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:gold_block:1], [repeater], [blockCoal]] + S:components < + adchimneys:gold_block:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:gold_block:2] + S:output=adchimneys:gold_block:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:gold_block]] + S:components < + adchimneys:gold_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:gold_block:1] + S:output=adchimneys:gold_block:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blockGold { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ffff00] + S:color=0x11ffff00 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 3.0] + S:hardness=3.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gold_block] + S:relatedBlockId=gold_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/golden_brick.cfg b/overrides/config/adchimneys/Containers/golden_brick.cfg new file mode 100644 index 0000000..e9cad96 --- /dev/null +++ b/overrides/config/adchimneys/Containers/golden_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [ceramics:clay_hard:3]] + S:components < + ceramics:clay_hard:3 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:golden_brick] + S:output=adchimneys:golden_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:golden_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:golden_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:golden_brick:2] + S:output=adchimneys:golden_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:golden_brick]] + S:components < + adchimneys:golden_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:golden_brick:1] + S:output=adchimneys:golden_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickGolden { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11f3c774] + S:color=0x11f3c774 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ceramics:clay_hard:3] + S:relatedBlockId=ceramics:clay_hard:3 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 90.0] + S:resistance=90.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay.cfg b/overrides/config/adchimneys/Containers/hardened_clay.cfg new file mode 100644 index 0000000..c02586d --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [hardened_clay]] + S:components < + hardened_clay + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay] + S:output=adchimneys:hardened_clay + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay:2] + S:output=adchimneys:hardened_clay:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay]] + S:components < + adchimneys:hardened_clay + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay:1] + S:output=adchimneys:hardened_clay:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +clayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11935940] + S:color=0x11935940 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hardened_clay] + S:relatedBlockId=hardened_clay + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_black.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_black.cfg new file mode 100644 index 0000000..0aca05a --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_black.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:15]] + S:components < + stained_hardened_clay:15 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_black] + S:output=adchimneys:hardened_clay_stained_black + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_black:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_black:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_black:2] + S:output=adchimneys:hardened_clay_stained_black:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_black]] + S:components < + adchimneys:hardened_clay_stained_black + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_black:1] + S:output=adchimneys:hardened_clay_stained_black:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blackStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11090b10] + S:color=0x11090b10 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:15] + S:relatedBlockId=stained_hardened_clay:15 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_blue.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_blue.cfg new file mode 100644 index 0000000..d34af50 --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_blue.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:11]] + S:components < + stained_hardened_clay:11 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_blue] + S:output=adchimneys:hardened_clay_stained_blue + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_blue:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_blue:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_blue:2] + S:output=adchimneys:hardened_clay_stained_blue:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_blue]] + S:components < + adchimneys:hardened_clay_stained_blue + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_blue:1] + S:output=adchimneys:hardened_clay_stained_blue:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blueStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112b2d8c] + S:color=0x112b2d8c + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:11] + S:relatedBlockId=stained_hardened_clay:11 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_brown.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_brown.cfg new file mode 100644 index 0000000..3386885 --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_brown.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:12]] + S:components < + stained_hardened_clay:12 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_brown] + S:output=adchimneys:hardened_clay_stained_brown + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_brown:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_brown:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_brown:2] + S:output=adchimneys:hardened_clay_stained_brown:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_brown]] + S:components < + adchimneys:hardened_clay_stained_brown + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_brown:1] + S:output=adchimneys:hardened_clay_stained_brown:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brownStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115e3a1e] + S:color=0x115e3a1e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:12] + S:relatedBlockId=stained_hardened_clay:12 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_cyan.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_cyan.cfg new file mode 100644 index 0000000..b2173ec --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_cyan.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:9]] + S:components < + stained_hardened_clay:9 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_cyan] + S:output=adchimneys:hardened_clay_stained_cyan + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_cyan:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_cyan:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_cyan:2] + S:output=adchimneys:hardened_clay_stained_cyan:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_cyan]] + S:components < + adchimneys:hardened_clay_stained_cyan + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_cyan:1] + S:output=adchimneys:hardened_clay_stained_cyan:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +cyanStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11157686] + S:color=0x11157686 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:9] + S:relatedBlockId=stained_hardened_clay:9 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_gray.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_gray.cfg new file mode 100644 index 0000000..1357778 --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_gray.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:7]] + S:components < + stained_hardened_clay:7 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_gray] + S:output=adchimneys:hardened_clay_stained_gray + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_gray:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_gray:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_gray:2] + S:output=adchimneys:hardened_clay_stained_gray:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_gray]] + S:components < + adchimneys:hardened_clay_stained_gray + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_gray:1] + S:output=adchimneys:hardened_clay_stained_gray:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +grayStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1136393d] + S:color=0x1136393d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:7] + S:relatedBlockId=stained_hardened_clay:7 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_green.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_green.cfg new file mode 100644 index 0000000..fa03656 --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_green.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:13]] + S:components < + stained_hardened_clay:13 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_green] + S:output=adchimneys:hardened_clay_stained_green + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_green:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_green:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_green:2] + S:output=adchimneys:hardened_clay_stained_green:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_green]] + S:components < + adchimneys:hardened_clay_stained_green + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_green:1] + S:output=adchimneys:hardened_clay_stained_green:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +greenStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11485923] + S:color=0x11485923 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:13] + S:relatedBlockId=stained_hardened_clay:13 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_light_blue.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_light_blue.cfg new file mode 100644 index 0000000..f69542e --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_light_blue.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:3]] + S:components < + stained_hardened_clay:3 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_light_blue] + S:output=adchimneys:hardened_clay_stained_light_blue + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_light_blue:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_light_blue:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_light_blue:2] + S:output=adchimneys:hardened_clay_stained_light_blue:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_light_blue]] + S:components < + adchimneys:hardened_clay_stained_light_blue + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_light_blue:1] + S:output=adchimneys:hardened_clay_stained_light_blue:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blueLightStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112387c4] + S:color=0x112387c4 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:3] + S:relatedBlockId=stained_hardened_clay:3 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_lime.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_lime.cfg new file mode 100644 index 0000000..6b045f3 --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_lime.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:5]] + S:components < + stained_hardened_clay:5 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_lime] + S:output=adchimneys:hardened_clay_stained_lime + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_lime:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_lime:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_lime:2] + S:output=adchimneys:hardened_clay_stained_lime:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_lime]] + S:components < + adchimneys:hardened_clay_stained_lime + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_lime:1] + S:output=adchimneys:hardened_clay_stained_lime:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +limeStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115ea71a] + S:color=0x115ea71a + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:5] + S:relatedBlockId=stained_hardened_clay:5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_magenta.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_magenta.cfg new file mode 100644 index 0000000..8943b8d --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_magenta.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:2]] + S:components < + stained_hardened_clay:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_magenta] + S:output=adchimneys:hardened_clay_stained_magenta + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_magenta:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_magenta:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_magenta:2] + S:output=adchimneys:hardened_clay_stained_magenta:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_magenta]] + S:components < + adchimneys:hardened_clay_stained_magenta + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_magenta:1] + S:output=adchimneys:hardened_clay_stained_magenta:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +magentaStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a7309d] + S:color=0x11a7309d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:2] + S:relatedBlockId=stained_hardened_clay:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_orange.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_orange.cfg new file mode 100644 index 0000000..faf11aa --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_orange.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:1]] + S:components < + stained_hardened_clay:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_orange] + S:output=adchimneys:hardened_clay_stained_orange + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_orange:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_orange:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_orange:2] + S:output=adchimneys:hardened_clay_stained_orange:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_orange]] + S:components < + adchimneys:hardened_clay_stained_orange + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_orange:1] + S:output=adchimneys:hardened_clay_stained_orange:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +orangeStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11db5e00] + S:color=0x11db5e00 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:1] + S:relatedBlockId=stained_hardened_clay:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_pink.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_pink.cfg new file mode 100644 index 0000000..a6f3f5f --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_pink.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:6]] + S:components < + stained_hardened_clay:6 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_pink] + S:output=adchimneys:hardened_clay_stained_pink + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_pink:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_pink:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_pink:2] + S:output=adchimneys:hardened_clay_stained_pink:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_pink]] + S:components < + adchimneys:hardened_clay_stained_pink + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_pink:1] + S:output=adchimneys:hardened_clay_stained_pink:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +pinkStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d3648e] + S:color=0x11d3648e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:6] + S:relatedBlockId=stained_hardened_clay:6 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_purple.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_purple.cfg new file mode 100644 index 0000000..a20bcff --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_purple.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:10]] + S:components < + stained_hardened_clay:10 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_purple] + S:output=adchimneys:hardened_clay_stained_purple + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_purple:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_purple:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_purple:2] + S:output=adchimneys:hardened_clay_stained_purple:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_purple]] + S:components < + adchimneys:hardened_clay_stained_purple + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_purple:1] + S:output=adchimneys:hardened_clay_stained_purple:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +purpleStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1164209b] + S:color=0x1164209b + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:10] + S:relatedBlockId=stained_hardened_clay:10 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_red.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_red.cfg new file mode 100644 index 0000000..0929b61 --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_red.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:14]] + S:components < + stained_hardened_clay:14 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_red] + S:output=adchimneys:hardened_clay_stained_red + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_red:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_red:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_red:2] + S:output=adchimneys:hardened_clay_stained_red:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_red]] + S:components < + adchimneys:hardened_clay_stained_red + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_red:1] + S:output=adchimneys:hardened_clay_stained_red:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +redStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x118c2121] + S:color=0x118c2121 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:14] + S:relatedBlockId=stained_hardened_clay:14 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_silver.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_silver.cfg new file mode 100644 index 0000000..6d11a9f --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_silver.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:8]] + S:components < + stained_hardened_clay:8 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_silver] + S:output=adchimneys:hardened_clay_stained_silver + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_silver:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_silver:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_silver:2] + S:output=adchimneys:hardened_clay_stained_silver:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_silver]] + S:components < + adchimneys:hardened_clay_stained_silver + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_silver:1] + S:output=adchimneys:hardened_clay_stained_silver:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +silverStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117b7b71] + S:color=0x117b7b71 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:8] + S:relatedBlockId=stained_hardened_clay:8 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_white.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_white.cfg new file mode 100644 index 0000000..225ef8b --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_white.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:0]] + S:components < + stained_hardened_clay:0 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_white] + S:output=adchimneys:hardened_clay_stained_white + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_white:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_white:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_white:2] + S:output=adchimneys:hardened_clay_stained_white:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_white]] + S:components < + adchimneys:hardened_clay_stained_white + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_white:1] + S:output=adchimneys:hardened_clay_stained_white:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +whiteStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11cbd1d2] + S:color=0x11cbd1d2 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:0] + S:relatedBlockId=stained_hardened_clay:0 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/hardened_clay_stained_yellow.cfg b/overrides/config/adchimneys/Containers/hardened_clay_stained_yellow.cfg new file mode 100644 index 0000000..462d480 --- /dev/null +++ b/overrides/config/adchimneys/Containers/hardened_clay_stained_yellow.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stained_hardened_clay:4]] + S:components < + stained_hardened_clay:4 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_yellow] + S:output=adchimneys:hardened_clay_stained_yellow + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_yellow:1], [repeater], [blockCoal]] + S:components < + adchimneys:hardened_clay_stained_yellow:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_yellow:2] + S:output=adchimneys:hardened_clay_stained_yellow:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:hardened_clay_stained_yellow]] + S:components < + adchimneys:hardened_clay_stained_yellow + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:hardened_clay_stained_yellow:1] + S:output=adchimneys:hardened_clay_stained_yellow:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +yellowStainedClayHardened { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ebab15] + S:color=0x11ebab15 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stained_hardened_clay:4] + S:relatedBlockId=stained_hardened_clay:4 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 21.0] + S:resistance=21.0 +} + + diff --git a/overrides/config/adchimneys/Containers/iron_block.cfg b/overrides/config/adchimneys/Containers/iron_block.cfg new file mode 100644 index 0000000..f90f224 --- /dev/null +++ b/overrides/config/adchimneys/Containers/iron_block.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [iron_block]] + S:components < + iron_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:iron_block] + S:output=adchimneys:iron_block + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:iron_block:1], [repeater], [blockCoal]] + S:components < + adchimneys:iron_block:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:iron_block:2] + S:output=adchimneys:iron_block:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:iron_block]] + S:components < + adchimneys:iron_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:iron_block:1] + S:output=adchimneys:iron_block:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blockIron { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11999999] + S:color=0x11999999 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 5.0] + S:hardness=5.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: iron_block] + S:relatedBlockId=iron_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/iron_plate.cfg b/overrides/config/adchimneys/Containers/iron_plate.cfg new file mode 100644 index 0000000..48828f6 --- /dev/null +++ b/overrides/config/adchimneys/Containers/iron_plate.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:iron_plate:0]] + S:components < + quark:iron_plate:0 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:iron_plate] + S:output=adchimneys:iron_plate + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:iron_plate:1], [repeater], [blockCoal]] + S:components < + adchimneys:iron_plate:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:iron_plate:2] + S:output=adchimneys:iron_plate:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:iron_plate]] + S:components < + adchimneys:iron_plate + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:iron_plate:1] + S:output=adchimneys:iron_plate:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +plateIron { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115d5d5d] + S:color=0x115d5d5d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 5.0] + S:hardness=5.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:iron_plate:0] + S:relatedBlockId=quark:iron_plate:0 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/iron_plate_rusted.cfg b/overrides/config/adchimneys/Containers/iron_plate_rusted.cfg new file mode 100644 index 0000000..9bb2eab --- /dev/null +++ b/overrides/config/adchimneys/Containers/iron_plate_rusted.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:iron_plate:1]] + S:components < + quark:iron_plate:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:iron_plate_rusted] + S:output=adchimneys:iron_plate_rusted + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:iron_plate_rusted:1], [repeater], [blockCoal]] + S:components < + adchimneys:iron_plate_rusted:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:iron_plate_rusted:2] + S:output=adchimneys:iron_plate_rusted:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:iron_plate_rusted]] + S:components < + adchimneys:iron_plate_rusted + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:iron_plate_rusted:1] + S:output=adchimneys:iron_plate_rusted:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +rustedPlateIron { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x116d5646] + S:color=0x116d5646 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 5.0] + S:hardness=5.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:iron_plate:1] + S:relatedBlockId=quark:iron_plate:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/lapis_block.cfg b/overrides/config/adchimneys/Containers/lapis_block.cfg new file mode 100644 index 0000000..835010f --- /dev/null +++ b/overrides/config/adchimneys/Containers/lapis_block.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [lapis_block]] + S:components < + lapis_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:lapis_block] + S:output=adchimneys:lapis_block + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:lapis_block:1], [repeater], [blockCoal]] + S:components < + adchimneys:lapis_block:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:lapis_block:2] + S:output=adchimneys:lapis_block:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:lapis_block]] + S:components < + adchimneys:lapis_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:lapis_block:1] + S:output=adchimneys:lapis_block:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blockLapis { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x330000ff] + S:color=0x330000ff + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 3.0] + S:hardness=3.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lapis_block] + S:relatedBlockId=lapis_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 15.0] + S:resistance=15.0 +} + + diff --git a/overrides/config/adchimneys/Containers/lava_brick.cfg b/overrides/config/adchimneys/Containers/lava_brick.cfg new file mode 100644 index 0000000..5cbbd67 --- /dev/null +++ b/overrides/config/adchimneys/Containers/lava_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [ceramics:clay_hard:5]] + S:components < + ceramics:clay_hard:5 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:lava_brick] + S:output=adchimneys:lava_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:lava_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:lava_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:lava_brick:2] + S:output=adchimneys:lava_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:lava_brick]] + S:components < + adchimneys:lava_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:lava_brick:1] + S:output=adchimneys:lava_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickLava { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d36417] + S:color=0x11d36417 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ceramics:clay_hard:5] + S:relatedBlockId=ceramics:clay_hard:5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 90.0] + S:resistance=90.0 +} + + diff --git a/overrides/config/adchimneys/Containers/limestone_brick_large.cfg b/overrides/config/adchimneys/Containers/limestone_brick_large.cfg new file mode 100644 index 0000000..e323a99 --- /dev/null +++ b/overrides/config/adchimneys/Containers/limestone_brick_large.cfg @@ -0,0 +1,160 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [atume:limestone_brick_large]] + S:components < + atume:limestone_brick_large + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:limestone_brick_large] + S:output=adchimneys:limestone_brick_large + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:limestone_brick_large:1], [repeater], [blockCoal]] + S:components < + adchimneys:limestone_brick_large:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:limestone_brick_large:2] + S:output=adchimneys:limestone_brick_large:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:limestone_brick_large]] + S:components < + adchimneys:limestone_brick_large + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:limestone_brick_large:1] + S:output=adchimneys:limestone_brick_large:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +largeBrickLimestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b9a07d] + S:color=0x11b9a07d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atume:limestone_brick_large] + S:relatedBlockId=atume:limestone_brick_large +} + + diff --git a/overrides/config/adchimneys/Containers/limestone_brick_small.cfg b/overrides/config/adchimneys/Containers/limestone_brick_small.cfg new file mode 100644 index 0000000..4196948 --- /dev/null +++ b/overrides/config/adchimneys/Containers/limestone_brick_small.cfg @@ -0,0 +1,160 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [atume:limestone_brick_small]] + S:components < + atume:limestone_brick_small + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:limestone_brick_small] + S:output=adchimneys:limestone_brick_small + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:limestone_brick_small:1], [repeater], [blockCoal]] + S:components < + adchimneys:limestone_brick_small:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:limestone_brick_small:2] + S:output=adchimneys:limestone_brick_small:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:limestone_brick_small]] + S:components < + adchimneys:limestone_brick_small + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:limestone_brick_small:1] + S:output=adchimneys:limestone_brick_small:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +smallBrickLimestone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b9a07d] + S:color=0x11b9a07d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atume:limestone_brick_small] + S:relatedBlockId=atume:limestone_brick_small +} + + diff --git a/overrides/config/adchimneys/Containers/magma.cfg b/overrides/config/adchimneys/Containers/magma.cfg new file mode 100644 index 0000000..9bd47ed --- /dev/null +++ b/overrides/config/adchimneys/Containers/magma.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [magma]] + S:components < + magma + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:magma] + S:output=adchimneys:magma + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:magma:1], [repeater], [blockCoal]] + S:components < + adchimneys:magma:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:magma:2] + S:output=adchimneys:magma:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:magma]] + S:components < + adchimneys:magma + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:magma:1] + S:output=adchimneys:magma:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +magma { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33e1731a] + S:color=0x33e1731a + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.5] + S:hardness=0.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: magma] + S:relatedBlockId=magma + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 2.5] + S:resistance=2.5 +} + + diff --git a/overrides/config/adchimneys/Containers/magma_brick.cfg b/overrides/config/adchimneys/Containers/magma_brick.cfg new file mode 100644 index 0000000..2ad4800 --- /dev/null +++ b/overrides/config/adchimneys/Containers/magma_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:magma_bricks]] + S:components < + quark:magma_bricks + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:magma_brick] + S:output=adchimneys:magma_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:magma_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:magma_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:magma_brick:2] + S:output=adchimneys:magma_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:magma_brick]] + S:components < + adchimneys:magma_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:magma_brick:1] + S:output=adchimneys:magma_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickMagma { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e66410] + S:color=0x11e66410 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:magma_bricks] + S:relatedBlockId=quark:magma_bricks + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/marine_brick.cfg b/overrides/config/adchimneys/Containers/marine_brick.cfg new file mode 100644 index 0000000..486aa3a --- /dev/null +++ b/overrides/config/adchimneys/Containers/marine_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [ceramics:clay_hard:2]] + S:components < + ceramics:clay_hard:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:marine_brick] + S:output=adchimneys:marine_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:marine_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:marine_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:marine_brick:2] + S:output=adchimneys:marine_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:marine_brick]] + S:components < + adchimneys:marine_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:marine_brick:1] + S:output=adchimneys:marine_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickMarine { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11689bb3] + S:color=0x11689bb3 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ceramics:clay_hard:2] + S:relatedBlockId=ceramics:clay_hard:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 90.0] + S:resistance=90.0 +} + + diff --git a/overrides/config/adchimneys/Containers/monochrome_brick.cfg b/overrides/config/adchimneys/Containers/monochrome_brick.cfg new file mode 100644 index 0000000..3d3103e --- /dev/null +++ b/overrides/config/adchimneys/Containers/monochrome_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [ceramics:clay_hard:7]] + S:components < + ceramics:clay_hard:7 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:monochrome_brick] + S:output=adchimneys:monochrome_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:monochrome_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:monochrome_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:monochrome_brick:2] + S:output=adchimneys:monochrome_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:monochrome_brick]] + S:components < + adchimneys:monochrome_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:monochrome_brick:1] + S:output=adchimneys:monochrome_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickMonochrome { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11707070] + S:color=0x11707070 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ceramics:clay_hard:7] + S:relatedBlockId=ceramics:clay_hard:7 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 90.0] + S:resistance=90.0 +} + + diff --git a/overrides/config/adchimneys/Containers/mud_brick.cfg b/overrides/config/adchimneys/Containers/mud_brick.cfg new file mode 100644 index 0000000..f268824 --- /dev/null +++ b/overrides/config/adchimneys/Containers/mud_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [tconstruct:deco_ground]] + S:components < + tconstruct:deco_ground + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:mud_brick] + S:output=adchimneys:mud_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:mud_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:mud_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:mud_brick:2] + S:output=adchimneys:mud_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:mud_brick]] + S:components < + adchimneys:mud_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:mud_brick:1] + S:output=adchimneys:mud_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickMud { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1192724f] + S:color=0x1192724f + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:deco_ground] + S:relatedBlockId=tconstruct:deco_ground + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 10.0] + S:resistance=10.0 +} + + diff --git a/overrides/config/adchimneys/Containers/mud_brick_block.cfg b/overrides/config/adchimneys/Containers/mud_brick_block.cfg new file mode 100644 index 0000000..468a9db --- /dev/null +++ b/overrides/config/adchimneys/Containers/mud_brick_block.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [biomesoplenty:mud_brick_block]] + S:components < + biomesoplenty:mud_brick_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:mud_brick_block] + S:output=adchimneys:mud_brick_block + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:mud_brick_block:1], [repeater], [blockCoal]] + S:components < + adchimneys:mud_brick_block:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:mud_brick_block:2] + S:output=adchimneys:mud_brick_block:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:mud_brick_block]] + S:components < + adchimneys:mud_brick_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:mud_brick_block:1] + S:output=adchimneys:mud_brick_block:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blockBrickMud { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11805e49] + S:color=0x11805e49 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.0] + S:hardness=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: biomesoplenty:mud_brick_block] + S:relatedBlockId=biomesoplenty:mud_brick_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 6.0] + S:resistance=6.0 +} + + diff --git a/overrides/config/adchimneys/Containers/nether_brick.cfg b/overrides/config/adchimneys/Containers/nether_brick.cfg new file mode 100644 index 0000000..9775945 --- /dev/null +++ b/overrides/config/adchimneys/Containers/nether_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [nether_brick]] + S:components < + nether_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:nether_brick] + S:output=adchimneys:nether_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:nether_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:nether_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:nether_brick:2] + S:output=adchimneys:nether_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:nether_brick]] + S:components < + adchimneys:nether_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:nether_brick:1] + S:output=adchimneys:nether_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickNether { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11330000] + S:color=0x11330000 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: nether_brick] + S:relatedBlockId=nether_brick + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/nether_wart_block.cfg b/overrides/config/adchimneys/Containers/nether_wart_block.cfg new file mode 100644 index 0000000..6b87211 --- /dev/null +++ b/overrides/config/adchimneys/Containers/nether_wart_block.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [nether_wart_block]] + S:components < + nether_wart_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:nether_wart_block] + S:output=adchimneys:nether_wart_block + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:nether_wart_block:1], [repeater], [blockCoal]] + S:components < + adchimneys:nether_wart_block:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:nether_wart_block:2] + S:output=adchimneys:nether_wart_block:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:nether_wart_block]] + S:components < + adchimneys:nether_wart_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:nether_wart_block:1] + S:output=adchimneys:nether_wart_block:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blockWartNether { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22570405] + S:color=0x22570405 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.0] + S:hardness=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: nether_wart_block] + S:relatedBlockId=nether_wart_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 5.0] + S:resistance=5.0 +} + + diff --git a/overrides/config/adchimneys/Containers/netherrack.cfg b/overrides/config/adchimneys/Containers/netherrack.cfg new file mode 100644 index 0000000..1c98fe2 --- /dev/null +++ b/overrides/config/adchimneys/Containers/netherrack.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [netherrack]] + S:components < + netherrack + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:netherrack] + S:output=adchimneys:netherrack + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:netherrack:1], [repeater], [blockCoal]] + S:components < + adchimneys:netherrack:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:netherrack:2] + S:output=adchimneys:netherrack:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:netherrack]] + S:components < + adchimneys:netherrack + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:netherrack:1] + S:output=adchimneys:netherrack:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +netherrack { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22993333] + S:color=0x22993333 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.4] + S:hardness=0.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: netherrack] + S:relatedBlockId=netherrack + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 2.0] + S:resistance=2.0 +} + + diff --git a/overrides/config/adchimneys/Containers/obsidian.cfg b/overrides/config/adchimneys/Containers/obsidian.cfg new file mode 100644 index 0000000..794665e --- /dev/null +++ b/overrides/config/adchimneys/Containers/obsidian.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [obsidian]] + S:components < + obsidian + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:obsidian] + S:output=adchimneys:obsidian + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:obsidian:1], [repeater], [blockCoal]] + S:components < + adchimneys:obsidian:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:obsidian:2] + S:output=adchimneys:obsidian:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:obsidian]] + S:components < + adchimneys:obsidian + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:obsidian:1] + S:output=adchimneys:obsidian:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +obsidian { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11663399] + S:color=0x11663399 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 50.0] + S:hardness=50.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: obsidian] + S:relatedBlockId=obsidian + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 6000.0] + S:resistance=6000.0 +} + + diff --git a/overrides/config/adchimneys/Containers/polished_netherrack_brick.cfg b/overrides/config/adchimneys/Containers/polished_netherrack_brick.cfg new file mode 100644 index 0000000..8561b22 --- /dev/null +++ b/overrides/config/adchimneys/Containers/polished_netherrack_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:polished_netherrack:1]] + S:components < + quark:polished_netherrack:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:polished_netherrack_brick] + S:output=adchimneys:polished_netherrack_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:polished_netherrack_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:polished_netherrack_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:polished_netherrack_brick:2] + S:output=adchimneys:polished_netherrack_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:polished_netherrack_brick]] + S:components < + adchimneys:polished_netherrack_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:polished_netherrack_brick:1] + S:output=adchimneys:polished_netherrack_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickNetherrackPolished { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11762222] + S:color=0x11762222 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:polished_netherrack:1] + S:relatedBlockId=quark:polished_netherrack:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/porcelain_brick.cfg b/overrides/config/adchimneys/Containers/porcelain_brick.cfg new file mode 100644 index 0000000..7b380c1 --- /dev/null +++ b/overrides/config/adchimneys/Containers/porcelain_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [ceramics:clay_hard]] + S:components < + ceramics:clay_hard + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:porcelain_brick] + S:output=adchimneys:porcelain_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:porcelain_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:porcelain_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:porcelain_brick:2] + S:output=adchimneys:porcelain_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:porcelain_brick]] + S:components < + adchimneys:porcelain_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:porcelain_brick:1] + S:output=adchimneys:porcelain_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickPorcelain { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11969d9d] + S:color=0x11969d9d + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ceramics:clay_hard] + S:relatedBlockId=ceramics:clay_hard + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 90.0] + S:resistance=90.0 +} + + diff --git a/overrides/config/adchimneys/Containers/prismarine_bricks.cfg b/overrides/config/adchimneys/Containers/prismarine_bricks.cfg new file mode 100644 index 0000000..a6f0971 --- /dev/null +++ b/overrides/config/adchimneys/Containers/prismarine_bricks.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [prismarine:1]] + S:components < + prismarine:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:prismarine_bricks] + S:output=adchimneys:prismarine_bricks + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:prismarine_bricks:1], [repeater], [blockCoal]] + S:components < + adchimneys:prismarine_bricks:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:prismarine_bricks:2] + S:output=adchimneys:prismarine_bricks:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:prismarine_bricks]] + S:components < + adchimneys:prismarine_bricks + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:prismarine_bricks:1] + S:output=adchimneys:prismarine_bricks:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +bricksPrismarine { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x116eb2a5] + S:color=0x116eb2a5 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: prismarine:1] + S:relatedBlockId=prismarine:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/prismarine_dark.cfg b/overrides/config/adchimneys/Containers/prismarine_dark.cfg new file mode 100644 index 0000000..4140ea0 --- /dev/null +++ b/overrides/config/adchimneys/Containers/prismarine_dark.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [prismarine:2]] + S:components < + prismarine:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:prismarine_dark] + S:output=adchimneys:prismarine_dark + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:prismarine_dark:1], [repeater], [blockCoal]] + S:components < + adchimneys:prismarine_dark:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:prismarine_dark:2] + S:output=adchimneys:prismarine_dark:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:prismarine_dark]] + S:components < + adchimneys:prismarine_dark + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:prismarine_dark:1] + S:output=adchimneys:prismarine_dark:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +darkPrismarine { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1139574e] + S:color=0x1139574e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: prismarine:2] + S:relatedBlockId=prismarine:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/prismarine_rough.cfg b/overrides/config/adchimneys/Containers/prismarine_rough.cfg new file mode 100644 index 0000000..847b26e --- /dev/null +++ b/overrides/config/adchimneys/Containers/prismarine_rough.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [prismarine]] + S:components < + prismarine + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:prismarine_rough] + S:output=adchimneys:prismarine_rough + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:prismarine_rough:1], [repeater], [blockCoal]] + S:components < + adchimneys:prismarine_rough:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:prismarine_rough:2] + S:output=adchimneys:prismarine_rough:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:prismarine_rough]] + S:components < + adchimneys:prismarine_rough + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:prismarine_rough:1] + S:output=adchimneys:prismarine_rough:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +roughPrismarine { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117ec4bd] + S:color=0x117ec4bd + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: prismarine] + S:relatedBlockId=prismarine + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/purpur_block.cfg b/overrides/config/adchimneys/Containers/purpur_block.cfg new file mode 100644 index 0000000..fbbc091 --- /dev/null +++ b/overrides/config/adchimneys/Containers/purpur_block.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [purpur_block]] + S:components < + purpur_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:purpur_block] + S:output=adchimneys:purpur_block + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:purpur_block:1], [repeater], [blockCoal]] + S:components < + adchimneys:purpur_block:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:purpur_block:2] + S:output=adchimneys:purpur_block:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:purpur_block]] + S:components < + adchimneys:purpur_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:purpur_block:1] + S:output=adchimneys:purpur_block:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +blockPurpur { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a475a4] + S:color=0x11a475a4 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: purpur_block] + S:relatedBlockId=purpur_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/quartz_block_chiseled.cfg b/overrides/config/adchimneys/Containers/quartz_block_chiseled.cfg new file mode 100644 index 0000000..a7d35c0 --- /dev/null +++ b/overrides/config/adchimneys/Containers/quartz_block_chiseled.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quartz_block:1]] + S:components < + quartz_block:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:quartz_block_chiseled] + S:output=adchimneys:quartz_block_chiseled + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:quartz_block_chiseled:1], [repeater], [blockCoal]] + S:components < + adchimneys:quartz_block_chiseled:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:quartz_block_chiseled:2] + S:output=adchimneys:quartz_block_chiseled:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:quartz_block_chiseled]] + S:components < + adchimneys:quartz_block_chiseled + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:quartz_block_chiseled:1] + S:output=adchimneys:quartz_block_chiseled:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +chiseledBlockQuartz { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e8e6e0] + S:color=0x11e8e6e0 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quartz_block:1] + S:relatedBlockId=quartz_block:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/quartz_block_lines.cfg b/overrides/config/adchimneys/Containers/quartz_block_lines.cfg new file mode 100644 index 0000000..f29ac39 --- /dev/null +++ b/overrides/config/adchimneys/Containers/quartz_block_lines.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quartz_block:2]] + S:components < + quartz_block:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:quartz_block_lines] + S:output=adchimneys:quartz_block_lines + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:quartz_block_lines:1], [repeater], [blockCoal]] + S:components < + adchimneys:quartz_block_lines:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:quartz_block_lines:2] + S:output=adchimneys:quartz_block_lines:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:quartz_block_lines]] + S:components < + adchimneys:quartz_block_lines + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:quartz_block_lines:1] + S:output=adchimneys:quartz_block_lines:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +linesBlockQuartz { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e2ded5] + S:color=0x11e2ded5 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quartz_block:2] + S:relatedBlockId=quartz_block:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/quartz_block_side.cfg b/overrides/config/adchimneys/Containers/quartz_block_side.cfg new file mode 100644 index 0000000..09d1f10 --- /dev/null +++ b/overrides/config/adchimneys/Containers/quartz_block_side.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quartz_block]] + S:components < + quartz_block + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:quartz_block_side] + S:output=adchimneys:quartz_block_side + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:quartz_block_side:1], [repeater], [blockCoal]] + S:components < + adchimneys:quartz_block_side:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:quartz_block_side:2] + S:output=adchimneys:quartz_block_side:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:quartz_block_side]] + S:components < + adchimneys:quartz_block_side + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:quartz_block_side:1] + S:output=adchimneys:quartz_block_side:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +sideBlockQuartz { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e8e6e0] + S:color=0x11e8e6e0 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quartz_block] + S:relatedBlockId=quartz_block + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/rainbow_brick.cfg b/overrides/config/adchimneys/Containers/rainbow_brick.cfg new file mode 100644 index 0000000..401088d --- /dev/null +++ b/overrides/config/adchimneys/Containers/rainbow_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [ceramics:clay_hard:6]] + S:components < + ceramics:clay_hard:6 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:rainbow_brick] + S:output=adchimneys:rainbow_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:rainbow_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:rainbow_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:rainbow_brick:2] + S:output=adchimneys:rainbow_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:rainbow_brick]] + S:components < + adchimneys:rainbow_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:rainbow_brick:1] + S:output=adchimneys:rainbow_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickRainbow { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e6e9e9] + S:color=0x11e6e9e9 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.25] + S:hardness=1.25 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ceramics:clay_hard:6] + S:relatedBlockId=ceramics:clay_hard:6 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 90.0] + S:resistance=90.0 +} + + diff --git a/overrides/config/adchimneys/Containers/red_nether_brick.cfg b/overrides/config/adchimneys/Containers/red_nether_brick.cfg new file mode 100644 index 0000000..b9f9d2b --- /dev/null +++ b/overrides/config/adchimneys/Containers/red_nether_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [red_nether_brick]] + S:components < + red_nether_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_nether_brick] + S:output=adchimneys:red_nether_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:red_nether_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:red_nether_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_nether_brick:2] + S:output=adchimneys:red_nether_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:red_nether_brick]] + S:components < + adchimneys:red_nether_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_nether_brick:1] + S:output=adchimneys:red_nether_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickNetherRed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11360203] + S:color=0x11360203 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: red_nether_brick] + S:relatedBlockId=red_nether_brick + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/red_sandstone_brick.cfg b/overrides/config/adchimneys/Containers/red_sandstone_brick.cfg new file mode 100644 index 0000000..cefcdf8 --- /dev/null +++ b/overrides/config/adchimneys/Containers/red_sandstone_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:sandstone_new:3]] + S:components < + quark:sandstone_new:3 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_brick] + S:output=adchimneys:red_sandstone_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:red_sandstone_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:red_sandstone_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_brick:2] + S:output=adchimneys:red_sandstone_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:red_sandstone_brick]] + S:components < + adchimneys:red_sandstone_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_brick:1] + S:output=adchimneys:red_sandstone_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickSandstoneRed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b45e25] + S:color=0x11b45e25 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:sandstone_new:3] + S:relatedBlockId=quark:sandstone_new:3 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/red_sandstone_carved.cfg b/overrides/config/adchimneys/Containers/red_sandstone_carved.cfg new file mode 100644 index 0000000..cc02367 --- /dev/null +++ b/overrides/config/adchimneys/Containers/red_sandstone_carved.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [red_sandstone:1]] + S:components < + red_sandstone:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_carved] + S:output=adchimneys:red_sandstone_carved + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:red_sandstone_carved:1], [repeater], [blockCoal]] + S:components < + adchimneys:red_sandstone_carved:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_carved:2] + S:output=adchimneys:red_sandstone_carved:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:red_sandstone_carved]] + S:components < + adchimneys:red_sandstone_carved + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_carved:1] + S:output=adchimneys:red_sandstone_carved:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +carvedSandstoneRed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x229e501b] + S:color=0x229e501b + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: red_sandstone:1] + S:relatedBlockId=red_sandstone:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/red_sandstone_normal.cfg b/overrides/config/adchimneys/Containers/red_sandstone_normal.cfg new file mode 100644 index 0000000..053b7b5 --- /dev/null +++ b/overrides/config/adchimneys/Containers/red_sandstone_normal.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [red_sandstone]] + S:components < + red_sandstone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_normal] + S:output=adchimneys:red_sandstone_normal + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:red_sandstone_normal:1], [repeater], [blockCoal]] + S:components < + adchimneys:red_sandstone_normal:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_normal:2] + S:output=adchimneys:red_sandstone_normal:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:red_sandstone_normal]] + S:components < + adchimneys:red_sandstone_normal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_normal:1] + S:output=adchimneys:red_sandstone_normal:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +normalSandstoneRed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x229e501b] + S:color=0x229e501b + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: red_sandstone] + S:relatedBlockId=red_sandstone + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/red_sandstone_smooth.cfg b/overrides/config/adchimneys/Containers/red_sandstone_smooth.cfg new file mode 100644 index 0000000..d6fd0b9 --- /dev/null +++ b/overrides/config/adchimneys/Containers/red_sandstone_smooth.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [red_sandstone:2]] + S:components < + red_sandstone:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_smooth] + S:output=adchimneys:red_sandstone_smooth + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:red_sandstone_smooth:1], [repeater], [blockCoal]] + S:components < + adchimneys:red_sandstone_smooth:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_smooth:2] + S:output=adchimneys:red_sandstone_smooth:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:red_sandstone_smooth]] + S:components < + adchimneys:red_sandstone_smooth + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:red_sandstone_smooth:1] + S:output=adchimneys:red_sandstone_smooth:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +smoothSandstoneRed { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x229e501b] + S:color=0x229e501b + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: red_sandstone:2] + S:relatedBlockId=red_sandstone:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/sandstone_brick.cfg b/overrides/config/adchimneys/Containers/sandstone_brick.cfg new file mode 100644 index 0000000..6fa35f4 --- /dev/null +++ b/overrides/config/adchimneys/Containers/sandstone_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:sandstone_new:1]] + S:components < + quark:sandstone_new:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_brick] + S:output=adchimneys:sandstone_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sandstone_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:sandstone_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_brick:2] + S:output=adchimneys:sandstone_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sandstone_brick]] + S:components < + adchimneys:sandstone_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_brick:1] + S:output=adchimneys:sandstone_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickSandstone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11dcd4a0] + S:color=0x11dcd4a0 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:sandstone_new:1] + S:relatedBlockId=quark:sandstone_new:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/sandstone_carved.cfg b/overrides/config/adchimneys/Containers/sandstone_carved.cfg new file mode 100644 index 0000000..3a1757d --- /dev/null +++ b/overrides/config/adchimneys/Containers/sandstone_carved.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [sandstone:1]] + S:components < + sandstone:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_carved] + S:output=adchimneys:sandstone_carved + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sandstone_carved:1], [repeater], [blockCoal]] + S:components < + adchimneys:sandstone_carved:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_carved:2] + S:output=adchimneys:sandstone_carved:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sandstone_carved]] + S:components < + adchimneys:sandstone_carved + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_carved:1] + S:output=adchimneys:sandstone_carved:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +carvedSandstone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22cccc66] + S:color=0x22cccc66 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: sandstone:1] + S:relatedBlockId=sandstone:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/sandstone_normal.cfg b/overrides/config/adchimneys/Containers/sandstone_normal.cfg new file mode 100644 index 0000000..04149ad --- /dev/null +++ b/overrides/config/adchimneys/Containers/sandstone_normal.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [sandstone]] + S:components < + sandstone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_normal] + S:output=adchimneys:sandstone_normal + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sandstone_normal:1], [repeater], [blockCoal]] + S:components < + adchimneys:sandstone_normal:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_normal:2] + S:output=adchimneys:sandstone_normal:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sandstone_normal]] + S:components < + adchimneys:sandstone_normal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_normal:1] + S:output=adchimneys:sandstone_normal:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +normalSandstone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22cccc66] + S:color=0x22cccc66 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: sandstone] + S:relatedBlockId=sandstone + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/sandstone_smooth.cfg b/overrides/config/adchimneys/Containers/sandstone_smooth.cfg new file mode 100644 index 0000000..ace8a0a --- /dev/null +++ b/overrides/config/adchimneys/Containers/sandstone_smooth.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [sandstone:2]] + S:components < + sandstone:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_smooth] + S:output=adchimneys:sandstone_smooth + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sandstone_smooth:1], [repeater], [blockCoal]] + S:components < + adchimneys:sandstone_smooth:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_smooth:2] + S:output=adchimneys:sandstone_smooth:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sandstone_smooth]] + S:components < + adchimneys:sandstone_smooth + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandstone_smooth:1] + S:output=adchimneys:sandstone_smooth:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +smoothSandstone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22cccc66] + S:color=0x22cccc66 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: sandstone:2] + S:relatedBlockId=sandstone:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/sandy_brick.cfg b/overrides/config/adchimneys/Containers/sandy_brick.cfg new file mode 100644 index 0000000..935dcf1 --- /dev/null +++ b/overrides/config/adchimneys/Containers/sandy_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:sandy_bricks]] + S:components < + quark:sandy_bricks + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandy_brick] + S:output=adchimneys:sandy_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sandy_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:sandy_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandy_brick:2] + S:output=adchimneys:sandy_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sandy_brick]] + S:components < + adchimneys:sandy_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sandy_brick:1] + S:output=adchimneys:sandy_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickSandy { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1197774a] + S:color=0x1197774a + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 2.0] + S:hardness=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:sandy_bricks] + S:relatedBlockId=quark:sandy_bricks + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/sea_lantern.cfg b/overrides/config/adchimneys/Containers/sea_lantern.cfg new file mode 100644 index 0000000..0e732f6 --- /dev/null +++ b/overrides/config/adchimneys/Containers/sea_lantern.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 16] + I:amount=16 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [sea_lantern]] + S:components < + sea_lantern + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sea_lantern] + S:output=adchimneys:sea_lantern + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sea_lantern:1], [repeater], [blockCoal]] + S:components < + adchimneys:sea_lantern:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sea_lantern:2] + S:output=adchimneys:sea_lantern:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:sea_lantern]] + S:components < + adchimneys:sea_lantern + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:sea_lantern:1] + S:output=adchimneys:sea_lantern:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +lanternSea { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x229dbeb4] + S:color=0x229dbeb4 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.3] + S:hardness=0.3 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: sea_lantern] + S:relatedBlockId=sea_lantern + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.5] + S:resistance=1.5 +} + + diff --git a/overrides/config/adchimneys/Containers/seared_brick.cfg b/overrides/config/adchimneys/Containers/seared_brick.cfg new file mode 100644 index 0000000..38f1289 --- /dev/null +++ b/overrides/config/adchimneys/Containers/seared_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [tconstruct:seared:3]] + S:components < + tconstruct:seared:3 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick] + S:output=adchimneys:seared_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:seared_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:seared_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick:2] + S:output=adchimneys:seared_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:seared_brick]] + S:components < + adchimneys:seared_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick:1] + S:output=adchimneys:seared_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickSeared { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112d2b2c] + S:color=0x112d2b2c + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 3.0] + S:hardness=3.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:seared:3] + S:relatedBlockId=tconstruct:seared:3 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 60.0] + S:resistance=60.0 +} + + diff --git a/overrides/config/adchimneys/Containers/seared_brick_fancy.cfg b/overrides/config/adchimneys/Containers/seared_brick_fancy.cfg new file mode 100644 index 0000000..1d841e5 --- /dev/null +++ b/overrides/config/adchimneys/Containers/seared_brick_fancy.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [tconstruct:seared:5]] + S:components < + tconstruct:seared:5 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick_fancy] + S:output=adchimneys:seared_brick_fancy + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:seared_brick_fancy:1], [repeater], [blockCoal]] + S:components < + adchimneys:seared_brick_fancy:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick_fancy:2] + S:output=adchimneys:seared_brick_fancy:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:seared_brick_fancy]] + S:components < + adchimneys:seared_brick_fancy + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick_fancy:1] + S:output=adchimneys:seared_brick_fancy:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +fancyBrickSeared { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112d2b2c] + S:color=0x112d2b2c + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 3.0] + S:hardness=3.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:seared:5] + S:relatedBlockId=tconstruct:seared:5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 60.0] + S:resistance=60.0 +} + + diff --git a/overrides/config/adchimneys/Containers/seared_brick_small.cfg b/overrides/config/adchimneys/Containers/seared_brick_small.cfg new file mode 100644 index 0000000..6536e97 --- /dev/null +++ b/overrides/config/adchimneys/Containers/seared_brick_small.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [tconstruct:seared:10]] + S:components < + tconstruct:seared:10 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick_small] + S:output=adchimneys:seared_brick_small + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:seared_brick_small:1], [repeater], [blockCoal]] + S:components < + adchimneys:seared_brick_small:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick_small:2] + S:output=adchimneys:seared_brick_small:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:seared_brick_small]] + S:components < + adchimneys:seared_brick_small + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick_small:1] + S:output=adchimneys:seared_brick_small:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +smallBrickSeared { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112d2b2c] + S:color=0x112d2b2c + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 3.0] + S:hardness=3.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:seared:10] + S:relatedBlockId=tconstruct:seared:10 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 60.0] + S:resistance=60.0 +} + + diff --git a/overrides/config/adchimneys/Containers/seared_brick_triangle.cfg b/overrides/config/adchimneys/Containers/seared_brick_triangle.cfg new file mode 100644 index 0000000..b5dbae3 --- /dev/null +++ b/overrides/config/adchimneys/Containers/seared_brick_triangle.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [tconstruct:seared:9]] + S:components < + tconstruct:seared:9 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick_triangle] + S:output=adchimneys:seared_brick_triangle + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:seared_brick_triangle:1], [repeater], [blockCoal]] + S:components < + adchimneys:seared_brick_triangle:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick_triangle:2] + S:output=adchimneys:seared_brick_triangle:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:seared_brick_triangle]] + S:components < + adchimneys:seared_brick_triangle + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:seared_brick_triangle:1] + S:output=adchimneys:seared_brick_triangle:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +triangleBrickSeared { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x112d2b2c] + S:color=0x112d2b2c + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 3.0] + S:hardness=3.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:seared:9] + S:relatedBlockId=tconstruct:seared:9 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 60.0] + S:resistance=60.0 +} + + diff --git a/overrides/config/adchimneys/Containers/snow_brick.cfg b/overrides/config/adchimneys/Containers/snow_brick.cfg new file mode 100644 index 0000000..208eaef --- /dev/null +++ b/overrides/config/adchimneys/Containers/snow_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:snow_bricks]] + S:components < + quark:snow_bricks + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:snow_brick] + S:output=adchimneys:snow_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:snow_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:snow_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:snow_brick:2] + S:output=adchimneys:snow_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:snow_brick]] + S:components < + adchimneys:snow_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:snow_brick:1] + S:output=adchimneys:snow_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickSnow { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11eeffff] + S:color=0x11eeffff + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.2] + S:hardness=0.2 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:snow_bricks] + S:relatedBlockId=quark:snow_bricks + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 1.0] + S:resistance=1.0 +} + + diff --git a/overrides/config/adchimneys/Containers/soul_sand.cfg b/overrides/config/adchimneys/Containers/soul_sand.cfg new file mode 100644 index 0000000..1d3d11e --- /dev/null +++ b/overrides/config/adchimneys/Containers/soul_sand.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [soul_sand]] + S:components < + soul_sand + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:soul_sand] + S:output=adchimneys:soul_sand + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:soul_sand:1], [repeater], [blockCoal]] + S:components < + adchimneys:soul_sand:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:soul_sand:2] + S:output=adchimneys:soul_sand:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:soul_sand]] + S:components < + adchimneys:soul_sand + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:soul_sand:1] + S:output=adchimneys:soul_sand:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +sandSoul { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x226f5749] + S:color=0x226f5749 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.5] + S:hardness=0.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: soul_sand] + S:relatedBlockId=soul_sand + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 2.5] + S:resistance=2.5 +} + + diff --git a/overrides/config/adchimneys/Containers/soul_sandstone_brick.cfg b/overrides/config/adchimneys/Containers/soul_sandstone_brick.cfg new file mode 100644 index 0000000..d65ac3c --- /dev/null +++ b/overrides/config/adchimneys/Containers/soul_sandstone_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:sandstone_new:5]] + S:components < + quark:sandstone_new:5 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:soul_sandstone_brick] + S:output=adchimneys:soul_sandstone_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:soul_sandstone_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:soul_sandstone_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:soul_sandstone_brick:2] + S:output=adchimneys:soul_sandstone_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:soul_sandstone_brick]] + S:components < + adchimneys:soul_sandstone_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:soul_sandstone_brick:1] + S:output=adchimneys:soul_sandstone_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickSandstoneSoul { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11391f11] + S:color=0x11391f11 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 0.8] + S:hardness=0.8 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:sandstone_new:5] + S:relatedBlockId=quark:sandstone_new:5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:resistance=4.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone.cfg b/overrides/config/adchimneys/Containers/stone.cfg new file mode 100644 index 0000000..c1d42b2 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stone]] + S:components < + stone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone] + S:output=adchimneys:stone + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone:2] + S:output=adchimneys:stone:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone]] + S:components < + adchimneys:stone + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone:1] + S:output=adchimneys:stone:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +stone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11666666] + S:color=0x11666666 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stone] + S:relatedBlockId=stone + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_andesite.cfg b/overrides/config/adchimneys/Containers/stone_andesite.cfg new file mode 100644 index 0000000..dd6dea6 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_andesite.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stone:5]] + S:components < + stone:5 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_andesite] + S:output=adchimneys:stone_andesite + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_andesite:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_andesite:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_andesite:2] + S:output=adchimneys:stone_andesite:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_andesite]] + S:components < + adchimneys:stone_andesite + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_andesite:1] + S:output=adchimneys:stone_andesite:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +andesiteStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808086] + S:color=0x11808086 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stone:5] + S:relatedBlockId=stone:5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_andesite_brick.cfg b/overrides/config/adchimneys/Containers/stone_andesite_brick.cfg new file mode 100644 index 0000000..0b8d520 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_andesite_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:world_stone_bricks:2]] + S:components < + quark:world_stone_bricks:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_andesite_brick] + S:output=adchimneys:stone_andesite_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_andesite_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_andesite_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_andesite_brick:2] + S:output=adchimneys:stone_andesite_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_andesite_brick]] + S:components < + adchimneys:stone_andesite_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_andesite_brick:1] + S:output=adchimneys:stone_andesite_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickAndesiteStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1186868b] + S:color=0x1186868b + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:world_stone_bricks:2] + S:relatedBlockId=quark:world_stone_bricks:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_andesite_smooth.cfg b/overrides/config/adchimneys/Containers/stone_andesite_smooth.cfg new file mode 100644 index 0000000..0147347 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_andesite_smooth.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stone:6]] + S:components < + stone:6 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_andesite_smooth] + S:output=adchimneys:stone_andesite_smooth + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_andesite_smooth:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_andesite_smooth:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_andesite_smooth:2] + S:output=adchimneys:stone_andesite_smooth:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_andesite_smooth]] + S:components < + adchimneys:stone_andesite_smooth + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_andesite_smooth:1] + S:output=adchimneys:stone_andesite_smooth:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +smoothAndesiteStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808086] + S:color=0x11808086 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stone:6] + S:relatedBlockId=stone:6 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_basalt_brick.cfg b/overrides/config/adchimneys/Containers/stone_basalt_brick.cfg new file mode 100644 index 0000000..1591407 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_basalt_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:world_stone_bricks:3]] + S:components < + quark:world_stone_bricks:3 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_basalt_brick] + S:output=adchimneys:stone_basalt_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_basalt_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_basalt_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_basalt_brick:2] + S:output=adchimneys:stone_basalt_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_basalt_brick]] + S:components < + adchimneys:stone_basalt_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_basalt_brick:1] + S:output=adchimneys:stone_basalt_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickBasaltStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11171717] + S:color=0x11171717 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:world_stone_bricks:3] + S:relatedBlockId=quark:world_stone_bricks:3 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_diorite.cfg b/overrides/config/adchimneys/Containers/stone_diorite.cfg new file mode 100644 index 0000000..40a430f --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_diorite.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stone:3]] + S:components < + stone:3 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_diorite] + S:output=adchimneys:stone_diorite + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_diorite:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_diorite:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_diorite:2] + S:output=adchimneys:stone_diorite:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_diorite]] + S:components < + adchimneys:stone_diorite + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_diorite:1] + S:output=adchimneys:stone_diorite:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +dioriteStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11afafb2] + S:color=0x11afafb2 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stone:3] + S:relatedBlockId=stone:3 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_diorite_brick.cfg b/overrides/config/adchimneys/Containers/stone_diorite_brick.cfg new file mode 100644 index 0000000..6f9d355 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_diorite_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:world_stone_bricks:1]] + S:components < + quark:world_stone_bricks:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_diorite_brick] + S:output=adchimneys:stone_diorite_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_diorite_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_diorite_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_diorite_brick:2] + S:output=adchimneys:stone_diorite_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_diorite_brick]] + S:components < + adchimneys:stone_diorite_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_diorite_brick:1] + S:output=adchimneys:stone_diorite_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickDioriteStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11afafb2] + S:color=0x11afafb2 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:world_stone_bricks:1] + S:relatedBlockId=quark:world_stone_bricks:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_diorite_smooth.cfg b/overrides/config/adchimneys/Containers/stone_diorite_smooth.cfg new file mode 100644 index 0000000..d9ec054 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_diorite_smooth.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stone:4]] + S:components < + stone:4 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_diorite_smooth] + S:output=adchimneys:stone_diorite_smooth + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_diorite_smooth:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_diorite_smooth:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_diorite_smooth:2] + S:output=adchimneys:stone_diorite_smooth:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_diorite_smooth]] + S:components < + adchimneys:stone_diorite_smooth + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_diorite_smooth:1] + S:output=adchimneys:stone_diorite_smooth:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +smoothDioriteStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11afafb2] + S:color=0x11afafb2 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stone:4] + S:relatedBlockId=stone:4 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_granite.cfg b/overrides/config/adchimneys/Containers/stone_granite.cfg new file mode 100644 index 0000000..1b20543 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_granite.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stone:1]] + S:components < + stone:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_granite] + S:output=adchimneys:stone_granite + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_granite:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_granite:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_granite:2] + S:output=adchimneys:stone_granite:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_granite]] + S:components < + adchimneys:stone_granite + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_granite:1] + S:output=adchimneys:stone_granite:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +graniteStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a97764] + S:color=0x11a97764 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stone:1] + S:relatedBlockId=stone:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_granite_brick.cfg b/overrides/config/adchimneys/Containers/stone_granite_brick.cfg new file mode 100644 index 0000000..4bdfeb0 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_granite_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:world_stone_bricks:0]] + S:components < + quark:world_stone_bricks:0 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_granite_brick] + S:output=adchimneys:stone_granite_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_granite_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_granite_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_granite_brick:2] + S:output=adchimneys:stone_granite_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_granite_brick]] + S:components < + adchimneys:stone_granite_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_granite_brick:1] + S:output=adchimneys:stone_granite_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickGraniteStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11966453] + S:color=0x11966453 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:world_stone_bricks:0] + S:relatedBlockId=quark:world_stone_bricks:0 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_granite_smooth.cfg b/overrides/config/adchimneys/Containers/stone_granite_smooth.cfg new file mode 100644 index 0000000..d69ffc1 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_granite_smooth.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stone:2]] + S:components < + stone:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_granite_smooth] + S:output=adchimneys:stone_granite_smooth + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_granite_smooth:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_granite_smooth:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_granite_smooth:2] + S:output=adchimneys:stone_granite_smooth:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_granite_smooth]] + S:components < + adchimneys:stone_granite_smooth + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_granite_smooth:1] + S:output=adchimneys:stone_granite_smooth:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +smoothGraniteStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a97764] + S:color=0x11a97764 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stone:2] + S:relatedBlockId=stone:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_limestone_brick.cfg b/overrides/config/adchimneys/Containers/stone_limestone_brick.cfg new file mode 100644 index 0000000..0b6d034 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_limestone_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:world_stone_bricks:5]] + S:components < + quark:world_stone_bricks:5 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_limestone_brick] + S:output=adchimneys:stone_limestone_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_limestone_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_limestone_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_limestone_brick:2] + S:output=adchimneys:stone_limestone_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_limestone_brick]] + S:components < + adchimneys:stone_limestone_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_limestone_brick:1] + S:output=adchimneys:stone_limestone_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickLimestoneStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x119d947e] + S:color=0x119d947e + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:world_stone_bricks:5] + S:relatedBlockId=quark:world_stone_bricks:5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_marble.cfg b/overrides/config/adchimneys/Containers/stone_marble.cfg new file mode 100644 index 0000000..ba9dc71 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_marble.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:marble]] + S:components < + quark:marble + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_marble] + S:output=adchimneys:stone_marble + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_marble:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_marble:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_marble:2] + S:output=adchimneys:stone_marble:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_marble]] + S:components < + adchimneys:stone_marble + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_marble:1] + S:output=adchimneys:stone_marble:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +marbleStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11cfcecd] + S:color=0x11cfcecd + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:marble] + S:relatedBlockId=quark:marble + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_marble_brick.cfg b/overrides/config/adchimneys/Containers/stone_marble_brick.cfg new file mode 100644 index 0000000..b47e8e9 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_marble_brick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:world_stone_bricks:4]] + S:components < + quark:world_stone_bricks:4 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_marble_brick] + S:output=adchimneys:stone_marble_brick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_marble_brick:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_marble_brick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_marble_brick:2] + S:output=adchimneys:stone_marble_brick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_marble_brick]] + S:components < + adchimneys:stone_marble_brick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_marble_brick:1] + S:output=adchimneys:stone_marble_brick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +brickMarbleStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11cecdcc] + S:color=0x11cecdcc + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:world_stone_bricks:4] + S:relatedBlockId=quark:world_stone_bricks:4 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stone_marble_smooth.cfg b/overrides/config/adchimneys/Containers/stone_marble_smooth.cfg new file mode 100644 index 0000000..7559b77 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stone_marble_smooth.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [quark:marble:1]] + S:components < + quark:marble:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_marble_smooth] + S:output=adchimneys:stone_marble_smooth + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_marble_smooth:1], [repeater], [blockCoal]] + S:components < + adchimneys:stone_marble_smooth:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_marble_smooth:2] + S:output=adchimneys:stone_marble_smooth:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stone_marble_smooth]] + S:components < + adchimneys:stone_marble_smooth + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stone_marble_smooth:1] + S:output=adchimneys:stone_marble_smooth:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +smoothMarbleStone { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11cfcecd] + S:color=0x11cfcecd + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: quark:marble:1] + S:relatedBlockId=quark:marble:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stonebrick.cfg b/overrides/config/adchimneys/Containers/stonebrick.cfg new file mode 100644 index 0000000..e3c16dd --- /dev/null +++ b/overrides/config/adchimneys/Containers/stonebrick.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stonebrick]] + S:components < + stonebrick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stonebrick] + S:output=adchimneys:stonebrick + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stonebrick:1], [repeater], [blockCoal]] + S:components < + adchimneys:stonebrick:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stonebrick:2] + S:output=adchimneys:stonebrick:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stonebrick]] + S:components < + adchimneys:stonebrick + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stonebrick:1] + S:output=adchimneys:stonebrick:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +stonebrick { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11666666] + S:color=0x11666666 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stonebrick] + S:relatedBlockId=stonebrick + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stonebrick_cracked.cfg b/overrides/config/adchimneys/Containers/stonebrick_cracked.cfg new file mode 100644 index 0000000..01d4eae --- /dev/null +++ b/overrides/config/adchimneys/Containers/stonebrick_cracked.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stonebrick:2]] + S:components < + stonebrick:2 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stonebrick_cracked] + S:output=adchimneys:stonebrick_cracked + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stonebrick_cracked:1], [repeater], [blockCoal]] + S:components < + adchimneys:stonebrick_cracked:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stonebrick_cracked:2] + S:output=adchimneys:stonebrick_cracked:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stonebrick_cracked]] + S:components < + adchimneys:stonebrick_cracked + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stonebrick_cracked:1] + S:output=adchimneys:stonebrick_cracked:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +crackedStonebrick { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11666666] + S:color=0x11666666 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stonebrick:2] + S:relatedBlockId=stonebrick:2 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Containers/stonebrick_mossy.cfg b/overrides/config/adchimneys/Containers/stonebrick_mossy.cfg new file mode 100644 index 0000000..f101be8 --- /dev/null +++ b/overrides/config/adchimneys/Containers/stonebrick_mossy.cfg @@ -0,0 +1,167 @@ +# Configuration file + +Chimney { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 8] + I:amount=8 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [stonebrick:1]] + S:components < + stonebrick:1 + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stonebrick_mossy] + S:output=adchimneys:stonebrick_mossy + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 101 101] + S:pattern=101 101 101 + } + + } + +} + + +Pump { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stonebrick_mossy:1], [repeater], [blockCoal]] + S:components < + adchimneys:stonebrick_mossy:1 + repeater + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stonebrick_mossy:2] + S:output=adchimneys:stonebrick_mossy:2 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 121 232 121] + S:pattern=121 232 121 + } + + } + +} + + +Vent { + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [adchimneys:stonebrick_mossy]] + S:components < + adchimneys:stonebrick_mossy + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:stonebrick_mossy:1] + S:output=adchimneys:stonebrick_mossy:1 + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 101 000 101] + S:pattern=101 000 101 + } + + } + +} + + +mossyStonebrick { + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113f4929] + S:color=0x113f4929 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stonebrick:1] + S:relatedBlockId=stonebrick:1 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/actuallyadditions$block_coal_generator.cfg b/overrides/config/adchimneys/Emitters/actuallyadditions$block_coal_generator.cfg new file mode 100644 index 0000000..8d666d0 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/actuallyadditions$block_coal_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11974f15] + S:color=0x11974f15 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: actuallyadditions:block_coal_generator:*] + S:id=actuallyadditions:block_coal_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 5.0] + S:amount=5.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/actuallyadditions$block_oil_generator.cfg b/overrides/config/adchimneys/Emitters/actuallyadditions$block_oil_generator.cfg new file mode 100644 index 0000000..60a5313 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/actuallyadditions$block_oil_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11534928] + S:color=0x11534928 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: actuallyadditions:block_oil_generator:*] + S:id=actuallyadditions:block_oil_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/actuallyadditions$powered_furnace.cfg b/overrides/config/adchimneys/Emitters/actuallyadditions$powered_furnace.cfg new file mode 100644 index 0000000..6d3abc2 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/actuallyadditions$powered_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: actuallyadditions:block_furnace_double:[on=true]] + S:id=actuallyadditions:block_furnace_double:[on=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/advancedrocketry$arcfurnace.cfg b/overrides/config/adchimneys/Emitters/advancedrocketry$arcfurnace.cfg new file mode 100644 index 0000000..5eab30e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/advancedrocketry$arcfurnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: enabled] + S:activeStateTag=enabled + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: advancedrocketry:arcfurnace:*] + S:id=advancedrocketry:arcfurnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/advancedrocketry$crystallizer.cfg b/overrides/config/adchimneys/Emitters/advancedrocketry$crystallizer.cfg new file mode 100644 index 0000000..65ad5f5 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/advancedrocketry$crystallizer.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: enabled] + S:activeStateTag=enabled + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: advancedrocketry:crystallizer:*] + S:id=advancedrocketry:crystallizer:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/advancedrocketry$cuttingmachine.cfg b/overrides/config/adchimneys/Emitters/advancedrocketry$cuttingmachine.cfg new file mode 100644 index 0000000..78ab2b8 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/advancedrocketry$cuttingmachine.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: enabled] + S:activeStateTag=enabled + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: advancedrocketry:cuttingmachine:*] + S:id=advancedrocketry:cuttingmachine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/advancedrocketry$rocketbuilder.cfg b/overrides/config/adchimneys/Emitters/advancedrocketry$rocketbuilder.cfg new file mode 100644 index 0000000..98eabd3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/advancedrocketry$rocketbuilder.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: building] + S:activeStateTag=building + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: advancedrocketry:rocketbuilder:*] + S:id=advancedrocketry:rocketbuilder:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/advancedrocketry$rollingmachine.cfg b/overrides/config/adchimneys/Emitters/advancedrocketry$rollingmachine.cfg new file mode 100644 index 0000000..5ece0b1 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/advancedrocketry$rollingmachine.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: enabled] + S:activeStateTag=enabled + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: advancedrocketry:rollingmachine:*] + S:id=advancedrocketry:rollingmachine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/advgenerators$syngas_controller.cfg b/overrides/config/adchimneys/Emitters/advgenerators$syngas_controller.cfg new file mode 100644 index 0000000..89d5173 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/advgenerators$syngas_controller.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: heat] + S:activeStateTag=heat + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: advgenerators:syngas_controller:*] + S:id=advgenerators:syngas_controller:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/atum$kiln.cfg b/overrides/config/adchimneys/Emitters/atum$kiln.cfg new file mode 100644 index 0000000..897a314 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/atum$kiln.cfg @@ -0,0 +1,61 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d6bb91] + S:color=0x11d6bb91 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atum:kiln:[is_burning=true]] + S:id=atum:kiln:[is_burning=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [atum:kiln_fake:*]] + S:relatedBlocks < + atum:kiln_fake:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intencity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/atum$limestone_furnace_lit.cfg b/overrides/config/adchimneys/Emitters/atum$limestone_furnace_lit.cfg new file mode 100644 index 0000000..6e405fb --- /dev/null +++ b/overrides/config/adchimneys/Emitters/atum$limestone_furnace_lit.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d6bb91] + S:color=0x11d6bb91 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atum:limestone_furnace_lit:*] + S:id=atum:limestone_furnace_lit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterboilers$controller.cfg b/overrides/config/adchimneys/Emitters/betterboilers$controller.cfg new file mode 100644 index 0000000..844b731 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterboilers$controller.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11341f1b] + S:color=0x11341f1b + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: betterboilers:controller:1] + S:id=betterboilers:controller:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterwithmods$stoked_flame.cfg b/overrides/config/adchimneys/Emitters/betterwithmods$stoked_flame.cfg new file mode 100644 index 0000000..b32a7f3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterwithmods$stoked_flame.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] + B:canEmitAside=false + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x330089f0] + S:color=0x330089f0 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: betterwithmods:stoked_flame:*] + S:id=betterwithmods:stoked_flame:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.0] + S:intencity=0.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/buildcraft$engine_combustion.cfg b/overrides/config/adchimneys/Emitters/buildcraft$engine_combustion.cfg new file mode 100644 index 0000000..b79c230 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/buildcraft$engine_combustion.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11c8c8c8] + S:color=0x11c8c8c8 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: buildcraftcore:engine:2] + S:id=buildcraftcore:engine:2 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/buildcraft$engine_stirling.cfg b/overrides/config/adchimneys/Emitters/buildcraft$engine_stirling.cfg new file mode 100644 index 0000000..cbfd8e3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/buildcraft$engine_stirling.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11767676] + S:color=0x11767676 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: buildcraftcore:engine:1] + S:id=buildcraftcore:engine:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cfm$fire_pit_on.cfg b/overrides/config/adchimneys/Emitters/cfm$fire_pit_on.cfg new file mode 100644 index 0000000..70ad4db --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cfm$fire_pit_on.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] + B:canEmitAside=false + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22ff6600] + S:color=0x22ff6600 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: cfm:fire_pit_on:*] + S:id=cfm:fire_pit_on:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cfm$oven.cfg b/overrides/config/adchimneys/Emitters/cfm$oven.cfg new file mode 100644 index 0000000..c16170e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cfm$oven.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: cookingTime] + S:activeStateTag=cookingTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11cdd2d5] + S:color=0x11cdd2d5 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: cfm:oven:*] + S:id=cfm:oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$oven.cfg new file mode 100644 index 0000000..32a080c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$oven.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: cookingforblockheads:oven:*] + S:id=cookingforblockheads:oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/dawnoftime$limestone_fireplace.cfg b/overrides/config/adchimneys/Emitters/dawnoftime$limestone_fireplace.cfg new file mode 100644 index 0000000..d8a2bad --- /dev/null +++ b/overrides/config/adchimneys/Emitters/dawnoftime$limestone_fireplace.cfg @@ -0,0 +1,61 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22ff6600] + S:color=0x22ff6600 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dawnoftimebuilder:limestone_fireplace:[burning=true]] + S:id=dawnoftimebuilder:limestone_fireplace:[burning=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [dawnoftimebuilder:limestone_fireplace:*]] + S:relatedBlocks < + dawnoftimebuilder:limestone_fireplace:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.0] + S:intencity=0.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/dawnoftime$open_fireplace.cfg b/overrides/config/adchimneys/Emitters/dawnoftime$open_fireplace.cfg new file mode 100644 index 0000000..4eeb393 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/dawnoftime$open_fireplace.cfg @@ -0,0 +1,61 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22ff6600] + S:color=0x22ff6600 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dawnoftimebuilder:fireplace:[burning=true]] + S:id=dawnoftimebuilder:fireplace:[burning=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [dawnoftimebuilder:fireplace:*]] + S:relatedBlocks < + dawnoftimebuilder:fireplace:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.0] + S:intencity=0.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/draconicevolution$generator.cfg b/overrides/config/adchimneys/Emitters/draconicevolution$generator.cfg new file mode 100644 index 0000000..62ad9eb --- /dev/null +++ b/overrides/config/adchimneys/Emitters/draconicevolution$generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BCManagedData/active] + S:activeStateTag=BCManagedData/active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11313b49] + S:color=0x11313b49 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: draconicevolution:generator:*] + S:id=draconicevolution:generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/dumpsterdiving$regrinder.cfg b/overrides/config/adchimneys/Emitters/dumpsterdiving$regrinder.cfg new file mode 100644 index 0000000..290df47 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/dumpsterdiving$regrinder.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11495a24] + S:color=0x11495a24 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dumpsterdiving:trash_furn_g:*] + S:id=dumpsterdiving:trash_furn_g:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/dumpsterdiving$reingotor.cfg b/overrides/config/adchimneys/Emitters/dumpsterdiving$reingotor.cfg new file mode 100644 index 0000000..cb36ed6 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/dumpsterdiving$reingotor.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11495a24] + S:color=0x11495a24 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dumpsterdiving:trash_furn:*] + S:id=dumpsterdiving:trash_furn:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/dumpsterdiving$reprocessor.cfg b/overrides/config/adchimneys/Emitters/dumpsterdiving$reprocessor.cfg new file mode 100644 index 0000000..cd9ceed --- /dev/null +++ b/overrides/config/adchimneys/Emitters/dumpsterdiving$reprocessor.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11495a24] + S:color=0x11495a24 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dumpsterdiving:trash_furn_n:*] + S:id=dumpsterdiving:trash_furn_n:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/embers$ember_bore.cfg b/overrides/config/adchimneys/Emitters/embers$ember_bore.cfg new file mode 100644 index 0000000..a0a5ced --- /dev/null +++ b/overrides/config/adchimneys/Emitters/embers$ember_bore.cfg @@ -0,0 +1,62 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fueled] + S:activeStateTag=fueled + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11756558] + S:color=0x11756558 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: embers:ember_bore:*] + S:id=embers:ember_bore:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [embers:mech_edge:*], [embers:mech_core]] + S:relatedBlocks < + embers:mech_edge:* + embers:mech_core + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/embers$melter.cfg b/overrides/config/adchimneys/Emitters/embers$melter.cfg new file mode 100644 index 0000000..5d4e2ba --- /dev/null +++ b/overrides/config/adchimneys/Emitters/embers$melter.cfg @@ -0,0 +1,61 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: progress] + S:activeStateTag=progress + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11463f31] + S:color=0x11463f31 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: embers:block_furnace:0] + S:id=embers:block_furnace:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [embers:block_furnace:*]] + S:relatedBlocks < + embers:block_furnace:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/enderio$block_combustion_generator.cfg b/overrides/config/adchimneys/Emitters/enderio$block_combustion_generator.cfg new file mode 100644 index 0000000..b6ab184 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/enderio$block_combustion_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: enderio:block_combustion_generator:*] + S:id=enderio:block_combustion_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/enderio$block_stirling_generator.cfg b/overrides/config/adchimneys/Emitters/enderio$block_stirling_generator.cfg new file mode 100644 index 0000000..2a43e58 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/enderio$block_stirling_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: enderio:block_stirling_generator:*] + S:id=enderio:block_stirling_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/engineersdecor$small_electrical_furnace.cfg b/overrides/config/adchimneys/Emitters/engineersdecor$small_electrical_furnace.cfg new file mode 100644 index 0000000..2d37e17 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/engineersdecor$small_electrical_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: engineersdecor:small_electrical_furnace:*] + S:id=engineersdecor:small_electrical_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/engineersdecor$small_lab_furnace.cfg b/overrides/config/adchimneys/Emitters/engineersdecor$small_lab_furnace.cfg new file mode 100644 index 0000000..4a84f20 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/engineersdecor$small_lab_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: engineersdecor:small_lab_furnace:*] + S:id=engineersdecor:small_lab_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/engineersdecor$small_mineral_smelter.cfg b/overrides/config/adchimneys/Emitters/engineersdecor$small_mineral_smelter.cfg new file mode 100644 index 0000000..417ef19 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/engineersdecor$small_mineral_smelter.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: progress] + S:activeStateTag=progress + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: engineersdecor:small_mineral_smelter:*] + S:id=engineersdecor:small_mineral_smelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/foundry$alloyfurnace.cfg b/overrides/config/adchimneys/Emitters/foundry$alloyfurnace.cfg new file mode 100644 index 0000000..9ab5221 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/foundry$alloyfurnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x118b5a2e] + S:color=0x118b5a2e + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: foundry:alloyfurnace:*] + S:id=foundry:alloyfurnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/foundry$burnerheater.cfg b/overrides/config/adchimneys/Emitters/foundry$burnerheater.cfg new file mode 100644 index 0000000..5326bea --- /dev/null +++ b/overrides/config/adchimneys/Emitters/foundry$burnerheater.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11c86218] + S:color=0x11c86218 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: foundry:burnerheater:*] + S:id=foundry:burnerheater:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/foundry$moldstation.cfg b/overrides/config/adchimneys/Emitters/foundry$moldstation.cfg new file mode 100644 index 0000000..367a27e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/foundry$moldstation.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ccb594] + S:color=0x11ccb594 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: foundry:moldstation:*] + S:id=foundry:moldstation:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/funores$alloysmelter.cfg b/overrides/config/adchimneys/Emitters/funores$alloysmelter.cfg new file mode 100644 index 0000000..f1af43f --- /dev/null +++ b/overrides/config/adchimneys/Emitters/funores$alloysmelter.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115f1210] + S:color=0x115f1210 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: funores:alloysmelter:*] + S:id=funores:alloysmelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/funores$metalfurnace.cfg b/overrides/config/adchimneys/Emitters/funores$metalfurnace.cfg new file mode 100644 index 0000000..bf72ae2 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/funores$metalfurnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11cc6700] + S:color=0x11cc6700 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: funores:metalfurnace:*] + S:id=funores:metalfurnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/furnace3d$lit_furnace.cfg b/overrides/config/adchimneys/Emitters/furnace3d$lit_furnace.cfg new file mode 100644 index 0000000..90710f5 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/furnace3d$lit_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808080] + S:color=0x11808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnace3d:lit_furnace:*] + S:id=furnace3d:lit_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 5.0] + S:amount=5.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] + S:intencity=1.2 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/furnaceoverhaul$diamond_furnace.cfg b/overrides/config/adchimneys/Emitters/furnaceoverhaul$diamond_furnace.cfg new file mode 100644 index 0000000..3de0103 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/furnaceoverhaul$diamond_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn_time] + S:activeStateTag=burn_time + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1100beb4] + S:color=0x1100beb4 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnaceoverhaul:diamond_furnace:*] + S:id=furnaceoverhaul:diamond_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 8.0] + S:amount=8.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] + S:intencity=2.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/furnaceoverhaul$emerald_furnace.cfg b/overrides/config/adchimneys/Emitters/furnaceoverhaul$emerald_furnace.cfg new file mode 100644 index 0000000..f8730d3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/furnaceoverhaul$emerald_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn_time] + S:activeStateTag=burn_time + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1126b448] + S:color=0x1126b448 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnaceoverhaul:emerald_furnace:*] + S:id=furnaceoverhaul:emerald_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 10.0] + S:amount=10.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.5] + S:intencity=2.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/furnaceoverhaul$end_furnace.cfg b/overrides/config/adchimneys/Emitters/furnaceoverhaul$end_furnace.cfg new file mode 100644 index 0000000..49b7848 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/furnaceoverhaul$end_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn_time] + S:activeStateTag=burn_time + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11197d63] + S:color=0x11197d63 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnaceoverhaul:end_furnace:*] + S:id=furnaceoverhaul:end_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 12.0] + S:amount=12.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 3.0] + S:intencity=3.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/furnaceoverhaul$gold_furnace.cfg b/overrides/config/adchimneys/Emitters/furnaceoverhaul$gold_furnace.cfg new file mode 100644 index 0000000..50fdbdc --- /dev/null +++ b/overrides/config/adchimneys/Emitters/furnaceoverhaul$gold_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn_time] + S:activeStateTag=burn_time + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e8d366] + S:color=0x11e8d366 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnaceoverhaul:gold_furnace:*] + S:id=furnaceoverhaul:gold_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 6.0] + S:amount=6.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intencity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/furnaceoverhaul$iron_furnace.cfg b/overrides/config/adchimneys/Emitters/furnaceoverhaul$iron_furnace.cfg new file mode 100644 index 0000000..90c3879 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/furnaceoverhaul$iron_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn_time] + S:activeStateTag=burn_time + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e9dbc0] + S:color=0x11e9dbc0 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnaceoverhaul:iron_furnace:*] + S:id=furnaceoverhaul:iron_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/furnaceoverhaul$zenith_furnace.cfg b/overrides/config/adchimneys/Emitters/furnaceoverhaul$zenith_furnace.cfg new file mode 100644 index 0000000..778cc1a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/furnaceoverhaul$zenith_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn_time] + S:activeStateTag=burn_time + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d40000] + S:color=0x11d40000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnaceoverhaul:zenith_furnace:*] + S:id=furnaceoverhaul:zenith_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 16.0] + S:amount=16.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 4.0] + S:intencity=4.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/furnus$furnus.cfg b/overrides/config/adchimneys/Emitters/furnus$furnus.cfg new file mode 100644 index 0000000..92a6cd8 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/furnus$furnus.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeStateTag=fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11563e22] + S:color=0x11563e22 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnus:furnus:*] + S:id=furnus:furnus:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/furnus$pulvus.cfg b/overrides/config/adchimneys/Emitters/furnus$pulvus.cfg new file mode 100644 index 0000000..15c3bc1 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/furnus$pulvus.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeStateTag=fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b2aa83] + S:color=0x11b2aa83 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnus:pulvus:*] + S:id=furnus:pulvus:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gadgetrycore$alloy_furnace.cfg b/overrides/config/adchimneys/Emitters/gadgetrycore$alloy_furnace.cfg new file mode 100644 index 0000000..8192afc --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gadgetrycore$alloy_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ticks] + S:activeStateTag=ticks + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11902712] + S:color=0x11902712 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gadgetrycore:alloy_furnace:*] + S:id=gadgetrycore:alloy_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gadgetrymachines$furnace_gen.cfg b/overrides/config/adchimneys/Emitters/gadgetrymachines$furnace_gen.cfg new file mode 100644 index 0000000..3fca8b0 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gadgetrymachines$furnace_gen.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ticks] + S:activeStateTag=ticks + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e23515] + S:color=0x11e23515 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gadgetrymachines:furnace_gen:*] + S:id=gadgetrymachines:furnace_gen:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/galacticraft$coal_generator.cfg b/overrides/config/adchimneys/Emitters/galacticraft$coal_generator.cfg new file mode 100644 index 0000000..a8d22bc --- /dev/null +++ b/overrides/config/adchimneys/Emitters/galacticraft$coal_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: itemCookTime] + S:activeStateTag=itemCookTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1149483d] + S:color=0x1149483d + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: galacticraftcore:machine:[type=coal_generator]] + S:id=galacticraftcore:machine:[type=coal_generator] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/galacticraft$ingot_comressor.cfg b/overrides/config/adchimneys/Emitters/galacticraft$ingot_comressor.cfg new file mode 100644 index 0000000..6820903 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/galacticraft$ingot_comressor.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: smeltingTicks] + S:activeStateTag=smeltingTicks + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1149483d] + S:color=0x1149483d + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: galacticraftcore:machine:[type=ingot_compressor]] + S:id=galacticraftcore:machine:[type=ingot_compressor] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/giacomosfoundry$foundry_lit.cfg b/overrides/config/adchimneys/Emitters/giacomosfoundry$foundry_lit.cfg new file mode 100644 index 0000000..33f6963 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/giacomosfoundry$foundry_lit.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: giacomosfoundry:foundry_lit:*] + S:id=giacomosfoundry:foundry_lit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gregtech_ce$machines.cfg b/overrides/config/adchimneys/Emitters/gregtech_ce$machines.cfg new file mode 100644 index 0000000..1e43037 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gregtech_ce$machines.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: MetaTileEntity/FuelBurnTimeLeft] + S:activeStateTag=MetaTileEntity/FuelBurnTimeLeft + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gregtech:machine:*] + S:id=gregtech:machine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$_common_0.cfg b/overrides/config/adchimneys/Emitters/ic2$_common_0.cfg new file mode 100644 index 0000000..8cc2a01 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$_common_0.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] + B:canEmitAside=false + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:0] + S:id=ic2:te:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: true] + B:useDroppedItemMeta=true +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 0.0] + S:amount=0.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.0] + S:intencity=0.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$_common_1.cfg b/overrides/config/adchimneys/Emitters/ic2$_common_1.cfg new file mode 100644 index 0000000..a2b4542 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$_common_1.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] + B:canEmitAside=false + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:1] + S:id=ic2:te:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: true] + B:useDroppedItemMeta=true +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 0.0] + S:amount=0.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.0] + S:intencity=0.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$generator.cfg b/overrides/config/adchimneys/Emitters/ic2$generator.cfg new file mode 100644 index 0000000..70b99fb --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11bbc2c4] + S:color=0x11bbc2c4 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:3] + S:id=ic2:te:3 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$geothermal_generator.cfg b/overrides/config/adchimneys/Emitters/ic2$geothermal_generator.cfg new file mode 100644 index 0000000..d7aaa79 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$geothermal_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11bbc2c4] + S:color=0x11bbc2c4 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:4] + S:id=ic2:te:4 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$iron_furnace.cfg b/overrides/config/adchimneys/Emitters/ic2$iron_furnace.cfg new file mode 100644 index 0000000..275a709 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$iron_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e4e4e4] + S:color=0x11e4e4e4 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:46] + S:id=ic2:te:46 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$semifluid_generator.cfg b/overrides/config/adchimneys/Emitters/ic2$semifluid_generator.cfg new file mode 100644 index 0000000..2f3ce2f --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$semifluid_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11bbc2c4] + S:color=0x11bbc2c4 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:7] + S:id=ic2:te:7 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$solid_heat_generator.cfg b/overrides/config/adchimneys/Emitters/ic2$solid_heat_generator.cfg new file mode 100644 index 0000000..7df0f50 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$solid_heat_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11bbc2c4] + S:color=0x11bbc2c4 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:15] + S:id=ic2:te:15 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2classic$fuel_boiler.cfg b/overrides/config/adchimneys/Emitters/ic2classic$fuel_boiler.cfg new file mode 100644 index 0000000..6df9cb7 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2classic$fuel_boiler.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ddefef] + S:color=0x11ddefef + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockgenerator:14] + S:id=ic2:blockgenerator:14 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2classic$generator.cfg b/overrides/config/adchimneys/Emitters/ic2classic$generator.cfg new file mode 100644 index 0000000..708eca1 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2classic$generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ddefef] + S:color=0x11ddefef + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockgenerator:0] + S:id=ic2:blockgenerator:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2classic$iron_furnace.cfg b/overrides/config/adchimneys/Emitters/ic2classic$iron_furnace.cfg new file mode 100644 index 0000000..a0a7c5d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2classic$iron_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeStateTag=fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11eeeeee] + S:color=0x11eeeeee + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockmachinelv:1] + S:id=ic2:blockmachinelv:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2classic$liquid_fuel.cfg b/overrides/config/adchimneys/Emitters/ic2classic$liquid_fuel.cfg new file mode 100644 index 0000000..d395501 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2classic$liquid_fuel.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ddefef] + S:color=0x11ddefef + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockgenerator:10] + S:id=ic2:blockgenerator:10 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2classic$slag.cfg b/overrides/config/adchimneys/Emitters/ic2classic$slag.cfg new file mode 100644 index 0000000..28d5ad2 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2classic$slag.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ddefef] + S:color=0x11ddefef + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockgenerator:11] + S:id=ic2:blockgenerator:11 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2classic$stone_macerator.cfg b/overrides/config/adchimneys/Emitters/ic2classic$stone_macerator.cfg new file mode 100644 index 0000000..3e2f52a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2classic$stone_macerator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11919191] + S:color=0x11919191 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockmachinelv:15] + S:id=ic2:blockmachinelv:15 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2classic$wood_gasificator.cfg b/overrides/config/adchimneys/Emitters/ic2classic$wood_gasificator.cfg new file mode 100644 index 0000000..0fe2e8b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2classic$wood_gasificator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ddefef] + S:color=0x11ddefef + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockmachinelv2:0] + S:id=ic2:blockmachinelv2:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immcraft$furnace.cfg b/overrides/config/adchimneys/Emitters/immcraft$furnace.cfg new file mode 100644 index 0000000..82927ee --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immcraft$furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808080] + S:color=0x11808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immcraft:furnace:*] + S:id=immcraft:furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersiveengineering$alloy_kiln.cfg b/overrides/config/adchimneys/Emitters/immersiveengineering$alloy_kiln.cfg new file mode 100644 index 0000000..d75f6fc --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersiveengineering$alloy_kiln.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11794340] + S:color=0x11794340 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:stone_device:7] + S:id=immersiveengineering:stone_device:7 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersiveengineering$blast_furnace.cfg b/overrides/config/adchimneys/Emitters/immersiveengineering$blast_furnace.cfg new file mode 100644 index 0000000..cb769dd --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersiveengineering$blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115f2f21] + S:color=0x115f2f21 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:stone_device:1] + S:id=immersiveengineering:stone_device:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersiveengineering$coke_oven.cfg b/overrides/config/adchimneys/Emitters/immersiveengineering$coke_oven.cfg new file mode 100644 index 0000000..1205c10 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersiveengineering$coke_oven.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11333333] + S:color=0x11333333 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:stone_device:0] + S:id=immersiveengineering:stone_device:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersiveengineering$diesel_generator.cfg b/overrides/config/adchimneys/Emitters/immersiveengineering$diesel_generator.cfg new file mode 100644 index 0000000..e450b63 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersiveengineering$diesel_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11353535] + S:color=0x11353535 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:metal_multiblock:10] + S:id=immersiveengineering:metal_multiblock:10 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersiveengineering$improved_blast_furnace.cfg b/overrides/config/adchimneys/Emitters/immersiveengineering$improved_blast_furnace.cfg new file mode 100644 index 0000000..8cdd270 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersiveengineering$improved_blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] + B:canEmitAside=false + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115f2f21] + S:color=0x115f2f21 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:stone_device:2] + S:id=immersiveengineering:stone_device:2 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersivetech$coke_oven_advanced.cfg b/overrides/config/adchimneys/Emitters/immersivetech$coke_oven_advanced.cfg new file mode 100644 index 0000000..ae07c89 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersivetech$coke_oven_advanced.cfg @@ -0,0 +1,61 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11353535] + S:color=0x11353535 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersivetech:stone_multiblock:0] + S:id=immersivetech:stone_multiblock:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [immersivetech:stone_multiblock:1]] + S:relatedBlocks < + immersivetech:stone_multiblock:1 + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$diamond_furnace_active.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$diamond_furnace_active.cfg new file mode 100644 index 0000000..44d6b5d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$diamond_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x2233ccff] + S:color=0x2233ccff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ironfurnaces:diamond_furnace_active:*] + S:id=ironfurnaces:diamond_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 8.0] + S:amount=8.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] + S:intencity=2.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$glass_furnace_active.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$glass_furnace_active.cfg new file mode 100644 index 0000000..3455b45 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$glass_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1133ccff] + S:color=0x1133ccff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ironfurnaces:glass_furnace_active:*] + S:id=ironfurnaces:glass_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 10.0] + S:amount=10.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.5] + S:intencity=2.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$gold_furnace_active.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$gold_furnace_active.cfg new file mode 100644 index 0000000..c2c7c6a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$gold_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22ffff00] + S:color=0x22ffff00 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ironfurnaces:gold_furnace_active:*] + S:id=ironfurnaces:gold_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 6.0] + S:amount=6.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intencity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$iron_furnace_active.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$iron_furnace_active.cfg new file mode 100644 index 0000000..dc99602 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$iron_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22999999] + S:color=0x22999999 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ironfurnaces:iron_furnace_active:*] + S:id=ironfurnaces:iron_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$obsidian_furnace_active.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$obsidian_furnace_active.cfg new file mode 100644 index 0000000..6abb33f --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$obsidian_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22663399] + S:color=0x22663399 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ironfurnaces:obsidian_furnace_active:*] + S:id=ironfurnaces:obsidian_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 12.0] + S:amount=12.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 3.0] + S:intencity=3.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/libvulpes$coal_generator.cfg b/overrides/config/adchimneys/Emitters/libvulpes$coal_generator.cfg new file mode 100644 index 0000000..3a9d2cb --- /dev/null +++ b/overrides/config/adchimneys/Emitters/libvulpes$coal_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808080] + S:color=0x11808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: libvulpes:coalgenerator:[state=true]] + S:id=libvulpes:coalgenerator:[state=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/lucraftcore$furnace_generator.cfg b/overrides/config/adchimneys/Emitters/lucraftcore$furnace_generator.cfg new file mode 100644 index 0000000..2422c3d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/lucraftcore$furnace_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113a3a3a] + S:color=0x113a3a3a + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lucraftcore:furnace_generator:*] + S:id=lucraftcore:furnace_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/machines$mythril_furnace_lit.cfg b/overrides/config/adchimneys/Emitters/machines$mythril_furnace_lit.cfg new file mode 100644 index 0000000..a84dc00 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/machines$mythril_furnace_lit.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x330f88c7] + S:color=0x330f88c7 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: machines:mythril_furnace_lit:*] + S:id=machines:mythril_furnace_lit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/machines$onyx_furnace_lit.cfg b/overrides/config/adchimneys/Emitters/machines$onyx_furnace_lit.cfg new file mode 100644 index 0000000..067ccc8 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/machines$onyx_furnace_lit.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x332a2a2a] + S:color=0x332a2a2a + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: machines:onyx_furnace_lit:*] + S:id=machines:onyx_furnace_lit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/magneticraft$big_combustion_chamber.cfg b/overrides/config/adchimneys/Emitters/magneticraft$big_combustion_chamber.cfg new file mode 100644 index 0000000..9927a97 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/magneticraft$big_combustion_chamber.cfg @@ -0,0 +1,61 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1176574f] + S:color=0x1176574f + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: magneticraft:big_combustion_chamber:*] + S:id=magneticraft:big_combustion_chamber:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [magneticraft:multiblock_gap]] + S:relatedBlocks < + magneticraft:multiblock_gap + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 8.0] + S:amount=8.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] + S:intencity=2.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/magneticraft$combustion_chamber.cfg b/overrides/config/adchimneys/Emitters/magneticraft$combustion_chamber.cfg new file mode 100644 index 0000000..c4efe45 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/magneticraft$combustion_chamber.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1176574f] + S:color=0x1176574f + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: magneticraft:combustion_chamber:*] + S:id=magneticraft:combustion_chamber:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mekanism$fuelwood_heater.cfg b/overrides/config/adchimneys/Emitters/mekanism$fuelwood_heater.cfg new file mode 100644 index 0000000..8b9d7d5 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mekanism$fuelwood_heater.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeStateTag=isActive + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanism:machineblock3:6] + S:id=mekanism:machineblock3:6 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/metallurgy$alloyer.cfg b/overrides/config/adchimneys/Emitters/metallurgy$alloyer.cfg new file mode 100644 index 0000000..860b37c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/metallurgy$alloyer.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e3dc4b] + S:color=0x11e3dc4b + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: metallurgy:alloyer:[burning=true]] + S:id=metallurgy:alloyer:[burning=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/metallurgy$crusher.cfg b/overrides/config/adchimneys/Emitters/metallurgy$crusher.cfg new file mode 100644 index 0000000..c9b8f4b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/metallurgy$crusher.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11bc5949] + S:color=0x11bc5949 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: metallurgy:crusher:[burning=true]] + S:id=metallurgy:crusher:[burning=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/minecraft$lit_furnace.cfg b/overrides/config/adchimneys/Emitters/minecraft$lit_furnace.cfg new file mode 100644 index 0000000..955dd03 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/minecraft$lit_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808080] + S:color=0x11808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lit_furnace:*] + S:id=lit_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/minecraftfuture$blast_furnace.cfg b/overrides/config/adchimneys/Emitters/minecraftfuture$blast_furnace.cfg new file mode 100644 index 0000000..6a40467 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/minecraftfuture$blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113e3d41] + S:color=0x113e3d41 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: minecraftfuture:blast_furnace:[lit=true]] + S:id=minecraftfuture:blast_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 6.0] + S:amount=6.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.6] + S:intencity=1.6 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/minecraftfuture$smoker.cfg b/overrides/config/adchimneys/Emitters/minecraftfuture$smoker.cfg new file mode 100644 index 0000000..dae210d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/minecraftfuture$smoker.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11654e2b] + S:color=0x11654e2b + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: minecraftfuture:smoker:[lit=true]] + S:id=minecraftfuture:smoker:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 6.0] + S:amount=6.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.6] + S:intencity=1.6 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/morefurnaces$diamond_furnace.cfg b/overrides/config/adchimneys/Emitters/morefurnaces$diamond_furnace.cfg new file mode 100644 index 0000000..4c823e8 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/morefurnaces$diamond_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeStateTag=isActive + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x3333ccff] + S:color=0x3333ccff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefurnaces:furnaceblock:2] + S:id=morefurnaces:furnaceblock:2 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 7.0] + S:amount=7.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.3] + S:intencity=1.3 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/morefurnaces$golden_furnace.cfg b/overrides/config/adchimneys/Emitters/morefurnaces$golden_furnace.cfg new file mode 100644 index 0000000..483f99f --- /dev/null +++ b/overrides/config/adchimneys/Emitters/morefurnaces$golden_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeStateTag=isActive + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33ffff00] + S:color=0x33ffff00 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefurnaces:furnaceblock:1] + S:id=morefurnaces:furnaceblock:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 5.0] + S:amount=5.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.1] + S:intencity=1.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/morefurnaces$iron_furnace.cfg b/overrides/config/adchimneys/Emitters/morefurnaces$iron_furnace.cfg new file mode 100644 index 0000000..6e964ee --- /dev/null +++ b/overrides/config/adchimneys/Emitters/morefurnaces$iron_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeStateTag=isActive + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33999999] + S:color=0x33999999 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefurnaces:furnaceblock:0] + S:id=morefurnaces:furnaceblock:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/morefurnaces$netherrack_furnace.cfg b/overrides/config/adchimneys/Emitters/morefurnaces$netherrack_furnace.cfg new file mode 100644 index 0000000..e22df13 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/morefurnaces$netherrack_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeStateTag=isActive + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33993333] + S:color=0x33993333 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefurnaces:furnaceblock:4] + S:id=morefurnaces:furnaceblock:4 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 9.0] + S:amount=9.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intencity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/morefurnaces$obsidian_furnace.cfg b/overrides/config/adchimneys/Emitters/morefurnaces$obsidian_furnace.cfg new file mode 100644 index 0000000..2e4b35d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/morefurnaces$obsidian_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeStateTag=isActive + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33663399] + S:color=0x33663399 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefurnaces:furnaceblock:3] + S:id=morefurnaces:furnaceblock:3 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 8.0] + S:amount=8.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.4] + S:intencity=1.4 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$inferium_furnace_active.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$inferium_furnace_active.cfg new file mode 100644 index 0000000..62a1c7c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$inferium_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x333c4a00] + S:color=0x333c4a00 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mysticalagriculture:inferium_furnace_active:*] + S:id=mysticalagriculture:inferium_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.3] + S:intencity=1.3 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$intermedium_furnace_active.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$intermedium_furnace_active.cfg new file mode 100644 index 0000000..6e33898 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$intermedium_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x336a2d00] + S:color=0x336a2d00 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mysticalagriculture:intermedium_furnace_active:*] + S:id=mysticalagriculture:intermedium_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 6.0] + S:amount=6.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] + S:intencity=2.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$prudentium_furnace_active.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$prudentium_furnace_active.cfg new file mode 100644 index 0000000..edb1c0d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$prudentium_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x3307460e] + S:color=0x3307460e + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mysticalagriculture:prudentium_furnace_active:*] + S:id=mysticalagriculture:prudentium_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 5.0] + S:amount=5.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.6] + S:intencity=1.6 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$seed_reprocessor.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$seed_reprocessor.cfg new file mode 100644 index 0000000..61b15b1 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$seed_reprocessor.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Progress] + S:activeStateTag=Progress + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x9952525c] + S:color=0x9952525c + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mysticalagriculture:seed_reprocessor:*] + S:id=mysticalagriculture:seed_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.0] + S:intencity=0.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$superium_furnace_active.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$superium_furnace_active.cfg new file mode 100644 index 0000000..2e8fec0 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$superium_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33033a68] + S:color=0x33033a68 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mysticalagriculture:superium_furnace_active:*] + S:id=mysticalagriculture:superium_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 7.0] + S:amount=7.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.3] + S:intencity=2.3 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$supremium_furnace_active.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$supremium_furnace_active.cfg new file mode 100644 index 0000000..cd0903b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$supremium_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x336d0909] + S:color=0x336d0909 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mysticalagriculture:supremium_furnace_active:*] + S:id=mysticalagriculture:supremium_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 10.0] + S:amount=10.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.6] + S:intencity=2.6 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$ultimate_furnace_active.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$ultimate_furnace_active.cfg new file mode 100644 index 0000000..80088ae --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$ultimate_furnace_active.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33282828] + S:color=0x33282828 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mysticalagriculture:ultimate_furnace_active:*] + S:id=mysticalagriculture:ultimate_furnace_active:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 12.0] + S:amount=12.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 3.0] + S:intencity=3.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/natura$lit_netherrack_furnace.cfg b/overrides/config/adchimneys/Emitters/natura$lit_netherrack_furnace.cfg new file mode 100644 index 0000000..8e89a2c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/natura$lit_netherrack_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11935858] + S:color=0x11935858 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: natura:lit_netherrack_furnace:*] + S:id=natura:lit_netherrack_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/omegacraft$combustion_generator.cfg b/overrides/config/adchimneys/Emitters/omegacraft$combustion_generator.cfg new file mode 100644 index 0000000..1972b0d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/omegacraft$combustion_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeStateTag=fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117f0000] + S:color=0x117f0000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: omegacraft:gen_coalb:*] + S:id=omegacraft:gen_coalb:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/omegacraft$hungry_generator.cfg b/overrides/config/adchimneys/Emitters/omegacraft$hungry_generator.cfg new file mode 100644 index 0000000..711dedc --- /dev/null +++ b/overrides/config/adchimneys/Emitters/omegacraft$hungry_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeStateTag=fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11007f0e] + S:color=0x11007f0e + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: omegacraft:gen_foodb:*] + S:id=omegacraft:gen_foodb:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intencity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/omegacraft$lava_generator.cfg b/overrides/config/adchimneys/Emitters/omegacraft$lava_generator.cfg new file mode 100644 index 0000000..589b89a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/omegacraft$lava_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeStateTag=fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d35400] + S:color=0x11d35400 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: omegacraft:gen_lavab:*] + S:id=omegacraft:gen_lavab:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intencity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pneumaticcraft$advanced_air_compressor.cfg b/overrides/config/adchimneys/Emitters/pneumaticcraft$advanced_air_compressor.cfg new file mode 100644 index 0000000..a96a261 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pneumaticcraft$advanced_air_compressor.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11484848] + S:color=0x11484848 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pneumaticcraft:advanced_air_compressor:[on=true]] + S:id=pneumaticcraft:advanced_air_compressor:[on=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pneumaticcraft$air_compressor.cfg b/overrides/config/adchimneys/Emitters/pneumaticcraft$air_compressor.cfg new file mode 100644 index 0000000..94aec8e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pneumaticcraft$air_compressor.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808080] + S:color=0x11808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pneumaticcraft:air_compressor:[on=true]] + S:id=pneumaticcraft:air_compressor:[on=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/primal$hibachi.cfg b/overrides/config/adchimneys/Emitters/primal$hibachi.cfg new file mode 100644 index 0000000..3a194a4 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/primal$hibachi.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] + B:canEmitAside=false + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:hibachi:[lit=true]] + S:id=primal:hibachi:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.7] + S:intencity=0.7 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/primal$kiln_adobe.cfg b/overrides/config/adchimneys/Emitters/primal$kiln_adobe.cfg new file mode 100644 index 0000000..0ece037 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/primal$kiln_adobe.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d3b18b] + S:color=0x11d3b18b + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:kiln_adobe:[lit=true]] + S:id=primal:kiln_adobe:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/primal$smelter.cfg b/overrides/config/adchimneys/Emitters/primal$smelter.cfg new file mode 100644 index 0000000..a72f25b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/primal$smelter.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] + B:canEmitAside=false + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:smelter:[lit=true]] + S:id=primal:smelter:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.4] + S:intencity=0.4 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/projecte$dm_furnace_lit.cfg b/overrides/config/adchimneys/Emitters/projecte$dm_furnace_lit.cfg new file mode 100644 index 0000000..fc11de0 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/projecte$dm_furnace_lit.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11151515] + S:color=0x11151515 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: projecte:dm_furnace_lit:*] + S:id=projecte:dm_furnace_lit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 8.0] + S:amount=8.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 3.0] + S:intencity=3.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/projecte$rm_furnace_lit.cfg b/overrides/config/adchimneys/Emitters/projecte$rm_furnace_lit.cfg new file mode 100644 index 0000000..2d5dc83 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/projecte$rm_furnace_lit.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x114a0404] + S:color=0x114a0404 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: projecte:rm_furnace_lit:*] + S:id=projecte:rm_furnace_lit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 12.0] + S:amount=12.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 4.0] + S:intencity=4.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$bloomery.cfg b/overrides/config/adchimneys/Emitters/pyrotech$bloomery.cfg new file mode 100644 index 0000000..2a20925 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$bloomery.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x116d5538] + S:color=0x116d5538 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:bloomery:[type=bottom_lit]] + S:id=pyrotech:bloomery:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.8] + S:intencity=0.8 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$brick_crucible.cfg b/overrides/config/adchimneys/Emitters/pyrotech$brick_crucible.cfg new file mode 100644 index 0000000..f25d8d3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$brick_crucible.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11352919] + S:color=0x11352919 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:brick_crucible:[type=bottom_lit]] + S:id=pyrotech:brick_crucible:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$brick_kiln.cfg b/overrides/config/adchimneys/Emitters/pyrotech$brick_kiln.cfg new file mode 100644 index 0000000..698a01f --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$brick_kiln.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11352919] + S:color=0x11352919 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:brick_kiln:[type=bottom_lit]] + S:id=pyrotech:brick_kiln:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$brick_oven.cfg b/overrides/config/adchimneys/Emitters/pyrotech$brick_oven.cfg new file mode 100644 index 0000000..d459482 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$brick_oven.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11352919] + S:color=0x11352919 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:brick_oven:[type=bottom_lit]] + S:id=pyrotech:brick_oven:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$brick_sawmill.cfg b/overrides/config/adchimneys/Emitters/pyrotech$brick_sawmill.cfg new file mode 100644 index 0000000..ebfe0c8 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$brick_sawmill.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11352919] + S:color=0x11352919 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:brick_sawmill:[type=bottom_lit]] + S:id=pyrotech:brick_sawmill:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$campfire.cfg b/overrides/config/adchimneys/Emitters/pyrotech$campfire.cfg new file mode 100644 index 0000000..9f89034 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$campfire.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] + B:canEmitAside=false + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b34500] + S:color=0x11b34500 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:campfire:*] + S:id=pyrotech:campfire:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$stone_crucible.cfg b/overrides/config/adchimneys/Emitters/pyrotech$stone_crucible.cfg new file mode 100644 index 0000000..526ec93 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$stone_crucible.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11999999] + S:color=0x11999999 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:stone_crucible:[type=bottom_lit]] + S:id=pyrotech:stone_crucible:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$stone_kiln.cfg b/overrides/config/adchimneys/Emitters/pyrotech$stone_kiln.cfg new file mode 100644 index 0000000..22e2062 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$stone_kiln.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11999999] + S:color=0x11999999 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:stone_kiln:[type=bottom_lit]] + S:id=pyrotech:stone_kiln:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$stone_oven.cfg b/overrides/config/adchimneys/Emitters/pyrotech$stone_oven.cfg new file mode 100644 index 0000000..8c51896 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$stone_oven.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11999999] + S:color=0x11999999 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:stone_oven:[type=bottom_lit]] + S:id=pyrotech:stone_oven:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$stone_sawmill.cfg b/overrides/config/adchimneys/Emitters/pyrotech$stone_sawmill.cfg new file mode 100644 index 0000000..a2096d1 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$stone_sawmill.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11999999] + S:color=0x11999999 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:stone_sawmill:[type=bottom_lit]] + S:id=pyrotech:stone_sawmill:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pyrotech$wither_forge.cfg b/overrides/config/adchimneys/Emitters/pyrotech$wither_forge.cfg new file mode 100644 index 0000000..52ece3c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pyrotech$wither_forge.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11321b1f] + S:color=0x11321b1f + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:wither_forge:[type=bottom_lit]] + S:id=pyrotech:wither_forge:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/railcraft$blast_furnace.cfg b/overrides/config/adchimneys/Emitters/railcraft$blast_furnace.cfg new file mode 100644 index 0000000..01a0b56 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/railcraft$blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11474144] + S:color=0x11474144 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:blast_furnace:*] + S:id=railcraft:blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/railcraft$boiler_firebox_fluid.cfg b/overrides/config/adchimneys/Emitters/railcraft$boiler_firebox_fluid.cfg new file mode 100644 index 0000000..6ba4f29 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/railcraft$boiler_firebox_fluid.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x116a6a6a] + S:color=0x116a6a6a + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:boiler_firebox_fluid:*] + S:id=railcraft:boiler_firebox_fluid:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/railcraft$boiler_firebox_solid.cfg b/overrides/config/adchimneys/Emitters/railcraft$boiler_firebox_solid.cfg new file mode 100644 index 0000000..61e23d3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/railcraft$boiler_firebox_solid.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x114e4e4e] + S:color=0x114e4e4e + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:boiler_firebox_solid:*] + S:id=railcraft:boiler_firebox_solid:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/railcraft$coke_oven.cfg b/overrides/config/adchimneys/Emitters/railcraft$coke_oven.cfg new file mode 100644 index 0000000..66b2dd0 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/railcraft$coke_oven.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: cooking] + S:activeStateTag=cooking + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ab8963] + S:color=0x11ab8963 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:coke_oven:*] + S:id=railcraft:coke_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/railcraft$coke_oven_red.cfg b/overrides/config/adchimneys/Emitters/railcraft$coke_oven_red.cfg new file mode 100644 index 0000000..c216a39 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/railcraft$coke_oven_red.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: cooking] + S:activeStateTag=cooking + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x114a3229] + S:color=0x114a3229 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:coke_oven_red:*] + S:id=railcraft:coke_oven_red:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/rftools$coalgenerator.cfg b/overrides/config/adchimneys/Emitters/rftools$coalgenerator.cfg new file mode 100644 index 0000000..67ca0ad --- /dev/null +++ b/overrides/config/adchimneys/Emitters/rftools$coalgenerator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burning] + S:activeStateTag=burning + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11787878] + S:color=0x11787878 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rftools:coalgenerator:*] + S:id=rftools:coalgenerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/rockhounding_oretiers$bloomery.cfg b/overrides/config/adchimneys/Emitters/rockhounding_oretiers$bloomery.cfg new file mode 100644 index 0000000..2868b90 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/rockhounding_oretiers$bloomery.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: CastTime] + S:activeStateTag=CastTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d14000] + S:color=0x11d14000 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:bloomery:*] + S:id=rockhounding_oretiers:bloomery:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.7] + S:intencity=0.7 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tcomplement$high_oven_controller.cfg b/overrides/config/adchimneys/Emitters/tcomplement$high_oven_controller.cfg new file mode 100644 index 0000000..805ac67 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tcomplement$high_oven_controller.cfg @@ -0,0 +1,62 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113d2e18] + S:color=0x113d2e18 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tcomplement:high_oven_controller:*] + S:id=tcomplement:high_oven_controller:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tcomplement:scorched_block:*], [tcomplement:high_oven_io:*]] + S:relatedBlocks < + tcomplement:scorched_block:* + tcomplement:high_oven_io:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tcomplement$melter.cfg b/overrides/config/adchimneys/Emitters/tcomplement$melter.cfg new file mode 100644 index 0000000..5d46649 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tcomplement$melter.cfg @@ -0,0 +1,62 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tcomplement:melter:*] + S:id=tcomplement:melter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tcomplement:melter:*], [tconstruct:seared_tank:*]] + S:relatedBlocks < + tcomplement:melter:* + tconstruct:seared_tank:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.7] + S:intencity=0.7 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tcomplement$porcelain_melter.cfg b/overrides/config/adchimneys/Emitters/tcomplement$porcelain_melter.cfg new file mode 100644 index 0000000..8ac0ccc --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tcomplement$porcelain_melter.cfg @@ -0,0 +1,62 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b9bbbb] + S:color=0x11b9bbbb + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tcomplement:porcelain_melter:*] + S:id=tcomplement:porcelain_melter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tcomplement:melter:*], [tconstruct:seared_tank:*]] + S:relatedBlocks < + tcomplement:melter:* + tconstruct:seared_tank:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.7] + S:intencity=0.7 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tconstruct$seared_furnace_controller.cfg b/overrides/config/adchimneys/Emitters/tconstruct$seared_furnace_controller.cfg new file mode 100644 index 0000000..96bd2bb --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tconstruct$seared_furnace_controller.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:seared_furnace_controller:*] + S:id=tconstruct:seared_furnace_controller:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tconstruct:seared:*], [tconstruct:seared_tank:*], [tconstruct:seared_glass:*]] + S:relatedBlocks < + tconstruct:seared:* + tconstruct:seared_tank:* + tconstruct:seared_glass:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tconstruct$smeltery_controller.cfg b/overrides/config/adchimneys/Emitters/tconstruct$smeltery_controller.cfg new file mode 100644 index 0000000..fa85643 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tconstruct$smeltery_controller.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:smeltery_controller:*] + S:id=tconstruct:smeltery_controller:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tconstruct:seared:*], [tconstruct:seared_tank:*], [tconstruct:seared_glass:*], [tconstruct:smeltery_io:*]] + S:relatedBlocks < + tconstruct:seared:* + tconstruct:seared_tank:* + tconstruct:seared_glass:* + tconstruct:smeltery_io:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/teastory$lit_tea_stove.cfg b/overrides/config/adchimneys/Emitters/teastory$lit_tea_stove.cfg new file mode 100644 index 0000000..4193adc --- /dev/null +++ b/overrides/config/adchimneys/Emitters/teastory$lit_tea_stove.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x00000000] + S:color=0x00000000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: teastory:lit_tea_stove:*] + S:id=teastory:lit_tea_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/techreborn$industrial_blast_furnace.cfg b/overrides/config/adchimneys/Emitters/techreborn$industrial_blast_furnace.cfg new file mode 100644 index 0000000..90af7be --- /dev/null +++ b/overrides/config/adchimneys/Emitters/techreborn$industrial_blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11dce1e4] + S:color=0x11dce1e4 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techreborn:industrial_blast_furnace:[active=true]] + S:id=techreborn:industrial_blast_furnace:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 5.0] + S:amount=5.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intencity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/techreborn$iron_alloy_furnace.cfg b/overrides/config/adchimneys/Emitters/techreborn$iron_alloy_furnace.cfg new file mode 100644 index 0000000..91c5c74 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/techreborn$iron_alloy_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e2e2e2] + S:color=0x11e2e2e2 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techreborn:iron_alloy_furnace:[active=true]] + S:id=techreborn:iron_alloy_furnace:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/techreborn$iron_furnace.cfg b/overrides/config/adchimneys/Emitters/techreborn$iron_furnace.cfg new file mode 100644 index 0000000..50b3a43 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/techreborn$iron_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e2e2e2] + S:color=0x11e2e2e2 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techreborn:iron_furnace:[active=true]] + S:id=techreborn:iron_furnace:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/techreborn$solid_fuel_generator.cfg b/overrides/config/adchimneys/Emitters/techreborn$solid_fuel_generator.cfg new file mode 100644 index 0000000..b24ef87 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/techreborn$solid_fuel_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11dce1e4] + S:color=0x11dce1e4 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techreborn:solid_fuel_generator:[active=true]] + S:id=techreborn:solid_fuel_generator:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/teckle$alloy_furnace.cfg b/overrides/config/adchimneys/Emitters/teckle$alloy_furnace.cfg new file mode 100644 index 0000000..83eb724 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/teckle$alloy_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117c4536] + S:color=0x117c4536 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: teckle:alloyfurnace:[lit=true]] + S:id=teckle:alloyfurnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thaumcraft$infernal_furnace.cfg b/overrides/config/adchimneys/Emitters/thaumcraft$infernal_furnace.cfg new file mode 100644 index 0000000..074427c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thaumcraft$infernal_furnace.cfg @@ -0,0 +1,62 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: CookTime] + S:activeStateTag=CookTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11422429] + S:color=0x11422429 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thaumcraft:infernal_furnace:*] + S:id=thaumcraft:infernal_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [thaumcraft:placeholder_obsidian], [thaumcraft:placeholder_brick]] + S:relatedBlocks < + thaumcraft:placeholder_obsidian + thaumcraft:placeholder_brick + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 8.0] + S:amount=8.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] + S:intencity=2.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thaumcraft$smelter_basic.cfg b/overrides/config/adchimneys/Emitters/thaumcraft$smelter_basic.cfg new file mode 100644 index 0000000..1e81429 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thaumcraft$smelter_basic.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113d3d3b] + S:color=0x113d3d3b + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thaumcraft:smelter_basic:*] + S:id=thaumcraft:smelter_basic:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thaumcraft$smelter_thaumium.cfg b/overrides/config/adchimneys/Emitters/thaumcraft$smelter_thaumium.cfg new file mode 100644 index 0000000..3e761c9 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thaumcraft$smelter_thaumium.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11282036] + S:color=0x11282036 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thaumcraft:smelter_thaumium:*] + S:id=thaumcraft:smelter_thaumium:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 5.0] + S:amount=5.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] + S:intencity=1.2 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thaumcraft$smelter_void.cfg b/overrides/config/adchimneys/Emitters/thaumcraft$smelter_void.cfg new file mode 100644 index 0000000..44a5ffc --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thaumcraft$smelter_void.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1111081a] + S:color=0x1111081a + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thaumcraft:smelter_void:*] + S:id=thaumcraft:smelter_void:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 6.0] + S:amount=6.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.4] + S:intencity=1.4 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thermalexpansion$induction_smelter.cfg b/overrides/config/adchimneys/Emitters/thermalexpansion$induction_smelter.cfg new file mode 100644 index 0000000..83d0b6e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thermalexpansion$induction_smelter.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeStateTag=Active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33ff0000] + S:color=0x33ff0000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thermalexpansion:machine:3] + S:id=thermalexpansion:machine:3 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thermalexpansion$redstone_furnace.cfg b/overrides/config/adchimneys/Emitters/thermalexpansion$redstone_furnace.cfg new file mode 100644 index 0000000..b95555e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thermalexpansion$redstone_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeStateTag=Active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x33ff0000] + S:color=0x33ff0000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thermalexpansion:machine:0] + S:id=thermalexpansion:machine:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/toughasnails$campfire.cfg b/overrides/config/adchimneys/Emitters/toughasnails$campfire.cfg new file mode 100644 index 0000000..8b5a9a0 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/toughasnails$campfire.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] + B:canEmitAside=false + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22ff6600] + S:color=0x22ff6600 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: toughasnails:campfire:[burning=true]] + S:id=toughasnails:campfire:[burning=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.4] + S:intencity=0.4 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/vimmersion$lit_furnace.cfg b/overrides/config/adchimneys/Emitters/vimmersion$lit_furnace.cfg new file mode 100644 index 0000000..fe8a14c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/vimmersion$lit_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808080] + S:color=0x11808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: vimmersion:lit_furnace:*] + S:id=vimmersion:lit_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 5.0] + S:amount=5.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intencity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/zenfoundry$burner_heater.cfg b/overrides/config/adchimneys/Emitters/zenfoundry$burner_heater.cfg new file mode 100644 index 0000000..b75ed83 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/zenfoundry$burner_heater.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11c86218] + S:color=0x11c86218 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: foundry:burner_heater:[state=on]] + S:id=foundry:burner_heater:[state=on] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/zenfoundry$mold_station.cfg b/overrides/config/adchimneys/Emitters/zenfoundry$mold_station.cfg new file mode 100644 index 0000000..188f1e1 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/zenfoundry$mold_station.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d4d4d4] + S:color=0x11d4d4d4 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: foundry:mold_station:[state=on]] + S:id=foundry:mold_station:[state=on] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/adchimneys.cfg b/overrides/config/adchimneys/adchimneys.cfg new file mode 100644 index 0000000..b802a04 --- /dev/null +++ b/overrides/config/adchimneys/adchimneys.cfg @@ -0,0 +1,78 @@ +# Configuration file + +CreativeTabs { + # Whether to display a group of brick blocks or not [default: true] + B:displayBrick=true + + # Whether to display a group of cobblestone blocks or not [default: true] + B:displayCobblestone=true + + # Whether to display a group of concrete blocks or not [default: true] + B:displayConcrete=true + + # Whether to display a group of glass blocks or not [default: true] + B:displayGlass=true + + # Whether to display a group of other blocks or not [default: true] + B:displayOther=true + + # Whether to display pumps or not [default: true] + B:displayPumps=true + + # Whether to display a group of terracotta blocks or not [default: true] + B:displayTerracotta=true + + # Whether to display vents or not [default: true] + B:displayVents=true +} + + +Pump { + # Maximum amount of energy the pump can hold + I:energyCapacity=10000 + + # Amount of energy the pump will use per second + I:energyUse=50 + + # If set to True, the redstone signal will turn the pump off instead of turning it on [default: false] + B:invertedRedstoneSignal=false + + # Whether the pump requires Forge Energy to operate or not [default: false] + B:requiresForgeEnergy=false +} + + +Smoke { + # If true, smoke particles will collide with obstacles [default: true] + B:canCollide=true + + # Affects probability of coloring smoke by chimneys [range: 0.0 ~ 1.0, default: 0.1] + S:coloringFactor=0.1 + + # Default smoke color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) [default: 0x00000000] + S:defaultColor=0x00000000 + + # If true, all emitters will produce smoke even without connected chimneys [default: true] + B:emitWithoutChimney=true + + # Maximum smoke particles amount per chimney + I:maxAmount=16 + + # Maximum smoke blow out distance + I:maxIntencity=4 + + # Maximum smoke particles render distance + I:maxRenderDistance=128 + + # Maximum smoke particles that can be rendered at scene. + # If exceeded, smoke amount will be reduced proportionally for each rendered chimney + I:maxRenderedParticlesAmount=800 + + # Maximum smoke particles scale [range: 1.0 ~ 10.0, default: 2.5] + S:maxScale=2.5 + + # Set to True, if using translucent smoke textures [default: false] + B:translucentTexture=false +} + + diff --git a/overrides/config/adchimneys/groups.cfg b/overrides/config/adchimneys/groups.cfg new file mode 100644 index 0000000..5e5711f --- /dev/null +++ b/overrides/config/adchimneys/groups.cfg @@ -0,0 +1,30 @@ +# Configuration file + +########################################################################################################## +# Groups +#--------------------------------------------------------------------------------------------------------# +# Enables / disables a whole group of blocks +# If you want to completely unregister these blocks, you must also set 'registerDisabledUnits' to FALSE in forgeendertech.cfg +########################################################################################################## + +Groups { + # [default: true] + B:brick=true + + # [default: true] + B:cobblestone=true + + # [default: true] + B:concrete=true + + # [default: true] + B:glass=true + + # [default: true] + B:other=true + + # [default: true] + B:terracotta=true +} + + diff --git a/overrides/config/adchimneys/smoker.cfg b/overrides/config/adchimneys/smoker.cfg new file mode 100644 index 0000000..f37bbfb --- /dev/null +++ b/overrides/config/adchimneys/smoker.cfg @@ -0,0 +1,119 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x88808080] + S:color=0x88808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:smoker] + S:id=adchimneys:smoker + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 16.0, default: 5.0] + S:amount=5.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intencity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + +smoker { + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 4] + I:amount=4 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [repeater], [comparator], [blockIron], [blockGold], [blockRedstone], [blockCoal]] + S:components < + repeater + comparator + blockIron + blockGold + blockRedstone + blockCoal + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adchimneys:smoker] + S:output=adchimneys:smoker + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 314 151 626] + S:pattern=314 151 626 + } + + } + +} + + diff --git a/overrides/config/adlods/Deposits/aluminum.cfg b/overrides/config/adlods/Deposits/aluminum.cfg new file mode 100644 index 0000000..b290d63 --- /dev/null +++ b/overrides/config/adlods/Deposits/aluminum.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/aluminum]] + S:ores < + #forge:ores/aluminum + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 1132] + I:rarity=1132 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 64] + I:max=64 + + # [range: 0 ~ 255, default: 16] + I:min=16 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1400] + I:max=1400 + + # [range: 1 ~ 8000, default: 700] + I:min=700 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/amethyst.cfg b/overrides/config/adlods/Deposits/amethyst.cfg new file mode 100644 index 0000000..9d57d2a --- /dev/null +++ b/overrides/config/adlods/Deposits/amethyst.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/amethyst]] + S:ores < + #forge:ores/amethyst + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 3360] + I:rarity=3360 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 16] + I:max=16 + + # [range: 0 ~ 255, default: 4] + I:min=4 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 600] + I:max=600 + + # [range: 1 ~ 8000, default: 300] + I:min=300 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/coal.cfg b/overrides/config/adlods/Deposits/coal.cfg new file mode 100644 index 0000000..44476e0 --- /dev/null +++ b/overrides/config/adlods/Deposits/coal.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/coal]] + S:ores < + #forge:ores/coal + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 800] + I:rarity=800 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 80] + I:max=80 + + # [range: 0 ~ 255, default: 32] + I:min=32 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1800] + I:max=1800 + + # [range: 1 ~ 8000, default: 900] + I:min=900 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/cobalt.cfg b/overrides/config/adlods/Deposits/cobalt.cfg new file mode 100644 index 0000000..cb3d7f7 --- /dev/null +++ b/overrides/config/adlods/Deposits/cobalt.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/cobalt]] + S:ores < + #forge:ores/cobalt + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 3094] + I:rarity=3094 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 64] + I:max=64 + + # [range: 0 ~ 255, default: 16] + I:min=16 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1400] + I:max=1400 + + # [range: 1 ~ 8000, default: 700] + I:min=700 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/copper.cfg b/overrides/config/adlods/Deposits/copper.cfg new file mode 100644 index 0000000..6442699 --- /dev/null +++ b/overrides/config/adlods/Deposits/copper.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/copper]] + S:ores < + #forge:ores/copper + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 1452] + I:rarity=1452 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 64] + I:max=64 + + # [range: 0 ~ 255, default: 16] + I:min=16 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1400] + I:max=1400 + + # [range: 1 ~ 8000, default: 700] + I:min=700 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/diamond.cfg b/overrides/config/adlods/Deposits/diamond.cfg new file mode 100644 index 0000000..75653e5 --- /dev/null +++ b/overrides/config/adlods/Deposits/diamond.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/diamond]] + S:ores < + #forge:ores/diamond + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 4200] + I:rarity=4200 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 16] + I:max=16 + + # [range: 0 ~ 255, default: 4] + I:min=4 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 600] + I:max=600 + + # [range: 1 ~ 8000, default: 300] + I:min=300 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/emerald.cfg b/overrides/config/adlods/Deposits/emerald.cfg new file mode 100644 index 0000000..d641d4c --- /dev/null +++ b/overrides/config/adlods/Deposits/emerald.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/emerald]] + S:ores < + #forge:ores/emerald + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 4480] + I:rarity=4480 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 16] + I:max=16 + + # [range: 0 ~ 255, default: 4] + I:min=4 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 600] + I:max=600 + + # [range: 1 ~ 8000, default: 300] + I:min=300 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/gold.cfg b/overrides/config/adlods/Deposits/gold.cfg new file mode 100644 index 0000000..f5054ed --- /dev/null +++ b/overrides/config/adlods/Deposits/gold.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/gold]] + S:ores < + #forge:ores/gold + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 3256] + I:rarity=3256 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 32] + I:max=32 + + # [range: 0 ~ 255, default: 8] + I:min=8 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1000] + I:max=1000 + + # [range: 1 ~ 8000, default: 500] + I:min=500 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/iridium.cfg b/overrides/config/adlods/Deposits/iridium.cfg new file mode 100644 index 0000000..f98b240 --- /dev/null +++ b/overrides/config/adlods/Deposits/iridium.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/iridium]] + S:ores < + #forge:ores/iridium + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 3547] + I:rarity=3547 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 32] + I:max=32 + + # [range: 0 ~ 255, default: 8] + I:min=8 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1000] + I:max=1000 + + # [range: 1 ~ 8000, default: 500] + I:min=500 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/iron.cfg b/overrides/config/adlods/Deposits/iron.cfg new file mode 100644 index 0000000..e5a3dbe --- /dev/null +++ b/overrides/config/adlods/Deposits/iron.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/iron]] + S:ores < + #forge:ores/iron + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 1020] + I:rarity=1020 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 64] + I:max=64 + + # [range: 0 ~ 255, default: 16] + I:min=16 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1400] + I:max=1400 + + # [range: 1 ~ 8000, default: 700] + I:min=700 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/lapis.cfg b/overrides/config/adlods/Deposits/lapis.cfg new file mode 100644 index 0000000..5aafd3d --- /dev/null +++ b/overrides/config/adlods/Deposits/lapis.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/lapis]] + S:ores < + #forge:ores/lapis + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 3640] + I:rarity=3640 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 16] + I:max=16 + + # [range: 0 ~ 255, default: 4] + I:min=4 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 600] + I:max=600 + + # [range: 1 ~ 8000, default: 300] + I:min=300 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/lead.cfg b/overrides/config/adlods/Deposits/lead.cfg new file mode 100644 index 0000000..583df26 --- /dev/null +++ b/overrides/config/adlods/Deposits/lead.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/lead]] + S:ores < + #forge:ores/lead + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 1140] + I:rarity=1140 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 64] + I:max=64 + + # [range: 0 ~ 255, default: 16] + I:min=16 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1400] + I:max=1400 + + # [range: 1 ~ 8000, default: 700] + I:min=700 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/nickel.cfg b/overrides/config/adlods/Deposits/nickel.cfg new file mode 100644 index 0000000..8623934 --- /dev/null +++ b/overrides/config/adlods/Deposits/nickel.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/nickel]] + S:ores < + #forge:ores/nickel + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 1892] + I:rarity=1892 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 64] + I:max=64 + + # [range: 0 ~ 255, default: 16] + I:min=16 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1400] + I:max=1400 + + # [range: 1 ~ 8000, default: 700] + I:min=700 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/palladium.cfg b/overrides/config/adlods/Deposits/palladium.cfg new file mode 100644 index 0000000..25a63f2 --- /dev/null +++ b/overrides/config/adlods/Deposits/palladium.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/palladium]] + S:ores < + #forge:ores/palladium + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 3383] + I:rarity=3383 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 32] + I:max=32 + + # [range: 0 ~ 255, default: 8] + I:min=8 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1000] + I:max=1000 + + # [range: 1 ~ 8000, default: 500] + I:min=500 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/platinum.cfg b/overrides/config/adlods/Deposits/platinum.cfg new file mode 100644 index 0000000..4187c7c --- /dev/null +++ b/overrides/config/adlods/Deposits/platinum.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/platinum]] + S:ores < + #forge:ores/platinum + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 2613] + I:rarity=2613 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 32] + I:max=32 + + # [range: 0 ~ 255, default: 8] + I:min=8 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1000] + I:max=1000 + + # [range: 1 ~ 8000, default: 500] + I:min=500 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/redstone.cfg b/overrides/config/adlods/Deposits/redstone.cfg new file mode 100644 index 0000000..2a90a75 --- /dev/null +++ b/overrides/config/adlods/Deposits/redstone.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/redstone]] + S:ores < + #forge:ores/redstone + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 3080] + I:rarity=3080 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 16] + I:max=16 + + # [range: 0 ~ 255, default: 4] + I:min=4 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 600] + I:max=600 + + # [range: 1 ~ 8000, default: 300] + I:min=300 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/rodium.cfg b/overrides/config/adlods/Deposits/rodium.cfg new file mode 100644 index 0000000..dc45946 --- /dev/null +++ b/overrides/config/adlods/Deposits/rodium.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/rodium]] + S:ores < + #forge:ores/rodium + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 6287] + I:rarity=6287 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 32] + I:max=32 + + # [range: 0 ~ 255, default: 8] + I:min=8 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1000] + I:max=1000 + + # [range: 1 ~ 8000, default: 500] + I:min=500 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/ruby.cfg b/overrides/config/adlods/Deposits/ruby.cfg new file mode 100644 index 0000000..400b86a --- /dev/null +++ b/overrides/config/adlods/Deposits/ruby.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/ruby]] + S:ores < + #forge:ores/ruby + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 3920] + I:rarity=3920 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 16] + I:max=16 + + # [range: 0 ~ 255, default: 4] + I:min=4 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 600] + I:max=600 + + # [range: 1 ~ 8000, default: 300] + I:min=300 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/ruthenium.cfg b/overrides/config/adlods/Deposits/ruthenium.cfg new file mode 100644 index 0000000..1b6807f --- /dev/null +++ b/overrides/config/adlods/Deposits/ruthenium.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/ruthenium]] + S:ores < + #forge:ores/ruthenium + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 1619] + I:rarity=1619 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 32] + I:max=32 + + # [range: 0 ~ 255, default: 8] + I:min=8 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1000] + I:max=1000 + + # [range: 1 ~ 8000, default: 500] + I:min=500 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/sapphire.cfg b/overrides/config/adlods/Deposits/sapphire.cfg new file mode 100644 index 0000000..67fc580 --- /dev/null +++ b/overrides/config/adlods/Deposits/sapphire.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/sapphire]] + S:ores < + #forge:ores/sapphire + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 3640] + I:rarity=3640 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 16] + I:max=16 + + # [range: 0 ~ 255, default: 4] + I:min=4 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 600] + I:max=600 + + # [range: 1 ~ 8000, default: 300] + I:min=300 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/silver.cfg b/overrides/config/adlods/Deposits/silver.cfg new file mode 100644 index 0000000..0c4035d --- /dev/null +++ b/overrides/config/adlods/Deposits/silver.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/silver]] + S:ores < + #forge:ores/silver + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 1224] + I:rarity=1224 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 32] + I:max=32 + + # [range: 0 ~ 255, default: 8] + I:min=8 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1000] + I:max=1000 + + # [range: 1 ~ 8000, default: 500] + I:min=500 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/tin.cfg b/overrides/config/adlods/Deposits/tin.cfg new file mode 100644 index 0000000..1195003 --- /dev/null +++ b/overrides/config/adlods/Deposits/tin.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/tin]] + S:ores < + #forge:ores/tin + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 2496] + I:rarity=2496 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 64] + I:max=64 + + # [range: 0 ~ 255, default: 16] + I:min=16 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1400] + I:max=1400 + + # [range: 1 ~ 8000, default: 700] + I:min=700 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/topaz.cfg b/overrides/config/adlods/Deposits/topaz.cfg new file mode 100644 index 0000000..40e7fd3 --- /dev/null +++ b/overrides/config/adlods/Deposits/topaz.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/topaz]] + S:ores < + #forge:ores/topaz + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 4200] + I:rarity=4200 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 16] + I:max=16 + + # [range: 0 ~ 255, default: 4] + I:min=4 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 600] + I:max=600 + + # [range: 1 ~ 8000, default: 300] + I:min=300 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/uranium.cfg b/overrides/config/adlods/Deposits/uranium.cfg new file mode 100644 index 0000000..366495e --- /dev/null +++ b/overrides/config/adlods/Deposits/uranium.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/uranium]] + S:ores < + #forge:ores/uranium + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 3600] + I:rarity=3600 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 32] + I:max=32 + + # [range: 0 ~ 255, default: 8] + I:min=8 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1000] + I:max=1000 + + # [range: 1 ~ 8000, default: 500] + I:min=500 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/Deposits/zinc.cfg b/overrides/config/adlods/Deposits/zinc.cfg new file mode 100644 index 0000000..6142c38 --- /dev/null +++ b/overrides/config/adlods/Deposits/zinc.cfg @@ -0,0 +1,116 @@ +# Configuration file + +Config { + # If set to False, parameters from this config will not be used. [default: true] + B:enabled=true +} + + +Deposit { + # Defines the ores and their weights for this deposit. + # Syntax: oreId [, weight] + # For example, the definition: + # #forge:ores/gold, 1 + # #forge:ores/iron, 5 + # means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/zinc]] + S:ores < + #forge:ores/zinc + > + + # Defines the rarity (in chunks) of this deposit. + # Higher values give more rare deposit spawning. + # Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks, + # that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 1206] + I:rarity=1206 + + # Defines the blocks that can be replaced with ore. [default: [#forge:stone]] + S:replaceableBlocks < + #forge:stone + > + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Defines the altitude limits which this deposit can be generated at. + ########################################################################################################## + + Altitude { + # [range: 0 ~ 255, default: 64] + I:max=64 + + # [range: 0 ~ 255, default: 16] + I:min=16 + } + + ########################################################################################################## + # Size + #--------------------------------------------------------------------------------------------------------# + # Defines the size limits (in blocks) of this deposit. + ########################################################################################################## + + Size { + # [range: 1 ~ 8000, default: 1400] + I:max=1400 + + # [range: 1 ~ 8000, default: 700] + I:min=700 + } + + ########################################################################################################## + # Dimensions + #--------------------------------------------------------------------------------------------------------# + # Defines the dimensions which this deposit can be generated in. + # Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.] + # Each ID must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Dimensions { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this deposit can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + + ########################################################################################################## + # Indicator + #--------------------------------------------------------------------------------------------------------# + # Defines the above-ground indicator for this deposit (e.g., a rare flower) + ########################################################################################################## + + Indicator { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: ] + S:id= + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/andesite.cfg b/overrides/config/adlods/VanillaOres/andesite.cfg new file mode 100644 index 0000000..11a1108 --- /dev/null +++ b/overrides/config/adlods/VanillaOres/andesite.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: andesite] + S:id=andesite + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/coal_ore.cfg b/overrides/config/adlods/VanillaOres/coal_ore.cfg new file mode 100644 index 0000000..3015baa --- /dev/null +++ b/overrides/config/adlods/VanillaOres/coal_ore.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: coal_ore] + S:id=coal_ore + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/diamond_ore.cfg b/overrides/config/adlods/VanillaOres/diamond_ore.cfg new file mode 100644 index 0000000..2d25a8f --- /dev/null +++ b/overrides/config/adlods/VanillaOres/diamond_ore.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: diamond_ore] + S:id=diamond_ore + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/diorite.cfg b/overrides/config/adlods/VanillaOres/diorite.cfg new file mode 100644 index 0000000..79ee8af --- /dev/null +++ b/overrides/config/adlods/VanillaOres/diorite.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: diorite] + S:id=diorite + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/dirt.cfg b/overrides/config/adlods/VanillaOres/dirt.cfg new file mode 100644 index 0000000..f32ac8b --- /dev/null +++ b/overrides/config/adlods/VanillaOres/dirt.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: dirt] + S:id=dirt + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/emerald_ore.cfg b/overrides/config/adlods/VanillaOres/emerald_ore.cfg new file mode 100644 index 0000000..0eaa8d9 --- /dev/null +++ b/overrides/config/adlods/VanillaOres/emerald_ore.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: emerald_ore] + S:id=emerald_ore + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/gold_ore.cfg b/overrides/config/adlods/VanillaOres/gold_ore.cfg new file mode 100644 index 0000000..947f6df --- /dev/null +++ b/overrides/config/adlods/VanillaOres/gold_ore.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: gold_ore] + S:id=gold_ore + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/granite.cfg b/overrides/config/adlods/VanillaOres/granite.cfg new file mode 100644 index 0000000..14ef412 --- /dev/null +++ b/overrides/config/adlods/VanillaOres/granite.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: granite] + S:id=granite + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/gravel.cfg b/overrides/config/adlods/VanillaOres/gravel.cfg new file mode 100644 index 0000000..07b38af --- /dev/null +++ b/overrides/config/adlods/VanillaOres/gravel.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: gravel] + S:id=gravel + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/infested_stone.cfg b/overrides/config/adlods/VanillaOres/infested_stone.cfg new file mode 100644 index 0000000..9e8ebc9 --- /dev/null +++ b/overrides/config/adlods/VanillaOres/infested_stone.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: infested_stone] + S:id=infested_stone + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/iron_ore.cfg b/overrides/config/adlods/VanillaOres/iron_ore.cfg new file mode 100644 index 0000000..01198ec --- /dev/null +++ b/overrides/config/adlods/VanillaOres/iron_ore.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: iron_ore] + S:id=iron_ore + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/lapis_ore.cfg b/overrides/config/adlods/VanillaOres/lapis_ore.cfg new file mode 100644 index 0000000..f0d3346 --- /dev/null +++ b/overrides/config/adlods/VanillaOres/lapis_ore.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: lapis_ore] + S:id=lapis_ore + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/magma_block.cfg b/overrides/config/adlods/VanillaOres/magma_block.cfg new file mode 100644 index 0000000..5689e50 --- /dev/null +++ b/overrides/config/adlods/VanillaOres/magma_block.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: magma_block] + S:id=magma_block + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/nether_quartz_ore.cfg b/overrides/config/adlods/VanillaOres/nether_quartz_ore.cfg new file mode 100644 index 0000000..00e151e --- /dev/null +++ b/overrides/config/adlods/VanillaOres/nether_quartz_ore.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: nether_quartz_ore] + S:id=nether_quartz_ore + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adlods/VanillaOres/redstone_ore.cfg b/overrides/config/adlods/VanillaOres/redstone_ore.cfg new file mode 100644 index 0000000..c17078b --- /dev/null +++ b/overrides/config/adlods/VanillaOres/redstone_ore.cfg @@ -0,0 +1,37 @@ +# Configuration file + +VanillaOre { + # Enables / disables the generation of this ore. [default: true] + B:enabled=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper + # [default: redstone_ore] + S:id=redstone_ore + + ########################################################################################################## + # Biomes + #--------------------------------------------------------------------------------------------------------# + # Defines the biomes which this ore can be generated in. + # Biome is specified by its registry name (case-insensitive) + # Each biome must be on a separate line without any delimiters. + # If the whitelist is set, the blacklist will be ignored. + ########################################################################################################## + + Biomes { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$abyssal_wastelands.cfg b/overrides/config/adpother/Biomes/abyssalcraft$abyssal_wastelands.cfg new file mode 100644 index 0000000..c7c4e40 --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$abyssal_wastelands.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=210 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$coralium_infested_swamp.cfg b/overrides/config/adpother/Biomes/abyssalcraft$coralium_infested_swamp.cfg new file mode 100644 index 0000000..ea79255 --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$coralium_infested_swamp.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=209 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$dark_realm.cfg b/overrides/config/adpother/Biomes/abyssalcraft$dark_realm.cfg new file mode 100644 index 0000000..417aacd --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$dark_realm.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=216 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$darklands.cfg b/overrides/config/adpother/Biomes/abyssalcraft$darklands.cfg new file mode 100644 index 0000000..0af373a --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$darklands.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=204 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$darklands_forest.cfg b/overrides/config/adpother/Biomes/abyssalcraft$darklands_forest.cfg new file mode 100644 index 0000000..d2a594f --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$darklands_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=205 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$darklands_hills.cfg b/overrides/config/adpother/Biomes/abyssalcraft$darklands_hills.cfg new file mode 100644 index 0000000..32548ef --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$darklands_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=207 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$darklands_mountains.cfg b/overrides/config/adpother/Biomes/abyssalcraft$darklands_mountains.cfg new file mode 100644 index 0000000..17eb825 --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$darklands_mountains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=208 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$darklands_plains.cfg b/overrides/config/adpother/Biomes/abyssalcraft$darklands_plains.cfg new file mode 100644 index 0000000..7513115 --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$darklands_plains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=206 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$dreadlands.cfg b/overrides/config/adpother/Biomes/abyssalcraft$dreadlands.cfg new file mode 100644 index 0000000..9d98fd5 --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$dreadlands.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=211 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$dreadlands_forest.cfg b/overrides/config/adpother/Biomes/abyssalcraft$dreadlands_forest.cfg new file mode 100644 index 0000000..d72751c --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$dreadlands_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=213 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$dreadlands_mountains.cfg b/overrides/config/adpother/Biomes/abyssalcraft$dreadlands_mountains.cfg new file mode 100644 index 0000000..2c89d2d --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$dreadlands_mountains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=214 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$omothol.cfg b/overrides/config/adpother/Biomes/abyssalcraft$omothol.cfg new file mode 100644 index 0000000..6ac9c6b --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$omothol.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=215 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$purged.cfg b/overrides/config/adpother/Biomes/abyssalcraft$purged.cfg new file mode 100644 index 0000000..c36c12e --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$purged.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=217 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/abyssalcraft$purified_dreadlands.cfg b/overrides/config/adpother/Biomes/abyssalcraft$purified_dreadlands.cfg new file mode 100644 index 0000000..c9ee272 --- /dev/null +++ b/overrides/config/adpother/Biomes/abyssalcraft$purified_dreadlands.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=212 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/appliedenergistics2$storage_biome.cfg b/overrides/config/adpother/Biomes/appliedenergistics2$storage_biome.cfg new file mode 100644 index 0000000..6c1d3b1 --- /dev/null +++ b/overrides/config/adpother/Biomes/appliedenergistics2$storage_biome.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=183 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/beaches.cfg b/overrides/config/adpother/Biomes/beaches.cfg new file mode 100644 index 0000000..74dbb08 --- /dev/null +++ b/overrides/config/adpother/Biomes/beaches.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=16 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$alps.cfg b/overrides/config/adpother/Biomes/biomesoplenty$alps.cfg new file mode 100644 index 0000000..a338777 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$alps.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=43 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$alps_foothills.cfg b/overrides/config/adpother/Biomes/biomesoplenty$alps_foothills.cfg new file mode 100644 index 0000000..203b77c --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$alps_foothills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=95 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$bamboo_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$bamboo_forest.cfg new file mode 100644 index 0000000..25c4660 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$bamboo_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=44 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$bayou.cfg b/overrides/config/adpother/Biomes/biomesoplenty$bayou.cfg new file mode 100644 index 0000000..42c228c --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$bayou.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=45 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$bog.cfg b/overrides/config/adpother/Biomes/biomesoplenty$bog.cfg new file mode 100644 index 0000000..dcae4c3 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$bog.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=46 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$boreal_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$boreal_forest.cfg new file mode 100644 index 0000000..b693aa3 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$boreal_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=47 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$brushland.cfg b/overrides/config/adpother/Biomes/biomesoplenty$brushland.cfg new file mode 100644 index 0000000..bb8c10b --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$brushland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=48 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$chaparral.cfg b/overrides/config/adpother/Biomes/biomesoplenty$chaparral.cfg new file mode 100644 index 0000000..bfd84ff --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$chaparral.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=49 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$cherry_blossom_grove.cfg b/overrides/config/adpother/Biomes/biomesoplenty$cherry_blossom_grove.cfg new file mode 100644 index 0000000..a3a7e4e --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$cherry_blossom_grove.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=50 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$cold_desert.cfg b/overrides/config/adpother/Biomes/biomesoplenty$cold_desert.cfg new file mode 100644 index 0000000..a2dac49 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$cold_desert.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=51 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$coniferous_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$coniferous_forest.cfg new file mode 100644 index 0000000..068d2cd --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$coniferous_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=52 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$coral_reef.cfg b/overrides/config/adpother/Biomes/biomesoplenty$coral_reef.cfg new file mode 100644 index 0000000..8effe2d --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$coral_reef.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=102 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$corrupted_sands.cfg b/overrides/config/adpother/Biomes/biomesoplenty$corrupted_sands.cfg new file mode 100644 index 0000000..3cc4e5d --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$corrupted_sands.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=108 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$crag.cfg b/overrides/config/adpother/Biomes/biomesoplenty$crag.cfg new file mode 100644 index 0000000..9ef6d1f --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$crag.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=53 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$dead_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$dead_forest.cfg new file mode 100644 index 0000000..fa2d3d0 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$dead_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=54 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$dead_swamp.cfg b/overrides/config/adpother/Biomes/biomesoplenty$dead_swamp.cfg new file mode 100644 index 0000000..3fd05ea --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$dead_swamp.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=55 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$eucalyptus_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$eucalyptus_forest.cfg new file mode 100644 index 0000000..68c1b39 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$eucalyptus_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=56 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$fen.cfg b/overrides/config/adpother/Biomes/biomesoplenty$fen.cfg new file mode 100644 index 0000000..3c5b90c --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$fen.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=57 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$flower_field.cfg b/overrides/config/adpother/Biomes/biomesoplenty$flower_field.cfg new file mode 100644 index 0000000..41b8e06 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$flower_field.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=58 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$flower_island.cfg b/overrides/config/adpother/Biomes/biomesoplenty$flower_island.cfg new file mode 100644 index 0000000..8872ef3 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$flower_island.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=107 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$fungi_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$fungi_forest.cfg new file mode 100644 index 0000000..e34c248 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$fungi_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=109 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$glacier.cfg b/overrides/config/adpother/Biomes/biomesoplenty$glacier.cfg new file mode 100644 index 0000000..a54e1b4 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$glacier.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=99 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$grassland.cfg b/overrides/config/adpother/Biomes/biomesoplenty$grassland.cfg new file mode 100644 index 0000000..38ad1dc --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$grassland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=59 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$gravel_beach.cfg b/overrides/config/adpother/Biomes/biomesoplenty$gravel_beach.cfg new file mode 100644 index 0000000..bc5419c --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$gravel_beach.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=40 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$grove.cfg b/overrides/config/adpother/Biomes/biomesoplenty$grove.cfg new file mode 100644 index 0000000..95871d6 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$grove.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=60 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$highland.cfg b/overrides/config/adpother/Biomes/biomesoplenty$highland.cfg new file mode 100644 index 0000000..835f7bb --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$highland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=61 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$kelp_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$kelp_forest.cfg new file mode 100644 index 0000000..83d56a9 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$kelp_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=103 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$land_of_lakes.cfg b/overrides/config/adpother/Biomes/biomesoplenty$land_of_lakes.cfg new file mode 100644 index 0000000..e32fbeb --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$land_of_lakes.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=62 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$lavender_fields.cfg b/overrides/config/adpother/Biomes/biomesoplenty$lavender_fields.cfg new file mode 100644 index 0000000..f61965a --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$lavender_fields.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=63 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$lush_desert.cfg b/overrides/config/adpother/Biomes/biomesoplenty$lush_desert.cfg new file mode 100644 index 0000000..45dc0fc --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$lush_desert.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=64 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$lush_swamp.cfg b/overrides/config/adpother/Biomes/biomesoplenty$lush_swamp.cfg new file mode 100644 index 0000000..11845bb --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$lush_swamp.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=65 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$mangrove.cfg b/overrides/config/adpother/Biomes/biomesoplenty$mangrove.cfg new file mode 100644 index 0000000..6eb79bd --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$mangrove.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=66 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$maple_woods.cfg b/overrides/config/adpother/Biomes/biomesoplenty$maple_woods.cfg new file mode 100644 index 0000000..9455996 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$maple_woods.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=67 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$marsh.cfg b/overrides/config/adpother/Biomes/biomesoplenty$marsh.cfg new file mode 100644 index 0000000..cc8d627 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$marsh.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=68 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$meadow.cfg b/overrides/config/adpother/Biomes/biomesoplenty$meadow.cfg new file mode 100644 index 0000000..7fad7e0 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$meadow.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=69 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$moor.cfg b/overrides/config/adpother/Biomes/biomesoplenty$moor.cfg new file mode 100644 index 0000000..e1bb558 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$moor.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=70 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$mountain.cfg b/overrides/config/adpother/Biomes/biomesoplenty$mountain.cfg new file mode 100644 index 0000000..49854b3 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$mountain.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=71 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$mountain_foothills.cfg b/overrides/config/adpother/Biomes/biomesoplenty$mountain_foothills.cfg new file mode 100644 index 0000000..e1e7ea8 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$mountain_foothills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=96 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$mystic_grove.cfg b/overrides/config/adpother/Biomes/biomesoplenty$mystic_grove.cfg new file mode 100644 index 0000000..1c9eb3d --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$mystic_grove.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=72 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$oasis.cfg b/overrides/config/adpother/Biomes/biomesoplenty$oasis.cfg new file mode 100644 index 0000000..07115b9 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$oasis.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=100 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$ominous_woods.cfg b/overrides/config/adpother/Biomes/biomesoplenty$ominous_woods.cfg new file mode 100644 index 0000000..00ea306 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$ominous_woods.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=73 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$orchard.cfg b/overrides/config/adpother/Biomes/biomesoplenty$orchard.cfg new file mode 100644 index 0000000..c515e70 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$orchard.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=74 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$origin_beach.cfg b/overrides/config/adpother/Biomes/biomesoplenty$origin_beach.cfg new file mode 100644 index 0000000..505b85c --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$origin_beach.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=42 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$origin_island.cfg b/overrides/config/adpother/Biomes/biomesoplenty$origin_island.cfg new file mode 100644 index 0000000..372d747 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$origin_island.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=104 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$outback.cfg b/overrides/config/adpother/Biomes/biomesoplenty$outback.cfg new file mode 100644 index 0000000..f2a15c9 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$outback.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=75 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$overgrown_cliffs.cfg b/overrides/config/adpother/Biomes/biomesoplenty$overgrown_cliffs.cfg new file mode 100644 index 0000000..dfd6ea3 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$overgrown_cliffs.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=76 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$pasture.cfg b/overrides/config/adpother/Biomes/biomesoplenty$pasture.cfg new file mode 100644 index 0000000..85abd6e --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$pasture.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=98 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$phantasmagoric_inferno.cfg b/overrides/config/adpother/Biomes/biomesoplenty$phantasmagoric_inferno.cfg new file mode 100644 index 0000000..c9959b1 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$phantasmagoric_inferno.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=110 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$prairie.cfg b/overrides/config/adpother/Biomes/biomesoplenty$prairie.cfg new file mode 100644 index 0000000..c810a7f --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$prairie.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=77 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$quagmire.cfg b/overrides/config/adpother/Biomes/biomesoplenty$quagmire.cfg new file mode 100644 index 0000000..665e9b9 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$quagmire.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=78 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$rainforest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$rainforest.cfg new file mode 100644 index 0000000..fc9e8d1 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$rainforest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=79 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$redwood_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$redwood_forest.cfg new file mode 100644 index 0000000..65f5148 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$redwood_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=80 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$redwood_forest_edge.cfg b/overrides/config/adpother/Biomes/biomesoplenty$redwood_forest_edge.cfg new file mode 100644 index 0000000..2f3e9cd --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$redwood_forest_edge.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=97 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$sacred_springs.cfg b/overrides/config/adpother/Biomes/biomesoplenty$sacred_springs.cfg new file mode 100644 index 0000000..6b885e6 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$sacred_springs.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=81 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$seasonal_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$seasonal_forest.cfg new file mode 100644 index 0000000..5c5748c --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$seasonal_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=82 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$shield.cfg b/overrides/config/adpother/Biomes/biomesoplenty$shield.cfg new file mode 100644 index 0000000..3eddef2 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$shield.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=83 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$shrubland.cfg b/overrides/config/adpother/Biomes/biomesoplenty$shrubland.cfg new file mode 100644 index 0000000..9d31925 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$shrubland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=84 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$snowy_coniferous_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$snowy_coniferous_forest.cfg new file mode 100644 index 0000000..db3e916 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$snowy_coniferous_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=85 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$snowy_forest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$snowy_forest.cfg new file mode 100644 index 0000000..940872d --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$snowy_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=86 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$snowy_tundra.cfg b/overrides/config/adpother/Biomes/biomesoplenty$snowy_tundra.cfg new file mode 100644 index 0000000..1573dd2 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$snowy_tundra.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=101 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$steppe.cfg b/overrides/config/adpother/Biomes/biomesoplenty$steppe.cfg new file mode 100644 index 0000000..dddd5c7 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$steppe.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=87 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$temperate_rainforest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$temperate_rainforest.cfg new file mode 100644 index 0000000..e1f71a7 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$temperate_rainforest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=88 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$tropical_island.cfg b/overrides/config/adpother/Biomes/biomesoplenty$tropical_island.cfg new file mode 100644 index 0000000..b8ac1a0 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$tropical_island.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=105 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$tropical_rainforest.cfg b/overrides/config/adpother/Biomes/biomesoplenty$tropical_rainforest.cfg new file mode 100644 index 0000000..f8f69de --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$tropical_rainforest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=89 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$tundra.cfg b/overrides/config/adpother/Biomes/biomesoplenty$tundra.cfg new file mode 100644 index 0000000..7f2cbbd --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$tundra.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=90 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$undergarden.cfg b/overrides/config/adpother/Biomes/biomesoplenty$undergarden.cfg new file mode 100644 index 0000000..6814719 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$undergarden.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=111 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$visceral_heap.cfg b/overrides/config/adpother/Biomes/biomesoplenty$visceral_heap.cfg new file mode 100644 index 0000000..9abcf52 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$visceral_heap.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=112 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$volcanic_island.cfg b/overrides/config/adpother/Biomes/biomesoplenty$volcanic_island.cfg new file mode 100644 index 0000000..2f2d20b --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$volcanic_island.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=106 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$wasteland.cfg b/overrides/config/adpother/Biomes/biomesoplenty$wasteland.cfg new file mode 100644 index 0000000..fa6938c --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$wasteland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=91 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$wetland.cfg b/overrides/config/adpother/Biomes/biomesoplenty$wetland.cfg new file mode 100644 index 0000000..4334aca --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$wetland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=92 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$white_beach.cfg b/overrides/config/adpother/Biomes/biomesoplenty$white_beach.cfg new file mode 100644 index 0000000..f95d894 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$white_beach.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=41 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$woodland.cfg b/overrides/config/adpother/Biomes/biomesoplenty$woodland.cfg new file mode 100644 index 0000000..1964791 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$woodland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=93 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/biomesoplenty$xeric_shrubland.cfg b/overrides/config/adpother/Biomes/biomesoplenty$xeric_shrubland.cfg new file mode 100644 index 0000000..1089854 --- /dev/null +++ b/overrides/config/adpother/Biomes/biomesoplenty$xeric_shrubland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=94 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/birch_forest.cfg b/overrides/config/adpother/Biomes/birch_forest.cfg new file mode 100644 index 0000000..8169065 --- /dev/null +++ b/overrides/config/adpother/Biomes/birch_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=27 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/birch_forest_hills.cfg b/overrides/config/adpother/Biomes/birch_forest_hills.cfg new file mode 100644 index 0000000..0a263bf --- /dev/null +++ b/overrides/config/adpother/Biomes/birch_forest_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=28 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/cold_beach.cfg b/overrides/config/adpother/Biomes/cold_beach.cfg new file mode 100644 index 0000000..1b592d5 --- /dev/null +++ b/overrides/config/adpother/Biomes/cold_beach.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=26 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/deep_ocean.cfg b/overrides/config/adpother/Biomes/deep_ocean.cfg new file mode 100644 index 0000000..91d7c89 --- /dev/null +++ b/overrides/config/adpother/Biomes/deep_ocean.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=24 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/desert.cfg b/overrides/config/adpother/Biomes/desert.cfg new file mode 100644 index 0000000..f8ac2f4 --- /dev/null +++ b/overrides/config/adpother/Biomes/desert.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=2 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/desert_hills.cfg b/overrides/config/adpother/Biomes/desert_hills.cfg new file mode 100644 index 0000000..21449f8 --- /dev/null +++ b/overrides/config/adpother/Biomes/desert_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=17 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extraplanets$outer space 10.cfg b/overrides/config/adpother/Biomes/extraplanets$outer space 10.cfg new file mode 100644 index 0000000..8c3b357 --- /dev/null +++ b/overrides/config/adpother/Biomes/extraplanets$outer space 10.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=194 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extraplanets$outer space 11.cfg b/overrides/config/adpother/Biomes/extraplanets$outer space 11.cfg new file mode 100644 index 0000000..1822e79 --- /dev/null +++ b/overrides/config/adpother/Biomes/extraplanets$outer space 11.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=195 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extraplanets$outer space 12.cfg b/overrides/config/adpother/Biomes/extraplanets$outer space 12.cfg new file mode 100644 index 0000000..a11368f --- /dev/null +++ b/overrides/config/adpother/Biomes/extraplanets$outer space 12.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=196 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extraplanets$outer space 3.cfg b/overrides/config/adpother/Biomes/extraplanets$outer space 3.cfg new file mode 100644 index 0000000..1d7a748 --- /dev/null +++ b/overrides/config/adpother/Biomes/extraplanets$outer space 3.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=187 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extraplanets$outer space 4.cfg b/overrides/config/adpother/Biomes/extraplanets$outer space 4.cfg new file mode 100644 index 0000000..46a2ccc --- /dev/null +++ b/overrides/config/adpother/Biomes/extraplanets$outer space 4.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=188 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extraplanets$outer space 5.cfg b/overrides/config/adpother/Biomes/extraplanets$outer space 5.cfg new file mode 100644 index 0000000..9f70429 --- /dev/null +++ b/overrides/config/adpother/Biomes/extraplanets$outer space 5.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=189 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extraplanets$outer space 6.cfg b/overrides/config/adpother/Biomes/extraplanets$outer space 6.cfg new file mode 100644 index 0000000..ad3050a --- /dev/null +++ b/overrides/config/adpother/Biomes/extraplanets$outer space 6.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=190 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extraplanets$outer space 7.cfg b/overrides/config/adpother/Biomes/extraplanets$outer space 7.cfg new file mode 100644 index 0000000..1922943 --- /dev/null +++ b/overrides/config/adpother/Biomes/extraplanets$outer space 7.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=191 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extraplanets$outer space 8.cfg b/overrides/config/adpother/Biomes/extraplanets$outer space 8.cfg new file mode 100644 index 0000000..7d98f40 --- /dev/null +++ b/overrides/config/adpother/Biomes/extraplanets$outer space 8.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=192 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extraplanets$outer space 9.cfg b/overrides/config/adpother/Biomes/extraplanets$outer space 9.cfg new file mode 100644 index 0000000..8f2ee26 --- /dev/null +++ b/overrides/config/adpother/Biomes/extraplanets$outer space 9.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=193 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extreme_hills.cfg b/overrides/config/adpother/Biomes/extreme_hills.cfg new file mode 100644 index 0000000..bada99b --- /dev/null +++ b/overrides/config/adpother/Biomes/extreme_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=3 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/extreme_hills_with_trees.cfg b/overrides/config/adpother/Biomes/extreme_hills_with_trees.cfg new file mode 100644 index 0000000..940e45a --- /dev/null +++ b/overrides/config/adpother/Biomes/extreme_hills_with_trees.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=34 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/forest.cfg b/overrides/config/adpother/Biomes/forest.cfg new file mode 100644 index 0000000..870b103 --- /dev/null +++ b/overrides/config/adpother/Biomes/forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=4 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/forest_hills.cfg b/overrides/config/adpother/Biomes/forest_hills.cfg new file mode 100644 index 0000000..27c679c --- /dev/null +++ b/overrides/config/adpother/Biomes/forest_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=18 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/frozen_ocean.cfg b/overrides/config/adpother/Biomes/frozen_ocean.cfg new file mode 100644 index 0000000..11625da --- /dev/null +++ b/overrides/config/adpother/Biomes/frozen_ocean.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=10 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/frozen_river.cfg b/overrides/config/adpother/Biomes/frozen_river.cfg new file mode 100644 index 0000000..376822f --- /dev/null +++ b/overrides/config/adpother/Biomes/frozen_river.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=11 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/galacticraftcore$outer space.cfg b/overrides/config/adpother/Biomes/galacticraftcore$outer space.cfg new file mode 100644 index 0000000..fbf6ba4 --- /dev/null +++ b/overrides/config/adpother/Biomes/galacticraftcore$outer space.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=184 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/galacticraftplanets$outer space 1.cfg b/overrides/config/adpother/Biomes/galacticraftplanets$outer space 1.cfg new file mode 100644 index 0000000..e0db5a2 --- /dev/null +++ b/overrides/config/adpother/Biomes/galacticraftplanets$outer space 1.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=185 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/galacticraftplanets$outer space 2.cfg b/overrides/config/adpother/Biomes/galacticraftplanets$outer space 2.cfg new file mode 100644 index 0000000..af07565 --- /dev/null +++ b/overrides/config/adpother/Biomes/galacticraftplanets$outer space 2.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=186 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/hell.cfg b/overrides/config/adpother/Biomes/hell.cfg new file mode 100644 index 0000000..95cb45f --- /dev/null +++ b/overrides/config/adpother/Biomes/hell.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=8 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/ice_flats.cfg b/overrides/config/adpother/Biomes/ice_flats.cfg new file mode 100644 index 0000000..f5e8646 --- /dev/null +++ b/overrides/config/adpother/Biomes/ice_flats.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=12 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/ice_mountains.cfg b/overrides/config/adpother/Biomes/ice_mountains.cfg new file mode 100644 index 0000000..8bfed97 --- /dev/null +++ b/overrides/config/adpother/Biomes/ice_mountains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=13 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/immersiveintelligence$wasteland.cfg b/overrides/config/adpother/Biomes/immersiveintelligence$wasteland.cfg new file mode 100644 index 0000000..11a3c25 --- /dev/null +++ b/overrides/config/adpother/Biomes/immersiveintelligence$wasteland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=200 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/jungle.cfg b/overrides/config/adpother/Biomes/jungle.cfg new file mode 100644 index 0000000..c65fd45 --- /dev/null +++ b/overrides/config/adpother/Biomes/jungle.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=21 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/jungle_edge.cfg b/overrides/config/adpother/Biomes/jungle_edge.cfg new file mode 100644 index 0000000..4e17a26 --- /dev/null +++ b/overrides/config/adpother/Biomes/jungle_edge.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=23 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/jungle_hills.cfg b/overrides/config/adpother/Biomes/jungle_hills.cfg new file mode 100644 index 0000000..a4c87d0 --- /dev/null +++ b/overrides/config/adpother/Biomes/jungle_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=22 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mesa.cfg b/overrides/config/adpother/Biomes/mesa.cfg new file mode 100644 index 0000000..1950a25 --- /dev/null +++ b/overrides/config/adpother/Biomes/mesa.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=37 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mesa_clear_rock.cfg b/overrides/config/adpother/Biomes/mesa_clear_rock.cfg new file mode 100644 index 0000000..076ccc2 --- /dev/null +++ b/overrides/config/adpother/Biomes/mesa_clear_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=39 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mesa_rock.cfg b/overrides/config/adpother/Biomes/mesa_rock.cfg new file mode 100644 index 0000000..e2bd46e --- /dev/null +++ b/overrides/config/adpother/Biomes/mesa_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=38 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$beaches.cfg b/overrides/config/adpother/Biomes/minecraft$beaches.cfg new file mode 100644 index 0000000..a3b6abe --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$beaches.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=16 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$birch_forest.cfg b/overrides/config/adpother/Biomes/minecraft$birch_forest.cfg new file mode 100644 index 0000000..854502e --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$birch_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=27 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$birch_forest_hills.cfg b/overrides/config/adpother/Biomes/minecraft$birch_forest_hills.cfg new file mode 100644 index 0000000..b392ef8 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$birch_forest_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=28 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$cold_beach.cfg b/overrides/config/adpother/Biomes/minecraft$cold_beach.cfg new file mode 100644 index 0000000..e6fc478 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$cold_beach.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=26 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$deep_ocean.cfg b/overrides/config/adpother/Biomes/minecraft$deep_ocean.cfg new file mode 100644 index 0000000..f1e3f85 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$deep_ocean.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=24 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$desert.cfg b/overrides/config/adpother/Biomes/minecraft$desert.cfg new file mode 100644 index 0000000..7eaf952 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$desert.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=2 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$desert_hills.cfg b/overrides/config/adpother/Biomes/minecraft$desert_hills.cfg new file mode 100644 index 0000000..940ba8a --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$desert_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=17 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$extreme_hills.cfg b/overrides/config/adpother/Biomes/minecraft$extreme_hills.cfg new file mode 100644 index 0000000..072f7a5 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$extreme_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=3 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$extreme_hills_with_trees.cfg b/overrides/config/adpother/Biomes/minecraft$extreme_hills_with_trees.cfg new file mode 100644 index 0000000..e2a36f2 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$extreme_hills_with_trees.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=34 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$forest.cfg b/overrides/config/adpother/Biomes/minecraft$forest.cfg new file mode 100644 index 0000000..9d8388d --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=4 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$forest_hills.cfg b/overrides/config/adpother/Biomes/minecraft$forest_hills.cfg new file mode 100644 index 0000000..4ec1bf3 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$forest_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=18 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$frozen_ocean.cfg b/overrides/config/adpother/Biomes/minecraft$frozen_ocean.cfg new file mode 100644 index 0000000..8ef76d4 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$frozen_ocean.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=10 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$frozen_river.cfg b/overrides/config/adpother/Biomes/minecraft$frozen_river.cfg new file mode 100644 index 0000000..21cfa35 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$frozen_river.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=11 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$hell.cfg b/overrides/config/adpother/Biomes/minecraft$hell.cfg new file mode 100644 index 0000000..80098b3 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$hell.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=8 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$ice_flats.cfg b/overrides/config/adpother/Biomes/minecraft$ice_flats.cfg new file mode 100644 index 0000000..679e650 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$ice_flats.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=12 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$ice_mountains.cfg b/overrides/config/adpother/Biomes/minecraft$ice_mountains.cfg new file mode 100644 index 0000000..7da0b56 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$ice_mountains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=13 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$jungle.cfg b/overrides/config/adpother/Biomes/minecraft$jungle.cfg new file mode 100644 index 0000000..ac0f3dc --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$jungle.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=21 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$jungle_edge.cfg b/overrides/config/adpother/Biomes/minecraft$jungle_edge.cfg new file mode 100644 index 0000000..96864d8 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$jungle_edge.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=23 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$jungle_hills.cfg b/overrides/config/adpother/Biomes/minecraft$jungle_hills.cfg new file mode 100644 index 0000000..05c702d --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$jungle_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=22 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mesa.cfg b/overrides/config/adpother/Biomes/minecraft$mesa.cfg new file mode 100644 index 0000000..d5d47f2 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mesa.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=37 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mesa_clear_rock.cfg b/overrides/config/adpother/Biomes/minecraft$mesa_clear_rock.cfg new file mode 100644 index 0000000..d70e138 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mesa_clear_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=39 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mesa_rock.cfg b/overrides/config/adpother/Biomes/minecraft$mesa_rock.cfg new file mode 100644 index 0000000..cf6bc46 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mesa_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=38 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mushroom_island.cfg b/overrides/config/adpother/Biomes/minecraft$mushroom_island.cfg new file mode 100644 index 0000000..527069b --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mushroom_island.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=14 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mushroom_island_shore.cfg b/overrides/config/adpother/Biomes/minecraft$mushroom_island_shore.cfg new file mode 100644 index 0000000..ecee548 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mushroom_island_shore.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=15 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_birch_forest.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_birch_forest.cfg new file mode 100644 index 0000000..af0532d --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_birch_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=155 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_birch_forest_hills.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_birch_forest_hills.cfg new file mode 100644 index 0000000..48848b6 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_birch_forest_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=156 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_desert.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_desert.cfg new file mode 100644 index 0000000..b7dcb99 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_desert.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=130 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_extreme_hills.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_extreme_hills.cfg new file mode 100644 index 0000000..fc09eb0 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_extreme_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=131 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_extreme_hills_with_trees.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_extreme_hills_with_trees.cfg new file mode 100644 index 0000000..84ba2be --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_extreme_hills_with_trees.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=162 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_forest.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_forest.cfg new file mode 100644 index 0000000..18f6289 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=132 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_ice_flats.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_ice_flats.cfg new file mode 100644 index 0000000..2eaeeff --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_ice_flats.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=140 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_jungle.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_jungle.cfg new file mode 100644 index 0000000..f6351c8 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_jungle.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=149 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_jungle_edge.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_jungle_edge.cfg new file mode 100644 index 0000000..59905ba --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_jungle_edge.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=151 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_mesa.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_mesa.cfg new file mode 100644 index 0000000..2c968ef --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_mesa.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=165 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_mesa_clear_rock.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_mesa_clear_rock.cfg new file mode 100644 index 0000000..b4075f6 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_mesa_clear_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=167 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_mesa_rock.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_mesa_rock.cfg new file mode 100644 index 0000000..db2274f --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_mesa_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=166 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_plains.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_plains.cfg new file mode 100644 index 0000000..29f5423 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_plains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=129 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_redwood_taiga.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_redwood_taiga.cfg new file mode 100644 index 0000000..af22a54 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_redwood_taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=160 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_redwood_taiga_hills.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_redwood_taiga_hills.cfg new file mode 100644 index 0000000..f5fbd4d --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_redwood_taiga_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=161 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_roofed_forest.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_roofed_forest.cfg new file mode 100644 index 0000000..b18b029 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_roofed_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=157 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_savanna.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_savanna.cfg new file mode 100644 index 0000000..712391e --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_savanna.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=163 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_savanna_rock.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_savanna_rock.cfg new file mode 100644 index 0000000..35bac18 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_savanna_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=164 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_swampland.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_swampland.cfg new file mode 100644 index 0000000..39d6749 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_swampland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=134 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_taiga.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_taiga.cfg new file mode 100644 index 0000000..29a3500 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=133 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$mutated_taiga_cold.cfg b/overrides/config/adpother/Biomes/minecraft$mutated_taiga_cold.cfg new file mode 100644 index 0000000..f731df2 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$mutated_taiga_cold.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=158 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$ocean.cfg b/overrides/config/adpother/Biomes/minecraft$ocean.cfg new file mode 100644 index 0000000..d4951e9 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$ocean.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=0 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$plains.cfg b/overrides/config/adpother/Biomes/minecraft$plains.cfg new file mode 100644 index 0000000..d149d93 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$plains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=1 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$redwood_taiga.cfg b/overrides/config/adpother/Biomes/minecraft$redwood_taiga.cfg new file mode 100644 index 0000000..a359158 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$redwood_taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=32 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$redwood_taiga_hills.cfg b/overrides/config/adpother/Biomes/minecraft$redwood_taiga_hills.cfg new file mode 100644 index 0000000..973fc29 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$redwood_taiga_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=33 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$river.cfg b/overrides/config/adpother/Biomes/minecraft$river.cfg new file mode 100644 index 0000000..f236a56 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$river.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=7 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$roofed_forest.cfg b/overrides/config/adpother/Biomes/minecraft$roofed_forest.cfg new file mode 100644 index 0000000..e8bc33c --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$roofed_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=29 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$savanna.cfg b/overrides/config/adpother/Biomes/minecraft$savanna.cfg new file mode 100644 index 0000000..2e17253 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$savanna.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=35 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$savanna_rock.cfg b/overrides/config/adpother/Biomes/minecraft$savanna_rock.cfg new file mode 100644 index 0000000..95819ff --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$savanna_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=36 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$sky.cfg b/overrides/config/adpother/Biomes/minecraft$sky.cfg new file mode 100644 index 0000000..796cf82 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$sky.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=9 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$smaller_extreme_hills.cfg b/overrides/config/adpother/Biomes/minecraft$smaller_extreme_hills.cfg new file mode 100644 index 0000000..6a908a7 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$smaller_extreme_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=20 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$stone_beach.cfg b/overrides/config/adpother/Biomes/minecraft$stone_beach.cfg new file mode 100644 index 0000000..9b397c2 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$stone_beach.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=25 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$swampland.cfg b/overrides/config/adpother/Biomes/minecraft$swampland.cfg new file mode 100644 index 0000000..7cc5e1a --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$swampland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=6 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$taiga.cfg b/overrides/config/adpother/Biomes/minecraft$taiga.cfg new file mode 100644 index 0000000..4d67fa6 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=5 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$taiga_cold.cfg b/overrides/config/adpother/Biomes/minecraft$taiga_cold.cfg new file mode 100644 index 0000000..68cdb7b --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$taiga_cold.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=30 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$taiga_cold_hills.cfg b/overrides/config/adpother/Biomes/minecraft$taiga_cold_hills.cfg new file mode 100644 index 0000000..0c29d18 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$taiga_cold_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=31 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$taiga_hills.cfg b/overrides/config/adpother/Biomes/minecraft$taiga_hills.cfg new file mode 100644 index 0000000..ec9013e --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$taiga_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=19 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/minecraft$void.cfg b/overrides/config/adpother/Biomes/minecraft$void.cfg new file mode 100644 index 0000000..e98ec77 --- /dev/null +++ b/overrides/config/adpother/Biomes/minecraft$void.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=127 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$chalos_moutains.cfg b/overrides/config/adpother/Biomes/moreplanets$chalos_moutains.cfg new file mode 100644 index 0000000..2fb8b9a --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$chalos_moutains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=115 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$chalos_plains.cfg b/overrides/config/adpother/Biomes/moreplanets$chalos_plains.cfg new file mode 100644 index 0000000..ddc56ac --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$chalos_plains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=114 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$cold_green_vein_moutains.cfg b/overrides/config/adpother/Biomes/moreplanets$cold_green_vein_moutains.cfg new file mode 100644 index 0000000..b4d4137 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$cold_green_vein_moutains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=171 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$diona.cfg b/overrides/config/adpother/Biomes/moreplanets$diona.cfg new file mode 100644 index 0000000..9b29b10 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$diona.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=113 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$fronos_forest.cfg b/overrides/config/adpother/Biomes/moreplanets$fronos_forest.cfg new file mode 100644 index 0000000..5f71338 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$fronos_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=182 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$fronos_meadow.cfg b/overrides/config/adpother/Biomes/moreplanets$fronos_meadow.cfg new file mode 100644 index 0000000..6453ab1 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$fronos_meadow.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=179 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$fronos_plains.cfg b/overrides/config/adpother/Biomes/moreplanets$fronos_plains.cfg new file mode 100644 index 0000000..0b44e78 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$fronos_plains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=180 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$fronos_river.cfg b/overrides/config/adpother/Biomes/moreplanets$fronos_river.cfg new file mode 100644 index 0000000..e324588 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$fronos_river.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=181 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$green_vein_field_shore.cfg b/overrides/config/adpother/Biomes/moreplanets$green_vein_field_shore.cfg new file mode 100644 index 0000000..84d6840 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$green_vein_field_shore.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=172 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$green_vein_fields.cfg b/overrides/config/adpother/Biomes/moreplanets$green_vein_fields.cfg new file mode 100644 index 0000000..bbe2470 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$green_vein_fields.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=170 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_badlands.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_badlands.cfg new file mode 100644 index 0000000..667472c --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_badlands.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=176 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_badlands_plateau.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_badlands_plateau.cfg new file mode 100644 index 0000000..471b79a --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_badlands_plateau.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=178 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_beaches.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_beaches.cfg new file mode 100644 index 0000000..8fd8b6a --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_beaches.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=173 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_dead_dark_forest.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_dead_dark_forest.cfg new file mode 100644 index 0000000..fece793 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_dead_dark_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=136 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_dead_savanna.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_dead_savanna.cfg new file mode 100644 index 0000000..565419c --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_dead_savanna.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=119 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_dead_savanna_plateau.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_dead_savanna_plateau.cfg new file mode 100644 index 0000000..7b5bf8e --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_dead_savanna_plateau.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=120 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_deep_ocean.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_deep_ocean.cfg new file mode 100644 index 0000000..2e582a1 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_deep_ocean.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=135 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_desert.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_desert.cfg new file mode 100644 index 0000000..f38370d --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_desert.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=121 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_desert_hills.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_desert_hills.cfg new file mode 100644 index 0000000..22646fe --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_desert_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=122 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_forest.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_forest.cfg new file mode 100644 index 0000000..b39454e --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=126 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_frozen_river.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_frozen_river.cfg new file mode 100644 index 0000000..98d9078 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_frozen_river.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=124 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_giant_spruce_taiga.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_giant_spruce_taiga.cfg new file mode 100644 index 0000000..f95c53f --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_giant_spruce_taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=148 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_giant_spruce_taiga_hills.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_giant_spruce_taiga_hills.cfg new file mode 100644 index 0000000..959f9e6 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_giant_spruce_taiga_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=150 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_giant_tree_taiga.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_giant_tree_taiga.cfg new file mode 100644 index 0000000..9848058 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_giant_tree_taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=146 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_giant_tree_taiga_hills.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_giant_tree_taiga_hills.cfg new file mode 100644 index 0000000..801c4a7 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_giant_tree_taiga_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=147 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_ice_spikes.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_ice_spikes.cfg new file mode 100644 index 0000000..d5670eb --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_ice_spikes.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=169 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_infested_plains.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_infested_plains.cfg new file mode 100644 index 0000000..b96ab73 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_infested_plains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=118 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_jungle.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_jungle.cfg new file mode 100644 index 0000000..9a9874e --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_jungle.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=152 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_jungle_edge.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_jungle_edge.cfg new file mode 100644 index 0000000..9551f7d --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_jungle_edge.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=154 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_jungle_hills.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_jungle_hills.cfg new file mode 100644 index 0000000..c709d28 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_jungle_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=153 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_mountains.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_mountains.cfg new file mode 100644 index 0000000..99cc3ad --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_mountains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=137 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_mountains_edge.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_mountains_edge.cfg new file mode 100644 index 0000000..b7312e7 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_mountains_edge.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=138 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_ocean.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_ocean.cfg new file mode 100644 index 0000000..639fd69 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_ocean.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=125 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_plains.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_plains.cfg new file mode 100644 index 0000000..b963ab9 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_plains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=117 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_river.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_river.cfg new file mode 100644 index 0000000..d2e9eb1 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_river.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=123 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_snowy_beach.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_snowy_beach.cfg new file mode 100644 index 0000000..34e6de5 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_snowy_beach.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=175 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_snowy_mountains.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_snowy_mountains.cfg new file mode 100644 index 0000000..4bff310 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_snowy_mountains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=168 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_snowy_taiga.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_snowy_taiga.cfg new file mode 100644 index 0000000..1863985 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_snowy_taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=144 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_snowy_taiga_hills.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_snowy_taiga_hills.cfg new file mode 100644 index 0000000..0b4a3bd --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_snowy_taiga_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=145 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_snowy_tundra.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_snowy_tundra.cfg new file mode 100644 index 0000000..dd43cc5 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_snowy_tundra.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=159 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_stone_shore.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_stone_shore.cfg new file mode 100644 index 0000000..790d797 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_stone_shore.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=174 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_swamp.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_swamp.cfg new file mode 100644 index 0000000..3e7a31b --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_swamp.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=141 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_taiga.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_taiga.cfg new file mode 100644 index 0000000..beaf98a --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=142 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_taiga_hills.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_taiga_hills.cfg new file mode 100644 index 0000000..053d25f --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_taiga_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=143 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_wooded_badlands_plateau.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_wooded_badlands_plateau.cfg new file mode 100644 index 0000000..4993246 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_wooded_badlands_plateau.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=177 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_wooded_hills.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_wooded_hills.cfg new file mode 100644 index 0000000..edb13d2 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_wooded_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=128 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$infected_wooded_mountains.cfg b/overrides/config/adpother/Biomes/moreplanets$infected_wooded_mountains.cfg new file mode 100644 index 0000000..d153600 --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$infected_wooded_mountains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=139 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/moreplanets$slimely_stream.cfg b/overrides/config/adpother/Biomes/moreplanets$slimely_stream.cfg new file mode 100644 index 0000000..2545c4d --- /dev/null +++ b/overrides/config/adpother/Biomes/moreplanets$slimely_stream.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=116 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mushroom_island.cfg b/overrides/config/adpother/Biomes/mushroom_island.cfg new file mode 100644 index 0000000..8b77414 --- /dev/null +++ b/overrides/config/adpother/Biomes/mushroom_island.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=14 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mushroom_island_shore.cfg b/overrides/config/adpother/Biomes/mushroom_island_shore.cfg new file mode 100644 index 0000000..c208d3a --- /dev/null +++ b/overrides/config/adpother/Biomes/mushroom_island_shore.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=15 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_birch_forest.cfg b/overrides/config/adpother/Biomes/mutated_birch_forest.cfg new file mode 100644 index 0000000..f225ece --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_birch_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=155 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_birch_forest_hills.cfg b/overrides/config/adpother/Biomes/mutated_birch_forest_hills.cfg new file mode 100644 index 0000000..37523c6 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_birch_forest_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=156 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_desert.cfg b/overrides/config/adpother/Biomes/mutated_desert.cfg new file mode 100644 index 0000000..c719eab --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_desert.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=130 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_extreme_hills.cfg b/overrides/config/adpother/Biomes/mutated_extreme_hills.cfg new file mode 100644 index 0000000..a3ba58d --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_extreme_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=131 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_extreme_hills_with_trees.cfg b/overrides/config/adpother/Biomes/mutated_extreme_hills_with_trees.cfg new file mode 100644 index 0000000..75f38f7 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_extreme_hills_with_trees.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=162 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_forest.cfg b/overrides/config/adpother/Biomes/mutated_forest.cfg new file mode 100644 index 0000000..fd8b93d --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=132 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_ice_flats.cfg b/overrides/config/adpother/Biomes/mutated_ice_flats.cfg new file mode 100644 index 0000000..e250ef9 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_ice_flats.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=140 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_jungle.cfg b/overrides/config/adpother/Biomes/mutated_jungle.cfg new file mode 100644 index 0000000..618c8e3 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_jungle.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=149 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_jungle_edge.cfg b/overrides/config/adpother/Biomes/mutated_jungle_edge.cfg new file mode 100644 index 0000000..56ec8e2 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_jungle_edge.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=151 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_mesa.cfg b/overrides/config/adpother/Biomes/mutated_mesa.cfg new file mode 100644 index 0000000..2cb3305 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_mesa.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=165 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_mesa_clear_rock.cfg b/overrides/config/adpother/Biomes/mutated_mesa_clear_rock.cfg new file mode 100644 index 0000000..f71cda5 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_mesa_clear_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=167 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_mesa_rock.cfg b/overrides/config/adpother/Biomes/mutated_mesa_rock.cfg new file mode 100644 index 0000000..f939c0b --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_mesa_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=166 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_plains.cfg b/overrides/config/adpother/Biomes/mutated_plains.cfg new file mode 100644 index 0000000..9a67383 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_plains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=129 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_redwood_taiga.cfg b/overrides/config/adpother/Biomes/mutated_redwood_taiga.cfg new file mode 100644 index 0000000..b921fb1 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_redwood_taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=160 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_redwood_taiga_hills.cfg b/overrides/config/adpother/Biomes/mutated_redwood_taiga_hills.cfg new file mode 100644 index 0000000..d0bb6a1 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_redwood_taiga_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=161 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_roofed_forest.cfg b/overrides/config/adpother/Biomes/mutated_roofed_forest.cfg new file mode 100644 index 0000000..3c8e9fc --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_roofed_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=157 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_savanna.cfg b/overrides/config/adpother/Biomes/mutated_savanna.cfg new file mode 100644 index 0000000..9dd75e4 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_savanna.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=163 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_savanna_rock.cfg b/overrides/config/adpother/Biomes/mutated_savanna_rock.cfg new file mode 100644 index 0000000..da1ed63 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_savanna_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=164 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_swampland.cfg b/overrides/config/adpother/Biomes/mutated_swampland.cfg new file mode 100644 index 0000000..daefa3c --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_swampland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=134 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_taiga.cfg b/overrides/config/adpother/Biomes/mutated_taiga.cfg new file mode 100644 index 0000000..8167e65 --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=133 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/mutated_taiga_cold.cfg b/overrides/config/adpother/Biomes/mutated_taiga_cold.cfg new file mode 100644 index 0000000..6d7af0f --- /dev/null +++ b/overrides/config/adpother/Biomes/mutated_taiga_cold.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=158 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/nuclearcraft$nuclear_wasteland.cfg b/overrides/config/adpother/Biomes/nuclearcraft$nuclear_wasteland.cfg new file mode 100644 index 0000000..bc490b1 --- /dev/null +++ b/overrides/config/adpother/Biomes/nuclearcraft$nuclear_wasteland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=197 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/ocean.cfg b/overrides/config/adpother/Biomes/ocean.cfg new file mode 100644 index 0000000..9fd1e04 --- /dev/null +++ b/overrides/config/adpother/Biomes/ocean.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=0 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/plains.cfg b/overrides/config/adpother/Biomes/plains.cfg new file mode 100644 index 0000000..a675de6 --- /dev/null +++ b/overrides/config/adpother/Biomes/plains.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=1 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/redwood_taiga.cfg b/overrides/config/adpother/Biomes/redwood_taiga.cfg new file mode 100644 index 0000000..4f99670 --- /dev/null +++ b/overrides/config/adpother/Biomes/redwood_taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=32 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/redwood_taiga_hills.cfg b/overrides/config/adpother/Biomes/redwood_taiga_hills.cfg new file mode 100644 index 0000000..c5bcef0 --- /dev/null +++ b/overrides/config/adpother/Biomes/redwood_taiga_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=33 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/river.cfg b/overrides/config/adpother/Biomes/river.cfg new file mode 100644 index 0000000..5375956 --- /dev/null +++ b/overrides/config/adpother/Biomes/river.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=7 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/roofed_forest.cfg b/overrides/config/adpother/Biomes/roofed_forest.cfg new file mode 100644 index 0000000..6b2eea6 --- /dev/null +++ b/overrides/config/adpother/Biomes/roofed_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=29 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/savanna.cfg b/overrides/config/adpother/Biomes/savanna.cfg new file mode 100644 index 0000000..1364765 --- /dev/null +++ b/overrides/config/adpother/Biomes/savanna.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=35 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/savanna_rock.cfg b/overrides/config/adpother/Biomes/savanna_rock.cfg new file mode 100644 index 0000000..0c28a6a --- /dev/null +++ b/overrides/config/adpother/Biomes/savanna_rock.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=36 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/sky.cfg b/overrides/config/adpother/Biomes/sky.cfg new file mode 100644 index 0000000..98179cb --- /dev/null +++ b/overrides/config/adpother/Biomes/sky.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=9 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/smaller_extreme_hills.cfg b/overrides/config/adpother/Biomes/smaller_extreme_hills.cfg new file mode 100644 index 0000000..c170b07 --- /dev/null +++ b/overrides/config/adpother/Biomes/smaller_extreme_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=20 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/stone_beach.cfg b/overrides/config/adpother/Biomes/stone_beach.cfg new file mode 100644 index 0000000..9a28ebb --- /dev/null +++ b/overrides/config/adpother/Biomes/stone_beach.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=25 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/swampland.cfg b/overrides/config/adpother/Biomes/swampland.cfg new file mode 100644 index 0000000..5d3eb8f --- /dev/null +++ b/overrides/config/adpother/Biomes/swampland.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=6 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/taiga.cfg b/overrides/config/adpother/Biomes/taiga.cfg new file mode 100644 index 0000000..acc6f03 --- /dev/null +++ b/overrides/config/adpother/Biomes/taiga.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=5 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/taiga_cold.cfg b/overrides/config/adpother/Biomes/taiga_cold.cfg new file mode 100644 index 0000000..9123af1 --- /dev/null +++ b/overrides/config/adpother/Biomes/taiga_cold.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=30 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/taiga_cold_hills.cfg b/overrides/config/adpother/Biomes/taiga_cold_hills.cfg new file mode 100644 index 0000000..2918a22 --- /dev/null +++ b/overrides/config/adpother/Biomes/taiga_cold_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=31 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/taiga_hills.cfg b/overrides/config/adpother/Biomes/taiga_hills.cfg new file mode 100644 index 0000000..54d20ee --- /dev/null +++ b/overrides/config/adpother/Biomes/taiga_hills.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=19 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/thaumcraft$eerie.cfg b/overrides/config/adpother/Biomes/thaumcraft$eerie.cfg new file mode 100644 index 0000000..e0db5a2 --- /dev/null +++ b/overrides/config/adpother/Biomes/thaumcraft$eerie.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=185 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/thaumcraft$eldritch.cfg b/overrides/config/adpother/Biomes/thaumcraft$eldritch.cfg new file mode 100644 index 0000000..af07565 --- /dev/null +++ b/overrides/config/adpother/Biomes/thaumcraft$eldritch.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=186 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/thaumcraft$magical_forest.cfg b/overrides/config/adpother/Biomes/thaumcraft$magical_forest.cfg new file mode 100644 index 0000000..fbf6ba4 --- /dev/null +++ b/overrides/config/adpother/Biomes/thaumcraft$magical_forest.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=184 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/trinity$contaminated_ocean.cfg b/overrides/config/adpother/Biomes/trinity$contaminated_ocean.cfg new file mode 100644 index 0000000..785f8b2 --- /dev/null +++ b/overrides/config/adpother/Biomes/trinity$contaminated_ocean.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=199 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/trinity$nuclear_crater.cfg b/overrides/config/adpother/Biomes/trinity$nuclear_crater.cfg new file mode 100644 index 0000000..f72af75 --- /dev/null +++ b/overrides/config/adpother/Biomes/trinity$nuclear_crater.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=198 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Biomes/void.cfg b/overrides/config/adpother/Biomes/void.cfg new file mode 100644 index 0000000..6672c4e --- /dev/null +++ b/overrides/config/adpother/Biomes/void.cfg @@ -0,0 +1,135 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=127 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=20 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence the grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence the leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence the plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=127 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false +} + + diff --git a/overrides/config/adpother/Blocks/filter.cfg b/overrides/config/adpother/Blocks/filter.cfg new file mode 100644 index 0000000..1ac07c1 --- /dev/null +++ b/overrides/config/adpother/Blocks/filter.cfg @@ -0,0 +1,266 @@ +# Configuration file + +filterDiamond { + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 + + ForgeEnergy { + # Maximum amount of energy that can be held [range: 0 ~ 100000, default: 6400] + I:capacity=6400 + + # Amount of energy consumed per operation or second [range: 0 ~ 1000, default: 50] + I:consumption=50 + + # Whether Forge Energy is required or not [default: false] + B:enabled=false + } + + AirPurifier { + # Defines the radius of the area in which the purified air created by this purifier has the maximum effect [range: 0 ~ 32, default: 1] + I:effectiveRadius=1 + + # Defines the maximum radius of the purified air effect. + # The effect will fade between effectiveRadius and maxRadius [range: 0 ~ 32, default: 32] + I:maximumRadius=32 + } + + WaterPurifier { + # Defines the efficiency of the purifier (in percent). + # The lower the efficiency, the more filter material will be used up and the longer the cleaning process will take. [range: 0.0 ~ 100.0, default: 48.0] + S:efficiency=48.0 + + # Defines the maximum cleaning radius of the purifier (in blocks). [range: 0 ~ 16, default: 9] + I:maximumRadius=9 + + # Defines the update interval (in seconds). + # The smaller the interval, the higher the cleaning speed. [range: 1 ~ 120, default: 10] + I:updateInterval=10 + } + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [paneGlass], [gemDiamond]] + S:components < + paneGlass + gemDiamond + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:diamond_filter] + S:output=adpother:diamond_filter + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 212 101 212] + S:pattern=212 101 212 + } + + } + +} + + +filterGold { + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 + + ForgeEnergy { + # Maximum amount of energy that can be held [range: 0 ~ 100000, default: 3200] + I:capacity=3200 + + # Amount of energy consumed per operation or second [range: 0 ~ 1000, default: 50] + I:consumption=50 + + # Whether Forge Energy is required or not [default: false] + B:enabled=false + } + + AirPurifier { + # Defines the radius of the area in which the purified air created by this purifier has the maximum effect [range: 0 ~ 32, default: 1] + I:effectiveRadius=1 + + # Defines the maximum radius of the purified air effect. + # The effect will fade between effectiveRadius and maxRadius [range: 0 ~ 32, default: 16] + I:maximumRadius=16 + } + + WaterPurifier { + # Defines the efficiency of the purifier (in percent). + # The lower the efficiency, the more filter material will be used up and the longer the cleaning process will take. [range: 0.0 ~ 100.0, default: 24.0] + S:efficiency=24.0 + + # Defines the maximum cleaning radius of the purifier (in blocks). [range: 0 ~ 16, default: 5] + I:maximumRadius=5 + + # Defines the update interval (in seconds). + # The smaller the interval, the higher the cleaning speed. [range: 1 ~ 120, default: 10] + I:updateInterval=10 + } + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [paneGlass], [ingotGold]] + S:components < + paneGlass + ingotGold + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:gold_filter] + S:output=adpother:gold_filter + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 212 101 212] + S:pattern=212 101 212 + } + + } + +} + + +filterIron { + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 1.5] + S:hardness=1.5 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:resistance=30.0 + + ForgeEnergy { + # Maximum amount of energy that can be held [range: 0 ~ 100000, default: 1600] + I:capacity=1600 + + # Amount of energy consumed per operation or second [range: 0 ~ 1000, default: 50] + I:consumption=50 + + # Whether Forge Energy is required or not [default: false] + B:enabled=false + } + + AirPurifier { + # Defines the radius of the area in which the purified air created by this purifier has the maximum effect [range: 0 ~ 32, default: 1] + I:effectiveRadius=1 + + # Defines the maximum radius of the purified air effect. + # The effect will fade between effectiveRadius and maxRadius [range: 0 ~ 32, default: 8] + I:maximumRadius=8 + } + + WaterPurifier { + # Defines the efficiency of the purifier (in percent). + # The lower the efficiency, the more filter material will be used up and the longer the cleaning process will take. [range: 0.0 ~ 100.0, default: 12.0] + S:efficiency=12.0 + + # Defines the maximum cleaning radius of the purifier (in blocks). [range: 0 ~ 16, default: 3] + I:maximumRadius=3 + + # Defines the update interval (in seconds). + # The smaller the interval, the higher the cleaning speed. [range: 1 ~ 120, default: 10] + I:updateInterval=10 + } + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [paneGlass], [ingotIron]] + S:components < + paneGlass + ingotIron + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:iron_filter] + S:output=adpother:iron_filter + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 212 101 212] + S:pattern=212 101 212 + } + + } + +} + + diff --git a/overrides/config/adpother/Breakables/charcoal_block.cfg b/overrides/config/adpother/Breakables/charcoal_block.cfg new file mode 100644 index 0000000..86ad3ac --- /dev/null +++ b/overrides/config/adpother/Breakables/charcoal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockCharcoal] + S:id=blockCharcoal +} + + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 3.6] + S:carbon=3.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Breakables/coal_block.cfg b/overrides/config/adpother/Breakables/coal_block.cfg new file mode 100644 index 0000000..9e3de44 --- /dev/null +++ b/overrides/config/adpother/Breakables/coal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockCoal] + S:id=blockCoal +} + + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 3.6] + S:carbon=3.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Breakables/coal_ore.cfg b/overrides/config/adpother/Breakables/coal_ore.cfg new file mode 100644 index 0000000..9626b3a --- /dev/null +++ b/overrides/config/adpother/Breakables/coal_ore.cfg @@ -0,0 +1,34 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: oreCoal] + S:id=oreCoal +} + + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Breakables/coke_block.cfg b/overrides/config/adpother/Breakables/coke_block.cfg new file mode 100644 index 0000000..ce3c05d --- /dev/null +++ b/overrides/config/adpother/Breakables/coke_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockCoke] + S:id=blockCoke +} + + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 3.6] + S:carbon=3.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Breakables/dumpsterdiving$trash_ore.cfg b/overrides/config/adpother/Breakables/dumpsterdiving$trash_ore.cfg new file mode 100644 index 0000000..aab432c --- /dev/null +++ b/overrides/config/adpother/Breakables/dumpsterdiving$trash_ore.cfg @@ -0,0 +1,34 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dumpsterdiving:trash_ore:*] + S:id=dumpsterdiving:trash_ore:* +} + + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.2] + S:sulfur=0.2 +} + + diff --git a/overrides/config/adpother/Breakables/dumpsterdiving$trash_oren.cfg b/overrides/config/adpother/Breakables/dumpsterdiving$trash_oren.cfg new file mode 100644 index 0000000..20c6934 --- /dev/null +++ b/overrides/config/adpother/Breakables/dumpsterdiving$trash_oren.cfg @@ -0,0 +1,34 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dumpsterdiving:trash_oren:*] + S:id=dumpsterdiving:trash_oren:* +} + + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + diff --git a/overrides/config/adpother/Breakables/sulfur_block.cfg b/overrides/config/adpother/Breakables/sulfur_block.cfg new file mode 100644 index 0000000..6dd7bb1 --- /dev/null +++ b/overrides/config/adpother/Breakables/sulfur_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockSulfur] + S:id=blockSulfur +} + + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 3.6] + S:sulfur=3.6 +} + + diff --git a/overrides/config/adpother/Breakables/sulfur_ore.cfg b/overrides/config/adpother/Breakables/sulfur_ore.cfg new file mode 100644 index 0000000..b625707 --- /dev/null +++ b/overrides/config/adpother/Breakables/sulfur_ore.cfg @@ -0,0 +1,34 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: oreSulfur] + S:id=oreSulfur +} + + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + diff --git a/overrides/config/adpother/Emitters/actuallyadditions$block_grinder$1.cfg b/overrides/config/adpother/Emitters/actuallyadditions$block_grinder$1.cfg new file mode 100644 index 0000000..e9558ed --- /dev/null +++ b/overrides/config/adpother/Emitters/actuallyadditions$block_grinder$1.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: actuallyadditions:block_grinder:1] + S:id=actuallyadditions:block_grinder:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/actuallyadditions$block_grinder_double$1.cfg b/overrides/config/adpother/Emitters/actuallyadditions$block_grinder_double$1.cfg new file mode 100644 index 0000000..f431b46 --- /dev/null +++ b/overrides/config/adpother/Emitters/actuallyadditions$block_grinder_double$1.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 1.2] + S:dust=1.2 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: actuallyadditions:block_grinder_double:1] + S:id=actuallyadditions:block_grinder_double:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/atum$kiln.cfg b/overrides/config/adpother/Emitters/atum$kiln.cfg new file mode 100644 index 0000000..238aa1b --- /dev/null +++ b/overrides/config/adpother/Emitters/atum$kiln.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atum:kiln:[is_burning=true]] + S:id=atum:kiln:[is_burning=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [atum:kiln_fake:*]] + S:relatedBlocks < + atum:kiln_fake:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/atum$limestone_furnace_lit.cfg b/overrides/config/adpother/Emitters/atum$limestone_furnace_lit.cfg new file mode 100644 index 0000000..be8be84 --- /dev/null +++ b/overrides/config/adpother/Emitters/atum$limestone_furnace_lit.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atum:limestone_furnace_lit:*] + S:id=atum:limestone_furnace_lit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/betterboilers$controller$1.cfg b/overrides/config/adpother/Emitters/betterboilers$controller$1.cfg new file mode 100644 index 0000000..54ac6b4 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterboilers$controller$1.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: betterboilers:controller:1] + S:id=betterboilers:controller:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/buildcraft$engine_combustion.cfg b/overrides/config/adpother/Emitters/buildcraft$engine_combustion.cfg new file mode 100644 index 0000000..f1643fb --- /dev/null +++ b/overrides/config/adpother/Emitters/buildcraft$engine_combustion.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.04] + S:sulfur=0.04 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: buildcraftcore:engine:2] + S:id=buildcraftcore:engine:2 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: isRedstonePowered=1b] + S:identityTag=isRedstonePowered=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/buildcraft$engine_stirling.cfg b/overrides/config/adpother/Emitters/buildcraft$engine_stirling.cfg new file mode 100644 index 0000000..5f5f859 --- /dev/null +++ b/overrides/config/adpother/Emitters/buildcraft$engine_stirling.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: buildcraftcore:engine:1] + S:id=buildcraftcore:engine:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: isRedstonePowered=1b] + S:identityTag=isRedstonePowered=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/cfm$fire_pit_on.cfg b/overrides/config/adpother/Emitters/cfm$fire_pit_on.cfg new file mode 100644 index 0000000..e54d8a7 --- /dev/null +++ b/overrides/config/adpother/Emitters/cfm$fire_pit_on.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: cfm:fire_pit_on:*] + S:id=cfm:fire_pit_on:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/cfm$grill.cfg b/overrides/config/adpother/Emitters/cfm$grill.cfg new file mode 100644 index 0000000..87d120e --- /dev/null +++ b/overrides/config/adpother/Emitters/cfm$grill.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fire] + S:activeStateTag=fire + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: cfm:grill:*] + S:id=cfm:grill:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/cfm$oven.cfg b/overrides/config/adpother/Emitters/cfm$oven.cfg new file mode 100644 index 0000000..e866d3e --- /dev/null +++ b/overrides/config/adpother/Emitters/cfm$oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: cookingTime] + S:activeStateTag=cookingTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: cfm:oven:*] + S:id=cfm:oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/charcoal_pit$bloomery.cfg b/overrides/config/adpother/Emitters/charcoal_pit$bloomery.cfg new file mode 100644 index 0000000..89c2140 --- /dev/null +++ b/overrides/config/adpother/Emitters/charcoal_pit$bloomery.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: charcoal_pit:bloomery_hatch:[active=true]] + S:id=charcoal_pit:bloomery_hatch:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/charcoal_pit$custom_furnace.cfg b/overrides/config/adpother/Emitters/charcoal_pit$custom_furnace.cfg new file mode 100644 index 0000000..a62bc17 --- /dev/null +++ b/overrides/config/adpother/Emitters/charcoal_pit$custom_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: charcoal_pit:custom_furnace:[active=true]] + S:id=charcoal_pit:custom_furnace:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$toaster.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$toaster.cfg new file mode 100644 index 0000000..671b5a1 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$toaster.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeStateTag=Active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: cookingforblockheads:toaster:*] + S:id=cookingforblockheads:toaster:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/deepresonance$smelter.cfg b/overrides/config/adpother/Emitters/deepresonance$smelter.cfg new file mode 100644 index 0000000..424c55b --- /dev/null +++ b/overrides/config/adpother/Emitters/deepresonance$smelter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: deepresonance:smelter:[working=true]] + S:id=deepresonance:smelter:[working=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/dumpsterdiving$regrinder.cfg b/overrides/config/adpother/Emitters/dumpsterdiving$regrinder.cfg new file mode 100644 index 0000000..fd566cd --- /dev/null +++ b/overrides/config/adpother/Emitters/dumpsterdiving$regrinder.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dumpsterdiving:trash_furn_g:*] + S:id=dumpsterdiving:trash_furn_g:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/dumpsterdiving$reingotor.cfg b/overrides/config/adpother/Emitters/dumpsterdiving$reingotor.cfg new file mode 100644 index 0000000..8aa97a5 --- /dev/null +++ b/overrides/config/adpother/Emitters/dumpsterdiving$reingotor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dumpsterdiving:trash_furn:*] + S:id=dumpsterdiving:trash_furn:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/dumpsterdiving$reprocessor.cfg b/overrides/config/adpother/Emitters/dumpsterdiving$reprocessor.cfg new file mode 100644 index 0000000..02dce35 --- /dev/null +++ b/overrides/config/adpother/Emitters/dumpsterdiving$reprocessor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dumpsterdiving:trash_furn_n:*] + S:id=dumpsterdiving:trash_furn_n:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/embers$ember_bore.cfg b/overrides/config/adpother/Emitters/embers$ember_bore.cfg new file mode 100644 index 0000000..30cfcc6 --- /dev/null +++ b/overrides/config/adpother/Emitters/embers$ember_bore.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 1.2] + S:dust=1.2 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isRunning] + S:activeStateTag=isRunning + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: embers:ember_bore:*] + S:id=embers:ember_bore:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [embers:mech_edge:*], [embers:mech_core]] + S:relatedBlocks < + embers:mech_edge:* + embers:mech_core + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/embers$melter.cfg b/overrides/config/adpother/Emitters/embers$melter.cfg new file mode 100644 index 0000000..084d6d3 --- /dev/null +++ b/overrides/config/adpother/Emitters/embers$melter.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.16] + S:sulfur=0.16 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: progress] + S:activeStateTag=progress + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: embers:block_furnace] + S:id=embers:block_furnace + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [embers:block_furnace:*]] + S:relatedBlocks < + embers:block_furnace:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/enderio$combustion_generator.cfg b/overrides/config/adpother/Emitters/enderio$combustion_generator.cfg new file mode 100644 index 0000000..80d5803 --- /dev/null +++ b/overrides/config/adpother/Emitters/enderio$combustion_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: enderio:block_combustion_generator:*] + S:id=enderio:block_combustion_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/enderio$enhanced_combustion_generator.cfg b/overrides/config/adpother/Emitters/enderio$enhanced_combustion_generator.cfg new file mode 100644 index 0000000..de599fb --- /dev/null +++ b/overrides/config/adpother/Emitters/enderio$enhanced_combustion_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: enderio:block_enhanced_combustion_generator:*] + S:id=enderio:block_enhanced_combustion_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [enderio:block_enhanced_combustion_generator_top:*]] + S:relatedBlocks < + enderio:block_enhanced_combustion_generator_top:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/enderio$stirling_generator.cfg b/overrides/config/adpother/Emitters/enderio$stirling_generator.cfg new file mode 100644 index 0000000..1029eea --- /dev/null +++ b/overrides/config/adpother/Emitters/enderio$stirling_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: enderio:block_stirling_generator:*] + S:id=enderio:block_stirling_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/f0_resources$burner_drill.cfg b/overrides/config/adpother/Emitters/f0_resources$burner_drill.cfg new file mode 100644 index 0000000..749da87 --- /dev/null +++ b/overrides/config/adpother/Emitters/f0_resources$burner_drill.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: rotating] + S:activeStateTag=rotating + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: f0-resources:burner_drill_part:*] + S:id=f0-resources:burner_drill_part:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/f0_resources$drill.cfg b/overrides/config/adpother/Emitters/f0_resources$drill.cfg new file mode 100644 index 0000000..3301681 --- /dev/null +++ b/overrides/config/adpother/Emitters/f0_resources$drill.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: rotating] + S:activeStateTag=rotating + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: f0-resources:drill_part:*] + S:id=f0-resources:drill_part:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/forestry$wood_pile.cfg b/overrides/config/adpother/Emitters/forestry$wood_pile.cfg new file mode 100644 index 0000000..62bf8fd --- /dev/null +++ b/overrides/config/adpother/Emitters/forestry$wood_pile.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: forestry:wood_pile:[active=true]] + S:id=forestry:wood_pile:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/funores$alloysmelter.cfg b/overrides/config/adpother/Emitters/funores$alloysmelter.cfg new file mode 100644 index 0000000..2c1b9ba --- /dev/null +++ b/overrides/config/adpother/Emitters/funores$alloysmelter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: funores:alloysmelter:*] + S:id=funores:alloysmelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/funores$metalfurnace.cfg b/overrides/config/adpother/Emitters/funores$metalfurnace.cfg new file mode 100644 index 0000000..00f41e6 --- /dev/null +++ b/overrides/config/adpother/Emitters/funores$metalfurnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: funores:metalfurnace:*] + S:id=funores:metalfurnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/gadgetrycore$alloy_furnace.cfg b/overrides/config/adpother/Emitters/gadgetrycore$alloy_furnace.cfg new file mode 100644 index 0000000..1bb181c --- /dev/null +++ b/overrides/config/adpother/Emitters/gadgetrycore$alloy_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ticks] + S:activeStateTag=ticks + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gadgetrycore:alloy_furnace:*] + S:id=gadgetrycore:alloy_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/gadgetrymachines$furnace_gen.cfg b/overrides/config/adpother/Emitters/gadgetrymachines$furnace_gen.cfg new file mode 100644 index 0000000..9cc5b71 --- /dev/null +++ b/overrides/config/adpother/Emitters/gadgetrymachines$furnace_gen.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ticks] + S:activeStateTag=ticks + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gadgetrymachines:furnace_gen:*] + S:id=gadgetrymachines:furnace_gen:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/gadgetrymachines$grinder.cfg b/overrides/config/adpother/Emitters/gadgetrymachines$grinder.cfg new file mode 100644 index 0000000..6ddd280 --- /dev/null +++ b/overrides/config/adpother/Emitters/gadgetrymachines$grinder.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: progress] + S:activeStateTag=progress + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gadgetrymachines:grinder:*] + S:id=gadgetrymachines:grinder:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/galacticraft$coal_generator.cfg b/overrides/config/adpother/Emitters/galacticraft$coal_generator.cfg new file mode 100644 index 0000000..306d232 --- /dev/null +++ b/overrides/config/adpother/Emitters/galacticraft$coal_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: itemCookTime] + S:activeStateTag=itemCookTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: galacticraftcore:machine:[type=coal_generator]] + S:id=galacticraftcore:machine:[type=coal_generator] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/galacticraft$ingot_comressor.cfg b/overrides/config/adpother/Emitters/galacticraft$ingot_comressor.cfg new file mode 100644 index 0000000..7a991dc --- /dev/null +++ b/overrides/config/adpother/Emitters/galacticraft$ingot_comressor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.16] + S:sulfur=0.16 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: smeltingTicks] + S:activeStateTag=smeltingTicks + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: galacticraftcore:machine:[type=ingot_compressor]] + S:id=galacticraftcore:machine:[type=ingot_compressor] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/giacomosfoundry$foundry_lit.cfg b/overrides/config/adpother/Emitters/giacomosfoundry$foundry_lit.cfg new file mode 100644 index 0000000..c11042c --- /dev/null +++ b/overrides/config/adpother/Emitters/giacomosfoundry$foundry_lit.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.4] + S:sulfur=0.4 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: giacomosfoundry:foundry_lit:*] + S:id=giacomosfoundry:foundry_lit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/gregtech_ce$machines.cfg b/overrides/config/adpother/Emitters/gregtech_ce$machines.cfg new file mode 100644 index 0000000..7fba041 --- /dev/null +++ b/overrides/config/adpother/Emitters/gregtech_ce$machines.cfg @@ -0,0 +1,72 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Fuel consumption rates for machines in the format: metaId, rate [default: [gregtech:large_turbine.gas, 0.6], [gregtech:large_boiler.bronze, 1.0], [gregtech:large_boiler.steel, 0.8], [gregtech:large_boiler.titanium, 0.6], [gregtech:primitive_blast_furnace, 1.0], [gtadditions:industrial_primitive_blast_furnace, 0.8], [gtadditions:large_turbine.gas, 0.6], [gtadditions:diesel_engine, 0.6], [gtadditions:large_rocket_engine, 0.6]] + S:fuelConsumptionRates < + gregtech:large_turbine.gas, 0.6 + gregtech:large_boiler.bronze, 1.0 + gregtech:large_boiler.steel, 0.8 + gregtech:large_boiler.titanium, 0.6 + gregtech:primitive_blast_furnace, 1.0 + gtadditions:industrial_primitive_blast_furnace, 0.8 + gtadditions:large_turbine.gas, 0.6 + gtadditions:diesel_engine, 0.6 + gtadditions:large_rocket_engine, 0.6 + > + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gregtech:machine:*] + S:id=gregtech:machine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: #hardcoded=] + S:identityTag=#hardcoded= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [gregtech:boiler_casing:*], [gregtech:boiler_firebox_casing:*], [gregtech:turbine_casing:*], [gregtech:machine_casing:*], [gregtech:multiblock_casing:*], [gregtech:metal_casing:*], [gregtech:metal_casing_aluminium:*], [gregtech:metal_casing_americium:*], [gregtech:metal_casing_babbitt_alloy:*], [gregtech:metal_casing_black_steel:*], [gregtech:metal_casing_berkelium:*], [gregtech:metal_casing_bronze:*], [gregtech:metal_casing_californium:*], [gregtech:metal_casing_curium:*], [gregtech:metal_casing_eglin_steel:*], [gregtech:metal_casing_einsteinium:*], [gregtech:metal_casing_enriched_naquadah_alloy:*], [gregtech:metal_casing_fermium:*], [gregtech:metal_casing_grisium:*], [gregtech:metal_casing_gold:*], [gregtech:metal_casing_hastelloy_k243:*], [gregtech:metal_casing_hastelloy_n:*], [gregtech:metal_casing_hastelloy_x78:*], [gregtech:metal_casing_hg_alloy:*], [gregtech:metal_casing_hsss:*], [gregtech:metal_casing_hssg:*], [gregtech:metal_casing_incoloy_ma:*], [gregtech:metal_casing_incoloy813:*], [gregtech:metal_casing_inconel_a:*], [gregtech:metal_casing_invar:*], [gregtech:metal_casing_iron:*], [gregtech:metal_casing_lead:*], [gregtech:metal_casing_maragin_steel_a:*], [gregtech:metal_casing_mendelevium:*], [gregtech:metal_casing_naquadria:*], [gregtech:metal_casing_neptunium:*], [gregtech:metal_casing_nitinol_a:*], [gregtech:metal_casing_potin:*], [gregtech:metal_casing_protactinium:*], [gregtech:metal_casing_plutonium_radioactive:*], [gregtech:metal_casing_quantum:*], [gregtech:metal_casing_red_steel:*], [gregtech:metal_casing_stab_alloy:*], [gregtech:metal_casing_stainless_steel:*], [gregtech:metal_casing_stellite:*], [gregtech:metal_casing_steel:*], [gregtech:metal_casing_talonite:*], [gregtech:metal_casing_thorium:*], [gregtech:metal_casing_titanium:*], [gregtech:metal_casing_tritanium:*], [gregtech:metal_casing_tungsten_steel:*], [gregtech:metal_casing_tumbaga:*], [gregtech:metal_casing_uranium_radioactive:*], [gregtech:metal_casing_zirconium_carbide:*], [gregtech:wire_coil:*], [gtadditions:ga_multiblock_casing:*], [gtadditions:ga_multiblock_casing2:*], [gtadditions:ga_reactor_casing:*], [gtadditions:ga_quantum_casing:*], [gtadditions:ga_machine_casing:*], [gtadditions:ga_fusion_casing:*], [gtadditions:ga_vacuum_casing:*], [gtadditions:ga_heating_coil:*], [gtadditions:ga_divertor_casing:*], [gtadditions:ga_cryostat_casing:*], [gtadditions:ga_transparent_casing:*], [gtadditions:ga_cell_casing:*], [gtadditions:ga_conveyor_casing:*], [gtadditions:ga_field_gen_casing:*], [gtadditions:ga_motor_casing:*], [gtadditions:ga_piston_casing:*], [gtadditions:ga_pump_casing:*], [gtadditions:ga_robot_arm_casing:*], [gtadditions:ga_sensor_casing:*], [gtadditions:ga_emitter_casing:*]] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/hbm$blast_furnace.cfg b/overrides/config/adpother/Emitters/hbm$blast_furnace.cfg new file mode 100644 index 0000000..31bc289 --- /dev/null +++ b/overrides/config/adpother/Emitters/hbm$blast_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:machine_difurnace_on:*] + S:id=hbm:machine_difurnace_on:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/hbm$boiler.cfg b/overrides/config/adpother/Emitters/hbm$boiler.cfg new file mode 100644 index 0000000..203c8db --- /dev/null +++ b/overrides/config/adpother/Emitters/hbm$boiler.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:machine_boiler_on:*] + S:id=hbm:machine_boiler_on:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/hbm$burner_press.cfg b/overrides/config/adpother/Emitters/hbm$burner_press.cfg new file mode 100644 index 0000000..1cd76c9 --- /dev/null +++ b/overrides/config/adpother/Emitters/hbm$burner_press.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:machine_press:*] + S:id=hbm:machine_press:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/hbm$combustion_generator.cfg b/overrides/config/adpother/Emitters/hbm$combustion_generator.cfg new file mode 100644 index 0000000..71a50ad --- /dev/null +++ b/overrides/config/adpother/Emitters/hbm$combustion_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:machine_coal_on:*] + S:id=hbm:machine_coal_on:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/hbm$diesel_generator.cfg b/overrides/config/adpother/Emitters/hbm$diesel_generator.cfg new file mode 100644 index 0000000..4ca8b3e --- /dev/null +++ b/overrides/config/adpother/Emitters/hbm$diesel_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:machine_diesel:*] + S:id=hbm:machine_diesel:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/hbm$gas_flare.cfg b/overrides/config/adpother/Emitters/hbm$gas_flare.cfg new file mode 100644 index 0000000..a271ee2 --- /dev/null +++ b/overrides/config/adpother/Emitters/hbm$gas_flare.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 0.4] + S:fuelConsumptionRate=0.4 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:machine_flare:*] + S:id=hbm:machine_flare:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [hbm:dummy_port_flare:*], [hbm:dummy_block_flare:*]] + S:relatedBlocks < + hbm:dummy_port_flare:* + hbm:dummy_block_flare:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/hbm$industrial_generator.cfg b/overrides/config/adpother/Emitters/hbm$industrial_generator.cfg new file mode 100644 index 0000000..d4fa076 --- /dev/null +++ b/overrides/config/adpother/Emitters/hbm$industrial_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:machine_industrial_generator:*] + S:id=hbm:machine_industrial_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [hbm:machine_industrial_generator:*]] + S:relatedBlocks < + hbm:machine_industrial_generator:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/hbm$radial_engine.cfg b/overrides/config/adpother/Emitters/hbm$radial_engine.cfg new file mode 100644 index 0000000..80b26be --- /dev/null +++ b/overrides/config/adpother/Emitters/hbm$radial_engine.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 0.5] + S:fuelConsumptionRate=0.5 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:machine_selenium:*] + S:id=hbm:machine_selenium:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/hbm$turbofan.cfg b/overrides/config/adpother/Emitters/hbm$turbofan.cfg new file mode 100644 index 0000000..03bd712 --- /dev/null +++ b/overrides/config/adpother/Emitters/hbm$turbofan.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:machine_turbofan:*] + S:id=hbm:machine_turbofan:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [hbm:dummy_port_turbofan:*], [hbm:dummy_block_turbofan:*]] + S:relatedBlocks < + hbm:dummy_port_turbofan:* + hbm:dummy_block_turbofan:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/heatandclimate$diesel_engine.cfg b/overrides/config/adpother/Emitters/heatandclimate$diesel_engine.cfg new file mode 100644 index 0000000..fe751c2 --- /dev/null +++ b/overrides/config/adpother/Emitters/heatandclimate$diesel_engine.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.12] + S:sulfur=0.12 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dcs_climate:dcs_device_diesel_engine:*] + S:id=dcs_climate:dcs_device_diesel_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/heatandclimate$fuel_stove.cfg b/overrides/config/adpother/Emitters/heatandclimate$fuel_stove.cfg new file mode 100644 index 0000000..b3fb9bc --- /dev/null +++ b/overrides/config/adpother/Emitters/heatandclimate$fuel_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dcs_climate:dcs_device_fuelstove:*] + S:id=dcs_climate:dcs_device_fuelstove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/heatandclimate$gas_burner.cfg b/overrides/config/adpother/Emitters/heatandclimate$gas_burner.cfg new file mode 100644 index 0000000..f51f119 --- /dev/null +++ b/overrides/config/adpother/Emitters/heatandclimate$gas_burner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dcs_climate:dcs_device_gas_burner:*] + S:id=dcs_climate:dcs_device_gas_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/heatandclimate$motor_cart.cfg b/overrides/config/adpother/Emitters/heatandclimate$motor_cart.cfg new file mode 100644 index 0000000..286a9f6 --- /dev/null +++ b/overrides/config/adpother/Emitters/heatandclimate$motor_cart.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 8.0] + S:carbon=8.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dcs_climate:dcs.machine.motor_cart] + S:id=dcs_climate:dcs.machine.motor_cart + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: true] + B:isEntity=true + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/heatandclimate$motor_scooter.cfg b/overrides/config/adpother/Emitters/heatandclimate$motor_scooter.cfg new file mode 100644 index 0000000..bb8a257 --- /dev/null +++ b/overrides/config/adpother/Emitters/heatandclimate$motor_scooter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 8.0] + S:carbon=8.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dcs_climate:dcs.machine.motor_scooter] + S:id=dcs_climate:dcs.machine.motor_scooter + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: true] + B:isEntity=true + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2$_common_0.cfg b/overrides/config/adpother/Emitters/ic2$_common_0.cfg new file mode 100644 index 0000000..f750b4b --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$_common_0.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:0] + S:id=ic2:te:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: true] + B:useDroppedItemMeta=true +} + + diff --git a/overrides/config/adpother/Emitters/ic2$_common_1.cfg b/overrides/config/adpother/Emitters/ic2$_common_1.cfg new file mode 100644 index 0000000..172fe78 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$_common_1.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:1] + S:id=ic2:te:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: true] + B:useDroppedItemMeta=true +} + + diff --git a/overrides/config/adpother/Emitters/ic2$centrifuge.cfg b/overrides/config/adpother/Emitters/ic2$centrifuge.cfg new file mode 100644 index 0000000..3db3e8d --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$centrifuge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:52] + S:id=ic2:te:52 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2$generator.cfg b/overrides/config/adpother/Emitters/ic2$generator.cfg new file mode 100644 index 0000000..bcd7722 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:3] + S:id=ic2:te:3 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2$geothermal_generator.cfg b/overrides/config/adpother/Emitters/ic2$geothermal_generator.cfg new file mode 100644 index 0000000..148f045 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$geothermal_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:4] + S:id=ic2:te:4 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2$iron_furnace.cfg b/overrides/config/adpother/Emitters/ic2$iron_furnace.cfg new file mode 100644 index 0000000..ab0292a --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$iron_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:46] + S:id=ic2:te:46 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2$macerator.cfg b/overrides/config/adpother/Emitters/ic2$macerator.cfg new file mode 100644 index 0000000..c2e8ba7 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:47] + S:id=ic2:te:47 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2$semifluid_generator.cfg b/overrides/config/adpother/Emitters/ic2$semifluid_generator.cfg new file mode 100644 index 0000000..6770e7d --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$semifluid_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:7] + S:id=ic2:te:7 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2$solid_heat_generator.cfg b/overrides/config/adpother/Emitters/ic2$solid_heat_generator.cfg new file mode 100644 index 0000000..3d5e896 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$solid_heat_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:te:15] + S:id=ic2:te:15 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2classic$fuel_boiler.cfg b/overrides/config/adpother/Emitters/ic2classic$fuel_boiler.cfg new file mode 100644 index 0000000..be8b642 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2classic$fuel_boiler.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockgenerator:14] + S:id=ic2:blockgenerator:14 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2classic$generator.cfg b/overrides/config/adpother/Emitters/ic2classic$generator.cfg new file mode 100644 index 0000000..81e387c --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2classic$generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockgenerator:0] + S:id=ic2:blockgenerator:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2classic$iron_furnace.cfg b/overrides/config/adpother/Emitters/ic2classic$iron_furnace.cfg new file mode 100644 index 0000000..011e889 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2classic$iron_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeStateTag=fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockmachinelv:1] + S:id=ic2:blockmachinelv:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2classic$liquid_fuel.cfg b/overrides/config/adpother/Emitters/ic2classic$liquid_fuel.cfg new file mode 100644 index 0000000..b2d99b5 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2classic$liquid_fuel.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockgenerator:10] + S:id=ic2:blockgenerator:10 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2classic$slag.cfg b/overrides/config/adpother/Emitters/ic2classic$slag.cfg new file mode 100644 index 0000000..e9f1ddf --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2classic$slag.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockgenerator:11] + S:id=ic2:blockgenerator:11 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2classic$stone_macerator.cfg b/overrides/config/adpother/Emitters/ic2classic$stone_macerator.cfg new file mode 100644 index 0000000..c9f730d --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2classic$stone_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockmachinelv:15] + S:id=ic2:blockmachinelv:15 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/ic2classic$wood_gasificator.cfg b/overrides/config/adpother/Emitters/ic2classic$wood_gasificator.cfg new file mode 100644 index 0000000..b046703 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2classic$wood_gasificator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:blockmachinelv2:0] + S:id=ic2:blockmachinelv2:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$alloy_kiln.cfg b/overrides/config/adpother/Emitters/immersiveengineering$alloy_kiln.cfg new file mode 100644 index 0000000..b0acfa8 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$alloy_kiln.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=0.27 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=0.27 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:stone_device:7] + S:id=immersiveengineering:stone_device:7 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$blast_furnace.cfg b/overrides/config/adpother/Emitters/immersiveengineering$blast_furnace.cfg new file mode 100644 index 0000000..5a5d594 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$blast_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:stone_device:1] + S:id=immersiveengineering:stone_device:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$coke_oven.cfg b/overrides/config/adpother/Emitters/immersiveengineering$coke_oven.cfg new file mode 100644 index 0000000..995ce2c --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$coke_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=0.08 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=0.008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:stone_device:0] + S:id=immersiveengineering:stone_device:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$crusher.cfg b/overrides/config/adpother/Emitters/immersiveengineering$crusher.cfg new file mode 100644 index 0000000..9118fdd --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.1 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ] + S:id=immersiveengineering:metal_multiblock:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$diesel_generator.cfg b/overrides/config/adpother/Emitters/immersiveengineering$diesel_generator.cfg new file mode 100644 index 0000000..951a9e0 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$diesel_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:metal_multiblock:10] + S:id=immersiveengineering:metal_multiblock:10 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$excavator_wheel.cfg b/overrides/config/adpother/Emitters/immersiveengineering$excavator_wheel.cfg new file mode 100644 index 0000000..e02ee26 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$excavator_wheel.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.1 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ] + S:id=immersiveengineering:metal_multiblock:12 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$improved_blast_furnace.cfg b/overrides/config/adpother/Emitters/immersiveengineering$improved_blast_furnace.cfg new file mode 100644 index 0000000..5491b40 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$improved_blast_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:stone_device:2] + S:id=immersiveengineering:stone_device:2 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$sample_drill.cfg b/overrides/config/adpother/Emitters/immersiveengineering$sample_drill.cfg new file mode 100644 index 0000000..01713ee --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$sample_drill.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:metal_device1:7] + S:id=immersiveengineering:metal_device1:7 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/immersivetech$boiler.cfg b/overrides/config/adpother/Emitters/immersivetech$boiler.cfg new file mode 100644 index 0000000..4294904 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersivetech$boiler.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersivetech:metal_multiblock:4] + S:id=immersivetech:metal_multiblock:4 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [immersivetech:metal_multiblock:9]] + S:relatedBlocks < + immersivetech:metal_multiblock:9 + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/immersivetech$coke_oven_advanced.cfg b/overrides/config/adpother/Emitters/immersivetech$coke_oven_advanced.cfg new file mode 100644 index 0000000..97cfdb0 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersivetech$coke_oven_advanced.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeStateTag=active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersivetech:stone_multiblock:0] + S:id=immersivetech:stone_multiblock:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [immersivetech:stone_multiblock:1]] + S:relatedBlocks < + immersivetech:stone_multiblock:1 + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/industrialforegoing$biofuel_generator.cfg b/overrides/config/adpother/Emitters/industrialforegoing$biofuel_generator.cfg new file mode 100644 index 0000000..6d513b5 --- /dev/null +++ b/overrides/config/adpother/Emitters/industrialforegoing$biofuel_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: industrialforegoing:biofuel_generator:*] + S:id=industrialforegoing:biofuel_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/industrialforegoing$petrified_fuel_generator.cfg b/overrides/config/adpother/Emitters/industrialforegoing$petrified_fuel_generator.cfg new file mode 100644 index 0000000..5ae5231 --- /dev/null +++ b/overrides/config/adpother/Emitters/industrialforegoing$petrified_fuel_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: industrialforegoing:petrified_fuel_generator:*] + S:id=industrialforegoing:petrified_fuel_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/industrialforegoing$pitiful_fuel_generator.cfg b/overrides/config/adpother/Emitters/industrialforegoing$pitiful_fuel_generator.cfg new file mode 100644 index 0000000..9d81a0b --- /dev/null +++ b/overrides/config/adpother/Emitters/industrialforegoing$pitiful_fuel_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: industrialforegoing:pitiful_fuel_generator:*] + S:id=industrialforegoing:pitiful_fuel_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/industrialforegoing$protein_generator.cfg b/overrides/config/adpother/Emitters/industrialforegoing$protein_generator.cfg new file mode 100644 index 0000000..829fe6f --- /dev/null +++ b/overrides/config/adpother/Emitters/industrialforegoing$protein_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: industrialforegoing:protein_generator:*] + S:id=industrialforegoing:protein_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/industrialrenewal$mining.cfg b/overrides/config/adpother/Emitters/industrialrenewal$mining.cfg new file mode 100644 index 0000000..a988c47 --- /dev/null +++ b/overrides/config/adpother/Emitters/industrialrenewal$mining.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: running] + S:activeStateTag=running + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: industrialrenewal:mining:*] + S:id=industrialrenewal:mining:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [industrialrenewal:mining:*]] + S:relatedBlocks < + industrialrenewal:mining:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/industrialrenewal$portable_generator.cfg b/overrides/config/adpother/Emitters/industrialrenewal$portable_generator.cfg new file mode 100644 index 0000000..2c93e01 --- /dev/null +++ b/overrides/config/adpother/Emitters/industrialrenewal$portable_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: industrialrenewal:portable_generator:*] + S:id=industrialrenewal:portable_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/industrialrenewal$steam_boiler.cfg b/overrides/config/adpother/Emitters/industrialrenewal$steam_boiler.cfg new file mode 100644 index 0000000..d1ea2e2 --- /dev/null +++ b/overrides/config/adpother/Emitters/industrialrenewal$steam_boiler.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: industrialrenewal:steam_boiler:*] + S:id=industrialrenewal:steam_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [industrialrenewal:steam_boiler:*]] + S:relatedBlocks < + industrialrenewal:steam_boiler:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/libvulpes$coal_generator.cfg b/overrides/config/adpother/Emitters/libvulpes$coal_generator.cfg new file mode 100644 index 0000000..0afc548 --- /dev/null +++ b/overrides/config/adpother/Emitters/libvulpes$coal_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: libvulpes:coalgenerator:[state=true]] + S:id=libvulpes:coalgenerator:[state=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/lucraftcore$furnace_generator.cfg b/overrides/config/adpother/Emitters/lucraftcore$furnace_generator.cfg new file mode 100644 index 0000000..11ea1c0 --- /dev/null +++ b/overrides/config/adpother/Emitters/lucraftcore$furnace_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lucraftcore:furnace_generator:*] + S:id=lucraftcore:furnace_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/magneticraft$big_combustion_chamber.cfg b/overrides/config/adpother/Emitters/magneticraft$big_combustion_chamber.cfg new file mode 100644 index 0000000..8579d34 --- /dev/null +++ b/overrides/config/adpother/Emitters/magneticraft$big_combustion_chamber.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: magneticraft:big_combustion_chamber:*] + S:id=magneticraft:big_combustion_chamber:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [magneticraft:multiblock_gap:*]] + S:relatedBlocks < + magneticraft:multiblock_gap:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$advanced_crushing_factory.cfg b/overrides/config/adpother/Emitters/mekanism$advanced_crushing_factory.cfg new file mode 100644 index 0000000..1532ce1 --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$advanced_crushing_factory.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 1.2] + S:dust=1.2 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeStateTag=isActive + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanism:machineblock:6] + S:id=mekanism:machineblock:6 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: recipeType=2] + S:identityTag=recipeType=2 + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$basic_crushing_factory.cfg b/overrides/config/adpother/Emitters/mekanism$basic_crushing_factory.cfg new file mode 100644 index 0000000..c9d8054 --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$basic_crushing_factory.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeStateTag=isActive + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanism:machineblock:5] + S:id=mekanism:machineblock:5 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: recipeType=2] + S:identityTag=recipeType=2 + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$crusher.cfg b/overrides/config/adpother/Emitters/mekanism$crusher.cfg new file mode 100644 index 0000000..e712ac2 --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeStateTag=isActive + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanism:machineblock:3] + S:id=mekanism:machineblock:3 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$elite_crushing_factory.cfg b/overrides/config/adpother/Emitters/mekanism$elite_crushing_factory.cfg new file mode 100644 index 0000000..561cb1e --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$elite_crushing_factory.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 1.8] + S:dust=1.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeStateTag=isActive + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanism:machineblock:7] + S:id=mekanism:machineblock:7 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: recipeType=2] + S:identityTag=recipeType=2 + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$fuelwood_heater.cfg b/overrides/config/adpother/Emitters/mekanism$fuelwood_heater.cfg new file mode 100644 index 0000000..3bf983d --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$fuelwood_heater.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanism:machineblock3:6] + S:id=mekanism:machineblock3:6 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mekanismgenerators$bio_generator.cfg b/overrides/config/adpother/Emitters/mekanismgenerators$bio_generator.cfg new file mode 100644 index 0000000..aff1bad --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanismgenerators$bio_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=isActive + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanismgenerators:generator:4] + S:id=mekanismgenerators:generator:4 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mekanismgenerators$gas_generator.cfg b/overrides/config/adpother/Emitters/mekanismgenerators$gas_generator.cfg new file mode 100644 index 0000000..786931d --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanismgenerators$gas_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=0.04 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=isActive + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanismgenerators:generator:3] + S:id=mekanismgenerators:generator:3 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mekanismgenerators$heat_generator.cfg b/overrides/config/adpother/Emitters/mekanismgenerators$heat_generator.cfg new file mode 100644 index 0000000..8ae9da9 --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanismgenerators$heat_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=isActive + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanismgenerators:generator:0] + S:id=mekanismgenerators:generator:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/metallurgy$crusher.cfg b/overrides/config/adpother/Emitters/metallurgy$crusher.cfg new file mode 100644 index 0000000..dd9f622 --- /dev/null +++ b/overrides/config/adpother/Emitters/metallurgy$crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: crush_time] + S:activeStateTag=crush_time + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: metallurgy:crusher:*] + S:id=metallurgy:crusher:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$fire.cfg b/overrides/config/adpother/Emitters/minecraft$fire.cfg new file mode 100644 index 0000000..534df52 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$fire.cfg @@ -0,0 +1,62 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fire:*] + S:id=fire:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Produce emissions only from a burning infinite source such as netherrack, magma block, etc. [default: false] + B:infiniteSourceOnly=false + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$furnace.cfg b/overrides/config/adpother/Emitters/minecraft$furnace.cfg new file mode 100644 index 0000000..be867a3 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnace:*] + S:id=furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$furnace_minecart.cfg b/overrides/config/adpother/Emitters/minecraft$furnace_minecart.cfg new file mode 100644 index 0000000..cc21169 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$furnace_minecart.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: furnace_minecart:*] + S:id=furnace_minecart:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: true] + B:isEntity=true + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$lava.cfg b/overrides/config/adpother/Emitters/minecraft$lava.cfg new file mode 100644 index 0000000..fe9ea9f --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$lava.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lava:*] + S:id=lava:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$lit_furnace.cfg b/overrides/config/adpother/Emitters/minecraft$lit_furnace.cfg new file mode 100644 index 0000000..c34690a --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$lit_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_fuel_consumption_hook] + S:activeStateTag=#hardcoded_fuel_consumption_hook + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lit_furnace:*] + S:id=lit_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mts$mts_entity.cfg b/overrides/config/adpother/Emitters/mts$mts_entity.cfg new file mode 100644 index 0000000..48a037f --- /dev/null +++ b/overrides/config/adpother/Emitters/mts$mts_entity.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 8.0] + S:carbon=8.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mts:mts_entity:*] + S:id=mts:mts_entity:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: true] + B:isEntity=true + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mts$vehicleg_car.cfg b/overrides/config/adpother/Emitters/mts$vehicleg_car.cfg new file mode 100644 index 0000000..e99deb1 --- /dev/null +++ b/overrides/config/adpother/Emitters/mts$vehicleg_car.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=8.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag=fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ] + S:id=mts:vehicleg_car:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=true + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/mts$vehicleg_plane.cfg b/overrides/config/adpother/Emitters/mts$vehicleg_plane.cfg new file mode 100644 index 0000000..d068198 --- /dev/null +++ b/overrides/config/adpother/Emitters/mts$vehicleg_plane.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=8.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag=fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ] + S:id=mts:vehicleg_plane:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=true + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/omegacraft$advanced_crusher.cfg b/overrides/config/adpother/Emitters/omegacraft$advanced_crusher.cfg new file mode 100644 index 0000000..dd22877 --- /dev/null +++ b/overrides/config/adpother/Emitters/omegacraft$advanced_crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: running] + S:activeStateTag=running + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: omegacraft:electric_crusher_advb:*] + S:id=omegacraft:electric_crusher_advb:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/omegacraft$combustion_generator.cfg b/overrides/config/adpother/Emitters/omegacraft$combustion_generator.cfg new file mode 100644 index 0000000..b0a0c4a --- /dev/null +++ b/overrides/config/adpother/Emitters/omegacraft$combustion_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeStateTag=fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: omegacraft:gen_coalb:*] + S:id=omegacraft:gen_coalb:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/omegacraft$crusher.cfg b/overrides/config/adpother/Emitters/omegacraft$crusher.cfg new file mode 100644 index 0000000..d92acc9 --- /dev/null +++ b/overrides/config/adpother/Emitters/omegacraft$crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: running] + S:activeStateTag=running + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: omegacraft:electric_crusherb:*] + S:id=omegacraft:electric_crusherb:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/omegacraft$dark_crusher.cfg b/overrides/config/adpother/Emitters/omegacraft$dark_crusher.cfg new file mode 100644 index 0000000..b1cc326 --- /dev/null +++ b/overrides/config/adpother/Emitters/omegacraft$dark_crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: running] + S:activeStateTag=running + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: omegacraft:electric_crusher_darkb:*] + S:id=omegacraft:electric_crusher_darkb:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/omegacraft$hungry_generator.cfg b/overrides/config/adpother/Emitters/omegacraft$hungry_generator.cfg new file mode 100644 index 0000000..3da34bc --- /dev/null +++ b/overrides/config/adpother/Emitters/omegacraft$hungry_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeStateTag=fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: omegacraft:gen_foodb:*] + S:id=omegacraft:gen_foodb:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/omegacraft$lava_generator.cfg b/overrides/config/adpother/Emitters/omegacraft$lava_generator.cfg new file mode 100644 index 0000000..32f5b2a --- /dev/null +++ b/overrides/config/adpother/Emitters/omegacraft$lava_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.08] + S:carbon=0.08 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeStateTag=fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: omegacraft:gen_lavab:*] + S:id=omegacraft:gen_lavab:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/pneumaticcraft$advanced_air_compressor.cfg b/overrides/config/adpother/Emitters/pneumaticcraft$advanced_air_compressor.cfg new file mode 100644 index 0000000..6e09003 --- /dev/null +++ b/overrides/config/adpother/Emitters/pneumaticcraft$advanced_air_compressor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pneumaticcraft:advanced_air_compressor:[on=true]] + S:id=pneumaticcraft:advanced_air_compressor:[on=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/pneumaticcraft$air_compressor.cfg b/overrides/config/adpother/Emitters/pneumaticcraft$air_compressor.cfg new file mode 100644 index 0000000..37a96da --- /dev/null +++ b/overrides/config/adpother/Emitters/pneumaticcraft$air_compressor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pneumaticcraft:air_compressor:[on=true]] + S:id=pneumaticcraft:air_compressor:[on=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/primal$hibachi.cfg b/overrides/config/adpother/Emitters/primal$hibachi.cfg new file mode 100644 index 0000000..0d6f219 --- /dev/null +++ b/overrides/config/adpother/Emitters/primal$hibachi.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.6] + S:carbon=0.6 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.06] + S:sulfur=0.06 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:hibachi:[lit=true]] + S:id=primal:hibachi:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/primal$kiln_adobe.cfg b/overrides/config/adpother/Emitters/primal$kiln_adobe.cfg new file mode 100644 index 0000000..add9b28 --- /dev/null +++ b/overrides/config/adpother/Emitters/primal$kiln_adobe.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:kiln_adobe:[lit=true]] + S:id=primal:kiln_adobe:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/primal$smelter.cfg b/overrides/config/adpother/Emitters/primal$smelter.cfg new file mode 100644 index 0000000..78913e4 --- /dev/null +++ b/overrides/config/adpother/Emitters/primal$smelter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:smelter:[lit=true]] + S:id=primal:smelter:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/projecte$dm_furnace_lit.cfg b/overrides/config/adpother/Emitters/projecte$dm_furnace_lit.cfg new file mode 100644 index 0000000..8e9f0bd --- /dev/null +++ b/overrides/config/adpother/Emitters/projecte$dm_furnace_lit.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: projecte:dm_furnace_lit:*] + S:id=projecte:dm_furnace_lit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/projecte$rm_furnace_lit.cfg b/overrides/config/adpother/Emitters/projecte$rm_furnace_lit.cfg new file mode 100644 index 0000000..6d35421 --- /dev/null +++ b/overrides/config/adpother/Emitters/projecte$rm_furnace_lit.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.12] + S:sulfur=0.12 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: projecte:rm_furnace_lit:*] + S:id=projecte:rm_furnace_lit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/pyrotech$bloomery.cfg b/overrides/config/adpother/Emitters/pyrotech$bloomery.cfg new file mode 100644 index 0000000..a069366 --- /dev/null +++ b/overrides/config/adpother/Emitters/pyrotech$bloomery.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:bloomery:[type=bottom_lit]] + S:id=pyrotech:bloomery:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/pyrotech$wither_forge.cfg b/overrides/config/adpother/Emitters/pyrotech$wither_forge.cfg new file mode 100644 index 0000000..f6d97ae --- /dev/null +++ b/overrides/config/adpother/Emitters/pyrotech$wither_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.4] + S:sulfur=0.4 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:wither_forge:[type=bottom_lit]] + S:id=pyrotech:wither_forge:[type=bottom_lit] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$blast_furnace.cfg b/overrides/config/adpother/Emitters/railcraft$blast_furnace.cfg new file mode 100644 index 0000000..454acc2 --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$blast_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:blast_furnace:*] + S:id=railcraft:blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$boiler_firebox_fluid.cfg b/overrides/config/adpother/Emitters/railcraft$boiler_firebox_fluid.cfg new file mode 100644 index 0000000..9385ceb --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$boiler_firebox_fluid.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:boiler_firebox_fluid:*] + S:id=railcraft:boiler_firebox_fluid:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$boiler_firebox_solid.cfg b/overrides/config/adpother/Emitters/railcraft$boiler_firebox_solid.cfg new file mode 100644 index 0000000..fd0622c --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$boiler_firebox_solid.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:boiler_firebox_solid:*] + S:id=railcraft:boiler_firebox_solid:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$cart_furnace.cfg b/overrides/config/adpother/Emitters/railcraft$cart_furnace.cfg new file mode 100644 index 0000000..d0807eb --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$cart_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeStateTag=Fuel + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:cart_furnace:*] + S:id=railcraft:cart_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: true] + B:isEntity=true + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$coke_oven.cfg b/overrides/config/adpother/Emitters/railcraft$coke_oven.cfg new file mode 100644 index 0000000..2869a29 --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$coke_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: cooking] + S:activeStateTag=cooking + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:coke_oven:*] + S:id=railcraft:coke_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$coke_oven_red.cfg b/overrides/config/adpother/Emitters/railcraft$coke_oven_red.cfg new file mode 100644 index 0000000..07adc29 --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$coke_oven_red.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: cooking] + S:activeStateTag=cooking + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:coke_oven_red:*] + S:id=railcraft:coke_oven_red:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$locomotive_steam_solid.cfg b/overrides/config/adpother/Emitters/railcraft$locomotive_steam_solid.cfg new file mode 100644 index 0000000..4ed6a42 --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$locomotive_steam_solid.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeStateTag=burnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:locomotive_steam_solid:*] + S:id=railcraft:locomotive_steam_solid:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: true] + B:isEntity=true + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$smoker.cfg b/overrides/config/adpother/Emitters/railcraft$smoker.cfg new file mode 100644 index 0000000..4322a3a --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$smoker.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.4] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: railcraft:equipment:[variant=smoker]] + S:id=railcraft:equipment:[variant=smoker] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/rockhounding_oretiers$bloomery.cfg b/overrides/config/adpother/Emitters/rockhounding_oretiers$bloomery.cfg new file mode 100644 index 0000000..020ebc4 --- /dev/null +++ b/overrides/config/adpother/Emitters/rockhounding_oretiers$bloomery.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: CastTime] + S:activeStateTag=CastTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:bloomery:*] + S:id=rockhounding_oretiers:bloomery:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/tcomplement$high_oven_controller.cfg b/overrides/config/adpother/Emitters/tcomplement$high_oven_controller.cfg new file mode 100644 index 0000000..06794b5 --- /dev/null +++ b/overrides/config/adpother/Emitters/tcomplement$high_oven_controller.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tcomplement:high_oven_controller:*] + S:id=tcomplement:high_oven_controller:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tcomplement:scorched_block:*], [tcomplement:high_oven_io:*]] + S:relatedBlocks < + tcomplement:scorched_block:* + tcomplement:high_oven_io:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/tcomplement$melter.cfg b/overrides/config/adpother/Emitters/tcomplement$melter.cfg new file mode 100644 index 0000000..811e5a9 --- /dev/null +++ b/overrides/config/adpother/Emitters/tcomplement$melter.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tcomplement:melter:*] + S:id=tcomplement:melter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tcomplement:melter:*], [tconstruct:seared_tank:*]] + S:relatedBlocks < + tcomplement:melter:* + tconstruct:seared_tank:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/tcomplement$porcelain_melter.cfg b/overrides/config/adpother/Emitters/tcomplement$porcelain_melter.cfg new file mode 100644 index 0000000..3119e3c --- /dev/null +++ b/overrides/config/adpother/Emitters/tcomplement$porcelain_melter.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tcomplement:porcelain_melter:*] + S:id=tcomplement:porcelain_melter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tcomplement:melter:*], [tconstruct:seared_tank:*]] + S:relatedBlocks < + tcomplement:melter:* + tconstruct:seared_tank:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/tconstruct$seared_furnace_controller.cfg b/overrides/config/adpother/Emitters/tconstruct$seared_furnace_controller.cfg new file mode 100644 index 0000000..43031a1 --- /dev/null +++ b/overrides/config/adpother/Emitters/tconstruct$seared_furnace_controller.cfg @@ -0,0 +1,62 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:seared_furnace_controller:*] + S:id=tconstruct:seared_furnace_controller:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tconstruct:seared:*], [tconstruct:seared_tank:*], [tconstruct:seared_glass:*]] + S:relatedBlocks < + tconstruct:seared:* + tconstruct:seared_tank:* + tconstruct:seared_glass:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/tconstruct$smeltery_controller.cfg b/overrides/config/adpother/Emitters/tconstruct$smeltery_controller.cfg new file mode 100644 index 0000000..6ebb53f --- /dev/null +++ b/overrides/config/adpother/Emitters/tconstruct$smeltery_controller.cfg @@ -0,0 +1,63 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeStateTag=#hardcoded + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:smeltery_controller:*] + S:id=tconstruct:smeltery_controller:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tconstruct:seared:*], [tconstruct:seared_tank:*], [tconstruct:seared_glass:*], [tconstruct:smeltery_io:*]] + S:relatedBlocks < + tconstruct:seared:* + tconstruct:seared_tank:* + tconstruct:seared_glass:* + tconstruct:smeltery_io:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/techguns$grinder.cfg b/overrides/config/adpother/Emitters/techguns$grinder.cfg new file mode 100644 index 0000000..ebba1c4 --- /dev/null +++ b/overrides/config/adpother/Emitters/techguns$grinder.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: progress] + S:activeStateTag=progress + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techguns:simplemachine2:*] + S:id=techguns:simplemachine2:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/techreborn$grinder.cfg b/overrides/config/adpother/Emitters/techreborn$grinder.cfg new file mode 100644 index 0000000..fccf6cc --- /dev/null +++ b/overrides/config/adpother/Emitters/techreborn$grinder.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techreborn:grinder:[active=true]] + S:id=techreborn:grinder:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/techreborn$industrial_grinder.cfg b/overrides/config/adpother/Emitters/techreborn$industrial_grinder.cfg new file mode 100644 index 0000000..f6beb41 --- /dev/null +++ b/overrides/config/adpother/Emitters/techreborn$industrial_grinder.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 3.2] + S:dust=3.2 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techreborn:industrial_grinder:[active=true]] + S:id=techreborn:industrial_grinder:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/techreborn$industrial_sawmill.cfg b/overrides/config/adpother/Emitters/techreborn$industrial_sawmill.cfg new file mode 100644 index 0000000..d116942 --- /dev/null +++ b/overrides/config/adpother/Emitters/techreborn$industrial_sawmill.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techreborn:industrial_sawmill:[active=true]] + S:id=techreborn:industrial_sawmill:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/tfc$charcoal_forge.cfg b/overrides/config/adpother/Emitters/tfc$charcoal_forge.cfg new file mode 100644 index 0000000..6a31986 --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$charcoal_forge.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tfc:charcoal_forge:[lit=true]] + S:id=tfc:charcoal_forge:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tfc:bellows:*], [tfc:crucible:*]] + S:relatedBlocks < + tfc:bellows:* + tfc:crucible:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/tfc$charcoal_pit.cfg b/overrides/config/adpother/Emitters/tfc$charcoal_pit.cfg new file mode 100644 index 0000000..3315509 --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$charcoal_pit.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.02] + S:sulfur=0.02 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tfc:log_pile:[lit=true]] + S:id=tfc:log_pile:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/tfc$firepit.cfg b/overrides/config/adpother/Emitters/tfc$firepit.cfg new file mode 100644 index 0000000..eb88e8f --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$firepit.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.12] + S:sulfur=0.12 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tfc:firepit:[lit=true]] + S:id=tfc:firepit:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/tfc$molten.cfg b/overrides/config/adpother/Emitters/tfc$molten.cfg new file mode 100644 index 0000000..1aafcdf --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$molten.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tfc:molten:[lit=true]] + S:id=tfc:molten:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [tfc:molten:*]] + S:relatedBlocks < + tfc:molten:* + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/tfc$pit_kiln.cfg b/overrides/config/adpother/Emitters/tfc$pit_kiln.cfg new file mode 100644 index 0000000..94cff45 --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$pit_kiln.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.16] + S:sulfur=0.16 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tfc:pit_kiln:[lit=true]] + S:id=tfc:pit_kiln:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thaumcraft$infernal_furnace.cfg b/overrides/config/adpother/Emitters/thaumcraft$infernal_furnace.cfg new file mode 100644 index 0000000..3cc1d5c --- /dev/null +++ b/overrides/config/adpother/Emitters/thaumcraft$infernal_furnace.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.4] + S:sulfur=0.4 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: CookTime] + S:activeStateTag=CookTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thaumcraft:infernal_furnace:*] + S:id=thaumcraft:infernal_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: [thaumcraft:placeholder_obsidian], [thaumcraft:placeholder_brick]] + S:relatedBlocks < + thaumcraft:placeholder_obsidian + thaumcraft:placeholder_brick + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thaumcraft$smelter_basic.cfg b/overrides/config/adpother/Emitters/thaumcraft$smelter_basic.cfg new file mode 100644 index 0000000..7760479 --- /dev/null +++ b/overrides/config/adpother/Emitters/thaumcraft$smelter_basic.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thaumcraft:smelter_basic:*] + S:id=thaumcraft:smelter_basic:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thaumcraft$smelter_thaumium.cfg b/overrides/config/adpother/Emitters/thaumcraft$smelter_thaumium.cfg new file mode 100644 index 0000000..a260d49 --- /dev/null +++ b/overrides/config/adpother/Emitters/thaumcraft$smelter_thaumium.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.9] + S:carbon=0.9 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.09] + S:sulfur=0.09 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thaumcraft:smelter_thaumium:*] + S:id=thaumcraft:smelter_thaumium:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thaumcraft$smelter_void.cfg b/overrides/config/adpother/Emitters/thaumcraft$smelter_void.cfg new file mode 100644 index 0000000..3ca6402 --- /dev/null +++ b/overrides/config/adpother/Emitters/thaumcraft$smelter_void.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.1] + S:sulfur=0.1 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeStateTag=BurnTime + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thaumcraft:smelter_void:*] + S:id=thaumcraft:smelter_void:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thermalexpansion$centrifuge.cfg b/overrides/config/adpother/Emitters/thermalexpansion$centrifuge.cfg new file mode 100644 index 0000000..e7698e0 --- /dev/null +++ b/overrides/config/adpother/Emitters/thermalexpansion$centrifuge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.4] + S:dust=0.4 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeStateTag=Active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thermalexpansion:machine:10] + S:id=thermalexpansion:machine:10 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thermalexpansion$dynamo_compression.cfg b/overrides/config/adpother/Emitters/thermalexpansion$dynamo_compression.cfg new file mode 100644 index 0000000..2e6099a --- /dev/null +++ b/overrides/config/adpother/Emitters/thermalexpansion$dynamo_compression.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeStateTag=Active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thermalexpansion:dynamo:2] + S:id=thermalexpansion:dynamo:2 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thermalexpansion$dynamo_magmatic.cfg b/overrides/config/adpother/Emitters/thermalexpansion$dynamo_magmatic.cfg new file mode 100644 index 0000000..a6b36cb --- /dev/null +++ b/overrides/config/adpother/Emitters/thermalexpansion$dynamo_magmatic.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.32] + S:sulfur=0.32 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeStateTag=Active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thermalexpansion:dynamo:1] + S:id=thermalexpansion:dynamo:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thermalexpansion$dynamo_reactant.cfg b/overrides/config/adpother/Emitters/thermalexpansion$dynamo_reactant.cfg new file mode 100644 index 0000000..4248c5a --- /dev/null +++ b/overrides/config/adpother/Emitters/thermalexpansion$dynamo_reactant.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.16] + S:sulfur=0.16 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeStateTag=Active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thermalexpansion:dynamo:3] + S:id=thermalexpansion:dynamo:3 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thermalexpansion$dynamo_steam.cfg b/overrides/config/adpother/Emitters/thermalexpansion$dynamo_steam.cfg new file mode 100644 index 0000000..60e8eb3 --- /dev/null +++ b/overrides/config/adpother/Emitters/thermalexpansion$dynamo_steam.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeStateTag=Active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thermalexpansion:dynamo:0] + S:id=thermalexpansion:dynamo:0 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thermalexpansion$pulverizer.cfg b/overrides/config/adpother/Emitters/thermalexpansion$pulverizer.cfg new file mode 100644 index 0000000..27b6cb5 --- /dev/null +++ b/overrides/config/adpother/Emitters/thermalexpansion$pulverizer.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeStateTag=Active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thermalexpansion:machine:1] + S:id=thermalexpansion:machine:1 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/thermalexpansion$sawmill.cfg b/overrides/config/adpother/Emitters/thermalexpansion$sawmill.cfg new file mode 100644 index 0000000..568b398 --- /dev/null +++ b/overrides/config/adpother/Emitters/thermalexpansion$sawmill.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 32.0, default: 0.8] + S:dust=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeStateTag=Active + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: thermalexpansion:machine:2] + S:id=thermalexpansion:machine:2 + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Emitters/toughasnails$campfire.cfg b/overrides/config/adpother/Emitters/toughasnails$campfire.cfg new file mode 100644 index 0000000..c8e879c --- /dev/null +++ b/overrides/config/adpother/Emitters/toughasnails$campfire.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeStateTag= + + # Defines the fuel consumption rate for this emitter. Actual only for emitters with a hardcoded fuel consumption hook. [range: 0.0 ~ 1.0, default: 1.0] + S:fuelConsumptionRate=1.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: toughasnails:campfire:[burning=true]] + S:id=toughasnails:campfire:[burning=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Set this to True only if this emitter is not a block or a tile but an entity. [default: false] + B:isEntity=false + + # Defines a list of blocks which should be considered as part of this multiblock. [default: ] + S:relatedBlocks < + > + + # If true, the meta data of the dropped item will be used instead of the block state meta. + # This is usefull when the placed block has other meta than its item. [default: false] + B:useDroppedItemMeta=false +} + + diff --git a/overrides/config/adpother/Fluids/polluted_water.cfg b/overrides/config/adpother/Fluids/polluted_water.cfg new file mode 100644 index 0000000..baa3741 --- /dev/null +++ b/overrides/config/adpother/Fluids/polluted_water.cfg @@ -0,0 +1,21 @@ +# Configuration file + +waterPolluted { + # Defines the density of this liquid. [range: -2147483648 ~ 2147483647, default: 1000] + I:density=1000 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 100.0] + S:hardness=100.0 + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 500.0] + S:resistance=500.0 + + # Defines the viscosity of this liquid. [range: -2147483648 ~ 2147483647, default: 1000] + I:viscosity=1000 +} + + diff --git a/overrides/config/adpother/Fuels/acacia_boat.cfg b/overrides/config/adpother/Fuels/acacia_boat.cfg new file mode 100644 index 0000000..5735716 --- /dev/null +++ b/overrides/config/adpother/Fuels/acacia_boat.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: acacia_boat:*] + S:id=acacia_boat:* +} + + diff --git a/overrides/config/adpother/Fuels/actuallyadditions$tiny_biocoal.cfg b/overrides/config/adpother/Fuels/actuallyadditions$tiny_biocoal.cfg new file mode 100644 index 0000000..79d5a8b --- /dev/null +++ b/overrides/config/adpother/Fuels/actuallyadditions$tiny_biocoal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: actuallyadditions:item_misc:22] + S:id=actuallyadditions:item_misc:22 +} + + diff --git a/overrides/config/adpother/Fuels/actuallyadditions$tiny_charcoal.cfg b/overrides/config/adpother/Fuels/actuallyadditions$tiny_charcoal.cfg new file mode 100644 index 0000000..1edaf6f --- /dev/null +++ b/overrides/config/adpother/Fuels/actuallyadditions$tiny_charcoal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.04] + S:sulfur=0.04 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: actuallyadditions:item_misc:11] + S:id=actuallyadditions:item_misc:11 +} + + diff --git a/overrides/config/adpother/Fuels/actuallyadditions$tiny_coal.cfg b/overrides/config/adpother/Fuels/actuallyadditions$tiny_coal.cfg new file mode 100644 index 0000000..2cb358b --- /dev/null +++ b/overrides/config/adpother/Fuels/actuallyadditions$tiny_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.04] + S:sulfur=0.04 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: actuallyadditions:item_misc:10] + S:id=actuallyadditions:item_misc:10 +} + + diff --git a/overrides/config/adpother/Fuels/actuallyadditions$tiny_dustcoal.cfg b/overrides/config/adpother/Fuels/actuallyadditions$tiny_dustcoal.cfg new file mode 100644 index 0000000..d3d6c3a --- /dev/null +++ b/overrides/config/adpother/Fuels/actuallyadditions$tiny_dustcoal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.7] + S:carbon=0.7 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.07] + S:sulfur=0.07 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: actuallyadditions:item_dust:6] + S:id=actuallyadditions:item_dust:6 +} + + diff --git a/overrides/config/adpother/Fuels/advancedrocketry$charcoallog.cfg b/overrides/config/adpother/Fuels/advancedrocketry$charcoallog.cfg new file mode 100644 index 0000000..76d33af --- /dev/null +++ b/overrides/config/adpother/Fuels/advancedrocketry$charcoallog.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.6] + S:carbon=0.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.06] + S:sulfur=0.06 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: advancedrocketry:charcoallog:*] + S:id=advancedrocketry:charcoallog:* +} + + diff --git a/overrides/config/adpother/Fuels/advancedrocketry$rocketfuel.cfg b/overrides/config/adpother/Fuels/advancedrocketry$rocketfuel.cfg new file mode 100644 index 0000000..964251b --- /dev/null +++ b/overrides/config/adpother/Fuels/advancedrocketry$rocketfuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: advancedrocketry:rocketfuel:*] + S:id=advancedrocketry:rocketfuel:* +} + + diff --git a/overrides/config/adpother/Fuels/armor_stand.cfg b/overrides/config/adpother/Fuels/armor_stand.cfg new file mode 100644 index 0000000..228fd2d --- /dev/null +++ b/overrides/config/adpother/Fuels/armor_stand.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.3] + S:carbon=0.3 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.03] + S:sulfur=0.03 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: armor_stand:*] + S:id=armor_stand:* +} + + diff --git a/overrides/config/adpother/Fuels/arrow.cfg b/overrides/config/adpother/Fuels/arrow.cfg new file mode 100644 index 0000000..f2bca62 --- /dev/null +++ b/overrides/config/adpother/Fuels/arrow.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: arrow:*] + S:id=arrow:* +} + + diff --git a/overrides/config/adpother/Fuels/banner.cfg b/overrides/config/adpother/Fuels/banner.cfg new file mode 100644 index 0000000..5e39df9 --- /dev/null +++ b/overrides/config/adpother/Fuels/banner.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: banner:*] + S:id=banner:* +} + + diff --git a/overrides/config/adpother/Fuels/bed.cfg b/overrides/config/adpother/Fuels/bed.cfg new file mode 100644 index 0000000..598c907 --- /dev/null +++ b/overrides/config/adpother/Fuels/bed.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.75] + S:carbon=0.75 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.075] + S:sulfur=0.075 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: bedAny] + S:id=bedAny +} + + diff --git a/overrides/config/adpother/Fuels/betterwithmods$bark.cfg b/overrides/config/adpother/Fuels/betterwithmods$bark.cfg new file mode 100644 index 0000000..2d964ff --- /dev/null +++ b/overrides/config/adpother/Fuels/betterwithmods$bark.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0025] + S:sulfur=0.0025 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: barkWood] + S:id=barkWood +} + + diff --git a/overrides/config/adpother/Fuels/betterwithmods$nether_coal.cfg b/overrides/config/adpother/Fuels/betterwithmods$nether_coal.cfg new file mode 100644 index 0000000..e5e8e9b --- /dev/null +++ b/overrides/config/adpother/Fuels/betterwithmods$nether_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: betterwithmods:material:1] + S:id=betterwithmods:material:1 +} + + diff --git a/overrides/config/adpother/Fuels/betterwithmods$saw_dust.cfg b/overrides/config/adpother/Fuels/betterwithmods$saw_dust.cfg new file mode 100644 index 0000000..95d5d19 --- /dev/null +++ b/overrides/config/adpother/Fuels/betterwithmods$saw_dust.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0025] + S:sulfur=0.0025 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: betterwithmods:material:22] + S:id=betterwithmods:material:22 +} + + diff --git a/overrides/config/adpother/Fuels/birch_boat.cfg b/overrides/config/adpother/Fuels/birch_boat.cfg new file mode 100644 index 0000000..c013905 --- /dev/null +++ b/overrides/config/adpother/Fuels/birch_boat.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: birch_boat:*] + S:id=birch_boat:* +} + + diff --git a/overrides/config/adpother/Fuels/blaze_powder.cfg b/overrides/config/adpother/Fuels/blaze_powder.cfg new file mode 100644 index 0000000..3c6a382 --- /dev/null +++ b/overrides/config/adpother/Fuels/blaze_powder.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.6] + S:carbon=0.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.3] + S:sulfur=0.3 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dustBlaze] + S:id=dustBlaze +} + + diff --git a/overrides/config/adpother/Fuels/blaze_rod.cfg b/overrides/config/adpother/Fuels/blaze_rod.cfg new file mode 100644 index 0000000..7108291 --- /dev/null +++ b/overrides/config/adpother/Fuels/blaze_rod.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.6] + S:sulfur=0.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rodBlaze] + S:id=rodBlaze +} + + diff --git a/overrides/config/adpother/Fuels/boat.cfg b/overrides/config/adpother/Fuels/boat.cfg new file mode 100644 index 0000000..ffec929 --- /dev/null +++ b/overrides/config/adpother/Fuels/boat.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: boat:*] + S:id=boat:* +} + + diff --git a/overrides/config/adpother/Fuels/book.cfg b/overrides/config/adpother/Fuels/book.cfg new file mode 100644 index 0000000..5709a04 --- /dev/null +++ b/overrides/config/adpother/Fuels/book.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: book:*] + S:id=book:* +} + + diff --git a/overrides/config/adpother/Fuels/bookshelf.cfg b/overrides/config/adpother/Fuels/bookshelf.cfg new file mode 100644 index 0000000..47aa466 --- /dev/null +++ b/overrides/config/adpother/Fuels/bookshelf.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: bookshelf:*] + S:id=bookshelf:* +} + + diff --git a/overrides/config/adpother/Fuels/bow.cfg b/overrides/config/adpother/Fuels/bow.cfg new file mode 100644 index 0000000..522025d --- /dev/null +++ b/overrides/config/adpother/Fuels/bow.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: bow:*] + S:id=bow:* +} + + diff --git a/overrides/config/adpother/Fuels/bowl.cfg b/overrides/config/adpother/Fuels/bowl.cfg new file mode 100644 index 0000000..2b6635a --- /dev/null +++ b/overrides/config/adpother/Fuels/bowl.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: bowl:*] + S:id=bowl:* +} + + diff --git a/overrides/config/adpother/Fuels/brown_mushroom.cfg b/overrides/config/adpother/Fuels/brown_mushroom.cfg new file mode 100644 index 0000000..7b0ec74 --- /dev/null +++ b/overrides/config/adpother/Fuels/brown_mushroom.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: brown_mushroom:*] + S:id=brown_mushroom:* +} + + diff --git a/overrides/config/adpother/Fuels/cactus.cfg b/overrides/config/adpother/Fuels/cactus.cfg new file mode 100644 index 0000000..e214077 --- /dev/null +++ b/overrides/config/adpother/Fuels/cactus.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockCactus] + S:id=blockCactus +} + + diff --git a/overrides/config/adpother/Fuels/calculator$coaldust.cfg b/overrides/config/adpother/Fuels/calculator$coaldust.cfg new file mode 100644 index 0000000..6fe3f4a --- /dev/null +++ b/overrides/config/adpother/Fuels/calculator$coaldust.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: calculator:coaldust:*] + S:id=calculator:coaldust:* +} + + diff --git a/overrides/config/adpother/Fuels/calculator$enrichedcoal.cfg b/overrides/config/adpother/Fuels/calculator$enrichedcoal.cfg new file mode 100644 index 0000000..c020be1 --- /dev/null +++ b/overrides/config/adpother/Fuels/calculator$enrichedcoal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 2.5] + S:carbon=2.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.25] + S:sulfur=0.25 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: calculator:enrichedcoal:*] + S:id=calculator:enrichedcoal:* +} + + diff --git a/overrides/config/adpother/Fuels/calculator$firecoal.cfg b/overrides/config/adpother/Fuels/calculator$firecoal.cfg new file mode 100644 index 0000000..1d94fbe --- /dev/null +++ b/overrides/config/adpother/Fuels/calculator$firecoal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 12.5] + S:carbon=12.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.25] + S:sulfur=1.25 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: calculator:firecoal:*] + S:id=calculator:firecoal:* +} + + diff --git a/overrides/config/adpother/Fuels/calculator$firediamond.cfg b/overrides/config/adpother/Fuels/calculator$firediamond.cfg new file mode 100644 index 0000000..1b7b11b --- /dev/null +++ b/overrides/config/adpother/Fuels/calculator$firediamond.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: calculator:firediamond:*] + S:id=calculator:firediamond:* +} + + diff --git a/overrides/config/adpother/Fuels/calculator$purifiedcoal.cfg b/overrides/config/adpother/Fuels/calculator$purifiedcoal.cfg new file mode 100644 index 0000000..d3d7bbd --- /dev/null +++ b/overrides/config/adpother/Fuels/calculator$purifiedcoal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 5.0] + S:carbon=5.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.5] + S:sulfur=0.5 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: calculator:purifiedcoal:*] + S:id=calculator:purifiedcoal:* +} + + diff --git a/overrides/config/adpother/Fuels/car$bio_diesel.cfg b/overrides/config/adpother/Fuels/car$bio_diesel.cfg new file mode 100644 index 0000000..2b6b265 --- /dev/null +++ b/overrides/config/adpother/Fuels/car$bio_diesel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0179] + S:carbon=0.0179 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.001] + S:sulfur=0.001 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: car:bio_diesel:*] + S:id=car:bio_diesel:* +} + + diff --git a/overrides/config/adpother/Fuels/car$methanol.cfg b/overrides/config/adpother/Fuels/car$methanol.cfg new file mode 100644 index 0000000..df670ac --- /dev/null +++ b/overrides/config/adpother/Fuels/car$methanol.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0127] + S:carbon=0.0127 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.0E-4] + S:sulfur=1.0E-4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: car:methanol:*] + S:id=car:methanol:* +} + + diff --git a/overrides/config/adpother/Fuels/carpet.cfg b/overrides/config/adpother/Fuels/carpet.cfg new file mode 100644 index 0000000..e94755c --- /dev/null +++ b/overrides/config/adpother/Fuels/carpet.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0335] + S:carbon=0.0335 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00335] + S:sulfur=0.00335 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: carpet:*] + S:id=carpet:* +} + + diff --git a/overrides/config/adpother/Fuels/carrot_on_a_stick.cfg b/overrides/config/adpother/Fuels/carrot_on_a_stick.cfg new file mode 100644 index 0000000..a9db364 --- /dev/null +++ b/overrides/config/adpother/Fuels/carrot_on_a_stick.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: carrot_on_a_stick:*] + S:id=carrot_on_a_stick:* +} + + diff --git a/overrides/config/adpother/Fuels/charcoal.cfg b/overrides/config/adpother/Fuels/charcoal.cfg new file mode 100644 index 0000000..76a51c6 --- /dev/null +++ b/overrides/config/adpother/Fuels/charcoal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.08] + S:sulfur=0.08 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: charcoal:*] + S:id=charcoal:* +} + + diff --git a/overrides/config/adpother/Fuels/charcoal_block.cfg b/overrides/config/adpother/Fuels/charcoal_block.cfg new file mode 100644 index 0000000..e125687 --- /dev/null +++ b/overrides/config/adpother/Fuels/charcoal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 8.0] + S:carbon=8.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockCharcoal] + S:id=blockCharcoal +} + + diff --git a/overrides/config/adpother/Fuels/chest.cfg b/overrides/config/adpother/Fuels/chest.cfg new file mode 100644 index 0000000..a6ecc9a --- /dev/null +++ b/overrides/config/adpother/Fuels/chest.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: chest:*] + S:id=chest:* +} + + diff --git a/overrides/config/adpother/Fuels/chorus_flower.cfg b/overrides/config/adpother/Fuels/chorus_flower.cfg new file mode 100644 index 0000000..4a1dc17 --- /dev/null +++ b/overrides/config/adpother/Fuels/chorus_flower.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.3] + S:carbon=0.3 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.03] + S:sulfur=0.03 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: chorus_flower:*] + S:id=chorus_flower:* +} + + diff --git a/overrides/config/adpother/Fuels/chorus_plant.cfg b/overrides/config/adpother/Fuels/chorus_plant.cfg new file mode 100644 index 0000000..a182e6f --- /dev/null +++ b/overrides/config/adpother/Fuels/chorus_plant.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.3] + S:carbon=0.3 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.03] + S:sulfur=0.03 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: chorus_plant:*] + S:id=chorus_plant:* +} + + diff --git a/overrides/config/adpother/Fuels/coal.cfg b/overrides/config/adpother/Fuels/coal.cfg new file mode 100644 index 0000000..6a921b4 --- /dev/null +++ b/overrides/config/adpother/Fuels/coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.08] + S:sulfur=0.08 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: coal:*] + S:id=coal:* +} + + diff --git a/overrides/config/adpother/Fuels/coal_block.cfg b/overrides/config/adpother/Fuels/coal_block.cfg new file mode 100644 index 0000000..a4d8bd4 --- /dev/null +++ b/overrides/config/adpother/Fuels/coal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 8.0] + S:carbon=8.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockCoal] + S:id=blockCoal +} + + diff --git a/overrides/config/adpother/Fuels/coke_block.cfg b/overrides/config/adpother/Fuels/coke_block.cfg new file mode 100644 index 0000000..ba7d6c2 --- /dev/null +++ b/overrides/config/adpother/Fuels/coke_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 16.0] + S:carbon=16.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.6] + S:sulfur=1.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockCoke] + S:id=blockCoke +} + + diff --git a/overrides/config/adpother/Fuels/crafting_table.cfg b/overrides/config/adpother/Fuels/crafting_table.cfg new file mode 100644 index 0000000..73cfe57 --- /dev/null +++ b/overrides/config/adpother/Fuels/crafting_table.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: crafting_table:*] + S:id=crafting_table:* +} + + diff --git a/overrides/config/adpother/Fuels/dark_oak_boat.cfg b/overrides/config/adpother/Fuels/dark_oak_boat.cfg new file mode 100644 index 0000000..b47942c --- /dev/null +++ b/overrides/config/adpother/Fuels/dark_oak_boat.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dark_oak_boat:*] + S:id=dark_oak_boat:* +} + + diff --git a/overrides/config/adpother/Fuels/daylight_detector.cfg b/overrides/config/adpother/Fuels/daylight_detector.cfg new file mode 100644 index 0000000..1cc2f8c --- /dev/null +++ b/overrides/config/adpother/Fuels/daylight_detector.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: daylight_detector:*] + S:id=daylight_detector:* +} + + diff --git a/overrides/config/adpother/Fuels/deadbush.cfg b/overrides/config/adpother/Fuels/deadbush.cfg new file mode 100644 index 0000000..bb7d47e --- /dev/null +++ b/overrides/config/adpother/Fuels/deadbush.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: deadbush:*] + S:id=deadbush:* +} + + diff --git a/overrides/config/adpother/Fuels/door.cfg b/overrides/config/adpother/Fuels/door.cfg new file mode 100644 index 0000000..74f70e1 --- /dev/null +++ b/overrides/config/adpother/Fuels/door.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: doorWood] + S:id=doorWood +} + + diff --git a/overrides/config/adpother/Fuels/double_plant.cfg b/overrides/config/adpother/Fuels/double_plant.cfg new file mode 100644 index 0000000..806b2fe --- /dev/null +++ b/overrides/config/adpother/Fuels/double_plant.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: double_plant:*] + S:id=double_plant:* +} + + diff --git a/overrides/config/adpother/Fuels/dragon_breath.cfg b/overrides/config/adpother/Fuels/dragon_breath.cfg new file mode 100644 index 0000000..96652ce --- /dev/null +++ b/overrides/config/adpother/Fuels/dragon_breath.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.05] + S:carbon=1.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.525] + S:sulfur=0.525 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dragon_breath:*] + S:id=dragon_breath:* +} + + diff --git a/overrides/config/adpother/Fuels/evilcraft$blood_waxed_coal.cfg b/overrides/config/adpother/Fuels/evilcraft$blood_waxed_coal.cfg new file mode 100644 index 0000000..95afb5c --- /dev/null +++ b/overrides/config/adpother/Fuels/evilcraft$blood_waxed_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.16] + S:sulfur=0.16 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: evilcraft:blood_waxed_coal:*] + S:id=evilcraft:blood_waxed_coal:* +} + + diff --git a/overrides/config/adpother/Fuels/evilcraft$blood_waxed_coal_block.cfg b/overrides/config/adpother/Fuels/evilcraft$blood_waxed_coal_block.cfg new file mode 100644 index 0000000..4403302 --- /dev/null +++ b/overrides/config/adpother/Fuels/evilcraft$blood_waxed_coal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 16.0] + S:carbon=16.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.6] + S:sulfur=1.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: evilcraft:blood_waxed_coal_block:*] + S:id=evilcraft:blood_waxed_coal_block:* +} + + diff --git a/overrides/config/adpother/Fuels/extrautils2$red_coal.cfg b/overrides/config/adpother/Fuels/extrautils2$red_coal.cfg new file mode 100644 index 0000000..0db30a2 --- /dev/null +++ b/overrides/config/adpother/Fuels/extrautils2$red_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: coalPowered] + S:id=coalPowered +} + + diff --git a/overrides/config/adpother/Fuels/farm_ender.cfg b/overrides/config/adpother/Fuels/farm_ender.cfg new file mode 100644 index 0000000..a98b577 --- /dev/null +++ b/overrides/config/adpother/Fuels/farm_ender.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: farm_ender:*] + S:id=farm_ender:* +} + + diff --git a/overrides/config/adpother/Fuels/feather.cfg b/overrides/config/adpother/Fuels/feather.cfg new file mode 100644 index 0000000..72b7fce --- /dev/null +++ b/overrides/config/adpother/Fuels/feather.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: feather] + S:id=feather +} + + diff --git a/overrides/config/adpother/Fuels/fence.cfg b/overrides/config/adpother/Fuels/fence.cfg new file mode 100644 index 0000000..d939f24 --- /dev/null +++ b/overrides/config/adpother/Fuels/fence.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fenceWood] + S:id=fenceWood +} + + diff --git a/overrides/config/adpother/Fuels/fence_gate.cfg b/overrides/config/adpother/Fuels/fence_gate.cfg new file mode 100644 index 0000000..fc1d81c --- /dev/null +++ b/overrides/config/adpother/Fuels/fence_gate.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fenceGateWood] + S:id=fenceGateWood +} + + diff --git a/overrides/config/adpother/Fuels/fire_charge.cfg b/overrides/config/adpother/Fuels/fire_charge.cfg new file mode 100644 index 0000000..9dbe4d2 --- /dev/null +++ b/overrides/config/adpother/Fuels/fire_charge.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.75] + S:carbon=0.75 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.325] + S:sulfur=0.325 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fire_charge:*] + S:id=fire_charge:* +} + + diff --git a/overrides/config/adpother/Fuels/firework_charge.cfg b/overrides/config/adpother/Fuels/firework_charge.cfg new file mode 100644 index 0000000..239a633 --- /dev/null +++ b/overrides/config/adpother/Fuels/firework_charge.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.6] + S:sulfur=0.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: firework_charge:*] + S:id=firework_charge:* +} + + diff --git a/overrides/config/adpother/Fuels/fireworks.cfg b/overrides/config/adpother/Fuels/fireworks.cfg new file mode 100644 index 0000000..ab9c624 --- /dev/null +++ b/overrides/config/adpother/Fuels/fireworks.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 2.55] + S:carbon=2.55 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.255] + S:sulfur=0.255 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fireworks:*] + S:id=fireworks:* +} + + diff --git a/overrides/config/adpother/Fuels/fishing_rod.cfg b/overrides/config/adpother/Fuels/fishing_rod.cfg new file mode 100644 index 0000000..59cd8e8 --- /dev/null +++ b/overrides/config/adpother/Fuels/fishing_rod.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fishing_rod:*] + S:id=fishing_rod:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$benzene.cfg b/overrides/config/adpother/Fuels/fluid$benzene.cfg new file mode 100644 index 0000000..7896e9f --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$benzene.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 7.62] + S:carbon=7.62 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:benzene:*] + S:id=fluid:benzene:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$bio_diesel.cfg b/overrides/config/adpother/Fuels/fluid$bio_diesel.cfg new file mode 100644 index 0000000..dc65949 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$bio_diesel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.18] + S:carbon=4.18 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.418] + S:sulfur=0.418 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:bio_diesel:*] + S:id=fluid:bio_diesel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$biodiesel.cfg b/overrides/config/adpother/Fuels/fluid$biodiesel.cfg new file mode 100644 index 0000000..ed70f51 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$biodiesel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.18] + S:carbon=4.18 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.418] + S:sulfur=0.418 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:biodiesel:*] + S:id=fluid:biodiesel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$biofuel.cfg b/overrides/config/adpother/Fuels/fluid$biofuel.cfg new file mode 100644 index 0000000..466ce7f --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$biofuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.52] + S:carbon=1.52 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:biofuel:*] + S:id=fluid:biofuel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$biogas.cfg b/overrides/config/adpother/Fuels/fluid$biogas.cfg new file mode 100644 index 0000000..b77c7e9 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$biogas.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.32] + S:carbon=2.32 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.23200001] + S:sulfur=0.23200001 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:biogas:*] + S:id=fluid:biogas:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$biomass.cfg b/overrides/config/adpother/Fuels/fluid$biomass.cfg new file mode 100644 index 0000000..5e58cf8 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$biomass.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.52] + S:carbon=1.52 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:biomass:*] + S:id=fluid:biomass:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$butadiene.cfg b/overrides/config/adpother/Fuels/fluid$butadiene.cfg new file mode 100644 index 0000000..8275da7 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$butadiene.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.08] + S:carbon=5.08 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:butadiene:*] + S:id=fluid:butadiene:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$butane.cfg b/overrides/config/adpother/Fuels/fluid$butane.cfg new file mode 100644 index 0000000..6c189c3 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$butane.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.08] + S:carbon=5.08 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:butane:*] + S:id=fluid:butane:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$butene.cfg b/overrides/config/adpother/Fuels/fluid$butene.cfg new file mode 100644 index 0000000..d2e1e88 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$butene.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.08] + S:carbon=5.08 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:butene:*] + S:id=fluid:butene:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$carbon_monoxide.cfg b/overrides/config/adpother/Fuels/fluid$carbon_monoxide.cfg new file mode 100644 index 0000000..6bbc66c --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$carbon_monoxide.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.27] + S:carbon=1.27 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:carbon_monoxide:*] + S:id=fluid:carbon_monoxide:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$coal_tar.cfg b/overrides/config/adpother/Fuels/fluid$coal_tar.cfg new file mode 100644 index 0000000..9714e7d --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$coal_tar.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.26] + S:carbon=5.26 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.526] + S:sulfur=0.526 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:coal_tar:*] + S:id=fluid:coal_tar:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$coal_tar_oil.cfg b/overrides/config/adpother/Fuels/fluid$coal_tar_oil.cfg new file mode 100644 index 0000000..bbab1e5 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$coal_tar_oil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.1] + S:carbon=5.1 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.51] + S:sulfur=0.51 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:coal_tar_oil:*] + S:id=fluid:coal_tar_oil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$creosote.cfg b/overrides/config/adpother/Fuels/fluid$creosote.cfg new file mode 100644 index 0000000..dc991fb --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$creosote.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.1] + S:carbon=5.1 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.51] + S:sulfur=0.51 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:creosote:*] + S:id=fluid:creosote:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$crude_oil.cfg b/overrides/config/adpother/Fuels/fluid$crude_oil.cfg new file mode 100644 index 0000000..68baef3 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$crude_oil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 11.17] + S:carbon=11.17 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 4.468] + S:sulfur=4.468 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:crude_oil:*] + S:id=fluid:crude_oil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$dense_hydrazine_fuel_mixture.cfg b/overrides/config/adpother/Fuels/fluid$dense_hydrazine_fuel_mixture.cfg new file mode 100644 index 0000000..59fa4c0 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$dense_hydrazine_fuel_mixture.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 14.0] + S:carbon=14.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.1000001] + S:sulfur=2.1000001 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:dense_hydrazine_fuel_mixture:*] + S:id=fluid:dense_hydrazine_fuel_mixture:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$diesel.cfg b/overrides/config/adpother/Fuels/fluid$diesel.cfg new file mode 100644 index 0000000..888efa7 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$diesel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.46] + S:carbon=4.46 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.223] + S:sulfur=0.223 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:diesel:*] + S:id=fluid:diesel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$ethane.cfg b/overrides/config/adpother/Fuels/fluid$ethane.cfg new file mode 100644 index 0000000..174c7ee --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$ethane.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.54] + S:carbon=2.54 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:ethane:*] + S:id=fluid:ethane:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$ethanol.cfg b/overrides/config/adpother/Fuels/fluid$ethanol.cfg new file mode 100644 index 0000000..3617ba8 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$ethanol.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.54] + S:carbon=2.54 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.254] + S:sulfur=0.254 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:ethanol:*] + S:id=fluid:ethanol:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$ethylene.cfg b/overrides/config/adpother/Fuels/fluid$ethylene.cfg new file mode 100644 index 0000000..bb77e35 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$ethylene.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.54] + S:carbon=2.54 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:ethylene:*] + S:id=fluid:ethylene:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$fish_oil.cfg b/overrides/config/adpother/Fuels/fluid$fish_oil.cfg new file mode 100644 index 0000000..3bb8fcd --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$fish_oil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:fish_oil:*] + S:id=fluid:fish_oil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$fuel.cfg b/overrides/config/adpother/Fuels/fluid$fuel.cfg new file mode 100644 index 0000000..69be999 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.4] + S:sulfur=0.4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:fuel:*] + S:id=fluid:fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$fuelium.cfg b/overrides/config/adpother/Fuels/fluid$fuelium.cfg new file mode 100644 index 0000000..f235057 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$fuelium.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 20.0] + S:carbon=20.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.0] + S:sulfur=2.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:fuelium:*] + S:id=fluid:fuelium:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$gas.cfg b/overrides/config/adpother/Fuels/fluid$gas.cfg new file mode 100644 index 0000000..924105a --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$gas.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.32] + S:carbon=2.32 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.23200001] + S:sulfur=0.23200001 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:gas:*] + S:id=fluid:gas:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$gasoline.cfg b/overrides/config/adpother/Fuels/fluid$gasoline.cfg new file mode 100644 index 0000000..cb80e6e --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$gasoline.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.06] + S:carbon=4.06 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.1218] + S:sulfur=0.1218 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:gasoline:*] + S:id=fluid:gasoline:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$heatingoil.cfg b/overrides/config/adpother/Fuels/fluid$heatingoil.cfg new file mode 100644 index 0000000..dabc0d4 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$heatingoil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.59] + S:carbon=5.59 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.236] + S:sulfur=2.236 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:heatingoil:*] + S:id=fluid:heatingoil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$heavy_fuel.cfg b/overrides/config/adpother/Fuels/fluid$heavy_fuel.cfg new file mode 100644 index 0000000..4e11641 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$heavy_fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 6.3] + S:carbon=6.3 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.63] + S:sulfur=0.63 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:heavy_fuel:*] + S:id=fluid:heavy_fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$heavyoil.cfg b/overrides/config/adpother/Fuels/fluid$heavyoil.cfg new file mode 100644 index 0000000..dadd37a --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$heavyoil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 21.68] + S:carbon=21.68 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 8.672] + S:sulfur=8.672 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:heavyoil:*] + S:id=fluid:heavyoil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$high_octane.cfg b/overrides/config/adpother/Fuels/fluid$high_octane.cfg new file mode 100644 index 0000000..5404c99 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$high_octane.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 3.69] + S:carbon=3.69 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.05535] + S:sulfur=0.05535 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:high_octane:*] + S:id=fluid:high_octane:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$hotoil.cfg b/overrides/config/adpother/Fuels/fluid$hotoil.cfg new file mode 100644 index 0000000..d0e88e7 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$hotoil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.59] + S:carbon=5.59 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.236] + S:sulfur=2.236 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:hotoil:*] + S:id=fluid:hotoil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$kerosene.cfg b/overrides/config/adpother/Fuels/fluid$kerosene.cfg new file mode 100644 index 0000000..35c7b43 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$kerosene.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.12] + S:carbon=4.12 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.412] + S:sulfur=0.412 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:kerosene:*] + S:id=fluid:kerosene:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$light_fuel.cfg b/overrides/config/adpother/Fuels/fluid$light_fuel.cfg new file mode 100644 index 0000000..151341c --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$light_fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.57] + S:carbon=5.57 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.557] + S:sulfur=0.557 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:light_fuel:*] + S:id=fluid:light_fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$lightoil.cfg b/overrides/config/adpother/Fuels/fluid$lightoil.cfg new file mode 100644 index 0000000..0e31ae5 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$lightoil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.34] + S:carbon=5.34 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.136] + S:sulfur=2.136 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:lightoil:*] + S:id=fluid:lightoil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$liquidethene.cfg b/overrides/config/adpother/Fuels/fluid$liquidethene.cfg new file mode 100644 index 0000000..ee411c9 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$liquidethene.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.54] + S:carbon=2.54 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:liquidethene:*] + S:id=fluid:liquidethene:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$lpg.cfg b/overrides/config/adpother/Fuels/fluid$lpg.cfg new file mode 100644 index 0000000..dc167fb --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$lpg.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.05] + S:carbon=1.05 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:lpg:*] + S:id=fluid:lpg:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$methane.cfg b/overrides/config/adpother/Fuels/fluid$methane.cfg new file mode 100644 index 0000000..abea9cc --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$methane.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.27] + S:carbon=1.27 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:methane:*] + S:id=fluid:methane:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$methanol.cfg b/overrides/config/adpother/Fuels/fluid$methanol.cfg new file mode 100644 index 0000000..76bc05f --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$methanol.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.27] + S:carbon=1.27 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.127] + S:sulfur=0.127 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:methanol:*] + S:id=fluid:methanol:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$naphtha.cfg b/overrides/config/adpother/Fuels/fluid$naphtha.cfg new file mode 100644 index 0000000..9f46aa0 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$naphtha.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.32] + S:carbon=2.32 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.23200001] + S:sulfur=0.23200001 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:naphtha:*] + S:id=fluid:naphtha:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$natural_gas.cfg b/overrides/config/adpother/Fuels/fluid$natural_gas.cfg new file mode 100644 index 0000000..52fe410 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$natural_gas.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.32] + S:carbon=2.32 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.23200001] + S:sulfur=0.23200001 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:natural_gas:*] + S:id=fluid:natural_gas:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$nitan.cfg b/overrides/config/adpother/Fuels/fluid$nitan.cfg new file mode 100644 index 0000000..cf06271 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$nitan.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.4] + S:sulfur=0.4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:nitan:*] + S:id=fluid:nitan:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$nitro_fuel.cfg b/overrides/config/adpother/Fuels/fluid$nitro_fuel.cfg new file mode 100644 index 0000000..b5ae69a --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$nitro_fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.1] + S:sulfur=0.1 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:nitro_fuel:*] + S:id=fluid:nitro_fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$octane.cfg b/overrides/config/adpother/Fuels/fluid$octane.cfg new file mode 100644 index 0000000..0ed027f --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$octane.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 10.16] + S:carbon=10.16 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.4064] + S:sulfur=0.4064 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:octane:*] + S:id=fluid:octane:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$oil.cfg b/overrides/config/adpother/Fuels/fluid$oil.cfg new file mode 100644 index 0000000..a900e3c --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$oil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 11.17] + S:carbon=11.17 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 4.468] + S:sulfur=4.468 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:oil:*] + S:id=fluid:oil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$oil_heavy.cfg b/overrides/config/adpother/Fuels/fluid$oil_heavy.cfg new file mode 100644 index 0000000..986547a --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$oil_heavy.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 16.0] + S:carbon=16.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 6.4] + S:sulfur=6.4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:oil_heavy:*] + S:id=fluid:oil_heavy:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$oil_light.cfg b/overrides/config/adpother/Fuels/fluid$oil_light.cfg new file mode 100644 index 0000000..9d1175b --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$oil_light.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.34] + S:carbon=5.34 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.136] + S:sulfur=2.136 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:oil_light:*] + S:id=fluid:oil_light:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$oil_medium.cfg b/overrides/config/adpother/Fuels/fluid$oil_medium.cfg new file mode 100644 index 0000000..03cca79 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$oil_medium.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.59] + S:carbon=5.59 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.236] + S:sulfur=2.236 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:oil_medium:*] + S:id=fluid:oil_medium:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$petroil.cfg b/overrides/config/adpother/Fuels/fluid$petroil.cfg new file mode 100644 index 0000000..da321f2 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$petroil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.06] + S:carbon=4.06 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.1218] + S:sulfur=0.1218 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:petroil:*] + S:id=fluid:petroil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$petrol.cfg b/overrides/config/adpother/Fuels/fluid$petrol.cfg new file mode 100644 index 0000000..e03af14 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$petrol.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.06] + S:carbon=4.06 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.1218] + S:sulfur=0.1218 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:petrol:*] + S:id=fluid:petrol:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$petrolium.cfg b/overrides/config/adpother/Fuels/fluid$petrolium.cfg new file mode 100644 index 0000000..283cc3e --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$petrolium.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 11.17] + S:carbon=11.17 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 4.468] + S:sulfur=4.468 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:petrolium:*] + S:id=fluid:petrolium:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$phenol.cfg b/overrides/config/adpother/Fuels/fluid$phenol.cfg new file mode 100644 index 0000000..f3a1afc --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$phenol.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 7.62] + S:carbon=7.62 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:phenol:*] + S:id=fluid:phenol:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$plant_oil.cfg b/overrides/config/adpother/Fuels/fluid$plant_oil.cfg new file mode 100644 index 0000000..76921eb --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$plant_oil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:plant_oil:*] + S:id=fluid:plant_oil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$propane.cfg b/overrides/config/adpother/Fuels/fluid$propane.cfg new file mode 100644 index 0000000..88e3375 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$propane.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 3.81] + S:carbon=3.81 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:propane:*] + S:id=fluid:propane:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$propene.cfg b/overrides/config/adpother/Fuels/fluid$propene.cfg new file mode 100644 index 0000000..7896b2e --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$propene.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 3.81] + S:carbon=3.81 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:propene:*] + S:id=fluid:propene:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$protein_if.cfg b/overrides/config/adpother/Fuels/fluid$protein_if.cfg new file mode 100644 index 0000000..d42e5d1 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$protein_if.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 3.04] + S:carbon=3.04 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:if.protein] + S:id=fluid:if.protein +} + + diff --git a/overrides/config/adpother/Fuels/fluid$reclaimed.cfg b/overrides/config/adpother/Fuels/fluid$reclaimed.cfg new file mode 100644 index 0000000..da788c5 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$reclaimed.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.59] + S:carbon=5.59 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.236] + S:sulfur=2.236 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:reclaimed:*] + S:id=fluid:reclaimed:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$refinery_gas.cfg b/overrides/config/adpother/Fuels/fluid$refinery_gas.cfg new file mode 100644 index 0000000..66e76b2 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$refinery_gas.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.32] + S:carbon=2.32 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:refinery_gas:*] + S:id=fluid:refinery_gas:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$rocket_fuel.cfg b/overrides/config/adpother/Fuels/fluid$rocket_fuel.cfg new file mode 100644 index 0000000..8f8a306 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$rocket_fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.6] + S:sulfur=0.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:rocket_fuel:*] + S:id=fluid:rocket_fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$rocket_fuel_a.cfg b/overrides/config/adpother/Fuels/fluid$rocket_fuel_a.cfg new file mode 100644 index 0000000..941b204 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$rocket_fuel_a.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 14.0] + S:carbon=14.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.7] + S:sulfur=0.7 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:rocket_fuel_a:*] + S:id=fluid:rocket_fuel_a:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$rocket_fuel_b.cfg b/overrides/config/adpother/Fuels/fluid$rocket_fuel_b.cfg new file mode 100644 index 0000000..3c23a11 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$rocket_fuel_b.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 14.0] + S:carbon=14.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 1.4] + S:sulfur=1.4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:rocket_fuel_b:*] + S:id=fluid:rocket_fuel_b:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$rocket_fuel_c.cfg b/overrides/config/adpother/Fuels/fluid$rocket_fuel_c.cfg new file mode 100644 index 0000000..6220d21 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$rocket_fuel_c.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 14.0] + S:carbon=14.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.8] + S:sulfur=2.8 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:rocket_fuel_c:*] + S:id=fluid:rocket_fuel_c:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$rocketfuel.cfg b/overrides/config/adpother/Fuels/fluid$rocketfuel.cfg new file mode 100644 index 0000000..4d77c3f --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$rocketfuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 28.0] + S:carbon=28.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 4.2000003] + S:sulfur=4.2000003 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:rocketfuel:*] + S:id=fluid:rocketfuel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$seed_oil.cfg b/overrides/config/adpother/Fuels/fluid$seed_oil.cfg new file mode 100644 index 0000000..659c8da --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$seed_oil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:seed_oil:*] + S:id=fluid:seed_oil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$smear.cfg b/overrides/config/adpother/Fuels/fluid$smear.cfg new file mode 100644 index 0000000..5c10fe4 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$smear.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.1] + S:carbon=5.1 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.04] + S:sulfur=2.04 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:smear:*] + S:id=fluid:smear:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$sulfuric_coal_tar_oil.cfg b/overrides/config/adpother/Fuels/fluid$sulfuric_coal_tar_oil.cfg new file mode 100644 index 0000000..b18f25a --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$sulfuric_coal_tar_oil.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.1] + S:carbon=5.1 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.04] + S:sulfur=2.04 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:sulfuric_coal_tar_oil:*] + S:id=fluid:sulfuric_coal_tar_oil:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$sulfuric_gas.cfg b/overrides/config/adpother/Fuels/fluid$sulfuric_gas.cfg new file mode 100644 index 0000000..ef4b40f --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$sulfuric_gas.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.32] + S:carbon=2.32 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.92800003] + S:sulfur=0.92800003 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:sulfuric_gas:*] + S:id=fluid:sulfuric_gas:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$sulfuric_heavy_fuel.cfg b/overrides/config/adpother/Fuels/fluid$sulfuric_heavy_fuel.cfg new file mode 100644 index 0000000..812fb5d --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$sulfuric_heavy_fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 6.3] + S:carbon=6.3 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.52] + S:sulfur=2.52 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:sulfuric_heavy_fuel:*] + S:id=fluid:sulfuric_heavy_fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$sulfuric_light_fuel.cfg b/overrides/config/adpother/Fuels/fluid$sulfuric_light_fuel.cfg new file mode 100644 index 0000000..fc4c0c2 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$sulfuric_light_fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 5.57] + S:carbon=5.57 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 2.228] + S:sulfur=2.228 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:sulfuric_light_fuel:*] + S:id=fluid:sulfuric_light_fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$sulfuric_naphtha.cfg b/overrides/config/adpother/Fuels/fluid$sulfuric_naphtha.cfg new file mode 100644 index 0000000..6b748c4 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$sulfuric_naphtha.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.32] + S:carbon=2.32 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.92800003] + S:sulfur=0.92800003 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:sulfuric_naphtha:*] + S:id=fluid:sulfuric_naphtha:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$toluene.cfg b/overrides/config/adpother/Fuels/fluid$toluene.cfg new file mode 100644 index 0000000..2b2e98f --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$toluene.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 8.89] + S:carbon=8.89 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.889] + S:sulfur=0.889 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:toluene:*] + S:id=fluid:toluene:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$wood_gas.cfg b/overrides/config/adpother/Fuels/fluid$wood_gas.cfg new file mode 100644 index 0000000..38cbb5b --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$wood_gas.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 1.27] + S:carbon=1.27 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fluid:wood_gas:*] + S:id=fluid:wood_gas:* +} + + diff --git a/overrides/config/adpother/Fuels/forestry$apiary.cfg b/overrides/config/adpother/Fuels/forestry$apiary.cfg new file mode 100644 index 0000000..0507eaa --- /dev/null +++ b/overrides/config/adpother/Fuels/forestry$apiary.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: forestry:apiary:*] + S:id=forestry:apiary:* +} + + diff --git a/overrides/config/adpother/Fuels/forestry$bee_chest.cfg b/overrides/config/adpother/Fuels/forestry$bee_chest.cfg new file mode 100644 index 0000000..18c149e --- /dev/null +++ b/overrides/config/adpother/Fuels/forestry$bee_chest.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: forestry:bee_chest:*] + S:id=forestry:bee_chest:* +} + + diff --git a/overrides/config/adpother/Fuels/forestry$bee_house.cfg b/overrides/config/adpother/Fuels/forestry$bee_house.cfg new file mode 100644 index 0000000..6a0432d --- /dev/null +++ b/overrides/config/adpother/Fuels/forestry$bee_house.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: forestry:bee_house:*] + S:id=forestry:bee_house:* +} + + diff --git a/overrides/config/adpother/Fuels/forestry$pollen_fertile.cfg b/overrides/config/adpother/Fuels/forestry$pollen_fertile.cfg new file mode 100644 index 0000000..8fe9968 --- /dev/null +++ b/overrides/config/adpother/Fuels/forestry$pollen_fertile.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: forestry:pollen_fertile:*] + S:id=forestry:pollen_fertile:* +} + + diff --git a/overrides/config/adpother/Fuels/forestry$wood_pile.cfg b/overrides/config/adpother/Fuels/forestry$wood_pile.cfg new file mode 100644 index 0000000..f422fe8 --- /dev/null +++ b/overrides/config/adpother/Fuels/forestry$wood_pile.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.6] + S:carbon=0.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.06] + S:sulfur=0.06 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: forestry:wood_pile:*] + S:id=forestry:wood_pile:* +} + + diff --git a/overrides/config/adpother/Fuels/forestry$wood_pile_decorative.cfg b/overrides/config/adpother/Fuels/forestry$wood_pile_decorative.cfg new file mode 100644 index 0000000..9bb2928 --- /dev/null +++ b/overrides/config/adpother/Fuels/forestry$wood_pile_decorative.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.6] + S:carbon=0.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.06] + S:sulfur=0.06 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: forestry:wood_pile_decorative:*] + S:id=forestry:wood_pile_decorative:* +} + + diff --git a/overrides/config/adpother/Fuels/galacticraftcore$fuel.cfg b/overrides/config/adpother/Fuels/galacticraftcore$fuel.cfg new file mode 100644 index 0000000..7580c5d --- /dev/null +++ b/overrides/config/adpother/Fuels/galacticraftcore$fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: galacticraftcore:fuel:*] + S:id=galacticraftcore:fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/ghast_tear.cfg b/overrides/config/adpother/Fuels/ghast_tear.cfg new file mode 100644 index 0000000..ffbe163 --- /dev/null +++ b/overrides/config/adpother/Fuels/ghast_tear.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.5] + S:sulfur=0.5 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ghast_tear:*] + S:id=ghast_tear:* +} + + diff --git a/overrides/config/adpother/Fuels/grass.cfg b/overrides/config/adpother/Fuels/grass.cfg new file mode 100644 index 0000000..36a2c8b --- /dev/null +++ b/overrides/config/adpother/Fuels/grass.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: grass] + S:id=grass +} + + diff --git a/overrides/config/adpother/Fuels/gunpowder.cfg b/overrides/config/adpother/Fuels/gunpowder.cfg new file mode 100644 index 0000000..c4100e6 --- /dev/null +++ b/overrides/config/adpother/Fuels/gunpowder.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gunpowder] + S:id=gunpowder +} + + diff --git a/overrides/config/adpother/Fuels/harvestcraft$beeswaxitem.cfg b/overrides/config/adpother/Fuels/harvestcraft$beeswaxitem.cfg new file mode 100644 index 0000000..d5a5224 --- /dev/null +++ b/overrides/config/adpother/Fuels/harvestcraft$beeswaxitem.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.04] + S:sulfur=0.04 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:beeswaxitem:*] + S:id=harvestcraft:beeswaxitem:* +} + + diff --git a/overrides/config/adpother/Fuels/harvestcraft$pressedwax.cfg b/overrides/config/adpother/Fuels/harvestcraft$pressedwax.cfg new file mode 100644 index 0000000..10cef37 --- /dev/null +++ b/overrides/config/adpother/Fuels/harvestcraft$pressedwax.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:pressedwax:*] + S:id=harvestcraft:pressedwax:* +} + + diff --git a/overrides/config/adpother/Fuels/hay_block.cfg b/overrides/config/adpother/Fuels/hay_block.cfg new file mode 100644 index 0000000..1288b5c --- /dev/null +++ b/overrides/config/adpother/Fuels/hay_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.45] + S:carbon=0.45 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.045] + S:sulfur=0.045 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hay_block:*] + S:id=hay_block:* +} + + diff --git a/overrides/config/adpother/Fuels/hbm$briquette_lignite.cfg b/overrides/config/adpother/Fuels/hbm$briquette_lignite.cfg new file mode 100644 index 0000000..f025810 --- /dev/null +++ b/overrides/config/adpother/Fuels/hbm$briquette_lignite.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:briquette_lignite:*] + S:id=hbm:briquette_lignite:* +} + + diff --git a/overrides/config/adpother/Fuels/hbm$lignite.cfg b/overrides/config/adpother/Fuels/hbm$lignite.cfg new file mode 100644 index 0000000..2c4e363 --- /dev/null +++ b/overrides/config/adpother/Fuels/hbm$lignite.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.6] + S:carbon=0.6 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.06] + S:sulfur=0.06 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:lignite:*] + S:id=hbm:lignite:* +} + + diff --git a/overrides/config/adpother/Fuels/hbm$powder_lignite.cfg b/overrides/config/adpother/Fuels/hbm$powder_lignite.cfg new file mode 100644 index 0000000..4ccbd12 --- /dev/null +++ b/overrides/config/adpother/Fuels/hbm$powder_lignite.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.6] + S:carbon=0.6 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.06] + S:sulfur=0.06 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:powder_lignite:*] + S:id=hbm:powder_lignite:* +} + + diff --git a/overrides/config/adpother/Fuels/immersiveengineering$coal_coke.cfg b/overrides/config/adpother/Fuels/immersiveengineering$coal_coke.cfg new file mode 100644 index 0000000..69dea27 --- /dev/null +++ b/overrides/config/adpother/Fuels/immersiveengineering$coal_coke.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.16] + S:sulfur=0.16 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: fuelCoke] + S:id=fuelCoke +} + + diff --git a/overrides/config/adpother/Fuels/immersiveengineering$coal_coke_block.cfg b/overrides/config/adpother/Fuels/immersiveengineering$coal_coke_block.cfg new file mode 100644 index 0000000..c1a209e --- /dev/null +++ b/overrides/config/adpother/Fuels/immersiveengineering$coal_coke_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 16.0] + S:carbon=16.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.6] + S:sulfur=1.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockFuelCoke] + S:id=blockFuelCoke +} + + diff --git a/overrides/config/adpother/Fuels/immersiveengineering$fluidbiodiesel.cfg b/overrides/config/adpother/Fuels/immersiveengineering$fluidbiodiesel.cfg new file mode 100644 index 0000000..dc80de2 --- /dev/null +++ b/overrides/config/adpother/Fuels/immersiveengineering$fluidbiodiesel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0179] + S:carbon=0.0179 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.001] + S:sulfur=0.001 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:fluidbiodiesel:*] + S:id=immersiveengineering:fluidbiodiesel:* +} + + diff --git a/overrides/config/adpother/Fuels/immersiveengineering$fluidethanol.cfg b/overrides/config/adpother/Fuels/immersiveengineering$fluidethanol.cfg new file mode 100644 index 0000000..975174f --- /dev/null +++ b/overrides/config/adpother/Fuels/immersiveengineering$fluidethanol.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0127] + S:carbon=0.0127 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.0E-4] + S:sulfur=1.0E-4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersiveengineering:fluidethanol:*] + S:id=immersiveengineering:fluidethanol:* +} + + diff --git a/overrides/config/adpother/Fuels/immersivepetroleum$fluid_diesel.cfg b/overrides/config/adpother/Fuels/immersivepetroleum$fluid_diesel.cfg new file mode 100644 index 0000000..ee60d6a --- /dev/null +++ b/overrides/config/adpother/Fuels/immersivepetroleum$fluid_diesel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0224] + S:carbon=0.0224 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.001] + S:sulfur=0.001 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersivepetroleum:fluid_diesel:*] + S:id=immersivepetroleum:fluid_diesel:* +} + + diff --git a/overrides/config/adpother/Fuels/immersivepetroleum$fluid_gasoline.cfg b/overrides/config/adpother/Fuels/immersivepetroleum$fluid_gasoline.cfg new file mode 100644 index 0000000..4cbdf03 --- /dev/null +++ b/overrides/config/adpother/Fuels/immersivepetroleum$fluid_gasoline.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0196] + S:carbon=0.0196 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.001] + S:sulfur=0.001 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: immersivepetroleum:fluid_gasoline:*] + S:id=immersivepetroleum:fluid_gasoline:* +} + + diff --git a/overrides/config/adpother/Fuels/item_frame.cfg b/overrides/config/adpother/Fuels/item_frame.cfg new file mode 100644 index 0000000..92519e5 --- /dev/null +++ b/overrides/config/adpother/Fuels/item_frame.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.45] + S:carbon=0.45 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.045] + S:sulfur=0.045 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: item_frame:*] + S:id=item_frame:* +} + + diff --git a/overrides/config/adpother/Fuels/jukebox.cfg b/overrides/config/adpother/Fuels/jukebox.cfg new file mode 100644 index 0000000..e942ed9 --- /dev/null +++ b/overrides/config/adpother/Fuels/jukebox.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: jukebox:*] + S:id=jukebox:* +} + + diff --git a/overrides/config/adpother/Fuels/jungle_boat.cfg b/overrides/config/adpother/Fuels/jungle_boat.cfg new file mode 100644 index 0000000..3b0bdf4 --- /dev/null +++ b/overrides/config/adpother/Fuels/jungle_boat.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: jungle_boat:*] + S:id=jungle_boat:* +} + + diff --git a/overrides/config/adpother/Fuels/ladder.cfg b/overrides/config/adpother/Fuels/ladder.cfg new file mode 100644 index 0000000..88523ed --- /dev/null +++ b/overrides/config/adpother/Fuels/ladder.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ladder:*] + S:id=ladder:* +} + + diff --git a/overrides/config/adpother/Fuels/lava.cfg b/overrides/config/adpother/Fuels/lava.cfg new file mode 100644 index 0000000..4b634f4 --- /dev/null +++ b/overrides/config/adpother/Fuels/lava.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.02] + S:carbon=0.02 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lava:*] + S:id=lava:* +} + + diff --git a/overrides/config/adpother/Fuels/lava_bucket.cfg b/overrides/config/adpother/Fuels/lava_bucket.cfg new file mode 100644 index 0000000..6798851 --- /dev/null +++ b/overrides/config/adpother/Fuels/lava_bucket.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 10.0] + S:carbon=10.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 10.0] + S:sulfur=10.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lava_bucket:*] + S:id=lava_bucket:* +} + + diff --git a/overrides/config/adpother/Fuels/lever.cfg b/overrides/config/adpother/Fuels/lever.cfg new file mode 100644 index 0000000..1e6032b --- /dev/null +++ b/overrides/config/adpother/Fuels/lever.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lever:*] + S:id=lever:* +} + + diff --git a/overrides/config/adpother/Fuels/magma_cream.cfg b/overrides/config/adpother/Fuels/magma_cream.cfg new file mode 100644 index 0000000..3f3b5a4 --- /dev/null +++ b/overrides/config/adpother/Fuels/magma_cream.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.5] + S:sulfur=0.5 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: magma_cream:*] + S:id=magma_cream:* +} + + diff --git a/overrides/config/adpother/Fuels/map.cfg b/overrides/config/adpother/Fuels/map.cfg new file mode 100644 index 0000000..87cb827 --- /dev/null +++ b/overrides/config/adpother/Fuels/map.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.25] + S:carbon=1.25 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.125] + S:sulfur=0.125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: map:*] + S:id=map:* +} + + diff --git a/overrides/config/adpother/Fuels/mekanism$biofuel.cfg b/overrides/config/adpother/Fuels/mekanism$biofuel.cfg new file mode 100644 index 0000000..21f2e0d --- /dev/null +++ b/overrides/config/adpother/Fuels/mekanism$biofuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanism:biofuel:*] + S:id=mekanism:biofuel:* +} + + diff --git a/overrides/config/adpother/Fuels/morefuelsmod$bituminous_coal.cfg b/overrides/config/adpother/Fuels/morefuelsmod$bituminous_coal.cfg new file mode 100644 index 0000000..9154106 --- /dev/null +++ b/overrides/config/adpother/Fuels/morefuelsmod$bituminous_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.08] + S:sulfur=0.08 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefuelsmod:bituminous_coal:*] + S:id=morefuelsmod:bituminous_coal:* +} + + diff --git a/overrides/config/adpother/Fuels/morefuelsmod$block_bituminous_coal.cfg b/overrides/config/adpother/Fuels/morefuelsmod$block_bituminous_coal.cfg new file mode 100644 index 0000000..a390e8e --- /dev/null +++ b/overrides/config/adpother/Fuels/morefuelsmod$block_bituminous_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 7.2] + S:carbon=7.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.72] + S:sulfur=0.72 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefuelsmod:block_bituminous_coal:*] + S:id=morefuelsmod:block_bituminous_coal:* +} + + diff --git a/overrides/config/adpother/Fuels/morefuelsmod$block_coke.cfg b/overrides/config/adpother/Fuels/morefuelsmod$block_coke.cfg new file mode 100644 index 0000000..c8e3a95 --- /dev/null +++ b/overrides/config/adpother/Fuels/morefuelsmod$block_coke.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 14.4] + S:carbon=14.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.44] + S:sulfur=1.44 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefuelsmod:block_coke:*] + S:id=morefuelsmod:block_coke:* +} + + diff --git a/overrides/config/adpother/Fuels/morefuelsmod$block_compressed_pellet_fuel.cfg b/overrides/config/adpother/Fuels/morefuelsmod$block_compressed_pellet_fuel.cfg new file mode 100644 index 0000000..81b40ca --- /dev/null +++ b/overrides/config/adpother/Fuels/morefuelsmod$block_compressed_pellet_fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 145.8] + S:carbon=145.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 14.58] + S:sulfur=14.58 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefuelsmod:block_compressed_pellet_fuel:*] + S:id=morefuelsmod:block_compressed_pellet_fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/morefuelsmod$block_pellet_fuel.cfg b/overrides/config/adpother/Fuels/morefuelsmod$block_pellet_fuel.cfg new file mode 100644 index 0000000..80c573d --- /dev/null +++ b/overrides/config/adpother/Fuels/morefuelsmod$block_pellet_fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.05] + S:carbon=4.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.405] + S:sulfur=0.405 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefuelsmod:block_pellet_fuel:*] + S:id=morefuelsmod:block_pellet_fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/morefuelsmod$can_of_slimoline.cfg b/overrides/config/adpother/Fuels/morefuelsmod$can_of_slimoline.cfg new file mode 100644 index 0000000..195f5d3 --- /dev/null +++ b/overrides/config/adpother/Fuels/morefuelsmod$can_of_slimoline.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 10.0] + S:carbon=10.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefuelsmod:can_of_slimoline:*] + S:id=morefuelsmod:can_of_slimoline:* +} + + diff --git a/overrides/config/adpother/Fuels/morefuelsmod$coke.cfg b/overrides/config/adpother/Fuels/morefuelsmod$coke.cfg new file mode 100644 index 0000000..bef8d27 --- /dev/null +++ b/overrides/config/adpother/Fuels/morefuelsmod$coke.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.08] + S:sulfur=0.08 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefuelsmod:coke:*] + S:id=morefuelsmod:coke:* +} + + diff --git a/overrides/config/adpother/Fuels/morefuelsmod$compressed_pellet_fuel.cfg b/overrides/config/adpother/Fuels/morefuelsmod$compressed_pellet_fuel.cfg new file mode 100644 index 0000000..3d80a1b --- /dev/null +++ b/overrides/config/adpother/Fuels/morefuelsmod$compressed_pellet_fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 16.2] + S:carbon=16.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.62] + S:sulfur=1.62 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefuelsmod:compressed_pellet_fuel:*] + S:id=morefuelsmod:compressed_pellet_fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/morefuelsmod$pellet_fuel.cfg b/overrides/config/adpother/Fuels/morefuelsmod$pellet_fuel.cfg new file mode 100644 index 0000000..c8ff594 --- /dev/null +++ b/overrides/config/adpother/Fuels/morefuelsmod$pellet_fuel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.45] + S:carbon=0.45 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.045] + S:sulfur=0.045 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: morefuelsmod:pellet_fuel:*] + S:id=morefuelsmod:pellet_fuel:* +} + + diff --git a/overrides/config/adpother/Fuels/mysticalagriculture$inferium_coal.cfg b/overrides/config/adpother/Fuels/mysticalagriculture$inferium_coal.cfg new file mode 100644 index 0000000..bdead01 --- /dev/null +++ b/overrides/config/adpother/Fuels/mysticalagriculture$inferium_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.12] + S:sulfur=0.12 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: coalInferium] + S:id=coalInferium +} + + diff --git a/overrides/config/adpother/Fuels/mysticalagriculture$inferium_coal_block.cfg b/overrides/config/adpother/Fuels/mysticalagriculture$inferium_coal_block.cfg new file mode 100644 index 0000000..950ccbd --- /dev/null +++ b/overrides/config/adpother/Fuels/mysticalagriculture$inferium_coal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 12.0] + S:carbon=12.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.2] + S:sulfur=1.2 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockInferiumCoal] + S:id=blockInferiumCoal +} + + diff --git a/overrides/config/adpother/Fuels/mysticalagriculture$intermedium_coal.cfg b/overrides/config/adpother/Fuels/mysticalagriculture$intermedium_coal.cfg new file mode 100644 index 0000000..526ba35 --- /dev/null +++ b/overrides/config/adpother/Fuels/mysticalagriculture$intermedium_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.8] + S:carbon=4.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.48] + S:sulfur=0.48 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: coalIntermedium] + S:id=coalIntermedium +} + + diff --git a/overrides/config/adpother/Fuels/mysticalagriculture$intermedium_coal_block.cfg b/overrides/config/adpother/Fuels/mysticalagriculture$intermedium_coal_block.cfg new file mode 100644 index 0000000..97433fe --- /dev/null +++ b/overrides/config/adpother/Fuels/mysticalagriculture$intermedium_coal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 48.0] + S:carbon=48.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 4.8] + S:sulfur=4.8 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockIntermediumCoal] + S:id=blockIntermediumCoal +} + + diff --git a/overrides/config/adpother/Fuels/mysticalagriculture$prudentium_coal.cfg b/overrides/config/adpother/Fuels/mysticalagriculture$prudentium_coal.cfg new file mode 100644 index 0000000..0dbead6 --- /dev/null +++ b/overrides/config/adpother/Fuels/mysticalagriculture$prudentium_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 2.4] + S:carbon=2.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.24] + S:sulfur=0.24 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: coalPrudentium] + S:id=coalPrudentium +} + + diff --git a/overrides/config/adpother/Fuels/mysticalagriculture$prudentium_coal_block.cfg b/overrides/config/adpother/Fuels/mysticalagriculture$prudentium_coal_block.cfg new file mode 100644 index 0000000..32886a7 --- /dev/null +++ b/overrides/config/adpother/Fuels/mysticalagriculture$prudentium_coal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 24.0] + S:carbon=24.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 2.4] + S:sulfur=2.4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockPrudentiumCoal] + S:id=blockPrudentiumCoal +} + + diff --git a/overrides/config/adpother/Fuels/mysticalagriculture$superium_coal.cfg b/overrides/config/adpother/Fuels/mysticalagriculture$superium_coal.cfg new file mode 100644 index 0000000..1135c7e --- /dev/null +++ b/overrides/config/adpother/Fuels/mysticalagriculture$superium_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 9.6] + S:carbon=9.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.96] + S:sulfur=0.96 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: coalSuperium] + S:id=coalSuperium +} + + diff --git a/overrides/config/adpother/Fuels/mysticalagriculture$superium_coal_block.cfg b/overrides/config/adpother/Fuels/mysticalagriculture$superium_coal_block.cfg new file mode 100644 index 0000000..7d36235 --- /dev/null +++ b/overrides/config/adpother/Fuels/mysticalagriculture$superium_coal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 96.0] + S:carbon=96.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 9.6] + S:sulfur=9.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockSuperiumCoal] + S:id=blockSuperiumCoal +} + + diff --git a/overrides/config/adpother/Fuels/mysticalagriculture$supremium_coal.cfg b/overrides/config/adpother/Fuels/mysticalagriculture$supremium_coal.cfg new file mode 100644 index 0000000..8f50f57 --- /dev/null +++ b/overrides/config/adpother/Fuels/mysticalagriculture$supremium_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 19.2] + S:carbon=19.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.92] + S:sulfur=1.92 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: coalSupremium] + S:id=coalSupremium +} + + diff --git a/overrides/config/adpother/Fuels/mysticalagriculture$supremium_coal_block.cfg b/overrides/config/adpother/Fuels/mysticalagriculture$supremium_coal_block.cfg new file mode 100644 index 0000000..4b6cc68 --- /dev/null +++ b/overrides/config/adpother/Fuels/mysticalagriculture$supremium_coal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 192.0] + S:carbon=192.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 19.2] + S:sulfur=19.2 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: blockSupremiumCoal] + S:id=blockSupremiumCoal +} + + diff --git a/overrides/config/adpother/Fuels/nether_star.cfg b/overrides/config/adpother/Fuels/nether_star.cfg new file mode 100644 index 0000000..a799115 --- /dev/null +++ b/overrides/config/adpother/Fuels/nether_star.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 50.0] + S:carbon=50.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 25.0] + S:sulfur=25.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: netherStar] + S:id=netherStar +} + + diff --git a/overrides/config/adpother/Fuels/noteblock.cfg b/overrides/config/adpother/Fuels/noteblock.cfg new file mode 100644 index 0000000..ac41a7c --- /dev/null +++ b/overrides/config/adpother/Fuels/noteblock.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: noteblock:*] + S:id=noteblock:* +} + + diff --git a/overrides/config/adpother/Fuels/painting.cfg b/overrides/config/adpother/Fuels/painting.cfg new file mode 100644 index 0000000..0b0b34b --- /dev/null +++ b/overrides/config/adpother/Fuels/painting.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: painting:*] + S:id=painting:* +} + + diff --git a/overrides/config/adpother/Fuels/paper.cfg b/overrides/config/adpother/Fuels/paper.cfg new file mode 100644 index 0000000..6a1ae19 --- /dev/null +++ b/overrides/config/adpother/Fuels/paper.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: paper] + S:id=paper +} + + diff --git a/overrides/config/adpother/Fuels/piston.cfg b/overrides/config/adpother/Fuels/piston.cfg new file mode 100644 index 0000000..639f8ee --- /dev/null +++ b/overrides/config/adpother/Fuels/piston.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: craftingPiston] + S:id=craftingPiston +} + + diff --git a/overrides/config/adpother/Fuels/poisonous_potato.cfg b/overrides/config/adpother/Fuels/poisonous_potato.cfg new file mode 100644 index 0000000..a17a479 --- /dev/null +++ b/overrides/config/adpother/Fuels/poisonous_potato.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: poisonous_potato:*] + S:id=poisonous_potato:* +} + + diff --git a/overrides/config/adpother/Fuels/primal$charcoal_fair.cfg b/overrides/config/adpother/Fuels/primal$charcoal_fair.cfg new file mode 100644 index 0000000..3bea708 --- /dev/null +++ b/overrides/config/adpother/Fuels/primal$charcoal_fair.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.08] + S:sulfur=0.08 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:charcoal_fair:*] + S:id=primal:charcoal_fair:* +} + + diff --git a/overrides/config/adpother/Fuels/primal$charcoal_good.cfg b/overrides/config/adpother/Fuels/primal$charcoal_good.cfg new file mode 100644 index 0000000..67d61db --- /dev/null +++ b/overrides/config/adpother/Fuels/primal$charcoal_good.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:charcoal_good:*] + S:id=primal:charcoal_good:* +} + + diff --git a/overrides/config/adpother/Fuels/primal$charcoal_high.cfg b/overrides/config/adpother/Fuels/primal$charcoal_high.cfg new file mode 100644 index 0000000..0d016df --- /dev/null +++ b/overrides/config/adpother/Fuels/primal$charcoal_high.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.12] + S:sulfur=0.12 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:charcoal_high:*] + S:id=primal:charcoal_high:* +} + + diff --git a/overrides/config/adpother/Fuels/primal$charcoal_mote.cfg b/overrides/config/adpother/Fuels/primal$charcoal_mote.cfg new file mode 100644 index 0000000..2fd40d9 --- /dev/null +++ b/overrides/config/adpother/Fuels/primal$charcoal_mote.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:charcoal_mote:*] + S:id=primal:charcoal_mote:* +} + + diff --git a/overrides/config/adpother/Fuels/primal$logs_split.cfg b/overrides/config/adpother/Fuels/primal$logs_split.cfg new file mode 100644 index 0000000..dfc3237 --- /dev/null +++ b/overrides/config/adpother/Fuels/primal$logs_split.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: logSplit] + S:id=logSplit +} + + diff --git a/overrides/config/adpother/Fuels/primal$logs_stacked.cfg b/overrides/config/adpother/Fuels/primal$logs_stacked.cfg new file mode 100644 index 0000000..3ffaa9a --- /dev/null +++ b/overrides/config/adpother/Fuels/primal$logs_stacked.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.025] + S:sulfur=0.025 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: logStacked] + S:id=logStacked +} + + diff --git a/overrides/config/adpother/Fuels/pyrotech$charcoal_block.cfg b/overrides/config/adpother/Fuels/pyrotech$charcoal_block.cfg new file mode 100644 index 0000000..f6b3690 --- /dev/null +++ b/overrides/config/adpother/Fuels/pyrotech$charcoal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 8.0] + S:carbon=8.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:charcoal_block:*] + S:id=pyrotech:charcoal_block:* +} + + diff --git a/overrides/config/adpother/Fuels/pyrotech$coal_coke.cfg b/overrides/config/adpother/Fuels/pyrotech$coal_coke.cfg new file mode 100644 index 0000000..984300c --- /dev/null +++ b/overrides/config/adpother/Fuels/pyrotech$coal_coke.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.16] + S:sulfur=0.16 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:material:1] + S:id=pyrotech:material:1 +} + + diff --git a/overrides/config/adpother/Fuels/pyrotech$living_tar.cfg b/overrides/config/adpother/Fuels/pyrotech$living_tar.cfg new file mode 100644 index 0000000..1559a96 --- /dev/null +++ b/overrides/config/adpother/Fuels/pyrotech$living_tar.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 16.0] + S:carbon=16.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.6] + S:sulfur=1.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:living_tar:*] + S:id=pyrotech:living_tar:* +} + + diff --git a/overrides/config/adpother/Fuels/pyrotech$log_pile.cfg b/overrides/config/adpother/Fuels/pyrotech$log_pile.cfg new file mode 100644 index 0000000..6acfafc --- /dev/null +++ b/overrides/config/adpother/Fuels/pyrotech$log_pile.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 5.0] + S:carbon=5.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.25] + S:sulfur=0.25 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:log_pile:*] + S:id=pyrotech:log_pile:* +} + + diff --git a/overrides/config/adpother/Fuels/pyrotech$pile_wood_chips.cfg b/overrides/config/adpother/Fuels/pyrotech$pile_wood_chips.cfg new file mode 100644 index 0000000..d4816f2 --- /dev/null +++ b/overrides/config/adpother/Fuels/pyrotech$pile_wood_chips.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.06] + S:sulfur=0.06 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:pile_wood_chips:*] + S:id=pyrotech:pile_wood_chips:* +} + + diff --git a/overrides/config/adpother/Fuels/pyrotech$planks_tarred.cfg b/overrides/config/adpother/Fuels/pyrotech$planks_tarred.cfg new file mode 100644 index 0000000..239ddfd --- /dev/null +++ b/overrides/config/adpother/Fuels/pyrotech$planks_tarred.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.06] + S:sulfur=0.06 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:planks_tarred:*] + S:id=pyrotech:planks_tarred:* +} + + diff --git a/overrides/config/adpother/Fuels/pyrotech$thatch.cfg b/overrides/config/adpother/Fuels/pyrotech$thatch.cfg new file mode 100644 index 0000000..a159fdd --- /dev/null +++ b/overrides/config/adpother/Fuels/pyrotech$thatch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:thatch:*] + S:id=pyrotech:thatch:* +} + + diff --git a/overrides/config/adpother/Fuels/pyrotech$wood_tar_block.cfg b/overrides/config/adpother/Fuels/pyrotech$wood_tar_block.cfg new file mode 100644 index 0000000..ce7f419 --- /dev/null +++ b/overrides/config/adpother/Fuels/pyrotech$wood_tar_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 8.0] + S:carbon=8.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:wood_tar_block:*] + S:id=pyrotech:wood_tar_block:* +} + + diff --git a/overrides/config/adpother/Fuels/pyrotech$wool_tarred.cfg b/overrides/config/adpother/Fuels/pyrotech$wool_tarred.cfg new file mode 100644 index 0000000..e43124e --- /dev/null +++ b/overrides/config/adpother/Fuels/pyrotech$wool_tarred.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.08] + S:sulfur=0.08 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:wool_tarred:*] + S:id=pyrotech:wool_tarred:* +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$board.cfg b/overrides/config/adpother/Fuels/pytotech$board.cfg new file mode 100644 index 0000000..4253c28 --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$board.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:material:20] + S:id=pyrotech:material:20 +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$board_tarred.cfg b/overrides/config/adpother/Fuels/pytotech$board_tarred.cfg new file mode 100644 index 0000000..15ac84a --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$board_tarred.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:material:23] + S:id=pyrotech:material:23 +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$burned_food.cfg b/overrides/config/adpother/Fuels/pytotech$burned_food.cfg new file mode 100644 index 0000000..2d7f405 --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$burned_food.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pytotech:burned_food:*] + S:id=pytotech:burned_food:* +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$charcoal_flakes.cfg b/overrides/config/adpother/Fuels/pytotech$charcoal_flakes.cfg new file mode 100644 index 0000000..9e16e03 --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$charcoal_flakes.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:material:15] + S:id=pyrotech:material:15 +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$coal_pieces.cfg b/overrides/config/adpother/Fuels/pytotech$coal_pieces.cfg new file mode 100644 index 0000000..9924e57 --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$coal_pieces.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:material:21] + S:id=pyrotech:material:21 +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$kindling.cfg b/overrides/config/adpother/Fuels/pytotech$kindling.cfg new file mode 100644 index 0000000..1178299 --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$kindling.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.06] + S:sulfur=0.06 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:material:29] + S:id=pyrotech:material:29 +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$kindling_tarred.cfg b/overrides/config/adpother/Fuels/pytotech$kindling_tarred.cfg new file mode 100644 index 0000000..3827fd8 --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$kindling_tarred.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 2.4] + S:carbon=2.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.12] + S:sulfur=0.12 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:material:30] + S:id=pyrotech:material:30 +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$plant_fibers.cfg b/overrides/config/adpother/Fuels/pytotech$plant_fibers.cfg new file mode 100644 index 0000000..fb5b93a --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$plant_fibers.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.025] + S:carbon=0.025 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0025] + S:sulfur=0.0025 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:material:13] + S:id=pyrotech:material:13 +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$rock_wood_chips.cfg b/overrides/config/adpother/Fuels/pytotech$rock_wood_chips.cfg new file mode 100644 index 0000000..c5abf59 --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$rock_wood_chips.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:rock:7] + S:id=pyrotech:rock:7 +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$straw.cfg b/overrides/config/adpother/Fuels/pytotech$straw.cfg new file mode 100644 index 0000000..319277f --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$straw.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0025] + S:sulfur=0.0025 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:material:2] + S:id=pyrotech:material:2 +} + + diff --git a/overrides/config/adpother/Fuels/pytotech$tinder.cfg b/overrides/config/adpother/Fuels/pytotech$tinder.cfg new file mode 100644 index 0000000..613ff17 --- /dev/null +++ b/overrides/config/adpother/Fuels/pytotech$tinder.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.12] + S:carbon=0.12 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.006] + S:sulfur=0.006 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pytotech:tinder:*] + S:id=pytotech:tinder:* +} + + diff --git a/overrides/config/adpother/Fuels/rail.cfg b/overrides/config/adpother/Fuels/rail.cfg new file mode 100644 index 0000000..a986c3a --- /dev/null +++ b/overrides/config/adpother/Fuels/rail.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rail:*] + S:id=rail:* +} + + diff --git a/overrides/config/adpother/Fuels/red_flower.cfg b/overrides/config/adpother/Fuels/red_flower.cfg new file mode 100644 index 0000000..8a444c5 --- /dev/null +++ b/overrides/config/adpother/Fuels/red_flower.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: red_flower:*] + S:id=red_flower:* +} + + diff --git a/overrides/config/adpother/Fuels/red_mushroom.cfg b/overrides/config/adpother/Fuels/red_mushroom.cfg new file mode 100644 index 0000000..405fedb --- /dev/null +++ b/overrides/config/adpother/Fuels/red_mushroom.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: red_mushroom:*] + S:id=red_mushroom:* +} + + diff --git a/overrides/config/adpother/Fuels/redstone_torch.cfg b/overrides/config/adpother/Fuels/redstone_torch.cfg new file mode 100644 index 0000000..d66af7b --- /dev/null +++ b/overrides/config/adpother/Fuels/redstone_torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: redstone_torch:*] + S:id=redstone_torch:* +} + + diff --git a/overrides/config/adpother/Fuels/reeds.cfg b/overrides/config/adpother/Fuels/reeds.cfg new file mode 100644 index 0000000..480622f --- /dev/null +++ b/overrides/config/adpother/Fuels/reeds.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: sugarcane] + S:id=sugarcane +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$anthracite.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$anthracite.cfg new file mode 100644 index 0000000..0dfe5cc --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$anthracite.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.16] + S:sulfur=0.16 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:tier_items:0] + S:id=rockhounding_oretiers:tier_items:0 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$anthracite_block.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$anthracite_block.cfg new file mode 100644 index 0000000..d3f1265 --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$anthracite_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 14.4] + S:carbon=14.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.44] + S:sulfur=1.44 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:coal_blocks:0] + S:id=rockhounding_oretiers:coal_blocks:0 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$bituminous_coal.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$bituminous_coal.cfg new file mode 100644 index 0000000..95b10bc --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$bituminous_coal.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.12] + S:sulfur=0.12 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:tier_items:1] + S:id=rockhounding_oretiers:tier_items:1 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$bituminous_coal_block.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$bituminous_coal_block.cfg new file mode 100644 index 0000000..b31979f --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$bituminous_coal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 10.8] + S:carbon=10.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.08] + S:sulfur=1.08 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:coal_blocks:1] + S:id=rockhounding_oretiers:coal_blocks:1 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$charcoal_block.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$charcoal_block.cfg new file mode 100644 index 0000000..db197eb --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$charcoal_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 2.7] + S:carbon=2.7 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.27] + S:sulfur=0.27 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:coal_blocks:4] + S:id=rockhounding_oretiers:coal_blocks:4 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$charcoal_lump.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$charcoal_lump.cfg new file mode 100644 index 0000000..cd8ea56 --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$charcoal_lump.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.3] + S:carbon=0.3 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.03] + S:sulfur=0.03 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:tier_items:4] + S:id=rockhounding_oretiers:tier_items:4 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$coal_pellet.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$coal_pellet.cfg new file mode 100644 index 0000000..d988d4e --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$coal_pellet.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:tier_items:5] + S:id=rockhounding_oretiers:tier_items:5 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$dry_peat.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$dry_peat.cfg new file mode 100644 index 0000000..414e2b8 --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$dry_peat.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:tier_items:6] + S:id=rockhounding_oretiers:tier_items:6 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$lignite.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$lignite.cfg new file mode 100644 index 0000000..2f3176a --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$lignite.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:tier_items:2] + S:id=rockhounding_oretiers:tier_items:2 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$lignite_block.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$lignite_block.cfg new file mode 100644 index 0000000..be89ebe --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$lignite_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.5] + S:carbon=4.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.45] + S:sulfur=0.45 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:coal_blocks:2] + S:id=rockhounding_oretiers:coal_blocks:2 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$moist_peat.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$moist_peat.cfg new file mode 100644 index 0000000..8505144 --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$moist_peat.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:tier_items:3] + S:id=rockhounding_oretiers:tier_items:3 +} + + diff --git a/overrides/config/adpother/Fuels/rockhounding_oretiers$peat_block.cfg b/overrides/config/adpother/Fuels/rockhounding_oretiers$peat_block.cfg new file mode 100644 index 0000000..f7bdcc4 --- /dev/null +++ b/overrides/config/adpother/Fuels/rockhounding_oretiers$peat_block.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.16] + S:sulfur=0.16 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rockhounding_oretiers:coal_blocks:3] + S:id=rockhounding_oretiers:coal_blocks:3 +} + + diff --git a/overrides/config/adpother/Fuels/rotten_flesh.cfg b/overrides/config/adpother/Fuels/rotten_flesh.cfg new file mode 100644 index 0000000..c6ac268 --- /dev/null +++ b/overrides/config/adpother/Fuels/rotten_flesh.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.3] + S:sulfur=0.3 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: rotten_flesh:*] + S:id=rotten_flesh:* +} + + diff --git a/overrides/config/adpother/Fuels/saplings.cfg b/overrides/config/adpother/Fuels/saplings.cfg new file mode 100644 index 0000000..5b83b33 --- /dev/null +++ b/overrides/config/adpother/Fuels/saplings.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: treeSapling] + S:id=treeSapling +} + + diff --git a/overrides/config/adpother/Fuels/seeds.cfg b/overrides/config/adpother/Fuels/seeds.cfg new file mode 100644 index 0000000..f2714aa --- /dev/null +++ b/overrides/config/adpother/Fuels/seeds.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: seed] + S:id=seed +} + + diff --git a/overrides/config/adpother/Fuels/shield.cfg b/overrides/config/adpother/Fuels/shield.cfg new file mode 100644 index 0000000..c2fef1a --- /dev/null +++ b/overrides/config/adpother/Fuels/shield.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.9] + S:carbon=0.9 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.09] + S:sulfur=0.09 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: shield:*] + S:id=shield:* +} + + diff --git a/overrides/config/adpother/Fuels/sign.cfg b/overrides/config/adpother/Fuels/sign.cfg new file mode 100644 index 0000000..3f74ca7 --- /dev/null +++ b/overrides/config/adpother/Fuels/sign.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.35] + S:carbon=0.35 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.035] + S:sulfur=0.035 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: sign:*] + S:id=sign:* +} + + diff --git a/overrides/config/adpother/Fuels/spider_eye.cfg b/overrides/config/adpother/Fuels/spider_eye.cfg new file mode 100644 index 0000000..d898d8e --- /dev/null +++ b/overrides/config/adpother/Fuels/spider_eye.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: spider_eye:*] + S:id=spider_eye:* +} + + diff --git a/overrides/config/adpother/Fuels/spruce_boat.cfg b/overrides/config/adpother/Fuels/spruce_boat.cfg new file mode 100644 index 0000000..c5879f8 --- /dev/null +++ b/overrides/config/adpother/Fuels/spruce_boat.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: spruce_boat:*] + S:id=spruce_boat:* +} + + diff --git a/overrides/config/adpother/Fuels/stick.cfg b/overrides/config/adpother/Fuels/stick.cfg new file mode 100644 index 0000000..ec7396f --- /dev/null +++ b/overrides/config/adpother/Fuels/stick.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stick:*] + S:id=stick:* +} + + diff --git a/overrides/config/adpother/Fuels/sulfur_dust.cfg b/overrides/config/adpother/Fuels/sulfur_dust.cfg new file mode 100644 index 0000000..0ce825f --- /dev/null +++ b/overrides/config/adpother/Fuels/sulfur_dust.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.08] + S:carbon=0.08 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: dustSulfur] + S:id=dustSulfur +} + + diff --git a/overrides/config/adpother/Fuels/tallgrass.cfg b/overrides/config/adpother/Fuels/tallgrass.cfg new file mode 100644 index 0000000..d8911f5 --- /dev/null +++ b/overrides/config/adpother/Fuels/tallgrass.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tallgrass:*] + S:id=tallgrass:* +} + + diff --git a/overrides/config/adpother/Fuels/tfc$peat.cfg b/overrides/config/adpother/Fuels/tfc$peat.cfg new file mode 100644 index 0000000..3218d9d --- /dev/null +++ b/overrides/config/adpother/Fuels/tfc$peat.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.08] + S:sulfur=0.08 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tfc:peat:*] + S:id=tfc:peat:* +} + + diff --git a/overrides/config/adpother/Fuels/tnt.cfg b/overrides/config/adpother/Fuels/tnt.cfg new file mode 100644 index 0000000..3f9a8d2 --- /dev/null +++ b/overrides/config/adpother/Fuels/tnt.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.05] + S:carbon=4.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 2.025] + S:sulfur=2.025 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: industrialTnt] + S:id=industrialTnt +} + + diff --git a/overrides/config/adpother/Fuels/tnt_minecart.cfg b/overrides/config/adpother/Fuels/tnt_minecart.cfg new file mode 100644 index 0000000..82ab2a0 --- /dev/null +++ b/overrides/config/adpother/Fuels/tnt_minecart.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.1] + S:carbon=4.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 2.05] + S:sulfur=2.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tnt_minecart:*] + S:id=tnt_minecart:* +} + + diff --git a/overrides/config/adpother/Fuels/torch.cfg b/overrides/config/adpother/Fuels/torch.cfg new file mode 100644 index 0000000..68b33dd --- /dev/null +++ b/overrides/config/adpother/Fuels/torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: torch] + S:id=torch +} + + diff --git a/overrides/config/adpother/Fuels/trapdoor.cfg b/overrides/config/adpother/Fuels/trapdoor.cfg new file mode 100644 index 0000000..1252bc2 --- /dev/null +++ b/overrides/config/adpother/Fuels/trapdoor.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: trapdoor:*] + S:id=trapdoor:* +} + + diff --git a/overrides/config/adpother/Fuels/trapped_chest.cfg b/overrides/config/adpother/Fuels/trapped_chest.cfg new file mode 100644 index 0000000..e4eb359 --- /dev/null +++ b/overrides/config/adpother/Fuels/trapped_chest.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: trapped_chest:*] + S:id=trapped_chest:* +} + + diff --git a/overrides/config/adpother/Fuels/tree_leaves.cfg b/overrides/config/adpother/Fuels/tree_leaves.cfg new file mode 100644 index 0000000..75aeaf3 --- /dev/null +++ b/overrides/config/adpother/Fuels/tree_leaves.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: treeLeaves] + S:id=treeLeaves +} + + diff --git a/overrides/config/adpother/Fuels/tripwire_hook.cfg b/overrides/config/adpother/Fuels/tripwire_hook.cfg new file mode 100644 index 0000000..e423f67 --- /dev/null +++ b/overrides/config/adpother/Fuels/tripwire_hook.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tripwire_hook:*] + S:id=tripwire_hook:* +} + + diff --git a/overrides/config/adpother/Fuels/vehicle$fuelium.cfg b/overrides/config/adpother/Fuels/vehicle$fuelium.cfg new file mode 100644 index 0000000..6e0fde3 --- /dev/null +++ b/overrides/config/adpother/Fuels/vehicle$fuelium.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: vehicle:fuelium:*] + S:id=vehicle:fuelium:* +} + + diff --git a/overrides/config/adpother/Fuels/viescraft$viesoline_pellets.cfg b/overrides/config/adpother/Fuels/viescraft$viesoline_pellets.cfg new file mode 100644 index 0000000..aa28c40 --- /dev/null +++ b/overrides/config/adpother/Fuels/viescraft$viesoline_pellets.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.16] + S:sulfur=0.16 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: vc:item_viesoline_pellets:*] + S:id=vc:item_viesoline_pellets:* +} + + diff --git a/overrides/config/adpother/Fuels/vine.cfg b/overrides/config/adpother/Fuels/vine.cfg new file mode 100644 index 0000000..c73b6d8 --- /dev/null +++ b/overrides/config/adpother/Fuels/vine.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: vine:*] + S:id=vine:* +} + + diff --git a/overrides/config/adpother/Fuels/waterlily.cfg b/overrides/config/adpother/Fuels/waterlily.cfg new file mode 100644 index 0000000..2941141 --- /dev/null +++ b/overrides/config/adpother/Fuels/waterlily.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: waterlily:*] + S:id=waterlily:* +} + + diff --git a/overrides/config/adpother/Fuels/web.cfg b/overrides/config/adpother/Fuels/web.cfg new file mode 100644 index 0000000..c421b41 --- /dev/null +++ b/overrides/config/adpother/Fuels/web.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: web:*] + S:id=web:* +} + + diff --git a/overrides/config/adpother/Fuels/wheat.cfg b/overrides/config/adpother/Fuels/wheat.cfg new file mode 100644 index 0000000..356182a --- /dev/null +++ b/overrides/config/adpother/Fuels/wheat.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: cropWheat] + S:id=cropWheat +} + + diff --git a/overrides/config/adpother/Fuels/wood.cfg b/overrides/config/adpother/Fuels/wood.cfg new file mode 100644 index 0000000..7bfe690 --- /dev/null +++ b/overrides/config/adpother/Fuels/wood.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: logWood] + S:id=logWood +} + + diff --git a/overrides/config/adpother/Fuels/wood_planks.cfg b/overrides/config/adpother/Fuels/wood_planks.cfg new file mode 100644 index 0000000..6f914b5 --- /dev/null +++ b/overrides/config/adpother/Fuels/wood_planks.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: plankWood] + S:id=plankWood +} + + diff --git a/overrides/config/adpother/Fuels/wood_slabs.cfg b/overrides/config/adpother/Fuels/wood_slabs.cfg new file mode 100644 index 0000000..a480422 --- /dev/null +++ b/overrides/config/adpother/Fuels/wood_slabs.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.075] + S:carbon=0.075 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0075] + S:sulfur=0.0075 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: slabWood] + S:id=slabWood +} + + diff --git a/overrides/config/adpother/Fuels/wooden_axe.cfg b/overrides/config/adpother/Fuels/wooden_axe.cfg new file mode 100644 index 0000000..c32ade6 --- /dev/null +++ b/overrides/config/adpother/Fuels/wooden_axe.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: wooden_axe:*] + S:id=wooden_axe:* +} + + diff --git a/overrides/config/adpother/Fuels/wooden_button.cfg b/overrides/config/adpother/Fuels/wooden_button.cfg new file mode 100644 index 0000000..33ec7c3 --- /dev/null +++ b/overrides/config/adpother/Fuels/wooden_button.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: wooden_button:*] + S:id=wooden_button:* +} + + diff --git a/overrides/config/adpother/Fuels/wooden_door.cfg b/overrides/config/adpother/Fuels/wooden_door.cfg new file mode 100644 index 0000000..09d63f8 --- /dev/null +++ b/overrides/config/adpother/Fuels/wooden_door.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: wooden_door:*] + S:id=wooden_door:* +} + + diff --git a/overrides/config/adpother/Fuels/wooden_hoe.cfg b/overrides/config/adpother/Fuels/wooden_hoe.cfg new file mode 100644 index 0000000..9acfe21 --- /dev/null +++ b/overrides/config/adpother/Fuels/wooden_hoe.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: wooden_hoe:*] + S:id=wooden_hoe:* +} + + diff --git a/overrides/config/adpother/Fuels/wooden_pickaxe.cfg b/overrides/config/adpother/Fuels/wooden_pickaxe.cfg new file mode 100644 index 0000000..8f46afd --- /dev/null +++ b/overrides/config/adpother/Fuels/wooden_pickaxe.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: wooden_pickaxe:*] + S:id=wooden_pickaxe:* +} + + diff --git a/overrides/config/adpother/Fuels/wooden_pressure_plate.cfg b/overrides/config/adpother/Fuels/wooden_pressure_plate.cfg new file mode 100644 index 0000000..1610a67 --- /dev/null +++ b/overrides/config/adpother/Fuels/wooden_pressure_plate.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: wooden_pressure_plate:*] + S:id=wooden_pressure_plate:* +} + + diff --git a/overrides/config/adpother/Fuels/wooden_shovel.cfg b/overrides/config/adpother/Fuels/wooden_shovel.cfg new file mode 100644 index 0000000..bfab8e0 --- /dev/null +++ b/overrides/config/adpother/Fuels/wooden_shovel.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: wooden_shovel:*] + S:id=wooden_shovel:* +} + + diff --git a/overrides/config/adpother/Fuels/wooden_stairs.cfg b/overrides/config/adpother/Fuels/wooden_stairs.cfg new file mode 100644 index 0000000..1024a94 --- /dev/null +++ b/overrides/config/adpother/Fuels/wooden_stairs.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.15] + S:carbon=0.15 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.015] + S:sulfur=0.015 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: stairWood] + S:id=stairWood +} + + diff --git a/overrides/config/adpother/Fuels/wooden_sword.cfg b/overrides/config/adpother/Fuels/wooden_sword.cfg new file mode 100644 index 0000000..0b182c8 --- /dev/null +++ b/overrides/config/adpother/Fuels/wooden_sword.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: wooden_sword:*] + S:id=wooden_sword:* +} + + diff --git a/overrides/config/adpother/Fuels/wool.cfg b/overrides/config/adpother/Fuels/wool.cfg new file mode 100644 index 0000000..2a57466 --- /dev/null +++ b/overrides/config/adpother/Fuels/wool.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: wool:*] + S:id=wool:* +} + + diff --git a/overrides/config/adpother/Fuels/writable_book.cfg b/overrides/config/adpother/Fuels/writable_book.cfg new file mode 100644 index 0000000..c32ab57 --- /dev/null +++ b/overrides/config/adpother/Fuels/writable_book.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.55] + S:carbon=0.55 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.055] + S:sulfur=0.055 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: writable_book:*] + S:id=writable_book:* +} + + diff --git a/overrides/config/adpother/Fuels/written_book.cfg b/overrides/config/adpother/Fuels/written_book.cfg new file mode 100644 index 0000000..5bb75c6 --- /dev/null +++ b/overrides/config/adpother/Fuels/written_book.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.55] + S:carbon=0.55 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.055] + S:sulfur=0.055 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: written_book:*] + S:id=written_book:* +} + + diff --git a/overrides/config/adpother/Fuels/yellow_flower.cfg b/overrides/config/adpother/Fuels/yellow_flower.cfg new file mode 100644 index 0000000..57994a7 --- /dev/null +++ b/overrides/config/adpother/Fuels/yellow_flower.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: yellow_flower:*] + S:id=yellow_flower:* +} + + diff --git a/overrides/config/adpother/Items/aerometer.cfg b/overrides/config/adpother/Items/aerometer.cfg new file mode 100644 index 0000000..01cc554 --- /dev/null +++ b/overrides/config/adpother/Items/aerometer.cfg @@ -0,0 +1,63 @@ +# Configuration file + +aerometer { + # Defines durability of the item. [range: 0 ~ 65535, default: 4] + I:durability=4 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines the material for repair on an anvil. [default: paneGlass] + S:repair=paneGlass + + # If true, repair cost will grow for this item after each repair on an anvil. [default: false] + B:repairCostGrow=false + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [repeater], [logWood], [compass], [comparator], [stick], [paneGlass]] + S:components < + repeater + logWood + compass + comparator + stick + paneGlass + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:aerometer] + S:output=adpother:aerometer + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 161 232 454] + S:pattern=161 232 454 + } + + } + +} + + diff --git a/overrides/config/adpother/Items/respirator.cfg b/overrides/config/adpother/Items/respirator.cfg new file mode 100644 index 0000000..163b6f9 --- /dev/null +++ b/overrides/config/adpother/Items/respirator.cfg @@ -0,0 +1,185 @@ +# Configuration file + +respiratorDiamond { + # Defines durability of the item. [range: 0 ~ 65535, default: 144] + I:durability=144 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines the material for repair on an anvil. [default: leather] + S:repair=leather + + # If true, repair cost will grow for this item after each repair on an anvil. [default: false] + B:repairCostGrow=false + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [glass_bottle], [leather], [leather_helmet], [wool:*], [treeLeaves], [gemDiamond]] + S:components < + glass_bottle + leather + leather_helmet + wool:* + treeLeaves + gemDiamond + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:diamond_respirator] + S:output=adpother:diamond_respirator + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 131 262 454] + S:pattern=131 262 454 + } + + } + +} + + +respiratorGold { + # Defines durability of the item. [range: 0 ~ 65535, default: 72] + I:durability=72 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines the material for repair on an anvil. [default: leather] + S:repair=leather + + # If true, repair cost will grow for this item after each repair on an anvil. [default: false] + B:repairCostGrow=false + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [glass_bottle], [leather], [leather_helmet], [wool:*], [treeLeaves], [ingotGold]] + S:components < + glass_bottle + leather + leather_helmet + wool:* + treeLeaves + ingotGold + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:gold_respirator] + S:output=adpother:gold_respirator + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 131 262 454] + S:pattern=131 262 454 + } + + } + +} + + +respiratorIron { + # Defines durability of the item. [range: 0 ~ 65535, default: 60] + I:durability=60 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines the material for repair on an anvil. [default: leather] + S:repair=leather + + # If true, repair cost will grow for this item after each repair on an anvil. [default: false] + B:repairCostGrow=false + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [glass_bottle], [leather], [leather_helmet], [wool:*], [treeLeaves], [ingotIron]] + S:components < + glass_bottle + leather + leather_helmet + wool:* + treeLeaves + ingotIron + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:iron_respirator] + S:output=adpother:iron_respirator + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 131 262 454] + S:pattern=131 262 454 + } + + } + +} + + diff --git a/overrides/config/adpother/Items/vacuum_bag.cfg b/overrides/config/adpother/Items/vacuum_bag.cfg new file mode 100644 index 0000000..c2d4b36 --- /dev/null +++ b/overrides/config/adpother/Items/vacuum_bag.cfg @@ -0,0 +1,191 @@ +# Configuration file + +bagVacuumDiamond { + # Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 512] + I:capacity=512 + + # Defines durability of the item. [range: 0 ~ 65535, default: 64] + I:durability=64 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines the material for repair on an anvil. [default: leather] + S:repair=leather + + # If true, repair cost will grow for this item after each repair on an anvil. [default: false] + B:repairCostGrow=false + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [slimeball], [wool:*], [leather], [leather_chestplate], [gemDiamond]] + S:components < + slimeball + wool:* + leather + leather_chestplate + gemDiamond + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:diamond_vacuum_bag] + S:output=adpother:diamond_vacuum_bag + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 122 545 333] + S:pattern=122 545 333 + } + + } + +} + + +bagVacuumGold { + # Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 256] + I:capacity=256 + + # Defines durability of the item. [range: 0 ~ 65535, default: 64] + I:durability=64 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines the material for repair on an anvil. [default: leather] + S:repair=leather + + # If true, repair cost will grow for this item after each repair on an anvil. [default: false] + B:repairCostGrow=false + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [slimeball], [wool:*], [leather], [leather_chestplate], [ingotGold]] + S:components < + slimeball + wool:* + leather + leather_chestplate + ingotGold + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:gold_vacuum_bag] + S:output=adpother:gold_vacuum_bag + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 122 545 333] + S:pattern=122 545 333 + } + + } + +} + + +bagVacuumIron { + # Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 128] + I:capacity=128 + + # Defines durability of the item. [range: 0 ~ 65535, default: 64] + I:durability=64 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines the material for repair on an anvil. [default: leather] + S:repair=leather + + # If true, repair cost will grow for this item after each repair on an anvil. [default: false] + B:repairCostGrow=false + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [slimeball], [wool:*], [leather], [leather_chestplate], [ingotIron]] + S:components < + slimeball + wool:* + leather + leather_chestplate + ingotIron + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:iron_vacuum_bag] + S:output=adpother:iron_vacuum_bag + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 122 545 333] + S:pattern=122 545 333 + } + + } + +} + + diff --git a/overrides/config/adpother/Items/vacuum_tube.cfg b/overrides/config/adpother/Items/vacuum_tube.cfg new file mode 100644 index 0000000..67acf38 --- /dev/null +++ b/overrides/config/adpother/Items/vacuum_tube.cfg @@ -0,0 +1,200 @@ +# Configuration file + +tubeVacuumDiamond { + # Defines the ability to suck pollution into a player's inventory [default: false] + B:canSuckIntoInventory=false + + # Defines durability of the item. [range: 0 ~ 65535, default: 144] + I:durability=144 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines the material for repair on an anvil. [default: gemDiamond] + S:repair=gemDiamond + + # If true, repair cost will grow for this item after each repair on an anvil. [default: false] + B:repairCostGrow=false + + # Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.8] + S:speed=0.8 + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [blockDiamond], [ingotIron], [stone_button], [comparator], [repeater]] + S:components < + blockDiamond + ingotIron + stone_button + comparator + repeater + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:diamond_vacuum_tube] + S:output=adpother:diamond_vacuum_tube + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 001 320 540] + S:pattern=001 320 540 + } + + } + +} + + +tubeVacuumGold { + # Defines the ability to suck pollution into a player's inventory [default: false] + B:canSuckIntoInventory=false + + # Defines durability of the item. [range: 0 ~ 65535, default: 72] + I:durability=72 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines the material for repair on an anvil. [default: ingotGold] + S:repair=ingotGold + + # If true, repair cost will grow for this item after each repair on an anvil. [default: false] + B:repairCostGrow=false + + # Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.4] + S:speed=0.4 + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [blockGold], [ingotIron], [stone_button], [comparator], [repeater]] + S:components < + blockGold + ingotIron + stone_button + comparator + repeater + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:gold_vacuum_tube] + S:output=adpother:gold_vacuum_tube + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 001 320 540] + S:pattern=001 320 540 + } + + } + +} + + +tubeVacuumIron { + # Defines the ability to suck pollution into a player's inventory [default: false] + B:canSuckIntoInventory=false + + # Defines durability of the item. [range: 0 ~ 65535, default: 60] + I:durability=60 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # Defines the material for repair on an anvil. [default: ingotIron] + S:repair=ingotIron + + # If true, repair cost will grow for this item after each repair on an anvil. [default: false] + B:repairCostGrow=false + + # Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.2] + S:speed=0.2 + + CraftingRecipe { + + main { + # Amount of output units. [range: 1 ~ 64, default: 1] + I:amount=1 + + # Recipe components list. + # Components should be represented by its ids. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: [blockIron], [ingotIron], [stone_button], [comparator], [repeater]] + S:components < + blockIron + ingotIron + stone_button + comparator + repeater + > + + # Output unit id. + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:iron_vacuum_tube] + S:output=adpother:iron_vacuum_tube + + # Shaped recipe pattern in format or . + # Where 'n' - number of recipe component (from 1 to 9). + # Zero value (0) is for empty slot. + # If pattern is empty, then recipe will be treated as shapeless. [default: 001 320 540] + S:pattern=001 320 540 + } + + } + +} + + diff --git a/overrides/config/adpother/Pollutants/carbon.cfg b/overrides/config/adpother/Pollutants/carbon.cfg new file mode 100644 index 0000000..e5c0fa4 --- /dev/null +++ b/overrides/config/adpother/Pollutants/carbon.cfg @@ -0,0 +1,125 @@ +# Configuration file + +carbon { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 20] + I:absorbtionChance=30 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) + # Affects smog and sky colors. [default: 0xff4c4c4c] + S:color=0xff4c4c4c + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=200 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines a list of dimensions in which this pollutant will not be generated. [default: ] + S:dimensionBlackList < + > + + # If this list is set, the pollutant will be generated ONLY in listed dimensions, others will be ignored. [default: ] + S:dimensionWhiteList < + > + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # List of materials which can be used to filter this pollutant. + # Format: materialID, capacity, byproductID + # - the id of the material that will be used to filter this pollutant, + # - defines how many pollutant blocks this material can filter, + # - defines the byproduct of the used filter material. + # Example: minecraft:wool:*, 8, dustSulfur [default: [treeLeaves, 8, dustCoal]] + S:filterMaterials < + pollutionFilter, 24, dustCoal + > + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: -1.0] + S:hardness=-1.0 + + # List of blocks completely immune to this pollutant. [default: [ic2:te:*]] + S:immuneBlocks < + ic2:te:* + > + + # List of entities immune to this pollutant. + # Format: entityId [, immunityPercentage%] + # Example: minecraft:zombie_pigman, 99% + # Gives complete immunity if the percentage omitted. [default: ] + S:immuneEntities < + > + + # The lowest number of adjacent gas blocks capable of producing an explosion in the presence of an ignition source. + # Set to zero to disable explosions. [range: 0 ~ 512, default: 10] + I:lowerExplosiveLimit=10 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # List of blocks which this pollutant can pass through. [default: [minecraft:carpet:*], [minecraft:trapdoor:*], [minecraft:iron_trapdoor:*]] + S:passableBlocks < + minecraft:carpet:* + minecraft:trapdoor:* + minecraft:iron_trapdoor:* + > + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 0.0] + S:resistance=0.0 + + # Defines the text color for the name of this pollutant. [default: gray] + S:textColor=gray + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false + + NegativeEffects { + # Direct contact effects. [default: [minecraft:blindness]] + S:direct < + minecraft:blindness + > + + # Global effects (within the surrounding chunks). + # Format: potionID, pollutionThreshold% + # Pollution threshold is the minimum percentage of pollution to cause this effect. [default: [minecraft:mining_fatigue, 30%], [minecraft:hunger, 40%], [minecraft:weakness, 50%], [minecraft:slowness, 60%], [minecraft:poison, 70%], [minecraft:nausea, 80%], [minecraft:wither, 90%]] + S:global < + minecraft:hunger, 40% + minecraft:weakness, 50% + minecraft:slowness, 60% + minecraft:poison, 70% + minecraft:nausea, 80% + minecraft:wither, 90% + > + + # Effects on hostile mobs. + # Format: potionID, pollutionThreshold% + # [default: [minecraft:strength, 40%], [minecraft:regeneration, 80%]] + S:hostile < + minecraft:strength, 40% + minecraft:regeneration, 80% + > + } + +} + + diff --git a/overrides/config/adpother/Pollutants/dust.cfg b/overrides/config/adpother/Pollutants/dust.cfg new file mode 100644 index 0000000..63f18fe --- /dev/null +++ b/overrides/config/adpother/Pollutants/dust.cfg @@ -0,0 +1,120 @@ +# Configuration file + +dust { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 80] + I:absorbtionChance=80 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Defines the ability to influence the soil. [default: true] + B:canAffectSoil=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) + # Affects smog and sky colors. [default: 0xff999999] + S:color=0xff999999 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 0] + I:concentrationAltitude=0 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines a list of dimensions in which this pollutant will not be generated. [default: ] + S:dimensionBlackList < + > + + # If this list is set, the pollutant will be generated ONLY in listed dimensions, others will be ignored. [default: ] + S:dimensionWhiteList < + > + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # List of materials which can be used to filter this pollutant. + # Format: materialID, capacity, byproductID + # - the id of the material that will be used to filter this pollutant, + # - defines how many pollutant blocks this material can filter, + # - defines the byproduct of the used filter material. + # Example: minecraft:wool:*, 8, dustSulfur [default: [paper, 8, clay_ball]] + S:filterMaterials < + paper, 8, clay_ball + > + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: -1.0] + S:hardness=-1.0 + + # List of blocks completely immune to this pollutant. [default: [ic2:te:*]] + S:immuneBlocks < + ic2:te:* + > + + # List of entities immune to this pollutant. + # Format: entityId [, immunityPercentage%] + # Example: minecraft:zombie_pigman, 99% + # Gives complete immunity if the percentage omitted. [default: ] + S:immuneEntities < + > + + # The lowest number of adjacent gas blocks capable of producing an explosion in the presence of an ignition source. + # Set to zero to disable explosions. [range: 0 ~ 512, default: 20] + I:lowerExplosiveLimit=20 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # List of blocks which this pollutant can pass through. [default: [minecraft:carpet:*], [minecraft:trapdoor:*], [minecraft:iron_trapdoor:*]] + S:passableBlocks < + minecraft:carpet:* + minecraft:trapdoor:* + minecraft:iron_trapdoor:* + > + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 0.0] + S:resistance=0.0 + + # Defines the text color for the name of this pollutant. [default: white] + S:textColor=white + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false + + NegativeEffects { + # Direct contact effects. [default: [minecraft:blindness]] + S:direct < + minecraft:blindness + > + + # Global effects (within the surrounding chunks). + # Format: potionID, pollutionThreshold% + # Pollution threshold is the minimum percentage of pollution to cause this effect. [default: ] + S:global < + > + + # Effects on hostile mobs. + # Format: potionID, pollutionThreshold% + # [default: ] + S:hostile < + > + } + +} + + diff --git a/overrides/config/adpother/Pollutants/sulfur.cfg b/overrides/config/adpother/Pollutants/sulfur.cfg new file mode 100644 index 0000000..68bc6ad --- /dev/null +++ b/overrides/config/adpother/Pollutants/sulfur.cfg @@ -0,0 +1,137 @@ +# Configuration file + +sulfur { + # Defines the chance (in percents) of this pollutant being absorbed by the affected block. [range: 0 ~ 100, default: 40] + I:absorbtionChance=40 + + # Defines the minimum percentage of sulfur in a chunk to cause acid rain that affects soil and water. [range: 0.0 ~ 100.0, default: 5.0] + S:acidRainThreshold=5.0 + + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Defines the ability to influence grass. [default: true] + B:canAffectGrass=true + + # Defines the ability to influence leaves. [default: true] + B:canAffectLeaves=true + + # Defines the ability to influence plants. [default: true] + B:canAffectPlants=true + + # Only pollutant blocks within this height around concentration altitude will affect the level of pollution in the current chunk. + # Required for pollutants capture and storage. [range: 0 ~ 255, default: 16] + I:cloudHeight=16 + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) + # Affects smog and sky colors. [default: 0xffe5e533] + S:color=0xffe5e533 + + # Defines the altitude which pollutant blocks will concentrate at. [range: -1 ~ 256, default: 127] + I:concentrationAltitude=200 + + # Defines pollutant amount at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # List of blocks which this pollutant can replace. + # Format: pollutionThreshold% -> targetID -> replacementID + # Example: 10% -> minecraft:sand:* -> minecraft:gravel:0 [default: [-5% -> minecraft:stone -> minecraft:cobblestone]] + S:customReplacements < + 5% -> minecraft:stone -> minecraft:cobblestone + > + + # Defines a list of dimensions in which this pollutant will not be generated. [default: ] + S:dimensionBlackList < + > + + # If this list is set, the pollutant will be generated ONLY in listed dimensions, others will be ignored. [default: ] + S:dimensionWhiteList < + > + + # Defines emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # Set to 'false' if you don't need this unit. [default: true] + B:enabled=true + + # List of materials which can be used to filter this pollutant. + # Format: materialID, capacity, byproductID + # - the id of the material that will be used to filter this pollutant, + # - defines how many pollutant blocks this material can filter, + # - defines the byproduct of the used filter material. + # Example: minecraft:wool:*, 8, dustSulfur [default: [wool:*, 8, dustSulfur]] + S:filterMaterials < + materialCloth, 24, dustSulfur + > + + # Defines the block which the grass will turn into, when affected by this pollutant. + # Examples: dirt:1 (coarse dirt), dirt:2 (podzol), mycelium:0 (mycelium). [default: dirt:2] + S:grassReplacement=dirt:2 + + # Defines how many hits it takes to break the block. + # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: -1.0] + S:hardness=-1.0 + + # List of blocks completely immune to this pollutant. [default: [ic2:te:*]] + S:immuneBlocks < + ic2:te:* + > + + # List of entities immune to this pollutant. + # Format: entityId [, immunityPercentage%] + # Example: minecraft:zombie_pigman, 99% + # Gives complete immunity if the percentage omitted. [default: ] + S:immuneEntities < + > + + # The lowest number of adjacent gas blocks capable of producing an explosion in the presence of an ignition source. + # Set to zero to disable explosions. [range: 0 ~ 512, default: 16] + I:lowerExplosiveLimit=16 + + # Defines motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # List of blocks which this pollutant can pass through. [default: [minecraft:carpet:*], [minecraft:trapdoor:*], [minecraft:iron_trapdoor:*]] + S:passableBlocks < + minecraft:carpet:* + minecraft:trapdoor:* + minecraft:iron_trapdoor:* + > + + # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 0.0] + S:resistance=0.0 + + # Defines the text color for the name of this pollutant. [default: yellow] + S:textColor=yellow + + # Defines the ability for the player to walk along the heavily polluted clouds. [default: false] + B:walkableClouds=false + + NegativeEffects { + # Direct contact effects. [default: [minecraft:blindness], [minecraft:poison]] + S:direct < + minecraft:blindness + minecraft:poison + > + + # Global effects (within the surrounding chunks). + # Format: potionID, pollutionThreshold% + # Pollution threshold is the minimum percentage of pollution to cause this effect. [default: [minecraft:poison, 30%], [minecraft:blindness, 50%], [minecraft:wither, 80%]] + S:global < + minecraft:poison, 30% + minecraft:blindness, 50% + minecraft:wither, 80% + > + + # Effects on hostile mobs. + # Format: potionID, pollutionThreshold% + # [default: [minecraft:resistance, 30%], [minecraft:speed, 60%]] + S:hostile < + minecraft:resistance, 30% + minecraft:speed, 60% + > + } + +} + + diff --git a/overrides/config/adpother/Respirators/adpother$diamond_respirator.cfg b/overrides/config/adpother/Respirators/adpother$diamond_respirator.cfg new file mode 100644 index 0000000..7385325 --- /dev/null +++ b/overrides/config/adpother/Respirators/adpother$diamond_respirator.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1440] + I:durability=1440 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:diamond_respirator:*] + S:id=adpother:diamond_respirator:* +} + + diff --git a/overrides/config/adpother/Respirators/adpother$gold_respirator.cfg b/overrides/config/adpother/Respirators/adpother$gold_respirator.cfg new file mode 100644 index 0000000..dabb572 --- /dev/null +++ b/overrides/config/adpother/Respirators/adpother$gold_respirator.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:gold_respirator:*] + S:id=adpother:gold_respirator:* +} + + diff --git a/overrides/config/adpother/Respirators/adpother$iron_respirator.cfg b/overrides/config/adpother/Respirators/adpother$iron_respirator.cfg new file mode 100644 index 0000000..7942a85 --- /dev/null +++ b/overrides/config/adpother/Respirators/adpother$iron_respirator.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 600] + I:durability=600 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: adpother:iron_respirator:*] + S:id=adpother:iron_respirator:* +} + + diff --git a/overrides/config/adpother/Respirators/advancedrocketry$spacehelmet.cfg b/overrides/config/adpother/Respirators/advancedrocketry$spacehelmet.cfg new file mode 100644 index 0000000..9051543 --- /dev/null +++ b/overrides/config/adpother/Respirators/advancedrocketry$spacehelmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1200] + I:durability=1200 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: advancedrocketry:spacehelmet:*] + S:id=advancedrocketry:spacehelmet:* +} + + diff --git a/overrides/config/adpother/Respirators/compositegear$respirator_mask.cfg b/overrides/config/adpother/Respirators/compositegear$respirator_mask.cfg new file mode 100644 index 0000000..b818c41 --- /dev/null +++ b/overrides/config/adpother/Respirators/compositegear$respirator_mask.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: compositegear:respirator_mask:*] + S:id=compositegear:respirator_mask:* +} + + diff --git a/overrides/config/adpother/Respirators/compositegear$respirator_mask_composite.cfg b/overrides/config/adpother/Respirators/compositegear$respirator_mask_composite.cfg new file mode 100644 index 0000000..acc0c04 --- /dev/null +++ b/overrides/config/adpother/Respirators/compositegear$respirator_mask_composite.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1200] + I:durability=1200 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: compositegear:respirator_mask_composite:*] + S:id=compositegear:respirator_mask_composite:* +} + + diff --git a/overrides/config/adpother/Respirators/compositegear$rubber_gasmask.cfg b/overrides/config/adpother/Respirators/compositegear$rubber_gasmask.cfg new file mode 100644 index 0000000..aa1d24c --- /dev/null +++ b/overrides/config/adpother/Respirators/compositegear$rubber_gasmask.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 600] + I:durability=600 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: compositegear:rubber_gasmask:*] + S:id=compositegear:rubber_gasmask:* +} + + diff --git a/overrides/config/adpother/Respirators/ecomod$respirator.cfg b/overrides/config/adpother/Respirators/ecomod$respirator.cfg new file mode 100644 index 0000000..64966a4 --- /dev/null +++ b/overrides/config/adpother/Respirators/ecomod$respirator.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: filter] + S:functionalStateTag=filter + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ecomod:respirator:*] + S:id=ecomod:respirator:* +} + + diff --git a/overrides/config/adpother/Respirators/gases$advanced_respirator.cfg b/overrides/config/adpother/Respirators/gases$advanced_respirator.cfg new file mode 100644 index 0000000..550ed28 --- /dev/null +++ b/overrides/config/adpother/Respirators/gases$advanced_respirator.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1200] + I:durability=1200 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gases:advanced_respirator:*] + S:id=gases:advanced_respirator:* +} + + diff --git a/overrides/config/adpother/Respirators/gases$primitive_respirator.cfg b/overrides/config/adpother/Respirators/gases$primitive_respirator.cfg new file mode 100644 index 0000000..f0b6c9b --- /dev/null +++ b/overrides/config/adpother/Respirators/gases$primitive_respirator.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 600] + I:durability=600 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gases:primitive_respirator:*] + S:id=gases:primitive_respirator:* +} + + diff --git a/overrides/config/adpother/Respirators/gaspunk$gas_mask.cfg b/overrides/config/adpother/Respirators/gaspunk$gas_mask.cfg new file mode 100644 index 0000000..6a1bf86 --- /dev/null +++ b/overrides/config/adpother/Respirators/gaspunk$gas_mask.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: gaspunk:gas_mask:*] + S:id=gaspunk:gas_mask:* +} + + diff --git a/overrides/config/adpother/Respirators/hbm$ajr_helmet.cfg b/overrides/config/adpother/Respirators/hbm$ajr_helmet.cfg new file mode 100644 index 0000000..3645ea5 --- /dev/null +++ b/overrides/config/adpother/Respirators/hbm$ajr_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1440] + I:durability=1440 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:ajr_helmet:*] + S:id=hbm:ajr_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/hbm$gas_mask.cfg b/overrides/config/adpother/Respirators/hbm$gas_mask.cfg new file mode 100644 index 0000000..1af9ed5 --- /dev/null +++ b/overrides/config/adpother/Respirators/hbm$gas_mask.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:gas_mask:*] + S:id=hbm:gas_mask:* +} + + diff --git a/overrides/config/adpother/Respirators/hbm$gas_mask_m65.cfg b/overrides/config/adpother/Respirators/hbm$gas_mask_m65.cfg new file mode 100644 index 0000000..ce1efd3 --- /dev/null +++ b/overrides/config/adpother/Respirators/hbm$gas_mask_m65.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:gas_mask_m65:*] + S:id=hbm:gas_mask_m65:* +} + + diff --git a/overrides/config/adpother/Respirators/hbm$hazmat_helmet.cfg b/overrides/config/adpother/Respirators/hbm$hazmat_helmet.cfg new file mode 100644 index 0000000..2052718 --- /dev/null +++ b/overrides/config/adpother/Respirators/hbm$hazmat_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 600] + I:durability=600 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:hazmat_helmet:*] + S:id=hbm:hazmat_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/hbm$hazmat_helmet_grey.cfg b/overrides/config/adpother/Respirators/hbm$hazmat_helmet_grey.cfg new file mode 100644 index 0000000..f31b6aa --- /dev/null +++ b/overrides/config/adpother/Respirators/hbm$hazmat_helmet_grey.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:hazmat_helmet_grey:*] + S:id=hbm:hazmat_helmet_grey:* +} + + diff --git a/overrides/config/adpother/Respirators/hbm$hazmat_helmet_red.cfg b/overrides/config/adpother/Respirators/hbm$hazmat_helmet_red.cfg new file mode 100644 index 0000000..ba71ebe --- /dev/null +++ b/overrides/config/adpother/Respirators/hbm$hazmat_helmet_red.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:hazmat_helmet_red:*] + S:id=hbm:hazmat_helmet_red:* +} + + diff --git a/overrides/config/adpother/Respirators/hbm$hazmat_paa_helmet.cfg b/overrides/config/adpother/Respirators/hbm$hazmat_paa_helmet.cfg new file mode 100644 index 0000000..016477b --- /dev/null +++ b/overrides/config/adpother/Respirators/hbm$hazmat_paa_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 600] + I:durability=600 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:hazmat_paa_helmet:*] + S:id=hbm:hazmat_paa_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/hbm$hev_helmet.cfg b/overrides/config/adpother/Respirators/hbm$hev_helmet.cfg new file mode 100644 index 0000000..4ae707f --- /dev/null +++ b/overrides/config/adpother/Respirators/hbm$hev_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1440] + I:durability=1440 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: hbm:hev_helmet:*] + S:id=hbm:hev_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/ic2$hazmat_helmet.cfg b/overrides/config/adpother/Respirators/ic2$hazmat_helmet.cfg new file mode 100644 index 0000000..22493a5 --- /dev/null +++ b/overrides/config/adpother/Respirators/ic2$hazmat_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ic2:hazmat_helmet:*] + S:id=ic2:hazmat_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/mekanism$gasmask.cfg b/overrides/config/adpother/Respirators/mekanism$gasmask.cfg new file mode 100644 index 0000000..a63290f --- /dev/null +++ b/overrides/config/adpother/Respirators/mekanism$gasmask.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mekanism:gasmask:*] + S:id=mekanism:gasmask:* +} + + diff --git a/overrides/config/adpother/Respirators/mist$respirator_single.cfg b/overrides/config/adpother/Respirators/mist$respirator_single.cfg new file mode 100644 index 0000000..c74d731 --- /dev/null +++ b/overrides/config/adpother/Respirators/mist$respirator_single.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 600] + I:durability=600 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mist:respirator_single:*] + S:id=mist:respirator_single:* +} + + diff --git a/overrides/config/adpother/Respirators/mw$m40gasmask_helmet.cfg b/overrides/config/adpother/Respirators/mw$m40gasmask_helmet.cfg new file mode 100644 index 0000000..6b64872 --- /dev/null +++ b/overrides/config/adpother/Respirators/mw$m40gasmask_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1200] + I:durability=1200 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mw:m40gasmask_helmet:*] + S:id=mw:m40gasmask_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/nuclearcraft$helm_hazmat.cfg b/overrides/config/adpother/Respirators/nuclearcraft$helm_hazmat.cfg new file mode 100644 index 0000000..5e78a72 --- /dev/null +++ b/overrides/config/adpother/Respirators/nuclearcraft$helm_hazmat.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: nuclearcraft:helm_hazmat:*] + S:id=nuclearcraft:helm_hazmat:* +} + + diff --git a/overrides/config/adpother/Respirators/techguns$gasmask.cfg b/overrides/config/adpother/Respirators/techguns$gasmask.cfg new file mode 100644 index 0000000..bee8efd --- /dev/null +++ b/overrides/config/adpother/Respirators/techguns$gasmask.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag=1 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techguns:gasmask:*] + S:id=techguns:gasmask:* +} + + diff --git a/overrides/config/adpother/Respirators/techguns$hazmat_helmet.cfg b/overrides/config/adpother/Respirators/techguns$hazmat_helmet.cfg new file mode 100644 index 0000000..0829f4e --- /dev/null +++ b/overrides/config/adpother/Respirators/techguns$hazmat_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techguns:hazmat_helmet:*] + S:id=techguns:hazmat_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/techguns$steam_helmet.cfg b/overrides/config/adpother/Respirators/techguns$steam_helmet.cfg new file mode 100644 index 0000000..0d58e37 --- /dev/null +++ b/overrides/config/adpother/Respirators/techguns$steam_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1200] + I:durability=1200 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techguns:steam_helmet:*] + S:id=techguns:steam_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/techguns$t2_commando_helmet.cfg b/overrides/config/adpother/Respirators/techguns$t2_commando_helmet.cfg new file mode 100644 index 0000000..699af18 --- /dev/null +++ b/overrides/config/adpother/Respirators/techguns$t2_commando_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1200] + I:durability=1200 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techguns:t2_commando_helmet:*] + S:id=techguns:t2_commando_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/techguns$t3_miner_helmet.cfg b/overrides/config/adpother/Respirators/techguns$t3_miner_helmet.cfg new file mode 100644 index 0000000..fc62de3 --- /dev/null +++ b/overrides/config/adpother/Respirators/techguns$t3_miner_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 2160] + I:durability=2160 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techguns:t3_miner_helmet:*] + S:id=techguns:t3_miner_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/techguns$t3_power_helmet.cfg b/overrides/config/adpother/Respirators/techguns$t3_power_helmet.cfg new file mode 100644 index 0000000..d476c9e --- /dev/null +++ b/overrides/config/adpother/Respirators/techguns$t3_power_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 2160] + I:durability=2160 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techguns:t3_power_helmet:*] + S:id=techguns:t3_power_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/techguns$t4_power_helmet.cfg b/overrides/config/adpother/Respirators/techguns$t4_power_helmet.cfg new file mode 100644 index 0000000..dc55bbf --- /dev/null +++ b/overrides/config/adpother/Respirators/techguns$t4_power_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 2880] + I:durability=2880 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techguns:t4_power_helmet:*] + S:id=techguns:t4_power_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/techguns$t4_praetor_helmet.cfg b/overrides/config/adpother/Respirators/techguns$t4_praetor_helmet.cfg new file mode 100644 index 0000000..43a75fd --- /dev/null +++ b/overrides/config/adpother/Respirators/techguns$t4_praetor_helmet.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 2880] + I:durability=2880 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techguns:t4_praetor_helmet:*] + S:id=techguns:t4_praetor_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/techguns$tacticalmask.cfg b/overrides/config/adpother/Respirators/techguns$tacticalmask.cfg new file mode 100644 index 0000000..3bbf0cb --- /dev/null +++ b/overrides/config/adpother/Respirators/techguns$tacticalmask.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Respirator { + # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] + B:allowsEating=false + + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 2880] + I:durability=1200 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: techguns:tacticalmask:*] + S:id=techguns:tacticalmask:* +} + + diff --git a/overrides/config/adpother/Sources/animal_death.cfg b/overrides/config/adpother/Sources/animal_death.cfg new file mode 100644 index 0000000..53a502d --- /dev/null +++ b/overrides/config/adpother/Sources/animal_death.cfg @@ -0,0 +1,45 @@ +# Configuration file + +AnimalDeath { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ] + S:id= + + Animals { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.0] + S:carbon=2.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Sources/animal_feeding.cfg b/overrides/config/adpother/Sources/animal_feeding.cfg new file mode 100644 index 0000000..9b6a09f --- /dev/null +++ b/overrides/config/adpother/Sources/animal_feeding.cfg @@ -0,0 +1,34 @@ +# Configuration file + +AnimalFeeding { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ] + S:id= +} + + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Sources/explosion.cfg b/overrides/config/adpother/Sources/explosion.cfg new file mode 100644 index 0000000..71cf94c --- /dev/null +++ b/overrides/config/adpother/Sources/explosion.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.04] + S:carbon=0.04 + + # [range: 0.0 ~ 16.0, default: 0.03] + S:dust=0.03 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Explosion { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: air] + S:id=air +} + + diff --git a/overrides/config/adpother/Sources/hostile_mob_death.cfg b/overrides/config/adpother/Sources/hostile_mob_death.cfg new file mode 100644 index 0000000..fecbb76 --- /dev/null +++ b/overrides/config/adpother/Sources/hostile_mob_death.cfg @@ -0,0 +1,45 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 32.0, default: 2.0] + S:carbon=2.0 + + # [range: 0.0 ~ 32.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 32.0, default: 0.2] + S:sulfur=0.2 +} + + +HostileMobDeath { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ] + S:id= + + Mobs { + # [default: ] + S:blackList < + > + + # [default: ] + S:whiteList < + > + } + +} + + diff --git a/overrides/config/adpother/Sources/lava_mixing_water.cfg b/overrides/config/adpother/Sources/lava_mixing_water.cfg new file mode 100644 index 0000000..5d4a59e --- /dev/null +++ b/overrides/config/adpother/Sources/lava_mixing_water.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.45] + S:carbon=0.45 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.55] + S:sulfur=0.55 +} + + +LavaMixingWater { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: lava:*] + S:id=lava:* +} + + diff --git a/overrides/config/adpother/Sources/player_death.cfg b/overrides/config/adpother/Sources/player_death.cfg new file mode 100644 index 0000000..a0cce9a --- /dev/null +++ b/overrides/config/adpother/Sources/player_death.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +PlayerDeath { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ] + S:id= +} + + diff --git a/overrides/config/adpother/Sources/player_eating.cfg b/overrides/config/adpother/Sources/player_eating.cfg new file mode 100644 index 0000000..77fe64b --- /dev/null +++ b/overrides/config/adpother/Sources/player_eating.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +PlayerEating { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: ] + S:id= +} + + diff --git a/overrides/config/adpother/Torches/atum$bone_torch.cfg b/overrides/config/adpother/Torches/atum$bone_torch.cfg new file mode 100644 index 0000000..3b43991 --- /dev/null +++ b/overrides/config/adpother/Torches/atum$bone_torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atum:bone_torch:*] + S:id=atum:bone_torch:* +} + + diff --git a/overrides/config/adpother/Torches/atum$deadwood_torch.cfg b/overrides/config/adpother/Torches/atum$deadwood_torch.cfg new file mode 100644 index 0000000..1817b6f --- /dev/null +++ b/overrides/config/adpother/Torches/atum$deadwood_torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atum:deadwood_torch:*] + S:id=atum:deadwood_torch:* +} + + diff --git a/overrides/config/adpother/Torches/atum$limestone_torch.cfg b/overrides/config/adpother/Torches/atum$limestone_torch.cfg new file mode 100644 index 0000000..f11b8b6 --- /dev/null +++ b/overrides/config/adpother/Torches/atum$limestone_torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atum:limestone_torch:*] + S:id=atum:limestone_torch:* +} + + diff --git a/overrides/config/adpother/Torches/atum$palm_torch.cfg b/overrides/config/adpother/Torches/atum$palm_torch.cfg new file mode 100644 index 0000000..08b6ebd --- /dev/null +++ b/overrides/config/adpother/Torches/atum$palm_torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atum:palm_torch:*] + S:id=atum:palm_torch:* +} + + diff --git a/overrides/config/adpother/Torches/atum$pharaoh_torch.cfg b/overrides/config/adpother/Torches/atum$pharaoh_torch.cfg new file mode 100644 index 0000000..4cfe1fd --- /dev/null +++ b/overrides/config/adpother/Torches/atum$pharaoh_torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: atum:pharaoh_torch:*] + S:id=atum:pharaoh_torch:* +} + + diff --git a/overrides/config/adpother/Torches/bonetorch$bonetorch.cfg b/overrides/config/adpother/Torches/bonetorch$bonetorch.cfg new file mode 100644 index 0000000..8aa178e --- /dev/null +++ b/overrides/config/adpother/Torches/bonetorch$bonetorch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: bonetorch:bonetorch:*] + S:id=bonetorch:bonetorch:* +} + + diff --git a/overrides/config/adpother/Torches/burningtorch$burningtorch.cfg b/overrides/config/adpother/Torches/burningtorch$burningtorch.cfg new file mode 100644 index 0000000..cf5e6ae --- /dev/null +++ b/overrides/config/adpother/Torches/burningtorch$burningtorch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: burningtorch:burningtorch:[lit=true]] + S:id=burningtorch:burningtorch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco1.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco1.cfg new file mode 100644 index 0000000..d2867ef --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco1.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco1:*] + S:id=harvestcraft:candledeco1:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco10.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco10.cfg new file mode 100644 index 0000000..5b09620 --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco10.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco10:*] + S:id=harvestcraft:candledeco10:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco11.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco11.cfg new file mode 100644 index 0000000..d4290a1 --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco11.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco11:*] + S:id=harvestcraft:candledeco11:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco12.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco12.cfg new file mode 100644 index 0000000..985069a --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco12.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco12:*] + S:id=harvestcraft:candledeco12:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco13.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco13.cfg new file mode 100644 index 0000000..ea2bf5e --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco13.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco13:*] + S:id=harvestcraft:candledeco13:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco14.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco14.cfg new file mode 100644 index 0000000..3ea3d9d --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco14.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco14:*] + S:id=harvestcraft:candledeco14:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco15.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco15.cfg new file mode 100644 index 0000000..b8d3e60 --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco15.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco15:*] + S:id=harvestcraft:candledeco15:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco16.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco16.cfg new file mode 100644 index 0000000..9949c4b --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco16.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco16:*] + S:id=harvestcraft:candledeco16:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco2.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco2.cfg new file mode 100644 index 0000000..7422ed3 --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco2.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco2:*] + S:id=harvestcraft:candledeco2:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco3.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco3.cfg new file mode 100644 index 0000000..db35a70 --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco3.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco3:*] + S:id=harvestcraft:candledeco3:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco4.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco4.cfg new file mode 100644 index 0000000..1424666 --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco4.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco4:*] + S:id=harvestcraft:candledeco4:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco5.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco5.cfg new file mode 100644 index 0000000..dd4790e --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco5.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco5:*] + S:id=harvestcraft:candledeco5:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco6.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco6.cfg new file mode 100644 index 0000000..7dc4181 --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco6.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco6:*] + S:id=harvestcraft:candledeco6:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco7.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco7.cfg new file mode 100644 index 0000000..8a79af0 --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco7.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco7:*] + S:id=harvestcraft:candledeco7:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco8.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco8.cfg new file mode 100644 index 0000000..c9b302a --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco8.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco8:*] + S:id=harvestcraft:candledeco8:* +} + + diff --git a/overrides/config/adpother/Torches/harvestcraft$candledeco9.cfg b/overrides/config/adpother/Torches/harvestcraft$candledeco9.cfg new file mode 100644 index 0000000..3c6ee56 --- /dev/null +++ b/overrides/config/adpother/Torches/harvestcraft$candledeco9.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: harvestcraft:candledeco9:*] + S:id=harvestcraft:candledeco9:* +} + + diff --git a/overrides/config/adpother/Torches/mysticalagriculture$miners_torch.cfg b/overrides/config/adpother/Torches/mysticalagriculture$miners_torch.cfg new file mode 100644 index 0000000..7663244 --- /dev/null +++ b/overrides/config/adpother/Torches/mysticalagriculture$miners_torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: mysticalagriculture:miners_torch:*] + S:id=mysticalagriculture:miners_torch:* +} + + diff --git a/overrides/config/adpother/Torches/primal$lantern_ignis.cfg b/overrides/config/adpother/Torches/primal$lantern_ignis.cfg new file mode 100644 index 0000000..1ab7ccc --- /dev/null +++ b/overrides/config/adpother/Torches/primal$lantern_ignis.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:lantern_ignis:[lit=true]] + S:id=primal:lantern_ignis:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/primal$lantern_nether.cfg b/overrides/config/adpother/Torches/primal$lantern_nether.cfg new file mode 100644 index 0000000..30c891d --- /dev/null +++ b/overrides/config/adpother/Torches/primal$lantern_nether.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:lantern_nether:[lit=true]] + S:id=primal:lantern_nether:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/primal$lantern_torch.cfg b/overrides/config/adpother/Torches/primal$lantern_torch.cfg new file mode 100644 index 0000000..4943877 --- /dev/null +++ b/overrides/config/adpother/Torches/primal$lantern_torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: primal:lantern_torch:[lit=true]] + S:id=primal:lantern_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/pyrotech$torch_fiber.cfg b/overrides/config/adpother/Torches/pyrotech$torch_fiber.cfg new file mode 100644 index 0000000..5278c1e --- /dev/null +++ b/overrides/config/adpother/Torches/pyrotech$torch_fiber.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:torch_fiber:[type=lit]] + S:id=pyrotech:torch_fiber:[type=lit] +} + + diff --git a/overrides/config/adpother/Torches/pyrotech$torch_stone.cfg b/overrides/config/adpother/Torches/pyrotech$torch_stone.cfg new file mode 100644 index 0000000..ae29dde --- /dev/null +++ b/overrides/config/adpother/Torches/pyrotech$torch_stone.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: pyrotech:torch_stone:[type=lit]] + S:id=pyrotech:torch_stone:[type=lit] +} + + diff --git a/overrides/config/adpother/Torches/realistictorches$torch_lit.cfg b/overrides/config/adpother/Torches/realistictorches$torch_lit.cfg new file mode 100644 index 0000000..da698c3 --- /dev/null +++ b/overrides/config/adpother/Torches/realistictorches$torch_lit.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: realistictorches:torch_lit:*] + S:id=realistictorches:torch_lit:* +} + + diff --git a/overrides/config/adpother/Torches/realistictorches$torch_smoldering.cfg b/overrides/config/adpother/Torches/realistictorches$torch_smoldering.cfg new file mode 100644 index 0000000..fd033b8 --- /dev/null +++ b/overrides/config/adpother/Torches/realistictorches$torch_smoldering.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: realistictorches:torch_smoldering:*] + S:id=realistictorches:torch_smoldering:* +} + + diff --git a/overrides/config/adpother/Torches/tconstruct$stone_torch.cfg b/overrides/config/adpother/Torches/tconstruct$stone_torch.cfg new file mode 100644 index 0000000..dc6a68a --- /dev/null +++ b/overrides/config/adpother/Torches/tconstruct$stone_torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: tconstruct:stone_torch:*] + S:id=tconstruct:stone_torch:* +} + + diff --git a/overrides/config/adpother/Torches/torch.cfg b/overrides/config/adpother/Torches/torch.cfg new file mode 100644 index 0000000..319cd28 --- /dev/null +++ b/overrides/config/adpother/Torches/torch.cfg @@ -0,0 +1,34 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# Defines the amount of emissions (in blocks with light density) formed by combustion of this fuel or random update tick of this emitter. +# Set the value to 0 for disabling emissions from this source. +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). + # Use '*' char as meta value to specify all possible values. + # To define multiple block states, you can use block properties instead of meta. The format is + # Also you may use just ore dictionary name as full id. + # [default: torch:*] + S:id=torch:* +} + + diff --git a/overrides/config/adpother/adpother.cfg b/overrides/config/adpother/adpother.cfg new file mode 100644 index 0000000..0f61c07 --- /dev/null +++ b/overrides/config/adpother/adpother.cfg @@ -0,0 +1,92 @@ +# Configuration file + +Client { + # Defines whether the smog should color the sky. [default: true] + B:colorSky=true + + # Defines whether the smog from pollution should be rendered for the player. [default: true] + B:renderSmog=true +} + + +Server { + # Experience gain after replacing the filter material in a respirator or a vacuum bag. + I:filterReplacingExpGain=0 + + # Global rate of emissions for all pollutants and sources on the server (in percents). + I:globalEmissionRate=100 + + # List of entities immune to all pollutants. + # Format: entityId [, immunityPercentage%] + # Example: minecraft:zombie_pigman, 99% + # Gives complete immunity if the percentage omitted. [default: ] + S:immuneEntities < + > + + # Maximum gas blocks that can be involved in an explosive chain reaction. + I:maxExplosionChainLength=512 + + "Emission Sources" { + # Enables / disables emissions from this source. [default: true] + B:AnimalDeath=false + + # Enables / disables emissions from this source. [default: true] + B:AnimalFeeding=true + + # Defines the rate of emissions from this source (in percents). + I:Breakables=100 + + # Defines the rate of emissions from this source (in percents). + I:Entities=100 + + # Enables / disables emissions from this source. [default: true] + B:Explosion=true + + # Enables / disables emissions from this source. [default: true] + B:Fire=true + + # Defines the rate of emissions from this source (in percents). + I:"Galacticraft Rockets"=100 + + # Enables / disables emissions from this source. [default: true] + B:HostileMobDeath=false + + # Defines the rate of emissions from this source (in percents). + I:"IR Diesel Locomotives"=0 + + # Defines the rate of emissions from this source (in percents). + I:"ImmersiveVehicles(MTS)"=0 + + # Enables / disables emissions from this source. [default: true] + B:LavaMixingWater=true + + # Enables / disables emissions from this source. [default: true] + B:PlayerDeath=false + + # Enables / disables emissions from this source. [default: true] + B:PlayerEating=false + + # Defines the rate of emissions from this source (in percents). + I:Torches=0 + + # Enables / disables emissions from this source. [default: true] + B:VanillaFurnace=true + } + + ########################################################################################################## + # Altitude + #--------------------------------------------------------------------------------------------------------# + # Altitude bounds pollution can act within. + ########################################################################################################## + + Altitude { + # [range: -2147483648 ~ 2147483647, default: 255] + I:max=255 + + # [range: -2147483648 ~ 2147483647, default: 0] + I:min=0 + } + +} + + diff --git a/overrides/config/alcatrazcore.cfg b/overrides/config/alcatrazcore.cfg new file mode 100644 index 0000000..c524612 --- /dev/null +++ b/overrides/config/alcatrazcore.cfg @@ -0,0 +1,9 @@ +# Configuration file + +general { + # When Advanced tooltips are enabled, show extra information about the item + # (Ore dictionary values, NBT data, registry + translation keys, etc.) + B:showDebugTooltips=false +} + + diff --git a/overrides/config/alternatingflux.cfg b/overrides/config/alternatingflux.cfg new file mode 100644 index 0000000..4f6540e --- /dev/null +++ b/overrides/config/alternatingflux.cfg @@ -0,0 +1,31 @@ +# Configuration file + +general { + # The RGB color of the wires. + # Order: AF + I:wireColouration < + 16156268 + > + + # The maximum length of a single wire. The loss penalty is applied for each of these lengths, so increasing this value increases the efficiency of the wire. + # Order: AF + I:wireLength < + 48 + > + + # The percentage of power lost every X blocks of distance for a wire network. (X is equal to the maximum wire length.) + # The default value of 0.005 for AF is approximately equivalent to 10.67-14.93% over 1024 blocks, depending on the capacity penalty. + # If you'd like to halve that penalty to 5.33-7.47%, set this value to 0.0025. + # Order: AF + D:wireLossRatio < + 0.005 + > + + # The transfer rates for the wires. + # Order: AF + I:wireTransferRate < + 131072 + > +} + + diff --git a/overrides/config/animania.cfg b/overrides/config/animania.cfg new file mode 100644 index 0000000..8b5c1e5 --- /dev/null +++ b/overrides/config/animania.cfg @@ -0,0 +1,871 @@ +# Configuration file + +general { + + gamerules { + # Range that Animals search blocks (like troughs or food blocks) in + I:aiBlockSearchRange=16 + + # Allow eggs to be thrown + B:allowEggThrowing=false + + # Allow random mobs to spawn on Animania animals + B:allowMobRiding=true + + # Allow dispensers to place seeds + B:allowSeedDispenserPlacement=true + + # Allow the trough to be automated with hoppers/pipes + B:allowTroughAutomation=true + + # Animals do not have to eat or drink + B:ambianceMode=false + + # Range that the animal cap applies for around each animal + I:animalCapSearchRange=80 + + # Animals can attack others + B:animalsCanAttackOthers=true + + # Animals sleep + B:animalsSleep=true + + # Animals starve to death when not fed and watered + B:animalsStarve=false + B:birdsDropFeathers=true + + # Ticks that a Cheese takes to mature + I:cheeseMaturityTime=24000 + + # If chickens need to lay eggs in a nest or not + B:chickensDropEggs=false + + # If chickens and other birds shed their feathers naturally + B:chickensDropFeathers=true + + # Female Cows Milkable at Spawn + B:cowsMilkableAtSpawn=false + + # Disable cart and wagon + B:disableRollingVehicles=false + + # Disable salt creation using cheese mold + B:disableSaltCreation=false + + # Eat animania food anytime + B:eatFoodAnytime=true + + # Multiplier for reducing fall damage when animals are leashed + D:fallDamageReduceMultiplier=0.44999998807907104 + + # Fancy entity spawn eggs + B:fancyEggs=false + + # If fancy entity eggs rotate or not + B:fancyEggsRotate=false + + # Foods give bonus effects + B:foodsGiveBonusEffects=true + + # Capacity of RF that the Hamster Wheel has + I:hamsterWheelCapacity=200000 + + # RF/tick that the Hamster wheel generates while in use + I:hamsterWheelRFGeneration=20 + + # Ticks that the hamster stays in the wheel before it needs more food + I:hamsterWheelUseTime=2000 + + # Honey creation rate for playermade hives + I:hivePlayermadeHoneyRate=450 + + # Allow Beehives during world gen + B:hiveSpawning=true + + # Frequency of Beehives (1-10) + I:hiveSpawningFrequency=3 + + # Valid Biome Types for hive. Types can be seen here: + # https://github.com/MinecraftForge/MinecraftForge/blob/1.12.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java + S:hiveValidBiomeTypes < + JUNGLE + CONIFEROUS + LUSH + FOREST + PLAINS + > + + # Honey creation rate for wild hives + I:hiveWildHoneyRate=700 + + # Plant blocks removed after animal eats + B:plantsRemovedAfterEating=true + + # Remove vanilla Chickens + B:replaceVanillaChickens=true + + # Remove vanilla Cows + B:replaceVanillaCows=true + + # Remove vanilla Horses + B:replaceVanillaHorses=false + + # Remove vanilla Pigs + B:replaceVanillaPigs=true + + # Remove vanilla Rabbits + B:replaceVanillaRabbits=true + + # Remove vanilla Sheep + B:replaceVanillaSheep=true + + # Animals that are spawned in the world and have never been interacted with (put on a leash, fed by hand, trough, lured with food) will not eat or breed. + B:requireAnimalInteractionForAI=true + + # Shift-Right-Click for Seed Placement + B:shiftSeedPlacement=false + + # Show mod update notification at startup + B:showModUpdateNotification=true + + # Show male parts (modesty flag) + B:showParts=false + + # Show particles when animals are hungry or thirsty + B:showUnhappyParticles=true + + # Can sleep using Wagon + B:sleepAllowedWagon=true + B:spawnFreshWaterSquids=true + + # Tamed animals teleport to player) + B:tamedAnimalsTeleport=false + + # AI Tick Countdown Timer (increase for higher performance) + I:ticksBetweenAIFirings=100 + + # Food Items that can be placed in the trough (use # for meta) + S:troughFood < + minecraft:wheat + simplecorn:corncob + harvestcraft:barleyitem + harvestcraft:oatsitem + harvestcraft:ryeitem + harvestcraft:cornitem + minecraft:apple + minecraft:carrot + minecraft:beetroot + minecraft:potato + minecraft:poisonous_potato + minecraft:wheat_seeds + minecraft:melon_seeds + minecraft:beetroot_seeds + minecraft:pumpkin_seeds + biomesoplenty:turnip_seeds + minecraft:egg + animania:brown_egg + > + + # Water blocks removed after large animals drink + B:waterRemovedAfterDrinking=true + } + + spawn { + # Number of potential Chicken families per chunk + I:numberChickenFamilies=1 + + # Number of potential Cow families per chunk + I:numberCowFamilies=1 + + # Number of potential Goat families per chunk + I:numberGoatFamilies=1 + + # Number of potential Horse families per chunk + I:numberHorseFamilies=1 + + # Number of potential Pig families per chunk + I:numberPigFamilies=1 + + # Number of potential Rabbit families per chunk + I:numberRabbitFamilies=1 + + # Number of potential Sheep families per chunk + I:numberSheepFamilies=1 + + # Spawn Animania Amphibians in world + B:spawnAnimaniaAmphibians=true + + # Spawn Animania Chickens in world + B:spawnAnimaniaChickens=true + + # Spawn Animania Cows in world + B:spawnAnimaniaCows=true + + # Spawn Animania Goats in world + B:spawnAnimaniaGoats=true + + # Spawn Animania Horses in world + B:spawnAnimaniaHorses=true + + # Spawn Animania Peacocks in world + B:spawnAnimaniaPeacocks=true + + # Spawn Animania Pigs in world + B:spawnAnimaniaPigs=true + + # Spawn Animania Rabbits in world + B:spawnAnimaniaRabbits=true + + # Spawn Animania Rodents in world + B:spawnAnimaniaRodents=true + + # Spawn Animania Sheep in world + B:spawnAnimaniaSheep=true + + # Allow Squids to Spawn in Fresh Water + B:spawnFreshWaterSquids=false + + # Spawn limit for Amphibians in loaded chunks + I:spawnLimitAmphibians=40 + + # Spawn limit for Chickens in loaded chunks + I:spawnLimitChickens=40 + + # Spawn limit for Cows in loaded chunks + I:spawnLimitCows=40 + + # Spawn limit for Ferrets in loaded chunks + I:spawnLimitFerrets=40 + + # Spawn limit for Goats in loaded chunks + I:spawnLimitGoats=40 + + # Spawn limit for Hamsters in loaded chunks + I:spawnLimitHamsters=40 + + # Spawn limit for Hedgehogs in loaded chunks + I:spawnLimitHedgehogs=40 + + # Spawn limit for Horses in loaded chunks + I:spawnLimitHorses=40 + + # Spawn limit for Peacocks in loaded chunks + I:spawnLimitPeacocks=40 + + # Spawn limit for Pigs in loaded chunks + I:spawnLimitPigs=40 + + # Spawn limit for Rabbits in loaded chunks + I:spawnLimitRabbits=40 + + # Spawn limit for Sheep in loaded chunks + I:spawnLimitSheep=40 + + # Spawn probability Amphibians in loaded chunks + I:spawnProbabilityAmphibians=6 + + # Spawn probability Chickens in loaded chunks + I:spawnProbabilityChickens=8 + + # Spawn probability Cows in loaded chunks + I:spawnProbabilityCows=8 + + # Spawn probability Ferrets in loaded chunks + I:spawnProbabilityFerrets=8 + + # Spawn probability Goats in loaded chunks + I:spawnProbabilityGoats=6 + + # Spawn probability Hamsters in loaded chunks + I:spawnProbabilityHamsters=8 + + # Spawn probability Hedgehogs in loaded chunks + I:spawnProbabilityHedgehogs=8 + + # Spawn probability Horses in loaded chunks + I:spawnProbabilityHorses=6 + + # Spawn probability Peacocks in loaded chunks + I:spawnProbabilityPeacocks=8 + + # Spawn probability Pigs in loaded chunks + I:spawnProbabilityPigs=8 + + # Spawn probability Rabbits in loaded chunks + I:spawnProbabilityRabbits=6 + + # Spawn probability Sheep in loaded chunks + I:spawnProbabilitySheep=8 + } + + spawnlocations { + # BiomeDictionary types for spawning Leghorn Chickens + S:chickenLeghornBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Orpington Chickens + S:chickenOrpingtonBiomeTypes < + JUNGLE + SWAMP + > + + # BiomeDictionary types for spawning Plymouth Rock Chickens + S:chickenPlymouthRockBiomeTypes < + MOUNTAIN + > + + # BiomeDictionary types for spawning Rhode Island Red Chickens + S:chickenRhodeIslandRedBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Wyandotte Chickens + S:chickenWyandotteBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Angus Cows + S:cowAngusBiomeTypes < + JUNGLE + MESA + LUSH + > + + # BiomeDictionary types for spawning Friesian Cows + S:cowFriesianBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Hereford Cows + S:cowHerefordBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Highland Cows + S:cowHighlandBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Holstein Cows + S:cowHolsteinBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Jersey Cows + S:cowJerseyBiomeTypes < + WASTELAND + LUSH + > + + # BiomeDictionary types for spawning Longhorn Cows + S:cowLonghornBiomeTypes < + SAVANNA + > + + # BiomeDictionary types for spawning Mooshroom Cows + S:cowMooshroomBiomeTypes < + MUSHROOM + MAGICAL + > + + # BiomeDictionary types for spawning Dart Frogs + S:dartFrogBiomeTypes < + JUNGLE + FOREST + > + + # BiomeDictionary types for spawning Draft Horses + S:draftHorseBiomeTypes < + PLAINS + SAVANNA + MESA + > + + # BiomeDictionary types for spawning Grey Ferrets + S:ferretGrayBiomeTypes < + SAVANNA + > + + # BiomeDictionary types for spawning White Ferrets + S:ferretWhiteBiomeTypes < + SAVANNA + > + + # BiomeDictionary types for spawning Frogs + S:frogBiomeTypes < + SWAMP + RIVER + > + + # BiomeDictionary types for spawning Alpine Goats + S:goatAlpineBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Angora Goats + S:goatAngoraBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Fainting Goats + S:goatFaintingBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Kiko Goats + S:goatKikoBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Kinder Goats + S:goatKinderBiomeTypes < + SAVANNA + MESA + > + + # BiomeDictionary types for spawning Nigerian Dwarf Goats + S:goatNigerianDwarfBiomeTypes < + SANDY + > + + # BiomeDictionary types for spawning Pygmy Goats + S:goatPygmyBiomeTypes < + SAVANNA + MESA + > + + # BiomeDictionary types for spawning Hamsters + S:hamsterBiomeTypes < + BEACH + SANDY + > + + # BiomeDictionary types for spawning Albino Hedgehogs + S:hedgehogAlbinoBiomeTypes < + SWAMP + > + + # BiomeDictionary types for spawning Hedgehogs + S:hedgehogBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Blue Peafowl + S:peafowlBlueBiomeTypes < + SWAMP + JUNGLE + > + + # BiomeDictionary types for spawning Charcoal Peafowl + S:peafowlCharcoalBiomeTypes < + SWAMP + JUNGLE + > + + # BiomeDictionary types for spawning Opal Peafowl + S:peafowlOpalBiomeTypes < + SWAMP + JUNGLE + > + + # BiomeDictionary types for spawning Peach Peafowl + S:peafowlPeachBiomeTypes < + SWAMP + JUNGLE + > + + # BiomeDictionary types for spawning Purple Peafowl + S:peafowlPurpleBiomeTypes < + SWAMP + JUNGLE + > + + # BiomeDictionary types for spawning Taupe Peafowl + S:peafowlTaupeBiomeTypes < + SWAMP + JUNGLE + > + + # BiomeDictionary types for spawning White Peafowl + S:peafowlWhiteBiomeTypes < + SWAMP + JUNGLE + > + + # BiomeDictionary types for spawning Duroc Pigs + S:pigDurocBiomeTypes < + JUNGLE + > + + # BiomeDictionary types for spawning Hampshire Pigs + S:pigHampshireBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Large Black Pigs + S:pigLargeBlackBiomeTypes < + SWAMP + DENSE + > + + # BiomeDictionary types for spawning Large White Pigs + S:pigLargeWhiteBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Old Spot Pigs + S:pigOldSpotBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Yorkshire Pigs + S:pigYorkshireBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Chinchilla Rabbits + S:rabbitChinchillaBiomeTypes < + SAVANNA + > + + # BiomeDictionary types for spawning Cottontail Rabbits + S:rabbitCottontailBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Dutch Rabbits + S:rabbitDutchBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Havana Rabbits + S:rabbitHavanaBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Jack Rabbits + S:rabbitJackBiomeTypes < + SAVANNA + SANDY + > + + # BiomeDictionary types for spawning Lop Rabbits + S:rabbitLopBiomeTypes < + PLAINS + FOREST + > + + # BiomeDictionary types for spawning New Zealand Rabbits + S:rabbitNewZealandBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Rex Rabbits + S:rabbitRexBiomeTypes < + SAVANNA + > + + # BiomeDictionary types for spawning Dorper Sheep + S:sheepDorperBiomeTypes < + SAVANNA + > + + # BiomeDictionary types for spawning Dorset Sheep + S:sheepDorsetBiomeTypes < + HILLS + > + + # BiomeDictionary types for spawning Friesian Sheep + S:sheepFriesianBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Jacob Sheep + S:sheepJacobBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Merino Sheep + S:sheepMerinoBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Suffolk Sheep + S:sheepSuffolkBiomeTypes < + SAVANNA + MESA + > + + # BiomeDictionary types for spawning Toads + S:toadBiomeTypes < + SWAMP + FOREST + > + } + + careandfeeding { + # Chance that a female animal will lose its baby, if it is hungry and thirsty. Set to 0 to disable + D:animalLossChance=0.0 + + # Chance that multiple animals will be born. Gets multiplied with itself after every child. Set to 0 to disable. + D:birthMultipleChance=0.1 + + # Chicken Bed Block Preferred + S:chickenBed=animania:block_straw + + # Chicken Bed Block Backup + S:chickenBed2=minecraft:grass + + # Food Items that chickens can eat (use # for meta) + S:chickenFood < + minecraft:wheat_seeds + minecraft:melon_seeds + minecraft:beetroot_seeds + minecraft:pumpkin_seeds + simplecorn:corncob + biomesoplenty:turnip_seeds + harvestcraft:cornitem + > + + # Ticks before next incremental growth + I:childGrowthTick=200 + + # Cow Bed Block Preferred + S:cowBed=animania:block_straw + + # Cow Bed Block Backup + S:cowBed2=minecraft:grass + + # Food Items that cows can eat (use # for meta) + S:cowFood < + minecraft:wheat + simplecorn:corncob + harvestcraft:barleyitem + harvestcraft:oatsitem + harvestcraft:ryeitem + harvestcraft:cornitem + > + + # Egg hatch chance (1/x) + I:eggHatchChance=2 + + # Animals won't breed if there are more than the specified amount of animals of their type in a 30 block range. + I:entityBreedingLimit=20 + + # Ticks between dropping feathers + I:featherTimer=12000 + + # Ticks between feedings + I:feedTimer=12000 + + # Mammals mate only after hand-feeding + B:feedToBreed=true + + # Ferret Bed Block Preferred + S:ferretBed=animania:block_straw + + # Ferret Bed Block Backup + S:ferretBed2=minecraft:grass + + # Food Items that ferrets can eat (use # for meta) + S:ferretFood < + minecraft:mutton + minecraft:egg + animania:brown_egg + animania:peacock_egg_blue + animania:peacock_egg_white + animania:prime_mutton + animania:prime_rabbit + minecraft:rabbit + minecraft:chicken + animania_prime_chicken + > + + # Ticks between birthings + I:gestationTimer=20000 + + # Goat Bed Block Preferred + S:goatBed=animania:block_straw + + # Goat Bed Block Backup + S:goatBed2=minecraft:grass + + # Food Items that goats can eat (use # for meta) + S:goatFood < + minecraft:wheat + minecraft:string + minecraft:stick + minecraft:apple + simplecorn:corncob + harvestcraft:barleyitem + harvestcraft:oatsitem + harvestcraft:ryeitem + harvestcraft:cornitem + > + + # Hamster Bed Block Preferred + S:hamsterBed=animania:block_straw + + # Hamster Bed Block Backup + S:hamsterBed2= + + # Food Items that hamsters can eat (use # for meta) + S:hamsterFood < + animania:hamster_food + minecraft:wheat_seeds + minecraft:melon_seeds + minecraft:beetroot_seeds + minecraft:pumpkin_seeds + simplecorn:corncob + biomesoplenty:turnip_seeds + harvestcraft:cornitem + minecraft:apple + > + + # Hedgehog Bed Block Preferred + S:hedgehogBed=animania:block_straw + + # Hedgehog Bed Block Backup + S:hedgehogBed2=minecraft:grass + + # Food Items that hedgehogs can eat (use # for meta) + S:hedgehogFood < + minecraft:carrot + minecraft:beetroot + minecraft:egg + animania:brown_egg + animania:peacock_egg_blue + animania:peacock_egg_white + animania:prime_mutton + animania:prime_rabbit + minecraft:rabbit + minecraft:chicken + animania_prime_chicken + minecraft:apple + > + + # Horse Bed Block Preferred + S:horseBed=animania:block_straw + + # Horse Bed Block Backup + S:horseBed2=minecraft:grass + + # Food Items that horses can eat (use # for meta) + S:horseFood < + minecraft:wheat + harvestcraft:barleyitem + harvestcraft:oatsitem + harvestcraft:ryeitem + minecraft:apple + minecraft:carrot + > + + # Ticks between laying eggs + I:laidTimer=2000 + + # If male animals can have multiple mates. + B:malesMateMultipleFemales=false + B:manualBreeding=false + + # Peacock Bed Block Preferred + S:peacockBed=animania:block_straw + + # Peacock Bed Block Backup + S:peacockBed2=minecraft:grass + + # Food Items that peacocks can eat (use # for meta) + S:peacockFood < + minecraft:wheat_seeds + minecraft:melon_seeds + minecraft:beetroot_seeds + minecraft:pumpkin_seeds + simplecorn:corncob + biomesoplenty:turnip_seeds + harvestcraft:cornitem + > + + # Pig Bed Block Preferred + S:pigBed=animania:block_straw + + # Pig Bed Block Backup + S:pigBed2=minecraft:grass + + # Food Items that pigs can eat (use # for meta) + S:pigFood < + minecraft:carrot + minecraft:beetroot + minecraft:potato + minecraft:poisonous_potato + minecraft:bread + > + + # Ticks between playing + I:playTimer=12000 + + # Rabbit Bed Block Preferred + S:rabbitBed=animania:block_straw + + # Rabbit Bed Block Backup + S:rabbitBed2=minecraft:grass + + # Food Items that rabbits can eat (use # for meta) + S:rabbitFood < + minecraft:wheat + minecraft:carrot + minecraft:beetroot + minecraft:apple + > + + # Maximum uses of the salt lick + I:saltLickMaxUses=200 + + # Ticks between using Salt Lick + I:saltLickTick=8000 + + # Sheep Bed Block Preferred + S:sheepBed=animania:block_straw + + # Sheep Bed Block Backup + S:sheepBed2=minecraft:grass + + # Food Items that sheep can eat (use # for meta) + S:sheepFood < + minecraft:wheat + harvestcraft:barleyitem + harvestcraft:oatsitem + harvestcraft:ryeitem + > + S:slopIngredients < + minecraft:carrot + minecraft:beetroot + minecraft:potato + minecraft:poisonous_potato + minecraft:bread + > + + # Ticks between animals taking starvation damage + I:starvationTimer=400 + + # Ticks between drinking water + I:waterTimer=12000 + + # Ticks before wool regrowth after shearing + I:woolRegrowthTimer=8000 + } + + foodvalues { + # Food Value Overrides. Format: modid:name(hunger,saturationMultiplier) Example: animania:cheese_omelette(5,0.8) + S:foodValueOverrides < + > + } + +} + + diff --git a/overrides/config/animania_cats_dogs.cfg b/overrides/config/animania_cats_dogs.cfg new file mode 100644 index 0000000..85a559d --- /dev/null +++ b/overrides/config/animania_cats_dogs.cfg @@ -0,0 +1,84 @@ +# Configuration file + +general { + + catsdogs { + # Cat Bed Block Preferred + S:catBed=animania:cat_bed_1 + + # Cat Bed Block Backup + S:catBed2=animania:cat_bed_2 + + # Food that cats can eat + S:catFood < + minecraft:fish + > + + # Dog Bed Block Preferred + S:dogBed=animania:dog_pillow + + # Dog Bed Block Backup + S:dogBed2=animania:block_straw + + # Food that dogs can eat + S:dogFood < + listAllbeefraw + > + + # BiomeDictionary types for spawning Foxes + S:foxBiomeTypes < + FOREST + SNOWY + COLD + > + + # Number of potential Cat families per chunk + I:numberCatFamilies=2 + + # Number of potential Dog families per chunk + I:numberDogFamilies=2 + + # BiomeDictionary types for spawning Ocelots + S:ocelotBiomeTypes < + HOT + JUNGLE + SAVANNA + > + + # Items that can go in a pet bowl + S:petBowlFood < + minecraft:fish + listAllbeefraw + animania:hamster_food + > + + # Whether vanilla ocelots are replaced by Animania + B:replaceVanillaOcelots=true + + # Whether vanilla wolves are replaced by Animania + B:replaceVanillaWolves=true + + # Spawn limit for cats + I:spawnLimitCats=20 + + # Spawn limit for dogs + I:spawnLimitDogs=20 + + # Spawn probability for cats + I:spawnProbabilityCats=4 + + # Spawn probability for dogs + I:spawnProbabilityDogs=5 + + # BiomeDictionary types for spawning Wolves + S:wolfBiomeTypes < + MOUNTAIN + FOREST + SNOWY + COLD + > + } + +} + + diff --git a/overrides/config/animania_farm.cfg b/overrides/config/animania_farm.cfg new file mode 100644 index 0000000..d17587e --- /dev/null +++ b/overrides/config/animania_farm.cfg @@ -0,0 +1,432 @@ +# Configuration file + +general { + + farm { + # Allow eggs to be thrown + B:allowEggThrowing=false + + # Ticks that a Cheese takes to mature + I:cheeseMaturityTime=24000 + + # Chicken Bed Block Preferred + S:chickenBed=animania:block_straw + + # Chicken Bed Block Backup + S:chickenBed2=minecraft:grass + + # Food Items that chickens can eat (use # for meta) + S:chickenFood < + minecraft:wheat_seeds + minecraft:melon_seeds + minecraft:beetroot_seeds + minecraft:pumpkin_seeds + simplecorn:corncob + biomesoplenty:turnip_seeds + harvestcraft:cornitem + > + + # If chickens need to lay eggs in a nest or not + B:chickensDropEggs=false + + # Cow Bed Block Preferred + S:cowBed=animania:block_straw + + # Cow Bed Block Backup + S:cowBed2=minecraft:grass + + # Food Items that cows can eat (use # for meta) + S:cowFood < + minecraft:wheat + simplecorn:corncob + harvestcraft:barleyitem + harvestcraft:oatsitem + harvestcraft:ryeitem + harvestcraft:cornitem + > + + # Female Cows Milkable at Spawn + B:cowsMilkableAtSpawn=false + + # Disable cart and wagon + B:disableRollingVehicles=false + + # Disable salt creation using cheese mold + B:disableSaltCreation=false + + # Goat Bed Block Preferred + S:goatBed=animania:block_straw + + # Goat Bed Block Backup + S:goatBed2=minecraft:grass + + # Food Items that goats can eat (use # for meta) + S:goatFood < + minecraft:wheat + minecraft:string + minecraft:stick + minecraft:apple + simplecorn:corncob + harvestcraft:barleyitem + harvestcraft:oatsitem + harvestcraft:ryeitem + harvestcraft:cornitem + > + + # Honey creation rate for playermade hives + I:hivePlayermadeHoneyRate=450 + + # Allow Beehives during world gen + B:hiveSpawning=true + + # Frequency of Beehives (1-10) + I:hiveSpawningFrequency=3 + + # Valid Biome Types for hive. Types can be seen here: + # https://github.com/MinecraftForge/MinecraftForge/blob/1.12.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java + S:hiveValidBiomeTypes < + JUNGLE + CONIFEROUS + SWAMP + FOREST + PLAINS + > + + # Honey creation rate for wild hives + I:hiveWildHoneyRate=700 + + # Horse Bed Block Preferred + S:horseBed=animania:block_straw + + # Horse Bed Block Backup + S:horseBed2=minecraft:grass + + # Food Items that horses can eat (use # for meta) + S:horseFood < + minecraft:wheat + harvestcraft:barleyitem + harvestcraft:oatsitem + harvestcraft:ryeitem + minecraft:apple + minecraft:carrot + > + + # Pig Bed Block Preferred + S:pigBed=animania:block_straw + + # Pig Bed Block Backup + S:pigBed2=minecraft:grass + + # Food Items that pigs can eat (use # for meta) + S:pigFood < + minecraft:carrot + minecraft:beetroot + minecraft:potato + minecraft:poisonous_potato + minecraft:bread + > + + # Whether roosters attack other roosters to defend their territory + B:roostersFight=false + + # Salt items that are created in the cheese mold + I:saltCreationAmount=16 + + # Sheep Bed Block Preferred + S:sheepBed=animania:block_straw + + # Sheep Bed Block Backup + S:sheepBed2=minecraft:grass + + # Food Items that sheep can eat (use # for meta) + S:sheepFood < + minecraft:wheat + harvestcraft:barleyitem + harvestcraft:oatsitem + harvestcraft:ryeitem + > + + # Can sleep using Wagon + B:sleepAllowedWagon=true + + ########################################################################################################## + # spawning_and_breeding + #--------------------------------------------------------------------------------------------------------# + # Spawning and Breeding + ########################################################################################################## + + spawning_and_breeding { + # BiomeDictionary types for spawning Leghorn Chickens + S:chickenLeghornBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Orpington Chickens + S:chickenOrpingtonBiomeTypes < + JUNGLE + SWAMP + > + + # BiomeDictionary types for spawning Plymouth Rock Chickens + S:chickenPlymouthRockBiomeTypes < + MOUNTAIN + > + + # BiomeDictionary types for spawning Rhode Island Red Chickens + S:chickenRhodeIslandRedBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Wyandotte Chickens + S:chickenWyandotteBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Angus Cows + S:cowAngusBiomeTypes < + JUNGLE + MESA + SWAMP + > + + # BiomeDictionary types for spawning Friesian Cows + S:cowFriesianBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Hereford Cows + S:cowHerefordBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Highland Cows + S:cowHighlandBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Holstein Cows + S:cowHolsteinBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Jersey Cows + S:cowJerseyBiomeTypes < + WASTELAND + SWAMP + > + + # BiomeDictionary types for spawning Longhorn Cows + S:cowLonghornBiomeTypes < + SAVANNA + > + + # BiomeDictionary types for spawning Mooshroom Cows + S:cowMooshroomBiomeTypes < + MUSHROOM + MAGICAL + > + + # BiomeDictionary types for spawning Draft Horses + S:draftHorseBiomeTypes < + PLAINS + SAVANNA + MESA + > + + # BiomeDictionary types for spawning Alpine Goats + S:goatAlpineBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Angora Goats + S:goatAngoraBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Fainting Goats + S:goatFaintingBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Kiko Goats + S:goatKikoBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Kinder Goats + S:goatKinderBiomeTypes < + SAVANNA + MESA + > + + # BiomeDictionary types for spawning Nigerian Dwarf Goats + S:goatNigerianDwarfBiomeTypes < + SANDY + > + + # BiomeDictionary types for spawning Pygmy Goats + S:goatPygmyBiomeTypes < + SAVANNA + MESA + > + + # Number of potential Chicken families per chunk + I:numberChickenFamilies=2 + + # Number of potential Cow families per chunk + I:numberCowFamilies=2 + + # Number of potential Goat families per chunk + I:numberGoatFamilies=1 + + # Number of potential Horse families per chunk + I:numberHorseFamilies=2 + + # Number of potential Pig families per chunk + I:numberPigFamilies=2 + + # Number of potential Sheep families per chunk + I:numberSheepFamilies=3 + + # BiomeDictionary types for spawning Duroc Pigs + S:pigDurocBiomeTypes < + JUNGLE + > + + # BiomeDictionary types for spawning Hampshire Pigs + S:pigHampshireBiomeTypes < + MOUNTAIN + HILLS + > + + # BiomeDictionary types for spawning Large Black Pigs + S:pigLargeBlackBiomeTypes < + SWAMP + DENSE + > + + # BiomeDictionary types for spawning Large White Pigs + S:pigLargeWhiteBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Old Spot Pigs + S:pigOldSpotBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Yorkshire Pigs + S:pigYorkshireBiomeTypes < + PLAINS + > + + # Remove vanilla Chickens + B:replaceVanillaChickens=true + + # Remove vanilla Cows + B:replaceVanillaCows=true + + # Remove vanilla Horses + B:replaceVanillaHorses=false + + # Remove vanilla Pigs + B:replaceVanillaPigs=true + + # Remove vanilla Sheep + B:replaceVanillaSheep=true + + # BiomeDictionary types for spawning Dorper Sheep + S:sheepDorperBiomeTypes < + SAVANNA + > + + # BiomeDictionary types for spawning Dorset Sheep + S:sheepDorsetBiomeTypes < + HILLS + > + + # BiomeDictionary types for spawning Friesian Sheep + S:sheepFriesianBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Jacob Sheep + S:sheepJacobBiomeTypes < + FOREST + > + + # BiomeDictionary types for spawning Merino Sheep + S:sheepMerinoBiomeTypes < + PLAINS + > + + # BiomeDictionary types for spawning Suffolk Sheep + S:sheepSuffolkBiomeTypes < + SAVANNA + MESA + > + + # Spawn Animania Chickens in world + B:spawnAnimaniaChickens=true + + # Spawn Animania Cows in world + B:spawnAnimaniaCows=true + + # Spawn Animania Goats in world + B:spawnAnimaniaGoats=true + + # Spawn Animania Horses in world + B:spawnAnimaniaHorses=true + + # Spawn Animania Pigs in world + B:spawnAnimaniaPigs=true + + # Spawn Animania Sheep in world + B:spawnAnimaniaSheep=true + + # Spawn limit for Chickens in loaded chunks + I:spawnLimitChickens=40 + + # Spawn limit for Cows in loaded chunks + I:spawnLimitCows=40 + + # Spawn limit for Goats in loaded chunks + I:spawnLimitGoats=40 + + # Spawn limit for Horses in loaded chunks + I:spawnLimitHorses=40 + + # Spawn limit for Pigs in loaded chunks + I:spawnLimitPigs=40 + + # Spawn limit for Sheep in loaded chunks + I:spawnLimitSheep=40 + + # Spawn probability Chickens in loaded chunks + I:spawnProbabilityChickens=9 + + # Spawn probability Cows in loaded chunks + I:spawnProbabilityCows=9 + + # Spawn probability Goats in loaded chunks + I:spawnProbabilityGoats=8 + + # Spawn probability Horses in loaded chunks + I:spawnProbabilityHorses=8 + + # Spawn probability Pigs in loaded chunks + I:spawnProbabilityPigs=9 + + # Spawn probability Sheep in loaded chunks + I:spawnProbabilitySheep=8 + } + + } + +} + + diff --git a/overrides/config/antiqueatlas/antiqueatlas.cfg b/overrides/config/antiqueatlas/antiqueatlas.cfg new file mode 100644 index 0000000..fb6f43f --- /dev/null +++ b/overrides/config/antiqueatlas/antiqueatlas.cfg @@ -0,0 +1,109 @@ +# Configuration file + +########################################################################################################## +# gameplay +#--------------------------------------------------------------------------------------------------------# +# These settings will affect how the mod behaves in certain situations and the players' overall gameplay, but generally won't affect performance. +########################################################################################################## + +gameplay { + # Whether to add local marker for the spot where the player died. + B:autoDeathMarker=true + + # Whether to add local markers for Nether Portals. + B:autoNetherPortalMarkers=true + + # Whether to add local markers for NPC villages. + B:autoVillageMarkers=true + + # Whether to remember last open browsing position and zoom level for each dimension in every atlas. + # If disabled, all dimensions and all atlases will be "synchronized" at the same coordinates and zoom level, and map will "follow" player by default. + B:doSaveBrowsingPos=true + + # Player will need to craft atlas item to use atlas. + B:itemNeeded=true +} + + +########################################################################################################## +# performance +#--------------------------------------------------------------------------------------------------------# +# These settings affect the algorithms for scanning the world, drawing the map etc. Changing them may improve the game's overall stability and performance at the cost of Atlas' functionality. +########################################################################################################## + +performance { + # If true, map render time will be output. + B:debugRender=false + + # Whether to rescan chunks in the area that have been previously mapped. This is useful in case of changes in coastline (including small ponds of water and lava), or if land disappears completely (for sky worlds). + # Disable for better performance. + B:doRescan=true + + # Whether to perform additional scanning to locate small ponds of water or lava. + # Disable for better performance. + B:doScanPonds=true + + # Whether to perform additional scanning to locate ravines. + # Disable for better performance. + B:doScanRavines=true + + # Maximum size of image for export. Larger atlases will not be exported to prevent crashes. + # Min: 32 + # Max: 2147483647 + I:exportSizeLimit=40000 + + # Force loading of chunks within scan radius even if it exceeds regular chunk loading distance. + # Enabling this may SEVERELY decrease performance! + B:forceChunkLoading=false + + # The maximum number of markers a particular atlas can hold. + # Min: 0 + # Max: 2147483647 + I:markerLimit=10000 + + # Time in seconds between two scans of the area. + # Higher value gives better performance. + D:newScanInterval=1.0 + + # The number of area scans between full rescans. + # Higher value gives better performance. + # Min: 1 + # Max: 1000 + I:rescanRate=4 + + # The radius of the area around the player which is scanned by the Atlas at regular intervals. + # Note that this will not force faraway chunks to load, unless force_chunk_loading is enabled. + # Lower value gives better performance. + I:scanRadius=11 +} + + +########################################################################################################## +# userinterface +#--------------------------------------------------------------------------------------------------------# +# These setting will affect the look and feel of the Atlas' interface. +########################################################################################################## + +userinterface { + # Default zoom level. The number corresponds to the size of a block on the map relative to the size of a GUI pixel. Preferrably a power of 2. + # Min: 0.001953125 + # Max: 16.0 + D:defaultScale=0.5 + + # If false (by default), then mousewheel up is zoom in, mousewheel down is zoom out. + # If true, then the direction is reversed. + B:doReverseWheelZoom=false + B:doScaleMarkers=false + + # Maximum zoom level. The number corresponds to the size of a block on the map relative to the size of a GUI pixel. Preferrably a power of 2. + # Min: 0.001953125 + # Max: 16.0 + D:maxScale=4.0 + + # Minimum zoom level. The number corresponds to the size of a block on the map relative to the size of a GUI pixel. Preferrably a power of 2. Smaller values may decrease performance! + # Min: 0.001953125 + # Max: 16.0 + D:minScale=0.03125 +} + + diff --git a/overrides/config/antiqueatlas/atlas_overlay.cfg b/overrides/config/antiqueatlas/atlas_overlay.cfg new file mode 100644 index 0000000..30e9c22 --- /dev/null +++ b/overrides/config/antiqueatlas/atlas_overlay.cfg @@ -0,0 +1,97 @@ +# Configuration file + +########################################################################################################## +# appearance +#--------------------------------------------------------------------------------------------------------# +# These settings change what the map shows, or how it is shown. +########################################################################################################## + +appearance { + # The width of the map border on the left and right sides of the minimap tiles. + # Represented as a fraction of the image width. + # Below a certain threshold, this border will be overtaken by the map border graphic. + # Min: 0.0 + # Max: 0.5 + D:borderX=0.0 + + # The width of the map border on the top and bottom sides of the minimap tiles. + # Represented as a fraction of the image width. + # Below a certain threshold, this border will be overtaken by the map border graphic. + # + # Min: 0.0 + # Max: 0.5 + D:borderY=0.0 + + # Set true to enable minimap + B:enabled=false + + # The size (in GUI pixels) of a marker on the map. + # Note that this will change with Minecraft's GUI scale configuration. + # Min: 0 + # Max: 2147483647 + I:markerSize=16 + + # The height (in GUI pixels) of the player's icon. + # Min: 0 + # Max: 2147483647 + I:playerIconHeight=8 + + # The width (in GUI pixels) of the player's icon. + # Min: 0 + # Max: 2147483647 + I:playerIconWidth=7 + + # If true, the minimap will show the map of an atlas only while it is held. + # If false, the minimap will show the map of the first atlas in the hotbar. + B:requiresHold=true + + # The size (in GUI pixels) of a map's tile. + # Note that this will change with Minecraft's GUI scale configuration. + # When using a small gui scale, the map may look better with a TILE_SIZE of 16 or more. + # Min: 1 + # Max: 2147483647 + I:tileSize=8 +} + + +########################################################################################################## +# position +#--------------------------------------------------------------------------------------------------------# +# These settings change the location and size. +########################################################################################################## + +position { + # If true, the map position's y axis will align 0 to the bottom + # of the screen, increasing towards the top. + B:alignBottom=false + + # If true, the map position's x axis will align 0 to the right + # of the screen, increasing towards the left. + B:alignRight=true + + # Map's height in GUI pixels. + # Note that this will change with Minecraft's GUI scale configuration. + # Min: 0 + # Max: 2147483647 + I:height=109 + + # Map's width in GUI pixels. + # Note that this will change with Minecraft's GUI scale configuration. + # Min: 0 + # Max: 2147483647 + I:width=155 + + # Map's minimum position along the x axis in GUI pixels. + # Note that this will change with Minecraft's GUI scale configuration. + # Min: -2147483648 + # Max: 2147483647 + I:xPosition=2 + + # Map's minimum position along the y axis in GUI pixels. + # Note that this will change with Minecraft's GUI scale configuration. + # Min: -2147483648 + # Max: 2147483647 + I:yPosition=2 +} + + diff --git a/overrides/config/antiqueatlas/biome_textures.json b/overrides/config/antiqueatlas/biome_textures.json new file mode 100644 index 0000000..2eb5226 --- /dev/null +++ b/overrides/config/antiqueatlas/biome_textures.json @@ -0,0 +1,207 @@ +{ + "version": 2, + "data": { + "appliedenergistics2:storage_biome": "SNOW", + "biomesoplenty:alps": "MOUNTAINS_NAKED", + "biomesoplenty:alps_foothills": "SNOW_PINES", + "biomesoplenty:bamboo_forest": "JUNGLE", + "biomesoplenty:bayou": "SWAMP", + "biomesoplenty:bog": "SWAMP", + "biomesoplenty:boreal_forest": "PINES_HILLS", + "biomesoplenty:brushland": "SAVANNA", + "biomesoplenty:chaparral": "PLAINS", + "biomesoplenty:cherry_blossom_grove": "DENSE_FOREST", + "biomesoplenty:cold_desert": "PLAINS", + "biomesoplenty:coniferous_forest": "PINES", + "biomesoplenty:coral_reef": "WATER", + "biomesoplenty:corrupted_sands": "PLAINS", + "biomesoplenty:crag": "MOUNTAINS_SNOW_CAPS", + "biomesoplenty:dead_forest": "SPARSE_FOREST", + "biomesoplenty:dead_swamp": "SWAMP", + "biomesoplenty:eucalyptus_forest": "JUNGLE", + "biomesoplenty:fen": "SWAMP", + "biomesoplenty:flower_field": "PLAINS", + "biomesoplenty:flower_island": "WATER", + "biomesoplenty:fungi_forest": "PLAINS", + "biomesoplenty:glacier": "SNOW", + "biomesoplenty:grassland": "HILLS", + "biomesoplenty:gravel_beach": "SHORE", + "biomesoplenty:grove": "SPARSE_FOREST", + "biomesoplenty:highland": "MOUNTAINS_NAKED", + "biomesoplenty:kelp_forest": "WATER", + "biomesoplenty:land_of_lakes": "SWAMP", + "biomesoplenty:lavender_fields": "PLAINS", + "biomesoplenty:lush_desert": "SAVANNA", + "biomesoplenty:lush_swamp": "SWAMP", + "biomesoplenty:mangrove": "SWAMP", + "biomesoplenty:maple_woods": "PINES", + "biomesoplenty:marsh": "PLAINS", + "biomesoplenty:meadow": "SPARSE_FOREST", + "biomesoplenty:moor": "SWAMP_HILLS", + "biomesoplenty:mountain": "SPARSE_FOREST", + "biomesoplenty:mountain_foothills": "SPARSE_FOREST_HILLS", + "biomesoplenty:mystic_grove": "DENSE_FOREST", + "biomesoplenty:oasis": "JUNGLE", + "biomesoplenty:ominous_woods": "DENSE_FOREST", + "biomesoplenty:orchard": "DENSE_FOREST", + "biomesoplenty:origin_beach": "SHORE", + "biomesoplenty:origin_island": "SWAMP", + "biomesoplenty:outback": "SAVANNA", + "biomesoplenty:overgrown_cliffs": "JUNGLE_CLIFFS", + "biomesoplenty:pasture": "PLAINS", + "biomesoplenty:phantasmagoric_inferno": "DESERT", + "biomesoplenty:prairie": "PLAINS", + "biomesoplenty:quagmire": "SWAMP", + "biomesoplenty:rainforest": "JUNGLE_HILLS", + "biomesoplenty:redwood_forest": "DENSE_FOREST", + "biomesoplenty:redwood_forest_edge": "DENSE_FOREST", + "biomesoplenty:sacred_springs": "JUNGLE", + "biomesoplenty:seasonal_forest": "DENSE_FOREST", + "biomesoplenty:shield": "DENSE_FOREST", + "biomesoplenty:shrubland": "PLAINS", + "biomesoplenty:snowy_coniferous_forest": "PINES", + "biomesoplenty:snowy_forest": "SNOW_PINES", + "biomesoplenty:snowy_tundra": "SNOW", + "biomesoplenty:steppe": "PLAINS", + "biomesoplenty:temperate_rainforest": "DENSE_FOREST", + "biomesoplenty:tropical_island": "SWAMP", + "biomesoplenty:tropical_rainforest": "JUNGLE", + "biomesoplenty:tundra": "SNOW", + "biomesoplenty:undergarden": "PLAINS", + "biomesoplenty:visceral_heap": "PLAINS", + "biomesoplenty:volcanic_island": "WATER", + "biomesoplenty:wasteland": "PLAINS", + "biomesoplenty:wetland": "SWAMP", + "biomesoplenty:white_beach": "SHORE", + "biomesoplenty:woodland": "DENSE_FOREST", + "biomesoplenty:xeric_shrubland": "SAVANNA", + "extraplanets:outer space 10": "FOREST", + "extraplanets:outer space 11": "SNOW", + "extraplanets:outer space 12": "FOREST", + "extraplanets:outer space 3": "PLAINS", + "extraplanets:outer space 4": "PLAINS", + "extraplanets:outer space 5": "PLAINS", + "extraplanets:outer space 6": "PLAINS", + "extraplanets:outer space 7": "PLAINS", + "extraplanets:outer space 8": "FOREST", + "extraplanets:outer space 9": "PLAINS", + "galacticraftcore:outer space": "PLAINS", + "galacticraftplanets:outer space 1": "PLAINS", + "galacticraftplanets:outer space 2": "PLAINS", + "immersiveintelligence:wasteland": "SAVANNA", + "minecraft:beaches": "SHORE", + "minecraft:birch_forest": "BIRCH", + "minecraft:birch_forest_hills": "BIRCH_HILLS", + "minecraft:cold_beach": "SHORE", + "minecraft:deep_ocean": "WATER", + "minecraft:desert": "DESERT", + "minecraft:desert_hills": "DESERT_HILLS", + "minecraft:extreme_hills": "MOUNTAINS", + "minecraft:extreme_hills_with_trees": "MOUNTAINS_ALL", + "minecraft:forest": "FOREST", + "minecraft:forest_hills": "FOREST_HILLS", + "minecraft:frozen_ocean": "ICE", + "minecraft:frozen_river": "ICE", + "minecraft:hell": "CAVE_WALLS", + "minecraft:ice_flats": "SNOW", + "minecraft:ice_mountains": "SNOW_HILLS", + "minecraft:jungle": "JUNGLE", + "minecraft:jungle_edge": "JUNGLE_EDGE", + "minecraft:jungle_hills": "JUNGLE_HILLS", + "minecraft:mesa": "MESA", + "minecraft:mesa_clear_rock": "PLATEAU_MESA", + "minecraft:mesa_rock": "PLATEAU_MESA_TREES", + "minecraft:mushroom_island": "MUSHROOM", + "minecraft:mushroom_island_shore": "SHORE", + "minecraft:mutated_birch_forest": "TALL_BIRCH", + "minecraft:mutated_birch_forest_hills": "TALL_BIRCH_HILLS", + "minecraft:mutated_desert": "DESERT", + "minecraft:mutated_extreme_hills": "MOUNTAINS_SNOW_CAPS", + "minecraft:mutated_extreme_hills_with_trees": "MOUNTAINS_SNOW_CAPS", + "minecraft:mutated_forest": "FOREST_FLOWERS", + "minecraft:mutated_ice_flats": "ICE_SPIKES", + "minecraft:mutated_jungle": "JUNGLE_CLIFFS", + "minecraft:mutated_jungle_edge": "JUNGLE_EDGE_HILLS", + "minecraft:mutated_mesa": "BRYCE", + "minecraft:mutated_mesa_clear_rock": "PLATEAU_MESA_LOW", + "minecraft:mutated_mesa_rock": "PLATEAU_MESA_TREES_LOW", + "minecraft:mutated_plains": "SUNFLOWERS", + "minecraft:mutated_redwood_taiga": "MEGA_SPRUCE", + "minecraft:mutated_redwood_taiga_hills": "MEGA_SPRUCE_HILLS", + "minecraft:mutated_roofed_forest": "DENSE_FOREST_HILLS", + "minecraft:mutated_savanna": "SAVANNA_CLIFFS", + "minecraft:mutated_savanna_rock": "PLATEAU_SAVANNA_M", + "minecraft:mutated_swampland": "SWAMP_HILLS", + "minecraft:mutated_taiga": "PINES_HILLS", + "minecraft:mutated_taiga_cold": "SNOW_PINES_HILLS", + "minecraft:ocean": "WATER", + "minecraft:plains": "PLAINS", + "minecraft:redwood_taiga": "MEGA_TAIGA", + "minecraft:redwood_taiga_hills": "MEGA_TAIGA_HILLS", + "minecraft:river": "WATER", + "minecraft:roofed_forest": "DENSE_FOREST", + "minecraft:savanna": "SAVANNA", + "minecraft:savanna_rock": "PLATEAU_SAVANNA", + "minecraft:sky": "SHORE", + "minecraft:smaller_extreme_hills": "MOUNTAINS", + "minecraft:stone_beach": "ROCK_SHORE", + "minecraft:swampland": "SWAMP", + "minecraft:taiga": "PINES", + "minecraft:taiga_cold": "SNOW_PINES", + "minecraft:taiga_cold_hills": "SNOW_PINES_HILLS", + "minecraft:taiga_hills": "PINES_HILLS", + "minecraft:void": "END_VOID", + "moreplanets:chalos_moutains": "MOUNTAINS_NAKED", + "moreplanets:chalos_plains": "PLAINS", + "moreplanets:cold_green_vein_moutains": "SNOW_PINES", + "moreplanets:diona": "PLAINS", + "moreplanets:fronos_forest": "FOREST", + "moreplanets:fronos_meadow": "PLAINS", + "moreplanets:fronos_plains": "PLAINS", + "moreplanets:fronos_river": "WATER", + "moreplanets:green_vein_field_shore": "SHORE", + "moreplanets:green_vein_fields": "FOREST", + "moreplanets:infected_badlands": "PLATEAU_MESA", + "moreplanets:infected_badlands_plateau": "PLATEAU_MESA", + "moreplanets:infected_beaches": "SHORE", + "moreplanets:infected_dead_dark_forest": "DENSE_FOREST", + "moreplanets:infected_dead_savanna": "SAVANNA", + "moreplanets:infected_dead_savanna_plateau": "SAVANNA", + "moreplanets:infected_deep_ocean": "WATER", + "moreplanets:infected_desert": "PLAINS", + "moreplanets:infected_desert_hills": "DESERT_HILLS", + "moreplanets:infected_forest": "FOREST", + "moreplanets:infected_frozen_river": "ICE", + "moreplanets:infected_giant_spruce_taiga": "DENSE_FOREST", + "moreplanets:infected_giant_spruce_taiga_hills": "DENSE_FOREST_HILLS", + "moreplanets:infected_giant_tree_taiga": "PINES", + "moreplanets:infected_giant_tree_taiga_hills": "PINES_HILLS", + "moreplanets:infected_ice_spikes": "SNOW_HILLS", + "moreplanets:infected_infested_plains": "PLAINS", + "moreplanets:infected_jungle": "JUNGLE", + "moreplanets:infected_jungle_edge": "JUNGLE", + "moreplanets:infected_jungle_hills": "JUNGLE_HILLS", + "moreplanets:infected_mountains": "MOUNTAINS_NAKED", + "moreplanets:infected_mountains_edge": "MOUNTAINS_NAKED", + "moreplanets:infected_ocean": "WATER", + "moreplanets:infected_plains": "PLAINS", + "moreplanets:infected_river": "WATER", + "moreplanets:infected_snowy_beach": "SHORE", + "moreplanets:infected_snowy_mountains": "MOUNTAINS_NAKED", + "moreplanets:infected_snowy_taiga": "PINES", + "moreplanets:infected_snowy_taiga_hills": "PINES_HILLS", + "moreplanets:infected_snowy_tundra": "PLAINS", + "moreplanets:infected_stone_shore": "SHORE", + "moreplanets:infected_swamp": "SWAMP", + "moreplanets:infected_taiga": "PINES", + "moreplanets:infected_taiga_hills": "PINES_HILLS", + "moreplanets:infected_wooded_badlands_plateau": "PLATEAU_MESA", + "moreplanets:infected_wooded_hills": "FOREST_HILLS", + "moreplanets:infected_wooded_mountains": "SPARSE_FOREST", + "moreplanets:slimely_stream": "PLAINS", + "nuclearcraft:nuclear_wasteland": "DESERT", + "srparasites:biome_parasite": "PLAINS", + "trinity:contaminated_ocean": "DESERT", + "trinity:nuclear_crater": "DESERT" + } +} \ No newline at end of file diff --git a/overrides/config/antiqueatlas/markers.json b/overrides/config/antiqueatlas/markers.json new file mode 100644 index 0000000..b2dee38 --- /dev/null +++ b/overrides/config/antiqueatlas/markers.json @@ -0,0 +1,38 @@ +{ + "version": 1, + "data": { + "antiqueatlas:Example": { + "__comment": [ + "Any of these values can be ommited. The mod will either use the default value or if it is already been registered it will keep the existing values", + "This example entry is never parsed, and if modified, will not persist" + ], + "textures": [ + "List of icons at different resolutions", + "[Default: `antiqueatlas:textures/gui/markers/red_x_small.png`]" + ], + "size": "[Default: 2] The width and height of the marker, in tiles (a chunk at 1x zoom)", + "clipMin": "[Default: -1000] The minimum zoom, -1 is 1/2x, -2 is 1/4x, ...", + "clipMax": "[Default: 1000] The maximum zoom, 0 is 1x, 1 is 2x, ...", + "alwaysShow": "[Default: false] True if the marker should appear regardless of whether hide markers is on", + "isTile": "[Default: false] True if the marker should scale with the map", + "isTechnical": "[Default: false] True if user should not be able to place the marker on the map", + "centerX": "[Default: 0.5] The point in the image that should be at the location of the marker (0-1)", + "centerY": "[Default: 0.5] The point in the image that should be at the location of the marker (0-1)" + }, + "antiqueatlas:bed": {}, + "antiqueatlas:diamond": {}, + "antiqueatlas:end_city": {}, + "antiqueatlas:end_city_far": {}, + "antiqueatlas:google": {}, + "antiqueatlas:nether_portal": {}, + "antiqueatlas:pickaxe": {}, + "antiqueatlas:red_x_large": {}, + "antiqueatlas:red_x_small": {}, + "antiqueatlas:scroll": {}, + "antiqueatlas:skull": {}, + "antiqueatlas:sword": {}, + "antiqueatlas:tomb": {}, + "antiqueatlas:tower": {}, + "antiqueatlas:village": {} + } +} \ No newline at end of file diff --git a/overrides/config/antiqueatlas/texture_sets.json b/overrides/config/antiqueatlas/texture_sets.json new file mode 100644 index 0000000..f17aca4 --- /dev/null +++ b/overrides/config/antiqueatlas/texture_sets.json @@ -0,0 +1,9 @@ +{ + "version": 1, + "data": { + "TEST": [ + "antiqueatlas:textures/gui/tiles/test.png", + "antiqueatlas:textures/gui/tiles/test.png" + ] + } +} \ No newline at end of file diff --git a/overrides/config/antiqueatlas/tile_textures.json b/overrides/config/antiqueatlas/tile_textures.json new file mode 100644 index 0000000..25e167f --- /dev/null +++ b/overrides/config/antiqueatlas/tile_textures.json @@ -0,0 +1,33 @@ +{ + "version": 1, + "data": { + "endIsland": "END_ISLAND", + "endIslandPlants": "END_ISLAND_PLANTS", + "endVoid": "END_VOID", + "lava": "LAVA", + "lavaShore": "LAVA_SHORE", + "netherBridge": "NETHER_BRIDGE", + "netherBridgeEndX": "NETHER_BRIDGE_END_X", + "netherBridgeEndZ": "NETHER_BRIDGE_END_Z", + "netherBridgeGate": "NETHER_BRIDGE_GATE", + "netherBridgeX": "NETHER_BRIDGE_X", + "netherBridgeZ": "NETHER_BRIDGE_Z", + "netherFortStairs": "NETHER_FORT_STAIRS", + "netherHall": "NETHER_HALL", + "netherThrone": "NETHER_THRONE", + "netherTower": "NETHER_TOWER", + "netherWall": "NETHER_WALL", + "npcVillageButchersShop": "BUTCHERS_SHOP", + "npcVillageChurch": "CHURCH", + "npcVillageFarmlandLarge": "FARMLAND_LARGE", + "npcVillageFarmlandSmall": "FARMLAND_SMALL", + "npcVillageHut": "HUT", + "npcVillageLHouse": "L-HOUSE", + "npcVillageLibrary": "LIBRARY", + "npcVillageSmallHouse": "HOUSE_SMALL", + "npcVillageSmithy": "SMITHY", + "npcVillageTorch": "VILLAGE_TORCH", + "npcVillageWell": "WELL", + "ravine": "RAVINE" + } +} \ No newline at end of file diff --git a/overrides/config/antiqueatlas/tileids.json b/overrides/config/antiqueatlas/tileids.json new file mode 100644 index 0000000..8c3dcd0 --- /dev/null +++ b/overrides/config/antiqueatlas/tileids.json @@ -0,0 +1,33 @@ +{ + "version": 1, + "data": { + "endIsland": -26, + "endIslandPlants": -27, + "endVoid": -28, + "lava": -13, + "lavaShore": -14, + "netherBridge": -15, + "netherBridgeEndX": -18, + "netherBridgeEndZ": -19, + "netherBridgeGate": -20, + "netherBridgeX": -16, + "netherBridgeZ": -17, + "netherFortStairs": -24, + "netherHall": -23, + "netherThrone": -25, + "netherTower": -21, + "netherWall": -22, + "npcVillageButchersShop": -11, + "npcVillageChurch": -12, + "npcVillageFarmlandLarge": -5, + "npcVillageFarmlandSmall": -6, + "npcVillageHut": -9, + "npcVillageLHouse": -4, + "npcVillageLibrary": -2, + "npcVillageSmallHouse": -10, + "npcVillageSmithy": -3, + "npcVillageTorch": -8, + "npcVillageWell": -7, + "ravine": -29 + } +} \ No newline at end of file diff --git a/overrides/config/appleskin-client.toml b/overrides/config/appleskin-client.toml new file mode 100644 index 0000000..eff69f3 --- /dev/null +++ b/overrides/config/appleskin-client.toml @@ -0,0 +1,15 @@ + +[client] + #If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding + showFoodValuesHudOverlay = true + #If true, shows your food exhaustion as a progress bar behind the hunger bars + showFoodExhaustionHudUnderlay = true + #If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay + showFoodStatsInDebugOverlay = true + #If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT + showFoodValuesInTooltip = true + #If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT) + showFoodValuesInTooltipAlways = true + #If true, shows your current saturation level overlayed on the hunger bar + showSaturationHudOverlay = true + diff --git a/overrides/config/appleskin.cfg b/overrides/config/appleskin.cfg new file mode 100644 index 0000000..602f702 --- /dev/null +++ b/overrides/config/appleskin.cfg @@ -0,0 +1,29 @@ +# Configuration file + +########################################################################################################## +# client +#--------------------------------------------------------------------------------------------------------# +# These config settings are client-side only +########################################################################################################## + +client { + # If true, shows your food exhaustion as a progress bar behind the hunger bars + B:show.food.exhaustion.hud.underlay=true + + # If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay + B:show.food.stats.in.debug.overlay=true + + # If true, shows the hunger (and saturation if show.saturation.hud.overlay is true) that would be restored by food you are currently holding + B:show.food.values.hud.overlay=true + + # If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT + B:show.food.values.in.tooltip=true + + # If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT) + B:show.food.values.in.tooltip.always=true + + # If true, shows your current saturation level overlayed on the hunger bar + B:show.saturation.hud.overlay=true +} + + diff --git a/overrides/config/asielib.cfg b/overrides/config/asielib.cfg new file mode 100644 index 0000000..c41d4fc --- /dev/null +++ b/overrides/config/asielib.cfg @@ -0,0 +1,18 @@ +# Configuration file + +base { + B:enableChatTweaks=true + B:enableColor=true +} + + +chat { + I:chatRadius=0 + S:colorMe=5 + B:enableGreentext=false + B:enableShout=true + S:formatMessage=<%u> %m + S:shoutPrefix=[Shout] +} + + diff --git a/overrides/config/astralsorcery.cfg b/overrides/config/astralsorcery.cfg new file mode 100644 index 0000000..77d485c --- /dev/null +++ b/overrides/config/astralsorcery.cfg @@ -0,0 +1,1084 @@ +# Configuration file + +cape { + + aevitas { + # Defines the chance that food-level increasing effects will happen on a specific cape-effect-cycle/tick [range: 0.0 ~ 1.0, default: 0.01] + S:aevitasFeedChancePerCycle=0.01 + + # Defines the food-level that is 'fed' to the player per cape-effect-cycle/tick [range: 0 ~ 5, default: 1] + I:aevitasFoodLevelPerCycle=1 + + # Defines the amount of saturation that is 'fed' to the player per cape-effect-cycle/tick [range: 0.0 ~ 5.0, default: 0.1] + S:aevitasFoodSaturationPerCycle=0.1 + + # Defines the amount of health that is regenerated per cape-effect-cycle/tick [range: 0.0 ~ 4.0, default: 0.04] + S:aevitasHealPerCycle=0.04 + + # Defines the chance that the aoe will search for a plant to turn into another plant. [range: 0.0 ~ 1.0, default: 0.2] + S:aevitasPlantTransformChance=0.2 + + # Defines the multiplier if the aoe will happen at all [range: 0.0 ~ 1.0, default: 1.0] + S:aevitasPotency=1.0 + + # Defines the radius (in blocks) for the aoe effect. [range: 1.0 ~ 32.0, default: 10.0] + S:aevitasRange=10.0 + } + + discidia { + # Sets the multiplier for how much of the received damage is converted into additional damage [range: 0.0 ~ 100.0, default: 1.0] + S:discidiaMultiplier=1.0 + } + + evorsio { + # Defines the Range of the death-AOE effect of when a mob gets killed by a player with this cape on. [range: 0.5 ~ 50.0, default: 4.0] + S:evorsioDeathAOERange=4.0 + + # Defines the multiplier how much of the dead entity's max-life should be dealt as AOE damage to mobs nearby. [range: 0.0 ~ 10.0, default: 0.5] + S:evorsioPercentLifeDamage=0.5 + } + + armara { + # Defines the maximum amount of immunity-stacks you can overall charge up. [range: 1 ~ 30, default: 3] + I:armaraImmunityStacks=3 + + # Defines the ticks you need to wear the cape until you get a immunty-stack that prevents 1 attack/damage-hit you'd take. [range: 1 ~ 10000, default: 300] + I:armaraRechargeTicks=300 + } + + lucerna { + # If this is set to true, particles spawned by the lucerna cape effect will also highlight spawners nearby. [default: true] + B:lucernaFindSpawners=true + + # Sets the maximum range of where the lucerna cape effect will get entities (and potentially spawners given the config option is enabled) to highlight. [range: 12.0 ~ 512.0, default: 36.0] + S:lucernaRange=36.0 + } + + fornax { + # If a player burns while wearing the cape, this toggles if blocks below him then melt (true) or not. (false) [default: true] + B:fornaxBurningMelt=true + + # Sets the multiplier for how much damage you take from fire damage while wearing a fornax cape [range: 0.0 ~ 1.0, default: 0.4] + S:fornaxFireDmgMultiplier=0.4 + + # Sets the multiplier for how much healing the player receives from the original damage when being hit by fire damage. [range: 0.0 ~ 5.0, default: 0.4] + S:fornaxFireHealMultiplier=0.4 + } + + pelotrio { + # Defines the chance of a spectral axe spawning that's chopping logs and leaves for you for a bit when you break a log or leaf. [range: 0.0 ~ 1.0, default: 0.8] + S:pelotrioChance_Axe=0.8 + + # Defines the chance of a spectral pickaxe spawning that's mining for you for a bit when you mine a block. [range: 0.0 ~ 1.0, default: 0.8] + S:pelotrioChance_Pickaxe=0.8 + + # Defines the chance of a spectral sword spawning that fights mobs nearby for a bit when you attack a mob. [range: 0.0 ~ 1.0, default: 0.5] + S:pelotrioChance_Sword=0.5 + + # Defines the damage the sword does per attack [range: 0.1 ~ 32.0, default: 4.0] + S:pelotrioSword_Attack=4.0 + + # Definies how long an axe is going to need to break a leaf or log [range: 1 ~ 100, default: 2] + I:pelotrioTicks_Axe=2 + + # Definies how long a pickaxe needs to break a block [range: 1 ~ 100, default: 4] + I:pelotrioTicks_Pickaxe=4 + + # Definies how many ticks are at least between sword attacks the sword makes [range: 1 ~ 100, default: 6] + I:pelotrioTicks_Sword=6 + } + + mineralis { + # Sets the highlight radius in which the cape effect will search for the block you're holding. [range: 4 ~ 64, default: 20] + I:mineralisHighlightRange=20 + } + + octans { + # Defines the amount of health that is healed while the wearer is in water. Can be set to 0 to disable this. [range: 0.0 ~ 5.0, default: 0.01] + S:octansHealPerTick=0.01 + } + + horologium { + # Defines the cooldown for the time-freeze effect after it triggered (should be longer than duration!) [range: 40 ~ 70000, default: 1000] + I:horologiumCooldown=1000 + + # Defines the duration of the time-freeze bubble [range: 40 ~ 50000, default: 180] + I:horologiumDuration=180 + + # Defines the range of the time-freeze effect [range: 4.0 ~ 64.0, default: 20.0] + S:horologiumFreezeRange=20.0 + + # Defines the chance for the time-freeze effect to trigger when being hit [range: 0.0 ~ 1.0, default: 0.8] + S:horologiumTriggerChance=0.8 + } + + bootes { + # Defines the maximum flare count the player can draw with him. [range: 2 ~ 8, default: 3] + I:bootesMaxFlareCount=3 + + # Defines the chance per tick that a new flare following the wearer is spawned. [range: 0.0 ~ 1.0, default: 0.005] + S:bootesTickSummonChance=0.005 + } + +} + + +crafting { + # Set this to false to disable the chance to get a 2nd crystal when growing a max-sized one in liquid starlight. [default: true] + B:canCrystalGrowthYieldDuplicates=true + + # Set this to false to prevent the lookup and registration of oreblock -> ore dust recipes on the grindstone. [default: true] + B:grindstoneAddOreToDustRecipes=true + + # Set this to false to disable that liquid starlight + lava occasionally/rarely produces aquamarine shale instead of sand. [default: true] + B:liquidStarlightAquamarine=true + + # Set this to false to disable crystal + stardust -> Celestial Crystal cluster forming [default: true] + B:liquidStarlightCelestialCrystalCluster=true + + # Set this to false to disable Rock/Celestial Crystal growing in liquid starlight. [default: true] + B:liquidStarlightCrystalGrowth=true + + # Set this to false to disable Crystal Tool growth in liquid starlight [default: true] + B:liquidStarlightCrystalToolGrowth=true + + # Set this to false to disable that liquid starlight + water produces ice. [default: true] + B:liquidStarlightIce=true + + # Set this to false to disable the functionality that wood logs will be converted to infused wood when thrown into liquid starlight. [default: true] + B:liquidStarlightInfusedWood=true + + # Set this to false to disable that liquid starlight + lava produces sand. [default: true] + B:liquidStarlightSand=true +} + + +data_persistence { + + files { + # Defines if the persistent client-data usage/storage should be used. If set to false, it'll store the data in a pack-related directory (subfolder 'astralsorcery' in the same directory as /mods, /config, ...) [default: true] + B:active=true + + # Defines if the persistent data loading & saving should be enabled for knowledge_fragments (saved in file knowledge_fragments.dat) [default: true] + B:active_knowledge_fragments=true + } + +} + + +entities { + # Defines how common ***ambient*** flares are. the lower the more common. 0 = ambient ones don't appear/disabled. [range: 0 ~ 200000, default: 9] + I:EntityFlare.ambientspawn=9 + + # If this is set to true, occasionally, a spawned flare will (attempt to) kill bats close to it. [default: true] + B:EntityFlare.killbats=true +} + + +general { + # Defines the length of a day (both daytime & nighttime obviously) for the mod's internal logic. NOTE: This does NOT CHANGE HOW LONG A DAY IN MC IS! It is only to provide potential compatibility for mods that do provide such functionality. [range: 100 ~ 2147483647, default: 24000] + I:dayLength=24000 + + # If set to 'true' anything that prevents mobspawning by this mod, will also prevent EVERY natural mobspawning of any mobtype. When set to 'false' it'll only stop monsters from spawning. [default: false] + B:doesMobSpawnDenyAllTypes=false + + # If set to 'true', the player will receive an AstralSorcery Journal when they join the server for the first time. [default: true] + B:giveJournalAtFirstJoin=true + + # If this is set to true, Rock-Crystal-Ore may be silk-touch harvested by a player. [default: false] + B:isRockCrystalOreSilkHarvestable=false + + # List any number of modid's here and the aevitas perk & mineralis ritual will not spawn ores that originate from any of the mods listed here. [default: [techreborn]] + S:oreGenBlacklist < + techreborn + > + + # Whitelist of dimension ID's that will have special sky rendering [default: [0]] + S:skySupportedDimensions < + 0 + > + + # Defines how much the 'sharpened' modifier increases the damage of the sword if applied. Config value is in percent. [range: 0.0 ~ 10000.0, default: 0.1] + S:swordSharpenedMultiplier=0.1 + + # IF a dimensionId is listed in 'skySupportedDimensions' you can add it here to keep its sky render, but AS will try to render only constellations on top of its existing sky render. [default: ] + S:weakSkyRenders < + 0 + > + + shooting_stars { + # Set to true to make shooting stars do a little explosion where they land [default: true] + B:doExplosion=true + + # Set to false to disable shooting stars from spawning [default: true] + B:enabled=true + } + + debug_logging { + # Set to true to enable this logging category. Only do this if you have to debug this section of code! May spam your log HEAVILY! [default: false] + B:PERKS=false + + # Set to true to enable this logging category. Only do this if you have to debug this section of code! May spam your log HEAVILY! [default: false] + B:STRUCTURE_MATCH=false + + # Set to true to enable this logging category. Only do this if you have to debug this section of code! May spam your log HEAVILY! [default: false] + B:TREE_BEACON=false + } + +} + + +########################################################################################################## +# lightnetwork +#--------------------------------------------------------------------------------------------------------# +# Maintenance options for the Starlight network. Use the integrity check when you did a bigger rollback or MC-Edited stuff out of the world. Note that it will only affect worlds that get loaded. So if you edited out something on, for example, dimension -76, be sure to go into that dimension with the maintenance options enabled to properly perform maintenance there. +########################################################################################################## + +lightnetwork { + # NOTE: ONLY run this once and set it to false again afterwards, nothing will be gained by setting this to true permanently, just longer loading times. When set to true and the server started, this will perform an integrity check over all nodes of the starlight network whenever a world gets loaded, removing invalid ones in the process. This might, depending on network sizes, take a while. It'll leave a message in the console when it's done. After this check has been run, you might need to tear down and rebuild your starlight network in case something doesn't work anymore. [default: false] + B:performNetworkIntegrityCheck=false +} + + +machinery { + + attunement-altar { + # Set this to 'false' to disable the timeout waiting for a player to attune. This can solve issues with players having high latency or a bad ingame performance. [default: true] + B:doAttunementTimeout=true + } + + treebeacon { + # Defines the chance that the block harvested is going to break per random-selection tick. The higher the value the lower the chance [range: 20 ~ 2147483647, default: 1400] + I:BreakChance=1400 + + # Defines the amount of blocks the treeBeacon can support at max count [range: 1 ~ 4000, default: 600] + I:Count=600 + + # Defines the chance that a drop is generated per random-selection tick. The higher the value the lower the chance. [range: 1 ~ 2147483647, default: 4] + I:DropsChance=4 + + # Percentage, how hard the speed limiter should slow down production of the tree beacon. 1=max, 0=no limiter [range: 0.0 ~ 1.0, default: 1.0] + S:EfficiencyLimiter=1.0 + + # Defines the Range where the TreeBeacon will scan for Tree's to grow. [range: 4.0 ~ 64.0, default: 16.0] + S:Range=16.0 + } + + multi-ore { + # This value defines how high the chance is after 'guaranteedBlocks' has been reached that the block-respawner despawns. The higher this number, the more unlikely it is to despawn. [range: 1 ~ 2147483647, default: 100] + I:chanceDespawn=100 + + # This value defines how often the block can be broken and will 100% respawn again. [range: 0 ~ 2147483647, default: 550] + I:guaranteedBlocks=550 + + # This defines how often an ore will be generated instead of a stone. The higher the number the more rare. Set to 0 to have it never generate ore, only stone. [range: 0 ~ 2147483647, default: 2] + I:oreChance=2 + } + + chalice { + # Defines the Range where the Chalice look for other chalices to interact with. [range: 4.0 ~ 64.0, default: 16.0] + S:chaliceRange=16.0 + } + + fountain { + # Sets the offset where the vortex-point for the vortex-prime is at relative to the fountain block. [range: -64 ~ -4, default: -4] + I:VortexOffset=-4 + } + + tileacceleration_blacklist { + # The classes for tileentities to be blacklisted from AstralSorcery's tile acceleration mechanics. Fully define a class or a package above it. Separated by '/' [default: [appeng], [raoulvdberge.refinedstorage]] + S:ClassesOrSuperPackages < + appeng + raoulvdberge.refinedstorage + > + } + +} + + +patreon { + # Enables/Disables all patreon effects. [default: true] + B:enablePatreonEffects=true +} + + +perk_levels { + + level { + # Sets the max level for the perk tree levels. [range: 1 ~ 100, default: 30] + I:levelCap=30 + } + +} + + +perks { + + gem { + # If this is set to true, the same type of modifier (e.g. maxhealth) can roll multiple times [default: false] + B:gemAllowDuplicateTypes=false + + # If this is set to true, a modifier may roll to be 'more'/'less' instead of 'increased'/'decreased', depending on the configured chance (see ChanceMoreLessModifier) [default: false] + B:gemAllowMoreLessModifier=false + + # If this is set to true, a modifier may roll negative instead of positive, depending on the configured chance (see ChanceNegativeModifier) [default: false] + B:gemAllowNegativeModifier=false + + # Defines the chance the gem can roll a 3rd modifier. The lower this chance, the rarer. [range: 0.0 ~ 1.0, default: 0.2] + S:gemChance3Modifiers=0.2 + + # Defines the chance the gem can roll a 4th modifier. A 3rd modifier MUST be rolled before and the chances are independent of each other. The lower this chance, the rarer. [range: 0.0 ~ 1.0, default: 0.05] + S:gemChance4Modifiers=0.05 + + # If 'AllowMoreLessModifier' is set to true, this defines the chance a given modifier may be 'more'/'less' instead of 'increased'/'decreased'. [range: 0.0 ~ 1.0, default: 0.1] + S:gemChanceMoreLessModifier=0.1 + + # If 'AllowNegativeModifier' is set to true, this defines the chance a given modifier may be negative instead of positive. [range: 0.0 ~ 1.0, default: 0.25] + S:gemChanceNegativeModifier=0.25 + + # List of weighted modifiers the gem may roll. Format: 'modifier=weight' [default: [astralsorcery.attackspeed=2], [astralsorcery.expgain=1], [astralsorcery.armor=8], [astralsorcery.projectileattackdamage=8], [astralsorcery.dodge=2], [astralsorcery.movespeed=8], [astralsorcery.critchance=4], [astralsorcery.reach=4], [astralsorcery.meleeattackdamage=8], [astralsorcery.allres=2], [astralsorcery.compat.thaumcraft.runicshield=2], [astralsorcery.critmulti=4], [astralsorcery.maxhealth=12], [astralsorcery.liferecovery=2], [astralsorcery.harvestspeed=2]] + S:gemWeightedModifiers < + astralsorcery.attackspeed=2 + astralsorcery.expgain=1 + astralsorcery.armor=8 + astralsorcery.projectileattackdamage=8 + astralsorcery.dodge=2 + astralsorcery.movespeed=8 + astralsorcery.critchance=4 + astralsorcery.reach=4 + astralsorcery.meleeattackdamage=8 + astralsorcery.allres=2 + astralsorcery.compat.thaumcraft.runicshield=2 + astralsorcery.critmulti=4 + astralsorcery.maxhealth=12 + astralsorcery.liferecovery=2 + astralsorcery.harvestspeed=2 + > + + ranges { + # Defines the lower bound an 'decreased' modifier can roll. Value is in percent (-0.01 means 1% decreased, -0.1 means 10% decreased, ...) [range: -1.0 ~ 0.0, default: -0.08] + S:Decreased_Higher_Bound=-0.08 + + # Defines the lower bound an 'decreased' modifier can roll. Value is in percent (-0.01 means 1% decreased, -0.1 means 10% decreased, ...) [range: -1.0 ~ 0.0, default: -0.05] + S:Decreased_Lower_Bound=-0.05 + + # Defines the lower bound an 'increased' modifier can roll. Value is in percent (0.01 means 1%, 0.1 means 10%, ...) [range: 0.0 ~ 1.0, default: 0.08] + S:Increased_Higher_Bound=0.08 + + # Defines the lower bound an 'increased' modifier can roll. Value is in percent (0.01 means 1%, 0.1 means 10%, ...) [range: 0.0 ~ 1.0, default: 0.05] + S:Increased_Lower_Bound=0.05 + + # Defines the lower bound an 'less' modifier can roll. Value is in percent (-0.01 means 1% less, -0.1 means 10% less, ...) [range: -1.0 ~ 0.0, default: -0.08] + S:Less_Higher_Bound=-0.08 + + # Defines the lower bound an 'less' modifier can roll. Value is in percent (-0.01 means 1% less, -0.1 means 10% less, ...) [range: -1.0 ~ 0.0, default: -0.05] + S:Less_Lower_Bound=-0.05 + + # Defines the lower bound an 'more' modifier can roll. Value is in percent (0.01 means 1%, 0.1 means 10%, ...) [range: 0.0 ~ 1.0, default: 0.08] + S:More_Higher_Bound=0.08 + + # Defines the lower bound an 'more' modifier can roll. Value is in percent (0.01 means 1%, 0.1 means 10%, ...) [range: 0.0 ~ 1.0, default: 0.05] + S:More_Lower_Bound=0.05 + } + + } + + root_aevitas { + # Sets the exp multiplier exp gained from this root-perk are multiplied by. (So higher multiplier -> more exp) [range: 0.0 ~ 1024.0, default: 1.0] + S:Exp_Multiplier=1.0 + } + + root_vicio { + # Sets the exp multiplier exp gained from this root-perk are multiplied by. (So higher multiplier -> more exp) [range: 0.0 ~ 1024.0, default: 1.0] + S:Exp_Multiplier=1.0 + } + + root_armara { + # Sets the exp multiplier exp gained from this root-perk are multiplied by. (So higher multiplier -> more exp) [range: 0.0 ~ 1024.0, default: 1.0] + S:Exp_Multiplier=1.0 + } + + root_discidia { + # Sets the exp multiplier exp gained from this root-perk are multiplied by. (So higher multiplier -> more exp) [range: 0.0 ~ 1024.0, default: 1.0] + S:Exp_Multiplier=1.0 + } + + root_evorsio { + # Sets the exp multiplier exp gained from this root-perk are multiplied by. (So higher multiplier -> more exp) [range: 0.0 ~ 1024.0, default: 1.0] + S:Exp_Multiplier=1.0 + } + + key_stone_enrichment { + # Sets the chance (Random.nextInt(chance) == 0) to try to see if a random stone next to the player should get turned into an ore; the lower the more likely [range: 2 ~ 4000000, default: 70] + I:Chance_To_CreateOre=70 + + # Defines the radius where a random position to generate a ore at is searched [range: 1 ~ 35, default: 3] + I:Effect_Radius=3 + } + + key_mending { + # Sets the chance (Random.nextInt(chance) == 0) to try to see if a piece of armor on the player that is damageable and damaged can be repaired; the lower the more likely [range: 3 ~ 6000000, default: 800] + I:Repair_Chance=800 + } + + key_growables { + # Sets the chance (Random.nextInt(chance) == 0) to try to see if a random plant near the player gets bonemeal'd; the lower the more likely [range: 1 ~ 1000000, default: 3] + I:Growth_Chance=3 + + # Defines the radius around which the perk effect should apply around the player [range: 1 ~ 16, default: 3] + I:Radius=3 + } + + key_lastbreath { + # Defines the damage multiplier you get additionally to your normal damage when being low on health (25% health = 75% of this additional multiplier) [range: 1.0 ~ 32.0, default: 3.0] + S:Damage_Increase=3.0 + + # Defines the dig speed multiplier you get additionally to your normal dig speed when being low on health (25% health = 75% of this additional multiplier) [range: 1.0 ~ 32.0, default: 1.5] + S:HarvestSpeed_Increase=1.5 + } + + key_disarm { + # Defines the chance (in percent) per hit to make the attacked entity drop its armor. [range: 0.0 ~ 1.0, default: 0.05] + S:DropChance=0.05 + } + + key_lightning_arc { + # Sets the chance to spawn a damage-arc effect when an enemy is hit (value is in percent) [range: 0.0 ~ 1.0, default: 0.6] + S:Chance=0.6 + + # Defines the damage-multiplier which gets added to the damage dealt initially. [range: 0.1 ~ 64.0, default: 0.75] + S:DamagePercent=0.75 + + # Defines the amount of times an arc will repetitively chain between the mobs and deal damage after initially spawned/triggered [range: 1 ~ 128, default: 3] + I:DamageTicks=3 + + # Defines the distance for how far a single arc can jump/search for nearby entities [range: 0.2 ~ 16.0, default: 7.0] + S:Distance=7.0 + } + + key_chain_mining { + # Defines the base chance a chain is tried to be built. [range: 0.01 ~ 1.0, default: 0.2] + S:ChainChance=0.2 + + # Defines the maximum length of a single break-chain. [range: 2 ~ 20, default: 4] + I:ChainLength=4 + } + + key_bleed { + # Defines the base chance a bleed can/is applied when an entity is being hit by this entity [range: 0.01 ~ 1.0, default: 0.25] + S:BleedChance=0.25 + + # Defines the duration of the bleeding effect when applied. Refreshes this duration when a it is applied again [range: 5 ~ 400, default: 60] + I:BleedDuration=60 + } + + key_rampage { + # Defines the duration of the rampage in ticks. [range: 10 ~ 40000, default: 100] + I:Duration=100 + } + + key_cheat_death { + # Once the potion effect gets applied, it'll take at least this amount of ticks or a server restart until it can be re-applied by this perk [range: 1 ~ 2147483647, default: 1000] + I:CooldownPotion=1000 + + # Once the potion effect gets applied by any of the triggers, this will be used as amplifier of the potion effect. [range: 0 ~ 32, default: 0] + I:PotionAmplifier=0 + + # Once the potion effect gets applied by any of the triggers, this will be used as tick-duration of the potion effect. [range: 1 ~ 2147483647, default: 600] + I:PotionDuration=600 + + # If the player takes damage equals/higher to the amount of damage configured here, the potion effect will apply in case it isn't on cooldown. [range: 1.0 ~ 100.0, default: 6.0] + S:ThresholdDamage=6.0 + + # If the player drops below this value of health, the potion effect will apply in case it isn't on cooldown. [range: 0.0 ~ 20.0, default: 4.0] + S:ThresholdHealth=4.0 + } + + key_no_armor { + # The multiplier that is applied to damage the player receives. The lower the more damage is negated. [range: 0.05 ~ 1.0, default: 0.7] + S:ReductionMultiplier=0.7 + } + + key_spawn_lights { + # Defines the radius around the player the perk will search for a suitable position. [range: 2 ~ 10, default: 5] + I:RadiusSpawnLight=5 + + # Defines the rate in ticks a position to spawn a light in is attempted to be found near the player. [range: 5 ~ 100000, default: 15] + I:SpawnLightRate=15 + } + + key_void_trash { + # The list of items to delete when dropped by a player with this perk. Damage/metadata value is optional and 'any' damage value is matched if omitted. Format: :(:) [default: [minecraft:stone:0], [minecraft:dirt], [minecraft:cobblestone], [minecraft:gravel]] + S:DropList < + minecraft:stone:0 + minecraft:dirt + minecraft:cobblestone + minecraft:gravel + > + + # Chance that a voided drop will instead yield a valuable random ore out of the 'perk_void_trash_replacement' configured ore table. [range: 0.0 ~ 1.0, default: 2.0E-4] + S:DropRareInstead=2.0E-4 + } + +} + + +recipes { + # If this is set to false, the luminous crafting table recipe that'd require 'light shining at a crafting table' is disabled. [default: true] + B:LightProximity-Altar=true + + # If this is set to false, the resonating wand recipe that'd require 'light shining at a crafting table' is disabled. [default: true] + B:LightProximity-ResonatingWand=true +} + + +rendering { + # Set to true to disable the festive textures/block models. [default: false] + B:disableFestiveBlockTextures=false + + # Defines how close to the position of a particle/floating texture you have to be in order for it to render. [range: 1 ~ 512, default: 64] + I:maxEffectRenderDistance=64 + + # Sets the amount of particles/effects: 0 = minimal (only necessary particles will appear), 1 = lowered (most unnecessary particles will be filtered), 2 = all particles are visible [range: 0 ~ 2, default: 2] + I:particleAmount=2 + + # If set to 'true' the mod will preload most of the bigger textures during postInit. This provides a more fluent gameplay experience (as it doesn't need to load the textures when they're first needed), but increases loadtime. [default: true] + B:preloadTextures=true +} + + +retrogen { + # WARNING: Setting this to true, will check on every chunk load if the chunk has been generated depending on the current AstralSorcery version. If the chunk was then generated with an older version, the mod will try and do the worldgen that's needed from the last recorded version to the current version. DO NOT ENABLE THIS FEATURE UNLESS SPECIFICALLY REQUIRED. It might/will slow down chunk loading. [default: false] + B:enableRetroGen=false +} + + +ritual_effects { + + aevitas { + # Defines the amount of crops the ritual can cache at max. count [range: 1 ~ 4000, default: 200] + I:aevitasCount=200 + + # Set to false to disable this ConstellationEffect. [default: true] + B:aevitasEnabled=true + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:aevitasPotencyMultiplier=1.0 + + # Defines the radius (in blocks) in which the ritual will search for valid crops. [range: 1 ~ 32, default: 16] + I:aevitasRange=16 + + # Set the amplifier for the regeneration potion effect. [range: 0 ~ 32767, default: 1] + I:aevitasRegenerationAmplifier=1 + } + + discidia { + # Defines the max. possible damage dealt per damage tick. [range: 0.1 ~ 400.0, default: 6.5] + S:discidiaDamageDealt=6.5 + + # Set to false to disable this ConstellationEffect. [default: true] + B:discidiaEnabled=true + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:discidiaPotencyMultiplier=1.0 + + # Defines the range in which the ritual will try to find entities [range: 2.0 ~ 64.0, default: 16.0] + S:discidiaRange=16.0 + } + + armara { + # Set to false to disable this ConstellationEffect. [default: true] + B:armaraEnabled=true + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:armaraPotencyMultiplier=1.0 + + # Defines the radius (in blocks) in which the ritual will stop mob spawning and projectiles. [range: 1 ~ 128, default: 32] + I:armaraRange=32 + + # Set the amplifier for the resistance potion effect. [range: 0 ~ 32767, default: 0] + I:armaraResistanceAmplifier=0 + } + + vicio { + # Set to false to disable this ConstellationEffect. [default: true] + B:vicioEnabled=true + + # Defines the radius (in blocks) in which the ritual will allow the players to fly in. [range: 1.0 ~ 512.0, default: 24.0] + S:vicioRange=24.0 + + # Defines the increase in radius the ritual will get per active lens enhancing the ritual. [range: 1 ~ 128, default: 16] + I:vicioRangeIncreasePerLens=16 + } + + evorsio { + # Set to false to disable this ConstellationEffect. [default: true] + B:evorsioEnabled=true + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:evorsioPotencyMultiplier=1.0 + + # Defines the radius (in blocks) in which the ritual will search for blocks to break. [range: 1 ~ 32, default: 13] + I:evorsioRange=13 + } + + horologium { + # Defines the amount of tileEntities the ritual can cache and accelerate at max count [range: 1 ~ 4000, default: 30] + I:horologiumCount=30 + + # Set to false to disable this ConstellationEffect. [default: true] + B:horologiumEnabled=true + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:horologiumPotencyMultiplier=1.0 + + # Defines the radius (in blocks) in which the ritual will search for valid tileEntities to accelerate [range: 1 ~ 64, default: 16] + I:horologiumRange=16 + } + + mineralis { + # Defines the blockstates that may be replaced by generated ore from the ritual. format: :: - Use meta -1 for wildcard [default: [minecraft:stone:0]] + S:ReplacementStates < + minecraft:stone:0 + > + + # Defines the amount of block-positions the ritual can cache at max count [range: 1 ~ 4000, default: 2] + I:mineralisCount=2 + + # Set to false to disable this ConstellationEffect. [default: true] + B:mineralisEnabled=true + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:mineralisPotencyMultiplier=1.0 + + # Defines the radius (in blocks) in which the ritual will search for cleanStone to generate ores into. [range: 1 ~ 32, default: 8] + I:mineralisRange=8 + } + + lucerna { + # Defines the range in which the ritual will prevent mobspawning. [range: 2.0 ~ 2048.0, default: 64.0] + S:lucernaDenyRange=64.0 + + # Defines the range-increase that the ritual will get per additional lens focusing light back onto the pedestal [range: 2.0 ~ 2048.0, default: 64.0] + S:lucernaDenyRangeIncrease=64.0 + + # Set to false to disable this ConstellationEffect. [default: true] + B:lucernaEnabled=true + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:lucernaPotencyMultiplier=1.0 + } + + bootes { + # Set to false to disable this ConstellationEffect. [default: true] + B:bootesEnabled=true + + # Set the chance that an registered animal will be 'herded' if it is close to the ritual. [range: 0.0 ~ 1.0, default: 0.05] + S:bootesHerdChance=0.05 + + # Set the 'luck' when herding an animal for drops or related [range: -200.0 ~ 200.0, default: -5.0] + S:bootesHerdLuck=-5.0 + + # Set the chance that a drop that has been found from the entity's loot table is actually dropped. [range: 0.0 ~ 1.0, default: 0.01] + S:bootesOverallDropChance=0.01 + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:bootesPotencyMultiplier=1.0 + + # Defines the range in which the ritual will try to find entities [range: 2.0 ~ 64.0, default: 12.0] + S:bootesRange=12.0 + } + + octans { + # Defines the amount of crops the ritual can cache at max. count [range: 1 ~ 4000, default: 20] + I:octansCount=20 + + # Set to false to disable this ConstellationEffect. [default: true] + B:octansEnabled=true + + # Defines the maximum default tick-time until a fish may be fished by the ritual. gets reduced internally the more starlight was provided at the ritual. Has to be bigger as the minimum time; if it isn't it'll be set to the minimum. [range: 20 ~ 2147483647, default: 500] + I:octansMaxFishTickTime=500 + + # Defines the minimum default tick-time until a fish may be fished by the ritual. gets reduced internally the more starlight was provided at the ritual. [range: 20 ~ 2147483647, default: 100] + I:octansMinFishTickTime=100 + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:octansPotencyMultiplier=1.0 + + # Defines the radius (in blocks) in which the ritual will search for water [range: 1 ~ 32, default: 12] + I:octansRange=12 + } + + fornax { + # Defines the amount of block-positions the ritual can cache and melt at max count [range: 1 ~ 4000, default: 40] + I:fornaxCount=40 + + # Defines a multiplier used to determine how long it needs to melt a block. normal duration * durationMultiplier = actual duration [range: 1.0E-4 ~ 200.0, default: 1.0] + S:fornaxDivisor=1.0 + + # Set to false to disable this ConstellationEffect. [default: true] + B:fornaxEnabled=true + + # Defines the chance (0% to 100% -> 0.0 to 1.0) if the block will be replaced with air instead of being properly melted into something. [range: 0.0 ~ 1.0, default: 0.0] + S:fornaxFailChance=0.0 + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:fornaxPotencyMultiplier=1.0 + + # Defines the radius (in blocks) in which the ritual will search for valid blocks to start to melt. [range: 1 ~ 32, default: 12] + I:fornaxRange=12 + } + + pelotrio { + # Set to false to disable this ConstellationEffect. [default: true] + B:pelotrioEnabled=true + + # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] + S:pelotrioPotencyMultiplier=1.0 + + # Defines the threshold at which the ritual will stop spawning mobs. If there are more or equal amount of mobs near this ritual, the ritual will not spawn more mobs. Mainly to reduce potential server lag. [range: 1 ~ 256, default: 40] + I:pelotrioProximityCheck=40 + + # Defines the radius (in blocks) in which the ritual will search for potential spawn points for entities. [range: 1 ~ 32, default: 12] + I:pelotrioRange=12 + + # Defines the per-tick chance that a new position for a entity-spawn will be searched for. [range: 0.0 ~ 1.0, default: 0.1] + S:pelotrioSpawnSearchChance=0.1 + } + +} + + +tools { + # Sets the amount of damage reduction a player gets when being hit by a DE chaos-damage-related damagetype. [range: 0.0 ~ 1.0, default: 0.8] + S:cape_chaosresistance=0.8 + + # If this is set to true, charged crystals tools can revert back to their inert state. [default: true] + B:chargedCrystalToolsRevert=true + + # After 'chargedCrystalToolsRevertStart' uses, it will random.nextInt(chance) == 0 try and see if the tool gets reverted to its inert crystal tool. [range: 1 ~ 2147483647, default: 80] + I:chargedCrystalToolsRevertChance=80 + + # Defines the minimum uses a user at least gets before it's trying to revert to an inert crystal tool. [range: 0 ~ 2147483646, default: 40] + I:chargedCrystalToolsRevertStart=40 + + # Defines the amount of stacks you have to get against the same mob until you reach 100% of the damage multiplier. [range: 1 ~ 200, default: 10] + I:discidiaDamageStackCap=10 + + # Defines the additional damage multiplier gradually increased by gaining attack-stacks against a mob. (Applied multiplier = damage * 1 + (thisConfigOption * (currentStacks / maxStacks)) ) [range: 0.0 ~ 200.0, default: 1.0] + S:discidiaDamageStackMultipler=1.0 + + # Defines the chance per mined block that the effect for holding an evorsio attuned resonating wand will fire. [range: 0.0 ~ 1.0, default: 0.8] + S:evorsioAttunedWandEffectChance=0.8 + + # Sets the max. hardness the exchange wand can swap !from!. If the block you're trying to "mine" with the conversion wand is higher than this number, it won't work. (-1 to disable this check) [range: -1.0 ~ 50000.0, default: -1.0] + S:exchange_wand_max_hardness=-1.0 + + # Sets the quick-charge cost for one usage of the architect wand [range: 0.0 ~ 1.0, default: 0.03] + S:wandCost_architect=0.03 + + # Sets the quick-charge cost for one usage of the exchange wand [range: 0.0 ~ 1.0, default: 0.002] + S:wandCost_exchange=0.002 + + # Sets the quick-charge cost for one usage of the grapple wand [range: 0.0 ~ 1.0, default: 0.7] + S:wandCost_grapple=0.7 + + # Sets the quick-charge cost for one usage of the illumination wand [range: 0.0 ~ 1.0, default: 0.5] + S:wandCost_illumination=0.5 + + enchantment_amulet { + # Defines the chance to roll a 2nd-enchantment-manipulating roll on the amulet. Value defines a percent chance from 0% to 100%. Setting this to 0 also prevents a 3rd roll [range: 0.0 ~ 1.0, default: 0.8] + S:chance2nd=0.8 + + # Defines the chance to roll a 3rd-enchantment-manipulation roll on the amulet. Value defines a percent chance from 0% to 100%. [range: 0.0 ~ 1.0, default: 0.25] + S:chance3rd=0.25 + + # Defines the chance the roll will be +2 instead of +1 to existing enchantment/to enchantment/to all enchantments [range: 0.0 ~ 1.0, default: 0.15] + S:chanceLevel2=0.15 + + # Defines the chance the amulet-roll 'to all existing enchantments' will appear. [range: 0.0 ~ 1.0, default: 0.02] + S:chanceToAll=0.02 + + # Defines the chance the amulet roll 'to ' will appear. (Don't mistake this for 'to exsting '!) [range: 0.0 ~ 1.0, default: 0.35] + S:chanceToNonExisting=0.35 + } + +} + + +worldgen { + # Defines the quality of the constellation paper item in loot chests. [range: 1 ~ 128, default: 2] + I:constellationPaperQuality=2 + + # Defines the rarity of the constellation paper item in loot chests. [range: 1 ~ 128, default: 10] + I:constellationPaperRarity=10 + + # By default, Astral Sorcery does not generate structures or ores in Super-Flat worlds. If, for some reason, you wish to enable generation of structures and ores in a Super-Flat world, then set this value to true. [default: false] + B:enableFlatGen=false + + # Defines how many aquamarine ores it'll attempt to generate in per chunk. 0 = disabled [range: 0 ~ 2048, default: 64] + I:generateAquamarineAmount=64 + + # Defines how many marble veins are generated per chunk. 0 = disabled [range: 0 ~ 32, default: 4] + I:generateMarbleAmount=4 + + # Defines how big generated marble veins are. [range: 1 ~ 32, default: 20] + I:generateMarbleVeinSize=20 + + # If this is set to true, the world generator will try and spawn structures more evenly distributed by their 'ideal' distance set in their config entries. WARNING: might add additional worldgen time. [default: true] + B:respectIdealStructureDistances=true + + # the Astral Sorcery-specific worldgen will only run in Dimension ID's listed here. [default: [0]] + S:worldGenWhitelist < + 0 + > + + ancientshrine { + # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: [MOUNTAIN], [SNOWY]] + S:BiomeTypes < + MOUNTAIN + SNOWY + > + + # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 140] + I:Chance=140 + + # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] + S:DimensionWhitelist < + > + + # Generate ancientShrine [default: true] + B:Generate=true + + # Ignore Biome specifications when trying to generate ancientShrine [default: false] + B:IgnoreBiomes=false + + # Ignore dimension-whitelist when trying to generate ancientShrine [default: true] + B:IgnoreDimensionSettings=true + + # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 255] + I:MaxY=255 + + # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 0] + I:MinY=0 + + # Defines how high/low the surface in comparison to the structure can be to be seen as 'sufficiently flat' for the structure to spawn at the given position. [range: 1 ~ 32, default: 4] + I:heightThreshold=4 + + # Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 768.0] + S:idealDistance=768.0 + } + + desertstructure { + # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: [SANDY]] + S:BiomeTypes < + SANDY + > + + # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 140] + I:Chance=140 + + # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] + S:DimensionWhitelist < + > + + # Generate desertStructure [default: true] + B:Generate=true + + # Ignore Biome specifications when trying to generate desertStructure [default: false] + B:IgnoreBiomes=false + + # Ignore dimension-whitelist when trying to generate desertStructure [default: true] + B:IgnoreDimensionSettings=true + + # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 255] + I:MaxY=255 + + # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 0] + I:MinY=0 + + # Defines how high/low the surface in comparison to the structure can be to be seen as 'sufficiently flat' for the structure to spawn at the given position. [range: 1 ~ 32, default: 3] + I:heightThreshold=3 + + # Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 1024.0] + S:idealDistance=1024.0 + } + + smallshrine { + # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: [PLAINS], [FOREST]] + S:BiomeTypes < + PLAINS + FOREST + > + + # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 140] + I:Chance=140 + + # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] + S:DimensionWhitelist < + > + + # Generate smallShrine [default: true] + B:Generate=true + + # Ignore Biome specifications when trying to generate smallShrine [default: false] + B:IgnoreBiomes=false + + # Ignore dimension-whitelist when trying to generate smallShrine [default: true] + B:IgnoreDimensionSettings=true + + # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 255] + I:MaxY=255 + + # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 0] + I:MinY=0 + + # Defines how high/low the surface in comparison to the structure can be to be seen as 'sufficiently flat' for the structure to spawn at the given position. [range: 1 ~ 32, default: 1] + I:heightThreshold=1 + + # Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 512.0] + S:idealDistance=512.0 + } + + treasureshrine { + # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: ] + S:BiomeTypes < + > + + # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 20] + I:Chance=20 + + # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] + S:DimensionWhitelist < + > + + # Generate treasureShrine [default: true] + B:Generate=true + + # Ignore Biome specifications when trying to generate treasureShrine [default: true] + B:IgnoreBiomes=true + + # Ignore dimension-whitelist when trying to generate treasureShrine [default: true] + B:IgnoreDimensionSettings=true + + # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 40] + I:MaxY=40 + + # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 10] + I:MinY=10 + + # Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 192.0] + S:idealDistance=192.0 + } + + smallruin { + # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: ] + S:BiomeTypes < + > + + # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 140] + I:Chance=140 + + # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] + S:DimensionWhitelist < + > + + # Generate smallRuin [default: true] + B:Generate=true + + # Ignore Biome specifications when trying to generate smallRuin [default: true] + B:IgnoreBiomes=true + + # Ignore dimension-whitelist when trying to generate smallRuin [default: true] + B:IgnoreDimensionSettings=true + + # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 255] + I:MaxY=255 + + # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 0] + I:MinY=0 + + # Defines how high/low the surface in comparison to the structure can be to be seen as 'sufficiently flat' for the structure to spawn at the given position. [range: 1 ~ 32, default: 0] + I:heightThreshold=0 + + # Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 2048.0] + S:idealDistance=2048.0 + } + + glowstone_flower { + # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: [MOUNTAIN], [COLD]] + S:BiomeTypes < + MOUNTAIN + COLD + > + + # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 2] + I:Chance=2 + + # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] + S:DimensionWhitelist < + > + + # Generate glowstone_flower [default: true] + B:Generate=true + + # Ignore Biome specifications when trying to generate glowstone_flower [default: false] + B:IgnoreBiomes=false + + # Ignore dimension-whitelist when trying to generate glowstone_flower [default: true] + B:IgnoreDimensionSettings=true + + # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 255] + I:MaxY=255 + + # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 0] + I:MinY=0 + + # Set this to true and the decorator will ignore the spawn-condition if snow is/can fall in the area. [default: false] + B:ignoreSnowCondition=false + } + + rockcrystals { + # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: ] + S:BiomeTypes < + > + + # Defines how rarely Rock crystal ores spawn. The higher, the more rare. [range: 1 ~ 40, default: 15] + I:CrystalDensity=15 + + # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] + S:DimensionWhitelist < + > + + # Generate rockcrystals [default: true] + B:Generate=true + + # Ignore Biome specifications when trying to generate rockcrystals [default: true] + B:IgnoreBiomeSpecification=true + + # Ignore dimension-whitelist when trying to generate rockcrystals [default: true] + B:IgnoreDimensionSettings=true + + # Defines the blockstates that may be replaced by rock crystal ore when trying to generate a rock crystal ore. format: :: - Use meta -1 for wildcard [default: [minecraft:stone:0]] + S:ReplacementStates < + minecraft:stone:0 + > + } + + marble { + # Defines the blockstates that may be replaced by marble when trying to generate marble. format: :: - Use meta -1 for wildcard [default: [minecraft:stone:0]] + S:ReplacementStates < + minecraft:stone:0 + > + } + + aquamarine { + # Defines the blockstates that may be replaced by aquamarine shale when trying to generate aquamarine shale. format: :: - Use meta -1 for wildcard [default: [minecraft:sand:0]] + S:ReplacementStates < + minecraft:sand:0 + > + } + +} + + diff --git a/overrides/config/astralsorcery/aevitas_ore_perk.cfg b/overrides/config/astralsorcery/aevitas_ore_perk.cfg new file mode 100644 index 0000000..30a766a --- /dev/null +++ b/overrides/config/astralsorcery/aevitas_ore_perk.cfg @@ -0,0 +1,38 @@ +# Configuration file + +########################################################################################################## +# data +#--------------------------------------------------------------------------------------------------------# +# Defines random ore-selection data. Items with higher weight are more likely to be selected overall. Format: ; +########################################################################################################## + +data { + # [default: [oreCoal;5200], [oreIron;2500], [oreGold;550], [oreLapis;140], [oreRedstone;700], [oreDiamond;180], [oreEmerald;100], [oreAluminum;600], [oreCopper;1100], [oreTin;1500], [oreLead;1000], [oreCertusQuartz;500], [oreNickel;270], [orePlatinum;90], [oreSilver;180], [oreMithril;1], [oreRuby;400], [oreSapphire;400], [oreUranium;550], [oreYellorite;560], [oreZinc;300], [oreSulfur;600], [oreOsmium;950]] + S:data < + oreCoal;5200 + oreIron;2500 + oreGold;550 + oreLapis;140 + oreRedstone;700 + oreDiamond;180 + oreEmerald;100 + oreAluminum;600 + oreCopper;1100 + oreTin;1500 + oreLead;1000 + oreCertusQuartz;500 + oreNickel;270 + orePlatinum;90 + oreSilver;180 + oreMithril;1 + oreRuby;400 + oreSapphire;400 + oreUranium;550 + oreYellorite;560 + oreZinc;300 + oreSulfur;600 + oreOsmium;950 + > +} + + diff --git a/overrides/config/astralsorcery/amulet_enchantments.cfg b/overrides/config/astralsorcery/amulet_enchantments.cfg new file mode 100644 index 0000000..45b6a77 --- /dev/null +++ b/overrides/config/astralsorcery/amulet_enchantments.cfg @@ -0,0 +1,81 @@ +# Configuration file + +########################################################################################################## +# data +#--------------------------------------------------------------------------------------------------------# +# Defines a whitelist of which enchantments can be rolled and buffed by the enchantment-amulet. The higher the weight, the more likely that roll is selected.Format: : +########################################################################################################## + +data { + # [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [endercore:xpboost:5], [endercore:autosmelt:2], [enderio:repellent:1], [enderio:witherweapon:5], [enderio:witherarrow:5], [enderio:soulbound:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [toughasnails:warming:10], [toughasnails:cooling:10], [exnihilocreatio:sieve_efficiency:10], [exnihilocreatio:sieve_fortune:2], [exnihilocreatio:sieve_luck_of_the_sea:2], [matteroverdrive:overclock:10], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [bluepower:vorpal:10], [bluepower:disjunction:10], [flansmod:enchantment_steady:10], [flansmod:enchantment_nimble:5], [flansmod:enchantment_lumberjack:10], [flansmod:enchantment_duelist:10], [flansmod:enchantment_sharpshooter:10], [flansmod:enchantment_juggernaut:1]] + S:data < + minecraft:protection:10 + minecraft:fire_protection:5 + minecraft:feather_falling:5 + minecraft:blast_protection:2 + minecraft:projectile_protection:5 + minecraft:respiration:2 + minecraft:aqua_affinity:2 + minecraft:thorns:1 + minecraft:depth_strider:2 + minecraft:frost_walker:2 + minecraft:sharpness:10 + minecraft:smite:5 + minecraft:bane_of_arthropods:5 + minecraft:knockback:5 + minecraft:fire_aspect:2 + minecraft:looting:2 + minecraft:sweeping:2 + minecraft:efficiency:10 + minecraft:silk_touch:1 + minecraft:unbreaking:5 + minecraft:fortune:2 + minecraft:power:10 + minecraft:punch:2 + minecraft:flame:2 + minecraft:infinity:1 + minecraft:luck_of_the_sea:2 + minecraft:lure:2 + minecraft:mending:2 + draconicevolution:enchant_reaper:2 + railcraft:wrecking:2 + railcraft:implosion:2 + railcraft:destruction:1 + railcraft:smack:1 + bibliocraft:bibliocraft.deathcompassench:1 + bibliocraft:bibliocraft.readingench:5 + toughasnails:warming:10 + toughasnails:cooling:10 + endercore:autosmelt:2 + endercore:xpboost:5 + enderio:repellent:1 + enderio:soulbound:1 + enderio:witherweapon:5 + enderio:witherarrow:5 + exnihilocreatio:sieve_efficiency:10 + exnihilocreatio:sieve_fortune:2 + exnihilocreatio:sieve_luck_of_the_sea:2 + locks:shocking:5 + locks:sturdy:2 + locks:complexity:1 + matteroverdrive:overclock:10 + cofhcore:holding:5 + cofhcore:insight:5 + cofhcore:leech:5 + cofhcore:multishot:5 + cofhcore:smashing:2 + cofhcore:smelting:2 + cofhcore:soulbound:5 + cofhcore:vorpal:2 + astralsorcery:enchantment.as.nightvision:1 + astralsorcery:enchantment.as.smelting:1 + flansmod:enchantment_steady:10 + flansmod:enchantment_nimble:5 + flansmod:enchantment_lumberjack:10 + flansmod:enchantment_duelist:10 + flansmod:enchantment_sharpshooter:10 + flansmod:enchantment_juggernaut:1 + > +} + + diff --git a/overrides/config/astralsorcery/fluid_rarities.cfg b/overrides/config/astralsorcery/fluid_rarities.cfg new file mode 100644 index 0000000..7de1e0a --- /dev/null +++ b/overrides/config/astralsorcery/fluid_rarities.cfg @@ -0,0 +1,38 @@ +# Configuration file + +########################################################################################################## +# data +#--------------------------------------------------------------------------------------------------------# +# Defines fluid-rarities and amounts for the evershifting fountain's neromantic prime. The lower the relative rarity, the more rare the fluid. Format: ;;; +########################################################################################################## + +data { + # [default: [water;2147483647;2147483647;14000], [lava;4000000;1000000;7500], [crystaloil;600000;400000;800], [empoweredoil;350000;150000;200], [redstone;120000;70000;500], [glowstone;120000;70000;500], [ender;140000;60000;250], [pyrotheum;200000;120000;200], [cryotheum;200000;120000;200], [refined_oil;480000;400000;600], [refined_fuel;450000;300000;550], [iron;600000;350000;900], [gold;400000;350000;600], [cobalt;150000;150000;80], [ardite;150000;150000;80], [emerald;60000;90000;30], [fluidoil;500000;350000;900], [fluidnitrodiesel;400000;250000;450], [ic2uu_matter;600;800;1], [ic2biomass;300000;200000;600], [ic2biogas;250000;150000;500], [mana;550000;120000;1500], [nacre;150000;250000;250]] + S:data < + water;2147483647;2147483647;14000 + lava;4000000;1000000;7500 + crystaloil;600000;400000;800 + empoweredoil;350000;150000;200 + redstone;120000;70000;500 + glowstone;120000;70000;500 + ender;140000;60000;250 + pyrotheum;200000;120000;200 + cryotheum;200000;120000;200 + refined_oil;480000;400000;600 + refined_fuel;450000;300000;550 + iron;600000;350000;900 + gold;400000;350000;600 + cobalt;150000;150000;80 + ardite;150000;150000;80 + emerald;60000;90000;30 + fluidoil;500000;350000;900 + fluidnitrodiesel;400000;250000;450 + ic2uu_matter;600;800;1 + ic2biomass;300000;200000;600 + ic2biogas;250000;150000;500 + mana;550000;120000;1500 + nacre;150000;250000;250 + > +} + + diff --git a/overrides/config/astralsorcery/herdable_animals_blacklist.cfg b/overrides/config/astralsorcery/herdable_animals_blacklist.cfg new file mode 100644 index 0000000..480f9e0 --- /dev/null +++ b/overrides/config/astralsorcery/herdable_animals_blacklist.cfg @@ -0,0 +1,15 @@ +# Configuration file + +########################################################################################################## +# data +#--------------------------------------------------------------------------------------------------------# +# Defines a list of animals that can not be used in an bootes ritual to gain drops from. List animals with their registry name (e.g. parrots would be 'minecraft:parrot') +########################################################################################################## + +data { + # [default: ] + S:data < + > +} + + diff --git a/overrides/config/astralsorcery/mineralis_ritual.cfg b/overrides/config/astralsorcery/mineralis_ritual.cfg new file mode 100644 index 0000000..30a766a --- /dev/null +++ b/overrides/config/astralsorcery/mineralis_ritual.cfg @@ -0,0 +1,38 @@ +# Configuration file + +########################################################################################################## +# data +#--------------------------------------------------------------------------------------------------------# +# Defines random ore-selection data. Items with higher weight are more likely to be selected overall. Format: ; +########################################################################################################## + +data { + # [default: [oreCoal;5200], [oreIron;2500], [oreGold;550], [oreLapis;140], [oreRedstone;700], [oreDiamond;180], [oreEmerald;100], [oreAluminum;600], [oreCopper;1100], [oreTin;1500], [oreLead;1000], [oreCertusQuartz;500], [oreNickel;270], [orePlatinum;90], [oreSilver;180], [oreMithril;1], [oreRuby;400], [oreSapphire;400], [oreUranium;550], [oreYellorite;560], [oreZinc;300], [oreSulfur;600], [oreOsmium;950]] + S:data < + oreCoal;5200 + oreIron;2500 + oreGold;550 + oreLapis;140 + oreRedstone;700 + oreDiamond;180 + oreEmerald;100 + oreAluminum;600 + oreCopper;1100 + oreTin;1500 + oreLead;1000 + oreCertusQuartz;500 + oreNickel;270 + orePlatinum;90 + oreSilver;180 + oreMithril;1 + oreRuby;400 + oreSapphire;400 + oreUranium;550 + oreYellorite;560 + oreZinc;300 + oreSulfur;600 + oreOsmium;950 + > +} + + diff --git a/overrides/config/astralsorcery/perk_void_trash_replacement.cfg b/overrides/config/astralsorcery/perk_void_trash_replacement.cfg new file mode 100644 index 0000000..30a766a --- /dev/null +++ b/overrides/config/astralsorcery/perk_void_trash_replacement.cfg @@ -0,0 +1,38 @@ +# Configuration file + +########################################################################################################## +# data +#--------------------------------------------------------------------------------------------------------# +# Defines random ore-selection data. Items with higher weight are more likely to be selected overall. Format: ; +########################################################################################################## + +data { + # [default: [oreCoal;5200], [oreIron;2500], [oreGold;550], [oreLapis;140], [oreRedstone;700], [oreDiamond;180], [oreEmerald;100], [oreAluminum;600], [oreCopper;1100], [oreTin;1500], [oreLead;1000], [oreCertusQuartz;500], [oreNickel;270], [orePlatinum;90], [oreSilver;180], [oreMithril;1], [oreRuby;400], [oreSapphire;400], [oreUranium;550], [oreYellorite;560], [oreZinc;300], [oreSulfur;600], [oreOsmium;950]] + S:data < + oreCoal;5200 + oreIron;2500 + oreGold;550 + oreLapis;140 + oreRedstone;700 + oreDiamond;180 + oreEmerald;100 + oreAluminum;600 + oreCopper;1100 + oreTin;1500 + oreLead;1000 + oreCertusQuartz;500 + oreNickel;270 + orePlatinum;90 + oreSilver;180 + oreMithril;1 + oreRuby;400 + oreSapphire;400 + oreUranium;550 + oreYellorite;560 + oreZinc;300 + oreSulfur;600 + oreOsmium;950 + > +} + + diff --git a/overrides/config/astralsorcery/treasure_shrine.cfg b/overrides/config/astralsorcery/treasure_shrine.cfg new file mode 100644 index 0000000..30a766a --- /dev/null +++ b/overrides/config/astralsorcery/treasure_shrine.cfg @@ -0,0 +1,38 @@ +# Configuration file + +########################################################################################################## +# data +#--------------------------------------------------------------------------------------------------------# +# Defines random ore-selection data. Items with higher weight are more likely to be selected overall. Format: ; +########################################################################################################## + +data { + # [default: [oreCoal;5200], [oreIron;2500], [oreGold;550], [oreLapis;140], [oreRedstone;700], [oreDiamond;180], [oreEmerald;100], [oreAluminum;600], [oreCopper;1100], [oreTin;1500], [oreLead;1000], [oreCertusQuartz;500], [oreNickel;270], [orePlatinum;90], [oreSilver;180], [oreMithril;1], [oreRuby;400], [oreSapphire;400], [oreUranium;550], [oreYellorite;560], [oreZinc;300], [oreSulfur;600], [oreOsmium;950]] + S:data < + oreCoal;5200 + oreIron;2500 + oreGold;550 + oreLapis;140 + oreRedstone;700 + oreDiamond;180 + oreEmerald;100 + oreAluminum;600 + oreCopper;1100 + oreTin;1500 + oreLead;1000 + oreCertusQuartz;500 + oreNickel;270 + orePlatinum;90 + oreSilver;180 + oreMithril;1 + oreRuby;400 + oreSapphire;400 + oreUranium;550 + oreYellorite;560 + oreZinc;300 + oreSulfur;600 + oreOsmium;950 + > +} + + diff --git a/overrides/config/bbm/AI_Improvements.cfg b/overrides/config/bbm/AI_Improvements.cfg new file mode 100644 index 0000000..b4db012 --- /dev/null +++ b/overrides/config/bbm/AI_Improvements.cfg @@ -0,0 +1,14 @@ +# Configuration file + +general { + # Disabled the AI segment that controls entities looking at random locations [default: false] + B:RemoveEntityAILookIdle=false + + # Disabled the AI segment that controls entities looking at the closest player [default: false] + B:RemoveEntityAIWatchClosest=false + + # Replaces the EntityLookHelper with a more CPU efficient version [default: true] + B:ReplaceLookHelper=true +} + + diff --git a/overrides/config/betterboilers/betterboilers.cfg b/overrides/config/betterboilers/betterboilers.cfg new file mode 100644 index 0000000..21c2196 --- /dev/null +++ b/overrides/config/betterboilers/betterboilers.cfg @@ -0,0 +1,38 @@ +# Configuration file + +boilerusage { + # How much steam a pump will auto-output a tick. Can still be extracted from faster with a machine. + I:pumpDrain=500 + + # The multiplier for how much steam is produced per tick with a pump. Steam production calculated by * * * . + D:pumpMultiplier=1.0 + + # The amount of steam produced per boiler cycle. Water cost will always be 2x the resulting steam. + I:steamPerBoil=800 + + # The amount of ticks needed for one boiler cycle, sans calculation. Actual value will be 200/( * . + I:ticksToBoil=200 +} + + +multiblock { + # The maximum amount of blocks that can be added to a standard multiblock. Some controllers may have different maxima. Includes all of the multiblock's components. + I:defaultMaxMultiblock=1000 + + # The minimum amount of blocks that can be added to a standard multiblock. Some controllers may have different minima. Includes all of the multiblock's components. Set to 0 for no minimum. + I:defaultMinMultiblock=36 +} + + +turbineusage { + # base amount of rotors used to calculate a turbine's diminishing returns. RF generation will always be 2x the steam cost. + I:rotorBaseCount=4 + + # The amount of steam consumed in a turbine with rotorBaseCount rotors. Used to calculate diminishing returns. RF generation will always be 2x the steam cost. + I:steamBaseUse=40 + + # How much RF/T the turbine power tap can transfer. + I:turbineOut=400 +} + + diff --git a/overrides/config/betterfps.json b/overrides/config/betterfps.json new file mode 100644 index 0000000..4ad0157 --- /dev/null +++ b/overrides/config/betterfps.json @@ -0,0 +1 @@ +{"algorithm":"rivens-half","updateChecker":true,"preallocateMemory":false,"fog":false,"beaconBeam":true,"fastHopper":true,"fastBeacon":true,"fastSearch":true,"asyncSearch":true} \ No newline at end of file diff --git a/overrides/config/betterquesting.cfg b/overrides/config/betterquesting.cfg new file mode 100644 index 0000000..6988029 --- /dev/null +++ b/overrides/config/betterquesting.cfg @@ -0,0 +1,21 @@ +# Configuration file + +general { + # Clamps the max UI height (-1 to disable) [range: -1 ~ 2147483647, default: -1] + I:"Max GUI Height"=-1 + + # Clamps the max UI width (-1 to disable) [range: -1 ~ 2147483647, default: -1] + I:"Max GUI Width"=-1 + + # Enabled the popup notices when quests are completed or updated [default: true] + B:"Quest Notices"=true + B:"Tamper Nuke"=true + + # The current questing theme [default: betterquesting:light] + S:Theme=bq_standard:dark + + # Jumps the user to the last opened quest [default: true] + B:"Use Quest Bookmark"=true +} + + diff --git a/overrides/config/betterquesting/DefaultLoot.json b/overrides/config/betterquesting/DefaultLoot.json new file mode 100644 index 0000000..ef09a54 --- /dev/null +++ b/overrides/config/betterquesting/DefaultLoot.json @@ -0,0 +1,1839 @@ +{ + "groups:9": { + "0:10": { + "name:8": "Common", + "weight:3": 64, + "ID:3": 0, + "rewards:9": { + "0:10": { + "weight:3": 1, + "ID:3": 0, + "items:9": { + "0:10": { + "id:8": "harvestcraft:walnut_sapling", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "1:10": { + "weight:3": 1, + "ID:3": 1, + "items:9": { + "0:10": { + "id:8": "harvestcraft:peach_sapling", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "2:10": { + "weight:3": 1, + "ID:3": 2, + "items:9": { + "0:10": { + "id:8": "harvestcraft:plum_sapling", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "3:10": { + "weight:3": 1, + "ID:3": 3, + "items:9": { + "0:10": { + "id:8": "harvestcraft:chocolatebaritem", + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "4:10": { + "weight:3": 1, + "ID:3": 4, + "items:9": { + "0:10": { + "id:8": "harvestcraft:calamarirawitem", + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "5:10": { + "weight:3": 1, + "ID:3": 5, + "items:9": { + "0:10": { + "id:8": "harvestcraft:apricotjuiceitem", + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "6:10": { + "weight:3": 1, + "ID:3": 6, + "items:9": { + "0:10": { + "id:8": "harvestcraft:gooseberry_sapling", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "7:10": { + "weight:3": 1, + "ID:3": 7, + "items:9": { + "0:10": { + "id:8": "rustic:olives", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "8:10": { + "weight:3": 1, + "ID:3": 8, + "items:9": { + "0:10": { + "id:8": "harvestcraft:strawberryitem", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "9:10": { + "weight:3": 1, + "ID:3": 9, + "items:9": { + "0:10": { + "id:8": "harvestcraft:orangeitem", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "10:10": { + "weight:3": 1, + "ID:3": 10, + "items:9": { + "0:10": { + "id:8": "minecraft:soul_sand", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "11:10": { + "weight:3": 1, + "ID:3": 11, + "items:9": { + "0:10": { + "id:8": "minecraft:end_stone", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "12:10": { + "weight:3": 1, + "ID:3": 12, + "items:9": { + "0:10": { + "id:8": "minecraft:netherrack", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "13:10": { + "weight:3": 1, + "ID:3": 13, + "items:9": { + "0:10": { + "id:8": 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Waterwheels are also compatible with the flowing water streams." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:wooden_device1", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:material", + "Count:3": 8, + "Damage:2": 12, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:wooden_device1", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 2, + "Damage:2": 2, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "5:10": { + "questID:3": 5, + "preRequisites:11": [ + 108 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "adchimneys:stonebrick", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Vents", + "desc:8": "Take a pollution pump, put an active lever on it, and then place a chimney above the pump. Then, take vents and place some off of the sides of the pump on the same level as the pollution that you wish to remove." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "adchimneys:stonebrick", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "adchimneys:stonebrick", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "2:10": { + "id:8": "adchimneys:stonebrick", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + 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"minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Farming Despite Seasons", + "desc:8": "Not all crops grow in every season. Especially during winter. You also won\u0027t be able to bonemeal crops if the season isn\u0027t correct. But by placing greenhouse glass above your crops, you can make them grow any time." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "sereneseasons:greenhouse_glass", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "sereneseasons:greenhouse_glass", + "Count:3": 32, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "10:10": { + "questID:3": 10, + "preRequisites:11": [ + 9, + 106 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 1, + "Damage:2": 13, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Garden Cloche", + "desc:8": "Can grow almost any type of crop. No, not trees. Works for all crops during all seasons. Make sure you put the right kind of soil for whatever crop you are growning." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 1, + "Damage:2": 13, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "minecraft:dye", + "Count:3": 64, + "Damage:2": 15, + "OreDict:8": "" + } + } + } + } + }, + "11:10": { + "questID:3": 11, + "preRequisites:11": [ + 103 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "betterboilers:controller", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Basic Boiler", + "desc:8": "Steam can be produced in boilers using solid fuel. Boilers can be created in a variety of ways, but I will provide a simple example design here. Layer 1: 7 firebox blocks, 1 boiler controller, and 1 fireback hatch where coal can be auto-input. Layer 2: 8 boiler blocks and 1 boiler valve where water is pumped in. Layer 3: 9 boiler blocks. Layer 4: 8 boiler blocks and 1 boiler vent where steam is extracted from via a pump on top. The portable generators have been modified to run off of steam in addition to gasoline. However, steam produces less power in the generators than gasoline." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "betterboilers:firebox", + "Count:3": 7, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "betterboilers:firebox_hatch", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "betterboilers:controller", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "betterboilers:boiler", + "Count:3": 25, + "Damage:2": 0, + "OreDict:8": "" + }, + "4:10": { + "id:8": "betterboilers:boiler_vent", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "5:10": { + "id:8": "betterboilers:boiler_valve", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "6:10": { + "id:8": "immersiveengineering:metal_device0", + "Count:3": 2, + "Damage:2": 5, + "OreDict:8": "" + }, 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0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "Steam Turbine", + "desc:8": "The Steam Turbine is one of the greatest and cleanest forms of power generation short of extremely complex Nuclear and Fusion Reactors.\n\nWhen sped up to max RPM, the turbine produces over 12,000 RF/t.\n\nExhaust Steam is output through the pipe on top of the turbine.\n\n-Unlocks Space Power Generation" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_decoration1", + "Count:3": 3, + "Damage:2": 1, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 6, + "Damage:2": 6, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 1, + 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{ + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "appliedenergistics2:dummy_fluid_item", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Water Recovery", + "desc:8": "The cooling tower can recover some of the water from exhaust steam from the steam turbine." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_decoration1", + "Count:3": 40, + "Damage:2": 1, + "OreDict:8": "" + }, + "1:10": { + "id:8": 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Slag is output through the back. You\u0027re gonna want a lot of power." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "minecraft:cauldron", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:sheetmetal_slab", + "Count:3": 14, + "Damage:2": 8, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:sheetmetal", + "Count:3": 8, + "Damage:2": 8, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveengineering:storage", + "Count:3": 6, + "Damage:2": 8, + "OreDict:8": "" + }, + "4:10": { + "id:8": "immersiveengineering:metal_decoration1", + "Count:3": 5, + "Damage:2": 1, + "OreDict:8": "" + }, + "5:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "6:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 10, + "Damage:2": 4, + "OreDict:8": "" + }, + "7:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 5, + "Damage:2": 5, + "OreDict:8": "" + }, + "8:10": { + "id:8": "immersiveengineering:stone_decoration", + "Count:3": 27, + "Damage:2": 2, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "immersiveengineering:graphite_electrode", + "Count:3": 3, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "17:10": { + "questID:3": 17, + "preRequisites:11": [ + 8, + 3 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "forge:bucketfilled", + "Count:3": 1, + "tag:10": { + "FluidName:8": "biodiesel", + "Amount:3": 1000 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Biodiesel Setup", + "desc:8": "If you don\u0027t want to go for oil processing, you can power certain machines with biodiesel instead. You\u0027ll need a squeezer, fermenter, and refinery. The mining drill requires biodiesl to operate." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_decoration1", + "Count:3": 20, + "Damage:2": 1, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 9, + "Damage:2": 6, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 3, + "Damage:2": 3, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 6, + "Damage:2": 4, + "OreDict:8": "" + }, + "4:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 2, + "Damage:2": 5, + "OreDict:8": "" + }, + "5:10": { + "id:8": "immersiveengineering:sheetmetal", + "Count:3": 20, + "Damage:2": 9, + "OreDict:8": "" + }, + "6:10": { + "id:8": "minecraft:cauldron", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + }, + "7:10": { + "id:8": "immersiveengineering:wooden_device0", + "Count:3": 4, + "Damage:2": 1, + "OreDict:8": "" + }, + "8:10": { + "id:8": "minecraft:piston", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "9:10": { + "id:8": "immersiveengineering:metal_decoration1", + "Count:3": 3, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "immersiveengineering:seed", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "minecraft:melon_block", + "Count:3": 32, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "18:10": { + "questID:3": 18, + "preRequisites:11": [ + 8, + 3 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": { + "AS_Amulet_HolderLeast:4": -8007300805953867667, + "AS_Amulet_HolderMost:4": -6323419802766914191 + } + }, + "id:8": "immersiveengineering:coresample", + "Count:3": 1, + "tag:10": { + "depletion:3": 0, + "oil:3": 0, + "mineral:8": "Coal", + "coords:11": [ + 0, + -5, + 44 + ], + "timestamp:4": 578028 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "Excavator", + "desc:8": "The Excavator enables the extraction of ores and resources from veins that generate in random chunks. You can locate resource/ore veins in chunks using a Coresample Drill.\n\n-Unlocks Nuclear Production" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_decoration1", + "Count:3": 26, + "Damage:2": 1, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:sheetmetal", + "Count:3": 15, + "Damage:2": 8, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:storage", + "Count:3": 9, + "Damage:2": 8, + "OreDict:8": "blockSteel" + }, + "3:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "4:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 9, + "Damage:2": 4, + "OreDict:8": "" + }, + "5:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 5, + "Damage:2": 5, + "OreDict:8": "" + }, + "6:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 3, + "Damage:2": 7, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "19:10": { + "questID:3": 19, + "preRequisites:11": [ + 8, + 3 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "forge:bucketfilled", + "Count:3": 1, + "tag:10": { + "FluidName:8": "oil", + "Amount:3": 1000 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Oil Processing", + "desc:8": "A Pumpjack can extract crude oil from the ground in chunks that have oil deposits. You can locate deposits using a Coresample Drill. Crude oil can be turned into various fuels and byproducts in the Distillation Tower." + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "20:10": { + "questID:3": 20, + "preRequisites:11": [ + 107, + 71 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "Parent:10": { + "Size:3": 1, + "Items:9": {} + }, + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersivepetroleum:speedboat", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Motorboat", + "desc:8": "The motorboat runs off of gasoline and has several modifications that can be applied to make the boat fire resistant among other things. The motorboat\u0027s mods can be edited in the Engineer\u0027s Workbench." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "Parent:10": { + "Size:3": 4, + "Items:9": {} + }, + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersivepetroleum:speedboat", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersivepetroleum:upgrades", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersivepetroleum:upgrades", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "3:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersivepetroleum:upgrades", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersivepetroleum:upgrades", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + } + } + } + } + }, + "21:10": { + "questID:3": 21, + "preRequisites:11": [ + 108 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "chisel:chisel_iron", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Chisel", + "desc:8": "The chisel mod adds a huge variety of decorative blocks. Use the chisel item to bring up the GUI to access the blocks." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "chisel:chisel_iron", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "chisel:chisel_diamond", + "Count:3": 1, + "tag:10": { + "chiseldata:10": {} + }, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "22:10": { + "questID:3": 22, + "preRequisites:11": [ + 108 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "props:props", + "Count:3": 1, + "Damage:2": 508, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Advanced Decoration", + "desc:8": "Even more decorative blocks can be created using the Decobench and Architect\u0027s Sawbench. The Decobench requires clay and 3 colors of dye." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "props:props", + "Count:3": 1, + "Damage:2": 508, + "OreDict:8": "" + }, + "1:10": { + "id:8": "architecturecraft:sawbench", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "minecraft:clay", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "minecraft:dye", + "Count:3": 64, + "Damage:2": 1, + "OreDict:8": "" + }, + "2:10": { + "id:8": "minecraft:dye", + "Count:3": 64, + "Damage:2": 2, + "OreDict:8": "" + }, + "3:10": { + "id:8": "minecraft:dye", + "Count:3": 64, + "Damage:2": 4, + "OreDict:8": "" + } + } + } + } + }, + "23:10": { + "questID:3": 23, + "preRequisites:11": [ + 3 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveengineering:stone_decoration", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Advanced Blast Furance", + "desc:8": "Smelts iron and coal coke into steel faster. Two preheaters can be attached on the sides. The slag output is in the back." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:stone_decoration", + "Count:3": 27, + "Damage:2": 2, + "OreDict:8": "" + }, + "1:10": { + "id:8": "minecraft:hopper", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 2, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "immersiveengineering:metal", + "Count:3": 8, + "Damage:2": 8, + "OreDict:8": "" + } + } + } + } + }, + "24:10": { + "questID:3": 24, + "preRequisites:11": [ + 8, + 620, + 160 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveintelligence:metal_device1", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Carbon Dioxide Filter", + "desc:8": "When placed over an Improved Blast Furnace and given an output, this filter collects Carbon Dioxide gas.\n\nUnfortunately, it does not filter pollution. 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You can also link storage drawers together with a drawer controller." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "storagedrawers:basicdrawers", + "Count:3": 1, + "tag:10": { + "material:8": "oak" + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "storagedrawers:controller", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "storagedrawers:upgrade_storage", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "storagedrawers:basicdrawers", + "Count:3": 4, + "tag:10": { + "material:8": "jungle" + }, + "Damage:2": 2, + "OreDict:8": "" + } + } + } + } + }, + "30:10": { + "questID:3": 30, + "preRequisites:11": [ + 107 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "minecraft:rail", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Rails", + "desc:8": "You can\u0027t craft rails normally. 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There are only 2 types of transformers." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:wirecoil", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:connector", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:connector", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveengineering:connector", + "Count:3": 1, + "Damage:2": 7, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "immersiveengineering:wirecoil", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:connector", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:connector", + "Count:3": 16, + "Damage:2": 1, + "OreDict:8": "" + } + } + } + } + }, + "33:10": { + "questID:3": 33, + "preRequisites:11": [ + 126 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "Parent:10": { + "Size:3": 1, + "Items:9": {} + }, + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveengineering:toolbox", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Tools", + "desc:8": "There are a multitude of useful tools and weapons that can be crafted. Many of the tools listed here can have attachments added to them in the Engineer\u0027s Workbench." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "Parent:10": { + "Size:3": 23, + "Items:9": {} + }, + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveengineering:toolbox", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveengineering:jerrycan", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "Parent:10": { + "Size:3": 5, + "Items:9": {} + }, + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveengineering:drill", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "ForgeCaps:10": { + "Parent:10": { + "Size:3": 2, + "Items:9": {} + }, + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveengineering:shield", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "4:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveengineering:tool", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "5:10": { + "ForgeCaps:10": { + "Parent:10": { + "Size:3": 2, + "Items:9": {} + }, + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveengineering:skyhook", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "6:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveengineering:powerpack", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "34:10": { + "questID:3": 34, + "preRequisites:11": [ + 30 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "railcraft:track_flex_high_speed", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Advanced Rails", + "desc:8": "Railcraft has a huge variety of rails with many different uses. I don\u0027t profess to know what each one does, but I do know that high speed rails are pretty fun as long as you don\u0027t crash your minecart..." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "railcraft:track_flex_high_speed", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "railcraft:track_flex_high_speed", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "35:10": { + "questID:3": 35, + "preRequisites:11": [ + 18 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveengineering:metal_device0", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Creative Capacitor", + "desc:8": "Infinite energy..." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 1, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:storage", + "Count:3": 5000, + "Damage:2": 5, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "immersiveengineering:metal_device0", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + } + } + } + } + }, + "36:10": { + "questID:3": 36, + "preRequisites:11": [ + 457 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveengineering:metal_decoration2", + "Count:3": 1, + "Damage:2": 5, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Razor Wire", + "desc:8": "Razor Wire is a passive form of defense. Entities walking through it will be damaged.\n\nYou can electrify the wire by running power through the it for additional damage." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_decoration2", + "Count:3": 1, + "Damage:2": 5, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "37:10": { + "questID:3": 37, + "preRequisites:11": [ + 34 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "railcraft:locomotive_creative", + "Count:3": 1, + "tag:10": { + "model:8": "railcraft:default" + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Creative Locomotive", + "desc:8": "Infinite fuel for train?" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 1, + "requiredItems:9": { + "0:10": { + "id:8": "minecraft:coal_block", + "Count:3": 5000, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "railcraft:locomotive_creative", + "Count:3": 1, + "tag:10": { + "model:8": "railcraft:default" + }, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "38:10": { + "questID:3": 38, + "preRequisites:11": [ + 29 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "id:8": "storagedrawers:upgrade_creative", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Creative Storage Drawers", + "desc:8": "Infinite storage and items..." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 1, + "requiredItems:9": { + "0:10": { + "id:8": "minecraft:diamond_block", + "Count:3": 1000, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "minecraft:emerald_block", + "Count:3": 1000, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "storagedrawers:upgrade_creative", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "storagedrawers:upgrade_creative", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + } + } + } + } + }, + "39:10": { + "questID:3": 39, + "preRequisites:11": [ + 43 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "weather2:weather_forecast", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Environment Info", + "desc:8": "Ah yes, extreme weather. Possibly my favorite part of this modpack. Your location will determine the frequency of severe storms such as Tornados and Tropical Cyclones. Storms form over large bodies of water, so the closer you are to an ocean, the more weather you will get.\n\nA Weather Radar and Weather Deflector are extremely useful. You can set the Weather Deflector to prevent just block damage, or you can make it kill deadly storms.\n\nBE WARNED: Torandos/Tropical Cyclones can and will destroy above-ground builds unless properly protected. \nDON\u0027T FORGET to put a roof over your animals or they will get picked up by Torandos and probably die. Speaking from personal experience.\n\nDO NOT go into Nuclear Wasteland biomes without proper Rad Shielding as they are highly radioactive.\n\nThere are also seasons that affect what plants can grow and your temperature, but that isn\u0027t as epic as weather.\n\nGood luck" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "weather2:pocket_sand", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "weather2:weather_item", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "40:10": { + "questID:3": 40, + "preRequisites:11": [ + 43 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "toughasnails:thermometer", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Temperature and Thirst Management info", + "desc:8": "Each biome has it\u0027s own assigned temperature. Deserts are hot. Snowy Taigas are cold. If you spend too long in a hot or cold biome without proper gear, you get hypothermia or hyperthermia. The Nether is very hot. The End is slightly cooler than average.\n\nWhat the current season is also determines your temperature. Being in a cool biome duing the summer will help you not overheat. But being in a desert during the summer is not advised. The same goes for cold biomes and winter.\n\nYou can make various different armor sets to help with temperature management. You can also make heaters and coolers. An early-game way of staying warm is with a campfire. An easy way to cool off quickly is to sit in water.\n\nSpeaking of water, you need to drink it. Water that isn\u0027t purified will give you the Thirst debuff (the water equivalent of Hunger). You can purify water by \"boiling\" it in a furnace. You can refill water bottles from Blood Pools in the nether.\n\nGood luck" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "toughasnails:purified_water_bottle", + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "41:10": { + "questID:3": 41, + "preRequisites:11": [ + 43 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "adpother:carbon", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Pollution Info", + "desc:8": "Pollution will be produced by virtually every machine that burns some kind of fuel. If pollution levels become too high in a specific chunk, you will start to get debuffs that eventually result in Poison and Wither.\n\nYou will need to find ways of cleaning up pollution using various filters. If the pollution becomes too great in a specfic area, you can always leave and come back when you have the ability to clean the pollution.\n\nI have alterned the rate at which pollution is created to account for server uptime.\n\nAir pollution will not be your only concern. You must also take into account radiation. Radiation will spread throughout contaminated chunks and irradiate all entites within them. There are ways of removing and midigating radiation, which are covered in later questbook chapters.\n\nGood luck" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:radaway_slow", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "42:10": { + "questID:3": 42, + "preRequisites:11": [ + 173, + 12 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:fuel_rod", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "Nuclear Power Generation", + "desc:8": "Nuclear Power Generation" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "43:10": { + "questID:3": 43, + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "minecraft:writable_book", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Modpack Info", + "desc:8": "Welcome to Epoch Runner!\n\nHere you will be taken on a journey through the ages starting with the Industrial Revolution and ending with the Interstellar Age! The modpack attempts to remain loosly historically acurate for the beginning ages with the addition of a little magic in the form of Astral Sorcery.\n\nThis questbook does not cover every feature of the modpack. However, you will need to follow the questbook to some degree as it is the method by which you unlock new Ages. Any feedback is appreciated and don\u0027t hesitate to mention bugs or glitches that need fixing.\n\nRegarding quests where I mention that I\u0027m not familiar with something - feel free to fill me in on how something like that works so that I can add it to the Questbook.\n\nYou\u0027ll need to rebind some of the keybinds for various features in the modpack. If you run into a scenario where you can\u0027t make some GUI or something work, check your keybinds.\n\nGood luck!" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": {} + }, + "44:10": { + "questID:3": 44, + "preRequisites:11": [ + 108 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "weather2:weather_forecast", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Weather Management", + "desc:8": "You\u0027ll be wanting a Weather Radar and Weather Deflector." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "weather2:weather_forecast", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "weather2:weather_deflector", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "45:10": { + "questID:3": 45, + "preRequisites:11": [ + 44 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "id:8": "weather2:weather_machine", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Weather Machine", + "desc:8": "The power to create storms at will..." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 1, + "requiredItems:9": { + "0:10": { + "id:8": "weather2:weather_item", + "Count:3": 1000, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "weather2:weather_machine", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "46:10": { + "questID:3": 46, + "preRequisites:11": [ + 107, + 77, + 437, + 452 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "flansmod:biplane", + "Count:3": 1, + "tag:10": { + "leftArm_Fire:1": 0, + "turret_Health:3": 0, + "frontRightWheel_Fire:1": 0, + "frontLeftWheel_Fire:1": 0, + "hips_Fire:1": 0, + "backRightWheel_Fire:1": 0, + "leftWing_Health:3": 25, + "tail_Fire:1": 0, + "leftArm_Health:3": 0, + "tailWheel_Health:3": 10, + "frontWheel_Health:3": 0, + "rightTrack_Fire:1": 0, + "trailer_Fire:1": 0, + "rightWing_Fire:1": 0, + "bay_Fire:1": 0, + "Engine:8": "rotaryEngine", + "harvester_Fire:1": 0, + "frontLeftWheel_Health:3": 0, + "core_Fire:1": 0, + "rightWingWheel_Fire:1": 0, + "skids_Fire:1": 0, + "leftWingWheel_Fire:1": 0, + "backWheel_Health:3": 0, + "leftWing_Fire:1": 0, + "backLeftWheel_Fire:1": 0, + "rightArm_Fire:1": 0, + "head_Fire:1": 0, + "coreWheel_Fire:1": 0, + "tailWheel_Fire:1": 0, + "barrel_Health:3": 0, + "leftTrack_Fire:1": 0, + "rightWing_Health:3": 25, + "core_Health:3": 50, + "bay_Health:3": 0, + "rightArm_Health:3": 0, + "blades_Health:3": 0, + "tail_Health:3": 50, + "leftWingWheel_Health:3": 0, + "topWing_Fire:1": 0, + "trailer_Health:3": 0, + "frontWheel_Fire:1": 0, + "turret_Fire:1": 0, + "nose_Health:3": 0, + "barrel_Fire:1": 0, + "coreWheel_Health:3": 20, + "skids_Health:3": 0, + "frontRightWheel_Health:3": 0, + "backLeftWheel_Health:3": 0, + "rightWingWheel_Health:3": 0, + "blades_Fire:1": 0, + "rightTrack_Health:3": 0, + "backWheel_Fire:1": 0, + "nose_Fire:1": 0, + "backRightWheel_Health:3": 0, + "topWing_Health:3": 50, + "Type:8": "Biplane", + "harvester_Health:3": 0, + "head_Health:3": 0, + "leftTrack_Health:3": 0, + "hips_Health:3": 0 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Biplane", + "desc:8": "You can make super basic wodden planes for easier transport! No they don\u0027t have weapons. Gotta wait for the Nuclear Age ;)\n\nPlanes are built using the Vehicle Crafting Table." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "flansmod:biplane", + "Count:3": 1, + "tag:10": { + "leftArm_Fire:1": 0, + "turret_Health:3": 0, + "frontRightWheel_Fire:1": 0, + "frontLeftWheel_Fire:1": 0, + "hips_Fire:1": 0, + "backRightWheel_Fire:1": 0, + "leftWing_Health:3": 25, + "tail_Fire:1": 0, + "leftArm_Health:3": 0, + "tailWheel_Health:3": 10, + "frontWheel_Health:3": 0, + "rightTrack_Fire:1": 0, + "trailer_Fire:1": 0, + "rightWing_Fire:1": 0, + "bay_Fire:1": 0, + "Engine:8": "rotaryEngine", + "harvester_Fire:1": 0, + "frontLeftWheel_Health:3": 0, + "core_Fire:1": 0, + "rightWingWheel_Fire:1": 0, + "skids_Fire:1": 0, + "leftWingWheel_Fire:1": 0, + "backWheel_Health:3": 0, + "leftWing_Fire:1": 0, + "backLeftWheel_Fire:1": 0, + "rightArm_Fire:1": 0, + "head_Fire:1": 0, + "coreWheel_Fire:1": 0, + "tailWheel_Fire:1": 0, + "barrel_Health:3": 0, + "leftTrack_Fire:1": 0, + "rightWing_Health:3": 25, + "core_Health:3": 50, + "bay_Health:3": 0, + "rightArm_Health:3": 0, + "blades_Health:3": 0, + "tail_Health:3": 50, + "leftWingWheel_Health:3": 0, + "topWing_Fire:1": 0, + "trailer_Health:3": 0, + "frontWheel_Fire:1": 0, + "turret_Fire:1": 0, + "nose_Health:3": 0, + "barrel_Fire:1": 0, + "coreWheel_Health:3": 20, + "skids_Health:3": 0, + "frontRightWheel_Health:3": 0, + "backLeftWheel_Health:3": 0, + "rightWingWheel_Health:3": 0, + "blades_Fire:1": 0, + "rightTrack_Health:3": 0, + "backWheel_Fire:1": 0, + "nose_Fire:1": 0, + "backRightWheel_Health:3": 0, + "topWing_Health:3": 50, + "Type:8": "Biplane", + "harvester_Health:3": 0, + "head_Health:3": 0, + "leftTrack_Health:3": 0, + "hips_Health:3": 0 + }, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "47:10": { + "questID:3": 47, + "preRequisites:11": [ + 178, + 173 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveengineering:metal", + "Count:3": 1, + "Damage:2": 5, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Uranium Isotopes", + "desc:8": "Uranium is one of two jumping off points for all later isotopes you\u0027ll be needing. U-238 and U-235 can be obtained in an Isotope Separator and combined into several different grades of Uranium fuel.\n\nMake sure to check the decay chains of the elements as often times you can decay higher elements that you don\u0027t need into lower elements that are hard to get otherwise." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal", + "Count:3": 1, + "Damage:2": 5, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "nuclearcraft:uranium", + "Count:3": 9, + "Damage:2": 8, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:uranium", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + } + } + } + } + }, + "48:10": { + "questID:3": 48, + "preRequisites:11": [ + 47, + 226 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:uranium", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "U-235", + "desc:8": "A tiny fraction of all natural Uranium is the isotope 235. U-235 is used in many reactor fuels in additon to nuclear weapons." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:uranium", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:fuel_uranium", + "Count:3": 1, + "Damage:2": 6, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:uranium", + "Count:3": 2, + "Damage:2": 4, + "OreDict:8": "" + } + } + } + } + }, + "49:10": { + "questID:3": 49, + "preRequisites:11": [ + 47, + 226 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:uranium", + "Count:3": 1, + "Damage:2": 8, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "U-238", + "desc:8": "The most common Uranium isotope." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:uranium", + "Count:3": 1, + "Damage:2": 8, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:fuel_uranium", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:uranium", + "Count:3": 4, + "Damage:2": 8, + "OreDict:8": "" + } + } + } + } + }, + "50:10": { + "questID:3": 50, + "preRequisites:11": [ + 173, + 178 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:ingot", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Thorium Isotopes", + "desc:8": "Thorium is one of two jumping off points for all later isotopes you\u0027ll be needing. Thorium-230 and Thorium-232 can be obtained in an Isotope Separator. Thorium-232 is used to make TBU fuel while Thorium-230 has other uses.\n\nMake sure to check the decay chains of the elements as often times you can decay high elements that you don\u0027t need into lower elements that are hard to get otherwise." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:ingot", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "nuclearcraft:thorium", + "Count:3": 9, + "Damage:2": 4, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:thorium", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "51:10": { + "questID:3": 51, + "preRequisites:11": [ + 50, + 226 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:thorium", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Th-232", + "desc:8": "Thorium-232 is used to make TBU fuel which can be reprocessed into many useful isotopes once depleted." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:thorium", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:fuel_thorium", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:thorium", + "Count:3": 4, + "Damage:2": 4, + "OreDict:8": "" + } + } + } + } + }, + "52:10": { + "questID:3": 52, + "preRequisites:11": [ + 50, + 226 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:thorium", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Th-230", + "desc:8": "An isotope of Thorium" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:thorium", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "amount:3": 5, + "rewardID:8": "bq_standard:xp", + "isLevels:1": 1, + "index:3": 0 + } + } + }, + "53:10": { + "questID:3": 53, + "preRequisites:11": [ + 52, + 82 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:fluid_liquidhelium", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Helium Collector", + "desc:8": "The Helium Collector produces Helium indefinitely with no input.\n\nSeveral tiers of the Helium Collector can be made." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:helium_collector", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:plutonium", + "Count:3": 4, + "Damage:2": 8, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "54:10": { + "questID:3": 54, + "preRequisites:11": [ + 51, + 48, + 49, + 227 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:neptunium", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Neptunium", + "desc:8": "An isotope of Neptunium - LEN-236 fuel depletes and reprocesses into Americium-243." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:neptunium", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:fuel_neptunium", + 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LEA-242 depletes and reprocesses into various Curium isotopes." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:americium", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:fuel_americium", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:americium", + "Count:3": 2, + "Damage:2": 4, + "OreDict:8": "" + } + } + } + } + }, + "57:10": { + "questID:3": 57, + "preRequisites:11": [ + 51, + 227 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + 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You\u0027ll have to use EnderIO XP collection in the Interstellar Age." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "mob_grinding_utils:fan", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "mob_grinding_utils:spikes", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "mob_grinding_utils:saw", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "65:10": { + "questID:3": 65, + "preRequisites:11": [ + 62 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:berkelium", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Berkelium", + "desc:8": "HEB-248 fuel depletes and reprocesses into a small amount of Califorium-250." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:berkelium", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:fuel_berkelium", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:berkelium", + "Count:3": 2, + "Damage:2": 4, + "OreDict:8": "" + } + } + } + } + }, + "66:10": { + "questID:3": 66, + "preRequisites:11": [ + 62, + 65 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:californium", + "Count:3": 1, + "Damage:2": 12, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Californium", + "desc:8": "The finale element. LECf-249 fuel depletes and reprocesses into various isotopes of Califorium including Califorium-250." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:californium", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:fuel_californium", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:californium", + "Count:3": 2, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "67:10": { + "questID:3": 67, + "preRequisites:11": [ + 66, + 55 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "trinity:pu239_pit", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Pu-239", + "desc:8": "There are several types of subcritical spheres you can make. For the purposes of this Questbook, you\u0027ll be making one from Plutonium-239." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:plutonium", + "Count:3": 8, + "Damage:2": 4, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:californium", + "Count:3": 1, + "Damage:2": 14, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "amount:3": 50, + "rewardID:8": "bq_standard:xp", + "isLevels:1": 1, + "index:3": 0 + }, + "1:10": { + "rewardID:8": "bq_standard:item", + "index:3": 1, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "68:10": { + "questID:3": 68, + 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Bitumen is produced as a byproduct." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_decoration1", + "Count:3": 25, + "Damage:2": 1, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:metal_decoration1_slab", + "Count:3": 30, + "Damage:2": 1, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 17, + "Damage:2": 6, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "4:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 4, + "Damage:2": 5, + "OreDict:8": "" + }, + "5:10": { + "id:8": "immersiveengineering:sheetmetal", + "Count:3": 60, + "Damage:2": 9, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": 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"repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Gasoline", + "desc:8": "Gasoline is a fuel used in smaller engines like those in vehicles or the Portable Generator." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "forge:bucketfilled", + "Count:3": 1, + "tag:10": { + "FluidName:8": "gasoline", + "Amount:3": 1000 + }, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "72:10": { + 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turrets are easy to make early-game and are useful at defending small factories or towns." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 1, + "Damage:2": 11, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 1, + "Damage:2": 10, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "143:10": { + "questID:3": 143, + "preRequisites:11": [ + 87, + 8, + 432 + ], + "properties:10": { + 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The various weapons and machines all require additional resources to construct." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 12, + "Damage:2": 5, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveintelligence:concrete_decoration", + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveintelligence:stone_decoration", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveengineering:sheetmetal_slab", + "Count:3": 9, + "Damage:2": 9, + "OreDict:8": "" + }, + "4:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveintelligence:wrench", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "5:10": { + "id:8": "minecraft:lever", + "Count:3": 1, + "Damage:2": 0, 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"ismain:1": 0, + "name:8": "Creative Metal Barrel", + "desc:8": "Infinite fluids..." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 1, + "requiredItems:9": { + "0:10": { + "id:8": "minecraft:iron_block", + "Count:3": 2500, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:storage", + "Count:3": 2500, + "Damage:2": 8, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "immersivetech:metal_barrel", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "163:10": { + "questID:3": 163, + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "railcraft:locomotive_creative", + "Count:3": 1, + "tag:10": { + "model:8": "railcraft:default" + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Creative Locomotive", + "desc:8": "Infinite fuel for train?" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 1, + "requiredItems:9": { + "0:10": { + "id:8": "minecraft:coal_block", + "Count:3": 5000, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "railcraft:locomotive_creative", + "Count:3": 1, + "tag:10": { + "model:8": "railcraft:default" + }, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "164:10": { + "questID:3": 164, + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "id:8": "storagedrawers:upgrade_creative", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Creative Storage Drawers", + "desc:8": "Infinite storage and items..." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 1, + "requiredItems:9": { + "0:10": { + "id:8": "minecraft:diamond_block", + "Count:3": 1000, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "minecraft:emerald_block", + "Count:3": 1000, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "storagedrawers:upgrade_creative", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "storagedrawers:upgrade_creative", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + } + } + } + } + }, + "165:10": { + "questID:3": 165, + "preRequisites:11": [ + 169 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "id:8": "weather2:weather_forecast", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Environment Info", + "desc:8": "Ah yes, extreme weather. Possibly my favorite part of this modpack. Your location will determine the frequency of severe storms such as Tornados and Tropical Cyclones. Storms form over large bodies of water, so the closer you are to an ocean, the more weather you will get.\n\nA Weather Radar and Weather Deflector are extremely useful. You can set the Weather Deflector to prevent just block damage, or you can make it kill deadly storms.\n\nBE WARNED: Torandos/Tropical Cyclones can and will destroy above-ground builds unless properly protected. \nDON\u0027T FORGET to put a roof over your animals or they will get picked up by Torandos and probably die. Speaking from personal experience.\n\nBtw there are also seasons that affect what plants can grow and your temperature, but that isn\u0027t as epic as weather.\n\nGood luck" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "weather2:pocket_sand", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "weather2:weather_item", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "166:10": { + "questID:3": 166, + "preRequisites:11": [ + 169 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "id:8": "toughasnails:thermometer", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Temperature and Thirst Management info", + "desc:8": "Each biome has it\u0027s own assigned temperature. Deserts are hot. Snowy Taigas are cold. If you spend to long in a hot or cold biome without proper gear, you get hypothermia or hyperthermia. The Nether is very hot. The End is slightly cooler than average.\n\nWhat season it is also determines your temperature. Being in a cool biome duing the summer will help you not overheat. But being in a desert during the summer is not advized. The same goes for cold biomes and winter.\n\nYou can make various different armor sets to help with temperature management. You can also make heaters and coolers. An early-game way of staying warm is with a campfire. An easy way to cool off quickly is to sit in water.\n\nSpeaking of water, you need to drink it. Water that isn\u0027t purified will give you the Thirst debuff (the water equivalent of Hunger). You can purify water by \"boiling\" it in a furnace. You can refill water bottles from Blood Pools in the nether.\n\nGood luck" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "toughasnails:purified_water_bottle", + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "167:10": { + "questID:3": 167, + "preRequisites:11": [ + 134 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveengineering:wooden_device1", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Posts", + "desc:8": "Posts are an easy building material for setting up power lines. Right clicking with an Engineer\u0027s Hammer on the side of the posts will modify them by adding extensions.\n\nThe Extendable Post allows you to make a post out of most types of fences and of any height you want.\n" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:wooden_device1", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:metal_decoration2", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:metal_decoration2", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveposts:postbase", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "168:10": { + "questID:3": 168, + "preRequisites:11": [ + 40, + 39, + 41 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "antiqueatlas:antique_atlas", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Start", + "desc:8": "A map to guide you on your journeys..." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "notreepunching:knife/flint", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "notreepunching:pickaxe/flint", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "notreepunching:axe/flint", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "antiqueatlas:empty_antique_atlas", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "169:10": { + "questID:3": 169, + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "minecraft:writable_book", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Modpack Info", + "desc:8": "Thanks for becoming a Patreon! This modpack is an enhanced version of the Industrail Revolution modpack that I used for my 100 day videos.\n\nThis questbook does not cover every feature of the modpack as it is simply meant to be a guide as to some of the major things this modpack has to offer. Any feedback is appreciated and don\u0027t hesitate to mention bugs or glitches that need fixing. By the time you are reading this there will be several special channels on the Discord server dedicated to the various aspects of this server/modpack.\n\nThere are a few basic rules that must be followed on this server:\n\n1. No griefing, stealing, unwanted pranks, or mass destruction near someone\u0027s base.\n\n2. Keep that chat civil and PG - all rules regarding respectfullness that the Discord server has apply to here as well.\n\n3. If you happen to come across some game-breakinig exploit, use your best judgement as to whether it\u0027s fair to utilize it or request to have it fixed.\n\nYou\u0027re welcome to stream or make videos from the server if you wish. Just try to inform others who are online that you are streaming or recording.\n\nYou\u0027ll need to rebind some of the keybinds for various features in the modpack. If you run into a scenario where you can\u0027t make some GUI or something work, check your keybinds.\n\nHope you enjoy your stay on the server!" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": {} + }, + "170:10": { + "questID:3": 170, + "preRequisites:11": [ + 108 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "engineersdecor:panzerglass_block", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Panzer Glass", + "desc:8": "Panzer Glass is a tougher form of normal glass." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "engineersdecor:panzerglass_block", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "171:10": { + "questID:3": 171, + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "id:8": "weather2:weather_machine", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Weather Machine", + "desc:8": "The power to create storms at will..." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 1, + "requiredItems:9": { + "0:10": { + "id:8": "weather2:weather_item", + "Count:3": 1000, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "weather2:weather_machine", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "172:10": { + "questID:3": 172, + "preRequisites:11": [ + 170, + 100 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "mysticalagriculture:witherproof_block", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Wither Proof Blocks", + "desc:8": "The name says it all.\n\nCan\u0027t be broken by Withers" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "mysticalagriculture:witherproof_block", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "mysticalagriculture:witherproof_glass", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "173:10": { + "questID:3": 173, + "preRequisites:11": [ + 97 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "galacticraftplanets:basic_item_venus", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "The Nuclear Age", + "desc:8": "Welcome to the Nuclear Age! Many new amazing weapons and machines will be unlocked along with a new and deadly form of pollution. \n\nRadiation will be a constant threat from many of your machines and elements. Radiation does not remain in one contaminated chunk - instead, it slowly spreads to all surrounding chunks and contaminates them. If precautions aren\u0027t taken, you can quickly find your base fatally contaminated with radiation.\n\nRadiation is applied to all entities meaning that your pets can be poisoned along with the mobs, which will be made stronger with increased radiation.\n\nLuckily, there are a number of ways to combat radiation that you can unlock.\n\nGood luck" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:decay_generator", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "174:10": { + "questID:3": 174, + "preRequisites:11": [ + 176 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "trinity:thermonuclear_core_pu239", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Thermonuclear Bomb", + "desc:8": "The Thermonuclear Bomb (aka the Hydrogen Bomb) is a insanely powerful weapon that uses the power of a normal Fission Bomb as the catalyst to create a fusion reaction to release even more energy.\n\nThe bomb is a mutliblock structure with a Fission Bomb on the botton and 3 Thermonuclear Bomb Core blocks on top. You can look at the bomb core blocks to see what other blocks get put around the outside.\n\nDepending on what exterior blocks you use, you can make the explosion more or less powerful and release more or less radiation.\n\nYou need to set the detonation remote on the Fission Bomb at the bottom of the multiblock." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "trinity:thermonuclear_core_pu239", + "Count:3": 3, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "amount:3": 100, + "rewardID:8": "bq_standard:xp", + "isLevels:1": 1, + "index:3": 0 + } + } + }, + "175:10": { + "questID:3": 175, + "preRequisites:11": [ + 108, + 32 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 1, + "Damage:2": 9, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Electric Lighting", + "desc:8": "Powered Lanterns consume a small amount of power to create light. They also prevent mob spawns in a 32 block radius when active. Wires can be strung between lights as if they were relays.\n\nFloodlights create a large cone of light 32 blocks long when supplied with power. Wires can be strung between lights as if they were relays." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 1, + "Damage:2": 9, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "immersiveengineering:material", + "Count:3": 8, + "Damage:2": 26, + "OreDict:8": "" + } + } + } + } + }, + "176:10": { + "questID:3": 176, + "preRequisites:11": [ + 82, + 42, + 83, + 230, + 228 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "trinity:detonator", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "Trinity", + "desc:8": "To complete the Nuclear Age, you must test a Fission Bomb and recover Trinitite from the fallout. Make sure you detonate the bomb near exposed sand.\n\nValuable information will be gathered from the test, which could be useful in the future should you ever need another bomb...." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "trinity:bomb_pu239", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "trinity:trinitite_shard", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "trinity:detonator", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:foursmore", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + } + } + }, + "1:10": { + "hideBlockIcon:1": 1, + "rewardID:8": "bq_standard:command", + "asScript:1": 1, + "description:8": "Run a command script", + "viaPlayer:1": 0, + "index:3": 1, + "title:8": "bq_standard.reward.command", + "command:8": "gamestage add @p SpaceAge" + } + } + }, + "177:10": { + "questID:3": 177, + "preRequisites:11": [ + 82 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:manufactory_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Manufactory", + "desc:8": "The Manufactory is a very basic machine with a huge number of uses. You\u0027ll be using it throughout all of the Nuclear Age and even beyond." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:manufactory_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "178:10": { + "questID:3": 178, + "preRequisites:11": [ + 211 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:isotope_separator_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Isotope Separator", + "desc:8": "The Isotope Separator takes substances and separates them into the isotopes there are made from. This machine allows you to obtain U-238 and U-235 from Uranium ingots." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:isotope_separator_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "immersiveengineering:metal", + "Count:3": 4, + "Damage:2": 5, + "OreDict:8": "" + } + } + } + } + }, + "179:10": { + "questID:3": 179, + "preRequisites:11": [ + 470, + 201, + 173 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:part", + "Count:3": 1, + "Damage:2": 12, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Steel Frame", + "desc:8": "The Steel Frame is needed to create many of the blocks for more advanced multiblock machines/reactors in NuclearCraft." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:part", + "Count:3": 1, + "Damage:2": 12, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:part", + "Count:3": 2, + "Damage:2": 12, + "OreDict:8": "" + } + } + } + } + }, + "180:10": { + "questID:3": 180, + "preRequisites:11": [ + 201 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:part", + "Count:3": 1, + "Damage:2": 10, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Machine Chassis", + "desc:8": "The Machine Chasis is used in most machines from Nuclearcraft. You\u0027ll be needing a lot of these in the future." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:part", + "Count:3": 1, + "Damage:2": 10, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "181:10": { + "questID:3": 181, + "preRequisites:11": [ + 211 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:decay_hastener_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Decay Hastener", + "desc:8": "The Decay Hastener decays higher up elements down into lower tier elements following specific decay chains. This is often the best way to obtain certain isotopes of elements that aren\u0027t produced in large quantities naturally in the Fission Reactor." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:decay_hastener_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 1, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "182:10": { + "questID:3": 182, + "preRequisites:11": [ + 211 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:fuel_reprocessor_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Fuel Reprocessor", + "desc:8": "The Fuel Reprocessor takes depleted fuel and breaks it down into the new elements that it consists of. This is the primary way of obtaining new elements." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:fuel_reprocessor_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:smore", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:dominos", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "183:10": { + "questID:3": 183, + "preRequisites:11": [ + 211 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:infuser_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Fluid Infuser", + "desc:8": "The Fluid Infuser adds/fills up items with fluids. One use is to create oxide versions of nuclear fuel." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:infuser_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:fuel_uranium", + "Count:3": 1, + "Damage:2": 5, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:fuel_thorium", + "Count:3": 4, + "Damage:2": 1, + "OreDict:8": "" + } + } + } + } + }, + "184:10": { + "questID:3": 184, + "preRequisites:11": [ + 211 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:alloy_furnace_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Alloy Furnace", + "desc:8": "The Alloy Furnace is extremely useful. It replaces the Alloy Kiln from the Industrial Revolution and allows the creation of numerous new alloys." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:alloy_furnace_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "immersiveengineering:metal", + "Count:3": 8, + "Damage:2": 8, + "OreDict:8": "" + } + } + } + } + }, + "185:10": { + "questID:3": 185, + "preRequisites:11": [ + 211 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:melter_idle", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Melter", + "desc:8": "The Melter melts stuff into molten stuff. 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I recommend using it in conjunction with the Energy Upgrade." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:upgrade", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:upgrade", + "Count:3": 2, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "200:10": { + "questID:3": 200, + "preRequisites:11": [ + 453 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:upgrade", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Energy Upgrade", + "desc:8": "The Energy Upgrade can be slotted into Nuclearcraft machines to decrease the power consumption. 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Not every machine use is documented here, but you can find all the information about what machines do in JEI." + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "amount:3": 5, + "rewardID:8": "bq_standard:xp", + "isLevels:1": 1, + "index:3": 0 + } + } + }, + "212:10": { + "questID:3": 212, + "preRequisites:11": [ + 210 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:part", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "DU Plating", + "desc:8": "DU Plating is used to create Heavy Rad Shielding in addition to Elite Plating among other things." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:part", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "213:10": { + "questID:3": 213, + "preRequisites:11": [ + 212 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:part", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Elite Plating", + "desc:8": "Elite Plating is the highest tier of NuclearCraft plating. It is used in many advanced machines." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:part", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "214:10": { + "questID:3": 214, + "preRequisites:11": [ + 173 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:rad_shielding", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Light Rad Shielding", + "desc:8": "Light Rad Shielding can be applied to any piece or armor to grant a slight Rad resistance when wearing that armor. I recommend getting Rad Shielding on your armor as fast as possible as it greatly decreases your radiatoin exposure." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:rad_shielding", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "215:10": { + "questID:3": 215, + "preRequisites:11": [ + 476, + 214 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:rad_shielding", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Medium Rad Shielding", + "desc:8": "A more powerful form of Light Rad Shielding" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:rad_shielding", + "Count:3": 4, + "Damage:2": 1, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "216:10": { + "questID:3": 216, + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "id:8": "srparasites:itemmobspawner_oronco", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Existential Peril", + "desc:8": "Mars is home to many aliens; many of which would like nothing more than to escape the barren wasteland of Mars for some place a bit more inhabitated...." + } + }, + "tasks:9": { + "0:10": { + "ignoreNBT:1": 1, + "index:3": 0, + "targetNBT:10": { + "HurtByTimestamp:3": 0, + "ForgeData:10": {}, + "Attributes:9": { + "0:10": { + "Base:6": 0.0, + "Name:8": "techguns.radiationResistance" + }, + "1:10": { + "Base:6": 10.0, + "Name:8": "generic.maxHealth" + }, + "2:10": { + "Base:6": 0.2, + "Name:8": "generic.knockbackResistance" + }, + "3:10": { + "Base:6": 0.3, + "Name:8": "generic.movementSpeed" + }, + "4:10": { + "Base:6": 5.0, + "Name:8": "generic.armor" + }, + "5:10": { + "Base:6": 0.0, + "Name:8": "generic.armorToughness" + }, + "6:10": { + "Base:6": 1.0, + "Name:8": "forge.swimSpeed" + }, + "7:10": { + "Base:6": 16.0, + "Name:8": "generic.followRange" + }, + "8:10": { + "Base:6": 5.0, + "Name:8": "generic.attackDamage" + } + }, + "Invulnerable:1": 0, + "FallFlying:1": 0, + "PortalCooldown:3": 0, + "AbsorptionAmount:5": 0.0, + "FallDistance:5": 0.0, + "DeathTime:2": 0, + "ForgeCaps:10": { + "nuclearcraft:capability_entity_rads:10": { + "consumed:1": 0, + "radawayBuffer:6": 0.0, + "shouldWarn:1": 0, + "radXUsed:1": 0, + "poisonBuffer:6": 0.0, + "radXCooldown:6": 0.0, + "radXWoreOff:1": 0, + "radawayCooldown:6": 0.0, + "recentRadawayAddition:6": 0.0, + "maxRads:6": 500.0, + "radawayBufferSlow:6": 0.0, + "externalRadiationResistance:6": 0.0, + "totalRads:6": 0.0, + "setFromMaxHealth:1": 1, + "radiationLevel:6": 0.0, + "recentPoisonAddition:6": 0.0, + "recentRadXAddition:6": 0.0, + "radiationImmunityStage:1": 0, + "internalRadiationResistance:6": 0.0, + "radiationImmunityTime:6": 0.0 + }, + "tinkertoolleveling:entityxp:9": {}, + "techguns:deathtype:10": {}, + "llibrary:extendedentitydatacapability:10": { + "Ice And Fire - Siren Property Tracker:10": { + "CharmedBySiren:1": 0, + "SirenID:3": 0 + }, + "Ice And Fire - Frozen Property Tracker:10": { + "TicksUntilUnfrozen:3": 0, + "IsFrozen:1": 0 + }, + "Ice and Fire - Player Property Tracker:10": { + "DismountedDragon:1": 0, + "GauntletDamage:3": 0, + "DreadPortalZ:3": 0, + "DreadPortalY:3": 0, + "DreadPortalX:3": 0 + }, + "Ice And Fire - Chain Property Tracker:10": { + "ConnectedEntities:9": {} + }, + "Ice And Fire - Stone Property Tracker:10": { + "StoneBreakLvl:3": 0, + "TurnedToStone:1": 0 + } + } + }, + "HandDropChances:9": { + "0:5": 0.085, + "1:5": 0.085 + }, + "PersistenceRequired:1": 0, + "id:8": "srparasites:rupter", + "Motion:9": { + "0:6": 0.0, + "1:6": 0.0, + "2:6": 0.0 + }, + "Leashed:1": 0, + "UUIDLeast:4": -9199029085694518265, + "Health:5": 10.0, + "parasitedespawn:1": 1, + "parasitekills:5": -10.0, + "LeftHanded:1": 0, + "Air:2": 300, + "OnGround:1": 0, + "Dimension:3": 0, + "Rotation:9": { + "0:5": 0.19242129, + "1:5": 0.0 + }, + "UpdateBlocked:1": 0, + "parasitetype:3": 0, + "HandItems:9": { + "0:10": {}, + "1:10": {} + }, + "ArmorDropChances:9": { + "0:5": 0.085, + "1:5": 0.085, + "2:5": 0.085, + "3:5": 0.085 + }, + "UUIDMost:4": -7460550323338458635, + "Pos:9": { + "0:6": 0.0, + "1:6": 0.0, + "2:6": 0.0 + }, + "Fire:2": -1, + "ArmorItems:9": { + "0:10": {}, + "1:10": {}, + "2:10": {}, + "3:10": {} + }, + "CanPickUpLoot:1": 0, + "HurtTime:2": 0 + }, + "damageType:8": "", + "required:3": 1, + "taskID:8": "bq_standard:hunt", + "target:8": "srparasites:rupter", + "subtypes:1": 1 + } + }, + "rewards:9": {} + }, + "217:10": { + "questID:3": 217, + "preRequisites:11": [ + 266, + 218 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:fluid_flibe", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Molten Salt Reactor", + "desc:8": "The Molten Salt Reactor heats up variants of Eutectic NaK Alloy by burning liquid nuclear fuel. The heated Eutectic NaK is pumped into Heat Exchangers to create steam.\n\nBe careful of running the reactor when no Eutectic NaK Alloy is present. If left long enough, the reactor will over heat and melt down.\n\nThere are numerous designs for Molten Salt Reactors with various tutorials on YouTube. The materials here build the Molten Salt Reactor I made in my series. You can find a tutorial on my channel that breaks down how to build this design." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:salt_fission_controller", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:salt_fission_wall", + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "nuclearcraft:salt_fission_frame", + "Count:3": 40, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "nuclearcraft:salt_fission_glass", + "Count:3": 27, + "Damage:2": 0, + "OreDict:8": "" + }, + "4:10": { + "id:8": "nuclearcraft:salt_fission_vent", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + }, + "5:10": { + "id:8": "nuclearcraft:salt_fission_heater", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + }, + "6:10": { + "id:8": "nuclearcraft:salt_fission_vessel", + "Count:3": 3, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "forge:bucketfilled", + "Count:3": 1, + "tag:10": { + "FluidName:8": "sodium", + "Amount:3": 1000 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "forge:bucketfilled", + "Count:3": 1, + "tag:10": { + "FluidName:8": "potassium", + "Amount:3": 1000 + }, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "218:10": { + "questID:3": 218, + "preRequisites:11": [ + 247, + 42 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "mysticalagriculture:fire_essence", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Another Heat Exchanger", + "desc:8": "The Heat Exchanger takes heated versions of Eutectic NaK Alloy and cools them down by running them past water to create High Pressure Steam.\n\nThis High Pressure Steam can be run through another Heat Exhanger to create normal Steam. Since that heat has to go somewhere, additional High Pressure Steam is created when cooling the original High Pressure Steam into normal steam. This means that it is almost self sustaining in the production of steam.\n\nThere are numerous designs for Heat Exhangers with various tutorials on YouTube. The materials here build the Heat Exhanger I made in my series. You can find a tutorial on my channel that breaks down how to build this design." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:heat_exchanger_controller", + "Count:3": 2, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:heat_exchanger_wall", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "nuclearcraft:heat_exchanger_frame", + "Count:3": 80, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "nuclearcraft:heat_exchanger_glass", + "Count:3": 54, + "Damage:2": 0, + "OreDict:8": "" + }, + "4:10": { + "id:8": "nuclearcraft:heat_exchanger_vent", + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "" + }, + "5:10": { + "id:8": "nuclearcraft:heat_exchanger_tube_thermoconducting", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:foursmore", + "Count:3": 32, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "219:10": { + "questID:3": 219, + "preRequisites:11": [ + 85, + 206 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:radiation_scrubber", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Radiation Scrubber", + "desc:8": "Radiation Scrubbers slowly clean up radiation from the chunk that they are present in. The amount of radiation removed from any given chunk depends on the free space around the scrubbers and how many scrubbers there are." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:radiation_scrubber", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 1, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "220:10": { + "questID:3": 220, + "preRequisites:11": [ + 202, + 581 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:lithium_ion_cell", + "Count:3": 1, + "tag:10": { + "maxTransfer:3": 400000, + "capacity:3": 8000000, + "energy:3": 0 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Lithium Ion Battery", + "desc:8": "Lithium Ion Battiers can store a huge amount of power for later use. These battiers can be crafting into blocks that store even more power." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:lithium_ion_cell", + "Count:3": 1, + "tag:10": { + "maxTransfer:3": 400000, + "capacity:3": 8000000, + "energy:3": 0 + }, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:lithium_ion_cell", + "Count:3": 3, + "tag:10": { + "maxTransfer:3": 400000, + "capacity:3": 8000000, + "energy:3": 0 + }, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "221:10": { + "questID:3": 221, + "preRequisites:11": [ + 209, + 42 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:turbine_controller", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Turbine", + "desc:8": "The Steam Turbine produces power from High Pressure Steam. This is NOT the same as the Immersive Technology steam turbine, which runs off of normal steam.\n\nThe IT steam turbine is sufficent for Nuclear Age power generation, but you can optionally do this turbine if you like.\n\nI don\u0027t have experience with this Turbine so I\u0027d recommend looking at YouTube tutorials. You can probably find one from the creator of NuclearCraft. " + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": {} + }, + "222:10": { + "questID:3": 222, + "preRequisites:11": [ + 173 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "nuclearcraft:geiger_counter", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Geiger Counter", + "desc:8": "The Geiger Counter is a device that displays your current irridation level at all times. You can equip it into a Baubles slot to keep it out of your inventory.\n\nThe higher the radiation level you are subjected to, the faster it will click." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "nuclearcraft:geiger_counter", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "223:10": { + "questID:3": 223, + "preRequisites:11": [ + 173 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {}, + "nuclearcraft:capability_radiation_sink:10": { + "radiationLevel:6": 0.0, + "radiationBuffer:6": 0.0 + } + }, + "id:8": "nuclearcraft:radiation_badge", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Radiation Badge", + "desc:8": "The Radiation Badge is a simple tool used to inform the player of how much they\u0027ve been irradiated up to 250 RADS." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {}, + "nuclearcraft:capability_radiation_sink:10": { + "radiationLevel:6": 0.0, + "radiationBuffer:6": 0.0 + } + }, + "id:8": "nuclearcraft:radiation_badge", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "224:10": { + "questID:3": 224, + "preRequisites:11": [ + 225 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:radaway", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "RadAway", + "desc:8": "RadAway is a substance used to remove radiation. Each RadAway consumed removes 300 Rads of radiation from the player. Several other varients of RadAway with slightly different uses can also be made.\n\nCertain types of food such as Golden Apples and Golden Carrots also remove a small number of Rads when consumed." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:radaway", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "minecraft:golden_apple", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "225:10": { + "questID:3": 225, + "preRequisites:11": [ + 126 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:glowing_mushroom", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Glowing Mushrooms", + "desc:8": "Glowing Mushrooms can be found in Nuclear Wasteland biomes. However, venturing into one of those biomes results in massive radiation exposure. Luckily, you can also craft Glowing Mushrooms." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:glowing_mushroom", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "nuclearcraft:radaway", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "226:10": { + "questID:3": 226, + "preRequisites:11": [ + 42 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:fuel_thorium", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Basic Fuels", + "desc:8": "The most basic fuels you can make early game are TBU, LEU-235, and HEU-235 fuel. These will allow you to begin the progression down the element chains.\n\nFrom now on refer to the Element Isotopes Questbook chapter for more information.\n\nDifferent fuels have different stats for power generation, burn time, and heat production. This means that it is better to construct a reactor with a specific fuel in mind because not all fuels will work with one reactor design.\n\n(LEU stands for low-enriched Uranium and HEU stands for highly-enriched Uranium)" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "227:10": { + "questID:3": 227, + "preRequisites:11": [ + 226, + 210, + 197 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "galacticraftplanets:basic_item_venus", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Fission Reactor", + "desc:8": "The Fission Reactor is the simplest reactor from Nuclearcraft. However, that does not mean that it can\u0027t be complicated in advanced forms.\n\nEach fuel creates different amounts of heat. This means you\u0027ll need different cooling setups for different fuels. A large variety of cooling blocks exists - each with different requirements to activate. Several moderator blocks also can be used to boost the production of power along with boosting heat production.\n\nThe materials you need to gather here are for the simple \"pancake\" reactor design. This design only has a 3x1x3 interior. You\u0027ll most likely want to increase the size significantly.\n\nNOTE: you\u0027ll need coolers plus the materials gathered here. Play around with different cooling designs until you find something that suits your needs. \n\nWARNING: If the cooling power isn\u0027t enough to remove the heat, the reactor WILL over heat and melt down.\n\nFor more information, check YouTube for tutorials because the creator of the Nuclearcraft mod has really good tutorials for all of these things." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:fission_controller_new_fixed", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:fission_block", + "Count:3": 28, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "nuclearcraft:fission_port", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "nuclearcraft:cell_block", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + }, + "4:10": { + "id:8": "nuclearcraft:ingot_block", + "Count:3": 2, + "Damage:2": 8, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "228:10": { + "questID:3": 228, + "preRequisites:11": [ + 67 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "trinity:pu239_pit", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Subcritical Sphere", + "desc:8": "A Subcritical Sphere is the heart of a fission bomb. You\u0027ll need one per bomb you make. There are several types you can make, but for the purposes of this Questbook, you\u0027ll be making the Pu-239 sphere.\n\nSee the Element Isotopes Questbook chapter for more information." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "trinity:pu239_pit", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "amount:3": 50, + "rewardID:8": "bq_standard:xp", + "isLevels:1": 1, + "index:3": 0 + } + } + }, + "229:10": { + "questID:3": 229, + "preRequisites:11": [ + 238 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "trinity:solid_baratol", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Baratol", + "desc:8": "Baratol is a high explosive used in making Compression Charges for a Fission Bomb." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "trinity:solid_baratol", + "Count:3": 24, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "230:10": { + "questID:3": 230, + "preRequisites:11": [ + 229 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "trinity:compression_charge", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Compression Charge", + "desc:8": "Compression charges are used to craft a Fission Bomb along with a Subcritical Sphere." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "trinity:compression_charge", + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "trinity:compound_barium_nitrate", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "231:10": { + "questID:3": 231, + "preRequisites:11": [ + 82 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:fluid_nitrogen", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Nitrogen Collector", + "desc:8": "Collects Nitrogen slowly over time with no input \n\nSeveral different tiers of the Nitrogen Collector can be made." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:nitrogen_collector", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "232:10": { + "questID:3": 232, + "preRequisites:11": [ + 82 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "minecraft:cobblestone", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Cobblestone Generator", + "desc:8": "Cobblestone \u003d life" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:cobblestone_generator_dense", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "excompressum:compressed_block", + "Count:3": 64, + "Damage:2": 1, + "OreDict:8": "" + } + } + } + } + }, + "233:10": { + "questID:3": 233, + "preRequisites:11": [ + 187 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:fluid_oxygen", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Oxygen", + "desc:8": "You\u0027ll be needing a huge amount of Oxygen when making the components for a Fission Bomb." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "forge:bucketfilled", + "Count:3": 1, + "tag:10": { + "FluidName:8": "oxygen", + "Amount:3": 1000 + }, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "234:10": { + "questID:3": 234, + "preRequisites:11": [ + 192, + 233 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + 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Luckily, some Nitric Oxide is produced as a byproduct of a later step in the process of making Barium Nitrate." + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "235:10": { + "questID:3": 235, + "preRequisites:11": [ + 234 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "forge:bucketfilled", + "Count:3": 1, + "tag:10": { + "FluidName:8": "nitrogen_dioxide", + "Amount:3": 1000 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Nitrogen Dioxide", + "desc:8": "You\u0027ll need around 360 buckets of Nitrogen Dioxide for making Nitric Acid. Nitric Oxide is created as a byproduct of making Nitric Acid with Nitrogen Dioxide. The Nitric Oxide is needed for making Nitrogen Dioxide to begin with." + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "236:10": { + "questID:3": 236, + "preRequisites:11": [ + 235 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "forge:bucketfilled", + "Count:3": 1, + "tag:10": { + "FluidName:8": "nitric_acid", + "Amount:3": 1000 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Nitric Acid", + "desc:8": "Nitric Acid is used in the creation of Barium Nitrate. You\u0027ll need around 240 buckets of Nitric Acid." + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "237:10": { + "questID:3": 237, + "preRequisites:11": [ + 194 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "trinity:gem_dust_witherite", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Witherite", + "desc:8": "Witherite is created from crushing obsidian in a Rock Crusher. 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This means that it would be safer to detonate near civilization.\n\nHOWEVER, the bomb still creates a MASSIVE amount of block damage." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "trinity:bomb_antimatter", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "amount:3": 500, + "rewardID:8": "bq_standard:xp", + "isLevels:1": 1, + "index:3": 0 + } + } + }, + "323:10": { + "questID:3": 323, + "preRequisites:11": [ + 321, + 173 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "techguns:explosive_charge", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Advanced Mining Charge", + "desc:8": "More advanced mining charge with a larger area of block damage" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "techguns:explosive_charge", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "324:10": { + "questID:3": 324, + "preRequisites:11": [ + 176 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftcore:rocket_t1", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "The Space Age", + "desc:8": "Welcome to the Space Age! You\u0027ll be building on the technologies of the previous age to escape the orbit of the Overworld and jounrey to the Moon and beyond.\n\nThe many new weapons you\u0027ll be unlocking will be needed to defend yourself from the numerous alien species you\u0027ll encouter on other worlds who are rarely peaceful.\n\nDon\u0027t worry about Slimelings and Moon Villagers though.\n\nGathering resources from other planets is an important part of progressing through the Space Age. Each planet will unlock new technologies with the resources gathered from it.\n\nBe careful of Mars.\n\nGood luck\n\n" + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "galacticraftcore:basic_item", + "Count:3": 4, + "Damage:2": 13, + "OreDict:8": "" + }, + "1:10": { + "id:8": "galacticraftcore:canister", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "galacticraftcore:heavy_plating", + "Count:3": 2, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "325:10": { + "questID:3": 325, + "preRequisites:11": [ + 575 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "galacticraftcore:item_basic_moon", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Lunar Sapphire", + "desc:8": "Lunar Sapphires can be found in lower caves on the Moon.\n\nYou can also craft Lunar Sapphires with a normal Sapphire and Lunar Rock.\n" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "galacticraftcore:item_basic_moon", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "326:10": { + "questID:3": 326, + "preRequisites:11": [ + 89, + 88, + 90, + 368, + 367, + 366 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "matteroverdrive:gravitational_anomaly", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "Black Hole Power", + "desc:8": "It is possible, under the right circumstances, to harness the power of Gravitational Anomalies to generate power through a fusion reactor.\n\nThis is very dangerous as it requires you to work within close proximity to a black hole. Luckily, there are ways to stabilize the anomaly to make it a little safer.\n\nI haven\u0027t worked very much with Matter Overdrive so I would recommend searching for a tutorial on YouTube on the proper way to setup a reactor.\n\nIf you feed an anomaly items with a high Matter desity, the anomaly will grow rapidly. The large the anomaly, the more terrain damage it will cause and the more dangerous it will become.\n\nPlacing down the reactor controller near an anomaly will display a hologram of where the various blocks should be for the multiblock.\n\n-Unlocks Interstellar Power Generation" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "matteroverdrive:fusion_reactor_controller", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "matteroverdrive:fusion_reactor_coil", + "Count:3": 11, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "matteroverdrive:machine_hull", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "matteroverdrive:gravitational_stabilizer", + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "matteroverdrive:spacetime_equalizer", + "Count:3": 3, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + }, + "1:10": { + "hideBlockIcon:1": 1, + "rewardID:8": "bq_standard:command", + "asScript:1": 1, + "description:8": "Run a command script", + "viaPlayer:1": 0, + "index:3": 1, + "title:8": "bq_standard.reward.command", + "command:8": "gamestage add @p InterstellarAge" + } + } + }, + "327:10": { + "questID:3": 327, + "preRequisites:11": [ + 536 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "galacticraftcore:rocket_workbench", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "Nasa Workbench", + "desc:8": "The Nasa Workbench is how you will craft your rockets and other space related vehicles. \n\nTo craft vehicles, you must obtain the schematic and insert it into the workbench to unlock the recipe. This applies to everything except the Tier 1 Rocket.\n\n-Unlocks Interstellar Production" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "galacticraftcore:rocket_workbench", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "galacticraftcore:heavy_plating", + "Count:3": 2, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "328:10": { + "questID:3": 328, + "preRequisites:11": [ + 330 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftplanets:rocket_t2", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "Tier 2 Rocket", + "desc:8": "The Tier 2 Rocket is your gateway to Mars. Once you have located a schematic for the rocket, you can craft it in the Nasa Workbench.\n\nNOTE: The rocket needed to complete the quest has a full cargo inventory added.\n\nHowever, you will need to use Meteoric Iron that you gathered from Fallen Asteroids on the Moon to craft the rocket.\n\nThe Tier 2 Rocket requires more fuel than the Tier 1 Rocket but also travels more quickly.\n\n-Unlocks Interstellar Transportation" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftplanets:rocket_t2", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "immersiveengineering:metal_device0", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftcore:fuel_canister_partial", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + } + } + } + } + }, + "329:10": { + "questID:3": 329, + "preRequisites:11": [ + 575 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "galacticraftplanets:item_basic_mars", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Desh", + "desc:8": "Desh is an ore that can be found deep in caves on Mars. It is used to create advanced weaponry and technologies previously thought impossible.\n\nDesh is also necessary for the Tier 3 Rocket, which you\u0027ll be needing for the Interstellar Age.\n\nBe careful while exploring the caverns of Mars." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "galacticraftplanets:item_basic_mars", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 1, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "330:10": { + "questID:3": 330, + "preRequisites:11": [ + 333, + 348, + 327, + 346 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftcore:rocket_t1", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Tier 1 Rocket", + "desc:8": "The Tier 1 Rocket is created in the Nasa Workbench and will take you to the Moon. The rocket can be crafted with several chests to add cargo space. \n\nNOTE: The rocket needed to complete the quest has a full cargo inventory added.\n\nYou will need to bring extra fuel and a launch pad to the Moon with you. You will also want a charged capacitor to power the Fuel Loader for the rocket.\n\nIf you do not have enough fuel in your rocket, it will crash back to the ground when launching.\n\nIf you get stranded on the moon without fuel or power, look for a Moon village where you can find villagers selling fuel canisters and partially charged batteries." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftcore:rocket_t1", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "1:10": { + "id:8": "galacticraftcore:landing_pad", + "Count:3": 9, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftcore:fuel_canister_partial", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + } + } + } + } + }, + "331:10": { + "questID:3": 331, + "preRequisites:11": [ + 330 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftcore:schematic", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Moon Buggy", + "desc:8": "The Moon Buggy is a vehicle that allows fast travel on the Moon. The schematic for it is located in Moon Dungeons.\n\nThe buggy can be refueled from a special pad when a Fuel Loader is attached." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "galacticraftcore:landing_pad", + "Count:3": 9, + "Damage:2": 1, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftcore:schematic", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "332:10": { + "questID:3": 332, + "preRequisites:11": [ + 93 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "techguns:t4_praetor_helmet", + "Count:3": 1, + "tag:10": { + "power:3": 0 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Doom Armor", + "desc:8": "Nether Combat Armor is a highly advanced form of power armor.\n\nWhen supplied with power cells, the armor grants numerous movement buffs including speed and jump boost." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "techguns:t4_praetor_helmet", + "Count:3": 1, + "tag:10": { + "power:3": 0 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "techguns:t4_praetor_chestplate", + "Count:3": 1, + "tag:10": { + "power:3": 0 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "techguns:t4_praetor_leggings", + "Count:3": 1, + "tag:10": { + "power:3": 0 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "techguns:t4_praetor_boots", + "Count:3": 1, + "tag:10": { + "power:3": 0 + }, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + 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"consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "matteroverdrive:s_magnet", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "372:10": { + "questID:3": 372, + "preRequisites:11": [ + 371 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "matteroverdrive:spacetime_equalizer", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Space-Time Equalizer", + "desc:8": "The Space-Time Equalizer is a crafting component for various machines. It can also be worn as armor to stop Gravitational Anomalies from pulling you towards them." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "matteroverdrive:spacetime_equalizer", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "373:10": { + "questID:3": 373, + "preRequisites:11": [ + 371 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "matteroverdrive:forcefield_emitter", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Force Field Emitter", + "desc:8": "The Force Field Emitter is a crafting component for various machines." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "matteroverdrive:forcefield_emitter", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "374:10": { + "questID:3": 374, + "preRequisites:11": [ + 328, + 102, + 329 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftplanets:rocket_t3", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Tier 3 Rocket", + "desc:8": "The Tier 3 Rocket allows you to travel to Venus, Mercury, and the Asteriod Belt. The schematic for the rocket can be found in Mars Dungeons.\n\nNOTE: The rocket needed to complete the quest has a full cargo inventory added.\n\nYou\u0027ll need to travel to Venus to gather Solar Dust from Solar Ore to open up the mods Applied Energistics and EnderIO for use. \n\nVenus requiers Isothermal Armor to maintain a stable temperature. However, Tough As Nails temperature will increase so I recommend bring some potions of heat resistance.\n\nOn Mercury, you\u0027ll need to find Carbon and Mercury Ore to craft the parts for a Tier 4 Rocket. Mercury requires Tier 3 Thermal Padding to maintain a stable temperature.\n\nThe Asteriod Belt can be mined for resources using the Astro Miner vehicle. Tier 1 Thermal Padding works fine for the Asteriod Belt.\n\nTime to join the OPA!\n\n" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftplanets:rocket_t3", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftplanets:thermal_padding_t2", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftplanets:thermal_padding_t2", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "3:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftplanets:thermal_padding_t2", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "4:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftplanets:thermal_padding_t2", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "5:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier3_thermal_padding", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "6:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier3_thermal_padding", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "7:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier3_thermal_padding", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "8:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier3_thermal_padding", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "harvestcraft:cornedbeefbreakfastitem", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftcore:fuel_canister_partial", + "Count:3": 8, + "Damage:2": 1, + "OreDict:8": "" + }, + "2:10": { + "id:8": "galacticraftplanets:item_basic_mars", + "Count:3": 16, + "Damage:2": 2, + "OreDict:8": "" + } + } + } + } + }, + "375:10": { + "questID:3": 375, + "preRequisites:11": [ + 96 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftplanets:astro_miner", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Astroid Miner", + "desc:8": "The Astro Miner is an automatic machine that flies around digging tunnels and gathering ore. It requires a docking port of 8 Astro Miner Base blocks in 2x2x2 cube.\n\nWhen you give the docking base power, the Astro Miner will deploy and start gathering stuff." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "galacticraftplanets:astro_miner", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "galacticraftplanets:miner_base", + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "harvestcraft:minerstewitem", + "Count:3": 16, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "376:10": { + "questID:3": 376, + "preRequisites:11": [ + 352, + 227, + 95 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "nuclearcraft:fluid_plasma", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "Fusion Reactor", + "desc:8": "The Fusion Reactor from NuclearCraft can produce INSANE amounts of power.\n\nHowever, it comes at a high price. The Fusion Reactor is not only difficult to craft, but it also requires a huge amount of power to start up and maintain. It also needs a constant supply of whatever fuels are being used.\n\nThe materials for this quest make a reactor the size of one shown in a tutorial by the creator of the NuclearCraft mod on YouTube. There are quite a few different sizes of reactors that you can make.\n\nI recommend watching the creator\u0027s video as it does a really good job explaning in depth about how to make and run the reactor.\n\nI don\u0027t know what happenes if it over heats, but it probably isn\u0027t good." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "nuclearcraft:fusion_core", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "nuclearcraft:fusion_connector", + "Count:3": 12, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "nuclearcraft:fusion_electromagnet_idle", + "Count:3": 88, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "nuclearcraft:fusion_electromagnet_transparent_idle", + "Count:3": 104, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "amount:3": 500, + "rewardID:8": "bq_standard:xp", + "isLevels:1": 1, + "index:3": 0 + } + } + }, + "377:10": { + "questID:3": 377, + "preRequisites:11": [ + 374, + 615 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:item_tier4_rocket", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Tier 4 Rocket", + "desc:8": "The Tier 4 Rocket allows you to travel to Ceres and Jupiter. You\u0027ll need an upgraded launch pad for rocket tiers 4-8. The schematic for the rocket can be found in Mercury Dungeons.\n\nNOTE: The rocket needed to complete the quest has a full cargo inventory added.\n\nWhile on Jupiter you\u0027ll need to collect Volcanic Rock for Volcanic Ingots to unlock the mod Environmental Tech. Collecting Palladium will also be necessary for the Tier 5 Rocket.\n" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:item_tier4_rocket", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "1:10": { + "id:8": "extraplanets:advanced_launch_pad", + "Count:3": 25, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier4_thermal_padding", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier4_thermal_padding", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "4:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier4_thermal_padding", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "5:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier4_thermal_padding", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "harvestcraft:gourmetvenisonburgeritem", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "galacticraftplanets:basic_item_venus", + "Count:3": 16, + "Damage:2": 4, + "OreDict:8": "" + }, + "2:10": { + "id:8": "galacticraftplanets:item_basic_mars", + "Count:3": 16, + "Damage:2": 3, + "OreDict:8": "" + } + } + } + } + }, + "378:10": { + "questID:3": 378, + "preRequisites:11": [ + 533 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveintelligence:material", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Circuit Board", + "desc:8": "Circuit Boards are the basis of all circuits. They are prepared to become finished circuits by being etched in Etching Acid in a Chemical Bath." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveintelligence:material", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "379:10": { + "questID:3": 379, + "preRequisites:11": [ + 377, + 609 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:item_tier5_rocket", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Tier 5 Rocket", + "desc:8": "The Tier 5 Rocket will grant access to Saturn. Tier 4 Thermal Padding will suffice for Saturn. The schematic for the rocket can be found in Juper Dungeons.\n\nNOTE: The rocket needed to complete the quest has a full cargo inventory added.\n\nWhile on Saturn, you\u0027ll need to collect Saturn Stone. Normally you would need to get Magnesium from Saturn, but Magnesium already exists so I\u0027ve added a crafting recipe to convert Magnesium from NuclearCraft to Magnesium needed for the Tier 6 Rocket.\n" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:item_tier5_rocket", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "harvestcraft:koreandinneritem", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "extraplanets:tier5_items", + "Count:3": 16, + "Damage:2": 5, + "OreDict:8": "" + }, + "2:10": { + "id:8": "galacticraftplanets:item_basic_asteroids", + "Count:3": 16, + "Damage:2": 5, + "OreDict:8": "" + } + } + } + } + }, + "380:10": { + "questID:3": 380, + "preRequisites:11": [ + 379, + 616 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:item_tier6_rocket", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Tier 6 Rocket", + "desc:8": "The Tier 6 Rocket allows you to travel to Uranus. Tier 5 Thermal Padding is required to maintain a stable temperature on Uranus. The schematic for this rocket can be found in Saturn Dungeons.\n\nNOTE: The rocket needed to complete the quest has a full cargo inventory added.\n\nWhile you are on Uranus, you will need to collect Uranus stone to unlock the mod ProjectE. You\u0027ll also need Crystal Ore from Uranus to craft the Tier 7 Rocket.\n" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:item_tier6_rocket", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier5_thermal_padding", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier5_thermal_padding", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "3:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier5_thermal_padding", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "4:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:tier5_thermal_padding", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "harvestcraft:meatfeastpizzaitem", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "extraplanets:tier6_items", + "Count:3": 16, + "Damage:2": 5, + "OreDict:8": "" + }, + "2:10": { + "id:8": "extraplanets:tier4_items", + "Count:3": 16, + "Damage:2": 3, + "OreDict:8": "" + } + } + } + } + }, + "381:10": { + "questID:3": 381, + "preRequisites:11": [ + 380, + 612 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:item_tier7_rocket", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Tier 7 Rocket", + "desc:8": "The Tier 7 is the finale rocket you\u0027ll be needing to make. It allows you to travel to Neptune. The Tier 5 Thermal Padding works fine for Neptune. You can find the schematic for this rocket in Uranus Dungeons.\n\nNOTE: The rocket needed to complete the quest has a full cargo inventory added.\n\nWhile on Neptune, you\u0027ll want to gather some Neptune Stone to unlock the mod Draconic Evolution.\n\nThe Tier 10 Rocket is a creative item reward so you won\u0027t need to make any more rockets.\n" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "extraplanets:item_tier7_rocket", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "extraplanets:tier7_items", + "Count:3": 16, + "Damage:2": 5, + "OreDict:8": "" + }, + "1:10": { + "id:8": "extraplanets:tier5_items", + "Count:3": 16, + "Damage:2": 3, + "OreDict:8": "" + }, + "2:10": { + "id:8": "harvestcraft:thankfuldinneritem", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "382:10": { + "questID:3": 382, + "preRequisites:11": [ + 380, + 407 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "projecte:item.pe_philosophers_stone", + "Count:3": 1, + "tag:10": {}, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Philosopher\u0027s Stone", + "desc:8": "The Philosopher\u0027s Stone grants access to alchemical processes used to convert items into EMC." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "projecte:item.pe_philosophers_stone", + "Count:3": 1, + "tag:10": {}, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "383:10": { + "questID:3": 383, + "preRequisites:11": [ + 663 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "projecte:item.pe_matter", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Red Matter", + "desc:8": "Red Matter stores a huge amount of EMC." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "projecte:item.pe_matter", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "384:10": { + "questID:3": 384, + "preRequisites:11": [ + 382 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "projecte:transmutation_table", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Transmutation Table", + "desc:8": "The Transmutation Table allows the conversion of items into EMC. This EMC can then be used to withdraw other items that have been taught to the table.\n\nThe tablet version is a hand-held version of the Transmutation Table." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "projecte:transmutation_table", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "projecte:item.pe_transmutation_tablet", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "projecte:fuel_block", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "385:10": { + "questID:3": 385, + "preRequisites:11": [ + 383, + 381 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "draconicevolution:draconic_core", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Draconic Core", + "desc:8": "The Draconic Core is used to craft numerous Draconic Evolution items." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "draconicevolution:draconic_core", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "386:10": { + "questID:3": 386, + "preRequisites:11": [ + 381 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "draconicevolution:chaos_shard", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Chaos Shard", + "desc:8": "Chaos Shards are found in the Chaos Guardian boss fight arena. To obtain the shard, you must defeat the Chaos Guardian or risk being killed while attempting to mine the shard.\n\nOnce the shard is removed, a massive explosion will occur after a few seconds, which will destroy the Chaos Guardian island.\n\nChaos Guardian islands are found 10K blocks out in each direction in the End.\n\nDO NOT attempt to fight the Chaos Guardian without maxed out Draconic Armor and a whole lot of damage reduction/resistance." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "draconicevolution:chaos_shard", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "387:10": { + "questID:3": 387, + "preRequisites:11": [ + 96, + 95, + 98, + 376, + 670 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "draconicevolution:reactor_core", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "Draconic Reactor", + "desc:8": "The Draconic Reactor is the finale goal of this modpack (aside from Creative items).\n\nI\u0027ve never built a Draconic Reactor so you\u0027ll have to look up tutorials on YouTube if you don\u0027t know how to make one.\n" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "draconicevolution:reactor_core", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "amount:3": 1000, + "rewardID:8": "bq_standard:xp", + "isLevels:1": 1, + "index:3": 0 + } + } + }, + "388:10": { + "questID:3": 388, + "preRequisites:11": [ + 385 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "draconicevolution:wyvern_core", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": 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"betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "draconicevolution:awakened_core", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Awakened Core", + "desc:8": "The Awakened Core is used to craft high end Draconic Evolution Items." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "draconicevolution:awakened_core", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": 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"immersiveintelligence:bullet_mortar_6bcal", + "Count:3": 8, + "tag:10": { + "core_type:8": "canister", + "core:8": "core_brass", + "fuse:8": "contact", + "components:9": { + "0:8": "hmx", + "1:8": "tracer_powder" + }, + "component_nbt:9": { + "0:10": {}, + "1:10": {} + } + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": { + "AS_Amulet_HolderLeast:4": -8007300805953867667, + "AS_Amulet_HolderMost:4": -6323419802766914191 + } + }, + "id:8": "immersiveintelligence:bullet_mortar_6bcal", + "Count:3": 8, + "tag:10": { + "core_type:8": "piercing", + "core:8": "core_tungsten", + "fuse:8": "contact", + "components:9": { + "0:8": "hmx", + "1:8": "tracer_powder" + }, + "component_nbt:9": { + "0:10": {}, + "1:10": {} + } + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveintelligence:bullet_mortar_6bcal", + "Count:3": 8, + "tag:10": { + "core_type:8": "shaped", + "core:8": "core_steel", + "fuse:8": "contact", + "components:9": { + "0:8": "hmx", + "1:8": "tracer_powder" + }, + "component_nbt:9": { + "0:10": {}, + "1:10": {} + } + }, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "530:10": { + "questID:3": 530, + "preRequisites:11": [ + 143 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveintelligence:bullet_railgun_grenade_4bcal", + "Count:3": 1, + "tag:10": { + "core_type:8": "piercing", + "core:8": "core_brass", + "fuse:8": "contact" + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Railgun Grenades", + "desc:8": "Railgun Grenades are best used with the Heavy Railgun Emplacement weapon. \n\nWhile you can use normal Railgun ammo like rods with the Heavy Railgun, I would recommend the grenade form as it adds extra explsive damage on top of already massive damage.\n\nThe Heavy Railgun is best used to target far away enemies as it can occasionally blow itself up when using Railgun Grenades at close range. Of course, you don\u0027t have to worry about that if you don\u0027t use the grenades.\n\nThe bullet core here is made from Steel." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveintelligence:bullet_railgun_grenade_4bcal", + "Count:3": 1, + "tag:10": { + "core_type:8": "piercing", + "core:8": "core_steel" + }, + "Damage:2": 1, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "id:8": "immersiveintelligence:bullet_railgun_grenade_4bcal", + "Count:3": 32, + "tag:10": { + "core_type:8": "canister", + "core:8": "core_brass", + "fuse:8": "contact", + "components:9": { + "0:8": "rdx" + }, + "component_nbt:9": { + "0:10": {} + }, + "display:10": { + "Name:8": "Schienenkanone Sprenggranate mk.1" + } + }, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "531:10": { + "questID:3": 531, + "preRequisites:11": [ + 529 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveintelligence:bullet_mortar_6bcal", + "Count:3": 1, + "tag:10": { + "core_type:8": "piercing", + "core:8": "core_brass", + "fuse:8": "contact" + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Mortar Shells", + "desc:8": "Mortar Shells must go through a complicated production process similar to that of Artillery Shells. \n\nDetailed information can be found in the Engineer\u0027s Manual and in the quests related to the machines used to produce the components for munitions.\n\nThe bullet core here is made from Steel." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveintelligence:press_mold", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveintelligence:ammo_casing", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": { + "AS_Amulet_HolderLeast:4": -8007300805953867667, + "AS_Amulet_HolderMost:4": -6323419802766914191 + } + }, + "id:8": "immersiveintelligence:bullet_mortar_6bcal", + "Count:3": 1, + "tag:10": { + "core_type:8": "piercing", + "core:8": "core_steel" + }, + "Damage:2": 1, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "532:10": { + "questID:3": 532, + "preRequisites:11": [ + 524 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveintelligence:armor_upgrade", + "Count:3": 1, + "Damage:2": 5, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Armor Upgrades", + "desc:8": "There are seventeen different upgrades for the various armor pieces.\n\nThe upgrades are installed via the Engineer\u0027s Workbench.\n\nSome of them do not seem to be fully implemented in the mod." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveintelligence:armor_upgrade", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiveintelligence:armor_upgrade", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "2:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": 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} + } + } + }, + "533:10": { + "questID:3": 533, + "preRequisites:11": [ + 134 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveengineering:wooden_device0", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Engineer\u0027s Workbench", + "desc:8": "The Engineer\u0027s Workbench is used to craft certain components more efficiently or that can\u0027t be made any other way.\n\nThe workbench is also used to install upgrades to equipment from Immersive Engineering \u0026 Immersive Intelligence." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:wooden_device0", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "534:10": { + "questID:3": 534, + "preRequisites:11": [ + 82 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "exnihilocreatio:block_sieve", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Basic Sieving", + "desc:8": "A variety of resources can be gathered from seiving various blocks with different meshes.\n\nAuto sieving is one of the only ways to get certain types of resources easily." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "exnihilocreatio:block_sieve", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "excompressum:heavy_sieve", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "excompressum:auto_sieve", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "exnihilocreatio:item_mesh", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" 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Electrolyzers when making Oxygen...\n\n" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 4, + "Damage:2": 4, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 6, + "Damage:2": 5, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:metal_device0", + "Count:3": 4, + "Damage:2": 4, + "OreDict:8": "" + }, + "3:10": { + "id:8": "thermalfoundation:storage_alloy", + "Count:3": 2, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + 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"desc:8": "This machine assembles munitions cores \u0026 cases to create the finished munition.\n\nThe fuse type is also set in this machine." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 14, + "Damage:2": 4, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:treated_wood_slab", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveintelligence:metal_device", + "Count:3": 2, + "Damage:2": 1, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "4:10": { + "id:8": "immersiveengineering:sheetmetal_slab", + "Count:3": 1, + "Damage:2": 8, + "OreDict:8": "" + }, + "5:10": { + "id:8": "immersiveengineering:conveyor", + "Count:3": 10, + 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However, I have not been able to determine how to upgrade this machine. If anyone playing this pack learns how, please let me know. If I eventually figure it out, I\u0027ll update this.\n\n" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:conveyor", + "Count:3": 3, + "tag:10": { + "conveyorType:8": "immersiveengineering:conveyor" + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveintelligence:metal_device", + "Count:3": 2, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveengineering:metal_decoration1", + "Count:3": 10, + "Damage:2": 1, + "OreDict:8": "" + }, + "4:10": { + "id:8": "immersiveengineering:sheetmetal", + "Count:3": 4, + "Damage:2": 8, + "OreDict:8": "" + }, + "5:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 10, + "Damage:2": 4, + "OreDict:8": "" + }, + "6:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "548:10": { + "questID:3": 548, + "preRequisites:11": [ + 8 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "immersiveintelligence:material", + "Count:3": 1, + "Damage:2": 29, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Vulcanizer", + "desc:8": "The Vulcanizer takes raw rubber and processes it into useable rubber for wheels and belts." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 3, + "Damage:2": 6, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 1, + "Damage:2": 3, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 22, + "Damage:2": 4, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveengineering:metal_decoration1", + "Count:3": 20, + "Damage:2": 1, + "OreDict:8": "" + }, + "4:10": { + "id:8": "thermalfoundation:storage_alloy", + "Count:3": 6, + "Damage:2": 0, + "OreDict:8": "" + }, + "5:10": { + "id:8": "immersiveengineering:sheetmetal_slab", + "Count:3": 2, + "Damage:2": 8, + "OreDict:8": "" + }, + "6:10": { + "id:8": "immersiveengineering:storage_slab", + "Count:3": 6, + "Damage:2": 8, + "OreDict:8": "" + }, + "7:10": { + "id:8": "immersiveengineering:sheetmetal", + "Count:3": 12, + "Damage:2": 8, + "OreDict:8": "" + }, + "8:10": { + "id:8": "immersiveengineering:sheetmetal", + "Count:3": 3, + "Damage:2": 9, + "OreDict:8": "" + }, + "9:10": { + "id:8": "immersiveintelligence:vulcanizer_mold", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "10:10": { + "id:8": "immersiveintelligence:vulcanizer_mold", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "11:10": { + "id:8": "immersiveintelligence:material", + "Count:3": 1, + "Damage:2": 31, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "549:10": { + "questID:3": 549, + "preRequisites:11": [ + 96, + 376, + 495 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "enderio:item_material", + "Count:3": 1, + "Damage:2": 54, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "EnderIO Machines", + "desc:8": "EnderIO has many machines that perform similar tasks to machines that you already have. However, EnderIO\u0027s machines are overall more efficient at their tasks especially when upgraded.\n\nMost EnderIO machines require Capacitors to function.\n\nMany of these machines also come in \"enhanced\" varients." + } + }, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "550:10": { + "questID:3": 550, + "preRequisites:11": [ + 404 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": 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"Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "592:10": { + "questID:3": 592, + "preRequisites:11": [ + 577 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Ruby", + "desc:8": "Rubies are found in arid biomes i. e. deserts." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "593:10": { + "questID:3": 593, + "preRequisites:11": [ + 577 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 7, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Amber", + "desc:8": "Amber is found in forest biomes." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 7, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "594:10": { + "questID:3": 594, + "preRequisites:11": [ + 577 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 6, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Sapphire", + "desc:8": "Sapphires are found in ocean biomes." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 6, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "595:10": { + "questID:3": 595, + "preRequisites:11": [ + 577 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 5, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Malachite", + "desc:8": "Malachite is found in swamp biomes.\n\n-Not used to make tier 3 weapons." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 5, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "596:10": { + "questID:3": 596, + "preRequisites:11": [ + 577 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Peridot", + "desc:8": "Peridot is found in plains biomes." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "597:10": { + "questID:3": 597, + "preRequisites:11": [ + 577 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + 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} + }, + "598:10": { + "questID:3": 598, + "preRequisites:11": [ + 577 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Tanzanite", + "desc:8": "Tanzanite is found in cold biomes." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "biomesoplenty:gem", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "599:10": { + "questID:3": 599, + "preRequisites:11": [ + 576 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "minecraft:redstone", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Redstone", + "desc:8": "Redstone is used for pretty normal stuff and as a common crafting ingredient." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "minecraft:redstone", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "600:10": { + "questID:3": 600, + "preRequisites:11": [ + 576 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + 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the need for furnace fuel when supplied with power and placed adjacent to a furnace." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:metal_device1", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "623:10": { + "questID:3": 623, + "preRequisites:11": [ + 106 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": 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information connected machines.\n\nSome machines require data signals to operate.\n\nAdditional information related to the Data System and specific variables for specific machines can be found in the Engineer\u0027s Manual.\n\n-Unlocks Space Automation" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveintelligence:data_wire", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveintelligence:data_connector", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveintelligence:data_connector", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 1, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + 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are plugged into the slots on the machine.\n\nThere are a wide variety of logic circuits that can be plugged into the machine.\n\nAdditional information can be found in the Engineer\u0027s Manual." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "immersiveengineering:wooden_decoration", + "Count:3": 2, + "Damage:2": 1, + "OreDict:8": "" + }, + "1:10": { + "id:8": "immersiveintelligence:metal_decoration", + "Count:3": 6, + "Damage:2": 1, + "OreDict:8": "" + }, + "2:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 2, + "Damage:2": 4, + "OreDict:8": "" + }, + "3:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "4:10": { + "id:8": "immersiveengineering:metal_decoration0", + "Count:3": 2, + "Damage:2": 7, + "OreDict:8": "" + }, + "5:10": { + 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84 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "NORMAL", + "simultaneous:1": 0, + "icon:10": { + "id:8": "thermaldynamics:duct_32", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Itemduct", + "desc:8": "Itemducts are a simpler form of item transportation. There are many varients of Itemduct with different properties and transport speeds.\n\nOften you\u0027ll need to add a Servo to an Itemduct to aid in the inserting and extracting of items. Servos also come in several tiers." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "thermaldynamics:duct_32", + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "" + }, + "1:10": { + "id:8": "thermaldynamics:duct_32", + "Count:3": 1, + "tag:10": { + "DenseType:1": 2 + }, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "thermaldynamics:duct_32", + "Count:3": 1, + "tag:10": { + "DenseType:1": 2 + }, + "Damage:2": 4, + "OreDict:8": "" + }, + "3:10": { + "id:8": "thermaldynamics:servo", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "630:10": { + "questID:3": 630, + "preRequisites:11": [ + 629, + 91 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "enderio:item_item_conduit", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 1, + "name:8": "Item Conduit", + "desc:8": "Item Conduits fuction essentially the same as Itemducts but with easy built-in filtering controls and the ability to be placed in the same block as other EnderIO conduits.\n\n-Unlocks Interstellar Automation" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "enderio:item_item_conduit", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "631:10": { + "questID:3": 631, + "preRequisites:11": [ + 619, + 84 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "thermaldynamics:duct_16", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Fluiduct", + "desc:8": "Fluiducts are a simpler form of fluid transportation. There are many varients of Fluiduct with different properties and transport speeds.\n\nOften you\u0027ll need to add a Servo to a Fluiduct to aid in the inserting and extracting of fluids. Servos also come in several tiers." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "thermaldynamics:duct_16", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "thermaldynamics:duct_16", + "Count:3": 1, + "Damage:2": 2, + "OreDict:8": "" + }, + "2:10": { + "id:8": "thermaldynamics:duct_16", + "Count:3": 1, + "Damage:2": 4, + "OreDict:8": "" + }, + "3:10": { + "id:8": "thermaldynamics:duct_16", + "Count:3": 1, + "Damage:2": 6, + "OreDict:8": "" + }, + "4:10": { + "id:8": "thermaldynamics:servo", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": 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This is an easy way to collect meat without having to farm actual animals." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "harvestcraft:groundtrap", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "harvestcraft:watertrap", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:choice", + "index:3": 0, + "choices:9": { + "0:10": { + "id:8": "harvestcraft:fruitbaititem", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + }, + "1:10": { + "id:8": "harvestcraft:grainbaititem", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + }, + "2:10": { + "id:8": "harvestcraft:veggiebaititem", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + }, + "3:10": { + "id:8": "harvestcraft:fishtrapbaititem", + "Count:3": 64, + "Damage:2": 0, + "OreDict:8": "" + } + } + } + } + }, + "686:10": { + "questID:3": 686, + "preRequisites:11": [ + 126 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "harvestcraft:market", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Market", + "desc:8": "The market can be used to buy almost any type of seed or sapling in exchange for emeralds." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "harvestcraft:market", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "687:10": { + "questID:3": 687, + "preRequisites:11": [ + 126 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "harvestcraft:well", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Well", + "desc:8": "Well well well" + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "harvestcraft:well", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "688:10": { + "questID:3": 688, + "preRequisites:11": [ + 126 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": "harvestcraft:waterfilter", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + }, + "globalshare:1": 0, + "questlogic:8": "AND", + "snd_update:8": "minecraft:entity.player.levelup", + "autoclaim:1": 0, + "repeat_relative:1": 1, + "ismain:1": 0, + "name:8": "Water Filter", + "desc:8": "The water filter can produce salt and fresh water if supplied with woven cotton. 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"tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "id:8": "harvestcraft:ceasarsaladitem", + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + "Damage:2": 101, + "OreDict:8": "" + } + } + } + } + }, + "719:10": { + "questID:3": 719, + "preRequisites:11": [ + 698 + ], + "properties:10": { + "betterquesting:10": { + "issilent:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "lockedprogress:1": 0, + "tasklogic:8": "AND", + "repeattime:3": -1, + "visibility:8": "ALWAYS", + "simultaneous:1": 0, + "icon:10": { + "id:8": 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Steel is dropped into the top of the machine.\n\nFinished track pieces must be created using the Rail Machine.\n\nCertain train components require finishing in the Steam Hammer.\n\nCertain train components are made in the Plate \u0026 Boiler Machines." + } + }, + "tasks:9": { + "0:10": { + "partialMatch:1": 1, + "autoConsume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "consume:1": 0, + "requiredItems:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "immersiverailroading:item_manual", + "Count:3": 1, + "tag:10": { + "name:8": "RAIL_MACHINE" + }, + "Damage:2": 0, + "OreDict:8": "" + } + }, + "taskID:8": "bq_standard:retrieval" + } + }, + "rewards:9": { + "0:10": { + "rewardID:8": "bq_standard:item", + "index:3": 0, + "rewards:9": { + "0:10": { + "ForgeCaps:10": { + "astralsorcery:cap_item_amulet_holder:10": {} + }, + "id:8": "bq_standard:loot_chest", + "Count:3": 1, + "tag:10": { + "hideLootInfo:1": 1 + }, + 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"editmode:1": 0, + "hardcore:1": 0, + "home_image:8": "betterquesting:textures/gui/default_title.png", + "party_enable:1": 1, + "pack_version:3": 0, + "home_offset_x:3": -128, + "home_offset_y:3": 0 + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biome_ids.json b/overrides/config/biomesoplenty/biome_ids.json new file mode 100644 index 0000000..d3f2910 --- /dev/null +++ b/overrides/config/biomesoplenty/biome_ids.json @@ -0,0 +1,75 @@ +{ + "oasis": 100, + "woodland": 93, + "white_beach": 41, + "shrubland": 84, + "xeric_shrubland": 94, + "tropical_rainforest": 89, + "fen": 57, + "steppe": 87, + "alps_foothills": 95, + "redwood_forest_edge": 97, + "bayou": 45, + "mountain": 71, + "phantasmagoric_inferno": 110, + "overgrown_cliffs": 76, + "highland": 61, + "volcanic_island": 106, + "quagmire": 78, + "marsh": 68, + "chaparral": 49, + "flower_island": 107, + "flower_field": 58, + "wetland": 92, + "mystic_grove": 72, + "cold_desert": 51, + "mountain_foothills": 96, + "maple_woods": 67, + "coral_reef": 102, + "orchard": 74, + "moor": 70, + "land_of_lakes": 62, + "bog": 46, + "coniferous_forest": 52, + "eucalyptus_forest": 56, + "outback": 75, + "shield": 83, + "snowy_tundra": 101, + "alps": 43, + "wasteland": 91, + "lush_desert": 64, + "mangrove": 66, + "boreal_forest": 47, + "redwood_forest": 80, + "cherry_blossom_grove": 50, + "visceral_heap": 112, + "snowy_forest": 86, + "seasonal_forest": 82, + "temperate_rainforest": 88, + "dead_forest": 54, + "bamboo_forest": 44, + "corrupted_sands": 108, + "dead_swamp": 55, + "kelp_forest": 103, + "pasture": 98, + "glacier": 99, + "meadow": 69, + "lush_swamp": 65, + "fungi_forest": 109, + "tropical_island": 105, + "grassland": 59, + "prairie": 77, + "snowy_coniferous_forest": 85, + "tundra": 90, + "undergarden": 111, + "origin_island": 104, + "gravel_beach": 40, + "grove": 60, + "lavender_fields": 63, + "origin_beach": 42, + "rainforest": 79, + "sacred_springs": 81, + "crag": 53, + "brushland": 48, + "ominous_woods": 73 +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomegen.cfg b/overrides/config/biomesoplenty/biomegen.cfg new file mode 100644 index 0000000..dbe21e1 --- /dev/null +++ b/overrides/config/biomesoplenty/biomegen.cfg @@ -0,0 +1,151 @@ +# Configuration file + +"end biomes to generate" { + B:"Spectral Garden"=true +} + + +"nether biomes to generate" { + B:Boneyard=true + B:"Corrupted Sands"=true + B:"Phantasmagoric Inferno"=true + B:"Polar Chasm"=true + B:Undergarden=true + B:"Visceral Heap"=true +} + + +"overworld (river) biomes to generate" { + B:"Dry River"=true + B:"Lush River"=true +} + + +"overworld (sub) biomes to generate" { + B:"Alps Forest"=true + B:"Canyon Ravine"=true + B:"Coral Reef"=true + B:Glacier=true + B:"Kelp Forest"=true + B:"Land of Lakes Marsh"=true + B:Mangrove=true + B:"Meadow Forest"=true + B:Oasis=true + B:Quagmire=true + B:Scrubland=true + B:"Seasonal Forest Clearing"=true + B:Silkglades=true + B:"Spruce Woods"=true + B:Tropics=true + B:Volcano=true +} + + +"overworld biomes to generate" { + B:Alps=true + B:Arctic=true + B:"Bamboo Forest"=true + B:Bayou=true + B:Bog=true + B:"Boreal Forest"=true + B:Brushland=true + B:Canyon=true + B:Chaparral=true + B:"Cherry Blossom Grove"=true + B:"Coniferous Forest"=true + B:Crag=true + B:"Dead Forest"=true + B:"Dead Swamp"=true + B:"Deciduous Forest"=true + B:"Dense Forest"=true + B:"Eucalyptus Forest"=true + B:Fen=true + B:"Flower Field"=true + B:"Frost Forest"=true + B:"Fungi Forest"=true + B:Garden=true + B:Grassland=true + B:Grove=true + B:Heathland=true + B:Highland=true + B:"Jade Cliffs"=true + B:"Land of Lakes"=true + B:"Lavender Fields"=true + B:"Lush Desert"=true + B:"Lush Swamp"=true + B:"Maple Woods"=true + B:Marsh=true + B:Meadow=true + B:Moor=true + B:Mountain=true + B:"Mystic Grove"=true + B:"Ominous Woods"=true + B:Orchard=true + B:"Origin Valley"=true + B:Outback=true + B:Prairie=true + B:Rainforest=true + B:"Redwood Forest"=true + B:"Sacred Springs"=true + B:"Seasonal Forest"=true + B:Shield=true + B:Shrubland=true + B:Sludgepit=true + B:"Snowy Coniferous Forest"=true + B:Steppe=true + B:"Temperate Rainforest"=true + B:Thicket=true + B:"Tropical Rainforest"=true + B:Tundra=true + B:Wasteland=true + B:Wetland=true + B:Woodland=true + B:"Xeric Shrubland"=true +} + + +"special biomes to generate" { + B:"Deep Ocean"=true + B:"Frozen Ocean"=true + B:Jungle=true + B:"Mega Taiga"=true + B:"Mesa Plateau"=true + B:"Mesa Plateau F"=true + B:"Mushroom Island"=true + B:Ocean=true +} + + +"vanilla biomes to override" { + B:"Birch Forest"=true + B:"Birch Forest Hills"=true + B:"Cold Taiga"=true + B:"Cold Taiga Hills"=true + B:Desert=true + B:DesertHills=true + B:"Extreme Hills"=true + B:"Extreme Hills Edge"=true + B:Forest=true + B:ForestHills=true + B:Hell=true + B:"Ice Plains"=true + B:Jungle=true + B:JungleEdge=true + B:JungleHills=true + B:Mesa=true + B:"Mesa Plateau"=true + B:"Mesa Plateau F"=true + B:MushroomIsland=true + B:MushroomIslandShore=true + B:Ocean=true + B:Plains=true + B:River=true + B:"Roofed Forest"=true + B:Savanna=true + B:"Savanna Plateau"=true + B:Swampland=true + B:Taiga=true + B:TaigaHills=true +} + + diff --git a/overrides/config/biomesoplenty/biomes.json b/overrides/config/biomesoplenty/biomes.json new file mode 100644 index 0000000..b747e69 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes.json @@ -0,0 +1,276 @@ +{ + "standard_weights": { + "biomesoplenty:alps": { + "weight": 5 + }, + "biomesoplenty:ashen_inferno": { + "weight": 5 + }, + "biomesoplenty:bayou": { + "weight": 7 + }, + "biomesoplenty:bog": { + "weight": 3 + }, + "biomesoplenty:boreal_forest": { + "weight": 7 + }, + "biomesoplenty:brushland": { + "weight": 5 + }, + "biomesoplenty:chaparral": { + "weight": 5 + }, + "biomesoplenty:cherry_blossom_grove": { + "weight": 1 + }, + "biomesoplenty:cold_desert": { + "weight": 7 + }, + "biomesoplenty:coniferous_forest": { + "weight": 10 + }, + "biomesoplenty:dead_forest": { + "weight": 2 + }, + "biomesoplenty:floodplain": { + "weight": 5 + }, + "biomesoplenty:fungal_jungle": { + "weight": 1 + }, + "biomesoplenty:ghost_forest": { + "weight": 2 + }, + "biomesoplenty:grassland": { + "weight": 5 + }, + "biomesoplenty:grove": { + "weight": 7 + }, + "biomesoplenty:highland": { + "weight": 3 + }, + "biomesoplenty:lavender_field": { + "weight": 5 + }, + "biomesoplenty:lush_grassland": { + "weight": 7 + }, + "biomesoplenty:lush_swamp": { + "weight": 3 + }, + "biomesoplenty:mangrove": { + "weight": 10 + }, + "biomesoplenty:maple_woods": { + "weight": 3 + }, + "biomesoplenty:marsh": { + "weight": 5 + }, + "biomesoplenty:meadow": { + "weight": 7 + }, + "biomesoplenty:mire": { + "weight": 3 + }, + "biomesoplenty:mystic_grove": { + "weight": 1 + }, + "biomesoplenty:ominous_woods": { + "weight": 1 + }, + "biomesoplenty:outback": { + "weight": 7 + }, + "biomesoplenty:overgrown_cliffs": { + "weight": 3 + }, + "biomesoplenty:poppy_field": { + "weight": 2 + }, + "biomesoplenty:prairie": { + "weight": 10 + }, + "biomesoplenty:rainforest": { + "weight": 1 + }, + "biomesoplenty:redwood_forest": { + "weight": 3 + }, + "biomesoplenty:scrubland": { + "weight": 7 + }, + "biomesoplenty:seasonal_forest": { + "weight": 5 + }, + "biomesoplenty:shield": { + "weight": 5 + }, + "biomesoplenty:shrubland": { + "weight": 5 + }, + "biomesoplenty:silkglade": { + "weight": 1 + }, + "biomesoplenty:snowy_coniferous_forest": { + "weight": 5 + }, + "biomesoplenty:snowy_forest": { + "weight": 3 + }, + "biomesoplenty:steppe": { + "weight": 3 + }, + "biomesoplenty:temperate_rainforest": { + "weight": 3 + }, + "biomesoplenty:tropical_rainforest": { + "weight": 10 + }, + "biomesoplenty:tundra": { + "weight": 7 + }, + "biomesoplenty:undergarden": { + "weight": 7 + }, + "biomesoplenty:visceral_heap": { + "weight": 7 + }, + "biomesoplenty:wasteland": { + "weight": 10 + }, + "biomesoplenty:wetland": { + "weight": 7 + }, + "biomesoplenty:woodland": { + "weight": 3 + } + }, + "technical_biome_toggles": { + "biomesoplenty:alps_foothills": { + "enabled": true + }, + "biomesoplenty:gravel_beach": { + "enabled": true + }, + "biomesoplenty:orchard": { + "enabled": true + }, + "biomesoplenty:origin_beach": { + "enabled": true + }, + "biomesoplenty:redwood_forest_edge": { + "enabled": true + }, + "biomesoplenty:volcano_edge": { + "enabled": true + }, + "biomesoplenty:white_beach": { + "enabled": true + } + }, + "sub_biome_weights": { + "biomesoplenty:fir_clearing": { + "weight": 100, + "rarity": 0.38 + }, + "biomesoplenty:flower_meadow": { + "weight": 100, + "rarity": 0.5 + }, + "biomesoplenty:highland_moor": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:oasis": { + "weight": 100, + "rarity": 0.1 + }, + "biomesoplenty:pasture": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:pumpkin_patch": { + "weight": 100, + "rarity": 0.45 + }, + "biomesoplenty:snowy_fir_clearing": { + "weight": 100, + "rarity": 0.5 + }, + "biomesoplenty:temperate_rainforest_hills": { + "weight": 100, + "rarity": 0.8 + }, + "biomesoplenty:xeric_shrubland": { + "weight": 100, + "rarity": 1.0 + } + }, + "island_biome_toggles": { + "biomesoplenty:origin_hills": { + "enabled": true + }, + "biomesoplenty:rainbow_valley": { + "enabled": true + }, + "biomesoplenty:tropics": { + "enabled": true + }, + "biomesoplenty:volcano": { + "enabled": true + } + }, + "vanilla_biome_weights": { + "minecraft:badlands_plateau": { + "weight": 10 + }, + "minecraft:birch_forest": { + "weight": 7 + }, + "minecraft:dark_forest": { + "weight": 5 + }, + "minecraft:desert": { + "weight": 15 + }, + "minecraft:forest": { + "weight": 10 + }, + "minecraft:giant_tree_taiga": { + "weight": 5 + }, + "minecraft:jungle": { + "weight": 15 + }, + "minecraft:mountains": { + "weight": 7 + }, + "minecraft:nether": { + "weight": 10 + }, + "minecraft:plains": { + "weight": 10 + }, + "minecraft:savanna": { + "weight": 10 + }, + "minecraft:snowy_taiga": { + "weight": 10 + }, + "minecraft:snowy_tundra": { + "weight": 10 + }, + "minecraft:swamp": { + "weight": 7 + }, + "minecraft:taiga": { + "weight": 10 + }, + "minecraft:wooded_badlands_plateau": { + "weight": 3 + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/Put biome config files here b/overrides/config/biomesoplenty/biomes/Put biome config files here new file mode 100644 index 0000000..e69de29 diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/alps.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/alps.json new file mode 100644 index 0000000..484a862 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/alps.json @@ -0,0 +1,76 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 12.0, + "variationAbove": 12.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:snow", + "properties": {} + }, + "averageHeight": 198.0, + "topBlock": { + "block": "minecraft:snow", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + }, + "weights": { + "tundra": 3, + "ice_cap": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/alps_foothills.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/alps_foothills.json new file mode 100644 index 0000000..e323f2d --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/alps_foothills.json @@ -0,0 +1,99 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 48.0, + "variationAbove": 64.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "averageHeight": 120.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "overgrown_stone" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "hot_springs": { + "liquid": { + "block": "biomesoplenty:hot_spring_water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.5, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bamboo_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bamboo_forest.json new file mode 100644 index 0000000..b1c6b9c --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bamboo_forest.json @@ -0,0 +1,158 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 68.0, + "topBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "podzol" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "ferns": { + "with": { + "block": "minecraft:tallgrass", + "properties": { + "type": "fern" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "grass": { + "amountPerChunk": 2.6, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 30.0, + "enable": true, + "generators": {} + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 5.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "tropical": 3 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bayou.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bayou.json new file mode 100644 index 0000000..e6d41ed --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bayou.json @@ -0,0 +1,273 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 3.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 62.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 6.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.0, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 8.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.5, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "sugar_cane": { + "minHeight": 1, + "with": { + "block": "minecraft:reeds", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 3.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "grass": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 2.5, + "enable": true + }, + "mud_splatter": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.2, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 8.0, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.5, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 3, + "amountPerChunk": 1.0, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "hot_swamp": 10 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bog.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bog.json new file mode 100644 index 0000000..dfe76b3 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bog.json @@ -0,0 +1,294 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 1.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 2.0, + "enable": true + }, + "poison_lakes": { + "liquid": { + "block": "biomesoplenty:poison", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "big_brown_mushroom": { + "minHeight": 4, + "maxHeight": 5, + "amountPerChunk": 0.2, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 0.75, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.0, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + } + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 1.0, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.25, + "enable": true + } + }, + "weights": { + "cold_swamp": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/boreal_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/boreal_forest.json new file mode 100644 index 0000000..7d2ffc5 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/boreal_forest.json @@ -0,0 +1,151 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 15.0, + "variationAbove": 30.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 6.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "grass": { + "amountPerChunk": 1.75, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.75, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 8.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "boreal": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/brushland.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/brushland.json new file mode 100644 index 0000000..6a06c9c --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/brushland.json @@ -0,0 +1,132 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 3.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "sandy" + } + }, + "averageHeight": 66.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "sandy" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "thorns": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "thorn" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 9.0, + "enable": true, + "generators": {} + }, + "quicksand": { + "liquid": { + "block": "biomesoplenty:sand", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.2, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 6.0, + "enable": true, + "generators": {} + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "savanna": 10 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/chaparral.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/chaparral.json new file mode 100644 index 0000000..57dcf65 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/chaparral.json @@ -0,0 +1,176 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 80.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 7.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "stone_patches": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "overgrown_stone" + } + }, + "amountPerChunk": 4.0, + "enable": true, + "splotchSize": 15 + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.75, + "enable": true + } + }, + "weights": { + "mediteranean": 10 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/cherry_blossom_grove.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/cherry_blossom_grove.json new file mode 100644 index 0000000..c9c537d --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/cherry_blossom_grove.json @@ -0,0 +1,204 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "flowers": { + "amountPerChunk": 2.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.4, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 6, + "amountPerChunk": 0.2, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.6, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.4, + "enable": true + } + }, + "weights": { + "cool_temperate": 2 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/cold_desert.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/cold_desert.json new file mode 100644 index 0000000..4ce2b1e --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/cold_desert.json @@ -0,0 +1,111 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:gravel", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "hard_ice_splatter": { + "with": { + "block": "biomesoplenty:hard_ice", + "properties": {} + }, + "generationAttempts": 64, + "amountPerChunk": 1.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "boulders": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "numBalls": 4, + "amountPerChunk": 0.2, + "enable": true, + "radiusFalloff": 0.5, + "innerRadius": 1.0 + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "stone_patches": { + "with": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "amountPerChunk": 6.0, + "enable": true, + "splotchSize": 24 + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "ice_cap": 10 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/coniferous_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/coniferous_forest.json new file mode 100644 index 0000000..dc0527b --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/coniferous_forest.json @@ -0,0 +1,222 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 68.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.7, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 8.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.7, + "enable": true, + "generators": {} + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "boreal": 10 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/coral_reef.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/coral_reef.json new file mode 100644 index 0000000..fb32b7c --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/coral_reef.json @@ -0,0 +1,141 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:ocean", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 45.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "blue_coral": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "blue" + } + }, + "generationAttempts": 32, + "amountPerChunk": 15.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "glowing_coral": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "glowing" + } + }, + "generationAttempts": 32, + "amountPerChunk": 15.0, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "pink_coral": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "pink" + } + }, + "generationAttempts": 32, + "amountPerChunk": 15.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "orange_coral": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "orange" + } + }, + "generationAttempts": 32, + "amountPerChunk": 15.0, + "enable": true + }, + "sapphire": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "sapphire" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/corrupted_sands.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/corrupted_sands.json new file mode 100644 index 0000000..cf05781 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/corrupted_sands.json @@ -0,0 +1,81 @@ +{ + "wallBlock": { + "block": "minecraft:soul_sand", + "properties": {} + }, + "fillerBlock": { + "block": "minecraft:soul_sand", + "properties": {} + }, + "skyColor": -1, + "topBlock": { + "block": "minecraft:soul_sand", + "properties": {} + }, + "fogColor": -1, + "fogDensity": 1.0, + "roofTopBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "hasBiomeEssence": false, + "roofFillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generators": { + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "thorns": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "thorn" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "dead_grass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadgrass" + } + }, + "generationAttempts": 32, + "amountPerChunk": 5.0, + "enable": true + }, + "bramble": { + "with": { + "block": "biomesoplenty:bramble_plant", + "properties": { + "down": "false", + "east": "false", + "north": "false", + "south": "false", + "up": "false", + "west": "false" + } + }, + "generationAttempts": 128, + "amountPerChunk": 40.0, + "maxHeight": 6, + "enable": true, + "minLength": 15, + "maxLength": 30 + } + }, + "weights": { + "hell": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/crag.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/crag.json new file mode 100644 index 0000000..d299c17 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/crag.json @@ -0,0 +1,114 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 80.0, + "variationAbove": 200.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "averageHeight": 100.0, + "topBlock": { + "block": "minecraft:gravel", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "overgrown_stone_patches": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "overgrown_stone" + } + }, + "amountPerChunk": 24.0, + "enable": true, + "splotchSize": 16 + }, + "grass": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "cobblestone_splatter": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "generationAttempts": 64, + "amountPerChunk": 4.0, + "enable": true + }, + "stone_splatter": { + "with": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "generationAttempts": 64, + "amountPerChunk": 4.0, + "enable": true + } + }, + "weights": { + "cold_swamp": 2 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_forest.json new file mode 100644 index 0000000..75600ae --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_forest.json @@ -0,0 +1,136 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 68.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "thorns": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "thorn" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 3.5, + "enable": true + }, + "grass": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 2.5, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "boreal": 3 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_swamp.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_swamp.json new file mode 100644 index 0000000..a3a2fc5 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_swamp.json @@ -0,0 +1,162 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 3.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 1.4, + "enable": true, + "generators": {} + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 8.0, + "enable": true + }, + "trees": { + "amountPerChunk": 0.6, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "mud_patches": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "amountPerChunk": 1.0, + "enable": true, + "splotchSize": 12 + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.3, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "cold_swamp": 3 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/eucalyptus_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/eucalyptus_forest.json new file mode 100644 index 0000000..e1bc65e --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/eucalyptus_forest.json @@ -0,0 +1,182 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "melons": { + "with": { + "block": "minecraft:melon_block", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.015625, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "grass": { + "amountPerChunk": 6.0, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + } + }, + "weights": { + "tropical": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/fen.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/fen.json new file mode 100644 index 0000000..dd8b154 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/fen.json @@ -0,0 +1,231 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 6.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 6.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 15.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 5.0, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 1.0, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.1, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "cold_swamp": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_field.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_field.json new file mode 100644 index 0000000..9cadecd --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_field.json @@ -0,0 +1,98 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 5.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 17.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 20.0, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "warm_temperate": 2 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_island.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_island.json new file mode 100644 index 0000000..6ea53ef --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_island.json @@ -0,0 +1,130 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 15.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "daisy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.2, + "enable": true + }, + "grass_splatter": { + "with": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "generationAttempts": 64, + "amountPerChunk": 6.0, + "enable": true + }, + "grass": { + "amountPerChunk": 0.75, + "enable": true, + "generators": {} + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "trees": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/fungi_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/fungi_forest.json new file mode 100644 index 0000000..895a0ab --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/fungi_forest.json @@ -0,0 +1,103 @@ +{ + "wallBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "fillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "skyColor": -1, + "topBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "fogColor": -1, + "fogDensity": 1.0, + "roofTopBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "hasBiomeEssence": false, + "roofFillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generators": { + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "big_brown_mushroom": { + "minHeight": 5, + "maxHeight": 8, + "amountPerChunk": 2.0, + "enable": true + }, + "glowshroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.5, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 2.0, + "enable": true + }, + "big_red_mushroom": { + "minHeight": 5, + "maxHeight": 10, + "amountPerChunk": 30.0, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 5.0, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.0, + "enable": true + } + }, + "weights": { + "hell": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/glacier.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/glacier.json new file mode 100644 index 0000000..300bc78 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/glacier.json @@ -0,0 +1,76 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 8.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:hard_ice", + "properties": {} + }, + "averageHeight": 88.0, + "topBlock": { + "block": "minecraft:ice", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/grassland.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/grassland.json new file mode 100644 index 0000000..3a1d16b --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/grassland.json @@ -0,0 +1,198 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "portobellos": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "portobello" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 6, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "sugar_cane": { + "minHeight": 1, + "with": { + "block": "minecraft:reeds", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 4.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "grass": { + "amountPerChunk": 0.6, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.2, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 1.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "cool_temperate": 7, + "wet_temperate": 3 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/gravel_beach.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/gravel_beach.json new file mode 100644 index 0000000..0c98951 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/gravel_beach.json @@ -0,0 +1,64 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 3.0, + "variationAbove": 4.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:gravel", + "properties": {} + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:gravel", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/grove.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/grove.json new file mode 100644 index 0000000..05b521a --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/grove.json @@ -0,0 +1,153 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 66.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.6, + "enable": true + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 1.3, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "cool_temperate": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/highland.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/highland.json new file mode 100644 index 0000000..992cd75 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/highland.json @@ -0,0 +1,85 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 35.0, + "variationAbove": 35.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 100.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "emerald": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "cool_temperate": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/kelp_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/kelp_forest.json new file mode 100644 index 0000000..0535895 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/kelp_forest.json @@ -0,0 +1,125 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:ocean", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 5.0, + "variationAbove": 5.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 40.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "kelp": { + "minHeight": 2, + "with": { + "block": "biomesoplenty:seaweed", + "properties": { + "level": "15", + "position": "single", + "variant": "kelp" + } + }, + "generationAttempts": 12, + "amountPerChunk": 5.0, + "maxHeight": 4, + "enable": true, + "randomDirection": false + }, + "kelp_tall": { + "minHeight": 6, + "with": { + "block": "biomesoplenty:seaweed", + "properties": { + "level": "15", + "position": "single", + "variant": "kelp" + } + }, + "generationAttempts": 12, + "amountPerChunk": 6.0, + "maxHeight": 12, + "enable": true, + "randomDirection": false + }, + "sapphire": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "sapphire" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/land_of_lakes.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/land_of_lakes.json new file mode 100644 index 0000000..9fd3fb6 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/land_of_lakes.json @@ -0,0 +1,232 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 40.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "wild_rice": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "wildrice" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.0, + "enable": true + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "grass": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.0, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 8.0, + "enable": true + } + }, + "weights": { + "cold_swamp": 3 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lavender_fields.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lavender_fields.json new file mode 100644 index 0000000..86ee748 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lavender_fields.json @@ -0,0 +1,105 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 4.0, + "variationAbove": 12.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lavender": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "lavender" + } + }, + "generationAttempts": 32, + "amountPerChunk": 50.0, + "enable": true + }, + "trees": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "mediteranean": 3 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_desert.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_desert.json new file mode 100644 index 0000000..1ce7867 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_desert.json @@ -0,0 +1,247 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 40.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:hardened_clay", + "properties": {} + }, + "averageHeight": 63.0, + "topBlock": { + "block": "minecraft:hardened_clay", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.75, + "enable": true + }, + "flowers": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "oases": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "sandy" + } + }, + "maxRadius": 7, + "amountPerChunk": 10.0, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 5.0, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "grass_splatter": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "sandy" + } + }, + "generationAttempts": 128, + "amountPerChunk": 4.0, + "enable": true + }, + "dead_bushes": { + "with": { + "block": "minecraft:deadbush", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.4, + "enable": true + }, + "grass": { + "amountPerChunk": 12.0, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "bromeliad": { + "with": { + "block": "biomesoplenty:flower_0", + "properties": { + "variant": "bromeliad" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true + }, + "cacti": { + "minHeight": 1, + "with": { + "block": "minecraft:cactus", + "properties": { + "age": "0" + } + }, + "generationAttempts": 3, + "amountPerChunk": 0.2, + "maxHeight": 2, + "enable": true, + "randomDirection": false + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.5, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "minecraft:hardened_clay", + "properties": {} + } + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 1.8, + "enable": true + } + }, + "weights": { + "savanna": 2 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_swamp.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_swamp.json new file mode 100644 index 0000000..2058ffa --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_swamp.json @@ -0,0 +1,331 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "poison_lakes": { + "liquid": { + "block": "biomesoplenty:poison", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.0, + "enable": true + }, + "trees": { + "amountPerChunk": 6.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 1.7, + "enable": true, + "generators": {} + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.25, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.7, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 0.5, + "enable": true + }, + "sugar_cane": { + "minHeight": 1, + "with": { + "block": "minecraft:reeds", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.6, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 8, + "amountPerChunk": 0.5, + "enable": true + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.3, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "wet_temperate": 10 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mangrove.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mangrove.json new file mode 100644 index 0000000..f9933c6 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mangrove.json @@ -0,0 +1,101 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 2.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "averageHeight": 62.0, + "topBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "quicksand": { + "liquid": { + "block": "biomesoplenty:sand", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.2, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 5.0, + "enable": true, + "generators": {} + }, + "sapphire": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "sapphire" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "hot_swamp": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/maple_woods.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/maple_woods.json new file mode 100644 index 0000000..84a9665 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/maple_woods.json @@ -0,0 +1,140 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 6.0, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 8.0, + "enable": true + }, + "grass": { + "amountPerChunk": 1.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "boreal": 10 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/marsh.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/marsh.json new file mode 100644 index 0000000..41cb196 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/marsh.json @@ -0,0 +1,142 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 3.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 62.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 20.0, + "enable": true, + "generators": {} + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 10.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.5, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + } + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "wet_temperate": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/meadow.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/meadow.json new file mode 100644 index 0000000..81b9956 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/meadow.json @@ -0,0 +1,238 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 5.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.15, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.5, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.15, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.15, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 6, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.8, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.15, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.15, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.4, + "enable": true + } + }, + "weights": { + "cool_temperate": 3, + "boreal": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/moor.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/moor.json new file mode 100644 index 0000000..5e9052e --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/moor.json @@ -0,0 +1,185 @@ +{ + "canGenerateRivers": true, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 88.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.6, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 5.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 6, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.6, + "enable": true + }, + "grass": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.5, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + } + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 1.0, + "enable": true + } + }, + "weights": { + "cold_swamp": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain.json new file mode 100644 index 0000000..ee7683f --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain.json @@ -0,0 +1,141 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 30.0, + "variationAbove": 60.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 140.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 6.0, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.2, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.8, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "dry_temperate": 3 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain_foothills.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain_foothills.json new file mode 100644 index 0000000..7a647e1 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain_foothills.json @@ -0,0 +1,180 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 15.0, + "variationAbove": 30.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 100.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.2, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.4, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 6.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.8, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mystic_grove.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mystic_grove.json new file mode 100644 index 0000000..4ad6ceb --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mystic_grove.json @@ -0,0 +1,263 @@ +{ + "canGenerateRivers": false, + "skyColor": 8972496, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": 16755401, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "hot_springs": { + "liquid": { + "block": "biomesoplenty:hot_spring_water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.5, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.3, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "poison_lakes": { + "liquid": { + "block": "biomesoplenty:poison", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "big_red_mushroom": { + "minHeight": 5, + "maxHeight": 8, + "amountPerChunk": 0.4, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + } + }, + "weights": { + "wet_temperate": 1 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/oasis.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/oasis.json new file mode 100644 index 0000000..c6c7464 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/oasis.json @@ -0,0 +1,154 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 5.0, + "variationAbove": 7.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "averageHeight": 62.0, + "topBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "dunegrass": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "dunegrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 10.0, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "sugar_cane": { + "minHeight": 1, + "with": { + "block": "minecraft:reeds", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 2.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "desert_sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertsprouts" + } + }, + "generationAttempts": 8, + "amountPerChunk": 5.0, + "enable": true + }, + "bromeliad": { + "with": { + "block": "biomesoplenty:flower_0", + "properties": { + "variant": "bromeliad" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 1.0, + "enable": true + }, + "trees": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/ominous_woods.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/ominous_woods.json new file mode 100644 index 0000000..16d9a98 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/ominous_woods.json @@ -0,0 +1,184 @@ +{ + "canGenerateRivers": false, + "skyColor": 3687520, + "fogDensity": 0.175, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 66.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": 3882316, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.4, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "thorns": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "thorn" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "poison_lakes": { + "liquid": { + "block": "biomesoplenty:poison", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "bramble": { + "with": { + "block": "biomesoplenty:bramble_plant", + "properties": { + "down": "false", + "east": "false", + "north": "false", + "south": "false", + "up": "false", + "west": "false" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.75, + "maxHeight": 4, + "enable": true, + "minLength": 5, + "maxLength": 15 + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 11.0, + "enable": true, + "generators": {} + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + } + }, + "weights": { + "cold_swamp": 1 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/orchard.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/orchard.json new file mode 100644 index 0000000..128a51c --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/orchard.json @@ -0,0 +1,150 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 4.0, + "variationAbove": 15.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.4, + "enable": true + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.5, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + } + }, + "weights": { + "warm_temperate": 3 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_beach.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_beach.json new file mode 100644 index 0000000..2890a9c --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_beach.json @@ -0,0 +1,68 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": 8441086, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 1.0, + "variationAbove": 1.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_island.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_island.json new file mode 100644 index 0000000..0e89b01 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_island.json @@ -0,0 +1,98 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:origin_beach", + "skyColor": 8441086, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "origin" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.4, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "minHeight": 5, + "logState": { + "block": "minecraft:log", + "properties": { + "axis": "y", + "variant": "oak" + } + }, + "amountPerChunk": 5.0, + "maxHeight": 8, + "enable": true, + "updateNeighbours": false, + "hangingChance": 0.0, + "leavesState": { + "block": "biomesoplenty:leaves_2", + "properties": { + "check_decay": "false", + "decayable": "true", + "variant": "origin" + } + } + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/outback.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/outback.json new file mode 100644 index 0000000..f8ff882 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/outback.json @@ -0,0 +1,149 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "red_sand" + } + }, + "averageHeight": 72.0, + "topBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "red_sand" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass_splatter": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "sandy" + } + }, + "generationAttempts": 128, + "amountPerChunk": 4.0, + "enable": true + }, + "dead_bushes": { + "with": { + "block": "minecraft:deadbush", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 1.5, + "enable": true + }, + "grass": { + "amountPerChunk": 16.0, + "enable": true, + "generators": {} + }, + "cacti": { + "minHeight": 1, + "with": { + "block": "minecraft:cactus", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.2, + "maxHeight": 2, + "enable": true, + "randomDirection": false + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 10.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "hot_desert": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/overgrown_cliffs.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/overgrown_cliffs.json new file mode 100644 index 0000000..a47cb74 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/overgrown_cliffs.json @@ -0,0 +1,106 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 100.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "overgrown_stone" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "grass": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "trees": { + "amountPerChunk": 40.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "tropical": 2 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/pasture.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/pasture.json new file mode 100644 index 0000000..382e751 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/pasture.json @@ -0,0 +1,109 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 4.0, + "variationAbove": 6.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "barley": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "barley" + } + }, + "generationAttempts": 32, + "amountPerChunk": 45.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/phantasmagoric_inferno.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/phantasmagoric_inferno.json new file mode 100644 index 0000000..8853d41 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/phantasmagoric_inferno.json @@ -0,0 +1,81 @@ +{ + "wallBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "fillerBlock": { + "block": "biomesoplenty:ash_block", + "properties": {} + }, + "skyColor": -1, + "topBlock": { + "block": "biomesoplenty:ash_block", + "properties": {} + }, + "fogColor": -1, + "fogDensity": 1.0, + "roofTopBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "hasBiomeEssence": false, + "roofFillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generators": { + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "blue_fire": { + "with": { + "block": "biomesoplenty:blue_fire", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 2.5, + "enable": true + }, + "lava_lakes": { + "liquid": { + "block": "minecraft:lava", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 4.0, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "fire": { + "with": { + "block": "minecraft:fire", + "properties": { + "age": "0", + "east": "false", + "north": "false", + "south": "false", + "up": "false", + "west": "false" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.5, + "enable": true + } + }, + "weights": { + "hell": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/prairie.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/prairie.json new file mode 100644 index 0000000..ce77924 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/prairie.json @@ -0,0 +1,172 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 4.0, + "variationAbove": 6.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.4, + "enable": true, + "generators": {} + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "doublegrass": { + "with": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "lower", + "variant": "double_grass" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.5, + "enable": true, + "withTop": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "upper", + "variant": "sunflower" + } + } + }, + "goldenrods": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "goldenrod" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.0, + "enable": true + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + } + }, + "weights": { + "warm_temperate": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/quagmire.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/quagmire.json new file mode 100644 index 0000000..e638c1d --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/quagmire.json @@ -0,0 +1,184 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "grass_splatter": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "generationAttempts": 128, + "amountPerChunk": 1.0, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 1.4, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 8, + "amountPerChunk": 10.0, + "enable": true + } + }, + "weights": { + "cold_swamp": 2 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/rainforest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/rainforest.json new file mode 100644 index 0000000..8c60331 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/rainforest.json @@ -0,0 +1,203 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 50.0, + "variationAbove": 50.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 80.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "melons": { + "with": { + "block": "minecraft:melon_block", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.015625, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.2, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + } + }, + "weights": { + "tropical": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest.json new file mode 100644 index 0000000..014cf6c --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest.json @@ -0,0 +1,166 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 4.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "podzol" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.2, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "double_fern": { + "with": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "lower", + "variant": "double_fern" + } + }, + "generationAttempts": 32, + "amountPerChunk": 5.0, + "enable": true, + "withTop": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "upper", + "variant": "sunflower" + } + } + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "grass": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "trees": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "warm_temperate": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest_edge.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest_edge.json new file mode 100644 index 0000000..7f6a4d7 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest_edge.json @@ -0,0 +1,143 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 4.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "podzol" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.2, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "grass": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "trees": { + "amountPerChunk": 8.0, + "enable": true, + "generators": {} + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/sacred_springs.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/sacred_springs.json new file mode 100644 index 0000000..caab2b8 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/sacred_springs.json @@ -0,0 +1,250 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "hot_springs": { + "liquid": { + "block": "biomesoplenty:hot_spring_water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.5, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "leaves_clusters": { + "logState": { + "block": "minecraft:log", + "properties": { + "axis": "y", + "variant": "oak" + } + }, + "amountPerChunk": 12.5, + "enable": true, + "leavesState": { + "block": "minecraft:leaves", + "properties": { + "check_decay": "true", + "decayable": "true", + "variant": "oak" + } + } + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.15, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "large_oak": { + "minHeight": 5, + "logState": { + "block": "minecraft:log", + "properties": { + "axis": "y", + "variant": "oak" + } + }, + "foliageHeight": 4, + "amountPerChunk": 3.0, + "maxHeight": 17, + "enable": true, + "updateNeighbours": false, + "foliageDensity": 1.0, + "leavesState": { + "block": "minecraft:leaves", + "properties": { + "check_decay": "false", + "decayable": "true", + "variant": "oak" + } + } + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sacred_oak_trees": { + "minHeight": 35, + "logState": { + "block": "biomesoplenty:log_0", + "properties": { + "axis": "y", + "variant": "sacred_oak" + } + }, + "foliageHeight": 4, + "amountPerChunk": 0.4, + "maxHeight": 40, + "enable": true, + "updateNeighbours": false, + "foliageDensity": 2.0, + "leavesState": { + "block": "biomesoplenty:leaves_3", + "properties": { + "check_decay": "true", + "decayable": "false", + "variant": "sacred_oak" + } + } + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.45, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 2.75, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + } + }, + "weights": { + "tropical": 1 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/seasonal_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/seasonal_forest.json new file mode 100644 index 0000000..304bcf5 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/seasonal_forest.json @@ -0,0 +1,223 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 20.0, + "variationAbove": 30.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 75.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.4, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.5, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.4, + "enable": true, + "generators": {} + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "cool_temperate": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/shield.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/shield.json new file mode 100644 index 0000000..937ca5f --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/shield.json @@ -0,0 +1,192 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 9.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.4, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 12.0, + "enable": true + }, + "grass": { + "amountPerChunk": 1.2, + "enable": true, + "generators": {} + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "boreal": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/shrubland.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/shrubland.json new file mode 100644 index 0000000..f1085e9 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/shrubland.json @@ -0,0 +1,191 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 15.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 66.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "with": { + "block": "minecraft:red_flower", + "properties": { + "type": "allium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "trees": { + "logState": { + "block": "minecraft:log", + "properties": { + "axis": "y", + "variant": "oak" + } + }, + "amountPerChunk": 1.0, + "enable": true, + "leavesState": { + "block": "minecraft:leaves", + "properties": { + "check_decay": "true", + "decayable": "true", + "variant": "oak" + } + } + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 6, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + } + }, + "weights": { + "mediteranean": 7, + "dry_temperate": 10 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_coniferous_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_coniferous_forest.json new file mode 100644 index 0000000..55adf61 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_coniferous_forest.json @@ -0,0 +1,148 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 68.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.0, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "grass": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "trees": { + "amountPerChunk": 8.0, + "enable": true, + "generators": {} + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "tundra": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_forest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_forest.json new file mode 100644 index 0000000..b5a77d6 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_forest.json @@ -0,0 +1,121 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 21.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 66.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.4, + "enable": true + }, + "grass": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "tundra": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_tundra.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_tundra.json new file mode 100644 index 0000000..99088fb --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_tundra.json @@ -0,0 +1,164 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 12.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "small_boulders": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "large_boulders": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "numBalls": 3, + "amountPerChunk": 0.15, + "enable": true, + "radiusFalloff": 0.5, + "innerRadius": 1.0 + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + } + }, + "trees": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/steppe.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/steppe.json new file mode 100644 index 0000000..d2a3e84 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/steppe.json @@ -0,0 +1,120 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 8.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "sandy" + } + }, + "averageHeight": 90.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "sandy" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_bushes": { + "with": { + "block": "minecraft:deadbush", + "properties": {} + }, + "generationAttempts": 4, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 1.9, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 12.0, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "dry_temperate": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/temperate_rainforest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/temperate_rainforest.json new file mode 100644 index 0000000..c7384a1 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/temperate_rainforest.json @@ -0,0 +1,337 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 25.0, + "variationAbove": 55.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 67.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "trees": { + "amountPerChunk": 30.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.2, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "double_fern": { + "with": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "lower", + "variant": "double_fern" + } + }, + "generationAttempts": 32, + "amountPerChunk": 7.0, + "enable": true, + "withTop": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "upper", + "variant": "sunflower" + } + } + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + } + }, + "weights": { + "wet_temperate": 7 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_island.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_island.json new file mode 100644 index 0000000..adb5d50 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_island.json @@ -0,0 +1,150 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:white_beach", + "skyColor": 507391, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 40.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": 11925759, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "bamboo": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:bamboo", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.2, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "sand": { + "with": { + "block": "biomesoplenty:white_sand", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 10.0, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "melons": { + "with": { + "block": "minecraft:melon_block", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.015625, + "enable": true + }, + "flowers": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 3.5, + "enable": true, + "generators": {} + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "trees": { + "amountPerChunk": 25.0, + "enable": true, + "generators": {} + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_rainforest.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_rainforest.json new file mode 100644 index 0000000..9116e66 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_rainforest.json @@ -0,0 +1,282 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 67.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.2, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "melons": { + "with": { + "block": "minecraft:melon_block", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.015625, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "double_fern": { + "with": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "lower", + "variant": "double_fern" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true, + "withTop": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "upper", + "variant": "sunflower" + } + } + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "quicksand": { + "liquid": { + "block": "biomesoplenty:sand", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.2, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 3.5, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "tropical": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tundra.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tundra.json new file mode 100644 index 0000000..bab4189 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tundra.json @@ -0,0 +1,166 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 12.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "small_boulders": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "large_boulders": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "numBalls": 3, + "amountPerChunk": 0.15, + "enable": true, + "radiusFalloff": 0.5, + "innerRadius": 1.0 + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + } + }, + "trees": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "tundra": 10 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/undergarden.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/undergarden.json new file mode 100644 index 0000000..c78faa8 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/undergarden.json @@ -0,0 +1,124 @@ +{ + "wallBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "fillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "skyColor": -1, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "overgrown_netherrack" + } + }, + "fogColor": -1, + "fogDensity": 1.0, + "roofTopBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "hasBiomeEssence": false, + "roofFillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generators": { + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "netherrack_splatter": { + "with": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generationAttempts": 128, + "amountPerChunk": 7.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 1.0, + "enable": true + }, + "grass": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 2.0, + "enable": true + }, + "ivy": { + "minHeight": 8, + "with": { + "block": "biomesoplenty:ivy", + "properties": { + "east": "false", + "north": "false", + "south": "false", + "up": "false", + "west": "false" + } + }, + "generationAttempts": 128, + "amountPerChunk": 25.0, + "maxHeight": 20, + "enable": true + }, + "trees": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.5, + "enable": true + } + }, + "weights": { + "hell": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/visceral_heap.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/visceral_heap.json new file mode 100644 index 0000000..e0efbe7 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/visceral_heap.json @@ -0,0 +1,89 @@ +{ + "wallBlock": { + "block": "biomesoplenty:flesh", + "properties": {} + }, + "fillerBlock": { + "block": "biomesoplenty:flesh", + "properties": {} + }, + "skyColor": -1, + "topBlock": { + "block": "biomesoplenty:flesh", + "properties": {} + }, + "fogColor": -1, + "fogDensity": 1.0, + "roofTopBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "hasBiomeEssence": false, + "roofFillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generators": { + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "blood_pools": { + "liquid": { + "block": "biomesoplenty:blood", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 6.0, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "eyebulbs": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "eyebulb" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.0, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "eyebulb" + } + } + }, + "bones": { + "minHeight": 1, + "with": { + "block": "minecraft:bone_block", + "properties": { + "axis": "y" + } + }, + "generationAttempts": 12, + "amountPerChunk": 1.5, + "maxHeight": 4, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "hell": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/volcanic_island.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/volcanic_island.json new file mode 100644 index 0000000..d91376f --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/volcanic_island.json @@ -0,0 +1,102 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 50.0, + "variationAbove": 50.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:ash_block", + "properties": {} + }, + "averageHeight": 120.0, + "topBlock": { + "block": "biomesoplenty:ash_block", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "lava_lakes": { + "lineWith": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "liquid": { + "block": "minecraft:lava", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 2.5, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lava_flows": { + "with": { + "block": "minecraft:flowing_lava", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "splotchSize": 12 + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/wasteland.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/wasteland.json new file mode 100644 index 0000000..e0d8628 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/wasteland.json @@ -0,0 +1,140 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 0.5, + "hasBiomeEssence": true, + "variationBelow": 1.0, + "variationAbove": 5.0, + "seaFloorBlock": { + "block": "biomesoplenty:dried_sand", + "properties": {} + }, + "fillerBlock": { + "block": "biomesoplenty:dried_sand", + "properties": {} + }, + "averageHeight": 66.0, + "topBlock": { + "block": "biomesoplenty:dried_sand", + "properties": {} + }, + "fogColor": 14409153, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.05, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_grass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadgrass" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "poison_lakes": { + "liquid": { + "block": "biomesoplenty:poison", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.05, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.05, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:dried_sand", + "properties": {} + } + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "trees": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "wasteland": 50 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/wetland.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/wetland.json new file mode 100644 index 0000000..17e0466 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/wetland.json @@ -0,0 +1,326 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 15.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 8.0, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "trees": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.35, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 10.0, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.7, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "sugar_cane": { + "minHeight": 1, + "with": { + "block": "minecraft:reeds", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 1.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 8, + "amountPerChunk": 6.0, + "enable": true + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 2.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "wet_temperate": 7, + "cold_swamp": 5 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/white_beach.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/white_beach.json new file mode 100644 index 0000000..77f3714 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/white_beach.json @@ -0,0 +1,64 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": 507391, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 1.0, + "variationAbove": 1.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:white_sand", + "properties": {} + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:white_sand", + "properties": {} + }, + "fogColor": 11925759, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/woodland.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/woodland.json new file mode 100644 index 0000000..3ee0b98 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/woodland.json @@ -0,0 +1,214 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.4, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 2.0, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.4, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "warm_temperate": 10 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/xeric_shrubland.json b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/xeric_shrubland.json new file mode 100644 index 0000000..ab7b114 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/xeric_shrubland.json @@ -0,0 +1,145 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 1.0, + "variationAbove": 5.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "dunegrass": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "dunegrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 10.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_bushes": { + "with": { + "block": "minecraft:deadbush", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "grass": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "desert_sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertsprouts" + } + }, + "generationAttempts": 8, + "amountPerChunk": 4.0, + "enable": true + }, + "bromeliad": { + "with": { + "block": "biomesoplenty:flower_0", + "properties": { + "variant": "bromeliad" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 2.0, + "enable": true + }, + "trees": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "hot_desert": 3 + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/beaches.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/beaches.json new file mode 100644 index 0000000..4c9c3fc --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/beaches.json @@ -0,0 +1,57 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "sea_oats": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "sea_oats" + } + }, + "generationAttempts": 96, + "amountPerChunk": 6.0, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "sea_oats" + } + } + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/birch_forest.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/birch_forest.json new file mode 100644 index 0000000..6aff7e3 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/birch_forest.json @@ -0,0 +1,134 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.05, + "enable": true + }, + "grass": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/birch_forest_hills.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/birch_forest_hills.json new file mode 100644 index 0000000..6aff7e3 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/birch_forest_hills.json @@ -0,0 +1,134 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.05, + "enable": true + }, + "grass": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/desert.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/desert.json new file mode 100644 index 0000000..0db02f0 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/desert.json @@ -0,0 +1,77 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.25, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "quicksand": { + "liquid": { + "block": "biomesoplenty:sand", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.2, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/desert_hills.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/desert_hills.json new file mode 100644 index 0000000..3e311b8 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/desert_hills.json @@ -0,0 +1,61 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.25, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills.json new file mode 100644 index 0000000..e859f53 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills.json @@ -0,0 +1,70 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills_with_trees.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills_with_trees.json new file mode 100644 index 0000000..e859f53 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills_with_trees.json @@ -0,0 +1,70 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/forest.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/forest.json new file mode 100644 index 0000000..fe22078 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/forest.json @@ -0,0 +1,156 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/forest_hills.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/forest_hills.json new file mode 100644 index 0000000..f5f8825 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/forest_hills.json @@ -0,0 +1,156 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/hell.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/hell.json new file mode 100644 index 0000000..92c2451 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/hell.json @@ -0,0 +1,47 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/ice_flats.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/ice_flats.json new file mode 100644 index 0000000..8555983 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/ice_flats.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/ice_mountains.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/ice_mountains.json new file mode 100644 index 0000000..8555983 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/ice_mountains.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/jungle.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/jungle.json new file mode 100644 index 0000000..f777a48 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/jungle.json @@ -0,0 +1,93 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.8, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 5.0, + "enable": true, + "generators": {} + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.5, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/jungle_hills.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/jungle_hills.json new file mode 100644 index 0000000..f777a48 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/jungle_hills.json @@ -0,0 +1,93 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.8, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 5.0, + "enable": true, + "generators": {} + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.5, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/mesa.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/mesa.json new file mode 100644 index 0000000..b3301f8 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/mesa.json @@ -0,0 +1,72 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.3, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/mesa_clear_rock.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/mesa_clear_rock.json new file mode 100644 index 0000000..b3301f8 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/mesa_clear_rock.json @@ -0,0 +1,72 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.3, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/mushroom_island.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/mushroom_island.json new file mode 100644 index 0000000..5d76ae4 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/mushroom_island.json @@ -0,0 +1,105 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "glowshrooms_surface": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "portobellos": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "portobello" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "sapphire": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "sapphire" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/mutated_forest.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/mutated_forest.json new file mode 100644 index 0000000..96df15b --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/mutated_forest.json @@ -0,0 +1,139 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.05, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.05, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/ocean.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/ocean.json new file mode 100644 index 0000000..db09736 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/ocean.json @@ -0,0 +1,50 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sapphire": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "sapphire" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/plains.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/plains.json new file mode 100644 index 0000000..8c618d2 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/plains.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 5.0, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga.json new file mode 100644 index 0000000..ee6d3bc --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga_hills.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga_hills.json new file mode 100644 index 0000000..ee6d3bc --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga_hills.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/roofed_forest.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/roofed_forest.json new file mode 100644 index 0000000..594c431 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/roofed_forest.json @@ -0,0 +1,66 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/savanna.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/savanna.json new file mode 100644 index 0000000..0fd1855 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/savanna.json @@ -0,0 +1,76 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.8, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "quicksand": { + "liquid": { + "block": "biomesoplenty:sand", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/savanna_rock.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/savanna_rock.json new file mode 100644 index 0000000..2fdba63 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/savanna_rock.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.8, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/sky.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/sky.json new file mode 100644 index 0000000..94a62f9 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/sky.json @@ -0,0 +1,71 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "crystals": { + "maxDepth": 11, + "with": { + "block": "biomesoplenty:crystal", + "properties": {} + }, + "maxRadius": 7, + "generationAttempts": 1500, + "amountPerChunk": 12.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "amethyst": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amethyst" + } + }, + "amountPerChunk": 24.0, + "maxHeight": 32, + "enable": true + }, + "biome_essence": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:biome_block", + "properties": {} + }, + "amountPerChunk": 24.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/swampland.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/swampland.json new file mode 100644 index 0000000..bbf1f0f --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/swampland.json @@ -0,0 +1,195 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 6.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.6, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 10.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.2, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 8.0, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga.json new file mode 100644 index 0000000..ee6d3bc --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold.json new file mode 100644 index 0000000..c38bf91 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold_hills.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold_hills.json new file mode 100644 index 0000000..c38bf91 --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold_hills.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_hills.json b/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_hills.json new file mode 100644 index 0000000..ee6d3bc --- /dev/null +++ b/overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_hills.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/biomeweights.cfg b/overrides/config/biomesoplenty/biomeweights.cfg new file mode 100644 index 0000000..5cadf08 --- /dev/null +++ b/overrides/config/biomesoplenty/biomeweights.cfg @@ -0,0 +1,80 @@ +# Configuration file + +"end biome weights" { + I:"Spectral Garden"=10 +} + + +"nether biome weights" { + I:Boneyard=10 + I:"Corrupted Sands"=10 + I:"Phantasmagoric Inferno"=10 + I:"Polar Chasm"=1 + I:Undergarden=10 + I:"Visceral Heap"=10 +} + + +"overworld biome weights" { + I:Alps=5 + I:Arctic=10 + I:"Bamboo Forest"=5 + I:Bayou=10 + I:Bog=7 + I:"Boreal Forest"=10 + I:Brushland=10 + I:Canyon=5 + I:Chaparral=10 + I:"Cherry Blossom Grove"=3 + I:"Coniferous Forest"=10 + I:Crag=3 + I:"Dead Forest"=5 + I:"Dead Swamp"=5 + I:"Deciduous Forest"=10 + I:"Dense Forest"=7 + I:"Eucalyptus Forest"=7 + I:Fen=10 + I:"Flower Field"=3 + I:"Frost Forest"=7 + I:"Fungi Forest"=3 + I:Garden=3 + I:Grassland=10 + I:Grove=7 + I:Heathland=10 + I:Highland=7 + I:"Jade Cliffs"=3 + I:"Land of Lakes"=5 + I:"Lavender Fields"=3 + I:"Lush Desert"=5 + I:"Lush Swamp"=10 + I:"Maple Woods"=10 + I:Marsh=7 + I:Meadow=10 + I:Moor=7 + I:Mountain=10 + I:"Mystic Grove"=2 + I:"Ominous Woods"=2 + I:Orchard=3 + I:"Origin Valley"=1 + I:Outback=7 + I:Prairie=10 + I:Rainforest=7 + I:"Redwood Forest"=5 + I:"Sacred Springs"=3 + I:"Seasonal Forest"=10 + I:Shield=7 + I:Shrubland=10 + I:Sludgepit=5 + I:"Snowy Coniferous Forest"=10 + I:Steppe=5 + I:"Temperate Rainforest"=10 + I:Thicket=5 + I:"Tropical Rainforest"=5 + I:Tundra=7 + I:Wasteland=3 + I:Wetland=7 + I:Woodland=10 + I:"Xeric Shrubland"=5 +} + + diff --git a/overrides/config/biomesoplenty/client.toml b/overrides/config/biomesoplenty/client.toml new file mode 100644 index 0000000..200d85e --- /dev/null +++ b/overrides/config/biomesoplenty/client.toml @@ -0,0 +1,6 @@ + +#Client-related options. +[gui] + #Select the Biomes O' Plenty world type by default. + use_world_type = true + diff --git a/overrides/config/biomesoplenty/gameplay.cfg b/overrides/config/biomesoplenty/gameplay.cfg new file mode 100644 index 0000000..b648d29 --- /dev/null +++ b/overrides/config/biomesoplenty/gameplay.cfg @@ -0,0 +1,8 @@ +# Configuration file + +"convenience settings" { + # Require shears to be used to collect flower drops. [default: false] + B:"Flower Drops Need Shears"=false +} + + diff --git a/overrides/config/biomesoplenty/generation.toml b/overrides/config/biomesoplenty/generation.toml new file mode 100644 index 0000000..88e81d4 --- /dev/null +++ b/overrides/config/biomesoplenty/generation.toml @@ -0,0 +1,18 @@ + +#World generation related options. +[overworld] + #Type of rainfall zones to use during biome placement. + #Allowed Values: SMALL_ZONES, MEDIUM_ZONES, LARGE_ZONES, RANDOM + rainfall_variation_scheme = "MEDIUM_ZONES" + #Enhance vanilla biomes by adding additional decoration. + enhance_vanilla_biomes = true + #The size of generated biomes. + #Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE + biome_size = "MEDIUM" + #Type of temperature zones to use during biome placement. + #Allowed Values: LATITUDE, SMALL_ZONES, MEDIUM_ZONES, LARGE_ZONES, RANDOM + temperature_variation_scheme = "MEDIUM_ZONES" + #The size of generated rivers. + #Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE + river_size = "MEDIUM" + diff --git a/overrides/config/biomesoplenty/ids.cfg b/overrides/config/biomesoplenty/ids.cfg new file mode 100644 index 0000000..1e5cb4e --- /dev/null +++ b/overrides/config/biomesoplenty/ids.cfg @@ -0,0 +1,101 @@ +# Configuration file + +"biome ids" { + I:"Alps Forest ID"=104 + I:"Alps ID"=40 + I:"Arctic ID"=41 + I:"Bamboo Forest ID"=42 + I:"Bayou ID"=43 + I:"Bog ID"=44 + I:"Boneyard ID"=117 + I:"Boreal Forest ID"=45 + I:"Brushland ID"=46 + I:"Canyon ID"=47 + I:"Canyon Ravine ID"=105 + I:"Chaparral ID"=48 + I:"Cherry Blossom Grove ID"=49 + I:"Coniferous Forest ID"=50 + I:"Coral Reef ID"=99 + I:"Corrupted Sands ID"=115 + I:"Crag ID"=52 + I:"Dead Forest ID"=53 + I:"Dead Swamp ID"=54 + I:"Deciduous Forest ID"=55 + I:"Dense Forest ID"=56 + I:"Dry River ID"=123 + I:"Eucalyptus Forest ID"=57 + I:"Fen ID"=58 + I:"Flower Field ID"=59 + I:"Frost Forest ID"=60 + I:"Fungi Forest ID"=61 + I:"Garden ID"=62 + I:"Glacier ID"=106 + I:"Grassland ID"=63 + I:"Grove ID"=64 + I:"Heathland ID"=65 + I:"Highland ID"=66 + I:"Jade Cliffs ID"=67 + I:"Kelp Forest ID"=100 + I:"Land of Lakes ID"=68 + I:"Land of Lakes Marsh ID"=107 + I:"Lavender Fields ID"=69 + I:"Lush Desert ID"=70 + I:"Lush River ID"=122 + I:"Lush Swamp ID"=71 + I:"Mangrove ID"=103 + I:"Maple Woods ID"=72 + I:"Marsh ID"=73 + I:"Meadow Forest ID"=108 + I:"Meadow ID"=74 + I:"Moor ID"=75 + I:"Mountain ID"=76 + I:"Mystic Grove ID"=77 + I:"Oasis ID"=109 + I:"Ominous Woods ID"=78 + I:"Orchard ID"=79 + I:"Origin Valley ID"=80 + I:"Outback ID"=81 + I:"Phantasmagoric Inferno ID"=116 + I:"Polar Chasm ID"=120 + I:"Prairie ID"=82 + I:"Quagmire ID"=110 + I:"Rainforest ID"=83 + I:"Redwood Forest ID"=84 + I:"Sacred Springs ID"=85 + I:"Scrubland ID"=111 + I:"Seasonal Forest Clearing ID"=112 + I:"Seasonal Forest ID"=86 + I:"Shield ID"=87 + I:"Shrubland ID"=88 + I:"Silkglades ID"=113 + I:"Sludgepit ID"=89 + I:"Snowy Coniferous Forest ID"=51 + I:"Spectral Garden ID"=121 + I:"Spruce Woods ID"=114 + I:"Steppe ID"=90 + I:"Temperate Rainforest ID"=91 + I:"Thicket ID"=92 + I:"Tropical Rainforest ID"=93 + I:"Tropics ID"=101 + I:"Tundra ID"=94 + I:"Undergarden ID"=119 + I:"Visceral Heap ID"=118 + I:"Volcano ID"=102 + I:"Wasteland ID"=95 + I:"Wetland ID"=96 + I:"Woodland ID"=97 + I:"Xeric Shrubland ID"=98 +} + + +"potion auto assign" { + B:"Potion Auto Assign"=true +} + + +"potions ids" { + I:"Paralysis Potion ID"=20 + I:"Possession Potion ID"=21 +} + + diff --git a/overrides/config/biomesoplenty/main.cfg b/overrides/config/biomesoplenty/main.cfg new file mode 100644 index 0000000..cf2f4aa --- /dev/null +++ b/overrides/config/biomesoplenty/main.cfg @@ -0,0 +1,23 @@ +# Configuration file + +"debug settings" { + # Turn debug mode on/off + B:"Debug Mode"=false +} + + +"mob settings" { + B:"Spawn Glob"=true + B:"Spawn Jungle Spider"=true + B:"Spawn Phantom"=true + B:"Spawn Pixie"=true + B:"Spawn Rosester"=true + B:"Spawn all mobs"=true +} + + +versions { + S:"Trail Version"= +} + + diff --git a/overrides/config/biomesoplenty/misc.cfg b/overrides/config/biomesoplenty/misc.cfg new file mode 100644 index 0000000..c4236bf --- /dev/null +++ b/overrides/config/biomesoplenty/misc.cfg @@ -0,0 +1,36 @@ +# Configuration file + +"gui settings" { + B:"Default to BoP World Type"=false +} + + +"hard-coded colors" { + B:"Enable Fog Colors"=true + B:"Enable Sky Colors"=true +} + + +"miscellanious settings" { + B:"Add Custom Dungeon Loot"=true + B:"Behave Normally During Special Events"=false + B:"Enable Biomes O' Plenty Main Menu Panorama"=true + B:"Enable Poison Ivy Effects"=true + B:"Enable Spring Water Regeneration Effect"=true +} + + +"spawn settings" { + B:"Only Spawn On Beaches"=true + + # Must be 256 or higher + I:"Spawn Location Search Radius"=1024 +} + + +"visual settings" { + B:"Enable Biomes O' Plenty Main Menu Panorama"=true + B:"Enable Fog Colouration"=true +} + + diff --git a/overrides/config/biomesoplenty/server.toml b/overrides/config/biomesoplenty/server.toml new file mode 100644 index 0000000..b4faa04 --- /dev/null +++ b/overrides/config/biomesoplenty/server.toml @@ -0,0 +1,6 @@ + +#Server-related options. Please ignore this file if you are not running a server. +[biomes] + #Use the Biomes O' Plenty world type on a dedicated server. + use_world_type = true + diff --git a/overrides/config/biomesoplenty/structures/strongholds.cfg b/overrides/config/biomesoplenty/structures/strongholds.cfg new file mode 100644 index 0000000..116a5e4 --- /dev/null +++ b/overrides/config/biomesoplenty/structures/strongholds.cfg @@ -0,0 +1,65 @@ +# Configuration file + +"allow strongholds" { + B:Alps=true + B:Arctic=true + B:"Bamboo Forest"=true + B:Bayou=true + B:Bog=true + B:"Boreal Forest"=true + B:Brushland=true + B:Canyon=true + B:Chaparral=true + B:"Cherry Blossom Grove"=true + B:"Coniferous Forest"=true + B:Crag=true + B:"Dead Forest"=true + B:"Dead Swamp"=true + B:"Deciduous Forest"=true + B:"Dense Forest"=false + B:"Eucalyptus Forest"=false + B:Fen=true + B:"Flower Field"=true + B:"Frost Forest"=true + B:"Fungi Forest"=true + B:Garden=true + B:Grassland=true + B:Grove=true + B:Heathland=true + B:Highland=true + B:"Jade Cliffs"=true + B:"Land of Lakes"=false + B:"Lavender Fields"=true + B:"Lush Desert"=true + B:"Lush Swamp"=true + B:"Maple Woods"=true + B:Marsh=true + B:Meadow=true + B:Moor=true + B:Mountain=true + B:"Mystic Grove"=true + B:"Ominous Woods"=true + B:Orchard=true + B:"Origin Valley"=false + B:Outback=true + B:Prairie=true + B:Rainforest=true + B:"Redwood Forest"=true + B:"Sacred Springs"=true + B:"Seasonal Forest"=true + B:Shield=true + B:Shrubland=true + B:Sludgepit=true + B:"Snowy Coniferous Forest"=true + B:Steppe=true + B:"Temperate Rainforest"=true + B:Thicket=true + B:"Tropical Rainforest"=true + B:Tundra=true + B:Wasteland=true + B:Wetland=true + B:Woodland=true + B:"Xeric Shrubland"=false +} + + diff --git a/overrides/config/biomesoplenty/structures/villages.cfg b/overrides/config/biomesoplenty/structures/villages.cfg new file mode 100644 index 0000000..41907bd --- /dev/null +++ b/overrides/config/biomesoplenty/structures/villages.cfg @@ -0,0 +1,71 @@ +# Configuration file + +"allow villages" { + B:Alps=false + B:Arctic=true + B:"Bamboo Forest"=false + B:Bayou=false + B:Bog=false + B:"Boreal Forest"=false + B:Brushland=true + B:Canyon=false + B:Chaparral=true + B:"Cherry Blossom Grove"=false + B:"Coniferous Forest"=false + B:Crag=false + B:"Dead Forest"=true + B:"Dead Swamp"=false + B:"Deciduous Forest"=false + B:"Dense Forest"=false + B:"Eucalyptus Forest"=false + B:Fen=false + B:"Flower Field"=false + B:"Frost Forest"=true + B:"Fungi Forest"=false + B:Garden=false + B:Grassland=true + B:Grove=true + B:Heathland=true + B:Highland=false + B:"Jade Cliffs"=false + B:"Land of Lakes"=false + B:"Lavender Fields"=false + B:"Lush Desert"=false + B:"Lush Swamp"=false + B:"Maple Woods"=false + B:Marsh=false + B:Meadow=true + B:Moor=false + B:Mountain=false + B:"Mystic Grove"=false + B:"Ominous Woods"=false + B:Orchard=false + B:"Origin Valley"=false + B:Outback=true + B:Prairie=true + B:Rainforest=false + B:"Redwood Forest"=false + B:"Sacred Springs"=false + B:"Seasonal Forest"=false + B:Shield=false + B:Shrubland=true + B:Sludgepit=false + B:"Snowy Coniferous Forest"=false + B:Steppe=true + B:"Temperate Rainforest"=false + B:Thicket=false + B:"Tropical Rainforest"=false + B:Tundra=true + B:Wasteland=false + B:Wetland=false + B:Woodland=false + B:"Xeric Shrubland"=false +} + + +"biomes o' plenty world type settings" { + # In Vanilla it is set to 32 + I:"Distance between villages"=32 +} + + diff --git a/overrides/config/biomesoplenty/terraingen.cfg b/overrides/config/biomesoplenty/terraingen.cfg new file mode 100644 index 0000000..15a698c --- /dev/null +++ b/overrides/config/biomesoplenty/terraingen.cfg @@ -0,0 +1,30 @@ +# Configuration file + +"biomes o' plenty world type settings" { + # Default World Type has 4. Large Biomes World Type has 6. + I:"Biome Size"=4 + + # Requires ocean filler to be disabled. In Vanilla it is set to 10. Takes values from 0 to 100. + I:"Landmass Percentage"=10 + + # Fills the ocean with land biomes if there is an excessive amount. This must be disabled to use the landmass percentage + B:OceanFiller=true + + # Disable or Enable all BoP ore generation. + B:OreGeneration=true + + # One by one. + B:genAmberOre=true + B:genAmethystOre=true + B:genMalachiteOre=true + B:genPeridotOre=true + B:genRubyOre=true + B:genSapphireOre=true + B:genTanzaniteOre=true + B:genTopazOre=true + + # Disable or Enable wasp hives in the Nether. + B:genWaspHives=true +} + + diff --git a/overrides/config/blockcraftery.cfg b/overrides/config/blockcraftery.cfg new file mode 100644 index 0000000..7c83be7 --- /dev/null +++ b/overrides/config/blockcraftery.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Toggles whether giving framed blocks textures costs one block. [default: false] + B:freeDecoration=false + + # Toggles whether or not framed block textures can be freely replaced by right-clicking with another block. [default: false] + B:rightClickReplace=false +} + + diff --git a/overrides/config/bloodmoon.cfg b/overrides/config/bloodmoon.cfg new file mode 100644 index 0000000..31c4339 --- /dev/null +++ b/overrides/config/bloodmoon.cfg @@ -0,0 +1,61 @@ +# Configuration file + +bloodmoon { + + general { + # Whether players are not able to sleep on a bloodmoon + B:NoSleep=true + + # Whether bloodmoons should respect the doMobSpawning gamerule + B:RespectGamerule=true + + # Whether all players in the overworld should receive a message when the bloodmoon starts + B:SendMessage=true + + # Whether monsters spawned by a bloodmoon should die at dawn + B:Vanish=false + } + + appearance { + B:BlackFog=true + B:RedLight=true + B:RedMoon=true + B:RedSky=true + } + + schedule { + # The chance of a bloodmoon occuring at the beginning of a night (0=Never;1=Every night;0.05=5% of all nights) + D:Chance=0.05 + + # Whether there should be a bloodmoon whenever there is a full moon + B:Fullmoon=false + + # Every nth night there will be a bloodmoon (0 disables this, 1 would be every night, 2 every second night) + I:NthNight=0 + } + + spawning { + # Monsters which names are on this list won't get spawned by the bloodmoon (Has no effect when a whitelist is active). (Example: "Skeleton,Spider") + S:SpawnBlacklist < + > + + # With which number should the default entity limit be multiplicated on a blood moon + I:SpawnLimitMultiplier=4 + + # How close can enemys spawn next to the player on a bloodmoon in blocks? (Vanilla=24) + I:SpawnRange=2 + + # How much faster enemys spawn on a bloodmoon (0=Vanilla) + I:SpawnSpeed=4 + + # If this isn't empty only monsters which names are in this list will get spawned by the bloodmoon. (Example: "Skeleton,Spider") + S:SpawnWhitelist < + > + + # How close can enemys spawn next to the World Spawn (Vanilla=24) + I:WorldSpawnDistance=24 + } + +} + + diff --git a/overrides/config/bluepower.cfg b/overrides/config/bluepower.cfg new file mode 100644 index 0000000..b1bba08 --- /dev/null +++ b/overrides/config/bluepower.cfg @@ -0,0 +1,132 @@ +# Configuration file + +amethyst { + B:generateAmethyst=true + I:maxAmethystY=48 + I:minAmethystY=0 + I:veinCountAmethyst=2 + I:veinSizeAmethyst=5 +} + + +"circuit database options" { + B:"Server Template Saving by Ops only"=false +} + + +copper { + B:generateCopper=true + I:maxCopperY=90 + I:minCopperY=35 + I:veinCountCopper=8 + I:veinSizeCopper=7 +} + + +########################################################################################################## +# enchantment ids +#--------------------------------------------------------------------------------------------------------# +# Enchantment ids +########################################################################################################## + +"enchantment ids" { + I:disjunctionEnchantmentId=0 + I:vorpalEnchantmentId=0 +} + + +"pneumatic tube options" { + # When enabled, the Tube routing is more friendly for the CPU. In return it uses a bit more RAM. Caching also may contain bugs still. + B:"Enable Tube Caching"=true + + # When encountering FPS issues with tubes with lots of items in it. Valid modes: "normal": Normal rendering, "reduced": All items going through tubes will display as 'one' item, "none": Only a small dot renders, "auto": will switch to "normal" on fancy graphics mode, and to "reduced" otherwise. + S:"Tube Render Mode"=auto +} + + +########################################################################################################## +# recipe enabling +#--------------------------------------------------------------------------------------------------------# +# Toggle recipes to be enabled or not +########################################################################################################## + +"recipe enabling" { + # Any item name ('minecraft:bucket', 'minecraft:minecart') added here will be blacklisted from being able to melt down into its raw materials. + S:alloyFurnaceBlacklist < + > +} + + +ruby { + B:generateRuby=true + I:maxRubyY=48 + I:minRubyY=0 + I:veinCountRuby=2 + I:veinSizeRuby=5 +} + + +sapphire { + B:generateSapphire=true + I:maxSapphireY=48 + I:minSapphireY=0 + I:veinCountSapphire=2 + I:veinSizeSapphire=5 +} + + +settings { + I:"Albedo Support Lamp Brightness"=10 + B:"Enable Gate Ticking Sounds"=true +} + + +silver { + B:generateSilver=true + I:maxSilverY=20 + I:minSilverY=1 + I:veinCountSilver=3 + I:veinSizeSilver=6 +} + + +teslatite { + B:generateTeslatite=true + I:maxTeslatiteY=20 + I:minTeslatiteY=1 + I:veinCountTeslatite=4 + I:veinSizeTeslatite=8 +} + + +tungsten { + B:generateTungsten=true + I:maxTungstenY=10 + I:minTungstenY=1 + I:veinCountTungsten=2 + I:veinSizeTungsten=3 +} + + +########################################################################################################## +# world gen +#--------------------------------------------------------------------------------------------------------# +# Toggle blocks being generated into the world +########################################################################################################## + +"world gen" { + I:veinSizeMarble=2048 + D:volcanoActiveToInactiveRatio=0.5 + D:volcanoSpawnChance=0.005 +} + + +zinc { + B:generateZinc=true + I:maxZincY=40 + I:minZincY=15 + I:veinCountZinc=6 + I:veinSizeZinc=6 +} + + diff --git a/overrides/config/bookshelf.cfg b/overrides/config/bookshelf.cfg new file mode 100644 index 0000000..0ff204c --- /dev/null +++ b/overrides/config/bookshelf.cfg @@ -0,0 +1,41 @@ +# Configuration file + +########################################################################################################## +# oredict +#--------------------------------------------------------------------------------------------------------# +# WARNIG: Changing these config options may break recipes in mods that use Bookshelf. +########################################################################################################## + +oredict { + # Should vanilla arrows be ore dicted? [default: true] + B:arrows=true + + # Should vanilla fences and fence gates be ore dicted? [default: true] + B:fence=true + + # Should misc blocks like magma blocks and bone blocks be put in the ore dict? [default: true] + B:misc=true + + # Should vanilla rails be ore dicted? [default: true] + B:rails=true + + # Should vanilla seeds be ore dicted? [default: true] + B:seeds=true + + # Should vanilla shulker boxes be ore dicted? [default: true] + B:shulker=true +} + + +########################################################################################################## +# translations +#--------------------------------------------------------------------------------------------------------# +# Adds support for additional levels. Lowering this can improve memory. +########################################################################################################## + +translations { + # The amount of enchantment levels to translate. 10 or less will disable this. [range: 0 ~ 32767, default: 256] + I:enchantmentCount=256 +} + + diff --git a/overrides/config/brandon3055/BrandonsCore.cfg b/overrides/config/brandon3055/BrandonsCore.cfg new file mode 100644 index 0000000..abf3916 --- /dev/null +++ b/overrides/config/brandon3055/BrandonsCore.cfg @@ -0,0 +1,30 @@ +# Configuration file + +########################################################################################################## +# Misc +#--------------------------------------------------------------------------------------------------------# +# Comment for category: Misc +########################################################################################################## + +Misc { + # Enable DEV log output. + B:devLog=false + + # Allows you to disable the tpx command. + B:enableTpx=true +} + + +########################################################################################################## +# Server +#--------------------------------------------------------------------------------------------------------# +# Comment for category: Server +########################################################################################################## + +Server { + # This disables the gui that is shown to clients if a server side config that cant be hot swapped has changed. + # It is replaced by a chat message that has an option to open the gui + B:disableInvasiveConfigGui=false +} + + diff --git a/overrides/config/brandon3055/Custom Fusion Recipe Info.txt b/overrides/config/brandon3055/Custom Fusion Recipe Info.txt new file mode 100644 index 0000000..14b039a --- /dev/null +++ b/overrides/config/brandon3055/Custom Fusion Recipe Info.txt @@ -0,0 +1,124 @@ +//The recipe format has recently been updated! Old recipes will still work but may be disabled in a future MC version. + +It is now possible to add custom fusion recipes and/or remove existing ones. +This feature is intended for Mod pack creators. + +Recipes are specified using json file which you will need to place in config/brandon3055 (The same folder you should have found this text document in) +The json MUST be named "CustomFusionRecipes.json" (Without the quotes) + +The following is an example of what the json file should look like (See further down for an explanation of what everything means) + +[ + { + "mode": "ADD", + "result": "minecraft:beacon", + "catalyst": "minecraft:nether_star", + "energy": 1000, + "tier": 1, + "ingredients": [ + "minecraft:glass", + "minecraft:glass", + "minecraft:glass", + "minecraft:glass", + "minecraft:glass", + "minecraft:obsidian" + ] + }, + { + "mode": "ADD", + "result": "minecraft:diamond_sword,1,0,{ench:[0:{lvl:5s,id:21s},1:{lvl:5s,id:20s},2:{lvl:5s,id:19s}]}", + "catalyst": "minecraft:golden_apple,1,1", + "energy": 1000, + "tier": 1, + "ingredients": [ + "ore:oreGold", + "ore:blockGold", + "ore:ingotGold", + "minecraft:stone,1,0,{ench:[0:{lvl:5s,id:21s},1:{lvl:5s,id:20s},2:{lvl:5s,id:19s}]}" + ] + }, + { + "mode": "REMOVE", + "result": "draconicevolution:draconic_staff_of_power", + "catalyst": "draconicevolution:draconic_pick", + "ingredients": [ + "draconicevolution:draconic_ingot", + "draconicevolution:draconic_ingot", + "draconicevolution:draconic_ingot", + "draconicevolution:draconic_ingot", + "draconicevolution:draconic_ingot", + "draconicevolution:draconic_shovel", + "draconicevolution:draconic_sword", + "draconicevolution:awakened_core" + ] + }, + { + "mode": "REMOVE", + "result": "draconicevolution:draconic_shovel", + "catalyst": "draconicevolution:wyvern_shovel" + } +] + + +The above json adds 2 recipes for vanilla items and removes 2 recipes from Draconic Evolution. It should be fairly clear how those examples work +The following explains the recipes in more detail + +# Adding Recipes # + +"mode": +- For adding recipes mode can be set to "ADD" or it can be left out and the recipe will default to the ADD function + +"result": +- This is the item stack that the recipe will create. +- This should be a specific item. It can not be an ore dictionary item. + +"catalyst": +- The catalyst is the item that gets combined with the ingredients to create the result. +- This should be a specific item. It can not be an ore dictionary item. + +"energy": +- This id the energy required for the crafting. Note that this number is multiplied by the number of ingredients. +Meaning if you specifies 1000 for a recipe that has 8 ingredients the total energy cost would be 8000RF. + +"tier": +- This is the crafting tier of this recipe 0 = basic, 1 = wyvern, 2 = awakened, 3 = chaotic + +"ingredients": +- This is a list of ingredients required for the recipe. +- These can be ore dictionary items. + + +# Removing Recipes # + +"mode": +- Mode must be set to "REMOVE" when removing a recipe + +When removing recipes you to not need to specify the tier or energy cost of the target recipe. +You can instead just specify the result, catalyst and ingredients of the target recipe. +Optionally if you leave out the ingredients it will remove any recipe matching the result and catalyst items. + + +## Item Stack Strings ## + +Example: minecraft:wool,16,14 - This is 16 red wool +Ore Example: ore:ingotCopper - This is 1 copper ingots using the ore dictionary +Note: Ore entries do not support more that 1 stack size, Item damage or nbt +More on the ore dictionary http://www.minecraftuniversity.com/forge/ore_dictionary_list/ + +The name used in the item/block registry name or an ore dictionary name. Both the number of items and the damage value are optional + +Examples: +name, stack size, meta, NBT +ore:stone +minecraft:stone +minecraft:stone,64 +minecraft:stone,64,3 +minecraft:stone,64,3,{NBT} + + +### Notes ### +The order in which you add/remove recipes does not matter when replacing recipes. +Meaning for example you can add a recipe for a DE item then remove the original recipe and it will not remove the one you jsut added. + +You can use ore dictionary items for the catalyst and result when adding recipes but the default fusion implementation does not support that. +So they will be replaced with the first item stack from the ore dictionary that matches that name. \ No newline at end of file diff --git a/overrides/config/brandon3055/DraconicEvolution.cfg b/overrides/config/brandon3055/DraconicEvolution.cfg new file mode 100644 index 0000000..4b9b367 --- /dev/null +++ b/overrides/config/brandon3055/DraconicEvolution.cfg @@ -0,0 +1,477 @@ +# Configuration file + +########################################################################################################## +# Client Settings +#--------------------------------------------------------------------------------------------------------# +# These are client side properties that have no effect server side. +########################################################################################################## + +"Client Settings" { + # Disables the 3D tool and armor models. This is required if you want to use a 2D resource pack. + B:disable3DModels=false + + # This option is mainly here in case there are conflicts with other mods. + B:disableArmorFOVCorrection=false + + # If true, the custom arrow models used by DE will be replaced by the vanilla model. + B:disableCustomArrowModel=false + + # If true, the item dislocator will not make the pickup sound when it collects items. + B:disableDislocatorSound=false + + # If true, the range of the Celestial Manipulator's sound effect will be significantly reduced. + B:disableLoudCelestialManipulator=false + + # If true, the armor shield will not render when you take damage (this is only a visual change). + B:disableShieldHitEffect=false + + # If true, the armor shield hit sound will be disabled. + B:disableShieldHitSound=false + + # This is where the settings for the in game hud are stored. You should not need to adjust these unless something breaks. + # Warning: Changing the number of entries in this list will crash your game. + I:hudSettings < + 996 + 825 + 69 + 907 + 90 + 100 + 3 + 0 + 1 + 1 + 1 + 1 + > + + # Invert Dislocator Pedestal display name shift behavior. + B:invertDPDSB=false + + # This allows you to disable just the Energy Crystal shader. This shader can be a lot lagier than the reactor's shader since there are usually a lot more of them (The fallback crystal texture is not soooo bad...). + B:useCrystalShaders=true + + # Set this to false if you prefer the original look of the reactor beams. + B:useReactorBeamShaders=true + + # Set this to false if your system can not handle the awesomeness that is shaders! (Warning: Will make cool things look horrible!) + B:useShaders=true +} + + +########################################################################################################## +# Misc +#--------------------------------------------------------------------------------------------------------# +# Just some misc settings. +########################################################################################################## + +Misc { + # Set this to false to disable the Chaos Guardian's chunkloading ability. + # Note. The chaos guardian is ONLY loaded when a player is within a couple hundred blocks. + # This setting is here to avoid issues where the guardian would fly out of the loaded chunks + # and freeze; especially an issue on servers with reduced render distance. + B:chaosGuardianLoading=true + + # This enables dev log output. I primarily use this for development purposes, so it won't be very useful to regular users. + B:devLog=false +} + + +########################################################################################################## +# Stat Tweaks +#--------------------------------------------------------------------------------------------------------# +# These allow you to tweak the stats of the tools, weapons and armor. +########################################################################################################## + +"Stat Tweaks" { + I:bowBaseDamage=2 + I:bowBaseSpeed=100 + I:bowDraconicMaxZoom=600 + I:bowMaxExplosionPower=4 + I:bowTierMultiplierDamage=1 + I:bowTierMultiplierSpeed=100 + I:bowUpgradeMultiplierDamage=2 + I:bowUpgradeMultiplierSpeed=100 + I:bowWyvernMaxZoom=300 + D:draconicAxeAttackDMG=45.0 + D:draconicAxeAttackSpeed=-3.2 + D:draconicAxeMineSpeed=18.0 + I:draconicBaseMineAOE=1 + I:draconicBaseRFCapacity=16000000 + + # Allows you to adjust the total shield capacity of a full set of Draconic Armor. + I:draconicBaseShieldCapacity=512 + D:draconicHoeAttackDMG=10.0 + D:draconicHoeAttackSpeed=0.0 + + # Allows you to adjust how fast Draconic Armor is able to recieve RF/tick. + I:draconicMaxRecieve=1000000 + D:draconicPicAttackDMG=20.0 + D:draconicPicAttackSpeed=-2.9 + D:draconicPicMineSpeed=18.0 + + # Allows you to adjust the amount of RF that Draconic Armor requires to recharge 1 shield point. + I:draconicShieldRechargeCost=1000 + + # Allows you to adjust how fast Draconic Armor is able to recover entropy. Value is {this number}% every 5 seconds. + D:draconicShieldRecovery=4.0 + D:draconicShovelAttackDMG=20.0 + D:draconicShovelAttackSpeed=-2.9 + D:draconicShovelMineSpeed=18.0 + D:draconicStaffAttackDMG=60.0 + D:draconicStaffAttackSpeed=-3.0 + D:draconicStaffMineSpeed=60.0 + D:draconicSwordAttackDMG=35.0 + D:draconicSwordAttackSpeed=-2.0 + D:flightSpeedModifier=1.0 + I:lastStandEnergyRequirement=10000000 + D:wyvernAttackSpeed=-3.0 + D:wyvernAxeAttackDMG=25.0 + D:wyvernAxeMineSpeed=12.0 + I:wyvernBaseMineAOE=0 + I:wyvernBaseRFCapacity=4000000 + + # Allows you to adjust the total shield capacity of a full set of Wyvern Armor. + I:wyvernBaseShieldCapacity=256 + + # Allows you to adjust how fast Wyvern Armor is able to recieve RF/tick. + I:wyvernMaxRecieve=512000 + D:wyvernPicAttackDMG=12.0 + D:wyvernPicAttackSpeed=-3.0 + D:wyvernPicMineSpeed=12.0 + + # Allows you to adjust the amount of RF that Wyvern Armor requires to recharge 1 shield point. + I:wyvernShieldRechargeCost=1000 + + # Allows you to adjust how fast Wyvern Armor is able to recover entropy. Value is {this number}% every 5 seconds. + D:wyvernShieldRecovery=2.0 + D:wyvernShovelAttackDMG=12.0 + D:wyvernShovelMineSpeed=12.0 + D:wyvernSwordAttackDMG=15.0 + D:wyvernSwordAttackSpeed=-2.2 +} + + +########################################################################################################## +# Tweaks +#--------------------------------------------------------------------------------------------------------# +# Just what the name says. Tweaks. Allows you to tweak stuff. +########################################################################################################## + +Tweaks { + # Enabling this allows boss souls to drop. Use with caution! + B:allowBossSouls=false + + # Set to false to prevent the bows explosion effect from breaking blocks. + B:bowBlockDamage=true + + # Allows you to tweak the chaos guardians health (will only affect new guardians). + I:chaosGuardianHealth=2000 + + # This allows you to prevent certain items from being placed in the draconium chest using their registry name + S:chestBlackList < + > + + # Adds recipes to clear all nbt data from items such as Energy Crystals and Crafting Injectors. + B:clearDataRecipes=false + + # Allows you to adjust the capacity of each energy core tier. + # Warning changing the number entries in this list will crash your game. + D:coreCapacity < + 4.55E7 + 2.73E8 + 1.64E9 + 9.88E9 + 5.93E10 + 3.56E11 + 2.14E12 + 9.223372036854776E18 + > + + # If true, this will disable the destruction of chaos islands after the chaos crystal is broken. + B:disableChaosIslandExplosion=false + + # (Wuss mode) Setting this to true will disable the Chaos Guardian's ability to respawn healing crystals. + B:disableGuardianCrystalRespawn=false + + # If true, this will disable the massive reactor explosion and replace it with a much smaller one. + B:disableLargeReactorBoom=false + + # This will disable loot cores (The "Blobs" of items dropped by the tools.). + B:disableLootCores=false + + # Sets the number of teleports you get per ender pearl with the Advanced Dislocator. + I:dislocatorUsesPerPearl=1 + + # Allows you to adjust the cost of disenchanting items via the Disenchanter. + D:dissenchnaterCostMultiplier=1.0 + + # This allows you to adjust the base capacity of the Draconic Flux Capacitor. + I:draconicFluxCapBaseCap=256000000 + + # This can be used to adjust the amount of Draconium Dust the Ender Dragon drops when killed. + # The amount dropped will be this number +/- 10% + I:dragonDustLootModifier=1 + + # By default, the dragon egg only ever spawns once. This forces it to spawn every time the dragon is killed. + B:dragonEggSpawnOverride=true + + # Set this to false if you would like to disable the draconic armors flight. + B:enableFlight=true + + # Allows you to adjust the power requirement of the entity detector. + # Set to 0 to disable completely + D:entityDetectorPowerModifier=1.0 + + # Lets face it. The biggest issue with the new dragon ritual is it is too darn cheap! This modifies the recipe to make it a bit more expensive. + B:expensiveDragonRitual=true + + # Use this to limit the max flight speed modifier a player can set on the draconic chestplate. + # Setting this to 200 for example would limit the flight speed to +200%. + # Default -1 removes the limit and allows the full +600% flight speed. + I:flightSpeedLimit=-1 + + # For some reason, Forge decided to not set the owner of an item when dropped from an inventory screen. + # DE overrides this and sets the stack owner when possible. + # If this causes issues, set this value to false. + B:forceDroppedItemOwner=true + + # This allows you to prevent the mob grinder from attempting to kill specific entities. + S:grinderBlackList < + evilcraft:vengeance_spirit + > + + # Sets the energy per use per heart of damage for the grinder. + I:grinderEnergyPerHeart=80 + + # Set to false if you dont want the guardian to be able to kill creative players. + # Alternatively... Just dont poke the guardian if you dont want to die! + B:guardianCanKillCreative=true + + # When true, everything is just a little harder. (Currently only effects recipes but that will probably change in the future) + B:hardMode=false + + # If true fusion crafting injectors will be set to single item mode by default. + B:injectorSingleItemDefault=false + + # A list of items of items that should be ignored by the item dislocator. Use the item's registry name (e.g. minecraft:apple) You can also add a meta value after the name (e.g. minecraft:wool|4). + S:itemDislocatorBlacklist < + appliedenergistics2:crystal_seed + > + + # Add ore names (e.g. oreIron) to this list to prevent them from being doubled by the DE chest. + S:oreDoublingBlacklist < + > + + # When doubling ores with the Draconium Chest, the output will prioritise thermal ingots if TF is installed. This allows you to change that by specifying a different mod id to target. + S:oreDoublingOutputPriority=thermalfoundation + + # Passive (Animals) Mobs have a 1 in {this number} chance to drop a soul when killed with the Reaper enchantment. Note: This is the base value; higher enchantment levels increase this chance. + I:passiveSoulDropChance=800 + + # Allows you to adjust the overall scale of the reactor explosion. Use "disableLargeReactorBoom" to disable explosion completely. + D:reactorExplosionScale=1.0 + + # Adjusts the fuel usage multiplier of the reactor. + D:reactorFuelUsageMultiplier=1.0 + + # Adjusts the energy output multiplier of the reactor. + D:reactorOutputMultiplier=1.0 + + # Mobs have a 1 in {this number} chance to drop a soul when killed with the Reaper enchantment. Note: This is the base value; higher enchantment levels increase this chance. + I:soulDropChance=1000 + + # Sets the min and max spawn delay in ticks for each spawner tier. Order is as follows. + # Basic MIN, MAX, Wyvern MIN, MAX, Draconic MIN, MAX, Chaotic MIN MAX + I:spawnerDelays < + 200 + 800 + 100 + 400 + 50 + 200 + 25 + 100 + > + + # By default, any entities added to this list will not drop their souls and will not be spawnable by the Stabilized Spawner. + S:spawnerList < + > + + # Changes the spawner list to a whitelist instead of a blacklist. + B:spawnerListWhiteList=false + + # This allows you to adjust the base capacity of the Wyvern Flux Capacitor. + I:wyvernFluxCapBaseCap=64000000 +} + + +########################################################################################################## +# World +#--------------------------------------------------------------------------------------------------------# +# This category contains config properties related to world gen. +########################################################################################################## + +World { + # This is the distance between Chaos Islands. + I:chaosIslandSeparation=10000 + + # If true, the Chaos Guardian, Crystals, and Healing Crystals will still spawn, but NO other blocks will be placed. (This only exists because someone wanted it for some reason). + B:chaosIslandVoidMode=false + + # This allows you to offset the y position of Chaos Islands. + I:chaosIslandYOffset=0 + + # Ender Comets have a 1 in {this number} chance to spawn in each chunk. + I:cometRarity=10000 + + # Disables draconium ore generation in the end. + B:disableOreSpawnEnd=false + + # Disables draconium ore generation in the nether. + B:disableOreSpawnNether=false + + # Disables draconium ore generation in the overworld. + B:disableOreSpawnOverworld=false + + # Set this to false if you do not want ore added to chunks that have not previously been generated by DE (this can almost always be left true). + B:enableRetroGen=true + + # Set to false to disable the generation of Chaos Islands. + B:generateChaosIslands=true + + # Set to false to disable the generation of Ender Comets. + B:generateEnderComets=true + + # Add the ID of any mod's dimensions that you don't want Draconium Ore generated in. + I:oreGenDimentionBlacklist < + > + + # Setting this to false will just completely disable ALL DE world gen! + B:worldGenEnabled=true +} + + +########################################################################################################## +# |Mod Items/Blocks +#--------------------------------------------------------------------------------------------------------# +# These settings allow you to disable Blocks and Items added by this mod. +# By default disabling a block or item will not remove it completely. +# But its recipe will be removed and it will be hidden from JEI +# If you want to completely remove items or blocks you can set hardDisableMode to true. +# This is not recommended unless you know what you are doing. +########################################################################################################## + +"|Mod Items/Blocks" { + + ########################################################################################################## + # Blocks + #--------------------------------------------------------------------------------------------------------# + # This section allows you to disable/enable blocks from this mod. + ########################################################################################################## + + Blocks { + B:celestial_manipulator=true + B:chaos_crystal=true + B:chaos_shard_atmos=true + B:crafting_injector=true + B:creative_rf_source=true + B:dislocator_pedestal=true + B:dislocator_receptacle=true + B:diss_enchanter=true + B:draconic_block=true + B:draconic_spawner=true + B:draconium_block=true + B:draconium_chest=true + B:draconium_ore=true + B:energy_crystal=true + B:energy_infuser=true + B:energy_pylon=true + B:energy_storage_core=true + B:entity_detector=true + B:flow_gate=true + B:fusion_crafting_core=true + B:generator=true + B:grinder=true + B:infused_obsidian=true + B:invis_e_core_block=true + B:item_dislocation_inhibitor=true + B:particle_generator=true + B:placed_item=true + B:portal=true + B:potentiometer=true + B:rain_sensor=true + B:reactor_component=true + B:reactor_core=true + } + + ########################################################################################################## + # Items + #--------------------------------------------------------------------------------------------------------# + # This section allows you to disable/enable items from this mod. + ########################################################################################################## + + Items { + B:awakened_core=true + B:chaos_shard=true + B:chaotic_core=true + B:creative_exchanger=true + B:crystal_binder=true + B:debugger=true + B:dislocator=true + B:dislocator_advanced=true + B:dislocator_bound=true + B:draconic_axe=true + B:draconic_boots=true + B:draconic_bow=true + B:draconic_chest=true + B:draconic_core=true + B:draconic_energy_core=true + B:draconic_helm=true + B:draconic_hoe=true + B:draconic_ingot=true + B:draconic_legs=true + B:draconic_pick=true + B:draconic_shovel=true + B:draconic_staff_of_power=true + B:draconic_sword=true + B:draconium_capacitor=true + B:draconium_dust=true + B:draconium_ingot=true + B:dragon_heart=true + B:ender_energy_manipulator=true + B:info_tablet=true + B:magnet=true + B:mob_soul=true + B:nugget=true + B:reactor_part=true + B:tool_upgrade=true + B:wyvern_axe=true + B:wyvern_boots=true + B:wyvern_bow=true + B:wyvern_chest=true + B:wyvern_core=true + B:wyvern_energy_core=true + B:wyvern_helm=true + B:wyvern_legs=true + B:wyvern_pick=true + B:wyvern_shovel=true + B:wyvern_sword=true + } + + ########################################################################################################## + # Loader Settings + #--------------------------------------------------------------------------------------------------------# + # These are settings which define what happens when you disable a block or item. + ########################################################################################################## + + "Loader Settings" { + # If set to true blocks and items will be completely removed from the game when disabled. + # When set to softDisableMode they will just have their recipes removed and will not show up in NEI/JEI or the Creative Inventory. + # Soft mode is recommended. Only use hard mode if you know what you are doing. + B:hardDisableMode=false + } + +} + + diff --git a/overrides/config/brandon3055/ProjectIntelligence/ModDocs/Draconic Evolution/draconicevolution-en_US.xml b/overrides/config/brandon3055/ProjectIntelligence/ModDocs/Draconic Evolution/draconicevolution-en_US.xml new file mode 100644 index 0000000..27ef8eb --- /dev/null +++ b/overrides/config/brandon3055/ProjectIntelligence/ModDocs/Draconic Evolution/draconicevolution-en_US.xml @@ -0,0 +1,1677 @@ + + + §kgkjodifshgoijsdfhbgoiujfadsbniopujgbansfpoikjgnsfpokjghnbfpsaojngojpasdfngpojasdfngopjasfdngpojnfsadpojgnafspojgnopuafsngpuofsangpounafsopugnfsaopujgnouf + §kgkjodifshgoijsdfhbgoiujfadsbniopujgbansfpoikjgnsfpokjghnbfpsaojngojpasdfngpojasdfngopjasfdngpojnfsadpojgnafspojgnopuafsngpuofsangpounafsopugnfsaopujgnouf + + Please install the new Project Intelligence mod if you wish to have access to the latest documentation for DE and any other mods that use PI + Attention! This documentation is Deprecated and will be removed in the next update!!!! + §nLink to to Project Intelligence curse page. + §6Robert W +§r(Since 08/06/2015)§r + +§6pxoxd +§r(Since 10/12/2015)§r + +§6antric83 +§r(Since 14/04/2016)§r + +§6SassyAmber +§r(Since 25/05/2016)§r + +§6GreatOrator +§r(Since 02/06/2016)§r + +§6Drekryan +§r(Since 24/06/2016)§r + +§6Der DracheTV +§r(Since 26/06/2016)§r + +§6Jordan +§r(Since 20/07/2016)§r + +§6ModAPI +§r(Since 29/11/2016)§r + +§6Mikepet +§r(Since 09/12/2016)§r + +§6Nick_J_M +§r(Since 19/01/2017)§r + +§6Halacon +§r(Since 23/01/2017)§r + +§6Edward +§r(Since 27/01/2017)§r + +§6WolufHD +§r(Since 29/03/2017)§r + +§6Morpheus1101 +§r(Since 15/04/2017)§r + +§6exus_Chris +§r(Since 18/04/2017)§r + +§6Zudakai +§r(Since 21/04/2017)§r + +§6duomaz +§r(Since 15/04/2017)§r + +§6Snakemgr12 +§r(Since 12/05/2017)§r + +§6Mhoku_ +§r(Since 08/06/2017)§r + https://www.patreon.com/brandon3055 + If you would like to become a patreon you can do so by following the link bellow. + + + §aThe following people are supporting me on patreon! +The support these people give really helps +make what I do possible. +For this, I owe them all a debt of gratitude. + + + §6Covers1624§b +Covers is the biggest DE contributor as far as DE 1.10+ is concerned. +His work with CCL has been an enormous help is what makes a +lot of the fancy rendering in 1.10 possible! +He has also been a big help with some of the DE code. +He is all around great guy and a very good friend! + +§6GreatOrator§b +GreatOrator has always been and will always be one of my best friends. +He was the first person I met in the modded community when we both +played on the same modded 1.4.7 server a few years back. +After playing with mods for a while we both decided we wanted to take it a step further. +GreatOrator started working on the mod pack that is now known as Tolkiencraft +and I decided to start messing with java and working on an add-on for Tolkiencraft +that would one day be known as Draconic Evolution. + +If you told us back then how far we would go we never would have believed it +tbh I'm still having a hard time believing it. +I think it was the amazing success of the Tolkiencraft pack is what really helped +DE become as popular as it is today because as people learned about TC they also +learned about DE. + +Of course, that's not all he did. GreatOrator was also responsible for most of +the textures back then and a significant amount of the content still in DE to today +came from his ideas. + + + §nPatreons: + + §nContributors + + + §nClick here to view part 2 on youtube. + §nClick here to view part 1 on youtube. + Spotlights by Direwolf20! + + + + + + + + §1§a +-Powerful tools and armor + +-Teleportation + +-Time and weather control + +-Mob Farming + +-The most overpowered energy storage of any mod currently in existence. + +-Extreme(ly Dangerous) power generation + +-Fancy Effects! (Because that's an important feature!) + +-One of the most powerful bosses in modded minecraft + + Draconic Evolution is a mod that focuses mainly on extreamely powerful end game tools, weapons an machines. + +While at the same time maintaining balance (Although this can be tricky) with equally expensive recipes and very difficult bosses which you need to go through in order to get these items. + +But this mod started more like an Open Blocks or Extra Utilities type mod so it also has a lot of seemingly random but useful blocs and items. + +Some of the key features of this mod are: + + Now not quite as OP!!! + ABC...LMN§cDraconic Evolution§rQR...WXYZ + + §nDraconic Evolution + + name:draconicevolution:nugget,size:1,meta:0,nbt:{} + name:draconicevolution:draconium_ingot,size:1,meta:0,nbt:{} + + Draconium is the base material used to craft all tools and machines in Draconic Evolution. + + + §nDraconium + + + name:draconicevolution:draconium_ore,size:1,meta:2,nbt:{} + End + +This is the most common variant of draconium ore found on the main island and all other islands in the End + +Drops: +2-4 Draconum Dust (when harvested normally) +2-12 Draconum Dust (when harvested with fortune 3) + + + + + name:draconicevolution:draconium_ore,size:1,meta:1,nbt:{} + Nether + +More common than the overworld variant but still fairly rare and does not drop quite as much dust when harvested +Found in the nether. + +Drops: +3-5 Draconum Dust (when harvested normally) +3-13 Draconum Dust (when harvested with fortune 3) + + + + + + + + Overworld + +The overworld variety of Draconium ore can be found in (you guessed it) the overworld and other stone based dimensions. +This is the rarest of the 3 types with an extremely low generation rate but it drops the most draconium dust when harvested + +Drops: +4-6 Draconium Dust (when harvested normally) +4-14 Draconium Dust (when harvested with fortune 3) + name:draconicevolution:draconium_ore,size:1,meta:0,nbt:{} + + + Draconium ore comes in 3 different types. + + + + Draconium Dust drops from draconium ore when harvested and 1 dust smelts into 1 draconium ingot + + + + name:draconicevolution:draconium_block,size:1,meta:0,nbt:{} + + + Draconium in its block form. + +This block is resistant to most mobs including the Wither and EnderDragon. + +Equivalent to 4 book shelves when used as an enchanting booster. + + + + + §mBy placing a draconium block in a charging device such as an Energy Infuser and supplying it with 100 million RF you can make a Charged Draconium Block. Currently, in this version of Draconic Evolution, this is not used for anything. + +Equivalent to 12 bookshelves when used as an enchanting booster.§r +§cThis block is currently disabled until some changes can be made. +It is not currently used for much so this should not be a big issue. + + + + name:draconicevolution:nugget,size:1,meta:0,nbt:{} + + + + +Cores come in 4 tiers and are components in almost all Draconic Evolution crafting recipes. + + name:draconicevolution:draconic_core,size:1,meta:0,nbt:{} + + + The lowest tier core. Used in simple crafting recipes + + + name:draconicevolution:wyvern_core,size:1,meta:0,nbt:{} + + Tier 2 core. +Used in more advanced recipes + + + + name:draconicevolution:awakened_core,size:1,meta:0,nbt:{} + + Tier 3 core. +Used in higher tier crafting recipes such as those for draconic tools and weapons. + + + + draconicevolution:chaotic_core + + + + Tier 4 core. + + + + + name:draconicevolution:wyvern_energy_core,size:1,meta:0,nbt:{} + + A Crafting component in all wyvern items that use energy. + + + + name:draconicevolution:draconic_energy_core,size:1,meta:0,nbt:{} + + A Crafting component in all Draconic items that use energy + + + + + §6§nTool Configuration§r + +Tools can be configured via the Tool Config GUI. Click the link below for more details. +The tool config GUI is what you use to configure most Draconic Evolution items. +It can be accessed by pressing the keybinding, which is by default 'C' +If this does not work, check that there are no conflicting keybindings. + +When you open the GUI you will see your inventory. +All configurable items will be highlighted and everything else will be grayed out. +Simply click an item to access its config. + + + + + + §nLink: Fusion Upgrade System + + + + + + + The Wyvern tool set is the first step on the journey towards the ultimate tools! + +The wyvern tools have many advantages over vanilla tools. + +§6§n RF Powered §r + +§6§n Adjustable Mining Speed §r +Not only are these tools faster than vanilla but it is also possible to adjust their speed. +One of the biggest issues with fast tools is it can be really easy to destroy more blocks than intended which can be a big issue when, for example, working in sensitive areas of your base. +This helps solve that issue. + +§6§n 5 Config Profiles §r +Having to open a GUI and make changes every time you want adjust say the mining speed or AOE can be annoying. +So each of these tools has 5 configurable profiles which you can easily switch between using a keybinding (Default is Backslash "\") +These profiles can also be renamed for easier identification. + +§6§n Area of Effect Tools and Weapons §r +All of the tools and weapons have AOE functions. The mining tools also have the option to enable an overlay that shows what blocks are covered by its AOE. + +§6§n AOE Safe Mode §r +This is a feature with all of the mining tools. When enabled the tool will check for any tile entities (e.g. machines) within its range. +If it finds any it will not break any blocks and will instead give you a warning. +This is a good way to avoid say.. accidentally wiping out your processing like when you get home from a mining trip. + +§6§n Higher Attack Damage §r + +§6§n Tools and weapons can be upgraded! §r +For information about tool upgrades click the link below! + §nWyvern Tools + + + name:draconicevolution:wyvern_pick,size:1,meta:0,nbt:{Energy:4000000,Profile_0:{digAOE:0,aoeSafeMode:0b,digSpeed:100,showDigAOE:0b}} + + §b§nStats: + +§64 Million RF capacity upgradable to 32 Million.§r + +§61x1 base mining AOE. Upgradable to 5x5 §r + Wyvern Pickaxe + + + name:draconicevolution:wyvern_axe,size:1,meta:0,nbt:{Energy:4000000} + + §b§nStats: + +§64 Million RF capacity upgradable to 32 Million.§r + +§61x1 base mining AOE. Upgradable to 5x5§r + +§6Tree Harvesting§r +When enabled simply hold right click on the base of a tree and this axe will quickly block by block harvest the entire tree. +This axe can harvest up to 512 blocks at a time. + + Wyvern Axe + + + name:draconicevolution:wyvern_shovel,size:1,meta:0,nbt:{Energy:4000000} + + §b§nStats: + +§64 Million RF capacity upgradable to 32 Million.§r + +§61x1 base mining AOE. Upgradable to 5x5§r + + Wyvern Shovel + + + name:draconicevolution:wyvern_sword,size:1,meta:0,nbt:{Energy:4000000} + + §b§nStats: + +§64 Million RF capacity upgradable to 32 Million.§r + +§615 base Attack. Upgradable to 22.5§r + +§6Attack radius can be upgraded to 5x5§r +Note the AOE attack only works when the sword is fully charged. +(Referring to the new vanilla charging mechanic) + + Wyvern Sword + + + name:draconicevolution:wyvern_bow,size:1,meta:0,nbt:{Energy:4000000} + + The bows in Draconic Evolution are very powerful with many different configurable settings. + +§64 Million RF capacity upgradeable to 32 Million.§r + +§6Arrow damage: base 2, Upgradable to 6§r + +§6Arrow Velocity: base +100%, Upgradable to +300%§r + +§6Auto Fire Mode§r +Will automatically fire when the bow is fully charged. + +§6Explosion Power§r +Allows you to make your arrow explosive. +Max power is equivalent to TNT + +§6Magnification§r +Allows you to zoom in on the target to increase your accuracy + +§aInfo:§r +Damage is calculated by multiplying arrow velocity with arrow damage with some randomness involved. + +The energy required per shot is calculated by multiplying damage, velocity, and explosion power. +This means that just setting all 3 to maximum will require an enormous amount of power per shot. + + Wyvern Bow + + + draconicevolution:draconium_capacitor,1,0,{Energy:64000000} + + Tired of your tools and armor running out of energy when you need them most, you have figured out how to create an item capable of storing an immense amount of energy and transferring it to your items as they need it. + +The wyvern flux capacitor has 4 operating modes and you can sneak-right click the capacitor to cycle between them + +§6Inactive +Charge Armor +Charge Armor + Held Item +Charge Held Item§r + +This capacitor has a base capacity of 64 Million RF and can be upgraded to 128 Million + + §nWyvern Flux Capacitor + + + + These are the top tier Draconic Evolution tools and weapons. + +These tools inherit all of the abilities of the Wyvern tools but with some significant upgrades. + +§6§nAdjustable Dig Depth.§r +All of the mining tools have adjustable mining depth. +Meaning you can for example mine a 5x5x5 cube. + + + + + §nDraconic Tools + + + name:draconicevolution:draconic_pick,size:1,meta:0,nbt:{Energy:16000000} + + §b§nStats: + +§616 Million RF capacity upgradable to 256 Million.§r + +§63x3 base mining AOE. Upgradable to 9x9§r + +§63 block dig depth. Upgradable to 9§r + + Draconic Pickaxe + + + name:draconicevolution:draconic_axe,size:1,meta:0,nbt:{Energy:16000000} + + §b§nStats: + +§616 Million RF capacity upgradable to 256 Million.§r + +§63x3 base mining AOE. Upgradable to 9x9§r + +§63 block dig depth. Upgradable to 9§r + +§6Tree Harvesting§r +When enabled simply hold right click on the base of a tree and this axe will quickly block by block harvest the entire tree. +This axe can harvest up to 8192 blocks at a time. + + Draconic Axe + + + name:draconicevolution:draconic_shovel,size:1,meta:0,nbt:{Energy:16000000} + + §b§nStats: + +§616 Million RF capacity upgradable to 256 Million.§r + +§63x3 base mining AOE. Upgradable to 9x9§r + +§63 block dig depth. Upgradable to 9§r + + Draconic Shovel + + + name:draconicevolution:draconic_hoe,size:1,meta:0,nbt:{Energy:16000000} + + §b§nStats: + +§616 Million RF capacity upgradable to 256 Million.§r + +§63x3 base mining AOE. Upgradable to 9x9§r + +§6Land Fill Mode§r +When this mode is enabled it will try to automatically level out the terrain as it tills using dirt from your inventory. +It will fill up to a 1 block deep depression and harvest up to 1 block above the tilling area. +Any blocks harvested are placed in the player's inventory. + + Draconic Hoe + + + name:draconicevolution:draconic_sword,size:1,meta:0,nbt:{Energy:16000000} + + §b§nStats: + +§616 Million RF capacity upgradable to 256 Million.§r + +§63x3 base attack radius. Upgradable to 13x13§r +Note the AOE attack only works when the sword is fully charged. +(Referring to the new vanilla charging mechanic) + +§635 base Attack. Upgradable to 61.25§r + + Draconic Sword + + + name:draconicevolution:draconic_bow,size:1,meta:0,nbt:{Energy:16000000} + + The bows in Draconic Evolution are very powerful with many different configurable settings. + +§64 Million RF capacity upgradeable to 32 Million.§r + +§6Arrow damage: base 3, Upgradable to 9§r + +§6Arrow Velocity: base +200%, Upgradable to +500%§r + +§6Auto Fire Mode§r +Will automatically fire when the bow is fully charged. + +§6Explosion Power§r +Allows you to make your arrow explosive. +Max power is equivalent to TNT + +§6Arrow of Draconic Fire§r +Switch to firing an arrow composed of pure Draconic energy! +This is essentially the same as infinity but also increases damage. +And allows some other features. + +§6Shock Wave Power§r +This creates a shockwave that deals damage similar to an explosion but more powerful and without damaging blocks. +Only available with Arrow of Draconic Fire + +§6Magnification§r +Allows you to zoom in on the target to increase your accuracy + +§aInfo:§r +Damage is calculated by multiplying arrow velocity with arrow damage with some randomness involved. + +The energy required per shot is calculated by multiplying damage, velocity and explosion power. +This means that just setting all 3 to maximum will require an enormous amount of power per shot. + +Shock Wave is only compatible with Arrow Of Draconic Fire. +And explosive is not compatible with Arrow Of Draconic Fire + + Draconic Bow + + + name:draconicevolution:draconic_staff_of_power,size:1,meta:0,nbt:{Energy:48000000} + + The staff of power is one of the mods powerful items in Draconic Evolution. +It is both a mining tool and a powerful weapon with similar abilities to the Draconic Sword. +But Stronger! + +§b§nStats: + +§648 Million RF capacity upgradeable to 768 Million.§r + +§65x5 base mining AOE. Upgradable to 11x11§r + +§65 block dig depth. Upgradable to 11§r + +§660 base Attack. Upgradable to 105§r +It should be noted that because this is such a large heavy weapon the attack speed is fairly slow. + +§65x5 base attack radius. Upgradable to 17x17§r +Note the AOE attack only works when the sword is fully charged. +(Referring to the new vanilla charging mechanic) + + Draconic Staff Of Power + + + §nClick to the left or right of this text to edit. + + draconicevolution:draconium_capacitor,1,1,{Energy:256000000} + + This capacitor is similar to the wyvern flux capacitor except it has a base capacity of 256 Million RF and can be upgraded to 640 Million. + + §nDraconic Flux Capacitor + + + + + §6§nComparator Output§r +Attaching a comparator to the core itself allows you to check the state of the crafter using redstone. The current state is indicated by the output signal. + +§30§r - §6No Recipe and output slot empty. +§31§r - §6Valid recipe. +§31 > 15§r - §6Crafting in progress. +§315§r - §6Craftign complete/Item in output. + + + name:draconicevolution:fusion_crafting_core,size:1,meta:0,nbt:{} + + §l§nClick here to see setup guide + + Fusion crafting is a process that uses large amounts of energy to combine of "fuse" items together at an atomic level. + +How It Works: + +§6§n Recipes §r + +Each Recipe requires 3 things + +A Catalyst +Fusion Ingredients +And power + +The catalyst is placed in the core and each ingredient is placed in a separate Fusion Crafting Injector. If the recipe is valid you will see the output displayed in the core's GUI as well as an option to start crafting. + +Different recipes also require different tiers crafter tiers. There are currently 4 different Fusion Crafting Tiers. Basic, Wyvern, Draconic, and Chaotic. +The tier of your setup is determined by its crafting injectors. + +§6§n Crafting §r +§o(Just sit back and enjoy the show!)§r +There are 2 different crafting stages Charging and Crafting + +During the charging stage, all active injectors need power to charge. Once charging is complete the crafting process starts. +The crafting stage will run for a few seconds after which the result of the crafting will be deposited in the output slot of the core. + + + + §nFusion Crafting + + + name:draconicevolution:crafting_pedestal,size:1,meta:0,nbt:{} + + + This is the lowest tier Crafting Injector. Used for simple fusion recipes. + + + name:draconicevolution:crafting_pedestal,size:1,meta:1,nbt:{} + + The tier 2 (Wyvern) injector is used for more advance recipes such as Wyvern Tools and Armor + + + + name:draconicevolution:crafting_pedestal,size:1,meta:2,nbt:{} + + Tier 3 (Draconic) Fusion injector is used for most of the more expensive recipes such as Draconic Tools and Armor. + + + + name:draconicevolution:crafting_pedestal,size:1,meta:3,nbt:{} + + Not currently required by any recipes. +Perhaps a hint of things to come... + + + + + + + So as you can see from that injectors can be placed up to 16 blocks away and as long as they are within the area shown and pointing at the core with no obstructions they will work. + +Something to note about fusion crafting is that it does not matter how many injectors you have as long as you have enough for your recipe. +You can also mix and match injector tiers. Meaning if you have a mix of Basic and Wyvern injectors you can still do Wyvern crafting as long as you only use the Wyvern injectors for those recipes. + +The last thing you will need to do is supply power to the crafting injectors. +The amount of power required will depend on the current recipe but all Injectors used by a recipe require power. + + + + The setup process is actually fairly simple. +Just place a fusion crafting core. Then place fusion crafting injectors anywhere you like to the north, south, east, west, above or below the core. +All injectors need to be at least 1 block away from the core and can be offset in any direction on their axis by 1 block. + +That may sound a little confusing so take a look at the image below. +Each glass block represents a valid location for an injector. + + §nGetting started with fusion crafting + + + + + + §nClick here for the setup guide + + name:draconicevolution:energy_storage_core,size:1,meta:0,nbt:{} + + §nLink to a big number + + §6§lTier 1:§r §b45.5 Million RF +§6§lTier 2:§r §b273 Million RF +§6§lTier 3:§r §b1.64 Billion RF +§6§lTier 4:§r §b9.88 Billion RF +§6§lTier 5:§r §b59.3 Billion RF +§6§lTier 6:§r §b356 Billion RF +§6§lTier 7:§r §b2.14 Trillion RF +§6§lTier 8:§r §b...§r + +Ok so about the tier 8... I'm not going to lie to you and tell you that its "Infinite" But its as close as you're going to get. + +Unless someone makes a mod that has, even more, storage but considering that the amount of storage this thing has is already just stupid well... +I would have to question that person's sanity... Almost as much as I question my own. + +As for Tier 8's capacity. If you want an exact number click the link below. + + + If you like energy storage your going to love this! +If you don't... You should probably just stop reading here... + +I give you the Draconic Energy core. Currently the largest energy storage device in modded Minecraft. + +Alright so let's skip to the point: How much does it hold? +Well, there are 8 Tiers and each holds substantially more than the last. + + + + The ultimate energy storage device. + + + §nDraconic Energy Core + + + + + §nThen Energy Pylons. Click here to skip ahead. + + §nNext Stabilizers. Click here to continue. + + + + Build Guide + + + + Tier 2: +1x Energy Core +4x Energy Core Stabilizer +6x Draconium Block + +Tier 4: +1x Energy Core +4x Energy Core Stabilizer +54x Draconium Block +26x Redstone Block + +Tier 6: +1x Energy Core +36x Energy Core Stabilizer +150x Draconium Block +178x Redstone Block + +Tier 8: +Ok... So remember when I said this core is stupidly powerful? +Well, it has a price tag to match... +1x Energy Core +36x Energy Core Stabilizer +786x Draconium Block +378x Awakened Draconium Block + Tier 1: +1x Energy Core +4x Energy Core Stabilizer + +Tier 3: +1x Energy Core +4x Energy Core Stabilizer +26x Draconium Block + +Tier 5: +1x Energy Core +36x Energy Core Stabilizer +90x Draconium Block +80x Redstone Block + +Tier 7: +1x Energy Core +36x Energy Core Stabilizer +210x Draconium Block +328x Redstone Block + + + + + + The Core + Okay so remember the good old days of 1.7 when this was as simple as reading the tablet, +watching some tutorials, placing a ton of blocks then breaking a ton of blocks to find what you did wrong, then placing the blocks again and shift-clicking a stabilizer? + +Well, now it's not so simple... In fact, it's even simpler! (With some exceptions) +The first thing you need to do is place an energy core block at the center of the area you want the core + +Next, right-click the core to open its GUI and set the tier. +If you're building a tier 1 core you can skip ahead to the section on stabilizers. +Otherwise, continue reading. + +Now that you have selected a tier you will need to build a structure around the core from Redstone and Draconium blocks. + +To help you get it right there is a "Build Guide" button in the energy core GUI. This activates a holographic projection of the blocks that need to be placed. +Now just use the build guide to build the core. + +The following is a list of ingredients required for each tier. + + + + §nEnergy Core Setup Guide + + + name:draconicevolution:energy_pylon,size:1,meta:0,nbt:{} + + The max energy though put of a pylon is 2,147,483,647RF/t per side + + + + + + + Energy Pylons are used to insert and extract energy from a core. + +To set one up simply place one within 16 blocks of a core and place a block of glass either above or below it depending on its Y position relative to the core. +If the pylon is above the center of the core the glass needs to be on the bottom. Else if the pylon is below the center of the core the glass needs to be on the top. + +To check that the pylon is connected to the core, simply shift-right-click the pylon block. It will create a line of particles that indicates which core it is connected to. + +If there is more than 1 core nearby this will make the pylon cycle between the cores in range. + +To toggle the pylon between input and output mode simply right click the sphere. + + Energy Pylons + §nBack To Stabilizers + + + name:draconicevolution:particle_generator,size:1,meta:2,nbt:{} + + + + + + §nNext Energy Pylons. Click here to continue. + + §nBack to Core Setup Guide + Once you have at least 1 stabilizer setup correctly you can right click it to once again open the energy core GUI. At this point you will want to turn off the build guide + +You can now also see the status of the core. If you have built the structure correctly the core status should say "Valid". +Once you have also completed the stabilizers you should be able to activate the core. + +Note that the stabilizers can be placed either on the horizontal or vertical plane. + + + + + + + + Stabilizers are an essential part of the core. They well... stabilize it... +If you're building a tier 1-4 core this is as simple as placing 4 stabilizers around the core within 16 blocks. +However, if you're building a higher tier core you will need advanced stabilizers. + +These are simply 9 regular stabilizers in the configuration shown below + + Stabilizers + + + + + name:draconicevolution:draconic_ingot,size:1,meta:0,nbt:{} + name:draconicevolution:draconic_block,size:1,meta:0,nbt:{} + + + Awakened Draconium is what comes next after regular draconium. +It is the base crafting ingredient for all Draconic Tier tools and machines + + §nAwakened Draconium + + + + name:draconicevolution:dragon_heart,size:1,meta:0,nbt:{} + Dropped by the Ender Dragon and Chaos Guardian on death. +This powerful item is used to craft Awakened Draconium. + + + §nThe Dragon Heart + + + name:draconicevolution:nugget,size:1,meta:1,nbt:{} + + + + + §nClick here to learn about fusion crafting! + + Note these upgrades are only applicable to Draconic Evolution items or other mods items if they support the upgrade API. + + + Increases jump power when applied to boots. + name:draconicevolution:tool_upgrade,size:1,meta:11,nbt:{} + + + Increases movement speed when applied to boots. + name:draconicevolution:tool_upgrade,size:1,meta:10,nbt:{} + + + Reduces armor shield recovery time. + name:draconicevolution:tool_upgrade,size:1,meta:9,nbt:{} + + + Increases armor shield capacity. + name:draconicevolution:tool_upgrade,size:1,meta:8,nbt:{} + + + Increases the arrow speed of bows. + name:draconicevolution:tool_upgrade,size:1,meta:7,nbt:{} + + + Increases the draw speed of bows. + name:draconicevolution:tool_upgrade,size:1,meta:6,nbt:{} + + + Increases the max arrow damage of bows. + name:draconicevolution:tool_upgrade,size:1,meta:5,nbt:{} + + + Increases the attack AOE (Area of effect) of weapons. + name:draconicevolution:tool_upgrade,size:1,meta:4,nbt:{} + + + Increases the attack damage of weapons. + name:draconicevolution:tool_upgrade,size:1,meta:3,nbt:{} + + + Increases the AOE (Area Of Effect) of tools. + name:draconicevolution:tool_upgrade,size:1,meta:2,nbt:{} + + + Increases the dig speed of tools it's applied to. + name:draconicevolution:tool_upgrade,size:1,meta:1,nbt:{} + + + Increases the RF capacity of items it's applied to. + name:draconicevolution:tool_upgrade,size:1,meta:0,nbt:{} + + + + + Using the fusion crafting system it is possible to upgrade your tools and weapons. +To do this you will need an upgrade key for the upgrade you want +and the required ingredients for the upgrade level you want to apply. + +Most upgrades have 4 tiers. Basic, Wyvern, Draconic, and Chaotic (Note: chaotic cannot yet be applied to any items) +You must have the previous tier applied before you can apply a higher tier upgrade. + +Each upgrade tier requires different ingredients and its respective tier fusion crafter. +To find the ingredients required for an upgrade key, simply hover over the key in your inventory and hold shift. +You will see a list of all ingredients required. It will cycle through the tiers every 5 seconds. +To pause the display, simply hold CTRL as well. Try it on some of the keys below. + + + §nFusion Upgrades + + + + + + §nDraconic Energy Shield + + Wyvern armor is your first step on the journey towards the ultimate armor set! + +At first glance, the armor in Draconic Evolution may seem to have fairly underwhelming stats. +But the actual armor effect of this armor is NOT its primary line of defense. +All armor in DE comes with a powerful shield that is capable of absorbing massive amounts of damage. +You can read about on the page linked below. +Some pieces of the armor also provide some buffs which can, of course, be configured via the DE config GUI. + +Wearing full wyvern armor gives 100% fire resistance. + + + §nWyvern Armor + + §bStats: + +§6+20 Base Shield Capacity ++2 Armor Toughness ++3 Armor + + draconicevolution:wyvern_helm,1,0,{Energy:3945909,ShieldEntropy:0.0f,ProtectionPoints:38.4f} + + + §nWyvern Helmet + + + draconicevolution:wyvern_chest,1,0,{Energy:3933971,ShieldEntropy:0.0f,ProtectionPoints:102.4f} + + §bStats: + +§6+80 Base Shield Capacity ++2 Armor Toughness ++8 Armor + + §nWyvern Chestplate + + + draconicevolution:wyvern_legs,1,0,{Energy:3932111,ShieldEntropy:0.0f,ProtectionPoints:76.8f,Profile_0:{sprintBoost:0b,armorSpeedModifier:0}} + + §bStats: + +§6+80 Base Shield Capacity ++2 Armor Toughness ++6 Armor +Movement Speed boost + + §nWyvern Leggings + + + draconicevolution:wyvern_boots,1,0,{Energy:3932111,ShieldEntropy:0.0f,ProtectionPoints:38.4f,Profile_0:{sprintBoost:0b,armorJumpModifier:0}} + + §bStats: + +§6+20 Base Shield Capacity ++2 Armor Toughness ++3 Armor +Reduced fall damage +Jump Height boost + + §nWyvern Boots + + + + + + Draconic Armor is the ultimate armor! +This armor has all the same abilities as the wyvern armor but upgraded as well as a few new abilities! + + §nDraconic Armor + + §bStats: + +§6Night Vision §a(Configurable) +§6Cures negative potion effects +Bypass suffocation and drowning damage +Removes mining slowdown underwater (Aqua Affinity) ++60 Base Shield Capacity ++3 Armor Toughness ++3 Armor + + + draconicevolution:draconic_helm,1,0,{Energy:15793200,ShieldEntropy:0.0f,ProtectionPoints:76.8f,Profile_0:{armorNVLock:0b,armorNV:0b}} + + + Click To Edit + + + draconicevolution:draconic_chest,1,0,{Energy:15798257,ShieldEntropy:0.0f,ProtectionPoints:204.8f,Profile_0:{sprintBoost:0b,armorInertiaCancel:0b,armorFSpeedModifier:0,armorVFSpeedModifier:0}} + + §bStats: + +§6Flight §a(Configurable) +§6Removes mining slowdown while in the air +Fire immunity ++200 Base Shield Capacity ++3 Armor Toughness ++8 Armor + + Click To Edit + + + draconicevolution:draconic_legs,1,0,{Energy:15798257,ShieldEntropy:0.0f,ProtectionPoints:153.6f,Profile_0:{sprintBoost:0b,armorSpeedModifier:0}} + + §bStats: + +§6Speed Boost §a(Configurable) +§6+180 Base Shield Capacity ++3 Armor Toughness ++6 Armor + + Click To Edit + + + draconicevolution:draconic_boots,1,0,{Energy:15811507,ShieldEntropy:0.0f,ProtectionPoints:76.8f,Profile_0:{sprintBoost:0b,armorJumpModifier:0,armorHillStep:1b}} + + §bStats: + +§6Fall protection +§6Jump boost §a(Configurable) +§6Uphill Step Assist §a(Configurable) +§6+60 Base Shield Capacity ++3 Armor Toughness ++3 Armor + + Click To Edit + + + + + + + + + + Both Wyvern and Draconic armor have a shield that is capable of absorbing damage. + +Wearing any piece of Draconic or Wyvern armor will give you this shield, but the more pieces you have the more damage the shield will be able to absorb. Draconic armor pieces give more absorption than Wyvern. + + When your shield is active you will see its stats in a HUD that will, by default, be displayed to the left of your hot-bar (This can be configured in the HUD config screen which is accessed via the tool config GUI) + + The HUD shows three stats. Shield points (Large Red-Green bar), Entropy (Small Green bar), and the total remaining RF stored in your armor (Small Blue bar). The Numerical values for these stats will also be shown if enabled in the HUD config. + + The Shield Points or Capacity is the number of damage points (Half a heart) the armor can absorb. This will drop when you take damage. As long as any piece of armor has power, your shield points will regenerate at the cost of RF. The base regeneration rate is the equivalent of the entire capacity every 3 seconds. + + Entropy ranges from 0 to 100%. It will increase each time you receive damage and will slowly decrease when you are not taking damage. Entropy reduces the rate at which your shield points regenerate. If your entropy reaches 100% your shield will not regenerate at all. + + The shield can be upgraded using Upgrade Modifiers. Upgrading Shield Capacity will increase your shield points and upgrading Shield Recovery will increase the rate at which Entropy recovers. Note that the recovery rate is calculated by averaging the Recovery Points of all equipped armor pieces. + + The shield also has a last standability. It is capable of blocking any fatal blow at the cost of 10 million RF. If you have less then 10MRF total stored in your armor this ability will not work at all and you will die. + + §nDraconic Energy Shield + + + draconicevolution:diss_enchanter + + With this device you are able to transfer enchantments (one at a time) from your items to books at the cost of experience. + +The cost is determined by the level of each enchantment relative to the enchantment's max level. Removing an enchantment from an item also has the secondary effect of reducing the item's repair cost making it possible to re-enchant the same item as many times as you like. + +To use it simply place the enchanted item in the first slot, place a regular book in the center slot and press the transfer button. The first enchantment will be stripped from the item and applied to the book. + + §nDisenchanter + + + Draconic Evolution has a number of items designed to assist with your teleportation needs! + + + + §nDislocation + + draconicevolution:dislocator + + You have managed to infuse the powers of The End with your knowledge of the Draconic to create a basic teleporter, but at a cost. + +The energies binding them are unstable and only last for 10 uses, and will take some of your life energy with each use + +It can only be linked to a single location but works across dimensions. Once used up, you must create a new one. + + §nDislocator + + + draconicevolution:dislocator_advanced,1,0,{} + + Learning how draconic powers interact with the powers of the endermen, you have created the ultimate teleporter. + +You can now store up to 100 locations and use the endermen’s own pearls as fuel. + +This device can teleport you extreme distances - even across dimensions - at will. + +Shift + right click to open the GUI. Most functionality should be self-explanatory. + +On the left is the destination list. Each destination has a lock button that prevents you from accidentally overwriting or deleting it. + +Right-clicking a destination in the list will teleport you to it without actually selecting the destination. + +On the right, starting from the top, you have information about the selected destination, an option to rename the selected destination, an option to change the selected destination to your current coordinates and an option to delete the selected destination. + +Under that is the fuel, an option to teleport to the selected destination, an option to add your current location as a new destination, and an option to add Ender Pearls from your inventory to be used as fuel (shift + click to add a stack). + +You can also shift + scroll with the item in your hand to cycle through the destinations without opening the GUI or right-click to teleport to the current destination. + +You can also teleport players and mobs by left-clicking them - however, players must be holding shift and mobs cannot be teleported across dimensions. + +It is possible to transfer locations between dislocators. Simply place an advanced dislocator and a basic or another advanced dislocator in the first and second slots of a crafting grid to transfer a location from the dislocator in slot 1 to the dislocator in slot 2. + +When transferring from a basic to advanced dislocator the location will be given the name "*Copy*" When going from advanced to basic the currently selected location in the advanced dislocator will be set as the bound location in the basic dislocator. + + §nAdvanced Dislocator + + + draconicevolution:dislocator_pedestal + + You have figured out how to create a simple pedestal on which you can place your Basic or Advanced Charms of Dislocation. + +Simply right-click with a Charm in your hand to place it on the pedestal, then right-click the pedestal to teleport. + +The advantage of this is that the Charms won't take damage or use fuel. The disadvantage is you cannot bring them with you to your destination. + +To remove the charm from the pedestal simply shift + right-click with an empty hand. + +When it is holding a Basic Charm of Dislocation that has been renamed in an anvil or an Advanced Charm of Dislocation with a destination set either the name or destination will be displayed above the pedestal respectively. + +If you hold shift all names will be hidden except the one you are looking at. (Shift behavior can be reversed in the config) + + §nDislocator Pedestal + + + + + draconicevolution:dislocator_receptacle + + Like Obsidian, Infused Obsidian can be used to create a magical portal, but with some big differences. This portal can be any shape and any size between 1x1 and 150x150 blocks and using a dislocator to set the destination this portal can send you to any location. + +When building a portal the only restriction is it must be a 2-dimensional structure but the shape can be anything you like! As long as the internal area is a complete loop. Then replace any block in the structure with a Dislocator Receptacle so that 1 side of the receptacle is touching the portal area (It can also be in a corner) + +To activate the portal simply right-click the Receptacle with a Basic or Advanced Charm of Dislocation that is bound to a location. + +You can also pipe Dislocators in and out of the Receptacle with hoppers or other methods of automation. + +It is possible to hide the Dislocator Receptacle by right-clicking it with a piece of infused obsidian. + +The portal will also respond to a redstone signal. By default, the portal will activate when a dislocator is inserted. But when powered by redstone the portal will become redstone dependent. + +While powered by redstone the dislocator is locked in the receptacle. + + §nDislocator Receptacle + + + draconicevolution:magnet + + Using the teleportation power of a dislocator you have found a way to teleport items dropped in the world directly into your inventory! +The range of this dislocator is 8 blocks. + +To activate, simply shift+right click. + +§6Quality Of Life features§r +Holding shift will temporarily disable the dislocator. +If another player is within 3 blocks of an item and they are closer to it than you are the dislocator will not collect it. +When you throw an item the dislocator will wait for its pick up delay to expire before collecting it again. (Meaning you can actually throw items to other players now!) + + + §nItem Dislocator + + + draconicevolution:magnet,1,1 + + This is exactly the same as the regular Item Dislocator except it has a 32 block range! + + §nAwakened Item Dislocator + + + + draconicevolution:generator + + This is just a simple no thrills generator that burns most fuel sources and produces 84RF/t + + §nGenerator + + + + draconicevolution:energy_infuser + + Seeing the need for faster energy transfer you have found a way to bring the Infuser to being. + +This charger is capable of charging items at up to 1 million RF/t. +But it should be noted the actual charge rate is limited by the max intake rate of the item being charged. +This charger is ideal for charging Draconic Evolution items as they are capable of accepting energy at an extremely fast rate. + + §nEnergy Infuser + + + + draconicevolution:grinder + + Everyone needs effective mob farms. For the cost of a bit of RF power, you can kill to your heart's content knowing the forces of the Draconic have your back! + +The grinder will kill all mobs in a 7x7 area in front of it. + +In order to reduce lag, experience orbs dropped by the grinder will despawn after 30 seconds if not collected. It is recommended that you use something like the EnderIO XP Vacuum to collect the experience orbs (if available). + +The grinder can be powered either externally or by a capacitor placed in the capacitor slot in its GUI. + + §nMob Grinder + + + + draconicevolution:celestial_manipulator + + The Celestial Manipulator is the ultimate time and weather control device! + +This device has 2 main operating modes: Time and Weather, each mode has different functions. +§3Weather: +§6Stop Rain +Start Rain +Start Thunderstorm + +§3Time: +§6Skip to sunrise +Skip to mid-day +Skip to sunset +Skip to moon rise + +Skip to midnight +Skip to moonset +Skip 24.§r +This function skips to the same time the next Minecraft day. This is useful because using the stop button you can stop the time acceleration at any point along the way + +Each of these functions should be fairly self-explanatory. + +This device can also be configured for redstone control. In the redstone control tab, you can select which time or weather function to execute on redstone signal. If set to Skip 24 the time acceleration will stop early if the redstone signal stops. + +Note time acceleration does not actually speed up game ticks, it just changes the world time. + +This device also requires a significant amount of RF power. + + §nCelestial Manipulator + + + + + + draconicevolution:entity_detector + draconicevolution:entity_detector,1,1 + + + This is an advanced entity detector with a lot of useful features. + +These detectors are capable of searching for specific entity types and emitting a customized redstone signal based on what they find. +These detectors send out scanning pulses at a configurable frequency and then update their redstone output based on what they find. + +§bFeatures: +§3Basic:§6 +10 Block max scanning range. +1.5 Second max scanning rate. +60 Second min scanning rate. +0.25 Second max scanning rate +Filter by Player, Hostile, Passive, or any combination. + +§5Advanced:§6 +64 Block max range +0.25 Second max scanning rate +Filter by Player, Hostile, Passive, Other, or any combination. +White List / Black List§r + +The blacklist/whitelist in the advanced detector can be set to search for or ignore pretty much any entity in the game. And not just living entities either! +It can also search for specific players. + +§4Redstone:§r +The redstone output has 2 modes. Fixed and Pulsed. +In fixed mode, the redstone signal will be constant between scanning pulses. +In pulse mode, it will emit a 1 tick redstone pulse each scanning pulse (Assuming it finds entities) + +These devices can also be configured to output different signal strength depending on the number of entities detected. +This control comes in the form of 2 controls within the GUI. RS Min and RS Max. +RS Min is the number of entities that must be detected by the device to output a signal strength of 1. +RS Max is the number required for an output strength of 15. +The output strength will vary accordingly if the number of entries detected is between these 2 values. + + §nEntity Detector & Advanced Entity Detector + + + + + draconicevolution:potentiometer + + A simple redstone emitter that is capable of emitting a variable strength redstone signal between 0 and 15. + + §nPoterntiometer + + + + draconicevolution:rain_sensor + A device that emits a redstone signal when it rains. +(Needs to be able to see the sky) + + §nRain Sensor + + + + draconicevolution:crystal_binder,1,0,{draconicevolution:binder:[645,64,315,]} + + The Draconic Evolution energy network is unlike any other. Both visually and functionally it is unique. + +Before you get started messing with this system you will need a Crystal Binder. +Note that in the future you will likely be able to use tools from other mods as well, but as of the time I am writing this, there is only one other mod that has this support and that mod is not yet ready for a 1.10 release. + +The DE energy network is comprised of "Energy Crystals." Each energy crystal has an internal energy buffer and crystals can be linked to one another using a Crystal Binder. +When 2 or more crystals are linked, they will attempt to balance their stored energy so they are both at the same charge level. +Each crystal can only support a certain number of connections to other crystals. The exact number of connections is determined by the type and tier of the crystal. + +§6Linking§r +In order to link a crystal to another crystal or some other valid device simply shift-right-click on one of the crystals with a binder, which will save that crystal to the binder. +Then simply right-click the target block to create a link. The binder will remember the block it is bound to until you bind it to another block or shift-right-click the air. + +§6GUI§r +When you look at a crystal the DE HUD will give you information about its links and energy flow. +Right clicking on a crystal will display its GUI, in which you will see a list of all linked devices as well as the energy flow to each one. +Clicking on an item in the list will give you the option to identify a link using a red beam between the crystal and the target device, as well as an option to break the link. +There is also a button at the top of the list that allows you to clear all links. + +§6Crystal Types§r +There are 3 types of crystals. Energy I/O, Energy Relay and Wireless Energy. + +§6Energy I/O:§r +This is the crystal you will use to insert and extract energy from your crystal network. +To use this crystal, simply place it on the side of your energy source/consumer and connect it to your crystal network. +This crystal has 3 I/O modes which you can cycle between by shift right clicking with an empty hand. Input, Output, and Balance. +Input will make the crystal accept energy from the block it is attached to and output will attempt to send energy to the attached block. +Balance mode is not yet fully implemented but is meant for use with energy conduits from other mods. This functionality needs to also be supported by the other mod and thus may not work with all conduits. +This crystal type only supports a very limited number of connections to other crystals. + +§6Energy Relay:§r +This crystal is meant to act as a hub to which you can connect other crystals. Therefore it supports a lot more connections than the I/O crystal. +This crystal can only link to other crystals and cannot be connected to other blocks. + +§6Wireless Energy:§r +This crystal is similar to the energy relay except that it supports fewer crystal links, but can wirelessly connect to a number energy receivers. +This connection can only supply power to devices, not receive it, and the max energy flow is lower than that of the I/O Crystal. +The advantage of this crystal is that it supports a large number of connections, meaning you could place one in the middle of your workshop and have it power most, if not all, of your machines. + +Note: See the page for each crystal type for a full list of stats. + +§6Energy Visualization:§r +When energy is flowing between two crystals it can be visualized by a beam of energy the intensity of which roughly indicates the rate at which energy is flowing. +When energy is flowing from a wireless energy crystal to a block, the energy flow is indicated by a stream of particles the density and speed of which roughly indicates the rate at which energy is flowing. + + + §nThe Basics + + + draconicevolution:energy_crystal,1,5,{} + draconicevolution:energy_crystal,1,4,{} + draconicevolution:energy_crystal,1,3,{} + + Stats: + +§9Basic§r +Capacity: 4 Million +Max Links: 2 + +§5Wyvern§r +Capacity: 16 Million +Max Links: 3 + +§6Draconic§r +Capacity: 64 Million +Max Links: 4 + + §nEnergy I/O Crystal + + + + draconicevolution:energy_crystal,1,2 + draconicevolution:energy_crystal,1,1 + draconicevolution:energy_crystal + + Stats: + +§9Basic§r +Capacity: 4 Million +Max Links: 8 + +§5Wyvern§r +Capacity: 16 Million +Max Links: 16 + +§6Draconic§r +Capacity: 64 Million +Max Links: 32 + + §nCrystal Relay + + + + draconicevolution:energy_crystal,1,8 + draconicevolution:energy_crystal,1,7 + draconicevolution:energy_crystal,1,6 + + Stats: + +§9Basic§r +Capacity: 4 Million +Max Links: 4 +Max Wireless Links: 16 + +§5Wyvern§r +Capacity: 16 Million +Max Links: 8 +Max Wireless Links: 32 + +§6Draconic§r +Capacity: 64 Million +Max Links: 16 +Max Wireless Links: 64 + + §nWireless Energy Crystal + + + + + draconicevolution:ender_energy_manipulator,5 + + §bDont want to risk incurring the wrath of the Enderman by killing the Ender Dragon? +But you still want to get your hands on a dragon egg? +No problem! +This mystical device allows you to extract an egg from the Ender Dragon without killing her! +To get started simply craft this item and right click the end portal with it (in the end) +The process will begin immediately. +Note this may anger the enderman just a little but they will get over it. It's not like your killing the dragon after all. + + §nEnder Energy Manipulator + + + + + As mentioned when you create a spawner it will be the same tier as the core you used to create it. +If you wish to upgrade (or downgrade) a spawner you can simply right-click the spawner with a different type of core. +The new core will be applied and the previous core will be removed and dropped as an item. + +Each spawner tier has certain improvements over the last. +The spawn range for all spawners is 4 blocks (the same as the vanilla spawner) + +§1§nBasic§r +The basic tier is very similar to the vanilla spawner. +It §3spawns up to 4 mobs at a time with a delay of between 10 and 40 seconds§r between spawns. +It §crequires a player to be within 24 blocks§r to function +and mobs §cwill only spawn if their spawn requirements are met§r e.g. grass for cows, pigs, etc.. and darkness for monsters. + +§5§nWyvern§r +§3spawns up to 6 mobs at a time with a delay of between 5 and 20 seconds§r between spawns. +§3 does not require a player nearby.§r +§cWill only spawn if their spawn requirements are met§r e.g. grass for cows, pigs, etc.. and darkness for monsters. + +§6§nDraconic§r +§3spawns up to 8 mobs at a time with a delay of between 2.5 and 10 seconds§r between spawns. +§3Does not require a player nearby.§r +§3Ignores mob spawn requirements.§r + +§0§nChaotic§r +§3spawns up to 12 mobs at a time with a delay of between 1.25 and 5 seconds§r between spawns. +§3Does not require a player nearby.§r +§3Ignores mob spawn requirements.§r +§cWarning things may get a little chaotic if you choose to use this spawner!§r + + +Note: If you have EnderIO installed you can create stabilized spawners by crafting a core with an EnderIO broken spawner, + +Creative Note: If you wish to set the type for a spawner in creative mode you can do so using a spawn egg. + §nYou can learn more about mob souls by clicking here + + + §n Draconic + §n Chaotic + + + §n Basic + §n Wyvern + + + draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:2b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Zombie"},Damage:0s}}} + draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:3b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Cow"},Damage:0s}}} + + + draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:0b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Pig"},Damage:0s}}} + draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:1b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Creeper"},Damage:0s}}} + + + Stabilizing a spawner turns it into a very useful tool for spawning all sorts of mobs. +To get one all you have to do is right click a vanilla spawner with any of the 4 DE Cores. +The spawner will consume the core and convert the spawner to the equivalent tier Stabilized Spawner which will be dropped as an item in the world. +This, of course, means there are 4 spawner tiers as there are 4 core tiers. + +It should be noted that when the spawner drops it will be set to spawn the same entity as the original spawner. +It should also be noted that once placed you can not pick up a spawner without destroying the mob soul it contains. +In order to reset the spawner to the same or a different mob type, you need to apply a new mob soul. + + §nStabilized Spawner + + + + Stabilized Mob Spawner + + Mob souls are occasionally dropped my mobs when killed by a player using a weapon with the Reaper modifier. + +The drop chance is extremely low. +1 in 1000 for hostile mobs and 1 in 800 for passive mobs (configurable) for unenchanted wyvern weapons. +But the chances of getting a soul can be improved using the reaper enchant. + +DE tools essentially have a built-in reaper modifier equivalent to reaper lvl 1 for Wyvern, lvl 2 for Draconic and lvl 3 for the Staff of Power. +The calculation to figure out your drop chance is the base drop chance divided by the weapons built in reaper modifier plus the reaper enchant lvl. + +So the calculation for say.. A Draconic sword with reaper 5 would be as follows, +built-in modifier = 2, +reaper lvl = 5, +drop chance = 1000 / (2 + 5) + +Result: Drop chance is 1 in 142 + +If the reaper modifier is 0 (so a non-DE weapon without the reaper enchant) there is 0 chance of getting a soul. + +Some mods may implement the reaper modifier on their weapons but as of the time of writing this, I do not know of any that do. + + +§bThe main use for a mob soul is setting the spawn type for a Stabilized spawner but they can also be used to spawn their respective entity by shift right clicking on a block with a soul. + + draconicevolution:mob_soul,1,0,{EntityName:"[Random-Display]"} + §nMob Soul + + + + + + + + draconicevolution:draconium_chest + + The Draconium chest is probably one of the most versatile storage devices around! +Not only does it have 260 inventory slots but it also has a powerful multi-slot furnace +and a crafting table for your convenience! +On top of all that, it has some very powerful I/O configuration options but we will get to that in a bit. First... + +§6The furnace§r + +The built-in furnace is no ordinary furnace. For starters, it can smelt 5 items at a time. at a very reasonable speed. +But if that isn't enough for you it can be upgraded! By simply placing a wyvern, Awakened or Chaotic core +in the furnace upgrade slot you can make it even faster! +And if that still wasn't enough as long as there is a wyvern core or better in the upgrade slot the furnace will double ores! + +But it should be noted that while increasing the speed this also increases the energy consumption +a lot more than it decreases the process time. + +It should also be noted that when upgraded the core is not actually consumed and can be removed at any time. + +The furnace requires power which can be supplied externally or via a flux capacitor in its capacitor slot. + +The furnace also has an auto feed option which does exactly what you think. +It automatically feeds the furnace smeltable items from the inventory. +There are 4 feed modes: + +§bOFF§r +Self-explanatory... + +§bFILL§r +Will only feed the furnace when there are already items smelting +and will only keep the existing stacks currently smelting full. +Will NOT start to smelt items types that you have not manually +placed in the furnace, + +§bLOCK§r +Pretty much the same as FILL except it will not smelt the last item. +meaning as soon as more of that item show up in the inventory +it will automatically start feeding again. + +§bALL§r +Smelts every smeltable item in the inventory. + +Next... +The §6Crafting Grid§r +Actually, there's not much to say here. +It looks like a crafting table, +It smells like a crafting table, +It tastes like a crafting table... +It is a crafting table! +With full JEI support! + +Next. +§6Configurable IO Regions§r +This is where things get very interesting... +By default, the inventory works like any other inventory. You can insert or extract items from any slot from any side of the block. +And the furnace can also insert or extract from any slot. +But this can be changed! + +You have the ability to split the inventory up into up to 6 separate I/O regions. +Each region can be separately configured with total control over what sides of the chest the slots can be accessed from +with the ability to mark sides as input and or output only or just disabled completely. +You can also configure which regions the internal furnace can accept or insert items into. +There is also a "default region" which controls all slots that are not assigned to a region and can be configured like all other regions. + +To assign slots to a region you simply select the region in the editor and click and drag in the inventory to draw a rectangle around the slots you want in the region. +Also when you have the region editor open you can simply click on existing regions to switch between them + +The uses for this are endless but 1 simple example... +You create 2 regions. +Region 1 only accepts items from the left side of the chest and the furnace can only pull from region 1. +Region 2 only allows items to be extracted from the right side of the chest and the furnace can only output to region 2. + +Now when you pump items into the left side on the chest they will go to region 1, get smelted and then output to region 2 ready to be extracted from the right side of the chest. + +§6Also! if ALL that wasn't enough§r +The chest stores its inventory when broken, +And you can make it any colour you want!!! + + Much more then just a bigger inventory! + + §nDraconium Chest + + diff --git a/overrides/config/brandon3055/ProjectIntelligence/options.json b/overrides/config/brandon3055/ProjectIntelligence/options.json new file mode 100644 index 0000000..d6fb3ec --- /dev/null +++ b/overrides/config/brandon3055/ProjectIntelligence/options.json @@ -0,0 +1,9 @@ +{ + "colourNavWindow": "ff3c3f41", + "colourContentWindow": "ff3c3f41", + "colourMenuBar": "ff3c3f41", + "colourNavText": "ffff", + "colourText2": "8c8c8c", + "editMode": false, + "editTarget": "[CONFIG]" +} \ No newline at end of file diff --git a/overrides/config/brandon3055/ProjectIntelligence/projectintelligence.xml b/overrides/config/brandon3055/ProjectIntelligence/projectintelligence.xml new file mode 100644 index 0000000..808e847 --- /dev/null +++ b/overrides/config/brandon3055/ProjectIntelligence/projectintelligence.xml @@ -0,0 +1,16 @@ + + + Project Intelligence AKA "Project Intel" or "PI" is an ingame documentation mod i am currently building as a part of Draconic Evolution. + +At first this will just be used for Draconic Evolution but once it is complete it will be split off into its own separate mod. + +My goal for this mod is for it to one day have documentation for almost all mods in existence. + +But obviously there is no way one person could handle that much work so i will be leaving it up to the community to document as many mods as possible. + +(Project intelligence downloads all of its content (Not including this page) from github. So if this is the only page you see check that you are connected to the internet. You can also check the console for errors.) + + + Document All The Things!!!! + §o§nProject Intelligence + diff --git a/overrides/config/buildcraft/detailed.properties b/overrides/config/buildcraft/detailed.properties new file mode 100644 index 0000000..6c4f1bd --- /dev/null +++ b/overrides/config/buildcraft/detailed.properties @@ -0,0 +1,5 @@ +# The buildcraft detailed configuration file. This contains a lot of miscellaneous options that have no affect on gameplay. +# You should refer to the BC source code for a detailed description of what these do. (https://github.com/BuildCraft/BuildCraft) +# This file will be overwritten every time that buildcraft starts, so don't change anything other than the values. +#Fri Oct 13 18:19:28 CEST 2023 +render.pipe.misc.inside.shade=0.725 diff --git a/overrides/config/buildcraft/main.cfg b/overrides/config/buildcraft/main.cfg new file mode 100644 index 0000000..a10346e --- /dev/null +++ b/overrides/config/buildcraft/main.cfg @@ -0,0 +1,165 @@ +# Configuration file + +display { + # Should I enable colorblind mode? + B:colorBlindMode=false + + # If true then the architect table will correctly hide it's translucent parts behind surrounding terrain. (This looks better) + B:enableStencil=true + B:guideBookEnableDetail=false + + # Should all fluid values (Buckets, mB, mB/t) be hidden? + B:hideFluidValues=false + + # Should all power values (MJ, MJ/t) be hidden? + B:hidePowerValues=false + + # The rotation that items use when travelling through pipes. Set to 'enabled' for full rotation, 'disabled' for no rotation, or 'horizontals_only' to only rotate items when going horizontally. + S:itemRenderRotation=enabled + B:pipes.fluidColourIsBorder=true + + # If true then the quarry frame will move with both of its axis rather than just one. + B:quarryFrameMoveBoth=false + B:renderLaserBeams=true + + # Should localised strings be displayed in terms of seconds (1 MJ/s) or ticks (20 MJ/t) + S:timeGap=seconds + + # Should flowing fluid values be displayed in terms of buckets per second rather than thousandths of a bucket per tick? (B/s vs mB/t) + B:useBucketsFlow=true + + # Should static fluid values be displayed in terms of buckets rather than thousandths of a bucket? (B vs mB) + B:useBucketsStatic=true + + # Should colours be displayed as their own (or a similar) colour in tooltips? + B:useColouredLabels=true + + # Should colours displayed in tooltips use higher-contrast colours? + B:useHighContrastColouredLabels=false + + # Should localised strings be displayed in long or short form (10 mB / t vs 10 milli buckets per tick + B:useLongLocalizedName=true + + # Disable this if you get texture errors with optifine. Disables some texture switching functionality when changing config options such as colour blind mode. + B:useSwappableSprites=true +} + + +events { + S:christmas_chocolate=day_only +} + + +experimental { + S:kinesisLossMode=lossless +} + + +general { + I:bptStoreExternalThreshold=20000 + S:chunkLoadLevel=self_tiles + + # How long, in seconds, should items stay on the ground? (Vanilla = 300, default = 60) + I:itemLifespan=60 + + # How far, in minecraft blocks, should markers (volume and path) reach? + I:markerMaxDistance=64 + + # Should BuildCraft miners be allowed to break blocks using player-specific protection? + B:miningBreaksPlayerProtectedBlocks=false + + # How much further down can miners (like the quarry or the mining well) dig? + # (Note: values above 256 only have an effect if a mod like cubic chunks is installed). + I:miningMaxDepth=512 + + # How much power should be required for all mining machines? + D:miningMultiplier=1.0 + I:pipes.baseFluidRate=10 + I:pipes.mjPerItem=1000000 + I:pipes.mjPerMillibucket=1000 + + # How far, in minecraft blocks, should pumps reach in fluids? + I:pumpMaxDistance=64 + + # Should pumps consume water? Enabling this will disable minor optimisations, but work properly with finite water mods. + B:pumpsConsumeWater=false + + # The minimum height that all quarry frames must be. A value of 1 will look strange when it drills the uppermost layer. + I:quarryFrameMinHeight=4 + + # How often, in ticks, should network update packets be sent? Increasing this might help network performance. + I:updateFactor=10 +} + + +internal { + # Use display.enableStencil instead of this! + B:force_disable_stencil=false +} + + +modules { + B:crafttweaker=true + B:theoneprobe=true +} + + +performance { + # Disable this if you get sub-standard framerates due to buildcraft's ~60 sprites animating every frame. + B:enableAnimatedSprites=true + I:guideItemSearchLimit=10000 + + # The maximum number of search results to display in the guide book. + I:maxGuideSearchResults=1200 +} + + +worldgen { + # Should BuildCraft generate anything in the world? + B:enable=true + + # Should BuildCraft generate water springs? + B:generateWaterSprings=true + + oil { + B:can_burn=true + B:enable=true + S:excessiveBiomes < + buildcraftenergy:oil_desert + buildcraftenergy:oil_ocean + > + S:excludedBiomes < + minecraft:hell + minecraft:sky + > + B:excludedBiomesIsBlacklist=true + I:excludedDimensions < + -1 + 1 + > + B:excludedDimensionsIsBlacklist=true + D:generationRate=1.0 + B:oil_desert_biome=true + B:oil_ocean_biome=true + S:surfaceDepositBiomes < + > + + spawn_probability { + D:large=0.04 + D:medium=0.1 + D:small=2.0 + } + + spouts { + B:enable=true + I:large_max_height=20 + I:large_min_height=10 + I:small_max_height=12 + I:small_min_height=6 + } + + } + +} + + diff --git a/overrides/config/buildcraft/objects.cfg b/overrides/config/buildcraft/objects.cfg new file mode 100644 index 0000000..b57ce09 --- /dev/null +++ b/overrides/config/buildcraft/objects.cfg @@ -0,0 +1,75 @@ +# Configuration file + +blocks { + B:advanced_crafting_table=true + B:architect=true + B:assembly_table=true + B:autoworkbench_item=true + B:builder=true + B:chute=true + B:decorated=true + B:distiller=true + B:engine=true + B:filler=true + B:filtered_buffer=true + B:flood_gate=true + B:frame=true + B:heat_exchange=true + B:integration_table=true + B:laser=true + B:library=true + B:marker_path=true + B:marker_volume=true + B:mining_well=true + B:pipe_holder=true + B:pump=true + B:quarry=true + B:replacer=true + B:spring=true + B:tank=true + B:tube=true + B:water_gel=true + B:zone_planner=true +} + + +engines { + B:"buildcraftcore:engine/creative"=true + B:"buildcraftcore:engine/iron"=true + B:"buildcraftcore:engine/stone"=true + B:"buildcraftcore:engine/wood"=true +} + + +items { + B:filler_planner=true + B:fragile_fluid_shard=true + B:gear_diamond=true + B:gear_gold=true + B:gear_iron=true + B:gear_stone=true + B:gear_wood=true + B:gel=true + B:glob_of_oil=true + B:list=true + B:map_location=true + B:marker_connector=true + B:paintbrush=true + B:plug_blocker=true + B:plug_facade=true + B:plug_gate=true + B:plug_lens=true + B:plug_light_sensor=true + B:plug_power_adaptor=true + B:plug_pulsar=true + B:redstone_chipset=true + B:schematic_single=true + B:snapshot=true + B:volume_box=true + B:water_gel_spawn=true + B:waterproof=true + B:wire=true + B:wrench=true +} + + diff --git a/overrides/config/carryon.cfg b/overrides/config/carryon.cfg new file mode 100644 index 0000000..7a31409 --- /dev/null +++ b/overrides/config/carryon.cfg @@ -0,0 +1,341 @@ +# Configuration file + +general { + + ########################################################################################################## + # settings + #--------------------------------------------------------------------------------------------------------# + # General Mod Settings + ########################################################################################################## + + settings { + # Allow babies to be carried even when adult mob is blacklisted (or not whitelisted) + B:allowBabies=false + + # Slowness multiplier for blocks + D:blockSlownessMultiplier=1.0 + + # Whether the player drops the carried object when hit or not + B:dropCarriedWhenHit=false + + # Whether entities' size matters when stacking or not + B:entitySizeMattersStacking=true + + # Slowness multiplier for entities + D:entitySlownessMultiplier=1.0 + + # If the front of the Tile Entities should face the player or should face outward + B:facePlayer=false + + # Larger Entities slow down the player more + B:heavyEntities=true + + # More complex Tile Entities slow down the player more + B:heavyTiles=true + + # Whether the player can hit blocks and entities while carrying or not + B:hitWhileCarrying=false + + # Maximum distance from where Blocks and Entities can be picked up + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:maxDistance=2.5 + + # Max height of entities that can be picked up in survival mode + # Min: 0.0 + # Max: 10.0 + D:maxEntityHeight=1.5 + + # Maximum stack limit for entities + # Min: 1 + # Max: 2147483647 + I:maxEntityStackLimit=10 + + # Max width of entities that can be picked up in survival mode + # Min: 0.0 + # Max: 10.0 + D:maxEntityWidth=1.5 + + # Allow all blocks to be picked up, not just Tile Entites + B:pickupAllBlocks=false + + # Whether hostile mobs should be able to picked up in survival mode + B:pickupHostileMobs=false + + # Arms should render on sides when carrying + B:renderArms=true + + # Whether Blocks and Entities slow the creative player down when carried + B:slownessInCreative=true + + # Allows entities to be stacked using Carry On + B:stackableEntities=true + + # Whether tamed hostile mobs should be exempt from the above + B:tamedHostileMobExemption=true + + # Use custom Pickup Scripts. Having this set to false, will not allow you to run scripts, but will increase your performance + B:useScripts=false + + # Use Whitelist instead of Blacklist for Blocks + B:useWhitelistBlocks=false + + # Use Whitelist instead of Blacklist for Entities + B:useWhitelistEntities=false + + # Use Whitelist instead of Blacklist for Stacking + B:useWhitelistStacking=false + } + + ########################################################################################################## + # blacklist + #--------------------------------------------------------------------------------------------------------# + # Blacklist for Blocks and Entities + ########################################################################################################## + + blacklist { + # Entities that cannot be picked up + S:forbiddenEntities < + minecraft:ender_crystal + minecraft:ender_dragon + minecraft:ghast + minecraft:shulker + minecraft:leash_knot + minecraft:armor_stand + minecraft:item_frame + minecraft:painting + minecraft:shulker_bullet + animania:hamster + animania:ferret* + animania:hedgehog* + animania:cart + animania:wagon + mynko:* + astikorcarts:* + dakimakuramod:* + tektopia:* + flansmod:* + immersiverailroading:* + > + + # Entities that cannot have other entities stacked on top of them + S:forbiddenStacking < + minecraft:horse + > + + # Tile Entities that cannot be picked up + S:forbiddenTiles < + minecraft:end_portal + minecraft:end_gateway + minecraft:double_plant + minecraft:bed + minecraft:wooden_door + minecraft:iron_door + minecraft:spruce_door + minecraft:birch_door + minecraft:jungle_door + minecraft:acacia_door + minecraft:dark_oak_door + minecraft:waterlily + minecraft:cake + animania:block_trough + animania:invisiblock + colossalchests:* + ic2:* + bigreactors:* + forestry:* + rustic:* + botania:* + astralsorcery:* + quark:colored_bed_* + immersiveengineering:* + embers:block_furnace + embers:ember_bore + embers:ember_activator + embers:mixer + embers:heat_coil + embers:large_tank + embers:crystal_cell + embers:alchemy_pedestal + embers:boiler + embers:combustor + embers:catalzyer + embers:field_chart + embers:inferno_forge + storagedrawers:framingtable + skyresources:* + lootbags:* + exsartagine:* + aquamunda:tank + opencomputers:* + malisisdoors:* + industrialforegoing:* + minecolonies:* + thaumcraft:pillar* + thaumcraft:infernal_furnace + thaumcraft:placeholder* + thaumcraft:infusion_matrix + thaumcraft:golem_builder + thaumcraft:thaumatorium* + magneticraft:oil_heater + magneticraft:solar_panel + magneticraft:steam_engine + magneticraft:shelving_unit + magneticraft:grinder + magneticraft:sieve + magneticraft:solar_tower + magneticraft:solar_mirror + magneticraft:container + magneticraft:pumpjack + magneticraft:solar_panel + magneticraft:refinery + magneticraft:oil_heater + magneticraft:hydraulic_press + magneticraft:multiblock_gap + refinedstorage:* + mcmultipart:* + enderstorage:* + betterstorage:* + practicallogistics2:* + wearablebackpacks:* + torcherino:* + rftools:screenBlock + opencomputers:* + translocators:* + cfm:bath_* + cfm:shower_* + cfm:modern_bed_* + cfm:grand_chair_* + cfm:fridge + cfm:freezer + architecturecraft:* + blockcraftery:* + dakimakuramod:* + stackable:* + placeableitems:* + dumpsterdiving:powergrinder + dumpsterdiving:poweringot + dumpsterdiving:trash_furn + dumpsterdiving:powerprocessor + dumpsterdiving:rep_casing + dumpsterdiving:trash_furn_g + dumpsterdiving:trash_furn_n + *door* + > + } + + ########################################################################################################## + # whitelist + #--------------------------------------------------------------------------------------------------------# + # Whitelist for Blocks and Entities (useWhitelist must be true!) + ########################################################################################################## + + whitelist { + # Blocks that CAN be picked up + S:allowedBlocks < + > + + # Entities that CAN be picked up + S:allowedEntities < + > + + # Entities that CAN have other entities stacked on top of them + S:allowedStacking < + > + } + + ########################################################################################################## + # modeloverrides + #--------------------------------------------------------------------------------------------------------# + # Model Overrides based on NBT or on Meta. Advanced Users Only! + ########################################################################################################## + + modeloverrides { + # Model Overrides based on NBT or on Meta. Advanced Users Only! + S:modelOverrides < + minecraft:lit_furnace->minecraft:furnace + minecraft:hopper->(block)minecraft:hopper + minecraft:unpowered_comparator->(block)minecraft:unpowered_comparator + minecraft:unpowered_repeater->(block)minecraft:unpowered_repeater + minecraft:powered_comparator->(block)minecraft:powered_comparator + minecraft:powered_repeater->(block)minecraft:powered_repeater + minecraft:cauldron->(block)minecraft:cauldron + minecraft:brewing_stand->(item)minecraft:brewing_stand + minecraft:tallgrass;1->(item)minecraft:tallgrass;1 + minecraft:tallgrass;2->(item)minecraft:tallgrass;2 + minecraft:flower_pot->(block)minecraft:flower_pot + minecraft:leaves2->(item)minecraft:leaves2 + minecraft:reeds->(block)minecraft:reeds + minecraft:daylight_detector_inverted->minecraft:daylight_detector + minecraft:standing_sign->(item)minecraft:sign + minecraft:wall_sign->(item)minecraft:sign + minecraft:redstone_wire->(item)minecraft:redstone + quark:custom_chest{type:"spruce"}->quark:custom_chest;0 + quark:custom_chest{type:"birch"}->quark:custom_chest;1 + quark:custom_chest{type:"jungle"}->quark:custom_chest;2 + quark:custom_chest{type:"acacia"}->quark:custom_chest;3 + quark:custom_chest{type:"dark_oak"}->quark:custom_chest;4 + quark:custom_chest_trap{type:"spruce"}->quark:custom_chest_trap;0 + quark:custom_chest_trap{type:"birch"}->quark:custom_chest_trap;1 + quark:custom_chest_trap{type:"jungle"}->quark:custom_chest_trap;2 + quark:custom_chest_trap{type:"acacia"}->quark:custom_chest_trap;3 + quark:custom_chest_trap{type:"dark_oak"}->quark:custom_chest_trap;4 + storagedrawers:basicdrawers;0{Mat:"spruce"}->storagedrawers:basicdrawers;0{material:"spruce"} + storagedrawers:basicdrawers;0{Mat:"birch"}->storagedrawers:basicdrawers;0{material:"birch"} + storagedrawers:basicdrawers;0{Mat:"jungle"}->storagedrawers:basicdrawers;0{material:"jungle"} + storagedrawers:basicdrawers;0{Mat:"acacia"}->storagedrawers:basicdrawers;0{material:"acacia"} + storagedrawers:basicdrawers;0{Mat:"dark_oak"}->storagedrawers:basicdrawers;0{material:"dark_oak"} + storagedrawers:basicdrawers;1{Mat:"spruce"}->storagedrawers:basicdrawers;1{material:"spruce"} + storagedrawers:basicdrawers;1{Mat:"birch"}->storagedrawers:basicdrawers;1{material:"birch"} + storagedrawers:basicdrawers;1{Mat:"jungle"}->storagedrawers:basicdrawers;1{material:"jungle"} + storagedrawers:basicdrawers;1{Mat:"acacia"}->storagedrawers:basicdrawers;1{material:"acacia"} + storagedrawers:basicdrawers;1{Mat:"dark_oak"}->storagedrawers:basicdrawers;1{material:"dark_oak"} + storagedrawers:basicdrawers;2{Mat:"spruce"}->storagedrawers:basicdrawers;2{material:"spruce"} + storagedrawers:basicdrawers;2{Mat:"birch"}->storagedrawers:basicdrawers;2{material:"birch"} + storagedrawers:basicdrawers;2{Mat:"jungle"}->storagedrawers:basicdrawers;2{material:"jungle"} + storagedrawers:basicdrawers;2{Mat:"acacia"}->storagedrawers:basicdrawers;2{material:"acacia"} + storagedrawers:basicdrawers;2{Mat:"dark_oak"}->storagedrawers:basicdrawers;2{material:"dark_oak"} + storagedrawers:basicdrawers;3{Mat:"spruce"}->storagedrawers:basicdrawers;3{material:"spruce"} + storagedrawers:basicdrawers;3{Mat:"birch"}->storagedrawers:basicdrawers;3{material:"birch"} + storagedrawers:basicdrawers;3{Mat:"jungle"}->storagedrawers:basicdrawers;3{material:"jungle"} + storagedrawers:basicdrawers;3{Mat:"acacia"}->storagedrawers:basicdrawers;3{material:"acacia"} + storagedrawers:basicdrawers;3{Mat:"dark_oak"}->storagedrawers:basicdrawers;3{material:"dark_oak"} + storagedrawers:basicdrawers;4{Mat:"spruce"}->storagedrawers:basicdrawers;4{material:"spruce"} + storagedrawers:basicdrawers;4{Mat:"birch"}->storagedrawers:basicdrawers;4{material:"birch"} + storagedrawers:basicdrawers;4{Mat:"jungle"}->storagedrawers:basicdrawers;4{material:"jungle"} + storagedrawers:basicdrawers;4{Mat:"acacia"}->storagedrawers:basicdrawers;4{material:"acacia"} + storagedrawers:basicdrawers;4{Mat:"dark_oak"}->storagedrawers:basicdrawers;4{material:"dark_oak"} + animania:block_nest->(block)animania:block_nest + animania:cheese_mold;0->(block)animania:cheese_mold;0 + animania:cheese_mold;1->(block)animania:cheese_mold;1 + animania:cheese_mold;2->(block)animania:cheese_mold;2 + animania:cheese_mold;3->(block)animania:cheese_mold;3 + animania:cheese_mold;4->(block)animania:cheese_mold;4 + animania:cheese_mold;5->(block)animania:cheese_mold;5 + animania:cheese_mold;6->(block)animania:cheese_mold;6 + animania:cheese_mold;7->(block)animania:cheese_mold;7 + animania:cheese_mold;8->(block)animania:cheese_mold;8 + animania:cheese_mold;9->(block)animania:cheese_mold;9 + animania:cheese_mold;10->(block)animania:cheese_mold;10 + > + } + + ########################################################################################################## + # custompickupconditions + #--------------------------------------------------------------------------------------------------------# + # Custom Pickup Conditions for certain blocks. ONLY WORKS WHEN GAMESTAGES IS INSTALLED! Advanced Users Only! + ########################################################################################################## + + custompickupconditions { + # Custom Pickup Conditions for Blocks + S:customPickupConditionsBlocks < + > + + # Custom Pickup Conditions for Entities + S:customPickupConditionsEntities < + > + } + +} + + diff --git a/overrides/config/cfm.cfg b/overrides/config/cfm.cfg new file mode 100644 index 0000000..5c408ab --- /dev/null +++ b/overrides/config/cfm.cfg @@ -0,0 +1,310 @@ +# Configuration file + +########################################################################################################## +# recipe-api +#--------------------------------------------------------------------------------------------------------# +# RecipeAPI Configuration. How to use: http://mrcrayfishs-furniture-mod.wikia.com/wiki/Configuration +########################################################################################################## + +recipe-api { + # Insert custom recipes here [default: ] + S:custom-recipes < + > +} + + +########################################################################################################## +# recipe-settings +#--------------------------------------------------------------------------------------------------------# +# Enabled or disable the default recipes +########################################################################################################## + +recipe-settings { + # Fruit Crush [default: true] + B:blender-1=true + + # Veggie Juice [default: true] + B:blender-2=true + + # Fishy Blend [default: true] + B:blender-3=true + + # Energy Drink [default: true] + B:blender-4=true + + # Bread -> 6 Bread Slices [default: true] + B:chopping-board-1=true + + # Bow [default: true] + B:dishwasher-1=true + + # Stone Hoe [default: true] + B:dishwasher-10=true + + # Stone Sword [default: true] + B:dishwasher-11=true + + # Iron Pickaxe [default: true] + B:dishwasher-12=true + + # Iron Axe [default: true] + B:dishwasher-13=true + + # Iron Shovel [default: true] + B:dishwasher-14=true + + # Iron Hoe [default: true] + B:dishwasher-15=true + + # Iron Sword [default: true] + B:dishwasher-16=true + + # Golden Pickaxe [default: true] + B:dishwasher-17=true + + # Golden Axe [default: true] + B:dishwasher-18=true + + # Golden Shovel [default: true] + B:dishwasher-19=true + + # Wooden Pickaxe [default: true] + B:dishwasher-2=true + + # Golden Hoe [default: true] + B:dishwasher-20=true + + # Golden Sword [default: true] + B:dishwasher-21=true + + # Diamond Pickaxe [default: true] + B:dishwasher-22=true + + # Diamond Axe [default: true] + B:dishwasher-23=true + + # Diamond Shovel [default: true] + B:dishwasher-24=true + + # Diamond Hoe [default: true] + B:dishwasher-25=true + + # Diamond Sword [default: true] + B:dishwasher-26=true + + # Fishing Rod [default: true] + B:dishwasher-27=true + + # Flint and Steel [default: true] + B:dishwasher-28=true + + # Shears [default: true] + B:dishwasher-29=true + + # Wooden Axe [default: true] + B:dishwasher-3=true + + # Shield [default: true] + B:dishwasher-30=true + + # Wooden Shovel [default: true] + B:dishwasher-4=true + + # Wooden Hoe [default: true] + B:dishwasher-5=true + + # Wooden Sword [default: true] + B:dishwasher-6=true + + # Stone Pickaxe [default: true] + B:dishwasher-7=true + + # Stone Axe [default: true] + B:dishwasher-8=true + + # Stone Shovel [default: true] + B:dishwasher-9=true + + # Water Bucket -> Ice [default: true] + B:freezer-1=true + + # Ice -> Packet Ice [default: true] + B:freezer-2=true + + # Lava Bucket -> Obsidian [default: true] + B:freezer-3=true + + # Slime Ball -> Snow Ball [default: true] + B:freezer-4=true + + # Poinsonous Potato -> Potato [default: true] + B:freezer-5=true + + # Rotten Flesh -> Flesh [default: true] + B:freezer-6=true + + # Beef -> Cooked Beef [default: true] + B:grill-1=true + + # Sausage -> Cooked Sausage [default: true] + B:grill-2=true + + # Raw Kebab -> Cooked Kebab [default: true] + B:grill-3=true + + # Beef -> Cooked Beef [default: true] + B:microwave-1=true + + # Potato -> Baked Potato [default: true] + B:microwave-2=true + + # 16 Hardened Clay for 1 Emerald [default: true] + B:minebay-1=true + + # 1 Recipe Book for 1 Emerald [default: true] + B:minebay-10=true + + # 1 Skeleton Skull for 8 Emeralds [default: true] + B:minebay-2=true + + # 1 Saddle for 4 Emeralds [default: true] + B:minebay-3=true + + # 1 Horse Spawn Egg for 8 Emeralds [default: true] + B:minebay-4=true + + # 1 Diamond Horse Armour for 8 Diamonds [default: true] + B:minebay-5=true + + # 1 Experience Bottle for 1 Iron Ingot [default: true] + B:minebay-6=true + + # 4 Christmas Firework for 1 Iron Ingot [default: true] + B:minebay-7=true + + # 1 Silk Touch Book for 8 Emeralds [default: true] + B:minebay-8=true + + # 2 Night Vision Potion for 1 Emerald [default: true] + B:minebay-9=true + + # Beef -> Cooked Beef [default: true] + B:oven-1=true + + # Porkchop -> Cooked Porkchop [default: true] + B:oven-2=true + + # Potato -> Cooked Potato [default: true] + B:oven-3=true + + # Chicken -> Cooked Chicken [default: true] + B:oven-4=true + + # Raw Fish -> Cooked Fish [default: true] + B:oven-5=true + + # Raw Salmon -> Cooked Salmon [default: true] + B:oven-6=true + + # Flesh -> Cooked Flesh [default: true] + B:oven-7=true + + # Enchanted Book [default: true] + B:printer-1=true + + # Written Book [default: true] + B:printer-2=true + + # Bread Slice -> Toast [default: true] + B:toast-2=true + + # Leather Helmet [default: true] + B:washing-machine-1=true + + # Iron Chestplate [default: true] + B:washing-machine-10=true + + # Iron Leggings [default: true] + B:washing-machine-11=true + + # Iron Boots [default: true] + B:washing-machine-12=true + + # Golden Helmet [default: true] + B:washing-machine-13=true + + # Golden Chestplate [default: true] + B:washing-machine-14=true + + # Golden Leggings [default: true] + B:washing-machine-15=true + + # Golden Boots [default: true] + B:washing-machine-16=true + + # Diamond Helmet [default: true] + B:washing-machine-17=true + + # Diamond Chestplate [default: true] + B:washing-machine-18=true + + # Diamond Leggings [default: true] + B:washing-machine-19=true + + # Leather Chestplate [default: true] + B:washing-machine-2=true + + # Diamond Boots [default: true] + B:washing-machine-20=true + + # Elytra [default: true] + B:washing-machine-21=true + + # Leather Leggings [default: true] + B:washing-machine-3=true + + # Leather Boots [default: true] + B:washing-machine-4=true + + # Chainmail Helmet [default: true] + B:washing-machine-5=true + + # Chainmail Chestplate [default: true] + B:washing-machine-6=true + + # Chainmail Leggings [default: true] + B:washing-machine-7=true + + # Chainmail Boots [default: true] + B:washing-machine-8=true + + # Iron Helmet [default: true] + B:washing-machine-9=true +} + + +settings { + B:display=true + + # Set whether the mirror should render clouds. [default: false] + B:mirror-clouds=false + + # Determines whether the mirror will be rendered. [default: true] + B:mirror-enabled=true + + # Sets the field of view for the mirror. [range: 10.0 ~ 100.0, default: 80.0] + S:mirror-fov=80.0 + + # Sets the resolution for the mirror. High number means better quality but worse performace. [range: 16 ~ 512, default: 64] + I:mirror-quality=64 + + # If true, prints out information about RecipeAPI. Recommended 'true' for people trying to add custom recipes. [default: false] + B:recipe-api-debug=true + + # List of trusted domains to download images for the TV and Photo Frame. For example, the domain of the URL (https://i.imgur.com/Jvh1OQm.jpeg) is i.imgur.com [default: ] + S:trusted-url-domains < + > + B:welcome_message=true +} + + diff --git a/overrides/config/chisel.cfg b/overrides/config/chisel.cfg new file mode 100644 index 0000000..5984c73 --- /dev/null +++ b/overrides/config/chisel.cfg @@ -0,0 +1,292 @@ +# Configuration file + +autochisel { + # If true, the auto chisel will not function at all without power. + B:autoChiselNeedsPower=false + + # If false, the auto chisel will always run at full speed, and will not accept FE. + B:autoChiselTakesPower=true +} + + +block { + S:getRoadLineTool=pickaxe + I:roadLineToolLevel=0 + B:useRoadLineTool=false +} + + +chisel { + B:allowChiselCrossColors=true + + # Should the chisel be damageable and take damage when it chisels something. + B:allowChiselDamage=true + + # The extra attack damage points (in half hearts) that the diamond chisel inflicts when it is used to attack an entity. + I:diamondChiselAttackDamage=2 + + # The max damage of the diamond chisel. [range: 1 ~ 32767, default: 5056] + I:diamondChiselMaxDamage=5000 + + # The extra attack damage points (in half hearts) that the iChisel inflicts when it is used to attack an entity. + I:hitechChiselAttackDamage=3 + + # The max damage of the iChisel. [range: 1 ~ 32767, default: 10048] + I:hitechChiselMaxDamage=10048 + + # The extra attack damage points (in half hearts) that the iron chisel inflicts when it is used to attack an entity. + I:ironChiselAttackDamage=2 + + # If this is true, the iron chisel can left click chisel blocks. If false, it cannot. + B:ironChiselCanLeftClick=true + + # If this is true, the iron chisel can change its chisel mode just as the diamond chisel can. + B:ironChiselHasModes=false + + # The max damage of the standard iron chisel. [range: 1 ~ 32767, default: 512] + I:ironChiselMaxDamage=500 + I:obsidianChiselAttackDamage=4 + I:obsidianChiselMaxDamage=2500 +} + + +client { + B:connectInsideCTM=false + B:connectedTextures=true + B:imTooGoodForBlockDescriptions=false + I:particleTickrate=1 + + # Use old pillar textures + B:pillarOldGraphics=false + + # Make variations of blocks have the same name, and use the description in tooltip to distinguish them. + B:tooltipsUseBlockDescriptions=true +} + + +features { + B:aeCertusQuartz=true + B:aeSkyStone=true + B:aluminum=true + B:amber=true + B:andesite=true + B:antiblock=true + B:arcane=true + B:arcaneStone=true + B:autoChisel=true + B:autoChiselUpgrades=true + B:autochisel=true + B:ballOfMoss=true + B:basalt=true + B:beacon=true + B:bloodBlock=true + B:bloodMagic=true + B:bloodRune=true + B:bookshelf=true + B:brickCustom=true + B:bricks=true + B:bronze=true + B:brownstone=true + B:carpet=true + B:carpetFloor=true + B:certus=true + B:charcoal=true + B:chisel=true + B:cloud=true + B:coal=true + B:coalCoke=true + B:cobalt=true + B:cobblestone=true + B:cobblestoneMossy=true + B:cobblestonemossy=true + B:concrete=true + B:copper=true + B:diamond=true + B:diamondBlock=true + B:diorite=true + B:dirt=true + B:electrum=true + B:emerald=true + B:emeraldBlock=true + B:endPurpur=true + B:endStone=true + B:endstone=true + B:factory=true + B:fantasy=true + B:futura=true + B:glass=true + B:glassPane=true + B:glassStained=true + B:glassStainedPane=true + B:glassdyed=true + B:glowstone=true + B:gold=true + B:goldBlock=true + B:granite=true + B:grimstone=true + B:hardenedClay=true + B:hexPlating=true + B:holystone=true + B:ice=true + B:icePillar=true + B:iceStairs=true + B:invar=true + B:iron=true + B:ironBars=true + B:ironBlock=true + B:ironpane=true + B:jackolantern=true + B:laboratory=true + B:lapis=true + B:lapisBlock=true + B:lavastone=true + B:lead=true + B:leaves=true + B:limestone=true + B:marble=true + B:marblePillar=true + B:marblepillar=true + B:nation=true + B:netherBrick=true + B:netherRack=true + B:netherbrick=true + B:netherrack=true + B:nickel=true + B:obsidian=true + B:packedice=true + B:packedicePillar=true + B:packediceStairs=true + B:paper=true + B:paperWall=true + B:planks=true + B:platinum=true + B:present=true + B:prismarine=true + B:pumpkin=true + B:purpur=true + B:quartz=true + B:railcraft=true + B:rcAbyssalBlock=true + B:rcBleachedBone=true + B:rcBloodStained=true + B:rcFrostBoundBlock=true + B:rcInfernalStone=true + B:rcQuarriedBlock=true + B:rcSandyStone=true + B:redstone=true + B:redstoneBlock=true + B:roadLine=true + B:sandstone=true + B:sandstoneRed=true + B:sandstoneScribbles=true + B:sandstoneredScribbles=true + B:silver=true + B:smashingRock=true + B:snakeSandstone=true + B:snakestone=true + B:snakestoneObsidian=true + B:steel=true + B:stoneBrick=true + B:stonebrick=true + B:tallow=true + B:technical=true + B:temple=true + B:templeBlock=true + B:templeBlockMossy=true + B:tfMazestone=true + B:tfTowerstone=true + B:tfUnderBrick=true + B:thaumium=true + B:tin=true + B:torch=true + B:twilghtForest=true + B:tyrian=true + B:uranium=true + B:valentines=true + B:voidstone=true + B:voidstonePillars=true + B:warningSign=true + B:waterstone=true + B:wood=true + B:wool=true + B:woolenClay=true +} + + +general { + # If true, you can chisel stone brick to mossy stone brick. + B:allowBrickToMossyInChisel=true + B:allowSmoothStoneToStoneBricksAndBack=true + I:amountYouGetFromFactoryBlockCrafting=32 + + # Use alternative crafting recipe for the chisel + B:chiselAlternateRecipe=false + + # If this is true, you can chisel from the chisel leaves back to vanilla ones. If it is false, you cannot. + B:chiselBackToVanillaLeaves=false + B:chiselStoneToCobbleBricks=true + + # Allow stone to be chiseled to/from stone bricks. + B:chiselStoneToStoneBricks=true + + # The factor that concrete_white increases your velocity. Default is 1.35, set to 1 for no change. + D:concreteVelocityMult=1.35 + B:doesCloudRenderLikeGhost=true + B:enableFMP=true + B:fullBlockConcrete=false +} + + +hexcolors { + S:hexblack=#1e1b1b + S:hexblue=#253192 + S:hexbrown=#51301a + S:hexcyan=#287697 + S:hexgray=#434343 + S:hexgreen=#3b511a + S:hexlightBlue=#6689d3 + S:hexlime=#41cd34 + S:hexmagenta=#c354cd + S:hexorange=#eb8844 + S:hexpink=#d88198 + S:hexpurple=#7b2fbe + S:hexred=#b3312c + S:hexsilver=#ababab + S:hexwhite=#f0f0f0 + S:hexyellow=#decf2a +} + + +tweaks { + S:"concrete recipe block"=gravel +} + + +worldgen { + I:andesiteAmount=8 + I:dioriteAmount=8 + I:graniteAmount=8 + + # Amount of limestone to generate in the world; use 0 for none [range: 0 ~ 30, default: 18] + I:limestoneAmount=8 + + # Amount of marble to generate in the world; use 0 for none [range: 0 ~ 30, default: 20] + I:marbleAmount=7 + + basalt { + # Thickness of the basalt at the bottom of lava lakes. 0 for none. [range: 0 ~ 5, default: 3] + I:bottomThickness=3 + + # Thickness of the basalt around the sides of lava lakes. 0 for none. [range: 0 ~ 5, default: 1] + I:sideThickness=1 + + # True to generate basalt only around lava lakes. False to do standard vein generation. [default: true] + B:specialGen=true + + # Amount of basalt to generate in the world if not using special generation. Has no effect if basaltSpecialGen is true. Use 0 for none [range: 0 ~ 30, default: 15] + I:veinAmount=15 + } + +} + + diff --git a/overrides/config/chiselsandbits.cfg b/overrides/config/chiselsandbits.cfg new file mode 100644 index 0000000..283b21a --- /dev/null +++ b/overrides/config/chiselsandbits.cfg @@ -0,0 +1,501 @@ +# Configuration file + +"balance settings" { + I:bagStackSize=512 + D:bitLightPercentage=6.25 + B:blacklistTickingBlocks=true + B:compatabilityMode=true + B:damageTools=true + I:diamondChiselUses=796480 + I:diamondSawUses=7980 + B:enableBitLightSource=true + B:enableChiselToolHarvestCheck=true + S:enableChiselToolHarvestCheckTools=pickaxe,axe,shovel + B:enableSetBitCommand=false + B:enableToolHarvestLevels=true + B:fullBlockCrafting=true + I:goldChiselUses=1024 + I:ironChiselUses=293440 + D:maxDrawnRegionSize=4.0 + B:requireBagSpace=false + I:stoneChiselUses=8384 + B:voidExcessBits=false + I:wrenchUses=1888 +} + + +"client performance settings" { + B:defaultToDynamicRenderer=false + I:dynamicMaxConcurrentTessalators=32 + I:dynamicModelFaceCount=40 + B:dynamicModelMinimizeLatancy=true + I:dynamicModelRange=128 + B:dynamicRenderFullChunksOnly=true + B:forceDynamicRenderer=false + I:maxMillisecondsPerBlock=10 + I:maxMillisecondsUploadingPerFrame=15 + I:minimizeLatancyMaxTime=100 + S:useVBO=AUTOMATIC +} + + +"client settings" { + B:addBrokenBlocksToCreativeClipboard=true + B:chatModeNotification=false + I:creativeClipboardSize=32 + B:displayMeasuringTapeInChat=false + B:enableChiselMode_ConnectedMaterial=true + B:enableChiselMode_ConnectedPlane=true + B:enableChiselMode_DrawnRegion=true + B:enableChiselMode_LargeCube=true + B:enableChiselMode_Line=true + B:enableChiselMode_MediumCube=true + B:enableChiselMode_Plane=true + B:enableChiselMode_SameMaterial=true + B:enableChiselMode_SmallCube=true + B:enableChiselMode_Snap2=true + B:enableChiselMode_Snap4=true + B:enableChiselMode_Snap8=true + B:enablePositivePatternMode_Additive=true + B:enablePositivePatternMode_Impose=true + B:enablePositivePatternMode_Placement=true + B:enablePositivePatternMode_Replace=true + B:enableRightClickModeChange=false + B:enableTapeMeasure_Bit=true + B:enableTapeMeasure_Block=true + B:enableTapeMeasure_Distance=true + B:enableToolbarIcons=true + B:fluidBitsAreClickThrough=true + B:invertBitBagFullness=false + B:itemNameModeDisplay=true + I:maxTapeMeasures=5 + I:maxUndoLevel=32 + B:perChiselMode=true + B:persistCreativeClipboard=true + D:radialMenuVolume=0.10000000149011612 + B:showUsage=true +} + + +crafting { + B:enableChiselCrafting=true + B:enableNegativePrintInversionCrafting=true + B:enablePositivePrintCrafting=true + B:enableStackableCrafting=true +} + + +"enabled blocks" { + B:appeng.block.misc.BlockQuartzFixture=true + B:appeng.block.misc.BlockTinyTNT=true + B:appeng.decorative.solid.BlockChargedQuartzOre=true + B:appeng.decorative.solid.BlockChiseledQuartz=true + B:appeng.decorative.solid.BlockFluix=true + B:appeng.decorative.solid.BlockQuartz=true + B:appeng.decorative.solid.BlockQuartzGlass=true + B:appeng.decorative.solid.BlockQuartzLamp=true + B:appeng.decorative.solid.BlockQuartzOre=true + B:appeng.decorative.solid.BlockQuartzPillar=true + B:appeng.decorative.solid.BlockSkyStone=true + B:biomesoplenty.common.block.BlockBOPAsh=true + B:biomesoplenty.common.block.BlockBOPBiomeBlock=true + B:biomesoplenty.common.block.BlockBOPCrystal=true + B:biomesoplenty.common.block.BlockBOPGem=true + B:biomesoplenty.common.block.BlockBOPGemOre=true + B:biomesoplenty.common.block.BlockBOPGeneric=true + B:biomesoplenty.common.block.BlockBOPHive=true + B:biomesoplenty.common.block.BlockBOPLog=true + B:biomesoplenty.common.block.BlockBOPPlanks=true + B:biomesoplenty.common.block.BlockBOPWhiteSand=true + B:biomesoplenty.common.block.BlockBOPWhiteSandstone=true + B:"blusunrize.immersiveengineering.common.IEContent$1"=true + B:blusunrize.immersiveengineering.common.blocks.BlockIEBase=true + B:blusunrize.immersiveengineering.common.blocks.metal.BlockMetalDecoration0=true + B:buildcraft.core.block.BlockDecoration=true + B:cofh.thermalfoundation.block.BlockOre=true + B:cofh.thermalfoundation.block.BlockOreFluid=true + B:cofh.thermalfoundation.block.BlockRockwool=true + B:cofh.thermalfoundation.block.BlockStorage=true + B:cofh.thermalfoundation.block.BlockStorageAlloy=true + B:cofh.thermalfoundation.block.BlockStorageResource=true + B:com.alcatrazescapee.notreepunching.common.blocks.BlockCobble=true + B:com.animania.addons.farm.common.block.BlockAnimaniaWool=true + B:com.animania.common.blocks.BlockAnimaniaWool=true + B:com.blakebr0.extendedcrafting.block.BlockBasic=true + B:com.blakebr0.extendedcrafting.block.BlockStorage=true + B:com.blakebr0.extendedcrafting.block.BlockTrimmed=true + B:com.blakebr0.mysticalagradditions.blocks.BlockSpecial=true + B:com.blakebr0.mysticalagradditions.blocks.BlockStorage=true + B:com.blakebr0.mysticalagriculture.blocks.BlockAccelerator=true + B:com.blakebr0.mysticalagriculture.blocks.BlockEssenceCoal=true + B:com.blakebr0.mysticalagriculture.blocks.BlockIngotStorage=true + B:com.blakebr0.mysticalagriculture.blocks.BlockStorage=true + B:com.blakebr0.mysticalagriculture.blocks.BlockWitherproofBlock=true + B:com.blakebr0.mysticalagriculture.blocks.ore.BlockInferiumOre=true + B:com.blakebr0.mysticalagriculture.blocks.ore.BlockProsperityOre=true + B:com.blakebr0.mysticalagriculture.blocks.soulstone.BlockSoulstone=true + B:com.bluepowermod.block.worldgen.BlockAmethystOre=true + B:com.bluepowermod.block.worldgen.BlockBasalt=true + B:com.bluepowermod.block.worldgen.BlockMalachiteOre=true + B:com.bluepowermod.block.worldgen.BlockRubberLog=true + B:com.bluepowermod.block.worldgen.BlockRubyOre=true + B:com.bluepowermod.block.worldgen.BlockSapphireOre=true + B:com.bluepowermod.block.worldgen.BlockStoneOre=true + B:com.bluepowermod.block.worldgen.BlockStoneOreConnected=true + B:com.bluepowermod.block.worldgen.BlockTeslatiteOre=true + B:com.brandon3055.brandonscore.blocks.BlockMobSafe=true + B:"com.brandon3055.draconicevolution.DEFeatures$1"=true + B:com.brandon3055.draconicevolution.blocks.DraconiumBlock=true + B:com.brandon3055.draconicevolution.blocks.DraconiumOre=true + B:com.brandon3055.draconicevolution.blocks.ItemDislocationInhibitor=true + B:com.direwolf20.buildinggadgets.common.blocks.ConstructionBlockDense=true + B:com.flansmod.common.BlockFlansWorkbench=true + B:com.flansmod.common.guns.boxes.BlockGunBox=true + B:com.flansmod.common.teams.BlockArmourBox=true + B:com.jaquadro.minecraft.storagedrawers.block.BlockTrim=true + B:com.ldtteam.structurize.blocks.cactus.BlockCactusPlank=true + B:com.ldtteam.structurize.blocks.decorative.BlockTimberFrame=true + B:com.ldtteam.structurize.blocks.schematic.BlockSolidSubstitution=true + B:com.ldtteam.structurize.blocks.schematic.BlockSubstitution=true + B:com.minecolonies.coremod.blocks.BlockBarracksTowerSubstitution=true + B:com.mjr.extraplanets.blocks.BlockBasicValuable=true + B:com.mjr.extraplanets.blocks.BlockCakeBlocks=true + B:com.mjr.extraplanets.blocks.BlockCandyBlocks=true + B:com.mjr.extraplanets.blocks.BlockCandyBlocksHorizontal=true + B:com.mjr.extraplanets.blocks.BlockDecorativeBlocks=true + B:com.mjr.extraplanets.blocks.BlockDecorativeBlocks2=true + B:com.mjr.extraplanets.blocks.BlockSand=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicCallisto=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicCeres=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicDeimos=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicEris=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicEuropa=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicGanymede=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicIapetus=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicIo=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicJupiter=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicKepler22b=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicMercury=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicNeptune=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicOberon=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicPhobos=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicPluto=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicRhea=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicSaturn=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicTitan=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicTitania=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicTriton=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.BlockBasicUranus=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.Kepler22b.BlockBasicKepler22bPlanks=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.Kepler22b.BlockKepler22bMapleTreeLog=true + B:com.mjr.extraplanets.blocks.planetAndMoonBlocks.Kepler22b.BlockKepler22bMapleTreeLog2=true + B:com.mjr.mjrlegendslib.block.BlockBasic=true + B:com.mjr.mjrlegendslib.block.BlockBasicGravel=true + B:com.mrcrayfish.furniture.blocks.BlockInflatableCastle=true + B:com.pam.harvestcraft.blocks.blocks.BeeBlock=true + B:com.pam.harvestcraft.blocks.blocks.WellBlock=true + B:com.shinoow.abyssalcraft.common.blocks.BlockACBasic=true + B:com.shinoow.abyssalcraft.common.blocks.BlockACBrick=true + B:com.shinoow.abyssalcraft.common.blocks.BlockACCobblestone=true + B:com.shinoow.abyssalcraft.common.blocks.BlockACLog=true + B:com.shinoow.abyssalcraft.common.blocks.BlockACOre=true + B:com.shinoow.abyssalcraft.common.blocks.BlockACStone=true + B:com.shinoow.abyssalcraft.common.blocks.BlockAbyssalSand=true + B:com.shinoow.abyssalcraft.common.blocks.BlockAbyssalSandGlass=true + B:com.shinoow.abyssalcraft.common.blocks.BlockCalcifiedStone=true + B:com.shinoow.abyssalcraft.common.blocks.BlockDreadlandsDirt=true + B:com.shinoow.abyssalcraft.common.blocks.BlockEthaxiumPillar=true + B:com.shinoow.abyssalcraft.common.blocks.BlockFusedAbyssalSand=true + B:com.shinoow.abyssalcraft.common.blocks.BlockSolidLava=true + B:com.shinoow.abyssalcraft.common.blocks.IngotBlock=true + B:com.valkyrieofnight.et.base.block.ETBlockStandard=true + B:com.valkyrieofnight.et.m_resources.block.ETRBlockOre=true + B:com.zuxelus.energycontrol.blocks.BlockLight=true + B:crazypants.enderio.base.block.darksteel.obsidian.BlockReinforcedObsidian=true + B:crazypants.enderio.base.block.decoration.BlockDecoration=true + B:crazypants.enderio.base.block.decoration.BlockDecorationFacing=true + B:crazypants.enderio.base.block.infinity.BlockInfinity=true + B:crazypants.enderio.base.block.insulation.BlockIndustrialInsulation=true + B:crazypants.enderio.base.material.alloy.BlockAlloy=true + B:crazypants.enderio.base.material.alloy.endergy.BlockEndergyAlloy=true + B:exnihilocreatio.blocks.BlockBaseFalling=true + B:flaxbeard.immersivepetroleum.common.blocks.BlockIPBase=true + B:hellfirepvp.astralsorcery.common.block.BlockBlackMarble=true + B:hellfirepvp.astralsorcery.common.block.BlockCustomOre=true + B:hellfirepvp.astralsorcery.common.block.BlockCustomSandOre=true + B:hellfirepvp.astralsorcery.common.block.BlockInfusedWood=true + B:hellfirepvp.astralsorcery.common.block.BlockMarble=true + B:ic2.core.block.BlockOre=true + B:ic2.core.block.BlockTexGlass=true + B:ic2.core.block.BlockWall=true + B:ic2.core.block.machine.BlockMiningPipe=true + B:ic2.core.block.steam.BlockRefractoryBricks=true + B:icbm.classic.content.blocks.BlockConcrete=true + B:ivorius.reccomplex.block.BlockGenericSolid=true + B:li.cil.oc.common.block.ChameliumBlock=true + B:li.cil.oc.common.block.FakeEndstone=true + B:matteroverdrive.blocks.BlockDecorative=true + B:matteroverdrive.blocks.BlockDecorativeColored=true + B:matteroverdrive.blocks.BlockDecorativeRotated=true + B:matteroverdrive.blocks.BlockFusionReactorCoil=true + B:matteroverdrive.blocks.includes.MOBlock=true + B:matteroverdrive.blocks.includes.MOBlockOre=true + B:matteroverdrive.blocks.world.DilithiumOre=true + B:mcjty.rftools.blocks.MachineBase=true + B:mcjty.rftools.blocks.MachineFrame=true + B:mcjty.rftools.blocks.ores.DimensionalShardBlock=true + B:mcjty.rftools.blocks.teleporter.DestinationAnalyzerBlock=true + B:mcjty.rftools.blocks.teleporter.MatterBoosterBlock=true + B:mctmods.immersivetechnology.common.blocks.stone.BlockStoneDecoration=true + B:"mekanism.common.block.BlockBasic$1"=true + B:mekanism.common.block.BlockOre=true + B:mekanism.common.block.BlockPlastic=true + B:mekanism.common.block.BlockSalt=true + B:micdoodle8.mods.galacticraft.core.blocks.BlockBasic=true + B:micdoodle8.mods.galacticraft.core.blocks.BlockBasicMoon=true + B:micdoodle8.mods.galacticraft.core.blocks.BlockConcealedRedstone=true + B:micdoodle8.mods.galacticraft.core.blocks.BlockConcealedRepeater=true + B:micdoodle8.mods.galacticraft.planets.asteroids.blocks.BlockBasicAsteroids=true + B:micdoodle8.mods.galacticraft.planets.mars.blocks.BlockBasicMars=true + B:micdoodle8.mods.galacticraft.planets.venus.blocks.BlockBasicVenus=true + B:mob_grinding_utils.blocks.BlockDarkOakStone=true + B:mob_grinding_utils.blocks.BlockDragonMuffler=true + B:mob_grinding_utils.blocks.BlockWitherMuffler=true + B:mods.railcraft.common.blocks.aesthetics.brick.BlockBrick=true + B:mods.railcraft.common.blocks.aesthetics.concrete.BlockReinforcedConcrete=true + B:mods.railcraft.common.blocks.aesthetics.metals.BlockMetal=true + B:mods.railcraft.common.blocks.ore.BlockOreMagic=true + B:mods.railcraft.common.blocks.ore.BlockOreMetal=true + B:mods.railcraft.common.blocks.ore.BlockOreMetalPoor=true + B:mods.railcraft.common.blocks.simple.BlockCoke=true + B:mods.railcraft.common.blocks.simple.BlockCreosote=true + B:mods.railcraft.common.blocks.simple.BlockRailcraftStone=true + B:moze_intel.projecte.gameObjs.blocks.FuelBlock=true + B:moze_intel.projecte.gameObjs.blocks.MatterBlock=true + B:"nc.block.BlockMeta$BlockCooler"=true + B:"nc.block.BlockMeta$BlockFission"=true + B:"nc.block.BlockMeta$BlockIngot"=true + B:"nc.block.BlockMeta$BlockOre"=true + B:nc.block.NCBlock=true + B:net.blay09.mods.cookingforblockheads.block.BlockKitchenFloor=true + B:net.blay09.mods.excompressum.block.BlockCompressed=true + B:net.geforcemods.securitycraft.blocks.CrystalQuartzBlock=true + B:net.malisis.doors.block.RustyLadder=true + B:net.minecraft.block.Block=true + B:net.minecraft.block.BlockBone=true + B:net.minecraft.block.BlockBookshelf=true + B:net.minecraft.block.BlockClay=true + B:net.minecraft.block.BlockColored=true + B:net.minecraft.block.BlockCompressedPowered=true + B:net.minecraft.block.BlockConcretePowder=true + B:net.minecraft.block.BlockDirt=true + B:net.minecraft.block.BlockGlass=true + B:net.minecraft.block.BlockGlazedTerracotta=true + B:net.minecraft.block.BlockGlowstone=true + B:net.minecraft.block.BlockGrass=true + B:net.minecraft.block.BlockGravel=true + B:net.minecraft.block.BlockHardenedClay=true + B:net.minecraft.block.BlockHay=true + B:net.minecraft.block.BlockIce=true + B:net.minecraft.block.BlockMelon=true + B:net.minecraft.block.BlockMycelium=true + B:net.minecraft.block.BlockNetherBrick=true + B:net.minecraft.block.BlockNetherrack=true + B:net.minecraft.block.BlockNewLeaf=true + B:net.minecraft.block.BlockNewLog=true + B:net.minecraft.block.BlockObserver=true + B:net.minecraft.block.BlockObsidian=true + B:net.minecraft.block.BlockOldLeaf=true + B:net.minecraft.block.BlockOldLog=true + B:net.minecraft.block.BlockOre=true + B:net.minecraft.block.BlockPackedIce=true + B:net.minecraft.block.BlockPlanks=true + B:net.minecraft.block.BlockPrismarine=true + B:net.minecraft.block.BlockQuartz=true + B:net.minecraft.block.BlockRedSandstone=true + B:net.minecraft.block.BlockRedstoneLight=true + B:net.minecraft.block.BlockRedstoneOre=true + B:net.minecraft.block.BlockRotatedPillar=true + B:net.minecraft.block.BlockSand=true + B:net.minecraft.block.BlockSandStone=true + B:net.minecraft.block.BlockSeaLantern=true + B:net.minecraft.block.BlockSilverfish=true + B:net.minecraft.block.BlockSnowBlock=true + B:net.minecraft.block.BlockSponge=true + B:net.minecraft.block.BlockStainedGlass=true + B:net.minecraft.block.BlockStainedHardenedClay=true + B:net.minecraft.block.BlockStone=true + B:net.minecraft.block.BlockStoneBrick=true + B:net.minecraft.block.BlockWorkbench=true + B:org.icannt.netherendingores.common.block.blocks.BlockOreEndModded1=true + B:org.icannt.netherendingores.common.block.blocks.BlockOreEndModded2=true + B:org.icannt.netherendingores.common.block.blocks.BlockOreEndVanilla=true + B:org.icannt.netherendingores.common.block.blocks.BlockOreNetherModded1=true + B:org.icannt.netherendingores.common.block.blocks.BlockOreNetherModded2=true + B:org.icannt.netherendingores.common.block.blocks.BlockOreNetherVanilla=true + B:org.icannt.netherendingores.common.block.blocks.BlockOreOther1=true + B:pl.pabilo8.immersiveintelligence.common.blocks.BlockIIBase=true + B:pl.pabilo8.immersiveintelligence.common.blocks.BlockIIOre=true + B:pl.pabilo8.immersiveintelligence.common.blocks.concrete.BlockIIConcreteDecoration=true + B:pl.pabilo8.immersiveintelligence.common.blocks.metal.BlockIIMetalDecoration=true + B:pl.pabilo8.immersiveintelligence.common.blocks.wooden.BlockIICharredLog=true + B:pl.pabilo8.immersiveintelligence.common.blocks.wooden.BlockIIRubberLog=true + B:pl.pabilo8.immersiveintelligence.common.blocks.wooden.BlockIIRubberSapling=true + B:rustic.common.blocks.BlockBase=true + B:rustic.common.blocks.BlockClayWallDiag=true + B:rustic.common.blocks.BlockFertileSoil=true + B:rustic.common.blocks.BlockLogRustic=true + B:rustic.common.blocks.BlockPillar=true + B:rustic.common.blocks.BlockPlanksRustic=true + B:shadows.fastbench.block.BlockFastBench=true + B:sonar.fluxnetworks.common.block.BlockCore=true + B:stevekung.mods.moreplanets.moons.koentus.blocks.BlockAntiGravityOre=true + B:stevekung.mods.moreplanets.moons.koentus.blocks.BlockCreep=true + B:stevekung.mods.moreplanets.planets.chalos.blocks.BlockCheeseSpore=true + B:stevekung.mods.moreplanets.planets.diona.blocks.BlockAlbetiusWormEgg=true + B:stevekung.mods.moreplanets.planets.diona.blocks.BlockGlowingIronBlock=true + B:stevekung.mods.moreplanets.planets.nibiru.blocks.BlockInfectedClay=true + B:stevekung.mods.moreplanets.planets.nibiru.blocks.BlockInfectedGravel=true + B:stevekung.mods.moreplanets.planets.nibiru.blocks.BlockInfectedMelon=true + B:stevekung.mods.moreplanets.planets.nibiru.blocks.BlockInfectedPackedIce=true + B:stevekung.mods.moreplanets.planets.nibiru.blocks.BlockInfectedPodzol=true + B:stevekung.mods.moreplanets.planets.nibiru.blocks.BlockInfectedSeaLantern=true + B:stevekung.mods.moreplanets.planets.nibiru.blocks.BlockInfectedSponge=true + B:stevekung.mods.moreplanets.planets.nibiru.blocks.BlockNibiruInfested=true + B:stevekung.mods.moreplanets.planets.nibiru.blocks.BlockPurifiedGravel=true + B:stevekung.mods.moreplanets.utils.blocks.BlockBaseMP=true + B:stevekung.mods.moreplanets.utils.blocks.BlockBookshelfMP=true + B:stevekung.mods.moreplanets.utils.blocks.BlockCTMGlowing=true + B:stevekung.mods.moreplanets.utils.blocks.BlockCTMGlowingDirectional=true + B:stevekung.mods.moreplanets.utils.blocks.BlockCobblestoneDrop=true + B:stevekung.mods.moreplanets.utils.blocks.BlockCompressedMetal=true + B:stevekung.mods.moreplanets.utils.blocks.BlockCraftingTableMP=true + B:stevekung.mods.moreplanets.utils.blocks.BlockDropableOre=true + B:stevekung.mods.moreplanets.utils.blocks.BlockFallingMP=true + B:stevekung.mods.moreplanets.utils.blocks.BlockHorizontalMP=true + B:stevekung.mods.moreplanets.utils.blocks.BlockLogMP=true + B:stevekung.mods.moreplanets.utils.blocks.BlockMineableOre=true + B:stevekung.mods.moreplanets.utils.blocks.BlockTerraformable=true + B:"team.chisel.Features$33$1"=true + B:"team.chisel.Features$34$1"=true + B:"team.chisel.Features$35$1"=true + B:"team.chisel.Features$51$1"=true + B:"team.chisel.Features$59$1"=true + B:"team.chisel.Features$76"=true + B:"team.chisel.Features$8$1"=true + B:team.chisel.common.block.BlockCarvable=true + B:team.chisel.common.block.BlockCarvableCarpet=true + B:techguns.blocks.BlockOreCluster=true + B:techguns.blocks.BlockTGOre=true + B:techguns.blocks.BlockTGSandHard=true + B:techguns.blocks.BlockTGSlimy=true + B:techguns.blocks.GenericBlockMetaEnumCamoChangeable=true + B:techguns.blocks.GenericBlockMetaEnumCamoChangeableLightlevel=true + B:thaumcraft.common.blocks.basic.BlockMetalTC=true + B:thaumcraft.common.blocks.basic.BlockPlanksTC=true + B:thaumcraft.common.blocks.basic.BlockStonePorous=true + B:thaumcraft.common.blocks.basic.BlockStoneTC=true + B:thaumcraft.common.blocks.misc.BlockFlesh=true + B:thaumcraft.common.blocks.world.ore.BlockOreTC=true + B:thaumcraft.common.blocks.world.plants.BlockLogsTC=true + B:trinity.blocks.AntimatterBomb=true + B:trinity.blocks.BasicBlock=true + B:trinity.blocks.ExplosiveCharge=true + B:trinity.blocks.NuclearCore=true + B:trinity.blocks.ThermonuclearCore=true + B:v0id.f0resources.block.BlockBurnerDrillComponent=true + B:v0id.f0resources.block.BlockElectricalDrillComponent=true + B:v0id.f0resources.block.BlockPumpComponent=true + B:vazkii.quark.automation.block.BlockGravisand=true + B:vazkii.quark.automation.block.BlockSugar=true + B:vazkii.quark.building.block.BlockBark=true + B:vazkii.quark.building.block.BlockCarvedWood=true + B:vazkii.quark.building.block.BlockCharredNetherBricks=true + B:vazkii.quark.building.block.BlockDuskbound=true + B:vazkii.quark.building.block.BlockDuskboundLantern=true + B:vazkii.quark.building.block.BlockHardenedClayTiles=true + B:vazkii.quark.building.block.BlockIronPlate=true + B:vazkii.quark.building.block.BlockMagmaBricks=true + B:vazkii.quark.building.block.BlockMidori=true + B:vazkii.quark.building.block.BlockMidoriPillar=true + B:vazkii.quark.building.block.BlockNewSandstone=true + B:vazkii.quark.building.block.BlockPolishedNetherrack=true + B:vazkii.quark.building.block.BlockPolishedStone=true + B:vazkii.quark.building.block.BlockQuiltedWool=true + B:vazkii.quark.building.block.BlockReed=true + B:vazkii.quark.building.block.BlockSandyBricks=true + B:vazkii.quark.building.block.BlockSnowBricks=true + B:vazkii.quark.building.block.BlockSoulSandstone=true + B:vazkii.quark.building.block.BlockStainedClayTiles=true + B:vazkii.quark.building.block.BlockStainedPlanks=true + B:vazkii.quark.building.block.BlockSturdyStone=true + B:vazkii.quark.building.block.BlockThatch=true + B:vazkii.quark.building.block.BlockTurf=true + B:vazkii.quark.building.block.BlockVerticalPlanks=true + B:vazkii.quark.building.block.BlockVerticalStainedPlanks=true + B:vazkii.quark.building.block.BlockWorldStoneBricks=true + B:vazkii.quark.building.block.BlockWorldStoneCarved=true + B:vazkii.quark.building.block.BlockWorldStonePavement=true + B:vazkii.quark.decoration.block.BlockBlazeLantern=true + B:vazkii.quark.decoration.block.BlockCharcoal=true + B:vazkii.quark.decoration.block.BlockCustomBookshelf=true + B:vazkii.quark.decoration.block.BlockLitLamp=true + B:vazkii.quark.world.block.BlockBasalt=true + B:vazkii.quark.world.block.BlockBiomeBrick=true + B:vazkii.quark.world.block.BlockBiomeCobblestone=true + B:vazkii.quark.world.block.BlockBiotite=true + B:vazkii.quark.world.block.BlockBiotiteOre=true + B:vazkii.quark.world.block.BlockCrystal=true + B:vazkii.quark.world.block.BlockElderPrismarine=true + B:vazkii.quark.world.block.BlockElderSeaLantern=true + B:vazkii.quark.world.block.BlockJasper=true + B:vazkii.quark.world.block.BlockLimestone=true + B:vazkii.quark.world.block.BlockMarble=true + B:vazkii.quark.world.block.BlockSlate=true + B:wile.engineersdecor.blocks.BlockDecor=true + B:wile.engineersdecor.blocks.BlockDecorFull=true + B:xyz.vsngamer.elevator.blocks.BlockElevator=true +} + + +"integration settings" { + B:ShowBitsInJEI=false + B:enableMCMultipart=true + B:enableVivecraftCompatibility=false +} + + +items { + B:enableBitBag=true + B:enableBitSaw=true + B:enableBitTank=true + B:enableChisledBits=true + B:enableDiamondChisel=true + B:enableGoldChisel=true + B:enableIronChisel=true + B:enableMirrorPrint=true + B:enableNegativePrint=true + B:enablePositivePrint=true + B:enableStoneChisel=true + B:enableTapeMeasure=true + B:enableWoodenWrench=true +} + + +"revertible states" { + B:"chisel%3Acobblestone?variation=1"=true + B:"chisel%3Astonebrick?variation=1"=true + B:"immersiveengineering%3Ametal_device0?_0multiblockslave=true&type=capacitor_lv"=true +} + + +troubleshooting { + B:disableCustomVertexFormats=false + B:enableAPITestingItem=false + B:enableFaceLightmapExtraction=true + B:logEligibilityErrors=false + B:logTileErrors=false + B:useGetLightValue=true +} + + diff --git a/overrides/config/chiselsandbits_clipboard.cfg b/overrides/config/chiselsandbits_clipboard.cfg new file mode 100644 index 0000000..8d2aeab --- /dev/null +++ b/overrides/config/chiselsandbits_clipboard.cfg @@ -0,0 +1,1969 @@ +# Configuration file + +clipboard { + I:0 < + 10 + 0 + 0 + 10 + 0 + 14 + 66 + 108 + 111 + 99 + 107 + 69 + 110 + 116 + 105 + 116 + 121 + 84 + 97 + 103 + 8 + 0 + 1 + 98 + 0 + 32 + 99 + 104 + 105 + 115 + 101 + 108 + 37 + 51 + 65 + 99 + 111 + 98 + 98 + 108 + 101 + 115 + 116 + 111 + 110 + 101 + 63 + 118 + 97 + 114 + 105 + 97 + 116 + 105 + 111 + 110 + 61 + 49 + 3 + 0 + 1 + 115 + 0 + 0 + 0 + 5 + 1 + 0 + 2 + 110 + 99 + 0 + 7 + 0 + 1 + 88 + 0 + 0 + 0 + 72 + 120 + -38 + 99 + 98 + 18 + -56 + -51 + -52 + 75 + 77 + 46 + 74 + 76 + 43 + 81 + 53 + 118 + 76 + -52 + 44 + -78 + 103 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+++ b/overrides/config/codechicken/supporters.json @@ -0,0 +1,52 @@ +[ + { + "mod" : "EnderStorage", + "supporters": [ + "Blkdragon112", + "Pyrodogg" + ] + }, + { + "mod" : "ChickenChunks", + "supporters": [ + ] + }, + { + "mod" : "NotEnoughItems", + "supporters": [ + "EmuCraft Team", + "Victor Zimmer", + "lexi85", + "Ace_Trainer_Tullius", + "Bacon_Donut", + "Sleement", + "Ninja 5tyl3", + "Disalot", + "Gamer2313", + "Majorangejuice", + "Kadah", + "adeilt", + "Terkanil", + "Pandemonia", + ] + }, + { + "mod" : "WR-CBE", + "supporters" : [ + "Vizerei" + ] + }, + { + "mod" : "Translocators", + "supporters": [ + "Boyd Stephen Smith Jr." + ] + }, + { + "mod" : "ProjectRed", + "supporters" : [ + "Jacob M", + "Darker Light" + ] + } +] diff --git a/overrides/config/codechicken/supporters.marker b/overrides/config/codechicken/supporters.marker new file mode 100644 index 0000000..022d6c9 --- /dev/null +++ b/overrides/config/codechicken/supporters.marker @@ -0,0 +1 @@ +1617453970701 \ No newline at end of file diff --git a/overrides/config/codechickenlib.cfg b/overrides/config/codechickenlib.cfg new file mode 100644 index 0000000..0d9ca7c --- /dev/null +++ b/overrides/config/codechickenlib.cfg @@ -0,0 +1,23 @@ +"client" { + #With this enabled, CCL will catch all exceptions thrown whilst rendering blocks. + #If an exception is caught, the block will not be rendered. + B:"catchBlockRenderExceptions"=true + + #With this enabled, CCL will catch all exceptions thrown whilst rendering items. + #By default CCL will only enhance the crash report, but with 'attemptRecoveryOnItemRenderException' enabled + # CCL will attempt to recover after the exception. + B:"catchItemRenderExceptions"=true + + #With this enabled, CCL will attempt to recover item rendering after an exception is thrown. + #It is recommended to only enable this when a mod has a known bug and a fix has not been released yet. + #WARNING: This might cause issues with some mods, Some mods modify the GL state rendering items, + # CCL does not recover the GL state, as a result a GL leak /may/ occur. However, CCL will remember + # and pop the GL ModelView matrix stack depth, this might incur a bit of a performance hit. + # Some mods might also have custom BufferBuilders, CCL has no way of recovering the state of those. + # this /can/ result in 'Already Building' exceptions being thrown. CCL will however recover the vanilla BufferBuilder. + B:"attemptRecoveryOnItemRenderException"=false + + #With this enabled, CCL will message the player upon an exception from rendering blocks or items. + #Messages are Rate-Limited to one per 5 seconds in the event that the exception continues. + B:"messagePlayerOnRenderCrashCaught"=true +} diff --git a/overrides/config/cofh/core/client.cfg b/overrides/config/cofh/core/client.cfg new file mode 100644 index 0000000..c848939 --- /dev/null +++ b/overrides/config/cofh/core/client.cfg @@ -0,0 +1,129 @@ +# Configuration file + +General { + B:EnableColorBlindTextures=false + B:EnableShaderEffects=true +} + + +########################################################################################################## +# Global +#--------------------------------------------------------------------------------------------------------# +# The options in this section change core Minecraft behavior and are not limited to CoFH mods. +########################################################################################################## + +Global { + # If TRUE, particles will be disabled. [default: false] + B:DisableParticles=false + B:EnableAnimatedTextures=true + B:EnableParticles=true + B:EnableRenderSorting=true +} + + +Interface { + # If TRUE, large item counts will be displayed as stacks rather than a single quantity. [default: false] + B:DisplayContainedItemsAsStackCount=false + + # If TRUE, a tooltip will be used which prompts to press Shift for more details on various items. [default: true] + B:DisplayHoldShiftForDetail=true + B:EnableGUISlotBorders=true + + Tooltips { + B:DisplayContainedItemsAsStackCount=false + B:DisplayHoldShiftForDetail=true + } + +} + + +Render { + # If TRUE, Color Blind Textures will be enabled in CoFH Mods, where applicable. [default: false] + B:EnableColorBlindTextures=false + + # If TRUE, the standard Enchant Effects will be shown for enchanted items in CoFH Mods, where applicable. [default: true] + B:EnableEnchantEffects=true + + # If TRUE, borders will be drawn on GUI slots in CoFH Mods, where applicable. [default: true] + B:EnableGUISlotBorders=true + + # If TRUE, Shader Effects will be enabled in CoFH Mods, where applicable. [default: true] + B:EnableShaderEffects=true +} + + +Security { + # If TRUE, a warning will display if Ops have access to "secure" blocks upon logging on to a server. [default: true] + B:OpsCanAccessSecureBlocksWarning=true +} + + +Tab { + + Augment { + I:ColorBackground=564812 + I:ColorHeader=14797103 + I:ColorSubHeader=11186104 + I:ColorText=0 + I:Side=1 + } + + Configuration { + I:ColorBackground=2254472 + I:ColorHeader=14797103 + I:ColorSubHeader=11186104 + I:ColorText=0 + I:Side=1 + } + + Energy { + I:ColorBackgroundConsumer=685776 + I:ColorBackgroundProducer=13657355 + I:ColorHeader=14797103 + I:ColorSubHeader=11186104 + I:ColorText=0 + I:Side=0 + } + + Information { + I:ColorBackground=5592405 + I:ColorHeader=14797103 + I:ColorSubHeader=11186104 + I:ColorText=16777215 + B:Enable=true + I:Side=0 + } + + Redstone { + I:ColorBackground=13640458 + I:ColorHeader=14797103 + I:ColorSubHeader=11186104 + I:ColorText=0 + I:Side=1 + } + + Security { + I:ColorBackground=8947848 + I:ColorHeader=14797103 + I:ColorSubHeader=11186104 + I:ColorText=0 + I:Side=1 + } + + Tutorial { + I:ColorBackground=5900731 + I:ColorHeader=14797103 + I:ColorSubHeader=11186104 + I:ColorText=16777215 + B:Enable=true + I:Side=0 + } + +} + + +Version { + S:Identifier=4.6.6 +} + + diff --git a/overrides/config/cofh/core/common.cfg b/overrides/config/cofh/core/common.cfg new file mode 100644 index 0000000..3a883b4 --- /dev/null +++ b/overrides/config/cofh/core/common.cfg @@ -0,0 +1,147 @@ +# Configuration file + +Command { + + clearblocks { + # Adjust this value to change the default permission level for the clearblocks command. [range: -1 ~ 4, default: 3] + I:PermissionLevel=3 + } + + countblocks { + # Adjust this value to change the default permission level for the countblocks command. [range: -1 ~ 4, default: 3] + I:PermissionLevel=3 + } + + enchant { + # Adjust this value to change the default permission level for the enchant command. [range: -1 ~ 4, default: 2] + I:PermissionLevel=2 + } + + hand { + # Adjust this value to change the default permission level for the hand command. [range: -1 ~ 4, default: 0] + I:PermissionLevel=0 + } + + killall { + # Adjust this value to change the default permission level for the killall command. [range: -1 ~ 4, default: 2] + I:PermissionLevel=2 + } + + replaceblocks { + # Adjust this value to change the default permission level for the replaceblocks command. [range: -1 ~ 4, default: 3] + I:PermissionLevel=3 + } + + tps { + # Adjust this value to change the default permission level for the tps command. [range: -1 ~ 4, default: 0] + I:PermissionLevel=0 + } + + tpx { + # Adjust this value to change the default permission level for the tpx command. [range: -1 ~ 4, default: 2] + I:PermissionLevel=2 + } + + unloadchunk { + # Adjust this value to change the default permission level for the unloadchunk command. [range: -1 ~ 4, default: 4] + I:PermissionLevel=4 + } + +} + + +Enchantment { + # If TRUE, CoFH Enchantments will be disabled and NOT REGISTERED. Only do this if you fully understand the consequences. World backup is recommended. [default: false] + B:DisableAllEnchantments=false + + # If TRUE, the Holding Enchantment is available for various Storage Items. [default: true] + B:EnableHoldingEnchant=true + + # If TRUE, the Insight Enchantment is available for various Tools and Weapons. [default: true] + B:EnableInsightEnchant=true + + # If TRUE, the Leech Enchantment is available for various Weapons. [default: true] + B:EnableLeechEnchant=true + + # If TRUE, the Multishot Enchantment is available for various Bows. [default: true] + B:EnableMultishotEnchant=true + + # If TRUE, the Smashing Enchantment is available for various Tools. [default: true] + B:EnableSmashingEnchant=true + + # If TRUE, the Smelting Enchantment is available for various Tools. [default: true] + B:EnableSmeltingEnchant=true + + # If TRUE, the Soulbound Enchantment is available. [default: true] + B:EnableSoulboundEnchant=true + + # If TRUE, the Vorpal Enchantment is available for various Weapons. [default: true] + B:EnableVorpalEnchant=true + I:Holding=104 + I:Multishot=105 + + # If TRUE, the Soulbound Enchantment is permanent. [default: false] + B:PermanentSoulboundEnchant=false +} + + +General { + # If TRUE, a log message is generated when a block is dismantled. [default: false] + B:EnableDismantleLogging=false + + # If TRUE, death messages are displayed for any named entity. [default: true] + B:EnableGenericDeathMessage=true + B:EnableItemStacking=true + B:EnableUpdateNotifications=true + + # Adjust this value to change the render update delay for most CoFH tiles. You should really only mess with this if you know what you're doing. This is a server-wide setting. [range: 80 ~ 1600, default: 160] + I:TileUpdateDelay=160 +} + + +Holiday { + B:HoHoNo=false + B:IHateApril=false +} + + +Holidays { + # If TRUE, Christmas cheer is disabled. Scrooge. :( [default: false] + B:HoHoNo=false + + # If TRUE, April Foolishness is disabled. Boring! :P [default: false] + B:IHateApril=false +} + + +Potion { + # If TRUE, CoFH Potions will be disabled and NOT REGISTERED. Only do this if you fully understand the consequences. World backup is recommended. [default: false] + B:DisableAllPotions=false +} + + +Security { + # If TRUE, Server Ops can access "secure" blocks. Your players will be warned upon server connection. [default: false] + B:OpsCanAccessSecureBlocks=false +} + + +Version { + S:Identifier=4.6.6 +} + + +World { + B:FlatBedrock=false + I:FlatBedrockLayers=1 + B:ReplaceVanillaGeneration=false + B:RetroactiveFlatBedrock=false + B:RetroactiveOreGeneration=false + + Tweaks { + I:TreeGrowthChance=1 + } + +} + + diff --git a/overrides/config/cofh/core/friends.cfg b/overrides/config/cofh/core/friends.cfg new file mode 100644 index 0000000..e69de29 diff --git a/overrides/config/cofh/core/loot.cfg b/overrides/config/cofh/core/loot.cfg new file mode 100644 index 0000000..7d46394 --- /dev/null +++ b/overrides/config/cofh/core/loot.cfg @@ -0,0 +1,43 @@ +# Configuration file + +General { + # Set to false to disable this entire module. + B:EnableModule=true +} + + +Heads { + # If enabled, mobs only drop heads when killed by players. + B:MobsDropOnPvEOnly=true + + # If enabled, players only drop heads when killed by other players. + B:PlayersDropOnPvPOnly=true + + Players { + I:Chance=5 + B:Enabled=true + } + + Creepers { + I:Chance=5 + B:Enabled=true + } + + Skeletons { + I:Chance=5 + B:Enabled=true + } + + WitherSkeletons { + I:Chance=5 + B:Enabled=false + } + + Zombies { + I:Chance=5 + B:Enabled=true + } + +} + + diff --git a/overrides/config/cofh/thermaldynamics/client.cfg b/overrides/config/cofh/thermaldynamics/client.cfg new file mode 100644 index 0000000..30c1cf5 --- /dev/null +++ b/overrides/config/cofh/thermaldynamics/client.cfg @@ -0,0 +1,39 @@ +# Configuration file + +Interface { + # If TRUE, Thermal Dynamics Covers will be shown in JEI. [default: false] + B:CoversInJEI=false + + # If TRUE, Thermal Dynamics Covers will have a Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: true] + B:ItemsInCommonTab=true + + CreativeTab { + B:Covers.Enable=true + } + +} + + +Plugins { + + NEI { + B:Covers.Show=false + } + +} + + +Render { + # This value affects the size of the inner duct model, such as fluids. Lower it if you experience texture z-fighting. + D:InnerModelScaling=0.99 + + # This value affects the size of the inner duct model, such as fluids, on the large (octagonal) ducts. Lower it if you experience texture z-fighting. + D:LargeInnerModelScaling=0.99 +} + + +Version { + S:Identifier=2.5.6 +} + + diff --git a/overrides/config/cofh/thermaldynamics/common.cfg b/overrides/config/cofh/thermaldynamics/common.cfg new file mode 100644 index 0000000..bd2ddda --- /dev/null +++ b/overrides/config/cofh/thermaldynamics/common.cfg @@ -0,0 +1,95 @@ +# Configuration file + +Attachment { + + Servo { + + Basic { + B:RedstoneControl=true + } + + Hardened { + B:RedstoneControl=true + } + + Reinforced { + B:RedstoneControl=true + } + + Signalum { + B:RedstoneControl=true + } + + Resonant { + B:RedstoneControl=true + } + + } + + Cover { + B:Recipe=true + } + +} + + +Duct { + + Transport { + I:CrossoverChargeTime=120 + } + + Energy { + # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Leadstone Fluxduct. This base value will scale with duct level. [range: 100 ~ 10000, default: 1000] + I:BaseTransfer=1000 + + Basic { + I:Transfer=200 + } + + Hardened { + I:Transfer=800 + } + + Reinforced { + I:Transfer=8000 + } + + Resonant { + I:Transfer=32000 + } + + Hybrid { + I:Transfer=2000 + } + + } + + Recipes { + B:UseFluidTransposer=true + B:UseHardenedGlass=true + } + +} + + +General { + # If TRUE, Ducts will display debug information where applicable. [default: false] + B:ShowDebugInfo=false +} + + +Plugins { + + Thaumcraft { + B:Enable=true + } + +} + + +Version { + S:Identifier=2.5.6 +} + + diff --git a/overrides/config/cofh/thermaldynamics/cover_blacklist.json b/overrides/config/cofh/thermaldynamics/cover_blacklist.json new file mode 100644 index 0000000..69b7ab8 --- /dev/null +++ b/overrides/config/cofh/thermaldynamics/cover_blacklist.json @@ -0,0 +1,51 @@ +[ + {"block": "minecraft:sapling", "meta": false}, + {"block": "minecraft:golden_rail", "meta": 0}, + {"block": "minecraft:detector_rail", "meta": 0}, + {"block": "minecraft:web", "meta": 0}, + {"block": "minecraft:deadbush", "meta": 0}, + {"block": "minecraft:tallgrass", "meta": 1}, + {"block": "minecraft:tallgrass", "meta": 2}, + {"block": "minecraft:yellow_flower", "meta": 0}, + {"block": "minecraft:red_flower", "meta": false}, + {"block": "minecraft:brown_mushroom", "meta": 0}, + {"block": "minecraft:red_mushroom", "meta": 0}, + {"block": "minecraft:torch", "meta": false}, + {"block": "minecraft:ladder", "meta": false}, + {"block": "minecraft:rail", "meta": false}, + {"block": "minecraft:lever", "meta": false}, + {"block": "minecraft:stone_pressure_plate", "meta": 0}, + {"block": "minecraft:wooden_pressure_plate", "meta": 0}, + {"block": "minecraft:redstone_torch", "meta": false}, + {"block": "minecraft:stone_button", "meta": false}, + {"block": "minecraft:snow_layer", "meta": 0}, + {"block": "minecraft:fence", "meta": 0}, + {"block": "minecraft:trapdoor", "meta": 0}, + {"block": "minecraft:vine", "meta": 0}, + {"block": "minecraft:fence_gate", "meta": 0}, + {"block": "minecraft:waterlily", "meta": 0}, + {"block": "minecraft:nether_brick_fence", "meta": 0}, + {"block": "minecraft:cobblestone_wall", "meta": 0}, + {"block": "minecraft:cobblestone_wall", "meta": 1}, + {"block": "minecraft:wooden_button", "meta": 0}, + {"block": "minecraft:anvil", "meta": false}, + {"block": "minecraft:light_weighted_pressure_plate", "meta": 0}, + {"block": "minecraft:heavy_weighted_pressure_plate", "meta": 0}, + {"block": "minecraft:activator_rail", "meta": 0}, + {"block": "minecraft:iron_trapdoor", "meta": 0}, + {"block": "minecraft:carpet", "meta": false}, + {"block": "minecraft:double_plant", "meta": false}, + {"block": "minecraft:spruce_fence_gate", "meta": 0}, + {"block": "minecraft:birch_fence_gate", "meta": 0}, + {"block": "minecraft:jungle_fence_gate", "meta": 0}, + {"block": "minecraft:dark_oak_fence_gate", "meta": 0}, + {"block": "minecraft:acacia_fence_gate", "meta": 0}, + {"block": "minecraft:spruce_fence", "meta": 0}, + {"block": "minecraft:birch_fence", "meta": 0}, + {"block": "minecraft:jungle_fence", "meta": 0}, + {"block": "minecraft:dark_oak_fence", "meta": 0}, + {"block": "minecraft:acacia_fence", "meta": 0}, + {"block": "minecraft:end_rod", "meta": 0}, + {"block": "minecraft:chorus_plant", "meta": 0}, + {"block": "minecraft:chorus_flower", "meta": 0} +] diff --git a/overrides/config/cofh/thermalexpansion/client.cfg b/overrides/config/cofh/thermalexpansion/client.cfg new file mode 100644 index 0000000..643840d --- /dev/null +++ b/overrides/config/cofh/thermalexpansion/client.cfg @@ -0,0 +1,169 @@ +# Configuration file + +Coolant { + B:Plugins.JEI=true +} + + +Device { + + Diffuser { + # If TRUE, the Decoctive Diffuser will display potion effect particles. + B:EnableParticles=true + } + +} + + +Interface { + # If TRUE, Thermal Expansion Florbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:FlorbsInCommonTab=false + + # If TRUE, Thermal Expansion Items and Tools appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:ItemsInCommonTab=false + + # If TRUE, Thermal Expansion Morbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:MorbsInCommonTab=false + + CreativeTab { + B:BlocksInCommonTab=false + B:FlorbsInCommonTab=false + B:ItemsInCommonTab=false + B:ToolsInCommonTab=false + } + + CreativeTabs { + # Set the default level for the Blocks shown in the Creative Tab, if all levels are not shown. [range: 0 ~ 4, default: 0] + I:DefaultLevel=0 + + # If TRUE, Florbs will be completely hidden from Creative Mode and JEI. [default: false] + B:HideFlorbs=false + + # If TRUE, Morbs will be completely hidden from Creative Mode and JEI. [default: false] + B:HideMorbs=false + + # If TRUE, all regular levels for a given Block will show in the Creative Tab. [default: false] + B:ShowAllBlockLevels=false + + # If TRUE, Creative version of Blocks will show in the Creative Tab. [default: false] + B:ShowCreativeBlocks=false + } + + GUI { + # If TRUE, alternate slot overlay textures will be used in GUIs which use them. Can be combined with Color Blind textures. [default: false] + B:AlternateSlotOverlayTextures=false + + # If TRUE, color blind slot overlay textures will be used in GUIs which use them. Can be combined with Alternate textures. [default: false] + B:ColorBlindSlotOverlayTextures=false + } + +} + + +Machine { + + Furnace { + B:Sound.Enable=true + } + + Pulverizer { + B:Sound.Enable=true + } + + Sawmill { + B:Sound.Enable=true + } + + Smelter { + B:Sound.Enable=true + } + + Crucible { + B:Sound.Enable=true + } + + Transposer { + B:Sound.Enable=true + } + + Precipitator { + B:Sound.Enable=true + } + + Extruder { + B:Sound.Enable=true + } + + Accumulator { + B:Sound.Enable=true + } + + Assembler { + B:Sound.Enable=true + } + + Charger { + B:Sound.Enable=true + } + + Insolator { + B:Sound.Enable=true + } + +} + + +Plugins { + + JEI { + B:Device.Factorizer=true + B:Dynamo.Compression=true + B:Dynamo.Enervation=true + B:Dynamo.Magmatic=true + B:Dynamo.Numismatic=true + B:Dynamo.Reactant=true + B:Dynamo.Steam=true + B:Machine.Brewer=true + B:Machine.Centrifuge=true + B:Machine.Charger=true + B:Machine.Compactor=true + B:Machine.Crucible=true + B:Machine.Enchanter=true + B:Machine.Extruder=true + B:Machine.Furnace=true + B:Machine.Insolator=true + B:Machine.Precipitator=true + B:Machine.Pulverizer=true + B:Machine.Refinery=true + B:Machine.Sawmill=true + B:Machine.Smelter=true + B:Machine.Transposer=true + } + +} + + +Render { + # If TRUE, Dynamos will have animated coil textures. [default: true] + B:AnimatedDynamoCoilTextures=true + + # If TRUE, Dynamos will display overlay textures corresponding to their block level. [default: true] + B:RenderDynamoLevelOverlay=true + + # If TRUE, Machines will display overlay textures corresponding to their block level. [default: true] + B:RenderMachineLevelOverlay=true + B:UseAlternateShader=true +} + + +Sounds { + # If TRUE, various Thermal Expansion Blocks will play ambient sounds when active. [default: true] + B:EnableSounds=true +} + + +Version { + S:Identifier=5.5.7 +} + + diff --git a/overrides/config/cofh/thermalexpansion/common.cfg b/overrides/config/cofh/thermalexpansion/common.cfg new file mode 100644 index 0000000..3ce8a47 --- /dev/null +++ b/overrides/config/cofh/thermalexpansion/common.cfg @@ -0,0 +1,1304 @@ +# Configuration file + +Cache { + + Creative { + B:Enable=true + } + + Basic { + I:Capacity=10000 + B:Recipe.Enable=true + } + + Hardened { + I:Capacity=40000 + B:Recipe.Enable=true + } + + Reinforced { + I:Capacity=160000 + B:Recipe.Enable=true + } + + Resonant { + I:Capacity=640000 + B:Recipe.Enable=true + } + +} + + +Cell { + + Creative { + B:Enable=true + I:MaxValue=100000 + } + + Basic { + I:Capacity=400000 + I:MaxReceive=200 + I:MaxSend=200 + B:Recipe.Enable=true + } + + Hardened { + I:Capacity=2000000 + I:MaxReceive=800 + I:MaxSend=800 + B:Recipe.Enable=true + } + + Reinforced { + I:Capacity=20000000 + I:MaxReceive=8000 + I:MaxSend=8000 + B:Recipe.Enable=true + } + + Resonant { + I:Capacity=80000000 + I:MaxReceive=32000 + I:MaxSend=32000 + B:Recipe.Enable=true + } + +} + + +Device { + # If TRUE, most Devices will no longer have Auto-Input functionality. Not recommended, but knock yourself out. + B:DisableAutoInput=false + + # If TRUE, most Devices will no longer have Auto-Output functionality. Not recommended, but knock yourself out. + B:DisableAutoOutput=false + + # If TRUE, Devices are securable. + B:Securable=true + + Activator { + I:ActivationEnergy=20 + I:BasePower=20 + B:Recipe.Enable=true + } + + Breaker { + B:Recipe.Enable=true + B:Recipe.RequireDiamondPickaxe=false + } + + Collector { + B:Recipe.Enable=true + } + + Nullifier { + B:Enable=true + B:Recipe.Enable=true + } + + Buffer { + B:Recipe.Enable=true + } + + WaterGen { + B:Enable=true + + # If TRUE, the Aqueous Accumulator will act as an Infinite Source and will also function in the Nether. + B:Infinite=false + + # If TRUE, the Aqueous Accumulator will produce water very slowly even without adjacent source blocks. + B:PassiveGeneration=false + } + + HeatSink { + B:Enable=true + } + + Tapper { + B:Enable=true + + # Adjust this value to set the number of cycles Phyto-Gro lasts. [range: 2 ~ 64, default: 8] + I:FertilizerDuration=8 + + # If TRUE, the Arboreal Extractor will REQUIRE Phyto-Gro to operate. + B:RequireFertilizer=false + } + + Fisher { + # Adjust this value to set the number of cycles Aqua-Chow lasts. [range: 2 ~ 64, default: 8] + I:BaitDuration=8 + B:Enable=true + + # If TRUE, the Aquatic Entangler will REQUIRE Aqua-Chow to operate. + B:RequireBait=false + } + + ItemBuffer { + B:Enable=true + } + + FluidBuffer { + B:Enable=true + } + + Lexicon { + B:Enable=true + } + + XpCollector { + B:Enable=true + + # Adjust this value to change the capture radius for the Insightful Condenser. [range: 2 ~ 16, default: 5] + I:Radius=5 + } + + Diffuser { + B:Enable=true + + # Adjust this value to change the area effect radius when Lingering Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 8] + I:LingeringPotionRadius=8 + + # Adjust this value to change the area effect radius when Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 4] + I:PotionRadius=4 + + # Adjust this value to change the area effect radius when Splash Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 6] + I:SplashPotionRadius=6 + } + + Factorizer { + B:Enable=true + } + + MobCatcher { + B:Enable=true + + # Adjust this value to change the capture radius for the Creature Encaptulator. [range: 2 ~ 16, default: 5] + I:Radius=5 + } + + ItemCollector { + B:Enable=true + + # Adjust this value to change the capture radius for the Vacuumulator. [range: 2 ~ 16, default: 5] + I:Radius=5 + } + +} + + +Dynamo { + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Dynamo Augment Slot scaling will use a custom set of values rather than default behavior (1/level). + B:CustomAugmentScaling=false + + # If TRUE, Dynamo RF/t (POWER) scaling will use a custom set of values rather than default behavior. The default custom configuration provides a reasonable alternate progression. + B:CustomPowerScaling=false + + # If TRUE, Dynamos are securable. + B:Securable=true + + # If TRUE, Dynamos will have much smaller internal energy (RF) storage. Generation speed will no longer scale with internal energy. + B:SmallStorage=false + + # If TRUE, Dynamos are upgradable. If disabled, be sure and change the Augment Progression. + B:Upgradable=true + + # If TRUE, Dynamos can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + + Steam { + # Adjust this value to change the Energy generation (in RF/t) for a Steam Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=80 + B:Enable=true + B:Recipe.Enable=true + } + + Magmatic { + # Adjust this value to change the Energy generation (in RF/t) for a Magmatic Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=80 + B:Enable=true + B:Recipe.Enable=true + } + + Compression { + # Adjust this value to change the Energy generation (in RF/t) for a Compression Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=80 + B:Enable=true + B:Recipe.Enable=true + } + + Reactant { + # Adjust this value to change the Energy generation (in RF/t) for a Reactant Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=80 + B:Enable=true + B:Recipe.Enable=true + } + + Enervation { + # Adjust this value to change the Energy generation (in RF/t) for an Enervation Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=80 + B:Enable=true + B:Recipe.Enable=true + } + + ########################################################################################################## + # AugmentSlots + #--------------------------------------------------------------------------------------------------------# + # Adjust the number of augments that Dynamos have at any given Level. + # Progression will be checked for validity - upgrading a block cannot result in fewer slots. + ########################################################################################################## + + AugmentSlots { + # Augment Slots for Level 0 Dynamos. [range: 0 ~ 9, default: 0] + I:Level0=0 + + # Augment Slots for Level 1 Dynamos. [range: 0 ~ 9, default: 1] + I:Level1=1 + + # Augment Slots for Level 2 Dynamos. [range: 0 ~ 9, default: 2] + I:Level2=2 + + # Augment Slots for Level 3 Dynamos. [range: 0 ~ 9, default: 3] + I:Level3=3 + + # Augment Slots for Level 4 Dynamos. [range: 0 ~ 9, default: 4] + I:Level4=4 + } + + ########################################################################################################## + # CustomPowerScaling + #--------------------------------------------------------------------------------------------------------# + # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING. + # Values are expressed as a percentage of Base Power; Base Scale Factor is 100 percent. + # Values will be checked for validity and rounded down to the nearest 10. + ########################################################################################################## + + CustomPowerScaling { + # Scale Factor for Level 1 Dynamos. [range: 100 ~ 400, default: 150] + I:Level1=150 + + # Scale Factor for Level 2 Dynamos. [range: 100 ~ 900, default: 250] + I:Level2=250 + + # Scale Factor for Level 3 Dynamos. [range: 100 ~ 1600, default: 400] + I:Level3=400 + + # Scale Factor for Level 4 Dynamos. [range: 100 ~ 2500, default: 600] + I:Level4=600 + } + + Numismatic { + # Adjust this value to change the Energy generation (in RF/t) for a Numismatic Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=40 + B:Enable=true + } + +} + + +Ender { + + Tesseract { + B:Recipe.Enable=true + B:Recipe.Frame=true + B:Show.Block=true + B:Show.Frame=true + } + +} + + +General { + B:PneumaticServo.AllowBronze=false + B:PneumaticServo.AllowInvar=false + B:PneumaticServo.AllowSilver=false + B:PneumaticServo.AllowSteel=false + B:UseIngots=false +} + + +Item { + + Tool { + + Igniter { + B:Recipe=true + } + + Chiller { + B:Recipe=true + } + + Pump { + B:Recipe=true + } + + Transfuser { + B:Recipe=true + } + + BattleWrench { + B:BattleWrench=true + } + + } + + Capacitor { + # Adjust this value to change the amount of Energy (in RF) stored by a Basic Flux Capacitor. This base value will scale with item level. [range: 10000 ~ 10000000, default: 1000000] + I:BaseCapacity=1000000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Flux Capacitor. This base value will scale with item level. [range: 100 ~ 1000000, default: 2000] + I:BaseReceive=2000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be sent by a Basic Flux Capacitor. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] + I:BaseSend=1000 + B:Enable=true + + Creative { + B:Enable=true + I:Send=100000 + } + + Potato { + I:Capacity=32000 + B:Recipe=true + I:Send=160 + } + + Basic { + I:Capacity=80000 + I:Receive=200 + B:Recipe=true + I:Send=80 + } + + Hardened { + I:Capacity=400000 + I:Receive=800 + B:Recipe=true + I:Send=400 + } + + Reinforced { + I:Capacity=4000000 + I:Receive=8000 + B:Recipe=true + I:Send=4000 + } + + Resonant { + I:Capacity=20000000 + I:Receive=32000 + B:Recipe=true + I:Send=16000 + } + + } + + Satchel { + B:Enable=true + + Creative { + B:Enable=true + } + + Basic { + B:Recipe=true + } + + Hardened { + B:Recipe=true + } + + Reinforced { + B:Recipe=true + } + + Resonant { + B:Recipe=true + } + + } + + Reservoir { + # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Reservoir. This base value will scale with item level. [range: 2000 ~ 100000, default: 10000] + I:BaseCapacity=10000 + B:Enable=true + } + + Augment { + # If TRUE, the recipe for the Compactor's Coin Specialization is enabled. [default: true] + B:AugmentCompactorCoin=true + + # If TRUE, the recipe for the Compactor's Gear Specialization is enabled. [default: true] + B:AugmentCompactorGear=true + + # If TRUE, the recipe for the Extruder's Sedimentary Specialization is enabled. [default: true] + B:AugmentExtruderSedimentary=true + + # If TRUE, the recipe for the Furnace's Food Specialization is enabled. [default: true] + B:AugmentFurnaceFood=true + + # If TRUE, the recipe for the Furnace's Ore Specialization is enabled. [default: true] + B:AugmentFurnaceOre=true + + # If TRUE, the recipe for the Furnace's Pyrolysis Specialization is enabled. [default: true] + B:AugmentFurnacePyrolysis=true + + # If TRUE, the recipe for the Pulverizer's Petrotheum Specialization is enabled. [default: true] + B:AugmentPulverizerPetrotheum=true + + # If TRUE, the recipe for the Refinery's Potion Specialization is enabled. [default: true] + B:AugmentRefineryPotion=true + + # If TRUE, the recipe for the Smelter's Pyrotheum Specialization is enabled. [default: true] + B:AugmentSmelterPyrotheum=true + } + +} + + +Light { + + Illuminator { + B:Recipe.Enable=true + } + + LampLumiumRadiant { + B:Recipe.Enable=true + } + + LampLumium { + B:Recipe.Enable=true + } + +} + + +Machine { + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Machine Augment Slot scaling will use a custom set of values rather than default behavior (1/level). + B:CustomAugmentScaling=false + + # If TRUE, Machine Total RF (ENERGY) scaling will use a custom set of values rather than default behavior (no scaling). The default custom configuration provides an alternate progression where machines use 5% additional total RF per tier. + B:CustomEnergyScaling=false + + # If TRUE, Machine RF/t (POWER) scaling will use a custom set of values rather than default behavior. The default custom configuration provides a reasonable alternate progression. + B:CustomPowerScaling=false + + # If TRUE, Machines will no longer have Auto-Input functionality. Not recommended, but knock yourself out. + B:DisableAutoInput=false + + # If TRUE, Machines will no longer have Auto-Output functionality. Not recommended, but knock yourself out. + B:DisableAutoOutput=false + + # If TRUE, Machines are securable. + B:Securable=true + + # If TRUE, Machines will have much smaller internal energy (RF) storage. Processing speed will no longer scale with internal energy. + B:SmallStorage=false + + # If TRUE, Machines are upgradable. If disabled, be sure and change the Augment Scaling config options as well. + B:Upgradable=true + + # If TRUE, Machines can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + + Furnace { + # Adjust this value to change the Energy consumption (in RF/t) for a Redstone Furnace. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + B:Recipe.Enable=true + } + + Pulverizer { + # Adjust this value to change the Energy consumption (in RF/t) for a Pulverizer. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=40 + B:Enable=true + + # Adjust this value to change the default Ore -> Dust Multiplier for this machine. [range: 1 ~ 8, default: 2] + I:"Ore -> Dust Multiplier"=2 + B:Recipe.Enable=true + B:RequireDiamonds=false + } + + Sawmill { + # Adjust this value to change the Energy consumption (in RF/t) for a Sawmill. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + + # Adjust this value to change the default Log -> Plank Multiplier for this machine. [range: 1.0 ~ 8.0, default: 1.5] + S:"Log -> Plank Multiplier"=1.5 + B:Recipe.Enable=true + } + + Smelter { + # Adjust this value to change the Energy consumption (in RF/t) for an Induction Smelter. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=40 + B:Enable=true + B:Recipe.Enable=true + } + + Crucible { + # Adjust this value to change the Energy consumption (in RF/t) for a Magma Crucible. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 40] + I:BasePower=400 + B:Enable=true + B:Recipe.Enable=true + } + + Transposer { + # Adjust this value to change the Energy consumption (in RF/t) for a Fluid Transposer. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=40 + B:Enable=true + B:Recipe.Enable=true + } + + Precipitator { + # Adjust this value to change the Energy consumption (in RF/t) for a Glacial Precipitator. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + B:Recipe.Enable=true + } + + Extruder { + # Adjust this value to change the Energy consumption (in RF/t) for an Igneous Extruder. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + B:Recipe.Enable=true + } + + Accumulator { + I:BaseRate=25 + B:PassiveGeneration=false + I:PassiveRate=1 + B:Recipe.Enable=true + } + + Assembler { + I:BasePower=20 + B:Recipe.Enable=true + } + + Charger { + # Adjust this value to change the Energy consumption (in RF/t) for an Energetic Infuser. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 40] + I:BasePower=8000 + B:Enable=true + B:Recipe.Enable=true + + # Adjust this value to change the amount of RF per point of durability in the Energetic Infuser with the Flux Reconstruction augment. [range: 100 ~ 10000, default: 500] + I:RepairEnergy=500 + + # Adjust this value to change the amount of Essence of Knowledge per point of durability in the Energetic Infuser with the Flux Reconstruction augment. [range: 1 ~ 1000, default: 5] + I:RepairFluid=5 + + # Adjust this value to change the wireless range for the Energetic Infuser with the Parabolic Flux Coupling augment. [range: 8 ~ 128, default: 32] + I:WirelessRange=32 + } + + Insolator { + # Adjust this value to change the Energy consumption (in RF/t) for a Phytogenic Insolator. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + B:Recipe.Enable=true + } + + All { + B:CreativeTab.Basic=false + B:CreativeTab.Hardened=false + B:CreativeTab.Reinforced=false + B:CreativeTab.Resonant=true + + Augments { + B:Default.AutoTransfer=true + B:Default.ReconfigurableSides=true + B:Default.RedstoneControl=true + } + + } + + ########################################################################################################## + # AugmentSlots + #--------------------------------------------------------------------------------------------------------# + # Adjust the number of augments that Machines have at any given Level. + # Progression will be checked for validity - upgrading a block cannot result in fewer slots. + ########################################################################################################## + + AugmentSlots { + # Augment Slots for Level 0 Machines. [range: 0 ~ 9, default: 0] + I:Level0=0 + + # Augment Slots for Level 1 Machines. [range: 0 ~ 9, default: 1] + I:Level1=1 + + # Augment Slots for Level 2 Machines. [range: 0 ~ 9, default: 2] + I:Level2=2 + + # Augment Slots for Level 3 Machines. [range: 0 ~ 9, default: 3] + I:Level3=3 + + # Augment Slots for Level 4 Machines. [range: 0 ~ 9, default: 4] + I:Level4=4 + } + + ########################################################################################################## + # CustomPowerScaling + #--------------------------------------------------------------------------------------------------------# + # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING. + # Values are expressed as a percentage of Base Power; Base Scale Factor is 100 percent. + # Values will be checked for validity and rounded down to the nearest 10. + ########################################################################################################## + + CustomPowerScaling { + # Scale Factor for Level 1 Machines. [range: 100 ~ 400, default: 150] + I:Level1=150 + + # Scale Factor for Level 2 Machines. [range: 100 ~ 900, default: 250] + I:Level2=250 + + # Scale Factor for Level 3 Machines. [range: 100 ~ 1600, default: 400] + I:Level3=400 + + # Scale Factor for Level 4 Machines. [range: 100 ~ 2500, default: 600] + I:Level4=600 + } + + ########################################################################################################## + # CustomEnergyScaling + #--------------------------------------------------------------------------------------------------------# + # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING. + # Values are expressed as a percentage of Base Energy; Base Scale Factor is 100 percent. + # Values will be checked for validity and rounded down to the nearest 5. + ########################################################################################################## + + CustomEnergyScaling { + # Scale Factor for Level 1 Machines. [range: 100 ~ 400, default: 105] + I:Level1=105 + + # Scale Factor for Level 2 Machines. [range: 100 ~ 900, default: 110] + I:Level2=110 + + # Scale Factor for Level 3 Machines. [range: 100 ~ 1600, default: 115] + I:Level3=115 + + # Scale Factor for Level 4 Machines. [range: 100 ~ 2500, default: 120] + I:Level4=120 + } + + Compactor { + # Adjust this value to change the Energy consumption (in RF/t) for a Compactor. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Refinery { + # Adjust this value to change the Energy consumption (in RF/t) for a Fractionating Still. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Centrifuge { + # Adjust this value to change the Energy consumption (in RF/t) for a Centrifugal Separator. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Crafter { + # Adjust this value to change the Energy consumption (in RF/t) for a Sequential Fabricator. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Brewer { + # Adjust this value to change the Energy consumption (in RF/t) for a BREWER. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Enchanter { + # Adjust this value to change the Energy consumption (in RF/t) for an Arcane Ensorcellator. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + +} + + +Plate { + + Frame { + B:Recipe.Enable=true + } + + Signal { + B:Recipe.Enable=true + } + + Impulse { + B:Recipe.Enable=true + } + + Translocate { + B:Recipe.Enable=true + } + + Charge { + B:Recipe.Enable=true + } + + Excursion { + B:Recipe.Enable=true + } + + Teleport { + B:Recipe.Enable=true + } + +} + + +Plugins { + # If TRUE, support for AbyssalCraft is enabled. [default: true] + B:AbyssalCraft=true + + # If TRUE, support for Actually Additions is enabled. [default: true] + B:"Actually Additions"=true + + # If TRUE, support for Applied Energistics 2 is enabled. [default: true] + B:"Applied Energistics 2"=true + + # If TRUE, support for Astral Sorcery is enabled. [default: true] + B:"Astral Sorcery"=true + + # If TRUE, support for Biomes O' Plenty is enabled. [default: true] + B:"Biomes O' Plenty"=true + + # If TRUE, support for Chisel is enabled. [default: true] + B:Chisel=true + + # If TRUE, support for Computronics is enabled. [default: true] + B:Computronics=true + + # If TRUE, support for Elemental Dimensions is enabled. [default: true] + B:"Elemental Dimensions"=true + + # If TRUE, support for Ender IO is enabled. [default: true] + B:"Ender IO"=true + + # If TRUE, support for EvilCraft is enabled. [default: true] + B:EvilCraft=true + + # If TRUE, support for Extra Alchemy is enabled. [default: true] + B:"Extra Alchemy"=true + + # If TRUE, support for Extra Bees is enabled. [default: true] + B:"Extra Bees"=true + + # If TRUE, support for Extra Trees is enabled. [default: true] + B:"Extra Trees"=true + + # If TRUE, support for Extra Utilities 2 is enabled. [default: true] + B:"Extra Utilities 2"=true + + # If TRUE, support for Familiar Fauna is enabled. [default: true] + B:"Familiar Fauna"=true + + # If TRUE, support for Forestry is enabled. [default: true] + B:Forestry=true + + # If TRUE, support for Gendustry is enabled. [default: true] + B:Gendustry=true + + # If TRUE, support for Gregtech Classic is enabled. [default: true] + B:"Gregtech Classic"=true + + # If TRUE, support for Gregtech Classic Expansion is enabled. [default: true] + B:"Gregtech Classic Expansion"=true + + # If TRUE, support for Ice and Fire is enabled. [default: true] + B:"Ice and Fire"=true + + # If TRUE, support for Immersive Engineering is enabled. [default: true] + B:"Immersive Engineering"=true + + # If TRUE, support for IndustrialCraft 2 is enabled. [default: true] + B:"IndustrialCraft 2"=true + + # If TRUE, support for Integrated Dynamics is enabled. [default: true] + B:"Integrated Dynamics"=true + + # If TRUE, support for Magic Bees is enabled. [default: true] + B:"Magic Bees"=true + + # If TRUE, support for Mowzie's Mobs is enabled. [default: true] + B:"Mowzie's Mobs"=true + + # If TRUE, support for Mystical Agriculture is enabled. [default: true] + B:"Mystical Agriculture"=false + + # If TRUE, support for Mystical Wildlife is enabled. [default: true] + B:"Mystical Wildlife"=true + + # If TRUE, support for Natura is enabled. [default: true] + B:Natura=true + + # If TRUE, support for Pam's BoneCraft is enabled. [default: true] + B:"Pam's BoneCraft"=true + + # If TRUE, support for Pam's HarvestCraft is enabled. [default: true] + B:"Pam's HarvestCraft"=true + + # If TRUE, support for Pam's Redbud Tree is enabled. [default: true] + B:"Pam's Redbud Tree"=true + + # If TRUE, support for Pam's Spooky Tree is enabled. [default: true] + B:"Pam's Spooky Tree"=true + + # If TRUE, support for Plants is enabled. [default: true] + B:Plants=true + + # If TRUE, support for Primal Core is enabled. [default: true] + B:"Primal Core"=true + + # If TRUE, support for Quark is enabled. [default: true] + B:Quark=true + + # If TRUE, support for Rustic is enabled. [default: true] + B:Rustic=true + + # If TRUE, support for Tech Reborn is enabled. [default: true] + B:"Tech Reborn"=true + + # If TRUE, support for Terraqueous is enabled. [default: true] + B:Terraqueous=true + + # If TRUE, support for Thaumcraft is enabled. [default: true] + B:Thaumcraft=true + + # If TRUE, support for The Betweenlands is enabled. [default: true] + B:"The Betweenlands"=true + + # If TRUE, support for The One Probe is enabled. [default: true] + B:"The One Probe"=true + + # If TRUE, support for Tinkers' Construct is enabled. [default: true] + B:"Tinkers' Construct"=true + + # If TRUE, support for Traverse is enabled. [default: true] + B:Traverse=true + + # If TRUE, support for Tropicraft is enabled. [default: true] + B:Tropicraft=true + + # If TRUE, support for Twilight Forest is enabled. [default: true] + B:"Twilight Forest"=true + + # If TRUE, support for Underground Biomes is enabled. [default: true] + B:"Underground Biomes"=true + + MineFactoryReloaded { + B:Enable=true + } + + EE3 { + B:Enable=true + } + + EnderIO { + B:Enable=true + } + + Forestry { + B:Enable=true + } + + Thaumcraft { + B:Enable=true + } + + "Mystical Agriculture" { + I:BaseSecondaryChance=100 + I:FluxedSecondaryChance=110 + I:RichSecondaryChance=105 + } + +} + + +RecipeManagers { + + Extruder { + B:AllowRecipeOverwrite=false + + Recipes { + I:Cobblestone.Lava=0 + I:Cobblestone.Water=0 + I:Obsidian.Lava=1000 + I:Obsidian.Water=1000 + I:Stone.Lava=0 + I:Stone.Water=1000 + } + + } + + Sawmill { + B:AllowRecipeOverwrite=false + + Log { + D:DefaultMultiplier=1.5 + } + + } + + Transposer { + B:AllowRecipeOverwrite=false + + Recipes { + B:EndStone=true + B:MossyCobblestone=true + B:MossyStoneBrick=true + B:NetherBrick=false + B:PackedIce=true + } + + } + + Smelter { + B:AllowRecipeOverwrite=false + + Ore { + I:DefaultMultiplier=2 + I:SpecialMultiplier=3 + } + + Recipes { + B:Steel=true + } + + } + + Crucible { + B:AllowRecipeOverwrite=false + + Recipes { + B:BlazeRod=true + I:BlazeRod.Energy=20000 + B:Netherrack=true + I:Netherrack.Energy=120000 + } + + } + + Furnace { + B:AllowRecipeOverwrite=false + } + + Pulverizer { + B:AllowRecipeOverwrite=false + + Ore { + I:DefaultMultiplier=2 + } + + Recipes { + B:BasalzRod=true + B:BlazeRod=true + B:BlitzRod=true + B:BlizzRod=true + B:Bone=true + B:Diamond=true + B:EnderPearl=true + B:GlassBottle=true + B:HorseArmor=true + B:Netherrack=true + B:RedstoneLamp=true + B:Reed=true + B:Sandstone=true + B:Silicon=true + B:Wool=true + } + + Wool { + I:String=4 + + Dye { + I:Black=0 + I:Blue=5 + I:Brown=0 + I:Cyan=5 + I:Gray=5 + I:Green=0 + I:LightBlue=5 + I:LightGray=5 + I:Lime=5 + I:Magenta=5 + I:Orange=5 + I:Pink=5 + I:Purple=5 + I:Red=5 + I:White=0 + I:Yellow=5 + } + + } + + } + + Precipitator { + B:AllowRecipeOverwrite=false + } + + Charger { + B:AllowRecipeOverwrite=false + } + + Insolator { + B:AllowRecipeOverwrite=false + + Crop { + I:DefaultMultiplier=3 + } + + Recipes { + B:Cactus=true + B:CocoaBean=true + B:LilyPad=true + B:Melon=true + B:Pumpkin=true + B:Reeds=true + B:Vine=true + } + + } + +} + + +Security { + B:Cell.All.Securable=true + B:Device.Activator.Securable=true + B:Device.Breaker.Securable=true + B:Device.Buffer.Securable=true + B:Device.Collector.Securable=true + B:Device.Nullifier.Securable=true + B:Dynamo.All.Securable=true + B:Machine.Accumulator.Securable=true + B:Machine.Assembler.Securable=true + B:Machine.Charger.Securable=true + B:Machine.Crucible.Securable=true + B:Machine.Extruder.Securable=true + B:Machine.Furnace.Securable=true + B:Machine.Insolator.Securable=true + B:Machine.Precipitator.Securable=true + B:Machine.Pulverizer.Securable=true + B:Machine.Sawmill.Securable=true + B:Machine.Smelter.Securable=true + B:Machine.Transposer.Securable=true + B:Satchel.All.Securable=true + B:Strongbox.All.Securable=true + B:Workbench.All.Securable=true +} + + +Sponge { + + Creative { + B:Enable=true + } + + Basic { + B:Recipe.Enable=true + } + + Magmatic { + B:Recipe.Enable=true + } + +} + + +Storage { + + Cell { + # Adjust this value to change the amount of Energy (in RF) stored by a Basic Cell. This base value will scale with block level. [range: 50000 ~ 20000000, default: 2000000] + I:BaseCapacity=2000000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Cell. This base value will scale with block level. [range: 100 ~ 10000, default: 1000] + I:BaseReceive=1000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be sent by a Basic Cell. This base value will scale with block level. [range: 100 ~ 10000, default: 1000] + I:BaseSend=1000 + + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Energy Cells may be turned into Creative versions using a Creative Conversion Kit. + B:Creative=true + + # If TRUE, Energy Cells are enabled. + B:Enable=true + + # If TRUE, Energy Cells are securable. + B:Securable=true + + # If TRUE, Energy Cells can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + } + + Tank { + # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Tank. This base value will scale with block level. [range: 2000 ~ 1000000, default: 20000] + I:BaseCapacity=20000 + + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Tanks may be turned into Creative versions using a Creative Conversion Kit. + B:Creative=true + + # If TRUE, Tanks are enabled. + B:Enable=true + + # If TRUE, Tanks are securable. + B:Securable=true + + # If TRUE, Tanks can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + } + + Cache { + # Adjust this value to change the amount of Items stored by a Basic Cache. This base value will scale with block level. [range: 500 ~ 500000, default: 20000] + I:BaseCapacity=20000 + + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Caches may be turned into Creative versions using a Creative Conversion Kit. + B:Creative=true + + # If TRUE, Caches are enabled. + B:Enable=true + + # If TRUE, Caches can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + } + + Strongbox { + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Strongboxes may be turned into Creative versions using a Creative Conversion Kit. + B:Creative=true + + # If TRUE, Strongboxes are enabled. + B:Enable=true + + # If TRUE, Strongboxes are securable. + B:Securable=true + + # If TRUE, Strongboxes can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + } + +} + + +Strongbox { + + Creative { + B:Enable=true + } + + Basic { + B:Recipe.Enable=true + } + + Hardened { + B:Recipe.Enable=true + } + + Reinforced { + B:Recipe.Enable=true + } + + Resonant { + B:Recipe.Enable=true + } + +} + + +Tank { + + Creative { + B:Enable=true + } + + Basic { + I:Capacity=8000 + B:Recipe.Enable=true + } + + Hardened { + I:Capacity=32000 + B:Recipe.Enable=true + } + + Reinforced { + I:Capacity=128000 + B:Recipe.Enable=true + } + + Resonant { + I:Capacity=512000 + B:Recipe.Enable=true + } + +} + + +Upgrades { + # This sets the minimum upgradeable block tier for Automatic Input functionality. [range: 0 ~ 4, default: 0] + I:LevelAutoInput=0 + + # This sets the minimum upgradeable block tier for Automatic Output functionality. [range: 0 ~ 4, default: 0] + I:LevelAutoOutput=0 + + # This sets the minimum upgradeable block tier for Redstone Control functionality. [range: 0 ~ 4, default: 0] + I:LevelRedstoneControl=0 +} + + +Version { + S:Identifier=5.5.7 +} + + +Workbench { + + Creative { + B:Enable=true + } + + Basic { + B:Recipe.Enable=true + } + + Hardened { + B:Recipe.Enable=true + } + + Reinforced { + B:Recipe.Enable=true + } + + Resonant { + B:Recipe.Enable=true + } + +} + + diff --git a/overrides/config/cofh/thermalexpansion/florbs.cfg b/overrides/config/cofh/thermalexpansion/florbs.cfg new file mode 100644 index 0000000..c0d9d96 --- /dev/null +++ b/overrides/config/cofh/thermalexpansion/florbs.cfg @@ -0,0 +1,89 @@ +# Configuration file + +Blacklist { + # List of fluids that are not allowed to be placed in Florbs. [default: ] + S:Blacklist < + > +} + + +General { + # If TRUE, the recipes for Florbs are enabled. Setting this to FALSE means that you actively dislike fun things. [default: true] + B:EnableRecipe=true + B:Recipe.Enable=true +} + + +Version { + S:Identifier=5.5.7 +} + + +Whitelist { + B:aerotheum=true + B:aluminum.molten=true + B:aluminumbrass.molten=true + B:alumite.molten=true + B:ardite.molten=true + B:blood=true + B:bronze.molten=true + B:cloud_seed=true + B:cloud_seed_concentrated=true + B:coal=true + B:cobalt.molten=true + B:copper.molten=true + B:creosote=true + B:cryotheum=true + B:cyanite=true + B:electrum.molten=true + B:emerald.liquid=true + B:ender=true + B:enderium.molten=true + B:fire_water=true + B:fluidboss=true + B:glass.molten=true + B:glowstone=true + B:glue=true + B:gold.molten=true + B:hell_blood=true + B:honey=true + B:hootch=true + B:invar.molten=true + B:iron.molten=true + B:lava=true + B:lead.molten=true + B:liquid_sunshine=true + B:lumium.molten=true + B:mana=true + B:manyullyn.molten=true + B:matter_plasma=true + B:metal.molten=true + B:mithril.molten=true + B:molten_tritanium=true + B:nickel.molten=true + B:nutrient_distillation=true + B:obsidian.molten=true + B:petrotheum=true + B:pigiron.molten=true + B:platinum.molten=true + B:poison=true + B:pyrotheum=true + B:redstone=true + B:rocket_fuel=true + B:signalum.molten=true + B:silver.molten=true + B:slime.blue=true + B:steam=true + B:steel.molten=true + B:stone.seared=true + B:tin.molten=true + B:water=true + B:"witchery:brew"=true + B:"witchery:brewliquid"=true + B:"witchery:fluiddisease"=true + B:"witchery:fluidspirit"=true + B:"witchery:hollowtears"=true + B:yellorium=true +} + + diff --git a/overrides/config/cofh/thermalexpansion/fuels.cfg b/overrides/config/cofh/thermalexpansion/fuels.cfg new file mode 100644 index 0000000..bf84bcd --- /dev/null +++ b/overrides/config/cofh/thermalexpansion/fuels.cfg @@ -0,0 +1,78 @@ +# Configuration file + +########################################################################################################## +# Coolants +#--------------------------------------------------------------------------------------------------------# +# You can add Coolants in this section. Fluid names only, as they are registered in Minecraft. Currently only used by the Compression Dynamo. +########################################################################################################## + +Coolants { + I:cryotheum=4000000 + I:ice=2000000 + I:water=400000 +} + + +Fuels { + + ########################################################################################################## + # Steam + #--------------------------------------------------------------------------------------------------------# + # You can adjust fuel values for the Steam Dynamo in this section. New fuels cannot be added at this time. + ########################################################################################################## + + Steam { + I:charcoal=32000 + I:coal=48000 + I:wood=4500 + } + + Enervation { + I:redstone=64000 + } + + ########################################################################################################## + # Magmatic + #--------------------------------------------------------------------------------------------------------# + # You can add fuels to the Magmatic Dynamo in this section. Fluid names only, as they are registered in Minecraft. + ########################################################################################################## + + Magmatic { + I:lava=180000 + I:pyrotheum=2000000 + } + + ########################################################################################################## + # Compression + #--------------------------------------------------------------------------------------------------------# + # You can add fuels to the Compression Dynamo in this section. Fluid names only, as they are registered in Minecraft. + ########################################################################################################## + + Compression { + I:bioethanol=500000 + I:biofuel=500000 + I:coal=1000000 + I:fuel=1500000 + I:oil=150000 + } + + ########################################################################################################## + # Reactant + #--------------------------------------------------------------------------------------------------------# + # You can add fuels to the Reactant Dynamo in this section. Fluid names only, as they are registered in Minecraft. + ########################################################################################################## + + Reactant { + I:biomass=450000 + I:creosote=200000 + I:glowstone=750000 + I:mobessence=500000 + I:redstone=600000 + I:seedoil=250000 + I:sewage=12000 + I:sludge=12000 + } + +} + + diff --git a/overrides/config/cofh/thermalexpansion/morbs.cfg b/overrides/config/cofh/thermalexpansion/morbs.cfg new file mode 100644 index 0000000..dfece22 --- /dev/null +++ b/overrides/config/cofh/thermalexpansion/morbs.cfg @@ -0,0 +1,20 @@ +# Configuration file + +Blacklist { + # List of entities that are not allowed to be placed in Morbs. Mobs without spawn eggs are automatically disallowed. [default: ] + S:Blacklist < + > +} + + +General { + # If TRUE, the recipes for Morbs are enabled. Setting this to FALSE means that you actively dislike fun things and/or Pokemon tributes. [default: true] + B:EnableRecipe=true +} + + +Version { + S:Identifier=5.5.7 +} + + diff --git a/overrides/config/cofh/thermalfoundation/client.cfg b/overrides/config/cofh/thermalfoundation/client.cfg new file mode 100644 index 0000000..b917342 --- /dev/null +++ b/overrides/config/cofh/thermalfoundation/client.cfg @@ -0,0 +1,51 @@ +# Configuration file + +Global { + # If TRUE, Creative versions of Items will show in Creative Tabs. [default: true] + B:ShowCreativeItems=true + + # If TRUE, Empty versions of Items which contain a specific resource (such as RF or Water) will show in Creative Tabs. [default: false] + B:ShowEmptyItems=false + + # If TRUE, Full versions of Items which contain a specific resource (such as RF or Water) will show in Creative Tabs. [default: true] + B:ShowFullItems=true + + # If TRUE, all Thermal Series mods will be share common pre-configured "Thermal Series" Creative Tabs. Basic Armor and Basic Tools will go to appropriate vanilla Creative Tabs. [default: true] + B:ThermalSeriesTabs=true +} + + +Icons { + B:BlazePowder=true +} + + +Interface { + # If TRUE, Thermal Foundation Basic Armor Sets appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:ArmorInCommonTab=false + + # If TRUE, Thermal Foundation Basic Tools appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:ToolsInCommonTab=false + + # If TRUE, Thermal Foundation Utility Items appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:UtilsInCommonTab=false + + CreativeTab { + B:ArmorInCommonTab=false + B:ToolsInCommonTab=false + } + +} + + +Render { + # If TRUE, Ender devices will be a bit more Cagey year-round. [default: false] + B:CageyEnder=false +} + + +Version { + S:Identifier=2.6.7 +} + + diff --git a/overrides/config/cofh/thermalfoundation/common.cfg b/overrides/config/cofh/thermalfoundation/common.cfg new file mode 100644 index 0000000..c8dfc81 --- /dev/null +++ b/overrides/config/cofh/thermalfoundation/common.cfg @@ -0,0 +1,946 @@ +# Configuration file + +Block { + + OreFluid { + # If TRUE, Clathrates will create fluid when broken. + B:FluidOnBreaking=true + } + +} + + +Equipment { + B:DisableAllArmor=false + + # If TRUE, recipes for all Armor Sets are disabled. [default: false] + B:DisableAllArmorRecipes=false + + # If TRUE, recipes for all new Bows will be disabled, leaving only the Vanilla Bow [default: false] + B:DisableAllBows=false + + # If TRUE, recipes for all new Fishing Rods will be disabled, leaving only the Vanilla (Wood) Fishing Rod [default: false] + B:DisableAllFishingRods=false + + # If TRUE, recipes for all new Shears will be disabled, leaving only the Vanilla (Iron) Shears. [default: false] + B:DisableAllShears=false + + # If TRUE, recipes for all new Shields will be disabled, leaving only the Vanilla (Wood) Shield [default: false] + B:DisableAllShields=false + + # If TRUE, recipes for all Tools are disabled. [default: false] + B:DisableAllToolRecipes=false + B:DisableAllTools=false + + # If TRUE, recipes for new Vanilla material (Wood, Stone, Iron, Gold, Diamond) Tools are disabled. [default: false] + B:DisableVanillaToolRecipes=false + + # If TRUE, items which have had their recipes disabled will show in the Creative Tab and JEI. [default: false] + B:ShowDisabledEquipment=true + + Wood { + + Tools { + B:Shears=true + B:Sickle=true + } + + } + + Stone { + + Tools { + B:Bow=true + B:FishingRod=true + B:Shears=true + B:Sickle=true + } + + } + + Iron { + + Tools { + B:Bow=true + B:FishingRod=true + B:Sickle=true + } + + } + + Diamond { + + Tools { + B:Bow=true + B:FishingRod=true + B:Shears=true + B:Sickle=true + } + + } + + Gold { + + Tools { + B:Bow=true + B:FishingRod=true + B:Shears=true + B:Sickle=true + } + + } + + Copper { + B:Armor=true + + Tools { + B:Axe=true + B:Bow=true + B:FishingRod=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Tin { + B:Armor=true + + Tools { + B:Axe=true + B:Bow=true + B:FishingRod=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Silver { + B:Armor=true + + Tools { + B:Axe=true + B:Bow=true + B:FishingRod=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Lead { + B:Armor=true + + Tools { + B:Axe=true + B:Bow=true + B:FishingRod=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Nickel { + B:Armor=true + + Tools { + B:Axe=true + B:Bow=true + B:FishingRod=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Electrum { + B:Armor=true + + Tools { + B:Axe=true + B:Bow=true + B:FishingRod=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Invar { + B:Armor=true + + Tools { + B:Axe=true + B:Bow=true + B:FishingRod=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Bronze { + B:Armor=true + + Tools { + B:Axe=true + B:Bow=true + B:FishingRod=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Platinum { + B:Armor=true + + Tools { + B:Axe=true + B:Bow=true + B:FishingRod=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Armor { + + Copper { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Tin { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Silver { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Lead { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Aluminum { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Nickel { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Platinum { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Steel { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Electrum { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Invar { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Bronze { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Constantan { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + } + + Tools { + + Copper { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Tin { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Silver { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Lead { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Aluminum { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Nickel { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Platinum { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Steel { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Electrum { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Invar { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Bronze { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Constantan { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Tool { + + Wood { + B:Excavator=false + B:Hammer=false + B:Shears=false + B:Sickle=false + } + + Stone { + B:Bow=false + B:Excavator=false + B:FishingRod=false + B:Hammer=false + B:Shears=false + B:Shield=false + B:Sickle=false + } + + Iron { + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Shield=true + B:Sickle=true + } + + Diamond { + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Shears=true + B:Shield=true + B:Sickle=true + } + + Gold { + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Shears=true + B:Shield=true + B:Sickle=true + } + + } + +} + + +Fluid { + + Redstone { + # If TRUE, Fluid Redstone will emit a signal proportional to its fluid level. [default: true] + B:Effect=true + } + + Glowstone { + # If TRUE, Fluid Glowstone Source blocks will condense back into solid Glowstone above a given y-value. [default: true] + B:Condense=true + + # If TRUE, Fluid Glowstone will provide buffs to entities on contact. [default: true] + B:Effect=true + + # If TRUE, Fluid Glowstone Source blocks will gradually float upwards. [default: true] + B:Float=true + + # This adjusts the y-value where Fluid Glowstone will *always* condense, if that is enabled. It will also condense above 80% of this value, if it cannot flow. [range: 60 ~ 240, default: 120] + I:MaxHeight=120 + } + + Ender { + # If TRUE, Fluid Ender will randomly teleport entities on contact. [default: true] + B:Effect=true + } + + Pyrotheum { + # If TRUE, Fluid Pyrotheum will be worse than lava. [default: true] + B:Effect=true + + # If TRUE, Fluid Pyrotheum Source blocks will gradually fall downwards. [default: true] + B:Fall=true + } + + Cryotheum { + # If TRUE, Fluid Cryotheum will be worse than lava, except cold. [default: true] + B:Effect=true + + # If TRUE, Fluid Cryotheum Source blocks will gradually fall downwards. [default: true] + B:Fall=true + } + + Aerotheum { + # If TRUE, Fluid Aerotheum Source blocks will dissipate back into air above a given y-value. [default: true] + B:Dissipate=true + + # If TRUE, Fluid Aerotheum will slow and redirect entities on contact. [default: true] + B:Effect=true + + # If TRUE, Fluid Aerotheum Source blocks will gradually float upwards. [default: true] + B:Float=true + + # This adjusts the y-value where Fluid Aerotheum will *always* dissipate, if that is enabled. [range: 60 ~ 240, default: 120] + I:MaxHeight=120 + } + + Petrotheum { + # If TRUE, Fluid Petrotheum will break apart stone blocks. [default: true] + B:Effect=true + B:Effect.Extreme=false + + # If TRUE, Fluid Petrotheum will have an EXTREME effect on stone blocks. Fun but not recommended. [default: false] + B:Extreme=false + + # If TRUE, Fluid Petrotheum Source blocks will gradually fall downwards. [default: true] + B:Fall=true + } + + Mana { + # If TRUE, Fluid Mana will do...things. [default: true] + B:Effect=true + + # If TRUE, Fluid Mana Source blocks will gradually fall downwards. [default: true] + B:Fall=true + } + + Coal { + B:Flammable=true + } + + CrudeOil { + # If TRUE, Crude Oil will be flammable. [default: true] + B:Flammable=true + } + +} + + +General { + # If TRUE, non-Basic Gears will require an additional Iron Ingot to craft [default: false] + B:AlternateGears=false + + # If TRUE, Basic (Wood and Stone) Gears will be craftable. [default: true] + B:BasicGears=true + + # If TRUE, recipes for Basic Craftable Items (Gears, Parts) are disabled. Only enable this option if you understand the consequences. [default: false] + B:DisableBasicItemRecipes=false + + # If TRUE, recipes for Upgrade Items (Kits) are disabled. Only enable this option if you understand the consequences. [default: false] + B:DisableUpgradeItemRecipes=false + + # If TRUE, Cryotheum Dust can be used to create Ice and solidify Clathrates. [default: true] + B:EnableCryotheumCrafting=true + + # If TRUE, Horse Armor will be craftable. [default: true] + B:EnableHorseArmorCrafting=true + + # If TRUE, Petrotheum Dust can be used to break Ores into Dusts and Gems. [default: true] + B:EnablePetrotheumCrafting=true + + # If TRUE, Pyrotheum Dust can be used to smelt Ores into Ingots. [default: true] + B:EnablePyrotheumCrafting=true + + # If TRUE, Saddles will be craftable. [default: true] + B:EnableSaddleCrafting=true + B:FireImmuneDropSulfur=true + + # If TRUE, Fire-Immune mobs have a chance to drop Sulfur. [default: true] + B:FireImmuneMobsDropSulfur=true +} + + +Items { + + HorseArmor { + B:Aluminum=true + B:Bronze=true + B:Constantan=true + B:Copper=true + B:Electrum=true + B:Invar=true + B:Lead=true + B:Nickel=true + B:Platinum=true + B:Silver=true + B:Steel=true + B:Tin=true + } + +} + + +Lexicon { + # If TRUE, a default list will generate EVERY time. Enable this if you are satisfied with the default filtering and are adding/removing mods. [default: false] + B:AlwaysGenerateList=false + + # If TRUE, a default list will be generated depending on your list setting. This will ONLY generate if no list file already exists OR the Always Generate option is enabled. [default: true] + B:GenerateDefaultList=true + + # If TRUE, all entries will be echoed to the system LOG. [default: false] + B:LogEntries=false + + # If TRUE, a WHITELIST is used, if FALSE, a BLACKLIST is used. [default: true] + B:UseWhiteList=true +} + + +Mob { + + Blizz { + # If TRUE, Blizz attacks will inflict Slowness. [default: true] + B:Effect=true + + # If TRUE, Blizzes will spawn naturally. [default: true] + B:Enable=true + + # This sets the maximum light level Blizzes can spawn at, if restricted. [range: 0 ~ 15, default: 8] + I:LightLevel=8 + + # If TRUE, Blizzes will only spawn below a specified light level. [default: true] + B:LightLevelRestriction=true + + # This sets the maximum number of Blizzes that spawn in a group. [range: 1 ~ 24, default: 4] + I:MaxGroupSize=4 + + # This sets the minimum number of Blizzes that spawn in a group. [range: 1 ~ 10, default: 1] + I:MinGroupSize=1 + + # This sets the relative spawn weight for Blizzes. [range: 1 ~ 20, default: 10] + I:SpawnWeight=10 + B:UseGlobalId=true + + Spawn { + I:Light.Level=8 + B:Light.Limit=true + I:MaxGroupSize=4 + I:MinGroupSize=1 + I:SpawnWeight=10 + } + + } + + Blitz { + # If TRUE, Blitz attacks will inflict Blindness. [default: true] + B:Effect=true + + # If TRUE, Blitzes will spawn naturally. [default: true] + B:Enable=true + + # This sets the maximum light level Blitzes can spawn at, if restricted. [range: 0 ~ 15, default: 8] + I:LightLevel=8 + + # If TRUE, Blitzes will only spawn below a specified light level. [default: true] + B:LightLevelRestriction=true + + # This sets the maximum number of Blitzes that spawn in a group. [range: 1 ~ 24, default: 4] + I:MaxGroupSize=4 + + # This sets the minimum number of Blitzes that spawn in a group. [range: 1 ~ 10, default: 1] + I:MinGroupSize=1 + + # This sets the relative spawn weight for Blitzes. [range: 1 ~ 20, default: 10] + I:SpawnWeight=10 + B:UseGlobalId=true + + Spawn { + I:Light.Level=8 + B:Light.Limit=true + I:MaxGroupSize=4 + I:MinGroupSize=1 + I:SpawnWeight=10 + } + + } + + Basalz { + # If TRUE, Basalz attacks will inflict Weakness. [default: true] + B:Effect=true + + # If TRUE, Basalzes will spawn naturally. [default: true] + B:Enable=true + + # This sets the maximum light level Basalzes can spawn at, if restricted. [range: 0 ~ 15, default: 8] + I:LightLevel=8 + + # If TRUE, Basalzes will only spawn below a specified light level. [default: true] + B:LightLevelRestriction=true + + # This sets the maximum number of Basalzes that spawn in a group. [range: 1 ~ 24, default: 4] + I:MaxGroupSize=4 + + # This sets the minimum number of Basalzes that spawn in a group. [range: 1 ~ 10, default: 1] + I:MinGroupSize=1 + + # This sets the relative spawn weight for Basalzes. [range: 1 ~ 20, default: 10] + I:SpawnWeight=10 + B:UseGlobalId=true + + Spawn { + I:Light.Level=8 + B:Light.Limit=true + I:MaxGroupSize=4 + I:MinGroupSize=1 + I:SpawnWeight=10 + } + + } + +} + + +Plugins { + # If TRUE, support for Tinkers' Construct is enabled. [default: true] + B:"Tinkers' Construct"=true + + MineFactoryReloaded { + B:Enable=true + + Straw { + B:Aerotheum=true + B:Coal=true + B:Cryotheum=true + B:Ender=true + I:Ender.Range=16384 + B:Glowstone=true + B:Petrotheum=true + B:Pyrotheum=true + B:Redstone=true + } + + } + + Thaumcraft { + B:Enable=true + } + + TConstruct { + B:Enable=true + + Material { + + Silver { + I:Attack=3 + I:Durability=80 + I:HarvestLevel=2 + I:Id=1023 + I:MiningSpeed=1200 + } + + Lead { + I:Attack=2 + I:Durability=250 + I:HarvestLevel=1 + I:Id=1022 + I:MiningSpeed=900 + } + + Nickel { + I:Attack=2 + I:Durability=750 + I:HarvestLevel=2 + I:Id=1021 + I:MiningSpeed=1100 + } + + Platinum { + I:Attack=5 + I:Durability=1050 + I:HarvestLevel=4 + I:Id=1024 + I:MiningSpeed=1400 + } + + Invar { + I:Attack=2 + I:Durability=450 + I:HarvestLevel=2 + I:Id=1020 + I:MiningSpeed=700 + } + + Electrum { + I:Attack=2 + I:Durability=90 + I:HarvestLevel=1 + I:Id=1025 + I:MiningSpeed=1700 + } + + } + + } + + EE3 { + B:Enable=true + } + +} + + +Tome { + + Lexicon { + # If TRUE, the recipe for the Forge Lexicon is enabled. Set this to FALSE only if you know what you are doing and/or want to create needless inconvenience. [default: true] + B:EnableRecipe=true + } + + Experience { + # If TRUE, the recipe for the Tome of Knowledge is enabled. Set this to FALSE only if you know what you are doing and/or want to create needless inconvenience. [default: true] + B:EnableRecipe=true + } + +} + + +Version { + S:Identifier=2.6.7 +} + + +World { + # If TRUE, Thermal Foundation will create default world generation files if it cannot find existing ones. These files will only work if CoFH World is installed! Only disable this if you know what you are doing. [default: true] + B:GenerateDefaultFiles=true +} + + diff --git a/overrides/config/cofh/thermalfoundation/lexicon-whitelist.cfg b/overrides/config/cofh/thermalfoundation/lexicon-whitelist.cfg new file mode 100644 index 0000000..a5d65d7 --- /dev/null +++ b/overrides/config/cofh/thermalfoundation/lexicon-whitelist.cfg @@ -0,0 +1,553 @@ +blockAluminium +blockAluminiumBrass +blockAluminum +blockAluminumBrass +blockAlumite +blockAmber +blockAndesite +blockArdite +blockBronze +blockCarpet +blockCoal +blockCoalBlack +blockCoalBlue +blockCoalBrown +blockCoalCyan +blockCoalGray +blockCoalGreen +blockCoalLightBlue +blockCoalLightGray +blockCoalLime +blockCoalMagenta +blockCoalOrange +blockCoalPink +blockCoalPurple +blockCoalRed +blockCoalWhite +blockCoalYellow +blockCobalt +blockConstantan +blockCopper +blockCupronickel +blockDiamond +blockDiorite +blockElectrum +blockEmerald +blockEnder +blockEnderCore +blockEnderObsidian +blockEnderium +blockEndstone +blockFuelCoke +blockGlue +blockGold +blockGranite +blockIce +blockIcestone +blockInvar +blockIron +blockLapis +blockLapisBlack +blockLapisBlue +blockLapisBrown +blockLapisCyan +blockLapisGray +blockLapisGreen +blockLapisLightBlue +blockLapisLightGray +blockLapisLime +blockLapisMagenta +blockLapisOrange +blockLapisPink +blockLapisPurple +blockLapisRed +blockLapisWhite +blockLapisYellow +blockLead +blockLumium +blockMagicWood +blockMalachite +blockManyullyn +blockMarble +blockMeatRaw +blockMithril +blockNaturalAluminum +blockNickel +blockObsidian +blockPackedIce +blockPeridot +blockPigIron +blockPlatinum +blockQuartz +blockRedstone +blockRedstoneBlack +blockRedstoneBlue +blockRedstoneBrown +blockRedstoneCyan +blockRedstoneGray +blockRedstoneGreen +blockRedstoneLightBlue +blockRedstoneLightGray +blockRedstoneLime +blockRedstoneMagenta +blockRedstoneOrange +blockRedstonePink +blockRedstonePurple +blockRedstoneRed +blockRedstoneWhite +blockRedstoneYellow +blockRubber +blockRuby +blockSapphire +blockSignalum +blockSilver +blockSteel +blockTanzanite +blockTin +blockTopaz +blockUnstable +blockWaterstone +blockWoolBlack +blockWoolBlue +blockWoolBrown +blockWoolCyan +blockWoolGray +blockWoolGreen +blockWoolLightBlue +blockWoolLightGray +blockWoolLime +blockWoolMagenta +blockWoolOrange +blockWoolPink +blockWoolPurple +blockWoolRed +blockWoolWhite +blockWoolYellow +blockmolten.bedrockiumingots +blockmolten.unstableingots +dustAdamantium +dustAerotheum +dustAluminium +dustAluminiumBrass +dustAluminum +dustAluminumBrass +dustAlumite +dustAmber +dustArdite +dustBasalz +dustBlitz +dustBlizz +dustBronze +dustCharcoal +dustCoal +dustCobalt +dustCoffeeDust +dustCoke +dustConstantan +dustCopper +dustCryotheum +dustCupronickel +dustDiamond +dustElectrum +dustEmerald +dustEnderium +dustFlour +dustGelatinPowder +dustGlowstone +dustGlue +dustGold +dustHOPGraphite +dustInvar +dustIridium +dustIron +dustLapis +dustLead +dustLumium +dustMagnesium +dustMalachite +dustManyullyn +dustMinicio +dustMithril +dustNaturalAluminum +dustNetherAmber +dustNetherCoal +dustNetherCopper +dustNetherDiamond +dustNetherEmerald +dustNetherGold +dustNetherIron +dustNetherLapis +dustNetherLead +dustNetherPeridot +dustNetherRedstone +dustNetherRuby +dustNetherSalt +dustNetherSaltpeter +dustNetherSapphire +dustNetherSteel +dustNetherSulfur +dustNetherTin +dustNickel +dustNikolite +dustObsidian +dustOsmium +dustPeridot +dustPetrotheum +dustPigIron +dustPlatinum +dustPoorCopper +dustPoorGold +dustPoorIron +dustPoorLead +dustPoorTin +dustPyrotheum +dustQuartz +dustRedstone +dustRuby +dustRutile +dustSalt +dustSaltpeter +dustSapphire +dustShadow +dustSignalum +dustSilver +dustSteel +dustSulfur +dustTanzanite +dustTennantite +dustTin +dustTitanium +dustTopaz +dustTungsten +dustUranium +dustVile +dustWood +dustberryAluminium +dustberryAluminum +dustberryCopper +dustberryEssence +dustberryGold +dustberryIron +dustberryTin +dustbushAluminium +dustbushAluminum +dustbushCopper +dustbushEssence +dustbushGold +dustbushIron +dustbushTin +dustmolten.bedrockiumingots +dustmolten.unstableingots +ingotAdamantium +ingotAerotheum +ingotAluminium +ingotAluminiumBrass +ingotAluminum +ingotAluminumBrass +ingotAlumite +ingotAmber +ingotArdite +ingotBasalz +ingotBlitz +ingotBlizz +ingotBrick +ingotBrickNether +ingotBronze +ingotCharcoal +ingotCoal +ingotCobalt +ingotCoffeeDust +ingotCoke +ingotConductiveIron +ingotConstantan +ingotCopper +ingotCryotheum +ingotCupronickel +ingotDarkSteel +ingotDiamond +ingotDraconium +ingotElectricalSteel +ingotElectrum +ingotEmerald +ingotEnderium +ingotEnergeticAlloy +ingotFirestone +ingotFlour +ingotGelatinPowder +ingotGlowstone +ingotGlue +ingotGold +ingotHOPGraphite +ingotInvar +ingotIridium +ingotIron +ingotLapis +ingotLead +ingotLumium +ingotMagnesium +ingotMalachite +ingotManasteel +ingotManyullyn +ingotMinicio +ingotMithril +ingotNaturalAluminum +ingotNetherAmber +ingotNetherCoal +ingotNetherCopper +ingotNetherDiamond +ingotNetherEmerald +ingotNetherGold +ingotNetherIron +ingotNetherLapis +ingotNetherLead +ingotNetherPeridot +ingotNetherRedstone +ingotNetherRuby +ingotNetherSalt +ingotNetherSaltpeter +ingotNetherSapphire +ingotNetherSteel +ingotNetherSulfur +ingotNetherTin +ingotNickel +ingotObsidian +ingotOsmium +ingotPeridot +ingotPetrotheum +ingotPhasedGold +ingotPhasedIron +ingotPigIron +ingotPlatinum +ingotPoorCopper +ingotPoorGold +ingotPoorIron +ingotPoorLead +ingotPoorTin +ingotPyrotheum +ingotQuartz +ingotRedstone +ingotRedstoneAlloy +ingotRefinedIron +ingotRuby +ingotRutile +ingotSalt +ingotSaltpeter +ingotSapphire +ingotShadow +ingotSignalum +ingotSilver +ingotSoularium +ingotSoulium +ingotSteel +ingotSulfur +ingotSweet +ingotTanzanite +ingotTennantite +ingotTerrasteel +ingotThaumium +ingotTin +ingotTitanium +ingotTopaz +ingotTungsten +ingotUnstable +ingotUranium +ingotVile +ingotWood +ingotberryAluminium +ingotberryAluminum +ingotberryCopper +ingotberryEssence +ingotberryGold +ingotberryIron +ingotberryTin +ingotbushAluminium +ingotbushAluminum +ingotbushCopper +ingotbushEssence +ingotbushGold +ingotbushIron +ingotbushTin +ingotmolten.bedrockiumingots +ingotmolten.unstableingots +nuggetAluminium +nuggetAluminiumBrass +nuggetAluminum +nuggetAluminumBrass +nuggetAlumite +nuggetArdite +nuggetBronze +nuggetCoal +nuggetCobalt +nuggetConstantan +nuggetCopper +nuggetCupronickel +nuggetDiamond +nuggetElectrum +nuggetEmerald +nuggetEnder +nuggetEnderium +nuggetGlue +nuggetGold +nuggetInvar +nuggetIron +nuggetLapis +nuggetLead +nuggetLumium +nuggetManyullyn +nuggetMithril +nuggetNaturalAluminum +nuggetNickel +nuggetObsidian +nuggetPigIron +nuggetPlatinum +nuggetQuartz +nuggetSignalum +nuggetSilver +nuggetSoulium +nuggetSteel +nuggetTin +nuggetUnstable +nuggetmolten.bedrockiumingots +nuggetmolten.unstableingots +oreAdamantium +oreAluminium +oreAluminum +oreAluminumBrass +oreAlumite +oreAmber +oreArdite +oreBronze +oreCertusQuartz +oreCoal +oreCobalt +oreCopper +oreDiamond +oreElectrum +oreEmerald +oreEnderium +oreFirestone +oreGlue +oreGold +oreInvar +oreIridium +oreIron +oreLapis +oreLead +oreLumium +oreMagnesium +oreMalachite +oreManyullyn +oreMinicio +oreMithril +oreNaturalAluminum +oreNetherAluminum +oreNetherAluminumBrass +oreNetherAlumite +oreNetherAmber +oreNetherArdite +oreNetherBronze +oreNetherCoal +oreNetherCobalt +oreNetherCopper +oreNetherDiamond +oreNetherElectrum +oreNetherEmerald +oreNetherEnderium +oreNetherGlue +oreNetherGold +oreNetherInvar +oreNetherIron +oreNetherLapis +oreNetherLead +oreNetherLumium +oreNetherManyullyn +oreNetherMithril +oreNetherNaturalAluminum +oreNetherNickel +oreNetherObsidian +oreNetherPeridot +oreNetherPigIron +oreNetherPlatinum +oreNetherRedstone +oreNetherRuby +oreNetherSalt +oreNetherSaltpeter +oreNetherSapphire +oreNetherSignalum +oreNetherSilver +oreNetherSteel +oreNetherSulfur +oreNetherTin +oreNethermolten.bedrockiumingots +oreNethermolten.unstableingots +oreNickel +oreNikolite +oreObsidian +oreOsmium +orePeridot +orePigIron +orePlatinum +orePoorAluminum +orePoorAluminumBrass +orePoorAlumite +orePoorArdite +orePoorBronze +orePoorCobalt +orePoorCopper +orePoorElectrum +orePoorEnderium +orePoorGlue +orePoorGold +orePoorInvar +orePoorIron +orePoorLead +orePoorLumium +orePoorManyullyn +orePoorMithril +orePoorNaturalAluminum +orePoorNickel +orePoorObsidian +orePoorPigIron +orePoorPlatinum +orePoorSignalum +orePoorSilver +orePoorSteel +orePoorTin +orePoormolten.bedrockiumingots +orePoormolten.unstableingots +oreQuartz +oreRedstone +oreRuby +oreRutile +oreSalt +oreSaltpeter +oreSapphire +oreShadow +oreSignalum +oreSilver +oreSteel +oreSulfur +oreTanzanite +oreTennantite +oreTin +oreTitanium +oreTopaz +oreTungsten +oreUranium +oreYellorite +oreberryAluminium +oreberryAluminum +oreberryCopper +oreberryEssence +oreberryGold +oreberryIron +oreberryTin +orebushAluminium +orebushAluminum +orebushCopper +orebushEssence +orebushGold +orebushIron +orebushTin +oremolten.bedrockiumingots +oremolten.unstableingots diff --git a/overrides/config/cofh/world/00_minecraft.json b/overrides/config/cofh/world/00_minecraft.json new file mode 100644 index 0000000..66acf7a --- /dev/null +++ b/overrides/config/cofh/world/00_minecraft.json @@ -0,0 +1,393 @@ +{ + "priority": 1000000000000, + "populate": { + "dirt": { + + "distribution": "uniform", + "generator": { + "block": "dirt", + "material": "minecraft:stone", + "cluster-size": 33 + }, + "cluster-count": 10, + "min-height": 0, + "max-height": 256, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "gravel": { + "distribution": "uniform", + "generator": { + "block": "gravel", + "material": "minecraft:stone", + "cluster-size": 33 + }, + "cluster-count": 8, + "min-height": 0, + "max-height": 256, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "diorite": { + "distribution": "uniform", + "generator": { + "block": { + "name": "stone", + "properties": { + "variant": "diorite" + } + }, + "material": "minecraft:stone", + "cluster-size": 33 + }, + "cluster-count": 10, + "min-height": 0, + "max-height": 80, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "granite": { + "distribution": "uniform", + "generator": { + "block": { + "name": "stone", + "properties": { + "variant": "granite" + } + }, + "material": "minecraft:stone", + "cluster-size": 33 + }, + "cluster-count": 10, + "min-height": 0, + "max-height": 80, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "andesite": { + "distribution": "uniform", + "generator": { + "block": { + "name": "stone", + "properties": { + "variant": "andesite" + } + }, + "material": "minecraft:stone", + "cluster-size": 33 + }, + "cluster-count": 10, + "min-height": 0, + "max-height": 80, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "coal": { + "distribution": "uniform", + "generator": { + "block": "coal_ore", + "material": "minecraft:stone", + "cluster-size": 17 + }, + "cluster-count": 20, + "min-height": 0, + "max-height": 128, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "iron": { + "distribution": "uniform", + "generator": { + "block": "iron_ore", + "material": "minecraft:stone", + "cluster-size": 20 + }, + "cluster-count": 20, + "min-height": 0, + "max-height": 64, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "gold": { + "distribution": "uniform", + "generator": { + "block": "gold_ore", + "material": "minecraft:stone", + "cluster-size": 9 + }, + "cluster-count": 2, + "min-height": 0, + "max-height": 32, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "redstone": { + "distribution": "uniform", + "generator": { + "block": "redstone_ore", + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 0, + "max-height": 16, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "diamond": { + "distribution": "uniform", + "generator": { + "block": "diamond_ore", + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 1, + "min-height": 0, + "max-height": 16, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "lapis": { + "distribution": "gaussian", + "generator": { + "block": "lapis_ore", + "material": "minecraft:stone", + "cluster-size": 7 + }, + "cluster-count": 1, + "center-height": 16, + "spread": 16, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "mesa_gold": { + "enabled": true, + "distribution": "uniform", + "generator": { + "block": { + "name": "gold_ore" + }, + "material": "minecraft:stone", + "cluster-size": 9 + }, + "cluster-count": 20, + "min-height": 32, + "max-height": 80, + "retrogen": false, + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "id", + "entry": [ + "mesa", + "mesa_rock", + "mesa_clear_rock", + "mutated_mesa", + "mutated_mesa_rock", + "mutated_mesa_clear_rock" + ] + } + ] + }, + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "emerald": { + "distribution": "uniform", + "generator": { + "block": { + "name": "emerald_ore" + }, + "material": "minecraft:stone", + "cluster-size": 1 + }, + "cluster-count": { + "min": 3, + "max": 6 + }, + "min-height": 4, + "max-height": 28, + "retrogen": false, + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "id", + "entry": [ + "extreme_hills", + "smaller_extreme_hills", + "extreme_hills_with_trees", + "mutated_extreme_hills", + "mutated_extreme_hills_with_trees" + ] + } + ] + }, + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "silverfish": { + "distribution": "uniform", + "generator": { + "block": { + "name": "monster_egg", + "properties": { + "variant": "stone" + } + }, + "material": "minecraft:stone", + "cluster-size": 9 + }, + "cluster-count": 7, + "min-height": 0, + "max-height": 64, + "retrogen": false, + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "id", + "entry": [ + "extreme_hills", + "smaller_extreme_hills", + "extreme_hills_with_trees", + "mutated_extreme_hills", + "mutated_extreme_hills_with_trees" + ] + } + ] + }, + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "quartz": { + "distribution": "uniform", + "generator": { + "block": "quartz_ore", + "material": "minecraft:netherrack", + "cluster-size": 14 + }, + "cluster-count": 16, + "min-height": 10, + "max-height": 118, + "retrogen": false, + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "NETHER" + } + ] + }, + "dimension": "all" + } + } +} diff --git a/overrides/config/cofh/world/01_thermalfoundation_ores.json b/overrides/config/cofh/world/01_thermalfoundation_ores.json new file mode 100644 index 0000000..1e4a495 --- /dev/null +++ b/overrides/config/cofh/world/01_thermalfoundation_ores.json @@ -0,0 +1,313 @@ +{ + "dependencies": "thermalfoundation", + "populate": { + "copper": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "copper" + } + }, + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 40, + "max-height": 75, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "tin": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "tin" + } + }, + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 7, + "min-height": 20, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "silver": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore", + "properties": { + "type": "silver" + }, + "weight": 80 + }, + { + "name": "thermalfoundation:ore", + "properties": { + "type": "lead" + }, + "weight": 20 + } + ], + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 4, + "min-height": 5, + "max-height": 30, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "lead": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore", + "properties": { + "type": "lead" + }, + "weight": 90 + }, + { + "name": "thermalfoundation:ore", + "properties": { + "type": "silver" + }, + "weight": 10 + } + ], + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 35, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "nickel": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "nickel" + } + }, + "material": "minecraft:stone", + "cluster-size": 4 + }, + "cluster-count": 2, + "min-height": 5, + "max-height": 20, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "platinum": { + "enabled": "false", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore", + "properties": { + "type": "platinum" + }, + "weight": 40 + }, + { + "name": "thermalfoundation:ore", + "properties": { + "type": "nickel" + }, + "weight": 60 + } + ], + "material": "minecraft:stone", + "cluster-size": 4 + }, + "cluster-count": 1, + "min-height": 5, + "max-height": 25, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "aluminum": { + "enabled": "false", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "aluminum" + } + }, + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 40, + "max-height": 75, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "iridium": { + "enabled": "false", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore", + "properties": { + "type": "iridium" + }, + "weight": 40 + }, + { + "name": "thermalfoundation:ore", + "properties": { + "type": "platinum" + }, + "weight": 60 + } + ], + "material": "minecraft:stone", + "cluster-size": 4 + }, + "cluster-count": 1, + "min-height": 5, + "max-height": 25, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "copper_ocean": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "copper" + } + }, + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 4, + "min-height": 20, + "max-height": 55, + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "OCEAN" + } + ] + }, + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "copper_high": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "copper" + } + }, + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 48, + "max-height": 96, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/02_thermalfoundation_oil.json b/overrides/config/cofh/world/02_thermalfoundation_oil.json new file mode 100644 index 0000000..a2b496a --- /dev/null +++ b/overrides/config/cofh/world/02_thermalfoundation_oil.json @@ -0,0 +1,184 @@ +{ + "dependencies": "thermalfoundation", + "populate": { + "oil_sand_clathrate": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "crude_oil_sand" + } + }, + "material": [ + "minecraft:sand", + "minecraft:sandstone", + "minecraft:stone" + ], + "cluster-size": 16 + }, + "cluster-count": 4, + "chunk-chance": 10, + "min-height": 10, + "max-height": 80, + "in-village": "false", + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "SANDY" + } + ] + }, + "dimension": "all" + }, + "oil_shale_clathrate": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "crude_oil_gravel" + }, + "weight": 80 + }, + { + "name": "minecraft:coal_ore", + "weight": 20 + } + ], + "material": [ + "minecraft:dirt", + "minecraft:gravel", + "minecraft:stone" + ], + "cluster-size": 16 + }, + "cluster-count": 4, + "chunk-chance": 10, + "min-height": 10, + "max-height": 80, + "in-village": "false", + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "MESA" + }, + { + "type": "dictionary", + "entry": "OCEAN" + }, + { + "type": "dictionary", + "entry": "SNOWY" + }, + { + "type": "dictionary", + "entry": "SWAMP" + } + ] + }, + "dimension": "all" + }, + "oil_sand": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "type": "geode", + "block": [ + { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "crude_oil_sand" + }, + "weight": 80 + }, + { + "name": "minecraft:sand", + "weight": 20 + } + ], + "material": [ + "minecraft:sand", + "minecraft:sandstone", + "minecraft:stone" + ], + "hollow": "true", + "filler": "thermalfoundation:fluid_crude_oil", + "crust": "minecraft:sandstone" + }, + "cluster-count": 3, + "chunk-chance": 40, + "min-height": 30, + "max-height": 60, + "in-village": "false", + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "SANDY" + } + ] + }, + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "oil_shale": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "type": "geode", + "block": [ + { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "crude_oil_gravel" + }, + "weight": 80 + }, + { + "name": "minecraft:gravel", + "weight": 20 + } + ], + "material": [ + "minecraft:dirt", + "minecraft:gravel", + "minecraft:stone" + ], + "hollow": "true", + "filler": "thermalfoundation:fluid_crude_oil", + "crust": "minecraft:stone" + }, + "cluster-count": 2, + "chunk-chance": 50, + "min-height": 20, + "max-height": 60, + "in-village": "false", + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/03_thermalfoundation_clathrates.json b/overrides/config/cofh/world/03_thermalfoundation_clathrates.json new file mode 100644 index 0000000..bee7a9e --- /dev/null +++ b/overrides/config/cofh/world/03_thermalfoundation_clathrates.json @@ -0,0 +1,104 @@ +{ + "dependencies": "thermalfoundation", + "populate": { + "redstone_clathrate": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "redstone" + }, + "weight": 90 + }, + { + "name": "thermalfoundation:fluid_redstone", + "weight": 10 + } + ], + "material": "minecraft:stone", + "cluster-size": 16 + }, + "cluster-count": 2, + "chunk-chance": 12, + "min-height": 0, + "max-height": 20, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "glowstone_clathrate": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "glowstone" + }, + "weight": 90 + }, + { + "name": "thermalfoundation:fluid_glowstone", + "weight": 10 + } + ], + "material": "minecraft:netherrack", + "cluster-size": 20 + }, + "cluster-count": 2, + "chunk-chance": 12, + "min-height": 10, + "max-height": 40, + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "NETHER" + } + ] + }, + "dimension": "all" + }, + "ender_clathrate": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "ender" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 24 + }, + "cluster-count": 10, + "chunk-chance": 4, + "min-height": 10, + "max-height": 80, + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "END" + } + ] + }, + "dimension": "all" + } + } +} diff --git a/overrides/config/cofh/world/Netherending Ores README.txt b/overrides/config/cofh/world/Netherending Ores README.txt new file mode 100644 index 0000000..ee4ed0e --- /dev/null +++ b/overrides/config/cofh/world/Netherending Ores README.txt @@ -0,0 +1,53 @@ +############################################## +# Readme for Netherending Ores - Configs 1.2 # +############################################## + + +--- CoFH World --- + + +-CoFH World Legacy Setup- + +This setup is not directly comparable to the old 1.0.1 files. +If you don't want to change completely to the new files then just pick and choose the ores that you want to add. +Don't add ores already included with the 1.0.1 files! +Bear in mind that the 1.0.1 files will have higher priority. +If you are starting a new server/world then proceed with the setup below. + + +-CoFH World Basic Setup- + +Extract the ore generation configs from the "cofh world - neo " folder in this archive to "config\cofh\world\" of your modpack instance in order to use them. + should match the version of Netherending Ores that you have installed. +Individual files from newer versions 1.3+ e.g. 1.4 include more ores, CoFH World will log errors if non-existant ores are configured to spawn. + +If you don't want a particular ore to generate, simply delete the extracted file from "config\cofh\world\". +Having the ores in single files makes it easy to configure what you need to generate without editing JSON. +Change the number in the filename to a lower number if you want to generate it earlier, lower numbers have higher priority. + + +-CoFH World Advanced Setup- + +Advanced setup is if you want to move all of CofH World and Thermal Foundation to a single files setup. +*Important note: Oil and Clathrates generate dead last in this setup if you use the replacers! +Do the basic setup then have a look in the "optional cofh world" folder. + +If you want to use single files for vanilla Minecraft and Thermal Foundation, extract the files in this folder to "config\cofh\world\" of your modpack instance. +The files that come with CofH World / Thermal Foundation will then be blanked out, apart from a comment to read this file :) +That will disable the ore generated from those files and it wont be automatically replaced at run time by the files from CofH World / Thermal Foundation like deleting the files would. + +Priority setting has been stripped out of the replacement files along with the enabled setting in these files as neither are needed. +The default file order priority follows the original vanilla Minecraft and Thermal Expansion JSON file order NOT reindexed by rarity. + +There is also the "extra cofh world" folder which currently only has the platinum file that is disabled by the "enabled" = "false" flag that is included with Thermal foundation. + + +-CoFH World File Order Structure- + +Netherending Ores \files are indexed by frequency of generation this means that the rarer the ore is, it has the first bite of the cherry so to speak. +Vanilla Minecraft ores are always indexed higher, then the Thermal Foundation ores are next. + + +--- MMD Orespawn --- + +This will be worked on in the future. \ No newline at end of file diff --git a/overrides/config/cofh/world/Netherending+Ores+-+Ore+Generation+Configs+1.2.zip b/overrides/config/cofh/world/Netherending+Ores+-+Ore+Generation+Configs+1.2.zip new file mode 100644 index 0000000..e0b71f4 Binary files /dev/null and b/overrides/config/cofh/world/Netherending+Ores+-+Ore+Generation+Configs+1.2.zip differ diff --git a/overrides/config/cofh/world/ThermalFoundation-Ores.json b/overrides/config/cofh/world/ThermalFoundation-Ores.json new file mode 100644 index 0000000..9436632 --- /dev/null +++ b/overrides/config/cofh/world/ThermalFoundation-Ores.json @@ -0,0 +1,138 @@ +{ + "copper": { + "template": "uniform", + "block": "ThermalFoundation:Ore", + "clusterSize": 8, + "numClusters": 10, + "minHeight": 40, + "maxHeight": 75, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [ + "all" + ], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "tin": { + "template": "uniform", + "block": {"name": "ThermalFoundation:Ore", "metadata": 1}, + "clusterSize": 8, + "numClusters": 8, + "minHeight": 20, + "maxHeight": 55, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [ + "all" + ], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "silver": { + "template": "uniform", + "block": [ + {"name": "ThermalFoundation:Ore", "metadata": 2, "weight":80}, + {"name": "ThermalFoundation:Ore", "metadata": 3, "weight":20} + ], + "clusterSize": 8, + "numClusters": 6, + "minHeight": 5, + "maxHeight": 30, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [ + "all" + ], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "lead": { + "template": "uniform", + "block": [ + {"name": "ThermalFoundation:Ore", "metadata": 3, "weight": 90}, + {"name": "ThermalFoundation:Ore", "metadata": 2, "weight": 10} + ], + "clusterSize": 8, + "numClusters": 8, + "minHeight": 10, + "maxHeight": 35, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [ + "all" + ], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "nickel": { + "template": "uniform", + "block": {"name": "ThermalFoundation:Ore", "metadata": 4}, + "clusterSize": 4, + "numClusters": 3, + "minHeight": 5, + "maxHeight": 20, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [ + "all" + ], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "platinum": { + "template": "uniform", + "generator": "sparse-cluster", + "block": [ + {"name": "ThermalFoundation:Ore", "metadata": 5, "weight": 80}, + {"name": "ThermalFoundation:Ore", "metadata": 4, "weight": 20} + ], + "clusterSize": 3, + "numClusters": 1, + "minHeight": 5, + "maxHeight": 30, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [ + "all" + ], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "copperHigh": { + "template": "uniform", + "block": "ThermalFoundation:Ore", + "clusterSize": 8, + "numClusters": 8, + "minHeight": 48, + "maxHeight": 96, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [ + "all" + ], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + } +} \ No newline at end of file diff --git a/overrides/config/cofh/world/Vanilla.json b/overrides/config/cofh/world/Vanilla.json new file mode 100644 index 0000000..8145f2f --- /dev/null +++ b/overrides/config/cofh/world/Vanilla.json @@ -0,0 +1,154 @@ +{ + "dirt": { + "template": "uniform", + "block": "dirt", + "material": "minecraft:stone", + "clusterSize": 32, + "numClusters": 20, + "minHeight": 0, + "maxHeight": 128, + "retrogen": "false", + "biomeRestriction": "none", + "biomes": [], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "gravel": { + "template": "uniform", + "block": "gravel", + "material": "stone", + "clusterSize": 32, + "numClusters": 10, + "minHeight": 0, + "maxHeight": 128, + "retrogen": "false", + "biomeRestriction": "none", + "biomes": [], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "coal": { + "template": "uniform", + "block": "coal_ore", + "material": "stone", + "clusterSize": 16, + "numClusters": 20, + "minHeight": 0, + "maxHeight": 128, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "iron": { + "template": "uniform", + "block": "iron_ore", + "material": "minecraft:stone", + "clusterSize": 8, + "numClusters": 20, + "minHeight": 0, + "maxHeight": 64, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "gold": { + "template": "uniform", + "block": "gold_ore", + "material": "minecraft:stone", + "clusterSize": 8, + "numClusters": 2, + "minHeight": 0, + "maxHeight": 32, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "redstone": { + "template": "uniform", + "block": "redstone_ore", + "material": "minecraft:stone", + "clusterSize": 7, + "numClusters": 8, + "minHeight": 0, + "maxHeight": 16, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "diamond": { + "template": "uniform", + "block": "diamond_ore", + "material": "minecraft:stone", + "clusterSize": 7, + "numClusters": 1, + "minHeight": 0, + "maxHeight": 16, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "lapis": { + "template": "normal", + "block": "lapis_ore", + "material": "minecraft:stone", + "clusterSize": 6, + "numClusters": 1, + "meanHeight": 16, + "maxVariance": 16, + "retrogen": "true", + "biomeRestriction": "none", + "biomes": [], + "dimensionRestriction": "blacklist", + "dimensions": [ + -1, + 1 + ] + }, + "quartz": { + "template": "uniform", + "block": "quartz_ore", + "material": "minecraft:netherrack", + "clusterSize": 13, + "numClusters": 16, + "minHeight": 10, + "maxHeight": 118, + "retrogen": "true", + "biomeRestriction": "whitelist", + "biomes": [ + {"type": "dictionary", "entry": "NETHER"} + ], + "dimensionRestriction": "none", + "dimensions": [] + } +} \ No newline at end of file diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1000_netherendingores_end_emerald_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1000_netherendingores_end_emerald_ore.json new file mode 100644 index 0000000..a12c72d --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1000_netherendingores_end_emerald_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-emerald": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_vanilla", + "properties": { + "blocks": "emerald_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 1 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1010_netherendingores_end_diamond_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1010_netherendingores_end_diamond_ore.json new file mode 100644 index 0000000..804c302 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1010_netherendingores_end_diamond_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-diamond": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_vanilla", + "properties": { + "blocks": "diamond_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 2 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1020_netherendingores_end_lapis_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1020_netherendingores_end_lapis_ore.json new file mode 100644 index 0000000..8d669ee --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1020_netherendingores_end_lapis_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-lapis": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_vanilla", + "properties": { + "blocks": "lapis_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 4 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1030_netherendingores_end_gold_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1030_netherendingores_end_gold_ore.json new file mode 100644 index 0000000..aaee059 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1030_netherendingores_end_gold_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-gold": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_vanilla", + "properties": { + "blocks": "gold_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 4 + }, + "cluster-count": 5, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1040_netherendingores_end_redstone_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1040_netherendingores_end_redstone_ore.json new file mode 100644 index 0000000..7d006b1 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1040_netherendingores_end_redstone_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-redstone": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_vanilla", + "properties": { + "blocks": "redstone_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 6 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1050_netherendingores_end_iron_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1050_netherendingores_end_iron_ore.json new file mode 100644 index 0000000..db8f583 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1050_netherendingores_end_iron_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-iron": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_vanilla", + "properties": { + "blocks": "iron_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 6 + }, + "cluster-count": 5, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1060_netherendingores_end_coal_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1060_netherendingores_end_coal_ore.json new file mode 100644 index 0000000..53a641b --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1060_netherendingores_end_coal_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-coal": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_vanilla", + "properties": { + "blocks": "coal_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 9 + }, + "cluster-count": 7, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1100_netherendingores_end_iridium_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1100_netherendingores_end_iridium_ore.json new file mode 100644 index 0000000..ad63dfa --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1100_netherendingores_end_iridium_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-iridium": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "iridium_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 3 + }, + "cluster-count": 1, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1110_netherendingores_end_platinum_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1110_netherendingores_end_platinum_ore.json new file mode 100644 index 0000000..dbf3056 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1110_netherendingores_end_platinum_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-platinum": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "platinum_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 1 + }, + "cluster-count": 1, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1130_netherendingores_end_dilithium_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1130_netherendingores_end_dilithium_ore.json new file mode 100644 index 0000000..78d6b54 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1130_netherendingores_end_dilithium_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-dilithium": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "dilithium_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 2 + }, + "cluster-count": 2, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1160_netherendingores_end_mithril_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1160_netherendingores_end_mithril_ore.json new file mode 100644 index 0000000..473d96a --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1160_netherendingores_end_mithril_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-mithril": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "mithril_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 2 + }, + "cluster-count": 2, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1170_netherendingores_end_uranium_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1170_netherendingores_end_uranium_ore.json new file mode 100644 index 0000000..4b3f68e --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1170_netherendingores_end_uranium_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-uranium": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "uranium_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 2 + }, + "cluster-count": 2, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1210_netherendingores_end_zinc_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1210_netherendingores_end_zinc_ore.json new file mode 100644 index 0000000..df4c31f --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1210_netherendingores_end_zinc_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-zinc": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_2", + "properties": { + "blocks": "zinc_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 3 + }, + "cluster-count": 2, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1230_netherendingores_end_cobalt_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1230_netherendingores_end_cobalt_ore.json new file mode 100644 index 0000000..a86d9f4 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1230_netherendingores_end_cobalt_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-cobalt": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_other_1", + "properties": { + "blocks": "end_cobalt_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 1 + }, + "cluster-count": 7, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1240_netherendingores_end_aluminum_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1240_netherendingores_end_aluminum_ore.json new file mode 100644 index 0000000..41944e2 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1240_netherendingores_end_aluminum_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-aluminum": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "aluminum_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 4 + }, + "cluster-count": 2, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1250_netherendingores_end_peridot_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1250_netherendingores_end_peridot_ore.json new file mode 100644 index 0000000..2ba5831 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1250_netherendingores_end_peridot_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-peridot": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_2", + "properties": { + "blocks": "peridot_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 2 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1260_netherendingores_end_ruby_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1260_netherendingores_end_ruby_ore.json new file mode 100644 index 0000000..6259e0b --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1260_netherendingores_end_ruby_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-ruby": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_2", + "properties": { + "blocks": "ruby_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 2 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1270_netherendingores_end_sapphire_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1270_netherendingores_end_sapphire_ore.json new file mode 100644 index 0000000..d4250d7 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1270_netherendingores_end_sapphire_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-sapphire": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_2", + "properties": { + "blocks": "sapphire_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 2 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1280_netherendingores_end_certus_quartz_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1280_netherendingores_end_certus_quartz_ore.json new file mode 100644 index 0000000..c553511 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1280_netherendingores_end_certus_quartz_ore.json @@ -0,0 +1,39 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-certus-quartz": { + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "certus_quartz_ore" + }, + "weight": 92 + }, + { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "charged_certus_quartz_ore" + }, + "weight": 8 + } + ], + "material": "minecraft:end_stone", + "cluster-size": 3 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1290_netherendingores_end_tritanium_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1290_netherendingores_end_tritanium_ore.json new file mode 100644 index 0000000..71a63bb --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1290_netherendingores_end_tritanium_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-tritanium": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "tritanium_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 3 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1300_netherendingores_end_nickel_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1300_netherendingores_end_nickel_ore.json new file mode 100644 index 0000000..5e6ce5c --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1300_netherendingores_end_nickel_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-nickel": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "nickel_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 4 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1310_netherendingores_end_silver_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1310_netherendingores_end_silver_ore.json new file mode 100644 index 0000000..d5ae205 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1310_netherendingores_end_silver_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-silver": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "silver_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 3 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1330_netherendingores_end_lead_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1330_netherendingores_end_lead_ore.json new file mode 100644 index 0000000..bf15985 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1330_netherendingores_end_lead_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-lead": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "lead_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 4 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1350_netherendingores_end_copper_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1350_netherendingores_end_copper_ore.json new file mode 100644 index 0000000..90efd7f --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1350_netherendingores_end_copper_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-copper": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "copper_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 6 + }, + "cluster-count": 5, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1360_netherendingores_end_tin_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1360_netherendingores_end_tin_ore.json new file mode 100644 index 0000000..766f817 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1360_netherendingores_end_tin_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-tin": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_end_modded_1", + "properties": { + "blocks": "tin_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 6 + }, + "cluster-count": 5, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1370_netherendingores_end_quartz_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1370_netherendingores_end_quartz_ore.json new file mode 100644 index 0000000..82704cb --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1370_netherendingores_end_quartz_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-quartz": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_other_1", + "properties": { + "blocks": "end_quartz_ore" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 5 + }, + "cluster-count": 7, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/end_1900_netherendingores_end_endermite_block.json b/overrides/config/cofh/world/cofh world - neo 1.4/end_1900_netherendingores_end_endermite_block.json new file mode 100644 index 0000000..ac57a65 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/end_1900_netherendingores_end_endermite_block.json @@ -0,0 +1,24 @@ +{ + "dependencies": "netherendingores", + "populate": { + "end-endermite-block": { + "distribution": "uniform", + "generator": { + "block": "netherendingores:block_end_endermite", + "material": "minecraft:end_stone", + "cluster-size": 8 + }, + "cluster-count": 5, + "min-height": 10, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1000_netherendingores_nether_emerald_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1000_netherendingores_nether_emerald_ore.json new file mode 100644 index 0000000..a060e6b --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1000_netherendingores_nether_emerald_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-emerald": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_vanilla", + "properties": { + "blocks": "emerald_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 2 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1010_netherendingores_nether_diamond_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1010_netherendingores_nether_diamond_ore.json new file mode 100644 index 0000000..8c426cf --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1010_netherendingores_nether_diamond_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-diamond": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_vanilla", + "properties": { + "blocks": "diamond_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 3 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1020_netherendingores_nether_lapis_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1020_netherendingores_nether_lapis_ore.json new file mode 100644 index 0000000..3004c8a --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1020_netherendingores_nether_lapis_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-lapis": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_vanilla", + "properties": { + "blocks": "lapis_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 6 + }, + "cluster-count": 6, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1030_netherendingores_nether_gold_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1030_netherendingores_nether_gold_ore.json new file mode 100644 index 0000000..02e0d84 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1030_netherendingores_nether_gold_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-gold": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_vanilla", + "properties": { + "blocks": "gold_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 6 + }, + "cluster-count": 8, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1040_netherendingores_nether_redstone_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1040_netherendingores_nether_redstone_ore.json new file mode 100644 index 0000000..01d6614 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1040_netherendingores_nether_redstone_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-redstone": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_vanilla", + "properties": { + "blocks": "redstone_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 8 + }, + "cluster-count": 6, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1050_netherendingores_nether_iron_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1050_netherendingores_nether_iron_ore.json new file mode 100644 index 0000000..c587eb6 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1050_netherendingores_nether_iron_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-iron": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_vanilla", + "properties": { + "blocks": "iron_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1060_netherendingores_nether_coal_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1060_netherendingores_nether_coal_ore.json new file mode 100644 index 0000000..d48d605 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1060_netherendingores_nether_coal_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-coal": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_vanilla", + "properties": { + "blocks": "coal_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 16 + }, + "cluster-count": 8, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1100_netherendingores_nether_iridium_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1100_netherendingores_nether_iridium_ore.json new file mode 100644 index 0000000..0f709b3 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1100_netherendingores_nether_iridium_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-iridium": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "iridium_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 2 + }, + "cluster-count": 1, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1110_netherendingores_nether_platinum_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1110_netherendingores_nether_platinum_ore.json new file mode 100644 index 0000000..6ae7b3e --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1110_netherendingores_nether_platinum_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-platinum": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "platinum_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 3 + }, + "cluster-count": 1, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1130_netherendingores_nether_dilithium_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1130_netherendingores_nether_dilithium_ore.json new file mode 100644 index 0000000..503e4f5 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1130_netherendingores_nether_dilithium_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-dilithium": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "dilithium_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 2 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1140_netherendingores_nether_uranium_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1140_netherendingores_nether_uranium_ore.json new file mode 100644 index 0000000..9f14045 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1140_netherendingores_nether_uranium_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-uranium": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "uranium_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 2 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1180_netherendingores_nether_mithril_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1180_netherendingores_nether_mithril_ore.json new file mode 100644 index 0000000..5718b2e --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1180_netherendingores_nether_mithril_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-mithril": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "mithril_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 3 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1210_netherendingores_nether_zinc_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1210_netherendingores_nether_zinc_ore.json new file mode 100644 index 0000000..c2e2d15 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1210_netherendingores_nether_zinc_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-zinc": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_2", + "properties": { + "blocks": "zinc_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 5 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1220_netherendingores_nether_aluminum_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1220_netherendingores_nether_aluminum_ore.json new file mode 100644 index 0000000..764ea8b --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1220_netherendingores_nether_aluminum_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-aluminum": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "aluminum_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 6 + }, + "cluster-count": 3, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1230_netherendingores_nether_peridot_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1230_netherendingores_nether_peridot_ore.json new file mode 100644 index 0000000..8f1b6c4 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1230_netherendingores_nether_peridot_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-peridot": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_2", + "properties": { + "blocks": "peridot_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 3 + }, + "cluster-count": 6, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1240_netherendingores_nether_ruby_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1240_netherendingores_nether_ruby_ore.json new file mode 100644 index 0000000..1b1a8ba --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1240_netherendingores_nether_ruby_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-ruby": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_2", + "properties": { + "blocks": "ruby_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 3 + }, + "cluster-count": 6, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1250_netherendingores_nether_sapphire_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1250_netherendingores_nether_sapphire_ore.json new file mode 100644 index 0000000..e8cf5b8 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1250_netherendingores_nether_sapphire_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-sapphire": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_2", + "properties": { + "blocks": "sapphire_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 3 + }, + "cluster-count": 6, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1260_netherendingores_nether_certus_quartz_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1260_netherendingores_nether_certus_quartz_ore.json new file mode 100644 index 0000000..a94d61f --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1260_netherendingores_nether_certus_quartz_ore.json @@ -0,0 +1,39 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-certus-quartz": { + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "certus_quartz_ore" + }, + "weight": 92 + }, + { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "charged_certus_quartz_ore" + }, + "weight": 8 + } + ], + "material": "minecraft:netherrack", + "cluster-size": 4 + }, + "cluster-count": 5, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1270_netherendingores_nether_tritanium_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1270_netherendingores_nether_tritanium_ore.json new file mode 100644 index 0000000..db7eadb --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1270_netherendingores_nether_tritanium_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-tritanium": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "tritanium_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 4 + }, + "cluster-count": 5, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1280_netherendingores_nether_nickel_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1280_netherendingores_nether_nickel_ore.json new file mode 100644 index 0000000..6757a1b --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1280_netherendingores_nether_nickel_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-nickel": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "nickel_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 6 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1290_netherendingores_nether_silver_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1290_netherendingores_nether_silver_ore.json new file mode 100644 index 0000000..cf61430 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1290_netherendingores_nether_silver_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-silver": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "silver_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 4 + }, + "cluster-count": 6, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1310_netherendingores_nether_lead_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1310_netherendingores_nether_lead_ore.json new file mode 100644 index 0000000..7de004a --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1310_netherendingores_nether_lead_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-lead": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "lead_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 6 + }, + "cluster-count": 6, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1330_netherendingores_nether_copper_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1330_netherendingores_nether_copper_ore.json new file mode 100644 index 0000000..1ae4b20 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1330_netherendingores_nether_copper_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-copper": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "copper_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1340_netherendingores_nether_tin_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1340_netherendingores_nether_tin_ore.json new file mode 100644 index 0000000..db3a959 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1340_netherendingores_nether_tin_ore.json @@ -0,0 +1,29 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-tin": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_nether_modded_1", + "properties": { + "blocks": "tin_ore" + } + }, + "material": "minecraft:netherrack", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/nether_1900_netherendingores_nether_netherfish_block.json b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1900_netherendingores_nether_netherfish_block.json new file mode 100644 index 0000000..942d988 --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/nether_1900_netherendingores_nether_netherfish_block.json @@ -0,0 +1,24 @@ +{ + "dependencies": "netherendingores", + "populate": { + "nether-netherfish-block": { + "distribution": "uniform", + "generator": { + "block": "netherendingores:block_nether_netherfish", + "material": "minecraft:netherrack", + "cluster-size": 12 + }, + "cluster-count": 8, + "min-height": 10, + "max-height": 118, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "whitelist", + "value": [ + -1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/cofh world - neo 1.4/overworld_1320_netherendingores_overworld_cobalt_ore.json b/overrides/config/cofh/world/cofh world - neo 1.4/overworld_1320_netherendingores_overworld_cobalt_ore.json new file mode 100644 index 0000000..898650b --- /dev/null +++ b/overrides/config/cofh/world/cofh world - neo 1.4/overworld_1320_netherendingores_overworld_cobalt_ore.json @@ -0,0 +1,30 @@ +{ + "dependencies": "netherendingores", + "populate": { + "overworld-cobalt": { + "distribution": "uniform", + "generator": { + "block": { + "name": "netherendingores:ore_other_1", + "properties": { + "blocks": "overworld_cobalt_ore" + } + }, + "material": "minecraft:stone", + "cluster-size": 1 + }, + "cluster-count": 10, + "min-height": 0, + "max-height": 64, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + } + } +} diff --git a/overrides/config/cofh/world/config.cfg b/overrides/config/cofh/world/config.cfg new file mode 100644 index 0000000..355dda2 --- /dev/null +++ b/overrides/config/cofh/world/config.cfg @@ -0,0 +1,31 @@ +# Configuration file + +~CONFIG_VERSION: 1.4.0 + +World { + # If TRUE, CoFH World will not generate features at all. This option is intended for use when you want another mod to handle ore generation but do not want to blank out the various .json files yourself. Flat Bedrock may still be used. [default: false] + B:DisableAllGeneration=false + + # If TRUE, standard Minecraft ore generation will be REPLACED. Configure in the 00_minecraft.json file; standard Minecraft defaults have been provided. If you rename the 00_minecraft.json file, this option WILL NOT WORK. [default: false] + B:ReplaceStandardGeneration=true + + # If TRUE, world generation handled by CoFH World will be retroactively applied to existing chunks. [default: false] + B:RetroactiveGeneration=false + + # This adjusts the % chance that a tree will grow as normal when it is meant to. Reducing this value will mean that trees take longer to grow, on average. [range: 1 ~ 100, default: 100] + I:TreeGrowthChance=100 + + Bedrock { + # If TRUE, the bedrock layer will be flattened. [default: false] + B:EnableFlatBedrock=true + + # If TRUE, Flat Bedrock will retroactively be applied to existing chunks, if retroactive generation is enabled. [default: false] + B:EnableRetroactiveFlatBedrock=false + + # This adjusts the number of layers of Flat Bedrock, if enabled. [range: 1 ~ 8, default: 2] + I:NumBedrockLayers=2 + } + +} + + diff --git a/overrides/config/cofh/world/extra cofh world/overworld_1050_thermalfoundation_ore_platinum.json b/overrides/config/cofh/world/extra cofh world/overworld_1050_thermalfoundation_ore_platinum.json new file mode 100644 index 0000000..ca1c610 --- /dev/null +++ b/overrides/config/cofh/world/extra cofh world/overworld_1050_thermalfoundation_ore_platinum.json @@ -0,0 +1,40 @@ +{ + "dependencies": "thermalfoundation", + "populate": { + "platinum": { + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore", + "properties": { + "type": "platinum" + }, + "weight": 40 + }, + { + "name": "thermalfoundation:ore", + "properties": { + "type": "nickel" + }, + "weight": 60 + } + ], + "material": "minecraft:stone", + "cluster-size": 4 + }, + "cluster-count": 1, + "min-height": 5, + "max-height": 25, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + } + } +} diff --git a/overrides/config/comforts.cfg b/overrides/config/comforts.cfg new file mode 100644 index 0000000..6a27ccd --- /dev/null +++ b/overrides/config/comforts.cfg @@ -0,0 +1,38 @@ +# Configuration file + +general { + # Set to true to automatically use sleeping bags when placed + B:"Auto Use Sleeping Bags"=true + + # Set to true to enable relaxing in hammocks without sleeping + B:"Leisure Hammocks"=false + + # Set to true to enable sleeping in hammocks at night + B:"Nighttime Hammocks"=false + + # The chance that a sleeping bag will break upon usage + # Min: 0.0 + # Max: 1.0 + D:"Sleeping Bag Break Chance"=0.0 + + # List of debuffs to apply to players after using the sleeping bag + # Format: [effect] [duration(secs)] [power] + S:"Sleeping Bag Debuffs" < + > + + # If well rested is true, this value is used to determine how long you need before being able to sleep again (larger numbers = can sleep sooner) + # Min: 1.0 + # Max: 20.0 + D:"Sleepy Factor"=2.0 + + # Set to true to prevent sleeping depending on how long you previously slept + B:Well-Rested=false + + toughasnails { + # Set to true to have sleeping bags slightly warm your body if you're cold + B:"Insulated Sleeping Bags"=false + } + +} + + diff --git a/overrides/config/cookingforblockheads.cfg b/overrides/config/cookingforblockheads.cfg new file mode 100644 index 0000000..8a9541d --- /dev/null +++ b/overrides/config/cookingforblockheads.cfg @@ -0,0 +1,44 @@ +# Configuration file + +client { + # Set to false if you don't want ingredients to be marked with a special icon in the recipe book. + B:"Show Ingredient Icon"=true +} + + +compat { + # Set this to true if you'd like the oven to only accept cooking oil as fuel (requires Pam's Harvestcraft) + B:"Oven Requires Cooking Oil"=false +} + + +general { + # If true, a cow can be squished into a Milk Jar by dropping an anvil on top. + B:"Cow in a Jar"=true + + # The amount of milk the cow in a jar generates per tick. + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Cow in a Jar Milk per Tick"=0.5 + + # Set this to true if you'd like to disallow automation of the oven (pipes and such won't be able to insert/extract) + B:"Disallow Oven Automation"=false + + # Enabling this will make the kitchen counters have twice as much inventory space. + B:"Large Counters"=false + + # The cooking time multiplier for the cooking oven. Higher values means it will take longer. + # Min: 0.25 + # Max: 9.0 + D:"Oven Cook Time Multiplier"=1.0 + + # The fuel multiplier for the cooking oven. Higher values means fuel lasts longer, 1.0 is furnace default. + # Min: 0.10000000149011612 + # Max: 2.0 + D:"Oven Fuel Time Multiplier"=0.33000001311302185 + + # Set this to true if you'd like the sink to require water to be piped in, instead of providing infinite of it. + B:"Sink Requires Water"=false +} + + diff --git a/overrides/config/cosmeticarmorreworked.cfg b/overrides/config/cosmeticarmorreworked.cfg new file mode 100644 index 0000000..9dcfb6f --- /dev/null +++ b/overrides/config/cosmeticarmorreworked.cfg @@ -0,0 +1,32 @@ +# Configuration file + +general { + # If you want to disable the RecipeBook in CosmeticArmorInventory, change this to true. (you need to make sure this is same as the server to avoid potential de-sync issues) + B:CosArmorDisableRecipeBook=false + + # Hide CosArmorGuiButton? (this has no effect on the server side) + B:CosArmorGuiButton_Hidden=false + + # The distance from left of the inventory gui for CosArmorGuiButton. (this has no effect on the server side) + I:CosArmorGuiButton_Left=65 + + # The distance from top of the inventory gui for CosArmorGuiButton. (this has no effect on the server side) + I:CosArmorGuiButton_Top=67 + + # If you want to keep your cosmetic slots through death, change this to true. (if you are on a server, only the setting on the server side will take effect) + B:CosArmorKeepThroughDeath=false + + # Add buttons to bauble slots so that you can hide them. (this has no effect on the server side) + B:CosArmorToggleButton_Baubles=true + + # Hide CosArmorToggleButton? (this has no effect on the server side) + B:CosArmorToggleButton_Hidden=false + + # The distance from left of the inventory gui for CosArmorToggleButton. (this has no effect on the server side) + I:CosArmorToggleButton_Left=59 + + # The distance from top of the inventory gui for CosArmorToggleButton. (this has no effect on the server side) + I:CosArmorToggleButton_Top=72 +} + + diff --git a/overrides/config/creativecore-client.json b/overrides/config/creativecore-client.json new file mode 100644 index 0000000..b86f0d5 --- /dev/null +++ b/overrides/config/creativecore-client.json @@ -0,0 +1,16 @@ +{ + "use-stencil": true, + "use-optifine-compat": true, + "palette": [ + { + "name": "basic", + "colors": [ + -1, + -16777216, + -65536, + -16711936, + -16776961 + ] + } + ] +} \ No newline at end of file diff --git a/overrides/config/creativecore.json b/overrides/config/creativecore.json new file mode 100644 index 0000000..309b854 --- /dev/null +++ b/overrides/config/creativecore.json @@ -0,0 +1,19 @@ +{ + "usergroups": { + "creative": { + "filters": [ + "{mode:1,id:\"mode\"}" + ] + }, + "survival": { + "filters": [ + "{mode:0,id:\"mode\"}" + ] + }, + "adventure": { + "filters": [ + "{mode:2,id:\"mode\"}" + ] + } + } +} \ No newline at end of file diff --git a/overrides/config/ctm.cfg b/overrides/config/ctm.cfg new file mode 100644 index 0000000..595de6e --- /dev/null +++ b/overrides/config/ctm.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Choose whether the inside corner is disconnected on a CTM block - http://imgur.com/eUywLZ4 + B:connectInsideCTM=false + + # Disable connected textures entirely. + B:disableCTM=false +} + + diff --git a/overrides/config/decocraft.cfg b/overrides/config/decocraft.cfg new file mode 100644 index 0000000..a44b14e --- /dev/null +++ b/overrides/config/decocraft.cfg @@ -0,0 +1,17 @@ +# Configuration file + +general { + # Allow old props to be turned back in to resources at the decobench? [default: true] + B:allowPropRecycling=true + + # [default: false] + B:clayDrops=false + + # [default: true] + B:clayRecipe=true + + # Enable old style crafting recipes using crafting clay. [default: false] + B:enabledOldStyleRecipes=false +} + + diff --git a/overrides/config/dirt2path.cfg b/overrides/config/dirt2path.cfg new file mode 100644 index 0000000..2fc9f2d --- /dev/null +++ b/overrides/config/dirt2path.cfg @@ -0,0 +1,23 @@ +# Configuration file + +general { + # Convert Biomes O Plenty Loamy, Sandy, and Silty Dirt into the appropriate Path blocks [default: true] + B:"Biomes O Plenty"=true + + # Convert Botania Grasses to the default Grass Path. [default: true] + B:Botania=true + + # Enables converting Mycelium into Path Blocks [default: true] + B:"Flatten Mycelium"=true + + # Convert Farmland Blocks to Dirt on Right Click when Sneaking. [default: true] + B:"Remove Farmland"=true + + # Convert Path Blocks to Dirt on Right Click [default: true] + B:"Take Backsies"=true + + # If True, You have to be sneaking to use Take Backsies [default: true] + B:"Take Bascies Sneaky"=true +} + + diff --git a/overrides/config/draconicevolution/manual.json b/overrides/config/draconicevolution/manual.json new file mode 100644 index 0000000..82700fe --- /dev/null +++ b/overrides/config/draconicevolution/manual.json @@ -0,0 +1,1115 @@ +[ + { + "name":"tile.draconicevolution:draconiumOre", + "images":[], + "content": + [ + "The very basis of Draconic Research.", + "This ore can be found in the overworld below y-level 8 as well as in The Nether at any y-level, although it is extremely rare in both. ", + "You can also find it in much larger quantities in The End, both in the main island and in the comets that randomly spawn throughout The End.", + "Drops 1 - 3 Draconium Dust when mined. This can be increased up to 4 - 12 with the Fortune III enchantment." + ] + }, + { + "name":"item.draconicevolution:draconiumDust", + "images":[], + "content": + [ + "This is the dust dropped when mining Draconium Ore. It can be smelted into Draconium Ingots." + ] + }, + { + "name":"item.draconicevolution:draconiumBlend", + "images":[], + "content": + [ + "This item is now deprecated and will be removed in 1.0.2. If you still have some you should smelt it into Draconium Ingots before you update to 1.0.2." + ] + }, + { + "name":"item.draconicevolution:draconiumIngot", + "images":[], + "content": + [ + "The product of smelting Draconium Dust in a furnace. Used in most Draconic Evolution recipes.", + "[c]item.draconicevolution:draconiumIngot:0" + ] + }, + { + "name":"tile.draconicevolution:draconium", + "nameL":"Draconium Block", + "meta":0, + "images":[], + "content": + [ + "A storage block for draconium.", + "[c]tile.draconicevolution:draconium:0", + "This block is resistant to the wither." + ] + }, + { + "name":"tile.draconicevolution:draconium", + "nameL":"Charged Draconium Block", + "meta":2, + "images":[], + "content": + [ + "Used in the Ritual of Draconic Resurrection and the Ritual of Awakening. Place a Draconium Block in a charging device and 100 million RF later you have a Charged Draconium Block!", + "[c]tile.draconicevolution:draconium:2" + ] + }, + { + "name":"item.draconicevolution:draconicCore", + "images":[], + "content": + [ + "This is the first tier component used in many Draconic Evolution recipes.", + "[c]item.draconicevolution:draconicCore:0" + ] + }, + { + "name":"item.draconicevolution:wyvernCore", + "images":[], + "content": + [ + "This is a higher tier version of the Draconic Core that can be used to craft more advanced recipes.", + "[c]item.draconicevolution:wyvernCore:0" + ] + }, + { + "name":"info.Tool Config GUI", + "images":[], + "content": + [ + "This GUI is used to configure most Draconic Evolution tools and armor.", + "The default key to open this gui is 'C'", + "When you open the GUI you will see all the items in your inventory. Items that can be configured will be highlighted. When you click on one of the highlighted items you will see a list of adjustable settings specific to that item.", + "You can also use this GUI to apply and remove enchantments. In the list of options for the item there is an inventory button. This will open a new GUI in which you will have access to your inventory.", + "Enchantment slots can be found the right. If the item has any additional inventory slots such as the obliteration filter for the Draconic tools those slots will show at the top of the GUI." + ] + }, + { + "name":"item.draconicevolution:wyvernPickaxe", + "images":[], + "content": + [ + "Tired of your slow, old diamond pick? Maybe it's time to upgrade! Wyvern tools run on RF and never break.", + "All mining tools have an option to adjust mining speed, Dig AoE and AoE safe mode.", + "Dig AoE: Allows you to adjust the mining AoE of the tool. Wyvern AoE: 1x1 and 3x3 (Upgradable)", + "AoE Safe mode: If enabled the tool will check for any tile entities in the AoE and if it finds any the tool will not mine.", + "[c]item.draconicevolution:wyvernPickaxe:0" + ] + }, + { + "name":"item.draconicevolution:wyvernShovel", + "images":[], + "content": + [ + "Tired of your slow, old diamond shovel? Maybe it's time to upgrade! Wyvern tools run on RF and never break.", + "All mining tools have an option to adjust mining speed, Dig AoE and AoE safe mode.", + "Dig AoE: Allows you to adjust the digging area of the tool. Wyvern AoE: 1x1 and 3x3 (Upgradable)", + "AoE Safe mode: If enabled the shovel will check for any tile entities in the AoE and if it finds any it will not dig.", + "[c]item.draconicevolution:wyvernShovel:0" + ] + }, + { + "name":"item.draconicevolution:wyvernSword", + "images":[], + "content": + [ + "Ordinary weaponry not good enough anymore? Using draconic knowledge you have found a way to imbue an ordinary diamond sword with the power of Draconium.", + "+20 Attack damage (Upgradable)", + "+10% Mob Health (Adds 10% of the mob's own health to the attack damage)", + "3x3 AoE Attack (Upgradable)", + "[c]item.draconicevolution:wyvernSword:0" + ] + }, + { + "name":"item.draconicevolution:wyvernBow", + "images":[], + "content": + [ + "Looking for a more powerful bow with some fancy features? This is the one for you.", + "Adjustable Settings:", + "-[Base Damage] This multiplied by the arrows velocity on impact determines the inflicted damage", + "-[Arrow Velocity Modifier] +0 is equivalent to a vanilla bow.", + "-[Auto Fire] The bow will automatically fire when it reaches full draw.", + "-[Explosive Power] Exactly what it sounds like!", + "-[Magnification] Allows you to zoom in on your target for better accuracy.", + "The RF cost per shot if determined by multiplying the settings for Damage Velocity and Explosion power. This means that simply setting everything to Max requires exponentially more power then setting say damage to maximum.", + "Energy Capacity, Draw Speed, Arrow Velocity and Base Damage can all be upgraded", + "This bow is 10X more accurate then a vanilla bow. Meaning the arrow will land closer to where you were actually aiming and wont drift as much in flight", + "[c]item.draconicevolution:wyvernBow:0" + ] + }, + { + "name":"item.draconicevolution:draconiumFluxCapacitor", + "nameL":"Wyvern Flux Capacitor", + "meta":0, + "images":[], + "content": + [ + "Tired of your tools and armor running out of energy when you need them most, you have figured out how to create an item capable of storing an immense amount of energy and transferring it to your items as they need it.", + "[c]item.draconicevolution:draconiumFluxCapacitor:0" + ] + }, + { + "name":"item.draconicevolution:draconiumEnergyCore", + "nameL":"Wyvern Energy Core", + "meta":0, + "images":[], + "content": + [ + "This component is used in devices that need to be able to store energy.", + "[c]item.draconicevolution:draconiumFluxCapacitor:0" + ] + }, + { + "name":"item.draconicevolution:magnet", + "nameL":"Item Dislocator", + "meta":1, + "images":[], + "content": + [ + "Item Dislocator", + "You have found by combining the unique powers of the Dislocator and a simple magnet you can create a way to easily pick up items dropped on the ground.", + "[c]item.draconicevolution:magnet:0", + "", + "Awakened Item Dislocator", + "Further testing has revealed that upgrading the Item dislocator with a bit of power and Awakened Draconium can greatly increase the range and effectiveness.", + "[c]item.draconicevolution:magnet:1", + "Sneaking will temporarily disable ether Item Dislocator." + ] + }, + { + "name":"item.draconicevolution:wyvernHelm", + "images":[], + "content": + [ + "Stronger than diamond - you can now withstand even greater blows.", + "A full set gives total fire immunity.", + "+20 Base Shield Capacity", + "[c]item.draconicevolution:wyvernHelm:0" + ] + }, + { + "name":"item.draconicevolution:wyvernChest", + "images":[], + "content": + [ + "Infusing the armor with Draconium, you vastly improve its resistance.", + "A full set gives total fire immunity.", + "+80 Base Shield Capacity", + "[c]item.draconicevolution:wyvernChest:0" + ] + }, + { + "name":"item.draconicevolution:wyvernLeggs", + "images":[], + "content": + [ + "You feel even stronger and faster now that you have infused diamond leggings with Draconium.", + "A full set gives total fire immunity.", + "+ Speed boost", + "+80 Base Shield Capacity", + "[c]item.draconicevolution:wyvernLeggs:0" + ] + }, + { + "name":"item.draconicevolution:wyvernBoots", + "images":[], + "content": + [ + "You learn to improve diamond boots. Draconium seems to have given you greater agility.", + "A full set gives total fire immunity.", + "+ Reduced fall damage", + "+ Jump boost", + "+20 Base Shield Capacity", + "[c]item.draconicevolution:wyvernBoots:0" + ] + }, + { + "name":"item.draconicevolution:teleporterMKI", + "images":[], + "content": + [ + "You have managed to infuse the powers of The End with your knowledge of the Draconic to create a basic teleporter, but at a cost.", + "The energies binding them are unstable and only last for 10 uses and will take some of your life energy with each use ", + "It can only be linked to a single location, but works across dimensions. Once used up, you must create a new one.", + "[c]item.draconicevolution:teleporterMKI:0" + ] + }, + { + "name":"item.draconicevolution:teleporterMKII", + "images":[], + "content": + [ + "Learning how draconic powers interact with the powers of the endermen, you have created the ultimate teleporter.", + "You can now store up to 100 locations and use the endermen’s own pearls as fuel.", + "This device can teleport you extreme distances - even across dimensions - at will.", + "Shift + right click to open the GUI. Most functionality should be self explanatory.", + "On the left is the destination list. Each destination has a lock button that prevents you from accidentally overwriting or deleting it.", + "On the right, starting from the top, you have information about the selected destination, an option to rename the selected destination, an option to change the selected destination to your current coordinates and an option to delete the selected destination.", + "Under that is the fuel, an option to teleport to the selected destination, an option to add your current location as a new destination and an option to add Ender Pearls from your inventory to be used as fuel (shift + click to add a stack).", + "You can also shift + scroll with the item in your hand to cycle through the destinations without opening the GUI or right-click to teleport to the current destination.", + "You can also teleport players and mobs by left-clicking them - however players must be holding shift and mobs can not be teleported across dimensions.", + "[c]item.draconicevolution:teleporterMKII:0" + ] + }, + { + "name":"tile.draconicevolution:teleporterStand", + "images":[], + "content": + [ + "You have figured out how to create a simple pedestal on which you can place your Basic or Advanced Charms of Dislocation.", + "Simply right-click with a Charm in your hand to place it on the pedestal, then right-click the pedestal to teleport.", + "The advantage of this is that the Charms won't take damage or use fuel. The disadvantage is you cannot bring them with you to your destination.", + "To remove the charm from the pedestal simply shift + right-click with an empty hand.", + "When it is holding a Basic Charm of Dislocation that has been renamed in an anvil or an Advanced Charm of Dislocation with a destination set either the name or destination will be displayed above the pedestal respectively.", + "If you hold shift all names will be hidden except the one you are looking at. (Shift behavior can be reversed in the config)", + "[c]tile.draconicevolution:teleporterStand:0" + ] + }, + { + "name":"tile.draconicevolution:infusedObsidian", + "images":[], + "content": + [ + "You have discovered that by combining one of the strongest blocks in existence with the power of Draconium you can create a block that no creature can destroy.", + "This block has twice the explosion and mining resistance of Obsidian. It also requires a stronger pickaxe.", + "", + "You wonder what other uses this block could have...", + "[c]tile.draconicevolution:infusedObsidian:0" + ] + }, + { + "name":"tile.draconicevolution:dislocatorReceptacle", + "nameL":"Draconic Portal", + "images":["https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/dislocatorReceptical.png"], + "content": + [ + "Like Obsidian, Infused Obsidian can be used to create a magical portal, but with some big differences. This portal can be any size between 1x1 and 150x150 blocks and using a dislocator to set the destination this portal can send you to any location.", + "To build a portal build a rectangular structure similar to a Nether portal, but any dimensions you like up to 150x150. Then replace any of the structural blocks (excluding the corners) with a Dislocator Receptacle.", + "To activate the portal simply right-click the Receptacle with a Basic or Advanced Charm of Dislocation that is bound to a location.", + "You can also pipe Dislocators in and out of the Receptacle with hoppers or other methods of automation.", + "The portal can be either horizontal or vertical.", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/dislocatorReceptical.png", + "[c]tile.draconicevolution:dislocatorReceptacle:0" + ] + }, + { + "name":"tile.draconicevolution:draconium", + "nameL":"Resurrection Stone", + "meta":1, + "images":[], + "content": + [ + "The key component in the Ritual of Draconic Resurrection.", + "[c]tile.draconicevolution:draconium:1" + ] + }, + { + "name":"item.draconicevolution:enderArrow", + "images":[], + "content": + [ + "Perhaps not your brightest idea... You found a way to travel even longer distances using ender pearls by strapping them to the end of an arrow.", + "This, of course, makes the arrow a lot heavier. Too heavy for a regular bow. Leaving you no choice but to use either a Wyvern or Draconic Bow.", + "So, what could go wrong, you ask? Well, as I'm sure you are aware, ender pearls on their own are a rather painful way to travel. Now add the power of a Wyvern - or worse - a Draconic Bow to that and you have a recipe for extreme pain.", + "Be sure to wear your best fall protection. And just hope it's enough.", + "[c]item.draconicevolution:enderArrow.name:0" + ] + }, + { + "name":"item.draconicevolution:mobSoul", + "images":[], + "content": + [ + "You notice that with Draconic Weapons you can now occasionally steal the souls of the things you kill." + ] + }, + { + "name":"item.draconicevolution:dragonHeart", + "images":[], + "content": + [ + "Dropped by the Ender Dragon and Draconic Dragon. It is your belief that this immensely powerful item may hold the key to unlocking the true power of Draconium using an ancient ritual known as the Ritual of Awakening.", + "The Ritual:", + "1. Drop a Dragon Heart on the ground and activate it with an explosion.", + "2. Drop 4 to 16 Draconic Cores on the ground near the activated heart (4 per Charged Draconium Block). A few seconds after its initial activation it will draw all nearby items toward it. Anything that is not a Draconic Core will be destroyed.", + "3. Now quickly place 1 to 4 (depending on how many Cores you dropped) Charged Draconium Blocks near the heart.", + "4. You will know it's working when you see the heart's energy targeting the Charged Draconium Blocks. Now stand back and watch the magic happen.", + "You can only do this ritual once per heart so you best make the most of it." + ] + }, + { + "name":"item.draconicevolution:draconicIngot", + "images":[], + "content": + [ + "You have been studying the interactions of Draconium with various materials and have come to realize that this is only an inert state.", + "You have discovered a method to bring out the true power of Draconium using a complex ritual involving a Dragon Heart.", + "(See the Dragon Heart page for details)", + "[c]item.draconicevolution:draconicIngot:0" + ] + }, + { + "name":"tile.draconicevolution:draconicBlock", + "images":[], + "content": + [ + "You have been studying the interactions of Draconium with various materials and have come to realize that this is only an inert state.", + "You have discovered a method to bring out the true power of Draconium using a complex ritual involving a dragon heart.", + "(See the Dragon Heart page for details)", + "[c]tile.draconicevolution:draconicBlock:0", + "This block is resistant to the wither." + ] + }, + { + "name":"item.draconicevolution:awakenedCore", + "images":[], + "content": + [ + "This component is used to craft the most advanced draconic items.", + "[c]item.draconicevolution:awakenedCore:0" + ] + }, + { + "name":"item.draconicevolution:draconiumEnergyCore", + "nameL":"Draconic Energy Core", + "meta":1, + "images":[], + "content": + [ + "This is a more powerful version of the Wyvern Energy Core used in the most advanced recipes.", + "[c]item.draconicevolution:draconiumEnergyCore:1" + ] + }, + { + "name":"item.draconicevolution:draconicPickaxe", + "images":[], + "content": + [ + "Further Draconic research has shown you ways to even greater power...", + "Mining:", + " 1x1x1 to 5x5x1 Base AoE with depth independently adjustable (Upgradable)", + " Junk filter", + " AoE safe mode to ensure you don't accidentally mine your entire base", + "[c]item.draconicevolution:draconicPickaxe:0" + ] + }, + { + "name":"item.draconicevolution:draconicShovel", + "images":[], + "content": + [ + "Further Draconic research has shown you ways to even greater power...", + "Mining:", + " 1x1x1 to 5x5x1 Base AoE with depth independently adjustable (Upgradable)", + " Junk filter", + " AoE safe mode to ensure you don't accidentally mine your entire base", + "[c]item.draconicevolution:draconicShovel:0" + ] + }, + { + "name":"item.draconicevolution:draconicAxe", + "images":[], + "content": + [ + "Further Draconic research has shown you ways to even greater power...", + "Chopping:", + " 1x1x1 to 5x5x1 Base AoE with depth independently adjustable (Upgradable)", + " Tree Mode (Chop down an entire tree in one swing)", + " AoE safe mode to ensure you don't accidentally mine your entire base", + "[c]item.draconicevolution:draconicAxe:0" + ] + }, + { + "name":"item.draconicevolution:draconicHoe", + "images":[], + "content": + [ + "Further Draconic research has shown you ways to even greater power...", + "Further Draconic research has shown you ways to even greater power...", + "Tilling:", + " 1x1 to 7x7 Base AoE (Upgradable)", + " will dig or replace dirt (if you have dirt in your inventory).", + "[c]item.draconicevolution:draconicHoe:0" + ] + }, + { + "name":"item.draconicevolution:draconicSword", + "images":[], + "content": + [ + "Seeking an even more powerful weapon you combine your Wyvern sword with Awakened Draconium to make the ultimate sword.", + "+40 Attack damage (Upgradable)", + "+20% Mob Health (Adds 20% of the mob's own health to the attack damage)", + "5x5 AoE Attack (Upgradable)", + "[c]item.draconicevolution:draconicSword:0" + ] + }, + { + "name":"item.draconicevolution:draconicBow", + "images":[], + "content": + [ + "Further Draconic research has shown you ways to even greater power...", + "Adjustable Settings:", + "-[Base Damage] This multiplied by the arrows velocity on impact determines the inflicted damage", + "-[Arrow Velocity Modifier] +0 is equivalent to a vanilla bow.", + "-[Auto Fire] The bow will automatically fire when it reaches full draw.", + "-[Explosive Power] Exactly what it sounds like!", + "-[Shock Wave Power] The arrow will generate an extremely powerful shock wave on impact that will deal a large amount of damage to entities within the blast radius. This will not destroy blocks and is only possible with Arrow Of Draconic Fire enabled.", + "-[Arrow of Draconic Fire] Similar to Infinity this allows you to fire without needing arrows in your inventory. But it also increases inflicted damage by 10% allows you to use the Shock Wave effect and is 50% lighter meaning it is less effected by gravity in flight.", + "-[Magnification] Allows you to zoom in on your target for better accuracy.", + "The RF cost per shot if determined by multiplying the settings for Damage Velocity and Explosion power. This means that simply setting everything to Max requires exponentially more power then setting say damage to maximum.", + "Energy Capacity, Draw Speed, Arrow Velocity and Base Damage can all be upgraded", + "This bow is 10X more accurate then a vanilla bow. Meaning the arrow will land closer to where you were actually aiming and wont drift as much in flight", + "[c]item.draconicevolution:draconicBow:0" + ] + }, + { + "name":"item.draconicevolution:draconicDistructionStaff", + "images":[], + "content": + [ + "After great pains you have mastered the powers of the Draconic and created the ultimate weapon and destructive tool!", + "Mining:", + " Extreme mining speed", + " 1x1x1 to 7x7x7 Base AoE with depth independently adjustable (Upgradable)", + " Junk filter", + " AoE safe mode to ensure you don't accidentally mine your entire base", + "Attack:", + " +60 Attack damage (Upgradable)", + " +30% Mob Health (Adds 30% of the mob's own health to the attack damage)", + " 1x1 to 7x7 AOE Attack (Upgradable)", + "[c]item.draconicevolution:draconicDistructionStaff:0" + ] + }, + { + "name":"item.draconicevolution:draconiumFluxCapacitor", + "nameL":"Draconic Flux Capacitor", + "meta":1, + "images":[], + "content": + [ + "With this upgrade you will be able to go for days without needing to stop and recharge.", + "[c]item.draconicevolution:draconiumFluxCapacitor:1" + ] + }, + { + "name":"item.draconicevolution:draconicHelm", + "images":[], + "content": + [ + "No longer do you fear the night. You now can now see all the time, regardless of what is out there.", + "- Night Vision", + "- Cures negative potion effects", + "- Bypass suffocation and drowning damage", + "- Removes mining slowdown under water (Aqua Affinity)", + "+60 Base Shield Capacity", + "[c]item.draconicevolution:draconicHelm:0" + ] + }, + { + "name":"item.draconicevolution:draconicChest", + "images":[], + "content": + [ + "Using the heart of a dragon you are stronger and have the gift of flight.", + "- Flight", + "- Removes mining slowdown while in the air", + "- Fire immunity", + "+200 Base Shield Capacity", + "[c]item.draconicevolution:draconicChest:0" + ] + }, + { + "name":"item.draconicevolution:draconicLeggs", + "images":[], + "content": + [ + "The soul of a dragon protects you and moves you even faster. Improved speed boost.", + "- Speed boost", + "+180 Base Shield Capacity", + "[c]item.draconicevolution:draconicLeggs:0" + ] + }, + { + "name":"item.draconicevolution:draconicBoots", + "images":[], + "content": + [ + "Stronger, faster, better than before. The heart of a dragon grants you higher jumping.", + "- Fall protection", + "- Jump boost", + "- Up Hill Step", + "+60 Base Shield Capacity", + "[c]item.draconicevolution:draconicBoots:0" + ] + }, + { + "name":"item.draconicevolution:chaosShard", + "images":[], + "content": + [ + "See the page about Chaos Islands for more info.", + "[c]item.draconicevolution:chaosShard:0" + ] + }, + { + "name":"item.draconicevolution:chaoticCore", + "images":[], + "content": + [ + "Researching the dark energy of the chaos shards has lead you to the creation of an even more powerful core. But what could possibly utilize such a dark and powerful item?.", + "[c]item.draconicevolution:chaoticCore:0" + ] + }, + { + "name":"tile.draconicevolution:upgradeModifier", + "images":[], + "content": + [ + "The upgrade modifier is a block that allows you to upgrade your tools and items.", + "When you place an upgradable item in the upgrade slot you will see a list of upgrade options in the bottom half of the gui. You will also see the tools current stats to the right of the gui.", + "Upgrading the items stats requires cores. You will see a list of core tiers that can be applied under each upgrade option. At the top left of teh gui you will see the Core \"Cap\" This is the maximum number of cores that can be installed on this item as well as the number of cores installed and the number of slots remaining", + "To add a core you just have to have it in your inventory and you can press the + button under the upgrade you want to apply the core or the - button to remove a core. The numbers on the cores under the upgrades show how many of that core tier are applied to that upgrade. If you hover your mouse over that number it will show how many points that core tier is worth", + "The number above each upgrade is the number of upgrade points currently applied. Each upgrade will have a base number of points that you can add to and this determines the base value for that stat. If you hover your cursor over the number you will see the base points, Max points and point cost.", + "Using higher tier cores to upgrade the items stats means you can achieve a better upgrade then you could with lower tier cores.", + "[c]tile.draconicevolution:upgradeModifier:0" + ] + }, + { + "name":"tile.draconicevolution:weatherController", + "images":[], + "content": + [ + "This is a block that allows you to control the weather. To use it place some Emeralds in its inventory and select a mode. There are 3 available modes: 'Rain off', 'Rain on' and 'Thunder storm'.", + "To activate it, you need to apply a redstone signal.", + "[c]tile.draconicevolution:weatherController:0" + ] + }, + { + "name":"tile.draconicevolution:generator", + "meta":3, + "images":[], + "content": + [ + "This is a basic low power (around 80 RF/t) generator that may come in handy if you have no other mods capable of generating RF power.", + "[c]tile.draconicevolution:generator:3" + ] + }, + { + "name":"tile.draconicevolution:grinder", + "meta":3, + "images":[], + "content": + [ + "Everyone needs effective mob farms. For the cost of a bit of solid fuel (coal, charcoal, etc.) or RF power, you can kill to your heart's content knowing the forces of the Draconic have your back!", + "The grinder will kill all mobs in a 7x7 area in front of it. It is much more efficient and faster when powered by RF.", + "In order to reduce lag, experience orbs dropped by the grinder will despawn after 30 seconds if not collected. It is recommended that you use something like the OpenBlocks Vacuum Hopper to collect the experience orbs (if available).", + "[c]tile.draconicevolution:grinder:3" + ] + }, + { + "name":"tile.draconicevolution:energyInfuser", + "images":[], + "content": + [ + "Seeing the need for faster energy transfer you have found a way to bring the Infuser to being.", + "It has a faster transfer rate than most other mods' RF recharge stations (and cool particle effects to boot!)", + "[c]tile.draconicevolution:energyInfuser:0" + ] + }, + { + "name":"tile.draconicevolution:sunDial", + "images":[], + "content": + [ + "This is an extremely powerful block that allows you to change the time. Simply place it in the world and apply a constant redstone signal.", + "Once the device charges it will fire a particle beam at the sun accelerating it to 30 times its normal speed.", + "Remember to shut off the redstone signal when you have the sun where you want it.", + "[c]tile.draconicevolution:sunDial:0" + ] + }, + { + "name":"tile.draconicevolution:playerDetector", + "images":[], + "content": + [ + "Simple player detection. It can be adjusted to detect players in a range of up to 10 blocks.", + "[c]tile.draconicevolution:playerDetector:0" + ] + }, + { + "name":"tile.draconicevolution:playerDetectorAdvanced", + "images":[], + "content": + [ + "This is an advanced version of the Player Detector.", + "It has a maximum range of 20 blocks, a whitelist or blacklist for fine-tuning who to detect, camouflage (allowing you to hide your detector so no one sees it) and inverted output to simplify redstone configuration.", + "[c]tile.draconicevolution:playerDetectorAdvanced:0" + ] + }, + { + "name":"tile.draconicevolution:flowGate", + "nameL":"Flow Gates", + "images":[], + "content": + [ + "Gates come in two different flavours: flux and fluid. What they do is simply to allow you to control the maximum amount of Redstone Flux or Fluid that may pass through them each tick.", + "These devices are very simple to use. They have an input face (blue) and an output face (orange). When you place them the input face will always point towards you, similar to the way you place a piston. You can also rotate them with a wrench.", + "The GUI is very simple with only 2 values for you to adjust. \"Redstone Signal High\" is the flow when a redstone signal of 15 is applied. \"Redstone Signal Low\" is the flow when no redstone signal is applied. You can apply a partial signal to vary the actual flow rate between these two numbers. The \"Flow\" indicator at the bottom shows how much energy or fluid is currently able to flow through the device as determined by the received redstone signal.", + "[c]tile.draconicevolution:flowGate:0", + "[c]tile.draconicevolution:flowGate:6", + "ComputerCraft/Open Commuters methods:", + "getFlow() - Returns the current flow", + "setSignalHighFlow(integer)", + "getSignalHighFlow()", + "setSignalLowFlow(integer)", + "getSignalLowFlow()", + "setOverrideEnabled(boolean) - Setting this to true allows you to directly control the flow rate without any influence from redstone input", + "getOverrideEnabled()", + "setFlowOverride(integer) - If setOverrideEnabled is set to true this method allows you to set the flow rate. This rate can not be modified from within the gate's gui or by a redstone signal." + ] + }, + { + "name":"tile.draconicevolution:dissEnchanter", + "images":[], + "content": + [ + "With this device you are able to transfer enchantments from your items to books at the cost of experience.", + "The cost is determined by the repair cost of the item which is decreased slightly each time an enchantment is removed.", + "To use it simply place the enchanted item in the first slot, place a regular book in the center slot and press the transfer button. The first enchantment will be stripped from the item and applied to the book.", + "When you strip an enchantment from an item it will lose a percentage of its total durability. This percentage is shown in the GUI. You can decrease the damage by placing bookshelves or other enchanting boosters around the Disenchanter. It takes a total of 20 bookshelves to prevent all damage.", + "WARNING: Items that use energy instead of durability will also be damaged and destroyed, but will not show their damage value.", + "[c]tile.draconicevolution:dissEnchanter:0" + ] + }, + { + "name":"tile.draconicevolution:draconiumChest", + "images":[], + "content": + [ + "Using your draconic knowledge you have learned how to create the ultimate chest.", + "With a massive 234-slot storage capacity, a built-in Crafting Table, a 5-slot RF furnace capable of doubling ore and the ability to keep its contents when harvested, this chest is the most powerful, most versatile storage device in existence!", + "It also comes in every colour you can imagine. Just shift right-click it with an empty hand for details.", + "[c]tile.draconicevolution:draconiumChest:0" + ] + }, + { + "name":"tile.draconicevolution:customSpawner", + "images":[], + "content": + [ + "To get started, right-click any vanilla spawner with a Draconic Core to stabilize it. You now have an empty transportable spawner that you can pick up with Draconic tools.", + "Use any Mob Soul on the spawner to change its type to that mob.", + "There are several items you can use to upgrade the spawner:", + "- Wyvern Core: Upgrades to tier 2 which increases spawn count and speed.", + "- Awakened Core: Upgrades to tier 3 further increases spawn count and speed.", + "- Nether Star: Removes the requirement for a player to be within 16 blocks of the spawner to function.", + "- Notch Apple: Makes the spawner ignore spawn requirements for the mob it is spawning e.g. it will make monsters spawn even when the light level is too high.", + "When breaking it you will get back everything except the Mob Soul since it is too fragile and is destroyed in the process.", + "[c]tile.draconicevolution:customSpawner:0" + ] + }, + { + "name":"tile.draconicevolution:energyStorageCore", + "images":[], + "content": + [ + "Using Draconic knowledge you have discovered how to build a multi-block structure capable of storing more power than any other device ever invented, with the highest tier able to store up to 2.14 trillion RF.", + "More information is available in the Energy Core multi-block tutorial.", + "[c]tile.draconicevolution:energyStorageCore:0" + ] + }, + { + "name":"tile.draconicevolution:energyPylon", + "images":[], + "content": + [ + "This device is used to extract or insert energy into the Energy Storage multiblock. Its maximum transfer rate is 2,147,483,647 RF/t.", + "[c]tile.draconicevolution:energyPylon:0" + ] + }, + { + "name":"tile.draconicevolution:reactorStabilizer", + "nameL":"Draconic Reactor", + "images":[], + "content": + [ + "Unimpressed by the limited energy generated through manipulation of the mundane reagents of your world, and knowing the potential within the realm of Chaos, you exercise your extensive knowledge of the Power Draconic to create what is possibly the most dangerously concentrated energy source in the history of the Redstone Flux.", + "Power does not come without sacrifice, and great power does not come without great sacrifice. This level of power will test your metal as you begin to conceptualize the means by which to make your vision of such power into a reality. You see the potential for untold destruction should you fail, but at this point, the life of mere mortal beings and the single world they populate is far beneath your immediate concern. Be sure to consider well the blueprints you have devised as even a simple oversight could cost you more than you bargain for. But such is the risk taken by those who seek to become like the gods.", + + "Basic Explanation of Reactor Mechanic:", + "When Draconium Fuel is combined with Chaos Element, the catalytic reaction generates vast amounts of heat and RF energy. The Draconium Fuel then converts into Chaos Element by this process. This in turn causes heat to increase. A Containment Field is necessary of course to prevent the dissipation of this energy, and a system must be put into place to prevent the heat from the Core Reaction from overwhelming the Containment Field. A secondary system is then applied for the purpose of maintaining the Reaction as well as the Containment Field in a self-sustaining relationship. A tertiary system is then recommended for the regulation of energy input and output to stabilize Reactor usage.", + "To expand upon this, what ultimately forms is a super-dense and super-heated sphere of molten plasma. That’s right, a sphere in a cuboid dimension! Or at least such a densely compacted and vast number of cuboid molecules around a core of Chaos Fusion that appears to converse into a spherical shaping of otherwise-amorphous plasma. And while generating millions of RF energy, the Reactor self-contains that energy with little to no RF escape once balance has been reached between the heat of the Reactor Core and energy consumption required by the Containment Field. This balance is best achieved at operation temperature of 8,000 degrees and can be sustained by using Flux Gates and by occasional removal of converted fuel.", + "Stabilizers are required for you to extract the energy stored within the Reactor Core. As the energy drains from the core, the reaction will again accelerate, creating an unusual self-sustaining system that doesn’t lose energy even as it loses energy.", + "It should be noted that you cannot merely pull as much energy as you like from the Core. The more energy you drain, the more intense the reaction will become. This increases the load on the containment field. Escape will then increase, reducing Reactor efficiency. At a certain point, the containment field will weaken to a point of destabilization of the co-constitutive balance between it and the reaction within the core. This will rapidly overwhelm the containment field and result in a catastrophic explosion of immeasurable impact.", + + "Structural Setup:", + "The Reactor consists of 6 main components. Four Reactor Stabilizers, the Reactor Core and an Energy Injector. You will also need at least two Flux Gates to regulate the reactor.", + "Place the Reactor Core at the intended center of the structure.", + "Place the four Stabilizers in a ring around the Core, each facing inwards. The Stabilizers do not need to be in a horizontal ring. You may place one Stabilizer above and one below the Core, all set they can be up to 8 blocks away. They must also be far enough away that they will not be consumed by the expansion of the Core as you continue to energize it. The Core will expand to twice its original size when at max temperature. So, if you intend for the Core to reach maximum capacity, the Stabilizers will need to be placed a minimum of 4 blocks away. To test for adequate Stabilizer linkage to the Core, simply right click onr of the stabilizers and the Reactor GUI will open. If all 4 stabilizers are setup correctly the Reactor status should show as \"OFFLINE\". Otherwise, status will read \"INVALID SETUP\" and require you to make changes in Stabilizer placement before continuing.", + "If the GUI dose not open at all break and replace the stabilizer making sure there are no blocks between the core and the stabilizer when it is placed. If you can access the gui from all 4 stabilizers they are good to go. This also applies to the energy injector. You can not access the gui from the injector but it is important to make sure there are no blocks obstructing its link to the core when it is placed.", + "Once you have Stabilizers and the Core positioned accurately, place the Energy Injector on one of the remaining two sides of the Reactor Core.", + + "Component Functions:", + "[c]tile.draconicevolution:reactorCore:0", + "The Core itself is a seed from which the Reaction can grow. It contains a Chaos Shard/Element and a small amount of Awakened Draconium to catalyze the Reaction.", + "[c]tile.draconicevolution:reactorEnergyInjector:0", + "The Energy Injector conducts a portion of that energy to the Stabilizers in order to create and maintain the Containment Field. The Containment Field will grow as the Reactor Core increases in heat and power output. All four Stabilizers are required to maintain the field, so if one is destroyed while the reactor is active the field will fail and you will deal with the ramifications of negligence. The Stabilizers are also used to extract energy from the Core, but since there is no limit on how much you can extract at any given time through the Stabilizers, you should connect them via a Flux Gate to regulate energy Input/Output. Without such a precaution, the danger of Reactor explosion increases dramatically.", + "The Energy Injector itself also serves a dual purpose. First, it is used to supply the power required to spark the initial Chaos Element catalytic reaction that starts the Reactor. The Containment Field will accept an unlimited amount of energy - far more than it will need under normal operational conditions - so applying another Flux Gate to the Energy Injector will regulate the energy required to maintain the Containment Field and the Core as they both escalate to a point of equilibrium. Although this system is designed to be self-sustaining, without backup or alternative power to maintain the Containment Field, you put yourself and your world at risk.", + "[c]tile.draconicevolution:reactorStabilizer:0", + "[c]item.draconicevolution:reactorCraftingPart:0", + "[c]item.draconicevolution:reactorCraftingPart:1", + "[c]item.draconicevolution:reactorCraftingPart:2", + "[c]item.draconicevolution:reactorCraftingPart:3", + "[c]item.draconicevolution:reactorCraftingPart:4", + + "Reactor Operational Guide:", + "The first thing you will need to do is open the Reactor GUI and insert up to 8 Blocks worth of Awakened Draconium into the Fuel Slot. This can be injected in the form of Blocks, Ingots or Nuggets. The Extraction will remove as much material as is feasible, though some will always remain within the reactor due to constant consumption.", + "Once the Reaction is begun, all matter within the Fuel Slot must be consumed before the Reactor can be reloaded, so make certain you add only as much Fuel as you are willing to commit. The Reactor must be shut down in order to refuel and/or remove excess converted Chaos Element.", + "Once the Fuel Slot is adequately loaded with the required material, press the \"Charge Reactor\" button. As long as you are feeding energy into the Reactor via an Energy Injector, the reactor will begin and then continue to charge. The Containment Field and Core energy saturation need to be charged to 50% for the Reactor to safely start up and go “ONLINE” for serving out RF. Temperature of the Core will then rise until it reaches a maximum of 2,000 degrees. ", + "After the Reactor has sufficient charge and temperature, press the \"Activate\" button to activate the reactor. The Reactor status should change to “ONLINE” and the Reactor should be producing energy.", + "The temperature gauge shows the Reactor Core’s temperature. The hotter it gets, the more energy will be drained for use by the Containment Field. For maximum efficiency it is best to try to maintain a Reactor temperature of approximately 8,000 degrees. If Core temperature passes 8,000 degrees, the Containment Field will begin suffering increased power drainage, which reduces overall RF output efficiency. For instance, at 10,000 degrees the field will be suffering 10 times the load it was under at 8,000 degrees. At 11,000 degrees, the field will be under about 20 times the load it was under at 8,000 degrees. Eventually it will become impossible for the Containment Field to receive enough power quickly enough and explosion becomes imminent.", + "The gauge measuring the Containment Field shows the strength of the Field. Remember, the Containment Field will accept an unlimited amount of energy so you will never be able to get its strength to 100%. How much power you feed the containment field is up to you. As long as you keep the gauge out of the red, you are safely operating the Reactor. Feeding it more power than it needs gives you more room for making errors that would otherwise result in Reactor failure. Consider a Containment Field receiving more than necessary amounts of power as running in Safe Mode.", + "It is also important to remember that as you drain more power from the Reactor, the Core gets hotter and will subsequently require more energy to power the Containment Field. So if you keep the field at its lowest “safe” power level, you will need to make adjustments whenever your power demands change.", + "If the Field strength drops to 0% the Reactor will blow up and vaporize everything within a 10 - 200 block radius (depending on how much Draconium Fuel was in the Reactor).", + "The Energy Saturation gauge shows how much RF charge is in the Core. As this fills up, energy production and fuel consumption go down. This also increases the temperature of the Reactor and therefore increases the load on the Containment Field. You get a much higher total energy output at a lower saturation level. If you run at a higher saturation level you will get less RF/t but the efficiency of the Reactor will increase. For example, running at 80% saturation you can get up to twice the total RF output you would get by running at 20% saturation. In short, Saturation levels drop, the Reaction in the Core intensifies, Core temperature rises, the Containment Field reaches a point where not enough energy is available to contain the expanding Core as the Core approaches critical mass. Kaboom! ", + "The Fuel Conversion gauge shows how much of the fuel has been converted to Chaos Element. As the amount of Chaos within the Reactor increases, the catalytic reaction accelerates. This increases the energy output of the Reactor and increases its efficiency. This also increases the temperature of the Reactor which in turn increases the load on the Containment Field. You may need to make adjustments to Containment Field power as the Reactor burns through its fuel.", + "BE WARNED!!!", + "It is not known why, but if 100% of the draconium is converted into the Chaos Element, the reaction does not simply stop. Instead, Core temperature begins to rise uncontrollably. If this happens, there is no way to shutdown the Reactor. The temperature will just continue to rise until the Containment Field collapses and the Reactor explodes. It is thus highly recommended that you shut the Reactor down to refuel with Awoken Draconium once the Chaos Conversion gauge reaches 80 to 90%. ", + "Within the Reactor GUI, when you press the Shutdown button, the Reactor will enter Shutdown mode. In this mode the Reactor will stop outputting energy (FIRST MAKE CERTAIN you have a large backlog of energy stored, or an alternate power source at hand to maintain the Containment Field during this process), saturation will start to increase allowing the reaction to slow. Temperature will drop. Once the temperature drops below 2,000, the Reactor will shut down completely. At this point you are able to safely remove the converted matter and add fresh Awoken Draconium fuel. There will always be some fuel in the Reactor as the partial Ingot being consumed at the time of Shutdown cannot be extracted.", + + "System Failure:", + "So, you might be thinking it would be wise to surround your Reactor with obsidian or some other extremely strong material in case of explosion. Well, don't bother! If this thing blows it will have about the same result as a tiny star going nova in your Minecraft base. The shock wave will cut through almost everything. This wave will pass through what it cannot destroy, and continue to demolish whatever lies within its event horizon. There is absolutely nothing that can stop it. This is why it is integral to setup the Reactor in a separate outpost far away from your main base of operations. The blast radius is directly proportional to the amount of fuel in the reactor. It scales from 20 blocks with just one ingot of fuel to 200 blocks when the reactor is fully loaded with 8 blocks of fuel.", + "Redstone Integration:", + "By attaching a Redstone Comparator to one of the Stabilizers or to the Energy Injector(s), you can maintain a visual external readout of the four Stabilizer gauges shown in the Core GUI. The strength of each Comparator will change from 0 to 15 depending on the measurement of its attached gauge. You can Shift-Right-Click the Stabilizer/Energy Injector to change which gauge is being read to the connected Comparator and also invert the Redstone signal.", + + "Instability:", + "[Not-Yet Implemented] (This may or may not be implemented in the future. Keep an eye out for this as it may or may not affect your reactors if/when it is implemented)", + + "Computercraft and Open Computers Integration:", + "Simply attach a Computer to one of the Stabilizers or Energy Injectors and you will have access to all of the reactor information as well as the ability to turn the Reactor on and off remotely. The methods for implementing this are pretty self-explanatory.", + "Methods:", + "getReactorInfo() - Returns and array containing [temperature, fieldStrength, maxFieldStrength, energySaturation, maxEnergySaturation, fuelConversion, maxFuelConversion, generationRate, fieldDrainRate, fuelConversionRate, status]", + "chargeReactor() - Dose exactly what the charge reactor button in the gui dose.", + "activateReactor() - Dose exactly what the activate reactor button in the gui dose.", + "stopReactor() - Dose exactly what the stop reactor button in the gui dose." + ] + }, + { + "name":"tile.draconicevolution:particleGenerator", + "images":[], + "content": + [ + "Purely decorative, this blocks allows for fully customizable particle effects to be created. For more information check out the instruction manual built into its GUI.", + "This block is also used as a part of the Energy Storage multi-block structure.", + "[c]tile.draconicevolution:particleGenerator:0" + ] + }, + { + "name":"tile.draconicevolution:energyCrystal", + "nameL":"Energy Relay", + "meta":0, + "images":[], + "content": + [ + "This is the base component of the Draconic Evolution energy network.", + "This device on its own cannot send or receive energy from a block. Its purpose is to act as a hub to link devices that can.", + "See the Crystal Binder for more information on how to link them and about energy distribution.", + "Range: 25", + "Max Connections: 10", + "[c]tile.draconicevolution:energyCrystal:0" + ] + }, + { + "name":"tile.draconicevolution:energyCrystal", + "nameL":"Advanced Energy Relay", + "meta":1, + "images":[], + "content": + [ + "This is a more powerful version of the Energy Relay. It is capable of much faster energy transfer and has the ability to link to a larger number of devices.", + "See the Crystal Binder for more information on how to link them and about energy distribution.", + "Range: 50", + "Max Connections: 20", + "[c]tile.draconicevolution:energyCrystal:1" + ] + }, + { + "name":"tile.draconicevolution:energyCrystal", + "nameL":"Energy Transceiver", + "meta":2, + "images":[], + "content": + [ + "This is the block used to actually import and export energy from the energy network.", + "Simply place it next to an energy acceptor or producer and link it to the network. You can switch between input and output mode by right-clicking it with a Crystal Binder in \"Mode Change\" mode.", + "See the Crystal Binder for more information on how to link them and about energy distribution.", + "Range: 25", + "Max Connections: 2", + "[c]tile.draconicevolution:energyCrystal:2" + ] + }, + { + "name":"tile.draconicevolution:energyCrystal", + "nameL":"Advanced Energy Transceiver", + "meta":3, + "images":[], + "content": + [ + "This is a more powerful version of the Energy Transceiver.", + "Along with having a much higher energy transfer rate it also has the ability to extract or insert energy into a device 5 times faster than would normally be possible.", + "See the Crystal Binder for more information on how to link them and about energy distribution.", + "Range: 50", + "Max Connections: 4", + "[c]tile.draconicevolution:energyCrystal:3" + ] + }, + { + "name":"tile.draconicevolution:energyCrystal", + "nameL":"Wireless Energy Transceiver", + "meta":4, + "images":[], + "content": + [ + "This device works similar to the Energy Relay except that it is also able to wirelessly connect to RF accepting devices.", + "See the Crystal Binder for more information on how to link them and about energy distribution.", + "Range: 25", + "Max Connections: 3", + "Wireless Range: 15", + "Max Wireless Connections: 8", + "[c]tile.draconicevolution:energyCrystal:4" + ] + }, + { + "name":"tile.draconicevolution:energyCrystal", + "nameL":"Advanced Wireless Energy Transceiver", + "meta":5, + "images":[], + "content": + [ + "This is an advanced version of the Wireless Energy Transceiver that is able to connect to a larger number of devices as well as transfer energy at a much higher rate.", + "See the Crystal Binder for more information on how to link them and about energy distribution.", + "Range: 50", + "Max Connections: 6", + "Wireless Range: 30", + "Max Wireless Connections: 16", + "[c]tile.draconicevolution:energyCrystal:5" + ] + }, + { + "name":"item.draconicevolution:wrench", + "images":[], + "content": + [ + "This is the tool used to link energy devices.", + "Binding: To link two devices switch the tool to bind mode with shift + right-click. Then just right-click both devices in any order to link them. Any energy network devices (Relay, Transceiver or Wireless Transceiver) can be linked to one another. The Wireless Transceiver can also be linked to any other RF accepting block by first clicking the transceiver then clicking the block.", + "Unbinding: To unbind two linked devices switch the tool to unbind mode, then simply right-click the two devices you wish to unlink. You can also clear all of a device's connections using \"Unbind All\" mode.", + "Visual Indicator: While holding the Crystal Binder you are able to see the connections between all linked devices (except the link between wireless transceivers and RF devices).", + "Connection Limits: All devices support a limited number of connections. This is the number of devices the block can be linked to. Relays have the highest number of available connections and are therefore useful for linking a network of Transceivers, which have a very limited number of available connections.", + "Energy Transfer Mechanic: Each energy device has its own internal energy buffer. If the buffer of a device it is linked to is lower than its own it will send energy to that device i order to balance the two buffers. The energy difference between the two buffers determines the rate at which energy is sent.", + "[c]item.draconicevolution:wrench:0" + ] + }, + { + "name":"tile.draconicevolution:rainSensor", + "images":[], + "content": + [ + "A device that emits a redstone signal when it rains. This is perfect for signaling the weather controller.", + "[c]ile.draconicevolution:rainSensor:0" + ] + }, + { + "name":"tile.draconicevolution:potentiometer", + "images":[], + "content": + [ + "A simple redstone emitter that is capable of emitting a variable strength redstone signal between 0 and 15.", + "[c]tile.draconicevolution:potentiometer:0" + ] + }, + { + "name":"tile.draconicevolution:xRayBlock", + "images":[], + "content": + [ + "Many of you have probably seen a graphical glitch that sometimes occurs when chunks load that allows you to see through the world and see all of the caves and tunnels below.", + "This block replicates that effect. When you place it next to another block the face of the block it is touching becomes transparent, allowing you to see through the world.", + "This can be very useful for finding cave systems and dungeons – maybe even things other players don’t want you to find. Such a block does not come cheap. It will cost you several Nether Stars and it is so fragile that once placed it cannot be collected without destroying it. Not even with silk touch.", + "[c]tile.draconicevolution:xRayBlock:0", + "TODO" + ] + }, + { + "name":"item.draconicevolution:safetyMatch", + "nameL":"Safety Match", + "meta":1000, + "images":[], + "content": + [ + "Tired of everything burning to the ground when making a fireplace? Use this match to light a fire that will never go out, burn you or burn down your house.", + "[c]item.draconicevolution:safetyMatch:1000", + "Sick of having so many loose matches in your pocket?", + "[c]item.draconicevolution:safetyMatch:0" + ] + }, + { + "name":"item.enchanted_book", + "nameL":"Reaper Enchantment", + "images":[], + "content": + [ + "The Reaper enchantment increases the drop chance of souls from mobs. It has a maximum level of 5 and makes it possible for regular weapons to drop souls from mobs." + ] + }, + { + "name":"info.Draconic Shield", + "images":[], + "content": + [ + "Both Wyvern and Draconic armor have a shield which is capable of absorbing damage.", + "Wearing any piece of Draconic or Wyvern armor will give you this shield but the more pieces you have the more damage the shield will be able to absorb and Draconic armor pieces give more absorption than Wyvern.", + "When your shield is active you will see its stats in a HUD that will by default be displayed to the left of your hot-bar (This can be configured in the HUD config screen which is accessed via the tool config gui)", + "The HUD shows three stats. Shield points (Large Red-Green bar), Entropy (Small Green bar) and the total remaining RF stored in your armor (Small Blue bar). The Numerical values for these stats will also be shown if enabled in the HUD config.", + "The Shield Points or Capacity is the number of damage points (Half a heart) the armor can absorb and this will drop when you take damage. As long as any piece of armor has power your shield points will regenerate at the cost of RF. The base regeneration rate is the equivalent of the entire capacity every 3 seconds.", + "Entropy ranges from 0 to 100%. It will increase each time you receive damage and will slowly decrease when you are not taking damage. Entropy reduces the rate at which your shield points regenerate. If your entropy reaches 100% your shield will not regenerate at all.", + "The shield can be upgraded using Upgrade Modifiers. Upgrading Shield Capacity will increase your shield points and upgrading Shield Recovery will increase the rate at which Entropy recovers. Note that the recovery rate is calculated by averaging the Recovery Points of all equipped armor pieces.", + "The shield also has a last stand ability. It is capable of blocking any fatal blow at the cost of 10 million RF. If you have less then 10MRF total stored in your armor this ability will not work at all and you will die. " + ] + }, + { + "name":"info.Energy Storage Multiblock", + "images":[ + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore1.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore2.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore3.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore4.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore5.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore6.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore7.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore8.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore9.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore10.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore11.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore12.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore13.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore14.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore15.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore16.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore17.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore18.png", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore19.png" + ], + "content": + [ + "The Energy Core is a multi-block structure that is capable of storing immense amounts of RF power using the energy storage capabilities of Draconium and Redstone.", + "The Energy Core has 7 Tiers, each capable of storing considerably more than the last.", + "To build it you will need 5 different components:\n ♦ Energy Core (x1)\n ♦ Particle Generator (x4)\n ♦ Redstone Block (number depends on tier)\n ♦ Draconium Block (number depends on tier)\n ♦ Energy Pylon (x2+)", + "The Energy core consists of the Energy Core (Block) at the centre surrounded by 4 Particle Generators. The generators must be directly in line with the core as shown in the following images. \nThe generators must be placed within 10 blocks of the core.", + "The Core is then surrounded by a combination of Redstone Blocks and Draconium Blocks. The following images show the configuration of each tier as well as the material cost and storage capacity. Once the structure is built, simply shift right-click one of the particle generators with a empty hand to activate the core.", + "Tier 1", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore1.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore2.png", + "Redstone x0\nDraconium x0\nCapacity = 45.5Million RF", + "Tier 2", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore1.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore3.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore4.png", + "Redstone x0\nDraconium x6\nCapacity = 273Million RF", + "Tier 3", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore1.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore5.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore6.png", + "Redstone x0\nDraconium x26\nCapacity = 1.64Billion RF", + "Tier 4", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore1.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore7.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore8.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore9.png", + "Redstone x26\nDraconium x54\nCapacity = 9.88Billion RF", + "Tier 5", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore1.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore7.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore10.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore11.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore12.png", + "Redstone x80\nDraconium x98\nCapacity = 59.3Billion RF", + "Tier 6", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore1.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore7.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore10.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore13.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore14.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore15.png", + "Redstone 133\nDraconium 150\nCapacity = 356Billion RF", + "Tier 7", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore1.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore7.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore10.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore13.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore16.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore17.png[>]https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore18.png", + "Redstone x328\nDraconium x218\nCapacity = 2.14Trillion RF", + "To add and remove energy from the core you need to place energy pylons within 15 blocks of the core. To activate a pylon place a glass block either above or below it – depending on whether the pylon is placed below or above the core e.g. if you place the pylon on your roof you would place the glass block under it.", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/ECore/ECore19.png", + "When the glass block is placed the pylon should immediately activate and link with a nearby Energy Core. The link is indicated by white energy particles and the glass should change to the renderer shown in the image above. You can shift right-click the pylon to change which core it is linked to if there is more than one within range.", + "Energy is added and removed from the core using Energy Pylons. To toggle a Pylon between input and output mode simply right-click the sphere. The mode is identified by the colour of the Pylon (blue for input and orange for output).", + "Energy Transfer between the pylon and the core is indicated by a stream of blue energy particles flowing between the Pylon sphere and the core. The amount of energy flowing is roughly indicated by the density of the particle stream.", + "The energy stored in the core is displayed on the HUD when you look at it and in chat when you right-click it. The core will also change to a dark red colour as it fills. Its energy level can be read by placing a comparator on one of the attached pylons." + ] + }, + { + "name":"info.Ritual of Draconic Resurrection", + "images":["https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/resurrectionRitual.png"], + "content": + [ + "The Ritual of Draconic Resurrection allows you to summon the Ender Dragon. To set it up you will need the following items.\n\n(1) Resurrection Stone\n(4) Glowstone Blocks\n(4) Obsidian\n(4) Diamond Blocks\n(4) Charged Draconium Blocks\n(12) Quartz Pillars\nset up in the following configuration.", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/resurrectionRitual.png", + "The pillars dont have to be in that exact configuration as long as they are within 5 blocks of the Resurrection Stone. It also looks better if they are symmetrical. The ritual must be set up within 150 blocks of 0,0.", + "Once you have that set up, simply right-click the Ritual stone and stand back. The ritual should start immediately. If it doesn't you have done something wrong.", + "Right-clicking the Ritual Stone again will stop the ritual and drain the charge from the draconium blocks.", + "During the ritual all of the Ender Crystals will be reactivated. At the end of the ritual there will be a massive explosion at the centre of the structure that won't do too much damage to the terrain but will kill anything that is standing too close.", + "The dragon that is spawned by the ritual is almost identical to the original dragon except that it has a different texture (by GreatOrator) and it gets harder to kill and deals more damage each time it is summoned. This increase is per player and stops when it reaches a certain difficulty. It also has regeneration for 25 seconds." + ] + }, + { + "name":"info.Pigman Blood Rage", + "images":[], + "content": + [ + "Don't let the pigmen see you eating pork. You won't like what happens..." + ] + }, + { + "name":"info.Comets", + "images":["https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/comet.png"], + "content": + [ + "Mined out all of the Draconium Ore in The End? Get yourself some form of flight and go search the end. If you're lucky, you may come across an Ender Comet. These comets are comprised of End Stone, Obsidian and a significant amount of Draconium Ore. By default they have a 1 in 10000 chance to spawn in each chunk so you may need to search for a while. They come in various sizes.", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/comet.png" + ] + }, + { + "name":"info.Chaos Islands", + "images":["https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/chaosIsland.png"], + "content": + [ + "Looking for a challenge? The fight of your life! The Ender Dragon wasn't hard enough? Maby try 100 ender dragons all at once plus maby a few dosen withers. And if thats still not hard enough then maby this is for you! If you travel to any multiple of 10,000 in The End (e.g. {x=0, z=10000}, {x=0, z=20000}, {x=10000, z=0} etc.) you will find a Chaos Island.", + "A Chaos island is a formation of end stone and obsidian formed over billions of years by dark energy. At its heart in an obsidian chamber is a crystal made from pure dark energy known as a Chaos Crystal.", + "Chaos islands are protected by one of the most powerful mobs in existence. The Chaos Guardian. These guardians were once regular enderdragons but exposure to the dark energy of the chaos islands has mutated them into some of the deadliest killing machines of all time.", + "The various attacks of the Chaos Guardian will cut through almost any armor with one exception being draconic armor with its ability to block piercing damage. However it has the ability to rabidly drain any RF powered armor of its charge so it will quickly render your armor useless if you don't keep it charged.", + "Like the ender dragon the guardian has several healing crystals spread around the island. But unlike regular ender crystals these crystals are not so easy to destroy. They each have 50 hit points and when damaged will protect themselves with a shield for several seconds. You must disable all of the crystals before the guardian can be damaged.", + "Be aware that when low on health the guardian will occasionally try to re ignite some of the disabled crystals.", + "Once the guardian is defeated you can claim your reward. At the centre of the island several blocks below the surface you will find a chaos chamber containing a chaos crystal. When broken the chaos crystal will drop 5 chaos shards.", + "§4Be Warned!§r When you destroy the crystal the energy field it was generating will collapse. This will result in the total animation of the island within a matter of seconds. Unless you are wearing full draconic armor you will only have a few seconds to collect the shards and escape the island before you are obliterated along with the island.", + "https://raw.githubusercontent.com/brandon3055/Random-Bits/master/DE%20Tablet%20Images/chaosIsland.png" + ] + }, + { + "name":"info.Placing items in world", + "images":[], + "content": + [ + "Draconic Evolution adds the ability to place any item in the world as a block allowing you to do things like hang tools or other items on walls for display.", + "To place an item in the world simply look at a block with the item selected (as if you were about to place a block) and press the \"Place Item\" key (p by default).", + "You can place items on the top bottom or sides of a block. You can left-click to rotate the item clockwise and shift left-click to rotate the item counter-clockwise.", + "You can also shift right-click to rotate the item counter-clockwise in very small increments. Right-click to pick the item up." + ] + }, + { + "name":"info.Computercraft and Open Computers", + "images":[], + "content": + [ + "Several blocks can now be connected to computers.", + "Currently the blocks that can be connected to computers are", + "-Energy Storage Core (Via Energy Pylons)", + "-Draconic Reactor (Via Stabilizers or Injectors)", + "-Flux and Fluid Gates" + ] + } +] diff --git a/overrides/config/draconicevolution/resources/assets/draconicevolution/textures/gui/manualimages/ECore1.png b/overrides/config/draconicevolution/resources/assets/draconicevolution/textures/gui/manualimages/ECore1.png new file mode 100644 index 0000000..77c4771 Binary files /dev/null and b/overrides/config/draconicevolution/resources/assets/draconicevolution/textures/gui/manualimages/ECore1.png differ diff --git a/overrides/config/draconicevolution/resources/assets/draconicevolution/textures/gui/manualimages/ECore10.png 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+########################################################################################################## +# asm +#--------------------------------------------------------------------------------------------------------# +# Controls ASM/Mixin transforms at startup +########################################################################################################## + +asm { + # Disable particle trail left by an arrow when it flies [default: true] + B:"Disable Arrow Critical Particle Trail"=true + + # Disable Potion Icons in Inventory Display [default: false] + B:"Disable Potion Icons in Inventory Display"=false + + # Enable search field in config option display [default: true] + B:"Enable Search Option in Configuration"=true + + # Enable weather rendering and handling [default: true] + B:"Enable Weather Control"=true +} + + +########################################################################################################## +# aurora +#--------------------------------------------------------------------------------------------------------# +# Options that control Aurora behavior and rendering +########################################################################################################## + +aurora { + # Enable/disable aurora processing and rendering [default: true] + B:Enabled=true + + # Maximum number of bands to render [range: 1 ~ 3, default: 3] + I:"Maximum Bands"=3 + + # Use shader when rendering aurora [default: true] + B:"Use Shaders"=true +} + + +########################################################################################################## +# biomes +#--------------------------------------------------------------------------------------------------------# +# Options for controlling biome sound/effects +########################################################################################################## + +biomes { + # Biomes alias list [default: ] + S:"Biomes Alias" < + > + + # Dimension IDs where biome sounds will not be played [default: ] + S:"Dimension Blacklist" < + > + + # Sealevel to set for Overworld (0 use default for World) [range: 0 ~ 255, default: 0] + I:"Overworld Sealevel Override"=0 +} + + +########################################################################################################## +# commands +#--------------------------------------------------------------------------------------------------------# +# Options for configuring commands +########################################################################################################## + +commands { + + "/calc" { + # Alias for the command [default: c math] + S:alias=c math + + # Name of the command [default: calc] + S:name=calc + } + + "/ds" { + # Alias for the command [default: dsurround rain] + S:alias=dsurround rain + + # Name of the command [default: ds] + S:name=ds + } + +} + + +########################################################################################################## +# effects +#--------------------------------------------------------------------------------------------------------# +# Options for controlling various effects +########################################################################################################## + +effects { + # Controls display of damage pop-offs when an entity is damaged/healed [default: true] + B:"Damage Popoffs"=true + + # Enable/disable water depth particle effect [default: false] + B:"Disable Water Suspend Particles"=false + + # Enable BubbleJetEffect Jets under water [default: true] + B:"Enable Bubbles"=true + + # Enable DustJetEffect motes dropping from blocks [default: true] + B:"Enable DustJetEffect Motes"=true + + # Enable FireJetEffect Jets in lava [default: true] + B:"Enable FireJetEffect Jets"=true + + # Enable Firefly effect around plants [default: true] + B:"Enable Fireflies"=true + + # Enable FountainJetEffect jets [default: true] + B:"Enable FountainJetEffect"=true + + # Enable Steam Jets where lava meets water [default: true] + B:"Enable Steam"=true + + # Enable Water Splash effects when water spills down [default: true] + B:"Enable Water Splash"=true + + # 0: shoe print, 1: square print, 2: horse hoof, 3: bird, 4: paw, 5: solid square, 6: lowres square [range: 0 ~ 6, default: 6] + I:"Footprint Style"=6 + + # Enable player footprints [default: true] + B:Footprints=true + + # Display random power word on critical hit [default: true] + B:"Show Crit Words"=true + + # Show player breath in cold weather and underwater [default: true] + B:"Show Frost Breath"=true + + # Block radius/range around player for special effect application [range: 16 ~ 64, default: 24] + I:"Special Effect Range"=24 + + # Waterfall strength below which sounds will not play (> 10 to turn off) [range: 0 ~ 16, default: 0] + I:"Waterfall Cutoff"=0 +} + + +########################################################################################################## +# fog +#--------------------------------------------------------------------------------------------------------# +# Options that control the various fog effects in the client +########################################################################################################## + +fog { + # Increase fog at bedrock layers [default: true] + B:"Bedrock Fog"=true + + # Enable biome specific fog density and color [default: true] + B:"Biomes Fog"=true + + # Enable/disable desert fog when raining [default: true] + B:"Desert Fog"=true + + # Higher the player elevation the more haze that is experienced [default: true] + B:"Elevation Haze"=true + + # Enable/disable fog processing [default: true] + B:"Enable Fog Processing"=true + + # Show morning fog that eventually burns off [default: true] + B:"Morning Fog"=true + + # Chance morning fog will occurs expressed as 1 in N (1 means always) [range: 1 ~ 10, default: 1] + I:"Morning Fog Chance"=1 + + # Increase fog based on the strength of rain [default: true] + B:"Weather Fog"=true +} + + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# Miscellaneous settings +########################################################################################################## + +general { + # Enable/disable client side chunk caching (performance) [default: true] + B:"Enable Client Chunk Caching"=true + + # Configuration files for customization [default: ] + S:"External Configuration Files" < + > + + # Possible sounds to play when client finishes loading and reaches the main game menu [default: [minecraft:entity.experience_orb.pickup], [minecraft:entity.chicken.egg]] + S:"Startup Sound List" < + minecraft:entity.experience_orb.pickup + minecraft:entity.chicken.egg + > +} + + +########################################################################################################## +# logging +#--------------------------------------------------------------------------------------------------------# +# Defines how logging will behave +########################################################################################################## + +logging { + # Bitmask for toggling various debug traces [range: -2147483648 ~ 2147483647, default: 0] + I:"Debug Flag Mask"=0 + + # Enables/disables debug log tracing [default: false] + B:"Enable Debug Logging"=false + + # Enables/disables display of version check information [default: true] + B:"Enable Online Version Check"=true + + # Enables/disables reporting of server TPS and memory stats (has to be enabled server side as well) [default: false] + B:"Report Server Stats"=false +} + + +########################################################################################################## +# player +#--------------------------------------------------------------------------------------------------------# +# General options for defining sound and effects the player entity +########################################################################################################## + +player { + # Amount of food bar remaining to trigger player hunger sound (0 disable) [range: 0 ~ 10, default: 8] + I:"Hunger Threshold"=8 + + # Percentage of player health bar remaining to trigger player hurt sound (0 disable) [range: 0.0 ~ 0.5, default: 0.25] + D:"Hurt Threshold"=0.25 + + # Suppress rendering of player's potion particles [default: false] + B:"Suppress Potion Particles"=false +} + + +########################################################################################################## +# profiles +#--------------------------------------------------------------------------------------------------------# +# Enable/disable application of built in profiles +########################################################################################################## + +profiles { + # Enables auroras for all biomes + B:"Auroras in all Biomes"=false + + # Turns off dust effects for all biomes + B:"No Dust Effects"=false + + # Disable weather effects in the Nether + B:"No Nether Weather"=false +} + + +########################################################################################################## +# rain +#--------------------------------------------------------------------------------------------------------# +# Options that control rain effects in the client +########################################################################################################## + +rain { + # Default maximum rain strength for a dimension [range: 0.0 ~ 1.0, default: 1.0] + D:"Default Maximum Rain Strength"=1.0 + + # Default minimum rain strength for a dimension [range: 0.0 ~ 1.0, default: 0.0] + D:"Default Minimum Rain Strength"=0.0 + + # Allow background thunder when storming [default: true] + B:"Enable Background Thunder"=true + + # Enable lava particle rain splash effect on Netherrack and Magma blocks [default: true] + B:"Enable Netherrack and Magma Splash Effect"=true + + # Minimum rain intensity level for background thunder to occur [range: 0.0 ~ 3.4028235E38, default: 0.75] + D:"Rain Intensity for Background Thunder"=0.75 + + # 0: original round, 1: darker round, 2: square, 3: pixelated [range: 0 ~ 3, default: 3] + I:"Style of rain water ripple"=3 + + # Let Vanilla handle rain intensity and time windows [default: false] + B:"Use Vanilla Algorithms"=false + + # Use the Vanilla rain sound rather than the modified one [default: false] + B:"Use Vanilla Rain Sound"=false +} + + +########################################################################################################## +# sound +#--------------------------------------------------------------------------------------------------------# +# General options for defining sound effects +########################################################################################################## + +sound { + # Enable/disable armor sounds when moving [default: true] + B:"Armor Sound"=true + + # Automatically configure sound channels [default: true] + B:"Autoconfigure Channels"=true + + # Enable/disable Battle Music (must also have BattleMusic resource pack installed to hear) [default: false] + B:"Battle Music"=false + + # Enable Item Crafted sound effect [default: true] + B:"Crafting Sound"=true + + # Enable biome background and spot sounds [default: true] + B:"Enable Biomes Sounds"=true + + # Enable Weapon/Tool Equip sound effect [default: true] + B:"Equip Sound"=true + + # true to match first person arm swing; false to match 3rd person leg animation [default: true] + B:"First Person Footstep Cadence"=true + + # Simulate quadruped with Footstep effects (horse) [default: false] + B:"Footsteps as Quadruped"=false + + # Enable player Jump sound effect [default: false] + B:"Jump Sound"=false + + # Mute sound when Minecraft is in the background [default: true] + B:"Mute when Background"=true + + # Number of normal sound channels to configure in the sound system (manual) [range: 28 ~ 255, default: 28] + I:"Number Normal Channels"=28 + + # Number of streaming sound channels to configure in the sound system (manual) [range: 4 ~ 255, default: 4] + I:"Number Streaming Channels"=4 + + # Number of stream buffers per channel (0: system default - usually 3 buffers) [range: 0 ~ 8, default: 0] + I:"Number of Stream Buffers per Channel"=0 + + # Enable/disable rain puddle sound when moving in the rain [default: true] + B:"Rain Puddle Sound"=true + + # Ticks between culled sound events (0 to disable culling) [range: 0 ~ 2147483647, default: 20] + I:"Sound Culling Threshold"=20 + + # Configure how each individual sound will be handled (block, cull, and volume scale) [default: [minecraft:block.water.ambient cull], [minecraft:block.lava.ambient cull], [minecraft:entity.sheep.ambient cull], [minecraft:entity.chicken.ambient cull], [minecraft:entity.cow.ambient cull], [minecraft:entity.pig.ambient cull], [dsurround:bison block], [dsurround:elephant block], [dsurround:gnatt block], [dsurround:insectbuzz block], [dsurround:hiss block], [dsurround:rattlesnake block]] + S:"Sound Settings" < + minecraft:block.water.ambient cull + minecraft:block.lava.ambient cull + minecraft:entity.sheep.ambient cull + minecraft:entity.chicken.ambient cull + minecraft:entity.cow.ambient cull + minecraft:entity.pig.ambient cull + dsurround:bison block + dsurround:elephant block + dsurround:gnatt block + dsurround:insectbuzz block + dsurround:hiss block + dsurround:rattlesnake block + > + + # Size of a stream buffer in kilobytes (0: system default - usually 128K bytes) [range: 0 ~ 2147483647, default: 32] + I:"Stream Buffer Size"=32 + + # Enable/disable item swing sounds [default: true] + B:"Swing Sound"=true + + # Enable Sword Equip sound as Tool [default: false] + B:"Sword Equip as Tool"=false + + # Sound Volume of Thunder [range: 15.0 ~ 10000.0, default: 10000.0] + D:"Thunder Volume"=10000.0 +} + + +########################################################################################################## +# speechbubbles +#--------------------------------------------------------------------------------------------------------# +# Options for configuring SpeechBubbles +########################################################################################################## + +speechbubbles { + # Enable/disable display of food/water badges over Animania mobs [default: true] + B:"Animania Badges"=true + + # Number of seconds to display speech before removing [range: 5.0 ~ 15.0, default: 7.0] + D:"Display Duration"=7.0 + + # Enables/disables entity chat bubbles [default: false] + B:"Enable Entity Chat"=false + + # Enables/disables speech bubbles above player heads (needs to be enabled server side as well) [default: false] + B:"Enable SpeechBubbles"=false + + # Range at which a SpeechBubble is visible (filtering occurs server side) [range: 1.4E-45 ~ 3.4028235E38, default: 16.0] + D:"Visibility Range"=16.0 +} + + diff --git a/overrides/config/dynamictrees.cfg b/overrides/config/dynamictrees.cfg new file mode 100644 index 0000000..c184080 --- /dev/null +++ b/overrides/config/dynamictrees.cfg @@ -0,0 +1,138 @@ +# Configuration file + +client { + # Rings of thick trees are rendered using a texture created with an expanded tangram construction technique. Otherwise the ring texture is simply stretched [default: true] + B:fancyThickRings=true + B:rootyTextureMimicry=true +} + + +debug { + # Enable to mark tree spawn locations with wool circles. [default: false] + B:worldGenDebug=false +} + + +integration { + # If enabled, fruit production rates will be multiplied based on the current season (requires serene seasons). [default: true] + B:enableSeasonalFruitProductionFactor=true + + # If enabled, growth rates will be multiplied based on the current season (requires serene seasons). [default: true] + B:enableSeasonalGrowthFactor=true + + # If enabled, seed drop rates will be multiplied based on the current season (requires serene seasons). [default: true] + B:enableSeasonalSeedDropFactor=true +} + + +interaction { + # Modes: 0=Standard 1 Damage, 1=By Branch/Trunk Thickness, 2=By Tree Volume [range: 0 ~ 2, default: 1] + I:axeDamageMode=1 + + # The amount of growth pulses to send when bone meal is applied to a tree. Setting values higher than 64 is not recommended other than for testing purposes. [range: 1 ~ 512, default: 1] + I:boneMealGrowthPulses=1 + + # If enabled players receive reduced fall damage on leaves at the expense of the block(s) destruction [default: true] + B:canopyCrash=true + + # If enabled the Dirt Bucket will place a dirt block on right-click [default: true] + B:dirtBucketPlacesDirt=true + + # If enabled then an alternate(non-vanilla) snow layer block will be used on top of leaves [default: false] + B:enableAltLeavesSnow=false + + # If enabled then thinner branches can be climbed [default: true] + B:enableBranchClimbling=true + + # If enabled then trees will harm living entities when falling [default: true] + B:enableFallingTreeDamage=true + + # If enabled then trees will fall over when harvested [default: true] + B:enableFallingTrees=true + + # Multiplier for damage incurred by a falling tree [range: 0.0 ~ 100.0, default: 1.0] + S:fallingTreeDamageMultiplier=1.0 + + # If enabled all leaves will be passable [default: false] + B:isLeavesPassable=false + + # If enabled player movement on leaves will not be enhanced [default: false] + B:vanillaLeavesCollision=false +} + + +seeds { + # The rate at which seeds voluntarily drop from branches [range: 0.0 ~ 1.0, default: 0.0] + S:dropRate=0.0 + + # The minimum forestness that non-forest-like biomes can have. 0 = is not at all a forest, 1 = may as well be a forest. Can be fractional [range: 0.0 ~ 1.0, default: 0.0] + S:minForestness=0.0 + + # If enabled then seeds will only voluntarily plant themselves in forest-like biomes [default: true] + B:onlyForest=true + + # The rate at which seeds voluntarily plant themselves in their ideal biomes [range: 0.0 ~ 1.0, default: 0.125] + S:plantRate=0.125 + + # Ticks before a seed in the world attempts to plant itself or despawn. 1200 = 1 minute [range: 0 ~ 6000, default: 1200] + I:timeToLive=1200 +} + + +trees { + # The chance of a tree on depleted soil to die. 1/256(~0.004) averages to about 1 death every 16 minecraft days [range: 0.0 ~ 1.0, default: 0.0] + S:diseaseChance=0.0 + + # If enabled then sticks will be dropped for partial logs [default: true] + B:dropSticks=true + + # If enabled apple trees will be generated during worldgen and oak trees will not drop apples [default: true] + B:enableAppleTrees=true + B:enableThickTrees=true + + # Do X growth cycles at once while ignoring (X-1)/X attempts. Higher numbers can improve client side performance but too high can make trees grow weird. [range: 1 ~ 8, default: 2] + I:growthFolding=2 + + # Factor that multiplies the rate at which trees grow. Use at own risk [range: 0.0 ~ 16.0, default: 0.5] + S:growthMultiplier=0.5 + + # Factor that multiplies the wood returned from harvesting a tree. You cheat. [range: 0.0 ~ 128.0, default: 1.0] + S:harvestMultiplier=1.0 + + # The maximum radius of a branch that is allowed to rot away. 8 = Full block size. Set to 0 to prevent rotting [range: 0 ~ 24, default: 8] + I:maxBranchRotRadius=8 + + # Maximum harvesting hardness that can be calculated. Regardless of tree thickness. [range: 1.0 ~ 200.0, default: 20.0] + S:maxTreeHardness=20.0 + + # Scales the growth for the environment. 0.5f is nominal. 0.0 trees only grow in their native biome. 1.0 trees grow anywhere like they are in their native biome [range: 0.0 ~ 1.0, default: 0.5] + S:scaleBiomeGrowthRate=0.5 +} + + +vanilla { + # Right clicking with a vanilla sapling places a dynamic sapling instead. [default: false] + B:replaceVanillaSapling=false +} + + +world { + # Blacklist of dimension numbers for disabling Dynamic Tree worldgen [default: [7]] + S:dimensionsBlacklist < + 7 + > + + # Randomly generate podzol under select trees. [default: true] + B:podzolGen=true + + # Generate giant mushrooms in roofed forests. [default: true] + B:roofedForestMushroomGen=true + + # World Generation produces Vanilla cactus as well as Dynamic cactus if world gen replacement is enabled. [default: false] + B:vanillaCactusWorldGen=false + + # World Generation produces Dynamic Trees instead of Vanilla trees. [default: true] + B:worldGen=true +} + + diff --git a/overrides/config/dynamictrees/dimensions.json b/overrides/config/dynamictrees/dimensions.json new file mode 100644 index 0000000..0637a08 --- /dev/null +++ b/overrides/config/dynamictrees/dimensions.json @@ -0,0 +1 @@ +[] \ No newline at end of file diff --git a/overrides/config/dynamictrees/worldgen.json b/overrides/config/dynamictrees/worldgen.json new file mode 100644 index 0000000..0637a08 --- /dev/null +++ b/overrides/config/dynamictrees/worldgen.json @@ -0,0 +1 @@ +[] \ No newline at end of file diff --git a/overrides/config/dynamictreesbop.cfg b/overrides/config/dynamictreesbop.cfg new file mode 100644 index 0000000..5ae8d3c --- /dev/null +++ b/overrides/config/dynamictreesbop.cfg @@ -0,0 +1,17 @@ +# Configuration file + +general { + # If enabled peach trees will be generated during worldgen and flowering, jacaranda and mahogany trees will not drop peaches + B:"Peach Trees"=true + + # If enabled pear trees will be generated during worldgen and mangrove and willow trees will not drop pears + B:"Pear Trees"=true + + # If enabled persimmon trees will be generated during worldgen and autumnal, maple and dead trees will not drop persimmons + B:"Persimmon Trees"=true + + # If enabled poplar variants will drop their own seeds that can be planted outside of the grove biome + B:"Poplar Seeds"=true +} + + diff --git a/overrides/config/dynamictreesic2.cfg b/overrides/config/dynamictreesic2.cfg new file mode 100644 index 0000000..24fc12c --- /dev/null +++ b/overrides/config/dynamictreesic2.cfg @@ -0,0 +1,17 @@ +# Configuration file + +trees { + # Makes rubber trees shorter and pointier, similar to the non-dynamic version. [default: false] + B:classicLookingRubberTree=false + + # The chance on each tree growth signal that a rubber tree attempts to generate an empty tapping spot. [range: 0.0 ~ 1.0, default: 0.01] + S:holeChance=0.01 + + # The multiplier for rubber dropped when chopping a Rubber tree down. [range: 0.0 ~ 128.0, default: 0.8] + S:rubberDropMultiplier=0.8 + + # The chance on each tree growth signal that a rubber tree attempts to fill a tapping spot. [range: 0.0 ~ 1.0, default: 0.02] + S:sapChance=0.02 +} + + diff --git a/overrides/config/dynamictreesphc.cfg b/overrides/config/dynamictreesphc.cfg new file mode 100644 index 0000000..2986878 --- /dev/null +++ b/overrides/config/dynamictreesphc.cfg @@ -0,0 +1,29 @@ +# Configuration file + +fruit { + # The distance a player has to be from a falling fruit for it to fall. Set to -1 to allow fruit to fall at any distance. Set to 0 to disable falling fruits entirely. [range: -1 ~ 256, default: 10] + S:fallingFruitFallChance=10 +} + + +trees { + # The maximum amount of maple spiles that can be put in a maple tree. [range: 1 ~ 64, default: 4] + I:mapleSyrupMaxSpiles=4 + + # The multiplier for Cinnamon dropped when chopping a Cinnamon tree down. [range: 0.0 ~ 128.0, default: 3.5] + S:treeCinnamonYieldPerLog=3.5 + + # The multiplier for Maple Syrup dropped when chopping a Maple tree down. [range: 0.0 ~ 128.0, default: 0.2] + S:treeMapleYieldPerLog=0.2 + + # The multiplier for Paper dropped when chopping a Paperbark tree down. [range: 0.0 ~ 128.0, default: 2.0] + S:treePaperbarkYieldPerLog=2.0 +} + + +world { + # The chance of a spawned tree being a fruit tree from this mod. [range: 0.0 ~ 1.0, default: 0.02] + S:fruitTreeOccurance=0.02 +} + + diff --git a/overrides/config/elevatorid.cfg b/overrides/config/elevatorid.cfg new file mode 100644 index 0000000..04d0551 --- /dev/null +++ b/overrides/config/elevatorid.cfg @@ -0,0 +1,26 @@ +# Configuration file + +general { + + general { + # Can mobs spawn in elevators ? + B:mobSpawn=false + + # Realign players after teleporting to the center of elevator ? + B:precisionTarget=true + + # Maximum elevator range + # Min: 3 + # Max: 2147483647 + I:range=256 + + # Should elevators have the same color to teleport ? + B:sameColor=false + + # Should it teleport if there is an invalid elevator in between ? + B:skipUnreachable=true + } + +} + + diff --git a/overrides/config/endercore/cropConfig.json b/overrides/config/endercore/cropConfig.json new file mode 100644 index 0000000..7da5803 --- /dev/null +++ b/overrides/config/endercore/cropConfig.json @@ -0,0 +1,54 @@ +{ + "data": [ + { + "seed": "minecraft:wheat_seeds", + "block": "minecraft:wheat", + "meta": 7 + }, + { + "seed": "minecraft:carrot", + "block": "minecraft:carrots", + "meta": 7 + }, + { + "seed": "minecraft:potato", + "block": "minecraft:potatoes", + "meta": 7 + }, + { + "seed": "minecraft:beetroot_seeds", + "block": "minecraft:beetroots", + "meta": 3 + }, + { + "seed": "minecraft:nether_wart", + "block": "minecraft:nether_wart", + "meta": 3 + }, + { + "seed": "mysticalagriculture:tier1_inferium_seeds", + "block": "mysticalagriculture:tier1_inferium_crop", + "optional": true + }, + { + "seed": "mysticalagriculture:tier2_inferium_seeds", + "block": "mysticalagriculture:tier2_inferium_crop", + "optional": true + }, + { + "seed": "mysticalagriculture:tier3_inferium_seeds", + "block": "mysticalagriculture:tier3_inferium_crop", + "optional": true + }, + { + "seed": "mysticalagriculture:tier4_inferium_seeds", + "block": "mysticalagriculture:tier4_inferium_crop", + "optional": true + }, + { + "seed": "mysticalagriculture:tier5_inferium_seeds", + "block": "mysticalagriculture:tier5_inferium_crop", + "optional": true + } + ] +} diff --git a/overrides/config/endercore/endercore.cfg b/overrides/config/endercore/endercore.cfg new file mode 100644 index 0000000..99295d8 --- /dev/null +++ b/overrides/config/endercore/endercore.cfg @@ -0,0 +1,114 @@ +# Configuration file + +enchants { + # Allow the Auto Smelt enchant to be registered. + # [default: true] + B:allowAutoSmelt=true + B:allowAutoSmeltWithFortune=true + + # Allow the XP Boost enchant to be registered. + # [default: true] + B:allowXPBoost=true + I:enchantIDAutoSmelt=46 + I:enchantIDXPBoost=45 +} + + +general { + # Disabling this option will prevent any crops added to the config json from being right clickable. + # [default: true] + B:allowCropRC=true + + # Disabling this option will prevent tick speedup (i.e. torcherino) on any TE that uses the base TE class from EnderCore + # [default: true] + B:allowExternalTickSpeedup=false + I:anvilMaxLevel=40 + + # The way the game should have been made (Yes this is the fireworks thing). + # [default: false] + B:betterAchievements=true + I:defaultModSort=1 + I:disableVoidFog=1 + + # Control the behavior of invisible mode (disables all gameplay features). Having this setting be different between client and server could cause some desync, but otherwise is harmless. + # 0 - Default. Lets other mods request invisible mode. If none do, invisible mode is off. + # -1 (or below) - Never invisible, even if mods request it. + # 1 (or above) - Always invisible, even if no mods request it. + # [default: 0] + I:invisibleMode=0 + + # Fireworks display on new years eve + # [default: true] + B:newYearsFireworks=true + + # Show durability on item tooltips. + # 0 - Off + # 1 - Always on + # 2 - Only with shift + # 3 - Only in debug mode + # [range: 0 ~ 3, default: 1] + I:showDurabilityTooltips=1 + + # Show oredictionary names of every item in its tooltip. + # 0 - Off + # 1 - Always on + # 2 - Only with shift + # 3 - Only in debug mode + # [range: 0 ~ 3, default: 2] + I:showOredictTooltips=2 + + # Show item registry names in tooltips. + # 0 - Off + # 1 - Always on + # 2 - Only with shift + # 3 - Only in debug mode + # [range: 0 ~ 3, default: 3] + I:showRegistryNameTooltips=3 + I:textureErrorRemover=1 + + # Amount of water in mB that a water bottle contains + # [range: 1 ~ 1000, default: 333] + I:waterBottleAmount=333 +} + + +tweaks { + # Adds shapeless recipe from 1 book to 2 paper + # [default: true] + B:bookToPaperRecipe=true + + # If this tweak is enabled, vanilla bottles will act as fluid handlers for all automation. + # [default: true] + B:bottleFluidHandler=true + + # Makes boats stack to 16 + # [default: true] + B:changeBoatStackSize=true + B:fixBedSound=true + + # Allows packed ice to be mined with a pickaxe + # [default: true] + B:fixPackedIceTool=true + + # Makes water bottles normal fluid containers + # [default: true] + B:fluidContainerBottles=true + + # Makes bows with Infinity enchant able to be fired with no arrows in the inventory. + # [default: true] + B:infinibow=true + + # Adds a shapeless recipe for paper + # [default: true] + B:shapelessPaperRecipe=true + + # Adds recipes to turn any two slabs back into a full block + # [default: true] + B:slabToBlockRecipes=true + + # Adds recipes to turn any two slabs back into a full block by scanning existing recipes and guessing a lot + # [default: false] + B:slabToBlockRecipesAutomatic=false +} + + diff --git a/overrides/config/enderio/AlloySmelterRecipes_Core.xml b/overrides/config/enderio/AlloySmelterRecipes_Core.xml new file mode 100644 index 0000000..f948020 --- /dev/null +++ b/overrides/config/enderio/AlloySmelterRecipes_Core.xml @@ -0,0 +1,408 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/AlloySmelterRecipes_User.xml b/overrides/config/enderio/AlloySmelterRecipes_User.xml new file mode 100644 index 0000000..1bc5a68 --- /dev/null +++ b/overrides/config/enderio/AlloySmelterRecipes_User.xml @@ -0,0 +1,31 @@ + + + + + diff --git a/overrides/config/enderio/EnchanterRecipes_Core.xml b/overrides/config/enderio/EnchanterRecipes_Core.xml new file mode 100644 index 0000000..3f55fa7 --- /dev/null +++ b/overrides/config/enderio/EnchanterRecipes_Core.xml @@ -0,0 +1,118 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/EnchanterRecipes_User.xml b/overrides/config/enderio/EnchanterRecipes_User.xml new file mode 100644 index 0000000..c3dde89 --- /dev/null +++ b/overrides/config/enderio/EnchanterRecipes_User.xml @@ -0,0 +1,27 @@ + + + + + diff --git a/overrides/config/enderio/EnderIO.cfg b/overrides/config/enderio/EnderIO.cfg new file mode 100644 index 0000000..bf0ee1e --- /dev/null +++ b/overrides/config/enderio/EnderIO.cfg @@ -0,0 +1,1293 @@ +# Configuration file + +blink { + # Blocks that cannot be blinked through. (synced from server) [default: [Thaumcraft:blockWarded]] + S:blockBlacklist < + Thaumcraft:blockWarded + > + + # Minimum number of ticks between 'blinks'. Values of 10 or less allow a limited sort of flight. (synced from server) [range: -2147483648 ~ 2147483647, default: 10] + I:cooldown=10 + + # Allow using travel items to 'blink' (teleport without a target)? (synced from server) [default: true] + B:enableBlink=true + + # Allow blinking through non-solid (transparent/partial) blocks? (synced from server) [default: true] + B:enableBlinkThroughNonSolidBlocks=true + + # Allow blinking through solid blocks? (synced from server) [default: true] + B:enableBlinkThroughSolidBlocks=true + + # Allow blinking through unbreakable (e.g. bedrock) blocks? (synced from server) [default: false] + B:enableBlinkThroughUnbreakableBlocks=false + + # Allow using blink when in offhand? (synced from server) [default: true] + B:enableOffHandBlink=true + + # Allow travelling to blocks when in offhand? (synced from server) [default: true] + B:enableOffHandTravel=true +} + + +blocks { + # Speed boost, in blocks per tick, that the DS ladder gives over the vanilla ladder. (synced from server) [range: 0.0 ~ 0.6, default: 0.06] + D:darkSteelLadderSpeedBoost=0.05999999865889549 + + charges { + + confusion { + # Numer of ticks the confusion effect active. Scales with distance from the expolosion. (synced from server) [range: 1 ~ 3000, default: 300] + I:duration=300 + + # The range of the confusion charge's effect. (synced from server) [range: 1.0 ~ 99.0, default: 6.0] + D:range=6.0 + } + + ender { + # The range of the ender charge's effect. (synced from server) [range: 1.0 ~ 99.0, default: 6.0] + D:range=6.0 + } + + } + + glass { + # If true, quite clear glass will connect textures with fused quartz. [default: false] + B:clearGlassConnectToFusedQuartz=false + + # If true, quite clear glass and fused quartz of different colors will connect textures. [default: true] + B:glassConnectToTheirColorVariants=true + + # If true, quite clear glass and fused quartz will connect textures with their respective enlightened and darkened variants. [default: true] + B:glassConnectToTheirVariants=true + + # If true, painted glowstone will drop dust unless broken with silk touch. (synced from server) [default: false] + B:paintedGlowstoneRequireSilkTouch=false + } + + dark_steel_anvil { + # Chance that the Dark Steel Anvil will take damage after repairing something. (Vanilla anvil is 0.12) (synced from server) [range: 0.0 ~ 1.0, default: 0.024] + D:damageChance=0.024000000208616257 + + # Total amount of Dark Steel (in nuggets) that goes into the Dark Steel Anvil's crafting recipe. Used when recycling the broken anvil. Default is 3 blocks and 4 ingots. (synced from server) [range: 0 ~ 729, default: 279] + I:materialWorth=279 + + # Maximum enchantment cost the Dark Steel Anvil can handle. Also applies to the Anvil Upgrade. (synced from server) [range: 40 ~ 400, default: 80] + I:maxCost=80 + + # Maximum amount of materials that will drop when recycling a broken Dark Steel Anvil. (0 = nothing, 1 = everything) (synced from server) [range: 0.0 ~ 1.0, default: 1.0] + D:maxDrop=1.0 + + # Qanta of a source block of Holier Fog. Equates to the number of blocks that can be covered if the Holier Fog flows maximally. (synced from server) [range: 16 ~ 4096, default: 128] + I:maxQuanty=128 + + # Minimum amount of materials that will drop when recycling a broken Dark Steel Anvil. (0 = nothing, 1 = everything) (synced from server) [range: 0.0 ~ 1.0, default: 0.25] + D:minDrop=0.25 + } + +} + + +brokenspawner { + # The chance a broken spawner will be dropped when a spawner is broken. 1 = 100% chance, 0 = 0% chance (synced from server) [range: 0.0 ~ 1.0, default: 1.0] + D:brokenSpawnerDropChance=1.0 + + # When a spawner is broken with these tools it will not drop a broken spawner. (synced from server) [default: [item:rotarycraft:rotarycraft_item_bedpick]] + S:brokenSpawnerToolBlacklist < + item:rotarycraft:rotarycraft_item_bedpick + > +} + + +diagnostics { + # If true, TEs will flash when they trigger a chunk re-render. [default: false] + B:debugChunkRerenders=false + + # If enabled, debug level configurations will be check at startup. Disable if you don't want to see the result in the logfile. [default: true] + B:debugComplainAboutForgeLogging=true + + # This will change profiler interactions. DO NOT change unless asked by an Ender IO developer! [default: true] + B:debugProfilerAntiNuclearActivist=true + + # This will change profiler interactions. DO NOT change unless asked by an Ender IO developer! [default: true] + B:debugProfilerResetOnServerTick=true + + # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] + B:debugProfilerTracer=false + + # If enabled, debug level log messages will not be generated. Disabling this can put vital information into the debug log for dealing with rare issues but will also slow down the game. This value is only checked once when the game starts. [default: true] + B:debugSuppressDebugMessages=true + + # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] + B:debugTraceCapLimitsExtremelyDetailed=false + + # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] + B:debugTraceNBTActivityExtremelyDetailed=false + + # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] + B:debugTraceTELivecycleExtremelyDetailed=false + + # If true, TEs will flash when they recieve an update packet. [default: false] + B:debugUpdatePackets=false + + # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] + B:debugUpgradeDebugMessagesToInfo=false + + # Experimental: When enabled, this will chunkload the involved chunks of a (potential) long-range teleport for 5 seconds. This is intended to prevent the server from losing track of the player. Symptoms would be the player being invisible to other players, not being able to interact with pressure plates, or being stuck in beds. [default: true] + B:experimentalChunkLoadTeleport=true + S:optifineConfirmed=4270967358 + + # Should TEs protected their maximum energy input against multiple inserts? [default: SOFT] + S:protectAgainstEnergyOverflow=SOFT +} + + +enchanter { + # Base level cost added to all recipes in the enchanter. (synced from server) [range: 0 ~ 2147483647, default: 2] + I:baseLevelCost=2 + + # The lapis cost is enchant level multiplied by this value. (synced from server) [range: 0.0 ~ 1.7976931348623157E308, default: 3.0] + D:lapisCostFactor=3.0 + + # The final XP cost for an enchantment is multiplied by this value. To halve costs set to 0.5, to double them set it to 2. (synced from server) [range: 0.0 ~ 1.7976931348623157E308, default: 0.75] + D:levelCostFactor=0.75 +} + + +enchantments { + + repellent { + # Base chance to teleport. (synced from server) [range: 0.0 ~ 1.0, default: 0.35] + D:chanceBase=0.3499999940395355 + + # Chance to teleport per level. (synced from server) [range: 0.01 ~ 1.0, default: 0.1] + D:chancePerLevel=0.10000000149011612 + + # Should Repellent be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true] + B:enabled=true + + # Maximum enchantability for Repellent, base value. (synced from server) [range: 1 ~ 100, default: 10] + I:maxEnchantabilityBase=10 + + # Maximum enchantability for Repellent, per level. (synced from server) [range: 1 ~ 100, default: 10] + I:maxEnchantabilityPerLevel=10 + + # Maximum enchantment level. (Restart your game after changing this.) (synced from server) [range: 1 ~ 10, default: 4] + I:maxLevel=4 + + # Minimum enchantability for Repellent, base value. (synced from server) [range: 1 ~ 100, default: 10] + I:minEnchantabilityBase=10 + + # Minimum enchantability for Repellent, per level. (synced from server) [range: 1 ~ 100, default: 5] + I:minEnchantabilityPerLevel=5 + + # Base teleport range. (synced from server) [range: 0.0 ~ 64.0, default: 8.0] + D:rangeBase=8.0 + + # Teleport range per level. (synced from server) [range: 0.0 ~ 64.0, default: 8.0] + D:rangePerLevel=8.0 + + # Rarity for Repellent. (synced from server) [default: VERY_RARE] + S:rarity=VERY_RARE + + # Probability that non-players will be teleported to a safe target location. (Player always will be teleported safely.) (synced from server) [range: 0.0 ~ 1.0, default: 0.75] + D:safeMobsChanc=0.75 + } + + shimmer { + # Should Shimmer be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true] + B:enabled=true + + # Maximum enchantability for Shimmer. (synced from server) [range: 1 ~ 100, default: 100] + I:maxEnchantability=100 + + # Minimum enchantability for Shimmer. (synced from server) [range: 1 ~ 100, default: 1] + I:minEnchantability=1 + + # Rarity for Shimmer. (synced from server) [default: VERY_RARE] + S:rarity=VERY_RARE + } + + witherarrow { + # Should WitherArrow (Withering) be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true] + B:enabled=true + + # Maximum enchantability for WitherArrow (Withering). (synced from server) [range: 1 ~ 100, default: 50] + I:naxEnchantability=50 + + # Rarity for WitherArrow (Withering). (synced from server) [default: UNCOMMON] + S:rarity=UNCOMMON + + # Minimum enchantability for WitherArrow (Withering). (synced from server) [range: 1 ~ 100, default: 20] + I:wninEnchantability=20 + } + + witherweapon { + # Should WitherWeapon (Decay) be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true] + B:enabled=true + + # Maximum enchantability for WitherWeapon (Decay). (synced from server) [range: 1 ~ 100, default: 50] + I:maxEnchantability=50 + + # Minimum enchantability for WitherWeapon (Decay). (synced from server) [range: 1 ~ 100, default: 20] + I:minEnchantability=20 + + # Rarity for WitherWeapon (Decay). (synced from server) [default: UNCOMMON] + S:rarity=UNCOMMON + } + + soulbound { + # Should Soulbound be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true] + B:enabled=true + + # Maximum enchantability for Soulbound. (synced from server) [range: 1 ~ 100, default: 60] + I:maxEnchantability=60 + + # Minimum enchantability for Soulbound. (synced from server) [range: 1 ~ 100, default: 16] + I:minEnchantability=16 + + # Rarity for Soulbound. (synced from server) [default: VERY_RARE] + S:rarity=VERY_RARE + } + +} + + +farming { + # Height (from initial block) for harvesting logs. (synced from server) [range: 1 ~ 255, default: 30] + I:harvestHeight=30 + + # Height (from initial block) for harvesting rubber trees. (synced from server) [range: 1 ~ 255, default: 30] + I:harvestHeightRubberTree=30 + + # Radius (in addition to farm area) for harvesting logs. (synced from server) [range: 1 ~ 64, default: 7] + I:harvestRadius=7 + + # Radius (in addition to farm area) for harvesting rubber trees. (synced from server) [range: 1 ~ 64, default: 7] + I:harvestRadiusRubberTree=7 +} + + +fluid { + # The delay in ticks between when nutrient distillation boosts your food value. (synced from server) [range: 1 ~ 2147483647, default: 400] + I:nutrientFoodBoostDelay=400 + + # If enabled, Rocket Fuel will explode when in contact with fire. (synced from server) [default: true] + B:rocketFuelIsExplosive=true +} + + +integration { + # Enables the integration with Applied Energistics 2 (hoe). (must be kept in sync with server) [default: true] + B:enableAE2=true + + # Enables the integration with Actually Additions (fertilizer, hoe). (must be kept in sync with server) [default: true] + B:enableActuallyAdditions=true + + # Enables the integration with BaseMetals (hoe). (must be kept in sync with server) [default: true] + B:enableBaseMetals=true + + # Enables the integration with Baubles. (synced from server) [default: true] + B:enableBaubles=true + + # Enables the integration with Big/Extreme Reactors (fluids and blocks in reactor). (must be kept in sync with server) [default: true] + B:enableBigReactors=true + + # Enables the integration with Biomes'o'Plenty (harvesting flowers). (must be kept in sync with server) [default: true] + B:enableBoP=true + + # Enables the integration with Project Intelligence (ingame documentation). [default: true] + B:enableProjectIntelligence=true + + # Registers aspects for Ender IO items with Thaumcraft. [default: true] + B:enableThaumcraftAspects=true + + projectintelligence { + # Margin around the documentation. [range: -2147483648 ~ 2147483647, default: 3] + I:marginBottom=3 + + # Margin around the documentation. [range: -2147483648 ~ 2147483647, default: 3] + I:marginLeft=3 + + # Margin around the documentation. [range: -2147483648 ~ 2147483647, default: 3] + I:marginRight=3 + + # Margin around the documentation. [range: -2147483648 ~ 2147483647, default: 3] + I:marginTop=3 + } + +} + + +items { + + food { + # The probability that Enderios do what they promise. (synced from server) [range: 0.0 ~ 1.0, default: 0.3] + D:enderiosTeleportChance=0.30000001192092896 + + # The maximum range of a cerial-induced location change. (synced from server) [range: 1.5 ~ 128.0, default: 16.0] + D:enderiosTeleportRange=16.0 + } + + magnet { + # If true the magnet can be put into a Baubles slot even if switched off (requires Baubles to be installed and allowInBaublesSlot to be on). (synced from server) [default: false] + B:allowDeactivatedInBaublesSlot=false + + # If true the magnet can be put into a Baubles slot (requires Baubles to be installed). (synced from server) [default: true] + B:allowInBaublesSlot=true + + # If true the magnet will also work in the main inventory, not just the hotbar. (synced from server) [default: false] + B:allowInMainInventory=false + + # The BaublesType the magnet should be, 'AMULET', 'RING' or 'BELT' (requires Baubles to be installed and allowInBaublesSlot to be on). (synced from server) [default: AMULET] + S:baublesType=AMULET + + # These items will not be picked up by the magnet. (synced from server) [default: [appliedenergistics2:crystal_seed], [botania:livingrock], [botania:manatablet]] + S:blacklist < + appliedenergistics2:crystal_seed + botania:livingrock + botania:manatablet + > + + # Amount of energy stored in a fully charged magnet. (synced from server) [range: 1 ~ 100000000, default: 100000] + I:energyCapacity=100000 + + # The amount of energy used per tick when the magnet is active. (synced from server) [range: 0 ~ 1000, default: 1] + I:energyUsePerSecond=1 + + # Maximum number of items the magnet can effect at a time. (-1 for unlimited) (synced from server) [range: -1 ~ 512, default: 20] + I:itemLimit=20 + + # Range of the magnet in blocks. (synced from server) [range: 1 ~ 128, default: 5] + I:range=5 + } + + staffoflevity { + # Duration for the levitation effect of the Staff of Levity. This is just a failsafe to prevent players from floating forever. (synced from server) [range: 1 ~ 86400, default: 255] + I:durationSeconds=255 + + # Amount of fluid stored by the Staff of Levity. (synced from server) [range: 1 ~ 64000, default: 8000] + I:fluidStorage=8000 + + # Type of fluid used by the Staff of Levity. (synced from server) [default: vapor_of_levity] + S:fluidType=vapor_of_levity + + # Amount of fluid in mB used by the Staff of Levity. (synced from server) [range: 1 ~ 1000, default: 100] + I:fluidUsePerTeleport=100 + + # Ticks that must pass between activations of the Staff of Levity. (synced from server) [range: 1 ~ 12000, default: 10] + I:ticksBetweenActivations=10 + } + + rodofreturn { + # If set to false the Rod of Return can only target a telepad. (synced from server) [default: false] + B:canTargetAnywhere=false + + # Amount of energy used by the Rod of Return each tick it is used. (synced from server) [range: 1 ~ 1000, default: 35000] + I:energyPerTick=35000 + + # Amount of fluid stored by the Rod of Return. (synced from server) [range: 1 ~ 64000, default: 200] + I:fluidStorage=200 + + # Type of fluid used by the Rod of Return. (synced from server) [default: ender_distillation] + S:fluidType=ender_distillation + + # Amount of fluid in mB used by the Rod of Return. (0 to disable fluid use) (synced from server) [range: 0 ~ 1000, default: 200] + I:fluidUsePerTeleport=200 + + # Internal energy buffer for the Rod of Return. (synced from server) [range: 1 ~ 2147483647, default: 2000000] + I:powerStorage=2000000 + + # Number of ticks the Rod of Return must be used before teleporting. (synced from server) [range: 1 ~ 1200, default: 50] + I:ticksToActivate=50 + + # Min number of ticks required to recharge the internal energy buffer of the Rod of Return. (synced from server) [range: 1 ~ 1200, default: 100] + I:ticksToRecharge=100 + } + + deathpouch { + # Determine if the Death Urn is used up when activated. (synced from server) [default: true] + B:consumeDeathUrnOnUse=true + + # Disables the Death Urn completely. Don't forget to disable the item recipe when you enable this. (synced from server) [default: false] + B:disableDeathUrn=false + + # Determine if a Death Urn item is needed to create a grave. Don't forget to disable the item recipe when you enable this. (synced from server) [default: false] + B:freeGraves=false + + # Determine if a Death Urn can be looted by everone or only by the owner. Creative mode players can loot them always. (synced from server) [default: true] + B:protectedGraves=true + } + + darksteel { + # Should the dark steel placement, when in the first (0th) slot, place the item in the last slot. If false, will place what's in the second slot. [default: true] + B:slotZeroPlacesEight=true + + materials { + + dark_steel { + # Mining level for tools made out of Dark Steel. (highest vanilla level is 3, highest TiC level is 4 by default) (synced from server) [range: 0 ~ 2147483647, default: 4] + I:miningLevel=4 + } + + end_steel { + # Mining level for tools made out of End Steel. (highest vanilla level is 3, highest TiC level is 4 by default) (synced from server) [range: 0 ~ 2147483647, default: 5] + I:miningLevel=5 + } + + stellar_alloy { + # Mining level for tools made out of Stellar Alloy. (highest vanilla level is 3, highest TiC level is 4 by default) (synced from server) [range: 0 ~ 2147483647, default: 8] + I:miningLevel=8 + } + + } + + pickaxe { + # The increase in efficiency when powered. (synced from server) [range: 1.0 ~ 20.0, default: 2.0] + D:efficiencyBoostWhenPowered=2.0 + + # The efficiency when breaking obsidian with a powered Dark Pickaxe. (synced from server) [range: 1 ~ 500, default: 50] + I:efficiencyObsidian=50 + + # If set to a value > 0, the obsidian speed and power use will be used for all blocks with hardness >= to this value. (synced from server) [range: 1.0 ~ 10000.0, default: 40.0] + D:obsidianEfficiencyAtHardness=40.0 + + # The amount of energy used to break an obsidian block. (synced from server) [range: 1 ~ 99999999, default: 10000] + I:powerUseObsidian=10000 + + # Energy use per damage/durability point avoided. (synced from server) [range: 0 ~ 99999999, default: 750] + I:powerUsePerDamagePoint=750 + + # If enabled, right clicking with the dark steel pickaxe will place a block. [default: false] + B:rightClickPlaceEnabled=false + } + + axe { + # The increase in efficiency when powered. (synced from server) [range: 1.0 ~ 20.0, default: 2.0] + D:efficiencyBoostWhenPowered=2.0 + + # Height (from initial block) for multi-harvesting logs. (synced from server) [range: 1 ~ 255, default: 30] + I:harvestHeight=30 + + # Radius for multi-harvesting logs. (synced from server) [range: 1 ~ 64, default: 12] + I:harvestRadius=12 + + # Energy use per damage/durability point avoided. (synced from server) [range: 0 ~ 99999999, default: 750] + I:powerUsePerDamagePoint=750 + + # Energy per damage/durability point avoided when shift-harvesting multiple logs (synced from server) [range: 0 ~ 99999999, default: 1500] + I:powerUsePerDamagePointMultiHarvest=1500 + + # If enabled, right clicking with the dark steel axe will place a block. [default: false] + B:rightClickPlaceEnabled=false + + # How much slower multi-harvesting logs is. (synced from server) [range: 1.0 ~ 40.0, default: 4.0] + D:speedPenaltyMultiHarvest=4.0 + } + + crook { + # Energy use per damage/durability point avoided. (synced from server) [range: 1 ~ 99999999, default: 150] + I:energyPerDamage=150 + + # Energy per damage/durability point avoided when shift-harvesting multiple blocks. (synced from server) [range: 1 ~ 99999999, default: 150] + I:energyPerDamageMulti=150 + + # Number of extra tries to get drops for a powered crook. (synced from server) [range: 0 ~ 32, default: 5] + I:extraDropsPowered=5 + + # Number of extra tries to get drops for an unpowered crook. (synced from server) [range: 0 ~ 32, default: 3] + I:extraDropsUnpowered=3 + + # If enabled, right clicking with the dark steel crook will place a block. [default: false] + B:rightClickPlaceEnabled=false + } + + sword { + # The extra damage dealt when the sword is empowered I and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 1.0] + D:damageBonusEmpowered1=1.0 + + # The extra damage dealt when the sword is empowered II and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 2.0] + D:damageBonusEmpowered2=2.0 + + # The extra damage dealt when the sword is empowered III and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 3.0] + D:damageBonusEmpowered3=3.0 + + # The extra damage dealt when the sword is empowered IV and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 4.0] + D:damageBonusEmpowered4=4.0 + + # The extra damage dealt when the sword is empowered V and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 5.0] + D:damageBonusEmpowered5=5.0 + + # The chance that an ender pearl will be dropped when using the sword (0 = no chance, 1 = 100% chance; can go over 100%). (synced from server) [range: 0.0 ~ 10.0, default: 1.05] + D:enderPearlDropChance=1.05 + + # The chance for each looting level that an additional ender pearl will be dropped when using a dark steel sword (0 = no chance, 1 = 100% chance; can go over 100%) (synced from server) [range: 0.0 ~ 5.0, default: 0.5] + D:enderPearlDropChancePerLooting=0.5 + + # The amount of energy used per hit. (synced from server) [range: 1 ~ 99999999, default: 750] + I:powerUsePerHit=750 + + # The increase in attack speed when the sword is empowered I and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.4] + D:speedBonusEmpowered1=0.4000000059604645 + + # The increase in attack speed when the sword is empowered II and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.45] + D:speedBonusEmpowered2=0.44999998807907104 + + # The increase in attack speed when the sword is empowered III and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.5] + D:speedBonusEmpowered3=0.5 + + # The increase in attack speed when the sword is empowered IV and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.55] + D:speedBonusEmpowered4=0.550000011920929 + + # The increase in attack speed when the sword is empowered V and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.6] + D:speedBonusEmpowered5=0.6000000238418579 + } + + shears { + # The increase in effected area (radius) when powered and used on blocks. (synced from server) [range: 0 ~ 16, default: 4] + I:blockAreaBoostWhenPowered=4 + + # How much more durable as vanilla shears they are. (synced from server) [range: 0 ~ 50, default: 5] + I:durabilityFactor=5 + + # The increase in efficiency when powered. (synced from server) [range: 1.0 ~ 20.0, default: 2.0] + D:efficiencyBoostWhenPowered=2.0 + + # The increase in effected area (radius) when powered and used on sheep. (synced from server) [range: 0.0 ~ 16.0, default: 5.0] + D:entityAreaBoostWhenPowered=5.0 + + # Energy use per damage/durability point avoided. (synced from server) [range: 0 ~ 99999999, default: 250] + I:powerUsePerDamagePoint=250 + } + + upgrades { + # Comma-separated list of IDs of upgrades that should be disabled. Those upgrades will be registered with the game engine, but they will be removed from the list of available upgrades. Please note that this may not work well with upgrades that already exist on items. It will also not work well when other upgrades depend on them. (must be kept in sync with server) [default: ] + S:disabled= + + hoe { + # Number of levels required for the 'Hoe' upgrade. [range: -2147483648 ~ 2147483647, default: 4] + I:darkSteelHoeCost=4 + } + + speed { + # The extra effectiveness of the speed upgrade when the Leggings are empowered I and have energy. (synced from server) [range: 0.0 ~ 5.0, default: 1.0] + D:empoweredBonus1=1.0 + + # The extra effectiveness of the speed upgrade when the Leggings are empowered II and have energy. (synced from server) [range: 0.0 ~ 5.0, default: 1.1] + D:empoweredBonus2=1.100000023841858 + + # The extra effectiveness of the speed upgrade when the Leggings are empowered III and have energy. (synced from server) [range: 0.0 ~ 5.0, default: 1.5] + D:empoweredBonus3=1.5 + + # The extra effectiveness of the speed upgrade when the Leggings are empowered IV and have energy. (synced from server) [range: 0.0 ~ 5.0, default: 2.0] + D:empoweredBonus4=2.0 + + # The extra effectiveness of the speed upgrade when the Leggings are empowered V and have energy. (synced from server) [range: 0.0 ~ 5.0, default: 2.5] + D:empoweredBonus5=2.5 + + # Energy cost of running one block in the Dark Steel Leggings with Speed (any level). (synced from server) [range: 0 ~ 2147483647, default: 320] + I:sprintEnergyCost=320 + + # Number of levels required for the 'Speed I' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost1=4 + + # Number of levels required for the 'Speed II' upgrade. (synced from server) [range: 1 ~ 99, default: 6] + I:upgradeCost2=6 + + # Number of levels required for the 'Speed III' upgrade. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost3=8 + + # Energy cost of walking one block in the Dark Steel Leggings with Speed (any level). (synced from server) [range: 0 ~ 2147483647, default: 80] + I:walkEnergyCost=80 + + # Speed modifier applied by the Dark Steel Leggings with Speed I. (synced from server) [range: 0.0 ~ 32.0, default: 0.15] + D:walkModifier1=0.15000000596046448 + + # Speed modifier applied by the Dark Steel Leggings with Speed II. (synced from server) [range: 0.0 ~ 32.0, default: 0.3] + D:walkModifier2=0.30000001192092896 + + # Speed modifier applied by the Dark Steel Leggings with Speed III. (synced from server) [range: 0.0 ~ 32.0, default: 0.45] + D:walkModifier3=0.44999998807907104 + } + + jump { + # Jump height modifier applied when jumping with Dark Steel Boots equipped (synced from server) [range: 1.0 ~ 3.0, default: 1.5] + D:modifier=1.5 + + # Number of levels required for the 'Jump I' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost1=4 + + # Number of levels required for the 'Jump II' upgrade. (synced from server) [range: 1 ~ 99, default: 6] + I:upgradeCost2=6 + + # Number of levels required for the 'Jump III' upgrade. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost3=8 + } + + step_assist { + # Number of levels required for the 'Step Assist' upgrade. (synced from server) [range: 1 ~ 99, default: 2] + I:upgradeCost=2 + } + + anvil { + # Number of levels required for the 'Anvil I' upgrade. (synced from server) [range: 1 ~ 99, default: 1] + I:upgradeCost1=1 + + # Number of levels required for the 'Anvil II' upgrade. (synced from server) [range: 1 ~ 99, default: 2] + I:upgradeCost2=2 + + # Number of levels required for the 'Anvil III' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost3=4 + } + + inventory { + # Number of inventory columns the inventory upgrade gives for body armor. (synced from server) [default: COL9] + S:columnsBody=COL9 + + # Number of inventory columns the inventory upgrade gives for foot armor. (synced from server) [default: COL3] + S:columnsFeet=COL3 + + # Number of inventory columns the inventory upgrade gives for head armor. (synced from server) [default: COL1] + S:columnsHead=COL1 + + # Number of inventory columns the inventory upgrade gives for leg armor. (synced from server) [default: COL5] + S:columnsLegs=COL5 + + # Number of inventory columns the inventory I upgrade gives. (synced from server) [range: 1 ~ 6, default: 2] + I:rows1=2 + + # Number of inventory columns the inventory II upgrade gives. (synced from server) [range: 1 ~ 6, default: 4] + I:rows2=4 + + # Number of inventory columns the inventory III upgrade gives. (synced from server) [range: 1 ~ 6, default: 6] + I:rows3=6 + + # Maximum size (when serialized into a binary buffer) an itemstack can have to be allowed into a slot of the 'Inventory' upgrade. Note that having a player inventory that's over an uncertain size will crash the game and make a world unplayable. (synced from server) [range: 500 ~ 5000, default: 1337] + I:slotLimitBytes=1337 + + # Cost for the inventory I upgrade in levels. (synced from server) [range: 1 ~ 99, default: 12] + I:upgradeCost1=12 + + # Cost for the inventory II upgrade in levels. (synced from server) [range: 1 ~ 99, default: 20] + I:upgradeCost2=20 + + # Cost for the inventory III upgrade in levels. (synced from server) [range: 1 ~ 99, default: 32] + I:upgradeCost3=32 + } + + explosive { + # Custom 'dirt' target blocks for the explosive upgrade. See 'targets'. (Used whith the 'spoon' upgrade.) (synced from server) [default: ] + S:customDirt < + > + + # Custom 'stone' target blocks for the explosive upgrade. See 'targets'. (synced from server) [default: ] + S:customStone < + > + + # Chance that employing the explosive upgrade to blow up extra blocks costs the pickaxe durability. (synced from server) [range: 0.0 ~ 1.0, default: 0.3] + D:durabilityChance=0.30000001192092896 + + # Extra energy the explosive upgrade uses to blow up blocks. This goes on top of the energy used to counteract durability loss. (synced from server) [range: 0 ~ 2147483647, default: 20] + I:energyPerBlock=20 + + # Which kinds of blocks should the explosive upgrade blow up? DEFAULT: Limited list of trash blocks. NO_INVENORY: All blocks that don't have a TileEntity. CUSTOM: Only the blocks in the config values 'customStone'/'customDirt'. DEFAULT_AND_CUSTOM: Combines DEFAULT and CUSTOM. ALL: Anything (dangerous!)Use this in modpacks that have a large number of modded stone or dirt in their worldgen. (synced from server) [default: DEFAULT] + S:targets=DEFAULT + + # Cost for the explosive I upgrade in levels. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost1=8 + + # Cost for the explosive II upgrade in levels. (synced from server) [range: 1 ~ 99, default: 12] + I:upgradeCost2=12 + + # Cost for the explosive III upgrade in levels. (synced from server) [range: 1 ~ 99, default: 18] + I:upgradeCost3=18 + + # Cost for the explosive IV upgrade in levels. (synced from server) [range: 1 ~ 99, default: 26] + I:upgradeCost4=26 + + # Cost for the explosive V upgrade in levels. (synced from server) [range: 1 ~ 99, default: 36] + I:upgradeCost5=36 + + carpet { + # Cost for the explosive depth upgrade in levels. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost=8 + } + + } + + empowered { + # Cost for the 'Empowered I' upgrade in levels. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost1=4 + + # Cost for the 'Empowered II' upgrade in levels. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost2=8 + + # Cost for the 'Empowered III' upgrade in levels. (synced from server) [range: 1 ~ 99, default: 12] + I:upgradeCost3=12 + + # Cost for the 'Empowered IV' upgrade in levels. (synced from server) [range: 1 ~ 99, default: 16] + I:upgradeCost4=16 + + # Cost for the 'Empowered V' upgrade in levels. (synced from server) [range: 1 ~ 99, default: 20] + I:upgradeCost5=20 + } + + swim { + # Speed modifier applied when swimming with the Dark Steel Boots with Flippers. (synced from server) [range: 0.1 ~ 10.0, default: 2.5] + D:speed=2.5 + + # Speed modifier applied when swimming with the Dark Steel Boots with Flippers enchanted with Depth Strider. (synced from server) [range: 0.002 ~ 10.0, default: 0.05] + D:speedDepthStrider=0.05 + + # Number of levels required for the 'Swim' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + nightvision { + # Number of levels required for the 'Night Vision' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + theoneprobe { + # Number of levels required for 'The One Probe' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + glider { + # Horizontal movement speed modifier when gliding. (synced from server) [range: 0.001 ~ 0.6, default: 0.03] + D:horizontalSpeed=0.03 + + # Number of levels required for the 'Glider' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + + # Rate of altitude loss when gliding. (synced from server) [range: -1.0 ~ -0.001, default: -0.05] + D:verticalSpeed=-0.05 + + # Rate of altitude loss when sprinting and gliding. (synced from server) [range: -3.0 ~ -0.001, default: -0.15] + D:verticalSpeedSprinting=-0.15 + } + + elytra { + # Number of levels required for the 'Elytra' upgrade. (synced from server) [range: 1 ~ 99, default: 10] + I:upgradeCost=10 + } + + soundlocator { + # Number of ticks the 'Sound Locator' icons are displayed for. (synced from server) [range: 1 ~ 200, default: 40] + I:lifespan=40 + + # Range of the 'Sound Locator' upgrade. (synced from server) [range: 1 ~ 200, default: 40] + I:range=40 + + # Number of levels required for the 'Sound Locator' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + direct { + # Amount of energy used by the 'Direct' upgrade to pick up one stack of stuff. (synced from server) [range: 0 ~ 999999, default: 100] + I:energyCost=100 + + # Number of levels required for the 'Direct' upgrade. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost=8 + } + + padding { + # Distance in blocks that is no longer considered 'nearby' by the 'Padding' upgrade. Sounds at least this far away will play normally. [range: 1.0 ~ 99.0, default: 15.0] + D:cutoffDistance=15.0 + + # All sounds will be adjusted in pitch by this factor when using the 'Padding' upgrade. (1 for off [range: 0.01 ~ 1.0, default: 0.8] + D:pitchAdjust=0.800000011920929 + + # Number of levels required for the 'Padding' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + gogglesofrevealing { + # Number of levels required for the 'Goggles of Revealing' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + thaumaturgerobes { + # Number of levels required for the 'Thaumatruge's Robes' upgrades. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + travel { + # Number of levels required for the 'Travel' upgrade. (synced from server) [range: 1 ~ 99, default: 16] + I:upgradeCost=16 + } + + spoon { + # If enabled, right clicking with the spoon upgrade will make pahs like a vanilla shovel. This takes priority over block placing and travelling. [default: true] + B:enablePathMaking=true + + # Number of levels required for the 'Spoon' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + } + + coldfire { + # The type of fluid required to ignite cold fire. (synced from server) [default: vapor_of_levity] + S:fluidType=vapor_of_levity + + # The amount of fluid in mb the item can hold. (synced from server) [range: 0 ~ 2147483647, default: 1000] + I:mbCapacity=1000 + + # The amount of fluid in mb used per usage. If set to <= 0 fluid use will be disabled. (synced from server) [range: -1 ~ 2147483647, default: 10] + I:mbPerUse=10 + } + + bow { + # Amount of energy needed to mitigate one point of item damage. (synced from server) [range: 0 ~ 99999999, default: 1000] + I:energyUsePerDamagePoint=1000 + + # Amount of energy needed to fully draw the bow. (synced from server) [range: 0 ~ 99999999, default: 750] + I:energyUsePerDraw=750 + + # Amount of energy needed hold the bow fully draws (per tick). (synced from server) [range: 0 ~ 99999999, default: 5] + I:energyUsePerHoldTick=5 + + dark_bow { + # Damage bonus of the Dark Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage1=0.0 + + # Damage bonus of the Dark Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage2=0.0 + + # Damage bonus of the Dark Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage3=0.0 + + # Damage bonus of the Dark Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage4=0.0 + + # Damage bonus of the Dark Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage5=0.0 + + # Damage bonus of the Dark Steel Bow when not empowered or out of energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damageUnpowered=0.0 + + # Draw speed of the Dark Steel Bow when 'Empowered I' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 20] + I:drawSpeed1=20 + + # Draw speed of the Dark Steel Bow when 'Empowered II' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 18] + I:drawSpeed2=18 + + # Draw speed of the Dark Steel Bow when 'Empowered III' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 16] + I:drawSpeed3=16 + + # Draw speed of the Dark Steel Bow when 'Empowered IV' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 14] + I:drawSpeed4=14 + + # Draw speed of the Dark Steel Bow when 'Empowered V' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 12] + I:drawSpeed5=12 + + # Draw speed of the Dark Steel Bow when not empowered or out of energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 30] + I:drawSpeedUnpowered=30 + + # Force multiplier of the Dark Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.2] + D:force1=1.2000000476837158 + + # Force multiplier of the Dark Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.3] + D:force2=1.2999999523162842 + + # Force multiplier of the Dark Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.4] + D:force3=1.399999976158142 + + # Force multiplier of the Dark Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.5] + D:force4=1.5 + + # Force multiplier of the Dark Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.6] + D:force5=1.600000023841858 + + # Force multiplier of the Dark Steel Bow when not empowered or out of energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.1] + D:forceUnpowered=1.100000023841858 + + # FOV multiplier of the Dark Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.3] + D:fov1=0.30000001192092896 + + # FOV multiplier of the Dark Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.35] + D:fov2=0.3499999940395355 + + # FOV multiplier of the Dark Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.4] + D:fov3=0.4000000059604645 + + # FOV multiplier of the Dark Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.45] + D:fov4=0.44999998807907104 + + # FOV multiplier of the Dark Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.5] + D:fov5=0.5 + + # FOV multiplier of the Dark Steel Bow when not empowered or out of energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.25] + D:fovUnpowered=0.25 + } + + end_bow { + # Damage bonus of the End Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage1=0.0 + + # Damage bonus of the End Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage2=0.0 + + # Damage bonus of the End Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage3=0.0 + + # Damage bonus of the End Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage4=0.0 + + # Damage bonus of the End Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage5=0.0 + + # Damage bonus of the End Steel Bow when not empowered or out of energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damageUnpowered=0.0 + + # Draw speed of the End Steel Bow when 'Empowered I' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 15] + I:drawSpeed1=15 + + # Draw speed of the End Steel Bow when 'Empowered II' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 12] + I:drawSpeed2=12 + + # Draw speed of the End Steel Bow when 'Empowered III' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 11] + I:drawSpeed3=11 + + # Draw speed of the End Steel Bow when 'Empowered IV' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 10] + I:drawSpeed4=10 + + # Draw speed of the End Steel Bow when 'Empowered V' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 9] + I:drawSpeed5=9 + + # Draw speed of the End Steel Bow when not empowered or out of energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 20] + I:drawSpeedUnpowered=20 + + # Force multiplier of the End Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.35] + D:force1=1.350000023841858 + + # Force multiplier of the End Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.45] + D:force2=1.4500000476837158 + + # Force multiplier of the End Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.55] + D:force3=1.5499999523162842 + + # Force multiplier of the End Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.65] + D:force4=1.649999976158142 + + # Force multiplier of the End Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.75] + D:force5=1.75 + + # Force multiplier of the End Steel Bow when not empowered or out of energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.25] + D:forceUnpowered=1.25 + + # FOV multiplier of the End Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.35] + D:fov1=0.3499999940395355 + + # FOV multiplier of the End Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.4] + D:fov2=0.4000000059604645 + + # FOV multiplier of the End Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.45] + D:fov3=0.44999998807907104 + + # FOV multiplier of the End Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.5] + D:fov4=0.5 + + # FOV multiplier of the End Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.55] + D:fov5=0.550000011920929 + + # FOV multiplier of the End Steel Bow when not empowered or out of energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.3] + D:fovUnpowered=0.30000001192092896 + } + + } + + treetap { + # Durability of the Dark Steel Tree Tap. (synced from server) [range: 1 ~ 99999999, default: 2000] + I:durability=2000 + + # Energy use per damage/durability point avoided. (synced from server) [range: 1 ~ 99999999, default: 750] + I:energyPerDamage=750 + } + + backhoe { + # Durability of the Dark Steel Backhoe. (synced from server) [range: 1 ~ 99999999, default: 6000] + I:durability=6000 + + # Energy use per damage/durability point avoided. (synced from server) [range: 1 ~ 99999999, default: 250] + I:energyPerDamage=250 + } + + armor { + # Base amount of power used per jump energy dark steel boots. The second jump in a 'double jump' uses 2x this etc (synced from server) [range: 1 ~ 99999999, default: 150] + I:bootsJumpPowerCost=150 + + # If true, dark steel armor will drain power stored energy in power containers in the players inventory. (synced from server) [default: false] + B:drainPowerFromInventory=false + + # Amount of power used per block height of fall distance damage negated. [range: 1 ~ 99999999, default: 75] + I:fallDistanceCost=75 + } + + } + + infinitypowder { + # Chance that Infinity Powder will drop from creatures that were spawned by Infinity Fog. (0 to disable) (synced from server) [range: 0.0 ~ 1.0, default: 0.314] + D:dropChanceFogCreatures=0.3140000104904175 + + # Should making Infinity Powder be allowed in all dimensions? If not, it'll only work in the worlds configured in enableInDimensions. (synced from server) [default: false] + B:enableInAllDimensions=false + + # In which dimensions (numeric IDs) should Infinity Powder making be allowed? This is ignored if enableInAllDimensions is enabled. (synced from server) [range: -2147483648 ~ 2147483647, default: [I@7aa19528] + I:enableInDimensions < + 0 + > + + # How old (in ticks) does a dying fire have to be to spawn Infinity Powder? (average fire age at death is 11.5s, default is 13s (synced from server) [range: 1 ~ 1000, default: 260] + I:fireMinAge=260 + + # Should making Infinity Powder be enabled? Please note that you need to provide an alternative way of crafting it if you disable this. (synced from server) [default: true] + B:inWorldCraftingEnabled=true + + # Should making Infinity Powder by lighting bedrock on fire be enabled? (no effect if inWorldCraftingEnabled is off) (synced from server) [default: true] + B:inWorldCraftingFireEnabled=true + + # Should making Infinity Powder by putting Firewater on bedrock be enabled? (no effect if inWorldCraftingEnabled is off) (synced from server) [default: true] + B:inWorldCraftingFireWaterEnabled=true + + # Blocks that should be considered infinite and can be used to split off Infinity Powder from. (synced from server) [default: [minecraft:bedrock]] + S:infiniteBlocks < + minecraft:bedrock + > + + # Should it make a sound when Infinity Powder drops from fire? [default: true] + B:makesSound=true + } + +} + + +machines { + # When a machine doesn't find a recipe for its inputs, how long (in ticks) should it wait until retrying? Increasing this can increase tps on bigger servers but will create awkward pauses until machines (re-)start after being idle or out of power. (synced from server) [range: 5 ~ 600, default: 20] + I:sleepBetweenFailedTries=20 +} + + +personal { + # Alpha (transparency) for the GUI background branding. [range: 0.02 ~ 1.0, default: 0.05] + D:GUIBrandingAlpha=0.05000000074505806 + + # Should the GUI background be branded? [default: true] + B:GUIBrandingEnabled=true + + # Texture for the GUI background branding. [default: enderio:textures/items/item_enderface_none.png] + S:GUIBrandingTexture=enderio:textures/items/item_enderface_none.png + + # Number of tiles for the GUI background branding. [range: 1 ~ 64, default: 2] + I:GUIBrandingTiles=2 + + # Should the Ender Armor texture be animated? [default: true] + B:animatedEnderArmorEnabled=true + + # Should the Gear item be animated? [default: true] + B:animatedGears=true + + # Should the Yeta wrench rotate in Third-person view? [default: true] + B:animatedYeta=true + + # Should the annoying new candy colors be used for Fused Glass/Quartz? [default: false] + B:candyColors=false + + # Celebrate Christmas? [default: true] + B:celebrateChristmas=true + + # Celebrate (western calendar) New Year? (synced from server) [default: true] + B:celebrateNewYear=true + + # Celebrate St Nicholas' Day? (synced from server) [default: true] + B:celebrateNicholas=true + + # Celebrate Reformation Day? (synced from server) [default: true] + B:celebrateReformation=true + + # Celebrate the International Space Day? [default: true] + B:celebrateSpaceDay=true + + # Valid values are between 2-5, smallest conduits at 2, largest at 5. (must be kept in sync with server) [range: 2 ~ 5, default: 3] + I:conduitPixels=3 + + # If true, machines will make particles. This has no effect on entities and important particles like Concussion TNT's explosion. [default: true] + B:machineParticlesEnabled=true + + # If true, machines will make sounds. [default: true] + B:machineSoundsEnabled=true + + # Volume of machine sounds. [range: -Infinity ~ 3.4028235E38, default: 1.0] + D:machineSoundsVolume=1.0 + + # Should the annoying recipe button be always disabled? [default: false] + B:recipeButtonDisableAlways=false + + # Should the annoying recipe button be disabled if JEI is installed? (no effect is recipeButtonReplaceWithJei is set) [default: false] + B:recipeButtonDisableWithJei=false + + # Should the JEI recipe button in the machine GUIs use the vanilla icon? [default: false] + B:recipeButtonInMachineGuis=false + + # Should the annoying recipe button be replaced with a JEI recipe button if JEI is installed? [default: true] + B:recipeButtonReplaceWithJei=true + + # What kind of overlay to use when holding the yeta wrench + # + # 0 - Sideways scrolling in center of screen + # 1 - Vertical icon bar in bottom right + # 2 - Old-style group of icons in bottom right [range: 0 ~ 2, default: 0] + I:yetaOverlayMode=0 + + # If true, shift-mouse wheel will change the conduit display mode when the YetaWrench is equipped. [default: true] + B:yetaUseSneakMouseWheel=true + + # If true, shift-clicking the YetaWrench on a null or non wrenchable object will change the conduit display mode. [default: false] + B:yetaUseSneakRightClick=false + + hiding { + # If true, nothing will be hidden in JEI regardless of the xml configuration for ingredient hiding. [default: false] + B:disableHiding=false + } + + loot { + # Selects which loot table configurations are injected for dungeon loot. Possible values are: + # - VANILLA (inject standard loot tables from the mod jar and/or world folder), \n- DEVELOPMENT (inject programmatic tables used in development) and \n- DISABLED (don't add any loot tables).\nPlease don't use DEVELOPMENT, those tables are only templates we use to create the real ones. (synced from server) [default: VANILLA] + S:generation=VANILLA + } + + tooltips { + # If true, adds energy value and burn time tooltips to fluid containers with liquid fuel. [default: true] + B:enableFluidContainerFuelTooltip=true + + # If true, adds burn duration tooltips to furnace fuels. [default: true] + B:enableFurnaceFuelTooltip=true + + # Should paintable (and painted) items have a tooltip showing their paint information? Possible values are ALWAYS, NEVER and AUTO. The latter will only show tooltips if there is some way to paint items available (e.g. the Painting Machine). [default: AUTO] + S:enablePainterTooltip=AUTO + } + +} + + +recipe { + # When disabled the XML recipe files that come built-in with Ender IO will not be loaded. Only user supplied files (in the 'recipes/user' folder) will be loaded. YOU MUST SUPPLY THE RECIPES ENDER IO NEEDS TO WORK YOURSELF IF YOU DO SO. (synced from server) [default: true] + B:loadCoreRecipes=true + + painter { + # When enabled, blocks with tile entities (e.g. machines) can be used as paint targets. (synced from server) [default: true] + B:allowTileEntitiesAsPaintSource=true + + # Painting cobblestone costs this much in relation to 'energyPerTask'. (synced from server) [range: 0.001 ~ 1000.0, default: 3.0] + D:energyFactorForCobblestone=3.0 + + # Painting Reinforced Obsidian costs this much in relation to 'energyPerTask'. (synced from server) [range: 0.001 ~ 1000.0, default: 10.0] + D:energyFactorForReinforcedObsidian=10.0 + + # Painting a workbench (crafting table) costs this in relation to than 'energyPerTask'. (synced from server) [range: 1.0 ~ 1000.0, default: 50.0] + D:energyFactorForWorkbench=50.0 + + # The total amount of energy required to paint one block. (synced from server) [range: 1 ~ 1000000, default: 2000] + I:energyPerTask=2000 + } + + alloy { + # Automatically create alloy smelter recipes with double and triple inputs and different slot allocations (1+1+1, 2+1, 1+2, 3 and 2) for single-input recipes. (synced from server) [default: true] + B:createSyntheticRecipes=true + } + + lootcap { + # Base level increase when combining Loot Capacitors. (synced from server) [range: 0.1 ~ 9.0, default: 1.0] + D:baseLevelIncrement=1.0 + + # Chance that base level increases when combining Loot Capacitors. (synced from server) [range: 0.001 ~ 1.0, default: 0.5] + D:baseLevelIncrementChance=0.5 + + # Maximum reachable base level when combining Loot Capacitors. (synced from server) [range: 0.1 ~ 9.9, default: 5.5] + D:baseLevelIncrementMax=5.5 + + # Allow Loot Capacitors to be combined in an Anvil. (synced from server) [default: true] + B:enableLootCapCombining=true + + # Facor to the level cost when combining Loot Capacitors. (synced from server) [range: 0.1 ~ 10.0, default: 1.0] + D:levelCostFactor=1.0 + + # Do Loot Capacitors have to be of the same type to be combined in an Anvil? (synced from server) [default: true] + B:requireSameType=true + + # Bias to the speciality level change when combining Loot Capacitors. (synced from server) [range: -0.25 ~ 0.25, default: 0.0] + D:specialityLevelBias=0.0 + + # Maximum reachable speciality level when combining Loot Capacitors. (synced from server) [range: 0.1 ~ 9.9, default: 5.75] + D:specialityLevelMax=5.75 + + # Minimum reachable speciality level when combining Loot Capacitors. (synced from server) [range: 0.1 ~ 9.9, default: 0.1] + D:specialityLevelMin=0.10000000149011612 + } + +} + + +teleport { + # Can direct travel between blocks (e.g. Travel Anchors) be activated by jumping? (at least one of activateSneak/activateJump must be enabled) [default: true] + B:activateJump=true + + # Can direct travel between blocks (e.g. Travel Anchors) be activated by sneaking? (at least one of activateSneak/activateJump must be enabled) [default: true] + B:activateSneak=true + + # Default energy cost per block of distance of travel using an item (e.g. Staff blinking). (synced from server) [range: 0.0 ~ 999999.0, default: 250.0] + D:defaultTeleportEnergyCostItem=250.0 + + # Default energy cost per block of distance of travel using an item to a block (e.g. Staff to Travel Anchors). (synced from server) [range: 0.0 ~ 999999.0, default: 250.0] + D:defaultTeleportEnergyCostItemToBlock=250.0 + + # Default range of direct travel between blocks (e.g. Travel Anchors). (synced from server) [range: 16 ~ 512, default: 96] + I:defaultTeleportRangeBlocks=96 + + # Default range of travel using an item (e.g. Staff blinking). (synced from server) [range: 4 ~ 512, default: 16] + I:defaultTeleportRangeItem=16 + + # Default range of travel using an item to a block (e.g. Staff to Travel Anchors). (synced from server) [range: 16 ~ 512, default: 256] + I:defaultTeleportRangeItemToBlock=256 + + # Visual size of possible targets when travelling to blocks. [range: 0.01 ~ 1.0, default: 0.2] + D:visualScale=0.20000000298023224 +} + + +top { + # If true, 'The One Probe' by McJty will be supported. (synced from server) [default: true] + B:enabled=true + + # If true, the channel list will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] + B:showChannelsByDefault=false + + # If true, the item count will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showItemCountDefault=true + + # If true, the mob list will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showMobsByDefault=true + + # If true, the power level will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showPowerByDefault=true + + # If true, the progress will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showProgressByDefault=true + + # If true, the range will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] + B:showRangeByDefault=false + + # If true, the resdstone status will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] + B:showRedstoneByDefault=false + + # If true, the side config will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] + B:showSideConfigByDefault=false + + # If true, the tank content will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showTanksByDefault=true + + # If true, the XP level will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showXPByDefault=true +} + + diff --git a/overrides/config/enderio/OreDictionaryPreferences_Core.xml b/overrides/config/enderio/OreDictionaryPreferences_Core.xml new file mode 100644 index 0000000..0bb1ac0 --- /dev/null +++ b/overrides/config/enderio/OreDictionaryPreferences_Core.xml @@ -0,0 +1,105 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/OreDictionaryPreferences_User.xml b/overrides/config/enderio/OreDictionaryPreferences_User.xml new file mode 100644 index 0000000..55ebcc2 --- /dev/null +++ b/overrides/config/enderio/OreDictionaryPreferences_User.xml @@ -0,0 +1,7 @@ + + + + + diff --git a/overrides/config/enderio/PainterPaintSources_Core.xml b/overrides/config/enderio/PainterPaintSources_Core.xml new file mode 100644 index 0000000..30d0006 --- /dev/null +++ b/overrides/config/enderio/PainterPaintSources_Core.xml @@ -0,0 +1,36 @@ + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/PainterPaintSources_User.xml b/overrides/config/enderio/PainterPaintSources_User.xml new file mode 100644 index 0000000..1f6d9fb --- /dev/null +++ b/overrides/config/enderio/PainterPaintSources_User.xml @@ -0,0 +1,15 @@ + + + + + + + + + + + + + diff --git a/overrides/config/enderio/PoweredSpawnerConfig_Core.json b/overrides/config/enderio/PoweredSpawnerConfig_Core.json new file mode 100644 index 0000000..2bd7092 --- /dev/null +++ b/overrides/config/enderio/PoweredSpawnerConfig_Core.json @@ -0,0 +1,50 @@ +{ + + // This is the CORE FILE. Do not edit. The RF cost per tick for spawners of each entity type is multiplied by these values + "costMultiplier": { + + "Zombie" : "1", + "Creeper" : "1.5", + "Skeleton" : "2", + "Spider" : "1", + "CaveSpider" : "1", + "Silverfish" : "1", + "Witch" : "5", + "Slime" : "5", + "Enderman" : "10", + "SpecialMobs.SpecialEnderman" : "10", + + "LavaSlime" : "2", + "PigZombie" : "5", + "Ghast" : "10", + "Blaze" : "5", + + "SnowMan" : "1", + "VillagerGolem" : "10", + "Villager" : "1", + + "Wolf" : "1", + "Ozelot" : "1", + "EntityHorse" : "1", + "Bat" : "0.5", + + "Squid" : "0.5", + "Chicken" : "0.5", + "Sheep" : "0.5", + "Cow" : "0.5", + "Pig" : "0.5", + "MushroomCow" : "1", + + "enderzoo.Enderminy" : "10", + "enderzoo.ConcussionCreeper" : "1.5", + "enderzoo.enderzoo.FallenKnight" : "1", + "enderzoo.WitherWitch" : "3", + + "enderio.witherSkeleton" : "20" + }, + + "blackList": [ + "VillagerGolem", + "Villager" + ] +} \ No newline at end of file diff --git a/overrides/config/enderio/PoweredSpawnerConfig_User.json b/overrides/config/enderio/PoweredSpawnerConfig_User.json new file mode 100644 index 0000000..f8f2e22 --- /dev/null +++ b/overrides/config/enderio/PoweredSpawnerConfig_User.json @@ -0,0 +1,9 @@ +{ + + // New entities are added, one already in _Core will have their values replaced with those in this file + "costMultiplier": { + } + + // Adding a blackList section will completely replace the one in the core file. + +} \ No newline at end of file diff --git a/overrides/config/enderio/SAGMillRecipes_Core.xml b/overrides/config/enderio/SAGMillRecipes_Core.xml new file mode 100644 index 0000000..aa09ece --- /dev/null +++ b/overrides/config/enderio/SAGMillRecipes_Core.xml @@ -0,0 +1,2982 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/SAGMillRecipes_User.xml b/overrides/config/enderio/SAGMillRecipes_User.xml new file mode 100644 index 0000000..44ae7ad --- /dev/null +++ b/overrides/config/enderio/SAGMillRecipes_User.xml @@ -0,0 +1,101 @@ + + + + + diff --git a/overrides/config/enderio/SliceAndSpliceRecipes_Core.xml b/overrides/config/enderio/SliceAndSpliceRecipes_Core.xml new file mode 100644 index 0000000..a6995e5 --- /dev/null +++ b/overrides/config/enderio/SliceAndSpliceRecipes_Core.xml @@ -0,0 +1,67 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/SliceAndSpliceRecipes_User.xml b/overrides/config/enderio/SliceAndSpliceRecipes_User.xml new file mode 100644 index 0000000..baed111 --- /dev/null +++ b/overrides/config/enderio/SliceAndSpliceRecipes_User.xml @@ -0,0 +1,3 @@ + + + diff --git a/overrides/config/enderio/VatRecipes_Core.xml b/overrides/config/enderio/VatRecipes_Core.xml new file mode 100644 index 0000000..266fb8b --- /dev/null +++ b/overrides/config/enderio/VatRecipes_Core.xml @@ -0,0 +1,133 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/VatRecipes_User.xml b/overrides/config/enderio/VatRecipes_User.xml new file mode 100644 index 0000000..b3f3bc4 --- /dev/null +++ b/overrides/config/enderio/VatRecipes_User.xml @@ -0,0 +1,3 @@ + + + diff --git a/overrides/config/enderio/enderioconduits.cfg b/overrides/config/enderio/enderioconduits.cfg new file mode 100644 index 0000000..b778fd0 --- /dev/null +++ b/overrides/config/enderio/enderioconduits.cfg @@ -0,0 +1,71 @@ +# Configuration file + +conduit { + # If enabled, conduits will change their light levels based on their contents. (synced from server) [default: false] + B:dynamicLighting=false + + # If enabled, transparent facades will not block the Beacon's beam. As side effect they will also let through a tiny amount of light. (synced from server) [default: true] + B:transparentFacadesLetThroughBeaconBeam=true + + # When true: Correct lighting is recalculated (client side) for conduit bundles when transitioning from being hidden behind a facade. This produces better quality rendering but can result in frame stutters when switching to/from a wrench. (client-only setting) [default: false] + B:updateLightingWhenHidingFacades=false + + energy { + # If set to false power conduits of different tiers cannot be connected. in this case a block such as a cap. bank is needed to bridge different tiered networks. (synced from server) [default: false] + B:canDifferentTiersConnect=false + + # Enable per tick sampling on individual power inputs and outputs. This allows slightly more detailed messages from the Conduit Probe but has a negative impact on server performance. (synced from server) [default: false] + B:detailedTracking=false + + # The maximum IO for the tier 1 power conduit. (synced from server) [range: 1 ~ 1000000000, default: 640] + I:tier1_maxIO=640 + + # The maximum IO for the tier 2 power conduit. (synced from server) [range: 1 ~ 1000000000, default: 5120] + I:tier2_maxIO=5120 + + # The maximum IO for the tier 3 power conduit. (synced from server) [range: 1 ~ 1000000000, default: 20480] + I:tier3_maxIO=20480 + } + + redstone { + # If set to false redstone conduits will look the same whether they are recieving a signal or not. This can help with performance. (synced from server) [default: false] + B:showState=false + } + + fluid { + # Millibuckets per tick extracted by a fluid conduit's auto extracting. (synced from server) [range: 1 ~ 1000000000, default: 50] + I:tier1_extractRate=50 + + # Millibuckets per tick that can pass through a single connection to a fluid conduit. (synced from server) [range: 1 ~ 1000000000, default: 200] + I:tier1_maxIO=200 + + # Millibuckets per tick extracted by a pressurized fluid conduit's auto extracting. (synced from server) [range: 1 ~ 1000000000, default: 100] + I:tier2_extractRate=100 + + # Millibuckets per tick that can pass through a single connection to a pressurized fluid conduit. (synced from server) [range: 1 ~ 1000000000, default: 400] + I:tier2_maxIO=400 + + # Millibuckets per tick extracted by a ender fluid conduit's auto extracting. (synced from server) [range: 1 ~ 1000000000, default: 200] + I:tier3_extractRate=200 + + # Millibuckets per tick that can pass through a single connection to a ender fluid conduit. (synced from server) [range: 1 ~ 1000000000, default: 800] + I:tier3_maxIO=800 + } + + item { + # When extracting from an inventory, how many items should be tried to insert somewhere? Lowering this can increase tps on bigger servers but will slow down extracting from big inventories. Default is one normal chest. Empty slots are not counted. (synced from server) [range: 1 ~ 512, default: 27] + I:maxSlotCheckPerTick=27 + + # When extracting from an inventory, how long should the connection wait until retrying if it couldn't transfer anything? Note that this is per input connection. Increasing this can increase tps on bigger servers but will create awkward pauses until conduits (re-)start transfering items. (synced from server) [range: 10 ~ 500, default: 50] + I:sleepBetweenFailedTries=50 + + # When extracting from an inventory, how often should the connection check if it is in extract mode and its redstone mode allows extracting? Note that this is per input connection. Increasing this can increase tps on bigger servers but will create awkward pauses until conduits (re-)start transfering items. (synced from server) [range: 10 ~ 500, default: 20] + I:sleepBetweenTries=20 + + # If true, 'line of sight' distance rather than conduit path distance is used to calculate priorities. (synced from server) [default: false] + B:usePhyscialDistance=false + } + +} + + diff --git a/overrides/config/enderio/enderiointegrationforestry.cfg b/overrides/config/enderio/enderiointegrationforestry.cfg new file mode 100644 index 0000000..41e25b3 --- /dev/null +++ b/overrides/config/enderio/enderiointegrationforestry.cfg @@ -0,0 +1,23 @@ +# Configuration file + +items { + + darksteel { + + upgrades { + + forestry { + # Number of levels required for the Apiarist Armor upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:apiaristArmorCost=4 + + # Number of levels required for the Naturalist Eye upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:naturalistEyeCost=4 + } + + } + + } + +} + + diff --git a/overrides/config/enderio/enderioinvpanel.cfg b/overrides/config/enderio/enderioinvpanel.cfg new file mode 100644 index 0000000..297fdc1 --- /dev/null +++ b/overrides/config/enderio/enderioinvpanel.cfg @@ -0,0 +1,71 @@ +# Configuration file + +invpanel { + # Internal power used per item extracted (not a stack of items) (synced from server) [range: 0.0 ~ 3.4028235E38, default: 12.0] + D:inventoryPanelExtractCostPerItem=12.0 + + # Internal power used per extract operation (independent of stack size) (synced from server) [range: 0.0 ~ 3.4028235E38, default: 32.0] + D:inventoryPanelExtractCostPerOperation=32.0 + + # If true, the inv panel will not accept fluids and will be active permanently. (synced from server) [default: false] + B:inventoryPanelFree=false + + # Internal power generated per mB. The default of 800/mB matches the RF generation of the Zombie generator. A panel tries to refill only once every second - setting this value too low slows down the scanning speed. (synced from server) [range: 1.0 ~ 3.4028235E38, default: 800.0] + D:inventoryPanelPowerPerMB=800.0 + + # If true stack sizes will be drawn at a smaller size with a little more detail. [default: true] + B:inventoryPanelScaleText=true + + # Internal power used for scanning a slot (synced from server) [range: 0.0 ~ 3.4028235E38, default: 0.1] + D:inventoryPanelScanCostPerSlot=0.10000000149011612 + + # The type of fluid required (synced from server) [default: nutrient_distillation] + S:remoteInventoryFluidTypesTier0=nutrient_distillation + + # The type of fluid required (synced from server) [default: ender_distillation] + S:remoteInventoryFluidTypesTier1=ender_distillation + + # The type of fluid required (synced from server) [default: vapor_of_levity] + S:remoteInventoryFluidTypesTier2=vapor_of_levity + + # Capacity of the internal tank in MB (synced from server) [range: 0 ~ 2147483647, default: 2000] + I:remoteInventoryMBCapacityTier0=2000 + + # Capacity of the internal tank in MB (synced from server) [range: 0 ~ 2147483647, default: 1000] + I:remoteInventoryMBCapacityTier1=1000 + + # Capacity of the internal tank in MB (synced from server) [range: 0 ~ 2147483647, default: 1500] + I:remoteInventoryMBCapacityTier2=1500 + + # MB required to open the panel (synced from server) [range: 0 ~ 2147483647, default: 100] + I:remoteInventoryMBPerOpenTier0=100 + + # MB required to open the panel (synced from server) [range: 0 ~ 2147483647, default: 25] + I:remoteInventoryMBPerOpenTier1=25 + + # MB required to open the panel (synced from server) [range: 0 ~ 2147483647, default: 15] + I:remoteInventoryMBPerOpenTier2=15 + + # Capacity of the internal energy storage (synced from server) [range: 0 ~ 2147483647, default: 60000] + I:remoteInventoryRFCapacityTier0=60000 + + # Capacity of the internal energy storage (synced from server) [range: 0 ~ 2147483647, default: 120000] + I:remoteInventoryRFCapacityTier1=120000 + + # Capacity of the internal energy storage (synced from server) [range: 0 ~ 2147483647, default: 150000] + I:remoteInventoryRFCapacityTier2=150000 + + # RF used per tick when the panel is open (synced from server) [range: 0 ~ 2147483647, default: 4] + I:remoteInventoryRFPerTickTier0=4 + + # RF used per tick when the panel is open (synced from server) [range: 0 ~ 2147483647, default: 6] + I:remoteInventoryRFPerTickTier1=6 + + # RF used per tick when the panel is open (synced from server) [range: 0 ~ 2147483647, default: 8] + I:remoteInventoryRFPerTickTier2=8 + + # If true, the inv panel will respect gravity and fall like an anvil when not attached to a block. (synced from server) [default: true] + B:respectsGravity=true +} + + diff --git a/overrides/config/enderio/enderiomachines.cfg b/overrides/config/enderio/enderiomachines.cfg new file mode 100644 index 0000000..ef123d2 --- /dev/null +++ b/overrides/config/enderio/enderiomachines.cfg @@ -0,0 +1,550 @@ +# Configuration file + +alloysmelter { + # Operating profile for the Enhanced Alloy Smelter. Restaring the game is needed for a change to be reflected in JEI. (synced from server) [default: AUTO] + S:profileEnhancedAlloy=AUTO + + # Operating profile for the Alloy Smelter. Restaring the game is needed for a change to be reflected in JEI. (synced from server) [default: AUTO] + S:profileNormal=AUTO + + # Operating profile for the Simple Alloy Smelter. Restaring the game is needed for a change to be reflected in JEI. (synced from server) [default: SIMPLE_ALLOY] + S:profileSimpleAlloy=SIMPLE_ALLOY + + # Operating profile for the Simple Furnace. Restaring the game is needed for a change to be reflected in JEI. (synced from server) [default: SIMPLE_FURNACE] + S:profileSimpleFurnace=SIMPLE_FURNACE + + # If true, the Simple Alloy Smelter will respect gravity and fall like an anvil when not attached to a block. (synced from server) [default: true] + B:respectsGravitySimple=true +} + + +attractor { + # Maximum number of mobs any Attraction Obelisk can attract at any time. (synced from server) [range: 1 ~ 64, default: 20] + I:maxMobsAttracted=20 +} + + +client { + # Which color should blood have? (RED, GREEN, AUTO) [default: AUTO] + S:bloodColor=AUTO + + # If true, only a handful of sample painter recipes will be shown in JEI. Enable this if you have timing problems starting a world or logging into a server. [default: true] + B:jeiUseShortenedPainterRecipes=true +} + + +crafter { + # If true, the Simple Crafter will respect gravity and fall like an anvil when not attached to a block. (synced from server) [default: true] + B:respectsGravitySimple=true +} + + +experience { + # Millibuckets per tick that can get in or out. (synced from server) [range: 1 ~ 1000000000, default: 200] + I:maxIO=200 +} + + +farm { + # Disable the notification text above the farm block. [default: false] + B:disableFarmNotification=false + + # If enabled, the farming area will receive some additional growth ticks. Disabling this can improve performance on budy servers (synced from server) [default: true] + B:enableCarefulCare=true + + # The chance that bonemeal will be tried. (synced from server) [range: 0.0 ~ 1.0, default: 0.75] + D:farmBonemealChance=0.75 + + # The delay (in blocks) between an unsuccessful bonemealing and the next try. (synced from server) [range: 0 ~ 2147483647, default: 4] + I:farmBonemealDelayFail=4 + + # The delay (in blocks) between a successful bonemealing and the next try. (synced from server) [range: 0 ~ 2147483647, default: 16] + I:farmBonemealDelaySuccess=16 + + # The amount of energy an unsuccessful bonemealing uses. (synced from server) [range: 0 ~ 2147483647, default: 80] + I:farmBonemealEnergyUseFail=80 + + # The amount of energy a successful bonemealing uses. (synced from server) [range: 0 ~ 2147483647, default: 160] + I:farmBonemealEnergyUseSuccess=160 + + # The amount of energy harvesting a block with an axe uses. (synced from server) [range: 0 ~ 2147483647, default: 1000] + I:farmHarvestAxeEnergyUse=1000 + + # The amount of energy harvesting a block with anything else but an axe uses. (synced from server) [range: 0 ~ 2147483647, default: 500] + I:farmHarvestEnergyUse=500 + + # The amount of energy planting a seed uses. (synced from server) [range: 0 ~ 2147483647, default: 0] + I:farmPlantEnergyUse=0 + + # The amount of saplings the farm has to have in reserve to switch to shearing all leaves. If there are less saplings in store, it will only shear part the leaves and break the others for saplings. Set this to 0 to always shear all leaves. (synced from server) [range: 0 ~ 64, default: 8] + I:farmSaplingReserveAmount=8 + + # If this is enabled the farm will stop if there is not at least one empty output slot. Otherwise it will only stop if all output slots are full. (synced from server) [default: true] + B:farmStopOnNoOutputSlots=true + + # The amount of energy tilling the ground uses. (synced from server) [range: 0 ~ 2147483647, default: 0] + I:farmTillEnergyUse=0 + + # The chance that a tool will take damage when used. (synced from server) [range: 0.0 ~ 1.0, default: 1.0] + D:farmToolDamageChance=1.0 + + # The amount of water in mB that flows into the tankl when it rains. (Note: Vanilla Cauldron=333) (synced from server) [range: 0 ~ 1000, default: 100] + I:rainWaterAmount=100 + + # The chance that rain will flow into the tank. Set to 0 to disable. (Note: Vanilla Cauldron=0.05) (synced from server) [range: 0.0 ~ 1.0, default: 1.0] + D:rainWaterChance=1.0 + + # If enabled, output overflow will be queued, otherwise it will spill. (synced from server) [default: true] + B:useOutputQueue=true + + # The amount of water in mB that is used every time the Farming Station boosts a plant. Setting this to 0 disables the need for water in the tank. (synced from server) [range: 0 ~ 1000, default: 0] + I:waterCarefulCare=0 + + # If this is enabled the farm will show water particles when watering farmland. [default: true] + B:waterFarmlandParticles=true + + # The amount of water in mB that is used every time a farmland block tries to dry out. Setting this to 0 disables the need for water in the tank. (synced from server) [range: 0 ~ 1000, default: 1] + I:waterPerFarmland=1 + + # The size of the water tank in mB. Setting this to 0 disables the tank and forces waterPerFarmland/waterCarefulCare to 0. (synced from server) [range: 0 ~ 64000, default: 2000] + I:waterTankSize=2000 +} + + +generator { + + combustion { + # How large should the fuel and coolant tanks of the combustion generator be? (synced from server) [range: 500 ~ 50000, default: 5000] + I:combGenTankSize=5000 + } + + lavagen { + # Chance that active cooling will evaporate water blocks. Set to 0 to disable. (synced from server) [range: 0.0 ~ 1.0, default: 0.5] + D:activeCoolingEvaporatesWater=0.5 + + # Chance that active cooling will liquefy icd blocks. Set to 0 to disable. (synced from server) [range: 0.0 ~ 1.0, default: 0.25] + D:activeCoolingLiquefiesIce=0.25 + + # The amount of heat gained per tick when generating. (synced from server) [range: 0 ~ 64, default: 4] + I:heatGain=4 + + # The amount of heat lost per tick when actively cooled with a cold fluid block. Note that only one neighbor is checked per tick. (synced from server) [range: 0 ~ 64, default: 3] + I:heatLossActive=3 + + # The amount of heat lost per tick. (synced from server) [range: 0 ~ 64, default: 1] + I:heatLossPassive=1 + + # The maximum heat that can be reached, as factor of the time it takes to process one bucket of lava. (synced from server) [range: 1 ~ 64, default: 8] + I:maxHeatFactor=8 + + # The minimum efficiency the machine will not go under even when fully heated up. (synced from server) [range: 0.0 ~ 1.0, default: 0.05] + D:minEfficiency=0.05000000074505806 + + # The amount of lava (in mB) needed to generate one block of cobble/stone/obsidian. (synced from server) [range: 1 ~ 64000, default: 1000] + I:outputAmount=1000 + + # When enabled, cooled down lava will turn into cobble. The type of output depends on the type of cooling. (synced from server) [default: true] + B:outputCobbleEnabled=true + + # When enabled, cooled down lava will turn into obsidian. The type of output depends on the type of cooling. (synced from server) [default: true] + B:outputObsidianEnabled=true + + # When enabled, cooled down lava will turn into stone. The type of output depends on the type of cooling. (synced from server) [default: true] + B:outputStoneEnabled=true + + # The heat percentage above which the machine will overheat and set things on fire. (synced from server) [range: 0.0 ~ 1.0, default: 0.8] + D:overheatThreshold=0.800000011920929 + + # The size of the lava tank. (synced from server) [range: 1 ~ 64000, default: 4000] + I:tankSize=4000 + + # When enabled, the vanilla burn time for a bucket of lava is used. When disabled, the current burn time (which could be changed by any mod) is used. (synced from server) [default: true] + B:useVanillaBurnTime=true + } + + solar { + # When enabled Photovoltaic Panels of different kinds can join together as a multi-block (synced from server) [default: false] + B:canSolarTypesJoin=false + + # Cost in XP levels of the Simple Solar upgrade. (synced from server) [range: 1 ~ 2147483647, default: 4] + I:darkSteelSolar0Cost=4 + + # Energy generated per SECOND by the Simple Solar upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 10] + I:darkSteelSolar0Gen=10 + + # Cost in XP levels of the Solar I upgrade. (synced from server) [range: 1 ~ 2147483647, default: 8] + I:darkSteelSolar1Cost=8 + + # Energy generated per SECOND by the Solar I upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 40] + I:darkSteelSolar1Gen=40 + + # Cost in XP levels of the Solar II upgrade. (synced from server) [range: 1 ~ 2147483647, default: 16] + I:darkSteelSolar2Cost=16 + + # Energy generated per SECOND by the Solar II upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 80] + I:darkSteelSolar2Gen=80 + + # Cost in XP levels of the Solar III upgrade. (synced from server) [range: 1 ~ 2147483647, default: 24] + I:darkSteelSolar3Cost=24 + + # Energy generated per SECOND by the Solar III upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 160] + I:darkSteelSolar3Gen=160 + + # Cost in XP levels of the Solar IV upgrade (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 28] + I:darkSteelSolar4Cost=28 + + # Energy generated per SECOND by the Solar IV upgrade (Endergy). Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 960] + I:darkSteelSolar4Gen=960 + + # Cost in XP levels of the Solar V upgrade (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 32] + I:darkSteelSolar5Cost=32 + + # Energy generated per SECOND by the Solar V upgrade (Endergy). Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 5760] + I:darkSteelSolar5Gen=5760 + + # Cost in XP levels of the Solar VI upgrade (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 36] + I:darkSteelSolar6Cost=36 + + # Energy generated per SECOND by the Solar VI upgrade (Endergy). Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 34560] + I:darkSteelSolar6Gen=34560 + + # If enabled allows the solar upgrade to charge non-darksteel armors that the player is wearing. (synced from server) [default: true] + B:helmetChargeOthers=true + + # Energy generated per TICK by Simple Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 10] + I:solarPanel0Gen=10 + + # Energy generated per TICK by Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 40] + I:solarPanel1Gen=40 + + # Energy generated per TICK by Advanced Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 80] + I:solarPanel2Gen=80 + + # Energy generated per TICK by Vibrant Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 160] + I:solarPanel3Gen=160 + + # Energy generated per TICK by Compressed Photovoltaic Panels (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 960] + I:solarPanel4Gen=960 + + # Energy generated per TICK by Concentrated Photovoltaic Panels (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 5760] + I:solarPanel5Gen=5760 + + # Energy generated per TICK by Ultimate Photovoltaic Panels (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 34560] + I:solarPanel6Gen=34560 + + # When enabled Photovoltaic Panels accept Liquid Sunshine directly above them as source of sunlight. (synced from server) [default: true] + B:solarPoweredBySunshine=true + + # How often (in ticks) the Photovoltaic Panels should check the sun's angle. (synced from server) [range: 1 ~ 2147483647, default: 100] + I:solarRecalcSunTick=100 + } + + zombie { + # How full does the tank need to be for the zombie head to produce energy?. (0.0-0.9995) (synced from server) [range: 0.0 ~ 0.9995, default: 0.7] + D:minimumTankLevel=0.699999988079071 + + # The number of ticks one bucket of fuel lasts. (synced from server) [range: 1 ~ 2147483647, default: 12000] + I:ticksPerBucketOfFuel=12000 + } + + ender { + D:minimumTankLevel=0.699999988079071 + I:ticksPerBucketOfFuel=96000 + } + + stirling { + # If true, the Simple Stirling Generator will respect gravity and fall like an anvil when not attached to a block. (synced from server) [default: true] + B:respectsGravitySimple=true + } + +} + + +impulse_hopper { + # How many ticks should it take for each operation? (Note: This scales quadratically with the capacitor) (synced from server) [range: 1 ~ 20, default: 20] + I:impulseHopperWorkEveryTick=20 +} + + +inhibitor { + # When true, slimes wont be allowed to spawn at all. Only added to aid testing in super flat worlds. (synced from server) [default: false] + B:stopAllSlimes=false + + # When true, squid wont be allowed to spawn at all. Only added to aid testing in super flat worlds. (synced from server) [default: false] + B:stopAllSquid=false +} + + +killerjoe { + # The reach of attacks above and below Joe. (synced from server) [range: 1.0 ~ 32.0, default: 2.0] + D:killerJoeAttackHeight=2.0 + + # The reach of attacks in front of Joe. (synced from server) [range: 1.0 ~ 32.0, default: 4.0] + D:killerJoeAttackLength=4.0 + + # The reach of attacks to each side of Joe. (synced from server) [range: 1.0 ~ 32.0, default: 2.0] + D:killerJoeAttackWidth=2.0 + + # The distance from which XP will be gathered above and below Joe. (only used when killerMendingEnabled is enabled) (synced from server) [range: 1.0 ~ 32.0, default: 2.0] + D:killerJoeHooverXpHeight=2.0 + + # The distance from which XP will be gathered in front of Joe. (only used when killerMendingEnabled is enabled) (synced from server) [range: 1.0 ~ 32.0, default: 10.0] + D:killerJoeHooverXpLength=10.0 + + # The distance from which XP will be gathered to each side of Joe. (only used when killerMendingEnabled is enabled) (synced from server) [range: 1.0 ~ 32.0, default: 5.0] + D:killerJoeHooverXpWidth=5.0 + + # Set whether the Killer Joe can attack through blocks. (synced from server) [default: false] + B:killerJoeMustSee=false + + # The number of millibuckets of nutrient fluid used per attack. (synced from server) [range: 1 ~ 2147483647, default: 5] + I:killerJoeNutrientUsePerAttackMb=5 + + # If enabled, the Killer Joe will pick up XP for the enchantement 'Mending' on the weapon. (synced from server) [default: true] + B:killerMendingEnabled=true + + # If enabled, Creepers will explode for the Killer Joe just like for any player. (synced from server) [default: false] + B:killerProvokesCreeperExplosions=false + B:killerProvokesCreeperExpolosions=false + + # If enabled, Zombies will summon help for the Killer Joe just like for any player. (synced from server) [default: false] + B:killerProvokesZombieHordes=false + + # Set whether the Killer Joe swings even if PvP is off (that swing will do nothing unless killerPvPoffIsIgnored is enabled). (synced from server) [default: false] + B:killerPvPoffDisablesSwing=false + + # Set whether the Killer Joe ignores PvP settings and always hits players (killerPvPoffDisablesSwing must be off for this to work). (synced from server) [default: false] + B:killerPvPoffIsIgnored=false +} + + +niard { + # Is the Niard allowed to place water in the Nether? (synced from server) [default: false] + B:allowWaterInHell=false +} + + +personal { + B:enableAlloySmelterAlloyingJEI=true + B:enableAlloySmelterFurnaceJEI=true + B:enableCombustionGenJEI=true + B:enableEnchanterJEI=true + B:enableEnderGenJEI=true + B:enableGrindingBallsJEI=true + B:enableLavaGeneratorJEI=true + B:enablePainterJEI=true + B:enableSliceAndSpliceJEI=true + B:enableSolarJEI=true + B:enableSoulBinderJEI=true + B:enableStirlingGenJEI=true + B:enableTankFluidInOutJEI=true + B:enableTankMendingJEI=true + B:enableVatJEI=true + B:enableWeatherObeliskJEI=true + B:enableWiredChargerJEI=true + B:enableZombieGenJEI=true +} + + +sagmill { + # If true, the Simple SAG Mill will respect gravity and fall like an anvil when not attached to a block. (synced from server) [default: true] + B:respectsGravitySimple=true +} + + +slicensplice { + # The chance that a tool will take damage each tick while the Slice'n'Splice is running (0 = no chance, 1 = 100% chance). Tools will always take damage when the crafting is finished. (synced from server) [range: 0.0 ~ 1.0, default: 0.01] + D:toolDamageChance=0.009999999776482582 +} + + +soulbinder { + # Amount of XP fluid in mB the Soul Binder can accept per tick. (synced from server) [range: 1 ~ 2147483647, default: 50] + I:soulFluidInputRate=50 + + # Amount of XP fluid in mB that can be extracted from the Soul Binder per tick. (synced from server) [range: 1 ~ 2147483647, default: 50] + I:soulFluidOutputRate=50 +} + + +spawner { + # Disable the notification text above the block. [default: false] + B:disableNotification=false + + # The number of levels it costs to add a broken spawner (synced from server) [range: 1 ~ 2147483647, default: 16] + I:powerSpawnerAddSpawnerCost=16 + + # If true, spawners for all mobs will be added to the creative menu. Otherwise only a handfull of samples are added. (Client setting.) [default: false] + B:poweredSpawnerAddAllMobsCreative=false + + # Number of seconds in which spawned entities are protected from despawning (synced from server) [range: 0 ~ 107374182, default: 120] + I:poweredSpawnerDespawnTimeSeconds=120 + + # Max tick delay between spawns for a non-upgraded spawner (synced from server) [range: 1 ~ 2147483647, default: 800] + I:poweredSpawnerMaxDelayTicks=800 + + # Max number of entities in the nearby area until no more are spawned. A zero value will remove this check (synced from server) [range: 0 ~ 2147483647, default: 6] + I:poweredSpawnerMaxNearbyEntities=6 + + # Max distance of the closest player for the spawner to be active. A zero value will remove the player check (synced from server) [range: 0 ~ 64, default: 0] + I:poweredSpawnerMaxPlayerDistance=0 + + # Number of tries to find a suitable spawning location (synced from server) [range: 1 ~ 9, default: 3] + I:poweredSpawnerMaxSpawnTries=3 + + # Min tick delay between spawns for a non-upgraded spawner (synced from server) [range: 1 ~ 2147483647, default: 200] + I:poweredSpawnerMinDelayTicks=200 + + # Number of entities to spawn each time (synced from server) [range: 1 ~ 16, default: 4] + I:poweredSpawnerSpawnCount=4 + + # Spawning range in X/Z (vanilla=4) (synced from server) [range: 1 ~ 32, default: 4] + I:poweredSpawnerSpawnRange=4 + + # If true, other mods can prevent spawning mobs (synced from server) [default: true] + B:poweredSpawnerUseForgeSpawnChecks=true + + # If true, regular spawn checks such as lighting level and dimension will be made before spawning mobs (synced from server) [default: false] + B:poweredSpawnerUseVanillaSpawnChecks=false + + creative { + # If true, creative spawners sill set the homezone on spawned creatures. Note that bats, ghast, slimes and squid are not creatures. (synced from server) [default: true] + B:homeZoneEnabled=true + + # The maximum number of mobs allowed in the homezone. When there are more, no new ones will be spawned. Radius in blocks. No effect if homeZoneEnabled is off. Note that poweredSpawnerMaxNearbyEntities still applies for mobs within the poweredSpawnerSpawnRange. (synced from server) [range: -2147483648 ~ 2147483647, default: 16] + I:homeZoneLimit=16 + + # The size of the homezone. Radius in blocks. No effect if homeZoneEnabled is off. (synced from server) [range: -2147483648 ~ 2147483647, default: 30] + I:homeZoneSize=30 + } + +} + + +tank { + # If true, the tank can mend items enchanted with Mending using liquid XP. (synced from server) [default: true] + B:allowMending=true + + # If true, the tank can void items when filled with a hot fluid. (synced from server) [default: true] + B:allowVoiding=true + + # When trashing items in lava, should a tiny amount more lava be produced? Trashing items in other hot liquids will NOT have this effect. (synced from server) [default: BLOCKS_ONLY] + S:smeltTrashIntoLava=BLOCKS_ONLY + + # The size of an advanced tank in mB. (synced from server) [range: 0 ~ 2147483647, default: 32000] + I:tankSizeAdvanced=32000 + + # The size of a normal tank in mB. (synced from server) [range: 0 ~ 2147483647, default: 16000] + I:tankSizeNormal=16000 +} + + +telepad { + # The type of fluid required to teleport entities. (synced from server) [default: ender_distillation] + S:telepadFluidType=ender_distillation + + # The max amount of fluid in mb used per teleport. If set to 0 fluid use will be disabled (synced from server) [range: 0 ~ 2147483647, default: 50] + I:telepadFluidUse=50 + + # If true, TelePads will also act as normal Travel Anchors. (synced from server) [default: true] + B:telepadIsTravelAnchor=true + + # If true, the coordinates cannot be set via the GUI, the coord selector must be used. (synced from server) [default: true] + B:telepadLockCoords=true + + # If true, the dimension cannot be set via the GUI, the coord selector must be used. (synced from server) [default: true] + B:telepadLockDimension=true + + # Power for a teleport is calculated by the formula: + # power = [this value] * ln(0.005*distance + 1) (synced from server) [range: 0 ~ 2147483647, default: 100000] + I:telepadPowerCoefficient=100000 + + # The amount of RF required for an interdimensional teleport. (synced from server) [range: 0 ~ 2147483647, default: 100000] + I:telepadPowerInterdimensional=100000 + + # Can be used to disable the 'shrinking' effect of the telepad in case of conflicts with other mods. (client setting) [default: true] + B:telepadShrinkEffect=true +} + + +tranceiver { + # The energy cost of transporting a bucket of fluid via a Dimensional Transceiver. (synced from server) [range: 0 ~ 2147483647, default: 100] + I:bucketEnergyCost=100 + + # Amount of energy lost when transfered by Dimensional Transceiver; 0 is no loss, 1 is 100% loss. (synced from server) [range: 0.0 ~ 1.7976931348623157E308, default: 0.1] + D:energyLoss=0.1 +} + + +vacuum { + # Maximum number of items the vacuum chest can effect at a time. (-1 for unlimited) (synced from server) [range: -1 ~ 2147483647, default: 40] + I:vacuumChestMaxItems=40 + + # The maximum range of the vacuum chest (synced from server) [range: 1 ~ 32, default: 6] + I:vacuumChestRange=6 + + # The range of the XP vacuum (synced from server) [range: 1 ~ 32, default: 6] + I:vacuumXPRange=6 + + # Velocity multiplier for attracting XP orbs (synced from server) [range: 0.01 ~ 0.5, default: 0.1] + D:vacuumXPVelocity=0.1 +} + + +vat { + # Size of the Vat's input tank in mB. (synced from server) [range: 1 ~ 2147483647, default: 8000] + I:vatInputTankSize=8000 + + # Size of the Vat's output tank in mB. (synced from server) [range: 1 ~ 2147483647, default: 8000] + I:vatOutputTankSize=8000 +} + + +weather { + # Size of the internal tank of the weather obelisk. (synced from server) [range: 5 ~ 2147483647, default: 8000] + I:tankSize=8000 + + # The fluid amount required (in mB) to set the world to clear weather. (synced from server) [range: 5 ~ 2147483647, default: 2000] + I:weatherObeliskClearFluidAmount=2000 + + # The fluid required to set the world to clear weather. (synced from server) [default: liquid_sunshine] + S:weatherObeliskClearFluidType=liquid_sunshine + + # The fluid amount required (in mB) to set the world to rainy weather. (synced from server) [range: 5 ~ 2147483647, default: 500] + I:weatherObeliskRainFluidAmount=500 + + # The fluid required to set the world to rainy weather. (synced from server) [default: cloud_seed] + S:weatherObeliskRainFluidType=cloud_seed + + # The fluid amount required (in mB) to set the world to thundering weather. (synced from server) [range: 5 ~ 2147483647, default: 1000] + I:weatherObeliskThunderFluidAmount=1000 + + # The fluid required to set the world to thundering weather. (synced from server) [default: cloud_seed_concentrated] + S:weatherObeliskThunderFluidType=cloud_seed_concentrated +} + + +wireless { + # If enabled, only a single wireless charger can carge a player even if multipe are in range. (synced from server) [default: false] + B:singleCharger=false + + # The range of wireless chargers (block version). (synced from server) [range: 1 ~ 160, default: 16] + I:wirelessRange=16 + + # The range of wireless chargers (antenna version). (synced from server) [range: 1 ~ 160, default: 24] + I:wirelessRangeAntenna=24 + + # The range of wireless chargers (enhanced antenna version). (synced from server) [range: 1 ~ 160, default: 64] + I:wirelessRangeEnhancedAntenna=64 + + # The range of wireless chargers (extension antennas). (synced from server) [range: 1 ~ 160, default: 128] + I:wirelessRangeEnhancedAntennaExtension=128 +} + + +xpobelisk { + # Maximum level of XP the xp obelisk can contain. (synced from server) [range: 1 ~ 320127979, default: 320127979] + I:maxLevelsStored=21862 +} + + diff --git a/overrides/config/enderio/enderiopowertools.cfg b/overrides/config/enderio/enderiopowertools.cfg new file mode 100644 index 0000000..43d4350 --- /dev/null +++ b/overrides/config/enderio/enderiopowertools.cfg @@ -0,0 +1,44 @@ +# Configuration file + +capbank { + # The maximum IO per tick for a single tier one capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 1000] + I:tier1_maxIO=1000 + + # The maximum storage for a single tier one capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 1000000] + I:tier1_maxStorage=1000000 + + # The maximum IO per tick for a single tier two capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 5000] + I:tier2_maxIO=5000 + + # The maximum storage for a single tier two capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 5000000] + I:tier2_maxStorage=5000000 + + # The maximum IO per tick for a single tier three capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 25000] + I:tier3_maxIO=25000 + + # The maximum storage for a single tier three capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 25000000] + I:tier3_maxStorage=25000000 + + # The maximum IO per tick for a creative capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 500000] + I:tierC_maxIO=500000 + + # The maximum storage for a creative capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 100000000] + I:tierC_maxStorage=100000000 +} + + +gauge { + # How often (in ticks) the Gauge should be updated. This involves a server roundtrip! (client setting) [range: 1 ~ 200, default: 5] + I:updateFrequency=5 + + # How often (in ticks) the Gauge should query its neighbors for data. (server setting) (synced from server) [range: 1 ~ 200, default: 5] + I:updateFrequencyLimit=5 +} + + +personal { + # When true, the capacitor bank item will get a power bar in addition to the gauge on the bank. [default: false] + B:capacitorBankRenderPowerOverlayOnItem=false +} + + diff --git a/overrides/config/enderio/painter_paint_sources_core.xml b/overrides/config/enderio/painter_paint_sources_core.xml new file mode 100644 index 0000000..42f6bd7 --- /dev/null +++ b/overrides/config/enderio/painter_paint_sources_core.xml @@ -0,0 +1,31 @@ + + + + + + + + + + + diff --git a/overrides/config/enderio/painter_paint_sources_user.xml b/overrides/config/enderio/painter_paint_sources_user.xml new file mode 100644 index 0000000..1f6d9fb --- /dev/null +++ b/overrides/config/enderio/painter_paint_sources_user.xml @@ -0,0 +1,15 @@ + + + + + + + + + + + + + diff --git a/overrides/config/enderio/recipes/aliases.pdf b/overrides/config/enderio/recipes/aliases.pdf new file mode 100644 index 0000000..e7116a6 Binary files /dev/null and b/overrides/config/enderio/recipes/aliases.pdf differ diff --git a/overrides/config/enderio/recipes/alloying.pdf b/overrides/config/enderio/recipes/alloying.pdf new file mode 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b/overrides/config/enderio/recipes/conduits-opencomputers.pdf new file mode 100644 index 0000000..2890a5d Binary files /dev/null and b/overrides/config/enderio/recipes/conduits-opencomputers.pdf differ diff --git a/overrides/config/enderio/recipes/conduits.pdf b/overrides/config/enderio/recipes/conduits.pdf new file mode 100644 index 0000000..e7d006d Binary files /dev/null and b/overrides/config/enderio/recipes/conduits.pdf differ diff --git a/overrides/config/enderio/recipes/darksteel_upgrades.pdf b/overrides/config/enderio/recipes/darksteel_upgrades.pdf new file mode 100644 index 0000000..80dc74d Binary files /dev/null and b/overrides/config/enderio/recipes/darksteel_upgrades.pdf differ diff --git a/overrides/config/enderio/recipes/darksteel_upgrades_machines.pdf b/overrides/config/enderio/recipes/darksteel_upgrades_machines.pdf new file mode 100644 index 0000000..d2b14bf Binary files /dev/null and b/overrides/config/enderio/recipes/darksteel_upgrades_machines.pdf differ diff --git a/overrides/config/enderio/recipes/enchanter.pdf b/overrides/config/enderio/recipes/enchanter.pdf new file mode 100644 index 0000000..013766c Binary files /dev/null and b/overrides/config/enderio/recipes/enchanter.pdf differ diff --git a/overrides/config/enderio/recipes/examples/broken_spawner.xml b/overrides/config/enderio/recipes/examples/broken_spawner.xml new file mode 100644 index 0000000..875d7ee --- /dev/null +++ b/overrides/config/enderio/recipes/examples/broken_spawner.xml @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/cheap_machines.xml b/overrides/config/enderio/recipes/examples/cheap_machines.xml new file mode 100644 index 0000000..f5b2c66 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/cheap_machines.xml @@ -0,0 +1,279 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/cheap_materials.xml b/overrides/config/enderio/recipes/examples/cheap_materials.xml new file mode 100644 index 0000000..92a8bbb --- /dev/null +++ b/overrides/config/enderio/recipes/examples/cheap_materials.xml @@ -0,0 +1,112 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/recipes/examples/cheaty_spawner.xml b/overrides/config/enderio/recipes/examples/cheaty_spawner.xml new file mode 100644 index 0000000..bcba6b9 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/cheaty_spawner.xml @@ -0,0 +1,69 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/recipes/examples/conduits_easy_recipes.xml b/overrides/config/enderio/recipes/examples/conduits_easy_recipes.xml new file mode 100644 index 0000000..2ffd857 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/conduits_easy_recipes.xml @@ -0,0 +1,151 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/conduits_hard_recipes.xml b/overrides/config/enderio/recipes/examples/conduits_hard_recipes.xml new file mode 100644 index 0000000..82d0979 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/conduits_hard_recipes.xml @@ -0,0 +1,151 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/easy_recipes.xml b/overrides/config/enderio/recipes/examples/easy_recipes.xml new file mode 100644 index 0000000..fce5386 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/easy_recipes.xml @@ -0,0 +1,52 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/hard_recipes.xml b/overrides/config/enderio/recipes/examples/hard_recipes.xml new file mode 100644 index 0000000..572de61 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/hard_recipes.xml @@ -0,0 +1,46 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/infinity.xml b/overrides/config/enderio/recipes/examples/infinity.xml new file mode 100644 index 0000000..2d71449 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/infinity.xml @@ -0,0 +1,16 @@ + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/legacy_recipes.xml b/overrides/config/enderio/recipes/examples/legacy_recipes.xml new file mode 100644 index 0000000..5ac3545 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/legacy_recipes.xml @@ -0,0 +1,418 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/recipes/examples/machines_easy_recipes.xml b/overrides/config/enderio/recipes/examples/machines_easy_recipes.xml new file mode 100644 index 0000000..95a4c73 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/machines_easy_recipes.xml @@ -0,0 +1,72 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/optional_tweaks.xml b/overrides/config/enderio/recipes/examples/optional_tweaks.xml new file mode 100644 index 0000000..b1d247e --- /dev/null +++ b/overrides/config/enderio/recipes/examples/optional_tweaks.xml @@ -0,0 +1,24 @@ + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/peaceful.xml b/overrides/config/enderio/recipes/examples/peaceful.xml new file mode 100644 index 0000000..780dabd --- /dev/null +++ b/overrides/config/enderio/recipes/examples/peaceful.xml @@ -0,0 +1,29 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/powertools_easy_recipes.xml b/overrides/config/enderio/recipes/examples/powertools_easy_recipes.xml new file mode 100644 index 0000000..bfde134 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/powertools_easy_recipes.xml @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/recipes.xsd b/overrides/config/enderio/recipes/examples/recipes.xsd new file mode 100644 index 0000000..14911e9 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/recipes.xsd @@ -0,0 +1,1526 @@ + + + + + + + + + + Adds an alias into the system. The alias can be used in following elements just like the value itself. Aliases can be replaced. + + + + + + + + Restricts this alias to only be used if the given config value has the given value. + + + + + + + Restricts this alias to only be used if the given elements descriptor can (not) be found in the game. Use this to prevent replacing + good aliases with bad ones. + + + + + + + + The name of the alias. You can use anything here, but be aware that you share the namespace with all other game elements. + + + + + + A descriptor naming an item, block, ordict or another alias. + + + + + + + + A single recipe. It can have any number of crafting or any number of smelting variants (no mixing), but at any time only one of them may + be active. + + + + + + + + Restricts this recipe to only be used if the given config value has the given value. + + + + + + + Restricts this recipe to only be used if the given game element can (not) be found in the game. + + + + + + + + Crafting variants are crafted in a crafting table. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + A grid represents a shaped recipe. All items must be in the exact position they are given here. If the recipe is smaller than 3x3, + it may be moved in the grid. + + + + + + + + An item to be used for crafting. + + + + + + + + The size of the grid in the form "width 'x' height". Default is "3x3". + + + + + + + + + + + + + + A shapeless recipe only required the given items to be in the grid, regardless of their position. + + + + + + + + An item to be used for crafting. + + + + + + + + + + + The result of the crafting. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + + + + + + + + + + + If true, a special recipe class will be used that will copy over all nbt from the first input item of the same type. + + + + + + + + + Smelting variants are crafted in a furnace (or alloy smelter in furnace mode). + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + + + + + + + + The result of the smelting. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to smelt into. + + + + + + + + + + + + + + + The chance to get 1 EXP from the smelting one output item. Note that this is always for one item, regardless of the recipe size. The + number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. If this attribute is missing, it's value will be taken from already existing + smelting recipes that produce this item (really recommended for stuff that already has vanilla smelting recipes). If there's no existing smelting, + it will be 0. + + Please note that items have the possibility to override this value. + + + + + + + + + + + + + If set to true, the recipe will be registered for the Tinkers' Smeltery. For this to work, the output item must already be + registered with Tinkers to smelt into a fluid. + + + + + + + If set to true, the recipe will be registered for the Vanilla Furnace. + + + + + + + + + Smelting variants are crafted in Tinkers' casting table. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + Items that represent the fluid (type and amount) that needs to be put into the cast. + + + + + + + + Only valid for Tinkers recipe. Number of input items needed for the output. Note that this is applied to the amount of fluid, not + the number of items to smelt. + + + + + + + + + + + + + + The Tinkers cast to use. + + + + + + + + Should the cast be consumed? + + + + + + + + + The result of the casting process. + + + + + + + + + + + + + Enchantment recipes used in the Enchanter. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + When this item is used in the Enchanter it will give this recipe. + + + + + + + + Only valid for Enchanter recipe. Number of input items needed for one level of the enchantment. + + + + + + + + + + + + + An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. + + + + + + + + + Enchantment to produce. + + + + + + + + The XP cost of the recipe will be multiplied with this value. + + Defaults to 1. + + + + + + + + + + + + + + + + + + Spawn recipes to be used in the powered spawner. + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + The settings for one type of entity. + + + + + + + The ResourceLocation of the entity this entry is for. + + Aside from a literal ResourceLocation, a number of special values can be + used: + + "*" denotes the default entry, its values are used when there is no matching configuration. + + "*boss*" matches all modded boss mobs; it can + only be used for soul vial configuration. + + Additionally, both the modid and the mobid (the part before and after the colon) can contain a single + asterisk as wildcard ("*:*" is an alias for "*"). + + If multiple entries match the same mob (only possible when using wildcards), the + configurations combine using the most restrictive setting, i.e. if any one entry disables spawning (or + soulvialing) it is disabled, and the + highest cost multipier of all matching entries will be used. + + + + + + + The cost of the recipe will be multiplied with this value. + + Defaults to 1. + + + + + + + + + + + + Entities that are disabled cannot be spawned by powered spawners. + + + + + + + When set to true, the entity cannot be spawned and must be cloned from a captured entity instead (Attention: Possibility of item + duping!) + + + + + + + Specifies if this mob can be captured with a soul vial (default is yes). If an entity cannot be captured, it also cannot be + spawning by powered spawners. + + + + + + + + + + + + Alloying variants are crafted in an alloy smelter. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + Number of input items needed. + + + + + + + + + + + + + An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. + + + + + + + + + The result of the alloying. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to smelt into. + + + + + + + + + + + + + + + The chance to get 1 EXP from the smelting one recipe. The number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. + + + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + + + Sagmilling recipes are used in a Sag Mill. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + The result of the sagmilling. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to sagmill into. + + + + + + + + + + + + The chance that this item is produced by one run of the recipe. The chance is increased by the "chanceMultiplier" of the used + grinding ball. + + + + + + + + + + + + + + + If required is false, an output for something that doesn't exist in the game is silently skipped. Use this for optional + additional outputs, as the whole recipe still needs at least one output (unless the whole recipe is optional). + + + + + + + + + + Use of grinding balls is restricted by the bonus type of the recipe. If it is set to "none", it will not have any grinding ball + bonuses applied and will not reduce the durability of any balls in the mill at the time it is processed. If it is set to "chance_only", the chance + and power multipliers of the grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" (default), all + multipliers apply. + + + + + + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + + + Recipe for the Slice'n'Splice + + + + + + + A recipe for the VAT. + + + + + + + A recipe for the Soul Binder. + + + + + + + A recipe for the vanilla brewing stand. + + + + + + + A recipe for the Tank. + + + + + + + A pseudo-recipe for hiding items and fluids in the JEI list of ingredients. + + + + + + + + + + + + + + + If a recipe is required, it is an error if none of its variants is valid. + + + + + + + A display name. Used for error messages only. + + + + + + + If a recipe is disabled it will not be registered and it will not check the validity of its content. Use this in the user file to + disable core recipes. + + + + + + The minimum level a machine has to have to be able to produce this recipe. Note that not all machines have levels. Setting a level for + those would either be ignored completele (e.g. crafting, casting) or make the recipe uncraftable (e.g. slicing). + + + + + + + + + + + + + + + + + + + + + + + + + + + Either item or mod or upgrade must be given. A dependency is met (or not met if reverse is set) if the item (if given) exists and the upgrade + (if given) exists and the mod (if given) is loaded. + + + + + The ID of an item that must exist in the game + + + + + The ID of a mod that must be loaded + + + + + The ID of a Dark Steel Upgrade that must be loaded + + + + + When set to true, the dependency is reversed, i.e. the item/mod/upgrade must not exist + + + + + + + + + + + + + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + Grinding balls provide bonus outputs and reduced power use. Using the user config new grinding balls may be added and existing ones removed. + + Use of the grinding ball is restricted by the bonusType of the recipe. If it is set to "none", it will not have any grinding ball bonuses applied + and will not reduce the durability of any balls in the mill at the time it is processed. If it is set to "chance_only", the chance and power + multipliers of the grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" (default), all multipliers + apply. + + + + + + + + + + + + + + + + + The recipe output will be produced this many times. e.g. "3.14" would produce 3 copies of the complete output set and a 14% chance + for a forth copy. + + + + + + + + + + + + The chances for the different outputs of the recipe are multiplied with this. e.g. if a recipe specifies <output + name="cobblestone" chance="0.15" /> a chance multiplier of "3.14" would make it a 47.1% chance of getting one cobblestone. + + Results of more than 100% do not give multiples. + + + + + + + + + + + The "energy cost" of the recipe is multiplied with this. + + + + + + + + + + + This specifies how long one grinding ball will last before it is used up. The unit is the amount of power used by the SAG Mill. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Capacitor Keys + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + A Soul Binder recipe. + + + + + + + The item that is the input. + + + + + + + + + + The soul that is the input. All souls must be in Soul Vials, so you only specify the soul itself here. + + + + + + + + + The item to produce. + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + The amount of XP levels running this recipe takes. + + + + + + + + + + + + + + + + + + + + Which souls can be used with this recipe: + + * LISTED: Souls will be given with the 'soul' tag + * ALL: All souls can be used + * SPAWNABLE: All souls + that can be used with the Powered Spawner can be used. + * MONSTERS: All souls that are tagged as monster. + * ANIMALS: All souls that are tagged as animals. + + + + + + + + + + + + + + + + + A Brewing recipe. + + + + + + + + The item that is the input. + + + + + + + + + + + + + A filling or emptying recipe for the tank. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + A marker to disable a recipe. Can be used together or instead of the disabled attribute. + + + + + + + + + + A fuel for usage in the combustion generators. + + + + + + + + + Amount of energy the fuel generates per tick (base value) + + + + + + + + + + Number of ticks the fuel lasts (base value) + + + + + + + + + + + + Configure which items/fluids should be hidden in JEI. + + + + + + + + + + + + + + A coolant for usage in the combustion generators. + + + + + + + + + degreesCoolingPerMB (base value) + + + + + + + + + + + + + The resource ID of a potion. + + + + + + + + The ID of a fluid. + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + + + The ID of a fluid. + + + + + NBT for the fluid stack. + + + + + Amount of fluid in mB. + + + + + + + + + + + + + + The registry name of a potion effect. If this is given, a potion bottle with this effect is created. Cannot be used together with name or + nbt. + + + + + + + A string that specifies one or more items, consisting of a comma-separated list of item specifiers. Specifiers may be prefixed with a "+" or + "-", the latter removes that item from the list. + + If this is used as an input, all items in the list will be used. If it is used as an output, only the first + one is used. The list can contain non-existing items as long as there also is at least one existing one. + + Each specifuer can be one of 4 things: + + (1) An alias, + e.g. "IRON" + + (2) An oredict name, e.g. "ingotIron". Oredict names can be prefixed with "oredict:" to prevent confusion, e.g. "oredict:ingotIron" + + (3) The + resource location of a block, e.g. "minecraft:stone". Block resource locations may be prefixed with "block:" to prevent confusion, e.g. + "block:minecraft:stone". In recipes these will only work if that block has a corresponding item that is internally linked to the block. + + (4) The resource + location of an item, e.g. "minecraft:iron_ingot". Item resource locations may be prefixed with "item:" to prevent confusion, e.g. + "item:minecraft:iron_ingot". A number of items have blocks with the same name that are NOT linked, for them the "item:" prefix is required. Items can + further be limited to specific meta values by postfixing with ":(number)", e.g. "item:minecraft:stone:3". + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/sagmill_dupe_recipe_patches.xml b/overrides/config/enderio/recipes/examples/sagmill_dupe_recipe_patches.xml new file mode 100644 index 0000000..dbc2576 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/sagmill_dupe_recipe_patches.xml @@ -0,0 +1,101 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/examples/strict_iron.xml b/overrides/config/enderio/recipes/examples/strict_iron.xml new file mode 100644 index 0000000..9bbe493 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/strict_iron.xml @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + + + diff --git a/overrides/config/enderio/recipes/examples/unhide_base.xml b/overrides/config/enderio/recipes/examples/unhide_base.xml new file mode 100644 index 0000000..e9b6c09 --- /dev/null +++ b/overrides/config/enderio/recipes/examples/unhide_base.xml @@ -0,0 +1,123 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/fuels.pdf b/overrides/config/enderio/recipes/fuels.pdf new file mode 100644 index 0000000..4935125 Binary files /dev/null and b/overrides/config/enderio/recipes/fuels.pdf differ diff --git a/overrides/config/enderio/recipes/generated.pdf b/overrides/config/enderio/recipes/generated.pdf new file mode 100644 index 0000000..add3888 --- /dev/null +++ b/overrides/config/enderio/recipes/generated.pdf @@ -0,0 +1,12901 @@ 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The alias can be used in following elements just like the value itself. Aliases can be replaced. + + + + + + + + Restricts this alias to only be used if the given config value has the given value. + + + + + + + Restricts this alias to only be used if the given elements descriptor can (not) be found in the game. Use this to prevent replacing + good aliases with bad ones. + + + + + + + + The name of the alias. You can use anything here, but be aware that you share the namespace with all other game elements. + + + + + + A descriptor naming an item, block, ordict or another alias. + + + + + + + + A single recipe. It can have any number of crafting or any number of smelting variants (no mixing), but at any time only one of them may + be active. + + + + + + + + Restricts this recipe to only be used if the given config value has the given value. + + + + + + + Restricts this recipe to only be used if the given game element can (not) be found in the game. + + + + + + + + Crafting variants are crafted in a crafting table. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + A grid represents a shaped recipe. All items must be in the exact position they are given here. If the recipe is smaller than 3x3, + it may be moved in the grid. + + + + + + + + An item to be used for crafting. + + + + + + + + The size of the grid in the form "width 'x' height". Default is "3x3". + + + + + + + + + + + + + + A shapeless recipe only required the given items to be in the grid, regardless of their position. + + + + + + + + An item to be used for crafting. + + + + + + + + + + + The result of the crafting. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + + + + + + + + + + + If true, a special recipe class will be used that will copy over all nbt from the first input item of the same type. + + + + + + + + + Smelting variants are crafted in a furnace (or alloy smelter in furnace mode). + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + + + + + + + + The result of the smelting. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to smelt into. + + + + + + + + + + + + + + + The chance to get 1 EXP from the smelting one output item. Note that this is always for one item, regardless of the recipe size. The + number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. If this attribute is missing, it's value will be taken from already existing + smelting recipes that produce this item (really recommended for stuff that already has vanilla smelting recipes). If there's no existing smelting, + it will be 0. + + Please note that items have the possibility to override this value. + + + + + + + + + + + + + If set to true, the recipe will be registered for the Tinkers' Smeltery. For this to work, the output item must already be + registered with Tinkers to smelt into a fluid. + + + + + + + If set to true, the recipe will be registered for the Vanilla Furnace. + + + + + + + + + Smelting variants are crafted in Tinkers' casting table. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + Items that represent the fluid (type and amount) that needs to be put into the cast. + + + + + + + + Only valid for Tinkers recipe. Number of input items needed for the output. Note that this is applied to the amount of fluid, not + the number of items to smelt. + + + + + + + + + + + + + + The Tinkers cast to use. + + + + + + + + Should the cast be consumed? + + + + + + + + + The result of the casting process. + + + + + + + + + + + + + Enchantment recipes used in the Enchanter. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + When this item is used in the Enchanter it will give this recipe. + + + + + + + + Only valid for Enchanter recipe. Number of input items needed for one level of the enchantment. + + + + + + + + + + + + + An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. + + + + + + + + + Enchantment to produce. + + + + + + + + The XP cost of the recipe will be multiplied with this value. + + Defaults to 1. + + + + + + + + + + + + + + + + + + Spawn recipes to be used in the powered spawner. + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + The settings for one type of entity. + + + + + + + The ResourceLocation of the entity this entry is for. + + Aside from a literal ResourceLocation, a number of special values can be + used: + + "*" denotes the default entry, its values are used when there is no matching configuration. + + "*boss*" matches all modded boss mobs; it can + only be used for soul vial configuration. + + Additionally, both the modid and the mobid (the part before and after the colon) can contain a single + asterisk as wildcard ("*:*" is an alias for "*"). + + If multiple entries match the same mob (only possible when using wildcards), the + configurations combine using the most restrictive setting, i.e. if any one entry disables spawning (or + soulvialing) it is disabled, and the + highest cost multipier of all matching entries will be used. + + + + + + + The cost of the recipe will be multiplied with this value. + + Defaults to 1. + + + + + + + + + + + + Entities that are disabled cannot be spawned by powered spawners. + + + + + + + When set to true, the entity cannot be spawned and must be cloned from a captured entity instead (Attention: Possibility of item + duping!) + + + + + + + Specifies if this mob can be captured with a soul vial (default is yes). If an entity cannot be captured, it also cannot be + spawning by powered spawners. + + + + + + + + + + + + Alloying variants are crafted in an alloy smelter. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + Number of input items needed. + + + + + + + + + + + + + An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. + + + + + + + + + The result of the alloying. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to smelt into. + + + + + + + + + + + + + + + The chance to get 1 EXP from the smelting one recipe. The number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. + + + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + + + Sagmilling recipes are used in a Sag Mill. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + The result of the sagmilling. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to sagmill into. + + + + + + + + + + + + The chance that this item is produced by one run of the recipe. The chance is increased by the "chanceMultiplier" of the used + grinding ball. + + + + + + + + + + + + + + + If required is false, an output for something that doesn't exist in the game is silently skipped. Use this for optional + additional outputs, as the whole recipe still needs at least one output (unless the whole recipe is optional). + + + + + + + + + + Use of grinding balls is restricted by the bonus type of the recipe. If it is set to "none", it will not have any grinding ball + bonuses applied and will not reduce the durability of any balls in the mill at the time it is processed. If it is set to "chance_only", the chance + and power multipliers of the grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" (default), all + multipliers apply. + + + + + + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + + + Recipe for the Slice'n'Splice + + + + + + + A recipe for the VAT. + + + + + + + A recipe for the Soul Binder. + + + + + + + A recipe for the vanilla brewing stand. + + + + + + + A recipe for the Tank. + + + + + + + A pseudo-recipe for hiding items and fluids in the JEI list of ingredients. + + + + + + + + + + + + + + + If a recipe is required, it is an error if none of its variants is valid. + + + + + + + A display name. Used for error messages only. + + + + + + + If a recipe is disabled it will not be registered and it will not check the validity of its content. Use this in the user file to + disable core recipes. + + + + + + The minimum level a machine has to have to be able to produce this recipe. Note that not all machines have levels. Setting a level for + those would either be ignored completele (e.g. crafting, casting) or make the recipe uncraftable (e.g. slicing). + + + + + + + + + + + + + + + + + + + + + + + + + + + Either item or mod or upgrade must be given. A dependency is met (or not met if reverse is set) if the item (if given) exists and the upgrade + (if given) exists and the mod (if given) is loaded. + + + + + The ID of an item that must exist in the game + + + + + The ID of a mod that must be loaded + + + + + The ID of a Dark Steel Upgrade that must be loaded + + + + + When set to true, the dependency is reversed, i.e. the item/mod/upgrade must not exist + + + + + + + + + + + + + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + Grinding balls provide bonus outputs and reduced power use. Using the user config new grinding balls may be added and existing ones removed. + + Use of the grinding ball is restricted by the bonusType of the recipe. If it is set to "none", it will not have any grinding ball bonuses applied + and will not reduce the durability of any balls in the mill at the time it is processed. If it is set to "chance_only", the chance and power + multipliers of the grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" (default), all multipliers + apply. + + + + + + + + + + + + + + + + + The recipe output will be produced this many times. e.g. "3.14" would produce 3 copies of the complete output set and a 14% chance + for a forth copy. + + + + + + + + + + + + The chances for the different outputs of the recipe are multiplied with this. e.g. if a recipe specifies <output + name="cobblestone" chance="0.15" /> a chance multiplier of "3.14" would make it a 47.1% chance of getting one cobblestone. + + Results of more than 100% do not give multiples. + + + + + + + + + + + The "energy cost" of the recipe is multiplied with this. + + + + + + + + + + + This specifies how long one grinding ball will last before it is used up. The unit is the amount of power used by the SAG Mill. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Capacitor Keys + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + A Soul Binder recipe. + + + + + + + The item that is the input. + + + + + + + + + + The soul that is the input. All souls must be in Soul Vials, so you only specify the soul itself here. + + + + + + + + + The item to produce. + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + The amount of XP levels running this recipe takes. + + + + + + + + + + + + + + + + + + + + Which souls can be used with this recipe: + + * LISTED: Souls will be given with the 'soul' tag + * ALL: All souls can be used + * SPAWNABLE: All souls + that can be used with the Powered Spawner can be used. + * MONSTERS: All souls that are tagged as monster. + * ANIMALS: All souls that are tagged as animals. + + + + + + + + + + + + + + + + + A Brewing recipe. + + + + + + + + The item that is the input. + + + + + + + + + + + + + A filling or emptying recipe for the tank. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + A marker to disable a recipe. Can be used together or instead of the disabled attribute. + + + + + + + + + + A fuel for usage in the combustion generators. + + + + + + + + + Amount of energy the fuel generates per tick (base value) + + + + + + + + + + Number of ticks the fuel lasts (base value) + + + + + + + + + + + + Configure which items/fluids should be hidden in JEI. + + + + + + + + + + + + + + A coolant for usage in the combustion generators. + + + + + + + + + degreesCoolingPerMB (base value) + + + + + + + + + + + + + The resource ID of a potion. + + + + + + + + The ID of a fluid. + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + + + The ID of a fluid. + + + + + NBT for the fluid stack. + + + + + Amount of fluid in mB. + + + + + + + + + + + + + + The registry name of a potion effect. If this is given, a potion bottle with this effect is created. Cannot be used together with name or + nbt. + + + + + + + A string that specifies one or more items, consisting of a comma-separated list of item specifiers. Specifiers may be prefixed with a "+" or + "-", the latter removes that item from the list. + + If this is used as an input, all items in the list will be used. If it is used as an output, only the first + one is used. The list can contain non-existing items as long as there also is at least one existing one. + + Each specifuer can be one of 4 things: + + (1) An alias, + e.g. "IRON" + + (2) An oredict name, e.g. "ingotIron". Oredict names can be prefixed with "oredict:" to prevent confusion, e.g. "oredict:ingotIron" + + (3) The + resource location of a block, e.g. "minecraft:stone". Block resource locations may be prefixed with "block:" to prevent confusion, e.g. + "block:minecraft:stone". In recipes these will only work if that block has a corresponding item that is internally linked to the block. + + (4) The resource + location of an item, e.g. "minecraft:iron_ingot". Item resource locations may be prefixed with "item:" to prevent confusion, e.g. + "item:minecraft:iron_ingot". A number of items have blocks with the same name that are NOT linked, for them the "item:" prefix is required. Items can + further be limited to specific meta values by postfixing with ":(number)", e.g. "item:minecraft:stone:3". + + + + + + + + + + \ No newline at end of file diff --git a/overrides/config/enderio/recipes/user/user_recipes.xml b/overrides/config/enderio/recipes/user/user_recipes.xml new file mode 100644 index 0000000..a152d1b --- /dev/null +++ b/overrides/config/enderio/recipes/user/user_recipes.xml @@ -0,0 +1,4 @@ + + + + diff --git a/overrides/config/enderio/recipes/vat.pdf b/overrides/config/enderio/recipes/vat.pdf new file mode 100644 index 0000000..613c6f7 Binary files /dev/null and b/overrides/config/enderio/recipes/vat.pdf differ diff --git a/overrides/config/enderstorage.cfg b/overrides/config/enderstorage.cfg new file mode 100644 index 0000000..55697fe --- /dev/null +++ b/overrides/config/enderstorage.cfg @@ -0,0 +1,32 @@ +#EnderStorage Configuration File +#Deleting any element will restore it to it's default value + +#Causes chests to lose personal settings and drop the diamond on break +anarchy-mode=false + +#Causes chests to lose personal settings and drop the diamond on break +anarchyMode=false + +checkUpdates=true + +#Set to true to make the vanilla enderchest unplaceable. +disable-vanilla=true + +#Set to true to make the vanilla enderchest uncraftable. +disable-vanilla_recipe=false + +#Disables the tank on top of the creators heads. +disableCreatorVisuals=false + +#The size of each inventory of EnderStorage. 0 = 3x3, 1 = 3x9, 2 = 6x9 +item.storage-size=1 + + +#The name of the item used to set the chest to personal. Diamond by default. Format :|, Meta can be replaced with "WILD" +personalItem=minecraft:diamond|0 + +#The name of the item used to set the chest to personal. Diamond by default +personalItemID=diamond + +#Enable this to make EnderStorage use vanilla's EnderChest sounds instead of the standard chest. +useVanillaEnderChestSounds=false diff --git a/overrides/config/endertanks.cfg b/overrides/config/endertanks.cfg new file mode 100644 index 0000000..34df8af --- /dev/null +++ b/overrides/config/endertanks.cfg @@ -0,0 +1,213 @@ +# Configuration file + +general { + # With this disabled tanks are essentially locked to the crafted color as dyes will no longer work + B:enableInWorldRecoloring=true + + ########################################################################################################## + # upgrade_items + #--------------------------------------------------------------------------------------------------------# + # Items used to upgrade the EnderTanks + ########################################################################################################## + + upgrade_items { + # Items Listed upgrade storage capacity by 'LargeCapacityUpgrade' + S:LargeCapacity < + minecraft:ender_eye + > + + # Items Listed are used to make the tanks personal + S:Personal < + ore:gemDiamond + > + + # Items Listed are used to increase the tanks internal pump + S:Pump < + minecraft:piston + > + + # Items Listed upgrade storage capacity by 'SmallCapacityUpgrade' + S:SmallCapacity < + ore:enderpearl + > + + # Items Listed are used to make the tanks team tanks + S:Team < + ore:gemEmerald + > + } + + ########################################################################################################## + # upgrade_settings + #--------------------------------------------------------------------------------------------------------# + # NOTE: Capacity numbers are in buckets + ########################################################################################################## + + upgrade_settings { + # Maximum capacity an EnderTank holds + # Min: 4 + # Max: 512 + I:CapacityMax=256 + + # Minimum capacity an EnderTank holds + # Min: 4 + # Max: 128 + I:CapacityMin=32 + + # Capacity increased by 'LargeCapacity' Items + # Min: 4 + # Max: 32 + I:LargeCapacityUpgrade=16 + + # How many internal pump upgrades can a tank have? + # default internal pump is only 1/4 bucket, upgrades make it a bucket per upgrade + # Min: 0 + # Max: 8 + I:PumpUpgrades=4 + + # Capacity increased by 'SmallCapacity' Items + # Min: 2 + # Max: 16 + I:SmallCapacityUpgrade=8 + } + + ########################################################################################################## + # access_settings + #--------------------------------------------------------------------------------------------------------# + # + ########################################################################################################## + + access_settings { + # Enables the linking of buckets to personal tanks. + # Does not effect buckets that are already linked to personal tanks + B:allowPersonalBuckets=true + + # Enables the creation of personal tanks, if disabled tanks can not set personal. + # Does not effect tanks that are already set as personal + B:allowPersonalTanks=true + + # Enables the usage of public buckets, if disabled buckets must be linked to an upgraded tank before use + B:allowPublicBuckets=true + + # Enables the usage of public tanks, if disabled tanks must be upgraded before use + B:allowPublicTanks=true + + # Enables the linking of buckets to team tanks. + # Does not effect buckets that are already linked to team tanks + B:allowTeamBuckets=true + + # Enables the creation of team tanks, if disabled tanks can not be set team. + # Does not effect tanks that are already set as team + B:allowTeamTanks=true + + # Personal tanks can be used with automation. + # The internal pump is unaffected by this setting + B:enableAutomationPersonal=true + + # Public tanks can be used with automation. + # The internal pump is unaffected by this setting + B:enableAutomationPublic=true + + # Team tanks can be used with automation. + # The internal pump is unaffected by this setting + B:enableAutomationTeam=true + + # While true a Personal tank can only be edited (upgrade, move, etc) by the owner + B:lockPersonalEdit=true + + # While true only the owner can link a bucket to their tanks + B:lockPersonalLink=true + + # While true only the owner can use the tank + B:lockPersonalUse=false + + # While true a Team tank can only be edited (upgrade, move, etc) by a team member + B:lockTeamEdit=true + + # While true only a team member can link a bucket to team tanks + B:lockTeamLink=true + + # While true only a team member can use the tank + B:lockTeamUse=false + } + + ########################################################################################################## + # color_values + #--------------------------------------------------------------------------------------------------------# + # Color Values for Bands, + # Format: Decimal Values (0 to 16,777,215) + # You can use this website to get the decimal value of any color: + # http://www.colorhexa.com + # Or by using the Color Mixer from this website: + # http://www.mathsisfun.com/hexadecimal-decimal-colors.html + ########################################################################################################## + + color_values { + # Min: 0 + # Max: 16777215 + I:black=2500134 + + # Min: 0 + # Max: 16777215 + I:blue=3292826 + + # Min: 0 + # Max: 16777215 + I:brown=5650466 + + # Min: 0 + # Max: 16777215 + I:cyan=3373205 + + # Min: 0 + # Max: 16777215 + I:gray=4605510 + + # Min: 0 + # Max: 16777215 + I:green=3821086 + + # Min: 0 + # Max: 16777215 + I:light_blue=8296912 + + # Min: 0 + # Max: 16777215 + I:light_gray=11120559 + + # Min: 0 + # Max: 16777215 + I:lime=4832573 + + # Min: 0 + # Max: 16777215 + I:magenta=12411333 + + # Min: 0 + # Max: 16777215 + I:orange=14517579 + + # Min: 0 + # Max: 16777215 + I:pink=14195370 + + # Min: 0 + # Max: 16777215 + I:purple=8996546 + + # Min: 0 + # Max: 16777215 + I:red=10828341 + + # Min: 0 + # Max: 16777215 + I:white=16777215 + + # Min: 0 + # Max: 16777215 + I:yellow=12892206 + } + +} + + diff --git a/overrides/config/energycontrol.cfg b/overrides/config/energycontrol.cfg new file mode 100644 index 0000000..a6b6c8f --- /dev/null +++ b/overrides/config/energycontrol.cfg @@ -0,0 +1,29 @@ +# Configuration file + +general { + # [range: 0 ~ 512, default: 256] + I:SMPMaxAlarmRange=256 + + # [default: default,sci-fi,siren] + S:allowedAlarms=default,sci-fi,siren + + # [range: 0 ~ 256, default: 64] + I:howlerAlarmRange=64 + + # [range: 0 ~ 2000, default: 20] + I:infoPanelRefreshPeriod=20 + + # [range: 0 ~ 256, default: 128] + I:maxAlarmRange=128 + + # [range: 0 ~ 2000, default: 20] + I:rangeTriggerRefreshPeriod=20 + + # [range: 0 ~ 1000, default: 1] + I:remoteThermalMonitorEnergyConsumption=1 + + # [default: false] + B:useCustomSounds=false +} + + diff --git a/overrides/config/energyconverters.cfg b/overrides/config/energyconverters.cfg new file mode 100644 index 0000000..9a2f22e --- /dev/null +++ b/overrides/config/energyconverters.cfg @@ -0,0 +1,43 @@ +# Configuration file + +general { + # Percentage of energy lost on conversion. + # Min: 0.0 + # Max: 100.0 + D:conversionLoss=0.0 + + # Maximum amount of energy the bridge can buffer. This needs to be >0 otherwise, the bridge is not able to convert energy + # Min: 0 + # Max: 2147483647 + D:energyBridgeBuffer=10000.0 + + # EU (IndustrialCraft2) to Energy Converters internal energy conversion factor. 1 EU is converted into this amount of Energy Converters Energy + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:euConversionFactor=4.0 + + # FE (ForgeEnergy) to Energy Converters internal energy conversion factor. 1 FE is converted into this amount of Energy Converters Energy + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:feConversionFactor=1.0 + + # MJ (Buildcraft) to Energy Converters internal energy conversion factor. 1 MJ is converted into this amount of Energy Converters Energy + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:mjConversionFactor=15.0 + + # RF (RedstoneFlux) to Energy Converters internal energy conversion factor. 1 RF is converted into this amount of Energy Converters Energy + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:rfConversionFactor=1.0 + + # Controls if hints should be shown in the tooltip for certain problematic converter blocks. To modpack makers: Do not disable this without providing alternative hints. + B:showInfoTooltips=true + + # Tesla to Energy Converters internal energy conversion factor. 1 Tesla is converted into this amount of Energy Converters Energy + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:teslaConversionFactor=1.0 +} + + diff --git a/overrides/config/engineersdecor.cfg b/overrides/config/engineersdecor.cfg new file mode 100644 index 0000000..6276f24 --- /dev/null +++ b/overrides/config/engineersdecor.cfg @@ -0,0 +1,261 @@ +# Configuration file + +general { + + ########################################################################################################## + # feature opt-outs + #--------------------------------------------------------------------------------------------------------# + # Allows disabling specific features. + ########################################################################################################## + + "feature opt-outs" { + # Opt-out any block by its registry name ('*' wildcard matching, comma separated list, whitespaces ignored. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' excludes everything that has 'wood' or 'steel' in the registry name. The matching result is also traced in the log file. + S:"Pattern excludes"= + + # Prevent blocks from being opt'ed by registry name ('*' wildcard matching, comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name.The matching result is also traced in the log file. + S:"Pattern includes"= + + # Disable all tile entity special renderers. + B:"Without TESRs"=false + + # Disable the Small Block Breaker. + B:"Without block breaker"=false + + # Disable the Factory Block Placer. + B:"Without block placer"=false + + # Disable that mobs will sit on chairs and stools. + B:"Without chair mob sitting"=false + + # Disable possibility to sit on stools and chairs. + B:"Without chair sitting"=false + + # Disable clinker bricks and derived blocks. + B:"Without clinker bricks"=false + + # Disable IE concrete wall. + B:"Without concrete wall"=false + + # Disable treated wood crafting table. + B:"Without crafting table"=false + + # Disable history refabrication feature of the treated wood crafting table. + B:"Without crafting table history"=false + + # Disable small electrical pass-through furnace. + B:"Without electrical furnace"=false + + # Disable the factory dropper. + B:"Without factory dropper"=false + + # Disable the factory hopper. + B:"Without factory hopper"=false + + # Disable the Floor Grating. + B:"Without floor gratings"=false + + # Disable the passive fluid accumulator. + B:"Without fluid accumulator"=false + + # Disable the Small Fluid Collection Funnel. + B:"Without fluid collector"=false + + # Disable gas concrete and derived blocks. + B:"Without gas concrete"=false + + # Disable horizontal supports like the double-T support. + B:"Without h. supports"=false + + # Disable small lab furnace. + B:"Without lab furnace"=false + + # Disable the speed boost of ladders in this mod. + B:"Without ladder speed boost"=false + + # Disable ladders + B:"Without ladders"=false + + # Disable light sources + B:"Without lights"=false + + # Disable the Small Mikling Machine. + B:"Without milking machine"=false + + # Disable the Small Mineral Smelter. + B:"Without mineral smelter"=false + + # Disable panzer glass and derived blocks. + B:"Without panzer glass"=false + + # Disable poles of any material. + B:"Without poles"=false + + # Disable rebar concrete and derived blocks. + B:"Without rebar concrete"=false + + # Disable decorative sign plates (caution, hazards, etc). + B:"Without signs"=false + + # Disable directly picking up layers from slabs and slab slices by left clicking while looking up/down. + B:"Without slab pickup"=false + + # Disable stackable 1/8 block slices. + B:"Without slab slices"=false + + # Disable horizontal half-block slab. + B:"Without slabs"=false + + # Disable slag bricks and derived blocks. + B:"Without slag bricks"=false + + # Disable the Small Solar Panel. + B:"Without solar panel"=false + + # Disable all mod stairs blocks. + B:"Without stairs"=false + + # Disable CTRL-SHIFT item tooltip display. + B:"Without tooltips"=false + + # Disable treated wood table, stool, windowsill, etc. + B:"Without tr. wood furniture"=false + + # Disable the Small Tree Cutter. + B:"Without tree cutter"=false + + # Disable check valve, and redstone controlled valves. + B:"Without valves"=false + + # Disable all mod wall blocks. + B:"Without walls"=false + + # Disable item disposal/trash/void incinerator device. + B:"Without waste incinerator"=false + + # Disable treated wood window, etc. + B:"Without windows"=false + } + + ########################################################################################################## + # miscellaneous + #--------------------------------------------------------------------------------------------------------# + # Settings for beta testing and trouble shooting. Some of the settings may be moved to other categories after testing. + ########################################################################################################## + + miscellaneous { + # Enables experimental features. Use at own risk. + B:"With experimental"=false + + # Disable registration of opt'ed out blocks. That is normally not a good idea. Your choice. + B:"Without opt-out registration"=false + + # Disable all internal recipes, allowing to use alternative pack recipes. + B:"Without recipes"=false + } + + ########################################################################################################## + # tweaks + #--------------------------------------------------------------------------------------------------------# + # Tweaks and block behaviour adaptions. + ########################################################################################################## + + tweaks { + # Defines how much time the Small Block Breaker needs per block hardness, means: 'reluctance' * hardness + min_time, you change the 'reluctance' here.The unit is ticks/hardness. The config value can be changed on-the-fly for tuning. + # Min: 5 + # Max: 50 + I:"Block Breaker: Breaking reluctance"=17 + + # Defines how much time the Small Block Breaker needs at least, better said it's an offset: 'reluctance' * hardness + min_time, you change the 'min_time' here, value in ticks.The config value can be changed on-the-fly for tuning. + # Min: 10 + # Max: 100 + I:"Block Breaker: Min breaking time"=15 + + # Defines how much RF power the Small Block Breaker requires to magnificently increase the processing speed. The config value can be changed on-the-fly for tuning. + # Min: 16 + # Max: 512 + I:"Block Breaker: Power consumption"=64 + + # Defines if the Small Block Breaker does not work without RF power. + B:"Block Breaker: Power required"=false + + # Defines, in percent, how high the probability is that a mob sits on a chair when colliding with it. Can be changed on-the-fly for tuning. + # Min: 0.0 + # Max: 80.0 + D:"Chairs: Sitting chance %"=10.0 + + # Defines, in percent, probable it is that a mob leaves a chair when sitting on it. The 'dice is rolled' about every 20 ticks. There is also a minimum Sitting time of about 3s. The config value can be changed on-the-fly for tuning. + # Min: 0.001 + # Max: 10.0 + D:"Chairs: Stand up chance %"=1.0 + + # Enables small quick-move arrows from/to player/block storage. Makes the UI a bit too busy, therefore disabled by default. + B:"Crafting table: Mouse scrolling"=false + + # Disables increasing/decreasing the crafting grid items by scrolling over the crafting result slot. + B:"Crafting table: Move buttons"=false + + # Defines how much RF per tick the the electrical furnace consumed (average) for smelting. The feeders transferring items from/to adjacent have this consumption/8 for each stack transaction. The default value is only slightly higher than a furnace with an IE external heater (and no burning fuel inside).The config value can be changed on-the-fly for tuning. + # Min: 10 + # Max: 256 + I:"E-furnace: Power consumption"=16 + + # Defines, in percent, how fast the electrical furnace smelts compared to a vanilla furnace. 100% means vanilla furnace speed, 150% means the electrical furnace is faster. The value can be changed on-the-fly for tuning. + # Min: 50 + # Max: 500 + I:"E-furnace: Smelting speed %"=200 + + # Defines the energy consumption (per tick) for speeding up the smelting process. If IE is installed, an external heater has to be inserted into an auxiliary slot of the lab furnace. The power source needs to be able to provide at least 4 times this consumption (fixed threshold value). The value can be changed on-the-fly for tuning. The default value corresponds to the IE heater consumption. + # Min: 16 + # Max: 256 + I:"Furnace: Boost energy"=24 + + # Defines, in percent, how fuel efficient the lab furnace is, compared to a vanilla furnace. 100% means vanilla furnace consumiton, 200% means the lab furnace needs about half the fuel of a vanilla furnace, The value can be changed on-the-fly for tuning. + # Min: 50 + # Max: 250 + I:"Furnace: Fuel efficiency %"=100 + + # Smelts ores to nuggets that are normally smelted to ingots, if detectable in the Forge ore dict. Prefers IE recipe results. The value can be changed on-the-fly for testing or age progression. + B:"Furnace: Nugget smelting"=false + + # Defines, in percent, how fast the lab furnace smelts compared to a vanilla furnace. 100% means vanilla furnace speed, 150% means the lab furnace is faster. The value can be changed on-the-fly for tuning. + # Min: 50 + # Max: 500 + I:"Furnace: Smelting speed %"=130 + + # Defines how much RF power the milking machine needs to work. Note this is a permanent standby consumption (not only when the machine does something). If zero, the machine does not need power at all to function.The config value can be changed on-the-fly for tuning. + # Min: 0 + # Max: 128 + I:"Milker: Power consumption"=0 + + # Defines the peak power production (at noon) of the Small Solar Panel. Note that the agerage power is much less, as no power is produced at all during the night, and the power curve is nonlinear rising/falling during the day. Bad weather conditions also decrease the production. The config value can be changed on-the-fly for tuning. + # Min: 5 + # Max: 128 + I:"Solar panel: Peak power"=32 + + # Defines how much time the Small Tree Cutter needs to cut a tree without RF power. The value is in seconds. With energy it is 6 times faster. The config value can be changed on-the-fly for tuning. + # Min: 10 + # Max: 240 + I:"Tree Cutter: Cutting time"=60 + + # Defines how much RF power the Small Tree Cutter requires to magnificently increase the processing speed. The config value can be changed on-the-fly for tuning. + # Min: 16 + # Max: 512 + I:"Tree Cutter: Power consumption"=64 + + # Defines if the Small Tree Cutter does not work without RF power. + B:"Tree Cutter: Power required"=false + + # Defines how many millibuckets can be transferred (per tick) through the valves. That is technically the 'storage size' specified for blocks that want to fill fluids into the valve (the valve has no container and forward that to the output block), The value can be changed on-the-fly for tuning. + # Min: 1 + # Max: 10000 + I:"Valves: Max flow rate"=1000 + + # Defines how many millibuckets per redstone signal strength can be transferred per tick through the analog redstone controlled valves. Note: power 0 is always off, power 15 is always the max flow rate. Between power 1 and 14 this scaler will result in a flow = 'redstone slope' * 'current redstone power'. The value can be changed on-the-fly for tuning. + # Min: 1 + # Max: 10000 + I:"Valves: Redstone slope"=20 + } + +} + + diff --git a/overrides/config/engineersdoors.cfg b/overrides/config/engineersdoors.cfg new file mode 100644 index 0000000..892d172 --- /dev/null +++ b/overrides/config/engineersdoors.cfg @@ -0,0 +1,8 @@ +# Configuration file + +general { + # If true, steel doors and trapdoors can be opened by hand as well as by redstone. + B:manualSteelDoors=false +} + + diff --git a/overrides/config/environmentaltech/main.cfg b/overrides/config/environmentaltech/main.cfg new file mode 100644 index 0000000..8abccd2 --- /dev/null +++ b/overrides/config/environmentaltech/main.cfg @@ -0,0 +1,383 @@ +# Configuration file + +environmentaltech { + + guide { + # Is Module Enabled? [default: true] + B:enabled=true + } + + resources { + # Enable Aethium ore block [default: false] + B:aethium_ore=false + + # Enable Aethium slabs [default: true] + B:aethium_slabs=true + + # Enable Aethium stairs [default: true] + B:aethium_stairs=true + + # Enable Erodium ore block [default: false] + B:erodium_ore=false + + # Enable Erodium slabs [default: true] + B:erodium_slabs=true + + # Enable Erodium stairs [default: true] + B:erodium_stairs=true + + # Enable Ionite ore block [default: false] + B:ionite_ore=false + + # Enable Ionite slabs [default: true] + B:ionite_slabs=true + + # Enable Ionite stairs [default: true] + B:ionite_stairs=true + + # Enable Kyronite ore block [default: false] + B:kyronite_ore=false + + # Enable Kyronite slabs [default: true] + B:kyronite_slabs=true + + # Enable Kyronite stairs [default: true] + B:kyronite_stairs=true + + # Enable Litherite ore block [default: false] + B:litherite_ore=false + + # Enable Litherite slabs [default: true] + B:litherite_slabs=true + + # Enable Litherite stairs [default: true] + B:litherite_stairs=true + + # Enable Lonsdaleite ore block [default: false] + B:lonsdaleite_ore=false + + # Enable Lonsdaleite slabs [default: true] + B:lonsdaleite_slabs=true + + # Enable Lonsdaleite stairs [default: true] + B:lonsdaleite_stairs=true + + # Enable Pladium ore block [default: false] + B:pladium_ore=false + + # Enable Pladium slabs [default: true] + B:pladium_slabs=true + + # Enable Pladium stairs [default: true] + B:pladium_stairs=true + } + + multiblocks { + + components { + + modifiers { + # Energy cost of luck potion effect per tick [range: 0 ~ 8192, default: 64] + I:luck_potion_energy_cost=64 + + # Energy cost of speed potion effect per tick [range: 16 ~ 8192, default: 64] + I:speed_potion_energy_cost=64 + } + + structure_frames { + } + + structure_panels { + } + + } + + lightning_rod { + # Is Module Enabled? [default: true] + B:enabled=true + + # The power used to calculate increase in generation for each lightning rod tier [range: 2.0 ~ 4.2, default: 3.8] + D:lr_production_power=3.8 + + # Base energy per strike for tier 1 [range: 500000 ~ 1000000, default: 750000] + I:lr_production_rate=750000 + } + + solar_array { + # Litherite Solar Cell efficiency [range: 48 ~ 480, default: 48] + I:1litherite_solar_cell_efficiency=48 + + # Erodium Solar Cell efficiency [range: 64 ~ 640, default: 64] + I:2erodium_solar_cell_efficiency=64 + + # Kyronite Solar Cell efficiency [range: 96 ~ 960, default: 96] + I:3kyronite_solar_cell_efficiency=96 + + # Pladium Solar Cell efficiency [range: 128 ~ 1280, default: 128] + I:4pladium_solar_cell_efficiency=128 + + # Ionite Solar Cell efficiency [range: 192 ~ 1920, default: 192] + I:5ionite_solar_cell_efficiency=192 + + # Aethium Solar Cell efficiency [range: 256 ~ 2560, default: 256] + I:6aethium_solar_cell_efficiency=256 + + # Is Module Enabled? [default: true] + B:enabled=true + + # The power used to calculate increase in generation for each solar tier [range: 1.8 ~ 3.0, default: 2.0] + D:s_production_power=2.0 + + # Base production rate if solar was running at 100% efficiency. [range: 64 ~ 256, default: 128] + I:s_production_rate=128 + + # Tier 1 Solar Array max efficiency percentage. [range: 100 ~ 1000, default: 100] + I:tier_1_solar_array_max_efficiency=100 + + # Tier 2 Solar Array max efficiency percentage. [range: 200 ~ 2000, default: 200] + I:tier_2_solar_array_max_efficiency=200 + + # Tier 3 Solar Array max efficiency percentage. [range: 400 ~ 4000, default: 400] + I:tier_3_solar_array_max_efficiency=400 + + # Tier 4 Solar Array max efficiency percentage. [range: 800 ~ 8000, default: 800] + I:tier_4_solar_array_max_efficiency=800 + + # Tier 5 Solar Array max efficiency percentage. [range: 1600 ~ 16000, default: 1600] + I:tier_5_solar_array_max_efficiency=1600 + + # Tier 6 Solar Array max efficiency percentage. [range: 3200 ~ 32000, default: 3200] + I:tier_6_solar_array_max_efficiency=3200 + } + + thermal_electric_generator { + # Is Module Enabled? [default: true] + B:enabled=true + } + + void_miner { + # Is Module Enabled? [default: true] + B:enabled=true + + fluid { + # Is Module Enabled? [default: true] + B:enabled=true + } + + ore { + # Is Module Enabled? [default: true] + B:enabled=true + + # Tier 1 Energy Buffer size [range: 1000000 ~ 2147483647, default: 1000000] + I:t1_ore_miner_energy_buffer=1000000 + + # Tier 1 Energy cost per duration [range: 0 ~ 2147483647, default: 264000] + I:t1_ore_miner_energy_duration=264000 + + # Tier 2 Energy Buffer size [range: 2000000 ~ 2147483647, default: 2000000] + I:t2_ore_miner_energy_buffer=2000000 + + # Tier 2 Energy cost per duration [range: 0 ~ 2147483647, default: 184000] + I:t2_ore_miner_energy_duration=184000 + + # Tier 3 Energy Buffer size [range: 3000000 ~ 2147483647, default: 3000000] + I:t3_ore_miner_energy_buffer=3000000 + + # Tier 3 Energy cost per duration [range: 0 ~ 2147483647, default: 120000] + I:t3_ore_miner_energy_duration=120000 + + # Tier 4 Energy Buffer size [range: 4000000 ~ 2147483647, default: 4000000] + I:t4_ore_miner_energy_buffer=4000000 + + # Tier 4 Energy cost per duration [range: 0 ~ 2147483647, default: 72000] + I:t4_ore_miner_energy_duration=72000 + + # Tier 5 Energy Buffer size [range: 5000000 ~ 2147483647, default: 5000000] + I:t5_ore_miner_energy_buffer=5000000 + + # Tier 5 Energy cost per duration [range: 0 ~ 2147483647, default: 40000] + I:t5_ore_miner_energy_duration=40000 + + # Tier 6 Energy Buffer size [range: 6000000 ~ 2147483647, default: 6000000] + I:t6_ore_miner_energy_buffer=6000000 + + # Tier 6 Energy cost per duration [range: 0 ~ 2147483647, default: 16000] + I:t6_ore_miner_energy_duration=16000 + } + + resource { + # Is Module Enabled? [default: true] + B:enabled=true + + # Tier 1 Energy Buffer size [range: 1000000 ~ 2147483647, default: 1000000] + I:t1_res_miner_energy_buffer=1000000 + + # Tier 1 Energy cost per duration [range: 0 ~ 2147483647, default: 64000] + I:t1_res_miner_energy_duration=64000 + + # Tier 2 Energy Buffer size [range: 2000000 ~ 2147483647, default: 2000000] + I:t2_res_miner_energy_buffer=2000000 + + # Tier 2 Energy cost per duration [range: 0 ~ 2147483647, default: 32000] + I:t2_res_miner_energy_duration=32000 + + # Tier 3 Energy Buffer size [range: 3000000 ~ 2147483647, default: 3000000] + I:t3_res_miner_energy_buffer=3000000 + + # Tier 3 Energy cost per duration [range: 0 ~ 2147483647, default: 16000] + I:t3_res_miner_energy_duration=16000 + + # Tier 4 Energy Buffer size [range: 4000000 ~ 2147483647, default: 4000000] + I:t4_res_miner_energy_buffer=4000000 + + # Tier 4 Energy cost per duration [range: 0 ~ 2147483647, default: 8000] + I:t4_res_miner_energy_duration=8000 + + # Tier 5 Energy Buffer size [range: 5000000 ~ 2147483647, default: 5000000] + I:t5_res_miner_energy_buffer=5000000 + + # Tier 5 Energy cost per duration [range: 0 ~ 2147483647, default: 4000] + I:t5_res_miner_energy_duration=4000 + + # Tier 6 Energy Buffer size [range: 6000000 ~ 2147483647, default: 6000000] + I:t6_res_miner_energy_buffer=6000000 + + # Tier 6 Energy cost per duration [range: 0 ~ 2147483647, default: 2000] + I:t6_res_miner_energy_duration=2000 + } + + botanic { + # Is Module Enabled? [default: true] + B:enabled=true + + # Tier 1 Energy Buffer size [range: 1000000 ~ 2147483647, default: 1000000] + I:t1_botanic_miner_energy_buffer=1000000 + + # Tier 1 Energy cost per duration [range: 0 ~ 2147483647, default: 64000] + I:t1_botanic_miner_energy_duration=64000 + + # Tier 2 Energy Buffer size [range: 2000000 ~ 2147483647, default: 2000000] + I:t2_botanic_miner_energy_buffer=2000000 + + # Tier 2 Energy cost per duration [range: 0 ~ 2147483647, default: 32000] + I:t2_botanic_miner_energy_duration=32000 + + # Tier 3 Energy Buffer size [range: 3000000 ~ 2147483647, default: 3000000] + I:t3_botanic_miner_energy_buffer=3000000 + + # Tier 3 Energy cost per duration [range: 0 ~ 2147483647, default: 16000] + I:t3_botanic_miner_energy_duration=16000 + + # Tier 4 Energy Buffer size [range: 4000000 ~ 2147483647, default: 4000000] + I:t4_botanic_miner_energy_buffer=4000000 + + # Tier 4 Energy cost per duration [range: 0 ~ 2147483647, default: 8000] + I:t4_botanic_miner_energy_duration=8000 + + # Tier 5 Energy Buffer size [range: 5000000 ~ 2147483647, default: 5000000] + I:t5_botanic_miner_energy_buffer=5000000 + + # Tier 5 Energy cost per duration [range: 0 ~ 2147483647, default: 4000] + I:t5_botanic_miner_energy_duration=4000 + + # Tier 6 Energy Buffer size [range: 6000000 ~ 2147483647, default: 6000000] + I:t6_botanic_miner_energy_buffer=6000000 + + # Tier 6 Energy cost per duration [range: 0 ~ 2147483647, default: 2000] + I:t6_botanic_miner_energy_duration=2000 + } + + } + + nanobot_beacon { + # Energy cost of absorption potion effect per tick [range: 0 ~ 8192, default: 64] + I:absorption_potion_energy_cost=64 + + # Energy cost of creative_flight per tick [range: 0 ~ 8192, default: 64] + I:creative_flight_energy_cost=64 + + # Is Module Enabled? [default: true] + B:enabled=true + + # Energy cost of fire_resistance potion effect per tick [range: 0 ~ 8192, default: 64] + I:fire_resistance_potion_energy_cost=64 + + # Energy cost of flight_speed per tick [range: 0 ~ 8192, default: 64] + I:flight_speed_energy_cost=64 + + # Energy cost of glowing potion effect per tick [range: 0 ~ 8192, default: 64] + I:glowing_potion_energy_cost=64 + + # Energy cost of haste potion effect per tick [range: 0 ~ 8192, default: 64] + I:haste_potion_energy_cost=64 + + # Energy cost of health_boost potion effect per tick [range: 0 ~ 8192, default: 64] + I:health_boost_potion_energy_cost=64 + + # Energy cost of invisibility potion effect per tick [range: 0 ~ 8192, default: 64] + I:invisibility_potion_energy_cost=64 + + # Energy cost of jump_boost potion effect per tick [range: 0 ~ 8192, default: 64] + I:jump_boost_potion_energy_cost=64 + + # Energy cost of night_vision potion effect per tick [range: 0 ~ 8192, default: 64] + I:night_vision_potion_energy_cost=64 + + # Energy cost of regeneration potion effect per tick [range: 0 ~ 8192, default: 64] + I:regeneration_potion_energy_cost=64 + + # Energy cost of resistance potion effect per tick [range: 0 ~ 8192, default: 64] + I:resistance_potion_energy_cost=64 + + # Energy cost of saturation potion effect per tick [range: 0 ~ 8192, default: 64] + I:saturation_potion_energy_cost=64 + + # Energy cost of strength potion effect per tick [range: 0 ~ 8192, default: 64] + I:strength_potion_energy_cost=64 + + # Energy cost of water_breathing potion effect per tick [range: 0 ~ 8192, default: 64] + I:water_breathing_potion_energy_cost=64 + + ranged { + # Is Module Enabled? [default: true] + B:enabled=true + } + + personal { + # Is Module Enabled? [default: true] + B:enabled=true + } + + } + + storage { + # Is Module Enabled? [default: true] + B:enabled=true + + energy { + # Is Module Enabled? [default: true] + B:enabled=true + } + + fluid { + # Is Module Enabled? [default: true] + B:enabled=true + } + + item { + # Is Module Enabled? [default: true] + B:enabled=true + } + + } + + } + + plugins { + # Is Module Enabled? [default: true] + B:enabled=true + } + +} + + diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_1.json b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_1.json new file mode 100644 index 0000000..e16c772 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_1.json @@ -0,0 +1,239 @@ +{ + "outputs": [ + { + "target": "log", + "weight": 24, + "id": "OD_PREFIX:logWood" + }, + { + "target": "sapling", + "weight": 4, + "id": "OD_PREFIX:treeSapling" + }, + { + "target": "sapling", + "weight": 4, + "id": "ic2:sapling" + }, + { + "target": "leaves", + "weight": 48, + "id": "OD_PREFIX:treeLeaves" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:yellow_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:2" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:5" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:6" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:7" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:8" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:5" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:carrot:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:potato:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:poisonous_potato:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:beetroot:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:pumpkin:0" + }, + { + "target": "food", + "weight": 1, + "id": "minecraft:lit_pumpkin:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:melon_block:0" + }, + { + "target": "food", + "weight": 4, + "id": "minecraft:melon:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:chorus_fruit:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:apple:0" + }, + { + "target": "food", + "weight": 7, + "id": "minecraft:wheat:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:reeds:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:red_mushroom:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:brown_mushroom:0" + }, + { + "target": "plant", + "weight": 1, + "id": "minecraft:chorus_flower:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:wheat_seeds:0" + }, + { + "target": "plant", + "weight": 2, + "id": "minecraft:pumpkin_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:melon_seeds:0" + }, + { + "target": "plant", + "weight": 6, + "id": "minecraft:cactus:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:beetroot_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:nether_wart:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:1" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:2" + }, + { + "target": "brown", + "weight": 3, + "id": "minecraft:deadbush:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:vine:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:waterlily:0" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:2" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "OD_PREFIX:mysticFlower" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_2.json b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_2.json new file mode 100644 index 0000000..e16c772 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_2.json @@ -0,0 +1,239 @@ +{ + "outputs": [ + { + "target": "log", + "weight": 24, + "id": "OD_PREFIX:logWood" + }, + { + "target": "sapling", + "weight": 4, + "id": "OD_PREFIX:treeSapling" + }, + { + "target": "sapling", + "weight": 4, + "id": "ic2:sapling" + }, + { + "target": "leaves", + "weight": 48, + "id": "OD_PREFIX:treeLeaves" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:yellow_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:2" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:5" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:6" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:7" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:8" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:5" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:carrot:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:potato:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:poisonous_potato:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:beetroot:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:pumpkin:0" + }, + { + "target": "food", + "weight": 1, + "id": "minecraft:lit_pumpkin:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:melon_block:0" + }, + { + "target": "food", + "weight": 4, + "id": "minecraft:melon:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:chorus_fruit:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:apple:0" + }, + { + "target": "food", + "weight": 7, + "id": "minecraft:wheat:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:reeds:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:red_mushroom:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:brown_mushroom:0" + }, + { + "target": "plant", + "weight": 1, + "id": "minecraft:chorus_flower:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:wheat_seeds:0" + }, + { + "target": "plant", + "weight": 2, + "id": "minecraft:pumpkin_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:melon_seeds:0" + }, + { + "target": "plant", + "weight": 6, + "id": "minecraft:cactus:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:beetroot_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:nether_wart:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:1" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:2" + }, + { + "target": "brown", + "weight": 3, + "id": "minecraft:deadbush:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:vine:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:waterlily:0" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:2" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "OD_PREFIX:mysticFlower" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_3.json b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_3.json new file mode 100644 index 0000000..e16c772 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_3.json @@ -0,0 +1,239 @@ +{ + "outputs": [ + { + "target": "log", + "weight": 24, + "id": "OD_PREFIX:logWood" + }, + { + "target": "sapling", + "weight": 4, + "id": "OD_PREFIX:treeSapling" + }, + { + "target": "sapling", + "weight": 4, + "id": "ic2:sapling" + }, + { + "target": "leaves", + "weight": 48, + "id": "OD_PREFIX:treeLeaves" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:yellow_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:2" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:5" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:6" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:7" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:8" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:5" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:carrot:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:potato:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:poisonous_potato:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:beetroot:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:pumpkin:0" + }, + { + "target": "food", + "weight": 1, + "id": "minecraft:lit_pumpkin:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:melon_block:0" + }, + { + "target": "food", + "weight": 4, + "id": "minecraft:melon:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:chorus_fruit:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:apple:0" + }, + { + "target": "food", + "weight": 7, + "id": "minecraft:wheat:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:reeds:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:red_mushroom:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:brown_mushroom:0" + }, + { + "target": "plant", + "weight": 1, + "id": "minecraft:chorus_flower:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:wheat_seeds:0" + }, + { + "target": "plant", + "weight": 2, + "id": "minecraft:pumpkin_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:melon_seeds:0" + }, + { + "target": "plant", + "weight": 6, + "id": "minecraft:cactus:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:beetroot_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:nether_wart:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:1" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:2" + }, + { + "target": "brown", + "weight": 3, + "id": "minecraft:deadbush:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:vine:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:waterlily:0" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:2" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "OD_PREFIX:mysticFlower" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_4.json b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_4.json new file mode 100644 index 0000000..e16c772 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_4.json @@ -0,0 +1,239 @@ +{ + "outputs": [ + { + "target": "log", + "weight": 24, + "id": "OD_PREFIX:logWood" + }, + { + "target": "sapling", + "weight": 4, + "id": "OD_PREFIX:treeSapling" + }, + { + "target": "sapling", + "weight": 4, + "id": "ic2:sapling" + }, + { + "target": "leaves", + "weight": 48, + "id": "OD_PREFIX:treeLeaves" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:yellow_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:2" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:5" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:6" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:7" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:8" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:5" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:carrot:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:potato:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:poisonous_potato:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:beetroot:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:pumpkin:0" + }, + { + "target": "food", + "weight": 1, + "id": "minecraft:lit_pumpkin:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:melon_block:0" + }, + { + "target": "food", + "weight": 4, + "id": "minecraft:melon:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:chorus_fruit:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:apple:0" + }, + { + "target": "food", + "weight": 7, + "id": "minecraft:wheat:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:reeds:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:red_mushroom:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:brown_mushroom:0" + }, + { + "target": "plant", + "weight": 1, + "id": "minecraft:chorus_flower:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:wheat_seeds:0" + }, + { + "target": "plant", + "weight": 2, + "id": "minecraft:pumpkin_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:melon_seeds:0" + }, + { + "target": "plant", + "weight": 6, + "id": "minecraft:cactus:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:beetroot_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:nether_wart:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:1" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:2" + }, + { + "target": "brown", + "weight": 3, + "id": "minecraft:deadbush:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:vine:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:waterlily:0" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:2" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "OD_PREFIX:mysticFlower" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_5.json b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_5.json new file mode 100644 index 0000000..e16c772 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_5.json @@ -0,0 +1,239 @@ +{ + "outputs": [ + { + "target": "log", + "weight": 24, + "id": "OD_PREFIX:logWood" + }, + { + "target": "sapling", + "weight": 4, + "id": "OD_PREFIX:treeSapling" + }, + { + "target": "sapling", + "weight": 4, + "id": "ic2:sapling" + }, + { + "target": "leaves", + "weight": 48, + "id": "OD_PREFIX:treeLeaves" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:yellow_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:2" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:5" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:6" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:7" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:8" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:5" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:carrot:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:potato:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:poisonous_potato:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:beetroot:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:pumpkin:0" + }, + { + "target": "food", + "weight": 1, + "id": "minecraft:lit_pumpkin:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:melon_block:0" + }, + { + "target": "food", + "weight": 4, + "id": "minecraft:melon:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:chorus_fruit:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:apple:0" + }, + { + "target": "food", + "weight": 7, + "id": "minecraft:wheat:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:reeds:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:red_mushroom:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:brown_mushroom:0" + }, + { + "target": "plant", + "weight": 1, + "id": "minecraft:chorus_flower:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:wheat_seeds:0" + }, + { + "target": "plant", + "weight": 2, + "id": "minecraft:pumpkin_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:melon_seeds:0" + }, + { + "target": "plant", + "weight": 6, + "id": "minecraft:cactus:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:beetroot_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:nether_wart:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:1" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:2" + }, + { + "target": "brown", + "weight": 3, + "id": "minecraft:deadbush:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:vine:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:waterlily:0" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:2" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "OD_PREFIX:mysticFlower" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_6.json b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_6.json new file mode 100644 index 0000000..e16c772 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/botanic/tier_6.json @@ -0,0 +1,239 @@ +{ + "outputs": [ + { + "target": "log", + "weight": 24, + "id": "OD_PREFIX:logWood" + }, + { + "target": "sapling", + "weight": 4, + "id": "OD_PREFIX:treeSapling" + }, + { + "target": "sapling", + "weight": 4, + "id": "ic2:sapling" + }, + { + "target": "leaves", + "weight": 48, + "id": "OD_PREFIX:treeLeaves" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:yellow_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:2" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:5" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:6" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:7" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:red_flower:8" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:0" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:1" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:4" + }, + { + "target": "flowers", + "weight": 8, + "id": "minecraft:double_plant:5" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:carrot:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:potato:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:poisonous_potato:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:beetroot:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:pumpkin:0" + }, + { + "target": "food", + "weight": 1, + "id": "minecraft:lit_pumpkin:0" + }, + { + "target": "food", + "weight": 2, + "id": "minecraft:melon_block:0" + }, + { + "target": "food", + "weight": 4, + "id": "minecraft:melon:0" + }, + { + "target": "food", + "weight": 3, + "id": "minecraft:chorus_fruit:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:apple:0" + }, + { + "target": "food", + "weight": 7, + "id": "minecraft:wheat:0" + }, + { + "target": "food", + "weight": 6, + "id": "minecraft:reeds:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:red_mushroom:0" + }, + { + "target": "seed", + "weight": 4, + "id": "minecraft:brown_mushroom:0" + }, + { + "target": "plant", + "weight": 1, + "id": "minecraft:chorus_flower:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:wheat_seeds:0" + }, + { + "target": "plant", + "weight": 2, + "id": "minecraft:pumpkin_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:melon_seeds:0" + }, + { + "target": "plant", + "weight": 6, + "id": "minecraft:cactus:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:beetroot_seeds:0" + }, + { + "target": "plant", + "weight": 3, + "id": "minecraft:nether_wart:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:1" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:tallgrass:2" + }, + { + "target": "brown", + "weight": 3, + "id": "minecraft:deadbush:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:vine:0" + }, + { + "target": "green", + "weight": 3, + "id": "minecraft:waterlily:0" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:2" + }, + { + "target": "green", + "weight": 8, + "id": "minecraft:double_plant:3" + }, + { + "target": "flowers", + "weight": 8, + "id": "OD_PREFIX:mysticFlower" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_1.json b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_1.json new file mode 100644 index 0000000..3342d51 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_1.json @@ -0,0 +1,499 @@ +{ + "outputs": [ + { + "target": "black", + "weight": 1000, + "id": "OD:oreCoal" + }, + { + "target": "white", + "weight": 750, + "id": "OD:oreIron" + }, + { + "target": "white", + "weight": 560, + "id": "OD:oreQuartz" + }, + { + "target": "red", + "weight": 515, + "id": "OD:oreRedstone" + }, + { + "target": "blue", + "weight": 343, + "id": "OD:oreLapis" + }, + { + "target": "yellow", + "weight": 311, + "id": "OD:oreGold" + }, + { + "target": "cyan", + "weight": 218, + "id": "OD:oreDiamond" + }, + { + "target": "lime", + "weight": 156, + "id": "OD:oreEmerald" + }, + { + "target": "yellow", + "weight": 234, + "id": "OD:glowstone" + }, + { + "target": "orange", + "weight": 584, + "id": "OD:oreCopper" + }, + { + "target": "gray", + "weight": 602, + "id": "OD:oreTin" + }, + { + "target": "silver", + "weight": 381, + "id": "OD:oreSilver" + }, + { + "target": "purple", + "weight": 500, + "id": "OD:oreLead" + }, + { + "target": "white", + "weight": 422, + "id": "OD:oreAluminum" + }, + { + "target": "green", + "weight": 140, + "id": "OD:oreUranium" + }, + { + "target": "yellow", + "weight": 156, + "id": "OD:oreYellorite" + }, + { + "target": "light_blue", + "weight": 187, + "id": "OD:oreCertusQuartz" + }, + { + "target": "light_blue", + "weight": 109, + "id": "OD:oreChargedCertusQuartz" + }, + { + "target": "brown", + "weight": 190, + "id": "OD:oreCinnabar" + }, + { + "target": "orange", + "weight": 184, + "id": "OD:oreAmber" + }, + { + "target": "gray", + "weight": 232, + "id": "OD:oreNickel" + }, + { + "target": "light_blue", + "weight": 150, + "id": "OD:orePlatinum" + }, + { + "target": "light_blue", + "weight": 169, + "id": "OD:oreMithril" + }, + { + "target": "black", + "weight": 128, + "id": "OD:oreClathrateOilSand" + }, + { + "target": "black", + "weight": 120, + "id": "OD:oreClathrateOilShale" + }, + { + "target": "green", + "weight": 118, + "id": "OD:oreClathrateEnder" + }, + { + "target": "yellow", + "weight": 145, + "id": "OD:oreClathrateGlowstone" + }, + { + "target": "red", + "weight": 137, + "id": "OD:oreClathrateRedstone" + }, + { + "target": "yellow", + "weight": 222, + "id": "OD:oreSulfur" + }, + { + "target": "white", + "weight": 244, + "id": "OD:oreNiter" + }, + { + "target": "red", + "weight": 113, + "id": "OD:oreFirestone" + }, + { + "target": "blue", + "weight": 163, + "id": "OD:oreCobalt" + }, + { + "target": "orange", + "weight": 159, + "id": "OD:oreArdite" + }, + { + "target": "light_blue", + "weight": 200, + "id": "OD:oreApatite" + }, + { + "target": "purple", + "weight": 142, + "id": "draconicevolution:draconium_ore" + }, + { + "target": "black", + "weight": 190, + "id": "OD:oreGraphite" + }, + { + "target": "black", + "weight": 290, + "id": "OD:oreQuartzBlack" + }, + { + "target": "white", + "weight": 233, + "id": "OD:oreMagnesium" + }, + { + "target": "white", + "weight": 201, + "id": "OD:oreLithium" + }, + { + "target": "black", + "weight": 222, + "id": "OD:oreThorium" + }, + { + "target": "silver", + "weight": 199, + "id": "OD:oreBoron" + }, + { + "target": "brown", + "weight": 177, + "id": "deepresonance:resonating_ore" + }, + { + "target": "pink", + "weight": 186, + "id": "OD:oreZinc" + }, + { + "target": "white", + "weight": 157, + "id": "OD:oreIridium" + }, + { + "target": "black", + "weight": 192, + "id": "OD:oreTungsten" + }, + { + "target": "light_blue", + "weight": 251, + "id": "OD:oreOsmium" + }, + { + "target": "white", + "weight": 160, + "id": "OD:oreSalt" + }, + { + "target": "white", + "weight": 127, + "id": "rftools:dimensional_shard_ore" + }, + { + "target": "green", + "weight": 190, + "id": "OD:oreInferium" + }, + { + "target": "silver", + "weight": 155, + "id": "OD:oreProsperity" + }, + { + "target": "blue", + "weight": 414, + "id": "OD:oreElectrotine" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 111, + "id": "thaumcraft:crystal_ordo" + }, + { + "target": "yellow", + "weight": 111, + "id": "thaumcraft:crystal_air" + }, + { + "target": "orange", + "weight": 111, + "id": "thaumcraft:crystal_fire" + }, + { + "target": "black", + "weight": 111, + "id": "thaumcraft:crystal_perditio" + }, + { + "target": "purple", + "weight": 111, + "id": "thaumcraft:crystal_vitium" + }, + { + "target": "blue", + "weight": 111, + "id": "thaumcraft:crystal_aqua" + }, + { + "target": "green", + "weight": 111, + "id": "thaumcraft:crystal_terra" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 223, + "id": "OD:oreTitaniumIron" + }, + { + "target": "purple", + "weight": 333, + "id": "OD:oreSilicon" + }, + { + "target": "white", + "weight": 95, + "id": "astralsorcery:blockcustomore:0" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreRuby" + }, + { + "target": "green", + "weight": 200, + "id": "OD:orePeridot" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreTanzanite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMalachite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreSapphire" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreGarnet" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreHeliodore" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreIndicolite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreAquamarine" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreIolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmethyst" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreAgate" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreMorganite" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreOnyx" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreOpal" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreCarnelian" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreSpinel" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreCitrine" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreJasper" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreGoldenBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreMoldavite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreTurquoise" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMoonstone" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreBlueTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreVioletSapphire" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreLepidolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmetrine" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreBlackDiamond" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreAlexandrite" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreChaos" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreEnderEssence" + }, + { + "target": "crystal", + "weight": 200, + "id": "environmentaltech:litherite_crystal" + }, + { + "target": "crystal", + "weight": 150, + "id": "environmentaltech:erodium_crystal" + }, + { + "target": "black", + "weight": 4, + "id": "environmentaltech:lonsdaleite_crystal" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_2.json b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_2.json new file mode 100644 index 0000000..ca80e7f --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_2.json @@ -0,0 +1,504 @@ +{ + "outputs": [ + { + "target": "crystal", + "weight": 200, + "id": "environmentaltech:litherite_crystal" + }, + { + "target": "crystal", + "weight": 150, + "id": "environmentaltech:erodium_crystal" + }, + { + "target": "crystal", + "weight": 120, + "id": "environmentaltech:kyronite_crystal" + }, + { + "target": "black", + "weight": 8, + "id": "environmentaltech:lonsdaleite_crystal" + }, + { + "target": "black", + "weight": 1000, + "id": "OD:oreCoal" + }, + { + "target": "white", + "weight": 750, + "id": "OD:oreIron" + }, + { + "target": "white", + "weight": 560, + "id": "OD:oreQuartz" + }, + { + "target": "red", + "weight": 515, + "id": "OD:oreRedstone" + }, + { + "target": "blue", + "weight": 343, + "id": "OD:oreLapis" + }, + { + "target": "yellow", + "weight": 311, + "id": "OD:oreGold" + }, + { + "target": "cyan", + "weight": 218, + "id": "OD:oreDiamond" + }, + { + "target": "lime", + "weight": 156, + "id": "OD:oreEmerald" + }, + { + "target": "yellow", + "weight": 234, + "id": "OD:glowstone" + }, + { + "target": "orange", + "weight": 584, + "id": "OD:oreCopper" + }, + { + "target": "gray", + "weight": 602, + "id": "OD:oreTin" + }, + { + "target": "silver", + "weight": 381, + "id": "OD:oreSilver" + }, + { + "target": "purple", + "weight": 500, + "id": "OD:oreLead" + }, + { + "target": "white", + "weight": 422, + "id": "OD:oreAluminum" + }, + { + "target": "green", + "weight": 140, + "id": "OD:oreUranium" + }, + { + "target": "yellow", + "weight": 156, + "id": "OD:oreYellorite" + }, + { + "target": "light_blue", + "weight": 187, + "id": "OD:oreCertusQuartz" + }, + { + "target": "light_blue", + "weight": 109, + "id": "OD:oreChargedCertusQuartz" + }, + { + "target": "brown", + "weight": 190, + "id": "OD:oreCinnabar" + }, + { + "target": "orange", + "weight": 184, + "id": "OD:oreAmber" + }, + { + "target": "gray", + "weight": 232, + "id": "OD:oreNickel" + }, + { + "target": "light_blue", + "weight": 150, + "id": "OD:orePlatinum" + }, + { + "target": "light_blue", + "weight": 169, + "id": "OD:oreMithril" + }, + { + "target": "black", + "weight": 128, + "id": "OD:oreClathrateOilSand" + }, + { + "target": "black", + "weight": 120, + "id": "OD:oreClathrateOilShale" + }, + { + "target": "green", + "weight": 118, + "id": "OD:oreClathrateEnder" + }, + { + "target": "yellow", + "weight": 145, + "id": "OD:oreClathrateGlowstone" + }, + { + "target": "red", + "weight": 137, + "id": "OD:oreClathrateRedstone" + }, + { + "target": "yellow", + "weight": 222, + "id": "OD:oreSulfur" + }, + { + "target": "white", + "weight": 244, + "id": "OD:oreNiter" + }, + { + "target": "red", + "weight": 113, + "id": "OD:oreFirestone" + }, + { + "target": "blue", + "weight": 163, + "id": "OD:oreCobalt" + }, + { + "target": "orange", + "weight": 159, + "id": "OD:oreArdite" + }, + { + "target": "light_blue", + "weight": 200, + "id": "OD:oreApatite" + }, + { + "target": "purple", + "weight": 142, + "id": "draconicevolution:draconium_ore" + }, + { + "target": "black", + "weight": 190, + "id": "OD:oreGraphite" + }, + { + "target": "black", + "weight": 290, + "id": "OD:oreQuartzBlack" + }, + { + "target": "white", + "weight": 233, + "id": "OD:oreMagnesium" + }, + { + "target": "white", + "weight": 201, + "id": "OD:oreLithium" + }, + { + "target": "black", + "weight": 222, + "id": "OD:oreThorium" + }, + { + "target": "silver", + "weight": 199, + "id": "OD:oreBoron" + }, + { + "target": "brown", + "weight": 177, + "id": "deepresonance:resonating_ore" + }, + { + "target": "pink", + "weight": 186, + "id": "OD:oreZinc" + }, + { + "target": "white", + "weight": 157, + "id": "OD:oreIridium" + }, + { + "target": "black", + "weight": 192, + "id": "OD:oreTungsten" + }, + { + "target": "light_blue", + "weight": 251, + "id": "OD:oreOsmium" + }, + { + "target": "white", + "weight": 160, + "id": "OD:oreSalt" + }, + { + "target": "white", + "weight": 127, + "id": "rftools:dimensional_shard_ore" + }, + { + "target": "green", + "weight": 190, + "id": "OD:oreInferium" + }, + { + "target": "silver", + "weight": 155, + "id": "OD:oreProsperity" + }, + { + "target": "blue", + "weight": 414, + "id": "OD:oreElectrotine" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 111, + "id": "thaumcraft:crystal_ordo" + }, + { + "target": "yellow", + "weight": 111, + "id": "thaumcraft:crystal_air" + }, + { + "target": "orange", + "weight": 111, + "id": "thaumcraft:crystal_fire" + }, + { + "target": "black", + "weight": 111, + "id": "thaumcraft:crystal_perditio" + }, + { + "target": "purple", + "weight": 111, + "id": "thaumcraft:crystal_vitium" + }, + { + "target": "blue", + "weight": 111, + "id": "thaumcraft:crystal_aqua" + }, + { + "target": "green", + "weight": 111, + "id": "thaumcraft:crystal_terra" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 223, + "id": "OD:oreTitaniumIron" + }, + { + "target": "purple", + "weight": 333, + "id": "OD:oreSilicon" + }, + { + "target": "white", + "weight": 95, + "id": "astralsorcery:blockcustomore:0" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreRuby" + }, + { + "target": "green", + "weight": 200, + "id": "OD:orePeridot" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreTanzanite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMalachite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreSapphire" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreGarnet" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreHeliodore" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreIndicolite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreAquamarine" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreIolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmethyst" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreAgate" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreMorganite" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreOnyx" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreOpal" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreCarnelian" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreSpinel" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreCitrine" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreJasper" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreGoldenBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreMoldavite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreTurquoise" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMoonstone" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreBlueTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreVioletSapphire" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreLepidolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmetrine" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreBlackDiamond" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreAlexandrite" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreChaos" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreEnderEssence" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_3.json b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_3.json new file mode 100644 index 0000000..dfa6fc3 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_3.json @@ -0,0 +1,509 @@ +{ + "outputs": [ + { + "target": "crystal", + "weight": 200, + "id": "environmentaltech:litherite_crystal" + }, + { + "target": "crystal", + "weight": 150, + "id": "environmentaltech:erodium_crystal" + }, + { + "target": "crystal", + "weight": 120, + "id": "environmentaltech:kyronite_crystal" + }, + { + "target": "crystal", + "weight": 90, + "id": "environmentaltech:pladium_crystal" + }, + { + "target": "black", + "weight": 12, + "id": "environmentaltech:lonsdaleite_crystal" + }, + { + "target": "black", + "weight": 1000, + "id": "OD:oreCoal" + }, + { + "target": "white", + "weight": 750, + "id": "OD:oreIron" + }, + { + "target": "white", + "weight": 560, + "id": "OD:oreQuartz" + }, + { + "target": "red", + "weight": 515, + "id": "OD:oreRedstone" + }, + { + "target": "blue", + "weight": 343, + "id": "OD:oreLapis" + }, + { + "target": "yellow", + "weight": 311, + "id": "OD:oreGold" + }, + { + "target": "cyan", + "weight": 218, + "id": "OD:oreDiamond" + }, + { + "target": "lime", + "weight": 156, + "id": "OD:oreEmerald" + }, + { + "target": "yellow", + "weight": 234, + "id": "OD:glowstone" + }, + { + "target": "orange", + "weight": 584, + "id": "OD:oreCopper" + }, + { + "target": "gray", + "weight": 602, + "id": "OD:oreTin" + }, + { + "target": "silver", + "weight": 381, + "id": "OD:oreSilver" + }, + { + "target": "purple", + "weight": 500, + "id": "OD:oreLead" + }, + { + "target": "white", + "weight": 422, + "id": "OD:oreAluminum" + }, + { + "target": "green", + "weight": 140, + "id": "OD:oreUranium" + }, + { + "target": "yellow", + "weight": 156, + "id": "OD:oreYellorite" + }, + { + "target": "light_blue", + "weight": 187, + "id": "OD:oreCertusQuartz" + }, + { + "target": "light_blue", + "weight": 109, + "id": "OD:oreChargedCertusQuartz" + }, + { + "target": "brown", + "weight": 190, + "id": "OD:oreCinnabar" + }, + { + "target": "orange", + "weight": 184, + "id": "OD:oreAmber" + }, + { + "target": "gray", + "weight": 232, + "id": "OD:oreNickel" + }, + { + "target": "light_blue", + "weight": 150, + "id": "OD:orePlatinum" + }, + { + "target": "light_blue", + "weight": 169, + "id": "OD:oreMithril" + }, + { + "target": "black", + "weight": 128, + "id": "OD:oreClathrateOilSand" + }, + { + "target": "black", + "weight": 120, + "id": "OD:oreClathrateOilShale" + }, + { + "target": "green", + "weight": 118, + "id": "OD:oreClathrateEnder" + }, + { + "target": "yellow", + "weight": 145, + "id": "OD:oreClathrateGlowstone" + }, + { + "target": "red", + "weight": 137, + "id": "OD:oreClathrateRedstone" + }, + { + "target": "yellow", + "weight": 222, + "id": "OD:oreSulfur" + }, + { + "target": "white", + "weight": 244, + "id": "OD:oreNiter" + }, + { + "target": "red", + "weight": 113, + "id": "OD:oreFirestone" + }, + { + "target": "blue", + "weight": 163, + "id": "OD:oreCobalt" + }, + { + "target": "orange", + "weight": 159, + "id": "OD:oreArdite" + }, + { + "target": "light_blue", + "weight": 200, + "id": "OD:oreApatite" + }, + { + "target": "purple", + "weight": 142, + "id": "draconicevolution:draconium_ore" + }, + { + "target": "black", + "weight": 190, + "id": "OD:oreGraphite" + }, + { + "target": "black", + "weight": 290, + "id": "OD:oreQuartzBlack" + }, + { + "target": "white", + "weight": 233, + "id": "OD:oreMagnesium" + }, + { + "target": "white", + "weight": 201, + "id": "OD:oreLithium" + }, + { + "target": "black", + "weight": 222, + "id": "OD:oreThorium" + }, + { + "target": "silver", + "weight": 199, + "id": "OD:oreBoron" + }, + { + "target": "brown", + "weight": 177, + "id": "deepresonance:resonating_ore" + }, + { + "target": "pink", + "weight": 186, + "id": "OD:oreZinc" + }, + { + "target": "white", + "weight": 157, + "id": "OD:oreIridium" + }, + { + "target": "black", + "weight": 192, + "id": "OD:oreTungsten" + }, + { + "target": "light_blue", + "weight": 251, + "id": "OD:oreOsmium" + }, + { + "target": "white", + "weight": 160, + "id": "OD:oreSalt" + }, + { + "target": "white", + "weight": 127, + "id": "rftools:dimensional_shard_ore" + }, + { + "target": "green", + "weight": 190, + "id": "OD:oreInferium" + }, + { + "target": "silver", + "weight": 155, + "id": "OD:oreProsperity" + }, + { + "target": "blue", + "weight": 414, + "id": "OD:oreElectrotine" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 111, + "id": "thaumcraft:crystal_ordo" + }, + { + "target": "yellow", + "weight": 111, + "id": "thaumcraft:crystal_air" + }, + { + "target": "orange", + "weight": 111, + "id": "thaumcraft:crystal_fire" + }, + { + "target": "black", + "weight": 111, + "id": "thaumcraft:crystal_perditio" + }, + { + "target": "purple", + "weight": 111, + "id": "thaumcraft:crystal_vitium" + }, + { + "target": "blue", + "weight": 111, + "id": "thaumcraft:crystal_aqua" + }, + { + "target": "green", + "weight": 111, + "id": "thaumcraft:crystal_terra" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 223, + "id": "OD:oreTitaniumIron" + }, + { + "target": "purple", + "weight": 333, + "id": "OD:oreSilicon" + }, + { + "target": "white", + "weight": 95, + "id": "astralsorcery:blockcustomore:0" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreRuby" + }, + { + "target": "green", + "weight": 200, + "id": "OD:orePeridot" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreTanzanite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMalachite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreSapphire" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreGarnet" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreHeliodore" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreIndicolite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreAquamarine" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreIolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmethyst" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreAgate" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreMorganite" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreOnyx" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreOpal" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreCarnelian" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreSpinel" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreCitrine" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreJasper" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreGoldenBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreMoldavite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreTurquoise" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMoonstone" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreBlueTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreVioletSapphire" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreLepidolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmetrine" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreBlackDiamond" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreAlexandrite" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreChaos" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreEnderEssence" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_4.json b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_4.json new file mode 100644 index 0000000..c23f06c --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_4.json @@ -0,0 +1,514 @@ +{ + "outputs": [ + { + "target": "crystal", + "weight": 200, + "id": "environmentaltech:litherite_crystal" + }, + { + "target": "crystal", + "weight": 150, + "id": "environmentaltech:erodium_crystal" + }, + { + "target": "crystal", + "weight": 120, + "id": "environmentaltech:kyronite_crystal" + }, + { + "target": "crystal", + "weight": 90, + "id": "environmentaltech:pladium_crystal" + }, + { + "target": "crystal", + "weight": 60, + "id": "environmentaltech:ionite_crystal" + }, + { + "target": "black", + "weight": 16, + "id": "environmentaltech:lonsdaleite_crystal" + }, + { + "target": "black", + "weight": 1000, + "id": "OD:oreCoal" + }, + { + "target": "white", + "weight": 750, + "id": "OD:oreIron" + }, + { + "target": "white", + "weight": 560, + "id": "OD:oreQuartz" + }, + { + "target": "red", + "weight": 515, + "id": "OD:oreRedstone" + }, + { + "target": "blue", + "weight": 343, + "id": "OD:oreLapis" + }, + { + "target": "yellow", + "weight": 311, + "id": "OD:oreGold" + }, + { + "target": "cyan", + "weight": 218, + "id": "OD:oreDiamond" + }, + { + "target": "lime", + "weight": 156, + "id": "OD:oreEmerald" + }, + { + "target": "yellow", + "weight": 234, + "id": "OD:glowstone" + }, + { + "target": "orange", + "weight": 584, + "id": "OD:oreCopper" + }, + { + "target": "gray", + "weight": 602, + "id": "OD:oreTin" + }, + { + "target": "silver", + "weight": 381, + "id": "OD:oreSilver" + }, + { + "target": "purple", + "weight": 500, + "id": "OD:oreLead" + }, + { + "target": "white", + "weight": 422, + "id": "OD:oreAluminum" + }, + { + "target": "green", + "weight": 140, + "id": "OD:oreUranium" + }, + { + "target": "yellow", + "weight": 156, + "id": "OD:oreYellorite" + }, + { + "target": "light_blue", + "weight": 187, + "id": "OD:oreCertusQuartz" + }, + { + "target": "light_blue", + "weight": 109, + "id": "OD:oreChargedCertusQuartz" + }, + { + "target": "brown", + "weight": 190, + "id": "OD:oreCinnabar" + }, + { + "target": "orange", + "weight": 184, + "id": "OD:oreAmber" + }, + { + "target": "gray", + "weight": 232, + "id": "OD:oreNickel" + }, + { + "target": "light_blue", + "weight": 150, + "id": "OD:orePlatinum" + }, + { + "target": "light_blue", + "weight": 169, + "id": "OD:oreMithril" + }, + { + "target": "black", + "weight": 128, + "id": "OD:oreClathrateOilSand" + }, + { + "target": "black", + "weight": 120, + "id": "OD:oreClathrateOilShale" + }, + { + "target": "green", + "weight": 118, + "id": "OD:oreClathrateEnder" + }, + { + "target": "yellow", + "weight": 145, + "id": "OD:oreClathrateGlowstone" + }, + { + "target": "red", + "weight": 137, + "id": "OD:oreClathrateRedstone" + }, + { + "target": "yellow", + "weight": 222, + "id": "OD:oreSulfur" + }, + { + "target": "white", + "weight": 244, + "id": "OD:oreNiter" + }, + { + "target": "red", + "weight": 113, + "id": "OD:oreFirestone" + }, + { + "target": "blue", + "weight": 163, + "id": "OD:oreCobalt" + }, + { + "target": "orange", + "weight": 159, + "id": "OD:oreArdite" + }, + { + "target": "light_blue", + "weight": 200, + "id": "OD:oreApatite" + }, + { + "target": "purple", + "weight": 142, + "id": "draconicevolution:draconium_ore" + }, + { + "target": "black", + "weight": 190, + "id": "OD:oreGraphite" + }, + { + "target": "black", + "weight": 290, + "id": "OD:oreQuartzBlack" + }, + { + "target": "white", + "weight": 233, + "id": "OD:oreMagnesium" + }, + { + "target": "white", + "weight": 201, + "id": "OD:oreLithium" + }, + { + "target": "black", + "weight": 222, + "id": "OD:oreThorium" + }, + { + "target": "silver", + "weight": 199, + "id": "OD:oreBoron" + }, + { + "target": "brown", + "weight": 177, + "id": "deepresonance:resonating_ore" + }, + { + "target": "pink", + "weight": 186, + "id": "OD:oreZinc" + }, + { + "target": "white", + "weight": 157, + "id": "OD:oreIridium" + }, + { + "target": "black", + "weight": 192, + "id": "OD:oreTungsten" + }, + { + "target": "light_blue", + "weight": 251, + "id": "OD:oreOsmium" + }, + { + "target": "white", + "weight": 160, + "id": "OD:oreSalt" + }, + { + "target": "white", + "weight": 127, + "id": "rftools:dimensional_shard_ore" + }, + { + "target": "green", + "weight": 190, + "id": "OD:oreInferium" + }, + { + "target": "silver", + "weight": 155, + "id": "OD:oreProsperity" + }, + { + "target": "blue", + "weight": 414, + "id": "OD:oreElectrotine" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 111, + "id": "thaumcraft:crystal_ordo" + }, + { + "target": "yellow", + "weight": 111, + "id": "thaumcraft:crystal_air" + }, + { + "target": "orange", + "weight": 111, + "id": "thaumcraft:crystal_fire" + }, + { + "target": "black", + "weight": 111, + "id": "thaumcraft:crystal_perditio" + }, + { + "target": "purple", + "weight": 111, + "id": "thaumcraft:crystal_vitium" + }, + { + "target": "blue", + "weight": 111, + "id": "thaumcraft:crystal_aqua" + }, + { + "target": "green", + "weight": 111, + "id": "thaumcraft:crystal_terra" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 223, + "id": "OD:oreTitaniumIron" + }, + { + "target": "purple", + "weight": 333, + "id": "OD:oreSilicon" + }, + { + "target": "white", + "weight": 95, + "id": "astralsorcery:blockcustomore:0" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreRuby" + }, + { + "target": "green", + "weight": 200, + "id": "OD:orePeridot" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreTanzanite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMalachite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreSapphire" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreGarnet" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreHeliodore" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreIndicolite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreAquamarine" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreIolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmethyst" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreAgate" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreMorganite" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreOnyx" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreOpal" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreCarnelian" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreSpinel" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreCitrine" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreJasper" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreGoldenBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreMoldavite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreTurquoise" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMoonstone" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreBlueTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreVioletSapphire" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreLepidolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmetrine" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreBlackDiamond" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreAlexandrite" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreChaos" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreEnderEssence" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_5.json b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_5.json new file mode 100644 index 0000000..3a17cba --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_5.json @@ -0,0 +1,519 @@ +{ + "outputs": [ + { + "target": "crystal", + "weight": 200, + "id": "environmentaltech:litherite_crystal" + }, + { + "target": "crystal", + "weight": 150, + "id": "environmentaltech:erodium_crystal" + }, + { + "target": "crystal", + "weight": 120, + "id": "environmentaltech:kyronite_crystal" + }, + { + "target": "crystal", + "weight": 90, + "id": "environmentaltech:pladium_crystal" + }, + { + "target": "crystal", + "weight": 60, + "id": "environmentaltech:ionite_crystal" + }, + { + "target": "crystal", + "weight": 30, + "id": "environmentaltech:aethium_crystal" + }, + { + "target": "black", + "weight": 20, + "id": "environmentaltech:lonsdaleite_crystal" + }, + { + "target": "black", + "weight": 1000, + "id": "OD:oreCoal" + }, + { + "target": "white", + "weight": 750, + "id": "OD:oreIron" + }, + { + "target": "white", + "weight": 560, + "id": "OD:oreQuartz" + }, + { + "target": "red", + "weight": 515, + "id": "OD:oreRedstone" + }, + { + "target": "blue", + "weight": 343, + "id": "OD:oreLapis" + }, + { + "target": "yellow", + "weight": 311, + "id": "OD:oreGold" + }, + { + "target": "cyan", + "weight": 218, + "id": "OD:oreDiamond" + }, + { + "target": "lime", + "weight": 156, + "id": "OD:oreEmerald" + }, + { + "target": "yellow", + "weight": 234, + "id": "OD:glowstone" + }, + { + "target": "orange", + "weight": 584, + "id": "OD:oreCopper" + }, + { + "target": "gray", + "weight": 602, + "id": "OD:oreTin" + }, + { + "target": "silver", + "weight": 381, + "id": "OD:oreSilver" + }, + { + "target": "purple", + "weight": 500, + "id": "OD:oreLead" + }, + { + "target": "white", + "weight": 422, + "id": "OD:oreAluminum" + }, + { + "target": "green", + "weight": 140, + "id": "OD:oreUranium" + }, + { + "target": "yellow", + "weight": 156, + "id": "OD:oreYellorite" + }, + { + "target": "light_blue", + "weight": 187, + "id": "OD:oreCertusQuartz" + }, + { + "target": "light_blue", + "weight": 109, + "id": "OD:oreChargedCertusQuartz" + }, + { + "target": "brown", + "weight": 190, + "id": "OD:oreCinnabar" + }, + { + "target": "orange", + "weight": 184, + "id": "OD:oreAmber" + }, + { + "target": "gray", + "weight": 232, + "id": "OD:oreNickel" + }, + { + "target": "light_blue", + "weight": 150, + "id": "OD:orePlatinum" + }, + { + "target": "light_blue", + "weight": 169, + "id": "OD:oreMithril" + }, + { + "target": "black", + "weight": 128, + "id": "OD:oreClathrateOilSand" + }, + { + "target": "black", + "weight": 120, + "id": "OD:oreClathrateOilShale" + }, + { + "target": "green", + "weight": 118, + "id": "OD:oreClathrateEnder" + }, + { + "target": "yellow", + "weight": 145, + "id": "OD:oreClathrateGlowstone" + }, + { + "target": "red", + "weight": 137, + "id": "OD:oreClathrateRedstone" + }, + { + "target": "yellow", + "weight": 222, + "id": "OD:oreSulfur" + }, + { + "target": "white", + "weight": 244, + "id": "OD:oreNiter" + }, + { + "target": "red", + "weight": 113, + "id": "OD:oreFirestone" + }, + { + "target": "blue", + "weight": 163, + "id": "OD:oreCobalt" + }, + { + "target": "orange", + "weight": 159, + "id": "OD:oreArdite" + }, + { + "target": "light_blue", + "weight": 200, + "id": "OD:oreApatite" + }, + { + "target": "purple", + "weight": 142, + "id": "draconicevolution:draconium_ore" + }, + { + "target": "black", + "weight": 190, + "id": "OD:oreGraphite" + }, + { + "target": "black", + "weight": 290, + "id": "OD:oreQuartzBlack" + }, + { + "target": "white", + "weight": 233, + "id": "OD:oreMagnesium" + }, + { + "target": "white", + "weight": 201, + "id": "OD:oreLithium" + }, + { + "target": "black", + "weight": 222, + "id": "OD:oreThorium" + }, + { + "target": "silver", + "weight": 199, + "id": "OD:oreBoron" + }, + { + "target": "brown", + "weight": 177, + "id": "deepresonance:resonating_ore" + }, + { + "target": "pink", + "weight": 186, + "id": "OD:oreZinc" + }, + { + "target": "white", + "weight": 157, + "id": "OD:oreIridium" + }, + { + "target": "black", + "weight": 192, + "id": "OD:oreTungsten" + }, + { + "target": "light_blue", + "weight": 251, + "id": "OD:oreOsmium" + }, + { + "target": "white", + "weight": 160, + "id": "OD:oreSalt" + }, + { + "target": "white", + "weight": 127, + "id": "rftools:dimensional_shard_ore" + }, + { + "target": "green", + "weight": 190, + "id": "OD:oreInferium" + }, + { + "target": "silver", + "weight": 155, + "id": "OD:oreProsperity" + }, + { + "target": "blue", + "weight": 414, + "id": "OD:oreElectrotine" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 111, + "id": "thaumcraft:crystal_ordo" + }, + { + "target": "yellow", + "weight": 111, + "id": "thaumcraft:crystal_air" + }, + { + "target": "orange", + "weight": 111, + "id": "thaumcraft:crystal_fire" + }, + { + "target": "black", + "weight": 111, + "id": "thaumcraft:crystal_perditio" + }, + { + "target": "purple", + "weight": 111, + "id": "thaumcraft:crystal_vitium" + }, + { + "target": "blue", + "weight": 111, + "id": "thaumcraft:crystal_aqua" + }, + { + "target": "green", + "weight": 111, + "id": "thaumcraft:crystal_terra" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 223, + "id": "OD:oreTitaniumIron" + }, + { + "target": "purple", + "weight": 333, + "id": "OD:oreSilicon" + }, + { + "target": "white", + "weight": 95, + "id": "astralsorcery:blockcustomore:0" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreRuby" + }, + { + "target": "green", + "weight": 200, + "id": "OD:orePeridot" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreTanzanite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMalachite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreSapphire" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreGarnet" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreHeliodore" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreIndicolite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreAquamarine" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreIolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmethyst" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreAgate" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreMorganite" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreOnyx" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreOpal" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreCarnelian" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreSpinel" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreCitrine" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreJasper" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreGoldenBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreMoldavite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreTurquoise" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMoonstone" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreBlueTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreVioletSapphire" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreLepidolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmetrine" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreBlackDiamond" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreAlexandrite" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreChaos" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreEnderEssence" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_6.json b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_6.json new file mode 100644 index 0000000..ddb160a --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/ore/tier_6.json @@ -0,0 +1,519 @@ +{ + "outputs": [ + { + "target": "crystal", + "weight": 200, + "id": "environmentaltech:litherite_crystal" + }, + { + "target": "crystal", + "weight": 150, + "id": "environmentaltech:erodium_crystal" + }, + { + "target": "crystal", + "weight": 120, + "id": "environmentaltech:kyronite_crystal" + }, + { + "target": "crystal", + "weight": 90, + "id": "environmentaltech:pladium_crystal" + }, + { + "target": "crystal", + "weight": 60, + "id": "environmentaltech:ionite_crystal" + }, + { + "target": "crystal", + "weight": 30, + "id": "environmentaltech:aethium_crystal" + }, + { + "target": "black", + "weight": 24, + "id": "environmentaltech:lonsdaleite_crystal" + }, + { + "target": "black", + "weight": 1000, + "id": "OD:oreCoal" + }, + { + "target": "white", + "weight": 750, + "id": "OD:oreIron" + }, + { + "target": "white", + "weight": 560, + "id": "OD:oreQuartz" + }, + { + "target": "red", + "weight": 515, + "id": "OD:oreRedstone" + }, + { + "target": "blue", + "weight": 343, + "id": "OD:oreLapis" + }, + { + "target": "yellow", + "weight": 311, + "id": "OD:oreGold" + }, + { + "target": "cyan", + "weight": 218, + "id": "OD:oreDiamond" + }, + { + "target": "lime", + "weight": 156, + "id": "OD:oreEmerald" + }, + { + "target": "yellow", + "weight": 234, + "id": "OD:glowstone" + }, + { + "target": "orange", + "weight": 584, + "id": "OD:oreCopper" + }, + { + "target": "gray", + "weight": 602, + "id": "OD:oreTin" + }, + { + "target": "silver", + "weight": 381, + "id": "OD:oreSilver" + }, + { + "target": "purple", + "weight": 500, + "id": "OD:oreLead" + }, + { + "target": "white", + "weight": 422, + "id": "OD:oreAluminum" + }, + { + "target": "green", + "weight": 140, + "id": "OD:oreUranium" + }, + { + "target": "yellow", + "weight": 156, + "id": "OD:oreYellorite" + }, + { + "target": "light_blue", + "weight": 187, + "id": "OD:oreCertusQuartz" + }, + { + "target": "light_blue", + "weight": 109, + "id": "OD:oreChargedCertusQuartz" + }, + { + "target": "brown", + "weight": 190, + "id": "OD:oreCinnabar" + }, + { + "target": "orange", + "weight": 184, + "id": "OD:oreAmber" + }, + { + "target": "gray", + "weight": 232, + "id": "OD:oreNickel" + }, + { + "target": "light_blue", + "weight": 150, + "id": "OD:orePlatinum" + }, + { + "target": "light_blue", + "weight": 169, + "id": "OD:oreMithril" + }, + { + "target": "black", + "weight": 128, + "id": "OD:oreClathrateOilSand" + }, + { + "target": "black", + "weight": 120, + "id": "OD:oreClathrateOilShale" + }, + { + "target": "green", + "weight": 118, + "id": "OD:oreClathrateEnder" + }, + { + "target": "yellow", + "weight": 145, + "id": "OD:oreClathrateGlowstone" + }, + { + "target": "red", + "weight": 137, + "id": "OD:oreClathrateRedstone" + }, + { + "target": "yellow", + "weight": 222, + "id": "OD:oreSulfur" + }, + { + "target": "white", + "weight": 244, + "id": "OD:oreNiter" + }, + { + "target": "red", + "weight": 113, + "id": "OD:oreFirestone" + }, + { + "target": "blue", + "weight": 163, + "id": "OD:oreCobalt" + }, + { + "target": "orange", + "weight": 159, + "id": "OD:oreArdite" + }, + { + "target": "light_blue", + "weight": 200, + "id": "OD:oreApatite" + }, + { + "target": "purple", + "weight": 142, + "id": "draconicevolution:draconium_ore" + }, + { + "target": "black", + "weight": 190, + "id": "OD:oreGraphite" + }, + { + "target": "black", + "weight": 290, + "id": "OD:oreQuartzBlack" + }, + { + "target": "white", + "weight": 233, + "id": "OD:oreMagnesium" + }, + { + "target": "white", + "weight": 201, + "id": "OD:oreLithium" + }, + { + "target": "black", + "weight": 222, + "id": "OD:oreThorium" + }, + { + "target": "silver", + "weight": 199, + "id": "OD:oreBoron" + }, + { + "target": "brown", + "weight": 177, + "id": "deepresonance:resonating_ore" + }, + { + "target": "pink", + "weight": 186, + "id": "OD:oreZinc" + }, + { + "target": "white", + "weight": 157, + "id": "OD:oreIridium" + }, + { + "target": "black", + "weight": 192, + "id": "OD:oreTungsten" + }, + { + "target": "light_blue", + "weight": 251, + "id": "OD:oreOsmium" + }, + { + "target": "white", + "weight": 160, + "id": "OD:oreSalt" + }, + { + "target": "white", + "weight": 127, + "id": "rftools:dimensional_shard_ore" + }, + { + "target": "green", + "weight": 190, + "id": "OD:oreInferium" + }, + { + "target": "silver", + "weight": 155, + "id": "OD:oreProsperity" + }, + { + "target": "blue", + "weight": 414, + "id": "OD:oreElectrotine" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 111, + "id": "thaumcraft:crystal_ordo" + }, + { + "target": "yellow", + "weight": 111, + "id": "thaumcraft:crystal_air" + }, + { + "target": "orange", + "weight": 111, + "id": "thaumcraft:crystal_fire" + }, + { + "target": "black", + "weight": 111, + "id": "thaumcraft:crystal_perditio" + }, + { + "target": "purple", + "weight": 111, + "id": "thaumcraft:crystal_vitium" + }, + { + "target": "blue", + "weight": 111, + "id": "thaumcraft:crystal_aqua" + }, + { + "target": "green", + "weight": 111, + "id": "thaumcraft:crystal_terra" + }, + { + "target": "lime", + "weight": 223, + "id": "OD:oreBrainstone" + }, + { + "target": "white", + "weight": 223, + "id": "OD:oreTitaniumIron" + }, + { + "target": "purple", + "weight": 333, + "id": "OD:oreSilicon" + }, + { + "target": "white", + "weight": 95, + "id": "astralsorcery:blockcustomore:0" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreRuby" + }, + { + "target": "green", + "weight": 200, + "id": "OD:orePeridot" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreTanzanite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMalachite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreSapphire" + }, + { + "target": "orange", + "weight": 200, + "id": "OD:oreGarnet" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreHeliodore" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreIndicolite" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreAquamarine" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreIolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmethyst" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreAgate" + }, + { + "target": "pink", + "weight": 200, + "id": "OD:oreMorganite" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreOnyx" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreOpal" + }, + { + "target": "red", + "weight": 200, + "id": "OD:oreCarnelian" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreSpinel" + }, + { + "target": "brown", + "weight": 200, + "id": "OD:oreCitrine" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreJasper" + }, + { + "target": "yellow", + "weight": 200, + "id": "OD:oreGoldenBeryl" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreMoldavite" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreTurquoise" + }, + { + "target": "cyan", + "weight": 200, + "id": "OD:oreMoonstone" + }, + { + "target": "blue", + "weight": 200, + "id": "OD:oreBlueTopaz" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreVioletSapphire" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreLepidolite" + }, + { + "target": "purple", + "weight": 200, + "id": "OD:oreAmetrine" + }, + { + "target": "black", + "weight": 200, + "id": "OD:oreBlackDiamond" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreAlexandrite" + }, + { + "target": "white", + "weight": 200, + "id": "OD:oreChaos" + }, + { + "target": "green", + "weight": 200, + "id": "OD:oreEnderEssence" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_1.json b/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_1.json new file mode 100644 index 0000000..3a7aed9 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_1.json @@ -0,0 +1,409 @@ +{ + "outputs": [ + { + "target": "gray", + "weight": 32, + "id": "minecraft:stone:0" + }, + { + "target": "pink", + "weight": 30, + "id": "minecraft:stone:1" + }, + { + "target": "white", + "weight": 30, + "id": "minecraft:stone:3" + }, + { + "target": "gray", + "weight": 30, + "id": "minecraft:stone:5" + }, + { + "target": "silver", + "weight": 30, + "id": "minecraft:gravel" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:grass" + }, + { + "target": "brown", + "weight": 20, + "id": "minecraft:dirt:0" + }, + { + "target": "brown", + "weight": 10, + "id": "minecraft:dirt:2" + }, + { + "target": "yellow", + "weight": 30, + "id": "minecraft:sand:0" + }, + { + "target": "red", + "weight": 24, + "id": "minecraft:sand:1" + }, + { + "target": "yellow", + "weight": 10, + "id": "minecraft:sandstone:0" + }, + { + "target": "red", + "weight": 10, + "id": "minecraft:red_sandstone:0" + }, + { + "target": "gray", + "weight": 28, + "id": "minecraft:cobblestone" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:mossy_cobblestone" + }, + { + "target": "purple", + "weight": 9, + "id": "minecraft:obsidian" + }, + { + "target": "silver", + "weight": 12, + "id": "minecraft:clay" + }, + { + "target": "red", + "weight": 28, + "id": 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"weight": 2, + "id": "minecraft:stained_hardened_clay:7" + }, + { + "target": "silver", + "weight": 2, + "id": "minecraft:stained_hardened_clay:8" + }, + { + "target": "cyan", + "weight": 2, + "id": "minecraft:stained_hardened_clay:9" + }, + { + "target": "purple", + "weight": 2, + "id": "minecraft:stained_hardened_clay:10" + }, + { + "target": "blue", + "weight": 2, + "id": "minecraft:stained_hardened_clay:11" + }, + { + "target": "brown", + "weight": 2, + "id": "minecraft:stained_hardened_clay:12" + }, + { + "target": "green", + "weight": 2, + "id": "minecraft:stained_hardened_clay:13" + }, + { + "target": "red", + "weight": 2, + "id": "minecraft:stained_hardened_clay:14" + }, + { + "target": "black", + "weight": 2, + "id": "minecraft:stained_hardened_clay:15" + }, + { + "target": "yellow", + "weight": 28, + "id": "minecraft:sponge" + }, + { + "target": "white", + "weight": 12, + "id": "environmentalmaterials:alabaster:0" + }, + { + "target": "orange", + "weight": 6, + "id": 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"weight": 30, + "id": "minecraft:stone:3" + }, + { + "target": "gray", + "weight": 30, + "id": "minecraft:stone:5" + }, + { + "target": "silver", + "weight": 30, + "id": "minecraft:gravel" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:grass" + }, + { + "target": "brown", + "weight": 20, + "id": "minecraft:dirt:0" + }, + { + "target": "brown", + "weight": 10, + "id": "minecraft:dirt:2" + }, + { + "target": "yellow", + "weight": 30, + "id": "minecraft:sand:0" + }, + { + "target": "red", + "weight": 24, + "id": "minecraft:sand:1" + }, + { + "target": "yellow", + "weight": 10, + "id": "minecraft:sandstone:0" + }, + { + "target": "red", + "weight": 10, + "id": "minecraft:red_sandstone:0" + }, + { + "target": "gray", + "weight": 28, + "id": "minecraft:cobblestone" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:mossy_cobblestone" + }, + { + "target": "purple", + "weight": 9, + "id": "minecraft:obsidian" + }, + { + "target": "silver", + "weight": 12, + 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"id": "minecraft:stained_hardened_clay:6" + }, + { + "target": "gray", + "weight": 2, + "id": "minecraft:stained_hardened_clay:7" + }, + { + "target": "silver", + "weight": 2, + "id": "minecraft:stained_hardened_clay:8" + }, + { + "target": "cyan", + "weight": 2, + "id": "minecraft:stained_hardened_clay:9" + }, + { + "target": "purple", + "weight": 2, + "id": "minecraft:stained_hardened_clay:10" + }, + { + "target": "blue", + "weight": 2, + "id": "minecraft:stained_hardened_clay:11" + }, + { + "target": "brown", + "weight": 2, + "id": "minecraft:stained_hardened_clay:12" + }, + { + "target": "green", + "weight": 2, + "id": "minecraft:stained_hardened_clay:13" + }, + { + "target": "red", + "weight": 2, + "id": "minecraft:stained_hardened_clay:14" + }, + { + "target": "black", + "weight": 2, + "id": "minecraft:stained_hardened_clay:15" + }, + { + "target": "yellow", + "weight": 28, + "id": "minecraft:sponge" + }, + { + "target": "white", + "weight": 12, + "id": 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"weight": 30, + "id": "environmentalmaterials:basalt" + }, + { + "target": "gray", + "weight": 20, + "id": "environmentalmaterials:hardened_stone" + }, + { + "target": "yellow", + "weight": 30, + "id": "OD:stoneLimestone" + }, + { + "target": "white", + "weight": 30, + "id": "OD:stoneMarble" + }, + { + "target": "brown", + "weight": 20, + "id": "chisel:brownstone" + }, + { + "target": "light_blue", + "weight": 8, + "id": "minecraft:ice" + }, + { + "target": "light_blue", + "weight": 8, + "id": "minecraft:packed_ice" + }, + { + "target": "light_blue", + "weight": 8, + "id": "immersivehempcraft:hemcraft_hardened" + }, + { + "target": "brown", + "weight": 15, + "id": "biomesoplenty:dirt" + }, + { + "target": "green", + "weight": 20, + "id": "thebetweenlands:betweenstone" + }, + { + "target": "green", + "weight": 5, + "id": "thebetweenlands:generic_stone" + }, + { + "target": "green", + "weight": 15, + "id": "thebetweenlands:pitstone" + }, + { + "target": "light_gray", + "weight": 15, + "id": "thebetweenlands:limestone" + }, + { + "target": "brown", + "weight": 7, + "id": "thebetweenlands:mud" + }, + { + "target": "brown", + "weight": 7, + "id": "thebetweenlands:swamp_dirt" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:swamp_grass" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:slimy_dirt" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:slimy_grass" + }, + { + "target": "white", + "weight": 3, + "id": "environmentaltech:mica" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_3.json b/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_3.json new file mode 100644 index 0000000..78b124d --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_3.json @@ -0,0 +1,409 @@ +{ + "outputs": [ + { + "target": "gray", + "weight": 32, + "id": "minecraft:stone:0" + }, + { + "target": "pink", + "weight": 30, + "id": "minecraft:stone:1" + }, + { + "target": "white", + "weight": 30, + "id": "minecraft:stone:3" + }, + { + "target": "gray", + "weight": 30, + "id": "minecraft:stone:5" + }, + { + "target": "silver", + "weight": 30, + "id": "minecraft:gravel" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:grass" + }, + { + "target": "brown", + "weight": 20, + "id": "minecraft:dirt:0" + }, + { + "target": "brown", + "weight": 10, + "id": "minecraft:dirt:2" + }, + { + "target": "yellow", + "weight": 30, + "id": "minecraft:sand:0" + }, + { + "target": "red", + "weight": 24, + "id": "minecraft:sand:1" + }, + { + "target": "yellow", + "weight": 10, + "id": "minecraft:sandstone:0" + }, + { + "target": "red", + "weight": 10, + "id": "minecraft:red_sandstone:0" + }, + { + "target": "gray", + "weight": 28, + "id": "minecraft:cobblestone" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:mossy_cobblestone" + }, + { + "target": "purple", + "weight": 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"minecraft:stained_hardened_clay:5" + }, + { + "target": "pink", + "weight": 2, + "id": "minecraft:stained_hardened_clay:6" + }, + { + "target": "gray", + "weight": 2, + "id": "minecraft:stained_hardened_clay:7" + }, + { + "target": "silver", + "weight": 2, + "id": "minecraft:stained_hardened_clay:8" + }, + { + "target": "cyan", + "weight": 2, + "id": "minecraft:stained_hardened_clay:9" + }, + { + "target": "purple", + "weight": 2, + "id": "minecraft:stained_hardened_clay:10" + }, + { + "target": "blue", + "weight": 2, + "id": "minecraft:stained_hardened_clay:11" + }, + { + "target": "brown", + "weight": 2, + "id": "minecraft:stained_hardened_clay:12" + }, + { + "target": "green", + "weight": 2, + "id": "minecraft:stained_hardened_clay:13" + }, + { + "target": "red", + "weight": 2, + "id": "minecraft:stained_hardened_clay:14" + }, + { + "target": "black", + "weight": 2, + "id": "minecraft:stained_hardened_clay:15" + }, + { + "target": "yellow", + "weight": 28, + "id": 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"environmentalmaterials:alabaster:10" + }, + { + "target": "blue", + "weight": 6, + "id": "environmentalmaterials:alabaster:11" + }, + { + "target": "brown", + "weight": 6, + "id": "environmentalmaterials:alabaster:12" + }, + { + "target": "green", + "weight": 6, + "id": "environmentalmaterials:alabaster:13" + }, + { + "target": "red", + "weight": 6, + "id": "environmentalmaterials:alabaster:14" + }, + { + "target": "black", + "weight": 6, + "id": "environmentalmaterials:alabaster:15" + }, + { + "target": "white", + "weight": 4, + "id": "quark:crystal:0" + }, + { + "target": "red", + "weight": 4, + "id": "quark:crystal:1" + }, + { + "target": "orange", + "weight": 4, + "id": "quark:crystal:2" + }, + { + "target": "yellow", + "weight": 4, + "id": "quark:crystal:3" + }, + { + "target": "lime", + "weight": 4, + "id": "quark:crystal:4" + }, + { + "target": "cyan", + "weight": 4, + "id": "quark:crystal:5" + }, + { + "target": "blue", + "weight": 4, + "id": "quark:crystal:6" + }, + { + "target": "purple", + "weight": 4, + "id": "quark:crystal:7" + }, + { + "target": "black", + "weight": 30, + "id": "environmentalmaterials:basalt" + }, + { + "target": "gray", + "weight": 20, + "id": "environmentalmaterials:hardened_stone" + }, + { + "target": "yellow", + "weight": 30, + "id": "OD:stoneLimestone" + }, + { + "target": "white", + "weight": 30, + "id": "OD:stoneMarble" + }, + { + "target": "brown", + "weight": 20, + "id": "chisel:brownstone" + }, + { + "target": "light_blue", + "weight": 8, + "id": "minecraft:ice" + }, + { + "target": "light_blue", + "weight": 8, + "id": "minecraft:packed_ice" + }, + { + "target": "light_blue", + "weight": 8, + "id": "immersivehempcraft:hemcraft_hardened" + }, + { + "target": "brown", + "weight": 15, + "id": "biomesoplenty:dirt" + }, + { + "target": "green", + "weight": 20, + "id": "thebetweenlands:betweenstone" + }, + { + "target": "green", + "weight": 5, + "id": "thebetweenlands:generic_stone" + }, + { + "target": "green", + "weight": 15, + "id": "thebetweenlands:pitstone" + }, + { + "target": "light_gray", + "weight": 15, + "id": "thebetweenlands:limestone" + }, + { + "target": "brown", + "weight": 7, + "id": "thebetweenlands:mud" + }, + { + "target": "brown", + "weight": 7, + "id": "thebetweenlands:swamp_dirt" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:swamp_grass" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:slimy_dirt" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:slimy_grass" + }, + { + "target": "white", + "weight": 4, + "id": "environmentaltech:mica" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_4.json b/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_4.json new file mode 100644 index 0000000..c643aa7 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_4.json @@ -0,0 +1,409 @@ +{ + "outputs": [ + { + "target": "gray", + "weight": 32, + "id": "minecraft:stone:0" + }, + { + "target": "pink", + "weight": 30, + "id": "minecraft:stone:1" + }, + { + "target": "white", + "weight": 30, + "id": "minecraft:stone:3" + }, + { + "target": "gray", + "weight": 30, + "id": "minecraft:stone:5" + }, + { + "target": "silver", + "weight": 30, + "id": "minecraft:gravel" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:grass" + }, + { + "target": "brown", + "weight": 20, + "id": "minecraft:dirt:0" + }, + { + "target": "brown", + "weight": 10, + "id": "minecraft:dirt:2" + }, + { + "target": "yellow", + "weight": 30, + "id": "minecraft:sand:0" + }, + { + "target": "red", + "weight": 24, + "id": "minecraft:sand:1" + }, + { + "target": "yellow", + "weight": 10, + "id": "minecraft:sandstone:0" + }, + { + "target": "red", + "weight": 10, + "id": "minecraft:red_sandstone:0" + }, + { + "target": "gray", + "weight": 28, + "id": "minecraft:cobblestone" + }, + { + "target": "green", + 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"id": "minecraft:stained_hardened_clay:4" + }, + { + "target": "lime", + "weight": 2, + "id": "minecraft:stained_hardened_clay:5" + }, + { + "target": "pink", + "weight": 2, + "id": "minecraft:stained_hardened_clay:6" + }, + { + "target": "gray", + "weight": 2, + "id": "minecraft:stained_hardened_clay:7" + }, + { + "target": "silver", + "weight": 2, + "id": "minecraft:stained_hardened_clay:8" + }, + { + "target": "cyan", + "weight": 2, + "id": "minecraft:stained_hardened_clay:9" + }, + { + "target": "purple", + "weight": 2, + "id": "minecraft:stained_hardened_clay:10" + }, + { + "target": "blue", + "weight": 2, + "id": "minecraft:stained_hardened_clay:11" + }, + { + "target": "brown", + "weight": 2, + "id": "minecraft:stained_hardened_clay:12" + }, + { + "target": "green", + "weight": 2, + "id": "minecraft:stained_hardened_clay:13" + }, + { + "target": "red", + "weight": 2, + "id": "minecraft:stained_hardened_clay:14" + }, + { + "target": "black", + "weight": 2, + "id": "minecraft:stained_hardened_clay:15" + }, + { + "target": "yellow", + "weight": 28, + "id": "minecraft:sponge" + }, + { + "target": "white", + "weight": 12, + "id": "environmentalmaterials:alabaster:0" + }, + { + "target": "orange", + "weight": 6, + "id": "environmentalmaterials:alabaster:1" + }, + { + "target": "magenta", + "weight": 6, + "id": "environmentalmaterials:alabaster:2" + }, + { + "target": "light_blue", + "weight": 6, + "id": "environmentalmaterials:alabaster:3" + }, + { + "target": "yellow", + "weight": 6, + "id": "environmentalmaterials:alabaster:4" + }, + { + "target": "lime", + "weight": 6, + "id": "environmentalmaterials:alabaster:5" + }, + { + "target": "pink", + "weight": 6, + "id": "environmentalmaterials:alabaster:6" + }, + { + "target": "gray", + "weight": 6, + "id": "environmentalmaterials:alabaster:7" + }, + { + "target": "silver", + "weight": 6, + "id": "environmentalmaterials:alabaster:8" + }, + { + "target": "cyan", + "weight": 6, + "id": "environmentalmaterials:alabaster:9" + }, + { + "target": "purple", + "weight": 6, + "id": "environmentalmaterials:alabaster:10" + }, + { + "target": "blue", + "weight": 6, + "id": "environmentalmaterials:alabaster:11" + }, + { + "target": "brown", + "weight": 6, + "id": "environmentalmaterials:alabaster:12" + }, + { + "target": "green", + "weight": 6, + "id": "environmentalmaterials:alabaster:13" + }, + { + "target": "red", + "weight": 6, + "id": "environmentalmaterials:alabaster:14" + }, + { + "target": "black", + "weight": 6, + "id": "environmentalmaterials:alabaster:15" + }, + { + "target": "white", + "weight": 4, + "id": "quark:crystal:0" + }, + { + "target": "red", + "weight": 4, + "id": "quark:crystal:1" + }, + { + "target": "orange", + "weight": 4, + "id": "quark:crystal:2" + }, + { + "target": "yellow", + "weight": 4, + "id": "quark:crystal:3" + }, + { + "target": "lime", + "weight": 4, + "id": "quark:crystal:4" + }, + { + "target": "cyan", + "weight": 4, + "id": 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+ "weight": 5, + "id": "thebetweenlands:generic_stone" + }, + { + "target": "green", + "weight": 15, + "id": "thebetweenlands:pitstone" + }, + { + "target": "light_gray", + "weight": 15, + "id": "thebetweenlands:limestone" + }, + { + "target": "brown", + "weight": 7, + "id": "thebetweenlands:mud" + }, + { + "target": "brown", + "weight": 7, + "id": "thebetweenlands:swamp_dirt" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:swamp_grass" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:slimy_dirt" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:slimy_grass" + }, + { + "target": "white", + "weight": 5, + "id": "environmentaltech:mica" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_5.json b/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_5.json new file mode 100644 index 0000000..dca8b35 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_5.json @@ -0,0 +1,409 @@ +{ + "outputs": [ + { + "target": "gray", + "weight": 32, + "id": "minecraft:stone:0" + }, + { + "target": "pink", + "weight": 30, + "id": "minecraft:stone:1" + }, + { + "target": "white", + "weight": 30, + "id": "minecraft:stone:3" + }, + { + "target": "gray", + "weight": 30, + "id": "minecraft:stone:5" + }, + { + "target": "silver", + "weight": 30, + "id": "minecraft:gravel" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:grass" + }, + { + "target": "brown", + "weight": 20, + "id": "minecraft:dirt:0" + }, + { + "target": "brown", + "weight": 10, + "id": "minecraft:dirt:2" + }, + { + "target": "yellow", + "weight": 30, + "id": "minecraft:sand:0" + }, + { + "target": "red", + "weight": 24, + "id": "minecraft:sand:1" + }, + { + "target": "yellow", + "weight": 10, + "id": "minecraft:sandstone:0" + }, + { + "target": "red", + "weight": 10, + "id": "minecraft:red_sandstone:0" + }, + { + "target": "gray", + "weight": 28, + "id": "minecraft:cobblestone" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:mossy_cobblestone" + }, + { + "target": "purple", + "weight": 9, + "id": "minecraft:obsidian" + }, + { + "target": "silver", + "weight": 12, + "id": "minecraft:clay" + }, + { + "target": "red", + "weight": 28, + "id": "minecraft:netherrack" + }, + { + "target": "brown", + "weight": 16, + "id": "minecraft:soul_sand" + }, + { + "target": "purple", + "weight": 8, + "id": "minecraft:mycelium" + }, + { + "target": "yellow", + "weight": 13, + "id": "minecraft:end_stone:0" + }, + { + "target": "orange", + "weight": 12, + "id": "minecraft:hardened_clay" + }, + { + "target": "white", + "weight": 2, + "id": "minecraft:stained_hardened_clay:0" + }, + { + "target": "orange", + "weight": 2, + "id": "minecraft:stained_hardened_clay:1" + }, + { + "target": "magenta", + "weight": 2, + "id": "minecraft:stained_hardened_clay:2" + }, + { + "target": "light_blue", + "weight": 2, + "id": "minecraft:stained_hardened_clay:3" + }, + { + "target": "yellow", + "weight": 2, + "id": "minecraft:stained_hardened_clay:4" + }, + { + "target": "lime", + "weight": 2, + "id": "minecraft:stained_hardened_clay:5" + }, + { + "target": "pink", + "weight": 2, + "id": "minecraft:stained_hardened_clay:6" + }, + { + "target": "gray", + "weight": 2, + "id": "minecraft:stained_hardened_clay:7" + }, + { + "target": "silver", + "weight": 2, + "id": "minecraft:stained_hardened_clay:8" + }, + { + "target": "cyan", + "weight": 2, + "id": "minecraft:stained_hardened_clay:9" + }, + { + "target": "purple", + "weight": 2, + "id": "minecraft:stained_hardened_clay:10" + }, + { + "target": "blue", + "weight": 2, + "id": "minecraft:stained_hardened_clay:11" + }, + { + "target": "brown", + "weight": 2, + "id": "minecraft:stained_hardened_clay:12" + }, + { + "target": "green", + "weight": 2, + "id": "minecraft:stained_hardened_clay:13" + }, + { + "target": "red", + "weight": 2, + "id": "minecraft:stained_hardened_clay:14" + }, + { + "target": "black", + "weight": 2, + "id": "minecraft:stained_hardened_clay:15" + }, + { + "target": "yellow", + "weight": 28, + "id": "minecraft:sponge" + }, + { + "target": "white", + "weight": 12, + "id": "environmentalmaterials:alabaster:0" + }, + { + "target": "orange", + "weight": 6, + "id": "environmentalmaterials:alabaster:1" + }, + { + "target": "magenta", + "weight": 6, + "id": "environmentalmaterials:alabaster:2" + }, + { + "target": "light_blue", + "weight": 6, + "id": "environmentalmaterials:alabaster:3" + }, + { + "target": "yellow", + "weight": 6, + "id": "environmentalmaterials:alabaster:4" + }, + { + "target": "lime", + "weight": 6, + "id": "environmentalmaterials:alabaster:5" + }, + { + "target": "pink", + "weight": 6, + "id": "environmentalmaterials:alabaster:6" + }, + { + "target": "gray", + "weight": 6, + "id": "environmentalmaterials:alabaster:7" + }, + { + "target": "silver", + "weight": 6, + "id": "environmentalmaterials:alabaster:8" + }, + { + "target": "cyan", + "weight": 6, + "id": "environmentalmaterials:alabaster:9" + }, + { + "target": "purple", + "weight": 6, + "id": "environmentalmaterials:alabaster:10" + }, + { + "target": "blue", + "weight": 6, + "id": "environmentalmaterials:alabaster:11" + }, + { + "target": "brown", + "weight": 6, + "id": "environmentalmaterials:alabaster:12" + }, + { + "target": "green", + "weight": 6, + "id": "environmentalmaterials:alabaster:13" + }, + { + "target": "red", + "weight": 6, + "id": "environmentalmaterials:alabaster:14" + }, + { + "target": "black", + "weight": 6, + "id": "environmentalmaterials:alabaster:15" + }, + { + "target": "white", + "weight": 4, + "id": "quark:crystal:0" + }, + { + "target": "red", + "weight": 4, + "id": "quark:crystal:1" + }, + { + "target": "orange", + "weight": 4, + "id": "quark:crystal:2" + }, + { + "target": "yellow", + "weight": 4, + "id": "quark:crystal:3" + }, + { + "target": "lime", + "weight": 4, + "id": "quark:crystal:4" + }, + { + "target": "cyan", + "weight": 4, + "id": "quark:crystal:5" + }, + { + "target": "blue", + "weight": 4, + "id": "quark:crystal:6" + }, + { + "target": "purple", + "weight": 4, + "id": "quark:crystal:7" + }, + { + "target": "black", + "weight": 30, + "id": "environmentalmaterials:basalt" + }, + { + "target": "gray", + "weight": 20, + "id": "environmentalmaterials:hardened_stone" + }, + { + "target": "yellow", + "weight": 30, + "id": "OD:stoneLimestone" + }, + { + "target": "white", + "weight": 30, + "id": "OD:stoneMarble" + }, + { + "target": "brown", + "weight": 20, + "id": "chisel:brownstone" + }, + { + "target": "light_blue", + "weight": 8, + "id": "minecraft:ice" + }, + { + "target": "light_blue", + "weight": 8, + "id": "minecraft:packed_ice" + }, + { + "target": "light_blue", + "weight": 8, + "id": "immersivehempcraft:hemcraft_hardened" + }, + { + "target": "brown", + "weight": 15, + "id": "biomesoplenty:dirt" + }, + { + "target": "green", + "weight": 20, + "id": "thebetweenlands:betweenstone" + }, + { + "target": "green", + "weight": 5, + "id": "thebetweenlands:generic_stone" + }, + { + "target": "green", + "weight": 15, + "id": "thebetweenlands:pitstone" + }, + { + "target": "light_gray", + "weight": 15, + "id": "thebetweenlands:limestone" + }, + { + "target": "brown", + "weight": 7, + "id": "thebetweenlands:mud" + }, + { + "target": "brown", + "weight": 7, + "id": "thebetweenlands:swamp_dirt" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:swamp_grass" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:slimy_dirt" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:slimy_grass" + }, + { + "target": "white", + "weight": 6, + "id": "environmentaltech:mica" + } + ] +} \ No newline at end of file diff --git a/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_6.json b/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_6.json new file mode 100644 index 0000000..5e40490 --- /dev/null +++ b/overrides/config/environmentaltech/multiblocks/void_miner/resource/tier_6.json @@ -0,0 +1,409 @@ +{ + "outputs": [ + { + "target": "gray", + "weight": 32, + "id": "minecraft:stone:0" + }, + { + "target": "pink", + "weight": 30, + "id": "minecraft:stone:1" + }, + { + "target": "white", + "weight": 30, + "id": "minecraft:stone:3" + }, + { + "target": "gray", + "weight": 30, + "id": "minecraft:stone:5" + }, + { + "target": "silver", + "weight": 30, + "id": "minecraft:gravel" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:grass" + }, + { + "target": "brown", + "weight": 20, + "id": "minecraft:dirt:0" + }, + { + "target": "brown", + "weight": 10, + "id": "minecraft:dirt:2" + }, + { + "target": "yellow", + "weight": 30, + "id": "minecraft:sand:0" + }, + { + "target": "red", + "weight": 24, + "id": "minecraft:sand:1" + }, + { + "target": "yellow", + "weight": 10, + "id": "minecraft:sandstone:0" + }, + { + "target": "red", + "weight": 10, + "id": "minecraft:red_sandstone:0" + }, + { + "target": "gray", + "weight": 28, + "id": "minecraft:cobblestone" + }, + { + "target": "green", + "weight": 10, + "id": "minecraft:mossy_cobblestone" + }, + { + "target": "purple", + "weight": 9, + "id": "minecraft:obsidian" + }, + { + "target": "silver", + "weight": 12, + "id": "minecraft:clay" + }, + { + "target": "red", + "weight": 28, + "id": "minecraft:netherrack" + }, + { + "target": "brown", + "weight": 16, + "id": "minecraft:soul_sand" + }, + { + "target": "purple", + "weight": 8, + "id": "minecraft:mycelium" + }, + { + "target": "yellow", + "weight": 13, + "id": "minecraft:end_stone:0" + }, + { + "target": "orange", + "weight": 12, + "id": "minecraft:hardened_clay" + }, + { + "target": "white", + "weight": 2, + "id": "minecraft:stained_hardened_clay:0" + }, + { + "target": "orange", + "weight": 2, + "id": "minecraft:stained_hardened_clay:1" + }, + { + "target": "magenta", + "weight": 2, + "id": "minecraft:stained_hardened_clay:2" + }, + { + "target": "light_blue", + "weight": 2, + "id": "minecraft:stained_hardened_clay:3" + }, + { + "target": "yellow", + "weight": 2, + "id": "minecraft:stained_hardened_clay:4" + }, + { + "target": "lime", + "weight": 2, + "id": "minecraft:stained_hardened_clay:5" + }, + { + "target": "pink", + "weight": 2, + "id": "minecraft:stained_hardened_clay:6" + }, + { + "target": "gray", + "weight": 2, + "id": "minecraft:stained_hardened_clay:7" + }, + { + "target": "silver", + "weight": 2, + "id": "minecraft:stained_hardened_clay:8" + }, + { + "target": "cyan", + "weight": 2, + "id": "minecraft:stained_hardened_clay:9" + }, + { + "target": "purple", + "weight": 2, + "id": "minecraft:stained_hardened_clay:10" + }, + { + "target": "blue", + "weight": 2, + "id": "minecraft:stained_hardened_clay:11" + }, + { + "target": "brown", + "weight": 2, + "id": "minecraft:stained_hardened_clay:12" + }, + { + "target": "green", + "weight": 2, + "id": "minecraft:stained_hardened_clay:13" + }, + { + "target": "red", + "weight": 2, + "id": "minecraft:stained_hardened_clay:14" + }, + { + "target": "black", + "weight": 2, + "id": "minecraft:stained_hardened_clay:15" + }, + { + "target": "yellow", + "weight": 28, + "id": "minecraft:sponge" + }, + { + "target": "white", + "weight": 12, + "id": "environmentalmaterials:alabaster:0" + }, + { + "target": "orange", + "weight": 6, + "id": "environmentalmaterials:alabaster:1" + }, + { + "target": "magenta", + "weight": 6, + "id": "environmentalmaterials:alabaster:2" + }, + { + "target": "light_blue", + "weight": 6, + "id": "environmentalmaterials:alabaster:3" + }, + { + "target": "yellow", + "weight": 6, + "id": "environmentalmaterials:alabaster:4" + }, + { + "target": "lime", + "weight": 6, + "id": "environmentalmaterials:alabaster:5" + }, + { + "target": "pink", + "weight": 6, + "id": "environmentalmaterials:alabaster:6" + }, + { + "target": "gray", + "weight": 6, + "id": "environmentalmaterials:alabaster:7" + }, + { + "target": "silver", + "weight": 6, + "id": "environmentalmaterials:alabaster:8" + }, + { + "target": "cyan", + "weight": 6, + "id": "environmentalmaterials:alabaster:9" + }, + { + "target": "purple", + "weight": 6, + "id": "environmentalmaterials:alabaster:10" + }, + { + "target": "blue", + "weight": 6, + "id": "environmentalmaterials:alabaster:11" + }, + { + "target": "brown", + "weight": 6, + "id": "environmentalmaterials:alabaster:12" + }, + { + "target": "green", + "weight": 6, + "id": "environmentalmaterials:alabaster:13" + }, + { + "target": "red", + "weight": 6, + "id": "environmentalmaterials:alabaster:14" + }, + { + "target": "black", + "weight": 6, + "id": "environmentalmaterials:alabaster:15" + }, + { + "target": "white", + "weight": 4, + "id": "quark:crystal:0" + }, + { + "target": "red", + "weight": 4, + "id": "quark:crystal:1" + }, + { + "target": "orange", + "weight": 4, + "id": "quark:crystal:2" + }, + { + "target": "yellow", + "weight": 4, + "id": "quark:crystal:3" + }, + { + "target": "lime", + "weight": 4, + "id": "quark:crystal:4" + }, + { + "target": "cyan", + "weight": 4, + "id": "quark:crystal:5" + }, + { + "target": "blue", + "weight": 4, + "id": "quark:crystal:6" + }, + { + "target": "purple", + "weight": 4, + "id": "quark:crystal:7" + }, + { + "target": "black", + "weight": 30, + "id": "environmentalmaterials:basalt" + }, + { + "target": "gray", + "weight": 20, + "id": "environmentalmaterials:hardened_stone" + }, + { + "target": "yellow", + "weight": 30, + "id": "OD:stoneLimestone" + }, + { + "target": "white", + "weight": 30, + "id": "OD:stoneMarble" + }, + { + "target": "brown", + "weight": 20, + "id": "chisel:brownstone" + }, + { + "target": "light_blue", + "weight": 8, + "id": "minecraft:ice" + }, + { + "target": "light_blue", + "weight": 8, + "id": "minecraft:packed_ice" + }, + { + "target": "light_blue", + "weight": 8, + "id": "immersivehempcraft:hemcraft_hardened" + }, + { + "target": "brown", + "weight": 15, + "id": "biomesoplenty:dirt" + }, + { + "target": "green", + "weight": 20, + "id": "thebetweenlands:betweenstone" + }, + { + "target": "green", + "weight": 5, + "id": "thebetweenlands:generic_stone" + }, + { + "target": "green", + "weight": 15, + "id": "thebetweenlands:pitstone" + }, + { + "target": "light_gray", + "weight": 15, + "id": "thebetweenlands:limestone" + }, + { + "target": "brown", + "weight": 7, + "id": "thebetweenlands:mud" + }, + { + "target": "brown", + "weight": 7, + "id": "thebetweenlands:swamp_dirt" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:swamp_grass" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:slimy_dirt" + }, + { + "target": "green", + "weight": 7, + "id": "thebetweenlands:slimy_grass" + }, + { + "target": "white", + "weight": 7, + "id": "environmentaltech:mica" + } + ] +} \ No newline at end of file diff --git a/overrides/config/excompressum.cfg b/overrides/config/excompressum.cfg new file mode 100644 index 0000000..d769fcf --- /dev/null +++ b/overrides/config/excompressum.cfg @@ -0,0 +1,273 @@ +# Configuration file + +automation { + # The energy cost of the auto compressed hammer per tick. + # Min: 0 + # Max: 100000 + I:"Auto Compressed Hammer Energy Cost"=120 + + # The speed at which the auto compressed hammer will smash stuff. + # Min: 0.0010000000474974513 + # Max: 0.10000000149011612 + D:"Auto Compressed Hammer Speed"=0.0037499999161809683 + + # The energy cost of the auto compressor per tick. + # Min: 0 + # Max: 100000 + I:"Auto Compressor Energy Cost"=5 + + # The speed at which the auto compressor will compress stuff. + # Min: 0.0010000000474974513 + # Max: 1.0 + D:"Auto Compressor Speed"=0.10000000149011612 + + # The chance for the upgrade hammers in an auto hammer to lose durability (per operation) + # Min: 0.0 + # Max: 1.0 + D:"Auto Hammer Decay Chance"=0.5 + + # The energy cost of the auto hammer per tick. + # Min: 0 + # Max: 100000 + I:"Auto Hammer Energy Cost"=40 + + # The speed at which the auto hammer will smash stuff. + # Min: 0.0010000000474974513 + # Max: 0.10000000149011612 + D:"Auto Hammer Speed"=0.007499999832361937 + + # The energy cost of the auto heavy sieve per tick. + # Min: 0 + # Max: 100000 + I:"Auto Heavy Sieve Energy Cost"=120 + + # The speed at which the auto heavy sieve will sift stuff. + # Min: 0.0010000000474974513 + # Max: 0.10000000149011612 + D:"Auto Heavy Sieve Speed"=0.0037499999161809683 + + # The energy cost of the auto sieve per tick. + # Min: 0 + # Max: 100000 + I:"Auto Sieve Energy Cost"=40 + + # The speed at which the auto sieve will sift stuff. + # Min: 0.0010000000474974513 + # Max: 1.0 + D:"Auto Sieve Speed"=0.007499999832361937 + + # Set this to true if you want to allow automation of the heavy sieve through fake players (i.e. Autonomous Activator) + B:"Heavy Sieve Allows Fake Players"=false + + # The maximum amount of clicks per second on a heavy sieve. Clicks above this will be ignored. + # Min: 6 + # Max: 24 + I:"Heavy Sieve Clicks per Second"=6 + + # The rate at which the wooden crucible extracts water. Measured in liquid per second. + # Min: 1 + # Max: 20 + I:"Wooden Crucible Speed"=8 +} + + +baits { + # The chance (per second) that an animal spawned from a bait will result in a child. + # Min: 0.0 + # Max: 1.0 + D:"Bait Child Chance"=0.5 + + # The chance (per second) that a chicken bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Chicken Bait Chance"=0.009999999776482582 + + # The chance (per second) that a cow bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Cow Bait Chance"=0.009999999776482582 + + # The chance (per second) that a donkey bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Donkey Bait Chance"=0.009999999776482582 + + # The chance (per second) that a horse bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Horse Bait Chance"=0.009999999776482582 + + # The chance (per second) that a llama bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Llama Bait Chance"=0.009999999776482582 + + # The chance (per second) that a ocelot bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Ocelot Bait Chance"=0.009999999776482582 + + # The chance (per second) that a parrot bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Parrot Bait Chance"=0.009999999776482582 + + # The chance (per second) that a pig bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Pig Bait Chance"=0.009999999776482582 + + # The chance (per second) that a polar bear bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Polar Bear Bait Chance"=0.009999999776482582 + + # The chance (per second) that a rabbit bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Rabbit Bait Chance"=0.009999999776482582 + + # The chance (per second) that a sheep bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Sheep Bait Chance"=0.009999999776482582 + + # The chance (per second) that a squid bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Squid Bait Chance"=0.009999999776482582 + + # The chance (per second) that a wolf bait will result in a spawn. + # Min: 0.0020000000949949026 + # Max: 1.0 + D:"Wolf Bait Chance"=0.009999999776482582 +} + + +client { + # If you're playing on a potato, setting this to true will disable particles from the Sieves and Auto Hammers from Ex Compressum. + B:"Disable Particles"=false + + # Set this to true if you're a modpack dev to see Ex Compressum registry warnings in chat. Errors will always display. + B:"Show Registry Warnings"=false + + # Set this to true to disable the loading of auto sieve skins from a remote server. + B:"Skip Auto Sieve Skins"=false +} + + +compat { + # If set to true, Botania's Orechid will not show up in the lexicon and will not be craftable. + B:"Disable Vanilla Orechid"=false + + # If set to true, adding an auto compressor will add the Compressing modifier to a Tinkers Construct tool, which will automatically compress hammered compressed blocks. + B:"Enable Compressing Modifier (TConstruct)"=true + + # Setting this to false will disable the Evolved Orechid. + B:"Enable Evolved Orechid (Botania)"=true + + # If set to true, adding a double compressed diamond hammer will add the Smashing II modifier to a Tinkers Construct tool, which allows smashing of compressed blocks. + B:"Enable Smashing II Modifier (TConstruct)"=true + + # The ore generation delay for the Evolved Orechid in ticks. GoG Orechid is 2, vanilla Orechid is 100. + # Min: 1 + # Max: 1200 + I:"Evolved Orechid Delay"=2 + + # The mana cost of the Evolved Orechid. GoG Orechid is 700, vanilla Orechid is 17500. + # Min: 0 + # Max: 175000 + I:"Evolved Orechid Mana Cost"=700 + + # The mana cost of the Mana Sieve per Tick. + # Min: 1 + # Max: 10 + I:"Mana Sieve Mana Cost"=1 +} + + +compressedmobs { + # A list of entity registry names that can spawn as compressed entities. + S:"Allowed Mobs" < + minecraft:zombie + minecraft:creeper + minecraft:skeleton + minecraft:spider + minecraft:cave_spider + minecraft:silverfish + minecraft:witch + minecraft:enderman + minecraft:pig_zombie + minecraft:blaze + minecraft:chicken + minecraft:sheep + minecraft:cow + minecraft:pig + minecraft:ghast + > + + # The chance for mobs to spawn as Compressed Mobs. Set to 0 to disable. + # Min: 0.0 + # Max: 1.0 + D:Chance=0.009999999776482582 + + # The amount of mobs that will spawn upon death of a compressed mob. + # Min: 1 + # Max: 9 + I:"Decompression Size"=9 +} + + +general { + # Set to false if you need the Ex Nihilo Creatio wooden crucible for some reason. Note it'll cause a recipe conflict you'll have to fix via other means. + B:"Disable Creatio Wooden Crucible"=true + + # If set to true, wood can be hammered into wood chippings, which can be composted into dirt. + B:"Enable Wood Chippings"=true + + # If enabled, all meshes can obtain the results from the lower tier meshes. Note if the same item is registered in multiple tiers, then the higher tier will have a chance to drop multiples. + B:"Flatten Sieve Recipes"=false +} + + +tools { + # If true, hitting a chicken with a stick will turn it into an Angry Chicken, which will drop a Chicken Stick when killed. + B:"Allow Chicken Stick Creation"=true + + # The chance for the chicken stick to spawn a chicken. Set to 0 to disable. + # Min: 0.0 + # Max: 1.0 + D:"Chicken Stick Chicken Spawn Chance"=0.00800000037997961 + + # Format: Username=ItemName, Username can be * to affect all users + S:"Chicken Stick Custom Names" < + wyld=The Cluckington + slowpoke101=Dark Matter Hammer + jake_evans=Cock Stick + > + + # The chance for the chicken stick to make sounds when breaking blocks. Set to 0 to disable. + # Min: 0.0 + # Max: 1.0 + D:"Chicken Stick Sound Chance"=0.20000000298023224 + + # The sound names the chicken stick will randomly play. + S:"Chicken Stick Sound List" < + entity.chicken.ambient + entity.chicken.hurt + entity.chicken.egg + entity.chicken.step + > + + # The multiplier applied to the Compressed Crook's durability (based on the normal wooden crook) + # Min: 0.10000000149011612 + # Max: 10.0 + D:"Compressed Crook Durability Multiplier"=2.0 + + # The multiplier applied to the Compressed Crook's speed (based on the normal wooden crook) + # Min: 0.10000000149011612 + # Max: 10.0 + D:"Compressed Crook Speed Multiplier"=4.0 +} + + diff --git a/overrides/config/exnihilocreatio/BarrelLiquidBlacklistRegistry.json b/overrides/config/exnihilocreatio/BarrelLiquidBlacklistRegistry.json new file mode 100644 index 0000000..b4fe149 --- /dev/null +++ b/overrides/config/exnihilocreatio/BarrelLiquidBlacklistRegistry.json @@ -0,0 +1,314 @@ +{ + "0": [ + "lava", + "steam", + "pyrotheum", + "petrotheum", + "mana", + "exhauststeam", + "highpressuresteam", + "moltensalt", + "moltensodium", + "superheatedmoltensodium", + "infected_purlonite_lava_fluid", + "nuclear_waste_fluid", + "molten_tritanium", + "boron", + "boron10", + "boron11", + "lithium", + "lithium6", + "lithium7", + "steel", + "ferroboron", + "tough", + "hard_carbon", + "beryllium", + "manganese", + "manganese_dioxide", + "sulfur", + "arsenic", + "plasma", + "corium", + "chocolate_liquor", + "cocoa_butter", + "unsweetened_chocolate", + "dark_chocolate", + "milk_chocolate", + "sugar", + "gelatin", + "hydrated_gelatin", + "marshmallow", + "lif", + "bef2", + "flibe", + "naoh", + "koh", + "high_pressure_steam", + "exhaust_steam", + "low_pressure_steam", + "low_quality_steam", + "preheated_water", + "sodium", + "potassium", + "nak_hot", + "bas", + "sic_vapor", + "alugentum", + "alumina", + "aluminum", + "silver", + "thorium", + "thorium_fluoride", + "thorium_fluoride_flibe", + "uranium", + "uranium_fluoride", + "uranium_fluoride_flibe", + "plutonium", + "plutonium_fluoride", + "plutonium_fluoride_flibe", + "thorium_230", + "thorium_230_fluoride", + "thorium_230_fluoride_flibe", + "uranium_233", + "uranium_233_fluoride", + "uranium_233_fluoride_flibe", + "uranium_235", + "uranium_235_fluoride", + "uranium_235_fluoride_flibe", + "uranium_238", + "uranium_238_fluoride", + "uranium_238_fluoride_flibe", + "neptunium_236", + "neptunium_236_fluoride", + "neptunium_236_fluoride_flibe", + "neptunium_237", + "neptunium_237_fluoride", + "neptunium_237_fluoride_flibe", + "plutonium_238", + "plutonium_238_fluoride", + "plutonium_238_fluoride_flibe", + "plutonium_239", + "plutonium_239_fluoride", + "plutonium_239_fluoride_flibe", + "plutonium_241", + "plutonium_241_fluoride", + "plutonium_241_fluoride_flibe", + "plutonium_242", + "plutonium_242_fluoride", + "plutonium_242_fluoride_flibe", + "americium_241", + "americium_241_fluoride", + "americium_241_fluoride_flibe", + "americium_242", + "americium_242_fluoride", + "americium_242_fluoride_flibe", + "americium_243", + "americium_243_fluoride", + "americium_243_fluoride_flibe", + "curium_243", + "curium_243_fluoride", + "curium_243_fluoride_flibe", + "curium_245", + "curium_245_fluoride", + "curium_245_fluoride_flibe", + "curium_246", + "curium_246_fluoride", + "curium_246_fluoride_flibe", + "curium_247", + "curium_247_fluoride", + "curium_247_fluoride_flibe", + "berkelium_247", + "berkelium_247_fluoride", + "berkelium_247_fluoride_flibe", + "berkelium_248", + "berkelium_248_fluoride", + "berkelium_248_fluoride_flibe", + "californium_249", + "californium_249_fluoride", + "californium_249_fluoride_flibe", + "californium_250", + "californium_250_fluoride", + "californium_250_fluoride_flibe", + "californium_251", + "californium_251_fluoride", + "californium_251_fluoride_flibe", + "californium_252", + "californium_252_fluoride", + "californium_252_fluoride_flibe", + "fuel_tbu", + "fuel_tbu_fluoride", + "fuel_tbu_fluoride_flibe", + "fuel_leu_233", + "fuel_leu_233_fluoride", + "fuel_leu_233_fluoride_flibe", + "fuel_heu_233", + "fuel_heu_233_fluoride", + "fuel_heu_233_fluoride_flibe", + "fuel_leu_235", + "fuel_leu_235_fluoride", + "fuel_leu_235_fluoride_flibe", + "fuel_heu_235", + "fuel_heu_235_fluoride", + "fuel_heu_235_fluoride_flibe", + "fuel_len_236", + "fuel_len_236_fluoride", + "fuel_len_236_fluoride_flibe", + "fuel_hen_236", + "fuel_hen_236_fluoride", + "fuel_hen_236_fluoride_flibe", + "fuel_lep_239", + "fuel_lep_239_fluoride", + "fuel_lep_239_fluoride_flibe", + "fuel_hep_239", + "fuel_hep_239_fluoride", + "fuel_hep_239_fluoride_flibe", + "fuel_lep_241", + "fuel_lep_241_fluoride", + "fuel_lep_241_fluoride_flibe", + "fuel_hep_241", + "fuel_hep_241_fluoride", + "fuel_hep_241_fluoride_flibe", + "fuel_lea_242", + "fuel_lea_242_fluoride", + "fuel_lea_242_fluoride_flibe", + "fuel_hea_242", + "fuel_hea_242_fluoride", + "fuel_hea_242_fluoride_flibe", + "fuel_lecm_243", + "fuel_lecm_243_fluoride", + "fuel_lecm_243_fluoride_flibe", + "fuel_hecm_243", + "fuel_hecm_243_fluoride", + "fuel_hecm_243_fluoride_flibe", + "fuel_lecm_245", + "fuel_lecm_245_fluoride", + "fuel_lecm_245_fluoride_flibe", + "fuel_hecm_245", + "fuel_hecm_245_fluoride", + "fuel_hecm_245_fluoride_flibe", + "fuel_lecm_247", + "fuel_lecm_247_fluoride", + "fuel_lecm_247_fluoride_flibe", + "fuel_hecm_247", + "fuel_hecm_247_fluoride", + "fuel_hecm_247_fluoride_flibe", + "fuel_leb_248", + "fuel_leb_248_fluoride", + "fuel_leb_248_fluoride_flibe", + "fuel_heb_248", + "fuel_heb_248_fluoride", + "fuel_heb_248_fluoride_flibe", + "fuel_lecf_249", + "fuel_lecf_249_fluoride", + "fuel_lecf_249_fluoride_flibe", + "fuel_hecf_249", + "fuel_hecf_249_fluoride", + "fuel_hecf_249_fluoride_flibe", + "fuel_lecf_251", + "fuel_lecf_251_fluoride", + "fuel_lecf_251_fluoride_flibe", + "fuel_hecf_251", + "fuel_hecf_251_fluoride", + "fuel_hecf_251_fluoride_flibe", + "depleted_fuel_tbu", + "depleted_fuel_tbu_fluoride", + "depleted_fuel_tbu_fluoride_flibe", + "depleted_fuel_leu_233", + "depleted_fuel_leu_233_fluoride", + "depleted_fuel_leu_233_fluoride_flibe", + "depleted_fuel_heu_233", + "depleted_fuel_heu_233_fluoride", + "depleted_fuel_heu_233_fluoride_flibe", + "depleted_fuel_leu_235", + "depleted_fuel_leu_235_fluoride", + "depleted_fuel_leu_235_fluoride_flibe", + "depleted_fuel_heu_235", + "depleted_fuel_heu_235_fluoride", + "depleted_fuel_heu_235_fluoride_flibe", + "depleted_fuel_len_236", + "depleted_fuel_len_236_fluoride", + "depleted_fuel_len_236_fluoride_flibe", + "depleted_fuel_hen_236", + "depleted_fuel_hen_236_fluoride", + "depleted_fuel_hen_236_fluoride_flibe", + "depleted_fuel_lep_239", + "depleted_fuel_lep_239_fluoride", + "depleted_fuel_lep_239_fluoride_flibe", + "depleted_fuel_hep_239", + "depleted_fuel_hep_239_fluoride", + "depleted_fuel_hep_239_fluoride_flibe", + "depleted_fuel_lep_241", + "depleted_fuel_lep_241_fluoride", + "depleted_fuel_lep_241_fluoride_flibe", + "depleted_fuel_hep_241", + "depleted_fuel_hep_241_fluoride", + "depleted_fuel_hep_241_fluoride_flibe", + "depleted_fuel_lea_242", + "depleted_fuel_lea_242_fluoride", + "depleted_fuel_lea_242_fluoride_flibe", + "depleted_fuel_hea_242", + "depleted_fuel_hea_242_fluoride", + "depleted_fuel_hea_242_fluoride_flibe", + "depleted_fuel_lecm_243", + "depleted_fuel_lecm_243_fluoride", + "depleted_fuel_lecm_243_fluoride_flibe", + "depleted_fuel_hecm_243", + "depleted_fuel_hecm_243_fluoride", + "depleted_fuel_hecm_243_fluoride_flibe", + "depleted_fuel_lecm_245", + "depleted_fuel_lecm_245_fluoride", + "depleted_fuel_lecm_245_fluoride_flibe", + "depleted_fuel_hecm_245", + "depleted_fuel_hecm_245_fluoride", + "depleted_fuel_hecm_245_fluoride_flibe", + "depleted_fuel_lecm_247", + "depleted_fuel_lecm_247_fluoride", + "depleted_fuel_lecm_247_fluoride_flibe", + "depleted_fuel_hecm_247", + "depleted_fuel_hecm_247_fluoride", + "depleted_fuel_hecm_247_fluoride_flibe", + "depleted_fuel_leb_248", + "depleted_fuel_leb_248_fluoride", + "depleted_fuel_leb_248_fluoride_flibe", + "depleted_fuel_heb_248", + "depleted_fuel_heb_248_fluoride", + "depleted_fuel_heb_248_fluoride_flibe", + "depleted_fuel_lecf_249", + "depleted_fuel_lecf_249_fluoride", + "depleted_fuel_lecf_249_fluoride_flibe", + "depleted_fuel_hecf_249", + "depleted_fuel_hecf_249_fluoride", + "depleted_fuel_hecf_249_fluoride_flibe", + "depleted_fuel_lecf_251", + "depleted_fuel_lecf_251_fluoride", + "depleted_fuel_lecf_251_fluoride_flibe", + "depleted_fuel_hecf_251", + "depleted_fuel_hecf_251_fluoride", + "depleted_fuel_hecf_251_fluoride_flibe", + "redstone_nak_hot", + "quartz", + "quartz_nak_hot", + "gold", + "gold_nak_hot", + "glowstone_nak_hot", + "lapis", + "lapis_nak_hot", + "diamond", + "diamond_nak_hot", + "liquidhelium_nak_hot", + "ender_nak_hot", + "cryotheum_nak_hot", + "iron", + "iron_nak_hot", + "emerald", + "emerald_nak_hot", + "copper", + "copper_nak_hot", + "tin", + "tin_nak_hot", + "magnesium", + "magnesium_nak_hot", + "fire_water" + ] +} \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/CompostRegistry.json b/overrides/config/exnihilocreatio/CompostRegistry.json new file mode 100644 index 0000000..2704909 --- /dev/null +++ b/overrides/config/exnihilocreatio/CompostRegistry.json @@ -0,0 +1,212 @@ +{ + "minecraft:reeds:0": { + "value": 0.08, + "compostBlock": "minecraft:dirt:0", + "color": "9bff8a" + }, + "minecraft:nether_wart:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "ff2b52" + }, + "minecraft:porkchop:0": { + "value": 0.2, + "compostBlock": "minecraft:dirt:0", + "color": "ffa091" + }, + "minecraft:string:0": { + "value": 0.04, + "compostBlock": "minecraft:dirt:0", + "color": "ffffff" + }, + "minecraft:potato:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "fff1b5" + }, + "ore:listAllmeatcooked": { + "value": 0.2, + "compostBlock": "minecraft:dirt:0" + }, + "minecraft:brown_mushroom:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "cfbfb6" + }, + "minecraft:waterlily:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "269900" + }, + "minecraft:egg:0": { + "value": 0.08, + "compostBlock": "minecraft:dirt:0", + "color": "fffa66" + }, + "ore:fish": { + "value": 0.15, + "compostBlock": "minecraft:dirt:0" + }, + "ore:listAllfruit": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "35a82a" + }, + "minecraft:lit_pumpkin:0": { + "value": 0.16666667, + "compostBlock": "minecraft:dirt:0", + "color": "ffdb66" + }, + "minecraft:melon:0": { + "value": 0.04, + "compostBlock": "minecraft:dirt:0", + "color": "ff443b" + }, + "minecraft:poisonous_potato:0": { + "value": 0.2, + "compostBlock": "minecraft:dirt:0", + "color": "e0ff8a" + }, + "exnihilocreatio:item_cooked_silkworm:0": { + "value": 0.04, + "compostBlock": "minecraft:dirt:0", + "color": "cc6600" + }, + "ore:treeSapling": { + "value": 0.125, + "compostBlock": "minecraft:dirt:0" + }, + "minecraft:rotten_flesh:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "c45631" + }, + "minecraft:baked_potato:0": { + "value": 0.15, + "compostBlock": "minecraft:dirt:0", + "color": "fff1b5" + }, + "minecraft:cactus:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "deffb5" + }, + "minecraft:pumpkin_pie:0": { + "value": 0.16, + "compostBlock": "minecraft:dirt:0", + "color": "e39a6d" + }, + "minecraft:melon_block:0": { + "value": 0.16666667, + "compostBlock": "minecraft:dirt:0", + "color": "ff443b" + }, + "minecraft:wheat_seeds:0": { + "value": 0.08, + "compostBlock": "minecraft:dirt:0", + "color": "35a82a" + }, + "minecraft:pumpkin:0": { + "value": 0.16666667, + "compostBlock": "minecraft:dirt:0", + "color": "ffdb66" + }, + "minecraft:carrot:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "ff9b0f" + }, + "minecraft:spider_eye:0": { + "value": 0.08, + "compostBlock": "minecraft:dirt:0", + "color": "963e44" + }, + "ore:dustAsh": { + "value": 0.125, + "compostBlock": "minecraft:dirt:0", + "color": "c0c0c0" + }, + "minecraft:wheat:0": { + "value": 0.08, + "compostBlock": "minecraft:dirt:0", + "color": "e3e162" + }, + "ore:dustWood": { + "value": 0.125, + "compostBlock": "minecraft:dirt:0", + "color": "c77826" + }, + "ore:treeLeaves": { + "value": 0.125, + "compostBlock": "minecraft:dirt:0" + }, + "ore:listAllmeatraw": { + "value": 0.15, + "compostBlock": "minecraft:dirt:0", + "color": "ffa091" + }, + "minecraft:bread:0": { + "value": 0.16, + "compostBlock": "minecraft:dirt:0", + "color": "d1af60" + }, + "minecraft:chicken:0": { + "value": 0.2, + "compostBlock": "minecraft:dirt:0", + "color": "ffe8e8" + }, + "minecraft:apple:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "fff68f" + }, + "minecraft:beetroot:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "ff5555" + }, + "minecraft:red_mushroom:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "d6a8a5" + }, + "minecraft:tallgrass:1": { + "value": 0.08, + "compostBlock": "minecraft:dirt:0", + "color": "23630e" + }, + "minecraft:beef:0": { + "value": 0.2, + "compostBlock": "minecraft:dirt:0", + "color": "ff4242" + }, + "ore:listAllveggie": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "fff1b5" + }, + "exnihilocreatio:item_material:2": { + "value": 0.04, + "compostBlock": "minecraft:dirt:0", + "color": "ff9966" + }, + "ore:flower": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0" + }, + "ore:listAllGrain": { + "value": 0.08, + "compostBlock": "minecraft:dirt:0", + "color": "e3e162" + }, + "ore:listAllseed": { + "value": 0.08, + "compostBlock": "minecraft:dirt:0", + "color": "35a82a" + }, + "minecraft:vine:0": { + "value": 0.1, + "compostBlock": "minecraft:dirt:0", + "color": "23630e" + } +} \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/CrookRegistry.json b/overrides/config/exnihilocreatio/CrookRegistry.json new file mode 100644 index 0000000..6157ac4 --- /dev/null +++ b/overrides/config/exnihilocreatio/CrookRegistry.json @@ -0,0 +1,13 @@ +{ + "ore:treeLeaves": [ + { + "stack": { + "name": "exnihilocreatio:item_material", + "amount": 1, + "meta": 2 + }, + "chance": 0.1, + "fortuneChance": 0.0 + } + ] +} \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/CrucibleRegistryStone.json b/overrides/config/exnihilocreatio/CrucibleRegistryStone.json new file mode 100644 index 0000000..a275de8 --- /dev/null +++ b/overrides/config/exnihilocreatio/CrucibleRegistryStone.json @@ -0,0 +1,30 @@ +{ + "ore:sand": { + "fluid": "lava", + "amount": 100 + }, + "ore:netherrack": { + "fluid": "lava", + "amount": 1000 + }, + "ore:cobblestone": { + "fluid": "lava", + "amount": 250 + }, + "ore:gravel": { + "fluid": "lava", + "amount": 200 + }, + "exnihilocreatio:block_dust:0": { + "fluid": "lava", + "amount": 50 + }, + "ore:obsidian": { + "fluid": "lava", + "amount": 1000 + }, + "ore:stone": { + "fluid": "lava", + "amount": 250 + } +} \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/CrucibleRegistryWood.json b/overrides/config/exnihilocreatio/CrucibleRegistryWood.json new file mode 100644 index 0000000..1f67ef4 --- /dev/null +++ b/overrides/config/exnihilocreatio/CrucibleRegistryWood.json @@ -0,0 +1,21 @@ +{ + "ore:listAllveggie": { + "fluid": "water", + "amount": 250, + "color": "minecraft:leaves:0" + }, + "ore:treeSapling": { + "fluid": "water", + "amount": 250, + "color": "minecraft:leaves:0" + }, + "ore:listAllfruit": { + "fluid": "water", + "amount": 250, + "color": "minecraft:leaves:0" + }, + "ore:treeLeaves": { + "fluid": "water", + "amount": 250 + } +} \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/ExNihiloCreatio.cfg b/overrides/config/exnihilocreatio/ExNihiloCreatio.cfg new file mode 100644 index 0000000..30aab20 --- /dev/null +++ b/overrides/config/exnihilocreatio/ExNihiloCreatio.cfg @@ -0,0 +1,305 @@ +# Configuration file + +exnihilocreatio { + + misc { + # Barrel light up if their contents do, + # disabling this makes `B:enableBarrelTransformLighting` do nothing + B:enableBarrelLighting=true + + # Barrel lighting can change during transformations + B:enableBarrelTransformLighting=true + + # Enable this to to load the JSON files. + # Keeping this on false will only load recipes registered in code + # This is recommended to enable for Packmakers + # For players just playing with this without wanting to configure something this is recommended to keep disabled + # If you are having trouble reading custom json files I suggest using https://jsonlint.com/ to validate your files. + B:enableJSONLoading=true + + # When attempting to reuse an existing item from the oredict, what modids should be given preference. + S:oreDictPreferenceOrder < + thermalfoundation + magneticraft + immersiveengineering + nuclearcraft + techreborn + > + + # Add Ex Nihilo seeds to the listAllSeeds oredict + B:oredictExNihiloSeeds=true + B:oredictVanillaItems=true + } + + ########################################################################################################## + # client + #--------------------------------------------------------------------------------------------------------# + # These configs can be changed ClientSided without making problems with connecting to a server + ########################################################################################################## + + client { + # How large of a displacement should the animation of the auto sieves have. + D:clientAutoSieveDisplacement=0.03125 + + # Enable/Disable the animation of autosieves. + B:clientFancyAutoSieveAnimations=true + + # This enables the thin Sieve model which is similar to the one in the 1.7 ex nihilo + B:thinCrucibleModel=false + } + + mechanics { + B:enableBarrels=true + B:enableCrucible=true + B:fakePlayersCanSieve=false + B:shouldBarrelsFillWithRain=true + + # Default max fluid temp allowed in the barrel. Does nothing if JSON configs are used. + # Set to a high number to disable any blacklisting. Water = 300, Lava = 1300 + # Min: -1 + # Max: 2147483647 + I:woodBarrelMaxTemp=301 + } + + composting { + # Min: 1 + # Max: 2147483647 + I:ticksToFormDirt=600 + } + + infested_leaves { + # Chance to spread if it got ticked + # Min: 0.0 + # Max: 1.0 + D:leavesSpreadChanceFloat=0.5 + + # Minimum percentage to spread + # Min: 0 + # Max: 100 + I:leavesSpreadPercent=15 + + # How many ticks to wait before getting ticked again, already fully infested leaves spread much slower due to waiting for world ticks. + # Min: 0 + # Max: 2147483647 + I:leavesUpdateFrequency=5 + + # Min: 1 + # Max: 2147483647 + I:ticksToTransform=600 + } + + crooking { + # Disable the ExNihilo Crooks, useful if another mod adds compatible crooks. + B:disableCrookCrafting=false + + # Min: 0 + # Max: 2147483647 + I:maxStringDrop=2 + + # Min: 0 + # Max: 2147483647 + I:numberOfTimesToTestVanillaDrops=3 + + # Min: 0.0 + # Max: 1.0 + D:stringChance=1.0 + + # Min: 0.0 + # Max: 1.0 + D:stringFortuneChance=1.0 + + ########################################################################################################## + # durability + #--------------------------------------------------------------------------------------------------------# + # Durability for each of the default crooks. + ########################################################################################################## + + durability { + I:crook_andesite=128 + I:crook_blaze=1024 + I:crook_bone=256 + I:crook_clay=256 + I:crook_clay_uncooked=0 + I:crook_diamond=2048 + I:crook_diorite=128 + I:crook_gold=32 + I:crook_granite=128 + I:crook_iron=256 + I:crook_netherrack=512 + I:crook_prismarine=512 + I:crook_purpur=512 + I:crook_stone=128 + I:crook_wood=64 + } + + } + + sieve { + # Min: 0 + # Max: 2147483647 + I:autoSieveRadius=2 + + # Base progress per click. Modified by haste and efficiency. + # Min: 0.009999999776482582 + # Max: 1.0 + D:baseProgress=0.10000000149011612 + + # If enabled, all meshes can obtain the results from the lower tier meshes. + # Note if the same item is registered in multiple tiers, then the higher tier + # will have a chance to drop multiples. + B:flattenSieveRecipes=false + + # Min: 1 + # Max: 64 + I:meshMaxStackSize=16 + B:setFireToMacroUsers=false + + # Min: 0 + # Max: 2147483647 + I:sieveSimilarRadius=2 + + enchantments { + # Additional progress per level of efficiency. + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyScaleFactor=0.05 + + # Enable the Sieve Efficiency enchantment. + B:enableSieveEfficiency=true + + # Enable the Sieve Fortune enchantment. + B:enableSieveFortune=true + + # Enable the Sieve Luck Of The Sea enchantment. + B:enableSieveLuckOfTheSea=true + + # If enabled haste beacons will increase the speed at which sieves function. + B:hasteIncreasesSpeed=true + + # Scaling factor for Haste sieving. + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:hasteScaleFactor=1.0 + + # Min: 1 + # Max: 2147483647 + I:sieveEfficiencyMaxLevel=5 + + # Min: 1 + # Max: 2147483647 + I:sieveFortuneMaxLevel=3 + + # Min: 1 + # Max: 2147483647 + I:sieveLuckOfTheSeaMaxLevel=3 + } + + } + + compatibility { + B:addYelloriteOreDict=true + B:generalItemHandlerCompat=true + + # Register Ex Nihilo hammers as Magneticraft hammers. + B:magneticraftHammersCompat=true + + # Prevents unidict from merging the ore chunks into normal ore. + B:preventUnidict=true + + tinkers_construct_compat { + # Let's you use the tinkers tools to look up JEI recipes, but causes + # two log errors when tinkers later tries to register their default subtype handler. + B:JEItinkersTools=true + + # Add a Ex Nihilo style crook to the tool station. + B:addExNihiloCrook=true + + # Add a Ex Nihilo style hammer to the tool station. + B:addExNihiloHammer=true + B:addMeltingOfChunks=true + B:addMeltingOfDust=true + B:addModifer=true + B:doTinkersConstructCompat=true + D:ingotsPerChunkWhenMelting=2.0 + D:ingotsPerDustWhenMelting=1.0 + + # Tinkers Complement added a sledge hammer first, so by default Ex Nihilo Creatio + # respects its existance (it also has more of the graphics defined). + B:respectTinkersComplement=true + } + + forestry_compat { + # How many random hives to check each time a scented hive gets a random tick. Setting this high may cause lag. + # Min: 1 + # Max: 2147483647 + I:hiveTransformTrys=1 + } + + rubber_compat { + # Possible results of using a rubber seed. + S:rubberSeed < + techreborn:rubber_sapling + ic2:sapling + > + } + + moofluids_compat { + # Enable barrel automation of MooFluid/FluidCows/MiniMoos Cows. + # These configs apply to all of the supported cow mods. + B:enableMooFluids=true + + # How much (mB) should be drained from a fluid cow at once. + # Cow's cooldown is reset a prorated amount based on this and its max cooldown. + # Min: 1 + # Max: 1000 + I:fillAmount=10 + + # Which fluids should not be automatable with barrels; + # or which "should", if fluidListIsBlackList is false. + S:fluidList < + > + B:fluidListIsBlackList=true + } + + oreberries_compat { + # Default likelihood that an oreberry seed is sieved; + # gets divided by the rarity value in the oreberries config. + # Dose nothing if JSON configs are enabled. + D:baseDropChance=0.05000000074505806 + + # OreDict the seeds as listAllseed + B:enableOreBerryOredict=true + + # Enable a seed for every OreBerries bush. + # Default properties of the seeds are based on the oreberries config json. + B:enableOreBerrySeeds=true + } + + } + + crucible { + # Min: 1 + # Max: 2147483647 + I:woodenCrucibleSpeed=4 + } + + world { + B:isSkyWorld=true + I:normalDropPercent=100 + } + + ore { + S:chunkBaseOreDictName=ore + S:dustBaseOreDictName=dust + S:ingotBaseOreDictName=ingot + S:pieceBaseOreDictName=piece + } + + witchwater { + # Enable custom fluid mixing + B:enableWitchWaterBlockForming=true + } + +} + + diff --git a/overrides/config/exnihilocreatio/FluidBlockTransformerRegistry.json b/overrides/config/exnihilocreatio/FluidBlockTransformerRegistry.json new file mode 100644 index 0000000..f14991a --- /dev/null +++ b/overrides/config/exnihilocreatio/FluidBlockTransformerRegistry.json @@ -0,0 +1,123 @@ +[ + { + "fluidName": "water", + "input": "ore:dust", + "output": "minecraft:clay:0" + }, + { + "fluidName": "lava", + "input": "ore:dustRedstone", + "output": "minecraft:netherrack:0" + }, + { + "fluidName": "lava", + "input": "ore:dustGlowstone", + "output": "minecraft:end_stone:0" + }, + { + "fluidName": "witchwater", + "input": "ore:sand", + "output": "minecraft:soul_sand:0" + }, + { + "fluidName": "milk", + "input": "minecraft:brown_mushroom:0", + "output": "minecraft:slime:0", + "toSpawn": "Slime", + "spawnCount": 4, + "spawnRange": 4 + }, + { + "fluidName": "milk", + "input": "minecraft:red_mushroom:0", + "output": "minecraft:slime:0", + "toSpawn": "Slime", + "spawnCount": 4, + "spawnRange": 4 + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:0", + "output": "minecraft:concrete:0" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:1", + "output": "minecraft:concrete:1" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:2", + "output": "minecraft:concrete:2" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:3", + "output": "minecraft:concrete:3" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:4", + "output": "minecraft:concrete:4" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:5", + "output": "minecraft:concrete:5" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:6", + "output": "minecraft:concrete:6" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:7", + "output": "minecraft:concrete:7" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:8", + "output": "minecraft:concrete:8" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:9", + "output": "minecraft:concrete:9" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:10", + "output": "minecraft:concrete:10" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:11", + "output": "minecraft:concrete:11" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:12", + "output": "minecraft:concrete:12" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:13", + "output": "minecraft:concrete:13" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:14", + "output": "minecraft:concrete:14" + }, + { + "fluidName": "water", + "input": "minecraft:concrete_powder:15", + "output": "minecraft:concrete:15" + }, + { + "fluidName": "lava", + "input": "appliedenergistics2:material:45", + "output": "appliedenergistics2:sky_stone_block:0" + } +] \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/FluidItemFluidRegistry.json b/overrides/config/exnihilocreatio/FluidItemFluidRegistry.json new file mode 100644 index 0000000..ab914b9 --- /dev/null +++ b/overrides/config/exnihilocreatio/FluidItemFluidRegistry.json @@ -0,0 +1,7 @@ +[ + { + "inputFluid": "water", + "reactant": "exnihilocreatio:item_material:3", + "output": "witchwater" + } +] \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/FluidOnTopRegistry.json b/overrides/config/exnihilocreatio/FluidOnTopRegistry.json new file mode 100644 index 0000000..d85c811 --- /dev/null +++ b/overrides/config/exnihilocreatio/FluidOnTopRegistry.json @@ -0,0 +1,12 @@ +[ + { + "fluidInBarrel": "lava", + "fluidOnTop": "water", + "result": "minecraft:obsidian:0" + }, + { + "fluidInBarrel": "water", + "fluidOnTop": "lava", + "result": "minecraft:cobblestone:0" + } +] \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/FluidTransformRegistry.json b/overrides/config/exnihilocreatio/FluidTransformRegistry.json new file mode 100644 index 0000000..896fd4f --- /dev/null +++ b/overrides/config/exnihilocreatio/FluidTransformRegistry.json @@ -0,0 +1,14 @@ +[ + { + "inputFluid": "water", + "outputFluid": "witchwater", + "duration": 12000, + "transformingBlocks": [ + "minecraft:mycelium:0" + ], + "blocksToSpawn": [ + "minecraft:brown_mushroom:0", + "minecraft:red_mushroom:0" + ] + } +] \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/HammerRegistry.json b/overrides/config/exnihilocreatio/HammerRegistry.json new file mode 100644 index 0000000..56ef5da --- /dev/null +++ b/overrides/config/exnihilocreatio/HammerRegistry.json @@ -0,0 +1,634 @@ +{ + "ore:endstone": [ + { + "item": "exnihilocreatio:block_endstone_crushed:0", + "amount": 1, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:6": [ + { + "item": "minecraft:concrete_powder:6", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:3": [ + { + "item": "minecraft:concrete_powder:3", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "ore:gravel": [ + { + "item": "minecraft:sand:0", + "amount": 1, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:9": [ + { + "item": "minecraft:concrete_powder:9", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:wool:2": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:13", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "minecraft:wool:13": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:2", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "ore:cobblestone": [ + { + "item": "minecraft:gravel:0", + "amount": 1, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:13": [ + { + "item": "minecraft:concrete_powder:13", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:7": [ + { + "item": "minecraft:concrete_powder:7", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:wool:8": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:7", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "ore:netherrack": [ + { + "item": "exnihilocreatio:block_netherrack_crushed:0", + "amount": 1, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "ore:stoneAndesite": [ + { + "item": "exnihilocreatio:block_andesite_crushed:0", + "amount": 1, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:10": [ + { + "item": "minecraft:concrete_powder:10", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:wool:10": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:5", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "minecraft:wool:5": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:10", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "ore:sand": [ + { + "item": "exnihilocreatio:block_dust:0", + "amount": 1, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:wool:3": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:12", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "appliedenergistics2:sky_stone_block:0": [ + { + "item": "exnihilocreatio:block_skystone_crushed:0", + "amount": 1, + "miningLevel": 3, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:wool:12": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:3", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "minecraft:wool:7": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:8", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "minecraft:wool:9": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:6", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "minecraft:concrete:11": [ + { + "item": "minecraft:concrete_powder:11", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "ore:stoneDiorite": [ + { + "item": "exnihilocreatio:block_diorite_crushed:0", + "amount": 1, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:0": [ + { + "item": "minecraft:concrete_powder:0", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:2": [ + { + "item": "minecraft:concrete_powder:2", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:wool:11": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:4", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "minecraft:concrete:5": [ + { + "item": "minecraft:concrete_powder:5", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "ore:logWood": [ + { + "item": "excompressum:wood_chippings:0", + "amount": 1, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 1.0 + }, + { + "item": "excompressum:wood_chippings:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.75, + "fortuneChance": 1.0 + }, + { + "item": "excompressum:wood_chippings:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 1.0 + }, + { + "item": "excompressum:wood_chippings:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.25, + "fortuneChance": 1.0 + } + ], + "minecraft:wool:14": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:1", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "minecraft:concrete:14": [ + { + "item": "minecraft:concrete_powder:14", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:15": [ + { + "item": "minecraft:concrete_powder:15", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:wool:15": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "ore:crushedGranite": [ + { + "item": "minecraft:sand:1", + "amount": 1, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:12": [ + { + "item": "minecraft:concrete_powder:12", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:8": [ + { + "item": "minecraft:concrete_powder:8", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:wool:6": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:9", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "minecraft:concrete:4": [ + { + "item": "minecraft:concrete_powder:4", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:wool:0": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:15", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "minecraft:wool:1": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:14", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "minecraft:wool:4": [ + { + "item": "minecraft:string:0", + "amount": 3, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + }, + { + "item": "minecraft:string:0", + "amount": 1, + "miningLevel": 0, + "chance": 0.5, + "fortuneChance": 0.25 + }, + { + "item": "minecraft:dye:11", + "amount": 1, + "miningLevel": 0, + "chance": 0.125, + "fortuneChance": 2.0 + } + ], + "ore:stoneGranite": [ + { + "item": "exnihilocreatio:block_granite_crushed:0", + "amount": 1, + "miningLevel": 0, + "chance": 1.0, + "fortuneChance": 0.0 + } + ], + "minecraft:concrete:1": [ + { + "item": "minecraft:concrete_powder:1", + "amount": 1, + "miningLevel": 1, + "chance": 1.0, + "fortuneChance": 0.0 + } + ] +} \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/HeatRegistry.json b/overrides/config/exnihilocreatio/HeatRegistry.json new file mode 100644 index 0000000..07a899e --- /dev/null +++ b/overrides/config/exnihilocreatio/HeatRegistry.json @@ -0,0 +1,60 @@ +{ + "minecraft:magma:-1": 2, + "minecraft:glowstone:-1": 2, + "thermalfoundation:fluid_mana:-1": 1, + "immersivetech:fluidhighpressuresteam:-1": 4, + "minecraft:flowing_lava:-1": 3, + "minecraft:lava:-1": 3, + "railcraft:steam:-1": 2, + "nuclearcraft:fluid_gelatin:-1": 1, + "nuclearcraft:fluid_bef2:-1": 3, + "nuclearcraft:fluid_low_pressure_steam:-1": 2, + "nuclearcraft:fluid_nak_hot:-1": 2, + "nuclearcraft:fluid_silver:-1": 3, + "nuclearcraft:fluid_lif:-1": 3, + "nuclearcraft:fluid_naoh:-1": 3, + "nuclearcraft:fluid_koh:-1": 3, + "nuclearcraft:fluid_ferroboron:-1": 3, + "nuclearcraft:fluid_high_pressure_steam:-1": 3, + "moreplanets:nuclear_waste_fluid:-1": 7, + "matteroverdrive:molten_tritanium:-1": 5, + "nuclearcraft:fluid_lithium7:-1": 3, + "thermalfoundation:fluid_pyrotheum:-1": 15, + "nuclearcraft:fluid_boron:-1": 3, + "enderio:block_fluid_fire_water:-1": 5, + "thermalfoundation:fluid_petrotheum:-1": 1, + "nuclearcraft:fluid_hydrated_gelatin:-1": 1, + "nuclearcraft:fluid_alugentum:-1": 3, + "nuclearcraft:fluid_lithium:-1": 3, + "nuclearcraft:fluid_beryllium:-1": 3, + "nuclearcraft:fluid_bas:-1": 3, + "nuclearcraft:fluid_sugar:-1": 1, + "nuclearcraft:fluid_steel:-1": 3, + "nuclearcraft:fluid_alumina:-1": 3, + "nuclearcraft:fluid_flibe:-1": 3, + "nuclearcraft:fluid_boron11:-1": 3, + "nuclearcraft:fluid_arsenic:-1": 3, + "nuclearcraft:fluid_low_quality_steam:-1": 1, + "nuclearcraft:fluid_potassium:-1": 3, + "nuclearcraft:fluid_manganese_dioxide:-1": 3, + "nuclearcraft:fluid_corium:-1": 3, + "nuclearcraft:fluid_aluminum:-1": 3, + "moreplanets:infected_purlonite_lava_fluid:-1": 3, + "immersivetech:exhauststeam:-1": 1, + "nuclearcraft:fluid_lithium6:-1": 3, + "nuclearcraft:fluid_plasma:-1": 28, + "nuclearcraft:fluid_manganese:-1": 3, + "nuclearcraft:fluid_boron10:-1": 3, + "nuclearcraft:fluid_sulfur:-1": 3, + "nuclearcraft:fluid_exhaust_steam:-1": 1, + "nuclearcraft:fluid_sic_vapor:-1": 2, + "immersivetech:fluidmoltensalt:-1": 3, + "nuclearcraft:fluid_sodium:-1": 3, + "nuclearcraft:fluid_tough:-1": 3, + "nuclearcraft:fluid_preheated_water:-1": 1, + "nuclearcraft:fluid_hard_carbon:-1": 3, + "immersivetech:fluidmoltensodium:-1": 1, + "immersivetech:fluidsuperheatedmoltensodium:-1": 2, + "minecraft:torch:-1": 1, + "minecraft:fire:-1": 4 +} \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/MilkEntityRegistry.json b/overrides/config/exnihilocreatio/MilkEntityRegistry.json new file mode 100644 index 0000000..695f811 --- /dev/null +++ b/overrides/config/exnihilocreatio/MilkEntityRegistry.json @@ -0,0 +1,8 @@ +[ + { + "entityOnTop": "minecraft:cow", + "result": "milk", + "amount": 10, + "coolDown": 20 + } +] \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/OreRegistry.json b/overrides/config/exnihilocreatio/OreRegistry.json new file mode 100644 index 0000000..3de629e --- /dev/null +++ b/overrides/config/exnihilocreatio/OreRegistry.json @@ -0,0 +1,102 @@ +[ + { + "name": "gold", + "color": "ffff00", + "ingot": "minecraft:gold_ingot:-1", + "dust": "thermalfoundation:material:1" + }, + { + "name": "iron", + "color": "bf8040", + "ingot": "minecraft:iron_ingot:-1", + "dust": "thermalfoundation:material:0" + }, + { + "name": "aluminium", + "color": "bfbfbf", + "ingot": "thermalfoundation:material:132", + "dust": "thermalfoundation:material:68" + }, + { + "name": "copper", + "color": "ff9933", + "ingot": "thermalfoundation:material:128", + "dust": "thermalfoundation:material:64" + }, + { + "name": "lead", + "color": "330066", + "ingot": "thermalfoundation:material:131", + "dust": "thermalfoundation:material:67" + }, + { + "name": "nickel", + "color": "ffffcc", + "ingot": "thermalfoundation:material:133", + "dust": "thermalfoundation:material:69" + }, + { + "name": "silver", + "color": "f2f2f2", + "ingot": "thermalfoundation:material:130", + "dust": "thermalfoundation:material:66" + }, + { + "name": "tin", + "color": "e6fff2", + "ingot": "thermalfoundation:material:129", + "dust": "thermalfoundation:material:65" + }, + { + "name": "tungsten", + "color": "1c1c1c", + "ingot": "extraplanets:tier9_items:5", + "dust": "immersiveintelligence:material_dust:3" + }, + { + "name": "uranium", + "color": "4e5b43", + "ingot": "immersiveengineering:metal:5", + "dust": "immersiveengineering:metal:14" + }, + { + "name": "zinc", + "color": "a59c74", + "ingot": "railcraft:ingot:8", + "dust": "immersiveintelligence:material_dust:4" + }, + { + "name": "titanium", + "color": "bd87ca", + "ingot": "techguns:itemshared:85" + }, + { + "name": "thorium", + "color": "333333", + "ingot": "nuclearcraft:ingot:3", + "dust": "nuclearcraft:dust:3" + }, + { + "name": "boron", + "color": 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"exnihilocreatio:item_ore_lead:0", + "chance": 0.15, + "meshLevel": 4 + }, + { + "drop": "exnihilocreatio:item_ore_boron:0", + "chance": 0.05, + "meshLevel": 2 + }, + { + "drop": "exnihilocreatio:item_ore_boron:0", + "chance": 0.075, + "meshLevel": 3 + }, + { + "drop": "exnihilocreatio:item_ore_boron:0", + "chance": 0.15, + "meshLevel": 4 + }, + { + "drop": "exnihilocreatio:item_ore_lithium:0", + "chance": 0.05, + "meshLevel": 2 + }, + { + "drop": "exnihilocreatio:item_ore_lithium:0", + "chance": 0.075, + "meshLevel": 3 + }, + { + "drop": "exnihilocreatio:item_ore_lithium:0", + "chance": 0.15, + "meshLevel": 4 + }, + { + "drop": "exnihilocreatio:item_ore_magnesium:0", + "chance": 0.05, + "meshLevel": 2 + }, + { + "drop": "exnihilocreatio:item_ore_magnesium:0", + "chance": 0.075, + "meshLevel": 3 + }, + { + "drop": "exnihilocreatio:item_ore_magnesium:0", + "chance": 0.15, + "meshLevel": 4 + }, + { + "drop": "exnihilocreatio:item_ore_platinum:0", + "chance": 0.05, + "meshLevel": 2 + }, + { + "drop": "exnihilocreatio:item_ore_platinum:0", + "chance": 0.075, + "meshLevel": 3 + }, + { + "drop": "exnihilocreatio:item_ore_platinum:0", + "chance": 0.15, + "meshLevel": 4 + } + ], + "exnihilocreatio:block_skystone_crushed:0": [ + { + "drop": "appliedenergistics2:material:0", + "chance": 0.7, + "meshLevel": 3 + }, + { + "drop": "appliedenergistics2:material:0", + "chance": 0.8, + "meshLevel": 4 + }, + { + "drop": "appliedenergistics2:material:1", + "chance": 0.1, + "meshLevel": 4 + }, + { + "drop": { + "name": "appliedenergistics2:crystal_seed", + "meta": 0, + "nbt": "{progress:0.0f}" + }, + "chance": 0.5, + "meshLevel": 1 + }, + { + "drop": { + "name": "appliedenergistics2:crystal_seed", + "meta": 0, + "nbt": "{progress:0.0f}" + }, + "chance": 0.5, + "meshLevel": 2 + }, + { + "drop": { + "name": "appliedenergistics2:crystal_seed", + "meta": 0, + "nbt": "{progress:0.0f}" + }, + "chance": 0.3, + "meshLevel": 3 + } + ], + "ore:dirt": [ + { + "drop": "exnihilocreatio:item_pebble:0", + "chance": 1.0, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:0", + "chance": 1.0, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:0", + "chance": 0.5, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:0", + "chance": 0.5, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:0", + "chance": 0.1, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:0", + "chance": 0.1, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:1", + "chance": 0.5, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:1", + "chance": 0.1, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:2", + "chance": 0.5, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:2", + "chance": 0.1, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:3", + "chance": 0.5, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_pebble:3", + "chance": 0.1, + "meshLevel": 1 + }, + { + "drop": "minecraft:wheat_seeds:-1", + "chance": 0.7, + "meshLevel": 1 + }, + { + "drop": "minecraft:melon_seeds:-1", + "chance": 0.35, + "meshLevel": 1 + }, + { + "drop": "minecraft:pumpkin_seeds:-1", + "chance": 0.35, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_material:3", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_material:4", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_seed_oak:-1", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_seed_spruce:-1", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_seed_birch:-1", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_seed_jungle:-1", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_seed_acacia:-1", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_seed_darkoak:-1", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_seed_cactus:-1", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_seed_sugarcane:-1", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_seed_carrot:-1", + "chance": 0.05, + "meshLevel": 1 + }, + { + "drop": "exnihilocreatio:item_seed_potato:-1", + "chance": 0.05, + "meshLevel": 1 + } + ], + "railcraft:generic:7": [ + { + "drop": "biomesoplenty:gem:1", + "chance": 0.1, + "meshLevel": 4 + }, + { + "drop": "biomesoplenty:gem:2", + "chance": 0.1, + "meshLevel": 4 + }, + { + "drop": "biomesoplenty:gem:3", + "chance": 0.1, + "meshLevel": 4 + }, + { + "drop": "biomesoplenty:gem:4", + "chance": 0.1, + "meshLevel": 4 + }, + { + "drop": "biomesoplenty:gem:5", + "chance": 0.1, + "meshLevel": 4 + }, + { + "drop": "biomesoplenty:gem:7", + "chance": 0.1, + "meshLevel": 4 + }, + { + "drop": "biomesoplenty:gem:6", + "chance": 0.1, + "meshLevel": 4 + } + ], + "minecraft:soul_sand:0": [ + { + "drop": "minecraft:quartz:-1", + "chance": 1.0, + "meshLevel": 2 + }, + { + "drop": "minecraft:quartz:-1", + "chance": 0.33, + "meshLevel": 2 + }, + { + "drop": "minecraft:nether_wart:-1", + "chance": 0.1, + "meshLevel": 1 + }, + { + "drop": "minecraft:ghast_tear:-1", + "chance": 0.02, + "meshLevel": 4 + }, + { + "drop": "minecraft:quartz:-1", + "chance": 1.0, + "meshLevel": 4 + }, + { + "drop": "minecraft:quartz:-1", + "chance": 0.8, + "meshLevel": 4 + } + ] +} \ No newline at end of file diff --git a/overrides/config/exnihilocreatio/WitchWaterWorldRegistry.json b/overrides/config/exnihilocreatio/WitchWaterWorldRegistry.json new file mode 100644 index 0000000..0b9feba --- /dev/null +++ b/overrides/config/exnihilocreatio/WitchWaterWorldRegistry.json @@ -0,0 +1,13 @@ +{ + "lava": { + "minecraft:cobblestone:-1": 1, + "minecraft:stone:1": 1, + "minecraft:stone:3": 1, + "minecraft:stone:5": 1 + }, + "water": { + "minecraft:dirt": 1, + "minecraft:dirt:2": 1, + "minecraft:dirt:1": 1 + } +} \ No newline at end of file diff --git a/overrides/config/exoticbirds.cfg b/overrides/config/exoticbirds.cfg new file mode 100644 index 0000000..621aa7f --- /dev/null +++ b/overrides/config/exoticbirds.cfg @@ -0,0 +1,509 @@ +# Configuration file + +bluejay { + # Allow blue jays to spawn [default: true] + B:allowSpawning=true + + # Blue jay spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] + I:spawnRate=12 + + # Bluejay maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Bluejay minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +booby { + # Allow blue-footed boobies to spawn [default: true] + B:allowSpawning=true + + # Blue-footed booby spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Booby maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Booby minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +budgerigar { + # Allow budgerigars to spawn [default: true] + B:allowSpawning=true + + # Budgerigar spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Budgerigar maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Budgerigar minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +cardinal { + # Allow cardinals to spawn [default: true] + B:allowSpawning=true + + # Cardinal spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] + I:spawnRate=12 + + # Cardinal maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Cardinal minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +cassowary { + # Allow cassowaries to spawn [default: true] + B:allowSpawning=true + + # Cassowary spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 5] + I:spawnRate=5 + + # Cassowary maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Cassowary minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +crane { + # Allow cranes to spawn [default: true] + B:allowSpawning=true + + # Crane spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Crane maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Crane minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +duck { + # Allow ducks to spawn [default: true] + B:allowSpawning=true + + # Duck spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 10] + I:spawnRate=10 + + # Duck maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Duck minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +emperorpenguin { + # Allow emperor penguins to spawn [default: true] + B:allowSpawning=true + + # Emperor penguin spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Emperor penguin maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Emperor penguin minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +flamingo { + # Allow flamingos to spawn [default: true] + B:allowSpawning=true + + # Flamingo spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 8] + I:spawnRate=8 + + # Flamingo maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Flamingo minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +gouldianfinch { + # Allow Gouldian finches to spawn [default: true] + B:allowSpawning=true + + # Gouldian finch spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 5] + I:spawnRate=5 + + # Gouldian finch maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Gouldian finch minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +heron { + # Allow herons to spawn [default: true] + B:allowSpawning=true + + # Heron spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Heron maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Heron minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +hummingbird { + # Allow hummingbirds to spawn [default: true] + B:allowSpawning=true + + # Hummingbird spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 18] + I:spawnRate=18 + + # Hummingbird maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Hummingbird minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +kingfisher { + # Allow kingfishers to collect fish [default: true] + B:allowScavengeItems=true + + # Allow kingfishers to spawn [default: true] + B:allowSpawning=true + + # Kingfisher spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 10] + I:spawnRate=10 + + # Kingfisher maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Kingfisher minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +kiwi { + # Allow kiwi to spawn [default: true] + B:allowSpawning=true + + # Kiwi spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 8] + I:spawnRate=8 + + # Kiwi maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Kiwi minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +kookaburra { + # Allow kookaburras to spawn [default: true] + B:allowSpawning=true + + # Kookaburra spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Kookaburra maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Kookaburra minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +lyrebird { + # Allow lyrebirds to spawn [default: true] + B:allowSpawning=true + + # Lyrebird spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 8] + I:spawnRate=8 + + # Lyrebird maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Lyrebird minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +magpie { + # Allow magpies to scavenge for items [default: true] + B:allowScavengeItems=true + + # Allow magpies to spawn [default: true] + B:allowSpawning=true + + # Magpie spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] + I:spawnRate=12 + + # Magpie maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Magpie minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +misc { + # Allow birds to naturally despawn [default: false] + B:allowBirdDespawning=false + + # Allow eggs to drop eggshell when broken [default: true] + B:createEggshell=true + + # How many in-game days it takes for a bird to lay an egg. (0 = disabled) [range: 0.0 ~ 14.0, default: 0.5] + S:eggLayRate=0.5 + + # Allow eggshell be able to be used as bonemeal [default: true] + B:eggshellBonemeal=true + + # Only allow eggs to be placed in nests [default: true] + B:onlyEggsInNest=true + + # Allow unidentified eggs to randomly spawn in nests [default: true] + B:regenerateEggs=true +} + + +ostrich { + # Allow ostriches to spawn [default: true] + B:allowSpawning=true + + # Ostrich spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 5] + I:spawnRate=5 + + # Ostrich maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Ostrich minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +owl { + # Allow owls to spawn [default: true] + B:allowSpawning=true + + # Owl spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Owl maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Owl minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +parrot { + # Allow parrots to spawn [default: true] + B:allowSpawning=true + + # Parrot spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Parrot maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Parrot minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +peafowl { + # Allow peafowls to spawn [default: true] + B:allowSpawning=true + + # Peafowl spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Peafowl maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Peafowl minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +pelican { + # Allow pelicans to spawn [default: true] + B:allowSpawning=true + + # Pelican spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Pelican maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Pelican minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +phoenix { + # Allow phoenixes to be ridden/flown [default: true] + B:allowFlight=true + + # Allow phoenix eggs to hatch [default: true] + B:allowHatching=true +} + + +pigeon { + # Allow pigeons to spawn [default: true] + B:allowSpawning=true + + # Pigeon spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] + I:spawnRate=12 + + # Pigeon maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Pigeon minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +roadrunner { + # Allow roadrunners to spawn [default: true] + B:allowSpawning=true + + # Roadrunner spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 10] + I:spawnRate=10 + + # Roadrunner maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Roadrunner minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +robin { + # Allow robins to spawn [default: true] + B:allowSpawning=true + + # Robin spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] + I:spawnRate=12 + + # Robin maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Robin minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +seagull { + # Allow seagulls to spawn [default: true] + B:allowSpawning=true + + # Seagull spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] + I:spawnRate=12 + + # Seagull maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Seagull minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +swan { + # Allow swans to spawn [default: true] + B:allowSpawning=true + + # Swan spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 10] + I:spawnRate=10 + + # Swan maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Swan minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +toucan { + # Allow toucans to spawn [default: true] + B:allowSpawning=true + + # Toucan spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] + I:spawnRate=6 + + # Toucan maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Toucan minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +vulture { + # Allow vultures to spawn [default: true] + B:allowSpawning=true + + # Vulture spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 8] + I:spawnRate=8 + + # Vulture maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Vulture minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +woodpecker { + # Allow woodpeckers to spawn [default: true] + B:allowSpawning=true + + # Woodpecker spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] + I:spawnRate=12 + + # Woodpecker maximum group size [range: 0 ~ 50, default: 5] + I:spawnSizeMax=5 + + # Woodpecker minimum group size [range: 0 ~ 50, default: 2] + I:spawnSizeMin=2 +} + + +worldgen { + # Bird spawning blacklisted dimension IDs + I:blacklistedDimensions < + -1 + 1 + > + + # Nest generation blacklisted dimension IDs + I:blacklistedDimensionsNestGen < + -1 + 1 + > + + # How frequently nests should spawn in the world. (0 = disabled) [range: 0 ~ 500, default: 60] + I:genRate=60 + + # Allow phoenix dust to generate in dungeons and minecarts [default: true] + B:generateDungeonItems=true +} + + diff --git a/overrides/config/extendedcrafting.cfg b/overrides/config/extendedcrafting.cfg new file mode 100644 index 0000000..c9c97b5 --- /dev/null +++ b/overrides/config/extendedcrafting.cfg @@ -0,0 +1,220 @@ +# Configuration file + +########################################################################################################## +# automation_interface +#--------------------------------------------------------------------------------------------------------# +# Settings for the Automation Interface. +########################################################################################################## + +automation_interface { + # Should the Automation Interface be enabled? [default: true] + B:enabled=true + + # How much FE the Automation Interface should hold. [range: 0 ~ 2147483647, default: 1000000] + I:energy_capacity=1000000 + + # How much FE the Automation Interface should use when moving items. [range: 0 ~ 100000, default: 80] + I:energy_rate=80 + + # Should the Automation Interface render the result item inside it? [default: true] + B:render_item=true +} + + +########################################################################################################## +# combination_crafting +#--------------------------------------------------------------------------------------------------------# +# Settings for the Crafting Core. +########################################################################################################## + +combination_crafting { + # Should the Crafting Core and Pedestal be enabled? [default: true] + B:enabled=true + + # How much FE the Crafting Core should hold. [range: 0 ~ 2147483647, default: 5000000] + I:energy_capacity=5000000 + + # How much FE/t the Crafting Core should use when crafting by default. [range: 0 ~ 2147483647, default: 500] + I:energy_rate=500 +} + + +########################################################################################################## +# ender_crafting +#--------------------------------------------------------------------------------------------------------# +# Settings for the Ender Crafter. +########################################################################################################## + +ender_crafting { + # How much an Ender Alternator should speed up a craft. This is the percentage of time_required. [range: 0.0 ~ 1.0, default: 0.01] + S:alternator_effectiveness=0.01 + + # Should the Ender Crafter and Ender Alternator be enabled? [default: true] + B:enabled=true + + # How many seconds each craft should take. [range: 1 ~ 2147483647, default: 60] + I:time_required=60 +} + + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# Settings for general things. +########################################################################################################## + +general { + # Should WAILA show the current energy of Extended Crafting machines? [default: true] + B:energy_in_waila=true + + # Should the In-Game Guide Book be enabled? [default: true] + B:guide_enabled=true + + # Should the Handheld Crafting Table be enabled? [default: true] + B:handheld_table_enabled=true +} + + +########################################################################################################## +# quantum_compression +#--------------------------------------------------------------------------------------------------------# +# Settings for the Quantum Compressor. +########################################################################################################## + +quantum_compression { + # Should the Quantum Compressor be enabled? [default: true] + B:enabled=true + + # How much FE the Quantum Compressor should hold. [range: 0 ~ 2147483647, default: 10000000] + I:energy_capacity=10000000 + + # How much FE/t the Quantum Compressor should use when crafting by default. [range: 0 ~ 2147483647, default: 5000] + I:energy_rate=5000 + + # Should the Quantum Compressor render the result item above it? [default: true] + B:render_item=true +} + + +########################################################################################################## +# recipe_maker +#--------------------------------------------------------------------------------------------------------# +# Settings for the Recipe Maker. +########################################################################################################## + +recipe_maker { + # Should the Recipe Maker be enabled? [default: true] + B:enabled=true + + # Should the Recipe Maker also copy the NBT of the ingredients? [default: false] + B:use_nbt=false + + # Should the Recipe Maker use OreDictionary entries when applicable? [default: true] + B:use_oredictionary=true +} + + +########################################################################################################## +# singularity +#--------------------------------------------------------------------------------------------------------# +# Settings for the Singularities. +########################################################################################################## + +singularity { + # Here you can add your own custom Singularities. + # - Syntax: meta;name;material;color + # - Example: 12;super_potato;minecraft:carrot;123456 + # - 'meta' must be different for each, and should not be changed. + # - 'name' should be lower case with underscores for spaces. Singularity is added automatically. + # - Example: 'lots_of_spaghetti' would show 'Lots Of Spaghetti Singularity'. + # - 'material' is an item id or ore dictionary entry. This is for the generic crafting recipe. + # - Note: if you plan on adding your own recipe with the CraftTweaker integration, put 'none'. + # - Examples: 'minecraft:stone' for stone, 'ore:ingotIron' for the ore dictionary entry 'ingotIron'. + # - Note: you can also specify meta for item ids, by adding them to the end of the item id. + # - Example: minecraft:stone:3 for a meta of 3. Make the meta 32767 for wildcard value. + # - 'color' the color of the singularity as a hex value. http://htmlcolorcodes.com/ + # - Example: 123456 would color it as whatever that color is. + S:custom_singularities < + > + + # The catalyst required for the default Singularity recipes. modid:itemid:metadata [default: extendedcrafting:material:11] + S:default_catalyst=extendedcrafting:material:11 + + # Should the default Singularity recipes be enabled? [default: true] + B:default_recipes=true + + # Disable specific default singularities here. + S:default_singularities < + coal=true + iron=true + lapis_lazuli=true + redstone=true + glowstone=true + gold=true + diamond=true + emerald=true + aluminum=true + copper=true + tin=true + bronze=true + zinc=true + brass=true + silver=true + lead=true + steel=true + nickel=true + constantan=true + electrum=true + invar=true + mithril=true + tungsten=true + titanium=true + uranium=true + chrome=false + platinum=true + iridium=true + signalum=true + lumium=true + enderium=true + ardite=false + cobalt=false + manyullyn=false + > + + # Should the Singularities be enabled? [default: true] + B:enabled=true + + # The amount of RF required to craft a Singularity, for the default recipes. [range: 0 ~ 2147483647, default: 5000000] + I:energy_cost=5000000 + + # The amount of materials required to create a Singularity, for the default recipes. [range: 1 ~ 2147483647, default: 10000] + I:material_amount=10000 + + # Should the default Ultimate Singularity recipe be enabled? [default: true] + B:ultimate_singularity_recipe=true + + # Blacklist Singularities from being in the Ultimate Singularity crafting recipe. + # - Syntax: singularityType;meta + # - 'singularityType' can be 'default' or 'custom'. + # - 'default' for the ones added by the mod by default, 'custom' being the ones defined in '_custom_singularities'. + # - Example: custom;12 + S:ultimate_singularity_recipe_blacklist < + > +} + + +########################################################################################################## +# table_crafting +#--------------------------------------------------------------------------------------------------------# +# Settings for the Extended Crafting Tables. +########################################################################################################## + +table_crafting { + # Should the Extended Crafting Tables be enabled? [default: true] + B:enabled=true + + # Should the Basic Crafting Table inherit normal crafting recipes? [default: true] + B:inherit_vanilla_recipes=true +} + + diff --git a/overrides/config/extrautils2.cfg b/overrides/config/extrautils2.cfg new file mode 100644 index 0000000..d4c9936 --- /dev/null +++ b/overrides/config/extrautils2.cfg @@ -0,0 +1,172 @@ +# Configuration file + +"creative blocks: breakable" { + # Allow Non-Creative players to break/harvest creative blocks. [default: false] + B:gameplay=false +} + + +"creative blocks: configurable" { + # Allow Non-Creative players to configure creative blocks. [default: false] + B:gameplay=false +} + + +"dimension ids" { + I:"Deep Dark"=-11325 + I:ExtraUtils2_Quarry_Dim=-9999 +} + + +enabled { + B:AnalogCrafter=true + B:AngelBlock=true + B:AngelRing=true + B:BagOfHolding=true + B:BiomeMarker=true + B:Book=true + B:Boomerang=true + B:ChickenRing=true + B:ChunkLoader=true + B:CompoundBow=true + B:CompressedCobblestone=true + B:CompressedDirt=true + B:CompressedGravel=true + B:CompressedNetherrack=true + B:CompressedSand=true + B:Contract=true + B:Crafter=true + B:CreativeChest=true + B:CreativeEnergy=true + B:CreativeHarvest=true + B:CursedEarth=true + B:DecorativeBedrock=true + B:DecorativeGlass=true + B:DecorativeSolid=true + B:DecorativeSolidWood=true + B:"Deep Dark"=true + B:Drum=true + B:EnderLilly=true + B:EnderShard=true + B:ExtraUtils2_Quarry_Dim=true + B:FakeCopy=true + B:Filter=true + B:FilterFluids=true + B:FireAxe=true + B:FlatTransferNode=true + B:GlassCutter=true + B:GoldenLasso=true + B:Indexer=true + B:IndexerRemote=true + B:IneffableGlass=true + B:Ingredients=true + B:InteractionProxy=true + B:ItemBuildersWand=true + B:ItemCreativeBuildersWand=true + B:ItemCreativeDestructionWand=true + B:ItemDestructionWand=true + B:Klein=true + B:LargishChest=true + B:LawSword=true + B:LuxSaber=true + B:Machine=true + B:MagicApple=true + B:Miner=true + B:MiniChest=true + B:MoonStone=true + B:Opinium=true + B:PassiveGenerator=true + B:PlayerChest=true + B:PowerBattery=true + B:PowerManager=true + B:PowerOverload=true + B:PowerTransmitter=true + B:Quarry=true + B:QuarryProxy=true + B:RainbowGenerator=true + B:RedOrchid=true + B:RedstoneClock=true + B:RedstoneLantern=true + B:Resonator=true + B:Scanner=true + B:Screen=true + B:SimpleDecorative=true + B:Snowglobe=true + B:SoundMuffler=true + B:Spotlight=true + B:SunCrystal=true + B:SuperMobSpawner=true + B:Synergy=false + B:Teleporter=true + B:Terraformer=true + B:TrashCan=true + B:TrashCanEnergy=true + B:TrashCanFluid=true + B:TrashChest=true + B:Trowel=true + B:UnstableIngots=true + B:User=true + B:WateringCan=true + B:WoodenStickPoke=true + B:Wrench=true + B:additionalVanillaRecipes=true + B:ironwood=true + B:pipe=true + B:potion_Purge=true + B:potion_doom=true + B:potion_fizzy_lifting=true + B:potion_gravity=true + B:potion_greek_fire=true + B:potion_love=true + B:potion_relapse=true + B:potion_second_chance=true + B:sendCapabilitiesAfterDimensionChange=true + B:sickle_diamond=true + B:sickle_gold=true + B:sickle_iron=true + B:sickle_stone=true + B:sickle_wood=true + B:spike_creative=true + B:spike_diamond=true + B:spike_gold=true + B:spike_iron=true + B:spike_stone=true + B:spike_wood=true + B:squidSpawnRestrictions=true + B:tinkers_construct_integration=true + B:villager_alchemist=true + B:villager_red_mechanic=true + B:villager_shady_merchant=true + B:wall_world_type=true +} + + +energy { + I:"Quantum Quarry: Base Energy Per Operation"=20000 +} + + +gameplay { + # Add an entity id (mod:name) to this list to prevent cursed earth from spawning it. [default: ] + S:"Cursed Earth Entity BlackList" < + > + B:"Quantum Quarry: Enable Nether/End biome generation (has been buggy)"=false + + # Choose allowed container classnames. + S:"Unstable Ingot: Allowed Classes" < + net.minecraft.inventory.ContainerWorkbench + > +} + + +settings { + B:WallWorld_GiveSpawnItems=true +} + + +"unstable ingot: explosion time" { + # Choose the time until explosion. [range: 0 ~ 2400, default: 200] + I:gameplay=200 +} + + diff --git a/overrides/config/f0-resources.cfg b/overrides/config/f0-resources.cfg new file mode 100644 index 0000000..fa676d5 --- /dev/null +++ b/overrides/config/f0-resources.cfg @@ -0,0 +1,77 @@ +# Configuration file + +general { + # Should the multiplier of 0 to the progress be allowed in the ores.json? Set this to true if you are configuring ore entries to have a 0 progress multiplier manually. + B:allowZeroOreProgressMultiplier=false + + # Should the prospector's pick display the prospecting message in the chat or in the action bar? + B:displayProspectorMessageInChat=false + + # The amount of energy the drill stores in it. + # Min: 0 + # Max: 2147483647 + I:drillEnergy=1000000 + + # The amount of energy the drill consumes per tick. + # Min: 0 + # Max: 2147483647 + I:drillEnergyConsumption=1024 + + # The value by which the drill head gets damaged. + # Min: 0 + # Max: 2147483647 + I:drillHeadDamage=1 + + # The amount of progress the drill has to accumulate before it produces an ore + D:drillRequiredProgress=20.0 + + # Should the drills work regardless of the blocks underneath them or do they need specific blocks? + B:drillsWorkAnywhere=false + + # The noise position is offset by chunkPosition / this value. The higher the value the more stretched ore veins become. The lower the value - the more localized the ore veins become. + D:noiseChunkDivider=32.0 + + # The amount by which the ore is reduced when the drill mines it + # Min: 0 + # Max: 2147483647 + I:oreReducedBy=1 + + # The stacksize of the ore item the drill produces. + # Min: 1 + # Max: 2147483647 + I:oreResultSize=1 + + # The amount of energy the pump stores in it. + # Min: 0 + # Max: 2147483647 + I:pumpEnergy=1000000 + + # The amount of energy the pump consumes per tick. + # Min: 0 + # Max: 2147483647 + I:pumpEnergyConsumption=512 + + # The amount of fluid the pump stores in it. + # Min: 0 + # Max: 2147483647 + I:pumpTankStorage=64000 + + # Whether the drill should reduce the amount of ore in the chunk when mining. + B:reduceOreInTheChunk=true + + # The blocks the drill must be placed on to work + S:requiredBlocks < + minecraft:stone + > + + # How much energy the scanner uses per scan + I:scannerEnergyCost=1000 + + # The maximum amount of FE energy the scanner is able to hold + I:scannerMaxEnergy=100000 + + # Should Factory0 use efficient FastTESR rendering system for it's tiles or the standard one? If you are having weird rendering glitches with the FastTESRs on try setting this to false. + B:useFastTESR=true +} + + diff --git a/overrides/config/fastbench.cfg b/overrides/config/fastbench.cfg new file mode 100644 index 0000000..e2c82df --- /dev/null +++ b/overrides/config/fastbench.cfg @@ -0,0 +1,11 @@ +# Configuration file + +crafting { + # If the recipe book and all associated functionality are fully removed. [default: true] + B:"Disable Recipe Book"=true + + # If a testing variant of shift-click crafting is enabled. [default: true] + B:"Experiemental Shift Crafting"=true +} + + diff --git a/overrides/config/fastfurnace.cfg b/overrides/config/fastfurnace.cfg new file mode 100644 index 0000000..4abb15a --- /dev/null +++ b/overrides/config/fastfurnace.cfg @@ -0,0 +1,8 @@ +# Configuration file + +general { + # If the furnace uses nbt-sensitive output matching. [default: true] + B:"Strict Matching"=true +} + + diff --git a/overrides/config/flansmod.cfg b/overrides/config/flansmod.cfg new file mode 100644 index 0000000..b1e080d --- /dev/null +++ b/overrides/config/flansmod.cfg @@ -0,0 +1,20 @@ +# Configuration file + +general { + # Whether all paintjobs should appear in creative [default: false] + B:"Add All Paintjobs to Creative"=false + + # Enable gun-related enchantments [default: true] + B:EnchantmentModuleEnabled=true + + # Turn this on to force re-create all JSON files. Should only be used in dev environment [default: false] + B:ForceUpdateJSONs=false + + # Whether or not to add the extra gunpowder recipe (3 charcoal + 1 lightstone) [default: true] + B:"Gunpowder Recipe"=true + + # If true, then shoot will be on right click [default: false] + B:ShootOnRightClick=false +} + + diff --git a/overrides/config/flux_networks.cfg b/overrides/config/flux_networks.cfg new file mode 100644 index 0000000..eaaa20d --- /dev/null +++ b/overrides/config/flux_networks.cfg @@ -0,0 +1,77 @@ +# Configuration file + +blacklists { + # a blacklist for blocks which flux connections shouldn't connect to, use format 'modid:name@meta' + S:"Block Connection Blacklist" < + actuallyadditions:block_phantom_energyface + > + + # a blacklist for items which the Flux Controller shouldn't transfer to, use format 'modid:name@meta' + S:"Item Transfer Blacklist" < + > +} + + +client { + # Displays: Transfer Limit & Priority etc [default: true] + B:"Enable Advanced One Probe Info"=true + + # Displays: Network Name, Live Transfer Rate & Internal Buffer [default: true] + B:"Enable Basic One Probe Info"=true + + # Enable navigation buttons sound when pressing it [default: true] + B:"Enable GUI Button Sound"=true + + # Displays Advanced Info when sneaking only [default: true] + B:"Enable sneaking to display Advanced One Probe Info"=true +} + + +energy { + # [range: 0 ~ 2147483647, default: 1000000] + I:"Basic Storage Capacity"=1000000 + + # [range: 0 ~ 2147483647, default: 20000] + I:"Basic Storage Transfer"=20000 + + # The default transfer limit of a flux connector [range: 0 ~ 2147483647, default: 800000] + I:"Default Transfer Limit"=800000 + + # [range: 0 ~ 2147483647, default: 128000000] + I:"Gargantuan Storage Capacity"=128000000 + + # [range: 0 ~ 2147483647, default: 1440000] + I:"Gargantuan Storage Transfer"=1440000 + + # [range: 0 ~ 2147483647, default: 8000000] + I:"Herculean Storage Capacity"=8000000 + + # [range: 0 ~ 2147483647, default: 120000] + I:"Herculean Storage Transfer"=120000 +} + + +general { + # Allows flux tiles to work as chunk loaders [default: true] + B:"Allow Flux Chunk Loading"=true + + # Enables redstones being compressed with the bedrock and obsidian to get flux [default: true] + B:"Enable Flux Recipe"=true + + # Enables redstone being turned into Flux when dropped in fire. (Need "Enable Flux Recipe" = true, so the default recipe can't be disabled if turns this on) [default: false] + B:"Enable Old Recipe"=false +} + + +networks { + # Allows someone to be a network super admin, otherwise, no one can access or dismantle your flux devices or delete your networks without permission [default: true] + B:"Allow Network Super Admin"=true + + # Maximum networks each player can have. -1 = no limit [range: -1 ~ 2147483647, default: 3] + I:"Maximum Networks Per Player"=3 + + # See ops.json. If the player has permission level equal or greater to the value set here they will be able to Activate Super Admin. Setting this to 0 will allow anyone to active Super Admin. [range: 0 ~ 2147483647, default: 1] + I:"Permission level required to activate Super Admin"=1 +} + + diff --git a/overrides/config/fml.toml b/overrides/config/fml.toml new file mode 100644 index 0000000..e1ca72d --- /dev/null +++ b/overrides/config/fml.toml @@ -0,0 +1,8 @@ +# Enable forge global version checking +versionCheck = true +# does the splashscreen run +splashscreen = true +defaultConfigPath = "defaultconfigs" +# max threads for parallel loading : -1 uses Runtime#availableProcessors +maxThreads = -1 + diff --git a/overrides/config/foamfix.cfg b/overrides/config/foamfix.cfg new file mode 100644 index 0000000..adae8fb --- /dev/null +++ b/overrides/config/foamfix.cfg @@ -0,0 +1,182 @@ +# Configuration file + +client { + # Clears caches on world unload a bit faster than usual. Prevents temporary memory leaks. More effective in Anarchy. [default: true] + B:clearCachesOnWorldUnload=true + + # Clears the baked models generated in the first pass *before* entering the second pass, instead of *after*. While this doesn't reduce memory usage in-game, it does reduce it noticeably during loading. [default: true] + B:clearDuplicateModelRegistry=true + + # Deduplicates IModels too. Takes a few seconds more, but shaves off another bit of RAM. [default: true] + B:deduplicateModelBakers=true + + # Deduplicates baked models. The original feature. [default: true] + B:deduplicateModels=true + + # The maximum amount of levels of recursion for the deduplication process. Smaller values will deduplicate less data, but make the process run faster. [default: 9, range: 1-2147483647] + I:deduplicateModelsMaxRecursion=9 + + # Step every X models on the progress bar while deduplicating baked models. [default: 1, range: 1-10000] + I:deduplicateModelsStepEvery=1 + + # Disables texture animations. [default: false] + B:disableTextureAnimations=false + + # Initialize the options.txt and forge.cfg files with rendering performance-friendly defaults if not present. [default: true] + B:initOptions=true + + # Makes vanilla creative tab search use JEI's lookups - saves a lot of RAM *and* gives you fancy JEI features! [default: true] + B:jeiCreativeSearch=true + + # Remove unnecessary data from a pointlessly cached ModelLoader instance. [default: true] + B:modelLoaderCleanup=true + + # Faster/less memory-churning construction mechanism for ModelResourceLocation objects. Identified by malte0811 in FerriteCore - implemented in a distinct way. [default: true] + B:modelResourceLocationFastConstruct=true + B:openUrlLinux=true + + # More optimized multipart model condition storage. Inspired by malte0811's research. [default: true] + B:smallModelConditions=true + B:smallModelConditionsV2=true + + # Wipes the IModel cache after baking is finished. Saves a lot of RAM, as most IModels will not be reloaded. [default: true] + B:wipeModelCache=true +} + + +coremod { + # Stops certain non-Minecraft-related libraries from being ASM transformed. You shouldn't be transforming those anyway. [default: true] + B:blacklistLibraryTransformers=true + + # Make 3D forms of items be rendered dynamically and cached when necessary. [default: true] + B:dynamicItemModels=true + + # Optimizes ItemStack.isEmpty by removing a map lookup. Initially found by Aikar (Paper/0181). [default: true] + B:fasterAirItemLookup=true + + # Speeds up entity lookup by optimizing ClassInheritanceMultiMap.getByClass. [default: true] + B:fasterEntityLookup=true + + # Speeds up the hopper's calculations. [default: true] + B:fasterHopper=true + + # Optimizes blockstate property equals and hashCode methods. [default: true] + B:fasterPropertyComparisons=true + + # Fixes the server not removing unloaded entities/tile entities if no chunkloaders are active. Thanks to CreativeMD for finding this! [default: true] + B:fixWorldEntityCleanup=true + + # Disables all coremod functionality. [default: false] + B:forceDisable=false + + # The amount of ticks per player presence check for mob spawners. Set to 1 to disable the patch and match vanilla behaviour. [default: 10, range: 1-200] + I:mobSpawnerCheckSpeed=10 + + # Optimizes BlockPos mutable/immutable getters to run on the same variables, letting them be inlined and thus theoretically increasing performance. [default: true] + B:optimizedBlockPos=true + + # Fix a bug in chunk serialization leading to crashes. Originally found and fixed by Aaron1011 of Sponge. [default: true] + B:patchChunkSerialization=true + + # Replaces the default BlockState/ExtendedBlockState implementations with a far more memory-efficient variant. [default: true] + B:smallPropertyStorage=true +} + + +debug { + # Should FoamFix count and list baked models during deduplication, per mod? [default: false] + B:countListBakedModels=false +} + + +experimental { + # Optimizes the backing map for EntityDataManager, saving memory *and* CPU time! May cause issues, however - please test and report back! [default: false] + B:fasterEntityDataManager=false + + # Unpacks all baked quads. Increases RAM usage, but might speed some things up. [default: false] + B:unpackBakedQuads=false +} + + +general { + # Enable deduplication of redundant objects in memory. [default: true] + B:deduplicate=true +} + + +ghostbuster { + # Checks if worlds do not unload after a specified amount of time, and notifies the user if that is the case. [default: true] + B:checkNonUnloadedWorldClients=true + + # The amount of time FoamFix should wait for a world to be deemed non-unloaded. [default: 60, range: 10-3600] + I:checkNonUnloadedWorldTimeout=60 + + # Custom patch rules. Format: 'className;methodName;accessAloadPos;posAloadPos;radius'. An AloadPos is the position of the argument in the method - 1 for the first one, 2 for the second one, ...; the radius determines how many blocks have to be around the method for no early return. Untested - please use with care. + S:customPatchRulesRadius < + > + + # Wrap ChunkProviderServers to be able to provide the /ghostbuster command for debugging ghost chunkloads. [default: false] + B:enableDebuggingWrapper=false + + # For FoamFix debugging/development purposes only. [default: false] + B:nonUnloadedWorldsForceGCOnCheck=false + + # Should beds be prevented from ghost chunkloading? [default: true] + B:patchBeds=true + + # Should BoP grass be prevented from ghost chunkloading? [default: true] + B:patchBopGrass=true + + # Should farmland be prevented from ghost chunkloading? [default: true] + B:patchFarmland=true + + # Should fluids be prevented from ghost chunkloading? [default: true] + B:patchFluids=true + + # Should the /ghostbuster debugger show neighbor updates? [default: false] + B:wrapperShowsNeighborUpdates=false +} + + +launchwrapper { + # Remove Launchwrapper package manifest map (which is not used anyway). [default: true] + B:removePackageManifestMap=true + + # Weaken LaunchWrapper's byte[] resource cache to make it cleanuppable by the GC. Safe. [default: true] + B:weakenResourceCache=true +} + + +network { + # Enable micro-optimizations to reduce network churn, inspired by the Velocity project and Krypton mod. [default: true] + B:microOptimizations=true + + # Set the packet compression level, from 0 to 9. -1 preserves the default settings. [default: -1, range: -1-9] + I:packetCompressionLevel=-1 +} + + +textures { + # If false, disables any patches from this category. [default: true] + B:enable=true + + # Controls the faster animation path. 0 - disable, 2 - force enable, 1 (default) - enable on devices which have been shown to benefit from it. [default: 1, range: 0-2] + I:fasterAnimation=1 + + # The maximum amount of frames an animation can have for it to be cached. If you have a lot of VRAM, set higher. [default: 256, range: 0-2147483647] + I:maxAnimationFramesForCache=256 + + # Set to a number to disable animation updates past that mip level. -1 means update all. Higher numbers update more levels. To disable animation updates altogether, use the option for it. [default: -1, range: -1-4] + I:maxAnimationMipLevel=-1 +} + + +tweaks { + # Prevent redstone from causing light updates by removing its light level. [default: false] + B:disableRedstoneLight=false + + # Do not delay lighting updates over other types of updates. [default: false] + B:immediateLightingUpdates=false +} + + diff --git a/overrides/config/forge-client.toml b/overrides/config/forge-client.toml new file mode 100644 index 0000000..040c73f --- /dev/null +++ b/overrides/config/forge-client.toml @@ -0,0 +1,24 @@ + +#Client only settings, mostly things related to rendering +[client] + #Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic. + disableStairSlabCulling = false + #Toggle off to make missing model text in the gui fit inside the slot. + zoomInMissingModelTextInGui = false + #Enable Forge to queue all chunk updates to the Chunk Update thread. + #May increase FPS significantly, but may also cause weird rendering lag. + #Not recommended for computers without a significant number of cores available. + alwaysSetupTerrainOffThread = false + #EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models. + experimentalForgeLightPipelineEnabled = false + #Enable the Forge block rendering pipeline - fixes the lighting of custom models. + forgeLightPipelineEnabled = true + #When enabled, Forge will show any warnings that occurred during loading. + showLoadWarnings = true + #Enable uploading cloud geometry to the GPU for faster rendering. + forgeCloudsEnabled = true + #When enabled, makes specific reload tasks such as language changing quicker to run. + selectiveResourceReloadEnabled = true + #Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones. + useCombinedDepthStencilAttachment = false + diff --git a/overrides/config/forge-common.toml b/overrides/config/forge-common.toml new file mode 100644 index 0000000..bef1dd9 --- /dev/null +++ b/overrides/config/forge-common.toml @@ -0,0 +1,7 @@ + +#General configuration settings +[general] + #Defines a default world type to use. The vanilla default world type is represented by 'default'. + #The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'. + defaultWorldType = "default" + diff --git a/overrides/config/forge.cfg b/overrides/config/forge.cfg new file mode 100644 index 0000000..149b27c --- /dev/null +++ b/overrides/config/forge.cfg @@ -0,0 +1,90 @@ +# Configuration file + +client { + # Toggle off to make missing model text in the gui fit inside the slot. + B:zoomInMissingModelTextInGui=false + + # Enable uploading cloud geometry to the GPU for faster rendering. + B:forgeCloudsEnabled=true + + # Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic. + B:disableStairSlabCulling=false + + # Enable forge to queue all chunk updates to the Chunk Update thread. May increase FPS significantly, but may also cause weird rendering lag. Not recommended for computers without a significant number of cores available. + B:alwaysSetupTerrainOffThread=false + + # Allow item rendering to detect emissive quads and draw them properly. This allows glowing blocks to look the same in item form, but incurs a very slight performance hit. + B:allowEmissiveItems=true + + # Control the range of sky blending for colored skies in biomes. + I:biomeSkyBlendRange < + 2 + 4 + 6 + 8 + 10 + 12 + 14 + 16 + 18 + 20 + 22 + 24 + 26 + 28 + 30 + 32 + 34 + > + + # Enable the forge block rendering pipeline - fixes the lighting of custom models. + B:forgeLightPipelineEnabled=true + + # When enabled, makes specific reload tasks such as language changing quicker to run. + B:selectiveResourceReloadEnabled=false +} + + +general { + # Set to true to disable Forge's version check mechanics. Forge queries a small json file on our server for version information. For more details see the ForgeVersion class in our github. + B:disableVersionCheck=false + + # Controls the number threshold at which Packet51 is preferred over Packet52, default and minimum 64, maximum 1024 + I:clumpingThreshold=64 + + # Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipes. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI. + B:sortRecipies=true + + # Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES. + B:removeErroringEntities=false + + # Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES. + B:removeErroringTileEntities=false + + # Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticeable differences in mechanics so default is vanilla behavior. Default: false + B:fullBoundingBoxLadders=false + + # Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic. + D:zombieBaseSummonChance=0.1 + + # Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic. + D:zombieBabyChance=0.05 + + # Log cascading chunk generation issues during terrain population. + B:logCascadingWorldGeneration=true + + # Fix vanilla issues that cause worldgen cascading. This DOES change vanilla worldgen so DO NOT report bugs related to world differences if this flag is on. + B:fixVanillaCascading=false + + # The time in ticks the server will wait when a dimension was queued to unload. This can be useful when rapidly loading and unloading dimensions, like e.g. throwing items through a nether portal a few time per second. + I:dimensionUnloadQueueDelay=0 + B:enableGlobalConfig=false +} + + +version_checking { + # Enable the entire mod update check system. This only applies to mods using the Forge system. + B:Global=true +} + + diff --git a/overrides/config/forgeChunkLoading.cfg b/overrides/config/forgeChunkLoading.cfg new file mode 100644 index 0000000..b3cd893 --- /dev/null +++ b/overrides/config/forgeChunkLoading.cfg @@ -0,0 +1,81 @@ +# Configuration file + +Forge { + I:maximumChunksPerTicket=25 + I:maximumTicketCount=200 +} + + +buildcraftlib { + I:maximumChunksPerTicket=26 + I:maximumTicketCount=200 +} + + +########################################################################################################## +# defaults +#--------------------------------------------------------------------------------------------------------# +# Default configuration for forge chunk loading control +########################################################################################################## + +defaults { + # Are mod overrides enabled? + B:enabled=true + + # The default maximum number of chunks a mod can force, per ticket, + # for a mod without an override. This is the maximum number of chunks a single ticket can force. + I:maximumChunksPerTicket=25 + + # The default maximum ticket count for a mod which does not have an override + # in this file. This is the number of chunk loading requests a mod is allowed to make. + I:maximumTicketCount=200 + + # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it. + I:playerTicketCount=500 + + # Unloaded chunks can first be kept in a dormant cache for quicker + # loading times. Specify the size (in chunks) of that cache here + I:dormantChunkCacheSize=0 + + # Load chunks asynchronously for players, reducing load on the server thread. + # Can be disabled to help troubleshoot chunk loading issues. + B:asyncChunkLoading=true +} + + +fluxnetworks { + I:maximumChunksPerTicket=1000000 + I:maximumTicketCount=1000000 +} + + +########################################################################################################## +# forge +#--------------------------------------------------------------------------------------------------------# +# Sample mod specific control section. +# Copy this section and rename the with the modid for the mod you wish to override. +# A value of zero in either entry effectively disables any chunkloading capabilities +# for that mod +########################################################################################################## + +forge { + # Maximum chunks per ticket for the mod. + I:maximumChunksPerTicket=25 + + # Maximum ticket count for the mod. Zero disables chunkloading capabilities. + I:maximumTicketCount=200 +} + + +ftbutilities { + I:maximumChunksPerTicket=1000000 + I:maximumTicketCount=1000000 +} + + +universalmodcore { + I:maximumChunksPerTicket=1000000 + I:maximumTicketCount=200 +} + + diff --git a/overrides/config/forgeendertech-client.toml b/overrides/config/forgeendertech-client.toml new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/overrides/config/forgeendertech-client.toml @@ -0,0 +1 @@ + diff --git a/overrides/config/forgeendertech-common.toml b/overrides/config/forgeendertech-common.toml new file mode 100644 index 0000000..47cf23e --- /dev/null +++ b/overrides/config/forgeendertech-common.toml @@ -0,0 +1,11 @@ +#Enable/Disable debug mode +debug = false + +[SmokeContainers] + #Maximum distance from vent to the gas block to inhale + #Range: 1 ~ 16 + ventInhaleDistance = 4 + #Maximum length of the vent pipe for smoke or gas transmition + #Range: 1 ~ 64 + maxVentPipeLength = 32 + diff --git a/overrides/config/forgeendertech/Biomes/beaches.cfg b/overrides/config/forgeendertech/Biomes/beaches.cfg new file mode 100644 index 0000000..db3667e --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/beaches.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 16] + I:id=16 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/biomesoplenty$alps.cfg b/overrides/config/forgeendertech/Biomes/biomesoplenty$alps.cfg new file mode 100644 index 0000000..34521b7 --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/biomesoplenty$alps.cfg @@ -0,0 +1,27 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2147483647] + I:id=2147483647 + S:name=biomesoplenty:alps +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/desert.cfg b/overrides/config/forgeendertech/Biomes/desert.cfg new file mode 100644 index 0000000..5c0245a --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/desert.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 2] + I:id=2 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/extreme_hills.cfg b/overrides/config/forgeendertech/Biomes/extreme_hills.cfg new file mode 100644 index 0000000..6eed771 --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/extreme_hills.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 3] + I:id=3 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/forest.cfg b/overrides/config/forgeendertech/Biomes/forest.cfg new file mode 100644 index 0000000..4f245c1 --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/forest.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 4] + I:id=4 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/hell.cfg b/overrides/config/forgeendertech/Biomes/hell.cfg new file mode 100644 index 0000000..3f1f8df --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/hell.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 8] + I:id=8 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/jungle.cfg b/overrides/config/forgeendertech/Biomes/jungle.cfg new file mode 100644 index 0000000..e1b72e0 --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/jungle.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 21] + I:id=21 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/lostcities.cfg b/overrides/config/forgeendertech/Biomes/lostcities.cfg new file mode 100644 index 0000000..e175b2c --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/lostcities.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 111] + I:id=111 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/minecraft$frozen_ocean.cfg b/overrides/config/forgeendertech/Biomes/minecraft$frozen_ocean.cfg new file mode 100644 index 0000000..88fb79d --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/minecraft$frozen_ocean.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 10] + I:id=10 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/plains.cfg b/overrides/config/forgeendertech/Biomes/plains.cfg new file mode 100644 index 0000000..19bb148 --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/plains.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 1] + I:id=1 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/river.cfg b/overrides/config/forgeendertech/Biomes/river.cfg new file mode 100644 index 0000000..611fa62 --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/river.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 7] + I:id=7 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/savanna.cfg b/overrides/config/forgeendertech/Biomes/savanna.cfg new file mode 100644 index 0000000..d82077f --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/savanna.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 35] + I:id=35 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/swampland.cfg b/overrides/config/forgeendertech/Biomes/swampland.cfg new file mode 100644 index 0000000..7d06f2b --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/swampland.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 6] + I:id=6 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/taiga.cfg b/overrides/config/forgeendertech/Biomes/taiga.cfg new file mode 100644 index 0000000..8ea77ab --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/taiga.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 5] + I:id=5 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Biomes/the_end.cfg b/overrides/config/forgeendertech/Biomes/the_end.cfg new file mode 100644 index 0000000..921c741 --- /dev/null +++ b/overrides/config/forgeendertech/Biomes/the_end.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Biome { + # Biome identifier. [range: -2147483648 ~ 2147483647, default: 9] + I:id=9 +} + + +Config { + # If set to False, parameters from this config will not be used. [default: false] + B:enabled=false +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/Wind.cfg b/overrides/config/forgeendertech/Wind.cfg new file mode 100644 index 0000000..fdd0f92 --- /dev/null +++ b/overrides/config/forgeendertech/Wind.cfg @@ -0,0 +1,14 @@ +# Configuration file + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. [range: 0 ~ 30, default: 10] + I:maxStrength=10 +} + + diff --git a/overrides/config/forgeendertech/forgeendertech.cfg b/overrides/config/forgeendertech/forgeendertech.cfg new file mode 100644 index 0000000..1f8a78c --- /dev/null +++ b/overrides/config/forgeendertech/forgeendertech.cfg @@ -0,0 +1,38 @@ +# Configuration file + +Debug { + # Enable/Disable debug mode. [default: false] + B:enabled=false +} + + +ForgeRegistrator { + # If set to False, all disabled units will be completely removed from the game. [default: true] + B:registerDisabledUnits=true +} + + +SmokeContainers { + # Maximum amount of blocks that will be checked when searching for multiblock boundaries. + I:maxBlocksInMultiblock=81 + + # Maximum length of the vent pipe for smoke or gas transmition. + I:maxVentPipeLength=32 + + # Maximum distance from vent to the gas block to inhale. + I:ventInhaleDistance=4 +} + + +Wind { + # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] + S:changeProbability=1.0 + + # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] + S:changeStep=0.15 + + # Defines maximum wind strength. + I:maxStrength=10 +} + + diff --git a/overrides/config/fpsreducer/fpsreducer.cfg b/overrides/config/fpsreducer/fpsreducer.cfg new file mode 100644 index 0000000..68148ea --- /dev/null +++ b/overrides/config/fpsreducer/fpsreducer.cfg @@ -0,0 +1,127 @@ +# Configuration file + +~CONFIG_VERSION: 5 + +common { + # Detect movement of player position.(0:OFF, 1:Riding/Flying, 2:Always) + I:detectMoving=1 + + # Enable FPS Reducer features. + B:enableFpsReducer=true + + # Behavior of HUD display when a chat window opened. (0:keep to display, 1:off, 2:dodge a chat box) + I:hudBehindChatBox=2 + + # Enable HUD. + B:hudEnabled=true + + # HUD information (1:FPS/CPU(long), 2:FPS/CPU(short), 3:FPS/CPU(2lines), 4:FPS only, 5:CPU only) + I:hudInfo=4 + + # Reference position of HUD. (0:off) + I:hudReferencePos=3 + + # HUD scale (default: 1.0) + D:hudScale=1.0 + + # Frame rate during reducing. + I:idleFPS=10 + + # Ignore the mouse button holding. + B:ignoreHoldButton=false + + # Inquire easy initial configuration in chat. Since it works only in player config mode, + # player config mode is forcibly enabled at initial creation of a player config. + # Once easy config is selected in chat, no further inquiry will be displayed. + B:inquireInitSetting=false + + # Force reducing FPS if the window is inactive. + B:reducingInBackground=true + + # Suppress master volume if the window is inactive. + B:suppressSound=true + + # Suppression master volume ratio in inactive (0-100). + I:suppressedVolume=20 + + # Waiting time(sec) until reducing FPS. (0:OFF) + I:waitingTime=300 + + ########################################################################################################## + # hud_offset + #--------------------------------------------------------------------------------------------------------# + # HUD offsets from reference positions at the screen edge. + ########################################################################################################## + + hud_offset { + I:bottomCenter_X=0 + I:bottomCenter_Y=-2 + I:bottomLeft_X=2 + I:bottomLeft_Y=-2 + I:bottomRight_X=-2 + I:bottomRight_Y=-2 + I:centerLeft_X=2 + I:centerLeft_Y=0 + I:centerRight_X=-2 + I:centerRight_Y=0 + I:topCenter_X=0 + I:topCenter_Y=2 + I:topLeft_X=2 + I:topLeft_Y=2 + I:topRight_X=-2 + I:topRight_Y=2 + } + + hud_alignment { + I:bottomCenter=2 + I:bottomLeft=0 + I:bottomRight=1 + I:centerLeft=0 + I:centerRight=1 + I:topCenter=2 + I:topLeft=0 + I:topRight=1 + } + +} + + +debug { + # Enable debug log. + B:debugLog=false + + # Show event log on the game screen. + B:showLogInChat=false +} + + +global { + # Which thread's CPU usage should be calculated. (0:client thread only, 1:entire Minecraft process including server threads) + I:cpuUsageThread=0 + + # CPU usage type. (0:one processor basis, 1:all processors basis) + I:cpuUsageType=0 + + # Enable per-player configuration. + B:enablePerPlayerConfig=true + + # HUD color blue (0-255) + I:hudColorBlue=240 + + # HUD color green (0-255) + I:hudColorGreen=240 + + # HUD color red (0-255) + I:hudColorRed=240 + + # Reduced fps HUD color blue (0-255) + I:hudReductionColorBlue=0 + + # Reduced fps HUD color green (0-255) + I:hudReductionColorGreen=255 + + # Reduced fps HUD color red (0-255) + I:hudReductionColorRed=0 +} + + diff --git a/overrides/config/ftblib.cfg b/overrides/config/ftblib.cfg new file mode 100644 index 0000000..eb14bad --- /dev/null +++ b/overrides/config/ftblib.cfg @@ -0,0 +1,68 @@ +# Configuration file + +########################################################################################################## +# debugging +#--------------------------------------------------------------------------------------------------------# +# Don't set any values to true, unless you are debugging the mod. +########################################################################################################## + +debugging { + # See dev-only sidebar buttons. They probably don't do anything. + B:dev_sidebar_buttons=false + + # See GUI widget bounds when you hold B. + B:gui_widget_bounds=false + + # Log config editing. + B:log_config_editing=false + + # Log all events that extend EventBase. + B:log_events=false + + # Log incoming and outgoing network messages. + B:log_network=false + + # Log player teleporting. + B:log_teleport=false + + # Print more errors. + B:print_more_errors=false + + # Print more info. + B:print_more_info=false + + # Enables special debug commands. + B:special_commands=false +} + + +general { + # When this mode is enabled, FTBLib assumes that server clients don't have FTBLib and/or other mods installed. + B:clientless_mode=false + + # Merges player profiles, in case player logged in without internet connection/in offline mode server. + # If set to DEFAULT, it will only merge on singleplayer worlds. + # Valid values: + # TRUE + # FALSE + # DEFAULT + S:merge_offline_mode_players=TRUE + + # This will replace /reload with FTB version of it. + B:replace_reload_command=true +} + + +teams { + # Automatically creates a team for player on multiplayer, based on their username and with a random color. + B:autocreate_mp=false + + # Automatically creates (or joins) a team on singleplayer/LAN with ID 'singleplayer'. + B:autocreate_sp=true + B:disable_teams=false + + # Disable no team notification entirely. + B:hide_team_notification=false +} + + diff --git a/overrides/config/ftbutilities.cfg b/overrides/config/ftbutilities.cfg new file mode 100644 index 0000000..aa9e565 --- /dev/null +++ b/overrides/config/ftbutilities.cfg @@ -0,0 +1,221 @@ +# Configuration file + +afk { + # Enables afk timer. + B:enabled=true + + # Enables afk timer in singleplayer. + B:enabled_singleplayer=false + + # Will print in console when someone goes/comes back from AFK. + B:log_afk=false + + # After how much time it will display notification to all players. + S:notification_timer=5m +} + + +auto_shutdown { + # Enables auto-shutdown. + B:enabled=false + + # Enables auto-shutdown in singleplayer worlds. + B:enabled_singleplayer=false + + # Server will automatically shut down after X hours. + # Time Format: HH:MM. If the system time matches a value, server will shut down. + # It will look for closest value available that is not equal to current time. + S:times < + 04:00 + 16:00 + > +} + + +chat { + # Adds ~ to player names that have changed nickname to prevent trolling. + B:add_nickname_tilde=false + + # Disable this for some plugin compat. Not that they are supported but sometimes this is all that's needed. + B:replace_tab_names=true +} + + +commands { + B:back=true + B:chunks=true + B:fly=true + B:god=true + B:heal=true + B:home=true + B:inv=true + B:kickme=true + B:killall=true + B:leaderboard=true + B:mute=true + B:nbtedit=true + B:nick=true + B:ranks=true + B:rec=true + B:rtp=true + B:spawn=true + B:tpa=true + B:tpl=true + B:trash_can=true + B:warp=true +} + + +debugging { + # Print a message in console every time a chunk is forced or unforced. Recommended to be off, because spam. + B:log_chunkloading=false +} + + +login { + # Set to false to disable event badges, e.g. Halloween. + B:enable_event_badges=true + + # Set to false to disable global badges completely, only server-wide badges will be available. + B:enable_global_badges=true + + # Enables message of the day. + B:enable_motd=false + + # Enables starting items. + B:enable_starting_items=false + + # Message of the day. This will be displayed when player joins the server. + S:motd < + "Hello player!" + > + + # Items to give player when he first joins the server. + # Format: '{id:"ID",Count:X,Damage:X,tag:{}}', Use /print_item to get NBT of item in your hand. + S:starting_items < + {id:"minecraft:stone_sword",Count:1,Damage:1,tag:{display:{Name:"Epic Stone Sword"}}} + > +} + + +ranks { + # Enables ranks and adds command.x permissions and allows ranks to control them. + B:enabled=true + + # Adds chat colors/rank-specific syntax. + B:override_chat=true + + # Allow to configure commands with ranks. Disable this if you want to use other permission mod for that. + B:override_commands=true +} + + +world { + # Dimensions where chunk claiming isn't allowed. + I:blocked_claiming_dimensions < + > + + # Enables chunk claiming. + B:chunk_claiming=true + + # Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything. + B:chunk_loading=true + + # Disables player damage when they are stuck in walls. + B:disable_player_suffocation_damage=false + + # List of items that will have right-click function disabled on both sides. + # You can use '/inv disable_right_click' command to do with from in-game. + # Syntax: modid:item:metadata. Set metadata to * to ignore it. + S:disabled_right_click_items < + > + + # If set to DEFAULT, then teams can decide their Explosion setting. + # Valid values: + # TRUE + # FALSE + # DEFAULT + S:enable_explosions=DEFAULT + + # If set to DEFAULT, then players can decide their PVP status. + # Valid values: + # TRUE + # FALSE + # DEFAULT + S:enable_pvp=TRUE + + # Locked time in ticks in spawn dimension. + # -1 - Disabled + # 0 - Morning + # 6000 - Noon + # 12000 - Evening + # 18000 - Midnight + # Min: -1 + # Max: 23999 + I:forced_spawn_dimension_time=-1 + + # Locked weather type in spawn dimension. + # -1 - Disabled + # 0 - Clear + # 1 - Raining + # 2 - Thunderstorm + # Min: -1 + # Max: 2 + I:forced_spawn_dimension_weather=-1 + + # Max /rtp distance + D:rtp_max_distance=100000.0 + + # Max tries /rtp does before failure. + I:rtp_max_tries=200 + + # Min /rtp distance + D:rtp_min_distance=1000.0 + + # If set to true, explosions and hostile mobs in spawn area will be disabled, players won't be able to attack each other in spawn area. + B:safe_spawn=false + + # Show play time in corner. + B:show_playtime=false + + # Enable spawn area in singleplayer. + B:spawn_area_in_sp=false + + # Spawn dimension. Overworld by default. + I:spawn_dimension=0 + + # Spawn radius. You must set spawn-protection in server.properties file to 0! + I:spawn_radius=0 + + # Unloads erroring chunks if dimension isn't loaded or some other problem occurs. + B:unload_erroring_chunks=false + + ########################################################################################################## + # logging + #--------------------------------------------------------------------------------------------------------# + # Logs different events in logs/world.log file. + ########################################################################################################## + + logging { + # Logs block breaking. + B:block_broken=true + + # Logs block placement. + B:block_placed=true + + # Enables world logging. + B:enabled=false + + # Includes creative players in world logging. + B:include_creative_players=false + + # Includes fake players in world logging. + B:include_fake_players=false + + # Logs item clicking in air. + B:item_clicked_in_air=true + } + +} + + diff --git a/overrides/config/gamestages.cfg b/overrides/config/gamestages.cfg new file mode 100644 index 0000000..1d5b303 --- /dev/null +++ b/overrides/config/gamestages.cfg @@ -0,0 +1,12 @@ +# Configuration file + +general { + + debug { + # Debug logging for any kind of syncing or changes to a players stage. + B:"Log Debug Data"=true + } + +} + + diff --git a/overrides/config/gravestone-client.toml b/overrides/config/gravestone-client.toml new file mode 100644 index 0000000..aff8db7 --- /dev/null +++ b/overrides/config/gravestone-client.toml @@ -0,0 +1,9 @@ +#The names of the Dimensions for the Death Note +dimension_names = ["minecraft:overworld=Overworld", "minecraft:nether=Nether", "minecraft:the_end=The End"] +#The date format outputted by clicking the gravestone or displayed in the death note +grave_date_format = "yyyy/MM/dd HH:mm:ss" +#If this is set to true the players head will be rendered on the gravestone when there is a full block under it +render_skull = true +#The color of the text at the gravestone (Hex RGB) +grave_text_color = "FFFFFF" + diff --git a/overrides/config/gravestone.cfg b/overrides/config/gravestone.cfg new file mode 100644 index 0000000..73fea05 --- /dev/null +++ b/overrides/config/gravestone.cfg @@ -0,0 +1,55 @@ +# Configuration file + +gravestone { + # The names of the Dimensions for the Death Note [default: [-1: Nether], [0: Overworld], [1: The End]] + S:dimension_names < + -1: Nether + 0: Overworld + 1: The End + > + + # If this is set to true you get a death note after you died [default: true] + B:enable_death_note=true + + # If this is set to true every living entity will generate a gravestone [default: false] + B:enable_living_entity_graves=false + + # If this is set to true the ghost of the dead player will defend him [default: true] + B:friendly_ghost=true + + # The date format outputted by clicking the gravestone or displayed in the death note [default: yyyy/MM/dd HH:mm:ss] + S:grave_date_format=yyyy/MM/dd HH:mm:ss + + # If this is set to true only the player that owns the gravestone and the admins can break the gravestone [default: false] + B:only_owners_can_break=false + + # If this is set to true the death note will be taken out of your inventory when you destroyed the gravestone [default: false] + B:remove_death_note=false + + # If this is set to true the players head will be rendered on the gravestone when there is a full block under it [default: true] + B:render_skull=true + + # The blocks that can be replaced with a grave when someone dies on it [default: [minecraft:tallgrass], [minecraft:water], [minecraft:lava], [minecraft:yellow_flower], [minecraft:red_flower], [minecraft:double_plant], [minecraft:sapling], [minecraft:brown_mushroom], [minecraft:red_mushroom], [minecraft:torch], [minecraft:snow_layer], [minecraft:vine], [minecraft:deadbush], [minecraft:reeds], [minecraft:fire]] + S:replaceable_blocks < + minecraft:tallgrass + minecraft:water + minecraft:lava + minecraft:yellow_flower + minecraft:red_flower + minecraft:double_plant + minecraft:sapling + minecraft:brown_mushroom + minecraft:red_mushroom + minecraft:torch + minecraft:snow_layer + minecraft:vine + minecraft:deadbush + minecraft:reeds + minecraft:fire + > + + # If this is set to true a ghost of the dead player will be spawned when the gravestone is broken [default: false] + B:spawn_ghost=false +} + + diff --git a/overrides/config/gravestonemod.cfg b/overrides/config/gravestonemod.cfg new file mode 100644 index 0000000..097f2d2 --- /dev/null +++ b/overrides/config/gravestonemod.cfg @@ -0,0 +1,21 @@ +# Configuration file + +gravestones { + B:"Toggle debug lines to print in the console"=false + I:"change graves every x level"=5 + B:"enable Graves Trough Key"=true + I:"grave orders" < + 6 + 1 + 2 + 3 + 7 + 4 + 5 + 10 + 9 + 8 + > +} + + diff --git a/overrides/config/harvestcraft.cfg b/overrides/config/harvestcraft.cfg new file mode 100644 index 0000000..583ddb4 --- /dev/null +++ b/overrides/config/harvestcraft.cfg @@ -0,0 +1,388 @@ +# Configuration file + +beekeeping { + # If true, the last item produced by a queen bee will be another queen bee. [default: true] + B:apiarylastresultequalsQueen=true + + # The higher the value, the more beehives are generated. [range: 0 ~ 32767, default: 10] + I:beehiveRarity=10 + + # Enable generation of beehives. [default: true] + B:enableBeehiveGeneration=true + + # Allows grubs and cooked grubs to be used in listAllrawmeat and listAllcookedmeat. [default: true] + B:enablebeegrubaslistAllmeat=true +} + + +crops { + # Default: 0.0, This number is added/subtracted from normal fertile crop growth (3.0) and adjacent fertile crop growth (4.0). + D:cropGrowthSpeed=0.0 + I:cropfoodRestore=1 + D:cropsaturationRestore=0.6 + B:cropsdropSeeds=false + B:enablecropspecialplanting=true + + # Disable to keep giga pickle crop seeds from appearing in dungeon chests + B:enablegigapickleCrop=true + D:mealsaturation=1.2 + D:meatymealsaturation=1.600000023841858 + D:snacksaturation=0.6 +} + + +drops { + # [default: [harvestcraft:cactusfruititem], [harvestcraft:agaveitem], [harvestcraft:sisalitem], [harvestcraft:cassavaitem], [harvestcraft:chickpeaitem], [harvestcraft:lentilitem], [minecraft:cactus]] + S:aridGarden < + harvestcraft:cactusfruititem + harvestcraft:agaveitem + harvestcraft:sisalitem + harvestcraft:cassavaitem + harvestcraft:chickpeaitem + harvestcraft:lentilitem + minecraft:cactus + > + + # [default: [harvestcraft:raspberryitem], [harvestcraft:oatsitem], [harvestcraft:ryeitem], [harvestcraft:celeryitem], [harvestcraft:peasitem], [harvestcraft:beetitem], [harvestcraft:rutabagaitem], [harvestcraft:broccoliitem], [harvestcraft:caulifloweritem], [harvestcraft:cabbageitem], [harvestcraft:spinachitem], [harvestcraft:cottonitem], [harvestcraft:huckleberryitem], [harvestcraft:kohlrabiitem], [harvestcraft:quinoaitem], [harvestcraft:juniperitem]] + S:frostGarden < + harvestcraft:raspberryitem + harvestcraft:oatsitem + harvestcraft:ryeitem + harvestcraft:celeryitem + harvestcraft:peasitem + harvestcraft:beetitem + harvestcraft:rutabagaitem + harvestcraft:broccoliitem + harvestcraft:caulifloweritem + harvestcraft:cabbageitem + harvestcraft:spinachitem + harvestcraft:cottonitem + harvestcraft:huckleberryitem + harvestcraft:kohlrabiitem + harvestcraft:quinoaitem + harvestcraft:juniperitem + > + + # [default: [harvestcraft:whitemushroomitem], [harvestcraft:blackberryitem], [harvestcraft:zucchiniitem], [harvestcraft:radishitem], [harvestcraft:rhubarbitem], [harvestcraft:tealeafitem], [harvestcraft:garlicitem], [harvestcraft:sweetpotatoitem], [harvestcraft:turnipitem], [harvestcraft:spiceleafitem], [harvestcraft:beanitem], [harvestcraft:leekitem], [harvestcraft:scallionitem], [harvestcraft:tomatoitem], [harvestcraft:juteitem]] + S:shadedGarden < + harvestcraft:whitemushroomitem + harvestcraft:blackberryitem + harvestcraft:zucchiniitem + harvestcraft:radishitem + harvestcraft:rhubarbitem + harvestcraft:tealeafitem + harvestcraft:garlicitem + harvestcraft:sweetpotatoitem + harvestcraft:turnipitem + harvestcraft:spiceleafitem + harvestcraft:beanitem + harvestcraft:leekitem + harvestcraft:scallionitem + harvestcraft:tomatoitem + harvestcraft:juteitem + > + + # [default: [harvestcraft:brusselsproutitem], [harvestcraft:spiceleafitem], [harvestcraft:blueberryitem], [harvestcraft:asparagusitem], [harvestcraft:cranberryitem], [harvestcraft:riceitem], [harvestcraft:seaweeditem], [harvestcraft:waterchestnutitem], [harvestcraft:okraitem], [harvestcraft:cottonitem], [harvestcraft:kaleitem], [harvestcraft:milletitem], [harvestcraft:jicamaitem], [harvestcraft:greengrapeitem], [harvestcraft:mulberryitem], [harvestcraft:tomatilloitem]] + S:soggyGarden < + harvestcraft:brusselsproutitem + harvestcraft:spiceleafitem + harvestcraft:blueberryitem + harvestcraft:asparagusitem + harvestcraft:cranberryitem + harvestcraft:riceitem + harvestcraft:seaweeditem + harvestcraft:waterchestnutitem + harvestcraft:okraitem + harvestcraft:cottonitem + harvestcraft:kaleitem + harvestcraft:milletitem + harvestcraft:jicamaitem + harvestcraft:greengrapeitem + harvestcraft:mulberryitem + harvestcraft:tomatilloitem + > + + # [default: [harvestcraft:grapeitem], [harvestcraft:pineappleitem], [harvestcraft:kiwiitem], [harvestcraft:sesameseedsitem], [harvestcraft:curryleafitem], [harvestcraft:bambooshootitem], [harvestcraft:cantaloupeitem], [harvestcraft:gingeritem], [harvestcraft:coffeebeanitem], [harvestcraft:soybeanitem], [harvestcraft:eggplantitem], [harvestcraft:kenafitem], [harvestcraft:arrowrootitem], [harvestcraft:taroitem]] + S:tropicalGarden < + harvestcraft:grapeitem + harvestcraft:pineappleitem + harvestcraft:kiwiitem + harvestcraft:sesameseedsitem + harvestcraft:curryleafitem + harvestcraft:bambooshootitem + harvestcraft:cantaloupeitem + harvestcraft:gingeritem + harvestcraft:coffeebeanitem + harvestcraft:soybeanitem + harvestcraft:eggplantitem + harvestcraft:kenafitem + harvestcraft:arrowrootitem + harvestcraft:taroitem + > + + # [default: [harvestcraft:strawberryitem], [harvestcraft:barleyitem], [harvestcraft:cornitem], [harvestcraft:cucumberitem], [harvestcraft:wintersquashitem], [harvestcraft:mustardseedsitem], [harvestcraft:onionitem], [harvestcraft:parsnipitem], [harvestcraft:peanutitem], [minecraft:potato], [minecraft:carrot], [harvestcraft:lettuceitem], [harvestcraft:artichokeitem], [harvestcraft:bellpepperitem], [harvestcraft:chilipepperitem], [minecraft:wheat], [harvestcraft:flaxitem], [harvestcraft:amaranthitem], [harvestcraft:elderberryitem]] + S:windyGarden < + harvestcraft:strawberryitem + harvestcraft:barleyitem + harvestcraft:cornitem + harvestcraft:cucumberitem + harvestcraft:wintersquashitem + harvestcraft:mustardseedsitem + harvestcraft:onionitem + harvestcraft:parsnipitem + harvestcraft:peanutitem + minecraft:potato + minecraft:carrot + harvestcraft:lettuceitem + harvestcraft:artichokeitem + harvestcraft:bellpepperitem + harvestcraft:chilipepperitem + minecraft:wheat + harvestcraft:flaxitem + harvestcraft:amaranthitem + harvestcraft:elderberryitem + > +} + + +"food items" { + # Enables Wheat as an edible item [default: true] + B:makeWheatEdible=true +} + + +gardens { + B:enablearidgardenGeneration=true + B:enablefrostgardenGeneration=true + B:enablegardenSpread=true + B:enableshadedgardenGeneration=true + B:enablesoggygardenGeneration=true + B:enabletropicalgardenGeneration=true + B:enablewindygardenGeneration=true + I:gardenRarity=2 + + # Garden spread rate. 100 means a garden spawns every tick. 1 means a garden spawns with a probability of 1% per tick. [range: 1 ~ 100, default: 30] + I:gardenSpreadRate=0 + I:gardendropAmount=3 + I:gardenspreadMax=8 +} + + +general { + # Default: 3600 or 3 minutes + I:buffTimeForTopTier=3600 + + # Enables harvesting by right-clicking. [default: true] + B:enableEasyHarvest=true + + # Enables catching of HarvestCraft fish using the normal fishing rod. [default: true] + B:enableHCFish=true + + # Makes changes to vanilla food item and drop hunger restore and saturation values to be balanced with HarvestCraft food. [default: true] + B:enablevanillafoodBalance=true + + # Enable to have raw calamari smelt into cooked fish instead. [default: false] + B:smeltsquidintocookedFish=false + + # Enables squid mobs to drop raw calamari. [default: true] + B:squiddropCalamari=true + + # Default: 10, Choose 5, 6, 7, 8, 9, or 10 shank foods which become top tier. Foods at this level or above give buffs. Top tier foods are always edible, so be careful! Set to 0 to have no top tier foods. + I:topTierFood=10 + + # How long the Water Filter takes to run. Default 516. For comparison, the Presser time is 125. + I:waterfilterTime=516 + + # How many Fresh Water you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64. + I:waterfilterfreshwaterAmount=8 + + # How many Salt you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64. + I:waterfiltersaltAmount=8 +} + + +"market currency" { + I:marketcurrencyBees=0 + I:marketcurrencyBonemeal=0 + I:marketcurrencyChicken=0 + I:marketcurrencyCow=0 + I:marketcurrencyFish=0 + I:marketcurrencyHorse=0 + I:marketcurrencyLead=0 + I:marketcurrencyLlama=0 + I:marketcurrencyMeat=0 + I:marketcurrencyNametag=0 + I:marketcurrencyOcelot=0 + I:marketcurrencyPig=0 + I:marketcurrencyRabbit=0 + I:marketcurrencySeeds=0 + I:marketcurrencySheep=0 + I:marketcurrencyWolf=0 + I:marketcurrencyconiferousSaplings=0 + I:marketcurrencytemperateSaplings=0 + I:marketcurrencytropicalSaplings=0 +} + + +"market prices" { + I:marketbonemealPrice=3 + I:marketchickenPrice=3 + I:marketcowPrice=9 + I:markethorsePrice=12 + I:marketleadPrice=1 + I:marketllamaPrice=12 + I:marketnametagPrice=1 + I:marketocelotPrice=9 + I:marketpigPrice=6 + I:marketqueenbeePrice=3 + I:marketrabbitPrice=3 + I:marketsaplingPrice=3 + I:marketseedPrice=1 + I:marketsheepPrice=6 + I:marketwolfPrice=9 +} + + +"market sales" { + B:marketsellBonemeal=true + B:marketsellChicken=true + B:marketsellCow=true + B:marketsellHorse=true + B:marketsellLead=true + B:marketsellLlama=true + B:marketsellNametag=true + B:marketsellOcelot=true + B:marketsellPig=true + B:marketsellQueenbee=true + B:marketsellRabbit=true + B:marketsellSeeds=true + B:marketsellSheep=true + B:marketsellWolf=true + B:marketsellconiferousSaplings=true + B:marketselltemperateSaplings=true + B:marketselltropicalSaplings=true +} + + +"miscellaneous recipes" { + B:enablecroptoseedRecipe=true + B:enablehoneyslimeballPresser=true + B:enablelistAllwaterfreshwater=true + B:enablelistAllwatervanillawaterbucket=true + B:enablemaplesyrupslimeballPresser=true + B:enablesaltfromwaterbucketrecipe=true + B:enabletofuasmeatinRecipes=true + B:enabletofuasmilkinRecipes=true + I:marketblockrecipeItem=0 +} + + +seeds { + B:agaveseeddropfromgrass=false + B:amaranthseeddropfromgrass=false + B:arrowrootseeddropfromgrass=false + B:artichokeseeddropfromgrass=false + B:asparagusseeddropfromgrass=false + B:bambooshootseeddropfromgrass=false + B:barleyseeddropfromgrass=false + B:beanseeddropfromgrass=false + B:beetseeddropfromgrass=false + B:bellpepperseeddropfromgrass=false + B:blackberryseeddropfromgrass=false + B:blueberryseeddropfromgrass=false + B:broccoliseeddropfromgrass=false + B:brusselsproutseeddropfromgrass=false + B:cabbageseeddropfromgrass=false + B:cactusfruitseeddropfromgrass=false + B:candleberryseeddropfromgrass=false + B:cantaloupeseeddropfromgrass=false + B:cassavaseeddropfromgrass=false + B:cauliflowerseeddropfromgrass=false + B:celeryseeddropfromgrass=false + B:chickpeaseeddropfromgrass=false + B:chilipepperseeddropfromgrass=false + B:coffeeseeddropfromgrass=false + B:cornseeddropfromgrass=false + B:cottonseeddropfromgrass=false + B:cranberryseeddropfromgrass=false + B:cucumberseeddropfromgrass=false + B:curryleafseeddropfromgrass=false + B:eggplantseeddropfromgrass=false + B:elderberryseeddropfromgrass=false + B:flaxseeddropfromgrass=false + B:garlicseeddropfromgrass=false + B:gingerseeddropfromgrass=false + B:grapeseeddropfromgrass=false + B:greengrapeseeddropfromgrass=false + B:huckleberryseeddropfromgrass=false + B:jicamaseeddropfromgrass=false + B:juniperberryseeddropfromgrass=false + B:juteseeddropfromgrass=false + B:kaleseeddropfromgrass=false + B:kenafseeddropfromgrass=false + B:kiwiseeddropfromgrass=false + B:kohlrabiseeddropfromgrass=false + B:leekseeddropfromgrass=false + B:lentilseeddropfromgrass=false + B:lettuceseeddropfromgrass=false + B:milletseeddropfromgrass=false + B:mulberryseeddropfromgrass=false + B:mustardseeddropfromgrass=false + B:oatsseeddropfromgrass=false + B:okraseeddropfromgrass=false + B:onionseeddropfromgrass=false + B:parsnipseeddropfromgrass=false + B:peanutseeddropfromgrass=false + B:peasseeddropfromgrass=false + B:pineappleseeddropfromgrass=false + B:quinoaseeddropfromgrass=false + B:radishseeddropfromgrass=false + B:raspberryseeddropfromgrass=false + B:rhubarbseeddropfromgrass=false + B:riceseeddropfromgrass=false + B:rutabagaseeddropfromgrass=false + B:ryeseeddropfromgrass=false + B:scallionseeddropfromgrass=false + B:seaweedseeddropfromgrass=false + I:seedrarity=1 + B:sesameseedsseeddropfromgrass=false + B:sisalseeddropfromgrass=false + B:soybeanseeddropfromgrass=false + B:spiceleafseeddropfromgrass=false + B:spinachseeddropfromgrass=false + B:strawberryseeddropfromgrass=false + B:sweetpotatoseeddropfromgrass=false + B:taronutseeddropfromgrass=false + B:teaseeddropfromgrass=false + B:tomatilloseeddropfromgrass=false + B:tomatoseeddropfromgrass=false + B:turnipseeddropfromgrass=false + B:waterchestnutseeddropfromgrass=false + B:whitemushroomseeddropfromgrass=false + B:wintersquashseeddropfromgrass=false + B:zucchiniseeddropfromgrass=false +} + + +"shipping bin prices" { + I:shippingbinbeesPrice=16 + I:shippingbincropPrice=32 + I:shippingbinfishPrice=16 + I:shippingbinmeatPrice=16 +} + + +"shipping bin purchases" { + B:shippingbinbuyBees=true + B:shippingbinbuyCrops=true + B:shippingbinbuyFish=true + B:shippingbinbuyMeat=true + B:shippingbinenablevanillaMCBees=true + B:shippingbinenablevanillaMCCrops=true + B:shippingbinenablevanillaMCEgg=true + B:shippingbinenablevanillaMCFish=true + B:shippingbinenablevanillaMCMeat=true + B:shippingbinenablevanillaMCMonsterParts=true +} + + diff --git a/overrides/config/harvestcraft_fruittree.cfg b/overrides/config/harvestcraft_fruittree.cfg new file mode 100644 index 0000000..b8afdaa --- /dev/null +++ b/overrides/config/harvestcraft_fruittree.cfg @@ -0,0 +1,1434 @@ +# Configuration file + +########################################################################################################## +# _common_fruit_trees +#--------------------------------------------------------------------------------------------------------# +# Available/Detected biomes: [minecraft:ocean], [minecraft:plains], [minecraft:desert], [minecraft:extreme_hills], [minecraft:forest], [minecraft:taiga], [minecraft:swampland], [minecraft:river], [minecraft:hell], [minecraft:sky], [minecraft:frozen_ocean], [minecraft:frozen_river], [minecraft:ice_flats], [minecraft:ice_mountains], [minecraft:mushroom_island], [minecraft:mushroom_island_shore], [minecraft:beaches], [minecraft:desert_hills], [minecraft:forest_hills], [minecraft:taiga_hills], [minecraft:smaller_extreme_hills], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:deep_ocean], [minecraft:stone_beach], [minecraft:cold_beach], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:redwood_taiga_hills], [minecraft:extreme_hills_with_trees], [minecraft:savanna], [minecraft:savanna_rock], [minecraft:mesa], [minecraft:mesa_rock], [minecraft:mesa_clear_rock], [minecraft:void], [minecraft:mutated_plains], [minecraft:mutated_desert], [minecraft:mutated_extreme_hills], [minecraft:mutated_forest], [minecraft:mutated_taiga], [minecraft:mutated_swampland], [minecraft:mutated_ice_flats], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_redwood_taiga], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_extreme_hills_with_trees], [minecraft:mutated_savanna], [minecraft:mutated_savanna_rock], [minecraft:mutated_mesa], [minecraft:mutated_mesa_rock], [minecraft:mutated_mesa_clear_rock], [biomesoplenty:gravel_beach], [biomesoplenty:white_beach], [biomesoplenty:origin_beach], [biomesoplenty:alps], [biomesoplenty:bamboo_forest], [biomesoplenty:bayou], [biomesoplenty:bog], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:chaparral], [biomesoplenty:cherry_blossom_grove], [biomesoplenty:cold_desert], [biomesoplenty:coniferous_forest], [biomesoplenty:crag], [biomesoplenty:dead_forest], [biomesoplenty:dead_swamp], [biomesoplenty:eucalyptus_forest], [biomesoplenty:fen], [biomesoplenty:flower_field], [biomesoplenty:grassland], [biomesoplenty:grove], [biomesoplenty:highland], [biomesoplenty:land_of_lakes], [biomesoplenty:lavender_fields], [biomesoplenty:lush_desert], [biomesoplenty:lush_swamp], [biomesoplenty:mangrove], [biomesoplenty:maple_woods], [biomesoplenty:marsh], [biomesoplenty:meadow], [biomesoplenty:moor], [biomesoplenty:mountain], [biomesoplenty:mystic_grove], [biomesoplenty:ominous_woods], [biomesoplenty:orchard], [biomesoplenty:outback], [biomesoplenty:overgrown_cliffs], [biomesoplenty:prairie], [biomesoplenty:quagmire], [biomesoplenty:rainforest], [biomesoplenty:redwood_forest], [biomesoplenty:sacred_springs], [biomesoplenty:seasonal_forest], [biomesoplenty:shield], [biomesoplenty:shrubland], [biomesoplenty:snowy_coniferous_forest], [biomesoplenty:snowy_forest], [biomesoplenty:steppe], [biomesoplenty:temperate_rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:tundra], [biomesoplenty:wasteland], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:xeric_shrubland], [biomesoplenty:alps_foothills], [biomesoplenty:mountain_foothills], [biomesoplenty:redwood_forest_edge], [biomesoplenty:pasture], [biomesoplenty:glacier], [biomesoplenty:oasis], [biomesoplenty:snowy_tundra], [biomesoplenty:coral_reef], [biomesoplenty:kelp_forest], [biomesoplenty:origin_island], [biomesoplenty:tropical_island], [biomesoplenty:volcanic_island], [biomesoplenty:flower_island], [biomesoplenty:corrupted_sands], [biomesoplenty:fungi_forest], [biomesoplenty:phantasmagoric_inferno], [biomesoplenty:undergarden], [biomesoplenty:visceral_heap], [appliedenergistics2:storage_biome], [galacticraftcore:outer space], [galacticraftplanets:outer space 1], [galacticraftplanets:outer space 2], [extraplanets:outer space 3], [extraplanets:outer space 4], [extraplanets:outer space 5], [extraplanets:outer space 6], [extraplanets:outer space 7], [extraplanets:outer space 8], [extraplanets:outer space 9], [extraplanets:outer space 10], [extraplanets:outer space 11], [extraplanets:outer space 12], [evilcraft:biome_degraded], [abyssalcraft:darklands], [abyssalcraft:darklands_forest], [abyssalcraft:darklands_plains], [abyssalcraft:darklands_hills], [abyssalcraft:darklands_mountains], [abyssalcraft:coralium_infested_swamp], [abyssalcraft:abyssal_wastelands], [abyssalcraft:dreadlands], [abyssalcraft:purified_dreadlands], [abyssalcraft:dreadlands_forest], [abyssalcraft:dreadlands_mountains], [abyssalcraft:omothol], [abyssalcraft:dark_realm], [abyssalcraft:purged], +########################################################################################################## + +_common_fruit_trees { + # Default: true + B:enableFruitTreeGeneration=true + + # Default: 25, Lower is faster + I:fruitGrowthSpeed=25 +} + + +almond { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +apple { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +apricot { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +avocado { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +banana { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +breadfruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +cashew { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +cherry { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +chestnut { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +cinnamon { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +coconut { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +date { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +dragonfruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +durian { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +fig { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +gooseberry { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +grapefruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +guava { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +hazelnut { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +jackfruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +lemon { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +lime { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +lychee { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +mango { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +maple { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # cold [default: [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:mutated_taiga_cold], [biomesoplenty:snowy_coniferous_forest], [biomesoplenty:snowy_forest], [biomesoplenty:alps_foothills], [minecraft:taiga], [minecraft:taiga_hills], [biomesoplenty:boreal_forest], [biomesoplenty:coniferous_forest], [biomesoplenty:maple_woods], [biomesoplenty:seasonal_forest]] + S:whitelist < + minecraft:taiga_cold + minecraft:taiga_cold_hills + minecraft:mutated_taiga_cold + biomesoplenty:snowy_coniferous_forest + biomesoplenty:snowy_forest + biomesoplenty:alps_foothills + minecraft:taiga + minecraft:taiga_hills + biomesoplenty:boreal_forest + biomesoplenty:coniferous_forest + biomesoplenty:maple_woods + biomesoplenty:seasonal_forest + > +} + + +nutmeg { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +olive { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +orange { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +papaya { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +paperbark { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +passionfruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +pawpaw { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +peach { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +pear { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +pecan { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +peppercorn { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +persimmon { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +pistachio { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +plum { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +pomegranate { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +rambutan { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +soursop { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +spiderweb { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +starfruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +tamarind { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +vanillabean { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +walnut { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + diff --git a/overrides/config/iChunUtil.cfg b/overrides/config/iChunUtil.cfg new file mode 100644 index 0000000..e98c1ae --- /dev/null +++ b/overrides/config/iChunUtil.cfg @@ -0,0 +1,124 @@ +# Configuration file + +########################################################################################################## +# clientonly +#--------------------------------------------------------------------------------------------------------# +# These options affect only the client that loads the mod.\nIf you are looking for keybinds, look for them in ichunutil_keybinds.cfg. +########################################################################################################## + +clientonly { + # Set this to 0 if you find that iChunUtil is spawning a lot of these entities and is causing lag. Might affect some of my mods. I've not been able to pinpoint the issue, mind, but if you are not having any memory issues ignore this setting. + I:enableLatchedRendererSpawn=1 + + # Set this to 0 if you're crashing when the game launches because you do not have stencils enabled. + I:enableStencils=1 +} + + +module { + + ########################################################################################################## + # compactporkchop + #--------------------------------------------------------------------------------------------------------# + # Configs for the compact porkchop block module in iChunUtil. + ########################################################################################################## + + compactporkchop { + + block { + # Enable the Compact Raw Porkchop block recipe? + I:enableCompactPorkchop=1 + } + + } + + ########################################################################################################## + # eula + #--------------------------------------------------------------------------------------------------------# + # EULA settings. + ########################################################################################################## + + eula { + + general { + # String to say that you've acknowledged the EULA + # If this config is for a server, set it to true. + S:eulaAcknowledged=SbeevYT + } + + } + + ########################################################################################################## + # versioncheck + #--------------------------------------------------------------------------------------------------------# + # These configs are for the mod version update checker for iChun's mods. + ########################################################################################################## + + versioncheck { + + general { + # How often will you be notified of the update?(Client config) + # 0 = Never (This just hides notifications. The mod will still check for updates and print out to the console) + # 1 = Once you connect to server + # 2 = Once a day + I:versionNotificationFrequency=2 + + # How will the CLIENT be notified of updates? (Servers will always have the update printed to the console. Singleplayer is yourself joining a self hosted server) + # 0 = Notify of updates regardless of player status. + # 1 = Notify only command senders of updates (Clientside only mod updates will still show) + # 2 = Do not notify + I:versionNotificationTypes=0 + + # Don't change this. + I:versionSave=19 + } + + } + + ########################################################################################################## + # worldportals + #--------------------------------------------------------------------------------------------------------# + # World Portals related configs. + ########################################################################################################## + + worldportals { + + general { + # Maximum recursion for World Portals. Set to 0 to disable World Portal render. + # + # Warning! The higher this is, the more recursion, the more FPS loss! + I:maxRecursion=2 + + # Max World Portal Renders per frame. + # This will limit the number of renders a tick despite your maxRecursion setting. + # This is here in hopes that your FPS doesn't tank if you happen to be at the wrong place in the wrong place. + I:maxRendersPerTick=10 + + # Sets the render distance of each world portal (by chunk) if it's not overridden by the world portal. + # + # Setting to 0 binds to MC's default game settings. + I:renderDistanceChunks=0 + + # Stencils use a specific value to see if the render is ours or not. + # + # If you're having rendering issues and changing this doesn't help, there might be a conflicting mod. Find out which mod that is and inform both that mod's author and me (iChun). + I:stencilValue=47 + } + + } + +} + + +versioncheck { + I:versionNotificationFrequency=0 + I:versionNotificationTypes=1 +} + + +versionsave { + I:dayCheck=3 + S:lastCheck=iChunUtil: 4.2.3 +} + + diff --git a/overrides/config/iChunUtil_KeyBinds.cfg b/overrides/config/iChunUtil_KeyBinds.cfg new file mode 100644 index 0000000..4ed54a5 --- /dev/null +++ b/overrides/config/iChunUtil_KeyBinds.cfg @@ -0,0 +1,52 @@ +# Configuration file + +########################################################################################################## +# keybinds +#--------------------------------------------------------------------------------------------------------# +# If you're reading this in the config file, I would strongly recommend changing the keybinds in-game. +# iChunUtil uses custom keybinds. Go to the controls/keybinds page and click on the bottom right corner. +# +# If you really have to edit the config file, the format is , and append either ":SHIFT", ":CTRL", or ":ALT" for keys you want to hold down at the same time. +# For key codes go to: http://minecraft.gamepedia.com/Key_codes +# Example: 48:SHIFT:ALT will bind to the B key when you hold Shift and Alt (On a QWERTY keyboard). +########################################################################################################## + +keybinds { + # Key to grab blocks/entities with the Portal Gun + S:portalgun.keyGrab=34 + + # Key to reset portals of your Portal Gun + S:portalgun.keyReset=19 + + # Key to zoom and unzoom the Portal Gun + S:portalgun.keyZoom=-98 + + morph { + S:keyFavourite=41 + S:keySelectorCancel=1 + S:keySelectorDown=27 + S:keySelectorLeft=26:SHIFT + S:keySelectorRemoveMorph=14 + S:keySelectorRight=27:SHIFT + S:keySelectorSelect=28 + S:keySelectorUp=26 + } + + trailmix { + S:fireballKey=-98 + S:pitchDownKey=17 + S:pitchUpKey=31 + S:speedDownKey=29 + S:speedUpKey=57 + S:strafeLeftKey=30 + S:strafeRightKey=32 + S:tightTurnKey=57 + } + + hats { + S:guiKeyBind=35 + } + +} + + diff --git a/overrides/config/iChunUtil_Stats.cfg b/overrides/config/iChunUtil_Stats.cfg new file mode 100644 index 0000000..39e9267 --- /dev/null +++ b/overrides/config/iChunUtil_Stats.cfg @@ -0,0 +1,25 @@ +# Configuration file + +########################################################################################################## +# stats +#--------------------------------------------------------------------------------------------------------# +# This category are markers for some statistics taken by iChunUtil. You can opt out from this in one of the config properties. +########################################################################################################## + +stats { + # Don't change this. + S:statsData= + + # Don't change this. + S:statsIdentifier= + + # Opt out of iChunUtil's stat collection + # No personal info is taken from you. + # But if you want to opt out, this is the config to change. + # + # Min: 0 + # Max: 1 + I:statsOptOut=1 +} + + diff --git a/overrides/config/icbmclassic/battery.cfg b/overrides/config/icbmclassic/battery.cfg new file mode 100644 index 0000000..ac8814a --- /dev/null +++ b/overrides/config/icbmclassic/battery.cfg @@ -0,0 +1,20 @@ +# Configuration file + +general { + # Amount of energy the battery can store + # Min: 1 + # Max: 2147483647 + I:battery_tier_1_capacity=100000 + + # Transfer limit into the battery + # Min: 1 + # Max: 2147483647 + I:battery_tier_1_input=10000 + + # Transfer limit out of the battery + # Min: 1 + # Max: 2147483647 + I:battery_tier_1_output=10000 +} + + diff --git a/overrides/config/icbmclassic/blast.cfg b/overrides/config/icbmclassic/blast.cfg new file mode 100644 index 0000000..4af861a --- /dev/null +++ b/overrides/config/icbmclassic/blast.cfg @@ -0,0 +1,273 @@ +# Configuration file + +general { + # Allows explosives to change time of day + B:allow_day_night_switch=true + + # Whether or not antimatter damages blocks and entities when detonating and killing a black hole (caused by red matter explosives) + B:antimatter_block_and_ent_dmg_on_redmatter=false + + # Should antimatter ignore hardness checks for unbreakable, allows destroying bedrock and warded stone. + # This config option does nothing if 'antimatter_break_blocks' is set to false. + B:antimatter_break_unbreakable=true + + # Size of the antimatter blast + # Min: 1 + # Max: 1000 + I:antimatter_size=55 + + # Whether or not the big explosions trigger block updates for all blocks. + # Setting this to false leads to performance improvements, especially when dealing with a lot of water. + B:blast_do_block_updates=false + + # Allows the exothermic to place netherrack in the world + B:exothermic_create_netherrack=true + + # Allows red matter explosions to be moved + B:redmatter_movement=true + + ########################################################################################################## + # fuse_times + #--------------------------------------------------------------------------------------------------------# + # Set the time between ignition and explosion seperately for each bomb cart/explosive/grenade here. + ########################################################################################################## + + fuse_times { + + ########################################################################################################## + # bomb_carts + #--------------------------------------------------------------------------------------------------------# + # Set fuse times for bomb carts here. The times are written in ticks, where 20 ticks = 1 second. + ########################################################################################################## + + bomb_carts { + # Min: 0 + # Max: 2147483647 + I:ANTIMATTER=300 + + # Min: 0 + # Max: 2147483647 + I:ANTI_GRAVITATIONAL=100 + + # Min: 0 + # Max: 2147483647 + I:ANVIL=100 + + # Min: 0 + # Max: 2147483647 + I:ATTRACTIVE=120 + + # Min: 0 + # Max: 2147483647 + I:BREACHING=0 + + # Min: 0 + # Max: 2147483647 + I:CHEMICAL=100 + + # Min: 0 + # Max: 2147483647 + I:CONDENSED=100 + + # Min: 0 + # Max: 2147483647 + I:CONTAGIOUS=100 + + # Min: 0 + # Max: 2147483647 + I:DEBILITATION=100 + + # Min: 0 + # Max: 2147483647 + I:EMP=100 + + # Min: 0 + # Max: 2147483647 + I:ENDER=100 + + # Min: 0 + # Max: 2147483647 + I:ENDOTHERMIC=100 + + # Min: 0 + # Max: 2147483647 + I:EXOTHERMIC=100 + + # Min: 0 + # Max: 2147483647 + I:FRAGMENTATION=100 + + # Min: 0 + # Max: 2147483647 + I:HYPERSONIC=100 + + # Min: 0 + # Max: 2147483647 + I:INCENDIARY=100 + + # Min: 0 + # Max: 2147483647 + I:NUCLEAR=100 + + # Min: 0 + # Max: 2147483647 + I:REDMATTER=100 + + # Min: 0 + # Max: 2147483647 + I:REPULSIVE=120 + + # Min: 0 + # Max: 2147483647 + I:SHRAPNEL=100 + + # Min: 0 + # Max: 2147483647 + I:SONIC=100 + + # Min: 0 + # Max: 2147483647 + I:THERMOBARIC=100 + } + + ########################################################################################################## + # explosives + #--------------------------------------------------------------------------------------------------------# + # Set fuse times for explosives (the block) here. The times are written in ticks, where 20 ticks = 1 second. + ########################################################################################################## + + explosives { + # Min: 0 + # Max: 2147483647 + I:ANTIMATTER=300 + + # Min: 0 + # Max: 2147483647 + I:ANTI_GRAVITATIONAL=100 + + # Min: 0 + # Max: 2147483647 + I:ANVIL=100 + + # Min: 0 + # Max: 2147483647 + I:ATTRACTIVE=120 + + # Min: 0 + # Max: 2147483647 + I:BREACHING=0 + + # Min: 0 + # Max: 2147483647 + I:CHEMICAL=100 + + # Min: 0 + # Max: 2147483647 + I:CONDENSED=0 + + # Min: 0 + # Max: 2147483647 + I:CONTAGIOUS=100 + + # Min: 0 + # Max: 2147483647 + I:DEBILITATION=100 + + # Min: 0 + # Max: 2147483647 + I:EMP=100 + + # Min: 0 + # Max: 2147483647 + I:ENDER=100 + + # Min: 0 + # Max: 2147483647 + I:ENDOTHERMIC=100 + + # Min: 0 + # Max: 2147483647 + I:EXOTHERMIC=100 + + # Min: 0 + # Max: 2147483647 + I:FRAGMENTATION=100 + + # Min: 0 + # Max: 2147483647 + I:HYPERSONIC=100 + + # Min: 0 + # Max: 2147483647 + I:INCENDIARY=100 + + # Min: 0 + # Max: 2147483647 + I:NUCLEAR=100 + + # Min: 0 + # Max: 2147483647 + I:REDMATTER=100 + + # Min: 0 + # Max: 2147483647 + I:REPULSIVE=120 + + # Min: 0 + # Max: 2147483647 + I:SHRAPNEL=100 + + # Min: 0 + # Max: 2147483647 + I:SONIC=100 + + # Min: 0 + # Max: 2147483647 + I:THERMOBARIC=100 + } + + ########################################################################################################## + # grenades + #--------------------------------------------------------------------------------------------------------# + # Set fuse times for grenades here. The times are written in ticks, where 20 ticks = 1 second. + ########################################################################################################## + + grenades { + # Min: 0 + # Max: 2147483647 + I:ANVIL=100 + + # Min: 0 + # Max: 2147483647 + I:ATTRACTIVE=120 + + # Min: 0 + # Max: 2147483647 + I:CHEMICAL=100 + + # Min: 0 + # Max: 2147483647 + I:CONVENTIONAL=100 + + # Min: 0 + # Max: 2147483647 + I:DEBILITATION=100 + + # Min: 0 + # Max: 2147483647 + I:INCENDIARY=100 + + # Min: 0 + # Max: 2147483647 + I:REPULSIVE=120 + + # Min: 0 + # Max: 2147483647 + I:SHRAPNEL=100 + } + + } + +} + + diff --git a/overrides/config/icbmclassic/debug.cfg b/overrides/config/icbmclassic/debug.cfg new file mode 100644 index 0000000..cfe14d7 --- /dev/null +++ b/overrides/config/icbmclassic/debug.cfg @@ -0,0 +1,17 @@ +# Configuration file + +general { + # Enables extra console output to check the state of the explosive logic. + B:debug_explosives=false + + # When enabled, all missile launches are logged, including target and origin coordinates. + B:debug_missile_launches=false + + # When enabled, additional debug output is written to the console regarding the missile tracker. + B:debug_missile_tracker=false + + # Enables extra console output to check the state of the explosive threads. + B:debug_threads=false +} + + diff --git a/overrides/config/icbmclassic/emp.cfg b/overrides/config/icbmclassic/emp.cfg new file mode 100644 index 0000000..d4cd83c --- /dev/null +++ b/overrides/config/icbmclassic/emp.cfg @@ -0,0 +1,41 @@ +# Configuration file + +general { + # Should a lighting effect be applied to the creeper to super charge it due to EMP effect? + B:allow_creeper_charging=true + + # Should EMP effect drain energy entities that do not support EMP effect directly? + B:allow_draining_energy_entity=true + + # Should EMP effect drain energy items that do not support EMP effect directly? + B:allow_draining_energy_items=true + + # Should EMP effect drain energy tiles that do not support EMP effect directly? + B:allow_draining_energy_tiles=true + + # Should EMP effect run on entities? + B:allow_entities=true + + # Should EMP effect run on entity inventories? (Eg. Player, Cart) + B:allow_entity_inventory=true + + # Should EMP effect run on items dropped on the ground? + B:allow_ground_items=true + + # Should EMP effect run on item inventories? (Eg. Bag, Backpack) + B:allow_item_inventory=true + + # Should the EMP effect kill missile entities mid flight? + B:allow_missiles_destroy=true + + # Should EMP effect trigger missiles entities to drop as items when killed? + B:allow_missiles_drop=true + + # Should EMP effect run on block/tile inventories? (Eg. Chest, Hopper, Machine) + B:allow_tile_inventory=true + + # Should EMP effect run on blocks and tiles? + B:allow_tiles=true +} + + diff --git a/overrides/config/icbmclassic/explosive_reg.json b/overrides/config/icbmclassic/explosive_reg.json new file mode 100644 index 0000000..26bce79 --- /dev/null +++ b/overrides/config/icbmclassic/explosive_reg.json @@ -0,0 +1,26 @@ +{ + "icbmclassic:anvil": 5, + "icbmclassic:repulsive": 6, + "icbmclassic:attractive": 7, + "icbmclassic:sonic": 10, + "icbmclassic:antimatter": 22, + "icbmclassic:incendiary": 2, + "icbmclassic:redmatter": 23, + "icbmclassic:fragmentation": 8, + "icbmclassic:breaching": 11, + "icbmclassic:thermobaric": 13, + "icbmclassic:exothermic": 17, + "icbmclassic:shrapnel": 1, + "icbmclassic:ender": 20, + "icbmclassic:emp": 16, + "icbmclassic:endothermic": 18, + "icbmclassic:mutation": 24, + "icbmclassic:contagious": 9, + "icbmclassic:debilitation": 3, + "icbmclassic:nuclear": 15, + "icbmclassic:condensed": 0, + "icbmclassic:antigravitational": 19, + "icbmclassic:rot": 25, + "icbmclassic:chemical": 4, + "icbmclassic:hypersonic": 21 +} \ No newline at end of file diff --git a/overrides/config/icbmclassic/item.cfg b/overrides/config/icbmclassic/item.cfg new file mode 100644 index 0000000..1849a03 --- /dev/null +++ b/overrides/config/icbmclassic/item.cfg @@ -0,0 +1,20 @@ +# Configuration file + +general { + B:enable_battery=true + B:enable_circuits=true + + # Enables crafting items required to make most of the content. Only disable if other mods provide the resources or custom recipes are implemented. + B:enable_crafting_items=true + B:enable_ingots=true + + # Enables finding crafting items inside of chests as loot. Use a loot table mod to change the drop rates. + B:enable_loot_drops=true + B:enable_plates=true + + # Enables dropping sulfur from creepers. Use a loot table mod to change the drop rates. + B:enable_sulfur_drops=true + B:enable_wires=true +} + + diff --git a/overrides/config/icbmclassic/launcher.cfg b/overrides/config/icbmclassic/launcher.cfg new file mode 100644 index 0000000..8d3e064 --- /dev/null +++ b/overrides/config/icbmclassic/launcher.cfg @@ -0,0 +1,50 @@ +# Configuration file + +general { + # Time in ticks (20 ticks a second) to delay missile launching for the tier 1 launcher + I:tier_1_delay=100 + + # Size of the energy buffer for the tier 1 launcher + I:tier_1_power_capacity=5000 + + # Energy consumed per launch for the tier 1 launcher + I:tier_1_power_per_launch=4000 + + # Range of tier 1 launcher in blocks (meters) + I:tier_1_range=1000 + + # true if missiles can be launched with the tier 1 launcher using redstone, false to disable + B:tier_1_redstone=true + + # Time in ticks (20 ticks a second) to delay missile launching for the tier 2 launcher + I:tier_2_delay=80 + + # Size of the energy buffer for the tier 2 launcher + I:tier_2_power_capacity=16000 + + # Energy consumed per launch for the tier 2 launcher + I:tier_2_power_per_launch=8000 + + # Range of tier 2 launcher in blocks (meters) + I:tier_2_range=3000 + + # true if missiles can be launched with the tier 2 launcher using redstone, false to disable + B:tier_2_redstone=true + + # Time in ticks (20 ticks a second) to delay missile launching for the tier 3 launcher + I:tier_3_delay=60 + + # Size of the energy buffer for the tier 3 launcher + I:tier_3_power_capacity=36000 + + # Energy consumed per launch for the tier 3 launcher + I:tier_3_power_per_launch=12000 + + # Range of tier 3 launcher in blocks (meters) + I:tier_3_range=10000 + + # true if missiles can be launched with the tier 3 launcher using redstone, false to disable + B:tier_3_redstone=true +} + + diff --git a/overrides/config/icbmclassic/main.cfg b/overrides/config/icbmclassic/main.cfg new file mode 100644 index 0000000..f648a90 --- /dev/null +++ b/overrides/config/icbmclassic/main.cfg @@ -0,0 +1,13 @@ +# Configuration file + +general { + # Limits the max tier the handheld launcher can fire,} outside of creative mode + # Min: 1 + # Max: 4 + I:handheld_launcher_tier_limit=2 + + # Range of tier 1 launcher + B:use_energy=true +} + + diff --git a/overrides/config/icbmclassic/missile.cfg b/overrides/config/icbmclassic/missile.cfg new file mode 100644 index 0000000..34884cc --- /dev/null +++ b/overrides/config/icbmclassic/missile.cfg @@ -0,0 +1,25 @@ +# Configuration file + +general { + # Number of missiles to spawn for cluster missile + # Min: 1 + # Max: 30 + I:cluster_size=12 + + # Number of missiles to spawn for nuclear cluster missile + # Min: 1 + # Max: 30 + I:nuclear_cluster_size=4 + + # Height (y level) to start simulating a missile when it travels above the map + # Min: 1 + # Max: 2147483647 + I:simulation_start_height=300 + + # Speed limiter of the missile when moving upwards out of the launcher + # Min: 1.0E-4 + # Max: 10.0 + D:speed=0.012000000104308128 +} + + diff --git a/overrides/config/icbmclassic/mods/ic2.cfg b/overrides/config/icbmclassic/mods/ic2.cfg new file mode 100644 index 0000000..7eb937e --- /dev/null +++ b/overrides/config/icbmclassic/mods/ic2.cfg @@ -0,0 +1,13 @@ +# Configuration file + +general { + # Set to true to disable IC2 support. Requires restart to take full effect. + B:disable=false + + # How much (EU) IC2 energy to turn into (FE) Forge energy + # Min: 0 + # Max: 2147483647 + D:from_ic2=4.0 +} + + diff --git a/overrides/config/icbmclassic/thread.cfg b/overrides/config/icbmclassic/thread.cfg new file mode 100644 index 0000000..1806662 --- /dev/null +++ b/overrides/config/icbmclassic/thread.cfg @@ -0,0 +1,10 @@ +# Configuration file + +general { + # Number of worker threads to run to handle blast calculations. Try to only match 50% of the number of cores your machine can support. Otherwise the main game thread will slow down while the workers are processing. Which is counter to the reason threads exist. + # Min: 1 + # Max: 8 + I:thread_count=1 +} + + diff --git a/overrides/config/immersiveengineering-client.toml b/overrides/config/immersiveengineering-client.toml new file mode 100644 index 0000000..6244cc6 --- /dev/null +++ b/overrides/config/immersiveengineering-client.toml @@ -0,0 +1,47 @@ +#Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS. +#Affects turrets and garden cloches +disableFancyTESR = false +#Show the text overlay for various blocks, such as the configuration of capacitors or pumps +showTextOverlay = true +#Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things +nixietubeFont = true +#Set this to false to disable the manual's forced change of GUI scale +adjustManualScale = true +#Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability. +badEyesight = false +#Controls if item tooltips should contain the tags names of items. These tooltips are only visible in advanced tooltip mode (F3+H) +tagTooltips = true +#Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on. +#Range: 0.0 ~ 1.7976931348623157E308 +increasedTileRenderdistance = 1.5 +#Set this to false to hide the update news in the manual +showUpdateNews = true +#Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods. +fancyItemHolding = true +#Set to false to disable the stencil buffer. This may be necessary on older GPUs. +stencilBufferEnabled = true +#A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names. +earDefenders_SoundBlacklist = [] +#Use VBOs to render certain blocks. This is significantly faster than the usual rendering, +#but may not work correctly with visual effects from other mods +enableVBO = true + +#Options to set the RGB color of all IE wire types +[wire_colors] + #Range: > -2147483648 + electrum = 15573061 + #Range: > -2147483648 + steel = 7303023 + #Range: > -2147483648 + structure_steel = 7303023 + #Range: > -2147483648 + copper = 11758655 + #Range: > -2147483648 + structure_rope = 9862765 + #Range: > -2147483648 + copper_insulated = 16445918 + #Range: > -2147483648 + electrum_insulated = 10323322 + #Range: > -2147483648 + redstone = 16723759 + diff --git a/overrides/config/immersiveengineering-common.toml b/overrides/config/immersiveengineering-common.toml new file mode 100644 index 0000000..1242806 --- /dev/null +++ b/overrides/config/immersiveengineering-common.toml @@ -0,0 +1,19 @@ +#A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from. +#This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority. +preferredOres = ["immersiveengineering"] + +#A list of all mods that IE has integrated compatability for +#Setting any of these to false disables the respective compat +[compat] + computercraft = true + +[debug] + #A config setting to enable debug features. These features may vary between releases, may cause crashes, and are unsupported. Do not enable unless asked to by a developer of IE. + enableDebug = false + + [debug.wires] + #Run sanity checks on the wire network after every interaction. This will cause a decent amount of lag and a lot of log spam if the wire network isn't fully intact. Only enable when asked to by an IE developer. + validateNets = false + #Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires. + enableWireLogger = false + diff --git a/overrides/config/immersiveintelligence.cfg b/overrides/config/immersiveintelligence.cfg new file mode 100644 index 0000000..00894cc --- /dev/null +++ b/overrides/config/immersiveintelligence.cfg @@ -0,0 +1,1162 @@ +# Configuration file + +general { + # A list of all entities for which a fakeplayer should be used when shooter is not a player + S:bulletFakeplayerWhitelist < + minecraft:ender_dragon + > + + # Whether basic circuits should be produced in II or IE way + B:changeCircuitProduction=true + + # The maximum frequency for advanced radios. + I:radioAdvancedMaxFrequency=256 + + # The maximum frequency for basic radios. + I:radioBasicMaxFrequency=32 + + # Whether Advanced Electronic Alloy should be smeltable in the vanilla furnace + B:smeltableAEA=false + + # Whether Tungsten should be smeltable in the vanilla furnace + B:smeltableTungsten=false + + ores { + # Whether rubber trees should be generated. + B:gen_rubber_trees=true + + # Min: 0 + # Max: 100 + I:gen_rubber_trees_chance=15 + + # A blacklist of dimensions in which IE ores won't spawn. By default this is the Overworld (0) and End (1) + I:oreDimBlacklistNether < + 0 + 1 + > + + # A blacklist of dimensions in which IE ores won't spawn. By default this is Nether (-1) and End (1) + I:oreDimBlacklistNormal < + -1 + 1 + > + + # Generation config for Fluorite Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_fluorite < + 6 + 1 + 55 + 1 + 65 + > + + # Generation config for Fluorite Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_phosphorus < + 12 + 1 + 55 + 1 + 80 + > + + # Generation config for Platinum Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_platinum < + 6 + 0 + 10 + 2 + 75 + > + + # Generation config for Salt Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_salt < + 12 + 55 + 95 + 1 + 75 + > + + # Generation config for Tungsten Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_tungsten < + 6 + 0 + 35 + 2 + 75 + > + + # Generation config for Zinc Ore. + # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation + I:ore_zinc < + 10 + 35 + 95 + 2 + 100 + > + + # Set this to true to allow retro-generation of Salt Ore. + B:retrogen_fluorite=false + + # The retrogeneration key. Basically IE checks if this key is saved in the chunks data. If it isn't, it will perform retrogen on all ores marked for retrogen. + # Change this in combination with the retrogen booleans to regen only some of the ores. + S:retrogen_key=DEFAULT_II + + # Set this to false to disable the logging of the chunks that were flagged for retrogen. + B:retrogen_log_flagChunk=true + + # Set this to false to disable the logging of the chunks that are still left to retrogen. + B:retrogen_log_remaining=true + + # Set this to true to allow retro-generation of Salt Ore. + B:retrogen_phosphorus=false + + # Set this to true to allow retro-generation of Platinum Ore. + B:retrogen_platinum=false + + # Set this to true to allow retro-generation of Salt Ore. + B:retrogen_salt=false + + # Set this to true to allow retro-generation of Tungsten Ore. + B:retrogen_tungsten=false + + # Set this to true to allow retro-generation of Zinc Ore. + B:retrogen_zinc=false + } + + machines { + + latexcollector { + # Collection time of a single bucket (in ticks). + I:collectTime=12000 + } + + radiostation { + # Energy required to construct the radio station (in IF). + I:constructionEnergy=200000 + + # Energy capacity of the radio station (in IF). + I:energyCapacity=32000 + + # Energy usage when sending a signal (in IF). + I:energyUsage=2048 + + # Energy usage when a radio station is working. + I:energyUsageIdle=512 + + # Range of the radio station (in which the signals can be received) in blocks from center (radius). + I:radioRange=128 + + # How much the range decreases when there is bad weather (rain, snow) ( 1 - full range, 0.5 - half range, 0 - no range, etc.) + # Min: 0.0 + # Max: 1.0 + D:weatherHarshness=0.75 + } + + datainputmachine { + # Energy capacity of the data input machine. + I:energyCapacity=16000 + + # Energy usage when sending a signal. + I:energyUsage=2048 + + # Energy per step of punching a tape (1/60 of the full energy needed). + I:energyUsagePunchtape=128 + + # Duration of tape punching process in ticks (1 tick = 1/20 Second). + I:timePunchtapeProduction=80 + } + + arithmeticlogicmachine { + # Energy capacity of the arithmetic-logic machine. + I:energyCapacity=24000 + + # Energy usage of the arithmetic-logic machine per circuit. + I:energyUsage=2048 + } + + printingpress { + # Energy capacity of the printing press. + I:energyCapacity=24000 + + # Energy usage of the printing press per page printed. + I:energyUsage=512 + + # Ink used per character printed (mB). + I:printInkUsage=8 + + # Page printing duration (in ticks). + I:printTime=90 + } + + chemicalbath { + # Energy capacity of the chemical bath. + I:energyCapacity=16000 + + # Fluid capacity of the chemical bath. + I:fluidCapacity=24000 + } + + electrolyzer { + # Energy capacity of the electrolyzer. + I:energyCapacity=16000 + + # Fluid capacity of the electrolyzer. + I:fluidCapacity=12000 + } + + precissionassembler { + # Energy capacity of the chemical bath. + I:energyCapacity=16000 + + # Hatch opening (or closing) time (in ticks) + I:hatchTime=20 + } + + coagulator { + # Default bucket wait time for a coagulator process, when not specified in recipe (in ticks). + I:bucketTime=400 + + # Duration of crane bucket actions (in ticks). + I:craneGrabTime=20 + + # How long does it take to move a crane 1 block (in ticks). + I:craneMoveTime=20 + + # Energy capacity of the coagulator (in IF). + I:energyCapacity=16000 + + # Fluid capacity of a coagulator tank (in mB). + I:fluidCapacity=16000 + } + + vulcanizer { + # Energy capacity of the vulcanizer (in IF). + I:energyCapacity=16000 + } + + artilleryhowitzer { + # How long does it take for the howitzer to move the shell by one item slot using conveyor (in ticks) + I:conveyorTime=40 + + # Energy capacity of the artillery howitzer. + I:energyCapacity=1000000 + + # Energy usage when loading / unloading a shell. + I:energyUsageLoader=3192 + + # Energy usage when moving / rotating the platform. + I:energyUsagePlatform=1620 + + # Time needed for the howitzer to fire (in ticks. + I:fireTime=35 + + # The speed of howitzer shells in blocks/tick + D:howitzerVelocity=20.0 + + # How long does it take for the howitzer to load a shell (in ticks) + I:loadTime=100 + + # Time needed for the platform to ascend/descend (in ticks. + I:platformTime=180 + + # How long does it take for the howitzer to rotate 90 degrees (in ticks) + I:rotateTime=140 + } + + ballisticcomputer { + # Energy capacity of the ballistic computer. + I:energyCapacity=24000 + + # Energy capacity of the ballistic computer. + I:energyUsage=16000 + } + + missilesilo { + # Energy capacity of the missile silo (per one block of height) (in IF). + I:energyCapacity=2500000 + } + + conveyor_scanner { + # Energy capacity of the scanning conveyor. + I:energyCapacity=8000 + + # Energy usage when scanning an ItemStack. + I:energyUsage=128 + } + + inserter { + # Energy capacity of the inserter (in IF) + I:energyCapacity=4096 + + # Energy usage of the inserter per tick (in IF) + I:energyUsage=128 + + # How many items can be taken per single operation + I:maxTake=32 + + # How long does it take for the inserter to perform a task (in ticks) + I:taskTime=20 + } + + advanced_inserter { + # Energy capacity of the inserter (in IF) + I:energyCapacity=4096 + + # Energy usage of the inserter per tick (in IF) + I:energyUsage=256 + + # How many items can be taken per single operation + I:maxTake=64 + + # How long does it take for the inserter to perform a task (in ticks) + I:taskTime=10 + } + + fluid_inserter { + # Energy capacity of the inserter. + I:energyCapacity=2048 + + # Energy usage of the inserter per item taken. + I:energyUsage=128 + + # Max fluid output (in milibuckets per tick) + I:maxOutput=500 + } + + advanced_fluid_inserter { + # Energy capacity of the inserter. + I:energyCapacity=4096 + + # Energy usage of the inserter per item taken. + I:energyUsage=256 + + # Max fluid output (in milibuckets per tick) + I:maxOutput=240 + } + + chemical_dispenser { + # Energy capacity of the chemical dispenser. + I:energyCapacity=2048 + + # Energy usage of the chemical dispenser per one shot. + I:energyUsage=128 + + # How long does it take for the chemical dispenser to rotate 45 degrees horizontally (in ticks) + I:rotateHTime=240 + + # How long does it take for the chemical dispenser to rotate 45 degrees vertically (in ticks) + I:rotateVTime=180 + } + + small_data_buffer { + # Amount of data packets the machine can store. + I:packetCapacity=4 + } + + skycrate_station { + # How long does it take for the minecart to drive into the station. (in ticks) + I:crateInTime=60 + + # How long does it take for the minecart to drive out of the station. (in ticks) + I:crateOutTime=60 + + # How long does it take for the station to put a crate onto a minecart. (in ticks) + I:inputTime=240 + + # How long does it take for the station to put a crate onto the line. (in ticks) + I:outputTime=240 + + # Max rotations per minute (will break if over). + I:rpmBreakingMax=240 + + # Max rotations per minute (reaching over this level doesn't change effectiveness). + I:rpmEffectiveMax=80 + + # Rotations per minute required for the Skycrate Station to Work. + I:rpmMin=20 + + # Max Torque (will break if over). + I:torqueBreakingMax=256 + + # Max Torque (reaching over this level doesn't change effectiveness). + I:torqueEffectiveMax=8 + + # Torque required for the Skycrate Station to Work. + I:torqueMin=4 + } + + skycart_station { + # How long does it take for the minecart to drive into the station. (in ticks) + I:minecartInTime=40 + + # How long does it take for the minecart to drive out of the station. (in ticks) + I:minecartOutTime=40 + } + + packer { + # Duration of the packing process (in ticks). + I:actionTime=260 + + # Energy capacity of the glorious boxing device also known as The Packer. + I:energyCapacity=16000 + + # Additional energy capacity of the packer when the charging module upgrade is present. + I:energyCapacityUpgrade=4000000 + + # Energy usage of the packer (if any stack/fluid/energy input/output is performed). + I:energyUsage=4096 + + # Additional fluid capacity of the packer when the pump module upgrade is present. + I:fluidCapacityUpgrade=96000 + } + + redstoneinterface { + } + + sawmill { + # Max rotations per minute (will break if over). + I:rpmBreakingMax=160 + + # Rotations per minute required for the Sawmill to Work. + I:rpmMin=20 + + # Max Torque (will break if over). + I:torqueBreakingMax=140 + + # Torque required for the Sawmill to Work. + I:torqueMin=6 + } + + alarmsiren { + # The distance the siren can be heard from. + I:soundRange=16 + } + + speaker { + # The distance the speaker can be heard from. + I:soundRange=24 + } + + effectcrates { + # The amount of energy an inserter upgraded Ammunition Crate takes per one 4 second effect (in IF/RF/FE) + I:ammoCrateEnergyPerAction=85 + + # The amount of energy an inserter upgraded crate can drain in one tick (in IF/RF/FE) + I:energyDrain=40 + + # The amount of energy an inserter upgraded crate can store (in IF/RF/FE) + I:maxEnergyStored=4000 + + # The amount of energy an inserter upgraded Medical Crate takes per one heal (in IF/RF/FE) + I:mediCrateEnergyPerAction=50 + + # The amount of fluid a Medical Crate uses after applying the effect (in mB) + I:mediCrateFluidDrain=250 + + # The amount of fluid a Medical Crate can store (in mB) + I:mediCrateTankSize=4000 + + # The amount of energy an inserter upgraded Repair Crate takes per one repair (in IF/RF/FE) + I:repairCrateEnergyPerAction=65 + } + + emplacement { + # Energy capacity of the emplacement (in IF). + I:energyCapacity=32000 + + # Time for the multiblock to open/close the lid (in ticks). + I:lidTime=240 + + # Amount of turret health restored during single repair action (in half-hearts). + I:repairAmount=4 + + # Energy required to perform a single repair action (in IF). + I:repairCost=1024 + + # Time for a single repair action (in ticks). + I:repairDelay=40 + + # Interval for the multiblock weapon to update sighted targets (in ticks). + I:sightUpdateTime=10 + } + + filler { + # Dust capacity of the the Filler (in mB, 1 dustStack is 100mB). + I:dustCapacity=32000 + + # Energy capacity of the the Filler (in IF). + I:energyCapacity=16000 + } + + vehicleworkshop { + # Fluid (diesel) capacity of the the Vehicle Workshop (in mB). + I:dieselCapacity=24000 + + # Energy capacity of the the Vehicle Workshop (in IF). + I:energyCapacity=100000 + } + + } + + mechanicaldevices { + # Max length of the belt, works exactly like wires (measured in blocks). + # Belts: Cloth, Steel, Rubber + I:belt_length < + 8 + 16 + 16 + > + + # Belts will break if Torque is higher than this value. + # Belts: Cloth, Steel, Rubber + I:belt_max_torque < + 50 + 200 + 100 + > + + # Torque loss, later multiplied by belt length. + # Belts: Cloth, Steel, Rubber + D:belt_torque_loss < + 0.05000000074505806 + 0.10000000149011612 + 0.009999999776482582 + > + + # Default torque, used as a fallback, when IE rotational device is not recognised. + D:dynamo_default_torque=16.0 + + # Torque multiplier for the windmill. + D:dynamo_watermill_torque=24.0 + + # Torque multiplier for the windmill. + D:dynamo_windmill_torque=20.0 + + # The modifier of internal torque of a machine using this gear. + # Gears: Copper, Brass, Iron, Steel, Tungsten + D:gear_torque_modifier < + 0.25 + 0.5 + 1.0 + 1.5 + 2.0 + > + + # Immersive Flux to Rotary Flux conversion ratio (default 4 RoF = 1 IF). + D:rof_conversion_ratio=4.0 + } + + tools { + # The energy capacity of advanced binoculars (when using Infrared Sight). + I:advanced_binoculars_energy_capacity=4000 + + # The energy usage of advanced binoculars (when using Infrared Sight). + I:advanced_binoculars_energy_usage=150 + + # Max zoom of the advanced binoculars (in Blu's Unit of Magnification Measurement™). + D:advanced_binoculars_max_zoom < + 0.05000000074505806 + 0.0625 + 0.08330000191926956 + 0.10000000149011612 + 0.25 + 0.5 + > + + # The capacity of the Improved Capacitor Backpack (in IF). + I:advanced_powerpack_capacity=1000000 + + # A modifier to apply to the ammunition resupply time of the Ammunition Crate (weapons reload). + D:ammunition_crate_resupply_time=1.0 + + # Max zoom of the binoculars (in Blu's Unit of Magnification Measurement™). + D:binoculars_max_zoom < + 0.10000000149011612 + 0.125 + 0.16699999570846558 + 0.25 + 0.5 + > + + # The energy capacity of the electric hammer in RF... i mean IF... i mean FE... that thing o' powerin'!. + I:electric_hammer_capacity=24000 + + # The energy usage of the electric hammer (when mining, rotating, etc. ). + I:electric_hammer_energy_per_use=100 + + # The energy usage of the electric hammer when building advanced multiblocks (per tick). + I:electric_hammer_energy_per_use_construction=4096 + + # The energy capacity of the electric multitool. (when it will be added) + I:electric_multitool_capacity=100000 + + # The energy capacity of the electric wirecutter. + I:electric_wirecutter_capacity=24000 + + # The energy usage of the electric wirecutter (when cutting wires). + I:electric_wirecutter_energy_per_use=100 + + # The energy capacity of the electric wrench. + I:electric_wrench_capacity=24000 + + # The energy usage of the electric wrench (when destroying blocks / upgrading). + I:electric_wrench_energy_per_use=1000 + + # The upgrade progress added per use of the engineer's wrench (default 1IF=1 Point of Progress™). + I:electric_wrench_upgrade_progress=1000 + + # The Lighter fuel capacity in milibuckets (mB). + I:lighter_capacity=1000 + + # The capacity of the measuring cup (mB). + I:measuring_cup_capacity=500 + + # The durability (max number of uses) of the Precission Buzzsaw. + I:precission_tool_buzzsaw_durability=150 + + # The usage time of the Precission Buzzsaw. + I:precission_tool_buzzsaw_usage_time=140 + + # The durability (max number of uses) of the Precission Drill. + I:precission_tool_drill_durability=250 + + # The usage time of the Precission Drill. + I:precission_tool_drill_usage_time=140 + + # The durability (max number of uses) of the Precission Hammer. + I:precission_tool_hammer_durability=200 + + # The usage time of the Precission Hammer. + I:precission_tool_hammer_usage_time=40 + + # The durability (max number of uses) of the Precission Inserter. + I:precission_tool_inserter_durability=200 + + # The usage time of the Precission Inserter. + I:precission_tool_inserter_usage_time=60 + + # The durability (max number of uses) of the Precission Solderer. + I:precission_tool_solderer_durability=150 + + # The usage time of the Precission Solderer. + I:precission_tool_solderer_usage_time=80 + + # The durability (max number of uses) of the Precission Welder. + I:precission_tool_welder_durability=250 + + # The usage time of the Precission Welder. + I:precission_tool_welder_usage_time=160 + + # The durability (max number of uses) of the Iron Sawblade. + I:sawblade_iron_durability=150 + + # The durability (max number of uses) of the Steel Sawblade. + I:sawblade_steel_durability=300 + + # The durability (max number of uses) of the Tungsten Sawblade. + I:sawblade_tungsten_durability=550 + + # The durability of the engineer's wrench. + I:wrench_durability=256 + + # The upgrade progress added per use of the engineer's wrench. + I:wrench_upgrade_progress=350 + + skycratemounts { + # The energy capacity of the Electric Skycrate Mount (in Immersive Flux). + D:electric_energy=55.0 + + # The energy to distance ratio of the Electric Skycrate Mount. (in Immersive Flux per Meter) + I:electric_energy_ratio=128 + + # The speed of the Electric Skycrate Mount. + D:electric_speed=1.0 + + # The energy (max distance to be traveled) of the Mechanical Skycrate Mount. + D:mech_energy=35.0 + + # The speed of the Mechanical Skycrate Mount. + D:mech_speed=0.25 + } + + tripodperiscope { + # Determines how fast the Tripod Periscope can be set up (in ticks). + # Min: 0 + # Max: 2147483647 + I:setup_time=60 + + # Max zoom of a machinegun with a scope mounted (in Blu's Unit of Distance Measurement™). + D:tripod_zoom_steps < + 0.009999999776482582 + 0.019999999552965164 + 0.03999999910593033 + 0.0625 + 0.08330000191926956 + 0.125 + 0.25 + 0.5 + > + + # The yaw turn speed of the Tripod Periscope (in degrees). + D:turn_speed=2.5 + } + + } + + weapons { + + submachinegun { + # Time required to aim the SMG. (in ticks) + I:aimTime=10 + + # Time required to aim the SMG with folded stock upgrade. + I:aimTimeFoldedStock=4 + + # Time required to fire a single bullet. + I:bulletFireTime=2 + + # Whether the recoil is visible in first-person view. + B:cameraRecoil=true + + # Time required to reload a stick magazine in SMG. (in ticks) + I:clipReloadTime=45 + + # Time required to reload a drum magazine in SMG. (in ticks) + I:drumReloadTime=80 + + # Maximum amount of horizontal recoil. + D:maxRecoilHorizontal=30.0 + + # Maximum amount of vertical recoil. + D:maxRecoilVertical=45.0 + + # Amount of horizontal recoil after taking a shot. + D:recoilHorizontal=3.5 + + # Amount of vertical recoil after taking a shot. + D:recoilVertical=5.0 + + # Maximum amount of horizontal recoil. + D:sturdyBarrelVelocityMod=1.25 + } + + machinegun { + # Setup time multiplier when the belt fed loader upgrade is mouted on mg. + D:beltFedLoaderSetupTimeMultiplier=0.5 + + # Time required to fire a single bullet in MG. + I:bulletFireTime=2 + + # Time required to reload a clip in MG. + I:clipReloadTime=35 + + # Recoil multiplier when the hasty bipod is mouted on mg. + D:hastyBipodRecoilMultiplier=1.5 + + # Setup time multiplier when the hasty bipod is mouted on mg. + D:hastyBipodSetupTimeMultiplier=0.5 + + # Fire rate multiplier when heavy barrel is mouted on mg. + D:heavyBarrelFireRateMultiplier=0.25 + + # Infrared scope energy usage per tick + I:infraredScopeEnergyUsage=15 + + # Max zoom of a machinegun with a scope mounted (in Blu's Unit of Distance Measurement™). + D:machinegun_scope_max_zoom < + 0.550000011920929 + 0.3499999940395355 + 0.15000000596046448 + > + + # Max scatter of heat, higher values will force the player to wait until the gun cools down. + I:maxOverheat=250 + + # Recoil multiplier when the precise bipod is mouted on mg. + D:preciseBipodRecoilMultiplier=0.25 + + # Setup time multiplier when the precise bipod is mouted on mg. + D:preciseBipodSetupTimeMultiplier=1.5 + + # Horizontal recoil after taking a shot with heavy barrel mounted. + D:recoilHBHorizontal=1.25 + + # Vertical recoil after taking a shot with heavy barrel mounted. + D:recoilHBVertical=1.25 + + # Amount of horizontal recoil after taking a shot. + D:recoilHorizontal=2.5 + + # Horizontal recoil multiplier when the double magazine upgrade is mouted on mg. + D:recoilSecondMagazine=1.649999976158142 + + # Amount of vertical recoil after taking a shot. + D:recoilVertical=2.5 + + # Time required to set up the MG (in ticks). + I:setupTime=50 + + # Setup time multiplier when a shield is mouted on mg. + D:shieldSetupTimeMultiplier=0.5 + + # Shield's initial strength (resistance vs attacks). + D:shieldStrengthInitial=45.0 + + # Recoil multiplier when the mg is mounted on a tripod. + D:tripodRecoilMultiplier=0.125 + + # Setup time multiplier when the mg is mounted on a tripod. + D:tripodSetupTimeMultiplier=2.5 + + # Water usage when water cooling upgrade is mounted on mg (in mB). + I:waterCoolingFluidUsage=10 + + # Coolant tank capacity of the water cooling upgrade. + I:waterCoolingTankCapacity=4000 + } + + mortar { + # The pitch turn speed of the Mortar (in degrees). + D:pitch_speed=1.0 + + # Determines how fast the Mortar can be set up (in ticks). + # Min: 0 + # Max: 2147483647 + I:setupTime=100 + + # Determines how fast the Mortar can be fired (in ticks). + # Min: 0 + # Max: 2147483647 + I:shootTime=80 + } + + emplacementweapons { + + autocannon { + # Time required to fire a single bullet. + I:bulletFireTime=3 + + # Enemy detection range (in blocks) + D:detectionRadius=24.0 + + # Base energy usage per tick (in IF). + I:energyUpkeepCost=2048 + + # Starting/max health of the turret (in half-hearts) + I:maxHealth=200 + + # Pitch rotation speed (degrees/tick) + D:pitchRotateSpeed=4.0 + + # Time required to reload all the magazines. + I:reloadTime=280 + + # Yaw rotation speed (degrees/tick) + D:yawRotateSpeed=4.0 + } + + machinegun { + # Time required to fire a single bullet. + I:bulletFireTime=2 + + # Enemy detection range (in blocks) + D:detectionRadius=24.0 + + # Base energy usage per tick (in IF). + I:energyUpkeepCost=1024 + + # Starting/max health of the turret (in half-hearts) + I:maxHealth=150 + + # Pitch rotation speed (degrees/tick) + D:pitchRotateSpeed=4.0 + + # Time required to reload all the magazines. + I:reloadTime=200 + + # Time required for machinegun nest setup (barrel attachment animation) (in ticks) + I:setupTime=150 + + # Yaw rotation speed (degrees/tick) + D:yawRotateSpeed=4.0 + } + + teslacoil { + # Enemy attack range (in blocks) + D:attackRadius=16.0 + + # Damage dealt to enemies (in half-hearts). + I:damage=10 + + # "reload" time after dealing damage (in ticks). + I:damageDelay=10 + + # Enemy detection range (in blocks) + D:detectionRadius=0.0 + + # Base energy usage per tick (in IF). + I:energyUpkeepCost=3096 + + # Energy used per shot (in IF) + I:energyUsage=2048 + + # Starting/max health of the turret (in half-hearts) + I:maxHealth=200 + } + + infraredobserver { + # Enemy detection range (in blocks) + D:detectionRadius=56.0 + + # Base energy usage per tick (in IF). + I:energyUpkeepCost=1024 + + # Starting/max health of the turret (in half-hearts) + I:maxHealth=100 + + # Pitch rotation speed (degrees/tick) + D:pitchRotateSpeed=2.0 + + # Time required for observer setup (lens attachment animation) (in ticks). + I:setupTime=300 + + # Yaw rotation speed (degrees/tick, rotates only if sent a data packet, requires lowering the platform) + I:yawRotateTime=1 + } + + cpds { + # Enemy detection range (in blocks) + D:detectionRadius=16.0 + + # Base energy usage per tick (in IF). + I:energyUpkeepCost=4096 + + # Starting/max health of the turret (in half-hearts) + I:maxHealth=350 + + # Pitch rotation speed (degrees/tick) + D:pitchRotateSpeed=8.0 + + # Time required to reload the magazine. + I:reloadTime=120 + + # Yaw rotation speed (degrees/tick) + D:yawRotateSpeed=8.0 + } + + heavychemthrower { + # Enemy detection range (in blocks) + D:detectionRadius=16.0 + + # Base energy usage per tick (in IF). + I:energyUpkeepCost=2048 + + # Starting/max health of the turret (in half-hearts) + I:maxHealth=120 + + # Pitch rotation speed (degrees/tick) + D:pitchRotateSpeed=1.0 + + # Time required for chemthrower setup (barrel extension animation) (in ticks). + I:setupTime=100 + + # Time required to fire a single chemthrower particle (in ticks). + I:sprayTime=0 + + # Fluid tank capacity of the heavy chemthrower (in mB). + I:tankCapacity=8000 + + # Yaw rotation speed (degrees/tick) + D:yawRotateSpeed=2.0 + } + + heavyrailgun { + # Enemy detection range (in blocks) + D:detectionRadius=16.0 + + # Base energy usage per tick (in IF). + I:energyUpkeepCost=2048 + + # Starting/max health of the turret (in half-hearts) + I:maxHealth=350 + + # Pitch rotation speed (degrees/tick) + D:pitchRotateSpeed=0.6499999761581421 + + # Time required for replacing the ammo box. + I:reloadAmmoBoxTime=100 + + # Time required for loading a single projectile. + I:reloadConveyorTime=20 + + # Time required to fire a single shot. + I:shotFireTime=40 + + # Yaw rotation speed (degrees/tick) + D:yawRotateSpeed=1.75 + } + + } + + railgun { + # Whether the railgun can only be used when in mainhand. + B:disableRailgunOffhand=true + + # Make standard railgun rods to be able to penetrate mobs (depending on metal). + B:enablePenetration=true + + # If disabled, II will not make any changes to IE railgun. This also disables using railgun grenades (as they use a custom entity). + B:enableRailgunOverride=true + + # Whether the railgun has recoil (pushes the shooter to back, depending on projectile mass). + B:railgunRecoil=true + } + + grenade { + # Changes looks of the grenades + # 0 - new look + # 1 - old look, but cores are colored + # 2 - old look + # Min: 0 + # Max: 2 + I:classicGrenades=0 + + # Grenade's initial speed modifier. + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:throwSpeedModifier=1.649999976158142 + } + + mines { + # Energy capacity of radio explosives (in IF). + I:energyCapacity=240000 + + # Energy usage by radio explosives per tick (in IF). + I:energyUsage=10 + + # Time before colision is being detected for navy mine after placing it (in ticks) + I:navalMineArmTime=60 + + # Radio signal range of the radio explosives (radius). + I:radioRange=32 + + # Changes color of the tripmine + # 0 - steel + # 1 - green + # 2 - dull-yellow (makes your tripmine a true S-Mine straight out of ze [REDACTED]) + # Min: 0 + # Max: 2 + I:tripmineColor=0 + + # How much the range decreases when there is bad weather (rain, snow) ( 1 - full range, 0.5 - half range, 0 - no range, etc.) + # Min: 0.0 + # Max: 1.0 + D:weatherHarshness=0.35 + } + + } + + wires { + # The RGB color of the data wire. + I:dataWireColouration=11784662 + + # The maximum length of a single data wire. + I:dataWireLength=24 + + # The RGB color of the small data wire. + I:smallDataWireColouration=11784662 + + # The maximum length of a single small data wire. Should not be much. + I:smallDataWireLength=4 + + # The RGB color of the small data wire. + I:smallRedstoneWireColouration=16723759 + + # The maximum length of a single small data wire. Should not be much. + I:smallRedstoneWireLength=4 + + # The RGB color of the data wire. + I:tripwireColouration=9862765 + + # The maximum length of the tripwire. Should be medium range at best. + I:tripwireLength=8 + } + + vehicles { + + motorbike { + # Roll the camera when turning the motorbike. + B:cameraRoll=false + + # Damage resistance of the engine. + I:engineDurability=100 + + # Amount of fuel burn per time, dependent on diesel generator fluids (in mB) + I:fuelBurnAmount=8 + + # Fuel capacity of the motorbike. + I:fuelCapacity=12000 + + # Damage resistance of the fuel tank. + I:fuelTankDurability=80 + + # Fuel usage per one meter driven. + I:fuelUsage=6 + + # Damage resistance of the wheels. + I:wheelDurability=40 + } + + fieldhowitzer { + # Time required to fire a single shell using the field howitzer. + I:fireTime=50 + + # Damage resistance of the gun barrel. + I:gunDurability=80 + + # Damage resistance of the gun frame. + I:mainDurability=160 + + # Time required to reload a field howitzer. + I:reloadTime=80 + + # Time required to set up field howitzer after moving it. + I:setupTime=15 + + # Damage resistance of the gun shield (both sides have common health). + I:shieldDurability=160 + + # Time required to tow a field howitzer. + I:towingTime=80 + + # Damage resistance of the wheels. + I:wheelDurability=40 + } + + } + + ########################################################################################################## + # compat + #--------------------------------------------------------------------------------------------------------# + # A list of all mods that IEn has integrated compatability for + # Setting any of these to false disables the respective compat + ########################################################################################################## + + compat { + B:immersive_energy=true + B:immersivepetroleum=true + B:immersiveposts=true + B:immersivetech=true + B:tfc=true + } + +} + + diff --git a/overrides/config/immersivepetroleum-common.toml b/overrides/config/immersivepetroleum-common.toml new file mode 100644 index 0000000..ec739f2 --- /dev/null +++ b/overrides/config/immersivepetroleum-common.toml @@ -0,0 +1,33 @@ + +[Extraction] + #The chance that a chunk contains a fluid reservoir, default=0.5 + reservoir_chance = 0.5 + #Number of ticks between checking for pipes below pumpjack if required, default=100 (5 secs) + pipe_check_ticks = 100 + #The Flux the Pumpjack requires each tick to pump, default=1024 + pumpjack_consumption = 1024 + #The amount of mB of oil a Pumpjack extracts per tick, default=15 + pumpjack_speed = 15 + #Require a pumpjack to have pipes built down to Bedrock, default=false + req_pipes = false + +[Refining] + #A modifier to apply to the energy costs of every Distillation Tower recipe, default=1 + distillationTower_energyModifier = 1.0 + #A modifier to apply to the time of every Distillation recipe. Can't be lower than 1, default=1 + distillationTower_timeModifier = 1.0 + +[Generation] + #List of Portable Generator fuels. Format: fluid_name, mb_used_per_tick, flux_produced_per_tick + fuels = ["immersivepetroleum:gasoline, 5, 256"] + +[Miscellaneous] + #List of Motorboat fuels. Format: fluid_name, mb_used_per_tick + boat_fuels = ["immersivepetroleum:gasoline, 1"] + #Automatically unlock IP recipes for new players, default=true + autounlock_recipes = true + #Set to false to disable the asphalt block boosting player speed, default=true + asphalt_speed = true + #Display chunk border while holding Core Samples, default=true + sample_displayBorder = true + diff --git a/overrides/config/immersivepetroleum.cfg b/overrides/config/immersivepetroleum.cfg new file mode 100644 index 0000000..7c3edd8 --- /dev/null +++ b/overrides/config/immersivepetroleum.cfg @@ -0,0 +1,80 @@ +# Configuration file + +general { + # Display chunk border while holding Core Samples, default=true + B:sample_displayBorder=true + + extraction { + # Number of ticks between checking for pipes below pumpjack if required, default=100 (5 secs) + I:pipe_check_ticks=100 + + # The Flux the Pumpjack requires each tick to pump, default=1024 + I:pumpjack_consumption=1024 + + # The amount of mB of oil a Pumpjack extracts per tick, default=15 + I:pumpjack_speed=20 + + # Require a pumpjack to have pipes built down to Bedrock, default=false + B:req_pipes=false + + # The chance that a chunk contains a fluid reservoir, default=0.5 + D:reservoir_chance=0.5 + + # List of reservoir types. Format: name, fluid_name, min_mb_fluid, max_mb_fluid, mb_per_tick_replenish, weight, [dim_blacklist], [dim_whitelist], [biome_dict_blacklist], [biome_dict_whitelist] + S:reservoirs < + aquifer, water, 5000000, 10000000, 6, 30, [], [0], [], [] + oil, oil, 25000000, 150000000, 6, 40, [1], [], [], [] + lava, lava, 250000, 1000000, 0, 30, [1], [], [], [] + > + } + + refining { + # A modifier to apply to the energy costs of every Distillation Tower recipe, default=1 + D:distillationTower_energyModifier=1.0 + + # A modifier to apply to the time of every Distillation recipe. Can't be lower than 1, default=1 + D:distillationTower_timeModifier=1.0 + + # Distillation Tower byproducts. Need one for each recipe. Multiple solid outputs for a single recipe can be separated by semicolons. Format: item_name, stack_size, metadata, percent_chance + S:towerByproduct < + thermalfoundation:material, 1, 892, 7 + thermalfoundation:material, 1, 892, 7 + thermalfoundation:material, 1, 833, 7 + thermalfoundation:material, 1, 771, 7 + minecraft:blaze_powder, 1, 0, 1 + > + + # Distillation Tower recipes. Format: power_cost, input_name, input_mb -> output1_name, output1_mb, output2_name, output2_mb + S:towerRecipes < + 4096, oil, 400 -> lubricant, 48, diesel, 176, gasoline, 176 + 4096, crude_oil, 400 -> lubricant, 48, diesel, 176, gasoline, 176 + 2048, coal, 150 -> diesel, 50, petrotheum, 100 + 2048, gasoline, 50 -> refined_oil, 4, napalm, 1 + 2048, refined_oil, 50 -> fuel, 48, gasoline, 1, pyrotheum, 1 + > + } + + generation { + # List of Portable Generator fuels. Format: fluid_name, mb_used_per_tick, flux_produced_per_tick + S:fuels < + gasoline, 5, 512 + steam, 20, 256 + > + } + + misc { + # Automatically unlock IP recipes for new players, default=true + B:autounlock_recipes=true + + # List of Motorboat fuels. Format: fluid_name, mb_used_per_tick + S:boat_fuels < + gasoline, 1 + > + } + + tools { + } + +} + + diff --git a/overrides/config/immersiveposts.cfg b/overrides/config/immersiveposts.cfg new file mode 100644 index 0000000..1252703 --- /dev/null +++ b/overrides/config/immersiveposts.cfg @@ -0,0 +1,49 @@ +# Configuration file + +general { + # Sets all to false for you. + # §5Resets automaticly. + B:"Disable All"=false + + # Sets all to true for you. + # §5Resets automaticly. + B:"Enable All"=false + + # Removes this post type entirely. + B:"Enable Concrete"=true + + # Removes this post type entirely. + B:"Enable Concrete (Leaded)"=true + + # Removes this post type entirely. + B:"Enable Constantan"=true + + # Removes this post type entirely. + B:"Enable Copper"=true + + # Removes this post type entirely. + B:"Enable Electrum"=true + + # Removes this post type entirely. + B:"Enable Gold"=true + + # Removes this post type entirely. + B:"Enable Iron"=true + + # Removes this post type entirely. + B:"Enable Lead"=true + + # Removes this post type entirely. + B:"Enable Netherbrick"=true + + # Removes this post type entirely. + B:"Enable Nickel"=true + + # Removes this post type entirely. + B:"Enable Silver"=true + + # Removes this post type entirely. + B:"Enable Uranium"=true +} + + diff --git a/overrides/config/immersiverailroading.cfg b/overrides/config/immersiverailroading.cfg new file mode 100644 index 0000000..963532e --- /dev/null +++ b/overrides/config/immersiverailroading.cfg @@ -0,0 +1,194 @@ +# Configuration File +general { + balance { + # Angle Placement Segmentation + I:AnglePlacementSegmentation=4 + + # Cost to place down rail bed + D:BedCostMultiplier=0.25 + + # Prevent stock from being built outside the recommended and model gauges + B:DesignGaugeLock=false + + # All gauges require fuel + B:FuelRequired=true + + # MilliBuckets per Liter + I:MB_PER_LITER=1 + + # Models require fuel + B:ModelFuelRequired=true + + # IEnergy cost (RF) per radio transmission per metre + I:RadioCostPerMetre=0 + + # Only select Locomotives with suitable equipment can be radio-controlled + B:RadioEquipmentRequired=true + + # Range of radio-control, positive integer + I:RadioRange=500 + + # Cost to place down a rail + D:RailCostMultiplier=0.25 + + # Cost to place down a tie + D:TieCostMultiplier=0.25 + + # How heavy is a single block in Kg + I:blockWeight=10 + + # Brake Multiplier: Higher numbers increase slowdown, lower numbers decrease slowdown + D:brakeMultiplier=1.0 + + # Allow diesel locomotive engine overheating + B:canDieselEnginesOverheat=true + + ################################################################################## + # dieselFuels # + # ------------------------------------------------------------------------------ # + # Fuels for diesel Locomotives # + # Note: Naphtha of Thermal Foundation is internally registered as 'refined oil'. # + ################################################################################## + dieselFuels { + I:diesel=200 + I:fuel_mixed_heavy=130 + I:lpg=150 + I:biofuel=170 + I:fuel=180 + I:oil_dense=110 + I:gasoline=100 + I:fuel_light=150 + I:oil_distilled=50 + I:ethanol=170 + I:kerosene=180 + I:refined_fuel=150 + I:refined_oil=100 + I:oil=100 + I:oil_heavy=70 + I:fuel_dense=110 + I:fuel_mixed_light=100 + I:biodiesel=170 + I:olive_oil=40 + } + + # How fast the diesel locomotive should heat up. 1 is real internal (slow), 72 is scaled to minecraft time + I:dieselLocoHeatTimeScale=72 + + # Diesel Fuel Efficiency + I:locoDieselFuelEfficiency=100 + + # How fast the steam locomotive should heat up. 1 is real internal (slow), 72 is scaled to minecraft time + I:locoHeatTimeScale=72 + + # Steam Fuel Efficiency + I:locoSteamFuelEfficiency=100 + + # How much water the locomotive should use + F:locoWaterUsage=10.0 + + # Machine power factor (0 means no power required) + F:machinePowerFactor=1.0 + + # Slope Multiplier: Higher numbers increase slowdown, lower numbers decrease slowdown + D:slopeMultiplier=1.0 + + # If more than X% of the tracks are above non solid block, break the track + D:trackFloatingPercent=0.05 + + # Traction Multiplier: Higher numbers decreases wheel slip, lower numders increase wheel slip + D:tractionMultiplier=1.0 + + # Distance the villagers will hear the conductor's whistle + D:villagerConductorDistance=50.0 + + # Villager payout items (ore dict) + villagerPayoutItems < + gemEmerald + > + + # How much you getContents payed per meter the villager traveled (default 1 emerald per km) + D:villagerPayoutPerMeter=0.001 + + # Water Substitutes + waterTypes < + water + dist_water + hot_spring_water + purified_water + > + + } + + damage { + # Trains should break block + B:TrainsBreakBlocks=true + + # Clear blocsk in creative mode when placing tracks + B:creativePlacementClearsBlocks=true + + # Drop snowballs when the train can't push a block out of the way + B:dropSnowBalls=false + + # Break block around the border of the tracks in creative + B:enableSideBlockClearing=true + + # km/h to damage 1 heart on collision + D:entitySpeedDamage=10.0 + + # Enable environmental damage of Boiler Explosions + B:explosionEnvDamageEnabled=true + + # Enable Boiler Explosions + B:explosionsEnabled=true + + # Requires solid block to be placed under the rails + B:requireSolidBlocks=true + + # Trains getContents destroyed by Mob explosions + B:trainMobExplosionDamage=true + + } + + debug { + # Range between couplers to try coupling + D:couplerRange=0.3 + + # DEBUG: Buckets infinite fill/empty tanks + B:debugInfiniteLiquids=false + + # Print extra chunk loading info + B:debugLog=false + + # Deep Snow on tracks + B:deepSnow=false + + # Keep rolling stock loaded even when it is not moving + B:keepStockLoaded=true + + # DEV ONLY: How much to artifically lag the server (per internal) + I:lagServer=0 + + # Time between open computers poll ticks for augments + I:ocPollDelayTicks=1 + + # Old Narrow track placement (single width instead of 3) + B:oldNarrowWidth=false + + # Speed up IR stock server onTick stepping to compensate for tps lag + B:serverTickCompensation=false + + # How fast snow should accumulate, 0 = disabled, 20 = fast, 400 = slow + I:snowAccumulateRate=400 + + # How fast snow should melt, 0 = disabled, 20 = fast, 400 = slow + I:snowMeltRate=0 + + } + + performance { + # Use multiple threads when loading stock. This is used on Minecraft's initial load or when manually reloading stocks. + B:multithreadedStockLoading=true + + } + +} diff --git a/overrides/config/immersiverailroading_graphics.cfg b/overrides/config/immersiverailroading_graphics.cfg new file mode 100644 index 0000000..c8a7fe8 --- /dev/null +++ b/overrides/config/immersiverailroading_graphics.cfg @@ -0,0 +1,21 @@ +# Configuration File +general { + # Place to draw the Train GUI as a % from the left of the screen + I:GUIPositionHorizontal=2 + + # Place to draw the Train GUI as a % from the top of the screen + I:GUIPositionVertical=95 + + # Enable Particles + B:particlesEnabled=true + + # What unit to use for speedometer. (kmh, mph or ms) + S:speedUnit=kmh + + # How long to keep textures in memory after they have left the screen (higher numbers = smoother game play, lower numbers = less GPU memory used) + I:textureCacheSeconds=30 + + # Self explanatory + B:trainsOnTheBrain=true + +} diff --git a/overrides/config/immersiverailroading_sound.cfg b/overrides/config/immersiverailroading_sound.cfg new file mode 100644 index 0000000..1232875 --- /dev/null +++ b/overrides/config/immersiverailroading_sound.cfg @@ -0,0 +1,15 @@ +# Configuration File +general { + # Re-configure the sound system to use more audo channels (fixes audio cutting out at high speed) + B:overrideSoundChannels=true + + # Sound Distance Multiplier + D:soundDistanceScale=1.0 + + # Enable Sounds + B:soundEnabled=true + + # Enable Pressure Valve Sound + B:soundPressureValve=true + +} diff --git a/overrides/config/incontrol/experience.json b/overrides/config/incontrol/experience.json new file mode 100644 index 0000000..0637a08 --- /dev/null +++ b/overrides/config/incontrol/experience.json @@ -0,0 +1 @@ +[] \ No newline at end of file diff --git a/overrides/config/incontrol/loot.json b/overrides/config/incontrol/loot.json new file mode 100644 index 0000000..0637a08 --- /dev/null +++ b/overrides/config/incontrol/loot.json @@ -0,0 +1 @@ +[] \ No newline at end of file diff --git a/overrides/config/incontrol/main.cfg b/overrides/config/incontrol/main.cfg new file mode 100644 index 0000000..4f42ccd --- /dev/null +++ b/overrides/config/incontrol/main.cfg @@ -0,0 +1,14 @@ +# Configuration file + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# General settings +########################################################################################################## + +general { + # The maximum range for finding the nearest player for the spawn rules [range: 0 ~ 2147483647, default: 100] + I:maxPlayerDistance=100 +} + + diff --git a/overrides/config/incontrol/potentialspawn.json b/overrides/config/incontrol/potentialspawn.json new file mode 100644 index 0000000..0637a08 --- /dev/null +++ b/overrides/config/incontrol/potentialspawn.json @@ -0,0 +1 @@ +[] \ No newline at end of file diff --git a/overrides/config/incontrol/spawn.json b/overrides/config/incontrol/spawn.json new file mode 100644 index 0000000..21a8902 --- /dev/null +++ b/overrides/config/incontrol/spawn.json @@ -0,0 +1,12 @@ +[ + { + "mob": ["srparasites:bomber_heavy","srparasites:haunter","srparasites:succor","srparasites:bogle","srparasites:wraith","srparasites:grunt","srparasites:monarch","srparasites:marauder","srparasites:bomber_light","srparasites:warden","srparasites:vigilante","srparasites:overseer","srparasites:ada_arachnida","srparasites:ada_bolster","srparasites:ada_summoner","srparasites:ada_yelloweye","srparasites:ada_reeker","srparasites:ada_manducater","srparasites:ada_longarms","srparasites:pri_devourer","srparasites:pri_arachnida","srparasites:pri_bolster","srparasites:pri_summoner","srparasites:pri_yelloweye","srparasites:pri_reeker","srparasites:pri_manducater","srparasites:pri_longarms","srparasites:crux","srparasites:heed","srparasites:hostii","srparasites:dispatcher_siv","srparasites:dispatcher_siii","srparasites:dispatcher_sii","srparasites:dispatcher_si","srparasites:dispatcherten","srparasites:beckon_siv","srparasites:beckon_siii","srparasites:beckon_sii","srparasites:beckon_si","srparasites:worker","srparasites:carrier_flying","srparasites:sim_adventurerhead","srparasites:sim_dragonehead","srparasites:sim_endermanhead","srparasites:sim_humanhead ","srparasites:sim_horsehead ","srparasites:sim_villagerhead","srparasites:sim_pighead","srparasites:sim_cowhead","srparasites:sim_wolfhead","srparasites:sim_sheephead","srparasites:sim_dragone","srparasites:sim_enderman","srparasites:sim_bear","srparasites:sim_horse","srparasites:sim_adventurer","srparasites:sim_villager","srparasites:sim_pig","srparasites:sim_wolf","srparasites:sim_sheep","srparasites:sim_cow","srparasites:sim_human","srparasites:sim_bigspider","srparasites:carrier_colony"], + "biome": ["Plains","Desert","Savanna","Beach","Cold Beach","Ice Plains","River","Ocean","Cold Taiga","Forest","Mesa","Birch Forest","Birch ForestHills","Birch Forest M","Birch ForestHills M","Cold Desert","Cold TaigaHills","Cold Taiga M","Deep Ocean","DesertHills","Desert M","Extreme Hills","Extreme Hills Edge","Extreme Hills M","Extreme Hills+","Extreme Hills+ M","Flower Forest","Frozen Ocean","Frozen River","Ice Mountains","Ice Plains Spikes","Jungle","JungleEdge","JungleEdge M","JungleHills","Jungle M","Mega Spruce Taiga","Mega Taiga","Mega TaigaHills","Mesa (Bryce)","Mesa Plateau","Mesa Plateau F","Mesa Plateau F M","Mesa Plateau M","Mushroom Island","Mushroom Island Shore","Redwood TaigaHills M","Roofed Forest","Roofed Forest M","Savanna M","Savanna Plateau","Savanna Plateau M","Stone Beach","Sunflower Plains","Swampland M","Taiga","TaigaHills","Taiga M","River","Alps","Alps Foothills","Bamboo Forest","Boreal Forest","Brushland","Chaparral","Cherry Blossom Grove","Coniferous Forest","Coral Reef","Crag","Eucalyptus Forest","Flower Field","Flower Island","Fungi Forest","Glacier","Grassland","Gravel Beach","Grove","Highland","Kelp Forest","Land Of Lakes","Lavender Fields","Lush Desert","Lush Swamp","Mangrove","Maple Woods","Meadow","Moor","Mountain","Mountain Foothills","Mystic Grove","Oasis","Orchard","Origin Beach","Origin Island","Outback","Overgrown Cliffs","Pasture","Prairie","Rainforest","RedwoodForest","RedwoodForestEdge","Sacred Springs","Seasonal Forest","Shield","Shrubland","Snowy Coniferous Forest","Snowy Forest","Snowy Tundra","Steppe","Temperate Rainforest","Tropical Island","Tropical Rainforest","Tundra","Undergarden","Volcanic Island","Wasteland","Wetland","White Beach","Woodland","Xeric Shrubland","Stone Beach","Fen","Dead Swamp","Quagmire","Swampland","Ominous Woods","Bayou","Bog","Dead Forest","Marsh","Nuclear Wasteland","Nuclear Crater","Contaminated Ocean","ForestHills","Birch Forest Hills"], + "result": "deny" + }, + { + "mob":["srparasites:incompleteform_small","srparasites:incompleteform_medium","srparasites:host","srparasites:hostii","srparasites:thrall","srparasites:movingflesh","srparasites:buglin","srparasites:rupter","srparasites:mangler","srparasites:carrier_heavy","srparasites:kyphosis","srparasites:sentry","srparasites:seizer"], + "biome": ["Plains","Desert","Savanna","Beach","Cold Beach","Ice Plains","River","Ocean","Cold Taiga","Forest","Mesa","Birch Forest","Birch ForestHills","Birch Forest M","Birch ForestHills M","Cold Desert","Cold TaigaHills","Cold Taiga M","Deep Ocean","DesertHills","Desert M","Extreme Hills","Extreme Hills Edge","Extreme Hills M","Extreme Hills+","Extreme Hills+ M","Flower Forest","Frozen Ocean","Frozen River","Ice Mountains","Ice Plains Spikes","Jungle","JungleEdge","JungleEdge M","JungleHills","Jungle M","Mega Spruce Taiga","Mega Taiga","Mega TaigaHills","Mesa (Bryce)","Mesa Plateau","Mesa Plateau F","Mesa Plateau F M","Mesa Plateau M","Mushroom Island","Mushroom Island Shore","Redwood TaigaHills M","Roofed Forest","Roofed Forest M","Savanna M","Savanna Plateau","Savanna Plateau M","Stone Beach","Sunflower Plains","Swampland M","Taiga","TaigaHills","Taiga M","River","Alps","Alps Foothills","Bamboo Forest","Boreal Forest","Brushland","Chaparral","Cherry Blossom Grove","Coniferous Forest","Coral Reef","Crag","Eucalyptus Forest","Flower Field","Flower Island","Fungi Forest","Glacier","Grassland","Gravel Beach","Grove","Highland","Kelp Forest","Land Of Lakes","Lavender Fields","Lush Desert","Lush Swamp","Mangrove","Maple Woods","Meadow","Moor","Mountain","Mountain Foothills","Mystic Grove","Oasis","Orchard","Origin Beach","Origin Island","Outback","Overgrown Cliffs","Pasture","Prairie","Rainforest","RedwoodForest","RedwoodForestEdge","Sacred Springs","Seasonal Forest","Shield","Shrubland","Snowy Coniferous Forest","Snowy Forest","Snowy Tundra","Steppe","Temperate Rainforest","Tropical Island","Tropical Rainforest","Tundra","Undergarden","Volcanic Island","Wasteland","Wetland","White Beach","Woodland","Xeric Shrubland","Stone Beach","Birch Forest Hills"], + "result": "deny" + } +] \ No newline at end of file diff --git a/overrides/config/incontrol/summonaid.json b/overrides/config/incontrol/summonaid.json new file mode 100644 index 0000000..0637a08 --- /dev/null +++ b/overrides/config/incontrol/summonaid.json @@ -0,0 +1 @@ +[] \ No newline at end of file diff --git a/overrides/config/industrialwires.cfg b/overrides/config/industrialwires.cfg new file mode 100644 index 0000000..7309aa8 --- /dev/null +++ b/overrides/config/industrialwires.cfg @@ -0,0 +1,110 @@ +# Configuration file + +general { + # Set this to false to completely disable any conversion between IF and EU (default: true) + B:enableConversion=true + + # The EU loss rates of the wires (EU per block). Order is Tin, Copper, Gold, HV, Glass Fiber + D:euLossPerBlock < + 0.2 + 0.2 + 0.4 + 0.8 + 0.025 + > + + # The EU IO rates of the wires. Order is Tin, Copper, Gold, HV, Glass Fiber + D:ioRatesEU < + 32.0 + 128.0 + 512.0 + 2048.0 + 8192.0 + > + + # The highest number of keys that can be put on one key ring + I:maxKeysOnRing=10 + + # The maximum length of wire a coil item. + # Order: Tin, Copper, Gold, HV, Glass Fiber (as above) + I:maxLengthOnCoil < + 1024 + 1024 + 1024 + 2048 + 2048 + > + + # The maximum length of a single connection. + # Order: Tin, Copper, Gold, HV, Glass Fiber + I:maxLengthPerConn < + 16 + 16 + 16 + 32 + 32 + > + + # The factor between the IF transfer rate of the wires and the IF transfer rate corresponding to the EU transfer rate. + # The default value results in the same transfer rates as the standard IE wires + D:wireRatio=0.5 + + mech { + # The amount of EU that would be produced by an ideal converter from 1 IF (default: 0.25) + D:euPerIf=0.25 + + # The efficiency of the IF motor. The default value of 0.9 means that 10% of the energy are lost in the conversion. + D:ifMotorEfficiency=0.9 + + # The conversion factor between Joules (the SI unit) and RF. Used for the Marx generator and the rotary converters + # With the default value the IE diesel generator produces 200kW + D:joulesPerRF=1.220703125 + + # The amount of IC2 kinetic energy that an ideal converter produces from 1 EU + D:kinPerEu=4.0 + + # The efficiency of the conversion from IC2 kinetic energy to IE rotational energy + D:kinToRotEfficiency=0.8 + + # The maximum amount of IF that can be converted to rotational energy + # by one motor in one tick (default: 100) + I:maxIfToMech=100 + + # The maximum amount of IC2 kinetic energy that can be converted into IE rotational energy + # by one converter in one tick + I:maxKinToRot=600 + + # The maximum amount of IE rotational energy that can be converted into IC2 kinetic energy + # by one converter in one tick + D:maxRotToKin=200.0 + + # What energy types can be used with the mechanical multiblock. 0: None (Probably useless), + # 1: EU (Currently useless), 2: FE, 3:EU and FE (allows conversion, default) + I:multiblockEnergyType=3 + + # The efficiency of the conversion from IE rotational energy to IC2 kinetic energy + D:rotToKinEfficiency=0.7 + } + + hv { + # Set to false to disable shaders. They are used for rendering the Marx generator and the Jacob's ladder. + B:enableShaders=true + + # The damage dealt by a small Jacobs Ladder. Normal Ladders deal twice this damage, huge ones 3 times as much + D:jacobsBaseDmg=5.0 + + # The amount of EU a Jacobs Ladder uses per tick, sorted by size of the ladder + D:jacobsUsageWatt < + 40.0 + 300.0 + 2000.0 + > + + # The effect of standing somewhat close to a Marx generator discharge. + # 0: Tinnitus, 1: Nausea, 2: normal damage + I:marxSoundDamage=0 + } + +} + + diff --git a/overrides/config/infilter/general.cfg b/overrides/config/infilter/general.cfg new file mode 100644 index 0000000..029aaea --- /dev/null +++ b/overrides/config/infilter/general.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Disable the message when you active the filter + B:"Disable activation message"=false + + # Disable particles in the block + B:"Disable particles"=false +} + + diff --git a/overrides/config/infilter/item_activator.cfg b/overrides/config/infilter/item_activator.cfg new file mode 100644 index 0000000..54608ad --- /dev/null +++ b/overrides/config/infilter/item_activator.cfg @@ -0,0 +1,19 @@ +# Configuration file + +general { + # If the number is large it is faster + I:"Item Activation Rotation Speed"=4 + + # The item is big as the number + D:"Item Activator Dimension"=1.5 + + # How many item is needed to activate the filter + # Min: 1 + # Max: 64 + I:"Item Quantity Needded"=1 + + # modId:itemId | i.g. minecraft:gold_ingot + S:"Set the item/block"=minecraft:nether_star +} + + diff --git a/overrides/config/infinitylib.cfg b/overrides/config/infinitylib.cfg new file mode 100644 index 0000000..29c6ede --- /dev/null +++ b/overrides/config/infinitylib.cfg @@ -0,0 +1,8 @@ +# Configuration file + +debug { + # Set to true if you wish to enable debug mode [default: false] + B:debug=false +} + + diff --git a/overrides/config/instantunify.cfg b/overrides/config/instantunify.cfg new file mode 100644 index 0000000..e604ed7 --- /dev/null +++ b/overrides/config/instantunify.cfg @@ -0,0 +1,86 @@ +# Configuration file + +general { + # OreDict names that should be unified even if they are different. + # [default: [aluminum aluminium bauxite]] + S:alternatives < + aluminum aluminium bauxite + > + + # Blacklisted Mods + # [default: [chisel], [astralsorcery]] + S:blacklistMods < + chisel + astralsorcery + > + + # Preferred Mods + # [default: [minecraft], [immersiveengineering], [thermalfoundation], [embers]] + S:preferredMods < + minecraft + thermalfoundation + immersiveengineering + embers + > + + # Use UniDict's settings to unify. (Other settings from this mod will be ignored.) [default: true] + B:useUnidict=false +} + + +list { + # OreDict names that shouldn't be unified. (supports regex) + # [default: [.*Wood], [.*Glass.*], [stair.*], [fence.*], [plank.*], [slab.*], [.*Marble.*],[block.*]] + S:blacklist < + .*Wood + .*Glass.* + stair.* + fence.* + plank.* + slab.* + .*Marble.* + block.* + > + + # 0 - use whitelist + # 1 - use blacklist + # 2 - use both lists + # 3 - use no list + # [range: 0 ~ 3, default: 2] + I:listMode=2 + + # OreDict names that should be unified. (supports regex) + # [default: [chunk.*], [dustSmall.*], [dustTiny.*], [gear.*], [gem.*], [ingot.*], [nugget.*], [ore.*], [plate.*], [rod.*]] + S:whitelist < + chunk.* + dustSmall.* + dustTiny.* + gear.* + gem.* + ingot.* + nugget.* + ore.* + plate.* + rod.* + > +} + + +unifyevent { + # Unify drops when entities die. [default: false] + B:death=false + + # Unify when items drop. [default: true] + B:drop=true + + # Unify items in player's inventory when GUI is opened/closed. [default: true] + B:gui=false + + # Unify when blocks are harvested. [default: true] + B:harvest=true + + # Unify every second items in player's inventory. [default: false] + B:second=false +} + + diff --git a/overrides/config/ironbackpacks/blacklist.json b/overrides/config/ironbackpacks/blacklist.json new file mode 100644 index 0000000..d20bc04 --- /dev/null +++ b/overrides/config/ironbackpacks/blacklist.json @@ -0,0 +1,4 @@ +{ + "itemBlacklist": [], + "nbtBlacklist": [] +} \ No newline at end of file diff --git a/overrides/config/ironbackpacks/ironbackpacks.cfg b/overrides/config/ironbackpacks/ironbackpacks.cfg new file mode 100644 index 0000000..febbce5 --- /dev/null +++ b/overrides/config/ironbackpacks/ironbackpacks.cfg @@ -0,0 +1,66 @@ +# Configuration file + +general { + + upgrades { + # Enables the Damage Bar upgrade + B:enableDamageBar=true + + # Enables the Everlasting upgrade + B:enableEverlasting=true + + # Enables the Extra Upgrade upgrade + B:enableExtraUpgrade=true + + # Enables the Latch upgrade + B:enablePackLatch=true + } + + handholding { + # The maximum depth that can be used for Nesting Upgrades + # This restriction is here to protect against stupidly large NBT sizes. + # Min: 1 + # Max: 2147483647 + I:maxNests=1 + } + + sizes { + # Size of the basic backpack + # Min: 1 + # Max: 54 + I:sizeBasic=18 + + # Size of the iron backpack - storage emphasis + # Min: 1 + # Max: 54 + I:sizeDiamondStorage=54 + + # Size of the iron backpack - upgrade emphasis + # Min: 1 + # Max: 54 + I:sizeDiamondUpgrade=45 + + # Size of the iron backpack - storage emphasis + # Min: 1 + # Max: 54 + I:sizeGoldStorage=45 + + # Size of the iron backpack - upgrade emphasis + # Min: 1 + # Max: 54 + I:sizeGoldUpgrade=36 + + # Size of the iron backpack - storage emphasis + # Min: 1 + # Max: 54 + I:sizeIronStorage=36 + + # Size of the iron backpack - upgrade emphasis + # Min: 1 + # Max: 54 + I:sizeIronUpgrade=27 + } + +} + + diff --git a/overrides/config/itemstages.cfg b/overrides/config/itemstages.cfg new file mode 100644 index 0000000..aee9e09 --- /dev/null +++ b/overrides/config/itemstages.cfg @@ -0,0 +1,23 @@ +# Configuration file + +general { + # Should players be allowed to equip items that are restricted to them. [default: false] + B:allowEquipRestricted=false + + # Should players be allowed to hold items that are restricted to them. [default: false] + B:allowHoldingRestricted=false + + # Should players be allowed to hold items that have an enchantment they is restricted to them. [default: true] + B:allowHoldingRestrictedEnchant=true + + # Should players be allowed to interact (left/right click) with items that are restricted to them. [default: false] + B:allowInteractRestricted=false + + # Should restricted items have their tooltips changed? [default: true] + B:changeRestrictionTooltip=true + + # Should restricted items be hidden in JEI? [default: true] + B:hideRestrictionsInJEI=true +} + + diff --git a/overrides/config/jei-client.toml b/overrides/config/jei-client.toml new file mode 100644 index 0000000..b0ae264 --- /dev/null +++ b/overrides/config/jei-client.toml @@ -0,0 +1,55 @@ + +[advanced] + #How items should be handed to you + #Allowed Values: INVENTORY, MOUSE_PICKUP + GiveMode = "MOUSE_PICKUP" + #Debug mode enabled + DebugMode = false + #Display search bar in the center + CenterSearch = false + #Max. recipe gui height + #Range: > 175 + RecipeGuiHeight = 350 + #Set low-memory mode (makes search very slow, but uses less RAM) + LowMemorySlowSearchEnabled = false + #Max number of columns shown + #Range: 4 ~ 100 + MaxColumns = 100 + +[colors] + #Color values to search for + SearchColors = ["White:EEEEEE", "LightBlue:7492cc", "Cyan:00EEEE", "Blue:2222dd", "LapisBlue:25418b", "Teal:008080", "Yellow:cacb58", "GoldenYellow:EED700", "Orange:d97634", "Pink:D1899D", "HotPink:FC0FC0", "Magenta:b24bbb", "Purple:813eb9", "JadedPurple:43324f", "EvilPurple:2e1649", "Lavender:B57EDC", "Indigo:480082", "Sand:dbd3a0", "Tan:bb9b63", "LightBrown:A0522D", "Brown:634b33", "DarkBrown:3a2d13", "LimeGreen:43b239", "SlimeGreen:83cb73", "Green:008000", "DarkGreen:224d22", "GrassGreen:548049", "Red:963430", "BrickRed:b0604b", "NetherBrick:2a1516", "Redstone:ce3e36", "Black:181515", "CharcoalGray:464646", "IronGray:646464", "Gray:808080", "Silver:C0C0C0"] + +[sorting] + #Sorting order for the ingredient list. Valid stages: [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU] + IngredientSortStages = ["MOD_NAME", "INGREDIENT_TYPE", "CREATIVE_MENU"] + +[search] + #Search mode for Mod Names (prefix: @) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + ModNameSearchMode = "REQUIRE_PREFIX" + #Search mode for Tag Names (prefix: $) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + TagSearchMode = "REQUIRE_PREFIX" + #Search mode for Creative Tab Names (prefix: %) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + CreativeTabSearchMode = "DISABLED" + #Search mode for Colors (prefix: ^) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + ColorSearchMode = "DISABLED" + #Search mode for resources IDs (prefix: &) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + ResourceIdSearchMode = "DISABLED" + #Search mode for Tooltips (prefix: #) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + TooltipSearchMode = "ENABLED" + #Search advanced tooltips (visible with F3+H) + SearchAdvancedTooltips = false + +[modname] + #Formatting for mod name tooltip + #Use these formatting keys: + #black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white + #obfuscated, bold, strikethrough, underline, italic + ModNameFormat = "blue italic" + diff --git a/overrides/config/jei/bookmarks.ini b/overrides/config/jei/bookmarks.ini new file mode 100644 index 0000000..7fa8421 --- /dev/null +++ b/overrides/config/jei/bookmarks.ini @@ -0,0 +1,60 @@ +T:{id:"thermalexpansion:machine",Count:1b,tag:{RSControl:0b,Facing:3b,Energy:0,SideCache:[B;3B,1B,2B,2B,2B,2B],Level:0b},Damage:1s} +O:tile.immersivetech.metal_multiblock1.solar_melter12 +O:tile.immersivetech.metal_multiblock1.electrolytic_crucible_battery6 +O:tile.immersivetech.metal_multiblock.solar_tower1 +O:tile.immersivetech.metal_multiblock1.heat_exchanger2 +T:{id:"adchimneys:smoker",Count:1b,Damage:0s} +O:fluid:lava +T:{id:"weather2:weather_forecast",Count:1b,Damage:0s} +T:{id:"immersiveengineering:metal_device1",Count:1b,Damage:1s} +T:{id:"immersiveengineering:wooden_device1",Count:1b,Damage:3s} +T:{id:"immersiveengineering:wooden_device1",Count:1b,Damage:4s} +T:{id:"immersiveposts:postbase",Count:1b,Damage:0s} +T:{id:"minecraft:torch",Count:1b,Damage:0s} +T:{id:"chiselsandbits:positiveprint",Count:1b,Damage:0s} +T:{id:"immersiveengineering:material",Count:1b,Damage:7s} +T:{id:"railcraft:plate",Count:1b,Damage:11s} +T:{ForgeCaps:{"astralsorcery:cap_item_amulet_holder":{}},id:"immersiveintelligence:weapon_upgrade",Count:1b,Damage:12s} +T:{id:"bluepower:project_table",Count:1b,Damage:0s} +T:{id:"immersiveengineering:connector",Count:1b,Damage:1s} +T:{id:"immersiveengineering:connector",Count:1b,Damage:0s} +T:{id:"immersiveengineering:wirecoil",Count:1b,Damage:0s} +T:{id:"immersiveengineering:metal_device0",Count:1b,Damage:0s} +T:{id:"immersiveengineering:material",Count:1b,Damage:13s} +T:{ForgeCaps:{"astralsorcery:cap_item_amulet_holder":{AS_Amulet_HolderLeast:-5358248768614015352L,AS_Amulet_HolderMost:-1919154533782503171L}},id:"chiselsandbits:bit_bag",Count:1b,tag:{contents:[I;0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]},Damage:0s} +T:{ForgeCaps:{"astralsorcery:cap_item_amulet_holder":{}},id:"immersiveintelligence:bullet_magazine",Count:1b,Damage:3s} +T:{ForgeCaps:{Parent:{Size:3,Items:[]},"astralsorcery:cap_item_amulet_holder":{}},id:"immersiveintelligence:light_engineer_armor_boots",Count:1b,Damage:0s} +T:{ForgeCaps:{Parent:{Size:3,Items:[]},"astralsorcery:cap_item_amulet_holder":{}},id:"immersiveintelligence:light_engineer_armor_leggings",Count:1b,Damage:0s} +T:{ForgeCaps:{Parent:{Size:4,Items:[]},"astralsorcery:cap_item_amulet_holder":{}},id:"immersiveintelligence:light_engineer_armor_chestplate",Count:1b,Damage:0s} +T:{ForgeCaps:{Parent:{Size:4,Items:[]},"astralsorcery:cap_item_amulet_holder":{}},id:"immersiveintelligence:light_engineer_armor_helmet",Count:1b,Damage:0s} +T:{ForgeCaps:{Parent:{Size:3,Items:[]},"astralsorcery:cap_item_amulet_holder":{}},id:"immersiveintelligence:submachinegun",Count:1b,tag:{},Damage:0s} +T:{ForgeCaps:{Parent:{Size:21,Items:[]},"astralsorcery:cap_item_amulet_holder":{}},id:"immersiveengineering:revolver",Count:1b,Damage:0s} +T:{id:"harvestcraft:apiary",Count:1b,Damage:0s} +T:{id:"sereneseasons:greenhouse_glass",Count:1b,Damage:0s} +T:{id:"sereneseasons:season_clock",Count:1b,Damage:0s} +T:{id:"immersiveengineering:metal_device1",Count:1b,Damage:2s} +T:{id:"rftools:screen",Count:1b,Damage:0s} +T:{id:"rftools:screen_controller",Count:1b,Damage:0s} +T:{id:"rftools:elevator_button_module",Count:1b,Damage:0s} +T:{id:"rftools:elevator",Count:1b,Damage:0s} +T:{id:"harvestcraft:presser",Count:1b,Damage:0s} +T:{id:"thermalexpansion:machine",Count:1b,tag:{RSControl:0b,Facing:3b,Energy:0,SideCache:[B;1B,1B,2B,2B,2B,2B],Level:0b},Damage:15s} +T:{id:"minecraft:gunpowder",Count:1b,Damage:0s} +T:{id:"quark:sandy_bricks",Count:1b,Damage:0s} +T:{id:"armorunder:warm_liner_material",Count:1b,Damage:0s} +T:{id:"rsgauges:bistableswitch2",Count:1b,Damage:0s} +T:{id:"rsgauges:bistableswitch3",Count:1b,Damage:0s} +T:{id:"immersiveengineering:metal_device1",Count:1b,Damage:13s} +T:{id:"immersiveengineering:conveyor",Count:1b,tag:{conveyorType:"immersiveengineering:conveyor"},Damage:0s} +T:{id:"immersiveengineering:metal_decoration0",Count:1b,Damage:7s} +T:{id:"immersiveengineering:metal_decoration0",Count:1b,Damage:6s} +T:{id:"immersiveengineering:metal_decoration0",Count:1b,Damage:5s} +T:{id:"immersiveengineering:metal_decoration0",Count:1b,Damage:4s} +T:{id:"immersiveengineering:metal_decoration0",Count:1b,Damage:3s} +T:{id:"harvestcraft:wovencottonitem",Count:1b,Damage:0s} +T:{id:"techguns:itemshared",Count:1b,Damage:89s} +T:{id:"tanaddons:temp_regulator",Count:1b,Damage:0s} +T:{id:"galacticraftcore:air_lock_frame",Count:1b,Damage:1s} +T:{id:"galacticraftplanets:mars_machine",Count:1b,Damage:4s} +T:{id:"thermalexpansion:machine",Count:1b,tag:{RSControl:0b,Facing:3b,Energy:0,SideCache:[B;3B,1B,2B,2B,2B,2B],Level:0b},Damage:4s} +T:{id:"projecte:collector_mk1",Count:1b,Damage:0s} diff --git a/overrides/config/jei/ingredient-list-mod-sort-order.ini b/overrides/config/jei/ingredient-list-mod-sort-order.ini new file mode 100644 index 0000000..7fea298 --- /dev/null +++ b/overrides/config/jei/ingredient-list-mod-sort-order.ini @@ -0,0 +1,3 @@ +Minecraft +Immersive Engineering +Immersive Petroleum diff --git a/overrides/config/jei/ingredient-list-type-sort-order.ini b/overrides/config/jei/ingredient-list-type-sort-order.ini new file mode 100644 index 0000000..35455ee --- /dev/null +++ b/overrides/config/jei/ingredient-list-type-sort-order.ini @@ -0,0 +1,2 @@ +net.minecraft.item.ItemStack +net.minecraftforge.fluids.FluidStack diff --git a/overrides/config/jei/itemBlacklist.cfg b/overrides/config/jei/itemBlacklist.cfg new file mode 100644 index 0000000..9536730 --- /dev/null +++ b/overrides/config/jei/itemBlacklist.cfg @@ -0,0 +1,16 @@ +# Configuration file + +~CONFIG_VERSION: 0.1.0 + +########################################################################################################## +# advanced +#--------------------------------------------------------------------------------------------------------# +# Advanced config options to change the way JEI functions. +########################################################################################################## + +advanced { + S:itemBlacklist < + > +} + + diff --git a/overrides/config/jei/jei.cfg b/overrides/config/jei/jei.cfg new file mode 100644 index 0000000..3b35ada --- /dev/null +++ b/overrides/config/jei/jei.cfg @@ -0,0 +1,79 @@ +# Configuration file + +~CONFIG_VERSION: 0.4.0 + +########################################################################################################## +# advanced +#--------------------------------------------------------------------------------------------------------# +# Advanced config options to change the way JEI functions. +########################################################################################################## + +advanced { + # Move the JEI search bar to the bottom center of the screen. [default: false] + B:centerSearchBarEnabled=false + B:debugModeEnabled=false + + # Choose if JEI should give ingredients direct to the inventory (inventory) or pick them up with the mouse (mouse_pickup). + # [Default: mouse_pickup] + # [Valid: [inventory, mouse_pickup]] + S:giveMode=MOUSE_PICKUP + + # The maximum width of the ingredient list. [range: 4 ~ 100, default: 100] + I:maxColumns=100 + + # The maximum height of the recipe GUI. [range: 175 ~ 5000, default: 350] + I:maxRecipeGuiHeight=350 + + # How the mod name should be formatted in the tooltip for JEI GUIs. Leave blank to disable. [Default: blue italic] [Valid: [black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white, obfuscated, bold, strikethrough, underline, italic]] + S:modNameFormat=blue italic + + # Enable JEI memory usage optimizations. [default: true] + B:optimizeMemoryUsage=true +} + + +########################################################################################################## +# search +#--------------------------------------------------------------------------------------------------------# +# Options relating to the search bar. +########################################################################################################## + +search { + # Search mode for Colors (prefix: ^) + # [Default: disabled] + # [Valid: [enabled, require_prefix, disabled]] + S:colorSearchMode=DISABLED + + # Search mode for Creative Tab Names (prefix: %) + # [Default: disabled] + # [Valid: [enabled, require_prefix, disabled]] + S:creativeTabSearchMode=DISABLED + + # Search mode for Mod Names (prefix: @) + # [Default: require_prefix] + # [Valid: [enabled, require_prefix, disabled]] + S:modNameSearchMode=REQUIRE_PREFIX + + # Search mode for Ore Dictionary Names (prefix: $) + # [Default: disabled] + # [Valid: [enabled, require_prefix, disabled]] + S:oreDictSearchMode=DISABLED + + # Search mode for resources ids (prefix: &) + # [Default: disabled] + # [Valid: [enabled, require_prefix, disabled]] + S:resourceIdSearchMode=DISABLED + + # Search mode for Tooltips (prefix: #) + # [Default: enabled] + # [Valid: [enabled, require_prefix, disabled]] + S:tooltipSearchMode=ENABLED +} + + +searchadvancedtooltips { + # config.jei.searchAdvancedTooltips.search.comment [default: false] + B:search=false +} + + diff --git a/overrides/config/jei/recipe-category-sort-order.ini b/overrides/config/jei/recipe-category-sort-order.ini new file mode 100644 index 0000000..642dc98 --- /dev/null +++ b/overrides/config/jei/recipe-category-sort-order.ini @@ -0,0 +1,28 @@ +minecraft:crafting +minecraft:anvil +minecraft:blasting +minecraft:brewing +minecraft:campfire +minecraft:fuel +minecraft:furnace +minecraft:smithing +minecraft:smoking +minecraft:stonecutting +immersiveengineering:alloysmelter +immersiveengineering:arcfurnace +immersiveengineering:arcfurnace_recycling +immersiveengineering:blastfurnace +immersiveengineering:blastfurnace_fuel +immersiveengineering:bottlingmachine +immersiveengineering:cloche +immersiveengineering:cokeoven +immersiveengineering:crusher +immersiveengineering:fermenter +immersiveengineering:metalpress +immersiveengineering:mixer +immersiveengineering:refinery +immersiveengineering:sawmill +immersiveengineering:squeezer +immersiveengineering:workbench +immersivepetroleum:distillation +jei:information diff --git a/overrides/config/jei/searchColors.cfg b/overrides/config/jei/searchColors.cfg new file mode 100644 index 0000000..895f31a --- /dev/null +++ b/overrides/config/jei/searchColors.cfg @@ -0,0 +1,53 @@ +# Configuration file + +~CONFIG_VERSION: 0.1.0 + +########################################################################################################## +# searchcolors +#--------------------------------------------------------------------------------------------------------# +# config.jei.searchColors.comment +########################################################################################################## + +searchcolors { + # config.jei.searchColors.searchColors.comment [Default: [White:EEEEEE, LightBlue:7492cc, Cyan:00EEEE, Blue:2222dd, LapisBlue:25418b, Teal:008080, Yellow:cacb58, GoldenYellow:EED700, Orange:d97634, Pink:D1899D, HotPink:FC0FC0, Magenta:b24bbb, Purple:813eb9, JadedPurple:43324f, EvilPurple:2e1649, Lavender:B57EDC, Indigo:480082, Sand:dbd3a0, Tan:bb9b63, LightBrown:A0522D, Brown:634b33, DarkBrown:3a2d13, LimeGreen:43b239, SlimeGreen:83cb73, Green:008000, DarkGreen:224d22, GrassGreen:548049, Red:963430, BrickRed:b0604b, NetherBrick:2a1516, Redstone:ce3e36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0]] + S:searchColors < + White:EEEEEE + LightBlue:7492cc + Cyan:00EEEE + Blue:2222dd + LapisBlue:25418b + Teal:008080 + Yellow:cacb58 + GoldenYellow:EED700 + Orange:d97634 + Pink:D1899D + HotPink:FC0FC0 + Magenta:b24bbb + Purple:813eb9 + JadedPurple:43324f + EvilPurple:2e1649 + Lavender:B57EDC + Indigo:480082 + Sand:dbd3a0 + Tan:bb9b63 + LightBrown:A0522D + Brown:634b33 + DarkBrown:3a2d13 + LimeGreen:43b239 + SlimeGreen:83cb73 + Green:008000 + DarkGreen:224d22 + GrassGreen:548049 + Red:963430 + BrickRed:b0604b + NetherBrick:2a1516 + Redstone:ce3e36 + Black:181515 + CharcoalGray:464646 + IronGray:646464 + Gray:808080 + Silver:C0C0C0 + > +} + + diff --git a/overrides/config/jei/worldSettings.cfg b/overrides/config/jei/worldSettings.cfg new file mode 100644 index 0000000..519aa08 --- /dev/null +++ b/overrides/config/jei/worldSettings.cfg @@ -0,0 +1,749 @@ +# Configuration file + +~CONFIG_VERSION: 0.1.0 + +world-115572471 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-1311632503 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=bio + B:overlayEnabled=true +} + + +world-1339946305 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=true + B:editEnabled=false + S:filterText=helm + B:overlayEnabled=true +} + + +world-1366001964 { + B:bookmarkOverlayEnabled=false + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-136741898 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=heav + B:overlayEnabled=true +} + + +world-1369488837 { + B:bookmarkOverlayEnabled=false + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=@techg + B:overlayEnabled=true +} + + +world-1383199812 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-1429650382 { + B:bookmarkOverlayEnabled=false + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-1431591077 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=@nuclearcraft + B:overlayEnabled=true +} + + +world-1482806794 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=spit + B:overlayEnabled=true +} + + +world-1622386030 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-1694659204 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=silicon + B:overlayEnabled=true +} + + +world-172923749 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-1818778341 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=true + B:editEnabled=false + S:filterText=loot + B:overlayEnabled=true +} + + +world-1828469287 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-1851922615 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-1863897027 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-194495950 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=nose + B:overlayEnabled=true +} + + +world-1954334483 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=refin + B:overlayEnabled=true +} + + +world-1956481178 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-1957434490 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-1965743744 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=weath + B:overlayEnabled=true +} + + +world-1981952496 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-1984628911 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-226749365 { + B:bookmarkOverlayEnabled=false + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=aet + B:overlayEnabled=true +} + + +world-24211331 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=glow + B:overlayEnabled=true +} + + +world-248757162 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-473081828 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-479267819 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-543712240 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-547553678 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=rubber + B:overlayEnabled=true +} + + +world-558091993 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-683553487 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=@intell + B:overlayEnabled=true +} + + +world-739823581 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-78688046 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=cheese + B:overlayEnabled=true +} + + +world-823180366 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-855592650 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=gei + B:overlayEnabled=true +} + + +world-885535305 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world-893042756 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world1033416399 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world109194036 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world1096692788 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world113318802 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=@minecol + B:overlayEnabled=true +} + + +world114213595 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=liquid conc + B:overlayEnabled=true +} + + +world1382934994 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=@a + B:overlayEnabled=true +} + + +world1495800411 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=saw + B:overlayEnabled=true +} + + +world1544803905 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world1578603158 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=greenhouse + B:overlayEnabled=true +} + + +world1611198034 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=true + B:editEnabled=false + S:filterText=framed + B:overlayEnabled=true +} + + +world1679926567 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world1690200562 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=phil + B:overlayEnabled=true +} + + +world1752545578 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world1755235965 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world1843766137 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=drill + B:overlayEnabled=true +} + + +world1855637915 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=true + B:editEnabled=false + S:filterText=@scape + B:overlayEnabled=true +} + + +world205705211 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world2063309697 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=true + B:editEnabled=false + S:filterText=wrench + B:overlayEnabled=true +} + + +world2079044334 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=lens + B:overlayEnabled=true +} + + +world2079465757 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=asphal + B:overlayEnabled=true +} + + +world2081894290 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world2303046 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=mesh + B:overlayEnabled=true +} + + +world2374546 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world279121351 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world3032803 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world3119877 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world3548 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world3556498 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=engineer's + B:overlayEnabled=true +} + + +world495519058 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world506730453 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world604972427 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=true + B:editEnabled=false + S:filterText=piat + B:overlayEnabled=true +} + + +world64068510 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=@mystical + B:overlayEnabled=true +} + + +world678202871 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=@minecol + B:overlayEnabled=true +} + + +world727343865 { + # Show the list of bookmarks next to open GUIs. + B:bookmarkOverlayEnabled=true + + # Give items instead of showing the recipe. + B:cheatItemsEnabled=false + + # Hide and unhide ingredients by clicking them in the list. + B:editEnabled=false + S:filterText=salt + + # Show the list of ingredients next to open GUIs. + B:overlayEnabled=true +} + + +world74100165 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world741929320 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=@flan's + B:overlayEnabled=true +} + + +world750331073 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world755837359 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world785103634 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=true + B:editEnabled=false + S:filterText=infil + B:overlayEnabled=true +} + + +world856609915 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=infus + B:overlayEnabled=true +} + + +world94466780 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=eut + B:overlayEnabled=true +} + + +world952913637 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world990737027 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + diff --git a/overrides/config/jeresources/jeresources.cfg b/overrides/config/jeresources/jeresources.cfg new file mode 100644 index 0000000..543db0b --- /dev/null +++ b/overrides/config/jeresources/jeresources.cfg @@ -0,0 +1,32 @@ +# Configuration file + +general { + # Blacklist dimensions from the JEI profiling scan + I:dimensionsBlacklist < + -11 + > + + # The build in compat code will not load and jsons will be loaded (requires MC restart) + B:diyData=true + + # Blacklist enchants from the JEI Enchants View + S:enchantsBlacklist < + flimflam + soulBound + > + + # Tabs added by JER are 'dungeon', 'enchantment', 'mob', 'villager', worldgen' and 'plant' + S:hiddenTabs < + > + + # Changes the amount of items per column in the JEI dungeon and mob views + I:itemsPerColumn=4 + + # Changes the amount of items per row in the JEI dungeon view + I:itemsPerRow=4 + + # Mainly for pack devs. Features include but not limited to avg. blocks per chuck, entity ids, ... + B:showDevData=false +} + + diff --git a/overrides/config/journeymap_ModInfo.cfg b/overrides/config/journeymap_ModInfo.cfg new file mode 100644 index 0000000..332f55c --- /dev/null +++ b/overrides/config/journeymap_ModInfo.cfg @@ -0,0 +1,10 @@ +// ModInfo v0.2 - Configuration file for journeymap +// ModInfo is a simple utility which helps the Mod developer support their mod. +// For more information: https://github.com/MCModInfo/modinfo/blob/master/README.md +{ + "modId": "journeymap", + "enable": false, + "salt": "18b29e7f9e5", + "status": "Disabled (d61ec061-9185-3e25-bd6a-ffb35229771d)", + "verbose": false +} \ No newline at end of file diff --git a/overrides/config/journeymap_server.cfg b/overrides/config/journeymap_server.cfg new file mode 100644 index 0000000..1a89f06 --- /dev/null +++ b/overrides/config/journeymap_server.cfg @@ -0,0 +1,18 @@ +# Configuration file + +server { + # Players in this list have access to the Journeymap's Server Admin Panel + # Add users by name or UUID, Prefer UUID as it is more secure! + # Each value on a new line with the example format provided. (please delete the default values) + S:"Journeymap Server Admins" < + mysticdrew + 12341234132 + > + + # Default, all Ops have access to Server Admin UI in the Options screen. + # If set to false, only users in the Admin List will have access. + # If set to true, all ops and users in the Admin List will have access. + B:"Ops Admin Access"=true +} + + diff --git a/overrides/config/kleeslabs.cfg b/overrides/config/kleeslabs.cfg new file mode 100644 index 0000000..842c60c --- /dev/null +++ b/overrides/config/kleeslabs.cfg @@ -0,0 +1,47 @@ +# Configuration file + +compat { + # [default: true] + B:biomesoplenty=true + + # [default: true] + B:botania=true + + # [default: true] + B:concreteplus=true + + # [default: true] + B:erebus=true + + # [default: true] + B:extratrees=true + + # [default: true] + B:forestry=true + + # [default: true] + B:missing_pieces=true + + # [default: true] + B:quark=true + + # [default: true] + B:slabcraftmod=true + + # [default: true] + B:thebetweenlands=true + + # [default: true] + B:undergroundbiomes=true +} + + +general { + # If Require Sneaking is enabled. Set this to true to invert the sneaking check for breaking only half a slab. [default: false] + B:"Invert Sneaking Check"=false + + # Set this to true to only break half a slab when the player is sneaking. [default: false] + B:"Require Sneaking"=false +} + + diff --git a/overrides/config/locks.cfg b/overrides/config/locks.cfg new file mode 100644 index 0000000..868c02d --- /dev/null +++ b/overrides/config/locks.cfg @@ -0,0 +1,128 @@ +# Configuration file + +general { + + common { + # Placed locks will try to orient themselves smartly to doors and chests regardless of how they were placed + B:"Automatically Orient Placed Locks"=false + + # Always generate locks if the chests contain these items. Metadata can be specified (ex. minecraft:bed:0) + S:"Chest Item List Always Generate" < + minecraft:nether_star + > + + # Worldgen assumes chests with only these items are empty. Metadata can be specified (ex. minecraft:bed:0) + S:"Chest Item List Skip Generating" < + minecraft:beetroot_seeds + minecraft:bone + minecraft:book + minecraft:bowl + minecraft:bread + minecraft:brown_mushroom + minecraft:clay_ball + minecraft:cobblestone + minecraft:dirt + minecraft:dye + minecraft:egg + minecraft:gravel + minecraft:hay_block + minecraft:melon_seeds + minecraft:painting + minecraft:paper + minecraft:pumpkin_seeds + minecraft:red_mushroom + minecraft:rotten_flesh + minecraft:sapling + minecraft:sign + minecraft:spider_eye + minecraft:stick + minecraft:stone + minecraft:stone_button + minecraft:string + minecraft:vine + minecraft:waterlily + minecraft:web + minecraft:wheat + minecraft:wheat_seeds + minecraft:wooden_button + > + + # WARNING: THE AMOUNT OF NUMBERS SHOULD BE EQUAL TO THE AMOUNT OF GENERATED LOCK ITEMS!!! The relative probability that the corresponding lock item will be generated on a chest. Higher number = higher chance to generate + I:"Generated Lock Chances" < + 3 + 3 + 2 + 2 + 1 + > + + # WARNING: THE AMOUNT OF NUMBERS SHOULD BE EQUAL TO THE AMOUNT OF GENERATED LOCK ITEMS!!! The number of pins on the lock item. Overrides the defaults if not zero + I:"Generated Lock Pins" < + 0 + 0 + 0 + 0 + 0 + > + + # Items that can be generated as locks (must be instance of LockItem in code!) + S:"Generated Locks" < + locks:wood_lock + locks:iron_lock + locks:steel_lock + locks:gold_lock + locks:diamond_lock + > + + # Chance to generate a random lock on every new chest during world generation. Set to 0 to disable + # Min: 0.0 + # Max: 1.0 + D:"Generation Chance"=0 + + # Chance to randomly enchant a generated lock during world generation. Set to 0 to disable + # Min: 0.0 + # Max: 1.0 + D:"Generation Enchant Chance"=0.4 + I:"Max Generated Lock Length"=9 + I:"Min Generated Lock Length"=5 + + # Skip generating locks on empty chests + B:"Skip Generation Empty Chests"=true + } + + server { + # Open locks can be removed with an empty hand while sneaking + B:"Allow Removing Locks"=true + I:"Default Lock Length"=7 + D:"Default Lock Pick Strength"=0.00 + + # Lock blocks with just one click! It's magic! (Will probably fail spectacularly with custom doors, custom double chests, etc) + B:"Easy Lock"=true + + # Blocks that can be locked. Each entry is the mod domain followed by the block's registry name. Can include regular expressions + S:"Lockable Blocks" < + minecraft:.*chest + minecraft:dispenser + minecraft:dropper + minecraft:hopper + minecraft:.*door + minecraft:.*trapdoor + minecraft:.*fence_gate + minecraft:.*shulker_box + > + + # Maximum amount of blocks that can be locked at once + I:"Max Lockable Volume"=6 + + # Locked blocks cannot be destroyed in survival mode + B:"Protect Lockables"=true + } + + client { + # Display visual feedback when trying to use a locked block for certain hearing impaired individuals + B:"Deaf Mode"=false + } + +} + + diff --git a/overrides/config/lunatriuscore.cfg b/overrides/config/lunatriuscore.cfg new file mode 100644 index 0000000..07ca53b --- /dev/null +++ b/overrides/config/lunatriuscore.cfg @@ -0,0 +1,8 @@ +# Configuration file + +versioncheck { + # Should the mod check for updates? + B:checkForUpdates=true +} + + diff --git a/overrides/config/malilib.json b/overrides/config/malilib.json new file mode 100644 index 0000000..d1ff856 --- /dev/null +++ b/overrides/config/malilib.json @@ -0,0 +1,29 @@ +{ + "Generic": { + "ignoredKeys": { + "keys": "", + "settings": { + "activate_on": "PRESS", + "context": "INGAME", + "allow_empty": false, + "allow_extra_keys": false, + "order_sensitive": true, + "exclusive": false, + "cancel": true + } + }, + "openGuiConfigs": { + "keys": "", + "settings": { + "activate_on": "PRESS", + "context": "INGAME", + "allow_empty": false, + "allow_extra_keys": false, + "order_sensitive": true, + "exclusive": false, + "cancel": true + } + }, + "realmsCommonConfig": true + } +} \ No newline at end of file diff --git a/overrides/config/malisiscore.cfg b/overrides/config/malisiscore.cfg new file mode 100644 index 0000000..1494bda --- /dev/null +++ b/overrides/config/malisiscore.cfg @@ -0,0 +1,7 @@ +# Configuration file + +general { + B:malisiscore.config.debugTraceFail=false +} + + diff --git a/overrides/config/malisiscore.cfg_20200615_065341.errored b/overrides/config/malisiscore.cfg_20200615_065341.errored new file mode 100644 index 0000000..8e5f99b Binary files /dev/null and b/overrides/config/malisiscore.cfg_20200615_065341.errored differ diff --git a/overrides/config/malisisdoors.cfg b/overrides/config/malisisdoors.cfg new file mode 100644 index 0000000..33148f2 --- /dev/null +++ b/overrides/config/malisisdoors.cfg @@ -0,0 +1,17 @@ +# Configuration file + +general { + B:config.enableCamoFenceGate=true + B:config.enableMixedBlocks=true + B:config.enableVanishingBlocks=true + B:config.enableVanishingGlitch=true + B:config.enhancedMixedBlockPlacement=true + + # Enables the animations for doors, fence gates and trap doors.\r\nThis replaces the doors entirely so conflicts may arise if another mod tries to modify them too. + B:config.modifyVanillaDoors=true + B:config.simpleMixedBlockRendering=false + B:config.use3DItems=false + D:config.vanishingGlitchChance=5.0E-4 +} + + diff --git a/overrides/config/mcjtylib.cfg b/overrides/config/mcjtylib.cfg new file mode 100644 index 0000000..87d8906 --- /dev/null +++ b/overrides/config/mcjtylib.cfg @@ -0,0 +1,242 @@ +# Configuration file + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# General settings for all mods using mcjtylib +########################################################################################################## + +general { + # If true dump a lot of logging information about various things. Useful for debugging. + B:logging=false + + # If true then blocks using mcjtylib will have ownership tagged on them (useful for the rftools security manager) + B:manageOwnership=true + + # The maximum amount of dimensional shards that can be infused in a single machine + I:maxInfuse=256 + + # If true then mods using McJtyLib might try to be as friendly as possible to mods that support very tall chunks (taller then 256). No guarantees however! Set to false for more optimal performance + B:tallChunkFriendly=false +} + + +########################################################################################################## +# style +#--------------------------------------------------------------------------------------------------------# +# Style settings for all mods using mcjtylib +########################################################################################################## + +style { + # Color: standard bevel bright border color + S:colorBackgroundBevelBright=ffffff + + # Color: standard bevel dark border color + S:colorBackgroundBevelDark=2b2b2b + + # Color: standard background color + S:colorBackgroundFiller=c6c6c6 + + # Color: button bottom right border + S:colorButtonBorderBottomRight=777777 + + # Color: button top left border + S:colorButtonBorderTopLeft=eeeeee + + # Color: disabled button bottom right border + S:colorButtonDisabledBorderBottomRight=777777 + + # Color: disabled button top left border + S:colorButtonDisabledBorderTopLeft=eeeeee + + # Color: disabled button background + S:colorButtonDisabledFiller=c6c6c6 + + # Color: disabled button background gradient + S:colorButtonDisabledFillerGradient1=b1b1b1 + + # Color: disabled button background gradient + S:colorButtonDisabledFillerGradient2=e1e1e1 + + # Color: external border around buttons and some other components + S:colorButtonExternalBorder=0 + + # Color: button background + S:colorButtonFiller=c6c6c6 + + # Color: button background gradient + S:colorButtonFillerGradient1=b1b1b1 + + # Color: button background gradient + S:colorButtonFillerGradient2=e1e1e1 + + # Color: hovering button bottom right border + S:colorButtonHoveringBorderBottomRight=999ebb + + # Color: hovering button top left border + S:colorButtonHoveringBorderTopLeft=a5aac5 + + # Color: hovering button background + S:colorButtonHoveringFiller=a2a7c2 + + # Color: hovering button background gradient + S:colorButtonHoveringFillerGradient1=8d92ad + + # Color: hovering button background gradient + S:colorButtonHoveringFillerGradient2=babfda + + # Color: selected button bottom right border + S:colorButtonSelectedBorderBottomRight=bcc5ff + + # Color: selected button top left border + S:colorButtonSelectedBorderTopLeft=5c669d + + # Color: selected button background + S:colorButtonSelectedFiller=7f89bf + + # Color: selected button background gradient + S:colorButtonSelectedFillerGradient1=6a74aa + + # Color: selected button background gradient + S:colorButtonSelectedFillerGradient2=949ed4 + + # Color: cycle button disabled small triangle + S:colorCycleButtonTriangleDisabled=888888 + + # Color: cycle button small triangle + S:colorCycleButtonTriangleNormal=0 + + # Color: energy bar bottom right border + S:colorEnergyBarBottomRight=ffffff + + # Color: energy bar high energy level + S:colorEnergyBarHighEnergy=dd0000 + + # Color: energy bar low energy level + S:colorEnergyBarLowEnergy=631111 + + # Color: energy bar spacer (between every energy level bar) + S:colorEnergyBarSpacer=430000 + + # Color: energy bar text + S:colorEnergyBarText=ffffff + + # Color: energy bar top left border + S:colorEnergyBarTopLeft=2b2b2b + + # Color: list background + S:colorListBackground=8b8b8b + + # Color: list highlighted gradient + S:colorListHighlightedGradient1=717120 + + # Color: list highlighted gradient + S:colorListHighlightedGradient2=515110 + + # Color: list selected gradient + S:colorListSelectedGradient1=616161 + + # Color: list selected gradient + S:colorListSelectedGradient2=414141 + + # Color: list selected and highlighted gradient + S:colorListSelectedHighlightedGradient1=bbbb00 + + # Color: list selected and highlighted gradient + S:colorListSelectedHighlightedGradient2=999900 + + # Color: list separator line + S:colorListSeparatorLine=5c5c5c + + # Color: slider bottom right border + S:colorSliderBottomRight=ffffff + + # Color: slider background + S:colorSliderFiller=636363 + + # Color: slider knob bottom right border + S:colorSliderKnobBottomRight=333333 + + # Color: slider knob bottom right border while dragging + S:colorSliderKnobDraggingBottomRight=bcc5ff + + # Color: slider knob background while dragging + S:colorSliderKnobDraggingFiller=7f89bf + + # Color: slider knob top left border while dragging + S:colorSliderKnobDraggingTopLeft=5c669d + + # Color: slider knob background + S:colorSliderKnobFiller=8b8b8b + + # Color: slider knob bottom right border while hovering + S:colorSliderKnobHoveringBottomRight=777c99 + + # Color: slider knob background while hovering + S:colorSliderKnobHoveringFiller=858aa5 + + # Color: slider knob top left border while hovering + S:colorSliderKnobHoveringTopLeft=a5aac5 + + # Color: slider knob little marker lines + S:colorSliderKnobMarkerLine=4e4e4e + + # Color: slider knob top left border + S:colorSliderKnobTopLeft=eeeeee + + # Color: slider top left border + S:colorSliderTopLeft=2b2b2b + + # Color: text disabled + S:colorTextDisabled=a0a0a0 + + # Color: textfield bottom right border + S:colorTextFieldBottomRight=ffffff + + # Color: textfield cursor + S:colorTextFieldCursor=0 + + # Color: textfield background + S:colorTextFieldFiller=c6c6c6 + + # Color: textfield backbground while focused + S:colorTextFieldFocusedFiller=eeeeee + + # Color: textfield backbground while hovering + S:colorTextFieldHoveringFiller=dadada + + # Color: textfield top left border + S:colorTextFieldTopLeft=2b2b2b + + # Color: text as used in lists + S:colorTextInListNormal=151515 + + # Color: text normal + S:colorTextNormal=303030 + + # Color: toggle button disabled bottom right border + S:colorToggleDisabledBorderBottomRight=777777 + + # Color: toggle button disabled top left border + S:colorToggleDisabledBorderTopLeft=eeeeee + + # Color: toggle button disabled background + S:colorToggleDisabledFiller=c6c6c6 + + # Color: toggle button normal bottom right border + S:colorToggleNormalBorderBottomRight=777777 + + # Color: toggle button normal top left border + S:colorToggleNormalBorderTopLeft=eeeeee + + # Color: toggle button normal background + S:colorToggleNormalFiller=c6c6c6 + + # Color: toggle button disabled text + S:colorToggleTextDisabled=a0a0a0 + + # Color: toggle button normal text + S:colorToggleTextNormal=303030 +} + + diff --git a/overrides/config/mctimmersivetechnology.cfg b/overrides/config/mctimmersivetechnology.cfg new file mode 100644 index 0000000..2d617e6 --- /dev/null +++ b/overrides/config/mctimmersivetechnology.cfg @@ -0,0 +1,349 @@ +# Configuration file + +general { + + machines { + + multiblock { + B:enable_advancedCokeOven=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Boiler Multiblock structure be built ? [Default=true] + B:enable_boiler=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Cooling Tower Multiblock structures be built ? [Default=true] + B:enable_coolingTower=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Distiller Multiblock structure be built ? [Default=true] + B:enable_distiller=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Electrolytic Crucible Battery Multiblock structures be built ? [Default=false] + B:enable_electrolyticCrucibleBattery=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Gas Turbine Multiblock structures be built ? [Default=true] + B:enable_gasTurbine=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Heat Exchanger Multiblock structures be built ? [Default=true] + B:enable_heatExchanger=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the High Pressure Steam Turbine Multiblock structures be built ? [Default=false] + B:enable_highPressureSteamTurbine=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Melting Crucible Multiblock structures be built ? [Default=false] + B:enable_meltingCrucible=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Radiator Multiblock structures be built ? [Default=true] + B:enable_radiator=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Solar Melter Multiblock structures be built ? [Default=false] + B:enable_solarMelter=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Solar Tower / Solar Reflector Multiblock structures be built ? [Default=true] + B:enable_solarTower=true + + # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Steam Turbine / Alternator Multiblock structures be built ? [Default=true] + B:enable_steamTurbine=true + } + + recipes { + # Should default Boiler recipes be registered ? [Default=true] + B:register_boiler_recipes=true + + # Should default Cooling Tower recipes be registered ? [Default=true] + B:register_cooling_tower_recipes=true + + # Should default Distiller recipes be registered ? [Default=true] + B:register_distiller_recipes=true + + # Should default Electrolytic Crucible Battery recipes be registered ? [Default=false] + B:register_electrolyticCrucibleBattery_recipes=true + + # Should default Gas Turbine recipes be registered ? [Default=true] + B:register_gas_turbine_recipes=true + + # Should default Heat Exchanger recipes be registered ? [Default=true] + B:register_heat_exchanger_recipes=true + + # Should default High Pressure Steam Turbine recipes be registered ? [Default=false] + B:register_highPressureSteamTurbine_recipes=true + + # Should default Melting Crucible recipes be registered ? [Default=false] + B:register_meltingCrucible_recipes=true + + # Should default Radiator recipes be registered ? [Default=true] + B:register_radiator_recipes=true + + # Should default Solar Tower recipes be registered ? [Default=true] + B:register_solarTower_recipes=true + + # Should default Steam Turbine recipes be registered ? [Default=true] + B:register_steamTurbine_recipes=true + } + + alternator { + # The maximum energy an Alternator can store [Default=1200000] + I:alternator_energy_capacitorSize=1200000 + + # Energy production when running at maximum speed and torque [Default=12288] + I:alternator_energy_perTick=21504 + + # Alternator sound based RPM or Capacity [Default=true] + B:alternator_sound_RPM=true + } + + boiler { + # The capacity of the fuel tank for the Boiler [Default=2000] + I:boiler_fuel_tankSize=2000 + + # How fast the Boiler cools down per tick when turned off or missing fuel [Default=5] + I:boiler_heat_lossPerTick=5 + + # A Boiler can only start processing recipes once it reaches this heat level [Default=12000.0] + D:boiler_heat_workingLevel=12000.0 + + # The capacity of the input tank for the Boiler [Default=20000] + I:boiler_input_tankSize=20000 + + # The capacity of the output tank for the Boiler [Default=20000] + I:boiler_output_tankSize=20000 + + # How fast the Boiler loses progress in ticks when the heat drops below processing heat level [Default=1] + I:boiler_progress_lossInTicks=1 + } + + advancedcokeoven { + D:advancedCokeOven_preheater_speed_increase=1.0 + D:advancedCokeOven_preheater_speed_multiplier=1.0 + D:advancedCokeOven_speed_base=1.0 + I:advancedCokeOven_tankSize=24000 + } + + cokeovenpreheater { + I:cokeOvenPreheater_energy_consumption=32 + } + + distiller { + # The capacity of the input tank for the Distiller [Default=24000] + I:distiller_input_tankSize=24000 + + # The item for Salt the Distiller should output [Default=immersivetech:material] + S:distiller_output_item=immersivetech:material + + # The item chance for Salt the Distiller should output [Default=0.009999999776482582] + D:distiller_output_itemChance=0.009999999776482582 + + # The item meta for Salt the Distiller should output [Default=0] + I:distiller_output_itemMeta=0 + + # The capacity of the output tank for the Distiller [Default=24000] + I:distiller_output_tankSize=24000 + } + + solarreflector { + # The maximum distance between the Solar Reflectors and the Solar Tower **WARNING** The tower's ability to produce steam will be severely hampered if this number is small!!! [Default=48] + I:solarReflector_maxRange=48 + + # The minimum distance between the Solar Reflectors and the Solar Tower [Default=12] + I:solarReflector_minRange=5 + } + + solartower { + I:solarTower_heat_lossPerTick=1 + + # How fast the Solar Tower cools down per tick when turned off or at night [Default=1.0] + D:solarTower_heat_loss_multiplier=1.0 + + # A Solar Tower can only start processing recipes once it reaches this heat level [Default=12000.0] + D:solarTower_heat_workingLevel=6000.0 + + # The capacity of the input tank for the Solar Tower [Default=32000] + I:solarTower_input_tankSize=32000 + + # The capacity of the output tank for the Solar Tower [Default=32000] + I:solarTower_output_tankSize=32000 + + # How fast the the Solar Tower loses progress in ticks when the heat drops below processing heat level [Default=1] + I:solarTower_progress_lossInTicks=1 + D:solarTower_solarReflector_speed_multiplier=1.5 + + # The heat speed multiplier applied to all Solar Tower recipes (with a single reflector) [Default=1] + D:solarTower_speed_multiplier=2.0 + } + + steamturbine { + # The capacity of the input tank for the Steam Turbine [Default=10000] + I:steamTurbine_input_tankSize=10000 + + # The capacity of the output tank for the Steam Turbine [Default=10000] + I:steamTurbine_output_tankSize=10000 + + # How fast the Steam Turbine increases in speed per tick [Default=3] + I:steamTurbine_speed_gainPerTick=3 + + # How fast the Steam Turbine loses speed per tick when inactive [Default=6] + I:steamTurbine_speed_lossPerTick=6 + + # How fast should the Steam Turbine's axle rotate in degrees per tick (purely cosmetic) [Default=72] + D:steamTurbine_speed_maxRotation=72.0 + } + + steeltank { + # Steel Tank Size in mB [Default=2048000] + I:steelTank_tankSize=2048000 + + # How fast can the Steel Tank push fluids out, in mB, when powered by Redstone [Default=1000] + I:steelTank_transferSpeed=1000 + } + + coolingtower { + # The capacity of the input tanks for the Cooling Tower [Default=20000] + I:coolingTower_input_tankSize=10000 + + # The capacity of the output tanks for the Cooling Tower [Default=20000] + I:coolingTower_output_tankSize=10000 + } + + gasturbine { + # The power consumption of the electric starter for the Gas Turbine [Default=3072] + I:gasTurbine_electric_starter_consumption=3072 + + # The capacity of the electric starter for the Gas Turbine [Default=3072] + I:gasTurbine_electric_starter_size=6144 + + # The capacity of the input tank for the Gas Turbine [Default=10000] + I:gasTurbine_input_tankSize=10000 + + # The capacity of the output tank for the Gas Turbine [Default=10000] + I:gasTurbine_output_tankSize=10000 + + # The power consumption of the sparkplug for the Gas Turbine [Default=1024] + I:gasTurbine_sparkplug_consumption=1024 + + # The capacity of the sparkplug for the Gas Turbine [Default=1024] + I:gasTurbine_sparkplug_size=1024 + + # How fast the Gas Turbine increases in speed per tick [Default=3] + I:gasTurbine_speed_gainPerTick=3 + + # How fast the Gas Turbine loses speed per tick when inactive [Default=6] + I:gasTurbine_speed_lossPerTick=6 + + # How fast should the Steam Turbine's axle rotate in degrees per tick (purely cosmetic) [Default=72] + D:gasTurbine_speed_maxRotation=72.0 + } + + heatexchanger { + # The maximum energy a Heat Exchanger can store [Default=2048] + I:heatExchanger_energy_size=2048 + + # The capacity of the input tanks for the Heat Exchanger [Default=10000] + I:heatExchanger_input_tankSize=10000 + + # The capacity of the output tanks for the Heat Exchanger [Default=10000] + I:heatExchanger_output_tankSize=10000 + } + + highpressuresteamturbine { + # The capacity of the input tank for the Steam Turbine [Default=10000] + I:highPressureSteamTurbine_input_tankSize=10000 + + # The capacity of the output tank for the Steam Turbine [Default=10000] + I:highPressureSteamTurbine_output_tankSize=10000 + + # How fast the Steam Turbine increases in speed per tick [Default=3] + I:highPressureSteamTurbine_speed_gainPerTick=3 + + # How fast the Steam Turbine loses speed per tick when inactive [Default=6] + I:highPressureSteamTurbine_speed_lossPerTick=6 + + # How fast should the Steam Turbine's axle rotate in degrees per tick (purely cosmetic) [Default=72] + D:highPressureSteamTurbine_speed_maxRotation=72.0 + + # Should the steam turbine use tungsten, if it exists? Otherwise the turbine will use nickel [Default=true] + B:highPressureSteamTurbine_turbine_material=true + } + + electrolyticcruciblebattery { + # The maximum energy an Electrolytic Crucible Battery can store [Default=16384] + I:electrolyticCrucibleBattery_energy_size=16384 + + # The capacity of the input tanks for the Electrolytic Crucible Battery [Default=10000] + I:electrolyticCrucibleBattery_input_tankSize=10000 + + # The capacity of the output tanks for the Electrolytic Crucible Battery [Default=10000] + I:electrolyticCrucibleBattery_output_tankSize=10000 + } + + meltingcrucible { + # The maximum energy a Heat Exchanger can store [Default=8000] + I:meltingCrucible_energy_size=8000 + + # The capacity of the output tanks for the Heat Exchanger [Default=10000] + I:meltingCrucible_output_tankSize=10000 + } + + radiator { + # The capacity of the input tank for the Radiator [Default=8000] + I:radiator_input_tankSize=8000 + + # The capacity of the output tank for the Radiator [Default=8000] + I:radiator_output_tankSize=8000 + + # The heat speed multiplier applied to all Radiator recipes [Default=1] + D:radiator_speed_multiplier=1.0 + } + + solarmelter { + # The capacity of the output tank for the Solar Melter [Default=10000] + I:solarMelter_output_tankSize=10000 + + # Default amount of energy per tick the solar melter loses when not processing. Maximum energy input per tick by mirrors is ~30720 [Default=80] + I:solarMelter_progress_lossEnergy=80 + } + + } + + mechanicalenergy { + # The maximum speed that machines can tolerate in RPM [Default=1800] + I:mechanicalEnergy_speed_max=1800 + } + + steeltank { + I:steelTank_tankSize=2048000 + I:steelTank_transferSpeed=1000 + } + + experimental { + # Should the text overlay for trash cans be per tick rather than per second? [Default=false] + B:per_tick_trash_cans=false + + # Should pipes use round robin(false), which is more CPU intensive, or last served(true), which remembers the last valid path[Default=false] + B:pipe_last_served=false + + # How much should the pipes be capable of transfering when pressurized, in mb. [Default=1000] + I:pipe_pressurized_transfer_rate=1000 + + # How much should the pipes be capable of transfering, in mb. [Default=50] + I:pipe_transfer_rate=50 + + # Replace IE pipes with IT's own version. [Default=true] + B:replace_IE_pipes=true + B:replace_pipe_algorithm=false + } + + barrels { + # The capacity of the tank for the Open Barrel [Default=12000] + I:barrel_open_tankSize=12000 + + # How fast can the Open Barrel push fluids out, in mB [Default=40] + I:barrel_open_transferSpeed=40 + + # The capacity of the tank for the Steel Barrel [Default=24000] + I:barrel_steel_tankSize=24000 + + # How fast can the Steel Barrel push fluids out, in mB [Default=500] + I:barrel_steel_transferSpeed=500 + } + +} + + diff --git a/overrides/config/mekanism.cfg b/overrides/config/mekanism.cfg new file mode 100644 index 0000000..f4a7228 --- /dev/null +++ b/overrides/config/mekanism.cfg @@ -0,0 +1,815 @@ +# Configuration file + +client { + # Align HUD with left (if true) or right (if false) + B:AlignHUDLeft=true + + # How much light to produce if ambient lighting is enabled. + I:AmbientLightingLevel=15 + + # Allow sneak+scroll to change Configurator modes. + B:ConfiguratorModeScroll=true + + # Should active machines produce block light. + B:EnableAmbientLighting=true + + # If enabled machines play their sounds while running. + B:EnableMachineSounds=true + + # Play sounds for Jetpack/Gas Mask/Flamethrower (all players). + B:EnablePlayerSounds=true + + # Christmas/New Years greetings in chat. + B:Holidays=true + + # Show particles when machines active. + B:MachineEffects=true + + # Set to false to prevent particle spam when loading multiblocks (notification message will display instead). + B:MultiblockFormParticles=true + + # If true, don't render Cables/Pipes/Tubes as transparent and don't render their contents. + B:OpaqueTransmitterRender=false + + # Adjust Mekanism sounds' base volume. < 1 is softer, higher is louder. + D:SoundVolume=1.0 +} + + +general { + # If enabled, lasers can break blocks and the flamethrower starts fires. + B:AestheticWorldDamage=true + + # Disable to make the anchor upgrade not do anything. + B:AllowChunkloading=true + + # Enable the security system for players to prevent others from accessing their machines. Does NOT affect Frequencies. + B:AllowProtection=true + + # Allows vanilla spawners to be moved with a Cardboard Box. + B:AllowSpawnerBoxPickup=true + + # Allow right clicking on Cables/Pipes/Tubes with alloys to upgrade the tier. + B:AllowTransmitterAlloyUpgrade=true + + # Max damage the Armored Jetpack can absorb. + I:ArmoredJepackDamageMax=115 + + # Damage absorb ratio of the Armored Jetpack. + D:ArmoredJetpackDamageRatio=0.8 + + # Disables Forge Energy (FE,IF,uF,CF) power integration. Requires world restart (server-side option in SMP). + B:BlacklistForgePower=false + + # Disables IC2 power integration. Requires world restart (server-side option in SMP). + B:BlacklistIC2Power=false + + # Disables Thermal Expansion RedstoneFlux power integration. Requires world restart (server-side option in SMP). + B:BlacklistRFPower=false + + # Disables Tesla power integration. Requires world restart (server-side option in SMP). + B:BlacklistTeslaPower=false + + # How many ticks must pass until a block's active state can sync with the client. + I:ClientUpdateDelay=10 + + # Enables recipes using Control Circuits to use OreDict'd Control Circuits from other mods. + B:ControlCircuitOreDict=true + + # Chance that copper generates in a chunk. (0 to Disable) + I:CopperPerChunk=16 + + # Max number of blocks in a copper vein. + I:CopperVeinSize=8 + + # If machine is disabled in config, do we set its block to air if it is found in world? + B:DestroyDisabledBlocks=true + + # Maximum amount (joules) of energy the Atomic Disassembler can contain + D:DisassemblerBatteryCapacity=1000000.0 + + # The amount of damage the Atomic Disassembler does when it has at least DisassemblerEnergyUsageWeapon power stored. (Value is in number of half hearts) + I:DisassemblerDamageMax=20 + + # The amount of damage the Atomic Disassembler does when it is out of power. (Value is in number of half hearts) + I:DisassemblerDamageMin=4 + + # Base Energy (Joules) usage of the Atomic Disassembler. (Gets multiplied by speed factor) + I:DisassemblerEnergyUsage=10 + + # Cost in Joules of using the Atomic Disassembler as a hoe. + I:DisassemblerEnergyUsageHoe=10 + + # Cost in Joules of using the Atomic Disassembler as a weapon. + I:DisassemblerEnergyUsageWeapon=2000 + + # Enable the 'Extended Vein Mining' mode for the Atomic Disassembler. (Allows vein mining everything not just ores/logs) + B:DisassemblerExtendedMiningMode=true + + # Enable the 'Fast' mode for the Atomic Disassembler. + B:DisassemblerFastMode=true + + # The max Atomic Disassembler Vein Mining Block Count. + I:DisassemblerMiningCount=128 + + # The Range of the Atomic Disassembler Extended Vein Mining. + I:DisassemblerMiningRange=10 + + # Enable the 'Slow' mode for the Atomic Disassembler. + B:DisassemblerSlowMode=true + + # Enable the 'Vein Mining' mode for the Atomic Disassembler. + B:DisassemblerVeinMiningMode=true + + # Audible sparkles. + B:DynamicTankEasterEgg=false + + # Conversion multiplier from Joules to EU (Joules * EUToJoules = EU) + D:EUToJoules=0.1 + + # Allows chunks to retrogen Mekanism ore blocks. + B:EnableWorldRegeneration=false + + # Joules required by the Resistive Heater to produce one unit of heat. Also affects Thermoelectric Boiler's Water->Steam rate. + D:EnergyPerHeat=1000.0 + + # How much energy (Joules) a piece of redstone gives in machines. + D:EnergyPerRedstone=10000.0 + + # Displayed energy type in Mekanism GUIs. + S:EnergyType=RF + + # Burn time for Ethylene (1mB hydrogen + 2*bioFuel/tick*200ticks/100mB * 20x efficiency bonus). + I:EthyleneBurnTime=40 + + # Thermal Evaporation Tower heat loss per tick. + D:EvaporationHeatDissipation=0.02 + + # Max Temperature of the Thermal Evaporation Tower. + D:EvaporationMaxTemp=3000.0 + + # Heat to absorb per Solar Panel array of Thermal Evaporation Tower. + D:EvaporationSolarMultiplier=0.2 + + # Temperature to amount produced ratio for Thermal Evaporation Tower. + D:EvaporationTempMultiplier=0.1 + + # Conversion multiplier from Joules to Forge Energy (Joules * ForgeToJoules = FE) + D:ForgeToJoules=0.4 + + # Amount of heat produced per fuel tick of a fuel's burn time in the Fuelwood Heater. + D:HeatPerFuelTick=4.0 + + # How much energy is produced per mB of Hydrogen, also affects Electrolytic Separator usage, Ethylene burn rate and Gas generator energy capacity. + D:HydrogenEnergyDensity=200.0 + + # Conversion multiplier from EU to Joules (EU * JoulesToEU = Joules) + D:JoulesToEU=10.0 + + # Conversion multiplier from Forge Energy to Joules (FE * JoulesToForge = Joules) + D:JoulesToForge=2.5 + + # Conversion multiplier from RF to Joules (RF * JoulesToRF = Joules) + D:JoulesToRF=2.5 + + # Conversion multiplier from Tesla to Joules (Tesla * JoulesToTesla = Joules) + D:JoulesToTesla=2.5 + + # Energy needed to destroy or attract blocks with a Laser (per block hardness level). + I:LaserDiggingEnergy=100000 + + # How far (in blocks) a laser can travel. + I:LaserRange=64 + + # Log Mekanism packet names. Debug setting. + B:LogPackets=false + + # Maximum Joules per mB of Steam. Also affects Thermoelectric Boiler. + D:MaxEnergyPerSteam=100.0 + + # Flamethrower Gas Tank capacity in mB. + I:MaxFlamethrowerGas=24000 + + # Jetpack Gas Tank capacity in mB. + I:MaxJetpackGas=24000 + + # Fluidic Plenisher stops after this many blocks. + I:MaxPlenisherNodes=4000 + + # Maximum block distance to pull fluid from for the Electric Pump. + I:MaxPumpRange=80 + + # Scuba Tank Gas Tank capacity in mB. + I:MaxScubaGas=24000 + + # Energy multiplier for using silk touch mode with the Digital Miner. + I:MinerSilkMultiplier=6 + + # Radius of the explosion of Obsidian TNT. + I:ObsidianTNTBlastRadius=12 + + # Fuse time for Obsidian TNT. + I:ObsidianTNTDelay=100 + + # Ops can bypass the block security restrictions if enabled. + B:OpsBypassRestrictions=false + + # Chance that osmium generates in a chunk. (0 to Disable) + I:OsmiumPerChunk=12 + + # Max number of blocks in an osmium vein. + I:OsmiumVeinSize=8 + + # Delay in ticks before a player is teleported after clicking the Teleport button in the portable teleporter. + I:PortableTeleporterDelay=0 + + # Add filled creative gas tanks to creative/JEI. + B:PrefilledGasTanks=true + + # If enabled makes Water and Heavy Water blocks be removed from the world on pump. + B:PumpWaterSources=false + + # Maximum energy buffer (Mekanism Joules) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. + D:QuantumEntangloporterEnergyTransfer=1.6E7 + + # Conversion multiplier from Joules to RF (Joules * RFToJoules = RF) + D:RFToJoules=0.4 + + # Chance that salt generates in a chunk. (0 to Disable) + I:SaltPerChunk=2 + + # Max number of blocks in a salt vein. + I:SaltVeinSize=6 + + # Chance of producing sawdust per operation in the precision sawmill when turning logs into planks. + D:SawdustChanceLog=1.0 + + # Chance of producing sawdust per operation in the precision sawmill when turning planks into sticks. + D:SawdustChancePlank=0.25 + + # Enable the spawning of baby skeletons. Think baby zombies but skeletons. + B:SpawnBabySkeletons=true + + # Amount of heat each Boiler heating element produces. + D:SuperheatingHeatTransfer=10000.0 + + # Displayed temperature unit in Mekanism GUIs. + S:"Temperature Units"=K + + # Conversion multiplier from Joules to Tesla (Joules * TeslaToJoules = Tesla) + D:TeslaToJoules=0.4 + + # Chance that tin generates in a chunk. (0 to Disable) + I:TinPerChunk=14 + + # Max number of blocks in a tin vein. + I:TinVeinSize=8 + + # Base factor for working out machine performance with upgrades - UpgradeModifier * (UpgradesInstalled/UpgradesPossible). + I:UpgradeModifier=10 + + # TCP port for the Voice server to listen on. + I:VoicePort=36123 + + # Should machines void the gas inside of them on load if there is no recipe using that gas. + B:VoidInvalidGases=true + + # Enables the voice server for Walkie Talkies. + B:WalkieTalkieServerEnabled=false + + # Change this value to cause Mekanism to regen its ore in all loaded chunks. + I:WorldRegenVersion=0 + + # Maximum radius in blocks that the Digital Miner can reach. (Increasing this may have negative effects on stability and/or performance. We strongly recommend you leave it at the default value.) + I:digitalMinerMaxRadius=32 + + # Maximum fluid buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier tank capacity. + I:quantumEntangloporterFluidBuffer=512000 + + # Maximum fluid buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier tank capacity. + I:quantumEntangloporterGasBuffer=512000 +} + + +machines { + # Allow Chargepad to be used/crafted. Requires game restart to fully take effect. + B:ChargepadEnabled=true + + # Allow ChemicalCrystallizer to be used/crafted. Requires game restart to fully take effect. + B:ChemicalCrystallizerEnabled=true + + # Allow ChemicalDissolutionChamber to be used/crafted. Requires game restart to fully take effect. + B:ChemicalDissolutionChamberEnabled=true + + # Allow ChemicalInfuser to be used/crafted. Requires game restart to fully take effect. + B:ChemicalInfuserEnabled=true + + # Allow ChemicalInjectionChamber to be used/crafted. Requires game restart to fully take effect. + B:ChemicalInjectionChamberEnabled=true + + # Allow ChemicalOxidizer to be used/crafted. Requires game restart to fully take effect. + B:ChemicalOxidizerEnabled=true + + # Allow ChemicalWasher to be used/crafted. Requires game restart to fully take effect. + B:ChemicalWasherEnabled=true + + # Allow Combiner to be used/crafted. Requires game restart to fully take effect. + B:CombinerEnabled=true + + # Allow Crusher to be used/crafted. Requires game restart to fully take effect. + B:CrusherEnabled=true + + # Allow DigitalMiner to be used/crafted. Requires game restart to fully take effect. + B:DigitalMinerEnabled=true + + # Allow ElectricPump to be used/crafted. Requires game restart to fully take effect. + B:ElectricPumpEnabled=true + + # Allow ElectrolyticSeparator to be used/crafted. Requires game restart to fully take effect. + B:ElectrolyticSeparatorEnabled=true + + # Allow EnergizedSmelter to be used/crafted. Requires game restart to fully take effect. + B:EnergizedSmelterEnabled=true + + # Allow EnrichmentChamber to be used/crafted. Requires game restart to fully take effect. + B:EnrichmentChamberEnabled=true + + # Allow Factory to be used/crafted. Requires game restart to fully take effect. + B:FactoryEnabled=true + + # Allow FluidTank to be used/crafted. Requires game restart to fully take effect. + B:FluidTankEnabled=true + + # Allow FluidicPlenisher to be used/crafted. Requires game restart to fully take effect. + B:FluidicPlenisherEnabled=true + + # Allow FormulaicAssemblicator to be used/crafted. Requires game restart to fully take effect. + B:FormulaicAssemblicatorEnabled=true + + # Allow FuelwoodHeater to be used/crafted. Requires game restart to fully take effect. + B:FuelwoodHeaterEnabled=true + + # Allow LaserAmplifier to be used/crafted. Requires game restart to fully take effect. + B:LaserAmplifierEnabled=true + + # Allow Laser to be used/crafted. Requires game restart to fully take effect. + B:LaserEnabled=true + + # Allow LaserTractorBeam to be used/crafted. Requires game restart to fully take effect. + B:LaserTractorBeamEnabled=true + + # Allow LogisticalSorter to be used/crafted. Requires game restart to fully take effect. + B:LogisticalSorterEnabled=true + + # Allow MetallurgicInfuser to be used/crafted. Requires game restart to fully take effect. + B:MetallurgicInfuserEnabled=true + + # Allow Oredictionificator to be used/crafted. Requires game restart to fully take effect. + B:OredictionificatorEnabled=true + + # Allow OsmiumCompressor to be used/crafted. Requires game restart to fully take effect. + B:OsmiumCompressorEnabled=true + + # Allow PersonalChest to be used/crafted. Requires game restart to fully take effect. + B:PersonalChestEnabled=true + + # Allow PrecisionSawmill to be used/crafted. Requires game restart to fully take effect. + B:PrecisionSawmillEnabled=true + + # Allow PressurizedReactionChamber to be used/crafted. Requires game restart to fully take effect. + B:PressurizedReactionChamberEnabled=true + + # Allow PurificationChamber to be used/crafted. Requires game restart to fully take effect. + B:PurificationChamberEnabled=true + + # Allow QuantumEntangloporter to be used/crafted. Requires game restart to fully take effect. + B:QuantumEntangloporterEnabled=true + + # Allow ResistiveHeater to be used/crafted. Requires game restart to fully take effect. + B:ResistiveHeaterEnabled=true + + # Allow RotaryCondensentrator to be used/crafted. Requires game restart to fully take effect. + B:RotaryCondensentratorEnabled=true + + # Allow SeismicVibrator to be used/crafted. Requires game restart to fully take effect. + B:SeismicVibratorEnabled=true + + # Allow SolarNeutronActivator to be used/crafted. Requires game restart to fully take effect. + B:SolarNeutronActivatorEnabled=true + + # Allow Teleporter to be used/crafted. Requires game restart to fully take effect. + B:TeleporterEnabled=true +} + + +storage { + # Base energy storage (Joules). + D:ChargePadStorage=40000.0 + + # Base energy storage (Joules). + D:ChemicalCrystallizerStorage=160000.0 + + # Base energy storage (Joules). + D:ChemicalDissolutionChamberStorage=160000.0 + + # Base energy storage (Joules). + D:ChemicalInfuserStorage=80000.0 + + # Base energy storage (Joules). + D:ChemicalInjectionChamberStorage=160000.0 + + # Base energy storage (Joules). + D:ChemicalWasherStorage=80000.0 + + # Base energy storage (Joules). + D:CombinerStorage=40000.0 + + # Base energy storage (Joules). + D:CrusherStorage=20000.0 + + # Base energy storage (Joules). + D:DigitalMinerStorage=40000.0 + + # Base energy storage (Joules). + D:ElectricPumpStorage=40000.0 + + # Base energy storage (Joules). + D:ElectrolyticSeparatorStorage=160000.0 + + # Base energy storage (Joules). + D:EnergizedSmelterStorage=20000.0 + + # Base energy storage (Joules). + D:EnrichmentChamberStorage=20000.0 + + # Base energy storage (Joules). + D:FluidicPlenisherStorage=40000.0 + + # Base energy storage (Joules). + D:FormulaicAssemblicatorStorage=40000.0 + + # Base energy storage (Joules). + D:LaserStorage=2000000.0 + + # Base energy storage (Joules). + D:MetallurgicInfuserStorage=20000.0 + + # Base energy storage (Joules). + D:OsmiumCompressorStorage=80000.0 + + # Base energy storage (Joules). + D:OxidationChamberStorage=80000.0 + + # Base energy storage (Joules). + D:PrecisionSawmillStorage=20000.0 + + # Base energy storage (Joules). + D:PressurizedReactionBaseStorage=2000.0 + + # Base energy storage (Joules). + D:PurificationChamberStorage=80000.0 + + # Base energy storage (Joules). + D:RotaryCondensentratorStorage=20000.0 + + # Base energy storage (Joules). + D:SeismicVibratorStorage=20000.0 + + # Base energy storage (Joules). + D:TeleporterStorage=5000000.0 +} + + +tier { + # The number of items a Advanced bin can store. + I:AdvancedBinStorage=8192 + + # Internal buffer in Joules of each Advanced universal cable. + I:AdvancedCableCapacity=12800 + + # Insulation value of Advanced thermodynamic conductor. + D:AdvancedConductorConductionInsulation=400.0 + + # Heat capacity of Advanced thermodynamic conductor. + D:AdvancedConductorHeatCapacity=1.0 + + # Conduction value of Advanced thermodynamic conductor. + D:AdvancedConductorInverseConduction=5.0 + + # Maximum number of Joules a Advanced energy cube can store. + D:AdvancedEnergyCubeMaxEnergy=8000000.0 + + # Output rate in Joules of a Advanced energy cube. + D:AdvancedEnergyCubeOutput=3200.0 + + # Output rate of Advanced gas tank in mB. + I:AdvancedFluidTankOutput=800 + + # Storage size of Advanced gas tank in mB. + I:AdvancedFluidTankStorage=28000 + + # Output rate of Advanced gas tank in mB. + I:AdvancedGasTankOutput=512 + + # Storage size of Advanced gas tank in mB. + I:AdvancedGasTankStorage=128000 + + # Maximum number of Joules a Advanced induction cell can store. + D:AdvancedInductionCellMaxEnergy=8.0E9 + + # Maximum number of Joules a Advanced induction provider can output or accept. + D:AdvancedInductionProviderOutput=512000.0 + + # Capacity of Advanced mechanical pipe in mB. + I:AdvancedPipeCapacity=4000 + + # Pump rate of Advanced mechanical pipe in mB/t. + I:AdvancedPipePullAmount=400 + + # Item throughput rate of Advanced logistical transporter in items/s. + I:AdvancedTransporterPullAmount=16 + + # Five times travel speed of Advanced logistical transporter. + I:AdvancedTransporterSpeed=10 + + # Capacity of Advanced pressurized tube in mB. + I:AdvancedTubeCapacity=1024 + + # Pump rate of Advanced pressurized tube in mB/t. + I:AdvancedTubePullAmount=256 + + # The number of items a Basic bin can store. + I:BasicBinStorage=4096 + + # Internal buffer in Joules of each Basic universal cable. + I:BasicCableCapacity=3200 + + # Insulation value of Basic thermodynamic conductor. + D:BasicConductorConductionInsulation=10.0 + + # Heat capacity of Basic thermodynamic conductor. + D:BasicConductorHeatCapacity=1.0 + + # Conduction value of Basic thermodynamic conductor. + D:BasicConductorInverseConduction=5.0 + + # Maximum number of Joules a Basic energy cube can store. + D:BasicEnergyCubeMaxEnergy=2000000.0 + + # Output rate in Joules of a Basic energy cube. + D:BasicEnergyCubeOutput=800.0 + + # Output rate of Basic gas tank in mB. + I:BasicFluidTankOutput=400 + + # Storage size of Basic gas tank in mB. + I:BasicFluidTankStorage=14000 + + # Output rate of Basic gas tank in mB. + I:BasicGasTankOutput=256 + + # Storage size of Basic gas tank in mB. + I:BasicGasTankStorage=64000 + + # Maximum number of Joules a Basic induction cell can store. + D:BasicInductionCellMaxEnergy=1.0E9 + + # Maximum number of Joules a Basic induction provider can output or accept. + D:BasicInductionProviderOutput=64000.0 + + # Capacity of Basic mechanical pipe in mB. + I:BasicPipeCapacity=1000 + + # Pump rate of Basic mechanical pipe in mB/t. + I:BasicPipePullAmount=100 + + # Item throughput rate of Basic logistical transporter in items/s. + I:BasicTransporterPullAmount=1 + + # Five times travel speed of Basic logistical transporter. + I:BasicTransporterSpeed=5 + + # Capacity of Basic pressurized tube in mB. + I:BasicTubeCapacity=256 + + # Pump rate of Basic pressurized tube in mB/t. + I:BasicTubePullAmount=64 + + # The number of items a Creative bin can store. + I:CreativeBinStorage=2147483647 + + # Maximum number of Joules a Creative energy cube can store. + D:CreativeEnergyCubeMaxEnergy=1.7976931348623157E308 + + # Output rate in Joules of a Creative energy cube. + D:CreativeEnergyCubeOutput=1.7976931348623157E308 + + # Output rate of Creative gas tank in mB. + I:CreativeFluidTankOutput=1073741823 + + # Storage size of Creative gas tank in mB. + I:CreativeFluidTankStorage=2147483647 + + # Output rate of Creative gas tank in mB. + I:CreativeGasTankOutput=1073741823 + + # Storage size of Creative gas tank in mB. + I:CreativeGasTankStorage=2147483647 + + # The number of items a Elite bin can store. + I:EliteBinStorage=32768 + + # Internal buffer in Joules of each Elite universal cable. + I:EliteCableCapacity=64000 + + # Insulation value of Elite thermodynamic conductor. + D:EliteConductorConductionInsulation=8000.0 + + # Heat capacity of Elite thermodynamic conductor. + D:EliteConductorHeatCapacity=1.0 + + # Conduction value of Elite thermodynamic conductor. + D:EliteConductorInverseConduction=5.0 + + # Maximum number of Joules a Elite energy cube can store. + D:EliteEnergyCubeMaxEnergy=3.2E7 + + # Output rate in Joules of a Elite energy cube. + D:EliteEnergyCubeOutput=12800.0 + + # Output rate of Elite gas tank in mB. + I:EliteFluidTankOutput=1600 + + # Storage size of Elite gas tank in mB. + I:EliteFluidTankStorage=56000 + + # Output rate of Elite gas tank in mB. + I:EliteGasTankOutput=1028 + + # Storage size of Elite gas tank in mB. + I:EliteGasTankStorage=256000 + + # Maximum number of Joules a Elite induction cell can store. + D:EliteInductionCellMaxEnergy=6.4E10 + + # Maximum number of Joules a Elite induction provider can output or accept. + D:EliteInductionProviderOutput=4096000.0 + + # Capacity of Elite mechanical pipe in mB. + I:ElitePipeCapacity=16000 + + # Pump rate of Elite mechanical pipe in mB/t. + I:ElitePipePullAmount=1600 + + # Item throughput rate of Elite logistical transporter in items/s. + I:EliteTransporterPullAmount=32 + + # Five times travel speed of Elite logistical transporter. + I:EliteTransporterSpeed=20 + + # Capacity of Elite pressurized tube in mB. + I:EliteTubeCapacity=4096 + + # Pump rate of Elite pressurized tube in mB/t. + I:EliteTubePullAmount=1024 + + # The number of items a Ultimate bin can store. + I:UltimateBinStorage=262144 + + # Internal buffer in Joules of each Ultimate universal cable. + I:UltimateCableCapacity=320000 + + # Insulation value of Ultimate thermodynamic conductor. + D:UltimateConductorConductionInsulation=100000.0 + + # Heat capacity of Ultimate thermodynamic conductor. + D:UltimateConductorHeatCapacity=1.0 + + # Conduction value of Ultimate thermodynamic conductor. + D:UltimateConductorInverseConduction=5.0 + + # Maximum number of Joules a Ultimate energy cube can store. + D:UltimateEnergyCubeMaxEnergy=1.28E8 + + # Output rate in Joules of a Ultimate energy cube. + D:UltimateEnergyCubeOutput=51200.0 + + # Output rate of Ultimate gas tank in mB. + I:UltimateFluidTankOutput=3200 + + # Storage size of Ultimate gas tank in mB. + I:UltimateFluidTankStorage=112000 + + # Output rate of Ultimate gas tank in mB. + I:UltimateGasTankOutput=2056 + + # Storage size of Ultimate gas tank in mB. + I:UltimateGasTankStorage=512000 + + # Maximum number of Joules a Ultimate induction cell can store. + D:UltimateInductionCellMaxEnergy=5.12E11 + + # Maximum number of Joules a Ultimate induction provider can output or accept. + D:UltimateInductionProviderOutput=3.2768E7 + + # Capacity of Ultimate mechanical pipe in mB. + I:UltimatePipeCapacity=64000 + + # Pump rate of Ultimate mechanical pipe in mB/t. + I:UltimatePipePullAmount=6400 + + # Item throughput rate of Ultimate logistical transporter in items/s. + I:UltimateTransporterPullAmount=64 + + # Five times travel speed of Ultimate logistical transporter. + I:UltimateTransporterSpeed=50 + + # Capacity of Ultimate pressurized tube in mB. + I:UltimateTubeCapacity=16384 + + # Pump rate of Ultimate pressurized tube in mB/t. + I:UltimateTubePullAmount=4096 +} + + +usage { + # Energy per operation tick (Joules). + D:ChemicalCrystallizerUsage=400.0 + + # Energy per operation tick (Joules). + D:ChemicalDissolutionChamberUsage=400.0 + + # Energy per operation tick (Joules). + D:ChemicalInfuserUsage=200.0 + + # Energy per operation tick (Joules). + D:ChemicalInjectionChamberUsage=400.0 + + # Energy per operation tick (Joules). + D:ChemicalWasherUsage=200.0 + + # Energy per operation tick (Joules). + D:CombinerUsage=50.0 + + # Energy per operation tick (Joules). + D:CrusherUsage=50.0 + + # Energy per operation tick (Joules). + D:DigitalMinerUsage=100.0 + + # Energy per operation tick (Joules). + D:ElectricPumpUsage=100.0 + + # Energy per operation tick (Joules). + D:EnergizedSmelterUsage=50.0 + + # Energy per operation tick (Joules). + D:EnrichmentChamberUsage=50.0 + + # Energy per operation tick (Joules). + D:FluidicPlenisherUsage=100.0 + + # Energy per operation tick (Joules). + D:FormulaicAssemblicatorUsage=100.0 + + # Energy needed for one [recipe unit] of heavy water production (Joules). + D:HeavyWaterElectrolysisUsage=800.0 + + # Energy per operation tick (Joules). + D:LaserUsage=5000.0 + + # Energy per operation tick (Joules). + D:MetallurgicInfuserUsage=50.0 + + # Energy per operation tick (Joules). + D:OsmiumCompressorUsage=100.0 + + # Energy per operation tick (Joules). + D:OxidationChamberUsage=200.0 + + # Energy per operation tick (Joules). + D:PrecisionSawmillUsage=50.0 + + # Energy per operation tick (Joules). + D:PressurizedReactionBaseUsage=5.0 + + # Energy per operation tick (Joules). + D:PurificationChamberUsage=200.0 + + # Energy per operation tick (Joules). + D:RotaryCondensentratorUsage=50.0 + + # Energy per operation tick (Joules). + D:SeismicVibratorUsage=50.0 + + # Base Joules cost for a teleportation. + I:TeleporterBaseUsage=1000 + + # Flat additional cost for interdimensional teleportation. + I:TeleporterDimensionPenalty=10000 + + # Joules per unit of distance travelled during teleportation - sqrt(xDiff^2 + yDiff^2 + zDiff^2). + I:TeleporterDistanceUsage=10 +} + + diff --git a/overrides/config/microblocks.cfg b/overrides/config/microblocks.cfg new file mode 100644 index 0000000..e6c09c9 --- /dev/null +++ b/overrides/config/microblocks.cfg @@ -0,0 +1,5 @@ +#Configuration file for adding microblock materials for aesthetic blocks added by mods +#Each line needs to be of the form : +# is the registry key of the block/item enclosed in quotes. NEI can help you find these +# may be ommitted, in which case it defaults to 0, otherwise it can be a number, a comma separated list of numbers, or a dash separated range +#Ex. "dirt" "minecraft:planks":3 "iron_ore":1,2,3,5 "ThermalFoundation:Storage":0-15 diff --git a/overrides/config/minecolonies.cfg b/overrides/config/minecolonies.cfg new file mode 100644 index 0000000..24c4914 --- /dev/null +++ b/overrides/config/minecolonies.cfg @@ -0,0 +1,631 @@ +# Configuration file + +general { + + ########################################################################################################## + # gameplay + #--------------------------------------------------------------------------------------------------------# + # All configuration related to gameplay + ########################################################################################################## + + gameplay { + # Should a player be allowed to have a colony in every world at the same time? [Default: false] + B:allowColoniesInDifferentWorlds=false + + # Should players be allowed to change names? -1 for false, 0 for specific groups, 1 for true. [Default: 1] + I:allowGlobalNameChanges=1 + + # Should players be allowed to abandon their colony to create a new one easily? [Default: false] + B:allowInfiniteColonies=false + + # Should players be able to place an infinite amount of supplychests? [Default: false] + B:allowInfiniteSupplyChests=false + + # Should colonies in other dimensions be allowed? [Default: false] + B:allowOtherDimColonies=false + + # Should player made schematics be allowed [Default: false] + B:allowPlayerSchematics=false + + # Should citizen name tags be rendered? [Default: true] + B:alwaysRenderNameTag=true + + # Sets the amount of hours until a colony will be deleted after not seeing it's mayor, set to zero to disable. [Default: 0] + I:autoDeleteColoniesInHours=0 + + # Sets weither or not Colony structures are destroyed automatically. [Default: true] + B:autoDestroyColonyBlocks=true + + # The average amount of nights between raids. [Default: 3] + I:averageNumberOfNightsBetweenRaids=3 + + # The difficulty setting for barbarians. [Default: 5] + # Min: 0 + # Max: 10 + I:barbarianHordeDifficulty=5 + + # Delay modifier to mine a block (Decreasing it, decreases the delay) [Default: 500] + I:blockMiningDelayModifier=500 + + # Delay after each block placement (Increasing it, increases the delay) [Default: 15] + # Min: 1 + # Max: 500 + I:builderBuildBlockDelay=15 + + # Should builder and miner build without resources? (this also turns off what they produce). [Default: false] + B:builderInfiniteResources=false + + # Should builder place construction tape? [Default: true] + B:builderPlaceConstructionTape=true + + # Should the player be allowed to use the '/mc citizens respawn' command? [Default: true] + B:canPlayerRespawnCitizensCommand=true + + # Should the player be allowed to use the '/mc colony addOfficer' command? [Default: true] + B:canPlayerUseAddOfficerCommand=true + + # Should the player be allowed to use the '/mc backup' command? [Default: false] + B:canPlayerUseBackupCommand=false + + # Should the player be allowed to use the '/mc citizens info' command? [Default: true] + B:canPlayerUseCitizenInfoCommand=true + + # Should the player be allowed to use the '/mc colony teleport' command? [Default: false] + B:canPlayerUseColonyTPCommand=false + + # Should the player be allowed to use the '/mc colony delete' command? [Default: true] + B:canPlayerUseDeleteColonyCommand=true + + # Should the player be allowed to use the '/mc home' command? [Default: true] + B:canPlayerUseHomeTPCommand=true + + # Should the player be allowed to use the '/mc citizens kill' command? [Default: true] + B:canPlayerUseKillCitizensCommand=true + + # Should the player be allowed to use the '/mc citizens list' command? [Default: true] + B:canPlayerUseListCitizensCommand=true + + # Should the player be allowed to use the '/mc rtp' command? [Default: true] + B:canPlayerUseRTPCommand=true + + # Should the player be allowed to use the '/mc colony refresh' command? [Default: false] + B:canPlayerUseRefreshColonyCommand=false + + # Should the player be allowed to use the '/mc colony info' command? [Default: true] + B:canPlayerUseShowColonyInfoCommand=true + + # Chat frequency of worker requests. [Default: 30] + I:chatFrequency=30 + + # Should Citizens call guards for help when attacked? default:true + B:citizenCallForHelp=true + + # Average citizen respawn interval (in seconds). [Default: 60] + # Min: 10 + # Max: 600 + I:citizenRespawnInterval=60 + + # List of items the Students in the library can use. + # Format: itemname;SkillIncreasePCT[100-1000];BreakPCT[0-100] + # Example: minecraft:paper;400;100 + # Which adds minecraft Paper with a 400%(4x) increased chance to skillup and a 100% chance to be used up during the try to skillup + S:configListStudyItems < + minecraft:paper;400;100 + > + + # What the crusher can produce at the cost of 2:1 + S:crusherProduction < + minecraft:cobblestone!minecraft:gravel + minecraft:gravel!minecraft:sand + minecraft:sand!minecraft:clay + > + + # Days until the pirate ships despawn again. [Default: 3] + I:daysUntilPirateshipsDespawn=3 + + # Quantity of dirt per Compost filling. [Default: 1] + I:dirtFromCompost=1 + + # Disable citizen voices. [Default: false] + B:disableCitizenVoices=false + + # Whether or not to barbarians can break, scale, bridge obstacles. [Default: true] + B:doBarbariansBreakThroughWalls=true + + # Whether or not to spawn barbarians. [Default: true] + B:doBarbariansSpawn=true + + # Should the colony protection be enabled? [Default: true] + B:enableColonyProtection=true + + # Should the colony have a fixed radius or should it be dynamic. [Default: false] + B:enableDynamicColonySizes=false + + # Should in development features be enabled (might be buggy). [Default: false] + B:enableInDevelopmentFeatures=false + + # Experience multiplier of the enchanter (how much more experience does he get from a citizen than he drains) [Default: 2.0] + D:enchanterExperienceMultiplier=2.0 + + # The possible enchantments the enchanter worker can generate + S:enchantments < + 1,minecraft:aqua_affinity,1,50 + 1,minecraft:bane_of_arthropods,1,50 + 1,minecraft:blast_protection,1,50 + 1,minecraft:depth_strider,1,50 + 1,minecraft:feather_falling,1,50 + 1,minecraft:fire_aspect,1,50 + 1,minecraft:fire_protection,1,50 + 1,minecraft:flame,1,50 + 1,minecraft:frost_walker,1,50 + 1,minecraft:knockback,1,50 + 1,minecraft:looting,1,50 + 1,minecraft:power,1,50 + 1,minecraft:projectile_protection,1,50 + 1,minecraft:protection,1,50 + 1,minecraft:punch,1,50 + 1,minecraft:respiration,1,50 + 1,minecraft:sharpness,1,50 + 1,minecraft:smite,1,50 + 1,minecraft:sweeping_edge,1,50 + 1,minecraft:unbreaking,1,50 + 2,minecraft:aqua_affinity,2,25 + 2,minecraft:bane_of_arthropods,2,25 + 2,minecraft:blast_protection,2,25 + 2,minecraft:depth_strider,2,25 + 2,minecraft:feather_falling,2,25 + 2,minecraft:fire_aspect,2,25 + 2,minecraft:fire_protection,2,25 + 2,minecraft:flame,2,25 + 2,minecraft:frost_walker,2,25 + 2,minecraft:knockback,2,25 + 2,minecraft:looting,2,25 + 2,minecraft:power,2,25 + 2,minecraft:projectile_protection,2,25 + 2,minecraft:protection,2,25 + 2,minecraft:punch,2,25 + 2,minecraft:respiration,2,25 + 2,minecraft:sharpness,2,25 + 2,minecraft:smite,2,25 + 2,minecraft:sweeping_edge,2,25 + 2,minecraft:unbreaking,2,25 + 3,minecraft:aqua_affinity,3,15 + 3,minecraft:bane_of_arthropods,3,15 + 3,minecraft:blast_protection,3,15 + 3,minecraft:depth_strider,3,15 + 3,minecraft:feather_falling,3,15 + 3,minecraft:fire_aspect,3,15 + 3,minecraft:fire_protection,3,15 + 3,minecraft:flame,3,15 + 3,minecraft:frost_walker,3,15 + 3,minecraft:knockback,3,15 + 3,minecraft:looting,3,15 + 3,minecraft:power,3,15 + 3,minecraft:projectile_protection,3,15 + 3,minecraft:protection,3,15 + 3,minecraft:punch,3,15 + 3,minecraft:respiration,3,15 + 3,minecraft:sharpness,3,15 + 3,minecraft:smite,3,15 + 3,minecraft:sweeping_edge,3,15 + 3,minecraft:unbreaking,3,15 + 4,minecraft:aqua_affinity,4,5 + 4,minecraft:bane_of_arthropods,4,5 + 4,minecraft:blast_protection,4,5 + 4,minecraft:depth_strider,4,5 + 4,minecraft:feather_falling,4,5 + 4,minecraft:fire_aspect,4,5 + 4,minecraft:fire_protection,4,5 + 4,minecraft:flame,4,5 + 4,minecraft:frost_walker,4,5 + 4,minecraft:infinity,1,5 + 4,minecraft:knockback,4,5 + 4,minecraft:looting,4,5 + 4,minecraft:power,4,5 + 4,minecraft:projectile_protection,4,5 + 4,minecraft:protection,4,5 + 4,minecraft:punch,4,5 + 4,minecraft:respiration,4,5 + 4,minecraft:sharpness,4,5 + 4,minecraft:smite,4,5 + 4,minecraft:sweeping_edge,4,5 + 4,minecraft:unbreaking,4,5 + 5,minecraft:aqua_affinity,5,1 + 5,minecraft:bane_of_arthropods,5,1 + 5,minecraft:blast_protection,5,1 + 5,minecraft:depth_strider,5,1 + 5,minecraft:feather_falling,5,1 + 5,minecraft:fire_aspect,5,1 + 5,minecraft:fire_protection,5,1 + 5,minecraft:flame,5,1 + 5,minecraft:frost_walker,5,1 + 5,minecraft:infinity,1,1 + 5,minecraft:knockback,5,1 + 5,minecraft:looting,5,1 + 5,minecraft:mending,1,1 + 5,minecraft:power,5,1 + 5,minecraft:projectile_protection,5,1 + 5,minecraft:protection,5,1 + 5,minecraft:punch,5,1 + 5,minecraft:respiration,5,1 + 5,minecraft:sharpness,5,1 + 5,minecraft:smite,5,1 + 5,minecraft:sweeping_edge,5,1 + 5,minecraft:unbreaking,5,1 + > + + # Ores for the miner to mine that aren't autodetected + S:extraOres < + minestuck:ore_cruxite + minestuck:ore_uranium + > + + # Chance to get a sponge drop for the fisherman starting at level 4. [Default: 0.1] + D:fisherSpongeChance=0.1 + + # Automatically fix orphaned chunks which were caused by chunk loading and saving issues. [Default: false] + B:fixOrphanedChunks=false + + # Food consumption modifier (Min: 1.0). [Default: 1.0] + D:foodModifier=1.0 + + # Blocks players should be able to interact with in any colony (Ex vending machines) + S:freeToInteractBlocks < + block:dirt + 0 0 0 + > + + # Child growth modifier, default on avg they take about 60min to grow (at 1.0x modifier). Setting to 5 = 5x as fast. [Default: 1] + D:growthModifier=1.0 + + # Health multiplier for all Guards. [Default: 1.0] + D:guardHealthMult=1.0 + + # ResourceLocations for extra entities for the GuardHut's list. + # once done you'll need to recalculate the list.EntityMob's already calculated in list. + S:guardResourceLocations < + minecraft:slime + tconstruct:blueslime + > + + # Should special holiday content be displayed? [Default: true] + B:holidayFeatures=true + + # Amount of initial citizens. [Default: 4] + I:initialCitizenAmount=4 + + # Damage multiplier for Knight Guards. [Default: 1.0] + D:knightDamageMult=1.0 + + # Should there be at max 1 warehouse per colony?. [Default: true] + B:limitToOneWareHousePerColony=true + + # The items and item-tags that the composter can use to produce compost. + S:listOfCompostableItems < + minecraft:rotten_flesh + minecraft:tallgrass + minecraft:yellow_flower + minecraft:red_flower + minecraft:brown_mushroom + minecraft:red_mushroom + minecraft:double_plant + minecraft:feather + food + seed + treeSapling + > + + # The items and item-tags that the florist can plant. + S:listOfPlantables < + minecraft:tallgrass + minecraft:yellow_flower + minecraft:red_flower + minecraft:double_plant + minecraft:cactus + minecraft:reeds + > + + # Chance to get a lucky block in percent. [Default: 1] + I:luckyBlockChance=1 + + # The blocks where the miner has a chance to get a random ore. + S:luckyBlocks < + minecraft:stone + minecraft:cobblestone + > + + # The random ores the miner can get separated by ! for rarity + S:luckyOres < + minecraft:coal_ore!64 + minecraft:iron_ore!32 + minecraft:gold_ore!16 + minecraft:redstone_ore!8 + minecraft:lapis_ore!4 + minecraft:diamond_ore!2 + minecraft:emerald_ore!1 + > + + # The max size of a barbarian horde. [Default: 60] + # Min: 6 + # Max: 40 + I:maxBarbarianSize=60 + + # Amount of blocks the builder checks (to decrease lag by builder). [Default: 1000] + I:maxBlocksCheckedByBuilder=1000 + + # Max citizens in one colony. [Default: 50] + I:maxCitizenPerColony=50 + + # Max distance from world spawn. [Default: 8000] + I:maxDistanceFromWorldSpawn=8000 + + # Max Y level for Barbarians to spawn. [Default: 200] + I:maxYForBarbarians=200 + + # Min distance from world spawn. [Default: 512] + I:minDistanceFromWorldSpawn=512 + + # The minimum level a townhall has to have to allow teleportation to other colonies. [Default: 3] + I:minThLevelToTeleport=3 + + # The minimum distances between town halls for dynamic colony sizes (used as default initial claim too). [Default: 3] + I:minTownHallPadding=3 + + # The minimum number of nights between raids. [Default: 1] + I:minimumNumberOfNightsBetweenRaids=1 + + # Should Mobs attack citizens? [Default: false + B:mobAttackCitizens=true + + # Amount of attempts to find a save rtp. [Default: 4] + I:numberOfAttemptsForSafeTP=4 + + # Should colony officers also receive advancements? + B:officersReceiveAdvancements=false + + # Which level counts as op level on the server. [Default: 3] + I:opLevelForServer=3 + + # Should Operators be silent when entering or leaving a colony. [Default: false] + B:operatorVisitsColoniesSilently=false + + # Should player get one guidebook on first join to a new world? [Default: true] + B:playerGetsGuidebookOnFirstJoin=true + + # Should players be allowed to build their colonies over existing villages? [Default: false] + B:protectVillages=false + + # Turn on Minecolonies pvp mode, attention (colonies can be destroyed and can be griefed under certain conditions). [Default: false] + B:pvp_mode=false + + # Damage multiplier for Ranger Guards. [Default: 1.0] + D:rangerDamageMult=1.0 + + # Should Guard Rangers benefit from Power/Smite/Bane of Arthropods enchants? [Default: true] + B:rangerEnchants=true + + # If the builder should be slower underground or as fast as anywhere else. [Default: true] + B:restrictBuilderUnderground=true + + # Should the min/max distance from spawn also affect colony placement? [Default: false] + B:restrictColonyPlacement=false + + # Seconds between permission messages. [Default: 30] + I:secondsBetweenPermissionMessages=30 + + # Should Players be sent entering/leaving colony notifications? [Default: true] + B:sendEnteringLeavingMessages=true + + # The blocks which can be sifted for items + S:siftableBlocks < + minecraft:dirt + minecraft:sand + minecraft:gravel + minecraft:soul_sand + > + + # The possible drops from sifting - keyBlock, keyMesh, item, probability + S:sifterDrops < + 0,0,minecraft:wheat_seeds,25 + 0,0,minecraft:sapling:0,1 + 0,0,minecraft:sapling:1,1 + 0,0,minecraft:sapling:2,1 + 0,0,minecraft:sapling:3,1 + 0,1,minecraft:wheat_seeds,50 + 0,1,minecraft:sapling:0,5 + 0,1,minecraft:sapling:1,5 + 0,1,minecraft:sapling:2,5 + 0,1,minecraft:sapling:3,5 + 0,1,minecraft:carrot:0,1 + 0,1,minecraft:potato:0,1 + 0,2,minecraft:wheat_seeds,50 + 0,2,minecraft:sapling:0,10 + 0,2,minecraft:sapling:1,10 + 0,2,minecraft:sapling:2,10 + 0,2,minecraft:sapling:3,10 + 0,2,minecraft:pumpkin_seeds:0,1 + 0,2,minecraft:melon_seeds:0,1 + 0,2,minecraft:beetroot_seeds:0,1 + 0,2,minecraft:carrot:0,1 + 0,2,minecraft:potato:0,1 + 0,2,minecraft:sapling:4,1 + 0,2,minecraft:sapling:5,1 + 0,3,minecraft:wheat_seeds,25 + 0,3,minecraft:sapling:0,10 + 0,3,minecraft:sapling:1,10 + 0,3,minecraft:sapling:2,10 + 0,3,minecraft:sapling:3,10 + 0,3,minecraft:pumpkin_seeds:0,5 + 0,3,minecraft:melon_seeds:0,5 + 0,3,minecraft:beetroot_seeds:0,5 + 0,3,minecraft:carrot:0,5 + 0,3,minecraft:potato:0,5 + 0,3,minecraft:sapling:4,5 + 0,3,minecraft:sapling:5,5 + 1,0,minecraft:cactus,2.5 + 1,0,minecraft:reeds,2.5 + 1,1,minecraft:cactus,5 + 1,1,minecraft:reeds,5 + 1,1,minecraft:gold_nugget,5 + 1,2,minecraft:cactus,10 + 1,2,minecraft:reeds,10 + 1,2,minecraft:dye:3,10 + 1,2,minecraft:gold_nugget,10 + 1,3,minecraft:cactus,15 + 1,3,minecraft:reeds,15 + 1,3,minecraft:dye:3,15 + 1,3,minecraft:gold_nugget,15 + 2,0,minecraft:iron_nugget,5 + 2,0,minecraft:flint,5 + 2,0,minecraft:coal,5 + 2,1,minecraft:redstone,10 + 2,1,minecraft:iron_nugget,10 + 2,1,minecraft:flint,10 + 2,1,minecraft:coal,10 + 2,2,minecraft:redstone,15 + 2,2,minecraft:iron_nugget,15 + 2,2,minecraft:coal,15 + 2,2,minecraft:dye:4,5 + 2,2,minecraft:iron_ingot,1 + 2,2,minecraft:gold_ingot,1 + 2,2,minecraft:emerald,1 + 2,2,minecraft:diamond,1 + 2,3,minecraft:redstone,20 + 2,3,minecraft:coal,20 + 2,3,minecraft:dye:4,10 + 2,3,minecraft:iron_ingot,2.5 + 2,3,minecraft:gold_ingot,2.5 + 2,3,minecraft:emerald,2.5 + 2,3,minecraft:diamond,2.5 + 3,0,minecraft:nether_wart,5 + 3,0,minecraft:quartz,5 + 3,1,minecraft:nether_wart,10 + 3,1,minecraft:quartz,10 + 3,1,minecraft:glowstone_dust,5 + 3,2,minecraft:nether_wart,10 + 3,2,minecraft:quartz,10 + 3,2,minecraft:glowstone_dust,10 + 3,2,minecraft:blaze_powder,1 + 3,2,minecraft:magma_cream,1 + 3,3,minecraft:nether_wart,15 + 3,3,minecraft:quartz,15 + 3,3,minecraft:glowstone_dust,15 + 3,3,minecraft:blaze_powder,5 + 3,3,minecraft:magma_cream,5 + 3,3,minecraft:skull:3,5 + > + + # The different meshes which can be bought in the building with durability + S:sifterMeshes < + minecraft:string,0 + minecraft:flint,0.1 + minecraft:iron_ingot,0.1 + minecraft:diamond,0.1 + > + + # The spawn size of a barbarian horde. [Default: 5] + # Min: 1 + # Max: 10 + I:spawnBarbarianSize=5 + + # Players who have special permission (Patreons for example) + S:specialPermGroup < + _Raycoms_ + > + + # Suggest build tool usage when trying to place a building without build tool. [Default: true] + B:suggestBuildToolPlacement=true + + # Should supply chests be craftable on this server? [Default: true] + B:supplyChests=true + + # Time until a next teleport can be executed (in seconds). [Default: 120] + I:teleportBuffer=120 + + # Padding between colonies - deprecated, don't use. [Default: 20] + I:townHallPadding=20 + + # Padding between colonies in chunks. [Default: 1] + I:townHallPaddingChunk=1 + + # Independent from the colony protection, should explosions be turned off? [Default: true] + B:turnOffExplosionsInColonies=true + + # AI Update rate, increase to improve performance. [Default: 1] + # Min: 1 + # Max: 10000 + I:updateRate=1 + + # Should workers work during the rain? [Default: false] + B:workersAlwaysWorkInRain=false + + # Max distance a colony can claim a chunk from the center, 0 if disable maximum. [Default: 0] + I:workingRangeTownHall=0 + + # Colony size (radius in chunks around central colony chunk). Only for the static mode. [Default: 8] + I:workingRangeTownHallChunks=8 + } + + ########################################################################################################## + # compatibility + #--------------------------------------------------------------------------------------------------------# + # All configuration related to mod compatibility + ########################################################################################################## + + compatibility { + # Harvest trunk-size for dynamic trees:1-8. [Default: 5] + I:dynamicTreeHarvestSize=5 + } + + ########################################################################################################## + # pathfinding + #--------------------------------------------------------------------------------------------------------# + # All configurations related to pathfinding + ########################################################################################################## + + pathfinding { + # Draw pathfinding paths (might be laggy). [Default: false] + B:pathfindingDebugDraw=false + + # Verbosity of pathfinding. [Default: 0] + I:pathfindingDebugVerbosity=0 + + # Max amount of Nodes(positions) to map during pathfinding. Lowering increases performance, but might lead to pathing glitches. [Default: 5000] + I:pathfindingMaxNodes=5000 + + # Amount of additional threads to be used for pathfinding. [Default: 2] + I:pathfindingMaxThreadCount=2 + } + + ########################################################################################################## + # requestsystem + #--------------------------------------------------------------------------------------------------------# + # All configurations related to the request system + ########################################################################################################## + + requestsystem { + # Should the player be allowed to use the '/mc colony rs reset' command? [Default: false] + B:canPlayerUseResetCommand=false + + # Should the request system creatively resolve (if possible) when the player is required to resolve a request. [Default: false] + B:creativeResolve=false + + # The amount of ticks between retries of the request system for retryable requests. Lower increases server load. [Default: 1200] + I:delayBetweenRetries=1200 + + # Should the request system print out debug information? Useful in case of malfunctioning of set system. [Default: false] + B:enableDebugLogging=false + + # The maximal amount of buildings the Delivery Man should try to gather before attempting a drop off at the warehouse. [Default: 6] + I:maximalBuildingsToGather=6 + + # The maximal amount of tries that the request system will perform for retryable requests. Higher increases server load. [Default: 3] + I:maximalRetries=3 + + # The minimal amount of buildings the Delivery Man should try to gather before attempting a drop off at the warehouse. [Default: 3] + I:minimalBuildingsToGather=3 + } + +} + + diff --git a/overrides/config/minecolonies_names.cfg b/overrides/config/minecolonies_names.cfg new file mode 100644 index 0000000..a6c35ca --- /dev/null +++ b/overrides/config/minecolonies_names.cfg @@ -0,0 +1,604 @@ +# Configuration file + +general { + + ########################################################################################################## + # names + #--------------------------------------------------------------------------------------------------------# + # All configurations related to citizen names + ########################################################################################################## + + names { + # Female first names to be used for colonists + S:femaleFirstNames < + Aaliyah + Abigail + Adalyn + Addison + Adeline + Alaina + Alexandra + Alice + Allison + Alyssa + Amelia + Anastasia + Anna + Annabelle + Aria + Arianna + Aubrey + Audrey + Aurora + Ava + Bailey + Barbara + Bella + Betty + Brooklyn + Callie + Camilla + Caroline + Charlotte + Chloe + Claire + Cora + Daniela + Diana + Dorothy + Eleanor + Elena + Eliana + Elizabeth + Ella + Ellie + Emilia + Emilienne + Emily + Emma + Eva + Evelyn + Everly + Filipa + Frédérique + Gabriella + Gianna + Grace + Hailey + Hannah + Harper + Haylie + Hazel + Helen + Isabella + Isabelle + Jade + Jasmine + Jennifer + Jocelyn + Jordyn + Julia + Juliana + Julienne + Karen + Katia + Kaylee + Keira + Kennedy + Kinsley + Kylie + Layla + Leah + Lena + Lila + Liliana + Lillian + Lily + Linda + Lisa + London + Lorena + Luana + Lucy + Luna + Mélanie + Mackenzie + Madelyn + Madison + Maisy + Makayla + Margaret + Maria + Marine + Mary + Maya + Melanie + Mia + Mila + Nancy + Natalie + Natasha + Niamh + Nora + Odile + Olivia + Paisley + Paloma + Paola + Patricia + Penelope + Peyton + Prudence + Reagan + Riley + Sadie + Samantha + Sarah + Savannah + Scarlett + Skyler + Sophia + Sophie + Stella + Susan + Vérane + Vera + Victoria + Violet + Vivian + Zoe + Agnes + Amy + Anne + Avis + Beatrice + Blanche + Bridget + Catherine + Cecily + Charity + Christina + Clemence + Constance + Denise + Edith + Elinor + Ellen + Florence + Fortune + Frances + Frideswide + Gillian + Isabel + Jane + Janet + Joan + Josian + Joyce + Judith + Katherine + Lettice + Mabel + Margery + Marion + Martha + Maud + Mildred + Millicent + Parnell + Philippa + Rachel + Rebecca + Rose + Ruth + Susanna + Sybil + Thomasin + Ursula + Wilmot + Winifred + > + + # Last names to be used for colonists + S:lastNames < + Brown + Clark + Fletcher + Harris + Johnson + Jones + Mardle + Miller + Robinson + Smith + Taylor + Wallgreen + White + Williams + Wilson + Abell + Ackworth + Adams + Addicock + Alban + Aldebourne + Alfray + Alicock + Allard + Allington + Amberden + Amcotts + Amondsham + Andrews + Annesley + Ansty + Archer + Ardall + Ardern + Argentein + Arnold + Asger + Ashby + Ashcombe + Ashenhurst + Ashton + Askew + Asplin + Astley + Atherton + Atkinson + Atlee + Attilburgh + Audeley + Audlington + Ayde + Ayleward + Aylmer + Aynesworth + Babham + Babington + Badby + Baker + Balam + Baldwin + Ballard + Ballett + Bammard + Barber + Bardolf + Barefoot + Barker + Barnes + Barre + Barrentine + Barrett + Barstaple + Bartelot + Barton + Basset + Bathurst + Battersby + Battle + Baynton + Beauchamp + Cheddar + Chelsey + Chernock + Chester + Chetwood + Cheverell + Cheyne + Chichester + Child + Chilton + Chowne + Chudderley + Church + Churmond + Clavell + Claybrook + Clement + Clerk + Clifford + Clifton + Clitherow + Clopton + Cobb + Cobham + Cobley + Cockayne + Cod + Coddington + Coffin + Coggshall + Colby + Colkins + Collard + Colmer + Colt + Colthurst + Complin + Compton + Conquest + Cooke + Coorthopp + Coppinger + Corbett + Corby + Cossington + Cosworth + Cotton + Courtenay + Covert + Cowill + Cox + Crane + Cranford + Crawley + Cressy + Crickett + Cripps + Crisp + Cristemas + Crocker + Crugg + Cuddon + Culpepper + Cunningham + Curzon + Dagworth + Gardiner + Gare + Garnis + Garrard + Garret + Gascoigne + Gasper + Gavell + Gedding + Gerville + Geste + Gibbs + Gifford + Gill + Ginter + Gisborne + Gittens + Glennon + Glover + Gobberd + Goddam + Godfrey + Gold + Golding + Goldwell + Gomershall + Gomfrey + Gonson + Good + Goodenouth + Gooder + Goodluck + Goodnestone + Goodrick + Goodrington + Goodwin + Goring + Gorney + Gorst + Gosebourne + Grafton + Gray + Greene + Greenway + Grenefeld + Greville + Grey + Grimbald + Grobbam + Grofhurst + Groston + Grove + Guildford + Hackman + Haddock + Haddon + Hadresham + Hakebourne + Hale + Hall + Halley + Hambard + Hammer + Hammond + Hampden + > + + # Male first names to be used for colonists + S:maleFirstNames < + Aaron + Adam + Adrian + Aidan + Aiden + Alain + Alex + Alexander + Andrew + Anthony + Asher + Austin + Benjamin + Brayden + Bryson + Caden + Caleb + Callum + Camden + Cameron + Carson + Carter + Charles + Charlie + Chase + Christian + Christopher + Cole + Colton + Connor + Cooper + Curtis + Cyrille + Damian + Daniel + David + Declan + Diego + Diogo + Dominic + Duarte + Dylan + Easton + Eli + Elias + Elijah + Elliot + Ethan + Evan + Ezra + Félix + Gabriel + Gavin + George + Grayson + Guewen + Harrison + Henrik + Henry + Houston + Hudson + Hugo + Hunter + Ian + Isaac + Isaiah + Jack + Jackson + Jacob + James + Jason + Jayce + Jayden + Jeremiah + Jim + Joel + John + Jonathan + Jordan + Joseph + Joshua + Josiah + Julian + Kai + Karsen + Kevin + Kian + Landon + Leo + Levi + Liam + Lincoln + Logan + Luís + Lucas + Luke + Mark + Mason + Mateo + Matthew + Max + Michael + Miles + Muhammad + Nathan + Nathanael + Nicholas + Noah + Nolan + Oliver + Oscar + Owen + Parker + Paul + Peter + Philibert + Rénald + Ray + Richard + Robert + Rory + Roxan + Ryan + Samuel + Sebastian + Steven + Thaddee + Thomas + Tiago + Tristan + Tyler + William + Wyatt + Xavier + Zachary + Zane + Abraham + Allen + Ambrose + Arthur + Avery + Barnaby + Bartholomew + Benedict + Bernard + Cuthbert + Edmund + Edward + Francis + Fulke + Geoffrey + Gerard + Gilbert + Giles + Gregory + Hugh + Humphrey + Jerome + Lancelot + Lawrence + Leonard + Martin + Mathias + Nathaniel + Oswyn + Philip + Piers + Ralph + Reynold + Roger + Rowland + Simon + Solomon + Stephen + Tobias + Walter + William + > + + # Generate a middle initial when creating new colonist names + B:useMiddleInitial=true + } + +} + + diff --git a/overrides/config/moarsigns.cfg b/overrides/config/moarsigns.cfg new file mode 100644 index 0000000..bc3ea81 --- /dev/null +++ b/overrides/config/moarsigns.cfg @@ -0,0 +1,8 @@ +# Configuration file + +general { + # Replaces the vanilla sign in recipes with signs from MoarSigns + B:replaceRecipes=true +} + + diff --git a/overrides/config/modelloader.cfg b/overrides/config/modelloader.cfg new file mode 100644 index 0000000..cb333c3 --- /dev/null +++ b/overrides/config/modelloader.cfg @@ -0,0 +1,7 @@ +# Configuration file + +global { + B:use_multi_threading=true +} + + diff --git a/overrides/config/modelloader.cfg_20200615_065341.errored b/overrides/config/modelloader.cfg_20200615_065341.errored new file mode 100644 index 0000000..a2ab2f0 Binary files /dev/null and b/overrides/config/modelloader.cfg_20200615_065341.errored differ diff --git a/overrides/config/modularmachinery/machinery/variables/casings.var.json b/overrides/config/modularmachinery/machinery/variables/casings.var.json new file mode 100644 index 0000000..d35e9b2 --- /dev/null +++ b/overrides/config/modularmachinery/machinery/variables/casings.var.json @@ -0,0 +1,26 @@ +{ + "casings_all": [ + "modularmachinery:blockcasing", + "modularmachinery:blockinputbus", + "modularmachinery:blockenergyinputhatch", + "modularmachinery:blockfluidinputhatch", + "modularmachinery:blockoutputbus", + "modularmachinery:blockenergyoutputhatch", + "modularmachinery:blockfluidoutputhatch" + ], + "casings_decorative": [ + "modularmachinery:blockcasing" + ], + "casings_fluid": [ + "modularmachinery:blockfluidinputhatch", + "modularmachinery:blockfluidoutputhatch" + ], + "casings_energy": [ + "modularmachinery:blockenergyinputhatch", + "modularmachinery:blockenergyoutputhatch" + ], + "casings_item": [ + "modularmachinery:blockinputbus", + "modularmachinery:blockoutputbus" + ] +} \ No newline at end of file diff --git a/overrides/config/modularmachinery/modularmachinery.cfg b/overrides/config/modularmachinery/modularmachinery.cfg new file mode 100644 index 0000000..48d43b4 --- /dev/null +++ b/overrides/config/modularmachinery/modularmachinery.cfg @@ -0,0 +1,207 @@ +# Configuration file + +display { + + energy { + # Available options: 'FE', 'IC2_EU', 'GT_EU' - Default: FE - Set this to one of those 3 types to have GUI, recipe preview and energy be displayed in that type of energy in ALL ModularMachinery things. [default: FE] + S:Display_Energy_Type=FE + + # Set to true, if the standard 'energy' FE (or RF) should be displayed in the tooltip of the energy hatch along with its transmission rates. [default: true] + B:FE_RF_Tooltip=true + + # Set to true, if GT's energy EU should be displayed in the tooltip of the energy hatch. Will only have effect if GregTech (community edition) is installed. [default: true] + B:GT_EU_Tooltip=true + + # Set to true, if IC2's energy EU should be displayed in the tooltip of the energy hatch. Will only have effect if IC2 is installed. [default: true] + B:IC2_EU_Tooltip=true + } + +} + + +energyhatch { + + size { + # Energy storage size of the energy hatch. [range: 0 ~ 9223372036854775807, default: 32768] + S:BIG=32768 + + # Energy storage size of the energy hatch. [range: 0 ~ 9223372036854775807, default: 131072] + S:HUGE=131072 + + # Energy storage size of the energy hatch. [range: 0 ~ 9223372036854775807, default: 524288] + S:LUDICROUS=524288 + + # Energy storage size of the energy hatch. [range: 0 ~ 9223372036854775807, default: 8192] + S:NORMAL=8192 + + # Energy storage size of the energy hatch. [range: 0 ~ 9223372036854775807, default: 16384] + S:REINFORCED=16384 + + # Energy storage size of the energy hatch. [range: 0 ~ 9223372036854775807, default: 4096] + S:SMALL=4096 + + # Energy storage size of the energy hatch. [range: 0 ~ 9223372036854775807, default: 2048] + S:TINY=2048 + + # Energy storage size of the energy hatch. [range: 0 ~ 9223372036854775807, default: 2097152] + S:ULTIMATE=2097152 + } + + limit { + # Defines the transfer limit for RF/FE things. IC2's transfer limit is defined by the voltage tier. [range: 1 ~ 9223372036854775806, default: 32768] + S:BIG=8192 + + # Defines the transfer limit for RF/FE things. IC2's transfer limit is defined by the voltage tier. [range: 1 ~ 9223372036854775806, default: 131072] + S:HUGE=32768 + + # Defines the transfer limit for RF/FE things. IC2's transfer limit is defined by the voltage tier. [range: 1 ~ 9223372036854775806, default: 524288] + S:LUDICROUS=131072 + + # Defines the transfer limit for RF/FE things. IC2's transfer limit is defined by the voltage tier. [range: 1 ~ 9223372036854775806, default: 8192] + S:NORMAL=512 + + # Defines the transfer limit for RF/FE things. IC2's transfer limit is defined by the voltage tier. [range: 1 ~ 9223372036854775806, default: 16384] + S:REINFORCED=2048 + + # Defines the transfer limit for RF/FE things. IC2's transfer limit is defined by the voltage tier. [range: 1 ~ 9223372036854775806, default: 4096] + S:SMALL=512 + + # Defines the transfer limit for RF/FE things. IC2's transfer limit is defined by the voltage tier. [range: 1 ~ 9223372036854775806, default: 2048] + S:TINY=128 + + # Defines the transfer limit for RF/FE things. IC2's transfer limit is defined by the voltage tier. [range: 1 ~ 9223372036854775806, default: 2097152] + S:ULTIMATE=131072 + } + + tier { + # Defines the IC2 output-voltage tier. Only affects the power the output hatches will output power as. 0 = 'ULV' = 8 EU/t, 1 = 'LV' = 32 EU/t, 2 = 'MV' = 128 EU/t, ... [range: 0 ~ 12, default: 4] + I:BIG=4 + + # Defines the IC2 output-voltage tier. Only affects the power the output hatches will output power as. 0 = 'ULV' = 8 EU/t, 1 = 'LV' = 32 EU/t, 2 = 'MV' = 128 EU/t, ... [range: 0 ~ 12, default: 5] + I:HUGE=5 + + # Defines the IC2 output-voltage tier. Only affects the power the output hatches will output power as. 0 = 'ULV' = 8 EU/t, 1 = 'LV' = 32 EU/t, 2 = 'MV' = 128 EU/t, ... [range: 0 ~ 12, default: 6] + I:LUDICROUS=6 + + # Defines the IC2 output-voltage tier. Only affects the power the output hatches will output power as. 0 = 'ULV' = 8 EU/t, 1 = 'LV' = 32 EU/t, 2 = 'MV' = 128 EU/t, ... [range: 0 ~ 12, default: 2] + I:NORMAL=2 + + # Defines the IC2 output-voltage tier. Only affects the power the output hatches will output power as. 0 = 'ULV' = 8 EU/t, 1 = 'LV' = 32 EU/t, 2 = 'MV' = 128 EU/t, ... [range: 0 ~ 12, default: 3] + I:REINFORCED=3 + + # Defines the IC2 output-voltage tier. Only affects the power the output hatches will output power as. 0 = 'ULV' = 8 EU/t, 1 = 'LV' = 32 EU/t, 2 = 'MV' = 128 EU/t, ... [range: 0 ~ 12, default: 2] + I:SMALL=2 + + # Defines the IC2 output-voltage tier. Only affects the power the output hatches will output power as. 0 = 'ULV' = 8 EU/t, 1 = 'LV' = 32 EU/t, 2 = 'MV' = 128 EU/t, ... [range: 0 ~ 12, default: 1] + I:TINY=1 + + # Defines the IC2 output-voltage tier. Only affects the power the output hatches will output power as. 0 = 'ULV' = 8 EU/t, 1 = 'LV' = 32 EU/t, 2 = 'MV' = 128 EU/t, ... [range: 0 ~ 12, default: 6] + I:ULTIMATE=6 + } + + gtvoltage { + # Defines the GT voltage tier. Affects both input and output hatches of this tier. [range: 0 ~ 8, default: 4] + I:BIG=4 + + # Defines the GT voltage tier. Affects both input and output hatches of this tier. [range: 0 ~ 8, default: 5] + I:HUGE=5 + + # Defines the GT voltage tier. Affects both input and output hatches of this tier. [range: 0 ~ 8, default: 6] + I:LUDICROUS=6 + + # Defines the GT voltage tier. Affects both input and output hatches of this tier. [range: 0 ~ 8, default: 2] + I:NORMAL=2 + + # Defines the GT voltage tier. Affects both input and output hatches of this tier. [range: 0 ~ 8, default: 3] + I:REINFORCED=3 + + # Defines the GT voltage tier. Affects both input and output hatches of this tier. [range: 0 ~ 8, default: 2] + I:SMALL=2 + + # Defines the GT voltage tier. Affects both input and output hatches of this tier. [range: 0 ~ 8, default: 1] + I:TINY=1 + + # Defines the GT voltage tier. Affects both input and output hatches of this tier. [range: 0 ~ 8, default: 6] + I:ULTIMATE=6 + } + + gtamperage { + # Defines the GT amperage. Affects both output amperage as well as maximum input amperage. [range: 1 ~ 16, default: 2] + I:BIG=2 + + # Defines the GT amperage. Affects both output amperage as well as maximum input amperage. [range: 1 ~ 16, default: 2] + I:HUGE=2 + + # Defines the GT amperage. Affects both output amperage as well as maximum input amperage. [range: 1 ~ 16, default: 2] + I:LUDICROUS=2 + + # Defines the GT amperage. Affects both output amperage as well as maximum input amperage. [range: 1 ~ 16, default: 2] + I:NORMAL=2 + + # Defines the GT amperage. Affects both output amperage as well as maximum input amperage. [range: 1 ~ 16, default: 2] + I:REINFORCED=2 + + # Defines the GT amperage. Affects both output amperage as well as maximum input amperage. [range: 1 ~ 16, default: 2] + I:SMALL=2 + + # Defines the GT amperage. Affects both output amperage as well as maximum input amperage. [range: 1 ~ 16, default: 2] + I:TINY=2 + + # Defines the GT amperage. Affects both output amperage as well as maximum input amperage. [range: 1 ~ 16, default: 2] + I:ULTIMATE=2 + } + +} + + +fluidhatch { + + tiny { + # Defines the tank size for the size-type of fluid hatch. [range: 1 ~ 2147483647, default: 100] + I:size=100 + } + + small { + # Defines the tank size for the size-type of fluid hatch. [range: 1 ~ 2147483647, default: 400] + I:size=400 + } + + normal { + # Defines the tank size for the size-type of fluid hatch. [range: 1 ~ 2147483647, default: 1000] + I:size=1000 + } + + reinforced { + # Defines the tank size for the size-type of fluid hatch. [range: 1 ~ 2147483647, default: 2000] + I:size=2000 + } + + big { + # Defines the tank size for the size-type of fluid hatch. [range: 1 ~ 2147483647, default: 4500] + I:size=4500 + } + + huge { + # Defines the tank size for the size-type of fluid hatch. [range: 1 ~ 2147483647, default: 8000] + I:size=8000 + } + + ludicrous { + # Defines the tank size for the size-type of fluid hatch. [range: 1 ~ 2147483647, default: 16000] + I:size=16000 + } + + vacuum { + # Defines the tank size for the size-type of fluid hatch. [range: 1 ~ 2147483647, default: 32000] + I:size=32000 + } + +} + + +general { + # Defines the _default_ color for machine casings as items or blocks. (Hex color without alpha) Has to be defined both server and clientside! [default: FF4900] + S:general-casing-color=FF4900 +} + + diff --git a/overrides/config/moreplanets.cfg b/overrides/config/moreplanets.cfg new file mode 100644 index 0000000..9773759 --- /dev/null +++ b/overrides/config/moreplanets.cfg @@ -0,0 +1,90 @@ +# Configuration file + +general { + + ########################################################################################################## + # moreplanets_general + #--------------------------------------------------------------------------------------------------------# + # Based More Planets Configuration. Version Checker, Debug, Mod Option. etc. + ########################################################################################################## + + moreplanets_general { + B:"Enable Black Hole Explosion"=true + B:"Enable Debug Logging"=false + B:"Enable Night Vision Effect while boss fight"=false + B:"Enable Survival Planet Selection"=false + B:"Enable Version Checker"=true + B:"Use 3D Item Model for Torch"=true + B:"Use Colored Star in the Sky"=true + B:"Use Fancy Star in the Sky"=true + } + + ########################################################################################################## + # moreplanets_dimension + #--------------------------------------------------------------------------------------------------------# + # Planet or Moon Dimension IDs Configuration. + ########################################################################################################## + + moreplanets_dimension { + I:"Chalos Dimension ID"=-2543 + I:"Diona Dimension ID"=-2542 + I:"Fronos Dimension ID"=-2545 + I:"Koentus Dimension ID"=-2642 + I:"Nibiru Dimension ID"=-2544 + I:"Space Nether Dimension ID"=-2541 + } + + ########################################################################################################## + # moreplanets_planet_settings + #--------------------------------------------------------------------------------------------------------# + # Planet Configuration. + ########################################################################################################## + + moreplanets_planet_settings { + I:"Chalos Planet Tier"=3 + I:"Diona Planet Tier"=3 + B:"Enable Nibiru Infected Spore suffocation for mobs"=true + I:"Fronos Planet Tier"=3 + I:"Nibiru Planet Tier"=3 + } + + ########################################################################################################## + # moreplanets_moon_settings + #--------------------------------------------------------------------------------------------------------# + # Moon Configuration. + ########################################################################################################## + + moreplanets_moon_settings { + I:"Koentus Moon Tier"=3 + } + + ########################################################################################################## + # moreplanets_world_gen_settings + #--------------------------------------------------------------------------------------------------------# + # World Gen Configuration. + ########################################################################################################## + + moreplanets_world_gen_settings { + # Common Ores are Copper, Tin, Aluminum, vanilla ores. + B:"Enable All Common Ore Gen on all planets"=true + B:"Enable Common Ore on Chalos"=true + B:"Enable Common Ore on Diona"=true + B:"Enable Common Ore on Fronos"=true + B:"Enable Common Ore on Nibiru"=true + } + + ########################################################################################################## + # moreplanets_other + #--------------------------------------------------------------------------------------------------------# + # Others Configuration. + ########################################################################################################## + + moreplanets_other { + I:"Base Schematic GUI ID"=550 + I:"Base Schematic ID"=850 + B:"Enable Description in Waila Tooltip"=false + } + +} + + diff --git a/overrides/config/multipart.cfg b/overrides/config/multipart.cfg new file mode 100644 index 0000000..b60c6be --- /dev/null +++ b/overrides/config/multipart.cfg @@ -0,0 +1,22 @@ +#Multipart API config file + +#Set this to true to show all MicroParts in JEI. By default only Stone is shown. +showAllMicroparts=false + +#Set to true to use mc style icons for the saw instead of the 3D model +useSawIcons=false + +saw_diamond +{ + durability=2048 +} + +saw_iron +{ + durability=1024 +} + +saw_stone +{ + durability=512 +} diff --git a/overrides/config/mysticalagradditions.cfg b/overrides/config/mysticalagradditions.cfg new file mode 100644 index 0000000..074c430 --- /dev/null +++ b/overrides/config/mysticalagradditions.cfg @@ -0,0 +1,40 @@ +# Configuration file + +########################################################################################################## +# seeds +#--------------------------------------------------------------------------------------------------------# +# Enable/Disable each seed individually. +########################################################################################################## + +seeds { + B:awakened_draconium_seeds=true + B:dragon_egg_seeds=true + B:nether_star_seeds=true + B:neutronium_seeds=true +} + + +########################################################################################################## +# settings +#--------------------------------------------------------------------------------------------------------# +# Settings for all things Mystical Agriculture. +########################################################################################################## + +settings { + # Should the Creative Essence item (with no default use or recipe) be enabled? [default: true] + B:creative_essence=true + + # The amount of Dragon Scales an Ender Dragon should drop upon death. [range: 0 ~ 64, default: 8] + I:dragon_scales_amount=8 + + # Can Tier 6 crops be fertilized using Fertilized Essence and Mystical Fertilizer? [default: false] + B:fertilizable_crops=false + + # Should the Tinkers' Construct integration be enabled? [default: true] + B:tconstruct_support=true + + # The percentage chance that a wither will drop a Withering Soul. [range: 0 ~ 100, default: 35] + I:wither_souls_chance=35 +} + + diff --git a/overrides/config/mysticalagriculture.cfg b/overrides/config/mysticalagriculture.cfg new file mode 100644 index 0000000..912a27f --- /dev/null +++ b/overrides/config/mysticalagriculture.cfg @@ -0,0 +1,562 @@ +# Configuration file + +########################################################################################################## +# fun stuff +#--------------------------------------------------------------------------------------------------------# +# Fun things made with essences. Sometimes. +########################################################################################################## + +"fun stuff" { + # Essence Apple buff durations in minutes. [range: 1 ~ 100, default: 2] + I:apple_buff_duration=2 + + # Should Mystical Crops be plantable via dispensers? [default: true] + B:dispenser_planting=true + + # Essence Apples enabled? [default: true] + B:essence_apples=true + + # Essence Coal enabled? [default: true] + B:essence_coal=true + + # Essence Furnaces enabled? [default: true] + B:essence_furnaces=true + + # Should fake players be able to use the watering cans? [default: false] + B:fake_player_watering=false + + # Ultimate Furnace enabled? Requires Essence Furnaces be enabled. [default: true] + B:ultimate_furnace=true + + # Should the Ultimate Seed Reprocessor be enabled? [default: true] + B:ultimate_reprocessor=true + + # Should the essence Watering Cans be enabled? [default: true] + B:watering_cans=true +} + + +########################################################################################################## +# gear +#--------------------------------------------------------------------------------------------------------# +# Settings for the Mystical Agriculture: Gear module. +########################################################################################################## + +gear { + # Gear Module enabled? [default: true] + B:_gear_module_override=true + + # Should Prudentium+ armor give set bonuses? This does not affect the Supremium Flight option. [default: true] + B:set_bonuses=true + + # Wearing a full set of Supremium Armor gives flight. [default: true] + B:supremium_flight=true +} + + +########################################################################################################## +# seeds +#--------------------------------------------------------------------------------------------------------# +# Enable/Disable seeds individually. +# 0: Disable the seed. +# 1: Soft-enable the seed. (default) +# 2: Force-enable the seed. +########################################################################################################## + +seeds { + I:abyssalnite_seeds=1 + I:adamantine_seeds=1 + I:aluminum_brass_seeds=1 + I:aluminum_seeds=1 + I:alumite_seeds=1 + I:amber_seeds=1 + I:apatite_seeds=1 + I:aquamarine_seeds=1 + I:aquarium_seeds=1 + I:ardite_seeds=1 + I:basalt_seeds=1 + I:basalz_seeds=1 + I:black_quartz_seeds=1 + I:blaze_seeds=1 + I:blitz_seeds=1 + I:blizz_seeds=1 + I:blue_topaz_seeds=1 + I:boron_seeds=1 + I:brass_seeds=1 + I:bronze_seeds=1 + I:certus_quartz_seeds=1 + I:chicken_seeds=1 + I:chimerite_seeds=1 + I:chrome_seeds=1 + I:coal_seeds=1 + I:cobalt_seeds=1 + I:cold_iron_seeds=1 + I:compressed_iron_seeds=1 + I:conductive_iron_seeds=1 + I:constantan_seeds=1 + I:copper_seeds=1 + I:coralium_seeds=1 + I:cow_seeds=1 + I:creeper_seeds=1 + I:dark_gem_seeds=1 + I:dark_steel_seeds=1 + I:dawnstone_seeds=1 + I:desh_seeds=1 + I:diamond_seeds=1 + I:dilithium_seeds=1 + I:dirt_seeds=1 + I:draconium_seeds=1 + I:dreadium_seeds=1 + I:dye_seeds=1 + I:electrical_steel_seeds=1 + I:electrotine_seeds=1 + I:electrum_seeds=1 + I:elementium_seeds=1 + I:emerald_seeds=1 + I:end_seeds=1 + I:end_steel_seeds=1 + I:ender_amethyst_seeds=1 + I:ender_biotite_seeds=1 + I:enderium_seeds=1 + I:enderman_seeds=1 + I:energetic_alloy_seeds=1 + I:experience_seeds=1 + I:fiery_ingot_seeds=1 + I:fire_seeds=1 + I:fluix_seeds=1 + I:fluxed_electrum_seeds=1 + I:ghast_seeds=1 + I:glowstone_ingot_seeds=1 + I:glowstone_seeds=1 + I:gold_seeds=1 + I:grains_of_infinity_seeds=1 + I:graphite_seeds=1 + I:guardian_seeds=1 + I:hop_graphite_seeds=1 + I:ice_seeds=1 + I:invar_seeds=1 + I:iridium_ore_seeds=1 + I:iridium_seeds=1 + I:iron_seeds=1 + I:ironwood_seeds=1 + I:jade_seeds=1 + I:knightmetal_seeds=1 + I:knightslime_seeds=1 + I:lapis_lazuli_seeds=1 + I:lead_seeds=1 + I:limestone_seeds=1 + I:lithium_seeds=1 + I:lumium_seeds=1 + I:magnesium_seeds=1 + I:malachite_seeds=1 + I:manasteel_seeds=1 + I:manyullyn_seeds=1 + I:marble_seeds=1 + I:menril_seeds=1 + I:meteoric_iron_seeds=1 + I:mithril_seeds=1 + I:moonstone_seeds=1 + I:mystical_flower_seeds=1 + I:nature_seeds=1 + I:nether_quartz_seeds=1 + I:nether_seeds=1 + I:nickel_seeds=1 + I:obsidian_seeds=1 + I:octine_seeds=1 + I:osmium_seeds=1 + I:peridot_seeds=1 + I:pig_seeds=1 + I:platinum_seeds=1 + I:pulsating_iron_seeds=1 + I:quartz_enriched_iron_seeds=1 + I:quicksilver_seeds=1 + I:rabbit_seeds=1 + I:redstone_alloy_seeds=1 + I:redstone_seeds=1 + I:refined_obsidian_seeds=1 + I:rock_crystal_seeds=1 + I:rubber_seeds=1 + I:ruby_seeds=1 + I:saltpeter_seeds=1 + I:sapphire_seeds=1 + I:sheep_seeds=1 + I:signalum_seeds=1 + I:silicon_seeds=1 + I:silver_seeds=1 + I:skeleton_seeds=1 + I:sky_stone_seeds=1 + I:slate_seeds=1 + I:slime_seeds=1 + I:slimy_bone_seeds=1 + I:soularium_seeds=1 + I:spider_seeds=1 + I:star_steel_seeds=1 + I:starmetal_seeds=1 + I:steel_seeds=1 + I:steeleaf_seeds=1 + I:stone_seeds=1 + I:sulfur_seeds=1 + I:sunstone_seeds=1 + I:syrmorite_seeds=1 + I:tanzanite_seeds=1 + I:terrasteel_seeds=1 + I:thaumium_seeds=1 + I:thorium_seeds=1 + I:tin_seeds=1 + I:titanium_seeds=1 + I:topaz_seeds=1 + I:tritanium_seeds=1 + I:tungsten_seeds=1 + I:uranium_238_seeds=1 + I:uranium_seeds=1 + I:valonite_seeds=1 + I:vibrant_alloy_seeds=1 + I:vinteum_seeds=1 + I:void_metal_seeds=1 + I:water_seeds=1 + I:wither_skeleton_seeds=1 + I:wood_seeds=1 + I:yellorium_seeds=1 + I:zinc_seeds=1 + I:zombie_seeds=1 +} + + +########################################################################################################## +# settings +#--------------------------------------------------------------------------------------------------------# +# Settings for all things Mystical Agriculture. +########################################################################################################## + +settings { + # Should you be able to craft mob chunks? [default: true] + B:craftable_chunks=true + + # The durability of the basic Infusion Crystal. [range: 1 ~ 25000, default: 1000] + I:crystal_durability=1000 + + # Amount of Supremium Essence the Ender Dragon should drop when killed. [range: 0 ~ 64, default: 4] + I:dragon_supremium=4 + + # Percentage chance of a second essence dropping. [range: 0 ~ 100, default: 5] + I:essence_chance=5 + + # Enable Fertilized Essence? [default: true] + B:fertilized_essence=true + + # Percentage chance that a Resource Crop will drop a Fertilized Essence when harvested. [range: 0 ~ 100, default: 5] + I:fertilized_essence_chance=5 + + # Should the resource essences/seeds be added to the OreDictionary as essenceTier1, seedsTier1, etc.? [default: true] + B:generic_ore_dict_essence=true + + # Enable Growth Accelerators? [default: true] + B:growth_accelerator=true + + # Amount of seconds between each growth tick attempt. [range: 1 ~ 3600, default: 10] + I:growth_accelerator_speed=10 + + # Makes the Essence Ingots require 4 essence each instead of 2. [default: false] + B:harder_ingots=false + + # Percentage chance for a hostile mob when killed to drop an Inferium Essence. [range: 0 ~ 100, default: 20] + I:hostile_drop_chance=20 + + # Enable Mystical Fertilizer? [default: true] + B:mystical_fertilizer=true + + # Percentage chance for a passive mob when killed to drop an Inferium Essence. [range: 0 ~ 100, default: 20] + I:passive_drop_chance=20 + + # The durability of the Core Remover. [range: 1 ~ 25000, default: 4] + I:remover_durability=4 + + # Percentage chance of a second seed dropping. [range: 0 ~ 100, default: 10] + I:seed_chance=10 + + # Should the Seed Reprocessor be enabled? [default: true] + B:seed_reprocessor=true + + # Amount of Supremium Essence the Wither should drop when killed. [range: 0 ~ 64, default: 2] + I:wither_supremium=2 + + # Enable the Witherproof Block and Glass? [default: true] + B:witherproof_blocks=true +} + + +########################################################################################################## +# tiers +#--------------------------------------------------------------------------------------------------------# +# Set the tiers of each seed. The tier affects the recipe and the tooltip. +# Tier 1: Inferium +# Tier 2: Prudentium +# Tier 3: Intermedium +# Tier 4: Superium +# Tier 5: Supremium +########################################################################################################## + +tiers { + I:abyssalnite_tier=4 + I:adamantine_tier=5 + I:aluminum_brass_tier=2 + I:aluminum_tier=2 + I:alumite_tier=4 + I:amber_tier=4 + I:apatite_tier=2 + I:aquamarine_tier=3 + I:aquarium_tier=3 + I:ardite_tier=3 + I:basalt_tier=2 + I:basalz_tier=3 + I:black_quartz_tier=3 + I:blaze_tier=4 + I:blitz_tier=3 + I:blizz_tier=3 + I:blue_topaz_tier=3 + I:boron_tier=4 + I:brass_tier=3 + I:bronze_tier=3 + I:certus_quartz_tier=3 + I:chicken_tier=2 + I:chimerite_tier=3 + I:chrome_tier=5 + I:coal_tier=2 + I:cobalt_tier=4 + I:cold_iron_tier=3 + I:compressed_iron_tier=4 + I:conductive_iron_tier=3 + I:constantan_tier=4 + I:copper_tier=2 + I:coralium_tier=3 + I:cow_tier=2 + I:creeper_tier=3 + I:dark_gem_tier=3 + I:dark_steel_tier=4 + I:dawnstone_tier=4 + I:desh_tier=5 + I:diamond_tier=5 + I:dilithium_tier=4 + I:dirt_tier=1 + I:draconium_tier=5 + I:dreadium_tier=5 + I:dye_tier=2 + I:electrical_steel_tier=3 + I:electrotine_tier=3 + I:electrum_tier=4 + I:elementium_tier=4 + I:emerald_tier=5 + I:end_steel_tier=5 + I:end_tier=4 + I:ender_amethyst_tier=5 + I:ender_biotite_tier=3 + I:enderium_tier=5 + I:enderman_tier=4 + I:energetic_alloy_tier=4 + I:experience_tier=4 + I:fiery_ingot_tier=4 + I:fire_tier=2 + I:fluix_tier=4 + I:fluxed_electrum_tier=4 + I:ghast_tier=4 + I:glowstone_ingot_tier=4 + I:glowstone_tier=3 + I:gold_tier=4 + I:grains_of_infinity_tier=2 + I:graphite_tier=3 + I:guardian_tier=3 + I:hop_graphite_tier=4 + I:ice_tier=1 + I:invar_tier=4 + I:iridium_ore_tier=5 + I:iridium_tier=5 + I:iron_tier=3 + I:ironwood_tier=3 + I:jade_tier=4 + I:knightmetal_tier=4 + I:knightslime_tier=3 + I:lapis_lazuli_tier=4 + I:lead_tier=3 + I:limestone_tier=2 + I:lithium_tier=4 + I:lumium_tier=4 + I:magnesium_tier=4 + I:malachite_tier=4 + I:manasteel_tier=3 + I:manyullyn_tier=5 + I:marble_tier=2 + I:menril_tier=2 + I:meteoric_iron_tier=4 + I:mithril_tier=4 + I:moonstone_tier=5 + I:mystical_flower_tier=2 + I:nature_tier=1 + I:nether_quartz_tier=3 + I:nether_tier=2 + I:nickel_tier=4 + I:obsidian_tier=3 + I:octine_tier=3 + I:osmium_tier=4 + I:peridot_tier=4 + I:pig_tier=2 + I:platinum_tier=5 + I:pulsating_iron_tier=4 + I:quartz_enriched_iron_tier=3 + I:quicksilver_tier=3 + I:rabbit_tier=3 + I:redstone_alloy_tier=3 + I:redstone_tier=3 + I:refined_obsidian_tier=5 + I:rock_crystal_tier=5 + I:rubber_tier=2 + I:ruby_tier=4 + I:saltpeter_tier=3 + I:sapphire_tier=4 + I:sheep_tier=2 + I:signalum_tier=4 + I:silicon_tier=2 + I:silver_tier=3 + I:skeleton_tier=3 + I:sky_stone_tier=3 + I:slate_tier=2 + I:slime_tier=2 + I:slimy_bone_tier=2 + I:soularium_tier=4 + I:spider_tier=3 + I:star_steel_tier=4 + I:starmetal_tier=5 + I:steel_tier=4 + I:steeleaf_tier=3 + I:stone_tier=1 + I:sulfur_tier=2 + I:sunstone_tier=5 + I:syrmorite_tier=3 + I:tanzanite_tier=4 + I:terrasteel_tier=5 + I:thaumium_tier=3 + I:thorium_tier=4 + I:tin_tier=3 + I:titanium_tier=5 + I:topaz_tier=4 + I:tritanium_tier=4 + I:tungsten_tier=5 + I:uranium_238_tier=5 + I:uranium_tier=5 + I:valonite_tier=5 + I:vibrant_alloy_tier=5 + I:vinteum_tier=3 + I:void_metal_tier=4 + I:water_tier=1 + I:wither_skeleton_tier=5 + I:wood_tier=1 + I:yellorium_tier=5 + I:zinc_tier=3 + I:zombie_tier=1 +} + + +########################################################################################################## +# world +#--------------------------------------------------------------------------------------------------------# +# Settings for any World Generation in Mystical Agriculture. +########################################################################################################## + +world { + # Maximum Y level End Inferium Ore should spawn. [range: 1 ~ 127, default: 100] + I:end_inferium_maxy=100 + + # Minimum Y level End Inferium Ore should spawn. [range: 1 ~ 127, default: 10] + I:end_inferium_miny=10 + + # Amount of End Inferium Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 20] + I:end_inferium_veincount=20 + + # Size of the End Inferium Ore veins. [range: 0 ~ 100, default: 6] + I:end_inferium_veinsize=6 + + # Maximum Y level End Prosperity Ore should spawn. [range: 1 ~ 127, default: 100] + I:end_prosperity_maxy=100 + + # Minimum Y level End Prosperity Ore should spawn. [range: 1 ~ 127, default: 10] + I:end_prosperity_miny=10 + + # Amount of End Prosperity Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 20] + I:end_prosperity_veincount=20 + + # Size of the End Prosperity Ore veins. [range: 0 ~ 100, default: 6] + I:end_prosperity_veinsize=6 + + # Should the end ores generate in the world? [default: true] + B:generate_end=true + + # Should the nether ores generate in the world? [default: true] + B:generate_nether=true + + # Should the regular ores generate in the world? [default: true] + B:generate_regular=true + + # Should Soulstone generate in the nether? [default: true] + B:generate_soulstone=true + + # Maximum Y level Inferium Ore should spawn. [range: 1 ~ 255, default: 50] + I:inferium_maxy=50 + + # Minimum Y level Inferium Ore should spawn. [range: 1 ~ 255, default: 16] + I:inferium_miny=16 + + # Amount of Inferium Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 16] + I:inferium_veincount=16 + + # Size of the Inferium Ore veins. [range: 0 ~ 100, default: 6] + I:inferium_veinsize=6 + + # Maximum Y level Nether Inferium Ore should spawn. [range: 1 ~ 127, default: 100] + I:nether_inferium_maxy=100 + + # Minimum Y level Nether Inferium Ore should spawn. [range: 1 ~ 127, default: 10] + I:nether_inferium_miny=10 + + # Amount of Nether Inferium Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 16] + I:nether_inferium_veincount=16 + + # Size of the Nether Inferium Ore veins. [range: 0 ~ 100, default: 6] + I:nether_inferium_veinsize=6 + + # Maximum Y level Nether Prosperity Ore should spawn. [range: 1 ~ 127, default: 100] + I:nether_prosperity_maxy=100 + + # Minimum Y level Nether Prosperity Ore should spawn. [range: 1 ~ 127, default: 10] + I:nether_prosperity_miny=10 + + # Amount of Nether Prosperity Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 12] + I:nether_prosperity_veincount=12 + + # Size of the Nether Prosperity Ore veins. [range: 0 ~ 100, default: 6] + I:nether_prosperity_veinsize=6 + + # Maximum Y level Prosperity Ore should spawn. [range: 1 ~ 255, default: 50] + I:prosperity_maxy=50 + + # Minimum Y level Prosperity Ore should spawn. [range: 1 ~ 255, default: 16] + I:prosperity_miny=16 + + # Amount of Prosperity Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 12] + I:prosperity_veincount=12 + + # Size of the Prosperity Ore veins. [range: 0 ~ 100, default: 6] + I:prosperity_veinsize=6 + + # Maximum Y level Soulstone should spawn. [range: 1 ~ 127, default: 124] + I:soulstone_maxy=124 + + # Minimum Y level Soulstone should spawn. [range: 1 ~ 127, default: 16] + I:soulstone_miny=16 + + # Amount of Soulstone veins to spawn. Higher = more. [range: 0 ~ 100, default: 8] + I:soulstone_veincount=8 + + # Size of the Soulstone veins. [range: 0 ~ 40, default: 40] + I:soulstone_veinsize=40 +} + + diff --git a/overrides/config/mysticalagriculture_recipes.cfg b/overrides/config/mysticalagriculture_recipes.cfg new file mode 100644 index 0000000..b65a9c7 --- /dev/null +++ b/overrides/config/mysticalagriculture_recipes.cfg @@ -0,0 +1,374 @@ +# Configuration file + +abyssalcraft { + I:abyssalnite=4 + I:coralium=10 + I:dreadium=2 +} + + +"actually additions" { + I:black_quartz=6 +} + + +"applied energistics 2" { + I:certus_quartz=6 + I:fluix=6 + I:press=1 + I:sky_stone=16 +} + + +"ars magica 2" { + I:blue_topaz=6 + I:chimerite=8 + I:moonstone=3 + I:sunstone=3 + I:vinteum=8 +} + + +"astral sorcery" { + I:aquamarine=8 + I:marble=16 + I:rock_crystal=1 + I:starmetal=3 +} + + +"base metals" { + I:adamantine=2 + I:aquarium=4 + I:cold_iron=4 + I:star_steel=3 +} + + +"biomes 'o plenty" { + I:ender_amethyst=3 +} + + +botania { + I:elementium=4 + I:manasteel=5 + I:mystical_flower=6 + I:terrasteel=2 +} + + +chisel { + I:basalt=16 + I:limestone=24 + I:marble=24 +} + + +"common resources" { + I:andesite=16 + I:apple=8 + I:beetroot=12 + I:cactus=16 + I:carrot=12 + I:chiseled_stonebrick=12 + I:chorus_fruit=12 + I:clay=24 + I:coarse_dirt=16 + I:cobblestone=32 + I:cocoa_beans=8 + I:cracked_stonebrick=12 + I:diorite=16 + I:dirt=24 + I:dye=6 + I:end_stone=24 + I:flint=8 + I:granite=16 + I:grass=12 + I:gravel=16 + I:ice=8 + B:lava_bucket=true + I:lilypad=8 + I:melon=8 + I:mossy_cobblestone=16 + I:mossy_stonebrick=16 + I:mushroom=8 + I:mycelium=16 + I:nether_brick=24 + I:nether_wart=12 + I:netherrack=32 + I:packed_ice=12 + I:podzol=8 + I:poisonous_potato=1 + I:potato=12 + I:pumpkin=16 + I:purpur_block=8 + I:sand=16 + I:sapling=4 + I:snow=12 + I:soul_sand=20 + I:stone=32 + I:sugarcane=16 + I:vines=16 + B:water_bucket=true + I:wheat=12 + I:wood=16 +} + + +"draconic evolution" { + I:draconium=1 +} + + +embers { + I:dawnstone=3 +} + + +"ender io" { + I:conductive_iron=5 + I:dark_steel=4 + I:electrical_steel=5 + I:end_steel=3 + I:energetic_alloy=3 + I:grains_of_infinity=8 + I:pulsating_iron=3 + I:redstone_alloy=5 + I:soularium=4 + I:vibrant_alloy=3 +} + + +erebus { + I:jade=4 +} + + +evilcraft { + I:dark_gem=6 +} + + +"extreme reactors" { + I:yellorium=4 +} + + +forestry { + I:apatite=8 +} + + +galacticraft { + I:desh=2 + I:meteoric_iron=3 +} + + +gems { + I:amber=6 + I:malachite=6 + I:peridot=6 + I:ruby=6 + I:sapphire=6 + I:tanzanite=6 + I:topaz=6 +} + + +ic2 { + I:iridium_ore=1 + I:uranium_238=4 +} + + +"immersive engineering" { + I:hop_graphite=3 +} + + +"integrated dynamics" { + I:menril_berry=12 + I:menril_log=16 + I:menril_sapling=4 +} + + +"matter overdrive" { + I:dilithium=4 + I:tritanium=3 +} + + +mekanism { + I:glowstone_ingot=3 + I:osmium=4 + I:refined_obsidian=2 +} + + +"mob drops" { + I:arrow=8 + I:beef=4 + I:blaze_rod=3 + I:bone=8 + I:chicken=4 + I:creeper_head=1 + I:egg=8 + I:ender_pearl=4 + I:feather=8 + I:fish=4 + I:ghast_tear=2 + I:gunpowder=6 + I:leather=8 + B:milk_bucket=true + I:mutton=4 + I:pork=4 + I:prismarine_crystal=16 + I:prismarine_shard=12 + I:rabbit=4 + I:rabbit_foot=3 + I:rabbit_hide=8 + B:record=true + I:rotten_flesh=12 + I:skeleton_skull=1 + I:slime_ball=8 + I:spider_eye=3 + I:string=8 + I:wither_skeleton_skull=1 + I:wool=6 + I:zombie_head=1 +} + + +nuclearcraft { + I:boron=3 + I:lithium=3 + I:magnesium=3 + I:thorium=3 +} + + +"oredict resources" { + I:aluminum=8 + I:brass=4 + I:bronze=4 + I:chrome=2 + I:constantan=4 + I:copper=6 + I:electrum=4 + I:graphite=5 + I:invar=4 + I:iridium=2 + I:lead=4 + I:mithril=3 + I:nickel=4 + I:platinum=2 + I:rubber=8 + I:saltpeter=5 + I:silicon=8 + I:silver=4 + I:steel=3 + I:sulfur=8 + I:tin=4 + I:titanium=2 + I:tungsten=2 + I:uranium=2 + I:zinc=4 +} + + +plustic { + I:alumite=4 +} + + +pneumaticcraft { + I:compressed_iron=6 +} + + +"project red" { + I:electrotine=16 +} + + +qyark { + I:biotite=8 +} + + +"rare resources" { + I:coal=12 + I:diamond=1 + I:emerald=1 + I:experience_droplet=8 + I:glowstone=16 + I:gold=4 + I:iron=6 + I:lapis=12 + I:obsidian=12 + I:quartz=12 + I:redstone=16 +} + + +"redstone arsenal" { + I:fluxed_electrum=3 +} + + +"refined storage" { + I:quartz_enriched_iron=8 +} + + +rustic { + I:slate=24 +} + + +thaumcraft { + I:quicksilver=4 + I:thaumium=4 + I:void_metal=3 +} + + +"the betweenlands" { + I:octine=5 + I:slimy_bone=8 + I:sulfur=8 + I:syrmorite=5 + I:valonite=2 +} + + +"thermal foundation" { + I:basalz=3 + I:blitz=3 + I:blizz=3 + I:enderium=2 + I:lumium=4 + I:signalum=4 +} + + +"tinkers construct" { + I:aluminum_brass=6 + I:ardite=3 + I:cobalt=3 + I:knightslime=4 + I:manyullyn=2 +} + + +"twilight forest" { + I:fiery_ingot=3 + I:ironwood=5 + I:knightmetal=4 + I:steeleaf=5 +} + + diff --git a/overrides/config/naturescompass.cfg b/overrides/config/naturescompass.cfg new file mode 100644 index 0000000..67aa562 --- /dev/null +++ b/overrides/config/naturescompass.cfg @@ -0,0 +1,40 @@ +# Configuration file + +client { + # Displays Nature's Compass information even while chat is open. + B:naturescompass.displayWithChatOpen=true + + # Fixes biome names by adding missing spaces. Ex: ForestHills becomes Forest Hills + B:naturescompass.fixBiomeNames=true + I:naturescompass.lineOffset=1 + + # The line offset for information rendered on the HUD. + I:naturescompass.overlayLineOffset=1 + + # The side for information rendered on the HUD. Ex: LEFT, RIGHT + S:naturescompass.overlaySide=LEFT +} + + +general { + S:"A list of biomes that the compass will not be able to search for. Both biome names and numerical biome IDs are accepted." < + > + + # Allows a player to teleport to a located biome when in creative mode, opped, or in cheat mode. + B:naturescompass.allowTeleport=true + + # A list of biomes that the compass will not be able to search for. Specify by resource location (ex: minecraft:ocean) or ID (ex: 0) + S:naturescompass.biomeBlacklist < + > + + # biomeSize * distanceModifier = maxSearchDistance. Raising this value will increase search accuracy but will potentially make the process more resource intensive. + I:naturescompass.distanceModifier=2500 + + # The maximum samples to be taken when searching for a biome. + I:naturescompass.maxSamples=100000 + + # biomeSize * sampleSpaceModifier = sampleSpace. Lowering this value will increase search accuracy but will make the process more resource intensive. + I:naturescompass.sampleSpaceModifier=16 +} + + diff --git a/overrides/config/neat.cfg b/overrides/config/neat.cfg new file mode 100644 index 0000000..14d0478 --- /dev/null +++ b/overrides/config/neat.cfg @@ -0,0 +1,33 @@ +# Configuration file + +general { + I:"Background Height"=6 + I:"Background Padding"=2 + + # Blacklist uses entity IDs, not their display names. Use F3 to see them in the Neat bar. + S:Blacklist < + Shulker + ArmorStand + > + B:"Color Health Bar by Type (instead of health percentage)"=false + B:"Display on Bosses"=true + B:"Display on Players"=true + B:"Draw Background"=true + B:"Group Armor (condense 5 iron icons into 1 diamond icon)"=true + I:"HP Text Height"=14 + I:"Health Bar Height"=4 + D:"Height Above Mob"=0.6 + I:"Max Distance"=24 + B:"Only show the health bar for the entity looked at"=false + I:"Plate Size"=25 + I:"Plate Size (Boss)"=50 + B:"Render with Interface Disabled (F1)"=false + B:"Show Armor"=true + B:"Show Attributes"=true + B:"Show Current HP"=true + B:"Show Debug Info with F3"=true + B:"Show HP Percentage"=true + B:"Show Max HP"=true +} + + diff --git a/overrides/config/notreepunching.cfg b/overrides/config/notreepunching.cfg new file mode 100644 index 0000000..2ba55c1 --- /dev/null +++ b/overrides/config/notreepunching.cfg @@ -0,0 +1,154 @@ +# Configuration file + +balance { + # Can the player pick up rocks by right clicking? (vs. having to mine them) + B:canPickUpRocks=true + + # Fire pit cook time (in ticks). Furnace is 200 ticks + # Min: 20 + # Max: 2147483647 + I:firePitCookTime=400 + + # The maximum burn amount required for a fire pit fuel. (in ticks, coal = 1600) + # Min: 20 + # Max: 2147483647 + I:firePitFuelMaxAmount=800 + + # Fire pit fuel efficiency multiplier as compared to the furnace + # Min: 1 + # Max: 2147483647 + I:firePitFuelMultiplier=5 + + # The chance that a fire starter will start a fire + # Min: 0.0 + # Max: 1.0 + D:fireStarterFireStartChance=0.5 + + # Chance for a flint knapping to occur. Set to zero to disable flint knapping. + # Min: 0.0 + # Max: 1.0 + D:flintKnappingChance=0.6 + + # Chance for a successful flint knapping + # Min: 0.0 + # Max: 1.0 + D:flintKnappingSuccessChance=0.7 + + # The chance for leaves to drop sticks when broken + # Min: 0.0 + # Max: 1.0 + D:leavesStickDropChance=0.2 + + # Chance for a log chopping to occur + # Min: 0.0 + # Max: 1.0 + D:logChoppingChance=0.6 + + # The chance for tall grass to drop plant fiber when broken with a knife + # Min: 0.0 + # Max: 1.0 + D:tallGrassDropPlantFiberChance=0.4 +} + + +compat { + # Enable compatability features from Chisel (marble + limestone + basalt loose rocks) + B:enableChiselCompat=true + + # Enable compatibility features from Quark (marble + limestone cobblestone and loose rock) + B:enableQuarkCompat=true + + # Enable compatibility features from Rustic (slate cobblestone + loose rock) + B:enableRusticCompat=true +} + + +general { + # If false, this will disable the ability to get torches from fire pits. + B:allowTorchesFromFirePits=true + + # Blocks that are always breakable. Use the format modid:registryname or modid:registryname:metadata + # Note that this will not make blocks drop if they wouldn't normally drop when broken with fists. + S:alwaysBreakable < + minecraft:leaves + minecraft:gravel + minecraft:sand + minecraft:dirt + minecraft:grass + > + + # Fluids that are able to be picked up by the ceramic bucket + S:ceramicBucketValidFluids < + water + > + + # If true, this will allow NTP to search aggressively for recipes and try and replace log -> wood recipes. (Makes NTPs wood chopping / saw recipes more automatic.) For pack makers: this WILL run after craft tweaker, and it WILL override any recipes craft tweaker adds. + B:enableAdvancedRecipeReplacement=true + + # If false, this will disable all changes to breaking speed + block drops. + B:enableBreakingChanges=true + + # If false, this will disable stone variants (andesite, diorite, and granite) from appearing, except if the respective stone is found during world gen. (It will only disable random occurrences, not ones based on the underground material.) + B:enableRandomStoneWorldGenVariants=false + + # If false, this will disable all changes to Stone / Cobblestone drops. + B:enableStoneDropChanges=false + + # Frequency of loose rocks in the world + # Min: 1 + # Max: 1000 + I:looseRocksFrequency=10 + + # If false, this will disable NTP world gen (surface rocks). + B:looseRocksGeneration=true + + # If true, NTP will add its own log->plank and plank->stick recipes and remove old versions + # If false, NTP will still add its own recipes, but it will not remove any other vanilla or modded recipes + B:replaceLogRecipes=true + + # If true, NTP will remove recipes for vanilla wooden + stone tools. It will also attempt to hide these items from the creative inventory. + # If false, NTP will not add or remove any vanilla recipes + B:replaceVanillaRecipes=true +} + + +tools { + # Enable bronze versions of NTP tools (knife, mattock, saw) + B:enableBronzeTools=true + + # Enable copper versions of NTP tools (knife, mattock, saw) + B:enableCopperTools=true + + # Enable steel versions of NTP tools (knife, mattock, saw) + B:enableSteelTools=true + + # Enable tin versions of NTP tools (knife, mattock, saw) + B:enableTinTools=true + + # Mining level of bronze tools. 0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond + # Min: 0 + # Max: 4 + I:miningLevelBronze=2 + + # Mining level of copper tools. 0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond + # Min: 0 + # Max: 4 + I:miningLevelCopper=1 + + # Mining level of flint tools. 0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond + # Min: 0 + # Max: 4 + I:miningLevelFlint=1 + + # Mining level of steel tools. 0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond + # Min: 0 + # Max: 4 + I:miningLevelSteel=3 + + # Mining level of tin tools. 0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond + # Min: 0 + # Max: 4 + I:miningLevelTin=0 +} + + diff --git a/overrides/config/nuclearcraft.cfg b/overrides/config/nuclearcraft.cfg new file mode 100644 index 0000000..c082cd9 --- /dev/null +++ b/overrides/config/nuclearcraft.cfg @@ -0,0 +1,1788 @@ +# Configuration file + +accelerator { + # RF/s required to keep a superconducting electromagnet active. + I:accelerator_electromagnet_power=20000 + + # mB/s of liquid helium required to keep a superconducting supercooler active. + I:accelerator_supercooler_coolant=4 +} + + +armor { + # Durabilities of armor types. Order: boron, tough alloy, hard carbon, boron nitride, hazmat. + I:armor_durability < + 22 + 30 + 34 + 42 + 0 + > + + # Determines the quality of applied enchantments. Order: boron, tough alloy, hard carbon, boron nitride, hazmat. + I:armor_enchantability < + 6 + 15 + 12 + 20 + 5 + > + + # Effectiveness of individual armor pieces. Order: boots, legs, chest, helm. + I:armor_boron < + 2 + 5 + 7 + 3 + > + + # Effectiveness of individual armor pieces. Order: boots, legs, chest, helm. + I:armor_tough < + 3 + 6 + 7 + 3 + > + + # Effectiveness of individual armor pieces. Order: boots, legs, chest, helm. + I:armor_hard_carbon < + 3 + 5 + 7 + 3 + > + + # Effectiveness of individual armor pieces. Order: boots, legs, chest, helm. + I:armor_boron_nitride < + 3 + 6 + 8 + 3 + > + + # Effectiveness of individual armor pieces. Order: boots, legs, chest, helm. + I:armor_hazmat < + 3 + 6 + 7 + 3 + > + + # Toughnesses of armor types. Order: boron, tough alloy, hard carbon, boron nitride, hazmat. + D:armor_toughness < + 1.0 + 2.0 + 1.0 + 2.0 + 0.0 + > + + # Will these materials be registered as armor materials for Construct's Armory? Order: boron, tough alloy, hard carbon, boron nitride, thorium, uranium, magnesium, chocolate. + B:armor_conarm_register < + true + true + true + true + true + true + true + true + > +} + + +energy_storage { + # Maximum RF storable. Order: Voltaic Pile [Basic, Advanced, DU, Elite], Lithium Ion Battery [Basic, Advanced, DU, Elite]. + I:battery_capacity < + 1600000 + 6400000 + 25600000 + 102400000 + 32000000 + 128000000 + 512000000 + 2048000000 + > +} + + +entities { + # The range at which Minecraft will send tracking updates for NC entities. + I:entity_tracking_range=64 + + # Will these entities be registered to spawn? Order: feral ghoul. + B:entity_register < + true + > +} + + +fission { + # The base energy capacity of fission reactors. This is multiplied by the volume of the reactor to determine the energy capacity. + I:fission_base_capacity=64000 + + # The base maximum heat of fission reactors. This is multiplied by the volume of the reactor to determine the maximum heat. + I:fission_base_max_heat=25000 + + # Modifies the power generated by fission reactors. + D:fission_power=1.0 + + # Modifies the rate of fuel used by fission reactors. + D:fission_fuel_use=1.0 + + # Modifies the heat generated by fission reactors. + D:fission_heat_generation=1.0 + + # Base heat removed per tick. Order: water, redstone, quartz, gold, glowstone, lapis, diamond, liquid helium, enderium, cryotheum, iron, emerald, copper, tin, magnesium. + D:fission_cooling_rate < + 60.0 + 90.0 + 90.0 + 120.0 + 130.0 + 120.0 + 150.0 + 140.0 + 120.0 + 160.0 + 80.0 + 160.0 + 80.0 + 120.0 + 110.0 + > + + # Heat removed per tick/mB. Order: water, redstone, quartz, gold, glowstone, lapis, diamond, liquid helium, ender, cryotheum, iron, emerald, copper, tin, magnesium. + D:fission_active_cooling_rate < + 300.0 + 6400.0 + 6000.0 + 9600.0 + 8000.0 + 5600.0 + 14000.0 + 13200.0 + 10800.0 + 12800.0 + 4800.0 + 7200.0 + 5200.0 + 6000.0 + 7200.0 + > + + # Do water coolers have to fulfill their position requirements to be valid? + B:fission_water_cooler_requirement=true + + # Can fission reactors overheat? + B:fission_overheat=true + + # Will fission reactors explode when they overheat? + B:fission_explosions=false + + # Modifies the radiation leaked by meltdowns. + D:fission_meltdown_radiation_multiplier=1.0 + + # Minimum side length of fission structures. + I:fission_min_size=1 + + # Maximum side length of fission structures. + I:fission_max_size=24 + + # Percentage heat level of a fission reactor at which a comparator adjacent to the controller will output a full-strength redstone signal. + I:fission_comparator_max_heat=50 + + # If enabled, the controller of a heat-negative or heat-neutral reactor will output a heat-based comparator signal as if it were heat-positive instead of an energy-based one. + B:fission_force_heat_comparator=false + + # Maximum rate at which the Active Fluid Cooler uses coolant in mB/s. + I:fission_active_cooler_max_rate=10 + + # Modifier for the volume of fission sound effects. + D:fission_sound_volume=1.0 + + # *Only effects new mechanics.* Determines the extra power generated by each moderator block adjacent to a reactor cell. Equal to the effective number of extra cell's worth of power that would be generated by a cell totally surrounded by moderator blocks. Each moderator block will contribute one sixth of this amount of power (the amount of additional power scales linearly with the number of moderator blocks). + D:fission_moderator_extra_power=1.0 + + # *Only effects new mechanics.* Determines the extra heat generated by each moderator block adjacent to a reactor cell. Equal to the effective number of extra cell's worth of heat that would be generated by a cell totally surrounded by moderator blocks. Each moderator block will contribute one sixth of this amount of heat (the amount of additional heat scales linearly with the number of moderator blocks). + D:fission_moderator_extra_heat=2.0 + + # *Only effects new mechanics.* Maximum number of moderator blocks that can be between two cells for neutron radiation to be shared between them and their efficiency to increase. + I:fission_neutron_reach=4 + + # Base ticks the fuels last. Order: TBU, TBU Oxide. + D:fission_thorium_fuel_time < + 144000.0 + 144000.0 + > + + # Base RF/t the fuels produce. Order: TBU, TBU Oxide. + D:fission_thorium_power < + 60.0 + 84.0 + > + + # Base heat the fuels produce. Order: TBU, TBU Oxide. + D:fission_thorium_heat_generation < + 18.0 + 22.5 + > + + # Base radiation the fuels produce while processing. Order: TBU, TBU Oxide. + D:fission_thorium_radiation < + 5.156250100546876E-4 + 5.156250100546876E-4 + > + + # Base ticks the fuels last. Order: LEU-233, LEU-233 Oxide, HEU-233, HEU-233 Oxide, LEU-235, LEU-235 Oxide, HEU-235, HEU-235 Oxide. + D:fission_uranium_fuel_time < + 64000.0 + 64000.0 + 64000.0 + 64000.0 + 72000.0 + 72000.0 + 72000.0 + 72000.0 + > + + # Base RF/t the fuels produce. Order: LEU-233, LEU-233 Oxide, HEU-233, HEU-233 Oxide, LEU-235, LEU-235 Oxide, HEU-235, HEU-235 Oxide. + D:fission_uranium_power < + 144.0 + 201.6 + 576.0 + 806.4 + 120.0 + 168.0 + 480.0 + 672.0 + > + + # Base heat the fuels produce. Order: LEU-233, LEU-233 Oxide, HEU-233, HEU-233 Oxide, LEU-235, LEU-235 Oxide, HEU-235, HEU-235 Oxide. + D:fission_uranium_heat_generation < + 60.0 + 75.0 + 360.0 + 450.0 + 50.0 + 62.5 + 300.0 + 375.0 + > + + # Base radiation the fuels produce while processing. Order: LEU-233, LEU-233 Oxide, HEU-233, HEU-233 Oxide, LEU-235, LEU-235 Oxide, HEU-235, HEU-235 Oxide. + D:fission_uranium_radiation < + 5.15723465625E-4 + 5.15723465625E-4 + 5.16018767578125E-4 + 5.16018767578125E-4 + 5.1562505078125E-4 + 5.1562505078125E-4 + 5.15625108203125E-4 + 5.15625108203125E-4 + > + + # Base ticks the fuels last. Order: LEN-236, LEN-236 Oxide, HEN-236, HEN-236 Oxide. + D:fission_neptunium_fuel_time < + 102000.0 + 102000.0 + 102000.0 + 102000.0 + > + + # Base RF/t the fuels produce. Order: LEN-236, LEN-236 Oxide, HEN-236, HEN-236 Oxide. + D:fission_neptunium_power < + 90.0 + 126.0 + 360.0 + 504.0 + > + + # Base heat the fuels produce. Order: LEN-236, LEN-236 Oxide, HEN-236, HEN-236 Oxide. + D:fission_neptunium_heat_generation < + 36.0 + 45.0 + 216.0 + 270.0 + > + + # Base radiation the fuels produce while processing. Order: LEN-236, LEN-236 Oxide, HEN-236, HEN-236 Oxide. + D:fission_neptunium_radiation < + 5.157853125E-4 + 5.157853125E-4 + 5.160679687500001E-4 + 5.160679687500001E-4 + > + + # Base ticks the fuels last. Order: LEP-239, LEP-239 Oxide, HEP-239, HEP-239 Oxide, LEP-241, LEP-241 Oxide, HEP-241, HEP-241 Oxide. + D:fission_plutonium_fuel_time < + 92000.0 + 92000.0 + 92000.0 + 92000.0 + 60000.0 + 60000.0 + 60000.0 + 60000.0 + > + + # Base RF/t the fuels produce. Order: LEP-239, LEP-239 Oxide, HEP-239, HEP-239 Oxide, LEP-241, LEP-241 Oxide, HEP-241, HEP-241 Oxide. + D:fission_plutonium_power < + 105.0 + 147.0 + 420.0 + 588.0 + 165.0 + 231.0 + 660.0 + 924.0 + > + + # Base heat the fuels produce. Order: LEP-239, LEP-239 Oxide, HEP-239, HEP-239 Oxide, LEP-241, LEP-241 Oxide, HEP-241, HEP-241 Oxide. + D:fission_plutonium_heat_generation < + 40.0 + 50.0 + 240.0 + 300.0 + 70.0 + 87.5 + 420.0 + 525.0 + > + + # Base radiation the fuels produce while processing. Order: LEP-239, LEP-239 Oxide, HEP-239, HEP-239 Oxide, LEP-241, LEP-241 Oxide, HEP-241, HEP-241 Oxide. + D:fission_plutonium_radiation < + 5.166109375000001E-4 + 5.166109375000001E-4 + 5.184296875E-4 + 5.184296875E-4 + 0.0016331499999999999 + 0.0016331499999999999 + 0.004984585937499999 + 0.004984585937499999 + > + + # Base ticks the fuels last. Order: MOX-239, MOX-241. + D:fission_mox_fuel_time < + 84000.0 + 56000.0 + > + + # Base RF/t the fuels produce. Order: MOX-239, MOX-241. + D:fission_mox_power < + 155.4 + 243.6 + > + + # Base heat the fuels produce. Order: MOX-239, MOX-241. + D:fission_mox_heat_generation < + 57.5 + 97.5 + > + + # Base radiation the fuels produce while processing. Order: MOX-239, MOX-241. + D:fission_mox_radiation < + 5.162734656250001E-4 + 0.0016328125281249999 + > + + # Base ticks the fuels last. Order: LEA-242, LEA-242 Oxide, HEA-242, HEA-242 Oxide. + D:fission_americium_fuel_time < + 54000.0 + 54000.0 + 54000.0 + 54000.0 + > + + # Base RF/t the fuels produce. Order: LEA-242, LEA-242 Oxide, HEA-242, HEA-242 Oxide. + D:fission_americium_power < + 192.0 + 268.8 + 768.0 + 1075.2 + > + + # Base heat the fuels produce. Order: LEA-242, LEA-242 Oxide, HEA-242, HEA-242 Oxide. + D:fission_americium_heat_generation < + 94.0 + 117.5 + 564.0 + 705.0 + > + + # Base radiation the fuels produce while processing. Order: LEA-242, LEA-242 Oxide, HEA-242, HEA-242 Oxide. + D:fission_americium_radiation < + 6.440625E-4 + 6.440625E-4 + 9.703125E-4 + 9.703125E-4 + > + + # Base ticks the fuels last. Order: LECm-243, LECm-243 Oxide, HECm-243, HECm-243 Oxide, LECm-245, LECm-245 Oxide, HECm-245, HECm-245 Oxide, LECm-247, LECm-247 Oxide, HECm-247, HECm-247 Oxide. + D:fission_curium_fuel_time < + 52000.0 + 52000.0 + 52000.0 + 52000.0 + 68000.0 + 68000.0 + 68000.0 + 68000.0 + 78000.0 + 78000.0 + 78000.0 + 78000.0 + > + + # Base RF/t the fuels produce. Order: LECm-243, LECm-243 Oxide, HECm-243, HECm-243 Oxide, LECm-245, LECm-245 Oxide, HECm-245, HECm-245 Oxide, LECm-247, LECm-247 Oxide, HECm-247, HECm-247 Oxide. + D:fission_curium_power < + 210.0 + 294.0 + 840.0 + 1176.0 + 162.0 + 226.8 + 648.0 + 907.2 + 138.0 + 193.2 + 552.0 + 772.8 + > + + # Base heat the fuels produce. Order: LECm-243, LECm-243 Oxide, HECm-243, HECm-243 Oxide, LECm-245, LECm-245 Oxide, HECm-245, HECm-245 Oxide, LECm-247, LECm-247 Oxide, HECm-247, HECm-247 Oxide. + D:fission_curium_heat_generation < + 112.0 + 140.0 + 672.0 + 840.0 + 68.0 + 85.0 + 408.0 + 510.0 + 54.0 + 67.5 + 324.0 + 405.0 + > + + # Base radiation the fuels produce while processing. Order: LECm-243, LECm-243 Oxide, HECm-243, HECm-243 Oxide, LECm-245, LECm-245 Oxide, HECm-245, HECm-245 Oxide, LECm-247, LECm-247 Oxide, HECm-247, HECm-247 Oxide. + D:fission_curium_radiation < + 0.0010815625 + 0.0010815625 + 0.002688671875 + 0.002688671875 + 5.44375E-4 + 5.44375E-4 + 5.39921875E-4 + 5.39921875E-4 + 5.425010078125E-4 + 5.425010078125E-4 + 5.324259062500001E-4 + 5.324259062500001E-4 + > + + # Base ticks the fuels last. Order: LEB-248, LEB-248 Oxide, HEB-248, HEB-248 Oxide. + D:fission_berkelium_fuel_time < + 86000.0 + 86000.0 + 86000.0 + 86000.0 + > + + # Base RF/t the fuels produce. Order: LEB-248, LEB-248 Oxide, HEB-248, HEB-248 Oxide. + D:fission_berkelium_power < + 135.0 + 189.0 + 540.0 + 756.0 + > + + # Base heat the fuels produce. Order: LEB-248, LEB-248 Oxide, HEB-248, HEB-248 Oxide. + D:fission_berkelium_heat_generation < + 52.0 + 65.0 + 312.0 + 390.0 + > + + # Base radiation the fuels produce while processing. Order: LEB-248, LEB-248 Oxide, HEB-248, HEB-248 Oxide. + D:fission_berkelium_radiation < + 6.570312500000001E-4 + 6.570312500000001E-4 + 7.75390625E-4 + 7.75390625E-4 + > + + # Base ticks the fuels last. Order: LECf-249, LECf-249 Oxide, HECf-249, HECf-249 Oxide, LECf-251, LECf-251 Oxide, HECf-251, HECf-251 Oxide. + D:fission_californium_fuel_time < + 60000.0 + 60000.0 + 60000.0 + 60000.0 + 58000.0 + 58000.0 + 58000.0 + 58000.0 + > + + # Base RF/t the fuels produce. Order: LECf-249, LECf-249 Oxide, HECf-249, HECf-249 Oxide, LECf-251, LECf-251 Oxide, HECf-251, HECf-251 Oxide. + D:fission_californium_power < + 216.0 + 302.4 + 864.0 + 1209.6 + 225.0 + 315.0 + 900.0 + 1260.0 + > + + # Base heat the fuels produce. Order: LECf-249, LECf-249 Oxide, HECf-249, HECf-249 Oxide, LECf-251, LECf-251 Oxide, HECf-251, HECf-251 Oxide. + D:fission_californium_heat_generation < + 116.0 + 145.0 + 696.0 + 870.0 + 120.0 + 150.0 + 720.0 + 900.0 + > + + # Base radiation the fuels produce while processing. Order: LECf-249, LECf-249 Oxide, HECf-249, HECf-249 Oxide, LECf-251, LECf-251 Oxide, HECf-251, HECf-251 Oxide. + D:fission_californium_radiation < + 0.04806015625 + 0.04806015625 + 0.03038125 + 0.03038125 + 0.04803359375 + 0.04803359375 + 0.030274999999999996 + 0.030274999999999996 + > +} + + +fusion { + # Modifies the power generated by fusion reactors. + D:fusion_base_power=1.0 + + # Modifies the rate of fuel used by fusion reactors. + D:fusion_fuel_use=1.0 + + # Modifies the heat generated by fusion reactors while running. + D:fusion_heat_generation=1.0 + + # Modifies the heating rate of fusion reactors before running. + D:fusion_heating_multiplier=1.0 + + # Can fusion reactors overheat? + B:fusion_overheat=true + + # Modifies the radiation leaked by meltdowns. + D:fusion_meltdown_radiation_multiplier=1.0 + + # Can fusion reactors be actively cooled (disable if suffering from lag)? + B:fusion_active_cooling=true + + # Base heat removed per tick/mB. Order: water, redstone, quartz, gold, glowstone, lapis, diamond, liquid helium, ender, cryotheum, iron, emerald, copper, tin, magnesium. + D:fusion_active_cooling_rate < + 400.0 + 25600.0 + 24000.0 + 38400.0 + 32000.0 + 22400.0 + 56000.0 + 52800.0 + 43200.0 + 51200.0 + 19200.0 + 28800.0 + 20800.0 + 24000.0 + 28800.0 + > + + # Minimum size of fusion toroids. + I:fusion_min_size=1 + + # Maximum size of fusion toroids. + I:fusion_max_size=24 + + # Efficiency of a fusion reactor at which a comparator adjacent to the core will output a full-strength redstone signal. + I:fusion_comparator_max_efficiency=90 + + # RF/s required to keep an electromagnet active. + I:fusion_electromagnet_power=4000 + + # Will fusion plasma start fires? Disabling this will reduce lag somewhat. + B:fusion_plasma_craziness=true + + # Modifier for the volume of fusion sound effects. + D:fusion_sound_volume=1.0 + + # Base ticks the fuel combos last. Order: H-H, H-D, H-T, H-He3, H-Li6, H-Li7, H-B11, D-D, D-T, D-He3, ..., D-B11, T-T, ..., T-B11, ..., B11-B11. + D:fusion_fuel_time < + 100.0 + 150.0 + 200.0 + 200.0 + 350.0 + 400.0 + 600.0 + 200.0 + 250.0 + 250.0 + 400.0 + 450.0 + 650.0 + 300.0 + 300.0 + 450.0 + 500.0 + 700.0 + 300.0 + 450.0 + 500.0 + 700.0 + 600.0 + 650.0 + 850.0 + 700.0 + 900.0 + 1100.0 + > + + # Base RF/t the fuel combos produce. Order: H-H, H-D, H-T, H-He3, H-Li6, H-Li7, H-B11, D-D, D-T, D-He3, ..., D-B11, T-T, ..., T-B11, ..., B11-B11. + D:fusion_power < + 442.0 + 1123.0 + 0.3 + 3036.0 + 351.0 + 1330.0 + 444.0 + 507.0 + 1726.0 + 2252.0 + 1716.0 + 859.0 + 261.0 + 901.0 + 1099.0 + 915.0 + 435.0 + 7.0 + 1315.0 + 1151.0 + 727.0 + 140.0 + 1068.0 + 552.0 + 157.0 + 229.0 + 0.45 + 0.05 + > + + # Heat variables that determine the efficiency curves of the fuel combos. These are proportional to the optimal temperatures. Order: H-H, H-D, H-T, H-He3, H-Li6, H-Li7, H-B11, D-D, D-T, D-He3, ..., D-B11, T-T, ..., T-B11, ..., B11-B11. + D:fusion_heat_variable < + 3635.0 + 1022.0 + 4964.0 + 2740.0 + 5972.0 + 4161.0 + 13432.0 + 949.0 + 670.0 + 2160.0 + 3954.0 + 4131.0 + 13853.0 + 736.0 + 2137.0 + 4079.0 + 4522.0 + 27254.0 + 5420.0 + 7800.0 + 7937.0 + 24266.0 + 11268.0 + 11927.0 + 30399.0 + 13630.0 + 166414.0 + 293984.0 + > + + # Base radiation the fuel combos produce while processing. Order: H-H, H-D, H-T, H-He3, H-Li6, H-Li7, H-B11, D-D, D-T, D-He3, ..., D-B11, T-T, ..., T-B11, ..., B11-B11. + D:fusion_radiation < + 4.921875E-9 + 4.921875E-9 + 2.58598671875E-4 + 4.921875E-9 + 1.79692421875E-4 + 4.921875E-9 + 4.921875E-9 + 1.29301796875E-4 + 2.58598671875E-4 + 4.921875E-9 + 4.921875E-9 + 7.8911171875E-5 + 7.8911171875E-5 + 5.17192421875E-4 + 7.8911171875E-5 + 7.8911171875E-5 + 1.57817421875E-4 + 1.57817421875E-4 + 4.921875E-9 + 4.921875E-9 + 4.921875E-9 + 4.921875E-9 + 4.921875E-9 + 7.8911171875E-5 + 7.8911171875E-5 + 1.57817421875E-4 + 1.57817421875E-4 + 1.57817421875E-4 + > +} + + +generators { + # RF/t generated. Order: Uranium, Plutonium, Americium, Californium. + I:rtg_power < + 4 + 100 + 50 + 400 + > + + # RF/t generated. Order: Basic, Advanced, DU, Elite. + I:solar_power < + 5 + 20 + 80 + 320 + > + + # Mean lifetimes of adjacent radioactive blocks. Order: Thorium, Uranium, Depleted Thorium, Depleted Uranium, Depleted Neptunium, Depleted Plutonium, Depleted Americium, Depleted Curium, Depleted Berkelium, Depleted Californium. + D:decay_lifetime < + 74880.0 + 24480.0 + 43920.0 + 47520.0 + 42600.0 + 15360.0 + 63360.0 + 10200.0 + 8640.0 + 78240.0 + > + + # RF/s generated by adjacent radioactive blocks. Order: Thorium, Uranium, Depleted Thorium, Depleted Uranium, Depleted Neptunium, Depleted Plutonium, Depleted Americium, Depleted Curium, Depleted Berkelium, Depleted Californium. + I:decay_power < + 80 + 80 + 15 + 5 + 10 + 15 + 20 + 25 + 30 + 40 + > +} + + +heat_exchanger { + # Minimum side length of heat exchangers. + I:heat_exchanger_min_size=1 + + # Maximum side length of heat exchangers. + I:heat_exchanger_max_size=24 + + # Multiplier for heat transfer rate to and from this type of tube. For heat exchanging tubes, heating recipes will be faster by this factor while cooling recipes will be slower by this factor. For condensation tubes, recipes will simply be faster by this factor. Order: copper, hard carbon, thermoconducting alloy. + D:heat_exchanger_conductivity < + 1.0 + 1.1 + 1.25 + > + + # Multiplier for the heat required to cool hot coolant. + D:heat_exchanger_coolant_mult=125.0 + + # Will exhaust steam be heated into standard steam rather than low pressure steam? + B:heat_exchanger_alternate_exhaust_recipe=false + + # The input and output tank capacities of each exchanger tube. + I:heat_exchanger_tube_tank_capacity < + 32000 + 64000 + > + + # The input and output tank capacities of each condenser tube. + I:heat_exchanger_condenser_tube_tank_capacity < + 128000 + 32000 + > + + # Multiplier for the fraction of stored fluid that exchanger tubes will spread to adjacent components. + D:heat_exchanger_tube_spread_ratio=0.5 + + # Multiplier for the fraction of stored fluid that condenser tubes will spread to adjacent components. + D:heat_exchanger_condenser_tube_spread_ratio=0.5 +} + + +ores { + # List of IDs of dimensions to whitelist/blacklist for ore generation. + I:ore_dims < + 0 + 2 + -6 + -100 + 4598 + -9999 + -11325 + > + + # Is the dimension list a whitelist (false) or a blacklist (true)? + B:ore_dims_list_type=false + + # Will ores generate in the world? Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. + B:ore_gen < + true + true + true + true + true + true + true + true + > + + # Numbers of ore blocks per ore chunk. Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. + I:ore_size < + 6 + 6 + 6 + 4 + 4 + 5 + 5 + 5 + > + + # Rates at which ores generate. Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. + I:ore_rate < + 5 + 4 + 6 + 4 + 4 + 6 + 6 + 4 + > + + # Minimum heights at which ores generate. Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. + I:ore_min_height < + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + > + + # Maximum heights at which ores generate. Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. + I:ore_max_height < + 48 + 40 + 36 + 32 + 32 + 28 + 28 + 24 + > + + # Will vanilla ores drop extra resources? Order: rhodochrosite, beryllium dust, zirconium dust, fluorite, sulfur, villiaumite, carobbiite. + B:ore_drops < + false + false + false + false + false + false + false + > + + # Remove disabled ores from the Ore Dictionary and JEI? + B:hide_disabled_ores=false + + # Pickaxe harvest levels of ores. Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. + I:ore_harvest_levels < + 1 + 1 + 1 + 2 + 2 + 2 + 2 + 2 + > +} + + +other { + # Combine all creative tabs into a single large one? + B:single_creative_tab=false + + # Register processors to the game? Order: Nuclear Furnace, Manufactory, Isotope Separator, Decay Hastener, Fuel Reprocessor, Alloy Furnace, Fluid Infuser, Melter, Supercooler, Electrolyzer, Neutron Irradiator, Ingot Former, Pressurizer, Chemical Reactor, Salt Mixer, Crystallizer, Fluid Enricher, Fluid Extractor, Centrifuge, Rock Crusher. + B:register_processor < + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + > + + # Register passive machine to the game? Order: Helium Collector, Cobblestone Generator, Infinite Water Source, Nitrogen Collector. + B:register_passive < + true + true + true + true + > + + # Register tool types to the game? Order: boron, tough alloy, hard carbon, boron nitride. + B:register_tool < + true + true + true + true + > + + # Register armor types to the game? Order: boron, tough alloy, hard carbon, boron nitride. + B:register_armor < + true + true + true + true + > + + # Hold down the control key rather than the shift key to show extra tooltip info? + B:ctrl_info=false + + # Will the chance item output cycle in JEI include empty stacks if a possible output stack size is 0? If false, a minimum stack size of 1 shall be shown - although some info about the recipe is lost this way, it looks much neater. This will only effect the outputs in JEI and not the actual functioning of the machines. + B:jei_chance_items_include_null=false + + # Will mobs drop rare items? + B:rare_drops=false + + # Will NuclearCraft loot generate in chests? + B:dungeon_loot=true + + # Will the Wasteland Biome generate in the Overworld? + B:wasteland_biome=true + + # The weight assigned to the generation of the Wasteland Biomes - higher numbers correspond to higher generation rates. + I:wasteland_biome_weight=5 + + # Will the Wasteland Dimension be generated? + B:wasteland_dimension_gen=true + + # Set the dimension ID for the Wasteland Dimension. + I:wasteland_dimension=4598 + + # Glowing Mushroom spread rate. + I:mushroom_spread_rate=16 + + # Will glowing mushrooms generate in the nether? + B:mushroom_gen=true + + # Determines how many glowing mushrooms will spawn at a time. + I:mushroom_gen_size=64 + + # Determines how often glowing mushrooms will spawn. + I:mushroom_gen_rate=40 + + # Register fission fluid and molten salt coolant blocks? Keep false if running low on block IDs. + B:register_fluid_blocks=false + + # Register alternative Thermal Foundation fluids? It is recommended that this is set to true if no CoFH mods are installed. + B:register_cofh_fluids=false + + # Register NC raw material EMC values if ProjectE is installed? + B:register_projecte_emc=true + + # Will Ore Dictionary inputs be used for 'ingot <-> block' crafting and 'dust -> ingot' furnace recipes? If false, the NC ingredient will be used. + B:ore_dict_raw_material_recipes=false + + # Will Ore Dictionary outputs be prioritised according to the mod list below? If false, the default Ore Dict entry will be used when deciding machine outputs. + B:ore_dict_priority_bool=true + + # Determines the priority of each mod's ore dictionary entries - earlier mods' IDs in this list have a higher priority. This is used to determine which mod's corresponding item is produced in machine recipes. If no matching mod is found, the default entry is used. + S:ore_dict_priority < + minecraft + thermalfoundation + techreborn + nuclearcraft + immersiveengineering + mekanism + ic2 + appliedenergistics2 + refinedstorage + actuallyadditions + advancedRocketry + thaumcraft + biomesoplenty + > +} + + +processors { + # Base ticks per process. Order: Manufactory, Isotope Separator, Decay Hastener, Fuel Reprocessor, Alloy Furnace, Fluid Infuser, Melter, Supercooler, Electrolyzer, Neutron Irradiator, Ingot Former, Pressurizer, Chemical Reactor, Salt Mixer, Crystallizer, Fluid Enricher, Fluid Extractor, Centrifuge, Rock Crusher. + I:processor_time < + 400 + 800 + 800 + 400 + 400 + 600 + 800 + 600 + 3200 + 800 + 400 + 600 + 800 + 600 + 1600 + 600 + 2400 + 1200 + 400 + > + + # Base RF/t use during processing. Order: Manufactory, Isotope Separator, Decay Hastener, Fuel Reprocessor, Alloy Furnace, Fluid Infuser, Melter, Supercooler, Electrolyzer, Neutron Irradiator, Ingot Former, Pressurizer, Chemical Reactor, Salt Mixer, Crystallizer, Fluid Enricher, Fluid Extractor, Centrifuge, Rock Crusher. + I:processor_power < + 20 + 10 + 10 + 20 + 10 + 10 + 40 + 20 + 40 + 20 + 0 + 40 + 10 + 20 + 10 + 10 + 10 + 10 + 20 + > + + # Power laws for speed upgrades. Order: Processing Time, Processing Power. + D:speed_upgrade_power_laws_fp < + 1.0 + 2.0 + > + + # Base multipliers for speed upgrades. Order: Processing Time, Processing Power. + D:speed_upgrade_multipliers_fp < + 1.0 + 1.0 + > + + # Power laws for energy upgrades. Order: Processing Power. + D:energy_upgrade_power_laws_fp < + 1.0 + > + + # Base multipliers for energy upgrades. Order: Processing Power. + D:energy_upgrade_multipliers_fp < + 1.0 + > + + # Conversion ratio between Redstone Flux and IC2 Energy Units. + I:rf_per_eu=16 + + # gui.nc.config.enable_ic2_eu.comment + B:enable_ic2_eu=true + + # If true, energy from GTCE can be accepted and emitted by NC machines. + B:enable_gtce_eu=true + + # If true, gas from Mekanism can be handled by NC machines. + B:enable_mek_gas=true + + # Ticks per machine update - used for various processes such as GUI updates and multiblock structure checks. + I:machine_update_rate=20 + + # Rates at which passive machines produce materials. Order: Helium Collector, Cobblestone Generator, Infinite Water Source, Nitrogen Collector. + I:processor_passive_rate < + 100 + 2 + 200 + 50 + > + + # Will passive machines that produce materials automatically push to adjacent inventories and fluid handlers? + B:passive_push=true + + # RF/s required for Cobblestone Generator to run. + I:cobble_gen_power=0 + + # Can NuclearCraft machines process ores? + B:ore_processing=true + + # Specify the size of the output stack for Manufactory wood processing recipes. Order: Logs->Planks, Planks->Sticks. + I:manufactory_wood < + 6 + 4 + > + + # Use an alternate set of recipes for the Rock Crusher that only produce NC dusts? + B:rock_crusher_alternate=false + + # If enabled, recipes of the corresponding NC machine will also be added for GTCE machines. Order: Manufactory, Isotope Separator, Decay Hastener, Fuel Reprocessor, Alloy Furnace, Fluid Infuser, Melter, Supercooler, Electrolyzer, Neutron Irradiator, Ingot Former, Pressurizer, Chemical Reactor, Salt Mixer, Crystallizer, Fluid Enricher, Fluid Extractor, Centrifuge, Rock Crusher. + B:gtce_recipe_integration < + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + > + + # Will GTCE recipe additions be logged? + B:gtce_recipe_logging=false + + # Will a machine's valid inputs depend on the stacks already in its input slots as well as its possible recipes? + B:smart_processor_input=true + + # Will passive machines such as Active Coolers and Electromagnets spread their items, fluid and energy to adjacent passive machines? + B:passive_permeation=true + + # Will machines produce particle effects while running? + B:processor_particles=true +} + + +radiation { + # Will nuclear radiation exist in the world? Note that the game will require a restart for radiation-related items to be shown in JEI after enabling this feature. + B:radiation_enabled=true + + # gui.nc.config.radiation_immune_players.comment + S:radiation_immune_players < + > + + # The maximum number of chunks in which radiation will be updated per tick. + I:radiation_world_chunks_per_tick=5 + + # The number of ticks between each player radiation update. + I:radiation_player_tick_rate=5 + + # List of dimensions and their background radiation levels. Format: 'dimID_radiationLevel'. + S:radiation_worlds < + 4598_2.25 + > + + # List of biomes and their background radiation levels. These values stack with the underlying world's background radiation. Format: 'modid:biomeName_radiationLevel'. + S:radiation_biomes < + nuclearcraft:nuclear_wasteland_0.25 + > + + # List of structures and their background radiation levels. These values stack with the underlying world or biome's background radiation. Format: 'structureName_radiationLevel'. + S:radiation_structures < + Fortress_0.0025 + Mineshaft_0.00005 + Stronghold_0.001 + > + + # List of dimensions and their radiation level limits. Format: 'dimID_radiationLimit'. + S:radiation_world_limits < + > + + # List of biomes and their radiation level limits. These values stack with the underlying world's background radiation. Format: 'modid:biomeName_radiationLimit'. + S:radiation_biome_limits < + > + + # List of IDs of dimensions to blacklist for biome background radiation. + I:radiation_from_biomes_dims_blacklist < + 144 + > + + # List of ore dict entries and their stack radiation levels. Can be used to overwrite default values. Format: 'oreName_radiationLevel'. + S:radiation_ores < + depletedFuelIC2U_4.6120111111111115E-6 + depletedFuelIC2MOX_1.2911111111111112E-4 + > + + # List of items and their stack radiation levels. Can be used to overwrite default values. Format: 'modid:name:meta_radiationLevel'. + S:radiation_items < + ic2:nuclear:0_0.000000000048108553 + ic2:nuclear:1_1.45E-9 + ic2:nuclear:2_2.25E-10 + ic2:nuclear:3_4.15E-5 + ic2:nuclear:4_0.000000833741517857143 + ic2:nuclear:5_1.6111111111111111E-10 + ic2:nuclear:6_2.5E-11 + ic2:nuclear:7_4.611111111111111E-6 + ic2:nuclear:8_0.000000000048108553 + ic2:nuclear:9_0.000000833741517857143 + ic2:nuclear:10_0.0345 + ic2:nuclear:11_4.6120111111111115E-6 + ic2:nuclear:12_9.224022222222223E-6 + ic2:nuclear:13_1.8448044444444446E-5 + ic2:nuclear:14_1.2911111111111112E-4 + ic2:nuclear:15_2.5822222222222224E-4 + ic2:nuclear:16_5.164444444444445E-4 + > + + # List of blocks and their radiation levels. Can be used to overwrite default values. Format: 'modid:name:meta_radiationLevel'. + S:radiation_blocks < + > + + # List of fluids and their radiation levels. Can be used to overwrite default values. If the fluid has a corresponding block, then it will also be given a radiation level. Format: 'fluidName_radiationLevel'. + S:radiation_fluids < + > + + # List of foods and the rads and rad resistance gained on consumption. Negative values mean rads and rad resistance will be lost. Can be used to overwrite default values. Format: 'modid:name:meta_radiationLevel_radiationResistance'. + S:radiation_foods < + minecraft:golden_apple:0_-20_0.1 + minecraft:golden_apple:1_-100_0.5 + minecraft:golden_carrot:0_-4_0 + minecraft:spider_eye:0_0_0.5 + minecraft:poisonous_potato:0_0_0.5 + minecraft:fish:3_0_2 + minecraft:rabbit_stew:0_0_0.1 + minecraft:chorus_fruit:0_0_-0.25 + minecraft:beetroot:0_0_0.25 + minecraft:beetroot_soup:0_0_1.5 + quark:golden_frog_leg:0_-4_0 + > + + # List of ore dict entries that will be forced not have a radiation level. Format: 'oreName'. + S:radiation_ores_blacklist < + > + + # List of items that will be forced not have a radiation level. Format: 'modid:name:meta'. + S:radiation_items_blacklist < + > + + # List of blocks that will be forced not have a radiation level. Format: 'modid:name:meta'. + S:radiation_blocks_blacklist < + > + + # List of fluids that will be forced not have a radiation level. Format: 'fluidName'. + S:radiation_fluids_blacklist < + > + + # The maximum number of rads a player can have before the radiation is fatal. + D:max_player_rads=1000.0 + + # The rate at which player radiation decreases over time, as a fraction of the player's current radiation level per tick. + D:radiation_player_decay_rate=5.0E-7 + + # The rate at which entity radiation decreases over time, as a fraction of the entity's current radiation level per tick. + D:radiation_entity_decay_rate=0.001 + + # Controls the rate at which radiation will spread from chunk to chunk. + D:radiation_spread_rate=0.1 + + # Controls how high the ratio of radiation levels between chunks must be for radiation to spread between them. + D:radiation_spread_gradient=0.5 + + # Controls the rate at which radiation decreases in a chunk over time. + D:radiation_decay_rate=0.001 + + # The lowest rate of player and chunk irradiation possible in Rad/t - amounts below this are ignored. + D:radiation_lowest_rate=1.0E-15 + + # The maximum chunk radiation level possible in Rad/t. A negative value means there is no limit. + D:radiation_chunk_limit=-1.0 + + # gui.config.radiation.radiation_check_blocks.comment + B:radiation_check_blocks=true + + # The chunk radiation level in Rad/t beyond which blocks will start to be affected by radiation. + D:radiation_block_effect_limit=10.0 + + # The maximum number of attempts per chunk radiation update to mutate blocks. + I:radiation_block_effect_max_rate=0 + + # Multiplies the rate of irradiation while in rain. + D:radiation_rain_mult=1.0 + + # Multiplies the rate of irradiation while swimming. + D:radiation_swim_mult=2.0 + + # The total number of rads removed when using RadAway. + D:radiation_radaway_amount=300.0 + + # The total number of rads removed when using Slow-Acting RadAway. + D:radiation_radaway_slow_amount=300.0 + + # The rate at which rads is removed when using RadAway in Rad/t. + D:radiation_radaway_rate=5.0 + + # The rate at which rads is removed when using Slow-Acting RadAway in Rad/t. + D:radiation_radaway_slow_rate=0.025 + + # The time taken for a dose of radiation poisoning to be added to the player's rad count in ticks. + D:radiation_poison_time=60.0 + + # The time that must be waited between doses of RadAway in ticks. + D:radiation_radaway_cooldown=0.0 + + # Controls the amount of rad resistance gained when consuming Rad-X. + D:radiation_rad_x_amount=25.0 + + # The time taken for one dose of Rad-X to wear off in ticks. + D:radiation_rad_x_lifetime=12000.0 + + # The time that must be waited between doses of Rad-X in ticks. + D:radiation_rad_x_cooldown=0.0 + + # The rad resistance levels provided by the three levels of shielding. Order: light, medium, heavy. + D:radiation_shielding_level < + 0.01 + 0.1 + 1.0 + > + + # If enabled along with hardcore containers, radiation shielding can be applied to tile entities. + B:radiation_tile_shielding=true + + # The maximum rate at which scrubbers will remove radiation as a fraction of the radiation level of the chunk it is in. + D:radiation_scrubber_fraction=0.125 + + # The range of scrubbers' search for occluding blocks. + I:radiation_scrubber_radius=4 + + # Use a non-linear scrubbing rate equation instead of the linear behaviour? + B:radiation_scrubber_alt=false + + # The four parameters a,b,c,d in the non-linear scrubbing rate equation 'F = a^[-(S/b)^(S/c + 1)^(1/d)]', where 'F' is the remaining fraction of radiation left in the chunk's update buffer after scrubbing and 'S' is the effective number of scrubbers in the chunk after accounting for inefficiencies. It is recommended that you only modify these if you know what you are doing. + D:radiation_scrubber_param < + 2.14280951676725 + 3.0 + 4.0 + 2.0 + > + + # The power in RF/s scrubbers need to be supplied to run. + I:radiation_scrubber_power=500 + + # The amount of borax scrubbers need to be supplied per second. + I:radiation_scrubber_borax_rate=0 + + # The radiation level, as a power of ten, at which the Geiger counter block will emit a full-strength comparator signal. + D:radiation_geiger_block_redstone=3.0 + + # If enabled, radiation shielding attachment recipes will be added for all registered armor pieces. + B:radiation_shielding_default_recipes=true + + # List of armor item stacks for which shielding recipes will not be added by default. Format: 'modid:armorName:meta'. + S:radiation_shielding_item_blacklist < + nuclearcraft:helm_hazmat + nuclearcraft:chest_hazmat + nuclearcraft:legs_hazmat + nuclearcraft:boots_hazmat + ic2:hazmat_helmet + ic2:hazmat_chestplate + ic2:hazmat_leggings + ic2:rubber_boots + extraplanets:tier1_space_suit_helmet + extraplanets:tier1_space_suit_chest + extraplanets:tier1_space_suit_jetpack_chest + extraplanets:tier1_space_suit_leggings + extraplanets:tier1_space_suit_boots + extraplanets:tier1_space_suit_gravity_boots + extraplanets:tier2_space_suit_helmet + extraplanets:tier2_space_suit_chest + extraplanets:tier2_space_suit_jetpack_chest + extraplanets:tier2_space_suit_leggings + extraplanets:tier2_space_suit_boots + extraplanets:tier2_space_suit_gravity_boots + extraplanets:tier3_space_suit_helmet + extraplanets:tier3_space_suit_chest + extraplanets:tier3_space_suit_jetpack_chest + extraplanets:tier3_space_suit_leggings + extraplanets:tier3_space_suit_boots + extraplanets:tier3_space_suit_gravity_boots + extraplanets:tier4_space_suit_helmet + extraplanets:tier4_space_suit_chest + extraplanets:tier4_space_suit_jetpack_chest + extraplanets:tier4_space_suit_leggings + extraplanets:tier4_space_suit_boots + extraplanets:tier4_space_suit_gravity_boots + > + + # List of armor item stacks for which shielding recipes will be added. Mostly used when the automated shielding recipes are disabled. Format: 'modid:armorName:meta'. + S:radiation_shielding_custom_stacks < + > + + # List of armor item stacks and their default radiation shielding levels. Format: 'modid:armorName:meta_resistance'. Note: this is not the only way to add these values if you have CraftTweaker installed. Rad resistance can also be given to armor by changing their recipe such that an NBT tag called "ncRadiationResistance" with the double value equal to the resistance level is attached to it. + S:radiation_shielding_default_levels < + nuclearcraft:helm_hazmat_2.0 + nuclearcraft:chest_hazmat_3.0 + nuclearcraft:legs_hazmat_2.0 + nuclearcraft:boots_hazmat_2.0 + ic2:hazmat_helmet_2.0 + ic2:hazmat_chestplate_3.0 + ic2:hazmat_leggings_2.0 + ic2:rubber_boots_2.0 + ic2:quantum_helmet_2.0 + ic2:quantum_chestplate_3.0 + ic2:quantum_leggings_2.0 + ic2:quantum_boots_2.0 + gravisuite:gravichestplate_3.0 + ic2:itemarmorquantumhelmet_2.0 + ic2:itemarmorquantumchestplate_3.0 + ic2:itemarmorquantumlegs_2.0 + ic2:itemarmorquantumboots_2.0 + gravisuit:gravisuit_3.0 + gravisuit:nucleargravisuit_3.0 + extraplanets:tier1_space_suit_helmet_1.0 + extraplanets:tier1_space_suit_chest_1.5 + extraplanets:tier1_space_suit_jetpack_chest_1.5 + extraplanets:tier1_space_suit_leggings_1.0 + extraplanets:tier1_space_suit_boots_1.0 + extraplanets:tier1_space_suit_gravity_boots_1.0 + extraplanets:tier2_space_suit_helmet_1.3 + extraplanets:tier2_space_suit_chest_1.95 + extraplanets:tier2_space_suit_jetpack_chest_1.95 + extraplanets:tier2_space_suit_leggings_1.3 + extraplanets:tier2_space_suit_boots_1.3 + extraplanets:tier2_space_suit_gravity_boots_1.3 + extraplanets:tier3_space_suit_helmet_1.6 + extraplanets:tier3_space_suit_chest_2.4 + extraplanets:tier3_space_suit_jetpack_chest_2.4 + extraplanets:tier3_space_suit_leggings_1.6 + extraplanets:tier3_space_suit_boots_1.6 + extraplanets:tier3_space_suit_gravity_boots_1.6 + extraplanets:tier4_space_suit_helmet_2.0 + extraplanets:tier4_space_suit_chest_3.0 + extraplanets:tier4_space_suit_jetpack_chest_3.0 + extraplanets:tier4_space_suit_leggings_2.0 + extraplanets:tier4_space_suit_boots_2.0 + extraplanets:tier4_space_suit_gravity_boots_2.0 + > + + # If enabled, the radioactive stacks in a player's inventory will irradiate the chunk the player is in as well as the player directly. + B:radiation_hardcore_stacks=true + + # The radioactive stacks in container blocks will irradiate the chunk the tile entity is in at a rate of this fraction of their base radiation level. + D:radiation_hardcore_containers=0.0 + + # Radioactive items dropped on the ground will irradiate the chunk they are in. + B:radiation_dropped_items=true + + # If enabled, players' rad levels will persist on death. + B:radiation_death_persist=true + + # Specifies the fraction of the player's rad level that persists if Radiation Death Persistence is enabled. + D:radiation_death_persist_fraction=0.75 + + # Number of seconds players will have radiation immunity after death due to radiation. + D:radiation_death_immunity_time=90.0 + + # Lists of potion effects experienced at various percentages of radiation level by players. Format: 'radPercent_potionNameA@strength,potionNameB@strength,...,potionNameZ@strength'. + S:radiation_player_debuff_lists < + 40.0_minecraft:weakness@1 + 55.0_minecraft:weakness@1,minecraft:mining_fatigue@1 + 70.0_minecraft:weakness@2,minecraft:mining_fatigue@1,minecraft:hunger@1 + 80.0_minecraft:weakness@2,minecraft:mining_fatigue@2,minecraft:hunger@1,minecraft:poison@1 + 90.0_minecraft:weakness@3,minecraft:mining_fatigue@3,minecraft:hunger@2,minecraft:poison@1,minecraft:wither@1 + > + + # Lists of potion effects experienced at various percentages of radiation level by passive entities. Format: 'radPercent_potionNameA@strength,potionNameB@strength,...,potionNameZ@strength'. + S:radiation_passive_debuff_lists < + 40.0_minecraft:weakness@1 + 55.0_minecraft:weakness@1,minecraft:mining_fatigue@1 + 70.0_minecraft:weakness@2,minecraft:mining_fatigue@1,minecraft:hunger@1 + 80.0_minecraft:weakness@2,minecraft:mining_fatigue@2,minecraft:hunger@1,minecraft:poison@1 + 90.0_minecraft:weakness@3,minecraft:mining_fatigue@3,minecraft:hunger@2,minecraft:poison@1,minecraft:wither@1 + > + + # Lists of potion effects experienced at various percentages of radiation level by mobs. Format: 'radPercent_potionNameA@strength,potionNameB@strength,...,potionNameZ@strength'. + S:radiation_mob_buff_lists < + 40.0_minecraft:speed@1 + 55.0_minecraft:speed@1,minecraft:strength@1 + 70.0_minecraft:speed@1,minecraft:strength@1,minecraft:resistance@1 + 80.0_minecraft:speed@1,minecraft:strength@1,minecraft:resistance@1,minecraft:absorption@1 + 90.0_minecraft:speed@1,minecraft:strength@1,minecraft:resistance@1,minecraft:absorption@1,minecraft:regeneration@1 + > + + # If enabled, horses can be equipped with radiation-protective armor. + B:radiation_horse_armor=false + + # Modifier for the size of radiation info on the HUD. + D:radiation_hud_size=1.0 + + # Angle from the centre of the screen at which radiation info appears on the HUD. 0 degrees is the top of the screen, 45 is top-right, etc. + D:radiation_hud_position=225.0 + + # Optional config to specify where the rads overlay should appear on the screen if not wanted on a side or at a corner - if used, this config will be used in place of the angle-based one. Two doubles are required [x, y] which specify how far right (x) and how far down (y) from the top-left corner of the screen the overlay is drawn at. + D:radiation_hud_position_cartesian < + > + + # If enabled, a black outline will surround the radiation counter text underneath the rad bar. + B:radiation_hud_text_outline=false + + # If disabled, the rads overlay will show and the ticking will be heard even when a Geiger Counter is not being held. + B:radiation_require_counter=true + + # If enabled, chunk boundaries will be shown while holding or looking at a geiger counter block or radiation scrubber. + B:radiation_chunk_boundaries=true + + # If set to a positive integer, radiation levels will be shown without unit prefixes to this number of significant figures. + I:radiation_unit_prefixes=0 + + # Determines the total radiation that a Radiation Badge can be exposed to before disintegrating. + D:radiation_badge_durability=250.0 + + # Determines the amount of exposed radiation after which the Radiation Badge will inform the player of its total exposure level as a fraction of the durability. + D:radiation_badge_info_rate=0.1 +} + + +salt_fission { + # Modifies the power generated by salt fission reactors. + D:salt_fission_power=1.0 + + # Modifies the rate of fuel used by salt fission reactors. + D:salt_fission_fuel_use=1.0 + + # Modifies the heat generated by salt fission reactors. + D:salt_fission_heat_generation=1.0 + + # Can molten salt fission reactors overheat? + B:salt_fission_overheat=true + + # Modifies the radiation leaked by meltdowns. + D:salt_fission_meltdown_radiation_multiplier=1.0 + + # Minimum side length of molten salt fission reactors. + I:salt_fission_min_size=1 + + # Maximum side length of molten salt fission reactors. + I:salt_fission_max_size=24 + + # Heat removed per tick. Order: base, redstone, quartz, gold, glowstone, lapis, diamond, liquid helium, ender, cryotheum, iron, emerald, copper, tin, magnesium. + D:salt_fission_cooling_rate < + 240.0 + 360.0 + 360.0 + 480.0 + 520.0 + 480.0 + 600.0 + 560.0 + 480.0 + 640.0 + 320.0 + 640.0 + 320.0 + 480.0 + 440.0 + > + + # Percentage heat level of a salt fission reactor at which Redstone Emitters will output a full-strength redstone signal. + I:salt_fission_redstone_max_heat=50 + + # The maximum rate at which fuel distributors and retrievers can push to and pull from fuel vessels in mB/s. + I:salt_fission_max_distribution_rate=4 + + # Multiplier for the fraction of stored fluid that vessels will spread to adjacent components. + D:salt_fission_vessel_spread_ratio=0.5 + + # Multiplier for the fraction of stored fluid that heaters will spread to adjacent components. + D:salt_fission_heater_spread_ratio=0.5 +} + + +tools { + # Mining levels (wood = 0, stone = 1, etc.). Order: boron, boron spaxelhoe, tough alloy, tough alloy spaxelhoe, hard carbon, hard carbon spaxelhoe, boron nitride, boron nitride spaxelhoe. + I:tool_mining_level < + 2 + 2 + 3 + 3 + 3 + 3 + 4 + 4 + > + + # Max number of tool uses. Order: boron, boron spaxelhoe, tough alloy, tough alloy spaxelhoe, hard carbon, hard carbon spaxelhoe, boron nitride, boron nitride spaxelhoe. + I:tool_durability < + 547 + 2735 + 929 + 4645 + 1245 + 6225 + 1928 + 9640 + > + + # Determines the rate at which blocks are destroyed (wood = 2.0, stone = 4.0, etc.). Order: boron, boron spaxelhoe, tough alloy, tough alloy spaxelhoe, hard carbon, hard carbon spaxelhoe, boron nitride, boron nitride spaxelhoe. + D:tool_speed < + 8.0 + 8.0 + 10.0 + 10.0 + 11.0 + 11.0 + 12.0 + 12.0 + > + + # Related to the damage done per hit (wood = 0.0, stone = 1.0, etc.). Order: boron, boron spaxelhoe, tough alloy, tough alloy spaxelhoe, hard carbon, hard carbon spaxelhoe, boron nitride, boron nitride spaxelhoe. + D:tool_attack_damage < + 2.5 + 2.5 + 3.0 + 3.0 + 3.0 + 3.0 + 3.5 + 3.5 + > + + # Determines the quality of applied enchantments. Order: boron, boron spaxelhoe, tough alloy, tough alloy spaxelhoe, hard carbon, hard carbon spaxelhoe, boron nitride, boron nitride spaxelhoe. + I:tool_enchantability < + 6 + 6 + 15 + 15 + 12 + 12 + 20 + 20 + > + + # Determines the Tinkers' Construct handle modifiers of the materials. Order: boron, tough alloy, hard carbon, boron nitride. + D:tool_handle_modifier < + 0.85 + 1.1 + 1.0 + 0.75 + > + + # Will these materials be registered as tool materials for Tinkers' Construct? Order: boron, tough alloy, hard carbon, boron nitride, thorium, uranium, magnesium, chocolate. + B:tool_tic_register < + true + true + true + true + true + true + true + true + > +} + + +turbine { + # Minimum side length of turbines. + I:turbine_min_size=1 + + # Maximum side length of turbines. + I:turbine_max_size=24 + + # Multiplier for the energy transferred from the fluid flow to this type of rotor blade. Order: steel, extreme alloy, SiC-SiC CMC. + D:turbine_blade_efficiency < + 1.0 + 1.1 + 1.25 + > + + # Coefficient by which a set of this type of rotor blade multiplies the volume of the fluid in the oncoming flow. Order: steel, extreme alloy, SiC-SiC CMC. + D:turbine_blade_expansion < + 1.4 + 1.6 + 1.8 + > + + # Coefficient by which a set of rotor stators multiplies the volume of the fluid in the oncoming flow. + D:turbine_stator_expansion=0.75 + + # Multiplier for the energy generated by this type of dynamo coil. Order: magnesium, beryllium, aluminum, gold, copper, silver. + D:turbine_coil_conductivity < + 0.86 + 0.9 + 0.98 + 1.04 + 1.1 + 1.12 + > + + # Base RF produced per processed mB of this type of steam. Order: high pressure, low pressure, standard. + D:turbine_power_per_mb < + 16.0 + 4.0 + 4.0 + > + + # Expansion level for this type of steam's recipe. Order: high pressure, low pressure, standard. + D:turbine_expansion_level < + 4.0 + 2.0 + 2.0 + > + + # Maximum mB of fluid processed per tick per rotor blade. + I:turbine_mb_per_blade=100 + + # Modifier for the volume of turbine sound effects. + D:turbine_sound_volume=1.0 +} + + diff --git a/overrides/config/nutrition/effects/example.json b/overrides/config/nutrition/effects/example.json new file mode 100644 index 0000000..bd90cd4 --- /dev/null +++ b/overrides/config/nutrition/effects/example.json @@ -0,0 +1,19 @@ +{ + "name": "example", // Unique Effect ID + "potion": "minecraft:strength", // Potion's resource location (eg. fire_resistance) + "amplifier": 0, // Potion strength + "minimum": 75, // Minimum nutrition level to take effect + "maximum": 100, // Maximum nutrition level to take effect + "detect": "any", // Detection type. Accepted values: + // 'any': Any nutrient may be in the threshold + // 'average': The average of all nutrients must be in the threshold + // 'all': All nutrients must be in the threshold + // 'cumulative': For each nutrient within the threshold, the amplifier increases by one + "nutrients": [ // A whitelist of nutrient IDs to detect against + "fruit", // If this field is omitted, then all nutrients will be included + "vegetable" // + ], // + "cumulative_modifier": 1, // Amount to increase the amplifier by for each cumulative effect + "particles": "transparent", // Particle visibility: 'transparent' (default), 'translucent', or 'opaque' + "enabled": false // Will this effect be active or not +} diff --git a/overrides/config/nutrition/effects/mining_fatigue.json b/overrides/config/nutrition/effects/mining_fatigue.json new file mode 100644 index 0000000..45216b3 --- /dev/null +++ b/overrides/config/nutrition/effects/mining_fatigue.json @@ -0,0 +1,9 @@ +{ + "name": "mining_fatigue", + "potion": "minecraft:mining_fatigue", + "amplifier": 0, + "minimum": 0, + "maximum": 20, + "detect": "average", + "enabled": true +} diff --git a/overrides/config/nutrition/effects/resistance.json b/overrides/config/nutrition/effects/resistance.json new file mode 100644 index 0000000..9c12b49 --- /dev/null +++ b/overrides/config/nutrition/effects/resistance.json @@ -0,0 +1,9 @@ +{ + "name": "resistance", + "potion": "minecraft:resistance", + "amplifier": 0, + "minimum": 80, + "maximum": 100, + "detect": "average", + "enabled": true +} diff --git a/overrides/config/nutrition/effects/strength.json b/overrides/config/nutrition/effects/strength.json new file mode 100644 index 0000000..cefe611 --- /dev/null +++ b/overrides/config/nutrition/effects/strength.json @@ -0,0 +1,9 @@ +{ + "name": "strength", + "potion": "minecraft:strength", + "amplifier": 0, + "minimum": 90, + "maximum": 100, + "detect": "average", + "enabled": true +} diff --git a/overrides/config/nutrition/effects/toughness.json b/overrides/config/nutrition/effects/toughness.json new file mode 100644 index 0000000..204a2e3 --- /dev/null +++ b/overrides/config/nutrition/effects/toughness.json @@ -0,0 +1,10 @@ +{ + "name": "toughness", + "potion": "nutrition:toughness", + "amplifier": 0, + "minimum": 90, + "maximum": 100, + "detect": "cumulative", + "cumulative_modifier": 1, + "enabled": true +} diff --git a/overrides/config/nutrition/effects/weakness.json b/overrides/config/nutrition/effects/weakness.json new file mode 100644 index 0000000..13d95d2 --- /dev/null +++ b/overrides/config/nutrition/effects/weakness.json @@ -0,0 +1,9 @@ +{ + "name": "weakness", + "potion": "minecraft:weakness", + "amplifier": 0, + "minimum": 0, + "maximum": 10, + "detect": "average", + "enabled": true +} diff --git a/overrides/config/nutrition/nutrients/dairy.json b/overrides/config/nutrition/nutrients/dairy.json new file mode 100644 index 0000000..ae5c239 --- /dev/null +++ b/overrides/config/nutrition/nutrients/dairy.json @@ -0,0 +1,599 @@ +{ + "name": "dairy", + "icon": "minecraft:milk_bucket", + "color": "a0d4f7", + "enabled": true, + "food": { + "oredict": [ + "foodButter", + "foodCheese", + "foodChocolatebar", + "listAllmilk" + ], + "items": [ + "actuallyadditions:item_food:0", + "actuallyadditions:item_food:8", + "actuallyadditions:item_food:9", + "actuallyadditions:item_food:11", + "actuallyadditions:item_food:13", + "actuallyadditions:item_food:14", + "actuallyadditions:item_food:18", + "actuallyadditions:item_food:19", + "animania:cheese_omelette", + "animania:jersey_cheese_wedge", + "animania:milk_bottle", + "animania:super_omelette", + "aoa3:halycon_milk", + "arcticmobs:palesoup", + "betteranimalsplus:goatcheese", + "betteranimalsplus:goatmilk", + "betterwithmods:chowder", + "betterwithmods:cooked_scrambled_egg", + "betterwithmods:raw_scrambled_egg", + "complexcrops:buttered_bread", + "complexcrops:buttered_corn", + "complexcrops:buttered_cornbread", + "complexcrops:buttered_popcorn", + "dcs_climate:dcs_food_bowl_stew:1", + "dcs_climate:dcs_food_bowl_stew:2", + "dcs_climate:dcs_food_bowl_stew:4", + "dcs_climate:dcs_food_bowl_stew:7", + "dcs_climate:dcs_food_bread:4", + "dcs_climate:dcs_food_bread:5", + "dcs_climate:dcs_food_bread:6", + "dcs_climate:dcs_food_bread:7", + "dcs_climate:dcs_food_bread:8", + "dcs_climate:dcs_food_bread:9", + "dcs_climate:dcs_food_bread:10", + "dcs_climate:dcs_food_bread:11", + "dcs_climate:dcs_food_cake:0", + "dcs_climate:dcs_food_cake:1", + "dcs_climate:dcs_food_cake:2", + "dcs_climate:dcs_food_cake:3", + "dcs_climate:dcs_food_cake:4", + "dcs_climate:dcs_food_cake:5", + "dcs_climate:dcs_food_cake:10", + "dcs_climate:dcs_food_dairy:0", + "dcs_climate:dcs_food_dairy:1", + "dcs_climate:dcs_food_dairy:2", + "dcs_climate:dcs_food_noentity:2", + "dcs_climate:dcs_food_pie:4", + "dcs_climate:dcs_food_pie:5", + "dcs_climate:dcs_food_pie:8", + "dcs_climate:dcs_food_pie:9", + "dcs_climate:dcs_food_pie:10", + "dcs_climate:dcs_food_pie:11", + "dcs_climate:dcs_food_plate_soup:0", + "dcs_climate:dcs_food_plate_soup:1", + "dcs_climate:dcs_food_plate_soup:2", + "dcs_climate:dcs_food_plate_soup:3", + "dcs_climate:dcs_food_tart:0", + "dcs_climate:dcs_food_tart:1", + "dcs_climate:dcs_food_tart:2", + "dcs_climate:dcs_food_tart:3", + "dcs_climate:dcs_food_tart:4", + "dcs_climate:dcs_food_tart:5", + "dcs_climate:dcs_food_tart:6", + "dcs_climate:dcs_food_tart:7", + "dcs_climate:dcs_food_tart:8", + "dcs_climate:dcs_food_tart:9", + "dcs_climate:dcs_food_wagashi:3", + "duckcraft:ducktacoitem", + "faunaandecology:bucket_curdle", + "faunaandecology:bucket_curdle_fatty", + "faunaandecology:bucket_fatty_milk", + "faunaandecology:cheese_cow", + "faunaandecology:cheese_fatty", + "foodexpansion:itemblazecream", + "foodexpansion:itemchocolatebar", + "galacticraftcore:cheese_curd", + "galacticraftcore:food:4", + "galacticraftcore:food:5", + "galacticraftcore:food:8", + "grimpack:apple_pie", + "grimpack:butter", + "grimpack:cheese", + "grimpack:cheese_burger", + "grimpack:chocolate_ball", + "grimpack:chocolate_cake", + "grimpack:chocolate_pie", + "grimpack:dough", + "grimpack:eggs_cooked", + "grimpack:eggs_mixed", + "grimpack:eggs_unmixed", + "grimpack:hot_cheese", + "grimpack:melon_pie", + "grimpack:pork_pie", + "grimpack:pumpkin_pie", + "grimpack:raw_apple_pie", + "grimpack:raw_chocolate_pie", + "grimpack:raw_empty_pie", + "grimpack:raw_melon_pie", + "grimpack:raw_pork_pie", + "grimpack:raw_pumpkin_pie", + "growthcraft_milk:bottlefluid_butter_milk", + "growthcraft_milk:bottlefluid_milk", + "growthcraft_milk:bottlefluid_skim_milk", + "growthcraft_milk:ice_cream:0", + "growthcraft_milk:ice_cream:1", + "growthcraft_milk:ice_cream:2", + "growthcraft_milk:ice_cream:3", + "growthcraft_milk:ice_cream:4", + "growthcraft_milk:ice_cream:5", + "growthcraft_milk:kumisbottle:0", + "growthcraft_milk:kumisbottle:1", + "growthcraft_milk:kumisbottle:2", + "growthcraft_milk:kumisbottle:3", + "growthcraft_milk:kumisbottle:4", + "growthcraft_milk:kumisbottle:5", + "growthcraft_milk:kumisbottle:6", + "growthcraft_milk:yogurt:0", + "growthcraft_milk:yogurt:1", + "growthcraft_milk:yogurt:2", + "growthcraft_milk:yogurt:3", + "growthcraft_milk:yogurt:4", + "growthcraft_milk:yogurt:5", + "harvestcraft:anchovypepperonipizzaitem", + "harvestcraft:appleyogurtitem", + "harvestcraft:apricotyogurtitem", + "harvestcraft:asparagusquicheitem", + "harvestcraft:asparagussoupitem", + "harvestcraft:avocadoburritoitem", + "harvestcraft:baconcheeseburgeritem", + "harvestcraft:baconmushroomburgeritem", + "harvestcraft:baconpancakesitem", + "harvestcraft:bakedbeetsitem", + "harvestcraft:bakedturnipsitem", + "harvestcraft:baklavaitem", + "harvestcraft:bananamilkshakeitem", + "harvestcraft:banananutbreaditem", + "harvestcraft:bananasplititem", + "harvestcraft:bananayogurtitem", + "harvestcraft:bangersandmashitem", + "harvestcraft:bbqchickenbiscuititem", + "harvestcraft:bbqchickenpizzaitem", + "harvestcraft:beanburritoitem", + "harvestcraft:beansontoastitem", + "harvestcraft:beetsaladitem", + "harvestcraft:beetsoupitem", + "harvestcraft:berrymeringuenestitem", + "harvestcraft:biscuititem", + "harvestcraft:biscuitsandgravyitem", + "harvestcraft:blackberryyogurtitem", + "harvestcraft:blueberrypancakesitem", + "harvestcraft:blueberryyogurtitem", + "harvestcraft:braisedonionsitem", + "harvestcraft:breakfastburritoitem", + "harvestcraft:briochebunitem", + "harvestcraft:broccolimacitem", + "harvestcraft:broccolindipitem", + "harvestcraft:brownieitem", + "harvestcraft:buttercookieitem", + "harvestcraft:butteredpotatoitem", + "harvestcraft:caramelcupcakeitem", + "harvestcraft:caramelicecreamitem", + "harvestcraft:carrotcupcakeitem", + "harvestcraft:carrotsoupitem", + "harvestcraft:ceasarsaladitem", + "harvestcraft:chaoscookieitem", + "harvestcraft:cheddarandsourcreampotatochipsitem", + "harvestcraft:cheeseburgeritem", + "harvestcraft:cheesecake", + "harvestcraft:cheesecakeitem", + "harvestcraft:cheesedanishitem", + "harvestcraft:cheeseontoastitem", + "harvestcraft:cheesesteakitem", + "harvestcraft:cheesyshrimpquinoaitem", + "harvestcraft:cheezepuffsitem", + "harvestcraft:cherrycheesecake", + "harvestcraft:cherrycheesecakeitem", + "harvestcraft:cherryicecreamitem", + "harvestcraft:cherryyogurtitem", + "harvestcraft:chickenandwafflesitem", + "harvestcraft:chickenbiscuititem", + "harvestcraft:chickencordonbleuitem", + "harvestcraft:chickencurryitem", + "harvestcraft:chickendinneritem", + "harvestcraft:chickenparmasanitem", + "harvestcraft:chilicupcakeitem", + "harvestcraft:chilipoppersitem", + "harvestcraft:chimichangaitem", + "harvestcraft:chipsanddipitem", + "harvestcraft:chocolatebaritem", + "harvestcraft:chocolatecaramelfudgeitem", + "harvestcraft:chocolatecoconutbaritem", + "harvestcraft:chocolatecupcakeitem", + "harvestcraft:chocolateicecreamitem", + "harvestcraft:chocolatemilkitem", + "harvestcraft:chocolatemilkshakeitem", + "harvestcraft:chocolatepuddingitem", + "harvestcraft:chocolaterollitem", + "harvestcraft:chocolatesprinklecake", + "harvestcraft:chocolatesprinklecakeitem", + "harvestcraft:chocolateyogurtitem", + "harvestcraft:chocovoxelsitem", + "harvestcraft:cinnamonbreaditem", + "harvestcraft:cinnamontoastitem", + "harvestcraft:cobblestonecobbleritem", + "harvestcraft:coconutyogurtitem", + "harvestcraft:coffeeconlecheitem", + "harvestcraft:coffeecupcakeitem", + "harvestcraft:cookiesandmilkitem", + "harvestcraft:cornbreaditem", + "harvestcraft:cornedbeefbreakfastitem", + "harvestcraft:cornedbeefhashitem", + "harvestcraft:cornflakesitem", + "harvestcraft:cornonthecobitem", + "harvestcraft:crackersandcheeseitem", + "harvestcraft:crackersitem", + "harvestcraft:cranberryyogurtitem", + "harvestcraft:crawfishetoufeeitem", + "harvestcraft:crayfishsaladitem", + "harvestcraft:creamcookieitem", + "harvestcraft:creamedcornitem", + "harvestcraft:creamofavocadosoupitem", + "harvestcraft:crispyricepuffcerealitem", + "harvestcraft:croissantitem", + "harvestcraft:cucumbersoupitem", + "harvestcraft:custarditem", + "harvestcraft:damperitem", + "harvestcraft:delightedmealitem", + "harvestcraft:deluxecheeseburgeritem", + "harvestcraft:deluxechickencurryitem", + "harvestcraft:deluxenachoesitem", + "harvestcraft:durianmilkshakeitem", + "harvestcraft:eggnogitem", + "harvestcraft:eggplantparmitem", + "harvestcraft:eggsbenedictitem", + "harvestcraft:eggtartitem", + "harvestcraft:enchiladaitem", + "harvestcraft:escargotitem", + "harvestcraft:fairybreaditem", + "harvestcraft:figyogurtitem", + "harvestcraft:fishtacoitem", + "harvestcraft:friedbolognasandwichitem", + "harvestcraft:friedfeastitem", + "harvestcraft:fruitcreamfestivalbreaditem", + "harvestcraft:fruitcrumbleitem", + "harvestcraft:garlicbreaditem", + "harvestcraft:garlicmashedpotatoesitem", + "harvestcraft:gingerbreaditem", + "harvestcraft:glazedcarrotsitem", + "harvestcraft:gooseberrymilkshakeitem", + "harvestcraft:gooseberryyogurtitem", + "harvestcraft:gourmetbeefburgeritem", + "harvestcraft:gourmetmuttonburgeritem", + "harvestcraft:gourmetporkburgeritem", + "harvestcraft:gourmetvenisonburgeritem", + "harvestcraft:grapefruityogurtitem", + "harvestcraft:grapeyogurtitem", + "harvestcraft:greenbeancasseroleitem", + "harvestcraft:grilledcheeseitem", + "harvestcraft:grilledcheesevegemitetoastitem", + "harvestcraft:gritsitem", + "harvestcraft:groiledcheesesandwichitem", + "harvestcraft:hamandcheesesandwichitem", + "harvestcraft:hamandpineapplepizzaitem", + "harvestcraft:heartybreakfastitem", + "harvestcraft:herbbutterparsnipsitem", + "harvestcraft:homestylelunchitem", + "harvestcraft:honeybunitem", + "harvestcraft:honeycombchocolatebaritem", + "harvestcraft:honeyglazedcarrotsitem", + "harvestcraft:honeylemonlambitem", + "harvestcraft:hotchocolateitem", + "harvestcraft:hotcocoaitem", + "harvestcraft:hotdishcasseroleitem", + "harvestcraft:hotwingsitem", + "harvestcraft:icecreamitem", + "harvestcraft:keylimepieitem", + "harvestcraft:kiwiyogurtitem", + "harvestcraft:lamingtoncake", + "harvestcraft:lamingtonitem", + "harvestcraft:lasagnaitem", + "harvestcraft:leekbaconsoupitem", + "harvestcraft:lemonchickenitem", + "harvestcraft:lemoncupcakeitem", + "harvestcraft:lemondrizzlecakeitem", + "harvestcraft:lemonmeringueitem", + "harvestcraft:lemonyogurtitem", + "harvestcraft:limeyogurtitem", + "harvestcraft:loadedbakedpotatoitem", + "harvestcraft:mangoyogurtitem", + "harvestcraft:maplesyruppancakesitem", + "harvestcraft:maplesyrupwafflesitem", + "harvestcraft:mashedpotatoeschickenbiscuititem", + "harvestcraft:mashedpotatoesitem", + "harvestcraft:mashedsweetpotatoesitem", + "harvestcraft:meatfeastpizzaitem", + "harvestcraft:melonyogurtitem", + "harvestcraft:meringuecookieitem", + "harvestcraft:merveilleuxitem", + "harvestcraft:mincepieitem", + "harvestcraft:mintchocolatechipicecreamitem", + "harvestcraft:mintcupcakeitem", + "harvestcraft:mochaicecreamitem", + "harvestcraft:mochicakeitem", + "harvestcraft:mochidessertitem", + "harvestcraft:montecristosandwichitem", + "harvestcraft:mozzerellasticksitem", + "harvestcraft:museliitem", + "harvestcraft:mushroomlasagnaitem", + "harvestcraft:mushroomrisottoitem", + "harvestcraft:mushroomsteakitem", + "harvestcraft:nachoesitem", + "harvestcraft:neapolitanicecreamitem", + "harvestcraft:netherstartoastitem", + "harvestcraft:nutellaitem", + "harvestcraft:onionsoupitem", + "harvestcraft:orangeyogurtitem", + "harvestcraft:pancakesitem", + "harvestcraft:paneeritem", + "harvestcraft:paneertikkamasalaitem", + "harvestcraft:papayayogurtitem", + "harvestcraft:paradiseburgeritem", + "harvestcraft:pastagardeniaitem", + "harvestcraft:peachesandcreamoatmealitem", + "harvestcraft:peachyogurtitem", + "harvestcraft:peanutbuttercupcakeitem", + "harvestcraft:peanutbuttercupitem", + "harvestcraft:pearyogurtitem", + "harvestcraft:pecanpieitem", + "harvestcraft:pepperjellyandcrackersitem", + "harvestcraft:persimmonyogurtitem", + "harvestcraft:pineappleyogurtitem", + "harvestcraft:pistachioicecreamitem", + "harvestcraft:pizzaitem", + "harvestcraft:pizzasliceitem", + "harvestcraft:pizzasoupitem", + "harvestcraft:plainyogurtitem", + "harvestcraft:ploughmanslunchitem", + "harvestcraft:plumyogurtitem", + "harvestcraft:pomegranateyogurtitem", + "harvestcraft:potatoandcheesepirogiitem", + "harvestcraft:potatoandleeksoupitem", + "harvestcraft:potatocakesitem", + "harvestcraft:potatoskinsitem", + "harvestcraft:poutineitem", + "harvestcraft:pumpkincheesecake", + "harvestcraft:pumpkincheesecakeitem", + "harvestcraft:pumpkinoatsconesitem", + "harvestcraft:pumpkinsoupitem", + "harvestcraft:pumpkinspicelatteitem", + "harvestcraft:pumpkinyogurtitem", + "harvestcraft:quesadillaitem", + "harvestcraft:randomtacoitem", + "harvestcraft:raspberrymilkshakeitem", + "harvestcraft:raspberryyogurtitem", + "harvestcraft:redvelvetcake", + "harvestcraft:redvelvetcakeitem", + "harvestcraft:redvelvetcupcakeitem", + "harvestcraft:refriedbeansitem", + "harvestcraft:ricepuddingitem", + "harvestcraft:rivermudcakeitem", + "harvestcraft:rootbeerfloatitem", + "harvestcraft:salisburysteakitem", + "harvestcraft:sausagebeanmeltitem", + "harvestcraft:scallionbakedpotatoitem", + "harvestcraft:smoresitem", + "harvestcraft:softpretzelandmustarditem", + "harvestcraft:softpretzelitem", + "harvestcraft:sourcreamandonionpotatochipsitem", + "harvestcraft:southernstylebreakfastitem", + "harvestcraft:spaghettidinneritem", + "harvestcraft:spicebunitem", + "harvestcraft:spinachpieitem", + "harvestcraft:spumoniicecreamitem", + "harvestcraft:starfruityogurtitem", + "harvestcraft:strawberrycupcakeitem", + "harvestcraft:strawberryicecreamitem", + "harvestcraft:strawberrymilkshakeitem", + "harvestcraft:strawberrysouffleitem", + "harvestcraft:strawberryyogurtitem", + "harvestcraft:stuffedchilipeppersitem", + "harvestcraft:stuffedeggplantitem", + "harvestcraft:stuffedmushroomitem", + "harvestcraft:succotashitem", + "harvestcraft:sugarcookieitem", + "harvestcraft:supremepizzaitem", + "harvestcraft:sweetpotatosouffleitem", + "harvestcraft:tacoitem", + "harvestcraft:thankfuldinneritem", + "harvestcraft:theatreboxitem", + "harvestcraft:timtamitem", + "harvestcraft:tiropitaitem", + "harvestcraft:toadintheholeitem", + "harvestcraft:toastedwesternitem", + "harvestcraft:tunapotatoitem", + "harvestcraft:turnipsoupitem", + "harvestcraft:vanillacupcakeitem", + "harvestcraft:vanillaicecreamitem", + "harvestcraft:vanillayogurtitem", + "harvestcraft:vindalooitem", + "harvestcraft:wafflesitem", + "harvestcraft:yorkshirepuddingitem", + "harvestcraft:zestyzucchiniitem", + "harvestcraft:zucchinibakeitem", + "harvestcraft:zucchinifriesitem", + "minecraft:cake", + "minecraft:golden_apple:1", + "minecraft:milk_bucket", + "netherex:congealed_magma_cream", + "pizzacraft:slice_0", + "pizzacraft:slice_1", + "pizzacraft:slice_2", + "pizzacraft:slice_3", + "pizzacraft:slice_4", + "pizzacraft:slice_5", + "pizzacraft:slice_6", + "pizzacraft:slice_7", + "pizzacraft:slice_8", + "pizzacraft:slice_9", + "pizzacraft:slice_10", + "pmp:frdri_blu", + "pmp:frdri_cya", + "pmp:frdri_grn", + "pmp:frdri_ora", + "pmp:frdri_pnk", + "pmp:frdri_pur", + "pmp:frdri_red", + "pmp:frdri_wht", + "pmp:frdri_yel", + "primal:cheese_white", + "rats:string_cheese", + "realworld:frdri_blu", + "realworld:frdri_cya", + "realworld:frdri_grn", + "realworld:frdri_ora", + "realworld:frdri_pnk", + "realworld:frdri_pur", + "realworld:frdri_red", + "realworld:frdri_wht", + "realworld:frdri_yel", + "rockhounding_surface:truffle_omelette", + "rockhounding_surface:truffle_pumpkin", + "saltmod:pumpkin_porridge", + "simplecorn:chickencornchowder", + "simplecorn:cornchowder", + "simplystrawberries:strawberrymilkshakeitem", + "simplytea:cup_cocoa:0", + "simplytea:cup_cocoa:1", + "simplytea:cup_tea_chai:0", + "simplytea:cup_tea_chai:1", + "skyes_bakery:bakingchocolate", + "skyes_bakery:cappuccino", + "skyes_bakery:chocolatecake", + "skyes_bakery:coffee", + "skyes_bakery:darkbakingchocolate", + "skyes_bakery:hotchocolate", + "skyes_bakery:icedcoffee", + "skyes_bakery:icedlatte", + "skyes_bakery:icedmacchiato", + "skyes_bakery:latte", + "skyes_bakery:macchiato", + "skyes_bakery:montblanc", + "skyes_bakery:rubybakingchocolate", + "skyes_bakery:sparklyvalentineschocolatedonut", + "skyes_bakery:valentinoscharmingchocolates", + "skyes_bakery:whitebakingchocolate", + "tconstruct:edible:1", + "tconstruct:edible:2", + "tconstruct:edible:4", + "tconstruct:edible:30", + "tconstruct:edible:31", + "tconstruct:edible:32", + "tconstruct:edible:34", + "teastory:milk_tea:0", + "teastory:milk_tea:2", + "teastory:milk_tea:3", + "teastory:milk_tea:4", + "teastory:milk_tea:5", + "tp:slime_juice", + "tt:apple_ice_cream", + "tt:apple_ice_cream_taco", + "tt:chocolate_ice_cream", + "tt:chocolate_ice_cream_taco", + "tt:cookie_ice_cream", + "tt:cookie_ice_cream_taco", + "tt:plain_ice_cream", + "tt:plain_ice_cream_taco", + "tt:pumpkin_ice_cream", + "tt:pumpkin_ice_cream_taco", + "tt:waffle_tortilla", + "tt:watermelon_ice_cream", + "tt:watermelon_ice_cream_taco", + "vanillafoodpantry:bat_cheeseburger", + "vanillafoodpantry:bucket_sweetened_milk", + "vanillafoodpantry:cake_slice", + "vanillafoodpantry:cheese_ball", + "vanillafoodpantry:cheese_sandwich", + "vanillafoodpantry:creamsoup", + "vanillafoodpantry:creamsoup:928", + "vanillafoodpantry:creamsoup:929", + "vanillafoodpantry:creamsoup:973", + "vanillafoodpantry:creamsoup:984", + "vanillafoodpantry:creamsoup:987", + "vanillafoodpantry:creamsoup:990", + "vanillafoodpantry:creamsoup:993", + "vanillafoodpantry:creamsoup:995", + "vanillafoodpantry:creamsoup:997", + "vanillafoodpantry:dough_ball:5", + "vanillafoodpantry:enriched_pumpkin_pie", + "vanillafoodpantry:fish_chowder", + "vanillafoodpantry:fudge_portion", + "vanillafoodpantry:milkdrink:0", + "vanillafoodpantry:milkdrink:1", + "vanillafoodpantry:milkdrink:310", + "vanillafoodpantry:milkdrink:334", + "vanillafoodpantry:milkdrink:335", + "vanillafoodpantry:milkdrink:336", + "vanillafoodpantry:milkdrink:379", + "vanillafoodpantry:milkdrink:382", + "vanillafoodpantry:milkdrink:393", + "vanillafoodpantry:milkdrink:397", + "vanillafoodpantry:milkdrink:398", + "vanillafoodpantry:milkdrink:399", + "vanillafoodpantry:milk_portion", + "vanillafoodpantry:molasses_glazed_carrots", + "vanillafoodpantry:muffins:402", + "vanillafoodpantry:muffins:404", + "vanillafoodpantry:muffins:406", + "vanillafoodpantry:pickled_egg", + "vanillafoodpantry:portion_butter", + "vanillafoodpantry:sandwich:1", + "vanillafoodpantry:sandwich:2", + "vanillafoodpantry:snowcone:9", + "vanillafoodpantry:snowcone:12", + "vanillafoodpantry:snowcone:42", + "vanillafoodpantry:snowcone:48", + "vanillafoodpantry:stewed:20", + "vanillafoodpantry:stewed:21", + "vanillafoodpantry:tatoes:0", + "vanillafoodpantry:tatoes:1", + "vanillafoodpantry:tatoes:3", + "vanillafoodpantry:tatoes:4", + "vanillafoodpantry:tatoes:5", + "vanillafoodpantry:tatoes:6", + "vanillafoodpantry:tatoes:7", + "vanillafoodpantry:tatoes:8", + "vanillafoodpantry:tatoes:9", + "vanillafoodpantry:tatoes:10", + "vanillafoodpantry:tatoes:11", + "vanillafoodpantry:tatoes:12", + "vanillafoodpantry:teadrink:201", + "vanillafoodpantry:teadrink:202", + "xlfoodmod:bourbon_biscuit", + "xlfoodmod:breakfast_sandwich", + "xlfoodmod:burrito", + "xlfoodmod:butter", + "xlfoodmod:butter_rice", + "xlfoodmod:caesar_salad", + "xlfoodmod:cappuccino", + "xlfoodmod:cheese", + "xlfoodmod:cheeseburger", + "xlfoodmod:cheese_cake", + "xlfoodmod:cheese_pie", + "xlfoodmod:cheese_puff", + "xlfoodmod:cheesy_bread", + "xlfoodmod:chocolate_icecream", + "xlfoodmod:crouton", + "xlfoodmod:enchilada", + "xlfoodmod:garden_salad", + "xlfoodmod:grilled_cheese_sandwich", + "xlfoodmod:icecream_sandwich", + "xlfoodmod:jambon_beurre", + "xlfoodmod:lasagne", + "xlfoodmod:macaroni_and_cheese", + "xlfoodmod:oreo_cake", + "xlfoodmod:oreo_cookie", + "xlfoodmod:oreo_cupcake", + "xlfoodmod:pizza", + "xlfoodmod:slice_of_pizza", + "xlfoodmod:strawberry_icecream", + "xlfoodmod:taco", + "xlfoodmod:taco_salad", + "xlfoodmod:vanilla_icecream", + "xlfoodmod:waffle" + ] + } +} diff --git a/overrides/config/nutrition/nutrients/example.json b/overrides/config/nutrition/nutrients/example.json new file mode 100644 index 0000000..23184e8 --- /dev/null +++ b/overrides/config/nutrition/nutrients/example.json @@ -0,0 +1,19 @@ +{ + "name": "example", // Unique nutrient ID + "icon": "minecraft:carrot", // Item drawn in nutrient GUI + "color": "72dd5a", // Hexadecimal color used to draw the nutrient bar + "decay": 2.5, // Override global decay multiplier (-100 to 100) + "visible": true, // Will this nutrient be visible in the GUI and tooltips + "enabled": false, // Will this nutrient be loaded in-game + "food": { // + "oredict": [ // List of ore dictionary entries that are included in this nutrient + "listAllveggie", // + "listAllgreenveggie" // + ], // + "items": [ // List of item IDs for foods that are included in this nutrient + "minecraft:carrot", // + "minecraft:apple:1", // + "minecraft:cake" // + ] + } +} diff --git a/overrides/config/nutrition/nutrients/fruit.json b/overrides/config/nutrition/nutrients/fruit.json new file mode 100644 index 0000000..14b3dc5 --- /dev/null +++ b/overrides/config/nutrition/nutrients/fruit.json @@ -0,0 +1,756 @@ +{ + "name": "fruit", + "icon": "minecraft:apple", + "color": "cd73f4", + "enabled": true, + "food": { + "oredict": [ + "cropAvocado", + "cropCandle", + "cropCherry", + "cropCoconut", + "cropDate", + "cropDeathFruit", + "cropDurian", + "cropLemon", + "cropLifeFruit", + "cropOlive", + "cropPapaya", + "cropPlum", + "cropPumpkin", + "foodApplesauce", + "foodBerry", + "foodFruit", + "foodFruitsalad", + "foodGrapejuice", + "foodRaisins", + "foodToastedcoconut", + "foodVinegar", + "fruitForestry", + "listAllberry", + "listAllfruit", + "listAllsmoothie" + ], + "items": [ + "actuallyadditions:item_food:1", + "actuallyadditions:item_jam:0", + "actuallyadditions:item_jam:1", + "actuallyadditions:item_jam:2", + "actuallyadditions:item_jam:3", + "actuallyadditions:item_jam:4", + "actuallyadditions:item_jam:5", + "actuallyadditions:item_jam:6", + "aether_legacy:blue_berry", + "aether_legacy:enchanted_blueberry", + "aether_legacy:white_apple", + "aoa3:bubble_berries", + "aoa3:heart_fruit", + "aoa3:lunalons", + "aoa3:lunarade", + "aoa3:luna_globe", + "aoa3:magic_marang", + "aoa3:nature_melon_slice", + "beasts:coconut", + "beasts:coconut_juice", + "betternether:black_apple", + "betternether:stalagnate_bowl_apple", + "betterwithaddons:food_mulberry", + "betterwithaddons:food_pie_melon", + "betterwithmods:apple_pie", + "bewitchment:elderberries", + "bewitchment:juniper_berries", + "biomesoplenty:berries", + "brewcraft:coconutrumitem", + "brewcraft:hardapplecideritem", + "brewcraft:hardlemonadeitem", + "brewcraft:pinkmoscatoitem", + "brewcraft:pmaxrieslingitem", + "brewcraft:rennalgolditem", + "brewcraft:riverchardonnayitem", + "brewcraft:savannazinfandelitem", + "brewcraft:swampmerlotitem", + "brewcraft:tiagapinotnoiritem", + "dcs_climate:dcs_food_bowl_stew:7", + "dcs_climate:dcs_food_cake:4", + "dcs_climate:dcs_food_cake:6", + "dcs_climate:dcs_food_cake:10", + "dcs_climate:dcs_food_icecream:2", + "dcs_climate:dcs_food_icecream:3", + "dcs_climate:dcs_food_itemfood", + "dcs_climate:dcs_food_noentity:1", + "dcs_climate:dcs_food_pie:6", + "dcs_climate:dcs_food_pie:7", + "dcs_climate:dcs_food_sandwich:0", + "dcs_climate:dcs_food_sandwich:2", + "dcs_climate:dcs_food_snack:3", + "dcs_climate:dcs_food_tart:0", + "dcs_climate:dcs_food_tart:1", + "dcs_climate:dcs_food_tart:2", + "dcs_climate:dcs_food_tart:3", + "dcs_climate:dcs_food_tart:8", + "dcs_climate:dcs_food_tart:9", + "dcs_climate:dcs_food_wagashi:4", + "dcs_climate:dcs_food_wagashi:6", + "duckcraft:duckbwbsitem", + "erebus:erebus_food:7", + "erebus:erebus_food:8", + "erebus:erebus_food:14", + "erebus:erebus_food:17", + "erebus:erebus_food:18", + "erebus:erebus_food:19", + "erebus:smoothie:2", + "erebus:smoothie:7", + "erebus:smoothie:9", + "exsartagine:pizzasweet", + "exsartagine:pizzasweetraw", + "extrautils2:magicapple", + "foodexpansion:itemcactusfruit", + "foodexpansion:itemmelonsalad", + "galacticraftcore:food:0", + "galacticraftcore:food:2", + "glacidus:grapes", + "glacidus:raisins", + "grimoireofgaia:food_nether_wart", + "grimoireofgaia:food_pie_apple_gold", + "grimoireofgaia:food_small_apple_gold", + "grimpack:apple_pie", + "grimpack:dragon_fruit", + "grimpack:melon_pie", + "grimpack:pumpkin_pie", + "grimpack:pumpkin_slice", + "grimpack:raw_melon_pie", + "grimpack:raw_pumpkin_pie", + "growthcraft_apples:applecider:0", + "growthcraft_apples:applecider:1", + "growthcraft_apples:applecider:2", + "growthcraft_apples:applecider:3", + "growthcraft_apples:applecider:4", + "growthcraft_apples:applecider:5", + "growthcraft_apples:applecider:6", + "growthcraft_grapes:grape", + "growthcraft_grapes:grapewine:0", + "growthcraft_grapes:grapewine:1", + "growthcraft_grapes:grapewine:2", + "growthcraft_grapes:grapewine:3", + "growthcraft_grapes:grapewine:4", + "growthcraft_grapes:grapewine:5", + "growthcraft_grapes:grapewine:6", + "growthcraft_grapes:grapewine:7", + "growthcraft_grapes:grapewine:8", + "growthcraft_grapes:grapewine:9", + "growthcraft_grapes:grapewine:10", + "growthcraft_grapes:grapewine:11", + "growthcraft_grapes:grapewine:12", + "growthcraft_grapes:grapewine:13", + "growthcraft_grapes:grapewine:14", + "growthcraft_grapes:grapewine:15", + "growthcraft_grapes:grapewine:16", + "growthcraft_grapes:grapewine:17", + "growthcraft_grapes:grapewine:18", + "growthcraft_grapes:grapewine:19", + "growthcraft_grapes:grapewine:20", + "growthcraft_grapes:grapewine:21", + "growthcraft_grapes:grapewine:22", + "growthcraft_grapes:grapewine:23", + "growthcraft_milk:ice_cream:2", + "growthcraft_milk:ice_cream:3", + "growthcraft_milk:ice_cream:5", + "growthcraft_milk:yogurt:2", + "growthcraft_milk:yogurt:3", + "growthcraft_milk:yogurt:5", + "harvestcraft:akutuqitem", + "harvestcraft:applecideritem", + "harvestcraft:applefritteritem", + "harvestcraft:applejellyitem", + "harvestcraft:applejellysandwichitem", + "harvestcraft:applejuiceitem", + "harvestcraft:applepieitem", + "harvestcraft:applesauceitem", + "harvestcraft:applesmoothieitem", + "harvestcraft:applesnowitem", + "harvestcraft:appleyogurtitem", + "harvestcraft:apricotglazedporkitem", + "harvestcraft:apricotjellyitem", + "harvestcraft:apricotjellysandwichitem", + "harvestcraft:apricotjuiceitem", + "harvestcraft:apricotsmoothieitem", + "harvestcraft:apricotyogurtitem", + "harvestcraft:avocadoburritoitem", + "harvestcraft:babaganoushitem", + "harvestcraft:baconwrappeddatesitem", + "harvestcraft:bakedalaskaitem", + "harvestcraft:bakedhamitem", + "harvestcraft:bananamilkshakeitem", + "harvestcraft:banananutbreaditem", + "harvestcraft:bananasmoothieitem", + "harvestcraft:bananasplititem", + "harvestcraft:bananayogurtitem", + "harvestcraft:battenbergitem", + "harvestcraft:bbqjackfruititem", + "harvestcraft:bbqplatteritem", + "harvestcraft:bbqpotatochipsitem", + "harvestcraft:beetburgeritem", + "harvestcraft:beetsaladitem", + "harvestcraft:berrymeringuenestitem", + "harvestcraft:berryvinaigrettesaladitem", + "harvestcraft:blackberrycobbleritem", + "harvestcraft:blackberryjellyitem", + "harvestcraft:blackberryjellysandwichitem", + "harvestcraft:blackberryjuiceitem", + "harvestcraft:blackberrysmoothieitem", + "harvestcraft:blackberryyogurtitem", + "harvestcraft:blueberryjellyitem", + "harvestcraft:blueberryjellysandwichitem", + "harvestcraft:blueberryjuiceitem", + "harvestcraft:blueberrymuffinitem", + "harvestcraft:blueberrypancakesitem", + "harvestcraft:blueberrypieitem", + "harvestcraft:blueberrysmoothieitem", + "harvestcraft:blueberryyogurtitem", + "harvestcraft:buttertartitem", + "harvestcraft:cactusfruitjuiceitem", + "harvestcraft:californiarollitem", + "harvestcraft:candiedlemonitem", + "harvestcraft:caramelappleitem", + "harvestcraft:cevicheitem", + "harvestcraft:charsiuitem", + "harvestcraft:cherrycheesecake", + "harvestcraft:cherrycheesecakeitem", + "harvestcraft:cherrycoconutchocolatebaritem", + "harvestcraft:cherryicecreamitem", + "harvestcraft:cherryjellyitem", + "harvestcraft:cherryjellysandwichitem", + "harvestcraft:cherryjuiceitem", + "harvestcraft:cherrypieitem", + "harvestcraft:cherryslushieitem", + "harvestcraft:cherrysmoothieitem", + "harvestcraft:cherrysodaitem", + "harvestcraft:cherryyogurtitem", + "harvestcraft:chickencurryitem", + "harvestcraft:chimichangaitem", + "harvestcraft:chipsandsalsaitem", + "harvestcraft:chocolatecherryitem", + "harvestcraft:chocolatecoconutbaritem", + "harvestcraft:chocolateorangeitem", + "harvestcraft:chocolatestrawberryitem", + "harvestcraft:chorusfruitsoupitem", + "harvestcraft:cinnamonappleoatmealitem", + "harvestcraft:citrussaladitem", + "harvestcraft:coconutcreamitem", + "harvestcraft:coconutmilkitem", + "harvestcraft:coconutshrimpitem", + "harvestcraft:coconutsmoothieitem", + "harvestcraft:coconutyogurtitem", + "harvestcraft:cookedtofishitem", + "harvestcraft:cranberrybaritem", + "harvestcraft:cranberryjellyitem", + "harvestcraft:cranberryjellysandwichitem", + "harvestcraft:cranberryjuiceitem", + "harvestcraft:cranberrysauceitem", + "harvestcraft:cranberrysmoothieitem", + "harvestcraft:cranberryyogurtitem", + "harvestcraft:creamofavocadosoupitem", + "harvestcraft:curryitem", + "harvestcraft:datenutbreaditem", + "harvestcraft:delightedmealitem", + "harvestcraft:deluxechickencurryitem", + "harvestcraft:deluxenachoesitem", + "harvestcraft:durianmilkshakeitem", + "harvestcraft:durianmuffinitem", + "harvestcraft:earlgreyteaitem", + "harvestcraft:eggsbenedictitem", + "harvestcraft:etonmessitem", + "harvestcraft:fiestacornsaladitem", + "harvestcraft:figbaritem", + "harvestcraft:figjellyitem", + "harvestcraft:figjellysandwichitem", + "harvestcraft:figjuiceitem", + "harvestcraft:figsmoothieitem", + "harvestcraft:figyogurtitem", + "harvestcraft:fishdinneritem", + "harvestcraft:friedfeastitem", + "harvestcraft:fruitcakeitem", + "harvestcraft:fruitcreamfestivalbreaditem", + "harvestcraft:fruitcrumbleitem", + "harvestcraft:fruitpunchitem", + "harvestcraft:fruitsaladitem", + "harvestcraft:gherkinitem", + "harvestcraft:glisteningsaladitem", + "harvestcraft:gooseberryjellyitem", + "harvestcraft:gooseberryjellysandwichitem", + "harvestcraft:gooseberrymilkshakeitem", + "harvestcraft:gooseberrypieitem", + "harvestcraft:gooseberryyogurtitem", + "harvestcraft:gourmetporkburgeritem", + "harvestcraft:gourmetvenisonburgeritem", + "harvestcraft:grapefruitjellyitem", + "harvestcraft:grapefruitjellysandwichitem", + "harvestcraft:grapefruitjuiceitem", + "harvestcraft:grapefruitsmoothieitem", + "harvestcraft:grapefruitsodaitem", + "harvestcraft:grapefruityogurtitem", + "harvestcraft:grapejellyitem", + "harvestcraft:grapejuiceitem", + "harvestcraft:grapesaladitem", + "harvestcraft:grapesmoothieitem", + "harvestcraft:grapesodaitem", + "harvestcraft:grapeyogurtitem", + "harvestcraft:guacamoleitem", + "harvestcraft:hamandpineapplepizzaitem", + "harvestcraft:holidaycake", + "harvestcraft:holidaycakeitem", + "harvestcraft:honeyglazedcarrotsitem", + "harvestcraft:honeylemonlambitem", + "harvestcraft:hummusitem", + "harvestcraft:jaffaitem", + "harvestcraft:jamrollitem", + "harvestcraft:jellydonutitem", + "harvestcraft:keylimepieitem", + "harvestcraft:kiwijellyitem", + "harvestcraft:kiwijellysandwichitem", + "harvestcraft:kiwijuiceitem", + "harvestcraft:kiwiyogurtitem", + "harvestcraft:kungpaochickenitem", + "harvestcraft:lamingtoncake", + "harvestcraft:lamingtonitem", + "harvestcraft:lemonaideitem", + "harvestcraft:lemonbaritem", + "harvestcraft:lemonchickenitem", + "harvestcraft:lemoncupcakeitem", + "harvestcraft:lemondrizzlecakeitem", + "harvestcraft:lemonjellyitem", + "harvestcraft:lemonjellysandwichitem", + "harvestcraft:lemonlimesodaitem", + "harvestcraft:lemonmeringueitem", + "harvestcraft:lemonyogurtitem", + "harvestcraft:limejellyitem", + "harvestcraft:limejellysandwichitem", + "harvestcraft:limejuiceitem", + "harvestcraft:limeyogurtitem", + "harvestcraft:lycheeteaitem", + "harvestcraft:mangochutneyitem", + "harvestcraft:mangojellyitem", + "harvestcraft:mangojellysandwichitem", + "harvestcraft:mangojuiceitem", + "harvestcraft:mangoyogurtitem", + "harvestcraft:melonjuiceitem", + "harvestcraft:melonyogurtitem", + "harvestcraft:meringuebombeitem", + "harvestcraft:meringuebrownieitem", + "harvestcraft:meringuecookieitem", + "harvestcraft:meringuerouladeitem", + "harvestcraft:merveilleuxitem", + "harvestcraft:mincepieitem", + "harvestcraft:museliitem", + "harvestcraft:neapolitanicecreamitem", + "harvestcraft:netherstartoastitem", + "harvestcraft:nopalessaladitem", + "harvestcraft:orangechickenitem", + "harvestcraft:orangeduckitem", + "harvestcraft:orangejellyitem", + "harvestcraft:orangejellysandwichitem", + "harvestcraft:orangejuiceitem", + "harvestcraft:orangesodaitem", + "harvestcraft:orangeyogurtitem", + "harvestcraft:ovenroastedcaulifloweritem", + "harvestcraft:padthaiitem", + "harvestcraft:paneeritem", + "harvestcraft:paneertikkamasalaitem", + "harvestcraft:papayajellyitem", + "harvestcraft:papayajellysandwichitem", + "harvestcraft:papayajuiceitem", + "harvestcraft:papayayogurtitem", + "harvestcraft:pavlovacake", + "harvestcraft:pavlovaitem", + "harvestcraft:pbandjitem", + "harvestcraft:peachcobbleritem", + "harvestcraft:peachesandcreamoatmealitem", + "harvestcraft:peachjellyitem", + "harvestcraft:peachjellysandwichitem", + "harvestcraft:peachjuiceitem", + "harvestcraft:peachyogurtitem", + "harvestcraft:peanutbutterbananasandwichitem", + "harvestcraft:pearjellyitem", + "harvestcraft:pearjellysandwichitem", + "harvestcraft:pearjuiceitem", + "harvestcraft:pearsmoothieitem", + "harvestcraft:pearyogurtitem", + "harvestcraft:peasandceleryitem", + "harvestcraft:pemmicanitem", + "harvestcraft:persimmonjellyitem", + "harvestcraft:persimmonjellysandwichitem", + "harvestcraft:persimmonjuiceitem", + "harvestcraft:persimmonsmoothieitem", + "harvestcraft:persimmonyogurtitem", + "harvestcraft:pinacoladaitem", + "harvestcraft:pineapplehamitem", + "harvestcraft:pineappleupsidedowncake", + "harvestcraft:pineappleupsidedowncakeitem", + "harvestcraft:pineappleyogurtitem", + "harvestcraft:ploughmanslunchitem", + "harvestcraft:plumjellyitem", + "harvestcraft:plumjellysandwichitem", + "harvestcraft:plumjuiceitem", + "harvestcraft:plumsmoothieitem", + "harvestcraft:plumyogurtitem", + "harvestcraft:poachedpearitem", + "harvestcraft:pomegranatejellyitem", + "harvestcraft:pomegranatejellysandwichitem", + "harvestcraft:pomegranatejuiceitem", + "harvestcraft:pomegranateyogurtitem", + "harvestcraft:pumpkinbreaditem", + "harvestcraft:pumpkincheesecake", + "harvestcraft:pumpkincheesecakeitem", + "harvestcraft:pumpkinmuffinitem", + "harvestcraft:pumpkinoatsconesitem", + "harvestcraft:pumpkinsoupitem", + "harvestcraft:pumpkinspicelatteitem", + "harvestcraft:pumpkinyogurtitem", + "harvestcraft:raisincookiesitem", + "harvestcraft:randomtacoitem", + "harvestcraft:raspberryicedteaitem", + "harvestcraft:raspberryjellyitem", + "harvestcraft:raspberryjellysandwichitem", + "harvestcraft:raspberryjuiceitem", + "harvestcraft:raspberrymilkshakeitem", + "harvestcraft:raspberrypieitem", + "harvestcraft:raspberrytrifleitem", + "harvestcraft:raspberryyogurtitem", + "harvestcraft:rawtofishitem", + "harvestcraft:rivermudcakeitem", + "harvestcraft:salsaitem", + "harvestcraft:seedenergygelitem", + "harvestcraft:shrimpcocktailitem", + "harvestcraft:spicebunitem", + "harvestcraft:sprinklescupcakeitem", + "harvestcraft:spumoniicecreamitem", + "harvestcraft:starfruitjellyitem", + "harvestcraft:starfruitjellysandwichitem", + "harvestcraft:starfruitjuiceitem", + "harvestcraft:starfruityogurtitem", + "harvestcraft:strawberrycupcakeitem", + "harvestcraft:strawberryicecreamitem", + "harvestcraft:strawberryjellyitem", + "harvestcraft:strawberryjellysandwichitem", + "harvestcraft:strawberryjuiceitem", + "harvestcraft:strawberrymilkshakeitem", + "harvestcraft:strawberrypieitem", + "harvestcraft:strawberryrhubarbpieitem", + "harvestcraft:strawberrysaladitem", + "harvestcraft:strawberrysodaitem", + "harvestcraft:strawberrysouffleitem", + "harvestcraft:strawberryyogurtitem", + "harvestcraft:stuffedduckitem", + "harvestcraft:summersquashwithradishitem", + "harvestcraft:sundayhighteaitem", + "harvestcraft:sweetandsourchickenitem", + "harvestcraft:sweetandsourmeatballsitem", + "harvestcraft:sweetteaitem", + "harvestcraft:thankfuldinneritem", + "harvestcraft:trailmixitem", + "harvestcraft:turkishdelightitem", + "harvestcraft:turnipsoupitem", + "harvestcraft:walnutraisinbreaditem", + "harvestcraft:watermelonjellyitem", + "harvestcraft:watermelonjellysandwichitem", + "iceandfire:ambrosia", + "junglemobs:tropicalcurry", + "jurassicraft:phoenix_fruit", + "jurassicraft:rhamnus_salicifolius_berries", + "jurassicraft:west_indian_lilac_berries", + "midnight:cook_suavis", + "midnight:raw_suavis", + "midnight:unstable_fruit_blue", + "midnight:unstable_fruit_green", + "midnight:unstable_fruit_lime", + "minecraft:apple", + "minecraft:chorus_fruit", + "minecraft:golden_apple:0", + "minecraft:golden_apple:1", + "minecraft:melon", + "minecraft:pumpkin_pie", + "mountainmobs:peakskebab", + "mysticalworld:cooked_apple", + "natura:edibles:2", + "natura:edibles:3", + "natura:edibles:4", + "natura:edibles:5", + "natura:edibles:6", + "natura:edibles:7", + "natura:edibles:8", + "natura:edibles:9", + "natura:edibles:10", + "natura:saguaro_fruit_item", + "natura:soups:9", + "pizzacraft:black_olive", + "pizzacraft:pineapple", + "pizzacraft:slice_5", + "pizzacraft:slice_6", + "pizzacraft:slice_10", + "plants2:actaea_p", + "plants2:akebia_q", + "plants2:alyxia_b", + "plants2:ampelopsis_a", + "plants2:blackberry", + "plants2:blueberry", + "plants2:fire_fruit", + "plants2:huckleberry", + "plants2:phytolacca_a", + "plants2:pineapple", + "plants2:raspberry", + "plants2:rubus_o", + "plants2:rubus_p", + "plants2:solanum_c", + "plants2:solanum_d", + "plants2:solanum_n", + "plants:actaea_p", + "plants:akebia_q", + "plants:alyxia_b", + "plants:ampelopsis_a", + "plants:phytolacca_a", + "plants:pineapple", + "plants:rubus_o", + "plants:solanum_c", + "plants:solanum_d", + "plants:solanum_n", + "pmp:berry_acai", + "pmp:berry_beaut", + "pmp:berry_black", + "pmp:berry_blue", + "pmp:berry_elder", + "pmp:berry_goose", + "pmp:berry_huckl", + "pmp:berry_mulbe", + "pmp:berry_orang", + "pmp:berry_porce", + "pmp:berry_snow", + "pmp:berry_straw", + "pmp:food_frbow", + "pmp:food_sandp", + "pmp:frdri_blu", + "pmp:frdri_cya", + "pmp:frdri_grn", + "pmp:frdri_ora", + "pmp:frdri_pnk", + "pmp:frdri_pur", + "pmp:frdri_red", + "pmp:frdri_wht", + "pmp:frdri_yel", + "pmp:fruit_apric", + "pmp:fruit_banan", + "pmp:fruit_grapf", + "pmp:fruit_grnap", + "pmp:fruit_kiwi", + "pmp:fruit_lime", + "pmp:fruit_mango", + "pmp:fruit_orang", + "pmp:fruit_peach", + "pmp:fruit_pear", + "pmp:fruit_pinea", + "pmp:fruit_prpea", + "pmp:fruit_purgr", + "pmp:fruit_tange", + "pmp:fruit_yelap", + "primal:nether_wart_cooked", + "primal:pumpkin_piece", + "primal:valus_melon", + "pvj:coconut_milk", + "pvj:cracked_coconut", + "pvj:juniper_berries", + "pyrotech:apple_baked", + "realworld:berry_acai", + "realworld:berry_beaut", + "realworld:berry_black", + "realworld:berry_blue", + "realworld:berry_elder", + "realworld:berry_goose", + "realworld:berry_huckl", + "realworld:berry_mulbe", + "realworld:berry_orang", + "realworld:berry_porce", + "realworld:berry_snow", + "realworld:berry_straw", + "realworld:food_frbow", + "realworld:food_sandp", + "realworld:frdri_blu", + "realworld:frdri_cya", + "realworld:frdri_grn", + "realworld:frdri_ora", + "realworld:frdri_pnk", + "realworld:frdri_pur", + "realworld:frdri_red", + "realworld:frdri_wht", + "realworld:frdri_yel", + "realworld:fruit_apric", + "realworld:fruit_banan", + "realworld:fruit_grapf", + "realworld:fruit_grnap", + "realworld:fruit_kiwi", + "realworld:fruit_lime", + "realworld:fruit_mango", + "realworld:fruit_orang", + "realworld:fruit_peach", + "realworld:fruit_pear", + "realworld:fruit_pinea", + "realworld:fruit_prpea", + "realworld:fruit_purgr", + "realworld:fruit_tange", + "realworld:fruit_yelap", + "rockhounding_surface:purplepear_jam", + "rockhounding_surface:sourberry_pie", + "rockhounding_surface:sourberry_tea", + "rockhounding_surface:truffle_pumpkin", + "rootsclassic:blackcurrant", + "rootsclassic:dragonseye", + "rootsclassic:elderberry", + "rootsclassic:fruitsalad", + "rootsclassic:nightshade", + "rootsclassic:redcurrant", + "rootsclassic:whitecurrant", + "rustic:grapes", + "rustic:wildberries", + "saltmod:apple_pie", + "saltmod:fruit_salad", + "simplystrawberries:strawberrymelonsaladitem", + "simplystrawberries:strawberrymilkshakeitem", + "skyes_bakery:bakeryspecialstrawberrydonut", + "skyes_bakery:bananacakedonut", + "skyes_bakery:bananadonut", + "skyes_bakery:blackberrycakedonut", + "skyes_bakery:blueberrycakedonut", + "skyes_bakery:cherrycakedonut", + "skyes_bakery:cherrydreamdonut", + "skyes_bakery:chocolateraspberrydonut", + "skyes_bakery:chocolatestrawberrydonut", + "skyes_bakery:christmascake", + "skyes_bakery:cloudberrycakedonut", + "skyes_bakery:cranberrycakedonut", + "skyes_bakery:cremeraspberrydonut", + "skyes_bakery:cremestrawberrydonut", + "skyes_bakery:fruitcake", + "skyes_bakery:gooseberrycakedonut", + "skyes_bakery:jaffadonut", + "skyes_bakery:lingonberrycakedonut", + "skyes_bakery:northernberriesdonut", + "skyes_bakery:orangedonut", + "skyes_bakery:pumpkindonut", + "skyes_bakery:pumpkinmunchkin", + "skyes_bakery:raspberrycakedonut", + "skyes_bakery:raspberrychocolatedonut", + "skyes_bakery:raspberrycremedonut", + "skyes_bakery:raspberrydonut", + "skyes_bakery:stollen", + "skyes_bakery:strawberrycakedonut", + "skyes_bakery:strawberrychocolatedonut", + "skyes_bakery:strawberrycremedonut", + "skyes_bakery:strawberrydonut", + "skyes_bakery:strawberryfrosteddonut", + "skyes_bakery:tigerdonut", + "teastory:lemon_tea:0", + "teastory:lemon_tea:2", + "teastory:lemon_tea:3", + "teastory:lemon_tea:4", + "teastory:lemon_tea:5", + "thebetweenlands:christmas_pudding", + "thebetweenlands:forbidden_fig", + "thebetweenlands:gerts_donut", + "thebetweenlands:jam_donut", + "thebetweenlands:middle_fruit", + "thebetweenlands:middle_fruit_jello", + "thebetweenlands:mince_pie", + "thebetweenlands:spirit_fruit", + "tp:apple_juice", + "tp:blackberry_berry", + "tp:blackberry_juice", + "tp:blueberry_berry", + "tp:blueberry_juice", + "tp:cooked_apple", + "tp:diamond_apple", + "tp:emerald_apple", + "tp:iron_apple", + "tp:maloberry_berry", + "tp:maloberry_juice", + "tp:melon_juice", + "tp:peach_juice", + "tp:pear_juice", + "tp:plump_peach", + "tp:plump_pear", + "tp:pumpkin_juice", + "tp:raspberry_berry", + "tp:raspberry_juice", + "tp:redstone_apple", + "tropicraft:coconut_chunk", + "tropicraft:grapefruit", + "tropicraft:lemon", + "tropicraft:lime", + "tropicraft:orange", + "tropicraft:pineapple_cubes", + "tt:apple_ice_cream", + "tt:apple_ice_cream_taco", + "tt:pumpkin_ice_cream", + "tt:pumpkin_ice_cream_taco", + "tt:watermelon_ice_cream", + "tt:watermelon_ice_cream_taco", + "vanillafoodpantry:appleslices_sunbutter_snack", + "vanillafoodpantry:breads:407", + "vanillafoodpantry:breads:409", + "vanillafoodpantry:cookie:798", + "vanillafoodpantry:creamsoup:997", + "vanillafoodpantry:enriched_pumpkin_pie", + "vanillafoodpantry:foodpowder:2", + "vanillafoodpantry:foodpowder:3", + "vanillafoodpantry:foodpowder:4", + "vanillafoodpantry:juice:201", + "vanillafoodpantry:juice:203", + "vanillafoodpantry:juice:205", + "vanillafoodpantry:juice:212", + "vanillafoodpantry:juice:213", + "vanillafoodpantry:juice:215", + "vanillafoodpantry:kebab:8", + "vanillafoodpantry:kebab:9", + "vanillafoodpantry:pumpkin_portion", + "vanillafoodpantry:raftugli_fruit", + "vanillafoodpantry:roasted_pumpkin_portion", + "vanillafoodpantry:sandwich:5", + "vanillafoodpantry:sandwich:7", + "vanillafoodpantry:sausage:1", + "vanillafoodpantry:sausage:2", + "vanillafoodpantry:snowcone:3", + "vanillafoodpantry:snowcone:6", + "vanillafoodpantry:snowcone:7", + "vanillafoodpantry:snowcone:9", + "vanillafoodpantry:snowcone:36", + "vanillafoodpantry:snowcone:40", + "vanillafoodpantry:snowcone:42", + "vanillafoodpantry:snowcone:45", + "vanillafoodpantry:stewed:0", + "vanillafoodpantry:stewed:1", + "vanillafoodpantry:stewed:55", + "xlfoodmod:apple_pie", + "xlfoodmod:blt_sandwich", + "xlfoodmod:burrito", + "xlfoodmod:caramel_apple", + "xlfoodmod:chickenburger", + "xlfoodmod:enchilada", + "xlfoodmod:garden_salad", + "xlfoodmod:golden_apple_pie", + "xlfoodmod:hamburger", + "xlfoodmod:kebab", + "xlfoodmod:lasagne", + "xlfoodmod:onion_salad", + "xlfoodmod:pumpkin_cake", + "xlfoodmod:pumpkin_stew", + "xlfoodmod:spaghetti", + "xlfoodmod:spicy_chicken_wing", + "xlfoodmod:spicy_chips", + "xlfoodmod:strawberry", + "xlfoodmod:strawberry_cake", + "xlfoodmod:strawberry_cupcake", + "xlfoodmod:strawberry_icecream", + "xlfoodmod:strawberry_pie", + "xlfoodmod:taco", + "xlfoodmod:taco_salad", + "xlfoodmod:vegetable_soup" + ] + } +} diff --git a/overrides/config/nutrition/nutrients/grain.json b/overrides/config/nutrition/nutrients/grain.json new file mode 100644 index 0000000..7df1ac1 --- /dev/null +++ b/overrides/config/nutrition/nutrients/grain.json @@ -0,0 +1,1038 @@ +{ + "name": "grain", + "icon": "minecraft:wheat", + "color": "f4d92e", + "enabled": true, + "food": { + "oredict": [ + "bread", + "cropCinnamon", + "cropCoffee", + "cropCotton", + "cropCurryleaf", + "cropMustard", + "cropNutmeg", + "cropQuinoa", + "cropRice", + "cropSesame", + "foodBowlofrice", + "foodBread", + "foodCoffee", + "foodDatenutbread", + "foodDonut", + "foodDough", + "foodGarlicbread", + "foodGingerbread", + "foodLavendershortbread", + "foodPumpkinbread", + "foodRicecake", + "foodSausageinbread", + "foodToast", + "foodTortilla", + "foodWalnutraisinbread", + "foodZucchinibread", + "listAllgrain" + ], + "items": [ + "actuallyadditions:item_canola_seed", + "actuallyadditions:item_coffee", + "actuallyadditions:item_food:6", + "actuallyadditions:item_food:7", + "actuallyadditions:item_food:8", + "actuallyadditions:item_food:9", + "actuallyadditions:item_food:10", + "actuallyadditions:item_food:11", + "actuallyadditions:item_food:12", + "actuallyadditions:item_food:13", + "actuallyadditions:item_food:14", + "actuallyadditions:item_food:15", + "actuallyadditions:item_food:17", + "actuallyadditions:item_food:18", + "actuallyadditions:item_food:19", + "actuallyadditions:item_jam:3", + "aether_legacy:ginger_bread_man", + "aoa3:gingerbread_cookie", + "aoa3:gingerbread_wing", + "aquaculture:food:6", + "ashenwheat:ashbread", + "ashenwheat:ashcookie", + "ashenwheat:scintillabread", + "ashenwheat:scintillacookie", + "beasts:fairy_bread", + "betterwithaddons:food_bowl_rice", + "betterwithaddons:food_cooked_rice", + "betterwithmods:apple_pie", + "betterwithmods:donut", + "betterwithmods:hearty_stew", + "betterwithmods:tasty_sandwich", + "complexcrops:buttered_bread", + "complexcrops:buttered_cornbread", + "complexcrops:buttered_popcorn", + "complexcrops:cornbread", + "complexcrops:popcorn", + "complexcrops:rice", + "dcs_climate:dcs_food_bread:0", + "dcs_climate:dcs_food_bread:1", + "dcs_climate:dcs_food_bread:2", + "dcs_climate:dcs_food_bread:3", + "dcs_climate:dcs_food_bread:4", + "dcs_climate:dcs_food_bread:5", + "dcs_climate:dcs_food_bread:6", + "dcs_climate:dcs_food_bread:7", + "dcs_climate:dcs_food_bread:8", + "dcs_climate:dcs_food_bread:9", + "dcs_climate:dcs_food_bread:10", + "dcs_climate:dcs_food_bread:11", + "dcs_climate:dcs_food_bread:12", + "dcs_climate:dcs_food_bread:14", + "dcs_climate:dcs_food_bread:15", + "dcs_climate:dcs_food_cake:0", + "dcs_climate:dcs_food_cake:1", + "dcs_climate:dcs_food_cake:2", + "dcs_climate:dcs_food_cake:5", + "dcs_climate:dcs_food_cake:10", + "dcs_climate:dcs_food_clubsand:0", + "dcs_climate:dcs_food_dairy:2", + "dcs_climate:dcs_food_frying:0", + "dcs_climate:dcs_food_frying:1", + "dcs_climate:dcs_food_frying:2", + "dcs_climate:dcs_food_icecream:4", + "dcs_climate:dcs_food_mochi:0", + "dcs_climate:dcs_food_pie:0", + "dcs_climate:dcs_food_pie:1", + "dcs_climate:dcs_food_pie:2", + "dcs_climate:dcs_food_pie:3", + "dcs_climate:dcs_food_pie:4", + "dcs_climate:dcs_food_pie:5", + "dcs_climate:dcs_food_pie:6", + "dcs_climate:dcs_food_pie:7", + "dcs_climate:dcs_food_pie:8", + "dcs_climate:dcs_food_pie:9", + "dcs_climate:dcs_food_pie:10", + "dcs_climate:dcs_food_pie:11", + "dcs_climate:dcs_food_rice:0", + "dcs_climate:dcs_food_rice:1", + "dcs_climate:dcs_food_rice:2", + "dcs_climate:dcs_food_rice:3", + "dcs_climate:dcs_food_rice:4", + "dcs_climate:dcs_food_salad:4", + "dcs_climate:dcs_food_salad:7", + "dcs_climate:dcs_food_sandwich:0", + "dcs_climate:dcs_food_sandwich:1", + "dcs_climate:dcs_food_sandwich:2", + "dcs_climate:dcs_food_sandwich:3", + "dcs_climate:dcs_food_setmeal:0", + "dcs_climate:dcs_food_setmeal:1", + "dcs_climate:dcs_food_snack:1", + "dcs_climate:dcs_food_snack:2", + "dcs_climate:dcs_food_snack:3", + "dcs_climate:dcs_food_snack:4", + "dcs_climate:dcs_food_snack:5", + "dcs_climate:dcs_food_stick:12", + "dcs_climate:dcs_food_stick:13", + "dcs_climate:dcs_food_tart:0", + "dcs_climate:dcs_food_tart:1", + "dcs_climate:dcs_food_tart:2", + "dcs_climate:dcs_food_tart:3", + "dcs_climate:dcs_food_tart:4", + "dcs_climate:dcs_food_tart:5", + "dcs_climate:dcs_food_tart:6", + "dcs_climate:dcs_food_tart:7", + "dcs_climate:dcs_food_tart:8", + "dcs_climate:dcs_food_tart:9", + "dcs_climate:dcs_food_wagashi:0", + "dcs_climate:dcs_food_wagashi:1", + "dcs_climate:dcs_food_wagashi:2", + "dcs_climate:dcs_food_wagashi:3", + "dcs_climate:dcs_food_wagashi:4", + "dcs_climate:dcs_food_wagashi:5", + "dcs_climate:dcs_food_wagashi:6", + "dcs_climate:dcs_food_wagashi:7", + "duckcraft:duckbagitem", + "duckcraft:duckclubsandwichitem", + "duckcraft:duckpotpieitem", + "duckcraft:ducktacoitem", + "erebus:honey_treat", + "exsartagine:breadfine", + "exsartagine:breadmeat", + "exsartagine:breadmeatraw", + "exsartagine:breadveggie", + "exsartagine:breadveggieraw", + "exsartagine:pizzachicken", + "exsartagine:pizzachickenraw", + "exsartagine:pizzafish", + "exsartagine:pizzafishraw", + "exsartagine:pizzameat", + "exsartagine:pizzameatraw", + "exsartagine:pizzaplain", + "exsartagine:pizzasweet", + "exsartagine:pizzasweetraw", + "faunaandecology:cooked_pumpkin_seeds", + "foodexpansion:itembeetrootnoodles", + "foodexpansion:itemcarrotpie", + "foodexpansion:itemroastedseed", + "forestry:honeyed_slice", + "galacticraftcore:food:5", + "galacticraftcore:food:8", + "grimoireofgaia:food_pie_apple_gold", + "grimoireofgaia:food_pie_mandrake", + "grimoireofgaia:food_pie_meat", + "grimpack:apple_pie", + "grimpack:bread_slice", + "grimpack:cheese_burger", + "grimpack:chocolate_cake", + "grimpack:chocolate_pie", + "grimpack:dough", + "grimpack:hot_cheese", + "grimpack:melon_pie", + "grimpack:pork_pie", + "grimpack:pumpkin_pie", + "grimpack:raw_apple_pie", + "grimpack:raw_chocolate_pie", + "grimpack:raw_empty_pie", + "grimpack:raw_melon_pie", + "grimpack:raw_pork_pie", + "grimpack:raw_pumpkin_pie", + "growthcraft_hops:lager:0", + "growthcraft_hops:lager:1", + "growthcraft_hops:lager:2", + "growthcraft_hops:lager:3", + "growthcraft_hops:lager:4", + "growthcraft_hops:lager:5", + "growthcraft_hops:lager:6", + "growthcraft_rice:rice_ball", + "growthcraft_rice:rice_cooked", + "growthcraft_rice:sakebottle:0", + "growthcraft_rice:sakebottle:1", + "growthcraft_rice:sakebottle:2", + "growthcraft_rice:sakebottle:3", + "growthcraft_rice:sakebottle:4", + "growthcraft_rice:sakebottle:5", + "growthcraft_rice:sakebottle:6", + "growthcraft_rice:sakebottle:7", + "growthcraft_rice:sakebottle:8", + "harvestcraft:anchovypepperonipizzaitem", + "harvestcraft:applefritteritem", + "harvestcraft:applejellysandwichitem", + "harvestcraft:applepieitem", + "harvestcraft:applesnowitem", + "harvestcraft:apricotjellysandwichitem", + "harvestcraft:avocadoburritoitem", + "harvestcraft:baconcheeseburgeritem", + "harvestcraft:baconmushroomburgeritem", + "harvestcraft:baconpancakesitem", + "harvestcraft:bakedalaskaitem", + "harvestcraft:baklavaitem", + "harvestcraft:bamboosteamedriceitem", + "harvestcraft:banananutbreaditem", + "harvestcraft:battenbergitem", + "harvestcraft:batteredsausageitem", + "harvestcraft:bbqchickenbiscuititem", + "harvestcraft:bbqchickenpizzaitem", + "harvestcraft:bbqplatteritem", + "harvestcraft:bbqpulledporkitem", + "harvestcraft:bbqsauceitem", + "harvestcraft:beanburritoitem", + "harvestcraft:beansandriceitem", + "harvestcraft:beansontoastitem", + "harvestcraft:beefwellingtonitem", + "harvestcraft:beetburgeritem", + "harvestcraft:bentoboxitem", + "harvestcraft:berrymeringuenestitem", + "harvestcraft:biscuititem", + "harvestcraft:biscuitsandgravyitem", + "harvestcraft:blackberrycobbleritem", + "harvestcraft:blackberryjellysandwichitem", + "harvestcraft:blackpaellaitem", + "harvestcraft:bltitem", + "harvestcraft:blueberryjellysandwichitem", + "harvestcraft:blueberrymuffinitem", + "harvestcraft:blueberrypancakesitem", + "harvestcraft:blueberrypieitem", + "harvestcraft:bolognasandwichitem", + "harvestcraft:bratwurstitem", + "harvestcraft:breadedporkchopitem", + "harvestcraft:breakfastburritoitem", + "harvestcraft:briochebunitem", + "harvestcraft:broccolimacitem", + "harvestcraft:brownieitem", + "harvestcraft:bubbleteaitem", + "harvestcraft:buttercookieitem", + "harvestcraft:buttertartitem", + "harvestcraft:californiarollitem", + "harvestcraft:candiedsweetpotatoesitem", + "harvestcraft:candiedwalnutsitem", + "harvestcraft:cantonesenoodlesitem", + "harvestcraft:caramelcupcakeitem", + "harvestcraft:carrotcakeitem", + "harvestcraft:cashewchickenitem", + "harvestcraft:ceasarsaladitem", + "harvestcraft:chaoscookieitem", + "harvestcraft:charsiuitem", + "harvestcraft:cheeseburgeritem", + "harvestcraft:cheesedanishitem", + "harvestcraft:cheeseontoastitem", + "harvestcraft:cheesesteakitem", + "harvestcraft:cheesyshrimpquinoaitem", + "harvestcraft:cheezepuffsitem", + "harvestcraft:cherryjellysandwichitem", + "harvestcraft:cherrypieitem", + "harvestcraft:chickenandwafflesitem", + "harvestcraft:chickenbiscuititem", + "harvestcraft:chickenchowmeinitem", + "harvestcraft:chickencordonbleuitem", + "harvestcraft:chickencurryitem", + "harvestcraft:chickenkatsuitem", + "harvestcraft:chickennoodlesoupitem", + "harvestcraft:chickenpaellaitem", + "harvestcraft:chickenpotpieitem", + "harvestcraft:chickensandwichitem", + "harvestcraft:chikorollitem", + "harvestcraft:chilidogitem", + "harvestcraft:chilidonutitem", + "harvestcraft:chilipoppersitem", + "harvestcraft:chimichangaitem", + "harvestcraft:chipsanddipitem", + "harvestcraft:chipsandsalsaitem", + "harvestcraft:chocolatedonutitem", + "harvestcraft:chocolatesprinklecake", + "harvestcraft:chocolatesprinklecakeitem", + "harvestcraft:chocovoxelsitem", + "harvestcraft:cinnamonappleoatmealitem", + "harvestcraft:cinnamonbreaditem", + "harvestcraft:cinnamonrollitem", + "harvestcraft:cinnamonsugardonutitem", + "harvestcraft:cinnamontoastitem", + "harvestcraft:cobblestonecobbleritem", + "harvestcraft:coconutshrimpitem", + "harvestcraft:coffeeconlecheitem", + "harvestcraft:coffeecupcakeitem", + "harvestcraft:coleslawburgeritem", + "harvestcraft:cookedtofabbititem", + "harvestcraft:cookedtofaconitem", + "harvestcraft:cookedtofenisonitem", + "harvestcraft:cookedtofickenitem", + "harvestcraft:cookedtofuduckitem", + "harvestcraft:cookedtofurkeyitem", + "harvestcraft:cookedtofuttonitem", + "harvestcraft:cornbreaditem", + "harvestcraft:cornchipsitem", + "harvestcraft:cornedbeefbreakfastitem", + "harvestcraft:cornedbeefhashitem", + "harvestcraft:cornedbeefitem", + "harvestcraft:cornishpastyitem", + "harvestcraft:cottagepieitem", + "harvestcraft:crabkimbapitem", + "harvestcraft:crackeritem", + "harvestcraft:crackersandcheeseitem", + "harvestcraft:crackersitem", + "harvestcraft:cranberrybaritem", + "harvestcraft:crawfishetoufeeitem", + "harvestcraft:creamcookieitem", + "harvestcraft:creamedbroccolisoupitem", + "harvestcraft:creepercookieitem", + "harvestcraft:crispyricepuffbarsitem", + "harvestcraft:crispyricepuffcerealitem", + "harvestcraft:croissantitem", + "harvestcraft:curryitem", + "harvestcraft:custarditem", + "harvestcraft:damperitem", + "harvestcraft:dangoitem", + "harvestcraft:datenutbreaditem", + "harvestcraft:delightedmealitem", + "harvestcraft:deluxecheeseburgeritem", + "harvestcraft:deluxechickencurryitem", + "harvestcraft:deluxenachoesitem", + "harvestcraft:dhalitem", + "harvestcraft:dimsumitem", + "harvestcraft:durianmuffinitem", + "harvestcraft:eggnogitem", + "harvestcraft:eggplantparmitem", + "harvestcraft:eggrollitem", + "harvestcraft:eggsbenedictitem", + "harvestcraft:eggtartitem", + "harvestcraft:enchiladaitem", + "harvestcraft:epicbltitem", + "harvestcraft:espressoitem", + "harvestcraft:etonmessitem", + "harvestcraft:fairybreaditem", + "harvestcraft:festivalbreaditem", + "harvestcraft:figbaritem", + "harvestcraft:figjellysandwichitem", + "harvestcraft:fishandchipsitem", + "harvestcraft:fishdinneritem", + "harvestcraft:fishsandwichitem", + "harvestcraft:fishsticksitem", + "harvestcraft:fishtacoitem", + "harvestcraft:footlongitem", + "harvestcraft:fortunecookieitem", + "harvestcraft:frenchtoastitem", + "harvestcraft:friedbolognasandwichitem", + "harvestcraft:friedchickenitem", + "harvestcraft:friedfeastitem", + "harvestcraft:friedgreentomatoesitem", + "harvestcraft:friedriceitem", + "harvestcraft:froglegstirfryitem", + "harvestcraft:frosteddonutitem", + "harvestcraft:fruitcakeitem", + "harvestcraft:fruitcreamfestivalbreaditem", + "harvestcraft:fruitcrumbleitem", + "harvestcraft:garlicbreaditem", + "harvestcraft:generaltsochickenitem", + "harvestcraft:gingerbreaditem", + "harvestcraft:gingeredrhubarbtartitem", + "harvestcraft:gingersnapsitem", + "harvestcraft:gooseberryjellysandwichitem", + "harvestcraft:gooseberrypieitem", + "harvestcraft:gourmetbeefburgeritem", + "harvestcraft:gourmetmuttonburgeritem", + "harvestcraft:gourmetporkburgeritem", + "harvestcraft:gourmetvenisonburgeritem", + "harvestcraft:grapefruitjellysandwichitem", + "harvestcraft:gravyitem", + "harvestcraft:greenbeancasseroleitem", + "harvestcraft:grilledcheeseitem", + "harvestcraft:grilledcheesevegemitetoastitem", + "harvestcraft:gritsitem", + "harvestcraft:groiledcheesesandwichitem", + "harvestcraft:guisoitem", + "harvestcraft:gyudonitem", + "harvestcraft:haggisitem", + "harvestcraft:hamandcheesesandwichitem", + "harvestcraft:hamandpineapplepizzaitem", + "harvestcraft:hamburgeritem", + "harvestcraft:hamsweetpicklesandwichitem", + "harvestcraft:heartybreakfastitem", + "harvestcraft:homestylelunchitem", + "harvestcraft:honeybreaditem", + "harvestcraft:honeybunitem", + "harvestcraft:honeysandwichitem", + "harvestcraft:hotandsoursoupitem", + "harvestcraft:hotdishcasseroleitem", + "harvestcraft:hotdogitem", + "harvestcraft:imagawayakiitem", + "harvestcraft:jaffaitem", + "harvestcraft:jamrollitem", + "harvestcraft:jelliedeelitem", + "harvestcraft:jellydonutitem", + "harvestcraft:keylimepieitem", + "harvestcraft:kimchiitem", + "harvestcraft:kiwijellysandwichitem", + "harvestcraft:kohlundpinkelitem", + "harvestcraft:koreandinneritem", + "harvestcraft:lambbarleysoupitem", + "harvestcraft:lamingtoncake", + "harvestcraft:lamingtonitem", + "harvestcraft:lasagnaitem", + "harvestcraft:lavendershortbreaditem", + "harvestcraft:leafychickensandwichitem", + "harvestcraft:leafyfishsandwichitem", + "harvestcraft:lemonbaritem", + "harvestcraft:lemondrizzlecakeitem", + "harvestcraft:lemonjellysandwichitem", + "harvestcraft:lemonmeringueitem", + "harvestcraft:limejellysandwichitem", + "harvestcraft:mangochutneyitem", + "harvestcraft:mangojellysandwichitem", + "harvestcraft:manjuuitem", + "harvestcraft:mapleoatmealitem", + "harvestcraft:maplesyruppancakesitem", + "harvestcraft:maplesyrupwafflesitem", + "harvestcraft:mashedpotatoeschickenbiscuititem", + "harvestcraft:mcpamitem", + "harvestcraft:meatfeastpizzaitem", + "harvestcraft:meatloafitem", + "harvestcraft:meatloafsandwichitem", + "harvestcraft:meatpieitem", + "harvestcraft:meatystewitem", + "harvestcraft:meatystirfryitem", + "harvestcraft:meesuaitem", + "harvestcraft:meringuebombeitem", + "harvestcraft:meringuebrownieitem", + "harvestcraft:meringuecookieitem", + "harvestcraft:meringuerouladeitem", + "harvestcraft:merveilleuxitem", + "harvestcraft:mettbrotchenitem", + "harvestcraft:mincepieitem", + "harvestcraft:misopasteitem", + "harvestcraft:mochaicecreamitem", + "harvestcraft:mochicakeitem", + "harvestcraft:mochidessertitem", + "harvestcraft:mochiitem", + "harvestcraft:monsterfrieddumplingsitem", + "harvestcraft:montecristosandwichitem", + "harvestcraft:mozzerellasticksitem", + "harvestcraft:museliitem", + "harvestcraft:mushroomlasagnaitem", + "harvestcraft:mushroomrisottoitem", + "harvestcraft:musubiitem", + "harvestcraft:naanitem", + "harvestcraft:nachoesitem", + "harvestcraft:netherstartoastitem", + "harvestcraft:okracreoleitem", + "harvestcraft:oldworldveggiesoupitem", + "harvestcraft:omuriceitem", + "harvestcraft:onigiriitem", + "harvestcraft:onionhamburgeritem", + "harvestcraft:onionsoupitem", + "harvestcraft:orangechickenitem", + "harvestcraft:orangejellysandwichitem", + "harvestcraft:padthaiitem", + "harvestcraft:pambitsboxitem", + "harvestcraft:pancakesitem", + "harvestcraft:papayajellysandwichitem", + "harvestcraft:paradiseburgeritem", + "harvestcraft:pastagardeniaitem", + "harvestcraft:patreonpieitem", + "harvestcraft:pbandjitem", + "harvestcraft:peachcobbleritem", + "harvestcraft:peachesandcreamoatmealitem", + "harvestcraft:peachjellysandwichitem", + "harvestcraft:peanutbutterbananasandwichitem", + "harvestcraft:peanutbuttercookiesitem", + "harvestcraft:pearjellysandwichitem", + "harvestcraft:pecanpieitem", + "harvestcraft:pekingduckitem", + "harvestcraft:pepperjellyandcrackersitem", + "harvestcraft:pepperoniitem", + "harvestcraft:persimmonjellysandwichitem", + "harvestcraft:phoitem", + "harvestcraft:pineappleupsidedowncake", + "harvestcraft:pineappleupsidedowncakeitem", + "harvestcraft:pinkelitem", + "harvestcraft:pitepaltitem", + "harvestcraft:pizzaitem", + "harvestcraft:pizzasliceitem", + "harvestcraft:ploughmanslunchitem", + "harvestcraft:plumjellysandwichitem", + "harvestcraft:pomegranatejellysandwichitem", + "harvestcraft:popcornitem", + "harvestcraft:porklomeinitem", + "harvestcraft:potatoandcheesepirogiitem", + "harvestcraft:poutineitem", + "harvestcraft:powdereddonutitem", + "harvestcraft:pumpkinbreaditem", + "harvestcraft:pumpkinmuffinitem", + "harvestcraft:pumpkinoatsconesitem", + "harvestcraft:pumpkinspicelatteitem", + "harvestcraft:quesadillaitem", + "harvestcraft:rainbowcurryitem", + "harvestcraft:raisincookiesitem", + "harvestcraft:ramenitem", + "harvestcraft:randomtacoitem", + "harvestcraft:raspberryjellysandwichitem", + "harvestcraft:raspberrypieitem", + "harvestcraft:raspberrytrifleitem", + "harvestcraft:rawtofabbititem", + "harvestcraft:rawtofaconitem", + "harvestcraft:rawtofenisonitem", + "harvestcraft:rawtofickenitem", + "harvestcraft:rawtofuduckitem", + "harvestcraft:rawtofurkeyitem", + "harvestcraft:rawtofuttonitem", + "harvestcraft:ricepuddingitem", + "harvestcraft:ricesoupitem", + "harvestcraft:rivermudcakeitem", + "harvestcraft:roastedpumpkinseedsitem", + "harvestcraft:salisburysteakitem", + "harvestcraft:salmononigiriitem", + "harvestcraft:salmonpattiesitem", + "harvestcraft:saltedsunflowerseedsitem", + "harvestcraft:sausagebeanmeltitem", + "harvestcraft:sausageinbreaditem", + "harvestcraft:sausagerollitem", + "harvestcraft:seedenergygelitem", + "harvestcraft:seedsoupitem", + "harvestcraft:sesameballitem", + "harvestcraft:sesamesnapsitem", + "harvestcraft:shrimptemperaitem", + "harvestcraft:slawdogitem", + "harvestcraft:slimepieitem", + "harvestcraft:smoresitem", + "harvestcraft:softpretzelandmustarditem", + "harvestcraft:softpretzelitem", + "harvestcraft:southernstylebreakfastitem", + "harvestcraft:spagettiandmeatballsitem", + "harvestcraft:spagettiitem", + "harvestcraft:spaghettidinneritem", + "harvestcraft:spicebunitem", + "harvestcraft:spidereyepieitem", + "harvestcraft:spinachpieitem", + "harvestcraft:springfieldcashewchickenitem", + "harvestcraft:springrollitem", + "harvestcraft:squidinkspaghettiitem", + "harvestcraft:starfruitjellysandwichitem", + "harvestcraft:steakfajitaitem", + "harvestcraft:strawberryjellysandwichitem", + "harvestcraft:strawberrypieitem", + "harvestcraft:strawberryrhubarbpieitem", + "harvestcraft:stuffedduckitem", + "harvestcraft:stuffedmushroomitem", + "harvestcraft:stuffingitem", + "harvestcraft:succotashitem", + "harvestcraft:sugarcookieitem", + "harvestcraft:supremepizzaitem", + "harvestcraft:sushiitem", + "harvestcraft:swedishmeatballsitem", + "harvestcraft:sweetandsourchickenitem", + "harvestcraft:sweetpotatopieitem", + "harvestcraft:sweetpotatosouffleitem", + "harvestcraft:szechuaneggplantitem", + "harvestcraft:tacoitem", + "harvestcraft:taiyakiitem", + "harvestcraft:takoyakiitem", + "harvestcraft:tatertotsitem", + "harvestcraft:teriyakichickenitem", + "harvestcraft:thankfuldinneritem", + "harvestcraft:theatreboxitem", + "harvestcraft:timpanoitem", + "harvestcraft:timtamitem", + "harvestcraft:tiropitaitem", + "harvestcraft:toadintheholeitem", + "harvestcraft:toastedwesternitem", + "harvestcraft:toastsandwichitem", + "harvestcraft:tortillachipsitem", + "harvestcraft:tunafishsandwichitem", + "harvestcraft:tunaonigiriitem", + "harvestcraft:vanillaconchasbreaditem", + "harvestcraft:vegemiteitem", + "harvestcraft:vegemiteontoastitem", + "harvestcraft:veggiestirfryitem", + "harvestcraft:vindalooitem", + "harvestcraft:wafflesitem", + "harvestcraft:walnutraisinbreaditem", + "harvestcraft:watermelonjellysandwichitem", + "harvestcraft:weekendpicnicitem", + "harvestcraft:wontonsoupitem", + "harvestcraft:yorkshirepuddingitem", + "harvestcraft:zeppoleitem", + "harvestcraft:zestyzucchiniitem", + "harvestcraft:zucchinibakeitem", + "harvestcraft:zucchinibreaditem", + "harvestcraft:zucchinifriesitem", + "lycanitesmobs:bulwark_burger", + "lycanitesmobs:devil_lasagna", + "lycanitesmobs:searing_taco", + "lycanitesmobs:seashell_maki", + "minecraft:bread", + "minecraft:cake", + "minecraft:cookie", + "minecraft:golden_apple:1", + "pizzacraft:slice_0", + "pizzacraft:slice_1", + "pizzacraft:slice_2", + "pizzacraft:slice_3", + "pizzacraft:slice_4", + "pizzacraft:slice_5", + "pizzacraft:slice_6", + "pizzacraft:slice_7", + "pizzacraft:slice_8", + "pizzacraft:slice_9", + "pizzacraft:slice_10", + "plainsmobs:bulwarkburger", + "plants:ambrosia_a", + "plants:apocynum_c", + "pmp:food_corbr", + "pmp:food_corfl", + "pmp:food_corto", + "pmp:food_cotof", + "pmp:food_cotom", + "pmp:food_cotor", + "pmp:food_pbcoo", + "pmp:food_ricec", + "pmp:food_sandf", + "pmp:food_sandm", + "pmp:food_sandp", + "pmp:food_stirf", + "pmp:food_wrcof", + "pmp:food_wrcom", + "pmp:food_wrcor", + "pmp:food_wrcrn", + "pmp:seedf_quino", + "pmp:seedf_rice", + "pmp:soup_quino", + "primal:corn_bread", + "primal:corn_ground", + "primal:corn_seeds", + "primal:corypha_seed", + "primal:daucus_murn_seeds", + "primal:dry_grass_root", + "primal:dry_grass_seed", + "primal:nether_seed", + "primal:rush_seeds", + "primal:rush_seeds_cooked", + "primal:tall_grass_seeds", + "primal:valus_bread", + "primal:valus_seed", + "primal:void_seed", + "primal:wheat_ground", + "rats:rat_burger", + "realworld:food_corbr", + "realworld:food_corfl", + "realworld:food_corto", + "realworld:food_cotof", + "realworld:food_cotom", + "realworld:food_cotor", + "realworld:food_pbcoo", + "realworld:food_ricec", + "realworld:food_sandf", + "realworld:food_sandm", + "realworld:food_sandp", + "realworld:food_stirf", + "realworld:food_wrcof", + "realworld:food_wrcom", + "realworld:food_wrcor", + "realworld:food_wrcrn", + "realworld:seedf_quino", + "realworld:seedf_rice", + "realworld:soup_quino", + "rockhounding_surface:mesquite_liquor", + "rockhounding_surface:sotol", + "rockhounding_surface:truffle_toast", + "roots:wildewheet_bread", + "rootsclassic:rootystew", + "saltmod:fish_pie", + "saltmod:fish_salmon_pie", + "saltmod:muffin", + "saltmod:saltwort_pie", + "saltmod:salt_bread", + "saltmod:salt_wheat_sprouts", + "saltmod:wheat_sprouts", + "saltwatermobs:seashellmaki", + "simplecorn:chickencornchowder", + "simplecorn:cornchowder", + "simplecorn:poppedcorn", + "skyes_bakery:acaciaswissroll", + "skyes_bakery:americano", + "skyes_bakery:anmitsu", + "skyes_bakery:bakeryspecialchocolatedonut", + "skyes_bakery:bakeryspecialstrawberrydonut", + "skyes_bakery:bakeryspecialvanilladonut", + "skyes_bakery:bananacakedonut", + "skyes_bakery:bananadonut", + "skyes_bakery:baumkuchen", + "skyes_bakery:berlinkremedonut", + "skyes_bakery:birchswissroll", + "skyes_bakery:biscuit", + "skyes_bakery:blackberrycakedonut", + "skyes_bakery:blueberrycakedonut", + "skyes_bakery:bostonkremedonut", + "skyes_bakery:caramelfudgedonut", + "skyes_bakery:celebrationcake20k", + "skyes_bakery:charlotte", + "skyes_bakery:cherrycakedonut", + "skyes_bakery:cherrydreamdonut", + "skyes_bakery:chocolatecake", + "skyes_bakery:chocolatechipcakedonut", + "skyes_bakery:chocolatecremedonut", + "skyes_bakery:chocolatedonut", + "skyes_bakery:chocolatefrosteddonut", + "skyes_bakery:chocolatenutdonut", + "skyes_bakery:chocolateraspberrydonut", + "skyes_bakery:chocolatestrawberrydonut", + "skyes_bakery:christmascake", + "skyes_bakery:christmasdonut", + "skyes_bakery:cinnamondonut", + "skyes_bakery:cinnamonmunchkin", + "skyes_bakery:cloudberrycakedonut", + "skyes_bakery:coldbrew", + "skyes_bakery:cranberrycakedonut", + "skyes_bakery:creampuff", + "skyes_bakery:cremebruleedonut", + "skyes_bakery:cremechocolatedonut", + "skyes_bakery:cremedonut", + "skyes_bakery:cremeraspberrydonut", + "skyes_bakery:cremestrawberrydonut", + "skyes_bakery:cupcake", + "skyes_bakery:custardpudding", + "skyes_bakery:daifuku", + "skyes_bakery:dango", + "skyes_bakery:darkchocolatedonut", + "skyes_bakery:darkoakswissroll", + "skyes_bakery:donut", + "skyes_bakery:doughnut", + "skyes_bakery:earthshakerbaumkuchen", + "skyes_bakery:earthshakerdonut", + "skyes_bakery:earthshakerpretzel", + "skyes_bakery:eclair", + "skyes_bakery:enderdonut", + "skyes_bakery:englishliquoricedonut", + "skyes_bakery:englishmintdonut", + "skyes_bakery:espresso", + "skyes_bakery:finland100celebrationdonut", + "skyes_bakery:gingercookie", + "skyes_bakery:glazedchocolatecakedonut", + "skyes_bakery:glazedchocolatemunchkin", + "skyes_bakery:glazeddarkchocolatecakedonut", + "skyes_bakery:glazeddonut", + "skyes_bakery:glazedwhitechocolatecakedonut", + "skyes_bakery:glutenfreedonut", + "skyes_bakery:glutenfreepretzel", + "skyes_bakery:goldenbaumkuchen", + "skyes_bakery:goldendonut", + "skyes_bakery:goldenpretzel", + "skyes_bakery:gooseberrycakedonut", + "skyes_bakery:heartcake", + "skyes_bakery:hexenhaus", + "skyes_bakery:icebreakerbaumkuchen", + "skyes_bakery:icebreakerdonut", + "skyes_bakery:icebreakerpretzel", + "skyes_bakery:icedmacchiato", + "skyes_bakery:jaffadonut", + "skyes_bakery:jellydonut", + "skyes_bakery:jellymunchkin", + "skyes_bakery:jungleswissroll", + "skyes_bakery:lingonberrycakedonut", + "skyes_bakery:liquoricedonut", + "skyes_bakery:macchiato", + "skyes_bakery:madeleine", + "skyes_bakery:mariannekremedonut", + "skyes_bakery:meringuetoffeedonut", + "skyes_bakery:mintkremedonut", + "skyes_bakery:montblanc", + "skyes_bakery:mudcakedonut", + "skyes_bakery:munchkin", + "skyes_bakery:mushroomdonut", + "skyes_bakery:newyeardonut", + "skyes_bakery:northernberriesdonut", + "skyes_bakery:nougatdonut", + "skyes_bakery:oakswissroll", + "skyes_bakery:oldfashioneddonut", + "skyes_bakery:omarkremedonut", + "skyes_bakery:orangedonut", + "skyes_bakery:passiondreamdonut", + "skyes_bakery:powdereddonut", + "skyes_bakery:powderedmunchkin", + "skyes_bakery:pretzel", + "skyes_bakery:pumpkindonut", + "skyes_bakery:pumpkinmunchkin", + "skyes_bakery:raspberrycakedonut", + "skyes_bakery:raspberrychocolatedonut", + "skyes_bakery:raspberrycremedonut", + "skyes_bakery:raspberrydonut", + "skyes_bakery:rawpretzel", + "skyes_bakery:rawsaltedpretzel", + "skyes_bakery:rawtaiyaki", + "skyes_bakery:redfruitedicedtea", + "skyes_bakery:redvelvetswissroll", + "skyes_bakery:rumraisindonut", + "skyes_bakery:runebergtartdonut", + "skyes_bakery:sakuramochi", + "skyes_bakery:saltedglutenfreepretzel", + "skyes_bakery:saltedpretzel", + "skyes_bakery:sparklyvalentinespretzel", + "skyes_bakery:spruceswissroll", + "skyes_bakery:stollen", + "skyes_bakery:strawberrycakedonut", + "skyes_bakery:strawberrychocolatedonut", + "skyes_bakery:strawberrycremedonut", + "skyes_bakery:strawberrydonut", + "skyes_bakery:strawberryfrosteddonut", + "skyes_bakery:sugareddonut", + "skyes_bakery:sugaredmunchkin", + "skyes_bakery:sugarspecialdonut", + "skyes_bakery:swissroll", + "skyes_bakery:taiyaki", + "skyes_bakery:tart", + "skyes_bakery:tigerdonut", + "skyes_bakery:tiramisu", + "skyes_bakery:usagi", + "skyes_bakery:valentinesdaydonut", + "skyes_bakery:vanillacakebatterdonut", + "skyes_bakery:vanillafrosteddonut", + "skyes_bakery:waffle", + "skyes_bakery:whitechocolatedonut", + "skyes_bakery:yellowfruitedicedtea", + "skyes_bakery:yulelog", + "teastory:chicken_rice", + "teastory:matcha_cookie", + "teastory:porkchop_rice", + "teastory:potato_rice", + "teastory:rabbit_rice", + "teastory:rice_ball", + "teastory:steak_rice", + "thebetweenlands:christmas_pudding", + "tp:bacon_eggs_sandwhich", + "tp:bacon_sandwhich", + "tp:bams_pizza", + "tp:beef_sandwhich", + "tp:bread_slice", + "tp:bsc_sugar_cookie", + "tp:chicken_sandwhich", + "tp:rabbit_sandwhich", + "tp:toasted_bread", + "tp:wheat_juice", + "tt:apple_ice_cream_taco", + "tt:chocolate_ice_cream_taco", + "tt:coal_taco", + "tt:cookie_ice_cream", + "tt:cookie_ice_cream_taco", + "tt:diamond_taco", + "tt:emerald_taco", + "tt:hard_beef_taco", + "tt:hard_chicken_taco", + "tt:hard_coal_taco", + "tt:hard_diamond_taco", + "tt:hard_emerald_taco", + "tt:hard_fish_taco", + "tt:hard_iron_taco", + "tt:hard_lapis_taco", + "tt:hard_mutton_taco", + "tt:hard_pork_taco", + "tt:hard_quartz_taco", + "tt:hard_rabbit_taco", + "tt:hard_redstone_taco", + "tt:hard_taco_taco", + "tt:hard_tortilla", + "tt:iron_taco", + "tt:lapis_taco", + "tt:op_hard_taco", + "tt:op_soft_taco", + "tt:plain_ice_cream_taco", + "tt:pumpkin_ice_cream_taco", + "tt:quartz_taco", + "tt:redstone_taco", + "tt:soft_beef_taco", + "tt:soft_chicken_taco", + "tt:soft_fish_taco", + "tt:soft_mutton_taco", + "tt:soft_pork_taco", + "tt:soft_rabbit_taco", + "tt:soft_tortilla", + "tt:super_op_taco", + "tt:taco_taco", + "tt:waffle_tortilla", + "tt:watermelon_ice_cream_taco", + "twilightforest:maze_wafer", + "vanillafoodpantry:acornmeal_portion", + "vanillafoodpantry:bat_burger", + "vanillafoodpantry:bat_cheeseburger", + "vanillafoodpantry:breads", + "vanillafoodpantry:bread_pocket:0", + "vanillafoodpantry:bread_pocket:1", + "vanillafoodpantry:bread_pocket:2", + "vanillafoodpantry:bread_pocket:3", + "vanillafoodpantry:bread_pocket:4", + "vanillafoodpantry:bread_pocket:5", + "vanillafoodpantry:bread_pocket:6", + "vanillafoodpantry:cake_slice", + "vanillafoodpantry:carrot_burger", + "vanillafoodpantry:cheese_sandwich", + "vanillafoodpantry:cookie:601", + "vanillafoodpantry:cookie:602", + "vanillafoodpantry:cookie:793", + "vanillafoodpantry:cookie:798", + "vanillafoodpantry:cookie:799", + "vanillafoodpantry:dough_ball:1", + "vanillafoodpantry:dough_ball:3", + "vanillafoodpantry:dough_ball:5", + "vanillafoodpantry:dough_ball:7", + "vanillafoodpantry:dough_ball:9", + "vanillafoodpantry:enriched_pumpkin_pie", + "vanillafoodpantry:flat_bread_pocket", + "vanillafoodpantry:flour_portion", + "vanillafoodpantry:fried_egg_sandwich", + "vanillafoodpantry:ham_egg_sandwich", + "vanillafoodpantry:muffins:402", + "vanillafoodpantry:muffins:404", + "vanillafoodpantry:muffins:406", + "vanillafoodpantry:portion_bread", + "vanillafoodpantry:roasted_seeds:0", + "vanillafoodpantry:roasted_seeds:1", + "vanillafoodpantry:sandwich:0", + "vanillafoodpantry:sandwich:1", + "vanillafoodpantry:sandwich:2", + "vanillafoodpantry:sandwich:3", + "vanillafoodpantry:sandwich:4", + "vanillafoodpantry:sandwich:5", + "vanillafoodpantry:sandwich:6", + "vanillafoodpantry:sandwich:7", + "vanillafoodpantry:seedmush", + "vanillafoodpantry:stewed:1", + "vanillafoodpantry:stewed:6", + "vanillafoodpantry:stewed:11", + "vanillafoodpantry:stewed:20", + "vanillafoodpantry:stewed:21", + "vanillafoodpantry:stewed:26", + "vanillafoodpantry:stewed:31", + "vanillafoodpantry:stewed:36", + "vanillafoodpantry:stewed:38", + "vanillafoodpantry:stewed:40", + "xlfoodmod:apple_pie", + "xlfoodmod:bacon_pie", + "xlfoodmod:baguette", + "xlfoodmod:beer", + "xlfoodmod:blt_sandwich", + "xlfoodmod:bottom_bun", + "xlfoodmod:breakfast_sandwich", + "xlfoodmod:brownie", + "xlfoodmod:burrito", + "xlfoodmod:butter_rice", + "xlfoodmod:caesar_salad", + "xlfoodmod:cappuccino", + "xlfoodmod:cheeseburger", + "xlfoodmod:cheese_cake", + "xlfoodmod:cheese_pie", + "xlfoodmod:cheesy_bread", + "xlfoodmod:chickenburger", + "xlfoodmod:chicken_pot_pie", + "xlfoodmod:chicken_sandwich", + "xlfoodmod:chips", + "xlfoodmod:chocolate", + "xlfoodmod:chocolate_cake", + "xlfoodmod:chocolate_cupcake", + "xlfoodmod:chocolate_donut", + "xlfoodmod:chocolate_icecream", + "xlfoodmod:chocolate_pie", + "xlfoodmod:coffee", + "xlfoodmod:cooked_dough", + "xlfoodmod:corn_bread", + "xlfoodmod:crescent_roll", + "xlfoodmod:crouton", + "xlfoodmod:donut", + "xlfoodmod:dough", + "xlfoodmod:enchilada", + "xlfoodmod:fish_pie", + "xlfoodmod:fried_rice", + "xlfoodmod:golden_apple_pie", + "xlfoodmod:grilled_cheese_sandwich", + "xlfoodmod:hamburger", + "xlfoodmod:hot_dog", + "xlfoodmod:icecream_cone", + "xlfoodmod:icecream_sandwich", + "xlfoodmod:jambon_beurre", + "xlfoodmod:kebab", + "xlfoodmod:lasagne", + "xlfoodmod:macaroni_and_cheese", + "xlfoodmod:nether_cake", + "xlfoodmod:oreo_cake", + "xlfoodmod:oreo_cookie", + "xlfoodmod:oreo_cupcake", + "xlfoodmod:pancake", + "xlfoodmod:pizza", + "xlfoodmod:potato_bread", + "xlfoodmod:pumpkin_cake", + "xlfoodmod:rice", + "xlfoodmod:rice_bread", + "xlfoodmod:salty_chips", + "xlfoodmod:sausage_roll", + "xlfoodmod:slice_of_pizza", + "xlfoodmod:spaghetti", + "xlfoodmod:spicy_chips", + "xlfoodmod:strawberry_cake", + "xlfoodmod:strawberry_cupcake", + "xlfoodmod:strawberry_icecream", + "xlfoodmod:strawberry_pie", + "xlfoodmod:sugar_donut", + "xlfoodmod:taco", + "xlfoodmod:taco_salad", + "xlfoodmod:top_bun", + "xlfoodmod:tortilla", + "xlfoodmod:twinkie", + "xlfoodmod:vanilla_cupcake", + "xlfoodmod:vanilla_donut", + "xlfoodmod:vanilla_icecream", + "xlfoodmod:waffle" + ] + } +} diff --git a/overrides/config/nutrition/nutrients/protein.json b/overrides/config/nutrition/nutrients/protein.json new file mode 100644 index 0000000..4578fe6 --- /dev/null +++ b/overrides/config/nutrition/nutrients/protein.json @@ -0,0 +1,1429 @@ +{ + "name": "protein", + "icon": "minecraft:cooked_beef", + "color": "db6c23", + "enabled": true, + "food": { + "oredict": [ + "cropChestnut", + "cropWalnut", + "egg", + "foodBoiledegg", + "foodClamcooked", + "foodClamraw", + "foodCrabcooked", + "foodCrabraw", + "foodCrayfishcooked", + "foodCrayfishraw", + "foodEelraw", + "foodFilledhoneycomb", + "foodFirmtofu", + "foodFriedegg", + "foodFrogcooked", + "foodFrograw", + "foodOctopuscooked", + "foodOctopusraw", + "foodScallopcooked", + "foodScallopraw", + "foodShrimpcooked", + "foodShrimpraw", + "foodSilkentofu", + "foodSnailcooked", + "foodSnailraw", + "foodTurtlecooked", + "foodTurtleraw", + "listAllfishcooked", + "listAllfishraw", + "listAllmeatcooked", + "listAllmeatraw", + "listAllnut", + "listAllnutbutter", + "listAllturkeycooked", + "listAllturkeyraw", + "listAllvenisoncooked", + "listAllvenisonraw", + "listAllporkcooked", + "listAllmuttoncooked", + "listAllchickencooked", + "listAllporkraw", + "listAllmuttonraw", + "listAllchickenraw", + "listAllbeefraw", + "listAllbeefcooked", + "listAllrabbitraw", + "listAllrabbitcooked", + "nuggetMeat", + "portionFish", + "portionMeat" + ], + "items": [ + "abyssalcraft:beefp", + "abyssalcraft:chickenp", + "abyssalcraft:eggp", + "abyssalcraft:fishp", + "abyssalcraft:friedegg", + "abyssalcraft:mre", + "abyssalcraft:porkp", + "actuallyadditions:item_food:0", + "actuallyadditions:item_food:3", + "actuallyadditions:item_food:8", + "actuallyadditions:item_food:11", + "actuallyadditions:item_food:13", + "actuallyadditions:item_food:14", + "actuallyadditions:item_food:20", + "animalium:bear_meat", + "animalium:bear_meat_cooked", + "animalium:rat_meat", + "animalium:rat_meat_cooked", + "animania:bacon_omelette", + "animania:cheese_omelette", + "animania:cooked_peacock", + "animania:cooked_prime_bacon", + "animania:cooked_prime_peacock", + "animania:cooked_prime_steak", + "animania:plain_omelette", + "animania:raw_peacock", + "animania:raw_prime_bacon", + "animania:raw_prime_peacock", + "animania:super_omelette", + "animania:truffle_omelette", + "aoa3:candlefish", + "aoa3:charger_shank", + "aoa3:chimera_chop", + "aoa3:crimson_skipper", + "aoa3:crimson_stripefish", + "aoa3:dark_hatchetfish", + "aoa3:eye_candy", + "aoa3:fiery_chops", + "aoa3:fingerfish", + "aoa3:furlion_chop", + "aoa3:golden_gullfish", + "aoa3:halycon_beef", + "aoa3:hot_rod", + "aoa3:ironback", + "aoa3:limefish", + "aoa3:pearl_stripefish", + "aoa3:rainbowfish", + "aoa3:raw_charger_shank", + "aoa3:raw_chimera_chop", + "aoa3:raw_furlion_chop", + "aoa3:raw_halycon_beef", + "aoa3:raw_ursa_meat", + "aoa3:razorfish", + "aoa3:rocketfish", + "aoa3:sailback", + "aoa3:sapphire_strider", + "aoa3:turquoise_stripefish", + "aoa3:ursa_meat", + "aoa3:violet_skipper", + "aquaculture:food:2", + "aquaculture:food:3", + "aquaculture:food:4", + "aquaculture:food:5", + "aquaculture:food:6", + "aquaculture:food:7", + "aquaculture:food:8", + "aquaculture:food:9", + "aquaculture:food:10", + "arcticmobs:palesoup", + "arcticmobs:yetimeatcooked", + "arcticmobs:yetimeatraw", + "beasts:butterflyfish_wing", + "beasts:coconut_rabbit_stew", + "beasts:cooked_crab_leg", + "beasts:cooked_eel_chop", + "beasts:cooked_kebab", + "beasts:cooked_scallop_tongue", + "beasts:cooked_shrimp", + "beasts:crab_leg", + "beasts:daggerfish", + "beasts:eel_chop", + "beasts:raw_kebab", + "beasts:reef_mixture", + "beasts:scallop_tongue", + "beasts:shrimp", + "betteranimalsplus:crab_meat_cooked", + "betteranimalsplus:crab_meat_raw", + "betteranimalsplus:fried_egg", + "betterwithaddons:food_clownfish_cooked", + "betterwithaddons:food_egg_cooked", + "betterwithaddons:food_fugu_sac", + "betterwithaddons:food_ground_meat", + "betterwithaddons:food_meatballs", + "betterwithaddons:food_pie_amanita", + "betterwithaddons:food_pie_meat", + "betterwithaddons:food_pie_melon", + "betterwithaddons:food_pie_mushroom", + "betterwithaddons:food_pufferfish_baked", + "betterwithaddons:food_pufferfish_cooked", + "betterwithaddons:food_pufferfish_prepared", + "betterwithaddons:food_sashimi", + "betterwithmods:apple_pie", + "betterwithmods:bat_wing", + "betterwithmods:beef_dinner", + "betterwithmods:beef_potatoes", + "betterwithmods:chicken_soup", + "betterwithmods:chowder", + "betterwithmods:cooked_bat_wing", + "betterwithmods:cooked_egg", + "betterwithmods:cooked_kebab", + "betterwithmods:cooked_mystery_meat", + "betterwithmods:cooked_omelet", + "betterwithmods:cooked_scrambled_egg", + "betterwithmods:cooked_wolf_chop", + "betterwithmods:creeper_oyster", + "betterwithmods:ham_and_eggs", + "betterwithmods:hearty_stew", + "betterwithmods:kibble", + "betterwithmods:mystery_meat", + "betterwithmods:pork_dinner", + "betterwithmods:raw_egg", + "betterwithmods:raw_kebab", + "betterwithmods:raw_omelet", + "betterwithmods:raw_scrambled_egg", + "betterwithmods:tasty_sandwich", + "betterwithmods:wolf_chop", + "bewitchment:heart", + "bewitchment:stew_of_the_grotesque", + "chococraft:chocobo_drumstick_cooked", + "chococraft:chocobo_drumstick_raw", + "combustfish:cooled_cod", + "combustfish:tempered_swordfish", + "dcs_climate:dcs_food_bowl_stew:1", + "dcs_climate:dcs_food_bowl_stew:12", + "dcs_climate:dcs_food_bowl_stew:13", + "dcs_climate:dcs_food_bowl_stew:15", + "dcs_climate:dcs_food_bread:9", + "dcs_climate:dcs_food_cake:8", + "dcs_climate:dcs_food_cake:9", + "dcs_climate:dcs_food_clubsand:0", + "dcs_climate:dcs_food_clubsand:1", + "dcs_climate:dcs_food_frying:0", + "dcs_climate:dcs_food_frying:1", + "dcs_climate:dcs_food_frying:2", + "dcs_climate:dcs_food_icecream:0", + "dcs_climate:dcs_food_icecream:1", + "dcs_climate:dcs_food_noentity:0", + "dcs_climate:dcs_food_noentity:1", + "dcs_climate:dcs_food_noentity:2", + "dcs_climate:dcs_food_pie:2", + "dcs_climate:dcs_food_pie:3", + "dcs_climate:dcs_food_pie:8", + "dcs_climate:dcs_food_pie:9", + "dcs_climate:dcs_food_plate_meat:0", + "dcs_climate:dcs_food_plate_meat:1", + "dcs_climate:dcs_food_plate_meat:2", + "dcs_climate:dcs_food_plate_meat:3", + "dcs_climate:dcs_food_plate_meat:4", + "dcs_climate:dcs_food_plate_meat:5", + "dcs_climate:dcs_food_plate_meat:6", + "dcs_climate:dcs_food_plate_meat:7", + "dcs_climate:dcs_food_salad:4", + "dcs_climate:dcs_food_sandwich:1", + "dcs_climate:dcs_food_sandwich:3", + "dcs_climate:dcs_food_setmeal:0", + "dcs_climate:dcs_food_snack:1", + "dcs_climate:dcs_food_snack:4", + "dcs_climate:dcs_food_stick:0", + "dcs_climate:dcs_food_stick:1", + "dcs_climate:dcs_food_stick:2", + "dcs_climate:dcs_food_stick:3", + "dcs_climate:dcs_food_stick:4", + "dcs_climate:dcs_food_stick:5", + "dcs_climate:dcs_food_stick:6", + "dcs_climate:dcs_food_stick:7", + "dcs_climate:dcs_food_stick:8", + "dcs_climate:dcs_food_stick:9", + "dcs_climate:dcs_food_stick:10", + "dcs_climate:dcs_food_stick:11", + "dcs_climate:dcs_food_stick:14", + "dcs_climate:dcs_food_stick:15", + "dcs_climate:dcs_food_tart:4", + "dcs_climate:dcs_food_tart:5", + "dcs_climate:dcs_food_tart:6", + "dcs_climate:dcs_food_tart:7", + "dcs_climate:dcs_food_wagashi:3", + "dcs_climate:dcs_food_wagashi:5", + "dcs_climate:dcs_food_wagashi:6", + "defiledlands:black_heart", + "defiledlands:book_wyrm_cooked", + "defiledlands:book_wyrm_raw", + "defiledlands:scuttler_eye", + "demonmobs:devillasagna", + "demonmobs:pinkymeatcooked", + "demonmobs:pinkymeatraw", + "desertmobs:ambercake", + "desertmobs:joustmeatcooked", + "desertmobs:joustmeatraw", + "duckcraft:cookedduckitem", + "duckcraft:duckbagitem", + "duckcraft:duckbwbsitem", + "duckcraft:duckclubsandwichitem", + "duckcraft:duckpotpieitem", + "duckcraft:ducksoupitem", + "duckcraft:ducktacoitem", + "duckcraft:rawduckitem", + "duckcraft:rdlapitem", + "ediblebugs:cookedBugs:0", + "ediblebugs:cookedBugs:1", + "ediblebugs:cookedBugs:2", + "ediblebugs:cookedBugs:3", + "ediblebugs:cookedBugs:4", + "ediblebugs:cookedBugs:5", + "ediblebugs:cookedBugs:6", + "ediblebugs:cookedBugs:7", + "ediblebugs:cookedBugs:8", + "ediblebugs:cookedBugs:9", + "ediblebugs:cookedBugs:10", + "ediblebugs:cookedBugs:11", + "ediblebugs:cookedBugs:12", + "ediblebugs:cookedBugs:13", + "ediblebugs:cookedBugs:14", + "ediblebugs:cookedBugs:15", + "ediblebugs:cookedBugs:16", + "ediblebugs:dirtBugs:0", + "ediblebugs:dirtBugs:1", + "ediblebugs:dirtBugs:2", + "ediblebugs:dirtBugs:3", + "ediblebugs:grassBugs:0", + "ediblebugs:grassBugs:1", + "ediblebugs:grassBugs:2", + "ediblebugs:grassBugs:3", + "ediblebugs:sandBugs:0", + "ediblebugs:sandBugs:1", + "ediblebugs:sandBugs:2", + "ediblebugs:sandBugs:3", + "ediblebugs:termite", + "ediblebugs:woodBugs:0", + "ediblebugs:woodBugs:1", + "ediblebugs:woodBugs:2", + "ediblebugs:woodBugs:3", + "erebus:erebus_food", + "erebus:erebus_food:1", + "erebus:erebus_food:2", + "erebus:erebus_food:3", + "erebus:erebus_food:4", + "erebus:erebus_food:5", + "erebus:erebus_food:9", + "erebus:erebus_food:12", + "erebus:erebus_food:13", + "erebus:erebus_food:16", + "erebus:smoothie:0", + "erebus:smoothie:1", + "erebus:smoothie:3", + "erebus:smoothie:8", + "erebus:smoothie:9", + "erebus:stag_heart_cooked", + "erebus:stag_heart_raw", + "exoticbirds:birdmeat", + "exoticbirds:cooked_birdmeat", + "exsartagine:breadmeatraw", + "exsartagine:pizzachicken", + "exsartagine:pizzachickenraw", + "exsartagine:pizzafish", + "exsartagine:pizzafishraw", + "exsartagine:pizzameat", + "exsartagine:pizzameatraw", + "familiarfauna:turkey_leg_cooked", + "familiarfauna:turkey_leg_raw", + "familiarfauna:venison_cooked", + "familiarfauna:venison_raw", + "faunaandecology:bat_stew", + "faunaandecology:bat_stew_raw", + "faunaandecology:beef_aurochs_raw", + "faunaandecology:beef_mooshroom_raw", + "faunaandecology:beef_wild_mooshroom_raw", + "faunaandecology:bone_marrow", + "faunaandecology:calamari", + "faunaandecology:cooked_bat", + "faunaandecology:cooked_bone_marrow", + "faunaandecology:cooked_calamari", + "faunaandecology:cooked_donkey_meat", + "faunaandecology:cooked_horse_meat", + "faunaandecology:cooked_llama_meat", + "faunaandecology:cooked_zebra_meat", + "faunaandecology:donkey_meat", + "faunaandecology:duck_cooked", + "faunaandecology:duck_raw", + "faunaandecology:fried_egg", + "faunaandecology:guanaco_meat", + "faunaandecology:horse_meat", + "faunaandecology:junglefowl_raw", + "faunaandecology:llama_meat", + "faunaandecology:mallard_raw", + "faunaandecology:mushroom_stew_raw", + "faunaandecology:mutton_mouflon_raw", + "faunaandecology:porkchop_boar_raw", + "faunaandecology:quagga_meat", + "faunaandecology:rabbit_stew_raw", + "faunaandecology:raw_bat", + "faunaandecology:rind_pork", + "faunaandecology:wild_ass_meat", + "faunaandecology:wild_horse_meat", + "faunaandecology:zebra_meat", + "faunanatural:meat_cookedstingray", + "faunanatural:meat_rawstingray", + "foodexpansion:itembacon", + "foodexpansion:itembaconandegg", + "foodexpansion:itembatwing", + "foodexpansion:itemcarrotpie", + "foodexpansion:itemcookedbacon", + "foodexpansion:itemcookedbatwing", + "foodexpansion:itemcookedhorsemeat", + "foodexpansion:itemcookedllamameat", + "foodexpansion:itemcookedocelotmeat", + "foodexpansion:itemcookedparrotmeat", + "foodexpansion:itemcookedpolarbearmeat", + "foodexpansion:itemcookedsquid", + "foodexpansion:itemcookedwolfmeat", + "foodexpansion:itemfriedegg", + "foodexpansion:itemhorsemeat", + "foodexpansion:itemllamameat", + "foodexpansion:itemocelotmeat", + "foodexpansion:itemparrotmeat", + "foodexpansion:itempolarbearmeat", + "foodexpansion:itemsquid", + "foodexpansion:itemwolfmeat", + "forestmobs:arisaurmeatcooked", + "forestmobs:arisaurmeatraw", + "forestmobs:paleosalad", + "forestry:ambrosia", + "forestry:honeyed_slice", + "forestry:honey_pot", + "fossil:cooked_chicken_soup", + "fossil:cooked_egg", + "fossil:raw_chicken_soup", + "fossil:sjl", + "freshwatermobs:lapisfishandchips", + "gaiadimension:cooked_luggeroth_chop", + "gaiadimension:large_calamari", + "gaiadimension:large_tentacle", + "gaiadimension:luggeroth_chop", + "gaiadimension:lurmorus_meat", + "gaiadimension:lurmorus_steak", + "gaiadimension:small_calamari", + "gaiadimension:small_tentacle", + "galacticraftcore:food:5", + "galacticraftcore:food:6", + "galacticraftcore:food:7", + "galacticraftcore:food:8", + "galacticraftcore:food:9", + "glacidus:grilled_porcali_meat", + "glacidus:raw_porcali_meat", + "grimoireofgaia:food_coalfish", + "grimoireofgaia:food_meat", + "grimoireofgaia:food_pie_meat", + "grimoireofgaia:food_rotten_heart", + "grimoireofgaia:food_wither", + "grimpack:apple_pie", + "grimpack:cheese_burger", + "grimpack:chocolate_cake", + "grimpack:chocolate_pie", + "grimpack:dough", + "grimpack:eggs_cooked", + "grimpack:eggs_mixed", + "grimpack:eggs_unmixed", + "grimpack:melon_pie", + "grimpack:pork_pie", + "grimpack:pumpkin_pie", + "grimpack:raw_apple_pie", + "grimpack:raw_chocolate_pie", + "grimpack:raw_empty_pie", + "grimpack:raw_melon_pie", + "grimpack:raw_pork_pie", + "grimpack:raw_pumpkin_pie", + "growthcraft_milk:bottlefluid_whey", + "harvestcraft:akutuqitem", + "harvestcraft:anchovypepperonipizzaitem", + "harvestcraft:applejellysandwichitem", + "harvestcraft:applesnowitem", + "harvestcraft:apricotglazedporkitem", + "harvestcraft:apricotjellysandwichitem", + "harvestcraft:asparagusquicheitem", + "harvestcraft:avocadoburritoitem", + "harvestcraft:baconandeggsitem", + "harvestcraft:baconcheeseburgeritem", + "harvestcraft:baconmushroomburgeritem", + "harvestcraft:baconpancakesitem", + "harvestcraft:baconwrappedchiliitem", + "harvestcraft:baconwrappeddatesitem", + "harvestcraft:bakedalaskaitem", + "harvestcraft:bakedbeansitem", + "harvestcraft:bakedhamitem", + "harvestcraft:baklavaitem", + "harvestcraft:banananutbreaditem", + "harvestcraft:bangersandmashitem", + "harvestcraft:battenbergitem", + "harvestcraft:batteredsausageitem", + "harvestcraft:bbqchickenbiscuititem", + "harvestcraft:bbqchickenpizzaitem", + "harvestcraft:bbqplatteritem", + "harvestcraft:bbqpulledporkitem", + "harvestcraft:beansandriceitem", + "harvestcraft:beansontoastitem", + "harvestcraft:beefjerkyitem", + "harvestcraft:beefwellingtonitem", + "harvestcraft:beetburgeritem", + "harvestcraft:bentoboxitem", + "harvestcraft:berrymeringuenestitem", + "harvestcraft:bibimbapitem", + "harvestcraft:blackberryjellysandwichitem", + "harvestcraft:blackpaellaitem", + "harvestcraft:bltitem", + "harvestcraft:blueberryjellysandwichitem", + "harvestcraft:blueberrymuffinitem", + "harvestcraft:blueberrypancakesitem", + "harvestcraft:bolognaitem", + "harvestcraft:bolognasandwichitem", + "harvestcraft:bratwurstitem", + "harvestcraft:breadedporkchopitem", + "harvestcraft:breakfastburritoitem", + "harvestcraft:briochebunitem", + "harvestcraft:brownieitem", + "harvestcraft:bulgogiitem", + "harvestcraft:buttercookieitem", + "harvestcraft:buttertartitem", + "harvestcraft:calamarirawitem", + "harvestcraft:californiarollitem", + "harvestcraft:candiedpecansitem", + "harvestcraft:candiedwalnutsitem", + "harvestcraft:cantonesegreensitem", + "harvestcraft:cantonesenoodlesitem", + "harvestcraft:cashewchickenitem", + "harvestcraft:cassouletitem", + "harvestcraft:celeryandpeanutbutteritem", + "harvestcraft:cevicheitem", + "harvestcraft:charsiuitem", + "harvestcraft:cheeseburgeritem", + "harvestcraft:cheesesteakitem", + "harvestcraft:cheesyshrimpquinoaitem", + "harvestcraft:cherryjellysandwichitem", + "harvestcraft:chickenandwafflesitem", + "harvestcraft:chickenbiscuititem", + "harvestcraft:chickencelerycasseroleitem", + "harvestcraft:chickenchowmeinitem", + "harvestcraft:chickencordonbleuitem", + "harvestcraft:chickencurryitem", + "harvestcraft:chickendinneritem", + "harvestcraft:chickengumboitem", + "harvestcraft:chickenkatsuitem", + "harvestcraft:chickenpaellaitem", + "harvestcraft:chickenparmasanitem", + "harvestcraft:chickenpotpieitem", + "harvestcraft:chickensandwichitem", + "harvestcraft:chikorollitem", + "harvestcraft:chilidogitem", + "harvestcraft:chiliitem", + "harvestcraft:chimichangaitem", + "harvestcraft:chocolatebaconitem", + "harvestcraft:chocolaterollitem", + "harvestcraft:chorizoitem", + "harvestcraft:clamchowderitem", + "harvestcraft:coconutshrimpitem", + "harvestcraft:coleslawburgeritem", + "harvestcraft:coleslawitem", + "harvestcraft:cookedtofeegitem", + "harvestcraft:cookedtofenisonitem", + "harvestcraft:cornbreaditem", + "harvestcraft:corndogitem", + "harvestcraft:cornedbeefbreakfastitem", + "harvestcraft:cornedbeefhashitem", + "harvestcraft:cornedbeefitem", + "harvestcraft:cornishpastyitem", + "harvestcraft:cottagepieitem", + "harvestcraft:crabkimbapitem", + "harvestcraft:cracklinsitem", + "harvestcraft:cranberryjellysandwichitem", + "harvestcraft:crawfishetoufeeitem", + "harvestcraft:crayfishsaladitem", + "harvestcraft:creepercookieitem", + "harvestcraft:creeperwingsitem", + "harvestcraft:croissantitem", + "harvestcraft:custarditem", + "harvestcraft:datenutbreaditem", + "harvestcraft:delightedmealitem", + "harvestcraft:deluxecheeseburgeritem", + "harvestcraft:deluxechickencurryitem", + "harvestcraft:deluxenachoesitem", + "harvestcraft:deviledeggitem", + "harvestcraft:dimsumitem", + "harvestcraft:durianmuffinitem", + "harvestcraft:eggnogitem", + "harvestcraft:eggrollitem", + "harvestcraft:eggsaladitem", + "harvestcraft:eggsbenedictitem", + "harvestcraft:eggtartitem", + "harvestcraft:enchiladaitem", + "harvestcraft:epicbaconitem", + "harvestcraft:epicbltitem", + "harvestcraft:escargotitem", + "harvestcraft:etonmessitem", + "harvestcraft:extremechiliitem", + "harvestcraft:figjellysandwichitem", + "harvestcraft:fishandchipsitem", + "harvestcraft:fishdinneritem", + "harvestcraft:fishlettucewrapitem", + "harvestcraft:fishsandwichitem", + "harvestcraft:fishsticksitem", + "harvestcraft:fishtacoitem", + "harvestcraft:footlongitem", + "harvestcraft:frenchtoastitem", + "harvestcraft:friedbolognasandwichitem", + "harvestcraft:friedchickenitem", + "harvestcraft:friedfeastitem", + "harvestcraft:friedgreentomatoesitem", + "harvestcraft:friedpecanokraitem", + "harvestcraft:friedriceitem", + "harvestcraft:froglegstirfryitem", + "harvestcraft:futomakiitem", + "harvestcraft:garlicchickenitem", + "harvestcraft:garlicsteakitem", + "harvestcraft:generaltsochickenitem", + "harvestcraft:gingerbreaditem", + "harvestcraft:gingerchickenitem", + "harvestcraft:gingeredrhubarbtartitem", + "harvestcraft:gooseberryjellysandwichitem", + "harvestcraft:gourmetbeefburgeritem", + "harvestcraft:gourmetbeefpattyitem", + "harvestcraft:gourmetmuttonburgeritem", + "harvestcraft:gourmetmuttonpattyitem", + "harvestcraft:gourmetporkburgeritem", + "harvestcraft:gourmetporkpattyitem", + "harvestcraft:gourmetvenisonburgeritem", + "harvestcraft:gourmetvenisonpattyitem", + "harvestcraft:grapefruitjellysandwichitem", + "harvestcraft:gravlaxitem", + "harvestcraft:greeneggsandhamitem", + "harvestcraft:guisoitem", + "harvestcraft:gumboitem", + "harvestcraft:gyudonitem", + "harvestcraft:hamandcheesesandwichitem", + "harvestcraft:hamandpineapplepizzaitem", + "harvestcraft:hamburgeritem", + "harvestcraft:hamsweetpicklesandwichitem", + "harvestcraft:hashitem", + "harvestcraft:hazelnutitem", + "harvestcraft:heartybreakfastitem", + "harvestcraft:holidaycake", + "harvestcraft:holidaycakeitem", + "harvestcraft:honeybunitem", + "harvestcraft:honeyglazedhamitem", + "harvestcraft:honeyitem", + "harvestcraft:honeylemonlambitem", + "harvestcraft:honeysandwichitem", + "harvestcraft:honeysoyribsitem", + "harvestcraft:hotandsoursoupitem", + "harvestcraft:hotdishcasseroleitem", + "harvestcraft:hotdogitem", + "harvestcraft:hotwingsitem", + "harvestcraft:hushpuppiesitem", + "harvestcraft:imitationcrabsticksitem", + "harvestcraft:jaffaitem", + "harvestcraft:jambalayaitem", + "harvestcraft:jelliedeelitem", + "harvestcraft:jellyfishrawitem", + "harvestcraft:kiwijellysandwichitem", + "harvestcraft:kohlundpinkelitem", + "harvestcraft:koreandinneritem", + "harvestcraft:kungpaochickenitem", + "harvestcraft:lambbarleysoupitem", + "harvestcraft:lambkebabitem", + "harvestcraft:lambwithmintsauceitem", + "harvestcraft:leafychickensandwichitem", + "harvestcraft:leafyfishsandwichitem", + "harvestcraft:leekbaconsoupitem", + "harvestcraft:lemonchickenitem", + "harvestcraft:lemondrizzlecakeitem", + "harvestcraft:lemonjellysandwichitem", + "harvestcraft:limejellysandwichitem", + "harvestcraft:liverandonionsitem", + "harvestcraft:loadedbakedpotatoitem", + "harvestcraft:mangojellysandwichitem", + "harvestcraft:maplecandiedbaconitem", + "harvestcraft:maplesausageitem", + "harvestcraft:maplesyruppancakesitem", + "harvestcraft:maplesyrupwafflesitem", + "harvestcraft:marzipanitem", + "harvestcraft:mashedpotatoeschickenbiscuititem", + "harvestcraft:mcpamitem", + "harvestcraft:meatfeastpizzaitem", + "harvestcraft:meatloafitem", + "harvestcraft:meatloafsandwichitem", + "harvestcraft:meatpieitem", + "harvestcraft:meatystewitem", + "harvestcraft:meatystirfryitem", + "harvestcraft:meesuaitem", + "harvestcraft:meringuebombeitem", + "harvestcraft:meringuebrownieitem", + "harvestcraft:meringuecookieitem", + "harvestcraft:meringuerouladeitem", + "harvestcraft:merveilleuxitem", + "harvestcraft:mettbrotchenitem", + "harvestcraft:mincepieitem", + "harvestcraft:misosoupitem", + "harvestcraft:mochicakeitem", + "harvestcraft:monsterfrieddumplingsitem", + "harvestcraft:montecristosandwichitem", + "harvestcraft:mozzerellasticksitem", + "harvestcraft:museliitem", + "harvestcraft:mushroomketchupomeletitem", + "harvestcraft:mushroomsteakitem", + "harvestcraft:musselcookeditem", + "harvestcraft:musselrawitem", + "harvestcraft:musubiitem", + "harvestcraft:netherstartoastitem", + "harvestcraft:netherwingsitem", + "harvestcraft:omeletitem", + "harvestcraft:omuriceitem", + "harvestcraft:onionhamburgeritem", + "harvestcraft:orangechickenitem", + "harvestcraft:orangeduckitem", + "harvestcraft:orangejellysandwichitem", + "harvestcraft:oystercookeditem", + "harvestcraft:oysterrawitem", + "harvestcraft:oystersauceitem", + "harvestcraft:padthaiitem", + "harvestcraft:pancakesitem", + "harvestcraft:papayajellysandwichitem", + "harvestcraft:paradiseburgeritem", + "harvestcraft:pavlovacake", + "harvestcraft:pavlovaitem", + "harvestcraft:pbandjitem", + "harvestcraft:peaandhamsoupitem", + "harvestcraft:peachjellysandwichitem", + "harvestcraft:peanutbutterbananasandwichitem", + "harvestcraft:peanutbuttercookiesitem", + "harvestcraft:peanutbuttercupcakeitem", + "harvestcraft:peanutbuttercupitem", + "harvestcraft:peanutsoupitem", + "harvestcraft:pearjellysandwichitem", + "harvestcraft:pecanpieitem", + "harvestcraft:pekingduckitem", + "harvestcraft:pemmicanitem", + "harvestcraft:pepperoniitem", + "harvestcraft:persimmonjellysandwichitem", + "harvestcraft:pineapplehamitem", + "harvestcraft:pineappleupsidedowncake", + "harvestcraft:pineappleupsidedowncakeitem", + "harvestcraft:pinkelitem", + "harvestcraft:pistachiobakedsalmonitem", + "harvestcraft:pistachiobutteritem", + "harvestcraft:pistachioicecreamitem", + "harvestcraft:pitepaltitem", + "harvestcraft:pizzaitem", + "harvestcraft:pizzasliceitem", + "harvestcraft:ploughmanslunchitem", + "harvestcraft:plumjellysandwichitem", + "harvestcraft:pomegranatejellysandwichitem", + "harvestcraft:porklettucewrapitem", + "harvestcraft:porklomeinitem", + "harvestcraft:porkrindsitem", + "harvestcraft:porksausageitem", + "harvestcraft:potatosaladitem", + "harvestcraft:potatoskinsitem", + "harvestcraft:potroastitem", + "harvestcraft:potstickersitem", + "harvestcraft:pralinesitem", + "harvestcraft:pumpkinmuffinitem", + "harvestcraft:raisincookiesitem", + "harvestcraft:randomtacoitem", + "harvestcraft:raspberryjellysandwichitem", + "harvestcraft:rawtofeegitem", + "harvestcraft:rawtofenisonitem", + "harvestcraft:rawtofuduckitem", + "harvestcraft:rivermudcakeitem", + "harvestcraft:roastchickenitem", + "harvestcraft:roastedchestnutitem", + "harvestcraft:salisburysteakitem", + "harvestcraft:salmononigiriitem", + "harvestcraft:salmonpattiesitem", + "harvestcraft:sardinesinhotsauceitem", + "harvestcraft:saucedlambkebabitem", + "harvestcraft:sauerbratenitem", + "harvestcraft:sausagebeanmeltitem", + "harvestcraft:sausageinbreaditem", + "harvestcraft:sausageitem", + "harvestcraft:sausagerollitem", + "harvestcraft:schnitzelitem", + "harvestcraft:scrambledeggitem", + "harvestcraft:shepardspieitem", + "harvestcraft:shrimpcocktailitem", + "harvestcraft:shrimpokrahushpuppiesitem", + "harvestcraft:shrimptemperaitem", + "harvestcraft:slawdogitem", + "harvestcraft:slimegummiesitem", + "harvestcraft:snickersbaritem", + "harvestcraft:southernstylebreakfastitem", + "harvestcraft:spagettiandmeatballsitem", + "harvestcraft:spaghettidinneritem", + "harvestcraft:spicymustardporkitem", + "harvestcraft:spidereyesoupitem", + "harvestcraft:splitpeasoupitem", + "harvestcraft:springfieldcashewchickenitem", + "harvestcraft:springrollitem", + "harvestcraft:starfruitjellysandwichitem", + "harvestcraft:steakandchipsitem", + "harvestcraft:steakfajitaitem", + "harvestcraft:steaktartareitem", + "harvestcraft:strawberryjellysandwichitem", + "harvestcraft:strawberrysouffleitem", + "harvestcraft:stuffedchilipeppersitem", + "harvestcraft:stuffedduckitem", + "harvestcraft:stuffedeggplantitem", + "harvestcraft:suaderoitem", + "harvestcraft:sugarcookieitem", + "harvestcraft:sundayroastitem", + "harvestcraft:sunflowerbroccolisaladitem", + "harvestcraft:sunflowerwheatrollsitem", + "harvestcraft:supremepizzaitem", + "harvestcraft:surfandturfitem", + "harvestcraft:sushiitem", + "harvestcraft:swedishmeatballsitem", + "harvestcraft:sweetandsourchickenitem", + "harvestcraft:sweetandsourmeatballsitem", + "harvestcraft:sweetpotatosouffleitem", + "harvestcraft:szechuaneggplantitem", + "harvestcraft:tacoitem", + "harvestcraft:takoyakiitem", + "harvestcraft:teriyakichickenitem", + "harvestcraft:thankfuldinneritem", + "harvestcraft:timpanoitem", + "harvestcraft:tiropitaitem", + "harvestcraft:toadintheholeitem", + "harvestcraft:toastedwesternitem", + "harvestcraft:tomatoherbchickenitem", + "harvestcraft:tunafishsandwichitem", + "harvestcraft:tunaonigiriitem", + "harvestcraft:tunapotatoitem", + "harvestcraft:tunasaladitem", + "harvestcraft:turkishdelightitem", + "harvestcraft:vanillaconchasbreaditem", + "harvestcraft:vindalooitem", + "harvestcraft:wafflesitem", + "harvestcraft:walnutraisinbreaditem", + "harvestcraft:watermelonjellysandwichitem", + "harvestcraft:weekendpicnicitem", + "harvestcraft:yorkshirepuddingitem", + "harvestcraft:zombiejerkyitem", + "harvestcraft:zucchinibreaditem", + "harvestcraft:zucchinifriesitem", + "iceandfire:fire_dragon_flesh", + "iceandfire:ice_dragon_flesh", + "infernomobs:searingtaco", + "junglemobs:concapedemeatcooked", + "junglemobs:concapedemeatraw", + "junglemobs:tropicalcurry", + "jurassicraft:chilean_sea_bass", + "jurassicraft:dinosaur_meat", + "jurassicraft:dinosaur_meat:1", + "jurassicraft:dinosaur_meat:2", + "jurassicraft:dinosaur_meat:3", + "jurassicraft:dinosaur_meat:4", + "jurassicraft:dinosaur_meat:7", + "jurassicraft:dinosaur_meat:9", + "jurassicraft:dinosaur_meat:13", + "jurassicraft:dinosaur_meat:19", + "jurassicraft:dinosaur_meat:20", + "jurassicraft:dinosaur_steak", + "jurassicraft:dinosaur_steak:1", + "jurassicraft:dinosaur_steak:2", + "jurassicraft:dinosaur_steak:3", + "jurassicraft:dinosaur_steak:4", + "jurassicraft:dinosaur_steak:7", + "jurassicraft:dinosaur_steak:9", + "jurassicraft:dinosaur_steak:13", + "jurassicraft:dinosaur_steak:19", + "jurassicraft:dinosaur_steak:20", + "jurassicraft:goat_cooked", + "jurassicraft:goat_raw", + "lycanitesmobs:amber_cake", + "lycanitesmobs:battle_burrito", + "lycanitesmobs:blood_chili", + "lycanitesmobs:bulwark_burger", + "lycanitesmobs:caecilian_ramen", + "lycanitesmobs:devil_lasagna", + "lycanitesmobs:explorers_risotto", + "lycanitesmobs:lapis_fish_and_chips", + "lycanitesmobs:moss_pie", + "lycanitesmobs:pale_soup", + "lycanitesmobs:peaks_kebab", + "lycanitesmobs:searing_taco", + "lycanitesmobs:seashell_maki", + "lycanitesmobs:tropical_curry", + "midnight:cook_hunter_wing", + "midnight:cook_stag_flank", + "midnight:cook_stinger_egg", + "midnight:deceitful_snapper", + "midnight:hunter_wing", + "midnight:raw_stag_flank", + "minecraft:beef", + "minecraft:cake", + "minecraft:chicken", + "minecraft:cooked_beef", + "minecraft:cooked_chicken", + "minecraft:cooked_fish:0", + "minecraft:cooked_fish:1", + "minecraft:cooked_mutton", + "minecraft:cooked_porkchop", + "minecraft:cooked_rabbit", + "minecraft:fish:0", + "minecraft:fish:1", + "minecraft:fish:2", + "minecraft:fish:3", + "minecraft:golden_apple:1", + "minecraft:mutton", + "minecraft:porkchop", + "minecraft:pumpkin_pie", + "minecraft:rabbit", + "minecraft:rabbit_stew", + "mob_mash:cooked_crocoduck", + "mob_mash:raw_crocoduck", + "mocreatures:crabcooked", + "mocreatures:crabraw", + "mocreatures:omelet", + "mocreatures:ostrichcooked", + "mocreatures:ostrichraw", + "mocreatures:ratburger", + "mocreatures:ratcooked", + "mocreatures:ratraw", + "mocreatures:turkeycooked", + "mocreatures:turkeyraw", + "mocreatures:turtleraw", + "mocreatures:turtlesoup", + "mountainmobs:peakskebab", + "mountainmobs:yalemeatcooked", + "mountainmobs:yalemeatraw", + "mysticalworld:cooked_venison", + "mysticalworld:epic_squid", + "mysticalworld:venison", + "natura:edibles:0", + "natura:edibles:1", + "netherex:ghast_meat_cooked", + "netherex:ghast_meat_raw", + "pizzacraft:slice_0", + "pizzacraft:slice_1", + "pizzacraft:slice_2", + "pizzacraft:slice_3", + "pizzacraft:slice_4", + "pizzacraft:slice_5", + "pizzacraft:slice_6", + "pizzacraft:slice_7", + "pizzacraft:slice_8", + "pizzacraft:slice_9", + "pizzacraft:slice_10", + "plainsmobs:bulwarkburger", + "plainsmobs:makameatcooked", + "plainsmobs:makameatraw", + "pmp:food_cotof", + "pmp:food_cotom", + "pmp:food_pbcoo", + "pmp:food_sandf", + "pmp:food_sandm", + "pmp:food_sandp", + "pmp:food_stpeo", + "pmp:food_stper", + "pmp:food_stpey", + "pmp:food_tofu", + "pmp:food_trmix", + "pmp:food_wrcof", + "pmp:food_wrcom", + "pmp:food_wrcor", + "pmp:food_wrswf", + "pmp:food_wrswm", + "pmp:food_wrswr", + "pmp:nut_almon", + "pmp:nut_brazi", + "pmp:nut_butte", + "pmp:nut_candl", + "pmp:nut_cashe", + "pmp:nut_gabon", + "pmp:nut_hazel", + "pmp:nut_macad", + "pmp:nut_maya", + "pmp:nut_pecan", + "pmp:nut_pista", + "pmp:seedf_lenti", + "pmp:seedf_peanu", + "pmp:seedf_quino", + "pmp:seedf_soybe", + "pmp:soup_lenti", + "pmp:soup_quino", + "primal:bat_meat_cured", + "primal:bat_meat_dried", + "primal:bat_meat_rotten", + "primal:bat_meat_salted", + "primal:bear_meat_cooked", + "primal:bear_meat_dried", + "primal:bear_meat_raw", + "primal:bear_meat_rotten", + "primal:bear_meat_salted", + "primal:chum", + "primal:fish_clown_cooked", + "primal:fish_clown_cured", + "primal:fish_clown_dried", + "primal:fish_clown_rotten", + "primal:fish_clown_salted", + "primal:fish_cod_cured", + "primal:fish_cod_dried", + "primal:fish_cod_rotten", + "primal:fish_cod_salted", + "primal:fish_lava_crawdad_cured", + "primal:fish_lava_crawdad_dried", + "primal:fish_lava_crawdad_rotten", + "primal:fish_lava_crawdad_salted", + "primal:fish_lava_worm_cured", + "primal:fish_lava_worm_dried", + "primal:fish_lava_worm_raw", + "primal:fish_lava_worm_rotten", + "primal:fish_lava_worm_salted", + "primal:fish_puffer_cooked", + "primal:fish_puffer_cured", + "primal:fish_puffer_dried", + "primal:fish_puffer_rotten", + "primal:fish_puffer_salted", + "primal:fish_salmon_cured", + "primal:fish_salmon_dried", + "primal:fish_salmon_rotten", + "primal:fish_salmon_salted", + "primal:gator_meat_cooked", + "primal:gator_meat_cured", + "primal:gator_meat_raw", + "primal:gator_meat_rotten", + "primal:gator_meat_salted", + "primal:horse_meat_cooked", + "primal:horse_meat_cured", + "primal:horse_meat_dried", + "primal:horse_meat_raw", + "primal:horse_meat_rotten", + "primal:horse_meat_salted", + "primal:llama_meat_charqui", + "primal:llama_meat_cooked", + "primal:llama_meat_raw", + "primal:llama_meat_rotten", + "primal:llama_meat_salted", + "primal:ovis_meat_cooked", + "primal:ovis_meat_cured", + "primal:ovis_meat_dried", + "primal:ovis_meat_raw", + "primal:ovis_meat_rotten", + "primal:ovis_meat_salted", + "primal:pigman_meat_cooked", + "primal:pigman_meat_cured", + "primal:pigman_meat_dried", + "primal:pigman_meat_raw", + "primal:pigman_meat_rotten", + "primal:pigman_meat_salted", + "primal:shark_meat_cooked", + "primal:shark_meat_cured", + "primal:shark_meat_dried", + "primal:shark_meat_raw", + "primal:shark_meat_rotten", + "primal:shark_meat_salted", + "primal:wolf_meat_cooked", + "primal:wolf_meat_cured", + "primal:wolf_meat_dried", + "primal:wolf_meat_raw", + "primal:wolf_meat_rotten", + "primal:wolf_meat_salted", + "primitivemobs:cooked_dodo", + "primitivemobs:dodo", + "pvj:clam", + "pvj:clam_chowder", + "pvj:cooked_duck", + "pvj:cooked_squid", + "pvj:mystical_beef", + "pvj:mystical_chicken", + "pvj:mystical_cod", + "pvj:mystical_mutton", + "pvj:mystical_porkchop", + "pvj:mystical_rabbit", + "pvj:mystical_salmon", + "pvj:raw_duck", + "pvj:raw_squid", + "pvj:steamed_clam_meat", + "pyrotech:egg_roasted", + "quark:cooked_crab_leg", + "quark:cooked_frog_leg", + "quark:crab_leg", + "quark:frog_leg", + "quark:golden_frog_leg", + "rats:rat_burger", + "realworld:food_cotof", + "realworld:food_cotom", + "realworld:food_pbcoo", + "realworld:food_sandf", + "realworld:food_sandm", + "realworld:food_sandp", + "realworld:food_stpeo", + "realworld:food_stper", + "realworld:food_stpey", + "realworld:food_tofu", + "realworld:food_trmix", + "realworld:food_wrcof", + "realworld:food_wrcom", + "realworld:food_wrcor", + "realworld:food_wrswf", + "realworld:food_wrswm", + "realworld:food_wrswr", + "realworld:nut_almon", + "realworld:nut_brazi", + "realworld:nut_butte", + "realworld:nut_candl", + "realworld:nut_cashe", + "realworld:nut_gabon", + "realworld:nut_hazel", + "realworld:nut_macad", + "realworld:nut_maya", + "realworld:nut_pecan", + "realworld:nut_pista", + "realworld:seedf_lenti", + "realworld:seedf_peanu", + "realworld:seedf_quino", + "realworld:seedf_soybe", + "realworld:soup_lenti", + "realworld:soup_quino", + "reptilemod:croc_cooked", + "reptilemod:croc_raw", + "reptilemod:megalania_cooked", + "reptilemod:megalania_raw", + "reptilemod:reptile_cooked", + "reptilemod:reptile_raw", + "reptilemod:turtle_cooked", + "reptilemod:turtle_raw", + "rockhounding_surface:mesquite_fruit", + "rockhounding_surface:sourberry_pie", + "rockhounding_surface:truffle_omelette", + "saltmod:apple_pie", + "saltmod:carrot_pie", + "saltmod:corned_beef", + "saltmod:escargot", + "saltmod:fish_pie", + "saltmod:fish_salmon_pie", + "saltmod:fish_salmon_soup", + "saltmod:fish_soup", + "saltmod:hufc", + "saltmod:muffin", + "saltmod:mushroom_pie", + "saltmod:onion_pie", + "saltmod:potato_pie", + "saltmod:saltwort_beef", + "saltmod:saltwort_mutton", + "saltmod:saltwort_pie", + "saltmod:saltwort_porkchop", + "saltmod:salt_beef_cooked", + "saltmod:salt_chicken_cooked", + "saltmod:salt_egg", + "saltmod:salt_fish_clownfish", + "saltmod:salt_fish_cod", + "saltmod:salt_fish_cod_cooked", + "saltmod:salt_fish_salmon", + "saltmod:salt_fish_salmon_cooked", + "saltmod:salt_fish_salmon_soup", + "saltmod:salt_fish_soup", + "saltmod:salt_hufc", + "saltmod:salt_mutton_cooked", + "saltmod:salt_porkchop_cooked", + "saltmod:salt_rabbit_cooked", + "saltmod:salt_rabbit_stew", + "saltmod:tf_saltwort_meef_steak", + "saltmod:tf_saltwort_venison", + "saltmod:tf_salt_hydra_chop", + "saltmod:tf_salt_meef_steak", + "saltmod:tf_salt_meef_stroganoff", + "saltmod:tf_salt_venison_cooked", + "saltwatermobs:seashellmaki", + "shadowmobs:bloodchili", + "shadowmobs:chupacabrameatcooked", + "shadowmobs:chupacabrameatraw", + "simplecorn:chickencornchowder", + "skyes_bakery:macaron", + "skyes_bakery:rawtaiyaki", + "skyes_bakery:taiyaki", + "skyes_bakery:waffle", + "swampmobs:aspidmeatcooked", + "swampmobs:aspidmeatraw", + "swampmobs:mosspie", + "tconstruct:edible:0", + "tconstruct:edible:3", + "tconstruct:edible:10", + "tconstruct:edible:11", + "tconstruct:edible:12", + "tconstruct:edible:13", + "tconstruct:edible:14", + "tconstruct:edible:15", + "tconstruct:edible:20", + "tconstruct:edible:21", + "tconstruct:edible:22", + "tconstruct:edible:23", + "tconstruct:edible:33", + "teastory:chicken_rice", + "teastory:porkchop_rice", + "teastory:rabbit_rice", + "teastory:steak_rice", + "teastory:tea_egg", + "thaumcraft:brain", + "thaumcraft:chunk:0", + "thaumcraft:chunk:1", + "thaumcraft:chunk:2", + "thaumcraft:chunk:3", + "thaumcraft:chunk:4", + "thaumcraft:chunk:5", + "thaumcraft:triple_meat_treat", + "thebetweenlands:angler_meat_cooked", + "thebetweenlands:angler_meat_raw", + "thebetweenlands:chiromaw_wing", + "thebetweenlands:crab_stick", + "thebetweenlands:frog_legs_cooked", + "thebetweenlands:frog_legs_raw", + "thebetweenlands:kraken_calamari", + "thebetweenlands:kraken_tentacle", + "thebetweenlands:mire_scramble", + "thebetweenlands:mire_snail_egg", + "thebetweenlands:mire_snail_egg_cooked", + "thebetweenlands:silt_crab_claw", + "thebetweenlands:snail_flesh_cooked", + "thebetweenlands:snail_flesh_raw", + "thebetweenlands:sushi", + "thebetweenlands:wight_heart", + "tp:bacon_eggs", + "tp:bacon_eggs_sandwhich", + "tp:bacon_sandwhich", + "tp:beef_sandwhich", + "tp:chicken_sandwhich", + "tp:cooked_bacon", + "tp:fried_egg", + "tp:monster_jerky", + "tp:rabbit_sandwhich", + "tp:raw_bacon", + "tropicraft:cooked_fish", + "tropicraft:cooked_frog_leg", + "tropicraft:cooked_river_fish", + "tropicraft:fresh_marlin", + "tropicraft:raw_fish", + "tropicraft:raw_river_fish", + "tropicraft:ray_cooked", + "tropicraft:seared_marlin", + "tropicraft:sea_urchin_roe", + "tt:apple_ice_cream_taco", + "tt:chocolate_ice_cream_taco", + "tt:coal_taco", + "tt:cookie_ice_cream_taco", + "tt:diamond_taco", + "tt:emerald_taco", + "tt:hard_beef_taco", + "tt:hard_chicken_taco", + "tt:hard_coal_taco", + "tt:hard_diamond_taco", + "tt:hard_emerald_taco", + "tt:hard_fish_taco", + "tt:hard_iron_taco", + "tt:hard_lapis_taco", + "tt:hard_mutton_taco", + "tt:hard_pork_taco", + "tt:hard_quartz_taco", + "tt:hard_rabbit_taco", + "tt:hard_redstone_taco", + "tt:hard_taco_taco", + "tt:iron_taco", + "tt:lapis_taco", + "tt:op_hard_taco", + "tt:op_soft_taco", + "tt:plain_ice_cream_taco", + "tt:pumpkin_ice_cream_taco", + "tt:quartz_taco", + "tt:redstone_taco", + "tt:secret_spice", + "tt:secret_taco_soup", + "tt:soft_beef_taco", + "tt:soft_chicken_taco", + "tt:soft_fish_taco", + "tt:soft_mutton_taco", + "tt:soft_pork_taco", + "tt:soft_rabbit_taco", + "tt:super_op_taco", + "tt:taco_taco", + "tt:waffle_tortilla", + "tt:watermelon_ice_cream_taco", + "twilightforest:cooked_meef", + "twilightforest:cooked_venison", + "twilightforest:experiment_115", + "twilightforest:hydra_chop", + "twilightforest:meef_stroganoff", + "twilightforest:raw_meef", + "twilightforest:raw_venison", + "vanillafoodpantry:bat_burger", + "vanillafoodpantry:bat_cheeseburger", + "vanillafoodpantry:bat_cooked", + "vanillafoodpantry:bat_raw", + "vanillafoodpantry:bear_cooked", + "vanillafoodpantry:bear_raw", + "vanillafoodpantry:bear_raw_charred", + "vanillafoodpantry:bear_raw_prepped", + "vanillafoodpantry:breads:405", + "vanillafoodpantry:bread_pocket:0", + "vanillafoodpantry:bread_pocket:1", + "vanillafoodpantry:bread_pocket:2", + "vanillafoodpantry:bread_pocket:3", + "vanillafoodpantry:bread_pocket:4", + "vanillafoodpantry:bread_pocket:6", + "vanillafoodpantry:cake_slice", + "vanillafoodpantry:carrot_burger", + "vanillafoodpantry:cod_salted", + "vanillafoodpantry:cooked_salt_pork", + "vanillafoodpantry:dough_ball:7", + "vanillafoodpantry:dough_ball:9", + "vanillafoodpantry:earthworms_purged", + "vanillafoodpantry:egg_pie", + "vanillafoodpantry:egg_pie:1", + "vanillafoodpantry:egg_pie:3", + "vanillafoodpantry:egg_pie:5", + "vanillafoodpantry:egg_pie:7", + "vanillafoodpantry:fish_chowder", + "vanillafoodpantry:fish_pie", + "vanillafoodpantry:fried_egg", + "vanillafoodpantry:fried_eggwhite", + "vanillafoodpantry:fried_egg_and_tatoes", + "vanillafoodpantry:fried_egg_sandwich", + "vanillafoodpantry:guardian_meat", + "vanillafoodpantry:guardian_meat_raw", + "vanillafoodpantry:ham_egg_sandwich", + "vanillafoodpantry:ham_hocks_stew", + "vanillafoodpantry:horse_cooked", + "vanillafoodpantry:horse_raw", + "vanillafoodpantry:jerky", + "vanillafoodpantry:kebab:0", + "vanillafoodpantry:kebab:1", + "vanillafoodpantry:kebab:2", + "vanillafoodpantry:kebab:3", + "vanillafoodpantry:kebab:4", + "vanillafoodpantry:kebab:5", + "vanillafoodpantry:kebab:10", + "vanillafoodpantry:kebab:11", + "vanillafoodpantry:kebab:12", + "vanillafoodpantry:kebab:13", + "vanillafoodpantry:llama_cooked", + "vanillafoodpantry:llama_raw", + "vanillafoodpantry:muffins:402", + "vanillafoodpantry:muffins:404", + "vanillafoodpantry:muffins:406", + "vanillafoodpantry:muscle_egg", + "vanillafoodpantry:nuggets", + "vanillafoodpantry:nuggets:12", + "vanillafoodpantry:nuggets:13", + "vanillafoodpantry:nuggets:17", + "vanillafoodpantry:nuggets:24", + "vanillafoodpantry:nuggets:25", + "vanillafoodpantry:nuggets:26", + "vanillafoodpantry:nuggets:27", + "vanillafoodpantry:nuggets:29", + "vanillafoodpantry:nuggets:36", + "vanillafoodpantry:nuggets:37", + "vanillafoodpantry:nuggets:38", + "vanillafoodpantry:nuggets:39", + "vanillafoodpantry:nuggets:41", + "vanillafoodpantry:nuggets:72", + "vanillafoodpantry:nuggets:73", + "vanillafoodpantry:nuggets:77", + "vanillafoodpantry:pork_meat_product:0", + "vanillafoodpantry:pork_meat_product:1", + "vanillafoodpantry:pork_meat_product:2", + "vanillafoodpantry:pork_meat_product:3", + "vanillafoodpantry:pork_meat_product:4", + "vanillafoodpantry:pork_meat_product:5", + "vanillafoodpantry:pork_meat_product:6", + "vanillafoodpantry:portion_ham", + "vanillafoodpantry:portion_jerky", + "vanillafoodpantry:potato_chowder", + "vanillafoodpantry:salt_pork", + "vanillafoodpantry:sandwich:0", + "vanillafoodpantry:sandwich:1", + "vanillafoodpantry:sandwich:3", + "vanillafoodpantry:sandwich:4", + "vanillafoodpantry:sanitized_flesh:0", + "vanillafoodpantry:sanitized_flesh:1", + "vanillafoodpantry:sanitized_flesh:2", + "vanillafoodpantry:sausage:0", + "vanillafoodpantry:sausage:1", + "vanillafoodpantry:sausage:2", + "vanillafoodpantry:squidd_cooked", + "vanillafoodpantry:squidd_on_a_stick", + "vanillafoodpantry:squidd_raw", + "vanillafoodpantry:steamed_egg", + "vanillafoodpantry:stewed:0", + "vanillafoodpantry:stewed:1", + "vanillafoodpantry:stewed:5", + "vanillafoodpantry:stewed:6", + "vanillafoodpantry:stewed:15", + "vanillafoodpantry:stewed:30", + "vanillafoodpantry:stewed:31", + "vanillafoodpantry:stewed:40", + "vanillafoodpantry:stewed:45", + "vanillafoodpantry:stewed:55", + "vanillafoodpantry:tatoes:4", + "vanillafoodpantry:tatoes:6", + "vanillafoodpantry:tatoes:7", + "vanillafoodpantry:tatoes:8", + "vanillafoodpantry:tatoes:9", + "vanillafoodpantry:wolf_cooked", + "vanillafoodpantry:wolf_raw", + "vanillafoodpantry:wrapped_egg", + "xlfoodmod:bacon", + "xlfoodmod:bacon_pie", + "xlfoodmod:beef_jerky", + "xlfoodmod:beef_stew", + "xlfoodmod:blt_sandwich", + "xlfoodmod:breakfast_sandwich", + "xlfoodmod:bucket_of_fried_chicken", + "xlfoodmod:burrito", + "xlfoodmod:caesar_salad", + "xlfoodmod:cheeseburger", + "xlfoodmod:cheese_cake", + "xlfoodmod:chickenburger", + "xlfoodmod:chicken_pot_pie", + "xlfoodmod:chicken_salad", + "xlfoodmod:chicken_sandwich", + "xlfoodmod:chicken_soup", + "xlfoodmod:chocolate_cake", + "xlfoodmod:cooked_chicken_wing", + "xlfoodmod:enchilada", + "xlfoodmod:fish_pie", + "xlfoodmod:flesh", + "xlfoodmod:fried_egg", + "xlfoodmod:ground_beef", + "xlfoodmod:ham", + "xlfoodmod:hamburger", + "xlfoodmod:hot_dog", + "xlfoodmod:jambon_beurre", + "xlfoodmod:kebab", + "xlfoodmod:lasagne", + "xlfoodmod:nether_cake", + "xlfoodmod:oreo_cake", + "xlfoodmod:pumpkin_cake", + "xlfoodmod:pumpkin_stew", + "xlfoodmod:raw_chicken_wing", + "xlfoodmod:sausage", + "xlfoodmod:sausage_roll", + "xlfoodmod:spaghetti", + "xlfoodmod:spicy_chicken_wing", + "xlfoodmod:strawberry_cake", + "xlfoodmod:taco", + "xlfoodmod:taco_salad", + "zawa:bird_meat", + "zawa:bird_meat_cooked", + "zawa:bush_meat_cooked", + "zawa:bush_meat_raw", + "zawa:carnivore_meat_cooked", + "zawa:carnivore_meat_raw", + "zawa:cetacean_meat_cooked", + "zawa:cetacean_meat_raw", + "zawa:cooked_frog_leg", + "zawa:large_meat_cooked", + "zawa:large_meat_raw", + "zawa:rat_cooked", + "zawa:rat_raw", + "zawa:raw_frog_leg", + "zawa:reptile_meat_cooked", + "zawa:reptile_meat_raw" + ] + } +} diff --git a/overrides/config/nutrition/nutrients/vegetable.json b/overrides/config/nutrition/nutrients/vegetable.json new file mode 100644 index 0000000..d480fab --- /dev/null +++ b/overrides/config/nutrition/nutrients/vegetable.json @@ -0,0 +1,1117 @@ +{ + "name": "vegetable", + "icon": "minecraft:carrot", + "color": "72dd5a", + "enabled": true, + "food": { + "oredict": [ + "cropFlax", + "cropJute", + "cropSisal", + "cropSunflower", + "cropTea", + "cropTruffle", + "cropVanillabean", + "foodGrilledasparagus", + "foodGrilledeggplant", + "foodGrilledmushroom", + "foodMushroompowder", + "foodMushroomsalad", + "foodStuffedmushroom", + "foodTea", + "foodTruffle", + "foodVanilla", + "foodVegetable", + "foodVeggiesalad", + "listAllgreenveggie", + "listAllherb", + "listAllmushroom", + "listAllpepper", + "listAllspice", + "listAllveggie" + ], + "items": [ + "abyssalcraft:mre", + "actuallyadditions:item_food:2", + "actuallyadditions:item_food:3", + "actuallyadditions:item_food:4", + "actuallyadditions:item_food:5", + "actuallyadditions:item_food:14", + "animania:chocolate_truffle", + "animania:super_omelette", + "animania:truffle", + "animania:truffle_omelette", + "animania:truffle_soup", + "aoa3:chilli", + "aoa3:fiery_chops", + "aoa3:floracle_sticks", + "aoa3:fungal_tea", + "aoa3:goldicap_petals", + "aoa3:lunacrike", + "aoa3:magic_marang", + "aoa3:mystic_shrooms", + "aoa3:natural_tea", + "aoa3:rosidons", + "aoa3:tea", + "aoa3:trilliad_leaves", + "aquaculture:food", + "aquaculture:food:1", + "aquaculture:food:10", + "beasts:coconut_mushroom", + "beasts:coconut_rabbit_stew", + "betternether:stalagnate_bowl_mushroom", + "betternether:stalagnate_bowl_wart", + "betterwithaddons:food_amanita_baked", + "betterwithaddons:food_beetroot_baked", + "betterwithaddons:food_beetroot_cooked", + "betterwithaddons:food_carrot_baked", + "betterwithaddons:food_carrot_cooked", + "betterwithaddons:food_mushroom_baked", + "betterwithaddons:food_pie_amanita", + "betterwithaddons:food_pie_mushroom", + "betterwithaddons:food_potato_cooked", + "betterwithmods:beef_dinner", + "betterwithmods:beef_potatoes", + "betterwithmods:chicken_soup", + "betterwithmods:cooked_kebab", + "betterwithmods:cooked_omelet", + "betterwithmods:hearty_stew", + "betterwithmods:pork_dinner", + "betterwithmods:raw_kebab", + "betterwithmods:raw_omelet", + "bewitchment:stew_of_the_grotesque", + "brewcraft:beachrumitem", + "brewcraft:cherryvodkaitem", + "brewcraft:handmadevodkaitem", + "brewcraft:hopsitem", + "brewcraft:sakeitem", + "brewcraft:spicedrumitem", + "brewcraft:totalvodkaitem", + "brewcraft:uglyavocadoginitem", + "caveroot:cave_root", + "chococraft:gysahl_green", + "chococraft:pickled_gysahl_cooked", + "chococraft:pickled_gysahl_raw", + "complexcrops:buttered_corn", + "complexcrops:cooked_corn", + "complexcrops:corn_cob", + "complexcrops:cucumber", + "complexcrops:pickle", + "complexcrops:pickle_potion", + "dcs_climate:dcs_food_bowl_stew:0", + "dcs_climate:dcs_food_bowl_stew:1", + "dcs_climate:dcs_food_bowl_stew:3", + "dcs_climate:dcs_food_bowl_stew:4", + "dcs_climate:dcs_food_bowl_stew:5", + "dcs_climate:dcs_food_bowl_stew:6", + "dcs_climate:dcs_food_bowl_stew:8", + "dcs_climate:dcs_food_bowl_stew:9", + "dcs_climate:dcs_food_bowl_stew:10", + "dcs_climate:dcs_food_bowl_stew:11", + "dcs_climate:dcs_food_bowl_stew:12", + "dcs_climate:dcs_food_bowl_stew:13", + "dcs_climate:dcs_food_bowl_stew:14", + "dcs_climate:dcs_food_bowl_stew:15", + "dcs_climate:dcs_food_bread:6", + "dcs_climate:dcs_food_bread:7", + "dcs_climate:dcs_food_bread:10", + "dcs_climate:dcs_food_bread:11", + "dcs_climate:dcs_food_cake:7", + "dcs_climate:dcs_food_cake:8", + "dcs_climate:dcs_food_cake:9", + "dcs_climate:dcs_food_cake:10", + "dcs_climate:dcs_food_clubsand:0", + "dcs_climate:dcs_food_clubsand:1", + "dcs_climate:dcs_food_crops:1", + "dcs_climate:dcs_food_crops:2", + "dcs_climate:dcs_food_crops:9", + "dcs_climate:dcs_food_crops:10", + "dcs_climate:dcs_food_crops:14", + "dcs_climate:dcs_food_frying:3", + "dcs_climate:dcs_food_petals", + "dcs_climate:dcs_food_plate_meat:0", + "dcs_climate:dcs_food_plate_meat:1", + "dcs_climate:dcs_food_plate_meat:2", + "dcs_climate:dcs_food_plate_meat:3", + "dcs_climate:dcs_food_plate_meat:4", + "dcs_climate:dcs_food_plate_meat:5", + "dcs_climate:dcs_food_plate_meat:6", + "dcs_climate:dcs_food_plate_meat:7", + "dcs_climate:dcs_food_rice:3", + "dcs_climate:dcs_food_rice:4", + "dcs_climate:dcs_food_salad:0", + "dcs_climate:dcs_food_salad:1", + "dcs_climate:dcs_food_salad:2", + "dcs_climate:dcs_food_salad:3", + "dcs_climate:dcs_food_salad:4", + "dcs_climate:dcs_food_salad:5", + "dcs_climate:dcs_food_salad:6", + "dcs_climate:dcs_food_sandwich:3", + "dcs_climate:dcs_food_setmeal:0", + "dcs_climate:dcs_food_setmeal:1", + "dcs_climate:dcs_food_snack:0", + "dcs_climate:dcs_food_snack:1", + "dcs_climate:dcs_food_snack:2", + "dcs_climate:dcs_food_snack:4", + "dcs_climate:dcs_food_snack:5", + "dcs_climate:dcs_food_tart:4", + "dcs_climate:dcs_food_tart:5", + "dcs_climate:dcs_food_tart:6", + "dcs_climate:dcs_food_tart:7", + "dcs_climate:dcs_food_wagashi:1", + "dcs_climate:dcs_food_wagashi:2", + "duckcraft:duckclubsandwichitem", + "duckcraft:duckpotpieitem", + "duckcraft:ducksoupitem", + "duckcraft:rdlapitem", + "erebus:cabbage_seeds", + "erebus:erebus_food:6", + "erebus:erebus_food:15", + "erebus:erebus_food:16", + "erebus:mandrake_root", + "erebus:smoothie:4", + "erebus:smoothie:5", + "erebus:smoothie:6", + "erebus:smoothie:7", + "erebus:smoothie:9", + "erebus:turnip", + "exsagitarne:beans.boiled", + "exsartagine:beans.boiled", + "exsartagine:breadveggie", + "exsartagine:breadveggieraw", + "exsartagine:pizzachicken", + "exsartagine:pizzachickenraw", + "exsartagine:pizzafish", + "exsartagine:pizzafishraw", + "exsartagine:pizzameat", + "exsartagine:pizzameatraw", + "exsartagine:pizzaplain", + "exsartagine:pizzasweet", + "exsartagine:pizzasweetraw", + "exsartagine:potato.boiled", + "faunaandecology:bat_stew", + "faunaandecology:bat_stew_raw", + "foodexpansion:itembeetrootnoodles", + "foodexpansion:itemcarrotpie", + "foodexpansion:itemcarrotseedsoup", + "foodexpansion:itemcookedmushroom", + "forestmobs:arisaurmeatcooked", + "forestmobs:arisaurmeatraw", + "forestmobs:paleosalad", + "freshwatermobs:lapisfishandchips", + "gaiadimension:markuzar_mint", + "galacticraftcore:food:1", + "galacticraftcore:food:3", + "grimoireofgaia:food_mandrake", + "grimoireofgaia:food_pie_mandrake", + "grimoireofgaia:food_root", + "growthcraft_hops:hopale:0", + "growthcraft_hops:hopale:1", + "growthcraft_hops:hopale:2", + "growthcraft_hops:hopale:3", + "growthcraft_hops:hopale:4", + "growthcraft_hops:hopale:5", + "growthcraft_hops:hopale:6", + "growthcraft_hops:hopale:7", + "growthcraft_hops:hopale:8", + "growthcraft_hops:lager:0", + "growthcraft_hops:lager:1", + "growthcraft_hops:lager:2", + "growthcraft_hops:lager:3", + "growthcraft_hops:lager:4", + "growthcraft_hops:lager:5", + "growthcraft_hops:lager:6", + "harvestcraft:anchovypepperonipizzaitem", + "harvestcraft:asparagusquicheitem", + "harvestcraft:asparagussoupitem", + "harvestcraft:babaganoushitem", + "harvestcraft:baconmushroomburgeritem", + "harvestcraft:baconwrappedchiliitem", + "harvestcraft:bakedbeansitem", + "harvestcraft:bakedbeetsitem", + "harvestcraft:bakedcactusitem", + "harvestcraft:bakedsweetpotatoitem", + "harvestcraft:bakedturnipsitem", + "harvestcraft:bamboosteamedriceitem", + "harvestcraft:bangersandmashitem", + "harvestcraft:bbqchickenbiscuititem", + "harvestcraft:bbqchickenpizzaitem", + "harvestcraft:bbqpotatochipsitem", + "harvestcraft:bbqpulledporkitem", + "harvestcraft:bbqsauceitem", + "harvestcraft:beanburritoitem", + "harvestcraft:beansandriceitem", + "harvestcraft:beansontoastitem", + "harvestcraft:beefwellingtonitem", + "harvestcraft:beetburgeritem", + "harvestcraft:beetsaladitem", + "harvestcraft:beetsoupitem", + "harvestcraft:bentoboxitem", + "harvestcraft:berryvinaigrettesaladitem", + "harvestcraft:bibimbapitem", + "harvestcraft:blackpaellaitem", + "harvestcraft:bltitem", + "harvestcraft:bolognaitem", + "harvestcraft:bolognasandwichitem", + "harvestcraft:braisedonionsitem", + "harvestcraft:breakfastburritoitem", + "harvestcraft:broccolimacitem", + "harvestcraft:broccolindipitem", + "harvestcraft:bubbleteaitem", + "harvestcraft:bulgogiitem", + "harvestcraft:butteredpotatoitem", + "harvestcraft:cactussoupitem", + "harvestcraft:californiarollitem", + "harvestcraft:candiedgingeritem", + "harvestcraft:candiedsweetpotatoesitem", + "harvestcraft:candiedwalnutsitem", + "harvestcraft:cantonesegreensitem", + "harvestcraft:cantonesenoodlesitem", + "harvestcraft:carrotcake", + "harvestcraft:carrotcakeitem", + "harvestcraft:carrotcupcakeitem", + "harvestcraft:carrotjuiceitem", + "harvestcraft:carrotsoupitem", + "harvestcraft:cashewchickenitem", + "harvestcraft:cassouletitem", + "harvestcraft:ceasarsaladitem", + "harvestcraft:celeryandpeanutbutteritem", + "harvestcraft:celerysoupitem", + "harvestcraft:cevicheitem", + "harvestcraft:chaiteaitem", + "harvestcraft:charsiuitem", + "harvestcraft:cheddarandsourcreampotatochipsitem", + "harvestcraft:cheesesteakitem", + "harvestcraft:cheesyshrimpquinoaitem", + "harvestcraft:chickenandwafflesitem", + "harvestcraft:chickenbiscuititem", + "harvestcraft:chickencelerycasseroleitem", + "harvestcraft:chickenchowmeinitem", + "harvestcraft:chickencurryitem", + "harvestcraft:chickendinneritem", + "harvestcraft:chickengumboitem", + "harvestcraft:chickenpaellaitem", + "harvestcraft:chickenparmasanitem", + "harvestcraft:chickenpotpieitem", + "harvestcraft:chikorollitem", + "harvestcraft:chilichocolateitem", + "harvestcraft:chilicupcakeitem", + "harvestcraft:chilidogitem", + "harvestcraft:chilidonutitem", + "harvestcraft:chiliitem", + "harvestcraft:chilipoppersitem", + "harvestcraft:chimichangaitem", + "harvestcraft:chipsanddipitem", + "harvestcraft:chipsandsalsaitem", + "harvestcraft:chorizoitem", + "harvestcraft:citrussaladitem", + "harvestcraft:clamchowderitem", + "harvestcraft:coconutshrimpitem", + "harvestcraft:colasodaitem", + "harvestcraft:coleslawburgeritem", + "harvestcraft:coleslawitem", + "harvestcraft:cookedtofabbititem", + "harvestcraft:cookedtofeakitem", + "harvestcraft:cookedtofenisonitem", + "harvestcraft:cookedtofickenitem", + "harvestcraft:cookedtofishitem", + "harvestcraft:cookedtofuduckitem", + "harvestcraft:cookedtofurkeyitem", + "harvestcraft:cookedtofuttonitem", + "harvestcraft:cornflakesitem", + "harvestcraft:cornishpastyitem", + "harvestcraft:cornitem", + "harvestcraft:cornonthecobitem", + "harvestcraft:cottagepieitem", + "harvestcraft:crabkimbapitem", + "harvestcraft:cranberryjellysandwichitem", + "harvestcraft:crawfishetoufeeitem", + "harvestcraft:crayfishsaladitem", + "harvestcraft:creamedbroccolisoupitem", + "harvestcraft:creamedcornitem", + "harvestcraft:creamofavocadosoupitem", + "harvestcraft:creeperwingsitem", + "harvestcraft:cucumbersaladitem", + "harvestcraft:cucumbersandwichitem", + "harvestcraft:cucumbersoupitem", + "harvestcraft:curryitem", + "harvestcraft:dandelionsaladitem", + "harvestcraft:dandelionteaitem", + "harvestcraft:delightedmealitem", + "harvestcraft:deluxecheeseburgeritem", + "harvestcraft:deluxechickencurryitem", + "harvestcraft:deluxenachoesitem", + "harvestcraft:dhalitem", + "harvestcraft:dimsumitem", + "harvestcraft:earlgreyteaitem", + "harvestcraft:ediblerootitem", + "harvestcraft:eggplantparmitem", + "harvestcraft:eggrollitem", + "harvestcraft:enchiladaitem", + "harvestcraft:epicbltitem", + "harvestcraft:escargotitem", + "harvestcraft:extremechiliitem", + "harvestcraft:fiestacornsaladitem", + "harvestcraft:fishandchipsitem", + "harvestcraft:fishlettucewrapitem", + "harvestcraft:fishtacoitem", + "harvestcraft:footlongitem", + "harvestcraft:friedbolognasandwichitem", + "harvestcraft:friedchickenitem", + "harvestcraft:friedfeastitem", + "harvestcraft:friedgreentomatoesitem", + "harvestcraft:friedonionsitem", + "harvestcraft:friedpecanokraitem", + "harvestcraft:friedriceitem", + "harvestcraft:friesitem", + "harvestcraft:froglegstirfryitem", + "harvestcraft:futomakiitem", + "harvestcraft:gardensoupitem", + "harvestcraft:garlicchickenitem", + "harvestcraft:garlicitem", + "harvestcraft:garlicmashedpotatoesitem", + "harvestcraft:garlicsteakitem", + "harvestcraft:generaltsochickenitem", + "harvestcraft:gherkinitem", + "harvestcraft:gigapickleitem", + "harvestcraft:gingerbreaditem", + "harvestcraft:gingerchickenitem", + "harvestcraft:gingeredrhubarbtartitem", + "harvestcraft:gingeritem", + "harvestcraft:gingersnapsitem", + "harvestcraft:gingersodaitem", + "harvestcraft:glazedcarrotsitem", + "harvestcraft:glisteningsaladitem", + "harvestcraft:gourmetbeefburgeritem", + "harvestcraft:gourmetmuttonburgeritem", + "harvestcraft:gourmetporkburgeritem", + "harvestcraft:gourmetvenisonburgeritem", + "harvestcraft:greenbeancasseroleitem", + "harvestcraft:greenteaitem", + "harvestcraft:grilledcheesevegemitetoastitem", + "harvestcraft:grilledskewersitem", + "harvestcraft:groiledcheesesandwichitem", + "harvestcraft:guacamoleitem", + "harvestcraft:guisoitem", + "harvestcraft:gumboitem", + "harvestcraft:gyudonitem", + "harvestcraft:haggisitem", + "harvestcraft:hamandpineapplepizzaitem", + "harvestcraft:hamsweetpicklesandwichitem", + "harvestcraft:hashitem", + "harvestcraft:heartybreakfastitem", + "harvestcraft:herbbutterparsnipsitem", + "harvestcraft:holidaycake", + "harvestcraft:holidaycakeitem", + "harvestcraft:homestylelunchitem", + "harvestcraft:honeyglazedcarrotsitem", + "harvestcraft:honeysoyribsitem", + "harvestcraft:hotandsoursoupitem", + "harvestcraft:hotdishcasseroleitem", + "harvestcraft:hotwingsitem", + "harvestcraft:hummusitem", + "harvestcraft:hushpuppiesitem", + "harvestcraft:imagawayakiitem", + "harvestcraft:ironbrewitem", + "harvestcraft:jambalayaitem", + "harvestcraft:kalechipsitem", + "harvestcraft:kenafitem", + "harvestcraft:kimchiitem", + "harvestcraft:kohlundpinkelitem", + "harvestcraft:koreandinneritem", + "harvestcraft:kungpaochickenitem", + "harvestcraft:lambbarleysoupitem", + "harvestcraft:lambkebabitem", + "harvestcraft:lambwithmintsauceitem", + "harvestcraft:lasagnaitem", + "harvestcraft:leafychickensandwichitem", + "harvestcraft:leafyfishsandwichitem", + "harvestcraft:leekbaconsoupitem", + "harvestcraft:liverandonionsitem", + "harvestcraft:loadedbakedpotatoitem", + "harvestcraft:mangochutneyitem", + "harvestcraft:manjuuitem", + "harvestcraft:maplesausageitem", + "harvestcraft:marinatedcucumbersitem", + "harvestcraft:mashedpotatoeschickenbiscuititem", + "harvestcraft:mashedpotatoesitem", + "harvestcraft:mashedsweetpotatoesitem", + "harvestcraft:mcpamitem", + "harvestcraft:meatfeastpizzaitem", + "harvestcraft:meatloafitem", + "harvestcraft:meatloafsandwichitem", + "harvestcraft:meatpieitem", + "harvestcraft:meatystirfryitem", + "harvestcraft:meesuaitem", + "harvestcraft:mettbrotchenitem", + "harvestcraft:mintchocolatechipicecreamitem", + "harvestcraft:mintcupcakeitem", + "harvestcraft:misopasteitem", + "harvestcraft:misosoupitem", + "harvestcraft:mixedsaladitem", + "harvestcraft:mochicakeitem", + "harvestcraft:monsterfrieddumplingsitem", + "harvestcraft:mushroomketchupitem", + "harvestcraft:mushroomketchupomeletitem", + "harvestcraft:mushroomlasagnaitem", + "harvestcraft:mushroomrisottoitem", + "harvestcraft:mushroomsteakitem", + "harvestcraft:musubiitem", + "harvestcraft:naanitem", + "harvestcraft:netherstartoastitem", + "harvestcraft:netherwingsitem", + "harvestcraft:nopalessaladitem", + "harvestcraft:okrachipsitem", + "harvestcraft:okracreoleitem", + "harvestcraft:oldworldveggiesoupitem", + "harvestcraft:omeletitem", + "harvestcraft:omuriceitem", + "harvestcraft:onigiriitem", + "harvestcraft:onionhamburgeritem", + "harvestcraft:onionsoupitem", + "harvestcraft:orangechickenitem", + "harvestcraft:orangeduckitem", + "harvestcraft:ovenroastedcaulifloweritem", + "harvestcraft:padthaiitem", + "harvestcraft:paneertikkamasalaitem", + "harvestcraft:paradiseburgeritem", + "harvestcraft:pastagardeniaitem", + "harvestcraft:peaandhamsoupitem", + "harvestcraft:peanutsoupitem", + "harvestcraft:peasandceleryitem", + "harvestcraft:pekingduckitem", + "harvestcraft:pepperjellyitem", + "harvestcraft:pepperoniitem", + "harvestcraft:phoitem", + "harvestcraft:pickledbeetsitem", + "harvestcraft:pickledonionsitem", + "harvestcraft:picklesitem", + "harvestcraft:pinkelitem", + "harvestcraft:pitepaltitem", + "harvestcraft:pizzaitem", + "harvestcraft:pizzasliceitem", + "harvestcraft:pizzasoupitem", + "harvestcraft:ploughmanslunchitem", + "harvestcraft:poachedpearitem", + "harvestcraft:porklettucewrapitem", + "harvestcraft:porklomeinitem", + "harvestcraft:potatoandcheesepirogiitem", + "harvestcraft:potatoandleeksoupitem", + "harvestcraft:potatocakesitem", + "harvestcraft:potatochipsitem", + "harvestcraft:potatoesobrienitem", + "harvestcraft:potatosaladitem", + "harvestcraft:potatoskinsitem", + "harvestcraft:potatosoupitem", + "harvestcraft:potroastitem", + "harvestcraft:potstickersitem", + "harvestcraft:poutineitem", + "harvestcraft:randomtacoitem", + "harvestcraft:raspberryicedteaitem", + "harvestcraft:raspberrytrifleitem", + "harvestcraft:rawtofabbititem", + "harvestcraft:rawtofeakitem", + "harvestcraft:rawtofenisonitem", + "harvestcraft:rawtofickenitem", + "harvestcraft:rawtofishitem", + "harvestcraft:rawtofuduckitem", + "harvestcraft:rawtofurkeyitem", + "harvestcraft:rawtofuttonitem", + "harvestcraft:refriedbeansitem", + "harvestcraft:ricepuddingitem", + "harvestcraft:roastedrootveggiemedleyitem", + "harvestcraft:roastpotatoesitem", + "harvestcraft:rootbeerfloatitem", + "harvestcraft:rootbeersodaitem", + "harvestcraft:rosepetalteaitem", + "harvestcraft:salisburysteakitem", + "harvestcraft:salmononigiriitem", + "harvestcraft:salmonpattiesitem", + "harvestcraft:salsaitem", + "harvestcraft:sardinesinhotsauceitem", + "harvestcraft:sauerbratenitem", + "harvestcraft:sausagebeanmeltitem", + "harvestcraft:sausageinbreaditem", + "harvestcraft:scallionbakedpotatoitem", + "harvestcraft:sesameballitem", + "harvestcraft:shepardspieitem", + "harvestcraft:shrimpcocktailitem", + "harvestcraft:shrimpokrahushpuppiesitem", + "harvestcraft:slawdogitem", + "harvestcraft:slimegummiesitem", + "harvestcraft:slimepieitem", + "harvestcraft:sourcreamandonionpotatochipsitem", + "harvestcraft:spagettiandmeatballsitem", + "harvestcraft:spagettiitem", + "harvestcraft:spaghettidinneritem", + "harvestcraft:spicygreensitem", + "harvestcraft:spinachpieitem", + "harvestcraft:splitpeasoupitem", + "harvestcraft:springfieldcashewchickenitem", + "harvestcraft:springrollitem", + "harvestcraft:springsaladitem", + "harvestcraft:steakandchipsitem", + "harvestcraft:steakfajitaitem", + "harvestcraft:steaktartareitem", + "harvestcraft:steamedpeasitem", + "harvestcraft:steamedspinachitem", + "harvestcraft:strawberryrhubarbpieitem", + "harvestcraft:strawberrysouffleitem", + "harvestcraft:stuffedchilipeppersitem", + "harvestcraft:stuffedduckitem", + "harvestcraft:stuffedeggplantitem", + "harvestcraft:stuffedmushroomitem", + "harvestcraft:stuffedpepperitem", + "harvestcraft:stuffingitem", + "harvestcraft:suaderoitem", + "harvestcraft:succotashitem", + "harvestcraft:summerradishsaladitem", + "harvestcraft:summersquashwithradishitem", + "harvestcraft:sundayhighteaitem", + "harvestcraft:sundayroastitem", + "harvestcraft:sunflowerbroccolisaladitem", + "harvestcraft:supremepizzaitem", + "harvestcraft:surfandturfitem", + "harvestcraft:sushiitem", + "harvestcraft:sweetandsourchickenitem", + "harvestcraft:sweetpickleitem", + "harvestcraft:sweetpotatopieitem", + "harvestcraft:sweetpotatosouffleitem", + "harvestcraft:sweetteaitem", + "harvestcraft:szechuaneggplantitem", + "harvestcraft:tacoitem", + "harvestcraft:taiyakiitem", + "harvestcraft:takoyakiitem", + "harvestcraft:tatertotsitem", + "harvestcraft:teriyakichickenitem", + "harvestcraft:thankfuldinneritem", + "harvestcraft:threebeansaladitem", + "harvestcraft:timpanoitem", + "harvestcraft:toastedwesternitem", + "harvestcraft:tomatoherbchickenitem", + "harvestcraft:tomatoitem", + "harvestcraft:tomatosoupitem", + "harvestcraft:tortillachipsitem", + "harvestcraft:tunafishsandwichitem", + "harvestcraft:tunaonigiriitem", + "harvestcraft:tunapotatoitem", + "harvestcraft:tunasaladitem", + "harvestcraft:turkishdelightitem", + "harvestcraft:turnipsoupitem", + "harvestcraft:vanillaconchasbreaditem", + "harvestcraft:vanillacupcakeitem", + "harvestcraft:vegemiteitem", + "harvestcraft:vegemiteontoastitem", + "harvestcraft:vegetablesoupitem", + "harvestcraft:vegetarianlettucewrapitem", + "harvestcraft:veggiestirfryitem", + "harvestcraft:veggiestripsitem", + "harvestcraft:vindalooitem", + "harvestcraft:weekendpicnicitem", + "harvestcraft:wontonsoupitem", + "harvestcraft:zeppoleitem", + "harvestcraft:zestyzucchiniitem", + "harvestcraft:zucchinibakeitem", + "harvestcraft:zucchinibreaditem", + "harvestcraft:zucchinifriesitem", + "iceandfire:ambrosia", + "inspirations:edibles", + "inspirations:potato_soup", + "jurassicraft:ajuginucula_smithii_leaves", + "jurassicraft:fun_fries", + "jurassicraft:oiled_potato_strips", + "jurassicraft:wild_onion", + "jurassicraft:wild_potato", + "jurassicraft:wild_potato_cooked", + "lycanitesmobs:amber_cake", + "lycanitesmobs:battle_burrito", + "lycanitesmobs:blood_chili", + "lycanitesmobs:cooked_arisaur_meat", + "lycanitesmobs:paleo_salad", + "lycanitesmobs:peaks_kebab", + "lycanitesmobs:raw_arisaur_meat", + "lycanitesmobs:tropical_curry", + "midnight:bulb_fungus_hand", + "minecraft:baked_potato", + "minecraft:beetroot", + "minecraft:beetroot_soup", + "minecraft:carrot", + "minecraft:golden_apple:1", + "minecraft:golden_carrot", + "minecraft:mushroom_stew", + "minecraft:poisonous_potato", + "minecraft:potato", + "minecraft:rabbit_stew", + "mountainmobs:peakskebab", + "mysticalworld:aubergine", + "mysticalworld:cooked_aubergine", + "mysticalworld:stuffed_aubergine", + "natura:edibles:11", + "natura:soups:0", + "natura:soups:1", + "natura:soups:2", + "natura:soups:3", + "natura:soups:4", + "natura:soups:5", + "natura:soups:6", + "natura:soups:7", + "natura:soups:8", + "netherex:enoki_mushroom", + "pizzacraft:broccoli", + "pizzacraft:corn", + "pizzacraft:cucumber", + "pizzacraft:cucumber_slice", + "pizzacraft:onion", + "pizzacraft:onion_slice", + "pizzacraft:pepper", + "pizzacraft:slice_1", + "pizzacraft:slice_3", + "pizzacraft:slice_4", + "pizzacraft:slice_5", + "pizzacraft:slice_7", + "pizzacraft:slice_8", + "pizzacraft:slice_9", + "pizzacraft:slice_10", + "pizzacraft:tomato", + "pizzacraft:tomato_slice", + "plants2:alternanthera_f", + "plants2:amaranthus_h", + "plants2:ambrosia_a", + "plants2:apocynum_c", + "plants2:daucus_c", + "plants2:okra", + "plants2:plantago_m", + "plants2:saffron", + "plants2:tahitian_spinach", + "plants:alternanthera_f", + "plants:amaranthus_h", + "plants:daucus_c", + "plants:okra", + "plants:plantago_m", + "plants:saffron", + "pmp:food_corbr", + "pmp:food_corto", + "pmp:food_cotof", + "pmp:food_cotom", + "pmp:food_cotor", + "pmp:food_licog", + "pmp:food_licoo", + "pmp:food_licor", + "pmp:food_licoy", + "pmp:food_sandf", + "pmp:food_sandm", + "pmp:food_sandp", + "pmp:food_stirf", + "pmp:food_stpeo", + "pmp:food_stper", + "pmp:food_stpey", + "pmp:food_wrcof", + "pmp:food_wrcom", + "pmp:food_wrcor", + "pmp:food_wrcrn", + "pmp:food_wrswd", + "pmp:food_wrswf", + "pmp:food_wrswm", + "pmp:food_wrswr", + "pmp:leaff_cente", + "pmp:leaff_chico", + "pmp:leaff_laksa", + "pmp:leaff_landc", + "pmp:leaff_orach", + "pmp:root_burdo", + "pmp:root_cassa", + "pmp:root_horse", + "pmp:root_licor", + "pmp:root_sacrl", + "pmp:root_skirr", + "pmp:root_taro", + "pmp:root_wache", + "pmp:soup_brocc", + "pmp:soup_horse", + "pmp:soup_mozuk", + "pmp:soup_tomat", + "pmp:stem_wasab", + "pmp:tea_hop", + "pmp:veget_aspar", + "pmp:veget_belpo", + "pmp:veget_belpr", + "pmp:veget_belpy", + "pmp:veget_brocc", + "pmp:veget_bruss", + "pmp:veget_cauli", + "pmp:veget_celer", + "pmp:veget_corn", + "pmp:veget_cucum", + "pmp:veget_eggpl", + "pmp:veget_garli", + "pmp:veget_grnbe", + "pmp:veget_hops", + "pmp:veget_hyaci", + "pmp:veget_leek", + "pmp:veget_lettu", + "pmp:veget_mozuk", + "pmp:veget_onion", + "pmp:veget_radis", + "pmp:veget_sorre", + "pmp:veget_spina", + "pmp:veget_squas", + "pmp:veget_swcha", + "pmp:veget_tomat", + "pmp:veget_turni", + "pmp:veget_watcr", + "primal:aconite_petal", + "primal:aconite_root", + "primal:aconite_sprig", + "primal:corn_cob", + "primal:corn_cob_cooked", + "primal:daucus_murn_root", + "primal:daucus_murn_root_cooked", + "primal:devils_tongue_sepals", + "primal:devils_tongue_tendril", + "primal:mushroom_cooked", + "primal:nether_root", + "primal:searing_ember", + "primal:sinuous_resin", + "primal:sinuous_spore", + "primal:void_grass_root", + "pvj:cactus_salad", + "pvj:mystical_potato", + "pvj:sugarcane_juice", + "pyrotech:beetroot_roasted", + "pyrotech:carrot_roasted", + "pyrotech:mushroom_brown_roasted", + "pyrotech:mushroom_red_roasted", + "quark:root", + "quark:root_flower:0", + "quark:root_flower:1", + "quark:root_flower:2", + "rats:assorted_vegetables", + "rats:confit_byaldi", + "rats:herb_bundle", + "rats:plague_stew", + "rats:potato_kinishes", + "rats:potato_pancake", + "realworld:food_corbr", + "realworld:food_corto", + "realworld:food_cotof", + "realworld:food_cotom", + "realworld:food_cotor", + "realworld:food_licog", + "realworld:food_licoo", + "realworld:food_licor", + "realworld:food_licoy", + "realworld:food_sandf", + "realworld:food_sandm", + "realworld:food_sandp", + "realworld:food_stirf", + "realworld:food_stpeo", + "realworld:food_stper", + "realworld:food_stpey", + "realworld:food_wrcof", + "realworld:food_wrcom", + "realworld:food_wrcor", + "realworld:food_wrcrn", + "realworld:food_wrswd", + "realworld:food_wrswf", + "realworld:food_wrswm", + "realworld:food_wrswr", + "realworld:leaff_cente", + "realworld:leaff_chico", + "realworld:leaff_laksa", + "realworld:leaff_landc", + "realworld:leaff_orach", + "realworld:root_burdo", + "realworld:root_cassa", + "realworld:root_horse", + "realworld:root_licor", + "realworld:root_sacrl", + "realworld:root_skirr", + "realworld:root_taro", + "realworld:root_wache", + "realworld:soup_brocc", + "realworld:soup_horse", + "realworld:soup_mozuk", + "realworld:soup_tomat", + "realworld:stem_wasab", + "realworld:tea_hop", + "realworld:veget_aspar", + "realworld:veget_belpo", + "realworld:veget_belpr", + "realworld:veget_belpy", + "realworld:veget_brocc", + "realworld:veget_bruss", + "realworld:veget_cauli", + "realworld:veget_celer", + "realworld:veget_corn", + "realworld:veget_cucum", + "realworld:veget_eggpl", + "realworld:veget_garli", + "realworld:veget_grnbe", + "realworld:veget_hops", + "realworld:veget_hyaci", + "realworld:veget_leek", + "realworld:veget_lettu", + "realworld:veget_mozuk", + "realworld:veget_onion", + "realworld:veget_radis", + "realworld:veget_sorre", + "realworld:veget_spina", + "realworld:veget_squas", + "realworld:veget_swcha", + "realworld:veget_tomat", + "realworld:veget_turni", + "realworld:veget_watcr", + "rockhounding_surface:mesquite_flower", + "rockhounding_surface:mesquite_tea", + "rockhounding_surface:truffle_omelette", + "rockhounding_surface:truffle_pumpkin", + "rockhounding_surface:truffle_toast", + "rockhounding_surface:truffle_vodka", + "roots:cooked_pereskia", + "roots:cooked_seeds", + "rootsclassic:oldroot", + "rootsclassic:rootystew", + "rustic:chili_pepper", + "rustic:cloudsbluff", + "rustic:core_root", + "rustic:ginseng", + "rustic:marsh_mallow", + "rustic:tomato", + "saltmod:beetroot_salad", + "saltmod:carrot_pie", + "saltmod:dandelion_salad", + "saltmod:fermented_saltwort", + "saltmod:fish_salmon_soup", + "saltmod:fish_soup", + "saltmod:grated_carrot", + "saltmod:hufc", + "saltmod:mushroom_pie", + "saltmod:onion_pie", + "saltmod:pickled_fern", + "saltmod:pickled_mushroom", + "saltmod:potato_mushroom", + "saltmod:potato_pie", + "saltmod:saltwort_beef", + "saltmod:saltwort_mutton", + "saltmod:saltwort_porkchop", + "saltmod:saltwort_salad", + "saltmod:saltwort_seed", + "saltmod:salt_beetroot", + "saltmod:salt_beetroot_salad", + "saltmod:salt_beetroot_soup", + "saltmod:salt_dandelion_salad", + "saltmod:salt_fish_salmon_soup", + "saltmod:salt_fish_soup", + "saltmod:salt_hufc", + "saltmod:salt_mushroom_stew", + "saltmod:salt_potato_baked", + "saltmod:salt_potato_mushroom", + "saltmod:salt_rabbit_stew", + "saltmod:salt_vegetable_stew", + "saltmod:tf_pickled_mushgloom", + "saltmod:vegetable_stew", + "shadowmobs:bloodchili", + "simplecorn:corncob", + "simplecorn:roastedcorn", + "simplytea:cup_tea_black:0", + "simplytea:cup_tea_black:1", + "simplytea:cup_tea_chai:0", + "simplytea:cup_tea_chai:1", + "simplytea:cup_tea_chorus:0", + "simplytea:cup_tea_chorus:1", + "simplytea:cup_tea_floral:0", + "simplytea:cup_tea_floral:1", + "simplytea:cup_tea_green:0", + "simplytea:cup_tea_green:1", + "skyes_bakery:cupoftea", + "skyes_bakery:icedmacchiato", + "skyes_bakery:icedtea", + "skyes_bakery:macchiato", + "skyes_bakery:mushroomdonut", + "skyes_bakery:vanillachai", + "swampmobs:mosspie", + "teastory:black_tea:0", + "teastory:black_tea:2", + "teastory:black_tea:3", + "teastory:black_tea:4", + "teastory:black_tea:5", + "teastory:green_tea:0", + "teastory:green_tea:2", + "teastory:green_tea:3", + "teastory:green_tea:4", + "teastory:green_tea:5", + "teastory:matcha_drink:0", + "teastory:matcha_drink:2", + "teastory:matcha_drink:3", + "teastory:matcha_drink:4", + "teastory:matcha_drink:5", + "teastory:oolong_tea:0", + "teastory:oolong_tea:2", + "teastory:oolong_tea:3", + "teastory:oolong_tea:4", + "teastory:oolong_tea:5", + "teastory:potato_rice:0", + "teastory:potato_rice:2", + "teastory:potato_rice:3", + "teastory:potato_rice:4", + "teastory:potato_rice:5", + "teastory:puer_tea:0", + "teastory:puer_tea:2", + "teastory:puer_tea:3", + "teastory:puer_tea:4", + "teastory:puer_tea:5", + "teastory:tea_egg", + "teastory:white_tea:0", + "teastory:white_tea:2", + "teastory:white_tea:3", + "teastory:white_tea:4", + "teastory:white_tea:5", + "teastory:yellow_tea:0", + "teastory:yellow_tea:2", + "teastory:yellow_tea:3", + "teastory:yellow_tea:4", + "teastory:yellow_tea:5", + "thebetweenlands:black_hat_mushroom_item", + "thebetweenlands:bulb_capped_mushroom_item", + "thebetweenlands:flat_head_mushroom_item", + "thebetweenlands:fried_swamp_kelp", + "thebetweenlands:gerts_donut", + "thebetweenlands:jam_donut", + "thebetweenlands:mire_scramble", + "thebetweenlands:nettle_soup", + "thebetweenlands:reed_donut", + "thebetweenlands:sap_jello", + "thebetweenlands:sludge_jello", + "thebetweenlands:sushi", + "thebetweenlands:weeping_blue_petal", + "thebetweenlands:weeping_blue_petal_salad", + "thebetweenlands:yellow_dotted_fungus", + "tp:beet_juice", + "tp:cactus_juice", + "tp:carrot_juice", + "tp:cooked_mushroom_brown", + "tp:cooked_mushroom_red", + "tp:dead_reed", + "tp:potatoe_juice", + "tropicraft:nori_toasted", + "vanillafoodpantry:breads:413", + "vanillafoodpantry:breads:417", + "vanillafoodpantry:bread_pocket:0", + "vanillafoodpantry:bread_pocket:3", + "vanillafoodpantry:bread_pocket:5", + "vanillafoodpantry:bread_pocket:6", + "vanillafoodpantry:caramelized_alliums", + "vanillafoodpantry:carrot_burger", + "vanillafoodpantry:carrot_sunbutter_snack", + "vanillafoodpantry:chopped_alliums", + "vanillafoodpantry:cookie:793", + "vanillafoodpantry:creamsoup:928", + "vanillafoodpantry:creamsoup:929", + "vanillafoodpantry:creamsoup:973", + "vanillafoodpantry:creamsoup:987", + "vanillafoodpantry:creamsoup:990", + "vanillafoodpantry:creamsoup:993", + "vanillafoodpantry:creamsoup:995", + "vanillafoodpantry:edible_cactus", + "vanillafoodpantry:edible_cactus:1", + "vanillafoodpantry:edible_cactus:2", + "vanillafoodpantry:egg_pie:3", + "vanillafoodpantry:fish_chowder", + "vanillafoodpantry:fried_egg_and_tatoes", + "vanillafoodpantry:fries:0", + "vanillafoodpantry:fries:1", + "vanillafoodpantry:fries:2", + "vanillafoodpantry:fries:3", + "vanillafoodpantry:fries:4", + "vanillafoodpantry:fries:5", + "vanillafoodpantry:fries:8", + "vanillafoodpantry:fries:9", + "vanillafoodpantry:fungi_purged", + "vanillafoodpantry:ham_hocks_stew", + "vanillafoodpantry:juice:202", + "vanillafoodpantry:juice:204", + "vanillafoodpantry:juice:211", + "vanillafoodpantry:juice:214", + "vanillafoodpantry:kebab:6", + "vanillafoodpantry:kebab:7", + "vanillafoodpantry:molasses_glazed_carrots", + "vanillafoodpantry:nuggets:17", + "vanillafoodpantry:nuggets:29", + "vanillafoodpantry:nuggets:41", + "vanillafoodpantry:nuggets:48", + "vanillafoodpantry:nuggets:49", + "vanillafoodpantry:nuggets:53", + "vanillafoodpantry:nuggets:60", + "vanillafoodpantry:nuggets:61", + "vanillafoodpantry:nuggets:65", + "vanillafoodpantry:nuggets:77", + "vanillafoodpantry:portion_roasted_veg", + "vanillafoodpantry:potato_chowder", + "vanillafoodpantry:raw_vegetables", + "vanillafoodpantry:roasted_eggplant", + "vanillafoodpantry:roasted_vegetables", + "vanillafoodpantry:roast_corn", + "vanillafoodpantry:sandwich:3", + "vanillafoodpantry:sauteed_alliums_mushrooms", + "vanillafoodpantry:special_salad", + "vanillafoodpantry:stewed:0", + "vanillafoodpantry:stewed:1", + "vanillafoodpantry:stewed:5", + "vanillafoodpantry:stewed:6", + "vanillafoodpantry:stewed:10", + "vanillafoodpantry:stewed:11", + "vanillafoodpantry:stewed:15", + "vanillafoodpantry:stewed:25", + "vanillafoodpantry:stewed:26", + "vanillafoodpantry:stewed:36", + "vanillafoodpantry:stewed:38", + "vanillafoodpantry:stewed:45", + "vanillafoodpantry:tatoes:0", + "vanillafoodpantry:tatoes:1", + "vanillafoodpantry:tatoes:3", + "vanillafoodpantry:tatoes:4", + "vanillafoodpantry:tatoes:5", + "vanillafoodpantry:tatoes:6", + "vanillafoodpantry:tatoes:7", + "vanillafoodpantry:tatoes:8", + "vanillafoodpantry:tatoes:9", + "vanillafoodpantry:tatoes:10", + "vanillafoodpantry:tatoes:11", + "vanillafoodpantry:tatoes:12", + "vanillafoodpantry:teadrink:201", + "vanillafoodpantry:teadrink:202", + "vanillafoodpantry:teadrink:380", + "vanillafoodpantry:teadrink:381", + "xlfoodmod:beef_stew", + "xlfoodmod:blt_sandwich", + "xlfoodmod:caesar_salad", + "xlfoodmod:cheeseburger", + "xlfoodmod:chickenburger", + "xlfoodmod:chicken_salad", + "xlfoodmod:chicken_sandwich", + "xlfoodmod:chicken_soup", + "xlfoodmod:corn", + "xlfoodmod:corn_bread", + "xlfoodmod:cucumber", + "xlfoodmod:cucumber_soup", + "xlfoodmod:enchilada", + "xlfoodmod:garden_salad", + "xlfoodmod:hamburger", + "xlfoodmod:kebab", + "xlfoodmod:lettuce", + "xlfoodmod:onion", + "xlfoodmod:onion_rings", + "xlfoodmod:onion_salad", + "xlfoodmod:pepper", + "xlfoodmod:potato_bread", + "xlfoodmod:pumpkin_stew", + "xlfoodmod:raw_corn", + "xlfoodmod:taco", + "xlfoodmod:taco_salad", + "xlfoodmod:tomato", + "xlfoodmod:tomato_soup", + "xlfoodmod:tortilla", + "xlfoodmod:vegetable_soup" + ] + } +} diff --git a/overrides/config/nutrition/nutrition.cfg b/overrides/config/nutrition/nutrition.cfg new file mode 100644 index 0000000..8e5cbf0 --- /dev/null +++ b/overrides/config/nutrition/nutrition.cfg @@ -0,0 +1,77 @@ +# Configuration file + +"death penalty" { + # The nutrition value subtracted from each nutrient upon death. [range: 0 ~ 100, default: 15] + I:DeathPenaltyLoss=15 + + # The minimum nutrition value that the death penalty may reduce to. [range: 0 ~ 100, default: 30] + I:DeathPenaltyMin=30 + + # On death, should nutrition be reset to DeathPenaltyMin if it's fallen below that value? + # This is recommended to prevent death loops caused by negative effects. [default: true] + B:DeathPenaltyReset=true +} + + +gui { + # The anchor defines which side of the origin to position the button against. + # Accepted values: top, right, bottom, left, top-left, top-right, bottom-right, bottom-left, center [default: top-left] + S:ButtonAnchor=top-left + + # The origin defines the object which the nutrition button will be placed relative to. + # Accepted values: gui, screen [default: gui] + S:ButtonOrigin=gui + + # The nutrition button's X position, relative to its anchor point. [range: -1000 ~ 1000, default: 134] + I:ButtonXPosition=134 + + # The nutrition button's Y position, relative to its anchor point. [range: -1000 ~ 1000, default: 61] + I:ButtonYPosition=61 + + # If the nutrition GUI should be enabled [default: true] + B:EnableGui=true + + # If the nutrition button should be shown on player inventory (hotkey will still function). [default: true] + B:EnableGuiButton=true + + # If foods should show their nutrients on hover. [default: true] + B:EnableTooltips=true +} + + +logging { + # Log foods which cannot be found but are still listed in nutrients file. [default: false] + B:LogMissingFood=false + + # Log foods which have been found but do not have any associated nutrients. [default: false] + B:LogMissingNutrients=false +} + + +nutrition { + # Allow player to continue eating even while full. + # This setting may upset balance (and tummies), but is necessary for playing in peaceful mode. [default: false] + B:AllowOverEating=false + + # The nutrition value subtracted from foods per additional nutrient, as a percentage. + # This is to prevent large, complex foods from being too powerful. + # (eg. 1 nutrient = 0% loss, 2 nutrients = 15% loss, 3 nutrients = 30% loss) [range: 0 ~ 100, default: 15] + I:LossPerNutrient=15 + + # Value to multiply base nutrition by for each food (eg. 0.5 to halve nutrition gain). [range: 0.0 ~ 100.0, default: 1.0] + S:NutritionMultiplier=1.0 + + # The starting nutrition level for new players. [range: 0 ~ 100, default: 50] + I:StartingNutrition=50 +} + + +"nutrition decay" { + # Global value to multiply decay rate by (eg. 0.5 halves the rate, 2.0 doubles it). This can also be set per-nutrient. [range: -100.0 ~ 100.0, default: 1.0] + S:DecayMultiplier=1.0 + + # Enable nutrition decay when hunger drains. [default: true] + B:EnableDecay=true +} + + diff --git a/overrides/config/opencomputers/default.recipes b/overrides/config/opencomputers/default.recipes new file mode 100644 index 0000000..e2ed1df --- /dev/null +++ b/overrides/config/opencomputers/default.recipes @@ -0,0 +1,695 @@ +# Do not change this file, it is rewritten each time you start the game. +# Instead, use the user.recipes file to edit recipes by redefining them there. + +analyzer { + input: [[torchRedstoneActive, "", ""] + ["oc:materialTransistor", nuggetGold, ""] + ["oc:materialCircuitBoardPrinted", nuggetGold, ""]] +} +hoverboots { + input: [[iron_nugget, "oc:hoverUpgrade2", iron_nugget] + [leather, "oc:droneCase1", leather] + [iron_nugget, "oc:capacitor", iron_nugget]] +} +manual { + type: shapeless + input: [book, "oc:circuitChip1"] +} +nanomachines { + input: [["oc:chamelium", "oc:wlanCard2", "oc:chamelium"] + ["oc:cpu2", "oc:materialAcid", "oc:ram1"] + ["oc:chamelium", "oc:capacitor", "oc:chamelium"]] +} +texturepicker { + input: [[dyeBlack, dyeRed, dyeGreen] + [dyeBlue, "oc:analyzer", dyePurple] + [dyeYellow, dyeMagenta, dyeWhite]] +} +wrench { + input: [[ingotIron, "", ingotIron] + ["", "oc:circuitChip2", ""], + ["", ingotIron, ""]] +} +lootdisks: [ + { + name: "opencomputers:openos" + type: shapeless + input: ["oc:floppy", "oc:manual"] + }, + { + name: "opencomputers:oppm" + type: shapeless + input: ["oc:floppy", "oc:materialInterweb"] + } +] +luabios { + type: shapeless + input: ["oc:eeprom", "oc:manual"] +} + +dronecase1 { + input: [["oc:stoneEndstone", compass, "oc:stoneEndstone"] + ["oc:circuitChip1", "oc:microcontrollerCase1", "oc:circuitChip1"] + ["oc:stoneEndstone", "oc:componentBus2", "oc:stoneEndstone"]] +} +dronecase2 { + input: [["oc:stoneEndstone", compass, "oc:stoneEndstone"] + ["oc:circuitChip2", "oc:microcontrollerCase2", "oc:circuitChip2"] + ["oc:stoneEndstone", "oc:componentBus3", "oc:stoneEndstone"]] +} +microcontrollercase1 { + input: [[iron_nugget, "oc:circuitChip1", iron_nugget] + [redstone, chest, redstone] + [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] +} +microcontrollercase2 { + input: [[nuggetGold, "oc:circuitChip3", nuggetGold] + [blockRedstone, chest, blockRedstone] + [nuggetGold, "oc:materialCircuitBoardPrinted", nuggetGold]] +} +terminal { + input: [[iron_nugget, "oc:solarGeneratorUpgrade", iron_nugget] + ["oc:circuitChip3", "oc:screen2", "oc:wlanCard2"] + [iron_nugget, "oc:keyboard", iron_nugget]] +} +tabletcase1 { + input: [[ingotGold, button, ingotGold] + ["oc:componentBus1", "oc:screen2", "oc:circuitChip3"] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +tabletcase2 { + input: [["oc:circuitChip2", button, ingotGold] + ["oc:componentBus3", "oc:screen2", "oc:circuitChip3"] + ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", ingotGold]] +} + +diskdrivemountable { + input: [[obsidian, "oc:circuitChip1", obsidian] + [fenceIron, "oc:diskDrive", fenceIron] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +server1 { + input: [[ingotIron, "oc:ram2", ingotIron] + ["oc:circuitChip1", "oc:componentBus1", "oc:circuitChip1"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +server2 { + input: [[ingotGold, "oc:ram4", ingotGold] + ["oc:circuitChip2", "oc:componentBus2", "oc:circuitChip2"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +server3 { + input: [[gemDiamond, "oc:ram6", gemDiamond] + ["oc:circuitChip3", "oc:componentBus3", "oc:circuitChip3"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +terminalserver { + input: [[obsidian, "oc:wlanCard", obsidian] + ["oc:wlanCard", "oc:circuitChip2", "oc:wlanCard2"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} + +ram1 { + input: [["oc:circuitChip1", iron_nugget, "oc:circuitChip1"] + ["", "oc:materialCircuitBoardPrinted", ""]] +} +ram2 { + input: [["oc:circuitChip1", "oc:circuitChip2", "oc:circuitChip1"] + ["", "oc:materialCircuitBoardPrinted", ""]] +} +ram3 { + input: [["oc:circuitChip2", iron_nugget, "oc:circuitChip2"] + ["", "oc:materialCircuitBoardPrinted", ""]] +} +ram4 { + input: [["oc:circuitChip2", "oc:circuitChip3", "oc:circuitChip2"] + ["", "oc:materialCircuitBoardPrinted", ""]] +} +ram5 { + input: [["oc:circuitChip3", iron_nugget, "oc:circuitChip3"] + ["", "oc:materialCircuitBoardPrinted", ""]] +} +ram6 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] + ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", "oc:circuitChip2"]] +} + +eeprom { + input: [[nuggetGold, "oc:materialTransistor", nuggetGold] + [paper, "oc:circuitChip1", paper] + [nuggetGold, torchRedstoneActive, nuggetGold]] +} +floppy { + input: [[iron_nugget, lever, iron_nugget] + [paper, "oc:materialDisk", paper] + [iron_nugget, paper, iron_nugget]] +} +hdd1 { + input: [["oc:circuitChip1", "oc:materialDisk", ingotIron] + ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] + ["oc:circuitChip1", "oc:materialDisk", ingotIron]] +} +hdd2 { + input: [["oc:circuitChip2", "oc:materialDisk", ingotGold] + ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] + ["oc:circuitChip2", "oc:materialDisk", ingotGold]] +} +hdd3 { + input: [["oc:circuitChip3", "oc:materialDisk", gemDiamond] + ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] + ["oc:circuitChip3", "oc:materialDisk", gemDiamond]] +} + +datacard1 { + input: [[iron_nugget, "oc:materialALU", "oc:circuitChip2"] + ["", "oc:materialCard", ""]] +} +datacard2 { + input: [[nuggetGold, "oc:cpu1", "oc:circuitChip3"] + ["", "oc:materialCard", ""]] +} +datacard3 { + input: [[chipDiamond, "oc:cpu2", "oc:ram5"] + ["", "oc:materialCard", ""]] +} +graphicscard1 { + input: [["oc:circuitChip1", "oc:materialALU", "oc:ram1"] + ["", "oc:materialCard", ""]] +} +graphicscard2 { + input: [["oc:circuitChip2", "oc:materialALU", "oc:ram3"] + ["", "oc:materialCard", ""]] +} +graphicscard3 { + input: [["oc:circuitChip3", "oc:materialALU", "oc:ram5"] + ["", "oc:materialCard", ""]] +} +internetcard { + input: [["oc:materialInterweb", "oc:circuitChip2", torchRedstoneActive] + ["", "oc:materialCard", obsidian]] +} +redstonecard1 { + input: [[torchRedstoneActive, "oc:circuitChip1", ""] + ["", "oc:materialCard", ""]] +} +redstonecard2 { + input: [[blockRedstone, "oc:circuitChip2", materialEnderPearl] + ["", "oc:materialCard", ""]] +} +lancard { + input: [["oc:cable", "oc:circuitChip1", ""] + ["", "oc:materialCard", ""]] +} +wlancard1 { + input: [[torchRedstoneActive, "oc:circuitChip1", torchRedstoneActive] + ["", "oc:materialCard", ""]] +} +wlancard2 { + input: [[materialEnderPearl, "oc:circuitChip2", ""] + ["", "oc:materialCard", ""]] +} +linkedcard { + input: [[eyeOfEnder, "", eyeOfEnder] + ["oc:lanCard", "oc:materialInterweb", "oc:lanCard"] + ["oc:circuitChip3", "", "oc:circuitChip3"]] + output: 2 # Note: all resulting cards are linked to each other. +} + +abstractbuscard { + input: [[{block="StargateTech2:block.busCable"}, {item="StargateTech2:naquadah", subID=3}, ""] + ["", "oc:materialCard", ""]] +} +worldsensorcard { + input: [[{item="galacticraftcore:sensor_lens"}, "oc:circuitChip2", ""] + ["", "oc:materialCard", ""]] +} + +angelupgrade { + input: [[ingotIron, materialEnderPearl, ingotIron] + ["oc:circuitChip1", pistonStickyBase, "oc:circuitChip1"] + [ingotIron, materialEnderPearl, ingotIron]] +} +batteryupgrade1 { + input: [[iron_nugget, nuggetGold, iron_nugget] + [fenceIron, "oc:capacitor", fenceIron] + [iron_nugget, nuggetGold, iron_nugget]] +} +batteryupgrade2 { + input: [[iron_nugget, "oc:capacitor", iron_nugget] + [fenceIron, nuggetGold, fenceIron] + [iron_nugget, "oc:capacitor", iron_nugget]] +} +batteryupgrade3 { + input: [[iron_nugget, "oc:capacitor", iron_nugget] + ["oc:capacitor", chipDiamond, "oc:capacitor"] + [iron_nugget, "oc:capacitor", iron_nugget]] +} +chunkloaderupgrade { + input: [[ingotGold, blockGlass, ingotGold] + ["oc:circuitChip3", eyeOfEnder, "oc:circuitChip3"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +craftingupgrade { + input: [[ingotIron, "", ingotIron] + ["oc:circuitChip1", workbench, "oc:circuitChip1"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +databaseupgrade1 { + input: [[ingotIron, "oc:analyzer", ingotIron] + ["oc:circuitChip1", "oc:hdd1", "oc:circuitChip1"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +databaseupgrade2 { + input: [[ingotIron, "oc:analyzer", ingotIron] + ["oc:circuitChip2", "oc:hdd2", "oc:circuitChip2"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +databaseupgrade3 { + input: [[ingotIron, "oc:analyzer", ingotIron] + ["oc:circuitChip3", "oc:hdd3", "oc:circuitChip3"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +experienceupgrade { + input: [[ingotGold, "", ingotGold] + ["oc:circuitChip2", emerald, "oc:circuitChip2"] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +generatorupgrade { + input: [[ingotIron, "", ingotIron] + ["oc:circuitChip1", craftingPiston, "oc:circuitChip1"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +hoverupgrade1 { + input: [[feather, "oc:circuitChip1", feather] + [iron_nugget, leather, iron_nugget] + [feather, "oc:materialCircuitBoardPrinted", feather]] +} +hoverupgrade2 { + input: [["oc:stoneEndstone", "oc:circuitChip2", "oc:stoneEndstone"] + [nuggetGold, ingotIron, nuggetGold] + ["oc:stoneEndstone", "oc:materialCircuitBoardPrinted", "oc:stoneEndstone"]] +} +inventoryupgrade { + input: [[plankWood, hopper, plankWood] + [dropper, chest, craftingPiston] + [plankWood, "oc:circuitChip1", plankWood]] +} +inventorycontrollerupgrade { + input: [[ingotGold, "oc:analyzer", ingotGold] + [dropper, "oc:circuitChip2", craftingPiston] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +mfu { + input: [["oc:chamelium", gemLapis, "oc:chamelium"] + ["oc:linkedCard", "oc:adapter", "oc:linkedCard"] + ["oc:chamelium", gemLapis, "oc:chamelium"]] +} +leashupgrade { + input: [[ingotIron, {item="minecraft:lead"}, ingotIron] + [{item="minecraft:lead"}, "oc:materialCU", {item="minecraft:lead"}] + [ingotIron, {item="minecraft:lead"}, ingotIron]] +} +navigationupgrade { + input: [[ingotGold, compass, ingotGold] + ["oc:circuitChip2", {item=filled_map, subID=any}, "oc:circuitChip2"] + [ingotGold, potion, ingotGold]] +} +pistonupgrade { + input: [[ingotIron, craftingPiston, ingotIron] + [stickWood, "oc:circuitChip1", stickWood] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +signupgrade { + input: [[ingotIron, dyeBlack, ingotIron] + ["oc:circuitChip1", stickWood, "oc:circuitChip1"] + [ingotIron, pistonStickyBase, ingotIron]] +} +solargeneratorupgrade { + input: [[blockGlass, blockGlass, blockGlass] + ["oc:circuitChip3", blockLapis, "oc:circuitChip3"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +tankupgrade { + input: [[plankWood, fenceIron, plankWood] + [dispenser, cauldron, craftingPiston] + [plankWood, "oc:circuitChip1", plankWood]] +} +tankcontrollerupgrade { + input: [[ingotGold, glassBottle, ingotGold] + [dispenser, "oc:circuitChip2", craftingPiston] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +tractorbeamupgrade { + input: [[ingotGold, craftingPiston, ingotGold] + [ingotIron, "oc:capacitor", ingotIron] + [ingotGold, "oc:circuitChip3", ingotGold]] +} +tradingupgrade { + input: [[ingotGold, chest, ingotGold] + [emerald, "oc:circuitChip2", emerald] + [dropper, "oc:materialCircuitBoardPrinted", craftingPiston]] +} + +cardcontainer1 { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [craftingPiston, chest, ""] + [ingotIron, "oc:materialCard", ingotIron]] +} +cardcontainer2 { + input: [[ingotIron, "oc:circuitChip2", ingotIron] + [craftingPiston, chest, ""] + [ingotIron, "oc:materialCard", ingotIron]] +} +cardcontainer3 { + input: [[ingotGold, "oc:circuitChip2", ingotGold] + [craftingPiston, chest, ""] + [ingotGold, "oc:materialCard", ingotGold]] +} +upgradecontainer1 { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [craftingPiston, chest, ""] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +upgradecontainer2 { + input: [[ingotIron, "oc:circuitChip2", ingotIron] + [craftingPiston, chest, ""] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +upgradecontainer3 { + input: [[ingotGold, "oc:circuitChip2", ingotGold] + [craftingPiston, chest, ""] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} + +ingotiron { + type: shapeless + input: [iron_nugget, iron_nugget, iron_nugget, + iron_nugget, iron_nugget, iron_nugget, + iron_nugget, iron_nugget, iron_nugget] +} +chipdiamond { + type: shapeless + input: ["oc:materialCuttingWire", gemDiamond] + output: 6 +} +gemDiamond = false + +cuttingwire { + input: [[stickWood, nuggetIron, stickWood]] +} +acid { + type: shapeless + input: [bucketWater, sugar, slimeball, fermentedSpiderEye, bone] +} +disk { + input: [["", iron_nugget, ""] + [iron_nugget, "", iron_nugget] + ["", iron_nugget, ""]] +} +chamelium { + input: [[gravel, redstone, gravel], + [redstone, {item=coal, subID=1}, redstone], + [gravel, {item="minecraft:water_bucket"}, gravel]] + output: 16 +} +chameliumblock { + input: [["oc:chamelium", "oc:chamelium", "oc:chamelium"], + ["oc:chamelium", "oc:chamelium", "oc:chamelium"], + ["oc:chamelium", "oc:chamelium", "oc:chamelium"]] +} +endstone { + input: [[materialEnderPearl, "oc:chameliumBlock", materialEnderPearl] + ["oc:chameliumBlock", materialEnderPearl, "oc:chameliumBlock"] + [materialEnderPearl, "oc:chameliumBlock", materialEnderPearl]] + output: 4 +} +inkcartridgeempty { + input: [[iron_nugget, dispenser, iron_nugget], + ["oc:materialTransistor", bucket, "oc:materialTransistor"], + [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] +} +inkcartridge { + type: shapeless + input: [dyeCyan, dyeMagenta, dyeYellow, dyeBlack, "oc:inkCartridgeEmpty"] +} + +buttongroup { + input: [[button, button, button] + [button, button, button]] +} +arrowkeys { + input: [["", button, ""] + [button, button, button]] +} +numpad { + input: [[button, button, button] + [button, button, button] + [button, button, button]] +} + +transistor { + input: [[ingotIron, ingotIron, ingotIron] + [nuggetGold, paper, nuggetGold] + ["", redstone, ""]] + output: 8 +} +chip1 { + input: [[iron_nugget, iron_nugget, iron_nugget] + [redstone, "oc:materialTransistor", redstone] + [iron_nugget, iron_nugget, iron_nugget]] + output: 8 +} +chip2 { + input: [[nuggetGold, nuggetGold, nuggetGold] + [redstone, "oc:materialTransistor", redstone] + [nuggetGold, nuggetGold, nuggetGold]] + output: 4 +} +chip3 { + input: [[chipDiamond, chipDiamond, chipDiamond] + [redstone, "oc:materialTransistor", redstone] + [chipDiamond, chipDiamond, chipDiamond]] + output: 2 +} +alu { + input: [[iron_nugget, redstone, iron_nugget] + ["oc:materialTransistor", "oc:circuitChip1", "oc:materialTransistor"] + [iron_nugget, "oc:materialTransistor", iron_nugget]] +} +apu1 { + input: [[nuggetGold, "oc:circuitChip1", nuggetGold] + ["oc:cpu2", "oc:componentBus1", "oc:graphicsCard1"] + [nuggetGold, "oc:circuitChip1", nuggetGold]] +} +apu2 { + input: [[chipDiamond, "oc:circuitChip2", chipDiamond] + ["oc:cpu3", "oc:componentBus2", "oc:graphicsCard2"] + [chipDiamond, "oc:circuitChip2", chipDiamond]] +} +componentbus1 { + input: [[iron_nugget, redstone, iron_nugget] + ["oc:circuitChip1", "oc:materialCU", ""] + [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] +} +componentbus2 { + input: [[nuggetGold, redstone, nuggetGold] + ["oc:circuitChip2", "oc:materialCU", ""] + [nuggetGold, "oc:materialCircuitBoardPrinted", nuggetGold]] +} +componentbus3 { + input: [[chipDiamond, redstone, chipDiamond] + ["oc:circuitChip3", "oc:materialCU", ""] + [chipDiamond, "oc:materialCircuitBoardPrinted", chipDiamond]] +} +cpu1 { + input: [[iron_nugget, redstone, iron_nugget] + ["oc:circuitChip1", "oc:materialCU", "oc:circuitChip1"] + [iron_nugget, "oc:materialALU", iron_nugget]] +} +cpu2 { + input: [[nuggetGold, redstone, nuggetGold] + ["oc:circuitChip2", "oc:materialCU", "oc:circuitChip2"] + [nuggetGold, "oc:materialALU", nuggetGold]] +} +cpu3 { + input: [[chipDiamond, redstone, chipDiamond] + ["oc:circuitChip3", "oc:materialCU", "oc:circuitChip3"] + [chipDiamond, "oc:materialALU", chipDiamond]] +} +cu { + input: [[nuggetGold, redstone, nuggetGold] + ["oc:materialTransistor", clock, "oc:materialTransistor"] + [nuggetGold, "oc:materialTransistor", nuggetGold]] +} + +rawcircuitboard { + type: shapeless + input: [ingotGold, clay, dyeGreen] + output: 8 +} +circuitboard = false +printedcircuitboard { + type: furnace + input: "oc:materialCircuitBoardRaw" +} +card { + input: [[iron_nugget, "", ""] + [iron_nugget, "oc:materialCircuitBoardPrinted", ""] + [iron_nugget, nuggetGold, ""]] +} + +interweb { + input: [[string, string, string] + [string, materialEnderPearl, string] + [string, string, string]] +} + +adapter { + input: [[ingotIron, "oc:cable", ingotIron] + ["oc:cable", "oc:circuitChip1", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +assembler { + input: [[ingotIron, workbench, ingotIron] + [craftingPiston, "oc:circuitChip2", craftingPiston] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +cable { + input: [["", iron_nugget, ""] + [iron_nugget, redstone, iron_nugget] + ["", iron_nugget, ""]] + output: 4 +} +luaBios { + type: shapeless + input: ["oc:eeprom", "oc:manual"] +} +carpetedcapacitor { + type: shapeless + input: [carpet, "oc:capacitor"] +} +capacitor { + input: [[ingotIron, "oc:materialTransistor", ingotIron] + [nuggetGold, paper, nuggetGold] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +charger { + input: [[ingotIron, ingotGold, ingotIron] + ["oc:capacitor", "oc:circuitChip2", "oc:capacitor"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +case1 { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [fenceIron, chest, fenceIron] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +case2 { + input: [[ingotGold, "oc:circuitChip2", ingotGold] + [fenceIron, chest, fenceIron] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +case3 { + input: [[gemDiamond, "oc:circuitChip3", gemDiamond] + [fenceIron, chest, fenceIron] + [gemDiamond, "oc:materialCircuitBoardPrinted", gemDiamond]] +} +disassembler { + input: [["oc:materialCU", paneGlass, "oc:analyzer"] + [craftingPiston, "", obsidian] + [ingotIron, bucketLava, ingotIron]] +} +diskdrive { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [craftingPiston, stickWood, ""] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +geolyzer { + input: [[ingotGold, compass, ingotGold] + [eyeOfEnder, "oc:circuitChip2", eyeOfEnder] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +hologram1 { + input: [["oc:circuitChip2", paneGlass, "oc:circuitChip2"] + ["oc:materialCircuitBoardPrinted", chipDiamond, "oc:materialCircuitBoardPrinted"] + [obsidian, yellowDust, obsidian]] +} +hologram2 { + input: [["oc:circuitChip3", blockGlass, "oc:circuitChip3"] + ["oc:materialCircuitBoardPrinted", gemDiamond, "oc:materialCircuitBoardPrinted"] + [obsidian, blazePowder, obsidian]] +} +keyboard { + input: [["oc:materialButtonGroup", "oc:materialButtonGroup", "oc:materialButtonGroup"] + ["oc:materialButtonGroup", "oc:materialArrowKey", "oc:materialNumPad"]] +} +motionsensor { + input: [[ingotGold, daylightDetector, ingotGold] + [daylightDetector, "oc:cpu2", daylightDetector] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +netsplitter { + input: [[ingotIron, "oc:cable", ingotIron] + ["oc:cable", craftingPiston, "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +printer { + input: [[ingotIron, hopper, ingotIron] + [craftingPiston, "oc:circuitChip3", craftingPiston] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +powerconverter { + input: [[ingotIron, "oc:cable", ingotIron] + [ingotGold, "oc:circuitChip1", ingotGold] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +powerdistributor { + input: [[ingotIron, ingotGold, ingotIron] + ["oc:cable", "oc:circuitChip1", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +rack { + input: [[gemDiamond, "oc:wlanCard2", gemDiamond] + [fenceIron, chest, fenceIron] + ["oc:relay", "oc:materialCircuitBoardPrinted", "oc:powerDistributor"]] +} +raid { + input: [[iron_nugget, "oc:cpu3", iron_nugget] + ["oc:ram1", "oc:diskDrive", "oc:ram1"] + [iron_nugget, "oc:circuitChip2", iron_nugget]] +} +redstone { + input: [[ingotIron, "oc:circuitChip3", ingotIron] + [blockRedstone, "oc:redstoneCard1", blockRedstone] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +relay { + input: [[ingotIron, "oc:cable", ingotIron] + ["oc:cable", "oc:lanCard", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +screen1 { + input: [[ingotIron, redstone, ingotIron] + [redstone, "oc:circuitChip1", blockGlass] + [ingotIron, redstone, ingotIron]] +} +screen2 { + input: [[ingotGold, dyeRed, ingotGold] + [dyeGreen, "oc:circuitChip2", blockGlass] + [ingotGold, dyeBlue, ingotGold]] +} +screen3 { + input: [[obsidian, yellowDust, obsidian] + [yellowDust, "oc:circuitChip3", blockGlass] + [obsidian, yellowDust, obsidian]] +} +transposer { + input: [[ingotIron, "oc:inventoryControllerUpgrade", ingotIron] + [hopper, bucket, hopper] + [ingotIron, "oc:tankControllerUpgrade", ingotIron]] + output: 4 +} +waypoint { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + ["oc:materialTransistor", "oc:materialInterweb", "oc:materialTransistor"], + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} diff --git a/overrides/config/opencomputers/gregtech.recipes b/overrides/config/opencomputers/gregtech.recipes new file mode 100644 index 0000000..1c3a451 --- /dev/null +++ b/overrides/config/opencomputers/gregtech.recipes @@ -0,0 +1,353 @@ +# Do not change this file, it is rewritten each time you start the game. +# Instead, use the user.recipes file to edit recipes by redefining them there. + +# Note that there is support for a number of GregTech machines, by using the +# appropriate `type` specifier. Available types are: +# - gt_alloySmelter : Alloy Smelter Recipe +# - gt_assembler : Circuit Assembler Machine +# - gt_bender : Plate Bending Machine Recipe +# - gt_canner : Canning Machine Recipe +# - gt_chemical : Chemical Recipe +# - gt_cnc : CNC-Machine Recipe +# - gt_cutter : Cutter Recipe +# - gt_fluidCanner : Fluid Canner Recipe +# - gt_formingPress : Forming Press Recipe +# - gt_lathe : Lathe Machine Recipe +# - gt_laserEngraver: Laser Engraver Recipe +# - gt_wiremill : Wiremill Recipe +# +# For these types, there a few more options for inputs and outputs. A full +# recipe using all these options would look like this: +# name { +# type: gt_??? +# input: ["primaryInput", "possiblyOptionalSecondaryInput"] +# count: [1, 2] # would mean 1 of primary, 2 of secondary +# output: 2 # size of primary output stack +# eu: EU consumed for the operation +# time: time it takes to complete the operation, in ticks. +# # The following are usually optional. +# secondaryOutput: ["secondaryOutput1", "secondaryOutput2"] # Max number depends on machine. +# secondaryOutputCount: [2, 2] # Like `count` to `input`. +# inputFluid: {name="water", amount="500"} +# outputFluid: {name="lava"} # defaults to amount = 1000 +# } + +include file("hardmode.recipes") + +analyzer { + # 32762 = Portable Scanner + input: [["oc:materialTransistor", torchRedstoneActive, "oc:materialTransistor"] + ["oc:circuitChip2", {item="gt.metaitem.01", subID=32762}, "oc:circuitChip2"] + [screwAluminium, craftingToolScrewdriver, screwAluminium]] +} + +server1 { + input: [["oc:circuitChip1", "oc:ram4", "oc:circuitChip1"] + ["oc:circuitChip2", "oc:case1", "oc:circuitChip2"] + [craftingToolScrewdriver, "oc:materialCircuitBoardPrinted", craftingToolWrench]] +} +server2 { + input: [["oc:circuitChip2", "oc:ram5", "oc:circuitChip2"] + ["oc:circuitChip3", "oc:case2", "oc:circuitChip3"] + [craftingToolScrewdriver, "oc:materialCircuitBoardPrinted", craftingToolWrench]] +} +server3 { + input: [["oc:circuitChip3", "oc:ram6", "oc:circuitChip3"] + ["oc:circuitChip3", "oc:case3", "oc:circuitChip3"] + [craftingToolScrewdriver, "oc:materialCircuitBoardPrinted", craftingToolWrench]] +} + +ram1 { + type: gt_assembler + input: ["oc:circuitChip1", "oc:materialCircuitBoardPrinted"] + count: [3, 3] + eu: 32 + time: 250 +} +ram2 { + input: [["oc:circuitChip1", "oc:circuitChip1", "oc:circuitChip1"] + ["oc:ram1", "oc:materialCircuitBoardPrinted", "oc:ram1"] + ["", craftingToolWrench, ""]] +} +ram3 { + input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] + ["oc:ram2", "oc:materialCircuitBoardPrinted", "oc:ram2"] + [circuitElite, craftingToolWrench, circuitElite]] +} +ram4 { + input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] + ["oc:ram3", "oc:materialCircuitBoardPrinted", "oc:ram3"] + [circuitElite, craftingToolWrench, circuitElite]] +} +ram5 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] + ["oc:ram4", "oc:materialCircuitBoardPrinted", "oc:ram4"] + [circuitUltimate, craftingToolWrench, circuitUltimate]] +} +ram6 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] + ["oc:ram5", "oc:materialCircuitBoardPrinted", "oc:ram5"] + [circuitUltimate, craftingToolWrench, circuitUltimate]] +} + +floppy { + input: [[screwAluminium, lever, screwAluminium] + [plateAluminium, "oc:materialDisk", plateAluminium] + [screwAluminium, craftingToolScrewdriver, screwAluminium]] +} +hdd1 { + input: [["oc:ram1", "oc:materialDisk", "oc:ram1"] + ["oc:ram1", "oc:materialDisk", "oc:ram1"] + [screwAluminium, craftingToolScrewdriver, "oc:circuitChip2"]] +} +hdd2 { + input: [["oc:hdd1", "oc:materialCircuitBoardPrinted" , "oc:hdd1"] + ["oc:circuitChip2", screwTitanium, "oc:circuitChip2"] + [screwTitanium, craftingToolScrewdriver, screwTitanium]] +} +hdd3 { + input: [["oc:hdd2", "oc:materialCircuitBoardPrinted", "oc:hdd2"] + ["oc:circuitChip3", screwTungstenSteel, "oc:circuitChip3"] + [screwTungstenSteel , craftingToolScrewdriver, screwTungstenSteel]] +} + +# graphicsCard1 { fallback to default } +# graphicsCard2 { fallback to default } +# graphicsCard3 { fallback to default } +redstonecard { + input: [[screwStainlessSteel , "oc:circuitChip2" , screwStainlessSteel] + ["comparator", "oc:materialCard", diode] + [screwStainlessSteel , craftingToolScrewdriver, screwStainlessSteel]] +} +lancard { + input: [[screwStainlessSteel , "oc:circuitChip2" , screwStainlessSteel] + ["oc:cable", "oc:materialCard", "oc:cable"] + [screwStainlessSteel , craftingToolScrewdriver, screwStainlessSteel]] +} +wlancard1 { + input: [[screwAluminium , "oc:circuitChip2" , screwAluminium] + [torchRedstoneActive, "oc:lanCard", torchRedstoneActive] + [screwAluminium , craftingToolScrewdriver, screwAluminium]] +} +wlancard2 { + input: [[screwTitanium , "oc:circuitChip3" , screwTitanium] + [materialEnderPearl, "oc:lanCard", materialEnderPearl] + [screwTitanium , craftingToolScrewdriver, screwTitanium]] +} + +craftingupgrade { + # 1 = LV Casing + input: [[screwStainlessSteel, "oc:materialCircuitBoardPrinted" , screwStainlessSteel] + ["oc:circuitChip2", {block="gt.blockcasings", subID=1}, "oc:circuitChip2"] + [screwStainlessSteel, craftingToolScrewdriver, screwStainlessSteel]] +} +generatorupgrade { + input: [[screwStainlessSteel, "oc:materialCircuitBoardPrinted" , screwStainlessSteel] + ["oc:circuitChip2", craftingGenerator, "oc:circuitChip2"] + [screwStainlessSteel, craftingToolScrewdriver, screwStainlessSteel]] +} +navigationupgrade { + # 2 = MV Casing + input: [[{block="gt.blockcasings", subID=2}, compass, screwStainlessSteel] + ["oc:circuitChip3", {item=filled_map, subID=any}, "oc:circuitChip3"] + [screwStainlessSteel, potion, craftingToolScrewdriver]] +} +signupgrade { + input: [[screwAluminium, dyeBlack, screwAluminium] + ["oc:circuitChip1", stickWood, "oc:circuitChip1"] + [screwAluminium, craftingToolScrewdriver, screwAluminium]] +} +solargeneratorupgrade { + # 32750 = Solar Panel + input: [[screwTitanium, "", screwTitanium] + ["oc:circuitChip3", {item="gt.metaitem.01", subID=32750} , "oc:circuitChip3"] + [screwTitanium, craftingToolScrewdriver, screwTitanium]] +} + +cuttingwire { + input: [[stickWood, ingotTin, stickWood] + ["", craftingToolWireCutter, ""]] +} +disk { + input: [["", plateAluminium, ""] + [plateAluminium, "", plateAluminium] + ["", plateAluminium, ""]] +} + +# buttonGroup { fallback to default } +# arrowKeys { fallback to default } +# numPad { fallback to default } + +transistor { + type: gt_assembler + input: [redstone, stickIron] + count: [1, 3] + eu: 16 + time: 500 + output: 6 +} +chip1 { + type: gt_assembler + input: ["ic2.itemPartCircuit", "oc:materialTransistor"] + count: [1, 4] + eu: 25 + time: 480 + output: 4 +} +chip2 { + type: gt_assembler + input: ["ic2.itemPartCircuitAdv", "oc:materialTransistor"] + count: [1, 8] + eu: 25 + time: 640 + output: 4 +} +chip3 { + type: gt_assembler + input: [circuitData, "oc:materialTransistor"] + count: [1, 16] + eu: 25 + time: 800 + output: 4 +} +alu { + type: gt_assembler + input: [comparator, "oc:circuitChip1"] + count: [3, 1] + eu: 24 + time: 500 + output: 1 +} +cpu1 { + input: [["oc:circuitChip2", "oc:materialALU", "oc:circuitChip2"] + [plateAluminium, "oc:materialCU", plateAluminium] + [screwAluminium, craftingToolScrewdriver, screwAluminium]] +} +cpu2 { + input: [["oc:circuitChip2", plateStainlessSteel, "oc:circuitChip2"] + ["oc:ram3", "oc:cpu1", "oc:ram3"] + ["oc:circuitChip2", craftingToolScrewdriver, "oc:circuitChip2"]] +} +cpu3 { + input: [["oc:circuitChip3", plateTitanium, "oc:circuitChip3"] + ["oc:ram5", "oc:cpu2", "oc:ram5"] + ["oc:circuitChip3", craftingToolScrewdriver, "oc:circuitChip3"]] +} +cu { + type: gt_assembler + input: [circuitElite, "oc:materialTransistor"] + count: [1, 6] + eu: 32 + time: 750 + output: 3 +} + +# rawCircuitBoard { fallback to default } +circuitboard { + type: furnace + input: "oc:materialCircuitBoardRaw" +} +printedcircuitboard { + type:shaped + input: [[dustTinyGold, cellSulfuricAcid] + ["oc:materialCircuitBoard", dustTinyGold]] +} +card { + input: [[stickIron, "oc:circuitChip2", "oc:materialTransistor"] + [stickIron, "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"] + [craftingToolScrewdriver, nuggetGold, nuggetGold]] +} + +adapter { + input: [["oc:cable", "oc:circuitChip1", "oc:cable"] + ["", {block="gt.blockcasings", subID=1}, ""] + ["oc:materialCircuitBoardPrinted", "oc:cable", craftingToolWrench]] +} +cable { + type: gt_assembler + input: [craftingWireCopper, dustEmerald] + count: [8, 1] + eu: 32 + time: 64 + output: 8 +} +carpetedcapacitor { + type: shapeless + input: [carpet, "oc:capacitor"] +} +capacitor { + # 7 = CESU + input: [["", {item="ic2.blockElectric", subID=7}, ""] + [{block="gt.blockcasings", subID=1}, "oc:materialTransistor", {block="gt.blockcasings", subID=1}] + ["oc:materialCircuitBoardPrinted", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] +} +charger { + # 2 = Chargepad (MFE) + input: [["", plateStainlessSteel, ""] + [{item="ic2.blockChargepad", subID=2}, {block="gt.blockcasings", subID=3}, {item="ic2.blockChargepad", subID=2}] + ["oc:circuitChip3", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] +} +case1 { + input: [[screwAluminium, "oc:materialCircuitBoardPrinted", craftingToolWrench] + ["ic2.reactorVentSpread", {block="gt.blockcasings", subID=1}, "ic2.reactorVentSpread"] + [screwAluminium, "oc:circuitChip1", craftingToolScrewdriver]] +} +case2 { + input: [[screwStainlessSteel , "oc:materialCircuitBoardPrinted", craftingToolWrench] + [{item="ic2.reactorVentGold", subID=1}, "oc:case1", {item="ic2.reactorVentGold", subID=1}] + [screwStainlessSteel, "oc:circuitChip2", craftingToolScrewdriver]] +} +case3 { + input: [[screwTitanium , "oc:materialCircuitBoardPrinted", craftingToolWrench] + [{item="ic2.reactorVentDiamond", subID=1}, "oc:case2", {item="ic2.reactorVentDiamond", subID=1}] + [screwTitanium, "oc:circuitChip3", craftingToolScrewdriver]] +} +diskdrive { + input: [["", "oc:circuitChip2", ""] + [craftingPiston, {block="gt.blockcasings", subID=1}, craftingLensWhite] + ["oc:circuitChip2", craftingToolWrench, "oc:circuitChip2"]] +} +# keyboard { fallback to default } +powerconverter { + # 4 = MV Transformer + input: [["", "oc:circuitChip2", ""] + [plateAluminium, {item="ic2.blockElectric", subID=4}, plateAluminium] + ["oc:materialCircuitBoardPrinted", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] +} +powerdistributor { + # 7 = CESU + input: [["", plateAluminium, ""] + [{item="ic2.blockElectric", subID=7}, {block="gt.blockcasings", subID=2}, circuitMaster] + ["oc:materialCircuitBoardPrinted", plateAluminium, craftingToolWrench]] +} +rack { + input: [[craftingToolScrewdriver, "oc:wlanCard2", craftingToolWrench] + [{item="ic2.reactorVentDiamond", subID=1}, chest, {item="ic2.reactorVentDiamond", subID=1}] + ["oc:relay", "oc:materialCircuitBoardPrinted","oc:powerDistributor"]] +} +redstone { + # 32731 = Activity Detector + input: [[plateRedstone, "oc:materialCircuitBoardPrinted", plateRedstone] + [{item="gt.metaitem.01", subID=32731}, {block="gt.blockcasings", subID=2}, "oc:redstoneCard1"] + ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", "oc:circuitChip2"]] +} +relay { + input: [["", "oc:lanCard", ""] + ["oc:cable", {block="gt.blockcasings", subID=2}, "oc:cable"] + ["oc:materialCircuitBoardPrinted", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] +} +screen1 { + input: [[plateAluminium, plateAluminium, craftingToolWrench] + [redstone, "oc:materialTransistor", paneGlass] + [plateAluminium, plateAluminium, craftingToolScrewdriver]] +} +screen2 { + input: [[plateStainlessSteel, screwStainlessSteel, craftingToolWrench] + ["oc:circuitChip2", "oc:screen1", {item="gt.metaitem.01", subID=32740}] + [plateStainlessSteel, screwStainlessSteel, craftingToolScrewdriver]] +} +screen3 { + input: [[plateTitanium, "oc:materialCircuitBoardPrinted", craftingToolWrench] + ["oc:circuitChip3", "oc:screen2", "oc:circuitChip3"] + [plateTitanium, "oc:materialCircuitBoardPrinted", craftingToolScrewdriver]] +} diff --git a/overrides/config/opencomputers/hardmode.recipes b/overrides/config/opencomputers/hardmode.recipes new file mode 100644 index 0000000..14cc064 --- /dev/null +++ b/overrides/config/opencomputers/hardmode.recipes @@ -0,0 +1,411 @@ +# Do not change this file, it is rewritten each time you start the game. +# Instead, use the user.recipes file to edit recipes by redefining them there. + +include file("default.recipes") + +analyzer { + input: [["", torchRedstoneActive, ""] + ["oc:materialTransistor", "oc:circuitChip1", nuggetGold] + ["oc:materialTransistor", "oc:materialCircuitBoardPrinted", nuggetGold]] +} +terminal { + input: [[iron_nugget, "oc:solarGeneratorUpgrade", iron_nugget] + ["oc:circuitChip3", "oc:screen2", "oc:wlanCard2"] + [iron_nugget, "oc:keyboard", iron_nugget]] +} + +server1 { + input: [["oc:circuitChip1", "oc:ram4", "oc:circuitChip1"] + ["oc:circuitChip2", "oc:case1", "oc:circuitChip2"] + ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] +} +server2 { + input: [["oc:circuitChip2", "oc:ram5", "oc:circuitChip2"] + ["oc:circuitChip3", "oc:case2", "oc:circuitChip3"] + ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] +} +server3 { + input: [["oc:circuitChip3", "oc:ram6", "oc:circuitChip3"] + ["oc:circuitChip3", "oc:case3", "oc:circuitChip3"] + ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] +} + +ram1 { + input: [["oc:circuitChip1", "oc:circuitChip1", "oc:circuitChip1"] + ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] +} +ram2 { + input: [["oc:circuitChip1", "oc:circuitChip1", "oc:circuitChip1"] + ["oc:ram1", "oc:materialCircuitBoardPrinted", "oc:ram1"]] +} +ram3 { + input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] + ["oc:ram2", "oc:materialCircuitBoardPrinted", "oc:ram2"]] +} +ram4 { + input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] + ["oc:ram3", "oc:materialCircuitBoardPrinted", "oc:ram3"]] +} +ram5 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] + ["oc:ram4", "oc:materialCircuitBoardPrinted", "oc:ram4"]] +} +ram6 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] + ["oc:ram5", "oc:materialCircuitBoardPrinted", "oc:ram5"]] +} + +floppy { + input: [[iron_nugget, lever, iron_nugget] + ["oc:materialCircuitBoard", "oc:materialDisk", "oc:materialCircuitBoard"] + [iron_nugget, paper, iron_nugget]] +} +hdd1 { + input: [["oc:circuitChip1", "oc:materialDisk", ingotIron] + ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] + ["oc:circuitChip1", "oc:materialDisk", ingotIron]] +} +hdd2 { + input: [[ingotGold, "oc:hdd1", ingotGold] + ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", "oc:circuitChip2"] + [ingotGold, "oc:hdd1", ingotGold]] +} +hdd3 { + input: [["oc:circuitChip3", "oc:hdd2", "oc:circuitChip3"] + ["oc:ram1", "oc:materialCircuitBoardPrinted", "oc:ram1"] + ["oc:circuitChip3", "oc:hdd2", "oc:circuitChip3"]] +} + +abstractbuscard { + input: [[{block="StargateTech2:block.busCable"}, {item="StargateTech2:naquadah", subID=3}, ""] + ["", "oc:materialCard", ""]] +} +datacard2 { + input: [[nuggetGold, "oc:cpu1", "oc:circuitChip3"] + ["", "oc:dataCard1", ""]] +} +datacard3 { + input: [[gemDiamond, "oc:cpu2", "oc:ram5"] + ["", "oc:dataCard2", ""]] +} +graphicscard1 { + input: [["oc:circuitChip1", "oc:materialALU", "oc:ram1"] + ["", "oc:materialCard", ""]] +} +graphicscard2 { + input: [["oc:circuitChip2", "oc:circuitChip2", "oc:ram3"] + ["", "oc:graphicsCard1", ""]] +} +graphicscard3 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:ram5"] + ["", "oc:graphicsCard2", ""]] +} +internetcard { + input: [["oc:materialInterweb", "oc:circuitChip3", torchRedstoneActive] + ["", "oc:wlanCard2", obsidian]] +} +redstonecard1 { + input: [[torchRedstoneActive, "oc:circuitChip1", ""] + ["", "oc:materialCard", ""]] +} +redstonecard2 { + input: [[blockRedstone, "oc:circuitChip2", materialEnderPearl] + ["", "oc:redstoneCard1", ""]] +} +lancard { + input: [["oc:cable", "oc:circuitChip1", ""] + ["", "oc:materialCard", ""]] +} +wlancard1 { + input: [[torchRedstoneActive, "oc:circuitChip1", torchRedstoneActive] + ["", "oc:lanCard", ""]] +} +wlancard2 { + input: [[materialEnderPearl, "oc:circuitChip2", ""] + ["", "oc:lanCard", ""]] +} +linkedcard { + input: [[eyeOfEnder, "", eyeOfEnder] + ["oc:wlanCard2", "oc:materialInterweb", "oc:wlanCard2"] + ["oc:circuitChip3", "", "oc:circuitChip3"]] + output: 2 # Note: all resulting cards are linked to each other. +} + +batteryupgrade1 { + input: [[ingotIron, nuggetGold, ingotIron] + ["oc:materialTransistor", "oc:capacitor", "oc:materialTransistor"] + [ingotIron, nuggetGold, ingotIron]] +} +batteryupgrade2 { + input: [[ingotGold, "oc:capacitor", ingotGold] + ["oc:materialTransistor", nuggetGold, "oc:materialTransistor"] + [ingotGold, "oc:capacitor", ingotGold]] +} +batteryupgrade3 { + input: [[gemDiamond, "oc:capacitor", gemDiamond] + ["oc:materialTransistor", "oc:capacitor", "oc:materialTransistor"] + [gemDiamond, "oc:capacitor", gemDiamond]] +} +craftingupgrade { + input: [[ingotIron, craftingPiston, ingotIron] + ["oc:circuitChip1", workbench, "oc:circuitChip1"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +experienceupgrade { + input: [[ingotGold, "oc:analyzer", ingotGold] + ["oc:circuitChip3", emerald, "oc:circuitChip3"] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +generatorupgrade { + input: [[ingotIron, "", ingotIron] + ["oc:circuitChip1", craftingPiston, "oc:circuitChip1"] + ["oc:materialCircuitBoardPrinted", ingotIron, "oc:materialCircuitBoardPrinted"]] +} +inventoryupgrade { + input: [[ingotIron, hopper, ingotIron] + [dispenser, chest, craftingPiston] + [ingotIron, "oc:circuitChip1", ingotIron]] +} +inventorycontrollerupgrade { + input: [[ingotGold, "oc:circuitChip2", ingotGold] + [dispenser, "oc:inventoryUpgrade", craftingPiston] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +navigationupgrade { + input: [[ingotGold, compass, ingotGold] + ["oc:circuitChip3", {item=filled_map, subID=any}, "oc:circuitChip3"] + [ingotGold, potion, ingotGold]] +} +signupgrade { + input: [[ingotIron, dyeBlack, ingotIron] + ["oc:circuitChip1", stickWood, "oc:circuitChip1"] + [ingotIron, pistonStickyBase, ingotIron]] +} +solargeneratorupgrade { + input: [[blockGlass, blockGlass, blockGlass] + ["oc:circuitChip3", "oc:generatorUpgrade", "oc:circuitChip3"]] +} +tradingupgrade { + input: [["oc:circuitChip2", chest, "oc:circuitChip2"] + [emerald, "oc:circuitChip2", emerald] + [dropper, "oc:materialCircuitBoardPrinted", craftingPiston]] +} + +cuttingwire { + input: [[stickWood, iron_nugget, stickWood]] +} +disk { + input: [["", iron_nugget, ""] + [iron_nugget, "", iron_nugget] + ["", iron_nugget, ""]] +} + +buttongroup { + input: [[button, button, button] + [button, button, button]] +} +arrowkeys { + input: [["", button, ""] + [button, button, button]] +} +numpad { + input: [[button, button, button] + [button, button, button] + [button, button, button]] +} + +transistor { + input: [[iron_nugget, iron_nugget, iron_nugget] + [nuggetGold, paper, nuggetGold] + ["", redstone, ""]] +} +chip1 { + input: [[iron_nugget, "", iron_nugget] + ["oc:materialTransistor", nuggetGold, "oc:materialTransistor"] + [iron_nugget, "", iron_nugget]] +} +chip2 { + input: [[nuggetGold, {item=dyePowder, subID=4} , nuggetGold] + ["oc:circuitChip1", netherquartz, "oc:circuitChip1"] + [nuggetGold, {item=dyePowder, subID=4}, nuggetGold]] +} +chip3 { + input: [[yellowDust, comparator, yellowDust] + ["oc:circuitChip2", gemDiamond, "oc:circuitChip2"] + [yellowDust, comparator, yellowDust]] +} +alu { + input: [[diode, torchRedstoneActive, diode] + ["oc:materialTransistor", "oc:materialTransistor", "oc:materialTransistor"] + [iron_nugget, redstone, iron_nugget]] +} +apu2 { + input: [[gemDiamond, "oc:circuitChip2", gemDiamond] + ["oc:cpu3", "oc:componentBus2", "oc:graphicsCard2"] + [gemDiamond, "oc:circuitChip2", gemDiamond]] +} +componentbus1 { + input: [[iron_nugget, redstone, iron_nugget] + ["oc:circuitChip1", "oc:materialCU", ""] + [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] +} +componentbus2 { + input: [[nuggetGold, "oc:ram3", nuggetGold] + ["oc:circuitChip2", "oc:componentBus1", ""] + [nuggetGold, "oc:materialCircuitBoardPrinted", nuggetGold]] +} +componentbus3 { + input: [[gemDiamond, "oc:ram5", gemDiamond] + ["oc:circuitChip3", "oc:componentBus2", ""] + [gemDiamond, "oc:materialCircuitBoardPrinted", gemDiamond]] +} +cpu1 { + input: [[iron_nugget, redstone, iron_nugget] + ["oc:circuitChip1", "oc:materialCU", "oc:circuitChip1"] + [iron_nugget, "oc:materialALU", iron_nugget]] +} +cpu2 { + input: [[nuggetGold, "oc:ram3", nuggetGold] + ["oc:circuitChip2", "oc:cpu1", "oc:circuitChip2"] + [nuggetGold, "oc:ram3", nuggetGold]] +} +cpu3 { + input: [[gemDiamond, "oc:ram5", gemDiamond] + ["oc:circuitChip3", "oc:cpu2", "oc:circuitChip3"] + [gemDiamond, "oc:ram5", gemDiamond]] +} +cu { + input: [[nuggetGold, torchRedstoneActive, nuggetGold] + ["oc:materialTransistor", clock, "oc:materialTransistor"] + [nuggetGold, redstone, nuggetGold]] +} + +rawcircuitboard { + type: shapeless + input: ["oc:materialCuttingWire", clay, dyeGreen] +} +circuitboard { + type: furnace + input: "oc:materialCircuitBoardRaw" +} +printedcircuitboard { + type: shapeless + input: ["oc:materialCircuitBoard", nuggetGold, "oc:materialAcid"] + output: 1 +} +card { + input: [[iron_nugget, "oc:circuitChip1", "oc:materialTransistor"] + [iron_nugget, "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"] + [iron_nugget, nuggetGold, nuggetGold]] +} + +interweb { + input: [[string, materialEnderPearl, string] + [materialEnderPearl, string, materialEnderPearl] + [string, materialEnderPearl, string]] +} + +adapter { + input: [[ingotIron, "oc:cable", ingotIron] + ["oc:cable", "oc:circuitChip1", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +cable { + input: [["", iron_nugget, ""] + [iron_nugget, redstone, iron_nugget] + ["", iron_nugget, ""]] + output: 4 +} +carpetedcapacitor { + type: shapeless + input: [carpet, "oc:capacitor"] +} +capacitor { + input: [[ingotIron, "oc:materialTransistor", ingotIron] + [nuggetGold, paper, nuggetGold] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +charger { + input: [[ingotIron, ingotGold, ingotIron] + ["oc:capacitor", "oc:circuitChip2", "oc:capacitor"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +case1 { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [fenceIron, chest, fenceIron] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +case2 { + input: [[ingotGold, "oc:circuitChip2", ingotGold] + ["oc:circuitChip2", "oc:case1", "oc:circuitChip2"] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +case3 { + input: [[gemDiamond, "oc:circuitChip3", gemDiamond] + ["oc:circuitChip3", "oc:case2", "oc:circuitChip3"] + [gemDiamond, "oc:materialCircuitBoardPrinted", gemDiamond]] +} +diskdrive { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [craftingPiston, stickWood, ""] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +geolyzer { + input: [[ingotGold, "oc:analyzer", ingotGold] + [eyeOfEnder, "oc:circuitChip2", eyeOfEnder] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +hologram1 { + input: [["oc:circuitChip2", paneGlass, "oc:circuitChip2"] + ["oc:materialCircuitBoardPrinted", gemDiamond, "oc:materialCircuitBoardPrinted"] + [obsidian, yellowDust, obsidian]] +} +hologram2 { + input: [["oc:circuitChip3", blockGlass, "oc:circuitChip3"] + ["oc:materialCircuitBoardPrinted", blockDiamond, "oc:materialCircuitBoardPrinted"] + [obsidian, blazePowder, obsidian]] +} +keyboard { + input: [["oc:materialButtonGroup", "oc:materialButtonGroup", "oc:materialButtonGroup"] + ["oc:materialButtonGroup", "oc:materialArrowKey", "oc:materialNumPad"]] +} +powerconverter { + input: [[ingotIron, "oc:cable", ingotIron] + [ingotGold, "oc:circuitChip1", ingotGold] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +powerdistributor { + input: [[ingotIron, ingotGold, ingotIron] + ["oc:cable", "oc:circuitChip1", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +rack { + input: [["oc:circuitChip3", "oc:wlanCard2", "oc:circuitChip3"] + [fenceIron, chest, fenceIron] + ["oc:relay", "oc:materialCircuitBoardPrinted","oc:powerDistributor"]] +} +redstone { + input: [[ingotIron, "oc:circuitChip3", ingotIron] + [blockRedstone, "oc:redstoneCard1", blockRedstone] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +relay { + input: [[ingotIron, "oc:cable", ingotIron] + ["oc:cable", "oc:lanCard", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +screen1 { + input: [[ingotIron, ingotIron, blockGlass] + [redstone, "oc:materialTransistor", blockGlass] + [ingotIron, ingotIron, blockGlass]] +} +screen2 { + input: [[ingotGold, dyeRed, ingotGold] + ["oc:circuitChip2", dyeGreen, "oc:screen1"] + [ingotGold, dyeBlue, ingotGold]] +} +screen3 { + input: [[obsidian, "oc:materialCircuitBoardPrinted", "oc:circuitChip3"] + [blazeRod, netherquartz, "oc:screen2"] + [obsidian, "oc:materialCircuitBoardPrinted", "oc:circuitChip3"]] +} diff --git a/overrides/config/opencomputers/peaceful.recipes b/overrides/config/opencomputers/peaceful.recipes new file mode 100644 index 0000000..83b57cd --- /dev/null +++ b/overrides/config/opencomputers/peaceful.recipes @@ -0,0 +1,79 @@ +include file("default.recipes") + +redstonecard2 { + input: [[blockRedstone, "oc:circuitChip2", gemDiamond] + ["", "oc:materialCard", ""]] +} +wlancard1 { + input: [[torchRedstoneActive, "oc:circuitChip1", torchRedstoneActive] + ["", "oc:materialCard", ""]] +} +wlancard2 { + input: [[gemDiamond, "oc:circuitChip2", ""] + ["", "oc:materialCard", ""]] +} +linkedcard { + input: [[gemDiamond, "", gemDiamond] + ["oc:lanCard", "oc:materialInterweb", "oc:lanCard"] + ["oc:circuitChip3", "", "oc:circuitChip3"]] + output: 2 # Note: all resulting cards are linked to each other. +} + +angelupgrade { + input: [[ingotIron, gemDiamond, ingotIron] + ["oc:circuitChip1", pistonStickyBase, "oc:circuitChip1"] + [ingotIron, gemDiamond, ingotIron]] +} +chunkloaderupgrade { + input: [[ingotGold, blockGlass, ingotGold] + ["oc:circuitChip3", gemDiamond, "oc:circuitChip3"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +inventoryupgrade { + input: [[plankWood, hopper, plankWood] + [dropper, chest, craftingPiston] + [plankWood, "oc:circuitChip1", plankWood]] +} +inventorycontrollerupgrade { + input: [[ingotGold, "oc:analyzer", ingotGold] + [dropper, "oc:circuitChip2", craftingPiston] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +signupgrade { + input: [[ingotIron, dyeBlack, ingotIron] + ["oc:circuitChip1", stickWood, "oc:circuitChip1"] + [ingotIron, craftingPiston, ingotIron]] +} +tankupgrade { + input: [[plankWood, fenceIron, plankWood] + [dropper, cauldron, craftingPiston] + [plankWood, "oc:circuitChip1", plankWood]] +} +tankcontrollerupgrade { + input: [[ingotGold, glassBottle, ingotGold] + [dropper, "oc:circuitChip2", craftingPiston] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} + +inkcartridgeempty { + input: [[iron_nugget, dropper, iron_nugget], + ["oc:materialTransistor", bucket, "oc:materialTransistor"], + [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] +} + +interweb { + input: [[redstone, {block="minecraft:wool", subID=9}, redstone] + [{block="minecraft:wool", subID=9}, gemDiamond, {block="minecraft:wool", subID=9}] + [redstone, {block="minecraft:wool", subID=9}, redstone]] +} + +geolyzer { + input: [[ingotGold, compass, ingotGold] + [gemDiamond, "oc:circuitChip2", gemDiamond] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +hologram2 { + input: [["oc:circuitChip3", blockGlass, "oc:circuitChip3"] + ["oc:materialCircuitBoardPrinted", blockDiamond, "oc:materialCircuitBoardPrinted"] + [obsidian, yellowDust, obsidian]] +} diff --git a/overrides/config/opencomputers/settings.conf b/overrides/config/opencomputers/settings.conf new file mode 100644 index 0000000..b729084 --- /dev/null +++ b/overrides/config/opencomputers/settings.conf @@ -0,0 +1,1640 @@ +# OpenComputers configuration. This file uses typesafe config's HOCON syntax. +# Try setting your syntax highlighting to Ruby, to help readability. At least +# in Sublime Text that works really well. Note that this file is overwritten +# whenever you start the game! Changes to the comments may vanish. +# Note that all mentions of 'KB' or 'kilobyte' mean 1024 bytes. +opencomputers { + + # Chunkloader Upgrade settings. + chunkloader { + + # This is a list of blacklisted dimensions. Chunkloaders may only be activated + # in dimensions that aren't present in this list. + dimBlacklist=[] + + # This is a list of whitelisted dimensions. Chunkloaders may only be activated + # in dimensions that are present in this list. If this list is empty, + # chunkloaders may be activated to all dimensions not blacklisted. Note that the + # blacklist is always applied, so if an entry is present in both the + # whitelist and the blacklist, the blacklist will win. + dimWhitelist=[] + } + + # Client side settings, presentation and performance related stuff. + client { + + # The radius in which computer beeps can be heard. + beepRadius=16 + + # The sample rate used for generating beeps of computers' internal + # speakers. Use custom values at your own responsibility here; if it + # breaks OC you'll get no support. Some potentially reasonable + # lower values are 16000 or even 8000 (which was the old default, but + # leads to artifacting on certain frequencies). + beepSampleRate=44100 + + # The base volume of beeps generated by computers. This may be in a + # range of [0, 127], where 0 means mute (the sound will not even be + # generated), and 127 means maximum amplitude / volume. + beepVolume=32 + + # Whether to emit particle effects around players via nanomachines. This + # includes the basic particles giving a rough indication of the current + # power level of the nanomachines as well as particles emitted by the + # particle effect behaviors. + enableNanomachinePfx=true + + # This is the scaling of the individual chars rendered on screens. This + # is set to slightly overscale per default, to avoid gaps between fully + # filled chars to appear (i.e. the block symbol that is used for cursor + # blinking for example) on less accurate hardware. + fontCharScale=1.01 + + # Which font renderer to use. Defaults to `hexfont` if invalid. + # Possible values: + # - hexfont: the (since 1.3.2) default font renderer. Font in .hex format + # capable of rendering many unicode glyphs. + # The used font data can be swapped out using resource packs, + # but is harder to work with, since it involves binary data. + # - texture: the old, font-texture based font renderer that was used + # in OC versions prior to 1.3.2. This will allow overriding + # the font texture as before. Keep in mind that this renderer + # is slightly less efficient than the new one, and more + # importantly, can only render code page 437 (as opposed to... + # a *lot* of unicode). + fontRenderer=hexfont + + # The distance at which to start fading out the hologram (as with + # hologramRenderDistance). This is purely cosmetic, to avoid image + # disappearing instantly when moving too far away from a projector. + # It does not affect performance. Holograms are transparent anyway. + hologramFadeStartDistance=48 + + # This controls how often holograms 'flicker'. This is the chance that it + # flickers for *each frame*, meaning if you're running at high FPS you + # may want to lower this a bit, to avoid it flickering too much. + hologramFlickerFrequency=0.025 + + # The maximum render distance of a hologram projected by a highest tier + # hologram projector when at maximum scale. Render distance is scaled + # down with the actual scale of the hologram. + hologramRenderDistance=64 + + # The maximum distance at which to render text on screens. Rendering text + # can be pretty expensive, so if you have a lot of screens you'll want to + # avoid huge numbers here. Note that this setting is client-sided, and + # only has an impact on render performance on clients. + maxScreenTextRenderDistance=20 + + # The color of monochrome text (i.e. displayed when in 1-bit color depth, + # e.g. tier one screens / GPUs, or higher tier set to 1-bit color depth). + # Defaults to white, feel free to make it some other color, tho! + monochromeColor="0xFFFFFF" + + # Position of the power indicator for nanomachines, by default left to the + # player's health, specified by negative values. Values in [0, 1) will be + # treated as relative positions, values in [1, inf) will be treated as + # absolute positions. + nanomachineHudPos=[ + -1, + -1 + ] + + # Render robots' names as a label above them when near them + robotLabels=true + + # The distance at which to start fading out the text on screens. This is + # purely cosmetic, to avoid text disappearing instantly when moving too + # far away from a screen. This should have no measurable impact on + # performance. Note that this needs OpenGL 1.4 to work, otherwise text + # will always just instantly disappear when moving away from the screen + # displaying it. + screenTextFadeStartDistance=15 + + # The volume multiplier applied to sounds from this mod like the computer + # running noise. Disable sounds by setting this to zero. + soundVolume=1 + + # If you prefer the text on the screens to be aliased (you know, *not* + # anti-aliased / smoothed) turn this option off. + textAntiAlias=true + + # Whether to apply linear filtering for text displayed on screens when the + # screen has to be scaled down - i.e. the text is rendered at a resolution + # lower than their native one, e.g. when the GUI scale is less than one or + # when looking at a far away screen. This leads to smoother text for + # scaled down text but results in characters not perfectly connecting + # anymore (for example for box drawing characters. Look it up on + # Wikipedia.) + textLinearFiltering=false + } + + # Computer related settings, concerns server performance and security. + computer { + + # The provided call budgets by the three tiers of CPU and memory. Higher + # budgets mean that more direct calls can be performed per tick. You can + # raise this to increase the "speed" of computers at the cost of higher + # real CPU time. Lower this to lower the load Lua executors put on your + # machine / server, at the cost of slower computers. This list must + # contain exactly three entries, or it will be ignored. + callBudgets=[ + 0.5, + 1, + 1.5 + ] + + # This determines whether computers can only be used by players that are + # registered as users on them. Per default a newly placed computer has no + # users. Whenever there are no users the computer is free for all. Users + # can be managed via the Lua API (computer.addUser, computer.removeUser, + # computer.users). If this is true, the following interactions are only + # possible for users: + # - input via the keyboard and touch screen. + # - inventory management. + # - breaking the computer block. + # If this is set to false, all computers will always be usable by all + # players, no matter the contents of the user list. Note that operators + # are treated as if they were in the user list of every computer, i.e. no + # restrictions apply to them. + # See also: `maxUsers` and `maxUsernameLength`. + canComputersBeOwned=true + + # The number of components the different CPU tiers support. This list + # must contain exactly four entries, or it will be ignored. + cpuComponentCount=[ + 8, + 12, + 16, + 1024 + ] + + # The maximum size of the byte array that can be stored on EEPROMs as configuration data. + eepromDataSize=256 + + # The maximum size of the byte array that can be stored on EEPROMs as executable data.. + eepromSize=4096 + + # Whether to delete all contents in the /tmp file system when performing + # a 'soft' reboot (i.e. via `computer.shutdown(true)`). The tmpfs will + # always be erased when the computer is completely powered off, even if + # it crashed. This setting is purely for software-triggered reboots. + eraseTmpOnReboot=false + + # The time in milliseconds that scheduled computers are forced to wait + # before executing more code. This avoids computers to "busy idle", + # leading to artificially high CPU load. If you're worried about + # performance on your server, increase this number a little (it should + # never exceed 50, a single tick, though) to reduce CPU load even more. + executionDelay=12 + + # Settings specific to the Lua architecture. + lua { + + # Whether to allow loading precompiled bytecode via Lua's `load` + # function, or related functions (`loadfile`, `dofile`). Enable this + # only if you absolutely trust all users on your server and all Lua + # code you run. This can be a MASSIVE SECURITY RISK, since precompiled + # code can easily be used for exploits, running arbitrary code on the + # real server! I cannot stress this enough: only enable this is you + # know what you're doing. + allowBytecode=false + + # Whether to allow user defined __gc callbacks, i.e. __gc callbacks + # defined *inside* the sandbox. Since garbage collection callbacks + # are not sandboxed (hooks are disabled while they run), this is not + # recommended. + allowGC=false + + # Whether to make the Lua 5.3 architecture the default architecture. + # If enabled, a crafted CPU will first be the Lua 5.3 architecture. + defaultLua53=true + + # Whether to make the Lua 5.3 architecture available. If enabled, you + # can reconfigure any CPU to use the Lua 5.3 architecture. + enableLua53=true + + # The total maximum amount of memory a Lua machine may use for user + # programs. The total amount made available by components cannot + # exceed this. The default is 64*1024*1024. Keep in mind that this does + # not include memory reserved for built-in code such as `machine.lua`. + # IMPORTANT: DO NOT MESS WITH THIS UNLESS YOU KNOW WHAT YOU'RE DOING. + # IN PARTICULAR, DO NOT REPORT ISSUES AFTER MESSING WITH THIS! + maxTotalRam=67108864 + + # This setting allows you to fine-tune how RAM sizes are scaled internally + # on 64 Bit machines (i.e. when the Minecraft server runs in a 64 Bit VM). + # Why is this even necessary? Because objects consume more memory in a 64 + # Bit environment than in a 32 Bit one, due to pointers and possibly some + # integer types being twice as large. It's actually impossible to break + # this down to a single number, so this is really just a rough guess. If + # you notice this doesn't match what some Lua program would use on 32 bit, + # feel free to play with this and report your findings! + # Note that the values *displayed* to Lua via `computer.totalMemory` and + # `computer.freeMemory` will be scaled by the inverse, so that they always + # correspond to the "apparent" sizes of the installed memory modules. For + # example, when running a computer with a 64KB RAM module, even if it's + # scaled up to 96KB, `computer.totalMemory` will return 64KB, and if there + # are really 45KB free, `computer.freeMemory` will return 32KB. + ramScaleFor64Bit=1.8 + + # The sizes of the six levels of RAM, in kilobytes. This list must + # contain exactly six entries, or it will be ignored. Note that while + # there are six levels of RAM, they still fall into the three tiers of + # items (level 1, 2 = tier 1, level 3, 4 = tier 2, level 5, 6 = tier 3). + ramSizes=[ + 192, + 256, + 384, + 512, + 768, + 1024 + ] + } + + # The maximum depth a machine will queue signals before dropping them + # A machine state should be pulling signals via computer.pullSignal + # As the machine receives signals they are queued for pulling, and + # this maximum defines the max queue size. All signals recieved when + # the queue is full are discarded. Note that clipboard text creates + # a signal for each line of text. Thus client are limited to pasting + # text of this many lines. The default (and minimum) is 256 + maxSignalQueueSize=256 + + # Sanity check for username length for users registered with computers. We + # store the actual user names instead of a hash to allow iterating the + # list of registered users on the Lua side. + # See also: `canComputersBeOwned`. + maxUsernameLength=32 + + # The maximum number of users that can be registered with a single + # computer. This is used to avoid computers allocating unchecked amounts + # of memory by registering an unlimited number of users. See also: + # `canComputersBeOwned`. + maxUsers=16 + + # The time in seconds to wait after a computer has been restored before it + # continues to run. This is meant to allow the world around the computer + # to settle, avoiding issues such as components in neighboring chunks + # being removed and then re-connected and other odd things that might + # happen. + startupDelay=0.25 + + # The overall number of threads to use to drive computers. Whenever a + # computer should run, for example because a signal should be processed or + # some sleep timer expired it is queued for execution by a worker thread. + # The higher the number of worker threads, the less likely it will be that + # computers block each other from running, but the higher the host + # system's load may become. + threads=4 + + # The time in seconds a program may run without yielding before it is + # forcibly aborted. This is used to avoid stupidly written or malicious + # programs blocking other computers by locking down the executor threads. + # Note that changing this won't have any effect on computers that are + # already running - they'll have to be rebooted for this to take effect. + timeout=5 + } + + # Settings that are intended for debugging issues, not for normal use. + # You usually don't want to touch these unless asked to do so by a developer. + debug { + + # On some platforms the native library can crash the game, so there are + # a few checks in place to avoid trying to load it in those cases. This + # is Windows XP and Windows Server 2003, right. If you think it might + # work nonetheless (newer builds of Server2k3 e.g.) you might want to + # try setting this to `true`. Use this at your own risk. If the game + # crashes as a result of setting this to `true` DO NOT REPORT IT. + alwaysTryNative=false + + # Enable debug card functionality. This may also be of use for custom + # maps, so it is enabled by default. If you run a server where people + # may cheat in items but should not have op/admin-like rights, you may + # want to set this to false or `deny`. Set this to `whitelist` if you + # want to enable whitelisting of debug card users (managed by command + # /oc_debugWhitelist). This will *not* remove the card, it will just + # make all functions it provides error out. + debugCardAccess=allow + + # Prevent OC calling Lua's os.setlocale method to ensure number + # formatting is the same on all systems it is run on. Use this if you + # suspect this might mess with some other part of Java (this affects + # the native C locale). + disableLocaleChanging=false + + # Disable memory limit enforcement. This means Lua states can + # theoretically use as much memory as they want. Only relevant when + # using the native library. + disableMemoryLimit=false + + # Disable computer state persistence. This means that computers will + # automatically be rebooted when loaded after being unloaded, instead + # of resuming with their exection (it also means the state is not even + # saved). Only relevant when using the native library. + disablePersistence=false + + # Disable user data support. This means any otherwise supported + # userdata (implementing the Value interface) will not be pushed + # to the Lua state. + disableUserdata=false + + # Force the buffered file system to be case insensitive. This makes it + # impossible to have multiple files whose names only differ in their + # capitalization, which is commonly the case on Windows, for example. + # This only takes effect when bufferChanges is set to true. + forceCaseInsensitiveFS=false + + # Forces the use of the LuaJ fallback instead of the native libraries. + # Use this if you have concerns using native libraries or experience + # issues with the native library. + forceLuaJ=false + + # Force loading one specific library, to avoid trying to load any + # others. Use this if you get warnings in the log or are told to do + # so for debugging purposes ;-) + forceNativeLibWithName="" + + # Pass along IDs of items and fluids when converting them to a table + # representation for Lua. + insertIdsInConverters=false + + # This setting is meant for debugging errors that occur in Lua callbacks. + # Per default, if an error occurs and it has a message set, only the + # message is pushed back to Lua, and that's it. If you encounter weird + # errors or are developing an addon you'll want the stacktrace for those + # errors. Enabling this setting will log them to the game log. This is + # disabled per default to avoid spamming the log with inconsequentual + # exceptions such as IllegalArgumentExceptions and the like. + logCallbackErrors=false + + # Logs the full error when a native library fails to load. This is + # disabled by default to avoid spamming the log, since libraries are + # iterated until one works, so it's very likely for some to fail. Use + # this in case all libraries fail to load even though you'd expect one + # to work. + logFullNativeLibLoadErrors=false + + # Logs information about malformed glyphs (i.e. glyphs that deviate in + # width from what wcwidth says). + logHexFontErrors=false + + # Used to suppress log spam for OpenGL errors on derpy drivers. I'm + # quite certain the code in the font render is valid, display list + # compatible OpenGL, but it seems to cause 'invalid operation' errors + # when executed as a display list. I'd be happy to be proven wrong, + # since it'd restore some of my trust into AMD drivers... + logOpenGLErrors=false + + # Extract the native library with Lua into the system's temporary + # directory instead of the game directory (e.g. /tmp on Linux). The + # default is to extract into the game directory, to avoid issues when + # the temporary directory is mounted as noexec (meaning the lib cannot + # be loaded). There is also less of a chance of conflicts when running + # multiple servers or server and client on the same machine. + nativeInTmpDir=false + + # Due to a bug in Minecraft's lighting code there's an issue where + # lighting does not properly update near light emitting blocks that are + # fully solid - like screens, for example. This can be annoying when + # using other blocks that dynamically change their brightness (e.g. for + # the addon mod OpenLights). Enable this to force light emitting blocks + # in oc to periodically (every two seconds) do an update. This should + # not have an overly noticeable impact on performance, but it's disabled + # by default because it is unnecessary in *most* cases. + periodicallyForceLightUpdate=false + + # Whether to always register the LuaJ architecture - even if the native + # library is available. In that case it is possible to switch between + # the two like any other registered architecture. + registerLuaJArchitecture=false + + # This is meant for debugging errors. Enabling this has a high impact + # on computers' save and load performance, so you should not enable + # this unless you're asked to. + verbosePersistenceErrors=false + } + + # File system related settings, performance and and balancing. + filesystem { + + # Whether persistent file systems such as disk drives should be + # 'buffered', and only written to disk when the world is saved. This + # applies to all hard drives. The advantage of having this enabled is that + # data will never go 'out of sync' with the computer's state if the game + # crashes. The price is slightly higher memory consumption, since all + # loaded files have to be kept in memory (loaded as in when the hard drive + # is in a computer). + bufferChanges=true + + # The base 'cost' of a single file or directory on a limited file system, + # such as hard drives. When computing the used space we add this cost to + # the real size of each file (and folders, which are zero sized + # otherwise). This is to ensure that users cannot spam the file system + # with an infinite number of files and/or folders. Note that the size + # returned via the API will always be the real file size, however. + fileCost=512 + + # The size of writable floppy disks, in kilobytes. + floppySize=512 + + # Number of physical platters to pretend a disk has in unmanaged mode. This + # controls seek times, in how it emulates sectors overlapping (thus sharing + # a common head position for access). + hddPlatterCounts=[ + 2, + 4, + 8 + ] + + # The sizes of the three tiers of hard drives, in kilobytes. This list + # must contain exactly three entries, or it will be ignored. + hddSizes=[ + 1024, + 2048, + 4096 + ] + + # The maximum number of file handles any single computer may have open at + # a time. Note that this is *per filesystem*. Also note that this is only + # enforced by the filesystem node - if an add-on decides to be fancy it + # may well ignore this. Since file systems are usually 'virtual' this will + # usually not have any real impact on performance and won't be noticeable + # on the host operating system. + maxHandles=16 + + # The maximum block size that can be read in one 'read' call on a file + # system. This is used to limit the amount of memory a call from a user + # program can cause to be allocated on the host side: when 'read' is, + # called a byte array with the specified size has to be allocated. So if + # this weren't limited, a Lua program could trigger massive memory + # allocations regardless of the amount of RAM installed in the computer it + # runs on. As a side effect this pretty much determines the read + # performance of file systems. + maxReadBuffer=2048 + + # When skipping more than this number of sectors in unmanaged mode, the + # pause specified in sectorSeekTime will be enforced. We use this instead + # of linear scaling for movement because those values would have to be + # really small, which is hard to conceptualize and configure. + sectorSeekThreshold=128 + + # The time to pause when the head movement threshold is exceeded. + sectorSeekTime=0.1 + + # The size of the /tmp filesystem that each computer gets for free. If + # set to a non-positive value the tmp file system will not be created. + tmpSize=64 + } + hologram { + + # Whether the hologram block should provide light. It'll also emit light + # when off, because having state-based light in MC is... painful. + emitLight=true + + # This controls the maximum scales of holograms, by tier. + # The size at scale 1 is 3x2x3 blocks, at scale 3 the hologram will + # span up to 9x6x9 blocks. Unlike most other `client' settings, this + # value is only used for validation *on the server*, with the effects + # only being visible on the client. + # Warning: very large values may lead to rendering and/or performance + # issues due to the high view distance! Increase at your own peril. + maxScale=[ + 3, + 4 + ] + + # This controls the maximum translation of holograms, by tier. + # The scale is in "hologram sizes", i.e. scale 1 allows offsetting a + # hologram once by its own size. + maxTranslation=[ + 0.25, + 0.5 + ] + + # The delay forced on computers between calls to `hologram.setRaw`, in + # seconds. Lower this if you want faster updates, raise this if you're + # worried about bandwidth use; in *normal* use-cases this will never be + # an issue. When abused, `setRaw` can be used to generate network traffic + # due to changed data being sent to clients. With the default settings, + # the *worst case* is ~30KB/s/client. Again, for normal use-cases this + # is actually barely noticeable. + setRawDelay=0.2 + } + + # Settings for mod integration (the mod previously known as OpenComponents). + integration { + buildcraft { + + # Cost to convert a loot disk to another in the BuildCraft programming table. + programmingTableCost=5000 + } + + # The name to use for the global fake player needed for some mod + # interactions. + fakePlayerName="[OpenComputers]" + + # The UUID to use for the global fake player needed for some mod + # interactions. + fakePlayerUuid="7e506b5d-2ccb-4ac4-a249-5624925b0c67" + + # A list of mods (by mod id) for which support should NOT be enabled. Use + # this to disable support for mods you feel should not be controllable via + # computers (such as magic related mods, which is why Thaumcraft is on this + # list by default.) + modBlacklist=[ + Thaumcraft, + thaumicenergistics + ] + + # A list of tile entities by class name that should NOT be accessible via + # the Adapter block. Add blocks here that can lead to crashes or deadlocks + # (and report them, please!) + peripheralBlacklist=[ + "net.minecraft.tileentity.TileEntityCommandBlock" + ] + + # Vanilla integration related settings. + vanilla { + + # Whether to allow the item stack converter to push NBT data in + # compressed format (GZIP'ed). This can be useful for pushing this + # data back to other callbacks. However, given a sophisticated + # enough software (Lua script) it is possible to decode this data, + # and get access to things that should be considered implementation + # detail / private (mods may keep "secret" data in such NBT tags). + # The recommended method is to use the database component instead. + allowItemStackNBTTags=false + + # Whether to enable the command block driver. Enabling this allows + # computers to set and execute commands via command blocks next to + # adapter blocks. The commands are run using OC's general fake player. + enableCommandBlockDriver=false + + # Whether to enable the inventory driver. This driver allows interacting + # with inventories adjacent to adapters in a way similar to what the + # inventory controller upgrade allows when built into a robot or placed + # inside an adapter. It is therefore considered to be somewhat cheaty by + # some, and disabled by default. If you don't care about that, feel free + # to enable this driver. + enableInventoryDriver=false + + # Whether to enable the tank driver. This driver is like the inventory + # driver, just for fluid tanks, and is disabled by default with the same + # reasoning as the inventory driver - using a tank controller upgrade in + # an adapter has pretty much the same effect. + enableTankDriver=false + } + } + + # Internet settings, security related. + internet { + + # This is a list of blacklisted domain names. If an HTTP request is made + # or a socket connection is opened the target address will be compared + # to the addresses / address ranges in this list. It it is present in this + # list, the request will be denied. + # Entries are either domain names (www.example.com) or IP addresses in + # string format (10.0.0.3), optionally in CIDR notation to make it easier + # to define address ranges (1.0.0.0/8). Domains are resolved to their + # actual IP once on startup, future requests are resolved and compared + # to the resolved addresses. + # By default all local addresses are blocked. This is only meant as a + # thin layer of security, to avoid average users hosting a game on their + # local machine having players access services in their local network. + # Server hosters are expected to configure their network outside of the + # mod's context in an appropriate manner, e.g. using a system firewall. + blacklist=[ + "127.0.0.0/8", + "10.0.0.0/8", + "192.168.0.0/16", + "172.16.0.0/12" + ] + + # Whether to allow HTTP requests via internet cards. When enabled, + # the `request` method on internet card components becomes available. + enableHttp=true + + # Whether to allow adding custom headers to HTTP requests. + enableHttpHeaders=true + + # Whether to allow TCP connections via internet cards. When enabled, + # the `connect` method on internet card components becomes available. + enableTcp=true + + # The maximum concurrent TCP connections *each* internet card can have + # open at a time. + maxTcpConnections=4 + + # The time in seconds to wait for a response to a request before timing + # out and returning an error message. If this is zero (the default) the + # request will never time out. + requestTimeout=0 + + # The number of threads used for processing host name lookups and HTTP + # requests in the background. The more there are, the more concurrent + # connections can potentially be opened by computers, and the less likely + # they are to delay each other. + threads=4 + + # This is a list of whitelisted domain names. Requests may only be made + # to addresses that are present in this list. If this list is empty, + # requests may be made to all addresses not blacklisted. Note that the + # blacklist is always applied, so if an entry is present in both the + # whitelist and the blacklist, the blacklist will win. + # Entries are of the same format as in the blacklist. Examples: + # "gist.github.com", "www.pastebin.com" + whitelist=[] + } + + # Other settings that you might find useful to tweak. + misc { + + # Allow robots to get a table representation of item stacks using the + # inventory controller upgrade? (i.e. whether the getStackInSlot method + # of said upgrade is enabled or not). Also applies to tank controller + # upgrade and it's fluid getter method. + allowItemStackInspection=true + + # List of item descriptors of assembler template base items to blacklist, + # i.e. for disabling the assembler template for. Entries must be of the + # format 'itemid@damage', were the damage is optional. + # Examples: 'OpenComputers:case3', 'minecraft:stonebrick@1' + assemblerBlacklist=[] + + # Hard limit for size of byte arrays passed to data card callbacks. If this + # limit is exceeded, the call fails and does nothing. + dataCardHardLimit=1048576 + + # Soft limit for size of byte arrays passed to data card callbacks. If this + # limit is exceeded, a longer sleep is enforced (see dataCardTimeout). + dataCardSoftLimit=8192 + + # Time in seconds to pause a calling machine when the soft limit for a data + # card callback is exceeded. + dataCardTimeout=1 + + # By default the disassembler can only be used to disassemble items from + # OpenComputers itself (or objects whitelisted via the API). If you'd + # like to allow the disassembler to work on all kinds of items, even from + # other mods, set this to true. + disassembleAllTheThings=false + + # The probability that an item breaks when disassembled. This chance + # applies *per extracted item*. For example, if an item was crafted from + # three other items and gets disassembled, each of those three items has + # this chance of breaking in the process. + disassemblerBreakChance=0.05 + + # Names of items / blocks that are blacklisted. Recipes containing these + # as inputs will be ignored by the disassembler. + disassemblerInputBlacklist=[ + "minecraft:fire" + ] + + # Controls how noisy results from the Geolyzer are. This is the maximum + # deviation from the original value at the maximum vertical distance + # from the geolyzer. Noise increases linearly with the euclidean distance + # to the Geolyzer. + geolyzerNoise=2 + + # The range, in blocks, in which the Geolyzer can scan blocks. Note that + # it uses the maximum-distance, not the euclidean one, i.e. it can scan + # in a cube surrounding it with twice this value as its edge length. + geolyzerRange=32 + + # Whether to give a new player a free copy of the manual. This will only + # happen one time per game, not per world, not per death. Once. If this + # is still too much for your taste, disable it here ;-) + giveManualToNewPlayers=true + + # Whether to not show your special thinger (if you have one you know it). + hideOwnSpecial=false + + # Whether to pass along the name of the user that caused an input signals + # to the computer (mouse and keyboard signals). If you feel this breaks + # the game's immersion, disable it. + # Note: also applies to the motion sensor. + inputUsername=true + + # The probability (or rather, weighted chance) that a program disk is + # spawned as loot in a treasure chest. For reference, iron ingots have + # a value of 10, gold ingots a value of 5 and and diamonds a value of 3. + # This is the chance *that* a disk is created. Which disk that will be + # is decided in an extra roll of the dice. + lootProbability=5 + + # Whether to allow loot disk cycling by crafting them with a wrench. + lootRecrafting=true + + # The maximum length of a string that may be pasted. This is used to limit + # the size of the data sent to the server when the user tries to paste a + # string from the clipboard (Shift+Ins on a screen with a keyboard). + maxClipboard=1024 + + # The maximum number of "data parts" a network packet is allowed to have. + # When sending a network message, from Lua this may look like so: + # component.modem.broadcast(port, "first", true, "third", 123) + # This limits how many arguments can be passed and are wrapped into a + # packet. This limit mostly serves as a protection for lower-tier + # computers, to avoid them getting nuked by more powerful computers. + maxNetworkPacketParts=8 + + # The maximum size of network packets to allow sending via network cards. + # This has *nothing to do* with real network traffic, it's just a limit + # for the network cards, mostly to reduce the chance of computer with a + # lot of RAM killing those with less by sending huge packets. This does + # not apply to HTTP traffic. + maxNetworkPacketSize=8192 + + # The maximum number of ports a single network card can have opened at + # any given time. + # Note that the order for this list is: Wired Network Card -> Tier 1 Wireless + # Network Card -> Tier 2 Wireless Network Card + maxOpenPorts=[ + 16, + 1, + 16 + ] + + # The maximum height of multi-block screens, in blocks. This is limited to + # avoid excessive computations for merging screens. If you really need + # bigger screens it's probably safe to bump this quite a bit before you + # notice anything, since at least incremental updates should be very + # efficient (i.e. when adding/removing a single screen). + maxScreenHeight=6 + + # The maximum width of multi-block screens, in blocks. + # See also: `maxScreenHeight`. + maxScreenWidth=8 + + # The maximum distance a wireless message can be sent. In other words, + # this is the maximum signal strength a wireless network card supports. + # This is used to limit the search range in which to check for modems, + # which may or may not lead to performance issues for ridiculous ranges - + # like, you know, more than the loaded area. + # See also: `wirelessCostPerRange`. + # These values are for the tier 1 and 2 wireless cards, in that order. + maxWirelessRange=[ + 16, + 400 + ] + + # Radius the MFU is able to operate in + mfuRange=3 + + # Probablility that at certain celebratory times crafting an OC item will + # spawn a present in the crafting player's inventory. Set to zero to + # disable. + presentChance=0.05 + + # Enforced delay when changing a redstone emitting component's output, + # such as the redstone card and redstone I/O block. Lowering this can + # have very negative impact on server TPS, so beware. + redstoneDelay=0.1 + + # The general upgrade tier of the switch built into server racks, i.e. how + # upgraded server racks' switching logic is. Prior to the introduction of + # this setting (1.5.15) this was always none. This applies to all + # properties, i.e. througput, frequency and buffer size. + # Valid values are: 0 = none, 1 = tier 1, 2 = tier 2, 3 = tier 3. + serverRackSwitchTier=1 + + # The number of remote terminals supported by each server tier. + terminalsPerTier=[ + 2, + 4, + 8 + ] + + # Override for the worker threads' thread priority. If set to a value + # lower than 1 it will use the default value, which is half-way between + # the system minimum and normal priority. Valid values may differ between + # Java versions, but usually the minimum value (lowest priority) is 1, + # the normal value is 5 and the maximum value is 10. If a manual value is + # given it is automatically capped at the maximum. + # USE THIS WITH GREAT CARE. Using a high priority for worker threads may + # avoid issues with computers timing out, but can also lead to higher + # server load. AGAIN, USE WITH CARE! + threadPriority=-1 + + # The maximum range between the drone/robot and a villager for a trade to + # be performed by the trading upgrade + tradingRange=8 + + # Whether to perform an update check and informing local players and OPs + # if a new version is available (contacts Github once the first player + # joins a server / the first map in single player is opened). + updateCheck=true + } + + # Nanomachine related values. Note that most of these are relative, as + # they scale with the number of total effects controlled by nanomachines, + # which may very much vary depending on other mods used together with OC. + # To configure this, you'll need to know how this works a bit more in- + # depth, so here goes: there are three layers, the behavior layer, the + # connector layer, and the input layer. The behavior layer consists of + # one node for each behavior provided by registered providers (by default + # these will be potion effects and a few other things). The connector + # layer merely serves to mix things up a little. The input layer is made + # up from nodes that can be triggered by the nanomachines. Each connector + # node has behavior nodes it outputs to, and gets signals from input nodes. + # Behavior nodes get signals from both the connector and the input layers. + # Reconfiguring builds up random connections. Some behaviors change what + # they do based on the number of active inputs (e.g. potion effects will + # increase their amplification value). + nanomachines { + + # Time in seconds it takes for the nanomachines to process a command + # and send a response. + commandDelay=1 + + # The distance in blocks that nanomachines can communicate within. If + # a message comes from further away, it'll be ignored. When responding, + # the response will only be sent this far. + commandRange=2 + + # The relative number of connectors based on the number of available + # behaviors (see triggerQuota). + connectorQuota=0.2 + + # Radius in blocks of the disintegration behavior for each active input. + disintegrationRange=1 + + # How much damage the hungry behavior should deal to the player when the + # nanomachine controller runs out of energy. + hungryDamage=5 + + # How much energy the hungry behavior should restore when damaging the + # player. + hungryEnergyRestored=50 + + # Range of the item magnet behavior added for each active input. + magnetRange=8 + + # The maximum number of inputs for each node of the "neural network" + # nanomachines connect to. I.e. each behavior node and connector node + # may only have up to this many inputs. + maxInputs=2 + + # Hard maximum number of active inputs. This is mainly to avoid people + # bumping other nanomachines' inputs to max, killing them in a matter + # of (milli)seconds. + maxInputsActive=4 + + # The maximum number of outputs for each node (see maxInputs). + maxOutputs=2 + + # Whitelisted potions, i.e. potions that will be used for the potion + # behaviors nanomachines may trigger. This can contain strings or numbers. + # In the case of strings, it has to be the internal name of the potion, + # in case of a number it has to be the potion ID. Add any potion effects + # to make use of here, since they will all be disabled by default. + potionWhitelist=[ + speed, + haste, + strength, + "jump_boost", + resistance, + "fire_resistance", + "water_breathing", + "night_vision", + absorption, + blindness, + nausea, + "mining_fatigue", + "instant_damage", + hunger, + slowness, + poison, + weakness, + wither + ] + + # How many input nodes may be active at the same time before negative + # effects are applied to the player. + safeInputsActive=2 + + # The relative amount of triggers available based on the number of + # available behaviors (such as different potion effects). For example, + # if there are a total of 10 behaviors available, 0.5 means there will + # be 5 trigger inputs, triggers being the inputs that can be activated + # via nanomachines. + triggerQuota=0.4 + } + + # Power settings, buffer sizes and power consumption. + power { + + # The amount of energy the robot assembler can apply per tick. This + # controls the speed at which robots are assembled, basically. + assemblerTickAmount=50 + + # Default "buffer" sizes, i.e. how much energy certain blocks can store. + buffer { + + # The amount of energy an access point can store. + accessPoint=600 + + # The amount of energy a capacitor can store when installed as an + # upgrade into a robot. + batteryUpgrades=[ + 10000, + 15000, + 20000 + ] + + # The amount of energy a single capacitor can store. + capacitor=1600 + + # The amount of bonus energy a capacitor can store for each other + # capacitor it shares a face with. This bonus applies to both of the + # involved capacitors. It reaches a total of two blocks, where the + # bonus is halved for the second neighbor. So three capacitors in a + # row will give a total of 8.8k storage with default values: + # (1.6 + 0.8 + 0.4)k + (0.8 + 1.6 + 0.8)k + (0.4 + 0.8 + 1.6)k + capacitorAdjacencyBonus=800 + + # The amount of energy a computer can store. This allows you to get a + # computer up and running without also having to build a capacitor. + computer=500 + + # The amount of energy a converter can store. This allows directly + # connecting a converter to a distributor, without having to have a + # capacitor on the side of the converter. + converter=1000 + + # The amount of energy each face of a distributor can store. This + # allows connecting two power distributors directly. If the buffer + # capacity between the two distributors is zero, they won't be able + # to exchange energy. This basically controls the bandwidth. You can + # add capacitors between two distributors to increase this bandwidth. + distributor=500 + + # The amount of energy a drone can store in its internal buffer. + drone=5000 + + # The internal buffer size of the hover boots. + hoverBoots=15000 + + # The amount of energy a microcontroller can store in its internal + # buffer. + mcu=1000 + + # Amount of energy stored by nanomachines. Yeah, I also don't know + # where all that energy is stored. It's quite fascinating. + nanomachines=100000 + + # The amount of energy robots can store in their internal buffer. + robot=20000 + + # The amount a tablet can store in its internal buffer. + tablet=10000 + } + + # Carpeted Capacitor settings + # Carpeted Capacitors generate power when sheep or ocelots walk on them + # Power is generated when at least 2 of a type of animal are present. + # A single sheep and a single ocelot generates no power. Note that a + # computer constantly flashing the screen from white to black drains + # approximately 36 units of power per second. Thus, as an example with the + # default values, it would take 12 carpeted capacitors and 24 sheep + # (2 each) to keep the charge rate. Or, 6 carpeted capacitors and 12 + # ocelots to do the same. Values are: units of power per carpeted + # capacitor per second with 2 animals of a type. + carpetedCapacitors { + + # Chance one animal (per capacitor) will take some damage per minute + # Damage chance is only dealt when power is generated + damageChance=0.001 + + # power generated from ocelots + ocelotPower=6 + + # power generated from sheep + sheepPower=3 + } + + # The amount of energy a Charger transfers to each adjacent robot per tick + # if a maximum strength redstone signal is set. Chargers load robots with + # a controllable speed, based on the maximum strength of redstone signals + # going into the block. So if a redstone signal of eight is set, it'll + # charge robots at roughly half speed. + chargerChargeRate=100 + + # The amount of energy a Charger transfers into a tablet, if present, per + # tick. This is also based on configured charge speed, as for robots. + chargerChargeRateTablet=10 + + # Default "costs", i.e. how much energy certain operations consume. + cost { + + # The cost of a single packet sent via StargateTech 2's abstract bus. + abstractBusPacket=1 + + # The amount of energy the chunkloader upgrade draws per tick while + # it is enabled, i.e. actually loading a chunk. + chunkloaderCost=0.06 + + # The amount of energy a computer consumes per tick when running. + computer=0.5 + + # Cost for asymmetric operations on the data card, such as ECDH and ECDSA + # Per-byte cost for ECDSA operation is controlled by `complex` value, + # because data is hashed with SHA256 before signing/verifying + dataCardAsymmetric=10 + + # Cost for complex operations on the data card, such as SHA256, inflate/deflate and SecureRandom. + dataCardComplex=6 + + # Per-byte cost for complex operations + dataCardComplexByte=0.1 + + # Cost for simple operations on the data card, such as MD5 or AES + dataCardSimple=1 + + # Per-byte cost for simple operations + dataCardSimpleByte=0.01 + + # Cost for trivial operations on the data card, such as CRC32 or Base64 + dataCardTrivial=0.2 + + # Per-byte cost for trivial operations + dataCardTrivialByte=0.005 + + # The amount of energy it takes to extract one ingredient from an + # item that is being disassembled. For example, if an item that was + # crafted from three other items gets disassembled, a total of 15000 + # energy will be required by default. + # Note that this is consumed over time, and each time this amount is + # reached *one* ingredient gets ejected (unless it breaks, see the + # disassemblerBreakChance setting). + disassemblerPerItem=2000 + + # The amount of energy a drone consumes per tick when running. + drone=0.4 + + # The base energy cost for assembling a drone. + droneAssemblyBase=25000 + + # The additional amount of energy required to assemble a + # drone for each point of complexity. + droneAssemblyComplexity=15000 + + # Energy it costs to re-program an EEPROM. This is deliberately + # expensive, to discourage frequent re-writing of EEPROMs. + eepromWrite=50 + + # How much energy is consumed when the Geolyzer scans a block. + geolyzerScan=10 + + # Energy it takes to clear a basic screen using the fill command with + # 'space' as the fill char. + # Note: internally this is adjusted to a cost per pixel, and applied + # as such, so this also implicitly defines the cost for higher tier + # screens. + gpuClear=0.1 + + # Energy it takes to copy half of a basic screen via the copy command. + # Note: internally this is adjusted to a cost per pixel, and applied + # as such, so this also implicitly defines the cost for higher tier + # screens. + gpuCopy=0.25 + + # Energy it takes to change a basic screen with the fill command. + # Note: internally this is adjusted to a cost per pixel, and applied + # as such, so this also implicitly defines the cost for higher tier + # screens. + gpuFill=1 + + # Energy it takes to change *every* 'pixel' via the set command of a + # basic screen via the `set` command. + # Note: internally this is adjusted to a cost per pixel, and applied + # as such, so this also implicitly defines the cost for higher tier + # screens. + gpuSet=2 + + # Energy it takes read one kilobyte from a file system. Note that non + # I/O operations on file systems such as `list` or `getFreeSpace` do + # *not* consume power. Note that this very much determines how much + # energy you need in store to start a computer, since you need enough + # to have the computer read all the libraries, which is around 60KB + # at the time of writing. + # Note: internally this is adjusted to a cost per byte, and applied + # as such. It's just specified per kilobyte to be more intuitive. + hddRead=0.1 + + # Energy it takes to write one kilobyte to a file system. + # Note: internally this is adjusted to a cost per byte, and applied + # as such. It's just specified per kilobyte to be more intuitive. + hddWrite=0.25 + + # The amount of energy a hologram projetor consumes per tick. This + # is the cost if every column is lit. If not a single voxel is + # displayed the hologram projector will not drain energy. + hologram=0.2 + + # The amount of energy consumed when the hover boots absorb some fall + # velocity (i.e. when falling from something higher than three blocks). + hoverBootAbsorb=10 + + # The amount of energy consumed when jumping with the hover boots. Only + # applies when the jump boost is applied, i.e. when not sneaking. + hoverBootJump=10 + + # The amount of energy consumed *per second* when moving around while + # wearing the hover boots. This is compensate for the step assist, which + # does not consume energy on a per-use basis. When standing still or + # moving very slowly this also does not trigger. + hoverBootMove=1 + + # Energy consumed by a MFU per tick while connected. + # Similarly to `wirelessCostPerRange`, this is multiplied with the distance to the bound block. + mfuRelay=1 + + # Amount of energy a microcontroller consumes per tick while running. + microcontroller=0.1 + + # The base energy cost for assembling a microcontroller. + microcontrollerAssemblyBase=10000 + + # The additional amount of energy required to assemble a + # microcontroller for each point of complexity. + microcontrollerAssemblyComplexity=10000 + + # Energy consumed per tick per active input node by nanomachines. + nanomachineInput=0.5 + + # Energy consumed when reconfiguring nanomachines. + nanomachinesReconfigure=5000 + + # The amount of energy pushing blocks with the piston upgrade costs. + pistonPush=20 + + # How much energy is required for a single 3D print. + printerModel=100 + + # The amount of energy a robot consumes per tick when running. This is + # per default less than a normal computer uses because... well... they + # are better optimized? It balances out due to the cost for movement, + # interaction and whatnot, and the fact that robots cannot connect to + # component networks directly, so they are no replacements for normal + # computers. + robot=0.25 + + # The base energy cost for assembling a robot. + robotAssemblyBase=50000 + + # The additional amount of energy required to assemble a robot for + # each point of complexity. + robotAssemblyComplexity=10000 + + # The conversion rate of exhaustion from using items to energy + # consumed. Zero means exhaustion does not require energy, one is a + # one to one conversion. For example, breaking a block generates 0.025 + # exhaustion, attacking an entity generates 0.3 exhaustion. + robotExhaustion=10 + + # The amount of energy it takes a robot to move a single block. + robotMove=15 + + # The amount of energy it takes a robot to perform a 90 degree turn. + robotTurn=2.5 + + # The amount of energy a screen consumes per tick. For each lit pixel + # (each character that is not blank) this cost increases linearly: + # for basic screens, if all pixels are lit the cost per tick will be + # this value. Higher tier screens can become even more expensive to + # run, due to their higher resolution. If a screen cannot consume the + # defined amount of energy it will stop rendering the text that + # should be displayed on it. It will *not* forget that text, however, + # so when enough power is available again it will restore the + # previously displayed text (with any changes possibly made in the + # meantime). Note that for multi-block screens *each* screen that is + # part of it will consume this amount of energy per tick. + screen=0.05 + + # The actual cost per tick for computers and robots is multiplied + # with this value if they are currently in a "sleeping" state. They + # enter this state either by calling `os.sleep()` or by pulling + # signals. Note that this does not apply in the tick they resume, so + # you can't fake sleep by calling `os.sleep(0)`. + sleepFactor=0.1 + + # The base energy cost for assembling a tablet. + tabletAssemblyBase=20000 + + # The additional amount of energy required to assemble a tablet for + # each point of complexity. + tabletAssemblyComplexity=5000 + + # Energy required for one transposer operation (regardless of the number + # of items / fluid volume moved). + transposer=1 + + # The amount of energy it costs to send a wireless message with signal + # strength one, which means the signal reaches one block. This is + # scaled up linearly, so for example to send a signal 400 blocks a + # signal strength of 400 is required, costing a total of + # 400 * `wirelessCostPerRange`. In other words, the higher this value, + # the higher the cost of wireless messages. + # See also: `maxWirelessRange`. + # These values are for the tier 1 and 2 wireless cards, in that order. + wirelessCostPerRange=[ + 0.05, + 0.05 + ] + } + + # The amount of energy the disassembler can apply per tick. This + # controls the speed at which items are disassembled, basically. + disassemblerTickAmount=25 + + # The energy efficiency of the generator upgrade. At 1.0 this will + # generate as much energy as you'd get by burning the fuel in a BuildCraft + # Stirling Engine (1MJ per fuel value / burn ticks). To discourage fully + # autonomous robots the efficiency of generators is slighly reduced by + # default. + generatorEfficiency=0.8 + + # Whether to ignore any power requirements. Whenever something requires + # power to function, it will try to get the amount of energy it needs from + # the buffer of its connector node, and in case it fails it won't perform + # the action / trigger a shutdown / whatever. Setting this to `true` will + # simply make the check 'is there enough energy' succeed unconditionally. + # Note that buffers are still filled and emptied following the usual + # rules, there just is no failure case anymore. The converter will however + # not accept power from other mods. + ignorePower=false + + # If you don't want OpenComputers to accept power from one or more of the + # supported power mods, for example because it doesn't suit the vision + # of your mod pack, you can disable support for them here. To stop + # OpenComputers accepting power from a mod, enter its mod id here, e.g. + # `BuildCraftAPI|power`, `IC2`, `factorization`, ... + modBlacklist=[] + + # The amount of energy the printer can apply per tick. This controls + # the speed at which prints are completed, basically. + printerTickAmount=1 + + # The rate at which different blocks accept external power. All of these + # values are in OC energy / tick. + rate { + accessPoint=10 + assembler=100 + case=[ + 5, + 10, + 20 + ] + charger=200 + disassembler=50 + powerConverter=500 + serverRack=50 + } + + # The energy efficiency of the solar generator upgrade. At 1.0 this will + # generate as much energy as you'd get by burning fuel in a BuildCraft + # Stirling Engine . To discourage fully autonomous robots the efficiency + # of solar generators is greatly reduced by default. + solarGeneratorEfficiency=0.2 + + # This determines how often continuous power sinks try to actually try to + # consume energy from the network. This includes computers, robots and + # screens. This also controls how frequent distributors revalidate their + # global state and secondary distributors, as well as how often the power + # converter queries sources for energy (for now: only BuildCraft). If set + # to 1, this would query every tick. The default queries every 10 ticks, + # or in other words twice per second. + # Higher values mean more responsive power consumption, but slightly more + # work per tick (shouldn't be that noticeable, though). Note that this + # has no influence on the actual amount of energy required by computers + # and screens. The power cost is directly scaled up accordingly: + # `tickFrequency * cost`. + tickFrequency=10 + + # Power values for different power systems. For reference, the value of + # OC's internal energy type is 1000. I.e. the conversion ratios are the + # values here divided by 1000. This is mainly to avoid small floating + # point numbers in the config, due to potential loss of precision. + value { + AppliedEnergistics2=200 + Factorization=13 + + # same as RedstoneFlux + ForgeEnergy=100 + Galacticraft=48 + IndustrialCraft2=400 + Mekanism=1333.33 + PowerAdvantage=31.25 + RedstoneFlux=100 + + # / 11256, same as AE2 + RotaryCraft=200 + } + } + + # 3D printer related stuff. + printer { + + # Whether Chamelium is edible or not. When eaten, it gives a (short) + # invisibility buff, and (slightly longer) blindness debuff. + chameliumEdible=true + + # The extra material cost involved for printing a model with a customized + # redstone output, i.e. something in [1, 14]. + customRedstoneCost=300 + + # The amount by which a printers ink buffer gets filled for a single + # cartridge. Tweak this if you think printing is too cheap or expensive. + # Note: the amount a single dye adds is this divided by 10. + inkValue=50000 + + # The amount by which a printers material buffer gets filled for a single + # chamelium. Tweak this if you think printing is too cheap or expensive. + materialValue=2000 + + # The maximum light level a printed block can emit. This defaults to + # a value similar to that of a redstone torch, because by default the + # material prints are made of contains redstone, but no glowstone. + # Prints' light level can further be boosted by crafting them with + # glowstone dust. This is merely the maximum light level that can be + # achieved directly when printing them. + maxBaseLightLevel=8 + + # The maximum number of shape for a state of a 3D print allowed. This is + # for the individual states (off and on), so it is possible to have up to + # this many shapes *per state* (the reasoning being that only one state + # will ever be visible at a time). + maxShapes=24 + + # By what (linear) factor the cost of a print increases if one or both of + # its states are non-collidable (i.e. entities can move through them). + # This only influences the chamelium cost. + noclipMultiplier=2 + + # Whether to enable print opacity, i.e. make prints have shadows. If + # enabled, prints will have an opacity that is estimated from their + # sampled fill rate. This is disabled by default, because MC's lighting + # computation is apparently not very happy with multiple blocks with + # dynamic opacity sitting next to each other, and since all prints share + # the same block type, this can lead to weird shadows on prints. If you + # don't care about that and prefer them to be not totally shadowless, + # enable this. + printsHaveOpacity=false + + # How much of the material used to print a model is refunded when using + # the model to refuel a printer. This the value the original material + # cost is multiplied with, so 1 is a full refund, 0 disables the + # functionality (won't be able to put prints into the material input). + recycleRate=0.75 + } + + # Robot related settings, what they may do and general balancing. + robot { + + # Whether robots may 'activate' blocks in the world. This includes + # pressing buttons and flipping levers, for example. Disable this if it + # causes problems with some mod (but let me know!) or if you think this + # feature is too over-powered. + allowActivateBlocks=true + + # Whether robots may use items for a specifiable duration. This allows + # robots to use items such as bows, for which the right mouse button has + # to be held down for a longer period of time. For robots this works + # slightly different: the item is told it was used for the specified + # duration immediately, but the robot will not resume execution until the + # time that the item was supposedly being used has elapsed. This way + # robots cannot rapidly fire critical shots with a bow, for example. + allowUseItemsWithDuration=true + + # Whether robots may damage players if they get in their way. This + # includes all 'player' entities, which may be more than just real players + # in the game. + canAttackPlayers=false + + # Allows fine-tuning of delays for robot actions. + delays { + + # The time in seconds to pause execution after an item was + # successfully dropped from a robot's inventory. + drop=0.5 + + # This is the *ratio* of the time a player would require to harvest a + # block. Note that robots cannot break blocks they cannot harvest. So + # the time a robot is forced to sleep after harvesting a block is + # breakTime * harvestRatio + # Breaking a block will always at least take one tick, 0.05 seconds. + harvestRatio=1 + + # The time in seconds to pause execution after a robot issued a + # successful move command. Note that this essentially determines how + # fast robots can move around, since this also determines the length + # of the move animation. + move=0.4 + + # The time in seconds to pause execution after a robot successfully + # placed an item from its inventory. + place=0.4 + + # The time in seconds to pause execution after a robot successfully + # picked up an item after triggering a suck command. + suck=0.5 + + # The time in seconds to pause execution after a robot successfully + # swung a tool (or it's 'hands' if nothing is equipped). Successful in + # this case means that it hit something, i.e. it attacked an entity or + # extinguishing fires. + # When breaking blocks the normal harvest time scaled with the + # `harvestRatio` (see below) applies. + swing=0.4 + + # The time in seconds to pause execution after a robot turned either + # left or right. Note that this essentially determines hw fast robots + # can turn around, since this also determines the length of the turn + # animation. + turn=0.4 + + # The time in seconds to pause execution after a robot successfully + # used an equipped tool (or it's 'hands' if nothing is equipped). + # Successful in this case means that it either used the equipped item, + # for example a splash potion, or that it activated a block, for + # example by pushing a button. + # Note that if an item is used for a specific amount of time, like + # when shooting a bow, the maximum of this and the duration of the + # item use is taken. + use=0.4 + } + + # The rate at which items used as tools by robots take damage. A value of + # one means that items lose durability as quickly as when they are used by + # a real player. A value of zero means they will not lose any durability + # at all. This only applies to items that can actually be damaged (such as + # swords, pickaxes, axes and shovels). + # Note that this actually is the *chance* of an item losing durability + # when it is used. Or in other words, it's the inverse chance that the + # item will be automatically repaired for the damage it just took + # immediately after it was used. + itemDamageRate=0.1 + + # Limit robot flight height, based on the following rules: + # - Robots may only move if the start or target position is valid (e.g. + # to allow building bridges). + # - The position below a robot is always valid (can always move down). + # - Positions up to above a block are valid (limited + # flight capabilities). + # - Any position that has an adjacent block with a solid face towards the + # position is valid (robots can "climb"). + # Set this to 256 to allow robots to fly whereever, as was the case + # before the 1.5 update. Consider using drones for cases where you need + # unlimited flight capabilities instead! + limitFlightHeight=8 + + # The name format to use for robots. The substring '$player$' is + # replaced with the name of the player that owns the robot, so for the + # first robot placed this will be the name of the player that placed it. + # This is transitive, i.e. when a robot in turn places a robot, that + # robot's owner, too, will be the owner of the placing robot. + # The substring $random$ will be replaced with a random number in the + # interval [1, 0xFFFFFF], which may be useful if you need to differentiate + # individual robots. + # If a robot is placed by something that is not a player, e.g. by some + # block from another mod, the name will default to 'OpenComputers'. + nameFormat="$player$.robot" + + # Determines whether robots are a pretty cool guy. Ususally cobwebs are + # the bane of anything using a tool other than a sword or shears. This is + # an utter pain in the part you sit on, because it makes robots meant to + # dig holes utterly useless: the poor things couldn't break cobwebs in + # mining shafts with their golden pick axes. So, if this setting is true, + # we check for cobwebs and allow robots to break 'em anyway, no matter + # their current tool. After all, the hardness value of cobweb can only + # rationally explained by Steve's fear of spiders, anyway. + notAfraidOfSpiders=true + + # The 'range' of robots when swinging an equipped tool (left click). This + # is the distance to the center of block the robot swings the tool in to + # the side the tool is swung towards. I.e. for the collision check, which + # is performed via ray tracing, this determines the end point of the ray + # like so: `block_center + unit_vector_towards_side * swingRange` + # This defaults to a value just below 0.5 to ensure the robots will not + # hit anything that's actually outside said block. + swingRange=0.49 + + # The maximum flight height with upgrades, tier one and tier two of the + # hover upgrade, respectively. + upgradeFlightHeight=[ + 64, + 256 + ] + + # The 'range' of robots when using an equipped tool (right click) or when + # placing items from their inventory. See `robot.swingRange`. This + # defaults to a value large enough to allow robots to detect 'farmland', + # i.e. tilled dirt, so that they can plant seeds. + useAndPlaceRange=0.65 + + # Controls the UUID robots are given. You can either specify a fixed UUID + # here or use the two provided variables: + # - $random$, which will assign each robot a random UUID. + # - $player$, which assigns to each placed robot the UUID of the player + # that placed it (note: if robots are placed by fake players, i.e. + # other mods' blocks, they will get that mods' fake player's profile!) + # Note that if no player UUID is available this will be the same as + # $random$. + uuidFormat="$player$" + + # This controls how fast robots gain experience, and how that experience + # alters the stats. + xp { + + # This controls how much experience a robot gains for each successful + # action it performs. "Actions" only include the following: swinging a + # tool and killing something or destroying a block and placing a block + # successfully. Note that a call to `swing` or `use` while "bare handed" + # will *not* gain a robot any experience. + actionXp=0.05 + + # The required amount per level is computed like this: + # xp(level) = baseValue + (level * constantGrowth) ^ exponentialGrowth + baseValue=50 + + # This is the amount of additional energy that fits into a robots + # internal buffer for each level it gains. So with the default values, + # at maximum level (30) a robot will have an internal buffer size of + # two hundred thousand. + bufferPerLevel=5000 + + # The required amount per level is computed like this: + # xp(level) = baseValue + (level * constantGrowth) ^ exponentialGrowth + constantGrowth=8 + + # This determines how much "exhaustion" contributes to a robots + # experience. This is additive to the "action" xp, so digging a block + # will per default give 0.05 + 0.025 [exhaustion] * 1.0 = 0.075 XP. + exhaustionXpRate=1 + + # The required amount per level is computed like this: + # xp(level) = baseValue + (level * constantGrowth) ^ exponentialGrowth + exponentialGrowth=2 + + # The increase in block harvest speed a robot gains per level. The time + # it takes to break a block is computed as actualTime * (1 - bonus). + # For example at level 20, with a bonus of 0.4 instead of taking 0.3 + # seconds to break a stone block with a diamond pick axe it only takes + # 0.12 seconds. + harvestSpeedBoostPerLevel=0.02 + + # This determines how much experience a robot gets for each real XP orb + # an ore it harvested would have dropped. For example, coal is worth + # two real experience points, redstone is worth 5. + oreXpRate=4 + + # The additional "efficiency" a robot gains in using tools with each + # level. This basically increases the chances of a tool not losing + # durability when used, relative to the base rate. So for example, a + # robot with level 15 gets a 0.15 bonus, with the default damage rate + # that would lead to a damage rate of 0.1 * (1 - 0.15) = 0.085. + toolEfficiencyPerLevel=0.01 + } + } + + # Switch and access point network message forwarding logic related stuff. + switch { + + # This is the size of the queue of a not upgraded switch. Increasing it + # avoids packets being dropped when many messages are sent in a single + # burst. + defaultMaxQueueSize=20 + + # The base number of packets that get relayed in one 'cycle'. The + # cooldown between cycles is determined by the delay. + defaultRelayAmount=1 + + # The delay a switch has by default between relaying packets (in ticks). + # WARNING: lowering this value will result in higher maximum CPU load, + # and may in extreme cases cause server lag. + defaultRelayDelay=5 + + # This is the amount by which the queue size increases per tier of the + # hard drive installed in the switch. + queueSizeUpgrade=10 + + # The number of additional packets that get relayed per cycle, based on + # the tier of RAM installed in the switch. For built-in RAM this + # increases by one per half-tier, for third-party ram this increases by + # two per item tier. + relayAmountUpgrade=1 + + # The amount of ticks the delay is *reduced* by per tier of the CPU + # inserted into a switch. + relayDelayUpgrade=1.5 + } + + # The version of OC this config was generated by. This is used to allow the + # mod to reset parts of the config when their meaning changed across + # versions, so that the user does not have to delete it. + version="1.7.5.192" + +} \ No newline at end of file diff --git a/overrides/config/opencomputers/user.recipes b/overrides/config/opencomputers/user.recipes new file mode 100644 index 0000000..69c4632 --- /dev/null +++ b/overrides/config/opencomputers/user.recipes @@ -0,0 +1,20 @@ +# To use different sets of recipes, include other recipe files in the order of +# priority to use the recipes defined in them. The last include has the highest +# priority (i.e. included recipes simply replace the current definition for all +# already known recipes). + +# To disable a recipe, assign a boolean value to it. For example, to disable +# the recipe for the transistor: `transistor = false`. This will disable the +# recipe and hide the item in the creative tab and NEI. If you assign `true`, +# the recipe will still be disabled, but not hidden in the creative tab/NEI. + +include file("default.recipes") +#include file("hardmode.recipes") +#include file("gregtech.recipes") +#include file("peaceful.recipes") +#include file("your_custom.recipes") + +# You can also specify custom recipes in this file directly. Have a look at the +# default.recipes file to get an idea how recipes have to be structured. You'll +# want to define your recipes after all includes, to avoid those overwriting +# your recipes. \ No newline at end of file diff --git a/overrides/config/oreexcavation-client.toml b/overrides/config/oreexcavation-client.toml new file mode 100644 index 0000000..22499fe --- /dev/null +++ b/overrides/config/oreexcavation-client.toml @@ -0,0 +1,10 @@ + +[client] + #Use the side of the block hit to determine shape mining direction + "Use Side Hit" = true + #Allows players to cancel excavation by releasing the keys + "Must Hold" = true + #Excavation mode (-1 Disabled, 0 = Keybind, 1 = Sneak, 2 = Always) + #Range: -1 ~ 2 + Mode = 0 + diff --git a/overrides/config/oreexcavation-common.toml b/overrides/config/oreexcavation-common.toml new file mode 100644 index 0000000..b95d336 --- /dev/null +++ b/overrides/config/oreexcavation-common.toml @@ -0,0 +1,46 @@ + +#Common settings +[common] + #How many blocks per tick can be excavated + #Range: > 1 + Speed = 64 + #Use alternate check for tool validity (e.g. swords on webs) + "Alt Tools" = false + #Limit excavation to standard tool types (Picks, Shoves, Axes & Shears) + "Only Standard Types" = false + #Skips spawning drops in world adding them directly to your inventory + "Auto Pickup" = false + #Inverts the block blacklist to function as a whitelist + "Invert Block Blacklist" = false + #Inverts the tool blacklist to function as a whitelist + "Invert Tool Blacklist" = false + #How far from the origin an excavation can travel + #Range: > 1 + Range = 16 + #Amount of exaustion per block excavated + #Range: 0.0 ~ 1.7976931348623157E308 + Exaustion = 0.1 + #Temporarily reduces excavation speed if TPS begins to slow down + "TPS Guard" = true + #Experience cost per block excavated + #Range: > 0 + Experience = 0 + #Allow players to use shape mining + "Allow Shapes" = true + #Allow excavation with an open hand + "Open Hand" = true + #The default game stage required to unlock excavations (requires gamestages to be installed) + "Game Stage" = "" + #Tools blacklisted from excavating + "Tool Blacklist" = [] + #Blocks blacklisted from being excavated + "Block Blacklist" = [] + #The maximum number of blocks that can be excavated at once + #Range: > 1 + Limit = 128 + #How many excavations should be kept in undo history (may lead to exploits or instability) + #Range: > 0 + "Max Undos" = 3 + #Ignores whether or not the held tool is valid + "Ignore Tool" = false + diff --git a/overrides/config/oreexcavation.cfg b/overrides/config/oreexcavation.cfg new file mode 100644 index 0000000..b88d83e --- /dev/null +++ b/overrides/config/oreexcavation.cfg @@ -0,0 +1,77 @@ +# Configuration file + +general { + # Allow players to use shape mining [default: true] + B:"Allow Shapes"=true + + # Allows the undo command to overwrite replacables like fluids [default: true] + B:"Allow Undo Replacables"=true + + # Use alternate check for tool validity (e.g. swords on webs) [default: false] + B:"Alt Tools"=false + + # Skips spawning drops in world adding them directly to your inventory [default: false] + B:"Auto Pickup"=false + + # Blocks blacklisted from being excavated [default: ] + S:"Block Blacklist" < + > + + # Amount of exaustion per block excavated [range: 0.0 ~ 3.4028235E38, default: 0.1] + S:Exaustion=0.2 + + # Experience cost per block excavated [range: 0 ~ 2147483647, default: 0] + I:Experience=0 + + # The default game stage required to unlock excavations (requires gamestages to be installed) [default: ] + S:"Game Stage"= + B:"Hide Updates"=false + + # Ignores whether or not the held tool is valid [default: false] + B:"Ignore Tool"=false + + # Inverts the block blacklist to function as a whitelist [default: false] + B:"Invert Block Blacklist"=false + + # Inverts the tool blacklist to function as a whitelist [default: false] + B:"Invert Tool Blacklist"=false + + # The maximum number of blocks that can be excavated at once [range: 1 ~ 2147483647, default: 128] + I:Limit=128 + + # How many excavations should be kept in undo history (may lead to exploits or instability) [range: 0 ~ 2147483647, default: 3] + I:"Max Undos"=3 + + # Excavation mode (-1 Disabled, 0 = Keybind, 1 = Sneak, 2 = Always) [range: -1 ~ 2, default: 0] + I:Mode=0 + + # Allows players to cancel excavation by releasing the keys [default: true] + B:"Must Hold"=true + + # Limit excavation to standard tool types (Picks, Shoves, Axes & Shears) [default: false] + B:"Only Standard Types"=false + + # Allow excavation with an open hand [default: true] + B:"Open Hand"=true + + # How far from the origin an excavation can travel [range: 1 ~ 2147483647, default: 16] + I:Range=16 + + # The default game stage required to unlock shape mining (requires gamestages to be installed) [default: ] + S:"Shape Stage"= + + # How many blocks per tick can be excavated [range: 1 ~ 2147483647, default: 64] + I:Speed=64 + + # Temporarily reduces excavation speed if TPS begins to slow down [default: true] + B:"TPS Guard"=true + + # Tools blacklisted from excavating [default: ] + S:"Tool Blacklist" < + > + + # Use the side of the block hit to determine shape mining direction [default: true] + B:"Use Side Hit"=true +} + + diff --git a/overrides/config/oreexcavation_groups.json b/overrides/config/oreexcavation_groups.json new file mode 100644 index 0000000..40abe01 --- /dev/null +++ b/overrides/config/oreexcavation_groups.json @@ -0,0 +1,16 @@ +{ + "blockGroups": [ + [ + "treeLeaves" + ], + [ + "logWood" + ] + ], + "strictSubtypes": [ + "cropWheat", + "cropPotato", + "cropCarrot", + "cropNetherWart" + ] +} \ No newline at end of file diff --git a/overrides/config/oreexcavation_overrides.json b/overrides/config/oreexcavation_overrides.json new file mode 100644 index 0000000..7d2e915 --- /dev/null +++ b/overrides/config/oreexcavation_overrides.json @@ -0,0 +1,12 @@ +{ + "overrides": [ + { + "itemID": "examplemod:nerfed_pickaxe:0", + "speed": 1, + "limit": 0, + "range": 0, + "exaustion": 0.1, + "experience": 0 + } + ] +} \ No newline at end of file diff --git a/overrides/config/oreexcavation_shapes.json b/overrides/config/oreexcavation_shapes.json new file mode 100644 index 0000000..c9c17b5 --- /dev/null +++ b/overrides/config/oreexcavation_shapes.json @@ -0,0 +1,40 @@ +{ + "shapes": [ + { + "name": "1x2", + "depth": -1, + "reticle": 12, + "mask": [ + "OOOOO", + "OOOOO", + "OOXOO", + "OOXOO", + "OOOOO" + ] + }, + { + "name": "3x3", + "depth": -1, + "reticle": 12, + "mask": [ + "OOOOO", + "OXXXO", + "OXXXO", + "OXXXO", + "OOOOO" + ] + }, + { + "name": "5x5", + "depth": -1, + "reticle": 12, + "mask": [ + "XXXXX", + "XXXXX", + "XXXXX", + "XXXXX", + "XXXXX" + ] + } + ] +} \ No newline at end of file diff --git a/overrides/config/orelib.cfg b/overrides/config/orelib.cfg new file mode 100644 index 0000000..e2b7efe --- /dev/null +++ b/overrides/config/orelib.cfg @@ -0,0 +1,18 @@ +# Configuration file + +########################################################################################################## +# logging +#--------------------------------------------------------------------------------------------------------# +# Options to control logging +########################################################################################################## + +logging { + # Enables debug logging output for diagnostics + B:enableLogging=false + + # Enables display of chat messages related to newer versions + # of the mod being available. + B:enableVersionCheck=true +} + + diff --git a/overrides/config/p455w0rdsLib.cfg b/overrides/config/p455w0rdsLib.cfg new file mode 100644 index 0000000..5ad0b87 --- /dev/null +++ b/overrides/config/p455w0rdsLib.cfg @@ -0,0 +1,32 @@ +# Configuration file + +"colored light shader options" { + # Enables shader support in dependant mods [default: true] + B:EnableShaders=true + + # If true, then colored lighting effects will be added to vanilla items, blocks, and tile entities. [default: false] + B:EnableVanillaLightingEffects=false + + # Maximum Number of lights to be rendered on the screen at once [range: 4 ~ 256, default: 64] + I:MaxLights=64 + + # Maximum Distance to render a colored light [range: 4.0 ~ 128.0, default: 128.0] + S:MaxRenderDist=128.0 + + # Skips sending light updates to the card some frames. This can speed up fps greatly when bandwidth is a problem. 0 always sends data. [range: 0 ~ 160, default: 10] + I:NumFramesToSkipWhenRenderingShaders=10 +} + + +"misc client options" { + # Enable the contributor cosmetics (Only useful if u are a contributor, but don't want the cosmetics to override other cosmetics) [default: true] + B:EnableContributorCosmetics=true + + # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for other players [default: true] + B:EnableContributorParticleEffectsOthers=true + + # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for current player [default: true] + B:EnableContributorParticleEffectsSelf=true +} + + diff --git a/overrides/config/patchouli.cfg b/overrides/config/patchouli.cfg new file mode 100644 index 0000000..2abcc60 --- /dev/null +++ b/overrides/config/patchouli.cfg @@ -0,0 +1,23 @@ +# Configuration file + +general { + # Set this to true to disable advancement locking and make all entries visible at all times + # Config Flag: advancements_disabled + B:"Disable Advancement Locking"=false + + # Enable if you experience problems with Patchouli not seeing advancements in books. + B:"Enable reload on first book open"=false + + # Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book. + S:"Inventory Button Book"= + + # If Triumph is installed, hidden advancements are not synced properly, breaking gating entries with them. + # If this is set to true, advancements without display info (missing an icon, name or description) will be detected and synced if they are completed. + B:"Override Triumph advancement visibility"=true + + # Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. + # Config Flag: testing_mode + B:"Testing Mode"=false +} + + diff --git a/overrides/config/performant.cfg b/overrides/config/performant.cfg new file mode 100644 index 0000000..e521f3a --- /dev/null +++ b/overrides/config/performant.cfg @@ -0,0 +1,59 @@ +# Configuration file + +general { + + ########################################################################################################## + # loadbalancing + #--------------------------------------------------------------------------------------------------------# + # All configurations related to Loadbalancing tps + ########################################################################################################## + + loadbalancing { + # Enables load balancing for entity AI. default = true + B:AILoadBalancing=true + + # Whether to debug lagging entities and log offenders, requires load balancing to be enabled. default = true + B:logEntityAILag=true + + # Mean tick time at which AI load balancing takes effect, 1000 / mean tick time = TPS. default: 45 + # Min: 1 + # Max: 500 + I:meanTickAITH=45 + } + + ########################################################################################################## + # ai + #--------------------------------------------------------------------------------------------------------# + # All configurations related to AI + ########################################################################################################## + + ai { + # Interval in which non-running AI tasks are rechecked. Vanilla default is 3, this mods suggested default is 4 + # Min: 1 + # Max: 500 + I:goalSelectorTickRate=4 + + # Whether to use a slower SwimmingAI, default: true + B:slowerSwimmingAI=true + + # Whether to use a slower TemptAI check, default: true + B:slowerTemptCheck=true + + # Whether to use a slower WanderAI check, default: true + B:slowerWander=true + } + + ########################################################################################################## + # ex + #--------------------------------------------------------------------------------------------------------# + # All configurations related to non AI entity changes + ########################################################################################################## + + ex { + # Use fast collision and nearbyentity checks, default: true + B:fastCollisionAndEntityChecks=true + } + +} + + diff --git a/overrides/config/phosphor.json b/overrides/config/phosphor.json new file mode 100644 index 0000000..3af625c --- /dev/null +++ b/overrides/config/phosphor.json @@ -0,0 +1,5 @@ +{ + "enable_illegal_thread_access_warnings": true, + "enable_phosphor": true, + "show_patreon_message": false +} \ No newline at end of file diff --git a/overrides/config/placebo.cfg b/overrides/config/placebo.cfg new file mode 100644 index 0000000..875413a --- /dev/null +++ b/overrides/config/placebo.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # If placebo will dump all event handlers to the log in post init. [default: false] + B:"Dump event handlers"=false + + # If placebo will replace all ShapelessRecipes and ShapelessOreRecipes with FastShapelessRecipes. [default: true] + B:"Fast Shapeless Recipes"=true +} + + diff --git a/overrides/config/pollutantpump.cfg b/overrides/config/pollutantpump.cfg new file mode 100644 index 0000000..39cd9ea --- /dev/null +++ b/overrides/config/pollutantpump.cfg @@ -0,0 +1,25 @@ +# Configuration file + +general { + # The amount of energy the pump will use per tick + # Min: 0 + # Max: 2147483647 + I:pumpEnergyUse=50 + + # The max amount of energy the pump will hold + # Min: 0 + # Max: 2147483647 + I:pumpMaxEnergyStorage=10000 + + # The range from the top pipe that pollution will be sucked from + # Min: 1 + # Max: 2147483647 + I:pumpRange=5 + + # The time in ticks between each pollutant block the pump tries to suck up + # Min: 1 + # Max: 2147483647 + I:pumpWorkRate=60 +} + + diff --git a/overrides/config/pollutantpump.cfg_20200615_065312.errored b/overrides/config/pollutantpump.cfg_20200615_065312.errored new file mode 100644 index 0000000..a3a3594 Binary files /dev/null and b/overrides/config/pollutantpump.cfg_20200615_065312.errored differ diff --git a/overrides/config/pregenerator/ClientConfig.cfg b/overrides/config/pregenerator/ClientConfig.cfg new file mode 100644 index 0000000..6b5bb89 --- /dev/null +++ b/overrides/config/pregenerator/ClientConfig.cfg @@ -0,0 +1,45 @@ +# Configuration file + +general { + B:BigUI=false + B:"Chunk Info"=true + B:Lag-Meter=true + B:"Loaded Files Info"=true + B:"PlayerLimit Info"=true + B:"Prepare Info"=true + B:"Processing Type"=true + B:Progress=true + B:"Radius Info"=true + B:"Ram Info"=true + B:"Running Time"=true + B:"Show UI"=true + B:"Task Type"=true + B:TaskCenter=true + I:"Update Frequency"=20 + S:XPos=Right + S:YPos=Bottom +} + + +tracking { + B:BigUI=false + B:BlockChanges=true + B:BlockTicks=true + I:"Detailed Dimension"=0 + B:Dim-Usage=true + B:Entities=true + B:LoadedChunks=true + B:PacketData=true + B:Server-Usage=true + B:ServerRam=true + B:"Show Detailed"=false + B:"Show UI"=false + B:ShowDetailed=false + B:TileEntities=true + I:"Update Frequency"=20 + B:Worlds-Usage=true + S:XPos=Left + S:YPos=Bottom +} + + diff --git a/overrides/config/pregenerator/ExampleFile.txt b/overrides/config/pregenerator/ExampleFile.txt new file mode 100644 index 0000000..e6883b9 --- /dev/null +++ b/overrides/config/pregenerator/ExampleFile.txt @@ -0,0 +1,38 @@ +//Pregenerator ExampleFile +//This File is a Tutorial File that should help the person who uses it to understand the formatting of the loadFromFile command. +//Before we start a side note: This Example file is only generated when the Config Folder for ChunkPregen is not present. +//First of all: Whenever a line starts with // that means the line gets skipped completly. +//On top of that the lines get processed by way of writing. (Top to bottom) +//When there is a mistake inside of the File the Tool will throw an error and not execute the File until the mistake is being fixed. +//It will also tell you exactly which line has a mistake and what type of mistake it is. +//Also if the file is called onWorldCreation.txt it will be automatically executed as soon a world gets created. +//Also if the file is called onDimensionCreation.txt it will be automatically executed every time a new dimension is loaded. It keeps also track of which one it already ran +//Also make sure for the onDimensionCreation.txt to use a ~ for the dimension parameter +//That file will be also executed as the Server with full admin rights. +//Now to the Valid commands: +//startradius, startarea, startextention, startregion, startmassradius. +//The Parameters for each command are equal to the IngameCommand versions which can be detailed explained with the help command. +//Here is a ruff explanation for each parameter: +//startradius: +//startarea: +//startextention: +//startregion: +//startmassradius: +// +//Every Parameter until the Dimension Parameter is required. For startmassradius it ends at RadiusCutting. +//So you don't have to provide the dimension or the type of generation. +//Unlike other versions PostProcessing is selected by default. +//For the Center Parameter you can use the ~ to reference the Players/Servers Position as center +//or use 's' letter to reference the World Spawn Position. +//While these are being used there still can be numbers applied on top of that. +//These count as offsets to the referenced base position. +//Also center & radius parameter is referring to Chunk Values (16 block steps). +//If there is a need for usage of a blockPosition use a 'b' letter infront of a number. +//this can be also combined with Player/WorldSpawn symbols. But the letter 'b' has to be between the offset and the symbol. (Exampe: sb-100 for Negative Values or sb100 for Positive Values) +//Now to some examples: +//startradius Square 0 0 100 +//Generates a 100 Chunks around the Center of the World in the Dimension of the Player/Server is in. +//startradius Square s s 100 -1 +//Generates a 100 Chunks around the Spawn in the Nether. +//startradius Square 0 0 100 0 TerrainOnly +//Generates a TerrainOnly 100 Chunk radius around the Center of the World \ No newline at end of file diff --git a/overrides/config/pregenerator/PregenConfig.cfg b/overrides/config/pregenerator/PregenConfig.cfg new file mode 100644 index 0000000..b16cc7e --- /dev/null +++ b/overrides/config/pregenerator/PregenConfig.cfg @@ -0,0 +1,64 @@ +# Configuration file + +general { + # Config for auto restart on World Load. Do not change unless you have to! + B:AutoStart=false + + # Disables the Pregenerator when a certain playercount is reached. -1 disables it. [range: -1 ~ 2147483647, default: -1] + I:PlayerLimit=-1 + + # Sets if the pregenerator should have the priority + B:PregenPriority=false + + # Enables that the Pregenerator does a bit of live profiling. Its not the best but it does things that others don't do + B:ServerTracking=false + + # NEVER CHANGE THIS! Its a Marker for the SkipChunkCommand + I:SkippingMarker=-1 + + # Storage for the TimePerTickCommand if needs to be changed outside of the game [range: 10 ~ 2147483647, default: 40] + I:TimePerTick=40 + + # Auto Stops the game when the memory gets to low on average, + B:autoRestart=false + + # Automatically removes mineshaft command references during pregeneration. This fixes a memory leak. No worldgen effect + B:autocleanMineshafts=true + + # How much free memory should be left until the stop kicks in + I:restartMemory=1024 +} + + +info { + B:CPU-Usage=false + B:CurrentPosition=true + B:ExpectedTime=false + B:Generation-Speed=true + B:Loaded-Chunks=false + B:Loaded-Files=false + B:RamUsage=true + B:TaskList=true +} + + +minimap { + B:updateSupporters=false +} + + +preview { + # Sets the order of the Preview Guis Dimension loading. Format: 0:1:-1 + S:"Dimension Order"=0:-1:1 + + # Instead of Collecting all of the Dimensions the Preview Gui will only allow the dimensions provided by 'Dimension Order' + B:OrderOnly=false +} + + +retrogen { + # List of Currently active WorldGenerators + S:activeworldgenerators= +} + + diff --git a/overrides/config/quark.cfg b/overrides/config/quark.cfg new file mode 100644 index 0000000..7681473 --- /dev/null +++ b/overrides/config/quark.cfg @@ -0,0 +1,3107 @@ +# Configuration file + +_global { + # Set this to false to disable stairs, slabs, and walls, mod-wide. As these blocks can use a lot of Block IDs, + # this is helpful to reduce the load, if you intend on running a really large modpack. + # Note: Blocks that require stairs and/or slabs for their recipes (such as Soul Sandstone or Midori) won't be affected. + B:"Allow Block Variants"=true + + # Set this to false to remove the system that has features turn themselves off automatically when other mods are present that add similar features. + # Note that you can force features to be enabled individually through their respective configs. + B:"Enable Anti-Overlap"=true + + # Adds the /quarkconfig command which allows for modification of the Quark config file through any means that can run commands at permission 2 (command block level) or higher. + # An example syntax of the command would be /quarkconfig management "store to chests" "B:Invert button" true nosave playerdude + # Doing this would set the dropoff button for playerdude to be inverted. "save" means it should save the changes to the config file on disk. Using "nosave" won't save. + # Another example can be /quarkconfig tweaks - "Shearable chickens" false + # This disables shearable chickens for everybody on the server. "nosave" doesn't need to be included, as it's the default. + # "nosave" does need to be there if a player name is used. Lastly, - signifies no subcategory inside the module. + B:"Enable Quark Config Command"=true + + # Whether features that are based on the time of year should be enabled. + # An example is chests turning to presents when it's Christmas. + # Note that this will not affect vanilla's own seasonal features. + B:"Enable Seasonal Features"=true + + # Set this to false to disable the q button in the main and pause menus. + # If you disable this, you can still access the quark config from Mod Options > Quark > Config + B:"Enable q Button"=true + + # Note that if you turn off 'Use Piston Logic Replacement', this value will not apply. + I:"Piston Push Limit"=12 + + # Set this to false to disable quark's piston logic replacement. This will disable quark's piston features. + # This is intended only if you're having issues, it's not recommended you touch it otherwise. + B:"Use Piston Logic Replacement"=true + + # Set this to true to move the q button to the right of the buttons, instead + # of to the left as it is by default. + B:"q Button on the Right"=false +} + + +_modules { + B:automation=true + B:building=true + B:client=true + B:decoration=true + + # Experimental Features. All features in this module are disabled by default. Use at your own risk. + B:experimental=true + B:management=true + B:misc=true + B:tweaks=true + B:vanity=true + B:world=true +} + + +automation { + B:"Animals eat floor food"=true + B:"Chain linkage"=true + B:Chute=true + B:"Color slime"=true + B:"Dispenser records"=true + B:"Dispensers place blocks"=true + B:"Dispensers place seeds"=true + B:"Ender watcher"=true + B:Gravisand=true + B:"Metal buttons"=true + B:"Obsidian pressure plate"=true + B:"Piston Block Breakers"=true + B:"Pistons Push and Pull Items"=true + B:"Pistons move t es"=true + B:"Rain detector"=true + B:"Redstone inductor"=true + B:"Redstone randomizer"=true + B:"Sugar block"=true + + "dispensers place blocks" { + # Blocks that dispensers should not be able to place + S:Blacklist < + minecraft:water + minecraft:flowing_water + minecraft:lava + minecraft:flowing_lava + minecraft:fire + botania:specialflower + > + + # This feature disables itself if any of the following mods are loaded: + # - blockdispenser + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + } + + "animals eat floor food" { + # This feature disables itself if any of the following mods are loaded: + # - betterwithmods + # - easybreeding + # - animania + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + + # Prevents entities from proliferating infinitely. Set to 0 or less to disable checking. + D:"Maximum entity density"=2.0 + } + + "metal buttons" { + B:"Enable Gold Button"=true + B:"Enable Iron Button"=true + } + + "ender watcher" { + # This feature disables itself if any of the following mods are loaded: + # - botania + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + } + + "piston block breakers" { + # Replace the End Rod in the recipe with an Iron Ingot + B:"Enable Easy Recipe"=false + } + + "color slime" { + # Set to false to not rename vanilla slime to Green Slime Block + B:"Rename Vanilla Slime"=true + } + + "pistons move t es" { + # List of blocks whose tile entity update should be delayed by one tick after placed to prevent corruption. + S:"Delayed Update List" < + minecraft:dispenser + minecraft:dropper + > + + # Blocks with Tile Entities that pistons should not be able to move. + # You can specify just mod names here, and all blocks from that mod will be disabled. + S:"Tile Entity Movement Blacklist" < + minecraft:mob_spawner + integrateddynamics:cable + randomthings:blockbreaker + minecraft:trapped_chest + quark:custom_chest_trap + > + + # Some mod blocks with complex renders will break everything if moved. Add them here if you find any. + S:"Tile Entity Render Blacklist" < + psi:programmer + botania:starfield + > + } + + "pistons push and pull items" { + D:"Push Strength"=0.47999998927116394 + } + + "chain linkage" { + # Can vehicle-linking chains be used for crafting chain armor? + B:"Crafts Armor"=true + } + + "dispensers place seeds" { + # Add seeds from other mods here, in the following format: mod:seed=mod:block:meta. Set meta to -1 to just place the default. + S:"Custom Seeds" < + > + + # This feature disables itself if any of the following mods are loaded: + # - botania + # - animania + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + } + +} + + +building { + B:"Bark blocks"=true + B:"Carved wood"=true + B:"Charred nether bricks"=true + B:"Duskbound blocks"=true + B:"Framed glass"=true + B:"Hardened clay tiles"=true + B:"Iron plates"=true + B:"Magma bricks"=true + B:"Midori blocks"=true + B:"More sandstone"=true + B:"Polished netherrack"=true + B:"Polished stone"=true + B:"Quilted wool"=true + B:"Sandy bricks"=true + B:"Snow bricks"=true + B:"Soul sandstone"=true + B:"Stained planks"=true + B:"Sturdy stone"=true + B:"Sugar cane blocks"=true + B:Thatch=true + B:Trowel=true + B:Turf=true + B:"Vanilla stairs and slabs"=true + B:"Vanilla walls"=true + B:"Vertical wood planks"=true + B:"World stone bricks"=true + B:"World stone pavement"=true + + "more sandstone" { + B:"Enable stairs and slabs"=true + } + + "vanilla walls" { + B:Andesite=true + B:Bricks=true + B:"Dark Prismarine"=true + B:Diorite=true + B:"Enable Mossy Bricks"=true + B:"End Bricks"=true + B:Granite=true + B:Prismarine=true + B:"Prismarine Bricks"=true + B:Purpur=true + B:Quartz=true + B:"Red Sandstone"=true + B:Sandstone=true + B:Stone=true + B:"Stone Bricks"=true + } + + "stained planks" { + B:"Enable stairs and slabs"=true + } + + "hardened clay tiles" { + B:"Enable stained tiles"=true + B:"Enable stairs and slabs"=true + } + + "bark blocks" { + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + + # Set this to true to use a 2x2 recipe instead of 3x3. + B:"Use 2x2 Recipe"=false + } + + "iron plates" { + B:"Enable stairs and slabs"=true + } + + "sandy bricks" { + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + } + + "vanilla stairs and slabs" { + B:Andesite=true + B:"Dark Prismarine"=true + B:Diorite=true + B:"Enable Mossy Bricks"=true + B:"Enable Mossy Stone"=true + B:"End Bricks"=true + B:Granite=true + B:Prismarine=true + B:"Prismarine Bricks"=true + B:"Red Nether Brick"=true + B:Stone=true + } + + thatch { + B:"Enable stairs and slabs"=true + D:"Fall damage multiplier"=0.5 + } + + "charred nether bricks" { + B:"Enable stairs and slabs"=true + } + + "world stone bricks" { + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + } + + "midori blocks" { + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + } + + "magma bricks" { + B:"Enable stairs and slabs"=true + } + + "vertical wood planks" { + B:"Enable Vertical Stained Planks"=true + } + + "duskbound blocks" { + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + } + + "sugar cane blocks" { + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + } + + "snow bricks" { + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + } + + "soul sandstone" { + B:"Enable stairs"=true + B:"Enable walls"=true + } + + turf { + B:"Enable stairs and slabs"=true + } + + "polished netherrack" { + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + } + + trowel { + # Amount of blocks placed is this value - 1. Default is 255 (4 stacks). + # Set to 0 to make the Trowel unbreakable + I:"Trowel Max Durability"=255 + } + +} + + +client { + B:"Auto jump hotkey"=true + B:"Better fire effect"=true + B:"Better vanilla textures"=true + B:"Chest search bar"=true + B:"Creepers turn red when they're exploding"=true + B:"Enchanted books show items"=true + B:"Food tooltip"=true + B:"Greener grass"=true + B:"Improved mount h u d"=true + B:"Improved sign edit"=true + B:"Items flash before expiring"=true + B:"Less intrusive shields"=true + B:"Map tooltip"=true + B:"No potion shift"=true + + # Shift-Ctrl-F2 for panorama screenshot. + # Panoramas show up in the main menu. + # Rename a panorama folder to 'main_menu' and it'll always show that one. + B:"Panorama maker"=true + B:"Random animal textures"=true + B:"Render items in chat"=true + B:"Show invalid slots"=true + B:"Shulker box tooltip"=true + B:"Usage ticker"=true + B:"Visual stat display"=true + + "food tooltip" { + # This feature disables itself if any of the following mods are loaded: + # - appleskin + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + } + + "map tooltip" { + B:"Needs Shift to be visible"=false + } + + "shulker box tooltip" { + # Allow anything with 'shulker_box' in its item identifier to be treated as a shulker box? + B:"Dropoff to Any Shulker Box"=true + B:"Needs Shift to be visible"=false + + # Blocks which should be interpreted as Shulker Boxes. + S:"Shulker Boxes" < + minecraft:white_shulker_box + minecraft:orange_shulker_box + minecraft:magenta_shulker_box + minecraft:light_blue_shulker_box + minecraft:yellow_shulker_box + minecraft:lime_shulker_box + minecraft:pink_shulker_box + minecraft:gray_shulker_box + minecraft:silver_shulker_box + minecraft:cyan_shulker_box + minecraft:purple_shulker_box + minecraft:blue_shulker_box + minecraft:brown_shulker_box + minecraft:green_shulker_box + minecraft:red_shulker_box + minecraft:black_shulker_box + > + B:"Use Colors"=true + } + + "greener grass" { + # Sets the grass color to be a "Minecraft Alpha" tone. + # This will override all manual shift values. + B:"Alpha grass"=false + S:"Extra blocks" < + buildingbrickscompatvanilla:grass_slab + buildingbrickscompatvanilla:grass_step + buildingbrickscompatvanilla:grass_corner + buildingbrickscompatvanilla:grass_vertical_slab + buildingbrickscompatvanilla:grass_stairs + betterwithmods:dirt_slab + biomesoplenty:plant_0 + biomesoplenty:plant_1 + biomesoplenty:leaves_1 + biomesoplenty:leaves_2 + biomesoplenty:leaves_3 + biomesoplenty:leaves_4 + biomesoplenty:leaves_5 + biomesoplenty:grass + > + + # This feature disables itself if any of the following mods are loaded: + # - sereneseasons + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + I:"Shift blues by"=-30 + I:"Shift greens by"=30 + I:"Shift reds by"=-30 + B:"Should affect foliage"=true + B:"Treat shifts as absolute and ignore biome colors"=false + } + + "panorama maker" { + # Take panorama screenshots without changing the render size + B:"Fullres screenshots"=false + I:"Panorama Picture Resolution"=256 + B:"Use panorama screenshots on main menu"=true + } + + "improved sign edit" { + B:"Enable Cancel Button"=true + B:"Enable Clear Button"=true + B:"Enable Shift Button"=true + } + + "chest search bar" { + # Automatically move the search bar if Inventory Tweaks is loaded so it doesn't end up in the same place as their buttons. + B:"Avoid Invtweaks Buttons"=true + + # GUIs in which the sort button should be forced to show up. Use the "Debug Classnames" option in chest buttons to find the names. + S:"Forced GUIs" < + > + + # Set to true to move to the center bar, next to the "Inventory" text. + B:"Move to Center Bar"=false + } + + "show invalid slots" { + # How opaque the overlay is + D:Opacity=0.3333333333333333 + + # Set this to true to only display the reds boxes when Shift is held + B:"Requires Shift"=true + } + + "enchanted books show items" { + # A list of additional stacks to display on each enchantment + # The format is as follows: + # enchant_id=item1,item2,item3... + # So to display a carrot on a stick on a mending book, for example, you use: + # minecraft:mending=minecraft:carrot_on_a_stick + S:"Additional Stacks" < + > + S:"Items to Test" < + minecraft:diamond_sword + minecraft:diamond_pickaxe + minecraft:diamond_shovel + minecraft:diamond_axe + minecraft:diamond_hoe + minecraft:diamond_helmet + minecraft:diamond_chestplate + minecraft:diamond_leggings + minecraft:diamond_boots + minecraft:shears + minecraft:bow + minecraft:fishing_rod + minecraft:elytra + quark:pickarang + > + } + + "random animal textures" { + B:"Enable Chick"=true + B:"Enable Chicken"=true + B:"Enable Cow"=true + B:"Enable Pig"=true + + # The chance for an animal to have a special "Shiny" skin, like a shiny pokemon. This is 1 in X. Set to 0 to disable. + I:"Shiny Animal Chance"=1024 + } + + "usage ticker" { + B:"Enable Chest"=true + B:"Enable Feet"=true + B:"Enable Head"=true + B:"Enable Legs"=true + B:"Enable Mainhand"=true + B:"Enable Offhand"=true + + # Switch the armor display to the off hand side and the hand display to the main hand side + B:"Invert Displays"=false + I:"Left Side Offset"=0 + I:"Right Side Offset"=0 + } + + "items flash before expiring" { + # How many ticks should the item have left when it starts flashing. Default is 10 seconds (200). + I:"Time To Start Flashing"=200 + } + + "better fire effect" { + B:"Enable Different Render"=true + B:"Enable Particles"=true + } + + "better vanilla textures" { + B:"Enable Andesite"=true + B:"Enable Beetroot Seeds"=true + B:"Enable Bow Animation"=true + B:"Enable Bricks"=true + B:"Enable Dead Bush"=true + B:"Enable Diorite"=true + B:"Enable Glass"=true + B:"Enable Granite"=true + B:"Enable Observer"=true + B:"Enable Piston Models"=true + B:"Enable Pumpkin Front Face"=false + } + +} + + +decoration { + # Adds the colored flower pot features of supporting additional flowers and comparator power to the vanilla flower pot using a block substitution + B:"Better vanilla flower pot"=true + B:"Blaze lantern"=true + B:"Charcoal block"=true + B:"Colored flower pots"=true + B:"Colored item frames"=true + B:"Flat item frames"=true + B:"Glass item frame"=true + B:Grate=true + B:"Iron ladders"=true + B:"Leaf carpets"=true + B:"Lit lamp"=true + B:"More banner layers"=true + B:"More banners"=true + B:"Nether brick fence gate"=true + B:"Paper lantern"=true + B:"Paper wall"=true + B:"Place blaze rods"=true + B:Rope=true + B:"Tallow and candles"=true + B:"Tie fences"=true + B:"Varied bookshelves"=true + B:"Varied buttons and pressure plates"=true + B:"Varied chests"=true + B:"Varied trapdoors"=true + + "more banners" { + B:Dragon=true + B:Eye=true + B:Shield=true + B:Sword=true + } + + "varied trapdoors" { + I:"Amount of trapdoors crafted (vanilla is 2)"=6 + B:"Rename vanilla trapdoor to Oak Trapdoor"=true + } + + "flat item frames" { + # This feature disables itself if any of the following mods are loaded: + # - strait + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + } + + "colored flower pots" { + # If true, filled flower pots will respond to comparators based on the contents. + B:"Comparator Logic"=true + + # List of stacks to override default flower behavior, default checks for BlockBush. + # Format is 'modid:name[:meta]->power'. Unset meta will default wildcard. Power refers to comparator power, non-zero makes it valid for a flower pot. Specific values: + # * 0 - not flower, blacklists from placing in a flower pot + # * 1 - mushroom + # * 4 - fern + # * 7 - flower + # * 10 - dead bush + # * 12 - sapling + # * 15 - cactus + S:"Flower Overrides" < + biomesoplenty:mushroom->1 + biomesoplenty:flower_0->7 + biomesoplenty:flower_1->7 + biomesoplenty:sapling_0->12 + biomesoplenty:sapling_1->12 + biomesoplenty:sapling_2->12 + quark:glowshroom->1 + botania:specialflower->0 + botania:floatingspecialflower->0 + > + } + + "varied bookshelves" { + B:"Rename vanilla bookshelves to Oak Bookshelf"=true + } + + "varied chests" { + B:"Add recipe to craft chests using Logs (makes 4 chests)"=true + + # Set this to true to add a recipe to convert any Quark chest to a vanilla one. + # Use this if some of your mods don't work with the ore dictionary key "chestWood". + B:"Enable Conversion to Vanilla Chests"=false + B:"Rename vanilla chests to Oak (Trapped) Chest"=true + } + + "more banner layers" { + I:"Survival Layer Count"=16 + } + + "tallow and candles" { + I:"Candles Crafted"=2 + + # Set to false to disable candles falling like sand. + B:"Candles Fall"=true + + # Turn this off if you don't want Tallow. This won't disable the candles, but will disable their recipes. + B:"Enable Tallow"=true + + # How much power candles provide to enchanting tables. 1 = 1 bookshelf + D:"Enchantment Power"=0.5 + I:"Max Tallow Dropped"=3 + I:"Min Tallow Dropped"=1 + I:"Tallow Burn Time"=200 + } + + rope { + B:"Enable Dispenser"=true + + # Set to true to allow ropes to move Tile Entities even if Pistons Push TEs is disabled. + # Note that ropes will still use the same blacklist. + B:"Force Enable Move TEs"=false + I:"Recipe Output"=2 + } + + "varied buttons and pressure plates" { + B:"Enable Buttons"=true + B:"Enable Pressure Plates"=true + B:"Prefix vanilla blocks with Oak"=true + } + + "charcoal block" { + # This feature disables itself if any of the following mods are loaded: + # - actuallyadditions + # - mekanism + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + } + + "better vanilla flower pot" { + # This feature disables itself if any of the following mods are loaded: + # - inspirations + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + } + +} + + +experimental { + B:"Better nausea"=false + B:"Bigger caves"=false + B:"Collateral piston movement"=false + + # This feature is an incomplete test, and not fit for regular gameplay. Feel free to enable it to mess around but it may explode horribly. Don't report bugs with it. + # To make a colored light, use a Lit Redstone Lamp and put the color of Stained Glass you want under it. + # For obvious reasons, this is incompatible with Optifine. + # + B:"Colored lights"=false + B:"Custom splashes"=false + B:"Dump texture atlases"=false + B:"Framed blocks"=false + B:"Parrots say despacito"=false + + # Suppresses all STDOUT (and STDERR, if enabled) messages so they don't show up in the console. + # Use this if some mod left behind debug messages and you don't want to see them. + # If important messages end up being disabled by this, tell the modders in case to switch to a proper logger. + B:"Print suppressor"=false + B:"Reactive cursor"=false + B:"Reject mods"=false + + "colored lights" { + # Set this to true to make colored light cap out at the value of natural light. + # Note that having this enabled will make light values inconsistent based on when the light blocks were placed and updated. + B:"Cull To Lightmap"=false + + # Simulates the way light travels to calculate the colored light value properly. + # This needs to be enabled to prevent light from blending through walls. + # Note that this feature heavily increases memory and CPU requirements. Do NOT use it if you plan on having a lot of lights. + # You have been warned. + B:"Simulate Light Travel"=false + } + + "bigger caves" { + # Vanilla value is 1 + D:"Big Cave Size Minimum"=1.0 + + # Vanilla value is 3 + D:"Big Cave Size Variance"=8.0 + + # Given the value of this config as X, in average, 1 in X caves will be a huge cave + I:"Huge Cave Chance"=1800 + I:"Huge Cave Maximum Y Level"=32 + D:"Huge Cave Size Minimum"=14.0 + D:"Huge Cave Size Variance"=6.0 + B:"Huge Caves Enabled"=true + + # Vanilla value is 0 + D:"Overall Cave Size Minimum"=0.0 + + # Vanilla value is 3 + D:"Overall Cave Size Variance"=7.0 + } + + "reject mods" { + # Mods which aren't allowed on this server. + S:"Rejected Mods" < + > + } + + "collateral piston movement" { + # An array of actions to apply to blocks. Each element is in the following format: + # blockid=action + # Where blockid is the ID of the block to apply the action to (e.g. minecraft:stone) + # And action is one of the following: + # above - moves all equal blocks above it + # below - moves all equal blocks below it + # above_below - moves all equal blocks above and below it + # above_edge - moves all equal blocks above it, and one more block of any type that's above the stack + # below_edge - moves all equal blocks below it, and one more block of any type that's below the stack + # above_below_edge - moves all equal blocks above and below it, and one more block of any type that's above or below the stack + # directional - moves the block its facing to (only works on directional blocks) + # sides - moves the blocks on all adjacent sides + # horizontals - moves the blocks on all adjacent horizontal sides + # verticals - moves the blocks on all adjacent vertical sides + S:Actions < + quark:chain=below_edge + > + } + + "custom splashes" { + S:Splashes < + Psidust is now completely uncraftable + No bypass commands work + > + } + + "print suppressor" { + B:"Suppress STDERR"=false + B:"Suppress STDOUT"=true + } + +} + + +management { + B:"Automatic tool restock"=true + B:"Better craft shifting"=true + B:"Change hotbar keybind"=true + B:"Chest buttons"=true + B:"Chests in boats"=true + B:"Ctrl-click an item to favorite it. Favorited items aren't stored by the other features here"=true + B:"Inventory sorting"=true + B:"Press Ctrl-DELETE in the inventory to delete an item"=true + B:"Press F in the inventory to switch item to main hand"=true + B:"Press T in the inventory to link items to chat"=true + B:"Right click add to shulker box"=true + B:"Rotate arrow types"=true + B:"Store to chests"=true + + "store to chests" { + # GUIs in which the drop off button should be forced to show up. Use the "Debug Classnames" option in chest buttons to find the names. + S:"Forced GUIs" < + > + + # If true the default will be to merge your items into nearby chests, otherwise hold shift for this functionality. + B:"Invert button"=false + I:"Position X"=0 + I:"Position X (Creative)"=28 + I:"Position Y "=30 + I:"Position Y (Creative)"=-20 + } + + "automatic tool restock" { + # Enable comparing enchantments to find a replacement + B:"Enable Enchantment Matching"=true + + # Enable replacing your tools with tools of the same type but not the same item + B:"Enable Loose Matching"=true + + # This feature disables itself if any of the following mods are loaded: + # - inventorytweaks + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + + # Enchantments deemed important enough to have special priority when finding a replacement + S:"Important Enchantments" < + minecraft:silk_touch + minecraft:fortune + minecraft:infinity + minecraft:luck_of_the_sea + minecraft:looting + > + B:"Unstackable Items Only"=false + } + + "right click add to shulker box" { + # Allow anything with 'shulker_box' in its item identifier to be treated as a shulker box? + B:"Dropoff to Any Shulker Box"=true + + # Blocks which should be interpreted as Shulker Boxes. + S:"Shulker Boxes" < + minecraft:white_shulker_box + minecraft:orange_shulker_box + minecraft:magenta_shulker_box + minecraft:light_blue_shulker_box + minecraft:yellow_shulker_box + minecraft:lime_shulker_box + minecraft:pink_shulker_box + minecraft:gray_shulker_box + minecraft:silver_shulker_box + minecraft:cyan_shulker_box + minecraft:purple_shulker_box + minecraft:blue_shulker_box + minecraft:brown_shulker_box + minecraft:green_shulker_box + minecraft:red_shulker_box + minecraft:black_shulker_box + > + } + + "press ctrl-delete in the inventory to delete an item" { + B:"Enable Trash Button"=true + B:"Trash Button Needs Shift"=true + I:"Trash Button X"=3 + I:"Trash Button Y"=-25 + B:"Trash Button only on Player Inventory"=false + } + + "press f in the inventory to switch item to main hand" { + # This feature disables itself if any of the following mods are loaded: + # - visiblearmorslots + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + } + + "chest buttons" { + # Set this to true to print out the names of all GUIs you open to the log. This is used to fill in the "Forced GUIs" list. + B:"Debug Classnames"=false + + # Blocks with inventories which do not explicitly accept dropoffs, but should be treated as though they do. + S:"Dropoff Enabled Blocks" < + minecraft:chest + minecraft:trapped_chest + minecraft:shulker_box + > + + # Allow anything with 'chest' in its block identifier to be used as a dropoff inventory? + B:"Dropoff to Any Chest Block"=true + + # Allow any block with 'chest' in its modid identifier to be used as a dropoff inventory? + B:"Dropoff to Any Chest Mod"=true + + # Allow anything with 'chest' in its TileEntity identifier to be used as a dropoff inventory? + B:"Dropoff to Any Chest Tile"=true + + # GUIs in which the chest buttons should be forced to show up. Use the "Debug Classnames" option to find the names. + S:"Forced GUIs" < + > + + deposit { + # [default: true] + B:Enabled=true + + # [range: -2147483648 ~ 2147483647, default: -18] + I:"X Position"=-18 + + # [range: -2147483648 ~ 2147483647, default: -50] + I:"Y Position"=-50 + } + + smart_deposit { + # [default: true] + B:Enabled=true + + # [range: -2147483648 ~ 2147483647, default: -18] + I:"X Position"=-18 + + # [range: -2147483648 ~ 2147483647, default: -30] + I:"Y Position"=-30 + } + + restock { + # [default: true] + B:Enabled=true + + # [range: -2147483648 ~ 2147483647, default: -18] + I:"X Position"=-18 + + # [range: -2147483648 ~ 2147483647, default: 45] + I:"Y Position"=45 + } + + extract { + # [default: true] + B:Enabled=true + + # [range: -2147483648 ~ 2147483647, default: -18] + I:"X Position"=-18 + + # [range: -2147483648 ~ 2147483647, default: 25] + I:"Y Position"=25 + } + + sort { + # The Sort button is only available if the Inventory Sorting feature is enable [default: true] + B:Enabled=true + + # [range: -2147483648 ~ 2147483647, default: -18] + I:"X Position"=-18 + + # [range: -2147483648 ~ 2147483647, default: -70] + I:"Y Position"=-70 + } + + sort_player { + # The Sort button is only available if the Inventory Sorting feature is enable [default: true] + B:Enabled=true + + # [range: -2147483648 ~ 2147483647, default: -18] + I:"X Position"=-18 + + # [range: -2147483648 ~ 2147483647, default: 5] + I:"Y Position"=5 + } + + } + + "inventory sorting" { + B:"Enable Button in Player Inventory"=true + + # This feature disables itself if any of the following mods are loaded: + # - inventorytweaks + # - inventorysorter + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + + # GUIs in which the sort button should be forced to show up. Use the "Debug Classnames" option in chest buttons to find the names. + S:"Forced GUIs" < + > + I:"Position X"=-20 + I:"Position X (Creative)"=8 + I:"Position Y "=30 + I:"Position Y (Creative)"=-20 + } + + "better craft shifting" { + B:"Enable Crafting Table"=true + B:"Enable Villager"=true + } + +} + + +misc { + B:"Ancient tomes"=true + B:"Black ash"=true + B:"Color runes"=true + B:"Enderdragon scales"=true + B:"Endermites into shulkers"=true + B:"Extra arrows"=true + B:"Extra potions"=true + B:"Horse whistle"=true + B:"Lock direction hotkey"=true + B:"Map markers"=true + B:"Named snow golems with pumpkins drop player heads if killed by a witch"=true + B:"Note block interface"=false + B:"Note blocks play mob sounds if there's a head attached"=true + B:"Parrot eggs"=true + B:Pickarang=true + B:"Place vanilla dusts"=true + B:"Poison potato usage"=true + B:"Reacharound placing"=true + B:"Slime bucket"=true + B:"Soul powder"=true + B:"Throwable dragon breath"=true + B:"Utility recipes"=true + + pickarang { + # Set to -1 to have the Pickarang be unbreakable + I:Durability=800 + + # 2 is Iron, 3 is Diamond + I:"Harvest Level"=3 + + # 22.5 is ender chests, 25.0 is monster boxes, 50 is obsidian. Most things are below 5. + D:"Max mining hardness"=20.0 + + # Set this to true to use the recipe without the Heart of Diamond, even if the Heart of Diamond is enabled + B:"Never Use Heart of Diamond"=false + + # Set this to true to disable the short cooldown between throwing pickarangs + B:"No Cooldown"=false + + # How long it takes for the pickarang to return to the player if it doesn't hit anything + I:Timeout=20 + } + + "endermites into shulkers" { + # This feature disables itself if any of the following mods are loaded: + # - mite2shulker + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + + # The chance for an Endermite to turn into a Shulker. + # The chance for a Silverfish to bury is 0.1, for reference. + D:"Transform Percentage Chance"=0.005 + } + + "place vanilla dusts" { + B:"Enable Glowstone"=true + B:"Enable Gunpowder"=true + + # Amount of ticks between each piece of gunpowder igniting the next + I:"Gunpowder Delay"=10 + + # Amount of ticks between each piece of gunpowder igniting the next, if on Netherrack + I:"Gunpowder Delay on Netherrack"=5 + } + + "extra potions" { + # A list of potentially context sensitive replacements to apply to the beacon effect list. + # This system allows the potion effects in a beacon to change based on if there's specific blocks on top of the pyramid at the same layer as the beacon. + # Lines are processed in the order you add them. + # Each line is a comma separated list in the following format: + # block,meta,layer,index,potion + # + # Each value is as follows: + # block: A block ID of a block to check against when applying this replacement. You can leave this empty if you always want to apply the replacement + # meta: The metadata of the block to check against, or -1 if any metadata will work. You must include this even if block is empty + # layer: The layer of the beacon that contains the effect you want to replace (range: 0-3) + # index: The effect in that layer you want to replace (range: 0-1, just 0 if it's layers 2 or 3) + # potion: The ID for the potion to replace. Note: modded potions won't display the icons properly + # + # Examples: + # minecraft:sea_lantern,-1,0,1,minecraft:water_breathing -> Replace Haste with Water Breathing if there's a Sea Lantern next to the beacon + # ,-1,1,0,minecraft:levitation -> Always replace Resistance with Levitation + S:"Beacon Replacements" < + > + B:"Enable Danger Sight Potion"=true + B:"Enable Haste Potion"=true + B:"Enable Resistance Potion"=true + + # Always use Clownfish instead of Glowshroom, even if Glowshroom is available. + B:"Force Clownfish for Danger Sight"=false + + # Always use Quartz instead of Biotite, even if Biotite is available. + B:"Force Quartz for Resistance"=false + } + + "extra arrows" { + B:"Enable Ender Arrow"=true + B:"Enable Explosive Arrow"=true + B:"Enable Torch Arrow"=true + B:"Explosive Arrow Destroys Blocks"=true + D:"Explosive Arrow Power"=2.0 + } + + "map markers" { + # If enabled, replaces the recipe to add the marker with right clicking for the same purpose + B:"Use Right Click"=false + } + + "slime bucket" { + B:"Slime bucket is a slimeball"=true + } + + "color runes" { + I:"Cost to apply rune"=15 + I:"Desert Temple loot weight"=15 + I:"Dungeon loot weight"=20 + B:"Enable Rainbow Rune Crafting"=true + B:"Enable Rainbow Rune in Chests"=false + I:"Item quality for loot"=0 + I:"Jungle Temple loot weight"=15 + I:"Nether Fortress loot weight"=15 + B:"Stackable Runes"=true + } + + "note block interface" { + # Keyboard layout to use for the piano + # Accepted values are: qwerty, azerty, dvorak + S:"Keyboard Layout"=qwerty + B:"Requires Empty Hands"=true + } + + "throwable dragon breath" { + I:"Blocks per Bottle"=64 + } + + "utility recipes" { + B:"Dispenser Recipe"=true + B:"Enable Minecarts"=true + B:"Repeater Recipe"=true + } + + "black ash" { + B:"Remove Wither Skeleton Coal Drops"=true + I:"Wither Max Drop"=20 + I:"Wither Min Drop"=12 + I:"Wither Skeleton Max Drop"=3 + I:"Wither Skeleton Min Drop"=0 + } + + "ancient tomes" { + I:"Cost to apply tome"=35 + I:"Cost to apply upgraded book to item"=35 + I:"Dungeon loot weight"=8 + I:"Item quality for loot"=2 + I:"Stronghold Library loot weight"=12 + S:"Valid Enchantments" < + minecraft:feather_falling + minecraft:thorns + minecraft:sharpness + minecraft:smite + minecraft:bane_of_arthropods + minecraft:knockback + minecraft:fire_aspect + minecraft:looting + minecraft:sweeping + minecraft:efficiency + minecraft:unbreaking + minecraft:fortune + minecraft:power + minecraft:punch + minecraft:luck_of_the_sea + minecraft:lure + > + } + + "poison potato usage" { + B:"Apply Poison to the poisoned entity"=true + D:"Chance to Poison"=0.1 + } + + "reacharound placing" { + # How lenient the detection for reacharound should be. Higher leniency means you can look further away from the block edge + D:Leniency=0.5 + + # A whitelist of items that are allowed to reacharound (all blocks can without being here) + S:Whitelist < + quark:trowel + > + } + + "horse whistle" { + # How far away should horses be able to hear the whistle? + D:"Horse Summoning Range"=64.0 + + # Should horses teleport when you call for them if they can't find a way to get to you? + B:"Horses Teleport When Whistled"=false + } + + "parrot eggs" { + I:"Egg Creation Time"=12000 + B:"Enable Special Awesome Parrot"=true + S:"Feed Item"=minecraft:beetroot_seeds + + # If this is X, the parrot will, on average, start making an egg in every 1/X seeds fed + D:"Success Percentage Chance"=0.05 + } + + "enderdragon scales" { + I:"Amount Dropped per Dragon Kill"=1 + + # Should the crafted Elytra be dyed black? (only works if Dyed Elytras from Vanity is loaded) + B:"Dye Elytra Black"=true + I:"Required Scales per Elytra"=1 + } + +} + + +tweaks { + B:"Allow crafting stone tools using flint"=true + B:"Armed armor stands"=true + B:"Automatic recipe unlock"=true + B:"Axes break leaves"=true + B:"Baby zombies burn"=true + B:"Blastproof shulker boxes"=true + B:"Chickens shed feathers"=true + B:"Compasses work everywhere"=true + B:"Convert Clay Blocks to Clay"=true + B:"Deploy ladders down"=true + B:"Dirt to path"=true + B:"Double doors open together"=true + B:"Dragon's Breath doesn't leave a bottle behind"=true + B:"Dye any wool"=true + B:"Endermen anti cheese"=true + B:"Glass shards"=true + B:"Hoes break a 5x5 of plants"=true + B:"Improved sleeping"=true + B:"Jump boost allows to step up 1 block"=true + B:"Knock on doors"=true + B:"Look down on ladders to descend fast"=true + B:"Pat the dogs"=true + B:"Quick armor swapping"=true + B:"Remove layers of snow by right clicking with a shovel"=true + B:"Right click harvest"=true + B:"Right click minecarts to add blocks to them"=true + B:"Right click sign edit"=true + B:"Shearable chickens"=true + B:"Sheep have armor while wearing wool"=true + B:"Slabs to blocks recipe"=true + B:"Slime blocks bounce off sides"=true + B:"Squids ink you"=true + B:"Stackable items"=true + B:"Stair crafting makes more"=true + B:"Torches burn in furnaces"=true + B:"Villagers chase players holding Emerald Blocks"=true + B:"Wet sponge will dry in the nether"=true + + "squids ink you" { + # How long should blindness last upon hitting a squid, in ticks + I:"Blindness Time"=80 + } + + "sheep have armor while wearing wool" { + # The amount of armor points to give to a sheep when it is not sheared. + D:"Sheep Armor Amount"=1.0 + } + + "hoes break a 5x5 of plants" { + # Can hoes have Fortune anviled on? + B:"Hoes Can Have Fortune"=true + } + + "slabs to blocks recipe" { + # The stack size for the vanilla slab recipe, used for automatically detecting slab recipes + I:"Vanilla stack size"=6 + } + + "endermen anti cheese" { + # The delay (in ticks) between how often an enderman can break a block. + I:Delay=10 + + # A value of health for which endermen will stop doing anti-cheese when below. Set to 0 to disable. + I:"HP Lower Bound"=3 + B:"Ignore mobGriefing Gamerule"=true + + # The minimum difficulty in which this effect should take place. (1: easy, 2: normal, 3: hard) + I:"Minimum Difficulty"=3 + + # Set this to true to use the old behaviour, where the endermen would teleport the player to them + B:"Use Old Behaviour"=false + } + + "double doors open together" { + B:"Allow Villagers to use Double Doors"=true + + # This feature disables itself if any of the following mods are loaded: + # - malisisdoors + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + } + + "automatic recipe unlock" { + # Set this to true to disable the vanilla recipe book altogether. + B:"Disable Recipe Book"=false + + # Set to true to force the doLimitedCrafting gamerule to true. + # Combine this with the Ignored Recipes list to create a system where only a few selected recipes are locked. + B:"Force Limited Crafting"=false + + # A list of recipe names that should NOT be added in by default + S:"Ignored Recipes" < + > + } + + "right click minecarts to add blocks to them" { + B:"Enable Command Block and Mob Spawner"=true + } + + "blastproof shulker boxes" { + # Allow anything with 'shulker_box' in its item identifier to be treated as a shulker box? + B:"Dropoff to Any Shulker Box"=true + + # Blocks which should be interpreted as Shulker Boxes. + S:"Shulker Boxes" < + minecraft:white_shulker_box + minecraft:orange_shulker_box + minecraft:magenta_shulker_box + minecraft:light_blue_shulker_box + minecraft:yellow_shulker_box + minecraft:lime_shulker_box + minecraft:pink_shulker_box + minecraft:gray_shulker_box + minecraft:silver_shulker_box + minecraft:cyan_shulker_box + minecraft:purple_shulker_box + minecraft:blue_shulker_box + minecraft:brown_shulker_box + minecraft:green_shulker_box + minecraft:red_shulker_box + minecraft:black_shulker_box + > + } + + "look down on ladders to descend fast" { + # Should your character automatically sneak on ladders in GUIs? + B:"Sneak While In Gui"=true + } + + "pat the dogs" { + # How many ticks it takes for a dog to want affection after being pet/tamed; leave -1 to disable + I:"Dog loneliness"=-1 + } + + "improved sleeping" { + B:"Enable AFK"=true + + # This feature disables itself if any of the following mods are loaded: + # - morpheus + # - sleepingoverhaul + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + + # The percentage of the (non-afk) server that needs to be sleeping for the time to change. + I:"Required Percentage"=100 + + # How many ticks are required for a player to be marked AFK + I:"Time for AFK"=2400 + } + + "stackable items" { + # The format for setting an item's max size is item name|stacksize. i.e. `minecraft:saddle|8` + S:"Stackable Items" < + minecraft:minecart|16 + minecraft:chest_minecart|16 + minecraft:command_block_minecart|16 + minecraft:furnace_minecart|16 + minecraft:hopper_minecart|16 + minecraft:tnt_minecart|16 + minecraft:mushroom_stew|64 + minecraft:rabbit_stew|64 + minecraft:beetroot_soup|64 + minecraft:saddle|8 + > + } + + "right click harvest" { + # Should Quark look for (nonvanilla) crops, and handle them? + B:"Add Harvestable Crops"=true + + # Can players harvest crops with empty hand clicks? + B:"Empty Hand Harvest"=true + + # This feature disables itself if any of the following mods are loaded: + # - harvest + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + + # Which crops can be harvested? + # Format is: "harvestState[,afterHarvest]", i.e. "minecraft:wheat:7" or "minecraft:cocoa:11,minecraft:cocoa:3" + S:"Harvestable Crops" < + minecraft:wheat:7 + minecraft:carrots:7 + minecraft:potatoes:7 + minecraft:beetroots:3 + minecraft:nether_wart:3 + minecraft:cocoa:11,minecraft:cocoa:3 + minecraft:cocoa:10,minecraft:cocoa:2 + minecraft:cocoa:9,minecraft:cocoa:1 + minecraft:cocoa:8,minecraft:cocoa:0 + > + + # Does harvesting crops with a hoe cost durability? + B:"Harvesting Costs Durability"=false + + # Can hoes harvest crops with right click? + B:"Hoe Harvest"=true + } + + "jump boost allows to step up 1 block" { + B:"Can toggle with sneaking"=true + I:"Minimum Jump Boost level"=2 + } + + "compasses work everywhere" { + # Make clocks always show day until crafted + B:"Enable Clock Fix"=true + + # Make compasses always point north until crafted + B:"Enable Compass Fix"=true + + # Make compasses point to center of the main island when in the end + B:"Enable End Compass"=true + + # Make compasses point to where the portal you came in from when in the nether + B:"Enable Nether Compass"=true + } + + "right click sign edit" { + B:"Requires Empty Hands"=false + } + + "quick armor swapping" { + # This feature disables itself if any of the following mods are loaded: + # - iberia + # This is done to prevent content overlap. + # You can turn this on to force the feature to be loaded even if the above mods are also loaded. + B:"Force Enabled"=false + B:"Swap off-hand with armor"=true + } + + "stair crafting makes more" { + B:"Add stairs to blocks recipe"=true + + # This recipe can only be enabled if the "Slabs to blocks recipe" feature is. + B:"Enable Slab to Stairs Recipe"=true + I:"Target stack size (must be a divisor of 24 if 'Reversion recipe' is enabled)"=8 + + # The stack size for the vanilla stair recipe, used for automatically detecting stair recipes + I:"Vanilla stack size"=4 + } + + "dye any wool" { + B:"Add 8 Dyed Wool Recipe"=true + } + + "chickens shed feathers" { + B:"Chicks drop feathers"=true + I:"Drop frequency (lower means more)"=28000 + B:"Force at least one feather on kill"=true + } + +} + + +vanity { + B:"Boat sails"=true + B:"Dyable elytra"=true + B:"Dye item names"=true + B:"Emote system"=true + B:"Firework cloning"=true + B:"Sit in stairs"=true + B:"Witch hat"=true + + "emote system" { + # Enable this to make custom emotes read the file every time they're triggered so you can edit on the fly. + # DO NOT ship enabled this in a modpack, please. + B:"Custom Emote Dev Mode"=false + + # Allow custom emotes to run function files when a user prompts them. + # To attach a function file to any given emote, simply place a .mcfunction file with the same name as your .emote file (sans extension) in /quark_emotes. + # Command output from emote functions is enabled only if both "Custom Emote Dev Mode" and the "commandBlockOutput" gamerule are enabled. + B:"Custom Emote Functions"=false + + # The list of Custom Emotes to be loaded. + # Watch the tutorial on Custom Emotes to learn how to make your own: https://youtu.be/ourHUkan6aQ + S:"Custom Emotes" < + > + + # Should keybinds for emotes be generated? (They're all unbound by default) + B:"Enable Keybinds"=true + + # The enabled default emotes. Remove from this list to disable them. You can also re-order them, if you feel like it. + S:"Enabled Emotes" < + no + yes + wave + salute + cheer + clap + think + point + shrug + headbang + weep + facepalm + > + } + + "witch hat" { + D:"Drop Chance boost per looting level"=0.01 + D:"Drop Chance from witches"=0.025 + B:"Halve witch damage"=true + B:"Make witches ignore players with witch hats"=true + B:"Only Drop on Player Kills"=true + } + +} + + +world { + B:Archaeologist=true + B:Basalt=true + B:"Big mushrooms generate in swamps"=true + B:Biotite=true + B:"Blazes spawn naturally in the nether"=true + B:"Broken nether portals"=true + B:"Buried treasure"=true + B:"Cave roots"=true + B:Crabs=true + B:"Crystal caves"=true + B:"Default world options"=true + B:"Depth mobs"=true + B:"Fairy rings"=true + B:Foxhounds=true + B:Frogs=true + B:"Generate clay underground like dirt"=true + B:"Guardians spawn in oceans"=true + B:"Monster boxes"=true + B:"Nether fossils"=true + B:"Nether obsidian spikes"=true + B:"Nether smoker"=true + B:"Pathfinder maps"=true + B:"Pirate ships"=true + + # Allows for usage of a new Realistic world type, made by /u/Soniop. + # https://www.reddit.com/r/Minecraft/comments/4nfw3t/more_realistic_generation_preset_in_comment/ + # If you want to use it in multiplayer, set the world type to "quark_realistic" + B:"Realistic world type"=true + B:"Revamp stone gen"=true + B:Speleothems=true + B:Stonelings=true + B:"Tree variants"=true + B:"Underground biomes"=true + B:"Varied dungeons"=true + B:Wraiths=true + + "fairy rings" { + D:"Forest Percentage Chance"=0.00625 + D:"Plains Percentage Chance"=0.0025 + S:"Spawnable Ores" < + minecraft:emerald_ore + minecraft:diamond_ore + > + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + "cave roots" { + # How many times the world generator will try to place roots per chunk + I:"Attempts per Chunk"=300 + B:"Enable Flowers"=true + + # The chance for a root to sprout a flower when it grows. 0 is 0%, 1 is 100% + D:"Flower Chance"=0.2 + I:"Max Y"=52 + I:"Min Y"=16 + + # The chance for a root to drop the root item when broken. 0 is 0%, 1 is 100% + D:"Root Drop Chance"=0.1 + + # The chance for a flower root to drop the sprout item when broken. 0 is 0%, 1 is 100% + D:"Root Flower Drop Chance"=1.0 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + stonelings { + # Do stonelings get spooked when players move suddenly near them? + B:"Cautious Stonelings"=true + B:"Enable Diamond Heart"=true + I:"Max Y Level"=24 + + # Higher = more stonelings + I:"Spawning Weight"=80 + + # Can stonelings be tamed by feeding them diamonds? + B:"Tamable Stonelings"=true + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + "blazes spawn naturally in the nether" { + # Only used if " Block restrictions" is enabled. + S:"Allowed spawn blocks" < + minecraft:netherrack + minecraft:soul_sand + minecraft:magma + quark:basalt + > + + # Make naturally spawned blazes only spawn in allowed blocks + B:"Block restrictions"=true + I:"Largest spawn group"=2 + I:"Smallest spawn group"=1 + + # The higher, the more will spawn + I:"Spawn Weight"=5 + } + + "nether fossils" { + # The rarity of a fossil in a chunk. Higher means fewer fossils. + I:"Fossil Chance"=25 + } + + archaeologist { + # Set to false to make the archaeologist not drop the hat + B:"Drop Hat"=true + B:"Enable Hat"=true + + # Set to false to make the hat not increase ore yield + B:"Hat Increases Ore Yield"=true + I:"Max Y"=50 + I:"Min Y"=20 + + # The chance that the generator will attempt to place an Archaeologist in a chunk + D:"Percentage Chance Per Chunk"=0.1 + + # Set to false to make the archaeologist not sell the hat + B:"Sell Hat"=true + + # The chance for the hat to increase ore yield, 0 is 0%, 1 is 100% + D:"Yield Increase Chance"=0.25 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + "default world options" { + I:andesiteCount=10 + I:andesiteMaxHeight=80 + I:andesiteMinHeight=0 + I:andesiteSize=33 + D:baseSize=8.5 + D:biomeDepthOffset=0.0 + D:biomeDepthWeight=1.0 + D:biomeScaleOffset=0.0 + D:biomeScaleWeight=1.0 + I:biomeSize=4 + I:coalCount=20 + I:coalMaxHeight=128 + I:coalMinHeight=0 + I:coalSize=17 + D:coordinateScale=684.412 + D:depthNoiseScaleExponent=0.5 + D:depthNoiseScaleX=200.0 + D:depthNoiseScaleZ=200.0 + I:diamondCount=1 + I:diamondMaxHeight=16 + I:diamondMinHeight=0 + I:diamondSize=8 + I:dioriteCount=10 + I:dioriteMaxHeight=80 + I:dioriteMinHeight=0 + I:dioriteSize=33 + I:dirtCount=10 + I:dirtMaxHeight=256 + I:dirtMinHeight=0 + I:dirtSize=33 + I:dungeonChance=8 + I:fixedBiome=-1 + I:goldCount=2 + I:goldMaxHeight=32 + I:goldMinHeight=0 + I:goldSize=9 + I:graniteCount=10 + I:graniteMaxHeight=80 + I:graniteMinHeight=0 + I:graniteSize=33 + I:gravelCount=8 + I:gravelMaxHeight=256 + I:gravelMinHeight=0 + I:gravelSize=33 + D:heightScale=684.412 + I:ironCount=20 + I:ironMaxHeight=64 + I:ironMinHeight=0 + I:ironSize=9 + I:lapisCenterHeight=16 + I:lapisCount=1 + I:lapisSize=7 + I:lapisSpread=16 + I:lavaLakeChance=80 + D:lowerLimitScale=512.0 + D:mainNoiseScaleX=80.0 + D:mainNoiseScaleY=160.0 + D:mainNoiseScaleZ=80.0 + I:redstoneCount=8 + I:redstoneMaxHeight=16 + I:redstoneMinHeight=0 + I:redstoneSize=8 + I:riverSize=4 + I:seaLevel=63 + D:stretchY=12.0 + D:upperLimitScale=512.0 + B:useCaves=true + B:useDungeons=true + B:useLavaLakes=true + B:useLavaOceans=false + B:useMineShafts=true + B:useMonuments=true + B:useRavines=true + B:useStrongholds=true + B:useTemples=true + B:useVillages=true + B:useWaterLakes=true + I:waterLakeChance=4 + } + + "tree variants" { + # The chance per chunk for a Oak Blossom Tree to spawn (0 is 0%, 1 is 100%). This can be higher than 1 if you want multiple per chunk. + D:"Blossom Tree Chance"=0.05 + B:"Change vine color in swamps"=true + B:"Enable Blossom"=true + B:"Enable Swamp"=true + } + + "crystal caves" { + # The percentage chance crystal caves will spawn in a given chunk + D:"Crystal Cave Percentage Chance"=0.006666666666666667 + + # Chance that a given crystal location will actually spawn a crystal + D:"Crystal Chance"=0.3 + B:"Enable Panes"=true + + # Chance that, if a crystal location doesn't spawn a crystal, it will spawn an ore + D:"Ore Chance"=0.5 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + speleothems { + I:"Cluster Attempts Per Chunk"=60 + I:"Cluster Attempts Per Chunk (Nether)"=4 + I:"Highest Y Level"=55 + I:"Speleothems Per Cluster"=12 + I:"Speleothems Per Cluster (Nether)"=12 + + dimensions { + # [default: [0], [-1]] + S:Dimensions < + 0 + -1 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + foxhounds { + # The chance coal will tame a foxhound + D:"Chance to Tempt"=0.05 + I:"Largest spawn group"=2 + I:"Smallest spawn group"=1 + + # The higher, the more will spawn + I:"Spawn Weight"=4 + } + + "broken nether portals" { + # The chance a broken portal will try to spawn per chunk (1 is 100%, 0 is 0%) + D:"Spawn Chance"=0.02 + + dimensions { + # [default: [-1]] + S:Dimensions < + -1 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + biotite { + I:"Cluster count for natural generation"=16 + I:"Cluster size"=14 + I:"Clusters generated per dragon death tick"=16 + B:"Enable walls"=true + B:"Generate by dragon kill"=true + B:"Generate naturally"=false + I:"Generation delay on dragon death"=1 + } + + "monster boxes" { + # The chance for the monster box generator to try and place one in a chunk, 1 is 100% + # This can be higher than 100% if you want multiple per chunk, , 0 is 0% + D:"Chance to Spawn"=0.6 + I:"Max Mob Count"=8 + I:"Max Y Level"=20 + I:"Min Mob Count"=5 + I:"Min Y Level"=3 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + "depth mobs" { + # (Skeleton is 100. The higher, the more will spawn) + I:"Ashen Spawn Weight"=30 + + # (Zombie is 100. The higher, the more will spawn) + I:"Dweller Spawn Weight"=30 + B:"Enable Ashen"=true + B:"Enable Dweller"=true + I:"Highest Y level for spawns"=20 + I:"Largest Ashen spawn group"=2 + I:"Largest Dweller spawn group"=2 + I:"Smallest Ashen spawn group"=1 + I:"Smallest Dweller spawn group"=1 + } + + basalt { + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + + basalt { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [NETHER]] + S:"Allowed Biome Types" < + NETHER + > + + # [range: 0 ~ 2147483647, default: 18] + I:"Cluster Radius"=18 + + # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 20] + I:"Cluster Rarity"=20 + + # [default: true] + B:Enabled=true + + # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] + B:"Invert Cluster Rarity"=false + + # [range: 0 ~ 255, default: 120] + I:"Y Level Max"=120 + + # [range: 0 ~ 255, default: 20] + I:"Y Level Min"=20 + + dimensions { + # [default: [-1]] + S:Dimensions < + -1 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + } + + frogs { + B:"Frog legs can be made into jump boost reagent"=true + B:"Frogs know what day it is"=false + I:"Largest spawn group"=3 + I:"Smallest spawn group"=1 + + # The higher, the more will spawn + I:"Spawn Weight"=40 + } + + "pirate ships" { + # Disables the pirate mob and generator, only adds the hat + B:"Only hat"=false + + # Given this value as X, 1 ship will spawn in X ocean biome chunks + I:"Pirate Ship Rarity"=4000 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + "guardians spawn in oceans" { + B:"Deep ocean only"=true + I:"Largest spawn group"=3 + + # Disables guardians' attack sound if they aren't attacking a player + B:"Shut Guardians Up"=true + I:"Smallest spawn group"=1 + + # Squids have 10. The higher, the more will spawn. (Note that guardians only spawn 5% of the time, so the default 4 is actually 0.8) + I:"Spawn Weight"=4 + } + + crabs { + I:"Largest spawn group"=3 + I:"Smallest spawn group"=1 + + # The higher, the more will spawn + I:"Spawn Weight"=40 + } + + "revamp stone gen" { + B:"Enable Jasper"=true + B:"Enable Limestone"=true + B:"Enable Marble"=true + B:"Enable Slate"=true + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + + # Note: The stone rarity values are tuned based on this being true. If you turn it off, also change the stones' rarity (around 50 is fine). + B:"Generate Based on Biomes"=true + + # If this is true, CSV debug info will be printed out to the console on init, to help test biome spreads. + B:"Output CSV Debug Info"=false + + granite { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MOUNTAIN], [HILLS]] + S:"Allowed Biome Types" < + MOUNTAIN + HILLS + > + + # [range: 0 ~ 2147483647, default: 14] + I:"Cluster Radius"=14 + + # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9] + I:"Cluster Rarity"=9 + + # [default: true] + B:Enabled=true + + # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] + B:"Invert Cluster Rarity"=false + + # [range: 0 ~ 255, default: 80] + I:"Y Level Max"=80 + + # [range: 0 ~ 255, default: 20] + I:"Y Level Min"=20 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + diorite { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SAVANNA], [JUNGLE], [MUSHROOM]] + S:"Allowed Biome Types" < + SAVANNA + JUNGLE + MUSHROOM + > + + # [range: 0 ~ 2147483647, default: 14] + I:"Cluster Radius"=14 + + # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9] + I:"Cluster Rarity"=9 + + # [default: true] + B:Enabled=true + + # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] + B:"Invert Cluster Rarity"=false + + # [range: 0 ~ 255, default: 80] + I:"Y Level Max"=80 + + # [range: 0 ~ 255, default: 20] + I:"Y Level Min"=20 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + andesite { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [FOREST]] + S:"Allowed Biome Types" < + FOREST + > + + # [range: 0 ~ 2147483647, default: 14] + I:"Cluster Radius"=14 + + # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9] + I:"Cluster Rarity"=9 + + # [default: true] + B:Enabled=true + + # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] + B:"Invert Cluster Rarity"=false + + # [range: 0 ~ 255, default: 80] + I:"Y Level Max"=80 + + # [range: 0 ~ 255, default: 20] + I:"Y Level Min"=20 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + marble { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [PLAINS]] + S:"Allowed Biome Types" < + PLAINS + > + + # [range: 0 ~ 2147483647, default: 14] + I:"Cluster Radius"=14 + + # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9] + I:"Cluster Rarity"=9 + + # [default: true] + B:Enabled=true + + # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] + B:"Invert Cluster Rarity"=false + + # [range: 0 ~ 255, default: 80] + I:"Y Level Max"=80 + + # [range: 0 ~ 255, default: 20] + I:"Y Level Min"=20 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + limestone { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SWAMP], [OCEAN]] + S:"Allowed Biome Types" < + SWAMP + OCEAN + > + + # [range: 0 ~ 2147483647, default: 14] + I:"Cluster Radius"=14 + + # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9] + I:"Cluster Rarity"=9 + + # [default: true] + B:Enabled=true + + # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] + B:"Invert Cluster Rarity"=false + + # [range: 0 ~ 255, default: 80] + I:"Y Level Max"=80 + + # [range: 0 ~ 255, default: 20] + I:"Y Level Min"=20 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + jasper { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MESA], [SANDY]] + S:"Allowed Biome Types" < + MESA + SANDY + > + + # [range: 0 ~ 2147483647, default: 14] + I:"Cluster Radius"=14 + + # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9] + I:"Cluster Rarity"=9 + + # [default: true] + B:Enabled=true + + # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] + B:"Invert Cluster Rarity"=false + + # [range: 0 ~ 255, default: 80] + I:"Y Level Max"=80 + + # [range: 0 ~ 255, default: 20] + I:"Y Level Min"=20 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + slate { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [COLD]] + S:"Allowed Biome Types" < + COLD + > + + # [range: 0 ~ 2147483647, default: 14] + I:"Cluster Radius"=14 + + # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9] + I:"Cluster Rarity"=9 + + # [default: true] + B:Enabled=true + + # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] + B:"Invert Cluster Rarity"=false + + # [range: 0 ~ 255, default: 80] + I:"Y Level Max"=80 + + # [range: 0 ~ 255, default: 20] + I:"Y Level Min"=20 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + } + + "underground biomes" { + B:"Allow crafting Cobbedstone"=true + B:"Allow crafting Elder Prismarine"=true + B:"Enable Big Glowshrooms"=true + B:"Enable Cobbedstone"=true + B:"Enable Elder Prismarine"=true + B:"Enable Firestone"=true + B:"Enable Froststone"=true + B:"Enable Glowcelium and Glowshrooms"=true + B:"Enable stairs and slabs"=true + B:"Enable walls"=true + + # The smaller, the faster glowshrooms will spread. Vanilla mushroom speed is 25. + I:"Glowshroom Growth Rate"=20 + + lush { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [JUNGLE]] + S:"Allowed Biome Types" < + JUNGLE + > + + # [default: true] + B:Enabled=true + + # The chance grass will spawn + D:"Grass Percentage Chance"=0.05 + + # [range: 0 ~ 255, default: 40] + I:"Maximum Y Level"=40 + + # [range: 0 ~ 255, default: 10] + I:"Minimum Y Level"=10 + + # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 80] + I:Rarity=80 + + # The chance shrubs will spawn + D:"Shrub Percentage Chance"=0.01 + + # The chance vines will spawn + D:"Vine Percentage Chance"=0.125 + + # [range: 0 ~ 2147483647, default: 26] + I:"X Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"X Variation"=14 + + # [range: 0 ~ 2147483647, default: 12] + I:"Y Minimum"=12 + + # [range: 0 ~ 2147483647, default: 6] + I:"Y Variation"=6 + + # [range: 0 ~ 2147483647, default: 26] + I:"Z Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"Z Variation"=14 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + sandstone { + # [default: false] + B:"Allow in Mesa biomes"=false + + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SANDY]] + S:"Allowed Biome Types" < + SANDY + > + + # The chance chiseled sandstone will spawn + D:"Chiseled Sandstone Percentage Chance"=0.1 + + # The chance dead bushes will spawn + D:"Dead Bush Percentage Chance"=0.05 + + # The chance that dungeons will spawn any given chunk of the biome. The lower the value, the fewer dungeons will spawn. + D:"Dungeon Spawn Percentage Chance"=0.05000000074505806 + + # [default: true] + B:"Enable Sand Floors"=true + + # [default: true] + B:Enabled=true + + # [range: 0 ~ 255, default: 40] + I:"Maximum Y Level"=40 + + # [range: 0 ~ 255, default: 10] + I:"Minimum Y Level"=10 + + # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 80] + I:Rarity=80 + + # The chance stalactites will spawn + D:"Stalactite Percentage Chance"=0.1 + + # [range: 0 ~ 2147483647, default: 26] + I:"X Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"X Variation"=14 + + # [range: 0 ~ 2147483647, default: 12] + I:"Y Minimum"=12 + + # [range: 0 ~ 2147483647, default: 6] + I:"Y Variation"=6 + + # [range: 0 ~ 2147483647, default: 26] + I:"Z Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"Z Variation"=14 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + slime { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SWAMP]] + S:"Allowed Biome Types" < + SWAMP + > + + # [default: true] + B:"Enable Water Floor"=true + + # [default: true] + B:Enabled=true + + # [range: 0 ~ 255, default: 40] + I:"Maximum Y Level"=40 + + # [range: 0 ~ 255, default: 10] + I:"Minimum Y Level"=10 + + # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 120] + I:Rarity=120 + + # The chance slime blocks will spawn + D:"Slime Block Percentage Chance"=0.085 + + # [range: 0 ~ 2147483647, default: 26] + I:"X Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"X Variation"=14 + + # [range: 0 ~ 2147483647, default: 12] + I:"Y Minimum"=12 + + # [range: 0 ~ 2147483647, default: 6] + I:"Y Variation"=6 + + # [range: 0 ~ 2147483647, default: 26] + I:"Z Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"Z Variation"=14 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + prismarine { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [OCEAN]] + S:"Allowed Biome Types" < + OCEAN + > + + # [default: true] + B:Enabled=true + + # [range: 0 ~ 255, default: 40] + I:"Maximum Y Level"=40 + + # [range: 0 ~ 255, default: 10] + I:"Minimum Y Level"=10 + + # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 100] + I:Rarity=100 + + # The chance sea lanterns will spawn + D:"Sea Lantern Percentage Chance"=0.0085 + + # Set to false to spawn regular prismarine instead of elder prismarine (even if the block is enabled) [default: true] + B:"Spawn Elder Prismarine"=true + + # The chance water will spawn + D:"Water Percentage Chance"=0.25 + + # [range: 0 ~ 2147483647, default: 26] + I:"X Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"X Variation"=14 + + # [range: 0 ~ 2147483647, default: 12] + I:"Y Minimum"=12 + + # [range: 0 ~ 2147483647, default: 6] + I:"Y Variation"=6 + + # [range: 0 ~ 2147483647, default: 26] + I:"Z Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"Z Variation"=14 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + spider { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [PLAINS]] + S:"Allowed Biome Types" < + PLAINS + > + + # The chance for a spider spawner to be a cave spider spawner instead + D:"Cave Spider Spawner Percentage Chance"=0.25 + + # The chance ceiling cobwebs will spawn + D:"Ceiling Cobweb Percentage Chance"=0.1 + + # The chance for cobbedstone to replace cobblestone in the floor and walls + D:"Cobbedstone Chance"=0.3 + + # The chance that dungeons will spawn any given chunk of the biome. The lower the value, the fewer dungeons will spawn. + D:"Dungeon Spawn Percentage Chance"=0.05000000074505806 + + # [default: true] + B:Enabled=true + + # The chance cobwebs will spawn + D:"Floor Cobweb Percentage Chance"=0.033 + + # [range: 0 ~ 255, default: 40] + I:"Maximum Y Level"=40 + + # [range: 0 ~ 255, default: 10] + I:"Minimum Y Level"=10 + + # The chance cobwebs will spawn in nests + D:"Nest Cobweb Percentage Chance"=0.5 + + # The range for cobwebs to be spawned in spider nests [range: 0 ~ 2147483647, default: 3] + I:"Nest Cobweb Range"=3 + + # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 80] + I:Rarity=80 + + # [range: 0 ~ 2147483647, default: 26] + I:"X Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"X Variation"=14 + + # [range: 0 ~ 2147483647, default: 12] + I:"Y Minimum"=12 + + # [range: 0 ~ 2147483647, default: 6] + I:"Y Variation"=6 + + # [range: 0 ~ 2147483647, default: 26] + I:"Z Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"Z Variation"=14 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + overgrown { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [FOREST]] + S:"Allowed Biome Types" < + FOREST + > + + # The chance dirt will spawn + D:"Dirt Percentage Chance"=0.5 + + # [default: true] + B:Enabled=true + + # [range: 0 ~ 255, default: 40] + I:"Maximum Y Level"=40 + + # [range: 0 ~ 255, default: 10] + I:"Minimum Y Level"=10 + + # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 80] + I:Rarity=80 + + # The chance roots will spawn + D:"Root Percentage Chance"=0.025 + + # [range: 0 ~ 2147483647, default: 26] + I:"X Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"X Variation"=14 + + # [range: 0 ~ 2147483647, default: 12] + I:"Y Minimum"=12 + + # [range: 0 ~ 2147483647, default: 6] + I:"Y Variation"=6 + + # [range: 0 ~ 2147483647, default: 26] + I:"Z Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"Z Variation"=14 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + icy { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [COLD]] + S:"Allowed Biome Types" < + COLD + > + + # [default: true] + B:Enabled=true + + # [range: 0 ~ 255, default: 40] + I:"Maximum Y Level"=40 + + # [range: 0 ~ 255, default: 10] + I:"Minimum Y Level"=10 + + # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 80] + I:Rarity=80 + + # The chance stalagmites will spawn + D:"Stalagmite Percentage Chance"=0.015 + + # [default: true] + B:"Use Packed Ice"=true + + # [range: 0 ~ 2147483647, default: 26] + I:"X Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"X Variation"=14 + + # [range: 0 ~ 2147483647, default: 12] + I:"Y Minimum"=12 + + # [range: 0 ~ 2147483647, default: 6] + I:"Y Variation"=6 + + # [range: 0 ~ 2147483647, default: 26] + I:"Z Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"Z Variation"=14 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + lava { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MESA]] + S:"Allowed Biome Types" < + MESA + > + + # [default: true] + B:Enabled=true + + # The chance lava will spawn + D:"Lava Percentage Chance"=0.25 + + # [range: 0 ~ 255, default: 40] + I:"Maximum Y Level"=40 + + # [range: 0 ~ 255, default: 10] + I:"Minimum Y Level"=10 + + # The chance obsidian will spawn + D:"Obsidian Percentage Chance"=0.0625 + + # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 80] + I:Rarity=80 + + # [range: 0 ~ 2147483647, default: 26] + I:"X Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"X Variation"=14 + + # [range: 0 ~ 2147483647, default: 12] + I:"Y Minimum"=12 + + # [range: 0 ~ 2147483647, default: 6] + I:"Y Variation"=6 + + # [range: 0 ~ 2147483647, default: 26] + I:"Z Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"Z Variation"=14 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + glowshroom { + # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 + # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MOUNTAIN], [MUSHROOM]] + S:"Allowed Biome Types" < + MOUNTAIN + MUSHROOM + > + + # [default: true] + B:Enabled=true + + # [range: 0 ~ 255, default: 40] + I:"Maximum Y Level"=40 + + # [range: 0 ~ 255, default: 10] + I:"Minimum Y Level"=10 + + # The chance mushrooms will spawn + D:"Mushroom Percentage Chance"=0.0625 + + # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 80] + I:Rarity=80 + + # [range: 0 ~ 2147483647, default: 26] + I:"X Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"X Variation"=14 + + # [range: 0 ~ 2147483647, default: 12] + I:"Y Minimum"=12 + + # [range: 0 ~ 2147483647, default: 6] + I:"Y Variation"=6 + + # [range: 0 ~ 2147483647, default: 26] + I:"Z Minimum"=26 + + # [range: 0 ~ 2147483647, default: 14] + I:"Z Variation"=14 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + } + + "nether obsidian spikes" { + # The chance for a spike to be big (1 is 100%, 0 is 0%) + D:"Big Spike Chance"=0.1 + B:"Big Spikes Have Spawners"=true + + # The chance for a chunk to contain spikes (1 is 100%, 0 is 0%) + D:"Chance Per Chunk"=0.04 + + # Should a chunk have spikes, how many would the generator try to place + I:"Tries Per Chunk"=4 + } + + wraiths { + I:"Curse Range"=64 + + # How long the curse effect lasts for (in ticks) + I:"Curse Time"=12000 + B:"Enable Curse"=true + I:"Largest spawn group"=6 + I:"Smallest spawn group"=4 + + # The higher, the more will spawn + I:"Spawn Weight"=60 + + # List of sound sets to use with wraiths. + # Three sounds must be provided per entry, separated by | (in the format idle|hurt|death). Leave blank for no sound (i.e. if a mob has no ambient noise) + S:"Wraith sound effects" < + entity.sheep.ambient|entity.sheep.hurt|entity.sheep.death + entity.cow.ambient|entity.cow.hurt|entity.cow.death + entity.pig.ambient|entity.pig.hurt|entity.pig.death + entity.chicken.ambient|entity.chicken.hurt|entity.chicken.death + entity.horse.ambient|entity.horse.hurt|entity.horse.death + entity.cat.ambient|entity.cat.hurt|entity.cat.death + entity.wolf.ambient|entity.wolf.hurt|entity.wolf.death + entity.villager.ambient|entity.villager.hurt|entity.villager.death + entity.polar_bear.ambient|entity.polar_bear.hurt|entity.polar_bear.death + entity.zombie.ambient|entity.zombie.hurt|entity.zombie.death + entity.skeleton.ambient|entity.skeleton.hurt|entity.skeleton.death + entity.spider.ambient|entity.spider.hurt|entity.spider.death + |entity.creeper.hurt|entity.creeper.death + entity.endermen.ambient|entity.endermen.hurt|entity.endermen.death + entity.zombie_pig.ambient|entity.zombie_pig.hurt|entity.zombie_pig.death + entity.witch.ambient|entity.witch.hurt|entity.witch.death + entity.blaze.ambient|entity.blaze.hurt|entity.blaze.death + entity.llama.ambient|entity.llama.hurt|entity.llama.death + |quark:entity.stoneling.cry|quark:entity.stoneling.die + quark:entity.frog.idle|quark:entity.frog.hurt|quark:entity.frog.die + > + } + + "generate clay underground like dirt" { + I:"Cluster count"=3 + I:"Cluster size"=20 + I:"Max Height"=60 + I:"Min Height"=20 + } + + "varied dungeons" { + # Set this to anything other than an empty line to load a custom loot table for the dungeons. + S:"Custom Loot Table"= + + # How many times per chunk will the generator try to place a dungeon. The higher, the more dungeons you'll get + I:"Tries Per Chunk"=7 + + dimensions { + # [default: [0]] + S:Dimensions < + 0 + > + + # [default: false] + B:"Is Blacklist"=false + } + + } + + "buried treasure" { + I:"Treasure map Rarity"=10 + + # This is used for the luck attribute in loot tables. It doesn't affect the loot you get from the map itself. + I:"Treasure map item quality"=2 + } + + "pathfinder maps" { + # In this section you can add custom Pathfinder Maps. This works for both vanilla and modded biomes. + # Each custom map must be on its own line. + # The format for a custom map is as follows: + # ,,,,, + # + # With the following descriptions: + # - being the biome's ID NAME. You can find vanilla names here - https://minecraft.gamepedia.com/Biome#Biome_IDs + # - being the Cartographer villager level required for the map to be unlockable + # - being the cheapest (in Emeralds) the map can be + # - being the most expensive (in Emeralds) the map can be + # - being a hex color (without the #) for the map to display. You can generate one here - http://htmlcolorcodes.com/ + # - being the display name of the map + # + # Here's an example of a map to locate Ice Mountains: + # minecraft:ice_mountains,2,8,14,7FE4FF,Ice Mountains Pathfinder Map + S:"Custom Map Info" < + > + + # By default, when a Cartographer levels up, a random Pathfinder Map from that level is added to their trades. + # Set this to true to add all the maps from that level to the trades instead. + B:"Unlock All Trades at Once"=false + + # By default, when a Cartographer evolves to level 2, two or three Pathfinder Maps are unlocked. + # Set this to false to disable this, and make it only unlock one, like in the other levels. + B:"Unlock Multiples At Level 2"=true + + ice_plains { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 14] + I:"Maximum Emerald Price"=14 + + # [range: 1 ~ 64, default: 8] + I:"Minimum Emerald Price"=8 + + # [range: 0 ~ 10, default: 2] + I:"Required Villager Level"=2 + } + + extreme_hills { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 14] + I:"Maximum Emerald Price"=14 + + # [range: 1 ~ 64, default: 8] + I:"Minimum Emerald Price"=8 + + # [range: 0 ~ 10, default: 2] + I:"Required Villager Level"=2 + } + + roofed_forest { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 14] + I:"Maximum Emerald Price"=14 + + # [range: 1 ~ 64, default: 8] + I:"Minimum Emerald Price"=8 + + # [range: 0 ~ 10, default: 2] + I:"Required Villager Level"=2 + } + + desert { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 14] + I:"Maximum Emerald Price"=14 + + # [range: 1 ~ 64, default: 8] + I:"Minimum Emerald Price"=8 + + # [range: 0 ~ 10, default: 2] + I:"Required Villager Level"=2 + } + + savanna { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 14] + I:"Maximum Emerald Price"=14 + + # [range: 1 ~ 64, default: 8] + I:"Minimum Emerald Price"=8 + + # [range: 0 ~ 10, default: 2] + I:"Required Villager Level"=2 + } + + swampland { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 18] + I:"Maximum Emerald Price"=18 + + # [range: 1 ~ 64, default: 12] + I:"Minimum Emerald Price"=12 + + # [range: 0 ~ 10, default: 3] + I:"Required Villager Level"=3 + } + + redwood_taiga { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 18] + I:"Maximum Emerald Price"=18 + + # [range: 1 ~ 64, default: 12] + I:"Minimum Emerald Price"=12 + + # [range: 0 ~ 10, default: 3] + I:"Required Villager Level"=3 + } + + flower_forest { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 18] + I:"Maximum Emerald Price"=18 + + # [range: 1 ~ 64, default: 12] + I:"Minimum Emerald Price"=12 + + # [range: 0 ~ 10, default: 3] + I:"Required Villager Level"=3 + } + + jungle { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 22] + I:"Maximum Emerald Price"=22 + + # [range: 1 ~ 64, default: 16] + I:"Minimum Emerald Price"=16 + + # [range: 0 ~ 10, default: 4] + I:"Required Villager Level"=4 + } + + mesa { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 22] + I:"Maximum Emerald Price"=22 + + # [range: 1 ~ 64, default: 16] + I:"Minimum Emerald Price"=16 + + # [range: 0 ~ 10, default: 4] + I:"Required Villager Level"=4 + } + + mushroom_island { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 26] + I:"Maximum Emerald Price"=26 + + # [range: 1 ~ 64, default: 20] + I:"Minimum Emerald Price"=20 + + # [range: 0 ~ 10, default: 5] + I:"Required Villager Level"=5 + } + + ice_spikes { + # [default: true] + B:Enabled=true + + # [range: 1 ~ 64, default: 26] + I:"Maximum Emerald Price"=26 + + # [range: 1 ~ 64, default: 20] + I:"Minimum Emerald Price"=20 + + # [range: 0 ~ 10, default: 5] + I:"Required Villager Level"=5 + } + + } + + "big mushrooms generate in swamps" { + # Must be an integer if above 1. If below 1, works as a chance to generate one per chunk. + D:"Big Mushroom count per chunk"=0.5 + } + + "realistic world type" { + # Makes realistic the default world type. Only works for singleplayer. + B:"Make Realistic Default"=false + + # What cloud height should realistic worlds have? 128 is default for vanilla worlds. + D:"Realistic Cloud Height"=260.0 + } + +} + + diff --git a/overrides/config/railcraft/blocks.cfg b/overrides/config/railcraft/blocks.cfg new file mode 100644 index 0000000..e49d90c --- /dev/null +++ b/overrides/config/railcraft/blocks.cfg @@ -0,0 +1,427 @@ +# Configuration file + +########################################################################################################## +# blocks +#--------------------------------------------------------------------------------------------------------# +# Here you can disable entire blocks. +# Changing these will have adverse effects on existing worlds. +# For the list of which sub-blocks are on each ID see the sub-block section below. +########################################################################################################## + +blocks { + B:actuator=true + B:admin_steam_producer=true + B:anvil=true + B:battery_nickel_iron=true + B:battery_nickel_zinc=true + B:battery_zinc_carbon=true + B:battery_zinc_silver=true + B:blast_furnace=true + B:boiler_firebox_fluid=true + B:boiler_firebox_solid=true + B:boiler_tank_pressure_high=true + B:boiler_tank_pressure_low=true + B:brick_abyssal=true + B:brick_andesite=true + B:brick_bleachedbone=true + B:brick_bloodstained=true + B:brick_diorite=true + B:brick_frostbound=true + B:brick_granite=true + B:brick_infernal=true + B:brick_nether=true + B:brick_pearlized=true + B:brick_quarried=true + B:brick_red_nether=true + B:brick_red_sandy=true + B:brick_sandy=true + B:charge_feeder=true + B:charge_trap=true + B:chest_metals=true + B:chest_void=true + B:coke_oven=true + B:coke_oven_red=true + B:detector=true + B:equipment=true + B:fluid.creosote=true + B:fluid.steam=true + B:flux_transformer=true + B:force_track_emitter=true + B:frame=true + B:generic=true + B:glass=true + B:lantern=true + B:logbook=true + B:manipulator=true + B:metal=true + B:ore=true + B:ore_magic=true + B:ore_metal=true + B:ore_metal_poor=true + B:post=true + B:post_metal=true + B:post_metal_platform=true + B:reinforced_concrete=true + B:ritual=true + B:rock_crusher=true + B:signal=true + B:signal_box=true + B:signal_dual=true + B:slab=true + B:stair=true + B:steam_oven=true + B:steam_turbine=true + B:tank_iron_gauge=true + B:tank_iron_valve=true + B:tank_iron_wall=true + B:tank_steel_gauge=true + B:tank_steel_valve=true + B:tank_steel_wall=true + B:tank_water=true + B:track_elevator=true + B:track_flex_abandoned=true + B:track_flex_electric=true + B:track_flex_high_speed=true + B:track_flex_hs_electric=true + B:track_flex_reinforced=true + B:track_flex_strap_iron=true + B:track_force=true + B:track_outfitted=true + B:trade_station=true + B:wall=true + B:wire=true + B:worldlogic=true + B:worldspike=true + B:worldspike_point=true +} + + +########################################################################################################## +# subblocks +#--------------------------------------------------------------------------------------------------------# +# Here is were you can enable/disable various sub-blocks. +# Railcraft will attempt to compensate for any missing component by providing alternatives (usually). +########################################################################################################## + +subblocks { + B:activator=true + B:actuator_lever=true + B:actuator_motor=true + B:actuator_routing=true + B:booster=true + B:brick_abyssal_block=true + B:brick_abyssal_brick=true + B:brick_abyssal_cobble=true + B:brick_abyssal_etched=true + B:brick_abyssal_fitted=true + B:brick_abyssal_ornate=true + B:brick_andesite_block=true + B:brick_andesite_brick=true + B:brick_andesite_cobble=true + B:brick_andesite_etched=true + B:brick_andesite_fitted=true + B:brick_andesite_ornate=true + B:brick_bleachedbone_block=true + B:brick_bleachedbone_brick=true + B:brick_bleachedbone_cobble=true + B:brick_bleachedbone_etched=true + B:brick_bleachedbone_fitted=true + B:brick_bleachedbone_ornate=true + B:brick_bloodstained_block=true + B:brick_bloodstained_brick=true + B:brick_bloodstained_cobble=true + B:brick_bloodstained_etched=true + B:brick_bloodstained_fitted=true + B:brick_bloodstained_ornate=true + B:brick_diorite_block=true + B:brick_diorite_brick=true + B:brick_diorite_cobble=true + B:brick_diorite_etched=true + B:brick_diorite_fitted=true + B:brick_diorite_ornate=true + B:brick_frostbound_block=true + B:brick_frostbound_brick=true + B:brick_frostbound_cobble=true + B:brick_frostbound_etched=true + B:brick_frostbound_fitted=true + B:brick_frostbound_ornate=true + B:brick_granite_block=true + B:brick_granite_brick=true + B:brick_granite_cobble=true + B:brick_granite_etched=true + B:brick_granite_fitted=true + B:brick_granite_ornate=true + B:brick_infernal_block=true + B:brick_infernal_brick=true + B:brick_infernal_cobble=true + B:brick_infernal_etched=true + B:brick_infernal_fitted=true + B:brick_infernal_ornate=true + B:brick_nether_block=true + B:brick_nether_brick=true + B:brick_nether_cobble=true + B:brick_nether_etched=true + B:brick_nether_fitted=true + B:brick_nether_ornate=true + B:brick_pearlized_block=true + B:brick_pearlized_brick=true + B:brick_pearlized_cobble=true + B:brick_pearlized_etched=true + B:brick_pearlized_fitted=true + B:brick_pearlized_ornate=true + B:brick_quarried_block=true + B:brick_quarried_brick=true + B:brick_quarried_cobble=true + B:brick_quarried_etched=true + B:brick_quarried_fitted=true + B:brick_quarried_ornate=true + B:brick_red_nether_block=true + B:brick_red_nether_brick=true + B:brick_red_nether_cobble=true + B:brick_red_nether_etched=true + B:brick_red_nether_fitted=true + B:brick_red_nether_ornate=true + B:brick_red_sandy_block=true + B:brick_red_sandy_brick=true + B:brick_red_sandy_cobble=true + B:brick_red_sandy_etched=true + B:brick_red_sandy_fitted=true + B:brick_red_sandy_ornate=true + B:brick_sandy_block=true + B:brick_sandy_brick=true + B:brick_sandy_cobble=true + B:brick_sandy_etched=true + B:brick_sandy_fitted=true + B:brick_sandy_ornate=true + B:buffer=true + B:charge_feeder_admin=true + B:charge_feeder_ic2=true + B:control=true + B:coupler=true + B:delayed=true + B:detector=true + B:detector_advanced=true + B:detector_age=true + B:detector_animal=true + B:detector_any=true + B:detector_empty=true + B:detector_item=true + B:detector_locomotive=true + B:detector_mob=true + B:detector_player=true + B:detector_routing=true + B:detector_sheep=true + B:detector_tank=true + B:detector_train=true + B:detector_villager=true + B:disembarking=true + B:dumping=true + B:embarking=true + B:equipment_feed_station=true + B:equipment_rolling_manual=true + B:equipment_rolling_powered=true + B:equipment_smoker=true + B:gated=true + B:generic_brass=true + B:generic_bronze=true + B:generic_coke=true + B:generic_concrete=true + B:generic_copper=true + B:generic_creosote=true + B:generic_crushed_obsidian=true + B:generic_invar=true + B:generic_lead=true + B:generic_nickel=true + B:generic_silver=true + B:generic_steel=true + B:generic_stone_abyssal=true + B:generic_stone_quarried=true + B:generic_tin=true + B:generic_zinc=true + B:junction=true + B:launcher=true + B:locking=true + B:locomotive=true + B:manipulator_dispenser_cart=true + B:manipulator_dispenser_train=true + B:manipulator_loader_fluid=true + B:manipulator_loader_ic2=true + B:manipulator_loader_item=true + B:manipulator_loader_item_advanced=true + B:manipulator_loader_rf=true + B:manipulator_unloader_fluid=true + B:manipulator_unloader_ic2=true + B:manipulator_unloader_item=true + B:manipulator_unloader_item_advanced=true + B:manipulator_unloader_rf=true + B:messenger=true + B:metal_brass=true + B:metal_bronze=true + B:metal_copper=true + B:metal_invar=true + B:metal_lead=true + B:metal_nickel=true + B:metal_silver=true + B:metal_steel=true + B:metal_tin=true + B:metal_zinc=true + B:one_way=true + B:ore_dark_diamond=true + B:ore_dark_emerald=true + B:ore_dark_lapis=true + B:ore_magic_firestone=true + B:ore_metal_copper=true + B:ore_metal_lead=true + B:ore_metal_nickel=true + B:ore_metal_poor_copper=true + B:ore_metal_poor_gold=true + B:ore_metal_poor_iron=true + B:ore_metal_poor_lead=true + B:ore_metal_poor_nickel=true + B:ore_metal_poor_silver=true + B:ore_metal_poor_tin=true + B:ore_metal_poor_zinc=true + B:ore_metal_silver=true + B:ore_metal_tin=true + B:ore_metal_zinc=true + B:ore_saltpeter=true + B:ore_sulfur=true + B:priming=true + B:reinforced_concrete_black=true + B:reinforced_concrete_blue=true + B:reinforced_concrete_brown=true + B:reinforced_concrete_cyan=true + B:reinforced_concrete_gray=true + B:reinforced_concrete_green=true + B:reinforced_concrete_light_blue=true + B:reinforced_concrete_light_gray=true + B:reinforced_concrete_lime=true + B:reinforced_concrete_magenta=true + B:reinforced_concrete_orange=true + B:reinforced_concrete_pink=true + B:reinforced_concrete_purple=true + B:reinforced_concrete_red=true + B:reinforced_concrete_white=true + B:reinforced_concrete_yellow=true + B:routing=true + B:signal_block=true + B:signal_box_analog=true + B:signal_box_capacitor=true + B:signal_box_controller=true + B:signal_box_interlock=true + B:signal_box_receiver=true + B:signal_box_relay=true + B:signal_box_sequencer=true + B:signal_distant=true + B:signal_dual_block=true + B:signal_dual_distant=true + B:signal_dual_token=true + B:signal_token=true + B:tank_iron_gauge_black=true + B:tank_iron_gauge_blue=true + B:tank_iron_gauge_brown=true + B:tank_iron_gauge_cyan=true + B:tank_iron_gauge_gray=true + B:tank_iron_gauge_green=true + B:tank_iron_gauge_light_blue=true + B:tank_iron_gauge_light_gray=true + B:tank_iron_gauge_lime=true + B:tank_iron_gauge_magenta=true + B:tank_iron_gauge_orange=true + B:tank_iron_gauge_pink=true + B:tank_iron_gauge_purple=true + B:tank_iron_gauge_red=true + B:tank_iron_gauge_white=true + B:tank_iron_gauge_yellow=true + B:tank_iron_valve_black=true + B:tank_iron_valve_blue=true + B:tank_iron_valve_brown=true + B:tank_iron_valve_cyan=true + B:tank_iron_valve_gray=true + B:tank_iron_valve_green=true + B:tank_iron_valve_light_blue=true + B:tank_iron_valve_light_gray=true + B:tank_iron_valve_lime=true + B:tank_iron_valve_magenta=true + B:tank_iron_valve_orange=true + B:tank_iron_valve_pink=true + B:tank_iron_valve_purple=true + B:tank_iron_valve_red=true + B:tank_iron_valve_white=true + B:tank_iron_valve_yellow=true + B:tank_iron_wall_black=true + B:tank_iron_wall_blue=true + B:tank_iron_wall_brown=true + B:tank_iron_wall_cyan=true + B:tank_iron_wall_gray=true + B:tank_iron_wall_green=true + B:tank_iron_wall_light_blue=true + B:tank_iron_wall_light_gray=true + B:tank_iron_wall_lime=true + B:tank_iron_wall_magenta=true + B:tank_iron_wall_orange=true + B:tank_iron_wall_pink=true + B:tank_iron_wall_purple=true + B:tank_iron_wall_red=true + B:tank_iron_wall_white=true + B:tank_iron_wall_yellow=true + B:tank_steel_gauge_black=true + B:tank_steel_gauge_blue=true + B:tank_steel_gauge_brown=true + B:tank_steel_gauge_cyan=true + B:tank_steel_gauge_gray=true + B:tank_steel_gauge_green=true + B:tank_steel_gauge_light_blue=true + B:tank_steel_gauge_light_gray=true + B:tank_steel_gauge_lime=true + B:tank_steel_gauge_magenta=true + B:tank_steel_gauge_orange=true + B:tank_steel_gauge_pink=true + B:tank_steel_gauge_purple=true + B:tank_steel_gauge_red=true + B:tank_steel_gauge_white=true + B:tank_steel_gauge_yellow=true + B:tank_steel_valve_black=true + B:tank_steel_valve_blue=true + B:tank_steel_valve_brown=true + B:tank_steel_valve_cyan=true + B:tank_steel_valve_gray=true + B:tank_steel_valve_green=true + B:tank_steel_valve_light_blue=true + B:tank_steel_valve_light_gray=true + B:tank_steel_valve_lime=true + B:tank_steel_valve_magenta=true + B:tank_steel_valve_orange=true + B:tank_steel_valve_pink=true + B:tank_steel_valve_purple=true + B:tank_steel_valve_red=true + B:tank_steel_valve_white=true + B:tank_steel_valve_yellow=true + B:tank_steel_wall_black=true + B:tank_steel_wall_blue=true + B:tank_steel_wall_brown=true + B:tank_steel_wall_cyan=true + B:tank_steel_wall_gray=true + B:tank_steel_wall_green=true + B:tank_steel_wall_light_blue=true + B:tank_steel_wall_light_gray=true + B:tank_steel_wall_lime=true + B:tank_steel_wall_magenta=true + B:tank_steel_wall_orange=true + B:tank_steel_wall_pink=true + B:tank_steel_wall_purple=true + B:tank_steel_wall_red=true + B:tank_steel_wall_white=true + B:tank_steel_wall_yellow=true + B:throttle=true + B:transition=true + B:turnout=true + B:whistle=true + B:worldspike_admin=true + B:worldspike_passive=true + B:worldspike_personal=true + B:worldspike_standard=true + B:wye=true +} + + diff --git a/overrides/config/railcraft/client.cfg b/overrides/config/railcraft/client.cfg new file mode 100644 index 0000000..6f24f78 --- /dev/null +++ b/overrides/config/railcraft/client.cfg @@ -0,0 +1,17 @@ +# Configuration file + +client { + # change to '{t}=false' to disable Ghost Train rendering + B:enableGhostTrain=true + + # change to '{t}=false' to disable Polar Express (snow) rendering + B:enablePolarExpress=true + + # + # change '14' to a number ranging from '0' to '15' to represent the dynamic lighting of the locomotive when Dynamic Lights mod is present. + # If it is '0' then locomotive lightning will be disabled. + # + I:locomotiveLightLevel=14 +} + + diff --git a/overrides/config/railcraft/entities.cfg b/overrides/config/railcraft/entities.cfg new file mode 100644 index 0000000..b97df3f --- /dev/null +++ b/overrides/config/railcraft/entities.cfg @@ -0,0 +1,40 @@ +# Configuration file + +########################################################################################################## +# entities +#--------------------------------------------------------------------------------------------------------# +# Disable individual entities here. +########################################################################################################## + +entities { + B:bore=true + B:cart_bed=true + B:cart_cargo=true + B:cart_chest_metals=true + B:cart_chest_void=true + B:cart_gift=true + B:cart_ic2_batbox=true + B:cart_ic2_cesu=true + B:cart_ic2_mfe=true + B:cart_ic2_mfsu=true + B:cart_jukebox=true + B:cart_pumpkin=true + B:cart_redstone_flux=true + B:cart_spawner=true + B:cart_tank=true + B:cart_tnt_wood=true + B:cart_trade_station=true + B:cart_work=true + B:cart_worldspike_admin=true + B:cart_worldspike_personal=true + B:cart_worldspike_standard=true + B:locomotive_creative=true + B:locomotive_electric=true + B:locomotive_steam_solid=true + B:mow_track_layer=true + B:mow_track_relayer=true + B:mow_track_remover=true + B:mow_undercutter=true +} + + diff --git a/overrides/config/railcraft/items.cfg b/overrides/config/railcraft/items.cfg new file mode 100644 index 0000000..4800eec --- /dev/null +++ b/overrides/config/railcraft/items.cfg @@ -0,0 +1,87 @@ +# Configuration file + +########################################################################################################## +# items +#--------------------------------------------------------------------------------------------------------# +# Many items can be disabled by setting them to 'false'. +# This is not true for all items, so some experimentation may be needed. +# Some disabled items will cause a substitute to be used in crafting recipes. +########################################################################################################## + +items { + B:armor_boots_steel=true + B:armor_chestplate_steel=true + B:armor_goggles=true + B:armor_helmet_steel=true + B:armor_leggings_steel=true + B:armor_overalls=true + B:backpack_apothecary_t1=true + B:backpack_apothecary_t2=true + B:backpack_iceman_t1=true + B:backpack_iceman_t2=true + B:backpack_signalman_t1=true + B:backpack_signalman_t2=true + B:backpack_trackman_t1=true + B:backpack_trackman_t2=true + B:bleached_clay=true + B:borehead_bronze=true + B:borehead_diamond=true + B:borehead_iron=true + B:borehead_steel=true + B:charge=true + B:circuit=true + B:concrete=true + B:dust=true + B:filter_bee=true + B:filter_bee_genome=true + B:filter_blank=true + B:filter_ore_dict=true + B:filter_type=true + B:firestone_cracked=true + B:firestone_cut=true + B:firestone_raw=true + B:firestone_refined=true + B:fluid_bottle_creosote=true + B:fluid_bottle_steam=true + B:fuel_coke=true + B:gear=true + B:ic2_upgrade_lapotron=true + B:ingot=true + B:nugget=true + B:plate=true + B:rail=true + B:railbed=true + B:rebar=true + B:routing_table=true + B:routing_ticket=true + B:routing_ticket_gold=true + B:signal_lamp=true + B:tie=true + B:tool_axe_steel=true + B:tool_charge_meter=true + B:tool_crowbar_diamond=true + B:tool_crowbar_iron=true + B:tool_crowbar_seasons=true + B:tool_crowbar_steel=true + B:tool_hoe_steel=true + B:tool_magnifying_glass=true + B:tool_notepad=true + B:tool_pickaxe_steel=true + B:tool_shears_steel=true + B:tool_shovel_steel=true + B:tool_signal_label=true + B:tool_signal_surveyor=true + B:tool_signal_tuner=true + B:tool_spike_maul_iron=true + B:tool_spike_maul_steel=true + B:tool_stone_carver=true + B:tool_sword_steel=true + B:tool_whistle_tuner=true + B:track_kit=true + B:track_parts=true + B:turbine_blade=true + B:turbine_disk=true + B:turbine_rotor=true +} + + diff --git a/overrides/config/railcraft/modules.cfg b/overrides/config/railcraft/modules.cfg new file mode 100644 index 0000000..424df7e --- /dev/null +++ b/overrides/config/railcraft/modules.cfg @@ -0,0 +1,69 @@ +# Configuration file + +########################################################################################################## +# modules +#--------------------------------------------------------------------------------------------------------# +# Disabling these modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the World Module will disable all world gen. +# Disabling the Energy Module will remove the energy requirement from machines, but will only do so if Forestry or Buildcraft are not installed. +########################################################################################################## + +modules { + B:automation=true + B:chunk.loading=true + B:electricity=true + B:emblem=true + B:extras=true + B:factory=true + B:forestry=true + B:ic2=true + B:locomotives=true + B:magic=true + B:"railcraft:automation"=true + B:"railcraft:carts"=true + B:"railcraft:charge"=true + B:"railcraft:chunk_loading"=true + B:"railcraft:emblem"=true + B:"railcraft:extras"=true + B:"railcraft:factory"=true + B:"railcraft:forestry"=true + B:"railcraft:ic2"=true + B:"railcraft:locomotives"=true + B:"railcraft:magic"=true + B:"railcraft:redstone_flux"=true + B:"railcraft:resources"=true + B:"railcraft:routing"=true + B:"railcraft:seasonal"=true + B:"railcraft:signals"=true + B:"railcraft:steam"=true + B:"railcraft:structures"=true + B:"railcraft:thaumcraft"=true + B:"railcraft:tracks"=true + B:"railcraft:tracks|abandoned"=true + B:"railcraft:tracks|electric"=true + B:"railcraft:tracks|high_speed"=true + B:"railcraft:tracks|high_speed_electric"=true + B:"railcraft:tracks|reinforced"=true + B:"railcraft:tracks|strap_iron"=true + B:"railcraft:train"=true + B:"railcraft:transport"=true + B:"railcraft:world"=true + B:redstone.flux=true + B:routing=true + B:seasonal=true + B:signals=true + B:steam=true + B:structures=true + B:thaumcraft=true + B:tracks=true + B:tracks.electric=true + B:tracks.highspeed=true + B:tracks.reinforced=true + B:tracks.wood=true + B:train=true + B:transport=true + B:world=true +} + + diff --git a/overrides/config/railcraft/modules/automation.cfg b/overrides/config/railcraft/modules/automation.cfg new file mode 100644 index 0000000..d55d59f --- /dev/null +++ b/overrides/config/railcraft/modules/automation.cfg @@ -0,0 +1,47 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:automation +# -- tunnel bore, maintenance carts, feed station, trade station, detectors +# +# items/blocks/entities/etc added by this module: +# -- detector +# -- manipulator +# -- equipment +# -- trade_station +# -- force_track_emitter +# -- track_force +# -- filter_blank +# -- filter_type +# -- filter_ore_dict +# -- bore +# -- borehead_bronze +# -- borehead_iron +# -- borehead_steel +# -- borehead_diamond +# -- mow_track_layer +# -- mow_track_relayer +# -- mow_track_remover +# -- mow_undercutter +# -- cart_trade_station +# +########################################################################################################## + +module { + # Whether the railcraft:automation module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/building.cfg b/overrides/config/railcraft/modules/building.cfg new file mode 100644 index 0000000..3167c81 --- /dev/null +++ b/overrides/config/railcraft/modules/building.cfg @@ -0,0 +1,93 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:building +# -- glass, posts, bricks, stairs, slabs, lanterns, walls +# +# items/blocks/entities/etc added by this module: +# -- abyssal +# -- bleachedbone +# -- bloodstained +# -- frostbound +# -- infernal +# -- jaded +# -- quarried +# -- sandy +# -- badlands +# -- nether +# -- red_nether +# -- andesite +# -- diorite +# -- granite +# -- pearlized +# -- concrete +# -- glass +# -- generic +# -- creosote_block +# -- creosote_stairs +# -- creosote_double_slab +# -- creosote_slab +# -- reinforced_concrete +# -- post_metal +# -- post_metal_platform +# -- abyssal_brick_stairs +# -- bleachedbone_brick_stairs +# -- bloodstained_brick_stairs +# -- frostbound_brick_stairs +# -- infernal_brick_stairs +# -- jaded_brick_stairs +# -- pearlized_brick_stairs +# -- quarried_brick_stairs +# -- badlands_brick_stairs +# -- sandy_brick_stairs +# -- abyssal_paver_stairs +# -- bleachedbone_paver_stairs +# -- bloodstained_paver_stairs +# -- frostbound_paver_stairs +# -- infernal_paver_stairs +# -- jaded_paver_stairs +# -- pearlized_paver_stairs +# -- quarried_paver_stairs +# -- badlands_paver_stairs +# -- sandy_paver_stairs +# -- abyssal_double_slab +# -- abyssal_slab +# -- badlands_double_slab +# -- badlands_slab +# -- bleachedbone_double_slab +# -- bleachedbone_slab +# -- bloodstained_double_slab +# -- bloodstained_slab +# -- frostbound_double_slab +# -- frostbound_slab +# -- infernal_double_slab +# -- infernal_slab +# -- jaded_double_slab +# -- jaded_slab +# -- pearlized_double_slab +# -- pearlized_slab +# -- quarried_double_slab +# -- quarried_slab +# -- sandy_double_slab +# -- sandy_slab +# +########################################################################################################## + +module { + # Whether the railcraft:building module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/carts.cfg b/overrides/config/railcraft/modules/carts.cfg new file mode 100644 index 0000000..49dc64e --- /dev/null +++ b/overrides/config/railcraft/modules/carts.cfg @@ -0,0 +1,31 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:carts +# -- railcraft custom carts +# +# items/blocks/entities/etc added by this module: +# -- cart_work +# -- cart_jukebox +# -- cart_bed +# +########################################################################################################## + +module { + # Whether the railcraft:carts module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/charge.cfg b/overrides/config/railcraft/modules/charge.cfg new file mode 100644 index 0000000..cca61f5 --- /dev/null +++ b/overrides/config/railcraft/modules/charge.cfg @@ -0,0 +1,53 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:charge +# -- all things charge +# +# items/blocks/entities/etc added by this module: +# -- battery_nickel_iron +# -- battery_nickel_zinc +# -- battery_zinc_carbon +# -- battery_zinc_carbon_empty +# -- battery_zinc_silver +# -- battery_zinc_silver_empty +# -- charge_feeder +# -- charge_trap +# -- frame +# -- steam_turbine +# -- wire +# -- charge +# -- tool_charge_meter +# -- turbine_blade +# -- turbine_disk +# -- turbine_rotor +# +########################################################################################################## + +module { + # Whether the railcraft:charge module is loaded or not + B:enabled=true + + config { + # adjust the losses for the Charge network [range: 0.2 ~ 10.0, default: 1.0] + S:lossMultiplier=1.0 + + # change to 'true' to enabled Charge Network debug spam [default: false] + B:printDebug=false + } + +} + + diff --git a/overrides/config/railcraft/modules/emblem.cfg b/overrides/config/railcraft/modules/emblem.cfg new file mode 100644 index 0000000..0462f31 --- /dev/null +++ b/overrides/config/railcraft/modules/emblem.cfg @@ -0,0 +1,29 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:emblem +# -- emblems +# +# items/blocks/entities/etc added by this module: +# -- emblem +# +########################################################################################################## + +module { + # Whether the railcraft:emblem module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/extras.cfg b/overrides/config/railcraft/modules/extras.cfg new file mode 100644 index 0000000..fa4a637 --- /dev/null +++ b/overrides/config/railcraft/modules/extras.cfg @@ -0,0 +1,39 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:extras +# -- assorted stuff that doesn't really fit anywhere else +# +# items/blocks/entities/etc added by this module: +# -- priming +# -- launcher +# -- cart_tnt_wood +# -- track_elevator +# -- logbook +# +########################################################################################################## + +module { + # Whether the railcraft:extras module is loaded or not + B:enabled=true + + config { + # change the value to your desired max launch rail force [range: 5 ~ 50, default: 30] + I:maxLaunchTrackForce=30 + } + +} + + diff --git a/overrides/config/railcraft/modules/factory.cfg b/overrides/config/railcraft/modules/factory.cfg new file mode 100644 index 0000000..371cc59 --- /dev/null +++ b/overrides/config/railcraft/modules/factory.cfg @@ -0,0 +1,39 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:factory +# -- coke oven, blast furnace, rolling machine, rock crusher, etc... +# +# items/blocks/entities/etc added by this module: +# -- anvil +# -- equipment +# -- fuel_coke +# -- coke_block +# -- coke_oven +# -- coke_oven_red +# -- blast_furnace +# -- rock_crusher +# -- steam_oven +# -- chest_metals +# -- cart_chest_metals +# +########################################################################################################## + +module { + # Whether the railcraft:factory module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/forestry.cfg b/overrides/config/railcraft/modules/forestry.cfg new file mode 100644 index 0000000..f7db4cb --- /dev/null +++ b/overrides/config/railcraft/modules/forestry.cfg @@ -0,0 +1,38 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:forestry +# -- forestry integration +# +# items/blocks/entities/etc added by this module: +# -- filter_bee +# -- filter_bee_genome +# -- backpack_apothecary_t1 +# -- backpack_apothecary_t2 +# -- backpack_iceman_t1 +# -- backpack_iceman_t2 +# -- backpack_trackman_t1 +# -- backpack_trackman_t2 +# -- backpack_signalman_t1 +# -- backpack_signalman_t2 +# +########################################################################################################## + +module { + # Whether the railcraft:forestry module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/ic2.cfg b/overrides/config/railcraft/modules/ic2.cfg new file mode 100644 index 0000000..76233b9 --- /dev/null +++ b/overrides/config/railcraft/modules/ic2.cfg @@ -0,0 +1,32 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:ic2 +# -- industrial craft integration +# +# items/blocks/entities/etc added by this module: +# -- cart_ic2_batbox +# -- cart_ic2_mfe +# -- cart_ic2_cesu +# -- manipulator +# +########################################################################################################## + +module { + # Whether the railcraft:ic2 module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/locomotives.cfg b/overrides/config/railcraft/modules/locomotives.cfg new file mode 100644 index 0000000..c7ad64a --- /dev/null +++ b/overrides/config/railcraft/modules/locomotives.cfg @@ -0,0 +1,49 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:locomotives +# -- locomotives, locomotive related tracks, train drag +# +# items/blocks/entities/etc added by this module: +# -- tool_whistle_tuner +# -- whistle +# -- locomotive +# -- throttle +# -- locomotive_steam_solid +# -- locomotive_electric +# -- locomotive_creative +# +########################################################################################################## + +module { + # Whether the railcraft:locomotives module is loaded or not + B:enabled=true + + config { + # change to 'false' to disable Locomotive damage on mobs, they will still knockback mobs [default: true] + B:damageMobs=true + + # controls how much power locomotives have and how many carts they can pull + # be warned, longer trains have a greater chance for glitches + # as such it HIGHLY recommended you do not change this [range: 15 ~ 45, default: 15] + I:horsepower=15 + + # adjust the multiplier used when calculating fuel use [range: 0.2 ~ 12.0, default: 3.0] + S:steamLocomotiveEfficiency=3.0 + } + +} + + diff --git a/overrides/config/railcraft/modules/magic.cfg b/overrides/config/railcraft/modules/magic.cfg new file mode 100644 index 0000000..6f279bd --- /dev/null +++ b/overrides/config/railcraft/modules/magic.cfg @@ -0,0 +1,37 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:magic +# -- firestone, waterstone, icestone +# +# items/blocks/entities/etc added by this module: +# -- firestone_cracked +# -- firestone_cut +# -- firestone_raw +# -- firestone_refined +# -- ritual +# -- creosote +# -- creosote +# -- long_creosote +# -- strong_creosote +# +########################################################################################################## + +module { + # Whether the railcraft:magic module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/redstone_flux.cfg b/overrides/config/railcraft/modules/redstone_flux.cfg new file mode 100644 index 0000000..1108844 --- /dev/null +++ b/overrides/config/railcraft/modules/redstone_flux.cfg @@ -0,0 +1,31 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:redstone_flux +# -- redstone flux cart +# +# items/blocks/entities/etc added by this module: +# -- cart_redstone_flux +# -- manipulator +# -- flux_transformer +# +########################################################################################################## + +module { + # Whether the railcraft:redstone_flux module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/resources.cfg b/overrides/config/railcraft/modules/resources.cfg new file mode 100644 index 0000000..b34d368 --- /dev/null +++ b/overrides/config/railcraft/modules/resources.cfg @@ -0,0 +1,36 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:resources +# -- metals, fluids, raw materials +# +# items/blocks/entities/etc added by this module: +# -- metal +# -- fluid_bottle_creosote +# -- fluid_bottle_steam +# -- nugget +# -- ingot +# -- gear +# -- plate +# -- dust +# +########################################################################################################## + +module { + # Whether the railcraft:resources module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/routing.cfg b/overrides/config/railcraft/modules/routing.cfg new file mode 100644 index 0000000..d3a11de --- /dev/null +++ b/overrides/config/railcraft/modules/routing.cfg @@ -0,0 +1,36 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:routing +# -- routing tables, tickets, detectors, etc... +# +# depends on: +# -- railcraft:signals +# +# items/blocks/entities/etc added by this module: +# -- routing_table +# -- routing_ticket +# -- routing_ticket_gold +# -- detector +# -- routing +# +########################################################################################################## + +module { + # Whether the railcraft:routing module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/seasonal.cfg b/overrides/config/railcraft/modules/seasonal.cfg new file mode 100644 index 0000000..0abdbcb --- /dev/null +++ b/overrides/config/railcraft/modules/seasonal.cfg @@ -0,0 +1,43 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:seasonal +# -- christmas, halloween, ghost trains +# +# items/blocks/entities/etc added by this module: +# -- tool_crowbar_seasons +# -- cart_pumpkin +# -- cart_gift +# +########################################################################################################## + +module { + # Whether the railcraft:seasonal module is loaded or not + B:enabled=true + + config { + # Controls whether Christmas mode is (0) enabled, (1) forced, or (2) disabled [range: 0 ~ 2, default: 0] + I:christmas=0 + + # Controls whether Halloween mode is (0) enabled, (1) forced, or (2) disabled [range: 0 ~ 2, default: 0] + I:halloween=0 + + # Controls whether Harvest mode is (0) enabled, (1) forced, or (2) disabled [range: 0 ~ 2, default: 0] + I:harvest=0 + } + +} + + diff --git a/overrides/config/railcraft/modules/signals.cfg b/overrides/config/railcraft/modules/signals.cfg new file mode 100644 index 0000000..c95074f --- /dev/null +++ b/overrides/config/railcraft/modules/signals.cfg @@ -0,0 +1,45 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:signals +# -- signals, signal boxes +# +# items/blocks/entities/etc added by this module: +# -- signal +# -- signal_dual +# -- signal_box +# -- tool_signal_surveyor +# -- tool_signal_tuner +# -- signal_lamp +# -- tool_signal_label +# -- circuit +# +########################################################################################################## + +module { + # Whether the railcraft:signals module is loaded or not + B:enabled=true + + config { + # change to 'true' to log debug info for Signal Blocks [default: false] + B:printDebug=false + + # measured in ticks, smaller numbers update more often, resulting in more sensitive signals, but cost more cpu power [range: 1 ~ 64, default: 4] + I:updateInterval=4 + } + +} + + diff --git a/overrides/config/railcraft/modules/steam.cfg b/overrides/config/railcraft/modules/steam.cfg new file mode 100644 index 0000000..c1bf8e2 --- /dev/null +++ b/overrides/config/railcraft/modules/steam.cfg @@ -0,0 +1,49 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:steam +# -- engines, boilers, steam traps +# +# items/blocks/entities/etc added by this module: +# -- engine_steam_hobby +# -- engine_steam_low +# -- engine_steam_high +# -- equipment +# -- admin_steam_producer +# -- boiler_firebox_fluid +# -- boiler_firebox_solid +# -- boiler_tank_pressure_high +# -- boiler_tank_pressure_low +# +########################################################################################################## + +module { + # Whether the railcraft:steam module is loaded or not + B:enabled=true + + config { + # adjust the heat value of BioFuel in a Boiler [range: 0.2 ~ 10.0, default: 1.0] + S:biofuelMultiplier=1.0 + + # adjust the heat value of Fuel in a Boiler [range: 0.2 ~ 10.0, default: 1.0] + S:fuelMultiplier=1.0 + + # adjust the amount of fuel used to create Steam [range: 0.2 ~ 6.0, default: 1.0] + S:fuelPerSteamMultiplier=1.0 + } + +} + + diff --git a/overrides/config/railcraft/modules/thaumcraft.cfg b/overrides/config/railcraft/modules/thaumcraft.cfg new file mode 100644 index 0000000..380afa2 --- /dev/null +++ b/overrides/config/railcraft/modules/thaumcraft.cfg @@ -0,0 +1,28 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:thaumcraft +# -- thaumcraft integration +# +# items/blocks/entities/etc added by this module: +# +########################################################################################################## + +module { + # Whether the railcraft:thaumcraft module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/tracks.cfg b/overrides/config/railcraft/modules/tracks.cfg new file mode 100644 index 0000000..726544d --- /dev/null +++ b/overrides/config/railcraft/modules/tracks.cfg @@ -0,0 +1,51 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:tracks +# -- track kits, outfitted track +# +# items/blocks/entities/etc added by this module: +# -- track_kit +# -- tool_spike_maul_iron +# -- tool_spike_maul_steel +# -- railbed +# -- track_parts +# -- actuator +# -- track_outfitted +# -- activator +# -- booster +# -- buffer +# -- control +# -- detector +# -- disembarking +# -- dumping +# -- embarking +# -- gated +# -- locking +# -- one_way +# -- junction +# -- turnout +# -- wye +# -- messenger +# -- delayed +# +########################################################################################################## + +module { + # Whether the railcraft:tracks module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/tracks_abandoned.cfg b/overrides/config/railcraft/modules/tracks_abandoned.cfg new file mode 100644 index 0000000..891664e --- /dev/null +++ b/overrides/config/railcraft/modules/tracks_abandoned.cfg @@ -0,0 +1,29 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:tracks|abandoned +# -- abandoned tracks +# +# items/blocks/entities/etc added by this module: +# -- track_flex_abandoned +# +########################################################################################################## + +module { + # Whether the railcraft:tracks|abandoned module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/tracks_electric.cfg b/overrides/config/railcraft/modules/tracks_electric.cfg new file mode 100644 index 0000000..64ec51c --- /dev/null +++ b/overrides/config/railcraft/modules/tracks_electric.cfg @@ -0,0 +1,33 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:tracks|electric +# -- electric tracks +# +# depends on: +# -- railcraft:locomotives +# -- railcraft:charge +# +# items/blocks/entities/etc added by this module: +# -- track_flex_electric +# +########################################################################################################## + +module { + # Whether the railcraft:tracks|electric module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/tracks_high_speed.cfg b/overrides/config/railcraft/modules/tracks_high_speed.cfg new file mode 100644 index 0000000..cbf54a3 --- /dev/null +++ b/overrides/config/railcraft/modules/tracks_high_speed.cfg @@ -0,0 +1,49 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:tracks|high_speed +# -- high speed tracks +# +# items/blocks/entities/etc added by this module: +# -- track_flex_high_speed +# -- transition +# +########################################################################################################## + +module { + # Whether the railcraft:tracks|high_speed module is loaded or not + B:enabled=true + + config { + # add entity names to exclude them from explosions caused by high speed collisions [default: [minecraft:bat], [minecraft:blaze], [minecraft:cave_spider], [minecraft:chicken], [minecraft:parrot], [minecraft:rabbit], [minecraft:spider], [minecraft:vex]] + S:ignoredEntities < + minecraft:bat + minecraft:blaze + minecraft:cave_spider + minecraft:chicken + minecraft:parrot + minecraft:rabbit + minecraft:spider + minecraft:vex + > + + # change to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading + # iron tracks operate at 0.4 blocks per tick [range: 0.6 ~ 1.2, default: 1.0] + S:maxSpeed=1.0 + } + +} + + diff --git a/overrides/config/railcraft/modules/tracks_high_speed_electric.cfg b/overrides/config/railcraft/modules/tracks_high_speed_electric.cfg new file mode 100644 index 0000000..90bc4e4 --- /dev/null +++ b/overrides/config/railcraft/modules/tracks_high_speed_electric.cfg @@ -0,0 +1,35 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:tracks|high_speed_electric +# -- high speed electric tracks +# +# depends on: +# -- railcraft:locomotives +# -- railcraft:charge +# -- railcraft:tracks|electric +# -- railcraft:tracks|high_speed +# +# items/blocks/entities/etc added by this module: +# -- track_flex_hs_electric +# +########################################################################################################## + +module { + # Whether the railcraft:tracks|high_speed_electric module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/tracks_reinforced.cfg b/overrides/config/railcraft/modules/tracks_reinforced.cfg new file mode 100644 index 0000000..5a1d2e7 --- /dev/null +++ b/overrides/config/railcraft/modules/tracks_reinforced.cfg @@ -0,0 +1,29 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:tracks|reinforced +# -- reinforced tracks +# +# items/blocks/entities/etc added by this module: +# -- track_flex_reinforced +# +########################################################################################################## + +module { + # Whether the railcraft:tracks|reinforced module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/tracks_strap_iron.cfg b/overrides/config/railcraft/modules/tracks_strap_iron.cfg new file mode 100644 index 0000000..a0a7406 --- /dev/null +++ b/overrides/config/railcraft/modules/tracks_strap_iron.cfg @@ -0,0 +1,36 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:tracks|strap_iron +# -- strap iron tracks +# +# items/blocks/entities/etc added by this module: +# -- track_flex_strap_iron +# +########################################################################################################## + +module { + # Whether the railcraft:tracks|strap_iron module is loaded or not + B:enabled=true + + config { + # change to limit max speed on strap iron rails + # iron tracks operate at 0.4 blocks per tick [range: 0.1 ~ 0.3, default: 0.12] + S:maxSpeed=0.12 + } + +} + + diff --git a/overrides/config/railcraft/modules/trains.cfg b/overrides/config/railcraft/modules/trains.cfg new file mode 100644 index 0000000..17b46fb --- /dev/null +++ b/overrides/config/railcraft/modules/trains.cfg @@ -0,0 +1,36 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:trains +# -- cart linking, train dispenser, coupler track kit +# +# items/blocks/entities/etc added by this module: +# -- manipulator +# -- coupler +# +########################################################################################################## + +module { + # Whether the railcraft:trains module is loaded or not + B:enabled=true + + config { + # change to 'true' to log debug info for Cart Linking [default: false] + B:printDebug=false + } + +} + + diff --git a/overrides/config/railcraft/modules/transport.cfg b/overrides/config/railcraft/modules/transport.cfg new file mode 100644 index 0000000..95c5438 --- /dev/null +++ b/overrides/config/railcraft/modules/transport.cfg @@ -0,0 +1,40 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:transport +# -- loaders, cargo cart, tank cart, multiblock tanks +# +# items/blocks/entities/etc added by this module: +# -- cart_cargo +# -- cart_tank +# -- tank_iron_gauge +# -- tank_iron_valve +# -- tank_iron_wall +# -- tank_steel_gauge +# -- tank_steel_valve +# -- tank_steel_wall +# -- tank_water +# -- manipulator +# -- chest_void +# -- cart_chest_void +# +########################################################################################################## + +module { + # Whether the railcraft:transport module is loaded or not + B:enabled=true +} + + diff --git a/overrides/config/railcraft/modules/world.cfg b/overrides/config/railcraft/modules/world.cfg new file mode 100644 index 0000000..49123fb --- /dev/null +++ b/overrides/config/railcraft/modules/world.cfg @@ -0,0 +1,49 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:world +# -- world gen, ores, villages +# +# items/blocks/entities/etc added by this module: +# -- abyssal_stone +# -- jaded_stone +# -- quarried_stone +# -- generic +# -- ore +# -- ore_metal +# -- ore_metal_poor +# -- ore_magic +# -- worldlogic +# +########################################################################################################## + +module { + # Whether the railcraft:world module is loaded or not + B:enabled=true + + config { + # how often a Geode succeeds a spawn check under the ocean, 0 = never, 1 = every time [range: 0.0 ~ 1.0, default: 0.05] + S:geodeChance=0.05 + + # how often a Monolith succeeds a spawn check in the plains, 0 = never, 1 = every time [range: 0.0 ~ 1.0, default: 0.005] + S:monolithChance=0.005 + + # how often a Quarry succeeds a spawn check in a forest, 0 = never, 1 = every time [range: 0.0 ~ 1.0, default: 0.025] + S:quarryChance=0.025 + } + +} + + diff --git a/overrides/config/railcraft/modules/worldspikes.cfg b/overrides/config/railcraft/modules/worldspikes.cfg new file mode 100644 index 0000000..1b60c7f --- /dev/null +++ b/overrides/config/railcraft/modules/worldspikes.cfg @@ -0,0 +1,101 @@ +# Configuration file + +########################################################################################################## +# module +#--------------------------------------------------------------------------------------------------------# +# Disabling these Modules can greatly change how the mod functions. +# For example, disabling the Train Module will prevent you from linking carts. +# Disabling the Locomotive Module will remove the extra drag added to Trains. +# Disabling the World Module will disable all world gen. +# +# Railcraft will attempt to compensate for disabled Modules on a best effort basis. +# It will define alternate recipes and crafting paths, but the system is far from flawless. +# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. +# +# +# railcraft:worldspikes +# -- worldspikes, worldspike carts +# +# items/blocks/entities/etc added by this module: +# -- worldspike +# -- worldspike_point +# -- cart_worldspike_standard +# -- cart_worldspike_admin +# -- cart_worldspike_personal +# +########################################################################################################## + +module { + # Whether the railcraft:worldspikes module is loaded or not + B:enabled=true + + config { + # Controls which Worldspikes are craftable, they will still be available via Creative [default: [standard], [personal], [passive]] + S:craftableWorldspikes < + standard + personal + passive + > + + # + # change to 'true' to delete every Worldspike or Worldspike Cart in the world. + # Value resets to false after each session. + # To disable Worldspikes completely, disable the module + # + B:deleteWorldspikes=false + + # change to 'false' to prevent pipes, tubes, or various other things from interacting with Worldspikes [default: true] + B:interactWithPipes=true + + # change to 'true' to log debug info for Worldspikes [default: false] + B:printDebug=false + + # change to 'true' to print Worldspike locations to the log on startup [default: false] + B:printLocations=false + + ########################################################################################################## + # fuel + #--------------------------------------------------------------------------------------------------------# + # the number of hours that an item will power a Worldspike or Worldspike Cart + # this is an approximation only, actual duration is affected by number of chunks loaded and tick rate + # if the list is empty, Worldspikes will not require fuel + # Entry Format: :[#[-]]= || =Regular expressions in the item name are supported. + ########################################################################################################## + + fuel { + # [default: [dustObsidian=2], [enderpearl=4], [dustEnderPearl=8], [dustVoid=16], [minecraft:ender_eye=8], [dustEnderEye=12]] + S:passive < + dustObsidian=2 + enderpearl=4 + dustEnderPearl=8 + dustVoid=16 + minecraft:ender_eye=8 + dustEnderEye=12 + > + + # [default: [dustObsidian=2], [enderpearl=4], [dustEnderPearl=8], [dustVoid=16], [minecraft:ender_eye=8], [dustEnderEye=12]] + S:personal < + dustObsidian=2 + enderpearl=4 + dustEnderPearl=8 + dustVoid=16 + minecraft:ender_eye=8 + dustEnderEye=12 + > + + # [default: [dustObsidian=2], [enderpearl=4], [dustEnderPearl=8], [dustVoid=16], [minecraft:ender_eye=8], [dustEnderEye=12]] + S:standard < + dustObsidian=2 + enderpearl=4 + dustEnderPearl=8 + dustVoid=16 + minecraft:ender_eye=8 + dustEnderEye=12 + > + } + + } + +} + + diff --git a/overrides/config/railcraft/ores/mine_copper.cfg b/overrides/config/railcraft/ores/mine_copper.cfg new file mode 100644 index 0000000..f6d5774 --- /dev/null +++ b/overrides/config/railcraft/ores/mine_copper.cfg @@ -0,0 +1,176 @@ +# Configuration file + +########################################################################################################## +# ore +#--------------------------------------------------------------------------------------------------------# +# Copy this file to add your own ore spawns or deleted it to disable spawning. +# Setting railcraft.config->worldgen.generateDefaultConfigs to true will reset the entire folder to defaults. +########################################################################################################## + +ore { + # The number of ore blocks generated during each successful event. Each chunk generally gets 216 generation events, but not all events result in ore spawn due to chance settings and noise fields. [range: 1 ~ 16, default: 8] + I:blockCount=8 + + # The y level that the mine will generate at. Generally you should keep this below 220 for vanilla height worlds. If your sea level is the normal 63, its usually best to stay below 50 as well due to the topsoil. [range: 10 ~ 2147483647, default: 60] + I:depth=60 + + # The scale of the gaussian distribution used to spread the mine vertically, how tall it is. Note that it spreads above and blow the y level equally, so a value of 3 is roughly 6 blocks tall. [range: 1 ~ 20, default: 3] + I:range=3 + + # The seed used to create the noise map. Generally it is set to the atomic number of the element being generated, but it can be anything you want. Should be unique for each generator or your mines will generate in the same places, which can be desirable if you want to mix ores like Iron and Nickel. [range: 0 ~ 2147483647, default: 29] + I:seed=29 + + # The generation type, can be either 'DIFFUSE' or 'MINE'. [default: MINE] + S:type=MINE + + # The generator weight, larger weights generate later. You can use this to sort what order stuff is generated. [range: 0 ~ 2147483647, default: 100] + I:weight=100 + + ########################################################################################################## + # retrogen + #--------------------------------------------------------------------------------------------------------# + # Retrogen settings. You must have the Railcraft-Retrogen mod installed for these to do anything. + ########################################################################################################## + + retrogen { + # Whether retrogen should be enabled on this generator. [default: false] + B:retrogen=false + + # The marker used to indicate whether a chunk has generated this ore. Generally this should be unique each time you run retrogen. [default: RCRGMARK] + S:retrogenMarker=RCRGMARK + } + + ########################################################################################################## + # dimensions + #--------------------------------------------------------------------------------------------------------# + # Control which dimensions the generator is allowed to generate in. + # Generally they still require stone to generate in regardless, though this may become a config option in the future. + # The system is permissive and will allow any dimension not blacklisted to be generated in. + ########################################################################################################## + + dimensions { + # Dimension IDs to disallow generation in. [default: [-1], [1]] + S:dimensionBlacklist < + -1 + 1 + > + + # Dimension IDs to allow generation in. Overrides blacklists. [default: [0]] + S:dimensionWhitelist < + 0 + > + + # World Provider classes to disallow generation in. [default: [net.minecraft.world.WorldProviderHell], [net.minecraft.world.WorldProviderEnd]] + S:worldProvidersBlacklist < + net.minecraft.world.WorldProviderHell + net.minecraft.world.WorldProviderEnd + > + } + + ########################################################################################################## + # biomes + #--------------------------------------------------------------------------------------------------------# + # Expects fully qualified Biome registry names. + # See Biome.java in Minecraft/Forge for the names. + # Format: :. + # ':all' can be used to specify all Biomes from a specific mod. + ########################################################################################################## + + biomes { + # Biome registry names where the ore will will not generate. Takes priority over the whitelist and types. [default: ] + S:blacklist < + > + + # Biome registry names where the ore will generate. Takes priority over types. [default: ] + S:whitelist < + > + } + + ########################################################################################################## + # biomestypes + #--------------------------------------------------------------------------------------------------------# + # Biome Dictionary types can be found in BiomeDictionary.java in Forge. + # You can use 'ALL' to specify all types. + ########################################################################################################## + + biomestypes { + # Biome Dictionary types where the ore will will not generate. Takes priority over the whitelist. [default: ] + S:blacklist < + > + + # Biome Dictionary types where the ore will generate. [default: [ALL]] + S:whitelist < + ALL + > + } + + ########################################################################################################## + # rich + #--------------------------------------------------------------------------------------------------------# + # Biomes where the ore will generator more richly. + ########################################################################################################## + + rich { + # Biome Dictionary types where the ore will generator more richly. You can use 'ALL' to specify all types. [default: [MOUNTAIN], [MESA], [HILLS]] + S:biomeTypes < + MOUNTAIN + MESA + HILLS + > + + # Biomes where the ore will generator more richly. Expects fully qualified Biome registry names. ':all' can be used to specify all Biomes from a specific mod. [default: [minecraft:mesa]] + S:biomes < + minecraft:mesa + > + } + + ########################################################################################################## + # ore + #--------------------------------------------------------------------------------------------------------# + # The ore blocks to be generated. Format: :# + ########################################################################################################## + + ore { + # The ore block generated in the core of the mine. [default: railcraft:ore_metal#0] + S:core=railcraft:ore_metal#0 + + # The ore block generated on the fringe of the mine. [default: railcraft:ore_metal_poor#2] + S:fringe=railcraft:ore_metal_poor#2 + } + + scale { + # The scale of the noise map used to determine the boundaries of the mine. Very small changes can have drastic effects. Smaller numbers result in larger mines. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.0018] + S:cloud=0.0018 + + # The scale of the noise map used to create the veins. Very small changes can have drastic effects. Smaller numbers result in larger veins. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.015] + S:vein=0.015 + } + + limits { + # The limit of noise of the cloud layer above which core ore is generated. Lower numbers result in larger core areas. [range: 0.0 ~ 1.0, default: 0.9] + S:core=0.9 + + # The limit of noise of the cloud layer above which fringe ore is generated. Lower numbers result in larger, more common, fringe areas. [range: 0.0 ~ 1.0, default: 0.7] + S:fringe=0.7 + + # The limit of noise of the cloud layer above which core ore is generated in rich biomes. Lower numbers result in larger rich areas. [range: 0.0 ~ 1.0, default: 0.8] + S:rich=0.8 + + # The limit of noise of the vein layer below which ore is generated. Larger numbers result in larger veins. [range: 0.0 ~ 1.0, default: 0.25] + S:vein=0.25 + } + + chances { + # The percent chance that a generate event in a core area will result in ore spawning. [range: 0.0 ~ 1.0, default: 1.0] + S:coreGen=1.0 + + # The percent chance that a generate event in a core area will result in core ore spawning instead of fringe ore. Applied after coreGen. [range: 0.0 ~ 1.0, default: 0.2] + S:coreOre=0.2 + + # The percent chance that a generate event in a fringe area will result in ore spawning. [range: 0.0 ~ 1.0, default: 0.3] + S:fringeGen=0.3 + } + +} + + diff --git a/overrides/config/railcraft/ores/mine_gold.cfg b/overrides/config/railcraft/ores/mine_gold.cfg new file mode 100644 index 0000000..dab37a4 --- /dev/null +++ b/overrides/config/railcraft/ores/mine_gold.cfg @@ -0,0 +1,176 @@ +# Configuration file + +########################################################################################################## +# ore +#--------------------------------------------------------------------------------------------------------# +# Copy this file to add your own ore spawns or deleted it to disable spawning. +# Setting railcraft.config->worldgen.generateDefaultConfigs to true will reset the entire folder to defaults. +########################################################################################################## + +ore { + # The number of ore blocks generated during each successful event. Each chunk generally gets 216 generation events, but not all events result in ore spawn due to chance settings and noise fields. [range: 1 ~ 16, default: 1] + I:blockCount=1 + + # The y level that the mine will generate at. Generally you should keep this below 220 for vanilla height worlds. If your sea level is the normal 63, its usually best to stay below 50 as well due to the topsoil. [range: 10 ~ 2147483647, default: 15] + I:depth=15 + + # The scale of the gaussian distribution used to spread the mine vertically, how tall it is. Note that it spreads above and blow the y level equally, so a value of 3 is roughly 6 blocks tall. [range: 1 ~ 20, default: 1] + I:range=1 + + # The seed used to create the noise map. Generally it is set to the atomic number of the element being generated, but it can be anything you want. Should be unique for each generator or your mines will generate in the same places, which can be desirable if you want to mix ores like Iron and Nickel. [range: 0 ~ 2147483647, default: 79] + I:seed=79 + + # The generation type, can be either 'DIFFUSE' or 'MINE'. [default: MINE] + S:type=MINE + + # The generator weight, larger weights generate later. You can use this to sort what order stuff is generated. [range: 0 ~ 2147483647, default: 100] + I:weight=100 + + ########################################################################################################## + # retrogen + #--------------------------------------------------------------------------------------------------------# + # Retrogen settings. You must have the Railcraft-Retrogen mod installed for these to do anything. + ########################################################################################################## + + retrogen { + # Whether retrogen should be enabled on this generator. [default: false] + B:retrogen=false + + # The marker used to indicate whether a chunk has generated this ore. Generally this should be unique each time you run retrogen. [default: RCRGMARK] + S:retrogenMarker=RCRGMARK + } + + ########################################################################################################## + # dimensions + #--------------------------------------------------------------------------------------------------------# + # Control which dimensions the generator is allowed to generate in. + # Generally they still require stone to generate in regardless, though this may become a config option in the future. + # The system is permissive and will allow any dimension not blacklisted to be generated in. + ########################################################################################################## + + dimensions { + # Dimension IDs to disallow generation in. [default: [-1], [1]] + S:dimensionBlacklist < + -1 + 1 + > + + # Dimension IDs to allow generation in. Overrides blacklists. [default: [0]] + S:dimensionWhitelist < + 0 + > + + # World Provider classes to disallow generation in. [default: [net.minecraft.world.WorldProviderHell], [net.minecraft.world.WorldProviderEnd]] + S:worldProvidersBlacklist < + net.minecraft.world.WorldProviderHell + net.minecraft.world.WorldProviderEnd + > + } + + ########################################################################################################## + # biomes + #--------------------------------------------------------------------------------------------------------# + # Expects fully qualified Biome registry names. + # See Biome.java in Minecraft/Forge for the names. + # Format: :. + # ':all' can be used to specify all Biomes from a specific mod. + ########################################################################################################## + + biomes { + # Biome registry names where the ore will will not generate. Takes priority over the whitelist and types. [default: ] + S:blacklist < + > + + # Biome registry names where the ore will generate. Takes priority over types. [default: ] + S:whitelist < + > + } + + ########################################################################################################## + # biomestypes + #--------------------------------------------------------------------------------------------------------# + # Biome Dictionary types can be found in BiomeDictionary.java in Forge. + # You can use 'ALL' to specify all types. + ########################################################################################################## + + biomestypes { + # Biome Dictionary types where the ore will will not generate. Takes priority over the whitelist. [default: ] + S:blacklist < + > + + # Biome Dictionary types where the ore will generate. [default: [ALL]] + S:whitelist < + ALL + > + } + + ########################################################################################################## + # rich + #--------------------------------------------------------------------------------------------------------# + # Biomes where the ore will generator more richly. + ########################################################################################################## + + rich { + # Biome Dictionary types where the ore will generator more richly. You can use 'ALL' to specify all types. [default: [MOUNTAIN], [MESA], [HILLS]] + S:biomeTypes < + MOUNTAIN + MESA + HILLS + > + + # Biomes where the ore will generator more richly. Expects fully qualified Biome registry names. ':all' can be used to specify all Biomes from a specific mod. [default: [minecraft:mesa]] + S:biomes < + minecraft:mesa + > + } + + ########################################################################################################## + # ore + #--------------------------------------------------------------------------------------------------------# + # The ore blocks to be generated. Format: :# + ########################################################################################################## + + ore { + # The ore block generated in the core of the mine. [default: minecraft:gold_ore#0] + S:core=minecraft:gold_ore#0 + + # The ore block generated on the fringe of the mine. [default: railcraft:ore_metal_poor#1] + S:fringe=railcraft:ore_metal_poor#1 + } + + scale { + # The scale of the noise map used to determine the boundaries of the mine. Very small changes can have drastic effects. Smaller numbers result in larger mines. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.0018] + S:cloud=0.0018 + + # The scale of the noise map used to create the veins. Very small changes can have drastic effects. Smaller numbers result in larger veins. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.015] + S:vein=0.015 + } + + limits { + # The limit of noise of the cloud layer above which core ore is generated. Lower numbers result in larger core areas. [range: 0.0 ~ 1.0, default: 0.9] + S:core=0.9 + + # The limit of noise of the cloud layer above which fringe ore is generated. Lower numbers result in larger, more common, fringe areas. [range: 0.0 ~ 1.0, default: 0.7] + S:fringe=0.7 + + # The limit of noise of the cloud layer above which core ore is generated in rich biomes. Lower numbers result in larger rich areas. [range: 0.0 ~ 1.0, default: 0.8] + S:rich=0.8 + + # The limit of noise of the vein layer below which ore is generated. Larger numbers result in larger veins. [range: 0.0 ~ 1.0, default: 0.25] + S:vein=0.25 + } + + chances { + # The percent chance that a generate event in a core area will result in ore spawning. [range: 0.0 ~ 1.0, default: 1.0] + S:coreGen=1.0 + + # The percent chance that a generate event in a core area will result in core ore spawning instead of fringe ore. Applied after coreGen. [range: 0.0 ~ 1.0, default: 0.2] + S:coreOre=0.2 + + # The percent chance that a generate event in a fringe area will result in ore spawning. [range: 0.0 ~ 1.0, default: 0.3] + S:fringeGen=0.3 + } + +} + + diff --git a/overrides/config/railcraft/ores/mine_iron.cfg b/overrides/config/railcraft/ores/mine_iron.cfg new file mode 100644 index 0000000..e57df59 --- /dev/null +++ b/overrides/config/railcraft/ores/mine_iron.cfg @@ -0,0 +1,176 @@ +# Configuration file + +########################################################################################################## +# ore +#--------------------------------------------------------------------------------------------------------# +# Copy this file to add your own ore spawns or deleted it to disable spawning. +# Setting railcraft.config->worldgen.generateDefaultConfigs to true will reset the entire folder to defaults. +########################################################################################################## + +ore { + # The number of ore blocks generated during each successful event. Each chunk generally gets 216 generation events, but not all events result in ore spawn due to chance settings and noise fields. [range: 1 ~ 16, default: 16] + I:blockCount=16 + + # The y level that the mine will generate at. Generally you should keep this below 220 for vanilla height worlds. If your sea level is the normal 63, its usually best to stay below 50 as well due to the topsoil. [range: 10 ~ 2147483647, default: 40] + I:depth=40 + + # The scale of the gaussian distribution used to spread the mine vertically, how tall it is. Note that it spreads above and blow the y level equally, so a value of 3 is roughly 6 blocks tall. [range: 1 ~ 20, default: 4] + I:range=4 + + # The seed used to create the noise map. Generally it is set to the atomic number of the element being generated, but it can be anything you want. Should be unique for each generator or your mines will generate in the same places, which can be desirable if you want to mix ores like Iron and Nickel. [range: 0 ~ 2147483647, default: 26] + I:seed=26 + + # The generation type, can be either 'DIFFUSE' or 'MINE'. [default: MINE] + S:type=MINE + + # The generator weight, larger weights generate later. You can use this to sort what order stuff is generated. [range: 0 ~ 2147483647, default: 100] + I:weight=100 + + ########################################################################################################## + # retrogen + #--------------------------------------------------------------------------------------------------------# + # Retrogen settings. You must have the Railcraft-Retrogen mod installed for these to do anything. + ########################################################################################################## + + retrogen { + # Whether retrogen should be enabled on this generator. [default: false] + B:retrogen=false + + # The marker used to indicate whether a chunk has generated this ore. Generally this should be unique each time you run retrogen. [default: RCRGMARK] + S:retrogenMarker=RCRGMARK + } + + ########################################################################################################## + # dimensions + #--------------------------------------------------------------------------------------------------------# + # Control which dimensions the generator is allowed to generate in. + # Generally they still require stone to generate in regardless, though this may become a config option in the future. + # The system is permissive and will allow any dimension not blacklisted to be generated in. + ########################################################################################################## + + dimensions { + # Dimension IDs to disallow generation in. [default: [-1], [1]] + S:dimensionBlacklist < + -1 + 1 + > + + # Dimension IDs to allow generation in. Overrides blacklists. [default: [0]] + S:dimensionWhitelist < + 0 + > + + # World Provider classes to disallow generation in. [default: [net.minecraft.world.WorldProviderHell], [net.minecraft.world.WorldProviderEnd]] + S:worldProvidersBlacklist < + net.minecraft.world.WorldProviderHell + net.minecraft.world.WorldProviderEnd + > + } + + ########################################################################################################## + # biomes + #--------------------------------------------------------------------------------------------------------# + # Expects fully qualified Biome registry names. + # See Biome.java in Minecraft/Forge for the names. + # Format: :. + # ':all' can be used to specify all Biomes from a specific mod. + ########################################################################################################## + + biomes { + # Biome registry names where the ore will will not generate. Takes priority over the whitelist and types. [default: ] + S:blacklist < + > + + # Biome registry names where the ore will generate. Takes priority over types. [default: ] + S:whitelist < + > + } + + ########################################################################################################## + # biomestypes + #--------------------------------------------------------------------------------------------------------# + # Biome Dictionary types can be found in BiomeDictionary.java in Forge. + # You can use 'ALL' to specify all types. + ########################################################################################################## + + biomestypes { + # Biome Dictionary types where the ore will will not generate. Takes priority over the whitelist. [default: ] + S:blacklist < + > + + # Biome Dictionary types where the ore will generate. [default: [ALL]] + S:whitelist < + ALL + > + } + + ########################################################################################################## + # rich + #--------------------------------------------------------------------------------------------------------# + # Biomes where the ore will generator more richly. + ########################################################################################################## + + rich { + # Biome Dictionary types where the ore will generator more richly. You can use 'ALL' to specify all types. [default: [MOUNTAIN], [MESA], [HILLS]] + S:biomeTypes < + MOUNTAIN + MESA + HILLS + > + + # Biomes where the ore will generator more richly. Expects fully qualified Biome registry names. ':all' can be used to specify all Biomes from a specific mod. [default: [minecraft:mesa]] + S:biomes < + minecraft:mesa + > + } + + ########################################################################################################## + # ore + #--------------------------------------------------------------------------------------------------------# + # The ore blocks to be generated. Format: :# + ########################################################################################################## + + ore { + # The ore block generated in the core of the mine. [default: minecraft:iron_ore#0] + S:core=minecraft:iron_ore#0 + + # The ore block generated on the fringe of the mine. [default: railcraft:ore_metal_poor#0] + S:fringe=railcraft:ore_metal_poor#0 + } + + scale { + # The scale of the noise map used to determine the boundaries of the mine. Very small changes can have drastic effects. Smaller numbers result in larger mines. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.0018] + S:cloud=0.0018 + + # The scale of the noise map used to create the veins. Very small changes can have drastic effects. Smaller numbers result in larger veins. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.015] + S:vein=0.015 + } + + limits { + # The limit of noise of the cloud layer above which core ore is generated. Lower numbers result in larger core areas. [range: 0.0 ~ 1.0, default: 0.9] + S:core=0.9 + + # The limit of noise of the cloud layer above which fringe ore is generated. Lower numbers result in larger, more common, fringe areas. [range: 0.0 ~ 1.0, default: 0.7] + S:fringe=0.7 + + # The limit of noise of the cloud layer above which core ore is generated in rich biomes. Lower numbers result in larger rich areas. [range: 0.0 ~ 1.0, default: 0.8] + S:rich=0.8 + + # The limit of noise of the vein layer below which ore is generated. Larger numbers result in larger veins. [range: 0.0 ~ 1.0, default: 0.25] + S:vein=0.25 + } + + chances { + # The percent chance that a generate event in a core area will result in ore spawning. [range: 0.0 ~ 1.0, default: 1.0] + S:coreGen=1.0 + + # The percent chance that a generate event in a core area will result in core ore spawning instead of fringe ore. Applied after coreGen. [range: 0.0 ~ 1.0, default: 0.2] + S:coreOre=0.2 + + # The percent chance that a generate event in a fringe area will result in ore spawning. [range: 0.0 ~ 1.0, default: 0.3] + S:fringeGen=0.3 + } + +} + + diff --git a/overrides/config/railcraft/ores/mine_lead.cfg b/overrides/config/railcraft/ores/mine_lead.cfg new file mode 100644 index 0000000..71099f4 --- /dev/null +++ b/overrides/config/railcraft/ores/mine_lead.cfg @@ -0,0 +1,176 @@ +# Configuration file + +########################################################################################################## +# ore +#--------------------------------------------------------------------------------------------------------# +# Copy this file to add your own ore spawns or deleted it to disable spawning. +# Setting railcraft.config->worldgen.generateDefaultConfigs to true will reset the entire folder to defaults. +########################################################################################################## + +ore { + # The number of ore blocks generated during each successful event. Each chunk generally gets 216 generation events, but not all events result in ore spawn due to chance settings and noise fields. [range: 1 ~ 16, default: 6] + I:blockCount=6 + + # The y level that the mine will generate at. Generally you should keep this below 220 for vanilla height worlds. If your sea level is the normal 63, its usually best to stay below 50 as well due to the topsoil. [range: 10 ~ 2147483647, default: 30] + I:depth=30 + + # The scale of the gaussian distribution used to spread the mine vertically, how tall it is. Note that it spreads above and blow the y level equally, so a value of 3 is roughly 6 blocks tall. [range: 1 ~ 20, default: 3] + I:range=3 + + # The seed used to create the noise map. Generally it is set to the atomic number of the element being generated, but it can be anything you want. Should be unique for each generator or your mines will generate in the same places, which can be desirable if you want to mix ores like Iron and Nickel. [range: 0 ~ 2147483647, default: 82] + I:seed=82 + + # The generation type, can be either 'DIFFUSE' or 'MINE'. [default: MINE] + S:type=MINE + + # The generator weight, larger weights generate later. You can use this to sort what order stuff is generated. [range: 0 ~ 2147483647, default: 100] + I:weight=100 + + ########################################################################################################## + # retrogen + #--------------------------------------------------------------------------------------------------------# + # Retrogen settings. You must have the Railcraft-Retrogen mod installed for these to do anything. + ########################################################################################################## + + retrogen { + # Whether retrogen should be enabled on this generator. [default: false] + B:retrogen=false + + # The marker used to indicate whether a chunk has generated this ore. Generally this should be unique each time you run retrogen. [default: RCRGMARK] + S:retrogenMarker=RCRGMARK + } + + ########################################################################################################## + # dimensions + #--------------------------------------------------------------------------------------------------------# + # Control which dimensions the generator is allowed to generate in. + # Generally they still require stone to generate in regardless, though this may become a config option in the future. + # The system is permissive and will allow any dimension not blacklisted to be generated in. + ########################################################################################################## + + dimensions { + # Dimension IDs to disallow generation in. [default: [-1], [1]] + S:dimensionBlacklist < + -1 + 1 + > + + # Dimension IDs to allow generation in. Overrides blacklists. [default: [0]] + S:dimensionWhitelist < + 0 + > + + # World Provider classes to disallow generation in. [default: [net.minecraft.world.WorldProviderHell], [net.minecraft.world.WorldProviderEnd]] + S:worldProvidersBlacklist < + net.minecraft.world.WorldProviderHell + net.minecraft.world.WorldProviderEnd + > + } + + ########################################################################################################## + # biomes + #--------------------------------------------------------------------------------------------------------# + # Expects fully qualified Biome registry names. + # See Biome.java in Minecraft/Forge for the names. + # Format: :. + # ':all' can be used to specify all Biomes from a specific mod. + ########################################################################################################## + + biomes { + # Biome registry names where the ore will will not generate. Takes priority over the whitelist and types. [default: ] + S:blacklist < + > + + # Biome registry names where the ore will generate. Takes priority over types. [default: ] + S:whitelist < + > + } + + ########################################################################################################## + # biomestypes + #--------------------------------------------------------------------------------------------------------# + # Biome Dictionary types can be found in BiomeDictionary.java in Forge. + # You can use 'ALL' to specify all types. + ########################################################################################################## + + biomestypes { + # Biome Dictionary types where the ore will will not generate. Takes priority over the whitelist. [default: ] + S:blacklist < + > + + # Biome Dictionary types where the ore will generate. [default: [ALL]] + S:whitelist < + ALL + > + } + + ########################################################################################################## + # rich + #--------------------------------------------------------------------------------------------------------# + # Biomes where the ore will generator more richly. + ########################################################################################################## + + rich { + # Biome Dictionary types where the ore will generator more richly. You can use 'ALL' to specify all types. [default: [MOUNTAIN], [MESA], [HILLS]] + S:biomeTypes < + MOUNTAIN + MESA + HILLS + > + + # Biomes where the ore will generator more richly. Expects fully qualified Biome registry names. ':all' can be used to specify all Biomes from a specific mod. [default: [minecraft:mesa]] + S:biomes < + minecraft:mesa + > + } + + ########################################################################################################## + # ore + #--------------------------------------------------------------------------------------------------------# + # The ore blocks to be generated. Format: :# + ########################################################################################################## + + ore { + # The ore block generated in the core of the mine. [default: railcraft:ore_metal#2] + S:core=railcraft:ore_metal#2 + + # The ore block generated on the fringe of the mine. [default: railcraft:ore_metal_poor#4] + S:fringe=railcraft:ore_metal_poor#4 + } + + scale { + # The scale of the noise map used to determine the boundaries of the mine. Very small changes can have drastic effects. Smaller numbers result in larger mines. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.0018] + S:cloud=0.0018 + + # The scale of the noise map used to create the veins. Very small changes can have drastic effects. Smaller numbers result in larger veins. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.015] + S:vein=0.015 + } + + limits { + # The limit of noise of the cloud layer above which core ore is generated. Lower numbers result in larger core areas. [range: 0.0 ~ 1.0, default: 0.9] + S:core=0.9 + + # The limit of noise of the cloud layer above which fringe ore is generated. Lower numbers result in larger, more common, fringe areas. [range: 0.0 ~ 1.0, default: 0.7] + S:fringe=0.7 + + # The limit of noise of the cloud layer above which core ore is generated in rich biomes. Lower numbers result in larger rich areas. [range: 0.0 ~ 1.0, default: 0.8] + S:rich=0.8 + + # The limit of noise of the vein layer below which ore is generated. Larger numbers result in larger veins. [range: 0.0 ~ 1.0, default: 0.25] + S:vein=0.25 + } + + chances { + # The percent chance that a generate event in a core area will result in ore spawning. [range: 0.0 ~ 1.0, default: 1.0] + S:coreGen=1.0 + + # The percent chance that a generate event in a core area will result in core ore spawning instead of fringe ore. Applied after coreGen. [range: 0.0 ~ 1.0, default: 0.2] + S:coreOre=0.2 + + # The percent chance that a generate event in a fringe area will result in ore spawning. [range: 0.0 ~ 1.0, default: 0.3] + S:fringeGen=0.3 + } + +} + + diff --git a/overrides/config/railcraft/ores/mine_nickel.cfg b/overrides/config/railcraft/ores/mine_nickel.cfg new file mode 100644 index 0000000..fd6c9b4 --- /dev/null +++ b/overrides/config/railcraft/ores/mine_nickel.cfg @@ -0,0 +1,176 @@ +# Configuration file + +########################################################################################################## +# ore +#--------------------------------------------------------------------------------------------------------# +# Copy this file to add your own ore spawns or deleted it to disable spawning. +# Setting railcraft.config->worldgen.generateDefaultConfigs to true will reset the entire folder to defaults. +########################################################################################################## + +ore { + # The number of ore blocks generated during each successful event. Each chunk generally gets 216 generation events, but not all events result in ore spawn due to chance settings and noise fields. [range: 1 ~ 16, default: 4] + I:blockCount=4 + + # The y level that the mine will generate at. Generally you should keep this below 220 for vanilla height worlds. If your sea level is the normal 63, its usually best to stay below 50 as well due to the topsoil. [range: 10 ~ 2147483647, default: 40] + I:depth=40 + + # The scale of the gaussian distribution used to spread the mine vertically, how tall it is. Note that it spreads above and blow the y level equally, so a value of 3 is roughly 6 blocks tall. [range: 1 ~ 20, default: 6] + I:range=6 + + # The seed used to create the noise map. Generally it is set to the atomic number of the element being generated, but it can be anything you want. Should be unique for each generator or your mines will generate in the same places, which can be desirable if you want to mix ores like Iron and Nickel. [range: 0 ~ 2147483647, default: 26] + I:seed=26 + + # The generation type, can be either 'DIFFUSE' or 'MINE'. [default: MINE] + S:type=MINE + + # The generator weight, larger weights generate later. You can use this to sort what order stuff is generated. [range: 0 ~ 2147483647, default: 101] + I:weight=101 + + ########################################################################################################## + # retrogen + #--------------------------------------------------------------------------------------------------------# + # Retrogen settings. You must have the Railcraft-Retrogen mod installed for these to do anything. + ########################################################################################################## + + retrogen { + # Whether retrogen should be enabled on this generator. [default: false] + B:retrogen=false + + # The marker used to indicate whether a chunk has generated this ore. Generally this should be unique each time you run retrogen. [default: RCRGMARK] + S:retrogenMarker=RCRGMARK + } + + ########################################################################################################## + # dimensions + #--------------------------------------------------------------------------------------------------------# + # Control which dimensions the generator is allowed to generate in. + # Generally they still require stone to generate in regardless, though this may become a config option in the future. + # The system is permissive and will allow any dimension not blacklisted to be generated in. + ########################################################################################################## + + dimensions { + # Dimension IDs to disallow generation in. [default: [-1], [1]] + S:dimensionBlacklist < + -1 + 1 + > + + # Dimension IDs to allow generation in. Overrides blacklists. [default: [0]] + S:dimensionWhitelist < + 0 + > + + # World Provider classes to disallow generation in. [default: [net.minecraft.world.WorldProviderHell], [net.minecraft.world.WorldProviderEnd]] + S:worldProvidersBlacklist < + net.minecraft.world.WorldProviderHell + net.minecraft.world.WorldProviderEnd + > + } + + ########################################################################################################## + # biomes + #--------------------------------------------------------------------------------------------------------# + # Expects fully qualified Biome registry names. + # See Biome.java in Minecraft/Forge for the names. + # Format: :. + # ':all' can be used to specify all Biomes from a specific mod. + ########################################################################################################## + + biomes { + # Biome registry names where the ore will will not generate. Takes priority over the whitelist and types. [default: ] + S:blacklist < + > + + # Biome registry names where the ore will generate. Takes priority over types. [default: ] + S:whitelist < + > + } + + ########################################################################################################## + # biomestypes + #--------------------------------------------------------------------------------------------------------# + # Biome Dictionary types can be found in BiomeDictionary.java in Forge. + # You can use 'ALL' to specify all types. + ########################################################################################################## + + biomestypes { + # Biome Dictionary types where the ore will will not generate. Takes priority over the whitelist. [default: ] + S:blacklist < + > + + # Biome Dictionary types where the ore will generate. [default: [ALL]] + S:whitelist < + ALL + > + } + + ########################################################################################################## + # rich + #--------------------------------------------------------------------------------------------------------# + # Biomes where the ore will generator more richly. + ########################################################################################################## + + rich { + # Biome Dictionary types where the ore will generator more richly. You can use 'ALL' to specify all types. [default: [MOUNTAIN], [MESA], [HILLS]] + S:biomeTypes < + MOUNTAIN + MESA + HILLS + > + + # Biomes where the ore will generator more richly. Expects fully qualified Biome registry names. ':all' can be used to specify all Biomes from a specific mod. [default: [minecraft:mesa]] + S:biomes < + minecraft:mesa + > + } + + ########################################################################################################## + # ore + #--------------------------------------------------------------------------------------------------------# + # The ore blocks to be generated. Format: :# + ########################################################################################################## + + ore { + # The ore block generated in the core of the mine. [default: railcraft:ore_metal#4] + S:core=railcraft:ore_metal#4 + + # The ore block generated on the fringe of the mine. [default: railcraft:ore_metal_poor#6] + S:fringe=railcraft:ore_metal_poor#6 + } + + scale { + # The scale of the noise map used to determine the boundaries of the mine. Very small changes can have drastic effects. Smaller numbers result in larger mines. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.0018] + S:cloud=0.0018 + + # The scale of the noise map used to create the veins. Very small changes can have drastic effects. Smaller numbers result in larger veins. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.015] + S:vein=0.015 + } + + limits { + # The limit of noise of the cloud layer above which core ore is generated. Lower numbers result in larger core areas. [range: 0.0 ~ 1.0, default: 0.9] + S:core=0.9 + + # The limit of noise of the cloud layer above which fringe ore is generated. Lower numbers result in larger, more common, fringe areas. [range: 0.0 ~ 1.0, default: 0.7] + S:fringe=0.7 + + # The limit of noise of the cloud layer above which core ore is generated in rich biomes. Lower numbers result in larger rich areas. [range: 0.0 ~ 1.0, default: 0.8] + S:rich=0.8 + + # The limit of noise of the vein layer below which ore is generated. Larger numbers result in larger veins. [range: 0.0 ~ 1.0, default: 0.25] + S:vein=0.25 + } + + chances { + # The percent chance that a generate event in a core area will result in ore spawning. [range: 0.0 ~ 1.0, default: 1.0] + S:coreGen=1.0 + + # The percent chance that a generate event in a core area will result in core ore spawning instead of fringe ore. Applied after coreGen. [range: 0.0 ~ 1.0, default: 0.2] + S:coreOre=0.2 + + # The percent chance that a generate event in a fringe area will result in ore spawning. [range: 0.0 ~ 1.0, default: 0.3] + S:fringeGen=0.3 + } + +} + + diff --git a/overrides/config/railcraft/ores/mine_silver.cfg b/overrides/config/railcraft/ores/mine_silver.cfg new file mode 100644 index 0000000..3f7fcc9 --- /dev/null +++ b/overrides/config/railcraft/ores/mine_silver.cfg @@ -0,0 +1,176 @@ +# Configuration file + +########################################################################################################## +# ore +#--------------------------------------------------------------------------------------------------------# +# Copy this file to add your own ore spawns or deleted it to disable spawning. +# Setting railcraft.config->worldgen.generateDefaultConfigs to true will reset the entire folder to defaults. +########################################################################################################## + +ore { + # The number of ore blocks generated during each successful event. Each chunk generally gets 216 generation events, but not all events result in ore spawn due to chance settings and noise fields. [range: 1 ~ 16, default: 2] + I:blockCount=2 + + # The y level that the mine will generate at. Generally you should keep this below 220 for vanilla height worlds. If your sea level is the normal 63, its usually best to stay below 50 as well due to the topsoil. [range: 10 ~ 2147483647, default: 20] + I:depth=20 + + # The scale of the gaussian distribution used to spread the mine vertically, how tall it is. Note that it spreads above and blow the y level equally, so a value of 3 is roughly 6 blocks tall. [range: 1 ~ 20, default: 2] + I:range=2 + + # The seed used to create the noise map. Generally it is set to the atomic number of the element being generated, but it can be anything you want. Should be unique for each generator or your mines will generate in the same places, which can be desirable if you want to mix ores like Iron and Nickel. [range: 0 ~ 2147483647, default: 47] + I:seed=47 + + # The generation type, can be either 'DIFFUSE' or 'MINE'. [default: MINE] + S:type=MINE + + # The generator weight, larger weights generate later. You can use this to sort what order stuff is generated. [range: 0 ~ 2147483647, default: 100] + I:weight=100 + + ########################################################################################################## + # retrogen + #--------------------------------------------------------------------------------------------------------# + # Retrogen settings. You must have the Railcraft-Retrogen mod installed for these to do anything. + ########################################################################################################## + + retrogen { + # Whether retrogen should be enabled on this generator. [default: false] + B:retrogen=false + + # The marker used to indicate whether a chunk has generated this ore. Generally this should be unique each time you run retrogen. [default: RCRGMARK] + S:retrogenMarker=RCRGMARK + } + + ########################################################################################################## + # dimensions + #--------------------------------------------------------------------------------------------------------# + # Control which dimensions the generator is allowed to generate in. + # Generally they still require stone to generate in regardless, though this may become a config option in the future. + # The system is permissive and will allow any dimension not blacklisted to be generated in. + ########################################################################################################## + + dimensions { + # Dimension IDs to disallow generation in. [default: [-1], [1]] + S:dimensionBlacklist < + -1 + 1 + > + + # Dimension IDs to allow generation in. Overrides blacklists. [default: [0]] + S:dimensionWhitelist < + 0 + > + + # World Provider classes to disallow generation in. [default: [net.minecraft.world.WorldProviderHell], [net.minecraft.world.WorldProviderEnd]] + S:worldProvidersBlacklist < + net.minecraft.world.WorldProviderHell + net.minecraft.world.WorldProviderEnd + > + } + + ########################################################################################################## + # biomes + #--------------------------------------------------------------------------------------------------------# + # Expects fully qualified Biome registry names. + # See Biome.java in Minecraft/Forge for the names. + # Format: :. + # ':all' can be used to specify all Biomes from a specific mod. + ########################################################################################################## + + biomes { + # Biome registry names where the ore will will not generate. Takes priority over the whitelist and types. [default: ] + S:blacklist < + > + + # Biome registry names where the ore will generate. Takes priority over types. [default: ] + S:whitelist < + > + } + + ########################################################################################################## + # biomestypes + #--------------------------------------------------------------------------------------------------------# + # Biome Dictionary types can be found in BiomeDictionary.java in Forge. + # You can use 'ALL' to specify all types. + ########################################################################################################## + + biomestypes { + # Biome Dictionary types where the ore will will not generate. Takes priority over the whitelist. [default: ] + S:blacklist < + > + + # Biome Dictionary types where the ore will generate. [default: [ALL]] + S:whitelist < + ALL + > + } + + ########################################################################################################## + # rich + #--------------------------------------------------------------------------------------------------------# + # Biomes where the ore will generator more richly. + ########################################################################################################## + + rich { + # Biome Dictionary types where the ore will generator more richly. You can use 'ALL' to specify all types. [default: [MOUNTAIN], [MESA], [HILLS]] + S:biomeTypes < + MOUNTAIN + MESA + HILLS + > + + # Biomes where the ore will generator more richly. Expects fully qualified Biome registry names. ':all' can be used to specify all Biomes from a specific mod. [default: [minecraft:mesa]] + S:biomes < + minecraft:mesa + > + } + + ########################################################################################################## + # ore + #--------------------------------------------------------------------------------------------------------# + # The ore blocks to be generated. Format: :# + ########################################################################################################## + + ore { + # The ore block generated in the core of the mine. [default: railcraft:ore_metal#3] + S:core=railcraft:ore_metal#3 + + # The ore block generated on the fringe of the mine. [default: railcraft:ore_metal_poor#5] + S:fringe=railcraft:ore_metal_poor#5 + } + + scale { + # The scale of the noise map used to determine the boundaries of the mine. Very small changes can have drastic effects. Smaller numbers result in larger mines. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.0018] + S:cloud=0.0018 + + # The scale of the noise map used to create the veins. Very small changes can have drastic effects. Smaller numbers result in larger veins. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.015] + S:vein=0.015 + } + + limits { + # The limit of noise of the cloud layer above which core ore is generated. Lower numbers result in larger core areas. [range: 0.0 ~ 1.0, default: 0.9] + S:core=0.9 + + # The limit of noise of the cloud layer above which fringe ore is generated. Lower numbers result in larger, more common, fringe areas. [range: 0.0 ~ 1.0, default: 0.7] + S:fringe=0.7 + + # The limit of noise of the cloud layer above which core ore is generated in rich biomes. Lower numbers result in larger rich areas. [range: 0.0 ~ 1.0, default: 0.8] + S:rich=0.8 + + # The limit of noise of the vein layer below which ore is generated. Larger numbers result in larger veins. [range: 0.0 ~ 1.0, default: 0.25] + S:vein=0.25 + } + + chances { + # The percent chance that a generate event in a core area will result in ore spawning. [range: 0.0 ~ 1.0, default: 1.0] + S:coreGen=1.0 + + # The percent chance that a generate event in a core area will result in core ore spawning instead of fringe ore. Applied after coreGen. [range: 0.0 ~ 1.0, default: 0.2] + S:coreOre=0.2 + + # The percent chance that a generate event in a fringe area will result in ore spawning. [range: 0.0 ~ 1.0, default: 0.3] + S:fringeGen=0.3 + } + +} + + diff --git a/overrides/config/railcraft/ores/mine_tin.cfg b/overrides/config/railcraft/ores/mine_tin.cfg new file mode 100644 index 0000000..6b97d5d --- /dev/null +++ b/overrides/config/railcraft/ores/mine_tin.cfg @@ -0,0 +1,176 @@ +# Configuration file + +########################################################################################################## +# ore +#--------------------------------------------------------------------------------------------------------# +# Copy this file to add your own ore spawns or deleted it to disable spawning. +# Setting railcraft.config->worldgen.generateDefaultConfigs to true will reset the entire folder to defaults. +########################################################################################################## + +ore { + # The number of ore blocks generated during each successful event. Each chunk generally gets 216 generation events, but not all events result in ore spawn due to chance settings and noise fields. [range: 1 ~ 16, default: 4] + I:blockCount=4 + + # The y level that the mine will generate at. Generally you should keep this below 220 for vanilla height worlds. If your sea level is the normal 63, its usually best to stay below 50 as well due to the topsoil. [range: 10 ~ 2147483647, default: 50] + I:depth=50 + + # The scale of the gaussian distribution used to spread the mine vertically, how tall it is. Note that it spreads above and blow the y level equally, so a value of 3 is roughly 6 blocks tall. [range: 1 ~ 20, default: 2] + I:range=2 + + # The seed used to create the noise map. Generally it is set to the atomic number of the element being generated, but it can be anything you want. Should be unique for each generator or your mines will generate in the same places, which can be desirable if you want to mix ores like Iron and Nickel. [range: 0 ~ 2147483647, default: 50] + I:seed=50 + + # The generation type, can be either 'DIFFUSE' or 'MINE'. [default: MINE] + S:type=MINE + + # The generator weight, larger weights generate later. You can use this to sort what order stuff is generated. [range: 0 ~ 2147483647, default: 100] + I:weight=100 + + ########################################################################################################## + # retrogen + #--------------------------------------------------------------------------------------------------------# + # Retrogen settings. You must have the Railcraft-Retrogen mod installed for these to do anything. + ########################################################################################################## + + retrogen { + # Whether retrogen should be enabled on this generator. [default: false] + B:retrogen=false + + # The marker used to indicate whether a chunk has generated this ore. Generally this should be unique each time you run retrogen. [default: RCRGMARK] + S:retrogenMarker=RCRGMARK + } + + ########################################################################################################## + # dimensions + #--------------------------------------------------------------------------------------------------------# + # Control which dimensions the generator is allowed to generate in. + # Generally they still require stone to generate in regardless, though this may become a config option in the future. + # The system is permissive and will allow any dimension not blacklisted to be generated in. + ########################################################################################################## + + dimensions { + # Dimension IDs to disallow generation in. [default: [-1], [1]] + S:dimensionBlacklist < + -1 + 1 + > + + # Dimension IDs to allow generation in. Overrides blacklists. [default: [0]] + S:dimensionWhitelist < + 0 + > + + # World Provider classes to disallow generation in. [default: [net.minecraft.world.WorldProviderHell], [net.minecraft.world.WorldProviderEnd]] + S:worldProvidersBlacklist < + net.minecraft.world.WorldProviderHell + net.minecraft.world.WorldProviderEnd + > + } + + ########################################################################################################## + # biomes + #--------------------------------------------------------------------------------------------------------# + # Expects fully qualified Biome registry names. + # See Biome.java in Minecraft/Forge for the names. + # Format: :. + # ':all' can be used to specify all Biomes from a specific mod. + ########################################################################################################## + + biomes { + # Biome registry names where the ore will will not generate. Takes priority over the whitelist and types. [default: ] + S:blacklist < + > + + # Biome registry names where the ore will generate. Takes priority over types. [default: ] + S:whitelist < + > + } + + ########################################################################################################## + # biomestypes + #--------------------------------------------------------------------------------------------------------# + # Biome Dictionary types can be found in BiomeDictionary.java in Forge. + # You can use 'ALL' to specify all types. + ########################################################################################################## + + biomestypes { + # Biome Dictionary types where the ore will will not generate. Takes priority over the whitelist. [default: ] + S:blacklist < + > + + # Biome Dictionary types where the ore will generate. [default: [ALL]] + S:whitelist < + ALL + > + } + + ########################################################################################################## + # rich + #--------------------------------------------------------------------------------------------------------# + # Biomes where the ore will generator more richly. + ########################################################################################################## + + rich { + # Biome Dictionary types where the ore will generator more richly. You can use 'ALL' to specify all types. [default: [MOUNTAIN], [MESA], [HILLS]] + S:biomeTypes < + MOUNTAIN + MESA + HILLS + > + + # Biomes where the ore will generator more richly. Expects fully qualified Biome registry names. ':all' can be used to specify all Biomes from a specific mod. [default: [minecraft:mesa]] + S:biomes < + minecraft:mesa + > + } + + ########################################################################################################## + # ore + #--------------------------------------------------------------------------------------------------------# + # The ore blocks to be generated. Format: :# + ########################################################################################################## + + ore { + # The ore block generated in the core of the mine. [default: railcraft:ore_metal#1] + S:core=railcraft:ore_metal#1 + + # The ore block generated on the fringe of the mine. [default: railcraft:ore_metal_poor#3] + S:fringe=railcraft:ore_metal_poor#3 + } + + scale { + # The scale of the noise map used to determine the boundaries of the mine. Very small changes can have drastic effects. Smaller numbers result in larger mines. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.0018] + S:cloud=0.0018 + + # The scale of the noise map used to create the veins. Very small changes can have drastic effects. Smaller numbers result in larger veins. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.015] + S:vein=0.015 + } + + limits { + # The limit of noise of the cloud layer above which core ore is generated. Lower numbers result in larger core areas. [range: 0.0 ~ 1.0, default: 0.9] + S:core=0.9 + + # The limit of noise of the cloud layer above which fringe ore is generated. Lower numbers result in larger, more common, fringe areas. [range: 0.0 ~ 1.0, default: 0.7] + S:fringe=0.7 + + # The limit of noise of the cloud layer above which core ore is generated in rich biomes. Lower numbers result in larger rich areas. [range: 0.0 ~ 1.0, default: 0.8] + S:rich=0.8 + + # The limit of noise of the vein layer below which ore is generated. Larger numbers result in larger veins. [range: 0.0 ~ 1.0, default: 0.25] + S:vein=0.25 + } + + chances { + # The percent chance that a generate event in a core area will result in ore spawning. [range: 0.0 ~ 1.0, default: 1.0] + S:coreGen=1.0 + + # The percent chance that a generate event in a core area will result in core ore spawning instead of fringe ore. Applied after coreGen. [range: 0.0 ~ 1.0, default: 0.2] + S:coreOre=0.2 + + # The percent chance that a generate event in a fringe area will result in ore spawning. [range: 0.0 ~ 1.0, default: 0.3] + S:fringeGen=0.3 + } + +} + + diff --git a/overrides/config/railcraft/ores/mine_zinc.cfg b/overrides/config/railcraft/ores/mine_zinc.cfg new file mode 100644 index 0000000..a9d7ede --- /dev/null +++ b/overrides/config/railcraft/ores/mine_zinc.cfg @@ -0,0 +1,176 @@ +# Configuration file + +########################################################################################################## +# ore +#--------------------------------------------------------------------------------------------------------# +# Copy this file to add your own ore spawns or deleted it to disable spawning. +# Setting railcraft.config->worldgen.generateDefaultConfigs to true will reset the entire folder to defaults. +########################################################################################################## + +ore { + # The number of ore blocks generated during each successful event. Each chunk generally gets 216 generation events, but not all events result in ore spawn due to chance settings and noise fields. [range: 1 ~ 16, default: 4] + I:blockCount=4 + + # The y level that the mine will generate at. Generally you should keep this below 220 for vanilla height worlds. If your sea level is the normal 63, its usually best to stay below 50 as well due to the topsoil. [range: 10 ~ 2147483647, default: 30] + I:depth=30 + + # The scale of the gaussian distribution used to spread the mine vertically, how tall it is. Note that it spreads above and blow the y level equally, so a value of 3 is roughly 6 blocks tall. [range: 1 ~ 20, default: 4] + I:range=4 + + # The seed used to create the noise map. Generally it is set to the atomic number of the element being generated, but it can be anything you want. Should be unique for each generator or your mines will generate in the same places, which can be desirable if you want to mix ores like Iron and Nickel. [range: 0 ~ 2147483647, default: 82] + I:seed=82 + + # The generation type, can be either 'DIFFUSE' or 'MINE'. [default: MINE] + S:type=MINE + + # The generator weight, larger weights generate later. You can use this to sort what order stuff is generated. [range: 0 ~ 2147483647, default: 101] + I:weight=101 + + ########################################################################################################## + # retrogen + #--------------------------------------------------------------------------------------------------------# + # Retrogen settings. You must have the Railcraft-Retrogen mod installed for these to do anything. + ########################################################################################################## + + retrogen { + # Whether retrogen should be enabled on this generator. [default: false] + B:retrogen=false + + # The marker used to indicate whether a chunk has generated this ore. Generally this should be unique each time you run retrogen. [default: RCRGMARK] + S:retrogenMarker=RCRGMARK + } + + ########################################################################################################## + # dimensions + #--------------------------------------------------------------------------------------------------------# + # Control which dimensions the generator is allowed to generate in. + # Generally they still require stone to generate in regardless, though this may become a config option in the future. + # The system is permissive and will allow any dimension not blacklisted to be generated in. + ########################################################################################################## + + dimensions { + # Dimension IDs to disallow generation in. [default: [-1], [1]] + S:dimensionBlacklist < + -1 + 1 + > + + # Dimension IDs to allow generation in. Overrides blacklists. [default: [0]] + S:dimensionWhitelist < + 0 + > + + # World Provider classes to disallow generation in. [default: [net.minecraft.world.WorldProviderHell], [net.minecraft.world.WorldProviderEnd]] + S:worldProvidersBlacklist < + net.minecraft.world.WorldProviderHell + net.minecraft.world.WorldProviderEnd + > + } + + ########################################################################################################## + # biomes + #--------------------------------------------------------------------------------------------------------# + # Expects fully qualified Biome registry names. + # See Biome.java in Minecraft/Forge for the names. + # Format: :. + # ':all' can be used to specify all Biomes from a specific mod. + ########################################################################################################## + + biomes { + # Biome registry names where the ore will will not generate. Takes priority over the whitelist and types. [default: ] + S:blacklist < + > + + # Biome registry names where the ore will generate. Takes priority over types. [default: ] + S:whitelist < + > + } + + ########################################################################################################## + # biomestypes + #--------------------------------------------------------------------------------------------------------# + # Biome Dictionary types can be found in BiomeDictionary.java in Forge. + # You can use 'ALL' to specify all types. + ########################################################################################################## + + biomestypes { + # Biome Dictionary types where the ore will will not generate. Takes priority over the whitelist. [default: ] + S:blacklist < + > + + # Biome Dictionary types where the ore will generate. [default: [ALL]] + S:whitelist < + ALL + > + } + + ########################################################################################################## + # rich + #--------------------------------------------------------------------------------------------------------# + # Biomes where the ore will generator more richly. + ########################################################################################################## + + rich { + # Biome Dictionary types where the ore will generator more richly. You can use 'ALL' to specify all types. [default: [MOUNTAIN], [MESA], [HILLS]] + S:biomeTypes < + MOUNTAIN + MESA + HILLS + > + + # Biomes where the ore will generator more richly. Expects fully qualified Biome registry names. ':all' can be used to specify all Biomes from a specific mod. [default: [minecraft:mesa]] + S:biomes < + minecraft:mesa + > + } + + ########################################################################################################## + # ore + #--------------------------------------------------------------------------------------------------------# + # The ore blocks to be generated. Format: :# + ########################################################################################################## + + ore { + # The ore block generated in the core of the mine. [default: railcraft:ore_metal#5] + S:core=railcraft:ore_metal#5 + + # The ore block generated on the fringe of the mine. [default: railcraft:ore_metal_poor#7] + S:fringe=railcraft:ore_metal_poor#7 + } + + scale { + # The scale of the noise map used to determine the boundaries of the mine. Very small changes can have drastic effects. Smaller numbers result in larger mines. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.0018] + S:cloud=0.0018 + + # The scale of the noise map used to create the veins. Very small changes can have drastic effects. Smaller numbers result in larger veins. Recommended to not change this. [range: 1.0E-6 ~ 1.0, default: 0.015] + S:vein=0.015 + } + + limits { + # The limit of noise of the cloud layer above which core ore is generated. Lower numbers result in larger core areas. [range: 0.0 ~ 1.0, default: 0.9] + S:core=0.9 + + # The limit of noise of the cloud layer above which fringe ore is generated. Lower numbers result in larger, more common, fringe areas. [range: 0.0 ~ 1.0, default: 0.7] + S:fringe=0.7 + + # The limit of noise of the cloud layer above which core ore is generated in rich biomes. Lower numbers result in larger rich areas. [range: 0.0 ~ 1.0, default: 0.8] + S:rich=0.8 + + # The limit of noise of the vein layer below which ore is generated. Larger numbers result in larger veins. [range: 0.0 ~ 1.0, default: 0.25] + S:vein=0.25 + } + + chances { + # The percent chance that a generate event in a core area will result in ore spawning. [range: 0.0 ~ 1.0, default: 1.0] + S:coreGen=1.0 + + # The percent chance that a generate event in a core area will result in core ore spawning instead of fringe ore. Applied after coreGen. [range: 0.0 ~ 1.0, default: 0.2] + S:coreOre=0.2 + + # The percent chance that a generate event in a fringe area will result in ore spawning. [range: 0.0 ~ 1.0, default: 0.3] + S:fringeGen=0.3 + } + +} + + diff --git a/overrides/config/railcraft/railcraft.cfg b/overrides/config/railcraft/railcraft.cfg new file mode 100644 index 0000000..dd740d2 --- /dev/null +++ b/overrides/config/railcraft/railcraft.cfg @@ -0,0 +1,734 @@ +# Configuration file + +carts { + B:cart.anchor=true + B:cart.anchor.admin=true + B:cart.anchor.personal=true + B:cart.bore=true + B:cart.cargo=true + B:cart.energy.batbox=true + B:cart.energy.cesu=true + B:cart.energy.mfe=true + B:cart.energy.mfsu=true + B:cart.gift=true + B:cart.loco.creative=true + B:cart.loco.electric=true + B:cart.loco.steam.solid=true + B:cart.pumpkin=true + B:cart.redstone.flux=true + B:cart.tank=true + B:cart.tnt=true + B:cart.tnt.wood=true + B:cart.track.layer=true + B:cart.track.relayer=true + B:cart.track.remover=true + B:cart.undercutter=true + B:cart.work=true +} + + +charge { + # + # change to 'printDebug=true' to enabled Charge Network debug spam + # + B:printDebug=false +} + + +########################################################################################################## +# enchantments +#--------------------------------------------------------------------------------------------------------# +# Enchantments can be disabled here. +# +########################################################################################################## + +enchantments { + I:ench_destruction=192 + I:ench_implosion=191 + I:ench_wrecking=190 + + # Enabled enchantments. [default: [wrecking], [implosion], [destruction], [smack]] + S:enchantments < + wrecking + implosion + destruction + smack + > +} + + +########################################################################################################## +# fluids +#--------------------------------------------------------------------------------------------------------# +# You can control whether Railcraft defines specific Fluids here. +# However, be aware that if you disable a Fluid that is not defined by another mod,you may suffer errors and unexpected behavior. +########################################################################################################## + +fluids { + B:creosote=true + B:steam=true +} + + +general { + B:check.version.online=true + + # + # change to 'play.sounds=false' to prevent all mod sounds from playing + # + B:play.sounds=true +} + + +########################################################################################################## +# recipes +#--------------------------------------------------------------------------------------------------------# +# You can add or remove various recipes here +########################################################################################################## + +recipes { + + minecraft { + + furnace { + # + # change to 'creosote=true' to add smelting recipes for Creosote Oil to the vanilla furnace + # + B:creosote=false + } + + } + + railcraft { + + track { + B:removeVanillaRecipes=false + + # + # change to 'useAltRecipes=true' to use track recipes more similar to vanilla minecraft + # + B:useAltRecipes=false + B:vanillaStyleRecipes=false + } + + alloy { + # + # change to 'enableAltBrass=true' to forcibly enable a recipe to craft Brass Ingots from Zinc and Copper Ingots, regardless of whether the Factory Module is enabled + # + B:enableAltBrass=false + + # + # change to 'enableAltBronze=true' to forcibly enable a recipe to craft Bronze Ingots from Tin and Copper Ingots, regardless of whether the Factory Module is enabled + # + B:enableAltBronze=false + + # + # change to 'enableAltInvar=true' to forcibly enable a recipe to craft Invar Ingots from Iron and Nickel Ingots, regardless of whether the Factory Module is enabled + # + B:enableAltInvar=false + + # + # change to 'enableAltSteel=true' to forcibly enable a recipe to craft Steel Nuggets by smelting Iron Nuggets in a normal furnace, regardless of whether the Factory Module is enabled + # + B:enableAltSteel=false + + # + # change to 'enableHarderBrass=true' if you want Brass recipes to supply 3 Brass instead of 4 + # + B:enableHarderBrass=false + + # + # change to 'enableHarderBronze=true' if you want Bronze recipes to supply 3 Bronze instead of 4 + # + B:enableHarderBronze=false + } + + rockcrusher { + # + # change to 'ores=false' to prevent the game from crushing ores into dusts (only available if IC2 installed) + # + B:ores=true + } + + misc { + # + # set the output of the coal coke and stick recipe for torches, setting to 0 will disable' + # min=0, default=8, max=32 + # + I:coal_coke.torches=8 + I:coalcoke.torches=8 + + # + # set the output of the creosote and wool recipe for torches, setting to 0 will disable' + # min=0, default=6, max=16 + # + I:creosote.torches=6 + + # + # change to 'gunpowder=false' to disable the sulfur, saltpeter, charcoal dust recipe for gunpowder + # + B:gunpowder=true + } + + cart { + # + # change to 'bronze=false' to disable the bronze recipe for minecarts + # + B:bronze=true + B:furnace=false + + # + # change to 'steel=false' to disable the steel recipe for minecarts + # + B:steel=true + + # + # change to 'vanilla.furnace=false' to disable the Furnace Minecart recipe + # + B:vanilla.furnace=true + } + + blastfurnace { + B:bucket=true + } + + } + + ic2 { + + macerator { + # + # change to 'blaze=false' to disable the IC2 Macerator recipe for Blaze Powder + # + B:blaze=true + + # + # change to 'bones=false' to disable the IC2 Macerator recipe for Bonemeal + # + B:bones=true + + # + # change to 'charcoal=false' to disable the IC2 Macerator recipe for Charcoal Dust + # + B:charcoal=true + + # + # change to 'cobble=false' to disable the IC2 Macerator recipes involving Cobblestone + # + B:cobble=true + + # + # change to 'crushed.obsidian=false' to disable the IC2 Macerator recipe from Obsidian to Crushed Obsidian + # + B:crushed.obsidian=true + + # + # change to 'dirt=false' to disable the IC2 Macerator recipe for Dirt + # + B:dirt=true + + # + # change to 'ender=false' to disable the IC2 Macerator recipe for Ender Powder + # + B:ender=true + + # + # change to 'obsidian=false' to disable any IC2 Macerator recipe with Obsidian input; overridden by the crushed obsidian setting + # + B:obsidian=true + + # + # change to 'ores=false' to disable the IC2 Macerator recipes for Ore Dusts + # + B:ores=true + + # + # change to 'slag=false' to disable the IC2 Macerator recipe for Slag Dust + # + B:slag=true + } + + } + + forestry { + + misc { + # + # change to 'brass.casing=false' to disable the brass recipe for Forestry Sturdy Casing + # + B:brass.casing=true + + # + # change to 'fertilizer=false' to disable the saltpeter recipe for Forestry Fertilizer + # + B:fertilizer=true + } + + carpenter { + # + # change to 'block_creosote=false' to disable the Carpenter Creosote Block recipe + # + B:block_creosote=true + B:creosote.block=true + + # + # change to 'ties=false' to disable the Carpenter Tie recipe + # + B:ties=true + + # + # change to 'torches=false' to disable the Carpenter Creosote Torch recipe + # + B:torches=true + } + + } + +} + + +########################################################################################################## +# tweaks +#--------------------------------------------------------------------------------------------------------# +# Here you can change the behavior of various things +########################################################################################################## + +tweaks { + + blocks { + + cart_dispenser { + # + # set the minimum number of seconds between cart dispensing, default=0 + # + I:delay=0 + } + + metal_tank { + # + # Change to 'allow.stacking=false' to disable the stacking of Iron Tanks + # + B:allow.stacking=true + + # + # Allows you to set how many buckets (1000 milliBuckets) of fluid each iron tank block can carry, min=1, default=16, max=1600 + # + I:capacity.per.block=16 + + # + # Allows you to set the max Iron Tank base dimension, valid values are 3, 5, 7, and 9 + # + I:maxsize=9 + } + + water_tank { + # + # The base rate of water in milliBuckets that can be gathered from the local environment, applied every 16 ticks to every block that can see the sky, min=0, default=4, max=1000 + # + I:environmental.generation=4 + } + + signals { + # + # change to 'printDebug=true' to log debug info for Signal Blocks + # + B:printDebug=false + + # + # measured in tick, smaller numbers update more often, resulting in more sensitive signals, but cost more cpu power, default = 4 + # + I:update.interval=4 + } + + charge { + # + # adjust the losses for the Charge network, min=0.2, default=1.0, max=10.0 + # + D:lossMultiplier=1.0 + } + + boiler { + # + # adjust the heat value of BioFuel in a Boiler, min=0.2, default=1.0, max=10.0 + # + D:biofuelMultiplier=1.0 + + # + # adjust the heat value of Fuel in a Boiler, min=0.2, default=1.0, max=10.0 + # + D:fuelMultiplier=1.0 + } + + cartdispenser { + I:delay=0 + } + + irontank { + B:allow.stacking=true + I:maxsize=9 + } + + machines { + B:requirePower=true + } + + } + + steam { + # + # adjust the amount of fuel used to create Steam, min=0.2, default=1.0, max=6.0 + # + D:fuelPerSteamMultiplier=1.0 + } + + itemsbottle { + # + # change to 'handleBottles=false' to prevent railcraft from attaching capabilities to bottles, default=true + # + B:handleBottles=true + + water { + # + # adjust to make the water bottles contain only 333 milli-bucket water, default=false + # + B:nerfWaterBottle=false + } + + } + + tracks { + + speed { + # + # add entity names to exclude them from explosions caused by high speed collisions + # + S:entities.excluded < + > + + # + # change 'max.speed' to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading, min=0.6, default=0.8, max=1.2 + # + D:max.speed=0.800000011920929 + } + + launch { + # + # change the value to your desired max launch rail force, min=5, default=30, max=50 + # + I:force.max=30 + } + + } + + routing { + # + # change to 'ops.only=true' to limit the editing of Golden Tickets to server admins only + # + B:ops.only=false + } + + carts { + + general { + # + # change to 'breakOnDrop=true' to restore vanilla behavior + # + B:breakOnDrop=false + + # + # change to 'cartsInvulnerableFromMonsters=false' to allow monster fired projectiles to damage carts + # + B:cartsInvulnerableFromMonsters=true + + # + # change to 'collideWithItems=true' to restore minecart collisions with dropped items, ignored if 'register.collision.handler=false' + # + B:collideWithItems=false + + # + # change the value to your desired minecart stack size, vanilla=1, default=3, max=64 + # + I:maxStackSize=3 + + # + # change to 'printLinkingDebug=true' to log debug info for Cart Linking + # + B:printLinkingDebug=false + + # + # change to 'register.collision.handler=false' to use a minecart collision handler from a different mod or vanilla behavior + # + B:register.collision.handler=true + + # + # change to 'solid.carts=false' to return minecarts to vanilla player vs cart collision behavior + # in vanilla minecarts are ghost like can be walked through + # but making carts solid also makes them hard to push by hand + # this setting is ignored if aren't using the Railcraft Collision Handler + # + B:solid.carts=true + } + + basic { + # + # change to 'adjustDrag=false' to give basic carts the original vanilla drag values, after changing you may need to replace the carts to see any change in game + # + B:adjustDrag=true + } + + chest { + # + # change to 'allowFluidContainers=true' to allow fluid containers in Chest and Cargo Carts + # + B:allowFluidContainers=false + B:allowLiquids=false + + # These items cannot be placed in Chest or Cargo carts. + # Entry Format: :[#[-]] || + # Regular expressions in the item name are supported. [default: [minecraft:.*_shulker_box], [minecraft:.*_bucket], [forge:bucketfilled], [ic2:.*bat((pack)|(tery))], [ic2:.*_crystal], [ic2:jetpack_electric], [ic2:energy_pack], [ic2:lappack], [ic2:te#68-75]] + S:cargoBlacklist < + minecraft:.*_shulker_box + minecraft:.*_bucket + forge:bucketfilled + ic2:.*bat((pack)|(tery)) + ic2:.*_crystal + ic2:jetpack_electric + ic2:energy_pack + ic2:lappack + ic2:te#68-75 + > + } + + bore { + # + # change to 'destroyBlocks=true' to cause the Bore to destroy the blocks it mines instead of dropping them + # + B:destroyBlocks=false + + # + # change to 'mineAllBlocks=false' to enable mining checks, use true setting with caution, especially on servers + # + B:mineAllBlocks=true + + # + # add block ids to 'mineableBlocks' in a common separated list to define non-vanilla blocks mineable by the tunnel bore + # ignored if 'tweaks.carts.bore.mineAllBlocks=true' + # metadata sensitive entries can be defined in the form ':[#]' + # Example:mineableBlocks= { minecraft:stone, minecraft:stonebrick#3 } + # + S:mineableBlocks={} + + # + # adjust the speed at which the Bore mines blocks, min=0.1, default=1.0, max=50.0 + # + D:miningSpeed=1.0 + } + + locomotive { + # + # change to 'damageMobs=false' to disable Locomotive damage on mobs, they will still knockback mobs + # + B:damageMobs=true + + # + # controls how much power locomotives have and how many carts they can pull + # be warned, longer trains have a greater chance for glitches + # as such it HIGHLY recommended you do not change this + # + I:horsepower=15 + + steam { + D:efficiencyMulitplier=3.0 + + # + # adjust the multiplier used when calculating fuel use, min=0.2, default=3.0, max=12.0 + # + D:efficiencyMultiplier=3.0 + } + + } + + tank { + # + # change the value to your desired Tank Cart capacity in buckets, min=4, default=32, max=512, ignored if 'tweaks.minecarts.tank.useCustomValues=false' + # + I:capacity=32 + + # + # change the value to your desired Tank Cart fill rate in milli-buckets per tick, min=4, default=32, max=2048 + # there are 1000 milli-buckets in a bucket, ignored if 'tweaks.minecarts.tank.useCustomValues=false' + # + I:fillrate=32 + + # + # change to 'useCustomValues=true' to adjust the Tank Cart's capacity and fill rate + # + B:useCustomValues=false + } + + hopper { + # + # change to 'transferCooldown=false' to revert fix for MC-65029 and restore the incorrect vanilla behavior, i.e. no transfer cooldown + # + B:transferCooldown=true + } + + } + + items { + + goggles { + B:trackingAura=true + } + + } + +} + + +########################################################################################################## +# worldgen +#--------------------------------------------------------------------------------------------------------# +# You can control which Ores/Features generate in the world here. +# If wish to disable world gen entirely it is recommended +# that you disable the World Module in 'modules.cfg' instead. +# Before disabling Railcraft metal ore gen, you should be aware +# that is does not spawn like vanilla ore. It forms localized clouds +# in distinct regions rather than a uniform spread. +# It also consists of two types of ore, standard and poor. +# Poor ore forms throughout the cloud, standard ore only forms in the core of the cloud. +# These are referred to as Railcraft Ore Mines. +# The configs for these mines are now found in '/config/railcraft/ore' +# You can even add your own generators with blocks from other mods. +########################################################################################################## + +worldgen { + # + # Generate default config files for ore generation. Resets to false after game load. This will overwrite existing files. + # + B:generateDefaultConfigs=false + + generate { + B:abyssal=true + + # spawns beneath the sea in spheres + B:abyssal.geodes=true + B:copper=true + + # spawns on lava sea floor in Nether + B:firestone=true + B:gold=true + B:iron=true + B:jaded.stone=true + B:lead=true + B:quarried=true + + # spawns on the surface in forests + B:quarried.stone=true + + # spawns beneath surface of deserts, regenerates via bedrock layer block + B:saltpeter=true + + # Spawns a copy of mines in the sky for easy configuration testing + B:skyGen=false + + # spawns near lava layer in mountains + B:sulfur=true + B:tin=true + + # villager careers and professions + B:village.villager=true + + # village building + B:village.workshop=true + B:workshop=true + } + + tweak { + # + # chance that vanilla ore gen (Iron, Gold) will spawn ore uniformly throughout the world, set to zero to disable, min=0, default=100, max=100 + # + I:vanillaOreGenChance=100 + } + + id { + I:workshop=456 + } + +} + + +########################################################################################################## +# worldspikes +#--------------------------------------------------------------------------------------------------------# +# Settings for Worldspikes +########################################################################################################## + +worldspikes { + # Controls which Worldspikes are craftable, they will still be available via Creative [default: [standard], [personal], [passive]] + S:craftableWorldspikes < + standard + personal + passive + > + + # + # change to 'delete.worldspikes=true' to delete every Worldspike or Worldspike Cart in the world. + # Value resets to false after each session. + # To disable Worldspikes completely, disable the ChunkLoading Module from 'modules.cfg' + # + B:delete.worldspikes=false + + # + # change to interact.with.pipes=false to prevent pipes, tubes, or various other things from interacting with Worldspikes + # + B:interact.with.pipes=true + + # + # change to 'print.debug=true' to log debug info for Worldspikes + # + B:print.debug=false + + # + # change to print.locations=true to print Worldspike locations to the log on startup + # + B:print.locations=false + + ########################################################################################################## + # fuel + #--------------------------------------------------------------------------------------------------------# + # the number of hours that an item will power a Worldspike or Worldspike Cart + # this is an approximation only, actual duration is affected by number of chunks loaded and tick rate + # if the list is empty, Worldspikes will not require fuel + # Entry Format: :[#[-]]= || =Regular expressions in the item name are supported. + ########################################################################################################## + + fuel { + # [default: [railcraft:dust#0=2], [minecraft:ender_pearl=4], [railcraft:dust#6=8], [railcraft:dust#7=12]] + S:passive < + railcraft:dust#0=2 + minecraft:ender_pearl=4 + railcraft:dust#6=8 + railcraft:dust#7=12 + > + + # [default: [railcraft:dust#0=2], [minecraft:ender_pearl=4], [railcraft:dust#6=8], [railcraft:dust#7=12]] + S:personal < + railcraft:dust#0=2 + minecraft:ender_pearl=4 + railcraft:dust#6=8 + railcraft:dust#7=12 + > + + # [default: [railcraft:dust#0=2], [minecraft:ender_pearl=4], [railcraft:dust#6=8], [railcraft:dust#7=12]] + S:standard < + railcraft:dust#0=2 + minecraft:ender_pearl=4 + railcraft:dust#6=8 + railcraft:dust#7=12 + > + } + +} + + diff --git a/overrides/config/reccomplex.cfg b/overrides/config/reccomplex.cfg new file mode 100644 index 0000000..f889059 --- /dev/null +++ b/overrides/config/reccomplex.cfg @@ -0,0 +1,204 @@ +# Configuration file + +balancing { + # Enabling this will cancel any structure generation if another structure is present at the cooridnate already. [default: true] + B:avoidOverlappingGeneration=true + + # Chance to use the customArtifactTag when an artifact generation tag fires. [range: 0.0 ~ 1.0, default: 0.0] + S:customArtifactChance=0.0 + + # Custom Loot Table to override when an artifact generation tag fires. [default: ] + S:customArtifactTag= + + # Chance to use the customArtifactTag when a book generation tag fires. [range: 0.0 ~ 1.0, default: 0.0] + S:customBookChance=0.0 + + # Custom Loot Table to override when a book generation tag fires. [default: ] + S:customBookTag= + + # Enable hacks for a few decoration types. Disabling this may fix problems but will deactivate ReC overriding those types of structures. [default: true] + B:decorationHacks=true + + # Resource Expression that will restrict logging of structures that fail to generate. [default: ] + S:failingStructureLogExpression= + + # Whether the nature (e.g. trees, mushrooms) added by the mod should be actively generating. [default: true] + B:generateNature=false + + # Global toggles that can be used in expressions. You can also add your own. Ex: 'treeLeavesDecay: true'. [default: [treeLeavesDecay: true]] + S:globalToggles < + treeLeavesDecay: true + > + + # If disabled, Recurrent Complex will generate structures in worlds without the structure generation option. [default: true] + B:honorStructureGenerationOption=true + + # Resource Expression that will be applied to each loading loot table, determining if it should be set to 'active'. [default: ] + S:inventoryGeneratorGenerationMatcher= + + # Resource Expression that will be applied to each loading loot table, determining if it should be loaded. [default: ] + S:inventoryGeneratorLoadMatcher= + + # Maximum number of reverses per room the maze generator can do. A higher number results in a better generation success rate, but may freeze the server temporarily. [range: -1.0 ~ 100.0, default: 3.0] + S:mazePlacementReversesPerRoom=3.0 + + # Maze generation timeout, in milliseconds. After the time is over, the maze generation will just give up. [range: -1 ~ 600000, default: 20000] + I:mazeTimeout=20000 + + # Within this block radius, default structures won't spawn (in the main dimension). [range: 0.0 ~ 500.0, default: 30.0] + S:minDistToSpawnForGeneration=30.0 + + # List of spawn chance tweaks to structures: IceThorn:0.5 [default: ] + S:spawnTweaks < + DeadTreeLarge:0.0 + BirchTree1:0.0 + BirchTreeBig:0.0 + BirchTree:0.0 + JungleTreeHuge:0.0 + SpruceTreeBig:0.0 + Basswood:0.0 + LodgepolePine:0.0 + GenericTree4:0.0 + DeadTreeLarge2:0.0 + DeadTreeLarge1:0.0 + GenericTree6:0.0 + GenericTree5:0.0 + FirTreeBig:0.0 + GenericTree3:0.0 + GenericTree2:0.0 + GenericTree1:0.0 + OakTree:0.0 + GenericTree:0.0 + MysticalTree2:0.0 + MysticalTree1:0.0 + SpruceTree:0.0 + GenericTreeSmall:0.0 + GiganticTree1:0.0 + QuakingAspen:0.0 + JungleTreeHuge1:0.0 + FirTree:0.0 + BirchTreeBig1:0.0 + Fiberpalm:0.0 + SavannaTree:0.0 + AlascaCedar:0.0 + DeadTreeLarge3:0.0 + GiganticTree:0.0 + GenericTreeHuge:0.0 + SavannaTree1:0.0 + OakTreeBig:0.0 + SpruceTree3:0.0 + SpruceTree2:0.0 + SpruceTree1:0.0 + OakTreeHuge:0.0 + MysticalTree:0.0 + > + + # Resource Expression that will be applied to each loading structure, determining if it should be set to 'active'. [default: ] + S:structureGenerationMatcher= + + # Resource Expression that will be applied to each loading structure, determining if it should be loaded. [default: ] + S:structureLoadMatcher= + + # How often do structures spawn? [range: 0.0 ~ 10.0, default: 1.0] + S:structureSpawnChance=1.0 + + # Biome Expression that will be checked for every single structure. Use this if you want to blacklist / whitelist specific biomes that shouldn't have structures. [default: ] + S:universalBiomeMatcher= + + # Dimension Expression that will be checked for every single structure. Use this if you want to blacklist / whitelist specific dimensions that shouldn't have structures. [default: ] + S:universalDimensionMatcher= + + # Transformer preset names that are gonna be applied to every single generating structure. Use this if you need to enforce specific rules (e.g. "don't ever spawn wood blocks" (with a replace transformer). [default: ] + S:universalTransformerPresets < + > +} + + +controls { + # The key to be held when you want to make a secondary selection with block selectors [default: ctrl] + S:blockSelectorModifierKeys=ctrl +} + + +decoration { + # The base weight of RC sapling generation types. The vanilla tree weight is 1 - if you want to fully replace vanilla trees, crank this up to something big. [range: 0.0 ~ 100000.0, default: 0.2] + S:baseSaplingSpawnWeight=0.2 + + # The base weight of RC village generation types. Vanilla average is about 10 - if you want to fully replace vanilla structures in villages, crank this up to something big. [range: 0 ~ 100000, default: 10] + I:baseVillageSpawnWeight=10 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_big_mushroom=0.2 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_cactus=0.2 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_desert_well=0.2 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_fossil=0.2 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_mineshaft=0.2 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_nether_bridge=0.2 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_ocean_monument=0.2 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_scattered_feature=0.2 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_stronghold=0.2 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_tree=0.2 + + # The base weight of this decoration type. The vanilla decorator has a weight of 1 - if you want to fully replace vanilla decoration, crank this up to something big. [range: 0.0 ~ 1000.0, default: 0.2] + S:baseWeight_village=0.2 + + # The chance to trigger any special sapling spawns at all. If you want to disable the big trees, set this to 0. [range: 0.0 ~ 1.0, default: 1.0] + S:saplingTriggerChance=1.0 +} + + +general { + # The required permission level for /#as to function. Set to 2 for command blocks and OPs, 4 for only server, or -1 to disable. Note that this could be a security problem on low levels. [range: -1 ~ 10, default: 4] + I:asCommandPermissionLevel=4 + + # List of Command Expressions determining if a command can be executed. Example: #export:#3 | $Ivorforce [default: ] + S:commandMatchers < + > + + # The String that will be prefixed to every command, e.g. '#' -> '/#gen', '#paste' etc. [default: #] + S:commandPrefix=# + + # Enabling this will make the mod register as little as possible, which enables it to be used server-side only. Note that this prevents you from editing or importing structures. [default: false] + B:lightweightMode=false + + # Memorize decoration spawns like trees or mushrooms (for /#whatisthis). Since decoration is so common, it is recommended to use this only for debugging / balancing purposes. [default: false] + B:memorizeDecoration=false + + # Memorize sapling spawns (for /#whatisthis). Since saplings are so common, it is recommended to use this only for debugging / balancing purposes. [default: false] + B:memorizeSaplings=false + + # Disabling this will prevent spawn command blocks from notifying the server admins, as normal commands would. [default: false] + B:notifyAdminOnBlockCommands=false + + # Once per world, post the status of ReC to the admins. [default: true] + B:postWorldStatus=true + + # Whether player caches like the clipboard and previewed operations will be saved and loaded. [default: true] + B:savePlayerCache=true +} + + +visual { + # Only show the edges of negative space blocks? (Improves performance in big builds) [default: true] + B:hideRedundantNegativeSpace=true +} + + diff --git a/overrides/config/rftools/rftools.cfg b/overrides/config/rftools/rftools.cfg new file mode 100644 index 0000000..aee0b72 --- /dev/null +++ b/overrides/config/rftools/rftools.cfg @@ -0,0 +1,2014 @@ +# Configuration file + +########################################################################################################## +# blockprotector +#--------------------------------------------------------------------------------------------------------# +# Settings for the block protector machine +########################################################################################################## + +blockprotector { + # Maximum RF storage that the block protector can hold [range: 0 ~ 2147483647, default: 500000] + I:blockProtectorMaxRF=500000 + + # RF per tick that the block protector can receive [range: 0 ~ 2147483647, default: 20000] + I:blockProtectorRFPerTick=20000 + + # Whether the block protector should exist [default: true] + B:enabled=true + + # The maximum distance between the protector and the protected blocks (on one axis) [range: 0 ~ 1000000, default: 10] + I:maxProtectDistance=10 + + # The RF that is consumed to protect a block right next to the explosion with a radius of 8 (standard TNT). Further distances will reduce power usage, bigger radius will increase power usage. [range: 0 ~ 2147483647, default: 10000] + I:rfForExplosionProtection=10000 + + # The RF that is consumed to protect against a single harvest attempt [range: 0 ~ 2147483647, default: 2000] + I:rfForHarvestAttempt=2000 + + # Amount of passive RF/tick used for every protected block [range: 0 ~ 2147483647, default: 5] + I:rfPerProtectedBlock=5 +} + + +########################################################################################################## +# booster +#--------------------------------------------------------------------------------------------------------# +# Settings for the booster +########################################################################################################## + +booster { + # Maximum RF storage that the booster can hold [range: 0 ~ 2147483647, default: 200000] + I:boosterMaxRF=200000 + + # RF per tick that the the booster can receive [range: 0 ~ 2147483647, default: 1000] + I:boosterRFPerTick=1000 + + # Multiplier for the module to calculate RF consumption for a single usage [range: 0.0 ~ 1.0E9, default: 500000.0] + S:energyMultiplier=500000.0 +} + + +########################################################################################################## +# builder +#--------------------------------------------------------------------------------------------------------# +# Settings for the builder +########################################################################################################## + +builder { + # Maximum RF storage that the builder can hold [range: 0 ~ 2147483647, default: 1000000] + I:builderMaxRF=1000000 + + # RF per tick that the builder can receive [range: 0 ~ 2147483647, default: 20000] + I:builderRFPerTick=20000 + + # RF per entity move operation for the builder [range: 0 ~ 2147483647, default: 5000] + I:builderRfPerEntity=5000 + + # Base RF per block operation for the builder when used as a pump [range: 0 ~ 2147483647, default: 300] + I:builderRfPerLiquid=300 + + # RF per block operation for the builder when used to build [range: 0 ~ 2147483647, default: 500] + I:builderRfPerOperation=500 + + # RF per player move operation for the builder [range: 0 ~ 2147483647, default: 40000] + I:builderRfPerPlayer=40000 + + # Base RF per block operation for the builder when used as a quarry or voider (actual cost depends on hardness of block) [range: 0 ~ 2147483647, default: 300] + I:builderRfPerQuarry=300 + + # RF per block that is skipped (used when a filter is added to the builder) [range: 0 ~ 2147483647, default: 50] + I:builderRfPerSkipped=50 + + # If true we allow the clearing quarry cards to be crafted (these can be heavier on the server) [default: true] + B:clearingQuarryAllowed=true + + # The cost of collecting an item (builder 'collect items' mode)) [range: 0 ~ 2147483647, default: 20] + I:collectRFPerItem=20 + + # The RF/t per area to keep checking for items in a given area (builder 'collect items' mode)) [range: 0.0 ~ 1000000.0, default: 0.5] + S:collectRFPerTickPerArea=0.5 + + # The cost of collecting 1 XP level (builder 'collect items' mode)) [range: 0.0 ~ 1000000.0, default: 2.0] + S:collectRFPerXP=2.0 + + # How many ticks we wait before collecting again (with the builder 'collect items' mode) [range: 0 ~ 2147483647, default: 10] + I:collectTimer=10 + + # How much more expensive a move accross dimensions is [range: 0.0 ~ 1000000.0, default: 5.0] + S:dimensionCostFactor=5.0 + + # The RF per operation of the builder is multiplied with this factor when using the fortune quarry shape card [range: 0.0 ~ 1000000.0, default: 2.0] + S:fortunequarryShapeCardFactor=2.0 + + # Maximum dimension of the shape when a shape card is used in the builder [range: 0 ~ 2147483647, default: 512] + I:maxBuilderDimension=512 + + # Maximum offset of the shape when a shape card is used in the builder [range: 0 ~ 2147483647, default: 260] + I:maxBuilderOffset=260 + + # Maximum dimension for the space chamber [range: 0 ~ 100000, default: 128] + I:maxSpaceChamberDimension=128 + + # If true we go back to the old (wrong) sphere/cylinder calculation for the builder/shield [default: false] + B:oldSphereCylinderShape=false + + # If true we allow quarry cards to be crafted [default: true] + B:quarryAllowed=true + + # The base speed (number of blocks per tick) of the quarry [range: 0 ~ 2147483647, default: 8] + I:quarryBaseSpeed=8 + + # If true the quarry will chunkload a chunk at a time. If false the quarry will stop if a chunk is not loaded [default: true] + B:quarryChunkloads=true + + # Multiply the infusion factor with this value and add that to the quarry base speed [range: 0 ~ 2147483647, default: 20] + I:quarryInfusionSpeedFactor=20 + + # Use this block for the builder to replace with [default: minecraft:dirt] + S:quarryReplacE=minecraft:dirt + + # If true the quarry will also quarry tile entities. Otherwise it just ignores them [default: true] + B:quarryTileEntities=true + + # If true we allow shape cards to be crafted. Note that in order to use the quarry system you must also enable this [default: true] + B:shapeCardAllowed=true + + # If true a holo hud with current progress is shown above the builder [default: true] + B:showProgressHud=true + + # The RF per operation of the builder is multiplied with this factor when using the silk quarry shape card [range: 0.0 ~ 1000000.0, default: 3.0] + S:silkquarryShapeCardFactor=3.0 + + # Can Tile Entities be moved? 'forbidden' means never, 'whitelist' means only whitelisted, 'blacklist' means all except blacklisted, 'allowed' means all (MOVE_FORBIDDEN,MOVE_WHITELIST,MOVE_BLACKLIST,MOVE_ALLOWED) [default: MOVE_WHITELIST] + S:tileEntityMode=MOVE_WHITELIST + + # The RF per operation of the builder is multiplied with this factor when using the void shape card [range: 0.0 ~ 1000000.0, default: 0.5] + S:voidShapeCardFactor=0.5 +} + + +########################################################################################################## +# coalgen +#--------------------------------------------------------------------------------------------------------# +# Settings for the coal generator +########################################################################################################## + +coalgen { + # Whether the coal generator should exist [default: true] + B:enabled=true + + # Amount of RF generated per tick [range: 0 ~ 2147483647, default: 60] + I:generatePerTick=60 + + # RF per tick that the generator can charge items with [range: 0 ~ 2147483647, default: 1000] + I:generatorChargePerTick=1000 + + # Maximum RF storage that the generator can hold [range: 0 ~ 2147483647, default: 500000] + I:generatorMaxRF=500000 + + # RF per tick that the generator can send [range: 0 ~ 2147483647, default: 2000] + I:generatorRFPerTick=2000 + + # Amount of ticks generated per coal [range: 0 ~ 2147483647, default: 600] + I:ticksPerCoal=600 +} + + +########################################################################################################## +# crafter +#--------------------------------------------------------------------------------------------------------# +# Settings for the crafter +########################################################################################################## + +crafter { + # Maximum RF storage that the crafter can hold [range: 0 ~ 2147483647, default: 50000] + I:crafterMaxRF=50000 + + # RF per tick that the crafter can receive [range: 0 ~ 2147483647, default: 500] + I:crafterRFPerTick=500 + + # Whether the crafter should exist [default: true] + B:enabled=true + + # Amount of RF used per crafting operation [range: 0 ~ 2147483647, default: 100] + I:rfPerOperation=100 + + # How many operations to do at once in fast mode [range: 0 ~ 2147483647, default: 5] + I:speedOperations=5 +} + + +########################################################################################################## +# elevator +#--------------------------------------------------------------------------------------------------------# +# Settings for the elevator +########################################################################################################## + +elevator { + # The volume for the elevator sound (1.0 is default, 0.0 is off) [range: 0.0 ~ 1.0, default: 1.0] + S:baseElevatorVolume=1.0 + + # Maximum RF storage that the generator can hold [range: 0 ~ 2147483647, default: 150000] + I:elevatorMaximumRF=150000 + + # RF per tick that the evelator block can receive [range: 0 ~ 2147483647, default: 1000] + I:elevatorRFPerTick=1000 + + # Relative volume of the elevator looping sound. With 1.0 the looping sound has equal loudness as the elevator base volume [range: 0.0 ~ 1.0, default: 1.0] + S:loopVolumeFactor=1.0 + + # Maximum platform size that can be moved [range: 0 ~ 10000, default: 11] + I:maxPlatformSize=11 + + # Distance from the end at which speed will start going down again [range: 0.0 ~ 1.0E9, default: 2.0] + S:maxSpeedDistanceEnd=2.0 + + # Distance from the start at which maximum speed is reached [range: 0.0 ~ 1.0E9, default: 5.0] + S:maxSpeedDistanceStart=5.0 + + # Maximum elevator speed [range: 0.0 ~ 1.0E9, default: 0.3] + S:maximumSpeed=0.3 + + # Mimumum elevator speed [range: 0.0 ~ 1.0E9, default: 0.1] + S:minimumSpeed=0.1 + + # Amount of RF used per height level when moving [range: 0 ~ 2147483647, default: 500] + I:rfPerHeightUnit=500 +} + + +########################################################################################################## +# endergenic +#--------------------------------------------------------------------------------------------------------# +# Settings for the endergenic generator +########################################################################################################## + +endergenic { + # The amount of particles to spawn whenever a pearl is lost (use 0 to disable) [range: 0 ~ 1000, default: 10] + I:endergenicBadParticles=10 + + # The chance (in 1/10 percent, so 1000 = 100%) that an endergenic pearl is lost while trying to hold it [range: 0 ~ 1000, default: 5] + I:endergenicChanceLost=5 + + # The amount of particles to spawn whenever energy is generated (use 0 to disable) [range: 0 ~ 1000, default: 10] + I:endergenicGoodParticles=10 + + # The amount of RF that every endergenic will keep itself (so that it can hold pearls) [range: 0 ~ 2147483647, default: 2000] + I:endergenicKeepRf=2000 + + # The amount of RF that is consumed every tick to hold the endergenic pearl [range: 0 ~ 2147483647, default: 500] + I:endergenicRfHolding=500 + + # The amount of RF per tick that this generator can give from its internal buffer to adjacent blocks [range: 0 ~ 2147483647, default: 20000] + I:endergenicRfOutput=20000 + + # Multiplier for power generation [range: 0.0 ~ 1.0E9, default: 2.0] + S:powergenFactor=2.0 +} + + +########################################################################################################## +# environmental +#--------------------------------------------------------------------------------------------------------# +# Settings for the environmental controller +########################################################################################################## + +environmental { + # Set to true to make the blindness module work on players [default: false] + B:blindnessAvailable=false + + # RF per tick/per block for the blindness module [range: 0.0 ~ 1.0E9, default: 0.01] + S:blindnessRFPerTick=0.01 + + # Maximum RF storage that the environmental controller can hold [range: 0 ~ 2147483647, default: 500000] + I:environmentalMaxRF=500000 + + # The minimum RF/tick usage that an active controller consumes [range: 0 ~ 2147483647, default: 5] + I:environmentalMinRFUsage=5 + + # RF per tick that the the environmental controller can receive [range: 0 ~ 2147483647, default: 20000] + I:environmentalRFPerTick=20000 + + # RF per tick/per block for the feather falling plus module [range: 0.0 ~ 1.0E9, default: 0.003] + S:featherfallingPlusRFPerTick=0.003 + + # RF per tick/per block for the feather falling module [range: 0.0 ~ 1.0E9, default: 0.001] + S:featherfallingRFPerTick=0.001 + + # RF per tick/per block for the flight module [range: 0.0 ~ 1.0E9, default: 0.004] + S:flightRFPerTick=0.004 + + # RF per tick/per block for the glowing module [range: 0.0 ~ 1.0E9, default: 0.001] + S:glowingRFPerTick=0.001 + + # RF per tick/per block for the haste plus module [range: 0.0 ~ 1.0E9, default: 0.003] + S:hastePlusRFPerTick=0.003 + + # RF per tick/per block for the haste module [range: 0.0 ~ 1.0E9, default: 0.001] + S:hasteRFPerTick=0.001 + + # RF per tick/per block for the luck module [range: 0.0 ~ 1.0E9, default: 0.002] + S:luckRFPerTick=0.002 + + # When the environmental controller is used on mobs the power usage is multiplied with this [range: 0.0 ~ 1.0E8, default: 2.0] + S:mobsPowerMultiplier=2.0 + + # RF per tick/per block for the night vision module [range: 0.0 ~ 1.0E9, default: 0.001] + S:nightvisionRFPerTick=0.001 + + # RF per tick/per block for the noTeleport module [range: 0.0 ~ 1.0E9, default: 0.002] + S:noTeleportRFPerTick=0.002 + + # RF per tick/per block for the peaceful module [range: 0.0 ~ 1.0E9, default: 0.001] + S:peacefulRFPerTick=0.001 + + # Set to true to make the poison module work on players [default: false] + B:poisonAvailable=false + + # RF per tick/per block for the poison module [range: 0.0 ~ 1.0E9, default: 0.02] + S:poisonRFPerTick=0.02 + + # RF per tick/per block for the regeneration plus module [range: 0.0 ~ 1.0E9, default: 0.0045] + S:regenerationPlusRFPerTick=0.0045 + + # RF per tick/per block for the regeneration module [range: 0.0 ~ 1.0E9, default: 0.0015] + S:regenerationRFPerTick=0.0015 + + # RF per tick/per block for the saturation plus module [range: 0.0 ~ 1.0E9, default: 0.003] + S:saturationPlusRFPerTick=0.003 + + # RF per tick/per block for the saturation module [range: 0.0 ~ 1.0E9, default: 0.001] + S:saturationRFPerTick=0.001 + + # Set to true to make the slowness module work on players [default: false] + B:slownessAvailable=false + + # RF per tick/per block for the slowness module [range: 0.0 ~ 1.0E9, default: 0.012] + S:slownessRFPerTick=0.012 + + # RF per tick/per block for the speed plus module [range: 0.0 ~ 1.0E9, default: 0.003] + S:speedPlusRFPerTick=0.003 + + # RF per tick/per block for the speed module [range: 0.0 ~ 1.0E9, default: 0.001] + S:speedRFPerTick=0.001 + + # RF per tick/per block for the wather breathing module [range: 0.0 ~ 1.0E9, default: 0.001] + S:watherBreathingRFPerTick=0.001 + + # Set to true to make the weakness module work on players [default: false] + B:weaknessAvailable=false + + # RF per tick/per block for the weakness module [range: 0.0 ~ 1.0E9, default: 0.01] + S:weaknessRFPerTick=0.01 +} + + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# General settings +########################################################################################################## + +general { + # Oregen for dimensional shards in case RFTools Dimensions is present [default: [-1], [1]] + S:dimensionalShardOregenWithDimensions < + -1 + 1 + > + + # Oregen for dimensional shards in case RFTools Dimensions is not present [default: [-1], [1]] + S:dimensionalShardOregenWithoutDimensions < + -1 + 1 + > + + # Craftability of dimensional shards if RFTools Dimension is present: 0=not, 1=easy, 2=hard [range: 0 ~ 2, default: 0] + I:dimensionalShardRecipeWithDimensions=0 + + # Craftability of dimensional shards if RFTools Dimension is not present: 0=not, 1=easy, 2=hard [range: 0 ~ 2, default: 2] + I:dimensionalShardRecipeWithoutDimensions=2 + + # Amount of injections needed to get a fully absorbed mob essence [range: 0 ~ 10000, default: 10] + I:maxMobInjections=10 + + # Maximum y level for dimensional shard ores [range: 0 ~ 255, default: 40] + I:oreMaximumHeight=40 + + # Maximum number of veins for dimensional shard ores [range: 0 ~ 10000, default: 3] + I:oreMaximumVeinCount=3 + + # Maximum vein size of dimensional shard ores [range: 0 ~ 10000, default: 8] + I:oreMaximumVeinSize=8 + + # Minimum y level for dimensional shard ores [range: 0 ~ 255, default: 2] + I:oreMinimumHeight=2 + + # Minimum vein size of dimensional shard ores [range: 0 ~ 10000, default: 5] + I:oreMinimumVeinSize=5 + + # Set to true to enable retrogen [default: true] + B:retrogen=true + + # The ID for the RFTools villager. -1 means disable, 0 means to automatically assigns an id, any other number will use that as fixed id [range: -1 ~ 2147483647, default: 0] + I:villagerId=0 +} + + +########################################################################################################## +# infuser +#--------------------------------------------------------------------------------------------------------# +# Settings for the infuser +########################################################################################################## + +infuser { + # Amount of RF used per tick while infusing [range: 0 ~ 2147483647, default: 600] + I:generatePerTick=600 + + # Maximum RF storage that the infuser can hold [range: 0 ~ 2147483647, default: 60000] + I:infuserMaxRF=60000 + + # RF per tick that the infuser can receive [range: 0 ~ 2147483647, default: 600] + I:infuserRFPerTick=600 +} + + +########################################################################################################## +# livingmatter +#--------------------------------------------------------------------------------------------------------# +# Blocks and items that are seen as living for the spawner +########################################################################################################## + +livingmatter { + S:living.0 < + B + minecraft:leaves + 0.5 + > + S:living.1 < + B + minecraft:leaves2 + 0.5 + > + S:living.10 < + B + minecraft:red_mushroom + 0.4 + > + S:living.11 < + B + minecraft:pumpkin + 0.9 + > + S:living.12 < + B + minecraft:vine + 0.4 + > + S:living.13 < + B + minecraft:waterlily + 0.4 + > + S:living.14 < + B + minecraft:cocoa + 0.8 + > + S:living.15 < + I + minecraft:apple + 1.0 + > + S:living.16 < + I + minecraft:wheat + 1.1 + > + S:living.17 < + I + minecraft:wheat_seeds + 0.4 + > + S:living.18 < + I + minecraft:potato + 1.5 + > + S:living.19 < + I + minecraft:carrot + 1.5 + > + S:living.2 < + B + minecraft:sapling + 0.5 + > + S:living.20 < + I + minecraft:pumpkin_seeds + 0.4 + > + S:living.21 < + I + minecraft:melon_seeds + 0.4 + > + S:living.22 < + I + minecraft:beef + 1.5 + > + S:living.23 < + I + minecraft:porkchop + 1.5 + > + S:living.24 < + I + minecraft:mutton + 1.5 + > + S:living.25 < + I + minecraft:chicken + 1.5 + > + S:living.26 < + I + minecraft:rabbit + 1.2 + > + S:living.27 < + I + minecraft:rabbit_foot + 1.0 + > + S:living.28 < + I + minecraft:rabbit_hide + 0.5 + > + S:living.29 < + I + minecraft:beetroot + 0.8 + > + S:living.3 < + B + minecraft:hay_block + 1.5 + > + S:living.30 < + I + minecraft:beetroot_seeds + 0.4 + > + S:living.31 < + I + minecraft:chorus_fruit + 1.5 + > + S:living.32 < + I + minecraft:fish + 1.5 + > + S:living.33 < + I + minecraft:reeds + 1.0 + > + S:living.4 < + B + minecraft:melon_block + 1.0 + > + S:living.5 < + B + minecraft:cactus + 0.4 + > + S:living.6 < + B + minecraft:red_flower + 0.3 + > + S:living.7 < + B + minecraft:yellow_flower + 0.3 + > + S:living.8 < + B + minecraft:chorus_flower + 1.1 + > + S:living.9 < + B + minecraft:brown_mushroom + 0.4 + > +} + + +########################################################################################################## +# mobspawnamounts +#--------------------------------------------------------------------------------------------------------# +# Amount of materials needed to spawn mobs +########################################################################################################## + +mobspawnamounts { + S:StraySkeleton.spawnamount.0 < + I + minecraft:bone + 0 + 0.1 + > + S:StraySkeleton.spawnamount.1 < + B + minecraft:netherrack + 0 + 0.5 + > + S:StraySkeleton.spawnamount.2 < + L + + 0 + 20.0 + > + S:WitherSkeleton.spawnamount.0 < + I + minecraft:bone + 0 + 0.1 + > + S:WitherSkeleton.spawnamount.1 < + B + minecraft:netherrack + 0 + 0.5 + > + S:WitherSkeleton.spawnamount.2 < + L + + 0 + 30.0 + > + S:"minecraft:bat.spawnamount.0" < + I + minecraft:feather + 0 + 0.1 + > + S:"minecraft:bat.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:bat.spawnamount.2" < + L + + 0 + 10.0 + > + S:"minecraft:blaze.spawnamount.0" < + I + minecraft:blaze_rod + 0 + 0.1 + > + S:"minecraft:blaze.spawnamount.1" < + B + minecraft:netherrack + 0 + 0.5 + > + S:"minecraft:blaze.spawnamount.2" < + L + + 0 + 30.0 + > + S:"minecraft:cave_spider.spawnamount.0" < + I + minecraft:string + 0 + 0.1 + > + S:"minecraft:cave_spider.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:cave_spider.spawnamount.2" < + L + + 0 + 10.0 + > + S:"minecraft:chicken.spawnamount.0" < + I + minecraft:feather + 0 + 0.1 + > + S:"minecraft:chicken.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:chicken.spawnamount.2" < + L + + 0 + 15.0 + > + S:"minecraft:cow.spawnamount.0" < + I + minecraft:leather + 0 + 0.1 + > + S:"minecraft:cow.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:cow.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:creeper.spawnamount.0" < + I + minecraft:gunpowder + 0 + 0.1 + > + S:"minecraft:creeper.spawnamount.1" < + B + minecraft:dirt + 0 + 0.5 + > + S:"minecraft:creeper.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:ender_dragon.spawnamount.0" < + I + minecraft:experience_bottle + 0 + 0.1 + > + S:"minecraft:ender_dragon.spawnamount.1" < + B + minecraft:end_stone + 0 + 100.0 + > + S:"minecraft:ender_dragon.spawnamount.2" < + L + + 0 + 200.0 + > + S:"minecraft:enderman.spawnamount.0" < + I + minecraft:ender_pearl + 0 + 0.1 + > + S:"minecraft:enderman.spawnamount.1" < + B + minecraft:end_stone + 0 + 0.5 + > + S:"minecraft:enderman.spawnamount.2" < + L + + 0 + 40.0 + > + S:"minecraft:endermite.spawnamount.0" < + I + minecraft:ender_pearl + 0 + 0.05 + > + S:"minecraft:endermite.spawnamount.1" < + B + minecraft:end_stone + 0 + 0.2 + > + S:"minecraft:endermite.spawnamount.2" < + L + + 0 + 10.0 + > + S:"minecraft:ghast.spawnamount.0" < + I + minecraft:ghast_tear + 0 + 0.1 + > + S:"minecraft:ghast.spawnamount.1" < + B + minecraft:netherrack + 0 + 1.0 + > + S:"minecraft:ghast.spawnamount.2" < + L + + 0 + 50.0 + > + S:"minecraft:guardian.spawnamount.0" < + I + minecraft:prismarine_shard + 0 + 0.1 + > + S:"minecraft:guardian.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:guardian.spawnamount.2" < + L + + 0 + 30.0 + > + S:"minecraft:horse.spawnamount.0" < + I + minecraft:leather + 0 + 0.1 + > + S:"minecraft:horse.spawnamount.1" < + B + minecraft:dirt + 0 + 0.5 + > + S:"minecraft:horse.spawnamount.2" < + L + + 0 + 30.0 + > + S:"minecraft:magma_cube.spawnamount.0" < + I + minecraft:magma_cream + 0 + 0.1 + > + S:"minecraft:magma_cube.spawnamount.1" < + B + minecraft:netherrack + 0 + 0.2 + > + S:"minecraft:magma_cube.spawnamount.2" < + L + + 0 + 10.0 + > + S:"minecraft:mooshroom.spawnamount.0" < + I + minecraft:leather + 0 + 0.1 + > + S:"minecraft:mooshroom.spawnamount.1" < + B + minecraft:dirt + 0 + 1.0 + > + S:"minecraft:mooshroom.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:ocelot.spawnamount.0" < + I + minecraft:fish + 0 + 0.1 + > + S:"minecraft:ocelot.spawnamount.1" < + B + minecraft:dirt + 0 + 1.0 + > + S:"minecraft:ocelot.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:pig.spawnamount.0" < + I + minecraft:leather + 0 + 0.1 + > + S:"minecraft:pig.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:pig.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:polar_bear.spawnamount.0" < + I + minecraft:fish + 0 + 0.1 + > + S:"minecraft:polar_bear.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:polar_bear.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:rabbit.spawnamount.0" < + I + minecraft:rabbit_stew + 0 + 0.1 + > + S:"minecraft:rabbit.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:rabbit.spawnamount.2" < + L + + 0 + 10.0 + > + S:"minecraft:sheep.spawnamount.0" < + B + minecraft:wool + 0 + 0.1 + > + S:"minecraft:sheep.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:sheep.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:shulker.spawnamount.0" < + I + minecraft:ender_pearl + 0 + 0.1 + > + S:"minecraft:shulker.spawnamount.1" < + B + minecraft:end_stone + 0 + 0.2 + > + S:"minecraft:shulker.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:silverfish.spawnamount.0" < + I + minecraft:iron_ingot + 0 + 0.05 + > + S:"minecraft:silverfish.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:silverfish.spawnamount.2" < + L + + 0 + 10.0 + > + S:"minecraft:skeleton.spawnamount.0" < + I + minecraft:bone + 0 + 0.1 + > + S:"minecraft:skeleton.spawnamount.1" < + B + minecraft:dirt + 0 + 0.5 + > + S:"minecraft:skeleton.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:slime.spawnamount.0" < + I + minecraft:slime_ball + 0 + 0.1 + > + S:"minecraft:slime.spawnamount.1" < + B + minecraft:dirt + 0 + 0.5 + > + S:"minecraft:slime.spawnamount.2" < + L + + 0 + 15.0 + > + S:"minecraft:snowman.spawnamount.0" < + I + minecraft:snowball + 0 + 0.1 + > + S:"minecraft:snowman.spawnamount.1" < + B + minecraft:dirt + 0 + 1.0 + > + S:"minecraft:snowman.spawnamount.2" < + L + + 0 + 15.0 + > + S:"minecraft:spider.spawnamount.0" < + I + minecraft:string + 0 + 0.1 + > + S:"minecraft:spider.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:spider.spawnamount.2" < + L + + 0 + 15.0 + > + S:"minecraft:squid.spawnamount.0" < + I + minecraft:dye + 0 + 0.1 + > + S:"minecraft:squid.spawnamount.1" < + B + minecraft:dirt + 0 + 0.5 + > + S:"minecraft:squid.spawnamount.2" < + L + + 0 + 10.0 + > + S:"minecraft:stray.spawnamount.0" < + I + minecraft:bone + 0 + 0.1 + > + S:"minecraft:stray.spawnamount.1" < + B + minecraft:netherrack + 0 + 0.5 + > + S:"minecraft:stray.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:villager.spawnamount.0" < + I + minecraft:book + 0 + 0.1 + > + S:"minecraft:villager.spawnamount.1" < + B + minecraft:dirt + 0 + 5.0 + > + S:"minecraft:villager.spawnamount.2" < + L + + 0 + 30.0 + > + S:"minecraft:villager_golem.spawnamount.0" < + I + minecraft:iron_ingot + 0 + 0.1 + > + S:"minecraft:villager_golem.spawnamount.1" < + B + minecraft:dirt + 0 + 6.0 + > + S:"minecraft:villager_golem.spawnamount.2" < + B + minecraft:red_flower + 0 + 0.5 + > + S:"minecraft:witch.spawnamount.0" < + I + minecraft:glass_bottle + 0 + 0.1 + > + S:"minecraft:witch.spawnamount.1" < + B + minecraft:dirt + 0 + 1.0 + > + S:"minecraft:witch.spawnamount.2" < + L + + 0 + 30.0 + > + S:"minecraft:wither.spawnamount.0" < + I + minecraft:nether_star + 0 + 0.1 + > + S:"minecraft:wither.spawnamount.1" < + B + minecraft:soul_sand + 0 + 0.5 + > + S:"minecraft:wither.spawnamount.2" < + L + + 0 + 100.0 + > + S:"minecraft:wither_skeleton.spawnamount.0" < + I + minecraft:bone + 0 + 0.1 + > + S:"minecraft:wither_skeleton.spawnamount.1" < + B + minecraft:netherrack + 0 + 0.5 + > + S:"minecraft:wither_skeleton.spawnamount.2" < + L + + 0 + 30.0 + > + S:"minecraft:wolf.spawnamount.0" < + I + minecraft:bone + 0 + 0.1 + > + S:"minecraft:wolf.spawnamount.1" < + B + minecraft:dirt + 0 + 0.5 + > + S:"minecraft:wolf.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:zombie.spawnamount.0" < + I + minecraft:rotten_flesh + 0 + 0.1 + > + S:"minecraft:zombie.spawnamount.1" < + B + minecraft:dirt + 0 + 0.2 + > + S:"minecraft:zombie.spawnamount.2" < + L + + 0 + 20.0 + > + S:"minecraft:zombie_pigman.spawnamount.0" < + I + minecraft:gold_nugget + 0 + 0.1 + > + S:"minecraft:zombie_pigman.spawnamount.1" < + B + minecraft:netherrack + 0 + 0.5 + > + S:"minecraft:zombie_pigman.spawnamount.2" < + L + + 0 + 20.0 + > +} + + +########################################################################################################## +# mobspawnrf +#--------------------------------------------------------------------------------------------------------# +# Amount of RF needed to spawn mobs +########################################################################################################## + +mobspawnrf { + I:StraySkeleton=800 + I:WitherSkeleton=1500 + I:"minecraft:bat"=100 + I:"minecraft:blaze"=1000 + I:"minecraft:cave_spider"=500 + I:"minecraft:chicken"=500 + I:"minecraft:cow"=800 + I:"minecraft:creeper"=800 + I:"minecraft:ender_dragon"=100000 + I:"minecraft:enderman"=2000 + I:"minecraft:endermite"=400 + I:"minecraft:ghast"=2000 + I:"minecraft:guardian"=1000 + I:"minecraft:horse"=1000 + I:"minecraft:magma_cube"=600 + I:"minecraft:mooshroom"=800 + I:"minecraft:ocelot"=800 + I:"minecraft:pig"=800 + I:"minecraft:polar_bear"=1500 + I:"minecraft:rabbit"=300 + I:"minecraft:sheep"=800 + I:"minecraft:shulker"=600 + I:"minecraft:silverfish"=400 + I:"minecraft:skeleton"=800 + I:"minecraft:slime"=600 + I:"minecraft:snowman"=600 + I:"minecraft:spider"=500 + I:"minecraft:squid"=500 + I:"minecraft:stray"=800 + I:"minecraft:villager"=2000 + I:"minecraft:villager_golem"=2000 + I:"minecraft:witch"=1200 + I:"minecraft:wither"=20000 + I:"minecraft:wither_skeleton"=1500 + I:"minecraft:wolf"=800 + I:"minecraft:zombie"=800 + I:"minecraft:zombie_pigman"=1200 +} + + +########################################################################################################## +# networkmonitor +#--------------------------------------------------------------------------------------------------------# +# Settings for the network monitor item +########################################################################################################## + +networkmonitor { + # Whether the network monitor should exist [default: true] + B:enabled=true + + # Time (in seconds) to hilight a block in the world [range: 0 ~ 2147483647, default: 5] + I:hilightTime=5 + + # Maximum amount of blocks to show in monitor (do NOT increase above 1800!) [range: 0 ~ 1800, default: 500] + I:maximumBlocks=500 +} + + +########################################################################################################## +# powercell +#--------------------------------------------------------------------------------------------------------# +# Settings for the powercell +########################################################################################################## + +powercell { + # How much better is the advanced cell with RF and RF/t [range: 0 ~ 2147483647, default: 4] + I:advancedFactor=4 + + # The maximum cost factor for extracting energy out of a powercell for blocks in other dimensions or farther away then 10000 blocks [range: 0.0 ~ 1.0E9, default: 1.1] + S:powerCellCostFactor=1.1 + + # At this distance the cost factor will be maximum. This value is also used when power is extracted from cells in different dimensions [range: 0.0 ~ 1.0E9, default: 10000.0] + S:powerCellDistanceCap=10000.0 + + # As soon as powercells are not connected this value will be taken as the minimum distance to base the cost factor from [range: 0.0 ~ 1.0E9, default: 100.0] + S:powerCellMinDistance=100.0 + + # A multiplier for the distance if RFTools dimensions are involved. If both sides are RFTools dimensions then this multiplier is done twice [range: 0.0 ~ 1.0E9, default: 0.5] + S:powerCellRFToolsDimensionAdvantage=0.5 + + # RF per tick that the powrcell can charge items with [range: 0 ~ 2147483647, default: 30000] + I:powercellChargePerTick=30000 + + # Maximum RF storage that a single cell can hold [range: 0 ~ 2147483647, default: 1000000] + I:rfPerNormalCell=1000000 + + # Base amount of RF/tick that can be extracted/inserted in this block [range: 0 ~ 2147483647, default: 5000] + I:rfPerTick=5000 + + # How much worse is the simple cell with RF and RF/t [range: 0 ~ 2147483647, default: 4] + I:simpleFactor=4 +} + + +########################################################################################################## +# scanner +#--------------------------------------------------------------------------------------------------------# +# Settings for the scanner, composer, and projector +########################################################################################################## + +scanner { + # The volume for the projector sound (0.0 is off) [range: 0.0 ~ 1.0, default: 0.4] + S:baseProjectorVolume=0.4 + + # The amount of milliseconds before the client will remove shape render data that hasn't been used. Decreasing this will free memory faster at the cost of having to update shape renders more often [range: 100 ~ 1000000, default: 10000] + I:clientRenderDataTimeout=10000 + + # Height of the beacon in case beacons are used [range: 0 ~ 2147483647, default: 30] + I:locatorBeaconHeight=30 + + # Maximum amount of entities in a single block to show markers/beacons for [range: 0 ~ 2147483647, default: 10] + I:locatorEntitySafety=10 + + # Additional amount of RF per 16x16x16 subchunk needed for a filtered scan [range: 0.0 ~ 1.0E9, default: 0.5] + S:locatorFilterCost=0.5 + + # Maximum amount of 16x16 chunks we support for energy scanning [range: 0 ~ 2147483647, default: 25] + I:locatorMaxEnergyChunks=25 + + # Maximum RF storage that the locator can hold [range: 0 ~ 2147483647, default: 2000000] + I:locatorMaxRF=2000000 + + # RF per tick that the locator can receive [range: 0 ~ 2147483647, default: 20000] + I:locatorRFPerTick=20000 + + # Fixed amount of RF needed for a scan [range: 0 ~ 2147483647, default: 5000] + I:locatorUsePerTickBase=5000 + + # Base amount of RF needed for a scan per 16x16x16 subchunk [range: 0.0 ~ 1.0E9, default: 0.1] + S:locatorUsePerTickChunk=0.1 + + # Additional amount of RF per 16x16x16 subchunk needed for a scan for low energy [range: 0.0 ~ 1.0E9, default: 5.0] + S:locatorUsePerTickEnergy=5.0 + + # Additional amount of RF per 16x16x16 subchunk needed for a scan for hostile entities [range: 0.0 ~ 1.0E9, default: 1.0] + S:locatorUsePerTickHostile=1.0 + + # Additional amount of RF per 16x16x16 subchunk needed for a scan for passive entities [range: 0.0 ~ 1.0E9, default: 0.5] + S:locatorUsePerTickPassive=0.5 + + # Additional amount of RF per 16x16x16 subchunk needed for a scan for players [range: 0.0 ~ 1.0E9, default: 2.0] + S:locatorUsePerTickPlayer=2.0 + + # Maximum dimension of the shape when a scanner/projector card is used [range: 0 ~ 10000, default: 512] + I:maxScannerDimension=512 + + # Maximum offset of the shape when a shape card is used in the scanner/projector [range: 0 ~ 2147483647, default: 2048] + I:maxScannerOffset=2048 + + # The amount of 'surface area' that the server will send to the client for the projector. Increasing this will increase the speed at which projections are ready but also increase the load for server and client [range: 100 ~ 10000000, default: 40000] + I:planeSurfacePerTick=40000 + + # The amount of milliseconds that a scanline 'flash' will exist on the client [range: 10 ~ 1000000, default: 400] + I:projectorFlashTimeout=400 + + # Maximum RF storage that the projector can hold [range: 0 ~ 2147483647, default: 500000] + I:projectorMaxRF=500000 + + # RF per tick that the projector can receive [range: 0 ~ 2147483647, default: 10000] + I:projectorRFPerTick=10000 + + # RF/t for the projector while it is in use [range: 0 ~ 2147483647, default: 1000] + I:projectorUsePerTick=1000 + + # Amount of RF needed per tick during the scan for a remote scanner [range: 0 ~ 2147483647, default: 2000] + I:remoteScannerUsePerTick=2000 + + # Maximum RF storage that the scanner can hold [range: 0 ~ 2147483647, default: 500000] + I:scannerMaxRF=500000 + + # RF per tick that the scanner can receive [range: 0 ~ 2147483647, default: 20000] + I:scannerRFPerTick=20000 + + # Amount of RF needed per tick during the scan [range: 0 ~ 2147483647, default: 1000] + I:scannerUsePerTick=1000 + + # The amount of surface area the scanner will scan in a tick. Increasing this will increase the speed of the scanner but cause more strain on the server [range: 100 ~ 1073741824, default: 262144] + I:surfaceAreaPerTick=262144 + + # Number of ticks between every scan of the locator [range: 0 ~ 2147483647, default: 40] + I:ticksPerLocatorScan=40 + + # Use VBO for rendering shapecard views. Otherwise display lists [default: true] + B:useVBO=true +} + + +########################################################################################################## +# screen +#--------------------------------------------------------------------------------------------------------# +# Settings for the screen system +########################################################################################################## + +screen { + # Additional characters that should be supported by the truetype system [default: ] + S:additionalCharacters= + + # RF per tick/per block for the button module [range: 0 ~ 2147483647, default: 9] + I:buttonRFPerTick=9 + + # RF per tick/per block for the clock module [range: 0 ~ 2147483647, default: 1] + I:clockRFPerTick=1 + + # RF per tick/per block for the computer module [range: 0 ~ 2147483647, default: 4] + I:computerRFPerTick=4 + + # RF per tick/per block for the counter plus module [range: 0 ~ 2147483647, default: 30] + I:counterPlusRFPerTick=30 + + # RF per tick/per block for the counter module [range: 0 ~ 2147483647, default: 4] + I:counterRFPerTick=4 + + # RF per tick/per block for the dimension module [range: 0 ~ 2147483647, default: 6] + I:dimensionRFPerTick=6 + + # RF per tick/per block for the dump module [range: 0 ~ 2147483647, default: 0] + I:dumpRFPerTick=0 + + # RF per tick/per block for the elevator button module [range: 0 ~ 2147483647, default: 0] + I:elevatorButtonRFPerTick=0 + + # RF per tick/per block for the energy plus module [range: 0 ~ 2147483647, default: 30] + I:energyPlusRFPerTick=30 + + # RF per tick/per block for the energy module [range: 0 ~ 2147483647, default: 4] + I:energyRFPerTick=4 + + # RF per tick/per block for the fluid plus module [range: 0 ~ 2147483647, default: 30] + I:fluidPlusRFPerTick=30 + + # RF per tick/per block for the fluid module [range: 0 ~ 2147483647, default: 4] + I:fluidRFPerTick=4 + + # The default truetype font to use [default: rftools:fonts/ubuntu.ttf] + S:fontName=rftools:fonts/ubuntu.ttf + + # The size of the font [range: 0.0 ~ 1000000.0, default: 40.0] + S:fontSize=40.0 + + # RF per tick/per block for the itemstack plus module [range: 0 ~ 2147483647, default: 30] + I:itemstackPlusRFPerTick=30 + + # RF per tick/per block for the itemstack module [range: 0 ~ 2147483647, default: 4] + I:itemstackRFPerTick=4 + + # RF per tick/per block for the machine information module [range: 0 ~ 2147483647, default: 4] + I:machineInfoRFPerTick=4 + + # RF per tick/per block for the redstone module [range: 0 ~ 2147483647, default: 4] + I:redstoneRFPerTick=4 + + # Maximum RF storage that the screen controller can hold [range: 0 ~ 2147483647, default: 60000] + I:screenControllerMaxRF=60000 + + # RF per tick that the the screen controller can receive [range: 0 ~ 2147483647, default: 1000] + I:screenControllerRFPerTick=1000 + + # How many times the screen will update. Higher numbers make the screens less accurate but better for network bandwidth [range: 0 ~ 2147483647, default: 500] + I:screenRefreshTiming=500 + + # RF per tick/per block for the storage control module [range: 0 ~ 2147483647, default: 0] + I:storageControlRFPerTick=0 + + # RF per tick/per block for the text module [range: 0 ~ 2147483647, default: 0] + I:textRFPerTick=0 + + # Set to true for TrueType font, set to false for vanilla font [default: true] + B:useTruetype=true +} + + +########################################################################################################## +# security +#--------------------------------------------------------------------------------------------------------# +# Settings for the block security system +########################################################################################################## + +security { + # Whether anything related to the block security system should exist [default: true] + B:enabled=true +} + + +########################################################################################################## +# shield +#--------------------------------------------------------------------------------------------------------# +# Settings for the shield system +########################################################################################################## + +shield { + # Set this to false if you don't want invisible shield rendering mode to be possible [default: true] + B:allowInvisibleShield=true + + # Set this to true if you have a corrupted world due to a bad camo block in the shield system. Load your world, remove the offending block from the shield, exit MC and then set this back to false [default: false] + B:disableShieldBlocksToUncorruptWorld=false + + # The looting kill bonus [range: 0 ~ 256, default: 3] + I:lootingKillBonus=3 + + # Maximum distance at which you can add disjoint shield sections to a composed shield [range: 0 ~ 10000, default: 64] + I:maxDisjointShieldDistance=64 + + # Maximum dimension of the shape when a shape card is used [range: 0 ~ 1000000, default: 256] + I:maxShieldDimension=256 + + # Maximum offset of the shape when a shape card is used [range: 0 ~ 100000, default: 128] + I:maxShieldOffset=128 + + # Amount of dimensional shards per looting kill. Remember that this is per block that does damage [range: 0 ~ 256, default: 2] + I:shardsPerLootingKill=2 + + # The amount of damage to do for a single spike on one entity [range: 0.0 ~ 1.0E9, default: 5.0] + S:shieldDamage=5.0 + + # Maximum RF storage that the shield block can hold [range: 0 ~ 2147483647, default: 200000] + I:shieldMaxRF=200000 + + # Maximum size (in blocks) of a tier 1 shield [range: 0 ~ 1000000, default: 256] + I:shieldMaxSize=256 + + # RF per tick that the shield block can receive [range: 0 ~ 2147483647, default: 5000] + I:shieldRFPerTick=5000 + + # Base amount of RF/tick for every 10 blocks in the shield (while active) [range: 0 ~ 2147483647, default: 8] + I:shieldRfBase=8 + + # RF/tick for every 10 blocks added in case of camo mode [range: 0 ~ 2147483647, default: 2] + I:shieldRfCamo=2 + + # The amount of RF to consume for a single spike of damage for one entity [range: 0 ~ 2147483647, default: 1000] + I:shieldRfDamage=1000 + + # The amount of RF to consume for a single spike of damage for one entity (used in case of player-type damage) [range: 0 ~ 2147483647, default: 2000] + I:shieldRfDamagePlayer=2000 + + # RF/tick for every 10 block addeds in case of shield mode [range: 0 ~ 2147483647, default: 2] + I:shieldRfShield=2 +} + + +########################################################################################################## +# spawner +#--------------------------------------------------------------------------------------------------------# +# Settings for the spawner system +########################################################################################################## + +spawner { + # The amount of blocks that the matter beamer will use send in one operation (every 20 ticks) + I:beamerBlocksPerSend=1 + + # Maximum RF storage that the matter beamer can hold + I:beamerMaxRF=200000 + + # RF per tick that the matter beamer can receive + I:beamerRFPerTick=1000 + + # RF per tick that the matter beamer will use for sending over a single object + I:beamerRfPerSend=2000 + + # The maximum distance that a laser can travel between the beamer and the spawner + I:maxBeamDistance=8 + + # The maximum amount of energized matter that this spawner can store (per type) + I:spawnerMaxMatterStorage=6400 + + # Maximum RF storage that the spawner can hold + I:spawnerMaxRF=200000 + + # RF per tick that the spawner can receive + I:spawnerRFPerTick=2000 +} + + +########################################################################################################## +# storage +#--------------------------------------------------------------------------------------------------------# +# Settings for the modular storage system +########################################################################################################## + +storage { + # If true we automatically set the focus on the search field when opening the GUI for the modular storage. Set to false if you don't want that [default: false] + B:autofocusSearch=false + + # [default: [extrabiomes.blocks.BlockCustomFlower=Flowers], [crazypants.enderio.material.ItemMachinePart=Technical], [net.minecraft.block.BlockPistonBase=Technical], [com.rwtema.extrautils.tileentity.transfernodes.BlockTransferPipe=Technical], [net.minecraft.block.BlockWood=null], [powercrystals.minefactoryreloaded.item.ItemPortaSpawner=Technical], [thermalfoundation.block.BlockOre=Ores], [mcjty.rftools.items.screenmodules=Modules], [net.minecraft.block.BlockRail=Technical], [net.minecraft.item.ItemShears=Tools], [net.minecraft.block.BlockRailPowered=Technical], [net.minecraft.block.BlockJukebox=Technical], [mcjty.rftools.blocks.teleporter.MatterBoosterBlock=Machines], [crazypants.enderio.material.ItemCapacitor=Technical], [powercrystals.minefactoryreloaded.item.ItemLaserFocus=Technical], [crazypants.enderio.fluid.ItemBucketEio=Buckets], [biomesoplenty.common.items.ItemBOPBucket=Buckets], [net.minecraft.block.BlockCommandBlock=Technical], [mcjty.rftools.items.dimensionmonitor.DimensionMonitorItem=Technical], [net.minecraft.block.BlockRedstoneLight=Technical], [net.minecraft.item.ItemFood=Food], [crazypants.enderio.conduit.facade.BlockConduitFacade=Technical], [mcjty.rftools.blocks.spaceprojector.SpaceChamberBlock=Machines], [powercrystals.minefactoryreloaded.item.base.ItemFactoryBucket=Buckets], [crazypants.enderio.conduit.BlockConduitBundle=Technical], [powercrystals.minefactoryreloaded.block=Machines], [net.minecraft.block.BlockPotato=Food], [crazypants.enderio.rail.BlockEnderRail=Technical], [crazypants.enderio.machine=Machines], [thermalexpansion.block.device.ItemBlockDevice=Machines], [mcjty.rftools.items.teleportprobe.ChargedPorterItem=Technical], [com.rwtema.extrautils.block.BlockEnderthermicPump=Machines], [net.minecraft.block.BlockPressurePlate=Technical], [net.minecraft.block.BlockFlower=Flowers], [mcjty.rftools.items.dimlets.KnownDimlet=Dimlets], [mcjty.rftools.items.teleportprobe.TeleportProbeItem=Technical], [crazypants.enderio.item.ItemMagnet=Technical], [mcjty.rftools.items.devdelight.DevelopersDelightItem=Technical], [mcjty.rftools.items.parts.MediocreEfficiencyEssenceItem=Dimlet Parts], [thermalexpansion.item.tool.ItemIgniter=Technical], [mcjty.rftools.items.smartwrench.SmartWrenchItem=Technical], [mcjty.rftools.items.parts.DimletTypeControllerItem=Dimlet Parts], [crazypants.enderio.block.BlockDarkSteelPressurePlate=Technical], [net.minecraft.block.BlockButtonStone=Technical], [mcjty.rftools.items.parts.PeaceEssenceItem=Dimlet Parts], [mcjty.rftools.items.envmodules=Modules], [net.minecraft.block.BlockDropper=Technical], [crazypants.enderio.conduit.redstone.ItemRedstoneConduit=Technical], [mcjty.rftools.blocks.MachineBase=Machines], [crazypants.enderio.conduit.item.filter.ItemBasicItemFilter=Technical], [crazypants.enderio.item.ItemConduitProbe=Technical], [thermalexpansion.item.tool.ItemMultimeter=Technical], [net.minecraft.item.ItemFlintAndSteel=Tools], [net.minecraft.block.BlockTripWireHook=Technical], [net.minecraft.block.BlockDispenser=Technical], [net.minecraft.block.BlockLever=Technical], [mcjty.rftools.blocks.MachineFrame=Machines], [crazypants.enderio.conduit.item.ItemItemConduit=Technical], [mcjty.rftools.items.parts.DimletEnergyModuleItem=Dimlet Parts], [thermalexpansion.block.machine=Machines], [crazypants.enderio.conduit.item.filter.ItemExistingItemFilter=Technical], [net.minecraft.item.ItemBow=Weapons], [net.minecraft.block.BlockRedstoneWire=Technical], [net.minecraft.block.BlockTripWire=Technical], [mcjty.rftools.items.manual.RFToolsDimensionManualItem=Books], [com.rwtema.extrautils.tileentity.enderquarry.BlockEnderQuarry=Machines], [codechicken.microblock.ItemSaw=Tools], [net.minecraft.block.BlockWorkbench=Technical], [biomesoplenty.common.blocks.BlockBOPFlower=Flowers], [biomesoplenty.common.itemblocks.ItemBlockFlower=Flowers], [powercrystals.minefactoryreloaded.item.ItemLogicUpgradeCard=Technical], [net.minecraft.block.BlockHopper=Technical], [net.minecraft.item.ItemPotion=Potions], [net.minecraft.item.ItemBook=Books], [net.minecraft.item.ItemBucket=Buckets], [mcjty.rftools.items.parts.DimletMemoryUnitItem=Dimlet Parts], [powercrystals.minefactoryreloaded.item.tool.ItemRedNetMeter=Technical], [mcjty.rftools.blocks.shield.ShieldTemplateBlock=Machines], [net.minecraft.block.BlockRedstoneTorch=Technical], [mcjty.lib.container.GenericBlock=Machines], [com.rwtema.extrautils.tileentity.enderquarry.BlockEnderMarkers=Technical], [net.minecraft.item.ItemRecord=Records], [crazypants.enderio.conduit.gas.ItemGasConduit=Technical], [mcjty.rftools.blocks.spaceprojector.SpaceChamberCardItem=Technical], [crazypants.enderio.conduit.liquid.ItemLiquidConduit=Technical], [powercrystals.minefactoryreloaded.item.tool.ItemXpExtractor=Technical], [net.minecraft.item.ItemArmor=Armor], [net.minecraft.block.BlockOre=Ores], [buildcraft.builders=Machines], [mcjty.rftools.blocks.teleporter.DestinationAnalyzerBlock=Machines], [com.rwtema.extrautils.tileentity.generators.BlockGenerator=Machines], [crazypants.enderio.conduit.item.ItemExtractSpeedUpgrade=Technical], [mcjty.rftools.items.parts.SyringeItem=Dimlet Parts], [net.minecraft.block.BlockRedstoneComparator=Technical], [mcjty.rftools.items.parts.EfficiencyEssenceItem=Dimlet Parts], [thermalexpansion.block.cell=Machines], [net.minecraft.item.ItemRedstone=Technical], [net.minecraft.block.BlockNote=Technical], [mcjty.rftools.items.manual.RFToolsManualItem=Books], [crazypants.enderio.conduit.power.ItemPowerConduit=Technical], [mcjty.rftools.items.storage=Modules], [mcjty.rftools.items.dimlets.RealizedDimensionTab=Dimlets], [crazypants.enderio.machine.spawner.ItemBrokenSpawner=Machines], [cofh.core.item.ItemBucket=Buckets], [net.minecraft.item.ItemMinecart=Technical], [net.minecraft.item.ItemSkull=Skulls], [mcjty.rftools.items.dimlets.EmptyDimensionTab=Dimlets], [mcjty.rftools.items.dimlets.UnknownDimlet=Dimlets], [crazypants.enderio.item.skull=Skulls], [net.minecraft.block.BlockFurnace=Technical], [net.minecraft.block.BlockPressurePlateWeighted=Technical], [powercrystals.minefactoryreloaded.item.ItemSafariNet=Technical], [net.minecraft.block.BlockRailDetector=Technical], [net.minecraft.block.BlockRedstoneRepeater=Technical], [mcjty.rftools.items.dimlets.DimletTemplate=Dimlets], [mcjty.rftools.items.dimensionmonitor.PhasedFieldGeneratorItem=Technical], [net.minecraft.block.BlockSapling=Saplings], [net.minecraft.block.BlockDaylightDetector=Technical], [cofh.thermalexpansion.block.device=Machines], [codechicken.microblock.ItemMicroPart=Microblocks], [crazypants.enderio.conduit.item.filter.ItemModItemFilter=Technical], [mcjty.rftools.items.manual.RFToolsShapeManualItem=Books], [net.minecraft.item.ItemSword=Weapons], [powercrystals.minefactoryreloaded.item.gun.ItemSafariNetLauncher=Technical], [net.minecraft.item.ItemTool=Tools], [thermalexpansion.item.tool.ItemWrench=Technical], [net.minecraft.block.BlockCake=Food], [mcjty.rftools.items.parts.DimletControlCircuitItem=Dimlet Parts], [net.minecraft.block.BlockCarrot=Food], [biomesoplenty.common.itemblocks.ItemBlockFlower2=Flowers], [thermalexpansion.block.dynamo.ItemBlockDynamo=Machines], [thermalexpansion.item.ItemCapacitor=Technical], [biomesoplenty.common.blocks.BlockBOPFlower2=Flowers], [codechicken.chunkloader.ItemChunkLoader=Machines], [powercrystals.minefactoryreloaded.item.tool.ItemRedNetMemoryCard=Technical], [net.minecraft.block.BlockTNT=Technical], [net.minecraft.item.ItemHoe=Tools], [mcjty.rftools.items.netmonitor.NetworkMonitorItem=Technical], [com.rwtema.extrautils.tileentity.enderquarry.BlockQuarryUpgrades=Technical]] + S:categories < + extrabiomes.blocks.BlockCustomFlower=Flowers + crazypants.enderio.material.ItemMachinePart=Technical + net.minecraft.block.BlockPistonBase=Technical + com.rwtema.extrautils.tileentity.transfernodes.BlockTransferPipe=Technical + net.minecraft.block.BlockWood=null + powercrystals.minefactoryreloaded.item.ItemPortaSpawner=Technical + thermalfoundation.block.BlockOre=Ores + mcjty.rftools.items.screenmodules=Modules + net.minecraft.block.BlockRail=Technical + net.minecraft.item.ItemShears=Tools + net.minecraft.block.BlockRailPowered=Technical + net.minecraft.block.BlockJukebox=Technical + mcjty.rftools.blocks.teleporter.MatterBoosterBlock=Machines + crazypants.enderio.material.ItemCapacitor=Technical + powercrystals.minefactoryreloaded.item.ItemLaserFocus=Technical + crazypants.enderio.fluid.ItemBucketEio=Buckets + biomesoplenty.common.items.ItemBOPBucket=Buckets + net.minecraft.block.BlockCommandBlock=Technical + mcjty.rftools.items.dimensionmonitor.DimensionMonitorItem=Technical + net.minecraft.block.BlockRedstoneLight=Technical + net.minecraft.item.ItemFood=Food + crazypants.enderio.conduit.facade.BlockConduitFacade=Technical + mcjty.rftools.blocks.spaceprojector.SpaceChamberBlock=Machines + powercrystals.minefactoryreloaded.item.base.ItemFactoryBucket=Buckets + crazypants.enderio.conduit.BlockConduitBundle=Technical + powercrystals.minefactoryreloaded.block=Machines + net.minecraft.block.BlockPotato=Food + crazypants.enderio.rail.BlockEnderRail=Technical + crazypants.enderio.machine=Machines + thermalexpansion.block.device.ItemBlockDevice=Machines + mcjty.rftools.items.teleportprobe.ChargedPorterItem=Technical + com.rwtema.extrautils.block.BlockEnderthermicPump=Machines + net.minecraft.block.BlockPressurePlate=Technical + net.minecraft.block.BlockFlower=Flowers + mcjty.rftools.items.dimlets.KnownDimlet=Dimlets + mcjty.rftools.items.teleportprobe.TeleportProbeItem=Technical + crazypants.enderio.item.ItemMagnet=Technical + mcjty.rftools.items.devdelight.DevelopersDelightItem=Technical + mcjty.rftools.items.parts.MediocreEfficiencyEssenceItem=Dimlet Parts + thermalexpansion.item.tool.ItemIgniter=Technical + mcjty.rftools.items.smartwrench.SmartWrenchItem=Technical + mcjty.rftools.items.parts.DimletTypeControllerItem=Dimlet Parts + crazypants.enderio.block.BlockDarkSteelPressurePlate=Technical + net.minecraft.block.BlockButtonStone=Technical + mcjty.rftools.items.parts.PeaceEssenceItem=Dimlet Parts + mcjty.rftools.items.envmodules=Modules + net.minecraft.block.BlockDropper=Technical + crazypants.enderio.conduit.redstone.ItemRedstoneConduit=Technical + mcjty.rftools.blocks.MachineBase=Machines + crazypants.enderio.conduit.item.filter.ItemBasicItemFilter=Technical + crazypants.enderio.item.ItemConduitProbe=Technical + thermalexpansion.item.tool.ItemMultimeter=Technical + net.minecraft.item.ItemFlintAndSteel=Tools + net.minecraft.block.BlockTripWireHook=Technical + net.minecraft.block.BlockDispenser=Technical + net.minecraft.block.BlockLever=Technical + mcjty.rftools.blocks.MachineFrame=Machines + crazypants.enderio.conduit.item.ItemItemConduit=Technical + mcjty.rftools.items.parts.DimletEnergyModuleItem=Dimlet Parts + thermalexpansion.block.machine=Machines + crazypants.enderio.conduit.item.filter.ItemExistingItemFilter=Technical + net.minecraft.item.ItemBow=Weapons + net.minecraft.block.BlockRedstoneWire=Technical + net.minecraft.block.BlockTripWire=Technical + mcjty.rftools.items.manual.RFToolsDimensionManualItem=Books + com.rwtema.extrautils.tileentity.enderquarry.BlockEnderQuarry=Machines + codechicken.microblock.ItemSaw=Tools + net.minecraft.block.BlockWorkbench=Technical + biomesoplenty.common.blocks.BlockBOPFlower=Flowers + biomesoplenty.common.itemblocks.ItemBlockFlower=Flowers + powercrystals.minefactoryreloaded.item.ItemLogicUpgradeCard=Technical + net.minecraft.block.BlockHopper=Technical + net.minecraft.item.ItemPotion=Potions + net.minecraft.item.ItemBook=Books + net.minecraft.item.ItemBucket=Buckets + mcjty.rftools.items.parts.DimletMemoryUnitItem=Dimlet Parts + powercrystals.minefactoryreloaded.item.tool.ItemRedNetMeter=Technical + mcjty.rftools.blocks.shield.ShieldTemplateBlock=Machines + net.minecraft.block.BlockRedstoneTorch=Technical + mcjty.lib.container.GenericBlock=Machines + com.rwtema.extrautils.tileentity.enderquarry.BlockEnderMarkers=Technical + net.minecraft.item.ItemRecord=Records + crazypants.enderio.conduit.gas.ItemGasConduit=Technical + mcjty.rftools.blocks.spaceprojector.SpaceChamberCardItem=Technical + crazypants.enderio.conduit.liquid.ItemLiquidConduit=Technical + powercrystals.minefactoryreloaded.item.tool.ItemXpExtractor=Technical + net.minecraft.item.ItemArmor=Armor + net.minecraft.block.BlockOre=Ores + buildcraft.builders=Machines + mcjty.rftools.blocks.teleporter.DestinationAnalyzerBlock=Machines + com.rwtema.extrautils.tileentity.generators.BlockGenerator=Machines + crazypants.enderio.conduit.item.ItemExtractSpeedUpgrade=Technical + mcjty.rftools.items.parts.SyringeItem=Dimlet Parts + net.minecraft.block.BlockRedstoneComparator=Technical + mcjty.rftools.items.parts.EfficiencyEssenceItem=Dimlet Parts + thermalexpansion.block.cell=Machines + net.minecraft.item.ItemRedstone=Technical + net.minecraft.block.BlockNote=Technical + mcjty.rftools.items.manual.RFToolsManualItem=Books + crazypants.enderio.conduit.power.ItemPowerConduit=Technical + mcjty.rftools.items.storage=Modules + mcjty.rftools.items.dimlets.RealizedDimensionTab=Dimlets + crazypants.enderio.machine.spawner.ItemBrokenSpawner=Machines + cofh.core.item.ItemBucket=Buckets + net.minecraft.item.ItemMinecart=Technical + net.minecraft.item.ItemSkull=Skulls + mcjty.rftools.items.dimlets.EmptyDimensionTab=Dimlets + mcjty.rftools.items.dimlets.UnknownDimlet=Dimlets + crazypants.enderio.item.skull=Skulls + net.minecraft.block.BlockFurnace=Technical + net.minecraft.block.BlockPressurePlateWeighted=Technical + powercrystals.minefactoryreloaded.item.ItemSafariNet=Technical + net.minecraft.block.BlockRailDetector=Technical + net.minecraft.block.BlockRedstoneRepeater=Technical + mcjty.rftools.items.dimlets.DimletTemplate=Dimlets + mcjty.rftools.items.dimensionmonitor.PhasedFieldGeneratorItem=Technical + net.minecraft.block.BlockSapling=Saplings + net.minecraft.block.BlockDaylightDetector=Technical + cofh.thermalexpansion.block.device=Machines + codechicken.microblock.ItemMicroPart=Microblocks + crazypants.enderio.conduit.item.filter.ItemModItemFilter=Technical + mcjty.rftools.items.manual.RFToolsShapeManualItem=Books + net.minecraft.item.ItemSword=Weapons + powercrystals.minefactoryreloaded.item.gun.ItemSafariNetLauncher=Technical + net.minecraft.item.ItemTool=Tools + thermalexpansion.item.tool.ItemWrench=Technical + net.minecraft.block.BlockCake=Food + mcjty.rftools.items.parts.DimletControlCircuitItem=Dimlet Parts + net.minecraft.block.BlockCarrot=Food + biomesoplenty.common.itemblocks.ItemBlockFlower2=Flowers + thermalexpansion.block.dynamo.ItemBlockDynamo=Machines + thermalexpansion.item.ItemCapacitor=Technical + biomesoplenty.common.blocks.BlockBOPFlower2=Flowers + codechicken.chunkloader.ItemChunkLoader=Machines + powercrystals.minefactoryreloaded.item.tool.ItemRedNetMemoryCard=Technical + net.minecraft.block.BlockTNT=Technical + net.minecraft.item.ItemHoe=Tools + mcjty.rftools.items.netmonitor.NetworkMonitorItem=Technical + com.rwtema.extrautils.tileentity.enderquarry.BlockQuarryUpgrades=Technical + > + + # If true we clear the search field when opening the GUI for the modular storage. Set to false if you don't want that [default: true] + B:clearSearchOnOpen=true + + # Background color for group lines [range: 0 ~ 2147483647, default: -1123021] + I:groupBackground=-1123021 + + # Foreground color for group lines [range: 0 ~ 2147483647, default: -16777216] + I:groupForeground=-16777216 + + # The height for the smallest style modular storage GUI [range: 0 ~ 1000000, default: 236] + I:modularStorageGuiHeight1=236 + + # The height for the middle style modular storage GUI [range: 0 ~ 1000000, default: 320] + I:modularStorageGuiHeight2=320 + + # The height for the tallest style modular storage GUI [range: 0 ~ 1000000, default: 490] + I:modularStorageGuiHeight3=490 + + # RF/tick to share an inventory to all dimensions [range: 0 ~ 2147483647, default: 50] + I:remoteShareGlobal=50 + + # RF/tick to share an inventory to the same dimension [range: 0 ~ 2147483647, default: 10] + I:remoteShareLocal=10 + + # Maximum RF storage that the remote storage block can hold [range: 0 ~ 2147483647, default: 100000] + I:remoteStorageMaxRF=100000 + + # RF per tick that the remote storage block can receive [range: 0 ~ 2147483647, default: 300] + I:remoteStorageRFPerTick=300 + + # Extra RF per usage per storage tier [range: 0 ~ 2147483647, default: 100] + I:tabletExtraRFUsage=100 + + # Maximum RF storage that the storage tablet can hold [range: 0 ~ 2147483647, default: 20000] + I:tabletMaxRF=20000 + + # RF per tick that the storage tablet can receive [range: 0 ~ 2147483647, default: 500] + I:tabletRFPerTick=500 + + # RF per usage of the storage tablet [range: 0 ~ 2147483647, default: 100] + I:tabletRFUsage=100 + + # RF per usage of the storage tablet when used in combation with the scanner module [range: 0 ~ 2147483647, default: 100] + I:tabletRFUsageScanner=100 +} + + +########################################################################################################## +# storagemonitor +#--------------------------------------------------------------------------------------------------------# +# Settings for the storage scanner machine +########################################################################################################## + +storagemonitor { + # If this is true then opening the storage scanner GUI will automatically select the starred inventory view [default: true] + B:hilightStarredOnGuiOpen=true + + # Time (in seconds) to hilight a block in the world [range: 0 ~ 2147483647, default: 5] + I:hilightTime=5 + + # If this is true then requesting items from the storage scanner will go straight into the player inventory and not the output slot [default: true] + B:requestStraightToInventory=true + + # Amount of RF used to insert an item [range: 0 ~ 2147483647, default: 20] + I:rfPerInsert=20 + + # Amount of RF used to request an item [range: 0 ~ 2147483647, default: 100] + I:rfPerRequest=100 + + # Maximum RF storage that the storage scanner can hold [range: 0 ~ 2147483647, default: 50000] + I:scannerMaxRF=50000 + + # RF per tick that the storage scanner can receive [range: 0 ~ 2147483647, default: 500] + I:scannerRFPerTick=500 + + # If this is true then XNet is required (if present) to be able to connect storages to a storage scanner [default: false] + B:xnetRequired=false +} + + +########################################################################################################## +# teleporter +#--------------------------------------------------------------------------------------------------------# +# Settings for the teleportation system +########################################################################################################## + +teleporter { + # Maximum RF storage that the advanced charged porter item can hold (note that teleporting this way uses 50% more RF then with a matter transmitter) [range: 0 ~ 2147483647, default: 1000000] + I:advancedChargedPorterMaxRF=1000000 + + # The speed bonus for the advanced charged porter (compared to the normal one) [range: 0 ~ 2147483647, default: 4] + I:advancedSpeedBonus=4 + + # Comma separated list of dimension ids that the teleportation system can't teleport to [default: ] + S:blacklistedTeleportationDestinations= + + # Comma separated list of dimension ids that the teleportation system can't teleport from [default: ] + S:blacklistedTeleportationSources= + + # Maximum RF storage that the charged porter item can hold (note that teleporting this way uses 50% more RF then with a matter transmitter) [range: 0 ~ 2147483647, default: 200000] + I:chargedPorterMaxRF=200000 + + # RF per tick that the the charged porter item can receive [range: 0 ~ 2147483647, default: 2000] + I:chargedPorterRFPerTick=2000 + + # The amount of ticks that a matter transmitter with destination checker will wait before checking a receiver in case the chunk is not loaded (-1 to disable this check completely) [range: -1 ~ 2147483647, default: -1] + I:checkUnloadedChunk=-1 + + # The amount of ticks that a matter transmitter with destination checker will wait before checking a receiver in case the world is not loaded (-1 to disable this check completely) [range: -1 ~ 2147483647, default: -1] + I:checkUnloadedWorld=-1 + + # Maximum RF storage that the dialing device can hold [range: 0 ~ 2147483647, default: 50000] + I:dialerMaxRF=50000 + + # RF per tick that the dialing device can receive [range: 0 ~ 2147483647, default: 100] + I:dialerRFPerTick=100 + + # The horizontal range the dialing device uses to check for transmitters. These are the transmitters the dialing device will be able to control [range: 0 ~ 2147483647, default: 10] + I:horizontalDialerRange=10 + + # If this is true then all usages of the teleport system are logged [default: false] + B:logTeleportUsages=false + + # If this is true then the RFTools teleportation system cannot be used to travel in the same dimension [default: false] + B:preventInterdimensionalTeleports=false + + # Maximum RF storage that the matter receiver can hold [range: 0 ~ 2147483647, default: 100000] + I:receiverMaxRF=100000 + + # RF per tick that the matter receiver can receive [range: 0 ~ 2147483647, default: 500] + I:receiverRFPerTick=500 + + # This is the amount of RF that is consumed at a boosted transmitter in case the receiver doesn't have enough power [range: 0 ~ 2147483647, default: 20000] + I:rfBoostedTeleport=20000 + + # The amount of RF that is consumed by the matter transmitter when a dial is active [range: 0 ~ 2147483647, default: 10] + I:rfDialedConnectionPerTick=10 + + # The amount of RF/tick an idle dialed transmitter consumes [range: 0 ~ 2147483647, default: 0] + I:rfMatterIdleTick=0 + + # The amount of RF consumed when the dialing device checks for the capabilities of a receiver ('Check' button) [range: 0 ~ 2147483647, default: 5000] + I:rfPerCheck=5000 + + # The amount of RF consumed when dialing a transmitter to another receiver [range: 0 ~ 2147483647, default: 1000] + I:rfPerDial=1000 + + # This is the amount of RF that is consumed at the receiving side for every teleport. This RF is only consumed when the teleportation actually happens [range: 0 ~ 2147483647, default: 5000] + I:rfPerTeleportReceiver=5000 + + # The amount of RF that is consumed by a matter transmitter when the player goes to stand in the teleportation beam allowing the teleportation process to start. This version is for a teleportation to another dimension and in this case 'rfStartTeleportDist' is not used. This value also acts as the maximum rf that can be consumed for a local teleport [range: 0 ~ 2147483647, default: 100000] + I:rfStartTeleportDim=100000 + + # For every unit in distance this value is added to the initial RF cost for starting the teleportation. This value is not used when teleporting to another dimension [range: 0 ~ 2147483647, default: 10] + I:rfStartTeleportDist=10 + + # The amount of RF that is consumed by a matter transmitter when the player goes to stand in the teleportation beam allowing the teleportation process to start. This value is used for a teleport in the same dimension. In addition to this value the 'rfStartTeleportDist' is also added per traveled distance [range: 0 ~ 2147483647, default: 5000] + I:rfStartTeleportLocal=5000 + + # For the duration of the teleport process this value represents the amount of RF that is consumed by the matter transmitter for every tick [range: 0 ~ 2147483647, default: 500] + I:rfTeleportPerTick=500 + + # The base time used for a teleportation to another dimension. The 'timeTeleportDist' value is not used [range: 0 ~ 2147483647, default: 50] + I:timeTeleportBaseDim=50 + + # The base time used for a teleportation for a local teleport. The 'timeTeleportDist' value is added per distance traveled [range: 0 ~ 2147483647, default: 5] + I:timeTeleportBaseLocal=5 + + # The amount of time that is added depending on distance for a local teleport. This value is in militicks which means that 1000 is one tick and one tick is 1/20 of a second [range: 0 ~ 2147483647, default: 10] + I:timeTeleportDist=10 + + # Maximum RF storage that the matter transmitter can hold. This should be at least equal to 'rfStartTeleportDim' [range: 0 ~ 2147483647, default: 200000] + I:transmitterMaxRF=200000 + + # RF per tick that the matter transmitter can receive. It is recommended to keep this at least equal to 'rfTeleportPerTick' [range: 0 ~ 2147483647, default: 1000] + I:transmitterRFPerTick=1000 + + # The vertical range the dialing device uses to check for transmitters [range: 0 ~ 2147483647, default: 5] + I:verticalDialerRange=5 + + # The volume for the teleporting sound (1.0 is default) [range: 0.0 ~ 1.0, default: 1.0] + S:volumeTeleport=1.0 + + # The volume for the error sound when teleportation fails (1.0 is default) [range: 0.0 ~ 1.0, default: 1.0] + S:volumeTeleportError=1.0 + + # Set this to false to disable the 'whoosh' message on teleport [default: true] + B:whooshMessage=true +} + + diff --git a/overrides/config/rsgauges.cfg b/overrides/config/rsgauges.cfg new file mode 100644 index 0000000..79a6774 --- /dev/null +++ b/overrides/config/rsgauges.cfg @@ -0,0 +1,164 @@ +# Configuration file + +general { + + ########################################################################################################## + # feature opt-outs + #--------------------------------------------------------------------------------------------------------# + # Settings to completly omit defined categories. + ########################################################################################################## + + "feature opt-outs" { + # Opt-out any block by its registry name ('*' wildcard matching, comma separated list, whitespaces ignored. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' excludes everything that has 'wood' or 'steel' in the registry name. The matching result is also traced in the log file. + S:"Pattern exclude"= + + # Prevent blocks from being opt'ed by registry name ('*' wildcard matching, comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name.The matching result is also traced in the log file. + S:"Pattern include"= + + # Completely disable all automatic switches. + # Affects server and client side. Requires restart. + B:"Without automatic switches"=false + + # Completely disable all (lever like) bistable switches. + # Affects server and client side. Requires restart. + B:"Without bistable switches"=false + + # Completely disable all sound emmitting indicators. + # Affects server and client side. Requires restart. + B:"Without blinking indicators"=false + + # Disable color tinting for switches and gauges. + # Affects client and server side. Can be changed during server operation,requires client restart. + B:"Without color tinting"=false + + # Completely disable all contact switches. + # Affects server and client side. Requires restart. + B:"Without contact switches"=false + + # Completely disable all decorative blocks. + # Affects server and client side. Requires restart. + B:"Without decorative blocks"=false + + # Gauges shall not frequently lookup weak power provided to the block they are attached to. + # Affects server side. Can be changed while the game is running. + B:"Without gauge weak power measurements"=false + + # Completely disable all (power metering) gauges. + # Affects server and client side. Requires restart. + B:"Without gauges"=false + + # Completely disable all (blinking and steady) indicator lamps/LEDs. + # Affects server and client side. Requires restart. + B:"Without indicators"=false + + # Completely disable all link relay switches. + # Affects server and client side. Requires restart. + B:"Without link relay switches"=false + + # Completely disable all (button like) pulse switches. + # Affects server and client side. Requires restart. + B:"Without pulse switches"=false + + # Disable pulse time configuration of switches using redstone dust stack clicking + # Affects server side only. Can be changed while the game is running. + B:"Without pulse time configuration"=false + + # Disables the possibility to right click switches with Redstone Dust, Ender Pearls or Switch Link pearls for configuration or linking. Can be useful if it is important to the players that no unforseen switch configuration happens when activating a switch was intended. Affects server side only. Can be changed during operation. + B:"Without rclick item config"=false + + # Disable the 'no output' config option for switches. + # Affects server side only. Can be changed while the game is running. + B:"Without switch 'no output' option"=false + + # Disables switch remote linking. + # Affects server side only. Can be changed during operation. + B:"Without switch linking"=false + } + + ########################################################################################################## + # performance and usability tweaks + #--------------------------------------------------------------------------------------------------------# + # Settings to tweak the performance, or use cases normally no change should berequired here. + ########################################################################################################## + + "performance and usability tweaks" { + # Sample interval of the gauges in ticks. Lower values decrease the display latency for indirect weak power measurements. Minor performance impact for values >= 5. + # Affects server side only. Can be changed during operation. + # Min: 2 + # Max: 100 + I:"Gauge sample interval"=8 + + # Sample interval of the linear switches in ticks (like laser pointer based sensors). Lower values make the switches reacting faster, but also have an impact on the server performance due to ray tracing. Has much less impact + # as the volumetric autoswitch interval. + # Affects server side only. Can be changed during operation. + # Min: 1 + # Max: 50 + I:"Linear sensor switch sample interval"=4 + + # Timeout in milliseconds defining the timeout for left clicking switches or devices in order to configure them. If the device can be opened, it will be opened on 'double-left-click' and closed again on 'single-left-click'. The item in the hand must be a valid wrench (see 'Accepted wrenches'). For switches/devices that cannot be opened, multi-clicking cycles through the configuration options. The block has to be at least clicked two times withing the timeout to differ configuration from block breaking, and prevent misconfiguration on unintended left-clicking. + # Affects server side only. Can be changed during operation. + I:"Switch left-double-click config timeout"=700 + + # Sample interval of volume sensing automatic switches in ticks (e.g infrared motion detector). Lower values make the switches reacting faster, but also have an impact on the server performance due to ray tracing. + # Affects server side only. Can be changed during operation. + # Min: 5 + # Max: 50 + I:"Volumetric sensor switch sample interval"=10 + } + + ########################################################################################################## + # miscellaneous + #--------------------------------------------------------------------------------------------------------# + # Settings for beta testing and trouble shooting. Some of the settings may be moved to other categories after testing. + ########################################################################################################## + + miscellaneous { + # Comma sepatated list of items names that can be used alter configurable blocks of this mod. This applies when the display side of the block is right click (activated) with the item in the main hand. + # Affects server side only. Can be changed during operation. + S:"Accepted wrenches"=redstone_torch + + # Defines a constant light level for sensitive glass on the server, no matter if the block is powered or not. Prevents performance issues if many sensitive glass blocks are frequently switched on and off. + # Affects server side only. Can be changed during operation. + B:"Constant sensitive glass light level on server"=false + + # Defines how far you or a link source switch can be away from the target to activate it. The value 0 means 'no limitation'. + # Affects server and client side. Can be changed in-game. + I:"Max switch linking distance"=48 + + # Blocks and items opt'ed out in this config will not disabled in the recipe system, but not registered at all. Note this can cause trouble if server and client have different settings here. + # Affects server and client side. Requires restart. + B:"Omit registrations of opt-out features"=false + + # Vertial position of the switch status overlay message. + # Affects client only. Can be changed in-game. + # Min: 0.1 + # Max: 0.8 + D:"Switch status overlay y-position"=0.75 + + # Enables experimental features, blocks or items. + # Affects server and client side. Use at own risk. + B:"With experimental"=false + + # Disable tile entity update() for detector switches + # (for performance testing only, don't do this at home). + # Affects server side only. Can be changed during operation. + B:"Without detector switch update"=false + + # Disable tile entity update() for environmental sensor switches. + # (for performance testing only, don't do this at home) + # Affects server side only. Can be changed during operation. + B:"Without environmental switch update"=false + + # Disable the status overlay for switches and use chat messages instead. + # Affects server and client side. Requires restart. + B:"Without switch status overlay"=false + + # Disable tile entity update() for time based switches. + # (for performance testing only, don't do this at home) + # Affects server side only. Can be changed during operation. + B:"Without timer switch update"=false + } + +} + + diff --git a/overrides/config/ruins.txt b/overrides/config/ruins.txt new file mode 100644 index 0000000..b0d553a --- /dev/null +++ b/overrides/config/ruins.txt @@ -0,0 +1,192 @@ +# Global Options for the Ruins mod +# +# tries_per_chunk is the number of times, per chunk, that the generator will +# attempt to create a ruin. +# +# chance_to_spawn is the chance, out of 100, that a ruin will be generated per +# try in this chunk. This may still fail if the ruin does not have a +# suitable place to generate. +# +# specific_ is the chance, out of 100, that a ruin spawning in the +# specified biome will be chosen from the biome specific folder. If not, +# it will choose a generic ruin from the folder of the same name. +# +tries_per_chunk_normal=6 +chance_to_spawn_normal=10 +tries_per_chunk_nether=6 +chance_to_spawn_nether=10 +# +# prevent a message from being logged every time a ruin is built +disableRuinSpawnCoordsLogging=true +# +# minimum distance a template must have from instances of itself +templateInstancesMinDistance=256 +# +# minimum distance a template must have from any other template +anyRuinsMinDistance=64 +# +# min/max distances overworld templates can have from world spawn (0 = no limit) +anySpawnMinDistance=32 +anySpawnMaxDistance=0 +# +# allow displaying a block's data by hitting it with a stick +enableStick=true +# +# dimension IDs whitelisted for ruins spawning, add custom dimensions IDs here as needed +allowedDimensions=0,1,-1 +# +# make /parseruin rule IDs line up nicely in template files +# note: overworld (i.e., dimension 0) setting applies to all dimensions +enableFixedWidthRuleIds=false +# +# tileentity blocks, those (nonvanilla)blocks which cannot function without storing their nbt data, full name as stick dictates, seperated by commata +teblocks= + +specific_dead_forest=75 +specific_frozen_ocean=75 +specific_corrupted_sands=75 +specific_mutated_mesa=75 +specific_volcanicbarren=75 +specific_prairie=75 +specific_snowy_coniferous_forest=75 +specific_kelp_forest=75 +specific_pasture=75 +specific_wetland=75 +specific_oceanspires=75 +specific_temperate_rainforest=75 +specific_void=75 +specific_moondark=75 +specific_extreme_hills_with_trees=75 +specific_space=75 +specific_lush_swamp=75 +specific_alps=75 +specific_shield=75 +specific_snowy_tundra=75 +specific_desert_hills=75 +specific_beaches=75 +specific_mutated_mesa_clear_rock=75 +specific_jungle_hills=75 +specific_mushroom_island_shore=75 +specific_frozen_river=75 +specific_volcanic=75 +specific_mutated_extreme_hills=75 +specific_snowy_forest=75 +specific_alps_foothills=75 +specific_deep_ocean=75 +specific_glacier=75 +specific_mutated_savanna_rock=75 +specific_seasonal_forest=75 +specific_outback=75 +specific_river=75 +specific_redwood_forest=75 +specific_mutated_redwood_taiga=75 +specific_woodland=75 +specific_cold_beach=75 +specific_alien forest=75 +specific_tropical_island=75 +specific_coral_reef=75 +specific_origin_island=75 +specific_ice_mountains=75 +specific_mutated_forest=75 +specific_redwood_forest_edge=75 +specific_mutated_extreme_hills_with_trees=75 +specific_moon=75 +specific_fen=75 +specific_mutated_roofed_forest=75 +specific_sky=75 +specific_origin_beach=75 +specific_undergarden=75 +specific_mushroom_island=75 +specific_mutated_swampland=75 +specific_crystalchasms=75 +specific_mountain_foothills=75 +specific_maple_woods=75 +specific_plains=75 +specific_chaparral=75 +specific_white_beach=75 +specific_mutated_savanna=75 +specific_mutated_redwood_taiga_hills=75 +specific_marsh=75 +specific_meadow=75 +specific_birch_forest_hills=75 +specific_mutated_desert=75 +specific_flower_island=75 +specific_mesa=75 +specific_mystic_grove=75 +specific_ice_flats=75 +specific_grove=75 +specific_steppe=75 +specific_jungle=75 +specific_ocean=75 +specific_taiga_cold=75 +specific_ominous_woods=75 +specific_storage_biome=75 +specific_sacred_springs=75 +specific_mutated_ice_flats=75 +specific_gravel_beach=75 +specific_tundra=75 +specific_grassland=75 +specific_orchard=75 +specific_redwood_taiga_hills=75 +specific_taiga=75 +specific_taiga_hills=75 +specific_marsh=75 +specific_jungle_edge=75 +specific_savanna=75 +specific_redwood_taiga=75 +specific_cold_desert=75 +specific_flower_field=75 +specific_bayou=75 +specific_mesa_clear_rock=75 +specific_savanna_rock=75 +specific_boreal_forest=75 +specific_coniferous_forest=75 +specific_forest=75 +specific_highland=75 +specific_eucalyptus_forest=75 +specific_extreme_hills=75 +specific_mountain=75 +specific_smaller_extreme_hills=75 +specific_wasteland=75 +specific_land_of_lakes=75 +specific_desert=75 +specific_hell=75 +specific_mangrove=75 +specific_stone_beach=75 +specific_bog=75 +specific_moor=75 +specific_roofed_forest=75 +specific_mesa_rock=75 +specific_phantasmagoric_inferno=75 +specific_volcanic_island=75 +specific_quagmire=75 +specific_mutated_jungle=75 +specific_mutated_birch_forest_hills=75 +specific_oasis=75 +specific_tropical_rainforest=75 +specific_deepswamp=75 +specific_hotdryrock=75 +specific_dead_swamp=75 +specific_forest_hills=75 +specific_mutated_mesa_rock=75 +specific_visceral_heap=75 +specific_taiga_cold_hills=75 +specific_xeric_shrubland=75 +specific_bamboo_forest=75 +specific_overgrown_cliffs=75 +specific_mutated_taiga_cold=75 +specific_shrubland=75 +specific_cherry_blossom_grove=75 +specific_mutated_jungle_edge=75 +specific_birch_forest=75 +specific_swampland=75 +specific_fungi_forest=75 +specific_mutated_plains=75 +specific_rainforest=75 +specific_stormland=75 +specific_crag=75 +specific_brushland=75 +specific_lavender_fields=75 +specific_lush_desert=75 +specific_mutated_taiga=75 +specific_mutated_birch_forest=75 diff --git a/overrides/config/ruins_config/chestgen_locations_1.11.txt b/overrides/config/ruins_config/chestgen_locations_1.11.txt new file mode 100644 index 0000000..039ad83 --- /dev/null +++ b/overrides/config/ruins_config/chestgen_locations_1.11.txt @@ -0,0 +1,81 @@ +The complete list of vanilla loot tables. + +chests/spawn_bonus_chest +chests/simple_dungeon +chests/village_blacksmith +chests/abandoned_mineshaft +chests/nether_bridge +chests/stronghold_library +chests/stronghold_crossing +chests/stronghold_corridor +chests/desert_pyramid +chests/jungle_temple +chests/jungle_temple_dispenser +chests/igloo_chest +chests/woodland_mansion +entities/witch +entities/blaze +entities/creeper +entities/spider +entities/cave_spider +entities/giant +entities/silverfish +entities/enderman +entities/guardian +entities/elder_guardian +entities/shulker +entities/iron_golem +entities/snowman +entities/rabbit +entities/chicken +entities/pig +entities/polar_bear +entities/horse +entities/donkey +entities/mule +entities/zombie_horse +entities/skeleton_horse +entities/cow +entities/mushroom_cow +entities/wolf +entities/ocelot +entities/sheep +entities/sheep/white +entities/sheep/orange +entities/sheep/magenta +entities/sheep/light_blue +entities/sheep/yellow +entities/sheep/lime +entities/sheep/pink +entities/sheep/gray +entities/sheep/silver +entities/sheep/cyan +entities/sheep/purple +entities/sheep/blue +entities/sheep/brown +entities/sheep/green +entities/sheep/red +entities/sheep/black +entities/bat +entities/slime +entities/magma_cube +entities/ghast +entities/squid +entities/endermite +entities/zombie +entities/zombie_pigman +entities/skeleton +entities/wither_skeleton +entities/stray +entities/husk +entities/zombie_villager +entities/villager +entities/evocation_illager +entities/vindication_illager +entities/llama +entities/vex +entities/ender_dragon +gameplay/fishing +gameplay/fishing/junk +gameplay/fishing/treasure +gameplay/fishing/fish \ No newline at end of file diff --git a/overrides/config/ruins_config/generic/AlchemistsDungeon.tml b/overrides/config/ruins_config/generic/AlchemistsDungeon.tml new file mode 100644 index 0000000..498f6db --- /dev/null +++ b/overrides/config/ruins_config/generic/AlchemistsDungeon.tml @@ -0,0 +1,382 @@ +# Alchemist's Dungeon +# Updated to MC 1.9: 21 Apr 2016 + +weight=1 + +uniqueMinDistance=3000 + +embed_into_distance=13 + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=13,22,52 +cut_in_buffer=0 +max_leveling=5 +leveling_buffer=-1 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 +max_cut_in=0 +allowable_overhang=0 + +rule1=0,100,preserveBlock +rule2=0,80,brick_block,brick_block,dirt,stone,gravel +rule3=0,100,brick_block +rule4=0,100,web,air,air,air,air,air,air,air +rule5=0,100,brick_stairs +rule6=0,100,crafting_table,air +rule7=0,100,ChestGenHook:chests/simple_dungeon:3,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air +rule8=0,100,ChestGenHook:chests/village_blacksmith:3,MobSpawner:Skeleton,iron_block,double_stone_slab,stone_slab,tnt,planks,planks,MobSpawner:Zombie,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air +rule9=0,100,bookshelf,bookshelf,bookshelf,bookshelf,bookshelf,bookshelf,bookshelf,air,air,web +rule10=0,100,iron_bars +rule11=0,100,double_stone_slab +rule12=0,100,stone_slab +rule13=0,100,MobSpawner:Skeleton,MobSpawner:Zombie,MobSpawner:Spider,MobSpawner:Creeper,double_stone_slab,iron_bars +rule14=0,100,cauldron,cauldron,cauldron,air +rule15=0,100,iron_door-2 +rule16=0,100,iron_door +rule17=0,100,brick_block,air,air,air +rule18=0,100,brewing_stand,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air,air +rule19=0,100,furnace-5 +rule20=0,100,iron_door-9 +rule21=0,100,stone_button-1 +rule22=0,100,stone_button-2 +rule23=0,100,iron_door-8 +rule24=0,60,brick_stairs-2,brick_stairs-2,brick_block +rule25=0,100,glass +rule26=0,100,stone_slab-12 +rule27=0,100,brick_stairs-7 +rule28=0,100,brick_stairs-5 +rule29=0,100,glowstone,air,air,air,air,air,air,air,air,air,air,air,air,air,air +rule30=0,100,brick_stairs-6 +rule31=0,100,brick_stairs-4 +rule32=0,60,brick_stairs-1,brick_stairs-1,brick_block +rule33=0,60,brick_block,stone_slab-4,brick_stairs + + + +layer +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,1,1,1,1,1,1 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+unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=13,20,20 +allowable_overhang=0 +max_cut_in=2 +max_leveling=2 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + + +rule1=0,100,grass +rule2=0,100,dirt +rule3=0,100,stone_slab-3 +rule4=0,100,stonebrick +rule5=0,100,stonebrick-1 +rule6=0,100,stone_brick_stairs-2 +rule7=0,100,stone_brick_stairs +rule8=0,100,stone_brick_stairs-1 +rule9=0,100,stonebrick-2 +rule10=0,100,double_stone_slab-5 +rule11=0,100,stone_brick_stairs-3 +rule12=0,100,vine-1 +rule13=0,100,vine-9 +rule14=0,100,cobblestone +rule15=0,100,redstone_torch-5 +rule16=0,100,stonebrick-3 +rule17=2,100,torch-5 +rule18=0,100,vine-8 +rule19=0,100,vine-2 +rule20=0,100,vine-4 +rule21=0,100,stone_stairs-5 +rule22=0,100,stone_stairs-4 +rule23=0,100,stone_stairs-7 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b/overrides/config/ruins_config/generic/Archway.tml @@ -0,0 +1,106 @@ +# Author: RoofFiddler +# From: Minecraft Forums + +weight=2 +embed_into_distance=0 + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=7,9,15 +allowable_overhang=0 +max_leveling=2 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 +preserve_plants=1 + +rule1=0,100,air,cobblestone,mossy_cobblestone +rule2=0,100,cobblestone,mossy_cobblestone +rule3=1,80,cobblestone,mossy_cobblestone +rule4=1,75,cobblestone,mossy_cobblestone +rule5=2,75,cobblestone,mossy_cobblestone +rule6=2,50,cobblestone,mossy_cobblestone + +layer +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 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b/overrides/config/ruins_config/generic/ArrowTrapTomb.tml new file mode 100644 index 0000000..901ce5b --- /dev/null +++ b/overrides/config/ruins_config/generic/ArrowTrapTomb.tml @@ -0,0 +1,215 @@ +# Created by Ruins mod version 12.8 Ingame Parser +# authoring Player: AtomicStryker +# Updated to MC 1.9: 21 Apr 2016 + +weight=1 + +uniqueMinDistance=3000 + +embed_into_distance=8 +acceptable_target_blocks= + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=12,11,9 +allowable_overhang=0 +max_leveling=4 +leveling_buffer=-1 +preserve_water=0 +preserve_lava=0 +preserve_plants=1 + +rule1=0,100,preserveBlock +rule2=0,100,minecraft:stonebrick-0 +rule3=0,100,minecraft:stonebrick-3 +rule4=0,100,minecraft:stone-0 +rule5=0,100,minecraft:tripwire_hook-7 +rule6=0,100,minecraft:tripwire-4 +rule7=0,100,minecraft:stone_brick_stairs-3 +rule8=0,100,minecraft:stone_brick_stairs-1 +rule9=0,100,ChestGenHook:chests/simple_dungeon:1-3 +rule10=0,100,ChestGenHook:chests/simple_dungeon:1-3 +rule11=0,100,minecraft:stone_brick_stairs-0 +rule12=0,100,minecraft:tripwire_hook-5 +rule13=0,100,minecraft:stonebrick-2 +rule14=0,100,minecraft:iron_bars-0 +rule15=0,100,Skull:0:0-5 +rule16=0,100,Skull:0:0-3 +rule17=0,100,Skull:0:0-4 +rule18=0,100,IInventory;minecraft:dispenser;minecraft:arrow#9#0-4 +rule19=0,100,IInventory;minecraft:dispenser;minecraft:arrow#12#0-4 +rule20=0,100,minecraft:stonebrick-1 +rule21=0,100,minecraft:stone_brick_stairs-7 +rule22=0,100,minecraft:stone_brick_stairs-5 +rule23=0,100,minecraft:stone_brick_stairs-4 +rule24=0,100,minecraft:stone_brick_stairs-2 +rule25=0,100,minecraft:cobblestone_wall-1 + +layer +1,1,1,1,1,1,1,1,1 +1,2,2,2,2,1,1,1,1 +1,2,2,2,2,1,1,1,1 +1,3,3,2,2,1,1,1,1 +1,3,3,2,2,1,1,1,1 +1,3,3,4,1,1,1,1,1 +1,3,3,3,2,2,1,1,1 +1,3,3,3,3,2,1,1,1 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b/overrides/config/ruins_config/generic/Barn-intact.tml @@ -0,0 +1,255 @@ +weight=1 +unique=1 +embed_into_distance=0 + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=12,15,11 +cut_in_buffer=0 +max_leveling=2 +leveling_buffer=1 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + +rule1=0,100,preserveBlock +rule2=0,100,log +rule3=0,100,cobblestone +rule4=0,100,wooden_door +rule5=0,100,wooden_door-2 +rule6=0,100,air +rule7=0,100,fence +rule8=0,100,oak_stairs-2 +rule9=0,100,planks +rule10=0,100,glass_pane +rule11=2,100,torch-3 +rule12=0,100,wooden_door-8 +rule13=0,100,wooden_door-9 +rule14=2,100,torch-2 +rule15=2,100,torch-1 +rule16=2,100,torch-4 +rule17=0,100,oak_stairs-1 +rule18=0,100,oak_stairs-3 +rule19=0,100,oak_stairs-7 +rule20=0,100,oak_stairs-6 +rule21=0,100,stone_slab-2 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+unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=19,31,30 +allowable_overhang=4 +max_leveling=4 +leveling_buffer=2 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + + +rule1=0,100,grass +rule2=0,100,stonebrick +rule3=0,100,stonebrick-1 +rule4=0,100,stonebrick-2 +rule5=0,100,dirt +rule6=0,100,farmland +rule7=0,100,sandstone +rule8=0,100,netherrack +rule9=0,100,cobblestone +rule10=0,100,tallgrass-1 +rule11=0,100,double_stone_slab +rule12=0,100,fence +rule13=0,100,ladder-4 +rule14=0,100,ladder-5 +rule15=0,100,wheat-7 +rule16=0,100,wheat-5 +rule17=0,100,stone_slab-3 +rule18=0,100,wheat-2 +rule19=0,100,wheat-6 +rule20=0,100,wheat-4 +rule21=0,100,wheat-3 +rule22=0,100,stonebrick-3 +rule23=0,100,ChestGenHook:chests/village_blacksmith:3-3 +rule24=0,100,stone_brick_stairs 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+1,1,1,1,0 +1,1,1,1,0 +1,1,1,1,0 +endlayer + +layer +0,0,0,3,0 +4,4,4,4,2 +4,0,0,0,0 +4,0,4,4,2 +4,0,4,0,0 +endlayer + +layer +3,3,0,0,0 +4,4,4,4,2 +4,0,0,0,0 +4,0,4,4,2 +4,0,4,2,0 +endlayer + +layer +3,0,3,0,0 +4,4,4,0,0 +4,5,4,4,2 +4,4,4,0,0 +0,4,0,0,0 +endlayer + +layer +6,0,6,0,0 +0,4,0,0,0 +4,4,2,0,0 +0,6,0,0,0 +0,0,0,0,0 +endlayer + diff --git a/overrides/config/ruins_config/generic/EmeraldOreOutcrop.tml b/overrides/config/ruins_config/generic/EmeraldOreOutcrop.tml new file mode 100644 index 0000000..1fc59d1 --- /dev/null +++ b/overrides/config/ruins_config/generic/EmeraldOreOutcrop.tml @@ -0,0 +1,43 @@ +# Created by Ruins mod version 12.8 Ingame Parser +# authoring Player: AtomicStryker + +weight=3 +embed_into_distance=1 +acceptable_target_blocks= + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=3,4,4 +allowable_overhang=0 +max_leveling=2 +leveling_buffer=-1 +preserve_water=0 +preserve_lava=0 +preserve_plants=1 + +rule1=0,100,minecraft:dirt-0 +rule2=0,100,minecraft:stone-0 +rule3=0,100,minecraft:emerald_ore-0 +rule4=0,100,minecraft:clay-0 + +layer +0,2,1,0 +2,2,1,2 +0,1,3,2 +0,0,1,2 +endlayer + +layer +0,0,4,0 +0,1,3,4 +0,2,3,1 +0,0,2,0 +endlayer + +layer +0,0,0,0 +0,0,1,0 +0,0,3,0 +0,0,0,0 +endlayer + diff --git a/overrides/config/ruins_config/generic/Mausoleum.tml b/overrides/config/ruins_config/generic/Mausoleum.tml new file mode 100644 index 0000000..249aa31 --- /dev/null +++ b/overrides/config/ruins_config/generic/Mausoleum.tml @@ -0,0 +1,144 @@ +# Author: Jeheace +# From: Minecraft Forums +# Updated to MC 1.9: 21 Apr 2016 + +weight=1 + +uniqueMinDistance=3000 + +embed_into_distance=0 + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=7,14,14 +allowable_overhang=1 +max_leveling=2 +leveling_buffer=1 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + +rule1=0,100,preserveBlock +rule2=0,100,cobblestone,mossy_cobblestone +rule3=0,100,stone_slab +rule4=0,100,MobSpawner:Zombie +rule5=0,100,ChestGenHook:chests/jungle_temple:1-2,ChestGenHook:chests/desert_pyramid:1-2 + +layer +1,1,2,2,2,2,2,2,2,2,2,2,2,1 +1,1,2,2,2,2,2,2,2,2,2,2,2,1 +1,1,2,2,2,2,2,2,2,2,2,2,2,1 +1,1,2,4,2,2,4,2,4,2,2,4,2,1 +2,2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2,2 +1,1,2,4,2,2,4,2,4,2,2,4,2,1 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AtomicStryker + +weight=1 +embed_into_distance=1 +acceptable_target_blocks= + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=2,7,5 +allowable_overhang=0 +max_leveling=2 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + +rule1=0,100,minecraft:dirt-0 +rule2=0,100,minecraft:gravel-0 +rule3=0,100,minecraft:water-0 +rule4=0,100,minecraft:cobblestone_wall-1 +rule5=0,100,minecraft:melon_block-0 + +layer +1,1,1,1,1 +1,1,1,2,1 +1,1,1,1,1 +1,2,1,1,1 +1,1,3,1,1 +1,1,1,2,1 +1,1,1,1,1 +endlayer + +layer +0,4,4,0,4 +0,0,0,0,0 +0,0,0,0,4 +0,0,0,5,4 +4,0,0,0,4 +4,5,0,0,0 +4,4,4,4,4 +endlayer + diff --git a/overrides/config/ruins_config/generic/MinersHut.tml b/overrides/config/ruins_config/generic/MinersHut.tml new file mode 100644 index 0000000..857cf66 --- /dev/null +++ b/overrides/config/ruins_config/generic/MinersHut.tml @@ -0,0 +1,113 @@ +# Created by Ruins mod version 12.8 Ingame Parser +# authoring Player: AtomicStryker +# Updated to MC 1.9: 21 Apr 2016 + +weight=1 +embed_into_distance=5 +acceptable_target_blocks= + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=8,7,10 +allowable_overhang=0 +max_leveling=1 +leveling_buffer=1 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + +rule1=0,100,minecraft:stone-0 +rule2=0,100,minecraft:oak_stairs-3 +rule3=0,100,minecraft:coal_ore-0 +rule4=0,100,minecraft:oak_stairs-0 +rule5=0,100,minecraft:fence-0 +rule6=0,100,minecraft:cobblestone-0 +rule7=0,100,minecraft:bed-0 +rule8=0,100,minecraft:bed-8 +rule9=0,100,ChestGenHook:chests/abandoned_mineshaft:1-2 +rule10=0,100,minecraft:wooden_door-2 +rule11=0,100,minecraft:planks-0 +rule12=0,100,minecraft:wooden_door-8 +rule13=0,100,minecraft:oak_stairs-2 +rule14=0,100,minecraft:oak_stairs-1 + +layer +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,0,0,2,1,1,1 +1,1,1,1,0,0,0,1,1,1 +1,1,1,1,1,1,1,3,3,1 +1,1,1,1,1,1,1,3,3,1 +1,1,1,1,1,1,3,3,1,1 +1,1,1,1,1,1,1,1,1,1 +endlayer + +layer +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,0,0,0,2,1,1 +1,1,1,1,0,0,0,0,1,1 +1,1,1,1,1,1,0,0,1,1 +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1 +endlayer + +layer +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,0,0,0,0,0,1 +1,1,1,1,0,0,0,0,4,1 +1,1,1,1,1,1,0,0,1,1 +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1 +endlayer + +layer +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,0,0,0,0,1 +1,1,1,1,1,0,0,0,0,1 +1,1,1,1,1,1,0,0,4,1 +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1 +endlayer + +layer +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,0,0,0,0,1 +1,1,1,1,1,0,0,0,0,1 +1,1,1,1,1,0,0,0,0,1 +1,1,1,1,1,1,1,1,4,1 +1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1 +endlayer + +layer +6,6,6,6,6,5,5,5,5,5 +6,8,7,0,6,0,0,0,0,5 +6,9,0,0,6,0,0,0,0,5 +6,6,6,10,6,0,0,0,0,5 +5,0,0,0,0,0,0,0,0,5 +5,0,0,0,0,0,0,0,0,5 +5,5,5,0,5,5,5,0,5,5 +endlayer + +layer +11,11,11,11,11,0,0,0,0,0 +0,0,0,0,11,0,0,0,0,0 +11,0,0,0,0,0,0,0,0,0 +11,11,11,12,11,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0 +endlayer + +layer +4,4,4,4,13,0,0,0,0,0 +2,11,11,11,13,0,0,0,0,0 +2,11,11,11,13,0,0,0,0,0 +2,14,14,14,13,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0 +endlayer + diff --git a/overrides/config/ruins_config/generic/MoaiHead.tml b/overrides/config/ruins_config/generic/MoaiHead.tml new file mode 100644 index 0000000..59d92a6 --- /dev/null +++ b/overrides/config/ruins_config/generic/MoaiHead.tml @@ -0,0 +1,177 @@ +# Author: d00dv4d3r +# From: Default Template + +weight=1 +embed_into_distance=0 + 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+embed_into_distance=1 +acceptable_target_blocks= + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=2,7,5 +allowable_overhang=0 +max_leveling=2 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + +rule1=0,100,minecraft:dirt-0 +rule2=0,100,minecraft:gravel-0 +rule3=0,100,minecraft:water-0 +rule4=0,100,minecraft:cobblestone_wall-1 +rule5=0,100,minecraft:pumpkin-0 + +layer +1,1,1,1,1 +1,1,1,2,1 +1,1,1,1,1 +1,2,1,1,1 +1,1,3,1,1 +1,1,1,2,1 +1,1,1,1,1 +endlayer + +layer +0,4,4,0,4 +0,0,0,0,0 +0,0,0,0,4 +0,0,0,5,4 +4,0,0,0,4 +4,5,0,0,0 +4,4,4,4,4 +endlayer + diff --git a/overrides/config/ruins_config/generic/RuinedSmallFountainDiagonal.tml b/overrides/config/ruins_config/generic/RuinedSmallFountainDiagonal.tml new file mode 100644 index 0000000..951145d --- /dev/null +++ b/overrides/config/ruins_config/generic/RuinedSmallFountainDiagonal.tml @@ -0,0 +1,79 @@ + + + +weight=2 +embed_into_distance=0 + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=4,9,9 +max_leveling=2 +cut_in_buffer=0 +leveling_buffer=1 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + +rule1=0,100,preserveBlock +rule2=0,100,stonebrick-1,stonebrick-1,stonebrick-2,stonebrick-2,stonebrick,preserveBlock,preserveBlock,preserveBlock +rule3=0,100,gravel +rule4=0,100,stonebrick-1,stonebrick-1,stonebrick-2,stonebrick-2,stonebrick +rule5=0,100,stone_brick_stairs-2,stone_brick_stairs-2,stone_brick_stairs-2,stone_brick_stairs-2,stonebrick-1,stonebrick-2 +rule6=0,50,stone_slab-5 +rule7=0,100,water,water,water,water,water,water,water,water,water,water,water,water,water,gravel +rule8=0,100,stone_brick_stairs-1,stone_brick_stairs-1,stone_brick_stairs-1,stone_brick_stairs-1,stonebrick-1,stonebrick-2 +rule9=0,100,stone_brick_stairs,stone_brick_stairs,stone_brick_stairs,stone_brick_stairs,stonebrick-1,stonebrick-2 +rule10=0,100,stone_brick_stairs-3,stone_brick_stairs-3,stone_brick_stairs-3,stone_brick_stairs-3,stonebrick-1,stonebrick-2 +rule11=0,15,waterlily +rule12=0,75,stonebrick-1,stonebrick-1,stonebrick-2,stonebrick-2,stonebrick +rule13=1,40,flowing_water + + +layer +2,2,2,2,2,2,2,1,1 +2,3,3,3,3,3,2,1,1 +2,3,3,3,3,3,2,2,2 +2,3,3,3,3,3,3,3,2 +2,3,3,3,3,3,3,3,2 +2,3,3,3,3,3,3,3,2 +2,2,2,3,3,3,3,3,2 +1,1,2,3,3,3,3,3,2 +1,1,2,2,2,2,2,2,2 +endlayer + +layer +0,0,0,0,0,0,0,0,0 +0,4,9,9,9,4,0,0,0 +0,10,7,7,7,4,6,0,0 +0,10,7,4,7,4,4,4,0 +0,10,7,7,7,7,7,5,0 +0,4,4,4,7,4,7,5,0 +0,0,6,4,7,7,7,5,0 +0,0,0,4,8,8,8,4,0 +0,0,0,0,0,0,0,0,0 +endlayer + +layer +0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0 +0,0,11,11,11,0,0,0,0 +0,0,11,12,11,0,0,0,0 +0,0,11,11,11,11,11,0,0 +0,0,0,0,11,12,11,0,0 +0,0,0,0,11,11,11,0,0 +0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0 +endlayer + +layer +0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0 +0,0,0,13,0,0,0,0,0 +0,0,0,0,0,0,0,0,0 +0,0,0,0,0,13,0,0,0 +0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0 +endlayer + diff --git a/overrides/config/ruins_config/generic/SkeletonHeadStatue.tml b/overrides/config/ruins_config/generic/SkeletonHeadStatue.tml new file mode 100644 index 0000000..ab06b1a --- /dev/null +++ b/overrides/config/ruins_config/generic/SkeletonHeadStatue.tml @@ -0,0 +1,43 @@ +# Created by Ruins mod version 12.8 Ingame Parser +# authoring Player: AtomicStryker + +weight=2 +embed_into_distance=0 +acceptable_target_blocks= + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=4,2,3 +allowable_overhang=0 +max_leveling=1 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 +preserve_plants=1 + +rule1=0,100,minecraft:cobblestone-0 +rule2=0,100,Skull:0:0-4 +rule3=0,100,minecraft:iron_bars-0 +rule4=0,100,Skull:0:0-4 +rule5=0,100,Skull:0:0-4 + +layer +0,0,0 +0,1,0 +endlayer + +layer +0,2,0 +3,1,3 +endlayer + +layer +2,3,2 +1,1,1 +endlayer + +layer +0,0,0 +0,3,0 +endlayer + diff --git a/overrides/config/ruins_config/generic/StoneGrill.tml b/overrides/config/ruins_config/generic/StoneGrill.tml new file mode 100644 index 0000000..e60f317 --- /dev/null +++ b/overrides/config/ruins_config/generic/StoneGrill.tml @@ -0,0 +1,42 @@ +# Created by Ruins mod version 12.8 Ingame Parser +# authoring Player: AtomicStryker + +weight=1 +embed_into_distance=0 +acceptable_target_blocks= + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=3,3,3 +allowable_overhang=0 +max_leveling=2 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 +preserve_plants=1 + +rule1=0,100,minecraft:stone_stairs-2 +rule2=0,100,minecraft:stone_stairs-0 +rule3=0,100,IInventory;minecraft:furnace;minecraft:coal#5#0#1-2 +rule4=0,100,minecraft:stone_stairs-3 +rule5=0,100,minecraft:stone_stairs-1 +rule6=0,100,minecraft:cobblestone-0 + +layer +2,2,1 +4,3,0 +5,5,1 +endlayer + +layer +0,0,0 +0,6,0 +0,0,0 +endlayer + +layer +0,2,1 +0,6,1 +0,5,1 +endlayer + diff --git a/overrides/config/ruins_config/generic/StoneHouseMruined.tml b/overrides/config/ruins_config/generic/StoneHouseMruined.tml new file mode 100644 index 0000000..590f6d3 --- /dev/null +++ b/overrides/config/ruins_config/generic/StoneHouseMruined.tml @@ -0,0 +1,131 @@ + + + +weight=2 +embed_into_distance=0 + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=8,10,12 +allowable_overhang=1 +max_leveling=2 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 +preserve_plants=1 + + +rule1=0,100,double_stone_slab +rule2=0,100,planks +rule3=0,100,cobblestone +rule4=0,100,grass +rule5=0,100,stone_stairs +rule6=0,100,stone_stairs-1 +rule7=0,100,stone_stairs-2 +rule8=0,100,stone_stairs-3 + + +layer +1,3,3,3,3,3,3,3,3,3,3,1 +3,0,0,0,2,2,2,2,2,2,2,2 +3,0,0,0,0,0,2,2,2,2,2,3 +3,0,0,2,0,0,2,2,0,2,2,3 +3,0,2,2,2,2,2,2,2,2,2,3 +3,2,2,2,2,2,3,3,3,3,3,1 +3,2,2,0,2,2,3,4,4,4,4,4 +3,2,2,0,2,2,3,4,4,4,4,4 +3,2,0,0,2,0,3,4,4,4,4,4 +1,3,3,3,3,3,1,4,4,4,4,4 +endlayer + +layer +1,3,3,3,3,3,3,3,3,0,3,1 +3,0,0,0,0,0,0,0,0,0,0,0 +3,0,0,0,0,0,0,0,0,0,0,3 +0,0,0,0,0,0,0,0,0,0,0,3 +3,0,0,0,0,0,0,0,0,0,0,0 +3,3,0,3,3,3,3,3,3,3,3,1 +3,0,0,0,0,0,3,0,0,0,0,0 +3,0,0,0,0,0,3,0,0,0,0,0 +3,0,0,0,0,0,3,0,0,0,0,0 +1,3,3,3,3,3,1,0,0,0,0,0 +endlayer + +layer +1,3,0,0,0,3,3,3,0,0,3,1 +3,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,3 +0,0,0,0,0,0,0,0,0,0,0,0 +3,0,0,0,0,0,0,0,0,0,0,0 +3,3,0,3,3,3,0,3,0,0,0,0 +3,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0 +3,0,0,0,0,0,3,0,0,0,0,0 +1,3,0,0,0,3,1,0,0,0,0,0 +endlayer + +layer +0,3,0,0,0,0,0,0,0,0,3,1 +3,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,3 +0,0,0,0,0,0,0,0,0,0,0,0 +3,0,0,0,0,0,0,0,0,0,0,0 +3,3,0,0,0,3,3,3,0,0,0,0 +3,0,0,0,0,0,3,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0 +1,3,0,0,0,3,1,0,0,0,0,0 +endlayer + +layer +0,3,3,3,3,0,0,0,3,3,3,0 +0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,3 +0,0,0,0,0,0,0,0,0,0,0,0 +3,0,0,0,0,0,0,0,0,0,0,0 +3,3,0,0,0,3,3,3,3,3,0,0 +0,0,0,0,0,0,3,0,0,0,0,0 +0,0,0,0,0,0,3,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0 +0,3,0,0,0,3,1,0,0,0,0,0 +endlayer + +layer +0,5,5,5,5,0,0,0,5,5,0,0 +0,3,0,0,0,0,0,0,3,0,0,0 +3,0,0,0,0,0,0,0,0,0,0,3 +0,0,0,0,0,0,0,0,0,0,0,3 +3,0,0,0,0,0,0,3,3,3,3,0 +3,3,0,0,0,0,0,6,6,6,0,0 +0,0,0,0,0,0,7,0,0,0,0,0 +0,0,0,0,0,0,7,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0 +0,3,3,0,3,3,7,0,0,0,0,0 +endlayer + +layer +0,0,0,0,0,0,0,0,0,0,0,0 +0,5,0,5,5,5,5,5,0,0,0,0 +3,3,3,3,3,3,0,3,0,0,0,0 +3,0,0,3,3,0,3,3,0,0,0,3 +6,3,3,3,0,0,0,6,0,0,0,6 +0,8,3,3,3,0,0,0,0,0,0,0 +0,8,0,0,0,0,0,0,0,0,0,0 +0,8,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0 +0,8,3,3,3,7,0,0,0,0,0,0 +endlayer + +layer +0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0 +5,5,0,5,5,5,5,5,0,0,0,0 +6,0,0,0,3,6,6,6,0,0,0,6 +0,0,8,3,7,0,0,0,0,0,0,0 +0,0,8,3,0,0,0,0,0,0,0,0 +0,0,8,3,7,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0 +0,0,8,0,7,0,0,0,0,0,0,0 +0,0,8,3,7,0,0,0,0,0,0,0 +endlayer + diff --git a/overrides/config/ruins_config/generic/StonePillar.tml b/overrides/config/ruins_config/generic/StonePillar.tml new file mode 100644 index 0000000..5d3bd27 --- /dev/null +++ b/overrides/config/ruins_config/generic/StonePillar.tml @@ -0,0 +1,61 @@ +# Created by Ruins mod version 12.8 Ingame Parser +# authoring Player: AtomicStryker + +weight=2 +embed_into_distance=0 +acceptable_target_blocks= + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=5,4,3 +allowable_overhang=0 +max_leveling=2 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + +rule1=0,100,minecraft:stone_stairs-0 +rule2=0,100,minecraft:cobblestone_wall-0 +rule3=0,100,minecraft:stonebrick-2 +rule4=0,100,minecraft:stone_stairs-1 +rule5=0,100,minecraft:stone_stairs-4 +rule6=0,100,minecraft:stone_stairs-6 +rule7=0,100,minecraft:stone_stairs-7 +rule8=0,100,minecraft:stone_stairs-5 + +layer +0,1,0 +2,3,2 +2,3,2 +0,4,0 +endlayer + +layer +0,0,0 +0,3,0 +0,3,0 +0,0,0 +endlayer + +layer +0,0,0 +0,3,0 +0,3,0 +0,0,0 +endlayer + +layer +0,5,0 +7,3,6 +7,3,6 +0,8,0 +endlayer + +layer +0,2,0 +2,0,2 +2,0,2 +0,2,0 +endlayer + diff --git a/overrides/config/ruins_config/generic/TinyFarmField.tml b/overrides/config/ruins_config/generic/TinyFarmField.tml new file mode 100644 index 0000000..f3f0764 --- /dev/null +++ b/overrides/config/ruins_config/generic/TinyFarmField.tml @@ -0,0 +1,50 @@ +# Author: Malgor +# From: Minecraft Forums + +weight=3 +embed_into_distance=0 + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=3,7,7 +max_leveling=2 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + +rule1=0,100,grass,grass,dirt +rule2=1,95,flowing_water,flowing_water,flowing_water,flowing_water,dirt +rule3=0,80,farmland +rule4=1,70,wheat-1,wheat-2,wheat-3 +rule5=1,40,fence + +layer +1,1,1,1,1,1,1 +1,3,3,2,3,3,1 +1,3,3,2,3,3,1 +1,2,2,2,2,2,1 +1,3,3,2,3,3,1 +1,3,3,2,3,3,1 +1,1,1,1,1,1,1 +endlayer + +layer +5,5,5,5,5,5,5 +5,4,4,0,4,4,5 +5,4,4,0,4,4,5 +5,0,0,0,0,0,5 +5,4,4,0,4,4,5 +5,4,4,0,4,4,5 +5,5,5,5,5,5,5 +endlayer + +layer +0,0,0,0,0,0,0 +0,0,0,0,0,0,0 +0,0,0,0,0,0,0 +0,0,0,0,0,0,0 +0,0,0,0,0,0,0 +0,0,0,0,0,0,0 +0,0,0,0,0,0,0 +endlayer diff --git a/overrides/config/ruins_config/generic/VolcanicVent.tml b/overrides/config/ruins_config/generic/VolcanicVent.tml new file mode 100644 index 0000000..f1a977a --- /dev/null +++ b/overrides/config/ruins_config/generic/VolcanicVent.tml @@ -0,0 +1,185 @@ + + + +weight=2 +embed_into_distance=2 + +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,Natura:Cloud,red_mushroom_block,brown_mushroom_block,planks,cobblestone,end_stone,obsidian,purpur_block,iron_bars,purpur_slab,purpur_pillar,netherrack,soul_sand,quartz_ore + +dimensions=10,13,13 +allowable_overhang=0 +max_leveling=3 +leveling_buffer=-1 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + + +rule1=0,100,preserveBlock +rule2=0,100,stone +rule3=0,100,flowing_lava +rule4=0,75,stone +rule5=1,70,stone +rule6=0,100,preserveBlock + + +layer +1,1,2,2,2,2,2,2,2,2,2,1,1 +1,2,2,2,2,2,2,2,2,2,2,2,1 +2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,3,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2 +2,2,2,2,2,2,2,2,2,2,2,2,2 +1,2,2,2,2,2,2,2,2,2,2,2,1 +1,1,2,2,2,2,2,2,2,2,2,1,1 +endlayer + +layer +6,6,4,4,4,4,4,4,4,4,4,6,6 +6,4,4,2,2,2,2,2,2,2,4,4,6 +4,4,2,2,2,2,2,2,2,2,2,4,4 +4,2,2,2,2,2,2,2,2,2,2,2,4 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+preserve_lava=0 +preserve_plants=1 + +rule1=0,100,minecraft:cobblestone-0 +rule2=0,100,minecraft:mossy_cobblestone-0 +rule3=0,100,MobSpawner:Zombie +rule4=0,100,ChestGenHook:chests/simple_dungeon:1-2 +rule5=0,100,minecraft:stone_stairs-2 +rule6=0,100,minecraft:stone_stairs-0 +rule7=0,100,minecraft:stone_stairs-3 +rule8=0,100,minecraft:stone_stairs-1 + +layer +1,2,2,1,1 +2,1,0,2,2 +1,0,0,0,1 +1,2,0,0,1 +2,1,2,0,1 +0,0,0,0,1 +1,1,1,2,2 +endlayer + +layer +1,1,1,1,2 +1,4,0,3,1 +2,0,0,0,1 +1,3,0,0,2 +1,1,1,0,2 +0,0,0,0,1 +2,1,1,1,1 +endlayer + +layer +7,6,6,6,5 +7,0,0,0,5 +7,0,0,0,5 +7,0,0,0,5 +7,1,2,1,5 +7,0,0,0,5 +7,8,8,8,8 +endlayer + +layer +0,0,0,0,0 +0,6,6,5,0 +0,7,1,5,0 +0,7,1,5,0 +0,7,1,5,0 +0,8,8,8,0 +0,0,0,0,0 +endlayer + diff --git a/overrides/config/ruins_config/glorious eternal credits.txt b/overrides/config/ruins_config/glorious eternal credits.txt new file mode 100644 index 0000000..3be98ac --- /dev/null +++ b/overrides/config/ruins_config/glorious eternal credits.txt @@ -0,0 +1,15 @@ +As promised, may this textfile serve as a reminder to the shining beacon of Minecraftforum User "Blue001" +who took upon himself the arduous task of reorganizing the Ruin templates file structure, resulting in +faster loading times for all whom it may concern. + +Credit also goes to MCF User "jsmith" for providing an additional set of Ruin templates for everyone. + +Praises (and support requests) be upon Jordan_Peacock for fixing up an untested 1.9 patch for the old +templates which i've made the new default just because. + +Finally, much gratefullness and wows go to Saeldur of the Minecraftforge IRC channel, who used his regex +and python prowess for justice and converting the 1.6 template block IDs to the new 1.7 name based format. + +A new hope has revealed itself as QuarterAnimal implemented some great ideas as optional extensions +to the template format, and also did pull requests for bugfixes. After so many years, i gained something from +Open Source, i cry everytime \ No newline at end of file diff --git a/overrides/config/ruins_config/jungle/JungleThroneWood.tml b/overrides/config/ruins_config/jungle/JungleThroneWood.tml new file mode 100644 index 0000000..d3685de --- /dev/null +++ b/overrides/config/ruins_config/jungle/JungleThroneWood.tml @@ -0,0 +1,69 @@ +# Author: AtomicStryker +# From: Default Template + +biomesToSpawnIn=jungle,junglehills,mini jungle +weight=1 +embed_into_distance=1 +acceptable_target_blocks=stone,grass,dirt,sand,gravel +dimensions=4,7,4 +allowable_overhang=1 +max_cut_in=2 +cut_in_buffer=1 +max_leveling=2 +leveling_buffer=1 +preserve_water=0 +preserve_lava=0 +preserve_plants=1 + + +rule1=0,100,fence +rule2=0,100,log-3 +rule3=0,100,wall_sign-4 +rule4=0,100,oak_stairs-3 +rule5=0,100,wall_sign-5 +rule6=0,100,vine-2 +rule7=0,100,oak_stairs-2 +rule8=0,100,vine-8 +rule9=0,100,planks + + +layer +0,0,0,0 +1,2,2,1 +0,0,3,2 +0,0,4,2 +0,0,5,2 +1,2,2,1 +0,0,0,0 +endlayer + +layer +0,0,0,0 +1,2,2,1 +0,0,0,2 +0,0,0,2 +0,0,0,2 +1,2,2,1 +0,6,0,0 +endlayer + +layer +0,0,8,0 +4,9,9,7 +4,8,6,7 +4,9,9,7 +4,8,8,7 +4,9,9,7 +0,6,0,0 +endlayer + +layer +0,0,0,0 +0,0,0,0 +0,0,0,0 +0,4,7,0 +0,0,0,0 +0,0,0,0 +0,0,0,0 +endlayer + diff --git a/overrides/config/ruins_config/jungle/JungleTreePlatform.tml b/overrides/config/ruins_config/jungle/JungleTreePlatform.tml new file mode 100644 index 0000000..e5ef21e --- /dev/null +++ b/overrides/config/ruins_config/jungle/JungleTreePlatform.tml @@ -0,0 +1,310 @@ +# Author: AtomicStryker +# From: Default Template + +biomesToSpawnIn=jungle,junglehills,mini jungle +weight=3 +embed_into_distance=1 +acceptable_target_blocks=stone,grass,dirt,sand,gravel +dimensions=20,11,12 +allowable_overhang=4 +max_cut_in=2 +cut_in_buffer=1 +max_leveling=2 +leveling_buffer=1 +preserve_water=1 +preserve_lava=0 +preserve_plants=1 + + +rule1=0,100,vine-1 +rule2=0,100,log-3 +rule3=0,100,vine-2 +rule4=0,100,vine-4 +rule5=0,100,vine-8 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new file mode 100644 index 0000000..675f4f0 --- /dev/null +++ b/overrides/config/ruins_config/ocean/SunkenShip-v2.tml @@ -0,0 +1,307 @@ +#Based on the Cargo Ship model by Marvin0801 +#http://www.planetminecraft.com/project/cargo-vessel/ + +# Updated to MC 1.9: 21 Apr 2016 + +biomesToSpawnIn=ocean,deep ocean,kelp forest,ocean oil field,oceanic abyss,coral reef +weight=5 +acceptable_target_blocks=stone,grass,dirt,sand,gravel,clay +embed_into_distance=3 +dimensions=20,11,36 +allowable_overhang=12 +max_leveling=5 +leveling_buffer=0 +preserve_water=1 +preserve_plants=1 + + +rule1=0,100,preserveBlock +rule2=0,90,planks,planks,planks,planks-1 +rule3=0,50,ChestGenHook:chests/simple_dungeon:3-5 +rule4=0,50,ChestGenHook:chests/simple_dungeon:3-4 +rule5=2,98,log-1 +rule6=0,50,glass +rule7=0,100,log-1 +rule8=1,90,log-1 + + +layer +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 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b/overrides/config/ruins_config/optional/optional.txt @@ -0,0 +1 @@ +Ruins i personally consider overpowered or annoying and dont want to put them as default. They work, though. \ No newline at end of file diff --git a/overrides/config/ruins_config/templateparser/143test.tml b/overrides/config/ruins_config/templateparser/143test.tml new file mode 100644 index 0000000..3f77c77 --- /dev/null +++ b/overrides/config/ruins_config/templateparser/143test.tml @@ -0,0 +1,35 @@ + +# Created by Ruins mod version 14.3 Ingame Parser +# authoring Player: AtomicStryker + +weight=1 +embed_into_distance=0 +acceptable_target_blocks= +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava +dimensions=2,3,3 +allowable_overhang=0 +max_leveling=2 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 + +adjoining_template=templateparser/adjtest;4;3;4 +adjoining_template=templateparser/adjtest;-4;3;-4 +adjoining_template=templateparser/adjtest;-4;3;4;50 +adjoining_template=templateparser/adjtest;4;3;-4;50 + +rule1=0,100,minecraft:grass-0 +rule2=0,100,minecraft:sapling-1-addbonemeal + +layer +1,1,1 +1,1,1 +1,1,1 +endlayer + +layer +0,0,0 +0,2,0 +0,0,0 +endlayer + diff --git a/overrides/config/ruins_config/templateparser/adjtest.tml b/overrides/config/ruins_config/templateparser/adjtest.tml new file mode 100644 index 0000000..88e0beb --- /dev/null +++ b/overrides/config/ruins_config/templateparser/adjtest.tml @@ -0,0 +1,30 @@ + +# Created by Ruins mod version 14.2 Ingame Parser +# authoring Player: AtomicStryker + +weight=1 +embed_into_distance=0 +acceptable_target_blocks= +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava +dimensions=2,3,3 +allowable_overhang=0 +max_leveling=2 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 + +rule1=0,100,minecraft:grass-0 +rule2=1,100,StandingSign:I am adjacent!:Weee:null:null-12 + +layer +1,1,1 +1,1,1 +1,1,1 +endlayer + +layer +0,0,0 +0,2,0 +0,0,0 +endlayer + diff --git a/overrides/config/ruins_config/templateparser/cmdtest.tml b/overrides/config/ruins_config/templateparser/cmdtest.tml new file mode 100644 index 0000000..e5e96c9 --- /dev/null +++ b/overrides/config/ruins_config/templateparser/cmdtest.tml @@ -0,0 +1,101 @@ + +# Created by Ruins mod version 12.6 Ingame Parser +# authoring Player: AtomicStryker + +weight=1 +embed_into_distance=0 +acceptable_target_blocks=stone,grass,dirt,sand,gravel,snow_layer,clay +dimensions=6,7,7 +allowable_overhang=0 +max_cut_in=2 +cut_in_buffer=1 +max_leveling=2 +leveling_buffer=1 +preserve_water=0 +preserve_lava=0 +preserve_plants=0 + +rule1=0,100,minecraft:dirt-2 +rule2=0,100,minecraft:stained_hardened_clay-1 +rule3=0,100,CommandBlock:/summon Villager ~0 ~1 ~0 {Profession:2,CustomName:PRIEST FORD,CustomNameVisible:1,Offers:{Recipes:[{maxUses:1000,buy:{id:367,Count:32},sell:{id:388,Count:1}},{maxUses:1000,buy:{id:388,Count:7},sell:{id:381,Count:2}},{maxUses:1000,buy:{id:388,Count:3},buyB:{id:261,Count:1},sell:{id:261,Count:1,tag:{ench:[{id:51,lvl:1}],display:{Name:"Ouroboros Bow",Lore:["Don't ask me to explain","what a snake eating it's tail","has to do with a bow.","I'm sure it's profound and junk."]}}}},{maxUses:1000,buy:{id:388,Count:2},sell:{id:268,Count:1,tag:{ench:[{id:17,lvl:3}],display:{Name:Wooden Stake,Lore:["The murder in your eyes","Is just the will to stay alive","You gotta fightem","I WILL END YOU","Cause there's no humanity","When the dead come back to feed","You gotta fightem","fight 'em!"]}}}},{maxUses:1000,buy:{id:388,Count:5},buyB:{id:272,Count:1},sell:{id:272,Count:1,tag:{ench:[{id:18,lvl:5}],display:{Name:Barbarian Sword,Lore:["The warriors of the continent of","Abus Prime favor stone swords","for their low cost to replace.","They wear through many weapons","in their centuries long war against","the spiders of Cauld."]}}}},{maxUses:1000,buy:{id:388,Count:10},buyB:{id:267,Count:1},sell:{id:267,Count:1,tag:{ench:[{id:16,lvl:5},{id:34,lvl:5}],display:{Name:Knight's Sword,Lore:["Become a part of the Klok","Become a gear"]}}}},{maxUses:1000,buy:{id:388,Count:15},buyB:{id:283,Count:1},sell:{id:283,Count:1,tag:{ench:[{id:19,lvl:10},{id:21,lvl:10},{id:34,lvl:10}],display:{Name:Lottery Sword,Lore:["WOW! LOOT GALORE!","If...I can just figure out","where the hell it landed..."]}}}},{maxUses:1000,buy:{id:388,Count:20},buyB:{id:276,Count:1},sell:{id:276,Count:1,tag:{ench:[{id:16,lvl:4},{id:17,lvl:4},{id:18,lvl:4},{id:21,lvl:3},{id:7,lvl:3}],display:{Name:Banesword,Lore:["Spiders, Undead, regular people,","this thing does it all!","Now someone find me a dragon..."]}}}},{maxUses:1000,buy:{id:388,Count:25},buyB:{id:261,Count:1},sell:{id:261,Count:1,tag:{ench:[{id:48,lvl:5},{id:50,lvl:10},{id:51,lvl:1},{id:21,lvl:3},{id:34,lvl:10}],display:{Name:Sun Bow,Lore:["Talk to him? But the Orb of Ra","is in Egypt. I can't...","He's a Sun God, Rainie.","He's the Sun. He's out there","RIGHT NOW. See him? Talk to","him before he sets.","...but ask politely..."]}}}},]}}:@,CommandBlock:/summon Villager ~0 ~1 ~0 {Profession:2,CustomName:PRIEST TOYOTA,CustomNameVisible:1,Offers:{Recipes:[{maxUses:1000,buy:{id:367,Count:32},sell:{id:388,Count:1}},{maxUses:1000,buy:{id:388,Count:7},sell:{id:381,Count:2}},{maxUses:1000,buy:{id:388,Count:3},buyB:{id:261,Count:1},sell:{id:261,Count:1,tag:{ench:[{id:51,lvl:1}],display:{Name:"Ouroboros Bow",Lore:["Don't ask me to explain","what a snake eating it's tail","has to do with a bow.","I'm sure it's profound and junk."]}}}},{maxUses:1000,buy:{id:388,Count:2},sell:{id:268,Count:1,tag:{ench:[{id:17,lvl:3}],display:{Name:Wooden Stake,Lore:["The murder in your eyes","Is just the will to stay alive","You gotta fightem","I WILL END YOU","Cause there's no humanity","When the dead come back to feed","You gotta fightem","fight 'em!"]}}}},{maxUses:1000,buy:{id:388,Count:5},buyB:{id:272,Count:1},sell:{id:272,Count:1,tag:{ench:[{id:18,lvl:5}],display:{Name:Barbarian Sword,Lore:["The warriors of the continent of","Abus Prime favor stone swords","for their low cost to replace.","They wear through many weapons","in their centuries long war against","the spiders of Cauld."]}}}},{maxUses:1000,buy:{id:388,Count:10},buyB:{id:267,Count:1},sell:{id:267,Count:1,tag:{ench:[{id:16,lvl:5},{id:34,lvl:5}],display:{Name:Knight's Sword,Lore:["Become a part of the Klok","Become a gear"]}}}},{maxUses:1000,buy:{id:388,Count:15},buyB:{id:283,Count:1},sell:{id:283,Count:1,tag:{ench:[{id:19,lvl:10},{id:21,lvl:10},{id:34,lvl:10}],display:{Name:Lottery Sword,Lore:["WOW! LOOT GALORE!","If...I can just figure out","where the hell it landed..."]}}}},{maxUses:1000,buy:{id:388,Count:20},buyB:{id:276,Count:1},sell:{id:276,Count:1,tag:{ench:[{id:16,lvl:4},{id:17,lvl:4},{id:18,lvl:4},{id:21,lvl:3},{id:7,lvl:3}],display:{Name:Banesword,Lore:["Spiders, Undead, regular people,","this thing does it all!","Now someone find me a dragon..."]}}}},{maxUses:1000,buy:{id:388,Count:25},buyB:{id:261,Count:1},sell:{id:261,Count:1,tag:{ench:[{id:48,lvl:5},{id:50,lvl:10},{id:51,lvl:1},{id:21,lvl:3},{id:34,lvl:10}],display:{Name:Sun Bow,Lore:["Talk to him? But the Orb of Ra","is in Egypt. I can't...","He's a Sun God, Rainie.","He's the Sun. He's out there","RIGHT NOW. See him? Talk to","him before he sets.","...but ask politely..."]}}}},]}}:@ +rule4=0,100,minecraft:hardened_clay-0 +rule5=0,100,minecraft:glass-0 +rule6=2,100,minecraft:wooden_button-1 +rule7=0,100,minecraft:acacia_stairs-4 +rule8=2,100,WallSign:we can throw:you into if:you sin.:Don't test us.-2 +rule9=2,100,WallSign:Remember...:we have an:ACTUAL portal:to hell-2 +rule10=0,100,minecraft:wooden_door-2 +rule11=2,100,minecraft:torch-2 +rule12=0,100,minecraft:stained_glass-12 +rule13=0,100,minecraft:cake-0 +rule14=2,100,WallSign:If Priest:is not here:press button:for service-5 +rule15=0,100,minecraft:wooden_door-8 +rule16=2,100,WallSign:Only heretics:cakedance.Stone:a cakedancer:today!-5 +rule17=2,100,WallSign:The Holy:Skycake:is your friend:in hard times-5 +rule18=2,100,WallSign:The Holy:Skycake:SEES ALL:null-5 +rule19=2,100,minecraft:torch-3 +rule20=2,100,minecraft:torch-2 +rule21=0,100,MobSpawner:NightCrawler +rule22=0,100,MobSpawner:CaveSpider +rule23=0,100,air + +layer +1,1,1,1,1,1,1 +1,2,2,2,2,2,1 +1,2,2,3,2,2,1 +1,2,2,2,2,2,1 +1,2,2,2,2,2,1 +1,2,2,2,2,2,1 +1,1,1,1,1,1,1 +endlayer + +layer +0,0,0,0,0,0,0 +0,4,4,4,4,4,0 +0,4,5,6,5,4,0 +0,4,8,7,0,4,0 +0,4,9,0,0,4,0 +0,4,4,10,4,4,0 +0,0,0,0,0,0,0 +endlayer + +layer +0,0,0,11,0,0,0 +0,4,12,4,12,4,0 +0,12,13,14,13,12,0 +0,12,0,0,0,12,0 +0,12,0,0,0,12,0 +0,4,12,15,12,4,0 +0,0,0,0,0,0,0 +endlayer + +layer +0,0,0,0,0,0,0 +0,0,4,4,4,0,0 +0,4,17,4,16,4,0 +19,4,0,18,0,4,0 +0,4,0,11,0,4,0 +0,0,4,4,4,0,0 +0,0,0,0,0,0,0 +endlayer + +layer +23,23,23,23,23,23,23 +23,23,23,23,23,23,23 +23,23,23,23,23,23,23 +23,23,23,23,23,23,23 +23,23,23,23,23,23,23 +23,23,23,23,23,23,23 +23,23,23,23,23,23,23 +endlayer + +layer +0,0,0,0,0,0,0 +0,0,0,0,0,0,0 +0,0,0,0,0,0,0 +0,0,0,22,21,0,0 +0,0,0,0,0,0,0 +0,0,0,0,0,0,0 +0,0,0,0,0,0,0 +endlayer + diff --git a/overrides/config/ruins_config/templateparser/tester.tml b/overrides/config/ruins_config/templateparser/tester.tml new file mode 100644 index 0000000..20db33d --- /dev/null +++ b/overrides/config/ruins_config/templateparser/tester.tml @@ -0,0 +1,110 @@ + +# Created by Ruins mod version 14.0 Ingame Parser +# authoring Player: AtomicStryker + +weight=1 +embed_into_distance=0 +acceptable_target_blocks= +unacceptable_target_blocks=flowing_water,water,flowing_lava,lava +dimensions=3,11,10 +allowable_overhang=0 +max_leveling=2 +leveling_buffer=0 +preserve_water=0 +preserve_lava=0 + +rule1=0,100,minecraft:wool-5 +rule2=0,100,minecraft:tripwire_hook-4 +rule3=0,100,minecraft:tripwire-0 +rule4=0,100,minecraft:tripwire_hook-6 +rule5=0,100,minecraft:log-3 +rule6=0,100,minecraft:quartz_block-2 +rule7=0,100,minecraft:wool-2 +rule8=0,100,minecraft:furnace-3 +rule9=0,100,IInventory;minecraft:chest;minecraft:redstone#1#0#0+minecraft:record_13#1#0#1+minecraft:bucket#1#0#2+minecraft:diamond_horse_armor#1#0#3+minecraft:string#1#0#4-3 +rule10=0,100,minecraft:golden_rail-1 +rule11=0,100,minecraft:redstone_wire-0 +rule12=0,100,minecraft:unpowered_repeater-4 +rule13=0,100,IInventory;minecraft:dispenser;minecraft:wheat#7#0#0+minecraft:iron_ingot#4#0#1+minecraft:diamond_block#1#0#2-3 +rule14=0,100,minecraft:rail-7 +rule15=0,100,minecraft:golden_rail-0 +rule16=0,100,minecraft:rail-9 +rule17=0,100,minecraft:piston-3 +rule18=0,100,minecraft:rail-0 +rule19=0,100,minecraft:rail-8 +rule20=0,100,minecraft:unpowered_comparator-4 +rule21=0,100,minecraft:oak_stairs-3 +rule22=0,100,minecraft:redstone_lamp-0 +rule23=0,100,minecraft:lever-3 +rule24=0,100,minecraft:brick_stairs-3 +rule25=0,100,minecraft:wooden_door-3 +rule26=0,100,minecraft:iron_door-3 +rule27=1,100,StandingSign:Obey:Obey:Obey:Obey-10 +rule28=0,100,minecraft:dropper-3 +rule29=0,100,minecraft:anvil-4 +rule30=0,100,minecraft:diamond_block-0 +rule31=0,100,minecraft:bed-10 +rule32=0,100,minecraft:bed-2 +rule33=0,100,minecraft:quartz_block-4 +rule34=0,100,minecraft:wool-4 +rule35=0,100,minecraft:pumpkin-0 +rule36=0,100,minecraft:log-7 +rule37=0,100,minecraft:cocoa-10 +rule38=0,100,minecraft:trapdoor-15 +rule39=0,100,minecraft:cocoa-9 +rule40=0,100,Skull:4:7-1 +rule41=0,100,Skull:1:10-1 +rule42=2,100,WallSign:Rear:Admiral:null:null-2 +rule43=2,100,minecraft:wooden_button-3 +rule44=0,100,minecraft:wooden_door-8 +rule45=0,100,minecraft:iron_door-8 +rule46=0,100,Skull:2:8-1 +rule47=0,100,Skull:3:6:1bee9df5-4f71-42a2-bf52-d97970d3fea3-MHF_Ocelot-1 +rule48=2,100,WallSign:SUBMIT:OBEY:BOW:SCRAPE-3 +rule49=0,100,minecraft:grass-0 +rule50=0,100,Skull:3:9-1 +rule51=2,100,minecraft:stone_button-3 +rule52=0,100,Skull:3:8:1b4d8438-e714-3553-a433-059f2d3b1fd2-AtomicStryker-1 + +layer +0,0,0,0,0,0,0,0,0,0 +0,7,6,0,5,4,3,2,1,0 +0,0,0,0,0,0,0,0,8,0 +0,0,12,11,0,0,10,0,9,0 +0,0,0,11,16,15,14,0,13,0 +0,0,20,11,19,18,0,0,17,0 +0,0,0,23,22,0,0,0,21,0 +0,27,0,0,26,0,25,0,24,0 +0,0,29,0,0,0,0,0,28,0 +0,0,0,0,0,32,31,0,30,0 +0,0,0,0,0,0,0,0,30,0 +endlayer + +layer +0,0,0,0,0,0,0,0,0,0 +0,34,0,33,5,0,0,0,1,0 +0,38,0,37,36,0,0,0,35,0 +0,0,0,0,39,0,0,0,0,0 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+ general { + # enable smelting rotten flesh into tallow [default: true] + B:"Flesh Smelting"=true + + # enable/disable the ability to add olive oil to food [default: true] + B:"Enable Olive Oiling"=true + + # add an item's registry name to this list to prevent it from being craftable with olive oil + # put each item name on a new line, don't use commas + # [default: ] + S:"Olive Oil Food Blacklist" < + > + + # if enabled, allows the armor meter to go beyond one row + # only one extra row will ever be rendered, because the armor stat is naturally capped at 30 [default: true] + B:"Extra Armor HUD"=true + + # if enabled, adds a hud elemnt over the hunger meter to show armor toughness, if applicable [default: true] + B:"Armor Toughness HUD"=true + + # enable/disable the random offset added to wildberry bush models [default: true] + B:"Wildberry Bush Offset"=true + + # set this to false to prevent any of Rustic's seeds from dropping from grass or vines [default: true] + B:"Enable Seed Drops"=true + + # decrease this number to make seeds more difficult to find (10 is wheat seed rarity) [range: 1 ~ 100, default: 7] + I:"Seed Drop Rate"=7 + + # with this value set to true, vines will only drop grape seeds when broken with tools from the whitelist [default: false] + B:"Grapeseed Drops Require Tool"=false + + # add an item's registry name to this list to allow vines to drop grape seeds when broken with it + # put each item name on a new line, don't use commas + # [default: [minecraft:iron_hoe], [minecraft:diamond_hoe]] + S:"Grapeseed Tool Whitelist" < + minecraft:iron_hoe + minecraft:diamond_hoe + > + + # set this to false if you experience any issues with Rustic's glass bottle emptying recipe [default: true] + B:"Enable Bottle Emptying"=true + + # the minimum amount of increase that booze culture will provide to the new brew, in percent [range: -50 ~ 50, default: -1] + I:"Minimum Increase To Brew Quality"=-1 + + # the maximum amount of increase that booze culture will provide to the new brew, in percent [range: -50 ~ 50, default: 4] + I:"Maximum Increase To Brew Quality"=4 + + # how long it should take for a brewing barrel to finish a brew, in ticks [range: 1200 ~ 120000, default: 12000] + I:"Maximum Brew Time"=12000 + + # enable/disable all slate blocks and world gen [default: true] + B:"Enable Slate"=true + + # enable/disable all stone pillar blocks [default: true] + B:"Enable Stone Pillars"=true + + # enable/disable all clay wall blocks [default: true] + B:"Enable Clay Walls"=true + + # enable/disable all painted wood blocks [default: true] + B:"Enable Painted Wood"=true + + # enable/disable all table blocks [default: true] + B:"Enable Tables"=true + + # enable/disable all chair blocks [default: true] + B:"Enable Chairs"=true + + # enable/disable lattice blocks [default: true] + B:"Enable Lattice"=true + + # treat "Olive Oil Food Blacklist" as a whitelist instead [default: false] + B:"Treat Olive Oil Blacklist as Whitelist"=false + } + + ########################################################################################################## + # world + #--------------------------------------------------------------------------------------------------------# + # World Generation Options + ########################################################################################################## + + world { + # if set to true, slate will generate in the nether instead of the overworld [default: false] + B:"Nether Slate"=false + + # number of times the generator will try to place a slate vein per chunk [range: 0 ~ 30, default: 5] + I:"Slate Veins Per Chunk"=5 + + # number of blocks per slate vein [range: 0 ~ 25, default: 20] + I:"Slate Vein Size"=20 + + # chance for olive trees to try to generate in a chunk [range: 0.0 ~ 1.0, default: 0.03] + S:"Olive Tree Generation Chance"=0.03 + + # maximum number of times the generator will attempt to place an olive tree in a chunk [range: 0 ~ 128, default: 5] + I:"Max Olive Tree Generation Attempts"=5 + + # chance for ironwood trees to try to generate in a chunk [range: 0.0 ~ 1.0, default: 0.015] + S:"Ironwood Generation Chance"=0.015 + + # maximum number of times the generator will attempt to place an ironwood tree in a chunk [range: 0 ~ 128, default: 4] + I:"Max Ironwood Generation Attempts"=4 + + # chance for an herb to try to generate in a chunk [range: 0.0 ~ 1.0, default: 0.125] + S:"Herb Generation Chance"=0.125 + + # maximum number of times the generator will attempt to place an herb in a chunk [range: 0 ~ 128, default: 8] + I:"Max Herb Generation Attempts"=8 + + # chance for wildberry bushes to try to generate in a chunk [range: 0.0 ~ 1.0, default: 0.05] + S:"Wildberry Generation Chance"=0.05 + + # maximum number of times the generator will attempt to place a wildberry bush in a chunk [range: 0 ~ 128, default: 4] + I:"Max Wildberry Generation Attempts"=4 + + # add numerical dimension ids to this list to allow Rustic's overworld world gen to occur in those dimensions + # dimensions that are not listed here will not receive Rustic's overworld world generation + # [default: [0]] + S:"Overworld Generation Dimension Whitelist" < + 0 + > + + # add numerical dimension ids to this list to allow Rustic's nether world gen to occur in those dimensions + # dimensions that are not listed here will not receive Rustic's nether world generation + # [default: [-1]] + S:"Nether Generation Dimension Whitelist" < + -1 + > + } + + ########################################################################################################## + # bees + #--------------------------------------------------------------------------------------------------------# + # Bee Related Options + ########################################################################################################## + + bees { + # chance for beehives to try to generate in a chunk [range: 0.0 ~ 1.0, default: 0.03] + S:"Beehive Generation Chance"=0.03 + + # maximum number of times the generator will attempt to place a beehive in a chunk [range: 0 ~ 128, default: 3] + I:"Max Beehive Generation Attempts"=3 + + # the time it takes for an apiary to produce a new bee is multiplied by this value + # LARGER numbers make bees reproduce LESS often [range: 0.0 ~ 10.0, default: 1.0] + S:"Bee Reproduction Multiplier"=1.0 + + # the time it takes for an apiary to produce a honeycomb is multiplied by this value + # LARGER numbers make bees produce honeycomb LESS often [range: 0.0 ~ 10.0, default: 1.0] + S:"Bee Honeycomb Multiplier"=1.0 + + # higher values increase the frequency with which apiaries forcibly age a crop [range: 0.0 ~ 10.0, default: 1.0] + S:"Bee Crop Boost Multiplier"=1.0 + } + + ########################################################################################################## + # compat + #--------------------------------------------------------------------------------------------------------# + # Mod Compatability Related Options + ########################################################################################################## + + compat { + # set this to false to disable silver chain, chandelier, candle, and lantern blocks [default: true] + B:"Enable Silver Decoration Blocks"=true + + # with this enabled, Rustic will automatically add recipes for some of Forestry's machines using Rustic's fluids [default: true] + B:"Enable Forestry Compat"=true + } + +} + + diff --git a/overrides/config/securitycraft.cfg b/overrides/config/securitycraft.cfg new file mode 100644 index 0000000..1dafd2e --- /dev/null +++ b/overrides/config/securitycraft.cfg @@ -0,0 +1,91 @@ +# Configuration file + +options { + B:"Allow claiming unowned blocks?"=false + B:"Are mines breakable?"=true + D:"Camera Speed when not using LookingGlass:"=2.0 + B:"Craftable Limited Use keycard?"=true + B:"Craftable level 1 keycard?"=true + B:"Craftable level 2 keycard?"=true + B:"Craftable level 3 keycard?"=true + B:"Craftable level 4 keycard?"=true + B:"Craftable level 5 keycard?"=true + B:"Craftable mines?"=true + B:"Darker reinforced block textures?"=true + B:"Display a 'tip' message at spawn?"=true + B:"Display owner face on retinal scanner?"=true + B:"Do mines' explosions break blocks?"=true + B:"Enable team ownership?"=false + + # Defines the damage that a block requiring a passcode deals to the player, if the player enters an incorrect code. This only works if a harming module is installed. + # Default is two hearts of damage. + # Min: 1 + # Max: 2147483647 + I:"Incorrect Passcode Damage"=4 + I:"Inventory Scanner range:"=2 + B:"Is admin tool allowed?"=true + + # Defines the damage inflicted to an entity if it passes through a laser with installed harming module. This is given in health points, meaning 2 health points = 1 heart + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Laser damage"=10.0 + I:"Laser range:"=5 + + # Min: 1 + # Max: 2147483647 + I:"Maximum Alarm range:"=100 + B:"Mine(s) spawn fire when detonated?"=true + B:"Mines explode when broken in Creative?"=true + B:"Mines use a smaller explosion?"=false + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Powered taser damage"=2.0 + + # Add effects to this list that you want the powered taser to inflict onto the mobs it hits. One entry corresponds to one effect, and is formatted like this: + # effect_namespace:effect_path|duration|amplifier + # Example: The entry "minecraft:slowness|20|1" defines slowness 1 for 1 second (20 ticks = 1 second). + S:"Powered taser effects" < + minecraft:weakness|400|5 + minecraft:nausea|400|5 + minecraft:slowness|400|5 + > + + # Set the color that reinforced blocks' textures have when reinforced_block_tint is enabled. This cannot be overridden by servers, and will be applied the same to all blocks. Grayscale values look best. + # Format: 0xRRGGBB + # Min: 0 + # Max: 16777215 + I:"Reinforced block tint color"=10066329 + B:"Respect invisibility?"=false + + # Add entities to this list that the Sentry currently does not attack, but that you want the Sentry to attack. The denylist takes priority over the allowlist. + S:"Sentry Attackable Entities Allowlist" < + > + + # Add entities to this list that the Sentry currently attacks, but that you want the Sentry to NOT attack. The denylist takes priority over the allowlist. + S:"Sentry Attackable Entities Denylist" < + > + B:"Should check for updates on Github?"=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Taser damage"=1.0 + + # Add effects to this list that you want the taser to inflict onto the mobs it hits. One entry corresponds to one effect, and is formatted like this: + # effect_namespace:effect_path|duration|amplifier + # Example: The entry "minecraft:slowness|20|1" defines slowness 1 for 1 second (20 ticks = 1 second). + S:"Taser effects" < + minecraft:weakness|200|2 + minecraft:nausea|200|2 + minecraft:slowness|200|2 + > + B:"Trick scanners with player heads?"=false + + # The chance for the codebreaker to successfully hack a block. 0.33 is 33%. Set to a negative value to disable the codebreaker. + # Using the codebreaker when this is set to 0.0 will still damage the item, while negative values do not damage it. + # Min: -1.0 + # Max: 1.0 + D:codebreaker_chance=0.33 +} + + diff --git a/overrides/config/sereneseasons/biome_info.json b/overrides/config/sereneseasons/biome_info.json new file mode 100644 index 0000000..b300fab --- /dev/null +++ b/overrides/config/sereneseasons/biome_info.json @@ -0,0 +1,397 @@ +{ + "minecraft:jungle_edge": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "abyssalcraft:darklands_plains": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "climaticbiomesjbg:tropical_forest_hills": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "climaticbiomesjbg:dense_scrub": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:flower_island": { + "enable_seasonal_effects": false, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:mystic_grove": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "traverse:badlands": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "traverse:desert_shrubland": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "conquest:jungle_mod": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:deep_ocean": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "biomesoplenty:ominous_woods": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "minecraft:mesa_rock": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "traverse:arid_highland": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "traverse:canyon": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:mesa": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:mutated_desert": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:coral_reef": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "minecraft:mutated_jungle": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "climaticbiomesjbg:dry_scrub": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:jungle_hills": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "climaticbiomesjbg:hot_mountain_trees": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:rainforest": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "climaticbiomesjbg:subtropical_forest_hills": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "integrateddynamics:biome_meneglin": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "abyssalcraft:darklands_mountains": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "climaticbiomesjbg:tropical_forest": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:bayou": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:savanna_rock": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:river": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "biomesoplenty:xeric_shrubland": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:bamboo_forest": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "conquest:bamboo_forest": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:brushland": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "climaticbiomesjbg:dense_scrub_hills": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:oasis": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:sacred_springs": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:mutated_jungle_edge": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:kelp_forest": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "abyssalcraft:darklands_forest": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "biomesoplenty:tropical_island": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:mesa_clear_rock": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "abyssalcraft:coralium_infested_swamp": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "abyssalcraft:darklands": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "minecraft:mutated_mesa_rock": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:overgrown_cliffs": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "thaumcraft:magical_forest": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "conquest:mesa_extreme_mod": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:floodplains": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:desert_hills": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "traverse:mini_jungle": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:eucalyptus_forest": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "conquest:desert_mod": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:wasteland": { + "enable_seasonal_effects": false, + "use_tropical_seasons": true, + "disable_crops": true + }, + "minecraft:desert": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:mutated_mesa_clear_rock": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "traverse:red_desert": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:outback": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:ocean": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "minecraft:jungle": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:lush_desert": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:volcanic_island": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": true + }, + "minecraft:mushroom_island_shore": { + "enable_seasonal_effects": false, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:mutated_savanna_rock": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "conquest:red_desert": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:crag": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": true + }, + "biomesoplenty:tropical_rainforest": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:mutated_savanna": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "climaticbiomesjbg:dry_scrub_hills": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:mushroom_island": { + "enable_seasonal_effects": false, + "use_tropical_seasons": true, + "disable_crops": false + }, + "climaticbiomesjbg:hot_mountain": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:mangrove": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "traverse:mountainous_desert": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "climaticbiomesjbg:subtropical_forest": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "minecraft:mutated_mesa": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "climaticbiomesjbg:pine_swamp": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:white_beach": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "abyssalcraft:darklands_hills": { + "enable_seasonal_effects": false, + "use_tropical_seasons": false, + "disable_crops": false + }, + "minecraft:savanna": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + }, + "biomesoplenty:scrubland": { + "enable_seasonal_effects": true, + "use_tropical_seasons": true, + "disable_crops": false + } +} \ No newline at end of file diff --git a/overrides/config/sereneseasons/cropfertility.cfg b/overrides/config/sereneseasons/cropfertility.cfg new file mode 100644 index 0000000..5d0ea85 --- /dev/null +++ b/overrides/config/sereneseasons/cropfertility.cfg @@ -0,0 +1,307 @@ +# Configuration file + +general_category { + # Whether to include tooltips on crops listing which seasons they're fertile in. Note: This only applies to listed crops. + B:crop_tooltips=true + + # Whether crops break if out of season. If false, they simply don't grow + B:crops_break=false + + # Maximum height greenhouse glass can be above a crop for it to be fertile out of season + I:greenhouse_glass_max_height=25 + + # Whether unlisted seeds are fertile every season. False means they're fertile every season except Winter + B:ignore_unlisted_crops=false + + # Whether crops are affected by seasons. + B:seasonal_crops=true +} + + +seasonal_fertility { + # Crops growable in Autumn (List either the seed item for the crop, or the crop block itself) + S:autumn_crops < + minecraft:carrot + minecraft:pumpkin_seeds + minecraft:wheat_seeds + minecraft:beetroot_seeds + minecraft:sapling + minecraft:nether_wart + minecraft:grass + minecraft:red_mushroom + minecraft:brown_mushroom + simplecorn:kernels + harvestcraft:cornitem + harvestcraft:artichokeitem + harvestcraft:beetitem + harvestcraft:cranberryitem + harvestcraft:eggplantitem + harvestcraft:grapeitem + harvestcraft:whitemushroomitem + harvestcraft:blackberryitem + harvestcraft:oatsitem + harvestcraft:ryeitem + harvestcraft:peasitem + harvestcraft:spinachitem + harvestcraft:tealeafitem + harvestcraft:sweetpotatoitem + harvestcraft:gingeritem + harvestcraft:wintersquashitem + harvestcraft:onionitem + harvestcraft:cornseeditem + harvestcraft:artichokeseeditem + harvestcraft:beetseeditem + harvestcraft:cranberryseeditem + harvestcraft:eggplantseeditem + harvestcraft:grapeseeditem + harvestcraft:whitemushroomseeditem + harvestcraft:blackberryseeditem + harvestcraft:oatsseeditem + harvestcraft:ryeseeditem + harvestcraft:peasseeditem + harvestcraft:spinachseeditem + harvestcraft:teaseeditem + harvestcraft:sweetpotatoseeditem + harvestcraft:gingerseeditem + harvestcraft:wintersquashseeditem + harvestcraft:onionseeditem + harvestcraft:rutabagaitem + harvestcraft:rutabagaseeditem + harvestcraft:amaranthitem + harvestcraft:arrowrootitem + harvestcraft:elderberryitem + harvestcraft:greengrapeitem + harvestcraft:huckleberryitem + harvestcraft:jicamaitem + harvestcraft:kohlrabiitem + harvestcraft:quinoaitem + harvestcraft:amaranthseeditem + harvestcraft:arrowrootseeditem + harvestcraft:elderberryseeditem + harvestcraft:greengrapeseeditem + harvestcraft:huckleberryseeditem + harvestcraft:jicamaseeditem + harvestcraft:kohlrabiseeditem + harvestcraft:quinoaseeditem + growthcraft_apples:apple_crop + growthcraft_apples:apple_sapling + growthcraft_apples:apple_leaves + growthcraft_grapes:grape_seed + growthcraft_grapes:native_grape_vine0 + growthcraft_grapes:native_grape_vine1 + growthcraft_grapes:native_grape_vine_leaves + growthcraft_hops:hop_seeds + growthcraft_hops:hops + growthcraft_milk:thistle_seed + growthcraft_milk:thistle + growthcraft_rice:rice + growthcraft_rice:riceCrop + minecraft:tallgrass + minecraft:grass + > + + # Crops growable in Spring (List either the seed item for the crop, or the crop block itself) + S:spring_crops < + minecraft:potato + minecraft:carrot + minecraft:sapling + minecraft:nether_wart + minecraft:tallgrass + minecraft:grass + minecraft:red_mushroom + minecraft:brown_mushroom + harvestcraft:caulifloweritem + harvestcraft:coffeebeanitem + harvestcraft:garlicitem + harvestcraft:beanitem + harvestcraft:rhubarbitem + harvestcraft:strawberryitem + harvestcraft:oatsitem + harvestcraft:celeryitem + harvestcraft:peasitem + harvestcraft:broccoliitem + harvestcraft:cabbageitem + harvestcraft:spinachitem + harvestcraft:zucchiniitem + harvestcraft:tealeafitem + harvestcraft:sweetpotatoitem + harvestcraft:turnipitem + harvestcraft:leekitem + harvestcraft:brusselsproutitem + harvestcraft:asparagusitem + harvestcraft:barleyitem + harvestcraft:onionitem + harvestcraft:parsnipitem + harvestcraft:cauliflowerseeditem + harvestcraft:coffeeseeditem + harvestcraft:garlicseeditem + harvestcraft:beanseeditem + harvestcraft:rhubarbseeditem + harvestcraft:strawberryseeditem + harvestcraft:oatsseeditem + harvestcraft:celeryseeditem + harvestcraft:peasseeditem + harvestcraft:broccoliseeditem + harvestcraft:cabbageseeditem + harvestcraft:spinachseeditem + harvestcraft:zucchiniseeditem + harvestcraft:teaseeditem + harvestcraft:sweetpotatoseeditem + harvestcraft:turnipseeditem + harvestcraft:leekseeditem + harvestcraft:brusselsproutseeditem + harvestcraft:asparagusseeditem + harvestcraft:barleyseeditem + harvestcraft:onionseeditem + harvestcraft:parsnipseeditem + harvestcraft:scallionitem + harvestcraft:scallionseeditem + harvestcraft:kaleitem + harvestcraft:kaleseeditem + harvestcraft:chickpeaitem + harvestcraft:flaxitem + harvestcraft:jicamaitem + harvestcraft:kohlrabiitem + harvestcraft:lentilitem + harvestcraft:quinoaitem + harvestcraft:chickpeaseeditem + harvestcraft:flaxseeditem + harvestcraft:jicamaseeditem + harvestcraft:kohlrabiseeditem + harvestcraft:lentilseeditem + harvestcraft:quinoaseeditem + growthcraft_rice:rice + growthcraft_rice:riceCrop + > + + # Crops growable in Summer (List either the seed item for the crop, or the crop block itself) + S:summer_crops < + minecraft:melon_seeds + minecraft:wheat_seeds + minecraft:reeds + minecraft:cocoa + minecraft:cactus + minecraft:sapling + minecraft:nether_wart + minecraft:tallgrass + minecraft:grass + minecraft:red_mushroom + minecraft:brown_mushroom + simplecorn:kernels + harvestcraft:coffeebeanitem + harvestcraft:beanitem + harvestcraft:blueberryitem + harvestcraft:cornitem + harvestcraft:chilipepperitem + harvestcraft:radishitem + harvestcraft:tomatoitem + harvestcraft:grapeitem + harvestcraft:raspberryitem + harvestcraft:peasitem + harvestcraft:cottonitem + harvestcraft:tealeafitem + harvestcraft:sweetpotatoitem + harvestcraft:spiceleafitem + harvestcraft:riceitem + harvestcraft:seaweeditem + harvestcraft:waterchestnutitem + harvestcraft:okraitem + harvestcraft:pineappleitem + harvestcraft:kiwiitem + harvestcraft:sesameseedsitem + harvestcraft:curryleafitem + harvestcraft:bambooshootitem + harvestcraft:cantaloupeitem + harvestcraft:gingeritem + harvestcraft:soybeanitem + harvestcraft:barleyitem + harvestcraft:cucumberitem + harvestcraft:mustardseedsitem + harvestcraft:onionitem + harvestcraft:peanutitem + harvestcraft:bellpepperitem + harvestcraft:lettuceitem + harvestcraft:coffeeseeditem + harvestcraft:beanseeditem + harvestcraft:blueberryseeditem + harvestcraft:cornseeditem + harvestcraft:chilipepperseeditem + harvestcraft:radishseeditem + harvestcraft:tomatoseeditem + harvestcraft:grapeseeditem + harvestcraft:raspberryseeditem + harvestcraft:peasseeditem + harvestcraft:cottonseeditem + harvestcraft:teaseeditem + harvestcraft:sweetpotatoseeditem + harvestcraft:spiceleafseeditem + harvestcraft:riceseeditem + harvestcraft:seaweedseeditem + harvestcraft:waterchestnutseeditem + harvestcraft:okraseeditem + harvestcraft:pineappleseeditem + harvestcraft:kiwiseeditem + harvestcraft:sesameseedsseeditem + harvestcraft:curryleafseeditem + harvestcraft:bambooshootseeditem + harvestcraft:cantaloupeseeditem + harvestcraft:gingerseeditem + harvestcraft:soybeanseeditem + harvestcraft:barleyseeditem + harvestcraft:cucumberseeditem + harvestcraft:mustardseeditem + harvestcraft:onionseeditem + harvestcraft:peanutseeditem + harvestcraft:bellpepperseeditem + harvestcraft:lettuceseeditem + harvestcraft:cactusfruititem + harvestcraft:cactusfruitseeditem + harvestcraft:candleberryitem + harvestcraft:candleberryseeditem + harvestcraft:gigapickleitem + harvestcraft:gigapickleseeditem + harvestcraft:agaveitem + harvestcraft:amaranthitem + harvestcraft:cassavaitem + harvestcraft:greengrapeitem + harvestcraft:juteitem + harvestcraft:kenafitem + harvestcraft:kohlrabiitem + harvestcraft:milletitem + harvestcraft:mulberryitem + harvestcraft:sisalitem + harvestcraft:taroitem + harvestcraft:agaveseeditem + harvestcraft:amaranthseeditem + harvestcraft:cassavaseeditem + harvestcraft:greengrapeseeditem + harvestcraft:juteseeditem + harvestcraft:kenafseeditem + harvestcraft:kohlrabiseeditem + harvestcraft:milletseeditem + harvestcraft:mulberryseeditem + harvestcraft:sisalseeditem + harvestcraft:taroseeditem + growthcraft_apples:apple_crop + growthcraft_apples:apple_sapling + growthcraft_apples:apple_leaves + growthcraft_hops:hop_seeds + growthcraft_hops:hops + growthcraft_milk:thistle_seed + growthcraft_milk:thistle + growthcraft_rice:rice + growthcraft_rice:riceCrop + > + + # Crops growable in Winter (List either the seed item for the crop, or the crop block itself) + S:winter_crops < + minecraft:sapling + minecraft:nether_wart + minecraft:red_mushroom + minecraft:brown_mushroom + minecraft:tallgrass + minecraft:grass + > +} + + diff --git a/overrides/config/sereneseasons/seasons.cfg b/overrides/config/sereneseasons/seasons.cfg new file mode 100644 index 0000000..b69a6fe --- /dev/null +++ b/overrides/config/sereneseasons/seasons.cfg @@ -0,0 +1,46 @@ +# Configuration file + +"aesthetic settings" { + # Change the birch colour based on the current season [default: true] + B:"Change Birch Colour Seasonally"=true + + # Change the foliage colour based on the current season [default: true] + B:"Change Foliage Colour Seasonally"=true + + # Change the grass colour based on the current season [default: true] + B:"Change Grass Colour Seasonally"=true +} + + +"dimension settings" { + # Seasons will only apply to dimensons listed here [default: [0]] + S:"Whitelisted Dimensions" < + 0 + > +} + + +"time settings" { + # The duration of a Minecraft day in ticks [range: 20 ~ 2147483647, default: 24000] + I:"Day Duration"=24000 + + # If the season should progress on a server with no players online [default: true] + B:"Progress Season While Offline"=true + + # The starting sub season for new worlds. 0 = Random, 1 - 3 = Early/Mid/Late Spring, 4 - 6 = Early/Mid/Late Summer, 7 - 9 = Early/Mid/Late Autumn, 10 - 12 = Early/Mid/Late Winter [range: 0 ~ 12, default: 5] + I:"Starting Sub Season"=5 + + # The duration of a sub season in days [range: 1 ~ 2147483647, default: 7] + I:"Sub Season Duration"=7 +} + + +"weather settings" { + # Change the frequency of rain/snow/storms based on the season [default: true] + B:"Change Weather Frequency"=true + + # Generate snow and ice during the Winter season [default: true] + B:"Generate Snow and Ice"=true +} + + diff --git a/overrides/config/shetiphiancore.cfg b/overrides/config/shetiphiancore.cfg new file mode 100644 index 0000000..a9c3102 --- /dev/null +++ b/overrides/config/shetiphiancore.cfg @@ -0,0 +1,16 @@ +# Configuration file + +general { + # Adjust the default way RGB16 handles dyes + # True: + # RYB blending is used to mix the colors + # (sneaking will set it to the dye color) + # False: + # RGB manipulation is used, dye color increases values + # (decrease with sneak) + # + # RYB is easier to use but RGB is more precise + B:useColorBlendMode=true +} + + diff --git a/overrides/config/splash.properties b/overrides/config/splash.properties new file mode 100644 index 0000000..ad470fc --- /dev/null +++ b/overrides/config/splash.properties @@ -0,0 +1,17 @@ +#Splash screen properties +#Mon Oct 16 17:23:58 CEST 2023 +background=0xFFFFFF +memoryGood=0x78CB34 +font=0x0 +barBackground=0xFFFFFF +barBorder=0xC0C0C0 +memoryLow=0xE42F2F +rotate=false +memoryWarn=0xE6E84A +showMemory=true +enabled=true +bar=0xCB3D35 +resourcePackPath=resources +logoOffset=0 +forgeTexture=fml\:textures/gui/forge.png +fontTexture=textures/font/ascii.png diff --git a/overrides/config/srparasites/SRParasites.cfg b/overrides/config/srparasites/SRParasites.cfg new file mode 100644 index 0000000..b08126e --- /dev/null +++ b/overrides/config/srparasites/SRParasites.cfg @@ -0,0 +1,1042 @@ +# Configuration file + +########################################################################################################## +# configuration_general +#--------------------------------------------------------------------------------------------------------# +# General configuration +# Version:1.9.9 +# +# Items IDs: +# srparasites:ada_summoner_drop +# srparasites:ada_yelloweye_drop +# srparasites:ada_manducater_drop +# srparasites:ada_reeker_drop +# srparasites:ada_longarms_drop +# srparasites:ada_bolster_drop +# srparasites:ada_arachnida_drop +# srparasites:ada_devourer_drop +# srparasites:assimilated_flesh +# srparasites:beckon_drop +# srparasites:dispatcher_drop +# srparasites:itemtab +# srparasites:itemthrow +# srparasites:evclock +# srparasites:dried_tendons +# srparasites:infectious_blade_fragment +# srparasites:living_core +# srparasites:vile_shell +# srparasites:hardened_bone_handle +# srparasites:bone +# srparasites:lurecomponent1 +# srparasites:lurecomponent2 +# srparasites:lurecomponent3 +# srparasites:lurecomponent4 +# srparasites:lurecomponent5 +# srparasites:lurecomponent6 +# srparasites:itemmobspawner_dorpa +# srparasites:itemmobspawner_infbear +# srparasites:itemmobspawner_infhuman +# srparasites:itemmobspawner_infhumanhead +# srparasites:itemmobspawner_infenderman +# srparasites:itemmobspawner_infendermanhead +# srparasites:itemmobspawner_infcow +# srparasites:itemmobspawner_infcowhead +# srparasites:itemmobspawner_infsheep +# srparasites:itemmobspawner_infsheephead +# srparasites:itemmobspawner_infwolf +# srparasites:itemmobspawner_infwolfhead +# srparasites:itemmobspawner_infpig +# srparasites:itemmobspawner_infpighead +# srparasites:itemmobspawner_infvillager +# srparasites:itemmobspawner_infvillagerhead +# srparasites:itemmobspawner_inhoos +# srparasites:itemmobspawner_inhoom +# srparasites:itemmobspawner_infhorse +# srparasites:itemmobspawner_infhorsehead +# srparasites:itemmobspawner_infplayer +# srparasites:itemmobspawner_infplayerhead +# srparasites:itemmobspawner_infdragone +# srparasites:itemmobspawner_infdragonehead +# srparasites:itemmobspawner_host +# srparasites:itemmobspawner_hostii +# srparasites:itemmobspawner_heed +# srparasites:itemmobspawner_cruxa +# srparasites:itemmobspawner_mes +# srparasites:itemmobspawner_lesh +# srparasites:itemmobspawner_shyco +# srparasites:itemmobspawner_canra +# srparasites:itemmobspawner_nogla +# srparasites:itemmobspawner_hull +# srparasites:itemmobspawner_emana +# srparasites:itemmobspawner_bano +# srparasites:itemmobspawner_ranrac +# srparasites:itemmobspawner_lum +# srparasites:itemmobspawner_shycoadapted +# srparasites:itemmobspawner_canraadapted +# srparasites:itemmobspawner_noglaadapted +# srparasites:itemmobspawner_hulladapted +# srparasites:itemmobspawner_emanaadapted +# srparasites:itemmobspawner_banoadapted +# srparasites:itemmobspawner_ranracadapted +# srparasites:itemmobspawner_lodo +# srparasites:itemmobspawner_mudo +# srparasites:itemmobspawner_nuuh +# srparasites:itemmobspawner_rathol +# srparasites:itemmobspawner_buthol +# srparasites:itemmobspawner_venkrol +# srparasites:itemmobspawner_venkrolsii +# srparasites:itemmobspawner_venkrolsiii +# srparasites:itemmobspawner_venkrolsiv +# srparasites:itemmobspawner_tonro +# srparasites:itemmobspawner_unvo +# srparasites:itemmobspawner_nak +# srparasites:itemmobspawner_dod +# srparasites:itemmobspawner_dodsii +# srparasites:itemmobspawner_dodsiii +# srparasites:itemmobspawner_dodsiv +# srparasites:itemmobspawner_alafha +# srparasites:itemmobspawner_ganro +# srparasites:itemmobspawner_omboo +# srparasites:itemmobspawner_esor +# srparasites:itemmobspawner_orch +# srparasites:itemmobspawner_flog +# srparasites:itemmobspawner_anged +# srparasites:itemmobspawner_jinjo +# srparasites:itemmobspawner_vesta +# srparasites:itemmobspawner_pheon +# srparasites:itemmobspawner_lencia +# srparasites:itemmobspawner_elvia +# srparasites:itemmobspawner_oronco +# srparasites:itemmobspawner_terla +# srparasites:itemmobspawner_pod +# srparasites:itemmobspawner_weapon_scythe +# srparasites:itemmobspawner_weapon_scythe_sentient +# srparasites:itemmobspawner_weapon_axe +# srparasites:itemmobspawner_weapon_axe_sentient +# srparasites:itemmobspawner_weapon_sword +# srparasites:itemmobspawner_weapon_sword_sentient +# srparasites:itemmobspawner_weapon_cleaver +# srparasites:itemmobspawner_weapon_cleaver_sentient +# srparasites:itemmobspawner_weapon_bow +# srparasites:itemmobspawner_weapon_bow_sentient +# +########################################################################################################## + +configuration_general { + # Chance to spawn (1=100%) block particles when broken by parasites. [range: 0.0 ~ 1.0, default: 0.05] + S:"Block Particle Spawn"=0.05 + + # How long in ticks a complete day is (useful if Nodes or Colonies are activated). [range: 1 ~ 2147483640, default: 24000] + I:"Day Tick Value"=24000 + + # Global armor multiplier for all the mobs. [range: 0.01 ~ 100.0, default: 1.0] + S:"Global Armor Multiplier"=1.0 + + # Global damage multiplier for all the mobs. [range: 0.01 ~ 100.0, default: 1.0] + S:"Global Damage Multiplier"=1.0 + + # Global health multiplier for all the mobs. [range: 0.01 ~ 100.0, default: 1.0] + S:"Global Health Multiplier"=1.0 + + # Parasites can't spawn in these dimensions (This list is ignored if Evolution Phases are enabled, it has its own option) + I:"Mobs Blacklisted Dimensions" < + 0 + -29 + -15 + -16 + -17 + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Mobs Blacklisted Dimensions Inverted"=true + + # Set to false if you want to disable mobs. [default: true] + B:"Mobs Enabled"=true + + # Set to true to allow mobs to ignore sunlight when naturally spawning. [default: false] + B:"Mobs Ignore Sun"=false + + # Number of ticks required for the mobs to spawn. [range: 0 ~ 2147483640, default: 0] + I:"Mobs ticks required"=0 + + # Mobs that will avoid the parasites. Ex: "minecraft:zombie" or just "minecraft" for a whole mod. [default: [minecraft:villager]] + S:"Mobs with new avoid task" < + minecraft:villager + > + + # Set to true if you want to use the list as a BlackList. [default: false] + B:"Mobs with new avoid task Inverted"=false + + # Mobs that will target the parasites. Ex: "minecraft:zombie" or just "minecraft" for a whole mod. [default: [minecraft:villager_golem]] + S:"Mobs with new target task" < + minecraft:villager_golem + techguns + > + + # Set to true if you want to use the list as a BlackList. [default: false] + B:"Mobs with new target task Inverted"=false + + # Chance to spawn an adventurer/thrall with a nametag. [range: 0.0 ~ 1.0, default: 1.0] + S:"Mod Easter Egg (Nametags)"=1.0 + + # Set to false if you want to disable Easter Eggs. [default: true] + B:"Mod Easter Eggs"=true + + # Set to false if you want to disable the use of EntityLightningBolt by this mod. [default: true] + B:"Mod LightningBolt"=true + + # Set to true if you want to change texture for weapons. [default: false] + B:"Mod Weapons Second Texture"=false + + # Set to true if you want to active the vanilla spawn eggs for the mobs. [default: false] + B:"Vanilla Mob Eggs"=false +} + + +########################################################################################################## +# parasite_properties +#--------------------------------------------------------------------------------------------------------# +# Parasite Properties +########################################################################################################## + +parasite_properties { + # Bonus to adaptation in dimensions. Ex. "1;3" Where: + # "1" is the dimension, + # "3" is the bonus (this value will be multiplied by their chance to learn). + # [default: ] + S:"Adaptation Bonus" < + > + + # Cooldown added when learning/improving adaptation (ticks). [range: 0 ~ 1024, default: 20] + I:"Adaptation New Damage Cooldown"=20 + + # Every x number of transformed blocks there will be a cooldown. [range: 0 ~ 1024, default: 4] + I:"Block Limit For Beckon Infestation"=4 + + # Cooldown value in ticks. [range: 0 ~ 1024, default: 40] + I:"Block Limit For Beckon Infestation Cooldown"=40 + + # Every x number of transformed blocks there will be a cooldown. [range: 0 ~ 1024, default: 8] + I:"Block Limit For Biome Infestation"=8 + + # Cooldown value in ticks. [range: 0 ~ 1024, default: 40] + I:"Block Limit For Biome Infestation Cooldown"=40 + + # Set to true if you want explotions from Carriers to not damage parasites. [default: true] + B:"Carrier Explotion"=true + + # How many seconds does a Cyst Block have to wait before it eats items. [range: 0 ~ 1024, default: 25] + I:"Cyst Delay"=25 + + # Set to true if you want parasites to store blocks in their inventory and then place them in a cyst. [default: true] + B:"Cyst Enabled"=true + + # Items that cannot be consumed by the cyst block [default: ] + S:"Cyst Item BlackList" < + > + + # Amount of points (EP) generated each time a Cyst block consume an item. [range: 0 ~ 1024, default: 2] + I:"Cyst Item Value"=2 + + # Damage Types that will ignore damage cap [default: ] + S:"Damage Cap BlackList" < + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Damage Cap BlackList Inverted"=false + + # Damage Types that cannot be learned by the parasites ("inWall" and "outOfWorld" will be by default). + # Damage sources in Vanilla: + # inFire + # lightningBolt + # onFire + # lava + # hotFloor + # inWall + # cramming + # drown + # starve + # cactus + # fall + # flyIntoWall + # outOfWorld + # generic + # magic + # wither + # anvil + # fallingBlock + # dragonBreath + # fireworks + # player + # mob + # arrow + # indirectMagic + # thorns [default: ] + S:"Damage Types BlackList" < + inFire + lightningBolt + onFire + lava + hotFloor + inWall + cramming + drown + starve + cactus + fall + flyIntoWall + outOfWorld + generic + magic + wither + anvil + fallingBlock + dragonBreath + fireworks + player + mob + arrow + indirectMagic + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Damage Types BlackList Inverted"=false + + # Duration in ticks of the window when adaptation fail due to fire. [range: 0 ~ 1024, default: 10] + I:"Fire Adaptation Window"=10 + + # Each second the killcount will go up by this amount (only if difficulty is set to hard or hardcore (This is ignored if Evolution Phases are enabled, it has its own option)). [range: 0.0 ~ 100.0, default: 0.0] + S:"Killcount Plus"=0.0 + + # Set to false if you want the parasites to only target the player. [default: true] + B:"Mob Attacking"=true + + # Set to true if you want parasites to be fully friendly with mobs from Mob Attacking blacklist. [default: false] + B:"Mob Attacking Friendly"=false + + # List of mobs that the parasites will no longer attack if "Mob Attacking" is true, Ex: "minecraft:zombie" or just "minecraft" for a whole mod [default: [srmonstress], [minecraft:creeper]] + S:"Mob Attacking blacklist" < + srmonstress + minecraft:creeper + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Mob Attacking blacklist Inverted"=false + + # Parasites will not spawn if local number is greater than this. [range: 0 ~ 200, default: 70] + I:"Mob Cap"=70 + + # Fire damage multiplier for the mobs. [range: 1.0 ~ 100.0, default: 4.0] + S:"Mob Fire Damage Multiplier"=4.0 + + # Set to true if the blocks broken by parasites should have drops. [default: true] + B:"Mob doTileDrops"=true + + # Additional weakness of the mobs. Ex. "inFire;2" Where: + # "inFire" is the damage type, + # "2" is the multiplier. + # [default: ] + S:"Mobs Additional Weakness" < + > + + # Set to true if you want converted mobs or merged ones to despawn. [default: false] + B:"Mobs Converted Despawn"=false + + # Set to true if you want mobs to place down residue blocks. [default: true] + B:"Mobs Residue"=true + + # List of block that can't be broken by the griefing task, Ex: "minecraft:stonebrick" or just "minecraft" for a whole mod [default: ] + S:"Mobs with Griefing Task Blacklist" < + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Mobs with Griefing Task Blacklist Inverted"=false + + # Mobs that will break block in the way when chasing its target. Ex. "srparasites:adapted_longarms;1;3;2" Where: + # "srparasites:adapted_longarms" is the entity (note: this only works with mobs of this mod), + # "1" is the maximum hardness of the block it can break, + # "3" is the cooldown in ticks, + # "2" is the range. + # [default: [srparasites:sim_dragone;3;60;4], [srparasites:pri_longarms;1;60;1], [srparasites:pri_reeker;1;60;1], [srparasites:pri_summoner;1;60;1], [srparasites:pri_manducater;1;60;1], [srparasites:pri_yelloweye;1;60;1], [srparasites:pri_arachnida;1;60;1], [srparasites:pri_bolster;1;60;1], [srparasites:beckon_si;3;60;1], [srparasites:dispatcher_si;3;60;1], [srparasites:ada_longarms;3;40;1], [srparasites:ada_reeker;3;40;1], [srparasites:ada_summoner;3;40;1], [srparasites:ada_manducater;3;40;2], [srparasites:ada_yelloweye;3;40;2], [srparasites:ada_arachnida;3;40;2], [srparasites:ada_bolster;3.5;20;2], [srparasites:beckon_sii;5.5;20;2], [srparasites:dispatcher_sii;5.5;20;2], [srparasites:warden;5;20;2], [srparasites:marauder;5;10;3], [srparasites:vigilante;5;20;2], [srparasites:overseer;5;20;2], [srparasites:bomber_light;5;20;2], [srparasites:grunt;3;20;1], [srparasites:monarch;5;20;4], [srparasites:beckon_siii;7;20;4], [srparasites:dispatcher_siii;7;20;4], [srparasites:wraith;15;20;5], [srparasites:bogle;15;20;5], [srparasites:haunter;15;20;5], [srparasites:carrier_colony;15;20;5], [srparasites:succor;15;20;2], [srparasites:bomber_heavy;15;20;5], [srparasites:beckon_siv;18;20;5], [srparasites:dispatcher_siv;18;20;5], [srparasites:kyphosis;7;20;3], [srparasites:sentry;7;20;3], [srparasites:anc_dreadnaut;9;5;4], [srparasites:anc_overlord;9;5;4], [srparasites:crux;4;30;2]] + S:"Mobs with new griefing task" < + srparasites:sim_dragone;3;60;4 + srparasites:pri_longarms;1;60;1 + srparasites:pri_reeker;1;60;1 + srparasites:pri_summoner;1;60;1 + srparasites:pri_manducater;1;60;1 + srparasites:pri_yelloweye;1;60;1 + srparasites:pri_arachnida;1;60;1 + srparasites:pri_bolster;1;60;1 + srparasites:beckon_si;3;60;1 + srparasites:dispatcher_si;3;60;1 + srparasites:ada_longarms;3;40;1 + srparasites:ada_reeker;3;40;1 + srparasites:ada_summoner;3;40;1 + srparasites:ada_manducater;3;40;2 + srparasites:ada_yelloweye;3;40;2 + srparasites:ada_arachnida;3;40;2 + srparasites:ada_bolster;3.5;20;2 + srparasites:beckon_sii;5.5;20;2 + srparasites:dispatcher_sii;5.5;20;2 + srparasites:warden;5;20;2 + srparasites:marauder;5;10;3 + srparasites:vigilante;5;20;2 + srparasites:overseer;5;20;2 + srparasites:bomber_light;5;20;2 + srparasites:grunt;3;20;1 + srparasites:monarch;5;20;4 + srparasites:beckon_siii;7;20;4 + srparasites:dispatcher_siii;7;20;4 + srparasites:wraith;15;20;5 + srparasites:bogle;15;20;5 + srparasites:haunter;15;20;5 + srparasites:carrier_colony;15;20;5 + srparasites:succor;15;20;2 + srparasites:bomber_heavy;15;20;5 + srparasites:beckon_siv;18;20;5 + srparasites:dispatcher_siv;18;20;5 + srparasites:kyphosis;7;20;3 + srparasites:sentry;7;20;3 + srparasites:anc_dreadnaut;9;5;4 + srparasites:anc_overlord;9;5;4 + srparasites:crux;4;30;2 + > + + # Set to true for Nexus versions to despawn. [default: false] + B:"Nexus Versions Despawn"=false + + # Exhaustion multiplier if affected by an orb. [range: 0 ~ 100, default: 5] + I:"Orb Exhaustion Multiplier"=5 + + # Amount of ticks that the parasites need to be out of combat to start regenerating. [range: 0 ~ 1024, default: 80] + I:"Regen Timer"=80 + + # Set to true if you want parasites to place sometimes Remain Blocks when killed. [default: true] + B:"Remain Blocks"=true + + # Set to false if you dont want parasites to target light/circuit blocks. [default: true] + B:"Target Blocks"=true + + # Tendril health from its parent (1=100%). [range: 0.5 ~ 100.0, default: 0.4] + S:"Tendril Health"=0.4 + + # Chance (1=100%) for parasites to spawn as a variant if available. [range: 0.0 ~ 1.0, default: 0.33] + S:"Variant Spawn Chance"=0.33 +} + + +parasite_properties_adapted { + # Minimum number of hits required to kill Adapted versions. [range: 1 ~ 100, default: 5] + I:"Version Adapted Damage Cap"=5 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 3000] + I:"Version Adapted Death Penalty Evolution Value"=3000 + + # Set to true for adapted versions to despawn. [default: true] + B:"Version Adapted Despawn"=true + + # Will increase exhaustion level by this value when it hits you. [range: 0.0 ~ 100.0, default: 1.0] + S:"Version Adapted Exhaustion"=1.0 + + # Follow range. [range: 0.0 ~ 128.0, default: 32.0] + S:"Version Adapted Follow Range"=32.0 + + # Maximum amount of food to be contaminated. [range: 0 ~ 1000000000, default: 5] + I:"Version Adapted Food Item Amount"=5 + + # Chance (1=100%) of contaminating food when hitting you. [range: 0.0 ~ 1.0, default: 0.2] + S:"Version Adapted Food Item Chance"=0.2 + + # Penalty for parasites when someone is invisible, the lower the value the higher the chance of not being seen, vanilla value is 0.7. [range: 0.0 ~ 1.0, default: 1.0] + S:"Version Adapted Invisible Penalty"=1.0 + + # Minimum Damage for Adapted versions. [range: 0.0 ~ 1024.0, default: 1.5] + S:"Version Adapted Minimum Damage"=1.5 + + # Cooldown (seconds) added to items by their orb. [range: 0 ~ 1000000000, default: 10] + I:"Version Adapted Orb Item Cooldown"=10 + + # Chance to fail adaptation if its on fire (1=100%). [range: 0.0 ~ 1.0, default: 0.5] + S:"Version Adapted Point Chance to Fail"=0.5 + + # Chance to adapt (1=100%) to the damage. [range: 0.0 ~ 1.0, default: 0.8] + S:"Version Adapted Point Chance to Learn"=0.8 + + # Cap of points used to reduce damage taken. [range: 0 ~ 100, default: 10] + I:"Version Adapted Point Reduction Cap"=10 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1000, default: 8] + I:"Version Adapted Point Reduction Total Cap"=8 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 100.0, default: 0.1] + S:"Version Adapted Point Reduction Value"=0.1 + + # How much they will heal if not in combat. [range: 0.0 ~ 1024.0, default: 0.1] + S:"Version Adapted Regen"=0.1 + + # Life points required to be rebuilt. [range: 1 ~ 50000, default: 20] + I:"Version Adapted Remain Value"=20 + + # Death value set in EntityParasiticScent, used if parasite_collective_consciousness is enabled. [range: 1 ~ 1000, default: 0] + I:"Version Adapted Scent Death Value"=0 + + # Penalty for parasites when someone is sneaking, the lower the value the higher the chance of not being seen, vanilla value is 0.800000011920929. [range: 0.0 ~ 1.0, default: 1.0] + S:"Version Adapted Sneak Penalty"=1.0 + + # XP value. [range: 1 ~ 50000, default: 55] + I:"Version Adapted XP Value"=55 +} + + +parasite_properties_ancient { + # Minimum number of hits required to kill Ancient versions. [range: 1 ~ 100, default: 5] + I:"Version Ancient Damage Cap"=5 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 1] + I:"Version Ancient Death Penalty Evolution Value"=1 + + # Set to true for ancient mobs to despawn. [default: true] + B:"Version Ancient Despawn"=true + + # Follow range. [range: 0.0 ~ 128.0, default: 64.0] + S:"Version Ancient Follow Range"=64.0 + + # Minimum Damage for Ancient versions. [range: 0.0 ~ 1024.0, default: 2.5] + S:"Version Ancient Minimum Damage"=2.5 + + # Chance to fail adaptation if its on fire (1=100%). [range: 0.0 ~ 1.0, default: 0.1] + S:"Version Ancient Point Chance to Fail"=0.1 + + # Chance to adapt (1=100%) to the damage. [range: 0.0 ~ 1.0, default: 0.9] + S:"Version Ancient Point Chance to Learn"=0.9 + + # Cap of points used to reduce damage taken. [range: 0 ~ 100, default: 10] + I:"Version Ancient Point Reduction Cap"=10 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1000, default: 5] + I:"Version Ancient Point Reduction Total Cap"=5 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 100.0, default: 0.1] + S:"Version Ancient Point Reduction Value"=0.1 + + # How much they will heal if not in combat. [range: 0.0 ~ 1024.0, default: 0.3] + S:"Version Ancient Regen"=0.3 + + # Death value set in EntityParasiticScent, used if parasite_collective_consciousness is enabled. [range: 1 ~ 1000, default: 0] + I:"Version Ancient Scent Death Value"=0 + + # XP value. [range: 1 ~ 50000, default: 5000] + I:"Version Ancient XP Value"=5000 +} + + +parasite_properties_assimilated { + # How many kills Assimilated versions need for the Primitive stage. [range: 0.0 ~ 100.0, default: 5.0] + S:"Kills for Primitive Stage"=5.0 + + # Chance for Human/Villager/Enderman to cause bleeding in its targets (1=100%). [range: 0.0 ~ 1.0, default: 0.2] + S:"Version Assimilated Bleeding"=0.2 + + # Minimum number of hits required to kill Assimilated versions. [range: 1 ~ 100, default: 1] + I:"Version Assimilated Damage Cap"=1 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 1] + I:"Version Assimilated Death Penalty Evolution Value"=1 + + # Set to true for Assimilated versions to despawn. [default: true] + B:"Version Assimilated Despawn"=true + + # Follow range. [range: 0.0 ~ 128.0, default: 16.0] + S:"Version Assimilated Follow Range"=16.0 + + # Set to false if you don't want assimilated versions to hide by transforming into other mobs. [default: true] + B:"Version Assimilated Hiding"=true + + # Penalty for parasites when someone is invisible, the lower the value the higher the chance of not being seen, vanilla value is 0.7. [range: 0.0 ~ 1.0, default: 0.7] + S:"Version Assimilated Invisible Penalty"=0.7 + + # Minimum Damage for Assimilated versions. [range: 0.0 ~ 1024.0, default: 0.5] + S:"Version Assimilated Minimum Damage"=0.5 + + # Life points required to be rebuilt. [range: 1 ~ 50000, default: 10] + I:"Version Assimilated Remain Value"=10 + + # Death value set in EntityParasiticScent, used if parasite_collective_consciousness is enabled. [range: 1 ~ 1000, default: 0] + I:"Version Assimilated Scent Death Value"=0 + + # Penalty for parasites when someone is sneaking, the lower the value the higher the chance of not being seen, vanilla value is 0.800000011920929. [range: 0.0 ~ 1.0, default: 0.8] + S:"Version Assimilated Sneak Penalty"=0.8 + + # XP value. [range: 1 ~ 50000, default: 8] + I:"Version Assimilated XP Value"=8 +} + + +parasite_properties_deterrent { + # Minimum number of hits required to kill a Deterrent. [range: 1 ~ 100, default: 6] + I:"Deterrent Damage Cap"=6 + + # Follow range. [range: 0.0 ~ 128.0, default: 32.0] + S:"Deterrent Follow Range"=32.0 + + # Minimum Damage for Deterrent versions. [range: 0.0 ~ 1024.0, default: 2.0] + S:"Deterrent Minimum Damage"=2.0 + + # Chance to fail adaptation if its on fire (1=100%). [range: 0.0 ~ 1.0, default: 0.5] + S:"Deterrent Point Chance to Fail"=0.5 + + # Chance to adapt (1=100%) to the damage. [range: 0.0 ~ 1.0, default: 0.85] + S:"Deterrent Point Chance to Learn"=0.85 + + # Cap of points used to reduce damage taken. [range: 0 ~ 100, default: 6] + I:"Deterrent Point Reduction Cap"=6 + + # How many damage types the version can learn and adapt. [range: 0 ~ 10, default: 10] + I:"Deterrent Point Reduction Total Cap"=10 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 100.0, default: 0.16] + S:"Deterrent Point Reduction Value"=0.16 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 2000] + I:"Version Deterrent Death Penalty Evolution Value"=2000 + + # How much they will heal if not in combat. [range: 0.0 ~ 1024.0, default: 0.3] + S:"Version Deterrent Regen"=0.3 + + # XP value. [range: 1 ~ 50000, default: 75] + I:"Version Deterrent XP Value"=75 +} + + +parasite_properties_nexus { + # If Dispatcher Nidus block cannot spawn a Dispatcher, it will multiply collected killcount by this amount. [range: 1 ~ 10000, default: 3] + I:"Nexus Block Bonus"=3 + + # Killcount required for a Dispatcher Nidus Block to spawn a Dispatcher Stage I. [range: 1 ~ 10000, default: 40] + I:"Nexus Block Dispatcher"=40 + + # Collective killcount required to place a Dispatcher Nidus Block. [range: 1 ~ 10000, default: 15] + I:"Nexus Block Start"=15 + + # Minimum number of hits required to kill a Nexus Stage I. [range: 1 ~ 100, default: 4] + I:"Nexus Stage I Damage Cap"=4 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 3] + I:"Nexus Stage I Death Penalty Evolution Value"=3 + + # Follow range. [range: 0.0 ~ 128.0, default: 16.0] + S:"Nexus Stage I Follow Range"=16.0 + + # Maximum Growtime (in seconds) from Nexus Stage I to Nexus Stage II (max must be greater than min). [range: 1 ~ 10000, default: 300] + I:"Nexus Stage I Max GrowTime"=300 + + # Minimum Growtime (in seconds) from Nexus Stage I to Nexus Stage I. [range: 1 ~ 10000, default: 240] + I:"Nexus Stage I Min GrowTime"=240 + + # Chance to fail adaptation if its on fire (1=100%). [range: 0.0 ~ 1.0, default: 0.7] + S:"Nexus Stage I Point Chance to Fail"=0.7 + + # Chance to adapt (1=100%) to the damage. [range: 0.0 ~ 1.0, default: 0.7] + S:"Nexus Stage I Point Chance to Learn"=0.7 + + # Cap of points used to reduce damage taken. [range: 0 ~ 100, default: 10] + I:"Nexus Stage I Point Reduction Cap"=10 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1000, default: 5] + I:"Nexus Stage I Point Reduction Total Cap"=5 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 100.0, default: 0.07] + S:"Nexus Stage I Point Reduction Value"=0.07 + + # Minimum number of hits required to kill a Nexus Stage II. [range: 1 ~ 100, default: 7] + I:"Nexus Stage II Damage Cap"=7 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 15] + I:"Nexus Stage II Death Penalty Evolution Value"=15 + + # Follow range. [range: 0.0 ~ 128.0, default: 32.0] + S:"Nexus Stage II Follow Range"=32.0 + + # Maximum Growtime (in seconds) from Nexus Stage I to Nexus Stage III (max must be greater than min). [range: 1 ~ 10000, default: 360] + I:"Nexus Stage II Max GrowTime"=360 + + # Minimum Growtime (in seconds) from Nexus Stage I to Nexus Stage II. [range: 1 ~ 10000, default: 300] + I:"Nexus Stage II Min GrowTime"=300 + + # Chance to fail adaptation if its on fire (1=100%). [range: 0.0 ~ 1.0, default: 0.5] + S:"Nexus Stage II Point Chance to Fail"=0.5 + + # Chance to adapt (1=100%) to the damage. [range: 0.0 ~ 1.0, default: 0.8] + S:"Nexus Stage II Point Chance to Learn"=0.8 + + # Cap of points used to reduce damage taken. [range: 0 ~ 100, default: 8] + I:"Nexus Stage II Point Reduction Cap"=8 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1000, default: 10] + I:"Nexus Stage II Point Reduction Total Cap"=10 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 100.0, default: 0.125] + S:"Nexus Stage II Point Reduction Value"=0.125 + + # Minimum number of hits required to kill a Nexus Stage III. [range: 1 ~ 100, default: 10] + I:"Nexus Stage III Damage Cap"=10 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 150] + I:"Nexus Stage III Death Penalty Evolution Value"=150 + + # Follow range. [range: 0.0 ~ 128.0, default: 48.0] + S:"Nexus Stage III Follow Range"=48.0 + + # Maximum Growtime (in seconds) from Nexus Stage I to Nexus Stage IV (max must be greater than min). [range: 1 ~ 10000, default: 1200] + I:"Nexus Stage III Max GrowTime"=1200 + + # Minimum Growtime (in seconds) from Nexus Stage I to Nexus Stage III. [range: 1 ~ 10000, default: 600] + I:"Nexus Stage III Min GrowTime"=600 + + # Chance to fail adaptation if its on fire (1=100%). [range: 0.0 ~ 1.0, default: 0.3] + S:"Nexus Stage III Point Chance to Fail"=0.3 + + # Chance to adapt (1=100%) to the damage. [range: 0.0 ~ 1.0, default: 0.9] + S:"Nexus Stage III Point Chance to Learn"=0.9 + + # Cap of points used to reduce damage taken. [range: 0 ~ 100, default: 6] + I:"Nexus Stage III Point Reduction Cap"=6 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1000, default: 15] + I:"Nexus Stage III Point Reduction Total Cap"=15 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 100.0, default: 0.17] + S:"Nexus Stage III Point Reduction Value"=0.17 + + # If parasites exceed this number, the Nexus will not upgrade them. [range: 1 ~ 100, default: 30] + I:"Nexus Stage IV Cap Upgrade"=30 + + # Minimum number of hits required to kill a Nexus Stage IV. [range: 1 ~ 100, default: 15] + I:"Nexus Stage IV Damage Cap"=15 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 20000] + I:"Nexus Stage IV Death Penalty Evolution Value"=20000 + + # Follow range. [range: 0.0 ~ 128.0, default: 64.0] + S:"Nexus Stage IV Follow Range"=64.0 + + # Chance to fail adaptation if its on fire (1=100%). [range: 0.0 ~ 1.0, default: 0.1] + S:"Nexus Stage IV Point Chance to Fail"=0.1 + + # Chance to adapt (1=100%) to the damage. [range: 0.0 ~ 1.0, default: 0.9] + S:"Nexus Stage IV Point Chance to Learn"=0.9 + + # Cap of points used to reduce damage taken. [range: 0 ~ 100, default: 4] + I:"Nexus Stage IV Point Reduction Cap"=4 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1000, default: 23] + I:"Nexus Stage IV Point Reduction Total Cap"=23 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 100.0, default: 0.25] + S:"Nexus Stage IV Point Reduction Value"=0.25 +} + + +parasite_properties_preeminent { + # Minimum number of hits required to kill Preeminent versions. [range: 1 ~ 100, default: 15] + I:"Version Preeminent Damage Cap"=15 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 150000] + I:"Version Preeminent Death Penalty Evolution Value"=150000 + + # Set to true for preeminent mobs to despawn. [default: true] + B:"Version Preeminent Despawn"=true + + # Will increase exhaustion level by this value when it hits you. [range: 0.0 ~ 100.0, default: 5.0] + S:"Version Preeminent Exhaustion"=5.0 + + # Follow range. [range: 0.0 ~ 128.0, default: 80.0] + S:"Version Preeminent Follow Range"=80.0 + + # Maximum amount of food to be contaminated. [range: 0 ~ 1000000000, default: 12] + I:"Version Preeminent Food Item Amount"=12 + + # Chance (1=100%) of contaminating food when hitting you. [range: 0.0 ~ 1.0, default: 0.4] + S:"Version Preeminent Food Item Chance"=0.4 + + # Penalty for parasites when someone is invisible, the lower the value the higher the chance of not being seen, vanilla value is 0.7. [range: 0.0 ~ 1.0, default: 1.0] + S:"Version Preeminent Invisible Penalty"=1.0 + + # Minimum Damage for Preeminent versions. [range: 0.0 ~ 1024.0, default: 4.0] + S:"Version Preeminent Minimum Damage"=4.0 + + # Cooldown (seconds) added to items by their orb. [range: 0 ~ 1000000000, default: 30] + I:"Version Preeminent Orb Item Cooldown"=30 + + # Amount of xp it will steal. [range: 1 ~ 50000, default: 340] + I:"Version Preeminent Orb Xp Steal"=340 + + # Chance to fail adaptation if its on fire (1=100%). [range: 0.0 ~ 1.0, default: 0.3] + S:"Version Preeminent Point Chance to Fail"=0.3 + + # Chance to adapt (1=100%) to the damage. [range: 0.0 ~ 1.0, default: 1.0] + S:"Version Preeminent Point Chance to Learn"=1.0 + + # Cap of points used to reduce damage taken. [range: 0 ~ 100, default: 5] + I:"Version Preeminent Point Reduction Cap"=5 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1000, default: 20] + I:"Version Preeminent Point Reduction Total Cap"=20 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 100.0, default: 0.2] + S:"Version Preeminent Point Reduction Value"=0.2 + + # How much they will heal if not in combat. [range: 0.0 ~ 1024.0, default: 0.3] + S:"Version Preeminent Regen"=0.3 + + # Life points required to be rebuilt. [range: 1 ~ 50000, default: 25] + I:"Version Preeminent Remain Value"=25 + + # Death value set in EntityParasiticScent, used if parasite_collective_consciousness is enabled. [range: 1 ~ 1000, default: 0] + I:"Version Preeminent Scent Death Value"=0 + + # Penalty for parasites when someone is sneaking, the lower the value the higher the chance of not being seen, vanilla value is 0.800000011920929. [range: 0.0 ~ 1.0, default: 1.0] + S:"Version Preeminent Sneak Penalty"=1.0 + + # XP value. [range: 1 ~ 50000, default: 75] + I:"Version Preeminent XP Value"=75 +} + + +parasite_properties_primitive { + # How many kills Primitive versions need for the Adapted stage. [range: 0.0 ~ 100.0, default: 10.0] + S:"Kills for Adapted Stage"=10.0 + + # Minimum number of hits required to kill Primitive versions. [range: 1 ~ 100, default: 3] + I:"Version Primitive Damage Cap"=3 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 10] + I:"Version Primitive Death Penalty Evolution Value"=10 + + # Set to true for primitive versions to despawn. [default: true] + B:"Version Primitive Despawn"=true + + # Will increase exhaustion level by this value when it hits you. [range: 0.0 ~ 100.0, default: 0.5] + S:"Version Primitive Exhaustion"=0.5 + + # Follow range. [range: 0.0 ~ 128.0, default: 24.0] + S:"Version Primitive Follow Range"=24.0 + + # Maximum amount of food to be contaminated. [range: 0 ~ 1000000000, default: 3] + I:"Version Primitive Food Item Amount"=3 + + # Chance (1=100%) of contaminating food when hitting you. [range: 0.0 ~ 1.0, default: 0.1] + S:"Version Primitive Food Item Chance"=0.1 + + # Penalty for parasites when someone is invisible, the lower the value the higher the chance of not being seen, vanilla value is 0.7. [range: 0.0 ~ 1.0, default: 1.0] + S:"Version Primitive Invisible Penalty"=1.0 + + # Minimum Damage for Primitive versions. [range: 0.0 ~ 1024.0, default: 1.0] + S:"Version Primitive Minimum Damage"=1.0 + + # Cooldown (seconds) added to items by their orb. [range: 0 ~ 1000000000, default: 5] + I:"Version Primitive Orb Item Cooldown"=5 + + # Chance to fail adaptation if its on fire (1=100%). [range: 0.0 ~ 1.0, default: 0.7] + S:"Version Primitive Point Chance to Fail"=0.7 + + # Chance to adapt (1=100%) to the damage. [range: 0.0 ~ 1.0, default: 0.7] + S:"Version Primitive Point Chance to Learn"=0.7 + + # Cap of points used to reduce damage taken. [range: 0 ~ 100, default: 12] + I:"Version Primitive Point Reduction Cap"=12 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1000, default: 5] + I:"Version Primitive Point Reduction Total Cap"=5 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 100.0, default: 0.05] + S:"Version Primitive Point Reduction Value"=0.05 + + # How much they will heal if not in combat. [range: 0.0 ~ 1024.0, default: 0.05] + S:"Version Primitive Regen"=0.05 + + # Life points required to be rebuilt. [range: 1 ~ 50000, default: 15] + I:"Version Primitive Remain Value"=15 + + # Death value set in EntityParasiticScent, used if parasite_collective_consciousness is enabled. [range: 1 ~ 1000, default: 0] + I:"Version Primitive Scent Death Value"=0 + + # Penalty for parasites when someone is sneaking, the lower the value the higher the chance of not being seen, vanilla value is 0.800000011920929. [range: 0.0 ~ 1.0, default: 1.0] + S:"Version Primitive Sneak Penalty"=1.0 + + # XP value. [range: 1 ~ 50000, default: 30] + I:"Version Primitive XP Value"=30 +} + + +parasite_properties_pure { + # Minimum number of hits required to kill Pure versions. [range: 1 ~ 100, default: 7] + I:"Version Pure Damage Cap"=7 + + # How many points parasites will lose when it is killed. [range: 1 ~ 1000000000, default: 10000] + I:"Version Pure Death Penalty Evolution Value"=10000 + + # Set to true for pure mobs to despawn. [default: true] + B:"Version Pure Despawn"=true + + # Will increase exhaustion level by this value when it hits you. [range: 0.0 ~ 100.0, default: 2.0] + S:"Version Pure Exhaustion"=2.0 + + # Follow range. [range: 0.0 ~ 128.0, default: 32.0] + S:"Version Pure Follow Range"=32.0 + + # Maximum amount of food to be contaminated. [range: 0 ~ 1000000000, default: 8] + I:"Version Pure Food Item Amount"=8 + + # Chance (1=100%) of contaminating food when hitting you. [range: 0.0 ~ 1.0, default: 0.3] + S:"Version Pure Food Item Chance"=0.3 + + # Penalty for parasites when someone is invisible, the lower the value the higher the chance of not being seen, vanilla value is 0.7. [range: 0.0 ~ 1.0, default: 1.0] + S:"Version Pure Invisible Penalty"=1.0 + + # Minimum Damage for Pure versions. [range: 0.0 ~ 1024.0, default: 2.0] + S:"Version Pure Minimum Damage"=2.0 + + # Cooldown (seconds) added to items by their orb. [range: 0 ~ 1000000000, default: 17] + I:"Version Pure Orb Item Cooldown"=17 + + # Amount of xp it will steal. [range: 1 ~ 50000, default: 180] + I:"Version Pure Orb Xp Steal"=180 + + # Chance to fail adaptation if its on fire (1=100%). [range: 0.0 ~ 1.0, default: 0.3] + S:"Version Pure Point Chance to Fail"=0.3 + + # Chance to adapt (1=100%) to the damage. [range: 0.0 ~ 1.0, default: 0.95] + S:"Version Pure Point Chance to Learn"=0.95 + + # Cap of points used to reduce damage taken. [range: 0 ~ 100, default: 8] + I:"Version Pure Point Reduction Cap"=8 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1000, default: 12] + I:"Version Pure Point Reduction Total Cap"=12 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 100.0, default: 0.125] + S:"Version Pure Point Reduction Value"=0.125 + + # How much they will heal if not in combat. [range: 0.0 ~ 1024.0, default: 0.3] + S:"Version Pure Regen"=0.3 + + # Life points required to be rebuilt. [range: 1 ~ 50000, default: 25] + I:"Version Pure Remain Value"=25 + + # Death value set in EntityParasiticScent, used if parasite_collective_consciousness is enabled. [range: 1 ~ 1000, default: 0] + I:"Version Pure Scent Death Value"=0 + + # Number of Seizers it will spawn in combat. [range: 0 ~ 10, default: 3] + I:"Version Pure Seizer"=3 + + # Penalty for parasites when someone is sneaking, the lower the value the higher the chance of not being seen, vanilla value is 0.800000011920929. [range: 0.0 ~ 1.0, default: 1.0] + S:"Version Pure Sneak Penalty"=1.0 + + # XP value. [range: 1 ~ 50000, default: 75] + I:"Version Pure XP Value"=75 +} + + +########################################################################################################## +# tools +#--------------------------------------------------------------------------------------------------------# +# Tools +########################################################################################################## + +tools { + # Damage for the Living Axe. [range: 0 ~ 1024, default: 11] + I:"Axe Living Damage"=11 + + # Damage for the Sentient Axe. [range: 0 ~ 1024, default: 21] + I:"Axe Sentient Damage"=21 + + # Damage for the Living Cleaver. [range: 0 ~ 1024, default: 11] + I:"Cleaver Living Damage"=11 + + # Damage for the Sentient Cleaver. [range: 0 ~ 1024, default: 21] + I:"Cleaver Sentient Damage"=21 + + # Damage multiplier per second (holding) for the Living Greatbow. [range: 0 ~ 1024, default: 1] + I:"Greatbow Bonus"=1 + + # Damage for the Living Greatbow. [range: 0 ~ 1024, default: 1] + I:"Greatbow Damage"=1 + + # Damage multiplier cap for the Living Greatbow. [range: 0 ~ 1024, default: 2] + I:"Greatbow Damage Cap"=2 + + # Damage multiplier per second (holding) for the Sentient Greatbow. [range: 0 ~ 1024, default: 1] + I:"Greatbow Sentient Bonus"=1 + + # Damage for the Sentient Greatbow. [range: 0 ~ 1024, default: 1] + I:"Greatbow Sentient Damage"=1 + + # Damage multiplier cap for the Sentient Greatbow. [range: 0 ~ 1024, default: 2] + I:"Greatbow Sentient Damage Cap"=2 + + # Armor value for Living Boots. [range: 0 ~ 1024, default: 4] + I:"Living Armor Boots"=4 + + # Armor value for Living Chest. [range: 0 ~ 1024, default: 10] + I:"Living Armor Chest"=10 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1024, default: 4] + I:"Living Armor Damage Type Cap"=4 + + # Armor value for Living Helm. [range: 0 ~ 1024, default: 4] + I:"Living Armor Helm"=4 + + # Armor value for Living Pants. [range: 0 ~ 1024, default: 8] + I:"Living Armor Pants"=8 + + # Cap of points used to reduce damage taken. [range: 0 ~ 1024, default: 18] + I:"Living Armor Point Cap"=18 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 1000.0, default: 0.0125] + S:"Living Armor Point Reduction Value"=0.0125 + + # Toughness value for Living Armor. [range: 0.0 ~ 1000.0, default: 3.0] + S:"Living Armor Toughness"=3.0 + + # Durability for the Living Weapons. [range: 0 ~ 10000, default: 1000] + I:"Living Weapons Durability"=1000 + + # Damage for the Living Scythe. [range: 0 ~ 1024, default: 10] + I:"Scythe Living Damage"=10 + + # Damage for the Sentient Scythe. [range: 0 ~ 1024, default: 17] + I:"Scythe Sentient Damage"=17 + + # Armor value for Sentient Boots. [range: 0 ~ 1024, default: 5] + I:"Sentient Armor Boots"=5 + + # Armor value for Sentient Chest. [range: 0 ~ 1024, default: 12] + I:"Sentient Armor Chest"=12 + + # How many damage types the version can learn and adapt. [range: 0 ~ 1024, default: 7] + I:"Sentient Armor Damage Type Cap"=7 + + # Armor value for Sentient Helm. [range: 0 ~ 1024, default: 5] + I:"Sentient Armor Helm"=5 + + # Armor value for Sentient Pants. [range: 0 ~ 1024, default: 10] + I:"Sentient Armor Pants"=10 + + # Cap of points used to reduce damage taken. [range: 0 ~ 1024, default: 13] + I:"Sentient Armor Point Cap"=13 + + # Value for each point, used to reduce damage taken. [range: 0.0 ~ 1000.0, default: 0.018] + S:"Sentient Armor Point Reduction Value"=0.018 + + # Toughness value for Sentient Armor. [range: 0.0 ~ 1000.0, default: 4.0] + S:"Sentient Armor Toughness"=4.0 + + # Damage for the Living Sword. [range: 0 ~ 1024, default: 11] + I:"Sword Living Damage"=11 + + # Damage for the Sentient Sword. [range: 0 ~ 1024, default: 21] + I:"Sword Sentient Damage"=21 +} + + diff --git a/overrides/config/srparasites/SRParasitesMobs.cfg b/overrides/config/srparasites/SRParasitesMobs.cfg new file mode 100644 index 0000000..8880f8a --- /dev/null +++ b/overrides/config/srparasites/SRParasitesMobs.cfg @@ -0,0 +1,3743 @@ +# Configuration file + +########################################################################################################## +# configuration_mobs +#--------------------------------------------------------------------------------------------------------# +# Mob configuration +# Version:1.9.9 +# +# Entities IDs: +# srparasites:sim_bigspider +# srparasites:sim_human +# srparasites:sim_cow +# srparasites:sim_sheep +# srparasites:sim_wolf +# srparasites:sim_pig +# srparasites:sim_villager +# srparasites:sim_adventurer +# srparasites:sim_horse +# srparasites:sim_bear +# srparasites:sim_enderman +# srparasites:sim_dragone +# srparasites:sim_sheephead +# srparasites:sim_wolfhead +# srparasites:sim_cowhead +# srparasites:sim_pighead +# srparasites:sim_villagerhead +# srparasites:sim_horsehead +# srparasites:sim_humanhead +# srparasites:sim_endermanhead +# srparasites:sim_dragonehead +# srparasites:sim_adventurerhead +# srparasites:incompleteform_small +# srparasites:incompleteform_medium +# srparasites:carrier_heavy +# srparasites:buglin +# srparasites:carrier_flying +# srparasites:rupter +# srparasites:movingflesh +# srparasites:worker +# srparasites:mangler +# srparasites:beckon_si +# srparasites:beckon_sii +# srparasites:beckon_siii +# srparasites:beckon_siv +# srparasites:dispatcherten +# srparasites:dispatcher_si +# srparasites:dispatcher_sii +# srparasites:dispatcher_siii +# srparasites:dispatcher_siv +# srparasites:kyphosis +# srparasites:sentry +# srparasites:seizer +# srparasites:host +# srparasites:hostii +# srparasites:heed +# srparasites:crux +# srparasites:thrall +# srparasites:pri_longarms +# srparasites:pri_manducater +# srparasites:pri_reeker +# srparasites:pri_yelloweye +# srparasites:pri_summoner +# srparasites:pri_bolster +# srparasites:pri_arachnida +# srparasites:pri_devourer +# srparasites:ada_longarms +# srparasites:ada_manducater +# srparasites:ada_reeker +# srparasites:ada_yelloweye +# srparasites:ada_summoner +# srparasites:ada_bolster +# srparasites:ada_arachnida +# srparasites:overseer +# srparasites:vigilante +# srparasites:warden +# srparasites:bomber_light +# srparasites:marauder +# srparasites:monarch +# srparasites:grunt +# srparasites:bomber_heavy +# srparasites:wraith +# srparasites:bogle +# srparasites:haunter +# srparasites:carrier_colony +# srparasites:succor +# srparasites:anc_dreadnaut +# srparasites:anc_overlord +# srparasites:anc_pod +# srparasites:anc_dreadnaut_ten +# srparasites:pullingball +# srparasites:webball +# srparasites:spineball +# srparasites:nadeball +# srparasites:salivaball +# srparasites:ballball +# srparasites:ancientball +# srparasites:homming +# srparasites:antiinfestedblock +# srparasites:biomassball +# srparasites:missile +# srparasites:balltall +# srparasites:ballmall +# srparasites:orb +# srparasites:source +# srparasites:remain +# srparasites:bomb +# srparasites:cloudtoxic +# srparasites:biomass +# srparasites:gore +# srparasites:tendril +# srparasites:scent +# srparasites:wave +# srparasites:nade +# +########################################################################################################## + +configuration_mobs { +} + + +########################################################################################################## +# srparasites:anc_dreadnaut +#--------------------------------------------------------------------------------------------------------# +# Ancient Dreadnaut +# Base Health: 200.0 +# Base Damage: 15.0 +# Base Armor: 15.0 +########################################################################################################## + +"srparasites:anc_dreadnaut" { + # Armor multiplier for Ancient Dreadnaut. [range: 0.01 ~ 100.0, default: 1.0] + S:"Ancient Dreadnaut Armor Multiplier"=1.0 + + # Damage multiplier for Ancient Dreadnaut. [range: 0.01 ~ 100.0, default: 1.0] + S:"Ancient Dreadnaut Damage Multiplier"=1.0 + + # Set to false if you want to disable Ancient Dreadnaut. [default: true] + B:"Ancient Dreadnaut Enabled"=true + + # Number of blocks it can fly above the ground for Ancient Dreadnaut. [range: 0 ~ 256, default: 256] + I:"Ancient Dreadnaut Flight Height Limit"=256 + + # Health multiplier for Ancient Dreadnaut. [range: 0.01 ~ 100.0, default: 1.0] + S:"Ancient Dreadnaut Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Ancient Dreadnaut. [range: 0.01 ~ 100.0, default: 1.0] + S:"Ancient Dreadnaut Knockback Resistance Multiplier"=1.0 + + # Items you want the Ancient Dreadnaut to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Ancient Dreadnaut Loot Table" < + > + + # Number of blocks it needs to fly above the ground for Ancient Dreadnaut. [range: 0 ~ 256, default: 7] + I:"Ancient Dreadnaut Minimum Flight Height"=7 + + # Mob list for the Ancient Dreadnaut. Ex. "minecraft:zombie;0.1;1" Where: + # "minecraft:zombie" is for the entity, + # "0.1" is for the chance to spawn. + # [default: [srparasites:rupter;1], [srparasites:rupter;1], [srparasites:rupter;1], [srparasites:rupter;05], [srparasites:rupter;0.5], [srparasites:grunt;0.7]] + S:"Ancient Dreadnaut Mob List" < + srparasites:rupter;1 + srparasites:rupter;1 + srparasites:rupter;1 + srparasites:rupter;05 + srparasites:rupter;0.5 + srparasites:grunt;0.7 + > + + # Cooldown (in seconds) for the drop pod attack [range: 1 ~ 256, default: 12] + I:"Ancient Dreadnaut Pod Cooldown"=12 + + # Set to false if you want to disable drop pods from breaking blocks on explotion. [default: true] + B:"Ancient Dreadnaut Pod Grief"=true + + # Number of drop pods spawned in an attack [range: 1 ~ 256, default: 5] + I:"Ancient Dreadnaut Pod Max Enemies"=5 + + # Number of mobs inside a drop pod [range: 1 ~ 256, default: 1] + I:"Ancient Dreadnaut Pod Max Pods"=1 + + # Spawn rate for Ancient Dreadnaut (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 1] + I:"Ancient Dreadnaut SpawnWeight"=1 +} + + +########################################################################################################## +# srparasites:anc_overlord +#--------------------------------------------------------------------------------------------------------# +# Ancient Overlord +# Base Health: 250.0 +# Base Damage: 20.0 +# Base Armor: 15.0 +########################################################################################################## + +"srparasites:anc_overlord" { + # Armor multiplier for Ancient Overlord. [range: 0.01 ~ 100.0, default: 1.0] + S:"Ancient Overlord Armor Multiplier"=1.0 + + # Damage multiplier for Ancient Overlord. [range: 0.01 ~ 100.0, default: 1.0] + S:"Ancient Overlord Damage Multiplier"=1.0 + + # Set to false if you want to disable Ancient Overlord. [default: true] + B:"Ancient Overlord Enabled"=true + + # Health multiplier for Ancient Overlord. [range: 0.01 ~ 100.0, default: 1.0] + S:"Ancient Overlord Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Ancient Overlord. [range: 0.01 ~ 100.0, default: 1.0] + S:"Ancient Overlord Knockback Resistance Multiplier"=1.0 + + # Items you want the Ancient Overlord to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Ancient Overlord Loot Table" < + > + + # Spawn rate for Ancient Overlord (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 1] + I:"Ancient Overlord SpawnWeight"=1 +} + + +########################################################################################################## +# srparasites:anc_pod +#--------------------------------------------------------------------------------------------------------# +# Droppod +# Base Health: 10.0 +# Base Damage: 0.0 +# Base Armor: 0.0 +########################################################################################################## + +"srparasites:anc_pod" { + # Armor multiplier for Droppod. [range: 0.01 ~ 100.0, default: 1.0] + S:"DropPod Armor Multiplier"=1.0 + + # Damage multiplier for Droppod. [range: 0.01 ~ 100.0, default: 1.0] + S:"DropPod Damage Multiplier"=1.0 + + # Health multiplier for Droppod. [range: 0.01 ~ 100.0, default: 1.0] + S:"DropPod Health Multiplier"=1.0 + + # Potion effects that will give to nearby mobs when exploding Ex. "0;1;minecraft:fire_resistance" Where: + # "0" potion duration in seconds, + # "1" potion amplifier, + # "minecraft:fire_resistance" potion itself. + # [default: [10;-2;minecraft:saturation]] + S:"DropPod Effects" < + 10;-2;minecraft:saturation + > + + # Items you want the Droppod to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"DropPod Loot Table" < + > +} + + +########################################################################################################## +# srparasites:arachnida +#--------------------------------------------------------------------------------------------------------# +# Arachnida +# Base Health: 35.0 +# Base Damage: 15.0 +# Base Armor: 4.0 +# Base Knockback Resistance: 0.8 +########################################################################################################## + +"srparasites:arachnida" { + # Armor multiplier for Primitive Arachnida. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Arachnida Armor Multiplier"=1.0 + + # Damage multiplier for Primitive Arachnida. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Arachnida Damage Multiplier"=1.0 + + # Set to false if you want to disable Primitive Arachnida. [default: true] + B:"Primitive Arachnida Enabled"=true + + # Health multiplier for Primitive Arachnida. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Arachnida Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Primitive Arachnida. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Arachnida Knockback Resistance Multiplier"=1.0 + + # Items you want the Primitive Arachnida to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent3;20;1;false], [srparasites:ada_arachnida_drop;20;2;true], [srparasites:bone;5;1;true]] + S:"Primitive Arachnida Loot Table" < + srparasites:lurecomponent3;20;1;false + srparasites:ada_arachnida_drop;20;2;true + srparasites:bone;5;1;true + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;1;minecraft:hunger;0;0], [0;15;1;minecraft:blindness;0;0]] + S:"Primitive Arachnida Orb Effects" < + 0;15;1;minecraft:hunger;0;0 + 0;15;1;minecraft:blindness;0;0 + > + + # Spawn rate for Primitive Arachnida (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 10] + I:"Primitive Arachnida SpawnWeight"=10 + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;2;minecraft:hunger;0;0], [0;25;2;srparasites:needler;0;0], [0;15;2;minecraft:blindness;0;0]] + S:"Stage Adapted Orb Effects" < + 0;15;2;minecraft:hunger;0;0 + 0;25;2;srparasites:needler;0;0 + 0;15;2;minecraft:blindness;0;0 + > + + # Additional armor for Adapted Arachnida. [range: 0.01 ~ 100.0, default: 10.0] + S:"Stage Adapted additional Armor"=10.0 + + # Additional damage for Adapted Arachnida. [range: 0.01 ~ 100.0, default: 15.0] + S:"Stage Adapted additional Damage"=15.0 + + # Additional health for Adapted Arachnida. [range: 0.01 ~ 100.0, default: 45.0] + S:"Stage Adapted additional Health"=45.0 + + # Additional Knockback Resistance for Adapted Arachnida. [range: 0.01 ~ 100.0, default: 0.2] + S:"Stage Adapted additional Knockback Resistance"=0.2 + + # Items you want the Adapted Arachnida to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent4;30;3;false], [srparasites:ada_arachnida_drop;40;3;true], [srparasites:bone;10;2;true]] + S:"Stage Adapted loot Table" < + srparasites:lurecomponent4;30;3;false + srparasites:ada_arachnida_drop;40;3;true + srparasites:bone;10;2;true + > + + # Spawn rate for Adapted Arachnida (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 10] + I:"Stage Adapted spawnweight"=10 +} + + +########################################################################################################## +# srparasites:beckon_i +#--------------------------------------------------------------------------------------------------------# +# Beckon Stage I +# Base Health: 25.0 +# Base Damage: 2.5 +# Base Armor: 4.0 +########################################################################################################## + +"srparasites:beckon_i" { + # Armor multiplier for Stage I Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage I Beckon Armor Multiplier"=1.0 + + # Minimum time required (in seconds) to infest nearby block for Stage I Beckon. [range: 4 ~ 10000, default: 60] + I:"Stage I Beckon Block Infestation Cooldown"=60 + + # Damage when walking on the blocks infested by Stage I Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage I Beckon Block Infestation Damage"=1.0 + + # Chance to damage when walking on the blocks infested by Stage I Beckon. [range: 0.0 ~ 1.0, default: 0.01] + S:"Stage I Beckon Block Infestation Damage Chance"=0.01 + + # Block infestation radius for Stage I Beckon. [range: 0 ~ 100, default: 4] + I:"Stage I Beckon Block Infestation Range"=4 + + # Block infestation radius (upwards/downwards) for Stage I Beckon. [range: 0 ~ 100, default: 2] + I:"Stage I Beckon Block Infestation Range Y"=2 + + # Value of each Stage I Beckon to spawn extra mobs (the mobs will not add up to the total points) for Stage I Beckon. [range: 0.0 ~ 100.0, default: 0.5] + S:"Stage I Beckon CA mobs"=0.5 + + # Number for Stage I Beckon required to do a Collective Attack (only one will attack) for Stage I Beckon. [range: 0 ~ 10000, default: 4] + I:"Stage I Beckon CA number"=4 + + # Summoning cooldown (in seconds) for Stage I Beckon. [range: 0 ~ 10000, default: 10] + I:"Stage I Beckon Cooldown"=10 + + # Damage multiplier for Stage I Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage I Beckon Damage Multiplier"=1.0 + + # Health multiplier for Stage I Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage I Beckon Health Multiplier"=1.0 + + # Number of attacks before its cooldown for Stage I Beckon. [range: 0 ~ 10000, default: 4] + I:"Stage I Beckon Limit"=4 + + # Items you want the Stage I Beckon to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:beckon_drop;10;3;true]] + S:"Stage I Beckon Loot Table" < + srparasites:beckon_drop;10;3;true + > + + # Mob list for Stage I Beckon. Ex. "ground;minecraft:zombie;0.1;1" Where: + # "ground" is for the entity type (ground, air) (air type spawning is triggered when the target y's value is higher than the host plus 3), + # "minecraft:zombie" is for the entity, + # "0.1" is for the chance to spawn, + # "1" is for the cost the entity has. + # Stage I cannot trigger the air condition. + # [default: [ground;srparasites:rupter;1;1]] + S:"Stage I Beckon Mob List" < + ground;srparasites:rupter;1;1 + > + + # Spawn weight for Stage I Beckon (NOTE: They will spawn like vanilla passive creatures). [range: 0 ~ 100, default: 0] + I:"Stage I Beckon Spawnweight"=0 + + # Number of total points used in mob spawning for Stage I Beckon. [range: 0 ~ 100, default: 4] + I:"Stage I Beckon Total Active Mobs"=4 +} + + +########################################################################################################## +# srparasites:beckon_ii +#--------------------------------------------------------------------------------------------------------# +# Beckon Stage II +# Base Health: 60.0 +# Base Damage: 6.0 +# Base Armor: 8.0 +########################################################################################################## + +"srparasites:beckon_ii" { + # Armor multiplier for Stage II Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage II Beckon Armor Multiplier"=1.0 + + # Minimum time required (in seconds) to infest nearby block for Stage II Beckon. [range: 4 ~ 10000, default: 55] + I:"Stage II Beckon Block Infestation Cooldown"=55 + + # Damage when walking on the blocks infested by Stage II Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage II Beckon Block Infestation Damage"=1.0 + + # Chance to damage when walking on the blocks infested by Stage II Beckon. [range: 0.0 ~ 1.0, default: 0.05] + S:"Stage II Beckon Block Infestation Damage Chance"=0.05 + + # Block infestation radius for Stage II Beckon. [range: 0 ~ 100, default: 8] + I:"Stage II Beckon Block Infestation Range"=8 + + # Block infestation radius (upwards/downwards) for Stage II Beckon. [range: 0 ~ 100, default: 3] + I:"Stage II Beckon Block Infestation Range Y"=3 + + # Value of each Stage II Beckon to spawn extra mobs (the mobs will not add up to the total points) for Stage II Beckon. [range: 0.0 ~ 100.0, default: 0.5] + S:"Stage II Beckon CA mobs"=0.5 + + # Number for Stage II Beckon required to do a Collective Attack (only one will attack) for Stage II Beckon. [range: 0 ~ 10000, default: 4] + I:"Stage II Beckon CA number"=4 + + # Summoning cooldown (in seconds) for Stage II Beckon. [range: 0 ~ 10000, default: 12] + I:"Stage II Beckon Cooldown"=12 + + # Damage multiplier for Stage II Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage II Beckon Damage Multiplier"=1.0 + + # Health multiplier for Stage II Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage II Beckon Health Multiplier"=1.0 + + # Number of attacks before its cooldown for Stage II Beckon. [range: 0 ~ 10000, default: 3] + I:"Stage II Beckon Limit"=3 + + # Items you want the Stage II Beckon to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:beckon_drop;30;7;true]] + S:"Stage II Beckon Loot Table" < + srparasites:beckon_drop;30;7;true + > + + # Mob list for Stage II Beckon. Ex. "ground;minecraft:zombie;0.1;1" Where: + # "ground" is for the entity type (ground, air) (air type spawning is triggered when the target y's value is higher than the host plus 3), + # "minecraft:zombie" is for the entity, + # "0.1" is for the chance to spawn, + # "1" is for the cost the entity has. + # [default: [ground;srparasites:sim_human;0.2;3], [ground;srparasites:sim_cow;0.2;3], [ground;srparasites:sim_sheep;0.2;3], [ground;srparasites:sim_wolf;0.2;3], [ground;srparasites:sim_bigspider;0.2;3], [ground;srparasites:sim_pig;0.2;3], [ground;srparasites:sim_villager;0.2;3], [ground;srparasites:sim_horse;0.2;3], [ground;srparasites:sim_bear;0.2;3], [ground;srparasites:sim_enderman;0.2;3], [ground;srparasites:rupter;0.1;1], [air;srparasites:carrier_flying;0.3;3]] + S:"Stage II Beckon Mob List" < + ground;srparasites:sim_human;0.2;3 + ground;srparasites:sim_cow;0.2;3 + ground;srparasites:sim_sheep;0.2;3 + ground;srparasites:sim_wolf;0.2;3 + ground;srparasites:sim_bigspider;0.2;3 + ground;srparasites:sim_pig;0.2;3 + ground;srparasites:sim_villager;0.2;3 + ground;srparasites:sim_horse;0.2;3 + ground;srparasites:sim_bear;0.2;3 + ground;srparasites:sim_enderman;0.2;3 + ground;srparasites:rupter;0.1;1 + air;srparasites:carrier_flying;0.3;3 + > + + # Number of total points used in mob spawning for Stage II Beckon. [range: 0 ~ 100, default: 9] + I:"Stage II Beckon Total Active Mobs"=9 +} + + +########################################################################################################## +# srparasites:beckon_iii +#--------------------------------------------------------------------------------------------------------# +# Beckon Stage III +# Base Health: 110.0 +# Base Damage: 13.0 +# Base Armor: 16.0 +########################################################################################################## + +"srparasites:beckon_iii" { + # Armor multiplier for Stage III Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage III Beckon Armor Multiplier"=1.0 + + # Minimum time required (in seconds) to infest nearby block for Stage III Beckon. [range: 4 ~ 10000, default: 50] + I:"Stage III Beckon Block Infestation Cooldown"=50 + + # Damage when walking on the blocks infested by Stage III Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage III Beckon Block Infestation Damage"=1.0 + + # Chance to damage when walking on the blocks infested by Stage III Beckon. [range: 0.0 ~ 1.0, default: 0.1] + S:"Stage III Beckon Block Infestation Damage Chance"=0.1 + + # Block infestation radius for Stage III Beckon. [range: 0 ~ 100, default: 16] + I:"Stage III Beckon Block Infestation Range"=16 + + # Block infestation radius (upwards/downwards) for Stage III Beckon. [range: 0 ~ 100, default: 4] + I:"Stage III Beckon Block Infestation Range Y"=4 + + # Value of each Stage III Beckon to spawn extra mobs (the mobs will not add up to the total points) for Stage III Beckon. [range: 0.0 ~ 100.0, default: 0.35] + S:"Stage III Beckon CA mobs"=0.35 + + # Number for Stage III Beckon required to do a Collective Attack (only one will attack) for Stage III Beckon. [range: 0 ~ 10000, default: 4] + I:"Stage III Beckon CA number"=4 + + # Summoning cooldown (in seconds) for Stage III Beckon. [range: 0 ~ 10000, default: 14] + I:"Stage III Beckon Cooldown"=14 + + # Damage multiplier for Stage III Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage III Beckon Damage Multiplier"=1.0 + + # Health multiplier for Stage III Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage III Beckon Health Multiplier"=1.0 + + # Number attacks before its cooldown for Stage III Beckon. [range: 0 ~ 10000, default: 2] + I:"Stage III Beckon Limit"=2 + + # Items you want the Stage III Beckon to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:beckon_drop;50;10;true]] + S:"Stage III Beckon Loot Table" < + srparasites:beckon_drop;50;10;true + > + + # Mob list for Stage III Beckon. Ex. "ground;minecraft:zombie;0.1;1" Where: + # "ground" is for the entity type (ground, air) (air type spawning is triggered when the target y's value is higher than the host plus 3), + # "minecraft:zombie" is for the entity, + # "0.1" is for the chance to spawn, + # "1" is for the cost the entity has. + # [default: [ground;srparasites:pri_summoner;0.2;6], [ground;srparasites:pri_manducater;0.4;6], [ground;srparasites:pri_bolster;0.1;6], [ground;srparasites:pri_reeker;0.4;6], [ground;srparasites:pri_longarms;0.4;6], [ground;srparasites:pri_arachnida;0.4;6], [ground;srparasites:sim_human;0.2;3], [ground;srparasites:sim_cow;0.2;3], [ground;srparasites:sim_sheep;0.2;3], [ground;srparasites:sim_wolf;0.2;3], [ground;srparasites:sim_bigspider;0.2;3], [ground;srparasites:sim_pig;0.2;3], [ground;srparasites:sim_villager;0.2;3], [ground;srparasites:sim_horse;0.2;3], [ground;srparasites:sim_bear;0.2;3], [ground;srparasites:sim_enderman;0.2;3], [ground;srparasites:carrier_heavy;0.2;6], [ground;srparasites:rupter;0.1;1], [ground;srparasites:vigilante;0.2;6], [ground;srparasites:warden;0.2;6], [air;srparasites:overseer;0.2;6], [air;srparasites:bomber_light;0.2;6], [air;srparasites:carrier_flying;0.5;3], [air;srparasites:pri_yelloweye;0.5;6]] + S:"Stage III Beckon Mob List" < + ground;srparasites:pri_summoner;0.2;6 + ground;srparasites:pri_manducater;0.4;6 + ground;srparasites:pri_bolster;0.1;6 + ground;srparasites:pri_reeker;0.4;6 + ground;srparasites:pri_longarms;0.4;6 + ground;srparasites:pri_arachnida;0.4;6 + ground;srparasites:sim_human;0.2;3 + ground;srparasites:sim_cow;0.2;3 + ground;srparasites:sim_sheep;0.2;3 + ground;srparasites:sim_wolf;0.2;3 + ground;srparasites:sim_bigspider;0.2;3 + ground;srparasites:sim_pig;0.2;3 + ground;srparasites:sim_villager;0.2;3 + ground;srparasites:sim_horse;0.2;3 + ground;srparasites:sim_bear;0.2;3 + ground;srparasites:sim_enderman;0.2;3 + ground;srparasites:carrier_heavy;0.2;6 + ground;srparasites:rupter;0.1;1 + ground;srparasites:vigilante;0.2;6 + ground;srparasites:warden;0.2;6 + air;srparasites:overseer;0.2;6 + air;srparasites:bomber_light;0.2;6 + air;srparasites:carrier_flying;0.5;3 + air;srparasites:pri_yelloweye;0.5;6 + > + + # Number of total points used in mob spawning for Stage III Beckon. [range: 0 ~ 100, default: 12] + I:"Stage III Beckon Total Active Mobs"=12 +} + + +########################################################################################################## +# srparasites:beckon_iv +#--------------------------------------------------------------------------------------------------------# +# Beckon Stage IV +# Base Health: 220.0 +# Base Damage: 20.0 +# Base Armor: 25.0 +########################################################################################################## + +"srparasites:beckon_iv" { + # Armor multiplier for Stage IV Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage IV Beckon Armor Multiplier"=1.0 + + # Value of each Stage IV Beckon to spawn extra mobs (the mobs will not add up to the total points) for Stage IV Beckon. [range: 0.0 ~ 100.0, default: 0.35] + S:"Stage IV Beckon CA mobs"=0.35 + + # Number for Stage IV Beckon required to do a Collective Attack (only one will attack) for Stage IV Beckon. [range: 0 ~ 10000, default: 4] + I:"Stage IV Beckon CA number"=4 + + # Summoning cooldown (in seconds) for Stage IV Beckon. [range: 0 ~ 10000, default: 8] + I:"Stage IV Beckon Cooldown"=8 + + # Damage multiplier for Stage IV Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage IV Beckon Damage Multiplier"=1.0 + + # Health multiplier for Stage IV Beckon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage IV Beckon Health Multiplier"=1.0 + + # Number attacks before its cooldown for Stage IV Beckon. [range: 0 ~ 10000, default: 4] + I:"Stage IV Beckon Limit"=4 + + # Items you want the Stage IV Beckon to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:beckon_drop;90;30;true]] + S:"Stage IV Beckon Loot Table" < + srparasites:beckon_drop;90;30;true + > + + # Mob list for Stage IV Beckon. Ex. "ground;minecraft:zombie;0.1;1" Where: + # "ground" is for the entity type (ground, air) (air type spawning is triggered when the target y's value is higher than the host plus 3), + # "minecraft:zombie" is for the entity, + # "0.1" is for the chance to spawn, + # "1" is for the cost the entity has. + # [default: [ground;srparasites:beckon_si;0.3;3], [ground;srparasites:beckon_sii;0.4;3], [ground;srparasites:beckon_siii;0.3;4]] + S:"Stage IV Beckon Mob List" < + ground;srparasites:beckon_si;0.3;3 + ground;srparasites:beckon_sii;0.4;3 + ground;srparasites:beckon_siii;0.3;4 + > + + # Number of total points used in mob spawning for Stage IV Beckon. [range: 0 ~ 100, default: 12] + I:"Stage IV Beckon Total Active Mobs"=12 +} + + +########################################################################################################## +# srparasites:bogle +#--------------------------------------------------------------------------------------------------------# +# Bogle +# Base Health: 150.0 +# Base Armor: 15.5 +# Base Knockback Resistance: 0.15 +########################################################################################################## + +"srparasites:bogle" { + # Armor multiplier for Bogle. [range: 0.01 ~ 100.0, default: 1.0] + S:"Bogle Armor Multiplier"=1.0 + + # Damage multiplier for Bogle. [range: 0.01 ~ 100.0, default: 1.0] + S:"Bogle Damage Multiplier"=1.0 + + # Set to false if you want to disable Bogle. [default: true] + B:"Bogle Enabled"=true + + # Set to true if you want the Bogle to destroy blocks on explosion. [default: true] + B:"Bogle Griefing"=true + + # Health multiplier for Bogle. [range: 0.01 ~ 100.0, default: 1.0] + S:"Bogle Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Bogle. [range: 0.01 ~ 100.0, default: 1.0] + S:"Bogle Knockback Resistance Multiplier"=1.0 + + # Items you want the Bogle to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Bogle Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;4;minecraft:hunger;0;0], [0;25;4;srparasites:needler;0;0], [0;15;4;minecraft:mining_fatigue;0;0], [0;10;4;minecraft:wither;0;0]] + S:"Bogle Orb Effects" < + 0;15;4;minecraft:hunger;0;0 + 0;25;4;srparasites:needler;0;0 + 0;15;4;minecraft:mining_fatigue;0;0 + 0;10;4;minecraft:wither;0;0 + > + + # Spawn rate for Bogle (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Bogle SpawnWeight"=15 +} + + +########################################################################################################## +# srparasites:bolster +#--------------------------------------------------------------------------------------------------------# +# Bolster +# Base Health: 35.0 +# Base Damage: 6.0 +# Base Armor: 4.0 +# Base Knockback Resistance: 0.35 +########################################################################################################## + +"srparasites:bolster" { + # Armor multiplier for Primitive Bolster. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Bolster Armor Multiplier"=1.0 + + # Cooldown (in seconds) to buff parasites for Primitive Bolster. [range: 0 ~ 100, default: 30] + I:"Primitive Bolster Buffs Cooldown"=30 + + # Range to buff parasites for Primitive Bolster. [range: 0 ~ 100, default: 16] + I:"Primitive Bolster Buffs Range"=16 + + # Damage multiplier for Primitive Bolster. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Bolster Damage Multiplier"=1.0 + + # Potion effects that will give the Bolster to nearby parasites Ex. "0;1;minecraft:fire_resistance" Where: + # "0" potion duration in seconds, + # "1" potion amplifier, + # "minecraft:fire_resistance" potion itself. + # [default: [30;1;minecraft:regeneration]] + S:"Primitive Bolster Effects" < + 30;1;minecraft:regeneration + > + + # Set to false if you want to disable Primitive Bolster. [default: true] + B:"Primitive Bolster Enabled"=true + + # Health multiplier for Primitive Bolster. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Bolster Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Primitive Bolster. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Bolster Knockback Resistance Multiplier"=1.0 + + # Items you want the Primitive Bolster to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent3;20;2;false], [srparasites:ada_bolster_drop;20;1;true], [srparasites:bone;5;1;true]] + S:"Primitive Bolster Loot Table" < + srparasites:lurecomponent3;20;2;false + srparasites:ada_bolster_drop;20;1;true + srparasites:bone;5;1;true + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;1;minecraft:hunger;0;0], [2;30;1;minecraft:speed;0;0]] + S:"Primitive Bolster Orb Effects" < + 0;15;1;minecraft:hunger;0;0 + 2;30;1;minecraft:speed;0;0 + > + + # Spawn rate for Primitive Bolster (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 10] + I:"Primitive Bolster SpawnWeight"=10 + + # Potion effects that will give the Bolster to nearby parasites Ex. "0;1;minecraft:fire_resistance" Where: + # "0" potion duration in seconds, + # "1" potion amplifier, + # "minecraft:fire_resistance" potion itself. + # [default: [30;3;minecraft:regeneration]] + S:"Stage Adapted Effects" < + 30;3;minecraft:regeneration + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;2;minecraft:hunger;0;0], [0;25;2;srparasites:needler;0;0], [2;30;2;minecraft:speed;0;0]] + S:"Stage Adapted Orb Effects" < + 0;15;2;minecraft:hunger;0;0 + 0;25;2;srparasites:needler;0;0 + 2;30;2;minecraft:speed;0;0 + > + + # Additional armor for Adapted Bolster. [range: 0.01 ~ 100.0, default: 15.0] + S:"Stage Adapted additional Armor"=15.0 + + # Additional damage for Adapted Bolster. [range: 0.01 ~ 100.0, default: 30.0] + S:"Stage Adapted additional Damage"=30.0 + + # Additional health for Adapted Bolster. [range: 0.01 ~ 100.0, default: 70.0] + S:"Stage Adapted additional Health"=70.0 + + # Additional Knockback Resistance for Adapted Bolster. [range: 0.01 ~ 100.0, default: 0.65] + S:"Stage Adapted additional Knockback Resistance"=0.65 + + # Cooldown (in seconds) to buff parasites for Adapted Bolster. [range: 0 ~ 100, default: 60] + I:"Stage Adapted buffs cooldown"=60 + + # Range to buff parasites for Adapted Bolster. [range: 0 ~ 100, default: 24] + I:"Stage Adapted buffs range"=24 + + # Items you want the Adapted Bolster to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent4;30;3;false], [srparasites:ada_bolster_drop;40;1;true], [srparasites:bone;10;3;true]] + S:"Stage Adapted loot Table" < + srparasites:lurecomponent4;30;3;false + srparasites:ada_bolster_drop;40;1;true + srparasites:bone;10;3;true + > + + # Spawn rate for Adapted Bolster (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 10] + I:"Stage Adapted spawnweight"=10 +} + + +########################################################################################################## +# srparasites:bomber_heavy +#--------------------------------------------------------------------------------------------------------# +# Heavy Bomber +# Base Health: 150.0 +# Base Damage: 33.0 +# Base Armor: 15.5 +# Base Knockback Resistance: 0.15 +########################################################################################################## + +"srparasites:bomber_heavy" { + # Armor multiplier for Heavy Bomber. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heavy Bomber Armor Multiplier"=1.0 + + # Damage of its bomb [range: 1.0 ~ 1000.0, default: 12.0] + S:"Heavy Bomber Bomb Damage"=12.0 + + # Damage multiplier for Heavy Bomber. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heavy Bomber Damage Multiplier"=1.0 + + # Set to false if you want to disable Heavy Bomber. [default: true] + B:"Heavy Bomber Enabled"=true + + # Explotion damage will take base Damage and multiply it by this value. [range: 1.0 ~ 100.0, default: 3.0] + S:"Heavy Bomber Explotion Multiplier"=3.0 + + # Number of blocks it can fly above the ground for Heavy Bomber. [range: 0 ~ 256, default: 256] + I:"Heavy Bomber Flight Height Limit"=256 + + # Set to true if you want the Heavy Bomber to destroy blocks on explosion. [default: true] + B:"Heavy Bomber Griefing"=true + + # Health multiplier for Heavy Bomber. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heavy Bomber Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Heavy Bomber. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heavy Bomber Knockback Resistance Multiplier"=1.0 + + # Items you want the Heavy Bomber to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Heavy Bomber Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Mob list for Heavy Bomber. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: [srparasites:pri_longarms], [srparasites:pri_reeker], [srparasites:pri_summoner], [srparasites:pri_manducater], [srparasites:pri_yelloweye], [srparasites:pri_arachnida], [srparasites:pri_bolster]] + S:"Heavy Bomber Mob Table" < + srparasites:pri_longarms + srparasites:pri_reeker + srparasites:pri_summoner + srparasites:pri_manducater + srparasites:pri_yelloweye + srparasites:pri_arachnida + srparasites:pri_bolster + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;4;minecraft:hunger;0;0], [0;25;4;srparasites:needler;0;0], [0;15;4;minecraft:mining_fatigue;0;0], [0;10;4;minecraft:wither;0;0]] + S:"Heavy Bomber Orb Effects" < + 0;15;4;minecraft:hunger;0;0 + 0;25;4;srparasites:needler;0;0 + 0;15;4;minecraft:mining_fatigue;0;0 + 0;10;4;minecraft:wither;0;0 + > + + # Spawn rate for Heavy Bomber (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Heavy Bomber SpawnWeight"=15 +} + + +########################################################################################################## +# srparasites:bomber_light +#--------------------------------------------------------------------------------------------------------# +# Light Bomber +# Base Health: 75.0 +# Base Armor: 20.0 +# Base Knockback Resistance: 0.15 +########################################################################################################## + +"srparasites:bomber_light" { + # Armor multiplier for Light Bomber. [range: 0.01 ~ 100.0, default: 1.0] + S:"Light Bomber Armor Multiplier"=1.0 + + # Damage of its bomb [range: 1.0 ~ 1000.0, default: 12.0] + S:"Light Bomber Bomb Damage"=12.0 + + # Damage multiplier for Light Bomber. [range: 0.01 ~ 100.0, default: 1.0] + S:"Light Bomber Damage Multiplier"=1.0 + + # Set to false if you want to disable Light Bomber. [default: true] + B:"Light Bomber Enabled"=true + + # Number of blocks it can fly above the ground for Light Bomber. [range: 0 ~ 256, default: 256] + I:"Light Bomber Flight Height Limit"=256 + + # Set to true if you want the Light Bomber to destroy blocks on explosion. [default: true] + B:"Light Bomber Griefing"=true + + # Health multiplier for Light Bomber. [range: 0.01 ~ 100.0, default: 1.0] + S:"Light Bomber Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Light Bomber. [range: 0.01 ~ 100.0, default: 1.0] + S:"Light Bomber Knockback Resistance Multiplier"=1.0 + + # Items you want the Light Bomber to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Light Bomber Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Spawn rate for Light Bomber (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Light Bomber SpawnWeight"=15 +} + + +########################################################################################################## +# srparasites:buglin +#--------------------------------------------------------------------------------------------------------# +# Buglin +# Base Health: 7.0 +# Base Damage: 3.0 +# Base Armor: 1.5 +# Base Knockback Resistance: 0.05 +########################################################################################################## + +"srparasites:buglin" { + # Armor multiplier for Buglin. [range: 0.01 ~ 100.0, default: 1.0] + S:"Buglin Armor Multiplier"=1.0 + + # Damage multiplier for Buglin. [range: 0.01 ~ 100.0, default: 1.0] + S:"Buglin Damage Multiplier"=1.0 + + # Set to false if you want to disable Buglin. [default: true] + B:"Buglin Enabled"=true + + # Health multiplier for Buglin. [range: 0.01 ~ 100.0, default: 1.0] + S:"Buglin Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Buglin. [range: 0.01 ~ 100.0, default: 1.0] + S:"Buglin Knockback Resistance Multiplier"=1.0 + + # Items you want the Buglin to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Buglin Loot Table" < + > + + # Spawn rate for Buglin (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 30] + I:"Buglin SpawnWeight"=30 +} + + +########################################################################################################## +# srparasites:carrier_colony +#--------------------------------------------------------------------------------------------------------# +# Colony Carrier +# Base Health: 150.0 +# Base Armor: 15.5 +# Base Knockback Resistance: 0.15 +########################################################################################################## + +"srparasites:carrier_colony" { + # Armor multiplier for Colony Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Colony Carrier Armor Multiplier"=1.0 + + # Cooldown (in seconds) to buff parasites for Colony Carrier. [range: 0 ~ 100, default: 30] + I:"Colony Carrier Buffs Cooldown"=30 + + # Range to buff parasites for Colony Carrier. [range: 0 ~ 100, default: 60] + I:"Colony Carrier Buffs Range"=60 + + # Damage multiplier for Colony Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Colony Carrier Damage Multiplier"=1.0 + + # Potion effects that will give the Colony Carrier to nearby parasites Ex. "0;1;minecraft:fire_resistance" Where: + # "0" potion duration in seconds, + # "1" potion amplifier, + # "minecraft:fire_resistance" potion itself. + # [default: [30;3;minecraft:regeneration]] + S:"Colony Carrier Effects" < + 30;3;minecraft:regeneration + > + + # Set to false if you want to disable Colony Carrier. [default: true] + B:"Colony Carrier Enabled"=true + + # Health multiplier for Colony Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Colony Carrier Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Colony Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Colony Carrier Knockback Resistance Multiplier"=1.0 + + # Items you want the Colony Carrier to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Colony Carrier Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;4;minecraft:hunger;0;0], [0;25;4;srparasites:needler;0;0], [0;15;4;minecraft:mining_fatigue;0;0], [0;10;4;minecraft:wither;0;0]] + S:"Colony Carrier Orb Effects" < + 0;15;4;minecraft:hunger;0;0 + 0;25;4;srparasites:needler;0;0 + 0;15;4;minecraft:mining_fatigue;0;0 + 0;10;4;minecraft:wither;0;0 + > + + # Spawn rate for Colony Carrier (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Colony Carrier SpawnWeight"=15 +} + + +########################################################################################################## +# srparasites:carrier_flying +#--------------------------------------------------------------------------------------------------------# +# Flying Carrier +# Base Health: 20.0 +# Base Damage: 15.0 +# Base Armor: 2.5 +# Base Knockback Resistance: 0.15 +########################################################################################################## + +"srparasites:carrier_flying" { + # Armor multiplier for Flying Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Flying Carrier Armor Multiplier"=1.0 + + # Damage multiplier for Flying Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Flying Carrier Damage Multiplier"=1.0 + + # Set to false if you want to disable Flying Carrier. [default: true] + B:"Flying Carrier Enabled"=true + + # Number of blocks it can fly above the ground for Flying Carrier. [range: 0 ~ 256, default: 256] + I:"Flying Carrier Flight Height Limit"=256 + + # Set to true if you want the Flying Carrier to destroy blocks on explosion. [default: false] + B:"Flying Carrier Griefing"=false + + # Health multiplier for Flying Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Flying Carrier Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Flying Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Flying Carrier Knockback Resistance Multiplier"=1.0 + + # Items you want the Flying Carrier to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Flying Carrier Loot Table" < + > + + # Mob list for Flying Carrier. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: [srparasites:rupter;4;3], [srparasites:buglin;3;2]] + S:"Flying Carrier Mob Table" < + srparasites:rupter;4;3 + srparasites:buglin;3;2 + > + + # Spawn rate for Flying Carrier (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Flying Carrier SpawnWeight"=15 +} + + +########################################################################################################## +# srparasites:carrier_heavy +#--------------------------------------------------------------------------------------------------------# +# Heavy Carrier +# Base Health: 30.0 +# Base Damage: 25.0 +# Base Armor: 5.0 +# Base Knockback Resistance: 0.95 +########################################################################################################## + +"srparasites:carrier_heavy" { + # Armor multiplier for Heavy Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heavy Carrier Armor Multiplier"=1.0 + + # Damage multiplier for Heavy Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heavy Carrier Damage Multiplier"=1.0 + + # Set to false if you want to disable Heavy Carrier. [default: true] + B:"Heavy Carrier Enabled"=true + + # Set to true if you want the Heavy Carrier to destroy blocks on explosion. [default: false] + B:"Heavy Carrier Griefing"=false + + # Health multiplier for Heavy Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heavy Carrier Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Heavy Carrier. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heavy Carrier Knockback Resistance Multiplier"=1.0 + + # Items you want the Heavy Carrier to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Heavy Carrier Loot Table" < + > + + # Mob list for Heavy Carrier. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: [srparasites:rupter;4;4], [srparasites:buglin;5;3], [srparasites:pri_yelloweye;3;3]] + S:"Heavy Carrier Mob Table" < + srparasites:rupter;4;4 + srparasites:buglin;5;3 + srparasites:pri_yelloweye;3;3 + > + + # Spawn rate for Heavy Carrier (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 20] + I:"Heavy Carrier SpawnWeight"=20 +} + + +########################################################################################################## +# srparasites:cruxa +#--------------------------------------------------------------------------------------------------------# +# Crux +# Base Health: 70.0 +# Base Damage: 20.0 +# Base Armor: 9.0 +# Base Knockback Resistance: 1.0 +########################################################################################################## + +"srparasites:cruxa" { + # Armor multiplier for Crux. [range: 0.01 ~ 100.0, default: 1.0] + S:"Crux Armor Multiplier"=1.0 + + # Damage multiplier for Crux. [range: 0.01 ~ 100.0, default: 1.0] + S:"Crux Damage Multiplier"=1.0 + + # Limit on how many times the Crux can increase its own damage. [range: 0 ~ 100, default: 10] + I:"Crux Damage Stack Cap"=10 + + # Percentage of damage the Crux will use to increase its damage when killing mobs. [range: 0.01 ~ 1.0, default: 0.12] + S:"Crux Damage Stack Value"=0.12 + + # Set to false if you want to disable Crux. [default: true] + B:"Crux Enabled"=true + + # Health multiplier for Crux. [range: 0.01 ~ 100.0, default: 1.0] + S:"Crux Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Crux. [range: 0.01 ~ 100.0, default: 1.0] + S:"Crux Knockback Resistance Multiplier"=1.0 + + # Items you want the Crux to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Crux Loot Table" < + > + + # Spawn rate for Crux (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Crux SpawnWeight"=0 +} + + +########################################################################################################## +# srparasites:devourer +#--------------------------------------------------------------------------------------------------------# +# Devourer +# Base Health: 60.0 +# Base Damage: 20.0 +# Base Armor: 4.0 +# Base Knockback Resistance: 1.0 +########################################################################################################## + +"srparasites:devourer" { + # Armor multiplier for Primitive Devourer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Devourer Armor Multiplier"=1.0 + + # Damage multiplier for Primitive Devourer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Devourer Damage Multiplier"=1.0 + + # Set to false if you want to disable Primitive Devourer. [default: true] + B:"Primitive Devourer Enabled"=true + + # Health multiplier for Primitive Devourer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Devourer Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Primitive Devourer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Devourer Knockback Resistance Multiplier"=1.0 + + # Items you want the Primitive Devourer to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:ada_devourer_drop;20;2;true], [srparasites:lurecomponent3;20;2;false], [srparasites:bone;5;1;true]] + S:"Primitive Devourer Loot Table" < + srparasites:ada_devourer_drop;20;2;true + srparasites:lurecomponent3;20;2;false + srparasites:bone;5;1;true + > + + # Spawn rate for Primitive Devourer (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Primitive Devourer SpawnWeight"=15 + + # Additional armor for Adapted Devourer. [range: 0.01 ~ 100.0, default: 0.0] + S:"Stage Adapted additional Armor"=0.0 + + # Additional damage for Adapted Devourer. [range: 0.01 ~ 100.0, default: 0.0] + S:"Stage Adapted additional Damage"=0.0 + + # Additional health for Adapted Devourer. [range: 0.01 ~ 100.0, default: 0.0] + S:"Stage Adapted additional Health"=0.0 + + # Additional Knockback Resistance for Adapted Devourer. [range: 0.01 ~ 100.0, default: 0.0] + S:"Stage Adapted additional Knockback Resistance"=0.0 + + # Items you want the Adapted Devourer to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:ada_devourer_drop;40;4;true], [srparasites:lurecomponent4;30;3;false], [srparasites:bone;10;2;true]] + S:"Stage Adapted loot Table" < + srparasites:ada_devourer_drop;40;4;true + srparasites:lurecomponent4;30;3;false + srparasites:bone;10;2;true + > + + # Spawn rate for Adapted Devourer (not working) (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Stage Adapted spawnweight"=0 +} + + +########################################################################################################## +# srparasites:dispatcher_si +#--------------------------------------------------------------------------------------------------------# +# Dispatcher Stage I +# Base Health: 33.0 +# Base Damage: 3.0 +# Base Armor: 7.0 +########################################################################################################## + +"srparasites:dispatcher_si" { + # Armor multiplier for Stage I Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage I Dispatcher Armor Multiplier"=1.0 + + # Damage multiplier for Stage I Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage I Dispatcher Damage Multiplier"=1.0 + + # Follow range Multiplier for Stage I Dispatcher. [range: 1 ~ 100, default: 2] + I:"Stage I Dispatcher Extra Follow Range"=2 + + # Health multiplier for Stage I Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage I Dispatcher Health Multiplier"=1.0 + + # Items you want the Stage I Dispatcher to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:dispatcher_drop;10;7;true]] + S:"Stage I Dispatcher Loot Table" < + srparasites:dispatcher_drop;10;7;true + > +} + + +########################################################################################################## +# srparasites:dispatcher_sii +#--------------------------------------------------------------------------------------------------------# +# Dispatcher Stage II +# Base Health: 70.0 +# Base Damage: 7.0 +# Base Armor: 14.0 +########################################################################################################## + +"srparasites:dispatcher_sii" { + # Armor multiplier for Stage II Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage II Dispatcher Armor Multiplier"=1.0 + + # Damage multiplier for Stage II Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage II Dispatcher Damage Multiplier"=1.0 + + # Follow range Multiplier for Stage II Dispatcher. [range: 1 ~ 100, default: 2] + I:"Stage II Dispatcher Extra Follow Range"=2 + + # Health multiplier for Stage II Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage II Dispatcher Health Multiplier"=1.0 + + # Items you want the Stage II Dispatcher to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:dispatcher_drop;45;15;true]] + S:"Stage II Dispatcher Loot Table" < + srparasites:dispatcher_drop;45;15;true + > +} + + +########################################################################################################## +# srparasites:dispatcher_siii +#--------------------------------------------------------------------------------------------------------# +# Dispatcher Stage III +# Base Health: 130.0 +# Base Damage: 14.0 +# Base Armor: 21.0 +########################################################################################################## + +"srparasites:dispatcher_siii" { + # Armor multiplier for Stage III Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage III Dispatcher Armor Multiplier"=1.0 + + # Damage multiplier for Stage III Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage III Dispatcher Damage Multiplier"=1.0 + + # Follow range Multiplier for Stage III Dispatcher. [range: 1 ~ 100, default: 2] + I:"Stage III Dispatcher Extra Follow Range"=2 + + # Health multiplier for Stage III Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage III Dispatcher Health Multiplier"=1.0 + + # Items you want the Stage III Dispatcher to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:dispatcher_drop;70;30;true]] + S:"Stage III Dispatcher Loot Table" < + srparasites:dispatcher_drop;70;30;true + > +} + + +########################################################################################################## +# srparasites:dispatcher_siv +#--------------------------------------------------------------------------------------------------------# +# Dispatcher Stage IV +# Base Health: 250.0 +# Base Damage: 22.0 +# Base Armor: 28.0 +########################################################################################################## + +"srparasites:dispatcher_siv" { + # Armor multiplier for Stage IV Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage IV Dispatcher Armor Multiplier"=1.0 + + # Damage multiplier for Stage IV Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage IV Dispatcher Damage Multiplier"=1.0 + + # Follow range Multiplier for Stage IV Dispatcher. [range: 1 ~ 100, default: 2] + I:"Stage IV Dispatcher Extra Follow Range"=2 + + # Health multiplier for Stage IV Dispatcher. [range: 0.01 ~ 100.0, default: 1.0] + S:"Stage IV Dispatcher Health Multiplier"=1.0 + + # Items you want the Stage IV Dispatcher to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:dispatcher_drop;100;70;true]] + S:"Stage IV Dispatcher Loot Table" < + srparasites:dispatcher_drop;100;70;true + > +} + + +########################################################################################################## +# srparasites:grunt +#--------------------------------------------------------------------------------------------------------# +# Grunt +# Base Health: 20.0 +# Base Damage: 13.0 +# Base Armor: 7.0 +# Base Knockback Resistance: 0.4 +########################################################################################################## + +"srparasites:grunt" { + # Armor multiplier for Grunt. [range: 0.01 ~ 100.0, default: 1.0] + S:"Grunt Armor Multiplier"=1.0 + + # Damage multiplier for Grunt. [range: 0.01 ~ 100.0, default: 1.0] + S:"Grunt Damage Multiplier"=1.0 + + # Set to false if you want to disable Grunt. [default: true] + B:"Grunt Enabled"=true + + # Health multiplier for Grunt. [range: 0.01 ~ 100.0, default: 1.0] + S:"Grunt Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Grunt. [range: 0.01 ~ 100.0, default: 1.0] + S:"Grunt Knockback Resistance Multiplier"=1.0 + + # Items you want the Grunt to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Grunt Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Spawn rate for Grunt (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Grunt SpawnWeight"=0 +} + + +########################################################################################################## +# srparasites:haunter +#--------------------------------------------------------------------------------------------------------# +# Haunter +# Base Health: 150.0 +# Base Armor: 15.5 +# Base Knockback Resistance: 0.15 +########################################################################################################## + +"srparasites:haunter" { + # Armor multiplier for Haunter. [range: 0.01 ~ 100.0, default: 1.0] + S:"Haunter Armor Multiplier"=1.0 + + # Damage multiplier for Haunter. [range: 0.01 ~ 100.0, default: 1.0] + S:"Haunter Damage Multiplier"=1.0 + + # Set to false if you want to disable Haunter. [default: true] + B:"Haunter Enabled"=true + + # Health multiplier for Haunter. [range: 0.01 ~ 100.0, default: 1.0] + S:"Haunter Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Haunter. [range: 0.01 ~ 100.0, default: 1.0] + S:"Haunter Knockback Resistance Multiplier"=1.0 + + # Items you want the Haunter to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Haunter Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;4;minecraft:hunger;0;0], [0;25;4;srparasites:needler;0;0], [0;15;4;minecraft:mining_fatigue;0;0], [0;10;4;minecraft:wither;0;0]] + S:"Haunter Orb Effects" < + 0;15;4;minecraft:hunger;0;0 + 0;25;4;srparasites:needler;0;0 + 0;15;4;minecraft:mining_fatigue;0;0 + 0;10;4;minecraft:wither;0;0 + > + + # Spawn rate for Haunter (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Haunter SpawnWeight"=15 +} + + +########################################################################################################## +# srparasites:heed +#--------------------------------------------------------------------------------------------------------# +# Heed +# Base Health: 50.0 +# Base Damage: 15.0 +# Base Armor: 9.0 +# Base Knockback Resistance: 0.7 +########################################################################################################## + +"srparasites:heed" { + # Armor multiplier for Heed. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heed Armor Multiplier"=1.0 + + # Damage multiplier for Heed. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heed Damage Multiplier"=1.0 + + # Set to false if you want to disable Heed. [default: true] + B:"Heed Enabled"=true + + # Health multiplier for Heed. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heed Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Heed. [range: 0.01 ~ 100.0, default: 1.0] + S:"Heed Knockback Resistance Multiplier"=1.0 + + # Items you want the Heed to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Heed Loot Table" < + > + + # Spawn rate for Heed (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Heed SpawnWeight"=0 +} + + +########################################################################################################## +# srparasites:herd +#--------------------------------------------------------------------------------------------------------# +# Herd +# Base Health: 140.0 +# Base Damage: 18.0 +# Base Armor: 12.0 +# Base Knockback Resistance: 1.0 +########################################################################################################## + +"srparasites:herd" { + # Armor multiplier for Herd. [range: 0.01 ~ 100.0, default: 1.0] + S:"Herd Armor Multiplier"=1.0 + + # Damage of its bomb [range: 1.0 ~ 1000.0, default: 7.0] + S:"Herd Bomb Damage"=7.0 + + # Damage multiplier for Herd. [range: 0.01 ~ 100.0, default: 1.0] + S:"Herd Damage Multiplier"=1.0 + + # Set to false if you want to disable Herd. [default: true] + B:"Herd Enabled"=true + + # Health multiplier for Herd. [range: 0.01 ~ 100.0, default: 1.0] + S:"Herd Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Herd. [range: 0.01 ~ 100.0, default: 1.0] + S:"Herd Knockback Resistance Multiplier"=1.0 + + # Items you want the Herd to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Herd Loot Table" < + > + + # Spawn rate for Herd (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Herd SpawnWeight"=0 +} + + +########################################################################################################## +# srparasites:host +#--------------------------------------------------------------------------------------------------------# +# Host +# Base Health: 50.0 +# Base Damage: 10.0 +# Base Armor: 7.0 +# Base Knockback Resistance: 1.0 +########################################################################################################## + +"srparasites:host" { + # Armor multiplier for Host. [range: 0.01 ~ 100.0, default: 1.0] + S:"Host Armor Multiplier"=1.0 + + # Damage of its bomb [range: 1.0 ~ 1000.0, default: 7.0] + S:"Host Bomb Damage"=7.0 + + # Damage multiplier for Host. [range: 0.01 ~ 100.0, default: 1.0] + S:"Host Damage Multiplier"=1.0 + + # Set to false if you want to disable Host. [default: true] + B:"Host Enabled"=true + + # Number of kills an Assimilated Human/Villager need in order to become a Host. [range: 0 ~ 1000, default: 5] + I:"Host From Skeletons Value"=5 + + # Health multiplier for Host. [range: 0.01 ~ 100.0, default: 1.0] + S:"Host Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Host. [range: 0.01 ~ 100.0, default: 1.0] + S:"Host Knockback Resistance Multiplier"=1.0 + + # Items you want the Host to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;40;7;false], [srparasites:lurecomponent2;5;4;true]] + S:"Host Loot Table" < + srparasites:assimilated_flesh;40;7;false + srparasites:lurecomponent2;5;4;true + > + + # Spawn rate for Host (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Host SpawnWeight"=0 + + # How many kills a Host needs to become a Herd. [range: 0 ~ 1000, default: 40] + I:"Host To Herd"=40 +} + + +########################################################################################################## +# srparasites:inhoom +#--------------------------------------------------------------------------------------------------------# +# Incomplete Form (Medium) +# Base Health: 12.0 +# Base Damage: 8.0 +# Base Armor: 0.0 +# Base Knockback Resistance: 0.3 +# Note: This mob will only spawn within the range of a Colony +########################################################################################################## + +"srparasites:inhoom" { + # Armor multiplier for Incomplete Form (Medium). [range: 0.01 ~ 100.0, default: 1.0] + S:"Incomplete Form (Medium) Armor Multiplier"=1.0 + + # Damage multiplier for Incomplete Form (Medium). [range: 0.01 ~ 100.0, default: 1.0] + S:"Incomplete Form (Medium) Damage Multiplier"=1.0 + + # Set to false if you want to disable Incomplete Form (Medium). [default: true] + B:"Incomplete Form (Medium) Enabled"=true + + # Health multiplier for Incomplete Form (Medium). [range: 0.01 ~ 100.0, default: 1.0] + S:"Incomplete Form (Medium) Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Incomplete Form (Medium). [range: 0.01 ~ 100.0, default: 1.0] + S:"Incomplete Form (Medium) Knockback Resistance Multiplier"=1.0 + + # Items you want the Incomplete Form (Medium) to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Incomplete Form (Medium) Loot Table" < + > + + # Spawn rate for Incomplete Form (Medium) (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Incomplete Form (Medium) SpawnWeight"=15 +} + + +########################################################################################################## +# srparasites:inhoos +#--------------------------------------------------------------------------------------------------------# +# Incomplete Form (Small) +# Base Health: 9.0 +# Base Damage: 5.0 +# Base Armor: 0.0 +# Base Knockback Resistance: 0.0 +# Note: This mob will only spawn within the range of a Colony +########################################################################################################## + +"srparasites:inhoos" { + # Armor multiplier for Incomplete Form (Small). [range: 0.01 ~ 100.0, default: 1.0] + S:"Incomplete Form (Small) Armor Multiplier"=1.0 + + # Damage multiplier for Incomplete Form (Small). [range: 0.01 ~ 100.0, default: 1.0] + S:"Incomplete Form (Small) Damage Multiplier"=1.0 + + # Set to false if you want to disable Incomplete Form (Small). [default: true] + B:"Incomplete Form (Small) Enabled"=true + + # Health multiplier for Incomplete Form (Small). [range: 0.01 ~ 100.0, default: 1.0] + S:"Incomplete Form (Small) Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Incomplete Form (Small). [range: 0.01 ~ 100.0, default: 1.0] + S:"Incomplete Form (Small) Knockback Resistance Multiplier"=1.0 + + # Items you want the Incomplete Form (Small) to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Incomplete Form (Small) Loot Table" < + > + + # Spawn rate for Incomplete Form (Small) (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Incomplete Form (Small) SpawnWeight"=15 +} + + +########################################################################################################## +# srparasites:kyphosis +#--------------------------------------------------------------------------------------------------------# +# Kyphosis +# Base Health: 50.0 +# Base Damage: 15.0 +# Base Swing Damage: 35.0 +# Base Armor: 15.0 +# +########################################################################################################## + +"srparasites:kyphosis" { + # Armor multiplier for Kyphosis. [range: 0.01 ~ 100.0, default: 1.0] + S:"Kyphosis Armor Multiplier"=1.0 + + # Damage multiplier for Kyphosis. [range: 0.01 ~ 100.0, default: 1.0] + S:"Kyphosis Damage Multiplier"=1.0 + + # Set to false if you want to disable Kyphosis. [default: true] + B:"Kyphosis Enabled"=true + + # Health multiplier for Kyphosis. [range: 0.01 ~ 100.0, default: 1.0] + S:"Kyphosis Health Multiplier"=1.0 + + # Items you want the Kyphosis to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Kyphosis Loot Table" < + > + + # Swing damage multiplier for Kyphosis. [range: 0.01 ~ 100.0, default: 1.0] + S:"Kyphosis Swing Damage Multiplier"=1.0 +} + + +########################################################################################################## +# srparasites:longarms +#--------------------------------------------------------------------------------------------------------# +# Longarms +# Base Health: 45.0 +# Base Damage: 15.0 +# Base Armor: 9.0 +# Base Knockback Resistance: 0.7 +########################################################################################################## + +"srparasites:longarms" { + # Armor multiplier for Primitive Longarms. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Longarms Armor Multiplier"=1.0 + + # Damage multiplier for Primitive Longarms. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Longarms Damage Multiplier"=1.0 + + # Set to false if you want to disable Primitive Longarms. [default: true] + B:"Primitive Longarms Enabled"=true + + # Health multiplier for Primitive Longarms. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Longarms Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Primitive Longarms. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Longarms Knockback Resistance Multiplier"=1.0 + + # Items you want the Primitive Longarms to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent3;30;2;false], [srparasites:ada_longarms_drop;20;2;true], [srparasites:bone;5;1;true]] + S:"Primitive Longarms Loot Table" < + srparasites:lurecomponent3;30;2;false + srparasites:ada_longarms_drop;20;2;true + srparasites:bone;5;1;true + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;1;minecraft:hunger;0;0], [0;15;1;minecraft:slowness;0;0]] + S:"Primitive Longarms Orb Effects" < + 0;15;1;minecraft:hunger;0;0 + 0;15;1;minecraft:slowness;0;0 + > + + # Spawn rate for Primitive Longarms (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Primitive Longarms SpawnWeight"=15 + + # For every 1% HP lost its damage will increase by this amount of its total damage (1 = 100%) for Primitive Longarms. [range: 0.0 ~ 1.0, default: 0.5] + S:"Primitive Longarms damage Increase"=0.5 + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;2;minecraft:hunger;0;0], [0;25;2;srparasites:needler;0;0], [0;15;2;minecraft:slowness;0;0]] + S:"Stage Adapted Orb Effects" < + 0;15;2;minecraft:hunger;0;0 + 0;25;2;srparasites:needler;0;0 + 0;15;2;minecraft:slowness;0;0 + > + + # Additional armor for Adapted Longarms. [range: 0.01 ~ 100.0, default: 7.0] + S:"Stage Adapted additional Armor"=7.0 + + # Additional damage for Adapted Longarms. [range: 0.01 ~ 100.0, default: 12.0] + S:"Stage Adapted additional Damage"=12.0 + + # Additional health for Adapted Longarms. [range: 0.01 ~ 100.0, default: 50.0] + S:"Stage Adapted additional Health"=50.0 + + # Additional Knockback Resistance for Adapted Longarms. [range: 0.01 ~ 100.0, default: 0.3] + S:"Stage Adapted additional Knockback Resistance"=0.3 + + # For every 1% HP lost its damage will increase by this amount of its total damage (1 = 100%) for Adapted Longarms. [range: 0.0 ~ 1.0, default: 1.0] + S:"Stage Adapted damage Increase"=1.0 + + # Items you want the Adapted Longarms to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:ada_longarms_drop;40;2;true], [srparasites:lurecomponent4;40;1;false], [srparasites:bone;10;2;true]] + S:"Stage Adapted loot Table" < + srparasites:ada_longarms_drop;40;2;true + srparasites:lurecomponent4;40;1;false + srparasites:bone;10;2;true + > + + # Spawn rate for Adapted Longarms (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Stage Adapted spawnweight"=15 +} + + +########################################################################################################## +# srparasites:manducater +#--------------------------------------------------------------------------------------------------------# +# Manducater +# Base Health: 30.0 +# Base Damage: 12.0 +# Base Armor: 4.0 +# Base Knockback Resistance: 0.5 +########################################################################################################## + +"srparasites:manducater" { + # Armor multiplier for Primitive Manducater. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Manducater Armor Multiplier"=1.0 + + # Damage multiplier for Primitive Manducater. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Manducater Damage Multiplier"=1.0 + + # Set to false if you want to disable Primitive Manducater. [default: true] + B:"Primitive Manducater Enabled"=true + + # Health multiplier for Primitive Manducater. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Manducater Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Primitive Manducater. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Manducater Knockback Resistance Multiplier"=1.0 + + # Items you want the Primitive Manducater to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent3;20;2;false], [srparasites:ada_manducater_drop;20;1;false], [srparasites:bone;5;1;true]] + S:"Primitive Manducater Loot Table" < + srparasites:lurecomponent3;20;2;false + srparasites:ada_manducater_drop;20;1;false + srparasites:bone;5;1;true + > + + # Health (1 = 100%) needed to go invisible. [range: 0.0 ~ 1.0, default: 0.7] + S:"Primitive Manducater Needed Health"=0.7 + + # Time (seconds) they need to go invisible. [range: 1.0 ~ 100.0, default: 15.0] + S:"Primitive Manducater Needed Time"=15.0 + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;1;minecraft:hunger;0;0], [1;20;1;minecraft:invisibility;2;2]] + S:"Primitive Manducater Orb Effects" < + 0;15;1;minecraft:hunger;0;0 + 1;20;1;minecraft:invisibility;2;2 + > + + # Spawn rate for Primitive Manducater (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 30] + I:"Primitive Manducater SpawnWeight"=30 + + # Damage multiplier for Primitive Manducater when invisible. [range: 0.01 ~ 100.0, default: 2.0] + S:"Primitive Manducater Stealth Damage Multiplier"=2.0 + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;2;minecraft:hunger;0;0], [0;25;2;srparasites:needler;0;0], [1;20;2;minecraft:invisibility;2;2]] + S:"Stage Adapted Orb Effects" < + 0;15;2;minecraft:hunger;0;0 + 0;25;2;srparasites:needler;0;0 + 1;20;2;minecraft:invisibility;2;2 + > + + # Additional armor for Adapted Manducater. [range: 0.01 ~ 100.0, default: 6.0] + S:"Stage Adapted additional Armor"=6.0 + + # Additional damage for Adapted Manducater. [range: 0.01 ~ 100.0, default: 12.0] + S:"Stage Adapted additional Damage"=12.0 + + # Additional health for Adapted Manducater. [range: 0.01 ~ 100.0, default: 15.0] + S:"Stage Adapted additional Health"=15.0 + + # Additional Knockback Resistance for Adapted Manducater. [range: 0.01 ~ 100.0, default: 0.5] + S:"Stage Adapted additional Knockback Resistance"=0.5 + + # Additional damage for Adapted Manducater when invisible. [range: 0.01 ~ 100.0, default: 2.0] + S:"Stage Adapted additional Stealth Damage"=2.0 + + # Items you want the Adapted Manducater to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:ada_manducater_drop;30;1;false], [srparasites:lurecomponent4;40;1;false], [srparasites:bone;10;2;true]] + S:"Stage Adapted loot Table" < + srparasites:ada_manducater_drop;30;1;false + srparasites:lurecomponent4;40;1;false + srparasites:bone;10;2;true + > + + # Health (1 = 100%) needed to go invisible. [range: 0.0 ~ 1.0, default: 0.4] + S:"Stage Adapted needed Health"=0.4 + + # Time (seconds) they need to go invisible. [range: 1.0 ~ 100.0, default: 7.0] + S:"Stage Adapted needed Time"=7.0 + + # Spawn rate for Adapted Manducater (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 30] + I:"Stage Adapted spawnweight"=30 +} + + +########################################################################################################## +# srparasites:mangler +#--------------------------------------------------------------------------------------------------------# +# Mangler +# Base Health: 17.0 +# Base Damage: 9.0 +# Base Armor: 10.0 +# Base Knockback Resistance: 0.6 +########################################################################################################## + +"srparasites:mangler" { + # Armor multiplier for Mangler. [range: 0.01 ~ 100.0, default: 1.0] + S:"Mangler Armor Multiplier"=1.0 + + # Damage multiplier for Mangler. [range: 0.01 ~ 100.0, default: 1.0] + S:"Mangler Damage Multiplier"=1.0 + + # Set to false if you want to disable Mangler. [default: true] + B:"Mangler Enabled"=true + + # Health multiplier for Mangler. [range: 0.01 ~ 100.0, default: 1.0] + S:"Mangler Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Mangler. [range: 0.01 ~ 100.0, default: 1.0] + S:"Mangler Knockback Resistance Multiplier"=1.0 + + # Items you want the Mangler to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent1;30;2;true]] + S:"Mangler Loot Table" < + srparasites:lurecomponent1;30;2;true + > + + # Minimum Damage for Mangler. [range: 0.0 ~ 1024.0, default: 0.3] + S:"Mangler Minimum Damage"=0.3 + + # Set to false if you don't want the Mangler to attack passive mobs. [default: true] + B:"Mangler Passive Mob Attacking"=true + + # Spawn rate for Mangler (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 30] + I:"Mangler SpawnWeight"=30 +} + + +########################################################################################################## +# srparasites:marauder +#--------------------------------------------------------------------------------------------------------# +# Marauder +# Base Health: 90.0 +# Base Damage: 30.0 +# Base Armor: 20.0 +# Base Knockback Resistance: 1.0 +########################################################################################################## + +"srparasites:marauder" { + # Armor multiplier for Marauder. [range: 0.01 ~ 100.0, default: 1.0] + S:"Marauder Armor Multiplier"=1.0 + + # Damage multiplier for Marauder. [range: 0.01 ~ 100.0, default: 1.0] + S:"Marauder Damage Multiplier"=1.0 + + # Set to false if you want to disable Marauder. [default: true] + B:"Marauder Enabled"=true + + # Health multiplier for Marauder. [range: 0.01 ~ 100.0, default: 1.0] + S:"Marauder Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Marauder. [range: 0.01 ~ 100.0, default: 1.0] + S:"Marauder Knockback Resistance Multiplier"=1.0 + + # Items you want the Marauder to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Marauder Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;3;minecraft:hunger;0;0], [0;25;3;srparasites:needler;0;0], [0;15;3;minecraft:mining_fatigue;0;0], [0;15;3;minecraft:weakness;0;0]] + S:"Marauder Orb Effects" < + 0;15;3;minecraft:hunger;0;0 + 0;25;3;srparasites:needler;0;0 + 0;15;3;minecraft:mining_fatigue;0;0 + 0;15;3;minecraft:weakness;0;0 + > + + # Spawn rate for Marauder (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Marauder SpawnWeight"=0 +} + + +########################################################################################################## +# srparasites:monarch +#--------------------------------------------------------------------------------------------------------# +# Monarch +# Base Health: 75.0 +# Base Damage: 25.0 +# Base Armor: 10.0 +# Base Knockback Resistance: 1.0 +########################################################################################################## + +"srparasites:monarch" { + # Armor multiplier for Monarch. [range: 0.01 ~ 100.0, default: 1.0] + S:"Monarch Armor Multiplier"=1.0 + + # Damage multiplier for Monarch. [range: 0.01 ~ 100.0, default: 1.0] + S:"Monarch Damage Multiplier"=1.0 + + # Set to false if you want to disable Monarch. [default: true] + B:"Monarch Enabled"=true + + # Health multiplier for Monarch. [range: 0.01 ~ 100.0, default: 1.0] + S:"Monarch Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Monarch. [range: 0.01 ~ 100.0, default: 1.0] + S:"Monarch Knockback Resistance Multiplier"=1.0 + + # Items you want the Monarch to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Monarch Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;3;minecraft:hunger;0;0], [0;25;3;srparasites:needler;0;0], [0;15;3;minecraft:mining_fatigue;0;0], [0;15;3;minecraft:wither;0;0]] + S:"Monarch Orb Effects" < + 0;15;3;minecraft:hunger;0;0 + 0;25;3;srparasites:needler;0;0 + 0;15;3;minecraft:mining_fatigue;0;0 + 0;15;3;minecraft:wither;0;0 + > + + # Spawn rate for Monarch (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Monarch SpawnWeight"=0 +} + + +########################################################################################################## +# srparasites:overseer +#--------------------------------------------------------------------------------------------------------# +# Overseer +# Base Health: 80.0 +# Base Damage: 30.0 +# Base Armor: 20.0 +# Base Knockback Resistance: 0.4 +########################################################################################################## + +"srparasites:overseer" { + # Armor multiplier for Overseer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Overseer Armor Multiplier"=1.0 + + # Damage multiplier for Overseer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Overseer Damage Multiplier"=1.0 + + # Set to false if you want to disable Overseer. [default: true] + B:"Overseer Enabled"=true + + # Number of blocks it can fly above the ground for Overseer. [range: 0 ~ 256, default: 256] + I:"Overseer Flight Height Limit"=256 + + # Set to true if you want its projectiles to destroy blocks. [default: false] + B:"Overseer Griefing"=false + + # Health multiplier for Overseer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Overseer Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Overseer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Overseer Knockback Resistance Multiplier"=1.0 + + # Items you want the Overseer to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Overseer Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Damage it will do from melee. [range: 0.0 ~ 1024.0, default: 45.0] + S:"Overseer Melee"=45.0 + + # Spawn rate for Overseer (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 5] + I:"Overseer SpawnWeight"=5 + + # Number of total points used in mob spawning for Overseer [range: 0 ~ 100, default: 6] + I:"Overseer Total Active Mobs"=6 + + # Number of attacks before its cooldown for Overseer. [range: 0 ~ 10000, default: 6] + I:"Overseer limit"=6 + + # Mob list for Overseer. Ex. "minecraft:zombie;0.1;1" Where: + # "minecraft:zombie" is for the entity, + # "0.1" is for the chance to spawn, + # "1" is for the cost the entity has. + # [default: [srparasites:rupter;1;1]] + S:"Overseer mob List" < + srparasites:rupter;1;1 + > + + # Summoning cooldown in seconds. [range: 0 ~ 100, default: 200] + I:"Overseer summoning Cooldown"=200 +} + + +########################################################################################################## +# srparasites:reeker +#--------------------------------------------------------------------------------------------------------# +# Reeker +# Base Health: 40.0 +# Base Damage: 12.0 +# Base Armor: 12.0 +# Base Knockback Resistance: 0.6 +########################################################################################################## + +"srparasites:reeker" { + # Armor multiplier for Primitive Reeker. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Reeker Armor Multiplier"=1.0 + + # Damage multiplier for Primitive Reeker. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Reeker Damage Multiplier"=1.0 + + # Set to false if you want to disable Primitive Reeker. [default: true] + B:"Primitive Reeker Enabled"=true + + # Health multiplier for Primitive Reeker. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Reeker Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Primitive Reeker. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Reeker Knockback Resistance Multiplier"=1.0 + + # Items you want the Primitive Reeker to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent3;20;2;false], [srparasites:ada_reeker_drop;20;1;false], [srparasites:bone;5;1;true]] + S:"Primitive Reeker Loot Table" < + srparasites:lurecomponent3;20;2;false + srparasites:ada_reeker_drop;20;1;false + srparasites:bone;5;1;true + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;1;minecraft:hunger;0;0], [0;15;1;minecraft:nausea;0;0]] + S:"Primitive Reeker Orb Effects" < + 0;15;1;minecraft:hunger;0;0 + 0;15;1;minecraft:nausea;0;0 + > + + # Spawn rate for Primitive Reeker (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 10] + I:"Primitive Reeker SpawnWeight"=10 + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;2;minecraft:hunger;0;0], [0;25;2;srparasites:needler;0;0], [0;15;2;minecraft:nausea;0;0]] + S:"Stage Adapted Orb Effects" < + 0;15;2;minecraft:hunger;0;0 + 0;25;2;srparasites:needler;0;0 + 0;15;2;minecraft:nausea;0;0 + > + + # Additional armor for Adapted Reeker. [range: 0.01 ~ 100.0, default: 15.0] + S:"Stage Adapted additional Armor"=15.0 + + # Additional damage for Adapted Reeker. [range: 0.01 ~ 100.0, default: 20.0] + S:"Stage Adapted additional Damage"=20.0 + + # Additional health for Adapted Reeker. [range: 0.01 ~ 100.0, default: 50.0] + S:"Stage Adapted additional Health"=50.0 + + # Additional Knockback Resistance for Adapted Reeker. [range: 0.01 ~ 100.0, default: 0.4] + S:"Stage Adapted additional Knockback Resistance"=0.4 + + # Items you want the Adapted Reeker to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:ada_reeker_drop;50;3;false], [srparasites:lurecomponent4;50;1;false], [srparasites:bone;10;2;true]] + S:"Stage Adapted loot Table" < + srparasites:ada_reeker_drop;50;3;false + srparasites:lurecomponent4;50;1;false + srparasites:bone;10;2;true + > + + # Spawn rate for Adapted Reeker (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 10] + I:"Stage Adapted spawnweight"=10 +} + + +########################################################################################################## +# srparasites:rupter +#--------------------------------------------------------------------------------------------------------# +# Rupter +# Base Health: 10.0 +# Base Damage: 5.0 +# Base Armor: 5.0 +# Base Knockback Resistance: 0.2 +########################################################################################################## + +"srparasites:rupter" { + # From this phase on, Rupters will not place Tunnels. [range: 0 ~ 9, default: 3] + I:"Phase Rupter Tunnel"=3 + + # Armor multiplier for Rupter. [range: 0.01 ~ 100.0, default: 1.0] + S:"Rupter Armor Multiplier"=1.0 + + # Damage multiplier for Rupter. [range: 0.01 ~ 100.0, default: 1.0] + S:"Rupter Damage Multiplier"=1.0 + + # Set to false if you want to disable Rupter. [default: true] + B:"Rupter Enabled"=true + + # Health multiplier for Rupter. [range: 0.01 ~ 100.0, default: 1.0] + S:"Rupter Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Rupter. [range: 0.01 ~ 100.0, default: 1.0] + S:"Rupter Knockback Resistance Multiplier"=1.0 + + # Items you want the Rupter to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent1;30;2;true]] + S:"Rupter Loot Table" < + srparasites:lurecomponent1;30;2;true + > + + # Minimum Damage for Rupter. [range: 0.0 ~ 1024.0, default: 0.1] + S:"Rupter Minimum Damage"=0.1 + + # Set to false if you don't want the Rupter to attack passive mobs. [default: true] + B:"Rupter Passive Mob Attacking"=true + + # Spawn rate for Rupter (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 30] + I:"Rupter SpawnWeight"=30 + + # How many kills a Rupter needs to become a Mangler. [range: 0 ~ 1000, default: 30] + I:"Rupter To Mangler"=30 + + # Cost (killcount) of placing a Buglin Tunnel. [range: 0 ~ 100, default: 5] + I:"Rupter Tunnel Cost"=5 +} + + +########################################################################################################## +# srparasites:seizer +#--------------------------------------------------------------------------------------------------------# +# Seizer +# Base Health: 15.0 +# Base Damage: 6.0 +# Base Armor: 10.0 +########################################################################################################## + +"srparasites:seizer" { + # Armor multiplier for Seizer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Seizer Armor Multiplier"=1.0 + + # Damage multiplier for Seizer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Seizer Damage Multiplier"=1.0 + + # Set to false if you want to disable Seizer. [default: true] + B:"Seizer Enabled"=true + + # Health multiplier for Seizer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Seizer Health Multiplier"=1.0 + + # Items you want the Seizer to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Seizer Loot Table" < + > + + # Spawn rate for Seizer (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Seizer SpawnWeight"=0 +} + + +########################################################################################################## +# srparasites:sentry +#--------------------------------------------------------------------------------------------------------# +# Sentry +# Base Health: 30.0 +# Base Damage: 5.0 +# Base Range Damage: 25.0 +# Base Armor: 10.0 +# +########################################################################################################## + +"srparasites:sentry" { + # Armor multiplier for Sentry. [range: 0.01 ~ 100.0, default: 1.0] + S:"Sentry Armor Multiplier"=1.0 + + # Damage multiplier for Sentry. [range: 0.01 ~ 100.0, default: 1.0] + S:"Sentry Damage Multiplier"=1.0 + + # Set to false if you want to disable Sentry. [default: true] + B:"Sentry Enabled"=true + + # How much a shot will degrade your gear (1=100%). [range: 0.0 ~ 1.0, default: 0.1] + S:"Sentry Gear degrade"=0.1 + + # Health multiplier for Sentry. [range: 0.01 ~ 100.0, default: 1.0] + S:"Sentry Health Multiplier"=1.0 + + # Items you want the Sentry to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Sentry Loot Table" < + > + + # Poison amplifier for its projectile. [range: 1 ~ 100, default: 1] + I:"Sentry Poison Amplifier"=1 + + # Poison duration in seconds for its projectile. [range: 0 ~ 100, default: 7] + I:"Sentry Poison Duration"=7 + + # Range damage multiplier for Sentry. [range: 0.01 ~ 100.0, default: 1.0] + S:"Sentry Range Damage Multiplier"=1.0 +} + + +########################################################################################################## +# srparasites:sim_adventurer +#--------------------------------------------------------------------------------------------------------# +# Assimilated Adventurer +# Base Health: 15.0 +# Base Damage: 9.0 +# Base Armor: 5.0 +# Base Knockback Resistance: 0.1 +########################################################################################################## + +"srparasites:sim_adventurer" { + # Armor multiplier for Assimilated Adventurer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Adventurer Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Adventurer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Adventurer Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Adventurer. [default: true] + B:"Assimilated Adventurer Enabled"=true + + # Chance (1 = 100%) to spawn a walking head when killed. [range: 0.0 ~ 1.0, default: 0.5] + S:"Assimilated Adventurer Head Chance"=0.5 + + # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Adventurer Head Damage"=0.3 + + # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Adventurer Head Health"=0.3 + + # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Adventurer Head Loot Table" < + > + + # Health multiplier for Assimilated Adventurer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Adventurer Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Adventurer. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Adventurer Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Adventurer to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;40;1;false], [srparasites:lurecomponent2;5;1;true]] + S:"Assimilated Adventurer Loot Table" < + srparasites:assimilated_flesh;40;1;false + srparasites:lurecomponent2;5;1;true + > + + # Mob the Assimilated Adventurer spawns when killed. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: srparasites:buglin;4;3] + S:"Assimilated Adventurer Mobs Inside"=srparasites:buglin;4;3 + + # Spawn rate for Assimilated Adventurer (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Assimilated Adventurer SpawnWeight"=15 + + # Set to false if you want to disable the spawn of Assimilated Adventurers through players. [default: true] + B:"Assimilated Adventurer Spawned By Players"=true + + # How many kills an Assimilated Adventurer needs to become a Thrall. [range: 0 ~ 1000, default: 15] + I:"Assimilated Adventurer To Thrall"=15 +} + + +########################################################################################################## +# srparasites:sim_bear +#--------------------------------------------------------------------------------------------------------# +# Assimilated Bear +# Base Health: 40.0 +# Base Damage: 13.0 +# Base Armor: 5.0 +# Base Knockback Resistance: 0.1 +########################################################################################################## + +"srparasites:sim_bear" { + # Armor multiplier for Assimilated Bear. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Bear Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Bear. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Bear Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Bear. [default: true] + B:"Assimilated Bear Enabled"=true + + # Health multiplier for Assimilated Bear. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Bear Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Bear. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Bear Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Bear to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;40;1;false], [srparasites:lurecomponent2;5;1;true]] + S:"Assimilated Bear Loot Table" < + srparasites:assimilated_flesh;40;1;false + srparasites:lurecomponent2;5;1;true + > + + # Spawn rate for Assimilated Bear (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 30] + I:"Assimilated Bear SpawnWeight"=30 +} + + +########################################################################################################## +# srparasites:sim_bigspider +#--------------------------------------------------------------------------------------------------------# +# Big Spider +# Base Health: 22.0 +# Base Damage: 9.0 +# Base Armor: 3.0 +# Base Knockback Resistance: 0.5 +# Base Ranged Damage: 4.0 +########################################################################################################## + +"srparasites:sim_bigspider" { + # Armor multiplier for Big Spider. [range: 0.01 ~ 100.0, default: 1.0] + S:"Big Spider Armor Multiplier"=1.0 + + # Damage multiplier for Big Spider. [range: 0.01 ~ 100.0, default: 1.0] + S:"Big Spider Damage Multiplier"=1.0 + + # Set to false if you want to disable Big Spider. [default: true] + B:"Big Spider Enabled"=true + + # Health multiplier for Big Spider. [range: 0.01 ~ 100.0, default: 1.0] + S:"Big Spider Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Big Spider. [range: 0.01 ~ 100.0, default: 1.0] + S:"Big Spider Knockback Resistance Multiplier"=1.0 + + # Items you want the Big Spider to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Big Spider Loot Table" < + > + + # Mob the Big Spider spawns when killed. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: srparasites:buglin;5;5] + S:"Big Spider Mobs Inside"=srparasites:buglin;5;5 + + # Damage multiplier for Big Spider projectile attack (only if WebAttack is false). [range: 0.0 ~ 100.0, default: 1.0] + S:"Big Spider Ranged Damage Multiplier"=1.0 + + # Spawn rate for Big Spider (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 10] + I:"Big Spider SpawnWeight"=10 + + # Set to false if you want to disable Big Spider web attack blocks. [default: true] + B:"Big Spider WebAttack"=true +} + + +########################################################################################################## +# srparasites:sim_cow +#--------------------------------------------------------------------------------------------------------# +# Assimilated Cow +# Base Health: 18.0 +# Base Damage: 7.0 +# Base Armor: 5.0 +# Base Knockback Resistance: 0.4 +########################################################################################################## + +"srparasites:sim_cow" { + # Armor multiplier for Assimilated Cow. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Cow Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Cow. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Cow Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Cow. [default: true] + B:"Assimilated Cow Enabled"=true + + # Chance (1 = 100%) to spawn a walking head when killed. [range: 0.0 ~ 1.0, default: 0.5] + S:"Assimilated Cow Head Chance"=0.5 + + # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Cow Head Damage"=0.3 + + # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Cow Head Health"=0.3 + + # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Cow Head Loot Table" < + > + + # Health multiplier for Assimilated Cow. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Cow Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Cow. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Cow Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Cow to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;40;2;false], [srparasites:lurecomponent2;5;1;true]] + S:"Assimilated Cow Loot Table" < + srparasites:assimilated_flesh;40;2;false + srparasites:lurecomponent2;5;1;true + > + + # Mob the Assimilated Cow spawns when killed. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: srparasites:buglin;4;3] + S:"Assimilated Cow Mobs Inside"=srparasites:buglin;4;3 + + # Spawn rate for Assimilated Cow (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 25] + I:"Assimilated Cow SpawnWeight"=25 +} + + +########################################################################################################## +# srparasites:sim_dragone +#--------------------------------------------------------------------------------------------------------# +# Assimilated Ender Dragon +# Base Health: 260.0 +# Base Damage: 30.0 +# Base Armor: 25.0 +# Base Knockback Resistance: 1.0 +########################################################################################################## + +"srparasites:sim_dragone" { + # Armor multiplier for Assimilated Ender Dragon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Ender Dragon Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Ender Dragon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Ender Dragon Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Ender Dragon. [default: true] + B:"Assimilated Ender Dragon Enabled"=true + + # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Ender Dragon Head Damage"=0.3 + + # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Ender Dragon Head Health"=0.3 + + # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Ender Dragon Head Loot Table" < + > + + # Health multiplier for Assimilated Ender Dragon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Ender Dragon Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Ender Dragon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Ender Dragon Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Ender Dragon to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Ender Dragon Loot Table" < + > + + # Range damage multiplier for Assimilated Ender Dragon. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Ender Dragon Range Damage Multiplier"=1.0 + + # Spawn rate for Assimilated Ender Dragon (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 2] + I:"Assimilated Ender Dragon SpawnWeight"=2 +} + + +########################################################################################################## +# srparasites:sim_enderman +#--------------------------------------------------------------------------------------------------------# +# Assimilated Enderman +# Base Health: 55.0 +# Base Damage: 13.0 +# Base Armor: 5.0 +# Base Knockback Resistance: 0.1 +########################################################################################################## + +"srparasites:sim_enderman" { + # Armor multiplier for Assimilated Enderman. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Enderman Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Enderman. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Enderman Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Enderman. [default: true] + B:"Assimilated Enderman Enabled"=true + + # Chance (1 = 100%) to spawn a walking head when killed. [range: 0.0 ~ 1.0, default: 0.5] + S:"Assimilated Enderman Head Chance"=0.5 + + # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Enderman Head Damage"=0.3 + + # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Enderman Head Health"=0.3 + + # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Enderman Head Loot Table" < + > + + # Health multiplier for Assimilated Enderman. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Enderman Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Enderman. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Enderman Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Enderman to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Enderman Loot Table" < + > + + # Spawn rate for Assimilated Enderman (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 5] + I:"Assimilated Enderman SpawnWeight"=5 + + # The lower the number, the more the Assimilated Enderman will teleport. [range: 0 ~ 2147483640, default: 2] + I:"Assimilated Enderman Teleport Frequency"=2 + + # Set to false if you don't want the Assimilated Enderman to teleport other parasites. [default: true] + B:"Assimilated Enderman Teleport Parasites"=true +} + + +########################################################################################################## +# srparasites:sim_horse +#--------------------------------------------------------------------------------------------------------# +# Assimilated Horse +# Base Health: 24.0 +# Base Damage: 7.5 +# Base Armor: 0.5 +# Base Knockback Resistance: 0.1 +########################################################################################################## + +"srparasites:sim_horse" { + # Armor multiplier for Assimilated Horse. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Horse Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Horse. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Horse Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Horse. [default: true] + B:"Assimilated Horse Enabled"=true + + # Explotion damage will take base Damage and multiply it by this value. [range: 1.0 ~ 100.0, default: 2.0] + S:"Assimilated Horse Explotion Multiplier"=2.0 + + # Chance (1 = 100%) to spawn a walking head when killed. [range: 0.0 ~ 1.0, default: 0.5] + S:"Assimilated Horse Head Chance"=0.5 + + # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Horse Head Damage"=0.3 + + # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Horse Head Health"=0.3 + + # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Horse Head Loot Table" < + > + + # Health multiplier for Assimilated Horse. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Horse Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Horse. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Horse Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Horse to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;40;2;false], [srparasites:lurecomponent2;5;1;true]] + S:"Assimilated Horse Loot Table" < + srparasites:assimilated_flesh;40;2;false + srparasites:lurecomponent2;5;1;true + > + + # Mob the Assimilated Horse spawns when killed. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: srparasites:buglin;2;2] + S:"Assimilated Horse Mobs Inside"=srparasites:buglin;2;2 + + # Spawn rate for Assimilated Horse (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 25] + I:"Assimilated Horse SpawnWeight"=25 +} + + +########################################################################################################## +# srparasites:sim_human +#--------------------------------------------------------------------------------------------------------# +# Assimilated Human +# Base Health: 15.0 +# Base Damage: 9.0 +# Base Armor: 5.0 +# Base Knockback Resistance: 0.1 +########################################################################################################## + +"srparasites:sim_human" { + # Armor multiplier for Assimilated Human. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Human Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Human. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Human Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Human. [default: true] + B:"Assimilated Human Enabled"=true + + # Chance (1 = 100%) to spawn a walking head when killed. [range: 0.0 ~ 1.0, default: 0.5] + S:"Assimilated Human Head Chance"=0.5 + + # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Human Head Damage"=0.3 + + # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Human Head Health"=0.3 + + # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Human Head Loot Table" < + > + + # Health multiplier for Assimilated Human. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Human Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Human. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Human Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Human to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;40;1;false], [srparasites:lurecomponent2;5;1;true]] + S:"Assimilated Human Loot Table" < + srparasites:assimilated_flesh;40;1;false + srparasites:lurecomponent2;5;1;true + > + + # Spawn rate for Assimilated Human (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 30] + I:"Assimilated Human SpawnWeight"=30 +} + + +########################################################################################################## +# srparasites:sim_pig +#--------------------------------------------------------------------------------------------------------# +# Assimilated Pig +# Base Health: 9.0 +# Base Damage: 3.5 +# Base Armor: 0.1 +# Base Knockback Resistance: 0.1 +########################################################################################################## + +"srparasites:sim_pig" { + # Armor multiplier for Assimilated Pig. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Pig Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Pig. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Pig Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Pig. [default: true] + B:"Assimilated Pig Enabled"=true + + # Chance (1 = 100%) to spawn a walking head when killed. [range: 0.0 ~ 1.0, default: 0.5] + S:"Assimilated Pig Head Chance"=0.5 + + # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Pig Head Damage"=0.3 + + # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Pig Head Health"=0.3 + + # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Pig Head Loot Table" < + > + + # Health multiplier for Assimilated Pig. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Pig Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Pig. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Pig Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Pig to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;40;2;false], [srparasites:lurecomponent2;5;1;true]] + S:"Assimilated Pig Loot Table" < + srparasites:assimilated_flesh;40;2;false + srparasites:lurecomponent2;5;1;true + > + + # Mob the Assimilated Pig spawns when killed. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: srparasites:buglin;2;2] + S:"Assimilated Pig Mobs Inside"=srparasites:buglin;2;2 + + # Spawn rate for Assimilated Pig (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 25] + I:"Assimilated Pig SpawnWeight"=25 +} + + +########################################################################################################## +# srparasites:sim_sheep +#--------------------------------------------------------------------------------------------------------# +# Assimilated Sheep +# Base Health: 13.0 +# Base Damage: 6.0 +# Base Armor: 1.3 +# Base Knockback Resistance: 0.3 +########################################################################################################## + +"srparasites:sim_sheep" { + # Armor multiplier for Assimilated Sheep. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Sheep Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Sheep. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Sheep Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Sheep. [default: true] + B:"Assimilated Sheep Enabled"=true + + # Chance (1 = 100%) to spawn a walking head when killed. [range: 0.0 ~ 1.0, default: 0.5] + S:"Assimilated Sheep Head Chance"=0.5 + + # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Sheep Head Damage"=0.3 + + # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Sheep Head Health"=0.3 + + # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Sheep Head Loot Table" < + > + + # Health multiplier for Assimilated Sheep. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Sheep Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Sheep. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Sheep Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Sheep to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;40;1;false], [srparasites:lurecomponent2;5;1;true]] + S:"Assimilated Sheep Loot Table" < + srparasites:assimilated_flesh;40;1;false + srparasites:lurecomponent2;5;1;true + > + + # Mob the Assimilated Sheep spawns when killed. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: srparasites:buglin;3;3] + S:"Assimilated Sheep Mobs Inside"=srparasites:buglin;3;3 + + # Spawn rate for Assimilated Sheep (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 25] + I:"Assimilated Sheep SpawnWeight"=25 +} + + +########################################################################################################## +# srparasites:sim_villager +#--------------------------------------------------------------------------------------------------------# +# Assimilated Villager +# Base Health: 16.0 +# Base Damage: 10.0 +# Base Armor: 5.0 +# Base Knockback Resistance: 0.2 +########################################################################################################## + +"srparasites:sim_villager" { + # Armor multiplier for Assimilated Villager. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Villager Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Villager. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Villager Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Villager. [default: true] + B:"Assimilated Villager Enabled"=true + + # Chance (1 = 100%) to spawn a walking head when killed. [range: 0.0 ~ 1.0, default: 0.5] + S:"Assimilated Villager Head Chance"=0.5 + + # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Villager Head Damage"=0.3 + + # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Villager Head Health"=0.3 + + # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Villager Head Loot Table" < + > + + # Health multiplier for Assimilated Villager. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Villager Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Villager. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Villager Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Villager to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;40;1;false], [srparasites:lurecomponent2;5;1;true]] + S:"Assimilated Villager Loot Table" < + srparasites:assimilated_flesh;40;1;false + srparasites:lurecomponent2;5;1;true + > + + # Mob the Assimilated Villager spawns when killed. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: srparasites:buglin;2;2] + S:"Assimilated Villager Mobs Inside"=srparasites:buglin;2;2 + + # Spawn rate for Assimilated Villager (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 25] + I:"Assimilated Villager SpawnWeight"=25 +} + + +########################################################################################################## +# srparasites:sim_wolf +#--------------------------------------------------------------------------------------------------------# +# Assimilated Wolf +# Base Health: 10.0 +# Base Damage: 10.5 +# Base Armor: 0.5 +# Base Knockback Resistance: 0.2 +########################################################################################################## + +"srparasites:sim_wolf" { + # Armor multiplier for Assimilated Wolf. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Wolf Armor Multiplier"=1.0 + + # Damage multiplier for Assimilated Wolf. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Wolf Damage Multiplier"=1.0 + + # Set to false if you want to disable Assimilated Wolf. [default: true] + B:"Assimilated Wolf Enabled"=true + + # Chance (1 = 100%) to spawn a walking head when killed. [range: 0.0 ~ 1.0, default: 0.5] + S:"Assimilated Wolf Head Chance"=0.5 + + # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Wolf Head Damage"=0.3 + + # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3] + S:"Assimilated Wolf Head Health"=0.3 + + # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Assimilated Wolf Head Loot Table" < + > + + # Health multiplier for Assimilated Wolf. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Wolf Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Assimilated Wolf. [range: 0.01 ~ 100.0, default: 1.0] + S:"Assimilated Wolf Knockback Resistance Multiplier"=1.0 + + # Items you want the Assimilated Wolf to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;10;1;false], [srparasites:lurecomponent2;5;1;true]] + S:"Assimilated Wolf Loot Table" < + srparasites:assimilated_flesh;10;1;false + srparasites:lurecomponent2;5;1;true + > + + # Mob the Assimilated Wolf spawns when killed. Ex. "minecraft:zombie;4;2" Where: + # "minecraft:zombie" is the entity, + # "4" is the maximum number of entities, + # "2" is the minimum number of entities. + # [default: srparasites:buglin;2;2] + S:"Assimilated Wolf Mobs Inside"=srparasites:buglin;2;2 + + # Spawn rate for Assimilated Wolf (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 25] + I:"Assimilated Wolf SpawnWeight"=25 +} + + +########################################################################################################## +# srparasites:summoner +#--------------------------------------------------------------------------------------------------------# +# Summoner +# Base Health: 40.0 +# Base Damage: 15.0 +# Base Armor: 4.0 +# Base Knockback Resistance: 0.5 +########################################################################################################## + +"srparasites:summoner" { + # Armor multiplier for Primitive Summoner. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Summoner Armor Multiplier"=1.0 + + # Damage multiplier for Primitive Summoner. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Summoner Damage Multiplier"=1.0 + + # Set to false if you want to disable Primitive Summoner. [default: true] + B:"Primitive Summoner Enabled"=true + + # Health multiplier for Primitive Summoner. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Summoner Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Primitive Summoner. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Summoner Knockback Resistance Multiplier"=1.0 + + # Life value for Primitive Summoner. [range: 0 ~ 10000, default: 1] + I:"Primitive Summoner Life Value"=1 + + # Number of attacks before its cooldown for Primitive Summoner. [range: 0 ~ 10000, default: 2] + I:"Primitive Summoner Limit"=2 + + # Items you want the Primitive Summoner to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent3;30;2;false], [srparasites:ada_summoner_drop;20;1;false], [srparasites:bone;5;1;true]] + S:"Primitive Summoner Loot Table" < + srparasites:lurecomponent3;30;2;false + srparasites:ada_summoner_drop;20;1;false + srparasites:bone;5;1;true + > + + # Mob list for Primitive Summoner. Ex. "minecraft:zombie;0.1;1" Where: + # "minecraft:zombie" is for the entity, + # "0.1" is for the chance to spawn, + # "1" is for the cost the entity has. + # [default: [srparasites:rupter;1;1]] + S:"Primitive Summoner Mob List" < + srparasites:rupter;1;1 + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;1;minecraft:hunger;0;0], [2;30;1;minecraft:speed;0;0]] + S:"Primitive Summoner Orb Effects" < + 0;15;1;minecraft:hunger;0;0 + 2;30;1;minecraft:speed;0;0 + > + + # Health (%) that Primitive Summoner's rebuilt mobs will have. [range: 0.01 ~ 1.0, default: 0.2] + S:"Primitive Summoner Rebuilt Value"=0.2 + + # Spawn rate for Primitive Summoner (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 5] + I:"Primitive Summoner SpawnWeight"=5 + + # Number of total points used in mob spawning for Primitive Summoner [range: 0 ~ 100, default: 4] + I:"Primitive Summoner Total Active Mobs"=4 + + # Summoning cooldown in seconds. [range: 0 ~ 100, default: 10] + I:"Primitive Summoner summoning Cooldown"=10 + + # Life value for Adapted Summoner. [range: 0 ~ 10000, default: 3] + I:"Stage Adapted Life Value"=3 + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;2;minecraft:hunger;0;0], [0;25;2;srparasites:needler;0;0], [2;30;2;minecraft:speed;0;0]] + S:"Stage Adapted Orb Effects" < + 0;15;2;minecraft:hunger;0;0 + 0;25;2;srparasites:needler;0;0 + 2;30;2;minecraft:speed;0;0 + > + + # Health (%) that Adapted Summoner's rebuilt mobs will have. [range: 0.01 ~ 1.0, default: 0.4] + S:"Stage Adapted Rebuilt Value"=0.4 + + # Additional armor for Adapted Summoner. [range: 0.01 ~ 100.0, default: 10.0] + S:"Stage Adapted additional Armor"=10.0 + + # Additional damage for Adapted Summoner. [range: 0.01 ~ 100.0, default: 15.0] + S:"Stage Adapted additional Damage"=15.0 + + # Additional health for Adapted Summoner. [range: 0.01 ~ 100.0, default: 60.0] + S:"Stage Adapted additional Health"=60.0 + + # Additional Knockback Resistance for Adapted Summoner. [range: 0.01 ~ 100.0, default: 0.5] + S:"Stage Adapted additional Knockback Resistance"=0.5 + + # Number of attacks before its cooldown for Adapted Summoner. [range: 0 ~ 10000, default: 1] + I:"Stage Adapted limit"=1 + + # Items you want the Adapted Summoner to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:ada_summoner_drop;60;1;false], [srparasites:lurecomponent4;30;1;false], [srparasites:bone;10;2;true]] + S:"Stage Adapted loot Table" < + srparasites:ada_summoner_drop;60;1;false + srparasites:lurecomponent4;30;1;false + srparasites:bone;10;2;true + > + + # Mob list for Adapted Summoner. Ex. "minecraft:zombie;0.1;1" Where: + # "minecraft:zombie" is for the entity, + # "0.1" is for the chance to spawn, + # "1" is for the cost the entity has. + # [default: [srparasites:rupter;0.1;1], [srparasites:sim_human;0.3;2], [srparasites:sim_cow;0.3;2], [srparasites:sim_wolf;0.3;2]] + S:"Stage Adapted mob List" < + srparasites:rupter;0.1;1 + srparasites:sim_human;0.3;2 + srparasites:sim_cow;0.3;2 + srparasites:sim_wolf;0.3;2 + > + + # Spawn rate for Adapted Summoner (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 5] + I:"Stage Adapted spawnweight"=5 + + # Summoning cooldown in seconds. [range: 0 ~ 100, default: 8] + I:"Stage Adapted summoning Cooldown"=8 + + # Number of total points used in mob spawning for Adapted Summoner. [range: 0 ~ 100, default: 6] + I:"Stage Adapted total active mobs"=6 +} + + +########################################################################################################## +# srparasites:thrall +#--------------------------------------------------------------------------------------------------------# +# Thrall +# Base Health: 40.0 +# Base Damage: 13.0 +# Base Armor: 5.0 +# Base Knockback Resistance: 0.1 +########################################################################################################## + +"srparasites:thrall" { + # Armor multiplier for Thrall. [range: 0.01 ~ 100.0, default: 1.0] + S:"Thrall Armor Multiplier"=1.0 + + # Damage multiplier for Thrall. [range: 0.01 ~ 100.0, default: 1.0] + S:"Thrall Damage Multiplier"=1.0 + + # Set to false if you want to disable Thrall. [default: true] + B:"Thrall Enabled"=true + + # Health multiplier for Thrall. [range: 0.01 ~ 100.0, default: 1.0] + S:"Thrall Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Thrall. [range: 0.01 ~ 100.0, default: 1.0] + S:"Thrall Knockback Resistance Multiplier"=1.0 + + # Items you want the Thrall to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:assimilated_flesh;40;1;false], [srparasites:lurecomponent3;5;1;true], [srparasites:bone;5;1;true]] + S:"Thrall Loot Table" < + srparasites:assimilated_flesh;40;1;false + srparasites:lurecomponent3;5;1;true + srparasites:bone;5;1;true + > + + # Spawn rate for Thrall (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 30] + I:"Thrall SpawnWeight"=30 +} + + +########################################################################################################## +# srparasites:vigilante +#--------------------------------------------------------------------------------------------------------# +# Vigilante +# Base Health: 70.0 +# Base Damage: 23.0 +# Base Range Damage: 27.0 +# Base Armor: 25.0 +# Base Knockback Resistance: 1.0 +########################################################################################################## + +"srparasites:vigilante" { + # Armor multiplier for Vigilante. [range: 0.01 ~ 100.0, default: 1.0] + S:"Vigilante Armor Multiplier"=1.0 + + # Damage multiplier for Vigilante. [range: 0.01 ~ 100.0, default: 1.0] + S:"Vigilante Damage Multiplier"=1.0 + + # Set to false if you want to disable Vigilante. [default: true] + B:"Vigilante Enabled"=true + + # Health multiplier for Vigilante. [range: 0.01 ~ 100.0, default: 1.0] + S:"Vigilante Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Vigilante. [range: 0.01 ~ 100.0, default: 1.0] + S:"Vigilante Knockback Resistance Multiplier"=1.0 + + # Items you want the Vigilante to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Vigilante Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;3;minecraft:hunger;0;0], [0;25;3;srparasites:needler;0;0], [0;15;3;minecraft:mining_fatigue;0;0], [2;30;3;minecraft:speed;0;0]] + S:"Vigilante Orb Effects" < + 0;15;3;minecraft:hunger;0;0 + 0;25;3;srparasites:needler;0;0 + 0;15;3;minecraft:mining_fatigue;0;0 + 2;30;3;minecraft:speed;0;0 + > + + # Range damage multiplier for Vigilante. [range: 0.01 ~ 100.0, default: 1.0] + S:"Vigilante Range Damage Multiplier"=1.0 + + # Spawn rate for Vigilante (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Vigilante SpawnWeight"=0 +} + + +########################################################################################################## +# srparasites:warden +#--------------------------------------------------------------------------------------------------------# +# Warden +# Base Health: 80.0 +# Base Damage: 25.0 +# Base Armor: 15.0 +# Base Knockback Resistance: 1.0 +########################################################################################################## + +"srparasites:warden" { + # Armor multiplier for Warden. [range: 0.01 ~ 100.0, default: 1.0] + S:"Warden Armor Multiplier"=1.0 + + # Damage multiplier for Warden. [range: 0.01 ~ 100.0, default: 1.0] + S:"Warden Damage Multiplier"=1.0 + + # Set to false if you want to disable Warden. [default: true] + B:"Warden Enabled"=true + + # Health multiplier for Warden. [range: 0.01 ~ 100.0, default: 1.0] + S:"Warden Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Warden. [range: 0.01 ~ 100.0, default: 1.0] + S:"Warden Knockback Resistance Multiplier"=1.0 + + # Items you want the Warden to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Warden Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;3;minecraft:hunger;0;0], [0;25;3;srparasites:needler;0;0], [0;15;3;minecraft:mining_fatigue;0;0], [2;30;3;minecraft:absorption;0;0]] + S:"Warden Orb Effects" < + 0;15;3;minecraft:hunger;0;0 + 0;25;3;srparasites:needler;0;0 + 0;15;3;minecraft:mining_fatigue;0;0 + 2;30;3;minecraft:absorption;0;0 + > + + # Spawn rate for Warden (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 0] + I:"Warden SpawnWeight"=0 +} + + +########################################################################################################## +# srparasites:worker +#--------------------------------------------------------------------------------------------------------# +# Worker +# Base Health: 10.0 +# Base Damage: 5.0 +# Base Armor: 5.0 +# Base Knockback Resistance: 0.2 +# Note: This mob will only spawn within the range of a Colony +########################################################################################################## + +"srparasites:worker" { + # Armor multiplier for Worker. [range: 0.01 ~ 100.0, default: 1.0] + S:"Worker Armor Multiplier"=1.0 + + # Damage multiplier for Worker. [range: 0.01 ~ 100.0, default: 1.0] + S:"Worker Damage Multiplier"=1.0 + + # Set to false if you want to disable Worker. [default: true] + B:"Worker Enabled"=true + + # Health multiplier for Worker. [range: 0.01 ~ 100.0, default: 1.0] + S:"Worker Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Worker. [range: 0.01 ~ 100.0, default: 1.0] + S:"Worker Knockback Resistance Multiplier"=1.0 + + # Items you want the Worker to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: ] + S:"Worker Loot Table" < + > + + # Spawn rate for Worker (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Worker SpawnWeight"=15 +} + + +########################################################################################################## +# srparasites:wraith +#--------------------------------------------------------------------------------------------------------# +# Wraith +# Base Health: 150.0 +# Base Armor: 15.5 +# Base Knockback Resistance: 0.15 +########################################################################################################## + +"srparasites:wraith" { + # Armor multiplier for Wraith. [range: 0.01 ~ 100.0, default: 1.0] + S:"Wraith Armor Multiplier"=1.0 + + # Damage multiplier for Wraith. [range: 0.01 ~ 100.0, default: 1.0] + S:"Wraith Damage Multiplier"=1.0 + + # Set to false if you want to disable Wraith. [default: true] + B:"Wraith Enabled"=true + + # Health multiplier for Wraith. [range: 0.01 ~ 100.0, default: 1.0] + S:"Wraith Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Wraith. [range: 0.01 ~ 100.0, default: 1.0] + S:"Wraith Knockback Resistance Multiplier"=1.0 + + # Items you want the Wraith to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent5;40;1;false]] + S:"Wraith Loot Table" < + srparasites:lurecomponent5;40;1;false + > + + # Orb effects Ex. "0;60;2;minecraft:fire_resistance;4;3" Where: + # "0" mode of applying, 0 to non parasite mobs, 1 to self, 2 to parasite mobs, + # "60" potion duration in seconds, + # "2" potion amplifier, + # "minecraft:fire_resistance" potion itself, + # "4" if != 0 then amplifier += (mobs inside the orb / this value), + # "3" if != 0 then amplifier += (mobs inside the orb / this value) * 20. + # [default: [0;15;4;minecraft:hunger;0;0], [0;25;4;srparasites:needler;0;0], [0;15;4;minecraft:mining_fatigue;0;0], [0;10;4;minecraft:wither;0;0]] + S:"Wraith Orb Effects" < + 0;15;4;minecraft:hunger;0;0 + 0;25;4;srparasites:needler;0;0 + 0;15;4;minecraft:mining_fatigue;0;0 + 0;10;4;minecraft:wither;0;0 + > + + # Spawn rate for Wraith (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 15] + I:"Wraith SpawnWeight"=15 +} + + +########################################################################################################## +# srparasites:yelloweye +#--------------------------------------------------------------------------------------------------------# +# Yelloweye +# Base Health: 30.0 +# Base Damage: 5.0 +# Base Armor: 3.5 +# Base Knockback Resistance: 0.2 +# Poison Duration in seconds: 3 +# Poison Amplifier: 1 +########################################################################################################## + +"srparasites:yelloweye" { + # Armor multiplier for Primitive Yelloweye. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Yelloweye Armor Multiplier"=1.0 + + # Damage multiplier for Primitive Yelloweye. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Yelloweye Damage Multiplier"=1.0 + + # Set to false if you want to disable Primitive Yelloweye. [default: true] + B:"Primitive Yelloweye Enabled"=true + + # Number of blocks it can fly above the ground for Primitive Yelloweye (and Adapted version). [range: 0 ~ 256, default: 256] + I:"Primitive Yelloweye Flight Height Limit"=256 + + # How much a shot will degrade your gear (1=100%). [range: 0.0 ~ 1.0, default: 0.04] + S:"Primitive Yelloweye Gear degrade"=0.04 + + # Health multiplier for Primitive Yelloweye. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Yelloweye Health Multiplier"=1.0 + + # Knockback Resistance multiplier for Primitive Yelloweye. [range: 0.01 ~ 100.0, default: 1.0] + S:"Primitive Yelloweye Knockback Resistance Multiplier"=1.0 + + # Items you want the Primitive Yelloweye to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:lurecomponent3;30;2;false], [srparasites:ada_yelloweye_drop;20;1;true], [srparasites:bone;2;1;true]] + S:"Primitive Yelloweye Loot Table" < + srparasites:lurecomponent3;30;2;false + srparasites:ada_yelloweye_drop;20;1;true + srparasites:bone;2;1;true + > + + # Poison amplifier for its projectile. [range: 1 ~ 100, default: 1] + I:"Primitive Yelloweye Poison Amplifier"=1 + + # Poison duration in seconds for its projectile. [range: 0 ~ 100, default: 3] + I:"Primitive Yelloweye Poison Duration"=3 + + # Spawn rate for Primitive Yelloweye (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 10] + I:"Primitive Yelloweye SpawnWeight"=10 + + # Additional armor for Adapted Yelloweye. [range: 0.01 ~ 100.0, default: 10.0] + S:"Stage Adapted additional Armor"=10.0 + + # Additional damage for Adapted Yelloweye. [range: 0.01 ~ 100.0, default: 5.0] + S:"Stage Adapted additional Damage"=5.0 + + # Additional health for Adapted Yelloweye. [range: 0.01 ~ 100.0, default: 25.0] + S:"Stage Adapted additional Health"=25.0 + + # Additional Knockback Resistance for Adapted Yelloweye. [range: 0.01 ~ 100.0, default: 0.4] + S:"Stage Adapted additional Knockback Resistance"=0.4 + + # How much a shot will degrade your gear (1=100%). [range: 0.0 ~ 1.0, default: 0.07] + S:"Stage Adapted gear degrade"=0.07 + + # Items you want the Adapted Yelloweye to drop. Ex. "minecraft:nether_star;100;5;true" Where: + # "minecraft:nether_star" is the item, + # "100" is the chance to drop, + # "5" is the max number of items, + # "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen. + # [default: [srparasites:ada_yelloweye_drop;40;1;true], [srparasites:lurecomponent4;40;1;false], [srparasites:bone;10;1;true]] + S:"Stage Adapted loot Table" < + srparasites:ada_yelloweye_drop;40;1;true + srparasites:lurecomponent4;40;1;false + srparasites:bone;10;1;true + > + + # Damage it will do from melee for Stage Adapted. [range: 0.0 ~ 1024.0, default: 30.0] + S:"Stage Adapted melee"=30.0 + + # Spawn rate for Adapted Yelloweye (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 10] + I:"Stage Adapted spawnweight"=10 +} + + diff --git a/overrides/config/srparasites/SRParasitesSystems.cfg b/overrides/config/srparasites/SRParasitesSystems.cfg new file mode 100644 index 0000000..b673ce3 --- /dev/null +++ b/overrides/config/srparasites/SRParasitesSystems.cfg @@ -0,0 +1,1385 @@ +# Configuration file + +########################################################################################################## +# configuration_systems +#--------------------------------------------------------------------------------------------------------# +# System configuration +# Version:1.9.9 +# +# Potions IDs +# srparasites:coth +# srparasites:fear +# srparasites:antimall +# srparasites:bleed +# srparasites:corrosive +# srparasites:viral +# srparasites:rage +# srparasites:repel +# srparasites:senses +# srparasites:prey +# srparasites:debar +# srparasites:needler +# srparasites:foster +# srparasites:link +# +########################################################################################################## + +configuration_systems { +} + + +########################################################################################################## +# merge_system +#--------------------------------------------------------------------------------------------------------# +# Merge System +# The Assimilated have the ability to learn from their battles and if the conditions are met, they will +# start to melt until they're some Moving Flesh +# If 2 of these things meet, they will fuse together and grow, if they get big enough they will spawn +# a mob from the Mob List. +# +# Conditions for the Assimilated to turn into Moving Flesh: +# +# -The first condition: the Assimilated needs to reach the primitive killcount. +# -The second condition: it needs to be next to 3 more Assimilated, regardless of their killcount/specie +# OR it needs to be next to a Moving Flesh. +# If the Assimilated with the killcount is next to atleast 3 more Assimilated, the four of them will start +# to melt BUT if it is next to a Moving flesh, only it will start to melt. +########################################################################################################## + +merge_system { + # Assimilated mob list with their values used in the merge system to spawn mobs. Ex. "srparasites:infhuman;22" Where: + # "srparasites:infhuman" is for the entity (only works for Assimilated versions minus Big Spider, Enderdragon), + # "22" is for the value the Moving Flesh will have (value must be an integer). + # [default: [srparasites:sim_human;1], [srparasites:sim_cow;1], [srparasites:sim_sheep;1], [srparasites:sim_wolf;1], [srparasites:sim_pig;1], [srparasites:sim_villager;1]] + S:"Merge System Assimilated Values" < + srparasites:sim_human;1 + srparasites:sim_cow;1 + srparasites:sim_sheep;1 + srparasites:sim_wolf;1 + srparasites:sim_pig;1 + srparasites:sim_villager;1 + > + + # Amount of health (1 = 100%) the mob spawns with. [range: 0.0 ~ 1.0, default: 0.5] + S:"Merge System Mob Health"=0.5 + + # Mob list used in the merge system to spawn mobs. Ex. "minecraft:zombie;11" Where: + # "minecraft:zombie" is for the entity, + # "11" is for the value the entity has (value must be an integer). + # Each Assimilated has a value, the value then passes to the Moving Flesh and when 2 Moving Flesh merge together both values will add up + # If the value matches one in the list, the corresponding entity will spawn, else it will be a random one. + # [default: [srparasites:pri_summoner;0], [srparasites:pri_longarms;0], [srparasites:pri_reeker;0], [srparasites:pri_manducater;0], [srparasites:pri_bolster;0], [srparasites:pri_yelloweye;0], [srparasites:pri_arachnida;0]] + S:"Merge System Mob List" < + srparasites:pri_summoner;0 + srparasites:pri_longarms;0 + srparasites:pri_reeker;0 + srparasites:pri_manducater;0 + srparasites:pri_bolster;0 + srparasites:pri_yelloweye;0 + srparasites:pri_arachnida;0 + > + + # Set to false if you don't want to spawn random mobs from the Mob List (values will be used). [default: true] + B:"Merge System Random"=true +} + + +########################################################################################################## +# parasite_collective_consciousness +#--------------------------------------------------------------------------------------------------------# +# Uwu +########################################################################################################## + +parasite_collective_consciousness { + # Set to true for CC to only work for players. [default: false] + B:"CC Player Only"=false + + # Set to false if you want to disable CC [default: false] + B:"Collective Consciousness"=false + + # . [range: 0 ~ 100, default: 64] + I:"Follow Range Cap"=64 + + # seconds. [range: 0 ~ 10000000, default: 5] + I:"Scent Added Lifespan With Death"=5 + + # (This list is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 10000000, default: 5] + I:"Scent Death Point"=5 + + # Set to true if you want to see Scent entities [default: false] + B:"Scent Debug"=false + + # . [range: 0 ~ 100, default: 30] + I:"Scent Mob Cap"=30 + + # seconds. [range: 0 ~ 10000000, default: 60] + I:"Scent Observer Mode LifeSpan"=60 + + # seconds. [range: 0 ~ 10000000, default: 300] + I:"Scent Tactical Mode Lifespan"=300 + + # . [range: 0 ~ 10000000, default: 32] + I:"Scent Wave Maximum Distance"=32 + + # . [range: 0 ~ 10000000, default: 15] + I:"Scent Wave Minimum Distance"=15 + + # . [range: 0 ~ 10000000, default: 12] + I:"Scent Wave Point"=12 +} + + +parasite_collective_consciousness_scent_lvl_0 { + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 0 Maximum Mob Wave Number"=5 + + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 0 Maximum Wave Number"=5 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 0 Minimum Mob Wave Number"=2 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 0 Minimum Wave Number"=2 + + # Mobs the Scent will spawn at level 0 [default: [srparasites:rupter]] + S:"Scent Level 0 Mob Table" < + srparasites:rupter + > +} + + +parasite_collective_consciousness_scent_lvl_1 { + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 1 Maximum Mob Wave Number"=5 + + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 1 Maximum Wave Number"=5 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 1 Minimum Mob Wave Number"=2 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 1 Minimum Wave Number"=2 + + # Mobs the Scent will spawn at level 0 [default: [srparasites:rupter]] + S:"Scent Level 1 Mob Table" < + srparasites:rupter + > + + # . [range: 0 ~ 1000000, default: 5] + I:"Scent Level 1 Points Required"=5 +} + + +parasite_collective_consciousness_scent_lvl_2 { + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 2 Maximum Mob Wave Number"=5 + + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 2 Maximum Wave Number"=5 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 2 Minimum Mob Wave Number"=2 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 2 Minimum Wave Number"=2 + + # Mobs the Scent will spawn at level 0 [default: [srparasites:rupter]] + S:"Scent Level 2 Mob Table" < + srparasites:rupter + > + + # . [range: 0 ~ 1000000, default: 20] + I:"Scent Level 2 Points Required"=20 +} + + +parasite_collective_consciousness_scent_lvl_3 { + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 3 Maximum Mob Wave Number"=5 + + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 3 Maximum Wave Number"=5 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 3 Minimum Mob Wave Number"=2 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 3 Minimum Wave Number"=2 + + # Mobs the Scent will spawn at level 0 [default: [srparasites:rupter], [srparasites:sim_human]] + S:"Scent Level 3 Mob Table" < + srparasites:rupter + srparasites:sim_human + > + + # . [range: 0 ~ 1000000, default: 50] + I:"Scent Level 3 Points Required"=50 +} + + +parasite_collective_consciousness_scent_lvl_4 { + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 4 Maximum Mob Wave Number"=5 + + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 4 Maximum Wave Number"=5 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 4 Minimum Mob Wave Number"=2 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 4 Minimum Wave Number"=2 + + # Mobs the Scent will spawn at level 0 [default: [srparasites:rupter], [srparasites:sim_human], [srparasites:pri_longarms]] + S:"Scent Level 4 Mob Table" < + srparasites:rupter + srparasites:sim_human + srparasites:pri_longarms + > + + # . [range: 0 ~ 1000000, default: 90] + I:"Scent Level 4 Points Required"=90 +} + + +parasite_collective_consciousness_scent_lvl_5 { + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 5 Maximum Mob Wave Number"=5 + + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 5 Maximum Wave Number"=5 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 5 Minimum Mob Wave Number"=2 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 5 Minimum Wave Number"=2 + + # Mobs the Scent will spawn at level 0 [default: [srparasites:rupter], [srparasites:pri_longarms], [srparasites:pri_yelloweye]] + S:"Scent Level 5 Mob Table" < + srparasites:rupter + srparasites:pri_longarms + srparasites:pri_yelloweye + > + + # . [range: 0 ~ 1000000, default: 150] + I:"Scent Level 5 Points Required"=150 +} + + +parasite_collective_consciousness_scent_lvl_6 { + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 6 Maximum Mob Wave Number"=5 + + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 6 Maximum Wave Number"=5 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 6 Minimum Mob Wave Number"=2 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 6 Minimum Wave Number"=2 + + # Mobs the Scent will spawn at level 0 [default: [srparasites:rupter], [srparasites:ada_longarms]] + S:"Scent Level 6 Mob Table" < + srparasites:rupter + srparasites:ada_longarms + > + + # . [range: 0 ~ 1000000, default: 240] + I:"Scent Level 6 Points Required"=240 +} + + +parasite_collective_consciousness_scent_lvl_7 { + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 7 Maximum Mob Wave Number"=5 + + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 7 Maximum Wave Number"=5 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 7 Minimum Mob Wave Number"=2 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 7 Minimum Wave Number"=2 + + # Mobs the Scent will spawn at level 0 [default: [srparasites:rupter], [srparasites:marauder]] + S:"Scent Level 7 Mob Table" < + srparasites:rupter + srparasites:marauder + > + + # . [range: 0 ~ 1000000, default: 360] + I:"Scent Level 7 Points Required"=360 +} + + +parasite_collective_consciousness_scent_lvl_8 { + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 8 Maximum Mob Wave Number"=5 + + # . [range: 0 ~ 100, default: 5] + I:"Scent Level 8 Maximum Wave Number"=5 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 8 Minimum Mob Wave Number"=2 + + # . [range: 0 ~ 100, default: 2] + I:"Scent Level 8 Minimum Wave Number"=2 + + # Mobs the Scent will spawn at level 0 [default: [srparasites:rupter], [srparasites:marauder], [srparasites:vigilante]] + S:"Scent Level 8 Mob Table" < + srparasites:rupter + srparasites:marauder + srparasites:vigilante + > + + # . [range: 0 ~ 1000000, default: 500] + I:"Scent Level 8 Points Required"=500 +} + + +########################################################################################################## +# parasite_evolution_phases +#--------------------------------------------------------------------------------------------------------# +# Evolution Phases +# If Evolution Phases is true, the current phase will dictate if a parasite can spawn naturally +# in the world and by reaching some phases, they will unlock some bonuses +# *Spawnrates are not affected by the Phases +# +# -> Phase 0: - Points required: 0 +# -Buglins spawn naturally +# +# -> Phase 1: - Points required: 50 +# -Rupters spawn naturally, with a hit and run behavior +# -Animals and mobs infected with COTH will not mutate unless forced to low health +# +# -> Phase 2: - Points required: 100 +# -Assimilated versions spawn naturally +# -Rupters will now attack as normal +# +# -> Phase 3: - Points required: 1,000 +# -Reinforcement system is unlocked +# -Beckons will slowly grow to Stage II and beyond +# -The passive point gaining is now active +# -Mobs with COTH will stop dropping loot +# +# -> Phase 4: - Points required: 100,000 +# -Primitive versions spawn naturally +# -Normal growth to Beckons Stage II, but will slowly grow to Stage III +# -Passive point gaining recieves a buff to the number gaining +# -Reinforcement system chance increased +# -Colonies now unlocked +# -Buglins will stop spawning naturally +# -No more fishing +# +# -> Phase 5: - Points required: 1,000,000 +# -Passive point gaining recieves a buff to the number gaining +# -Players can't sleep anymore +# -Normal growth to Beckons Stage III but will slowly grow to Stage IV +# -Nodes now unlocked +# -COTH hidden mobs are now dropping their disguise +# -Beckons will ignore summoning cooldown when spawning +# -Reinforcement system chance increased +# +# -> Phase 6: - Points required: 30,000,000 +# -Normal growth to Beckons Stage IV +# -Passive point gaining recieves a buff to the number gaining +# -Assimilated versions and lower tier parasites will stop spawning naturally +# -Adapted versions spawn naturally +# -Mobs have a chance to spawn with COTH now +# -Crop growth is now partially stunted +# -Reinforcement system chance increased +# +# -> Phase 7: - Points required: 100,000,000 +# -Primitive versions and lower tier parasites will stop spawning naturally +# -Pure versions spawn naturally +# -Chance for a mob to spawn with COTH increased +# -Passive point gaining recieves a buff to the number gaining +# -Crop growth is now partially stunted +# -Reinforcement system chance increased +# -Parasites will ignore sunlight when spawning naturally +# +# -> Phase 8: - Points required: 600,000,000 +# -Ancient versions spawn naturally +# -Passive point gaining recieves a buff to the number gaining +# -Chance for a mob to spawn with COTH increased +# -Crop growth is now partially stunted +# -Reinforcement system chance increased +# +# +# +# To reduce their evolution phase you need to craft Lure Blocks +########################################################################################################## + +parasite_evolution_phases { + # Default initial phase value for dimensions. [range: -2 ~ 8, default: -1] + I:"Default Phase Start"=-1 + + # Default initial points for dimensions. [range: -2147483640 ~ 2147483640, default: -100] + I:"Default Points Start"=-100 + + # List of parasites that are unlocked when an evolution phase is reached. Ex. "1;8;10" Where: + # "1" is the dimension, + # "8" is the evolution phase, + # "10" is the parasite ID + # + # List of IDs: + # Longarms 1, Big Spider 2, Heavy Carrier 3. Yelloweye 4, Buglin 5, Sim Human 6, + # Manducater 7, Summoner 8, Overseer 9, Reeker 10, Flying Carrier 11, Rupter 12, + # Sim Cow 13, Sim Sheep 14, Sim Wolf 15, Beckon SI 16, Bolster 17, Beckon SII 18, + # Beckon SIII 19, Overlord 20, Sim Wolf H 21, Sim Sheep H 22, Moving Flesh 23, Dreadnaut 24, + # Vigilante 25, Sim Pig 26, Sim Villager 27, Sim Cow H 28, Kyphosis 29, Sentry 30, + # Sim Pig H 31, Sim Villager H 32, Warden 33, Ancient Pod 34, Dreadnaut Tentacle 35, + # Worker 36, XXXXX 37, Arachnida 38, Incomplete Small 39, Sim Adventurer 40, Beckon SIV 41, + # XXXXXX 42, Incomplete Medium 43, Sim Horse 44, Sim Horse H 45, Sim Human H 46, + # Light Bomber 47, Host 48, Sim Bear 49, Marauder 50, Ada Longarms 51, Ada Manducater 52, + # Ada Summoner 53, Ada Reeker 54, Ada Yelloweye 55, Ada Bolster 56, XXXXX 57, Ada Arachnida 58, + # Sim Enderman 59, Grunt 60, XXXXX 61, Crux 62, Heed 63, Sim Ender Dragon 64, Heavy Carrier 65, + # Devourer 66 [default: [1;3;64]] + S:"Evolution Parasite Lock List" < + 1;3;64 + > + + # Set to false if you dont want to use evolution phases. [default: true] + B:"Evolution Phases"=false + + # List of dimensions that will start at a specific Evolution phase. Ex. "1;8;10" Where: + # "1" is the dimension, + # "8" is the evolution phase, + # "10" is the number of points parasites will have, if the phase is -1 these points will be negative (Set the points above 0 if the phase is -1 or -2) + # Parasites will not spawn and can't earn points if the phase is -2 [default: [-1;-1;50], [0;0;0], [1;-1;100]] + S:"Evolution Phases Dimension Starting Phase List" < + -1;-1;50 + 0;0;0 + 1;-1;100 + > + + # Parasites cannot earn points in these dimensions + I:"Evolution Phases Point Gain Blacklist" < + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Evolution Phases Point Gain Blacklist Inverted"=false + + # Parasites cannot lose points in these dimensions + I:"Evolution Phases Point Loss Blacklist" < + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Evolution Phases Point Loss Blacklist Inverted"=false + + # From this phase on, Assimilated versions will stop hiding. [range: 0 ~ 9, default: 5] + I:"Phase Assimilation Stop Hiding"=5 + + # From this phase on, Beckons will ignore their summoning cooldown when spawning. [range: 0 ~ 9, default: 5] + I:"Phase Beckon Summoning Cooldown"=5 + + # From this phase on, One Mind will be active. [range: -1 ~ 9, default: 3] + I:"Phase Collective Consciousness"=3 + + # From this phase on, Colonies are unlocked. [range: 0 ~ 9, default: 4] + I:"Phase Colony Unlock"=4 + + # From this phase on, fishing will not give you loot anymore. [range: 0 ~ 9, default: 4] + I:"Phase Fishing Denied"=4 + + # From this phase on, mobs with COTH will not drop loot anymore. [range: 0 ~ 9, default: 3] + I:"Phase Loot Denied"=3 + + # From this phase on, Nodes are unlocked. [range: 0 ~ 9, default: 5] + I:"Phase Node Unlock"=5 + + # From this phase on, Parasites will ignore sunlight when spawning naturally. [range: 0 ~ 9, default: 7] + I:"Phase Parasites Ignore Sunlight"=7 + + # From this phase on, Rupters will stop running away from other mobs and they will directly covert. [range: 0 ~ 9, default: 2] + I:"Phase Rupter Stop Hiding"=2 + + # From this phase on, each time you sleep, the points obtained by sleeping will be multiplied by 5. [range: 0 ~ 9, default: 5] + I:"Phase Sleep Point Multiplier"=5 + + # Parasites can only gain points overtime in these dimensions + I:"Points Overtime WhiteList Dimensions" < + 0 + 1 + -1 + > + + # How many points parasites will lose when Infested Blocks type rubble are mined. [range: 0 ~ 1000000, default: 1] + I:"Value Loss Block Rubble"=1 + + # How many points parasites will lose when Infested Blocks type stain are mined. [range: 0 ~ 1000000, default: 1] + I:"Value Loss Block Stain"=1 + + # How many points parasites will lose when Infested Blocks type trunk are mined. [range: 0 ~ 1000000, default: 1] + I:"Value Loss Block Trunk"=1 + + # Number of Points gained when a mob with COTH reaches amp +2. [range: 0 ~ 1000000, default: 6] + I:"Value for COTH"=6 + + # Number of Points gained when Adapted versions spawned from moving flesh despawn, set this value to 0 in you dont want adapted to despawn. [range: 0 ~ 1000000, default: 100] + I:"Value for Despawning"=100 + + # Number of Points gained when using the merge system to spawn Primitive Parasites. [range: 0 ~ 1000000, default: 10] + I:"Value for Merging"=10 + + # Number of Points gained when converting a block. [range: 0 ~ 1000000, default: 3] + I:"Value for blocks"=3 + + # Number of Points gained each kill. [range: 0 ~ 1000000, default: 1] + I:"Value for kills"=1 +} + + +parasite_evolution_phases_0 { + # Death bonus value used if parasite_collective_consciousness is enabled. [range: -100000 ~ 1000, default: -200] + I:"Phase 0 Scent Death Bonus"=-200 + + # Reaction bonus value used for a scent to go active. [range: 0 ~ 100, default: 11] + I:"Phase 0 Scent Reaction Bonus"=11 + + # Number of Points gained when skipping the night. [range: 0 ~ 2147483640, default: 3] + I:"Phase 0 Sleep Penalty"=3 + + # Entity List that will spawn at phase 0. Ex. "minecraft:zombie;1;3;90;0" Where: + # "minecraft:zombie" is the entity, + # "1" is the minimum group count. + # "3" is the maximum group count. + # "90" is spawn weight. + # [default: [srparasites:buglin;2;6;30]] + S:"Phase 0 Spawn Entity List" < + srparasites:buglin;2;6;30 + > + + # Message sent to all players in the current world when parasites reach this Phase [default: ZERO] + S:"Phase 0 Warning Message"=ZERO +} + + +parasite_evolution_phases_1 { + # Chance (1=100%) for crop grow to be stunned. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 1 Crop Grow Stunned"=0.0 + + # Parasites will not be able to earn points until this time (seconds) has passed. [range: 0 ~ 2147483640, default: 1200] + I:"Phase 1 Delay"=1200 + + # Each second the killcount will go up by this amount. [range: 0.0 ~ 100.0, default: 0.0] + S:"Phase 1 Killcount Plus"=0.0 + + # Number of Points the parasites will lose when using a Lure Block. [range: 0 ~ 2147483640, default: 2] + I:"Phase 1 Lure Value"=2 + + # Chance (1=100%) for an entity to spawn with COTH (amp 0). [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 1 Mob Spawn With COTH"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SI. [range: 0.0 ~ 1.0, default: 1.0] + S:"Phase 1 Nexus Stage I Grow Stunned"=1.0 + + # Chance (1=100%) to failed to grow for Nexus SII. [range: 0.0 ~ 1.0, default: 1.0] + S:"Phase 1 Nexus Stage II Grow Stunned"=1.0 + + # Chance (1=100%) to failed to grow for Nexus SIII. [range: 0.0 ~ 1.0, default: 1.0] + S:"Phase 1 Nexus Stage III Grow Stunned"=1.0 + + # Number of Points required to reach Phase 1. [range: 0 ~ 2147483640, default: 50] + I:"Phase 1 Points"=50 + + # Chance to spawn a Beckon when a parasite is killed. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 1 Reinforcement System Chance"=0.0 + + # One in X to spawn a Beckon on the Infested Block Residue (random tick). [range: 0 ~ 2147483640, default: 0] + I:"Phase 1 Residue"=0 + + # Death bonus value used if parasite_collective_consciousness is enabled. [range: 0 ~ 1000, default: 5] + I:"Phase 1 Scent Death Bonus"=5 + + # Reaction bonus value used for a scent to go active. [range: 0 ~ 100, default: 10] + I:"Phase 1 Scent Reaction Bonus"=10 + + # Number of Points gained when skipping the night. [range: 0 ~ 2147483640, default: 5] + I:"Phase 1 Sleep Penalty"=5 + + # Entity List that will spawn at phase 1. Ex. "minecraft:zombie;1;3;90;0" Where: + # "minecraft:zombie" is the entity, + # "1" is the minimum group count. + # "3" is the maximum group count. + # "90" is spawn weight. + # [default: [srparasites:buglin;2;6;30], [srparasites:rupter;3;6;30]] + S:"Phase 1 Spawn Entity List" < + srparasites:buglin;2;6;30 + srparasites:rupter;3;6;30 + > + + # Message sent to all players in the current world when parasites reach this Phase [default: One] + S:"Phase 1 Warning Message"=One +} + + +parasite_evolution_phases_2 { + # Chance (1=100%) for crop grow to be stunned. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 2 Crop Grow Stunned"=0.0 + + # Parasites will not be able to earn points until this time (seconds) has passed. [range: 0 ~ 2147483640, default: 1200] + I:"Phase 2 Delay"=1200 + + # Each second the killcount will go up by this amount. [range: 0.0 ~ 100.0, default: 0.0] + S:"Phase 2 Killcount Plus"=0.0 + + # Number of Points the parasites will lose when using a Lure Block. [range: 0 ~ 2147483640, default: 5] + I:"Phase 2 Lure Value"=5 + + # Chance (1=100%) for an entity to spawn with COTH (amp 0). [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 2 Mob Spawn With COTH"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SI. [range: 0.0 ~ 1.0, default: 1.0] + S:"Phase 2 Nexus Stage I Grow Stunned"=1.0 + + # Chance (1=100%) to failed to grow for Nexus SII. [range: 0.0 ~ 1.0, default: 1.0] + S:"Phase 2 Nexus Stage II Grow Stunned"=1.0 + + # Chance (1=100%) to failed to grow for Nexus SIII. [range: 0.0 ~ 1.0, default: 1.0] + S:"Phase 2 Nexus Stage III Grow Stunned"=1.0 + + # Number of Points required to reach Phase 2. [range: 0 ~ 2147483640, default: 100] + I:"Phase 2 Points"=100 + + # Chance to spawn a Beckon when a parasite is killed. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 2 Reinforcement System Chance"=0.0 + + # One in X to spawn a Beckon on the Infested Block Residue (random tick). [range: 0 ~ 2147483640, default: 0] + I:"Phase 2 Residue"=0 + + # Death bonus value used if parasite_collective_consciousness is enabled. [range: 0 ~ 1000, default: 20] + I:"Phase 2 Scent Death Bonus"=20 + + # Reaction bonus value used for a scent to go active. [range: 0 ~ 100, default: 9] + I:"Phase 2 Scent Reaction Bonus"=9 + + # Number of Points gained when skipping the night. [range: 0 ~ 2147483640, default: 50] + I:"Phase 2 Sleep Penalty"=50 + + # Entity List that will spawn at phase 2. Ex. "minecraft:zombie;1;3;90;0" Where: + # "minecraft:zombie" is the entity, + # "1" is the minimum group count. + # "3" is the maximum group count. + # "90" is spawn weight. + # [default: [srparasites:buglin;2;6;30], [srparasites:rupter;3;6;30], [srparasites:sim_bigspider;3;5;25], [srparasites:sim_human;3;5;25], [srparasites:sim_cow;3;5;25], [srparasites:sim_sheep;3;5;25], [srparasites:sim_wolf;3;5;25], [srparasites:sim_pig;3;5;25], [srparasites:sim_villager;3;5;25], [srparasites:sim_adventurer;3;5;25], [srparasites:sim_horse;3;5;25], [srparasites:sim_bear;3;5;25], [srparasites:sim_dragone;1;1;1]] + S:"Phase 2 Spawn Entity List" < + srparasites:buglin;2;6;30 + srparasites:rupter;3;6;30 + srparasites:sim_bigspider;3;5;25 + srparasites:sim_human;3;5;25 + srparasites:sim_cow;3;5;25 + srparasites:sim_sheep;3;5;25 + srparasites:sim_wolf;3;5;25 + srparasites:sim_pig;3;5;25 + srparasites:sim_villager;3;5;25 + srparasites:sim_adventurer;3;5;25 + srparasites:sim_horse;3;5;25 + srparasites:sim_bear;3;5;25 + srparasites:sim_dragone;1;1;1 + > + + # Message sent to all players in the current world when parasites reach this Phase [default: Two] + S:"Phase 2 Warning Message"=Two +} + + +parasite_evolution_phases_3 { + # Chance (1=100%) for crop grow to be stunned. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 3 Crop Grow Stunned"=0.0 + + # Parasites will not be able to earn points until this time (seconds) has passed. [range: 0 ~ 2147483640, default: 1200] + I:"Phase 3 Delay"=1200 + + # Each second the killcount will go up by this amount. [range: 0.0 ~ 100.0, default: 0.05] + S:"Phase 3 Killcount Plus"=0.05 + + # Number of Points the parasites will lose when using a Lure Block. [range: 0 ~ 2147483640, default: 50] + I:"Phase 3 Lure Value"=50 + + # Chance (1=100%) for an entity to spawn with COTH (amp 0). [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 3 Mob Spawn With COTH"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SI. [range: 0.0 ~ 1.0, default: 0.95] + S:"Phase 3 Nexus Stage I Grow Stunned"=0.95 + + # Chance (1=100%) to failed to grow for Nexus SII. [range: 0.0 ~ 1.0, default: 0.95] + S:"Phase 3 Nexus Stage II Grow Stunned"=0.95 + + # Chance (1=100%) to failed to grow for Nexus SIII. [range: 0.0 ~ 1.0, default: 0.95] + S:"Phase 3 Nexus Stage III Grow Stunned"=0.95 + + # Number of Points required to reach Phase 3. [range: 0 ~ 2147483640, default: 1000] + I:"Phase 3 Points"=1000 + + # Chance to spawn a Beckon when a parasite is killed. [range: 0.0 ~ 1.0, default: 0.02] + S:"Phase 3 Reinforcement System Chance"=0.02 + + # One in X to spawn a Beckon on the Infested Block Residue (random tick). [range: 0 ~ 2147483640, default: 0] + I:"Phase 3 Residue"=0 + + # Death bonus value used if parasite_collective_consciousness is enabled. [range: 0 ~ 1000, default: 50] + I:"Phase 3 Scent Death Bonus"=50 + + # Reaction bonus value used for a scent to go active. [range: 0 ~ 100, default: 9] + I:"Phase 3 Scent Reaction Bonus"=9 + + # Number of Points gained when skipping the night. [range: 0 ~ 2147483640, default: 5000] + I:"Phase 3 Sleep Penalty"=5000 + + # Entity List that will spawn at phase 3. Ex. "minecraft:zombie;1;3;90;0" Where: + # "minecraft:zombie" is the entity, + # "1" is the minimum group count. + # "3" is the maximum group count. + # "90" is spawn weight. + # [default: [srparasites:rupter;3;6;30], [srparasites:sim_bigspider;3;5;25], [srparasites:sim_human;3;5;25], [srparasites:sim_cow;3;5;25], [srparasites:sim_sheep;3;5;25], [srparasites:sim_wolf;3;5;25], [srparasites:sim_pig;3;5;25], [srparasites:sim_villager;3;5;25], [srparasites:sim_adventurer;3;5;25], [srparasites:sim_horse;3;5;25], [srparasites:sim_bear;3;5;25], [srparasites:sim_enderman;1;1;1], [srparasites:sim_dragone;1;1;1]] + S:"Phase 3 Spawn Entity List" < + srparasites:rupter;3;6;30 + srparasites:sim_bigspider;3;5;25 + srparasites:sim_human;3;5;25 + srparasites:sim_cow;3;5;25 + srparasites:sim_sheep;3;5;25 + srparasites:sim_wolf;3;5;25 + srparasites:sim_pig;3;5;25 + srparasites:sim_villager;3;5;25 + srparasites:sim_adventurer;3;5;25 + srparasites:sim_horse;3;5;25 + srparasites:sim_bear;3;5;25 + srparasites:sim_enderman;1;1;1 + srparasites:sim_dragone;1;1;1 + > + + # Message sent to all players in the current world when parasites reach this Phase [default: Three] + S:"Phase 3 Warning Message"=Three +} + + +parasite_evolution_phases_4 { + # Chance (1=100%) for crop grow to be stunned. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 4 Crop Grow Stunned"=0.0 + + # Parasites will not be able to earn points until this time (seconds) has passed. [range: 0 ~ 2147483640, default: 1200] + I:"Phase 4 Delay"=1200 + + # Each second the killcount will go up by this amount. [range: 0.0 ~ 100.0, default: 0.075] + S:"Phase 4 Killcount Plus"=0.075 + + # Number of Points the parasites will lose when using a Lure Block. [range: 0 ~ 2147483640, default: 5000] + I:"Phase 4 Lure Value"=5000 + + # Chance (1=100%) for an entity to spawn with COTH (amp 0). [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 4 Mob Spawn With COTH"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SI. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 4 Nexus Stage I Grow Stunned"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SII. [range: 0.0 ~ 1.0, default: 0.95] + S:"Phase 4 Nexus Stage II Grow Stunned"=0.95 + + # Chance (1=100%) to failed to grow for Nexus SIII. [range: 0.0 ~ 1.0, default: 0.95] + S:"Phase 4 Nexus Stage III Grow Stunned"=0.95 + + # Number of Points required to reach Phase 4. [range: 0 ~ 2147483640, default: 100000] + I:"Phase 4 Points"=100000 + + # Chance to spawn a Beckon when a parasite is killed. [range: 0.0 ~ 1.0, default: 0.03] + S:"Phase 4 Reinforcement System Chance"=0.03 + + # One in X to spawn a Beckon on the Infested Block Residue (random tick). [range: 0 ~ 2147483640, default: 0] + I:"Phase 4 Residue"=0 + + # Death bonus value used if parasite_collective_consciousness is enabled. [range: 0 ~ 1000, default: 90] + I:"Phase 4 Scent Death Bonus"=90 + + # Reaction bonus value used for a scent to go active. [range: 0 ~ 100, default: 8] + I:"Phase 4 Scent Reaction Bonus"=8 + + # Number of Points gained when skipping the night. [range: 0 ~ 2147483640, default: 50000] + I:"Phase 4 Sleep Penalty"=50000 + + # Entity List that will spawn at phase 4. Ex. "minecraft:zombie;1;3;90;0" Where: + # "minecraft:zombie" is the entity, + # "1" is the minimum group count. + # "3" is the maximum group count. + # "90" is spawn weight. + # [default: [srparasites:rupter;3;6;30], [srparasites:sim_bigspider;3;5;25], [srparasites:sim_human;3;5;25], [srparasites:sim_cow;3;5;25], [srparasites:sim_sheep;3;5;25], [srparasites:sim_wolf;3;5;25], [srparasites:sim_pig;3;5;25], [srparasites:sim_villager;3;5;25], [srparasites:sim_adventurer;3;5;25], [srparasites:sim_horse;3;5;25], [srparasites:sim_bear;3;5;25], [srparasites:sim_enderman;1;1;1], [srparasites:sim_dragone;1;1;1], [srparasites:pri_longarms;2;3;15], [srparasites:pri_manducater;2;3;15], [srparasites:pri_reeker;2;3;15], [srparasites:pri_yelloweye;2;3;15], [srparasites:pri_summoner;2;3;15], [srparasites:pri_bolster;2;3;15], [srparasites:pri_arachnida;2;3;15], [srparasites:thrall;3;5;25]] + S:"Phase 4 Spawn Entity List" < + srparasites:rupter;3;6;30 + srparasites:sim_bigspider;3;5;25 + srparasites:sim_human;3;5;25 + srparasites:sim_cow;3;5;25 + srparasites:sim_sheep;3;5;25 + srparasites:sim_wolf;3;5;25 + srparasites:sim_pig;3;5;25 + srparasites:sim_villager;3;5;25 + srparasites:sim_adventurer;3;5;25 + srparasites:sim_horse;3;5;25 + srparasites:sim_bear;3;5;25 + srparasites:sim_enderman;1;1;1 + srparasites:sim_dragone;1;1;1 + srparasites:pri_longarms;2;3;15 + srparasites:pri_manducater;2;3;15 + srparasites:pri_reeker;2;3;15 + srparasites:pri_yelloweye;2;3;15 + srparasites:pri_summoner;2;3;15 + srparasites:pri_bolster;2;3;15 + srparasites:pri_arachnida;2;3;15 + srparasites:thrall;3;5;25 + > + + # Message sent to all players in the current world when parasites reach this Phase [default: Four] + S:"Phase 4 Warning Message"=Four +} + + +parasite_evolution_phases_5 { + # Chance (1=100%) for crop grow to be stunned. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 5 Crop Grow Stunned"=0.0 + + # Parasites will not be able to earn points until this time (seconds) has passed. [range: 0 ~ 2147483640, default: 1200] + I:"Phase 5 Delay"=1200 + + # Each second the killcount will go up by this amount. [range: 0.0 ~ 100.0, default: 0.1] + S:"Phase 5 Killcount Plus"=0.1 + + # Number of Points the parasites will lose when using a Lure Block. [range: 0 ~ 2147483640, default: 50000] + I:"Phase 5 Lure Value"=50000 + + # Chance (1=100%) for an entity to spawn with COTH (amp 0). [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 5 Mob Spawn With COTH"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SI. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 5 Nexus Stage I Grow Stunned"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SII. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 5 Nexus Stage II Grow Stunned"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SIII. [range: 0.0 ~ 1.0, default: 0.95] + S:"Phase 5 Nexus Stage III Grow Stunned"=0.95 + + # Number of Points required to reach Phase 5. [range: 0 ~ 2147483640, default: 1000000] + I:"Phase 5 Points"=1000000 + + # Chance to spawn a Beckon when a parasite is killed. [range: 0.0 ~ 1.0, default: 0.04] + S:"Phase 5 Reinforcement System Chance"=0.04 + + # One in X to spawn a Beckon on the Infested Block Residue (random tick). [range: 0 ~ 2147483640, default: 0] + I:"Phase 5 Residue"=0 + + # Death bonus value used if parasite_collective_consciousness is enabled. [range: 0 ~ 1000, default: 150] + I:"Phase 5 Scent Death Bonus"=150 + + # Reaction bonus value used for a scent to go active. [range: 0 ~ 100, default: 6] + I:"Phase 5 Scent Reaction Bonus"=6 + + # Number of Points gained when skipping the night. [range: 0 ~ 2147483640, default: 1500000] + I:"Phase 5 Sleep Penalty"=1500000 + + # Entity List that will spawn at phase 5. Ex. "minecraft:zombie;1;3;90;0" Where: + # "minecraft:zombie" is the entity, + # "1" is the minimum group count. + # "3" is the maximum group count. + # "90" is spawn weight. + # [default: [srparasites:rupter;3;6;30], [srparasites:sim_bigspider;3;5;25], [srparasites:sim_human;3;5;25], [srparasites:sim_cow;3;5;25], [srparasites:sim_sheep;3;5;25], [srparasites:sim_wolf;3;5;25], [srparasites:sim_pig;3;5;25], [srparasites:sim_villager;3;5;25], [srparasites:sim_adventurer;3;5;25], [srparasites:sim_horse;3;5;25], [srparasites:sim_bear;3;5;25], [srparasites:sim_enderman;3;5;25], [srparasites:sim_dragone;3;5;25], [srparasites:pri_longarms;2;3;15], [srparasites:pri_manducater;2;3;15], [srparasites:pri_reeker;2;3;15], [srparasites:pri_yelloweye;2;3;15], [srparasites:pri_summoner;2;3;15], [srparasites:pri_bolster;2;3;15], [srparasites:pri_arachnida;2;3;15], [srparasites:thrall;3;5;25]] + S:"Phase 5 Spawn Entity List" < + srparasites:rupter;3;6;30 + srparasites:sim_bigspider;3;5;25 + srparasites:sim_human;3;5;25 + srparasites:sim_cow;3;5;25 + srparasites:sim_sheep;3;5;25 + srparasites:sim_wolf;3;5;25 + srparasites:sim_pig;3;5;25 + srparasites:sim_villager;3;5;25 + srparasites:sim_adventurer;3;5;25 + srparasites:sim_horse;3;5;25 + srparasites:sim_bear;3;5;25 + srparasites:sim_enderman;3;5;25 + srparasites:sim_dragone;3;5;25 + srparasites:pri_longarms;2;3;15 + srparasites:pri_manducater;2;3;15 + srparasites:pri_reeker;2;3;15 + srparasites:pri_yelloweye;2;3;15 + srparasites:pri_summoner;2;3;15 + srparasites:pri_bolster;2;3;15 + srparasites:pri_arachnida;2;3;15 + srparasites:thrall;3;5;25 + > + + # Message sent to all players in the current world when parasites reach this Phase [default: Five] + S:"Phase 5 Warning Message"=Five +} + + +parasite_evolution_phases_6 { + # Chance (1=100%) for crop grow to be stunned. [range: 0.0 ~ 1.0, default: 0.1] + S:"Phase 6 Crop Grow Stunned"=0.1 + + # Parasites will not be able to earn points until this time (seconds) has passed. [range: 0 ~ 2147483640, default: 1200] + I:"Phase 6 Delay"=1200 + + # Each second the killcount will go up by this amount. [range: 0.0 ~ 100.0, default: 0.15] + S:"Phase 6 Killcount Plus"=0.15 + + # Number of Points the parasites will lose when using a Lure Block. [range: 0 ~ 2147483640, default: 1500000] + I:"Phase 6 Lure Value"=1500000 + + # Chance (1=100%) for an entity to spawn with COTH (amp 0). [range: 0.0 ~ 1.0, default: 0.2] + S:"Phase 6 Mob Spawn With COTH"=0.2 + + # Chance (1=100%) to failed to grow for Nexus SI. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 6 Nexus Stage I Grow Stunned"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SII. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 6 Nexus Stage II Grow Stunned"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SIII. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 6 Nexus Stage III Grow Stunned"=0.0 + + # Number of Points required to reach Phase 6. [range: 0 ~ 2147483640, default: 30000000] + I:"Phase 6 Points"=30000000 + + # Chance to spawn a Beckon when a parasite is killed. [range: 0.0 ~ 1.0, default: 0.05] + S:"Phase 6 Reinforcement System Chance"=0.05 + + # One in X to spawn a Beckon on the Infested Block Residue (random tick). [range: 0 ~ 2147483640, default: 30000] + I:"Phase 6 Residue"=30000 + + # Death bonus value used if parasite_collective_consciousness is enabled. [range: 0 ~ 1000, default: 240] + I:"Phase 6 Scent Death Bonus"=240 + + # Reaction bonus value used for a scent to go active. [range: 0 ~ 100, default: 5] + I:"Phase 6 Scent Reaction Bonus"=5 + + # Number of Points gained when skipping the night. [range: 0 ~ 2147483640, default: 5000000] + I:"Phase 6 Sleep Penalty"=5000000 + + # Entity List that will spawn at phase 6. Ex. "minecraft:zombie;1;3;90;0" Where: + # "minecraft:zombie" is the entity, + # "1" is the minimum group count. + # "3" is the maximum group count. + # "90" is spawn weight. + # [default: [srparasites:mangler;3;6;30], [srparasites:pri_longarms;2;3;15], [srparasites:pri_manducater;2;3;15], [srparasites:pri_reeker;2;3;15], [srparasites:pri_yelloweye;2;3;15], [srparasites:pri_summoner;2;3;15], [srparasites:pri_bolster;2;3;15], [srparasites:pri_arachnida;2;3;15], [srparasites:thrall;3;5;25], [srparasites:ada_longarms;2;3;15], [srparasites:ada_manducater;2;3;15], [srparasites:ada_reeker;2;3;15], [srparasites:ada_yelloweye;2;3;15], [srparasites:ada_summoner;2;3;15], [srparasites:ada_bolster;2;3;15], [srparasites:ada_arachnida;2;3;15]] + S:"Phase 6 Spawn Entity List" < + srparasites:mangler;3;6;30 + srparasites:pri_longarms;2;3;15 + srparasites:pri_manducater;2;3;15 + srparasites:pri_reeker;2;3;15 + srparasites:pri_yelloweye;2;3;15 + srparasites:pri_summoner;2;3;15 + srparasites:pri_bolster;2;3;15 + srparasites:pri_arachnida;2;3;15 + srparasites:thrall;3;5;25 + srparasites:ada_longarms;2;3;15 + srparasites:ada_manducater;2;3;15 + srparasites:ada_reeker;2;3;15 + srparasites:ada_yelloweye;2;3;15 + srparasites:ada_summoner;2;3;15 + srparasites:ada_bolster;2;3;15 + srparasites:ada_arachnida;2;3;15 + > + + # Message sent to all players in the current world when parasites reach this Phase [default: Six] + S:"Phase 6 Warning Message"=Six +} + + +parasite_evolution_phases_7 { + # Chance (1=100%) for crop grow to be stunned. [range: 0.0 ~ 1.0, default: 0.3] + S:"Phase 7 Crop Grow Stunned"=0.3 + + # Parasites will not be able to earn points until this time (seconds) has passed. [range: 0 ~ 2147483640, default: 1200] + I:"Phase 7 Delay"=1200 + + # Each second the killcount will go up by this amount. [range: 0.0 ~ 100.0, default: 0.25] + S:"Phase 7 Killcount Plus"=0.25 + + # Number of Points the parasites will lose when using a Lure Block. [range: 0 ~ 2147483640, default: 5000000] + I:"Phase 7 Lure Value"=5000000 + + # Chance (1=100%) for an entity to spawn with COTH (amp 0). [range: 0.0 ~ 1.0, default: 0.4] + S:"Phase 7 Mob Spawn With COTH"=0.4 + + # Chance (1=100%) to failed to grow for Nexus SI. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 7 Nexus Stage I Grow Stunned"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SII. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 7 Nexus Stage II Grow Stunned"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SIII. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 7 Nexus Stage III Grow Stunned"=0.0 + + # Number of Points required to reach Phase 7. [range: 0 ~ 2147483640, default: 100000000] + I:"Phase 7 Points"=100000000 + + # Chance to spawn a Beckon when a parasite is killed. [range: 0.0 ~ 1.0, default: 0.07] + S:"Phase 7 Reinforcement System Chance"=0.07 + + # One in X to spawn a Beckon on the Infested Block Residue (random tick). [range: 0 ~ 2147483640, default: 60000] + I:"Phase 7 Residue"=60000 + + # Death bonus value used if parasite_collective_consciousness is enabled. [range: 0 ~ 1000, default: 360] + I:"Phase 7 Scent Death Bonus"=360 + + # Reaction bonus value used for a scent to go active. [range: 0 ~ 100, default: 4] + I:"Phase 7 Scent Reaction Bonus"=4 + + # Number of Points gained when skipping the night. [range: 0 ~ 2147483640, default: 30000000] + I:"Phase 7 Sleep Penalty"=30000000 + + # Entity List that will spawn at phase 7. Ex. "minecraft:zombie;1;3;90;0" Where: + # "minecraft:zombie" is the entity, + # "1" is the minimum group count. + # "3" is the maximum group count. + # "90" is spawn weight. + # [default: [srparasites:mangler;3;6;30], [srparasites:ada_longarms;2;3;15], [srparasites:ada_manducater;2;3;15], [srparasites:ada_reeker;2;3;15], [srparasites:ada_yelloweye;2;3;15], [srparasites:ada_summoner;2;3;15], [srparasites:ada_bolster;2;3;15], [srparasites:ada_arachnida;2;3;15], [srparasites:grunt;2;3;20], [srparasites:monarch;1;2;15]] + S:"Phase 7 Spawn Entity List" < + srparasites:mangler;3;6;30 + srparasites:ada_longarms;2;3;15 + srparasites:ada_manducater;2;3;15 + srparasites:ada_reeker;2;3;15 + srparasites:ada_yelloweye;2;3;15 + srparasites:ada_summoner;2;3;15 + srparasites:ada_bolster;2;3;15 + srparasites:ada_arachnida;2;3;15 + srparasites:grunt;2;3;20 + srparasites:monarch;1;2;15 + > + + # Message sent to all players in the current world when parasites reach this Phase [default: Seven] + S:"Phase 7 Warning Message"=Seven +} + + +parasite_evolution_phases_8 { + # Chance (1=100%) for crop grow to be stunned. [range: 0.0 ~ 1.0, default: 0.6] + S:"Phase 8 Crop Grow Stunned"=0.6 + + # Parasites will not be able to earn points until this time (seconds) has passed. [range: 0 ~ 2147483640, default: 1200] + I:"Phase 8 Delay"=1200 + + # Each second the killcount will go up by this amount. [range: 0.0 ~ 100.0, default: 0.35] + S:"Phase 8 Killcount Plus"=0.35 + + # Number of Points the parasites will lose when using a Lure Block. [range: 0 ~ 2147483640, default: 30000000] + I:"Phase 8 Lure Value"=30000000 + + # Chance (1=100%) for an entity to spawn with COTH (amp 0). [range: 0.0 ~ 1.0, default: 0.8] + S:"Phase 8 Mob Spawn With COTH"=0.8 + + # Chance (1=100%) to failed to grow for Nexus SI. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 8 Nexus Stage I Grow Stunned"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SII. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 8 Nexus Stage II Grow Stunned"=0.0 + + # Chance (1=100%) to failed to grow for Nexus SIII. [range: 0.0 ~ 1.0, default: 0.0] + S:"Phase 8 Nexus Stage III Grow Stunned"=0.0 + + # Number of Points required to reach Phase 8. [range: 0 ~ 2147483640, default: 600000000] + I:"Phase 8 Points"=600000000 + + # Chance to spawn a Beckon when a parasite is killed. [range: 0.0 ~ 1.0, default: 0.09] + S:"Phase 8 Reinforcement System Chance"=0.09 + + # One in X to spawn a Beckon on the Infested Block Residue (random tick). [range: 0 ~ 2147483640, default: 100000] + I:"Phase 8 Residue"=100000 + + # Death bonus value used if parasite_collective_consciousness is enabled. [range: 0 ~ 1000, default: 500] + I:"Phase 8 Scent Death Bonus"=500 + + # Reaction bonus value used for a scent to go active. [range: 0 ~ 100, default: 2] + I:"Phase 8 Scent Reaction Bonus"=2 + + # Number of Points gained when skipping the night. [range: 0 ~ 2147483640, default: 1] + I:"Phase 8 Sleep Penalty"=1 + + # Entity List that will spawn at phase 8. Ex. "minecraft:zombie;1;3;90;0" Where: + # "minecraft:zombie" is the entity, + # "1" is the minimum group count. + # "3" is the maximum group count. + # "90" is spawn weight. + # [default: [srparasites:mangler;3;6;30], [srparasites:ada_longarms;2;3;15], [srparasites:ada_manducater;2;3;15], [srparasites:ada_reeker;2;3;15], [srparasites:ada_yelloweye;2;3;15], [srparasites:ada_summoner;2;3;15], [srparasites:ada_bolster;2;3;15], [srparasites:ada_arachnida;2;3;15], [srparasites:grunt;2;3;20], [srparasites:monarch;1;2;15]] + S:"Phase 8 Spawn Entity List" < + srparasites:mangler;3;6;30 + srparasites:ada_longarms;2;3;15 + srparasites:ada_manducater;2;3;15 + srparasites:ada_reeker;2;3;15 + srparasites:ada_yelloweye;2;3;15 + srparasites:ada_summoner;2;3;15 + srparasites:ada_bolster;2;3;15 + srparasites:ada_arachnida;2;3;15 + srparasites:grunt;2;3;20 + srparasites:monarch;1;2;15 + > + + # Parasites can't earn more points than this. [range: 0 ~ 2147483640, default: 2000000000] + I:"Phase 8 Total Points"=2000000000 + + # Message sent to all players in the current world when parasites reach this Phase [default: Eight] + S:"Phase 8 Warning Message"=Eight +} + + +########################################################################################################## +# reinforcement_system +#--------------------------------------------------------------------------------------------------------# +# Reinforcement System +# When a parasite is killed, there is a chance for it to call reinforcements, this means that +# a Beckon will spawn nearby and will help in the fight. +# +# The Beckon has different stages and that will tell how many and which parasites it will spawn. +########################################################################################################## + +reinforcement_system { + # If the light level is higher than this, the block will not spread. [range: 0 ~ 16, default: 16] + I:"Reinforcement System Block Light Level"=16 + + # One in X to spawn a Beckon on the Infested Block Residue (random tick) (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 2147483640, default: 20000] + I:"Reinforcement System Block Residue Chance"=20000 + + # If the y value of the block is below this, Beckons will not spawn from it. [range: 0 ~ 300, default: 0] + I:"Reinforcement System Block Residue Y"=0 + + # If a Beckon is killed on an Infested block, the block will start a chain reaction and revert back all connected blocks if the meta of the block is less than or equal to this value AND the stage of the Beckon is greater than or equal to the meta value . [range: 1 ~ 3, default: 1] + I:"Reinforcement System Block Revert Stage"=1 + + # List of block that can't be infested, Ex: "minecraft:stonebrick" or just "minecraft" for a whole mod [default: ] + S:"Reinforcement System Blocks BlackList" < + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Reinforcement System Blocks BlackList Inverted"=false + + # Chance (1 = 100%) to spawn a Beckon (This is ignored if Evolution Phases are enabled, it has its own option). [range: 0.0 ~ 1.0, default: 0.045] + S:"Reinforcement System Chance"=0.045 + + # Cooldown (in seconds) for the Reinforcement System spawning Beckons. [range: 1 ~ 2147483640, default: 5] + I:"Reinforcement System Cooldown"=5 + + # Set to false if you want to disable the Reinforcement System. [default: true] + B:"Reinforcement System Enabled"=true + + # Equipment that can protect you from the blocks from doing damage. Ex. "head;minecraft:iron_helmet;0.1" Where: + # "head" is for the slot (head, chest, legs, feet), + # "minecraft:iron_helmet" is for the item, + # "0.1" is for the chance to ignore block damage (1 = 100%). + # [default: [head;minecraft:leather_helmet;0.5], [head;minecraft:iron_helmet;0.3], [head;minecraft:diamond_helmet;0.3]] + S:"Reinforcement System Equipment" < + head;minecraft:leather_helmet;0.5 + head;minecraft:iron_helmet;0.3 + head;minecraft:diamond_helmet;0.3 + > + + # Max Hardness of the block it can infest. [range: 0.01 ~ 100.0, default: 4.5] + S:"Reinforcement System Hardness"=4.5 + + # Set to false if you don't want the Beckons to ignore their summoning cooldown.when spawning. [default: true] + B:"Reinforcement System Ignore Cooldown"=true + + # Set to false if you want to disable the Reinforcement System Block Infestation. [default: true] + B:"Reinforcement System Infestation"=true + + # Chance (1 = 100%) to spawn a Beckon in Infested Blocks (S!=1) if no Beckon is around, to further infest the land. [range: 0.0 ~ 1.0, default: 0.05] + S:"Reinforcement System Infestation Spawning Beckons"=0.05 + + # If the number of Beckons in a chunk is equal of greater than this then a Beckon will not spawn form the RS/Residue Block. [range: 0 ~ 50, default: 2] + I:"Reinforcement System Maximum Beckon Chunk"=2 + + # Maximum number of Beckons that can spawn from the RS (per dimension). [range: 1 ~ 2147483640, default: 100] + I:"Reinforcement System Maximum Beckons"=100 + + # Maximum Stage a Beckon can grow up in a Dimension. Ex. "1;3" Where: + # "1" is for the dimension, + # "3" is for the stage it cannot grow up. + # [default: [1;3]] + S:"Reinforcement System Maximum Stage" < + 1;3 + > + + # Chance (1 = 100%) to spawn fog particle in an infested block ((if available, every tick). [range: 0.0 ~ 1.0, default: 0.05] + S:"Reinforcement System Particle Fog Chance"=0.05 + + # Chance (1 = 100%) to spawn spore particle in an infested block (if available, every tick). [range: 0.0 ~ 1.0, default: 0.05] + S:"Reinforcement System Particle Spore Chance"=0.05 + + # Set to true if you want the Reinforcement System to only be activated by the Players. [default: false] + B:"Reinforcement System Player Only"=false + + # What the infested block turns into when the Beckons die [default: minecraft:dirt] + S:"Reinforcement System Revert Block"=minecraft:dirt + + # What the infested block 2 turns into when the Beckons die [default: minecraft:mossy_cobblestone] + S:"Reinforcement System Revert Block 2"=minecraft:mossy_cobblestone + + # Set to true if you want Beckons to only spawn if the position can see the sky (only those who are called by the death of a parasite). [default: false] + B:"Reinforcement System Sky"=false + + # Set to true if you want Beckons to only spawn if the position can see the sky (from residue blocks). [default: false] + B:"Reinforcement System Sky Residue"=false + + # Set to false if you want to disable the Reinforcement System Sounds + # (A bell sound is played when a Beckon is summoned or when it grew up to the next stage). [default: true] + B:"Reinforcement System Sounds"=true +} + + +########################################################################################################## +# status_effects +#--------------------------------------------------------------------------------------------------------# +# Status effects of the mod +# Fear. +# +# COTH. +# +# Needler. +# +# Bleeding. +# +# Camouflage +########################################################################################################## + +status_effects { + # Damage (1 = 100%) this effect will deal (victims total health). [range: 0.0 ~ 1.0, default: 0.02] + S:"Bleeding Damage"=0.02 + + # Set to false if you dont want the COTH effect to work [default: true] + B:"COTH Acivated"=false + + # Table that will be used for converting mobs, the Rupter will also be using this [default: [minecraft:pig;srparasites:sim_pig], [minecraft:sheep;srparasites:sim_sheep], [minecraft:cow;srparasites:sim_cow], [minecraft:wolf;srparasites:sim_wolf], [minecraft:horse;srparasites:sim_horse], [minecraft:zombie;srparasites:sim_human], [minecraft:husk;srparasites:sim_human], [minecraft:zombie_villager;srparasites:sim_villager], [minecraft:villager;srparasites:sim_villager], [minecraft:polar_bear;srparasites:sim_bear], [minecraft:enderman;srparasites:sim_enderman]] + S:"COTH Assimilated Transformation" < + minecraft:pig;srparasites:sim_pig + minecraft:sheep;srparasites:sim_sheep + minecraft:cow;srparasites:sim_cow + minecraft:wolf;srparasites:sim_wolf + minecraft:horse;srparasites:sim_horse + minecraft:zombie;srparasites:sim_human + minecraft:husk;srparasites:sim_human + minecraft:zombie_villager;srparasites:sim_villager + minecraft:villager;srparasites:sim_villager + minecraft:polar_bear;srparasites:sim_bear + minecraft:enderman;srparasites:sim_enderman + > + + # Set to false if you dont want the effect to spread from mob to mob [range: 0 ~ 10, default: 3] + I:"COTH Aura"=3 + + # Chance (1 = 100%) for any parasite to convert its victim when killed (only if the victim is under COTH effect). [range: 0.0 ~ 1.0, default: 0.3] + S:"COTH Convert At Kill"=0.3 + + # Below this health threshold, the victim will attempt to unhide (if available). [range: 0.0 ~ 1.0, default: 0.3] + S:"COTH Health Threshold"=0.3 + + # Set to false if you want mobs with COTH to drop loot (This is ignored if Evolution Phases are enabled, it has its own option) [default: true] + B:"COTH Looting"=true + + # Mobs that are immune to the COTH effect, Ex: "minecraft:zombie" or just "minecraft" for a whole mod [default: [minecraft:villager_golem], [minecraft:vex], [minecraft:creeper], [minecraft:slime], [minecraft:blaze], [minecraft:guardian], [minecraft:elder_guardian], [minecraft:stray], [minecraft:skeleton], [minecraft:skeleton_horse], [minecraft:wither_skeleton], [minecraft:magma_cube], [minecraft:ghast], [minecraft:shulker], [minecraft:snowman]] + S:"COTH Mob Immune Mob List" < + minecraft:villager_golem + minecraft:vex + minecraft:creeper + minecraft:slime + minecraft:blaze + minecraft:guardian + minecraft:elder_guardian + minecraft:stray + minecraft:skeleton + minecraft:skeleton_horse + minecraft:wither_skeleton + minecraft:magma_cube + minecraft:ghast + minecraft:shulker + minecraft:snowman + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"COTH Mob Immune Mob List Inverted"=false + + # (1 = 100%) Chance to avoid getting infected by COTH. [range: 0.0 ~ 1.0, default: 0.7] + S:"Camouflage Chance"=0.7 + + # List of items that can prevent an entity form getting COTH. Ex. "minecraft:stone;0.1;200" Where: + # "minecraft:stone" is the item, + # "0.1" is the chance to apply the effect (1=100%), + # "200" is the duration of the effect in seconds. + # Right click an entity to give it Camouflage. + # [default: [minecraft:golden_apple;0.1;300], [minecraft:golden_carrot;0.03;150]] + S:"Camouflage Item List" < + minecraft:golden_apple;0.1;300 + minecraft:golden_carrot;0.03;150 + > + + # Amount of damage your armor will receive under this effect. [range: 0 ~ 100000, default: 5] + I:"Corrosive Damage Value"=5 + + # (1 = 100%) How much this effect will increase damage. [range: 0.0 ~ 100.0, default: 0.1] + S:"Enraged Damage"=0.1 + + # (1 = 100%) How much this effect will increase speed. [range: 0.0 ~ 100.0, default: 0.1] + S:"Enraged Speed"=0.1 + + # Set to false if you dont want the Fear effect to work [default: true] + B:"Fear Acivated"=true + + # Fear air damage multiplier, multiplied by the amp. [range: 1.0 ~ 100.0, default: 1.5] + S:"Fear Air Damage Multiplier"=1.5 + + # Chance (1 = 100%) to fail using a block under the Fear status effect (with an amplifier of 2 and up) - WARNING - EXPERIMENTAL. [range: 0.0 ~ 1.0, default: 0.0] + S:"Fear Block Fail Chance"=0.0 + + # Fear fall damage multiplier, multiplied by the amp. [range: 1.0 ~ 100.0, default: 1.5] + S:"Fear Fall Damage Multiplier"=1.5 + + # Chance (1 = 100%) to to fail to open the inventory under the Fear status effect (with an amplifier of 4 and up) - WARNING - EXPERIMENTAL. [range: 0.0 ~ 1.0, default: 0.0] + S:"Fear Inventory Fail Chance"=0.0 + + # Items that wont be affected by this effect, Ex: "minecraft:flint_and_steel" or just "minecraft" for a whole mod [default: ] + S:"Fear Item BlackList" < + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Fear Item BlackList Inverted"=false + + # Chance (1 = 100%) to to fail using an item under the Fear status effect (with an amplifier of 3 and up) - WARNING - EXPERIMENTAL. [range: 0.0 ~ 1.0, default: 0.0] + S:"Fear Item Fail Chance"=0.0 + + # (1 = 100%) Cahnce to send their adaptation on death (multiplied by the amp + 1). [range: 0.0 ~ 1.0, default: 0.2] + S:"Link Chance"=0.2 + + # Damage (1 = 100%) this effect will deal (victims total health) by reaching high amplifier. [range: 0.0 ~ 1.0, default: 0.4] + S:"Needler Damage"=0.4 + + # Mobs that are immune to the Needler effect, Ex: "minecraft:zombie" or just "minecraft" for a whole mod [default: ] + S:"Needler Immune Mob List" < + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Needler Immune Mob List Inverted"=false + + # Mobs reaching this amplfifier will explode. [range: 0 ~ 100, default: 7] + I:"Needler Terminal Amplifier"=7 + + # Set to false if you dont want parasites to spawn/give the rage effect [default: true] + B:"Rage Acivated"=true + + # Chance (1 = 100%) to infect with COTH per hit. [range: 0.0 ~ 1.0, default: 0.5] + S:"Version Adapted COTH"=0.5 + + # Chance (1 = 100%) to infect with COTH per hit. [range: 0.0 ~ 1.0, default: 0.7] + S:"Version Assimilated COTH"=0.7 + + # Chance (1 = 100%) to infect with COTH per hit. [range: 0.0 ~ 1.0, default: 0.6] + S:"Version Primitive COTH"=0.6 + + # Chance (1 = 100%) to infect with COTH per hit. [range: 0.0 ~ 1.0, default: 0.4] + S:"Version Pure COTH"=0.4 + + # (1 = 100%) How much this effect will reduce your total health. [range: 0.0 ~ 1.0, default: 0.1] + S:"Viral Value"=0.1 +} + + diff --git a/overrides/config/srparasites/SRParasitesWorld.cfg b/overrides/config/srparasites/SRParasitesWorld.cfg new file mode 100644 index 0000000..6c7114e --- /dev/null +++ b/overrides/config/srparasites/SRParasitesWorld.cfg @@ -0,0 +1,340 @@ +# Configuration file + +########################################################################################################## +# configuration_world +#--------------------------------------------------------------------------------------------------------# +# World configuration +# Version:1.9.9 +# +# Blocks IDs +# +# +# +# +# +# +# +# +# +########################################################################################################## + +configuration_world { +} + + +########################################################################################################## +# world_biome +#--------------------------------------------------------------------------------------------------------# +# World Biome +# A Node is created when an infested area has been laying around for some time, a node +# will change the biome and will have bonuses to the parasites. +########################################################################################################## + +world_biome { + # Set to false if you dont want to register the biome into your game (Needed for this category to work). [default: true] + B:"Biome Acivated"=true + + # (1 = 100%) Generation chance for ball feature. [range: 0.0 ~ 1.0, default: 7.0E-5] + S:"Biome Ball chance"=7.0E-5 + + # (1 = 100%) Generation chance for bigball feature. [range: 0.0 ~ 1.0, default: 2.0E-5] + S:"Biome Bigball chance"=2.0E-5 + + # List of block that can't be infested, Ex: "minecraft:stonebrick" or just "minecraft" for a whole mod [default: ] + S:"Biome Blocks BlackList" < + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Biome Blocks BlackList Inverted"=false + + # Decimal color code for the Foliage of the Biome. [range: 0 ~ 2147483640, default: 10878976] + I:"Biome Color Foliage"=10878976 + + # Decimal color code for the Grass of the Biome. [range: 0 ~ 2147483640, default: 10878976] + I:"Biome Color Grass"=10878976 + + # Decimal color code for the Sky of the Biome. [range: 0 ~ 2147483640, default: 3080192] + I:"Biome Color Sky"=3080192 + + # Decimal color code for the Water of the Biome. [range: 0 ~ 2147483640, default: 10878976] + I:"Biome Color Water"=10878976 + + # (1 = 100%) Generation chance for flower feature. [range: 0.0 ~ 1.0, default: 0.001] + S:"Biome Flower chance"=0.001 + + # Blue color value for the fog of the Biome. [range: 0.0 ~ 255.0, default: 36.0] + S:"Biome Fog Color Blue Value"=36.0 + + # Green color value for the fog of the Biome. [range: 0.0 ~ 255.0, default: 36.0] + S:"Biome Fog Color Green Value"=36.0 + + # Red color value for the fog of the Biome. [range: 0.0 ~ 255.0, default: 38.0] + S:"Biome Fog Color Red Value"=38.0 + + # Amount of fog the biome will have. [range: 0.0 ~ 1.0, default: 0.06] + S:"Biome Fog Density"=0.06 + + # Max Hardness of the block it can spread into. [range: 0.01 ~ 100.0, default: 5.0] + S:"Biome Hardness"=5.0 + + # Amount of health reduced (1=100%) for mobs and player healing in the biome. [range: 0.0 ~ 1.0, default: 0.5] + S:"Biome Heal Penalty"=0.5 + + # Mobs that are immune to this penalty. Ex: "minecraft:zombie" or just "minecraft" for a whole mod. [default: [minecraft:villager_golem]] + S:"Biome Heal Penalty BlackList" < + minecraft:villager_golem + > + + # Set to true if you want to use the list as a WhiteList. [default: false] + B:"Biome Heal Penalty BlackList Inverted"=false + + # (1 = 100%) Generation chance for mouth feature. [range: 0.0 ~ 1.0, default: 3.0E-4] + S:"Biome Mouth chance"=3.0E-4 + + # Frequency of the Core Block Node Sound. [range: 0 ~ 100, default: 30] + I:"Biome Node Heart Frequency"=30 + + # Volume of the Core Block Node Sound. [range: 0.0 ~ 1000.0, default: 0.4] + S:"Biome Node Heart Volume"=0.4 + + # Entity List that will spawn at the Biome. Ex. "minecraft:zombie;1;3;90;0" Where: + # "minecraft:zombie" is for the entity, + # "1" is the minimum group count. + # "3" is the maximum group count. + # "90" is spawn weight. + # "0" is the type (0 for entityType.MONSTER, 1 for entityType.CREATURE). + # [default: [srparasites:sim_bigspider;1;1;60;0], [srparasites:sim_human;1;1;60;0], [srparasites:sim_cow;1;1;60;0], [srparasites:sim_sheep;1;1;60;0], [srparasites:sim_wolf;1;1;60;0], [srparasites:sim_pig;1;1;60;0], [srparasites:sim_villager;1;1;60;0], [srparasites:sim_adventurer;1;1;60;0], [srparasites:sim_horse;3;1;60;0], [srparasites:sim_bear;2;1;60;0], [srparasites:sim_enderman;1;1;60;0], [srparasites:pri_summoner;1;1;10;0], [srparasites:pri_longarms;1;1;10;0], [srparasites:pri_reeker;1;1;10;0], [srparasites:pri_manducater;1;1;10;0], [srparasites:pri_bolster;1;1;10;0], [srparasites:pri_yelloweye;1;1;10;0], [srparasites:pri_arachnida;1;1;10;0], [srparasites:ada_summoner;1;1;10;0], [srparasites:ada_longarms;1;1;10;0], [srparasites:ada_reeker;1;1;10;0], [srparasites:ada_manducater;1;1;10;0], [srparasites:ada_bolster;1;1;10;0], [srparasites:ada_yelloweye;1;1;10;0], [srparasites:ada_arachnida;1;1;10;0], [srparasites:overseer;2;4;5;0], [srparasites:vigilante;1;3;5;0], [srparasites:warden;1;1;5;0], [srparasites:marauder;2;3;5;0], [srparasites:bomber_light;2;5;5;0], [srparasites:monarch;2;5;5;0], [srparasites:grunt;1;1;20;0], [srparasites:bomber_heavy;1;1;5;0], [srparasites:wraith;2;2;5;0], [srparasites:bogle;1;1;5;0], [srparasites:haunter;1;1;5;0], [srparasites:carrier_colony;1;1;5;0], [srparasites:worker;1;1;10;0]] + S:"Biome Spawn Entity List" < + srparasites:sim_bigspider;1;1;60;0 + srparasites:sim_human;1;1;60;0 + srparasites:sim_cow;1;1;60;0 + srparasites:sim_sheep;1;1;60;0 + srparasites:sim_wolf;1;1;60;0 + srparasites:sim_pig;1;1;60;0 + srparasites:sim_villager;1;1;60;0 + srparasites:sim_adventurer;1;1;60;0 + srparasites:sim_horse;3;1;60;0 + srparasites:sim_bear;2;1;60;0 + srparasites:sim_enderman;1;1;60;0 + srparasites:pri_summoner;1;1;10;0 + srparasites:pri_longarms;1;1;10;0 + srparasites:pri_reeker;1;1;10;0 + srparasites:pri_manducater;1;1;10;0 + srparasites:pri_bolster;1;1;10;0 + srparasites:pri_yelloweye;1;1;10;0 + srparasites:pri_arachnida;1;1;10;0 + srparasites:ada_summoner;1;1;10;0 + srparasites:ada_longarms;1;1;10;0 + srparasites:ada_reeker;1;1;10;0 + srparasites:ada_manducater;1;1;10;0 + srparasites:ada_bolster;1;1;10;0 + srparasites:ada_yelloweye;1;1;10;0 + srparasites:ada_arachnida;1;1;10;0 + srparasites:overseer;2;4;5;0 + srparasites:vigilante;1;3;5;0 + srparasites:warden;1;1;5;0 + srparasites:marauder;2;3;5;0 + srparasites:bomber_light;2;5;5;0 + srparasites:monarch;2;5;5;0 + srparasites:grunt;1;1;20;0 + srparasites:bomber_heavy;1;1;5;0 + srparasites:wraith;2;2;5;0 + srparasites:bogle;1;1;5;0 + srparasites:haunter;1;1;5;0 + srparasites:carrier_colony;1;1;5;0 + srparasites:worker;1;1;10;0 + > + + # (1 = 100%) Generation chance for spine feature. [range: 0.0 ~ 1.0, default: 5.0E-4] + S:"Biome Spine chance"=5.0E-4 + + # List of biomes that cannot be converted. Ex: minecraft:plains or just minecraft [default: ] + S:"Biome Spread BlackList" < + > + + # "Set to true if you want to use the list as a WhiteList. [default: false] + B:"Biome Spread BlackList Inverted"=false + + # (1 = 100%) Generation chance for tenflower feature. [range: 0.0 ~ 1.0, default: 1.0E-4] + S:"Biome Tenflower chance"=1.0E-4 + + # (1 = 100%) Generation chance for tree feature. [range: 0.0 ~ 1.0, default: 0.0015] + S:"Biome Tree chance"=0.0015 + + # Biome weight, registered as a SPOOKY type biome [range: 0 ~ 10000, default: 0] + I:"Biome Weight"=0 + + # Set to false if you dont want Nodes to be created in your world. [default: true] + B:"Creation of Nodes"=true + + # Maximum number of nodes in a world. [range: 1 ~ 100, default: 20] + I:"Maximum Node Number"=20 + + # Minimum distance that one node needs to be away from the other to appear. [range: 0 ~ 100000000, default: 10000] + I:"Minimum Distance Between Nodes"=1000 + + # Minimum distance one node needs to be away from SpawnPoint to appear. [range: 0 ~ 100000000, default: 1] + I:"Minimum Distance From SpawnPoint"=1 + + # Chance (1 = 100%) to stop crops/trees from growing naturally.(for a tick) for a Node 1 [range: 0.0 ~ 100.0, default: 0.3] + S:"Node 1 Crop Stop"=0.3 + + # Effect range of a Node 1. [range: 0 ~ 2147483640, default: 400] + I:"Node 1 Effect Range"=400 + + # Spread range of a Node 1. [range: 0 ~ 2147483640, default: 200] + I:"Node 1 Spread Range"=200 + + # Days needed from a sss to a Node 1. [range: 0 ~ 2147483640, default: 10] + I:"Node 1 Time Needed"=10 + + # Chance (1 = 100%) to stop crops/trees from growing naturally.(for a tick) for a Node 2 [range: 0.0 ~ 100.0, default: 0.6] + S:"Node 2 Crop Stop"=0.6 + + # Effect range of a Node 2. [range: 0 ~ 2147483640, default: 1600] + I:"Node 2 Effect Range"=1600 + + # Spread range of a Node 2. [range: 0 ~ 2147483640, default: 800] + I:"Node 2 Spread Range"=800 + + # Days needed from a Node 1 to a Node 2. [range: 0 ~ 2147483640, default: 30] + I:"Node 2 Time Needed"=30 + + # Chance (1 = 100%) to stop crops/trees from growing naturally.(for a tick) for a Node 3 [range: 0.0 ~ 100.0, default: 1.0] + S:"Node 3 Crop Stop"=1.0 + + # Effect range of a Node 3. [range: 0 ~ 2147483640, default: 8000] + I:"Node 3 Effect Range"=8000 + + # Spread range of a Node 3. [range: 0 ~ 2147483640, default: 4000] + I:"Node 3 Spread Range"=4000 + + # Days needed from a Node 2 to a Node 3. [range: 0 ~ 2147483640, default: 60] + I:"Node 3 Time Needed"=60 + + # List of potion effects that the parasites will spawn with. Ex. "2;minecraft:speed;3" Where: + # "2" is the required total of node levels, + # "minecraft:speed" is the potion itself (the potion will apply regardless of whether the parasite is near a node or not), + # "3" is the amplifier of the effect [default: [3;minecraft:speed;2], [4;minecraft:fire_resistance;1], [7;minecraft:invisibility;1]] + S:"Node Potion Effect List" < + 3;minecraft:speed;2 + 4;minecraft:fire_resistance;1 + 7;minecraft:invisibility;1 + > + + # Message sent to all players in the current world when a Node is placed [default: Node] + S:"Node Warning Message"=Node + + # Set to false if you dont want Colonies to be created by a Beckon SIV. (This option is ignored if Evolution Phases are enabled, it has its own option) [default: true] + B:"Nodes Beckons"=true + + # Nodes can only be made in these dimensions + I:"WhiteList Dimensions" < + -29 + -15 + -16 + -17 + > +} + + +########################################################################################################## +# world_colony +#--------------------------------------------------------------------------------------------------------# +# World Colony +# A Node is created when an infested area has been laying around for some time, a node +# will change the biome and will have bonuses to the parasites. +########################################################################################################## + +world_colony { + # Set to false if you dont want Colonies to be created in your world. [default: false] + B:"Colonies Activated"=false + + # Value of the base effect radius of a Colony. [range: 1 ~ 10000, default: 120] + I:"Colonies Base Effect Radius Value"=120 + + # Value of the base radius of a Colony. [range: 1 ~ 10000, default: 60] + I:"Colonies Base Radius Value"=60 + + # Set to false if you dont want Colonies to be created by a Dispatcher SIV. (This option is ignored if Evolution Phases are enabled, it has its own option) [default: true] + B:"Colonies Dispatcher"=true + + # Cap of points for a single Colony. [range: 1 ~ 10000, default: 100] + I:"Colonies Points Cap"=100 + + # Every x points, the colony effect radius will get bigger. [range: 1 ~ 10000, default: 1] + I:"Colonies Spread Effect Point"=1 + + # How much the effect radius will grow. [range: 1 ~ 10000, default: 40] + I:"Colonies Spread Effect Value"=40 + + # Every x points, the colony radius will get bigger. [range: 1 ~ 10000, default: 2] + I:"Colonies Spread Point"=2 + + # How much the radius will grow. [range: 1 ~ 10000, default: 20] + I:"Colonies Spread Value"=20 + + # Total cap of points for all Colonies. [range: 1 ~ 10000, default: 100] + I:"Colonies Total Points Cap"=100 + + # Message sent to all players in the current world when a Colony is placed [default: Colony] + S:"Colonies Warning Message"=Colony + + # Every x points, the colony will grant a bonus of armor. [range: 1.0 ~ 10000.0, default: 20.0] + S:"Colony Bonus Armor Point"=20.0 + + # Value of the bonus. [range: 0.0 ~ 10000.0, default: 0.1] + S:"Colony Bonus Armor Value"=0.1 + + # Every x points, the colony will grant a bonus of damage. [range: 1.0 ~ 10000.0, default: 20.0] + S:"Colony Bonus Damage Point"=20.0 + + # Value of the bonus. [range: 0.0 ~ 10000.0, default: 0.1] + S:"Colony Bonus Damage Value"=0.1 + + # Every x points, the colony will grant a bonus of health. [range: 1.0 ~ 10000.0, default: 20.0] + S:"Colony Bonus Health Point"=20.0 + + # Value of the bonus. [range: 0.0 ~ 10000.0, default: 0.1] + S:"Colony Bonus Health Value"=0.1 + + # Every x points, the colony will grant a bonus of KDR. [range: 1.0 ~ 10000.0, default: 20.0] + S:"Colony Bonus KDR Point"=20.0 + + # Value of the bonus. [range: 0.0 ~ 10000.0, default: 0.1] + S:"Colony Bonus KDR Value"=0.1 + + # Every x points, the colony will increase their damage cap. [range: 1.0 ~ 10000.0, default: 15.0] + S:"Colony Damage Cap Point"=15.0 + + # Value (in %) of the bonus. [range: 0.0 ~ 10000.0, default: 0.5] + S:"Colony Damage Cap Value"=0.5 + + # Every x points, the colony will boost the number of points earned in the evolution phases [range: 1.0 ~ 10000.0, default: 10.0] + S:"Colony EV Boost Point"=10.0 + + # Value (in %) of the bonus. [range: 0.0 ~ 1.0, default: 0.05] + S:"Colony EV Boost Value"=0.05 + + # Every x points, the colony will reduce the number of points lost in the evolution phases [range: 1.0 ~ 10000.0, default: 10.0] + S:"Colony EV Reduction Point"=10.0 + + # Value (in %) of the bonus. [range: 0.0 ~ 1.0, default: 0.05] + S:"Colony EV Reduction Value"=0.05 + + # Maximum number of Colonies in a world. [range: 1 ~ 100, default: 20] + I:"Maximum Colony Number"=20 + + # Minimum distance that one Colony needs to be away from the other to appear. [range: 0 ~ 100000000, default: 2000] + I:"Minimum Distance Between Colonies"=2000 + + # Colonies can only be made in these dimensions + I:"WhiteList Dimensions" < + -29 + -15 + -16 + -17 + > +} + + diff --git a/overrides/config/sstow/BlackList.cfg b/overrides/config/sstow/BlackList.cfg new file mode 100644 index 0000000..1444543 --- /dev/null +++ b/overrides/config/sstow/BlackList.cfg @@ -0,0 +1,532 @@ +# Configuration file + +"entity blacklist" { + B:AWWayofTime.AirElemental=false + B:AWWayofTime.BileDemon=false + B:AWWayofTime.BoulderFist=false + B:AWWayofTime.EarthElemental=false + B:AWWayofTime.FallenAngel=false + B:AWWayofTime.FireElemental=false + B:AWWayofTime.HolyElemental=false + B:AWWayofTime.IceDemon=false + B:AWWayofTime.LowerGuardian=false + B:AWWayofTime.MinorDemonGrunt=false + B:AWWayofTime.MinorDemonGruntEarth=false + B:AWWayofTime.MinorDemonGruntFire=false + B:AWWayofTime.MinorDemonGruntGuardian=false + B:AWWayofTime.MinorDemonGruntGuardianEarth=false + B:AWWayofTime.MinorDemonGruntGuardianFire=false + B:AWWayofTime.MinorDemonGruntGuardianIce=false + B:AWWayofTime.MinorDemonGruntGuardianWind=false + B:AWWayofTime.MinorDemonGruntIce=false + B:AWWayofTime.MinorDemonGruntWind=false + B:AWWayofTime.Shade=false + B:AWWayofTime.ShadeElemental=false + B:AWWayofTime.SmallEarthGolem=false + B:AWWayofTime.WaterElemental=false + B:AWWayofTime.WingedFireDemon=false + B:AgriCraft.villagerFarmer=false + B:Alfred=false + B:Alien=false + B:Alosaurus=false + B:Ant=false + B:"Apple Cow"=false + B:ArmorCase=false + B:ArmorStand=false + B:"Attack Squid"=false + B:"Baby Dragon"=false + B:Baryonyx=false + B:Basalz=false + B:Basilisk=false + B:Bat=false + B:Batchair=false + B:Batmobile=false + B:Beaver=false + B:Bee=false + B:BiomesOPlenty.Bird=false + B:BiomesOPlenty.Glob=false + B:BiomesOPlenty.JungleSpider=false + B:BiomesOPlenty.Phantom=false + B:BiomesOPlenty.Pixie=false + B:BiomesOPlenty.Rosester=false + B:BiomesOPlenty.Wasp=false + B:Bird=false + B:Blaze=false + B:Blitz=false + B:Blizz=false + B:Bomb-Omb=false + B:"Botania.botania:pixie"=false + B:Boyfriend=false + B:Brutalfly=false + B:"BuildCraft|Robotics.bcRobot"=false + B:Butterfly=false + B:Camarasaurus=false + B:Cassowary=false + B:CaterKiller=false + B:CaveFisher=false + B:CaveSpider=false + B:Cephadrome=false + B:Chicken=false + B:Chipmunk=false + B:"Cliff Racer"=false + B:"Cloud Shark"=false + B:Coin=false + B:Cow=false + B:Crab=false + B:Creeper=false + B:"Creeping Horror"=false + B:Cricket=false + B:Criminal=false + B:Criminal1=false + B:Cryolophosaurus=false + B:"Crystal Apple Cow"=false + B:"Crystal Urchin"=false + B:Dragon=false + B:Dragonfly=false + B:"Dungeon Beast"=false + B:"Easter Bunny"=false + B:"Emperor Scorpion"=false + B:"Enchanted Golden Apple Cow"=false + B:"Ender Knight"=false + B:"Ender Reaper"=false + B:Enderman=false + B:EntityHorse=false + B:Fairy=false + B:Firefly=false + B:Flounder=false + B:Forestry.butterflyGE=false + B:Frog=false + B:GalacticraftCore.AlienVillager=false + B:GalacticraftCore.EvolvedCreeper=false + B:GalacticraftCore.EvolvedSkeleton=false + B:GalacticraftCore.EvolvedSpider=false + B:GalacticraftCore.EvolvedZombie=false + B:GalacticraftMars.Slimeling=false + B:GalacticraftMars.Sludgeling=false + B:Gazelle=false + B:Ghast=false + B:Ghost=false + B:"Ghost Pumpkin Skelly"=false + B:Giant=false + B:Girlfriend=false + B:"Gold Fish"=false + B:"Golden Apple Cow"=false + B:Hammerhead=false + B:"Hercules Beetle"=false + B:Hoverboard=false + B:Hydrolisc=false + B:IceBlock=false + B:InventoryPets.BillGates=false + B:InventoryPets.EntityAnvilPet=false + B:InventoryPets.EntityBedPet=false + B:InventoryPets.MiniQuantumBlaze=false + B:InventoryPets.MiniQuantumEnderman=false + B:InventoryPets.SatyaNadella=false + B:InventoryPets.SteveBallmer=false + B:Irukandji=false + B:Island=false + B:IslandToo=false + B:Jeffery=false + B:"Jumpy Bug"=false + B:KingHead=false + B:Kyuubi=false + B:"Large Worm"=false + B:LavaSlime=false + B:"Leaf Monster"=false + B:Leonopteryx=false + B:Lizard=false + B:LuciusFox=false + B:"Lurking Terror"=false + B:Mantis=false + B:Mark7Pod=false + B:"Medium Worm"=false + B:Mekanism.BabySkeleton=false + B:Mekanism.Robit=false + B:Mob=false + B:Mobzilla=false + B:MobzillaHead=false + B:Molenoid=false + B:Monster=false + B:Mosquito=false + B:Moth=false + B:Mothra=false + B:MushroomCow=false + B:MutantCreatures.CreeperMinion=false + B:MutantCreatures.EndermanClone=false + B:MutantCreatures.MutantCreeper=false + B:MutantCreatures.MutantEnderman=false + B:MutantCreatures.MutantSkeleton=false + B:MutantCreatures.MutantSnowGolem=false + B:MutantCreatures.MutantZombie=false + B:MutantCreatures.SpiderPig=false + B:MutantCreatures.ZombieMinion=false + B:Mystcraft.myst.book=false + B:Nastysaurus=false + B:Natura.FlameSpider=false + B:Natura.FlameSpiderBaby=false + B:Natura.Imp=false + B:Natura.NitroCreeper=false + B:NetherOres.netherOresHellfish=false + B:Nightmare=false + B:Ostrich=false + B:Ozelot=false + B:Peacock=false + B:Pig=false + B:PigZombie=false + B:Pointysaurus=false + B:ProfessorZoomTamed=false + B:PunchingBag=false + B:PurplePower=false + B:QueenHead=false + B:RSpider=false + B:"Rainbow Ant"=false + B:RandomThings.spirit=false + B:Rat=false + B:"Red Ant"=false + B:Robo-Gunner=false + B:Robo-Pounder=false + B:Robo-Sniper=false + B:Robo-Warrior=false + B:"Robot Red Ant"=false + B:"Robot Spider"=false + B:Rock=false + B:Rotator=false + B:"Rubber Ducky"=false + B:"Ruby Bird"=false + B:Scorpion=false + B:"Sea Monster"=false + B:"Sea Viper"=false + B:Sheep=false + B:ShrinkAntMan=false + B:ShrinkWasp=false + B:Silverfish=false + B:Skate=false + B:Skeleton=false + B:Slime=false + B:"Small Worm"=false + B:SnowMan=false + B:Spider=false + B:"Spider Driver"=false + B:"Spit Bug"=false + B:Squid=false + B:StanLee=false + B:SteveStand=false + B:"Stink Bug"=false + B:Stinky=false + B:T-Shirt=false + B:"T. Rex"=false + B:TConstruct.Crystal=false + B:TConstruct.EdibleSlime=false + B:TamedAnt=false + B:Termite=false + B:"Terrible Terror"=false + B:Thaumcraft.BrainyZombie=false + B:Thaumcraft.CultistCleric=false + B:Thaumcraft.CultistKnight=false + B:Thaumcraft.EldritchCrab=false + B:Thaumcraft.EldritchGuardian=false + B:Thaumcraft.Firebat=false + B:Thaumcraft.GiantBrainyZombie=false + B:Thaumcraft.Golem=false + B:Thaumcraft.InhabitedZombie=false + B:Thaumcraft.MindSpider=false + B:Thaumcraft.Pech=false + B:Thaumcraft.TaintSpider=false + B:Thaumcraft.TaintSpore=false + B:Thaumcraft.TaintSwarm=false + B:Thaumcraft.TaintSwarmer=false + B:Thaumcraft.Taintacle=false + B:Thaumcraft.TaintacleTiny=false + B:Thaumcraft.TaintedChicken=false + B:Thaumcraft.TaintedCow=false + B:Thaumcraft.TaintedCreeper=false + B:Thaumcraft.TaintedPig=false + B:Thaumcraft.TaintedSheep=false + B:Thaumcraft.TaintedVillager=false + B:Thaumcraft.ThaumSlime=false + B:Thaumcraft.TravelingTrunk=false + B:Thaumcraft.Wisp=false + B:"The King"=false + B:"The Kraken"=false + B:"The Prince"=false + B:"The Princess"=false + B:"The Queen"=false + B:"The Young Adult Prince"=false + B:"The Young Prince"=false + B:Triffid=false + B:TwilightForest.Adherent=false + B:"TwilightForest.Apocalypse Cube"=false + B:"TwilightForest.Armored Giant"=false + B:"TwilightForest.Bighorn Sheep"=false + B:"TwilightForest.Block&Chain Goblin"=false + B:"TwilightForest.Death Tome"=false + B:"TwilightForest.Fire Beetle"=false + B:TwilightForest.Firefly=false + B:"TwilightForest.Forest Bunny"=false + B:"TwilightForest.Forest Raven"=false + B:"TwilightForest.Forest Squirrel"=false + B:"TwilightForest.Giant Miner"=false + B:"TwilightForest.Glacier Penguin"=false + B:"TwilightForest.Harbinger Cube"=false + B:"TwilightForest.Hedge Spider"=false + B:"TwilightForest.Helmet Crab"=false + B:"TwilightForest.Hostile Wolf"=false + B:TwilightForest.HydraHead=false + B:"TwilightForest.Ice Crystal"=false + B:"TwilightForest.King Spider"=false + B:"TwilightForest.Knight Phantom"=false + B:"TwilightForest.Lich Minion"=false + B:"TwilightForest.Lower Goblin Knight"=false + B:"TwilightForest.Loyal Zombie"=false + B:"TwilightForest.Maze Slime"=false + B:"TwilightForest.Mini Ghast"=false + B:TwilightForest.Minoshroom=false + B:TwilightForest.Minotaur=false + B:"TwilightForest.Mist Wolf"=false + B:"TwilightForest.Mosquito Swarm"=false + B:"TwilightForest.Pinch Beetle"=false + B:"TwilightForest.Questing Ram"=false + B:TwilightForest.Redcap=false + B:"TwilightForest.Redcap Sapper"=false + B:"TwilightForest.Redscale Broodling"=false + B:TwilightForest.RovingCube=false + B:"TwilightForest.Skeleton Druid"=false + B:"TwilightForest.Slime Beetle"=false + B:TwilightForest.SnowGuardian=false + B:"TwilightForest.Stable Ice Core"=false + B:"TwilightForest.Swarm Spider"=false + B:"TwilightForest.Tiny Bird"=false + B:"TwilightForest.Tower Ghast"=false + B:"TwilightForest.Tower Golem"=false + B:"TwilightForest.Tower Termite"=false + B:TwilightForest.Troll=false + B:"TwilightForest.Twilight Kobold"=false + B:"TwilightForest.Twilight Wraith"=false + B:"TwilightForest.Unstable Ice Core"=false + B:"TwilightForest.Upper Goblin Knight"=false + B:"TwilightForest.Wild Boar"=false + B:"TwilightForest.Wild Deer"=false + B:TwilightForest.WinterWolf=false + B:TwilightForest.Yeti=false + B:"TwilightForest.Yeti Boss"=false + B:"Unstable Ant"=false + B:"Velocity Raptor"=false + B:Villager=false + B:VillagerGolem=false + B:Vortex=false + B:"WTF?"=false + B:WakandaNative=false + B:WakandaSoldier=false + B:"Water Dragon"=false + B:WeepingAngel=false + B:Whale=false + B:WildAnt=false + B:Witch=false + B:"Wither Skeleton"=false + B:Wolf=false + B:Zombie=false + B:adventurebackpack.rideableSpider=false + B:aether.aechorPlant=false + B:aether.aerbunny=false + B:aether.babyPinkSwet=false + B:aether.battleSentry=false + B:aether.carrionSprout=false + B:aether.cockatrice=false + B:aether.etherealWisp=false + B:aether.fangrin=false + B:aether.fleetingWisp=false + B:aether.flyingCow=false + B:aether.frostboundSprite=false + B:aether.frostpineTotem=false + B:aether.hostEye=false + B:aether.kraisith=false + B:aether.labyrinthEye=false + B:aether.looseCog=false + B:aether.mimic=false + B:aether.moa=false + B:aether.nexSpirit=false + B:aether.parachute=false + B:aether.phyg=false + B:aether.sentry=false + B:aether.sentryGolem=false + B:aether.sentryGuardian=false + B:aether.shadeOfArkenzus=false + B:aether.sheepuff=false + B:aether.slider=false + B:aether.sliderHostMimic=false + B:aether.soaringWisp=false + B:aether.swet=false + B:aether.tempest=false + B:aether.tempestBall=false + B:aether.trackingGolem=false + B:aether.zephyr=false + B:aether.zephyroo=false + B:aether_legacy.aechor_plant=false + B:aether_legacy.aerbunny=false + B:aether_legacy.aerwhale=false + B:aether_legacy.cockatrice=false + B:aether_legacy.crystal=false + B:aether_legacy.fire_minion=false + B:aether_legacy.flying_cow=false + B:aether_legacy.mimic=false + B:aether_legacy.mini_cloud=false + B:aether_legacy.moa=false + B:aether_legacy.phyg=false + B:aether_legacy.sentry=false + B:aether_legacy.sheepuff=false + B:aether_legacy.slider=false + B:aether_legacy.sun_spirit=false + B:aether_legacy.swet=false + B:aether_legacy.valkyrie=false + B:aether_legacy.valkyrie_queen=false + B:aether_legacy.whirlwind=false + B:aether_legacy.zephyr=false + B:chisel.snowman=false + B:extraplanets.EvolvedBlaze=false + B:extraplanets.EvolvedBlueCreeper=false + B:extraplanets.EvolvedEnderman=false + B:extraplanets.EvolvedGiantSpider=false + B:extraplanets.EvolvedIceSlime=false + B:extraplanets.EvolvedMagmaCube=false + B:extraplanets.EvolvedMiniEnderman=false + B:extraplanets.EvolvedPowerSkeleton=false + B:extraplanets.EvolvedRedCreeper=false + B:extraplanets.EvolvedWitch=false + B:failed_chicken=false + B:failed_cow=false + B:failed_pig=false + B:failed_sheep=false + B:grue.EntityGrue=false + B:jewelrycraft2.HalfHeart=false + B:jewelrycraft2.Heart=false + B:legends.AggresiveBat=false + B:legends.Ant=false + B:legends.Antony=false + B:legends.ArmorCase=false + B:legends.ArmorStand=false + B:legends.Batchair=false + B:legends.Hurikanean=false + B:legends.IceBlock=false + B:legends.IronManArmor=false + B:legends.Jedi=false + B:legends.Mark7Pod=false + B:legends.NPC=false + B:legends.Prisoner=false + B:legends.PunchingBag=false + B:legends.ScentTracker=false + B:legends.Sith=false + B:legends.SteveStand=false + B:legends.SymbioteBlob=false + B:legends.Vampire=false + B:legends.WakandanNative=false + B:legends.WakandanSoldier=false + B:legendshorror.Vampire=false + B:legendsstarwars.Jedi=false + B:legendsstarwars.Sith=false + B:mad_scientist=false + B:rogue_android=false + B:securitycraft.sentry=false + B:sum.AggresiveBat=false + B:sum.Ant=false + B:sum.Antony=false + B:sum.Batchair=false + B:sum.Batmobile=false + B:sum.Batwing=false + B:sum.Criminal=false + B:sum.IronManMark0=false + B:sum.Mark7Pod=false + B:sum.Prisoner=false + B:sum.RadioactiveSpider=false + B:sum.ScentTracker=false + B:sum.StanLee=false + B:sum.SymbioteBlob=false + B:sum.TrackerScent=false + B:sum.WakandanNative=false + B:sum.WakandanSoldier=false + B:sum.ZodFollower=false + B:thebetweenlands.angler=false + B:thebetweenlands.blindCaveFish=false + B:thebetweenlands.bloodSnail=false + B:thebetweenlands.chiromaw=false + B:thebetweenlands.darkDruid=false + B:thebetweenlands.dragonfly=false + B:thebetweenlands.dreadfulMummy=false + B:thebetweenlands.firefly=false + B:thebetweenlands.fortressBoss=false + B:thebetweenlands.fortressBossBlockade=false + B:thebetweenlands.fortressBossSpawner=false + B:thebetweenlands.fortressBossTurret=false + B:thebetweenlands.frog=false + B:thebetweenlands.gasCloud=false + B:thebetweenlands.gecko=false + B:thebetweenlands.leech=false + B:thebetweenlands.lurker=false + B:thebetweenlands.mireSnail=false + B:thebetweenlands.mireSnailEgg=false + B:thebetweenlands.mummyArm=false + B:thebetweenlands.peatMummy=false + B:thebetweenlands.pyrad=false + B:thebetweenlands.shallowBreath=false + B:thebetweenlands.siltCrab=false + B:thebetweenlands.sludge=false + B:thebetweenlands.sporeling=false + B:thebetweenlands.swampHag=false + B:thebetweenlands.tarBeast=false + B:thebetweenlands.tarminion=false + B:thebetweenlands.termite=false + B:thebetweenlands.toad=false + B:thebetweenlands.wight=false + B:witchery.attackbat=false + B:witchery.banshee=false + B:witchery.cat=false + B:witchery.corpse=false + B:witchery.covenwitch=false + B:witchery.darkmark=false + B:witchery.deathhorse=false + B:witchery.demon=false + B:witchery.ent=false + B:witchery.eye=false + B:witchery.familiar=false + B:witchery.follower=false + B:witchery.goblin=false + B:witchery.hellhound=false + B:witchery.illusionCreeper=false + B:witchery.illusionSpider=false + B:witchery.illusionZombie=false + B:witchery.imp=false + B:witchery.lostsoul=false + B:witchery.louse=false + B:witchery.mandrake=false + B:witchery.mindrake=false + B:witchery.mirrorface=false + B:witchery.nightmare=false + B:witchery.owl=false + B:witchery.poltergeist=false + B:witchery.spectre=false + B:witchery.spirit=false + B:witchery.toad=false + B:witchery.treefyd=false + B:witchery.vampire=false + B:witchery.villageguard=false + B:witchery.werevillager=false + B:witchery.wingedmonkey=false + B:witchery.witchhunter=false + B:witchery.wolfman=false + B:witherSkeleton=false + B:youtubers.Bomby=false + B:youtubers.Cactus=false + B:youtubers.CraigTheMailman=false + B:youtubers.DesertScorpion=false + B:youtubers.EnderFish=false + B:youtubers.ExplosiveMushroom=false + B:youtubers.Grimm=false + B:youtubers.Mushroom=false + B:youtubers.OceanicCreeper=false + B:youtubers.RandomPlayer=false + B:youtubers.Snail=false + B:youtubers.Trayourus=false + B:youtubers.Youtuber=false + B:youtubers.cLUCKey=false +} + + diff --git a/overrides/config/sstow/ShardTiers.json b/overrides/config/sstow/ShardTiers.json new file mode 100644 index 0000000..d2f6c76 --- /dev/null +++ b/overrides/config/sstow/ShardTiers.json @@ -0,0 +1,56 @@ +{ + "0": { + "minKills": 0, + "maxKills": 63, + "checkPlayer": true, + "checkLight": false, + "checkRedstone": false, + "spawnAmount": 0, + "cooldown": 0 + }, + "1": { + "minKills": 64, + "maxKills": 127, + "checkPlayer": true, + "checkLight": true, + "checkRedstone": false, + "spawnAmount": 2, + "cooldown": 20 + }, + "2": { + "minKills": 128, + "maxKills": 255, + "checkPlayer": true, + "checkLight": true, + "checkRedstone": false, + "spawnAmount": 4, + "cooldown": 10 + }, + "3": { + "minKills": 256, + "maxKills": 511, + "checkPlayer": false, + "checkLight": true, + "checkRedstone": false, + "spawnAmount": 4, + "cooldown": 5 + }, + "4": { + "minKills": 512, + "maxKills": 1023, + "checkPlayer": false, + "checkLight": true, + "checkRedstone": false, + "spawnAmount": 4, + "cooldown": 5 + }, + "5": { + "minKills": 1024, + "maxKills": 1024, + "checkPlayer": false, + "checkLight": false, + "checkRedstone": true, + "spawnAmount": 6, + "cooldown": 2 + } +} \ No newline at end of file diff --git a/overrides/config/sstow/SoulShards.cfg b/overrides/config/sstow/SoulShards.cfg new file mode 100644 index 0000000..6a7b86f --- /dev/null +++ b/overrides/config/sstow/SoulShards.cfg @@ -0,0 +1,216 @@ +# Configuration file + +balancing { + # Allows shards with the same entity type to be combined in an anvil. It is a direct addition and mainly intended for co-op play. [default: true] + B:allowShardCombination=true + + # Allows Shards to absorb spawners of the same entity type. [default: true] + B:allowSpawnerAbsorption=true + + # Enables a convenience recipe that allows you to reset the stats of a Soul Shard. [default: true] + B:convenienceReset=true + + # The cooldown time set in "ShardTiers.json" should use seconds instead of ticks. Allows finer control over tiers. + # 1 second = 20 ticks + # I suggest not changing this unless you have edited the configs. [default: true] + B:cooldownUsesSeconds=true + + # Count mobs spawned by a Soul Cage towards Shard kills. [default: true] + B:countCageBornForShard=true + + # Allows bosses to be spawned. This is probably the worst thing you can do to your instance. [default: false] + B:enableBosses=false + + # Mobs spawned via a Soul Cage will drop experience upon death. [default: true] + B:enableExperienceDrop=true + + # Forces Soul Cages to require a Redstone signal in order to spawn entities. [default: false] + B:forceRedstoneRequirement=false + + # Requires the player who put the shard into the Soul Cage to be online for it to be active. [default: false] + B:requireOwnerOnline=false + + # Amount of souls to add when absorbing a spawner. [range: 0 ~ 1024, default: 200] + I:spawnerAbsorptionBonus=200 +} + + +client { + # Adds a Shard for each enabled mob to the creative tab. [default: false] + B:addShardsForAllMobs=false + + # Adds A shards for mobs even if they are blacklisted [default: false] + B:ignoreBlacklistForTab=false +} + + +compatibility { + # The type of spawning mechanic to use for the Soul Cage. + # Valid values: + # VANILLA - The standard spawning mechanic. + # BLOODMAGIC - Requires 100 LP per mob spawned. + # HARDMODE - Reduces the contained souls of the shard by 1 for each mob spawned. Does not reduce tier. Recommended to disable "countCageBornForShard". + S:compatibilityType=VANILLA + + # Adds a Tinkers Construct modifier for Soul Stealer. [default: true] + B:enableSoulStealerModifier=true + + # Amount of LP required for each mob spawned. + # If this amount is not contained in the LP network, a nausea effect will be applied to the player and the Soul Cage will stop functioning. [range: 0 ~ 2147483647, default: 250] + I:lpPerMob=250 +} + + +debug { + # If enabled, additional information will be logged to console. Mostly timing information. [default: false] + B:debugLogging=false + + # Allows disabled entities to still be spawned by the cage. They are, however, still not obtainable on a shard. [default: false] + B:enableBlacklistedSpawning=false +} + + +enchantments { + # Amount of bonus kills to provide per enchantment level. [range: 1 ~ 5, default: 1] + I:soulStealerBonus=1 + + # ID for the Soul Stealer enchantment. If you have Enchantment ID conflicts, change this. [range: 63 ~ 256, default: 70] + I:soulStealerID=70 + + # Weight of the Soul Stealer enchantment. Higher values make it more common. [range: 1 ~ 10, default: 3] + I:soulStealerWeight=3 +} + + +########################################################################################################## +# entity list +#--------------------------------------------------------------------------------------------------------# +# Set an entity to false to disable it's ability to be spawned. +########################################################################################################## + +"entity list" { + B:"biomesoplenty:wasp"=true + B:"minecraft:bat"=true + B:"minecraft:blaze"=true + B:"minecraft:cave_spider"=true + B:"minecraft:chicken"=true + B:"minecraft:cow"=true + B:"minecraft:creeper"=true + B:"minecraft:donkey"=true + B:"minecraft:elder_guardian"=true + B:"minecraft:ender_dragon"=true + B:"minecraft:enderman"=true + B:"minecraft:endermite"=true + B:"minecraft:evocation_illager"=true + B:"minecraft:ghast"=true + B:"minecraft:giant"=true + B:"minecraft:guardian"=true + B:"minecraft:horse"=true + B:"minecraft:husk"=true + B:"minecraft:illusion_illager"=true + B:"minecraft:llama"=true + B:"minecraft:magma_cube"=true + B:"minecraft:mooshroom"=true + B:"minecraft:mule"=true + B:"minecraft:ocelot"=true + B:"minecraft:parrot"=true + B:"minecraft:pig"=true + B:"minecraft:polar_bear"=true + B:"minecraft:rabbit"=true + B:"minecraft:sheep"=true + B:"minecraft:shulker"=true + B:"minecraft:silverfish"=true + B:"minecraft:skeleton"=true + B:"minecraft:skeleton_horse"=true + B:"minecraft:slime"=true + B:"minecraft:snowman"=true + B:"minecraft:spider"=true + B:"minecraft:squid"=true + B:"minecraft:stray"=true + B:"minecraft:vex"=true + B:"minecraft:villager"=true + B:"minecraft:villager_golem"=true + B:"minecraft:vindication_illager"=true + B:"minecraft:witch"=true + B:"minecraft:wither"=true + B:"minecraft:wither_skeleton"=true + B:"minecraft:wolf"=true + B:"minecraft:zombie"=true + B:"minecraft:zombie_horse"=true + B:"minecraft:zombie_pigman"=true + B:"minecraft:zombie_villager"=true + B:"tconstruct:blueslime"=true + B:"twilightforest:adherent"=true + B:"twilightforest:armored_giant"=true + B:"twilightforest:bighorn_sheep"=true + B:"twilightforest:blockchain_goblin"=true + B:"twilightforest:boggard"=true + B:"twilightforest:bunny"=true + B:"twilightforest:castle_guardian"=true + B:"twilightforest:death_tome"=true + B:"twilightforest:deer"=true + B:"twilightforest:fire_beetle"=true + B:"twilightforest:firefly"=true + B:"twilightforest:giant_miner"=true + B:"twilightforest:goblin_knight_lower"=true + B:"twilightforest:goblin_knight_upper"=true + B:"twilightforest:harbinger_cube"=true + B:"twilightforest:hedge_spider"=true + B:"twilightforest:helmet_crab"=true + B:"twilightforest:hostile_wolf"=true + B:"twilightforest:hydra"=true + B:"twilightforest:hydra_head"=true + B:"twilightforest:ice_crystal"=true + B:"twilightforest:king_spider"=true + B:"twilightforest:knight_phantom"=true + B:"twilightforest:kobold"=true + B:"twilightforest:lich"=true + B:"twilightforest:lich_minion"=true + B:"twilightforest:loyal_zombie"=true + B:"twilightforest:maze_slime"=true + B:"twilightforest:mini_ghast"=true + B:"twilightforest:minoshroom"=true + B:"twilightforest:minotaur"=true + B:"twilightforest:mist_wolf"=true + B:"twilightforest:mosquito_swarm"=true + B:"twilightforest:naga"=true + B:"twilightforest:penguin"=true + B:"twilightforest:pinch_beetle"=true + B:"twilightforest:quest_ram"=true + B:"twilightforest:raven"=true + B:"twilightforest:redcap"=true + B:"twilightforest:redcap_sapper"=true + B:"twilightforest:rising_zombie"=true + B:"twilightforest:roving_cube"=true + B:"twilightforest:skeleton_druid"=true + B:"twilightforest:slime_beetle"=true + B:"twilightforest:snow_guardian"=true + B:"twilightforest:snow_queen"=true + B:"twilightforest:squirrel"=true + B:"twilightforest:stable_ice_core"=true + B:"twilightforest:swarm_spider"=true + B:"twilightforest:tiny_bird"=true + B:"twilightforest:tower_broodling"=true + B:"twilightforest:tower_ghast"=true + B:"twilightforest:tower_golem"=true + B:"twilightforest:tower_termite"=true + B:"twilightforest:troll"=true + B:"twilightforest:unstable_ice_core"=true + B:"twilightforest:ur_ghast"=true + B:"twilightforest:wild_boar"=true + B:"twilightforest:winter_wolf"=true + B:"twilightforest:wraith"=true + B:"twilightforest:yeti"=true + B:"twilightforest:yeti_alpha"=true +} + + +general { + # Displays a durability bar on the shard as an indicator on how close to maxed it is [default: true] + B:displayDurabilityBar=true + + # Max amount of mobs spawned by a given spawner in a 16 block radius. [range: 0 ~ 256, default: 30] + I:spawnCap=30 +} + + diff --git a/overrides/config/sstow/config.cfg b/overrides/config/sstow/config.cfg new file mode 100644 index 0000000..2fa39ab --- /dev/null +++ b/overrides/config/sstow/config.cfg @@ -0,0 +1,173 @@ +# Configuration file + +enchantment { + # Soul-Stealer enchant id [range: 1 ~ 128, default: 52] + I:ID=52 + + # Soul-Stealer kill bonus [range: 1 ~ 10, default: 1] + I:"Kill Bonus"=1 + + # Soul-Stealer enchant probability [range: 1 ~ 10, default: 8] + I:Weight=8 +} + + +general { + # This will enable debug mode, where the console will inform you when a mob is spawned [default: false] + B:"Enable Debug"=false + + # RESTART REQUIRED: This will revert the shard creation to the structure method [default: false] + B:"Enable Easy mode"=false + + # Soul cages will stop when too many entities have been spawned [default: true] + B:"Flood Prevention"=true + + # Active redstone stops a soul cage [default: false] + B:"Invert Redstone"=false + + # Max number of Entities soul cages can spawn in an area [range: 1 ~ 200, default: 80] + I:"Max Entities Spawned"=80 + + # Allow absorbing of vanilla spawners for a kill bonus [default: true] + B:"Vanilla Spawner Absorbing"=true + + # Amount of kills added to the shard when right-clicking a spawner [range: 1 ~ 400, default: 64] + I:"Vanilla Spawner Bonus"=64 +} + + +recipes { + # Time (In Ticks) it takes to create Soulium and Soul Shards [range: 0 ~ 999999, default: 12800] + I:"Cooking Time"=12800 + + # RESTART REQUIRED: How many Soulium Ingots do you want to get by smelting 1 iron block [range: 1 ~ 9, default: 7] + I:"Ingot Amount"=7 + + # RESTART REQUIRED: How many Soulium Nuggets do you want to get by smelting 1 iron ingot [range: 1 ~ 9, default: 8] + I:"Nugget Amount"=8 + + # RESTART REQUIRED: How many Soul Shards do you want to get by smelting 1 diamond [range: 1 ~ 8, default: 3] + I:"Shard Amount"=3 +} + + +"tier 1 settings" { + # Needs appropriate light to spawn entities [default: true] + B:"Check Light"=true + + # Needs a player nearby to spawn entities [default: true] + B:"Check Player"=true + + # Needs appropriate world to spawn entities [default: true] + B:"Checks World"=true + + # Cooldown time for soul cages (in seconds) [range: 1 ~ 60, default: 20] + I:Cooldown=20 + + # Minimum kills for the tier [range: 1 ~ 2048, default: 64] + I:"Min kills"=64 + + # Number of spawns per operation [range: 1 ~ 10, default: 2] + I:"Num Spawns"=2 + + # Reacts to a redstone signal [default: false] + B:"Redstone control"=false +} + + +"tier 2 settings" { + # Needs appropriate light to spawn entities [default: true] + B:"Check Light"=true + + # Needs a player nearby to spawn entities [default: true] + B:"Check Player"=true + + # Needs appropriate world to spawn entities [default: true] + B:"Checks World"=true + + # Cooldown time for soul cages (in seconds) [range: 1 ~ 60, default: 10] + I:Cooldown=10 + + # Minimum kills for the tier [range: 1 ~ 2048, default: 128] + I:"Min kills"=128 + + # Number of spawns per operation [range: 1 ~ 10, default: 4] + I:"Num Spawns"=4 + + # Reacts to a redstone signal [default: false] + B:"Redstone control"=false +} + + +"tier 3 settings" { + # Needs appropriate light to spawn entities [default: true] + B:"Check Light"=true + + # Needs a player nearby to spawn entities [default: false] + B:"Check Player"=false + + # Needs appropriate world to spawn entities [default: true] + B:"Checks World"=true + + # Cooldown time for soul cages (in seconds) [range: 1 ~ 60, default: 5] + I:Cooldown=5 + + # Minimum kills for the tier [range: 1 ~ 2048, default: 256] + I:"Min kills"=256 + + # Number of spawns per operation [range: 1 ~ 10, default: 4] + I:"Num Spawns"=4 + + # Reacts to a redstone signal [default: false] + B:"Redstone control"=false +} + + +"tier 4 settings" { + # Needs appropriate light to spawn entities [default: true] + B:"Check Light"=true + + # Needs a player nearby to spawn entities [default: false] + B:"Check Player"=false + + # Needs appropriate world to spawn entities [default: false] + B:"Checks World"=false + + # Cooldown time for soul cages (in seconds) [range: 1 ~ 60, default: 5] + I:Cooldown=5 + + # Minimum kills for the tier [range: 1 ~ 2048, default: 512] + I:"Min kills"=512 + + # Number of spawns per operation [range: 1 ~ 10, default: 4] + I:"Num Spawns"=4 + + # Reacts to a redstone signal [default: false] + B:"Redstone control"=false +} + + +"tier 5 settings" { + # Needs appropriate light to spawn entities [default: false] + B:"Check Light"=false + + # Needs a player nearby to spawn entities [default: false] + B:"Check Player"=false + + # Needs appropriate world to spawn entities [default: false] + B:"Checks World"=false + + # Cooldown time for soul cages (in seconds) [range: 1 ~ 60, default: 2] + I:Cooldown=2 + + # Minimum kills for the tier [range: 1 ~ 2048, default: 1024] + I:"Min kills"=1024 + + # Number of spawns per operation [range: 1 ~ 10, default: 6] + I:"Num Spawns"=6 + + # Reacts to a redstone signal [default: true] + B:"Redstone control"=true +} + + diff --git a/overrides/config/statues.cfg b/overrides/config/statues.cfg new file mode 100644 index 0000000..21e37a8 --- /dev/null +++ b/overrides/config/statues.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Save generated skins to files. + B:"debug skins"=false + + # Download skins from this path. + S:"skin server location"=http://skins.minecraft.net/MinecraftSkins/ +} + + diff --git a/overrides/config/stevekung's_lib.cfg b/overrides/config/stevekung's_lib.cfg new file mode 100644 index 0000000..e3cc65d --- /dev/null +++ b/overrides/config/stevekung's_lib.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + + stevekung_lib_general { + B:"Enable Debug Log"=true + } + +} + + diff --git a/overrides/config/stg.cfg b/overrides/config/stg.cfg new file mode 100644 index 0000000..116fdfa --- /dev/null +++ b/overrides/config/stg.cfg @@ -0,0 +1,10 @@ +# Configuration file + +general { + # Whether to cancel click event propagation. + # Setting this to 'true' will prevent destroying of blocks like tall grass and vanilla flowers. + # If you expect vanilla clients on server leave it 'false' otherwise this will introduce server-client desync. + B:cancelClickEventPropagation=false +} + + diff --git a/overrides/config/storagedrawers-common.toml b/overrides/config/storagedrawers-common.toml new file mode 100644 index 0000000..06afa69 --- /dev/null +++ b/overrides/config/storagedrawers-common.toml @@ -0,0 +1,30 @@ + +[General] + #List of rules in format "domain:item1, domain:item2, n". + #Causes a compacting drawer convert n of item1 into 1 of item2. + compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"] + enableUI = true + debugTrace = false + enableItemConversion = true + enableSidedInput = true + #The number of item stacks held in a basic unit of storage. + #1x1 drawers hold 8 units, 1x2 drawers hold 4 units, 2x2 drawers hold 2 units. + #Half-depth drawers hold half those amounts. + baseStackStorage = 4 + enableExtraCompactingRules = true + #Range: 1 ~ 50 + controllerRange = 12 + enableSidedOutput = true + +[StorageUpgrades] + level2Mult = 4 + #Storage upgrades multiply storage capacity by the given amount. + #When multiple storage upgrades are used together, their multipliers are added before being applied. + level1Mult = 2 + level3Mult = 8 + level5Mult = 32 + level4Mult = 16 + +[Integration] + wailaStackRemainder = true + diff --git a/overrides/config/storagedrawers.cfg b/overrides/config/storagedrawers.cfg new file mode 100644 index 0000000..3d3ff00 --- /dev/null +++ b/overrides/config/storagedrawers.cfg @@ -0,0 +1,137 @@ +# Configuration file + +addons { + B:showBlocksInCreative=true + B:showBlocksInNEI=true + B:useSeparateCreativeTabs=true +} + + +blocks { + + fulldrawers1 { + I:baseStorage=32 + B:enabled=true + I:recipeOutput=1 + } + + fulldrawers2 { + I:baseStorage=16 + B:enabled=true + I:recipeOutput=2 + } + + fulldrawers4 { + I:baseStorage=8 + B:enabled=true + I:recipeOutput=4 + } + + halfdrawers2 { + I:baseStorage=8 + B:enabled=true + I:recipeOutput=2 + } + + halfdrawers4 { + I:baseStorage=4 + B:enabled=true + I:recipeOutput=4 + } + + compdrawers { + I:baseStorage=16 + B:enabled=true + I:recipeOutput=1 + } + + controller { + B:enabled=true + I:range=12 + } + + trim { + B:enabled=true + I:recipeOutput=4 + } + + controllerslave { + B:enabled=true + } + +} + + +general { + B:creativeTabVanillaWoods=true + B:defaultQuantify=false + B:enableCreativeUpgrades=true + + # Writes additional log messages while using the mod. Mainly for debug purposes. Should be kept disabled unless instructed otherwise. + B:enableDebugLogging=false + B:enableDrawerUI=true + B:enableFallbackRecipes=true + B:enableFramedDrawers=true + B:enableIndicatorUpgrades=true + B:enableItemConversion=true + B:enableLockUpgrades=true + B:enablePersonalUpgrades=true + B:enableQuantifiableUpgrades=true + B:enableRedstoneUpgrades=true + B:enableShroudUpgrades=true + B:enableSidedInput=true + B:enableSidedOutput=true + B:enableSortingUpgrades=true + B:enableStorageUpgrades=true + B:enableTape=true + B:enableVoidUpgrades=true + + # Inverts left and right click action on drawers. If this is true, left click will insert items and right click will extract items. Leave false for default behavior. + B:invertClick=false + + # Inverts how shift works with drawers. If this is true, shifting will only give one item, where regular clicks will give a full stack. Leave false for default behavior. + B:invertShift=false + S:itemRenderType=fast + B:keepContentsOnBreak=true + B:renderStorageUpgrades=true + S:wailaStackRemainder=stack + remainder +} + + +integration { + B:enableAE2=true + B:enableMineTweaker=true + B:enableRefinedRelocation=true + B:enableThaumcraft=true + B:enableThermalExpansion=true + B:enableThermalFoundation=true + B:enableWaila=true +} + + +registries { + # Items should be in form domain:item or domain:item:meta. [default: [minecraft:clay, minecraft:clay_ball, 4]] + S:compactingRules < + minecraft:clay, minecraft:clay_ball, 4 + > + + # List of ore dictionary names to blacklist for substitution. [default: ] + S:oreBlacklist < + > + + # List of ore dictionary names to whitelist for substitution. [default: ] + S:oreWhitelist < + > + B:registerExtraCompactingRules=true +} + + +upgrades { + I:level2Mult=2 + I:level3Mult=3 + I:level4Mult=5 + I:level5Mult=8 + I:level6Mult=13 +} + + diff --git a/overrides/config/structurize.cfg b/overrides/config/structurize.cfg new file mode 100644 index 0000000..e6d9ce7 --- /dev/null +++ b/overrides/config/structurize.cfg @@ -0,0 +1,33 @@ +# Configuration file + +general { + + ########################################################################################################## + # gameplay + #--------------------------------------------------------------------------------------------------------# + # All configuration related to gameplay + ########################################################################################################## + + gameplay { + # Should player made schematics be allowed + B:allowPlayerSchematics=true + + # Should the default schematics be ignored (from the jar)? + B:ignoreSchematicsFromJar=false + + # Max amount of blocks checked by a possible worker. + I:maxBlocksChecked=1000 + + # Max amount of changes cached to be able to undo + I:maxCachedChanges=10 + + # Max amount of schematics to be cached on the server + I:maxCachedSchematics=100 + + # Max world operations per tick (Max blocks to place, remove or replace) + I:maxOperationsPerTick=1000 + } + +} + + diff --git a/overrides/config/techguns.cfg b/overrides/config/techguns.cfg new file mode 100644 index 0000000..e1f9b19 --- /dev/null +++ b/overrides/config/techguns.cfg @@ -0,0 +1,293 @@ +# Configuration file + +########################################################################################################## +# clientside +#--------------------------------------------------------------------------------------------------------# +# Clientside options, can be changed when playing on a server +########################################################################################################## + +clientside { + # Enable Death Effects, pure clientside check. [default: true] + B:EnableDeathEffects=false + + # Enable the gore Death Effect, requires DeathEffects to be enabled, pure clientside check. [default: true] + B:EnableGoreDeathEffect=false + + # Multiply the FOV while sprinting by this value independent from the actual speed, has no effect when LockSpeedDependantFov is false, pure clientside check. [range: 1.0 ~ 10.0, default: 1.15] + S:FixedSprintFovMultiplier=1.15 + + # Counters the speed dependant FOV change. This also stops FOV changes while sprinting. Don't activate if another mod does this too, pure clientside check. [default: true] + B:LockSpeedDependantFov=true + + # How many bubble sort passes should be performed each tick on particles. 0=off. Clientside [range: 0 ~ 20, default: 10] + I:ParticleDepthSortPasses=10 +} + + +"damage factors" { + # Damage factor for all NPCs other than turrets, they already have a difficulty dependent damage penalty, this can be used to further reduce their damage, or increase it [range: 0.0 ~ 100.0, default: 1.0] + S:DamageFactorNPC=1.0 + + # Damage factor Techguns weapons deal when fired from players against other players, is zero when PvP is disabled [range: 0.0 ~ 100.0, default: 0.5] + S:DamagePvP=0.5 + + # Damage factor Techguns Turrets deal when hitting players [range: 0.0 ~ 100.0, default: 0.5] + S:DamageTurretToPlayer=0.5 +} + + +"disable items" { + # Add bronze ingots. [default: true] + B:addBronzeIngot=true + + # Add copper ingots. [default: true] + B:addCopperIngot=true + + # Add copper nuggets. [default: true] + B:addCopperNugget=true + + # Add lead ingots. [default: true] + B:addLeadIngot=true + + # Add Lead nuggets. [default: true] + B:addLeadNugget=true + + # Adds Steel ingots. [default: true] + B:addSteelIngot=true + + # Adds Steel nuggets. [default: true] + B:addSteelNugget=true + + # Add tin ingots. [default: true] + B:addTinIngot=true +} + + +"fluid recipes" { + # Fluids that can be used to fill up fuel tanks [default: [fuel], [refined_fuel], [diesel], [gasoline], [fluiddiesel], [fluidnitrodiesel], [rocket_fuel]] + S:FluidListFuel < + gasoline + + > + + # Fluids that are treated as oil. [default: [oil], [crude_oil], [fluidoil]] + S:FluidListOil < + oil + crude_oil + fluidoil + > + + # Fluids that are treated as oil for worlspawn and oil ore clusters. [default: [oil], [crude_oil]] + S:FluidListOilWorldspawn < + oil + crude_oil + > +} + + +general { + # Highest blockHardness advanced explosive charges can break, obsidian is 50.0) [range: 0.0 ~ 3.4028235E38, default: 100.0] + S:ExplosiveChargeAdvancedMaxHardness=100.0 + + # Highest blockHardness normal explosive charges can break, obsidian is 50.0) [range: 0.0 ~ 3.4028235E38, default: 30.0] + S:ExplosiveChargeMaxHardness=30.0 + + # Only opped players can use the unsafe mode of guns, this OVERRIDES the permission setting 'techguns.allowunsafemode' [default: false] + B:RestrictUnsafeModeToOP=false + + # Base XP value for Upgrade Bench recipes (enchants) [range: 0 ~ 10000, default: 20] + I:UpgradeXPCost=20 + + # Disable Radiation for players. Radiation system is WIP, only use in creative for testing [default: true] + B:WIP_disableRadiationSystem=true + + # Enable debug options and unfinished stuff, disable this for playing. [default: false] + B:debug=false + + # Disable automatic feeding of Food in the Techguns tab. Disable autofeeding if you think it breaks the balance [default: false] + B:disableAutofeeder=false + + # Keep recipes with lava instead of fuel even when fuel is present. Fuels need to be added by other mods [default: false] + B:keepLavaRecipesWhenFuelIsPresent=false + + # Machines don't need power, activate this if you don't want to install a mod with generators and still be able to use the machines [default: false] + B:machinesNeedNoPower=false +} + + +"npc spawn" { + # Biome Registry names (e.g: minecraft:mushroom_island) that are excluded from Techguns monster spawning [default: []] + S:BiomeBlacklist < + + > + + # Up to which distance to worldspawn only mobs with danger level up to 0 will spawn [range: 0 ~ 2147483647, default: 500] + I:DistanceSpawnLevel0=500 + + # Up to which distance to worldspawn only mobs with danger level up to 1 will spawn [range: 0 ~ 2147483647, default: 1000] + I:DistanceSpawnLevel1=1000 + + # Up to which distance to worldspawn only mobs with danger level up to 2 will spawn [range: 0 ~ 2147483647, default: 2500] + I:DistanceSpawnLevel2=2500 + + # Spawn weight for spawning Bandit groups, at 0 spawn will not be registered [range: 0 ~ 10000, default: 50] + I:SpawnWeightBandit=0 + + # Spawn weight for spawning Cyber Demons (Nether only), at 0 spawn will not be registered [range: 0 ~ 10000, default: 30] + I:SpawnWeightCyberDemon=0 + + # Spawn weight for spawning Psycho Steve, early game boss, don't set to high value, at 0 spawn will not be registered [range: 0 ~ 10000, default: 3] + I:SpawnWeightPsychoSteve=0 + + # Spawn weight for spawning Skeleton Soldiers, at 0 spawn will not be registered [range: 0 ~ 10000, default: 100] + I:SpawnWeightSkeletonSoldier=100 + + # Spawn weight for spawning Zombie Farmers, at 0 spawn will not be registered [range: 0 ~ 10000, default: 200] + I:SpawnWeightZombieFarmer=200 + + # Spawn weight for spawning Zombie Miners, at 0 spawn will not be registered [range: 0 ~ 10000, default: 200] + I:SpawnWeightZombieMiner=200 + + # Spawn weight for spawning Zombie Pigman Soldiers (Nether only), at 0 spawn will not be registered [range: 0 ~ 10000, default: 100] + I:SpawnWeightZombiePigmanSoldier=0 + + # Spawn weight for spawning Zombie Soldiers, at 0 spawn will not be registered [range: 0 ~ 10000, default: 100] + I:SpawnWeightZombieSoldier=100 + + # Spawn weigth of Techguns NPCs in the Nether, determines how many TG npcs spawn [range: 0 ~ 10000, default: 300] + I:"Techguns Spawnweight NEther"=0 + + # Spawn weigth of Techguns NPCs, determines how many TG npcs spawn [range: 0 ~ 10000, default: 600] + I:"Techguns Spawnweight Overworld"=0 +} + + +"ore drills" { + # Mining Level for coal ore clusters [range: 0 ~ 10, default: 0] + I:cluster_mininglevel_coal=0 + + # Mining Level for common gem ore clusters [range: 0 ~ 10, default: 1] + I:cluster_mininglevel_common_gem=1 + + # Mining Level for common metal ore clusters [range: 0 ~ 10, default: 0] + I:cluster_mininglevel_common_metal=0 + + # Mining Level for nether crystal ore clusters [range: 0 ~ 10, default: 2] + I:cluster_mininglevel_nether_crystal=2 + + # Mining Level for oil clusters [range: 0 ~ 10, default: 2] + I:cluster_mininglevel_oil=2 + + # Mining Level for rare metal ore clusters [range: 0 ~ 10, default: 1] + I:cluster_mininglevel_rare_metal=1 + + # Mining Level for shiny gem ore clusters [range: 0 ~ 10, default: 3] + I:cluster_mininglevel_shiny_gem=3 + + # Mining Level for shiny metal ore clusters [range: 0 ~ 10, default: 2] + I:cluster_mininglevel_shiny_metal=2 + + # Mining Level for uranium ore clusters [range: 0 ~ 10, default: 3] + I:cluster_mininglevel_uranium=3 + + # Ore Multiplier for coal ore clusters [range: 1.0E-4 ~ 1000.0, default: 10.0] + S:cluster_oremult_coal=10.0 + + # Ore Multiplier for common gem ore clusters [range: 1.0E-4 ~ 1000.0, default: 5.0] + S:cluster_oremult_common_gem=5.0 + + # Ore Multiplier for common metal ore clusters [range: 1.0E-4 ~ 1000.0, default: 5.0] + S:cluster_oremult_common_metal=5.0 + + # Ore Multiplier for nether crystal ore clusters [range: 1.0E-4 ~ 1000.0, default: 4.0] + S:cluster_oremult_nether_crystal=4.0 + + # Ore Multiplier for oil clusters [range: 1.0E-4 ~ 1000.0, default: 4.0] + S:cluster_oremult_oil=4.0 + + # Ore Multiplier for rare metal ore clusters [range: 1.0E-4 ~ 1000.0, default: 2.5] + S:cluster_oremult_rare_metal=2.5 + + # Ore Multiplier for shiny gem ore clusters [range: 1.0E-4 ~ 1000.0, default: 0.2] + S:cluster_oremult_shiny_gem=0.2 + + # Ore Multiplier for shiny metal ore clusters [range: 1.0E-4 ~ 1000.0, default: 1.0] + S:cluster_oremult_shiny_metal=1.0 + + # Ore Multiplier for uranium ore clusters [range: 1.0E-4 ~ 1000.0, default: 0.5] + S:cluster_oremult_uranium=0.5 + + # Power Multiplier for coal ore clusters [range: 1.0E-4 ~ 1000.0, default: 0.1] + S:cluster_powermult_coal=0.1 + + # Power Multiplier for common gem ore clusters [range: 1.0E-4 ~ 1000.0, default: 0.2] + S:cluster_powermult_common_gem=0.2 + + # Power Multiplier for common metal ore clusters [range: 1.0E-4 ~ 1000.0, default: 0.2] + S:cluster_powermult_common_metal=0.2 + + # Power Multiplier for nether crystal ore clusters [range: 1.0E-4 ~ 1000.0, default: 0.5] + S:cluster_powermult_nether_crystal=0.5 + + # Power Multiplier for oil clusters [range: 1.0E-4 ~ 1000.0, default: 1.0] + S:cluster_powermult_oil=1.0 + + # Power Multiplier for rare metal ore clusters [range: 1.0E-4 ~ 1000.0, default: 0.4] + S:cluster_powermult_rare_metal=0.4 + + # Power Multiplier for shiny gem ore clusters [range: 1.0E-4 ~ 1000.0, default: 1.0] + S:cluster_powermult_shiny_gem=1.0 + + # Power Multiplier for shiny metal ore clusters [range: 1.0E-4 ~ 1000.0, default: 1.0] + S:cluster_powermult_shiny_metal=1.0 + + # Power Multiplier for uranium ore clusters [range: 1.0E-4 ~ 1000.0, default: 1.0] + S:cluster_powermult_uranium=1.0 + + # Multiplier to calculate value of furnace fuel burn time = RF for ore Drill. burnTime* = RF. Only for internal use of the ore Drill, no real RF generation. [range: 1.0 ~ 100000.0, default: 1000.0] + S:oreDrillFuelMultiplier=1000.0 + + # Fuel value for Liquid Fuel for use in ore Drills, this is per Millibucket, not Bucket, so 1/1000 of bucket value [range: 1.0 ~ 100000.0, default: 100.0] + S:oreDrillFuelValueFuel=100.0 + + # Multiplier to default rate on how many ores an ore drill produces [range: 0.001 ~ 1000.0, default: 1.0] + S:oreDrillMultiplierOre=1.0 + + # Multiplier to default rate on how much power an ore drill requires [range: 0.0 ~ 1000.0, default: 1.0] + S:oreDrillMultiplierPower=1.0 +} + + +"world generation" { + # When worldgen is enabled, include structure spawns that contain ore clusters. [default: true] + B:SpawnOreClusterStructures=true + + # Should Structures (military bases) be spawned in the world? [default: true] + B:SpawnStructures=true + + # Every X chunks it's tried to spawnn a Big building. This is in both dimensions, ChunkX, and ChunkY modulo must be 0 [range: 16 ~ 100000, default: 64] + I:StructureSpawnWeightBig=64 + + # Every X chunks it's tried to spawnn a Medium building. This is in both dimensions, ChunkX, and ChunkY modulo must be 0 [range: 8 ~ 100000, default: 32] + I:StructureSpawnWeightMedium=32 + + # Every X chunks it's tried to spawnn a Small building. This is in both dimensions, ChunkX, and ChunkY modulo must be 0 [range: 4 ~ 100000, default: 16] + I:StructureSpawnWeightSmall=16 + + # Generate Copper Ore, disable if other mod does [default: true] + B:doOreGenCopper=true + + # Generate Lead Ore, disable if other mod does [default: true] + B:doOreGenLead=true + + # Generate Tin Ore, disable if other mod does [default: true] + B:doOreGenTin=true + + # Generate Titanium, not generated by most mods mods, leave it on in most cases [default: true] + B:doOreGenTitanium=true + + # Generate Uranium, disable if other mod already adds it and you want only 1 type. OreDictEntry:'oreUranium' [default: true] + B:doOreGenUranium=true +} + + diff --git a/overrides/config/theoneprobe.cfg b/overrides/config/theoneprobe.cfg new file mode 100644 index 0000000..d7ab004 --- /dev/null +++ b/overrides/config/theoneprobe.cfg @@ -0,0 +1,269 @@ +# Configuration file + +########################################################################################################## +# client +#--------------------------------------------------------------------------------------------------------# +# Client-side settings +########################################################################################################## + +client { + # Color of the border of the box (0 to disable) [default: ff4503d0] + S:boxBorderColor=ff4503d0 + + # The distance to the bottom side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1] + I:boxBottomY=-1 + + # Color of the box (0 to disable) [default: ff000000] + S:boxFillColor=ff000000 + + # The distance to the left side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: 5] + I:boxLeftX=5 + + # How much the border should be offset (i.e. to create an 'outer' border) [range: 0 ~ 20, default: 1] + I:boxOffset=1 + + # The distance to the right side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1] + I:boxRightX=-1 + + # Thickness of the border of the box (0 to disable) [range: 0 ~ 20, default: 1] + I:boxThickness=1 + + # The distance to the top side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: 5] + I:boxTopY=5 + + # Color of the border of the chest contents box (0 to disable) [default: ff006699] + S:chestContentsBorderColor=ff006699 + + # If true equal stacks will be compacted in the chest contents overlay [default: true] + B:compactEqualStacks=true + + # If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false] + B:extendedInMain=false + + # true means shows harvestability with vanilla style icons [default: true] + B:harvestStyleVanilla=true + + # If true then the probe hotkey must be held down to show the tooltip [default: false] + B:holdKeyToMakeVisible=false + + # Toggle default probe visibility (client can override) [default: false] + B:isVisible=true + + # 0 means don't show break progress, 1 is show as bar, 2 is show as text [range: 0 ~ 2, default: 1] + I:showBreakProgress=1 + + # If true show liquid information when the probe hits liquid first [default: true] + B:showLiquids=true + + # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: red,bold] + S:textStyleError=red,bold + + # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white] + S:textStyleInfo=white + + # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: blue] + S:textStyleInfoImportant=blue + + # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: gray] + S:textStyleLabel=gray + + # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: blue,italic] + S:textStyleModName=blue,italic + + # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white] + S:textStyleName=white + + # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: gray,strikethrough] + S:textStyleObsolete=gray,strikethrough + + # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: green] + S:textStyleOk=green + + # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white] + S:textStyleProgress=white + + # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: yellow] + S:textStyleWarning=yellow + + # The scale of the tooltips, 1 is default, 2 is smaller [range: 0.4 ~ 5.0, default: 1.0] + S:tooltipScale=1.0 +} + + +########################################################################################################## +# providers +#--------------------------------------------------------------------------------------------------------# +# Provider configuration +########################################################################################################## + +providers { + # Entity providers that should be excluded [default: ] + S:excludedEntityProviders < + > + + # Providers that should be excluded [default: ] + S:excludedProviders < + > + + # Order in which entity providers should be used [default: [theoneprobe:entity.default], [theoneprobe:entity.debug], [theoneprobe:entity.entity]] + S:sortedEntityProviders < + theoneprobe:entity.default + theoneprobe:entity.debug + theoneprobe:entity.entity + > + + # Order in which providers should be used [default: [theoneprobe:default], [theoneprobe:debug], [theoneprobe:block], [thermalexpansion.topplugin]] + S:sortedProviders < + theoneprobe:default + theoneprobe:debug + theoneprobe:block + > +} + + +########################################################################################################## +# theoneprobe +#--------------------------------------------------------------------------------------------------------# +# The One Probe configuration +########################################################################################################## + +theoneprobe { + # If true equal stacks will be compacted in the chest contents overlay [default: true] + B:compactEqualStacks=true + + # A list of blocks for which we don't send NBT over the network. This is mostly useful for blocks that have HUGE NBT in their pickblock (itemstack) [default: ] + S:dontSendNBT < + > + + # A list of blocks for which we don't show chest contents automatically except if sneaking [default: ] + S:dontShowContentsUnlessSneaking < + > + + # If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false] + B:extendedInMain=false + + # How much time (ms) to wait before reporting an exception again [range: 1 ~ 10000000, default: 20000] + I:loggingThrowableTimeout=20000 + + # The maximum packet size to send an itemstack from client to server. Reduce this if you have issues with network lag caused by TOP [range: -1 ~ 32768, default: 20000] + I:maxPacketToServer=20000 + + # Is the probe needed to show the tooltip? 0 = no, 1 = yes, 2 = yes and clients cannot override, 3 = probe needed for extended info only [range: 0 ~ 3, default: 3] + I:needsProbe=0 + + # Distance at which the probe works [range: 0.1 ~ 200.0, default: 6.0] + S:probeDistance=6.0 + + # Format for displaying RF: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1] + I:rfFormat=1 + + # Alternate color for the RF bar [default: ff430000] + S:rfbarAlternateFilledColor=ff430000 + + # Color for the RF bar border [default: ff555555] + S:rfbarBorderColor=ff555555 + + # Color for the RF bar [default: ffdd0000] + S:rfbarFilledColor=ffdd0000 + + # Show animal owner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2] + I:showAnimalOwnerSetting=2 + + # Show brewing stand setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] + I:showBrewStandSetting=1 + + # Show if the block can be harvested (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] + I:showCanBeHarvested=1 + + # Show chest contents (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2] + I:showChestContents=2 + + # Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold' [range: 0 ~ 2, default: 2] + I:showChestContentsDetailed=2 + + # If true show the color of the collar of a wolf [default: true] + B:showCollarColor=true + + # A list of blocks for which we automatically show chest contents even if not sneaking [default: [storagedrawers:basicDrawers], [storagedrawersextra:extra_drawers]] + S:showContentsWithoutSneaking < + storagedrawers:basicDrawers + storagedrawersextra:extra_drawers + > + + # Show the growth level of crops (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] + I:showCropPercentage=1 + + # If true show debug info with creative probe [default: true] + B:showDebugInfo=true + + # Show harvest level (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] + I:showHarvestLevel=1 + + # Show horse stats setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2] + I:showHorseStatSetting=2 + + # If the number of items in an inventory is lower or equal then this number then more info is shown [range: 0 ~ 20, default: 4] + I:showItemDetailThresshold=4 + + # Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] + I:showLeverSetting=1 + + # Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] + I:showMobGrowth=1 + + # Show mob health (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] + I:showMobHealth=1 + + # Show mob potion effects (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2] + I:showMobPotionEffects=2 + + # Show mob spawner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] + I:showMobSpawnerSetting=1 + + # Show mod name (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] + I:showModName=1 + + # How to display RF: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1] + I:showRF=1 + + # Show redstone (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] + I:showRedstone=1 + + # Reveal monster eggs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 0] + I:showSilverfish=0 + + # The maximum amount of slots (empty or not) to show without sneaking [range: 0 ~ 1000, default: 0] + I:showSmallChestContentsWithoutSneaking=0 + + # How to display tank contents: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1] + I:showTank=1 + + # Show tank setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2] + I:showTankSetting=2 + + # If true there will be a readme note for first-time players [default: true] + B:spawnNote=true + + # If true there will be a bauble version of the probe if baubles is present [default: true] + B:supportBaubles=true + + # Format for displaying tank contents: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1] + I:tankFormat=1 + + # Alternate color for the tank bar [default: ff000043] + S:tankbarAlternateFilledColor=ff000043 + + # Color for the tank bar border [default: ff555555] + S:tankbarBorderColor=ff555555 + + # Color for the tank bar [default: ff0000dd] + S:tankbarFilledColor=ff0000dd + + # The amount of milliseconds to wait before updating probe information from the server (this is a client-side config) [range: 10 ~ 100000, default: 300] + I:timeout=300 + + # The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature) [range: -1 ~ 100000, default: 2000] + I:waitingForServerTimeout=2000 +} + + diff --git a/overrides/config/toastcontrol.cfg b/overrides/config/toastcontrol.cfg new file mode 100644 index 0000000..e7bada5 --- /dev/null +++ b/overrides/config/toastcontrol.cfg @@ -0,0 +1,59 @@ +# Configuration file + +"toast types" { + # A Class-specific blacklist for toasts. Insert class names. + S:"Blacklisted Classes" < + > + + # If advancement toasts are blocked. Enabling will block ALL advancements. + B:"Disable Advancements"=true + + # If all toasts are blocked. + B:"Disable All"=false + + # If all non-vanilla toasts are blocked. Blocks all toasts that do not extend vanilla classes. + B:"Disable All Non-Vanilla"=false + + # If all vanilla toasts are blocked. Includes advancements, recipes, system, and tutorials. + B:"Disable All Vanilla"=false + + # If recipe unlock toasts are blocked. Blocks "you have unlocked a new recipe" toasts. + B:"Disable Recipes"=true + + # If system toasts are blocked. This is used only for the narrator toggle notification right now. + B:"Disable System Toasts"=false + + # Set to true to disable toasts sliding in to view. + B:"Disable Transitions"=false + + # If tutorial toasts are blocked. Blocks useless things like use WASD to move. + B:"Disable Tutorials"=true + + # How long (in ticks) to force a toast to show for. Higher is longer. + I:"Forced Display Time"=0 + + # The maximum number of toasts on the screen at once. Default 3, Vanilla uses 5. + # Min: 1 + # Max: 7 + I:"Max Toasts Shown"=3 + + # A debug config to print the class of each toast that tries to enter the GUI. Useful for finding classes to block. + B:"Print Toast Classnames"=false + + # The amount to offset a toast in the x axis. + I:"Toast X Offset"=0 + + # The amount to offset a toast in the y axis. + I:"Toast Y Offset"=0 + + # Set to true to change the transition to start from the left. + B:"Transition from Left"=false + + # If toasts are slightly translucent. + B:"Translucent Toasts"=true + + # If toasts do not draw a background. + B:"Transparent Toasts"=false +} + + diff --git a/overrides/config/toughasnails/armor_temp_modifiers.json b/overrides/config/toughasnails/armor_temp_modifiers.json new file mode 100644 index 0000000..e2e92bd --- /dev/null +++ b/overrides/config/toughasnails/armor_temp_modifiers.json @@ -0,0 +1,20 @@ +[ + { + "names": [ + "toughasnails:jelled_slime_helmet", + "toughasnails:jelled_slime_chestplate", + "toughasnails:jelled_slime_leggings", + "toughasnails:jelled_slime_boots" + ], + "modifier": -1 + }, + { + "names": [ + "toughasnails:wool_helmet", + "toughasnails:wool_chestplate", + "toughasnails:wool_leggings", + "toughasnails:wool_boots" + ], + "modifier": 1 + } +] \ No newline at end of file diff --git a/overrides/config/toughasnails/block_temperature.json b/overrides/config/toughasnails/block_temperature.json new file mode 100644 index 0000000..bd7c76a --- /dev/null +++ b/overrides/config/toughasnails/block_temperature.json @@ -0,0 +1,39 @@ +[ + { + "state": { + "block": "toughasnails:campfire", + "properties": { + "burning": "true" + } + }, + "temperature": 5.0 + }, + { + "state": { + "block": "minecraft:lit_furnace", + "properties": {} + }, + "temperature": 3.0 + }, + { + "state": { + "block": "minecraft:lava", + "properties": {} + }, + "temperature": 15.0 + }, + { + "state": { + "block": "minecraft:flowing_lava", + "properties": {} + }, + "temperature": 15.0 + }, + { + "state": { + "block": "minecraft:magma", + "properties": {} + }, + "temperature": 12.5 + } +] \ No newline at end of file diff --git a/overrides/config/toughasnails/drink_stats.json b/overrides/config/toughasnails/drink_stats.json new file mode 100644 index 0000000..16e12fb --- /dev/null +++ b/overrides/config/toughasnails/drink_stats.json @@ -0,0 +1,11 @@ +[ + { + "item": { + "name": "minecraft:milk_bucket", + "metadata": 0 + }, + "thirst": 6, + "hydration": 0.7, + "poisonChance": 0.0 + } +] \ No newline at end of file diff --git a/overrides/config/toughasnails/gameplay.cfg b/overrides/config/toughasnails/gameplay.cfg new file mode 100644 index 0000000..afd082f --- /dev/null +++ b/overrides/config/toughasnails/gameplay.cfg @@ -0,0 +1,32 @@ +# Configuration file + +"main settings" { + # Players are affected by temperature [default: true] + B:"Enable Body Temperature"=true + + # The effects of the mod will work on Peaceful difficulty. [default: false] + B:"Enable Peaceful"=false + + # Players are affected by thirst. [default: true] + B:"Enable Thirst"=true + + # Allows drinking from rain by sneak-rightclick and empty main hand if looking up at raining sky. [default: false] + B:"Enable drinking from rain"=false + + # Allows drinking directly from water-source blocks with sneak-rightclick and empty main hand [default: true] + B:"Enable drinking from water blocks"=true +} + + +"tweak settings" { + # Ice Blocks drop Ice Cubes. [default: true] + B:"Ice Cube Drops"=true + + # Loot tables are tweaked for balance. [default: true] + B:"Loot Table Tweaks"=true + + # Magma Blocks drop Magma Shards. [default: true] + B:"Magma Shard Drops"=true +} + + diff --git a/overrides/config/toughasnails/material_temperature.json b/overrides/config/toughasnails/material_temperature.json new file mode 100644 index 0000000..cc51f3d --- /dev/null +++ b/overrides/config/toughasnails/material_temperature.json @@ -0,0 +1,3 @@ +{ + "fire": 5.0 +} \ No newline at end of file diff --git a/overrides/config/toughasnails/temperature.cfg b/overrides/config/toughasnails/temperature.cfg new file mode 100644 index 0000000..ec759c9 --- /dev/null +++ b/overrides/config/toughasnails/temperature.cfg @@ -0,0 +1,83 @@ +# Configuration file + +"modifier settings" { + # The maximum to increase/decrease temperature by depending on the altitude [range: 0 ~ 2147483647, default: 3] + I:"Altitude Modifier"=3 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 2] + I:"Early Autumn Modifier"=2 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -3] + I:"Early Spring Modifier"=-3 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 3] + I:"Early Summer Modifier"=3 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -7] + I:"Early Winter Modifier"=-7 + + # Whether the player's temperature should increase closer to the middle of the day [default: false] + B:"Enable Day Time Modifier"=false + + # Whether the player's temperature should decrease closer to the middle of the night [default: true] + B:"Enable Night Time Modifier"=true + + # Whether surface modifiers should decrease with depth [default: true] + B:"Enable Underground Effect"=true + + # The vertical distance between the surface and the level where surface modifiers are totally absorbed [range: 0 ~ 2147483647, default: 30] + I:"Equilibrium Depth"=30 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -3] + I:"Late Autumn Modifier"=-3 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 2] + I:"Late Spring Modifier"=2 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 3] + I:"Late Summer Modifier"=3 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -7] + I:"Late Winter Modifier"=-7 + + # The maximum to increase/decrease temperature by depending on the biome [range: 0 ~ 2147483647, default: 10] + I:"Max Biome Temperature Modifier"=10 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 0] + I:"Mid Autumn Modifier"=0 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 0] + I:"Mid Spring Modifier"=0 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 5] + I:"Mid Summer Modifier"=5 + + # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -14] + I:"Mid Winter Modifier"=-14 + + # The amount to decrease the temperature by when snowing [range: -2147483648 ~ 0, default: -10] + I:"Snow Modifier"=-10 + + # The amount to increase the temperature by when sprinting [range: 0 ~ 2147483647, default: 3] + I:"Sprinting Modifier"=3 + + # The amount to multiply the temperature increment/decrement by in the middle of the day/night based on how extreme the biome temperature is [range: 0.0 ~ 3.4028235E38, default: 1.25] + S:"Time Extremity Multiplier"=1.25 + + # The amount to increase/decrease the temperature by in the middle of the day/night [range: 0 ~ 2147483647, default: 9] + I:"Time Modifier"=9 + + # The amount to decrease the temperature by when wet [range: -2147483648 ~ 0, default: -7] + I:"Wet Modifier"=-7 +} + + +"rate settings" { + # The maximum number of ticks before the temperature changes [range: 20 ~ 2147483647, default: 400] + I:"Base Temperature Change Ticks"=400 + + # The maximum number of ticks to reduce the base rate by [range: 20 ~ 2147483647, default: 380] + I:"Max Rate Modifier"=380 +} + + diff --git a/overrides/config/trinity.cfg b/overrides/config/trinity.cfg new file mode 100644 index 0000000..fbc6846 --- /dev/null +++ b/overrides/config/trinity.cfg @@ -0,0 +1,68 @@ +# Configuration file + +"nuclear weapons" { + # Americium-242 Blast Radius + I:am242_radius=86 + + # Antimatter Blast Radius + I:antimatter_radius=25 + + # Berkelium-248 Blast Radius + I:bk248_radius=61 + + # Californium-249 Blast Radius + I:cf249_radius=97 + + # Californium-251 Blast Radius + I:cf251_radius=101 + + # Curium-247 Blast Radius + I:cm247_radius=62 + + # 1st Custom Bomb Blast Radius + I:custom1_radius=50 + + # 2nd Custom Bomb Blast Radius + I:custom2_radius=50 + + # 3rd Custom Bomb Blast Radius + I:custom3_radius=50 + + # 4th Custom Bomb Blast Radius + I:custom4_radius=50 + + # (FOR MODPACK USE ONLY) Enable custom fission bombs? + B:custom_nukes=false + + # Fallout Radius Multiplier + D:fallout_multiplier=5.0 + + # Enable Fallout Rendering? + B:fallout_rendering=true + + # ICBM Nuclear Missile Blast Radius + I:icbm_radius=50 + + # Maximum Possible Blast Radius + I:max_radius=1000 + + # Neptunium-237 Blast Radius + I:np237_radius=40 + + # Plutonium-239 Blast Radius + I:pu239_radius=70 + + # Salted Bomb Initial Radiation Strength (Rads/t) + D:salted_burst=50.0 + + # Enable thermonuclear bombs? + B:thermonuclear=true + + # Uranium-233 Blast Radius + I:u233_radius=65 + + # Uranium-235 Blast Radius + I:u235_radius=54 +} + + diff --git a/overrides/config/unidict/IntegrationModule.cfg b/overrides/config/unidict/IntegrationModule.cfg new file mode 100644 index 0000000..acc9569 --- /dev/null +++ b/overrides/config/unidict/IntegrationModule.cfg @@ -0,0 +1,34 @@ +# Configuration file + +integrations { + B:AbyssalCraft=true + B:ActuallyAdditions=true + B:AdvancedRocketry=true + B:AdvancedSolarPanels=true + B:AppliedEnergistics2=true + B:AstralSorcery=true + B:BaseMetals=true + B:BloodMagic=true + B:Chickens=true + B:Crafting=true + B:DraconicEvolution=true + B:Embers=true + B:EnderIo=true + B:Forestry=true + B:ForgeCraft=true + B:Furnace=true + B:GadgetryCore=true + B:GadgetryMachines=true + B:ImmersiveEngineering=true + B:IndustrialCraft2=true + B:IndustrialCraft2Classic=true + B:IndustrialForegoing=true + B:Magneticraft=true + B:Mekanism=true + B:Railcraft=true + B:TechReborn=true + B:ThermalExpansion=true + B:Villager=true +} + + diff --git a/overrides/config/unidict/ModConfigModule.cfg b/overrides/config/unidict/ModConfigModule.cfg new file mode 100644 index 0000000..b5df751 --- /dev/null +++ b/overrides/config/unidict/ModConfigModule.cfg @@ -0,0 +1,8 @@ +# Configuration file + +modconfigs { + B:Nuclearcraft=true + B:Tconstruct=true +} + + diff --git a/overrides/config/unidict/UniDict.cfg b/overrides/config/unidict/UniDict.cfg new file mode 100644 index 0000000..bf46043 --- /dev/null +++ b/overrides/config/unidict/UniDict.cfg @@ -0,0 +1,264 @@ +# Configuration file + +~CONFIG_VERSION: 1.12.2-3.0.10 + +dump { + # Enable this to keep track of all the entries. + # The output file will be saved in "config\unidict\dump" folder. + # Once the file is generated, you must delete it to re-generate. [default: false] + B:entriesDump=false + + # Enable this to keep track of all the kinds. + # The output file will be saved in "config\unidict\dump" folder. + # Once the file is generated, you must delete it to re-generate. [default: false] + B:kindsDump=false + + # Enable this to keep track of all the unified entries. + # The output file will be saved in "config\unidict\dump" folder. + # Once the file is generated, you must delete it to re-generate. [default: false] + B:unifiedEntriesDump=false +} + + +general { + # Automatically hide items in JEI [default: true] + B:autoHideInJEI=true + + # Entries listed here won't be hidden in JEI. + # Only works if keepOneEntry is false. [default: ] + S:autoHideInJEIEntryBlackList < + > + + # ItemStack names listed here won't be hidden in JEI + # Example Format: minecraft:iron_ingot#0 [default: ] + S:autoHideInJEIItemBlackList < + > + + # Kinds listed here won't be hidden in JEI. + # Only works if keepOneEntry is false. [default: [ore]] + S:autoHideInJEIKindBlackList < + ore + > + + # Resources listed here won't be hidden in JEI. + # Only works if keepOneEntry is false. [default: ] + S:autoHideInJEIResourceBlackList < + > + + # ItemStacks that you want to be ignored/not unified. + # Example Format: minecraft:iron_ingot#0 [default: ] + S:itemStacksNamesToIgnore < + > + + # Keep only one entry per ore dictionary entry [default: false] + B:keepOneEntry=false + + # Enable this if you want the keepOneEntry blacklist to became a whitelist. + # Note: This doesn't applies for "S:keepOneEntryModBlackList" [default: false] + B:keepOneEntryBlackListsAsWhiteLists=false + + # Entries blacklisted from keepOneEntry will not be hidden in JEI if enabled. [default: false] + B:keepOneEntryDisableHideFromJEI=false + + # Entries listed here will be blacklisted in keepOneEntry. + # Must be the exact entry name. [default: ] + S:keepOneEntryEntryBlackList < + > + + # Kinds listed here will be blacklisted in keepOneEntry. + # Must be the exact kind name. [default: ] + S:keepOneEntryKindBlackList < + > + + # Mods listed here will be blacklisted in keepOneEntry. + # Must be the exact modID. [default: ] + S:keepOneEntryModBlackList < + > + + # Enable this if you have mods that depend on UniDict but you don't like the unification. [default: false] + B:libraryMode=false + + # If Enabled, the ingredients of all the new recipes created by Crafting Integration will be registered as ItemStacks. + # Enable this if you don't like the cycling through possibilities in JEI. [default: false] + B:registerNewCraftingIngredientsAsItemStacks=false + + # This allows to the user to add/remove entries before the unification happen. + # This is mainly useful to avoid trying to unify certain things. + # + # Format to Add entries to the OreDictionary: + # weirdStone+minecraft:stone#1 + # The example above will register Granite as weirdStone. + # + # Format to Remove entries from the OreDictionary: + # weirdStone-minecraft:stone#1 + # The example above will remove Granite from weirdStone. [default: ] + S:userOreDictEntries < + > +} + + +inputreplacement { + # Enabling this will remove all non-standard items from inputs of the Furnace. [default: false] + B:furnace=false + + # Enabling this will remove all non-standard items from inputs of Mekanism Machine Recipes. [default: false] + B:mekanism=false +} + + +integrations { + # This controls if duplicates are removed in Immersive Engineering Integration. [default: true] + B:ieIntegrationDuplicateRemoval=true +} + + +modules { + # Integration Module. + # If false all of the Integrations will be disabled. + # [default: true] + B:integration=true + + # Mod Config Module. + # If false UniDict will not modify other mods' configs to achieve unification. + # [default: true] + B:modConfig=true +} + + +resources { + # What kind of children do you want to make standard + # [default: [ore], [dustTiny], [dustSmall], [chunk], [dust], [nugget], [ingot], [block], [plate], [gear], [rod]] + S:childrenOfMetals < + ore + dustTiny + dustSmall + chunk + dust + nugget + ingot + block + plate + gear + rod + > + + # Here you can put a list to custom unifications. + # Must be in this format "ResourceName:kind1|kind2|...". [default: [Obsidian:dustTiny|dust], [Stone:dust], [Obsidian:dust|dustSmall], [Coal:dust|dustSmall], [Sulfur:dust|dustSmall], [Salt:dust]] + S:customUnifiedResources < + Obsidian:dustTiny|dust + Stone:dust + Obsidian:dust|dustSmall + Coal:dust|dustSmall + Sulfur:dust|dustSmall + Salt:dust + > + + # Enabling this allows you to specify the "owner" of each entry. + # It also will make "S:ownerOfEveryThing" be ignored for this entry. + # example: "ingotIron" + # [default: false] + B:enableSpecificEntrySort=false + + # Enabling this allows you to specify the "owner" of each kind. + # It also will make "S:ownerOfEveryThing" be ignored for this kind. + # example: "ore" + # [default: false] + B:enableSpecificKindSort=false + + # Input ItemStack (item registry names) that you don't want the Furnace Integration to mess with. + # Format: + # minecraft:iron_ingot#0 [default: []] + S:furnaceInputsToIgnore < + + > + + # Output ItemStacks (item registry names) that you don't want the Furnace Integration to mess with. + # Format: + # minecraft:iron_ingot#0 [default: []] + S:furnaceOutputsToIgnore < + + > + + # Crafting Integration will ignore recipes created by the ModIds listed below. + # [default: [oreshrubs]] + S:ignoreModIdRecipes < + oreshrubs + > + + # List of Metals to unify. + # Note 1: This will only work for "metals" + # Note 2: If your "metal" doesn't have an ingot form, check the "S:customUnifiedResources" option. + # [default: [Iron], [Gold], [Copper], [Tin], [Silver], [Lead], [Nickel], [Platinum], [Zinc], [Aluminium], [Aluminum], [Alumina], [Chromium], [Chrome], [Uranium], [Iridium], [Osmium], [Bronze], [Steel], [Brass], [Invar], [Electrum], [Cupronickel], [Constantan]] + S:metalsToUnify < + Iron + Gold + Copper + Tin + Silver + Lead + Nickel + Platinum + Zinc + Aluminium + Aluminum + Alumina + Chromium + Chrome + Uranium + Iridium + Osmium + Bronze + Steel + Brass + Invar + Electrum + Cupronickel + Constantan + > + + # All the entries will be sorted according to the modID list below + # Must be the exact ModID. + # [default: [minecraft], [thermalfoundation], [substratum], [ic2], [mekanism], [immersiveengineering], [techreborn]] + S:ownerOfEveryThing < + minecraft + thermalfoundation + substratum + ic2 + mekanism + immersiveengineering + techreborn + > + + # Recipe names that you don't want the Crafting Integration to mess with. [default: [minecraft:iron_nugget], [minecraft:iron_block], [minecraft:iron_ingot_from_block], [minecraft:iron_ingot_from_nuggets], [minecraft:gold_nugget], [minecraft:gold_ingot_from_block], [minecraft:gold_ingot_from_nuggets], [minecraft:gold_block]] + S:recipeToIgnoreList < + minecraft:iron_nugget + minecraft:iron_block + minecraft:iron_ingot_from_block + minecraft:iron_ingot_from_nuggets + minecraft:gold_nugget + minecraft:gold_ingot_from_block + minecraft:gold_ingot_from_nuggets + minecraft:gold_block + > + + # Recipe names that you want to be removed. + # Note: This will be executed after Crafting Integration. + # Note 2: If there is a space on the end of the recipe, then the recipe name must stay in "recipename", this is ONLY required when there is a space on the end " " [default: ] + S:recipeToRemoveList < + > + + # Resources to be black-listed. + # This exists to avoid duplicates. + # This affects the API. [default: [Aluminium], [Alumina], [Chrome], [Redstone]] + S:resourceBlackList < + Aluminium + Alumina + Chrome + Redstone + > + + # This controls whether the recipes in recipeToRemoveList are treated as regular expressions (Regex). [default: false] + B:treatRecipeToRemoveAsRegex=false +} + + diff --git a/overrides/config/universalmodcore.cfg b/overrides/config/universalmodcore.cfg new file mode 100644 index 0000000..c55776b --- /dev/null +++ b/overrides/config/universalmodcore.cfg @@ -0,0 +1,12 @@ +# Configuration File +general { + # Enable Debug Logging + B:DebugLogging=false + + # Max size of a generated texture sheet (-1 == autodetect, 4096 is a sane option) + I:MaxTextureSize=32768 + + # Size of each sprite in the texture sheet + I:SpriteSize=128 + +} diff --git a/overrides/config/valkyrielib/main.cfg b/overrides/config/valkyrielib/main.cfg new file mode 100644 index 0000000..de2b39a --- /dev/null +++ b/overrides/config/valkyrielib/main.cfg @@ -0,0 +1,28 @@ +# Configuration file + +valkyrielib { + + guide { + # Should the guide be given to the player on first spawn? [default: true] + B:first_login_guide_spawn=true + } + + multiblocks { + # Protect the players multiblocks allowing only the owner to break them. [default: true] + B:multiblock_protection=true + } + + modifiers { + # Is Module Enabled? [default: true] + B:enabled=true + } + + supporters { + } + + testing { + } + +} + + diff --git a/overrides/config/vanillafix/methods-stable_39.csv b/overrides/config/vanillafix/methods-stable_39.csv new file mode 100644 index 0000000..078c9a1 --- /dev/null +++ b/overrides/config/vanillafix/methods-stable_39.csv @@ -0,0 +1,9655 @@ +searge,name,side,desc +func_100011_g,getIsPotionDurationMax,0, +func_100012_b,setPotionDurationMax,0, +func_100015_a,isKeyDown,0, +func_104002_bU,isNoDespawnRequired,2, +func_104055_i,setForceGamemode,1, +func_104056_am,getForceGamemode,2, +func_104112_b,flushToDisk,2, +func_104140_m,flushToDisk,2, +func_110121_a,isNotEmpty,0, +func_110124_au,getUniqueID,2, +func_110128_b,onBroken,2, +func_110131_b,removeFrameFromMap,2, +func_110132_b,removeInventoryChangeListener,2, +func_110133_a,setCustomName,2, +func_110134_a,addInventoryChangeListener,2, +func_110138_aP,getMaxHealth,2, +func_110139_bj,getAbsorptionAmount,2, +func_110140_aT,getAttributeMap,2, +func_110142_aN,getCombatTracker,2, +func_110143_aJ,getHealth,2, +func_110144_aD,getLastAttackedEntity,2, +func_110145_l,dismountEntity,2, +func_110146_f,updateDistance,2, +func_110147_ax,applyEntityAttributes,2, +func_110148_a,getEntityAttribute,2, +func_110149_m,setAbsorptionAmount,2, +func_110159_bB,updateLeashedState,2, +func_110160_i,clearLeashed,2, +func_110162_b,setLeashHolder,2, +func_110163_bv,enablePersistence,2, +func_110165_bF,recreateLeash,2, +func_110166_bE,getLeashHolder,2, +func_110167_bD,getLeashed,2, +func_110173_bK,isWithinHomeDistanceCurrentPosition,2, +func_110174_bM,getMaximumHomeDistance,2, +func_110175_bO,hasHome,2, +func_110177_bN,detachHome,2, +func_110182_bF,isAttacking,0, +func_110195_a,addGrowth,2, +func_110198_t,increaseTemper,2, +func_110199_f,openGUI,2, +func_110200_cJ,canMate,2, +func_110201_q,getMouthOpennessAngle,0, +func_110202_bQ,getHorseVariant,2, +func_110203_cN,getModifiedMovementSpeed,2, +func_110204_cc,isEatingHaystack,2, +func_110205_ce,isBreeding,2, +func_110206_u,setJumpPower,0, +func_110207_m,setChested,2, +func_110208_b,setHorseWatchableBoolean,2, +func_110209_cd,isRearing,2, +func_110210_cH,moveTail,2, +func_110212_cp,getVariantTexturePaths,0, +func_110215_cj,getHorseJumpStrength,2, +func_110216_r,spawnHorseParticles,0, +func_110219_q,setRearing,2, +func_110220_cK,makeHorseRear,2, +func_110223_p,getRearingAmount,0, +func_110226_cD,initHorseChest,2, +func_110227_p,setEatingHaystack,2, +func_110230_cF,resetTexturePrefix,2, +func_110232_cE,updateHorseSlots,2, +func_110233_w,getHorseWatchableBoolean,2, +func_110234_j,setHorseTamed,2, +func_110235_q,setHorseVariant,2, +func_110237_h,mountTo,2, +func_110238_s,setTemper,2, +func_110242_l,setBreeding,2, +func_110245_cM,getModifiedJumpStrength,2, +func_110246_bZ,isHorseJumping,2, +func_110247_cG,setHorseTexturePaths,0, +func_110248_bS,isTame,2, +func_110249_cI,openHorseMouth,2, +func_110250_a,getClosestHorse,2, +func_110251_o,setHorseSaddled,2, +func_110252_cg,getTemper,2, +func_110254_bY,getHorseSize,2, +func_110255_k,setHorseJumping,2, +func_110257_ck,isHorseSaddled,2, +func_110258_o,getGrassEatingAmount,0, +func_110263_g,setTamedBy,2, +func_110264_co,getHorseTexture,0, +func_110266_cB,eatingHorse,2, +func_110267_cL,getModifiedMaxHealth,2, +func_110297_a_,verifySellingItem,2, +func_110303_q,getLocationCape,0, +func_110304_a,getDownloadImageSkin,0, +func_110306_p,getLocationSkin,0, +func_110311_f,getLocationSkin,0, +func_110317_t,isRidingHorse,0, +func_110318_g,sendHorseJump,0, +func_110319_bJ,getHorseJumpPower,0, +func_110326_a,setOverlayMessage,0, +func_110430_a,setEntityActionState,2, +func_110432_I,getSession,0, +func_110434_K,getTextureManager,0, +func_110436_a,refreshResources,0, +func_110437_J,getProxy,0, +func_110438_M,getResourcePackRepository,0, +func_110441_Q,updateDisplayMode,0, +func_110442_L,getResourceManager,0, +func_110454_ao,getServerProxy,2, +func_110455_j,getOpPermissionLevel,2, +func_110462_b,getPackFormat,0, +func_110468_c,getFrameIndex,0, +func_110469_d,getFrameTime,0, +func_110470_b,frameHasTime,0, +func_110471_a,getFrameHeight,0, +func_110472_a,getFrameTimeSingle,0, +func_110473_c,getFrameCount,0, +func_110474_b,getFrameWidth,0, +func_110479_a,getTextureBlur,0, +func_110480_b,getTextureClamp,0, +func_110483_a,getSectionName,0, +func_110492_a,parseAnimationFrame,0, +func_110495_a,hasNoTime,0, +func_110496_c,getFrameIndex,0, +func_110497_b,getFrameTime,0, +func_110503_a,parseMetadataSection,0, +func_110504_a,registerMetadataSectionType,0, +func_110505_a,getGson,0, +func_110514_c,getResourcePack,0, +func_110515_d,getResourcePackName,0, +func_110516_a,updateResourcePack,0, +func_110517_b,closeResourcePack,0, +func_110518_a,bindTexturePackIcon,0, +func_110519_e,getTexturePackDescription,0, +func_110526_a,getMetadata,0, +func_110527_b,getInputStream,0, +func_110528_c,hasMetadata,0, +func_110536_a,getResource,0, +func_110537_b,getLocationMcmeta,0, +func_110538_a,addResourcePack,0, +func_110541_a,reloadResources,0, +func_110542_a,registerReloadListener,0, +func_110543_a,clearResources,0, +func_110544_b,notifyReloadListeners,0, +func_110545_a,reloadResourcePack,0, +func_110549_a,onResourceManagerReload,0, +func_110550_d,tick,0, +func_110551_a,loadTexture,0, +func_110552_b,getGlTextureId,0, +func_110564_a,updateDynamicTexture,0, +func_110565_c,getTextureData,0, +func_110569_e,initMissingImage,0, +func_110571_b,loadTextureAtlas,0, +func_110572_b,getAtlasSprite,0, +func_110577_a,bindTexture,0, +func_110578_a,getDynamicTextureLocation,0, +func_110579_a,loadTexture,0, +func_110580_a,loadTickableTexture,0, +func_110581_b,getTexture,0, +func_110586_a,getPackImage,0, +func_110587_b,getResourceDomains,0, +func_110589_b,resourceExists,0, +func_110590_a,getInputStream,0, +func_110591_a,getInputStreamByName,0, +func_110592_c,locationToName,0, +func_110593_b,hasResourceName,0, +func_110594_c,logNameNotLowercase,0, +func_110595_a,getRelativeName,0, +func_110596_a,readMetadata,0, +func_110599_c,getResourcePackZipFile,0, +func_110605_c,getResourceStream,0, +func_110609_b,getRepositoryEntriesAll,0, +func_110611_a,updateRepositoryEntriesAll,0, +func_110612_e,getDirResourcepacks,0, +func_110613_c,getRepositoryEntries,0, +func_110614_g,getResourcePackFiles,0, +func_110616_f,fixDirResourcepacks,0, +func_110623_a,getPath,2, +func_110624_b,getNamespace,2, +func_110646_a,getTextWithoutFormattingCodes,2, +func_110647_a,getOSType,0, +func_110667_a,getNumberOfTeams,2, +func_110668_a,spreadPositions,2, +func_110669_a,spread,2, +func_110670_a,createInitialPositions,2, +func_110671_a,setPlayerPositions,2, +func_110683_a,updateHorseRotation,0, +func_110738_j,isRidingHorse,0, +func_110775_a,getEntityTexture,0, +func_110776_a,bindTexture,0, +func_110827_b,renderLeash,0, +func_110828_a,interpolateValue,0, +func_110934_a,addSprite,0, +func_110935_a,getCurrentWidth,0, +func_110936_b,getCurrentHeight,0, +func_110966_b,setIconWidth,0, +func_110967_i,getOriginY,0, +func_110968_a,setFramesTextureData,0, +func_110969_c,setIconHeight,0, +func_110970_k,getFrameCount,0, +func_110971_a,initSprite,0, +func_110985_a,updateAnaglyph,0, +func_110986_a,readImageData,0, +func_110987_a,uploadTextureImage,0, +func_110988_a,uploadTexture,0, +func_110989_a,uploadTextureImageAllocate,0, +func_110990_a,copyToBuffer,0, +func_110991_a,allocateTexture,0, +func_110993_a,uploadTextureImageSubImpl,0, +func_110994_a,copyToBufferPos,0, +func_110995_a,uploadTextureImageSub,0, +func_110996_a,glGenTextures,0, +func_110997_a,setTextureClamped,0, +func_111092_a,getSpawnY,2, +func_111093_a,clamp,2, +func_111094_b,moveAway,2, +func_111095_a,normalize,2, +func_111096_b,getLength,2, +func_111097_a,randomize,2, +func_111098_b,isSafe,2, +func_111099_a,dist,2, +func_111104_a,setRandomEffect,2, +func_111108_a,getName,2, +func_111109_a,clampValue,2, +func_111110_b,getDefaultValue,2, +func_111111_c,getShouldWatch,2, +func_111112_a,setShouldWatch,2, +func_111116_f,getDescription,2, +func_111117_a,setDescription,2, +func_111121_a,applyModifier,2, +func_111122_c,getModifiers,2, +func_111123_a,getAttribute,2, +func_111124_b,removeModifier,2, +func_111125_b,getBaseValue,2, +func_111126_e,getAttributeValue,2, +func_111127_a,getModifier,2, +func_111128_a,setBaseValue,2, +func_111129_g,computeValue,2, +func_111130_a,getModifiersByOperation,2, +func_111131_f,flagForUpdate,2, +func_111146_a,getAllAttributes,2, +func_111147_b,applyAttributeModifiers,2, +func_111148_a,removeAttributeModifiers,2, +func_111150_b,registerAttribute,2, +func_111151_a,getAttributeInstance,2, +func_111152_a,getAttributeInstanceByName,2, +func_111160_c,getWatchedAttributes,2, +func_111161_b,getDirtyInstances,2, +func_111164_d,getAmount,2, +func_111165_e,isSaved,2, +func_111166_b,getName,2, +func_111167_a,getID,2, +func_111168_a,setSaved,2, +func_111169_c,getOperation,2, +func_111175_f,getTargetDistance,2, +func_111183_a,getAttributeModifierAmount,2, +func_111184_a,registerPotionAttributeModifier,2, +func_111185_a,applyAttributesModifiersToEntity,2, +func_111186_k,getAttributeModifierMap,0, +func_111187_a,removeAttributesModifiersFromEntity,2, +func_111190_b,sendMetadata,2, +func_111205_h,getItemAttributeModifiers,2, +func_111206_d,getByNameOrId,2, +func_111207_a,itemInteractionForEntity,2, +func_111225_m,getRelevantEnchantmentTypes,0, +func_111226_a,hasRelevantEnchantmentType,0, +func_111229_a,setRelevantEnchantmentTypes,2, +func_111238_b,isEnabled,0, +func_111257_a,writeBaseAttributeMapToNBT,2, +func_111258_a,applyModifiersToAttributeInstance,2, +func_111259_a,readAttributeModifierFromNBT,2, +func_111261_a,writeAttributeInstanceToNBT,2, +func_111262_a,writeAttributeModifierToNBT,2, +func_111269_d,getPathSearchRange,2, +func_111270_a,union,2, +func_111271_a,getUnicodePageLocation,0, +func_111272_d,readFontTexture,0, +func_111282_a,interactWithEntity,2, +func_111283_C,getAttributeModifiers,2, +func_111285_a,getUsername,0, +func_111286_b,getSessionID,0, +func_120011_ar,setGuiEnabled,1, +func_120016_a,createServerGui,1, +func_120018_d,getLogComponent,1, +func_120019_b,getStatsComponent,1, +func_120020_c,getPlayerListComponent,1, +func_120034_a,tick,1, +func_120035_a,mean,1, +func_130001_d,getCurrentMoonPhaseFactor,2, +func_130010_a,getOriginX,0, +func_130011_c,setLastAttackedEntity,2, +func_130014_f_,getEntityWorld,2, +func_130071_aq,getCurrentTimeMillis,2, +func_130072_d,getAnimationFrame,0, +func_130073_e,getFrameIndexSet,0, +func_130077_b,getPackName,0, +func_130098_m,hasAnimationMetadata,0, +func_130099_d,allocateFrameTextureData,0, +func_130102_n,resetSprite,0, +func_130103_l,clearFramesTextureData,0, +func_130105_g,getMinecraftStartTimeMillis,2, +func_135016_M,getLanguageManager,0, +func_135018_a,getLanguages,0, +func_135021_a,loadLocaleData,0, +func_135022_a,loadLocaleDataFiles,0, +func_135023_a,formatMessage,0, +func_135024_b,checkUnicode,0, +func_135025_a,isUnicode,0, +func_135026_c,translateKeyPrivate,0, +func_135028_a,loadLocaleData,0, +func_135034_a,getLanguageCode,0, +func_135035_b,isBidirectional,0, +func_135040_d,getLanguages,0, +func_135041_c,getCurrentLanguage,0, +func_135042_a,isCurrentLocaleUnicode,0, +func_135043_a,parseLanguageMetadata,0, +func_135044_b,isCurrentLanguageBidirectional,0, +func_135045_a,setCurrentLanguage,0, +func_135051_a,setLocale,0, +func_135052_a,format,0, +func_135055_a,getResourceDomains,0, +func_135056_b,getAllResources,0, +func_135058_a,getPackMetadata,0, +func_135063_a,replaceWith,0, +func_135064_c,tryTranslateKey,2, +func_135074_t,clearCustomName,2, +func_140005_i,switchToRealms,0, +func_142008_O,shouldSetPosAfterLoading,2, +func_142013_aG,getLastAttackedEntityTime,2, +func_142015_aE,getRevengeTimer,2, +func_142017_o,onLeashDistance,2, +func_142018_a,shouldAttackEntity,2, +func_142021_k,getServerBrand,0, +func_142049_d,removeAllModifiers,0, +func_142053_d,formatString,2, +func_142054_a,isSameTeam,2, +func_143004_u,markPlayerActive,2, +func_143006_e,setPlayerIdleTimeout,2, +func_143007_ar,getMaxPlayerIdleMinutes,2, +func_143009_a,readStructureBaseNBT,2, +func_143010_b,createStructureBaseNBT,2, +func_143011_b,readStructureFromNBT,2, +func_143012_a,writeStructureToNBT,2, +func_143016_a,registerVillagePieces,2, +func_143017_b,readFromNBT,2, +func_143018_f,getChunkPosZ,2, +func_143019_e,getChunkPosX,2, +func_143020_a,readStructureComponentsFromNBT,2, +func_143021_a,writeStructureComponentsToNBT,2, +func_143022_a,writeToNBT,2, +func_143025_a,getStructureName,2, +func_143026_a,setStructureStart,2, +func_143027_a,initializeStructureData,2, +func_143031_a,registerStructureComponent,2, +func_143032_b,getStructureComponent,2, +func_143033_a,getStructureStartName,2, +func_143034_b,registerStructure,2, +func_143035_a,getStructureStart,2, +func_143036_a,getStructureComponentName,2, +func_143041_a,getTagCompound,2, +func_143042_b,formatChunkCoords,2, +func_143043_a,writeInstance,2, +func_143045_a,registerScatteredFeaturePieces,2, +func_143046_a,registerStrongholdPieces,2, +func_143048_a,registerStructurePieces,2, +func_143049_a,registerNetherFortressPieces,2, +func_145747_a,sendMessage,2, +func_145748_c_,getDisplayName,2, +func_145749_h,getLastOutput,2, +func_145750_b,setLastOutput,2, +func_145751_f,getCommandBlockType,0, +func_145752_a,setCommand,2, +func_145753_i,getCommand,2, +func_145754_b,setName,2, +func_145755_a,trigger,2, +func_145756_e,updateCommand,2, +func_145757_a,fillInInfo,0, +func_145759_b,readDataFromNBT,2, +func_145760_g,getSuccessCount,2, +func_145769_d,setEntityId,2, +func_145770_h,isInRangeToRender3d,0, +func_145771_j,pushOutOfBlocks,2, +func_145773_az,doesEntityNotTriggerPressurePlate,2, +func_145775_I,doBlockCollisions,2, +func_145778_a,dropItemWithOffset,2, +func_145779_a,dropItem,2, +func_145782_y,getEntityId,2, +func_145797_a,setOwner,2, +func_145798_i,getOwner,2, +func_145799_b,setThrower,2, +func_145800_j,getThrower,2, +func_145806_a,setHurtEntities,2, +func_145807_e,getWorldObj,0, +func_145818_k_,hasCustomName,2, +func_145822_e,getCommandBlockLogic,2, +func_145828_a,addInfoToCrashReport,2, +func_145829_t,validate,2, +func_145830_o,hasWorld,2, +func_145831_w,getWorld,2, +func_145832_p,getBlockMetadata,2, +func_145833_n,getMaxRenderDistanceSquared,0, +func_145834_a,setWorld,2, +func_145835_a,getDistanceSq,0, +func_145836_u,updateContainingBlockInfo,2, +func_145837_r,isInvalid,2, +func_145838_q,getBlockType,2, +func_145839_a,readFromNBT,2, +func_145842_c,receiveClientEvent,2, +func_145843_s,invalidate,2, +func_145856_a,getRecord,2, +func_145857_a,setRecord,2, +func_145860_a,getProgress,0, +func_145866_f,clearPistonTileEntity,2, +func_145867_d,shouldPistonHeadBeRendered,2, +func_145868_b,isExtending,2, +func_145877_a,changePitch,2, +func_145881_a,getSpawnerBaseLogic,2, +func_145883_k,transferItemsOut,2, +func_145884_b,getSourceInventory,2, +func_145887_i,updateHopper,2, +func_145888_j,isOnTransferCooldown,2, +func_145891_a,pullItems,2, +func_145893_b,getInventoryAtPosition,2, +func_145894_a,canCombine,2, +func_145895_l,getInventoryForHopperTransfer,2, +func_145896_c,setTransferCooldown,2, +func_145898_a,putDropInInventoryAllSlots,2, +func_145903_a,setSkullRotation,2, +func_145904_a,getSkullType,2, +func_145906_b,getSkullRotation,0, +func_145911_b,getPlayer,2, +func_145912_a,setPlayer,2, +func_145913_a,setEditable,0, +func_145914_a,getIsEditable,2, +func_145920_a,setCustomName,2, +func_145934_k,canBrew,2, +func_145937_a,setName,2, +func_145940_l,brewPotions,2, +func_145948_k,canSmelt,2, +func_145949_j,smeltItem,2, +func_145950_i,isBurning,2, +func_145951_a,setCustomInventoryName,2, +func_145952_a,getItemBurnTime,2, +func_145954_b,isItemFuel,2, +func_145965_a,getFlowerPotItem,2, +func_145966_b,getFlowerPotData,2, +func_145969_a,openChest,2, +func_145970_b,closeChest,2, +func_145971_a,canBeUsed,2, +func_145979_i,checkForAdjacentChests,2, +func_145980_j,getChestType,2, +func_145993_a,getCommandBlockLogic,2, +func_145995_a,setOutputSignal,2, +func_145996_a,getOutputSignal,2, +func_145999_a,setName,2, +func_146000_x,addEffectsToPlayers,2, +func_146002_i,shouldBeamRender,0, +func_146003_y,updateSegmentColors,2, +func_146017_i,getDispenseSlot,2, +func_146019_a,addItemStack,2, +func_146031_a,setChestTileEntity,2, +func_146034_e,handleHookRetraction,2, +func_146065_b,dropItemOrSelf,2, +func_146066_aG,canDropLoot,2, +func_146068_u,getDropItem,2, +func_146069_a,multiplySize,2, +func_146070_a,setBreakDoorsAItask,2, +func_146071_k,setChildSize,2, +func_146072_bX,isBreakDoorsTaskSet,2, +func_146077_cc,explode,2, +func_146078_ca,hasIgnited,2, +func_146079_cb,ignite,2, +func_146082_f,setInLove,2, +func_146086_d,setHorseArmorStack,2, +func_146094_a,getUUID,2, +func_146097_a,dropItem,2, +func_146103_bH,getGameProfile,2, +func_146105_b,sendStatusMessage,2, +func_146107_m,getStatFileWriter,0, +func_146110_a,drawModalRectWithCustomSizedTexture,0, +func_146111_b,drawButtonForegroundLayer,0, +func_146113_a,playPressSound,0, +func_146114_a,getHoverState,0, +func_146115_a,isMouseOver,0, +func_146116_c,mousePressed,0, +func_146117_b,getButtonWidth,0, +func_146118_a,mouseReleased,0, +func_146119_b,mouseDragged,0, +func_146136_c,getOption,0, +func_146140_b,setSelected,0, +func_146141_c,isSelected,0, +func_146158_b,getChatGUI,0, +func_146159_a,drawLabel,0, +func_146160_b,drawLabelBackground,0, +func_146175_b,deleteFromCursor,0, +func_146176_q,getVisible,0, +func_146177_a,deleteWords,0, +func_146178_a,updateCursorCounter,0, +func_146179_b,getText,0, +func_146180_a,setText,0, +func_146181_i,getEnableBackgroundDrawing,0, +func_146182_d,moveCursorBy,0, +func_146183_a,getNthWordFromPos,0, +func_146184_c,setEnabled,0, +func_146185_a,setEnableBackgroundDrawing,0, +func_146186_n,getSelectionEnd,0, +func_146187_c,getNthWordFromCursor,0, +func_146188_c,drawSelectionBox,0, +func_146189_e,setVisible,0, +func_146190_e,setCursorPosition,0, +func_146191_b,writeText,0, +func_146192_a,mouseClicked,0, +func_146193_g,setTextColor,0, +func_146194_f,drawTextBox,0, +func_146195_b,setFocused,0, +func_146196_d,setCursorPositionZero,0, +func_146197_a,getNthWordFromPosWS,0, +func_146198_h,getCursorPosition,0, +func_146199_i,setSelectionPos,0, +func_146200_o,getWidth,0, +func_146201_a,textboxKeyTyped,0, +func_146202_e,setCursorPositionEnd,0, +func_146203_f,setMaxStringLength,0, +func_146204_h,setDisabledTextColour,0, +func_146205_d,setCanLoseFocus,0, +func_146206_l,isFocused,0, +func_146207_c,getSelectedText,0, +func_146208_g,getMaxStringLength,0, +func_146227_a,printChatMessage,0, +func_146228_f,getChatWidth,0, +func_146229_b,scroll,0, +func_146230_a,drawChat,0, +func_146231_a,clearChatMessages,0, +func_146232_i,getLineCount,0, +func_146233_a,calculateChatboxWidth,0, +func_146234_a,printChatMessageWithOptionalDeletion,0, +func_146236_a,getChatComponent,0, +func_146237_a,setChatLine,0, +func_146238_c,getSentMessages,0, +func_146239_a,addToSentMessages,0, +func_146240_d,resetScroll,0, +func_146241_e,getChatOpen,0, +func_146242_c,deleteChatLine,0, +func_146243_b,calculateChatboxHeight,0, +func_146244_h,getChatScale,0, +func_146245_b,refreshChat,0, +func_146246_g,getChatHeight,0, +func_146269_k,handleInput,0, +func_146270_b,drawWorldBackground,0, +func_146271_m,isCtrlKeyDown,0, +func_146272_n,isShiftKeyDown,0, +func_146273_a,mouseClickMove,0, +func_146274_d,handleMouseInput,0, +func_146275_d,setClipboardString,0, +func_146276_q_,drawDefaultBackground,0, +func_146277_j,getClipboardString,0, +func_146278_c,drawBackground,0, +func_146279_a,drawHoveringText,0, +func_146280_a,setWorldAndResolution,0, +func_146281_b,onGuiClosed,0, +func_146282_l,handleKeyboardInput,0, +func_146283_a,drawHoveringText,0, +func_146284_a,actionPerformed,0, +func_146285_a,renderToolTip,0, +func_146286_b,mouseReleased,0, +func_146314_g,calcSaveDirName,0, +func_146315_i,toggleMoreWorldOptions,0, +func_146316_a,showMoreWorldOptions,0, +func_146317_a,getUncollidingSaveDirName,0, +func_146318_a,recreateFromExistingWorld,0, +func_146319_h,updateDisplayState,0, +func_146350_a,setButtonDelay,0, +func_146358_g,disableSecurityWarning,0, +func_146359_e,copyLinkToClipboard,0, +func_146367_a,connect,0, +func_146375_g,onLayersChanged,0, +func_146382_i,hasSelectedLayer,0, +func_146383_a,setPreset,0, +func_146384_e,getPreset,0, +func_146402_a,getSentHistory,0, +func_146418_g,wakeFromSleep,0, +func_146421_a,registerPreset,0, +func_146426_g,updateButtonValidity,0, +func_146430_p,hasValidSelection,0, +func_146456_p,pageGetCurrent,0, +func_146457_a,pageSetCurrent,0, +func_146459_b,pageInsertIntoCurrent,0, +func_146460_c,keyTypedInTitle,0, +func_146461_i,addNewPage,0, +func_146462_a,sendBookToServer,0, +func_146463_b,keyTypedInBook,0, +func_146464_h,updateButtons,0, +func_146521_a,drawStatsScreen,0, +func_146527_c,drawSprite,0, +func_146531_b,drawButtonBackground,0, +func_146574_g,sendRespawnPacket,0, +func_146575_b,drawWinGameScreen,0, +func_146586_a,setDoneWorking,0, +func_146595_g,updateDisplayNames,0, +func_146789_i,getOldServerPinger,0, +func_146790_a,selectServer,0, +func_146791_a,connectToServer,0, +func_146792_q,refreshServerList,0, +func_146793_a,setHoveringText,0, +func_146794_g,createButtons,0, +func_146795_p,getServerList,0, +func_146796_h,connectToSelected,0, +func_146961_a,hasResourcePackEntry,0, +func_146962_b,getListContaining,0, +func_146963_h,getSelectedResourcePacks,0, +func_146964_g,getAvailableResourcePacks,0, +func_146975_c,getSlotAtPosition,0, +func_146976_a,drawGuiContainerBackgroundLayer,0, +func_146977_a,drawSlot,0, +func_146978_c,isPointInRegion,0, +func_146979_b,drawGuiContainerForegroundLayer,0, +func_146980_g,updateDragSplitting,0, +func_146981_a,isMouseOverSlot,0, +func_146982_a,drawItemStack,0, +func_146983_a,checkHotbarKeys,0, +func_147035_g,getMerchant,0, +func_147044_g,drawActivePotionEffects,0, +func_147046_a,drawEntityOnScreen,0, +func_147049_a,isMouseOverTab,0, +func_147050_b,setCurrentCreativeTab,0, +func_147051_a,drawTab,0, +func_147052_b,renderCreativeInventoryHoveringText,0, +func_147053_i,updateCreativeSearch,0, +func_147055_p,needsScrollBars,0, +func_147056_g,getSelectedTabIndex,0, +func_147068_g,tickBook,0, +func_147090_g,renameItem,0, +func_147096_v,getChatVisibility,2, +func_147097_b,sendTileEntityUpdate,2, +func_147099_x,getStatFile,2, +func_147100_a,handleClientSettings,2, +func_147104_D,getCurrentServerData,0, +func_147107_h,isFramerateLimitBelowMax,0, +func_147108_a,displayGuiScreen,0, +func_147109_W,getAmbientMusicType,0, +func_147110_a,getFramebuffer,0, +func_147111_S,isJava64bit,0, +func_147112_ai,middleClickMouse,0, +func_147113_T,isGamePaused,0, +func_147114_u,getConnection,0, +func_147115_a,sendClickBlockToController,0, +func_147116_af,clickMouse,0, +func_147117_R,getTextureMapBlocks,0, +func_147118_V,getSoundHandler,0, +func_147119_ah,updateFramebufferSize,0, +func_147121_ag,rightClickMouse,0, +func_147122_X,isJvm64bit,0, +func_147130_as,getMinecraftSessionService,2, +func_147132_au,refreshStatusNextTick,2, +func_147133_T,getResourcePackUrl,2, +func_147134_at,getServerStatusResponse,2, +func_147135_j,getDifficulty,2, +func_147137_ag,getNetworkSystem,2, +func_147139_a,setDifficultyForAllWorlds,2, +func_147149_a,saveToFile,2, +func_147152_a,getStackTrace,2, +func_147176_a,getChatComponentFromNthArg,2, +func_147178_a,getChatComponentFromNthArg,2, +func_147179_f,getItemByText,2, +func_147180_g,getBlockByText,2, +func_147203_d,getWittyComment,2, +func_147223_a,pingPendingNetworks,0, +func_147224_a,ping,0, +func_147225_b,tryCompatibilityPing,0, +func_147226_b,clearPendingNetworks,0, +func_147231_a,onDisconnect,2, +func_147234_a,handleBlockChange,2, +func_147235_a,handleSpawnObject,2, +func_147236_a,handleEntityStatus,2, +func_147237_a,handleSpawnPlayer,2, +func_147238_a,handleDestroyEntities,2, +func_147239_a,handleConfirmTransaction,2, +func_147240_a,handleCustomPayload,2, +func_147241_a,handleWindowItems,2, +func_147242_a,handleEntityEquipment,2, +func_147243_a,handleEntityAttach,2, +func_147244_a,handleEntityVelocity,2, +func_147245_a,handleWindowProperty,2, +func_147246_a,handleCollectItem,2, +func_147247_a,handleTeams,2, +func_147249_a,handleUpdateHealth,2, +func_147250_a,handleUpdateScore,2, +func_147251_a,handleChat,2, +func_147252_a,handleChangeGameState,2, +func_147253_a,handleDisconnect,2, +func_147254_a,handleDisplayObjective,2, +func_147256_a,handlePlayerListItem,2, +func_147257_a,handleHeldItemChange,2, +func_147259_a,handleEntityMovement,2, +func_147260_a,handleEntityEffect,2, +func_147261_a,handleBlockAction,2, +func_147262_a,handleRemoveEntityEffect,2, +func_147263_a,handleChunkData,2, +func_147264_a,handleMaps,2, +func_147265_a,handleOpenWindow,2, +func_147266_a,handleSetSlot,2, +func_147267_a,handleEntityHeadLook,2, +func_147268_a,handleSignEditorOpen,2, +func_147270_a,handlePlayerAbilities,2, +func_147271_a,handleSpawnPosition,2, +func_147272_a,handleKeepAlive,2, +func_147273_a,handleUpdateTileEntity,2, +func_147274_a,handleTabComplete,2, +func_147275_a,handleEntityTeleport,2, +func_147276_a,handleCloseWindow,2, +func_147277_a,handleEffect,2, +func_147278_a,handleUseBed,2, +func_147279_a,handleAnimation,2, +func_147280_a,handleRespawn,2, +func_147281_a,handleSpawnMob,2, +func_147282_a,handleJoinGame,2, +func_147283_a,handleExplosion,2, +func_147284_a,handleEntityMetadata,2, +func_147285_a,handleTimeUpdate,2, +func_147286_a,handleSpawnExperienceOrb,2, +func_147287_a,handleMultiBlockChange,2, +func_147288_a,handleSpawnPainting,2, +func_147289_a,handleParticles,2, +func_147290_a,handleEntityProperties,2, +func_147291_a,handleScoreboardObjective,2, +func_147292_a,handleSpawnGlobalEntity,2, +func_147293_a,handleStatistics,2, +func_147294_a,handleBlockBreakAnim,2, +func_147295_a,handleSetExperience,2, +func_147296_c,cleanup,0, +func_147297_a,sendPacket,0, +func_147298_b,getNetworkManager,0, +func_147311_a,processPing,2, +func_147312_a,processServerQuery,2, +func_147315_a,processEncryptionResponse,2, +func_147316_a,processLoginStart,2, +func_147317_d,getConnectionInfo,2, +func_147326_c,tryAcceptPlayer,2, +func_147338_a,processEnchantItem,2, +func_147339_a,processConfirmTransaction,2, +func_147340_a,processUseEntity,2, +func_147341_a,processTabComplete,2, +func_147342_a,processClientStatus,2, +func_147343_a,processUpdateSign,2, +func_147344_a,processCreativeInventoryAction,2, +func_147345_a,processPlayerDigging,2, +func_147346_a,processTryUseItem,2, +func_147347_a,processPlayer,2, +func_147348_a,processPlayerAbilities,2, +func_147349_a,processCustomPayload,2, +func_147351_a,processClickWindow,2, +func_147352_a,processClientSettings,2, +func_147353_a,processKeepAlive,2, +func_147354_a,processChatMessage,2, +func_147355_a,processHeldItemChange,2, +func_147356_a,processCloseWindow,2, +func_147357_a,processEntityAction,2, +func_147358_a,processInput,2, +func_147359_a,sendPacket,2, +func_147361_d,handleSlashCommand,2, +func_147362_b,getNetworkManager,2, +func_147363_d,currentTimeMillis,2, +func_147364_a,setPlayerLocation,2, +func_147383_a,processHandshake,2, +func_147388_a,handleDisconnect,2, +func_147389_a,handleEncryptionRequest,2, +func_147390_a,handleLoginSuccess,2, +func_147391_c,getSessionService,0, +func_147397_a,handleServerInfo,2, +func_147398_a,handlePong,2, +func_147407_a,setBase64EncodedIconData,0, +func_147409_e,getBase64EncodedIconData,0, +func_147413_a,set,0, +func_147414_b,saveSingleServer,0, +func_147442_i,setThunderStrength,0, +func_147447_a,rayTraceBlocks,2, +func_147448_a,addTileEntities,2, +func_147456_g,updateBlocks,2, +func_147457_a,markTileEntityForRemoval,2, +func_147458_c,markBlockRangeForRenderUpdate,2, +func_147467_a,playMoodSoundAndCheckLight,0, +func_147470_e,isFlammableWithin,2, +func_147485_a,fireBlockEvent,2, +func_147488_Z,sendQueuedBlockEvents,2, +func_147497_a,setRendererDispatcher,0, +func_147498_b,getFontRenderer,0, +func_147499_a,bindTexture,0, +func_147517_a,renderMob,0, +func_147525_a,getBuffer,0, +func_147543_a,setWorld,0, +func_147546_a,getRenderer,0, +func_147547_b,getRenderer,0, +func_147548_a,getFontRenderer,0, +func_147549_a,render,0, +func_147585_a,markBlockRangeForRenderUpdate,2, +func_147604_a,setFramebufferColor,0, +func_147605_b,createFramebuffer,0, +func_147606_d,unbindFramebufferTexture,0, +func_147607_a,setFramebufferFilter,0, +func_147608_a,deleteFramebuffer,0, +func_147609_e,unbindFramebuffer,0, +func_147610_a,bindFramebuffer,0, +func_147611_b,checkFramebufferComplete,0, +func_147612_c,bindFramebufferTexture,0, +func_147613_a,createBindFramebuffer,0, +func_147614_f,framebufferClear,0, +func_147615_c,framebufferRender,0, +func_147631_c,deleteGlTexture,0, +func_147633_a,setMipmapLevels,0, +func_147640_e,checkTextureUploaded,0, +func_147641_a,setBufferedImage,0, +func_147645_c,deleteTexture,0, +func_147647_b,bidiReorder,0, +func_147649_g,getXPosF,0, +func_147650_b,getSoundLocation,0, +func_147651_i,getZPosF,0, +func_147652_d,getRepeatDelay,0, +func_147653_e,getVolume,0, +func_147654_h,getYPosF,0, +func_147655_f,getPitch,0, +func_147656_j,getAttenuationType,0, +func_147657_c,canRepeat,0, +func_147667_k,isDonePlaying,0, +func_147681_a,playDelayedSound,0, +func_147682_a,playSound,0, +func_147683_b,stopSound,0, +func_147685_d,unloadSounds,0, +func_147687_e,resumeSounds,0, +func_147689_b,pauseSounds,0, +func_147690_c,stopSounds,0, +func_147691_a,setListener,0, +func_147692_c,isSoundPlaying,0, +func_147693_a,loadSoundResource,0, +func_147701_i,getMapItemRenderer,0, +func_147702_a,isShaderActive,0, +func_147704_a,updateShaderGroupSize,0, +func_147706_e,getShaderGroup,0, +func_147778_a,getAoBrightness,0, +func_147906_a,renderLivingLabel,0, +func_147942_a,deleteTexture,0, +func_147943_a,blendColors,0, +func_147944_a,blendColorComponent,0, +func_147947_a,uploadTextureSub,0, +func_147949_a,generateMipmapData,0, +func_147951_b,setTextureBlurred,0, +func_147953_a,processPixelValues,0, +func_147954_b,setTextureBlurMipmap,0, +func_147955_a,uploadTextureMipmap,0, +func_147962_a,getFrameTextureData,0, +func_147963_d,generateMipmaps,0, +func_147965_a,getFrameTextureData,0, +func_147969_b,getMipmapDimension,0, +func_147984_b,getShaderUniformOrDefault,0, +func_147985_d,markDirty,0, +func_147986_h,getProgram,0, +func_147987_b,parseUniform,0, +func_147988_a,deleteShader,0, +func_147989_e,getVertexShaderLoader,0, +func_147990_i,setupUniforms,0, +func_147991_a,getShaderUniform,0, +func_147992_a,addSamplerTexture,0, +func_147993_b,endShader,0, +func_147994_f,getFragmentShaderLoader,0, +func_147995_c,useShader,0, +func_147996_a,parseSampler,0, +func_148017_a,getFramebuffer,0, +func_148018_a,render,0, +func_148020_a,addFramebuffer,0, +func_148021_a,deleteShaderGroup,0, +func_148022_b,getShaderGroupName,0, +func_148023_a,addShader,0, +func_148024_c,resetProjectionMatrix,0, +func_148026_a,createBindFramebuffers,0, +func_148027_a,initTarget,0, +func_148028_c,initUniform,0, +func_148040_d,preRender,0, +func_148041_a,addAuxFramebuffer,0, +func_148042_a,render,0, +func_148043_c,getShaderManager,0, +func_148044_b,deleteShader,0, +func_148045_a,setProjectionMatrix,0, +func_148054_b,deleteShader,0, +func_148055_a,getShaderFilename,0, +func_148056_a,attachShader,0, +func_148057_a,loadShader,0, +func_148062_a,getShaderName,0, +func_148063_b,getShaderExtension,0, +func_148064_d,getLoadedShaders,0, +func_148065_c,getShaderMode,0, +func_148074_b,getStaticShaderLinkHelper,0, +func_148075_b,linkProgram,0, +func_148076_a,setNewStaticShaderLinkHelper,0, +func_148077_a,deleteShader,0, +func_148078_c,createProgram,0, +func_148081_a,set,0, +func_148082_k,uploadFloatMatrix,0, +func_148083_a,set,0, +func_148084_b,setUniformLocation,0, +func_148085_a,parseType,0, +func_148086_a,getShaderName,0, +func_148087_a,set,0, +func_148088_a,set,0, +func_148089_j,uploadFloat,0, +func_148090_a,set,0, +func_148091_i,uploadInt,0, +func_148092_b,setSafe,0, +func_148093_b,upload,0, +func_148094_a,set,0, +func_148095_a,set,0, +func_148096_h,markDirty,0, +func_148097_a,set,0, +func_148107_b,stringToBlendFactor,0, +func_148108_a,stringToBlendFunction,0, +func_148109_a,apply,0, +func_148110_a,parseBlendNode,0, +func_148111_b,isOpaque,0, +func_148121_k,bindAmountScrolled,0, +func_148122_a,setDimensions,0, +func_148123_a,drawBackground,0, +func_148124_c,getSlotIndexFromScreenCoords,0, +func_148125_i,getEnabled,0, +func_148127_b,getSize,0, +func_148128_a,drawScreen,0, +func_148129_a,drawListHeader,0, +func_148131_a,isSelected,0, +func_148132_a,clickedHeader,0, +func_148133_a,setHasListHeader,0, +func_148134_d,registerScrollButtons,0, +func_148135_f,getMaxScroll,0, +func_148136_c,overlayBackground,0, +func_148137_d,getScrollBarX,0, +func_148138_e,getContentHeight,0, +func_148139_c,getListWidth,0, +func_148140_g,setSlotXBoundsFromLeft,0, +func_148141_e,isMouseYWithinSlotBounds,0, +func_148142_b,renderDecorations,0, +func_148143_b,setEnabled,0, +func_148144_a,elementClicked,0, +func_148145_f,scrollBy,0, +func_148146_j,getSlotHeight,0, +func_148147_a,actionPerformed,0, +func_148148_g,getAmountScrolled,0, +func_148171_c,blitSlotIcon,0, +func_148173_e,blitSlotBg,0, +func_148179_a,mouseClicked,0, +func_148180_b,getListEntry,0, +func_148181_b,mouseReleased,0, +func_148182_a,createButton,0, +func_148192_c,setSelectedSlotIndex,0, +func_148193_k,getSelected,0, +func_148194_a,updateNetworkServers,0, +func_148195_a,updateOnlineServers,0, +func_148201_l,getList,0, +func_148202_k,getListHeader,0, +func_148209_a,renderStat,0, +func_148210_b,getHeaderDescriptionId,0, +func_148211_c,getSlotStat,0, +func_148212_h,sortByColumn,0, +func_148213_a,renderMouseHoverToolTip,0, +func_148224_c,drawItemBackground,0, +func_148225_a,drawItem,0, +func_148226_e,drawItemBackground,0, +func_148236_a,updateMapTexture,0, +func_148237_a,render,0, +func_148246_a,updateMapTexture,0, +func_148248_b,getMapRendererInstance,0, +func_148249_a,clearLoadedMaps,0, +func_148250_a,renderMap,0, +func_148254_d,getToken,0, +func_148255_b,getPlayerID,0, +func_148256_e,getProfile,0, +func_148259_a,saveScreenshot,0, +func_148260_a,saveScreenshot,0, +func_148262_d,denormalizeValue,0, +func_148263_a,setValueMax,0, +func_148264_f,snapToStep,0, +func_148266_c,normalizeValue,0, +func_148267_f,getValueMax,0, +func_148268_e,snapToStepClamp,0, +func_148277_b,mouseReleased,0, +func_148278_a,mousePressed,0, +func_148296_a,getServerData,0, +func_148297_b,prepareServerIcon,0, +func_148307_h,canMoveDown,0, +func_148308_f,canMoveLeft,0, +func_148309_e,canMoveRight,0, +func_148310_d,showHoverOverlay,0, +func_148311_a,getResourcePackDescription,0, +func_148312_b,getResourcePackName,0, +func_148313_c,bindResourcePackIcon,0, +func_148314_g,canMoveUp,0, +func_148318_i,getResourcePackEntry,0, +func_148328_e,canScroll,0, +func_148329_a,scrollTo,0, +func_148334_a,generateNewRandomName,0, +func_148335_a,reseedRandomGenerator,0, +func_148527_a,setRepositories,0, +func_148529_f,clearResourcePack,0, +func_148530_e,getServerResourcePack,0, +func_148537_a,sendPacketToAllPlayersInDimension,2, +func_148539_a,sendMessage,2, +func_148540_a,sendPacketToAllPlayers,2, +func_148542_a,allowUserToConnect,2, +func_148543_a,sendToAllNearExcept,2, +func_148544_a,sendMessage,2, +func_148545_a,createPlayerForUser,2, +func_148574_b,canReplaceExisting,0, +func_148586_a,getTypeInt,0, +func_148596_a,reloadSoundSystem,0, +func_148597_a,isSoundPlaying,0, +func_148599_a,playDelayedSound,0, +func_148602_b,stopSound,0, +func_148604_f,resumeAllSounds,0, +func_148605_d,updateAllSounds,0, +func_148608_i,loadSoundSystem,0, +func_148610_e,pauseAllSounds,0, +func_148611_c,playSound,0, +func_148612_a,getURLForSoundResource,0, +func_148613_b,unloadSoundSystem,0, +func_148614_c,stopAllSounds,0, +func_148615_a,setListener,0, +func_148633_c,getMaxDelay,0, +func_148634_b,getMinDelay,0, +func_148720_g,cloneEntry,0, +func_148721_a,getWeight,0, +func_148740_a,createUnderlyingMap,2, +func_148741_d,containsKey,2, +func_148742_b,getKeys,2, +func_148745_a,getByValue,2, +func_148746_a,put,2, +func_148747_b,get,2, +func_148754_a,getObjectById,2, +func_148757_b,getIDForObject,2, +func_148763_c,clearMap,0, +func_148821_a,glBlendFunc,0, +func_148822_b,isFramebufferEnabled,0, +func_148833_a,processPacket,2, +func_148837_a,readPacketData,2, +func_148840_b,writePacketData,2, +func_148845_c,getBreakerId,0, +func_148846_g,getProgress,0, +func_148853_f,getTileEntityType,0, +func_148857_g,getNbtCompound,0, +func_148864_h,getData2,0, +func_148868_c,getBlockType,0, +func_148869_g,getData1,0, +func_148888_e,wasAccepted,0, +func_148889_c,getWindowId,0, +func_148890_d,getActionNumber,0, +func_148897_h,getEntityId,0, +func_148898_f,getSlotCount,0, +func_148900_g,hasSlots,0, +func_148901_c,getWindowId,0, +func_148902_e,getGuiId,0, +func_148910_d,getItemStacks,0, +func_148911_c,getWindowId,0, +func_148915_c,getChatComponent,0, +func_148916_d,isSystem,2, +func_148928_d,getY,0, +func_148930_g,getPitch,0, +func_148931_f,getYaw,0, +func_148932_c,getX,0, +func_148933_e,getZ,0, +func_148941_i,getYaw,0, +func_148943_d,getEntityID,0, +func_148944_c,getDataManagerEntries,0, +func_148945_j,getPitch,0, +func_148961_h,getTitle,0, +func_148965_c,getEntityID,0, +func_148974_c,getStatisticMap,0, +func_148977_d,getAnimationType,0, +func_148978_c,getEntityID,0, +func_148985_c,getEntityID,0, +func_148986_g,getXPValue,0, +func_148993_l,getType,0, +func_148999_i,getSpeedZ,0, +func_149000_e,setSpeedY,2, +func_149001_c,getEntityID,0, +func_149002_g,setData,0, +func_149003_d,setSpeedX,2, +func_149004_h,getSpeedY,0, +func_149006_k,getYaw,0, +func_149007_f,setSpeedZ,2, +func_149008_j,getPitch,0, +func_149009_m,getData,0, +func_149010_g,getSpeedX,0, +func_149024_d,getEntityID,0, +func_149025_e,getEntityType,0, +func_149026_i,getVelocityX,0, +func_149027_c,getDataManagerEntries,0, +func_149028_l,getYaw,0, +func_149030_m,getPitch,0, +func_149031_k,getVelocityZ,0, +func_149032_n,getHeadPitch,0, +func_149033_j,getVelocityY,0, +func_149052_c,getEntityId,0, +func_149053_g,getType,0, +func_149060_h,isRotating,0, +func_149063_g,getPitch,0, +func_149065_a,getEntity,0, +func_149066_f,getYaw,0, +func_149080_f,getWorldType,0, +func_149081_d,getDifficulty,0, +func_149082_c,getDimensionID,0, +func_149083_e,getGameType,0, +func_149091_a,getPlayer,0, +func_149098_c,getEntityIDs,0, +func_149101_g,getFlySpeed,0, +func_149102_b,setFlying,2, +func_149103_f,isCreativeMode,2, +func_149104_a,setFlySpeed,2, +func_149105_e,isAllowFlying,2, +func_149106_d,isFlying,2, +func_149107_h,getWalkSpeed,0, +func_149108_a,setInvulnerable,2, +func_149109_c,setAllowFlying,2, +func_149110_b,setWalkSpeed,2, +func_149111_d,setCreativeMode,2, +func_149112_c,isInvulnerable,2, +func_149134_c,getId,0, +func_149137_d,getValue,0, +func_149138_c,getGameState,0, +func_149143_g,getY,0, +func_149144_d,getMotionY,0, +func_149145_h,getZ,0, +func_149146_i,getStrength,0, +func_149147_e,getMotionZ,0, +func_149148_f,getX,0, +func_149149_c,getMotionX,0, +func_149150_j,getAffectedBlockPositions,0, +func_149160_c,getOpCode,0, +func_149161_a,getEntity,0, +func_149165_c,getReason,0, +func_149169_c,getChannelName,0, +func_149173_d,getSlot,0, +func_149174_e,getStack,0, +func_149175_c,getWindowId,0, +func_149180_e,getValue,0, +func_149181_d,getProperty,0, +func_149182_c,getWindowId,0, +func_149188_c,getMapId,0, +func_149192_g,getDifficulty,0, +func_149193_h,getMaxPlayers,0, +func_149194_f,getDimension,0, +func_149195_d,isHardcoreMode,0, +func_149196_i,getWorldType,0, +func_149197_c,getPlayerId,0, +func_149198_e,getGameType,0, +func_149207_d,getX,0, +func_149208_g,getVolume,0, +func_149209_h,getPitch,0, +func_149210_f,getZ,0, +func_149211_e,getY,0, +func_149220_d,getXCoordinate,0, +func_149221_g,getXOffset,0, +func_149222_k,getParticleCount,0, +func_149223_i,getZOffset,0, +func_149224_h,getYOffset,0, +func_149225_f,getZCoordinate,0, +func_149226_e,getYCoordinate,0, +func_149227_j,getParticleSpeed,0, +func_149241_e,getSoundData,0, +func_149242_d,getSoundType,0, +func_149244_c,isSoundServerwide,0, +func_149271_f,getChunkZ,0, +func_149273_e,getChunkX,0, +func_149274_i,isFullChunk,2, +func_149276_g,getExtractedSize,0, +func_149289_c,getClientTime,2, +func_149294_c,getResponse,0, +func_149299_b,getVerifyToken,2, +func_149300_a,getSecretKey,2, +func_149304_c,getProfile,2, +func_149306_d,getDisplayName,0, +func_149307_h,getAction,0, +func_149308_i,getFriendlyFlags,0, +func_149309_f,getSuffix,0, +func_149310_g,getPlayers,0, +func_149311_e,getPrefix,0, +func_149312_c,getName,0, +func_149321_d,getObjectiveName,0, +func_149323_e,getScoreValue,0, +func_149324_c,getPlayerName,0, +func_149330_d,getFoodLevel,0, +func_149331_e,getSaturationLevel,0, +func_149332_c,getHealth,0, +func_149337_d,getObjectiveValue,0, +func_149338_e,getAction,0, +func_149339_c,getObjectiveName,0, +func_149353_d,getEntityID,0, +func_149354_c,getCollectedItemEntityID,0, +func_149365_d,getWorldTime,0, +func_149366_c,getTotalWorldTime,0, +func_149370_d,getName,0, +func_149371_c,getPosition,0, +func_149375_d,getEntityId,0, +func_149376_c,getDataManagerEntries,0, +func_149380_c,getYaw,0, +func_149381_a,getEntity,0, +func_149385_c,getHeldItemHotbarIndex,0, +func_149389_d,getEntityID,0, +func_149390_c,getItemStack,0, +func_149395_e,getLevel,0, +func_149396_d,getTotalExperience,0, +func_149397_c,getExperienceBar,0, +func_149402_e,getVehicleEntityId,0, +func_149403_d,getEntityId,0, +func_149409_f,getMotionZ,0, +func_149410_e,getMotionY,0, +func_149411_d,getMotionX,0, +func_149412_c,getEntityID,0, +func_149419_c,getMessage,2, +func_149426_d,getEntityId,0, +func_149427_e,getEffectId,0, +func_149428_f,getAmplifier,0, +func_149429_c,isMaxDuration,0, +func_149435_c,getStatus,2, +func_149439_c,getMessage,2, +func_149441_d,getSnapshots,0, +func_149442_c,getEntityId,0, +func_149447_h,getPitch,0, +func_149450_g,getYaw,0, +func_149451_c,getEntityId,0, +func_149460_c,getKey,2, +func_149465_i,isOnGround,2, +func_149483_b,setFlying,2, +func_149484_f,isCreativeMode,2, +func_149485_a,setFlySpeed,2, +func_149486_e,isAllowFlying,2, +func_149488_d,isFlying,2, +func_149490_a,setInvulnerable,2, +func_149491_c,setAllowFlying,2, +func_149492_b,setWalkSpeed,2, +func_149493_d,setCreativeMode,2, +func_149494_c,isInvulnerable,2, +func_149512_e,getAuxData,2, +func_149520_f,isColorsEnabled,2, +func_149521_d,getModelPartFlags,2, +func_149523_e,getChatVisibility,2, +func_149524_c,getLang,2, +func_149532_c,getWindowId,2, +func_149533_d,getUid,2, +func_149537_d,getButton,2, +func_149539_c,getWindowId,2, +func_149543_e,getUsedButton,2, +func_149544_d,getSlotId,2, +func_149546_g,getClickedItem,2, +func_149547_f,getActionNumber,2, +func_149548_c,getWindowId,2, +func_149559_c,getChannelName,2, +func_149564_a,getEntityFromWorld,2, +func_149565_c,getAction,2, +func_149594_c,getRequestedState,2, +func_149595_d,getProtocolVersion,2, +func_149603_c,getReason,0, +func_149607_e,getVerifyToken,0, +func_149608_d,getPublicKey,0, +func_149609_c,getServerId,0, +func_149614_c,getSlotId,2, +func_149617_f,isSneaking,2, +func_149618_e,isJumping,2, +func_149620_c,getStrafeSpeed,2, +func_149625_d,getStack,2, +func_149627_c,getSlotId,2, +func_149630_c,getMatches,0, +func_149634_a,getBlockFromItem,2, +func_149637_q,isBlockNormalCube,2, +func_149638_a,getExplosionResistance,2, +func_149645_b,getRenderType,2, +func_149647_a,setCreativeTab,2, +func_149649_H,disableStats,2, +func_149652_G,getEnableStats,2, +func_149653_t,getTickRandomly,2, +func_149656_h,getPushReaction,2, +func_149659_a,canDropFromExplosion,2, +func_149662_c,isOpaqueCube,2, +func_149663_c,setTranslationKey,2, +func_149666_a,getSubBlocks,0, +func_149667_c,isAssociatedBlock,2, +func_149671_p,registerBlocks,2, +func_149672_a,setSoundType,2, +func_149675_a,setTickRandomly,2, +func_149679_a,quantityDroppedWithBonus,2, +func_149680_a,isEqualTo,2, +func_149682_b,getIdFromBlock,2, +func_149684_b,getBlockFromName,2, +func_149686_d,isFullCube,2, +func_149688_o,getMaterial,2, +func_149698_L,requiresUpdates,2, +func_149700_E,canSilkHarvest,2, +func_149703_v,isCollidable,2, +func_149708_J,getCreativeTab,0, +func_149710_n,getUseNeighborBrightness,2, +func_149711_c,setHardness,2, +func_149713_g,setLightOpacity,2, +func_149715_a,setLightLevel,2, +func_149716_u,hasTileEntity,2, +func_149717_k,getLightOpacity,2, +func_149721_r,isNormalCube,2, +func_149722_s,setBlockUnbreakable,2, +func_149729_e,getBlockById,2, +func_149730_j,isFullBlock,2, +func_149732_F,getLocalizedName,2, +func_149738_a,tickRate,2, +func_149739_a,getTranslationKey,2, +func_149740_M,hasComparatorInputOverride,2, +func_149744_f,canProvidePower,2, +func_149745_a,quantityDropped,2, +func_149750_m,getLightValue,2, +func_149751_l,isTranslucent,0, +func_149752_b,setResistance,2, +func_149801_b,getLiquidHeightPercent,2, +func_149829_a,onStartFalling,2, +func_149843_e,init,2, +func_149865_P,getCrop,2, +func_149866_i,getSeed,2, +func_149915_a,createNewTileEntity,2, +func_149917_c,isEnabled,2, +func_149939_a,getDispensePosition,2, +func_149940_a,getBehavior,2, +func_150002_b,getTranslationKey,2, +func_150122_b,setGraphicsLevel,0, +func_150206_m,createDeepCopy,2, +func_150209_a,setHoverEvent,2, +func_150210_i,getHoverEvent,2, +func_150215_a,getColor,2, +func_150217_b,setItalic,2, +func_150218_j,getFormattingCode,0, +func_150221_a,setParentStyle,2, +func_150223_b,getBold,2, +func_150224_n,getParent,2, +func_150225_c,setStrikethrough,2, +func_150227_a,setBold,2, +func_150228_d,setUnderlined,2, +func_150229_g,isEmpty,2, +func_150232_l,createShallowCopy,2, +func_150233_f,getObfuscated,2, +func_150234_e,getUnderlined,2, +func_150235_h,getClickEvent,2, +func_150236_d,getStrikethrough,2, +func_150237_e,setObfuscated,2, +func_150238_a,setColor,2, +func_150241_a,setClickEvent,2, +func_150242_c,getItalic,2, +func_150253_a,getSiblings,2, +func_150254_d,getFormattedText,0, +func_150255_a,setStyle,2, +func_150256_b,getStyle,2, +func_150257_a,appendSibling,2, +func_150258_a,appendText,2, +func_150259_f,createCopy,2, +func_150260_c,getUnformattedText,2, +func_150261_e,getUnformattedComponentText,2, +func_150262_a,createDeepCopyIterator,2, +func_150265_g,getText,2, +func_150268_i,getKey,2, +func_150269_b,initializeFromFormat,2, +func_150270_g,ensureInitialized,2, +func_150271_j,getFormatArgs,2, +func_150272_a,getFormatArgumentAsComponent,2, +func_150284_a,create,2, +func_150285_a_,getString,2, +func_150286_g,getDouble,2, +func_150287_d,getInt,2, +func_150288_h,getFloat,2, +func_150289_e,getShort,2, +func_150290_f,getByte,2, +func_150291_c,getLong,2, +func_150292_c,getByteArray,2, +func_150295_c,getTagList,2, +func_150296_c,getKeySet,2, +func_150297_b,hasKey,2, +func_150298_a,writeEntry,2, +func_150299_b,getTagId,2, +func_150302_c,getIntArray,2, +func_150303_d,getTagType,2, +func_150304_a,set,2, +func_150305_b,getCompoundTagAt,2, +func_150306_c,getIntArrayAt,2, +func_150307_f,getStringTagAt,2, +func_150308_e,getFloatAt,2, +func_150309_d,getDoubleAt,2, +func_150502_a,bufToBytes,2, +func_150503_a,decipher,2, +func_150504_a,cipher,2, +func_150510_c,getLastUpdateTimeInMilliseconds,2, +func_150513_a,genDecorations,2, +func_150523_a,canGrowInto,2, +func_150526_a,placeLeafAt,2, +func_150533_a,getHeight,2, +func_150541_c,createCrown,2, +func_150559_j,isSnowyBiome,2, +func_150561_m,getTempCategory,2, +func_150562_l,getBiomeClass,2, +func_150567_a,getRandomTreeFeature,2, +func_150568_d,getBiome,2, +func_150619_a,generateBands,2, +func_150645_c,connectTo,2, +func_150649_b,canConnectTo,2, +func_150650_a,countAdjacentRails,2, +func_150651_b,removeSoftConnections,2, +func_150653_a,isConnectedToRail,2, +func_150663_a,writeTag,2, +func_150668_b,getValue,2, +func_150669_a,getAction,2, +func_150672_a,getValueByCanonicalName,2, +func_150673_b,getCanonicalName,2, +func_150674_a,shouldAllowInChat,2, +func_150684_a,getValueByCanonicalName,2, +func_150685_b,getCanonicalName,2, +func_150686_a,shouldAllowInChat,2, +func_150695_a,serializeChatStyle,2, +func_150696_a,componentToJson,2, +func_150699_a,jsonToComponent,2, +func_150701_a,getAction,2, +func_150702_b,getValue,2, +func_150718_a,closeChannel,2, +func_150719_a,setNetHandler,2, +func_150721_g,disableAutoRead,2, +func_150722_a,provideLocalClient,0, +func_150723_a,setConnectionState,2, +func_150724_d,isChannelOpen,2, +func_150727_a,enableEncryption,2, +func_150729_e,getNetHandler,2, +func_150730_f,getExitMessage,2, +func_150731_c,isLocalChannel,2, +func_150732_b,dispatchPacket,2, +func_150733_h,flushOutboundQueue,2, +func_150752_a,getFromPacket,2, +func_150759_c,getId,2, +func_150760_a,getById,2, +func_150786_a,writeCompoundTag,2, +func_150787_b,writeVarInt,2, +func_150788_a,writeItemStack,2, +func_150789_c,readString,2, +func_150790_a,getVarIntSize,2, +func_150791_c,readItemStack,2, +func_150792_a,readVarInt,2, +func_150793_b,readCompoundTag,2, +func_150802_k,isPopulated,2, +func_150803_c,recheckGaps,2, +func_150804_b,onTick,2, +func_150808_b,getBlockLightOpacity,2, +func_150809_p,checkLight,2, +func_150811_f,checkLight,2, +func_150813_a,addTileEntity,2, +func_150826_b,translateToFallback,2, +func_150827_a,getLastTranslationUpdateTimeInMilliseconds,2, +func_150835_j,getBlockTileEntity,2, +func_150857_a,isEmptyBlock,2, +func_150858_a,calculatePortalHeight,2, +func_150859_c,placePortalBlocks,2, +func_150860_b,isValid,2, +func_150869_b,matchEntitiesToTextComponent,2, +func_150871_b,increaseStat,2, +func_150873_a,unlockAchievement,2, +func_150876_a,sendStats,2, +func_150877_d,markAllDirty,2, +func_150878_c,getDirty,2, +func_150880_a,dumpJson,2, +func_150881_a,parseJson,2, +func_150882_a,readStatFile,2, +func_150883_b,saveStatFile,2, +func_150891_b,getIdFromItem,2, +func_150893_a,getDestroySpeed,2, +func_150895_a,getSubItems,0, +func_150897_b,canHarvestBlock,2, +func_150898_a,getItemFromBlock,2, +func_150899_d,getItemById,2, +func_150900_l,registerItems,2, +func_150902_a,addExplosionInfo,0, +func_150903_a,getExplosionTag,0, +func_150905_g,getHealAmount,2, +func_150906_h,getSaturationModifier,2, +func_150910_a,fillBucket,2, +func_150911_c,createMapDataPacket,2, +func_150912_a,loadMapData,0, +func_150927_i,getRecordNameLocal,0, +func_150930_a,isNBTValid,2, +func_150931_i,getAttackDamage,2, +func_150932_j,getToolMaterialName,2, +func_150943_a,setSubtypeNames,2, +func_150951_e,getStatName,2, +func_150952_k,getCriteria,2, +func_150954_l,getSerializableClazz,2, +func_150959_a,getItem,0, +func_150967_d,getUncookedSaturationModifier,2, +func_150970_e,getCookedHealAmount,2, +func_150972_b,getTranslationKey,2, +func_150973_i,canCook,2, +func_150974_a,byMetadata,2, +func_150975_c,getUncookedHealAmount,2, +func_150976_a,getMetadata,2, +func_150977_f,getCookedSaturationModifier,2, +func_150978_a,byItemStack,2, +func_150995_f,getRepairItem,2, +func_150997_a,getDestroySpeed,2, +func_150998_b,canHarvestBlock,2, +func_151000_E,getTextComponent,2, +func_151001_c,setStackDisplayName,2, +func_151003_a,getSerializableElement,2, +func_151176_b,getStatEntityKilledBy,2, +func_151177_a,getOneShotStat,2, +func_151178_a,init,2, +func_151179_e,initItemDepleteStats,2, +func_151180_a,mergeStatBases,2, +func_151181_c,initMiningStats,2, +func_151182_a,getStatKillEntity,2, +func_151187_b,getJsonSerializableValue,2, +func_151188_a,setIntegerValue,2, +func_151189_a,getIntegerValue,2, +func_151190_a,setJsonSerializableValue,2, +func_151200_h,getString,2, +func_151201_f,isJsonPrimitive,2, +func_151202_d,isJsonArray,2, +func_151203_m,getInt,2, +func_151204_g,hasField,2, +func_151205_a,isString,2, +func_151206_a,getString,2, +func_151207_m,getJsonArray,2, +func_151208_a,getInt,2, +func_151209_a,getBoolean,2, +func_151210_l,getJsonObject,2, +func_151211_a,isString,0, +func_151212_i,getBoolean,2, +func_151213_a,getJsonArray,2, +func_151214_t,getJsonArray,2, +func_151215_f,getInt,2, +func_151216_b,getBoolean,2, +func_151217_k,getFloat,2, +func_151218_a,getJsonObject,2, +func_151219_a,getString,2, +func_151220_d,getFloat,2, +func_151221_a,getFloat,2, +func_151222_d,toString,2, +func_151225_a,post,2, +func_151226_a,postMap,2, +func_151229_a,createNetCipherInstance,2, +func_151232_a,getName,2, +func_151235_d,isPowerOfTwo,2, +func_151236_b,smallestEncompassingPowerOfTwo,2, +func_151237_a,clamp,2, +func_151238_b,clampedLerp,2, +func_151239_c,log2,2, +func_151240_a,nextFloat,2, +func_151241_e,log2DeBruijn,2, +func_151244_d,getIcon,0, +func_151246_b,isNullOrEmpty,2, +func_151247_a,sendToTracking,2, +func_151248_b,sendToTrackingAndSelf,2, +func_151255_a,getStringBuffer,2, +func_151256_a,writeAndFlush,2, +func_151259_a,sendPacketToTrackedPlayers,2, +func_151260_c,createSpawnPacket,2, +func_151261_b,sendToTrackingAndSelf,2, +func_151265_a,addEndpoint,2, +func_151267_d,getServer,2, +func_151268_b,terminateEndpoints,2, +func_151269_c,networkTick,2, +func_151270_a,addLocalEndpoint,0, +func_151303_a,getName,2, +func_151304_b,getProtocol,2, +func_151315_a,setServerDescription,2, +func_151316_d,getFavicon,2, +func_151317_a,getServerDescription,2, +func_151318_b,getPlayers,2, +func_151319_a,setPlayers,2, +func_151320_a,setFavicon,2, +func_151321_a,setVersion,2, +func_151322_c,getVersion,2, +func_151330_a,setPlayers,2, +func_151331_c,getPlayers,2, +func_151332_a,getMaxPlayers,2, +func_151333_b,getOnlinePlayerCount,2, +func_151337_f,getBlock,2, +func_151338_e,getEventParameter,2, +func_151339_d,getEventID,2, +func_151351_a,getBlock,2, +func_151353_a,registerDispenserBehaviors,2, +func_151354_b,register,2, +func_151357_h,hasInfoNotice,0, +func_151358_j,enableInfoNotice,2, +func_151359_c,getInfoTranslationKey,0, +func_151367_b,onUserHurt,2, +func_151368_a,onEntityDamaged,2, +func_151372_b,getJsonKeys,0, +func_151373_a,addJsonKey,0, +func_151379_a,forException,0, +func_151380_a,prependJsonKey,0, +func_151381_b,setFilenameAndFlush,0, +func_151384_a,applyThornEnchantments,2, +func_151385_b,applyArthropodEnchantments,2, +func_151390_b,readFromBuf,0, +func_151391_a,writeToBuf,2, +func_151392_a,addPlayerToTeam,2, +func_151393_a,addSmeltingRecipeForBlock,2, +func_151394_a,addSmeltingRecipe,2, +func_151395_a,getSmeltingResult,2, +func_151396_a,addSmelting,2, +func_151397_a,compareItemStacks,2, +func_151398_b,getSmeltingExperience,2, +func_151408_c,getModifiers,2, +func_151409_a,getName,2, +func_151410_b,getBaseValue,2, +func_151426_a,getEnumChatVisibility,0, +func_151428_a,getChatVisibility,0, +func_151429_b,getResourceKey,0, +func_151440_a,setOptionKeyBinding,0, +func_151461_a,getChatComponent,0, +func_151462_b,setKeyCode,0, +func_151463_i,getKeyCode,0, +func_151464_g,getKeyDescription,0, +func_151466_e,getKeyCategory,0, +func_151467_c,getKeybinds,0, +func_151468_f,isPressed,0, +func_151469_h,getKeyCodeDefault,0, +func_151470_d,isKeyDown,0, +func_151475_a,setAttributeModifiers,2, +func_151499_f,getEatingGrassTimer,2, +func_151514_a,init,2, +func_151517_h,isDamageAbsolute,2, +func_151518_m,setDamageIsAbsolute,2, +func_151519_b,getDeathMessage,2, +func_151521_b,getDeathMessage,2, +func_151522_h,getDamageSrcDisplayName,2, +func_151523_a,byId,2, +func_151525_a,getId,2, +func_151526_b,getTranslationKey,2, +func_151535_h,toNBTTagIntArray,2, +func_151536_b,getLayerMaterialBlock,2, +func_151559_a,getRandomCropType,2, +func_151560_a,getRandomCropType,2, +func_151565_r,getMaterialMapColor,2, +func_151599_a,getRegion,2, +func_151600_a,getRegion,2, +func_151601_a,getValue,2, +func_151604_a,dot,2, +func_151605_a,getValue,2, +func_151606_a,add,2, +func_151607_a,fastFloor,2, +func_151616_a,biomesEqualOrMesaPlateau,2, +func_151617_b,selectModeOrRandom,2, +func_151618_b,isBiomeOceanic,2, +func_151619_a,selectRandom,2, +func_151624_d,getIntsHeatIce,2, +func_151625_e,getIntsSpecial,2, +func_151626_c,getIntsCoolWarm,2, +func_151630_c,riverFilter,2, +func_151631_c,isJungleCompatible,2, +func_151632_a,replaceIfNeighborOcean,2, +func_151633_d,isMesa,2, +func_151634_b,canBiomesBeNeighbors,2, +func_151635_b,replaceBiomeEdge,2, +func_151636_a,replaceBiomeEdgeIfNecessary,2, +func_151643_b,getMapColor,0, +func_151685_b,getRepairItem,2, +func_151686_a,addStats,2, +func_152104_k,isInventoryEmpty,2, +func_152105_l,isFull,2, +func_152106_a,setPlayerProfile,2, +func_152107_a,setType,2, +func_152108_a,getPlayerProfile,2, +func_152109_d,updatePlayerProfile,2, +func_152111_bt,sendEnterCombat,2, +func_152112_bu,sendEndCombat,2, +func_152114_e,isOwner,2, +func_152116_bZ,isChickenJockey,2, +func_152117_i,setChickenJockey,2, +func_152122_n,hasPlayerInfo,0, +func_152123_o,hasSkin,0, +func_152125_a,drawScaledCustomSizeModalRect,0, +func_152339_d,removeEntity,2, +func_152340_a,readImageToBuffer,0, +func_152342_ad,getSkinManager,0, +func_152343_a,addScheduledTask,0, +func_152344_a,addScheduledTask,2, +func_152345_ab,isCallingFromMinecraftThread,2, +func_152347_ac,getSessionService,0, +func_152348_aa,dispatchKeypresses,0, +func_152349_b,isUnicode,0, +func_152357_F,getOnlinePlayerProfiles,2, +func_152358_ax,getPlayerProfileCache,2, +func_152359_aw,getGameProfileRepository,2, +func_152368_aE,convertFiles,1, +func_152369_aG,sleepFiveSeconds,1, +func_152372_a,notifyListener,2, +func_152373_a,notifyCommandListener,2, +func_152374_a,notifyCommandListener,2, +func_152376_a,calcDamageByCreature,2, +func_152377_a,getModifierForCreature,2, +func_152378_a,getPlayerEntityByUUID,2, +func_152421_a,setSessionType,0, +func_152430_c,renderStreamIndicator,0, +func_152433_a,loadTextureFromServer,0, +func_152446_a,read,2, +func_152447_a,readType,2, +func_152448_b,readKey,2, +func_152449_a,readNBT,2, +func_152450_a,read,2, +func_152455_a,read,2, +func_152456_a,read,2, +func_152459_a,readGameProfileFromNBT,2, +func_152506_a,getOfflineProfile,2, +func_152583_a,copyFrom,0, +func_152584_a,setResourceMode,0, +func_152586_b,getResourceMode,0, +func_152589_a,getMotd,0, +func_152596_g,canSendCommands,2, +func_152597_c,removePlayerFromWhitelist,2, +func_152598_l,getWhitelistedPlayerNames,2, +func_152599_k,getWhitelistedPlayers,2, +func_152600_g,getOnlinePlayerProfiles,2, +func_152601_d,addWhitelistedPlayer,2, +func_152602_a,getPlayerStatsFile,2, +func_152603_m,getOppedPlayers,2, +func_152604_a,setGameType,0, +func_152605_a,addOp,2, +func_152606_n,getOppedPlayerNames,2, +func_152607_e,canJoin,2, +func_152608_h,getBannedPlayers,2, +func_152610_b,removeOp,2, +func_152611_a,setViewDistance,2, +func_152612_a,getPlayerByUsername,2, +func_152621_a,contains,2, +func_152622_a,setPlayerViewRadius,2, +func_152634_a,skinAvailable,0, +func_152640_f,getValue,2, +func_152641_a,onSerialization,2, +func_152643_b,constructProfile,2, +func_152644_a,getPermissionLevel,2, +func_152646_b,gameProfileFromJsonObject,2, +func_152647_b,getIPFromJson,2, +func_152648_b,toGameProfile,2, +func_152649_a,addEntry,2, +func_152651_a,addEntry,2, +func_152652_a,getProfileByUUID,2, +func_152653_b,getByUUID,2, +func_152654_a,getUsernames,2, +func_152655_a,getGameProfileForUsername,2, +func_152656_a,getEntriesWithLimit,2, +func_152657_b,load,2, +func_152658_c,save,2, +func_152668_a,getGameProfile,2, +func_152670_b,getExpirationDate,2, +func_152678_f,writeChanges,2, +func_152679_g,readSavedFile,1, +func_152680_h,removeExpired,2, +func_152681_a,getObjectKey,2, +func_152682_a,createEntry,2, +func_152683_b,getEntry,2, +func_152684_c,removeEntry,2, +func_152685_a,getKeys,2, +func_152686_a,setLanServer,2, +func_152687_a,addEntry,2, +func_152688_e,getValues,2, +func_152689_b,isLanServer,2, +func_152690_d,isEmpty,1, +func_152691_c,getSaveFile,1, +func_152692_d,hasEntry,2, +func_152700_a,getGameProfileFromName,2, +func_152702_a,isBanned,2, +func_152703_a,getBannedProfile,2, +func_152705_a,isWhitelisted,1, +func_152706_a,getByName,2, +func_152707_c,addressToString,2, +func_152708_a,isBanned,2, +func_152709_b,getBanEntry,2, +func_152710_d,convertWhitelist,1, +func_152711_b,mkdir,1, +func_152712_b,hasUnconvertableFiles,1, +func_152713_b,parseDate,1, +func_152714_a,tryConvert,1, +func_152715_c,hasUnconvertablePlayerFiles,1, +func_152717_a,lookupNames,2, +func_152718_c,convertOplist,1, +func_152721_a,readFile,1, +func_152722_b,convertIpBanlist,1, +func_152723_a,convertSaveFiles,1, +func_152724_a,convertUserBanlist,1, +func_152725_d,getPlayersDirectory,1, +func_152727_c,backupConverted,1, +func_152743_a,renamePlayerFile,1, +func_152744_a,getFileNameForProfile,1, +func_152753_a,fromJson,2, +func_152754_s,getJsonObject,2, +func_152764_a,parsePass,0, +func_152765_a,parseGroup,0, +func_152766_h,addOSData,2, +func_152767_b,addStatToSnooper,2, +func_152768_a,addClientStat,2, +func_152780_c,getInputStreamAssets,0, +func_152788_a,loadSkinFromCache,0, +func_152789_a,loadSkin,0, +func_152790_a,loadProfileTextures,0, +func_152792_a,loadSkin,0, +func_152805_a,getPackDescription,0, +func_153157_c,glGetShaderi,0, +func_153158_d,glGetShaderInfoLog,0, +func_153159_d,glUniform4,0, +func_153160_c,glUniformMatrix4,0, +func_153161_d,glUseProgram,0, +func_153162_d,glUniform4,0, +func_153163_f,glUniform1i,0, +func_153164_b,glGetAttribLocation,0, +func_153165_e,glGenFramebuffers,0, +func_153166_e,glGetProgramInfoLog,0, +func_153167_i,glCheckFramebufferStatus,0, +func_153168_a,glUniform1,0, +func_153169_a,glShaderSource,0, +func_153170_c,glCompileShader,0, +func_153171_g,glBindFramebuffer,0, +func_153172_c,getLogText,0, +func_153173_a,glUniformMatrix2,0, +func_153174_h,glDeleteFramebuffers,0, +func_153175_a,glGetProgrami,0, +func_153176_h,glBindRenderbuffer,0, +func_153177_b,glUniform2,0, +func_153178_b,glAttachShader,0, +func_153179_f,glLinkProgram,0, +func_153180_a,glDeleteShader,0, +func_153181_a,glUniform1,0, +func_153182_b,glUniform2,0, +func_153183_d,glCreateProgram,0, +func_153184_g,glDeleteRenderbuffers,0, +func_153185_f,glGenRenderbuffers,0, +func_153186_a,glRenderbufferStorage,0, +func_153187_e,glDeleteProgram,0, +func_153188_a,glFramebufferTexture2D,0, +func_153189_b,glUniformMatrix3,0, +func_153190_b,glFramebufferRenderbuffer,0, +func_153191_c,glUniform3,0, +func_153192_c,glUniform3,0, +func_153193_b,areShadersSupported,0, +func_153194_a,glGetUniformLocation,0, +func_153195_b,glCreateShader,0, +func_154311_a,setText,0, +func_154312_c,getYImage,0, +func_154313_b,setEnabled,0, +func_154314_d,getId,0, +func_154315_e,getEnabled,0, +func_154316_f,getPositionY,0, +func_154317_g,getRealmsButton,0, +func_154319_c,fontDrawShadow,0, +func_154320_j,buttons,0, +func_154321_a,getProxy,0, +func_154322_b,drawString,0, +func_154323_a,fontSplit,0, +func_154324_i,buttonsClear,0, +func_154325_a,drawCenteredString,0, +func_154326_c,getStringWidth,0, +func_154327_a,buttonsAdd,0, +func_154328_b,buttonsRemove,0, +func_154329_h,getFontHeight,0, +func_154331_x,getLastActiveTime,2, +func_154333_a,getName,0, +func_154334_a,isConvertible,0, +func_154335_d,isNewLevelIdAcceptable,0, +func_154336_c,getSizeOnDisk,0, +func_154337_m,getMouseX,0, +func_154338_k,getWidth,0, +func_154339_l,getMouseY,0, +func_154346_a,hasAcceptedEULA,1, +func_154347_a,loadEULAFile,1, +func_154348_b,createEULAFile,1, +func_154353_e,absFloor,0, +func_154354_b,roundUp,2, +func_164247_a,appendLine,1, +func_174791_d,getPositionVector,2, +func_174792_t_,sendCommandFeedback,2, +func_174793_f,getCommandSenderEntity,2, +func_174794_a,setCommandStat,2, +func_174805_g,setAlwaysRenderNameTag,2, +func_174806_f,getVectorForRotation,2, +func_174807_aT,getCommandStats,2, +func_174808_Z,createRunningParticles,2, +func_174809_b,isLiquidPresentInAABB,2, +func_174810_b,setSilent,2, +func_174811_aO,getHorizontalFacing,2, +func_174812_G,onKillCommand,2, +func_174813_aQ,getEntityBoundingBox,2, +func_174814_R,isSilent,2, +func_174815_a,applyEnchantments,2, +func_174816_a,canExplosionDestroyBlock,2, +func_174817_o,setCommandStats,2, +func_174818_b,getDistanceSq,2, +func_174820_d,replaceItemInInventory,2, +func_174821_h,setOutsideBorder,2, +func_174822_a,rayTrace,0, +func_174823_aP,getHoverEvent,2, +func_174824_e,getPositionEyes,2, +func_174826_a,setEntityBoundingBox,2, +func_174827_a,isSpectatedByPlayer,2, +func_174828_a,moveToBlockPosAndAngles,2, +func_174829_m,resetPositionToBB,2, +func_174830_Y,spawnRunningParticles,2, +func_174831_c,getDistanceSqToCenter,2, +func_174832_aS,isOutsideBorder,2, +func_174833_aM,getAlwaysRenderNameTag,2, +func_174845_l,init,0, +func_174846_a,setBlockPos,0, +func_174856_o,updateBoundingBox,2, +func_174857_n,getHangingPosition,2, +func_174859_a,updateFacingWithBoundingBox,2, +func_174862_a,createKnot,2, +func_174863_b,getKnotForPosition,2, +func_174864_a,setDisplayedItemWithUpdate,2, +func_174865_a,setRotation,2, +func_174866_q,getAnalogOutput,2, +func_174867_a,setPickupDelay,2, +func_174868_q,setNoPickupDelay,2, +func_174869_p,setDefaultPickupDelay,2, +func_174870_v,makeFakeItem,2, +func_174871_r,setInfinitePickupDelay,2, +func_174872_o,getAge,0, +func_174873_u,setNoDespawn,2, +func_174874_s,cannotPickup,2, +func_174875_k,getGuiID,2, +func_174876_a,createContainer,2, +func_174877_v,getPos,2, +func_174878_a,setPos,2, +func_174880_d,getStats,2, +func_174882_b,executeCommand,2, +func_174884_b,updateGameProfile,2, +func_174885_b,setField,2, +func_174886_c,closeInventory,2, +func_174887_a_,getField,2, +func_174888_l,clear,2, +func_174889_b,openInventory,2, +func_174890_g,getFieldCount,2, +func_174891_i,getLockCode,2, +func_174892_a,setLockCode,2, +func_174893_q_,isLocked,2, +func_174894_a,addItem,2, +func_174897_t,getDisplayTile,2, +func_174898_m,getMaximumSpeed,2, +func_174899_a,setDisplayTile,2, +func_174902_m,createFilledSlotsArray,2, +func_174903_a,isBurning,0, +func_174904_a,getCookTime,2, +func_174907_n,getBeamSegments,0, +func_174908_m,updateBeacon,2, +func_174910_a,setNeighbor,2, +func_174911_a,getAdjacentChest,2, +func_174912_b,isChestAt,2, +func_174914_o,mayTransfer,2, +func_174915_a,pullItemFromSlot,2, +func_174916_c,insertStack,2, +func_174917_b,isInventoryEmpty,2, +func_174918_a,putStackInInventoryAllSlots,2, +func_174919_a,isInventoryFull,2, +func_174920_a,canInsertItemInSlot,2, +func_174921_b,canExtractItemFromSlot,2, +func_174922_i,getWidth,2, +func_174923_h,getHeight,2, +func_174925_a,clearMatchingItems,2, +func_174926_d,getOffsetZ,0, +func_174927_b,getPistonState,2, +func_174928_c,getOffsetY,0, +func_174929_b,getOffsetX,0, +func_174930_e,getFacing,2, +func_174935_a,restoreLastBlurMipmap,0, +func_174936_b,setBlurMipmap,0, +func_174937_a,setBlurMipmapDirect,0, +func_174942_a,registerSprite,0, +func_174943_a,loadSprites,0, +func_174944_f,getMissingSprite,0, +func_174951_a,getMissingModel,0, +func_174952_b,getTextureMap,0, +func_174953_a,getModel,0, +func_174954_c,getBlockModelShapes,0, +func_174959_b,notifyLightSet,2, +func_174962_a,getViewVector,0, +func_174963_q,generateStars,0, +func_174964_o,generateSky2,0, +func_174965_a,cleanupDamagedBlocks,0, +func_174966_b,makeEntityOutlineShader,0, +func_174967_a,updateChunks,0, +func_174968_a,renderSky,0, +func_174969_t,postRenderDamagedBlocks,0, +func_174970_a,setupTerrain,0, +func_174971_n,updateDestroyBlockIcons,0, +func_174972_a,spawnParticle,0, +func_174974_b,spawnParticle0,0, +func_174975_c,renderEntityOutlineFramebuffer,0, +func_174976_a,renderSky,0, +func_174977_a,renderBlockLayer,0, +func_174978_c,getVisibleFacings,0, +func_174979_m,setDisplayListEntitiesDirty,0, +func_174980_p,generateSky,0, +func_174981_a,drawBlockDamageTexture,0, +func_174982_a,renderBlockLayer,0, +func_174984_a,fixTerrainFrustum,0, +func_174985_d,isRenderEntityOutlines,0, +func_174986_e,stopChunkUpdates,0, +func_175016_a,renderBlockBrightness,0, +func_175018_a,renderBlock,0, +func_175019_b,getBlockModelRenderer,0, +func_175020_a,renderBlockDamage,0, +func_175023_a,getBlockModelShapes,0, +func_175029_a,registerBlock,0, +func_175030_a,renderItemOverlays,0, +func_175031_a,registerBlock,0, +func_175037_a,getItemModelMesher,0, +func_175038_a,putQuadNormal,0, +func_175041_b,registerItems,0, +func_175042_a,renderItemIntoGUI,0, +func_175047_a,registerItem,0, +func_175048_a,registerItem,0, +func_175050_a,shouldRenderItemIn3D,0, +func_175063_a,drawStringWithShadow,0, +func_175064_b,getColorCode,0, +func_175065_a,drawString,0, +func_175066_a,loadEntityShader,0, +func_175068_a,renderWorldPass,0, +func_175069_a,loadShader,0, +func_175070_n,isDrawBlockOutline,0, +func_175071_c,switchUseShader,0, +func_175072_h,disableLightmap,0, +func_175085_a,getSoundMap,0, +func_175086_a,handleResourcePackStatus,2, +func_175087_a,handleAnimation,2, +func_175088_a,handleSpectate,2, +func_175089_a,setPlayerLocation,2, +func_175093_a,handleWorldBorder,2, +func_175094_a,handleCamera,2, +func_175095_a,handleResourcePack,2, +func_175096_a,handlePlayerListHeaderFooter,2, +func_175098_a,handleCombatEvent,2, +func_175099_a,handleTitle,2, +func_175101_a,handleServerDifficulty,2, +func_175102_a,getPlayerInfo,0, +func_175104_a,getPlayerInfo,0, +func_175105_e,getGameProfile,0, +func_175106_d,getPlayerInfoMap,0, +func_175108_a,triggerNote,2, +func_175109_g,initializeBannerData,0, +func_175110_d,getColorList,0, +func_175112_a,setItemValues,2, +func_175113_c,getPatterns,2, +func_175114_c,getPatternList,0, +func_175116_e,getPatternResourceLocation,0, +func_175117_e,removeBannerData,2, +func_175124_c,getCommandResultStats,2, +func_175131_l,getBlock,2, +func_175133_bi,resetPotionEffectMetadata,2, +func_175134_bD,getJumpUpwardsMotion,2, +func_175135_B,updatePotionMetadata,2, +func_175136_bO,markPotionsDirty,2, +func_175138_ci,getXPSeed,2, +func_175139_a,setRenderOffsetForSleep,2, +func_175140_cp,hasReducedDebug,0, +func_175141_a,openEditSign,2, +func_175142_cm,isAllowEdit,2, +func_175143_p,isInBed,2, +func_175144_cb,isUser,2, +func_175145_a,takeStat,2, +func_175146_a,canOpen,2, +func_175147_b,getOfflineUUID,2, +func_175148_a,isWearing,0, +func_175149_v,isSpectator,2, +func_175150_k,setReducedDebug,0, +func_175151_a,canPlayerEdit,2, +func_175154_l,getSkinType,0, +func_175155_b,getPlayerInfo,0, +func_175156_o,getFovModifier,0, +func_175158_f,setServerBrand,0, +func_175159_q,closeScreenAndDropStack,0, +func_175160_A,isCurrentViewEntity,0, +func_175161_p,onUpdateWalkingPlayer,0, +func_175162_d,isOpenBlockSpace,0, +func_175163_u,sendHorseInventory,0, +func_175173_a,sendAllWindowProperties,2, +func_175174_a,drawTexturedModalRect,0, +func_175175_a,drawTexturedModalRect,0, +func_175176_b,renderExpBar,0, +func_175177_a,setDefaultTitlesTimes,0, +func_175178_a,displayTitle,0, +func_175179_f,getFontRenderer,0, +func_175180_a,renderGameOverlay,0, +func_175181_h,getTabList,0, +func_175185_b,renderDemo,0, +func_175186_a,renderHorseJumpBar,0, +func_175187_g,getSpectatorGui,0, +func_175188_a,setOverlayMessage,0, +func_175202_a,addLine,0, +func_175203_a,setCentered,0, +func_175205_a,setValidator,0, +func_175206_d,getId,0, +func_175207_a,setGuiResponder,0, +func_175211_a,setWidth,0, +func_175212_b,setValue,0, +func_175213_c,buildDisplayString,0, +func_175217_d,getSliderPosition,0, +func_175218_a,setSliderValue,0, +func_175219_a,setSliderPosition,0, +func_175220_c,getSliderValue,0, +func_175221_e,getDisplayString,0, +func_175229_b,setLocked,0, +func_175230_c,isLocked,0, +func_175232_g,getHeight,0, +func_175237_a,renderDebugInfo,0, +func_175238_c,getDebugInfoRight,0, +func_175239_b,renderDebugInfoRight,0, +func_175240_a,bytesToMb,0, +func_175243_a,getPlayerName,0, +func_175244_b,setHeader,0, +func_175245_a,drawPing,0, +func_175246_a,updatePlayerList,0, +func_175247_a,drawScoreboardValues,0, +func_175248_a,setFooter,0, +func_175249_a,renderPlayerlist,0, +func_175257_a,onSpectatorMenuClosed,0, +func_175258_a,renderPage,0, +func_175259_b,onMouseScroll,0, +func_175260_a,onHotbarSelected,0, +func_175261_b,onMiddleClick,0, +func_175262_a,isMenuActive,0, +func_175263_a,renderSelectedItem,0, +func_175264_a,renderTooltip,0, +func_175265_c,getHotbarAlpha,0, +func_175266_a,renderSlot,0, +func_175272_a,handleComponentHover,0, +func_175273_b,onResize,0, +func_175274_a,setText,0, +func_175275_f,sendChatMessage,0, +func_175276_a,handleComponentClick,0, +func_175277_d,isKeyComboCtrlX,0, +func_175278_g,isKeyComboCtrlA,0, +func_175279_e,isKeyComboCtrlV,0, +func_175280_f,isKeyComboCtrlC,0, +func_175281_b,sendChatMessage,0, +func_175282_a,openWebLink,0, +func_175283_s,isAltKeyDown,0, +func_175288_g,markChanged,0, +func_175299_g,canSelectCurWorldType,0, +func_175304_a,updateButtonValidity,0, +func_175305_g,hasValidSelection,0, +func_175318_a,getText,0, +func_175319_a,setEntryValue,0, +func_175320_a,setEntryValue,0, +func_175321_a,setEntryValue,0, +func_175322_b,enterConfirmation,0, +func_175323_a,saveValues,0, +func_175324_a,loadValues,0, +func_175325_f,createPagedList,0, +func_175326_g,restoreDefaults,0, +func_175327_a,modifyFocusValue,0, +func_175328_i,updatePageControls,0, +func_175329_a,setConfirmationControls,0, +func_175330_b,getFormattedValue,0, +func_175331_h,exitConfirmation,0, +func_175354_a,registerPreset,0, +func_175355_a,getDifficultyText,0, +func_175358_a,getMessage,0, +func_175378_g,updateActivePotionEffects,0, +func_175381_h,getCookProgressScaled,0, +func_175382_i,getBurnLeftScaled,0, +func_175385_b,getClickedComponentAt,0, +func_175388_a,updateCmdOutput,0, +func_175391_a,moveServerUp,0, +func_175392_a,canMoveUp,0, +func_175393_b,moveServerDown,0, +func_175394_b,canMoveDown,0, +func_175396_E,getTabListDisplayName,2, +func_175397_a,loadResourcePack,2, +func_175398_C,getSpectatingEntity,2, +func_175399_e,setSpectatingEntity,2, +func_175400_cq,canPlayersAttack,2, +func_175402_q,getShowArms,2, +func_175403_w,getLeftLegRotation,0, +func_175404_u,getLeftArmRotation,0, +func_175405_c,setLeftArmRotation,2, +func_175406_a,damageArmorStand,2, +func_175407_x,getRightLegRotation,0, +func_175408_t,getBodyRotation,2, +func_175409_C,dropContents,2, +func_175410_n,isSmall,2, +func_175411_v,getRightArmRotation,0, +func_175412_z,playParticles,2, +func_175413_k,setShowArms,2, +func_175414_r,hasNoBasePlate,2, +func_175415_a,setHeadRotation,2, +func_175416_h,writePoseToNBT,2, +func_175417_e,setLeftLegRotation,2, +func_175418_s,getHeadRotation,2, +func_175419_y,readPoseFromNBT,2, +func_175420_a,setSmall,2, +func_175421_A,dropBlock,2, +func_175424_b,setBodyRotation,2, +func_175426_l,setNoBasePlate,2, +func_175427_f,setRightLegRotation,2, +func_175428_d,setRightArmRotation,2, +func_175445_a,updateEquipmentIfNeeded,2, +func_175446_cd,isAIDisabled,2, +func_175447_b,createNavigator,2, +func_175448_a,canEquipItem,2, +func_175449_a,setHomePosAndDistance,2, +func_175451_e,dealDamage,2, +func_175453_cd,getFireballStrength,2, +func_175454_a,setAttacking,2, +func_175456_n,applyEntityAI,2, +func_175457_ck,isAngry,2, +func_175463_b,setTargetedEntity,2, +func_175464_ck,getAttackDuration,2, +func_175466_co,getTargetedEntity,2, +func_175469_o,getSpikesAnimation,0, +func_175471_a,getTailAnimation,0, +func_175472_n,isMoving,2, +func_175474_cn,hasTargetedEntity,2, +func_175476_l,setMoving,2, +func_175477_p,getAttackAnimationScale,2, +func_175489_ck,getHeldBlockState,2, +func_175490_a,setHeldBlockState,2, +func_175493_co,incrementDroppedSkulls,2, +func_175495_n,isSpawnedByPlayer,2, +func_175496_a,setSpawnedByPlayer,2, +func_175500_n,onGrowingAdult,2, +func_175501_a,ageUp,2, +func_175505_a,consumeItemFromStack,2, +func_175509_cj,getFleeceColor,2, +func_175510_a,getRandomSheepColor,2, +func_175511_a,getDyeColorMixFromParents,2, +func_175512_b,setFleeceColor,2, +func_175513_a,getDyeRgb,0, +func_175515_b,setMovementSpeed,2, +func_175517_cu,checkLandingDelay,2, +func_175518_cr,enableJumpControl,2, +func_175520_cs,disableJumpControl,2, +func_175521_o,getJumpCompletion,0, +func_175525_a,isRabbitBreedingItem,2, +func_175528_cn,createEatingParticles,2, +func_175529_r,setRabbitType,2, +func_175530_ct,updateMoveTypeDuration,2, +func_175531_cl,getRabbitType,2, +func_175533_a,calculateRotationYaw,2, +func_175534_cv,isCarrotEaten,2, +func_175544_ck,setupTamedAI,2, +func_175546_cu,getCollarColor,2, +func_175547_a,setCollarColor,2, +func_175549_o,setIsWillingToMate,2, +func_175550_n,getIsWillingToMate,2, +func_175551_co,getVillagerInventory,2, +func_175552_ct,setAdditionalAItasks,2, +func_175553_cp,hasEnoughFoodToBreed,2, +func_175554_cu,populateBuyingList,2, +func_175555_cq,canAbondonItems,2, +func_175556_cs,isFarmItemInInventory,2, +func_175557_cr,wantsMoreFood,2, +func_175558_a,canVillagerPickupItem,2, +func_175559_s,hasEnoughItems,2, +func_175567_n,hasMovementVector,2, +func_175568_b,setMovementVector,2, +func_175569_a,isDateAroundHalloween,2, +func_175571_m,shouldTrackOutput,2, +func_175572_n,getCommandResultStats,2, +func_175573_a,setTrackOutput,2, +func_175574_a,tryOpenEditCommandBlock,2, +func_175576_a,getEntityFromUuid,2, +func_175577_aI,getNetworkCompressionThreshold,2, +func_175578_N,isAnvilFileSet,2, +func_175579_a,isBlockProtected,2, +func_175580_aG,getMaxWorldSize,2, +func_175581_ab,getResourcePackHash,2, +func_175582_h,createCommandManager,2, +func_175583_aK,getServerThread,1, +func_175584_a,setResourcePackFromWorld,2, +func_175586_a,callFromMainThread,2, +func_175587_aJ,getCurrentTime,1, +func_175593_aQ,getMaxTickTime,1, +func_175594_ao,setWindowIcon,0, +func_175597_ag,getItemRenderer,0, +func_175598_ae,getRenderManager,0, +func_175599_af,getRenderItem,0, +func_175600_c,getVersion,0, +func_175601_h,updateDisplay,0, +func_175602_ab,getBlockRendererDispatcher,0, +func_175603_A,scheduleResourcesRefresh,0, +func_175604_i,checkWindowResize,0, +func_175605_an,setInitialDisplayMode,0, +func_175606_aa,getRenderViewEntity,0, +func_175607_a,setRenderViewEntity,0, +func_175608_ak,registerMetadataSerializers,0, +func_175609_am,createDisplay,0, +func_175610_ah,getDebugFPS,0, +func_175623_d,isAirBlock,2, +func_175624_G,getWorldType,2, +func_175625_s,getTileEntity,2, +func_175626_b,getCombinedLight,0, +func_175627_a,getStrongPower,2, +func_175628_b,getLightFor,0, +func_175629_a,getLightForExt,0, +func_175636_b,isAnyPlayerWithinRangeAt,2, +func_175638_a,getRawLight,2, +func_175639_b,isAreaLoaded,2, +func_175640_z,isBlockPowered,2, +func_175641_c,addBlockEvent,2, +func_175642_b,getLightFor,2, +func_175643_b,init,2, +func_175644_a,getEntities,2, +func_175645_m,getHeight,2, +func_175646_b,markChunkDirty,2, +func_175647_a,getEntitiesWithinAABB,2, +func_175648_a,isAreaLoaded,2, +func_175649_E,getDifficultyForLocation,2, +func_175650_b,loadEntities,2, +func_175651_c,getRedstonePower,2, +func_175652_B,setSpawnPoint,2, +func_175653_a,setLightFor,2, +func_175654_a,updateBlockTick,2, +func_175655_b,destroyBlock,2, +func_175656_a,setBlockState,2, +func_175657_ab,getSkylightSubtracted,2, +func_175658_ac,getLastLightningBolt,0, +func_175659_aa,getDifficulty,2, +func_175660_a,isBlockModifiable,2, +func_175661_b,getPlayers,2, +func_175662_w,canBlockFreezeNoWater,2, +func_175663_a,isAreaLoaded,2, +func_175664_x,checkLight,2, +func_175665_u,isBlockFullCube,2, +func_175666_e,updateComparatorOutputLevel,2, +func_175667_e,isBlockLoaded,2, +func_175668_a,isBlockLoaded,2, +func_175669_a,playBroadcastSound,2, +func_175670_e,canBlockFreeze,2, +func_175671_l,getLightFromNeighbors,2, +func_175672_r,getTopSolidOrLiquidBlock,2, +func_175674_a,getEntitiesInAABBexcluding,2, +func_175675_v,canBlockFreezeWater,2, +func_175676_y,getStrongPower,2, +func_175677_d,isBlockNormalCube,2, +func_175678_i,canSeeSky,2, +func_175679_n,notifyLightSet,2, +func_175680_a,isChunkLoaded,2, +func_175681_c,unloadEntities,2, +func_175682_a,spawnParticle,0, +func_175684_a,scheduleUpdate,2, +func_175685_c,notifyNeighborsOfStateChange,2, +func_175687_A,getRedstonePowerFromNeighbors,2, +func_175688_a,spawnParticle,2, +func_175690_a,setTileEntity,2, +func_175691_a,isBlockTickPending,2, +func_175692_b,setSkylightSubtracted,2, +func_175693_T,getMapStorage,2, +func_175694_M,getSpawnPoint,2, +func_175695_a,notifyNeighborsOfStateExcept,2, +func_175696_F,isWater,2, +func_175697_a,isAreaLoaded,2, +func_175698_g,setBlockToAir,2, +func_175699_k,getLight,2, +func_175700_a,addTileEntity,2, +func_175701_a,isValid,2, +func_175702_c,setLastLightningBolt,2, +func_175704_b,markBlockRangeForRenderUpdate,2, +func_175705_a,getLightFromNeighborsFor,0, +func_175706_a,isAreaLoaded,2, +func_175707_a,isAreaLoaded,2, +func_175708_f,canSnowAt,2, +func_175709_b,isSidePowered,2, +func_175710_j,canBlockSeeSky,2, +func_175711_a,isAreaLoaded,2, +func_175712_a,getPendingBlockUpdates,2, +func_175713_t,removeTileEntity,2, +func_175714_ae,getVillageCollection,2, +func_175715_c,sendBlockBreakProgress,2, +func_175718_b,playEvent,2, +func_175719_a,extinguishFire,2, +func_175720_a,spawnParticle,2, +func_175721_c,getLight,2, +func_175722_b,notifyNeighborsRespectDebug,2, +func_175723_af,getWorldBorder,2, +func_175724_o,getLightBrightness,2, +func_175725_q,getPrecipitationHeight,2, +func_175726_f,getChunk,2, +func_175727_C,isRainingAt,2, +func_175732_a,canCreatureTypeSpawnHere,2, +func_175733_a,getEntityFromUuid,2, +func_175734_a,getSpawnListEntryForTypeAt,2, +func_175735_ai,canSpawnAnimals,2, +func_175736_a,adjustPosToNearbyEntity,2, +func_175737_aj,setDebugWorldSettings,2, +func_175738_ah,canSpawnNPCs,2, +func_175739_a,spawnParticle,2, +func_175744_a,fromColorIndex,2, +func_175745_c,lowercaseAlpha,2, +func_175746_b,getColorIndex,2, +func_175750_a,addBlockInfo,2, +func_175755_a,parseInt,2, +func_175756_a,parseDouble,2, +func_175757_a,parseBlockPos,2, +func_175760_a,parseLong,2, +func_175761_b,parseDouble,2, +func_175762_a,getListOfStringsMatchingLastWord,2, +func_175764_a,parseInt,2, +func_175765_c,parseDouble,2, +func_175766_b,parseLong,2, +func_175767_a,parseCoordinate,2, +func_175769_b,parseDouble,2, +func_175770_a,parseCoordinate,2, +func_175771_a,getTabCompletionCoordinate,2, +func_175783_e,getSlotForShortcut,2, +func_175786_a,tryExecute,2, +func_175787_b,notifyPostProcessAt,2, +func_175788_a,isValidForPostProcess,2, +func_175789_b,create,2, +func_175793_a,canReplaceBlock,2, +func_175794_a,generateStructure,2, +func_175795_b,isInsideStructure,2, +func_175796_a,isPositionInStructure,2, +func_175797_c,getStructureAt,2, +func_175798_a,isSwampHut,2, +func_175799_b,getMonsters,2, +func_175804_a,fillWithBlocks,2, +func_175807_a,getBlockStateFromPos,2, +func_175808_b,replaceAirAndLiquidDownwards,2, +func_175809_a,randomlyPlaceBlock,2, +func_175811_a,setBlockState,2, +func_175812_a,findStairs,2, +func_175813_a,findCrossing,2, +func_175814_a,findCorridorSize,2, +func_175817_a,spawnElder,2, +func_175818_a,doesChunkIntersect,2, +func_175819_a,generateBoxOnFillOnly,2, +func_175820_a,getRoomIndex,2, +func_175821_a,generateDefaultFloor,2, +func_175835_e,generateLowerWall,2, +func_175836_a,generateRoomGraph,2, +func_175837_c,generateEntranceWall,2, +func_175838_g,generateUpperWall,2, +func_175839_b,generateEntranceArchs,2, +func_175840_a,generateWing,2, +func_175841_d,generateRoofPiece,2, +func_175842_f,generateMiddleWall,2, +func_175847_a,getBiomeSpecificBlockState,2, +func_175848_a,findPieceBox,2, +func_175849_a,createPiece,2, +func_175850_a,createPiece,2, +func_175851_a,createPiece,2, +func_175852_a,createPiece,2, +func_175853_a,createPiece,2, +func_175854_a,createPiece,2, +func_175855_a,createPiece,2, +func_175856_a,findPieceBox,2, +func_175857_a,createPiece,2, +func_175858_a,createPiece,2, +func_175859_a,createPiece,2, +func_175860_a,createPiece,2, +func_175861_a,createPiece,2, +func_175862_a,createPiece,2, +func_175863_a,createPiece,2, +func_175864_a,createPiece,2, +func_175865_a,createPiece,2, +func_175866_a,createPiece,2, +func_175867_a,createPiece,2, +func_175868_a,createPiece,2, +func_175869_a,findPieceBox,2, +func_175870_a,generateAndAddPiece,2, +func_175871_a,generatePiece,2, +func_175872_a,createPiece,2, +func_175873_a,createPiece,2, +func_175874_a,createPiece,2, +func_175875_a,createPiece,2, +func_175876_a,createPiece,2, +func_175877_a,createPiece,2, +func_175878_a,createPiece,2, +func_175879_a,createPiece,2, +func_175880_a,createPiece,2, +func_175881_a,createPiece,2, +func_175882_a,createPiece,2, +func_175883_a,createPiece,2, +func_175884_a,createPiece,2, +func_175885_a,createPiece,2, +func_175887_b,findAndCreateBridgePieceFactory,2, +func_175896_b,getLength,2, +func_175897_a,getComponentToAddBoundingBox,2, +func_175898_b,isVecInside,2, +func_175899_a,createProper,2, +func_175900_c,getLayerMaterial,2, +func_175903_a,setBlockAndNotifyAdequately,2, +func_175904_e,setDecorationDefaults,2, +func_175914_a,setGeneratedBlock,2, +func_175921_a,setDirtAt,2, +func_175924_b,placeLeafAt,2, +func_175925_a,growLeavesLayerStrict,2, +func_175926_c,isSpaceAt,2, +func_175927_a,ensureDirtsUnderneath,2, +func_175928_b,growLeavesLayer,2, +func_175929_a,ensureGrowable,2, +func_175930_c,createCrown,2, +func_175933_b,placePodzolCircle,2, +func_175934_c,placePodzolAt,2, +func_175935_b,getGreatestDistance,2, +func_175936_a,checkBlockLine,2, +func_175937_a,limb,2, +func_175938_b,getLogAxis,2, +func_175939_d,generateLeafNodeBases,2, +func_175940_a,generateLeafNode,2, +func_175941_b,generateLeaves,2, +func_175942_c,generateTrunk,2, +func_175953_c,generateAndAddPiece,2, +func_175954_a,findAndCreatePieceFactory,2, +func_175955_b,generatePieceFromSmallDoor,2, +func_175957_a,setConnection,2, +func_175958_a,updateOpenings,2, +func_175959_a,findSource,2, +func_175960_c,countOpenings,2, +func_175961_b,isSpecial,2, +func_175968_a,create,2, +func_175969_a,fits,2, +func_175970_a,registerOceanMonumentPieces,2, +func_176052_a,getMapPacket,2, +func_176053_a,updateMapData,2, +func_176054_a,calculateMapCenter,2, +func_176055_c,checkDoorExistence,2, +func_176056_a,getNearestVillage,2, +func_176057_e,positionInList,2, +func_176058_f,isWoodDoor,2, +func_176059_d,addToNewDoorsList,2, +func_176060_a,addToVillagerPositionList,2, +func_176061_a,countBlocksCanSeeSky,2, +func_176062_a,fileNameForProvider,2, +func_176065_a,findAndCreateComponentFactory,2, +func_176066_d,generateAndAddComponent,2, +func_176067_c,generateComponent,2, +func_176069_e,generateAndAddRoadPiece,2, +func_176071_a,glBufferData,0, +func_176072_g,glBindBuffer,0, +func_176073_e,glGenBuffers,0, +func_176074_g,glDeleteBuffers,0, +func_176075_f,useVbo,0, +func_176101_a,getPacket,2, +func_176102_a,update,2, +func_176110_a,getImage,2, +func_176111_d,getRotation,2, +func_176112_b,getX,2, +func_176113_c,getY,2, +func_176118_b,setBorderLerpTarget,2, +func_176119_g,setHardcore,2, +func_176120_C,getBorderCenterX,2, +func_176121_c,setAllowCommands,2, +func_176122_j,setBorderWarningDistance,2, +func_176123_z,isDifficultyLocked,2, +func_176124_d,getBorderCenterX,2, +func_176125_f,setBorderDamagePerBlock,2, +func_176126_D,getBorderCenterZ,2, +func_176127_a,populateFromWorldSettings,2, +func_176128_f,setMapFeaturesEnabled,2, +func_176129_e,setBorderSafeZone,2, +func_176130_y,getDifficulty,2, +func_176131_J,getBorderWarningDistance,2, +func_176132_G,getBorderLerpTarget,2, +func_176133_A,getCleanWeatherTime,2, +func_176134_F,getBorderLerpTime,2, +func_176135_e,setBorderLerpTime,2, +func_176136_k,setBorderWarningTime,2, +func_176137_E,getBorderSize,2, +func_176138_H,getBorderSafeZone,2, +func_176139_K,getBorderWarningTime,2, +func_176140_I,getBorderDamagePerBlock,2, +func_176141_c,getBorderCenterZ,2, +func_176142_i,setCleanWeatherTime,2, +func_176143_a,setSpawn,2, +func_176144_a,setDifficulty,2, +func_176145_a,setBorderSize,2, +func_176159_a,openPoint,2, +func_176163_a,postProcess,2, +func_176194_O,getBlockState,2, +func_176195_g,getBlockHardness,2, +func_176196_c,canPlaceBlockAt,2, +func_176197_a,modifyAcceleration,2, +func_176198_a,canPlaceBlockOnSide,2, +func_176199_a,onEntityWalk,2, +func_176200_f,isReplaceable,2, +func_176201_c,getMetaFromState,2, +func_176203_a,getStateFromMeta,2, +func_176205_b,isPassable,2, +func_176206_d,onPlayerDestroy,2, +func_176208_a,onBlockHarvested,2, +func_176209_a,canCollideCheck,2, +func_176210_f,getStateId,2, +func_176211_b,getStrongPower,2, +func_176212_b,causesDownwardCurrent,2, +func_176213_c,onBlockAdded,2, +func_176214_u,causesSuffocation,2, +func_176215_a,registerBlock,2, +func_176216_a,onLanded,2, +func_176218_Q,getOffsetType,2, +func_176219_a,registerBlock,2, +func_176220_d,getStateById,2, +func_176221_a,getActualState,2, +func_176223_P,getDefaultState,2, +func_176224_k,fillWithRain,2, +func_176225_a,shouldSideBeRendered,0, +func_176226_b,dropBlockAsItem,2, +func_176232_d,getSaplingDropChance,2, +func_176233_b,getWoodType,2, +func_176234_a,dropApple,2, +func_176235_d,destroy,2, +func_176253_e,canConnectTo,2, +func_176260_a,calculateState,2, +func_176261_e,checkForDrop,2, +func_176262_b,notifyNeighbors,2, +func_176267_a,getPropertyFor,2, +func_176268_d,getNumGrownFaces,2, +func_176269_e,recheckGrownSides,2, +func_176281_b,getFacing,2, +func_176282_a,getMetaForFacing,2, +func_176286_e,notifyHook,2, +func_176287_c,isConnectedTo,2, +func_176288_d,updateState,2, +func_176311_e,tryAbsorb,2, +func_176312_d,absorb,2, +func_176314_e,checkAndDropBlock,2, +func_176316_e,checkForMove,2, +func_176317_b,getFacing,2, +func_176318_b,shouldBeExtended,2, +func_176319_a,doMove,2, +func_176322_b,getFacing,2, +func_176328_e,checkForDrop,2, +func_176329_d,canBlockStay,2, +func_176337_b,colorMultiplier,0, +func_176338_e,updateSurroundingRedstone,2, +func_176339_d,isPowerSourceAt,2, +func_176340_e,canConnectUpwardsTo,2, +func_176341_c,getAttachPosition,2, +func_176342_a,getMaxCurrentStrength,2, +func_176343_a,canConnectTo,2, +func_176344_d,notifyWireNeighborsOfStateChange,2, +func_176345_a,calculateCurrentChanges,2, +func_176346_d,canConnectUpwardsTo,2, +func_176352_d,activate,2, +func_176353_e,checkForDrop,2, +func_176354_d,canBlockStay,2, +func_176361_a,getFlowingBlock,2, +func_176363_b,getStaticBlock,2, +func_176364_g,shouldRenderSides,0, +func_176365_e,checkForMixing,2, +func_176368_m,getCanBlockBurn,2, +func_176369_e,isSurroundingBlockFlammable,2, +func_176370_f,updateLiquid,2, +func_176371_a,checkAdjacentBlock,2, +func_176372_g,isBlocked,2, +func_176373_h,canFlowInto,2, +func_176374_a,getSlopeDistance,2, +func_176375_a,tryFlowInto,2, +func_176376_e,getPossibleFlowDirections,2, +func_176377_d,canContainSilverfish,2, +func_176388_T,getGolemPattern,2, +func_176389_S,getGolemBasePattern,2, +func_176390_d,canDispenserPlace,2, +func_176391_l,getSnowmanPattern,2, +func_176392_j,getSnowmanBasePattern,2, +func_176397_f,calculateInputStrength,2, +func_176398_g,updateState,2, +func_176399_m,getTickDelay,2, +func_176400_h,notifyNeighbors,2, +func_176401_c,getPowerOnSide,2, +func_176402_i,isFacingTowardsRepeater,2, +func_176403_d,getDelay,2, +func_176404_e,shouldBePowered,2, +func_176405_b,isLocked,2, +func_176406_l,isPowered,2, +func_176407_c,getPowerOnSides,2, +func_176408_a,getActiveSignal,2, +func_176409_d,canBlockStay,2, +func_176414_j,getWitherBasePattern,2, +func_176415_b,canDispenserPlace,2, +func_176416_l,getWitherPattern,2, +func_176427_e,updateState,2, +func_176428_b,getFacing,2, +func_176431_a,insertRecord,2, +func_176438_e,setDefaultDirection,2, +func_176439_d,dispense,2, +func_176442_d,getTileEntity,2, +func_176445_e,setDefaultFacing,2, +func_176446_a,setState,2, +func_176450_d,updateColorAsync,2, +func_176453_o,isOcelotSittingOnChest,2, +func_176454_e,isDoubleChest,2, +func_176455_e,checkForSurroundingChests,2, +func_176456_n,isBelowSolidBlock,2, +func_176457_m,isBlocked,2, +func_176458_f,correctFacing,2, +func_176460_j,calculateOutput,2, +func_176461_a,findItemFrame,2, +func_176462_k,onStateChange,2, +func_176468_a,getSafeExitLocation,2, +func_176469_d,hasRoomForPlayer,2, +func_176470_e,getPlayerInBed,2, +func_176473_a,canGrow,2, +func_176474_b,grow,2, +func_176475_e,checkAndDropBlock,2, +func_176476_e,generateTree,2, +func_176477_a,isTypeAt,2, +func_176478_d,grow,2, +func_176481_j,getSeedItem,2, +func_176482_g,growStem,2, +func_176485_d,generateBigMushroom,2, +func_176487_g,grow,2, +func_176489_b,onHarvest,2, +func_176491_a,placeAt,2, +func_176494_l,getTypeProperty,2, +func_176495_j,getBlockType,2, +func_176499_e,canBlockStay,2, +func_176500_f,dropBlock,2, +func_176502_a_,onEndFalling,2, +func_176503_e,checkFallable,2, +func_176509_j,getItem,2, +func_176510_b,removeHalfBit,2, +func_176511_f,getFacing,2, +func_176512_a,toggleDoor,2, +func_176514_f,isOpen,2, +func_176515_e,combineMetadata,2, +func_176516_g,isOpen,2, +func_176517_h,getFacing,2, +func_176518_i,isTop,2, +func_176524_e,canConnectTo,2, +func_176529_d,hasCrops,2, +func_176530_e,hasWater,2, +func_176532_c,getFlammability,2, +func_176533_e,canNeighborCatchFire,2, +func_176534_d,getEncouragement,2, +func_176535_e,canCatchFire,2, +func_176536_a,catchOnFire,2, +func_176537_d,canDie,2, +func_176538_m,getNeighborEncouragement,2, +func_176548_d,trySpawnPortal,2, +func_176549_a,getMetaForAxis,2, +func_176551_l,getVariantProperty,2, +func_176552_j,isDouble,2, +func_176560_l,getShapeProperty,2, +func_176562_d,isRailBlock,2, +func_176563_d,isRailBlock,2, +func_176564_a,updateDir,2, +func_176566_a,findPoweredRailSignal,2, +func_176567_a,isSameRailWithPower,2, +func_176570_e,updatePoweredState,2, +func_176571_a,findMinecarts,2, +func_176572_a,getDectectionBox,2, +func_176575_a,setRedstoneStrength,2, +func_176576_e,getRedstoneStrength,2, +func_176577_m,canBePlacedOn,2, +func_176578_d,updateNeighbors,2, +func_176582_b,notifyNeighbors,2, +func_176583_e,checkForDrop,2, +func_176586_d,canBlockStay,2, +func_176588_d,canBlockStay,2, +func_176590_a,setWaterLevel,2, +func_176592_e,onNeighborChangeInternal,2, +func_176593_f,checkForDrop,2, +func_176594_d,canPlaceOn,2, +func_176595_b,canPlaceAt,2, +func_176597_g,shouldBeOff,2, +func_176598_a,isBurnedOut,2, +func_176604_a,makeAtlasSprite,0, +func_176610_l,getName,2, +func_176612_a,getMetadata,2, +func_176613_a,byMetadata,2, +func_176614_c,getTranslationKey,2, +func_176624_a,getMetadata,2, +func_176625_a,byMetadata,2, +func_176627_c,getTranslationKey,2, +func_176642_a,getMetadata,2, +func_176643_a,byMetadata,2, +func_176644_c,getTranslationKey,2, +func_176657_a,getMetadata,2, +func_176659_c,getTranslationKey,2, +func_176660_a,byMetadata,2, +func_176673_a,byMetadata,2, +func_176675_a,getMetadata,2, +func_176676_c,getTranslationKey,2, +func_176685_d,getTranslationKey,2, +func_176686_a,byMetadata,2, +func_176687_c,getMapColor,2, +func_176688_a,getMetadata,2, +func_176716_d,getPlane,2, +func_176717_a,byName,0, +func_176719_a,getName2,2, +func_176720_b,isVertical,2, +func_176722_c,isHorizontal,2, +func_176730_m,getDirectionVec,0, +func_176731_b,byHorizontalIndex,2, +func_176732_a,rotateAround,0, +func_176733_a,fromAngle,2, +func_176734_d,getOpposite,2, +func_176735_f,rotateYCCW,2, +func_176736_b,getHorizontalIndex,2, +func_176737_a,getFacingFromVector,0, +func_176738_p,rotateZ,0, +func_176739_a,byName,0, +func_176740_k,getAxis,2, +func_176741_a,random,2, +func_176742_j,getName2,2, +func_176743_c,getAxisDirection,2, +func_176744_n,rotateX,0, +func_176745_a,getIndex,2, +func_176746_e,rotateY,2, +func_176762_d,getTranslationKey,2, +func_176764_b,byMetadata,2, +func_176765_a,getMetadata,2, +func_176766_a,byDyeDamage,2, +func_176767_b,getDyeDamage,2, +func_176794_a,byMetadata,2, +func_176796_a,getMetadata,2, +func_176807_a,getMetadata,2, +func_176809_c,getTranslationKey,2, +func_176810_a,byMetadata,2, +func_176825_a,byMetadata,2, +func_176827_a,getMetadata,2, +func_176828_c,getTranslationKey,2, +func_176837_a,byMetadata,2, +func_176839_a,getMetadata,2, +func_176840_c,getTranslationKey,2, +func_176852_c,getFacing,2, +func_176853_a,byMetadata,2, +func_176855_a,getMetadata,2, +func_176856_a,forFacings,2, +func_176870_a,fromFacingAxis,2, +func_176878_a,forModelBlock,2, +func_176879_a,byMetadata,2, +func_176881_a,getMetadata,2, +func_176882_c,getTranslationKey,2, +func_176883_d,getModelBlock,2, +func_176895_a,byMetadata,2, +func_176896_a,getMetadata,2, +func_176915_a,getMetadata,2, +func_176916_a,byMetadata,2, +func_176918_c,getTranslationKey,2, +func_176924_a,byMetadata,2, +func_176925_a,getMetadata,2, +func_176927_c,getTranslationKey,2, +func_176936_a,getMeta,2, +func_176938_a,byMetadata,2, +func_176939_c,getTranslationKey,2, +func_176963_d,getTranslationKey,2, +func_176964_a,getBlockType,2, +func_176966_a,getTypes,0, +func_176967_a,getType,2, +func_176968_b,getMeta,2, +func_177015_a,getMetadata,2, +func_177016_a,byMetadata,2, +func_177018_c,isAscending,2, +func_177044_a,getMeta,2, +func_177045_a,byMetadata,2, +func_177053_a,readBufferedImage,0, +func_177054_c,anaglyphColor,0, +func_177059_a,registerSprites,0, +func_177066_a,getFramebufferRaw,0, +func_177067_a,renderName,0, +func_177068_d,getRenderManager,0, +func_177070_b,canRenderName,0, +func_177071_a,shouldRender,0, +func_177077_a,transformModelCount,0, +func_177078_a,getModelCount,0, +func_177082_d,getStackToRender,0, +func_177087_b,getMainModel,0, +func_177088_c,setScoreTeamColor,0, +func_177090_c,setDoRenderBrightness,0, +func_177091_f,unsetBrightness,0, +func_177092_a,setBrightness,0, +func_177093_a,renderLayers,0, +func_177094_a,addLayer,0, +func_177105_a,setLightmap,0, +func_177110_a,getPosition,0, +func_177137_d,setModelVisibilities,0, +func_177138_b,renderRightArm,0, +func_177139_c,renderLeftArm,0, +func_177141_a,doRenderLayer,0, +func_177142_b,shouldCombineTextures,0, +func_177177_a,initArmor,0, +func_177178_a,getArmorResource,0, +func_177181_a,getArmorResource,0, +func_177194_a,setModelVisible,0, +func_177219_e,isInterpolate,0, +func_177221_b,getSpawnerPosition,2, +func_177222_d,getMobRotation,0, +func_177223_e,getPrevMobRotation,0, +func_177226_a,withProperty,2, +func_177227_a,getPropertyKeys,2, +func_177228_b,getProperties,2, +func_177229_b,getValue,2, +func_177230_c,getBlock,2, +func_177231_a,cycleProperty,2, +func_177232_a,cyclePropertyValue,2, +func_177235_a,buildPropertyValueTable,2, +func_177236_b,getPropertiesWithValue,2, +func_177240_d,getResourcePackName,0, +func_177241_a,getResourceLocation,0, +func_177245_a,getInputStream,0, +func_177250_b,addBranchingBlocks,2, +func_177251_a,addBlockLine,2, +func_177252_d,getBlocksToDestroy,2, +func_177253_a,canMove,2, +func_177254_c,getBlocksToMove,2, +func_177255_a,reorderListAtCollision,2, +func_177262_a,incrementHeight,2, +func_177263_b,getColors,2, +func_177264_c,getHeight,0, +func_177319_a,setServerResourcePack,0, +func_177332_b,getSkinType,0, +func_177333_c,isSlimSkin,0, +func_177334_a,getDefaultSkin,0, +func_177335_a,getDefaultSkinLegacy,0, +func_177338_f,getSize,0, +func_177339_a,clear,0, +func_177340_e,getColorOffset,0, +func_177341_i,hasPosition,0, +func_177342_c,getNormalOffset,0, +func_177343_g,getElements,0, +func_177344_b,getUvOffsetById,0, +func_177345_h,getElementCount,0, +func_177346_d,hasColor,0, +func_177347_a,hasUvOffset,0, +func_177348_c,getElement,0, +func_177350_b,hasNormal,0, +func_177358_a,drawArrays,0, +func_177359_a,bindBuffer,0, +func_177361_b,unbindBuffer,0, +func_177362_c,deleteGlBuffers,0, +func_177367_b,getType,0, +func_177368_f,getSize,0, +func_177369_e,getIndex,0, +func_177370_d,getElementCount,0, +func_177372_a,isFirstOrUV,0, +func_177374_g,isPositionElement,0, +func_177375_c,getUsage,0, +func_177384_a,getDisplayName,0, +func_177395_a,getSize,0, +func_177396_b,getDisplayName,0, +func_177397_c,getGlConstant,0, +func_177409_g,setHasEntities,2, +func_177410_o,isLoaded,2, +func_177411_a,getBiome,2, +func_177412_p,getWorld,2, +func_177413_a,getLightFor,2, +func_177414_a,getEntitiesWithinAABBForEntity,2, +func_177415_c,setInhabitedTime,2, +func_177416_w,getInhabitedTime,2, +func_177417_c,markLoaded,0, +func_177419_t,isTerrainPopulated,2, +func_177420_a,setHeightMap,2, +func_177421_e,setLightPopulated,2, +func_177422_i,createNewTileEntity,2, +func_177423_u,isLightPopulated,2, +func_177424_a,getTileEntity,2, +func_177425_e,removeTileEntity,2, +func_177426_a,addTileEntity,2, +func_177427_f,setModified,2, +func_177429_s,getEntityLists,2, +func_177430_a,getEntitiesOfTypeWithinAABB,2, +func_177431_a,setLightFor,2, +func_177432_b,setLastSaveTime,2, +func_177433_f,getHeight,2, +func_177434_r,getTileEntityMap,2, +func_177435_g,getBlockState,2, +func_177436_a,setBlockState,2, +func_177437_b,getBlockLightOpacity,2, +func_177440_h,getPrecipitationHeight,2, +func_177441_y,setSkylightUpdated,2, +func_177442_v,getLowestHeight,2, +func_177443_a,getLightSubtracted,2, +func_177444_d,canSeeSky,2, +func_177445_q,getHeightMap,2, +func_177446_d,setTerrainPopulated,2, +func_177451_a,getPlayerByUUID,2, +func_177452_b,sendMessageToTeamOrAllPlayers,2, +func_177453_a,sendMessageToAllTeamMembers,2, +func_177458_a,getPossibleCreatures,2, +func_177461_b,getBlockStateFor,2, +func_177478_c,getNibbleIndex,2, +func_177479_b,isLowerNibble,2, +func_177480_a,getFromIndex,2, +func_177481_a,getData,2, +func_177482_a,setIndex,2, +func_177483_b,getCoordinateIndex,2, +func_177484_a,set,2, +func_177485_a,get,2, +func_177495_o,isNether,2, +func_177496_h,getSpawnCoordinate,2, +func_177497_p,getLightBrightnessTable,2, +func_177499_m,getBiomeProvider,2, +func_177500_n,doesWaterVaporize,2, +func_177501_r,createWorldBorder,2, +func_177507_b,getTileEntity,2, +func_177508_d,getPos,2, +func_177509_a,getBlockState,2, +func_177510_a,hasState,2, +func_177516_a,splitObjectName,2, +func_177517_b,parsePathString,0, +func_177518_c,getVariant,0, +func_177520_a,rotateVertex,0, +func_177521_b,combineXY,0, +func_177523_a,rotateFace,0, +func_177524_a,getModelRotation,0, +func_177525_a,matrix,0, +func_177552_f,getItemCameraTransforms,0, +func_177554_e,getParticleTexture,0, +func_177555_b,isAmbientOcclusion,0, +func_177556_c,isGui3d,0, +func_177569_a,registerVariant,0, +func_177570_a,setupModelRegistry,0, +func_177571_k,getItemsTextureLocations,0, +func_177572_j,loadSprites,0, +func_177573_e,getParentPath,0, +func_177574_i,loadModels,0, +func_177575_g,getVariantsTextureLocations,0, +func_177576_f,getParentLocation,0, +func_177577_b,loadVariantItemModels,0, +func_177578_a,bakeModel,0, +func_177580_d,getModelLocation,0, +func_177581_b,hasItemModel,0, +func_177582_d,makeItemModel,0, +func_177583_a,getItemLocation,0, +func_177585_a,getTextureLocations,0, +func_177586_a,getModelBlockDefinition,0, +func_177587_c,isCustomRenderer,0, +func_177588_f,bakeBlockModels,0, +func_177589_a,makeBakedQuad,0, +func_177590_d,loadItemModels,0, +func_177592_e,registerVariantNames,0, +func_177593_l,makeItemModels,0, +func_177594_c,loadModel,0, +func_177595_c,loadVariantModels,0, +func_177596_a,getVariantNames,0, +func_177597_h,loadModelsCheck,0, +func_177619_a,getValidStates,2, +func_177620_e,getAllowedValues,2, +func_177621_b,getBaseState,2, +func_177622_c,getBlock,2, +func_177623_d,getProperties,2, +func_177637_a,where,2, +func_177638_a,forBlock,2, +func_177642_a,forBlock,2, +func_177645_b,makeBakedModel,0, +func_177646_a,setTexture,0, +func_177648_a,addGeneralQuad,0, +func_177650_a,addFaceQuad,0, +func_177657_d,checkMissingPredicates,2, +func_177658_c,makePredicateArray,2, +func_177659_a,aisle,2, +func_177660_a,start,2, +func_177661_b,build,2, +func_177662_a,where,2, +func_177668_c,getUp,2, +func_177669_b,getForwards,2, +func_177670_a,translateOffset,2, +func_177675_b,first,0, +func_177676_a,build,0, +func_177677_a,add,0, +func_177681_a,match,2, +func_177682_a,checkPatternAt,2, +func_177683_a,translateOffset,2, +func_177684_c,getPalmLength,2, +func_177685_b,getThumbLength,2, +func_177690_b,onWarningDistanceChanged,2, +func_177691_a,onWarningTimeChanged,2, +func_177692_a,onTransitionStarted,2, +func_177693_a,onCenterChanged,2, +func_177694_a,onSizeChanged,2, +func_177695_c,onDamageBufferChanged,2, +func_177696_b,onDamageAmountChanged,2, +func_177699_b,getValueClass,2, +func_177700_c,getAllowedValues,2, +func_177701_a,getName,2, +func_177702_a,getName,2, +func_177706_a,create,2, +func_177707_a,create,2, +func_177708_a,create,2, +func_177709_a,create,2, +func_177712_a,create,2, +func_177713_a,create,2, +func_177714_a,create,2, +func_177716_a,create,2, +func_177719_a,create,2, +func_177721_g,getCenterZ,2, +func_177722_l,getSize,2, +func_177723_b,setWarningTime,2, +func_177724_b,setDamageBuffer,2, +func_177725_a,setSize,2, +func_177726_b,minX,2, +func_177727_n,getDamageAmount,2, +func_177728_d,maxX,2, +func_177729_b,getClosestDistance,2, +func_177730_a,contains,2, +func_177731_f,getCenterX,2, +func_177732_i,getTimeUntilTarget,2, +func_177733_e,maxZ,2, +func_177734_a,getStatus,2, +func_177735_k,getListeners,2, +func_177736_c,minZ,2, +func_177737_a,addListener,2, +func_177738_a,setTransition,2, +func_177739_c,setCenter,2, +func_177740_p,getWarningTime,2, +func_177741_h,getDiameter,2, +func_177742_m,getDamageBuffer,2, +func_177743_a,contains,2, +func_177744_c,setDamageAmount,2, +func_177745_a,getClosestDistance,2, +func_177746_a,contains,2, +func_177747_c,setWarningDistance,2, +func_177748_q,getWarningDistance,2, +func_177749_o,getResizeSpeed,0, +func_177750_a,setTransition,2, +func_177751_j,getTargetSize,2, +func_177766_a,getColor,0, +func_177774_c,getNameForObject,2, +func_177775_a,register,2, +func_177776_a,validateKey,2, +func_177855_a,setBlockState,2, +func_177856_a,getBlockState,2, +func_177863_a,setDefaults,2, +func_177864_b,build,2, +func_177865_a,jsonToFactory,2, +func_177951_i,distanceSq,2, +func_177952_p,getZ,2, +func_177954_c,distanceSq,2, +func_177955_d,crossProduct,2, +func_177956_o,getY,2, +func_177957_d,distanceSqToCenter,2, +func_177958_n,getX,2, +func_177963_a,add,2, +func_177964_d,north,2, +func_177965_g,east,2, +func_177967_a,offset,2, +func_177968_d,south,2, +func_177969_a,fromLong,2, +func_177970_e,south,2, +func_177971_a,add,2, +func_177972_a,offset,2, +func_177973_b,subtract,2, +func_177974_f,east,2, +func_177975_b,getAllInBoxMutable,2, +func_177976_e,west,2, +func_177977_b,down,2, +func_177978_c,north,2, +func_177979_c,down,2, +func_177980_a,getAllInBox,2, +func_177981_b,up,2, +func_177982_a,add,2, +func_177984_a,up,2, +func_177985_f,west,2, +func_177986_g,toLong,2, +func_177999_q,getBranchBase,2, +func_178001_a,renderChunkLayer,0, +func_178002_a,addRenderChunk,0, +func_178003_a,preRenderChunk,0, +func_178004_a,initialize,0, +func_178010_a,setupArrayPointers,0, +func_178012_a,drawTextureAt,0, +func_178013_b,canJoin,0, +func_178016_b,releaseComponent,0, +func_178018_a,clickTextField,0, +func_178019_b,releaseButton,0, +func_178021_b,getComponent2,0, +func_178022_a,getComponent1,0, +func_178023_a,clickButton,0, +func_178025_a,renderLabel,0, +func_178026_a,clickComponent,0, +func_178027_a,renderTextField,0, +func_178038_a,framebufferRenderExt,0, +func_178039_p,handleMouseInput,0, +func_178042_f,mouseY,0, +func_178043_a,renderSelected,0, +func_178044_e,width,0, +func_178045_g,mouseX,0, +func_178047_f,getMouseY,0, +func_178048_e,getWidth,0, +func_178049_g,getMouseX,0, +func_178051_a,blitIcon,0, +func_178054_a,renderIcon,0, +func_178055_t,populateEntries,0, +func_178056_g,getFocusedControl,0, +func_178057_f,getPageCount,0, +func_178058_a,createEntry,0, +func_178059_e,getPage,0, +func_178060_e,markVisibility,0, +func_178061_c,getComponent,0, +func_178062_a,onKeyPressed,0, +func_178063_a,createLabel,0, +func_178064_i,nextPage,0, +func_178065_a,createButton,0, +func_178066_a,setComponentVisibility,0, +func_178067_a,createSlider,0, +func_178068_a,createTextField,0, +func_178069_s,populateComponents,0, +func_178071_h,previousPage,0, +func_178080_a,register,0, +func_178081_c,getIndex,0, +func_178082_a,getParticleIcon,0, +func_178083_a,getModelManager,0, +func_178084_b,getMetadata,0, +func_178085_b,rebuildCache,0, +func_178086_a,register,0, +func_178087_a,getParticleIcon,0, +func_178088_b,getItemModel,0, +func_178089_a,getItemModel,0, +func_178099_a,renderItem,0, +func_178100_c,getMapAngleFromPitch,0, +func_178101_a,rotateArroundXAndY,0, +func_178108_a,renderSuffocationOverlay,0, +func_178113_a,getModelLocation,0, +func_178119_d,registerAllBlocks,0, +func_178120_a,getBlockStateMapper,0, +func_178121_a,registerBlockWithStateMapper,0, +func_178122_a,getTexture,0, +func_178123_a,registerBuiltInBlocks,0, +func_178124_c,reloadModels,0, +func_178125_b,getModelForState,0, +func_178126_b,getModelManager,0, +func_178130_a,putStateModelLocations,0, +func_178131_a,getPropertyString,0, +func_178132_a,getModelResourceLocation,0, +func_178144_a,calcRedstone,2, +func_178147_e,getLapisAmount,0, +func_178148_a,getEnchantmentList,2, +func_178157_a,getBaseCoordinate,0, +func_178158_a,createRenderChunks,0, +func_178159_a,setCountChunksXYZ,0, +func_178160_a,deleteGlResources,0, +func_178161_a,getRenderChunk,0, +func_178163_a,updateChunkPositions,0, +func_178170_b,getItemStackLimit,2, +func_178171_c,getSlotTexture,0, +func_178173_c_,isBucket,2, +func_178175_a,renderChestBrightness,0, +func_178176_a,getInstance,0, +func_178178_a,setVertexBuffer,0, +func_178180_c,getBuffer,0, +func_178181_a,getInstance,0, +func_178184_a,getVertexTranslations,0, +func_178203_a,getVertexBrightness,0, +func_178209_a,getVertexData,0, +func_178210_d,getFace,0, +func_178211_c,getTintIndex,0, +func_178212_b,hasTintIndex,0, +func_178217_e,remapQuad,0, +func_178235_a,setDefaultUvs,0, +func_178236_a,getFaceUvs,0, +func_178247_d,parsePositionTo,0, +func_178248_a,parseEnumFacing,0, +func_178249_e,parsePositionFrom,0, +func_178250_a,parseFacesCheck,0, +func_178251_a,parsePosition,0, +func_178252_c,parseAxis,0, +func_178253_b,parseFaces,0, +func_178255_b,parseAngle,0, +func_178256_a,parseRotation,0, +func_178262_a,renderModelBrightnessColor,0, +func_178264_a,renderModelBrightnessColorQuads,0, +func_178266_a,renderModelBrightness,0, +func_178267_a,renderModel,0, +func_178268_a,initAtlasSprites,0, +func_178269_a,getFluidHeight,0, +func_178270_a,renderFluid,0, +func_178273_a,getNeighbourInfo,0, +func_178291_a,parseRotation,0, +func_178292_b,parseUV,0, +func_178294_a,deserialize,0, +func_178295_k,hasParent,0, +func_178298_a,getElements,0, +func_178299_a,getParentFromMap,0, +func_178300_b,isTexturePresent,0, +func_178302_a,resolveTextureName,0, +func_178303_d,isResolved,0, +func_178304_d,startsWithHash,0, +func_178305_e,getParentLocation,0, +func_178307_a,deserialize,0, +func_178308_c,resolveTextureName,0, +func_178309_b,isAmbientOcclusion,0, +func_178310_f,getRootModel,0, +func_178311_c,isGui3d,0, +func_178312_b,checkModelHierarchy,0, +func_178325_a,getModelElements,0, +func_178326_c,getParent,0, +func_178328_a,getAmbientOcclusionEnabled,0, +func_178329_b,getTextures,0, +func_178331_a,parseFromReader,0, +func_178337_a,parseTintIndex,0, +func_178339_c,parseCullFace,0, +func_178340_b,parseTexture,0, +func_178345_c,getVertexRotatedRev,0, +func_178346_b,getVertexV,0, +func_178347_d,getVertexRotated,0, +func_178348_a,getVertexU,0, +func_178349_a,setUvs,0, +func_178358_a,parseVector3f,0, +func_178367_a,getFacing,0, +func_178369_d,isHorizontal,0, +func_178371_c,getYOffset,0, +func_178372_b,getXOffset,0, +func_178381_d,getAnchor,0, +func_178382_a,expand,0, +func_178383_a,getFacing,0, +func_178384_c,getMax,0, +func_178385_b,getMin,0, +func_178391_a,isTransparent,0, +func_178392_a,makeItemModel,0, +func_178393_a,getSpans,0, +func_178394_a,getBlockParts,0, +func_178395_a,createOrExpandSpan,0, +func_178396_a,checkTransition,0, +func_178397_a,getBlockParts,0, +func_178403_a,getPositionsDiv16,0, +func_178404_a,storeVertexData,0, +func_178406_a,rotateScale,0, +func_178407_a,rotatePart,0, +func_178408_a,applyFacing,0, +func_178410_a,getFacingFromVertexData,0, +func_178411_a,getMatrixIdentity,0, +func_178412_b,getFaceBrightness,0, +func_178413_a,getFaceShadeColor,0, +func_178414_a,makeBakedQuad,0, +func_178439_a,withSuffix,0, +func_178440_a,withName,0, +func_178441_a,build,0, +func_178442_a,ignore,0, +func_178446_a,putAllStateModelLocations,0, +func_178447_a,registerBlockStateMapper,0, +func_178448_a,registerBuiltInBlocks,0, +func_178459_a,getWorld,0, +func_178463_a,getBannerResourceLocation,0, +func_178473_b,freeRenderBuilder,0, +func_178474_a,processTask,0, +func_178475_b,getRegionRenderCacheBuilder,0, +func_178485_b,getTileEntities,0, +func_178486_a,setLayerUsed,0, +func_178487_c,getState,0, +func_178488_a,setVisibility,0, +func_178489_a,isEmpty,0, +func_178490_a,addTileEntity,0, +func_178491_b,isLayerEmpty,0, +func_178492_d,isLayerStarted,0, +func_178493_c,setLayerStarted,0, +func_178494_a,setState,0, +func_178495_a,isVisible,0, +func_178504_a,getDebugInfo,0, +func_178505_b,updateChunkNow,0, +func_178506_a,uploadVertexBuffer,0, +func_178507_a,updateChunkLater,0, +func_178509_c,updateTransparencyLater,0, +func_178510_a,uploadDisplayList,0, +func_178511_d,getNextChunkUpdate,0, +func_178512_a,freeRenderBuilder,0, +func_178513_e,clearChunkUpdates,0, +func_178514_b,stopChunkUpdates,0, +func_178515_c,allocateRenderBuilder,0, +func_178516_a,runChunkUploads,0, +func_178535_a,setStatus,0, +func_178536_b,getRenderChunk,0, +func_178537_h,isFinished,0, +func_178538_g,getType,0, +func_178539_a,addFinishRunnable,0, +func_178540_f,getLock,0, +func_178541_a,setRegionRenderCacheBuilder,0, +func_178542_e,finish,0, +func_178543_a,setCompiledChunk,0, +func_178544_c,getCompiledChunk,0, +func_178545_d,getRegionRenderCacheBuilder,0, +func_178546_a,getStatus,0, +func_178565_b,getVertexBufferByLayer,0, +func_178566_a,deleteGlResources,0, +func_178567_n,initModelviewMatrix,0, +func_178568_j,getPosition,0, +func_178569_m,needsUpdate,0, +func_178570_a,resortTransparency,0, +func_178571_g,getCompiledChunk,0, +func_178572_f,multModelviewMatrix,0, +func_178573_a,preRenderBlocks,0, +func_178574_d,makeCompileTaskChunk,0, +func_178575_a,setNeedsUpdate,0, +func_178577_a,setFrameIndex,0, +func_178578_b,finishCompileTask,0, +func_178579_c,getLockCompileTask,0, +func_178580_a,setCompiledChunk,0, +func_178581_b,rebuildChunk,0, +func_178582_e,makeCompileTaskTransparency,0, +func_178584_a,postRenderBlocks,0, +func_178585_h,stopCompileTask,0, +func_178600_a,getDisplayList,0, +func_178603_a,getNeighborIndexAtFace,0, +func_178604_a,floodFill,0, +func_178605_a,getIndex,0, +func_178606_a,setOpaqueCube,0, +func_178607_a,computeVisibility,0, +func_178608_c,getIndex,0, +func_178609_b,getVisibleFacings,0, +func_178610_a,addEdges,0, +func_178618_a,setAllVisible,0, +func_178619_a,setVisible,0, +func_178620_a,setManyVisible,0, +func_178621_a,isVisible,0, +func_178624_a,dot,0, +func_178627_a,isRenderShadow,0, +func_178628_a,setRenderPosition,0, +func_178629_b,setDebugBoundingBox,0, +func_178631_a,setPlayerViewY,0, +func_178632_c,setRenderOutlines,0, +func_178633_a,setRenderShadow,0, +func_178634_b,isDebugBoundingBox,0, +func_178635_a,shouldRender,0, +func_178641_d,exit,0, +func_178642_a,getItems,0, +func_178643_a,getItem,0, +func_178644_b,selectSlot,0, +func_178645_b,getSelectedItem,0, +func_178646_f,getCurrentPage,0, +func_178647_a,selectCategory,0, +func_178648_e,getSelectedSlot,0, +func_178650_c,getSelectedCategory,0, +func_178661_a,selectItem,0, +func_178662_A_,isEnabled,0, +func_178663_a,renderIcon,0, +func_178664_z_,getSpectatorName,0, +func_178669_a,getItems,0, +func_178670_b,getPrompt,0, +func_178680_a,getObject,0, +func_178681_b,getSelectedSlot,0, +func_178685_a,copyModelAngles,0, +func_178686_a,setModelAttributes,0, +func_178687_a,renderBanner,0, +func_178691_a,setRotationOffset,0, +func_178719_a,setVisible,0, +func_178727_b,renderDeadmau5Head,0, +func_178728_c,renderCape,0, +func_178765_a,draw,0, +func_178766_e,getRenderType,2, +func_178767_a,setRenderType,2, +func_178769_a,addBox,0, +func_178770_i,getNameTagVisibility,2, +func_178771_j,getDeathMessageVisibility,2, +func_178772_a,setNameTagVisibility,2, +func_178773_b,setDeathMessageVisibility,2, +func_178774_a,setColor,2, +func_178775_l,getColor,2, +func_178779_a,getThreadedIOInstance,2, +func_178780_a,render,0, +func_178782_a,getBlockPos,2, +func_178785_b,rotateYaw,2, +func_178786_a,subtract,2, +func_178787_e,add,2, +func_178788_d,subtract,2, +func_178789_a,rotatePitch,2, +func_178790_c,getRenderType,2, +func_178795_a,getByName,2, +func_178796_a,getRenderType,2, +func_178803_d,getRotationZ,0, +func_178805_e,getRotationYZ,0, +func_178806_a,projectViewFromEntity,0, +func_178807_f,getRotationXY,0, +func_178808_b,getRotationX,0, +func_178809_c,getRotationXZ,0, +func_178815_a,setLocked,2, +func_178816_g,isLocked,2, +func_178819_b,entityHasObjective,2, +func_178820_a,broadcastScoreUpdate,2, +func_178821_h,getDisplaySlotStrings,2, +func_178822_d,removeObjectiveFromEntity,2, +func_178824_a,getByName,2, +func_178825_a,getNames,2, +func_178835_l,getLastHealth,0, +func_178836_b,setLastHealth,0, +func_178837_g,getLocationSkin,0, +func_178838_a,setResponseTime,0, +func_178839_a,setGameType,0, +func_178841_j,loadPlayerTextures,0, +func_178843_c,setRenderVisibilityId,0, +func_178844_b,setHealthBlinkTime,0, +func_178845_a,getGameProfile,0, +func_178846_a,setLastHealthTime,0, +func_178847_n,getLastHealthTime,0, +func_178848_b,getGameType,0, +func_178850_i,getPlayerTeam,0, +func_178851_f,getSkinType,0, +func_178853_c,getResponseTime,0, +func_178854_k,getDisplayName,0, +func_178855_p,getRenderVisibilityId,0, +func_178856_e,hasLocationSkin,0, +func_178857_c,setDisplayHealth,0, +func_178858_o,getHealthBlinkTime,0, +func_178859_a,setDisplayName,0, +func_178860_m,getDisplayHealth,0, +func_178861_h,getLocationCape,0, +func_178874_a,deleteDisplayLists,0, +func_178876_d,getModelParts,0, +func_178877_a,switchModelPartEnabled,0, +func_178878_a,setModelPartEnabled,0, +func_178887_k,isSpectatorMode,0, +func_178889_l,getCurrentGameType,0, +func_178891_a,clickBlockCreative,0, +func_178893_a,isHittingPosition,0, +func_178902_a,createParticle,0, +func_178908_a,splitText,0, +func_178909_a,removeTextColorsIfConfigured,0, +func_178910_a,getX,0, +func_178912_b,getY,0, +func_178922_a,updateEffectLayer,0, +func_178923_d,tickParticle,0, +func_178926_a,emitParticleAtEntity,0, +func_178927_a,spawnEffectParticle,0, +func_178929_a,registerParticle,0, +func_178930_c,registerVanillaParticles,0, +func_178934_d,shouldStartVisible,0, +func_178935_b,getId,0, +func_178936_c,getCaption,0, +func_178940_a,getInitialValue,0, +func_178942_g,getInitalValue,0, +func_178943_e,getMinValue,0, +func_178944_f,getMaxValue,0, +func_178945_a,getFormatter,0, +func_178950_a,getFilter,0, +func_178962_a,putBrightness4,0, +func_178965_a,reset,0, +func_178966_f,getByteBuffer,0, +func_178968_d,putColor4,0, +func_178969_c,setTranslation,0, +func_178972_a,putColorRGBA,0, +func_178973_g,getVertexFormat,0, +func_178975_e,putNormal,0, +func_178977_d,finishDrawing,0, +func_178978_a,putColorMultiplier,0, +func_178979_i,getDrawMode,0, +func_178981_a,addVertexData,0, +func_178987_a,putPosition,0, +func_178989_h,getVertexCount,0, +func_178990_f,putColorRGB_F4,0, +func_178993_a,setVertexState,0, +func_178994_b,putColorRGB_F,0, +func_179013_a,getRawBuffer,0, +func_179014_c,getVertexCount,0, +func_179016_d,getVertexFormat,0, +func_179022_a,renderByItem,0, +func_179025_a,getVertexInformation,0, +func_179027_a,getFacing,0, +func_179038_a,getWorldRendererByLayer,0, +func_179039_a,getWorldRendererByLayerId,0, +func_179082_a,clearColor,0, +func_179083_b,viewport,0, +func_179084_k,disableBlend,0, +func_179085_a,enableLight,0, +func_179086_m,clear,0, +func_179087_a,enableTexGenCoord,0, +func_179088_q,enablePolygonOffset,0, +func_179089_o,enableCull,0, +func_179090_x,disableTexture2D,0, +func_179091_B,enableRescaleNormal,0, +func_179092_a,alphaFunc,0, +func_179093_d,setFog,0, +func_179094_E,pushMatrix,0, +func_179095_a,setFogDensity,0, +func_179096_D,loadIdentity,0, +func_179097_i,disableDepth,0, +func_179098_w,enableTexture2D,0, +func_179099_b,popAttrib,0, +func_179100_b,disableTexGenCoord,0, +func_179101_C,disableRescaleNormal,0, +func_179102_b,setFogStart,0, +func_179103_j,shadeModel,0, +func_179104_a,colorMaterial,0, +func_179105_a,texGen,0, +func_179106_n,disableFog,0, +func_179107_e,cullFace,0, +func_179108_z,enableNormalize,0, +func_179109_b,translate,0, +func_179110_a,multMatrix,0, +func_179111_a,getFloat,0, +func_179112_b,blendFunc,0, +func_179113_r,disablePolygonOffset,0, +func_179114_b,rotate,0, +func_179115_u,enableColorLogic,0, +func_179116_f,colorLogicOp,0, +func_179117_G,resetColor,0, +func_179118_c,disableAlpha,0, +func_179119_h,disableColorMaterial,0, +func_179120_a,tryBlendFuncSeparate,0, +func_179121_F,popMatrix,0, +func_179122_b,disableLight,0, +func_179123_a,pushAttrib,0, +func_179124_c,color,0, +func_179125_c,texGenCoord,0, +func_179126_j,enableDepth,0, +func_179127_m,enableFog,0, +func_179128_n,matrixMode,0, +func_179129_p,disableCull,0, +func_179130_a,ortho,0, +func_179131_c,color,0, +func_179132_a,depthMask,0, +func_179133_A,disableNormalize,0, +func_179134_v,disableColorLogic,0, +func_179135_a,colorMask,0, +func_179136_a,doPolygonOffset,0, +func_179137_b,translate,0, +func_179138_g,setActiveTexture,0, +func_179139_a,scale,0, +func_179140_f,disableLighting,0, +func_179141_d,enableAlpha,0, +func_179142_g,enableColorMaterial,0, +func_179143_c,depthFunc,0, +func_179144_i,bindTexture,0, +func_179145_e,enableLighting,0, +func_179146_y,generateTexture,0, +func_179147_l,enableBlend,0, +func_179148_o,callList,0, +func_179149_a,texGen,0, +func_179150_h,deleteTexture,0, +func_179151_a,clearDepth,0, +func_179152_a,scale,0, +func_179153_c,setFogEnd,0, +func_179198_a,setDisabled,0, +func_179199_a,setState,0, +func_179200_b,setEnabled,0, +func_179214_a,registerItemBlock,2, +func_179215_a,updateItemStackNBT,2, +func_179216_c,registerItemBlock,2, +func_179217_a,registerItem,2, +func_179218_a,onBlockDestroyed,2, +func_179219_a,registerItem,2, +func_179221_a,applyRandomRotations,2, +func_179222_a,canPlaceBlockOnSide,0, +func_179223_d,getBlock,2, +func_179224_a,setTileEntityNBT,2, +func_179225_h,getBaseColor,2, +func_179229_a,resolveContents,2, +func_179230_h,getGeneration,2, +func_179233_a,createEntity,2, +func_179234_a,applyBonemeal,2, +func_179235_a,placeDoor,2, +func_179237_a,merge,2, +func_179238_g,get,2, +func_179242_c,getName,0, +func_179244_a,getPacket,2, +func_179245_a,registerPacket,2, +func_179246_a,getPacketId,2, +func_179249_a,writeEnumValue,2, +func_179250_a,writeByteArray,2, +func_179251_a,readByteArray,2, +func_179252_a,writeUniqueId,2, +func_179253_g,readUniqueId,2, +func_179254_b,writeVarLong,2, +func_179255_a,writeBlockPos,2, +func_179256_a,writeTextComponent,2, +func_179257_a,readEnumValue,2, +func_179258_d,readTextComponent,2, +func_179259_c,readBlockPos,2, +func_179260_f,readVarLong,2, +func_179280_b,load,2, +func_179281_c,getValue,2, +func_179288_a,sendPacket,2, +func_179289_a,setCompressionThreshold,2, +func_179290_a,sendPacket,2, +func_179291_h,hasNoChannel,2, +func_179292_f,isEncrypted,0, +func_179293_l,handleDisconnection,2, +func_179299_a,setCompressionThreshold,2, +func_179303_a,setCompressionThreshold,2, +func_179318_a,cartesianProduct,2, +func_179319_b,createArray,2, +func_179321_a,cartesianProduct,2, +func_179322_b,toArray,2, +func_179323_b,arraysAsLists,2, +func_179326_d,getName,0, +func_179327_a,getPartMask,0, +func_179328_b,getPartId,0, +func_179329_c,getPartName,0, +func_179342_a,getParticleFromId,2, +func_179344_e,getShouldIgnoreRange,2, +func_179345_d,getArgumentCount,2, +func_179346_b,getParticleName,2, +func_179348_c,getParticleID,2, +func_179399_a,populateMap,2, +func_179400_b,createMap,2, +func_179412_a,getPrice,2, +func_179413_d,getZ,2, +func_179414_a,writeToNBT,2, +func_179415_b,getX,2, +func_179416_c,getY,2, +func_179422_b,endOfData,2, +func_179431_f,maxTargetRange,2, +func_179438_f,getFollowRange,2, +func_179445_a,isSuitableTarget,2, +func_179446_a,setEntityAttackTarget,2, +func_179462_f,notifyHurt,2, +func_179479_b,setExecutionChance,2, +func_179480_f,makeUpdate,2, +func_179487_f,getIsAboveDestination,2, +func_179488_a,shouldMoveTo,2, +func_179489_g,searchForDestination,2, +func_179506_a,getBlockDoor,2, +func_179512_a,getAttackReachSqr,2, +func_179516_a,facings,2, +func_179518_a,random,2, +func_179524_a,getOffset,2, +func_179532_b,getRemainingItems,2, +func_179543_a,getSubCompound,2, +func_179544_c,canDestroy,2, +func_179545_c,areItemsEqual,2, +func_179546_a,onItemUse,2, +func_179547_d,canPlaceOn,2, +func_179548_a,onBlockDestroyed,2, +func_179554_a,getRegisteredItem,2, +func_179628_a,getResult,2, +func_179629_b,getAmount,2, +func_179630_c,isRelative,2, +func_179634_c,getTypeNames,2, +func_179635_a,getTypeByName,2, +func_179636_a,getTypeID,2, +func_179637_b,getTypeName,2, +func_179647_f,getNamePredicates,2, +func_179648_b,getXpLevelPredicates,2, +func_179649_c,getGamemodePredicates,2, +func_179651_b,getArgument,2, +func_179652_a,matchOneEntity,2, +func_179653_a,getInt,2, +func_179654_a,getWorlds,2, +func_179655_b,isEntityTypeValid,2, +func_179656_b,matchEntities,2, +func_179658_a,getEntitiesFromPredicates,2, +func_179659_d,getTeamPredicates,2, +func_179660_a,filterResults,2, +func_179661_a,getAABB,2, +func_179662_g,getRotationsPredicates,2, +func_179663_a,getTypePredicates,2, +func_179664_b,getBlockPosFromArguments,2, +func_179665_h,hasArgument,2, +func_179667_a,setScoreBoardStat,2, +func_179668_a,readStatsFromNBT,2, +func_179669_a,removeScoreBoardStat,2, +func_179670_b,writeStatsToNBT,2, +func_179671_a,addAllStats,2, +func_179677_a,checkForStuck,2, +func_179679_a,getPathFinder,2, +func_179680_a,getPathToPos,2, +func_179683_a,isSafeToStandAt,2, +func_179684_h,getCanSwim,2, +func_179685_e,setAvoidSun,2, +func_179686_g,getEnterDoors,2, +func_179687_p,getPathablePosY,2, +func_179688_b,setBreakDoors,2, +func_179691_c,setEnterDoors,2, +func_179692_b,isPositionClear,2, +func_179693_d,setCanSwim,2, +func_179697_g,getOnGround,0, +func_179700_a,getHeader,0, +func_179701_b,getFooter,0, +func_179707_f,doesShowParticles,0, +func_179709_b,getTargetBlock,2, +func_179712_b,getHitVec,2, +func_179714_b,getFacing,2, +func_179715_a,getPosition,2, +func_179722_a,getPosition,2, +func_179727_a,getEntity,2, +func_179730_a,getProfile,0, +func_179731_a,getCompressionThreshold,0, +func_179734_a,setMapdataTo,0, +func_179742_g,getOnGround,0, +func_179744_h,isReducedDebugInfo,0, +func_179746_d,getSoundPos,0, +func_179748_k,getParticleArgs,0, +func_179749_a,getParticleType,0, +func_179750_b,isLongDistance,0, +func_179767_a,getEntries,0, +func_179768_b,getAction,0, +func_179777_a,getSignPosition,0, +func_179780_a,getEntity,0, +func_179783_a,getURL,0, +func_179784_b,getHash,0, +func_179788_a,apply,0, +func_179798_a,getBedPosition,0, +func_179800_a,getSpawnPos,0, +func_179803_e,getFadeOutTime,0, +func_179804_d,getDisplayTime,0, +func_179805_b,getMessage,0, +func_179806_c,getFadeInTime,0, +func_179807_a,getType,0, +func_179813_h,getColor,0, +func_179814_i,getNameTagVisibility,0, +func_179817_d,getRenderType,0, +func_179819_c,getUniqueId,0, +func_179821_b,getPosition,0, +func_179823_a,getPos,0, +func_179825_a,getBlockPosition,0, +func_179827_b,getBlockPosition,0, +func_179830_a,isDifficultyLocked,0, +func_179831_b,getDifficulty,0, +func_179834_f,getFlags,0, +func_179836_c,getFacing,0, +func_179837_b,getPosition,0, +func_179840_c,getWindowTitle,0, +func_179844_a,getChangedBlocks,0, +func_179846_b,getDistanceToInsideBlockSq,2, +func_179847_f,getInsideOffsetX,2, +func_179848_a,getDistanceToDoorBlockSq,2, +func_179849_a,setLastActivityTimestamp,2, +func_179850_c,isInsideSide,2, +func_179851_i,getIsDetachedFromVillageFlag,2, +func_179852_d,getDoorBlockPos,2, +func_179853_a,setIsDetachedFromVillageFlag,2, +func_179854_a,getFaceDirection,2, +func_179855_g,getInsideOffsetZ,2, +func_179856_e,getInsideBlockPos,2, +func_179860_f,isWoodDoor,2, +func_179861_a,isAreaClearAround,2, +func_179862_a,findRandomSpawnPos,2, +func_179863_c,getDoorInfo,2, +func_179864_e,getExistedDoor,2, +func_179865_b,getNearestDoor,2, +func_179866_a,isBlockPosWithinSqVillageRadius,2, +func_179867_a,findRandomSpawnPos,2, +func_179868_d,redirectOutputToLog,2, +func_179869_a,isRegistered,2, +func_179870_a,printToSYSOUT,0, +func_179882_a,logString,2, +func_179885_a,getLongProperty,1, +func_179917_d,getX,2, +func_179918_f,getZ,2, +func_179919_e,getY,2, +func_179920_a,setDirection,2, +func_179921_a,setSpeed,2, +func_179926_b,isNotColliding,2, +func_179960_c,getGameMode,2, +func_179961_d,getDisplayName,2, +func_179962_a,getProfile,2, +func_179963_b,getPing,2, +func_179969_a,byName,2, +func_179971_a,getNames,2, +func_179985_a,processComponent,2, +func_179986_j,getInsertion,2, +func_179989_a,setInsertion,2, +func_179992_g,getSelector,2, +func_179994_h,getObjective,2, +func_179995_g,getName,2, +func_179997_b,setValue,2, +func_180031_a,checkThreadAndEnqueue,2, +func_180065_d,canJump,2, +func_180066_a,setCanJump,2, +func_180067_c,getIsJumping,2, +func_180088_c,getBlockState,2, +func_180089_b,getOffset,2, +func_180090_a,getPos,2, +func_180109_a,getPlacementForEntity,2, +func_180120_a,getDistanceUntilEdge,2, +func_180123_a,isMatchingName,2, +func_180124_b,getEntityNameList,2, +func_180125_b,isRegistered,2, +func_180134_f,getCombatDuration,2, +func_180135_h,getFighter,2, +func_180136_u,isCreativePlayer,2, +func_180138_v,setIsThornsDamage,2, +func_180139_w,getIsThornsDamage,2, +func_180142_b,getPotionFromResourceLocation,2, +func_180157_a,toNBT,2, +func_180158_b,fromNBT,2, +func_180159_b,getLock,2, +func_180160_a,isEmpty,2, +func_180166_a,getRandomItem,2, +func_180168_b,getAdditionalDifficulty,2, +func_180169_a,calculateAdditionalDifficulty,2, +func_180170_c,getClampedAdditionalDifficulty,2, +func_180173_a,spawnItemStack,2, +func_180174_a,dropInventoryItems,2, +func_180175_a,dropInventoryItems,2, +func_180176_a,dropInventoryItems,2, +func_180179_a,reset,0, +func_180181_b,rgb,0, +func_180182_a,getRandomUUID,2, +func_180183_b,rgb,0, +func_180184_b,normalizeAngle,0, +func_180185_a,epsilonEquals,0, +func_180186_a,getPositionRandom,0, +func_180187_c,getCoordinateRandom,2, +func_180188_d,multiplyColor,0, +func_180192_a,downloadResourcePack,0, +func_180199_c,isBoolean,0, +func_180204_a,getItemName,2, +func_180213_a,createLookup,2, +func_180215_b,getByClass,2, +func_180233_c,isVisibleTo,2, +func_180235_c,removeBlock,2, +func_180237_b,tryHarvestBlock,2, +func_180238_e,cancelDestroyingBlock,2, +func_180239_c,survivalOrAdventure,2, +func_180244_a,markBlockForUpdate,2, +func_180245_a,updateVisibility,2, +func_180246_b,getPosition,0, +func_180248_a,scheduleHalt,1, +func_180254_e,getType,2, +func_180255_c,getInt,2, +func_180262_a,addGameRule,2, +func_180263_c,getInt,2, +func_180264_a,areSameType,2, +func_180266_a,placeInPortal,2, +func_180267_a,canCreatureTypeSpawnAtLocation,2, +func_180276_a,getBiome,2, +func_180283_a,getColorAtPos,0, +func_180284_a,getBiome,2, +func_180285_a,getColorAtPos,0, +func_180286_a,getGrassColorAtPos,0, +func_180287_b,getFoliageColorAtPos,0, +func_180288_c,getWaterColorAtPos,0, +func_180292_a,decorate,2, +func_180300_a,getBiome,2, +func_180303_b,getRemainingItems,2, +func_180305_b,getEnchantmentByLocation,2, +func_180320_f,getMaxTradeUses,2, +func_180321_e,getToolUses,2, +func_180322_j,getRewardsExp,2, +func_180328_a,getPosition,2, +func_180330_f,getZEnd,2, +func_180331_a,getBlock,2, +func_180332_e,getXEnd,2, +func_180333_d,getZStart,2, +func_180334_c,getXStart,2, +func_180342_d,clearAffectedBlockPositions,2, +func_180343_e,getAffectedBlockPositions,2, +func_180346_a,getBlock,2, +func_180359_a,hasRailAt,2, +func_180360_a,updateConnectedRails,2, +func_180361_d,hasNeighborRail,2, +func_180362_b,getBlockState,2, +func_180363_c,isConnectedTo,2, +func_180364_a,place,2, +func_180372_d,getParent,2, +func_180374_a,hasModifier,2, +func_180375_b,getAppliedModifiers,2, +func_180376_c,createInstance,2, +func_180383_a,getRegisteredBlock,2, +func_180421_g,getLookPosZ,2, +func_180422_f,getLookPosY,2, +func_180423_e,getLookPosX,2, +func_180424_b,getIsLooking,2, +func_180425_c,getPosition,2, +func_180426_a,setPositionAndRotationDirect,0, +func_180427_aV,isImmuneToExplosions,2, +func_180428_a,getExplosionResistance,2, +func_180429_a,playStepSound,2, +func_180430_e,fall,2, +func_180431_b,isEntityInvulnerable,2, +func_180432_n,copyDataFromOld,2, +func_180434_a,renderParticle,0, +func_180436_i,enableLightmap,0, +func_180437_a,renderCloudsCheck,0, +func_180438_a,getNightVisionBrightness,0, +func_180439_a,playEvent,2, +func_180440_a,broadcastSound,2, +func_180441_b,sendBlockBreakProgress,2, +func_180442_a,spawnParticle,2, +func_180443_s,preRenderDamagedBlocks,0, +func_180444_a,renderStars,0, +func_180445_c,renderCloudsFancy,0, +func_180446_a,renderEntities,0, +func_180447_b,renderClouds,0, +func_180448_r,renderSkyEnd,0, +func_180449_a,renderWorldBorder,0, +func_180450_b,renderItemAndEffectIntoGUI,0, +func_180452_a,setupGuiTransform,0, +func_180453_a,renderItemOverlayIntoGUI,0, +func_180454_a,renderItem,0, +func_180455_b,renderString,0, +func_180457_u,getDefaultDisplayTile,2, +func_180459_n,moveDerailedMinecart,2, +func_180460_a,moveAlongTrack,2, +func_180461_b,canExtractItem,2, +func_180462_a,canInsertItem,2, +func_180463_a,getSlotsForFace,2, +func_180464_a,handleEnableCompression,2, +func_180465_a,moveTowards,2, +func_180466_bG,handleJumpLava,2, +func_180467_a,getBedSpawnLocation,2, +func_180468_a,displayGui,2, +func_180469_a,trySleep,2, +func_180470_cg,getBedLocation,2, +func_180472_a,displayVillagerTradeGui,2, +func_180473_a,setSpawnPoint,2, +func_180474_b,renderPortal,0, +func_180475_a,renderScoreboard,0, +func_180476_e,renderPumpkinOverlay,0, +func_180477_d,renderPlayerStats,0, +func_180479_a,renderHotbar,0, +func_180480_a,renderVignette,0, +func_180481_a,setEquipmentBasedOnDifficulty,2, +func_180482_a,onInitialSpawn,2, +func_180483_b,setEnchantmentBasedOnDifficulty,2, +func_180484_a,getBlockPathWeight,2, +func_180485_d,isWithinHomeDistanceFromPosition,2, +func_180486_cf,getHomePosition,2, +func_180487_n,getParticleType,2, +func_180489_a,spawnParticles,0, +func_180494_b,getBiome,2, +func_180495_p,getBlockState,2, +func_180497_b,scheduleBlockUpdate,2, +func_180498_a,playEvent,2, +func_180500_c,checkLightFor,2, +func_180501_a,setBlockState,2, +func_180502_D,isBlockinHighHumidity,2, +func_180503_b,invalidateRegionAndSetBlock,0, +func_180504_m,getSpawnCoordinate,2, +func_180505_a,spawnParticle,2, +func_180507_a_,setResourcePack,2, +func_180510_a,drawSplashScreen,0, +func_180511_b,clickBlock,0, +func_180512_c,onPlayerDamageBlock,0, +func_180513_a,getNearestStructurePos,2, +func_180514_a,recreateStructures,2, +func_180518_a,setBlocksInChunk,2, +func_180521_a,skinAvailable,0, +func_180522_a,getCoordinateInfo,2, +func_180523_a,addBlockInfo,2, +func_180524_a,getTabCompletions,2, +func_180526_a,parseDouble,2, +func_180527_d,parseBoolean,2, +func_180528_a,parseInt,2, +func_180529_a,buildString,2, +func_180530_a,join,2, +func_180531_e,getDifficultyFromCommand,2, +func_180532_a,addBlockHitEffects,0, +func_180533_a,addBlockDestroyEffects,0, +func_180546_a,render,0, +func_180547_a,normalize,0, +func_180548_c,bindEntityTexture,0, +func_180565_e,unsetScoreTeamColor,0, +func_180597_a,cacheActiveRenderInfo,0, +func_180599_n,updateAnimationInterpolated,0, +func_180600_a,allocateTextureImpl,0, +func_180601_a,downloadResourcePack,0, +func_180608_a,getCenter,2, +func_180609_b,addDoorsAround,2, +func_180610_a,isValidDragMode,2, +func_180611_e,getTileEntity,2, +func_180614_a,onItemUse,2, +func_180615_a,tryPlace,2, +func_180616_a,tryPlaceContainedLiquid,2, +func_180617_a,spawnBonemealParticles,0, +func_180618_a,attachToFence,2, +func_180620_b,placeInExistingPortal,2, +func_180621_a,getRandomChunkPosition,2, +func_180622_a,genTerrainBlocks,2, +func_180623_a,pickRandomFlower,2, +func_180624_a,decorate,2, +func_180625_c,getFoliageColorAtPos,0, +func_180626_a,getTemperature,2, +func_180627_b,getGrassColorAtPos,0, +func_180628_b,generateBiomeTerrain,2, +func_180629_a,getBand,2, +func_180630_a,findBiomePosition,2, +func_180631_a,getBiome,2, +func_180632_j,setDefaultState,2, +func_180633_a,onBlockPlacedBy,2, +func_180634_a,onEntityCollision,2, +func_180635_a,spawnAsEntity,2, +func_180636_a,collisionRayTrace,2, +func_180637_b,dropXpOnBlockBreak,2, +func_180639_a,onBlockActivated,2, +func_180640_a,getSelectedBoundingBox,0, +func_180641_l,getComparatorInputOverride,2, +func_180642_a,getStateForPlacement,2, +func_180643_i,getSilkTouchDrop,2, +func_180645_a,randomTick,2, +func_180646_a,getCollisionBoundingBox,2, +func_180647_a,getPlayerRelativeBlockHardness,2, +func_180649_a,onBlockClicked,2, +func_180650_b,updateTick,2, +func_180651_a,damageDropped,2, +func_180652_a,onExplosionDestroy,2, +func_180653_a,dropBlockAsItemWithChance,2, +func_180655_c,randomDisplayTick,0, +func_180656_a,getWeakPower,2, +func_180657_a,harvestBlock,2, +func_180658_a,onFallenUpon,2, +func_180659_g,getMapColor,2, +func_180660_a,getItemDropped,2, +func_180661_e,createBlockState,2, +func_180663_b,breakBlock,2, +func_180664_k,getRenderLayer,0, +func_180666_a,updateState,2, +func_180669_e,computeRedstoneStrength,2, +func_180670_a,canUseBonemeal,2, +func_180671_f,canBlockStay,2, +func_180672_a,getGrowthChance,2, +func_180673_e,trySpawnGolem,2, +func_180674_e,getPoweredState,2, +func_180675_k,getUnpoweredState,2, +func_180676_d,getLockableContainer,2, +func_180677_d,updatePower,2, +func_180678_e,dropRecord,2, +func_180679_a,checkWitherSpawn,2, +func_180682_b,eatCake,2, +func_180683_d,checkFall,2, +func_180684_e,teleport,2, +func_180686_a,setFireInfo,2, +func_180688_d,triggerMixEffects,2, +func_180690_f,placeStaticBlock,2, +func_180691_e,spawnParticles,2, +func_180692_a,explode,2, +func_180694_a,playSound,2, +func_180697_b,findRailAt,2, +func_180698_a,getRadiusPredicates,2, +func_180699_d,getBlockPos,2, +func_180700_a,checkLightSide,2, +func_180701_a,recursiveGenerate,2, +func_180702_a,addTunnel,2, +func_180703_a,addRoom,2, +func_180704_a,addTunnel,2, +func_180705_a,addRoom,2, +func_180706_b,getNearestStructurePos,2, +func_180707_a,addTunnel,2, +func_180708_a,writeGameProfile,2, +func_180709_b,generate,2, +func_180710_a,setPlantType,2, +func_180711_a,generateSaplings,2, +func_180713_a,getTagFromJson,2, +func_180714_a,writeString,2, +func_180715_a,getLayerFromString,2, +func_180716_a,getLayersFromString,2, +func_180728_a,getBlockState,0, +func_180735_b,getBufferData,0, +func_180751_d,getScoreAction,0, +func_180755_e,getDuration,0, +func_180760_b,getBufferData,2, +func_180762_c,getAction,2, +func_180764_b,getAction,2, +func_180777_a,randomlyRareFillWithBlocks,2, +func_180779_c,chooseProfession,2, +func_180780_a,getBlockState,2, +func_180781_a,initializeAllBiomeGenerators,2, +func_180783_e,setDifficultyLocked,2, +func_180784_a,onBlockClicked,2, +func_180785_a,blockRemoving,2, +func_180793_a,affectEntity,2, +func_180794_a,onAttributeModified,2, +func_180798_a,renderDebugInfoLeft,0, +func_180799_ab,isInLava,2, +func_181012_aH,getTeleportDirection,2, +func_181013_g,setRenderYawOffset,2, +func_181014_aG,getLastPortalVec,2, +func_181015_d,setPortal,2, +func_181022_b,stopUseShader,0, +func_181023_a,updateTileEntities,0, +func_181026_s,hasMarker,2, +func_181027_m,setMarker,2, +func_181029_i,resetPlayersOverlayFooterHeader,0, +func_181030_a,resetFooterHeader,0, +func_181031_a,setSettingsModified,0, +func_181033_a,canDestroyBlock,2, +func_181034_q,shouldBroadcastRconToOps,2, +func_181035_ah,shouldUseNativeTransport,2, +func_181037_M,getProfileProperties,0, +func_181040_m,getIsHittingBlock,0, +func_181041_d,isOnLAN,0, +func_181043_b,getTabCompletionCoordinateXZ,2, +func_181057_v,getPlayers,2, +func_181058_b,getFormattedListOfPlayers,2, +func_181066_d,getColor,2, +func_181068_c,getMapColor,2, +func_181070_c,getMapColor,2, +func_181072_c,getMapColor,2, +func_181074_c,getMapColor,2, +func_181076_a,getFacingFromAxis,2, +func_181078_a,areItemStacksExactlyEqual,2, +func_181079_c,setPos,2, +func_181086_a,isInvalidNeighbor,2, +func_181087_e,hasInvalidNeighbor,2, +func_181088_a,canPlaceBlock,2, +func_181089_f,createPatternHelper,2, +func_181090_a,canAttachTo,2, +func_181091_e,checkCanSurvive,2, +func_181100_a,getHeight,2, +func_181101_b,getWidth,2, +func_181117_a,getFrontTopLeft,2, +func_181118_d,getWidth,2, +func_181119_e,getHeight,2, +func_181123_a,areNBTEquals,2, +func_181124_a,createNetworkManagerAndConnect,0, +func_181138_a,offset,2, +func_181140_a,removeEntity,2, +func_181147_e,shouldRenderClouds,0, +func_181148_f,isUsingNativeTransport,0, +func_181155_a,setActive,0, +func_181156_c,setPage,0, +func_181157_b,initializeClassLookup,2, +func_181159_b,atan2,2, +func_181160_c,pct,2, +func_181161_i,fastInvSqrt,2, +func_181162_h,frac,0, +func_181535_r,getMusicTicker,0, +func_181536_a,draw,0, +func_181537_a,setConnectedToRealms,0, +func_181538_aA,getCurrentAction,0, +func_181539_aj,getFrameTimer,0, +func_181540_al,isConnectedToRealms,0, +func_181544_b,setSeaLevel,2, +func_181545_F,getSeaLevel,2, +func_181550_a,updateBoundingBox,2, +func_181551_a,renderSelectedItem,0, +func_181552_c,getFrameColor,0, +func_181553_a,blendColors,0, +func_181554_e,renderLagometer,0, +func_181558_a,playMusic,0, +func_181559_a,renderChar,0, +func_181560_a,updateCameraAndRender,0, +func_181562_a,getRenderChunkOffset,0, +func_181564_a,renderItem,0, +func_181565_a,draw,0, +func_181617_a,runTask,2, +func_181623_g,canSpawnInBlock,2, +func_181624_a,isTwoByTwoOfType,2, +func_181627_a,createLoadingCache,2, +func_181631_a,crosSection,2, +func_181632_a,placeVine,2, +func_181638_a,placeTreeOfHeight,2, +func_181639_b,placeLogAt,2, +func_181642_b,placeLogAt,2, +func_181647_a,addVine,2, +func_181650_b,addHangingVine,2, +func_181651_a,addVine,2, +func_181652_a,placeCocoa,2, +func_181655_a,generateWaterBox,2, +func_181656_b,hasNaN,0, +func_181662_b,pos,0, +func_181663_c,normal,0, +func_181664_j,getBufferSize,0, +func_181665_a,getDistanceSq,0, +func_181666_a,color,0, +func_181667_k,nextVertexFormatIndex,0, +func_181668_a,begin,0, +func_181669_b,color,0, +func_181670_b,growBuffer,0, +func_181672_a,getVertexState,0, +func_181674_a,sortVertexData,0, +func_181675_d,endVertex,0, +func_181679_a,draw,0, +func_181681_a,getTransform,0, +func_181682_g,getAllTransforms,0, +func_181683_a,getTransform,0, +func_181687_c,hasCustomTransform,0, +func_181688_b,getTransform,0, +func_181689_a,applyTransform,0, +func_181701_a,getBlockPosOffset16,0, +func_181719_f,getIntegerSize,0, +func_181720_d,getOffset,0, +func_181721_a,addElement,0, +func_181722_a,bufferData,0, +func_181743_a,addForClass,2, +func_181746_c,getFrames,0, +func_181747_a,addFrame,0, +func_181748_a,getLagometerValue,0, +func_181749_a,getLastIndex,0, +func_181750_b,getIndex,0, +func_181751_b,parseIndex,0, +func_181756_a,getInteger,0, +func_181758_c,hsvToRGB,0, +func_183000_F,onlyOpsCanSetNbt,2, +func_183002_r,shouldBroadcastConsoleToOps,2, +func_183005_a,isThereOneNegativeScale,0, +func_183006_b,isMovePlayerPacketInvalid,2, +func_183013_b,writeChunkData,2, +func_183019_a,getResourcePackFormat,0, +func_183023_f,bypassesPlayerLimit,2, +func_183024_b,bypassesPlayerLimit,2, +func_183026_b,bypassesPlayerLimit,2, +func_183027_f,getPackFormat,0, +func_183028_i,deleteOldServerResourcesPacks,0, +func_183029_j,getCpu,0, +func_183500_a,setGuiSize,0, +func_183501_a,areRealmsNotificationsEnabled,0, +func_184044_a,renderHotbarItem,0, +func_184045_a,renderAttackIndicator,0, +func_184046_j,getBossOverlay,0, +func_184047_e,renderMountHealth,0, +func_184048_a,renderPotionEffects,0, +func_184051_a,renderBossHealth,0, +func_184052_a,render,0, +func_184053_e,shouldDarkenSky,0, +func_184054_d,shouldPlayEndBossMusic,0, +func_184055_a,read,0, +func_184056_f,shouldCreateFog,0, +func_184057_b,clearBossInfos,0, +func_184067_a,soundPlay,0, +func_184068_a,renderSubtitles,0, +func_184072_a,setCompletions,0, +func_184073_g,updateMode,0, +func_184074_h,nextMode,0, +func_184075_a,updateGui,0, +func_184076_j,updateAutoExec,0, +func_184077_i,updateConditional,0, +func_184087_a,updateCommandOutput,0, +func_184097_a,getDisplayString,0, +func_184098_a,handleMouseClick,0, +func_184102_h,getServer,2, +func_184103_al,getPlayerList,2, +func_184104_a,getTabCompletions,2, +func_184105_a,setPlayerList,2, +func_184106_y,isWorldIconSet,0, +func_184107_a,applyServerIconToResponse,2, +func_184108_a,getSpawnRadius,2, +func_184109_z,getWorldIconFile,0, +func_184113_aK,loadResourcePackSHA,1, +func_184117_aA,processKeyBinds,0, +func_184118_az,runTickKeyboard,0, +func_184119_a,storeTEInStack,0, +func_184121_ak,getRenderPartialTicks,0, +func_184122_c,processKeyF3,0, +func_184123_d,getVersionType,0, +func_184124_aB,runTickMouse,0, +func_184125_al,getBlockColors,0, +func_184126_aj,getDataFixer,0, +func_184133_a,playSound,2, +func_184134_a,playSound,2, +func_184135_a,sendPacketToServer,2, +func_184136_b,getNearestPlayerNotCreative,2, +func_184137_a,getClosestPlayer,2, +func_184138_a,notifyBlockUpdate,2, +func_184139_a,getNearestAttackablePlayer,2, +func_184141_c,getGroundAboveSeaLevel,2, +func_184142_a,getNearestAttackablePlayer,2, +func_184143_b,collidesWithAnyBlock,2, +func_184144_a,getCollisionBoxes,2, +func_184145_b,isUpdateScheduled,2, +func_184146_ak,getLootTableManager,2, +func_184147_l,tickPlayers,2, +func_184148_a,playSound,2, +func_184149_a,playRecord,2, +func_184150_a,getNearestAttackablePlayer,2, +func_184153_a,showBarrierParticles,0, +func_184154_a,refreshVisibleChunks,0, +func_184156_a,playSound,0, +func_184159_a,sendPacketWithinDistance,2, +func_184161_a,spawnParticle,2, +func_184162_i,playerCheckLight,2, +func_184163_y,getStructureTemplateManager,2, +func_184164_w,getPlayerChunkMap,2, +func_184165_i,canAddEntity,2, +func_184166_c,saveAdditionalData,2, +func_184167_a,setSuccessCount,2, +func_184172_bi,getAdjustedHorizontalFacing,2, +func_184173_H,decrementTimeUntilPortal,2, +func_184174_b,setDropItemsWhenDead,2, +func_184175_a,getRecursivePassengersByType,2, +func_184176_by,getSoundCategory,2, +func_184177_bl,getRenderBoundingBox,0, +func_184178_b,addTrackingPlayer,2, +func_184179_bs,getControllingPassenger,2, +func_184180_b,getRecursivePassengersByType,2, +func_184181_aa,getSplashSound,2, +func_184182_bu,getRecursivePassengers,2, +func_184183_bd,getRenderDistanceWeight,0, +func_184184_Z,getSwimSound,2, +func_184185_a,playSound,2, +func_184186_bw,canPassengerSteer,2, +func_184187_bx,getRidingEntity,2, +func_184188_bt,getPassengers,2, +func_184189_br,setPositionNonDirty,2, +func_184190_l,applyOrientationToEntity,0, +func_184191_r,isOnSameTeam,2, +func_184192_z,getPushReaction,2, +func_184193_aE,getArmorInventoryList,2, +func_184194_a,isOnScoreboardTeam,2, +func_184195_f,setGlowing,2, +func_184196_w,isPassenger,2, +func_184197_b,removeTag,2, +func_184198_c,writeToNBTAtomically,2, +func_184199_a,applyPlayerInteraction,2, +func_184200_o,addPassenger,2, +func_184201_a,setItemStackToSlot,2, +func_184202_aL,isGlowing,2, +func_184203_c,removeTrackingPlayer,2, +func_184204_a,changeDimension,2, +func_184205_a,startRiding,2, +func_184206_a,notifyDataManagerChange,2, +func_184207_aI,isBeingRidden,2, +func_184208_bv,getLowestRidingEntity,2, +func_184209_aF,getEquipmentAndArmor,2, +func_184210_p,dismountRidingEntity,2, +func_184211_a,addTag,2, +func_184212_Q,getDataManager,2, +func_184213_bq,ignoreItemEntityData,2, +func_184214_aD,getHeldEquipment,2, +func_184215_y,isRidingOrBeingRiddenBy,2, +func_184216_O,getTags,2, +func_184217_a,getMirroredYaw,2, +func_184218_aH,isRiding,2, +func_184219_q,canFitPassenger,2, +func_184220_m,startRiding,2, +func_184221_a,setUniqueId,2, +func_184222_aU,isNonBoss,2, +func_184223_x,isRidingSameEntity,2, +func_184224_h,setEntityInvulnerable,2, +func_184225_p,removePassenger,2, +func_184226_ay,removePassengers,2, +func_184227_b,setRenderDistanceWeight,0, +func_184228_n,canBeRidden,2, +func_184229_a,getRotatedYaw,2, +func_184230_a,processInitialInteract,2, +func_184231_a,updateFallState,2, +func_184232_k,updatePassenger,2, +func_184249_c,setConditionMet,2, +func_184250_a,setPowered,2, +func_184251_i,getMode,2, +func_184252_d,setSendToClient,2, +func_184253_b,setAuto,2, +func_184254_e,isAuto,2, +func_184255_d,isPowered,2, +func_184256_g,isConditionMet,2, +func_184257_h,isSendToClient,2, +func_184258_j,isConditional,2, +func_184263_a,create,2, +func_184264_v,getType,2, +func_184276_b,getLootTable,2, +func_184279_f,isBeaconEffect,2, +func_184281_d,fillWithLoot,2, +func_184282_c,checkLootAndWrite,2, +func_184283_b,checkLootAndRead,2, +func_184288_f,addLoot,2, +func_184289_a,setLootTable,2, +func_184292_a,getCaptureItems,2, +func_184293_a,setProfileCache,2, +func_184294_a,setSessionService,2, +func_184295_a,getAnimationProgress,0, +func_184300_h,triggerCooldown,2, +func_184301_a,getChunk,2, +func_184302_e,getSpawnPercent,0, +func_184303_j,findExitPosition,2, +func_184304_i,getParticleAmount,0, +func_184305_g,getCooldownPercent,0, +func_184306_a,teleportEntity,2, +func_184307_a,findSpawnpointInChunk,2, +func_184308_a,findHighestBlock,2, +func_184309_b,isSpawning,2, +func_184310_d,isCoolingDown,2, +func_184311_k,findExitPortal,2, +func_184312_b,createExitPortal,2, +func_184313_a,shouldRenderFace,0, +func_184319_a,getAABB,2, +func_184320_e,getExtendedProgress,2, +func_184321_a,getAABB,2, +func_184322_i,moveCollidedEntities,2, +func_184323_a,handleMoveVehicle,2, +func_184324_a,handleCooldown,2, +func_184325_a,handleUpdateBossInfo,2, +func_184326_a,processChunkUnload,2, +func_184327_a,handleSoundEffect,2, +func_184328_a,handleSetPassengers,2, +func_184329_a,handleCustomSound,2, +func_184330_a,handlePlayerPosLook,2, +func_184337_a,processTryUseItemOnBlock,2, +func_184338_a,processVehicleMove,2, +func_184339_a,processConfirmTeleport,2, +func_184340_a,processSteerBoat,2, +func_184341_b,isMoveVehiclePacketInvalid,2, +func_184342_d,captureCurrentPosition,2, +func_184364_b,getSound,0, +func_184365_d,getCategory,0, +func_184366_a,createAccessor,0, +func_184370_a,getMusicRecord,0, +func_184371_a,getMasterRecord,0, +func_184372_a,getRecordSoundRecord,0, +func_184373_n,createWorldIcon,0, +func_184375_a,playSoundToAllNearExcept,2, +func_184376_a,notifyBlockUpdate,2, +func_184377_a,playRecord,2, +func_184378_a,didBlockChange,2, +func_184382_g,getRenderedChunks,0, +func_184383_a,isOutlineActive,0, +func_184384_n,hasNoChunkUpdates,0, +func_184385_a,markBlocksForUpdate,0, +func_184389_a,getModelForState,0, +func_184391_a,renderItemAndEffectIntoGUI,0, +func_184392_a,renderItem,0, +func_184393_a,getItemModelWithOverrides,0, +func_184394_a,renderItemModel,0, +func_184396_a,getResourceLocation,0, +func_184397_a,generateMipmaps,0, +func_184398_a,getAccessor,0, +func_184399_a,setSoundLevel,0, +func_184400_b,removeListener,0, +func_184401_a,validateSoundResource,0, +func_184402_a,addListener,0, +func_184403_b,getFlowerItemStack,2, +func_184404_a,setName,2, +func_184405_a,setMode,2, +func_184406_a,setIgnoresEntities,2, +func_184408_a,setRotation,2, +func_184409_c,setSize,2, +func_184410_b,setMetadata,2, +func_184411_a,setMirror,2, +func_184412_n,load,2, +func_184414_b,setPosition,2, +func_184415_a,filterRelatedCornerBlocks,2, +func_184416_a,calculateEnclosingBoundingBox,2, +func_184417_l,detectSize,2, +func_184418_a,getNearbyCornerBlocks,2, +func_184419_m,save,2, +func_184429_b,getSlotFor,0, +func_184430_d,pickItem,2, +func_184431_b,stackEqualExact,2, +func_184432_b,canHarvestBlock,2, +func_184433_k,getBestHotbarSlot,2, +func_184434_a,setPickedItemStack,0, +func_184435_e,isHotbar,2, +func_184436_a,canMergeStacks,2, +func_184437_d,deleteStack,2, +func_184438_a,getDestroySpeed,2, +func_184441_l,getBoatGlide,2, +func_184442_a,updateInputs,0, +func_184443_x,controlBoat,2, +func_184444_v,getUnderwaterStatus,2, +func_184445_a,setPaddleState,2, +func_184446_u,checkInWater,2, +func_184447_s,tickLerp,2, +func_184448_a,getRowingTime,0, +func_184449_t,getBoatStatus,2, +func_184450_w,updateMotion,2, +func_184451_k,getWaterLevelAbove,2, +func_184453_r,getBoatType,2, +func_184454_a,applyYawToEntity,2, +func_184455_j,getItemBoat,2, +func_184457_a,getPaddleState,2, +func_184458_a,setBoatType,2, +func_184481_a,setOwner,2, +func_184482_a,setColor,2, +func_184483_a,setRadius,2, +func_184484_a,setPotion,2, +func_184485_d,setWaitTime,2, +func_184486_b,setDuration,2, +func_184487_c,setRadiusPerTick,2, +func_184488_a,setIgnoreRadius,2, +func_184489_o,getDuration,2, +func_184490_j,getRadius,2, +func_184491_a,setParticle,2, +func_184492_k,getColor,2, +func_184493_l,getParticle,2, +func_184494_w,getOwner,2, +func_184495_b,setRadiusOnUse,2, +func_184496_a,addEffect,2, +func_184497_n,shouldIgnoreRadius,2, +func_184514_c,xpToDurability,2, +func_184515_b,durabilityToXp,2, +func_184516_a,setBeamTarget,2, +func_184517_a,setShowBottom,2, +func_184518_j,getBeamTarget,2, +func_184519_a,onCrystalDestroyed,2, +func_184520_k,shouldShowBottom,2, +func_184523_o,playPlaceSound,2, +func_184527_k,bringInHookedEntity,2, +func_184530_a,setOrigin,2, +func_184531_j,getOrigin,0, +func_184534_a,setFuse,2, +func_184535_k,getFuseDataManager,2, +func_184536_l,getFuse,2, +func_184538_a,shoot,2, +func_184541_a,setItem,2, +func_184542_a,extinguishFires,2, +func_184543_l,getPotion,2, +func_184544_n,isLingering,2, +func_184547_a,shoot,2, +func_184548_a,arrowHit,2, +func_184549_a,onHit,2, +func_184550_j,getArrowStack,2, +func_184551_a,findEntityOnPath,2, +func_184555_a,setPotionEffect,2, +func_184556_b,spawnPotionParticles,2, +func_184557_n,getColor,2, +func_184558_a,addEffect,2, +func_184563_j,getParticleType,2, +func_184564_k,isFireballFiery,2, +func_184567_a,bulletHit,2, +func_184568_a,setDirection,2, +func_184569_a,selectNextMoveDirection,2, +func_184581_c,playHurtSound,2, +func_184582_a,getItemStackFromSlot,2, +func_184583_d,canBlockDamageSource,2, +func_184584_a,updateItemUse,2, +func_184585_cz,isActiveItemStackBlocking,2, +func_184586_b,getHeldItem,2, +func_184587_cr,isHandActive,2, +func_184588_d,getFallSound,2, +func_184589_d,removePotionEffect,2, +func_184590_k,damageShield,2, +func_184591_cq,getPrimaryHand,2, +func_184592_cb,getHeldItemOffhand,2, +func_184593_a,areAllPotionsAmbient,2, +func_184594_b,frostWalk,2, +func_184595_k,attemptTeleport,2, +func_184596_c,removeActivePotionEffect,2, +func_184597_cx,stopActiveHand,2, +func_184598_c,setActiveHand,2, +func_184599_cB,getTicksElytraFlying,0, +func_184600_cs,getActiveHand,2, +func_184601_bQ,getHurtSound,2, +func_184602_cy,resetActiveHand,2, +func_184603_cC,canBeHitWithPotion,2, +func_184604_a,canGoThroughtTrapDoorOnLadder,2, +func_184605_cv,getItemInUseCount,2, +func_184606_a_,playEquipSound,2, +func_184607_cu,getActiveItemStack,2, +func_184608_ct,updateActiveHand,2, +func_184609_a,swingArm,2, +func_184610_a,dropLoot,2, +func_184611_a,setHeldItem,2, +func_184612_cw,getItemInUseMaxCount,2, +func_184613_cA,isElytraFlying,2, +func_184614_ca,getHeldItemMainhand,2, +func_184615_bR,getDeathSound,2, +func_184616_r,updateElytra,2, +func_184636_a,getArmorByChance,2, +func_184638_cS,isLeftHanded,2, +func_184639_G,getAmbientSound,2, +func_184640_d,getSlotForItemStack,2, +func_184641_n,setLeftHanded,2, +func_184642_a,setDropChance,2, +func_184643_a,getPathPriority,2, +func_184644_a,setPathPriority,2, +func_184645_a,processInteract,2, +func_184646_p,setMoveStrafing,2, +func_184647_J,getLootTable,2, +func_184648_b,isItemStackInSlot,2, +func_184649_cE,getHorizontalFaceSpeed,2, +func_184650_s,createBodyHelper,2, +func_184651_r,initEntityAI,2, +func_184652_a,canBeLeashedTo,2, +func_184662_q,getHeadYOffset,2, +func_184663_l,getNearestPpIdx,2, +func_184664_cU,getFightManager,2, +func_184665_a,getHeadLookVec,2, +func_184666_a,findPath,2, +func_184667_a,getHeadPartYOffset,0, +func_184668_a,dropExperience,2, +func_184669_a,makePath,2, +func_184670_cT,getPhaseManager,2, +func_184671_o,initPathPoints,2, +func_184672_a,onCrystalDestroyed,2, +func_184684_db,getPeekTick,2, +func_184686_df,isClosed,2, +func_184688_a,getClientPeekAmount,0, +func_184689_o,tryTeleportToNewPosition,2, +func_184691_a,updateArmorModifier,2, +func_184692_dd,getOldAttachPos,0, +func_184693_dc,getClientTeleportInterp,0, +func_184694_g,setAttachmentPos,2, +func_184696_cZ,getAttachmentFacing,2, +func_184697_de,isAttachedToBlock,0, +func_184699_da,getAttachmentPos,2, +func_184709_cY,getSquishSound,2, +func_184710_cZ,getJumpSound,2, +func_184716_o,playEndermanSound,2, +func_184724_a,setSwingingArms,2, +func_184725_db,isSwingingArms,0, +func_184730_o,isDrinkingPotion,2, +func_184733_a,setArmsRaised,2, +func_184734_db,isArmsRaised,0, +func_184747_a,setPumpkinEquipped,2, +func_184748_o,isPumpkinEquipped,2, +func_184753_b,getOwnerId,2, +func_184754_b,setOwnerId,2, +func_184762_da,boost,2, +func_184770_cZ,startJumping,2, +func_184771_da,getJumpSound,2, +func_184772_dk,getRandomRabbitType,2, +func_184775_b,handleStartJump,2, +func_184776_b,canJump,2, +func_184777_r_,handleStopJump,2, +func_184779_b,setOwnerUniqueId,2, +func_184780_dh,getOwnerUniqueId,2, +func_184783_dl,getHorseArmorType,2, +func_184785_dv,getAngrySound,2, +func_184795_a,swapItem,2, +func_184796_b,isDisabled,2, +func_184797_a,setBit,2, +func_184808_cD,updateSize,2, +func_184809_a,displayGuiEditCommandCart,2, +func_184810_cG,spawnSweepParticles,2, +func_184811_cZ,getCooldownTracker,2, +func_184812_l_,isCreative,2, +func_184813_a,getDigSpeed,2, +func_184814_a,openBook,2, +func_184815_l,createCooldownTracker,2, +func_184816_a,dropItemAndGetStack,2, +func_184817_da,getLuck,2, +func_184818_cX,getCooldownPeriod,2, +func_184819_a,setPrimaryHand,2, +func_184820_o,updateCape,2, +func_184821_cY,resetCooldown,2, +func_184823_b,canHarvestBlock,2, +func_184824_a,displayGuiCommandBlock,2, +func_184825_o,getCooledAttackStrength,2, +func_184826_a,openGuiHorseInventory,2, +func_184833_s,isPlayerInfoSet,0, +func_184834_t,getLocationElytra,0, +func_184838_M,isRowingBoat,0, +func_184839_n,setPermissionLevel,0, +func_184840_I,getPermissionLevel,0, +func_184846_L,clearInvulnerableDimensionChange,2, +func_184847_M,setElytraFlying,2, +func_184848_d,addEntity,2, +func_184849_a,updateScorePoints,2, +func_184850_K,isInvulnerableDimensionChange,2, +func_184861_a,setVersionTooltip,0, +func_184862_a,postInit,0, +func_184863_a,selectWorld,0, +func_184870_b,getClickedComponentAt,0, +func_184876_a,getCoordinateInfo,2, +func_184878_a,getLastElement,2, +func_184879_a,getServer,2, +func_184881_a,execute,2, +func_184882_a,checkPermission,2, +func_184883_a,getTabCompletions,2, +func_184884_a,getEntity,2, +func_184885_b,getEntity,2, +func_184886_d,getPlayerName,2, +func_184887_a,entityToNBT,2, +func_184888_a,getPlayer,2, +func_184889_a,toSyntaxException,2, +func_184890_c,getEntityList,2, +func_184891_e,getEntityName,2, +func_184892_a,banIp,2, +func_184893_b,getProfilerResults,2, +func_184894_a,saveProfilerResults,2, +func_184895_a,appendProfilerResults,2, +func_184896_a,setDefaultGameType,2, +func_184897_a,getOverWorldGameRules,2, +func_184898_a,notifyGameRuleChange,2, +func_184899_a,getCommandMap,2, +func_184900_a,getSortedPossibleCommands,2, +func_184903_a,convertToObjective,2, +func_184904_b,getTriggerNames,2, +func_184905_a,removeObjective,2, +func_184906_o,applyPlayerOperation,2, +func_184907_n,testPlayerScore,2, +func_184908_a,addObjective,2, +func_184909_b,handleUserWildcards,2, +func_184910_b,addTeam,2, +func_184911_g,leaveTeam,2, +func_184912_l,resetPlayerScore,2, +func_184913_a,getScoreboard,2, +func_184914_m,enablePlayerTrigger,2, +func_184915_a,convertToTeam,2, +func_184916_f,joinTeam,2, +func_184917_h,emptyTeam,2, +func_184918_k,addPlayerScore,2, +func_184919_i,setDisplayObjective,2, +func_184920_j,listPlayers,2, +func_184921_d,removeTeam,2, +func_184922_e,listTeams,2, +func_184923_c,setTeamOption,2, +func_184924_a,applyPlayerTag,2, +func_184925_a,listObjectives,2, +func_184926_a,getObjectiveNames,2, +func_184927_a,getObjectiveNames,2, +func_184928_b,incrementAllWorldTimes,2, +func_184929_a,setAllWorldTimes,2, +func_184930_a,toggleRainfall,2, +func_184931_a,getWorldBorder,2, +func_184932_a,setCommandStatForSender,2, +func_184951_f,getTagPredicates,2, +func_184952_c,getScorePredicates,2, +func_184954_b,getName,2, +func_184955_a,getById,0, +func_184956_a,getId,2, +func_184979_a,byId,2, +func_184980_a,getName,2, +func_184981_a,getTypeFromString,2, +func_184982_b,getMetadata,2, +func_184993_a,setNextSpawnData,2, +func_184994_d,getCachedEntity,0, +func_184996_a,slotClick,2, +func_185000_c,broadcastData,2, +func_185004_b_,isValidBrewingFuel,2, +func_185017_b,getSoundEvent,2, +func_185040_i,hasCustomProperties,0, +func_185043_a,addPropertyOverride,2, +func_185045_a,getPropertyGetter,0, +func_185052_a,createArrow,2, +func_185054_a,appendHoverTextFromTileEntityTag,0, +func_185055_a,makeState,2, +func_185058_h_,isArrow,2, +func_185059_b,getArrowVelocity,2, +func_185060_a,findAmmo,2, +func_185061_a,turnBottleIntoItem,2, +func_185063_a,scaleMap,2, +func_185064_b,enableMapTracking,2, +func_185069_d,isUsable,2, +func_185070_a,setPotionEffect,2, +func_185071_a,setBlock,2, +func_185074_a,getBySound,0, +func_185075_h,getSound,0, +func_185078_a,applyEntityIdToItemStack,0, +func_185079_a,applyItemEntityDataToEntity,2, +func_185082_a,dispenseArmor,2, +func_185083_B_,getEquipmentSlot,0, +func_185085_a,apply,0, +func_185087_a,wobble,0, +func_185092_a,getSpawnToAngle,0, +func_185093_a,wobble,0, +func_185094_a,getFrameRotation,0, +func_185108_a,getById,2, +func_185110_a,getModeId,2, +func_185119_l,getHorizontalAngle,2, +func_185129_a,addAttributeModifier,2, +func_185132_d,areItemsEqualIgnoreDurability,2, +func_185136_b,isItemEqualIgnoreDurability,2, +func_185140_b,notifyOnSet,2, +func_185141_a,hasCooldown,2, +func_185142_b,removeCooldown,0, +func_185143_a,getCooldown,2, +func_185144_a,tick,2, +func_185145_a,setCooldown,2, +func_185146_c,notifyOnRemove,2, +func_185168_a,getPotionTypeForName,2, +func_185170_a,getEffects,2, +func_185172_c,hasInstantEffect,2, +func_185173_a,registerPotionType,2, +func_185174_b,getNamePrefixed,2, +func_185175_b,registerPotionTypes,2, +func_185181_a,getPotionColorFromEffectList,2, +func_185182_a,addPotionTooltip,0, +func_185183_a,getPotionColor,2, +func_185184_a,appendEffects,2, +func_185185_a,getEffectsFromTag,2, +func_185186_a,mergeEffects,2, +func_185187_c,getPotionTypeFromNBT,2, +func_185188_a,addPotionToItemStack,2, +func_185189_a,getEffectsFromStack,2, +func_185190_b,getFullEffectsFromItem,2, +func_185191_c,getPotionFromItem,2, +func_185192_b,getFullEffectsFromTag,2, +func_185193_a,addCustomPotionEffectToList,2, +func_185203_b,isItemConversionReagent,2, +func_185205_a,isReagent,2, +func_185206_b,hasItemConversions,2, +func_185207_a,init,2, +func_185208_a,hasConversions,2, +func_185209_c,hasTypeConversions,2, +func_185211_c,isTypeConversionReagent,2, +func_185212_d,doReaction,2, +func_185217_a,getRegisteredPotionType,2, +func_185257_f,registerEnchantments,2, +func_185258_b,getEnchantmentID,2, +func_185260_a,getEntityEquipment,2, +func_185261_e,isTreasureEnchantment,2, +func_185262_c,getEnchantmentByID,2, +func_185266_a,freezeNearby,2, +func_185270_a,getWeight,2, +func_185277_b,getNbt,2, +func_185278_a,toCompoundTag,2, +func_185282_a,removeIncompatible,2, +func_185283_h,getLootingModifier,2, +func_185284_a,getMaxEnchantmentLevel,2, +func_185287_i,getAquaAffinityModifier,2, +func_185291_a,getEnchantmentDatas,2, +func_185292_c,getRespirationModifier,2, +func_185293_e,getEfficiencyModifier,2, +func_185294_d,getDepthStriderModifier,2, +func_185295_a,getRegisteredEnchantment,2, +func_185314_a,getTypeName,2, +func_185315_c,getEnchantIncreasePerLevel,2, +func_185316_b,getMinimalEnchantability,2, +func_185327_a,getDistanceSq,2, +func_185328_a,parseGameTypeWithDefault,2, +func_185329_a,parseGameTypeWithDefault,2, +func_185331_a,isValidEmptySpawnBlock,2, +func_185332_f,getDistance,2, +func_185334_h,toImmutable,2, +func_185336_p,setY,2, +func_185339_c,retain,2, +func_185342_g,retain,0, +func_185344_t,release,2, +func_185345_c,retain,2, +func_185346_s,retain,2, +func_185352_i,ignorePlayerSpawnSuitability,2, +func_185353_n,getDefaultTemperature,2, +func_185354_a,registerBiome,2, +func_185355_j,getBaseHeight,2, +func_185356_b,getMutationForBiome,2, +func_185357_a,getBiomeForId,2, +func_185358_q,registerBiomes,2, +func_185359_l,getBiomeName,0, +func_185360_m,getHeightVariation,2, +func_185361_o,getWaterColor,0, +func_185362_a,getIdForBiome,2, +func_185363_b,isMutation,2, +func_185378_a,addDoublePlants,2, +func_185379_b,addMushrooms,2, +func_185395_b,setRainfall,2, +func_185396_a,setRainDisabled,2, +func_185398_c,setBaseHeight,2, +func_185399_a,setBaseBiome,2, +func_185400_d,setHeightVariation,2, +func_185402_a,setWaterColor,2, +func_185410_a,setTemperature,2, +func_185411_b,setSnowEnabled,2, +func_185426_a,getSpikesForWorld,2, +func_185428_a,getRegisteredBiome,2, +func_185467_w,getSoundType,2, +func_185471_a,withMirror,2, +func_185473_a,getItem,2, +func_185477_a,addCollisionBoxToList,2, +func_185481_k,isTopSolid,2, +func_185484_c,getPackedLightmapCoords,0, +func_185485_f,getAmbientOcclusionLightValue,0, +func_185492_a,addCollisionBoxToList,2, +func_185496_a,getBoundingBox,2, +func_185499_a,withRotation,2, +func_185503_a,rayTrace,2, +func_185507_b,playClickOnSound,2, +func_185508_c,playClickOffSound,2, +func_185514_i,canSustainBush,2, +func_185517_a,getType,2, +func_185524_e,getAgeProperty,2, +func_185525_y,isMaxAge,2, +func_185526_g,getMaxAge,2, +func_185527_x,getAge,2, +func_185528_e,withAge,2, +func_185529_b,getBonemealAgeIncrease,2, +func_185545_A,isAlternateInput,2, +func_185546_B,isDiode,2, +func_185547_C,isSameDiode,2, +func_185549_e,getTileDataItemStack,2, +func_185576_e,getInstrument,2, +func_185588_a,createTilePiston,2, +func_185589_c,getTilePistonAt,2, +func_185592_b,updateConnectedRails,2, +func_185601_a,growTreeRecursive,2, +func_185602_a,placeGrownFlower,2, +func_185603_a,generatePlant,2, +func_185604_a,areAllNeighborsEmpty,2, +func_185605_c,placeDeadFlower,2, +func_185606_b,canSurvive,2, +func_185608_b,canSurviveAt,2, +func_185615_a,playClickSound,2, +func_185616_e,checkPressed,2, +func_185617_b,playReleaseSound,2, +func_185633_i,getArmShape,2, +func_185646_a,canPush,2, +func_185654_e,getCloseSound,2, +func_185655_g,getOpenSound,2, +func_185661_e,getOrCreatePortalShape,2, +func_185666_i,getBoundingBoxIdx,2, +func_185674_a,getTypeForItem,2, +func_185675_i,isHalfSlab,0, +func_185679_b,turnIntoWater,2, +func_185680_c,countNeighbors,2, +func_185681_a,slightlyMelt,2, +func_185698_b,getSlopeFindDistance,2, +func_185699_x,getAABBIndex,2, +func_185704_d,isDifferentStairs,2, +func_185705_z,getCollEighthBlock,2, +func_185706_d,getStairsShape,2, +func_185707_y,getCollQuarterBlock,2, +func_185708_x,getCollisionBoxList,2, +func_185709_i,isBlockStairs,2, +func_185728_i,getBoundingBoxIndex,2, +func_185729_a,getBoundingBoxIndex,2, +func_185731_a,playSound,2, +func_185749_i,getAABBIndex,2, +func_185759_i,canFallThrough,2, +func_185763_a,getConnectedRails,2, +func_185800_a,toRotation,2, +func_185802_a,mirrorRotation,2, +func_185803_b,mirror,2, +func_185830_a,add,2, +func_185831_a,rotate,2, +func_185833_a,rotate,2, +func_185841_e,getPlaceSound,2, +func_185842_g,getFallSound,2, +func_185843_a,getVolume,2, +func_185844_d,getStepSound,2, +func_185845_c,getBreakSound,0, +func_185846_f,getHitSound,0, +func_185847_b,getPitch,2, +func_185886_a,getPropertyName,2, +func_185887_b,getBlockHardness,2, +func_185888_a,getComparatorInputOverride,2, +func_185889_a,getPackedLightmapCoords,0, +func_185890_d,getCollisionBoundingBox,2, +func_185891_c,getLightOpacity,2, +func_185892_j,getAmbientOcclusionLightValue,0, +func_185893_b,getStrongPower,2, +func_185894_c,shouldSideBeRendered,0, +func_185895_e,isTranslucent,0, +func_185896_q,isTopSolid,2, +func_185897_m,canProvidePower,2, +func_185898_k,isBlockNormalCube,2, +func_185899_b,getActualState,2, +func_185900_c,getBoundingBox,2, +func_185901_i,getRenderType,2, +func_185902_a,withMirror,2, +func_185903_a,getPlayerRelativeBlockHardness,2, +func_185904_a,getMaterial,2, +func_185905_o,getPushReaction,2, +func_185906_d,getLightValue,2, +func_185907_a,withRotation,2, +func_185908_a,addCollisionBoxToList,2, +func_185909_g,getMapColor,2, +func_185910_a,collisionRayTrace,2, +func_185911_a,getWeakPower,2, +func_185912_n,hasComparatorInputOverride,2, +func_185913_b,isFullBlock,2, +func_185914_p,isOpaqueCube,2, +func_185915_l,isNormalCube,2, +func_185916_f,useNeighborBrightness,2, +func_185917_h,isFullCube,2, +func_185918_c,getSelectedBoundingBox,0, +func_185919_a,validateProperty,2, +func_185920_a,getProperty,2, +func_185922_a,getFingerLength,2, +func_185927_a,matches,2, +func_185929_b,parseValue,2, +func_185931_b,populate,2, +func_185932_a,generateChunk,2, +func_185933_a,generateStructures,2, +func_185936_a,prepareHeights,2, +func_185937_b,buildSurfaces,2, +func_185938_a,getHeights,2, +func_185960_a,getIslandHeightValue,2, +func_185961_c,isIslandChunk,2, +func_185962_a,buildSurfaces,2, +func_185963_a,getHeights,2, +func_185976_a,setBlocksInChunk,2, +func_185977_a,replaceBiomeBlocks,2, +func_185978_a,generateHeightmap,2, +func_186008_a,onResize,2, +func_186009_b,write,2, +func_186010_a,read,0, +func_186011_b,getIndex,2, +func_186012_b,setBits,2, +func_186013_a,set,2, +func_186014_b,set,2, +func_186015_a,get,2, +func_186016_a,get,2, +func_186017_a,getDataForNBT,2, +func_186018_a,getSerializedSize,2, +func_186019_a,setDataFromNBT,2, +func_186025_d,provideChunk,2, +func_186026_b,getLoadedChunk,2, +func_186027_a,saveChunks,2, +func_186028_c,loadChunk,2, +func_186030_a,populate,2, +func_186031_y,getLastExtendedBlockStorage,2, +func_186032_a,getBlockState,2, +func_186033_a,read,0, +func_186034_a,populate,2, +func_186035_j,wasTicked,2, +func_186037_b,write,2, +func_186038_a,read,0, +func_186039_a,getBlockState,2, +func_186040_a,getSerializedSize,2, +func_186041_a,idFor,2, +func_186049_g,getData,2, +func_186050_a,readChunkEntity,2, +func_186051_a,readWorldEntity,2, +func_186052_a,spawnEntity,2, +func_186053_a,createEntityFromNBT,2, +func_186054_a,readWorldEntityPos,2, +func_186056_c,canDropChunk,2, +func_186057_q,onWorldSave,2, +func_186058_p,getDimensionType,2, +func_186059_r,onWorldUpdateEntities,2, +func_186060_c,createChunkGenerator,2, +func_186061_a,onPlayerAdded,2, +func_186062_b,onPlayerRemoved,2, +func_186063_s,getDragonFightManager,2, +func_186065_b,getName,2, +func_186067_c,getSuffix,2, +func_186068_a,getId,2, +func_186069_a,getById,2, +func_186070_d,createDimension,2, +func_186079_a,process,2, +func_186087_f,resetSpikeCrystals,2, +func_186088_a,getCompound,2, +func_186089_a,generateGateway,2, +func_186090_a,onCrystalDestroyed,2, +func_186091_h,findExitPortal,2, +func_186092_c,getNumAliveCrystals,2, +func_186093_a,respawnDragon,2, +func_186094_a,generatePortal,2, +func_186095_a,setRespawnState,2, +func_186096_a,processDragonDeath,2, +func_186097_l,spawnNewGateway,2, +func_186099_b,dragonUpdate,2, +func_186100_j,updatePlayers,2, +func_186101_k,findAliveCrystals,2, +func_186102_d,hasPreviouslyKilledDragon,2, +func_186103_i,loadChunks,2, +func_186104_g,hasDragonBeenKilled,2, +func_186105_b,tick,2, +func_186106_e,respawnDragon,2, +func_186125_a,generate,2, +func_186137_b,getBlockIndex,2, +func_186138_a,findGroundBlockIdx,2, +func_186142_a,setBeamTarget,2, +func_186143_a,setSpike,2, +func_186144_a,setCrystalInvulnerable,2, +func_186148_c,getRadius,2, +func_186149_d,getHeight,2, +func_186150_e,isGuarded,2, +func_186151_a,getCenterX,2, +func_186152_b,getCenterZ,2, +func_186153_f,getTopBoundingBox,2, +func_186154_a,doesStartInChunk,2, +func_186161_c,getComponents,2, +func_186162_a,create,2, +func_186164_a,setCoordBaseMode,2, +func_186165_e,getCoordBaseMode,2, +func_186167_a,generateChest,2, +func_186173_a,setup,2, +func_186174_h,setBoundingBoxFromTemplate,2, +func_186175_a,handleDataMarker,2, +func_186184_a,init,2, +func_186200_a,registerPieces,2, +func_186212_b,getMirror,2, +func_186213_g,getBoundingBox,2, +func_186214_a,setMirror,2, +func_186215_c,getRotation,2, +func_186216_b,getBoundingBoxFromChunk,2, +func_186217_a,copy,2, +func_186218_a,setChunk,2, +func_186219_f,getReplacedBlock,2, +func_186220_a,setRotation,2, +func_186221_e,getIgnoreEntities,2, +func_186222_a,setIgnoreEntities,2, +func_186223_a,setBoundingBox,2, +func_186224_i,setBoundingBoxFromChunk,2, +func_186225_a,setReplacedBlock,2, +func_186226_b,setIgnoreStructureBlock,2, +func_186227_h,getIgnoreStructureBlock,2, +func_186235_b,readTemplate,2, +func_186236_a,readTemplateFromJar,2, +func_186237_a,getTemplate,2, +func_186238_c,writeTemplate,2, +func_186239_a,readTemplateFromStream,2, +func_186252_a,setAuthor,2, +func_186253_b,addBlocksToWorld,2, +func_186254_a,takeBlocksFromWorld,2, +func_186255_a,takeEntitiesFromWorld,2, +func_186256_b,read,2, +func_186257_a,transformedSize,2, +func_186258_a,getDataBlocks,2, +func_186259_a,getSize,2, +func_186260_a,addBlocksToWorldChunk,2, +func_186261_b,getAuthor,2, +func_186262_a,calculateConnectedPos,2, +func_186263_a,addEntitiesToWorld,2, +func_186264_a,writeDoubles,2, +func_186266_a,transformedBlockPos,2, +func_186267_a,writeInts,2, +func_186268_a,transformedBlockPos,2, +func_186269_a,transformedVec3d,2, +func_186274_m,getPushReaction,2, +func_186281_c,distanceManhattan,2, +func_186282_b,createFromBuffer,0, +func_186283_a,cloneMove,2, +func_186289_a,getPriority,2, +func_186309_a,setPoint,2, +func_186310_f,getCurrentPos,2, +func_186311_b,read,0, +func_186315_a,init,2, +func_186316_c,setCanSwim,2, +func_186317_a,setCanEnterDoors,2, +func_186318_b,getStart,2, +func_186319_a,getPathNodeType,2, +func_186320_a,findPathOptions,2, +func_186321_b,setCanOpenDoors,2, +func_186322_e,getCanSwim,2, +func_186323_c,getCanEnterDoors,2, +func_186324_d,getCanOpenDoors,2, +func_186325_a,getPathPointToCoords,2, +func_186327_c,isFree,2, +func_186328_b,getWaterNode,2, +func_186329_a,getPathNodeType,2, +func_186330_a,getPathNodeType,2, +func_186331_a,getPathNodeType,2, +func_186332_a,getSafePoint,2, +func_186333_a,findPath,2, +func_186334_a,findPath,2, +func_186335_a,findPath,2, +func_186336_a,findPath,2, +func_186340_h,getStructureTemplateManager,2, +func_186343_L,isVersionSnapshot,0, +func_186344_K,getVersionId,0, +func_186345_a,setDimensionData,2, +func_186346_M,getVersionName,0, +func_186347_a,getDimensionData,2, +func_186352_b,getFile,2, +func_186353_a,getWorldData,2, +func_186355_l,markVersionInList,0, +func_186356_m,askToOpenWorld,0, +func_186357_i,getVersionName,0, +func_186361_a,getEffectiveWeight,2, +func_186362_a,serialize,2, +func_186363_a,addLoot,2, +func_186367_a,deserialize,2, +func_186370_a,deserialize,2, +func_186372_a,deserialize,2, +func_186373_a,register,2, +func_186374_a,getAll,2, +func_186375_a,register,2, +func_186449_b,generateLoot,2, +func_186452_a,createLootRoll,2, +func_186459_a,getEmptySlotsRandomized,2, +func_186460_a,fillInventory,2, +func_186462_a,generateLootForPools,2, +func_186463_a,shuffleItems,2, +func_186469_a,withLuck,2, +func_186470_a,withPlayer,2, +func_186471_a,build,2, +func_186472_a,withLootedEntity,2, +func_186473_a,withDamageSource,2, +func_186482_a,fromString,2, +func_186490_b,removeLootTable,2, +func_186491_f,getLuck,2, +func_186492_c,getKiller,2, +func_186493_a,getLootedEntity,2, +func_186494_a,getEntity,2, +func_186495_b,getKillerPlayer,2, +func_186496_a,addLootTable,2, +func_186497_e,getLootTableManager,2, +func_186507_b,generateFloat,2, +func_186509_a,getMin,2, +func_186510_a,isInRange,2, +func_186511_a,generateInt,2, +func_186512_b,getMax,2, +func_186517_b,loadLootTable,2, +func_186518_c,loadBuiltinLootTable,2, +func_186521_a,getLootTableFromLocation,2, +func_186522_a,reloadLootTables,2, +func_186529_a,getFunctionName,2, +func_186530_b,deserialize,2, +func_186531_b,getFunctionClass,2, +func_186532_a,serialize,2, +func_186553_a,apply,2, +func_186554_a,getConditions,2, +func_186581_a,getSerializerFor,2, +func_186582_a,registerFunction,2, +func_186583_a,getSerializerForName,2, +func_186586_a,deserialize,2, +func_186592_a,serialize,2, +func_186594_a,getOperationFromStr,2, +func_186595_a,getOperationFromInt,2, +func_186602_a,getLootTableLocation,2, +func_186603_b,deserialize,2, +func_186604_b,getConditionClass,2, +func_186605_a,serialize,2, +func_186618_a,testCondition,2, +func_186631_a,entityScoreMatch,2, +func_186638_a,testAllConditions,2, +func_186639_a,registerCondition,2, +func_186640_a,getSerializerFor,2, +func_186641_a,getSerializerForName,2, +func_186644_a,registerProperty,2, +func_186645_a,getSerializerFor,2, +func_186646_a,getSerializerForName,2, +func_186649_a,getName,2, +func_186650_a,serialize,2, +func_186651_b,getPropertyClass,2, +func_186652_a,deserialize,2, +func_186657_a,testProperty,2, +func_186660_b,intersectsWithYZ,2, +func_186661_a,isClosest,2, +func_186662_g,grow,2, +func_186663_b,collideWithYPlane,2, +func_186664_h,shrink,2, +func_186665_c,collideWithZPlane,2, +func_186666_e,setMaxY,2, +func_186667_c,intersectsWithXZ,2, +func_186668_a,intersects,2, +func_186669_d,intersectsWithXY,2, +func_186670_a,offset,2, +func_186671_a,collideWithXPlane,2, +func_186678_a,scale,2, +func_186679_c,squareDistanceTo,2, +func_186681_k,getCollisionRule,2, +func_186682_a,setCollisionRule,2, +func_186684_a,addDirtyRunnable,2, +func_186686_a,getByName,2, +func_186687_a,getNames,2, +func_186703_a,getBlockStateAtEntityViewpoint,0, +func_186704_a,updateKeyBindState,0, +func_186707_e,getValueMin,0, +func_186711_a,getSoundLevel,0, +func_186712_a,setSoundLevel,0, +func_186719_a,createScreenshot,0, +func_186720_a,colorMultiplier,0, +func_186722_a,registerBlockColorHandler,0, +func_186723_a,init,0, +func_186724_a,colorMultiplier,0, +func_186726_a,colorMultiplier,0, +func_186728_a,colorMultiplier,0, +func_186729_a,init,0, +func_186730_a,registerItemColorHandler,0, +func_186731_a,registerItemColorHandler,0, +func_186734_i,shouldDarkenSky,2, +func_186735_a,setPercent,2, +func_186736_g,getColor,2, +func_186737_d,getUniqueId,2, +func_186738_f,getPercent,2, +func_186739_a,setName,2, +func_186740_h,getOverlay,2, +func_186741_a,setDarkenSky,2, +func_186742_b,setPlayEndBossMusic,2, +func_186743_c,setCreateFog,2, +func_186744_e,getName,2, +func_186745_a,setColor,0, +func_186746_a,setOverlay,0, +func_186747_j,shouldPlayEndBossMusic,2, +func_186748_k,shouldCreateFog,2, +func_186757_c,getPlayers,2, +func_186758_d,setVisible,2, +func_186759_a,sendUpdate,2, +func_186760_a,addPlayer,2, +func_186761_b,removePlayer,2, +func_186765_a,updateFromPacket,0, +func_186768_j,isServerPack,0, +func_186769_f,loadServerIcon,0, +func_186774_a,joinWorld,0, +func_186776_b,deleteWorld,0, +func_186777_e,loadWorld,0, +func_186778_c,editWorld,0, +func_186779_d,recreateWorld,0, +func_186792_d,selectWorld,0, +func_186794_f,getSelectedWorld,0, +func_186795_e,refreshList,0, +func_186796_g,getGuiWorldSelection,0, +func_186801_a,getRandomObject,2, +func_186803_a,add,0, +func_186804_a,size,2, +func_186805_c,getValue,2, +func_186806_e,findEmpty,2, +func_186807_d,grow,2, +func_186808_c,add,2, +func_186809_c,nextId,2, +func_186810_b,size,2, +func_186811_d,hashObject,2, +func_186812_a,clear,0, +func_186813_a,get,2, +func_186814_a,put,2, +func_186815_a,getId,2, +func_186816_b,getIndex,2, +func_186823_a,refresh,0, +func_186824_a,getString,0, +func_186825_b,getStartTime,0, +func_186826_c,getLocation,0, +func_186831_a,getByName,2, +func_186832_a,getParticleNames,2, +func_186838_a,requestCompletions,0, +func_186839_b,getTargetBlockPos,0, +func_186840_a,setCompletions,0, +func_186841_a,complete,0, +func_186842_c,resetDidComplete,0, +func_186843_d,resetRequested,0, +func_186854_a,setUniqueId,2, +func_186855_b,hasUniqueId,2, +func_186856_d,getSize,2, +func_186857_a,getUniqueId,2, +func_186858_c,getIntAt,2, +func_186859_a,createPosTag,2, +func_186860_b,getUUIDFromTag,2, +func_186861_c,getPosFromTag,2, +func_186862_a,createUUIDTag,2, +func_186863_b,readVarIntArray,2, +func_186865_a,writeLongArray,2, +func_186873_b,readLongArray,0, +func_186875_a,writeVarIntArray,2, +func_186876_a,resolve,2, +func_186877_b,fromJsonLenient,2, +func_186879_b,getUniqueId,0, +func_186880_c,getX,0, +func_186881_e,getZ,0, +func_186882_d,getY,0, +func_186884_d,getZ,0, +func_186885_b,getX,0, +func_186886_c,getY,0, +func_186887_d,getZ,0, +func_186888_b,getX,0, +func_186889_c,getY,0, +func_186890_c,getUniqueId,0, +func_186891_e,getX,0, +func_186892_f,getY,0, +func_186893_g,getZ,0, +func_186895_b,getUniqueId,0, +func_186897_e,getY,0, +func_186898_d,getX,0, +func_186899_f,getZ,0, +func_186900_e,getColor,0, +func_186901_i,shouldCreateFog,0, +func_186902_b,getOperation,0, +func_186903_a,setFlags,2, +func_186904_f,getOverlay,0, +func_186905_j,getFlags,2, +func_186906_d,getPercent,0, +func_186907_c,getName,0, +func_186908_a,getUniqueId,0, +func_186909_g,shouldDarkenSky,0, +func_186910_h,shouldPlayEndBossMusic,0, +func_186920_a,getItem,0, +func_186922_b,getTicks,0, +func_186925_e,getZ,0, +func_186926_d,getY,0, +func_186927_f,getVolume,0, +func_186928_g,getPitch,0, +func_186929_b,getCategory,0, +func_186930_a,getSoundName,0, +func_186932_c,getX,0, +func_186940_a,getX,0, +func_186941_b,getZ,0, +func_186945_f,getWriteBuffer,2, +func_186946_a,getReadBuffer,0, +func_186951_c,getZ,0, +func_186952_a,getX,0, +func_186953_b,getY,0, +func_186955_b,getY,0, +func_186956_c,getZ,0, +func_186957_a,getX,0, +func_186958_e,getPitch,0, +func_186959_d,getYaw,0, +func_186965_f,getTeleportId,0, +func_186967_a,getEntity,0, +func_186968_a,getPotion,0, +func_186969_c,getEquipmentSlot,0, +func_186971_a,getPassengerIds,0, +func_186972_b,getEntityId,0, +func_186975_j,getCollisionRule,0, +func_186977_b,getCategory,0, +func_186978_a,getSound,0, +func_186981_d,getZ,0, +func_186982_b,getX,0, +func_186983_c,getY,0, +func_186984_g,getIsAmbient,0, +func_186987_a,getTeleportId,2, +func_186989_c,hasTargetBlock,2, +func_186991_f,getMainHand,2, +func_186993_f,getClickType,2, +func_186994_b,getHand,2, +func_186996_b,getY,2, +func_186997_a,getX,2, +func_186998_b,getPitch,2, +func_186999_a,getYaw,2, +func_187000_c,getZ,2, +func_187002_b,getY,2, +func_187003_c,getZ,2, +func_187004_a,getX,2, +func_187005_e,getPitch,2, +func_187006_d,getYaw,2, +func_187012_a,getLeft,2, +func_187014_b,getRight,2, +func_187017_b,getLines,2, +func_187018_a,getHand,2, +func_187020_f,getFacingZ,2, +func_187022_c,getHand,2, +func_187023_a,getPos,2, +func_187024_b,getDirection,2, +func_187025_e,getFacingY,2, +func_187026_d,getFacingX,2, +func_187028_a,getHand,2, +func_187040_a,pack,2, +func_187042_a,getMask,2, +func_187043_b,isSet,2, +func_187044_a,unpack,2, +func_187052_a,getAssetsIndex,0, +func_187054_b,renderMultipass,0, +func_187055_a,renderPaddle,0, +func_187056_a,makePaddle,0, +func_187062_a,render,0, +func_187072_a,getMainHand,0, +func_187073_a,postRenderArm,0, +func_187074_a,getArmForSide,0, +func_187097_a,interactWithEntity,0, +func_187098_a,windowClick,0, +func_187099_a,processRightClickBlock,0, +func_187100_a,pickItem,0, +func_187101_a,processRightClick,0, +func_187102_a,interactWithEntity,0, +func_187103_a,onPlayerDestroyBlock,0, +func_187106_i,getLocationElytra,0, +func_187108_a,setBoundingBox,0, +func_187109_b,setPosition,0, +func_187110_a,move,0, +func_187111_c,shouldDisableDepth,0, +func_187112_i,setExpired,0, +func_187113_k,isAlive,0, +func_187114_a,setMaxAge,0, +func_187115_a,setSize,0, +func_187116_l,getBoundingBox,0, +func_187117_a,setParticleTexture,0, +func_187118_j,resetPositionToBB,0, +func_187145_d,setColorFade,0, +func_187146_c,setColor,0, +func_187154_b,multiplyColor,0, +func_187155_a,getId,2, +func_187156_b,getSerializer,2, +func_187159_a,read,2, +func_187160_a,write,2, +func_187161_a,createKey,2, +func_187188_b,getSerializerId,2, +func_187189_a,registerSerializer,2, +func_187190_a,getSerializer,2, +func_187205_a,getKey,2, +func_187206_b,getValue,2, +func_187208_a,setDirty,2, +func_187209_c,isDirty,2, +func_187210_a,setValue,2, +func_187214_a,register,2, +func_187215_b,readEntries,2, +func_187216_a,writeEntries,2, +func_187217_b,setDirty,2, +func_187218_a,setEntryValues,0, +func_187219_c,getEntry,2, +func_187220_a,writeEntry,2, +func_187221_b,getDirty,2, +func_187222_c,setEntry,2, +func_187223_a,isDirty,2, +func_187224_a,setEntryValue,0, +func_187225_a,get,2, +func_187226_a,createKey,2, +func_187227_b,set,2, +func_187228_d,isEmpty,2, +func_187229_a,writeEntries,2, +func_187230_e,setClean,2, +func_187231_c,getAll,2, +func_187238_b,removeProperty,1, +func_187239_a,hasProperty,1, +func_187240_a,tickParticleList,0, +func_187242_a,changePlayerDimension,2, +func_187243_f,updatePermissionLevel,2, +func_187244_a,reloadWhitelist,2, +func_187245_a,sendPlayerPermissionLevel,2, +func_187246_z,loadPlayerBanList,1, +func_187247_w,saveIPBanList,1, +func_187248_x,savePlayerBanList,1, +func_187249_y,loadIPBanList,1, +func_187250_a,processRightClick,2, +func_187251_a,processRightClickBlock,2, +func_187252_a,setViewDistance,2, +func_187253_a,getPositionLong,2, +func_187254_a,updateServerPosition,0, +func_187259_a,setMaxRange,2, +func_187260_b,getTrackedEntity,2, +func_187261_c,resetPlayerVisibility,2, +func_187264_a,getPos,2, +func_187265_a,blockChanged,2, +func_187266_f,getChunk,2, +func_187267_a,sendPacket,2, +func_187268_a,providePlayerChunk,2, +func_187269_a,hasPlayerMatching,2, +func_187270_g,getClosestPlayerDistance,2, +func_187271_a,hasPlayerMatchingInRange,2, +func_187272_b,sendToPlayers,2, +func_187273_a,sendBlockEntity,2, +func_187274_e,isSentToPlayers,2, +func_187275_d,containsPlayer,2, +func_187276_a,addPlayer,2, +func_187277_b,removePlayer,2, +func_187278_c,sendToPlayer,2, +func_187279_c,updateChunkInhabitedTime,2, +func_187280_d,update,2, +func_187300_b,getChunkIterator,2, +func_187301_b,getEntry,2, +func_187302_c,getOrCreateEntry,2, +func_187304_a,entryChanged,2, +func_187305_b,removeEntry,2, +func_187306_e,markSortPending,2, +func_187307_d,getIndex,2, +func_187314_a,lightmap,0, +func_187315_a,tex,0, +func_187319_a,lookupProfile,2, +func_187320_a,setOnlineMode,2, +func_187321_d,isOnlineMode,2, +func_187373_a,apply,0, +func_187374_b,clean,0, +func_187397_v,glGetInteger,0, +func_187398_d,glBlendEquation,0, +func_187399_a,glTexEnvi,0, +func_187400_c,glColorPointer,0, +func_187401_a,blendFunc,0, +func_187402_b,glFog,0, +func_187403_b,glTexParameterf,0, +func_187404_a,glTexCoordPointer,0, +func_187405_c,glTexCoordPointer,0, +func_187406_e,glColorPointer,0, +func_187407_a,cullFace,0, +func_187408_a,enableBlendProfile,0, +func_187409_d,glPolygonMode,0, +func_187410_q,glEnableClientState,0, +func_187411_c,glGetTexLevelParameteri,0, +func_187412_c,glFogi,0, +func_187413_a,glReadPixels,0, +func_187414_b,glTexSubImage2D,0, +func_187415_K,glEndList,0, +func_187416_u,glGetString,0, +func_187417_n,disableOutlineMode,0, +func_187418_a,quatToGlMatrix,0, +func_187419_a,glTexImage2D,0, +func_187420_d,glVertexPointer,0, +func_187421_b,glTexParameteri,0, +func_187422_a,colorLogicOp,0, +func_187423_f,glNewList,0, +func_187424_a,glLightModel,0, +func_187425_g,glPixelStorei,0, +func_187426_b,glTexCoord2f,0, +func_187427_b,glVertexPointer,0, +func_187428_a,tryBlendFuncSeparate,0, +func_187429_p,glDisableClientState,0, +func_187430_a,setFog,0, +func_187431_e,enableOutlineMode,0, +func_187432_a,glNormal3f,0, +func_187433_a,glGetTexImage,0, +func_187434_L,glGetError,0, +func_187435_e,glVertex3f,0, +func_187436_a,glTexEnvf,0, +func_187437_J,glEnd,0, +func_187438_a,glLight,0, +func_187439_f,glDrawArrays,0, +func_187440_b,disableBlendProfile,0, +func_187441_d,glLineWidth,0, +func_187442_t,glGenLists,0, +func_187443_a,glCopyTexSubImage2D,0, +func_187444_a,rotate,0, +func_187445_a,glGetInteger,0, +func_187446_a,glNormalPointer,0, +func_187447_r,glBegin,0, +func_187448_b,glTexEnv,0, +func_187449_e,glDeleteLists,0, +func_187452_a,getPermissionLevel,2, +func_187453_a,transformFirstPerson,0, +func_187454_a,transformEatFirstPerson,0, +func_187455_a,renderArm,0, +func_187456_a,renderArmFirstPerson,0, +func_187457_a,renderItemInFirstPerson,0, +func_187458_c,rotateArm,0, +func_187459_b,transformSideFirstPerson,0, +func_187460_a,resetEquippedProgress,0, +func_187461_a,renderMapFirstPerson,0, +func_187462_a,renderItemSide,0, +func_187463_a,renderMapFirstPerson,0, +func_187464_b,setLightmap,0, +func_187465_a,renderMapFirstPersonSide,0, +func_187466_c,renderArms,0, +func_187473_a,convertMobOwnerIfNeeded,2, +func_187474_a,markBlocksForUpdate,0, +func_187477_a,freeCacheSlot,0, +func_187478_a,getResourceLocation,0, +func_187489_a,getPropertyName,0, +func_187490_a,removeName,0, +func_187491_a,updateVertexBrightness,0, +func_187492_a,renderQuadsSmooth,0, +func_187493_a,renderModel,0, +func_187494_a,fillQuadBounds,0, +func_187495_a,renderModelBrightnessColor,0, +func_187496_a,renderQuadsFlat,0, +func_187497_c,renderModelFlat,0, +func_187498_b,renderModelSmooth,0, +func_187502_a,registerSound,2, +func_187503_a,getSoundName,0, +func_187504_b,registerSounds,2, +func_187508_a,getSprite,0, +func_187510_a,getRegisteredSoundEvent,2, +func_187948_a,getName,2, +func_187949_b,getSoundCategoryNames,2, +func_187950_a,getByName,2, +func_187964_a,getItemOverrides,0, +func_187965_e,getOverrideLocations,0, +func_187966_f,getOverrides,0, +func_187967_g,createOverrides,0, +func_187998_b,parseMultipart,0, +func_187999_a,parseMapVariants,0, +func_188000_b,hasVariant,0, +func_188001_c,getMultipartData,0, +func_188002_b,hasMultipartData,0, +func_188003_a,getMultipartVariants,0, +func_188004_c,getVariant,0, +func_188006_a,rotateUV,0, +func_188007_a,makeRotatedUV,0, +func_188010_a,applyUVLock,0, +func_188011_a,rotateVertex,0, +func_188012_a,makeQuadVertexData,0, +func_188013_a,addUvRotation,0, +func_188014_a,getIndex,0, +func_188015_a,fillVertexData,0, +func_188021_a,applyOverride,0, +func_188025_a,makeMapResourceValues,0, +func_188026_a,getLocation,0, +func_188027_a,matchesItemStack,0, +func_188034_a,applyTransformSide,0, +func_188035_a,makeQuaternion,0, +func_188041_a,getResourceLocationBlock,0, +func_188042_a,parseModelRotation,0, +func_188043_b,getStringModel,0, +func_188044_d,parseUvLock,0, +func_188045_c,parseWeight,0, +func_188046_a,getModelLocation,0, +func_188047_d,getWeight,0, +func_188048_b,getRotation,0, +func_188049_c,isUvLock,0, +func_188054_f,initPickedUpAndDroppedStats,2, +func_188055_a,getBlockStats,2, +func_188056_d,getObjectsPickedUpStats,2, +func_188057_b,getObjectUseStats,2, +func_188058_e,getDroppedObjectStats,2, +func_188059_c,getObjectBreakStats,2, +func_188060_a,getCraftStats,2, +func_188114_a,getVariantList,0, +func_188118_a,getPredicate,0, +func_188123_a,makePredicate,0, +func_188133_a,getSelectors,0, +func_188135_c,getStateContainer,0, +func_188136_a,getSelectors,0, +func_188137_b,getVariants,0, +func_188138_a,setStateContainer,0, +func_188141_a,setAt,2, +func_188142_a,getAt,2, +func_188143_a,getBackingLongArray,2, +func_188144_b,size,2, +func_188158_a,getOrAndCondition,0, +func_188159_b,getWhenCondition,0, +func_188161_b,makePropertyValue,0, +func_188165_a,getVariantList,0, +func_188166_a,getPredicate,0, +func_188172_b,getItem,2, +func_188173_a,gsonDeserialize,2, +func_188174_a,deserializeClass,2, +func_188175_b,isNumber,2, +func_188176_a,gsonDeserialize,2, +func_188177_a,deserializeClass,2, +func_188178_a,gsonDeserialize,2, +func_188179_a,deserializeClass,2, +func_188180_i,getItem,2, +func_188181_b,getVariants,0, +func_188182_a,getBlockstateLocations,0, +func_188185_a,isGlobalRenderer,0, +func_188186_a,renderStateModel,0, +func_188190_a,renderSkull,0, +func_188204_a,renderBeamSegment,0, +func_188205_a,renderBeamSegment,0, +func_188206_a,renderBeacon,0, +func_188207_b,positiveModulo,0, +func_188208_f,hash,2, +func_188209_b,wrapDegrees,2, +func_188210_a,getRandomUUID,2, +func_188216_a,getFixVersion,2, +func_188217_a,fixTagCompound,2, +func_188219_a,addPassengerToVehicle,2, +func_188220_b,extractVehicle,2, +func_188224_a,updateLine,2, +func_188228_i,getDistanceSq,0, +func_188244_g,stopWorkerThreads,0, +func_188245_a,uploadChunk,0, +func_188247_f,hasNoChunkUpdates,0, +func_188248_h,hasNoFreeRenderBuilders,0, +func_188251_a,process,2, +func_188252_b,processFixes,2, +func_188253_c,processWalkers,2, +func_188254_a,getTypeList,2, +func_188255_a,registerVanillaWalker,2, +func_188256_a,registerFix,2, +func_188257_a,process,2, +func_188258_a,registerWalker,2, +func_188263_a,isChunkExisting,0, +func_188264_a,notifyToStop,0, +func_188266_a,process,2, +func_188267_a,getBlockEntityID,2, +func_188271_b,filteredProcess,2, +func_188276_a,registerFixes,2, +func_188277_a,processItemStack,2, +func_188278_b,processInventory,2, +func_188279_a,createFixer,2, +func_188280_f,getDistanceSq,0, +func_188281_o,needsImmediateUpdate,0, +func_188282_m,clearNeedsUpdate,0, +func_188283_p,getWorld,0, +func_188289_a,addPath,0, +func_188295_H_,isMultipass,0, +func_188296_a,renderEntityName,0, +func_188297_a,setRenderOutlines,0, +func_188298_c,getTeamColor,0, +func_188299_a,renderShadowSingle,0, +func_188300_b,renderMultipass,0, +func_188309_a,setupTranslation,0, +func_188311_a,setupRotation,0, +func_188319_a,renderCartContents,0, +func_188322_c,prepareScale,0, +func_188325_a,renderCrystalBeams,0, +func_188347_a,rotLerp,0, +func_188358_a,renderHeldItem,0, +func_188359_a,setModelSlotVisible,0, +func_188360_a,getModelFromSlot,0, +func_188361_a,renderArmorLayer,0, +func_188363_b,isLegSlot,0, +func_188364_a,renderEnchantedGlint,0, +func_188382_a,getAndSplit,2, +func_188383_a,getAndRemove,2, +func_188388_a,renderEntityStatic,0, +func_188389_a,renderMultipass,0, +func_188390_b,isRenderMultipass,0, +func_188391_a,renderEntity,0, +func_188397_a,getType,2, +func_188398_b,getResult,2, +func_188401_b,getDamageAfterMagicAbsorb,2, +func_188403_a,causeIndirectDamage,2, +func_188404_v,getDamageLocation,2, +func_188405_b,causeExplosionDamage,2, +func_188408_i,isBeneficial,0, +func_188409_a,getIdFromPotion,2, +func_188410_a,getPotionDurationString,0, +func_188411_k,registerPotions,2, +func_188412_a,getPotionById,2, +func_188413_j,setBeneficial,2, +func_188418_e,doesShowParticles,2, +func_188419_a,getPotion,2, +func_188422_a,getRegisteredMobEffect,2, +func_188429_b,createEntityByIDFromName,2, +func_188442_a,getTeamCollisionPredicate,2, +func_188443_a,withinRange,2, +func_188450_d,getName,2, +func_188451_a,fromString,2, +func_188452_c,getSlotIndex,2, +func_188453_a,getSlotType,2, +func_188454_b,getIndex,2, +func_188468_a,opposite,0, +func_188479_b,removeModifier,2, +func_188487_a,read,2, +func_188488_a,strafe,2, +func_188497_a,getRandPos,2, +func_188498_f,isBowInMainhand,2, +func_188508_a,isTempting,2, +func_188511_a,getTargetableArea,2, +func_188514_a,createSkeleton,2, +func_188515_a,createHorse,2, +func_188518_a,canPlaceBlock,2, +func_188525_d,enableControlFlag,2, +func_188526_c,disableControlFlag,2, +func_188527_a,setControlFlag,2, +func_188528_b,isControlFlagDisabled,2, +func_188532_a,makeFromResource,0, +func_188535_a,interpolateColor,0, +func_188536_b,getUnInterpolatedV,0, +func_188537_a,getUnInterpolatedU,0, +func_188538_a,loadSprite,0, +func_188539_a,loadSpriteFrames,0, +func_188543_d,getColorGamma,0, +func_188545_b,isFileExisting,0, +func_188546_a,getPackMcmeta,0, +func_188547_a,getFile,0, +func_188552_d,checkResourcePath,0, +func_188553_i,canUpdatePathOnTimeout,2, +func_188554_j,updatePath,2, +func_188555_b,canEntityStandOnPos,2, +func_188565_b,getResourcePackEntry,0, +func_188566_a,hasKey,0, +func_188567_j,getInsideDirection,2, +func_188568_a,hasKey,0, +func_188573_b,getHash,0, +func_188574_d,getTextureName,0, +func_188575_a,getByOrdinal,2, +func_188576_a,getByItem,2, +func_188577_b,isHorseArmor,2, +func_188578_c,getProtection,2, +func_188579_a,getOrdinal,2, +func_188580_a,getByItemStack,2, +func_188616_a,getQuads,0, +func_188617_f,getOverrides,0, +func_188618_c,isBuiltInRenderer,0, +func_188627_a,getRandomModel,0, +func_188631_b,getBlockstateLocation,0, +func_188632_a,loadMultipartMBD,0, +func_188633_a,addModelParentLocation,0, +func_188634_a,loadItemModel,0, +func_188635_i,bakeItemModels,0, +func_188636_a,loadModelBlockDefinition,0, +func_188637_e,loadMultipartVariantModels,0, +func_188638_a,loadVariantList,0, +func_188639_a,createRandomModelForVariantList,0, +func_188640_b,loadBlocks,0, +func_188644_a,addFaceQuads,0, +func_188645_a,addGeneralQuads,0, +func_188647_a,makeMultipartModel,0, +func_188648_a,putModel,0, +func_188650_g,getTargetLocation,2, +func_188651_f,getMaxRiseOrFall,2, +func_188652_i,getType,2, +func_188653_h,getYawFactor,2, +func_188654_a,getIsStationary,2, +func_188655_a,onCrystalDestroyed,2, +func_188656_a,getAdjustedDamage,2, +func_188657_b,doClientRenderEffects,2, +func_188658_e,removeAreaEffect,2, +func_188659_c,doLocalUpdate,2, +func_188660_d,initPhase,2, +func_188663_j,resetFlameCount,2, +func_188668_a,setTarget,2, +func_188674_a,strafePlayer,2, +func_188675_j,findNewTarget,2, +func_188676_k,navigateToNextPathNode,2, +func_188681_j,findNewTarget,2, +func_188682_k,navigateToNextPathNode,2, +func_188686_a,setTarget,2, +func_188687_j,findNewTarget,2, +func_188688_k,navigateToNextPathNode,2, +func_188695_j,findNewTarget,2, +func_188696_k,navigateToNextPathNode,2, +func_188700_a,getSounds,0, +func_188701_c,getSubtitle,0, +func_188704_a,getByName,0, +func_188712_c,getSubtitle,0, +func_188714_b,getLocation,0, +func_188715_a,addSound,0, +func_188719_a,getSoundLocation,0, +func_188721_b,getSoundAsOggLocation,0, +func_188722_g,getType,0, +func_188723_h,isStreaming,0, +func_188724_c,getVolume,0, +func_188725_d,getPitch,0, +func_188732_a,deserializeType,0, +func_188733_a,deserializeSounds,0, +func_188734_b,deserializeSound,0, +func_188735_a,create,2, +func_188736_a,createPhase,2, +func_188737_a,getConstructor,2, +func_188738_a,getById,2, +func_188739_c,getTotalPhases,2, +func_188740_b,getId,2, +func_188756_a,getCurrentPhase,2, +func_188757_b,getPhase,2, +func_188758_a,setPhase,2, +func_188768_a,getMusicLocation,0, +func_188769_a,getVolume,0, +func_188770_e,getClampedVolume,0, +func_188771_a,setVolume,0, +func_188772_d,getClampedPitch,0, +func_188773_b,removeListener,0, +func_188774_a,addListener,0, +func_188785_m,renderDirections,0, +func_188786_a,openFile,0, +func_188795_a,getByOrdinal,2, +func_188802_a,forwardsRaycast,2, +func_188803_a,rotateTowardsMovement,2, +func_189101_db,isSmallSlime,2, +func_189103_N,clearElytraFlying,2, +func_189104_c,generatePositions,2, +func_189210_b,getPosFromArguments,2, +func_189211_a,getCoordinate,2, +func_189213_a,onUpdate,0, +func_189214_a,getBrightnessForRender,0, +func_189404_a,setLootTable,2, +func_189416_e,getToughness,2, +func_189418_a,getContainer,2, +func_189419_a,createDispenser,2, +func_189423_a,readLongArray,0, +func_189424_c,readVarIntArray,2, +func_189425_b,readByteArray,2, +func_189427_a,getDamageAfterAbsorb,2, +func_189428_b,setAttackCooldown,2, +func_189507_a,immediateBlockTick,2, +func_189508_F,getPendingTileEntityAt,2, +func_189509_E,isOutsideBuildHeight,2, +func_189510_a,writeToNBT,2, +func_189511_e,writeToNBT,2, +func_189512_bd,getCachedUniqueIdString,2, +func_189515_b,writeToNBT,2, +func_189516_d,writeInternal,2, +func_189517_E_,getUpdateTag,2, +func_189518_D_,getUpdatePacket,2, +func_189520_a,stop,0, +func_189529_a,addDetail,2, +func_189530_b,writeToNBT,2, +func_189532_c,setPos,2, +func_189533_g,setPos,2, +func_189534_c,move,2, +func_189535_a,setPos,0, +func_189536_c,move,2, +func_189539_a,eventReceived,2, +func_189540_a,neighborChanged,2, +func_189541_b,updateState,2, +func_189542_i,getDepth,2, +func_189543_a,getFlow,2, +func_189544_a,getSlopeAngle,0, +func_189545_x,getRenderedDepth,2, +func_189546_a,neighborChanged,2, +func_189547_a,onBlockEventReceived,2, +func_189548_a,getLoadedChunks,2, +func_189549_a,queueUnload,2, +func_189551_b,writeToNBT,2, +func_189552_a,writeToNBT,2, +func_189553_b,getPathNodeTypeRaw,2, +func_189554_f,getTileEntityTags,0, +func_189555_a,extractChunkData,2, +func_189556_a,calculateChunkSize,2, +func_189559_a,setAreaTransparent,0, +func_189560_a,hasDirection,0, +func_189561_a,setDirection,0, +func_189562_a,setPosition,0, +func_189563_q,rebuildWorldView,0, +func_189565_a,create,0, +func_189566_q,getNodeProcessor,2, +func_189567_a,stop,0, +func_189646_b,addButton,0, +func_189648_am,isReducedDebug,0, +func_189649_b,getHeight,2, +func_189651_aD,getForward,0, +func_189652_ae,hasNoGravity,2, +func_189653_aC,getPitchYaw,0, +func_189654_d,setNoGravity,2, +func_189656_a,registerFixesFireworkRocket,2, +func_189657_a,registerFixesArrow,2, +func_189658_a,registerFixesArrow,2, +func_189659_b,registerFixesSpectralArrow,2, +func_189660_b,registerFixesTippedArrow,2, +func_189661_a,registerFixesThrowable,2, +func_189662_a,registerFixesSnowball,2, +func_189663_a,registerFixesEnderPearl,2, +func_189664_a,registerFixesEgg,2, +func_189665_a,registerFixesPotion,2, +func_189666_a,registerFixesExpBottle,2, +func_189667_a,rotate,2, +func_189668_a,mirror,2, +func_189669_a,registerFixesMinecart,2, +func_189670_a,registerFixesMinecartCommand,2, +func_189671_a,registerFixesMinecartFurnace,2, +func_189672_a,registerFixesMinecartMobSpawner,2, +func_189673_a,registerFixesMinecartEmpty,2, +func_189674_a,registerFixesMinecartTNT,2, +func_189675_a,registerFixesBrewingStand,2, +func_189676_a,registerFixesFurnace,2, +func_189677_a,registerFixesChest,2, +func_189678_a,registerFixes,2, +func_189679_b,registerFixesDropper,2, +func_189681_a,registerFixesMinecartChest,2, +func_189682_a,registerFixesMinecartHopper,2, +func_189683_a,registerFixesHopper,2, +func_189684_a,registerFixesMobSpawner,2, +func_189685_a,registerFixesPiston,2, +func_189686_f,createDownloadCallback,0, +func_189688_b,validateResourcePackUrl,0, +func_189692_a,drawNameplate,0, +func_189693_b,addChainedFilledBoxVertices,0, +func_189694_a,drawBoundingBox,0, +func_189695_b,renderFilledBox,0, +func_189696_b,renderFilledBox,0, +func_189697_a,drawSelectionBoundingBox,0, +func_189698_a,drawBoundingBox,0, +func_189699_a,registerFixesFlowerPot,2, +func_189700_k,getMode,2, +func_189701_a,usedBy,2, +func_189702_n,getIntegrity,0, +func_189703_e,setShowAir,2, +func_189704_J,updateBlockState,2, +func_189705_a,writeCoordinates,0, +func_189706_E,unloadStructure,2, +func_189707_H,showsAir,0, +func_189708_j,getMetadata,0, +func_189709_F,isStructureLoadable,2, +func_189710_f,setShowBoundingBox,2, +func_189711_e,getPosition,0, +func_189712_b,save,2, +func_189713_m,ignoresEntities,0, +func_189714_c,load,2, +func_189715_d,getName,2, +func_189716_h,getMirror,0, +func_189717_g,getStructureSize,0, +func_189718_a,setIntegrity,2, +func_189719_o,getSeed,0, +func_189720_a,createdBy,2, +func_189721_I,showsBoundingBox,0, +func_189722_G,isPowered,2, +func_189723_d,setPowered,2, +func_189724_l,nextMode,0, +func_189725_a,setSeed,2, +func_189726_i,getRotation,0, +func_189732_d,setParticleParam2,2, +func_189733_n,getParticleParam1,2, +func_189734_b,setParticleParam1,2, +func_189735_o,getParticleParam2,2, +func_189738_a,registerFixesItemFrame,2, +func_189739_a,canBeHooked,2, +func_189741_a,registerFixesFallingBlock,2, +func_189742_a,registerFixesItem,2, +func_189743_a,registerFixesFireball,2, +func_189744_a,registerFixesLargeFireball,2, +func_189745_a,registerFixesSmallFireball,2, +func_189746_a,registerFixesWitherSkull,2, +func_189747_a,registerFixesDragonFireball,2, +func_189748_bU,getLastDamageSource,2, +func_189749_co,getWaterSlowDown,2, +func_189752_a,registerFixesMob,2, +func_189754_b,registerFixesBat,2, +func_189755_b,registerFixesDragon,2, +func_189756_b,registerFixesGhast,2, +func_189757_b,registerFixesShulker,2, +func_189758_c,registerFixesSlime,2, +func_189759_b,registerFixesMagmaCube,2, +func_189761_b,registerFixesBlaze,2, +func_189762_b,registerFixesCreeper,2, +func_189763_b,registerFixesEnderman,2, +func_189764_b,registerFixesEndermite,2, +func_189765_b,registerFixesGiantZombie,2, +func_189766_b,registerFixesGuardian,2, +func_189767_b,registerFixesSilverfish,2, +func_189772_b,registerFixesSkeleton,2, +func_189774_d,registerFixesSpider,2, +func_189775_b,registerFixesCaveSpider,2, +func_189776_b,registerFixesWitch,2, +func_189779_d,registerFixesZombie,2, +func_189781_b,registerFixesPigZombie,2, +func_189782_b,registerFixesWither,2, +func_189783_b,registerFixesSnowman,2, +func_189784_b,registerFixesIronGolem,2, +func_189785_b,registerFixesVillager,2, +func_189787_b,registerFixesOcelot,2, +func_189788_b,registerFixesWolf,2, +func_189789_b,registerFixesChicken,2, +func_189790_b,registerFixesCow,2, +func_189791_c,registerFixesMooshroom,2, +func_189792_b,registerFixesPig,2, +func_189793_df,isStanding,2, +func_189794_p,setStanding,2, +func_189795_r,getStandingAnimationScale,0, +func_189796_de,playWarningSound,2, +func_189801_b,registerFixesRabbit,2, +func_189802_b,registerFixesSheep,2, +func_189803_b,registerFixesHorse,2, +func_189804_b,registerFixesSquid,2, +func_189805_a,registerFixesArmorStand,2, +func_189806_a,registerFixesPlayer,2, +func_189807_a,openEditStructure,2, +func_189808_dh,canUseCommandBlock,2, +func_189809_N,isAutoJumpEnabled,0, +func_189810_i,updateAutoJump,0, +func_189814_f,updateToggleAirButton,0, +func_189815_g,updateToggleBoundingBox,0, +func_189816_h,updateMirrorButton,0, +func_189817_c,parseCoordinate,0, +func_189819_b,parseIntegrity,0, +func_189820_b,sendToServer,0, +func_189821_a,parseSeed,0, +func_189822_a,updateEntitiesButton,0, +func_189823_j,updateMode,0, +func_189824_i,updateDirectionButtons,0, +func_189862_a,doTeleport,2, +func_189863_a,teleportEntityToCoordinates,2, +func_189865_a,getDustColor,0, +func_189868_a,registerFixes,2, +func_189869_j,hasFrostWalkerEnchantment,2, +func_189872_a,canEntitySpawn,2, +func_189873_a,registerFixesJukebox,2, +func_189874_a,trigger,2, +func_189876_x,getDustColor,0, +func_189884_a,canEntitySpawn,2, +func_189886_a,forMaterial,2, +func_189889_a,registerFixes,2, +func_189910_a,byId,2, +func_189914_a,generateMaybeBox,2, +func_189915_a,generateDoor,2, +func_189916_b,getSkyBrightness,2, +func_189917_F_,getPlanksBlock,2, +func_189918_a,isSupportingBox,2, +func_189919_b,getFenceBlock,2, +func_189921_a,placeSupport,2, +func_189922_a,placeCobWeb,2, +func_189923_b,placeSupportPillar,2, +func_189924_a,setStructureType,2, +func_189925_i,biomeDoor,2, +func_189926_a,placeTorch,2, +func_189927_a,createVillageDoor,2, +func_189935_b,addHelper,2, +func_189938_b,generateAndAddPiece,2, +func_189940_a,createRandomShaftPiece,2, +func_189941_a,remove,2, +func_189942_b,get,2, +func_189943_a,processBlock,2, +func_189946_a,setIntegrity,2, +func_189947_a,getRandom,2, +func_189948_f,getIntegrity,2, +func_189949_a,setSeed,2, +func_189950_a,setRandom,2, +func_189954_a,idFor,2, +func_189955_a,stateFor,2, +func_189956_a,addMapping,2, +func_189960_a,addBlocksToWorld,2, +func_189961_a,getZeroPositionWithTransform,2, +func_189962_a,addBlocksToWorld,2, +func_189964_i,getTarget,0, +func_189965_h,getClosedSet,0, +func_189966_g,getOpenSet,0, +func_189967_a,registerFixes,2, +func_189972_c,getCenter,0, +func_189973_a,intersects,0, +func_189984_a,fromPitchYaw,0, +func_189985_c,lengthSquared,0, +func_189986_a,fromPitchYaw,0, +func_189988_a,dataFix,0, +func_189991_a,getColor,0, +func_189992_e,getBlockState,2, +func_189995_a,getServerData,0, +func_190008_d,readBlockState,2, +func_190009_a,writeBlockState,2, +func_190010_a,getName,2, +func_190020_b,getMoveVector,0, +func_190052_a,drawNameplate,0, +func_190053_a,setLightmapDisabled,0, +func_190054_a,renderInvisibleBlocks,0, +func_190055_a,renderBox,0, +func_190056_a,prepare,0, +func_190060_a,render,0, +func_190066_a,addDistanceToPlayer,0, +func_190067_a,renderPathLine,0, +func_190073_a,renderDebug,0, +func_190074_a,shouldRender,0, +func_190075_b,toggleChunkBorders,0, +func_190076_a,renderDebugText,0, +func_190102_a,checkAndPerformAttack,2, +func_190105_f,alertOthers,2, +func_190112_b,validatePack,0, +func_190113_a,checkHash,0, +func_190115_a,getDownloadHeaders,0, +func_190200_a,create,2, +func_190201_b,setWorldCreate,2, +func_190202_a,offs,2, +func_190300_a,getTileEntity,2, +func_190301_b,isValidCharacterForName,0, +func_190516_a,setResponderEntryValue,0, +func_190517_e,setPreventProxyConnections,1, +func_190518_ac,getPreventProxyConnections,2, +func_190521_a,debugFeedbackTranslated,0, +func_190522_c,updateObservingBlocksAt,2, +func_190523_a,spawnAlwaysVisibleParticle,2, +func_190524_a,neighborChanged,2, +func_190525_a,getClosestPlayer,2, +func_190526_b,isChunkGeneratedAt,2, +func_190527_a,mayPlace,2, +func_190528_a,findNearestStructure,2, +func_190529_b,observedNeighborChanged,2, +func_190530_aW,getIsInvulnerable,2, +func_190531_bD,getFireImmuneTicks,2, +func_190533_a,registerFixes,2, +func_190536_a,onHit,2, +func_190537_j,restoreOwnerFromSave,2, +func_190538_a,getHitEntity,2, +func_190542_a,makeAreaOfEffectCloud,2, +func_190543_a,applySplash,2, +func_190544_c,isWaterSensitiveEntity,2, +func_190545_n,applyWater,2, +func_190547_a,setEnchantmentEffectsFromEntity,2, +func_190548_o,refreshColor,2, +func_190549_a,setCaster,2, +func_190550_a,getAnimationProgress,0, +func_190551_c,damage,2, +func_190552_j,getCaster,2, +func_190559_a,getKey,2, +func_190560_a,register,2, +func_190563_a,renderItemActivation,0, +func_190564_k,resetData,0, +func_190565_a,displayItemActivation,0, +func_190570_a,spawnParticle,2, +func_190571_b,spawnParticle0,0, +func_190572_a,calculateParticleLevel,0, +func_190574_b,addDataFixers,2, +func_190575_a,setCustomName,2, +func_190576_q,getItems,2, +func_190579_a,setDestroyedByCreativePlayer,2, +func_190580_f,saveToNbt,2, +func_190581_E,isDestroyedByCreativePlayer,2, +func_190582_F,shouldDrop,2, +func_190583_o,updateAnimation,2, +func_190584_a,getBoundingBox,2, +func_190585_a,getProgress,2, +func_190586_e,loadFromNbt,2, +func_190587_b,getBoundingBox,2, +func_190588_c,getTopBoundingBox,2, +func_190589_G,moveCollidedEntities,2, +func_190590_r,isCleared,2, +func_190591_p,getAnimationStatus,2, +func_190592_s,getColor,0, +func_190593_a,registerFixesShulkerBox,2, +func_190603_b,setExactPosition,2, +func_190604_d,getDeltaZ,2, +func_190605_a,fixEntityWithinPistonBase,2, +func_190606_j,getCollisionRelatedBlockState,2, +func_190607_a,moveByPositionAndProgress,2, +func_190608_c,getDeltaY,2, +func_190609_a,addCollissionAABBs,2, +func_190610_a,getMovementArea,2, +func_190611_b,getDeltaX,2, +func_190612_a,getMovement,2, +func_190614_a,setItemStack,2, +func_190615_l,getItem,2, +func_190616_d,getColor,2, +func_190618_C,updateFixedColor,2, +func_190619_l,getAngler,2, +func_190620_n,shoot,2, +func_190621_a,catchingFish,2, +func_190622_s,setHookedEntity,2, +func_190623_q,updateRotation,2, +func_190624_r,checkCollision,2, +func_190625_o,shouldStopFishing,2, +func_190626_a,init,2, +func_190628_d,checkTotemDeathProtection,2, +func_190629_c,blockUsingShield,2, +func_190630_a,hasItemInSlot,2, +func_190631_cK,attackable,2, +func_190634_dg,followLeashSpeed,2, +func_190636_a,setAggressive,2, +func_190639_o,isAggressive,0, +func_190641_b,registerFixesVindicator,2, +func_190645_o,getOwner,2, +func_190646_di,getBoundOrigin,2, +func_190647_dj,isCharging,2, +func_190648_a,setCharging,2, +func_190651_g,setBoundOrigin,2, +func_190653_a,setLimitedLife,2, +func_190656_b,getVexFlag,2, +func_190658_a,setOwner,2, +func_190660_a,setVexFlag,2, +func_190663_b,registerFixesVex,2, +func_190669_a,holdingSpawnEggOfClass,2, +func_190670_t_,getWorld,2, +func_190671_u_,getPos,2, +func_190672_a,finalizeMobSpawn,2, +func_190676_dC,getMaxTemper,2, +func_190677_dK,wearsArmor,2, +func_190678_b,handleEating,2, +func_190679_dD,followMother,2, +func_190680_a,playGallopSound,2, +func_190681_a,setOffspringAttributes,2, +func_190682_f,isArmor,2, +func_190683_c,registerFixesAbstractHorse,2, +func_190684_dE,canEatGrass,2, +func_190685_dA,canBeSaddled,2, +func_190686_di,getInventorySize,2, +func_190687_dF,makeMad,2, +func_190690_dh,isTrap,2, +func_190691_p,setTrap,2, +func_190692_b,registerFixesSkeletonHorse,2, +func_190693_b,registerFixesZombieHorse,2, +func_190694_b,registerFixesAbstractChestHorse,2, +func_190695_dh,hasChest,2, +func_190696_dl,getInventoryColumns,2, +func_190697_dk,playChestEquipSound,2, +func_190699_b,registerFixesDonkey,2, +func_190700_b,registerFixesMule,2, +func_190702_g,setColorByItem,2, +func_190704_dO,getColor,2, +func_190705_dT,setRandomStrength,2, +func_190706_p,setStrength,2, +func_190707_dL,getStrength,2, +func_190709_dP,leaveCaravan,2, +func_190710_o,setVariant,2, +func_190711_a,setColor,2, +func_190712_dQ,hasCaravanTrail,2, +func_190713_e,spit,2, +func_190714_x,setDidSpit,2, +func_190715_a,joinCaravan,2, +func_190716_dS,getCaravanHead,2, +func_190717_dN,hasColor,0, +func_190718_dR,inCaravan,2, +func_190719_dM,getVariant,2, +func_190726_a,getArrow,2, +func_190727_o,getStepSound,2, +func_190728_b,registerFixesStray,2, +func_190729_b,registerFixesWitherSkeleton,2, +func_190730_o,shouldBurnInDay,2, +func_190731_di,getStepSound,2, +func_190732_dj,getSkullDrop,2, +func_190733_a,setProfession,2, +func_190735_dq,getConversionProgress,2, +func_190736_dl,getProfession,2, +func_190737_b,registerFixesZombieVillager,2, +func_190738_dp,finishConversion,2, +func_190740_b,registerFixesHusk,2, +func_190741_do,spawnLingeringCloud,2, +func_190748_a,setWololoTarget,2, +func_190751_dj,getWololoTarget,2, +func_190759_b,registerFixesEvoker,2, +func_190765_dj,getFlopSound,2, +func_190767_di,setGhost,0, +func_190768_b,registerFixesElderGuardian,2, +func_190769_dn,getColor,0, +func_190772_a,getClickedSlot,2, +func_190773_I,playBrokenSound,2, +func_190774_a,bedInRange,2, +func_190775_a,interactOn,2, +func_190776_cN,destroyVanishingCursedItems,2, +func_190777_m,disableShield,2, +func_190791_b,convertArgToBlockStatePredicate,2, +func_190792_a,getValueHelper,2, +func_190793_a,getBlockState,2, +func_190794_a,convertArgToBlockState,2, +func_190795_c,getBlockStatePropertyValueMap,2, +func_190826_c,addArgument,2, +func_190854_a,avoidLlama,2, +func_190858_a,firstIsLeashed,2, +func_190863_f,findRandomPosition,2, +func_190864_f,getPosition,2, +func_190867_m,getCastWarmupTime,2, +func_190868_j,castSpell,2, +func_190869_f,getCastingTime,2, +func_190871_k,getSpellPrepareSound,2, +func_190872_i,getCastingInterval,2, +func_190876_a,spawnFangs,2, +func_190882_b,setUnseenMemoryTicks,2, +func_190888_a,addMerchantRecipe,2, +func_190894_a,setEntityId,2, +func_190895_g,getEntityId,2, +func_190896_a,setAll,0, +func_190900_b,onSwapCraft,2, +func_190901_a,onTake,2, +func_190903_i,getDefaultInstance,0, +func_190905_a,renderBiomePreviewMap,2, +func_190906_a,setupNewMap,2, +func_190907_h,getColor,0, +func_190908_h,getNamedIdFrom,2, +func_190909_a,getYOffset,2, +func_190910_a,makeBanner,2, +func_190912_e,isNatural,2, +func_190914_a,getDirectionFromEntityLiving,2, +func_190915_d,setAnimationsToGo,2, +func_190916_E,getCount,2, +func_190917_f,grow,2, +func_190918_g,shrink,2, +func_190919_e,removeSubCompound,2, +func_190920_e,setCount,2, +func_190921_D,getAnimationsToGo,2, +func_190923_F,updateEmptyState,2, +func_190924_f,setTranslatableName,2, +func_190925_c,getOrCreateSubCompound,2, +func_190926_b,isEmpty,2, +func_190932_c,getColor,2, +func_190933_c,matchPatterns,2, +func_190934_a,isExplorationMap,2, +func_190936_d,isCurse,2, +func_190938_b,hasBindingCurse,2, +func_190939_c,hasVanishingCurse,2, +func_190942_a,rotate,2, +func_190943_d,getFixedBiome,2, +func_190944_c,isFixedBiome,2, +func_190946_v,hasCustomBreakingProgress,0, +func_190948_a,addInformation,0, +func_190949_e,getOffset,2, +func_190951_a,canBePotted,2, +func_190952_a,getBlockByColor,2, +func_190953_b,getColoredItemStack,2, +func_190954_c,getColorFromBlock,0, +func_190955_b,getColorFromItem,0, +func_190956_e,getColor,0, +func_190960_d,startSignal,2, +func_190961_e,updateNeighborsInFront,2, +func_190962_b,observedNeighborChanged,2, +func_190970_b,turnToDirt,2, +func_190971_b,updateBlockState,2, +func_190972_g,getLiquidHeight,2, +func_190973_f,getBlockLiquidHeight,2, +func_190974_b,onBroken,2, +func_190993_b,getHashname,2, +func_190994_a,byHash,0, +func_190996_c,getPatterns,2, +func_190997_a,getFileName,0, +func_190998_f,getPatternItem,2, +func_190999_e,hasPatternItem,2, +func_191000_d,hasPattern,2, +func_191057_i,hasCustomBreakingProgress,0, +func_191058_s,causesSuffocation,2, +func_191059_e,getOffset,2, +func_191062_e,isChunkGeneratedAt,2, +func_191063_a,isChunkGeneratedAt,2, +func_191064_f,chunkExists,2, +func_191065_b,getRegionFileIfExists,2, +func_191066_m,hasSkyLight,2, +func_191068_a,setupChunkSeed,2, +func_191069_a,findNearestStructurePosBySpacing,2, +func_191070_b,getYPosForStructure,2, +func_191080_a,generateChest,2, +func_191081_a,loadTemplate,2, +func_191085_a,loadTemplate,2, +func_191086_a,generate,2, +func_191087_a,startHouseTower,2, +func_191088_b,recursiveChildren,2, +func_191090_b,addPiece,2, +func_191092_a,create,2, +func_191094_a,addTargetDecoration,2, +func_191095_a,updateDecorations,2, +func_191098_b,get1x2FrontEntrance,2, +func_191099_b,get1x1Secret,2, +func_191100_a,get1x2SideEntrance,2, +func_191101_d,get2x2,2, +func_191102_c,get1x2Secret,2, +func_191103_e,get2x2Secret,2, +func_191104_a,get1x1,2, +func_191109_a,isHouse,2, +func_191110_a,recursiveCorridor,2, +func_191111_a,cleanEdges,2, +func_191113_b,get1x2RoomDirection,2, +func_191114_a,isRoomId,2, +func_191115_b,setupThirdFloor,2, +func_191116_a,identifyRooms,2, +func_191123_a,createRoof,2, +func_191124_c,traverseTurn,2, +func_191125_a,createMansion,2, +func_191126_d,traverseInnerTurn,2, +func_191127_a,addRoom2x2,2, +func_191128_a,addRoom2x2Secret,2, +func_191129_a,addRoom1x1,2, +func_191130_a,traverseOuterWalls,2, +func_191131_b,traverseWallPiece,2, +func_191132_a,addRoom1x2,2, +func_191133_a,entrance,2, +func_191141_a,setIf,2, +func_191142_a,set,2, +func_191144_a,set,2, +func_191145_a,get,2, +func_191147_b,edgesTo,2, +func_191152_a,generateMansion,2, +func_191153_a,registerWoodlandMansionPieces,2, +func_191157_a,getZeroPositionWithTransform,2, +func_191158_a,registerFixes,2, +func_191159_a,byIcon,2, +func_191160_b,isRenderedOnFrame,0, +func_191161_d,getMapColor,2, +func_191162_c,hasMapColor,2, +func_191163_a,getIcon,2, +func_191179_b,getType,2, +func_191180_f,renderOnFrame,0, +func_191194_a,offset,2, +func_191195_a,contract,2, +func_191196_a,create,2, +func_191197_a,withSize,2, +func_191205_a,getMapInstanceIfExists,0, +func_191207_a,getData,0, +func_191208_c,getAmount,0, +func_191216_a,getArm,0, +func_191228_a,getModelVersion,0, +func_191235_a,getAddress,2, +func_191238_f,setBaseAirFriction,0, +func_191271_a,emitParticleAtEntity,0, +func_191273_b,positiveModulo,0, +func_191277_a,getVillagerProfession,2, +func_191281_a,saveAllItems,2, +func_191282_a,saveAllItems,2, +func_191283_b,loadAllItems,2, +func_191286_a,getPasses,0, +func_191287_c,getOffset,0, +func_191301_a,getKey,2, +func_191302_a,getTranslationName,2, +func_191303_a,register,2, +func_191304_a,newEntity,2, +func_191305_a,addSpawnInfo,2, +func_191306_a,getKey,2, +func_191324_b,notRiding,2, +func_191361_a,translateToHand,0, +func_191377_b,getLandPos,2, +func_191378_a,moveAboveSolid,2, +func_191379_a,generateRandomPos,2, +func_191380_b,isWaterDestination,2, +func_191382_c,fudgePath,0, +func_191384_a,validatePath,0, +func_191385_d,getFile,0, +func_191399_b,getResourcePack,0, +func_191401_d,loadStaticModels,0, +func_191420_l,isEmpty,2, +func_191500_a,intersect,2, +func_191503_g,isInsideWorldBorder,2, +func_191504_a,getCollisionBoxes,2, +func_191507_d,setFixedColor,2, +func_191508_b,getCustomColor,2, +func_191510_k,dealExplosionDamage,2, +func_191511_j,isAttachedToEntity,2, +func_191514_d,setupFogColor,0, +func_191515_a,getMinMaxPiecesAABB,2, +func_191516_a,setLureSpeed,2, +func_191517_b,setLuck,2, +func_191521_c,addItemStackToInventory,2, +func_191522_a,registerFixesPlayerMP,2, +func_191523_f,getFollowDistance,2, +func_191526_e,getSweepingDamageRatio,2, +func_191527_a,getSweepingDamageRatio,2, +func_191528_c,getFishingSpeedBonus,2, +func_191529_b,getFishingLuckBonus,2, +func_191531_b,getAllInBoxMutable,2, +func_191532_a,getAllInBox,2, +func_191553_a,addUpdate,0, +func_191556_a,renderDebugText,0, +func_191560_c,isCompatibleWith,2, +func_191742_a,addChatMessage,0, +func_191745_a,drawButton,0, +func_191746_c,setPosition,0, +func_191751_a,initTextureValues,0, +func_191752_c,setPosition,0, +func_191753_b,setStateTriggered,0, +func_191754_c,isStateTriggered,0, +func_191764_e,getCategory,0, +func_191770_c,setPosition,0, +func_191771_c,getList,0, +func_191772_a,getToolTipText,0, +func_191783_a,drawToast,0, +func_191788_b,clear,0, +func_191793_c,isMouseOver,0, +func_191794_b,getAdvancementGui,0, +func_191795_d,getTitle,0, +func_191796_a,drawIcon,0, +func_191797_b,scroll,0, +func_191798_a,drawTab,0, +func_191799_a,drawContents,0, +func_191800_a,addAdvancement,0, +func_191816_c,isMouseOver,0, +func_191817_b,draw,0, +func_191818_a,getFirstVisibleParent,0, +func_191819_a,drawConnectivity,0, +func_191820_c,getY,0, +func_191821_a,drawHover,0, +func_191822_a,addGuiAdvancement,0, +func_191823_d,getX,0, +func_191824_a,setAdvancementProgress,0, +func_191825_b,attachToParent,0, +func_191839_a,isVisible,0, +func_191842_a,render,0, +func_191845_a,init,0, +func_191846_c,nineInchSprite,0, +func_191856_a,init,0, +func_191859_a,keyPressed,0, +func_191861_a,render,0, +func_191862_a,mouseClicked,0, +func_191864_a,renderGhostRecipe,0, +func_191866_a,toggleVisibility,0, +func_191871_c,removed,0, +func_191874_a,slotClicked,0, +func_191876_c,renderTooltip,0, +func_191878_b,isVisible,0, +func_191880_f,isOffsetNextToMainGUI,0, +func_191927_a,getItemToolTip,0, +func_191928_b,rootAdvancementRemoved,0, +func_191929_d,nonRootAdvancementRemoved,0, +func_191930_a,advancementsCleared,2, +func_191931_a,rootAdvancementAdded,2, +func_191932_c,nonRootAdvancementAdded,2, +func_191933_a,onUpdateAdvancementProgress,0, +func_191934_b,renderWindow,0, +func_191935_f,getTab,0, +func_191936_c,renderInside,0, +func_191937_d,renderToolTips,0, +func_191938_e,getAdvancementGui,0, +func_191948_b,renderHoveredToolTip,0, +func_191949_aK,getAdvancementManager,2, +func_191952_z,getAdvancementManager,2, +func_191953_am,isOverWater,2, +func_191954_d,playFlySound,2, +func_191955_a,onInsideBlock,2, +func_191956_a,awardKillScore,2, +func_191957_ae,makeFlySound,2, +func_191958_b,moveRelative,2, +func_191960_a,getLanguage,0, +func_191961_a,renderModel,0, +func_191962_a,renderItemModelIntoGUI,0, +func_191965_a,renderModel,0, +func_191966_a,renderEffect,0, +func_191967_a,renderModel,0, +func_191969_a,renderQuad,0, +func_191970_a,renderQuads,0, +func_191971_c,add,2, +func_191973_d,addResource,2, +func_191975_a,placeItemBackInInventory,2, +func_191979_s,getLevels,2, +func_191980_a,handleRecipeBook,2, +func_191981_a,handleAdvancementInfo,2, +func_191982_f,getAdvancementManager,0, +func_191984_a,handleRecipeBookUpdate,2, +func_191985_a,handleRecipePlacement,2, +func_191986_a,travel,2, +func_191987_a,setPartying,0, +func_191989_p,setMoveForward,2, +func_191990_c,isPreventingPlayerRest,2, +func_191991_a,startConverting,2, +func_191993_do,getLoveCause,2, +func_191994_f,setEntityOnShoulder,2, +func_191995_du,canSitOnShoulder,2, +func_191997_m,setVariant,2, +func_191998_ds,getVariant,2, +func_191999_g,getImitatedSound,2, +func_192000_b,getPitch,2, +func_192001_dv,calculateFlapping,2, +func_192002_a,isFlying,2, +func_192003_a,getAmbientSound,2, +func_192004_dr,isPartying,0, +func_192005_a,playAmbientSound,2, +func_192006_b,playMimicSound,2, +func_192020_c,createSheepColor,2, +func_192021_a,unlockRecipes,2, +func_192022_b,resetRecipes,2, +func_192023_dk,getLeftShoulderEntity,2, +func_192024_a,onEnchant,2, +func_192025_dl,getRightShoulderEntity,2, +func_192026_k,spawnShoulderEntity,2, +func_192027_g,addShoulderEntity,2, +func_192028_j,playShoulderEntityAmbientSound,2, +func_192029_h,setLeftShoulderEntity,2, +func_192030_dh,spawnShoulderEntities,2, +func_192031_i,setRightShoulderEntity,2, +func_192035_E,getRecipeBook,0, +func_192037_E,getRecipeBook,2, +func_192038_E,awardTeamKillScores,2, +func_192039_O,getAdvancements,2, +func_192043_J_,recipesUpdated,0, +func_192044_a,handleHotbarSnapshots,0, +func_192054_h,getPlayerAdvancements,2, +func_192056_a,build,2, +func_192057_a,writeTo,2, +func_192058_a,resolveParent,2, +func_192059_a,deserialize,2, +func_192060_b,readFrom,2, +func_192067_g,getId,2, +func_192068_c,getDisplay,2, +func_192069_e,getChildren,2, +func_192070_b,getParent,2, +func_192071_a,addChild,2, +func_192072_d,getRewards,2, +func_192073_f,getCriteria,2, +func_192074_h,getRequirements,2, +func_192075_a,copy,2, +func_192083_a,loadAdvancements,2, +func_192084_a,getAdvancement,2, +func_192085_a,removeAll,0, +func_192086_a,setListener,0, +func_192087_a,clear,2, +func_192088_b,getRoots,2, +func_192089_c,getAdvancements,2, +func_192090_a,remove,0, +func_192099_a,update,2, +func_192100_b,fromNetwork,2, +func_192101_b,revokeCriterion,2, +func_192102_e,getCompletedCriteria,2, +func_192103_c,getPercent,0, +func_192104_a,serializeToNetwork,2, +func_192105_a,isDone,2, +func_192106_c,getCriterionProgress,2, +func_192107_d,getRemaningCriteria,2, +func_192108_b,hasProgress,2, +func_192109_a,grantCriterion,2, +func_192113_a,apply,2, +func_192118_a,register,2, +func_192119_a,get,2, +func_192120_a,getAll,2, +func_192140_a,serializeToNetwork,2, +func_192141_a,serializeToNetwork,2, +func_192142_c,criteriaFromNetwork,2, +func_192143_a,getCriterionInstance,2, +func_192144_b,criteriaFromJson,2, +func_192145_a,criterionFromJson,2, +func_192146_b,criterionFromNetwork,2, +func_192148_e,serialize,2, +func_192149_a,read,2, +func_192150_a,write,2, +func_192151_a,isObtained,2, +func_192152_a,fromDateTime,2, +func_192153_b,obtain,2, +func_192154_c,reset,2, +func_192158_a,getCriterionInstance,2, +func_192159_a,grantCriterion,2, +func_192163_a,getId,2, +func_192164_b,removeListener,2, +func_192165_a,addListener,2, +func_192166_a,deserializeInstance,2, +func_192167_a,removeAllListeners,2, +func_192168_a,trigger,2, +func_192173_a,trigger,2, +func_192180_a,trigger,2, +func_192183_a,trigger,2, +func_192190_a,trigger,2, +func_192193_a,trigger,2, +func_192200_a,trigger,2, +func_192208_a,trigger,2, +func_192211_a,trigger,2, +func_192215_a,trigger,2, +func_192220_a,trigger,2, +func_192225_a,trigger,2, +func_192229_a,trigger,2, +func_192234_a,trigger,2, +func_192239_a,trigger,2, +func_192244_a,getId,2, +func_192246_a,test,2, +func_192250_a,test,2, +func_192252_a,test,2, +func_192254_a,test,2, +func_192257_a,test,2, +func_192260_a,test,2, +func_192263_a,test,2, +func_192265_a,test,2, +func_192270_a,test,2, +func_192278_a,test,2, +func_192283_a,test,2, +func_192285_a,test,2, +func_192288_a,test,2, +func_192290_a,write,2, +func_192291_d,getFrame,2, +func_192292_a,setPosition,2, +func_192293_c,getBackground,0, +func_192294_a,deserialize,2, +func_192295_b,read,2, +func_192296_f,getY,0, +func_192297_a,getTitle,2, +func_192298_b,getIcon,0, +func_192299_e,getX,0, +func_192307_a,getName,2, +func_192308_a,byName,2, +func_192309_b,getIcon,0, +func_192316_a,moveSubtree,2, +func_192317_d,getLastChild,2, +func_192318_a,thirdWalk,2, +func_192319_a,secondWalk,2, +func_192320_a,firstWalk,2, +func_192321_c,getFirstChild,2, +func_192322_a,buildSubTree,2, +func_192323_a,layout,2, +func_192324_a,apportion,2, +func_192325_b,executeShifts,2, +func_192326_a,getAncestor,2, +func_192327_e,updatePosition,2, +func_192340_b,remove,2, +func_192341_a,isEmpty,2, +func_192342_a,trigger,2, +func_192343_a,add,2, +func_192346_b,removeListener,2, +func_192347_a,isEmpty,2, +func_192348_a,trigger,2, +func_192349_a,addListener,2, +func_192352_a,trigger,2, +func_192353_b,remove,2, +func_192354_a,isEmpty,2, +func_192355_a,add,2, +func_192358_b,remove,2, +func_192359_a,isEmpty,2, +func_192360_a,add,2, +func_192361_a,trigger,2, +func_192364_a,deserialize,2, +func_192365_a,test,2, +func_192381_a,isTeleportFriendlyBlock,2, +func_192385_j,getTreePos,2, +func_192388_b,addItem,2, +func_192389_a,slotChangedCraftingGrid,2, +func_192394_m,isAlignedRight,0, +func_192396_c,getDyeColorName,0, +func_192399_d,isDynamic,2, +func_192400_c,getIngredients,0, +func_192402_a,deserializeIngredients,2, +func_192403_f,getWidth,0, +func_192404_g,getHeight,0, +func_192405_a,deserializeItem,2, +func_192407_a,patternFromJson,2, +func_192408_a,deserializeKey,2, +func_192413_b,findMatchingRecipe,2, +func_192420_c,parseJsonRecipes,2, +func_192425_e,tryTouchWater,2, +func_192445_m,createNewDragon,2, +func_192447_a,deserialize,2, +func_192448_a,optionalBoolean,2, +func_192457_b,remove,2, +func_192458_a,isEmpty,2, +func_192459_a,trigger,2, +func_192460_a,add,2, +func_192463_a,test,2, +func_192464_a,deserialize,2, +func_192465_b,deserializeArray,2, +func_192469_b,remove,2, +func_192470_a,isEmpty,2, +func_192471_a,trigger,2, +func_192472_a,add,2, +func_192475_b,remove,2, +func_192476_a,isEmpty,2, +func_192477_a,add,2, +func_192478_a,trigger,2, +func_192481_a,deserialize,2, +func_192482_a,test,2, +func_192486_a,trigger,2, +func_192487_b,remove,2, +func_192488_a,isEmpty,2, +func_192489_a,add,2, +func_192492_a,deserialize,2, +func_192493_a,test,2, +func_192494_b,deserializeArray,2, +func_192501_b,remove,2, +func_192502_a,isEmpty,2, +func_192503_a,trigger,2, +func_192504_a,add,2, +func_192507_b,remove,2, +func_192508_a,isEmpty,2, +func_192510_a,add,2, +func_192513_a,testSquare,2, +func_192514_a,test,2, +func_192515_a,deserialize,2, +func_192519_b,remove,2, +func_192520_a,isEmpty,2, +func_192521_a,trigger,2, +func_192522_a,add,2, +func_192525_b,remove,2, +func_192527_a,isEmpty,2, +func_192528_a,add,2, +func_192531_b,remove,2, +func_192532_a,isEmpty,2, +func_192533_a,trigger,2, +func_192534_a,add,2, +func_192537_a,trigger,2, +func_192538_b,remove,2, +func_192539_a,isEmpty,2, +func_192540_a,add,2, +func_192543_a,trigger,2, +func_192544_b,remove,2, +func_192545_a,isEmpty,2, +func_192546_a,add,2, +func_192551_a,findAdvancement,2, +func_192552_c,testAdvancement,2, +func_192554_c,testCriterion,2, +func_192556_d,getRecipes,2, +func_192558_a,getPathNodeType,2, +func_192559_a,getPathNodeType,2, +func_192562_a,read,0, +func_192563_a,getHotbarSnapshot,0, +func_192564_b,write,0, +func_192572_a,writeResourceLocation,2, +func_192573_m,readTime,2, +func_192574_a,writeTime,2, +func_192575_l,readResourceLocation,2, +func_192576_a,say,0, +func_192582_a,byId,2, +func_192583_a,getId,2, +func_192590_c,getType,2, +func_192593_c,isGuiOpen,0, +func_192594_d,isFilteringCraftable,0, +func_192595_a,getRecipes,0, +func_192600_b,getAdvancementsToRemove,0, +func_192602_d,isFirstSync,0, +func_192603_a,getAdvancementsToAdd,0, +func_192604_c,getProgressUpdates,0, +func_192610_d,getMoveItemsFromGrid,2, +func_192611_c,readMoveItems,2, +func_192612_a,writeMoveItems,2, +func_192613_a,getContainerId,2, +func_192614_b,getUid,2, +func_192615_c,getMoveItemsToGrid,2, +func_192620_b,getForwardSpeed,2, +func_192624_c,isGuiOpen,2, +func_192625_d,isFilteringCraftable,2, +func_192633_a,updatePosition,0, +func_192634_a,drawEntry,0, +func_192635_a,renderButton,0, +func_192636_a,renderComponent,0, +func_192637_a,drawSlot,0, +func_192638_a,drawSelectionBox,0, +func_192639_a,updateItemPos,0, +func_192648_a,getX,0, +func_192650_a,getMax,0, +func_192651_a,draw,0, +func_192652_a,drawIcon,0, +func_192653_b,getY,0, +func_192654_a,isMouseOver,0, +func_192667_a,getId,0, +func_192681_a,get,0, +func_192682_a,clear,0, +func_192684_b,size,0, +func_192685_a,setRecipe,0, +func_192686_c,getRecipe,0, +func_192708_c,containsCraftableRecipes,0, +func_192709_a,add,0, +func_192711_b,getRecipes,0, +func_192717_a,copyValue,2, +func_192735_d,copy,2, +func_192738_c,shouldBeVisible,2, +func_192739_a,setPlayer,2, +func_192740_f,load,2, +func_192741_b,flushDirty,2, +func_192742_b,ensureVisibility,2, +func_192743_a,startProgress,2, +func_192744_b,revokeCriterion,2, +func_192745_a,dispose,2, +func_192746_d,hasCompletedChildrenOrSelf,2, +func_192747_a,getProgress,2, +func_192748_e,checkForAutomaticTriggers,2, +func_192749_b,save,2, +func_192750_a,grantCriterion,2, +func_192751_c,registerListeners,2, +func_192752_d,ensureAllVisible,2, +func_192777_a,loadBuiltInAdvancements,2, +func_192778_a,getAdvancement,2, +func_192779_a,reload,2, +func_192780_b,getAdvancements,2, +func_192781_c,loadCustomAdvancements,2, +func_192798_a,setListener,0, +func_192799_a,read,0, +func_192810_b,setFilteringCraftable,2, +func_192812_b,isGuiOpen,0, +func_192813_a,setGuiOpen,2, +func_192815_c,isFilteringCraftable,0, +func_192824_e,write,2, +func_192825_a,read,2, +func_192826_c,init,2, +func_192830_a,createPlayer,0, +func_192831_a,handleRecipePlacement,0, +func_192833_a,fromTag,0, +func_192834_a,createTag,0, +func_192836_a,putColor,0, +func_192838_a,renderByItem,0, +func_192839_a,getClassFromName,0, +func_192840_b,getValidTypeNames,2, +func_192841_a,render,0, +func_192854_a,render,0, +func_192855_a,render,0, +func_192861_b,getCustomBob,0, +func_192864_a,renderEntityOnShoulder,0, +func_192876_m,debugPathFinding,2, +func_192877_c,setCanFloat,2, +func_192878_b,setCanEnterDoors,2, +func_192879_a,setCanOpenDoors,2, +func_192880_g,canFloat,2, +func_192988_a,add,0, +func_192989_b,getMinecraft,0, +func_192990_a,getToast,0, +func_192991_a,drawToolTips,0, +func_192993_a,renderRepeating,0, +func_192994_a,render9Sprite,0, +func_192995_a,findOptimalLines,0, +func_192999_a,setVisible,0, +func_193001_a,recipesShown,0, +func_193003_g,updateCollections,0, +func_193006_a,setVisible,0, +func_193011_a,updateScreenPosition,0, +func_193013_a,placeRecipe,0, +func_193014_a,initVisuals,0, +func_193015_d,renderGhostRecipeTooltip,0, +func_193024_a,updateNarratorButton,0, +func_193026_g,onStatsUpdated,0, +func_193028_a,initLists,0, +func_193029_f,initButtons,0, +func_193030_aL,getFunctionManager,2, +func_193031_aM,reload,2, +func_193032_ao,getTutorial,0, +func_193033_an,getToastGui,0, +func_193037_A,getFunctionManager,2, +func_193047_k,getPaddleSound,2, +func_193048_a,getColor,2, +func_193049_f,getItemStack,2, +func_193050_e,isHeadPiece,0, +func_193051_a,setItemValues,2, +func_193052_a,setColor,2, +func_193054_a,setPartying,0, +func_193055_i,getRecipeUsed,2, +func_193056_a,setRecipeUsed,2, +func_193058_a,getFunction,2, +func_193059_f,reload,2, +func_193061_h,loadFunctions,2, +func_193062_a,getCommandManager,2, +func_193065_c,getMaxCommandChainLength,2, +func_193066_d,getFunctions,2, +func_193074_a,checkIfMoveItemMatch,2, +func_193076_bZ,getActivePotionMap,2, +func_193077_p,getArmPose,0, +func_193078_a,isAggressive,0, +func_193079_a,setAggressive,2, +func_193081_a,setSpellType,2, +func_193082_dl,isSpellcasting,2, +func_193083_dm,getSpellType,2, +func_193085_dn,getSpellTicks,2, +func_193086_dk,getSpellSound,2, +func_193096_dj,isAggressive,0, +func_193097_t,createArrowEntity,2, +func_193098_a,getRenderLocations,0, +func_193101_c,setTamedBy,2, +func_193102_a,unlockRecipes,2, +func_193103_a,removeRecipeHighlight,0, +func_193104_a,copyFrom,2, +func_193105_t,hasDisconnected,2, +func_193106_Q,getEnteredNetherPosition,2, +func_193115_c,isVisible,0, +func_193123_j,getDisplayText,2, +func_193124_g,getRequirementCount,0, +func_193126_d,getProgressText,0, +func_193128_g,getFirstProgressDate,2, +func_193140_d,getObtained,2, +func_193143_a,trigger,2, +func_193148_a,trigger,2, +func_193153_a,trigger,2, +func_193158_a,trigger,2, +func_193162_a,trigger,2, +func_193168_a,trigger,2, +func_193173_a,trigger,2, +func_193178_a,trigger,2, +func_193182_a,trigger,2, +func_193187_a,trigger,2, +func_193190_a,test,2, +func_193193_a,test,2, +func_193195_a,test,2, +func_193197_a,test,2, +func_193201_a,test,2, +func_193204_a,test,2, +func_193206_a,test,2, +func_193210_a,test,2, +func_193215_a,test,2, +func_193216_a,test,2, +func_193218_a,test,2, +func_193220_i,shouldAnnounceToChat,2, +func_193221_a,deserializeIcon,2, +func_193222_b,getDescription,2, +func_193223_h,shouldShowToast,0, +func_193224_j,isHidden,2, +func_193229_c,getFormat,2, +func_193231_b,remove,2, +func_193232_a,isEmpty,2, +func_193233_a,add,2, +func_193234_a,trigger,2, +func_193237_b,remove,2, +func_193238_a,isEmpty,2, +func_193239_a,add,2, +func_193240_a,trigger,2, +func_193244_w,reloadResources,2, +func_193245_a,update,0, +func_193246_a,onMouseHover,0, +func_193247_a,handleMovement,0, +func_193248_b,onStop,0, +func_193249_a,handleMouse,0, +func_193250_a,onHitBlock,0, +func_193251_c,openInventory,0, +func_193252_a,handleSetSlot,0, +func_193291_a,createKeybindComponent,0, +func_193292_a,setStep,0, +func_193293_a,handleMovement,0, +func_193294_a,onHitBlock,0, +func_193295_e,getMinecraft,0, +func_193296_a,openInventory,0, +func_193297_a,onMouseHover,0, +func_193299_a,handleMouse,0, +func_193300_b,stop,0, +func_193301_a,handleSetSlot,0, +func_193302_c,reload,0, +func_193303_d,update,0, +func_193307_a,getTutorial,0, +func_193308_a,getName,0, +func_193309_a,create,0, +func_193320_l,getSpellType,2, +func_193327_a,clearContainer,2, +func_193337_a,getFromId,2, +func_193349_f,getColorComponentValues,2, +func_193350_e,getColorValue,0, +func_193354_a,addContainer,2, +func_193355_a,addContainerRecipe,2, +func_193356_a,addMix,2, +func_193357_a,addMix,2, +func_193358_e,getGroup,0, +func_193361_a,deserializeIngredient,2, +func_193362_a,deserialize,2, +func_193363_a,deserialize,2, +func_193364_a,deserializeIngredients,2, +func_193365_a,getMatchingStacks,0, +func_193367_a,fromItem,2, +func_193368_a,fromItems,2, +func_193369_a,fromStacks,2, +func_193372_a,register,2, +func_193373_a,getRecipe,2, +func_193374_a,getRecipeById,2, +func_193375_a,getIDForRecipe,2, +func_193376_a,parseRecipeJson,2, +func_193377_a,init,2, +func_193379_a,register,2, +func_193382_c,isExceptBlockForAttachWithPiston,2, +func_193383_a,getBlockFaceShape,2, +func_193384_b,isExceptionBlockForAttaching,2, +func_193385_b,isHeadPiece,0, +func_193386_c,executeChain,2, +func_193387_a,execute,2, +func_193392_c,canAttachTo,2, +func_193393_b,attachesTo,2, +func_193394_e,isExcepBlockForAttachWithPiston,2, +func_193395_a,canAttachTo,2, +func_193396_c,isAcceptableNeighbor,2, +func_193397_e,isExceptBlockForAttaching,2, +func_193401_d,getBlockFaceShape,2, +func_193413_a,isInsideStructure,2, +func_193414_a,isInsideStructure,2, +func_193417_a,byName,2, +func_193418_a,test,2, +func_193421_a,deserialize,2, +func_193422_a,test,2, +func_193429_b,remove,2, +func_193430_a,isEmpty,2, +func_193431_a,add,2, +func_193432_a,trigger,2, +func_193438_b,remove,2, +func_193439_a,isEmpty,2, +func_193440_a,add,2, +func_193441_a,trigger,2, +func_193446_b,remove,2, +func_193447_a,isEmpty,2, +func_193448_a,trigger,2, +func_193449_a,add,2, +func_193452_a,test,2, +func_193453_a,test,2, +func_193454_a,deserialize,2, +func_193462_a,trigger,2, +func_193463_a,test,2, +func_193464_a,deserialize,2, +func_193469_a,test,2, +func_193470_a,test,2, +func_193471_a,deserialize,2, +func_193472_a,test,2, +func_193475_a,test,2, +func_193476_a,deserialize,2, +func_193477_a,test,2, +func_193478_a,test,2, +func_193481_b,remove,2, +func_193482_a,isEmpty,2, +func_193483_a,trigger,2, +func_193484_a,add,2, +func_193487_b,remove,2, +func_193488_a,isEmpty,2, +func_193489_a,trigger,2, +func_193490_a,add,2, +func_193493_a,trigger,2, +func_193494_b,remove,2, +func_193495_a,isEmpty,2, +func_193496_a,add,2, +func_193497_a,trigger,2, +func_193500_b,remove,2, +func_193501_a,isEmpty,2, +func_193502_a,add,2, +func_193503_b,trigger,2, +func_193506_b,remove,2, +func_193507_a,isEmpty,2, +func_193508_a,add,2, +func_193509_a,trigger,2, +func_193512_a,getPlayer,2, +func_193513_a,getPlayers,2, +func_193514_a,getAdvancements,2, +func_193515_a,addChildren,2, +func_193516_a,perform,2, +func_193517_a,getAdvancementNames,2, +func_193518_a,get,2, +func_193527_a,create,2, +func_193528_a,getEntries,2, +func_193531_b,getPlayers,2, +func_193532_a,perform,2, +func_193534_a,wrongUsage,2, +func_193535_a,performCriterion,2, +func_193536_a,byName,2, +func_193537_a,perform,2, +func_193543_a,fail,2, +func_193544_a,usage,2, +func_193546_a,success,2, +func_193547_a,byName,2, +func_193558_a,getBlockColor,2, +func_193577_a,getPathNodeType,2, +func_193578_a,checkNeighborBlocks,2, +func_193579_b,test,2, +func_193580_a,from,2, +func_193581_j,getTypeName,2, +func_193582_s,handleEscape,2, +func_193584_a,toArray,2, +func_193586_a,toArray,2, +func_193588_a,quoteAndEscape,2, +func_193589_a,toArray,2, +func_193590_a,setValueHelper,2, +func_193592_a,slice,2, +func_193593_f,readStruct,2, +func_193594_o,pop,2, +func_193595_h,readQuotedString,2, +func_193596_c,type,2, +func_193597_b,peek,2, +func_193598_n,peek,2, +func_193599_a,isAllowedInKey,2, +func_193600_j,readListTag,2, +func_193601_b,readKey,2, +func_193602_b,exception,2, +func_193603_a,readArray,2, +func_193604_b,expect,2, +func_193605_e,readList,2, +func_193606_k,readArrayTag,2, +func_193607_l,skipWhitespace,2, +func_193608_a,canRead,2, +func_193609_a,readSingleStruct,2, +func_193610_d,readValue,2, +func_193611_c,readTypedValue,2, +func_193612_g,canRead,2, +func_193613_m,hasElementSeparator,2, +func_193614_i,readString,2, +func_193626_b,getDisplayString,0, +func_193633_h,getKeybind,2, +func_193640_a,isActive,0, +func_193641_a,announceMode,0, +func_193642_b,clear,0, +func_193644_b,getDisplayedRecipes,0, +func_193648_b,getRecipe,2, +func_193651_b,setShowSelectionBox,0, +func_193652_b,getType,0, +func_193653_a,draw,0, +func_193656_a,setDisplayedText,0, +func_193657_a,addOrUpdate,0, +func_193664_a,addRecipeOutput,0, +func_193665_a,addOrUpdate,0, +func_193669_a,setProgress,0, +func_193670_a,hide,0, +func_193684_a,render,0, +func_193685_a,getToast,0, +func_193686_a,getVisibility,0, +func_193697_a,draw,0, +func_193712_c,getY,0, +func_193713_b,getX,0, +func_193716_a,pirateRecipe,0, +func_193721_a,renderTooltip,0, +func_193732_a,addListener,0, +func_193760_e,getRecipe,0, +func_193764_b,registerListeners,2, +func_193765_c,unregisterListeners,2, +func_193766_b,reload,2, +func_193767_b,hasErrored,2, +func_193769_a,preparePiece,0, +func_193770_a,getModelVersion,0, +func_193771_b,render,0, +func_193824_a,copyFrom,2, +func_193825_e,markNew,2, +func_193830_f,isUnlocked,2, +func_193831_b,lock,2, +func_193834_b,remove,2, +func_193835_a,add,2, +func_193837_a,fromJson,2, +func_193838_a,fromJson,2, +func_193839_a,fromJson,2, +func_193840_a,gsonDeserialize,2, +func_193841_a,fromJson,2, +func_193845_a,isHarderThan,2, +func_193847_a,renderPiece,0, +func_193918_a,startAnimation,0, +func_193919_e,updateVisibility,0, +func_193920_a,renderIcon,0, +func_193927_f,getOrderedRecipes,0, +func_193928_a,init,0, +func_193929_d,isOnlyOption,0, +func_193934_g,getScreen,0, +func_193935_c,getAdvancement,0, +func_193936_a,create,0, +func_193937_a,addGuiAdvancement,0, +func_193941_i,testClearCraftingGrid,0, +func_193942_g,updateStackedContents,0, +func_193943_a,getStackSize,0, +func_193945_a,setContainerRecipe,0, +func_193946_a,findSpot,0, +func_193948_e,recipesUpdated,0, +func_193949_f,updateTabs,0, +func_193950_a,handleRecipeClicked,0, +func_193951_a,setupGhostRecipe,0, +func_193954_a,clearCraftingGrid,0, +func_193955_c,hasClickedOutside,0, +func_193956_j,sendUpdateSettings,0, +func_193957_d,tick,0, +func_193967_b,getLastRecipeClicked,0, +func_193968_a,buttonClicked,0, +func_193971_a,getRecipeList,0, +func_193975_a,setFocused,0, +func_193976_p,isFocused,0, +func_193982_e,setSelectedTab,0, +func_193983_c,hasClickedOutside,0, +func_193986_ar,populateSearchTreeManager,0, +func_193987_a,getSearchTree,0, +func_193989_ak,getTickLength,0, +func_193997_a,withEntity,2, +func_193998_a,create,2, +func_193999_a,withPermissionLevel,2, +func_194000_i,computePositionVector,2, +func_194001_a,withSendCommandFeedback,2, +func_194007_a,getRecord,0, +func_194009_a,register,0, +func_194010_a,get,0, +func_194014_c,findSlotMatchingUnusedItem,0, +func_194015_p,getTimesChanged,0, +func_194016_a,fillStackedContents,0, +func_194018_a,fillStackedContents,0, +func_194019_a,execute,2, +func_194022_a,handleSelectAdvancementsTab,2, +func_194026_b,disconnect,2, +func_194027_a,handleSeenAdvancements,2, +func_194028_b,disconnect,2, +func_194032_h,countCompletedRequirements,0, +func_194038_a,search,0, +func_194040_a,recalculate,0, +func_194042_b,index,0, +func_194043_a,add,0, +func_194055_a,search,0, +func_194056_a,compare,0, +func_194057_a,add,0, +func_194058_a,generate,0, +func_194059_a,getString,0, +func_194060_b,printArray,0, +func_194070_a,hasPunchedTreesPreviously,0, +func_194071_a,didPlayerCraftedPlanks,0, +func_194072_f,getGameType,0, +func_194073_a,unlock,2, +func_194074_f,markSeen,2, +func_194075_d,getRecipeId,2, +func_194076_e,isNew,0, +func_194079_d,getRecipes,2, +func_194080_e,getDisplayedRecipes,2, +func_194081_a,sendPacket,2, +func_194082_a,newRecipeList,0, +func_194084_a,getItemStackTab,0, +func_194088_a,visit,0, +func_194089_c,toggleResidual,0, +func_194090_b,getMinIngredientCount,0, +func_194091_b,isSatisfied,0, +func_194092_a,tryPick,0, +func_194093_a,hasConnection,0, +func_194094_d,getSatisfiedIndex,0, +func_194095_d,getIndex,0, +func_194096_c,setSatisfied,0, +func_194097_a,getUniqueAvailIngredientItems,0, +func_194098_a,dfs,0, +func_194099_c,getVisitedIndex,0, +func_194100_b,hasResidual,0, +func_194101_b,hasVisited,0, +func_194102_b,tryPickAll,0, +func_194112_a,accountStack,0, +func_194113_b,pack,0, +func_194114_b,getBiggestCraftableStack,0, +func_194115_b,unpack,0, +func_194116_a,canCraft,0, +func_194117_b,increment,0, +func_194118_a,canCraft,0, +func_194119_a,clear,0, +func_194120_a,containsItem,0, +func_194121_a,getBiggestCraftableStack,0, +func_194122_a,tryTake,0, +func_194125_a,isInCreativeTab,0, +func_194127_a,isAdvanced,0, +func_194133_a,canFit,0, +func_194134_a,shrink,2, +func_194135_a,firstNonSpace,2, +func_194136_b,lastNonSpace,2, +func_194139_b,getValidItemStacksPacked,0, +func_194142_e,isExcepBlockForAttachWithPiston,2, +func_194143_e,isExcepBlockForAttachWithPiston,2, +func_194145_a,execute,2, +func_194151_e,getState,0, +func_194154_a,getTab,0, +func_194156_a,getPurpose,2, +func_194162_b,getAction,2, +func_194163_a,openedTab,0, +func_194164_a,closedScreen,0, +func_194165_c,getTab,2, +func_194169_a,playSound,0, +func_194184_c,getItem,0, +func_194187_a,addIngredient,0, +func_194188_a,render,0, +func_194191_a,render,0, +func_194192_a,updateLists,0, +func_194193_a,getLastClickedRecipe,0, +func_194194_a,init,0, +func_194195_a,recipesShown,0, +func_194196_a,mouseClicked,0, +func_194197_e,updateArrowButtons,0, +func_194198_d,updateButtonsForPage,0, +func_194199_b,getLastClickedRecipeList,0, +func_194200_c,setInvisible,0, +func_194207_b,getDisplayRecipes,0, +func_194208_a,getRecipes,0, +func_194209_a,isNotEmpty,0, +func_194210_a,canCraft,0, +func_194211_e,hasSingleResultItem,0, +func_194212_c,containsValidRecipes,0, +func_194213_a,isCraftable,0, +func_194214_a,updateKnownRecipes,0, +func_194220_a,setSelectedTab,2, +func_194222_a,execute,2, +func_194229_a,getAdvancementList,0, +func_194230_a,setSelectedTab,0, +func_70000_a,addServerStatsToSnooper,2, +func_70001_b,addServerTypeToSnooper,2, +func_70002_Q,isSnooperEnabled,2, +func_70003_b,canUseCommand,2, +func_70005_c_,getName,2, +func_70007_b,resetLog,1, +func_70008_c,getLogContents,1, +func_70011_f,getDistance,2, +func_70012_b,setLocationAndAngles,2, +func_70013_c,getBrightness,2, +func_70014_b,writeEntityToNBT,2, +func_70015_d,setFire,2, +func_70016_h,setVelocity,0, +func_70018_K,markVelocityChanged,2, +func_70020_e,readFromNBT,2, +func_70021_al,getParts,2, +func_70022_Q,getEntityString,2, +func_70024_g,addVelocity,2, +func_70026_G,isWet,2, +func_70027_ad,isBurning,2, +func_70028_i,isEntityEqual,2, +func_70029_a,setWorld,2, +func_70030_z,onEntityUpdate,2, +func_70031_b,setSprinting,2, +func_70032_d,getDistance,2, +func_70033_W,getYOffset,2, +func_70034_d,setRotationYawHead,2, +func_70037_a,readEntityFromNBT,2, +func_70038_c,isOffsetPositionInLiquid,2, +func_70039_c,writeToNBTOptional,2, +func_70040_Z,getLookVec,2, +func_70041_e_,canTriggerWalking,2, +func_70042_X,getMountedYOffset,2, +func_70044_A,setOnFireFromLava,2, +func_70045_F,isImmuneToFire,2, +func_70046_E,getCollisionBoundingBox,2, +func_70047_e,getEyeHeight,2, +func_70049_a,newFloatNBTList,2, +func_70050_g,setAir,2, +func_70051_ag,isSprinting,2, +func_70052_a,setFlag,2, +func_70055_a,isInsideOfMaterial,2, +func_70057_ab,performHurtAnimation,0, +func_70058_J,isNotColliding,2, +func_70065_x,preparePlayerToSpawn,0, +func_70066_B,extinguish,2, +func_70067_L,canBeCollidedWith,2, +func_70068_e,getDistanceSq,2, +func_70070_b,getBrightnessForRender,0, +func_70071_h_,onUpdate,2, +func_70072_I,handleWaterMovement,2, +func_70074_a,onKillEntity,2, +func_70075_an,canBeAttackedWithItem,2, +func_70076_C,outOfWorld,2, +func_70077_a,onStruckByLightning,2, +func_70079_am,getRotationYawHead,2, +func_70080_a,setPositionAndRotation,2, +func_70081_e,dealFireDamage,2, +func_70082_c,turn,0, +func_70083_f,getFlag,2, +func_70086_ai,getAir,2, +func_70087_a,newDoubleNBTList,2, +func_70088_a,entityInit,2, +func_70089_S,isEntityAlive,2, +func_70090_H,isInWater,2, +func_70091_d,move,2, +func_70092_e,getDistanceSq,2, +func_70093_af,isSneaking,2, +func_70094_T,isEntityInsideOpaqueBlock,2, +func_70095_a,setSneaking,2, +func_70097_a,attackEntityFrom,2, +func_70098_U,updateRidden,2, +func_70099_a,entityDropItem,2, +func_70100_b_,onCollideWithPlayer,2, +func_70101_b,setRotation,2, +func_70103_a,handleStatusUpdate,0, +func_70104_M,canBePushed,2, +func_70105_a,setSize,2, +func_70106_y,setDead,2, +func_70107_b,setPosition,2, +func_70108_f,applyEntityCollision,2, +func_70110_aj,setInWeb,2, +func_70111_Y,getCollisionBorderSize,2, +func_70112_a,isInRangeToRenderDist,0, +func_70114_g,getCollisionBox,2, +func_70184_a,onImpact,2, +func_70185_h,getGravityVelocity,2, +func_70186_c,shoot,2, +func_70227_a,onImpact,2, +func_70239_b,setDamage,2, +func_70240_a,setKnockbackStrength,2, +func_70241_g,getIsCritical,2, +func_70242_d,getDamage,2, +func_70243_d,setIsCritical,2, +func_70265_b,setTimeSinceHit,2, +func_70266_a,setDamageTaken,2, +func_70267_i,getForwardDirection,2, +func_70268_h,getTimeSinceHit,2, +func_70269_c,setForwardDirection,2, +func_70271_g,getDamageTaken,2, +func_70288_d,setAgeToCreativeDespawnTime,2, +func_70289_a,combineItems,2, +func_70296_d,markDirty,2, +func_70297_j_,getInventoryStackLimit,2, +func_70298_a,decrStackSize,2, +func_70299_a,setInventorySlotContents,2, +func_70300_a,isUsableByPlayer,2, +func_70301_a,getStackInSlot,2, +func_70302_i_,getSizeInventory,2, +func_70304_b,removeStackFromSlot,2, +func_70429_k,decrementAnimations,2, +func_70431_c,hasItemStack,2, +func_70432_d,storeItemStack,2, +func_70436_m,dropAllItems,2, +func_70437_b,setItemStack,2, +func_70440_f,armorItemInSlot,0, +func_70441_a,addItemStackToInventory,2, +func_70442_a,writeToNBT,2, +func_70443_b,readFromNBT,2, +func_70445_o,getItemStack,2, +func_70447_i,getFirstEmptyStack,2, +func_70448_g,getCurrentItem,2, +func_70449_g,damageArmor,2, +func_70451_h,getHotbarSize,2, +func_70452_e,storePartialItemStack,2, +func_70453_c,changeCurrentItem,0, +func_70455_b,copyInventory,2, +func_70463_b,getStackInRowAndColumn,2, +func_70468_h,getCurrentRecipe,2, +func_70469_d,inventoryResetNeededOnSlotChange,2, +func_70470_g,resetRecipeAndSlots,2, +func_70471_c,setCurrentRecipeIndex,2, +func_70486_a,loadInventoryFromNBT,2, +func_70487_g,saveInventoryToNBT,2, +func_70489_a,getPos,2, +func_70491_i,getDamage,2, +func_70492_c,setDamage,2, +func_70493_k,getRollingDirection,2, +func_70494_i,setRollingDirection,2, +func_70495_a,getPosOffset,0, +func_70496_j,getRollingAmplitude,2, +func_70497_h,setRollingAmplitude,2, +func_70515_d,explode,2, +func_70518_d,onValidSurface,2, +func_70526_d,getXpValue,2, +func_70527_a,getXPSplit,2, +func_70528_g,getTextureByXP,0, +func_70534_d,getRedColorF,0, +func_70535_g,getBlueColorF,0, +func_70536_a,setParticleTextureIndex,0, +func_70537_b,getFXLayer,0, +func_70538_b,setRBGColorF,0, +func_70541_f,multipleParticleScaleBy,0, +func_70542_f,getGreenColorF,0, +func_70543_e,multiplyVelocity,0, +func_70589_b,setBaseSpellTextureIndex,0, +func_70599_aP,getSoundVolume,2, +func_70601_bi,getCanSpawnHere,2, +func_70603_bj,getRenderSizeModifier,0, +func_70604_c,setRevengeTarget,2, +func_70605_aq,getMoveHelper,2, +func_70606_j,setHealth,2, +func_70608_bn,isPlayerSleeping,2, +func_70609_aI,onDeathUpdate,2, +func_70610_aX,isMovementBlocked,2, +func_70613_aW,isServerWorld,2, +func_70615_aA,eatGrassBonus,2, +func_70617_f_,isOnLadder,2, +func_70619_bc,updateAITasks,2, +func_70623_bb,despawnEntity,2, +func_70624_b,setAttackTarget,2, +func_70625_a,faceEntity,2, +func_70626_be,updateEntityActionState,2, +func_70627_aG,getTalkInterval,2, +func_70628_a,dropFewItems,2, +func_70629_bd,handleJumpWater,2, +func_70631_g_,isChild,2, +func_70634_a,setPositionAndUpdate,2, +func_70635_at,getEntitySenses,2, +func_70636_d,onLivingUpdate,2, +func_70637_d,setJumping,2, +func_70638_az,getAttackTarget,2, +func_70641_bl,getMaxSpawnedInChunk,2, +func_70642_aH,playLivingSound,2, +func_70643_av,getRevengeTarget,2, +func_70644_a,isPotionActive,2, +func_70645_a,onDeath,2, +func_70646_bf,getVerticalFaceSpeed,2, +func_70647_i,getSoundPitch,2, +func_70648_aU,canBreatheUnderwater,2, +func_70650_aV,ableToCauseSkullDrop,2, +func_70651_bq,getActivePotionEffects,2, +func_70652_k,attackEntityAsMob,2, +func_70653_a,knockBack,2, +func_70654_ax,getIdleTime,2, +func_70655_b,applyArmorCalculations,2, +func_70656_aK,spawnExplosionParticle,2, +func_70657_f,setMoveVertical,2, +func_70658_aO,getTotalArmorValue,2, +func_70659_e,setAIMoveSpeed,2, +func_70660_b,getActivePotionEffect,2, +func_70661_as,getNavigator,2, +func_70662_br,isEntityUndead,2, +func_70663_b,updateRotation,2, +func_70664_aZ,jump,2, +func_70665_d,damageEntity,2, +func_70668_bt,getCreatureAttribute,2, +func_70669_a,renderBrokenItemStack,2, +func_70670_a,onNewPotionEffect,2, +func_70671_ap,getLookHelper,2, +func_70672_c,applyPotionDamageCalculations,2, +func_70674_bp,clearActivePotions,2, +func_70675_k,damageArmor,2, +func_70676_i,getLook,2, +func_70678_g,getSwingProgress,0, +func_70679_bo,updatePotionEffects,2, +func_70681_au,getRNG,2, +func_70682_h,decreaseAirSupply,2, +func_70683_ar,getJumpHelper,2, +func_70684_aJ,isPlayer,2, +func_70685_l,canEntityBeSeen,2, +func_70686_a,canAttackClass,2, +func_70687_e,isPotionApplicable,2, +func_70688_c,onFinishedPotionEffect,2, +func_70689_ay,getAIMoveSpeed,2, +func_70690_d,addPotionEffect,2, +func_70691_i,heal,2, +func_70692_ba,canDespawn,2, +func_70693_a,getExperiencePoints,2, +func_70695_b,onChangedPotionEffect,2, +func_70781_l,hasPath,2, +func_70799_a,setSlimeSize,2, +func_70800_m,canDamagePlayer,2, +func_70802_j,createInstance,2, +func_70805_n,getAttackStrength,2, +func_70806_k,getJumpDelay,2, +func_70807_r,makesSoundOnJump,2, +func_70808_l,alterSquishAmount,2, +func_70809_q,getSlimeSize,2, +func_70814_o,isValidLightLevel,2, +func_70816_c,teleportToEntity,2, +func_70820_n,teleportRandomly,2, +func_70821_d,shouldAttackPlayer,2, +func_70823_r,isScreaming,2, +func_70825_j,teleportTo,2, +func_70829_a,setCreeperState,2, +func_70830_n,getPowered,2, +func_70831_j,getCreeperFlashIntensity,0, +func_70832_p,getCreeperState,2, +func_70835_c,becomeAngryAt,2, +func_70839_e,setBesideClimbableBlock,2, +func_70841_p,isBesideClimbableBlock,2, +func_70844_e,setOnFire,2, +func_70845_n,isCharged,2, +func_70849_f,setPlayerCreated,2, +func_70850_q,isPlayerCreated,2, +func_70851_e,setHoldingRose,2, +func_70852_n,getVillage,2, +func_70853_p,getHoldRoseTick,2, +func_70854_o,getAttackTimer,0, +func_70873_a,setGrowingAge,2, +func_70874_b,getGrowingAge,2, +func_70875_t,resetInLove,2, +func_70877_b,isBreedingItem,2, +func_70878_b,canMateWith,2, +func_70880_s,isInLove,2, +func_70890_k,getHeadRotationAngleX,0, +func_70892_o,getSheared,2, +func_70893_e,setSheared,2, +func_70894_j,getHeadRotationPointY,0, +func_70900_e,setSaddled,2, +func_70901_n,getSaddled,2, +func_70902_q,getOwner,2, +func_70903_f,setTamed,2, +func_70904_g,setSitting,2, +func_70906_o,isSitting,2, +func_70907_r,getAISit,2, +func_70908_e,playTameEffect,2, +func_70909_n,isTamed,2, +func_70912_b,setTameSkin,2, +func_70913_u,getTameSkin,2, +func_70915_j,getShadingWhileWet,0, +func_70916_h,setAngry,2, +func_70917_k,getInterestedAngle,0, +func_70918_i,setBegging,2, +func_70919_bu,isAngry,2, +func_70920_v,getTailRotation,0, +func_70921_u,isWolfWet,0, +func_70922_bv,isBegging,2, +func_70923_f,getShakeAngle,0, +func_70930_a,setRecipes,0, +func_70931_l_,getCustomer,2, +func_70932_a_,setCustomer,2, +func_70933_a,useRecipe,2, +func_70934_b,getRecipes,2, +func_70938_b,setProfession,2, +func_70939_f,setPlaying,2, +func_70940_q,isTrading,2, +func_70941_o,isMating,2, +func_70945_p,isPlaying,2, +func_70946_n,getProfession,2, +func_70947_e,setMating,2, +func_70965_a,attackEntityFromPart,2, +func_70969_j,updateDragonEnderCrystal,2, +func_70970_a,collideWithEntities,2, +func_70971_b,attackEntitiesInList,2, +func_70972_a,destroyBlocksInAABB,2, +func_70973_b,simplifyAngle,2, +func_70974_a,getMovementOffsets,2, +func_70996_bM,shouldHeal,2, +func_70999_a,wakeUpPlayer,2, +func_71000_j,addMovementStat,2, +func_71001_a,onItemPickup,2, +func_71004_bE,respawnPlayer,0, +func_71005_bN,getInventoryEnderChest,2, +func_71007_a,displayGUIChest,2, +func_71009_b,onCriticalHit,2, +func_71015_k,addMountedMovementStat,2, +func_71016_p,sendPlayerAbilities,2, +func_71019_a,dropItem,2, +func_71020_j,addExhaustion,2, +func_71023_q,addExperience,2, +func_71024_bL,getFoodStats,2, +func_71026_bH,isPlayerFullyAsleep,2, +func_71029_a,addStat,2, +func_71033_a,setGameType,2, +func_71036_o,onItemUseFinish,2, +func_71037_bA,getScore,2, +func_71040_bB,dropItem,2, +func_71043_e,canEat,2, +func_71044_o,collideWithPlayer,2, +func_71047_c,onEnchantmentCritical,2, +func_71050_bK,xpBarCap,2, +func_71051_bG,getBedOrientationInDegrees,0, +func_71053_j,closeScreen,2, +func_71059_n,attackTargetEntityWithCurrentItem,2, +func_71060_bI,getSleepTimer,0, +func_71061_d_,doWaterSplashEffect,2, +func_71064_a,addStat,2, +func_71110_a,sendAllContents,2, +func_71111_a,sendSlotContents,2, +func_71112_a,sendWindowProperty,2, +func_71113_k,updateHeldItem,2, +func_71114_r,getPlayerIP,2, +func_71116_b,addSelfToInternalCraftingInventory,2, +func_71117_bO,getNextWindowId,2, +func_71118_n,setPlayerHealthUpdated,2, +func_71120_a,sendContainerToPlayer,2, +func_71121_q,getServerWorld,2, +func_71122_b,handleFalling,2, +func_71123_m,mountEntityAndWakeUp,2, +func_71127_g,onUpdateEntity,2, +func_71128_l,closeContainer,2, +func_71150_b,setPlayerSPHealth,0, +func_71152_a,setXPStats,0, +func_71165_d,sendChatMessage,0, +func_71187_D,getCommandManager,2, +func_71188_g,setAllowPvp,2, +func_71189_e,setHostname,1, +func_71190_q,updateTimeLightAndEntities,2, +func_71191_d,setBuildLimit,2, +func_71192_d,setUserMessage,2, +func_71193_K,allowSpawnMonsters,2, +func_71194_c,canCreateBonusChest,2, +func_71195_b_,getUserMessage,0, +func_71197_b,init,2, +func_71198_k,logDebug,1, +func_71199_h,isHardcore,2, +func_71200_ad,serverIsInRunLoop,0, +func_71201_j,logSevere,1, +func_71204_b,setDemo,2, +func_71205_p,setMOTD,2, +func_71206_a,shareToLAN,2, +func_71207_Z,getBuildLimit,2, +func_71208_b,setServerPort,1, +func_71209_f,getFile,2, +func_71211_k,getServerHostname,1, +func_71213_z,getOnlinePlayerNames,2, +func_71214_G,getServerOwner,2, +func_71215_F,getServerPort,1, +func_71216_a_,outputPercentRemaining,2, +func_71217_p,tick,2, +func_71218_a,getWorld,2, +func_71219_W,isPVPEnabled,2, +func_71220_V,getCanSpawnNPCs,2, +func_71221_J,getWorldName,0, +func_71222_d,initialWorldChunkLoad,2, +func_71223_ag,enableProfiling,2, +func_71224_l,setServerOwner,2, +func_71225_e,canStructuresSpawn,2, +func_71228_a,finalTick,2, +func_71229_d,setOnlineMode,2, +func_71230_b,addServerInfoToCrashReport,2, +func_71231_X,isFlightAllowed,2, +func_71233_x,getCurrentPlayerCount,2, +func_71234_u,getPort,1, +func_71235_a,setGameType,2, +func_71236_h,logWarning,2, +func_71237_c,convertMapIfNeeded,2, +func_71238_n,getDataDirectory,2, +func_71239_B,isDebuggingEnabled,1, +func_71240_o,systemExitNow,2, +func_71241_aa,isServerStopped,2, +func_71242_L,isDemo,2, +func_71243_i,clearCurrentTask,2, +func_71244_g,logInfo,1, +func_71245_h,setAllowFlight,2, +func_71246_n,setWorldName,0, +func_71247_a,loadAllWorlds,2, +func_71249_w,getMinecraftVersion,2, +func_71250_E,getKeyPair,2, +func_71251_e,setCanSpawnAnimals,2, +func_71252_i,handleRConCommand,1, +func_71253_a,setKeyPair,2, +func_71254_M,getActiveAnvilConverter,2, +func_71255_r,getAllowNether,2, +func_71256_s,startServerThread,2, +func_71257_f,setCanSpawnNPCs,2, +func_71258_A,getPlugins,1, +func_71259_af,getTickCounter,2, +func_71260_j,stopServer,2, +func_71261_m,setFolderName,2, +func_71262_S,isDedicatedServer,2, +func_71263_m,initiateShutdown,2, +func_71264_H,isSinglePlayer,2, +func_71265_f,getGameType,2, +func_71266_T,isServerInOnlineMode,2, +func_71267_a,saveAllWorlds,2, +func_71268_U,getCanSpawnAnimals,2, +func_71270_I,getFolderName,2, +func_71273_Y,getMOTD,2, +func_71274_v,getMotd,1, +func_71275_y,getMaxPlayers,2, +func_71277_t,getHostname,1, +func_71278_l,isServerRunning,2, +func_71279_ae,getGuiEnabled,2, +func_71326_a,saveProperties,1, +func_71327_a,getIntProperty,1, +func_71328_a,setProperty,1, +func_71329_c,getSettingsFilename,1, +func_71330_a,getStringProperty,1, +func_71331_a,addPendingCommand,1, +func_71332_a,getBooleanProperty,1, +func_71333_ah,executePendingCommands,1, +func_71344_c,getPublic,0, +func_71351_a,setServerData,0, +func_71352_k,toggleFullscreen,0, +func_71353_a,loadWorld,0, +func_71354_a,setDimensionAndSpawnPlayer,0, +func_71355_q,isDemo,0, +func_71356_B,isSingleplayer,0, +func_71359_d,getSaveLoader,0, +func_71361_d,checkGLError,0, +func_71363_D,stopIntegratedServer,0, +func_71364_i,setIngameNotInFocus,0, +func_71366_a,displayDebugInfo,0, +func_71369_N,getGLMaximumTextureSize,0, +func_71370_a,resize,0, +func_71371_a,launchIntegratedServer,0, +func_71372_G,isFullScreen,0, +func_71375_t,isFancyGraphicsEnabled,0, +func_71377_b,displayCrashReport,0, +func_71378_E,getPlayerUsageSnooper,0, +func_71379_u,isAmbientOcclusionEnabled,0, +func_71381_h,setIngameFocus,0, +func_71382_s,isGuiEnabled,0, +func_71383_b,updateDebugProfilerName,0, +func_71384_a,init,0, +func_71385_j,displayInGameMenu,0, +func_71386_F,getSystemTime,0, +func_71387_A,isIntegratedServerRunning,0, +func_71389_H,startTimerHackThread,0, +func_71396_d,addGraphicsAndWorldToCrashReport,0, +func_71398_f,freeMemory,0, +func_71400_g,shutdown,0, +func_71401_C,getIntegratedServer,0, +func_71403_a,loadWorld,0, +func_71404_a,crashed,0, +func_71405_e,shutdownMinecraftApplet,0, +func_71407_l,runTick,0, +func_71410_x,getMinecraft,0, +func_71411_J,runGameLoop,0, +func_71497_f,getFile,0, +func_71498_d,getCauseStackTraceOrString,2, +func_71499_a,addCrashSectionThrowable,2, +func_71501_a,getDescription,2, +func_71502_e,getCompleteReport,2, +func_71503_h,getWittyComment,2, +func_71504_g,populateEnvironment,2, +func_71505_b,getCrashCause,2, +func_71506_a,getSectionsInStringBuilder,2, +func_71507_a,addCrashSection,2, +func_71514_a,getAliases,2, +func_71517_b,getName,2, +func_71518_a,getUsage,2, +func_71521_c,getCommandSenderAsPlayer,2, +func_71523_a,doesStringStartWith,2, +func_71527_a,joinNiceString,2, +func_71529_a,setCommandListener,2, +func_71530_a,getListOfStringsMatchingLastWord,2, +func_71539_b,getGameModeFromCommand,2, +func_71555_a,getCommands,2, +func_71556_a,executeCommand,2, +func_71557_a,getPossibleCommands,2, +func_71559_a,dropFirstString,2, +func_71560_a,registerCommand,2, +func_71565_a,filterAllowedCharacters,2, +func_71566_a,isAllowedCharacter,2, +func_71575_a,getCrashReport,2, +func_72314_b,grow,2, +func_72316_a,calculateXOffset,2, +func_72317_d,offset,2, +func_72318_a,contains,2, +func_72320_b,getAverageEdgeLength,2, +func_72321_a,expand,2, +func_72322_c,calculateZOffset,2, +func_72323_b,calculateYOffset,2, +func_72326_a,intersects,2, +func_72327_a,calculateIntercept,2, +func_72352_l,getMaxPlayers,2, +func_72354_b,updateTimeAndWeatherForPlayer,2, +func_72355_a,initializeConnectionToPlayer,2, +func_72358_d,serverUpdateMovingPlayer,2, +func_72363_f,getBannedIPs,2, +func_72364_a,setPlayerManager,2, +func_72365_p,getServerInstance,2, +func_72367_e,playerLoggedOut,2, +func_72368_a,recreatePlayerEntity,2, +func_72369_d,getOnlinePlayerNames,2, +func_72371_a,setWhiteListEnabled,2, +func_72372_a,getEntityViewDistance,2, +func_72373_m,getAvailablePlayerDat,2, +func_72374_b,onTick,2, +func_72375_a,preparePlayer,2, +func_72377_c,playerLoggedIn,2, +func_72378_q,getHostPlayerData,2, +func_72380_a,readPlayerDataFromFile,2, +func_72381_a,setPlayerGameTypeBasedOnOther,2, +func_72382_j,getPlayersMatchingAddress,2, +func_72383_n,isWhiteListEnabled,1, +func_72385_f,syncPlayerInventory,2, +func_72387_b,setCommandsAllowedForAll,0, +func_72389_g,saveAllPlayerData,2, +func_72391_b,writePlayerData,2, +func_72392_r,removeAllPlayers,2, +func_72394_k,getCurrentPlayerCount,2, +func_72395_o,getViewDistance,2, +func_72417_t,loadOpsList,1, +func_72418_v,readWhiteList,1, +func_72419_u,saveOpsList,1, +func_72421_w,saveWhiteList,1, +func_72429_b,getIntermediateWithXValue,2, +func_72430_b,dotProduct,2, +func_72431_c,crossProduct,0, +func_72432_b,normalize,2, +func_72433_c,length,2, +func_72434_d,getIntermediateWithZValue,2, +func_72435_c,getIntermediateWithYValue,2, +func_72436_e,squareDistanceTo,2, +func_72438_d,distanceTo,2, +func_72441_c,add,2, +func_72444_a,subtractReverse,2, +func_72591_c,getRequestId,1, +func_72592_a,getRandomChallenge,1, +func_72593_a,hasExpired,1, +func_72594_b,getChallengeValue,1, +func_72601_a,registerSocket,1, +func_72602_a,startThread,1, +func_72603_d,getNumberOfPlayers,1, +func_72604_a,closeSocket,1, +func_72605_a,closeServerSocket_do,1, +func_72606_c,logWarning,1, +func_72607_a,logDebug,1, +func_72608_b,closeServerSocket,1, +func_72609_b,logInfo,1, +func_72610_d,logSevere,1, +func_72611_e,closeAllSockets,1, +func_72612_a,closeAllSockets_do,1, +func_72613_c,isRunning,1, +func_72620_a,sendResponsePacket,1, +func_72621_a,parseIncomingPacket,1, +func_72622_d,sendAuthChallenge,1, +func_72623_a,stopWithException,1, +func_72624_b,createQueryResponse,1, +func_72625_a,getRequestID,1, +func_72626_g,initQuerySystem,1, +func_72627_c,verifyClientAuth,1, +func_72628_f,cleanQueryClientsMap,1, +func_72645_g,cleanClientThreadsMap,1, +func_72646_f,initClientThreadList,1, +func_72653_g,closeSocket,1, +func_72654_a,sendResponse,1, +func_72655_a,sendMultipacketResponse,1, +func_72656_f,sendLoginFailedResponse,1, +func_72661_a,getBytesAsString,1, +func_72662_b,getRemainingBytesAsLEInt,1, +func_72663_a,getByteAsHexString,1, +func_72664_c,getBytesAsBEint,1, +func_72665_b,getBytesAsLEInt,1, +func_72667_a,writeInt,1, +func_72668_a,writeShort,1, +func_72669_b,reset,1, +func_72670_a,writeByteArray,1, +func_72671_a,writeString,1, +func_72672_a,toByteArray,1, +func_72683_a,addPlayer,2, +func_72684_a,overlaps,2, +func_72685_d,updateMovingPlayer,2, +func_72686_a,getFurthestViewableBlock,2, +func_72688_a,getWorldServer,2, +func_72693_b,tick,2, +func_72694_a,isPlayerWatchingChunk,2, +func_72695_c,removePlayer,2, +func_72703_a,onEntityAdded,2, +func_72709_b,onEntityRemoved,2, +func_72712_a,loadRenderers,0, +func_72720_a,createBindEntityOutlineFbs,0, +func_72721_a,hasCloudFog,0, +func_72723_d,getDebugInfoEntities,0, +func_72728_f,deleteAllDisplayLists,0, +func_72731_b,drawSelectionBox,0, +func_72732_a,setWorldAndLoadRenderers,0, +func_72734_e,updateClouds,0, +func_72735_c,getDebugInfoRenders,0, +func_72785_a,track,2, +func_72786_a,track,2, +func_72787_a,removePlayerFromTrackers,2, +func_72788_a,tick,2, +func_72790_b,untrack,2, +func_72791_a,track,2, +func_72800_K,getHeight,2, +func_72806_N,isEmpty,0, +func_72819_i,getThunderStrength,2, +func_72820_D,getWorldTime,2, +func_72823_a,setData,2, +func_72824_f,getCloudColour,0, +func_72826_c,getCelestialAngle,2, +func_72827_u,getProviderName,0, +func_72829_c,checkBlockCollision,2, +func_72833_a,getSkyColor,0, +func_72835_b,tick,2, +func_72838_d,spawnEntity,2, +func_72839_b,getEntitiesWithinAABBExcludingEntity,2, +func_72841_b,getUniqueDataId,2, +func_72842_a,getBlockDensity,2, +func_72843_D,setRandomSeed,2, +func_72847_b,onEntityRemoved,2, +func_72848_b,removeEventListener,0, +func_72853_d,getMoonPhase,0, +func_72854_c,updateAllPlayersSleepingFlag,2, +func_72855_b,checkNoEntityCollision,2, +func_72857_a,findNearestEntityWithinAABB,2, +func_72860_G,getSaveHandler,2, +func_72863_F,getChunkProvider,2, +func_72866_a,updateEntityWithOptionalForce,2, +func_72867_j,getRainStrength,2, +func_72870_g,updateEntity,2, +func_72872_a,getEntitiesWithinAABB,2, +func_72875_a,isMaterialInBB,2, +func_72876_a,createExplosion,2, +func_72877_b,setWorldTime,2, +func_72880_h,getStarBrightness,0, +func_72882_A,sendQuittingDisconnectingPacket,0, +func_72885_a,newExplosion,2, +func_72890_a,getClosestPlayerToEntity,2, +func_72891_a,setAllowedSpawnTypes,2, +func_72894_k,setRainStrength,0, +func_72896_J,isRaining,2, +func_72897_h,joinEntityInSurroundings,0, +func_72900_e,removeEntity,2, +func_72901_a,rayTraceBlocks,2, +func_72905_C,getSeed,2, +func_72906_B,checkSessionLock,2, +func_72907_a,countEntities,2, +func_72910_y,getLoadedEntityList,0, +func_72911_I,isThundering,2, +func_72912_H,getWorldInfo,2, +func_72914_a,addWorldInfoToCrashReport,2, +func_72916_c,isSpawnChunk,2, +func_72917_a,checkNoEntityCollision,2, +func_72918_a,handleMaterialAcceleration,2, +func_72919_O,getHorizon,0, +func_72920_a,getPendingBlockUpdates,2, +func_72923_a,onEntityAdded,2, +func_72924_a,getPlayerEntityByName,2, +func_72929_e,getCelestialAngleRadians,2, +func_72933_a,rayTraceBlocks,2, +func_72935_r,isDaytime,2, +func_72939_s,updateEntities,2, +func_72940_L,getActualHeight,2, +func_72942_c,addWeatherEffect,2, +func_72943_a,loadData,2, +func_72947_a,calculateInitialWeather,2, +func_72948_g,getFogColor,0, +func_72953_d,containsAnyLiquid,2, +func_72954_a,addEventListener,2, +func_72955_a,tickUpdates,2, +func_72959_q,getBiomeProvider,2, +func_72960_a,setEntityState,2, +func_72963_a,initialize,2, +func_72964_e,getChunk,2, +func_72966_v,calculateInitialSkylight,2, +func_72967_a,calculateSkylightSubtracted,2, +func_72970_h,createChunkProvider,2, +func_72971_b,getSunBrightness,0, +func_72973_f,removeEntityDangerously,2, +func_72974_f,setInitialSpawnLocation,0, +func_72975_g,markBlocksDirtyVertical,2, +func_72979_l,updateWeather,2, +func_72981_t,getDebugLoadedEntities,0, +func_73022_a,removeAllEntities,0, +func_73025_a,doPreChunk,0, +func_73027_a,addEntityToWorld,0, +func_73028_b,removeEntityFromWorld,0, +func_73029_E,doVoidFogParticles,0, +func_73031_a,invalidateBlockReceiveRegion,0, +func_73039_n,getEntityTracker,2, +func_73041_k,flush,2, +func_73042_a,saveLevel,2, +func_73044_a,saveAllChunks,2, +func_73045_a,getEntityByID,2, +func_73046_m,getMinecraftServer,2, +func_73047_i,createBonusChest,2, +func_73051_P,resetRainAndThunder,2, +func_73052_b,createSpawnPosition,2, +func_73053_d,wakeAllPlayers,2, +func_73056_e,areAllPlayersAsleep,2, +func_73075_a,updateBlockRemoving,2, +func_73076_a,setGameType,2, +func_73077_b,initializeGameType,2, +func_73080_a,setWorld,2, +func_73081_b,getGameType,2, +func_73083_d,isCreative,2, +func_73101_e,sendDemoReminder,2, +func_73106_e,getPartialBlockDamage,0, +func_73107_a,setPartialBlockDamage,0, +func_73117_b,updatePlayerEntity,2, +func_73118_a,removeFromTrackedPlayers,2, +func_73119_a,sendDestroyEntityPacketToTrackedPlayers,2, +func_73121_d,isPlayerWatchingThisChunk,2, +func_73122_a,updatePlayerList,2, +func_73123_c,removeTrackedPlayerSymmetric,2, +func_73125_b,updatePlayerEntities,2, +func_73148_d,makeString,2, +func_73149_a,chunkExists,2, +func_73152_e,getLoadedChunkCount,2, +func_73156_b,tick,2, +func_73157_c,canSave,2, +func_73158_c,loadChunk,0, +func_73234_b,unloadChunk,0, +func_73239_e,loadChunkFromFile,2, +func_73240_a,queueUnloadAll,2, +func_73242_b,saveChunkData,2, +func_73243_a,saveChunkExtraData,2, +func_73660_a,update,2, +func_73665_c,getPropertiesFile,1, +func_73666_a,generateNewProperties,1, +func_73667_a,setProperty,1, +func_73668_b,saveProperties,1, +func_73669_a,getIntProperty,1, +func_73670_a,getBooleanProperty,1, +func_73671_a,getStringProperty,1, +func_73680_d,getBanEndDate,2, +func_73682_e,hasBanExpired,2, +func_73686_f,getBanReason,2, +func_73718_a,setLoadingProgress,2, +func_73719_c,displayLoadingString,2, +func_73720_a,displaySavingString,2, +func_73721_b,resetProgressAndMessage,0, +func_73722_d,displayString,0, +func_73728_b,drawVerticalLine,0, +func_73729_b,drawTexturedModalRect,0, +func_73730_a,drawHorizontalLine,0, +func_73731_b,drawString,0, +func_73732_a,drawCenteredString,0, +func_73733_a,drawGradientRect,0, +func_73734_a,drawRect,0, +func_73831_a,updateTick,0, +func_73833_a,setRecordPlayingMessage,0, +func_73834_c,getUpdateCounter,0, +func_73863_a,drawScreen,0, +func_73864_a,mouseClicked,0, +func_73866_w_,initGui,0, +func_73868_f,doesGuiPauseGame,0, +func_73869_a,keyTyped,0, +func_73876_c,updateScreen,0, +func_73878_a,confirmClicked,0, +func_73968_a,rotateAndBlurSkybox,0, +func_73969_a,addSingleplayerMultiplayerButtons,0, +func_73970_b,drawPanorama,0, +func_73971_c,renderSkybox,0, +func_73972_b,addDemoButtons,0, +func_74275_a,updateTimer,0, +func_74290_a,getTimestampedPNGFileForDirectory,0, +func_74296_a,getOptionFloatValue,0, +func_74297_c,getKeyBinding,0, +func_74298_c,getKeyDisplayString,0, +func_74299_a,getTranslation,0, +func_74300_a,loadOptions,0, +func_74303_b,saveOptions,0, +func_74304_a,setOptionFloatValue,0, +func_74305_a,parseFloat,0, +func_74306_a,setOptionValue,0, +func_74308_b,getOptionOrdinalValue,0, +func_74372_a,grabMouseCursor,0, +func_74373_b,ungrabMouseCursor,0, +func_74374_c,mouseXYChange,0, +func_74378_d,getTranslation,0, +func_74379_a,byOrdinal,0, +func_74380_a,isFloat,0, +func_74381_c,getOrdinal,0, +func_74382_b,isBoolean,0, +func_74428_b,processReceivedPackets,2, +func_74430_c,getRemoteAddress,2, +func_74505_d,unpressKey,0, +func_74506_a,unPressAllKeys,0, +func_74507_a,onTick,0, +func_74508_b,resetKeyBindingArrayAndHash,0, +func_74510_a,setKeyBindState,0, +func_74517_a,setColorBuffer,0, +func_74518_a,disableStandardItemLighting,0, +func_74519_b,enableStandardItemLighting,0, +func_74520_c,enableGUIStandardItemLighting,0, +func_74521_a,setColorBuffer,0, +func_74523_b,deleteDisplayLists,0, +func_74524_c,createDirectByteBuffer,0, +func_74526_a,generateDisplayLists,0, +func_74527_f,createDirectIntBuffer,0, +func_74529_h,createDirectFloatBuffer,0, +func_74539_c,getChatLineID,0, +func_74540_b,getUpdatedCounter,0, +func_74583_a,updateRenderInfo,0, +func_74732_a,getId,2, +func_74734_a,write,2, +func_74737_b,copy,2, +func_74742_a,appendTag,2, +func_74744_a,removeTag,2, +func_74745_c,tagCount,2, +func_74757_a,setBoolean,2, +func_74759_k,getIntArray,2, +func_74760_g,getFloat,2, +func_74762_e,getInteger,2, +func_74763_f,getLong,2, +func_74764_b,hasKey,2, +func_74765_d,getShort,2, +func_74767_n,getBoolean,2, +func_74768_a,setInteger,2, +func_74769_h,getDouble,2, +func_74770_j,getByteArray,2, +func_74771_c,getByte,2, +func_74772_a,setLong,2, +func_74773_a,setByteArray,2, +func_74774_a,setByte,2, +func_74775_l,getCompoundTag,2, +func_74776_a,setFloat,2, +func_74777_a,setShort,2, +func_74778_a,setString,2, +func_74779_i,getString,2, +func_74780_a,setDouble,2, +func_74781_a,getTag,2, +func_74782_a,setTag,2, +func_74783_a,setIntArray,2, +func_74793_a,safeWrite,0, +func_74794_a,read,2, +func_74795_b,write,0, +func_74796_a,readCompressed,2, +func_74797_a,read,0, +func_74799_a,writeCompressed,2, +func_74800_a,write,2, +func_74803_a,translateKeyFormat,2, +func_74805_b,translateKey,2, +func_74808_a,getInstance,2, +func_74837_a,translateToLocalFormatted,2, +func_74838_a,translateToLocal,2, +func_74844_a,getErrorObjects,2, +func_74860_a,isLiquidInStructureBoundingBox,2, +func_74861_a,buildComponent,2, +func_74862_a,getYWithOffset,2, +func_74865_a,getXWithOffset,2, +func_74871_b,clearCurrentPositionBlocksUpwards,2, +func_74873_b,getZWithOffset,2, +func_74874_b,getBoundingBox,2, +func_74875_a,addComponentParts,2, +func_74877_c,getComponentType,2, +func_74878_a,fillWithAir,2, +func_74882_a,fillWithRandomizedBlocks,2, +func_74883_a,findIntersecting,2, +func_74889_b,getAverageGroundLevel,2, +func_74891_a,getNextComponentNN,2, +func_74893_a,spawnVillagers,2, +func_74894_b,getNextComponentPP,2, +func_74895_a,canVillageGoDeeper,2, +func_74935_a,offsetToAverageGroundLevel,2, +func_74960_a,getTotalWeight,2, +func_74961_b,getNextComponentX,2, +func_74963_a,getNextComponentNormal,2, +func_74964_a,isAboveGround,2, +func_74965_c,getNextComponentZ,2, +func_74986_a,getNextComponentNormal,2, +func_74987_c,getNextComponentZ,2, +func_74988_a,getRandomDoor,2, +func_74989_b,getNextComponentX,2, +func_74990_a,placeDoor,2, +func_74991_a,canStrongholdGoDeeper,2, +func_75047_a,canSpawnStructureAtCoords,2, +func_75049_b,getStructureStart,2, +func_75059_a,getSpawnList,2, +func_75062_a,selectBlocks,2, +func_75067_a,markAvailableHeight,2, +func_75068_a,generateStructure,2, +func_75069_d,isSizeableStructure,2, +func_75070_a,setRandomHeight,2, +func_75071_a,getBoundingBox,2, +func_75072_c,updateBoundingBox,2, +func_75079_a,updatePieceWeight,2, +func_75084_a,getStructureVillageWeightedPieceList,2, +func_75085_a,canSpawnMoreVillagePiecesOfType,2, +func_75086_a,canSpawnMoreVillagePieces,2, +func_75091_a,writeCapabilitiesToNBT,2, +func_75092_a,setFlySpeed,0, +func_75093_a,getFlySpeed,2, +func_75094_b,getWalkSpeed,2, +func_75095_b,readCapabilitiesFromNBT,2, +func_75112_a,readNBT,2, +func_75113_a,addExhaustion,2, +func_75114_a,setFoodLevel,2, +func_75115_e,getSaturationLevel,2, +func_75116_a,getFoodLevel,2, +func_75117_b,writeNBT,2, +func_75118_a,onUpdate,2, +func_75119_b,setFoodSaturationLevel,0, +func_75121_c,needFood,2, +func_75122_a,addStats,2, +func_75128_a,setCanCraft,2, +func_75129_b,getCanCraft,2, +func_75130_a,onCraftMatrixChanged,2, +func_75132_a,addListener,2, +func_75134_a,onContainerClosed,2, +func_75135_a,mergeItemStack,2, +func_75136_a,getNextTransactionID,0, +func_75137_b,updateProgressBar,0, +func_75138_a,getInventory,2, +func_75139_a,getSlot,2, +func_75140_a,enchantItem,2, +func_75141_a,putStackInSlot,2, +func_75142_b,detectAndSendChanges,2, +func_75145_c,canInteractWith,2, +func_75146_a,addSlotToContainer,2, +func_75147_a,getSlotFromInventory,2, +func_75174_d,getMerchantInventory,2, +func_75175_c,setCurrentRecipeIndex,2, +func_75189_a,canSpawnMoreStructuresOfType,2, +func_75190_a,canSpawnMoreStructures,2, +func_75198_a,prepareStructurePieces,2, +func_75202_c,canAddStructurePieces,2, +func_75208_c,onCrafting,2, +func_75209_a,decrStackSize,2, +func_75210_a,onCrafting,2, +func_75211_c,getStack,2, +func_75214_a,isItemValid,2, +func_75215_d,putStack,2, +func_75216_d,getHasStack,2, +func_75217_a,isHere,2, +func_75218_e,onSlotChanged,2, +func_75219_a,getSlotStackLimit,2, +func_75220_a,onSlotChange,2, +func_75230_a,doTrade,2, +func_75243_a_,canHoldPotion,2, +func_75246_d,updateTask,2, +func_75247_h,getMutexBits,2, +func_75248_a,setMutexBits,2, +func_75249_e,startExecuting,2, +func_75250_a,shouldExecute,2, +func_75251_c,resetTask,2, +func_75252_g,isInterruptible,2, +func_75253_b,shouldContinueExecuting,2, +func_75270_a,setSitting,2, +func_75277_f,isRunning,2, +func_75295_a,canEasilyReach,2, +func_75296_a,isSuitableTarget,2, +func_75366_f,findPossibleShelter,2, +func_75382_a,hasTemptationItemInHand,2, +func_75388_i,spawnBaby,2, +func_75389_f,getNearbyMate,2, +func_75412_a,findNearestDoor,2, +func_75413_a,doesDoorListContain,2, +func_75414_f,resizeDoorList,2, +func_75446_f,checkSufficientDoorsPresentForNewVillager,2, +func_75447_i,giveBirth,2, +func_75461_b,findRandomTargetBlockAwayFrom,2, +func_75462_c,findRandomTargetBlock,2, +func_75463_a,findRandomTarget,2, +func_75464_a,findRandomTargetBlockTowards,2, +func_75466_d,resetDoorOpeningRestrictionCounter,2, +func_75468_f,getDoorOpeningRestrictionCounter,2, +func_75470_e,incrementDoorOpeningRestrictionCounter,2, +func_75473_b,getLastActivityTimestamp,2, +func_75474_b,getDistanceSquared,2, +func_75484_a,setPath,2, +func_75485_k,canNavigate,2, +func_75487_m,removeSunnyPath,2, +func_75488_a,getPathToXYZ,2, +func_75489_a,setSpeed,2, +func_75492_a,tryMoveToXYZ,2, +func_75493_a,isDirectPathBetweenPoints,2, +func_75494_a,getPathToEntityLiving,2, +func_75497_a,tryMoveToEntityLiving,2, +func_75499_g,clearPath,2, +func_75500_f,noPath,2, +func_75501_e,onUpdateNavigation,2, +func_75502_i,getEntityPosition,2, +func_75505_d,getPath,2, +func_75506_l,isInLiquid,2, +func_75508_h,pathFollow,2, +func_75522_a,canSee,2, +func_75523_a,clearSensingCache,2, +func_75528_a,tick,2, +func_75529_b,trySetupSiege,2, +func_75530_c,spawnZombie,2, +func_75540_b,getVillageList,2, +func_75543_d,dropOldestVillagerPosition,2, +func_75544_a,tick,2, +func_75545_e,addNewDoorsToVillageOrCreateVillage,2, +func_75549_c,removeAnnihilatedVillages,2, +func_75557_k,removeDeadAndOutOfRangeDoors,2, +func_75558_f,getVillageDoorInfoList,2, +func_75560_a,tick,2, +func_75561_d,getTicksSinceLastDoorAdding,2, +func_75562_e,getNumVillagers,2, +func_75565_j,removeDeadAndOldAgressors,2, +func_75566_g,isAnnihilated,2, +func_75567_c,getNumVillageDoors,2, +func_75568_b,getVillageRadius,2, +func_75571_b,findNearestVillageAggressor,2, +func_75572_i,updateNumVillagers,2, +func_75573_l,updateVillageRadiusAndCenter,2, +func_75575_a,addOrRenewAgressor,2, +func_75576_a,addVillageDoorInfo,2, +func_75579_h,updateNumIronGolems,2, +func_75598_a,getCreatureClass,2, +func_75599_d,getPeacefulCreature,2, +func_75601_b,getMaxNumberOfCreature,2, +func_75615_a,createEntityFromNBT,2, +func_75616_a,createEntityByID,0, +func_75621_b,getEntityString,2, +func_75638_b,getSpeed,2, +func_75639_a,limitAngle,2, +func_75640_a,isUpdating,2, +func_75641_c,onUpdateMoveHelper,2, +func_75642_a,setMoveTo,2, +func_75649_a,onUpdateLook,2, +func_75650_a,setLookPosition,2, +func_75651_a,setLookPositionWithEntity,2, +func_75652_a,updateRotation,2, +func_75660_a,setJumping,2, +func_75661_b,doJump,2, +func_75664_a,updateRenderAngles,2, +func_75665_a,computeAngleWithBound,2, +func_75734_a,waitForFinish,2, +func_75735_a,queueIO,2, +func_75736_b,processQueue,2, +func_75742_a,getOrLoadData,2, +func_75743_a,getUniqueDataId,2, +func_75744_a,saveAllData,2, +func_75745_a,setData,2, +func_75746_b,loadIdCounts,2, +func_75747_a,saveData,2, +func_75752_b,readPlayerData,2, +func_75753_a,writePlayerData,2, +func_75754_f,getAvailablePlayerDat,2, +func_75755_a,saveWorldInfoWithPlayer,2, +func_75756_e,getPlayerNBTManager,2, +func_75757_d,loadWorldInfo,2, +func_75758_b,getMapFileFromName,2, +func_75759_a,flush,2, +func_75761_a,saveWorldInfo,2, +func_75762_c,checkSessionLock,2, +func_75763_a,getChunkLoader,2, +func_75765_b,getWorldDirectory,2, +func_75766_h,setSessionLock,2, +func_75773_a,canContinue,2, +func_75774_a,onUpdateTasks,2, +func_75775_b,canUse,2, +func_75776_a,addTask,2, +func_75777_a,areTasksCompatible,2, +func_75783_h,getCheatsEnabled,0, +func_75784_e,getLastTimePlayed,0, +func_75785_d,requiresConversion,0, +func_75786_a,getFileName,0, +func_75788_b,getDisplayName,0, +func_75789_g,isHardcoreModeEnabled,0, +func_75790_f,getEnumGameType,0, +func_75799_b,getSaveList,0, +func_75800_d,flushCache,0, +func_75801_b,isOldMapFormat,2, +func_75802_e,deleteWorldDirectory,0, +func_75803_c,getWorldInfo,2, +func_75804_a,getSaveLoader,2, +func_75805_a,convertMapFormat,2, +func_75806_a,renameWorld,0, +func_75807_a,deleteFiles,0, +func_75809_f,createFile,2, +func_75810_a,addRegionFilesToCollection,2, +func_75811_a,convertChunks,2, +func_75812_c,getSaveVersion,2, +func_75813_a,convertFile,2, +func_75814_c,writeNextIO,2, +func_75815_a,loadChunk,2, +func_75816_a,saveChunk,2, +func_75817_a,chunkTick,2, +func_75818_b,flush,2, +func_75819_b,saveExtraChunkData,2, +func_75820_a,writeChunkToNBT,2, +func_75822_a,checkedReadChunkFromNBT,2, +func_75823_a,readChunkFromNBT,2, +func_75824_a,addChunkToPending,2, +func_75829_a,distanceTo,2, +func_75830_a,makeHash,2, +func_75831_a,isAssigned,2, +func_75832_b,distanceToSquared,2, +func_75843_a,format,0, +func_75844_c,dequeue,2, +func_75845_e,isPathEmpty,2, +func_75846_b,sortForward,2, +func_75847_a,sortBack,2, +func_75848_a,clearPath,2, +func_75849_a,addPoint,2, +func_75850_a,changeDistance,2, +func_75853_a,createPath,2, +func_75870_c,getFinalPathPoint,2, +func_75871_b,setCurrentPathLength,2, +func_75872_c,setCurrentPathIndex,2, +func_75873_e,getCurrentPathIndex,2, +func_75874_d,getCurrentPathLength,2, +func_75875_a,incrementPathIndex,2, +func_75876_a,isSamePath,2, +func_75877_a,getPathPointFromIndex,2, +func_75878_a,getPosition,2, +func_75879_b,isFinished,2, +func_75881_a,getVectorFromIndex,2, +func_75885_a,cipherOperation,2, +func_75886_a,createTheCipherInstance,2, +func_75887_a,decryptSharedKey,2, +func_75889_b,decryptData,2, +func_75890_a,createNewSharedKey,0, +func_75891_b,generateKeyPair,2, +func_75893_a,digestOperation,2, +func_75894_a,encryptData,0, +func_75895_a,getServerIdHash,2, +func_75896_a,decodePublicKey,2, +func_75902_a,nextInt,2, +func_75903_a,initChunkSeed,2, +func_75904_a,getInts,2, +func_75905_a,initWorldGenSeed,2, +func_75915_a,magnify,2, +func_75918_d,initCraftableStats,2, +func_75924_a,replaceAllSimilarBlocks,2, +func_75925_c,initStats,2, +func_75966_h,initIndependentStat,2, +func_75968_a,format,0, +func_75971_g,registerStat,2, +func_76030_b,getValue,2, +func_76031_a,getHash,2, +func_76036_e,removeEntry,2, +func_76037_b,containsItem,2, +func_76038_a,addKey,2, +func_76040_a,insert,2, +func_76041_a,lookup,2, +func_76043_a,getSlotIndex,2, +func_76044_g,computeHash,2, +func_76045_c,lookupEntry,2, +func_76046_c,clearMap,2, +func_76047_h,grow,2, +func_76048_a,copyTo,2, +func_76049_d,removeObject,2, +func_76056_b,setSpawnY,0, +func_76057_l,getLastTimePlayed,0, +func_76058_a,setSpawnX,0, +func_76059_o,isRaining,2, +func_76060_a,setGameType,2, +func_76061_m,isThundering,2, +func_76062_a,setWorldName,2, +func_76063_b,getSeed,2, +func_76064_a,updateTagCompound,2, +func_76065_j,getWorldName,2, +func_76067_t,getTerrainType,2, +func_76068_b,setWorldTime,2, +func_76069_a,setThundering,2, +func_76070_v,isInitialized,2, +func_76071_n,getThunderTime,2, +func_76072_h,getPlayerNBTTagCompound,2, +func_76073_f,getWorldTime,2, +func_76074_e,getSpawnZ,2, +func_76075_d,getSpawnY,2, +func_76077_q,getGameType,2, +func_76078_e,setSaveVersion,2, +func_76079_c,getSpawnX,2, +func_76080_g,setRainTime,2, +func_76082_a,cloneNBTCompound,2, +func_76083_p,getRainTime,2, +func_76084_b,setRaining,2, +func_76085_a,setTerrainType,2, +func_76086_u,areCommandsAllowed,2, +func_76087_c,setSpawnZ,0, +func_76088_k,getSaveVersion,2, +func_76089_r,isMapFeaturesEnabled,2, +func_76090_f,setThunderTime,2, +func_76091_d,setServerInitialized,2, +func_76092_g,getSizeOnDisk,0, +func_76093_s,isHardcoreModeEnabled,2, +func_76123_f,ceil,2, +func_76124_d,lfloor,2, +func_76125_a,clamp,2, +func_76126_a,sin,2, +func_76127_a,average,2, +func_76128_c,floor,2, +func_76129_c,sqrt,2, +func_76130_a,abs,2, +func_76131_a,clamp,2, +func_76132_a,absMax,2, +func_76133_a,sqrt,2, +func_76134_b,cos,2, +func_76135_e,abs,2, +func_76136_a,getInt,2, +func_76137_a,intFloorDiv,0, +func_76138_g,wrapDegrees,2, +func_76140_b,fastFloor,0, +func_76141_d,floor,2, +func_76142_g,wrapDegrees,2, +func_76143_f,ceil,2, +func_76179_a,buildPostString,2, +func_76181_a,getSuitableLanPort,0, +func_76184_a,readFromNBT,2, +func_76185_a,markDirty,2, +func_76186_a,setDirty,2, +func_76188_b,isDirty,2, +func_76191_a,updateVisiblePlayers,2, +func_76217_h,getCanBurn,2, +func_76218_k,isOpaque,2, +func_76219_n,setNoPushMobility,2, +func_76220_a,isSolid,2, +func_76221_f,setRequiresTool,2, +func_76222_j,isReplaceable,2, +func_76223_p,setTranslucent,2, +func_76224_d,isLiquid,2, +func_76225_o,setImmovableMobility,2, +func_76226_g,setBurning,2, +func_76228_b,blocksLight,2, +func_76229_l,isToolNotRequired,2, +func_76230_c,blocksMovement,2, +func_76231_i,setReplaceable,2, +func_76271_a,getRandomItem,2, +func_76272_a,getTotalWeight,2, +func_76273_a,getRandomItem,2, +func_76304_a,generateNoiseOctaves,2, +func_76305_a,generateNoiseOctaves,2, +func_76308_a,populateNoiseArray,2, +func_76309_a,grad2,2, +func_76310_a,grad,2, +func_76311_b,lerp,2, +func_76316_a,onInventoryChanged,2, +func_76317_a,clearProfiling,2, +func_76318_c,endStartSection,2, +func_76319_b,endSection,2, +func_76320_a,startSection,2, +func_76321_b,getProfilingData,2, +func_76322_c,getNameOfLastSection,2, +func_76329_a,getColor,0, +func_76333_a,smooth,0, +func_76337_a,ticksToElapsedTime,0, +func_76338_a,stripControlCodes,0, +func_76340_b,getSecond,2, +func_76341_a,getFirst,2, +func_76345_d,getHungerDamage,2, +func_76346_g,getTrueSource,2, +func_76347_k,isFireDamage,2, +func_76348_h,setDamageBypassesArmor,2, +func_76349_b,setProjectile,2, +func_76350_n,isDifficultyScaled,2, +func_76351_m,setDifficultyScaled,2, +func_76352_a,isProjectile,2, +func_76353_a,causeArrowDamage,2, +func_76354_b,causeIndirectMagicDamage,2, +func_76355_l,getDamageType,2, +func_76356_a,causeThrownDamage,2, +func_76357_e,canHarmInCreative,2, +func_76358_a,causeMobDamage,2, +func_76359_i,setDamageAllowedInCreativeMode,2, +func_76361_j,setFireDamage,2, +func_76362_a,causeFireballDamage,2, +func_76363_c,isUnblockable,2, +func_76364_f,getImmediateSource,2, +func_76365_a,causePlayerDamage,2, +func_76390_b,setPotionName,2, +func_76392_e,getStatusIconIndex,0, +func_76393_a,getName,2, +func_76394_a,performEffect,2, +func_76397_a,isReady,2, +func_76398_f,isBadEffect,0, +func_76399_b,setIconIndex,2, +func_76400_d,hasStatusIcon,0, +func_76401_j,getLiquidColor,2, +func_76403_b,isInstant,2, +func_76404_a,setEffectiveness,2, +func_76445_a,getIntCache,2, +func_76446_a,resetIntCache,2, +func_76452_a,combine,2, +func_76453_d,getEffectName,2, +func_76454_e,deincrementDuration,2, +func_76455_a,onUpdate,2, +func_76457_b,performEffect,2, +func_76458_c,getAmplifier,2, +func_76459_b,getDuration,2, +func_76463_a,startSnooper,2, +func_76465_c,getCurrentStats,0, +func_76467_g,addJvmArgsToSnooper,2, +func_76468_d,isSnooperRunning,2, +func_76470_e,stopSnooper,2, +func_76471_b,addMemoryStatsToSnooper,2, +func_76489_a,generateLeafNodeList,2, +func_76490_a,layerSize,2, +func_76493_c,leafNodeNeedsBase,2, +func_76495_b,leafSize,2, +func_76497_e,validTreeLocation,2, +func_76543_b,pickMobSpawner,2, +func_76549_c,getChunkInputStream,2, +func_76550_a,createOrLoadRegionFile,2, +func_76551_a,clearRegionFileReferences,2, +func_76552_d,getChunkOutputStream,2, +func_76556_a,generateLightBrightnessTable,2, +func_76557_i,getAverageGroundLevel,2, +func_76558_a,setWorld,2, +func_76559_b,getMoonPhase,2, +func_76560_a,calcSunriseSunsetColors,0, +func_76561_g,isSkyColored,0, +func_76562_b,getFogColor,0, +func_76563_a,calculateCelestialAngle,2, +func_76565_k,getVoidFogYFactor,0, +func_76566_a,canCoordinateBeSpawn,2, +func_76567_e,canRespawnHere,2, +func_76568_b,doesXZShowFog,0, +func_76569_d,isSurfaceWorld,2, +func_76571_f,getCloudHeight,0, +func_76572_b,init,2, +func_76581_a,set,2, +func_76582_a,get,2, +func_76587_i,getBlockStorageArray,2, +func_76590_a,generateHeightMap,0, +func_76594_o,enqueueRelightChecks,2, +func_76595_e,propagateSkylightOcclusion,2, +func_76599_g,checkSkylightNeighborHeight,2, +func_76600_a,isAtLocation,2, +func_76601_a,needsSaving,2, +func_76602_a,setStorageArrays,2, +func_76603_b,generateSkylightMap,2, +func_76605_m,getBiomeArray,2, +func_76606_c,isEmptyBetween,2, +func_76608_a,removeEntityAtIndex,2, +func_76609_d,updateSkylightNeighborHeight,2, +func_76611_b,getHeightValue,2, +func_76612_a,addEntity,2, +func_76613_n,resetRelightChecks,2, +func_76615_h,relightBlock,2, +func_76616_a,setBiomeArray,2, +func_76617_a,getRandomWithSeed,2, +func_76621_g,isEmpty,2, +func_76622_b,removeEntity,2, +func_76623_d,onUnload,2, +func_76625_h,getTopFilledSegment,2, +func_76630_e,markDirty,2, +func_76631_c,onLoad,2, +func_76632_l,getPos,2, +func_76657_c,setSkyLight,2, +func_76659_c,setBlockLight,2, +func_76661_k,getBlockLight,2, +func_76662_d,getYLocation,2, +func_76663_a,isEmpty,2, +func_76666_d,setSkyLight,2, +func_76670_c,getSkyLight,2, +func_76671_l,getSkyLight,2, +func_76672_e,recalculateRefCounts,2, +func_76674_d,getBlockLight,2, +func_76675_b,needsRandomTick,2, +func_76677_d,setBlockLight,2, +func_76686_a,get,2, +func_76690_a,convertToAnvilFormat,2, +func_76691_a,load,2, +func_76704_a,getChunkDataInputStream,2, +func_76705_d,outOfBounds,2, +func_76706_a,write,2, +func_76707_e,getOffset,2, +func_76708_c,close,2, +func_76709_c,isChunkSaved,2, +func_76710_b,getChunkDataOutputStream,2, +func_76711_a,setOffset,2, +func_76712_a,write,2, +func_76713_b,setChunkTimestamp,2, +func_76727_i,getRainfall,2, +func_76729_a,createBiomeDecorator,2, +func_76730_b,getRandomWorldGenForGrass,2, +func_76731_a,getSkyColorByTemp,0, +func_76736_e,isHighHumidity,2, +func_76738_d,canRain,2, +func_76741_f,getSpawningChance,2, +func_76746_c,getEnableSnow,2, +func_76747_a,getSpawnableList,2, +func_76793_b,genStandardOre2,2, +func_76795_a,genStandardOre1,2, +func_76797_b,generateOres,2, +func_76838_a,cleanupCache,2, +func_76839_e,getCachedBiomes,2, +func_76840_a,getEntry,2, +func_76885_a,getBiome,2, +func_76931_a,getBiomes,2, +func_76932_a,getBiomesToSpawnIn,2, +func_76933_b,getBiomes,2, +func_76937_a,getBiomesForGeneration,2, +func_76938_b,cleanupCache,2, +func_76939_a,getTemperatureAtHeight,2, +func_76940_a,areBiomesViable,2, +func_76975_c,renderShadow,0, +func_76977_a,renderEntityOnFire,0, +func_76978_a,renderOffsetAABB,0, +func_76979_b,doRenderShadowAndFire,0, +func_76982_b,getWorldFromRenderManager,0, +func_76983_a,getFontRendererFromRenderManager,0, +func_76986_a,doRender,0, +func_77008_a,setLightmap,0, +func_77010_a,renderPainting,0, +func_77030_a,getColorMultiplier,0, +func_77034_a,interpolateRotation,0, +func_77036_a,renderModel,0, +func_77037_a,getDeathMaxRotation,0, +func_77039_a,renderLivingAt,0, +func_77040_d,getSwingProgress,0, +func_77041_b,preRenderCallback,0, +func_77043_a,applyRotations,0, +func_77044_a,handleRotationFloat,0, +func_77124_a,setCanBeCreated,2, +func_77125_e,isVersioned,2, +func_77126_d,canBeCreated,0, +func_77127_a,getName,2, +func_77128_b,getTranslationKey,0, +func_77129_f,setVersioned,2, +func_77130_a,byName,2, +func_77131_c,getVersion,2, +func_77132_a,getWorldTypeForGeneratorVersion,2, +func_77142_a,getByName,0, +func_77144_e,isSurvivalOrAdventure,2, +func_77145_d,isCreative,2, +func_77146_a,getByID,2, +func_77147_a,configurePlayerCapabilities,2, +func_77148_a,getID,2, +func_77149_b,getName,2, +func_77158_f,getHardcoreEnabled,2, +func_77159_a,enableBonusChest,2, +func_77160_d,getSeed,2, +func_77161_a,getGameTypeById,2, +func_77162_e,getGameType,2, +func_77163_i,areCommandsAllowed,2, +func_77164_g,isMapFeaturesEnabled,2, +func_77165_h,getTerrainType,2, +func_77166_b,enableCommands,0, +func_77167_c,isBonusChestEnabled,2, +func_77176_a,setScheduledTime,2, +func_77191_a,performWorldGenSpawning,2, +func_77192_a,findChunksForSpawning,2, +func_77201_a,readRecipiesFromTags,2, +func_77202_a,getRecipiesAsTags,2, +func_77203_a,canRecipeBeUsed,2, +func_77272_a,asLong,2, +func_77277_b,getPlayerKnockbackMap,2, +func_77278_a,doExplosionA,2, +func_77279_a,doExplosionB,2, +func_77316_c,getTranslatedName,2, +func_77317_b,getMaxEnchantability,2, +func_77318_a,calcModifierDamage,2, +func_77319_d,getMinLevel,2, +func_77320_a,getName,2, +func_77321_a,getMinEnchantability,2, +func_77322_b,setName,2, +func_77324_c,getRarity,2, +func_77325_b,getMaxLevel,2, +func_77326_a,canApplyTogether,2, +func_77390_a,readFromTags,2, +func_77394_a,getItemToBuy,2, +func_77395_g,writeToTags,2, +func_77396_b,getSecondItemToBuy,2, +func_77397_d,getItemToSell,2, +func_77398_c,hasSecondItemToBuy,2, +func_77399_f,incrementToolUses,2, +func_77444_a,readStat,2, +func_77466_a,getFoliageColorPine,0, +func_77467_a,setFoliageBiomeColorizer,0, +func_77468_c,getFoliageColorBasic,0, +func_77469_b,getFoliageColorBirch,0, +func_77470_a,getFoliageColor,0, +func_77472_b,setClientActiveTexture,0, +func_77473_a,setActiveTexture,0, +func_77474_a,initializeTextures,0, +func_77475_a,setLightmapTextureCoords,0, +func_77479_a,setGrassBiomeColorizer,0, +func_77480_a,getGrassColor,0, +func_77487_a,getServerMotd,0, +func_77488_b,getServerIpPort,0, +func_77489_c,updateLastSeen,0, +func_77493_a,calculateModifier,2, +func_77501_a,getKnockbackModifier,2, +func_77504_a,addRandomEnchantment,2, +func_77506_a,getEnchantmentLevel,2, +func_77508_a,getEnchantmentModifierDamage,2, +func_77513_b,buildEnchantmentList,2, +func_77514_a,calcItemStackEnchantability,2, +func_77516_a,applyEnchantmentModifierArray,2, +func_77518_a,applyEnchantmentModifier,2, +func_77523_b,getAdFromPingResponse,0, +func_77524_a,getMotdFromPingResponse,0, +func_77525_a,getPingResponse,0, +func_77551_a,addServer,0, +func_77552_b,setWasNotUpdated,0, +func_77553_a,getWasUpdated,0, +func_77554_c,getLanServers,0, +func_77557_a,canEnchantItem,2, +func_77569_a,matches,2, +func_77571_b,getRecipeOutput,2, +func_77572_b,getCraftingResult,2, +func_77573_a,checkMatch,2, +func_77599_b,getSmeltingList,2, +func_77602_a,instance,2, +func_77612_l,getMaxDamage,2, +func_77613_e,getRarity,2, +func_77614_k,getHasSubtypes,2, +func_77615_a,onPlayerStoppedUsing,2, +func_77616_k,isEnchantable,2, +func_77619_b,getItemEnchantability,2, +func_77621_a,rayTrace,2, +func_77622_d,onCreated,2, +func_77624_a,addInformation,0, +func_77625_d,setMaxStackSize,2, +func_77626_a,getMaxItemUseDuration,2, +func_77627_a,setHasSubtypes,2, +func_77629_n_,shouldRotateAroundWhenRendering,0, +func_77634_r,hasContainerItem,2, +func_77636_d,hasEffect,0, +func_77637_a,setCreativeTab,2, +func_77639_j,getItemStackLimit,2, +func_77640_w,getCreativeTab,0, +func_77642_a,setContainerItem,2, +func_77643_m_,isMap,2, +func_77644_a,hitEntity,2, +func_77645_m,isDamageable,2, +func_77647_b,getMetadata,2, +func_77651_p,getShareTag,2, +func_77653_i,getItemStackDisplayName,2, +func_77654_b,onItemUseFinish,2, +func_77655_b,setTranslationKey,2, +func_77656_e,setMaxDamage,2, +func_77657_g,getUnlocalizedNameInefficiently,2, +func_77658_a,getTranslationKey,2, +func_77659_a,onItemRightClick,2, +func_77661_b,getItemUseAction,2, +func_77662_d,isFull3D,0, +func_77663_a,onUpdate,2, +func_77664_n,setFull3D,2, +func_77667_c,getTranslationKey,2, +func_77668_q,getContainerItem,2, +func_77828_a,validBookTagContents,2, +func_77840_a,spawnCreature,2, +func_77842_f,getMaterialName,2, +func_77845_h,isWolfsFavoriteMeat,2, +func_77848_i,setAlwaysEdible,2, +func_77849_c,onFoodEaten,2, +func_77861_e,getToolMaterialName,2, +func_77872_a,updateMapData,2, +func_77873_a,getMapData,2, +func_77942_o,hasTagCompound,2, +func_77945_a,updateAnimation,2, +func_77946_l,copy,2, +func_77948_v,isItemEnchanted,2, +func_77950_b,onItemUseFinish,2, +func_77951_h,isItemDamaged,2, +func_77952_i,getItemDamage,2, +func_77953_t,getRarity,2, +func_77955_b,writeToNBT,2, +func_77956_u,isItemEnchantable,2, +func_77957_a,useItemRightClick,2, +func_77958_k,getMaxDamage,2, +func_77959_d,isItemStackEqual,2, +func_77960_j,getMetadata,2, +func_77961_a,hitEntity,2, +func_77962_s,hasEffect,0, +func_77964_b,setItemDamage,2, +func_77966_a,addEnchantment,2, +func_77969_a,isItemEqual,2, +func_77970_a,areItemStackTagsEqual,2, +func_77972_a,damageItem,2, +func_77973_b,getItem,2, +func_77974_b,onPlayerStoppedUsing,2, +func_77975_n,getItemUseAction,2, +func_77976_d,getMaxStackSize,2, +func_77977_a,getTranslationKey,2, +func_77978_p,getTagCompound,2, +func_77979_a,splitStack,2, +func_77980_a,onCrafting,2, +func_77981_g,getHasSubtypes,2, +func_77982_d,setTagCompound,2, +func_77983_a,setTagInfo,2, +func_77984_f,isItemStackDamageable,2, +func_77985_e,isStackable,2, +func_77986_q,getEnchantmentTagList,2, +func_77988_m,getMaxItemUseDuration,2, +func_77989_b,areItemStacksEqual,2, +func_77995_e,getEnchantability,2, +func_77996_d,getHarvestLevel,2, +func_77997_a,getMaxUses,2, +func_77998_b,getEfficiency,2, +func_78000_c,getAttackDamage,2, +func_78013_b,getTabLabel,0, +func_78014_h,setNoTitle,2, +func_78015_f,getBackgroundImageName,0, +func_78016_d,createIcon,0, +func_78017_i,hasScrollbar,0, +func_78018_a,displayAllRelevantItems,0, +func_78019_g,drawInForegroundOfTab,0, +func_78020_k,getColumn,0, +func_78021_a,getIndex,0, +func_78022_j,setNoScrollbar,2, +func_78023_l,isOnTopRow,0, +func_78024_c,getTranslationKey,0, +func_78025_a,setBackgroundImageName,2, +func_78044_b,getDamageReductionAmount,2, +func_78045_a,getEnchantability,2, +func_78046_a,getDurability,2, +func_78084_a,getTextureOffset,0, +func_78085_a,setTextureOffset,0, +func_78086_a,setLivingAnimations,0, +func_78087_a,setRotationAngles,0, +func_78088_a,render,0, +func_78164_a,renderSign,0, +func_78172_a,triangleWave,0, +func_78214_a,updateRotations,0, +func_78231_a,renderAll,0, +func_78235_a,flipFace,0, +func_78240_a,setTexturePosition,0, +func_78244_a,setBoxName,0, +func_78255_a,renderStringAtPos,0, +func_78256_a,getStringWidth,0, +func_78257_a,loadGlyphTexture,0, +func_78259_e,sizeStringToWidth,0, +func_78260_a,getBidiFlag,0, +func_78262_a,trimStringToWidth,0, +func_78263_a,getCharWidth,0, +func_78264_a,setUnicodeFlag,0, +func_78265_b,resetStyles,0, +func_78266_a,renderDefaultChar,0, +func_78267_b,getWordWrappedHeight,0, +func_78268_b,renderSplitString,0, +func_78269_a,trimStringToWidth,0, +func_78270_c,isFormatSpecial,0, +func_78271_c,listFormattedStringToWidth,0, +func_78272_b,isFormatColor,0, +func_78273_d,trimStringNewline,0, +func_78274_b,renderStringAligned,0, +func_78275_b,setBidiFlag,0, +func_78276_b,drawString,0, +func_78277_a,renderUnicodeChar,0, +func_78279_b,drawSplitString,0, +func_78280_d,wrapFormattedStringToWidth,0, +func_78282_e,getFormatFromString,0, +func_78324_d,getScaledHeight_double,0, +func_78325_e,getScaleFactor,0, +func_78326_a,getScaledWidth,0, +func_78327_c,getScaledWidth_double,0, +func_78328_b,getScaledHeight,0, +func_78381_a,draw,0, +func_78432_a,parseUserSkin,0, +func_78433_b,setAreaOpaque,0, +func_78440_a,renderItemInFirstPerson,0, +func_78441_a,updateEquippedItem,0, +func_78442_d,renderFireInFirstPerson,0, +func_78447_b,renderOverlays,0, +func_78448_c,renderWaterOverlayTexture,0, +func_78464_a,updateRenderer,0, +func_78466_h,updateFogColor,0, +func_78467_g,orientCamera,0, +func_78468_a,setupFog,0, +func_78469_a,setFogColorBuffer,0, +func_78470_f,updateTorchFlicker,0, +func_78471_a,renderWorld,0, +func_78472_g,updateLightmap,0, +func_78473_a,getMouseOver,0, +func_78474_d,renderRainSnow,0, +func_78475_f,applyBobbing,0, +func_78476_b,renderHand,0, +func_78477_e,updateFovModifierHand,0, +func_78478_c,setupOverlayRendering,0, +func_78479_a,setupCameraTransform,0, +func_78481_a,getFOVModifier,0, +func_78482_e,hurtCameraEffect,0, +func_78484_h,addRainParticles,0, +func_78546_a,isBoundingBoxInFrustum,0, +func_78547_a,setPosition,0, +func_78548_b,isBoxInFrustum,0, +func_78553_b,isBoxInFrustum,0, +func_78558_a,getInstance,0, +func_78560_b,init,0, +func_78713_a,getEntityRenderObject,0, +func_78714_a,getDistanceToCamera,0, +func_78715_a,getEntityClassRenderObject,0, +func_78716_a,getFontRenderer,0, +func_78717_a,setWorld,0, +func_78745_b,flipPlayer,0, +func_78746_a,setGameType,0, +func_78747_a,isSpectator,0, +func_78748_a,setPlayerCapabilities,0, +func_78749_i,extendedReach,0, +func_78750_j,syncCurrentPlayItem,0, +func_78752_a,sendPacketDropItem,0, +func_78755_b,shouldDrawHUD,0, +func_78756_a,sendEnchantPacket,0, +func_78757_d,getBlockReachDistance,0, +func_78758_h,isInCreativeMode,0, +func_78761_a,sendSlotPacket,0, +func_78762_g,isNotCreative,0, +func_78763_f,gameIsSurvivalOrAdventure,0, +func_78764_a,attackEntity,0, +func_78765_e,updateController,0, +func_78766_c,onStoppedUsingItem,0, +func_78767_c,resetBlockRemoving,0, +func_78784_a,setTextureOffset,0, +func_78785_a,render,0, +func_78786_a,addBox,0, +func_78787_b,setTextureSize,0, +func_78788_d,compileDisplayList,0, +func_78789_a,addBox,0, +func_78790_a,addBox,0, +func_78791_b,renderWithRotation,0, +func_78792_a,addChild,0, +func_78793_a,setRotationPoint,0, +func_78794_c,postRender,0, +func_78822_a,doPlace,2, +func_78823_a,isValid,2, +func_78836_a,getNBTCompound,0, +func_78837_a,getServerDataFromNBTCompound,0, +func_78849_a,addServerData,0, +func_78850_a,getServerData,0, +func_78851_b,removeServerData,0, +func_78853_a,loadServerList,0, +func_78855_b,saveServerList,0, +func_78856_c,countServers,0, +func_78857_a,swapServers,0, +func_78860_a,fromString,0, +func_78861_a,getIP,0, +func_78862_a,getInt,0, +func_78863_b,getServerAddress,0, +func_78864_b,getPort,0, +func_78868_a,updateEffects,0, +func_78869_b,getStatistics,0, +func_78870_a,clearEffects,0, +func_78872_b,renderLitParticles,0, +func_78873_a,addEffect,0, +func_78874_a,renderParticles,0, +func_78880_d,getZSize,2, +func_78882_c,getYSize,2, +func_78883_b,getXSize,2, +func_78884_a,intersectsWith,2, +func_78885_a,intersectsWith,2, +func_78886_a,offset,2, +func_78887_a,getNewBoundingBox,2, +func_78888_b,expandTo,2, +func_78898_a,updatePlayerMoveState,0, +func_78909_a,getColorIndex,0, +func_78914_f,noColor,0, +func_80003_ah,getPlayerUsageSnooper,0, +func_80006_f,getUniqueID,0, +func_82010_a,registerTickable,1, +func_82142_c,setInvisible,2, +func_82143_as,getMaxFallHeight,2, +func_82145_z,getMaxInPortalTime,2, +func_82147_ab,getPortalCooldown,2, +func_82149_j,copyLocationAndAnglesFrom,2, +func_82150_aj,isInvisible,2, +func_82160_b,dropEquipment,2, +func_82166_i,getArmSwingAnimationEnd,2, +func_82167_n,collideWithEntity,2, +func_82168_bl,updateArmSwingProgress,2, +func_82171_bF,canBeSteered,2, +func_82187_q,setLookingForHome,2, +func_82194_d,getWorld,2, +func_82195_e,attackDragonFrom,2, +func_82196_d,attackEntityWithRangedAttack,2, +func_82197_f,setDrinkingPotion,2, +func_82203_t,getWatchedTargetId,2, +func_82204_b,rotlerp,2, +func_82205_o,isArmored,2, +func_82206_m,ignite,2, +func_82207_a,getHeadYRotation,0, +func_82208_v,getHeadY,2, +func_82209_a,launchWitherSkullToCoords,2, +func_82210_r,getHeadXRotation,0, +func_82211_c,updateWatchedTargetId,2, +func_82212_n,getInvulTime,2, +func_82213_w,getHeadZ,2, +func_82214_u,getHeadX,2, +func_82215_s,setInvulTime,2, +func_82216_a,launchWitherSkullToEntity,2, +func_82227_f,setChild,2, +func_82230_o,isConverting,2, +func_82235_h,getIsBatHanging,2, +func_82236_f,setIsBatHanging,2, +func_82242_a,addExperienceLevel,2, +func_82243_bO,getArmorVisibility,2, +func_82245_bX,isSpawnForced,2, +func_82329_d,getWidthPixels,2, +func_82330_g,getHeightPixels,2, +func_82333_j,getRotation,2, +func_82334_a,setDisplayedItem,2, +func_82335_i,getDisplayedItem,2, +func_82336_g,setItemRotation,2, +func_82338_g,setAlphaF,0, +func_82341_c,getMotionFactor,2, +func_82342_d,isInvulnerable,2, +func_82343_e,setInvulnerable,2, +func_82356_Z,isCommandBlockEnabled,2, +func_82357_ak,getSpawnProtectionSize,1, +func_82358_a,isUsernameIndex,2, +func_82362_a,getRequiredPermissionLevel,2, +func_82370_a,getUsernameIndex,2, +func_82377_a,matchesMultiplePlayers,2, +func_82378_b,isSelector,2, +func_82381_h,getArgumentMap,2, +func_82386_a,matchOnePlayer,2, +func_82400_a,getRenderYaw,0, +func_82402_b,renderItem,0, +func_82422_c,transformHeldFull3DItemLayer,0, +func_82448_a,transferEntityToWorld,2, +func_82482_a,dispense,2, +func_82485_a,playDispenseSound,2, +func_82486_a,doDispense,2, +func_82487_b,dispenseStack,2, +func_82488_a,getWorldEventDataFrom,2, +func_82489_a,spawnDispenseParticles,2, +func_82498_a,getProjectileInaccuracy,2, +func_82499_a,getProjectileEntity,2, +func_82500_b,getProjectileVelocity,2, +func_82566_a,setWorldsForAll,2, +func_82568_a,getMapInfo,2, +func_82571_y,getGeneratorOptions,2, +func_82572_b,setWorldTotalTime,2, +func_82573_f,getWorldTotalTime,2, +func_82574_x,getGameRulesInstance,2, +func_82580_o,removeTag,2, +func_82581_a,createCrashReport,2, +func_82582_d,isEmpty,2, +func_82594_a,getObject,2, +func_82595_a,putObject,2, +func_82599_e,getZOffset,2, +func_82600_a,byIndex,2, +func_82601_c,getXOffset,2, +func_82615_a,getX,2, +func_82616_c,getZ,2, +func_82617_b,getY,2, +func_82618_k,getWorld,2, +func_82644_b,getWorldFeatures,2, +func_82645_d,updateLayers,2, +func_82647_a,setBiome,2, +func_82648_a,getBiome,2, +func_82649_e,getDefaultFlatGenerator,2, +func_82650_c,getFlatLayers,2, +func_82651_a,createFlatGeneratorFromString,2, +func_82656_d,getMinY,2, +func_82657_a,getLayerCount,2, +func_82658_c,getFillBlockMeta,2, +func_82660_d,setMinY,2, +func_82667_a,getMonsters,2, +func_82683_b,setDefaultPlayerReputation,2, +func_82684_a,getPlayerReputation,2, +func_82685_c,getNearestTargetPlayer,2, +func_82686_i,isMatingSeason,2, +func_82687_d,isPlayerReputationTooLow,2, +func_82688_a,modifyPlayerReputation,2, +func_82689_b,writeVillageDataToNBT,2, +func_82690_a,readVillageDataFromNBT,2, +func_82691_a,setWorld,2, +func_82692_h,endMatingSeason,2, +func_82705_e,getAnimal,2, +func_82712_a,getDouble,2, +func_82713_a,getDouble,2, +func_82714_a,getInt,2, +func_82715_a,getInt,2, +func_82716_a,nextDouble,2, +func_82719_a,writeCustomPotionEffectToNBT,2, +func_82720_e,getIsAmbient,2, +func_82722_b,readCustomPotionEffectFromNBT,2, +func_82725_o,isMagicDamage,2, +func_82726_p,setMagicDamage,2, +func_82734_g,getChunksLowestHorizon,2, +func_82736_K,getGameRules,2, +func_82737_E,getTotalWorldTime,2, +func_82738_a,setTotalWorldTime,0, +func_82742_i,resetUpdateEntityTick,2, +func_82743_f,getCreationCloudUpdateTick,0, +func_82744_b,setCloudUpdateTick,0, +func_82747_f,getId,2, +func_82749_j,getGeneratorOptions,2, +func_82750_a,setGeneratorOptions,2, +func_82752_c,hasLimitedInteractions,2, +func_82753_a,setPriority,2, +func_82756_a,getString,2, +func_82757_a,setValue,2, +func_82758_b,getBoolean,2, +func_82763_b,getRules,2, +func_82764_b,setOrCreateGameRule,2, +func_82765_e,hasRule,2, +func_82766_b,getBoolean,2, +func_82767_a,getString,2, +func_82768_a,readFromNBT,2, +func_82770_a,writeToNBT,2, +func_82781_a,getEnchantments,2, +func_82782_a,setEnchantments,2, +func_82783_a,increaseMaxTradeUses,2, +func_82784_g,isRecipeDisabled,2, +func_82785_h,compensateToolUses,0, +func_82787_a,findMatchingResult,2, +func_82788_x,canItemEditBlocks,2, +func_82789_a,getIsRepairable,2, +func_82812_d,getArmorMaterial,2, +func_82813_b,setColor,2, +func_82814_b,getColor,2, +func_82815_c,removeColor,2, +func_82816_b_,hasColor,2, +func_82833_r,getDisplayName,2, +func_82835_x,canEditBlocks,2, +func_82836_z,getItemFrame,2, +func_82837_s,hasDisplayName,2, +func_82838_A,getRepairCost,2, +func_82839_y,isOnItemFrame,2, +func_82840_a,getTooltip,0, +func_82841_c,setRepairCost,2, +func_82842_a,setItemFrame,2, +func_82846_b,transferStackInSlot,2, +func_82847_b,removeListener,0, +func_82848_d,updateRepairOutput,2, +func_82850_a,updateItemName,2, +func_82869_a,canTakeStack,2, +func_82877_b,setPlayerWalkSpeed,0, +func_82879_c,sendSettingsToServer,0, +func_82883_a,getUnicodeFlag,0, +func_83015_S,getCurrentDate,2, +func_85029_a,addEntityCrashInfo,2, +func_85031_j,hitByEntity,2, +func_85033_bc,collideWithNearbyEntities,2, +func_85034_r,setArrowCountInEntity,2, +func_85035_bI,getArrowCountInEntity,2, +func_85036_m,setCombatTask,2, +func_85039_t,addScore,2, +func_85040_s,setScore,2, +func_85052_h,getThrower,2, +func_85054_d,searchForOtherItemsNearby,2, +func_85055_a,makeCrashReport,2, +func_85056_g,getCategory,2, +func_85057_a,makeCategoryDepth,2, +func_85058_a,makeCategory,2, +func_85069_a,firstTwoElementsOfStackTraceMatch,2, +func_85070_b,trimStackTraceEntriesFromBottom,2, +func_85072_a,appendToStringBuilder,2, +func_85073_a,getPrunedStackTrace,2, +func_85074_a,getCoordinateInfo,0, +func_85089_a,getKey,2, +func_85090_b,getValue,2, +func_85094_b,renderDebugBoundingBox,0, +func_85118_a,addToCrashReport,2, +func_85144_b,getCacheSizes,2, +func_85151_d,getLowerChestInventory,2, +func_85156_a,removeTask,2, +func_85158_p,setAdventureModeExempt,2, +func_85172_a,sendLeashedEntitiesInChunk,2, +func_85176_s,getDefaultTeleporter,2, +func_85181_a,getRandomModelBox,0, +func_85188_a,makePortal,2, +func_85189_a,removeStalePortalLocations,2, +func_90010_a,isPartOfLargeChest,2, +func_90011_a,createChild,2, +func_90020_K,getLimitFramerate,0, +func_90033_f,canLoadWorld,0, +func_90035_a,getClassFromID,0, +func_90036_a,getFireAspectModifier,2, +func_90999_ad,canRenderOnFire,0, +func_92034_a,createParticle,0, +func_92035_a,createBall,0, +func_92036_a,createBurst,0, +func_92037_i,isFarFromCamera,0, +func_92038_a,createShaped,0, +func_92043_f,setTwinkle,0, +func_92045_e,setTrail,0, +func_92058_a,setItem,2, +func_92059_d,getItem,2, +func_92087_a,causeThornsDamage,2, +func_92088_a,makeFireworks,0, +func_92089_a,canApply,2, +func_92092_a,getBlastDamageReduction,2, +func_92093_a,getFireTimeForEntity,2, +func_92094_a,shouldHit,2, +func_92095_b,getDamage,2, +func_92097_a,negateDamage,2, +func_92099_a,getEnchantedItem,2, +func_92110_g,getEnchantments,2, +func_92111_a,getEnchantedItemStack,2, +func_92115_a,addEnchantment,2, +func_94041_b,isItemValidForSlot,2, +func_94053_h,nextTextureIndexX,0, +func_94059_bO,getAlwaysRenderNameTagForRender,0, +func_94060_bK,getAttackingEntity,2, +func_94061_f,setNoAI,2, +func_94083_c,getTntPlacedBy,2, +func_94085_r,getDefaultDisplayTileOffset,2, +func_94086_l,setDisplayTileOffset,2, +func_94095_a,killMinecart,2, +func_94096_e,setHasDisplayTile,2, +func_94099_q,getDisplayTileOffset,2, +func_94100_s,hasDisplayTile,2, +func_94101_h,applyDrag,2, +func_94103_c,explodeCart,2, +func_94104_d,getFuseTicks,0, +func_94105_c,ignite,2, +func_94107_f,setMinecartPowered,2, +func_94108_c,isMinecartPowered,2, +func_94182_a,addSlot,0, +func_94183_a,getStitchHolder,0, +func_94184_a,getAllStitchSlots,0, +func_94185_c,getOriginY,0, +func_94186_b,getOriginX,0, +func_94194_d,rotate,0, +func_94195_e,isRotated,0, +func_94196_a,setNewDimension,0, +func_94197_a,getWidth,0, +func_94199_b,getHeight,0, +func_94206_g,getMinV,0, +func_94207_b,getInterpolatedV,0, +func_94209_e,getMinU,0, +func_94210_h,getMaxV,0, +func_94211_a,getIconWidth,0, +func_94212_f,getMaxU,0, +func_94214_a,getInterpolatedU,0, +func_94215_i,getIconName,0, +func_94216_b,getIconHeight,0, +func_94217_a,copyFrom,0, +func_94219_l,updateAnimation,0, +func_94248_c,updateAnimations,0, +func_94277_a,bindTexture,0, +func_94305_f,doStitch,0, +func_94309_g,getStichSlots,0, +func_94310_b,allocateSlot,0, +func_94311_c,expandAndAllocateSlot,0, +func_94520_b,isKeyTranslated,2, +func_94522_b,canTranslate,2, +func_94525_a,computeStackSize,2, +func_94526_b,calcRedstoneFromInventory,2, +func_94527_a,canAddItemToSlot,2, +func_94529_b,extractDragMode,2, +func_94530_a,canMergeSlot,2, +func_94531_b,canDragIntoSlot,2, +func_94532_c,getDragEvent,2, +func_94533_d,resetDrag,2, +func_94534_d,getQuickcraftMask,0, +func_94539_a,causeExplosionDamage,2, +func_94540_d,setExplosion,2, +func_94541_c,isExplosion,2, +func_94542_g,resetFallSuffix,2, +func_94544_f,getBestCombatEntry,2, +func_94545_a,calculateFallSuffix,2, +func_94547_a,trackDamage,2, +func_94548_b,getFallSuffix,2, +func_94549_h,reset,2, +func_94550_c,getBestAttacker,2, +func_94559_f,isLivingDamageSrc,2, +func_94560_a,getDamageSrc,2, +func_94561_i,getDamageAmount,2, +func_94562_g,getFallSuffix,2, +func_94563_c,getDamage,2, +func_94613_c,getExplosivePlacedBy,2, +func_95999_t,getCustomNameTag,2, +func_96092_aw,isPushedByWater,2, +func_96094_a,setCustomNameTag,2, +func_96095_a,onActivatorRailPass,2, +func_96096_ay,isIgnited,2, +func_96107_aA,getXPos,2, +func_96108_aC,getZPos,2, +func_96109_aB,getYPos,2, +func_96110_f,setBlocked,2, +func_96111_ay,getBlocked,2, +func_96112_aD,captureDroppedItems,2, +func_96122_a,canAttackPlayer,2, +func_96123_co,getWorldScoreboard,2, +func_96124_cp,getTeam,2, +func_96296_a,getValidValues,2, +func_96297_d,getFriendlyName,2, +func_96300_b,getValueByName,2, +func_96301_b,isFancyStyling,2, +func_96302_c,isColor,2, +func_96333_a,joinNiceStringFromCollection,2, +func_96441_U,getScoreboard,2, +func_96443_a,setWorldScoreboard,0, +func_96456_a,sendScoreboard,2, +func_96496_a,teamsToNbt,2, +func_96497_d,fillInDisplaySlots,2, +func_96498_a,readTeams,2, +func_96499_a,setScoreboard,2, +func_96500_c,readScores,2, +func_96501_b,readObjectives,2, +func_96502_a,loadTeamPlayers,2, +func_96503_e,scoresToNbt,2, +func_96504_c,readDisplayConfig,2, +func_96505_b,objectivesToNbt,2, +func_96508_e,getTeam,2, +func_96509_i,getPlayersTeam,2, +func_96510_d,getObjectivesForEntity,2, +func_96511_d,removeTeam,2, +func_96512_b,removePlayerFromTeam,2, +func_96513_c,broadcastTeamRemove,2, +func_96514_c,getScoreObjectives,2, +func_96516_a,broadcastScoreUpdate,2, +func_96517_b,getObjectiveDisplaySlot,2, +func_96518_b,getObjective,2, +func_96519_k,removeObjective,2, +func_96520_a,getObjectivesFromCriteria,2, +func_96522_a,onScoreObjectiveAdded,2, +func_96523_a,broadcastTeamCreated,2, +func_96524_g,removePlayerFromTeams,2, +func_96525_g,getTeams,2, +func_96526_d,getObjectiveNames,2, +func_96527_f,createTeam,2, +func_96528_e,getScores,2, +func_96529_a,getOrCreateScore,2, +func_96530_a,setObjectiveInDisplaySlot,2, +func_96531_f,getTeamNames,2, +func_96532_b,onObjectiveDisplayNameChanged,2, +func_96533_c,onScoreObjectiveRemoved,2, +func_96534_i,getSortedScores,2, +func_96535_a,addScoreObjective,2, +func_96536_a,onScoreUpdated,2, +func_96537_j,getObjectiveDisplaySlotNumber,2, +func_96538_b,broadcastTeamInfoUpdate,2, +func_96539_a,getObjectiveInDisplaySlot,2, +func_96546_g,sendDisplaySlotRemovalPackets,2, +func_96548_f,getDestroyPackets,2, +func_96549_e,addObjective,2, +func_96550_d,getCreatePackets,2, +func_96551_b,markSaveDataDirty,2, +func_96552_h,getObjectiveDisplaySlotCount,2, +func_96559_d,getYOffset,2, +func_96560_a,getScoreMap,2, +func_96631_a,attemptDamageItem,2, +func_96636_a,getName,2, +func_96637_b,isReadOnly,2, +func_96645_d,getObjective,2, +func_96646_b,decreaseScore,2, +func_96647_c,setScorePoints,2, +func_96648_a,incrementScore,2, +func_96649_a,increaseScore,2, +func_96650_f,getScoreScoreboard,2, +func_96652_c,getScorePoints,2, +func_96653_e,getPlayerName,2, +func_96660_a,setAllowFriendlyFire,2, +func_96661_b,getName,2, +func_96662_c,setSuffix,2, +func_96663_f,getSuffix,2, +func_96664_a,setDisplayName,2, +func_96665_g,getAllowFriendlyFire,2, +func_96666_b,setPrefix,2, +func_96667_a,formatPlayerName,2, +func_96668_e,getPrefix,2, +func_96669_c,getDisplayName,2, +func_96670_d,getMembershipCollection,2, +func_96678_d,getDisplayName,2, +func_96679_b,getName,2, +func_96680_c,getCriteria,2, +func_96681_a,setDisplayName,2, +func_96682_a,getScoreboard,0, +func_98034_c,isInvisibleToPlayer,0, +func_98042_n,setTransferTicker,2, +func_98043_aE,canTransfer,2, +func_98052_bS,canPickUpLoot,2, +func_98053_h,setCanPickUpLoot,2, +func_98054_a,setScaleForAge,2, +func_98055_j,setScale,2, +func_98150_a,getAtlasSprite,0, +func_98267_a,broadcastEvent,2, +func_98268_b,setDelayToMin,2, +func_98270_a,readFromNBT,2, +func_98271_a,getSpawnerWorld,2, +func_98273_j,resetTimer,2, +func_98278_g,updateSpawner,2, +func_98279_f,isActivated,2, +func_98297_h,getSeeFriendlyInvisiblesEnabled,2, +func_98298_a,setFriendlyFlags,0, +func_98299_i,getFriendlyFlags,2, +func_98300_b,setSeeFriendlyInvisiblesEnabled,2, +func_98306_d,readGlyphSizes,0, +func_99999_d,run,0, diff --git a/overrides/config/vehicle.cfg b/overrides/config/vehicle.cfg new file mode 100644 index 0000000..5b1dafa --- /dev/null +++ b/overrides/config/vehicle.cfg @@ -0,0 +1,122 @@ +# Configuration file + +general { + + ########################################################################################################## + # client + #--------------------------------------------------------------------------------------------------------# + # Client-only configs + ########################################################################################################## + + client { + + ########################################################################################################## + # debug + #--------------------------------------------------------------------------------------------------------# + # Configuration options for debugging vehicles + ########################################################################################################## + + debug { + # If true, the raytracer will be reloaded each tick. + B:"Reload Raytracer Each Tick"=false + + # If true, the vehicle properties will be reloaded each tick. + B:"Reload Vehicle Properties Each Tick"=false + + # If true, renders an outline of all the elements on a vehicle's model. Useful for debugging interactions. + B:"Render Vehicle Outlines"=false + } + + ########################################################################################################## + # interaction + #--------------------------------------------------------------------------------------------------------# + # Configuration options for vehicle interaction + ########################################################################################################## + + interaction { + # If true, raytraces will be performed on nearby vehicles when left-clicking the mouse, rather than just right-clicking it. This allows one to be damaged/broken when clicking anywhere on it, rather than just on its bounding box. + B:"Left-Click Enabled"=true + } + + ########################################################################################################## + # display + #--------------------------------------------------------------------------------------------------------# + # Configuration for display related options + ########################################################################################################## + + display { + # If true, automatically switches to third person when mounting vehicles + B:"Auto Perspective"=true + + # The amount of segments to use to render the hose on a gas pump. The lower the value, the better the performance but renders a less realistically looking hose + # Min: 1 + # Max: 100 + I:"Hose Segments"=10 + + # If true, displays a speedometer on the HUD when driving a vehicle + B:"Show Speedometer"=true + + # If true, an animation is performed while cycling vehicles in the workstation + B:"Workstation Animation"=true + } + + ########################################################################################################## + # controller + #--------------------------------------------------------------------------------------------------------# + # Configuration options for controller support (Must have Controllable install) + ########################################################################################################## + + controller { + # If true, will use the triggers on controller to control the acceleration of the vehicle. + B:"Use Triggers"=false + } + + } + + ########################################################################################################## + # server + #--------------------------------------------------------------------------------------------------------# + # Server-only configs + ########################################################################################################## + + server { + # Change the amount of fuel vehicles consumes by multiplying the consumption rate by this factor + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Fuel Consumption Factor"=1.0 + + # If true, vehicles will require fuel for them to be driven. + B:"Fuel Enabled"=true + + # The maximum distance before the hose from the gas pump or fluid hose breaks + D:"Max Hose Distance"=6.0 + + # Allows players to pick up vehicles by crouching and right clicking + B:"Pickup Vehicles"=true + + # The amount of fluid a pipe will transfer each tick + # Min: 1 + # Max: 2147483647 + I:"Pipe Transfer Amount"=50 + + # The amount of fluid a pump will transfer each tick + # Min: 1 + # Max: 2147483647 + I:"Pump Transfer Amount"=50 + + # The distance threshold before the trailer detaches from a vehicle + D:"Trailer Detach Distance"=6.0 + + # The amount of ticks to wait before syncing trailer inventory to tracking clients. If the value is set to 0 or less, the inventory will not sync and will save on network usage. + I:"Trailer Inventory Sync Cooldown"=20 + + # The amount of ticks to wait before syncing data to clients about the trailer connection. This is important for smooth trailer movement on client side. + I:"Trailer Sync Cooldown"=100 + + # If true, vehicles will take damage. + B:"Vehicle Damage"=true + } + +} + + diff --git a/overrides/config/wabbity_armorunder.cfg b/overrides/config/wabbity_armorunder.cfg new file mode 100644 index 0000000..54bd3eb --- /dev/null +++ b/overrides/config/wabbity_armorunder.cfg @@ -0,0 +1,64 @@ +# Configuration file + +~CONFIG_VERSION: 1 + +general { + # INTERNAL. Development messages enabled. + B:debug_mode=false + + # Set to false to disable all mod-specific additions to vanilla structure and activity loot tables. Loot is the only way to obtain the custom liners like the Ozzys and Ollies. Enabled by default; requires restart if changed in-game. + B:enrich_loot_tables=true + + # Set to false to disable the portable 'goo paks' that you carry in your hotbar. Paks are a useful supplement to regular armor liners in extreme environments. Included by default; requires restart if changed in-game. + B:include_goopaks=true + + # Set to true to enable special liners including their damage mitigation features. These items are available only as loot rewards in the standalone mod. Disabled by default; requires restart if changed in-game. + B:include_special_liners=false + + # Set to true to include crafting recipes for items that are normally obtained through other mechanisms like looting or advancements. By default, only the ToughAsNails temperature-related 'Ozzy' liners are craftable. [default: *DEFAULT*] + S:special_liners_craftable=*DEFAULT* + + # Set to true to force all the basic recipes to use a mod-specific element to ensure no collisions with other mod recipes. If turned ON you cannot use TAN armor as liners directly. Off by default; requires restart if changed in-game. + B:super_compatibility_mode=true + + # Set to the maximum number of plain liners a single piece of armor can have. Applies to all types of armor pieces (helmets, chestplates, leggings, boots). Does not apply to special types of liners. + I:thickness_limit=3 + + # Set to true to force all mod items and blocks to a single custom tab in creative views. Enabled by default. + B:use_custom_tab=true +} + + +########################################################################################################## +# integration +#--------------------------------------------------------------------------------------------------------# +# Armor that can be lined in addition to vanilla armor pieces. Requires restart if changed. +########################################################################################################## + +integration { + # Set to the full IDs of all modded boots that can be worn over lining up to 3 layers thick (actual max thickness depends on armor piece). Some examples shown. Requires a restart if changed in-game. [default: [basemetals:coldiron_boots], [cyclicmagic:purple_boots]] + S:boots < + basemetals:coldiron_boots + cyclicmagic:purple_boots + > + + # Set to the full IDs of all modded chestplates that can be worn over lining up to 3 layers thick (actual max thickness depends on armor piece). Some examples shown. Requires a restart if changed in-game. [default: [basemetals:coldiron_chestplate], [cyclicmagic:purple_chestplate]] + S:chestplate < + basemetals:coldiron_chestplate + cyclicmagic:purple_chestplate + > + + # Set to the full IDs of all modded helmets that can be worn over lining up to 3 layers thick (actual max thickness depends on armor piece). Some examples shown. Requires a restart if changed in-game. [default: [basemetals:coldiron_helmet], [cyclicmagic:purple_helmet]] + S:helmet < + basemetals:coldiron_helmet + cyclicmagic:purple_helmet + > + + # Set to the full IDs of all modded leggings that can be worn over lining up to 3 layers thick (actual max thickness depends on armor piece). Some examples shown. Requires a restart if changed in-game. [default: [basemetals:coldiron_leggings], [cyclicmagic:purple_leggings]] + S:leggings < + basemetals:coldiron_leggings + cyclicmagic:purple_leggings + > +} + + diff --git a/overrides/config/waila/theme/dark.json b/overrides/config/waila/theme/dark.json new file mode 100644 index 0000000..3683991 --- /dev/null +++ b/overrides/config/waila/theme/dark.json @@ -0,0 +1,7 @@ +{ + "name": "cfg.theme.dark", + "background": "#131313", + "gradientTop": "#383838", + "gradientBottom": "#242424", + "font": "#A0A0A0" +} \ No newline at end of file diff --git a/overrides/config/waila/theme/vanilla.json b/overrides/config/waila/theme/vanilla.json new file mode 100644 index 0000000..29864f6 --- /dev/null +++ b/overrides/config/waila/theme/vanilla.json @@ -0,0 +1,7 @@ +{ + "name": "cfg.theme.vanilla", + "background": "#100010", + "gradientTop": "#5000FF", + "gradientBottom": "#28007F", + "font": "#A0A0A0" +} \ No newline at end of file diff --git a/overrides/config/waila/waila.cfg b/overrides/config/waila/waila.cfg new file mode 100644 index 0000000..c3c789f --- /dev/null +++ b/overrides/config/waila/waila.cfg @@ -0,0 +1,162 @@ +# Configuration file + +client { + # The amount of time in milliseconds (1000ms = 1s) between queries to the server for Tile Entity and Entity data. There is an enforced minimum of 250 (or every 1/4 of a second). + I:waila.cfg.ratelimiter=250 +} + + +general { + I:waila.cfg.alpha=80 + I:waila.cfg.bgcolor=1048592 + S:waila.cfg.blocknameformat=\u00A7f%s + S:waila.cfg.entitynameformat=\u00A7f%s + S:waila.cfg.fluidnameformat=\u00A7f%s + I:waila.cfg.fontcolor=10526880 + I:waila.cfg.gradient1=5243135 + I:waila.cfg.gradient2=2621567 + I:waila.cfg.heartsperline=20 + B:waila.cfg.hidefromdebug=false + B:waila.cfg.hidefromlist=true + B:waila.cfg.keybind=true + B:waila.cfg.liquid=false + I:waila.cfg.maxhpbeforetext=40 + B:waila.cfg.metadata=false + S:waila.cfg.metadataformat=\u00A77[%s@%d] + S:waila.cfg.modnameformat=\u00A79\u00A7o%s + B:waila.cfg.newfilters=true + I:waila.cfg.posx=5000 + I:waila.cfg.posy=100 + I:waila.cfg.scale=100 + B:waila.cfg.shiftblock=false + B:waila.cfg.shiftents=false + B:waila.cfg.show=false + B:waila.cfg.showitem=true + B:waila.cfg.showmode=true + B:waila.cfg.tts=false +} + + +########################################################################################################## +# modules +#--------------------------------------------------------------------------------------------------------# +# Those are the config keys defined in modules. +# Server side, it is used to enforce keys client side using the next section. +########################################################################################################## + +modules { + B:bloodmagic.array=true + B:bloodmagic.bloodAltar=true + B:bloodmagic.bloodTank=true + B:bloodmagic.ritualController=true + B:bloodmagic.teleposer=true + B:capability.energyinfo=false + B:capability.tankinfo=false + B:display.content=true + B:display.stacklimit=true + B:display.status=true + B:endertanks.showtankdata=true + B:general.showcrop=true + B:general.showents=true + B:general.showhp=true + B:general.showstates=false + B:harvestability.currentlyharvestable=true + B:harvestability.currentlyharvestable.sneakingonly=false + B:harvestability.effectivetool=true + B:harvestability.effectivetool.sneakingonly=false + B:harvestability.harvestlevel=true + B:harvestability.harvestlevel.sneakingonly=false + B:harvestability.harvestlevelnum=false + B:harvestability.harvestlevelnum.sneakingonly=false + B:harvestability.minimal=false + B:harvestability.oresonly=false + B:harvestability.shearability=true + B:harvestability.shearability.sneakingonly=false + B:harvestability.silktouchability=true + B:harvestability.silktouchability.sneakingonly=false + B:harvestability.toolrequiredonly=true + B:harvestability.unharvestableonly=false + B:"horsepower:showItems"=true + B:oc.address=true + B:oc.componentName=true + B:oc.energy=true + B:securitycraft.showcustomname=true + B:securitycraft.showmodules=true + B:securitycraft.showowner=true + B:securitycraft.showpasswords=true + B:showMaterial=false + B:showOrigin=true + B:tconstruct.casting=true + B:tconstruct.progress=true + B:tconstruct.tank=true + B:vanilla.comparator=true + B:vanilla.furnacedisplay=true + B:vanilla.jukebox=true + B:vanilla.leverstate=true + B:vanilla.redstone=true + B:vanilla.repeater=true + B:vanilla.silverfish=true + B:vanilla.spawntype=true +} + + +########################################################################################################## +# server_forcing +#--------------------------------------------------------------------------------------------------------# +# Any key set to true here will ensure that the client is using the configuration set in the 'module' section above. +# This is useful for enforcing false to 'cheating' keys like silverfish. +########################################################################################################## + +server_forcing { + B:bloodmagic.array=false + B:bloodmagic.bloodAltar=false + B:bloodmagic.bloodTank=false + B:bloodmagic.ritualController=false + B:bloodmagic.teleposer=false + B:capability.energyinfo=false + B:capability.tankinfo=false + B:endertanks.showtankdata=false + B:general.showcrop=false + B:general.showents=false + B:general.showhp=false + B:general.showstates=false + B:harvestability.currentlyharvestable=false + B:harvestability.currentlyharvestable.sneakingonly=false + B:harvestability.effectivetool=false + B:harvestability.effectivetool.sneakingonly=false + B:harvestability.harvestlevel=false + B:harvestability.harvestlevel.sneakingonly=false + B:harvestability.harvestlevelnum=false + B:harvestability.harvestlevelnum.sneakingonly=false + B:harvestability.minimal=false + B:harvestability.oresonly=false + B:harvestability.shearability=false + B:harvestability.shearability.sneakingonly=false + B:harvestability.silktouchability=false + B:harvestability.silktouchability.sneakingonly=false + B:harvestability.toolrequiredonly=false + B:harvestability.unharvestableonly=false + B:"horsepower:showItems"=false + B:oc.address=false + B:oc.componentName=false + B:oc.energy=false + B:securitycraft.showcustomname=false + B:securitycraft.showmodules=false + B:securitycraft.showowner=false + B:securitycraft.showpasswords=false + B:showMaterial=false + B:showOrigin=false + B:tconstruct.casting=false + B:tconstruct.progress=false + B:tconstruct.tank=false + B:vanilla.comparator=false + B:vanilla.furnacedisplay=false + B:vanilla.jukebox=false + B:vanilla.leverstate=false + B:vanilla.redstone=false + B:vanilla.repeater=false + B:vanilla.silverfish=false + B:vanilla.spawntype=false +} + + diff --git a/overrides/config/wailaharvestability.cfg b/overrides/config/wailaharvestability.cfg new file mode 100644 index 0000000..b75527d --- /dev/null +++ b/overrides/config/wailaharvestability.cfg @@ -0,0 +1,12 @@ +# Configuration file + +main { + B:harvest.level.tooltip=false + S:is.currently.harvestable.string=✔ + S:minimal.mode.separator= : + S:not.currently.harvestable.string=✘ + S:shearability.string=✂ + S:silk.touchability.string=✒ +} + + diff --git a/overrides/config/wawla.cfg b/overrides/config/wawla.cfg new file mode 100644 index 0000000..15299bd --- /dev/null +++ b/overrides/config/wawla.cfg @@ -0,0 +1,149 @@ +# Configuration file + +_feature { + # Shows information about breedable animals [default: true] + B:animals=true + + # Shows information about armor points [default: true] + B:armor=true + + # Shows the blast resistance of a block [default: false] + B:blastres=false + + # Shows how close blocks are to breaking [default: true] + B:breakprogress=true + + # Shows debug entity information [default: true] + B:debugEntities=true + + # Shows debug tile information [default: true] + B:debugTiles=true + + # Shows descriptions of enchantments on enchantment books [default: true] + B:enchdesc=true + + # Shows the enchantment power of a block [default: true] + B:enchpower=true + + # Shows the equipment a mob is wearing [default: true] + B:equipment=true + + # Shows the amount of exp in exp orbs [default: true] + B:exp=true + + # Shows fluid info on fluid container items [default: true] + B:fluidcontainer=true + + # Shows info about the furnace [default: true] + B:furnace=true + + # Shows the hardness of the block [default: false] + B:hardness=false + + # Shows harvestability data [default: true] + B:harvestable=true + + # Shows info about horses [default: true] + B:horses=true + + # Shows info about item frames [default: true] + B:itemframes=true + + # Shows info about villager professions [default: true] + B:professions=true + + # Shows info about player heads [default: true] + B:skulls=true + + # Shows info about tameable mobs [default: true] + B:tameable=true + + # Shows info about primed tnt [default: true] + B:tnt=true +} + + +animals { + # Should the breedting timer be shown? + B:showBreedingCooldown=true + + # Should the correct breeding item reflect in the hud? + B:showBreedingItem=true + + # Should the growing timer be shown? + B:showGrowingCooldown=true +} + + +enchdesc { + # Should the mod which added the enchantment be shown? + B:showOwner=true +} + + +equipment { + # Show a purple star by name of enchanted item + B:enchantmentStar=true + + # Require sneaking to see entity equipment + B:requireSneak=true +} + + +fluidcontainer { + # Should the owner of the fluid be shown? + B:showOwner=true + + # Should the temperature of the fluid be shown? + B:showTemp=true +} + + +furnace { + # Show the remaining fuel time? + B:burntime=true + + # Show the stack in the fuel slot? + B:fuel=true + + # Show the stack in the input slot? + B:input=true + + # Show the stack in the output slot? + B:output=true +} + + +harvestable { + # Limit to only ores? + B:oresOnly=true + + # Show the correct tier if the player lacks it? + B:showCorrectTier=true + + # Show the correct tool if the player is using the wrong one? + B:showCorrectTool=true + + # Show if the block is harvestable? + B:showHarvestable=true +} + + +horses { + # Show the jump strength of the horse, relative ot the player. + B:jump=true + + # Show the speed of the horse, relative ot the player. + B:speed=true +} + + +tameable { + # Show when a pet mob is sitting? + B:showSitting=true + + # Show when a pet mob is tamed? + B:showTamed=true +} + + diff --git a/overrides/crafttweaker.log b/overrides/crafttweaker.log new file mode 100644 index 0000000..a5d53f3 --- /dev/null +++ b/overrides/crafttweaker.log @@ -0,0 +1,2092 @@ +[PREINITIALIZATION][CLIENT][INFO] Current loaders after merging: [[preinit]] +[PREINITIALIZATION][CLIENT][INFO] Loading scripts for loader with names [preinit] +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: appliedenergistics2.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: biomesoplenty.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: buildinggadgets.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: elevators.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: enderio.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: energysword.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: environmentaltech.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: excavatorveins.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: exompressum.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: extendedcrafting.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: EXTENDEDCraftingTables.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: extraplanets.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: flans.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: fluxnetworks.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: galacticraft.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: ICBM.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: immersiveengineering.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: immersiveintelligence.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: ironchest.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: matteroverdrive.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: misc.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: MultiblockSTAGES.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: mysticalagriculture.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: nuclearcraft.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: opencomputers.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: pollution.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: projecte.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: railcraft.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: recipes.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: STAGEDisabled.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: STAGEInterstellar.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: STAGEMobs.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: STAGENuclear.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: STAGESpace.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: techguns.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] [preinit | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: thermalexpansion.zs} as we are currently loading with a different loader +[PREINITIALIZATION][CLIENT][INFO] Completed script loading in: 3ms +[INITIALIZATION][CLIENT][INFO] CraftTweaker: Building registry +[INITIALIZATION][CLIENT][INFO] CraftTweaker: Successfully built item registry +[INITIALIZATION][CLIENT][INFO] Current loaders after merging: [[preinit], [recipeevent | crafttweaker]] +[INITIALIZATION][CLIENT][INFO] Loading scripts for loader with names [crafttweaker | recipeevent] +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: appliedenergistics2.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: biomesoplenty.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: buildinggadgets.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: elevators.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: enderio.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: energysword.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: environmentaltech.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: excavatorveins.zs} +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Poor Silver with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Pitchblende with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Salt with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Rutile with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Pegmatite with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Dolomite with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Bituminous Coal with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Oil Shale with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Smithsonite with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Infernal with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Magmatic with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Molten with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Burning Sands with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Skyland with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Void's Gold with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Abyssal with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Centerpoint with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Lunar Deposit with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Martian Deposit with weight 30 +[INITIALIZATION][CLIENT][INFO] Adding MineralMix: Jackpot with weight 1 +[INITIALIZATION][CLIENT][INFO] Adding Moon Rock to ore dictionary entry lunarRock +[INITIALIZATION][CLIENT][INFO] Adding Sapphire Ore to ore dictionary entry lunarSapphire +[INITIALIZATION][CLIENT][INFO] Adding Mars Stone to ore dictionary entry martianRock +[INITIALIZATION][CLIENT][INFO] Adding Solid Meteoric Iron to ore dictionary entry meteoricIron +[INITIALIZATION][CLIENT][INFO] Adding Soul Sand to ore dictionary entry soulSand +[INITIALIZATION][CLIENT][INFO] Adding Purpur Block to ore dictionary entry purpurBlock +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: exompressum.zs} +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:1: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:2: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:3: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:3: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:4: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:4: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:6: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:7: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:8: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:8: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:9: Could not resolve +[INITIALIZATION][CLIENT][ERROR] exompressum.zs:9: Could not resolve +[INITIALIZATION][CLIENT][ERROR] Cannot remove recipes for a null item! +[INITIALIZATION][CLIENT][ERROR] Cannot remove recipes for a null item! +[INITIALIZATION][CLIENT][ERROR] Cannot remove recipes for a null item! +[INITIALIZATION][CLIENT][ERROR] Cannot remove recipes for a null item! +[INITIALIZATION][CLIENT][ERROR] [crafttweaker]: Error executing {[0:crafttweaker]: exompressum.zs}: null +java.lang.NullPointerException + at crafttweaker.mc1120.recipes.MCRecipeShaped.toCommandString(MCRecipeShaped.java:335) + at crafttweaker.mc1120.recipes.MCRecipeManager$ActionBaseAddRecipe.calculateName(MCRecipeManager.java:712) + at crafttweaker.mc1120.recipes.MCRecipeManager$ActionBaseAddRecipe.setName(MCRecipeManager.java:706) + at crafttweaker.mc1120.recipes.MCRecipeManager$ActionAddShapedRecipe.(MCRecipeManager.java:747) + at crafttweaker.mc1120.recipes.MCRecipeManager$ActionAddShapedRecipe.(MCRecipeManager.java:742) + at crafttweaker.mc1120.recipes.MCRecipeManager.addShaped(MCRecipeManager.java:158) + at Exompressum.__script__(exompressum.zs:6) + at __ZenMain__.run(Exompressum) + at crafttweaker.runtime.CrTTweaker.loadScript(CrTTweaker.java:240) + at crafttweaker.runtime.CrTTweaker.loadScript(CrTTweaker.java:105) + at crafttweaker.mc1120.events.CommonEventHandler.registerRecipes(CommonEventHandler.java:71) + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1090_CommonEventHandler_registerRecipes_Register.invoke(.dynamic) + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) + at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144) + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) + at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:857) + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:636) + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: extendedcrafting.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: EXTENDEDCraftingTables.zs} +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Metal Wing Section +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Small Metal Wing +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Metal Cockpit +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Advanced Metal Cockpit +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Metal Tail +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Metal Nose +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Bomb Bay +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Small Car Chassis +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Caterpillar Track +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Tank Barrel +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Heavy Tank Turret +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Medium Tank turret +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Light Tank Turret +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Advanced Tank Body +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Heavy Tank Body +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Medium Tank Body +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Light Tank Body +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Crystal Chest +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Advanced Crafting Table +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Elite Crafting Table +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Ultimate Crafting Table +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Starmetal Ingot +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Insanium Essence +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Crystalline Pink Slime Ingot +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Litherite +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Octadic Capacitor +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Philosopher's Stone +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Transmutation Table +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Wyvern Core +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Master Infusion Crystal +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Inscriber +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for ME Drive +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for ME Controller +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for The Ultimate Ingot +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Weather Machine (right click to cycle) +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Creative Metal Barrel +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Infinite Oxygen Supply +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Tier 10 Rocket +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Creative Spawner +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Creative Capacitor Bank +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Creative Conversion Kit +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Creative ME Storage Cell +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Creative Vending Upgrade +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Fusion Core +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Diamond Chest +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Lancaster Bomber +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Diamond to Obsidian Chest Upgrade +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Diamond to Crystal Chest Upgrade +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Gold to Diamond Chest Upgrade +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Fission Controller +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for NASA Workbench +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Tier 1 Rocket Engine +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Heavy Rocket Engine +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Tier 4 Rocket Engine +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Tier 5 Rocket Engine +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Tier 6 Rocket Engine +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Tier 7 Rocket Engine +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Tier 8 Rocket Engine +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Tier 9 Rocket Engine +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Tier 10 Rocket Engine +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for The Vat +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Killer Joe +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Farming Station +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Enchanter +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Dimensional Transceiver +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Powered Spawner +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Alloy Smelter +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for SAG Mill +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Slice'N'Splice +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for Soul Binder +[INITIALIZATION][CLIENT][INFO] Adding a Table Crafting recipe for missile.icbmclassic:mutation.name +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: extraplanets.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: flans.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: fluxnetworks.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: galacticraft.zs} +[INITIALIZATION][CLIENT][INFO] Removing Compressor Recipe: for Output +[INITIALIZATION][CLIENT][INFO] Removing Compressor Recipe: for Output +[INITIALIZATION][CLIENT][INFO] Removing Compressor Recipe: for Output +[INITIALIZATION][CLIENT][INFO] Adding Compressor Recipe: Input 1 Input 2 Input 3 Input 4 null Input 5 null Input 6 null Input 7 null Input 8 null Input 9 null to Output * 2 +[INITIALIZATION][CLIENT][INFO] Adding Compressor Recipe: Input 1 Input 2 Input 3 Input 4 null Input 5 null Input 6 null Input 7 null Input 8 null Input 9 null to Output * 2 +[INITIALIZATION][CLIENT][INFO] Adding Compressor Recipe: Input 1 Input 2 Input 3 Input 4 null Input 5 null Input 6 null Input 7 null Input 8 null Input 9 null to Output * 2 +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: ICBM.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: immersiveengineering.zs} +[INITIALIZATION][CLIENT][INFO] Removing Gas Turbine Fuel for Diesel +[INITIALIZATION][CLIENT][INFO] Adding Gas Turbine Fuel for Diesel -> Flue Gas +[INITIALIZATION][CLIENT][INFO] Removing Boiler Input Recipe for Distilled Water +[INITIALIZATION][CLIENT][INFO] Removing Boiler Input Recipe for Water +[INITIALIZATION][CLIENT][INFO] Adding Boiler Recipe for Distilled Water -> Steam +[INITIALIZATION][CLIENT][INFO] Adding Crusher Recipe for Titanium Ore +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: immersiveintelligence.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: ironchest.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: matteroverdrive.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: misc.zs} +[INITIALIZATION][CLIENT][ERROR] misc.zs:26: Could not resolve +[INITIALIZATION][CLIENT][ERROR] [crafttweaker]: Error executing {[0:crafttweaker]: misc.zs}: null +java.lang.NullPointerException + at crafttweaker.mc1120.recipes.MCRecipeShaped.toCommandString(MCRecipeShaped.java:335) + at crafttweaker.mc1120.recipes.MCRecipeManager$ActionBaseAddRecipe.calculateName(MCRecipeManager.java:712) + at crafttweaker.mc1120.recipes.MCRecipeManager$ActionBaseAddRecipe.setName(MCRecipeManager.java:706) + at crafttweaker.mc1120.recipes.MCRecipeManager$ActionAddShapedRecipe.(MCRecipeManager.java:747) + at crafttweaker.mc1120.recipes.MCRecipeManager$ActionAddShapedRecipe.(MCRecipeManager.java:742) + at crafttweaker.mc1120.recipes.MCRecipeManager.addShaped(MCRecipeManager.java:158) + at Misc.__script__(misc.zs:26) + at __ZenMain__.run(Misc) + at crafttweaker.runtime.CrTTweaker.loadScript(CrTTweaker.java:240) + at crafttweaker.runtime.CrTTweaker.loadScript(CrTTweaker.java:105) + at crafttweaker.mc1120.events.CommonEventHandler.registerRecipes(CommonEventHandler.java:71) + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1090_CommonEventHandler_registerRecipes_Register.invoke(.dynamic) + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) + at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144) + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) + at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:857) + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:636) + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: MultiblockSTAGES.zs} +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:Boiler to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:Distiller to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:SolarTower to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:SolarReflector to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:Alternator to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:SteamTurbine to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:CoolingTower to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:HeatExchanger to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:electrolyticCrucibleBattery to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:meltingCrucible to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:Radiator to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:SolarMelter to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:SteelSheetmetalTank to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:RadioStation to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:DataInputMachine to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:ArithmeticLogicMachine to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:PrintingPress to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:ConveyorScanner to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:ArtilleryHowitzer to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:BallisticComputer to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:Packer to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:RedstoneDataInterface to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:Emplacement to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:Radar to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:FuelStation to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:VehicleWorkshop to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:Filler to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:ChemicalPainter to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:ProjectileWorkshop to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock II:AmmunitionWorkshop to Stage NuclearAge +[INITIALIZATION][CLIENT][INFO] Added MultiBlock IT:GasTurbine to Stage SpaceAge +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: mysticalagriculture.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: nuclearcraft.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: opencomputers.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: pollution.zs} +[INITIALIZATION][CLIENT][INFO] Adding Gas Mask Filter to ore dictionary entry pollutionFilter +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: projecte.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: railcraft.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: recipes.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: STAGEDisabled.zs} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. AA-12 - flansmod:aa12:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{},{},{},{},{},{},{},{},{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. ACR - flansmod:acr:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. ADAR15 - flansmod:adar15:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. AK74 - flansmod:ak74:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. AN94 - flansmod:an94:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. ASH12 - flansmod:ash12:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. AT4 - flansmod:at4:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. AUG - flansmod:aug:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. AK47 - flansmod:ak47:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. B4 Cross Bow - flansmod:b4crossbow:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Barrett .50 Cal - flansmod:barrett:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Bizon - flansmod:bizon:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Cold War E2 - flansmod:coldware2:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Desert Eagle - flansmod:deserteagle:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Devotion X55 - flansmod:devotionx55:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Dragunov - flansmod:dragunov:0{attachments:{barrel:{},grip:{},generic_1:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. EMP4 - flansmod:emp4:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. El Diablo - flansmod:eldiablo:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Executioner Shotgun - flansmod:executioner:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. FAMAS - flansmod:famas:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. FMG-9 - flansmod:fmg:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. FN SCAR - flansmod:fnscar:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. G3 - flansmod:g3:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. G36C - flansmod:g36:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. GL1 Grenade Launcher - flansmod:gl1:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. GL6 Grenade Launcher - flansmod:gl6:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Galil - flansmod:galil:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Glock - flansmod:glock:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. HCAR - flansmod:hcar:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. HK416 - flansmod:hk416:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Honey Badger - flansmod:honeybadger:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Judge Shotgun - flansmod:judge:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Jury Autorevolver - flansmod:jury:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. KCA Smart .50 - flansmod:kcasmart50:0{attachments:{barrel:{},grip:{},generic_1:{},generic_0:{},generic_2:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. KCA Smart carbine - flansmod:kcasmartcarbine:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. KCA Smart pistol - flansmod:kcasmartpistol:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Kriss Vector - flansmod:krissvector:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. L86 LSW - flansmod:l86:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. L96 - flansmod:l96:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. M1014 - flansmod:m1014:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. M14 - flansmod:m14:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. M16A4 - flansmod:m16a4:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. M1911 Colt .45 - flansmod:m1911:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. M21 - flansmod:m21:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. M249 SAW - flansmod:m249:0{attachments:{barrel:{},grip:{},generic_1:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. M40A3 - flansmod:m40a3:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{},{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. M72 LAW - flansmod:m72law:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. M9 - flansmod:m9:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. MLRS6 - flansmod:mlrs6:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{},{},{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. MP5 - flansmod:mp5:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. MP7 - flansmod:mp7:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. MTAR - flansmod:mtar:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Makarov - flansmod:makarov:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Mastiff 1218 - flansmod:mastiff1218:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Mini-Uzi - flansmod:uzi:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Model 1887 - flansmod:m1887:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. item.ntw20.name - flansmod:ntw20:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. P90 - flansmod:p90:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. PAW20 - flansmod:paw20:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{id:"flansmod:paw20ammo",Count:1b,Damage:8s}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Panzerfaust 3 - flansmod:panzerfaust3:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Peace Keeper - flansmod:peacekeeper:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Pr3 - flansmod:pr3:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. R700 - flansmod:r700:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. RPG-7 - flansmod:rpg:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. RPK - flansmod:rpk:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Remington 870 - flansmod:r870:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{},{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. SG550 - flansmod:sg550:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. SIG P226 - flansmod:sigp226:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. SIG P232 - flansmod:sigp232:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. SPAS-12 - flansmod:spas:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{},{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. SideWinder7 - flansmod:sidewinder7:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Skorpion - flansmod:skorpion:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Triple Take - flansmod:tripletake:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. USP .45 - flansmod:usp:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Volt V3 - flansmod:voltv3:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. W1200 - flansmod:w1200:0{attachments:{barrel:{},grip:{},generic_0:{},scope:{},stock:{}},ammo:[{},{},{},{},{},{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. GAU19 - flansmod:gau19:0{attachments:{barrel:{},grip:{},scope:{},stock:{}},ammo:[{}]} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steam Helmet - techguns:steam_helmet:0{power:0} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steam Chestplate - techguns:steam_chestplate:0{power:0} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steam Legplates - techguns:steam_leggings:0{power:0} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steam Boots - techguns:steam_boots:0{power:0} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. HEV Suit Helmet - techguns:t3_miner_helmet:0{power:0} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. HEV Suit Chestplate - techguns:t3_miner_chestplate:0{power:0} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. HEV Suit Leggings - techguns:t3_miner_leggings:0{power:0} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. HEV Suit Boots - techguns:t3_miner_boots:0{power:0} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Circuit Board - techguns:itemshared:65 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Elite Circuit Board - techguns:itemshared:66 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. De-Atomizer Pistol - techguns:mibgun:0{ammo:20s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Flour - enderio:item_material:21 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Copper Powder - enderio:item_material:26 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Tin Powder - enderio:item_material:27 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Quartz Powder - enderio:item_material:33 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Unfired Death Urn - enderio:item_material:81 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Simple Powered Furnace - enderio:block_simple_furnace:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Simple Alloy Smelter - enderio:block_simple_alloy_smelter:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Simple Stirling Generator - enderio:block_simple_stirling_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Simple SAG Mill - enderio:block_simple_sag_mill:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Simple Wired Charger - enderio:block_simple_wired_charger:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Simple Crafter - enderio:block_simple_crafter:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Arcane Ensorcellator (Basic) - thermalexpansion:machine:13{RSControl:0b,Facing:3b,Energy:0,SideCache:[B;1B,1B,2B,2B,2B,2B],Level:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steam Dynamo (Basic) - thermalexpansion:dynamo:0{RSControl:0b,Facing:1b,Energy:0,Level:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Magmatic Dynamo (Basic) - thermalexpansion:dynamo:1{RSControl:0b,Facing:1b,Energy:0,Level:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Compression Dynamo (Basic) - thermalexpansion:dynamo:2{RSControl:0b,Facing:1b,Energy:0,Level:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Reactant Dynamo (Basic) - thermalexpansion:dynamo:3{RSControl:0b,Facing:1b,Energy:0,Level:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Enervation Dynamo (Basic) - thermalexpansion:dynamo:4{RSControl:0b,Facing:1b,Energy:0,Level:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Numismatic Dynamo (Basic) - thermalexpansion:dynamo:5{RSControl:0b,Facing:1b,Energy:0,Level:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Flour - appliedenergistics2:material:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Boots - railcraft:armor_boots_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Boots - thermalfoundation:armor.boots_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Leggings - railcraft:armor_leggings_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Leggings - thermalfoundation:armor.legs_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Chestplate - railcraft:armor_chestplate_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Chestplate - thermalfoundation:armor.plate_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Helmet - railcraft:armor_helmet_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Helmet - thermalfoundation:armor.helmet_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Sword - railcraft:tool_sword_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Sword - thermalfoundation:tool.sword_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Pickaxe - railcraft:tool_pickaxe_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Pickaxe - thermalfoundation:tool.pickaxe_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Shovel - railcraft:tool_shovel_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Shovel - thermalfoundation:tool.shovel_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Axe - railcraft:tool_axe_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Axe - thermalfoundation:tool.axe_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Hoe - railcraft:tool_hoe_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Hoe - thermalfoundation:tool.hoe_steel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. RadAway - techguns:radaway:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Rubber Bar - techguns:itemshared:56 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Copper Wire - techguns:itemshared:62 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Hand Cannon - techguns:handcannon:0{ammo:1s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ender Crafter - extendedcrafting:ender_crafter:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ender Alternator - extendedcrafting:ender_alternator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ender Nugget - extendedcrafting:material:37 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ender Ingot - extendedcrafting:material:36 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Block of Ender - extendedcrafting:storage:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ender Star - extendedcrafting:material:40 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Block of Ender Stars - extendedcrafting:storage:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Block of Enhanced Ender - extendedcrafting:storage:7 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ender Star Nugget - extendedcrafting:material:41 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Enhanced Ender Ingot - extendedcrafting:material:48 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Enhanced Ender Nugget - extendedcrafting:material:49 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ore Drill Frame - techguns:oredrill:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ore Drill Scaffold - techguns:oredrill:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ore Drill Rod - techguns:oredrill:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ore Drill Engine - techguns:oredrill:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ore Drill Controller - techguns:oredrill:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Small Ore Drill (Steel) - techguns:itemshared:134 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Small Ore Drill (Obsidian Steel) - techguns:itemshared:135 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Small Ore Drill (Carbon) - techguns:itemshared:136 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Small Ore Drill (Steel) - techguns:itemshared:137 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Medium Ore Drill (Obsidian Steel) - techguns:itemshared:138 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Medium Ore Drill (Carbon) - techguns:itemshared:139 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Large Ore Drill (Steel) - techguns:itemshared:140 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Large Ore Drill (Obsidian Steel) - techguns:itemshared:141 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Large Ore Drill (Carbon) - techguns:itemshared:142 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Electric Engine - techguns:itemshared:70 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Iron Respirator - adpother:iron_respirator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Golden Respirator - adpother:gold_respirator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Factory Block Placer - engineersdecor:factory_placer:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Magnetic Crafting Table - galacticraftcore:magnetic_table:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Coal Generator - galacticraftcore:machine:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Compressor - galacticraftcore:machine:12 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Absorption Hopper - mob_grinding_utils:absorption_hopper:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Singularity Tank - mob_grinding_utils:tank:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. XP Drain Singularity Tank - mob_grinding_utils:tank_sink:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. XP Tap - mob_grinding_utils:xp_tap:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Entity Conveyor - mob_grinding_utils:entity_conveyor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ender Inhibitor Active - mob_grinding_utils:ender_inhibitor_on:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Raw Circuit Board - opencomputers:material:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Microchip (Tier 1) - opencomputers:material:7 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Microchip (Tier 2) - opencomputers:material:8 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Microchip (Tier 3) - opencomputers:material:9 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Transistor - opencomputers:material:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Refinery - galacticraftcore:refinery:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Advanced Refinery - extraplanets:advanced_refinery:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Ultimate Refinery - extraplanets:ultimate_refinery:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Battery - icbmclassic:battery:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Gold Wire - icbmclassic:wire:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Copper Wire - icbmclassic:wire:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Elite Circuit - icbmclassic:circuit:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Advanced Circuit - icbmclassic:circuit:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Basic Circuit - icbmclassic:circuit:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Iron Plate - icbmclassic:plate:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Steel Clump - icbmclassic:clump:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Reinforced Concrete - icbmclassic:concrete:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Compact Concrete - icbmclassic:concrete:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage DISABLED. Concrete - icbmclassic:concrete:0 +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: STAGEInterstellar.zs} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Steel Ingot - enderio:item_alloy_ingot:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Steel Block - enderio:block_alloy:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Steel Nugget - enderio:item_alloy_nugget:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Titanium Receiver - techguns:itemshared:130 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. TFG 10K - techguns:tfg:0{ammo:20s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Antimatter Bomb - trinity:bomb_antimatter:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Energy Conduit - enderio:item_power_conduit:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. ME Conduit - enderio:item_me_conduit:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dense ME Conduit - enderio:item_me_conduit:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 3 Rocket - galacticraftplanets:rocket_t3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 3 Rocket - galacticraftplanets:rocket_t3:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 3 Rocket - galacticraftplanets:rocket_t3:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 3 Rocket - galacticraftplanets:rocket_t3:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fusion Core - nuclearcraft:fusion_core:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fusion Connector - nuclearcraft:fusion_connector:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fusion Electromagnet - nuclearcraft:fusion_electromagnet_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Transparent Fusion Electromagnet - nuclearcraft:fusion_electromagnet_transparent_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Simple Machine Chassis - enderio:item_material:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Industrial Machine Chassis - enderio:item_material:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soul Machine Chassis - enderio:item_material:53 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enhanced Machine Chassis - enderio:item_material:54 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soulless Machine Chassis - enderio:item_material:55 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Signalum Upgrade Kit - thermalfoundation:upgrade:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Resonant Upgrade Kit - thermalfoundation:upgrade:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Experience Rod - enderio:item_xp_transfer:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Experience Obelisk - enderio:block_experience_obelisk:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Powered Spawner - enderio:block_powered_spawner:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Helm - enderio:item_dark_steel_helmet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Plate - enderio:item_dark_steel_chestplate:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Leggings - enderio:item_dark_steel_leggings:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Boots - enderio:item_dark_steel_boots:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enchanter - enderio:block_enchanter:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Farming Station - enderio:block_farm_station:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dimensional Transceiver - enderio:block_transceiver:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Octadic Capacitor - enderio:item_basic_capacitor:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Double-Layer Capacitor - enderio:item_basic_capacitor:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Basic Capacitor Bank - enderio:block_cap_bank:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Capacitor Bank - enderio:block_cap_bank:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Vibrant Capacitor Bank - enderio:block_cap_bank:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Ore Miner Controller Tier 1 - environmentaltech:void_ore_miner_cont_1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Resource Miner Controller Tier 1 - environmentaltech:void_res_miner_cont_1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Botanic Miner Controller Tier 1 - environmentaltech:void_botanic_miner_cont_1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Erodium Crystal - environmentaltech:erodium_crystal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Kyronite Crystal - environmentaltech:kyronite_crystal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pladium Crystal - environmentaltech:pladium_crystal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Litherite Crystal - environmentaltech:litherite_crystal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Aethium Crystal - environmentaltech:aethium_crystal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lonsdaleite Crystal - environmentaltech:lonsdaleite_crystal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Infusion Crystal - mysticalagriculture:infusion_crystal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Master Infusion Crystal - mysticalagriculture:master_infusion_crystal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inscriber - appliedenergistics2:inscriber:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. ME Controller - appliedenergistics2:controller:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. ME Drive - appliedenergistics2:drive:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. ME Terminal - appliedenergistics2:part:380 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. 1k ME Storage Cell - appliedenergistics2:storage_cell_1k:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. 4k ME Storage Cell - appliedenergistics2:storage_cell_4k:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. 16k ME Storage Cell - appliedenergistics2:storage_cell_16k:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. 64k ME Storage Cell - appliedenergistics2:storage_cell_64k:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. ME Storage Housing - appliedenergistics2:material:39 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Crafting Unit - appliedenergistics2:crafting_unit:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Crafting Co-Processing Unit - appliedenergistics2:crafting_accelerator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. 1k Crafting Storage - appliedenergistics2:crafting_storage_1k:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Crafting Monitor - appliedenergistics2:crafting_monitor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Molecular Assembler - appliedenergistics2:molecular_assembler:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Supremium Essence - mysticalagriculture:storage:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Essence - mysticalagriculture:crafting:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Ingot - mysticalagriculture:crafting:37 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Prudentium Essence - mysticalagriculture:storage:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Essence - mysticalagriculture:crafting:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Ingot - mysticalagriculture:crafting:34 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Intermedium Essence - mysticalagriculture:storage:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Essence - mysticalagriculture:crafting:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Ingot - mysticalagriculture:crafting:35 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Superium Essence - mysticalagriculture:storage:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Essence - mysticalagriculture:crafting:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Ingot - mysticalagriculture:crafting:36 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Insanium Essence - mysticalagradditions:storage:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Insanium Essence - mysticalagradditions:insanium:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Insanium Ingot - mysticalagradditions:insanium:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Terrestrial Artifact - biomesoplenty:terrestrial_artifact:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Condenser - projecte:condenser_mk1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Condenser MK2 - projecte:condenser_mk2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Philosopher's Stone - projecte:item.pe_philosophers_stone:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter - projecte:item.pe_matter:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter - projecte:item.pe_matter:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Block - projecte:matter_block:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Block - projecte:matter_block:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Pedestal - projecte:dm_pedestal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Helmet - projecte:item.pe_dm_armor_3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Chestplate - projecte:item.pe_dm_armor_2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Leggings - projecte:item.pe_dm_armor_1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Boots - projecte:item.pe_dm_armor_0:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Helmet - projecte:item.pe_rm_armor_3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Chestplate - projecte:item.pe_rm_armor_2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Leggings - projecte:item.pe_rm_armor_1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Boots - projecte:item.pe_rm_armor_0:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Pickaxe - projecte:item.pe_dm_pick:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Axe - projecte:item.pe_dm_axe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Shovel - projecte:item.pe_dm_shovel:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Sword - projecte:item.pe_dm_sword:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Hoe - projecte:item.pe_dm_hoe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Shears - projecte:item.pe_dm_shears:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Hammer - projecte:item.pe_dm_hammer:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Pickaxe - projecte:item.pe_rm_pick:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Axe - projecte:item.pe_rm_axe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Shovel - projecte:item.pe_rm_shovel:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Sword - projecte:item.pe_rm_sword:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Hoe - projecte:item.pe_rm_hoe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Shears - projecte:item.pe_rm_shears:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Hammer - projecte:item.pe_rm_hammer:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Katar - projecte:item.pe_rm_katar:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Morningstar - projecte:item.pe_rm_morning_star:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Transmutation Table - projecte:transmutation_table:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Transmutation Tablet - projecte:item.pe_transmutation_tablet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. 3 entries: +Draconium Ore - draconicevolution:draconium_ore:0 +Nether Draconium Ore - draconicevolution:draconium_ore:1 +Ender Draconium Ore - draconicevolution:draconium_ore:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nether Draconium Ore - draconicevolution:draconium_ore:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Draconium Ore - draconicevolution:draconium_ore:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconium Block - draconicevolution:draconium_block:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconium Ingot - draconicevolution:draconium_ingot:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconium Dust - draconicevolution:draconium_dust:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconium Nugget - draconicevolution:nugget:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tiny Chaos Fragment - draconicevolution:chaos_shard:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Small Chaos Fragment - draconicevolution:chaos_shard:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Large Chaos Fragment - draconicevolution:chaos_shard:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Chaos Shard - draconicevolution:chaos_shard:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Staff of Power - draconicevolution:draconic_staff_of_power:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Staff of Power - draconicevolution:draconic_staff_of_power:0{Energy:48000000,Profile_0:{showDigAOE:0b,digDepth:0,digSpeed:100,aoeSafeMode:0b,digAOE:0,attackAOE:2.0d,junkNbtSens:1b,enableJunkFilter:1b}} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Staff of Power - draconicevolution:draconic_staff_of_power:0{DEUpgrades:{attackDmg:3b,digSpeed:3b,digAOE:3b,rfCap:3b,attackAOE:3b},Energy:768000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Sword - draconicevolution:draconic_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Sword - draconicevolution:draconic_sword:0{Energy:16000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Sword - draconicevolution:draconic_sword:0{DEUpgrades:{attackDmg:3b,rfCap:3b,attackAOE:3b},Energy:256000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Bow - draconicevolution:draconic_bow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Bow - draconicevolution:draconic_bow:0{Energy:16000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Bow - draconicevolution:draconic_bow:0{DEUpgrades:{arrowDmg:3b,arrowSpeed:3b,drawSpeed:3b,rfCap:3b},Energy:256000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Astro Miner Base - galacticraftplanets:miner_base:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Astro Miner - galacticraftplanets:astro_miner:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ionite Crystal - environmentaltech:ionite_crystal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charged Draconium Block - draconicevolution:draconium_block:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Awakened Draconium Block - draconicevolution:draconic_block:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconium Infused Obsidian - draconicevolution:infused_obsidian:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dislocation Normalization Field Projector - draconicevolution:item_dislocation_inhibitor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Generator - draconicevolution:generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mob Grinder - draconicevolution:grinder:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Particle Generator - draconicevolution:particle_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Core Stabilizer - draconicevolution:particle_generator:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Infuser - draconicevolution:energy_infuser:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dislocator Receptacle - draconicevolution:dislocator_receptacle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dislocator Pedestal - draconicevolution:dislocator_pedestal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Rain Sensor - draconicevolution:rain_sensor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Disenchanter - draconicevolution:diss_enchanter:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Potentiometer - draconicevolution:potentiometer:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Entity Detector - draconicevolution:entity_detector:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Advanced Entity Detector - draconicevolution:entity_detector:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Core - draconicevolution:energy_storage_core:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Pylon - draconicevolution:energy_pylon:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fusion Crafting Core - draconicevolution:fusion_crafting_core:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Basic Fusion Crafting Injector - draconicevolution:crafting_injector:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Fusion Crafting Injector - draconicevolution:crafting_injector:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Fusion Crafting Injector - draconicevolution:crafting_injector:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Chaotic Fusion Crafting Injector - draconicevolution:crafting_injector:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Celestial Manipulator - draconicevolution:celestial_manipulator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Basic Energy Relay Crystal - draconicevolution:energy_crystal:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Energy Relay Crystal - draconicevolution:energy_crystal:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Energy Relay Crystal - draconicevolution:energy_crystal:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Basic Energy I/O Crystal - draconicevolution:energy_crystal:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Energy I/O Crystal - draconicevolution:energy_crystal:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Energy I/O Crystal - draconicevolution:energy_crystal:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Basic Wireless Energy Crystal - draconicevolution:energy_crystal:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Wireless Energy Crystal - draconicevolution:energy_crystal:7 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Wireless Energy Crystal - draconicevolution:energy_crystal:8 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Flux Gate - draconicevolution:flow_gate:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fluid Gate - draconicevolution:flow_gate:8 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Reactor Core - draconicevolution:reactor_core:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Reactor Stabilizer Frame - draconicevolution:reactor_part:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Reactor Stabilizer Inner Rotor - draconicevolution:reactor_part:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Reactor Stabilizer Outer Rotor - draconicevolution:reactor_part:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Reactor Stabilizer Rotor Assembly - draconicevolution:reactor_part:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Reactor Stabilizer Focus Ring - draconicevolution:reactor_part:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Reactor Stabilizer - draconicevolution:reactor_component:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Reactor Energy Injector - draconicevolution:reactor_component:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Stabilized Mob Spawner - draconicevolution:draconic_spawner:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconium Chest - draconicevolution:draconium_chest:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Creative RF Source - draconicevolution:creative_rf_source:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Awakened Draconium Ingot - draconicevolution:draconic_ingot:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Core - draconicevolution:draconic_core:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Core - draconicevolution:wyvern_core:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Awakened Core - draconicevolution:awakened_core:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Chaotic Core - draconicevolution:chaotic_core:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Energy Core - draconicevolution:wyvern_energy_core:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Energy Core - draconicevolution:draconic_energy_core:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Awakened Draconium Nugget - draconicevolution:nugget:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Flux Capacitor - draconicevolution:draconium_capacitor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Flux Capacitor - draconicevolution:draconium_capacitor:0{DEUpgrades:{rfCap:3b},Energy:160000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Flux Capacitor - draconicevolution:draconium_capacitor:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Flux Capacitor - draconicevolution:draconium_capacitor:1{DEUpgrades:{rfCap:4b},Energy:768000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Creative Flux Capacitor - draconicevolution:draconium_capacitor:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Axe of the Wyvern - draconicevolution:wyvern_axe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Axe of the Wyvern - draconicevolution:wyvern_axe:0{Energy:4000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Bow of the Wyvern - draconicevolution:wyvern_bow:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Bow of the Wyvern - draconicevolution:wyvern_bow:0{Energy:4000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pickaxe of the Wyvern - draconicevolution:wyvern_pick:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pickaxe of the Wyvern - draconicevolution:wyvern_pick:0{Energy:4000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Shovel of the Wyvern - draconicevolution:wyvern_shovel:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Shovel of the Wyvern - draconicevolution:wyvern_shovel:0{Energy:4000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Sword of the Wyvern - draconicevolution:wyvern_sword:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Sword of the Wyvern - draconicevolution:wyvern_sword:0{Energy:4000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Axe - draconicevolution:draconic_axe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Axe - draconicevolution:draconic_axe:0{Energy:16000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Hoe - draconicevolution:draconic_hoe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Hoe - draconicevolution:draconic_hoe:0{Energy:16000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Pickaxe - draconicevolution:draconic_pick:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Pickaxe - draconicevolution:draconic_pick:0{Energy:16000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Shovel - draconicevolution:draconic_shovel:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Shovel - draconicevolution:draconic_shovel:0{Energy:16000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (RF Capacity) - draconicevolution:tool_upgrade:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Dig Speed) - draconicevolution:tool_upgrade:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Dig AOE) - draconicevolution:tool_upgrade:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Attack Damage) - draconicevolution:tool_upgrade:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Attack AOE) - draconicevolution:tool_upgrade:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Arrow Damage) - draconicevolution:tool_upgrade:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Draw Speed) - draconicevolution:tool_upgrade:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Arrow Speed) - draconicevolution:tool_upgrade:7 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Shield Capacity) - draconicevolution:tool_upgrade:8 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Shield Recovery) - draconicevolution:tool_upgrade:9 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Movement Speed) - draconicevolution:tool_upgrade:10 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Upgrade Key (Jump Boost) - draconicevolution:tool_upgrade:11 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dislocator - draconicevolution:dislocator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Advanced Dislocator - draconicevolution:dislocator_advanced:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Bound Dislocator (Point to Point) - draconicevolution:dislocator_bound:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Bound Dislocator (Player) - draconicevolution:dislocator_bound:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Item Dislocator - draconicevolution:magnet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Awakened Item Dislocator - draconicevolution:magnet:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Crystal Binder - draconicevolution:crystal_binder:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Helm - draconicevolution:wyvern_helm:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Helm - draconicevolution:wyvern_helm:0{Energy:4000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Chestplate - draconicevolution:wyvern_chest:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Chestplate - draconicevolution:wyvern_chest:0{Energy:4000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Leggings - draconicevolution:wyvern_legs:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Leggings - draconicevolution:wyvern_legs:0{Energy:4000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Boots - draconicevolution:wyvern_boots:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wyvern Boots - draconicevolution:wyvern_boots:0{Energy:4000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Helm - draconicevolution:draconic_helm:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Helm - draconicevolution:draconic_helm:0{Energy:16000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Chestplate - draconicevolution:draconic_chest:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Chestplate - draconicevolution:draconic_chest:0{Energy:16000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Leggings - draconicevolution:draconic_legs:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Leggings - draconicevolution:draconic_legs:0{Energy:16000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Boots - draconicevolution:draconic_boots:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Boots - draconicevolution:draconic_boots:0{Energy:16000000} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconic Evolution Information Tablet - draconicevolution:info_tablet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Creative Block Exchanger - draconicevolution:creative_exchanger:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Energy Manipulator - draconicevolution:ender_energy_manipulator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Chest - projecte:alchemical_chest:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Collector MK2 - projecte:collector_mk2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Collector MK3 - projecte:collector_mk3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Matter Furnace - projecte:dm_furnace:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Coal Block - projecte:fuel_block:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mobius Fuel Block - projecte:fuel_block:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Aeternalis Fuel Block - projecte:fuel_block:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Interdiction Torch - projecte:interdiction_torch:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nova Catalyst - projecte:nova_catalyst:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nova Cataclysm - projecte:nova_cataclysm:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Anti-Matter Relay MK1 - projecte:relay_mk1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Anti-Matter Relay MK2 - projecte:relay_mk2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Anti-Matter Relay MK3 - projecte:relay_mk3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Furnace - projecte:rm_furnace:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (White) - projecte:item.pe_alchemical_bag:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Orange) - projecte:item.pe_alchemical_bag:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Magenta) - projecte:item.pe_alchemical_bag:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Light Blue) - projecte:item.pe_alchemical_bag:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Yellow) - projecte:item.pe_alchemical_bag:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Lime) - projecte:item.pe_alchemical_bag:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Pink) - projecte:item.pe_alchemical_bag:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Gray) - projecte:item.pe_alchemical_bag:7 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Light Gray) - projecte:item.pe_alchemical_bag:8 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Cyan) - projecte:item.pe_alchemical_bag:9 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Purple) - projecte:item.pe_alchemical_bag:10 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Blue) - projecte:item.pe_alchemical_bag:11 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Brown) - projecte:item.pe_alchemical_bag:12 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Green) - projecte:item.pe_alchemical_bag:13 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Red) - projecte:item.pe_alchemical_bag:14 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Bag (Black) - projecte:item.pe_alchemical_bag:15 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Repair Talisman - projecte:item.pe_repair_talisman:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Klein Star Ein - projecte:item.pe_klein_star:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Klein Star Zwei - projecte:item.pe_klein_star:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Klein Star Drei - projecte:item.pe_klein_star:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Klein Star Vier - projecte:item.pe_klein_star:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Klein Star Sphere - projecte:item.pe_klein_star:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Klein Star Omega - projecte:item.pe_klein_star:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alchemical Coal - projecte:item.pe_fuel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mobius Fuel - projecte:item.pe_fuel:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Aeternalis Fuel - projecte:item.pe_fuel:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Low Covalence Dust - projecte:item.pe_covalence_dust:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Medium Covalence Dust - projecte:item.pe_covalence_dust:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. High Covalence Dust - projecte:item.pe_covalence_dust:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Gem Helmet - projecte:item.pe_gem_armor_3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Gem Chestplate - projecte:item.pe_gem_armor_2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Gem Leggings - projecte:item.pe_gem_armor_1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Gem Boots - projecte:item.pe_gem_armor_0:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Iron Band - projecte:item.pe_ring_iron_band:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Black Hole Band - projecte:item.pe_black_hole:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Archangel's Smite - projecte:item.pe_archangel_smite:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Harvest Goddess Band - projecte:item.pe_harvest_god:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ignition Ring - projecte:item.pe_ignition:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Zero Ring - projecte:item.pe_zero_ring:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Swiftwolf's Rending Gale - projecte:item.pe_swrg:0{UnprocessedEMC:0.0d,StoredEMC:64L} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Watch of Flowing Time - projecte:item.pe_time_watch:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Gem of Eternal Density - projecte:item.pe_gem_density:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Divining Rod (low) - projecte:item.pe_divining_rod_1:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Divining Rod (medium) - projecte:item.pe_divining_rod_2:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Divining Rod (high) - projecte:item.pe_divining_rod_3:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mercurial Eye - projecte:item.pe_mercurial_eye:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Ring - projecte:item.pe_void_ring:0{teleportCooldown:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ring of Arcana - projecte:item.pe_arcana_ring:0{Mode:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ring of Arcana - projecte:item.pe_arcana_ring:0{Mode:1b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ring of Arcana - projecte:item.pe_arcana_ring:0{Mode:2b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ring of Arcana - projecte:item.pe_arcana_ring:0{Mode:3b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Body Stone - projecte:item.pe_body_stone:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soul Stone - projecte:item.pe_soul_stone:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mind Stone - projecte:item.pe_mind_stone:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Life Stone - projecte:item.pe_life_stone:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Evertide Amulet - projecte:item.pe_evertide_amulet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Volcanite Amulet - projecte:item.pe_volcanite_amulet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Destruction Catalyst - projecte:item.pe_destruction_catalyst:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Hyperkinetic Lens - projecte:item.pe_hyperkinetic_lens:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Catalytic Lens - projecte:item.pe_catalitic_lens:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tome of Knowledge - projecte:item.pe_tome:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Book of the Alchemist [WIP] - projecte:item.pe_manual:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Water Orb - projecte:item.pe_water_orb:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lava Orb - projecte:item.pe_lava_orb:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Randomizer Orb - projecte:item.pe_randomizer:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Explosive Lens - projecte:item.pe_lens_explosive:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Insanium - mysticalagradditions:storage:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Insanium Coal - mysticalagradditions:storage:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nether Star Crux - mysticalagradditions:special:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dragon Egg Crux - mysticalagradditions:special:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Awakened Draconium Crux - mysticalagradditions:special:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tinkering Table - mysticalagradditions:tinkering_table:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 6 Crafting Seed - mysticalagradditions:insanium:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Insanium Nugget - mysticalagradditions:insanium:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 6 Mob Chunk - mysticalagradditions:insanium:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Insanium Coal - mysticalagradditions:insanium:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nether Star Shard - mysticalagradditions:stuff:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Withering Soul - mysticalagradditions:stuff:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dragon Egg Chunk - mysticalagradditions:stuff:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dragon Scale - mysticalagradditions:stuff:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Creative Essence - mysticalagradditions:stuff:69 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nether Star Essence - mysticalagradditions:nether_star_essence:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dragon Egg Essence - mysticalagradditions:dragon_egg_essence:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Awakened Draconium Essence - mysticalagradditions:awakened_draconium_essence:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Seeds - mysticalagradditions:tier6_inferium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nether Star Seeds - mysticalagradditions:nether_star_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dragon Egg Seeds - mysticalagradditions:dragon_egg_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Awakened Draconium Seeds - mysticalagradditions:awakened_draconium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Mining AOE - mysticalagradditions:charm:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Paxel - mysticalagradditions:inferium_paxel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Paxel - mysticalagradditions:prudentium_paxel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Paxel - mysticalagradditions:intermedium_paxel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Paxel - mysticalagradditions:superium_paxel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Paxel - mysticalagradditions:supremium_paxel:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Prosperity - mysticalagriculture:storage:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Base Essence - mysticalagriculture:ingot_storage:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Inferium - mysticalagriculture:ingot_storage:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Prudentium - mysticalagriculture:ingot_storage:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Intermedium - mysticalagriculture:ingot_storage:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Superium - mysticalagriculture:ingot_storage:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Supremium - mysticalagriculture:ingot_storage:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Soulium - mysticalagriculture:ingot_storage:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Prudentium Coal - mysticalagriculture:coal_block:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Intermedium Coal - mysticalagriculture:coal_block:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Superium Coal - mysticalagriculture:coal_block:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Superium Coal - mysticalagriculture:coal_block:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block of Supremium Coal - mysticalagriculture:coal_block:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Furnace - mysticalagriculture:inferium_furnace:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Furnace - mysticalagriculture:prudentium_furnace:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Furnace - mysticalagriculture:intermedium_furnace:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Furnace - mysticalagriculture:superium_furnace:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Furnace - mysticalagriculture:supremium_furnace:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ultimate Furnace - mysticalagriculture:ultimate_furnace:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prosperity Ore - mysticalagriculture:prosperity_ore:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nether Prosperity Ore - mysticalagriculture:nether_prosperity_ore:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. End Prosperity Ore - mysticalagriculture:end_prosperity_ore:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Growth Accelerator - mysticalagriculture:growth_accelerator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mystical Machine Frame - mysticalagriculture:mystical_machine_frame:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Glowstone Lamp - mysticalagriculture:glowstone_lamp:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Seed Reprocessor - mysticalagriculture:seed_reprocessor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Seed Reprocessor - mysticalagriculture:inferium_reprocessor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Seed Reprocessor - mysticalagriculture:prudentium_reprocessor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Seed Reprocessor - mysticalagriculture:intermedium_reprocessor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Seed Reprocessor - mysticalagriculture:superium_reprocessor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Seed Reprocessor - mysticalagriculture:supremium_reprocessor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ultimate Seed Reprocessor - mysticalagriculture:ultimate_reprocessor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Witherproof Block - mysticalagriculture:witherproof_block:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Witherproof Glass - mysticalagriculture:witherproof_glass:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tinkering Table - mysticalagriculture:tinkering_table:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tinkering Table - mysticalagriculture:tinkering_table:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tinkering Table - mysticalagriculture:tinkering_table:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tinkering Table - mysticalagriculture:tinkering_table:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tinkering Table - mysticalagriculture:tinkering_table:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Miner's Torch - mysticalagriculture:miners_torch:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prosperity Shard - mysticalagriculture:crafting:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nature Cluster - mysticalagriculture:crafting:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dye Cluster - mysticalagriculture:crafting:7 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nether Cluster - mysticalagriculture:crafting:8 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. End Cluster - mysticalagriculture:crafting:9 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Blank Record - mysticalagriculture:crafting:14 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Blank Skull - mysticalagriculture:crafting:15 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Base Crafting Seed - mysticalagriculture:crafting:16 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 1 Crafting Seed - mysticalagriculture:crafting:17 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 2 Crafting Seed - mysticalagriculture:crafting:18 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 3 Crafting Seed - mysticalagriculture:crafting:19 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 4 Crafting Seed - mysticalagriculture:crafting:20 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tier 5 Crafting Seed - mysticalagriculture:crafting:21 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mystical Stick - mysticalagriculture:crafting:22 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mystical String - mysticalagriculture:crafting:23 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mystical Feather - mysticalagriculture:crafting:24 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soul Dust - mysticalagriculture:crafting:28 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soulium Dust - mysticalagriculture:crafting:29 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Base Essence Ingot - mysticalagriculture:crafting:32 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Ingot - mysticalagriculture:crafting:33 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soulium Ingot - mysticalagriculture:crafting:38 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Base Essence Nugget - mysticalagriculture:crafting:39 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Nugget - mysticalagriculture:crafting:40 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Nugget - mysticalagriculture:crafting:41 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Nugget - mysticalagriculture:crafting:42 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Nugget - mysticalagriculture:crafting:43 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Nugget - mysticalagriculture:crafting:44 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soulium Nugget - mysticalagriculture:crafting:45 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Theoretical Infinite Water Source - mysticalagriculture:crafting:48 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Fertilization Core - mysticalagriculture:crafting:50 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Fertilization Core - mysticalagriculture:crafting:51 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Fertilization Core - mysticalagriculture:crafting:52 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Fertilization Core - mysticalagriculture:crafting:53 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Fertilization Core - mysticalagriculture:crafting:54 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Core Remover - mysticalagriculture:core_remover:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fertilized Essence - mysticalagriculture:fertilized_essence:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mystical Fertilizer - mysticalagriculture:mystical_fertilizer:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Apple - mysticalagriculture:prudentium_apple:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Apple - mysticalagriculture:intermedium_apple:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Apple - mysticalagriculture:superium_apple:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Apple - mysticalagriculture:supremium_apple:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Coal - mysticalagriculture:coal:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Coal - mysticalagriculture:coal:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Coal - mysticalagriculture:coal:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Coal - mysticalagriculture:coal:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Watering Can - mysticalagriculture:watering_can:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Watering Can - mysticalagriculture:watering_can:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Watering Can - mysticalagriculture:watering_can:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Watering Can - mysticalagriculture:watering_can:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Watering Can - mysticalagriculture:watering_can:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soulium Dagger - mysticalagriculture:soulium_dagger:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Experience Droplet - mysticalagriculture:xp_droplet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Seeds - mysticalagriculture:tier1_inferium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Seeds - mysticalagriculture:tier2_inferium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Seeds - mysticalagriculture:tier3_inferium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Seeds - mysticalagriculture:tier4_inferium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Seeds - mysticalagriculture:tier5_inferium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Stone Seeds - mysticalagriculture:stone_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dirt Seeds - mysticalagriculture:dirt_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nature Seeds - mysticalagriculture:nature_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wood Seeds - mysticalagriculture:wood_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Water Seeds - mysticalagriculture:water_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ice Seeds - mysticalagriculture:ice_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fire Seeds - mysticalagriculture:fire_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dye Seeds - mysticalagriculture:dye_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nether Seeds - mysticalagriculture:nether_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Coal Seeds - mysticalagriculture:coal_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Iron Seeds - mysticalagriculture:iron_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nether Quartz Seeds - mysticalagriculture:nether_quartz_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Glowstone Seeds - mysticalagriculture:glowstone_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Redstone Seeds - mysticalagriculture:redstone_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Obsidian Seeds - mysticalagriculture:obsidian_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Gold Seeds - mysticalagriculture:gold_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lapis Lazuli Seeds - mysticalagriculture:lapis_lazuli_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. End Seeds - mysticalagriculture:end_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Experience Seeds - mysticalagriculture:experience_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Diamond Seeds - mysticalagriculture:diamond_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Emerald Seeds - mysticalagriculture:emerald_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Zombie Seeds - mysticalagriculture:zombie_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pig Seeds - mysticalagriculture:pig_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Chicken Seeds - mysticalagriculture:chicken_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Cow Seeds - mysticalagriculture:cow_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Sheep Seeds - mysticalagriculture:sheep_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Slime Seeds - mysticalagriculture:slime_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Skeleton Seeds - mysticalagriculture:skeleton_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Creeper Seeds - mysticalagriculture:creeper_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Spider Seeds - mysticalagriculture:spider_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Rabbit Seeds - mysticalagriculture:rabbit_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Guardian Seeds - mysticalagriculture:guardian_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Blaze Seeds - mysticalagriculture:blaze_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ghast Seeds - mysticalagriculture:ghast_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enderman Seeds - mysticalagriculture:enderman_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wither Skeleton Seeds - mysticalagriculture:wither_skeleton_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Silicon Seeds - mysticalagriculture:silicon_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Sulfur Seeds - mysticalagriculture:sulfur_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Aluminum Seeds - mysticalagriculture:aluminum_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Copper Seeds - mysticalagriculture:copper_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Saltpeter Seeds - mysticalagriculture:saltpeter_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tin Seeds - mysticalagriculture:tin_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Bronze Seeds - mysticalagriculture:bronze_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Zinc Seeds - mysticalagriculture:zinc_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Brass Seeds - mysticalagriculture:brass_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Silver Seeds - mysticalagriculture:silver_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lead Seeds - mysticalagriculture:lead_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Graphite Seeds - mysticalagriculture:graphite_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Steel Seeds - mysticalagriculture:steel_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Nickel Seeds - mysticalagriculture:nickel_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Constantan Seeds - mysticalagriculture:constantan_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Electrum Seeds - mysticalagriculture:electrum_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Invar Seeds - mysticalagriculture:invar_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Mithril Seeds - mysticalagriculture:mithril_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Titanium Seeds - mysticalagriculture:titanium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Uranium Seeds - mysticalagriculture:uranium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Platinum Seeds - mysticalagriculture:platinum_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Iridium Seeds - mysticalagriculture:iridium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ruby Seeds - mysticalagriculture:ruby_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Sapphire Seeds - mysticalagriculture:sapphire_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Peridot Seeds - mysticalagriculture:peridot_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Amber Seeds - mysticalagriculture:amber_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Topaz Seeds - mysticalagriculture:topaz_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Malachite Seeds - mysticalagriculture:malachite_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tanzanite Seeds - mysticalagriculture:tanzanite_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Blizz Seeds - mysticalagriculture:blizz_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Blitz Seeds - mysticalagriculture:blitz_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Basalz Seeds - mysticalagriculture:basalz_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Signalum Seeds - mysticalagriculture:signalum_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lumium Seeds - mysticalagriculture:lumium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enderium Seeds - mysticalagriculture:enderium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. HOP Graphite Seeds - mysticalagriculture:hop_graphite_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Grains of Infinity Seeds - mysticalagriculture:grains_of_infinity_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Electrical Steel Seeds - mysticalagriculture:electrical_steel_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Redstone Alloy Seeds - mysticalagriculture:redstone_alloy_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Conductive Iron Seeds - mysticalagriculture:conductive_iron_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soularium Seeds - mysticalagriculture:soularium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Steel Seeds - mysticalagriculture:dark_steel_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pulsating Iron Seeds - mysticalagriculture:pulsating_iron_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energetic Alloy Seeds - mysticalagriculture:energetic_alloy_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Vibrant Alloy Seeds - mysticalagriculture:vibrant_alloy_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. End Steel Seeds - mysticalagriculture:end_steel_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Marble Seeds - mysticalagriculture:marble_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Limestone Seeds - mysticalagriculture:limestone_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Basalt Seeds - mysticalagriculture:basalt_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Meteoric Iron Seeds - mysticalagriculture:meteoric_iron_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Desh Seeds - mysticalagriculture:desh_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Thorium Seeds - mysticalagriculture:thorium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Boron Seeds - mysticalagriculture:boron_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lithium Seeds - mysticalagriculture:lithium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Magnesium Seeds - mysticalagriculture:magnesium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Aquamarine Seeds - mysticalagriculture:aquamarine_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Starmetal Seeds - mysticalagriculture:starmetal_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Rock Crystal Seeds - mysticalagriculture:rock_crystal_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Biotite Seeds - mysticalagriculture:ender_biotite_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dilithium Seeds - mysticalagriculture:dilithium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tritanium Seeds - mysticalagriculture:tritanium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Slate Seeds - mysticalagriculture:slate_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Amethyst Seeds - mysticalagriculture:ender_amethyst_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Draconium Seeds - mysticalagriculture:draconium_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Sky Stone Seeds - mysticalagriculture:sky_stone_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Certus Quartz Seeds - mysticalagriculture:certus_quartz_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fluix Seeds - mysticalagriculture:fluix_seeds:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Tool Core - mysticalagriculture:gear:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Tool Core - mysticalagriculture:gear:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Tool Core - mysticalagriculture:gear:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Tool Core - mysticalagriculture:gear:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Tool Core - mysticalagriculture:gear:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Armor Core - mysticalagriculture:gear:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Armor Core - mysticalagriculture:gear:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Armor Core - mysticalagriculture:gear:7 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Armor Core - mysticalagriculture:gear:8 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Armor Core - mysticalagriculture:gear:9 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Arrow Head - mysticalagriculture:gear:15 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Arrow Head - mysticalagriculture:gear:16 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Arrow Head - mysticalagriculture:gear:17 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Arrow Head - mysticalagriculture:gear:18 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Arrow Head - mysticalagriculture:gear:19 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Blank Charm - mysticalagriculture:charm:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Night Vision - mysticalagriculture:charm:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Absorption - mysticalagriculture:charm:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Wither Resistance - mysticalagriculture:charm:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Antivenom - mysticalagriculture:charm:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Fire Resistance - mysticalagriculture:charm:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Resistance - mysticalagriculture:charm:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Strength - mysticalagriculture:charm:7 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Strength 2 - mysticalagriculture:charm:8 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Speed - mysticalagriculture:charm:9 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Jump Boost - mysticalagriculture:charm:10 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Miner's Vision - mysticalagriculture:charm:11 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Rainbow - mysticalagriculture:charm:12 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Quick Draw - mysticalagriculture:charm:13 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Triple Shot - mysticalagriculture:charm:14 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Mining AOE - mysticalagriculture:charm:15 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Attack AOE - mysticalagriculture:charm:16 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Tilling AOE - mysticalagriculture:charm:17 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Shearing AOE - mysticalagriculture:charm:18 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Reaping AOE - mysticalagriculture:charm:19 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Charm: Scything AOE - mysticalagriculture:charm:20 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Arrow - mysticalagriculture:inferium_arrow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Arrow - mysticalagriculture:prudentium_arrow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Arrow - mysticalagriculture:intermedium_arrow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Arrow - mysticalagriculture:superium_arrow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Arrow - mysticalagriculture:supremium_arrow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Sword - mysticalagriculture:inferium_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Pickaxe - mysticalagriculture:inferium_pickaxe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Shovel - mysticalagriculture:inferium_shovel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Axe - mysticalagriculture:inferium_axe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Hoe - mysticalagriculture:inferium_hoe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Shears - mysticalagriculture:inferium_shears:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Bow - mysticalagriculture:inferium_bow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Sickle - mysticalagriculture:inferium_sickle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Scythe - mysticalagriculture:inferium_scythe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Fishing Rod - mysticalagriculture:inferium_fishing_rod:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Sword - mysticalagriculture:prudentium_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Pickaxe - mysticalagriculture:prudentium_pickaxe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Shovel - mysticalagriculture:prudentium_shovel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Axe - mysticalagriculture:prudentium_axe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Hoe - mysticalagriculture:prudentium_hoe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Shears - mysticalagriculture:prudentium_shears:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Bow - mysticalagriculture:prudentium_bow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Sickle - mysticalagriculture:prudentium_sickle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Scythe - mysticalagriculture:prudentium_scythe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Fishing Rod - mysticalagriculture:prudentium_fishing_rod:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Sword - mysticalagriculture:intermedium_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Pickaxe - mysticalagriculture:intermedium_pickaxe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Shovel - mysticalagriculture:intermedium_shovel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Axe - mysticalagriculture:intermedium_axe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Hoe - mysticalagriculture:intermedium_hoe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Shears - mysticalagriculture:intermedium_shears:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Bow - mysticalagriculture:intermedium_bow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Sickle - mysticalagriculture:intermedium_sickle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Scythe - mysticalagriculture:intermedium_scythe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Fishing Rod - mysticalagriculture:intermedium_fishing_rod:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Sword - mysticalagriculture:superium_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Pickaxe - mysticalagriculture:superium_pickaxe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Shovel - mysticalagriculture:superium_shovel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Axe - mysticalagriculture:superium_axe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Hoe - mysticalagriculture:superium_hoe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Shears - mysticalagriculture:superium_shears:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Bow - mysticalagriculture:superium_bow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Sickle - mysticalagriculture:superium_sickle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Scythe - mysticalagriculture:superium_scythe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Fishing Rod - mysticalagriculture:superium_fishing_rod:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Sword - mysticalagriculture:supremium_sword:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Pickaxe - mysticalagriculture:supremium_pickaxe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Shovel - mysticalagriculture:supremium_shovel:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Axe - mysticalagriculture:supremium_axe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Hoe - mysticalagriculture:supremium_hoe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Shears - mysticalagriculture:supremium_shears:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Bow - mysticalagriculture:supremium_bow:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Sickle - mysticalagriculture:supremium_sickle:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Scythe - mysticalagriculture:supremium_scythe:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Fishing Rod - mysticalagriculture:supremium_fishing_rod:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Helmet - mysticalagriculture:inferium_helmet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Chestplate - mysticalagriculture:inferium_chestplate:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Leggings - mysticalagriculture:inferium_leggings:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inferium Boots - mysticalagriculture:inferium_boots:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Helmet - mysticalagriculture:prudentium_helmet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Chestplate - mysticalagriculture:prudentium_chestplate:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Leggings - mysticalagriculture:prudentium_leggings:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prudentium Boots - mysticalagriculture:prudentium_boots:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Helmet - mysticalagriculture:intermedium_helmet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Chestplate - mysticalagriculture:intermedium_chestplate:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Leggings - mysticalagriculture:intermedium_leggings:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Intermedium Boots - mysticalagriculture:intermedium_boots:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Helmet - mysticalagriculture:superium_helmet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Chestplate - mysticalagriculture:superium_chestplate:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Leggings - mysticalagriculture:superium_leggings:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Superium Boots - mysticalagriculture:superium_boots:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Helmet - mysticalagriculture:supremium_helmet:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Chestplate - mysticalagriculture:supremium_chestplate:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Leggings - mysticalagriculture:supremium_leggings:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Supremium Boots - mysticalagriculture:supremium_boots:0{} +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Electrical Steel Grinding Ball - enderio:item_alloy_ball:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energetic Alloy Grinding Ball - enderio:item_alloy_ball:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Vibrant Alloy Grinding Ball - enderio:item_alloy_ball:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Redstone Alloy Grinding Ball - enderio:item_alloy_ball:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Conductive Iron Grinding Ball - enderio:item_alloy_ball:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pulsating Iron Grinding Ball - enderio:item_alloy_ball:5 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Steel Grinding Ball - enderio:item_alloy_ball:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soularium Grinding Ball - enderio:item_alloy_ball:7 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. End Steel Grinding Ball - enderio:item_alloy_ball:8 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Iron Alloy Grinding Ball - enderio:item_alloy_ball:9 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Crystal - enderio:item_material:16 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enticing Crystal - enderio:item_material:17 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Weather Crystal - enderio:item_material:18 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Prescient Crystal - enderio:item_material:19 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Signalum Grinding Ball - enderio:item_material:57 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enderium Grinding Ball - enderio:item_material:58 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lumium Grinding Ball - enderio:item_material:59 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enhanced Machine Parts - enderio:item_material:68 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Bimetal Gear - enderio:item_material:73 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Electromagnet - enderio:item_magnet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Block Detector - enderio:block_detector_block:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Shield - enderio:item_dark_steel_shield:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Pick - enderio:item_dark_steel_pickaxe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Axe - enderio:item_dark_steel_axe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Bow - enderio:item_dark_steel_bow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Shears - enderio:item_dark_steel_shears:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Crook - enderio:item_dark_steel_crook:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dark Backhoe - enderio:item_dark_steel_hand:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. The Ender Mk2 - enderio:item_end_steel_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Pickaxe - enderio:item_end_steel_pickaxe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Axe - enderio:item_end_steel_axe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Bow - enderio:item_end_steel_bow:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Helm - enderio:item_end_steel_helmet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Plate - enderio:item_end_steel_chestplate:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Leggings - enderio:item_end_steel_leggings:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Boots - enderio:item_end_steel_boots:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Shield - enderio:item_end_steel_shield:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inventory Sensor - enderio:block_inventory_panel_sensor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Tiny Inventory System Storage - enderio:block_inventory_chest_tiny:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Small Inventory System Storage - enderio:block_inventory_chest_small:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Medium Inventory System Storage - enderio:block_inventory_chest_medium:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Big Inventory System Storage - enderio:block_inventory_chest_big:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Large Inventory System Storage - enderio:block_inventory_chest_large:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Huge Inventory System Storage - enderio:block_inventory_chest_huge:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enormous Inventory System Storage - enderio:block_inventory_chest_enormous:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inventory System Storage Warehouse - enderio:block_inventory_chest_warehouse:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inventory System Storage Extended Warehouse - enderio:block_inventory_chest_warehouse13:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Alloy Smelter - enderio:block_alloy_smelter:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enhanced Alloy Smelter - enderio:block_enhanced_alloy_smelter:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Item Buffer - enderio:block_buffer:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Power Buffer - enderio:block_buffer:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Omni Buffer - enderio:block_buffer:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Combustion Generator - enderio:block_combustion_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enhanced Combustion Generator - enderio:block_enhanced_combustion_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Stirling Generator - enderio:block_stirling_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Zombie Generator - enderio:block_zombie_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Frank'n'Zombie Generator - enderio:block_franken_zombie_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ender Generator - enderio:block_ender_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lava Heat Exchanger - enderio:block_lava_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Killer Joe - enderio:block_killer_joe:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Attractor Obelisk - enderio:block_attractor_obelisk:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Aversion Obelisk - enderio:block_aversion_obelisk:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Inhibitor Obelisk - enderio:block_inhibitor_obelisk:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Relocator Obelisk - enderio:block_relocator_obelisk:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Weather Obelisk - enderio:block_weather_obelisk:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Endervoir - enderio:block_reservoir:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Omnivoir - enderio:block_omni_reservoir:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. SAG Mill - enderio:block_sag_mill:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enhanced SAG Mill - enderio:block_enhanced_sag_mill:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Slice'N'Splice - enderio:block_slice_and_splice:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Simple Photovoltaic Cell - enderio:block_solar_panel:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Photovoltaic Cell - enderio:block_solar_panel:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Advanced Photovoltaic Cell - enderio:block_solar_panel:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Vibrant Photovoltaic Cell - enderio:block_solar_panel:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soul Binder - enderio:block_soul_binder:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. The Vat - enderio:block_vat:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. The Enhanced Vat - enderio:block_enhanced_vat:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wired Charger - enderio:block_wired_charger:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enhanced Wired Charger - enderio:block_enhanced_wired_charger:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wireless Charger - enderio:block_wireless_charger:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wireless Charging Antenna - enderio:block_normal_wireless_charger:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Enhanced Wireless Charging Antenna - enderio:block_enhanced_wireless_charger:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Wireless Charging Antenna Extension - enderio:block_wireless_charger_extension:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pressurized Fluid Tank - enderio:block_tank:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Vacuum Chest - enderio:block_vacuum_chest:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. XP Vacuum - enderio:block_xp_vacuum:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. The Niard - enderio:block_niard:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Travel Anchor - enderio:block_travel_anchor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Telepad Block - enderio:block_tele_pad:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Dialing Device - enderio:block_dialing_device:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Impulse Hopper - enderio:block_impulse_hopper:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Crafter - enderio:block_crafter:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Gauge - enderio:block_gauge:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Power Monitor - enderio:block_power_monitor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Graphical Power Monitor - enderio:block_advanced_power_monitor:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Soul Vial - enderio:item_soul_vial:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Calculation Processor - appliedenergistics2:material:23 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Printed Calculation Circuit - appliedenergistics2:material:16 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Engineering Processor - appliedenergistics2:material:24 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Printed Engineering Circuit - appliedenergistics2:material:17 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fluix Crystal - appliedenergistics2:material:7 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fluix Dust - appliedenergistics2:material:8 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fluix Pearl - appliedenergistics2:material:9 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Logic Processor - appliedenergistics2:material:22 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Printed Logic Circuit - appliedenergistics2:material:18 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pure Certus Quartz Crystal - appliedenergistics2:material:10 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pure Fluix Crystal - appliedenergistics2:material:12 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pure Nether Quartz Crystal - appliedenergistics2:material:11 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Printed Silicon - appliedenergistics2:material:20 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. ME Security Terminal - appliedenergistics2:security_station:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Fluix Block - appliedenergistics2:fluix_block:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. ME Chest - appliedenergistics2:chest:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Vibration Chamber - appliedenergistics2:vibration_chamber:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Advanced Inscriber - ae2stuff:inscriber:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lightning Controller Tier 1 - environmentaltech:lightning_cont_1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lightning Controller Tier 2 - environmentaltech:lightning_cont_2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lightning Controller Tier 3 - environmentaltech:lightning_cont_3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lightning Controller Tier 4 - environmentaltech:lightning_cont_4:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lightning Controller Tier 5 - environmentaltech:lightning_cont_5:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Lightning Controller Tier 6 - environmentaltech:lightning_cont_6:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Solar Array Controller Tier 1 - environmentaltech:solar_cont_1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Solar Array Controller Tier 2 - environmentaltech:solar_cont_2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Solar Array Controller Tier 3 - environmentaltech:solar_cont_3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Solar Array Controller Tier 4 - environmentaltech:solar_cont_4:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Solar Array Controller Tier 5 - environmentaltech:solar_cont_5:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Solar Array Controller Tier 6 - environmentaltech:solar_cont_6:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Ore Miner Controller Tier 2 - environmentaltech:void_ore_miner_cont_2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Ore Miner Controller Tier 3 - environmentaltech:void_ore_miner_cont_3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Ore Miner Controller Tier 4 - environmentaltech:void_ore_miner_cont_4:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Ore Miner Controller Tier 5 - environmentaltech:void_ore_miner_cont_5:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Ore Miner Controller Tier 6 - environmentaltech:void_ore_miner_cont_6:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Resource Miner Controller Tier 2 - environmentaltech:void_res_miner_cont_2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Resource Miner Controller Tier 3 - environmentaltech:void_res_miner_cont_3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Resource Miner Controller Tier 4 - environmentaltech:void_res_miner_cont_4:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Resource Miner Controller Tier 5 - environmentaltech:void_res_miner_cont_5:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Resource Miner Controller Tier 6 - environmentaltech:void_res_miner_cont_6:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Botanic Miner Controller Tier 2 - environmentaltech:void_botanic_miner_cont_2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Botanic Miner Controller Tier 3 - environmentaltech:void_botanic_miner_cont_3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Botanic Miner Controller Tier 4 - environmentaltech:void_botanic_miner_cont_4:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Botanic Miner Controller Tier 5 - environmentaltech:void_botanic_miner_cont_5:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Void Botanic Miner Controller Tier 6 - environmentaltech:void_botanic_miner_cont_6:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ranged Nano Bot Beacon Tier 1 - environmentaltech:nano_cont_ranged_1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ranged Nano Bot Beacon Tier 2 - environmentaltech:nano_cont_ranged_2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ranged Nano Bot Beacon Tier 3 - environmentaltech:nano_cont_ranged_3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ranged Nano Bot Beacon Tier 4 - environmentaltech:nano_cont_ranged_4:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ranged Nano Bot Beacon Tier 5 - environmentaltech:nano_cont_ranged_5:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Ranged Nano Bot Beacon Tier 6 - environmentaltech:nano_cont_ranged_6:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Personal Nano Bot Beacon Tier 1 - environmentaltech:nano_cont_personal_1:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Personal Nano Bot Beacon Tier 2 - environmentaltech:nano_cont_personal_2:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Personal Nano Bot Beacon Tier 3 - environmentaltech:nano_cont_personal_3:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Personal Nano Bot Beacon Tier 4 - environmentaltech:nano_cont_personal_4:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Personal Nano Bot Beacon Tier 5 - environmentaltech:nano_cont_personal_5:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Personal Nano Bot Beacon Tier 6 - environmentaltech:nano_cont_personal_6:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Celestial Gateway - astralsorcery:blockcelestialgateway:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Flux Core - fluxnetworks:fluxcore:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Flux Plug - fluxnetworks:fluxplug:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Flux Point - fluxnetworks:fluxpoint:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Flux Controller - fluxnetworks:fluxcontroller:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Basic Flux Storage - fluxnetworks:fluxstorage:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Herculean Flux Storage - fluxnetworks:herculeanfluxstorage:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Gargantuan Flux Storage - fluxnetworks:gargantuanfluxstorage:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Stellar Alloy Ingot - enderio:item_alloy_endergy_ingot:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Weather Machine (right click to cycle) - weather2:weather_machine:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Antimatter Explosives - icbmclassic:explosives:22 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Explosives - icbmclassic:explosives:23 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Missile - icbmclassic:missile:23 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Antimatter Missile - icbmclassic:missile:22 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Matter Minecart - icbmclassic:bombcart:23 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Antimatter Minecart - icbmclassic:bombcart:22 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Storage Module - hesm:energy_storage_module:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Magnetic Field Generator - hesm:magnetic_field_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Plasma Projection Device - hesm:plasma_projection_device:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Sword Hilt - hesm:energy_sword_hilt:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Red Energy Sword - hesm:red_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Orange Energy Sword - hesm:orange_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Yellow Energy Sword - hesm:yellow_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Green Energy Sword - hesm:green_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Energy Sword - hesm:energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Cyan Energy Sword - hesm:cyan_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Blue Energy Sword - hesm:blue_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Purple Energy Sword - hesm:purple_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Magenta Energy Sword - hesm:magenta_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Pink Energy Sword - hesm:pink_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. White Energy Sword - hesm:white_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Light Grey Energy Sword - hesm:light_grey_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Grey Energy Sword - hesm:grey_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Black Energy Sword - hesm:black_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage InterstellarAge. Brown Energy Sword - hesm:brown_energy_sword:0 +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: STAGEMobs.zs} +[INITIALIZATION][CLIENT][INFO] Adding techguns:zombiefarmer to stage.NuclearAge +[INITIALIZATION][CLIENT][INFO] Adding techguns:zombieminer to stage.NuclearAge +[INITIALIZATION][CLIENT][INFO] Adding techguns:zombiesoldier to stage.NuclearAge +[INITIALIZATION][CLIENT][INFO] Adding techguns:skeletonsoldier to stage.NuclearAge +[INITIALIZATION][CLIENT][INFO] Adding techguns:cyberdemon to stage.SpaceAge +[INITIALIZATION][CLIENT][INFO] Adding techguns:alienbug to stage.SpaceAge +[INITIALIZATION][CLIENT][INFO] Adding techguns:stormtrooper to stage.SpaceAge +[INITIALIZATION][CLIENT][INFO] Adding techguns:attackhelicopter to stage.SpaceAge +[INITIALIZATION][CLIENT][INFO] Adding srparasites:movingflesh to stage.SpaceAge +[INITIALIZATION][CLIENT][INFO] Adding srparasites:incompleteform_small to stage.SpaceAge +[INITIALIZATION][CLIENT][INFO] Adding srparasites:incompleteform_medium to stage.SpaceAge +[INITIALIZATION][CLIENT][INFO] Adding srparasites:carrier_heavy to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:buglin to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:rupter to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:mangler to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:kyphosis to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sentry to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:seizer to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:host to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:hostii to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:thrall to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_bigspider to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_human to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_cow to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_sheep to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_wolf to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_pig to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_villager to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_adventurer to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_horse to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_bear to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_enderman to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_dragone to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_sheephead to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_wolfhead to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_cowhead to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_pighead to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_villagerhead to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_horsehead to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_humanhead to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_endermanhead to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_dragonehead to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:sim_adventurerhead to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:carrier_flying to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:worker to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:beckon_si to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:beckon_sii to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:beckon_siii to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:beckon_siv to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:dispatcherten to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:dispatcher_si to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:dispatcher_sii to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:dispatcher_siii to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:dispatcher_siv to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:heed to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:crux to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:pri_longarms to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:pri_manducater to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:pri_reeker to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:pri_yelloweye to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:pri_summoner to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:pri_bolster to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:pri_arachnida to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:pri_devourer to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:ada_longarms to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:ada_manducater to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:ada_reeker to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:ada_yelloweye to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:ada_summoner to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:ada_bolster to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:ada_arachnida to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:overseer to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:vigilante to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:warden to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:bomber_light to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:marauder to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:monarch to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:grunt to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:bomber_heavy to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:wraith to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:bogle to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:haunter to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:carrier_colony to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding srparasites:succor to stage.Mars +[INITIALIZATION][CLIENT][INFO] Adding techguns:outcast to stage.InterstellarAge +[INITIALIZATION][CLIENT][INFO] Adding srparasites:anc_dreadnaut to stage.DISABLED +[INITIALIZATION][CLIENT][INFO] Adding srparasites:anc_overlord to stage.DISABLED +[INITIALIZATION][CLIENT][INFO] Adding srparasites:anc_dreadnaut_ten to stage.DISABLED +[INITIALIZATION][CLIENT][INFO] Adding Spawns for techguns:zombiefarmer with: biome tag blacklist +[INITIALIZATION][CLIENT][INFO] Successfully added SpawnEntry for: techguns.entities.npcs.ZombieFarmer +[INITIALIZATION][CLIENT][INFO] Adding Spawns for techguns:zombieminer with: biome tag blacklist +[INITIALIZATION][CLIENT][INFO] Successfully added SpawnEntry for: techguns.entities.npcs.ZombieMiner +[INITIALIZATION][CLIENT][INFO] Adding Spawns for techguns:zombiesoldier with: biome tag blacklist +[INITIALIZATION][CLIENT][INFO] Successfully added SpawnEntry for: techguns.entities.npcs.ZombieSoldier +[INITIALIZATION][CLIENT][INFO] Adding Spawns for techguns:skeletonsoldier with: biome tag blacklist +[INITIALIZATION][CLIENT][INFO] Successfully added SpawnEntry for: techguns.entities.npcs.SkeletonSoldier +[INITIALIZATION][CLIENT][INFO] Adding Spawns for techguns:cyberdemon with: biome tag whitelist +[INITIALIZATION][CLIENT][INFO] Successfully added SpawnEntry for: techguns.entities.npcs.CyberDemon +[INITIALIZATION][CLIENT][INFO] Adding Spawns for techguns:outcast with: biome tag whitelist +[INITIALIZATION][CLIENT][INFO] Successfully added SpawnEntry for: techguns.entities.npcs.Outcast +[INITIALIZATION][CLIENT][INFO] Adding Spawns for techguns:stormtrooper with: biome names +[INITIALIZATION][CLIENT][INFO] Successfully added SpawnEntry for: techguns.entities.npcs.StormTrooper +[INITIALIZATION][CLIENT][INFO] Adding Spawns for techguns:attackhelicopter with: biome names +[INITIALIZATION][CLIENT][INFO] Successfully added SpawnEntry for: techguns.entities.npcs.AttackHelicopter +[INITIALIZATION][CLIENT][INFO] Adding Spawns for techguns:alienbug with: biome names +[INITIALIZATION][CLIENT][INFO] Successfully added SpawnEntry for: techguns.entities.npcs.AlienBug +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: STAGENuclear.zs} +[INITIALIZATION][CLIENT][ERROR] STAGENuclear.zs:79: Could not resolve +[INITIALIZATION][CLIENT][ERROR] STAGENuclear.zs:80: Could not resolve +[INITIALIZATION][CLIENT][ERROR] STAGENuclear.zs:81: Could not resolve +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Iron Receiver - techguns:itemshared:33 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Bolt Action Rifle - techguns:boltaction:0{ammo:6s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Thompson SMG - techguns:thompson:0{ammo:20s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. AKM - techguns:ak47:0{ammo:30s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Flamethrower - techguns:flamethrower:0{ammo:100s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Steel Receiver - techguns:itemshared:34 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. AUG - techguns:aug:0{ammo:30s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Mac 10 - techguns:mac10:0{ammo:32s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Rocket Launcher - techguns:rocketlauncher:0{ammo:1s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. M4 Assault Rifle - techguns:m4:0{ammo:30s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. The Infiltrator - techguns:m4_infiltrator:0{ammo:30s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Combat Shotgun - techguns:combatshotgun:0{ammo:8s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Grenade Launcher - techguns:grenadelauncher:0{ammo:6s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Biogun - techguns:biogun:0{ammo:30s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Advanced Mining Charge - techguns:explosive_charge:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Chemical Laboratory - techguns:basicmachine:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. 2 entries: +Uranium-238 - nuclearcraft:uranium:8 +Uranium-238 Oxide - nuclearcraft:uranium:9 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Uranium-235 - nuclearcraft:uranium:4 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Uranium-238 Block - nuclearcraft:block_depleted_uranium:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Manufactory - nuclearcraft:manufactory_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Decay Generator - nuclearcraft:decay_generator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Ferroboron Alloy - nuclearcraft:alloy:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Tough Alloy - nuclearcraft:alloy:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Basic Plating - nuclearcraft:part:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Advanced Plating - nuclearcraft:part:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. DU Plating - nuclearcraft:part:2 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Elite Plating - nuclearcraft:part:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Leadstone Fluxduct - thermaldynamics:duct_0:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Redstone Energy Fluxduct (Empty) - thermaldynamics:duct_0:6 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Itemduct - thermaldynamics:duct_32:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Itemduct (Opaque) - thermaldynamics:duct_32:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Metal Press - techguns:basicmachine:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Ammo Press - techguns:basicmachine:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Upgrade Bench - techguns:simplemachine2:9 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Turret - techguns:basicmachine:3 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Fluiduct - thermaldynamics:duct_16:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Fluiduct (Opaque) - thermaldynamics:duct_16:1 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Frag Grenade - techguns:fraggrenade:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Japanese Weapons Box - flansmod:japanese_item:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. American Weapons Box - flansmod:american_item:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Russian Weapons Box - flansmod:russian_item:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. British Weapons Box - flansmod:british_item:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. German Weapons Box - flansmod:german_item:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Obsidian Steel Ingot - techguns:itemshared:84 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Combat Helmet - techguns:t2_combat_helmet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Combat Vest - techguns:t2_combat_chestplate:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Combat Pants - techguns:t2_combat_leggings:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Combat Boots - techguns:t2_combat_boots:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Commando Headgear - techguns:t2_commando_helmet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Commando Vest - techguns:t2_commando_chestplate:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Commando Pants - techguns:t2_commando_leggings:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Commando Boots - techguns:t2_commando_boots:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Nuclear Furnace - nuclearcraft:nuclear_furnace_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Supercooler - nuclearcraft:supercooler_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Fluid Extractor - nuclearcraft:extractor_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Ingot Former - nuclearcraft:ingot_former_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Crystallizer - nuclearcraft:crystallizer_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Salt Mixer - nuclearcraft:salt_mixer_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Neutron Irradiator - nuclearcraft:irradiator_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Centrifuge - nuclearcraft:centrifuge_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Fluid Enricher - nuclearcraft:dissolver_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Fluid Infuser - nuclearcraft:infuser_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Isotope Separator - nuclearcraft:isotope_separator_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Fuel Reprocessor - nuclearcraft:fuel_reprocessor_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Decay Hastener - nuclearcraft:decay_hastener_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Rock Crusher - nuclearcraft:rock_crusher_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Chemical Reactor - nuclearcraft:chemical_reactor_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Electrolyzer - nuclearcraft:electrolyser_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Melter - nuclearcraft:melter_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Pressurizer - nuclearcraft:pressurizer_idle:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Fission Controller - nuclearcraft:fission_controller_new_fixed:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Molten Salt Reactor Controller - nuclearcraft:salt_fission_controller:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Heat Exchanger Controller - nuclearcraft:heat_exchanger_controller:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Turbine Controller - nuclearcraft:turbine_controller:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Compression Charge - trinity:compression_charge:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Baratol - trinity:solid_baratol:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Nuclear Detonator - trinity:detonator:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage NuclearAge. Sieve - exnihilocreatio:block_sieve:0 +[INITIALIZATION][CLIENT][ERROR] [crafttweaker]: Error executing {[0:crafttweaker]: STAGENuclear.zs}: null +java.lang.NullPointerException + at net.darkhax.itemstages.compat.crt.ActionItemStage.(ActionItemStage.java:29) + at net.darkhax.itemstages.compat.crt.ActionAddItemRestriction.(ActionAddItemRestriction.java:20) + at net.darkhax.itemstages.compat.crt.ItemStagesCrT.addItemStage(ItemStagesCrT.java:23) + at STAGENuclear.__script__(STAGENuclear.zs:79) + at __ZenMain__.run(STAGENuclear) + at crafttweaker.runtime.CrTTweaker.loadScript(CrTTweaker.java:240) + at crafttweaker.runtime.CrTTweaker.loadScript(CrTTweaker.java:105) + at crafttweaker.mc1120.events.CommonEventHandler.registerRecipes(CommonEventHandler.java:71) + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1090_CommonEventHandler_registerRecipes_Register.invoke(.dynamic) + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) + at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144) + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) + at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:857) + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:636) + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: STAGESpace.zs} +[INITIALIZATION][CLIENT][ERROR] STAGESpace.zs:25: Could not resolve +[INITIALIZATION][CLIENT][ERROR] STAGESpace.zs:26: Could not resolve +[INITIALIZATION][CLIENT][ERROR] STAGESpace.zs:175: Could not resolve +[INITIALIZATION][CLIENT][ERROR] STAGESpace.zs:176: Could not resolve +[INITIALIZATION][CLIENT][ERROR] STAGESpace.zs:177: Could not resolve +[INITIALIZATION][CLIENT][ERROR] STAGESpace.zs:178: Could not resolve +[INITIALIZATION][CLIENT][ERROR] STAGESpace.zs:179: Could not resolve +[INITIALIZATION][CLIENT][ERROR] STAGESpace.zs:180: Could not resolve +[INITIALIZATION][CLIENT][ERROR] STAGESpace.zs:181: Could not resolve +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Hardened Receiver - techguns:itemshared:35 +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. SCAR - techguns:scar:0{ammo:20s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Vector - techguns:vector:0{ammo:25s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Light Machine Gun - techguns:lmg:0{ammo:100s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. AS50 Sniper Rifle - techguns:as50:0{ammo:10s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Minigun - techguns:minigun:0{ammo:200s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Guided Missile-Launcher - techguns:guidedmissilelauncher:0{ammo:1s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Laser Rifle - techguns:lasergun:0{ammo:45s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Carbon Receiver - techguns:itemshared:36 +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Grim Reaper - techguns:grimreaper:0{ammo:4s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Tesla Gun - techguns:teslagun:0{ammo:25s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Nuclear Death Ray - techguns:nucleardeathray:0{ammo:40s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Blaster Rifle - techguns:blasterrifle:0{ammo:50s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Pulse Rifle - techguns:pulserifle:0{ammo:12s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. PDW - techguns:pdw:0{ammo:40s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Gauss Rifle - techguns:gaussrifle:0{ammo:8s,ammovariant:"default",camo:0b} +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Carbon Gun Stock - techguns:itemshared:44 +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Thermonuclear Bomb Core - trinity:thermonuclear_core_pu239:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. The Ender - enderio:item_dark_steel_sword:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Carbon Plate - techguns:itemshared:53 +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Advanced Combat Helmet - techguns:t3_combat_helmet:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Advanced Combat Chestplate - techguns:t3_combat_chestplate:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Advanced Combat Leggings - techguns:t3_combat_leggings:0 +[INITIALIZATION][CLIENT][INFO] Adding to item stage SpaceAge. Advanced Combat Boots - techguns:t3_combat_boots:0 +[INITIALIZATION][CLIENT][ERROR] [crafttweaker]: Error executing {[0:crafttweaker]: STAGESpace.zs}: null +java.lang.NullPointerException + at net.darkhax.itemstages.compat.crt.ActionItemStage.(ActionItemStage.java:29) + at net.darkhax.itemstages.compat.crt.ActionAddItemRestriction.(ActionAddItemRestriction.java:20) + at net.darkhax.itemstages.compat.crt.ItemStagesCrT.addItemStage(ItemStagesCrT.java:23) + at STAGESpace.__script__(STAGESpace.zs:25) + at __ZenMain__.run(STAGESpace) + at crafttweaker.runtime.CrTTweaker.loadScript(CrTTweaker.java:240) + at crafttweaker.runtime.CrTTweaker.loadScript(CrTTweaker.java:105) + at crafttweaker.mc1120.events.CommonEventHandler.registerRecipes(CommonEventHandler.java:71) + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1090_CommonEventHandler_registerRecipes_Register.invoke(.dynamic) + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) + at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144) + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) + at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:857) + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:636) + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: techguns.zs} +[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: thermalexpansion.zs} +[INITIALIZATION][CLIENT][INFO] Completed script loading in: 691ms +[POSTINITIALIZATION][CLIENT][INFO] Removing recipes for various outputs +[POSTINITIALIZATION][CLIENT][INFO] Removing Shaped recipes for +[POSTINITIALIZATION][CLIENT][INFO] 1 removed +[POSTINITIALIZATION][CLIENT][INFO] Removing Shaped recipes for +[POSTINITIALIZATION][CLIENT][INFO] 1 removed +[POSTINITIALIZATION][CLIENT][INFO] Removing Shaped recipes for +[POSTINITIALIZATION][CLIENT][INFO] 0 removed +[POSTINITIALIZATION][CLIENT][INFO] 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Shaped recipes for +[POSTINITIALIZATION][CLIENT][INFO] 1 removed +[POSTINITIALIZATION][CLIENT][INFO] Removing Shaped recipes for +[POSTINITIALIZATION][CLIENT][INFO] 1 removed +[POSTINITIALIZATION][CLIENT][INFO] Removing Shaped recipes for +[POSTINITIALIZATION][CLIENT][INFO] 1 removed +[POSTINITIALIZATION][CLIENT][INFO] Removing Shaped recipes for .withTag({ammo: 0 as short, ammovariant: "default", camo: 0 as byte}) +[POSTINITIALIZATION][CLIENT][INFO] 0 removed +[POSTINITIALIZATION][CLIENT][INFO] Removing Shaped recipes for .withTag({ammo: 200 as short, ammovariant: "default", camo: 0 as byte}) +[POSTINITIALIZATION][CLIENT][INFO] 0 removed +[POSTINITIALIZATION][CLIENT][INFO] Removing Shaped recipes for +[POSTINITIALIZATION][CLIENT][INFO] 1 removed +[POSTINITIALIZATION][CLIENT][INFO] Removing Shaped recipes for +[POSTINITIALIZATION][CLIENT][INFO] 1 removed +[POSTINITIALIZATION][CLIENT][INFO] Removing Shaped recipes for +[POSTINITIALIZATION][CLIENT][INFO] 1 removed +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for 64k ME Storage Component with name ct_shaped64119276 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for 4k ME Storage Component with name ct_shaped-263090576 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for 16k ME Storage Component with name ct_shaped1415531470 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for ME Storage Housing with name ct_shaped-1343940863 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Terrestrial Artifact with name ct_shaped-613865400 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Building Gadget with name ct_shaped-215945021 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Copy-Paste Gadget with name ct_shaped1146697546 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Exchanging Gadget with name ct_shaped-597083993 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Template Manager with name ct_shaped-1203571877 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Destruction Gadget with name ct_shaped-1815553124 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Orange Elevator with name ct_shaped-1371349943 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Blue Elevator with name ct_shaped1695356977 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Brown Elevator with name ct_shaped-1131799325 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Green Elevator with name ct_shaped-1408237437 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Black Elevator with name ct_shaped1827592195 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Yellow Elevator with name ct_shaped1807200317 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Red Elevator with name ct_shaped-239575108 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Purple Elevator with name ct_shaped-465781495 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Crafting Table with name ct_shaped-354140878 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Ultimate Component with name ct_shaped555459385 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Elite Component with name ct_shaped637753152 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Advanced Component with name ct_shaped314629835 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Luminessence with name ct_shaped-1309785555 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Basic Component with name ct_shaped1029253256 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Black Iron Ingot with name ct_shaped1562298170 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Nuclear Bomb with name ct_shaped2126453557 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Tier 7 Nose Cone with name ct_shaped518609526 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Tier 6 Nose Cone with name ct_shaped-961606086 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Tier 5 Nose Cone with name ct_shaped1853145598 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Tier 4 Nose Cone with name ct_shaped372929986 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Magnesium Ingot with name ct_shaped-1508370629 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Fire Bomb with name ct_shaped-519808374 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for High-Explosive Gunpowder Blend with name ct_shaped869255765 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Mk. 4 Rocket with name ct_shaped1566779053 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Small Bomb with name ct_shaped1711581600 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Large Bomb with name ct_shaped666676364 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Rotary Engine with name ct_shaped633673042 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ct_shaped-506093002 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Basic Flux Storage with name ct_shaped-708879620 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Geothermal Generator with name ct_shaped1046695986 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Advanced Compressor with name ct_shaped-1096579431 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Electric Furnace with name ct_shaped1286779419 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Deconstructor with name ct_shaped1161084939 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Cargo Unloader with name ct_shaped-1703096867 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Cargo Loader with name ct_shaped1002622789 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Oxygen Sealer with name ct_shaped-662125433 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Oxygen Decompressor with name ct_shaped819238782 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shaped recipe for Rocket Launcher with name ct_shaped1582320909 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Poison Powder with name ct_shaped-1801781888 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Incendiary Explosives with name ct_shaped-727085904 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Shrapnel Explosives with name ct_shaped-1178026264 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Condensed Explosives with name ct_shaped1369458566 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Breaching Explosives with name ct_shaped990841617 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Sonic Explosives with name ct_shaped1780082850 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Anti-Gravitational Explosives with name ct_shaped2016470087 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Nuclear Explosives with name ct_shaped1164905287 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Ender Explosives with name ct_shaped-1166243806 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Endothermic Explosives with name ct_shaped-1140225503 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Red Matter Explosives with name ct_shaped262922450 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Antimatter Explosives with name ct_shaped-1566157085 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Inset Light with name ct_shaped-702697004 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Inset Light with name ct_shaped1634852158 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Radiator Block with name ct_shaped-1355523085 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Kinetic Dynamo with name ct_shaped-971412349 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Concrete with name ct_shaped-1333185955 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Generator Block with name ct_shaped-770612759 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Light Engineering Block with name ct_shaped-1439469675 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Heavy Engineering Block with name ct_shaped1942095917 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Redstone Engineering Block with name ct_shaped1245858064 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Carbon Dioxide Filter with name ct_shaped914109416 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Brass Sheetmetal with name ct_shaped-1483026361 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Engineer's Light Boots with name ct_shaped1268389128 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Engineer's Light Leggings with name ct_shaped-529607863 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Engineer's Light Chestplate with name ct_shaped-1694773883 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Engineer's Light Helmet with name ct_shaped1905079988 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Submachinegun Bullet Casing with name ct_shaped-483177130 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Autocannon Shell Casing with name ct_shaped161819839 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Heat-Resistant Coating with name ct_shaped-865530162 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Latex Bucket with name ct_shaped-1203546812 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Engineer's Blueprint with name ct_shaped-827048623 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Rubber Tree Sapling with name ct_shaped-374732376 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Superconductor Magnet with name ct_shaped-466565192 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Machine Hull with name ct_shaped1951281360 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Mob Masher with name ct_shaped936078488 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Mob Fan with name ct_shaped-474721722 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Ender Pouch with name ct_shaped-1147789610 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Ender Chest with name ct_shaped2108482380 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Ender Tank with name ct_shaped1785232624 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Woven Cotton with name ct_shaped-252945242 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Infusion Crystal with name ct_shaped1709315884 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Heat Exchanger Computer Port with name ct_shaped-164926793 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Turbine Computer Port with name ct_shaped-1048249973 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Molten Salt Reactor Computer Port with name ct_shaped-1814503689 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Decay Hastener with name ct_shaped871911888 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Fuel Reprocessor with name ct_shaped1233488107 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Pressurizer with name ct_shaped727604000 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Salt Mixer with name ct_shaped-574623897 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Fluid Extractor with name ct_shaped-671640806 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Fluid Infuser with name ct_shaped-133727972 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Chemical Reactor with name ct_shaped571500766 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Supercooler with name ct_shaped1114826250 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Advanced Plating with name ct_shaped783427276 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+[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Vacuum Signalum-Plated Itemduct (Opaque) with name ct_shaped-828798501 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Vacuum Signalum-Plated Itemduct with name ct_shaped797698204 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Vacuum Impulse Itemduct (Opaque) with name ct_shaped-1870772387 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Vacuum Impulse Itemduct with name ct_shaped-244275682 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Vacuum Itemduct (Opaque) with name ct_shaped1382221023 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Vacuum Itemduct with name ct_shaped-968936426 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Portable Tank (Basic) with name ct_shaped81645534 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Redstone Transmission Coil with name ct_shaped-263989575 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Redstone Reception Coil with name ct_shaped-385961510 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Redstone Conductance Coil with name ct_shaped1181688156 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Igneous Extruder (Basic) with name ct_shaped760146172 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Glacial Precipitator (Basic) with name ct_shaped383119690 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Alchemical Imbuer (Basic) with name ct_shaped195235198 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Sequential Fabricator (Basic) with name ct_shaped1751041106 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Centrifugal Separator (Basic) with name ct_shaped196686083 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Energetic Infuser (Basic) with name ct_shaped-854308080 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Fluid Transposer (Basic) with name ct_shaped735438502 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Fractionating Still (Basic) with name ct_shaped-1416936371 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Magma Crucible (Basic) with name ct_shaped571436593 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Compactor (Basic) with name ct_shaped2035230235 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Phytogenic Insolator (Basic) with name ct_shaped-807749360 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Induction Smelter (Basic) with name ct_shaped-793419303 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Sawmill (Basic) with name ct_shaped286175066 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Pulverizer (Basic) with name ct_shaped-649193979 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Redstone Furnace (Basic) with name ct_shaped2127630104 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Itemduct with name ct_shaped-1914189085 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Itemduct (Opaque) with name ct_shaped1887270897 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Itemduct (Opaque) with name ct_shaped-1602637992 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Super-Laminar Fluiduct with name ct_shaped-1631206600 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Super-Laminar Fluiduct with name ct_shaped1439401145 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Super-Laminar Fluiduct (Opaque) with name ct_shaped-2060170075 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Hardened Fluiduct (Opaque) with name ct_shaped-1059352308 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Hardened Fluiduct with name ct_shaped1327964239 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Hardened Fluiduct (Opaque) with name ct_shaped-1114664023 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Fluiduct (Opaque) with name ct_shaped-593840847 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Fluiduct with name ct_shaped-506973591 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Fluiduct (Opaque) with name ct_shaped872250027 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Leadstone Fluxduct with name ct_shaped-776385041 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Device Frame with name ct_shaped-1524374698 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Resonant Upgrade Kit with name ct_shaped885478638 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Signalum Upgrade Kit with name ct_shaped-805726205 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Reinforced Upgrade Kit with name ct_shaped-498963064 +[POSTINITIALIZATION][CLIENT][INFO] Adding shaped recipe for Machine Frame with name ct_shaped-1925154017 +[POSTINITIALIZATION][CLIENT][INFO] Applying MrCrayfish's Furniture Mod changes... +[AVAILABLE][CLIENT][INFO] Fixed the RecipeBook diff --git a/overrides/crash-reports/crash-2023-10-13_18.12.46-client.txt b/overrides/crash-reports/crash-2023-10-13_18.12.46-client.txt new file mode 100644 index 0000000..3e49de0 --- /dev/null +++ b/overrides/crash-reports/crash-2023-10-13_18.12.46-client.txt @@ -0,0 +1,693 @@ +---- Minecraft Crash Report ---- + +WARNING: coremods are present: + IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + Quark Plugin (Quark-r1.6-179.jar) + IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + TickCentral (TickCentral-3.2.jar) + UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + IvToolkit (IvToolkit-1.3.3-1.12.jar) + Transformer (harvestcrafttweaker-1.2c.jar) + TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + ForgelinPlugin (Forgelin-1.8.4.jar) + LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + FarseekCoreMod (Farseek-1.12-2.5.1.jar) + Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + MixinBooter (!mixinbooter-4.2.jar) + Plugin (NotEnoughIDs-1.5.4.4.jar) + AstralCore (astralsorcery-1.12.2-1.10.27.jar) + CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) +Contact their authors BEFORE contacting forge + +// Shall we play a game? + +Time: 10/13/23 6:12 PM +Description: There was a severe problem during mod loading that has caused the game to fail + +net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from BuildCraft Lib (buildcraftlib) +Caused by: java.lang.Error: Failed to create a page link for immersivepetroleum:schematic class flaxbeard.immersivepetroleum.common.items.ItemProjector ({ForgeCaps:{"astralsorcery:cap_item_amulet_holder":{}},id:"immersivepetroleum:schematic",Count:1b,tag:{multiblock:"II:Packer"},Damage:0s}) + at buildcraft.lib.client.guide.entry.PageEntryItemStack.iterateAllDefault(PageEntryItemStack.java:114) + at buildcraft.lib.client.guide.GuideManager.generateContentsPage(GuideManager.java:337) + at buildcraft.lib.client.guide.GuideManager.reload0(GuideManager.java:203) + at buildcraft.lib.client.guide.GuideManager.reload(GuideManager.java:132) + at buildcraft.lib.client.guide.GuideManager.func_110549_a(GuideManager.java:119) + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) + at buildcraft.lib.BCLibProxy$ClientProxy.fmlPostInit(BCLibProxy.java:172) + at buildcraft.lib.BCLib.postInit(BCLib.java:133) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) + at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) + at com.google.common.eventbus.EventBus.post(EventBus.java:217) + at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) + at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) + at com.google.common.eventbus.EventBus.post(EventBus.java:217) + at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:754) + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +Caused by: java.lang.NullPointerException + at flaxbeard.immersivepetroleum.common.items.ItemProjector.func_77624_a(ItemProjector.java:92) + at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:707) + at buildcraft.lib.misc.GuiUtil.getUnFormattedTooltip(GuiUtil.java:446) + at buildcraft.lib.client.guide.parts.contents.PageLinkItemStack.create(PageLinkItemStack.java:35) + at buildcraft.lib.client.guide.entry.PageEntryItemStack.iterateAllDefault(PageEntryItemStack.java:110) + ... 47 more + + +A detailed walkthrough of the error, its code path and all known details is as follows: +--------------------------------------------------------------------------------------- + +-- System Details -- +Details: + Minecraft Version: 1.12.2 + Operating System: Windows 10 (amd64) version 10.0 + Java Version: 1.8.0_51, Oracle Corporation + Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation + Memory: 2897627944 bytes (2763 MB) / 8810135552 bytes (8402 MB) up to 23920640000 bytes (22812 MB) + JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx25664m -Xms256m + IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 + FML: MCP 9.42 Powered by Forge 14.23.5.2860 234 mods loaded, 234 mods active + States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored + + | State | ID | Version | Source | Signature | + |:----- |:--------------------------------- |:------------------------ |:-------------------------------------------------- |:---------------------------------------- | + | LCHIJ | minecraft | 1.12.2 | minecraft.jar | None | + | LCHIJ | mcp | 9.42 | minecraft.jar | None | + | LCHIJ | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2860.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | + | LCHIJ | forge | 14.23.5.2860 | forge-1.12.2-14.23.5.2860.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | + | LCHIJ | creativecoredummy | 1.0.0 | minecraft.jar | None | + | LCHIJ | ivtoolkit | 1.3.3-1.12 | minecraft.jar | None | + | LCHIJ | micdoodlecore | | minecraft.jar | None | + | LCHIJ | mixinbooter | 4.2 | minecraft.jar | None | + | LCHIJ | foamfixcore | 7.7.4 | minecraft.jar | None | + | LCHIJ | obfuscate | 0.4.2 | minecraft.jar | None | + | LCHIJ | opencomputers|core | 1.7.5.192 | minecraft.jar | None | + | LCHIJ | tickcentral | 3.2 | TickCentral-3.2.jar | None | + | LCHIJ | techguns_core | 1.12.2-1.0 | minecraft.jar | None | + | LCHIJ | forgeendertech | 1.12.2-4.5.6.0 | ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar | None | + | LCHIJ | adpother | 1.12.2-1.2.12.0 | AdPother-1.12.2-1.2.12.0-build.0558.jar | None | + | LCHIJ | ctm | MC1.12.2-1.0.2.31 | CTM-MC1.12.2-1.0.2.31.jar | None | + | LCHIJ | appliedenergistics2 | rv6-stable-7 | appliedenergistics2-rv6-stable-7.jar | dfa4d3ac143316c6f32aa1a1beda1e34d42132e5 | + | LCHIJ | bdlib | 1.14.3.12 | bdlib-1.14.3.12-mc1.12.2.jar | None | + | LCHIJ | ae2stuff | 0.7.0.4 | ae2stuff-0.7.0.4-mc1.12.2.jar | None | + | LCHIJ | baubles | 1.5.2 | Baubles-1.12-1.5.2.jar | None | + | LCHIJ | endercore | 1.12.2-0.5.76 | EnderCore-1.12.2-0.5.76.jar | None | + | LCHIJ | crafttweaker | 4.1.20 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHIJ | jei | 4.16.1.302 | jei_1.12.2-4.16.1.302.jar | None | + | LCHIJ | biomesoplenty | 7.0.1.2445 | BiomesOPlenty-1.12.2-7.0.1.2445-universal.jar | None | + | LCHIJ | redstoneflux | 2.1.1 | RedstoneFlux-1.12-2.1.1.1-universal.jar | None | + | LCHIJ | cofhcore | 4.6.6 | CoFHCore-1.12.2-4.6.6.1-universal.jar | None | + | LCHIJ | craftstudioapi | 1.0.0 | CraftStudioAPI-universal-1.0.1.95-mc1.12-alpha.jar | None | + | LCHIJ | harvestcraft | 1.12.2zb | Pam's HarvestCraft 1.12.2zg.jar | None | + | LCHIJ | animania | 1.7.3 | animania-1.12.2-1.7.3.jar | None | + | LCHIJ | codechickenlib | 3.2.3.358 | CodeChickenLib-1.12.2-3.2.3.358-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJ | brandonscore | 2.4.20 | BrandonsCore-1.12.2-2.4.20.162-universal.jar | None | + | LCHIJ | cofhworld | 1.4.0 | CoFHWorld-1.12.2-1.4.0.1-universal.jar | None | + | LCHIJ | thermalfoundation | 2.6.7 | ThermalFoundation-1.12.2-2.6.7.1-universal.jar | None | + | LCHIJ | draconicevolution | 2.3.28 | Draconic-Evolution-1.12.2-2.3.28.354-universal.jar | None | + | LCHIJ | thermalexpansion | 5.5.7 | ThermalExpansion-1.12.2-5.5.7.1-universal.jar | None | + | LCHIJ | enderio | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJ | projecte | 1.12.2-PE1.4.1 | ProjectE-1.12.2-PE1.4.1.jar | None | + | LCHIJ | p455w0rdslib | 2.3.161 | p455w0rdslib-1.12.2-2.3.161.jar | 186bc454cd122c9c2f1aa4f95611254bcc543363 | + | LCHIJ | ae2wtlib | 1.0.34 | AE2WTLib-1.12.2-1.0.34.jar | 186bc454cd122c9c2f1aa4f95611254bcc543363 | + | LCHIJ | aiimprovements | 0.0.1.3 | AIImprovements-1.12-0.0.1b3.jar | None | + | LCHIJ | alcatrazcore | 1.0.4 | alcatrazcore-1.0.4.jar | 3c2d6be715971d1ed58a028cdb3fae72987fc934 | + | LCHIJ | engineersdecor | 1.1.5 | engineersdecor-1.12.2-1.1.5.jar | ed58ed655893ced6280650866985abcae2bf7559 | + | LCHIE | buildcraftlib | 7.99.24.4 | buildcraft-all-7.99.24.4.jar | None | + | LCHI | buildcraftcore | 7.99.24.4 | buildcraft-all-7.99.24.4.jar | None | + | LCHI | buildcraftbuilders | 7.99.24.4 | buildcraft-all-7.99.24.4.jar | None | + | LCHI | buildcraftenergy | 7.99.24.4 | buildcraft-all-7.99.24.4.jar | None | + | LCHI | buildcraftfactory | 7.99.24.4 | buildcraft-all-7.99.24.4.jar | None | + | LCHI | ic2 | 2.8.170-ex112 | industrialcraft-2-2.8.170-ex112.jar | de041f9f6187debbc77034a344134053277aa3b0 | + | LCHI | railcraft | 12.0.0 | railcraft-12.0.0.jar | a0c255ac501b2749537d5824bb0f0588bf0320fa | + | LCHI | theoneprobe | 1.4.28 | theoneprobe-1.12-1.4.28.jar | None | + | LCHI | immersiveengineering | 0.12-98 | ImmersiveEngineering-0.12-98.jar | None | + | LCHI | alternatingflux | 0.12.2-2 | alternatingflux-0.12.2-2.jar | None | + | LCHI | antiqueatlas | 4.6.3 | antiqueatlas-1.12.2-4.6.3.jar | None | + | LCHI | antiqueatlasoverlay | 1.2 | antiqueatlas-1.12.2-4.6.3.jar | None | + | LCHI | appleskin | 1.0.14 | AppleSkin-mc1.12-1.0.14.jar | None | + | LCHI | architecturecraft | @VERSION@ | architecturecraft-1.12-3.98.jar | None | + | LCHI | astralsorcery | 1.10.27 | astralsorcery-1.12.2-1.10.27.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | + | LCHI | quark | r1.6-179 | Quark-r1.6-179.jar | None | + | LCHI | autoreglib | 1.3-32 | AutoRegLib-1.3-32.jar | None | + | LCHI | base | 3.14.0 | base-1.12.2-3.14.0.jar | None | + | LCHI | betterboilers | 1.2 | BetterBoilers-1.2.jar | None | + | LCHI | betterquesting | 3.5.329 | BetterQuesting-3.5.329.jar | None | + | LCHI | bibliocraft | 2.4.6 | BiblioCraft[v2.4.6][MC1.12.2].jar | None | + | LCHI | blockcraftery | 1.12.2-1.3.1 | blockcraftery-1.12.2-1.3.1.jar | None | + | LCHI | bloodmoon | 1.5.3 | Bloodmoon-MC1.12.2-1.5.3.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 | + | LCHI | bluepower | 0.3.152 | BluePower-1.12.2-0.3.152-universal.jar | None | + | LCHI | bookshelf | 2.3.590 | Bookshelf-1.12.2-2.3.590.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | buildcrafttransport | 7.99.24.4 | buildcraft-all-7.99.24.4.jar | None | + | LCHI | buildcraftsilicon | 7.99.24.4 | buildcraft-all-7.99.24.4.jar | None | + | LCHI | buildcraftcompat | 7.99.24.4 | buildcraft-all-7.99.24.4.jar | None | + | LCHI | buildcraftrobotics | 7.99.24.4 | buildcraft-all-7.99.24.4.jar | None | + | LCHI | buildinggadgets | 2.8.4 | BuildingGadgets-2.8.4.jar | None | + | LCHI | gamestages | 2.0.123 | GameStages-1.12.2-2.0.123.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | carryon | 1.12.3 | carryon-1.12.2-1.12.6.20.jar | fd21553434f4905f2f73ea7838147ac4ea07bd88 | + | LCHI | chameleon | 1.12-4.1.3 | Chameleon-1.12-4.1.3.jar | None | + | LCHI | chisel | MC1.12.2-1.0.2.45 | Chisel-MC1.12.2-1.0.2.45.jar | None | + | LCHI | chiselsandbits | 14.33 | chiselsandbits-14.33.jar | None | + | LCHI | chunkpregenerator | 2.5.0 | Chunk Pregenerator V1.12-2.5.2.jar | None | + | LCHI | clumps | 3.1.2 | Clumps-3.1.2.jar | None | + | LCHI | toughasnails | 3.1.0.141 | ToughAsNails-1.12.2-3.1.0.141-universal.jar | None | + | LCHI | comforts | 1.4.1.3 | comforts-1.12.2-1.4.1.3.jar | 2484ef4d131fdc0dca0647aa21b7b944ddb935a1 | + | LCHI | controlling | 3.0.10 | Controlling-3.0.10.jar | None | + | LCHI | cookingforblockheads | 6.5.0 | CookingForBlockheads_1.12.2-6.5.0.jar | None | + | LCHI | extendedrenderer | v1.0 | coroutil-1.12.1-1.2.37.jar | None | + | LCHI | coroutil | 1.12.1-1.2.37 | coroutil-1.12.1-1.2.37.jar | None | + | LCHI | configmod | v1.0 | coroutil-1.12.1-1.2.37.jar | None | + | LCHI | cosmeticarmorreworked | 1.12.2-v5a | CosmeticArmorReworked-1.12.2-v5a.jar | aaaf83332a11df02406e9f266b1b65c1306f0f76 | + | LCHI | craftablehorsearmour | 1.3 | CraftableHorseArmour-1.3.0-1.12.jar | None | + | LCHI | ctgui | 1.0.0 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHI | crafttweakerjei | 2.0.3 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHI | creativecore | 1.10.0 | CreativeCore_v1.10.70_mc1.12.2.jar | None | + | LCHI | cucumber | 1.1.3 | Cucumber-1.12.2-1.1.3.jar | None | + | LCHI | ptrmodellib | 1.0.5 | PTRLib-1.0.5.jar | None | + | LCHI | props | 2.6.3.7 | Decocraft-2.6.3.7_1.12.2.jar | None | + | LCHI | desirepaths | 1.12.1-1.2.8 | desirepaths-1.12.1-1.2.8.jar | None | + | LCHI | diethopper | 1.1 | diethopper-1.1.jar | None | + | LCHI | dirt2path | 1.7.1 | dirt2path-1.8.0.jar | None | + | LCHI | galacticraftcore | 4.0.2.280 | GalacticraftCore-1.12.2-4.0.2.280.jar | None | + | LCHI | sereneseasons | 1.2.18 | SereneSeasons-1.12.2-1.2.18-universal.jar | None | + | LCHI | orelib | 3.6.0.1 | OreLib-1.12.2-3.6.0.1.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | + | LCHI | dsurround | 3.6.1.0 | DynamicSurroundings-1.12.2-3.6.1.0.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | + | LCHI | reccomplex | 1.4.8.2 | RecurrentComplex-1.4.8.2.jar | None | + | LCHI | dynamictrees | 1.12.2-0.9.27 | DynamicTrees-1.12.2-0.9.27.jar | None | + | LCHI | dynamictreesbop | 1.12.2-1.5.1 | DynamicTreesBOP-1.12.2-1.5.1.jar | None | + | LCHI | dynamictreesquark | 1.12.2-1.0.6 | DynamicTreesQuark-1.12.2-1.0.6.jar | None | + | LCHI | elevatorid | 1.3.14 | ElevatorMod-1.12.2-1.3.14.jar | None | + | LCHI | csb_ench_table | 1.1.3 | EnchantingTable-1.12-1.1.3.jar | None | + | LCHI | enderiointegrationtic | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiobase | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioconduits | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioconduitsappliedenergistics | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | opencomputers | 1.7.5.192 | OpenComputers-MC1.12.2-1.7.5.192.jar | None | + | LCHI | enderioconduitsopencomputers | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioconduitsrefinedstorage | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiointegrationforestry | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiointegrationticlate | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioinvpanel | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiomachines | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiopowertools | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderstorage | 2.4.6.137 | EnderStorage-1.12.2-2.4.6.137-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHI | energycontrol | 1.12.2-0.1.16 | EnergyControl-1.12.2-0.1.16.jar | None | + | LCHI | energyconverters | 1.3.7.30 | energyconverters_1.12.2-1.3.7.30.jar | None | + | LCHI | engineersdoors | 0.9.1 | engineers_doors-1.12.2-0.9.1.jar | None | + | LCHI | valkyrielib | 1.12.2-2.0.20.1 | valkyrielib-1.12.2-2.0.20.1.jar | None | + | LCHI | environmentaltech | 1.12.2-2.0.20.1 | environmentaltech-1.12.2-2.0.20.1.jar | None | + | LCHI | forgelin | 1.8.4 | Forgelin-1.8.4.jar | None | + | LCHI | exnihilocreatio | 1.12.2-0.4.7.2 | exnihilocreatio-1.12.2-0.4.7.2.jar | None | + | LCHI | exoticbirds | 1.0 | Exotic Birds 1.12.2-3.2.0.jar | None | + | LCHI | extendedcrafting | 1.5.6 | ExtendedCrafting-1.12.2-1.5.6.jar | None | + | LCHI | galacticraftplanets | 4.0.2.280 | Galacticraft-Planets-1.12.2-4.0.2.280.jar | None | + | LCHI | mjrlegendslib | 1.12.2-1.2.1 | MJRLegendsLib-1.12.2-1.2.1.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHI | extraplanets | 1.12.2-0.7.4 | ExtraPlanets-1.12.2-0.7.4.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHI | farseek | 2.5.1 | Farseek-1.12-2.5.1.jar | None | + | LCHI | fastfurnace | 1.3.1 | FastFurnace-1.12.2-1.3.1.jar | None | + | LCHI | fastbench | 1.7.3 | FastWorkbench-1.12.2-1.7.3.jar | None | + | LCHI | flansmod | 5.10.0 | Flan's Mod-1.12.2-5.10.0.jar | None | + | LCHI | fluxnetworks | 4.1.0 | FluxNetworks-1.12.2-4.1.1.34.jar | None | + | LCHI | foamfix | 0.10.14-1.12.2 | foamfix-0.10.14-1.12.2.jar | None | + | LCHI | forgemultipartcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHI | microblockcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | None | + | LCHI | minecraftmultipartcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | None | + | LCHI | fpsreducer | mc1.12.2-1.20 | FpsReducer-mc1.12.2-1.20.jar | None | + | LCHI | freelook | 1.2.2 | FreeLook-1.2.2.jar | None | + | LCHI | cfm | 6.3.0 | furniture-6.3.2-1.12.2.jar | None | + | LCHI | galacticrafttweaker | 1.12.2-1.0.3 | GalacticraftTweaker-1.12.2-1.0.3.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHI | gravestone | 1.10.3 | gravestone-1.10.3.jar | None | + | LCHI | hesm | 1.1 | haloenergyswordsmod-1.1.jar | None | + | LCHI | harvestcrafttweaker | @VERSION@ | harvestcrafttweaker-1.2c.jar | None | + | LCHI | hw_inv | 1.12.1-1.1.13 | hostileworlds_invasions-1.12.1-1.1.13.jar | None | + | LCHI | waila | 1.8.26 | Hwyla-1.8.26-B41_1.12.2.jar | None | + | LCHI | icbmclassic | 1.12.2-4.0.1.75 | ICBM-classic-1.12.2-4.0.1b75.jar | None | + | LCHI | immersivepetroleum | 1.1.10 | immersivepetroleum-1.12.2-1.1.10.jar | None | + | LCHI | immersiveposts | 0.2.1 | ImmersivePosts-0.2.1.jar | 0ba8738eadcf158e7fe1452255a73a022fb15feb | + | LCHI | trackapi | 1.2 | TrackAPI-1.2.jar | None | + | LCHI | universalmodcore | 1.1.4 | UniversalModCore-1.12.2-forge-1.1.4-2b81e7.jar | None | + | LCHI | immersiverailroading | 1.9.1 | ImmersiveRailroading-1.12.2-forge-1.9.1.jar | None | + | LCHI | incontrol | 3.9.18 | incontrol-1.12-3.9.18.jar | None | + | LCHI | infilter | 2.0.0 | infilter-2.0.0.jar | None | + | LCHI | instantunify | 1.1.2 | instantunify-1.12.2-1.1.2.jar | None | + | LCHI | inventorytweaks | 1.63+release.109.220f184 | InventoryTweaks-1.63.jar | 55d2cd4f5f0961410bf7b91ef6c6bf00a766dcbe | + | LCHI | ironbackpacks | 1.12.2-3.0.8-12 | IronBackpacks-1.12.2-3.0.8-12.jar | None | + | LCHI | ironchest | 1.12.2-7.0.67.844 | ironchest-1.12.2-7.0.72.847.jar | None | + | LCHI | itemstages | 2.0.49 | ItemStages-1.12.2-2.0.49.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | journeymap | 1.12.2-5.7.1 | journeymap-1.12.2-5.7.1.jar | None | + | LCHI | jehc | 1.7.2 | just-enough-harvestcraft-1.12.2-1.7.2.jar | None | + | LCHI | jee | 1.0.8 | JustEnoughEnergistics-1.12.2-1.0.8.jar | None | + | LCHI | justenoughpetroleum | 0.1 | JustEnoughPetroleum-0.1.jar | None | + | LCHI | jeresources | 0.9.2.60 | JustEnoughResources-1.12.2-0.9.2.60.jar | None | + | LCHI | kleeslabs | 5.4.12 | KleeSlabs_1.12.2-5.4.12.jar | None | + | LCHI | laggoggles | 1.12.2-5.8-132 | LagGoggles-1.12.2-5.8-132.jar | None | + | LCHI | lunatriuscore | 1.2.0.42 | LunatriusCore-1.12.2-1.2.0.42-universal.jar | None | + | LCHI | immersivetech | 1.9.100 | MCTImmersiveTechnology-1.12.2-1.9.100.jar | None | + | LCHI | moarsigns | 6.0.0.11 | MoarSigns-1.12.2-6.0.0.11.jar | 5a57c7d1420cf4c58f53ea2a298ebef8215ede63 | + | LCHI | mob_grinding_utils | 0.3.13 | MobGrindingUtils-0.3.13.jar | None | + | LCHI | mobstages | 2.0.8 | MobStages-1.12.2-2.0.8.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | modernweaponspack | 5.8.2 | Modern Warfare-Content Pack-1.12.2-5.8.2.jar | None | + | LCHI | modularmachinery | 1.11.1 | modularmachinery-1.12.2-1.11.1.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | + | LCHI | stevekung's_lib | 1.2.0 | SteveKunG's-Lib-1.12.2-1.2.0.jar | None | + | LCHI | moreplanets | 2.2.2 | More-Planets-1.12.2-2.2.2-GC280.jar | None | + | LCHI | mousetweaks | 2.10 | MouseTweaks-2.10-mc1.12.2.jar | None | + | LCHI | mrtjpcore | 2.1.4.43 | MrTJPCore-1.12.2-2.1.4.43-universal.jar | None | + | LCHI | multiblockstages | 1.2.0 | multiblockstages-1.2.0.jar | None | + | LCHI | mysticalagriculture | 1.7.5 | MysticalAgriculture-1.12.2-1.7.5.jar | None | + | LCHI | mysticalagradditions | 1.3.2 | MysticalAgradditions-1.12.2-1.3.2.jar | None | + | LCHI | naturescompass | 1.8.5 | NaturesCompass-1.12.2-1.8.5.jar | None | + | LCHI | neat | 1.4-17 | Neat 1.4-17.jar | None | + | LCHI | wawla | 2.6.275 | Wawla-1.12.2-2.6.275.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | matteroverdrive | 0.7.0.0 | MatterOverdrive-1.12.2-0.7.1.0-universal.jar | None | + | LCHI | netherendingores | 1.12.2-1.4.2 | Netherending-Ores-1.12.2-1.4.2.jar | None | + | LCHI | netherportalfix | 5.3.17 | NetherPortalFix_1.12.1-5.3.17.jar | None | + | LCHI | neid | 1.5.4.4 | NotEnoughIDs-1.5.4.4.jar | None | + | LCHI | nei | 2.4.3 | NotEnoughItems-1.12.2-2.4.3.245-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHI | notreepunching | 2.0.21 | notreepunching-2.0.21.jar | None | + | LCHI | nuclearcraft | 2.18zz | NuclearCraft-2.18zz-1.12.2.jar | None | + | LCHI | nutrition | 4.6.1 | Nutrition-1.12.2-4.6.1.jar | None | + | LCHI | oreexcavation | 1.4.150 | OreExcavation-1.4.150.jar | None | + | LCHI | orestages | 2.0.37 | OreStages-1.12.2-2.0.37.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | performant | 1.12.2-1.5 | performant-1.11.jar | None | + | LCHI | placebo | 1.6.0 | Placebo-1.12.2-1.6.0.jar | None | + | LCHI | pollutantpump | 1.3.0 | pollutantpump-1.12.2-1.3.0.jar | None | + | LCHI | projectred-core | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-Base.jar | None | + | LCHI | projectred-integration | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-integration.jar | None | + | LCHI | projectred-transmission | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-integration.jar | None | + | LCHI | projectred-illumination | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-lighting.jar | None | + | LCHI | ruins | 17.2 | Ruins-1.12.2.jar | None | + | LCHI | rustic | 1.1.7 | rustic-1.1.7.jar | None | + | LCHI | simplepartspack | 5.7.2 | Simple Parts-Content Pack-1.12.2-5.7.2.jar | None | + | LCHI | spawntabletweaker | 1.0 | spawntabletweaker-1.0.jar | None | + | LCHI | srparasites | 1.9.9 | SRParasites-1.12.2v1.9.9.jar | None | + | LCHI | bq_standard | 3.4.173 | StandardExpansion-3.4.173.jar | None | + | LCHI | stg | 1.12.2-1.2.3 | stg-1.12.2-1.2.3.jar | None | + | LCHI | storagedrawers | 5.2.2 | StorageDrawers-1.12.2-5.4.2.jar | None | + | LCHI | streams | 0.4.9 | Streams-1.12-0.4.9.jar | None | + | LCHI | techguns | 2.0.2.0 | techguns-1.12.2-2.0.2.0_pre3.2.jar | None | + | LCHI | thermaldynamics | 2.5.6 | ThermalDynamics-1.12.2-2.5.6.1-universal.jar | None | + | LCHI | toastcontrol | 1.8.1 | Toast Control-1.12.2-1.8.1.jar | None | + | LCHI | tanaddons | 3.4.24 | ToughExpansion-1.12-3.4.24.jar | None | + | LCHI | trinity | 0.4.c | Trinity 0.4.c.jar | None | + | LCHI | universalmodifiers | 1.12.2-1.0.16.1 | valkyrielib-1.12.2-2.0.20.1.jar | None | + | LCHI | vehicle | 0.44.1 | vehicle-mod-0.44.1-1.12.2.jar | None | + | LCHI | wailaharvestability | 1.1.12 | WailaHarvestability-mc1.12-1.1.12.jar | None | + | LCHI | wanionlib | 1.12.2-2.9 | WanionLib-1.12.2-2.9.jar | None | + | LCHI | weather2 | 1.12.1-2.6.12 | weather2-1.12.1-2.6.12.jar | None | + | LCHI | ww2pack | 5.7.2 | WW2-Content Pack-1.12.2-5.7.2.jar | None | + | LCHI | yeoldepack | 5.8.2 | Ye Olde-Content Pack-1.12.2-5.8.2.jar | None | + | LCHI | zerocore | 1.12.2-0.1.2.9 | zerocore-1.12.2-0.1.2.9.jar | None | + | LCHI | immersiveintelligence | 0.2.1 | immersiveintelligence-0.2.1.jar | 770570c49a2652e64a9b29b9b9d9919ca68b7065 | + | LCHI | industrialwires | 1.7-35 | IndustrialWires-1.7-35.jar | 7e11c175d1e24007afec7498a1616bef0000027d | + | LCHI | structurize | 1.12.2-0.10.277-RELEASE | structurize-1.12.2-0.10.277-RELEASE.jar | None | + | LCHI | minecolonies | 1.12.2-0.11.841-ALPHA | minecolonies-1.12.2-0.11.841-BETA-universal.jar | None | + | LCHI | phosphor-lighting | 1.12.2-0.2.6 | phosphor-1.12.2-0.2.6+build50-universal.jar | f0387d288626cc2d937daa504e74af570c52a2f1 | + | LCHI | adchimneys | 1.12.2-3.5.15.1 | AdChimneys-1.12.2-3.5.15.1-build.0630.jar | None | + | LCHI | mysticallib | 1.12.2-1.13.0 | mysticallib-1.12.2-1.13.0.jar | None | + | LCHI | unidict | 1.12.2-3.0.10 | UniDict-1.12.2-3.0.10.jar | None | + + Loaded coremods (and transformers): +IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + blusunrize.immersiveengineering.common.asm.IEClassTransformer +EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + nihiltres.engineersdoors.common.asm.EngineersDoorsClassTransformer +TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + li.cil.oc.common.asm.ClassTransformer +MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + micdoodle8.mods.miccore.MicdoodleTransformer +Quark Plugin (Quark-r1.6-179.jar) + vazkii.quark.base.asm.ClassTransformer +IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + pl.pabilo8.immersiveintelligence.common.asm.IIClassTransformer +ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + com.mrcrayfish.obfuscate.asm.ObfuscateTransformer +TickCentral (TickCentral-3.2.jar) + com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer + com.github.terminatornl.laggoggles.tickcentral.RenderManagerTransformer + com.github.terminatornl.tickcentral.asm.BlockTransformer + com.github.terminatornl.tickcentral.asm.ITickableTransformer + com.github.terminatornl.tickcentral.asm.EntityTransformer + com.github.terminatornl.tickcentral.asm.HubAPITransformer +UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + wanion.unidict.core.UniDictCoreModTransformer +LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + lumien.bloodmoon.asm.ClassTransformer +Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + invtweaks.forge.asm.ContainerTransformer +EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + com.enderio.core.common.transform.EnderCoreTransformer + com.enderio.core.common.transform.SimpleMixinPatcher +PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + +Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + techguns.core.TechgunsASMTransformer +IvToolkit (IvToolkit-1.3.3-1.12.jar) + +Transformer (harvestcrafttweaker-1.2c.jar) + +TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + +SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + sereneseasons.asm.transformer.EntityRendererTransformer + sereneseasons.asm.transformer.WorldTransformer +ForgelinPlugin (Forgelin-1.8.4.jar) + +LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Vanilla + com.endertech.minecraft.mods.adpother.transformers.AcidRain$DynamicSurroundings + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Mesh + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Render + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$FurnaceDouble + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.AdvancedRocketry$Rocket + com.endertech.minecraft.mods.adpother.transformers.BetterWithMods$Furnace + com.endertech.minecraft.mods.adpother.transformers.ControlledBurn$Fire + com.endertech.minecraft.mods.adpother.transformers.CookingForBlockheads$Oven + com.endertech.minecraft.mods.adpother.transformers.DraconicEvolution$Generator + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$EmberBore + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$SteamEngine + com.endertech.minecraft.mods.adpother.transformers.EnderIO$StirlingGenerator + com.endertech.minecraft.mods.adpother.transformers.EngineersDecor$DecorFurnace + com.endertech.minecraft.mods.adpother.transformers.Factory0Resources$BurnerDrill + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Burning + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Smelting + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Burning + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Smelting + com.endertech.minecraft.mods.adpother.transformers.FutureMC$AdvancedFurnace + com.endertech.minecraft.mods.adpother.transformers.FloodLights$CarbonFloodlight + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$AutoRocket + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$Buggy + com.endertech.minecraft.mods.adpother.transformers.ImmersiveCraft$FurnaceTE + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityCokeOven + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityBlastFurnace + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityDieselGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$Motorboat + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$PortableGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveDiesel + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveSteam + com.endertech.minecraft.mods.adpother.transformers.ImmersiveTechnology$Boiler + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$CombustionChamber + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberSolidFuel + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberLiquidFuel + com.endertech.minecraft.mods.adpother.transformers.Mekanism$FuelwoodHeater + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Alloyer + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Crusher + com.endertech.minecraft.mods.adpother.transformers.Minecraft$AnimalFeeding + com.endertech.minecraft.mods.adpother.transformers.Minecraft$FurnaceSmelting + com.endertech.minecraft.mods.adpother.transformers.MoreFurnaces$IronFurnace + com.endertech.minecraft.mods.adpother.transformers.MrCrayfish$Vehicle + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$InferiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$IntermediumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$PrudentiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SuperiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SupremiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$UltimateFurnace + com.endertech.minecraft.mods.adpother.transformers.Natura$NetherrackFurnace + com.endertech.minecraft.mods.adpother.transformers.PneumaticCraft$AirCompressor + com.endertech.minecraft.mods.adpother.transformers.PrimalCore$RecipeHelper + com.endertech.minecraft.mods.adpother.transformers.Pyrotech$TileCombustion + com.endertech.minecraft.mods.adpother.transformers.RealisticBlockPhysics$FallingBlock + com.endertech.minecraft.mods.adpother.transformers.RealisticTorches$BlockTorch + com.endertech.minecraft.mods.adpother.transformers.RFTools$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.StevesCarts$ModuleCoal + com.endertech.minecraft.mods.adpother.transformers.Techguns$MachineSlot + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronAlloyFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileSolidFuelGenerator + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$CharcoalForge + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$FirePit + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$LogPile + com.endertech.minecraft.mods.adpother.transformers.TinkersComplement$HighOven + com.endertech.minecraft.mods.adpother.transformers.TinkersConstruct$HeatingStructure + com.endertech.minecraft.mods.adpother.transformers.SimpleGrinder$CoalGrinder + com.endertech.minecraft.mods.adpother.transformers.UltimateCarMod$Car + com.endertech.minecraft.mods.adpother.transformers.ViesCraft$AirShip + com.endertech.minecraft.mods.adpother.renders.AerometerRender + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockCaughtFire + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockUpdateTick + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockExploded + com.endertech.minecraft.mods.adpother.pollution.WorldData$GetSkyColor + com.endertech.minecraft.mods.adpother.pollution.WorldData$FurnaceFuelBurned + com.endertech.minecraft.mods.adpother.pollution.WorldData$LavaTouchesWater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$BurnerHeater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$MoldStation +CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + +SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + +Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + pl.asie.foamfix.coremod.FoamFixTransformer +LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + com.endertech.minecraft.mods.adchimneys.world.WorldData$BlockRandomTick +CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + team.chisel.ctm.client.asm.CTMTransformer +FarseekCoreMod (Farseek-1.12-2.5.1.jar) + farseek.core.FarseekClassTransformer +Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + com.chocohead.biab.BornInABarn +MixinBooter (!mixinbooter-4.2.jar) + +Plugin (NotEnoughIDs-1.5.4.4.jar) + ru.fewizz.neid.asm.Transformer +AstralCore (astralsorcery-1.12.2-1.10.27.jar) + +CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) + + GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 537.13' Renderer: 'NVIDIA GeForce RTX 2060/PCIe/SSE2' + AE2 Version: stable rv6-stable-7 for Forge 14.23.5.2768 + Ender IO: No known problems detected. + Authlib is : /C:/Users/Mikke/curseforge/minecraft/Install/libraries/com/mojang/authlib/1.5.25/authlib-1.5.25.jar + + !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + !!!You are looking at the diagnostics information, not at the crash. !!! + !!!Scroll up until you see the line with '---- Minecraft Crash Report ----'!!! + !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + + No Tree Punching: You are not running an official build. This version will NOT be supported by the author. + List of loaded APIs: + * ae2wtlib|API (1.0.34) from AE2WTLib-1.12.2-1.0.34.jar + * antiqueatlasapi (5.1) from antiqueatlas-1.12.2-4.6.3.jar + * appliedenergistics2|API (rv6) from appliedenergistics2-rv6-stable-7.jar + * Base|API (1.0.0) from base-1.12.2-3.14.0.jar + * Baubles|API (1.4.0.2) from Baubles-1.12-1.5.2.jar + * BetterQuesting|API (3.2) from BetterQuesting-3.5.329.jar + * BetterQuesting|API2 (3.1) from BetterQuesting-3.5.329.jar + * BetterWithModsAPI (Beta 0.6) from AppleSkin-mc1.12-1.0.14.jar + * bluepowerAPI (1.0) from BluePower-1.12.2-0.3.152-universal.jar + * buildcraftapi_blocks (1.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_boards (2.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_core (2.2) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_crops (1.1) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_enums (1.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_events (2.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_facades (1.1) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_filler (5.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_fuels (2.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_gates (4.1) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_items (1.1) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_library (2.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_lists (1.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_power (1.3) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_recipes (3.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_robotics (3.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_statements (1.1) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_tiles (1.2) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_tools (1.0) from buildcraft-all-7.99.24.4.jar + * buildcraftapi_transport (5.0) from buildcraft-all-7.99.24.4.jar + * Chisel-API (0.0.1) from Chisel-MC1.12.2-1.0.2.45.jar + * ChiselAPI|Carving (0.0.1) from Chisel-MC1.12.2-1.0.2.45.jar + * ChiselsAndBitsAPI (14.25.0) from chiselsandbits-14.33.jar + * cofhapi (2.5.0) from CoFHCore-1.12.2-4.6.6.1-universal.jar + * CoroAI|dynamicdifficulty (1.0) from coroutil-1.12.1-1.2.37.jar + * cosmeticarmorreworked|api (1.0.0) from CosmeticArmorReworked-1.12.2-v5a.jar + * CSLib|API (1.0.1) from PTRLib-1.0.5.jar + * ctm-api (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-events (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-models (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-textures (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-utils (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * DraconicEvolution|API (1.3) from Draconic-Evolution-1.12.2-2.3.28.354-universal.jar + * enderioapi (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|addon (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|capacitor (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|conduits (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|farm (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|redstone (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|teleport (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|tools (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|upgrades (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * ForgeEndertechAPI (1.0) from ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar + * Galacticraft API (1.1) from GalacticraftCore-1.12.2-4.0.2.280.jar + * ImmersiveEngineering|API (1.0) from ImmersiveEngineering-0.12-98.jar + * ImmersiveEngineering|ImmersiveFluxAPI (1.0) from ImmersiveEngineering-0.12-98.jar + * jeresources|API (0.9.2.60) from JustEnoughResources-1.12.2-0.9.2.60.jar + * journeymap|client-api (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-display (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-event (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-model (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-util (1.4) from journeymap-1.12.2-5.7.1.jar + * JustEnoughItemsAPI (4.13.0) from jei_1.12.2-4.16.1.302.jar + * MatterOverdrive|API (0.4.1) from MatterOverdrive-1.12.2-0.7.1.0-universal.jar + * minecolonies-api (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|achievements (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|decorative (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|huts (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|interfaces (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|types (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render|modeltype (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render|modeltype|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|views (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|workerbuildings (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|guardtype (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|guardtype|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|jobs (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|jobs|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|managers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|managers|interfaces (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|permissions (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|data (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|factory (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|factory|standard (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|location (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|manager (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|request (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requestable (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requestable|crafting (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requester (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver|player (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver|retrying (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|token (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|workorders (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|candb (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|dynamictrees (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|gbook (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|tinkers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|configuration (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|crafting (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|creativetab (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen|builder (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen|guards (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|pathfinding (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|basestatemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|states (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|tickratestatemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|transition (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|citizen (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|citizen|citizenhandlers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|barbarians (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|pirates (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|util (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|pathfinding (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|pathfinding|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|inventory (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|inventory|api (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|items (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|network (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|sounds (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|tileentities (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|util (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|util|constants (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout|controls (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout|views (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * MoarSigns|API (1.3) from MoarSigns-1.12.2-6.0.0.11.jar + * MouseTweaks|API (1.0) from MouseTweaks-2.10-mc1.12.2.jar + * opencomputersapi|component (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|core (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|driver (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|driver|item (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|event (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|filesystem (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|internal (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|machine (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|manual (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|network (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|prefab (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * projecteapi (1.12.2-1.2.0) from ProjectE-1.12.2-PE1.4.1.jar + * projectred|api (2.1) from ProjectRed-1.12.2-4.9.4.120-Base.jar + * QuarkAPI (4) from Quark-r1.6-179.jar + * railcraft:api_carts (3.0.0) from railcraft-12.0.0.jar + * railcraft:api_charge (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_core (3.2.0) from railcraft-12.0.0.jar + * railcraft:api_crafting (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_events (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_fuel (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_helpers (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_items (2.4.0) from railcraft-12.0.0.jar + * railcraft:api_signals (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_tracks (5.1.1) from railcraft-12.0.0.jar + * redstonefluxapi (2.1.1) from RedstoneFlux-1.12-2.1.1.1-universal.jar + * StorageDrawersAPI (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|event (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|registry (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|render (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|storage (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|storage-attribute (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * Thaumcraft|API (6.0.2) from railcraft-12.0.0.jar + * theoneprobe_api (1.4.4) from theoneprobe-1.12-1.4.28.jar + * valkyrielib.api (1.12.2-2.0.10a) from valkyrielib-1.12.2-2.0.20.1.jar + * WailaAPI (1.3) from Hwyla-1.8.26-B41_1.12.2.jar + * zerocore|API|multiblock (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|rectangular (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|tier (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|validation (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + AE2 Integration: IC2:ON, RC:ON, MFR:OFF, Waila:ON, InvTweaks:ON, JEI:ON, Mekanism:OFF, OpenComputers:ON, THE_ONE_PROBE:ON, TESLA:OFF, CRAFTTWEAKER:ON \ No newline at end of file diff --git a/overrides/crash-reports/crash-2023-10-13_18.16.28-client.txt b/overrides/crash-reports/crash-2023-10-13_18.16.28-client.txt new file mode 100644 index 0000000..717ee5a --- /dev/null +++ b/overrides/crash-reports/crash-2023-10-13_18.16.28-client.txt @@ -0,0 +1,693 @@ +---- Minecraft Crash Report ---- + +WARNING: coremods are present: + IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + Quark Plugin (Quark-r1.6-179.jar) + IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + TickCentral (TickCentral-3.2.jar) + UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + IvToolkit (IvToolkit-1.3.3-1.12.jar) + Transformer (harvestcrafttweaker-1.2c.jar) + TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + ForgelinPlugin (Forgelin-1.8.4.jar) + LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + FarseekCoreMod (Farseek-1.12-2.5.1.jar) + Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + MixinBooter (!mixinbooter-4.2.jar) + Plugin (NotEnoughIDs-1.5.4.4.jar) + AstralCore (astralsorcery-1.12.2-1.10.27.jar) + CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) +Contact their authors BEFORE contacting forge + +// Hey, that tickles! Hehehe! + +Time: 10/13/23 6:16 PM +Description: There was a severe problem during mod loading that has caused the game to fail + +net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from BuildCraft Lib (buildcraftlib) +Caused by: java.lang.Error: Failed to create a page link for immersivepetroleum:schematic class flaxbeard.immersivepetroleum.common.items.ItemProjector ({ForgeCaps:{"astralsorcery:cap_item_amulet_holder":{}},id:"immersivepetroleum:schematic",Count:1b,tag:{multiblock:"II:Packer"},Damage:0s}) + at buildcraft.lib.client.guide.entry.PageEntryItemStack.iterateAllDefault(PageEntryItemStack.java:107) + at buildcraft.lib.client.guide.GuideManager.generateContentsPage(GuideManager.java:332) + at buildcraft.lib.client.guide.GuideManager.reload0(GuideManager.java:203) + at buildcraft.lib.client.guide.GuideManager.reload(GuideManager.java:132) + at buildcraft.lib.client.guide.GuideManager.func_110549_a(GuideManager.java:119) + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) + at buildcraft.lib.BCLibProxy$ClientProxy.fmlPostInit(BCLibProxy.java:172) + at buildcraft.lib.BCLib.postInit(BCLib.java:133) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) + at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) + at com.google.common.eventbus.EventBus.post(EventBus.java:217) + at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) + at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) + at com.google.common.eventbus.EventBus.post(EventBus.java:217) + at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:754) + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +Caused by: java.lang.NullPointerException + at flaxbeard.immersivepetroleum.common.items.ItemProjector.func_77624_a(ItemProjector.java:92) + at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:707) + at buildcraft.lib.misc.GuiUtil.getUnFormattedTooltip(GuiUtil.java:446) + at buildcraft.lib.client.guide.parts.contents.PageLinkItemStack.create(PageLinkItemStack.java:35) + at buildcraft.lib.client.guide.entry.PageEntryItemStack.iterateAllDefault(PageEntryItemStack.java:104) + ... 47 more + + +A detailed walkthrough of the error, its code path and all known details is as follows: +--------------------------------------------------------------------------------------- + +-- System Details -- +Details: + Minecraft Version: 1.12.2 + Operating System: Windows 10 (amd64) version 10.0 + Java Version: 1.8.0_51, Oracle Corporation + Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation + Memory: 2832210720 bytes (2701 MB) / 7917797376 bytes (7551 MB) up to 23920640000 bytes (22812 MB) + JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx25664m -Xms256m + IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 + FML: MCP 9.42 Powered by Forge 14.23.5.2860 234 mods loaded, 234 mods active + States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored + + | State | ID | Version | Source | Signature | + |:----- |:--------------------------------- |:------------------------ |:-------------------------------------------------- |:---------------------------------------- | + | LCHIJ | minecraft | 1.12.2 | minecraft.jar | None | + | LCHIJ | mcp | 9.42 | minecraft.jar | None | + | LCHIJ | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2860.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | + | LCHIJ | forge | 14.23.5.2860 | forge-1.12.2-14.23.5.2860.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | + | LCHIJ | creativecoredummy | 1.0.0 | minecraft.jar | None | + | LCHIJ | ivtoolkit | 1.3.3-1.12 | minecraft.jar | None | + | LCHIJ | micdoodlecore | | minecraft.jar | None | + | LCHIJ | mixinbooter | 4.2 | minecraft.jar | None | + | LCHIJ | foamfixcore | 7.7.4 | minecraft.jar | None | + | LCHIJ | obfuscate | 0.4.2 | minecraft.jar | None | + | LCHIJ | opencomputers|core | 1.7.5.192 | minecraft.jar | None | + | LCHIJ | tickcentral | 3.2 | TickCentral-3.2.jar | None | + | LCHIJ | techguns_core | 1.12.2-1.0 | minecraft.jar | None | + | LCHIJ | forgeendertech | 1.12.2-4.5.6.0 | ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar | None | + | LCHIJ | adpother | 1.12.2-1.2.12.0 | AdPother-1.12.2-1.2.12.0-build.0558.jar | None | + | LCHIJ | ctm | MC1.12.2-1.0.2.31 | CTM-MC1.12.2-1.0.2.31.jar | None | + | LCHIJ | appliedenergistics2 | rv6-stable-7 | appliedenergistics2-rv6-stable-7.jar | dfa4d3ac143316c6f32aa1a1beda1e34d42132e5 | + | LCHIJ | bdlib | 1.14.3.12 | bdlib-1.14.3.12-mc1.12.2.jar | None | + | LCHIJ | ae2stuff | 0.7.0.4 | ae2stuff-0.7.0.4-mc1.12.2.jar | None | + | LCHIJ | baubles | 1.5.2 | Baubles-1.12-1.5.2.jar | None | + | LCHIJ | endercore | 1.12.2-0.5.76 | EnderCore-1.12.2-0.5.76.jar | None | + | LCHIJ | crafttweaker | 4.1.20 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHIJ | jei | 4.16.1.302 | jei_1.12.2-4.16.1.302.jar | None | + | LCHIJ | biomesoplenty | 7.0.1.2445 | BiomesOPlenty-1.12.2-7.0.1.2445-universal.jar | None | + | LCHIJ | redstoneflux | 2.1.1 | RedstoneFlux-1.12-2.1.1.1-universal.jar | None | + | LCHIJ | cofhcore | 4.6.6 | CoFHCore-1.12.2-4.6.6.1-universal.jar | None | + | LCHIJ | craftstudioapi | 1.0.0 | CraftStudioAPI-universal-1.0.1.95-mc1.12-alpha.jar | None | + | LCHIJ | harvestcraft | 1.12.2zb | Pam's HarvestCraft 1.12.2zg.jar | None | + | LCHIJ | animania | 1.7.3 | animania-1.12.2-1.7.3.jar | None | + | LCHIJ | codechickenlib | 3.2.3.358 | CodeChickenLib-1.12.2-3.2.3.358-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJ | brandonscore | 2.4.20 | BrandonsCore-1.12.2-2.4.20.162-universal.jar | None | + | LCHIJ | cofhworld | 1.4.0 | CoFHWorld-1.12.2-1.4.0.1-universal.jar | None | + | LCHIJ | thermalfoundation | 2.6.7 | ThermalFoundation-1.12.2-2.6.7.1-universal.jar | None | + | LCHIJ | draconicevolution | 2.3.28 | Draconic-Evolution-1.12.2-2.3.28.354-universal.jar | None | + | LCHIJ | thermalexpansion | 5.5.7 | ThermalExpansion-1.12.2-5.5.7.1-universal.jar | None | + | LCHIJ | enderio | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJ | projecte | 1.12.2-PE1.4.1 | ProjectE-1.12.2-PE1.4.1.jar | None | + | LCHIJ | p455w0rdslib | 2.3.161 | p455w0rdslib-1.12.2-2.3.161.jar | 186bc454cd122c9c2f1aa4f95611254bcc543363 | + | LCHIJ | ae2wtlib | 1.0.34 | AE2WTLib-1.12.2-1.0.34.jar | 186bc454cd122c9c2f1aa4f95611254bcc543363 | + | LCHIJ | aiimprovements | 0.0.1.3 | AIImprovements-1.12-0.0.1b3.jar | None | + | LCHIJ | alcatrazcore | 1.0.4 | alcatrazcore-1.0.4.jar | 3c2d6be715971d1ed58a028cdb3fae72987fc934 | + | LCHIJ | engineersdecor | 1.1.5 | engineersdecor-1.12.2-1.1.5.jar | ed58ed655893ced6280650866985abcae2bf7559 | + | LCHIE | buildcraftlib | 7.99.24.3 | buildcraft-all-7.99.24.3.jar | None | + | LCHI | buildcraftcore | 7.99.24.3 | buildcraft-all-7.99.24.3.jar | None | + | LCHI | buildcraftbuilders | 7.99.24.3 | buildcraft-all-7.99.24.3.jar | None | + | LCHI | buildcraftenergy | 7.99.24.3 | buildcraft-all-7.99.24.3.jar | None | + | LCHI | buildcraftfactory | 7.99.24.3 | buildcraft-all-7.99.24.3.jar | None | + | LCHI | ic2 | 2.8.170-ex112 | industrialcraft-2-2.8.170-ex112.jar | de041f9f6187debbc77034a344134053277aa3b0 | + | LCHI | railcraft | 12.0.0 | railcraft-12.0.0.jar | a0c255ac501b2749537d5824bb0f0588bf0320fa | + | LCHI | theoneprobe | 1.4.28 | theoneprobe-1.12-1.4.28.jar | None | + | LCHI | immersiveengineering | 0.12-98 | ImmersiveEngineering-0.12-98.jar | None | + | LCHI | alternatingflux | 0.12.2-2 | alternatingflux-0.12.2-2.jar | None | + | LCHI | antiqueatlas | 4.6.3 | antiqueatlas-1.12.2-4.6.3.jar | None | + | LCHI | antiqueatlasoverlay | 1.2 | antiqueatlas-1.12.2-4.6.3.jar | None | + | LCHI | appleskin | 1.0.14 | AppleSkin-mc1.12-1.0.14.jar | None | + | LCHI | architecturecraft | @VERSION@ | architecturecraft-1.12-3.98.jar | None | + | LCHI | astralsorcery | 1.10.27 | astralsorcery-1.12.2-1.10.27.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | + | LCHI | quark | r1.6-179 | Quark-r1.6-179.jar | None | + | LCHI | autoreglib | 1.3-32 | AutoRegLib-1.3-32.jar | None | + | LCHI | base | 3.14.0 | base-1.12.2-3.14.0.jar | None | + | LCHI | betterboilers | 1.2 | BetterBoilers-1.2.jar | None | + | LCHI | betterquesting | 3.5.329 | BetterQuesting-3.5.329.jar | None | + | LCHI | bibliocraft | 2.4.6 | BiblioCraft[v2.4.6][MC1.12.2].jar | None | + | LCHI | blockcraftery | 1.12.2-1.3.1 | blockcraftery-1.12.2-1.3.1.jar | None | + | LCHI | bloodmoon | 1.5.3 | Bloodmoon-MC1.12.2-1.5.3.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 | + | LCHI | bluepower | 0.3.152 | BluePower-1.12.2-0.3.152-universal.jar | None | + | LCHI | bookshelf | 2.3.590 | Bookshelf-1.12.2-2.3.590.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | buildcrafttransport | 7.99.24.3 | buildcraft-all-7.99.24.3.jar | None | + | LCHI | buildcraftsilicon | 7.99.24.3 | buildcraft-all-7.99.24.3.jar | None | + | LCHI | buildcraftcompat | 7.99.24.3 | buildcraft-all-7.99.24.3.jar | None | + | LCHI | buildcraftrobotics | 7.99.24.3 | buildcraft-all-7.99.24.3.jar | None | + | LCHI | buildinggadgets | 2.8.4 | BuildingGadgets-2.8.4.jar | None | + | LCHI | gamestages | 2.0.123 | GameStages-1.12.2-2.0.123.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | carryon | 1.12.3 | carryon-1.12.2-1.12.6.20.jar | fd21553434f4905f2f73ea7838147ac4ea07bd88 | + | LCHI | chameleon | 1.12-4.1.3 | Chameleon-1.12-4.1.3.jar | None | + | LCHI | chisel | MC1.12.2-1.0.2.45 | Chisel-MC1.12.2-1.0.2.45.jar | None | + | LCHI | chiselsandbits | 14.33 | chiselsandbits-14.33.jar | None | + | LCHI | chunkpregenerator | 2.5.0 | Chunk Pregenerator V1.12-2.5.2.jar | None | + | LCHI | clumps | 3.1.2 | Clumps-3.1.2.jar | None | + | LCHI | toughasnails | 3.1.0.141 | ToughAsNails-1.12.2-3.1.0.141-universal.jar | None | + | LCHI | comforts | 1.4.1.3 | comforts-1.12.2-1.4.1.3.jar | 2484ef4d131fdc0dca0647aa21b7b944ddb935a1 | + | LCHI | controlling | 3.0.10 | Controlling-3.0.10.jar | None | + | LCHI | cookingforblockheads | 6.5.0 | CookingForBlockheads_1.12.2-6.5.0.jar | None | + | LCHI | extendedrenderer | v1.0 | coroutil-1.12.1-1.2.37.jar | None | + | LCHI | coroutil | 1.12.1-1.2.37 | coroutil-1.12.1-1.2.37.jar | None | + | LCHI | configmod | v1.0 | coroutil-1.12.1-1.2.37.jar | None | + | LCHI | cosmeticarmorreworked | 1.12.2-v5a | CosmeticArmorReworked-1.12.2-v5a.jar | aaaf83332a11df02406e9f266b1b65c1306f0f76 | + | LCHI | craftablehorsearmour | 1.3 | CraftableHorseArmour-1.3.0-1.12.jar | None | + | LCHI | ctgui | 1.0.0 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHI | crafttweakerjei | 2.0.3 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHI | creativecore | 1.10.0 | CreativeCore_v1.10.70_mc1.12.2.jar | None | + | LCHI | cucumber | 1.1.3 | Cucumber-1.12.2-1.1.3.jar | None | + | LCHI | ptrmodellib | 1.0.5 | PTRLib-1.0.5.jar | None | + | LCHI | props | 2.6.3.7 | Decocraft-2.6.3.7_1.12.2.jar | None | + | LCHI | desirepaths | 1.12.1-1.2.8 | desirepaths-1.12.1-1.2.8.jar | None | + | LCHI | diethopper | 1.1 | diethopper-1.1.jar | None | + | LCHI | dirt2path | 1.7.1 | dirt2path-1.8.0.jar | None | + | LCHI | galacticraftcore | 4.0.2.280 | GalacticraftCore-1.12.2-4.0.2.280.jar | None | + | LCHI | sereneseasons | 1.2.18 | SereneSeasons-1.12.2-1.2.18-universal.jar | None | + | LCHI | orelib | 3.6.0.1 | OreLib-1.12.2-3.6.0.1.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | + | LCHI | dsurround | 3.6.1.0 | DynamicSurroundings-1.12.2-3.6.1.0.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | + | LCHI | reccomplex | 1.4.8.2 | RecurrentComplex-1.4.8.2.jar | None | + | LCHI | dynamictrees | 1.12.2-0.9.27 | DynamicTrees-1.12.2-0.9.27.jar | None | + | LCHI | dynamictreesbop | 1.12.2-1.5.1 | DynamicTreesBOP-1.12.2-1.5.1.jar | None | + | LCHI | dynamictreesquark | 1.12.2-1.0.6 | DynamicTreesQuark-1.12.2-1.0.6.jar | None | + | LCHI | elevatorid | 1.3.14 | ElevatorMod-1.12.2-1.3.14.jar | None | + | LCHI | csb_ench_table | 1.1.3 | EnchantingTable-1.12-1.1.3.jar | None | + | LCHI | enderiointegrationtic | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiobase | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioconduits | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioconduitsappliedenergistics | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | opencomputers | 1.7.5.192 | OpenComputers-MC1.12.2-1.7.5.192.jar | None | + | LCHI | enderioconduitsopencomputers | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioconduitsrefinedstorage | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiointegrationforestry | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiointegrationticlate | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioinvpanel | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiomachines | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiopowertools | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderstorage | 2.4.6.137 | EnderStorage-1.12.2-2.4.6.137-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHI | energycontrol | 1.12.2-0.1.16 | EnergyControl-1.12.2-0.1.16.jar | None | + | LCHI | energyconverters | 1.3.7.30 | energyconverters_1.12.2-1.3.7.30.jar | None | + | LCHI | engineersdoors | 0.9.1 | engineers_doors-1.12.2-0.9.1.jar | None | + | LCHI | valkyrielib | 1.12.2-2.0.20.1 | valkyrielib-1.12.2-2.0.20.1.jar | None | + | LCHI | environmentaltech | 1.12.2-2.0.20.1 | environmentaltech-1.12.2-2.0.20.1.jar | None | + | LCHI | forgelin | 1.8.4 | Forgelin-1.8.4.jar | None | + | LCHI | exnihilocreatio | 1.12.2-0.4.7.2 | exnihilocreatio-1.12.2-0.4.7.2.jar | None | + | LCHI | exoticbirds | 1.0 | Exotic Birds 1.12.2-3.2.0.jar | None | + | LCHI | extendedcrafting | 1.5.6 | ExtendedCrafting-1.12.2-1.5.6.jar | None | + | LCHI | galacticraftplanets | 4.0.2.280 | Galacticraft-Planets-1.12.2-4.0.2.280.jar | None | + | LCHI | mjrlegendslib | 1.12.2-1.2.1 | MJRLegendsLib-1.12.2-1.2.1.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHI | extraplanets | 1.12.2-0.7.4 | ExtraPlanets-1.12.2-0.7.4.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHI | farseek | 2.5.1 | Farseek-1.12-2.5.1.jar | None | + | LCHI | fastfurnace | 1.3.1 | FastFurnace-1.12.2-1.3.1.jar | None | + | LCHI | fastbench | 1.7.3 | FastWorkbench-1.12.2-1.7.3.jar | None | + | LCHI | flansmod | 5.10.0 | Flan's Mod-1.12.2-5.10.0.jar | None | + | LCHI | fluxnetworks | 4.1.0 | FluxNetworks-1.12.2-4.1.1.34.jar | None | + | LCHI | foamfix | 0.10.14-1.12.2 | foamfix-0.10.14-1.12.2.jar | None | + | LCHI | forgemultipartcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHI | microblockcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | None | + | LCHI | minecraftmultipartcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | None | + | LCHI | fpsreducer | mc1.12.2-1.20 | FpsReducer-mc1.12.2-1.20.jar | None | + | LCHI | freelook | 1.2.2 | FreeLook-1.2.2.jar | None | + | LCHI | cfm | 6.3.0 | furniture-6.3.2-1.12.2.jar | None | + | LCHI | galacticrafttweaker | 1.12.2-1.0.3 | GalacticraftTweaker-1.12.2-1.0.3.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHI | gravestone | 1.10.3 | gravestone-1.10.3.jar | None | + | LCHI | hesm | 1.1 | haloenergyswordsmod-1.1.jar | None | + | LCHI | harvestcrafttweaker | @VERSION@ | harvestcrafttweaker-1.2c.jar | None | + | LCHI | hw_inv | 1.12.1-1.1.13 | hostileworlds_invasions-1.12.1-1.1.13.jar | None | + | LCHI | waila | 1.8.26 | Hwyla-1.8.26-B41_1.12.2.jar | None | + | LCHI | icbmclassic | 1.12.2-4.0.1.75 | ICBM-classic-1.12.2-4.0.1b75.jar | None | + | LCHI | immersivepetroleum | 1.1.10 | immersivepetroleum-1.12.2-1.1.10.jar | None | + | LCHI | immersiveposts | 0.2.1 | ImmersivePosts-0.2.1.jar | 0ba8738eadcf158e7fe1452255a73a022fb15feb | + | LCHI | trackapi | 1.2 | TrackAPI-1.2.jar | None | + | LCHI | universalmodcore | 1.1.4 | UniversalModCore-1.12.2-forge-1.1.4-2b81e7.jar | None | + | LCHI | immersiverailroading | 1.9.1 | ImmersiveRailroading-1.12.2-forge-1.9.1.jar | None | + | LCHI | incontrol | 3.9.18 | incontrol-1.12-3.9.18.jar | None | + | LCHI | infilter | 2.0.0 | infilter-2.0.0.jar | None | + | LCHI | instantunify | 1.1.2 | instantunify-1.12.2-1.1.2.jar | None | + | LCHI | inventorytweaks | 1.63+release.109.220f184 | InventoryTweaks-1.63.jar | 55d2cd4f5f0961410bf7b91ef6c6bf00a766dcbe | + | LCHI | ironbackpacks | 1.12.2-3.0.8-12 | IronBackpacks-1.12.2-3.0.8-12.jar | None | + | LCHI | ironchest | 1.12.2-7.0.67.844 | ironchest-1.12.2-7.0.72.847.jar | None | + | LCHI | itemstages | 2.0.49 | ItemStages-1.12.2-2.0.49.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | journeymap | 1.12.2-5.7.1 | journeymap-1.12.2-5.7.1.jar | None | + | LCHI | jehc | 1.7.2 | just-enough-harvestcraft-1.12.2-1.7.2.jar | None | + | LCHI | jee | 1.0.8 | JustEnoughEnergistics-1.12.2-1.0.8.jar | None | + | LCHI | justenoughpetroleum | 0.1 | JustEnoughPetroleum-0.1.jar | None | + | LCHI | jeresources | 0.9.2.60 | JustEnoughResources-1.12.2-0.9.2.60.jar | None | + | LCHI | kleeslabs | 5.4.12 | KleeSlabs_1.12.2-5.4.12.jar | None | + | LCHI | laggoggles | 1.12.2-5.8-132 | LagGoggles-1.12.2-5.8-132.jar | None | + | LCHI | lunatriuscore | 1.2.0.42 | LunatriusCore-1.12.2-1.2.0.42-universal.jar | None | + | LCHI | immersivetech | 1.9.100 | MCTImmersiveTechnology-1.12.2-1.9.100.jar | None | + | LCHI | moarsigns | 6.0.0.11 | MoarSigns-1.12.2-6.0.0.11.jar | 5a57c7d1420cf4c58f53ea2a298ebef8215ede63 | + | LCHI | mob_grinding_utils | 0.3.13 | MobGrindingUtils-0.3.13.jar | None | + | LCHI | mobstages | 2.0.8 | MobStages-1.12.2-2.0.8.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | modernweaponspack | 5.8.2 | Modern Warfare-Content Pack-1.12.2-5.8.2.jar | None | + | LCHI | modularmachinery | 1.11.1 | modularmachinery-1.12.2-1.11.1.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | + | LCHI | stevekung's_lib | 1.2.0 | SteveKunG's-Lib-1.12.2-1.2.0.jar | None | + | LCHI | moreplanets | 2.2.2 | More-Planets-1.12.2-2.2.2-GC280.jar | None | + | LCHI | mousetweaks | 2.10 | MouseTweaks-2.10-mc1.12.2.jar | None | + | LCHI | mrtjpcore | 2.1.4.43 | MrTJPCore-1.12.2-2.1.4.43-universal.jar | None | + | LCHI | multiblockstages | 1.2.0 | multiblockstages-1.2.0.jar | None | + | LCHI | mysticalagriculture | 1.7.5 | MysticalAgriculture-1.12.2-1.7.5.jar | None | + | LCHI | mysticalagradditions | 1.3.2 | MysticalAgradditions-1.12.2-1.3.2.jar | None | + | LCHI | naturescompass | 1.8.5 | NaturesCompass-1.12.2-1.8.5.jar | None | + | LCHI | neat | 1.4-17 | Neat 1.4-17.jar | None | + | LCHI | wawla | 2.6.275 | Wawla-1.12.2-2.6.275.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | matteroverdrive | 0.7.0.0 | MatterOverdrive-1.12.2-0.7.1.0-universal.jar | None | + | LCHI | netherendingores | 1.12.2-1.4.2 | Netherending-Ores-1.12.2-1.4.2.jar | None | + | LCHI | netherportalfix | 5.3.17 | NetherPortalFix_1.12.1-5.3.17.jar | None | + | LCHI | neid | 1.5.4.4 | NotEnoughIDs-1.5.4.4.jar | None | + | LCHI | nei | 2.4.3 | NotEnoughItems-1.12.2-2.4.3.245-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHI | notreepunching | 2.0.21 | notreepunching-2.0.21.jar | None | + | LCHI | nuclearcraft | 2.18zz | NuclearCraft-2.18zz-1.12.2.jar | None | + | LCHI | nutrition | 4.6.1 | Nutrition-1.12.2-4.6.1.jar | None | + | LCHI | oreexcavation | 1.4.150 | OreExcavation-1.4.150.jar | None | + | LCHI | orestages | 2.0.37 | OreStages-1.12.2-2.0.37.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | performant | 1.12.2-1.5 | performant-1.11.jar | None | + | LCHI | placebo | 1.6.0 | Placebo-1.12.2-1.6.0.jar | None | + | LCHI | pollutantpump | 1.3.0 | pollutantpump-1.12.2-1.3.0.jar | None | + | LCHI | projectred-core | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-Base.jar | None | + | LCHI | projectred-integration | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-integration.jar | None | + | LCHI | projectred-transmission | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-integration.jar | None | + | LCHI | projectred-illumination | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-lighting.jar | None | + | LCHI | ruins | 17.2 | Ruins-1.12.2.jar | None | + | LCHI | rustic | 1.1.7 | rustic-1.1.7.jar | None | + | LCHI | simplepartspack | 5.7.2 | Simple Parts-Content Pack-1.12.2-5.7.2.jar | None | + | LCHI | spawntabletweaker | 1.0 | spawntabletweaker-1.0.jar | None | + | LCHI | srparasites | 1.9.9 | SRParasites-1.12.2v1.9.9.jar | None | + | LCHI | bq_standard | 3.4.173 | StandardExpansion-3.4.173.jar | None | + | LCHI | stg | 1.12.2-1.2.3 | stg-1.12.2-1.2.3.jar | None | + | LCHI | storagedrawers | 5.2.2 | StorageDrawers-1.12.2-5.4.2.jar | None | + | LCHI | streams | 0.4.9 | Streams-1.12-0.4.9.jar | None | + | LCHI | techguns | 2.0.2.0 | techguns-1.12.2-2.0.2.0_pre3.2.jar | None | + | LCHI | thermaldynamics | 2.5.6 | ThermalDynamics-1.12.2-2.5.6.1-universal.jar | None | + | LCHI | toastcontrol | 1.8.1 | Toast Control-1.12.2-1.8.1.jar | None | + | LCHI | tanaddons | 3.4.24 | ToughExpansion-1.12-3.4.24.jar | None | + | LCHI | trinity | 0.4.c | Trinity 0.4.c.jar | None | + | LCHI | universalmodifiers | 1.12.2-1.0.16.1 | valkyrielib-1.12.2-2.0.20.1.jar | None | + | LCHI | vehicle | 0.44.1 | vehicle-mod-0.44.1-1.12.2.jar | None | + | LCHI | wailaharvestability | 1.1.12 | WailaHarvestability-mc1.12-1.1.12.jar | None | + | LCHI | wanionlib | 1.12.2-2.9 | WanionLib-1.12.2-2.9.jar | None | + | LCHI | weather2 | 1.12.1-2.6.12 | weather2-1.12.1-2.6.12.jar | None | + | LCHI | ww2pack | 5.7.2 | WW2-Content Pack-1.12.2-5.7.2.jar | None | + | LCHI | yeoldepack | 5.8.2 | Ye Olde-Content Pack-1.12.2-5.8.2.jar | None | + | LCHI | zerocore | 1.12.2-0.1.2.9 | zerocore-1.12.2-0.1.2.9.jar | None | + | LCHI | immersiveintelligence | 0.2.1 | immersiveintelligence-0.2.1.jar | 770570c49a2652e64a9b29b9b9d9919ca68b7065 | + | LCHI | industrialwires | 1.7-35 | IndustrialWires-1.7-35.jar | 7e11c175d1e24007afec7498a1616bef0000027d | + | LCHI | structurize | 1.12.2-0.10.277-RELEASE | structurize-1.12.2-0.10.277-RELEASE.jar | None | + | LCHI | minecolonies | 1.12.2-0.11.841-ALPHA | minecolonies-1.12.2-0.11.841-BETA-universal.jar | None | + | LCHI | phosphor-lighting | 1.12.2-0.2.6 | phosphor-1.12.2-0.2.6+build50-universal.jar | f0387d288626cc2d937daa504e74af570c52a2f1 | + | LCHI | adchimneys | 1.12.2-3.5.15.1 | AdChimneys-1.12.2-3.5.15.1-build.0630.jar | None | + | LCHI | mysticallib | 1.12.2-1.13.0 | mysticallib-1.12.2-1.13.0.jar | None | + | LCHI | unidict | 1.12.2-3.0.10 | UniDict-1.12.2-3.0.10.jar | None | + + Loaded coremods (and transformers): +IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + blusunrize.immersiveengineering.common.asm.IEClassTransformer +EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + nihiltres.engineersdoors.common.asm.EngineersDoorsClassTransformer +TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + li.cil.oc.common.asm.ClassTransformer +MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + micdoodle8.mods.miccore.MicdoodleTransformer +Quark Plugin (Quark-r1.6-179.jar) + vazkii.quark.base.asm.ClassTransformer +IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + pl.pabilo8.immersiveintelligence.common.asm.IIClassTransformer +ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + com.mrcrayfish.obfuscate.asm.ObfuscateTransformer +TickCentral (TickCentral-3.2.jar) + com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer + com.github.terminatornl.laggoggles.tickcentral.RenderManagerTransformer + com.github.terminatornl.tickcentral.asm.BlockTransformer + com.github.terminatornl.tickcentral.asm.ITickableTransformer + com.github.terminatornl.tickcentral.asm.EntityTransformer + com.github.terminatornl.tickcentral.asm.HubAPITransformer +UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + wanion.unidict.core.UniDictCoreModTransformer +LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + lumien.bloodmoon.asm.ClassTransformer +Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + invtweaks.forge.asm.ContainerTransformer +EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + com.enderio.core.common.transform.EnderCoreTransformer + com.enderio.core.common.transform.SimpleMixinPatcher +PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + +Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + techguns.core.TechgunsASMTransformer +IvToolkit (IvToolkit-1.3.3-1.12.jar) + +Transformer (harvestcrafttweaker-1.2c.jar) + +TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + +SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + sereneseasons.asm.transformer.EntityRendererTransformer + sereneseasons.asm.transformer.WorldTransformer +ForgelinPlugin (Forgelin-1.8.4.jar) + +LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Vanilla + com.endertech.minecraft.mods.adpother.transformers.AcidRain$DynamicSurroundings + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Mesh + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Render + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$FurnaceDouble + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.AdvancedRocketry$Rocket + com.endertech.minecraft.mods.adpother.transformers.BetterWithMods$Furnace + com.endertech.minecraft.mods.adpother.transformers.ControlledBurn$Fire + com.endertech.minecraft.mods.adpother.transformers.CookingForBlockheads$Oven + com.endertech.minecraft.mods.adpother.transformers.DraconicEvolution$Generator + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$EmberBore + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$SteamEngine + com.endertech.minecraft.mods.adpother.transformers.EnderIO$StirlingGenerator + com.endertech.minecraft.mods.adpother.transformers.EngineersDecor$DecorFurnace + com.endertech.minecraft.mods.adpother.transformers.Factory0Resources$BurnerDrill + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Burning + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Smelting + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Burning + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Smelting + com.endertech.minecraft.mods.adpother.transformers.FutureMC$AdvancedFurnace + com.endertech.minecraft.mods.adpother.transformers.FloodLights$CarbonFloodlight + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$AutoRocket + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$Buggy + com.endertech.minecraft.mods.adpother.transformers.ImmersiveCraft$FurnaceTE + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityCokeOven + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityBlastFurnace + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityDieselGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$Motorboat + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$PortableGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveDiesel + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveSteam + com.endertech.minecraft.mods.adpother.transformers.ImmersiveTechnology$Boiler + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$CombustionChamber + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberSolidFuel + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberLiquidFuel + com.endertech.minecraft.mods.adpother.transformers.Mekanism$FuelwoodHeater + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Alloyer + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Crusher + com.endertech.minecraft.mods.adpother.transformers.Minecraft$AnimalFeeding + com.endertech.minecraft.mods.adpother.transformers.Minecraft$FurnaceSmelting + com.endertech.minecraft.mods.adpother.transformers.MoreFurnaces$IronFurnace + com.endertech.minecraft.mods.adpother.transformers.MrCrayfish$Vehicle + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$InferiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$IntermediumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$PrudentiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SuperiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SupremiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$UltimateFurnace + com.endertech.minecraft.mods.adpother.transformers.Natura$NetherrackFurnace + com.endertech.minecraft.mods.adpother.transformers.PneumaticCraft$AirCompressor + com.endertech.minecraft.mods.adpother.transformers.PrimalCore$RecipeHelper + com.endertech.minecraft.mods.adpother.transformers.Pyrotech$TileCombustion + com.endertech.minecraft.mods.adpother.transformers.RealisticBlockPhysics$FallingBlock + com.endertech.minecraft.mods.adpother.transformers.RealisticTorches$BlockTorch + com.endertech.minecraft.mods.adpother.transformers.RFTools$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.StevesCarts$ModuleCoal + com.endertech.minecraft.mods.adpother.transformers.Techguns$MachineSlot + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronAlloyFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileSolidFuelGenerator + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$CharcoalForge + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$FirePit + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$LogPile + com.endertech.minecraft.mods.adpother.transformers.TinkersComplement$HighOven + com.endertech.minecraft.mods.adpother.transformers.TinkersConstruct$HeatingStructure + com.endertech.minecraft.mods.adpother.transformers.SimpleGrinder$CoalGrinder + com.endertech.minecraft.mods.adpother.transformers.UltimateCarMod$Car + com.endertech.minecraft.mods.adpother.transformers.ViesCraft$AirShip + com.endertech.minecraft.mods.adpother.renders.AerometerRender + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockCaughtFire + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockUpdateTick + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockExploded + com.endertech.minecraft.mods.adpother.pollution.WorldData$GetSkyColor + com.endertech.minecraft.mods.adpother.pollution.WorldData$FurnaceFuelBurned + com.endertech.minecraft.mods.adpother.pollution.WorldData$LavaTouchesWater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$BurnerHeater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$MoldStation +CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + +SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + +Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + pl.asie.foamfix.coremod.FoamFixTransformer +LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + com.endertech.minecraft.mods.adchimneys.world.WorldData$BlockRandomTick +CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + team.chisel.ctm.client.asm.CTMTransformer +FarseekCoreMod (Farseek-1.12-2.5.1.jar) + farseek.core.FarseekClassTransformer +Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + com.chocohead.biab.BornInABarn +MixinBooter (!mixinbooter-4.2.jar) + +Plugin (NotEnoughIDs-1.5.4.4.jar) + ru.fewizz.neid.asm.Transformer +AstralCore (astralsorcery-1.12.2-1.10.27.jar) + +CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) + + GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 537.13' Renderer: 'NVIDIA GeForce RTX 2060/PCIe/SSE2' + AE2 Version: stable rv6-stable-7 for Forge 14.23.5.2768 + Ender IO: No known problems detected. + Authlib is : /C:/Users/Mikke/curseforge/minecraft/Install/libraries/com/mojang/authlib/1.5.25/authlib-1.5.25.jar + + !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + !!!You are looking at the diagnostics information, not at the crash. !!! + !!!Scroll up until you see the line with '---- Minecraft Crash Report ----'!!! + !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + + No Tree Punching: You are not running an official build. This version will NOT be supported by the author. + List of loaded APIs: + * ae2wtlib|API (1.0.34) from AE2WTLib-1.12.2-1.0.34.jar + * antiqueatlasapi (5.1) from antiqueatlas-1.12.2-4.6.3.jar + * appliedenergistics2|API (rv6) from appliedenergistics2-rv6-stable-7.jar + * Base|API (1.0.0) from base-1.12.2-3.14.0.jar + * Baubles|API (1.4.0.2) from Baubles-1.12-1.5.2.jar + * BetterQuesting|API (3.2) from BetterQuesting-3.5.329.jar + * BetterQuesting|API2 (3.1) from BetterQuesting-3.5.329.jar + * BetterWithModsAPI (Beta 0.6) from AppleSkin-mc1.12-1.0.14.jar + * bluepowerAPI (1.0) from BluePower-1.12.2-0.3.152-universal.jar + * buildcraftapi_blocks (1.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_boards (2.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_core (2.2) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_crops (1.1) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_enums (1.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_events (2.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_facades (1.1) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_filler (5.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_fuels (2.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_gates (4.1) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_items (1.1) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_library (2.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_lists (1.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_power (1.3) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_recipes (3.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_robotics (3.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_statements (1.1) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_tiles (1.2) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_tools (1.0) from buildcraft-all-7.99.24.3.jar + * buildcraftapi_transport (5.0) from buildcraft-all-7.99.24.3.jar + * Chisel-API (0.0.1) from Chisel-MC1.12.2-1.0.2.45.jar + * ChiselAPI|Carving (0.0.1) from Chisel-MC1.12.2-1.0.2.45.jar + * ChiselsAndBitsAPI (14.25.0) from chiselsandbits-14.33.jar + * cofhapi (2.5.0) from CoFHCore-1.12.2-4.6.6.1-universal.jar + * CoroAI|dynamicdifficulty (1.0) from coroutil-1.12.1-1.2.37.jar + * cosmeticarmorreworked|api (1.0.0) from CosmeticArmorReworked-1.12.2-v5a.jar + * CSLib|API (1.0.1) from PTRLib-1.0.5.jar + * ctm-api (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-events (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-models (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-textures (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-utils (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * DraconicEvolution|API (1.3) from Draconic-Evolution-1.12.2-2.3.28.354-universal.jar + * enderioapi (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|addon (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|capacitor (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|conduits (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|farm (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|redstone (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|teleport (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|tools (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|upgrades (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * ForgeEndertechAPI (1.0) from ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar + * Galacticraft API (1.2) from GalacticraftCore-1.12.2-4.0.2.280.jar + * ImmersiveEngineering|API (1.0) from ImmersiveEngineering-0.12-98.jar + * ImmersiveEngineering|ImmersiveFluxAPI (1.0) from ImmersiveEngineering-0.12-98.jar + * jeresources|API (0.9.2.60) from JustEnoughResources-1.12.2-0.9.2.60.jar + * journeymap|client-api (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-display (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-event (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-model (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-util (1.4) from journeymap-1.12.2-5.7.1.jar + * JustEnoughItemsAPI (4.13.0) from jei_1.12.2-4.16.1.302.jar + * MatterOverdrive|API (0.4.1) from MatterOverdrive-1.12.2-0.7.1.0-universal.jar + * minecolonies-api (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|achievements (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|decorative (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|huts (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|interfaces (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|types (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render|modeltype (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render|modeltype|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|views (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|workerbuildings (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|guardtype (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|guardtype|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|jobs (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|jobs|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|managers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|managers|interfaces (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|permissions (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|data (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|factory (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|factory|standard (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|location (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|manager (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|request (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requestable (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requestable|crafting (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requester (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver|player (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver|retrying (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|token (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|workorders (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|candb (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|dynamictrees (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|gbook (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|tinkers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|configuration (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|crafting (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|creativetab (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen|builder (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen|guards (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|pathfinding (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|basestatemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|states (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|tickratestatemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|transition (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|citizen (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|citizen|citizenhandlers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|barbarians (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|pirates (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|util (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|pathfinding (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|pathfinding|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|inventory (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|inventory|api (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|items (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|network (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|sounds (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|tileentities (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|util (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|util|constants (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout|controls (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout|views (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * MoarSigns|API (1.3) from MoarSigns-1.12.2-6.0.0.11.jar + * MouseTweaks|API (1.0) from MouseTweaks-2.10-mc1.12.2.jar + * opencomputersapi|component (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|core (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|driver (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|driver|item (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|event (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|filesystem (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|internal (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|machine (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|manual (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|network (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|prefab (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * projecteapi (1.12.2-1.2.0) from ProjectE-1.12.2-PE1.4.1.jar + * projectred|api (2.1) from ProjectRed-1.12.2-4.9.4.120-Base.jar + * QuarkAPI (4) from Quark-r1.6-179.jar + * railcraft:api_carts (3.0.0) from railcraft-12.0.0.jar + * railcraft:api_charge (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_core (3.2.0) from railcraft-12.0.0.jar + * railcraft:api_crafting (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_events (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_fuel (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_helpers (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_items (2.4.0) from railcraft-12.0.0.jar + * railcraft:api_signals (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_tracks (5.1.1) from railcraft-12.0.0.jar + * redstonefluxapi (2.1.1) from RedstoneFlux-1.12-2.1.1.1-universal.jar + * StorageDrawersAPI (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|event (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|registry (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|render (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|storage (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|storage-attribute (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * Thaumcraft|API (6.0.2) from railcraft-12.0.0.jar + * theoneprobe_api (1.4.4) from theoneprobe-1.12-1.4.28.jar + * valkyrielib.api (1.12.2-2.0.10a) from valkyrielib-1.12.2-2.0.20.1.jar + * WailaAPI (1.3) from Hwyla-1.8.26-B41_1.12.2.jar + * zerocore|API|multiblock (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|rectangular (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|tier (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|validation (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + AE2 Integration: IC2:ON, RC:ON, MFR:OFF, Waila:ON, InvTweaks:ON, JEI:ON, Mekanism:OFF, OpenComputers:ON, THE_ONE_PROBE:ON, TESLA:OFF, CRAFTTWEAKER:ON \ No newline at end of file diff --git a/overrides/crash-reports/crash-2023-10-13_18.20.32-client.txt b/overrides/crash-reports/crash-2023-10-13_18.20.32-client.txt new file mode 100644 index 0000000..3a23526 --- /dev/null +++ b/overrides/crash-reports/crash-2023-10-13_18.20.32-client.txt @@ -0,0 +1,693 @@ +---- Minecraft Crash Report ---- + +WARNING: coremods are present: + IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + Quark Plugin (Quark-r1.6-179.jar) + IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + TickCentral (TickCentral-3.2.jar) + UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + IvToolkit (IvToolkit-1.3.3-1.12.jar) + Transformer (harvestcrafttweaker-1.2c.jar) + TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + ForgelinPlugin (Forgelin-1.8.4.jar) + LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + FarseekCoreMod (Farseek-1.12-2.5.1.jar) + Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + MixinBooter (!mixinbooter-4.2.jar) + Plugin (NotEnoughIDs-1.5.4.4.jar) + AstralCore (astralsorcery-1.12.2-1.10.27.jar) + CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) +Contact their authors BEFORE contacting forge + +// Shall we play a game? + +Time: 10/13/23 6:20 PM +Description: There was a severe problem during mod loading that has caused the game to fail + +net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from BuildCraft Lib (buildcraftlib) +Caused by: java.lang.Error: Failed to create a page link for immersivepetroleum:schematic class flaxbeard.immersivepetroleum.common.items.ItemProjector ({ForgeCaps:{"astralsorcery:cap_item_amulet_holder":{}},id:"immersivepetroleum:schematic",Count:1b,tag:{multiblock:"II:Packer"},Damage:0s}) + at buildcraft.lib.client.guide.entry.PageEntryItemStack.iterateAllDefault(PageEntryItemStack.java:106) + at buildcraft.lib.client.guide.GuideManager.generateContentsPage(GuideManager.java:332) + at buildcraft.lib.client.guide.GuideManager.reload0(GuideManager.java:203) + at buildcraft.lib.client.guide.GuideManager.reload(GuideManager.java:132) + at buildcraft.lib.client.guide.GuideManager.func_110549_a(GuideManager.java:119) + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) + at buildcraft.lib.BCLibProxy$ClientProxy.fmlPostInit(BCLibProxy.java:172) + at buildcraft.lib.BCLib.postInit(BCLib.java:133) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) + at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) + at com.google.common.eventbus.EventBus.post(EventBus.java:217) + at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) + at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) + at com.google.common.eventbus.EventBus.post(EventBus.java:217) + at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:754) + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +Caused by: java.lang.NullPointerException + at flaxbeard.immersivepetroleum.common.items.ItemProjector.func_77624_a(ItemProjector.java:92) + at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:707) + at buildcraft.lib.misc.GuiUtil.getUnFormattedTooltip(GuiUtil.java:446) + at buildcraft.lib.client.guide.parts.contents.PageLinkItemStack.create(PageLinkItemStack.java:35) + at buildcraft.lib.client.guide.entry.PageEntryItemStack.iterateAllDefault(PageEntryItemStack.java:103) + ... 47 more + + +A detailed walkthrough of the error, its code path and all known details is as follows: +--------------------------------------------------------------------------------------- + +-- System Details -- +Details: + Minecraft Version: 1.12.2 + Operating System: Windows 10 (amd64) version 10.0 + Java Version: 1.8.0_51, Oracle Corporation + Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation + Memory: 4128810216 bytes (3937 MB) / 8384413696 bytes (7996 MB) up to 23920640000 bytes (22812 MB) + JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx25664m -Xms256m + IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 + FML: MCP 9.42 Powered by Forge 14.23.5.2860 234 mods loaded, 234 mods active + States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored + + | State | ID | Version | Source | Signature | + |:----- |:--------------------------------- |:------------------------ |:-------------------------------------------------- |:---------------------------------------- | + | LCHIJ | minecraft | 1.12.2 | minecraft.jar | None | + | LCHIJ | mcp | 9.42 | minecraft.jar | None | + | LCHIJ | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2860.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | + | LCHIJ | forge | 14.23.5.2860 | forge-1.12.2-14.23.5.2860.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | + | LCHIJ | creativecoredummy | 1.0.0 | minecraft.jar | None | + | LCHIJ | ivtoolkit | 1.3.3-1.12 | minecraft.jar | None | + | LCHIJ | micdoodlecore | | minecraft.jar | None | + | LCHIJ | mixinbooter | 4.2 | minecraft.jar | None | + | LCHIJ | foamfixcore | 7.7.4 | minecraft.jar | None | + | LCHIJ | obfuscate | 0.4.2 | minecraft.jar | None | + | LCHIJ | opencomputers|core | 1.7.5.192 | minecraft.jar | None | + | LCHIJ | tickcentral | 3.2 | TickCentral-3.2.jar | None | + | LCHIJ | techguns_core | 1.12.2-1.0 | minecraft.jar | None | + | LCHIJ | forgeendertech | 1.12.2-4.5.6.0 | ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar | None | + | LCHIJ | adpother | 1.12.2-1.2.12.0 | AdPother-1.12.2-1.2.12.0-build.0558.jar | None | + | LCHIJ | ctm | MC1.12.2-1.0.2.31 | CTM-MC1.12.2-1.0.2.31.jar | None | + | LCHIJ | appliedenergistics2 | rv6-stable-7 | appliedenergistics2-rv6-stable-7.jar | dfa4d3ac143316c6f32aa1a1beda1e34d42132e5 | + | LCHIJ | bdlib | 1.14.3.12 | bdlib-1.14.3.12-mc1.12.2.jar | None | + | LCHIJ | ae2stuff | 0.7.0.4 | ae2stuff-0.7.0.4-mc1.12.2.jar | None | + | LCHIJ | baubles | 1.5.2 | Baubles-1.12-1.5.2.jar | None | + | LCHIJ | endercore | 1.12.2-0.5.76 | EnderCore-1.12.2-0.5.76.jar | None | + | LCHIJ | crafttweaker | 4.1.20 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHIJ | jei | 4.16.1.302 | jei_1.12.2-4.16.1.302.jar | None | + | LCHIJ | biomesoplenty | 7.0.1.2445 | BiomesOPlenty-1.12.2-7.0.1.2445-universal.jar | None | + | LCHIJ | redstoneflux | 2.1.1 | RedstoneFlux-1.12-2.1.1.1-universal.jar | None | + | LCHIJ | cofhcore | 4.6.6 | CoFHCore-1.12.2-4.6.6.1-universal.jar | None | + | LCHIJ | craftstudioapi | 1.0.0 | CraftStudioAPI-universal-1.0.1.95-mc1.12-alpha.jar | None | + | LCHIJ | harvestcraft | 1.12.2zb | Pam's HarvestCraft 1.12.2zg.jar | None | + | LCHIJ | animania | 1.7.3 | animania-1.12.2-1.7.3.jar | None | + | LCHIJ | codechickenlib | 3.2.3.358 | CodeChickenLib-1.12.2-3.2.3.358-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJ | brandonscore | 2.4.20 | BrandonsCore-1.12.2-2.4.20.162-universal.jar | None | + | LCHIJ | cofhworld | 1.4.0 | CoFHWorld-1.12.2-1.4.0.1-universal.jar | None | + | LCHIJ | thermalfoundation | 2.6.7 | ThermalFoundation-1.12.2-2.6.7.1-universal.jar | None | + | LCHIJ | draconicevolution | 2.3.28 | Draconic-Evolution-1.12.2-2.3.28.354-universal.jar | None | + | LCHIJ | thermalexpansion | 5.5.7 | ThermalExpansion-1.12.2-5.5.7.1-universal.jar | None | + | LCHIJ | enderio | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJ | projecte | 1.12.2-PE1.4.1 | ProjectE-1.12.2-PE1.4.1.jar | None | + | LCHIJ | p455w0rdslib | 2.3.161 | p455w0rdslib-1.12.2-2.3.161.jar | 186bc454cd122c9c2f1aa4f95611254bcc543363 | + | LCHIJ | ae2wtlib | 1.0.34 | AE2WTLib-1.12.2-1.0.34.jar | 186bc454cd122c9c2f1aa4f95611254bcc543363 | + | LCHIJ | aiimprovements | 0.0.1.3 | AIImprovements-1.12-0.0.1b3.jar | None | + | LCHIJ | alcatrazcore | 1.0.4 | alcatrazcore-1.0.4.jar | 3c2d6be715971d1ed58a028cdb3fae72987fc934 | + | LCHIJ | engineersdecor | 1.1.5 | engineersdecor-1.12.2-1.1.5.jar | ed58ed655893ced6280650866985abcae2bf7559 | + | LCHIE | buildcraftlib | 7.99.23 | buildcraft-all-7.99.23.jar | None | + | LCHI | buildcraftcore | 7.99.23 | buildcraft-all-7.99.23.jar | None | + | LCHI | buildcraftbuilders | 7.99.23 | buildcraft-all-7.99.23.jar | None | + | LCHI | buildcraftenergy | 7.99.23 | buildcraft-all-7.99.23.jar | None | + | LCHI | buildcraftfactory | 7.99.23 | buildcraft-all-7.99.23.jar | None | + | LCHI | ic2 | 2.8.170-ex112 | industrialcraft-2-2.8.170-ex112.jar | de041f9f6187debbc77034a344134053277aa3b0 | + | LCHI | railcraft | 12.0.0 | railcraft-12.0.0.jar | a0c255ac501b2749537d5824bb0f0588bf0320fa | + | LCHI | theoneprobe | 1.4.28 | theoneprobe-1.12-1.4.28.jar | None | + | LCHI | immersiveengineering | 0.12-98 | ImmersiveEngineering-0.12-98.jar | None | + | LCHI | alternatingflux | 0.12.2-2 | alternatingflux-0.12.2-2.jar | None | + | LCHI | antiqueatlas | 4.6.3 | antiqueatlas-1.12.2-4.6.3.jar | None | + | LCHI | antiqueatlasoverlay | 1.2 | antiqueatlas-1.12.2-4.6.3.jar | None | + | LCHI | appleskin | 1.0.14 | AppleSkin-mc1.12-1.0.14.jar | None | + | LCHI | architecturecraft | @VERSION@ | architecturecraft-1.12-3.98.jar | None | + | LCHI | astralsorcery | 1.10.27 | astralsorcery-1.12.2-1.10.27.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | + | LCHI | quark | r1.6-179 | Quark-r1.6-179.jar | None | + | LCHI | autoreglib | 1.3-32 | AutoRegLib-1.3-32.jar | None | + | LCHI | base | 3.14.0 | base-1.12.2-3.14.0.jar | None | + | LCHI | betterboilers | 1.2 | BetterBoilers-1.2.jar | None | + | LCHI | betterquesting | 3.5.329 | BetterQuesting-3.5.329.jar | None | + | LCHI | bibliocraft | 2.4.6 | BiblioCraft[v2.4.6][MC1.12.2].jar | None | + | LCHI | blockcraftery | 1.12.2-1.3.1 | blockcraftery-1.12.2-1.3.1.jar | None | + | LCHI | bloodmoon | 1.5.3 | Bloodmoon-MC1.12.2-1.5.3.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 | + | LCHI | bluepower | 0.3.152 | BluePower-1.12.2-0.3.152-universal.jar | None | + | LCHI | bookshelf | 2.3.590 | Bookshelf-1.12.2-2.3.590.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | buildcrafttransport | 7.99.23 | buildcraft-all-7.99.23.jar | None | + | LCHI | buildcraftsilicon | 7.99.23 | buildcraft-all-7.99.23.jar | None | + | LCHI | buildcraftcompat | 7.99.23 | buildcraft-all-7.99.23.jar | None | + | LCHI | buildcraftrobotics | 7.99.23 | buildcraft-all-7.99.23.jar | None | + | LCHI | buildinggadgets | 2.8.4 | BuildingGadgets-2.8.4.jar | None | + | LCHI | gamestages | 2.0.123 | GameStages-1.12.2-2.0.123.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | carryon | 1.12.3 | carryon-1.12.2-1.12.6.20.jar | fd21553434f4905f2f73ea7838147ac4ea07bd88 | + | LCHI | chameleon | 1.12-4.1.3 | Chameleon-1.12-4.1.3.jar | None | + | LCHI | chisel | MC1.12.2-1.0.2.45 | Chisel-MC1.12.2-1.0.2.45.jar | None | + | LCHI | chiselsandbits | 14.33 | chiselsandbits-14.33.jar | None | + | LCHI | chunkpregenerator | 2.5.0 | Chunk Pregenerator V1.12-2.5.2.jar | None | + | LCHI | clumps | 3.1.2 | Clumps-3.1.2.jar | None | + | LCHI | toughasnails | 3.1.0.141 | ToughAsNails-1.12.2-3.1.0.141-universal.jar | None | + | LCHI | comforts | 1.4.1.3 | comforts-1.12.2-1.4.1.3.jar | 2484ef4d131fdc0dca0647aa21b7b944ddb935a1 | + | LCHI | controlling | 3.0.10 | Controlling-3.0.10.jar | None | + | LCHI | cookingforblockheads | 6.5.0 | CookingForBlockheads_1.12.2-6.5.0.jar | None | + | LCHI | extendedrenderer | v1.0 | coroutil-1.12.1-1.2.37.jar | None | + | LCHI | coroutil | 1.12.1-1.2.37 | coroutil-1.12.1-1.2.37.jar | None | + | LCHI | configmod | v1.0 | coroutil-1.12.1-1.2.37.jar | None | + | LCHI | cosmeticarmorreworked | 1.12.2-v5a | CosmeticArmorReworked-1.12.2-v5a.jar | aaaf83332a11df02406e9f266b1b65c1306f0f76 | + | LCHI | craftablehorsearmour | 1.3 | CraftableHorseArmour-1.3.0-1.12.jar | None | + | LCHI | ctgui | 1.0.0 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHI | crafttweakerjei | 2.0.3 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHI | creativecore | 1.10.0 | CreativeCore_v1.10.70_mc1.12.2.jar | None | + | LCHI | cucumber | 1.1.3 | Cucumber-1.12.2-1.1.3.jar | None | + | LCHI | ptrmodellib | 1.0.5 | PTRLib-1.0.5.jar | None | + | LCHI | props | 2.6.3.7 | Decocraft-2.6.3.7_1.12.2.jar | None | + | LCHI | desirepaths | 1.12.1-1.2.8 | desirepaths-1.12.1-1.2.8.jar | None | + | LCHI | diethopper | 1.1 | diethopper-1.1.jar | None | + | LCHI | dirt2path | 1.7.1 | dirt2path-1.8.0.jar | None | + | LCHI | galacticraftcore | 4.0.2.280 | GalacticraftCore-1.12.2-4.0.2.280.jar | None | + | LCHI | sereneseasons | 1.2.18 | SereneSeasons-1.12.2-1.2.18-universal.jar | None | + | LCHI | orelib | 3.6.0.1 | OreLib-1.12.2-3.6.0.1.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | + | LCHI | dsurround | 3.6.1.0 | DynamicSurroundings-1.12.2-3.6.1.0.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | + | LCHI | reccomplex | 1.4.8.2 | RecurrentComplex-1.4.8.2.jar | None | + | LCHI | dynamictrees | 1.12.2-0.9.27 | DynamicTrees-1.12.2-0.9.27.jar | None | + | LCHI | dynamictreesbop | 1.12.2-1.5.1 | DynamicTreesBOP-1.12.2-1.5.1.jar | None | + | LCHI | dynamictreesquark | 1.12.2-1.0.6 | DynamicTreesQuark-1.12.2-1.0.6.jar | None | + | LCHI | elevatorid | 1.3.14 | ElevatorMod-1.12.2-1.3.14.jar | None | + | LCHI | csb_ench_table | 1.1.3 | EnchantingTable-1.12-1.1.3.jar | None | + | LCHI | enderiointegrationtic | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiobase | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioconduits | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioconduitsappliedenergistics | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | opencomputers | 1.7.5.192 | OpenComputers-MC1.12.2-1.7.5.192.jar | None | + | LCHI | enderioconduitsopencomputers | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioconduitsrefinedstorage | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiointegrationforestry | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiointegrationticlate | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderioinvpanel | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiomachines | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderiopowertools | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHI | enderstorage | 2.4.6.137 | EnderStorage-1.12.2-2.4.6.137-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHI | energycontrol | 1.12.2-0.1.16 | EnergyControl-1.12.2-0.1.16.jar | None | + | LCHI | energyconverters | 1.3.7.30 | energyconverters_1.12.2-1.3.7.30.jar | None | + | LCHI | engineersdoors | 0.9.1 | engineers_doors-1.12.2-0.9.1.jar | None | + | LCHI | valkyrielib | 1.12.2-2.0.20.1 | valkyrielib-1.12.2-2.0.20.1.jar | None | + | LCHI | environmentaltech | 1.12.2-2.0.20.1 | environmentaltech-1.12.2-2.0.20.1.jar | None | + | LCHI | forgelin | 1.8.4 | Forgelin-1.8.4.jar | None | + | LCHI | exnihilocreatio | 1.12.2-0.4.7.2 | exnihilocreatio-1.12.2-0.4.7.2.jar | None | + | LCHI | exoticbirds | 1.0 | Exotic Birds 1.12.2-3.2.0.jar | None | + | LCHI | extendedcrafting | 1.5.6 | ExtendedCrafting-1.12.2-1.5.6.jar | None | + | LCHI | galacticraftplanets | 4.0.2.280 | Galacticraft-Planets-1.12.2-4.0.2.280.jar | None | + | LCHI | mjrlegendslib | 1.12.2-1.2.1 | MJRLegendsLib-1.12.2-1.2.1.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHI | extraplanets | 1.12.2-0.7.4 | ExtraPlanets-1.12.2-0.7.4.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHI | farseek | 2.5.1 | Farseek-1.12-2.5.1.jar | None | + | LCHI | fastfurnace | 1.3.1 | FastFurnace-1.12.2-1.3.1.jar | None | + | LCHI | fastbench | 1.7.3 | FastWorkbench-1.12.2-1.7.3.jar | None | + | LCHI | flansmod | 5.10.0 | Flan's Mod-1.12.2-5.10.0.jar | None | + | LCHI | fluxnetworks | 4.1.0 | FluxNetworks-1.12.2-4.1.1.34.jar | None | + | LCHI | foamfix | 0.10.14-1.12.2 | foamfix-0.10.14-1.12.2.jar | None | + | LCHI | forgemultipartcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHI | microblockcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | None | + | LCHI | minecraftmultipartcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | None | + | LCHI | fpsreducer | mc1.12.2-1.20 | FpsReducer-mc1.12.2-1.20.jar | None | + | LCHI | freelook | 1.2.2 | FreeLook-1.2.2.jar | None | + | LCHI | cfm | 6.3.0 | furniture-6.3.2-1.12.2.jar | None | + | LCHI | galacticrafttweaker | 1.12.2-1.0.3 | GalacticraftTweaker-1.12.2-1.0.3.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHI | gravestone | 1.10.3 | gravestone-1.10.3.jar | None | + | LCHI | hesm | 1.1 | haloenergyswordsmod-1.1.jar | None | + | LCHI | harvestcrafttweaker | @VERSION@ | harvestcrafttweaker-1.2c.jar | None | + | LCHI | hw_inv | 1.12.1-1.1.13 | hostileworlds_invasions-1.12.1-1.1.13.jar | None | + | LCHI | waila | 1.8.26 | Hwyla-1.8.26-B41_1.12.2.jar | None | + | LCHI | icbmclassic | 1.12.2-4.0.1.75 | ICBM-classic-1.12.2-4.0.1b75.jar | None | + | LCHI | immersivepetroleum | 1.1.10 | immersivepetroleum-1.12.2-1.1.10.jar | None | + | LCHI | immersiveposts | 0.2.1 | ImmersivePosts-0.2.1.jar | 0ba8738eadcf158e7fe1452255a73a022fb15feb | + | LCHI | trackapi | 1.2 | TrackAPI-1.2.jar | None | + | LCHI | universalmodcore | 1.1.4 | UniversalModCore-1.12.2-forge-1.1.4-2b81e7.jar | None | + | LCHI | immersiverailroading | 1.9.1 | ImmersiveRailroading-1.12.2-forge-1.9.1.jar | None | + | LCHI | incontrol | 3.9.18 | incontrol-1.12-3.9.18.jar | None | + | LCHI | infilter | 2.0.0 | infilter-2.0.0.jar | None | + | LCHI | instantunify | 1.1.2 | instantunify-1.12.2-1.1.2.jar | None | + | LCHI | inventorytweaks | 1.63+release.109.220f184 | InventoryTweaks-1.63.jar | 55d2cd4f5f0961410bf7b91ef6c6bf00a766dcbe | + | LCHI | ironbackpacks | 1.12.2-3.0.8-12 | IronBackpacks-1.12.2-3.0.8-12.jar | None | + | LCHI | ironchest | 1.12.2-7.0.67.844 | ironchest-1.12.2-7.0.72.847.jar | None | + | LCHI | itemstages | 2.0.49 | ItemStages-1.12.2-2.0.49.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | journeymap | 1.12.2-5.7.1 | journeymap-1.12.2-5.7.1.jar | None | + | LCHI | jehc | 1.7.2 | just-enough-harvestcraft-1.12.2-1.7.2.jar | None | + | LCHI | jee | 1.0.8 | JustEnoughEnergistics-1.12.2-1.0.8.jar | None | + | LCHI | justenoughpetroleum | 0.1 | JustEnoughPetroleum-0.1.jar | None | + | LCHI | jeresources | 0.9.2.60 | JustEnoughResources-1.12.2-0.9.2.60.jar | None | + | LCHI | kleeslabs | 5.4.12 | KleeSlabs_1.12.2-5.4.12.jar | None | + | LCHI | laggoggles | 1.12.2-5.8-132 | LagGoggles-1.12.2-5.8-132.jar | None | + | LCHI | lunatriuscore | 1.2.0.42 | LunatriusCore-1.12.2-1.2.0.42-universal.jar | None | + | LCHI | immersivetech | 1.9.100 | MCTImmersiveTechnology-1.12.2-1.9.100.jar | None | + | LCHI | moarsigns | 6.0.0.11 | MoarSigns-1.12.2-6.0.0.11.jar | 5a57c7d1420cf4c58f53ea2a298ebef8215ede63 | + | LCHI | mob_grinding_utils | 0.3.13 | MobGrindingUtils-0.3.13.jar | None | + | LCHI | mobstages | 2.0.8 | MobStages-1.12.2-2.0.8.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | modernweaponspack | 5.8.2 | Modern Warfare-Content Pack-1.12.2-5.8.2.jar | None | + | LCHI | modularmachinery | 1.11.1 | modularmachinery-1.12.2-1.11.1.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | + | LCHI | stevekung's_lib | 1.2.0 | SteveKunG's-Lib-1.12.2-1.2.0.jar | None | + | LCHI | moreplanets | 2.2.2 | More-Planets-1.12.2-2.2.2-GC280.jar | None | + | LCHI | mousetweaks | 2.10 | MouseTweaks-2.10-mc1.12.2.jar | None | + | LCHI | mrtjpcore | 2.1.4.43 | MrTJPCore-1.12.2-2.1.4.43-universal.jar | None | + | LCHI | multiblockstages | 1.2.0 | multiblockstages-1.2.0.jar | None | + | LCHI | mysticalagriculture | 1.7.5 | MysticalAgriculture-1.12.2-1.7.5.jar | None | + | LCHI | mysticalagradditions | 1.3.2 | MysticalAgradditions-1.12.2-1.3.2.jar | None | + | LCHI | naturescompass | 1.8.5 | NaturesCompass-1.12.2-1.8.5.jar | None | + | LCHI | neat | 1.4-17 | Neat 1.4-17.jar | None | + | LCHI | wawla | 2.6.275 | Wawla-1.12.2-2.6.275.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | matteroverdrive | 0.7.0.0 | MatterOverdrive-1.12.2-0.7.1.0-universal.jar | None | + | LCHI | netherendingores | 1.12.2-1.4.2 | Netherending-Ores-1.12.2-1.4.2.jar | None | + | LCHI | netherportalfix | 5.3.17 | NetherPortalFix_1.12.1-5.3.17.jar | None | + | LCHI | neid | 1.5.4.4 | NotEnoughIDs-1.5.4.4.jar | None | + | LCHI | nei | 2.4.3 | NotEnoughItems-1.12.2-2.4.3.245-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHI | notreepunching | 2.0.21 | notreepunching-2.0.21.jar | None | + | LCHI | nuclearcraft | 2.18zz | NuclearCraft-2.18zz-1.12.2.jar | None | + | LCHI | nutrition | 4.6.1 | Nutrition-1.12.2-4.6.1.jar | None | + | LCHI | oreexcavation | 1.4.150 | OreExcavation-1.4.150.jar | None | + | LCHI | orestages | 2.0.37 | OreStages-1.12.2-2.0.37.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHI | performant | 1.12.2-1.5 | performant-1.11.jar | None | + | LCHI | placebo | 1.6.0 | Placebo-1.12.2-1.6.0.jar | None | + | LCHI | pollutantpump | 1.3.0 | pollutantpump-1.12.2-1.3.0.jar | None | + | LCHI | projectred-core | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-Base.jar | None | + | LCHI | projectred-integration | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-integration.jar | None | + | LCHI | projectred-transmission | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-integration.jar | None | + | LCHI | projectred-illumination | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-lighting.jar | None | + | LCHI | ruins | 17.2 | Ruins-1.12.2.jar | None | + | LCHI | rustic | 1.1.7 | rustic-1.1.7.jar | None | + | LCHI | simplepartspack | 5.7.2 | Simple Parts-Content Pack-1.12.2-5.7.2.jar | None | + | LCHI | spawntabletweaker | 1.0 | spawntabletweaker-1.0.jar | None | + | LCHI | srparasites | 1.9.9 | SRParasites-1.12.2v1.9.9.jar | None | + | LCHI | bq_standard | 3.4.173 | StandardExpansion-3.4.173.jar | None | + | LCHI | stg | 1.12.2-1.2.3 | stg-1.12.2-1.2.3.jar | None | + | LCHI | storagedrawers | 5.2.2 | StorageDrawers-1.12.2-5.4.2.jar | None | + | LCHI | streams | 0.4.9 | Streams-1.12-0.4.9.jar | None | + | LCHI | techguns | 2.0.2.0 | techguns-1.12.2-2.0.2.0_pre3.2.jar | None | + | LCHI | thermaldynamics | 2.5.6 | ThermalDynamics-1.12.2-2.5.6.1-universal.jar | None | + | LCHI | toastcontrol | 1.8.1 | Toast Control-1.12.2-1.8.1.jar | None | + | LCHI | tanaddons | 3.4.24 | ToughExpansion-1.12-3.4.24.jar | None | + | LCHI | trinity | 0.4.c | Trinity 0.4.c.jar | None | + | LCHI | universalmodifiers | 1.12.2-1.0.16.1 | valkyrielib-1.12.2-2.0.20.1.jar | None | + | LCHI | vehicle | 0.44.1 | vehicle-mod-0.44.1-1.12.2.jar | None | + | LCHI | wailaharvestability | 1.1.12 | WailaHarvestability-mc1.12-1.1.12.jar | None | + | LCHI | wanionlib | 1.12.2-2.9 | WanionLib-1.12.2-2.9.jar | None | + | LCHI | weather2 | 1.12.1-2.6.12 | weather2-1.12.1-2.6.12.jar | None | + | LCHI | ww2pack | 5.7.2 | WW2-Content Pack-1.12.2-5.7.2.jar | None | + | LCHI | yeoldepack | 5.8.2 | Ye Olde-Content Pack-1.12.2-5.8.2.jar | None | + | LCHI | zerocore | 1.12.2-0.1.2.9 | zerocore-1.12.2-0.1.2.9.jar | None | + | LCHI | immersiveintelligence | 0.2.1 | immersiveintelligence-0.2.1.jar | 770570c49a2652e64a9b29b9b9d9919ca68b7065 | + | LCHI | industrialwires | 1.7-35 | IndustrialWires-1.7-35.jar | 7e11c175d1e24007afec7498a1616bef0000027d | + | LCHI | structurize | 1.12.2-0.10.277-RELEASE | structurize-1.12.2-0.10.277-RELEASE.jar | None | + | LCHI | minecolonies | 1.12.2-0.11.841-ALPHA | minecolonies-1.12.2-0.11.841-BETA-universal.jar | None | + | LCHI | phosphor-lighting | 1.12.2-0.2.6 | phosphor-1.12.2-0.2.6+build50-universal.jar | f0387d288626cc2d937daa504e74af570c52a2f1 | + | LCHI | adchimneys | 1.12.2-3.5.15.1 | AdChimneys-1.12.2-3.5.15.1-build.0630.jar | None | + | LCHI | mysticallib | 1.12.2-1.13.0 | mysticallib-1.12.2-1.13.0.jar | None | + | LCHI | unidict | 1.12.2-3.0.10 | UniDict-1.12.2-3.0.10.jar | None | + + Loaded coremods (and transformers): +IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + blusunrize.immersiveengineering.common.asm.IEClassTransformer +EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + nihiltres.engineersdoors.common.asm.EngineersDoorsClassTransformer +TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + li.cil.oc.common.asm.ClassTransformer +MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + micdoodle8.mods.miccore.MicdoodleTransformer +Quark Plugin (Quark-r1.6-179.jar) + vazkii.quark.base.asm.ClassTransformer +IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + pl.pabilo8.immersiveintelligence.common.asm.IIClassTransformer +ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + com.mrcrayfish.obfuscate.asm.ObfuscateTransformer +TickCentral (TickCentral-3.2.jar) + com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer + com.github.terminatornl.laggoggles.tickcentral.RenderManagerTransformer + com.github.terminatornl.tickcentral.asm.BlockTransformer + com.github.terminatornl.tickcentral.asm.ITickableTransformer + com.github.terminatornl.tickcentral.asm.EntityTransformer + com.github.terminatornl.tickcentral.asm.HubAPITransformer +UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + wanion.unidict.core.UniDictCoreModTransformer +LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + lumien.bloodmoon.asm.ClassTransformer +Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + invtweaks.forge.asm.ContainerTransformer +EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + com.enderio.core.common.transform.EnderCoreTransformer + com.enderio.core.common.transform.SimpleMixinPatcher +PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + +Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + techguns.core.TechgunsASMTransformer +IvToolkit (IvToolkit-1.3.3-1.12.jar) + +Transformer (harvestcrafttweaker-1.2c.jar) + +TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + +SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + sereneseasons.asm.transformer.EntityRendererTransformer + sereneseasons.asm.transformer.WorldTransformer +ForgelinPlugin (Forgelin-1.8.4.jar) + +LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Vanilla + com.endertech.minecraft.mods.adpother.transformers.AcidRain$DynamicSurroundings + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Mesh + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Render + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$FurnaceDouble + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.AdvancedRocketry$Rocket + com.endertech.minecraft.mods.adpother.transformers.BetterWithMods$Furnace + com.endertech.minecraft.mods.adpother.transformers.ControlledBurn$Fire + com.endertech.minecraft.mods.adpother.transformers.CookingForBlockheads$Oven + com.endertech.minecraft.mods.adpother.transformers.DraconicEvolution$Generator + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$EmberBore + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$SteamEngine + com.endertech.minecraft.mods.adpother.transformers.EnderIO$StirlingGenerator + com.endertech.minecraft.mods.adpother.transformers.EngineersDecor$DecorFurnace + com.endertech.minecraft.mods.adpother.transformers.Factory0Resources$BurnerDrill + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Burning + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Smelting + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Burning + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Smelting + com.endertech.minecraft.mods.adpother.transformers.FutureMC$AdvancedFurnace + com.endertech.minecraft.mods.adpother.transformers.FloodLights$CarbonFloodlight + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$AutoRocket + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$Buggy + com.endertech.minecraft.mods.adpother.transformers.ImmersiveCraft$FurnaceTE + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityCokeOven + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityBlastFurnace + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityDieselGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$Motorboat + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$PortableGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveDiesel + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveSteam + com.endertech.minecraft.mods.adpother.transformers.ImmersiveTechnology$Boiler + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$CombustionChamber + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberSolidFuel + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberLiquidFuel + com.endertech.minecraft.mods.adpother.transformers.Mekanism$FuelwoodHeater + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Alloyer + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Crusher + com.endertech.minecraft.mods.adpother.transformers.Minecraft$AnimalFeeding + com.endertech.minecraft.mods.adpother.transformers.Minecraft$FurnaceSmelting + com.endertech.minecraft.mods.adpother.transformers.MoreFurnaces$IronFurnace + com.endertech.minecraft.mods.adpother.transformers.MrCrayfish$Vehicle + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$InferiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$IntermediumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$PrudentiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SuperiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SupremiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$UltimateFurnace + com.endertech.minecraft.mods.adpother.transformers.Natura$NetherrackFurnace + com.endertech.minecraft.mods.adpother.transformers.PneumaticCraft$AirCompressor + com.endertech.minecraft.mods.adpother.transformers.PrimalCore$RecipeHelper + com.endertech.minecraft.mods.adpother.transformers.Pyrotech$TileCombustion + com.endertech.minecraft.mods.adpother.transformers.RealisticBlockPhysics$FallingBlock + com.endertech.minecraft.mods.adpother.transformers.RealisticTorches$BlockTorch + com.endertech.minecraft.mods.adpother.transformers.RFTools$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.StevesCarts$ModuleCoal + com.endertech.minecraft.mods.adpother.transformers.Techguns$MachineSlot + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronAlloyFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileSolidFuelGenerator + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$CharcoalForge + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$FirePit + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$LogPile + com.endertech.minecraft.mods.adpother.transformers.TinkersComplement$HighOven + com.endertech.minecraft.mods.adpother.transformers.TinkersConstruct$HeatingStructure + com.endertech.minecraft.mods.adpother.transformers.SimpleGrinder$CoalGrinder + com.endertech.minecraft.mods.adpother.transformers.UltimateCarMod$Car + com.endertech.minecraft.mods.adpother.transformers.ViesCraft$AirShip + com.endertech.minecraft.mods.adpother.renders.AerometerRender + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockCaughtFire + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockUpdateTick + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockExploded + com.endertech.minecraft.mods.adpother.pollution.WorldData$GetSkyColor + com.endertech.minecraft.mods.adpother.pollution.WorldData$FurnaceFuelBurned + com.endertech.minecraft.mods.adpother.pollution.WorldData$LavaTouchesWater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$BurnerHeater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$MoldStation +CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + +SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + +Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + pl.asie.foamfix.coremod.FoamFixTransformer +LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + com.endertech.minecraft.mods.adchimneys.world.WorldData$BlockRandomTick +CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + team.chisel.ctm.client.asm.CTMTransformer +FarseekCoreMod (Farseek-1.12-2.5.1.jar) + farseek.core.FarseekClassTransformer +Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + com.chocohead.biab.BornInABarn +MixinBooter (!mixinbooter-4.2.jar) + +Plugin (NotEnoughIDs-1.5.4.4.jar) + ru.fewizz.neid.asm.Transformer +AstralCore (astralsorcery-1.12.2-1.10.27.jar) + +CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) + + GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 537.13' Renderer: 'NVIDIA GeForce RTX 2060/PCIe/SSE2' + AE2 Version: stable rv6-stable-7 for Forge 14.23.5.2768 + Ender IO: No known problems detected. + Authlib is : /C:/Users/Mikke/curseforge/minecraft/Install/libraries/com/mojang/authlib/1.5.25/authlib-1.5.25.jar + + !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + !!!You are looking at the diagnostics information, not at the crash. !!! + !!!Scroll up until you see the line with '---- Minecraft Crash Report ----'!!! + !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + + No Tree Punching: You are not running an official build. This version will NOT be supported by the author. + List of loaded APIs: + * ae2wtlib|API (1.0.34) from AE2WTLib-1.12.2-1.0.34.jar + * antiqueatlasapi (5.1) from antiqueatlas-1.12.2-4.6.3.jar + * appliedenergistics2|API (rv6) from appliedenergistics2-rv6-stable-7.jar + * Base|API (1.0.0) from base-1.12.2-3.14.0.jar + * Baubles|API (1.4.0.2) from Baubles-1.12-1.5.2.jar + * BetterQuesting|API (3.2) from BetterQuesting-3.5.329.jar + * BetterQuesting|API2 (3.1) from BetterQuesting-3.5.329.jar + * BetterWithModsAPI (Beta 0.6) from AppleSkin-mc1.12-1.0.14.jar + * bluepowerAPI (1.0) from BluePower-1.12.2-0.3.152-universal.jar + * buildcraftapi_blocks (1.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_boards (2.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_core (2.2) from buildcraft-all-7.99.23.jar + * buildcraftapi_crops (1.1) from buildcraft-all-7.99.23.jar + * buildcraftapi_enums (1.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_events (2.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_facades (1.1) from buildcraft-all-7.99.23.jar + * buildcraftapi_filler (5.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_fuels (2.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_gates (4.1) from buildcraft-all-7.99.23.jar + * buildcraftapi_items (1.1) from buildcraft-all-7.99.23.jar + * buildcraftapi_library (2.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_lists (1.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_power (1.3) from buildcraft-all-7.99.23.jar + * buildcraftapi_recipes (3.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_robotics (3.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_statements (1.1) from buildcraft-all-7.99.23.jar + * buildcraftapi_tiles (1.2) from buildcraft-all-7.99.23.jar + * buildcraftapi_tools (1.0) from buildcraft-all-7.99.23.jar + * buildcraftapi_transport (5.0) from buildcraft-all-7.99.23.jar + * Chisel-API (0.0.1) from Chisel-MC1.12.2-1.0.2.45.jar + * ChiselAPI|Carving (0.0.1) from Chisel-MC1.12.2-1.0.2.45.jar + * ChiselsAndBitsAPI (14.25.0) from chiselsandbits-14.33.jar + * cofhapi (2.5.0) from CoFHCore-1.12.2-4.6.6.1-universal.jar + * CoroAI|dynamicdifficulty (1.0) from coroutil-1.12.1-1.2.37.jar + * cosmeticarmorreworked|api (1.0.0) from CosmeticArmorReworked-1.12.2-v5a.jar + * CSLib|API (1.0.1) from PTRLib-1.0.5.jar + * ctm-api (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-events (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-models (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-textures (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-utils (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * DraconicEvolution|API (1.3) from Draconic-Evolution-1.12.2-2.3.28.354-universal.jar + * enderioapi (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|addon (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|capacitor (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|conduits (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|farm (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|redstone (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|teleport (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|tools (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|upgrades (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * ForgeEndertechAPI (1.0) from ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar + * Galacticraft API (1.0) from GalacticraftCore-1.12.2-4.0.2.280.jar + * ImmersiveEngineering|API (1.0) from ImmersiveEngineering-0.12-98.jar + * ImmersiveEngineering|ImmersiveFluxAPI (1.0) from ImmersiveEngineering-0.12-98.jar + * jeresources|API (0.9.2.60) from JustEnoughResources-1.12.2-0.9.2.60.jar + * journeymap|client-api (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-display (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-event (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-model (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-util (1.4) from journeymap-1.12.2-5.7.1.jar + * JustEnoughItemsAPI (4.13.0) from jei_1.12.2-4.16.1.302.jar + * MatterOverdrive|API (0.4.1) from MatterOverdrive-1.12.2-0.7.1.0-universal.jar + * minecolonies-api (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|achievements (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|decorative (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|huts (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|interfaces (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|types (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render|modeltype (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render|modeltype|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|views (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|workerbuildings (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|guardtype (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|guardtype|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|jobs (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|jobs|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|managers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|managers|interfaces (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|permissions (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|data (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|factory (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|factory|standard (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|location (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|manager (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|request (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requestable (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requestable|crafting (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requester (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver|player (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver|retrying (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|token (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|workorders (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|candb (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|dynamictrees (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|gbook (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|tinkers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|configuration (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|crafting (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|creativetab (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen|builder (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen|guards (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|pathfinding (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|basestatemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|states (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|tickratestatemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|transition (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|citizen (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|citizen|citizenhandlers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|barbarians (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|pirates (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|util (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|pathfinding (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|pathfinding|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|inventory (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|inventory|api (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|items (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|network (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|sounds (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|tileentities (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|util (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|util|constants (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout|controls (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout|views (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * MoarSigns|API (1.3) from MoarSigns-1.12.2-6.0.0.11.jar + * MouseTweaks|API (1.0) from MouseTweaks-2.10-mc1.12.2.jar + * opencomputersapi|component (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|core (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|driver (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|driver|item (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|event (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|filesystem (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|internal (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|machine (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|manual (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|network (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|prefab (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * projecteapi (1.12.2-1.2.0) from ProjectE-1.12.2-PE1.4.1.jar + * projectred|api (2.1) from ProjectRed-1.12.2-4.9.4.120-Base.jar + * QuarkAPI (4) from Quark-r1.6-179.jar + * railcraft:api_carts (3.0.0) from railcraft-12.0.0.jar + * railcraft:api_charge (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_core (3.2.0) from railcraft-12.0.0.jar + * railcraft:api_crafting (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_events (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_fuel (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_helpers (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_items (2.4.0) from railcraft-12.0.0.jar + * railcraft:api_signals (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_tracks (5.1.1) from railcraft-12.0.0.jar + * redstonefluxapi (2.1.1) from RedstoneFlux-1.12-2.1.1.1-universal.jar + * StorageDrawersAPI (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|event (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|registry (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|render (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|storage (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|storage-attribute (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * Thaumcraft|API (6.0.2) from railcraft-12.0.0.jar + * theoneprobe_api (1.4.4) from theoneprobe-1.12-1.4.28.jar + * valkyrielib.api (1.12.2-2.0.10a) from valkyrielib-1.12.2-2.0.20.1.jar + * WailaAPI (1.3) from Hwyla-1.8.26-B41_1.12.2.jar + * zerocore|API|multiblock (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|rectangular (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|tier (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|validation (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + AE2 Integration: IC2:ON, RC:ON, MFR:OFF, Waila:ON, InvTweaks:ON, JEI:ON, Mekanism:OFF, OpenComputers:ON, THE_ONE_PROBE:ON, TESLA:OFF, CRAFTTWEAKER:ON \ No newline at end of file diff --git a/overrides/crash-reports/crash-2023-10-13_19.08.52-client.txt b/overrides/crash-reports/crash-2023-10-13_19.08.52-client.txt new file mode 100644 index 0000000..cc319db --- /dev/null +++ b/overrides/crash-reports/crash-2023-10-13_19.08.52-client.txt @@ -0,0 +1,716 @@ +---- Minecraft Crash Report ---- + +WARNING: coremods are present: + IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + Quark Plugin (Quark-r1.6-179.jar) + IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + TickCentral (TickCentral-3.2.jar) + UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + IvToolkit (IvToolkit-1.3.3-1.12.jar) + Transformer (harvestcrafttweaker-1.2c.jar) + TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + ForgelinPlugin (Forgelin-1.8.4.jar) + LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + FarseekCoreMod (Farseek-1.12-2.5.1.jar) + Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + MixinBooter (!mixinbooter-4.2.jar) + Plugin (NotEnoughIDs-1.5.4.4.jar) + AstralCore (astralsorcery-1.12.2-1.10.27.jar) + CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) +Contact their authors BEFORE contacting forge + +// Don't be sad. I'll do better next time, I promise! + +Time: 10/13/23 7:08 PM +Description: Rendering screen + +java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 + at java.util.ArrayList.rangeCheck(ArrayList.java:653) + at java.util.ArrayList.get(ArrayList.java:429) + at p455w0rd.ae2wtlib.init.LibCreativeTab$1.func_151244_d(LibCreativeTab.java:25) + at net.minecraft.client.gui.inventory.GuiContainerCreative.func_147051_a(GuiContainerCreative.java:921) + at net.minecraft.client.gui.inventory.GuiContainerCreative.func_146976_a(GuiContainerCreative.java:758) + at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:75) + at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(InventoryEffectRenderer.java:51) + at net.minecraft.client.gui.inventory.GuiContainerCreative.func_73863_a(GuiContainerCreative.java:643) + at net.minecraftforge.client.ForgeHooksClient.drawScreen(ForgeHooksClient.java:396) + at sun.reflect.GeneratedMethodAccessor46.invoke(Unknown Source) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.optifine.reflect.Reflector.callVoid(Reflector.java:669) + at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1462) + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1119) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) + + +A detailed walkthrough of the error, its code path and all known details is as follows: +--------------------------------------------------------------------------------------- + +-- Head -- +Thread: Client thread +Stacktrace: + at java.util.ArrayList.rangeCheck(ArrayList.java:653) + at java.util.ArrayList.get(ArrayList.java:429) + at p455w0rd.ae2wtlib.init.LibCreativeTab$1.func_151244_d(LibCreativeTab.java:25) + at net.minecraft.client.gui.inventory.GuiContainerCreative.func_147051_a(GuiContainerCreative.java:921) + at net.minecraft.client.gui.inventory.GuiContainerCreative.func_146976_a(GuiContainerCreative.java:758) + at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:75) + at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(InventoryEffectRenderer.java:51) + at net.minecraft.client.gui.inventory.GuiContainerCreative.func_73863_a(GuiContainerCreative.java:643) + at net.minecraftforge.client.ForgeHooksClient.drawScreen(ForgeHooksClient.java:396) + at sun.reflect.GeneratedMethodAccessor46.invoke(Unknown Source) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.optifine.reflect.Reflector.callVoid(Reflector.java:669) + +-- Screen render details -- +Details: + Screen name: net.minecraft.client.gui.inventory.GuiContainerCreative + Mouse location: Scaled: (328, 21). Absolute: (1312, 993) + Screen size: Scaled: (480, 270). Absolute: (1920, 1080). Scale factor of 4 + +-- Affected level -- +Details: + Level name: MpServer + All players: 1 total; [GCEntityClientPlayerMP['Mikkel_V_K'/558, l='MpServer', x=-199.41, y=80.94, z=35.72]] + Chunk stats: MultiplayerChunkCache: 270, 270 + Level seed: 0 + Level generator: ID 00 - default, ver 1. Features enabled: false + Level generator options: + Level spawn location: World: (-203,64,138), Chunk: (at 5,4,10 in -13,8; contains blocks -208,0,128 to -193,255,143), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) + Level time: 24166 game time, 24166 day time + Level dimension: 0 + Level storage version: 0x00000 - Unknown? + Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) + Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false + Forced entities: 87 total; [EntityStoneling['Stoneling'/1292, l='MpServer', x=-177.50, y=10.00, z=112.50], EntitySkeleton['Skeleton'/1038, l='MpServer', x=-273.50, y=70.00, z=57.50], EntitySkeleton['Skeleton'/1040, l='MpServer', x=-245.50, y=37.00, z=37.50], EntityStoneling['Stoneling'/1298, l='MpServer', x=-246.50, y=18.00, z=45.50], EntityCreeper['Creeper'/1299, l='MpServer', x=-219.50, y=50.00, z=95.50], EntityCowFriesian['Friesian Cow'/283, l='MpServer', x=-173.91, y=74.00, z=8.92], EntityCowFriesian['Friesian Cow'/285, l='MpServer', x=-193.09, y=71.00, z=-16.91], EntityVulture['Vulture'/286, l='MpServer', x=-175.72, y=76.00, z=35.82], EntityVulture['Vulture'/287, l='MpServer', x=-175.96, y=76.00, z=37.07], EntityVulture['Vulture'/288, l='MpServer', x=-166.15, y=78.00, z=42.05], EntitySkeleton['Skeleton'/1312, l='MpServer', x=-222.11, y=50.00, z=101.51], EntityVulture['Vulture'/289, l='MpServer', x=-177.08, y=82.00, z=53.06], EntityItem['item.item.exoticbirds.vulture_egg'/290, l='MpServer', x=-177.95, y=81.00, z=54.78], EntityStoneling['Stoneling'/1058, l='MpServer', x=-175.50, y=10.00, z=106.50], EntityVulture['Vulture'/292, l='MpServer', x=-187.04, y=75.00, z=92.03], EntityVulture['Vulture'/293, l='MpServer', x=-173.19, y=75.00, z=95.25], EntityBuckNigerianDwarf['Nigerian Dwarf Buck'/294, l='MpServer', x=-187.03, y=75.00, z=87.03], EntityVulture['Vulture'/295, l='MpServer', x=-173.05, y=71.00, z=87.03], EntityItem['item.item.exoticbirds.vulture_egg'/296, l='MpServer', x=-178.33, y=71.00, z=88.13], EntityItem['item.item.exoticbirds.vulture_egg'/297, l='MpServer', x=-176.49, y=71.00, z=88.10], EntityItem['item.item.exoticbirds.vulture_egg'/559, l='MpServer', x=-181.73, y=72.00, z=88.86], EntitySkeleton['Skeleton'/1072, l='MpServer', x=-244.50, y=37.00, z=38.50], EntitySpider['Spider'/1338, l='MpServer', x=-248.50, y=16.00, z=29.50], EntityAshen['Ashen'/828, l='MpServer', x=-184.68, y=9.00, z=97.50], EntitySkeleton['Skeleton'/1341, l='MpServer', x=-216.93, y=52.00, z=89.61], EntityCreeper['Creeper'/1086, l='MpServer', x=-148.50, y=38.00, z=47.50], EntityZombie['Zombie'/1342, l='MpServer', x=-217.50, y=50.00, z=101.50], EntityCreeper['Creeper'/1343, l='MpServer', x=-157.50, y=8.00, z=104.50], EntityBat['Bat'/1093, l='MpServer', x=-180.34, y=20.29, z=51.87], EntitySkeleton['Skeleton'/1351, l='MpServer', x=-253.27, y=16.00, z=21.36], EntitySkeleton['Skeleton'/364, l='MpServer', x=-173.50, y=25.00, z=28.50], EntityBat['Bat'/1132, l='MpServer', x=-155.49, y=8.76, z=96.88], EntityPigeon['Pigeon'/367, l='MpServer', x=-172.87, y=76.00, z=34.23], EntityZombie['Zombie'/1137, l='MpServer', x=-186.50, y=7.00, z=99.50], EntityEnderman['Enderman'/1143, l='MpServer', x=-248.50, y=23.00, z=50.50], EntityCreeper['Creeper'/1399, l='MpServer', x=-276.50, y=56.00, z=-19.50], EntityBuckNigerianDwarf['Nigerian Dwarf Buck'/377, l='MpServer', x=-154.82, y=73.00, z=74.91], EntityVulture['Vulture'/378, l='MpServer', x=-147.00, y=76.00, z=77.89], EntityItem['item.item.exoticbirds.vulture_egg'/379, l='MpServer', x=-174.22, y=71.00, z=88.34], EntityHusk['Husk'/380, l='MpServer', x=-156.84, y=71.00, z=86.73], EntityCreeper['Creeper'/1405, l='MpServer', x=-274.50, y=56.00, z=-21.50], EntityBat['Bat'/1408, l='MpServer', x=-234.52, y=30.04, z=-35.42], EntityItem['item.item.exoticbirds.birdmeat'/897, l='MpServer', x=-165.59, y=76.00, z=40.19], EntityBat['Bat'/1415, l='MpServer', x=-229.50, y=29.50, z=-43.41], EntityBat['Bat'/1418, l='MpServer', x=-261.53, y=51.82, z=-9.45], EntityBat['Bat'/1419, l='MpServer', x=-263.20, y=51.58, z=-8.45], EntityZombie['Zombie'/1426, l='MpServer', x=-218.42, y=50.00, z=98.03], EntitySkeleton['Skeleton'/1427, l='MpServer', x=-219.34, y=50.00, z=98.71], EntitySkeleton['Skeleton'/926, l='MpServer', x=-266.50, y=69.00, z=64.50], EntityDoeNigerianDwarf['Nigerian Dwarf Doe'/420, l='MpServer', x=-167.08, y=76.00, z=38.82], EntityCartChest['Chest Cart'/421, l='MpServer', x=-148.50, y=11.06, z=143.50], EntityZombie['Zombie'/934, l='MpServer', x=-248.64, y=16.00, z=35.94], EntityDweller['Dweller'/935, l='MpServer', x=-152.50, y=8.00, z=88.50], EntityCalfFriesian['Friesian Calf'/948, l='MpServer', x=-143.34, y=72.00, z=-0.51], EntityItem['item.item.rabbitHide'/949, l='MpServer', x=-152.74, y=72.00, z=78.13], EntityItem['item.tile.gravel'/189, l='MpServer', x=-248.51, y=15.00, z=23.52], EntityItem['item.tile.gravel'/190, l='MpServer', x=-249.47, y=15.00, z=24.56], EntityItem['item.tile.gravel'/191, l='MpServer', x=-248.41, y=15.00, z=25.54], EntityCreeper['Creeper'/192, l='MpServer', x=-247.50, y=37.00, z=22.50], EntityVillager['Villager'/196, l='MpServer', x=-202.55, y=76.00, z=49.50], EntityPigeon['Pigeon'/197, l='MpServer', x=-213.52, y=72.00, z=33.82], EntityPigeon['Pigeon'/198, l='MpServer', x=-240.25, y=66.00, z=59.25], GCEntityClientPlayerMP['Mikkel_V_K'/558, l='MpServer', x=-199.41, y=80.94, z=35.72], EntityCowFriesian['Friesian Cow'/201, l='MpServer', x=-230.05, y=68.00, z=74.73], EntityZombie['Zombie'/969, l='MpServer', x=-186.50, y=9.00, z=96.50], EntityPigeon['Pigeon'/211, l='MpServer', x=-221.25, y=66.00, z=-7.75], EntityPigeon['Pigeon'/213, l='MpServer', x=-220.25, y=66.00, z=46.25], EntityPigeon['Pigeon'/214, l='MpServer', x=-218.52, y=71.01, z=39.55], EntityVillagerMadScientist['Mad Scientist'/215, l='MpServer', x=-209.45, y=71.00, z=73.50], EntityVillager['Villager'/216, l='MpServer', x=-209.70, y=70.00, z=79.70], EntityVillager['Villager'/217, l='MpServer', x=-216.24, y=70.00, z=85.81], EntityVillager['Villager'/219, l='MpServer', x=-216.70, y=70.00, z=84.92], EntityCowFriesian['Friesian Cow'/220, l='MpServer', x=-218.02, y=71.00, z=99.03], EntityStoneling['Stoneling'/989, l='MpServer', x=-180.50, y=9.00, z=93.50], EntityItem['item.tile.flower1.dandelion'/997, l='MpServer', x=-176.28, y=64.00, z=-20.37], EntityVulture['Vulture'/1010, l='MpServer', x=-148.03, y=69.00, z=-10.87], EntityVulture['Vulture'/1011, l='MpServer', x=-144.04, y=63.00, z=-15.91], EntityZombieVillager['Zombie Villager'/1267, l='MpServer', x=-179.30, y=9.00, z=100.30], EntitySkeleton['Skeleton'/1269, l='MpServer', x=-222.35, y=49.00, z=100.27], EntityVillager['Villager'/246, l='MpServer', x=-199.26, y=76.50, z=42.83], EntityVulture['Vulture'/1014, l='MpServer', x=-153.09, y=64.00, z=-19.00], EntityVillager['Villager'/247, l='MpServer', x=-202.92, y=75.00, z=46.29], EntitySkeleton['Skeleton'/1015, l='MpServer', x=-190.50, y=9.00, z=90.50], EntityVillager['Villager'/248, l='MpServer', x=-196.45, y=77.00, z=63.74], EntityPigeon['Pigeon'/249, l='MpServer', x=-212.50, y=72.00, z=20.55], EntityCalfFriesian['Friesian Calf'/250, l='MpServer', x=-198.05, y=74.00, z=98.59], EntityStoneling['Stoneling'/1279, l='MpServer', x=-142.50, y=7.00, z=98.50]] + Retry entities: 0 total; [] + Server brand: fml,forge + Server type: Integrated singleplayer server +Stacktrace: + at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:532) + at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2741) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:419) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) + +-- System Details -- +Details: + Minecraft Version: 1.12.2 + Operating System: Windows 10 (amd64) version 10.0 + Java Version: 1.8.0_51, Oracle Corporation + Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation + Memory: 4071767800 bytes (3883 MB) / 9886498816 bytes (9428 MB) up to 23920640000 bytes (22812 MB) + JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx25664m -Xms256m + IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 + FML: MCP 9.42 Powered by Forge 14.23.5.2860 Optifine OptiFine_1.12.2_HD_U_G5 227 mods loaded, 227 mods active + States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored + + | State | ID | Version | Source | Signature | + |:------ |:--------------------------------- |:------------------------ |:-------------------------------------------------- |:---------------------------------------- | + | LCHIJA | minecraft | 1.12.2 | minecraft.jar | None | + | LCHIJA | mcp | 9.42 | minecraft.jar | None | + | LCHIJA | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2860.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | + | LCHIJA | forge | 14.23.5.2860 | forge-1.12.2-14.23.5.2860.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | + | LCHIJA | creativecoredummy | 1.0.0 | minecraft.jar | None | + | LCHIJA | ivtoolkit | 1.3.3-1.12 | minecraft.jar | None | + | LCHIJA | micdoodlecore | | minecraft.jar | None | + | LCHIJA | mixinbooter | 4.2 | minecraft.jar | None | + | LCHIJA | foamfixcore | 7.7.4 | minecraft.jar | None | + | LCHIJA | obfuscate | 0.4.2 | minecraft.jar | None | + | LCHIJA | opencomputers|core | 1.7.5.192 | minecraft.jar | None | + | LCHIJA | tickcentral | 3.2 | TickCentral-3.2.jar | None | + | LCHIJA | techguns_core | 1.12.2-1.0 | minecraft.jar | None | + | LCHIJA | forgeendertech | 1.12.2-4.5.6.0 | ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar | None | + | LCHIJA | adpother | 1.12.2-1.2.12.0 | AdPother-1.12.2-1.2.12.0-build.0558.jar | None | + | LCHIJA | ctm | MC1.12.2-1.0.2.31 | CTM-MC1.12.2-1.0.2.31.jar | None | + | LCHIJA | appliedenergistics2 | rv6-stable-7 | appliedenergistics2-rv6-stable-7.jar | dfa4d3ac143316c6f32aa1a1beda1e34d42132e5 | + | LCHIJA | bdlib | 1.14.3.12 | bdlib-1.14.3.12-mc1.12.2.jar | None | + | LCHIJA | ae2stuff | 0.7.0.4 | ae2stuff-0.7.0.4-mc1.12.2.jar | None | + | LCHIJA | baubles | 1.5.2 | Baubles-1.12-1.5.2.jar | None | + | LCHIJA | endercore | 1.12.2-0.5.76 | EnderCore-1.12.2-0.5.76.jar | None | + | LCHIJA | crafttweaker | 4.1.20 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHIJA | jei | 4.16.1.302 | jei_1.12.2-4.16.1.302.jar | None | + | LCHIJA | biomesoplenty | 7.0.1.2445 | BiomesOPlenty-1.12.2-7.0.1.2445-universal.jar | None | + | LCHIJA | redstoneflux | 2.1.1 | RedstoneFlux-1.12-2.1.1.1-universal.jar | None | + | LCHIJA | cofhcore | 4.6.6 | CoFHCore-1.12.2-4.6.6.1-universal.jar | None | + | LCHIJA | craftstudioapi | 1.0.0 | CraftStudioAPI-universal-1.0.1.95-mc1.12-alpha.jar | None | + | LCHIJA | harvestcraft | 1.12.2zb | Pam's HarvestCraft 1.12.2zg.jar | None | + | LCHIJA | animania | 1.7.3 | animania-1.12.2-1.7.3.jar | None | + | LCHIJA | codechickenlib | 3.2.3.358 | CodeChickenLib-1.12.2-3.2.3.358-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJA | brandonscore | 2.4.20 | BrandonsCore-1.12.2-2.4.20.162-universal.jar | None | + | LCHIJA | cofhworld | 1.4.0 | CoFHWorld-1.12.2-1.4.0.1-universal.jar | None | + | LCHIJA | thermalfoundation | 2.6.7 | ThermalFoundation-1.12.2-2.6.7.1-universal.jar | None | + | LCHIJA | draconicevolution | 2.3.28 | Draconic-Evolution-1.12.2-2.3.28.354-universal.jar | None | + | LCHIJA | thermalexpansion | 5.5.7 | ThermalExpansion-1.12.2-5.5.7.1-universal.jar | None | + | LCHIJA | enderio | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | projecte | 1.12.2-PE1.4.1 | ProjectE-1.12.2-PE1.4.1.jar | None | + | LCHIJA | p455w0rdslib | 2.3.161 | p455w0rdslib-1.12.2-2.3.161.jar | 186bc454cd122c9c2f1aa4f95611254bcc543363 | + | LCHIJA | ae2wtlib | 1.0.34 | AE2WTLib-1.12.2-1.0.34.jar | 186bc454cd122c9c2f1aa4f95611254bcc543363 | + | LCHIJA | aiimprovements | 0.0.1.3 | AIImprovements-1.12-0.0.1b3.jar | None | + | LCHIJA | alcatrazcore | 1.0.4 | alcatrazcore-1.0.4.jar | 3c2d6be715971d1ed58a028cdb3fae72987fc934 | + | LCHIJA | engineersdecor | 1.1.5 | engineersdecor-1.12.2-1.1.5.jar | ed58ed655893ced6280650866985abcae2bf7559 | + | LCHIJA | ic2 | 2.8.170-ex112 | industrialcraft-2-2.8.170-ex112.jar | de041f9f6187debbc77034a344134053277aa3b0 | + | LCHIJA | railcraft | 12.0.0 | railcraft-12.0.0.jar | a0c255ac501b2749537d5824bb0f0588bf0320fa | + | LCHIJA | theoneprobe | 1.4.28 | theoneprobe-1.12-1.4.28.jar | None | + | LCHIJA | immersiveengineering | 0.12-98 | ImmersiveEngineering-0.12-98.jar | None | + | LCHIJA | alternatingflux | 0.12.2-2 | alternatingflux-0.12.2-2.jar | None | + | LCHIJA | antiqueatlas | 4.6.3 | antiqueatlas-1.12.2-4.6.3.jar | None | + | LCHIJA | antiqueatlasoverlay | 1.2 | antiqueatlas-1.12.2-4.6.3.jar | None | + | LCHIJA | appleskin | 1.0.14 | AppleSkin-mc1.12-1.0.14.jar | None | + | LCHIJA | architecturecraft | @VERSION@ | architecturecraft-1.12-3.98.jar | None | + | LCHIJA | astralsorcery | 1.10.27 | astralsorcery-1.12.2-1.10.27.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | + | LCHIJA | quark | r1.6-179 | Quark-r1.6-179.jar | None | + | LCHIJA | autoreglib | 1.3-32 | AutoRegLib-1.3-32.jar | None | + | LCHIJA | base | 3.14.0 | base-1.12.2-3.14.0.jar | None | + | LCHIJA | betterboilers | 1.2 | BetterBoilers-1.2.jar | None | + | LCHIJA | betterquesting | 3.5.329 | BetterQuesting-3.5.329.jar | None | + | LCHIJA | bibliocraft | 2.4.6 | BiblioCraft[v2.4.6][MC1.12.2].jar | None | + | LCHIJA | blockcraftery | 1.12.2-1.3.1 | blockcraftery-1.12.2-1.3.1.jar | None | + | LCHIJA | bloodmoon | 1.5.3 | Bloodmoon-MC1.12.2-1.5.3.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 | + | LCHIJA | bluepower | 0.3.152 | BluePower-1.12.2-0.3.152-universal.jar | None | + | LCHIJA | bookshelf | 2.3.590 | Bookshelf-1.12.2-2.3.590.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | buildinggadgets | 2.8.4 | BuildingGadgets-2.8.4.jar | None | + | LCHIJA | gamestages | 2.0.123 | GameStages-1.12.2-2.0.123.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | carryon | 1.12.3 | carryon-1.12.2-1.12.6.20.jar | fd21553434f4905f2f73ea7838147ac4ea07bd88 | + | LCHIJA | chameleon | 1.12-4.1.3 | Chameleon-1.12-4.1.3.jar | None | + | LCHIJA | chisel | MC1.12.2-1.0.2.45 | Chisel-MC1.12.2-1.0.2.45.jar | None | + | LCHIJA | chiselsandbits | 14.33 | chiselsandbits-14.33.jar | None | + | LCHIJA | chunkpregenerator | 2.5.0 | Chunk Pregenerator V1.12-2.5.2.jar | None | + | LCHIJA | clumps | 3.1.2 | Clumps-3.1.2.jar | None | + | LCHIJA | toughasnails | 3.1.0.141 | ToughAsNails-1.12.2-3.1.0.141-universal.jar | None | + | LCHIJA | comforts | 1.4.1.3 | comforts-1.12.2-1.4.1.3.jar | 2484ef4d131fdc0dca0647aa21b7b944ddb935a1 | + | LCHIJA | controlling | 3.0.10 | Controlling-3.0.10.jar | None | + | LCHIJA | cookingforblockheads | 6.5.0 | CookingForBlockheads_1.12.2-6.5.0.jar | None | + | LCHIJA | extendedrenderer | v1.0 | coroutil-1.12.1-1.2.37.jar | None | + | LCHIJA | coroutil | 1.12.1-1.2.37 | coroutil-1.12.1-1.2.37.jar | None | + | LCHIJA | configmod | v1.0 | coroutil-1.12.1-1.2.37.jar | None | + | LCHIJA | cosmeticarmorreworked | 1.12.2-v5a | CosmeticArmorReworked-1.12.2-v5a.jar | aaaf83332a11df02406e9f266b1b65c1306f0f76 | + | LCHIJA | craftablehorsearmour | 1.3 | CraftableHorseArmour-1.3.0-1.12.jar | None | + | LCHIJA | ctgui | 1.0.0 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHIJA | crafttweakerjei | 2.0.3 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHIJA | creativecore | 1.10.0 | CreativeCore_v1.10.70_mc1.12.2.jar | None | + | LCHIJA | cucumber | 1.1.3 | Cucumber-1.12.2-1.1.3.jar | None | + | LCHIJA | ptrmodellib | 1.0.5 | PTRLib-1.0.5.jar | None | + | LCHIJA | props | 2.6.3.7 | Decocraft-2.6.3.7_1.12.2.jar | None | + | LCHIJA | desirepaths | 1.12.1-1.2.8 | desirepaths-1.12.1-1.2.8.jar | None | + | LCHIJA | diethopper | 1.1 | diethopper-1.1.jar | None | + | LCHIJA | dirt2path | 1.7.1 | dirt2path-1.8.0.jar | None | + | LCHIJA | galacticraftcore | 4.0.2.280 | GalacticraftCore-1.12.2-4.0.2.280.jar | None | + | LCHIJA | sereneseasons | 1.2.18 | SereneSeasons-1.12.2-1.2.18-universal.jar | None | + | LCHIJA | orelib | 3.6.0.1 | OreLib-1.12.2-3.6.0.1.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | + | LCHIJA | dsurround | 3.6.1.0 | DynamicSurroundings-1.12.2-3.6.1.0.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | + | LCHIJA | reccomplex | 1.4.8.2 | RecurrentComplex-1.4.8.2.jar | None | + | LCHIJA | dynamictrees | 1.12.2-0.9.27 | DynamicTrees-1.12.2-0.9.27.jar | None | + | LCHIJA | dynamictreesbop | 1.12.2-1.5.1 | DynamicTreesBOP-1.12.2-1.5.1.jar | None | + | LCHIJA | dynamictreesquark | 1.12.2-1.0.6 | DynamicTreesQuark-1.12.2-1.0.6.jar | None | + | LCHIJA | elevatorid | 1.3.14 | ElevatorMod-1.12.2-1.3.14.jar | None | + | LCHIJA | csb_ench_table | 1.1.3 | EnchantingTable-1.12-1.1.3.jar | None | + | LCHIJA | enderiointegrationtic | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderiobase | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderioconduits | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderioconduitsappliedenergistics | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | opencomputers | 1.7.5.192 | OpenComputers-MC1.12.2-1.7.5.192.jar | None | + | LCHIJA | enderioconduitsopencomputers | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderioconduitsrefinedstorage | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderiointegrationforestry | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderiointegrationticlate | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderioinvpanel | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | ftblib | 5.4.7.2 | FTBLib-5.4.7.2.jar | None | + | LCHIJA | enderiomachines | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderiopowertools | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderstorage | 2.4.6.137 | EnderStorage-1.12.2-2.4.6.137-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJA | energycontrol | 1.12.2-0.1.16 | EnergyControl-1.12.2-0.1.16.jar | None | + | LCHIJA | energyconverters | 1.3.7.30 | energyconverters_1.12.2-1.3.7.30.jar | None | + | LCHIJA | engineersdoors | 0.9.1 | engineers_doors-1.12.2-0.9.1.jar | None | + | LCHIJA | valkyrielib | 1.12.2-2.0.20.1 | valkyrielib-1.12.2-2.0.20.1.jar | None | + | LCHIJA | environmentaltech | 1.12.2-2.0.20.1 | environmentaltech-1.12.2-2.0.20.1.jar | None | + | LCHIJA | forgelin | 1.8.4 | Forgelin-1.8.4.jar | None | + | LCHIJA | exnihilocreatio | 1.12.2-0.4.7.2 | exnihilocreatio-1.12.2-0.4.7.2.jar | None | + | LCHIJA | exoticbirds | 1.0 | Exotic Birds 1.12.2-3.2.0.jar | None | + | LCHIJA | extendedcrafting | 1.5.6 | ExtendedCrafting-1.12.2-1.5.6.jar | None | + | LCHIJA | galacticraftplanets | 4.0.2.280 | Galacticraft-Planets-1.12.2-4.0.2.280.jar | None | + | LCHIJA | mjrlegendslib | 1.12.2-1.2.1 | MJRLegendsLib-1.12.2-1.2.1.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHIJA | extraplanets | 1.12.2-0.7.4 | ExtraPlanets-1.12.2-0.7.4.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHIJA | farseek | 2.5.1 | Farseek-1.12-2.5.1.jar | None | + | LCHIJA | fastfurnace | 1.3.1 | FastFurnace-1.12.2-1.3.1.jar | None | + | LCHIJA | fastbench | 1.7.3 | FastWorkbench-1.12.2-1.7.3.jar | None | + | LCHIJA | flansmod | 5.10.0 | Flan's Mod-1.12.2-5.10.0.jar | None | + | LCHIJA | fluxnetworks | 4.1.0 | FluxNetworks-1.12.2-4.1.1.34.jar | None | + | LCHIJA | foamfix | 0.10.14-1.12.2 | foamfix-0.10.14-1.12.2.jar | None | + | LCHIJA | forgemultipartcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJA | microblockcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | None | + | LCHIJA | minecraftmultipartcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | None | + | LCHIJA | fpsreducer | mc1.12.2-1.20 | FpsReducer-mc1.12.2-1.20.jar | None | + | LCHIJA | freelook | 1.2.2 | FreeLook-1.2.2.jar | None | + | LCHIJA | ftbutilities | 5.4.1.131 | FTBUtilities-5.4.1.131.jar | None | + | LCHIJA | cfm | 6.3.0 | furniture-6.3.2-1.12.2.jar | None | + | LCHIJA | galacticrafttweaker | 1.12.2-1.0.3 | GalacticraftTweaker-1.12.2-1.0.3.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHIJA | gravestone | 1.10.3 | gravestone-1.10.3.jar | None | + | LCHIJA | hesm | 1.1 | haloenergyswordsmod-1.1.jar | None | + | LCHIJA | harvestcrafttweaker | @VERSION@ | harvestcrafttweaker-1.2c.jar | None | + | LCHIJA | hw_inv | 1.12.1-1.1.13 | hostileworlds_invasions-1.12.1-1.1.13.jar | None | + | LCHIJA | waila | 1.8.26 | Hwyla-1.8.26-B41_1.12.2.jar | None | + | LCHIJA | icbmclassic | 1.12.2-4.0.1.75 | ICBM-classic-1.12.2-4.0.1b75.jar | None | + | LCHIJA | immersivepetroleum | 1.1.10 | immersivepetroleum-1.12.2-1.1.10.jar | None | + | LCHIJA | immersiveposts | 0.2.1 | ImmersivePosts-0.2.1.jar | 0ba8738eadcf158e7fe1452255a73a022fb15feb | + | LCHIJA | trackapi | 1.2 | TrackAPI-1.2.jar | None | + | LCHIJA | universalmodcore | 1.1.4 | UniversalModCore-1.12.2-forge-1.1.4-2b81e7.jar | None | + | LCHIJA | immersiverailroading | 1.9.1 | ImmersiveRailroading-1.12.2-forge-1.9.1.jar | None | + | LCHIJA | incontrol | 3.9.18 | incontrol-1.12-3.9.18.jar | None | + | LCHIJA | infilter | 2.0.0 | infilter-2.0.0.jar | None | + | LCHIJA | instantunify | 1.1.2 | instantunify-1.12.2-1.1.2.jar | None | + | LCHIJA | inventorytweaks | 1.63+release.109.220f184 | InventoryTweaks-1.63.jar | 55d2cd4f5f0961410bf7b91ef6c6bf00a766dcbe | + | LCHIJA | ironbackpacks | 1.12.2-3.0.8-12 | IronBackpacks-1.12.2-3.0.8-12.jar | None | + | LCHIJA | ironchest | 1.12.2-7.0.67.844 | ironchest-1.12.2-7.0.72.847.jar | None | + | LCHIJA | itemstages | 2.0.49 | ItemStages-1.12.2-2.0.49.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | journeymap | 1.12.2-5.7.1 | journeymap-1.12.2-5.7.1.jar | None | + | LCHIJA | jehc | 1.7.2 | just-enough-harvestcraft-1.12.2-1.7.2.jar | None | + | LCHIJA | jee | 1.0.8 | JustEnoughEnergistics-1.12.2-1.0.8.jar | None | + | LCHIJA | justenoughpetroleum | 0.1 | JustEnoughPetroleum-0.1.jar | None | + | LCHIJA | jeresources | 0.9.2.60 | JustEnoughResources-1.12.2-0.9.2.60.jar | None | + | LCHIJA | kleeslabs | 5.4.12 | KleeSlabs_1.12.2-5.4.12.jar | None | + | LCHIJA | laggoggles | 1.12.2-5.8-132 | LagGoggles-1.12.2-5.8-132.jar | None | + | LCHIJA | lunatriuscore | 1.2.0.42 | LunatriusCore-1.12.2-1.2.0.42-universal.jar | None | + | LCHIJA | immersivetech | 1.9.100 | MCTImmersiveTechnology-1.12.2-1.9.100.jar | None | + | LCHIJA | moarsigns | 6.0.0.11 | MoarSigns-1.12.2-6.0.0.11.jar | 5a57c7d1420cf4c58f53ea2a298ebef8215ede63 | + | LCHIJA | mob_grinding_utils | 0.3.13 | MobGrindingUtils-0.3.13.jar | None | + | LCHIJA | mobstages | 2.0.8 | MobStages-1.12.2-2.0.8.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | modernweaponspack | 5.8.2 | Modern Warfare-Content Pack-1.12.2-5.8.2.jar | None | + | LCHIJA | modularmachinery | 1.11.1 | modularmachinery-1.12.2-1.11.1.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | + | LCHIJA | stevekung's_lib | 1.2.0 | SteveKunG's-Lib-1.12.2-1.2.0.jar | None | + | LCHIJA | moreplanets | 2.2.2 | More-Planets-1.12.2-2.2.2-GC280.jar | None | + | LCHIJA | mousetweaks | 2.10 | MouseTweaks-2.10-mc1.12.2.jar | None | + | LCHIJA | mrtjpcore | 2.1.4.43 | MrTJPCore-1.12.2-2.1.4.43-universal.jar | None | + | LCHIJA | multiblockstages | 1.2.0 | multiblockstages-1.2.0.jar | None | + | LCHIJA | mysticalagriculture | 1.7.5 | MysticalAgriculture-1.12.2-1.7.5.jar | None | + | LCHIJA | mysticalagradditions | 1.3.2 | MysticalAgradditions-1.12.2-1.3.2.jar | None | + | LCHIJA | naturescompass | 1.8.5 | NaturesCompass-1.12.2-1.8.5.jar | None | + | LCHIJA | neat | 1.4-17 | Neat 1.4-17.jar | None | + | LCHIJA | wawla | 2.6.275 | Wawla-1.12.2-2.6.275.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | matteroverdrive | 0.7.0.0 | MatterOverdrive-1.12.2-0.7.1.0-universal.jar | None | + | LCHIJA | netherendingores | 1.12.2-1.4.2 | Netherending-Ores-1.12.2-1.4.2.jar | None | + | LCHIJA | netherportalfix | 5.3.17 | NetherPortalFix_1.12.1-5.3.17.jar | None | + | LCHIJA | neid | 1.5.4.4 | NotEnoughIDs-1.5.4.4.jar | None | + | LCHIJA | nei | 2.4.3 | NotEnoughItems-1.12.2-2.4.3.245-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJA | notreepunching | 2.0.21 | notreepunching-2.0.21.jar | None | + | LCHIJA | nuclearcraft | 2.18zz | NuclearCraft-2.18zz-1.12.2.jar | None | + | LCHIJA | nutrition | 4.6.1 | Nutrition-1.12.2-4.6.1.jar | None | + | LCHIJA | oreexcavation | 1.4.150 | OreExcavation-1.4.150.jar | None | + | LCHIJA | orestages | 2.0.37 | OreStages-1.12.2-2.0.37.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | performant | 1.12.2-1.5 | performant-1.11.jar | None | + | LCHIJA | placebo | 1.6.0 | Placebo-1.12.2-1.6.0.jar | None | + | LCHIJA | pollutantpump | 1.3.0 | pollutantpump-1.12.2-1.3.0.jar | None | + | LCHIJA | projectred-core | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-Base.jar | None | + | LCHIJA | projectred-integration | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-integration.jar | None | + | LCHIJA | projectred-transmission | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-integration.jar | None | + | LCHIJA | projectred-illumination | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-lighting.jar | None | + | LCHIJA | ruins | 17.2 | Ruins-1.12.2.jar | None | + | LCHIJA | rustic | 1.1.7 | rustic-1.1.7.jar | None | + | LCHIJA | simplepartspack | 5.7.2 | Simple Parts-Content Pack-1.12.2-5.7.2.jar | None | + | LCHIJA | spawntabletweaker | 1.0 | spawntabletweaker-1.0.jar | None | + | LCHIJA | srparasites | 1.9.9 | SRParasites-1.12.2v1.9.9.jar | None | + | LCHIJA | bq_standard | 3.4.173 | StandardExpansion-3.4.173.jar | None | + | LCHIJA | stg | 1.12.2-1.2.3 | stg-1.12.2-1.2.3.jar | None | + | LCHIJA | storagedrawers | 5.2.2 | StorageDrawers-1.12.2-5.4.2.jar | None | + | LCHIJA | streams | 0.4.9 | Streams-1.12-0.4.9.jar | None | + | LCHIJA | techguns | 2.0.2.0 | techguns-1.12.2-2.0.2.0_pre3.2.jar | None | + | LCHIJA | thermaldynamics | 2.5.6 | ThermalDynamics-1.12.2-2.5.6.1-universal.jar | None | + | LCHIJA | toastcontrol | 1.8.1 | Toast Control-1.12.2-1.8.1.jar | None | + | LCHIJA | tanaddons | 3.4.24 | ToughExpansion-1.12-3.4.24.jar | None | + | LCHIJA | trinity | 0.4.c | Trinity 0.4.c.jar | None | + | LCHIJA | universalmodifiers | 1.12.2-1.0.16.1 | valkyrielib-1.12.2-2.0.20.1.jar | None | + | LCHIJA | vehicle | 0.44.1 | vehicle-mod-0.44.1-1.12.2.jar | None | + | LCHIJA | wailaharvestability | 1.1.12 | WailaHarvestability-mc1.12-1.1.12.jar | None | + | LCHIJA | wanionlib | 1.12.2-2.9 | WanionLib-1.12.2-2.9.jar | None | + | LCHIJA | weather2 | 1.12.1-2.6.12 | weather2-1.12.1-2.6.12.jar | None | + | LCHIJA | ww2pack | 5.7.2 | WW2-Content Pack-1.12.2-5.7.2.jar | None | + | LCHIJA | yeoldepack | 5.8.2 | Ye Olde-Content Pack-1.12.2-5.8.2.jar | None | + | LCHIJA | zerocore | 1.12.2-0.1.2.9 | zerocore-1.12.2-0.1.2.9.jar | None | + | LCHIJA | immersiveintelligence | 0.2.1 | immersiveintelligence-0.2.1.jar | 770570c49a2652e64a9b29b9b9d9919ca68b7065 | + | LCHIJA | industrialwires | 1.7-35 | IndustrialWires-1.7-35.jar | 7e11c175d1e24007afec7498a1616bef0000027d | + | LCHIJA | structurize | 1.12.2-0.10.277-RELEASE | structurize-1.12.2-0.10.277-RELEASE.jar | None | + | LCHIJA | minecolonies | 1.12.2-0.11.841-ALPHA | minecolonies-1.12.2-0.11.841-BETA-universal.jar | None | + | LCHIJA | phosphor-lighting | 1.12.2-0.2.6 | phosphor-1.12.2-0.2.6+build50-universal.jar | f0387d288626cc2d937daa504e74af570c52a2f1 | + | LCHIJA | adchimneys | 1.12.2-3.5.15.1 | AdChimneys-1.12.2-3.5.15.1-build.0630.jar | None | + | LCHIJA | mysticallib | 1.12.2-1.13.0 | mysticallib-1.12.2-1.13.0.jar | None | + | LCHIJA | unidict | 1.12.2-3.0.10 | UniDict-1.12.2-3.0.10.jar | None | + + Loaded coremods (and transformers): +IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + blusunrize.immersiveengineering.common.asm.IEClassTransformer +EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + nihiltres.engineersdoors.common.asm.EngineersDoorsClassTransformer +TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + li.cil.oc.common.asm.ClassTransformer +MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + micdoodle8.mods.miccore.MicdoodleTransformer +Quark Plugin (Quark-r1.6-179.jar) + vazkii.quark.base.asm.ClassTransformer +IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + pl.pabilo8.immersiveintelligence.common.asm.IIClassTransformer +ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + com.mrcrayfish.obfuscate.asm.ObfuscateTransformer +TickCentral (TickCentral-3.2.jar) + com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer + com.github.terminatornl.laggoggles.tickcentral.RenderManagerTransformer + com.github.terminatornl.tickcentral.asm.BlockTransformer + com.github.terminatornl.tickcentral.asm.ITickableTransformer + com.github.terminatornl.tickcentral.asm.EntityTransformer + com.github.terminatornl.tickcentral.asm.HubAPITransformer +UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + wanion.unidict.core.UniDictCoreModTransformer +LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + lumien.bloodmoon.asm.ClassTransformer +Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + invtweaks.forge.asm.ContainerTransformer +EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + com.enderio.core.common.transform.EnderCoreTransformer + com.enderio.core.common.transform.SimpleMixinPatcher +PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + +Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + techguns.core.TechgunsASMTransformer +IvToolkit (IvToolkit-1.3.3-1.12.jar) + +Transformer (harvestcrafttweaker-1.2c.jar) + +TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + +SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + sereneseasons.asm.transformer.EntityRendererTransformer + sereneseasons.asm.transformer.WorldTransformer +ForgelinPlugin (Forgelin-1.8.4.jar) + +LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Vanilla + com.endertech.minecraft.mods.adpother.transformers.AcidRain$DynamicSurroundings + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Mesh + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Render + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$FurnaceDouble + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.AdvancedRocketry$Rocket + com.endertech.minecraft.mods.adpother.transformers.BetterWithMods$Furnace + com.endertech.minecraft.mods.adpother.transformers.ControlledBurn$Fire + com.endertech.minecraft.mods.adpother.transformers.CookingForBlockheads$Oven + com.endertech.minecraft.mods.adpother.transformers.DraconicEvolution$Generator + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$EmberBore + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$SteamEngine + com.endertech.minecraft.mods.adpother.transformers.EnderIO$StirlingGenerator + com.endertech.minecraft.mods.adpother.transformers.EngineersDecor$DecorFurnace + com.endertech.minecraft.mods.adpother.transformers.Factory0Resources$BurnerDrill + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Burning + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Smelting + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Burning + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Smelting + com.endertech.minecraft.mods.adpother.transformers.FutureMC$AdvancedFurnace + com.endertech.minecraft.mods.adpother.transformers.FloodLights$CarbonFloodlight + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$AutoRocket + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$Buggy + com.endertech.minecraft.mods.adpother.transformers.ImmersiveCraft$FurnaceTE + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityCokeOven + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityBlastFurnace + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityDieselGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$Motorboat + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$PortableGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveDiesel + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveSteam + com.endertech.minecraft.mods.adpother.transformers.ImmersiveTechnology$Boiler + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$CombustionChamber + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberSolidFuel + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberLiquidFuel + com.endertech.minecraft.mods.adpother.transformers.Mekanism$FuelwoodHeater + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Alloyer + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Crusher + com.endertech.minecraft.mods.adpother.transformers.Minecraft$AnimalFeeding + com.endertech.minecraft.mods.adpother.transformers.Minecraft$FurnaceSmelting + com.endertech.minecraft.mods.adpother.transformers.MoreFurnaces$IronFurnace + com.endertech.minecraft.mods.adpother.transformers.MrCrayfish$Vehicle + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$InferiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$IntermediumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$PrudentiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SuperiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SupremiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$UltimateFurnace + com.endertech.minecraft.mods.adpother.transformers.Natura$NetherrackFurnace + com.endertech.minecraft.mods.adpother.transformers.PneumaticCraft$AirCompressor + com.endertech.minecraft.mods.adpother.transformers.PrimalCore$RecipeHelper + com.endertech.minecraft.mods.adpother.transformers.Pyrotech$TileCombustion + com.endertech.minecraft.mods.adpother.transformers.RealisticBlockPhysics$FallingBlock + com.endertech.minecraft.mods.adpother.transformers.RealisticTorches$BlockTorch + com.endertech.minecraft.mods.adpother.transformers.RFTools$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.StevesCarts$ModuleCoal + com.endertech.minecraft.mods.adpother.transformers.Techguns$MachineSlot + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronAlloyFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileSolidFuelGenerator + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$CharcoalForge + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$FirePit + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$LogPile + com.endertech.minecraft.mods.adpother.transformers.TinkersComplement$HighOven + com.endertech.minecraft.mods.adpother.transformers.TinkersConstruct$HeatingStructure + com.endertech.minecraft.mods.adpother.transformers.SimpleGrinder$CoalGrinder + com.endertech.minecraft.mods.adpother.transformers.UltimateCarMod$Car + com.endertech.minecraft.mods.adpother.transformers.ViesCraft$AirShip + com.endertech.minecraft.mods.adpother.renders.AerometerRender + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockCaughtFire + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockUpdateTick + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockExploded + com.endertech.minecraft.mods.adpother.pollution.WorldData$GetSkyColor + com.endertech.minecraft.mods.adpother.pollution.WorldData$FurnaceFuelBurned + com.endertech.minecraft.mods.adpother.pollution.WorldData$LavaTouchesWater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$BurnerHeater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$MoldStation +CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + +SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + +Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + pl.asie.foamfix.coremod.FoamFixTransformer +LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + com.endertech.minecraft.mods.adchimneys.world.WorldData$BlockRandomTick +CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + team.chisel.ctm.client.asm.CTMTransformer +FarseekCoreMod (Farseek-1.12-2.5.1.jar) + farseek.core.FarseekClassTransformer +Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + com.chocohead.biab.BornInABarn +MixinBooter (!mixinbooter-4.2.jar) + +Plugin (NotEnoughIDs-1.5.4.4.jar) + ru.fewizz.neid.asm.Transformer +AstralCore (astralsorcery-1.12.2-1.10.27.jar) + +CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) + + GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 537.13' Renderer: 'NVIDIA GeForce RTX 2060/PCIe/SSE2' + AE2 Version: stable rv6-stable-7 for Forge 14.23.5.2768 + Ender IO: Found the following problem(s) with your installation (That does NOT mean that Ender IO caused the crash or was involved in it in any way. We add this information to help finding common problems, not as an invitation to post any crash you encounter to Ender IO's issue tracker. Always check the stack trace above to see which mod is most likely failing.): + * Optifine is installed. This is NOT supported. + This may (look up the meaning of 'may' in the dictionary if you're not sure what it means) have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it. + Authlib is : /C:/Users/Mikke/curseforge/minecraft/Install/libraries/com/mojang/authlib/1.5.25/authlib-1.5.25.jar + + !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + !!!You are looking at the diagnostics information, not at the crash. !!! + !!!Scroll up until you see the line with '---- Minecraft Crash Report ----'!!! + !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + + No Tree Punching: You are not running an official build. This version will NOT be supported by the author. + List of loaded APIs: + * ae2wtlib|API (1.0.34) from AE2WTLib-1.12.2-1.0.34.jar + * antiqueatlasapi (5.1) from antiqueatlas-1.12.2-4.6.3.jar + * appliedenergistics2|API (rv6) from appliedenergistics2-rv6-stable-7.jar + * Base|API (1.0.0) from base-1.12.2-3.14.0.jar + * Baubles|API (1.4.0.2) from Baubles-1.12-1.5.2.jar + * BetterQuesting|API (3.2) from BetterQuesting-3.5.329.jar + * BetterQuesting|API2 (3.1) from BetterQuesting-3.5.329.jar + * BetterWithModsAPI (Beta 0.6) from AppleSkin-mc1.12-1.0.14.jar + * bluepowerAPI (1.0) from BluePower-1.12.2-0.3.152-universal.jar + * Chisel-API (0.0.1) from Chisel-MC1.12.2-1.0.2.45.jar + * ChiselAPI|Carving (0.0.1) from Chisel-MC1.12.2-1.0.2.45.jar + * ChiselsAndBitsAPI (14.25.0) from chiselsandbits-14.33.jar + * cofhapi (2.5.0) from CoFHCore-1.12.2-4.6.6.1-universal.jar + * CoroAI|dynamicdifficulty (1.0) from coroutil-1.12.1-1.2.37.jar + * cosmeticarmorreworked|api (1.0.0) from CosmeticArmorReworked-1.12.2-v5a.jar + * CSLib|API (1.0.1) from PTRLib-1.0.5.jar + * ctm-api (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-events (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-models (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-textures (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-utils (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * DraconicEvolution|API (1.3) from Draconic-Evolution-1.12.2-2.3.28.354-universal.jar + * enderioapi (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|addon (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|capacitor (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|conduits (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|farm (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|redstone (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|teleport (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|tools (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|upgrades (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * ForgeEndertechAPI (1.0) from ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar + * Galacticraft API (1.1) from GalacticraftCore-1.12.2-4.0.2.280.jar + * ImmersiveEngineering|API (1.0) from ImmersiveEngineering-0.12-98.jar + * ImmersiveEngineering|ImmersiveFluxAPI (1.0) from ImmersiveEngineering-0.12-98.jar + * jeresources|API (0.9.2.60) from JustEnoughResources-1.12.2-0.9.2.60.jar + * journeymap|client-api (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-display (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-event (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-model (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-util (1.4) from journeymap-1.12.2-5.7.1.jar + * JustEnoughItemsAPI (4.13.0) from jei_1.12.2-4.16.1.302.jar + * MatterOverdrive|API (0.4.1) from MatterOverdrive-1.12.2-0.7.1.0-universal.jar + * minecolonies-api (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|achievements (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|decorative (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|huts (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|interfaces (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|types (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render|modeltype (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render|modeltype|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|views (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|workerbuildings (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|guardtype (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|guardtype|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|jobs (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|jobs|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|managers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|managers|interfaces (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|permissions (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|data (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|factory (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|factory|standard (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|location (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|manager (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|request (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requestable (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requestable|crafting (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requester (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver|player (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver|retrying (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|token (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|workorders (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|candb (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|dynamictrees (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|gbook (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|tinkers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|configuration (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|crafting (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|creativetab (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen|builder (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen|guards (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|pathfinding (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|basestatemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|states (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|tickratestatemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|transition (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|citizen (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|citizen|citizenhandlers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|barbarians (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|pirates (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|util (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|pathfinding (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|pathfinding|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|inventory (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|inventory|api (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|items (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|network (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|sounds (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|tileentities (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|util (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|util|constants (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout|controls (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout|views (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * MoarSigns|API (1.3) from MoarSigns-1.12.2-6.0.0.11.jar + * MouseTweaks|API (1.0) from MouseTweaks-2.10-mc1.12.2.jar + * opencomputersapi|component (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|core (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|driver (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|driver|item (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|event (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|filesystem (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|internal (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|machine (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|manual (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|network (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|prefab (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * projecteapi (1.12.2-1.2.0) from ProjectE-1.12.2-PE1.4.1.jar + * projectred|api (2.1) from ProjectRed-1.12.2-4.9.4.120-Base.jar + * QuarkAPI (4) from Quark-r1.6-179.jar + * railcraft:api_carts (3.0.0) from railcraft-12.0.0.jar + * railcraft:api_charge (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_core (3.2.0) from railcraft-12.0.0.jar + * railcraft:api_crafting (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_events (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_fuel (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_helpers (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_items (2.4.0) from railcraft-12.0.0.jar + * railcraft:api_signals (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_tracks (5.1.1) from railcraft-12.0.0.jar + * redstonefluxapi (2.1.1) from RedstoneFlux-1.12-2.1.1.1-universal.jar + * StorageDrawersAPI (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|event (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|registry (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|render (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|storage (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|storage-attribute (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * Thaumcraft|API (6.0.2) from railcraft-12.0.0.jar + * theoneprobe_api (1.4.4) from theoneprobe-1.12-1.4.28.jar + * valkyrielib.api (1.12.2-2.0.10a) from valkyrielib-1.12.2-2.0.20.1.jar + * WailaAPI (1.3) from Hwyla-1.8.26-B41_1.12.2.jar + * zerocore|API|multiblock (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|rectangular (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|tier (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|validation (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + AE2 Integration: IC2:ON, RC:ON, MFR:OFF, Waila:ON, InvTweaks:ON, JEI:ON, Mekanism:OFF, OpenComputers:ON, THE_ONE_PROBE:ON, TESLA:OFF, CRAFTTWEAKER:ON + Launched Version: forge-14.23.5.2860 + LWJGL: 2.9.4 + OpenGL: NVIDIA GeForce RTX 2060/PCIe/SSE2 GL version 4.6.0 NVIDIA 537.13, NVIDIA Corporation + GL Caps: Using GL 1.3 multitexturing. +Using GL 1.3 texture combiners. +Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. +Shaders are available because OpenGL 2.1 is supported. +VBOs are available because OpenGL 1.5 is supported. + + Using VBOs: Yes + Is Modded: Definitely; Client brand changed to 'fml,forge' + Type: Client (map_client.txt) + Resource Packs: NewDefault+v1.70[MC1.9-1.12.2].zip, Fancy Skies [v1.3] sky only 1.12.2.zip (incompatible), FreshAnimations_v1.6.zip (incompatible), STONEBORN - 1.12 - V2.2.zip + Current Language: English (US) + Profiler Position: N/A (disabled) + CPU: 12x Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz + OptiFine Version: OptiFine_1.12.2_HD_U_G5 + OptiFine Build: 20210124-142939 + Render Distance Chunks: 8 + Mipmaps: 0 + Anisotropic Filtering: 1 + Antialiasing: 0 + Multitexture: false + Shaders: null + OpenGlVersion: 4.6.0 NVIDIA 537.13 + OpenGlRenderer: NVIDIA GeForce RTX 2060/PCIe/SSE2 + OpenGlVendor: NVIDIA Corporation + CpuCount: 12 \ No newline at end of file diff --git a/overrides/crash-reports/crash-2023-10-16_17.23.35-client.txt b/overrides/crash-reports/crash-2023-10-16_17.23.35-client.txt new file mode 100644 index 0000000..9030041 --- /dev/null +++ b/overrides/crash-reports/crash-2023-10-16_17.23.35-client.txt @@ -0,0 +1,723 @@ +---- Minecraft Crash Report ---- + +WARNING: coremods are present: + IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.8.jar) + TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + Quark Plugin (Quark-r1.6-179.jar) + IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + TickCentral (TickCentral-3.2.jar) + UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + MalisisCorePlugin (malisiscore-1.12.2-6.5.1.jar) + IvToolkit (IvToolkit-1.3.3-1.12.jar) + Transformer (harvestcrafttweaker-1.2c.jar) + TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + ForgelinPlugin (Forgelin-1.8.4.jar) + LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + FarseekCoreMod (Farseek-1.12-2.5.1.jar) + Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + MixinBooter (!mixinbooter-4.2.jar) + Plugin (NotEnoughIDs-1.5.4.4.jar) + AstralCore (astralsorcery-1.12.2-1.10.27.jar) + ShetiPhian-ASM (ShetiPhian-ASM-1.12.0.jar) + CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) +Contact their authors BEFORE contacting forge + +// My bad. + +Time: 10/16/23 5:23 PM +Description: Ticking block entity + +java.lang.IllegalArgumentException: Cannot get property PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist in BlockStateContainer{block=minecraft:air, properties=[]} + at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_177229_b(BlockStateContainer.java:209) + at toughasnails.tileentity.TileEntityTemperatureSpread.TickCentral_TrueITickableUpdate(TileEntityTemperatureSpread.java:77) + at com.github.terminatornl.tickcentral.api.TickHub.trueUpdate(TickHub.java:48) + at com.github.terminatornl.tickcentral.api.TickInterceptor.redirectUpdate(TickInterceptor.java:24) + at toughasnails.tileentity.TileEntityTemperatureSpread.func_73660_a(TileEntityTemperatureSpread.java) + at net.minecraft.world.World.func_72939_s(World.java:1838) + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1847) + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) + + +A detailed walkthrough of the error, its code path and all known details is as follows: +--------------------------------------------------------------------------------------- + +-- Head -- +Thread: Client thread +Stacktrace: + at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_177229_b(BlockStateContainer.java:209) + at toughasnails.tileentity.TileEntityTemperatureSpread.TickCentral_TrueITickableUpdate(TileEntityTemperatureSpread.java:77) + at com.github.terminatornl.tickcentral.api.TickHub.trueUpdate(TickHub.java:48) + at com.github.terminatornl.tickcentral.api.TickInterceptor.redirectUpdate(TickInterceptor.java:24) + at toughasnails.tileentity.TileEntityTemperatureSpread.func_73660_a(TileEntityTemperatureSpread.java) + +-- Block entity being ticked -- +Details: + Name: minecraft:temperature_spread // toughasnails.tileentity.TileEntityTemperatureSpread + Block type: ID #571 (tile.temperature_coil // toughasnails.block.BlockTANTemperatureCoil // toughasnails:temperature_coil) + Block data value: 0 / 0x0 / 0b0000 + Block location: World: (-1019,80,126), Chunk: (at 5,5,14 in -64,7; contains blocks -1024,0,112 to -1009,255,127), Region: (-2,0; contains chunks -64,0 to -33,31, blocks -1024,0,0 to -513,255,511) + Actual block type: ID #0 (tile.air // net.minecraft.block.BlockAir // minecraft:air) + Actual block data value: 0 / 0x0 / 0b0000 +Stacktrace: + at net.minecraft.world.World.func_72939_s(World.java:1838) + +-- Affected level -- +Details: + Level name: MpServer + All players: 2 total; [GCEntityClientPlayerMP['Mikkel_V_K'/1073705, l='MpServer', x=-1020.53, y=80.00, z=126.19], GCEntityOtherPlayerMP['Mullevap'/517649, l='MpServer', x=-1015.58, y=80.00, z=122.70]] + Chunk stats: MultiplayerChunkCache: 441, 441 + Level seed: 0 + Level generator: ID 00 - default, ver 1. Features enabled: false + Level generator options: + Level spawn location: World: (-984,76,152), Chunk: (at 8,4,8 in -62,9; contains blocks -992,0,144 to -977,255,159), Region: (-2,0; contains chunks -64,0 to -33,31, blocks -1024,0,0 to -513,255,511) + Level time: 2414929 game time, 2822565 day time + Level dimension: 0 + Level storage version: 0x00000 - Unknown? + Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) + Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false + Forced entities: 106 total; [EntitySkeleton['Skeleton'/2083098, l='MpServer', x=-1015.28, y=59.00, z=143.53], EntityItem['item.item.exoticbirds.kiwi_egg'/2486829, l='MpServer', x=-980.88, y=74.00, z=97.88], EntityCreeper['Creeper'/2508075, l='MpServer', x=-956.50, y=67.00, z=59.50], EntitySkeleton['Skeleton'/2508072, l='MpServer', x=-1088.26, y=13.00, z=177.47], EntityBat['Bat'/2374197, l='MpServer', x=-999.25, y=52.10, z=122.75], GCEntityOtherPlayerMP['Mullevap'/517649, l='MpServer', x=-1015.58, y=80.00, z=122.70], EntityCreeper['Creeper'/2516287, l='MpServer', x=-959.50, y=68.00, z=111.50], GCEntityClientPlayerMP['Mikkel_V_K'/1073705, l='MpServer', x=-1041.30, y=76.11, z=125.70], GCEntityClientPlayerMP['Mikkel_V_K'/1073705, l='MpServer', x=-1020.53, y=80.00, z=126.19], EntitySkeleton['Skeleton'/2504711, l='MpServer', x=-1099.50, y=33.00, z=158.50], EntityCreeper['Creeper'/2511108, l='MpServer', x=-1045.50, y=75.00, z=50.50], EntityItem['item.item.exoticbirds.pigeon_egg'/2329605, l='MpServer', x=-187.25, y=78.00, z=73.11], EntityZombie['Zombie'/2511105, l='MpServer', x=-952.50, y=75.00, z=155.50], EntityArchaeologist['Archaeologist'/44, l='MpServer', x=-1093.00, y=41.00, z=78.00], EntitySpider['Spider'/2523670, l='MpServer', x=-961.50, y=71.00, z=53.50], EntityWolf['Wolf'/52, l='MpServer', x=-1067.36, y=79.00, z=178.41], EntitySkeleton['Skeleton'/2505234, l='MpServer', x=-985.57, y=67.00, z=78.32], EntityZombie['Zombie'/2516499, l='MpServer', x=-1013.50, y=90.00, z=59.50], EntityPolarBear['Polar Bear'/55, l='MpServer', x=-1074.65, y=63.00, z=88.35], EntityDonkey['§r§fDonkey'/63, l='MpServer', x=-1063.79, y=76.00, z=166.93], EntitySkeleton['Skeleton'/2511974, l='MpServer', x=-981.20, y=86.00, z=100.66], EntityZombieVillager['Zombie Villager'/2511975, l='MpServer', x=-1030.50, y=78.00, z=191.50], EntitySheep['Sheep'/66, l='MpServer', x=-1066.49, y=72.00, z=59.71], EntityItem['item.tile.temperature_coil.heating_coil'/2526308, l='MpServer', x=-1018.55, y=80.69, z=124.32], GCEntityOtherPlayerMP['Mullevap'/517649, l='MpServer', x=-1024.88, y=80.00, z=143.79], EntityKiwi['Kiwi'/69, l='MpServer', x=-1068.01, y=66.00, z=149.32], EntityZombie['Zombie'/2502752, l='MpServer', x=-984.79, y=29.00, z=77.50], EntitySkeleton['Skeleton'/2517856, l='MpServer', x=-1011.50, y=78.00, z=185.50], EntityDonkey['§r§fDonkey'/71, l='MpServer', x=-1066.56, y=69.00, z=149.95], EntityPolarBear['Polar Bear'/74, l='MpServer', x=-1063.68, y=76.00, z=164.69], EntityPig['Pig'/75, l='MpServer', x=-1087.01, y=78.00, z=157.41], EntityZombie['Zombie'/2521706, l='MpServer', x=-956.50, y=68.00, z=69.50], GCEntityOtherPlayerMP['Mullevap'/517649, l='MpServer', x=-1012.30, y=76.00, z=119.30], EntitySpider['Spider'/2496363, l='MpServer', x=-952.50, y=55.00, z=52.50], EntityZombie['Zombie'/2498411, l='MpServer', x=-940.50, y=63.00, z=103.50], EntityWolf['Wolf'/79, l='MpServer', x=-1070.48, y=64.00, z=48.28], GCEntityClientPlayerMP['Mikkel_V_K'/1073705, l='MpServer', x=-196.70, y=85.11, z=73.70], GCEntityOtherPlayerMP['Mullevap'/517649, l='MpServer', x=-1015.58, y=80.00, z=122.70], EntityChicken['Chicken'/90, l='MpServer', x=-1009.50, y=77.00, z=195.47], EntityCreeper['Creeper'/2526277, l='MpServer', x=-1078.50, y=65.00, z=80.50], GCEntityClientPlayerMP['Mikkel_V_K'/1073705, l='MpServer', x=-1047.19, y=61.00, z=116.07], EntityCreeper['Creeper'/2526272, l='MpServer', x=-976.50, y=65.00, z=77.50], EntityWitch['Witch'/2506830, l='MpServer', x=-1085.50, y=75.00, z=166.50], EntityBat['Bat'/2515535, l='MpServer', x=-1079.13, y=19.85, z=132.46], EntityBat['Bat'/2503756, l='MpServer', x=-1057.50, y=64.05, z=134.90], EntitySkeleton['Skeleton'/2526285, l='MpServer', x=-1059.50, y=44.00, z=178.50], EntityZombieVillager['Zombie Villager'/2504521, l='MpServer', x=-1061.50, y=20.00, z=164.50], EntityStoneling['Stoneling'/2210129, l='MpServer', x=-129.93, y=5.00, z=119.51], EntityChicken['Chicken'/118, l='MpServer', x=-1009.51, y=95.00, z=58.58], EntityZombie['Zombie'/2502750, l='MpServer', x=-944.50, y=64.00, z=98.50], EntityZombie['Zombie'/2512735, l='MpServer', x=-1050.47, y=77.00, z=186.29], EntityZombie['Zombie'/2502751, l='MpServer', x=-943.50, y=64.00, z=94.50], EntityCreeper['Creeper'/2512729, l='MpServer', x=-1041.50, y=11.00, z=170.50], EntityPigeon['Pigeon'/2324643, l='MpServer', x=-249.86, y=65.00, z=57.10], EntitySkeleton['Skeleton'/2525350, l='MpServer', x=-1008.50, y=35.00, z=156.50], EntityFallingBlock['Falling Block'/129, l='MpServer', x=-993.50, y=70.00, z=24.88], EntityHorse['§r§fHorse'/130, l='MpServer', x=-1001.30, y=65.00, z=53.70], EntityMule['§r§fMule'/132, l='MpServer', x=-998.30, y=63.00, z=53.84], EntityZombie['Zombie'/2498976, l='MpServer', x=-1054.50, y=39.00, z=159.50], EntityCreeper['Creeper'/2516640, l='MpServer', x=-1096.50, y=35.00, z=107.50], EntitySpider['Spider'/2523553, l='MpServer', x=-983.50, y=64.00, z=62.50], EntityBat['Bat'/2513324, l='MpServer', x=-959.25, y=17.10, z=144.36], EntityBat['Bat'/2513322, l='MpServer', x=-956.70, y=18.10, z=143.35], EntityDonkey['§r§fDonkey'/144, l='MpServer', x=-988.21, y=66.00, z=55.36], EntityKiwi['Kiwi'/145, l='MpServer', x=-980.35, y=75.25, z=97.01], EntityItem['item.tile.dirt.default'/2524851, l='MpServer', x=-1017.79, y=80.00, z=125.28], EntityMule['§r§fMule'/152, l='MpServer', x=-982.01, y=64.00, z=69.06], EntitySkeleton['Skeleton'/2502078, l='MpServer', x=-1064.50, y=34.00, z=165.50], EntityDonkey['§r§fDonkey'/153, l='MpServer', x=-943.78, y=69.00, z=66.99], EntityKiwi['Kiwi'/154, l='MpServer', x=-981.80, y=73.00, z=90.55], EntityKiwi['Kiwi'/155, l='MpServer', x=-980.42, y=64.00, z=64.91], EntityFrog['Frog'/157, l='MpServer', x=-964.39, y=68.93, z=105.59], EntityCreeper['Creeper'/2521784, l='MpServer', x=-1090.50, y=64.00, z=89.50], EntityCreeper['Creeper'/2521785, l='MpServer', x=-1091.50, y=64.00, z=89.50], EntityCreeper['Creeper'/2524038, l='MpServer', x=-1022.50, y=17.00, z=71.50], GCEntityOtherPlayerMP['Mullevap'/517649, l='MpServer', x=-986.93, y=79.00, z=133.82], EntityZombie['Zombie'/2494085, l='MpServer', x=-1022.81, y=16.00, z=87.49], EntityItem['item.item.exoticbirds.kiwi_egg'/2431629, l='MpServer', x=-1069.03, y=65.00, z=149.88], EntityCreeper['Creeper'/2514575, l='MpServer', x=-1028.50, y=36.00, z=129.50], EntitySkeleton['Skeleton'/2515350, l='MpServer', x=-1094.50, y=64.00, z=148.50], EntityCartChest['Chest Cart'/1075873, l='MpServer', x=-1132.50, y=34.06, z=26.50], EntitySkeleton['Skeleton'/2515349, l='MpServer', x=-1090.50, y=65.00, z=151.31], EntityDweller['Dweller'/2515602, l='MpServer', x=-1098.50, y=9.00, z=94.50], EntityCreeper['Creeper'/2515600, l='MpServer', x=-1074.50, y=31.00, z=136.50], EntityCreeper['Creeper'/2514577, l='MpServer', x=-1025.50, y=36.00, z=130.50], EntityCreeper['Creeper'/2481055, l='MpServer', x=-1092.20, y=15.00, z=122.87], EntityItem['item.item.exoticbirds.kiwi_egg'/2502885, l='MpServer', x=-979.90, y=64.00, z=65.52], EntityBat['Bat'/2517473, l='MpServer', x=-975.33, y=49.10, z=96.79], EntitySkeleton['Skeleton'/2488564, l='MpServer', x=-1042.50, y=15.00, z=133.50], EntityCartChest['Chest Cart'/1076166, l='MpServer', x=-1145.50, y=30.06, z=-0.50], EntityZombie['Zombie'/2504956, l='MpServer', x=-1056.50, y=79.00, z=200.50], EntitySkeleton['Skeleton'/2517244, l='MpServer', x=-1014.50, y=90.00, z=59.50], EntityBat['Bat'/2512890, l='MpServer', x=-1024.20, y=36.07, z=131.52], EntityBat['Bat'/2514939, l='MpServer', x=-1060.70, y=29.57, z=87.36], EntityZombie['Zombie'/2511099, l='MpServer', x=-1081.50, y=80.00, z=184.50], GCEntityOtherPlayerMP['Mullevap'/517649, l='MpServer', x=-1012.30, y=76.00, z=119.30], EntityBat['Bat'/2485442, l='MpServer', x=-1086.73, y=38.09, z=93.39], EntityCreeper['Creeper'/2516684, l='MpServer', x=-970.45, y=68.00, z=52.80], EntityCreeper['Creeper'/2516685, l='MpServer', x=-967.50, y=67.00, z=56.50], EntityZombie['Zombie'/2516682, l='MpServer', x=-964.50, y=67.00, z=62.21], EntityZombie['Zombie'/2516681, l='MpServer', x=-965.50, y=67.00, z=60.50], EntityCartChest['Chest Cart'/281845, l='MpServer', x=-902.50, y=24.06, z=-13.50], EntityBat['Bat'/2483670, l='MpServer', x=-1070.75, y=35.10, z=97.46], EntityRabbit['Rabbit'/503, l='MpServer', x=-980.47, y=67.00, z=53.48], EntityItem['item.tile.dirt.default'/2524893, l='MpServer', x=-1017.88, y=80.00, z=123.69], EntityCreeper['Creeper'/2517722, l='MpServer', x=-1093.50, y=43.00, z=151.50]] + Retry entities: 57 total; [EntityItem['item.item.exoticbirds.pigeon_egg'/2329605, l='MpServer', x=-187.25, y=78.00, z=73.11], EntitySkeleton['Skeleton'/2325007, l='MpServer', x=-1095.50, y=18.00, z=123.50], EntityBat['Bat'/2363671, l='MpServer', x=-1117.25, y=25.01, z=100.52], EntityZombie['Zombie'/2360164, l='MpServer', x=-1123.50, y=34.00, z=38.50], EntityStoneling['Stoneling'/2394210, l='MpServer', x=-1105.50, y=18.00, z=107.50], EntityZombie['Zombie'/2319214, l='MpServer', x=-1094.50, y=74.00, z=164.50], EntityCreeper['Creeper'/2371956, l='MpServer', x=-1039.50, y=54.00, z=201.50], EntityCartChest['Chest Cart'/2324860, l='MpServer', x=-131.50, y=12.06, z=157.50], EntityXPOrbBig['entity.xp_orb_big.name'/2371652, l='MpServer', x=-1047.47, y=61.95, z=116.08], EntityZombie['Zombie'/2385728, l='MpServer', x=-1113.50, y=40.00, z=134.50], EntityXPOrbBig['entity.xp_orb_big.name'/2371651, l='MpServer', x=-1046.86, y=62.10, z=116.21], EntityStoneling['Stoneling'/2210129, l='MpServer', x=-129.93, y=5.00, z=119.51], EntityZombie['Zombie'/2389589, l='MpServer', x=-1117.50, y=23.00, z=94.22], EntityXPOrbBig['entity.xp_orb_big.name'/2235738, l='MpServer', x=-1001.25, y=69.00, z=122.25], EntityPigeon['Pigeon'/2324643, l='MpServer', x=-249.86, y=65.00, z=57.10], EntityPigeon['Pigeon'/2324642, l='MpServer', x=-242.26, y=65.00, z=32.88], EntityPigeon['Pigeon'/2324641, l='MpServer', x=-256.00, y=78.50, z=16.00], EntityPigeon['Pigeon'/2324647, l='MpServer', x=-225.77, y=71.00, z=31.43], EntityPigeon['Pigeon'/2324646, l='MpServer', x=-236.89, y=65.00, z=10.72], EntityPigeon['Pigeon'/2324644, l='MpServer', x=-247.89, y=69.00, z=81.63], EntityCowFriesian['Friesian Cow'/2324650, l='MpServer', x=-234.34, y=70.00, z=89.56], EntityItem['item.item.exoticbirds.pigeon_egg'/2324649, l='MpServer', x=-228.47, y=70.00, z=35.41], EntityPigeon['Pigeon'/2324648, l='MpServer', x=-228.51, y=70.00, z=35.83], EntityVillager['Villager'/2324655, l='MpServer', x=-208.74, y=71.88, z=36.30], EntityVillagerMadScientist['Mad Scientist'/2324654, l='MpServer', x=-207.15, y=74.00, z=28.53], EntityVillager['Villager'/2324653, l='MpServer', x=-209.20, y=73.00, z=28.06], EntityItem['item.item.exoticbirds.pigeon_egg'/2324659, l='MpServer', x=-208.34, y=70.00, z=64.70], EntityVillager['Villager'/2324658, l='MpServer', x=-209.19, y=70.00, z=75.69], EntityEnderman['Enderman'/2369973, l='MpServer', x=-1115.53, y=21.00, z=91.27], EntityVillager['Villager'/2324657, l='MpServer', x=-208.54, y=72.00, z=61.70], EntityVillager['Villager'/2324656, l='MpServer', x=-208.39, y=71.88, z=37.00], EntityPigeon['Pigeon'/2324663, l='MpServer', x=-195.71, y=77.00, z=48.69], EntityZombie['Zombie'/2348983, l='MpServer', x=-1098.50, y=20.00, z=117.50], EntityCowFriesian['Friesian Cow'/2324661, l='MpServer', x=-223.93, y=71.00, z=94.03], EntityVillagerMadScientist['Mad Scientist Junkie'/2324660, l='MpServer', x=-208.00, y=70.00, z=72.64], EntityVulture['Vulture'/2324666, l='MpServer', x=-192.94, y=75.00, z=92.97], EntityCartChest['Chest Cart'/2325176, l='MpServer', x=-144.50, y=10.06, z=180.50], EntityVulture['Vulture'/2324671, l='MpServer', x=-195.99, y=75.00, z=95.89], EntityPigeon['Pigeon'/2324670, l='MpServer', x=-187.00, y=75.00, z=68.63], EntityPigeon['Pigeon'/2324669, l='MpServer', x=-188.48, y=77.50, z=33.86], EntityBat['Bat'/2343869, l='MpServer', x=-1122.65, y=18.94, z=102.80], EntityPigeon['Pigeon'/2324668, l='MpServer', x=-191.49, y=92.00, z=31.18], EntityZombieVillager['Zombie Villager'/2383506, l='MpServer', x=-1120.49, y=50.00, z=143.20], EntityVillager['Villager'/2324633, l='MpServer', x=-191.45, y=84.94, z=65.73], EntityPigeon['Pigeon'/2324632, l='MpServer', x=-205.54, y=72.00, z=65.84], EntityChickLeghorn['Leghorn Chick'/2324637, l='MpServer', x=-256.65, y=69.00, z=47.49], EntityZombieVillager['Zombie Villager'/2396396, l='MpServer', x=-1113.50, y=17.00, z=96.50], EntityItem['item.item.icbmclassic:sulfurDust'/2327036, l='MpServer', x=-213.36, y=71.00, z=122.69], EntityVulture['Vulture'/2324674, l='MpServer', x=-188.68, y=75.00, z=105.05], EntityItem['item.item.bone'/2324673, l='MpServer', x=-190.08, y=74.00, z=110.73], EntityVulture['Vulture'/2324672, l='MpServer', x=-183.91, y=74.00, z=111.02], EntityCowHighland['Highland Cow'/2324679, l='MpServer', x=-158.18, y=83.00, z=64.15], EntityCartChest['Chest Cart'/2324683, l='MpServer', x=-148.50, y=11.06, z=143.50], EntityItem['item.item.exoticbirds.pigeon_egg'/2328010, l='MpServer', x=-191.88, y=92.00, z=30.85], EntityRoadrunner['Roadrunner'/2324681, l='MpServer', x=-175.51, y=68.00, z=132.82], EntityItem['item.item.exoticbirds.vulture_egg'/2324680, l='MpServer', x=-174.75, y=71.00, z=88.69], EntityVulture['Vulture'/2192845, l='MpServer', x=-185.82, y=74.00, z=117.71]] + Server brand: fml,forge + Server type: Non-integrated multiplayer server +Stacktrace: + at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:532) + at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2741) + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:419) + at net.minecraft.client.main.Main.main(SourceFile:123) + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) + at java.lang.reflect.Method.invoke(Method.java:497) + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) + +-- System Details -- +Details: + Minecraft Version: 1.12.2 + Operating System: Windows 10 (amd64) version 10.0 + Java Version: 1.8.0_51, Oracle Corporation + Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation + Memory: 1748955088 bytes (1667 MB) / 6359613440 bytes (6065 MB) up to 21117272064 bytes (20139 MB) + JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx22656m -Xms256m + IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 + FML: MCP 9.42 Powered by Forge 14.23.5.2860 Optifine OptiFine_1.12.2_HD_U_G5 234 mods loaded, 234 mods active + States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored + + | State | ID | Version | Source | Signature | + |:------ |:--------------------------------- |:------------------------ |:-------------------------------------------------- |:---------------------------------------- | + | LCHIJA | minecraft | 1.12.2 | minecraft.jar | None | + | LCHIJA | mcp | 9.42 | minecraft.jar | None | + | LCHIJA | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2860.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | + | LCHIJA | forge | 14.23.5.2860 | forge-1.12.2-14.23.5.2860.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | + | LCHIJA | creativecoredummy | 1.0.0 | minecraft.jar | None | + | LCHIJA | ivtoolkit | 1.3.3-1.12 | minecraft.jar | None | + | LCHIJA | micdoodlecore | | minecraft.jar | None | + | LCHIJA | mixinbooter | 4.2 | minecraft.jar | None | + | LCHIJA | foamfixcore | 7.7.4 | minecraft.jar | None | + | LCHIJA | obfuscate | 0.4.2 | minecraft.jar | None | + | LCHIJA | opencomputers|core | 1.7.5.192 | minecraft.jar | None | + | LCHIJA | tickcentral | 3.2 | TickCentral-3.2.jar | None | + | LCHIJA | techguns_core | 1.12.2-1.0 | minecraft.jar | None | + | LCHIJA | securitycraft | v1.9.8 | [1.12.2] SecurityCraft v1.9.8.jar | None | + | LCHIJA | forgeendertech | 1.12.2-4.5.6.0 | ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar | None | + | LCHIJA | adpother | 1.12.2-1.2.12.0 | AdPother-1.12.2-1.2.12.0-build.0558.jar | None | + | LCHIJA | ctm | MC1.12.2-1.0.2.31 | CTM-MC1.12.2-1.0.2.31.jar | None | + | LCHIJA | appliedenergistics2 | rv6-stable-7 | appliedenergistics2-rv6-stable-7.jar | dfa4d3ac143316c6f32aa1a1beda1e34d42132e5 | + | LCHIJA | bdlib | 1.14.3.12 | bdlib-1.14.3.12-mc1.12.2.jar | None | + | LCHIJA | ae2stuff | 0.7.0.4 | ae2stuff-0.7.0.4-mc1.12.2.jar | None | + | LCHIJA | baubles | 1.5.2 | Baubles-1.12-1.5.2.jar | None | + | LCHIJA | endercore | 1.12.2-0.5.76 | EnderCore-1.12.2-0.5.76.jar | None | + | LCHIJA | crafttweaker | 4.1.20 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHIJA | jei | 4.16.1.302 | jei_1.12.2-4.16.1.302.jar | None | + | LCHIJA | biomesoplenty | 7.0.1.2445 | BiomesOPlenty-1.12.2-7.0.1.2445-universal.jar | None | + | LCHIJA | redstoneflux | 2.1.1 | RedstoneFlux-1.12-2.1.1.1-universal.jar | None | + | LCHIJA | cofhcore | 4.6.6 | CoFHCore-1.12.2-4.6.6.1-universal.jar | None | + | LCHIJA | craftstudioapi | 1.0.0 | CraftStudioAPI-universal-1.0.1.95-mc1.12-alpha.jar | None | + | LCHIJA | harvestcraft | 1.12.2zb | Pam's HarvestCraft 1.12.2zg.jar | None | + | LCHIJA | animania | 1.7.3 | animania-1.12.2-1.7.3.jar | None | + | LCHIJA | codechickenlib | 3.2.3.358 | CodeChickenLib-1.12.2-3.2.3.358-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJA | brandonscore | 2.4.20 | BrandonsCore-1.12.2-2.4.20.162-universal.jar | None | + | LCHIJA | cofhworld | 1.4.0 | CoFHWorld-1.12.2-1.4.0.1-universal.jar | None | + | LCHIJA | thermalfoundation | 2.6.7 | ThermalFoundation-1.12.2-2.6.7.1-universal.jar | None | + | LCHIJA | draconicevolution | 2.3.28 | Draconic-Evolution-1.12.2-2.3.28.354-universal.jar | None | + | LCHIJA | thermalexpansion | 5.5.7 | ThermalExpansion-1.12.2-5.5.7.1-universal.jar | None | + | LCHIJA | enderio | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | projecte | 1.12.2-PE1.4.1 | ProjectE-1.12.2-PE1.4.1.jar | None | + | LCHIJA | p455w0rdslib | 2.3.161 | p455w0rdslib-1.12.2-2.3.161.jar | 186bc454cd122c9c2f1aa4f95611254bcc543363 | + | LCHIJA | ae2wtlib | 1.0.34 | AE2WTLib-1.12.2-1.0.34.jar | 186bc454cd122c9c2f1aa4f95611254bcc543363 | + | LCHIJA | aiimprovements | 0.0.1.3 | AIImprovements-1.12-0.0.1b3.jar | None | + | LCHIJA | alcatrazcore | 1.0.4 | alcatrazcore-1.0.4.jar | 3c2d6be715971d1ed58a028cdb3fae72987fc934 | + | LCHIJA | engineersdecor | 1.1.5 | engineersdecor-1.12.2-1.1.5.jar | ed58ed655893ced6280650866985abcae2bf7559 | + | LCHIJA | railcraft | 12.0.0 | railcraft-12.0.0.jar | a0c255ac501b2749537d5824bb0f0588bf0320fa | + | LCHIJA | theoneprobe | 1.4.28 | theoneprobe-1.12-1.4.28.jar | None | + | LCHIJA | immersiveengineering | 0.12-98 | ImmersiveEngineering-0.12-98.jar | None | + | LCHIJA | alternatingflux | 0.12.2-2 | alternatingflux-0.12.2-2.jar | None | + | LCHIJA | antiqueatlas | 4.6.3 | antiqueatlas-1.12.2-4.6.3.jar | None | + | LCHIJA | antiqueatlasoverlay | 1.2 | antiqueatlas-1.12.2-4.6.3.jar | None | + | LCHIJA | appleskin | 1.0.14 | AppleSkin-mc1.12-1.0.14.jar | None | + | LCHIJA | architecturecraft | @VERSION@ | architecturecraft-1.12-3.98.jar | None | + | LCHIJA | carrots | 1.0.0b1 | carrotslib-mc1.12.2-1.0.0b1.jar | None | + | LCHIJA | armorunder | 1.0.0 | armorunder-mc1.12.2-1.0.0.jar | None | + | LCHIJA | astralsorcery | 1.10.27 | astralsorcery-1.12.2-1.10.27.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | + | LCHIJA | quark | r1.6-179 | Quark-r1.6-179.jar | None | + | LCHIJA | autoreglib | 1.3-32 | AutoRegLib-1.3-32.jar | None | + | LCHIJA | base | 3.14.0 | base-1.12.2-3.14.0.jar | None | + | LCHIJA | betterboilers | 1.2 | BetterBoilers-1.2.jar | None | + | LCHIJA | betterquesting | 3.5.329 | BetterQuesting-3.5.329.jar | None | + | LCHIJA | bibliocraft | 2.4.6 | BiblioCraft[v2.4.6][MC1.12.2].jar | None | + | LCHIJA | blockcraftery | 1.12.2-1.3.1 | blockcraftery-1.12.2-1.3.1.jar | None | + | LCHIJA | bloodmoon | 1.5.3 | Bloodmoon-MC1.12.2-1.5.3.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 | + | LCHIJA | bluepower | 0.3.152 | BluePower-1.12.2-0.3.152-universal.jar | None | + | LCHIJA | bookshelf | 2.3.590 | Bookshelf-1.12.2-2.3.590.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | buildinggadgets | 2.8.4 | BuildingGadgets-2.8.4.jar | None | + | LCHIJA | gamestages | 2.0.123 | GameStages-1.12.2-2.0.123.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | carryon | 1.12.3 | carryon-1.12.2-1.12.6.20.jar | fd21553434f4905f2f73ea7838147ac4ea07bd88 | + | LCHIJA | chameleon | 1.12-4.1.3 | Chameleon-1.12-4.1.3.jar | None | + | LCHIJA | chickenchunks | 2.4.2.74 | ChickenChunks-1.12.2-2.4.2.74-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJA | chisel | MC1.12.2-1.0.2.45 | Chisel-MC1.12.2-1.0.2.45.jar | None | + | LCHIJA | chiselsandbits | 14.33 | chiselsandbits-14.33.jar | None | + | LCHIJA | chunkpregenerator | 2.5.0 | Chunk Pregenerator V1.12-2.5.2.jar | None | + | LCHIJA | clumps | 3.1.2 | Clumps-3.1.2.jar | None | + | LCHIJA | toughasnails | 3.1.0.141 | ToughAsNails-1.12.2-3.1.0.141-universal.jar | None | + | LCHIJA | comforts | 1.4.1.3 | comforts-1.12.2-1.4.1.3.jar | 2484ef4d131fdc0dca0647aa21b7b944ddb935a1 | + | LCHIJA | controlling | 3.0.10 | Controlling-3.0.10.jar | None | + | LCHIJA | cookingforblockheads | 6.5.0 | CookingForBlockheads_1.12.2-6.5.0.jar | None | + | LCHIJA | extendedrenderer | v1.0 | coroutil-1.12.1-1.2.37.jar | None | + | LCHIJA | coroutil | 1.12.1-1.2.37 | coroutil-1.12.1-1.2.37.jar | None | + | LCHIJA | configmod | v1.0 | coroutil-1.12.1-1.2.37.jar | None | + | LCHIJA | cosmeticarmorreworked | 1.12.2-v5a | CosmeticArmorReworked-1.12.2-v5a.jar | aaaf83332a11df02406e9f266b1b65c1306f0f76 | + | LCHIJA | craftablehorsearmour | 1.3 | CraftableHorseArmour-1.3.0-1.12.jar | None | + | LCHIJA | ctgui | 1.0.0 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHIJA | crafttweakerjei | 2.0.3 | CraftTweaker2-1.12-4.1.20.674.jar | None | + | LCHIJA | creativecore | 1.10.0 | CreativeCore_v1.10.70_mc1.12.2.jar | None | + | LCHIJA | cucumber | 1.1.3 | Cucumber-1.12.2-1.1.3.jar | None | + | LCHIJA | ptrmodellib | 1.0.5 | PTRLib-1.0.5.jar | None | + | LCHIJA | props | 2.6.3.7 | Decocraft-2.6.3.7_1.12.2.jar | None | + | LCHIJA | desirepaths | 1.12.1-1.2.8 | desirepaths-1.12.1-1.2.8.jar | None | + | LCHIJA | diethopper | 1.1 | diethopper-1.1.jar | None | + | LCHIJA | dirt2path | 1.7.1 | dirt2path-1.8.0.jar | None | + | LCHIJA | galacticraftcore | 4.0.2.280 | GalacticraftCore-1.12.2-4.0.2.280.jar | None | + | LCHIJA | sereneseasons | 1.2.18 | SereneSeasons-1.12.2-1.2.18-universal.jar | None | + | LCHIJA | orelib | 3.6.0.1 | OreLib-1.12.2-3.6.0.1.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | + | LCHIJA | dsurround | 3.6.1.0 | DynamicSurroundings-1.12.2-3.6.1.0.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | + | LCHIJA | reccomplex | 1.4.8.2 | RecurrentComplex-1.4.8.2.jar | None | + | LCHIJA | dynamictrees | 1.12.2-0.9.27 | DynamicTrees-1.12.2-0.9.27.jar | None | + | LCHIJA | dynamictreesbop | 1.12.2-1.5.1 | DynamicTreesBOP-1.12.2-1.5.1.jar | None | + | LCHIJA | dynamictreesquark | 1.12.2-1.0.6 | DynamicTreesQuark-1.12.2-1.0.6.jar | None | + | LCHIJA | elevatorid | 1.3.14 | ElevatorMod-1.12.2-1.3.14.jar | None | + | LCHIJA | csb_ench_table | 1.1.3 | EnchantingTable-1.12-1.1.3.jar | None | + | LCHIJA | enderiointegrationtic | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderiobase | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderioconduits | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderioconduitsappliedenergistics | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | opencomputers | 1.7.5.192 | OpenComputers-MC1.12.2-1.7.5.192.jar | None | + | LCHIJA | enderioconduitsopencomputers | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderioconduitsrefinedstorage | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderiointegrationforestry | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderiointegrationticlate | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderioinvpanel | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | ftblib | 5.4.7.2 | FTBLib-5.4.7.2.jar | None | + | LCHIJA | enderiomachines | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderiopowertools | 5.3.70 | EnderIO-1.12.2-5.3.70.jar | None | + | LCHIJA | enderstorage | 2.4.6.137 | EnderStorage-1.12.2-2.4.6.137-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJA | shetiphiancore | 3.5.9 | shetiphiancore-1.12.0-3.5.9.jar | None | + | LCHIJA | endertanks | 1.6.8 | endertanks-1.12.0-1.6.8.jar | None | + | LCHIJA | engineersdoors | 0.9.1 | engineers_doors-1.12.2-0.9.1.jar | None | + | LCHIJA | valkyrielib | 1.12.2-2.0.20.1 | valkyrielib-1.12.2-2.0.20.1.jar | None | + | LCHIJA | environmentaltech | 1.12.2-2.0.20.1 | environmentaltech-1.12.2-2.0.20.1.jar | None | + | LCHIJA | forgelin | 1.8.4 | Forgelin-1.8.4.jar | None | + | LCHIJA | exnihilocreatio | 1.12.2-0.4.7.2 | exnihilocreatio-1.12.2-0.4.7.2.jar | None | + | LCHIJA | exoticbirds | 1.0 | Exotic Birds 1.12.2-3.2.0.jar | None | + | LCHIJA | extendedcrafting | 1.5.6 | ExtendedCrafting-1.12.2-1.5.6.jar | None | + | LCHIJA | galacticraftplanets | 4.0.2.280 | Galacticraft-Planets-1.12.2-4.0.2.280.jar | None | + | LCHIJA | mjrlegendslib | 1.12.2-1.2.1 | MJRLegendsLib-1.12.2-1.2.1.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHIJA | extraplanets | 1.12.2-0.7.4 | ExtraPlanets-1.12.2-0.7.4.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHIJA | farseek | 2.5.1 | Farseek-1.12-2.5.1.jar | None | + | LCHIJA | fastfurnace | 1.3.1 | FastFurnace-1.12.2-1.3.1.jar | None | + | LCHIJA | fastbench | 1.7.3 | FastWorkbench-1.12.2-1.7.3.jar | None | + | LCHIJA | flansmod | 5.10.0 | Flan's Mod-1.12.2-5.10.0.jar | None | + | LCHIJA | fluxnetworks | 4.1.0 | FluxNetworks-1.12.2-4.1.1.34.jar | None | + | LCHIJA | foamfix | 0.10.14-1.12.2 | foamfix-0.10.14-1.12.2.jar | None | + | LCHIJA | forgemultipartcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJA | microblockcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | None | + | LCHIJA | minecraftmultipartcbe | 2.6.2.83 | ForgeMultipart-1.12.2-2.6.2.83-universal.jar | None | + | LCHIJA | fpsreducer | mc1.12.2-1.20 | FpsReducer-mc1.12.2-1.20.jar | None | + | LCHIJA | freelook | 1.2.2 | FreeLook-1.2.2.jar | None | + | LCHIJA | ftbutilities | 5.4.1.131 | FTBUtilities-5.4.1.131.jar | None | + | LCHIJA | cfm | 6.3.0 | furniture-6.3.2-1.12.2.jar | None | + | LCHIJA | galacticrafttweaker | 1.12.2-1.0.3 | GalacticraftTweaker-1.12.2-1.0.3.jar | b02331787272ec3515ebe63ecdeea0d746653468 | + | LCHIJA | gravestone | 1.10.3 | gravestone-1.10.3.jar | None | + | LCHIJA | hesm | 1.1 | haloenergyswordsmod-1.1.jar | None | + | LCHIJA | harvestcrafttweaker | @VERSION@ | harvestcrafttweaker-1.2c.jar | None | + | LCHIJA | hw_inv | 1.12.1-1.1.13 | hostileworlds_invasions-1.12.1-1.1.13.jar | None | + | LCHIJA | waila | 1.8.26 | Hwyla-1.8.26-B41_1.12.2.jar | None | + | LCHIJA | icbmclassic | 1.12.2-4.0.1.75 | ICBM-classic-1.12.2-4.0.1b75.jar | None | + | LCHIJA | immersivepetroleum | 1.1.10 | immersivepetroleum-1.12.2-1.1.10.jar | None | + | LCHIJA | immersiveposts | 0.2.1 | ImmersivePosts-0.2.1.jar | 0ba8738eadcf158e7fe1452255a73a022fb15feb | + | LCHIJA | trackapi | 1.2 | TrackAPI-1.2.jar | None | + | LCHIJA | universalmodcore | 1.1.4 | UniversalModCore-1.12.2-forge-1.1.4-2b81e7.jar | None | + | LCHIJA | immersiverailroading | 1.9.1 | ImmersiveRailroading-1.12.2-forge-1.9.1.jar | None | + | LCHIJA | incontrol | 3.9.18 | incontrol-1.12-3.9.18.jar | None | + | LCHIJA | infilter | 2.0.0 | infilter-2.0.0.jar | None | + | LCHIJA | instantunify | 1.1.2 | instantunify-1.12.2-1.1.2.jar | None | + | LCHIJA | inventorytweaks | 1.63+release.109.220f184 | InventoryTweaks-1.63.jar | 55d2cd4f5f0961410bf7b91ef6c6bf00a766dcbe | + | LCHIJA | ironbackpacks | 1.12.2-3.0.8-12 | IronBackpacks-1.12.2-3.0.8-12.jar | None | + | LCHIJA | ironchest | 1.12.2-7.0.67.844 | ironchest-1.12.2-7.0.72.847.jar | None | + | LCHIJA | itemstages | 2.0.49 | ItemStages-1.12.2-2.0.49.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | journeymap | 1.12.2-5.7.1 | journeymap-1.12.2-5.7.1.jar | None | + | LCHIJA | jehc | 1.7.2 | just-enough-harvestcraft-1.12.2-1.7.2.jar | None | + | LCHIJA | jee | 1.0.8 | JustEnoughEnergistics-1.12.2-1.0.8.jar | None | + | LCHIJA | justenoughpetroleum | 0.1 | JustEnoughPetroleum-0.1.jar | None | + | LCHIJA | jeresources | 0.9.2.60 | JustEnoughResources-1.12.2-0.9.2.60.jar | None | + | LCHIJA | kleeslabs | 5.4.12 | KleeSlabs_1.12.2-5.4.12.jar | None | + | LCHIJA | laggoggles | 1.12.2-5.8-132 | LagGoggles-1.12.2-5.8-132.jar | None | + | LCHIJA | lunatriuscore | 1.2.0.42 | LunatriusCore-1.12.2-1.2.0.42-universal.jar | None | + | LCHIJA | malisiscore | 1.12.2-6.5.1-SNAPSHOT | malisiscore-1.12.2-6.5.1.jar | None | + | LCHIJA | malisisdoors | 1.12.2-7.3.0 | malisisdoors-1.12.2-7.3.0.jar | None | + | LCHIJA | mcjtylib_ng | 3.5.4 | mcjtylib-1.12-3.5.4.jar | None | + | LCHIJA | immersivetech | 1.9.100 | MCTImmersiveTechnology-1.12.2-1.9.100.jar | None | + | LCHIJA | moarsigns | 6.0.0.11 | MoarSigns-1.12.2-6.0.0.11.jar | 5a57c7d1420cf4c58f53ea2a298ebef8215ede63 | + | LCHIJA | mob_grinding_utils | 0.3.13 | MobGrindingUtils-0.3.13.jar | None | + | LCHIJA | mobstages | 2.0.8 | MobStages-1.12.2-2.0.8.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | modernweaponspack | 5.8.2 | Modern Warfare-Content Pack-1.12.2-5.8.2.jar | None | + | LCHIJA | modularmachinery | 1.11.1 | modularmachinery-1.12.2-1.11.1.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | + | LCHIJA | stevekung's_lib | 1.2.0 | SteveKunG's-Lib-1.12.2-1.2.0.jar | None | + | LCHIJA | moreplanets | 2.2.2 | More-Planets-1.12.2-2.2.2-GC280.jar | None | + | LCHIJA | mousetweaks | 2.10 | MouseTweaks-2.10-mc1.12.2.jar | None | + | LCHIJA | mrtjpcore | 2.1.4.43 | MrTJPCore-1.12.2-2.1.4.43-universal.jar | None | + | LCHIJA | multiblockstages | 1.2.0 | multiblockstages-1.2.0.jar | None | + | LCHIJA | mysticalagriculture | 1.7.5 | MysticalAgriculture-1.12.2-1.7.5.jar | None | + | LCHIJA | mysticalagradditions | 1.3.2 | MysticalAgradditions-1.12.2-1.3.2.jar | None | + | LCHIJA | naturescompass | 1.8.5 | NaturesCompass-1.12.2-1.8.5.jar | None | + | LCHIJA | neat | 1.4-17 | Neat 1.4-17.jar | None | + | LCHIJA | wawla | 2.6.275 | Wawla-1.12.2-2.6.275.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | matteroverdrive | 0.7.0.0 | MatterOverdrive-1.12.2-0.7.1.0-universal.jar | None | + | LCHIJA | netherendingores | 1.12.2-1.4.2 | Netherending-Ores-1.12.2-1.4.2.jar | None | + | LCHIJA | netherportalfix | 5.3.17 | NetherPortalFix_1.12.1-5.3.17.jar | None | + | LCHIJA | neid | 1.5.4.4 | NotEnoughIDs-1.5.4.4.jar | None | + | LCHIJA | nei | 2.4.3 | NotEnoughItems-1.12.2-2.4.3.245-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | + | LCHIJA | notreepunching | 2.0.21 | notreepunching-2.0.21.jar | None | + | LCHIJA | nuclearcraft | 2.18zz | NuclearCraft-2.18zz-1.12.2.jar | None | + | LCHIJA | nutrition | 4.6.1 | Nutrition-1.12.2-4.6.1.jar | None | + | LCHIJA | oreexcavation | 1.4.150 | OreExcavation-1.4.150.jar | None | + | LCHIJA | orestages | 2.0.37 | OreStages-1.12.2-2.0.37.jar | d476d1b22b218a10d845928d1665d45fce301b27 | + | LCHIJA | performant | 1.12.2-1.5 | performant-1.11.jar | None | + | LCHIJA | placebo | 1.6.0 | Placebo-1.12.2-1.6.0.jar | None | + | LCHIJA | pollutantpump | 1.3.0 | pollutantpump-1.12.2-1.3.0.jar | None | + | LCHIJA | projectred-core | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-Base.jar | None | + | LCHIJA | projectred-integration | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-integration.jar | None | + | LCHIJA | projectred-transmission | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-integration.jar | None | + | LCHIJA | projectred-illumination | 4.9.4.120 | ProjectRed-1.12.2-4.9.4.120-lighting.jar | None | + | LCHIJA | rftools | 7.73 | rftools-1.12-7.73.jar | None | + | LCHIJA | rsgauges | 1.2.8 | rsgauges-1.12.2-1.2.8.jar | ed58ed655893ced6280650866985abcae2bf7559 | + | LCHIJA | ruins | 17.2 | Ruins-1.12.2.jar | None | + | LCHIJA | rustic | 1.1.7 | rustic-1.1.7.jar | None | + | LCHIJA | simplepartspack | 5.7.2 | Simple Parts-Content Pack-1.12.2-5.7.2.jar | None | + | LCHIJA | spawntabletweaker | 1.0 | spawntabletweaker-1.0.jar | None | + | LCHIJA | srparasites | 1.9.9 | SRParasites-1.12.2v1.9.9.jar | None | + | LCHIJA | bq_standard | 3.4.173 | StandardExpansion-3.4.173.jar | None | + | LCHIJA | stg | 1.12.2-1.2.3 | stg-1.12.2-1.2.3.jar | None | + | LCHIJA | storagedrawers | 5.2.2 | StorageDrawers-1.12.2-5.4.2.jar | None | + | LCHIJA | streams | 0.4.9 | Streams-1.12-0.4.9.jar | None | + | LCHIJA | techguns | 2.0.2.0 | techguns-1.12.2-2.0.2.0_pre3.2.jar | None | + | LCHIJA | thermaldynamics | 2.5.6 | ThermalDynamics-1.12.2-2.5.6.1-universal.jar | None | + | LCHIJA | toastcontrol | 1.8.1 | Toast Control-1.12.2-1.8.1.jar | None | + | LCHIJA | tanaddons | 3.4.24 | ToughExpansion-1.12-3.4.24.jar | None | + | LCHIJA | trinity | 0.4.c | Trinity 0.4.c.jar | None | + | LCHIJA | universalmodifiers | 1.12.2-1.0.16.1 | valkyrielib-1.12.2-2.0.20.1.jar | None | + | LCHIJA | vehicle | 0.44.1 | vehicle-mod-0.44.1-1.12.2.jar | None | + | LCHIJA | wailaharvestability | 1.1.12 | WailaHarvestability-mc1.12-1.1.12.jar | None | + | LCHIJA | wanionlib | 1.12.2-2.9 | WanionLib-1.12.2-2.9.jar | None | + | LCHIJA | weather2 | 1.12.1-2.6.12 | weather2-1.12.1-2.6.12.jar | None | + | LCHIJA | ww2pack | 5.7.2 | WW2-Content Pack-1.12.2-5.7.2.jar | None | + | LCHIJA | yeoldepack | 5.8.2 | Ye Olde-Content Pack-1.12.2-5.8.2.jar | None | + | LCHIJA | zerocore | 1.12.2-0.1.2.9 | zerocore-1.12.2-0.1.2.9.jar | None | + | LCHIJA | immersiveintelligence | 0.2.1 | immersiveintelligence-0.2.1.jar | 770570c49a2652e64a9b29b9b9d9919ca68b7065 | + | LCHIJA | structurize | 1.12.2-0.10.277-RELEASE | structurize-1.12.2-0.10.277-RELEASE.jar | None | + | LCHIJA | minecolonies | 1.12.2-0.11.841-ALPHA | minecolonies-1.12.2-0.11.841-BETA-universal.jar | None | + | LCHIJA | phosphor-lighting | 1.12.2-0.2.6 | phosphor-1.12.2-0.2.6+build50-universal.jar | f0387d288626cc2d937daa504e74af570c52a2f1 | + | LCHIJA | adchimneys | 1.12.2-3.5.15.1 | AdChimneys-1.12.2-3.5.15.1-build.0630.jar | None | + | LCHIJA | mysticallib | 1.12.2-1.13.0 | mysticallib-1.12.2-1.13.0.jar | None | + | LCHIJA | unidict | 1.12.2-3.0.10 | UniDict-1.12.2-3.0.10.jar | None | + + Loaded coremods (and transformers): +IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + blusunrize.immersiveengineering.common.asm.IEClassTransformer +EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + nihiltres.engineersdoors.common.asm.EngineersDoorsClassTransformer +SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.8.jar) + +TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + li.cil.oc.common.asm.ClassTransformer +MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + micdoodle8.mods.miccore.MicdoodleTransformer +Quark Plugin (Quark-r1.6-179.jar) + vazkii.quark.base.asm.ClassTransformer +IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + pl.pabilo8.immersiveintelligence.common.asm.IIClassTransformer +ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + com.mrcrayfish.obfuscate.asm.ObfuscateTransformer +TickCentral (TickCentral-3.2.jar) + com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer + com.github.terminatornl.laggoggles.tickcentral.RenderManagerTransformer + com.github.terminatornl.tickcentral.asm.BlockTransformer + com.github.terminatornl.tickcentral.asm.ITickableTransformer + com.github.terminatornl.tickcentral.asm.EntityTransformer + com.github.terminatornl.tickcentral.asm.HubAPITransformer +UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + wanion.unidict.core.UniDictCoreModTransformer +LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + lumien.bloodmoon.asm.ClassTransformer +Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + invtweaks.forge.asm.ContainerTransformer +EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + com.enderio.core.common.transform.EnderCoreTransformer + com.enderio.core.common.transform.SimpleMixinPatcher +PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + +Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + techguns.core.TechgunsASMTransformer +MalisisCorePlugin (malisiscore-1.12.2-6.5.1.jar) + +IvToolkit (IvToolkit-1.3.3-1.12.jar) + +Transformer (harvestcrafttweaker-1.2c.jar) + +TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + +SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + sereneseasons.asm.transformer.EntityRendererTransformer + sereneseasons.asm.transformer.WorldTransformer +ForgelinPlugin (Forgelin-1.8.4.jar) + +LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Vanilla + com.endertech.minecraft.mods.adpother.transformers.AcidRain$DynamicSurroundings + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Mesh + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Render + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$FurnaceDouble + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.AdvancedRocketry$Rocket + com.endertech.minecraft.mods.adpother.transformers.BetterWithMods$Furnace + com.endertech.minecraft.mods.adpother.transformers.ControlledBurn$Fire + com.endertech.minecraft.mods.adpother.transformers.CookingForBlockheads$Oven + com.endertech.minecraft.mods.adpother.transformers.DraconicEvolution$Generator + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$EmberBore + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$SteamEngine + com.endertech.minecraft.mods.adpother.transformers.EnderIO$StirlingGenerator + com.endertech.minecraft.mods.adpother.transformers.EngineersDecor$DecorFurnace + com.endertech.minecraft.mods.adpother.transformers.Factory0Resources$BurnerDrill + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Burning + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Smelting + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Burning + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Smelting + com.endertech.minecraft.mods.adpother.transformers.FutureMC$AdvancedFurnace + com.endertech.minecraft.mods.adpother.transformers.FloodLights$CarbonFloodlight + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$AutoRocket + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$Buggy + com.endertech.minecraft.mods.adpother.transformers.ImmersiveCraft$FurnaceTE + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityCokeOven + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityBlastFurnace + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityDieselGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$Motorboat + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$PortableGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveDiesel + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveSteam + com.endertech.minecraft.mods.adpother.transformers.ImmersiveTechnology$Boiler + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$CombustionChamber + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberSolidFuel + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberLiquidFuel + com.endertech.minecraft.mods.adpother.transformers.Mekanism$FuelwoodHeater + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Alloyer + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Crusher + com.endertech.minecraft.mods.adpother.transformers.Minecraft$AnimalFeeding + com.endertech.minecraft.mods.adpother.transformers.Minecraft$FurnaceSmelting + com.endertech.minecraft.mods.adpother.transformers.MoreFurnaces$IronFurnace + com.endertech.minecraft.mods.adpother.transformers.MrCrayfish$Vehicle + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$InferiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$IntermediumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$PrudentiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SuperiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SupremiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$UltimateFurnace + com.endertech.minecraft.mods.adpother.transformers.Natura$NetherrackFurnace + com.endertech.minecraft.mods.adpother.transformers.PneumaticCraft$AirCompressor + com.endertech.minecraft.mods.adpother.transformers.PrimalCore$RecipeHelper + com.endertech.minecraft.mods.adpother.transformers.Pyrotech$TileCombustion + com.endertech.minecraft.mods.adpother.transformers.RealisticBlockPhysics$FallingBlock + com.endertech.minecraft.mods.adpother.transformers.RealisticTorches$BlockTorch + com.endertech.minecraft.mods.adpother.transformers.RFTools$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.StevesCarts$ModuleCoal + com.endertech.minecraft.mods.adpother.transformers.Techguns$MachineSlot + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronAlloyFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileSolidFuelGenerator + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$CharcoalForge + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$FirePit + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$LogPile + com.endertech.minecraft.mods.adpother.transformers.TinkersComplement$HighOven + com.endertech.minecraft.mods.adpother.transformers.TinkersConstruct$HeatingStructure + com.endertech.minecraft.mods.adpother.transformers.SimpleGrinder$CoalGrinder + com.endertech.minecraft.mods.adpother.transformers.UltimateCarMod$Car + com.endertech.minecraft.mods.adpother.transformers.ViesCraft$AirShip + com.endertech.minecraft.mods.adpother.renders.AerometerRender + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockCaughtFire + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockUpdateTick + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockExploded + com.endertech.minecraft.mods.adpother.pollution.WorldData$GetSkyColor + com.endertech.minecraft.mods.adpother.pollution.WorldData$FurnaceFuelBurned + com.endertech.minecraft.mods.adpother.pollution.WorldData$LavaTouchesWater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$BurnerHeater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$MoldStation +CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + +SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + +Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + pl.asie.foamfix.coremod.FoamFixTransformer +LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + com.endertech.minecraft.mods.adchimneys.world.WorldData$BlockRandomTick +CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + team.chisel.ctm.client.asm.CTMTransformer +FarseekCoreMod (Farseek-1.12-2.5.1.jar) + farseek.core.FarseekClassTransformer +Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + com.chocohead.biab.BornInABarn +MixinBooter (!mixinbooter-4.2.jar) + +Plugin (NotEnoughIDs-1.5.4.4.jar) + ru.fewizz.neid.asm.Transformer +AstralCore (astralsorcery-1.12.2-1.10.27.jar) + +ShetiPhian-ASM (ShetiPhian-ASM-1.12.0.jar) + shetiphian.asm.ClassTransformer +CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) + + GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 537.13' Renderer: 'NVIDIA GeForce RTX 2060/PCIe/SSE2' + AE2 Version: stable rv6-stable-7 for Forge 14.23.5.2768 + Ender IO: Found the following problem(s) with your installation (That does NOT mean that Ender IO caused the crash or was involved in it in any way. We add this information to help finding common problems, not as an invitation to post any crash you encounter to Ender IO's issue tracker. Always check the stack trace above to see which mod is most likely failing.): + * Optifine is installed. This is NOT supported. + This may (look up the meaning of 'may' in the dictionary if you're not sure what it means) have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it. + Authlib is : /C:/Users/Mikke/curseforge/minecraft/Install/libraries/com/mojang/authlib/1.5.25/authlib-1.5.25.jar + + !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + !!!You are looking at the diagnostics information, not at the crash. !!! + !!!Scroll up until you see the line with '---- Minecraft Crash Report ----'!!! + !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + + No Tree Punching: You are not running an official build. This version will NOT be supported by the author. + List of loaded APIs: + * ae2wtlib|API (1.0.34) from AE2WTLib-1.12.2-1.0.34.jar + * antiqueatlasapi (5.1) from antiqueatlas-1.12.2-4.6.3.jar + * appliedenergistics2|API (rv6) from appliedenergistics2-rv6-stable-7.jar + * Base|API (1.0.0) from base-1.12.2-3.14.0.jar + * Baubles|API (1.4.0.2) from Baubles-1.12-1.5.2.jar + * BetterQuesting|API (3.2) from BetterQuesting-3.5.329.jar + * BetterQuesting|API2 (3.1) from BetterQuesting-3.5.329.jar + * BetterWithModsAPI (Beta 0.6) from AppleSkin-mc1.12-1.0.14.jar + * bluepowerAPI (1.0) from BluePower-1.12.2-0.3.152-universal.jar + * Chisel-API (0.0.1) from Chisel-MC1.12.2-1.0.2.45.jar + * ChiselAPI|Carving (0.0.1) from Chisel-MC1.12.2-1.0.2.45.jar + * ChiselsAndBitsAPI (14.25.0) from chiselsandbits-14.33.jar + * cofhapi (2.5.0) from CoFHCore-1.12.2-4.6.6.1-universal.jar + * CoroAI|dynamicdifficulty (1.0) from coroutil-1.12.1-1.2.37.jar + * cosmeticarmorreworked|api (1.0.0) from CosmeticArmorReworked-1.12.2-v5a.jar + * CSLib|API (1.0.1) from PTRLib-1.0.5.jar + * ctm-api (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-events (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-models (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-textures (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * ctm-api-utils (0.1.0) from CTM-MC1.12.2-1.0.2.31.jar + * DraconicEvolution|API (1.3) from Draconic-Evolution-1.12.2-2.3.28.354-universal.jar + * enderioapi (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|addon (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|capacitor (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|conduits (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|farm (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|redstone (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|teleport (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|tools (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * enderioapi|upgrades (4.0.0) from EnderIO-1.12.2-5.3.70.jar + * ForgeEndertechAPI (1.0) from ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar + * Galacticraft API (1.1) from GalacticraftCore-1.12.2-4.0.2.280.jar + * ImmersiveEngineering|API (1.0) from ImmersiveEngineering-0.12-98.jar + * ImmersiveEngineering|ImmersiveFluxAPI (1.0) from ImmersiveEngineering-0.12-98.jar + * jeresources|API (0.9.2.60) from JustEnoughResources-1.12.2-0.9.2.60.jar + * journeymap|client-api (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-display (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-event (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-model (1.4) from journeymap-1.12.2-5.7.1.jar + * journeymap|client-api-util (1.4) from journeymap-1.12.2-5.7.1.jar + * JustEnoughItemsAPI (4.13.0) from jei_1.12.2-4.16.1.302.jar + * MatterOverdrive|API (0.4.1) from MatterOverdrive-1.12.2-0.7.1.0-universal.jar + * minecolonies-api (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|achievements (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|decorative (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|huts (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|interfaces (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|blocks|types (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render|modeltype (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|client|render|modeltype|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|views (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|buildings|workerbuildings (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|guardtype (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|guardtype|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|jobs (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|jobs|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|managers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|managers|interfaces (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|permissions (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|data (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|factory (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|factory|standard (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|location (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|manager (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|request (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requestable (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requestable|crafting (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|requester (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver|player (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|resolver|retrying (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|requestsystem|token (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|colony|workorders (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|candb (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|dynamictrees (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|gbook (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|compatibility|tinkers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|configuration (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|crafting (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|creativetab (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen|builder (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|citizen|guards (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|pathfinding (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|basestatemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|states (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|tickratestatemachine (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|ai|statemachine|transition (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|citizen (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|citizen|citizenhandlers (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|barbarians (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|pirates (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|mobs|util (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|pathfinding (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|entity|pathfinding|registry (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|inventory (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|inventory|api (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|items (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|network (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|sounds (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|tileentities (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|util (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-api|util|constants (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout|controls (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * minecolonies-blockout|views (1.12.2-0.11.841-ALPHA) from minecolonies-1.12.2-0.11.841-BETA-universal.jar + * MoarSigns|API (1.3) from MoarSigns-1.12.2-6.0.0.11.jar + * MouseTweaks|API (1.0) from MouseTweaks-2.10-mc1.12.2.jar + * opencomputersapi|component (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|core (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|driver (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|driver|item (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|event (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|filesystem (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|internal (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|machine (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|manual (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|network (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * opencomputersapi|prefab (7.0.0-alpha) from OpenComputers-MC1.12.2-1.7.5.192.jar + * projecteapi (1.12.2-1.2.0) from ProjectE-1.12.2-PE1.4.1.jar + * projectred|api (2.1) from ProjectRed-1.12.2-4.9.4.120-Base.jar + * QuarkAPI (4) from Quark-r1.6-179.jar + * railcraft:api_carts (3.0.0) from railcraft-12.0.0.jar + * railcraft:api_charge (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_core (3.2.0) from railcraft-12.0.0.jar + * railcraft:api_crafting (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_events (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_fuel (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_helpers (2.0.0) from railcraft-12.0.0.jar + * railcraft:api_items (2.4.0) from railcraft-12.0.0.jar + * railcraft:api_signals (4.0.0) from railcraft-12.0.0.jar + * railcraft:api_tracks (5.1.1) from railcraft-12.0.0.jar + * redstonefluxapi (2.1.1) from RedstoneFlux-1.12-2.1.1.1-universal.jar + * SecurityCraftAPI (1.3) from [1.12.2] SecurityCraft v1.9.8.jar + * StorageDrawersAPI (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|event (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|registry (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|render (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|storage (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * StorageDrawersAPI|storage-attribute (2.1.0) from StorageDrawers-1.12.2-5.4.2.jar + * Thaumcraft|API (6.0.2) from railcraft-12.0.0.jar + * theoneprobe_api (1.4.4) from theoneprobe-1.12-1.4.28.jar + * valkyrielib.api (1.12.2-2.0.10a) from valkyrielib-1.12.2-2.0.20.1.jar + * WailaAPI (1.3) from Hwyla-1.8.26-B41_1.12.2.jar + * zerocore|API|multiblock (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|rectangular (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|tier (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + * zerocore|API|multiblock|validation (1.10.2-0.0.2) from zerocore-1.12.2-0.1.2.9.jar + AE2 Integration: IC2:OFF, RC:ON, MFR:OFF, Waila:ON, InvTweaks:ON, JEI:ON, Mekanism:OFF, OpenComputers:ON, THE_ONE_PROBE:ON, TESLA:OFF, CRAFTTWEAKER:ON + Launched Version: forge-14.23.5.2860 + LWJGL: 2.9.4 + OpenGL: NVIDIA GeForce RTX 2060/PCIe/SSE2 GL version 4.6.0 NVIDIA 537.13, NVIDIA Corporation + GL Caps: Using GL 1.3 multitexturing. +Using GL 1.3 texture combiners. +Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. +Shaders are available because OpenGL 2.1 is supported. +VBOs are available because OpenGL 1.5 is supported. + + Using VBOs: Yes + Is Modded: Definitely; Client brand changed to 'fml,forge' + Type: Client (map_client.txt) + Resource Packs: NewDefault+v1.70[MC1.9-1.12.2].zip, 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\ No newline at end of file diff --git a/overrides/journeymap/config/5.7/journeymap.core.config b/overrides/journeymap/config/5.7/journeymap.core.config new file mode 100644 index 0000000..9f06638 --- /dev/null +++ b/overrides/journeymap/config/5.7/journeymap.core.config @@ -0,0 +1,63 @@ +// JourneyMap configuration file. Modify at your own risk! +// To use in all worlds, place here: journeymap\config\5.7\ +// For more information, go to: http://journeymap.info/Options_Manager +{ + "logLevel": "INFO", + "autoMapPoll": "2000", + "cacheAnimalsData": "3100", + "cacheMobsData": "3000", + "cachePlayerData": "1000", + "cachePlayersData": "2000", + "cacheVillagersData": "2200", + "announceMod": "true", + "checkUpdates": "true", + "recordCacheStats": "false", + "browserPoll": "2000", + "themeName": "OceanMonument", + "caveIgnoreGlass": "true", + "mapBathymetry": "false", + "mapTopography": "true", + "mapTransparency": "true", + "mapCaveLighting": "true", + "mapAntialiasing": "true", + "mapPlantShadows": "false", + "mapPlants": "false", + "mapCrops": "true", + "mapBlendGrass": "true", + "mapBlendFoliage": "true", + "mapBlendWater": "false", + "mapSurfaceAboveCaves": "true", + "renderDistanceCaveMax": "3", + "renderDistanceSurfaceMax": "7", + "renderDelay": "2", + "revealShape": "Circle", + "alwaysMapCaves": "false", + "alwaysMapSurface": "false", + "tileHighDisplayQuality": "true", + "maxAnimalsData": "32", + "maxMobsData": "32", + "maxPlayersData": "32", + "maxVillagersData": "32", + "hideSneakingEntities": "true", + "radarLateralDistance": "64", + "radarVerticalDistance": "16", + "tileRenderType": "1", + "mappingEnabled": "true", + "renderOverlayEventTypeName": "ALL", + "renderOverlayPreEvent": "true", + "optionsManagerViewed": null, + "splashViewed": "5.7.1", + "gridSpecs": { + "day": "Squares,#808080,0.5,-1,-1", + "night": "Squares,#8080ff,0.3,-1,-1", + "underground": "Squares,#808080,0.3,-1,-1" + }, + "colorPassive": "#bbbbbb", + "colorHostile": "#ff0000", + "colorPet": "#0077ff", + "colorVillager": "#88e188", + "colorPlayer": "#ffffff", + "colorSelf": "#0000ff", + "verboseColorPalette": "false", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/config/5.7/journeymap.fullmap.config b/overrides/journeymap/config/5.7/journeymap.fullmap.config new file mode 100644 index 0000000..92bc6eb --- /dev/null +++ b/overrides/journeymap/config/5.7/journeymap.fullmap.config @@ -0,0 +1,27 @@ +// JourneyMap configuration file. Modify at your own risk! +// To use in all worlds, place here: journeymap\config\5.7\ +// For more information, go to: http://journeymap.info/Options_Manager +{ + "showKeys": "true", + "playerDisplay": "SmallDots", + "showPlayerHeading": "true", + "mobDisplay": "SmallDots", + "showMobHeading": "true", + "showMobs": "true", + "showAnimals": "true", + "showVillagers": "true", + "showPets": "true", + "showPlayers": "true", + "fontScale": "1", + "showWaypointLabels": "true", + "locationFormatVerbose": "true", + "locationFormat": "xzyv", + "showWaypoints": "true", + "showSelf": "true", + "showGrid": "true", + "showCaves": "true", + "showEntityNames": "true", + "preferredMapType": "day", + "zoomLevel": "2", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/config/5.7/journeymap.minimap.config b/overrides/journeymap/config/5.7/journeymap.minimap.config new file mode 100644 index 0000000..5fed9c6 --- /dev/null +++ b/overrides/journeymap/config/5.7/journeymap.minimap.config @@ -0,0 +1,45 @@ +// JourneyMap configuration file. Modify at your own risk! +// To use in all worlds, place here: journeymap\config\5.7\ +// For more information, go to: http://journeymap.info/Options_Manager +{ + "gameTimeRealFormat": "HH:mm:ss", + "systemTimeRealFormat": "HH:mm:ss", + "enabled": "true", + "shape": "Circle", + "position": "TopRight", + "showDayNight": "true", + "info1Label": "Blank", + "info2Label": "GameTime", + "info3Label": "Location", + "info4Label": "Biome", + "sizePercent": "30", + "frameAlpha": "100", + "terrainAlpha": "100", + "orientation": "North", + "compassFontScale": "1", + "showCompass": "true", + "showReticle": "true", + "reticleOrientation": "Compass", + "active": true, + "playerDisplay": "SmallDots", + "showPlayerHeading": "true", + "mobDisplay": "SmallDots", + "showMobHeading": "true", + "showMobs": "true", + "showAnimals": "true", + "showVillagers": "true", + "showPets": "true", + "showPlayers": "true", + "fontScale": "1", + "showWaypointLabels": "true", + "locationFormatVerbose": "true", + "locationFormat": "xzyv", + "showWaypoints": "true", + "showSelf": "true", + "showGrid": "true", + "showCaves": "true", + "showEntityNames": "true", + "preferredMapType": "day", + "zoomLevel": "0", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/config/5.7/journeymap.minimap2.config b/overrides/journeymap/config/5.7/journeymap.minimap2.config new file mode 100644 index 0000000..4bac765 --- /dev/null +++ b/overrides/journeymap/config/5.7/journeymap.minimap2.config @@ -0,0 +1,45 @@ +// JourneyMap configuration file. Modify at your own risk! +// To use in all worlds, place here: journeymap\config\5.7\ +// For more information, go to: http://journeymap.info/Options_Manager +{ + "gameTimeRealFormat": "HH:mm:ss", + "systemTimeRealFormat": "HH:mm:ss", + "enabled": "true", + "shape": "Rectangle", + "position": "TopRight", + "showDayNight": "true", + "info1Label": "Blank", + "info2Label": "GameTime", + "info3Label": "Location", + "info4Label": "Biome", + "sizePercent": "30", + "frameAlpha": "100", + "terrainAlpha": "100", + "orientation": "North", + "compassFontScale": "1", + "showCompass": "true", + "showReticle": "true", + "reticleOrientation": "Compass", + "active": false, + "playerDisplay": "SmallDots", + "showPlayerHeading": "true", + "mobDisplay": "SmallDots", + "showMobHeading": "true", + "showMobs": "true", + "showAnimals": "true", + "showVillagers": "true", + "showPets": "true", + "showPlayers": "true", + "fontScale": "1", + "showWaypointLabels": "true", + "locationFormatVerbose": "true", + "locationFormat": "xzyv", + "showWaypoints": "true", + "showSelf": "true", + "showGrid": "true", + "showCaves": "true", + "showEntityNames": "true", + "preferredMapType": "night", + "zoomLevel": "0", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/config/5.7/journeymap.topo.config b/overrides/journeymap/config/5.7/journeymap.topo.config new file mode 100644 index 0000000..b9f03a5 --- /dev/null +++ b/overrides/journeymap/config/5.7/journeymap.topo.config @@ -0,0 +1,10 @@ +// JourneyMap configuration file. Modify at your own risk! +// For more information, go to: http://journeymap.info/Topographic +{ + "showContour": "true", + "landContour": "#3F250B", + "waterContour": "#0000dd", + "land": "#010c02,#041105,#071609,#0a1b0c,#0d200f,#102513,#132a16,#162f19,#19341c,#1b3a20,#1e3f23,#214426,#24492a,#274e2d,#2a5330,#2d5834,#375f41,#41674d,#4b6e5a,#557567,#5f7c73,#698480,#738b8d,#7c929a,#8699a6,#90a1b3,#9aa8c0,#a4afcc,#aeb6d9,#b8bee6,#c2c5f2,#ccccff,#cccfff,#ccd2ff,#ccd6ff,#ccd9ff,#ccdcff,#ccdfff,#cce2ff,#cce5ff,#cce9ff,#ccecff,#ccefff,#ccf2ff,#ccf5ff,#ccf9ff,#ccfcff,#ccffff,#cfffff,#d2ffff,#d6ffff,#d9ffff,#dcffff,#dfffff,#e2ffff,#e5ffff,#e9ffff,#ecffff,#efffff,#f2ffff,#f5ffff,#f9ffff,#fcffff,#ffffff", + "water": "#000040,#02024e,#03035d,#05056b,#070779,#080887,#0a0a96,#0b0ba4,#1a1aaa,#2a2aaf,#3939b5,#4848bb,#5757c0,#6767c6,#7676cc,#8585d2,#9494d7,#a4a4dd,#b3b3e3,#c2c2e8,#d1d1ee,#d7d7f0,#ddddf2,#e2e2f4,#e8e8f6,#eeeef9,#f4f4fb,#f9f9ff,#f9f9ff,#f9f9ff,#f9f9ff,#f9f9ff", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/config/5.7/journeymap.waypoint.config b/overrides/journeymap/config/5.7/journeymap.waypoint.config new file mode 100644 index 0000000..9c07e30 --- /dev/null +++ b/overrides/journeymap/config/5.7/journeymap.waypoint.config @@ -0,0 +1,26 @@ +// JourneyMap configuration file. Modify at your own risk! +// To use in all worlds, place here: journeymap\config\5.7\ +// For more information, go to: http://journeymap.info/Options_Manager +{ + "managerEnabled": "true", + "beaconEnabled": "true", + "showTexture": "true", + "showStaticBeam": "true", + "showRotatingBeam": "true", + "showName": "true", + "showDistance": "true", + "autoHideLabel": "true", + "boldLabel": "false", + "fontScale": "2", + "textureSmall": "true", + "maxDistance": "0", + "minDistance": "4", + "createDeathpoints": "true", + "autoRemoveDeathpoints": "false", + "autoRemoveDeathpointDistance": "2", + "showDeathpointlabel": "true", + "teleportCommand": "/tp {name} {x} {y} {z}", + "dateFormat": "MM-dd-yyyy", + "timeFormat": "HH:mm:ss", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/config/5.7/journeymap.webmap.config b/overrides/journeymap/config/5.7/journeymap.webmap.config new file mode 100644 index 0000000..e5c8f6c --- /dev/null +++ b/overrides/journeymap/config/5.7/journeymap.webmap.config @@ -0,0 +1,15 @@ +// JourneyMap configuration file. Modify at your own risk! +// To use in all worlds, place here: journeymap\config\5.7\ +// For more information, go to: http://journeymap.info/Options_Manager +{ + "enabled": "false", + "port": "8080", + "showWaypoints": "true", + "showSelf": "true", + "showGrid": "true", + "showCaves": "true", + "showEntityNames": "true", + "preferredMapType": "day", + "zoomLevel": "0", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/data/mp/Minecraft~Server/DIM-1/4/-1,-1.png b/overrides/journeymap/data/mp/Minecraft~Server/DIM-1/4/-1,-1.png new file mode 100644 index 0000000..ea10e1d Binary files /dev/null and b/overrides/journeymap/data/mp/Minecraft~Server/DIM-1/4/-1,-1.png differ diff --git a/overrides/journeymap/data/mp/Minecraft~Server/DIM-1/4/-1,0.png b/overrides/journeymap/data/mp/Minecraft~Server/DIM-1/4/-1,0.png new file mode 100644 index 0000000..ab2434a Binary files /dev/null and b/overrides/journeymap/data/mp/Minecraft~Server/DIM-1/4/-1,0.png 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"compassPoint": { + "width": 16, + "height": 16, + "color": "#111111", + "alpha": 0.5 + }, + "compassPointLabelPad": 0, + "compassPointOffset": -12.0, + "compassShowNorth": true, + "compassShowSouth": true, + "compassShowEast": true, + "compassShowWest": true, + "waypointOffset": 0.0, + "reticle": { + "color": "#222222", + "alpha": 0.4 + }, + "reticleHeading": { + "color": "#222222", + "alpha": 0.4 + }, + "reticleThickness": 1.25, + "reticleHeadingThickness": 2.25, + "reticleOffsetOuter": 24, + "reticleOffsetInner": 20, + "frame": { + "color": "#111111", + "alpha": 1.0 + }, + "prefix": "flat_" + } + } +} \ No newline at end of file diff --git a/overrides/journeymap/journeymap.log b/overrides/journeymap/journeymap.log new file mode 100644 index 0000000..a44c924 --- /dev/null +++ b/overrides/journeymap/journeymap.log @@ -0,0 +1,90 @@ +[17:26:44] [Client thread/INFO] [JMLogger] JourneyMap log initialized. +[17:26:44] [Client thread/INFO] [JourneymapClient] initialize ENTER +[17:26:44] [Client thread/WARN] [PropertiesBase] core (Initialized) Bad configField entry during updateFrom(): optionsManagerViewed=null +[17:26:44] [Client thread/INFO] [?] Version: JourneyMap 1.12.2-5.7.1, built with Forge 14.23.5.2768 +Forge: 14.23.5.2860 +Environment: os.name, os.arch, java.version, user.country, user.language=null, game language=en_us, locale=en_us +Features: + RadarPlayers : singleplayer = true , multiplayer = true + RadarAnimals : singleplayer = true , multiplayer = true + RadarMobs : singleplayer = true , multiplayer = true + RadarVillagers : singleplayer = true , multiplayer = true + MapTopo : singleplayer = true , multiplayer = true + MapSurface : singleplayer = true , multiplayer = true + MapCaves : singleplayer = true , multiplayer = true +MiniMapProperties{state=Valid, file=journeymap.minimap.config, configVersion=5.7.1, zoomLevel=0, showPlayers=true, frameAlpha=100, compassFontScale=1, terrainAlpha=100, showEntityNames=true, enabled=true, showPlayerHeading=true, showVillagers=true, info2Label=Game Time, sizePercent=30, showDayNight=true, info3Label=Location, showMobs=true, showPets=true, preferredMapType=night, showCompass=true, mobDisplay=Small Dots, showReticle=true, orientation=North, systemTimeRealFormat=HH:mm:ss, shape=Circle, showSelf=true, info4Label=Biome, locationFormat=xzyv, playerDisplay=Small Dots, showGrid=true, reticleOrientation=Compass, gameTimeRealFormat=HH:mm:ss, showWaypoints=true, showCaves=true, showAnimals=true, showMobHeading=true, showWaypointLabels=true, locationFormatVerbose=true, position=Top Right, info1Label=Blank, fontScale=1} +MiniMapProperties{state=Valid, file=journeymap.minimap2.config, configVersion=5.7.1, zoomLevel=0, showPlayers=true, frameAlpha=100, compassFontScale=1, terrainAlpha=100, showEntityNames=true, enabled=true, showPlayerHeading=true, showVillagers=true, info2Label=Game Time, sizePercent=30, showDayNight=true, info3Label=Location, showMobs=true, showPets=true, preferredMapType=night, showCompass=true, mobDisplay=Small Dots, showReticle=true, orientation=North, systemTimeRealFormat=HH:mm:ss, shape=Rectangle, showSelf=true, info4Label=Biome, locationFormat=xzyv, playerDisplay=Small Dots, showGrid=true, reticleOrientation=Compass, gameTimeRealFormat=HH:mm:ss, showWaypoints=true, showCaves=true, showAnimals=true, showMobHeading=true, showWaypointLabels=true, locationFormatVerbose=true, position=Top Right, info1Label=Blank, fontScale=1} +FullMapProperties{state=Valid, file=journeymap.fullmap.config, configVersion=5.7.1, mobDisplay=Small Dots, zoomLevel=2, showPlayers=true, showSelf=true, locationFormat=xzyv, playerDisplay=Small Dots, showGrid=true, showEntityNames=true, showPlayerHeading=true, showVillagers=true, showWaypoints=true, showCaves=true, showAnimals=true, showMobHeading=true, showKeys=true, showWaypointLabels=true, locationFormatVerbose=true, showMobs=true, showPets=true, fontScale=1, preferredMapType=day} +WaypointProperties{state=Valid, file=journeymap.waypoint.config, configVersion=5.7.1, autoRemoveDeathpointDistance=2, createDeathpoints=true, showName=true, dateFormat=MM-dd-yyyy, autoRemoveDeathpoints=false, maxDistance=0, autoHideLabel=true, teleportCommand=/tp {name} {x} {y} {z}, showStaticBeam=true, minDistance=4, timeFormat=HH:mm:ss, boldLabel=false, textureSmall=true, showDeathpointlabel=true, showDistance=true, showRotatingBeam=true, fontScale=2, showTexture=true, managerEnabled=true, beaconEnabled=true} +WebMapProperties{state=Valid, file=journeymap.webmap.config, configVersion=5.7.1, zoomLevel=0, showWaypoints=true, showCaves=true, showSelf=true, port=8080, showGrid=true, showEntityNames=true, enabled=false, preferredMapType=day} +CoreProperties{state=Valid, file=journeymap.core.config, configVersion=5.7.1, verboseColorPalette=false, maxPlayersData=32, mapSurfaceAboveCaves=true, optionsManagerViewed=null, announceMod=true, colorPassive=#bbbbbb, renderOverlayEventTypeName=ALL, mapBlendWater=false, renderDistanceSurfaceMax=7, radarVerticalDistance=16, mapBlendGrass=true, recordCacheStats=false, hideSneakingEntities=true, revealShape=Circle, alwaysMapSurface=false, colorVillager=#88e188, mapPlants=false, colorPet=#0077ff, radarLateralDistance=64, mapBathymetry=false, mapCrops=true, maxMobsData=32, mapPlantShadows=false, alwaysMapCaves=false, checkUpdates=true, browserPoll=2000, mapBlendFoliage=true, mappingEnabled=true, colorPlayer=#ffffff, tileHighDisplayQuality=true, cacheVillagersData=2200, logLevel=INFO, maxVillagersData=32, maxAnimalsData=32, mapTransparency=true, tileRenderType=1, caveIgnoreGlass=true, mapTopography=true, renderDistanceCaveMax=3, mapAntialiasing=true, colorSelf=#0000ff, cachePlayersData=2000, cacheMobsData=3000, cachePlayerData=1000, splashViewed=5.7.1, colorHostile=#ff0000, cacheAnimalsData=3100, themeName=OceanMonument, mapCaveLighting=true, renderDelay=2, renderOverlayPreEvent=true, autoMapPoll=2000} +[17:26:44] [Client thread/INFO] [ClientAPI] [ClientAPI] built with JourneyMap API 1.4 +[17:26:44] [Client thread/INFO] [PluginHelper] Initializing plugins with Client API: journeymap.client.api.impl.ClientAPI +[17:26:44] [Client thread/INFO] [PluginHelper] Initialized IClientPlugin: com.feed_the_beast.ftbutilities.integration.JourneyMapIntegration +[17:26:44] [Client thread/INFO] [PluginHelper] Initialized IClientPlugin: com.teamacronymcoders.base.modules.journeymap.JourneyMapPlugin +[17:26:44] [Client thread/INFO] [JourneymapClient] initialize EXIT, elapsed count 0 avg ?ms +[17:27:08] [Client thread/ERROR] [FileHandler] Couldn't locate icons for Default: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch%20Runner%20Server\mods\journeymap-1.12.2-5.7.1.jar\assets\journeymap\icon\entity +[17:27:08] [Client thread/INFO] [IconSetFileHandler] Added entity icons from journeymap:icon/entity. Success: false +[17:27:08] [Client thread/ERROR] [FileHandler] Couldn't locate icons for flat: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch%20Runner%20Server\mods\journeymap-1.12.2-5.7.1.jar\assets\journeymap\theme\flat +[17:27:08] [Client thread/INFO] [ThemeLoader] Preloaded theme textures: 0 +[17:27:08] [JM-VersionCheck-1/ERROR] [VersionCheck$1] Could not check version URL +javax.net.ssl.SSLHandshakeException: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target + at sun.security.ssl.Alerts.getSSLException(Alerts.java:192) ~[?:1.8.0_51] + at sun.security.ssl.SSLSocketImpl.fatal(SSLSocketImpl.java:1949) ~[?:1.8.0_51] + at sun.security.ssl.Handshaker.fatalSE(Handshaker.java:302) ~[?:1.8.0_51] + at sun.security.ssl.Handshaker.fatalSE(Handshaker.java:296) ~[?:1.8.0_51] + at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1497) ~[?:1.8.0_51] + at sun.security.ssl.ClientHandshaker.processMessage(ClientHandshaker.java:212) ~[?:1.8.0_51] + at sun.security.ssl.Handshaker.processLoop(Handshaker.java:979) ~[?:1.8.0_51] + at sun.security.ssl.Handshaker.process_record(Handshaker.java:914) ~[?:1.8.0_51] + at sun.security.ssl.SSLSocketImpl.readRecord(SSLSocketImpl.java:1062) ~[?:1.8.0_51] + at sun.security.ssl.SSLSocketImpl.performInitialHandshake(SSLSocketImpl.java:1375) ~[?:1.8.0_51] + at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1403) ~[?:1.8.0_51] + at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1387) ~[?:1.8.0_51] + at org.apache.http.conn.ssl.SSLConnectionSocketFactory.createLayeredSocket(SSLConnectionSocketFactory.java:275) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.conn.ssl.SSLConnectionSocketFactory.connectSocket(SSLConnectionSocketFactory.java:254) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.conn.HttpClientConnectionOperator.connect(HttpClientConnectionOperator.java:117) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.conn.PoolingHttpClientConnectionManager.connect(PoolingHttpClientConnectionManager.java:314) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.execchain.MainClientExec.establishRoute(MainClientExec.java:363) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.execchain.MainClientExec.execute(MainClientExec.java:219) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.execchain.ProtocolExec.execute(ProtocolExec.java:195) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.execchain.RetryExec.execute(RetryExec.java:86) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.execchain.RedirectExec.execute(RedirectExec.java:108) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.client.InternalHttpClient.doExecute(InternalHttpClient.java:186) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:82) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:106) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:57) ~[httpclient-4.3.3.jar:4.3.3] + at journeymap.common.version.VersionCheck$1.run(VersionCheck.java:131) [VersionCheck$1.class:1.12.2-5.7.1] + at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_51] + at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_51] + at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_51] + at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_51] + at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] +Caused by: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target + at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:387) ~[?:1.8.0_51] + at sun.security.validator.PKIXValidator.engineValidate(PKIXValidator.java:292) ~[?:1.8.0_51] + at sun.security.validator.Validator.validate(Validator.java:260) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.validate(X509TrustManagerImpl.java:324) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.checkTrusted(X509TrustManagerImpl.java:229) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(X509TrustManagerImpl.java:124) ~[?:1.8.0_51] + at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1479) ~[?:1.8.0_51] + ... 26 more +Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target + at sun.security.provider.certpath.SunCertPathBuilder.build(SunCertPathBuilder.java:145) ~[?:1.8.0_51] + at sun.security.provider.certpath.SunCertPathBuilder.engineBuild(SunCertPathBuilder.java:131) ~[?:1.8.0_51] + at java.security.cert.CertPathBuilder.build(CertPathBuilder.java:280) ~[?:1.8.0_51] + at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:382) ~[?:1.8.0_51] + at sun.security.validator.PKIXValidator.engineValidate(PKIXValidator.java:292) ~[?:1.8.0_51] + at sun.security.validator.Validator.validate(Validator.java:260) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.validate(X509TrustManagerImpl.java:324) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.checkTrusted(X509TrustManagerImpl.java:229) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(X509TrustManagerImpl.java:124) ~[?:1.8.0_51] + at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1479) ~[?:1.8.0_51] + ... 26 more +[17:28:48] [Client thread/INFO] [ModBlockDelegate] Custom modded block handling enabled for streams +[17:28:48] [Client thread/INFO] [ModBlockDelegate] Custom modded block handling enabled for bibliocraft +[17:28:48] [Client thread/INFO] [ModBlockDelegate] Custom modded block handling enabled for biomesoplenty +[17:28:49] [Client thread/WARN] [PropertiesBase] core (Initialized) Bad configField entry during updateFrom(): optionsManagerViewed=null +[17:28:49] [Client thread/INFO] [WaypointStore] Loaded 11 waypoints from C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\journeymap\data\mp\Minecraft~Server\waypoints +[17:28:49] [Client thread/INFO] [JourneymapClient] Mapping started in C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\journeymap\data\mp\Minecraft~Server\DIM0. Memory: 9194MB total, 3855MB free +[17:28:49] [Client thread/INFO] [ChatLog] JourneyMap: Press [J] diff --git a/overrides/journeymap/server/5.7/journeymap.server.default.config b/overrides/journeymap/server/5.7/journeymap.server.default.config new file mode 100644 index 0000000..1a74eea --- /dev/null +++ b/overrides/journeymap/server/5.7/journeymap.server.default.config @@ -0,0 +1,22 @@ +// JourneyMap server configuration file. Modify at your own risk! +// To restore the default settings, simply delete this file before starting Minecraft server +// For more information, go to: http://journeymap.info/JourneyMapServer +// +// default : New Dimension properties will be based on this file. +{ + "enabled": "false", + "teleportEnabled": "false", + "opSurfaceMappingEnabled": "true", + "surfaceMappingEnabled": "true", + "opTopoMappingEnabled": "true", + "topoMappingEnabled": "true", + "opCaveMappingEnabled": "true", + "caveMappingEnabled": "true", + "opRadarEnabled": "true", + "radarEnabled": "true", + "playerRadarEnabled": "true", + "villagerRadarEnabled": "true", + "animalRadarEnabled": "true", + "mobRadarEnabled": "true", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/server/5.7/journeymap.server.dim-1.config b/overrides/journeymap/server/5.7/journeymap.server.dim-1.config new file mode 100644 index 0000000..3fa0978 --- /dev/null +++ b/overrides/journeymap/server/5.7/journeymap.server.dim-1.config @@ -0,0 +1,23 @@ +// JourneyMap server configuration file. Modify at your own risk! +// To restore the default settings, simply delete this file before starting Minecraft server +// For more information, go to: http://journeymap.info/JourneyMapServer +// +// Dimension -1 Configuration : Overrides the Global Server Configuration for this dimension - sent enable true to override global settings for this dim +{ + "enabled": "false", + "dimension": -1, + "teleportEnabled": "false", + "opSurfaceMappingEnabled": "true", + "surfaceMappingEnabled": "true", + "opTopoMappingEnabled": "true", + "topoMappingEnabled": "true", + "opCaveMappingEnabled": "true", + "caveMappingEnabled": "true", + "opRadarEnabled": "true", + "radarEnabled": "true", + "playerRadarEnabled": "true", + "villagerRadarEnabled": "true", + "animalRadarEnabled": "true", + "mobRadarEnabled": "true", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/server/5.7/journeymap.server.dim0.config b/overrides/journeymap/server/5.7/journeymap.server.dim0.config new file mode 100644 index 0000000..97b39e9 --- /dev/null +++ b/overrides/journeymap/server/5.7/journeymap.server.dim0.config @@ -0,0 +1,23 @@ +// JourneyMap server configuration file. Modify at your own risk! +// To restore the default settings, simply delete this file before starting Minecraft server +// For more information, go to: http://journeymap.info/JourneyMapServer +// +// Dimension 0 Configuration : Overrides the Global Server Configuration for this dimension - sent enable true to override global settings for this dim +{ + "enabled": "false", + "dimension": 0, + "teleportEnabled": "false", + "opSurfaceMappingEnabled": "true", + "surfaceMappingEnabled": "true", + "opTopoMappingEnabled": "true", + "topoMappingEnabled": "true", + "opCaveMappingEnabled": "true", + "caveMappingEnabled": "true", + "opRadarEnabled": "true", + "radarEnabled": "true", + "playerRadarEnabled": "true", + "villagerRadarEnabled": "true", + "animalRadarEnabled": "true", + "mobRadarEnabled": "true", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/server/5.7/journeymap.server.dim1.config b/overrides/journeymap/server/5.7/journeymap.server.dim1.config new file mode 100644 index 0000000..1e80b36 --- /dev/null +++ b/overrides/journeymap/server/5.7/journeymap.server.dim1.config @@ -0,0 +1,23 @@ +// JourneyMap server configuration file. Modify at your own risk! +// To restore the default settings, simply delete this file before starting Minecraft server +// For more information, go to: http://journeymap.info/JourneyMapServer +// +// Dimension 1 Configuration : Overrides the Global Server Configuration for this dimension - sent enable true to override global settings for this dim +{ + "enabled": "false", + "dimension": 1, + "teleportEnabled": "false", + "opSurfaceMappingEnabled": "true", + "surfaceMappingEnabled": "true", + "opTopoMappingEnabled": "true", + "topoMappingEnabled": "true", + "opCaveMappingEnabled": "true", + "caveMappingEnabled": "true", + "opRadarEnabled": "true", + "radarEnabled": "true", + "playerRadarEnabled": "true", + "villagerRadarEnabled": "true", + "animalRadarEnabled": "true", + "mobRadarEnabled": "true", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/server/5.7/journeymap.server.dim2.config b/overrides/journeymap/server/5.7/journeymap.server.dim2.config new file mode 100644 index 0000000..697d386 --- /dev/null +++ b/overrides/journeymap/server/5.7/journeymap.server.dim2.config @@ -0,0 +1,23 @@ +// JourneyMap server configuration file. Modify at your own risk! +// To restore the default settings, simply delete this file before starting Minecraft server +// For more information, go to: http://journeymap.info/JourneyMapServer +// +// Dimension 2 Configuration : Overrides the Global Server Configuration for this dimension - sent enable true to override global settings for this dim +{ + "enabled": "false", + "dimension": 2, + "teleportEnabled": "false", + "opSurfaceMappingEnabled": "true", + "surfaceMappingEnabled": "true", + "opTopoMappingEnabled": "true", + "topoMappingEnabled": "true", + "opCaveMappingEnabled": "true", + "caveMappingEnabled": "true", + "opRadarEnabled": "true", + "radarEnabled": "true", + "playerRadarEnabled": "true", + "villagerRadarEnabled": "true", + "animalRadarEnabled": "true", + "mobRadarEnabled": "true", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/server/5.7/journeymap.server.dim4598.config b/overrides/journeymap/server/5.7/journeymap.server.dim4598.config new file mode 100644 index 0000000..53f9c8f --- /dev/null +++ b/overrides/journeymap/server/5.7/journeymap.server.dim4598.config @@ -0,0 +1,23 @@ +// JourneyMap server configuration file. Modify at your own risk! +// To restore the default settings, simply delete this file before starting Minecraft server +// For more information, go to: http://journeymap.info/JourneyMapServer +// +// Dimension 4598 Configuration : Overrides the Global Server Configuration for this dimension - sent enable true to override global settings for this dim +{ + "enabled": "false", + "dimension": 4598, + "teleportEnabled": "false", + "opSurfaceMappingEnabled": "true", + "surfaceMappingEnabled": "true", + "opTopoMappingEnabled": "true", + "topoMappingEnabled": "true", + "opCaveMappingEnabled": "true", + "caveMappingEnabled": "true", + "opRadarEnabled": "true", + "radarEnabled": "true", + "playerRadarEnabled": "true", + "villagerRadarEnabled": "true", + "animalRadarEnabled": "true", + "mobRadarEnabled": "true", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/journeymap/server/5.7/journeymap.server.global.config b/overrides/journeymap/server/5.7/journeymap.server.global.config new file mode 100644 index 0000000..c0a6581 --- /dev/null +++ b/overrides/journeymap/server/5.7/journeymap.server.global.config @@ -0,0 +1,25 @@ +// JourneyMap server configuration file. Modify at your own risk! +// To restore the default settings, simply delete this file before starting Minecraft server +// For more information, go to: http://journeymap.info/JourneyMapServer +// +// Global Server Configuration : Applies to all dimensions unless overridden. +{ + "useWorldId": "false", + "playerTrackingEnabled": "true", + "opPlayerTrackingEnabled": "true", + "playerTrackingUpdateTime": "5", + "teleportEnabled": "false", + "opSurfaceMappingEnabled": "true", + "surfaceMappingEnabled": "true", + "opTopoMappingEnabled": "true", + "topoMappingEnabled": "true", + "opCaveMappingEnabled": "true", + "caveMappingEnabled": "true", + "opRadarEnabled": "true", + "radarEnabled": "true", + "playerRadarEnabled": "true", + "villagerRadarEnabled": "true", + "animalRadarEnabled": "true", + "mobRadarEnabled": "true", + "configVersion": "5.7.1" +} \ No newline at end of file diff --git a/overrides/local/client/ftblib.cfg b/overrides/local/client/ftblib.cfg new file mode 100644 index 0000000..ee5e4cc --- /dev/null +++ b/overrides/local/client/ftblib.cfg @@ -0,0 +1,28 @@ +# Configuration file + +general { + # DISABLED: Buttons are hidden; + # TOP_LEFT: Buttons are placed on top-left corner, where NEI has it's buttons; + # INVENTORY_SIDE: Buttons are placed on the side or top of your inventory, depending on potion effects and crafting book; + # AUTO: When NEI is installed, INVENTORY_SIDE, else TOP_LEFT. + # Valid values: + # DISABLED + # TOP_LEFT + # INVENTORY_SIDE + # AUTO + S:action_buttons=AUTO + + # Show help text while holding F3. + B:debug_helper=true + + # Show item NBT in inventory. + B:item_nbt=false + + # Show item Ore Dictionary names in inventory. + B:item_ore_names=false + + # Replace vanilla status message with Notifications, which support colors and timers. + B:replace_vanilla_status_messages=true +} + + diff --git a/overrides/local/client/ftbutilities.cfg b/overrides/local/client/ftbutilities.cfg new file mode 100644 index 0000000..5ef0864 --- /dev/null +++ b/overrides/local/client/ftbutilities.cfg @@ -0,0 +1,25 @@ +# Configuration file + +general { + # Min: 0 + # Max: 23999 + I:button_daytime=6000 + + # Min: 0 + # Max: 23999 + I:button_nighttime=18000 + + # Enable JourneyMap overlay. Requires a restart to work. + B:journeymap_overlay=false + + # Render Badges. + B:render_badges=true + + # Show when server will shut down in corner. + B:show_shutdown_timer=true + + # When will it start to show the shutdown timer. + S:shutdown_timer_start=1m +} + + diff --git a/overrides/local/client/sidebar_buttons.json b/overrides/local/client/sidebar_buttons.json new file mode 100644 index 0000000..cdfc7e1 --- /dev/null +++ b/overrides/local/client/sidebar_buttons.json @@ -0,0 +1,17 @@ +{ + "ftblib": { + "my_team": true, + "settings": true, + "admin_panel": true + }, + "ftbutilities": { + "toggle.gamemode": true, + "toggle.rain": true, + "toggle.day": true, + "toggle.night": true, + "heal": true, + "claimed_chunks": true, + "trash_can": true, + "leaderboards": true + } +} \ No newline at end of file diff --git a/overrides/local/ftbutilities/players.txt b/overrides/local/ftbutilities/players.txt new file mode 100644 index 0000000..1166072 --- /dev/null +++ b/overrides/local/ftbutilities/players.txt @@ -0,0 +1,6 @@ +// For more info visit https://faq.ftb.world/books/ftb-utilities/page/ranks + +// FakeForgePlayer +[069be1413c1b45c3b3b160d3f9fcd236] +parent: vip +example.permission_with_value: 150 diff --git a/overrides/local/ftbutilities/ranks.txt b/overrides/local/ftbutilities/ranks.txt new file mode 100644 index 0000000..31bf5ba --- /dev/null +++ b/overrides/local/ftbutilities/ranks.txt @@ -0,0 +1,20 @@ +// For more info visit https://faq.ftb.world/books/ftb-utilities/page/ranks + +[player] +default_player_rank: true +power: 1 +example.permission: true +example.other_permission: false +example.permission_with_value: 0 + +[vip] +power: 20 +ftbutilities.chat.name_format: <&bVIP {name}&r> +example.other_permission: true +example.permission_with_value: 15 + +[admin] +default_op_rank: true +power: 100 +ftbutilities.chat.name_format: <&2{name}&r> +example.permission_with_value: 100 diff --git a/overrides/logs/2023-10-13-1.log.gz 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b/overrides/logs/2023-10-16-1.log.gz new file mode 100644 index 0000000..b9c2614 Binary files /dev/null and b/overrides/logs/2023-10-16-1.log.gz differ diff --git a/overrides/logs/2023-10-16-2.log.gz b/overrides/logs/2023-10-16-2.log.gz new file mode 100644 index 0000000..294c74c Binary files /dev/null and b/overrides/logs/2023-10-16-2.log.gz differ diff --git a/overrides/logs/2023-10-16-3.log.gz b/overrides/logs/2023-10-16-3.log.gz new file mode 100644 index 0000000..8304fe4 Binary files /dev/null and b/overrides/logs/2023-10-16-3.log.gz differ diff --git a/overrides/logs/buildcraft/scripts/buildcraft/book.log b/overrides/logs/buildcraft/scripts/buildcraft/book.log new file mode 100644 index 0000000..db438a3 --- /dev/null +++ b/overrides/logs/buildcraft/scripts/buildcraft/book.log @@ -0,0 +1,22 @@ +Started at: 2023-10-13T18:20:29.024 +############# +# +# Loading +# +############# + +# Found pack: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner (1)\mods\buildcraft-all-7.99.23.jar + +Found script: buildcraftlib/compat/buildcraft/book.txt + +Found script: buildcraftcore/compat/buildcraft/book.txt + +############# +# +# Executing +# +############# + +Adding buildcraftlib:meta as GuideBook [ buildcraftlib:meta, title = TranslatableComponent{key='buildcraft.guide.book.meta.name', args=[], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}} ] +Adding buildcraftcore:main as GuideBook [ buildcraftcore:main, title = TranslatableComponent{key='item.buildcraft.guide.name', args=[], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}} ] +Finished at: 2023-10-13T18:20:29.349, took 325ms diff --git a/overrides/logs/buildcraft/scripts/buildcraft/guide.log b/overrides/logs/buildcraft/scripts/buildcraft/guide.log new file mode 100644 index 0000000..7164a56 --- /dev/null +++ b/overrides/logs/buildcraft/scripts/buildcraft/guide.log @@ -0,0 +1,59 @@ +Started at: 2023-10-13T18:20:29.351 +############# +# +# Loading +# +############# + +# Found pack: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner (1)\mods\buildcraft-all-7.99.23.jar + +Found script: buildcrafttransport/compat/buildcraft/guide.txt + +Found script: buildcraftsilicon/compat/buildcraft/guide.txt + +Found script: buildcraftlib/compat/buildcraft/guide.txt + +Found script: buildcraftfactory/compat/buildcraft/guide.txt + +Found script: buildcraftenergy/compat/buildcraft/guide.txt + +Found script: buildcraftcore/compat/buildcraft/guide.txt + +############# +# +# Executing +# +############# + +Adding buildcraftfactory:block/flood_gate as ItemStackValueFilter: 1xtile.floodGateBlock@0 +Adding buildcraftcore:item/volume_box as ItemStackValueFilter: 1xitem.volume_box@0 +Adding buildcraftcore:item/gear_stone as ItemStackValueFilter: 1xitem.stoneGearItem@0 +Adding buildcraftcore:item/list as ItemStackValueFilter: 1xitem.list@0 +Adding buildcraftfactory:block/heat_exchange as ItemStackValueFilter: 1xtile.heat_exchange@0 +Adding buildcraftfactory:block/chute as ItemStackValueFilter: 1xtile.chuteBlock@0 +Adding buildcraftenergy:block/engine_iron as ItemStackValueFilter: Matching meta of 1xtile.engineBlock@2 +Adding buildcraftcore:item/gear_iron as ItemStackValueFilter: 1xitem.ironGearItem@0 +Adding buildcrafttransport:pipe/wood_item as ItemStackValueFilter: 1xitem.PipeItemsWood@0 +Adding buildcraftenergy:block/engine_stone as ItemStackValueFilter: Matching meta of 1xtile.engineBlock@1 +Adding buildcraftcore:trigger/always_on as TriggerTrue: buildcraft.core.statements.TriggerTrue@224e1407 +Adding buildcraftfactory:block/distiller as ItemStackValueFilter: 1xtile.distiller@0 +Adding buildcraftsilicon:item/plug_facade as ItemStackValueFilter: 1xitem.Facade@0 +Adding buildcraftlib:config/guide_page_format as String: Guide Page File Formatr +Adding buildcrafttransport:item/plug_power_adaptor as ItemStackValueFilter: 1xitem.PipePowerAdapter@0 +Adding buildcraftcore:item/wrench as ItemStackValueFilter: 1xitem.wrenchItem@0 +Adding buildcraftcore:item/gear_diamond as ItemStackValueFilter: 1xitem.diamondGearItem@0 +Adding buildcraftcore:item/gear_gold as ItemStackValueFilter: 1xitem.goldGearItem@0 +Adding buildcraftfactory:block/tank as ItemStackValueFilter: 1xtile.tankBlock@0 +Adding buildcraftfactory:block/pump as ItemStackValueFilter: 1xtile.pumpBlock@0 +Adding buildcraftlib:config/json_insn_format as String: Json Instruction File Formatr +Adding buildcraftfactory:block/mining_well as ItemStackValueFilter: 1xtile.miningWellBlock@0 +Adding buildcraftcore:item/marker_path as ItemStackValueFilter: 1xtile.pathMarkerBlock@0 +Adding buildcraftcore:item/gear_wood as ItemStackValueFilter: 1xitem.woodenGearItem@0 +Adding buildcraftcore:item/marker_volume as ItemStackValueFilter: 1xtile.markerBlock@0 +Adding buildcraftcore:item/paintbrush as ItemStackValueFilter: 1xitem.paintbrush@0 +Adding buildcraftlib:config/registry_overview as String: Json Registry Overviewr +Adding buildcraftfactory:block/autoworkbench_item as ItemStackValueFilter: 1xtile.autoWorkbenchBlock@0 +Adding buildcraftcore:item/marker_connector as ItemStackValueFilter: 1xitem.markerConnector@0 +Adding buildcraftcore:block/engine_wood as ItemStackValueFilter: Matching meta of 1xtile.engineBlock@0 +Adding buildcraftcore:block/engine_creative as ItemStackValueFilter: Matching meta of 1xtile.engineBlock@1 +Finished at: 2023-10-13T18:20:29.725, took 374ms diff --git a/overrides/logs/exnihilocreatio/2023-10-13-0.log b/overrides/logs/exnihilocreatio/2023-10-13-0.log new file mode 100644 index 0000000..08eeb01 --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-0.log @@ -0,0 +1,5 @@ +[18:12:25] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[18:12:25] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[18:12:25] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[18:12:25] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[18:12:39] [INFO] Enabled support for The One Probe diff --git a/overrides/logs/exnihilocreatio/2023-10-13-1.log b/overrides/logs/exnihilocreatio/2023-10-13-1.log new file mode 100644 index 0000000..94c002d --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-1.log @@ -0,0 +1,5 @@ +[18:16:12] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[18:16:12] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[18:16:12] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[18:16:12] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[18:16:21] [INFO] Enabled support for The One Probe diff --git a/overrides/logs/exnihilocreatio/2023-10-13-10.log b/overrides/logs/exnihilocreatio/2023-10-13-10.log new file mode 100644 index 0000000..99daf04 --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-10.log @@ -0,0 +1,37 @@ +[23:26:34] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[23:26:34] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[23:26:34] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[23:26:34] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[23:26:44] [INFO] Enabled support for The One Probe +[23:27:21] [INFO] ModConfig Loaded: true +[23:27:21] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[23:27:21] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[23:27:21] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[23:27:21] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[23:27:21] [INFO] JEI: Hammer Recipes Loaded: 43 +[23:27:21] [INFO] JEI: Crook Recipes Loaded: 1 +[23:27:21] [INFO] JEI: Heat Sources Loaded: 58 +[23:27:21] [INFO] JEI: Sieve Recipes Loaded: 56 +[23:27:21] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[23:27:21] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[23:27:21] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[23:27:21] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[23:27:21] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[23:27:21] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[23:27:21] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[23:27:21] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[23:27:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-13-2.log b/overrides/logs/exnihilocreatio/2023-10-13-2.log new file mode 100644 index 0000000..69ae5c4 --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-2.log @@ -0,0 +1,5 @@ +[18:20:16] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[18:20:16] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[18:20:16] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[18:20:16] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[18:20:24] [INFO] Enabled support for The One Probe diff --git a/overrides/logs/exnihilocreatio/2023-10-13-3.log b/overrides/logs/exnihilocreatio/2023-10-13-3.log new file mode 100644 index 0000000..fbd5866 --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-3.log @@ -0,0 +1,37 @@ +[18:23:43] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[18:23:43] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[18:23:43] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[18:23:43] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[18:23:51] [INFO] Enabled support for The One Probe +[18:24:21] [INFO] ModConfig Loaded: true +[18:24:21] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[18:24:21] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[18:24:21] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[18:24:21] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[18:24:21] [INFO] JEI: Hammer Recipes Loaded: 43 +[18:24:21] [INFO] JEI: Crook Recipes Loaded: 1 +[18:24:21] [INFO] JEI: Heat Sources Loaded: 58 +[18:24:21] [INFO] JEI: Sieve Recipes Loaded: 56 +[18:24:21] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[18:24:21] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[18:24:21] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[18:24:21] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[18:24:21] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[18:24:21] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[18:24:21] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[18:24:21] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[18:24:21] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-13-4.log b/overrides/logs/exnihilocreatio/2023-10-13-4.log new file mode 100644 index 0000000..5a990ef --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-4.log @@ -0,0 +1,69 @@ +[18:30:50] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[18:30:50] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[18:30:50] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[18:30:50] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[18:30:58] [INFO] Enabled support for The One Probe +[18:31:28] [INFO] ModConfig Loaded: true +[18:31:28] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[18:31:28] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[18:31:28] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[18:31:29] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[18:31:29] [INFO] JEI: Hammer Recipes Loaded: 43 +[18:31:29] [INFO] JEI: Crook Recipes Loaded: 1 +[18:31:29] [INFO] JEI: Heat Sources Loaded: 58 +[18:31:29] [INFO] JEI: Sieve Recipes Loaded: 56 +[18:31:29] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[18:31:29] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[18:31:29] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[18:31:29] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[18:31:29] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[18:31:29] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[18:31:29] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[18:31:29] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[18:31:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze +[18:33:26] [INFO] ModConfig Loaded: true +[18:33:26] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[18:33:26] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[18:33:26] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[18:33:26] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[18:33:26] [INFO] JEI: Hammer Recipes Loaded: 43 +[18:33:26] [INFO] JEI: Crook Recipes Loaded: 1 +[18:33:26] [INFO] JEI: Heat Sources Loaded: 58 +[18:33:26] [INFO] JEI: Sieve Recipes Loaded: 56 +[18:33:26] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[18:33:26] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[18:33:26] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[18:33:26] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[18:33:26] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[18:33:26] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[18:33:26] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[18:33:26] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[18:33:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-13-5.log b/overrides/logs/exnihilocreatio/2023-10-13-5.log new file mode 100644 index 0000000..ee7073e --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-5.log @@ -0,0 +1,37 @@ +[19:03:49] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[19:03:49] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[19:03:49] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[19:03:49] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[19:03:58] [INFO] Enabled support for The One Probe +[19:04:29] [INFO] ModConfig Loaded: true +[19:04:29] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[19:04:29] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[19:04:29] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[19:04:29] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[19:04:29] [INFO] JEI: Hammer Recipes Loaded: 43 +[19:04:29] [INFO] JEI: Crook Recipes Loaded: 1 +[19:04:29] [INFO] JEI: Heat Sources Loaded: 58 +[19:04:29] [INFO] JEI: Sieve Recipes Loaded: 56 +[19:04:29] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[19:04:29] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[19:04:29] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[19:04:29] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[19:04:29] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[19:04:29] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[19:04:29] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[19:04:29] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[19:04:29] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-13-6.log b/overrides/logs/exnihilocreatio/2023-10-13-6.log new file mode 100644 index 0000000..a0005cf --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-6.log @@ -0,0 +1,37 @@ +[19:12:01] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[19:12:01] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[19:12:01] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[19:12:01] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[19:12:10] [INFO] Enabled support for The One Probe +[19:12:45] [INFO] ModConfig Loaded: true +[19:12:45] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[19:12:45] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[19:12:45] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[19:12:45] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[19:12:45] [INFO] JEI: Hammer Recipes Loaded: 43 +[19:12:45] [INFO] JEI: Crook Recipes Loaded: 1 +[19:12:45] [INFO] JEI: Heat Sources Loaded: 58 +[19:12:45] [INFO] JEI: Sieve Recipes Loaded: 56 +[19:12:45] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[19:12:45] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[19:12:45] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[19:12:45] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[19:12:45] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[19:12:45] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[19:12:45] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[19:12:45] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[19:12:45] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-13-7.log b/overrides/logs/exnihilocreatio/2023-10-13-7.log new file mode 100644 index 0000000..59e0bf6 --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-7.log @@ -0,0 +1,37 @@ +[20:28:13] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[20:28:13] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[20:28:13] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[20:28:13] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[20:28:22] [INFO] Enabled support for The One Probe +[20:28:53] [INFO] ModConfig Loaded: true +[20:28:53] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[20:28:53] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[20:28:53] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[20:28:53] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[20:28:53] [INFO] JEI: Hammer Recipes Loaded: 43 +[20:28:53] [INFO] JEI: Crook Recipes Loaded: 1 +[20:28:53] [INFO] JEI: Heat Sources Loaded: 58 +[20:28:53] [INFO] JEI: Sieve Recipes Loaded: 56 +[20:28:53] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[20:28:53] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[20:28:53] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[20:28:53] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[20:28:53] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[20:28:53] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[20:28:53] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[20:28:53] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[20:28:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-13-8.log b/overrides/logs/exnihilocreatio/2023-10-13-8.log new file mode 100644 index 0000000..9decfdf --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-8.log @@ -0,0 +1,37 @@ +[20:52:04] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[20:52:04] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[20:52:04] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[20:52:04] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[20:52:14] [INFO] Enabled support for The One Probe +[20:52:46] [INFO] ModConfig Loaded: true +[20:52:46] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[20:52:46] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[20:52:46] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[20:52:46] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[20:52:46] [INFO] JEI: Hammer Recipes Loaded: 43 +[20:52:46] [INFO] JEI: Crook Recipes Loaded: 1 +[20:52:46] [INFO] JEI: Heat Sources Loaded: 58 +[20:52:46] [INFO] JEI: Sieve Recipes Loaded: 56 +[20:52:46] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[20:52:46] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[20:52:46] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[20:52:46] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[20:52:46] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[20:52:46] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[20:52:46] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[20:52:46] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[20:52:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-13-9.log b/overrides/logs/exnihilocreatio/2023-10-13-9.log new file mode 100644 index 0000000..add7f7d --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-13-9.log @@ -0,0 +1,37 @@ +[22:34:15] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[22:34:15] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[22:34:15] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[22:34:15] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[22:34:25] [INFO] Enabled support for The One Probe +[22:34:58] [INFO] ModConfig Loaded: true +[22:34:58] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[22:34:58] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[22:34:58] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[22:34:58] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[22:34:58] [INFO] JEI: Hammer Recipes Loaded: 43 +[22:34:58] [INFO] JEI: Crook Recipes Loaded: 1 +[22:34:58] [INFO] JEI: Heat Sources Loaded: 58 +[22:34:58] [INFO] JEI: Sieve Recipes Loaded: 56 +[22:34:58] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[22:34:58] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[22:34:58] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[22:34:58] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[22:34:58] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[22:34:58] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[22:34:58] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[22:34:58] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[22:34:58] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-14-0.log b/overrides/logs/exnihilocreatio/2023-10-14-0.log new file mode 100644 index 0000000..704e88b --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-14-0.log @@ -0,0 +1,37 @@ +[03:11:24] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[03:11:24] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[03:11:24] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[03:11:24] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[03:11:34] [INFO] Enabled support for The One Probe +[03:12:10] [INFO] ModConfig Loaded: true +[03:12:10] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[03:12:10] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[03:12:10] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[03:12:10] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[03:12:10] [INFO] JEI: Hammer Recipes Loaded: 43 +[03:12:10] [INFO] JEI: Crook Recipes Loaded: 1 +[03:12:10] [INFO] JEI: Heat Sources Loaded: 58 +[03:12:10] [INFO] JEI: Sieve Recipes Loaded: 56 +[03:12:10] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[03:12:10] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[03:12:10] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[03:12:10] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[03:12:10] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[03:12:10] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[03:12:10] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[03:12:10] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[03:12:10] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-14-1.log b/overrides/logs/exnihilocreatio/2023-10-14-1.log new file mode 100644 index 0000000..0dd54a5 --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-14-1.log @@ -0,0 +1,37 @@ +[13:41:59] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[13:41:59] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[13:41:59] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[13:41:59] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[13:42:09] [INFO] Enabled support for The One Probe +[13:42:46] [INFO] ModConfig Loaded: true +[13:42:46] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[13:42:46] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[13:42:46] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[13:42:46] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[13:42:46] [INFO] JEI: Hammer Recipes Loaded: 43 +[13:42:46] [INFO] JEI: Crook Recipes Loaded: 1 +[13:42:46] [INFO] JEI: Heat Sources Loaded: 58 +[13:42:46] [INFO] JEI: Sieve Recipes Loaded: 56 +[13:42:46] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[13:42:46] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[13:42:46] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[13:42:46] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[13:42:46] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[13:42:46] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[13:42:46] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[13:42:46] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[13:42:46] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-14-2.log b/overrides/logs/exnihilocreatio/2023-10-14-2.log new file mode 100644 index 0000000..8a00510 --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-14-2.log @@ -0,0 +1,37 @@ +[14:19:56] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[14:19:56] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[14:19:56] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[14:19:56] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[14:20:05] [INFO] Enabled support for The One Probe +[14:20:40] [INFO] ModConfig Loaded: true +[14:20:40] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[14:20:40] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[14:20:40] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[14:20:40] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[14:20:40] [INFO] JEI: Hammer Recipes Loaded: 43 +[14:20:40] [INFO] JEI: Crook Recipes Loaded: 1 +[14:20:40] [INFO] JEI: Heat Sources Loaded: 58 +[14:20:40] [INFO] JEI: Sieve Recipes Loaded: 56 +[14:20:40] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[14:20:40] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[14:20:40] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[14:20:40] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[14:20:40] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[14:20:40] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[14:20:40] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[14:20:40] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[14:20:40] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-14-3.log b/overrides/logs/exnihilocreatio/2023-10-14-3.log new file mode 100644 index 0000000..306aefa --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-14-3.log @@ -0,0 +1,37 @@ +[16:46:07] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[16:46:07] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[16:46:07] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[16:46:07] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[16:46:16] [INFO] Enabled support for The One Probe +[16:46:52] [INFO] ModConfig Loaded: true +[16:46:52] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[16:46:52] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[16:46:52] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[16:46:52] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[16:46:52] [INFO] JEI: Hammer Recipes Loaded: 43 +[16:46:52] [INFO] JEI: Crook Recipes Loaded: 1 +[16:46:52] [INFO] JEI: Heat Sources Loaded: 58 +[16:46:52] [INFO] JEI: Sieve Recipes Loaded: 56 +[16:46:52] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[16:46:52] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[16:46:52] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[16:46:52] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[16:46:52] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[16:46:52] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[16:46:52] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[16:46:52] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[16:46:52] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-15-0.log b/overrides/logs/exnihilocreatio/2023-10-15-0.log new file mode 100644 index 0000000..448998b --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-15-0.log @@ -0,0 +1,37 @@ +[00:57:16] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[00:57:16] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[00:57:16] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[00:57:16] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[00:57:25] [INFO] Enabled support for The One Probe +[00:57:56] [INFO] ModConfig Loaded: true +[00:57:56] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[00:57:56] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[00:57:56] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[00:57:56] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[00:57:57] [INFO] JEI: Hammer Recipes Loaded: 43 +[00:57:57] [INFO] JEI: Crook Recipes Loaded: 1 +[00:57:57] [INFO] JEI: Heat Sources Loaded: 58 +[00:57:57] [INFO] JEI: Sieve Recipes Loaded: 56 +[00:57:57] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[00:57:57] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[00:57:57] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[00:57:57] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[00:57:57] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[00:57:57] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[00:57:57] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[00:57:57] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[00:57:57] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-15-1.log b/overrides/logs/exnihilocreatio/2023-10-15-1.log new file mode 100644 index 0000000..afabbce --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-15-1.log @@ -0,0 +1,37 @@ +[12:15:12] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[12:15:12] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[12:15:12] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[12:15:12] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[12:15:21] [INFO] Enabled support for The One Probe +[12:15:53] [INFO] ModConfig Loaded: true +[12:15:53] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[12:15:53] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[12:15:53] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[12:15:53] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[12:15:53] [INFO] JEI: Hammer Recipes Loaded: 43 +[12:15:53] [INFO] JEI: Crook Recipes Loaded: 1 +[12:15:53] [INFO] JEI: Heat Sources Loaded: 58 +[12:15:53] [INFO] JEI: Sieve Recipes Loaded: 56 +[12:15:53] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[12:15:53] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[12:15:53] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[12:15:53] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[12:15:53] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[12:15:53] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[12:15:53] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[12:15:53] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[12:15:53] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-16-0.log b/overrides/logs/exnihilocreatio/2023-10-16-0.log new file mode 100644 index 0000000..b45dbce --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-16-0.log @@ -0,0 +1,37 @@ +[00:19:11] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[00:19:11] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[00:19:11] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[00:19:11] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[00:19:22] [INFO] Enabled support for The One Probe +[00:20:04] [INFO] ModConfig Loaded: true +[00:20:04] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[00:20:04] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[00:20:04] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[00:20:04] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[00:20:04] [INFO] JEI: Hammer Recipes Loaded: 43 +[00:20:04] [INFO] JEI: Crook Recipes Loaded: 1 +[00:20:04] [INFO] JEI: Heat Sources Loaded: 58 +[00:20:04] [INFO] JEI: Sieve Recipes Loaded: 56 +[00:20:04] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[00:20:04] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[00:20:04] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[00:20:04] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[00:20:04] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[00:20:04] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[00:20:04] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[00:20:04] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[00:20:04] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-16-1.log b/overrides/logs/exnihilocreatio/2023-10-16-1.log new file mode 100644 index 0000000..2578531 --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-16-1.log @@ -0,0 +1,37 @@ +[15:09:37] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[15:09:37] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[15:09:37] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[15:09:37] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[15:09:46] [INFO] Enabled support for The One Probe +[15:10:17] [INFO] ModConfig Loaded: true +[15:10:17] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[15:10:17] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[15:10:17] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[15:10:17] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[15:10:17] [INFO] JEI: Hammer Recipes Loaded: 43 +[15:10:17] [INFO] JEI: Crook Recipes Loaded: 1 +[15:10:17] [INFO] JEI: Heat Sources Loaded: 58 +[15:10:17] [INFO] JEI: Sieve Recipes Loaded: 56 +[15:10:17] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[15:10:17] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[15:10:17] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[15:10:17] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[15:10:17] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[15:10:17] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[15:10:17] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[15:10:17] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[15:10:17] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-16-2.log b/overrides/logs/exnihilocreatio/2023-10-16-2.log new file mode 100644 index 0000000..191b7b6 --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-16-2.log @@ -0,0 +1,37 @@ +[16:10:22] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[16:10:22] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[16:10:22] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[16:10:22] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[16:10:32] [INFO] Enabled support for The One Probe +[16:11:08] [INFO] ModConfig Loaded: true +[16:11:08] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[16:11:08] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[16:11:08] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[16:11:08] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[16:11:08] [INFO] JEI: Hammer Recipes Loaded: 43 +[16:11:08] [INFO] JEI: Crook Recipes Loaded: 1 +[16:11:08] [INFO] JEI: Heat Sources Loaded: 58 +[16:11:08] [INFO] JEI: Sieve Recipes Loaded: 56 +[16:11:08] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[16:11:08] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[16:11:08] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[16:11:08] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[16:11:08] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[16:11:08] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[16:11:08] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[16:11:08] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[16:11:08] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/exnihilocreatio/2023-10-16-3.log b/overrides/logs/exnihilocreatio/2023-10-16-3.log new file mode 100644 index 0000000..30687c9 --- /dev/null +++ b/overrides/logs/exnihilocreatio/2023-10-16-3.log @@ -0,0 +1,37 @@ +[17:26:42] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[17:26:42] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[17:26:42] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[17:26:42] [ERROR] Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[17:26:51] [INFO] Enabled support for The One Probe +[17:27:26] [INFO] ModConfig Loaded: true +[17:27:26] [INFO] JEI: Compost Recipe Pages Loaded: 2 +[17:27:26] [INFO] JEI: Fluid Item Transform Recipes Loaded: 24 +[17:27:26] [INFO] JEI: Fluid On Top Recipes Loaded: 2 +[17:27:26] [INFO] JEI: Fluid Transform Recipes Loaded: 1 +[17:27:26] [INFO] JEI: Hammer Recipes Loaded: 43 +[17:27:26] [INFO] JEI: Crook Recipes Loaded: 1 +[17:27:26] [INFO] JEI: Heat Sources Loaded: 58 +[17:27:26] [INFO] JEI: Sieve Recipes Loaded: 56 +[17:27:26] [INFO] JEI: Stone Crucible Recipes Loaded: 1 +[17:27:26] [INFO] JEI: Wood Crucible Recipes Loaded: 1 +[17:27:26] [INFO] Registered Crook Catalyst: enderio:item_dark_steel_crook +[17:27:26] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[17:27:26] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[17:27:26] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[17:27:26] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[17:27:26] [INFO] Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_wood +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_stone +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_andesite +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_granite +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diorite +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_gold +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_iron +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_diamond +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_bone +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_clay +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_purpur +[17:27:26] [INFO] Registered Crook Catalyst: exnihilocreatio:crook_blaze diff --git a/overrides/logs/latest.log b/overrides/logs/latest.log new file mode 100644 index 0000000..51ccaed --- /dev/null +++ b/overrides/logs/latest.log @@ -0,0 +1,30236 @@ +[17:23:48] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker +[17:23:48] [main/INFO]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker +[17:23:48] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker +[17:23:48] [main/INFO]: Forge Mod Loader version 14.23.5.2860 for Minecraft 1.12.2 loading +[17:23:48] [main/INFO]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_51, running on Windows 10:amd64:10.0, installed at C:\Users\Mikke\curseforge\minecraft\Install\runtime\jre-legacy\windows-x64\jre-legacy +[17:23:49] [main/INFO]: Searching C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\mods for mods +[17:23:49] [main/INFO]: Searching C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\mods\1.12.2 for mods +[17:23:49] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from !mixinbooter-4.2.jar +[17:23:49] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from [1.12.2] SecurityCraft v1.9.8.jar +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in AdChimneys-1.12.2-3.5.15.1-build.0630.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod com.endertech.minecraft.mods.adchimneys.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod LoadingPlugin (com.endertech.minecraft.mods.adchimneys.LoadingPlugin) is not signed! +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in AdPother-1.12.2-1.2.12.0-build.0558.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod com.endertech.minecraft.mods.adpother.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod LoadingPlugin (com.endertech.minecraft.mods.adpother.LoadingPlugin) is not signed! +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in astralsorcery-1.12.2-1.10.27.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod hellfirepvp.astralsorcery.core.AstralCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/INFO]: [AstralCore] Initialized. +[17:23:49] [main/INFO]: Loading tweaker guichaguri.betterfps.tweaker.BetterFpsTweaker from BetterFps-1.4.8.jar +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Bloodmoon-MC1.12.2-1.5.3.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod lumien.bloodmoon.asm.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Born In A Barn V1.8-1.12-1.1.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod com.chocohead.biab.BornInABarn does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod Born in a Barn (com.chocohead.biab.BornInABarn) is not signed! +[17:23:49] [main/INFO]: Loading tweaker codechicken.asm.internal.Tweaker from ChickenASM-1.12-1.0.2.7.jar +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in CreativeCore_v1.10.70_mc1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod com.creativemd.creativecore.core.CreativePatchingLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod CreativePatchingLoader (com.creativemd.creativecore.core.CreativePatchingLoader) is not signed! +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in CTM-MC1.12.2-1.0.2.31.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod team.chisel.ctm.client.asm.CTMCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod CTMCorePlugin (team.chisel.ctm.client.asm.CTMCorePlugin) is not signed! +[17:23:49] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from DynamicSurroundings-1.12.2-3.6.1.0.jar +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in engineers_doors-1.12.2-0.9.1.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod EngineersDoorsLoadingPlugin (nihiltres.engineersdoors.common.asm.EngineersDoorsLoadingPlugin) is not signed! +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Farseek-1.12-2.5.1.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod farseek.core.FarseekCoreMod does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod FarseekCoreMod (farseek.core.FarseekCoreMod) is not signed! +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in foamfix-0.10.14-1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod pl.asie.foamfix.coremod.FoamFixCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod com.endertech.minecraft.forge.coremod.CorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod CorePlugin (com.endertech.minecraft.forge.coremod.CorePlugin) is not signed! +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Forgelin-1.8.4.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod net.shadowfacts.forgelin.preloader.ForgelinPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod ForgelinPlugin (net.shadowfacts.forgelin.preloader.ForgelinPlugin) is not signed! +[17:23:49] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from harvestcrafttweaker-1.2c.jar +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in InventoryTweaks-1.63.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod invtweaks.forge.asm.FMLPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod ivorius.ivtoolkit.IvToolkitLoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod IvToolkit (ivorius.ivtoolkit.IvToolkitLoadingPlugin) is not signed! +[17:23:49] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from malisiscore-1.12.2-6.5.1.jar +[17:23:49] [main/WARN]: The coremod micdoodle8.mods.miccore.MicdoodlePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod MicdoodlePlugin (micdoodle8.mods.miccore.MicdoodlePlugin) is not signed! +[17:23:49] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from More-Planets-1.12.2-2.2.2-GC280.jar +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in NotEnoughIDs-1.5.4.4.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod ru.fewizz.neid.asm.Plugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod Plugin (ru.fewizz.neid.asm.Plugin) is not signed! +[17:23:49] [main/WARN]: The coremod ObfuscatePlugin (com.mrcrayfish.obfuscate.asm.ObfuscatePlugin) is not signed! +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in OpenComputers-MC1.12.2-1.7.5.192.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod li.cil.oc.common.launch.TransformerLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod TransformerLoader (li.cil.oc.common.launch.TransformerLoader) is not signed! +[17:23:49] [main/INFO]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.12.2_HD_U_G5.jar +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Quark-r1.6-179.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod Quark Plugin (vazkii.quark.base.asm.LoadingPlugin) is not signed! +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in SereneSeasons-1.12.2-1.2.18-universal.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod sereneseasons.asm.SSLoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod SSLoadingPlugin (sereneseasons.asm.SSLoadingPlugin) is not signed! +[17:23:49] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from SteveKunG's-Lib-1.12.2-1.2.0.jar +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in techguns-1.12.2-2.0.2.0_pre3.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod Techguns Core (techguns.core.TechgunsFMLPlugin) is not signed! +[17:23:49] [main/INFO]: Loading: com.github.terminatornl.laggoggles.tickcentral.Initializer +[17:23:49] [main/INFO]: Loaded 1 addons. +[17:23:49] [main/WARN]: The coremod com.github.terminatornl.tickcentral.TickCentral does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/INFO]: TickCentral is initialized! Please ignore the warning about the missing MCVersion annotation, as this mod is intended to last across many Minecraft versions! +[17:23:49] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in UniDict-1.12.2-3.0.10.jar. This is not recommended, @Mods should be in a separate jar from the coremod. +[17:23:49] [main/WARN]: The coremod UniDictCoreMod (wanion.unidict.core.UniDictCoreMod) is not signed! +[17:23:49] [main/WARN]: The coremod blusunrize.immersiveengineering.common.asm.IELoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod IELoadingPlugin (blusunrize.immersiveengineering.common.asm.IELoadingPlugin) is not signed! +[17:23:49] [main/WARN]: The coremod pl.pabilo8.immersiveintelligence.common.asm.IILoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from phosphor-1.12.2-0.2.6+build50-universal.jar +[17:23:49] [main/WARN]: The coremod shetiphian.asm.TweakPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod ShetiPhian-ASM (shetiphian.asm.TweakPlugin) is not signed! +[17:23:49] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker +[17:23:49] [main/INFO]: Loading tweak class name org.spongepowered.asm.launch.MixinTweaker +[17:23:49] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.2 Source=file:/C:/Users/Mikke/curseforge/minecraft/Instances/Epoch%20Runner%20Server/mods/!mixinbooter-4.2.jar Service=LaunchWrapper Env=CLIENT +[17:23:49] [main/DEBUG]: Instantiating coremod class MixinBooterPlugin +[17:23:49] [main/INFO]: MixinBootstrap Initializing... +[17:23:49] [main/INFO]: Compatibility level set to JAVA_8 +[17:23:49] [main/TRACE]: coremod named MixinBooter is loading +[17:23:49] [main/DEBUG]: The coremod zone.rong.mixinbooter.MixinBooterPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded. +[17:23:49] [main/WARN]: The coremod MixinBooter (zone.rong.mixinbooter.MixinBooterPlugin) is not signed! +[17:23:49] [main/DEBUG]: Enqueued coremod MixinBooter +[17:23:49] [main/DEBUG]: Instantiating coremod class SecurityCraftLoadingPlugin +[17:23:49] [main/DEBUG]: The coremod net.geforcemods.securitycraft.SecurityCraftLoadingPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded. +[17:23:49] [main/WARN]: The coremod SecurityCraftLoadingPlugin (net.geforcemods.securitycraft.SecurityCraftLoadingPlugin) is not signed! +[17:23:49] [main/DEBUG]: Enqueued coremod SecurityCraftLoadingPlugin +[17:23:49] [main/DEBUG]: Instantiating coremod class TransformLoader +[17:23:49] [main/DEBUG]: The coremod org.orecruncher.dsurround.mixins.TransformLoader requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded. +[17:23:49] [main/DEBUG]: Found signing certificates for coremod TransformLoader (org.orecruncher.dsurround.mixins.TransformLoader) +[17:23:49] [main/DEBUG]: Found certificate 7a2128d395ad96ceb9d9030fbd41d035b435753a +[17:23:49] [main/DEBUG]: Enqueued coremod TransformLoader +[17:23:49] [main/DEBUG]: Instantiating coremod class Transformer +[17:23:49] [main/DEBUG]: The coremod tfar.harvestcrafttweaker.asm.Transformer requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded. +[17:23:49] [main/WARN]: The coremod Transformer (tfar.harvestcrafttweaker.asm.Transformer) is not signed! +[17:23:49] [main/INFO]: [tfar.harvestcrafttweaker.asm.Transformer::25]: Found Harvestcraft +[17:23:49] [main/ERROR]: Mixin config mixins.harvestcrafttweaker.json does not specify "minVersion" property +[17:23:49] [main/DEBUG]: Enqueued coremod Transformer +[17:23:49] [main/DEBUG]: Instantiating coremod class MalisisCorePlugin +[17:23:49] [main/WARN]: The coremod net.malisis.core.asm.MalisisCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft +[17:23:49] [main/WARN]: The coremod MalisisCorePlugin (net.malisis.core.asm.MalisisCorePlugin) is not signed! +[17:23:49] [main/DEBUG]: Enqueued coremod MalisisCorePlugin +[17:23:49] [main/DEBUG]: Instantiating coremod class SteveKunGLibPlugin +[17:23:49] [main/INFO]: Initializing SteveKunG's Lib plugin! +[17:23:49] [main/DEBUG]: The coremod stevekung.mods.stevekunglib.core.SteveKunGLibPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded. +[17:23:49] [main/WARN]: The coremod SteveKunGLibPlugin (stevekung.mods.stevekunglib.core.SteveKunGLibPlugin) is not signed! +[17:23:49] [main/DEBUG]: Enqueued coremod SteveKunGLibPlugin +[17:23:49] [main/DEBUG]: Instantiating coremod class PhosphorFMLLoadingPlugin +[17:23:49] [main/DEBUG]: The coremod me.jellysquid.mods.phosphor.core.PhosphorFMLLoadingPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded. +[17:23:49] [main/DEBUG]: Found signing certificates for coremod PhosphorFMLLoadingPlugin (me.jellysquid.mods.phosphor.core.PhosphorFMLLoadingPlugin) +[17:23:49] [main/DEBUG]: Found certificate f0387d288626cc2d937daa504e74af570c52a2f1 +[17:23:49] [main/DEBUG]: Enqueued coremod PhosphorFMLLoadingPlugin +[17:23:49] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping +[17:23:49] [main/INFO]: Loading tweak class name guichaguri.betterfps.tweaker.BetterFpsTweaker +[17:23:49] [main/INFO]: Loading tweak class name codechicken.asm.internal.Tweaker +[17:23:49] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping +[17:23:49] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping +[17:23:49] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping +[17:23:49] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping +[17:23:49] [main/INFO]: Loading tweak class name optifine.OptiFineForgeTweaker +[17:23:49] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping +[17:23:49] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping +[17:23:49] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker +[17:23:49] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker +[17:23:49] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker +[17:23:49] [main/INFO]: Calling tweak class optifine.OptiFineForgeTweaker +[17:23:49] [main/INFO]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: acceptOptions +[17:23:49] [main/INFO]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: injectIntoClassLoader +[17:23:49] [main/INFO]: [optifine.OptiFineClassTransformer:dbg:242]: OptiFine ClassTransformer +[17:23:49] [main/INFO]: [optifine.OptiFineClassTransformer:dbg:242]: OptiFine ZIP file: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\mods\OptiFine_1.12.2_HD_U_G5.jar +[17:23:49] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:49] [main/DEBUG]: Injecting coremod FMLCorePlugin \{net.minecraftforge.fml.relauncher.FMLCorePlugin\} class transformers +[17:23:49] [main/TRACE]: Registering transformer net.minecraftforge.fml.common.asm.transformers.SideTransformer +[17:23:49] [main/TRACE]: Registering transformer net.minecraftforge.fml.common.asm.transformers.EventSubscriptionTransformer +[17:23:49] [main/TRACE]: Registering transformer net.minecraftforge.fml.common.asm.transformers.EventSubscriberTransformer +[17:23:49] [main/TRACE]: Registering transformer net.minecraftforge.fml.common.asm.transformers.SoundEngineFixTransformer +[17:23:49] [main/DEBUG]: Injection complete +[17:23:49] [main/DEBUG]: Running coremod plugin for FMLCorePlugin \{net.minecraftforge.fml.relauncher.FMLCorePlugin\} +[17:23:49] [main/DEBUG]: Running coremod plugin FMLCorePlugin +[17:23:51] [main/INFO]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557 +[17:23:51] [main/INFO]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc +[17:23:51] [main/DEBUG]: Coremod plugin class FMLCorePlugin run successfully +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:51] [main/DEBUG]: Injecting coremod FMLForgePlugin \{net.minecraftforge.classloading.FMLForgePlugin\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for FMLForgePlugin \{net.minecraftforge.classloading.FMLForgePlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin FMLForgePlugin +[17:23:51] [main/DEBUG]: Coremod plugin class FMLForgePlugin run successfully +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:51] [main/DEBUG]: Injecting coremod LoadingPlugin \{com.endertech.minecraft.mods.adchimneys.LoadingPlugin\} class transformers +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adchimneys.world.WorldData$BlockRandomTick +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for LoadingPlugin \{com.endertech.minecraft.mods.adchimneys.LoadingPlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin LoadingPlugin +[17:23:51] [main/DEBUG]: Coremod plugin class LoadingPlugin run successfully +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:51] [main/DEBUG]: Injecting coremod LoadingPlugin \{com.endertech.minecraft.mods.adpother.LoadingPlugin\} class transformers +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.AcidRain$Vanilla +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.AcidRain$DynamicSurroundings +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Mesh +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Render +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$FurnaceDouble +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$CoalGenerator +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.AdvancedRocketry$Rocket +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.BetterWithMods$Furnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ControlledBurn$Fire +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.CookingForBlockheads$Oven +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.DraconicEvolution$Generator +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$EmberBore +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$SteamEngine +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.EnderIO$StirlingGenerator +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.EngineersDecor$DecorFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Factory0Resources$BurnerDrill +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Burning +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Smelting +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Burning +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Smelting +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.FutureMC$AdvancedFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.FloodLights$CarbonFloodlight +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Galacticraft$AutoRocket +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Galacticraft$Buggy +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ImmersiveCraft$FurnaceTE +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityCokeOven +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityBlastFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityDieselGenerator +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$Motorboat +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$PortableGenerator +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveDiesel +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveSteam +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ImmersiveTechnology$Boiler +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Magneticraft$CombustionChamber +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberSolidFuel +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberLiquidFuel +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Mekanism$FuelwoodHeater +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Alloyer +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Crusher +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Minecraft$AnimalFeeding +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Minecraft$FurnaceSmelting +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.MoreFurnaces$IronFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.MrCrayfish$Vehicle +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$InferiumFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$IntermediumFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$PrudentiumFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SuperiumFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SupremiumFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$UltimateFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Natura$NetherrackFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.PneumaticCraft$AirCompressor +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.PrimalCore$RecipeHelper +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Pyrotech$TileCombustion +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.RealisticBlockPhysics$FallingBlock +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.RealisticTorches$BlockTorch +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.RFTools$CoalGenerator +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.StevesCarts$ModuleCoal +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.Techguns$MachineSlot +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronAlloyFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronFurnace +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileSolidFuelGenerator +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$CharcoalForge +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$FirePit +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$LogPile +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.TinkersComplement$HighOven +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.TinkersConstruct$HeatingStructure +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.SimpleGrinder$CoalGrinder +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.UltimateCarMod$Car +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ViesCraft$AirShip +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.renders.AerometerRender +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockCaughtFire +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockUpdateTick +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockExploded +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.pollution.WorldData$GetSkyColor +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.pollution.WorldData$FurnaceFuelBurned +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.pollution.WorldData$LavaTouchesWater +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$BurnerHeater +[17:23:51] [main/TRACE]: Registering transformer com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$MoldStation +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for LoadingPlugin \{com.endertech.minecraft.mods.adpother.LoadingPlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin LoadingPlugin +[17:23:51] [main/DEBUG]: Coremod plugin class LoadingPlugin run successfully +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:51] [main/DEBUG]: Injecting coremod CreativePatchingLoader \{com.creativemd.creativecore.core.CreativePatchingLoader\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for CreativePatchingLoader \{com.creativemd.creativecore.core.CreativePatchingLoader\} +[17:23:51] [main/DEBUG]: Running coremod plugin CreativePatchingLoader +[17:23:51] [main/DEBUG]: Coremod plugin class CreativePatchingLoader run successfully +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:51] [main/DEBUG]: Injecting coremod CorePlugin \{com.endertech.minecraft.forge.coremod.CorePlugin\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for CorePlugin \{com.endertech.minecraft.forge.coremod.CorePlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin CorePlugin +[17:23:51] [main/DEBUG]: Coremod plugin class CorePlugin run successfully +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:51] [main/DEBUG]: Injecting coremod ForgelinPlugin \{net.shadowfacts.forgelin.preloader.ForgelinPlugin\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for ForgelinPlugin \{net.shadowfacts.forgelin.preloader.ForgelinPlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin ForgelinPlugin +[17:23:51] [main/DEBUG]: Coremod plugin class ForgelinPlugin run successfully +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:51] [main/DEBUG]: Injecting coremod IvToolkit \{ivorius.ivtoolkit.IvToolkitLoadingPlugin\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for IvToolkit \{ivorius.ivtoolkit.IvToolkitLoadingPlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin IvToolkit +[17:23:51] [main/DEBUG]: Coremod plugin class IvToolkitLoadingPlugin run successfully +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:51] [main/DEBUG]: Injecting coremod MicdoodlePlugin \{micdoodle8.mods.miccore.MicdoodlePlugin\} class transformers +[17:23:51] [main/INFO]: [micdoodle8.mods.miccore.MicdoodlePlugin:getASMTransformerClass:99]: Successfully Registered Transformer +[17:23:51] [main/TRACE]: Registering transformer micdoodle8.mods.miccore.MicdoodleTransformer +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for MicdoodlePlugin \{micdoodle8.mods.miccore.MicdoodlePlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin MicdoodlePlugin +[17:23:51] [main/INFO]: [micdoodle8.mods.miccore.MicdoodlePlugin:injectData:292]: [Micdoodle8Core]: Patching game... +[17:23:51] [main/INFO]: [micdoodle8.mods.miccore.MicdoodlePlugin:injectData:292]: [Micdoodle8Core]: Patching game... +[17:23:51] [main/DEBUG]: Coremod plugin class MicdoodlePlugin run successfully +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:51] [main/DEBUG]: Injecting coremod SSLoadingPlugin \{sereneseasons.asm.SSLoadingPlugin\} class transformers +[17:23:51] [main/TRACE]: Registering transformer sereneseasons.asm.transformer.EntityRendererTransformer +[17:23:51] [main/TRACE]: Registering transformer sereneseasons.asm.transformer.WorldTransformer +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for SSLoadingPlugin \{sereneseasons.asm.SSLoadingPlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin SSLoadingPlugin +[17:23:51] [main/DEBUG]: Coremod plugin class SSLoadingPlugin run successfully +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:51] [main/DEBUG]: Injecting coremod UniDictCoreMod \{wanion.unidict.core.UniDictCoreMod\} class transformers +[17:23:51] [main/TRACE]: Registering transformer wanion.unidict.core.UniDictCoreModTransformer +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for UniDictCoreMod \{wanion.unidict.core.UniDictCoreMod\} +[17:23:51] [main/DEBUG]: Running coremod plugin UniDictCoreMod +[17:23:51] [main/DEBUG]: Coremod plugin class UniDictCoreMod run successfully +[17:23:51] [main/INFO]: Calling tweak class org.spongepowered.asm.launch.MixinTweaker +[17:23:51] [main/INFO]: Initialised Mixin FML Remapper Adapter with net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper@131ba005 +[17:23:51] [main/DEBUG]: Injecting coremod MixinBooter \{zone.rong.mixinbooter.MixinBooterPlugin\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for MixinBooter \{zone.rong.mixinbooter.MixinBooterPlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin MixinBooter +[17:23:51] [main/DEBUG]: Coremod plugin class MixinBooterPlugin run successfully +[17:23:51] [main/DEBUG]: Injecting coremod SecurityCraftLoadingPlugin \{net.geforcemods.securitycraft.SecurityCraftLoadingPlugin\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for SecurityCraftLoadingPlugin \{net.geforcemods.securitycraft.SecurityCraftLoadingPlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin SecurityCraftLoadingPlugin +[17:23:51] [main/DEBUG]: Coremod plugin class SecurityCraftLoadingPlugin run successfully +[17:23:51] [main/DEBUG]: Injecting coremod TransformLoader \{org.orecruncher.dsurround.mixins.TransformLoader\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for TransformLoader \{org.orecruncher.dsurround.mixins.TransformLoader\} +[17:23:51] [main/DEBUG]: Running coremod plugin TransformLoader +[17:23:51] [main/DEBUG]: Coremod plugin class TransformLoader run successfully +[17:23:51] [main/DEBUG]: Injecting coremod Transformer \{tfar.harvestcrafttweaker.asm.Transformer\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for Transformer \{tfar.harvestcrafttweaker.asm.Transformer\} +[17:23:51] [main/DEBUG]: Running coremod plugin Transformer +[17:23:51] [main/DEBUG]: Coremod plugin class Transformer run successfully +[17:23:51] [main/DEBUG]: Injecting coremod MalisisCorePlugin \{net.malisis.core.asm.MalisisCorePlugin\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for MalisisCorePlugin \{net.malisis.core.asm.MalisisCorePlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin MalisisCorePlugin +[17:23:51] [main/DEBUG]: Coremod plugin class MalisisCorePlugin run successfully +[17:23:51] [main/DEBUG]: Injecting coremod SteveKunGLibPlugin \{stevekung.mods.stevekunglib.core.SteveKunGLibPlugin\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for SteveKunGLibPlugin \{stevekung.mods.stevekunglib.core.SteveKunGLibPlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin SteveKunGLibPlugin +[17:23:51] [main/DEBUG]: Coremod plugin class SteveKunGLibPlugin run successfully +[17:23:51] [main/DEBUG]: Injecting coremod PhosphorFMLLoadingPlugin \{me.jellysquid.mods.phosphor.core.PhosphorFMLLoadingPlugin\} class transformers +[17:23:51] [main/DEBUG]: Injection complete +[17:23:51] [main/DEBUG]: Running coremod plugin for PhosphorFMLLoadingPlugin \{me.jellysquid.mods.phosphor.core.PhosphorFMLLoadingPlugin\} +[17:23:51] [main/DEBUG]: Running coremod plugin PhosphorFMLLoadingPlugin +[17:23:51] [main/DEBUG]: Coremod plugin class PhosphorFMLLoadingPlugin run successfully +[17:23:51] [main/INFO]: Calling tweak class codechicken.asm.internal.Tweaker +[17:23:51] [main/INFO]: [codechicken.asm.internal.Tweaker:injectIntoClassLoader:30]: false +[17:23:51] [main/INFO]: Calling tweak class guichaguri.betterfps.tweaker.BetterFpsTweaker +[17:23:51] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker +[17:23:51] [main/INFO]: [AstralTransformer] Loading patches... +[17:23:51] [main/INFO]: [AstralTransformer] Found 0 Transformers! Trying to recover with direct references... +[17:23:51] [main/INFO]: [AstralTransformer] Initialized! Loaded 14 class patches! +[17:23:51] [main/DEBUG]: Validating minecraft +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Potential method found: aow -> func_180645_a(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;Ljava/util/Random;)V +[17:23:52] [main/INFO]: Potential method found: aow -> func_180650_b(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;Ljava/util/Random;)V +[17:23:52] [main/INFO]: Found updateTick update method: func_180650_b(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;Ljava/util/Random;)V +[17:23:52] [main/INFO]: Found randomTick update method: func_180645_a(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;Ljava/util/Random;)V +[17:23:52] [main/INFO]: Found onEntityUpdate as func_70030_z()V +[17:23:52] [main/INFO]: Found onUpdate as func_70071_h_()V +[17:23:52] [main/INFO]: Found render tick with name: func_188391_a +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: [farseek] Moving Farseek transformer after Sponge proxy +[17:23:52] [main/INFO]: [farseek] Excluding Farseek transformer from Sponge pre-mixin transformations +[17:23:52] [main/WARN]: MixinEnvironment::addTransformerExclusion is deprecated! +[17:23:52] [main/INFO]: [farseek] Re-enabling transformations on Sponge TrackingUtil +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper +[17:23:52] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker +[17:23:52] [main/INFO]: Loading tweak class name org.spongepowered.asm.mixin.EnvironmentStateTweaker +[17:23:52] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker +[17:23:52] [main/INFO]: Calling tweak class org.spongepowered.asm.mixin.EnvironmentStateTweaker +[17:23:52] [main/INFO]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: getLaunchArguments +[17:23:52] [main/INFO]: A re-entrant transformer '$wrapper.com.github.terminatornl.tickcentral.asm.EntityTransformer' was detected and will no longer process meta class data +[17:23:52] [main/INFO]: A re-entrant transformer '$wrapper.com.endertech.minecraft.mods.adpother.transformers.AcidRain$Vanilla' was detected and will no longer process meta class data +[17:23:52] [main/INFO]: A re-entrant transformer '$wrapper.sereneseasons.asm.transformer.EntityRendererTransformer' was detected and will no longer process meta class data +[17:23:52] [main/INFO]: Patching net.minecraft.client.renderer.EntityRenderer... (buq) +[17:23:52] [main/INFO]: A re-entrant transformer 'guichaguri.betterfps.transformers.PatcherTransformer' was detected and will no longer process meta class data +[17:23:52] [main/INFO]: [AstralTransformer] Transforming buq : net.minecraft.client.renderer.EntityRenderer with 1 patches! +[17:23:52] [main/INFO]: [AstralTransformer] Applied patch PATCHENTITYRENDEREREXTENDEDENTITYREACH +[17:23:52] [main/INFO]: A re-entrant transformer '$wrapper.lumien.bloodmoon.asm.ClassTransformer' was detected and will no longer process meta class data +[17:23:52] [main/INFO]: Transforming net.minecraft.client.renderer.EntityRenderer +[17:23:52] [main/INFO]: Applying Transformation to method (Names [renderWorldPass, func_175068_a] Descriptor (IFJ)V) +[17:23:52] [main/INFO]: Located Method, patching... +[17:23:52] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/EntityRenderer.func_78479_a (FI)V +[17:23:52] [main/INFO]: Patch result: true +[17:23:52] [main/INFO]: Patching class: "net.minecraft.client.renderer.RenderGlobal" with Transformer Group: "TransformerGroupBlockHardcoredConstants" +[17:23:52] [main/INFO]: A re-entrant transformer '$wrapper.ru.fewizz.neid.asm.Transformer' was detected and will no longer process meta class data +[17:23:53] [main/INFO]: Transforming net.minecraft.client.model.ModelBiped +[17:23:53] [main/INFO]: Applying Transformation to method (Names [setRotationAngles, func_78087_a] Descriptor (FFFFFFLnet/minecraft/entity/Entity;)V) +[17:23:53] [main/INFO]: Located Method, patching... +[17:23:53] [main/INFO]: Located patch target node RETURN +[17:23:53] [main/INFO]: Patch result: true +[17:23:53] [main/INFO]: A re-entrant transformer '$wrapper.com.endertech.minecraft.mods.adpother.pollution.WorldData$GetSkyColor' was detected and will no longer process meta class data +[17:23:53] [main/INFO]: [AstralTransformer] Transforming amu : net.minecraft.world.World with 2 patches! +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHSUNBRIGHTNESSWORLDCLIENT +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHSUNBRIGHTNESSWORLDCOMMON +[17:23:53] [main/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:101]: Added INTERFACE: pl/asie/foamfix/coremod/patches/IFoamFixWorldRemovable +[17:23:53] [main/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:141]: Added METHOD: net.minecraft.world.World.foamfix_removeUnloadedEntities +[17:23:53] [main/INFO]: [pl.asie.foamfix.coremod.patches.WorldServerRemovalPatch:apply:57]: Patched updateEntities in net/minecraft/world/WorldServer func_72939_s +[17:23:53] [main/INFO]: Transforming net.minecraft.world.WorldServer +[17:23:53] [main/INFO]: Applying Transformation to method (Names [areAllPlayersAsleep, func_73056_e] Descriptor ()Z) +[17:23:53] [main/INFO]: Located Method, patching... +[17:23:53] [main/INFO]: Patch result: true +[17:23:53] [main/INFO]: Applying Transformation to method (Names [wakeAllPlayers, func_73053_d] Descriptor ()V) +[17:23:53] [main/INFO]: Located Method, patching... +[17:23:53] [main/INFO]: Patch result: true +[17:23:53] [main/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitTypeInsn:73]: Replaced NEW for net/minecraft/util/ClassInheritanceMultiMap to pl/asie/foamfix/coremod/common/FoamyClassInheritanceMultiMap +[17:23:53] [main/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitMethodInsn:85]: Replaced INVOKESPECIAL for net/minecraft/util/ClassInheritanceMultiMap to pl/asie/foamfix/coremod/common/FoamyClassInheritanceMultiMap +[17:23:53] [main/INFO]: A re-entrant transformer '$wrapper.pl.asie.foamfix.coremod.FoamFixTransformer' was detected and will no longer process meta class data +[17:23:53] [main/INFO]: [AstralTransformer] Transforming pa : net.minecraft.network.NetHandlerPlayServer with 1 patches! +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHSERVEREXTENDENTITYINTERACTREACH +[17:23:53] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.client.renderer.texture.TextureMap], Method [registerSprite] +[17:23:53] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.client.renderer.texture.TextureMap Finished. +[17:23:53] [main/INFO]: Applying ASM to RenderItem +[17:23:53] [main/INFO]: Successfully patched RenderItem +[17:23:53] [main/INFO]: Transforming net.minecraft.client.renderer.RenderItem +[17:23:53] [main/INFO]: Applying Transformation to method (Names [renderItem, func_180454_a] Descriptor (Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) +[17:23:53] [main/INFO]: Located Method, patching... +[17:23:53] [main/INFO]: Patch result: true +[17:23:53] [main/INFO]: Applying Transformation to method (Names [renderEffect, func_191966_a] Descriptor (Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) +[17:23:53] [main/INFO]: Located Method, patching... +[17:23:53] [main/INFO]: Located patch target node LDC -8372020 +[17:23:53] [main/INFO]: Located patch target node LDC -8372020 +[17:23:53] [main/INFO]: Patch result: true +[17:23:53] [main/INFO]: A re-entrant transformer '$wrapper.vazkii.quark.base.asm.ClassTransformer' was detected and will no longer process meta class data +[17:23:53] [main/INFO]: [techguns.core.TechgunsASMTransformer:patchRenderItem_patchMethodRenderModel:482]: Successfully patched 2 arg RenderItem.RenderModel with ASM +[17:23:53] [main/INFO]: [techguns.core.TechgunsASMTransformer:patchRenderItem_patchMethodRenderItem2:370]: Successfully patched 2 arg RenderItem.RenderItem with ASM +[17:23:53] [main/INFO]: [techguns.core.TechgunsASMTransformer:patchRenderItem_patchMethodRenderItem:301]: Successfully patched 4 arg RenderItem.RenderItem with ASM +[17:23:53] [main/INFO]: [techguns.core.TechgunsASMTransformer:patchRenderItem_patchMethodRenderItemGUI:425]: Successfully patched RenderItem.renderItemModelIntoGUI with ASM +[17:23:53] [main/INFO]: Transforming Class [net.minecraft.client.renderer.RenderItem], Method [func_180453_a, func_184391_a] +[17:23:53] [main/INFO]: Transforming failed. Applying ersatz patch... +[17:23:53] [main/WARN]: Ersatz patch applied, things may break! +[17:23:53] [main/INFO]: Transforming net.minecraft.client.renderer.RenderItem Finished. +[17:23:53] [main/INFO]: [techguns.core.TechgunsASMTransformer:patchItemRenderer_updateEquippedItem:530]: Successfully patched ItemRenderer.updateEquippedItem with ASM +[17:23:53] [main/INFO]: [AstralTransformer] Transforming vp : net.minecraft.entity.EntityLivingBase with 4 patches! +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHAPPLYPOTIONEFFECTEVENT +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHUPDATEELYTRA +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHENTITYLIVINGBASEWATERSLOWDOWN +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHSETPLAYERATTRIBUTE +[17:23:53] [main/INFO]: Transforming Class [net.minecraft.world.chunk.storage.ExtendedBlockStorage], Method [func_76663_a] +[17:23:53] [main/INFO]: Transforming net.minecraft.world.chunk.storage.ExtendedBlockStorage Finished. +[17:23:53] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main} +[17:23:53] [main/INFO]: Patching net.minecraft.client.Minecraft... (bib) +[17:23:53] [main/INFO]: [AstralTransformer] Transforming vp : net.minecraft.entity.EntityLivingBase with 4 patches! +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHAPPLYPOTIONEFFECTEVENT +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHUPDATEELYTRA +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHENTITYLIVINGBASEWATERSLOWDOWN +[17:23:53] [main/INFO]: [AstralTransformer] Applied patch PATCHSETPLAYERATTRIBUTE +[17:23:53] [main/INFO]: Attempting: Injection of Run Particle Override into Entity.createRunningParticles +[17:23:53] [main/INFO]: Searching for: Entity.createRunningParticles (func_174808_Z) +[17:23:53] [main/INFO]: Found Method: Entity.createRunningParticles +[17:23:53] [main/INFO]: Injecting: Run Particle Override +[17:23:54] [main/INFO]: Transforming net.minecraft.entity.Entity +[17:23:54] [main/INFO]: Applying Transformation to method (Names [move, func_70091_d] Descriptor (Lnet/minecraft/entity/MoverType;DDD)V) +[17:23:54] [main/INFO]: Located Method, patching... +[17:23:54] [main/INFO]: Patch result: true +[17:23:54] [main/INFO]: Located Method, patching... +[17:23:54] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/Entity.func_145775_I ()V +[17:23:54] [main/INFO]: Patch result: true +[17:23:54] [main/INFO]: Applying Transformation to method (Names [onEntityUpdate, func_70030_z] Descriptor ()V) +[17:23:54] [main/INFO]: Located Method, patching... +[17:23:54] [main/INFO]: Patch result: true +[17:23:54] [main/INFO]: Attempting: Injection of Run Particle Override into Entity.createRunningParticles +[17:23:54] [main/INFO]: Searching for: Entity.createRunningParticles (func_174808_Z) +[17:23:54] [main/INFO]: Found Method: Entity.createRunningParticles +[17:23:54] [main/INFO]: Injecting: Run Particle Override +[17:23:54] [main/INFO]: Patching net.minecraft.client.entity.EntityPlayerSP... (bud) +[17:23:54] [main/INFO]: Transforming net.minecraft.entity.player.EntityPlayer finished, added func_184613_cA() overriding EntityLivingBase +[17:23:54] [main/INFO]: [AstralTransformer] Transforming amu : net.minecraft.world.World with 2 patches! +[17:23:54] [main/INFO]: [AstralTransformer] Applied patch PATCHSUNBRIGHTNESSWORLDCLIENT +[17:23:54] [main/INFO]: [AstralTransformer] Applied patch PATCHSUNBRIGHTNESSWORLDCOMMON +[17:23:54] [main/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:101]: Added INTERFACE: pl/asie/foamfix/coremod/patches/IFoamFixWorldRemovable +[17:23:54] [main/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:141]: Added METHOD: net.minecraft.world.World.foamfix_removeUnloadedEntities +[17:23:54] [main/INFO]: A re-entrant transformer '$wrapper.com.endertech.minecraft.mods.adchimneys.world.WorldData$BlockRandomTick' was detected and will no longer process meta class data +[17:23:54] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.block.Block], Method [getExtendedState] +[17:23:54] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.block.Block Finished. +[17:23:54] [main/INFO]: Transforming net.minecraft.entity.player.EntityPlayer finished, added func_184613_cA() overriding EntityLivingBase +[17:23:54] [main/INFO]: Transforming net.minecraft.client.gui.inventory.GuiContainer +[17:23:54] [main/INFO]: Applying Transformation to method (Names [drawScreen, func_73863_a] Descriptor (IIF)V) +[17:23:54] [main/INFO]: Located Method, patching... +[17:23:54] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/gui/inventory/GuiContainer.func_146979_b (II)V +[17:23:54] [main/INFO]: Patch result: true +[17:23:54] [main/INFO]: [pl.asie.foamfix.coremod.patches.WorldServerRemovalPatch:apply:57]: Patched updateEntities in net/minecraft/world/WorldServer func_72939_s +[17:23:54] [main/INFO]: Transforming net.minecraft.world.WorldServer +[17:23:54] [main/INFO]: Applying Transformation to method (Names [areAllPlayersAsleep, func_73056_e] Descriptor ()Z) +[17:23:54] [main/INFO]: Located Method, patching... +[17:23:54] [main/INFO]: Patch result: true +[17:23:54] [main/INFO]: Applying Transformation to method (Names [wakeAllPlayers, func_73053_d] Descriptor ()V) +[17:23:54] [main/INFO]: Located Method, patching... +[17:23:54] [main/INFO]: Patch result: true +[17:23:54] [main/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.client.util.SearchTreeManager.func_110549_a +[17:23:54] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraftforge.client.ForgeHooksClient], Method [getDamageModel] +[17:23:54] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraftforge.client.ForgeHooksClient Finished. +[17:23:54] [main/INFO]: Successfully patched net/minecraft/entity/EntityLiving.recreateLeash. +[17:23:55] [Client thread/INFO]: Setting user: Mikkel_V_K +[17:23:55] [Client thread/INFO]: Patching class: "net.minecraftforge.registries.GameData" with Transformer Group: "TransformerGroupBlockHardcoredConstants" +[17:23:55] [Client thread/INFO]: Patching net.minecraft.block.Block... (aow) +[17:23:55] [Client thread/INFO]: Patching class: "net.minecraft.block.Block" with Transformer Group: "TransformerGroupBlockHardcoredConstants" +[17:23:55] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.block.Block], Method [getExtendedState] +[17:23:55] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.block.Block Finished. +[17:23:55] [Client thread/INFO]: Transforming net.minecraft.enchantment.Enchantment +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [canApply, func_92089_a] Descriptor (Lnet/minecraft/item/ItemStack;)Z) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Located patch target node IRETURN +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: Transforming net.minecraft.entity.item.EntityItem +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [onUpdate, func_70071_h_] Descriptor ()V) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.state.BlockStateContainer.createState +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.block.state.BlockStateContainer.foamfix_mapper +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.properties.PropertyEnum.equals +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.properties.PropertyEnum.hashCode +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.block.properties.PropertyEnum.foamfix_hashCode +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.block.properties.PropertyEnum.foamfix_hashCode_calced +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.properties.PropertyInteger.hashCode +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.block.properties.PropertyInteger.foamfix_hashCode +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.block.properties.PropertyInteger.foamfix_hashCode_calced +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.properties.PropertyBool.equals +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.properties.PropertyBool.hashCode +[17:23:55] [Client thread/INFO]: Patching math utils with "RIVENS_HALF" algorithm +[17:23:55] [Client thread/INFO]: [AstralTransformer] Transforming aip : net.minecraft.item.ItemStack with 2 patches! +[17:23:55] [Client thread/INFO]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELSTOOLTIP +[17:23:55] [Client thread/INFO]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELSTOOLTIPEVENT +[17:23:55] [Client thread/INFO]: Transforming net.minecraft.item.ItemStack +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [getTextComponent, func_151000_E] Descriptor ()Lnet/minecraft/util/text/ITextComponent;) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Located patch target node ARETURN +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: Transforming net.minecraft.block.BlockDynamicLiquid +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [isBlocked, func_176372_g] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;)Z) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Located patch target node IRETURN +[17:23:55] [Client thread/INFO]: Located patch target node IRETURN +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.tileentity.TileEntity.func_190559_a +[17:23:55] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.BlockBed.func_189540_a +[17:23:55] [Client thread/INFO]: Transforming net.minecraft.block.BlockPistonBase +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [canPush, func_185646_a] Descriptor (Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;ZLnet/minecraft/util/EnumFacing;)Z) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/block/Block.hasTileEntity (Lnet/minecraft/block/state/IBlockState;)Z +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [doMove, func_176319_a] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)Z) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/block/state/BlockPistonStructureHelper.func_177254_c ()Ljava/util/List; +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [doMove, func_176319_a] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)Z) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Located patch target node INVOKESPECIAL net/minecraft/block/state/BlockPistonStructureHelper. (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)V +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [checkForMove, func_176316_e] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;)V) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Located patch target node INVOKESPECIAL net/minecraft/block/state/BlockPistonStructureHelper. (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)V +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: Transforming net.minecraft.tileentity.TileEntityPiston +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [clearPistonTileEntity, func_145866_f] Descriptor ()V) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V) +[17:23:55] [Client thread/INFO]: Located Method, patching... +[17:23:55] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z +[17:23:55] [Client thread/INFO]: Patch result: true +[17:23:55] [Client thread/INFO]: Modified interface: net.minecraft.util.ITickable +[17:23:56] [Client thread/INFO]: [pl.asie.foamfix.coremod.patches.GhostBusterBlockStateAccessPatch$FFMethodVisitor:visitMethodInsn:93]: Added ghost buster patch (getBlockState call wrapped) in net/minecraft/block/BlockFarmland func_176530_e (net/minecraft/world/World func_180495_p (Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;) +[17:23:56] [Client thread/INFO]: Patching net.minecraft.tileentity.TileEntityBeacon... (avh) +[17:23:56] [Client thread/INFO]: Patching net.minecraft.block.BlockHopper... (arl) +[17:23:56] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitTypeInsn:73]: Replaced NEW for net/minecraft/tileentity/TileEntityHopper to pl/asie/foamfix/common/TileEntityFasterHopper +[17:23:56] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitMethodInsn:85]: Replaced INVOKESPECIAL for net/minecraft/tileentity/TileEntityHopper to pl/asie/foamfix/common/TileEntityFasterHopper +[17:23:56] [Client thread/INFO]: Patching net.minecraft.tileentity.TileEntityHopper... (avw) +[17:23:56] [Client thread/INFO]: Transforming net.minecraft.enchantment.EnchantmentDamage +[17:23:56] [Client thread/INFO]: Applying Transformation to method (Names [canApply, func_92089_a] Descriptor (Lnet/minecraft/item/ItemStack;)Z) +[17:23:56] [Client thread/INFO]: Located Method, patching... +[17:23:56] [Client thread/INFO]: Located patch target node IRETURN +[17:23:56] [Client thread/INFO]: Located patch target node IRETURN +[17:23:56] [Client thread/INFO]: Patch result: true +[17:23:56] [Client thread/INFO]: [AstralTransformer] Transforming aip : net.minecraft.item.ItemStack with 2 patches! +[17:23:56] [Client thread/INFO]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELSTOOLTIP +[17:23:56] [Client thread/INFO]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELSTOOLTIPEVENT +[17:23:56] [Client thread/INFO]: Transforming Class [net.minecraft.entity.item.EntityItemFrame], Method [func_184230_a] +[17:23:56] [Client thread/INFO]: Transforming net.minecraft.entity.item.EntityItemFrame Finished. +[17:23:56] [Client thread/INFO]: Transforming net.minecraft.entity.item.EntityMinecart +[17:23:56] [Client thread/INFO]: Applying Transformation to method (Names [killMinecart, func_94095_a] Descriptor (Lnet/minecraft/util/DamageSource;)V) +[17:23:56] [Client thread/INFO]: Located Method, patching... +[17:23:56] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/item/EntityMinecart.func_70099_a (Lnet/minecraft/item/ItemStack;F)Lnet/minecraft/entity/item/EntityItem; +[17:23:56] [Client thread/INFO]: Patch result: true +[17:23:56] [Client thread/INFO]: Transforming net.minecraft.entity.item.EntityBoat +[17:23:56] [Client thread/INFO]: Applying Transformation to method (Names [attackEntityFrom, func_70097_a] Descriptor (Lnet/minecraft/util/DamageSource;F)Z) +[17:23:56] [Client thread/INFO]: Located Method, patching... +[17:23:56] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/item/EntityBoat.func_145778_a (Lnet/minecraft/item/Item;IF)Lnet/minecraft/entity/item/EntityItem; +[17:23:56] [Client thread/INFO]: Patch result: true +[17:23:56] [Client thread/INFO]: Transforming net.minecraft.item.ItemBanner +[17:23:56] [Client thread/INFO]: Applying Transformation to method (Names [appendHoverTextFromTileEntityTag, func_185054_a] Descriptor (Lnet/minecraft/item/ItemStack;Ljava/util/List;)V) +[17:23:56] [Client thread/INFO]: Located Method, patching... +[17:23:56] [Client thread/INFO]: Located patch target node BIPUSH 6 +[17:23:56] [Client thread/INFO]: Patch result: true +[17:23:57] [Client thread/INFO]: [AstralTransformer] Transforming wg : net.minecraft.entity.ai.attributes.AbstractAttributeMap with 1 patches! +[17:23:57] [Client thread/INFO]: [AstralTransformer] Applied patch PATCHADDPLAYERATTRIBUTE +[17:23:57] [Client thread/INFO]: Transforming net.minecraft.entity.ai.EntityAITarget +[17:23:57] [Client thread/INFO]: Applying Transformation to method (Names [isSuitableTarget, func_179445_a] Descriptor (Lnet/minecraft/entity/EntityLiving;Lnet/minecraft/entity/EntityLivingBase;ZZ)Z) +[17:23:57] [Client thread/INFO]: Located Method, patching... +[17:23:57] [Client thread/INFO]: Patch result: true +[17:23:57] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:101]: Added INTERFACE: pl/asie/foamfix/api/IFoamFixMobSpawnerLogic +[17:23:57] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.tileentity.MobSpawnerBaseLogic.func_98279_f +[17:23:57] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.tileentity.MobSpawnerBaseLogic.foamfix_activatedCache +[17:23:57] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.tileentity.MobSpawnerBaseLogic.foamfix_activatedCachePESize +[17:23:57] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.tileentity.MobSpawnerBaseLogic.foamfix_activatedCacheTime +[17:23:57] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.tileentity.MobSpawnerBaseLogic.foamfix_forcedCache +[17:23:57] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.tileentity.MobSpawnerBaseLogic.foamfix_forcedCacheTime +[17:23:57] [Client thread/INFO]: Transforming Class [net.minecraft.entity.ai.EntityAICreeperSwell], Method [func_75246_d] +[17:23:57] [Client thread/INFO]: Transforming net.minecraft.entity.ai.EntityAICreeperSwell Finished. +[17:23:57] [Client thread/INFO]: Patching class: "net.minecraft.stats.StatList" with Transformer Group: "TransformerGroupBlockHardcoredConstants" +[17:23:57] [Client thread/INFO]: Transforming net.minecraft.item.crafting.RecipesBanners$RecipeAddPattern +[17:23:57] [Client thread/INFO]: Applying Transformation to method (Names [matches, func_77569_a] Descriptor (Lnet/minecraft/inventory/InventoryCrafting;Lnet/minecraft/world/World;)Z) +[17:23:57] [Client thread/INFO]: Located Method, patching... +[17:23:57] [Client thread/INFO]: Located patch target node INVOKESTATIC net/minecraft/tileentity/TileEntityBanner.func_175113_c (Lnet/minecraft/item/ItemStack;)I +[17:23:57] [Client thread/INFO]: Patch result: true +[17:23:57] [Client thread/INFO]: Transforming net.minecraft.inventory.ContainerMerchant +[17:23:57] [Client thread/INFO]: Applying Transformation to method (Names [transferStackInSlot, func_82846_b] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;I)Lnet/minecraft/item/ItemStack;) +[17:23:57] [Client thread/INFO]: Located Method, patching... +[17:23:57] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z +[17:23:57] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z +[17:23:57] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z +[17:23:57] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z +[17:23:57] [Client thread/INFO]: Patch result: true +[17:23:57] [Client thread/INFO]: Patching class: "net.minecraft.world.chunk.storage.AnvilChunkLoader" with Transformer Group: "TransformerGroupAnvilChunkLoader" +[17:23:57] [Client thread/INFO]: Transforming Class [net.minecraft.inventory.ContainerFurnace], Method [func_82846_b] +[17:23:57] [Client thread/INFO]: Transforming net.minecraft.inventory.ContainerFurnace Finished. +[17:23:58] [Client thread/INFO]: [OptiFine] *** Reflector Forge *** +[17:23:58] [Client thread/INFO]: Patching net.minecraft.client.renderer.EntityRenderer... (buq) +[17:23:58] [Client thread/INFO]: [AstralTransformer] Transforming buq : net.minecraft.client.renderer.EntityRenderer with 1 patches! +[17:23:58] [Client thread/INFO]: [AstralTransformer] Applied patch PATCHENTITYRENDEREREXTENDEDENTITYREACH +[17:23:58] [Client thread/INFO]: Transforming net.minecraft.client.renderer.EntityRenderer +[17:23:58] [Client thread/INFO]: Applying Transformation to method (Names [renderWorldPass, func_175068_a] Descriptor (IFJ)V) +[17:23:58] [Client thread/INFO]: Located Method, patching... +[17:23:58] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/EntityRenderer.func_78479_a (FI)V +[17:23:58] [Client thread/INFO]: Patch result: true +[17:23:58] [BetterFps Update Checker/WARN]: Could not check for updates: widget.mcf.li +[17:23:58] [Client thread/INFO]: [pl.asie.foamfix.coremod.patches.ModelLoaderCleanupPatch:apply:99]: Added ModelLoader cleanup patch (1 occurences). +[17:23:58] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.RenderManager +[17:23:58] [Client thread/INFO]: Applying Transformation to method (Names [renderEntity, func_188391_a] Descriptor (Lnet/minecraft/entity/Entity;DDDFFZ)V) +[17:23:58] [Client thread/INFO]: Located Method, patching... +[17:23:58] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/Render.func_76986_a (Lnet/minecraft/entity/Entity;DDDFF)V +[17:23:58] [Client thread/INFO]: Patch result: true +[17:23:58] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.Render +[17:23:58] [Client thread/INFO]: Applying Transformation to method (Names [renderEntityOnFire, func_76977_a] Descriptor (Lnet/minecraft/entity/Entity;DDDF)V) +[17:23:58] [Client thread/INFO]: Located Method, patching... +[17:23:58] [Client thread/INFO]: Patch result: true +[17:23:58] [Client thread/INFO]: [OptiFine] *** Reflector Vanilla *** +[17:23:58] [Client thread/INFO]: Transforming net.minecraft.client.model.ModelBiped +[17:23:58] [Client thread/INFO]: Applying Transformation to method (Names [setRotationAngles, func_78087_a] Descriptor (FFFFFFLnet/minecraft/entity/Entity;)V) +[17:23:58] [Client thread/INFO]: Located Method, patching... +[17:23:58] [Client thread/INFO]: Located patch target node RETURN +[17:23:58] [Client thread/INFO]: Patch result: true +[17:23:58] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.RenderBoat +[17:23:58] [Client thread/INFO]: Applying Transformation to method (Names [doRender, func_188300_b] Descriptor (Lnet/minecraft/entity/item/EntityBoat;DDDFF)V) +[17:23:58] [Client thread/INFO]: Located Method, patching... +[17:23:58] [Client thread/INFO]: Located patch target node INVOKEINTERFACE net/minecraft/client/model/IMultipassModel.func_187054_b (Lnet/minecraft/entity/Entity;FFFFFF)V +[17:23:58] [Client thread/INFO]: Patch result: true +[17:23:58] [Client thread/WARN]: Skipping bad option: lastServer: +[17:23:58] [Client thread/INFO]: LWJGL Version: 2.9.4 +[17:23:58] [Client thread/INFO]: [OptiFine] +[17:23:58] [Client thread/INFO]: [OptiFine] OptiFine_1.12.2_HD_U_G5 +[17:23:58] [Client thread/INFO]: [OptiFine] Build: 20210124-142939 +[17:23:58] [Client thread/INFO]: [OptiFine] OS: Windows 10 (amd64) version 10.0 +[17:23:58] [Client thread/INFO]: [OptiFine] Java: 1.8.0_51, Oracle Corporation +[17:23:58] [Client thread/INFO]: [OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation +[17:23:58] [Client thread/INFO]: [OptiFine] LWJGL: 2.9.4 +[17:23:58] [Client thread/INFO]: [OptiFine] OpenGL: NVIDIA GeForce RTX 2060/PCIe/SSE2, version 4.6.0 NVIDIA 537.13, NVIDIA Corporation +[17:23:58] [Client thread/INFO]: [OptiFine] OpenGL Version: 4.6.0 +[17:23:58] [Client thread/INFO]: [OptiFine] Maximum texture size: 32768x32768 +[17:23:58] [VersionCheck/INFO]: [OptiFine] Checking for new version +[17:23:58] [Client thread/INFO]: [Shaders] OpenGL Version: 4.6.0 NVIDIA 537.13 +[17:23:58] [Client thread/INFO]: [Shaders] Vendor: NVIDIA Corporation +[17:23:58] [Client thread/INFO]: [Shaders] Renderer: NVIDIA GeForce RTX 2060/PCIe/SSE2 +[17:23:58] [Client thread/INFO]: [Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0 +[17:23:58] [Client thread/INFO]: [Shaders] GL_MAX_DRAW_BUFFERS: 8 +[17:23:58] [Client thread/INFO]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8 +[17:23:58] [Client thread/INFO]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32 +[17:23:58] [Client thread/INFO]: [Shaders] Load shaders configuration. +[17:23:58] [Client thread/INFO]: [Shaders] Save shaders configuration. +[17:23:58] [Client thread/INFO]: [Shaders] No shaderpack loaded. +[17:23:58] [Client thread/INFO]: [OptiFine] [Shaders] Delayed loading of block mappings after resources are loaded +[17:23:58] [Client thread/INFO]: [OptiFine] [Shaders] Delayed loading of item mappings after resources are loaded +[17:23:58] [Client thread/INFO]: [OptiFine] [Shaders] Delayed loading of entity mappings after resources are loaded +[17:23:58] [VersionCheck/INFO]: [OptiFine] Version found: G5 +[17:23:58] [Client thread/INFO]: Forge Mod Loader has detected optifine OptiFine_1.12.2_HD_U_G5, enabling compatibility features +[17:23:58] [Client thread/INFO]: -- System Details -- +Details: + Minecraft Version: 1.12.2 + Operating System: Windows 10 (amd64) version 10.0 + Java Version: 1.8.0_51, Oracle Corporation + Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation + Memory: 846643312 bytes (807 MB) / 1347944448 bytes (1285 MB) up to 21117272064 bytes (20139 MB) + JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx22656m -Xms256m + IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 + FML: + Loaded coremods (and transformers): +IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) + blusunrize.immersiveengineering.common.asm.IEClassTransformer +EngineersDoorsLoadingPlugin (engineers_doors-1.12.2-0.9.1.jar) + nihiltres.engineersdoors.common.asm.EngineersDoorsClassTransformer +SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.8.jar) + +TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) + li.cil.oc.common.asm.ClassTransformer +MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.280.jar) + micdoodle8.mods.miccore.MicdoodleTransformer +Quark Plugin (Quark-r1.6-179.jar) + vazkii.quark.base.asm.ClassTransformer +IILoadingPlugin (immersiveintelligence-core-0.2.1.jar) + pl.pabilo8.immersiveintelligence.common.asm.IIClassTransformer +ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) + com.mrcrayfish.obfuscate.asm.ObfuscateTransformer +TickCentral (TickCentral-3.2.jar) + com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer + com.github.terminatornl.laggoggles.tickcentral.RenderManagerTransformer + com.github.terminatornl.tickcentral.asm.BlockTransformer + com.github.terminatornl.tickcentral.asm.ITickableTransformer + com.github.terminatornl.tickcentral.asm.EntityTransformer + com.github.terminatornl.tickcentral.asm.HubAPITransformer +UniDictCoreMod (UniDict-1.12.2-3.0.10.jar) + wanion.unidict.core.UniDictCoreModTransformer +LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar) + lumien.bloodmoon.asm.ClassTransformer +Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) + invtweaks.forge.asm.ContainerTransformer +EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) + com.enderio.core.common.transform.EnderCoreTransformer + com.enderio.core.common.transform.SimpleMixinPatcher +PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) + +Techguns Core (techguns-1.12.2-2.0.2.0_pre3.2.jar) + techguns.core.TechgunsASMTransformer +MalisisCorePlugin (malisiscore-1.12.2-6.5.1.jar) + +IvToolkit (IvToolkit-1.3.3-1.12.jar) + +Transformer (harvestcrafttweaker-1.2c.jar) + +TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) + +SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) + sereneseasons.asm.transformer.EntityRendererTransformer + sereneseasons.asm.transformer.WorldTransformer +ForgelinPlugin (Forgelin-1.8.4.jar) + +LoadingPlugin (AdPother-1.12.2-1.2.12.0-build.0558.jar) + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Vanilla + com.endertech.minecraft.mods.adpother.transformers.AcidRain$DynamicSurroundings + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Mesh + com.endertech.minecraft.mods.adpother.transformers.AcidRain$Weather2$Render + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$FurnaceDouble + com.endertech.minecraft.mods.adpother.transformers.ActuallyAdditions$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.AdvancedRocketry$Rocket + com.endertech.minecraft.mods.adpother.transformers.BetterWithMods$Furnace + com.endertech.minecraft.mods.adpother.transformers.ControlledBurn$Fire + com.endertech.minecraft.mods.adpother.transformers.CookingForBlockheads$Oven + com.endertech.minecraft.mods.adpother.transformers.DraconicEvolution$Generator + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$EmberBore + com.endertech.minecraft.mods.adpother.transformers.EmbersRekindled$SteamEngine + com.endertech.minecraft.mods.adpother.transformers.EnderIO$StirlingGenerator + com.endertech.minecraft.mods.adpother.transformers.EngineersDecor$DecorFurnace + com.endertech.minecraft.mods.adpother.transformers.Factory0Resources$BurnerDrill + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Burning + com.endertech.minecraft.mods.adpother.transformers.FastFurnace$Smelting + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Burning + com.endertech.minecraft.mods.adpother.transformers.FurnaceOverhaul$Smelting + com.endertech.minecraft.mods.adpother.transformers.FutureMC$AdvancedFurnace + com.endertech.minecraft.mods.adpother.transformers.FloodLights$CarbonFloodlight + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$AutoRocket + com.endertech.minecraft.mods.adpother.transformers.Galacticraft$Buggy + com.endertech.minecraft.mods.adpother.transformers.ImmersiveCraft$FurnaceTE + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityCokeOven + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityBlastFurnace + com.endertech.minecraft.mods.adpother.transformers.ImmersiveEngineering$TileEntityDieselGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$Motorboat + com.endertech.minecraft.mods.adpother.transformers.ImmersivePetroleum$PortableGenerator + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveDiesel + com.endertech.minecraft.mods.adpother.transformers.ImmersiveRailroading$LocomotiveSteam + com.endertech.minecraft.mods.adpother.transformers.ImmersiveTechnology$Boiler + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$CombustionChamber + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberSolidFuel + com.endertech.minecraft.mods.adpother.transformers.Magneticraft$BigChamberLiquidFuel + com.endertech.minecraft.mods.adpother.transformers.Mekanism$FuelwoodHeater + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Alloyer + com.endertech.minecraft.mods.adpother.transformers.Metallurgy$Crusher + com.endertech.minecraft.mods.adpother.transformers.Minecraft$AnimalFeeding + com.endertech.minecraft.mods.adpother.transformers.Minecraft$FurnaceSmelting + com.endertech.minecraft.mods.adpother.transformers.MoreFurnaces$IronFurnace + com.endertech.minecraft.mods.adpother.transformers.MrCrayfish$Vehicle + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$InferiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$IntermediumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$PrudentiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SuperiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$SupremiumFurnace + com.endertech.minecraft.mods.adpother.transformers.MysticalAgriculture$UltimateFurnace + com.endertech.minecraft.mods.adpother.transformers.Natura$NetherrackFurnace + com.endertech.minecraft.mods.adpother.transformers.PneumaticCraft$AirCompressor + com.endertech.minecraft.mods.adpother.transformers.PrimalCore$RecipeHelper + com.endertech.minecraft.mods.adpother.transformers.Pyrotech$TileCombustion + com.endertech.minecraft.mods.adpother.transformers.RealisticBlockPhysics$FallingBlock + com.endertech.minecraft.mods.adpother.transformers.RealisticTorches$BlockTorch + com.endertech.minecraft.mods.adpother.transformers.RFTools$CoalGenerator + com.endertech.minecraft.mods.adpother.transformers.StevesCarts$ModuleCoal + com.endertech.minecraft.mods.adpother.transformers.Techguns$MachineSlot + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronAlloyFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileIronFurnace + com.endertech.minecraft.mods.adpother.transformers.TechReborn$TileSolidFuelGenerator + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$CharcoalForge + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$FirePit + com.endertech.minecraft.mods.adpother.transformers.TerraFirmaCraft$LogPile + com.endertech.minecraft.mods.adpother.transformers.TinkersComplement$HighOven + com.endertech.minecraft.mods.adpother.transformers.TinkersConstruct$HeatingStructure + com.endertech.minecraft.mods.adpother.transformers.SimpleGrinder$CoalGrinder + com.endertech.minecraft.mods.adpother.transformers.UltimateCarMod$Car + com.endertech.minecraft.mods.adpother.transformers.ViesCraft$AirShip + com.endertech.minecraft.mods.adpother.renders.AerometerRender + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockCaughtFire + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockUpdateTick + com.endertech.minecraft.mods.adpother.pollution.WorldData$BlockExploded + com.endertech.minecraft.mods.adpother.pollution.WorldData$GetSkyColor + com.endertech.minecraft.mods.adpother.pollution.WorldData$FurnaceFuelBurned + com.endertech.minecraft.mods.adpother.pollution.WorldData$LavaTouchesWater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$BurnerHeater + com.endertech.minecraft.mods.adpother.transformers.ZenFoundry$MoldStation +CreativePatchingLoader (CreativeCore_v1.10.70_mc1.12.2.jar) + +SteveKunGLibPlugin (SteveKunG's-Lib-1.12.2-1.2.0.jar) + +Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) + pl.asie.foamfix.coremod.FoamFixTransformer +LoadingPlugin (AdChimneys-1.12.2-3.5.15.1-build.0630.jar) + com.endertech.minecraft.mods.adchimneys.world.WorldData$BlockRandomTick +CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) + team.chisel.ctm.client.asm.CTMTransformer +FarseekCoreMod (Farseek-1.12-2.5.1.jar) + farseek.core.FarseekClassTransformer +Born in a Barn (Born In A Barn V1.8-1.12-1.1.jar) + com.chocohead.biab.BornInABarn +MixinBooter (!mixinbooter-4.2.jar) + +Plugin (NotEnoughIDs-1.5.4.4.jar) + ru.fewizz.neid.asm.Transformer +AstralCore (astralsorcery-1.12.2-1.10.27.jar) + +ShetiPhian-ASM (ShetiPhian-ASM-1.12.0.jar) + shetiphian.asm.ClassTransformer +CorePlugin (ForgeEndertech-1.12.2-4.5.6.0-build.0619.jar) + + GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 537.13' Renderer: 'NVIDIA GeForce RTX 2060/PCIe/SSE2' +[17:23:58] [Client thread/INFO]: MinecraftForge v14.23.5.2860 Initialized +[17:23:59] [Client thread/INFO]: Starts to replace vanilla recipe ingredients with ore ingredients. +[17:23:59] [Client thread/INFO]: Successfully transformed 'net.minecraftforge.oredict.OreIngredient'. +[17:23:59] [Client thread/INFO]: Invalid recipe found with multiple oredict ingredients in the same ingredient... +[17:23:59] [Client thread/INFO]: Replaced 1227 ore ingredients +[17:23:59] [Client thread/INFO]: Searching C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\mods for mods +[17:23:59] [Client thread/INFO]: Searching C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\mods\1.12.2 for mods +[17:23:59] [Client thread/WARN]: Mod securitycraft is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version v1.9.8 +[17:24:00] [Client thread/WARN]: Mod bluepower is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 0.3.152 +[17:24:00] [Client thread/WARN]: Mod chickenchunks is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 2.4.2.74 +[17:24:00] [Client thread/WARN]: Mod codechickenlib is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 3.2.3.358 +[17:24:00] [Client thread/WARN]: Mod cookingforblockheads is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 6.5.0 +[17:24:01] [Client thread/WARN]: Mod cosmeticarmorreworked is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.12.2-v5a +[17:24:01] [Client thread/WARN]: Mod dynamictreesquark is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.12.2-1.0.6 +[17:24:01] [Client thread/WARN]: Mod enderstorage is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 2.4.6.137 +[17:24:01] [Client thread/WARN]: Mod farseek is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 2.5.1 +[17:24:02] [Client thread/WARN]: Mod microblockcbe is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 2.6.2.83 +[17:24:02] [Client thread/WARN]: Mod forgemultipartcbe is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 2.6.2.83 +[17:24:02] [Client thread/WARN]: Mod minecraftmultipartcbe is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 2.6.2.83 +[17:24:02] [Client thread/WARN]: Mod fpsreducer is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version mc1.12.2-1.20 +[17:24:02] [Client thread/INFO]: Mod galacticrafttweaker is missing the required element 'name'. Substituting galacticrafttweaker +[17:24:02] [Client thread/WARN]: Mod ironchest is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.12.2-7.0.67.844 +[17:24:02] [Client thread/WARN]: Mod justenoughpetroleum is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 0.1 +[17:24:02] [Client thread/WARN]: Mod kleeslabs is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 5.4.12 +[17:24:02] [Thread-3/INFO]: Using alternative sync timing : 200 frames of Display.update took 3189821100 nanos +[17:24:02] [Client thread/WARN]: Mod mrtjpcore is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 2.1.4.43 +[17:24:03] [Client thread/WARN]: Mod projectred-core is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 4.9.4.120 +[17:24:03] [Client thread/WARN]: Mod projectred-integration is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 4.9.4.120 +[17:24:03] [Client thread/WARN]: Mod projectred-transmission is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 4.9.4.120 +[17:24:03] [Client thread/WARN]: Mod projectred-illumination is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 4.9.4.120 +[17:24:04] [Client thread/WARN]: Mod streams is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 0.4.9 +[17:24:05] [Client thread/INFO]: Forge Mod Loader has identified 234 mods to load +[17:24:05] [Client thread/INFO]: Testing if transformations have been applied... +[17:24:05] [Client thread/INFO]: Normal block updates: Redirection-OK +[17:24:05] [Client thread/INFO]: Random block updates: Redirection-OK +[17:24:05] [Client thread/INFO]: ITickable updates: Redirection-OK +[17:24:05] [Client thread/INFO]: Normal block updates: EXTERNAL-TrueTick-OK +[17:24:05] [Client thread/INFO]: Random block updates: EXTERNAL-TrueTick-OK +[17:24:05] [Client thread/INFO]: ITickable updates: EXTERNAL-TrueTick-OK +[17:24:05] [Client thread/INFO]: Normal block updates: INTERNAL-TrueTick-OK +[17:24:05] [Client thread/INFO]: Random block updates: INTERNAL-TrueTick-OK +[17:24:05] [Client thread/INFO]: ITickable updates: INTERNAL-TrueTick-OK +[17:24:05] [Client thread/INFO]: Entity updates: Redirection-OK +[17:24:05] [Client thread/INFO]: Entity updates: EXTERNAL-TrueTick-OK +[17:24:05] [Client thread/INFO]: Entity updates: INTERNAL-TrueTick-OK +[17:24:05] [Client thread/INFO]: Success! +[17:24:05] [Client thread/INFO]: FML has found a non-mod file Born In A Barn V1.8-1.12-1.1.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible. +[17:24:05] [Client thread/INFO]: FML has found a non-mod file MathParser.org-mXparser-4.0.0.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible. +[17:24:05] [Client thread/INFO]: FML has found a non-mod file AutoSave-1.12.2-1.0.11.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible. +[17:24:05] [Client thread/INFO]: FML has found a non-mod file AutoConfig-1.12.2-1.0.2.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible. +[17:24:05] [Client thread/INFO]: FML has found a non-mod file mcjtytools-0.0.21.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible. +[17:24:05] [Client thread/INFO]: Instantiating all MixinLoader annotated classes... +[17:24:05] [Client thread/INFO]: Instantiating class stevekung.mods.moreplanets.core.GCMixinLoader for its mixins. +[17:24:05] [Client thread/INFO]: Instantiating all ILateMixinLoader implemented classes... +[17:24:05] [Client thread/WARN]: Error loading class: asmodeuscore/core/astronomy/gui/screen/NewGuiCelestialSelection (java.lang.ClassNotFoundException: The specified class 'asmodeuscore.core.astronomy.gui.screen.NewGuiCelestialSelection' was not found) +[17:24:06] [Client thread/INFO]: Attempting connection with missing mods [minecraft, mcp, FML, forge, creativecoredummy, ivtoolkit, micdoodlecore, mixinbooter, foamfixcore, obfuscate, opencomputers|core, tickcentral, techguns_core, securitycraft, adchimneys, adpother, ae2stuff, ae2wtlib, aiimprovements, alcatrazcore, alternatingflux, animania, antiqueatlas, antiqueatlasoverlay, appleskin, appliedenergistics2, architecturecraft, armorunder, astralsorcery, autoreglib, base, baubles, bdlib, betterboilers, betterquesting, bibliocraft, biomesoplenty, blockcraftery, bloodmoon, bluepower, bookshelf, brandonscore, buildinggadgets, carrots, carryon, chameleon, chickenchunks, chisel, chiselsandbits, chunkpregenerator, clumps, codechickenlib, cofhcore, cofhworld, comforts, controlling, cookingforblockheads, extendedrenderer, coroutil, configmod, cosmeticarmorreworked, craftablehorsearmour, craftstudioapi, ctgui, crafttweaker, crafttweakerjei, creativecore, ctm, cucumber, props, desirepaths, diethopper, dirt2path, draconicevolution, dsurround, dynamictrees, dynamictreesbop, dynamictreesquark, elevatorid, csb_ench_table, endercore, enderio, enderiobase, enderioconduitsappliedenergistics, enderioconduitsopencomputers, enderioconduitsrefinedstorage, enderioconduits, enderiointegrationforestry, enderiointegrationtic, enderiointegrationticlate, enderioinvpanel, enderiomachines, enderiopowertools, enderstorage, endertanks, engineersdoors, engineersdecor, environmentaltech, exnihilocreatio, exoticbirds, extendedcrafting, extraplanets, farseek, fastfurnace, fastbench, flansmod, fluxnetworks, foamfix, forgeendertech, forgelin, microblockcbe, forgemultipartcbe, minecraftmultipartcbe, fpsreducer, freelook, ftblib, ftbutilities, cfm, galacticraftplanets, galacticraftcore, galacticrafttweaker, gamestages, gravestone, hesm, harvestcrafttweaker, hw_inv, waila, icbmclassic, immersivepetroleum, immersiveposts, immersiverailroading, incontrol, infilter, instantunify, inventorytweaks, ironbackpacks, ironchest, itemstages, jei, journeymap, jehc, jee, justenoughpetroleum, jeresources, kleeslabs, laggoggles, lunatriuscore, malisiscore, malisisdoors, mcjtylib_ng, immersivetech, mjrlegendslib, moarsigns, mob_grinding_utils, mobstages, modernweaponspack, modularmachinery, moreplanets, mousetweaks, mrtjpcore, multiblockstages, mysticalagradditions, mysticalagriculture, mysticallib, naturescompass, neat, netherendingores, netherportalfix, neid, nei, notreepunching, nuclearcraft, nutrition, opencomputers, oreexcavation, orestages, p455w0rdslib, harvestcraft, performant, placebo, pollutantpump, projecte, projectred-core, projectred-integration, projectred-transmission, projectred-illumination, ptrmodellib, quark, railcraft, reccomplex, redstoneflux, rftools, rsgauges, ruins, rustic, sereneseasons, simplepartspack, spawntabletweaker, srparasites, bq_standard, stevekung's_lib, stg, storagedrawers, streams, techguns, theoneprobe, thermaldynamics, thermalexpansion, thermalfoundation, toastcontrol, toughasnails, tanaddons, trackapi, trinity, unidict, universalmodcore, universalmodifiers, valkyrielib, vehicle, wailaharvestability, wanionlib, wawla, weather2, ww2pack, yeoldepack, zerocore, immersiveengineering, immersiveintelligence, matteroverdrive, structurize, minecolonies, orelib, phosphor-lighting, shetiphiancore] at CLIENT +[17:24:06] [Client thread/INFO]: Attempting connection with missing mods [minecraft, mcp, FML, forge, creativecoredummy, ivtoolkit, micdoodlecore, mixinbooter, foamfixcore, obfuscate, opencomputers|core, tickcentral, techguns_core, securitycraft, adchimneys, adpother, ae2stuff, ae2wtlib, aiimprovements, alcatrazcore, alternatingflux, animania, antiqueatlas, antiqueatlasoverlay, appleskin, appliedenergistics2, architecturecraft, armorunder, astralsorcery, autoreglib, base, baubles, bdlib, betterboilers, betterquesting, bibliocraft, biomesoplenty, blockcraftery, bloodmoon, bluepower, bookshelf, brandonscore, buildinggadgets, carrots, carryon, chameleon, chickenchunks, chisel, chiselsandbits, chunkpregenerator, clumps, codechickenlib, cofhcore, cofhworld, comforts, controlling, cookingforblockheads, extendedrenderer, coroutil, configmod, cosmeticarmorreworked, craftablehorsearmour, craftstudioapi, ctgui, crafttweaker, crafttweakerjei, creativecore, ctm, cucumber, props, desirepaths, diethopper, dirt2path, draconicevolution, dsurround, dynamictrees, dynamictreesbop, dynamictreesquark, elevatorid, csb_ench_table, endercore, enderio, enderiobase, enderioconduitsappliedenergistics, enderioconduitsopencomputers, enderioconduitsrefinedstorage, enderioconduits, enderiointegrationforestry, enderiointegrationtic, enderiointegrationticlate, enderioinvpanel, enderiomachines, enderiopowertools, enderstorage, endertanks, engineersdoors, engineersdecor, environmentaltech, exnihilocreatio, exoticbirds, extendedcrafting, extraplanets, farseek, fastfurnace, fastbench, flansmod, fluxnetworks, foamfix, forgeendertech, forgelin, microblockcbe, forgemultipartcbe, minecraftmultipartcbe, fpsreducer, freelook, ftblib, ftbutilities, cfm, galacticraftplanets, galacticraftcore, galacticrafttweaker, gamestages, gravestone, hesm, harvestcrafttweaker, hw_inv, waila, icbmclassic, immersivepetroleum, immersiveposts, immersiverailroading, incontrol, infilter, instantunify, inventorytweaks, ironbackpacks, ironchest, itemstages, jei, journeymap, jehc, jee, justenoughpetroleum, jeresources, kleeslabs, laggoggles, lunatriuscore, malisiscore, malisisdoors, mcjtylib_ng, immersivetech, mjrlegendslib, moarsigns, mob_grinding_utils, mobstages, modernweaponspack, modularmachinery, moreplanets, mousetweaks, mrtjpcore, multiblockstages, mysticalagradditions, mysticalagriculture, mysticallib, naturescompass, neat, netherendingores, netherportalfix, neid, nei, notreepunching, nuclearcraft, nutrition, opencomputers, oreexcavation, orestages, p455w0rdslib, harvestcraft, performant, placebo, pollutantpump, projecte, projectred-core, projectred-integration, projectred-transmission, projectred-illumination, ptrmodellib, quark, railcraft, reccomplex, redstoneflux, rftools, rsgauges, ruins, rustic, sereneseasons, simplepartspack, spawntabletweaker, srparasites, bq_standard, stevekung's_lib, stg, storagedrawers, streams, techguns, theoneprobe, thermaldynamics, thermalexpansion, thermalfoundation, toastcontrol, toughasnails, tanaddons, trackapi, trinity, unidict, universalmodcore, universalmodifiers, valkyrielib, vehicle, wailaharvestability, wanionlib, wawla, weather2, ww2pack, yeoldepack, zerocore, immersiveengineering, immersiveintelligence, matteroverdrive, structurize, minecolonies, orelib, phosphor-lighting, shetiphiancore] at SERVER +[17:24:06] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.network.PacketBuffer.func_180714_a +[17:24:06] [Client thread/INFO]: Patching class: "net.minecraft.network.PacketBuffer" with Transformer Group: "TransformerGroupPacketBuffer" +[17:24:06] [Client thread/INFO]: [techguns.core.TechgunsASMTransformer:patchRenderEntityItem:169]: Successfully patched RenderEntityItem with ASM +[17:24:06] [Client thread/INFO]: [techguns.core.TechgunsASMTransformer:patchRenderEntityItem:169]: Successfully patched RenderEntityItem with ASM +[17:24:06] [Client thread/INFO]: Patching class: "net.minecraft.client.renderer.RenderGlobal" with Transformer Group: "TransformerGroupBlockHardcoredConstants" +[17:24:06] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.client.renderer.block.model.ModelResourceLocation. +[17:24:06] [Client thread/INFO]: [pl.asie.foamfix.coremod.patches.ReturnIfBooleanTruePatch:apply:89]: Added return if option true in net/minecraft/client/renderer/texture/TextureMap func_94248_c +[17:24:06] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.client.renderer.texture.TextureMap], Method [registerSprite] +[17:24:06] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.client.renderer.texture.TextureMap Finished. +[17:24:06] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.client.renderer.texture.TextureAtlasSprite], Method [updateAnimationInterpolated] +[17:24:06] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.client.renderer.texture.TextureAtlasSprite Finished. +[17:24:07] [Client thread/WARN]: Injection warning: LVT in net/minecraft/client/renderer/texture/TextureMap::func_110571_b(Lnet/minecraft/client/resources/IResourceManager;)V has incompatible changes at opcode 1113 in callback net/minecraft/client/renderer/texture/TextureMap::onLoadTextureAtlas. +Expected: [I, Lnet/minecraft/client/renderer/texture/Stitcher;, I, I, Lnet/minecraftforge/fml/common/ProgressManager$ProgressBar;] + Found: [I, Lnet/minecraft/client/renderer/texture/Stitcher;, I, I, I] +[17:24:07] [Client thread/INFO]: Transforming net.minecraft.util.DamageSource +[17:24:07] [Client thread/INFO]: Applying Transformation to method (Names [causePlayerDamage, func_76365_a] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;)Lnet/minecraft/util/DamageSource;) +[17:24:07] [Client thread/INFO]: Located Method, patching... +[17:24:07] [Client thread/INFO]: Patch result: true +[17:24:07] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitTypeInsn:73]: Replaced NEW for net/minecraft/util/ClassInheritanceMultiMap to pl/asie/foamfix/coremod/common/FoamyClassInheritanceMultiMap +[17:24:07] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitMethodInsn:85]: Replaced INVOKESPECIAL for net/minecraft/util/ClassInheritanceMultiMap to pl/asie/foamfix/coremod/common/FoamyClassInheritanceMultiMap +[17:24:07] [Client thread/WARN]: Static binding violation: PRIVATE @Overwrite method func_76615_h in mixins.phosphor.json:common.MixinChunk cannot reduce visibiliy of PUBLIC target method, visibility will be upgraded. +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: javax.net.ssl.SSLHandshakeException: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.Alerts.getSSLException(Alerts.java:192) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.SSLSocketImpl.fatal(SSLSocketImpl.java:1949) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.Handshaker.fatalSE(Handshaker.java:302) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.Handshaker.fatalSE(Handshaker.java:296) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1497) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.ClientHandshaker.processMessage(ClientHandshaker.java:212) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.Handshaker.processLoop(Handshaker.java:979) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.Handshaker.process_record(Handshaker.java:914) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.SSLSocketImpl.readRecord(SSLSocketImpl.java:1062) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.SSLSocketImpl.performInitialHandshake(SSLSocketImpl.java:1375) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1403) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1387) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.net.www.protocol.https.HttpsClient.afterConnect(HttpsClient.java:563) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(AbstractDelegateHttpsURLConnection.java:185) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1512) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.net.www.protocol.http.HttpURLConnection.access$200(HttpURLConnection.java:90) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1432) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1430) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at java.security.AccessController.doPrivileged(Native Method) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at java.security.AccessController.doPrivileged(AccessController.java:713) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1429) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:254) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at crafttweaker.mc1120.CraftTweaker.lambda$onConstruction$1(CraftTweaker.java:103) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at crafttweaker.mc1120.CraftTweaker$$Lambda$219/66356829.run(Unknown Source) +[17:24:07] [Thread-5/INFO]: [crafttweaker.mc1120.CraftTweaker:lambda$onConstruction$1:107]: at java.lang.Thread.run(Thread.java:745) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:634]: Caused by: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:387) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.validator.PKIXValidator.engineValidate(PKIXValidator.java:292) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.validator.Validator.validate(Validator.java:260) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.ssl.X509TrustManagerImpl.validate(X509TrustManagerImpl.java:324) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.ssl.X509TrustManagerImpl.checkTrusted(X509TrustManagerImpl.java:229) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(X509TrustManagerImpl.java:124) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1479) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:634]: ... 20 more +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:643]: Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:643]: at sun.security.provider.certpath.SunCertPathBuilder.build(SunCertPathBuilder.java:145) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:643]: at sun.security.provider.certpath.SunCertPathBuilder.engineBuild(SunCertPathBuilder.java:131) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:643]: at java.security.cert.CertPathBuilder.build(CertPathBuilder.java:280) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:643]: at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:382) +[17:24:07] [Thread-5/INFO]: [java.lang.Throwable:printStackTrace:643]: ... 26 more +[17:24:07] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitTypeInsn:73]: Replaced NEW for net/minecraft/client/renderer/texture/TextureAtlasSprite to pl/asie/foamfix/client/FastTextureAtlasSprite +[17:24:07] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitMethodInsn:85]: Replaced INVOKESPECIAL for net/minecraft/client/renderer/texture/TextureAtlasSprite to pl/asie/foamfix/client/FastTextureAtlasSprite +[17:24:07] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.client.renderer.texture.TextureAtlasSprite], Method [updateAnimationInterpolated] +[17:24:07] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.client.renderer.texture.TextureAtlasSprite Finished. +[17:24:07] [Client thread/ERROR]: The mod redstoneflux is expecting signature 8a6abf2cb9e141b866580d369ba6548732eff25f for source RedstoneFlux-1.12-2.1.1.1-universal.jar, however there is no signature matching that description +[17:24:08] [Client thread/INFO]: [AstralTransformer] Transforming pa : net.minecraft.network.NetHandlerPlayServer with 1 patches! +[17:24:08] [Client thread/INFO]: [AstralTransformer] Applied patch PATCHSERVEREXTENDENTITYINTERACTREACH +[17:24:08] [Client thread/INFO]: Modified interface: net.minecraft.util.ITickable +[17:24:08] [Client thread/INFO]: Brandon's Core online! Waiting for Draconic Evolution to join the party.... +[17:24:08] [Client thread/INFO]: Draconic Evolution online! +[17:24:08] [Client thread/INFO]: Hay! There you are! Now lets destroy some worlds!! +[17:24:08] [Client thread/INFO]: Sounds like fun! Lets get to it! +[17:24:08] [Client thread/ERROR]: The mod cofhworld is expecting signature 8a6abf2cb9e141b866580d369ba6548732eff25f for source CoFHWorld-1.12.2-1.4.0.1-universal.jar, however there is no signature matching that description +[17:24:08] [Client thread/ERROR]: The mod thermalfoundation is expecting signature 8a6abf2cb9e141b866580d369ba6548732eff25f for source ThermalFoundation-1.12.2-2.6.7.1-universal.jar, however there is no signature matching that description +[17:24:08] [Client thread/INFO]: Hello Minecraft!!! +[17:24:08] [Client thread/ERROR]: The mod thermalexpansion is expecting signature 8a6abf2cb9e141b866580d369ba6548732eff25f for source ThermalExpansion-1.12.2-5.5.7.1-universal.jar, however there is no signature matching that description +[17:24:08] [Client thread/INFO]: Found annotation mixin: crazypants.enderio.base.paint.MobilityFlagForPaintedBlocksMixin +[17:24:08] [Client thread/INFO]: Registered mixin. +[17:24:08] [Client thread/INFO]: Found annotation mixin: crazypants.enderio.base.paint.MobilityFlagForPaintedBlocksMixin +[17:24:08] [Client thread/INFO]: Registered mixin. +[17:24:08] [Client thread/INFO]: Found annotation mixin: crazypants.enderio.base.integration.thaumcraft.ThaumcraftArmorMixin +[17:24:08] [Client thread/INFO]: Skipping mixin due to missing dependencies: [thaumcraft] +[17:24:08] [Client thread/INFO]: Found annotation mixin: crazypants.enderio.base.paint.MobilityFlagForPaintedBlocksMixin +[17:24:08] [Client thread/INFO]: Registered mixin. +[17:24:08] [Client thread/INFO]: Found annotation mixin: crazypants.enderio.base.paint.MobilityFlagForPaintedBlocksMixin +[17:24:08] [Client thread/INFO]: Registered mixin. +[17:24:08] [Client thread/INFO]: Found annotation mixin: crazypants.enderio.base.item.darksteel.upgrade.DarkSteelUpgradeMixin +[17:24:08] [Client thread/INFO]: Registered mixin. +[17:24:08] [Client thread/INFO]: Found annotation mixin: crazypants.enderio.base.power.forge.item.InternalPoweredItemMixin +[17:24:08] [Client thread/INFO]: Registered mixin. +[17:24:08] [Client thread/INFO]: Found mixin source class data for crazypants.enderio.base.paint.MobilityFlagForPaintedBlocksMixin. +[17:24:08] [Client thread/INFO]: Found mixin source class data for crazypants.enderio.base.paint.MobilityFlagForPaintedBlocksMixin. +[17:24:08] [Client thread/INFO]: Found mixin source class data for crazypants.enderio.base.paint.MobilityFlagForPaintedBlocksMixin. +[17:24:08] [Client thread/INFO]: Found mixin source class data for crazypants.enderio.base.paint.MobilityFlagForPaintedBlocksMixin. +[17:24:08] [Client thread/INFO]: Found mixin source class data for crazypants.enderio.base.item.darksteel.upgrade.DarkSteelUpgradeMixin. +[17:24:08] [Client thread/INFO]: Found interface target crazypants.enderio.api.upgrades.IDarkSteelItem +[17:24:08] [Client thread/INFO]: Found mixin source class data for crazypants.enderio.base.power.forge.item.InternalPoweredItemMixin. +[17:24:08] [Client thread/INFO]: Found interface target crazypants.enderio.base.power.forge.item.IInternalPoweredItem +[17:24:08] [Client thread/INFO]: Found interface target crazypants.enderio.base.paint.IPaintable$IBlockPaintableBlock +[17:24:08] [Client thread/INFO]: Found interface target crazypants.enderio.base.paint.IPaintable$ITexturePaintableBlock +[17:24:08] [Client thread/INFO]: Found interface target crazypants.enderio.base.paint.IPaintable$INonSolidBlockPaintableBlock +[17:24:08] [Client thread/INFO]: Found interface target crazypants.enderio.base.paint.IPaintable$ISolidBlockPaintableBlock +[17:24:08] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemInventoryCharger from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:08] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemInventoryCharger (DarkSteelUpgradeMixin) +[17:24:08] [Client thread/INFO]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:08] [Client thread/INFO]: Successfully patched. +[17:24:08] [Client thread/WARN]: Patcher expecting empty class data file for net.minecraft.block.state.BlockStateContainer$Builder, but received non-empty +[17:24:08] [Client thread/INFO]: [pl.asie.foamfix.coremod.patches.GhostBusterDefinitionPatch:apply:136]: Added ghost buster patch (radius = 4) in net/minecraftforge/fluids/BlockFluidClassic func_180650_b +[17:24:08] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelCrook from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:08] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelCrook (DarkSteelUpgradeMixin) +[17:24:08] [Client thread/INFO]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:08] [Client thread/INFO]: Successfully patched. +[17:24:09] [Client thread/ERROR]: The mod immersiveengineering is expecting signature 4cb49fcde3b43048c9889e0a3d083225da926334 for source ImmersiveEngineering-0.12-98.jar, however there is no signature matching that description +[17:24:10] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraftforge.common.property.ExtendedBlockState.createState +[17:24:10] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraftforge.common.property.ExtendedBlockState.foamfix_mapper +[17:24:10] [Client thread/INFO]: [blusunrize.immersiveengineering.ImmersiveEngineering:wrongSignature:175]: [Immersive Engineering/Error] THIS IS NOT AN OFFICIAL BUILD OF IMMERSIVE ENGINEERING! Found these fingerprints: [] +[17:24:11] [Client thread/INFO]: Successfully patched net/minecraft/client/renderer/entity/RenderLiving.renderLeash. +[17:24:12] [Client thread/INFO]: Found annotation mixin: crazypants.enderio.conduit.me.conduit.MEMixin +[17:24:12] [Client thread/INFO]: Registered mixin. +[17:24:12] [Client thread/INFO]: Found mixin source class data for crazypants.enderio.conduit.me.conduit.MEMixin. +[17:24:12] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.conduits.conduit.TileConduitBundle (MEMixin) +[17:24:12] [Client thread/INFO]: Added 1 new interface: [appeng/api/networking/IGridHost] +[17:24:12] [Client thread/INFO]: Added 3 new methods: [getGridNode(Lappeng/api/util/AEPartLocation;)Lappeng/api/networking/IGridNode;, getCableConnectionType(Lappeng/api/util/AEPartLocation;)Lappeng/api/util/AECableType;, securityBreak()V] +[17:24:12] [Client thread/INFO]: Successfully patched. +[17:24:12] [Client thread/INFO]: Found annotation mixin: crazypants.enderio.conduit.oc.conduit.OCMixin +[17:24:12] [Client thread/INFO]: Registered mixin. +[17:24:12] [Client thread/INFO]: Found mixin source class data for crazypants.enderio.conduit.oc.conduit.OCMixin. +[17:24:12] [Client thread/INFO]: Found annotation mixin: crazypants.enderio.integration.forestry.upgrades.ArmorMixin +[17:24:12] [Client thread/INFO]: Skipping mixin due to missing dependencies: [forestry] +[17:24:15] [Client thread/INFO]: [cam72cam.mod.ModCore::54]: Welcome to UniversalModCore! +[17:24:17] [Client thread/ERROR]: The mod notreepunching is expecting signature 3c2d6be715971d1ed58a028cdb3fae72987fc934 for source notreepunching-2.0.21.jar, however there is no signature matching that description +[17:24:18] [Client thread/INFO]: [techguns.core.TechgunsASMTransformer:patchItemRenderer_updateEquippedItem:530]: Successfully patched ItemRenderer.updateEquippedItem with ASM +[17:24:18] [Client thread/INFO]: Applying ASM to RenderItem +[17:24:18] [Client thread/INFO]: Successfully patched RenderItem +[17:24:18] [Client thread/INFO]: Transforming net.minecraft.client.renderer.RenderItem +[17:24:18] [Client thread/INFO]: Applying Transformation to method (Names [renderItem, func_180454_a] Descriptor (Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) +[17:24:18] [Client thread/INFO]: Located Method, patching... +[17:24:18] [Client thread/INFO]: Patch result: true +[17:24:18] [Client thread/INFO]: Applying Transformation to method (Names [renderEffect, func_191966_a] Descriptor (Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) +[17:24:18] [Client thread/INFO]: Located Method, patching... +[17:24:18] [Client thread/INFO]: Located patch target node LDC -8372020 +[17:24:18] [Client thread/INFO]: Located patch target node LDC -8372020 +[17:24:18] [Client thread/INFO]: Patch result: true +[17:24:18] [Client thread/INFO]: [techguns.core.TechgunsASMTransformer:patchRenderItem_patchMethodRenderModel:482]: Successfully patched 2 arg RenderItem.RenderModel with ASM +[17:24:18] [Client thread/INFO]: [techguns.core.TechgunsASMTransformer:patchRenderItem_patchMethodRenderItem2:370]: Successfully patched 2 arg RenderItem.RenderItem with ASM +[17:24:18] [Client thread/INFO]: [techguns.core.TechgunsASMTransformer:patchRenderItem_patchMethodRenderItem:301]: Successfully patched 4 arg RenderItem.RenderItem with ASM +[17:24:18] [Client thread/INFO]: [techguns.core.TechgunsASMTransformer:patchRenderItem_patchMethodRenderItemGUI:425]: Successfully patched RenderItem.renderItemModelIntoGUI with ASM +[17:24:18] [Client thread/INFO]: Transforming Class [net.minecraft.client.renderer.RenderItem], Method [func_180453_a, func_184391_a] +[17:24:18] [Client thread/INFO]: Transforming failed. Applying ersatz patch... +[17:24:18] [Client thread/WARN]: Ersatz patch applied, things may break! +[17:24:18] [Client thread/INFO]: Transforming net.minecraft.client.renderer.RenderItem Finished. +[17:24:18] [Client thread/ERROR]: The mod thermaldynamics is expecting signature 8a6abf2cb9e141b866580d369ba6548732eff25f for source ThermalDynamics-1.12.2-2.5.6.1-universal.jar, however there is no signature matching that description +[17:24:19] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bakeNormal +[17:24:19] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper], Method [getTextures] +[17:24:19] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper Finished. +[17:24:20] [Client thread/INFO]: Reloading ResourceManager: BetterFps, Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:SecurityCraft, FMLFileResourcePack:Advanced Chimneys, FMLFileResourcePack:Pollution of the Realms, FMLFileResourcePack:AE2 Stuff, FMLFileResourcePack:AE2 Wireless Terminals (AE2WTLib), FMLFileResourcePack:AI Improvements, FMLFileResourcePack:AlcatrazCore, FMLFileResourcePack:Alternating Flux, FMLFileResourcePack:Animania, FMLFileResourcePack:Antique Atlas, FMLFileResourcePack:Antique Atlas Overlay, FMLFileResourcePack:AppleSkin, FMLFileResourcePack:Applied Energistics 2, FMLFileResourcePack:ArchitectureCraft, FMLFileResourcePack:Armor Underwear, FMLFileResourcePack:Astral Sorcery, FMLFileResourcePack:AutoRegLib, FMLFileResourcePack:B.A.S.E, FMLFileResourcePack:Baubles, FMLFileResourcePack:BD Lib, FMLFileResourcePack:Better Boilers, FMLFileResourcePack:Better Questing, FMLFileResourcePack:BiblioCraft, FMLFileResourcePack:Biomes O' Plenty, FMLFileResourcePack:Blockcraftery, FMLFileResourcePack:Bloodmoon, FMLFileResourcePack:Blue Power, FMLFileResourcePack:Bookshelf, FMLFileResourcePack:Brandon's Core, FMLFileResourcePack:Building Gadgets, FMLFileResourcePack:Carrots Lib, FMLFileResourcePack:Carry On, FMLFileResourcePack:Chameleon, FMLFileResourcePack:ChickenChunks, FMLFileResourcePack:Chisel, FMLFileResourcePack:Chisels & Bits, FMLFileResourcePack:Chunk Pregenerator, FMLFileResourcePack:Clumps, FMLFileResourcePack:CodeChicken Lib, FMLFileResourcePack:CoFH Core, FMLFileResourcePack:CoFH World, FMLFileResourcePack:Comforts, FMLFileResourcePack:Controlling, FMLFileResourcePack:Cooking for Blockheads, FMLFileResourcePack:Extended Renderer, FMLFileResourcePack:CoroUtil Library, FMLFileResourcePack:Extended Mod Config, FMLFileResourcePack:CosmeticArmorReworked, FMLFileResourcePack:Craftable Horse Armour [CHA&S], FMLFileResourcePack:CraftStudio API, FMLFileResourcePack:CT-GUI, FMLFileResourcePack:CraftTweaker2, FMLFileResourcePack:CraftTweaker JEI Support, FMLFileResourcePack:CreativeCore, FMLFileResourcePack:CTM, FMLFileResourcePack:Cucumber Library, FMLFileResourcePack:Decocraft, FMLFileResourcePack:Desire Paths, FMLFileResourcePack:Diet Hopper, FMLFileResourcePack:Dirt2Path, FMLFileResourcePack:Draconic Evolution, FMLFileResourcePack:Dynamic Surroundings, FMLFileResourcePack:Dynamic Trees, FMLFileResourcePack:Dynamic Trees BOP, FMLFileResourcePack:Dynamic Trees for Quark, FMLFileResourcePack:Elevator Mod, FMLFileResourcePack:Lapis Stays in the Enchanting Table, FMLFileResourcePack:EnderCore, FMLFileResourcePack:Ender IO, FMLFileResourcePack:Ender IO Base, FMLFileResourcePack:Ender IO Applied Energistics Conduits, FMLFileResourcePack:Ender IO Open Computers Conduits, FMLFileResourcePack:Ender IO Refined Storage Conduits, FMLFileResourcePack:Ender IO Conduits, FMLFileResourcePack:Ender IO Integration with Forestry, FMLFileResourcePack:Ender IO Integration with Tinkers' Construct, FMLFileResourcePack:Ender IO Integration with Tinkers' Construct, FMLFileResourcePack:Ender IO Inventory Panel, FMLFileResourcePack:Ender IO Machines, FMLFileResourcePack:Ender IO Powertools, FMLFileResourcePack:EnderStorage, FMLFileResourcePack:EnderTanks, FMLFileResourcePack:Engineer's Doors, FMLFileResourcePack:Engineer's Decor, FMLFileResourcePack:Environmental Tech, FMLFileResourcePack:Ex Nihilo Creatio, FMLFileResourcePack:Exotic Birds, FMLFileResourcePack:Extended Crafting, FMLFileResourcePack:Extra Planets, FMLFileResourcePack:Farseek, FMLFileResourcePack:FastFurnace, FMLFileResourcePack:FastWorkbench, FMLFileResourcePack:Flan's Mod, FMLFileResourcePack:Flux Networks, FMLFileResourcePack:FoamFix, FMLFileResourcePack:Forge Endertech, FMLFileResourcePack:Shadowfacts' Forgelin, FMLFileResourcePack:Forge Microblocks, FMLFileResourcePack:Forge Multipart CBE, FMLFileResourcePack:Minecraft Multipart Plugin, FMLFileResourcePack:FPS Reducer, FMLFileResourcePack:FreeLook, FMLFileResourcePack:FTB Library, FMLFileResourcePack:FTB Utilities, FMLFileResourcePack:MrCrayfish's Furniture Mod, FMLFileResourcePack:Galacticraft Planets, FMLFileResourcePack:Galacticraft Core, FMLFileResourcePack:galacticrafttweaker, FMLFileResourcePack:Game Stages, FMLFileResourcePack:Gravestone Mod, FMLFileResourcePack:Halo Energy Swords Mod, FMLFileResourcePack:HarvestCraft Tweaker, FMLFileResourcePack:Hostile Worlds Invasions, FMLFileResourcePack:Waila, FMLFileResourcePack:ICBM-Classic, FMLFileResourcePack:Immersive Petroleum, FMLFileResourcePack:Immersive Posts, FMLFileResourcePack:Immersive Railroading, FMLFileResourcePack:InControl, FMLFileResourcePack:Infinite Pollution Filter, FMLFileResourcePack:InstantUnify, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Iron Backpacks, FMLFileResourcePack:Iron Chest, FMLFileResourcePack:Item Stages, FMLFileResourcePack:Just Enough Items, FMLFileResourcePack:JourneyMap, FMLFileResourcePack:Just Enough HarvestCraft, FMLFileResourcePack:Just Enough Energistics, FMLFileResourcePack:Just Enough Petroleum, FMLFileResourcePack:Just Enough Resources, FMLFileResourcePack:KleeSlabs, FMLFileResourcePack:LagGoggles, FMLFileResourcePack:LunatriusCore, FMLFileResourcePack:MalisisCore, FMLFileResourcePack:MalisisDoors, FMLFileResourcePack:McJtyLib, FMLFileResourcePack:Immersive Technology, FMLFileResourcePack:MJRLegendsLib, FMLFileResourcePack:MoarSigns, FMLFileResourcePack:mob_grinding_utils, FMLFileResourcePack:Mob Stages, FMLFileResourcePack:Modern Weapons Pack, FMLFileResourcePack:Modular Machinery, FMLFileResourcePack:More Planets, FMLFileResourcePack:Mouse Tweaks, FMLFileResourcePack:MrTJPCore, FMLFileResourcePack:Multiblockstages, FMLFileResourcePack:Mystical Agradditions, FMLFileResourcePack:Mystical Agriculture, FMLFileResourcePack:Mystical Lib, FMLFileResourcePack:Nature's Compass, FMLFileResourcePack:Neat, FMLFileResourcePack:Netherending Ores, FMLFileResourcePack:NetherPortalFix, FMLFileResourcePack:NotEnoughIDs, FMLFileResourcePack:Not Enough Items, FMLFileResourcePack:No Tree Punching, FMLFileResourcePack:NuclearCraft, FMLFileResourcePack:Nutrition, FMLFileResourcePack:OpenComputers, FMLFileResourcePack:OreExcavation, FMLFileResourcePack:Ore Stages, FMLFileResourcePack:p455w0rd's Library, FMLFileResourcePack:Pam's HarvestCraft, FMLFileResourcePack:performant Mod, FMLFileResourcePack:Placebo, FMLFileResourcePack:Pollutant Pump, FMLFileResourcePack:ProjectE, FMLFileResourcePack:ProjectRed Core, FMLFileResourcePack:ProjectRed Integration, FMLFileResourcePack:ProjectRed Transmission, FMLFileResourcePack:ProjectRed Illumination, FMLFileResourcePack:ptrmodellib, FMLFileResourcePack:Quark, FMLFileResourcePack:Railcraft, FMLFileResourcePack:Recurrent Complex, FMLFileResourcePack:Redstone Flux, FMLFileResourcePack:RFTools, FMLFileResourcePack:Gauges and Switches, FMLFileResourcePack:Ruins Mod, FMLFileResourcePack:Rustic, FMLFileResourcePack:Serene Seasons, FMLFileResourcePack:Simple Parts Pack, FMLFileResourcePack:SpawnTableTweaker, FMLFileResourcePack:Scape and Run Parasites, FMLFileResourcePack:Standard Expansion, FMLFileResourcePack:SteveKunG's Lib, FMLFileResourcePack:SwingThroughGrass, FMLFileResourcePack:Storage Drawers, FMLFileResourcePack:Streams, FMLFileResourcePack:Techguns, FMLFileResourcePack:The One Probe, FMLFileResourcePack:Thermal Dynamics, FMLFileResourcePack:Thermal Expansion, FMLFileResourcePack:Thermal Foundation, FMLFileResourcePack:Toast Control, FMLFileResourcePack:Tough As Nails, FMLFileResourcePack:Tough Expansion, FMLFileResourcePack:Track API, FMLFileResourcePack:Trinity, FMLFileResourcePack:UniDict, FMLFileResourcePack:UniversalModCore, FMLFileResourcePack:Universal Modifiers, FMLFileResourcePack:Valkyrie Lib, FMLFileResourcePack:MrCrayfish's Vehicle Mod, FMLFileResourcePack:Waila Harvestability, FMLFileResourcePack:WanionLib, FMLFileResourcePack:What Are We Looking At, FMLFileResourcePack:Localized Weather & Storms, FMLFileResourcePack:WW2 Pack, FMLFileResourcePack:Ye Olde Pack, FMLFileResourcePack:Zero CORE, FMLFileResourcePack:Immersive Engineering, FMLFileResourcePack:Immersive Intelligence, FMLFileResourcePack:MatterOverdrive: Legacy Edition, FMLFileResourcePack:Structurize, FMLFileResourcePack:MineColonies, FMLFileResourcePack:OreLib Support Mod, FMLFileResourcePack:Phosphor Lighting Engine, FMLFileResourcePack:ShetiPhian-Core, NewDefault+v1.70[MC1.9-1.12.2].zip, Fancy Skies [v1.3] sky only 1.12.2.zip, STONEBORN - 1.12 - V2.2.zip +[17:24:20] [Client thread/INFO]: Processing ObjectHolder annotations +[17:24:21] [Client thread/INFO]: Found 1596 ObjectHolder annotations +[17:24:21] [Client thread/INFO]: Identifying ItemStackHolder annotations +[17:24:21] [Client thread/INFO]: Found 22 ItemStackHolder annotations +[17:24:21] [Client thread/INFO]: Configured a dormant chunk cache size of 0 +[17:24:21] [Forge Version Check/INFO]: [buildinggadgets] Starting version check at https://github.com/Direwolf20-MC/BuildingGadgets/raw/master/update.json +[17:24:21] [Client thread/INFO]: Successfully injected SyncedPlayerData capability +[17:24:21] [Forge Version Check/INFO]: [buildinggadgets] Found status: AHEAD Target: null +[17:24:21] [Forge Version Check/INFO]: [forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json +[17:24:22] [Forge Version Check/INFO]: [dsurround] Starting version check at https://raw.githubusercontent.com/OreCruncher/DynamicSurroundings/master/version.json +[17:24:22] [Forge Version Check/INFO]: [thermaldynamics] Starting version check at https://raw.github.com/cofh/version/master/thermaldynamics_update.json +[17:24:22] [Forge Version Check/INFO]: [thermaldynamics] Found status: UP_TO_DATE Target: null +[17:24:22] [Forge Version Check/INFO]: [cofhcore] Starting version check at https://raw.github.com/cofh/version/master/cofhcore_update.json +[17:24:22] [Forge Version Check/INFO]: [cofhcore] Found status: UP_TO_DATE Target: null +[17:24:22] [Forge Version Check/INFO]: [csb_ench_table] Starting version check at https://raw.githubusercontent.com/crazysnailboy/EnchantingTable/master/update.json +[17:24:22] [Forge Version Check/INFO]: [csb_ench_table] Found status: UP_TO_DATE Target: null +[17:24:22] [Forge Version Check/INFO]: [moarsigns] Starting version check at https://raw.githubusercontent.com/GoryMoon/MoarSigns/version/version_promo.json +[17:24:22] [Forge Version Check/INFO]: [moarsigns] Found status: UP_TO_DATE Target: null +[17:24:22] [Forge Version Check/INFO]: [immersiveengineering] Starting version check at https://raw.githubusercontent.com/BluSunrize/ImmersiveEngineering/master/changelog.json +[17:24:22] [Forge Version Check/INFO]: [immersiveengineering] Found status: AHEAD Target: null +[17:24:22] [Forge Version Check/INFO]: [dynamictreesbop] Starting version check at https://github.com/the-realest-stu/DynamicTrees-BOP/blob/master/version_info.json?raw=true +[17:24:23] [Client thread/INFO]: Transforming net.minecraft.client.renderer.tileentity.TileEntityPistonRenderer +[17:24:23] [Client thread/INFO]: Applying Transformation to method (Names [render, func_192841_a] Descriptor (Lnet/minecraft/tileentity/TileEntityPiston;DDDFIF)V) +[17:24:23] [Client thread/INFO]: Located Method, patching... +[17:24:23] [Client thread/INFO]: Patch result: true +[17:24:23] [Client thread/INFO]: Pre Initialization ( started ) +[17:24:23] [Forge Version Check/INFO]: [immersiveposts] Starting version check at https://raw.githubusercontent.com/TwistedGate/ImmersivePosts/master/change.json +[17:24:23] [Forge Version Check/INFO]: [immersiveposts] Found status: UP_TO_DATE Target: null +[17:24:23] [Forge Version Check/INFO]: [carrots] Starting version check at http://jwaresoftware.org/files/mcmods/versions/carrotslib.json +[17:24:23] [Forge Version Check/INFO]: [carrots] Found status: UP_TO_DATE Target: null +[17:24:23] [Forge Version Check/INFO]: [moreplanets] Starting version check at https://raw.githubusercontent.com/SteveKunG/VersionCheckLibrary/master/more_planets_version.json +[17:24:23] [Forge Version Check/INFO]: [moreplanets] Found status: OUTDATED Target: 2.3.2 +[17:24:23] [Forge Version Check/INFO]: [engineersdecor] Starting version check at https://raw.githubusercontent.com/stfwi/engineers-decor/develop/1.12/meta/update.json +[17:24:23] [Forge Version Check/INFO]: [engineersdecor] Found status: AHEAD Target: null +[17:24:23] [Forge Version Check/INFO]: [dynamictreesquark] Starting version check at https://github.com/supermassimo/DynamicTrees-ExC/tree/1.12.2/.DONE/DynamicTrees-Quark/version_info.json?raw=true +[17:24:24] [Forge Version Check/INFO]: [spawntabletweaker] Starting version check at https://raw.githubusercontent.com/pWn3d1337/SpawnTableTweaker/master/update.json +[17:24:24] [Forge Version Check/INFO]: [spawntabletweaker] Found status: UP_TO_DATE Target: null +[17:24:24] [Forge Version Check/INFO]: [chickenchunks] Starting version check at http://chickenbones.net/Files/notification/version.php?query=forge&version=1.12&file=ChickenChunks +[17:24:25] [Client thread/INFO]: Starting AE2 VersionChecker +[17:24:25] [Client thread/INFO]: Pre Initialization ( ended after 1941ms ) +[17:24:25] [AE2 VersionChecker/INFO]: Last check was just recently. +[17:24:25] [AE2 VersionChecker/INFO]: Stopping AE2 VersionChecker +[17:24:25] [Client thread/INFO]: bdlib 1.14.3.12 loaded +[17:24:25] [Client thread/INFO]: Initialized network channel 'bdew.multiblock' for mod 'bdlib' +[17:24:25] [Forge Version Check/INFO]: [chickenchunks] Found status: BETA Target: null +[17:24:25] [Forge Version Check/INFO]: [gravestone] Starting version check at http://maxhenkel.de/update/gravestone.json +[17:24:25] [Client thread/INFO]: Loading internal config files for mod AE2 Stuff +[17:24:25] [Client thread/INFO]: Loading config: jar:file:/C:/Users/Mikke/curseforge/minecraft/Instances/Epoch%20Runner%20Server/mods/ae2stuff-0.7.0.4-mc1.12.2.jar!/assets/ae2stuff/config/tuning.cfg +[17:24:25] [Client thread/INFO]: Loading config: jar:file:/C:/Users/Mikke/curseforge/minecraft/Instances/Epoch%20Runner%20Server/mods/ae2stuff-0.7.0.4-mc1.12.2.jar!/assets/ae2stuff/config/recipes.cfg +[17:24:25] [Forge Version Check/INFO]: [codechickenlib] Starting version check at http://chickenbones.net/Files/notification/version.php?query=forge&version=1.12&file=CodeChickenLib +[17:24:25] [Client thread/INFO]: Loading user config files for mod AE2 Stuff +[17:24:25] [Client thread/INFO]: Config loading for mod AE2 Stuff finished +[17:24:25] [Client thread/INFO]: Loaded creative tabs for ae2stuff +[17:24:25] [Forge Version Check/INFO]: [codechickenlib] Found status: BETA Target: null +[17:24:25] [Forge Version Check/INFO]: [stevekung's_lib] Starting version check at https://raw.githubusercontent.com/SteveKunG/VersionCheckLibrary/master/stevekung's_lib_version.json +[17:24:25] [Forge Version Check/INFO]: [stevekung's_lib] Found status: OUTDATED Target: 1.3.0 +[17:24:25] [Forge Version Check/INFO]: [thermalfoundation] Starting version check at https://raw.github.com/cofh/version/master/thermalfoundation_update.json +[17:24:25] [Forge Version Check/INFO]: [thermalfoundation] Found status: UP_TO_DATE Target: null +[17:24:25] [Forge Version Check/INFO]: [cofhworld] Starting version check at https://raw.github.com/cofh/version/master/cofhworld_update.json +[17:24:25] [Forge Version Check/INFO]: [cofhworld] Found status: UP_TO_DATE Target: null +[17:24:25] [Forge Version Check/INFO]: [enderstorage] Starting version check at http://chickenbones.net/Files/notification/version.php?query=forge&version=1.12&file=EnderStorage +[17:24:26] [Forge Version Check/INFO]: [enderstorage] Found status: BETA Target: null +[17:24:26] [Forge Version Check/INFO]: [railcraft] Starting version check at http://www.railcraft.info/railcraft_versions +[17:24:26] [Client thread/INFO]: [pl.asie.foamfix.coremod.patches.GhostBusterDefinitionPatch:apply:136]: Added ghost buster patch (radius = 3) in biomesoplenty/common/block/BlockBOPGrass spreadGrass +[17:24:26] [Forge Version Check/INFO]: [shetiphiancore] Starting version check at https://gist.githubusercontent.com/ShetiPhian/5a4332ca6221ae61ab3c6d531a989f21/raw/ShetiPhianCore +[17:24:26] [Forge Version Check/INFO]: [techguns] Starting version check at https://raw.githubusercontent.com/pWn3d1337/Techguns2/master/update.json +[17:24:26] [Client thread/INFO]: [pl.asie.foamfix.coremod.patches.GhostBusterDefinitionPatch:apply:136]: Added ghost buster patch (radius = 1) in net/minecraftforge/fluids/BlockFluidFinite func_180650_b +[17:24:26] [Forge Version Check/INFO]: [techguns] Found status: AHEAD Target: null +[17:24:26] [Forge Version Check/INFO]: [rsgauges] Starting version check at https://raw.githubusercontent.com/stfwi/rsgauges/develop/meta/update.json +[17:24:26] [Forge Version Check/INFO]: [rsgauges] Found status: AHEAD Target: null +[17:24:26] [Forge Version Check/INFO]: [endertanks] Starting version check at https://gist.githubusercontent.com/ShetiPhian/5a4332ca6221ae61ab3c6d531a989f21/raw/EnderTanks +[17:24:26] [Forge Version Check/INFO]: [crafttweaker] Starting version check at https://updates.blamejared.com/get?n=crafttweaker&gv=1.12.2 +[17:24:26] [Forge Version Check/INFO]: [thermalexpansion] Starting version check at https://raw.github.com/cofh/version/master/thermalexpansion_update.json +[17:24:27] [Forge Version Check/INFO]: [thermalexpansion] Found status: UP_TO_DATE Target: null +[17:24:27] [Forge Version Check/INFO]: [orelib] Starting version check at https://raw.githubusercontent.com/OreCruncher/OreLib/master/version.json +[17:24:27] [Forge Version Check/INFO]: [orelib] Found status: UP_TO_DATE Target: null +[17:24:27] [Forge Version Check/INFO]: [nei] Starting version check at http://chickenbones.net/Files/notification/version.php?query=forge&version=1.12&file=NotEnoughItems +[17:24:27] [Forge Version Check/INFO]: [nei] Found status: BETA Target: null +[17:24:27] [Forge Version Check/INFO]: [carryon] Starting version check at https://gist.githubusercontent.com/Tschipp/dccadee7c90d7a34e6e76a35d9d6fa2e/raw/ +[17:24:27] [Forge Version Check/INFO]: [dynamictrees] Starting version check at https://github.com/ferreusveritas/DynamicTrees/blob/1.12.2/version_info.json?raw=true +[17:24:27] [Forge Version Check/INFO]: [craftstudioapi] Starting version check at https://leviathan-studio.com/craftstudioapi/update.json +[17:24:27] [Client thread/INFO]: Patching net.minecraft.client.gui.GuiOptions... (ble) +[17:24:28] [Client thread/INFO]: CraftStudioAPI loaded 8 models +[17:24:28] [Client thread/INFO]: CraftStudioAPI loaded 8 animations +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `apple`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `wheat`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `potato`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `carrot`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `beetroot`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `melon`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `beef`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_beef`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `chicken`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_chicken`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `porkchop`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_porkchop`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `rabbit`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_rabbit`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `mutton`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_mutton`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cod`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_cod`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `salmon`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_salmon`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `clownfish`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pufferfish`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `mushroom_stew`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `bread`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cookie`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `baked_potato`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pumpkin_pie`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `rabbit_stew`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:28] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `beetroot_soup`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileentitytrough`, expected `animania`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileentitynest`, expected `animania`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileentityinvisiblock`, expected `animania`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileentityhamsterwheel`, expected `animania`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileentitycheesemold`, expected `animania`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileentitysaltlick`, expected `animania`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileentityhive`, expected `animania`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:30] [Client thread/INFO]: InvTweaks: successfully transformed setFocused/func_146195_b +[17:24:30] [Client thread/INFO]: Found mod feature container for mod: draconicevolution +[17:24:30] [Client thread/INFO]: Found mod config container for mod: brandonscore +[17:24:30] [Client thread/INFO]: Found mod config container for mod: draconicevolution +[17:24:30] [Client thread/INFO]: Found mod config container for mod: draconicevolution +[17:24:30] [Client thread/INFO]: Loading mod config for: draconicevolution +[17:24:30] [Client thread/INFO]: Loading mod config for: brandonscore +[17:24:30] [Client thread/WARN]: No features were detected for mod: brandonscore. This maybe an issue or maybe this mod just does not have any items or blocks. +[17:24:31] [Client thread/INFO]: Registering default Feature Templates... +[17:24:31] [Client thread/INFO]: Registering default World Generators... +[17:24:31] [Client thread/INFO]: Verifying or creating base world generation directory... +[17:24:31] [Client thread/INFO]: Complete. +[17:24:31] [Client thread/INFO]: Registering features for mod: draconicevolution +[17:24:31] [Client thread/INFO]: Registering feature renderers for mod: draconicevolution +[17:24:31] [Client thread/INFO]: Finished PreInitialization +[17:24:31] [Client thread/INFO]: OBJLoader: Domain draconicevolution has been added. +[17:24:31] [Client thread/INFO]: Downloading Project Intelligence Mod Manifest... +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedFence from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedFence (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedFenceGate from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedFenceGate (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedWall from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedWall (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedStairs from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedStairs (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedSlab from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedSlab (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedGlowstone from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedGlowstone (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedGlowstone$BlockPaintedGlowstoneNonSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedGlowstone$BlockPaintedGlowstoneNonSolid (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedGlowstone$BlockPaintedGlowstoneSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedGlowstone$BlockPaintedGlowstoneSolid (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedCarpet from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedCarpet (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedPressurePlate from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedPressurePlate (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedRedstone from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedRedstone (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedRedstone$BlockPaintedRedstoneNonSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedRedstone$BlockPaintedRedstoneNonSolid (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedRedstone$BlockPaintedRedstoneSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedRedstone$BlockPaintedRedstoneSolid (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedStone from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedStone (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedSand from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedSand (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:32] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedTrapDoor from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] +[17:24:32] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedTrapDoor (MobilityFlagForPaintedBlocksMixin) +[17:24:32] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:32] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedDoor from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedDoor (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedWorkbench from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedWorkbench (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian$BlockPaintedReinforcedObsidianNonSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian$BlockPaintedReinforcedObsidianNonSolid (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian$BlockPaintedReinforcedObsidianSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian$BlockPaintedReinforcedObsidianSolid (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedPackedIce from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedPackedIce (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedPackedIce$BlockPaintedPackedIceNonSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedPackedIce$BlockPaintedPackedIceNonSolid (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedPackedIce$BlockPaintedPackedIceSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedPackedIce$BlockPaintedPackedIceSolid (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.travelstaff.ItemTravelStaff from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.travelstaff.ItemTravelStaff (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.power.forge.item.AbstractPoweredItem from implemented interfaces: [crazypants/enderio/base/power/forge/item/IInternalPoweredItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.power.forge.item.AbstractPoweredItem (InternalPoweredItemMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.material.glass.BlockPaintedFusedQuartz from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.material.glass.BlockPaintedFusedQuartz (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.block.detector.BlockDetector from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.block.detector.BlockDetector (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelArmor from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelArmor (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 4 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, addCommonEntries(Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/EntityPlayer;Ljava/util/List;Z)V, addBasicEntries(Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/EntityPlayer;Ljava/util/List;Z)V, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelShield from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelShield (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 2 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelSword from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelSword (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 2 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelPickaxe from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelPickaxe (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 5 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, addCommonEntries(Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/EntityPlayer;Ljava/util/List;Z)V, addBasicEntries(Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/EntityPlayer;Ljava/util/List;Z)V, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelAxe from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelAxe (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelBow from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelBow (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelShears from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelShears (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelTreetap from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelTreetap (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelHand from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelHand (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.item.staffoflevity.ItemStaffOfLevity from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.item.staffoflevity.ItemStaffOfLevity (DarkSteelUpgradeMixin) +[17:24:33] [Client thread/INFO]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.conduits.conduit.BlockConduitBundle from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.conduits.conduit.BlockConduitBundle (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.invpanel.sensor.BlockInventoryPanelSensor from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.invpanel.sensor.BlockInventoryPanelSensor (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.invpanel.chest.BlockInventoryChest from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.invpanel.chest.BlockInventoryChest (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.invpanel.remote.ItemRemoteInvAccess from implemented interfaces: [crazypants/enderio/base/power/forge/item/IInternalPoweredItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.invpanel.remote.ItemRemoteInvAccess (InternalPoweredItemMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.alloy.BlockAlloySmelter from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.alloy.BlockAlloySmelter (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.base.power.forge.item.PoweredBlockItem from implemented interfaces: [crazypants/enderio/base/power/forge/item/IInternalPoweredItem] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.base.power.forge.item.PoweredBlockItem (InternalPoweredItemMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:33] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.buffer.BlockBuffer from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:33] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.buffer.BlockBuffer (MobilityFlagForPaintedBlocksMixin) +[17:24:33] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:33] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.farm.BlockFarmStation from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.farm.BlockFarmStation (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.generator.combustion.BlockCombustionGenerator from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.generator.combustion.BlockCombustionGenerator (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.generator.stirling.BlockStirlingGenerator from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.generator.stirling.BlockStirlingGenerator (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.generator.lava.BlockLavaGenerator from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.generator.lava.BlockLavaGenerator (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.painter.BlockPainter from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.painter.BlockPainter (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.sagmill.BlockSagMill from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.sagmill.BlockSagMill (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.slicensplice.BlockSliceAndSplice from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.slicensplice.BlockSliceAndSplice (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.soul.BlockSoulBinder from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.soul.BlockSoulBinder (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.spawner.BlockPoweredSpawner from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.spawner.BlockPoweredSpawner (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.vat.BlockVat from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.vat.BlockVat (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.wired.BlockWiredCharger from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.wired.BlockWiredCharger (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.wireless.BlockWirelessCharger from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.wireless.BlockWirelessCharger (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.tank.BlockTank from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.tank.BlockTank (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.transceiver.BlockTransceiver from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.transceiver.BlockTransceiver (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.vacuum.chest.BlockVacuumChest from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.vacuum.chest.BlockVacuumChest (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.vacuum.xp.BlockXPVacuum from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.vacuum.xp.BlockXPVacuum (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.niard.BlockNiard from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.niard.BlockNiard (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.teleport.anchor.BlockTravelAnchor from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.teleport.anchor.BlockTravelAnchor (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.teleport.telepad.BlockTelePad from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.teleport.telepad.BlockTelePad (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.crafter.BlockCrafter from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.crafter.BlockCrafter (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.machines.machine.spawner.creative.BlockCreativeSpawner from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.machines.machine.spawner.creative.BlockCreativeSpawner (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.powertools.machine.capbank.BlockCapBank from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.powertools.machine.capbank.BlockCapBank (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.powertools.machine.capbank.BlockItemCapBank from implemented interfaces: [crazypants/enderio/base/power/forge/item/IInternalPoweredItem] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.powertools.machine.capbank.BlockItemCapBank (InternalPoweredItemMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:34] [Client thread/INFO]: Found 1 patch to apply to class crazypants.enderio.powertools.machine.monitor.BlockPowerMonitor from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] +[17:24:34] [Client thread/INFO]: Patching 1 mixins onto class crazypants.enderio.powertools.machine.monitor.BlockPowerMonitor (MobilityFlagForPaintedBlocksMixin) +[17:24:34] [Client thread/INFO]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] +[17:24:34] [Client thread/INFO]: Successfully patched. +[17:24:35] [Client thread/INFO]: Engineer's Decor: Version 1.12.2-1.1.5 #de0765f. +[17:24:35] [Client thread/INFO]: Engineer's Decor: Found valid fingerprint ed58ed655893ced6280650866985abcae2bf7559. +[17:24:35] [Client thread/INFO]: OBJLoader: Domain engineersdecor has been added. +[17:24:38] [Client thread/INFO]: Module failed prerequisite check, disabling: railcraft:thaumcraft +[17:24:38] [Client thread/INFO]: mods.railcraft.api.core.IRailcraftModule$MissingPrerequisiteException: Thaumcraft not detected +[17:24:38] [Client thread/INFO]: Module failed prerequisite check, disabling: railcraft:forestry +[17:24:38] [Client thread/INFO]: mods.railcraft.api.core.IRailcraftModule$MissingPrerequisiteException: Forestry not detected +[17:24:38] [Client thread/INFO]: Module failed prerequisite check, disabling: railcraft:ic2 +[17:24:38] [Client thread/INFO]: mods.railcraft.api.core.IRailcraftModule$MissingPrerequisiteException: IC2 not detected +[17:24:38] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `commandblock_minecart`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:38] [Client thread/INFO]: Successfully substituted minecraft:commandblock_minecart with railcraft:cart_command_block. +[17:24:38] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `minecart`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:38] [Client thread/INFO]: Successfully substituted minecraft:minecart with railcraft:cart_basic. +[17:24:38] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `chest_minecart`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:38] [Client thread/INFO]: Successfully substituted minecraft:chest_minecart with railcraft:cart_chest. +[17:24:38] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `furnace_minecart`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:38] [Client thread/INFO]: Successfully substituted minecraft:furnace_minecart with railcraft:cart_furnace. +[17:24:38] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tnt_minecart`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:38] [Client thread/INFO]: Successfully substituted minecraft:tnt_minecart with railcraft:cart_tnt. +[17:24:38] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `hopper_minecart`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:38] [Client thread/INFO]: Successfully substituted minecraft:hopper_minecart with railcraft:cart_hopper. +[17:24:38] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `spawner_minecart`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:38] [Client thread/INFO]: Successfully substituted minecraft:spawner_minecart with railcraft:cart_spawner. +[17:24:39] [Client thread/INFO]: The One Probe Detected RedstoneFlux: enabling support +[17:24:39] [Client thread/INFO]: The One Probe Detected Baubles: enabling support +[17:24:40] [Client thread/WARN]: A mod has attempted to assign Block Block{minecraft:air} to the Fluid 'creosote' but this Fluid has already been linked to the Block Block{railcraft:creosote}. You may have duplicate Fluid Blocks as a result. It *may* be possible to configure your mods to avoid this. +[17:24:40] [Client thread/INFO]: OBJLoader: Domain immersiveengineering has been added. +[17:24:40] [Client thread/INFO]: Custom OBJLoader: Domain has been added: immersiveengineering +[17:24:40] [Immersive Engineering Contributors Thread/INFO]: Attempting to download special revolvers from GitHub +[17:24:40] [Client thread/INFO]: OBJLoader: Domain alternatingflux has been added. +[17:24:40] [Client thread/INFO]: Custom OBJLoader: Domain has been added: alternatingflux +[17:24:40] [Client thread/INFO]: Loaded texture set TEST with 2 custom texture(s) +[17:24:40] [Client thread/INFO]: Registered texture set END_ISLAND for tile "endIsland" +[17:24:40] [Client thread/INFO]: Registered texture set END_ISLAND_PLANTS for tile "endIslandPlants" +[17:24:40] [Client thread/INFO]: Registered texture set END_VOID for tile "endVoid" +[17:24:40] [Client thread/INFO]: Registered texture set LAVA for tile "lava" +[17:24:40] [Client thread/INFO]: Registered texture set LAVA_SHORE for tile "lavaShore" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_BRIDGE for tile "netherBridge" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_BRIDGE_END_X for tile "netherBridgeEndX" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_BRIDGE_END_Z for tile "netherBridgeEndZ" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_BRIDGE_GATE for tile "netherBridgeGate" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_BRIDGE_X for tile "netherBridgeX" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_BRIDGE_Z for tile "netherBridgeZ" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_FORT_STAIRS for tile "netherFortStairs" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_HALL for tile "netherHall" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_THRONE for tile "netherThrone" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_TOWER for tile "netherTower" +[17:24:40] [Client thread/INFO]: Registered texture set NETHER_WALL for tile "netherWall" +[17:24:40] [Client thread/INFO]: Registered texture set BUTCHERS_SHOP for tile "npcVillageButchersShop" +[17:24:40] [Client thread/INFO]: Registered texture set CHURCH for tile "npcVillageChurch" +[17:24:40] [Client thread/INFO]: Registered texture set FARMLAND_LARGE for tile "npcVillageFarmlandLarge" +[17:24:40] [Client thread/INFO]: Registered texture set FARMLAND_SMALL for tile "npcVillageFarmlandSmall" +[17:24:40] [Client thread/INFO]: Registered texture set HUT for tile "npcVillageHut" +[17:24:40] [Client thread/INFO]: Registered texture set L-HOUSE for tile "npcVillageLHouse" +[17:24:40] [Client thread/INFO]: Registered texture set LIBRARY for tile "npcVillageLibrary" +[17:24:40] [Client thread/INFO]: Registered texture set HOUSE_SMALL for tile "npcVillageSmallHouse" +[17:24:40] [Client thread/INFO]: Registered texture set SMITHY for tile "npcVillageSmithy" +[17:24:40] [Client thread/INFO]: Registered texture set VILLAGE_TORCH for tile "npcVillageTorch" +[17:24:40] [Client thread/INFO]: Registered texture set WELL for tile "npcVillageWell" +[17:24:40] [Client thread/INFO]: Registered texture set RAVINE for tile "ravine" +[17:24:40] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraftforge.fml.common.network.ByteBufUtils.writeUTF8String +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_frame_side.objson in 4994000 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_frame_end0.objson in 814300 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_frame_end1.objson in 925900 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_glass.objson in 308600 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_glass_edge.objson in 186600 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_corner_centre.objson in 500900 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_corner_centre_end0.objson in 450200 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_corner_centre_end2.objson in 405100 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_corner_topbot.objson in 575900 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_corner_topbot_end1.objson in 339300 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_corner_glass.objson in 273600 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_corner_glass_edge.objson in 198100 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_mullion_centre.objson in 448600 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_mullion_centre_end0.objson in 500500 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_mullion_centre_end2.objson in 454100 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_mullion_topbot.objson in 699800 nanos. +[17:24:40] [Client thread/INFO]: Loaded and cached shape/window_mullion_glass_edge.objson in 239300 nanos. +[17:24:40] [Client thread/INFO]: Starting[B] SP... +[17:24:40] [Client thread/INFO]: [AssetLibrary] Refreshing and Invalidating Resources +[17:24:40] [Client thread/INFO]: [AssetLibrary] Finished reloading, rebinding textures... +[17:24:40] [Client thread/INFO]: [AssetLibrary] Preload mandatory textures +[17:24:41] [Client thread/INFO]: [AssetLibrary] Preload textures +[17:24:42] [Client thread/INFO]: [AssetLibrary] Initializing sprite library +[17:24:42] [Client thread/INFO]: [AssetLibrary] Texture Preloading took 1207ms! +[17:24:42] [Client thread/INFO]: [AssetLibrary] Successfully reloaded and rebound library. +[17:24:42] [Client thread/INFO]: OBJLoader: Domain astralsorcery has been added. +[17:24:43] [Client thread/INFO]: Crafttweaker found! Adding recipe handlers... +[17:24:44] [Client thread/INFO]: 'Double doors open together' is forcefully disabled as it's incompatible with the following loaded mods: [malisisdoors] +[17:24:44] [Client thread/INFO]: 'Automatic tool restock' is forcefully disabled as it's incompatible with the following loaded mods: [inventorytweaks] +[17:24:44] [Client thread/INFO]: 'Inventory sorting' is forcefully disabled as it's incompatible with the following loaded mods: [inventorytweaks] +[17:24:44] [Client thread/INFO]: 'Food tooltip' is forcefully disabled as it's incompatible with the following loaded mods: [appleskin] +[17:24:44] [Client thread/INFO]: 'Greener grass' is forcefully disabled as it's incompatible with the following loaded mods: [sereneseasons] +[17:24:44] [Client thread/INFO]: 'Animals eat floor food' is forcefully disabled as it's incompatible with the following loaded mods: [animania] +[17:24:44] [Client thread/INFO]: 'Dispensers place seeds' is forcefully disabled as it's incompatible with the following loaded mods: [animania] +[17:24:44] [Client thread/INFO]: Module vanity is enabled +[17:24:44] [Client thread/INFO]: Module experimental is enabled +[17:24:44] [Client thread/INFO]: Module misc is enabled +[17:24:44] [Client thread/INFO]: Module tweaks is enabled +[17:24:44] [Client thread/INFO]: Module decoration is enabled +[17:24:44] [Client thread/INFO]: Module management is enabled +[17:24:44] [Client thread/INFO]: Module building is enabled +[17:24:44] [Client thread/INFO]: Module world is enabled +[17:24:44] [Client thread/INFO]: Module client is enabled +[17:24:44] [Client thread/INFO]: Module automation is enabled +[17:24:45] [Client thread/INFO]: Reloading ResourceManager: BetterFps, Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:SecurityCraft, FMLFileResourcePack:Advanced Chimneys, FMLFileResourcePack:Pollution of the Realms, FMLFileResourcePack:AE2 Stuff, FMLFileResourcePack:AE2 Wireless Terminals (AE2WTLib), FMLFileResourcePack:AI Improvements, FMLFileResourcePack:AlcatrazCore, FMLFileResourcePack:Alternating Flux, FMLFileResourcePack:Animania, FMLFileResourcePack:Antique Atlas, FMLFileResourcePack:Antique Atlas Overlay, FMLFileResourcePack:AppleSkin, FMLFileResourcePack:Applied Energistics 2, architecturecraft-1.12-3.98.jar, FMLFileResourcePack:ArchitectureCraft, FMLFileResourcePack:Armor Underwear, FMLFileResourcePack:Astral Sorcery, FMLFileResourcePack:AutoRegLib, FMLFileResourcePack:B.A.S.E, FMLFileResourcePack:Baubles, FMLFileResourcePack:BD Lib, FMLFileResourcePack:Better Boilers, FMLFileResourcePack:Better Questing, FMLFileResourcePack:BiblioCraft, FMLFileResourcePack:Biomes O' Plenty, FMLFileResourcePack:Blockcraftery, FMLFileResourcePack:Bloodmoon, FMLFileResourcePack:Blue Power, FMLFileResourcePack:Bookshelf, FMLFileResourcePack:Brandon's Core, FMLFileResourcePack:Building Gadgets, FMLFileResourcePack:Carrots Lib, FMLFileResourcePack:Carry On, FMLFileResourcePack:Chameleon, FMLFileResourcePack:ChickenChunks, FMLFileResourcePack:Chisel, FMLFileResourcePack:Chisels & Bits, FMLFileResourcePack:Chunk Pregenerator, FMLFileResourcePack:Clumps, FMLFileResourcePack:CodeChicken Lib, FMLFileResourcePack:CoFH Core, FMLFileResourcePack:CoFH World, FMLFileResourcePack:Comforts, FMLFileResourcePack:Controlling, FMLFileResourcePack:Cooking for Blockheads, FMLFileResourcePack:Extended Renderer, FMLFileResourcePack:CoroUtil Library, FMLFileResourcePack:Extended Mod Config, FMLFileResourcePack:CosmeticArmorReworked, FMLFileResourcePack:Craftable Horse Armour [CHA&S], FMLFileResourcePack:CraftStudio API, FMLFileResourcePack:CT-GUI, FMLFileResourcePack:CraftTweaker2, FMLFileResourcePack:CraftTweaker JEI Support, FMLFileResourcePack:CreativeCore, FMLFileResourcePack:CTM, FMLFileResourcePack:Cucumber Library, FMLFileResourcePack:Decocraft, FMLFileResourcePack:Desire Paths, FMLFileResourcePack:Diet Hopper, FMLFileResourcePack:Dirt2Path, FMLFileResourcePack:Draconic Evolution, FMLFileResourcePack:Dynamic Surroundings, FMLFileResourcePack:Dynamic Trees, FMLFileResourcePack:Dynamic Trees BOP, FMLFileResourcePack:Dynamic Trees for Quark, FMLFileResourcePack:Elevator Mod, FMLFileResourcePack:Lapis Stays in the Enchanting Table, FMLFileResourcePack:EnderCore, FMLFileResourcePack:Ender IO, FMLFileResourcePack:Ender IO Base, FMLFileResourcePack:Ender IO Applied Energistics Conduits, FMLFileResourcePack:Ender IO Open Computers Conduits, FMLFileResourcePack:Ender IO Refined Storage Conduits, FMLFileResourcePack:Ender IO Conduits, FMLFileResourcePack:Ender IO Integration with Forestry, FMLFileResourcePack:Ender IO Integration with Tinkers' Construct, FMLFileResourcePack:Ender IO Integration with Tinkers' Construct, FMLFileResourcePack:Ender IO Inventory Panel, FMLFileResourcePack:Ender IO Machines, FMLFileResourcePack:Ender IO Powertools, FMLFileResourcePack:EnderStorage, FMLFileResourcePack:EnderTanks, FMLFileResourcePack:Engineer's Doors, FMLFileResourcePack:Engineer's Decor, FMLFileResourcePack:Environmental Tech, FMLFileResourcePack:Ex Nihilo Creatio, FMLFileResourcePack:Exotic Birds, FMLFileResourcePack:Extended Crafting, FMLFileResourcePack:Extra Planets, FMLFileResourcePack:Farseek, FMLFileResourcePack:FastFurnace, FMLFileResourcePack:FastWorkbench, FMLFileResourcePack:Flan's Mod, FMLFileResourcePack:Flux Networks, FMLFileResourcePack:FoamFix, FMLFileResourcePack:Forge Endertech, FMLFileResourcePack:Shadowfacts' Forgelin, FMLFileResourcePack:Forge Microblocks, FMLFileResourcePack:Forge Multipart CBE, FMLFileResourcePack:Minecraft Multipart Plugin, FMLFileResourcePack:FPS Reducer, FMLFileResourcePack:FreeLook, FMLFileResourcePack:FTB Library, FMLFileResourcePack:FTB Utilities, FMLFileResourcePack:MrCrayfish's Furniture Mod, FMLFileResourcePack:Galacticraft Planets, FMLFileResourcePack:Galacticraft Core, FMLFileResourcePack:galacticrafttweaker, FMLFileResourcePack:Game Stages, FMLFileResourcePack:Gravestone Mod, FMLFileResourcePack:Halo Energy Swords Mod, FMLFileResourcePack:HarvestCraft Tweaker, FMLFileResourcePack:Hostile Worlds Invasions, FMLFileResourcePack:Waila, FMLFileResourcePack:ICBM-Classic, FMLFileResourcePack:Immersive Petroleum, FMLFileResourcePack:Immersive Posts, FMLFileResourcePack:Immersive Railroading, FMLFileResourcePack:InControl, FMLFileResourcePack:Infinite Pollution Filter, FMLFileResourcePack:InstantUnify, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Iron Backpacks, FMLFileResourcePack:Iron Chest, FMLFileResourcePack:Item Stages, FMLFileResourcePack:Just Enough Items, FMLFileResourcePack:JourneyMap, FMLFileResourcePack:Just Enough HarvestCraft, FMLFileResourcePack:Just Enough Energistics, FMLFileResourcePack:Just Enough Petroleum, FMLFileResourcePack:Just Enough Resources, FMLFileResourcePack:KleeSlabs, FMLFileResourcePack:LagGoggles, FMLFileResourcePack:LunatriusCore, FMLFileResourcePack:MalisisCore, FMLFileResourcePack:MalisisDoors, FMLFileResourcePack:McJtyLib, FMLFileResourcePack:Immersive Technology, FMLFileResourcePack:MJRLegendsLib, FMLFileResourcePack:MoarSigns, FMLFileResourcePack:mob_grinding_utils, FMLFileResourcePack:Mob Stages, FMLFileResourcePack:Modern Weapons Pack, FMLFileResourcePack:Modular Machinery, FMLFileResourcePack:More Planets, FMLFileResourcePack:Mouse Tweaks, FMLFileResourcePack:MrTJPCore, FMLFileResourcePack:Multiblockstages, FMLFileResourcePack:Mystical Agradditions, FMLFileResourcePack:Mystical Agriculture, FMLFileResourcePack:Mystical Lib, FMLFileResourcePack:Nature's Compass, FMLFileResourcePack:Neat, FMLFileResourcePack:Netherending Ores, FMLFileResourcePack:NetherPortalFix, FMLFileResourcePack:NotEnoughIDs, FMLFileResourcePack:Not Enough Items, FMLFileResourcePack:No Tree Punching, FMLFileResourcePack:NuclearCraft, FMLFileResourcePack:Nutrition, FMLFileResourcePack:OpenComputers, FMLFileResourcePack:OreExcavation, FMLFileResourcePack:Ore Stages, FMLFileResourcePack:p455w0rd's Library, FMLFileResourcePack:Pam's HarvestCraft, FMLFileResourcePack:performant Mod, FMLFileResourcePack:Placebo, FMLFileResourcePack:Pollutant Pump, FMLFileResourcePack:ProjectE, FMLFileResourcePack:ProjectRed Core, FMLFileResourcePack:ProjectRed Integration, FMLFileResourcePack:ProjectRed Transmission, FMLFileResourcePack:ProjectRed Illumination, FMLFileResourcePack:ptrmodellib, FMLFileResourcePack:Quark, FMLFileResourcePack:Railcraft, FMLFileResourcePack:Recurrent Complex, FMLFileResourcePack:Redstone Flux, FMLFileResourcePack:RFTools, FMLFileResourcePack:Gauges and Switches, FMLFileResourcePack:Ruins Mod, FMLFileResourcePack:Rustic, FMLFileResourcePack:Serene Seasons, FMLFileResourcePack:Simple Parts Pack, FMLFileResourcePack:SpawnTableTweaker, FMLFileResourcePack:Scape and Run Parasites, FMLFileResourcePack:Standard Expansion, FMLFileResourcePack:SteveKunG's Lib, FMLFileResourcePack:SwingThroughGrass, FMLFileResourcePack:Storage Drawers, FMLFileResourcePack:Streams, FMLFileResourcePack:Techguns, FMLFileResourcePack:The One Probe, FMLFileResourcePack:Thermal Dynamics, FMLFileResourcePack:Thermal Expansion, FMLFileResourcePack:Thermal Foundation, FMLFileResourcePack:Toast Control, FMLFileResourcePack:Tough As Nails, FMLFileResourcePack:Tough Expansion, FMLFileResourcePack:Track API, FMLFileResourcePack:Trinity, FMLFileResourcePack:UniDict, FMLFileResourcePack:UniversalModCore, FMLFileResourcePack:Universal Modifiers, FMLFileResourcePack:Valkyrie Lib, FMLFileResourcePack:MrCrayfish's Vehicle Mod, FMLFileResourcePack:Waila Harvestability, FMLFileResourcePack:WanionLib, FMLFileResourcePack:What Are We Looking At, FMLFileResourcePack:Localized Weather & Storms, FMLFileResourcePack:WW2 Pack, FMLFileResourcePack:Ye Olde Pack, FMLFileResourcePack:Zero CORE, FMLFileResourcePack:Immersive Engineering, FMLFileResourcePack:Immersive Intelligence, FMLFileResourcePack:MatterOverdrive: Legacy Edition, FMLFileResourcePack:Structurize, FMLFileResourcePack:MineColonies, FMLFileResourcePack:OreLib Support Mod, FMLFileResourcePack:Phosphor Lighting Engine, FMLFileResourcePack:ShetiPhian-Core, quark-texture-proxy, quark-emote-pack, NewDefault+v1.70[MC1.9-1.12.2].zip, Fancy Skies [v1.3] sky only 1.12.2.zip, STONEBORN - 1.12 - V2.2.zip +[17:24:45] [Client thread/INFO]: [AssetLibrary] Refreshing and Invalidating Resources +[17:24:45] [Client thread/INFO]: [AssetLibrary] Finished reloading, rebinding textures... +[17:24:45] [Client thread/INFO]: [AssetLibrary] Preload mandatory textures +[17:24:45] [Client thread/INFO]: [AssetLibrary] Preload textures +[17:24:46] [Client thread/INFO]: [AssetLibrary] Initializing sprite library +[17:24:46] [Client thread/INFO]: [AssetLibrary] Texture Preloading took 1084ms! +[17:24:46] [Client thread/INFO]: [AssetLibrary] Successfully reloaded and rebound library. +[17:24:47] [Client thread/INFO]: Module Tool has successfully loaded +[17:24:47] [Client thread/INFO]: Module JourneyMap has successfully loaded +[17:24:47] [Client thread/INFO]: oooh, steamy! Better Boilers is loading! +[17:24:47] [Client thread/INFO]: OBJLoader: Domain bluepower has been added. +[17:24:47] [Client thread/INFO]: Reloading fakeplayers stage data from gameStagesFakePlayerData.json. +[17:24:47] [Client thread/INFO]: Applying holder lookups +[17:24:47] [Client thread/INFO]: Holder lookups applied +[17:24:47] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `mod.chiselsandbits.tileentitychiseled`, expected `chiselsandbits`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:47] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `mod.chiselsandbits.tileentitychiseled.tesr`, expected `chiselsandbits`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:47] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `mod.chiselsandbits.tileentitybittank`, expected `chiselsandbits`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:48] [Client thread/INFO]: Made the Pregenerator ThreadSave +[17:24:48] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `temperature_spread`, expected `toughasnails`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: javax.net.ssl.SSLHandshakeException: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.Alerts.getSSLException(Alerts.java:192) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.SSLSocketImpl.fatal(SSLSocketImpl.java:1949) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.Handshaker.fatalSE(Handshaker.java:302) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.Handshaker.fatalSE(Handshaker.java:296) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1497) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.ClientHandshaker.processMessage(ClientHandshaker.java:212) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.Handshaker.processLoop(Handshaker.java:979) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.Handshaker.process_record(Handshaker.java:914) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.SSLSocketImpl.readRecord(SSLSocketImpl.java:1062) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.SSLSocketImpl.performInitialHandshake(SSLSocketImpl.java:1375) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1403) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1387) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.net.www.protocol.https.HttpsClient.afterConnect(HttpsClient.java:563) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(AbstractDelegateHttpsURLConnection.java:185) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1512) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.net.www.protocol.http.HttpURLConnection.access$200(HttpURLConnection.java:90) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1432) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1430) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at java.security.AccessController.doPrivileged(Native Method) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at java.security.AccessController.doPrivileged(AccessController.java:713) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1429) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:254) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at us.getfluxed.controlsearch.Control.lambda$preInit$1(Control.java:34) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at us.getfluxed.controlsearch.Control$$Lambda$2019/1881035056.run(Unknown Source) +[17:24:48] [Thread-10/INFO]: [us.getfluxed.controlsearch.Control:lambda$preInit$1:38]: at java.lang.Thread.run(Thread.java:745) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:634]: Caused by: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:387) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.validator.PKIXValidator.engineValidate(PKIXValidator.java:292) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.validator.Validator.validate(Validator.java:260) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.ssl.X509TrustManagerImpl.validate(X509TrustManagerImpl.java:324) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.ssl.X509TrustManagerImpl.checkTrusted(X509TrustManagerImpl.java:229) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(X509TrustManagerImpl.java:124) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:634]: at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1479) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:634]: ... 20 more +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:643]: Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:643]: at sun.security.provider.certpath.SunCertPathBuilder.build(SunCertPathBuilder.java:145) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:643]: at sun.security.provider.certpath.SunCertPathBuilder.engineBuild(SunCertPathBuilder.java:131) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:643]: at java.security.cert.CertPathBuilder.build(CertPathBuilder.java:280) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:643]: at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:382) +[17:24:48] [Thread-10/INFO]: [java.lang.Throwable:printStackTrace:643]: ... 26 more +[17:24:48] [Client thread/INFO]: Detected coroutil json data missing or unchanged from previous generation, generating from templates +[17:24:48] [Client thread/INFO]: Original locale was , switching to Locale.US +[17:24:48] [Client thread/INFO]: Locale is now en_US +[17:24:48] [Client thread/INFO]: Locale was restored to +[17:24:48] [Forge Version Check/INFO]: [securitycraft] Starting version check at https://www.github.com/Geforce132/SecurityCraft/raw/master/Updates/Forge.json +[17:24:49] [Forge Version Check/INFO]: [securitycraft] Found status: UP_TO_DATE Target: null +[17:24:49] [Forge Version Check/INFO]: [gamestages] Starting version check at https://updates.blamejared.com/get?n=gamestages&gv=1.12.2 +[17:24:49] [Forge Version Check/INFO]: [projecte] Starting version check at https://raw.githubusercontent.com/sinkillerj/ProjectE/mc1.12.x/update.json +[17:24:49] [Forge Version Check/INFO]: [projecte] Found status: UP_TO_DATE Target: null +[17:24:49] [Forge Version Check/INFO]: [armorunder] Starting version check at http://jwaresoftware.org/files/mcmods/versions/armorunder.json +[17:24:49] [Forge Version Check/INFO]: [armorunder] Found status: UP_TO_DATE Target: null +[17:24:49] [Forge Version Check/INFO]: [mousetweaks] Starting version check at http://play.sourceruns.org/yalter/MouseTweaks/update.json +[17:24:56] [Client thread/INFO]: Total mipmap : 4 ms +[17:24:56] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `hopper`, expected `diethopper`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:59] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `season_sensor`, expected `sereneseasons`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:59] [Client thread/INFO]: Loading language resources [orelib:en_us] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$profiles::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$commands::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$commands$calc::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$commands$ds::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$speechbubbles::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$player::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$sound::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$effects::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$biomes::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$aurora::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$general::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$fog::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$rain::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$logging::PATH] +[17:24:59] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$asm::PATH] +[17:24:59] [Client thread/INFO]: Loading language resources [dsurround:en_us] +[17:24:59] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `rcstructuregenerator`, expected `reccomplex`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:59] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `rcmazegenerator`, expected `reccomplex`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:59] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `rcspawncommand`, expected `reccomplex`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:59] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `rcspawnscript`, expected `reccomplex`. This could be a intended override, but in most cases indicates a broken mod. +[17:24:59] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.ModConfigs:preInit:110]: DynamicTrees BlackListed DimValue: 7 +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `species_tile_entity`, expected `dynamictrees`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `bonsai_tile_entity`, expected `dynamictrees`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileentityenchantmenttable`, expected `csb_ench_table`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Tinkers' Construct integration NOT loaded. Tinkers' Construct is not installed +[17:25:00] [Client thread/WARN]: Applied Energistics conduits loaded. Let your networks connect! +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `adapter`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/INFO]: Skipping interface ic2.api.energy.tile.IEnergySink from missing mod ic2. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `assembler`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `cable`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `capacitor`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `carpetedcapacitor`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `case`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `charger`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `diskdrive`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `disassembler`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `keyboard`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `hologram`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `geolyzer`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `microcontroller`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `motionsensor`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `netsplitter`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `powerconverter`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `powerdistributor`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `print`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `printer`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `raid`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `redstone`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `relay`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:00] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `robot`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:01] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `screen`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:01] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `rack`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:01] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `transposer`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:01] [Client thread/WARN]: Potentially Dangerous alternative prefix `oc` for name `waypoint`, expected `opencomputers`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:01] [Client thread/INFO]: Skipping interface ic2.api.item.IBoxable from missing mod ic2. +[17:25:01] [Client thread/INFO]: Skipping interface ic2.api.item.ISpecialElectricItem from missing mod ic2. +[17:25:01] [Client thread/INFO]: Initializing OpenComputers API. +[17:25:03] [Client thread/INFO]: Found a compatible native library: 'OpenComputersMod-1.7.5.192-lua52-native.64.dll'. +[17:25:03] [Client thread/INFO]: Found a compatible native library: 'OpenComputersMod-1.7.5.192-lua53-native.64.dll'. +[17:25:03] [Client thread/INFO]: Done with pre init phase. +[17:25:03] [Client thread/WARN]: OpenComputers conduits loaded. Let your networks connect! +[17:25:03] [Client thread/WARN]: Refined Storage conduits NOT loaded. Refined Storage is not installed +[17:25:03] [Client thread/WARN]: Forestry integration NOT loaded. Forestry is not installed +[17:25:03] [Client thread/WARN]: Replacing com.feed_the_beast.ftblib.lib.config.DefaultRankConfigHandler with com.feed_the_beast.ftbutilities.ranks.FTBUtilitiesPermissionHandler +[17:25:03] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ender chest`, expected `enderstorage`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:03] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ender tank`, expected `enderstorage`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:03] [Client thread/INFO]: 3 modules loaded. +[17:25:03] [Client thread/INFO]: Pre-initializing fence gates module +[17:25:03] [Client thread/INFO]: Pre-initializing doors module +[17:25:03] [Client thread/INFO]: Pre-initializing trapdoors module +[17:25:03] [Client thread/INFO]: [com.valkyrieofnight.vliblegacy.m_guide.item.ItemGuide:getGuiRegistryObject:26]: com.valkyrieofnight.vliblegacy.m_guide.item.ItemGuide$GuiRegistryID@59320470 +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: java.io.FileNotFoundException: https://raw.githubusercontent.com/ValkyrieofNight/ValkyrieLib/ValkyrieofNight-supporters/supporters.json +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1835) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at sun.net.www.protocol.http.HttpURLConnection.access$200(HttpURLConnection.java:90) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1432) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1430) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at java.security.AccessController.doPrivileged(Native Method) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at java.security.AccessController.doPrivileged(AccessController.java:713) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1429) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:254) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at java.net.URL.openStream(URL.java:1038) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry.download(JsonSupporterRegistry.java:60) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry.loadRegistryData(JsonSupporterRegistry.java:39) +[17:25:03] [Thread-11/INFO]: [com.valkyrieofnight.vlib.supporters.registry.JsonSupporterRegistry:download:66]: at com.valkyrieofnight.vlib.supporters.download.SupporterRegistryThread.run(SupporterRegistryThread.java:18) +[17:25:04] [Client thread/INFO]: OBJLoader: Domain exnihilocreatio has been added. +[17:25:05] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ec_pedestal`, expected `extendedcrafting`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:05] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ec_crafting_core`, expected `extendedcrafting`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:05] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ec_automation_interface`, expected `extendedcrafting`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:05] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ec_basic_table`, expected `extendedcrafting`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:05] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ec_advanced_table`, expected `extendedcrafting`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:05] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ec_elite_table`, expected `extendedcrafting`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:05] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ec_ultimate_table`, expected `extendedcrafting`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:05] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ec_compressor`, expected `extendedcrafting`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:05] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extendedcraftingender_crafter`, expected `extendedcrafting`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsmercury dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 4 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsjuptier dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 5 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetssaturn dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 6 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsuranus dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 7 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsneptune dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 8 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetspluto dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 9 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetseris dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 10 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tier 2 landing pad`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tier 2 landing pad full`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tier 3 landing pad`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tier 3 landing pad full`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `powered charging pad`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `powered charging pad full`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `rocket charging pad`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `rocket charging pad full`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic decontamination unit fake`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsadvancedrefinery`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsultimaterefinery`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetssolar panel`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsadvanced oxygen compressor`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsadvanced oxygen decompressor`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsultimate oxygen compressor`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsultimate oxygen decompressor`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic decrystallizer`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic crystallizer`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic smasher`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic chemical injector`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic solar evaporation chamber`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic purifier`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic decontamination unit`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsadvancedfuelloader`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsultimatefuelloader`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic densifier`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:06] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsvehiclechanger`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:07] [Client thread/INFO]: OBJLoader: Domain extraplanets has been added. +[17:25:07] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `furnace`, expected `fastfurnace`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:07] [Client thread/INFO]: Registering Renderers +[17:25:07] [Client thread/INFO]: Found .jar content pack Modern Warfare-Content Pack-1.12.2-5.8.2.jar in mods folder. Loading from jar +[17:25:07] [Client thread/INFO]: Found .jar content pack Simple Parts-Content Pack-1.12.2-5.7.2.jar in mods folder. Loading from jar +[17:25:07] [Client thread/INFO]: Found .jar content pack WW2-Content Pack-1.12.2-5.7.2.jar in mods folder. Loading from jar +[17:25:07] [Client thread/INFO]: Found .jar content pack Ye Olde-Content Pack-1.12.2-5.8.2.jar in mods folder. Loading from jar +[17:25:07] [Client thread/INFO]: Loaded content pack list from Flan folder +[17:25:07] [Client thread/INFO]: Loaded textures and models. +[17:25:08] [Client thread/INFO]: Loaded part. +[17:25:08] [Client thread/ERROR]: Failed to load model : paw20Ammo (jamespostmodernweapons.RoundGrenade) +[17:25:08] [Client thread/ERROR]: Throwing +java.lang.ClassNotFoundException: com.flansmod.client.model.jamespostmodernweapons.ModelRoundGrenade + at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.12.jar:?] + at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_51] + at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51] + at java.lang.Class.forName0(Native Method) ~[?:1.8.0_51] + at java.lang.Class.forName(Class.java:264) ~[?:1.8.0_51] + at com.flansmod.client.ClientProxy.loadModel(ClientProxy.java:435) [ClientProxy.class:?] + at com.flansmod.common.guns.ShootableType.read(ShootableType.java:137) [ShootableType.class:?] + at com.flansmod.common.guns.BulletType.read(BulletType.java:72) [BulletType.class:?] + at com.flansmod.common.types.InfoType.read(InfoType.java:106) [InfoType.class:?] + at com.flansmod.common.ContentManager.CreateItems(ContentManager.java:376) [ContentManager.class:?] + at com.flansmod.common.FlansMod.preInit(FlansMod.java:298) [FlansMod.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) [FMLModContainer.class:?] + at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?] + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?] + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?] + at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?] + at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) [LoadController.class:?] + at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) [LoadController.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?] + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?] + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?] + at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?] + at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) [LoadController.class:?] + at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:629) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.lang.NullPointerException +[17:25:08] [Client thread/ERROR]: Failed to load model : sidewinder7Ammo (jamespostmodernweapons.Rocket) +[17:25:08] [Client thread/ERROR]: Throwing +java.lang.ClassNotFoundException: com.flansmod.client.model.jamespostmodernweapons.ModelRocket + at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.12.jar:?] + at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_51] + at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51] + at java.lang.Class.forName0(Native Method) ~[?:1.8.0_51] + at java.lang.Class.forName(Class.java:264) ~[?:1.8.0_51] + at com.flansmod.client.ClientProxy.loadModel(ClientProxy.java:435) [ClientProxy.class:?] + at com.flansmod.common.guns.ShootableType.read(ShootableType.java:137) [ShootableType.class:?] + at com.flansmod.common.guns.BulletType.read(BulletType.java:72) [BulletType.class:?] + at com.flansmod.common.types.InfoType.read(InfoType.java:106) [InfoType.class:?] + at com.flansmod.common.ContentManager.CreateItems(ContentManager.java:376) [ContentManager.class:?] + at com.flansmod.common.FlansMod.preInit(FlansMod.java:298) [FlansMod.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) [FMLModContainer.class:?] + at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?] + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?] + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?] + at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?] + at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) [LoadController.class:?] + at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) [LoadController.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?] + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?] + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?] + at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?] + at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) [LoadController.class:?] + at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:629) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.lang.NullPointerException +[17:25:08] [Client thread/INFO]: Loaded bullet. +[17:25:08] [Client thread/INFO]: Loaded attachment. +[17:25:08] [Client thread/INFO]: Loaded grenade. +[17:25:08] [Client thread/WARN]: Duplicate info type name flamethrower +[17:25:08] [Client thread/ERROR]: Failed to load model : paw20 (jamespostmodernweapons.PAW20) +[17:25:08] [Client thread/ERROR]: Throwing +java.lang.ClassNotFoundException: com.flansmod.client.model.jamespostmodernweapons.ModelPAW20 + at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.12.jar:?] + at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_51] + at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51] + at java.lang.Class.forName0(Native Method) ~[?:1.8.0_51] + at java.lang.Class.forName(Class.java:264) ~[?:1.8.0_51] + at com.flansmod.client.ClientProxy.loadModel(ClientProxy.java:435) [ClientProxy.class:?] + at com.flansmod.common.guns.GunType.read(GunType.java:438) [GunType.class:?] + at com.flansmod.common.types.InfoType.read(InfoType.java:106) [InfoType.class:?] + at com.flansmod.common.ContentManager.CreateItems(ContentManager.java:376) [ContentManager.class:?] + at com.flansmod.common.FlansMod.preInit(FlansMod.java:298) [FlansMod.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) [FMLModContainer.class:?] + at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?] + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?] + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?] + at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?] + at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) [LoadController.class:?] + at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) [LoadController.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?] + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?] + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?] + at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?] + at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) [LoadController.class:?] + at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:629) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.lang.NullPointerException +[17:25:08] [Client thread/ERROR]: Failed to load model : sidewinder7 (jamespostmodernweapons.SideWinder7) +[17:25:08] [Client thread/ERROR]: Throwing +java.lang.ClassNotFoundException: com.flansmod.client.model.jamespostmodernweapons.ModelSideWinder7 + at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.12.jar:?] + at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_51] + at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51] + at java.lang.Class.forName0(Native Method) ~[?:1.8.0_51] + at java.lang.Class.forName(Class.java:264) ~[?:1.8.0_51] + at com.flansmod.client.ClientProxy.loadModel(ClientProxy.java:435) [ClientProxy.class:?] + at com.flansmod.common.guns.GunType.read(GunType.java:438) [GunType.class:?] + at com.flansmod.common.types.InfoType.read(InfoType.java:106) [InfoType.class:?] + at com.flansmod.common.ContentManager.CreateItems(ContentManager.java:376) [ContentManager.class:?] + at com.flansmod.common.FlansMod.preInit(FlansMod.java:298) [FlansMod.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) [FMLModContainer.class:?] + at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?] + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?] + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?] + at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?] + at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) [LoadController.class:?] + at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) [LoadController.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?] + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?] + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?] + at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?] + at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) [LoadController.class:?] + at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:629) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.lang.NullPointerException +[17:25:08] [Client thread/ERROR]: Failed to load model : voltv3 (jamespostmodernweapons.VoltV3) +[17:25:08] [Client thread/ERROR]: Throwing +java.lang.ClassNotFoundException: com.flansmod.client.model.jamespostmodernweapons.ModelVoltV3 + at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.12.jar:?] + at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_51] + at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51] + at java.lang.Class.forName0(Native Method) ~[?:1.8.0_51] + at java.lang.Class.forName(Class.java:264) ~[?:1.8.0_51] + at com.flansmod.client.ClientProxy.loadModel(ClientProxy.java:435) [ClientProxy.class:?] + at com.flansmod.common.guns.GunType.read(GunType.java:438) [GunType.class:?] + at com.flansmod.common.types.InfoType.read(InfoType.java:106) [InfoType.class:?] + at com.flansmod.common.ContentManager.CreateItems(ContentManager.java:376) [ContentManager.class:?] + at com.flansmod.common.FlansMod.preInit(FlansMod.java:298) [FlansMod.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) [FMLModContainer.class:?] + at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?] + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?] + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?] + at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?] + at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) [LoadController.class:?] + at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) [LoadController.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?] + at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?] + at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?] + at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?] + at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?] + at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) [LoadController.class:?] + at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:629) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.lang.NullPointerException +[17:25:08] [Client thread/INFO]: Loaded gun. +[17:25:08] [Client thread/INFO]: Loaded aa. +[17:25:09] [Client thread/INFO]: Loaded vehicle. +[17:25:09] [Client thread/INFO]: Loaded plane. +[17:25:09] [Client thread/INFO]: Loaded mechaItem. +[17:25:09] [Client thread/INFO]: Loaded mecha. +[17:25:09] [Client thread/INFO]: Loaded tool. +[17:25:09] [Client thread/INFO]: Loaded armour. +[17:25:09] [Client thread/WARN]: Could not find basicCPU in recipe +[17:25:09] [Client thread/INFO]: Loaded armourBox. +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find treatedPlanks in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:09] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find treatedPlanks in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find treatedPlanks in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find treatedPlanks in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find treatedPlanks in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/WARN]: Could not find ingotSteel in recipe +[17:25:10] [Client thread/INFO]: Loaded box. +[17:25:10] [Client thread/WARN]: Tried to add m1887Ammo to player class CriminalGunslinger but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add r700Ammo to player class CriminalSniper but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add m4Carbine to player class gignAssault1 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add mp5k to player class gignDualWield1 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add m1014Ammo to player class gignEngineer1 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add mp5k+flanMWSilencer to player class gignSniper2 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add w1200Ammo to player class kskEngineer1 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add m40a3Ammo to player class kskSniper1 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add m1014Ammo to player class marineEngineer1 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add r700Ammo to player class marineSniper2 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add r870Ammo to player class sasEngineer1 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add w1200Ammo to player class spetsnazEngineer1 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add r700Ammo to player class spetsnazSniper2 but the item did not exist +[17:25:10] [Client thread/WARN]: Tried to add spasAmmo to player class SWATCombatMedic but the item did not exist +[17:25:10] [Client thread/INFO]: Loaded playerClass. +[17:25:10] [Client thread/INFO]: Loaded team. +[17:25:10] [Client thread/INFO]: Loaded itemHolder. +[17:25:10] [Client thread/WARN]: Could not find paintjob FNSCAR_Newspaper +[17:25:10] [Client thread/WARN]: Could not find paintjob M1014_Newspaper +[17:25:10] [Client thread/WARN]: Could not find paintjob Glock_Cottonmouth +[17:25:10] [Client thread/WARN]: Could not find paintjob Makarov_Cobra +[17:25:10] [Client thread/WARN]: Could not find paintjob P90_Periwinkle +[17:25:10] [Client thread/WARN]: Could not find paintjob Bizon_Newspaper +[17:25:10] [Client thread/WARN]: Could not find paintjob Barrett_Periwinkle +[17:25:10] [Client thread/WARN]: Could not find paintjob ACR_Electric +[17:25:10] [Client thread/WARN]: Could not find paintjob M1014_Giraffe +[17:25:10] [Client thread/WARN]: Could not find paintjob Judge_Order +[17:25:10] [Client thread/WARN]: Could not find paintjob W1200_Zebra +[17:25:10] [Client thread/WARN]: Could not find paintjob Executioner_Order +[17:25:10] [Client thread/WARN]: Could not find paintjob Jury_Order +[17:25:10] [Client thread/WARN]: Could not find paintjob RPD_Static +[17:25:10] [Client thread/WARN]: Could not find paintjob GL1_Static +[17:25:10] [Client thread/WARN]: Could not find paintjob M40A3_Static +[17:25:10] [Client thread/WARN]: Could not find paintjob Dragunov_RibbitRibbit +[17:25:10] [Client thread/WARN]: Could not find paintjob M249_Platypus +[17:25:10] [Client thread/WARN]: Could not find paintjob ACR_RoyalGreen +[17:25:10] [Client thread/WARN]: Could not find paintjob FNSCAR_VroomVroom +[17:25:10] [Client thread/WARN]: Could not find paintjob M14_RoyalGreen +[17:25:10] [Client thread/WARN]: Could not find paintjob R870_VroomVroom +[17:25:10] [Client thread/WARN]: Could not find paintjob Judge_Chaos +[17:25:10] [Client thread/WARN]: Could not find paintjob Executioner_Chaos +[17:25:10] [Client thread/WARN]: Could not find paintjob M9_Venom +[17:25:10] [Client thread/WARN]: Could not find paintjob Jury_Chaos +[17:25:10] [Client thread/WARN]: Could not find paintjob Glock_Venom +[17:25:10] [Client thread/WARN]: Could not find paintjob M21_RoyalGreen +[17:25:10] [Client thread/WARN]: Could not find paintjob W1200_Periwinkle +[17:25:10] [Client thread/WARN]: Could not find paintjob ACR_QuackQuack +[17:25:10] [Client thread/WARN]: Could not find paintjob M14_CluckCluck +[17:25:10] [Client thread/WARN]: Could not find paintjob Dragunov_Rainbow +[17:25:10] [Client thread/WARN]: Could not find paintjob Barrett_Pulse +[17:25:10] [Client thread/WARN]: Could not find paintjob ACR_Red +[17:25:10] [Client thread/WARN]: Could not find paintjob ACR_Aquatic +[17:25:10] [Client thread/WARN]: Could not find paintjob FNSCAR_TwoTone +[17:25:10] [Client thread/WARN]: Could not find paintjob G36_Prismarine +[17:25:10] [Client thread/WARN]: Could not find paintjob G3_Blue +[17:25:10] [Client thread/WARN]: Could not find paintjob M14_Red +[17:25:10] [Client thread/WARN]: Could not find paintjob M1014_White +[17:25:10] [Client thread/WARN]: Could not find paintjob W1200_Blue +[17:25:10] [Client thread/WARN]: Could not find paintjob R870_Redwood +[17:25:10] [Client thread/WARN]: Could not find paintjob Judge_Black +[17:25:10] [Client thread/WARN]: Could not find paintjob M9_Sand +[17:25:10] [Client thread/WARN]: Could not find paintjob Jury_Thunderbolt +[17:25:10] [Client thread/WARN]: Could not find paintjob Glock_Fade +[17:25:10] [Client thread/WARN]: Could not find paintjob Makarov_Brown +[17:25:10] [Client thread/WARN]: Could not find paintjob P90_Aqua +[17:25:10] [Client thread/WARN]: Could not find paintjob Bizon_Orange +[17:25:10] [Client thread/WARN]: Could not find paintjob RPD_Birch +[17:25:10] [Client thread/WARN]: Could not find paintjob L86_Red +[17:25:10] [Client thread/WARN]: Could not find paintjob M249_Hazard +[17:25:10] [Client thread/WARN]: Could not find paintjob GL1_Blackwood +[17:25:10] [Client thread/WARN]: Could not find paintjob R700_Red +[17:25:10] [Client thread/WARN]: Could not find paintjob Dragunov_Grey +[17:25:10] [Client thread/WARN]: Could not find paintjob M21_Red +[17:25:10] [Client thread/WARN]: Could not find paintjob M40A3_Ice +[17:25:10] [Client thread/WARN]: Could not find paintjob Barrett_Hazard +[17:25:10] [Client thread/WARN]: Could not find paintjob AA12_Undergrowth +[17:25:10] [Client thread/WARN]: Could not find paintjob ACR_Electric +[17:25:10] [Client thread/WARN]: Could not find paintjob R700_Markings +[17:25:10] [Client thread/WARN]: Could not find paintjob Glock_Cottonmouth +[17:25:10] [Client thread/WARN]: Could not find paintjob Makarov_Cobra +[17:25:10] [Client thread/WARN]: Could not find paintjob FNSCAR_Newspaper +[17:25:10] [Client thread/WARN]: Could not find paintjob M1014_Newspaper +[17:25:10] [Client thread/WARN]: Could not find paintjob Bizon_Newspaper +[17:25:10] [Client thread/WARN]: Could not find paintjob W1200_Periwinkle +[17:25:10] [Client thread/WARN]: Could not find paintjob P90_Periwinkle +[17:25:10] [Client thread/WARN]: Could not find paintjob Barrett_Periwinkle +[17:25:10] [Client thread/WARN]: Could not find paintjob Executioner_Order +[17:25:10] [Client thread/WARN]: Could not find paintjob Judge_Order +[17:25:10] [Client thread/WARN]: Could not find paintjob Jury_Order +[17:25:10] [Client thread/WARN]: Could not find paintjob RPD_Static +[17:25:10] [Client thread/WARN]: Could not find paintjob GL1_Static +[17:25:10] [Client thread/WARN]: Could not find paintjob M40A3_Static +[17:25:10] [Client thread/WARN]: Could not find paintjob ACR_QuackQuack +[17:25:10] [Client thread/WARN]: Could not find paintjob G36_Devgru +[17:25:10] [Client thread/WARN]: Could not find paintjob G3_Quartz +[17:25:10] [Client thread/WARN]: Could not find paintjob FNSCAR_Green +[17:25:10] [Client thread/WARN]: Could not find paintjob M14_Purple +[17:25:10] [Client thread/WARN]: Could not find paintjob M1014_Yellow +[17:25:10] [Client thread/WARN]: Could not find paintjob R870_Birch +[17:25:10] [Client thread/WARN]: Could not find paintjob Judge_Silver +[17:25:10] [Client thread/WARN]: Could not find paintjob M9_Midnight +[17:25:10] [Client thread/WARN]: Could not find paintjob Jury_Lightning +[17:25:10] [Client thread/WARN]: Could not find paintjob AK74_Blue +[17:25:10] [Client thread/WARN]: Could not find paintjob Bizon_Blue +[17:25:10] [Client thread/WARN]: Could not find paintjob P90_Obsidian +[17:25:10] [Client thread/WARN]: Could not find paintjob RPD_Gross +[17:25:10] [Client thread/WARN]: Could not find paintjob L86_Green +[17:25:10] [Client thread/WARN]: Could not find paintjob M249_White +[17:25:10] [Client thread/WARN]: Could not find paintjob GL1_Birch +[17:25:10] [Client thread/WARN]: Could not find paintjob R700_Blue +[17:25:10] [Client thread/WARN]: Could not find paintjob Dragunov_Birch +[17:25:10] [Client thread/WARN]: Could not find paintjob M21_Jungle +[17:25:10] [Client thread/WARN]: Could not find paintjob Barrett_WhiteLine +[17:25:10] [Client thread/WARN]: Could not find paintjob AA12_Magma +[17:25:10] [Client thread/WARN]: Could not find paintjob FNSCAR_VroomVroom +[17:25:10] [Client thread/WARN]: Could not find paintjob R870_VroomVroom +[17:25:10] [Client thread/WARN]: Could not find paintjob ACR_RoyalGreen +[17:25:10] [Client thread/WARN]: Could not find paintjob M14_RoyalGreen +[17:25:10] [Client thread/WARN]: Could not find paintjob M21_RoyalGreen +[17:25:10] [Client thread/WARN]: Could not find paintjob Judge_Chaos +[17:25:10] [Client thread/WARN]: Could not find paintjob Executioner_Chaos +[17:25:10] [Client thread/WARN]: Could not find paintjob Jury_Chaos +[17:25:10] [Client thread/WARN]: Could not find paintjob M9_Venom +[17:25:10] [Client thread/WARN]: Could not find paintjob Glock_Venom +[17:25:10] [Client thread/WARN]: Could not find paintjob M1014_Giraffe +[17:25:10] [Client thread/WARN]: Could not find paintjob W1200_Zebra +[17:25:10] [Client thread/WARN]: Could not find paintjob Dragunov_RibbitRibbit +[17:25:10] [Client thread/WARN]: Could not find paintjob M249_Platypus +[17:25:10] [Client thread/WARN]: Could not find paintjob M14_CluckCluck +[17:25:10] [Client thread/WARN]: Could not find paintjob Dragunov_Rainbow +[17:25:10] [Client thread/INFO]: Loaded rewardBox. +[17:25:10] [Client thread/WARN]: Could not find w1200Ammo in recipe +[17:25:10] [Client thread/WARN]: Recipe item stack null +[17:25:10] [Client thread/WARN]: Could not find w1200Ammo in recipe +[17:25:10] [Client thread/WARN]: Recipe item stack null +[17:25:10] [Client thread/WARN]: Could not find w1200Ammo in recipe +[17:25:10] [Client thread/WARN]: Recipe item stack null +[17:25:10] [Client thread/WARN]: Could not find r870Ammo in recipe +[17:25:10] [Client thread/WARN]: Recipe item stack null +[17:25:10] [Client thread/WARN]: Could not find w1200Ammo in recipe +[17:25:10] [Client thread/WARN]: Recipe item stack null +[17:25:10] [Client thread/WARN]: Could not find aa12Ammo in recipe +[17:25:10] [Client thread/WARN]: Recipe item stack null +[17:25:10] [Client thread/WARN]: Could not find r700Ammo in recipe +[17:25:10] [Client thread/WARN]: Recipe item stack null +[17:25:10] [Client thread/WARN]: Could not find r700Ammo in recipe +[17:25:10] [Client thread/WARN]: Recipe item stack null +[17:25:10] [Client thread/INFO]: Loaded loadout. +[17:25:10] [Client thread/INFO]: Loaded glove. +[17:25:10] [Client thread/INFO]: Removing LaunchWrapper package manifest map... +[17:25:10] [Client thread/INFO]: Transforming net.minecraft.client.renderer.BlockModelRenderer +[17:25:10] [Client thread/INFO]: Optifine Detected. Disabling Patch for Names [renderQuadsFlat, func_187496_a] Descriptor (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/util/math/BlockPos;IZLnet/minecraft/client/renderer/BufferBuilder;Ljava/util/List;Ljava/util/BitSet;)V +[17:25:10] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraftforge.client.model.ItemLayerModel.bake +[17:25:11] [Client thread/WARN]: Potentially Dangerous alternative prefix `ccmp` for name `saved_multipart`, expected `forgemultipartcbe`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:11] [Client thread/WARN]: Replacing net.minecraftforge.server.permission.DefaultPermissionHandler with com.feed_the_beast.ftbutilities.ranks.FTBUtilitiesPermissionHandler +[17:25:12] [Client thread/INFO]: ExplosiveRegistry: loading registry save, File: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\config\icbmclassic\explosive_reg.json +[17:25:12] [Client thread/WARN]: A mod has attempted to assign Block Block{minecraft:air} to the Fluid 'oil' but this Fluid has already been linked to the Block Block{minecraft:air}. You may have duplicate Fluid Blocks as a result. It *may* be possible to configure your mods to avoid this. +[17:25:12] [Client thread/INFO]: OBJLoader: Domain immersivepetroleum has been added. +[17:25:12] [Client thread/INFO]: Custom OBJLoader: Domain has been added: immersivepetroleum +[17:25:12] [Client thread/INFO]: OBJLoader: Domain immersiveposts has been added. +[17:25:15] [ImmersiveRailroading-9/INFO]: Loading stock models. +[17:25:15] [ImmersiveRailroading-9/INFO]: rolling_stock/passenger/p70coach1.json +[17:25:15] [ImmersiveRailroading-6/INFO]: rolling_stock/freight/russell_snow_plow.json +[17:25:15] [ImmersiveRailroading-10/INFO]: rolling_stock/tender/a1_peppercorn_tender.json +[17:25:15] [ImmersiveRailroading-3/INFO]: rolling_stock/tender/cooke_tender.json +[17:25:15] [ImmersiveRailroading-8/INFO]: rolling_stock/freight/usra_hopper_55t.json +[17:25:15] [ImmersiveRailroading-13/INFO]: rolling_stock/tender/e6_tender.json +[17:25:15] [ImmersiveRailroading-11/INFO]: rolling_stock/freight/drgw_rail_and_tie_outfit.json +[17:25:15] [ImmersiveRailroading-2/INFO]: rolling_stock/locomotives/ge_c44_9cw.json +[17:25:15] [ImmersiveRailroading-1/INFO]: rolling_stock/locomotives/ge_b40_8.json +[17:25:15] [ImmersiveRailroading-15/INFO]: rolling_stock/freight/prr_flatcar_1.json +[17:25:15] [ImmersiveRailroading-11/INFO]: rolling_stock/freight/waycar.json +[17:25:15] [ImmersiveRailroading-13/INFO]: rolling_stock/tender/k4_tender.json +[17:25:15] [ImmersiveRailroading-15/INFO]: rolling_stock/freight/drgw_3000class_boxcar.json +[17:25:15] [ImmersiveRailroading-9/INFO]: rolling_stock/freight/boxcar_x26.json +[17:25:15] [ImmersiveRailroading-8/INFO]: rolling_stock/freight/n5c_cabin_car.json +[17:25:15] [ImmersiveRailroading-15/INFO]: rolling_stock/locomotives/ge_40_ton_boxcab.json +[17:25:15] [ImmersiveRailroading-1/INFO]: rolling_stock/locomotives/ge_b40_8w.json +[17:25:15] [ImmersiveRailroading-11/INFO]: rolling_stock/freight/drgw_5500class_stockcar.json +[17:25:15] [ImmersiveRailroading-10/INFO]: rolling_stock/tender/big_boy_tender.json +[17:25:15] [ImmersiveRailroading-13/INFO]: rolling_stock/tender/class_38_tender.json +[17:25:15] [ImmersiveRailroading-4/INFO]: rolling_stock/locomotives/skookum.json +[17:25:15] [ImmersiveRailroading-6/INFO]: rolling_stock/freight/drgw_1000class_gondola.json +[17:25:15] [ImmersiveRailroading-9/INFO]: rolling_stock/passenger/b70baggage.json +[17:25:15] [ImmersiveRailroading-3/INFO]: rolling_stock/passenger/br_coach_mk1.json +[17:25:15] [ImmersiveRailroading-11/INFO]: rolling_stock/tank/slag_car_1.json +[17:25:15] [ImmersiveRailroading-13/INFO]: rolling_stock/tender/a5_tender.json +[17:25:15] [ImmersiveRailroading-6/INFO]: rolling_stock/tank/kamx_t.json +[17:25:15] [ImmersiveRailroading-3/INFO]: rolling_stock/tender/k36_tender.json +[17:25:15] [ImmersiveRailroading-11/INFO]: rolling_stock/hand_car/hand_car_1.json +[17:25:15] [ImmersiveRailroading-3/INFO]: rolling_stock/tender/skookum_tender.json +[17:25:15] [ImmersiveRailroading-9/INFO]: rolling_stock/freight/attx_flatcar_1.json +[17:25:15] [ImmersiveRailroading-6/INFO]: rolling_stock/tank/tank_us2.json +[17:25:15] [ImmersiveRailroading-2/INFO]: rolling_stock/locomotives/emd_sw1500.json +[17:25:15] [ImmersiveRailroading-3/INFO]: rolling_stock/tender/br01_tender.json +[17:25:15] [ImmersiveRailroading-9/INFO]: rolling_stock/freight/dw_gondola.json +[17:25:15] [ImmersiveRailroading-1/INFO]: rolling_stock/locomotives/emd_sd40-2.json +[17:25:15] [ImmersiveRailroading-10/INFO]: rolling_stock/locomotives/alco_rs1.json +[17:25:15] [ImmersiveRailroading-3/INFO]: rolling_stock/tender/rodgers_460_tender.json +[17:25:15] [ImmersiveRailroading-4/INFO]: rolling_stock/locomotives/br01.json +[17:25:15] [ImmersiveRailroading-6/WARN]: Invalid model: Missing FRAME for rolling_stock/locomotives/firefly.json! (this will fail in future versions of IR) +[17:25:15] [ImmersiveRailroading-8/INFO]: rolling_stock/locomotives/e6_atlantic.json +[17:25:15] [ImmersiveRailroading-6/INFO]: rolling_stock/locomotives/firefly.json +[17:25:15] [ImmersiveRailroading-2/INFO]: rolling_stock/freight/70t_hopper_slsf.json +[17:25:15] [ImmersiveRailroading-10/INFO]: rolling_stock/freight/usra_boxcar_classrr40.json +[17:25:16] [ImmersiveRailroading-11/INFO]: rolling_stock/locomotives/class_38.json +[17:25:16] [ImmersiveRailroading-6/INFO]: rolling_stock/locomotives/iron_duke.json +[17:25:16] [ImmersiveRailroading-4/INFO]: rolling_stock/locomotives/rodgers_460.json +[17:25:16] [ImmersiveRailroading-15/INFO]: rolling_stock/locomotives/big_boy.json +[17:25:16] [ImmersiveRailroading-8/INFO]: rolling_stock/locomotives/cooke_mogul.json +[17:25:16] [ImmersiveRailroading-3/INFO]: rolling_stock/locomotives/k36.json +[17:25:16] [ImmersiveRailroading-1/INFO]: rolling_stock/locomotives/a5_switcher.json +[17:25:16] [ImmersiveRailroading-13/INFO]: rolling_stock/locomotives/a1_peppercorn.json +[17:25:16] [ImmersiveRailroading-9/INFO]: rolling_stock/locomotives/k4_pacific.json +[17:25:16] [Client thread/INFO]: Loading tracks. +[17:25:16] [Client thread/INFO]: default +[17:25:16] [Client thread/INFO]: concrete +[17:25:16] [Client thread/INFO]: railsonly +[17:25:16] [Client thread/INFO]: Enabling support for Game Stages +[17:25:16] [Client thread/INFO]: Enabling support for Serene Seasons +[17:25:16] [Client thread/INFO]: Enabling support for Baubles +[17:25:16] [Client thread/INFO]: Found @journeymap.client.api.ClientPlugin: com.teamacronymcoders.base.modules.journeymap.JourneyMapPlugin +[17:25:16] [Client thread/INFO]: Found @journeymap.client.api.ClientPlugin: com.feed_the_beast.ftbutilities.integration.JourneyMapIntegration +[17:25:16] [Client thread/INFO]: Loading configs.. +[17:25:16] [Client thread/INFO]: Updating ModMetaData... +[17:25:16] [Client thread/INFO]: Providing API... +[17:25:16] [Client thread/INFO]: Registered sided proxy for: Client +[17:25:16] [Client thread/INFO]: Registering CloseInventoryMessage for Packet with discriminator 1 in channel malisiscore +[17:25:16] [Client thread/INFO]: Registering InventoryActionMessage for Packet with discriminator 2 in channel malisiscore +[17:25:16] [Client thread/INFO]: Registering OpenInventoryMessage for Packet with discriminator 3 in channel malisiscore +[17:25:16] [Client thread/INFO]: Registering UpdateInventorySlotsMessage for Packet with discriminator 4 in channel malisiscore +[17:25:16] [Client thread/INFO]: Registering DirectMessage for Packet with discriminator 5 in channel malisiscore +[17:25:16] [Client thread/INFO]: Registering BlockDataMessage for Packet with discriminator 6 in channel malisiscore +[17:25:16] [Client thread/INFO]: Registering ChunkBlockMessage for Packet with discriminator 7 in channel malisiscore +[17:25:16] [Client thread/INFO]: Registering NeighborChangedMessage for Packet with discriminator 8 in channel malisiscore +[17:25:16] [Client thread/INFO]: Registering SyncerMessage for Packet with discriminator 9 in channel malisiscore +[17:25:16] [Client thread/INFO]: Registering DigicodeMessage for Packet with discriminator 1 in channel malisisdoors +[17:25:16] [Client thread/INFO]: Registering DoorFactoryMessage for Packet with discriminator 2 in channel malisisdoors +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `customdoortileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `saloondoortileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `verticalhatchtileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `garagedoortileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `door3x3`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `bigdoortileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `rustyhatchtileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `doorfactorytileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `forcefieldtileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `doortileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `trapdoortileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:16] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fencegatetileentity`, expected `malisisdoors`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:17] [Client thread/INFO]: Added fluid: immersivetech:exhauststeam +[17:25:17] [Client thread/INFO]: Added fluid: immersivetech:distwater +[17:25:17] [Client thread/INFO]: Added fluid: immersivetech:fluegas +[17:25:17] [Client thread/INFO]: Added fluid: immersivetech:highpressuresteam +[17:25:17] [Client thread/INFO]: Added molten fluid: immersivetech:moltensalt +[17:25:17] [Client thread/INFO]: Added molten fluid: immersivetech:moltensodium +[17:25:17] [Client thread/INFO]: Added molten fluid: immersivetech:superheatedmoltensodium +[17:25:17] [Client thread/INFO]: Added fluid: immersivetech:chlorine +[17:25:17] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metaldevice0dummy`, expected `immersivetech`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:17] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metaldevice1dummy`, expected `immersivetech`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:17] [Client thread/INFO]: Replaced IE Pipes with IT Pipes +[17:25:17] [Client thread/INFO]: OBJLoader: Domain immersivetech has been added. +[17:25:17] [Client thread/INFO]: Custom OBJLoader: Domain has been added: immersivetech +[17:25:17] [Client thread/INFO]: Loaded Waila Integration +[17:25:17] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.fan`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:17] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.absorption_hopper`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:17] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.tank`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:17] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.tank_sink`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:17] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.xp_tap`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:17] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.saw`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:17] [Client thread/INFO]: Enabled CTM integrations +[17:25:19] [Client thread/INFO]: Successfully registered CodeChickenCore item renderer for More Planets blocks/items +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ma.tinkering_table`, expected `mysticalagriculture`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/INFO]: Registering items +[17:25:19] [Client thread/INFO]: Finished registering items +[17:25:19] [Client thread/INFO]: Registered 63 items +[17:25:19] [Client thread/INFO]: Registering blocks +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `decomposer`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `matter_recycler`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `replicator`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `matter_pipe`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `heavy_matter_pipe`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `network_pipe`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `network_router`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `matter_analyzer`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `pattern_monitor`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `pattern_storage`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `network_switch`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `solar_panel`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `gravitational_anomaly`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `gravitational_stabilizer`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `fusion_reactor_controller`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `fusion_reactor_io`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `tritanium_crate`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `inscriber`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `contract_market`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `android_spawner`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `spacetime_accelerator`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `pylon`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `transporter`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `star_map`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `holo_sign`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `weapon_station`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `android_station`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `charging_station`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `bounding_box`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:19] [Client thread/INFO]: Finished registering blocks +[17:25:19] [Client thread/INFO]: Registered 74 blocks +[17:25:20] [Client thread/INFO]: The mod tconstruct was not loaded, skipping compatibility module. +[17:25:20] [Client thread/INFO]: OBJLoader: Domain matteroverdrive has been added. +[17:25:20] [Client thread/INFO]: Attempting to run pre-initialization methods for all registered compatibility modules. +[17:25:20] [Client thread/WARN]: You are not running an official build. This version will NOT be supported by the author. +[17:25:20] [Client thread/INFO]: Pre Initializing... +[17:25:21] [Client thread/INFO]: Successfully injected component logic into class nc.tile.generator.TileFissionController. +[17:25:21] [Client thread/INFO]: Successfully injected component logic into class nc.tile.dummy.TileFissionPort. +[17:25:21] [Client thread/INFO]: Successfully injected component logic into class nc.tile.radiation.TileRadiationScrubber. +[17:25:21] [Client thread/INFO]: Successfully injected component logic into class nc.tile.radiation.TileGeigerCounter. +[17:25:21] [Client thread/INFO]: Successfully injected component logic into class nc.tile.generator.TileFusionCore. +[17:25:21] [Client thread/INFO]: Successfully injected component logic into class nc.multiblock.saltFission.tile.TileSaltFissionComputerPort. +[17:25:21] [Client thread/INFO]: Successfully injected component logic into class nc.multiblock.heatExchanger.tile.TileHeatExchangerComputerPort. +[17:25:21] [Client thread/INFO]: Successfully injected component logic into class nc.multiblock.turbine.tile.TileTurbineComputerPort. +[17:25:23] [Client thread/INFO]: Successfully injected component logic into class mcjty.rftools.blocks.screens.ScreenControllerTileEntity. +[17:25:24] [Client thread/INFO]: Could not read 'userbuilder.json', this is not an error! +[17:25:24] [Client thread/INFO]: Successfully injected component logic into class mcjty.rftools.blocks.shield.ShieldTEBase. +[17:25:24] [Client thread/INFO]: Successfully injected component logic into class mcjty.rftools.blocks.environmental.EnvironmentalControllerTileEntity. +[17:25:24] [Client thread/INFO]: Successfully injected component logic into class mcjty.rftools.blocks.blockprotector.BlockProtectorTileEntity. +[17:25:24] [Client thread/INFO]: OBJLoader: Domain rftools has been added. +[17:25:24] [Client thread/INFO]: Gauges and Switches: Version 1.12.2-1.2.8 #c6af2dc. +[17:25:24] [Client thread/INFO]: Gauges and Switches: Found fingerprint ed58ed655893ced6280650866985abcae2bf7559. +[17:25:24] [Client thread/INFO]: OBJLoader: Domain rsgauges has been added. +[17:25:26] [Client thread/INFO]: Transforming Class [net.minecraft.world.chunk.storage.ExtendedBlockStorage], Method [func_76663_a] +[17:25:26] [Client thread/INFO]: Transforming net.minecraft.world.chunk.storage.ExtendedBlockStorage Finished. +[17:25:26] [Client thread/INFO]: Patching class: "net.minecraft.world.chunk.ChunkPrimer" with Transformer Group: "TransformerGroupChunkPrimer" +[17:25:26] [Client thread/INFO]: Successfully injected component logic into class techguns.tileentities.ReactionChamberTileEntMaster. +[17:25:27] [Client thread/INFO]: OBJLoader: Domain techguns has been added. +[17:25:29] [Client thread/WARN]: A mod has attempted to assign Block Block{minecraft:air} to the Fluid 'sulfuric_acid' but this Fluid has already been linked to the Block Block{nuclearcraft:fluid_sulfuric_acid}. You may have duplicate Fluid Blocks as a result. It *may* be possible to configure your mods to avoid this. +[17:25:29] [Client thread/WARN]: A mod has attempted to assign Block Block{minecraft:air} to the Fluid 'hydrofluoric_acid' but this Fluid has already been linked to the Block Block{nuclearcraft:fluid_hydrofluoric_acid}. You may have duplicate Fluid Blocks as a result. It *may* be possible to configure your mods to avoid this. +[17:25:29] [Client thread/WARN]: A mod has attempted to assign Block Block{minecraft:air} to the Fluid 'ammonia' but this Fluid has already been linked to the Block Block{nuclearcraft:fluid_ammonia}. You may have duplicate Fluid Blocks as a result. It *may* be possible to configure your mods to avoid this. +[17:25:29] [Client thread/WARN]: A mod has attempted to assign Block Block{minecraft:air} to the Fluid 'methanol' but this Fluid has already been linked to the Block Block{nuclearcraft:fluid_methanol}. You may have duplicate Fluid Blocks as a result. It *may* be possible to configure your mods to avoid this. +[17:25:29] [Client thread/WARN]: A mod has attempted to assign Block Block{minecraft:air} to the Fluid 'chlorine' but this Fluid has already been linked to the Block Block{minecraft:air}. You may have duplicate Fluid Blocks as a result. It *may* be possible to configure your mods to avoid this. +[17:25:29] [Client thread/WARN]: A mod has attempted to assign Block Block{minecraft:air} to the Fluid 'carbon_dioxide' but this Fluid has already been linked to the Block Block{nuclearcraft:fluid_carbon_dioxide}. You may have duplicate Fluid Blocks as a result. It *may* be possible to configure your mods to avoid this. +[17:25:29] [Client thread/WARN]: A mod has attempted to assign Block Block{minecraft:air} to the Fluid 'carbon_monoxide' but this Fluid has already been linked to the Block Block{nuclearcraft:fluid_carbon_monoxide}. You may have duplicate Fluid Blocks as a result. It *may* be possible to configure your mods to avoid this. +[17:25:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveposts` for name `brasspost`, expected `immersiveintelligence`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveposts` for name `tungstenpost`, expected `immersiveintelligence`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveposts` for name `zincpost`, expected `immersiveintelligence`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveposts` for name `platinumpost`, expected `immersiveintelligence`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:29] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveposts` for name `duraluminiumpost`, expected `immersiveintelligence`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:30] [Client thread/INFO]: It's fine, everything's fine. (no really, don't report it to me or TwistedGate) +[17:25:30] [Client thread/INFO]: OBJLoader: Domain immersiveintelligence has been added. +[17:25:30] [Client thread/INFO]: Custom OBJLoader: Domain has been added: immersiveintelligence +[17:25:31] [Client thread/INFO]: OBJLoader: Domain mysticallib has been added. +[17:25:31] [Client thread/INFO]: UniDict: Initializing Module: Mod Config, Side: Client +[17:25:31] [Client thread/INFO]: NuclearCraft Mod Config: Fixed NuclearCraft OreDict configuration. +[17:25:31] [Client thread/INFO]: UniDict: All 1 Mod Configs took 6ms to finish. at load stage PreInit +[17:25:32] [Client thread/INFO]: Registered 89 blocks. +[17:25:32] [Client thread/INFO]: Registered 16 tile entities. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `bookcase`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `shelf`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `markerpole`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `clipboard`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `bibliolight`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `furniturepaneler`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `potionshelf`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `toolrack`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `label`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `desk`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `table`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `seat`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fancysign`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fancyworkbench`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `framedchest`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `mapframe`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `case`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `clock`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `paintingframeborderless`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `paintingframefancy`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `paintingframeflat`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `paintingframemiddle`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `paintingframesimple`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `paintingpress`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `armorstand`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `typesettingtable`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `printingpress`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cookiejar`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `dinnerplate`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `discrack`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `swordpedestal`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `bell`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `typewriter`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:32] [Client thread/INFO]: Loading blocks... +[17:25:32] [Client thread/INFO]: Skipping feature arcaneStone as its required mod thaumcraft was missing. +[17:25:32] [Client thread/INFO]: Skipping feature bloodMagic as its required mod bloodmagic was missing. +[17:25:32] [Client thread/INFO]: 73 Feature's blocks loaded. +[17:25:32] [Client thread/INFO]: Loading Tile Entities... +[17:25:32] [Client thread/INFO]: Tile Entities loaded. +[17:25:33] [Client thread/INFO]: [com.valkyrieofnight.vliblegacy.lib.registry.VLGameRegistry$BlockItemHandler:registerBlocks:32]: TESTREGISTERINGBLOCKS +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `block_barrel`, expected `exnihilocreatio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `block_infesting_leaves`, expected `exnihilocreatio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `block_infested_leaves`, expected `exnihilocreatio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `block_crucible`, expected `exnihilocreatio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `block_crucible_wood`, expected `exnihilocreatio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `block_sieve`, expected `exnihilocreatio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `block_waterwheel`, expected `exnihilocreatio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `block_axle_stone`, expected `exnihilocreatio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `block_grinder`, expected `exnihilocreatio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `block_auto_sifter`, expected `exnihilocreatio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fluxcontroller`, expected `fluxnetworks`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fluxpoint`, expected `fluxnetworks`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fluxplug`, expected `fluxnetworks`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fluxstorage`, expected `fluxnetworks`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `herculeanfluxstorage`, expected `fluxnetworks`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gargantuanfluxstorage`, expected `fluxnetworks`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileentitygavestone`, expected `gravestone`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.iron`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.gold`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.diamond`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.copper`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.silver`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.crystal`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.obsidian`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.dirtchest9000`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.iron`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.gold`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.diamond`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.copper`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.silver`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.crystal`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.obsidian`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tilecolorablemachinecomponent`, expected `modularmachinery`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tilemachinecontroller`, expected `modularmachinery`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tilefluidinputhatch`, expected `modularmachinery`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tilefluidoutputhatch`, expected `modularmachinery`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileitemoutputbus`, expected `modularmachinery`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileiteminputbus`, expected `modularmachinery`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileenergyinputhatch`, expected `modularmachinery`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tileenergyoutputhatch`, expected `modularmachinery`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/INFO]: Registered Blocks +[17:25:33] [Client thread/INFO]: Registered 121 blocks. +[17:25:33] [Client thread/INFO]: Registered 10 tile entities. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tornado_siren`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `tornado_siren_manual`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `wind_vane`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `weather_forecast`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `weather_machine`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `weather_deflector`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `anemometer`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:34] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `furnace`, expected `fastfurnace`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:34] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `lit_furnace`, expected `fastfurnace`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:34] [Client thread/INFO]: Registering Blocks +[17:25:34] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `crafting_table`, expected `fastbench`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:34] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `crafting_table`, expected `fastbench`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:34] [Client thread/INFO]: Applying holder lookups +[17:25:34] [Client thread/INFO]: Holder lookups applied +[17:25:35] [Client thread/INFO]: Registered 0 items. +[17:25:35] [Client thread/INFO]: Loading items... +[17:25:35] [Client thread/INFO]: Skipping feature arcaneStone as its required mod thaumcraft was missing. +[17:25:35] [Client thread/INFO]: Skipping feature bloodMagic as its required mod bloodmagic was missing. +[17:25:35] [Client thread/INFO]: 73 Feature's items loaded. +[17:25:35] [Client thread/WARN]: **************************************** +[17:25:35] [Client thread/WARN]: * Invalid registration attempt for an Ore Dictionary item with name fenceBrass has occurred. The registration has been denied to prevent crashes. The mod responsible for the registration needs to correct this. +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOreImpl(OreDictionary.java:665) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:651) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:650) +[17:25:35] [Client thread/WARN]: * at twistedgate.immersiveposts.IPOStuff.registerFenceOres(IPOStuff.java:231) +[17:25:35] [Client thread/WARN]: * at twistedgate.immersiveposts.IPOStuff.registerItems(IPOStuff.java:220) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_759_IPOStuff_registerItems_Register.invoke(.dynamic)... +[17:25:35] [Client thread/WARN]: **************************************** +[17:25:35] [Client thread/WARN]: **************************************** +[17:25:35] [Client thread/WARN]: * Invalid registration attempt for an Ore Dictionary item with name fenceTungsten has occurred. The registration has been denied to prevent crashes. The mod responsible for the registration needs to correct this. +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOreImpl(OreDictionary.java:665) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:651) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:650) +[17:25:35] [Client thread/WARN]: * at twistedgate.immersiveposts.IPOStuff.registerFenceOres(IPOStuff.java:231) +[17:25:35] [Client thread/WARN]: * at twistedgate.immersiveposts.IPOStuff.registerItems(IPOStuff.java:220) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_759_IPOStuff_registerItems_Register.invoke(.dynamic)... +[17:25:35] [Client thread/WARN]: **************************************** +[17:25:35] [Client thread/WARN]: **************************************** +[17:25:35] [Client thread/WARN]: * Invalid registration attempt for an Ore Dictionary item with name fenceZinc has occurred. The registration has been denied to prevent crashes. The mod responsible for the registration needs to correct this. +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOreImpl(OreDictionary.java:665) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:651) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:650) +[17:25:35] [Client thread/WARN]: * at twistedgate.immersiveposts.IPOStuff.registerFenceOres(IPOStuff.java:231) +[17:25:35] [Client thread/WARN]: * at twistedgate.immersiveposts.IPOStuff.registerItems(IPOStuff.java:220) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_759_IPOStuff_registerItems_Register.invoke(.dynamic)... +[17:25:35] [Client thread/WARN]: **************************************** +[17:25:35] [Client thread/WARN]: **************************************** +[17:25:35] [Client thread/WARN]: * Invalid registration attempt for an Ore Dictionary item with name fencePlatinum has occurred. The registration has been denied to prevent crashes. The mod responsible for the registration needs to correct this. +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOreImpl(OreDictionary.java:665) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:651) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:650) +[17:25:35] [Client thread/WARN]: * at twistedgate.immersiveposts.IPOStuff.registerFenceOres(IPOStuff.java:231) +[17:25:35] [Client thread/WARN]: * at twistedgate.immersiveposts.IPOStuff.registerItems(IPOStuff.java:220) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_759_IPOStuff_registerItems_Register.invoke(.dynamic)... +[17:25:35] [Client thread/WARN]: **************************************** +[17:25:35] [Client thread/WARN]: **************************************** +[17:25:35] [Client thread/WARN]: * Invalid registration attempt for an Ore Dictionary item with name fenceDuraluminium has occurred. The registration has been denied to prevent crashes. The mod responsible for the registration needs to correct this. +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOreImpl(OreDictionary.java:665) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:651) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:650) +[17:25:35] [Client thread/WARN]: * at twistedgate.immersiveposts.IPOStuff.registerFenceOres(IPOStuff.java:231) +[17:25:35] [Client thread/WARN]: * at twistedgate.immersiveposts.IPOStuff.registerItems(IPOStuff.java:220) +[17:25:35] [Client thread/WARN]: * at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_759_IPOStuff_registerItems_Register.invoke(.dynamic)... +[17:25:35] [Client thread/WARN]: **************************************** +[17:25:35] [Client thread/INFO]: Registered ItemBlocks +[17:25:35] [Client thread/INFO]: Registering Items +[17:25:35] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `furnace`, expected `fastfurnace`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:35] [Client thread/INFO]: Registering Items +[17:25:36] [Client thread/INFO]: Applying holder lookups +[17:25:36] [Client thread/INFO]: Holder lookups applied +[17:25:36] [Client thread/INFO]: Farming Station: IC2 classic integration not loaded +[17:25:36] [Client thread/INFO]: Farming Station: MFR integration not loaded +[17:25:36] [Client thread/INFO]: Farming Station: 'Thaumic Additions: reconstructed' integration for farming not loaded +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hemp`, expected `enderio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/INFO]: Farming Station: Immersive Engineering integration fully loaded +[17:25:36] [Client thread/INFO]: Farming Station: Botania integration for farming not loaded +[17:25:36] [Client thread/INFO]: Farming Station: IC2 integration not loaded +[17:25:36] [Client thread/INFO]: Farming Station: Natura integration not loaded +[17:25:36] [Client thread/INFO]: Farming Station: Extra Utilities 2 integration not loaded +[17:25:36] [Client thread/INFO]: Farming Station: TechReborn integration not loaded +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `dye`, expected `enderio`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/INFO]: Farming Station: Actually Additions integration not loaded +[17:25:36] [Client thread/INFO]: Farming Station: Gardencore integration not loaded +[17:25:36] [Client thread/INFO]: Farming Station: Botania integration for fertilizing not loaded +[17:25:36] [Client thread/INFO]: Farming Station: Magicalcrops integration not loaded +[17:25:36] [Client thread/INFO]: Farming Station: Metallurgy integration not loaded +[17:25:36] [Client thread/INFO]: Dark Steel Upgrades: TOP integration loaded +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `archery`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `baker`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `barracks`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `barrackstower`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `blacksmith`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `builder`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `chickenherder`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `combatacademy`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `composter`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cook`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cowboy`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `crusher`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `deliveryman`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `farmer`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fisherman`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `guardtower`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `home`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `library`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `lumberjack`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `miner`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `sawmill`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `shepherd`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `sifter`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `smeltery`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `stonemason`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `stonesmeltery`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `swingherder`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `townhall`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `warehouse`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `postbox`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `florist`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `enchanter`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `knight`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ranger`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `placeholder`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `builder`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `deliveryman`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `miner`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `lumberjack`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `farmer`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fisherman`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `baker`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cook`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `shepherd`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cowboy`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `swineherder`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `chickenherder`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `smelter`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ranger`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `knight`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `composter`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `student`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `archertraining`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `combattraining`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `sawmill`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `blacksmith`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `stonemason`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `stonesmeltery`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `crusher`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `sifter`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `florist`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `enchanter`, expected `minecolonies`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/INFO]: Registered Ore Dictionary Entries +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `carfreight`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `carpassenger`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `cartank`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `handcar`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `locomotivediesel`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `locomotivesteam`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `tender`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:25:37] [Client thread/INFO]: Registering Entities +[17:25:37] [Client thread/INFO]: Registering sounds. +[17:25:37] [Client thread/INFO]: Initialize sounds from class stevekung.mods.moreplanets.init.MPSounds +[17:25:37] [Client thread/INFO]: Applying holder lookups +[17:25:37] [Client thread/INFO]: Holder lookups applied +[17:25:37] [Client thread/INFO]: OBJLoader: Domain bibliocraft has been added. +[17:25:37] [Client thread/INFO]: OBJLoader: Domain icbmclassic has been added. +[17:25:38] [Placebo Patreon Loader/INFO]: Loading patreon data... +[17:25:38] [Placebo Patreon Loader/ERROR]: Exception loading patreon data! +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: java.io.FileNotFoundException: https://raw.githubusercontent.com/Shadows-of-Fire/Placebo/master/PatreonInfo.txt +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1835) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at sun.net.www.protocol.http.HttpURLConnection.access$200(HttpURLConnection.java:90) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1432) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1430) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at java.security.AccessController.doPrivileged(Native Method) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at java.security.AccessController.doPrivileged(AccessController.java:713) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1429) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:254) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at java.net.URL.openStream(URL.java:1038) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at shadows.placebo.patreon.PatreonManager.lambda$init$0(PatreonManager.java:47) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at shadows.placebo.patreon.PatreonManager$$Lambda$4222/1046300218.run(Unknown Source) +[17:25:38] [Placebo Patreon Loader/INFO]: [shadows.placebo.patreon.PatreonManager:lambda$init$0:66]: at java.lang.Thread.run(Thread.java:745) +[17:25:38] [Client thread/INFO]: Registering models. +[17:25:38] [Client thread/INFO]: Applying holder lookups +[17:25:38] [Client thread/INFO]: Holder lookups applied +[17:25:38] [Client thread/INFO]: Injecting itemstacks +[17:25:38] [Client thread/INFO]: Itemstack injection complete +[17:25:38] [Client thread/INFO]: [OptiFine] *** Reloading textures *** +[17:25:38] [Client thread/INFO]: [OptiFine] Resource packs: NewDefault+v1.70[MC1.9-1.12.2].zip, Fancy Skies [v1.3] sky only 1.12.2.zip, STONEBORN - 1.12 - V2.2.zip +[17:25:38] [Client thread/INFO]: [OptiFine] EmissiveTextures: Loading optifine/emissive.properties +[17:25:38] [Client thread/INFO]: Sound channels: 207 normal, 16 streaming (total avail: 223) +[17:25:38] [Client thread/INFO]: Stream buffers: 3 x 32768 +[17:25:39] [Client thread/WARN]: File flansmod:sounds/honeybadgerreload.ogg does not exist, cannot add it to event flansmod:honeybadgerreload +[17:25:39] [Client thread/WARN]: File flansmod:sounds/hcarreload.ogg does not exist, cannot add it to event flansmod:hcarreload +[17:25:39] [Client thread/WARN]: File flansmod:sounds/automaticannihilation100shoot.ogg does not exist, cannot add it to event flansmod:automaticannihilation100shoot +[17:25:39] [Client thread/WARN]: File icbmclassic:sounds/laser1.ogg does not exist, cannot add it to event icbmclassic:laser +[17:25:39] [Client thread/WARN]: File srparasites:sounds/anged_death.ogg does not exist, cannot add it to event srparasites:anged.death +[17:25:39] [Client thread/WARN]: File srparasites:sounds/anged_growl.ogg does not exist, cannot add it to event srparasites:anged.growl +[17:25:39] [Client thread/WARN]: File srparasites:sounds/anged_hurt.ogg does not exist, cannot add it to event srparasites:anged.hurt +[17:25:39] [Client thread/WARN]: File techguns:sounds/guns/shishkebap_swing_b.ogg does not exist, cannot add it to event techguns:guns.shishkebabfire +[17:25:39] [Client thread/WARN]: File techguns:sounds/guns/shishkebap_swing_c.ogg does not exist, cannot add it to event techguns:guns.shishkebabfire +[17:25:39] [Client thread/WARN]: File immersiveintelligence:sounds/emplacement/platform.ogg does not exist, cannot add it to event immersiveintelligence:emplacement_platform +[17:25:39] [Client thread/WARN]: File immersiveintelligence:sounds/emplacement/door_open.ogg does not exist, cannot add it to event immersiveintelligence:emplacement_door_open +[17:25:39] [Client thread/WARN]: File immersiveintelligence:sounds/emplacement/door_close.ogg does not exist, cannot add it to event immersiveintelligence:emplacement_door_close +[17:25:39] [Client thread/WARN]: File immersiveintelligence:sounds/construction/hammer/hammer6.ogg does not exist, cannot add it to event immersiveintelligence:construction_hammer +[17:25:39] [Client thread/WARN]: File matteroverdrive:sounds/gui/button_loud_1.ogg does not exist, cannot add it to event matteroverdrive:gui.button_loud +[17:25:39] [Client thread/WARN]: Missing sound for event: cfm:channel_news +[17:25:39] [Client thread/WARN]: Missing sound for event: cfm:channel_cooking +[17:25:39] [Client thread/WARN]: Missing sound for event: cfm:channel_sam_tabor +[17:25:39] [Client thread/WARN]: Missing sound for event: cfm:channel_heman +[17:25:39] [Client thread/WARN]: Missing sound for event: cfm:channel_switch +[17:25:39] [Client thread/WARN]: Missing sound for event: techguns:guns.cyberdemonblasterreload +[17:25:39] [Client thread/WARN]: Missing sound for event: techguns:jetpack.end +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.hostile +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.saturationhigh +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.saturationlow +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.saturationverylow +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.badweather +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.offtobed +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.generalphrases +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.noise +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.greeting +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.farewell +[17:25:39] [Client thread/WARN]: Missing sound for event: minecolonies:mob.bakery.female.interaction +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:flakexplode +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:devotionx55warmup +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:devotionx55spin +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:devotionx55cooldown +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:coldware2warmup +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:coldware2spin +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:coldware2cooldown +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:emp4warmup +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:emp4spin +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:emp4cooldown +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:paw20shoot +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:paw20reload +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:sidewinder7shoot +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:sidewinder7reload +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:voltv3shoot +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:voltv3reload +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:shell +[17:25:39] [Client thread/WARN]: Missing sound for event: flansmod:none +[17:25:39] [Sound Library Loader/INFO]: Starting up SoundSystem... +[17:25:39] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitTypeInsn:73]: Replaced NEW for net/minecraft/client/renderer/block/model/multipart/ConditionOr to pl/asie/foamfix/client/condition/FoamyConditionOr +[17:25:39] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitMethodInsn:85]: Replaced INVOKESPECIAL for net/minecraft/client/renderer/block/model/multipart/ConditionOr to pl/asie/foamfix/client/condition/FoamyConditionOr +[17:25:39] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitTypeInsn:73]: Replaced NEW for net/minecraft/client/renderer/block/model/multipart/ConditionAnd to pl/asie/foamfix/client/condition/FoamyConditionAnd +[17:25:39] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitMethodInsn:85]: Replaced INVOKESPECIAL for net/minecraft/client/renderer/block/model/multipart/ConditionAnd to pl/asie/foamfix/client/condition/FoamyConditionAnd +[17:25:39] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitTypeInsn:73]: Replaced NEW for net/minecraft/client/renderer/block/model/multipart/ConditionAnd to pl/asie/foamfix/client/condition/FoamyConditionAnd +[17:25:39] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitMethodInsn:85]: Replaced INVOKESPECIAL for net/minecraft/client/renderer/block/model/multipart/ConditionAnd to pl/asie/foamfix/client/condition/FoamyConditionAnd +[17:25:39] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitTypeInsn:73]: Replaced NEW for net/minecraft/client/renderer/block/model/multipart/ConditionPropertyValue to pl/asie/foamfix/client/condition/FoamyConditionPropertyValue +[17:25:39] [Client thread/INFO]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitMethodInsn:85]: Replaced INVOKESPECIAL for net/minecraft/client/renderer/block/model/multipart/ConditionPropertyValue to pl/asie/foamfix/client/condition/FoamyConditionPropertyValue +[17:25:39] [Thread-12/INFO]: Initializing LWJGL OpenAL +[17:25:40] [Thread-12/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) +[17:25:40] [Thread-12/INFO]: OpenAL initialized. +[17:25:40] [Sound Library Loader/INFO]: Sound engine started +[17:25:40] [Client thread/INFO]: OBJLoader.Parser: command 's' (model: 'bluepower:models/block/engine/engine_gear.obj') is not currently supported, skipping. Line: 227 's 1' +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/machines/cruise_launcher.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/machines/cruise_launcher.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/machines/cruise_launcher.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/machines/cruise_launcher.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/machines/cruise_launcher.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/machines/emp_tower.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/machines/emp_tower.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/machines/emp_tower.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/machines/emp_tower.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/machines/emp_tower.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/launcher.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/launcher.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/launcher.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/launcher.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/launcher.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/launcher_tier_2.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/launcher_tier_2.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/launcher_tier_2.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/launcher_tier_2.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/launcher_tier_2.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/launcher_tier_3.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/launcher_tier_3.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/launcher_tier_3.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/launcher_tier_3.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/launcher_tier_3.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/support.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/support.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/support.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/support.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/support.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/screen.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/screen.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/screen.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/screen.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/screen.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/screen_tier_2.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/screen_tier_2.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/screen_tier_2.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/screen_tier_2.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/screen_tier_2.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/screen_tier_3.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/screen_tier_3.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/screen_tier_3.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/screen_tier_3.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/screen_tier_3.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/machines/radar_station.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/machines/radar_station.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/machines/radar_station.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/machines/radar_station.mtl') is not currently supported, skipping +[17:25:43] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/machines/radar_station.mtl') is not currently supported, skipping +[17:25:44] [Client thread/WARN]: OBJModel.Parser: found a face ('f') with more than 4 vertices, only the first 4 of these vertices will be rendered! +[17:25:44] [Client thread/INFO]: OBJLoader.Parser: command 'l' (model: 'immersivetech:models/block/metal_multiblock/solar_tower.obj') is not currently supported, skipping. Line: 2635 'l 642 647' +[17:25:44] [Client thread/WARN]: OBJModel.Parser: found a face ('f') with more than 4 vertices, only the first 4 of these vertices will be rendered! +[17:25:44] [Client thread/WARN]: OBJModel.Parser: found a face ('f') with more than 4 vertices, only the first 4 of these vertices will be rendered! +[17:25:44] [Client thread/WARN]: OBJModel.Parser: found a face ('f') with more than 4 vertices, only the first 4 of these vertices will be rendered! +[17:25:44] [Client thread/ERROR]: Could not load vanilla model parent 'minecraft:model' for 'net.minecraft.client.renderer.block.model.ModelBlock@5e092ac' +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model minecraft:model with loader VanillaLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$WeightedRandomModel.(ModelLoader.java:658) [ModelLoader$WeightedRandomModel.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1176) [ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) [ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/model.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 21 more +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_shrapnel.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_shrapnel.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_shrapnel.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_shrapnel.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_shrapnel.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_anti_grav.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_anti_grav.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_anti_grav.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_anti_grav.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_anti_grav.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_nuclear.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_nuclear.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_nuclear.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_nuclear.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_nuclear.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_attraction.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_attraction.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_attraction.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_attraction.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_attraction.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_emp.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_emp.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_emp.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_emp.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_emp.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier2/missile_fragmentation.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier2/missile_fragmentation.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier2/missile_fragmentation.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier2/missile_fragmentation.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier2/missile_fragmentation.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_chemical.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_chemical.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_chemical.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_chemical.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_chemical.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier4/missile_antimatter.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier4/missile_antimatter.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier4/missile_antimatter.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier4/missile_antimatter.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier4/missile_antimatter.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier2/missile_breaching.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier2/missile_breaching.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier2/missile_breaching.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier2/missile_breaching.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier2/missile_breaching.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier2/missile_contagious.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier2/missile_contagious.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier2/missile_contagious.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier2/missile_contagious.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier2/missile_contagious.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_exothermic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_exothermic.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_exothermic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_exothermic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_exothermic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_deblitation.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_deblitation.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_deblitation.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_deblitation.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_deblitation.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_condensed.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_condensed.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_condensed.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_condensed.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_condensed.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_repulsion.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_repulsion.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_repulsion.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_repulsion.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_repulsion.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_ender.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_ender.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_ender.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_ender.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_ender.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier4/missile_redmatter.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier4/missile_redmatter.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier4/missile_redmatter.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier4/missile_redmatter.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier4/missile_redmatter.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier2/missile_thermobaric.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier2/missile_thermobaric.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier2/missile_thermobaric.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier2/missile_thermobaric.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier2/missile_thermobaric.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_anvil.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Texture' in 'icbmclassic:models/item/missiles/tier1/missile_anvil.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_anvil.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_anvil.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_anvil.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_incendiary.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_incendiary.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_incendiary.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_incendiary.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_incendiary.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier2/missile_sonic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier2/missile_sonic.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier2/missile_sonic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier2/missile_sonic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier2/missile_sonic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_endothermic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_endothermic.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_endothermic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_endothermic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_endothermic.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/rocket_launcher.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material.001' in 'icbmclassic:models/item/rocket_launcher.mtl'. The color defined by key 'Ks' will not be applied! +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/rocket_launcher.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/rocket_launcher.mtl') is not currently supported, skipping +[17:25:47] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/rocket_launcher.mtl') is not currently supported, skipping +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_billyk_turtle_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_billyk_turtle_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_cobalt_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_cobalt_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_gr8_party_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_gr8_party_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_mrmessiah_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_mrmessiah_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_pancape_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_pancape_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_prismarine_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_prismarine_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_realms_mapmaker_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_realms_mapmaker_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_scrolls_champion_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/0_broken_alternate_scrolls_champion_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_billyk_turtle_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_billyk_turtle_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_cobalt_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_cobalt_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_gr8_party_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_gr8_party_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_mrmessiah_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_mrmessiah_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_pancape_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_pancape_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_prismarine_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_prismarine_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_realms_mapmaker_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_realms_mapmaker_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_scrolls_champion_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/alternate_community/alternate_scrolls_champion_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_awesom_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_awesom_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_blonk_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_blonk_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_no_circles_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_no_circles_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_nyan_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_nyan_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_squid_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_squid_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_veterinarian_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/0_broken_veterinarian_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/awesom_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/awesom_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/blonk_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/blonk_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/no_circles_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/no_circles_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/nyan_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/nyan_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/squid_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/squid_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/veterinarian_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/april_fools/veterinarian_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/community/0_broken_valentine_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/community/0_broken_valentine_elytra_icon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/community/0_broken_vanilla_elytra.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/elytras/community/0_broken_vanilla_elytra_icon.properties +[17:25:49] [Client thread/INFO]: 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mcpatcher/cit/icons/minecraft_dungeons/icons_armor/archers_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/archers_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/archers_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/arctic_fox_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/arctic_fox_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/arctic_fox_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/arctic_fox_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/battle_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/battle_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/battle_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/battle_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/beehive_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/beehive_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/beehive_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/beehive_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/beenest_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/beenest_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/beenest_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/beenest_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/black_spot_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/black_spot_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/black_spot_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/black_spot_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/black_wolf_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/black_wolf_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/black_wolf_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/black_wolf_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/blue_mystery_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/blue_mystery_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/blue_mystery_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/blue_mystery_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cauldron_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cauldron_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cauldron_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cauldron_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cave_crawler_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cave_crawler_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cave_crawler_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cave_crawler_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/champions_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/champions_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/champions_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/champions_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/climbing_gear_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/climbing_gear_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/climbing_gear_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/climbing_gear_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cloaked_skull_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cloaked_skull_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cloaked_skull_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/cloaked_skull_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/curious_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/curious_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/curious_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/curious_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/dark_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/dark_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/dark_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/dark_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ember_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ember_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ember_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ember_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/emerald_gear_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/emerald_gear_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/emerald_gear_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/emerald_gear_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/entertainers_garb_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/entertainers_garb_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/entertainers_garb_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/entertainers_garb_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/evocation_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/evocation_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/evocation_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/evocation_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/fox_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/fox_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/fox_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/fox_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/frost_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/frost_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/frost_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/frost_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/frost_bite_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/frost_bite_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/frost_bite_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/frost_bite_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/full_metal_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/full_metal_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/full_metal_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/full_metal_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ghost_kindler_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ghost_kindler_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ghost_kindler_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ghost_kindler_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ghostly_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ghostly_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ghostly_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ghostly_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/gilded_glory_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/gilded_glory_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/gilded_glory_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/gilded_glory_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/glow_squid_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/glow_squid_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/glow_squid_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/glow_squid_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/goat_gear_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/goat_gear_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/goat_gear_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/goat_gear_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/golden_piglin_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/golden_piglin_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/golden_piglin_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/golden_piglin_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/green_mystery_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/green_mystery_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/green_mystery_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/green_mystery_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/grim_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/grim_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/grim_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/grim_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/guards_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/guards_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/guards_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/guards_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/heros_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/heros_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/heros_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/heros_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/highland_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/highland_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/highland_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/highland_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hungriest_horror_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hungriest_horror_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hungriest_horror_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hungriest_horror_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hungry_horror_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hungry_horror_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hungry_horror_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hungry_horror_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hunters_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hunters_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hunters_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/hunters_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/living_vines_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/living_vines_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/living_vines_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/living_vines_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/mercenary_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/mercenary_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/mercenary_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/mercenary_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/nimble_turtle_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/nimble_turtle_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/nimble_turtle_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/nimble_turtle_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ocelot_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ocelot_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ocelot_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/ocelot_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/opulent_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/opulent_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/opulent_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/opulent_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/phantom_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/phantom_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/phantom_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/phantom_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/piglin_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/piglin_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/piglin_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/piglin_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/plate_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/plate_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/plate_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/plate_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/purple_mystery_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/purple_mystery_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/purple_mystery_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/purple_mystery_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/red_mystery_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/red_mystery_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/red_mystery_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/red_mystery_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/reinforced_mail_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/reinforced_mail_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/reinforced_mail_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/reinforced_mail_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/renegade_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/renegade_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/renegade_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/renegade_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/root_rot_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/root_rot_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/root_rot_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/root_rot_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/rugged_climbing_gear_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/rugged_climbing_gear_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/rugged_climbing_gear_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/rugged_climbing_gear_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/scale_mail_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/scale_mail_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/scale_mail_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/scale_mail_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/shadow_walker_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/shadow_walker_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/shadow_walker_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/shadow_walker_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/shulker_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/shulker_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/shulker_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/shulker_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/snow_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/snow_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/snow_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/snow_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/soul_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/soul_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/soul_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/soul_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/souldancer_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/souldancer_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/souldancer_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/souldancer_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/spelunker_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/spelunker_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/spelunker_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/spelunker_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/spider_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/spider_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/spider_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/spider_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/splendid_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/splendid_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/splendid_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/splendid_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sprout_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sprout_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sprout_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sprout_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/squid_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/squid_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/squid_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/squid_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/stalwart_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/stalwart_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/stalwart_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/stalwart_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sturdy_shulker_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sturdy_shulker_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sturdy_shulker_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sturdy_shulker_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sweet_tooth_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sweet_tooth_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sweet_tooth_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/sweet_tooth_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/teleportation_robes_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/teleportation_robes_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/teleportation_robes_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/teleportation_robes_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/the_gourdian_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/the_gourdian_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/the_gourdian_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/the_gourdian_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/the_troubadour_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/the_troubadour_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/the_troubadour_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/the_troubadour_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/thief_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/thief_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/thief_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/thief_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/titans_shroud_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/titans_shroud_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/titans_shroud_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/titans_shroud_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/turtle_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/turtle_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/turtle_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/turtle_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/unstable_robes_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/unstable_robes_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/unstable_robes_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/unstable_robes_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/verdant_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/verdant_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/verdant_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/verdant_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/white_mystery_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/white_mystery_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/white_mystery_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/white_mystery_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/wither_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/wither_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/wither_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/wither_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/wolf_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/wolf_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/wolf_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_armor/wolf_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_artifact/ice_wand.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_artifact/lightning_rod.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/backstabber.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/backstabber_reverse.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/battlestaff.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/battlestaff_of_terror.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/bee_stinger.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/blackstone_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/broadsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/broadsword_forward.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/broken_sawblade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/chill_gale_knife.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/claymore.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/coral_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/cursed_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/cutlass.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/daggers.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/dancer's_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/dancers_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/dark_katana.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/dark_katana_forward.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/diamond_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/diamond_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/double_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/encrusted_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/eternal_knife.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/fangs_of_frost.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/fire_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/firebrand.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/fortune_spear.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/freezing_foil.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/frost_scythe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/frost_slayer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/glaive.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/golden_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/grave_bane.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/great_axeblade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/growing_staff.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/hawkbrand.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/heartstealer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/highland_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/jailor's_scythe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/jailors_scythe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/katana.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/katana_forward.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/master's_katana.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/master's_katana_forward.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/masters_katana.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/masters_katana_forward.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/mechanized_sawblade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/moon_daggers.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/nameless_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/nightmare's_bite.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/nightmares_bite.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/obsidian_claymore.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/rapier.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/resolute_tempest_knife.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/sickles.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/sinister_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/skull_scythe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/soul_knife.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/soul_scythe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/spear.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/spine-chill_spear.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/sponge_striker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/swift_striker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/tempest_knife.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/the_beginning_and_the_end.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/the_last_laugh_left.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/the_last_laugh_right.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/the_monkey_motivator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/the_starless_night.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/truthseeker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/venom_glaive.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/vine_whip.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/void_touched_blades.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/whip.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/whirlwind.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_melee/whispering_spear.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/ancient_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/azure_seeker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/baby_crossbows.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/bonebow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/bow_of_lost_souls.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/bubble_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/bubble_burster.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/burst_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/burst_gale_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/cog_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/corrupted_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/doom_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/dual_crossbows.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/echo_of_the_valley.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/elite_power_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/exploding_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/feral_soul_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/firebolt_thrower.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/gloopy_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/guardian_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/harp_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/harpoon_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/haunted_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/heavy_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/hunter's_promise.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/hunters_promise.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/hunting_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/imploding_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/lightning_harp_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/longbow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/love_spell_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/master's_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/masters_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/mechanical_shortbow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/nautical_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/nocturnal_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/power_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/pride_of_the_piglins.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/purple_storm.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/red_snake.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/sabrewing.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/scatter_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/shivering_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/shortbow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/slayer_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/snow_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/soul_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/soul_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/soul_hunter_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/spellbound_crossbows.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/sugar_rush.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/the_green_menace.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/the_pink_scoundrel.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/the_slicer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/trickbow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/twin_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/twisting_vine_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/voidcaller.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/webbed_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/weeping_vine_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/wind_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/winter's_touch.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_ranged/winters_touch.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_shield/royal_guard_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_shield/tower_guard_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/minecraft_dungeons/icons_shield/vanguard_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/abomination_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/abomination_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/abomination_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/abomination_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/aether_majesty_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/aether_majesty_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/aether_majesty_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/aether_majesty_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/alien_energy_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/alien_energy_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/alien_energy_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/alien_energy_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/allay_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/allay_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/allay_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/allay_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/amethyst_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/amethyst_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/amethyst_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/amethyst_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ancient_guardian_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ancient_guardian_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ancient_guardian_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ancient_guardian_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/arch-illager_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/arch-illager_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/arch-illager_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/arch-illager_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/aurora_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/aurora_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/aurora_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/aurora_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/axolotl_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/axolotl_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/axolotl_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/axolotl_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bat_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bat_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bat_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bat_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bee_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bee_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bee_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bee_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blackstone_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blackstone_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blackstone_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blackstone_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blastling_robes_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blastling_robes_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blastling_robes_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blastling_robes_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blood_moon_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blood_moon_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blood_moon_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/blood_moon_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bone_spider_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bone_spider_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bone_spider_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/bone_spider_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/captains_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/captains_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/captains_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/captains_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/cave_crystal_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/cave_crystal_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/cave_crystal_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/cave_crystal_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/cave_spider_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/cave_spider_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/cave_spider_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/cave_spider_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/chorus_flower_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/chorus_flower_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/chorus_flower_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/chorus_flower_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/copper_golem_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/copper_golem_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/copper_golem_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/copper_golem_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/coral_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/coral_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/coral_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/coral_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/creeper_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/creeper_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/creeper_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/creeper_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dark_netherite_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dark_netherite_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dark_netherite_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dark_netherite_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_mountaineer_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_mountaineer_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_mountaineer_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_mountaineer_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_pillager_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_pillager_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_pillager_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_pillager_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_vindicator_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_vindicator_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_vindicator_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/diamond_vindicator_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dolphin_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dolphin_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dolphin_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dolphin_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dormant_sun_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dormant_sun_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dormant_sun_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dormant_sun_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dragon_scale_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dragon_scale_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dragon_scale_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/dragon_scale_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/drowned_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/drowned_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/drowned_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/drowned_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/drowned_necromancer_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/drowned_necromancer_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/drowned_necromancer_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/drowned_necromancer_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/elder_guardian_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/elder_guardian_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/elder_guardian_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/elder_guardian_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/emerald_gale_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/emerald_gale_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/emerald_gale_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/emerald_gale_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enchanters_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enchanters_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enchanters_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enchanters_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enchantsmith_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enchantsmith_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enchantsmith_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enchantsmith_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/end_portal_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/end_portal_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/end_portal_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/end_portal_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ender_dragon_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ender_dragon_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ender_dragon_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ender_dragon_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enderman_robes_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enderman_robes_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enderman_robes_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/enderman_robes_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/endermite_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/endermite_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/endermite_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/endermite_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/eternal_drowned_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/eternal_drowned_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/eternal_drowned_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/eternal_drowned_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/festive_energy_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/festive_energy_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/festive_energy_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/festive_energy_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/fortified_diamond_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/fortified_diamond_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/fortified_diamond_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/fortified_diamond_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/frog_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/frog_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/frog_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/frog_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/geomancer_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/geomancer_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/geomancer_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/geomancer_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ghast_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ghast_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ghast_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ghast_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ghost_cloak_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ghost_cloak_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ghost_cloak_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ghost_cloak_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/gift_wrapper_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/gift_wrapper_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/gift_wrapper_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/gift_wrapper_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/glare_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/glare_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/glare_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/glare_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/glowing_lush_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/glowing_lush_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/glowing_lush_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/glowing_lush_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_knight_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_knight_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_knight_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_knight_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_mountaineer_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_mountaineer_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_mountaineer_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_mountaineer_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_pillager_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_pillager_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_pillager_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_pillager_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_vindicator_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_vindicator_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_vindicator_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/golden_vindicator_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/guardian_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/guardian_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/guardian_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/guardian_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/heart_of_ender_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/heart_of_ender_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/heart_of_ender_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/heart_of_ender_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/hidora_energy_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/hidora_energy_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/hidora_energy_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/hidora_energy_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/hovering_inferno_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/hovering_inferno_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/hovering_inferno_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/hovering_inferno_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/husk_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/husk_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/husk_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/husk_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ice_illusioner_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ice_illusioner_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ice_illusioner_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ice_illusioner_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iceologer_cloak_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iceologer_cloak_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iceologer_cloak_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iceologer_cloak_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/icy_spider_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/icy_spider_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/icy_spider_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/icy_spider_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/igloo_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/igloo_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/igloo_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/igloo_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/illusioner_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/illusioner_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/illusioner_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/illusioner_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iron_energy_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iron_energy_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iron_energy_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iron_energy_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iron_warrior_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iron_warrior_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iron_warrior_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/iron_warrior_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/lapis_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/lapis_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/lapis_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/lapis_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/leapleaf_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/leapleaf_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/leapleaf_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/leapleaf_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/luxury_merchant_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/luxury_merchant_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/luxury_merchant_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/luxury_merchant_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mage_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mage_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mage_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mage_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/magma_cube_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/magma_cube_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/magma_cube_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/magma_cube_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/merchant_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/merchant_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/merchant_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/merchant_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/monstrosity_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/monstrosity_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/monstrosity_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/monstrosity_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/moon_bulwark_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/moon_bulwark_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/moon_bulwark_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/moon_bulwark_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/moonlight_skull_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/moonlight_skull_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/moonlight_skull_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/moonlight_skull_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mossy_skeleton_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mossy_skeleton_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mossy_skeleton_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mossy_skeleton_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mountaineer_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mountaineer_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mountaineer_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mountaineer_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mystery_merchant_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mystery_merchant_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mystery_merchant_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/mystery_merchant_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/nameless_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/nameless_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/nameless_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/nameless_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/necromancer_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/necromancer_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/necromancer_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/necromancer_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/nether_portal_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/nether_portal_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/nether_portal_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/nether_portal_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/night_sky_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/night_sky_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/night_sky_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/night_sky_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ocean_depths_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ocean_depths_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ocean_depths_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ocean_depths_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/panda_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/panda_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/panda_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/panda_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pharaohs_luck_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pharaohs_luck_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pharaohs_luck_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pharaohs_luck_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/piglin_brute_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/piglin_brute_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/piglin_brute_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/piglin_brute_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/piglin_merchant_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/piglin_merchant_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/piglin_merchant_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/piglin_merchant_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pink_tower_wraith_cloak_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pink_tower_wraith_cloak_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pink_tower_wraith_cloak_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pink_tower_wraith_cloak_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pirate_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pirate_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pirate_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pirate_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/polar_bear_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/polar_bear_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/polar_bear_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/polar_bear_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pottery_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pottery_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pottery_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/pottery_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/psychic_energy_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/psychic_energy_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/psychic_energy_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/psychic_energy_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/queen_bee_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/queen_bee_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/queen_bee_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/queen_bee_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/quest_giver_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/quest_giver_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/quest_giver_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/quest_giver_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/radiant_coral_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/radiant_coral_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/radiant_coral_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/radiant_coral_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/rascal_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/rascal_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/rascal_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/rascal_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ravager_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ravager_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ravager_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ravager_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/red_torment_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/red_torment_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/red_torment_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/red_torment_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/redstone_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/redstone_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/redstone_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/redstone_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/redstone_golem_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/redstone_golem_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/redstone_golem_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/redstone_golem_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/regal_tiger_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/regal_tiger_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/regal_tiger_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/regal_tiger_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/royal_guard_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/royal_guard_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/royal_guard_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/royal_guard_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ruby_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ruby_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ruby_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/ruby_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sentinel_energy_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sentinel_energy_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sentinel_energy_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sentinel_energy_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/shiverburn_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/shiverburn_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/shiverburn_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/shiverburn_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/silverfish_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/silverfish_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/silverfish_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/silverfish_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/skeleton_wolf_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/skeleton_wolf_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/skeleton_wolf_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/skeleton_wolf_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/snareling_robes_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/snareling_robes_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/snareling_robes_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/snareling_robes_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sniffer_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sniffer_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sniffer_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sniffer_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/soul_drowned_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/soul_drowned_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/soul_drowned_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/soul_drowned_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/soul_valley_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/soul_valley_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/soul_valley_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/soul_valley_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/spawner_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/spawner_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/spawner_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/spawner_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/squall_golem_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/squall_golem_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/squall_golem_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/squall_golem_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/stray_cloak_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/stray_cloak_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/stray_cloak_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/stray_cloak_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/strider_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/strider_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/strider_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/strider_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/strongholds_treasure_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/strongholds_treasure_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/strongholds_treasure_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/strongholds_treasure_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sun_paladin_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sun_paladin_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sun_paladin_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/sun_paladin_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/swiftness_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/swiftness_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/swiftness_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/swiftness_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tempest_golem_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tempest_golem_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tempest_golem_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tempest_golem_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/thorned_energy_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/thorned_energy_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/thorned_energy_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/thorned_energy_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tower_guard_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tower_guard_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tower_guard_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tower_guard_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tower_wraith_cloak_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tower_wraith_cloak_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tower_wraith_cloak_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/tower_wraith_cloak_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/treaded_energy_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/treaded_energy_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/treaded_energy_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/treaded_energy_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/vanguard_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/vanguard_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/vanguard_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/vanguard_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/vex_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/vex_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/vex_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/vex_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/violet_energy_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/violet_energy_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/violet_energy_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/violet_energy_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/violet_umbra_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/violet_umbra_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/violet_umbra_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/violet_umbra_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wandering_trader_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wandering_trader_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wandering_trader_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wandering_trader_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/warden_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/warden_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/warden_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/warden_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/whiteout_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/whiteout_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/whiteout_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/whiteout_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wind_caller_cloak_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wind_caller_cloak_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wind_caller_cloak_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wind_caller_cloak_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/witches_robe_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/witches_robe_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/witches_robe_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/witches_robe_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wither_boss_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wither_boss_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wither_boss_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wither_boss_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wraith_cloak_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wraith_cloak_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wraith_cloak_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wraith_cloak_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wretched_wraith_cloak_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wretched_wraith_cloak_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wretched_wraith_cloak_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/wretched_wraith_cloak_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/zombie_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/zombie_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/zombie_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_armor/zombie_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/aeroaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/aeroshovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/agronomy.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/alexandrite.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/alpha_basin.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/amethyst_annihilator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/amethyst_scythe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/andromeda.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/angel_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/angel_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/apparition_broadsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/apparition_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/archaeology_spade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/archaic_scythe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/archfiend_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/archfiend_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/assassin_gandasa.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/atomic_spade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/aurora_precipice.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/azalea_scourge.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/baleful_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/bamboo_kendo_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/bardiche.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/battle_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/batwing.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/bayou_spear.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/beacon_beam.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/beam_saber.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/beaming_lilac.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/bedrock_breaker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/bedrock_driver.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/behemoth.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/binding_glaive.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/black_aether.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/blade_of_the_grove.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/bladed_levin.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/blazing_blades.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/blending_boil.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/blizzard_burn.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/boomerang.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/borealis_helix.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/brain_agitator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/bubble_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/burgundy_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/burial_excavator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/bygone_pulse.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/caldera.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/celestial_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/celestial_reaper.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cemetery_keeper.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ceremonial_trowel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cerise_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cerise_combat_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cerise_long_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cerise_planter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/chef_ladle.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/chief_hammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/chilling_saw.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/chillsear_claymore.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/christmas_greatsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cinnabar_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/clanging_amethyst.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cleaver.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cloud_breaker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/clouded_garden.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/clover_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cobalt_dancer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cobalt_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cobalt_rotator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cobalt_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cobalt_slammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cobra_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/colossus.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/combat_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/combat_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/combat_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/comet_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/commencing_conclusion.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/composite_broadsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/composite_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/conduit_scepter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/constancy_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/constancy_talwar.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/copper_crusher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/copper_cultivator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/copper_katana.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/copper_katana_reverse.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/copper_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/corroding_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/corrupted_gladius.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/corrupted_laser.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/corrupted_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/corrupted_plow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/corrupted_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/corrupted_tomahawk.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cosmic_carver.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crashing_bolt.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/creation_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/creation_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/creation_hammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crescent_katana.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crescent_katana_reverse.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crescent_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crimson_chopper.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crimson_cutter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crimson_cutter_forward.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crimson_sickles.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cryogenesis.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cryopathy.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cryostasis.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crypt_vanquisher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crystal_beam.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crystal_hatchet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crystal_quarterstaff.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crystal_waters.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crystalline_cleaver.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/crystallite_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cursed_boomerang.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/cursed_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/curtana.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dark_bardiche.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dark_katana.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dark_katana_reverse.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dark_long_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dark_plow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dark_trowel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dead_of_night.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/death_cap_shortsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/decaying_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/deity_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/delta_ozone.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/demon_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/diamond_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/diamond_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/diamond_demolisher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/diamond_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/diamond_jousting_lance.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/diamond_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dissolving_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dissuader.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/divided_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/double_edged_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dragon's_maw.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dragon_bone_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dragon_hammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dragons_maw.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/draw_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dreadwing.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dripstone_pike.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/drowned_battle_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/drowned_necro_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dual_agriculture.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dual_constancy.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dual_execution.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dual_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/dual_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/duplex_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/edging_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/element_generator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/elven_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ember_lash.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/emerald_duplex.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/emerald_gandasa.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/emerald_mandrill.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/emerald_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/emerald_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/empress_halberd.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/enchanting_kalis.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ended_fusion.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ender_saw.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/energy_mauve.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/entangled_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/entwined_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/eroding_broadsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/eternal_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/evil_queen_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/executioner.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/exemplary.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/fabled_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/fading_mattock.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/falchion.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/faultless.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/fiery_frost.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/fire_scalder.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/flame_greatsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/flame_hatchet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/flame_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/flame_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/flame_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/floral_gasher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/floral_gasher_reverse.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/forestation.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/forlorn_cultivator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/fortress_former.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/fortune_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/frigid_fire.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/frost_breaker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/frost_gardener.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/frost_smasher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/frost_thrower.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/frostbitten.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/galactic_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/gandasa.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/garden_gavel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/gargantua.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/garnet_spiral.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/gatekeeper_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/gavel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/geode_cultivator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/giant_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/gilded_planet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/gladius.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/gleaming_core.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/glimmering_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/glistening_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/glowing_ancient.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/golden_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/golden_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/golden_jousting_lance.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/golden_phoenix.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/golem_blackthorn_forward.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/goliath.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/grapnel_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/gravity_field.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/gravity_gandasa.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/gravity_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/great_bardiche.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/greatsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/greenhouse_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/grimstone_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/growing_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/guided_meteor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/guiding_prism.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hail_scorch.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hailing_pinnacle.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/halberd.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hand_plow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/handheld_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/harp_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hasteful_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/haunted_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/heart_of_gold.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/heated_chainsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/heatwave_spinner.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/heavy_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/helix_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hollow_tomahawk.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hook_fists.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hope_bisector.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/horn_crusader.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/horseshoe_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/howling_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hurricane_machete.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/hurricane_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/igneous_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/illusion.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/imperial_halberd.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/imperial_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/imperial_longsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/imperial_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/imperial_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/imperial_talwar.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/infernal_core.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/inferno.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/insomniaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/interlaced_gandasa.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/interstellar_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/iron_jousting_lance.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/jade_breaker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/jade_butcher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/jade_cultivator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/jade_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/jailors_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/jawbreaker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/juggernaut.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/jungle_plow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/kelp_keeper.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/kendo_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/king's_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/kings_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/knightly_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/labrys.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/labyrinth_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/labyrinth_broadsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lance.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lance_of_radiance.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lapis_duplex_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lapis_trowel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lava-infused_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lazuli_cleaver.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lazuli_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lazurite_mandrill.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/leviathan.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/life_caliber.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lightning_crash.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/liquid_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/long_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/longblade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/longsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lumen_phaser.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/luminous_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/luminous_gavel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/luminous_light.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/luminous_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/luminous_scimitar.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lunar_carver.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lunar_trowel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lush_boomerang.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lustre_pearl.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/lynx.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/magic_chain.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/magic_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mahogany_melter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/majesty_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/makhaira.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/malefic_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mallet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mandrill.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/marauder's_bane.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/marauders_bane.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/maul.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mayhem_berserk.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mechanical_saw.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mechanized_disassembly.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mechanized_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mechanized_void.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/midnight_glass.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mingled_magic.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/moon_light.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/moon_scepter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/moss_ridger.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mountaineer_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mystic_plantation.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mystic_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mystic_stone.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/mystic_tangle.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/nameless_hammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/nameless_one_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/nameless_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/nature_growth.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/nebula_glaive.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/necromancer_knife.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/necromancer_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/neon_cross.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/netherite_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/netherite_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/netherite_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/netherite_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/netherite_sledgehammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/netherite_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/neurobreaker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/night_terror.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/noble_excavator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/nocturnal_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/northern_labrys.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/nucleic_daggers.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/oathkeeper.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/obsidian_fragmenter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/obsidian_gardener.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/obsidian_giant.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/obsidian_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/odd_distortion.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/omega_crater.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ominous_saw.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/onion_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optic_ender.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/orb_caller.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ore_grinder.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/overcast_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/overclocking.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/overgrown.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/overgrown_saw.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/oxidizer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/panda's_flute.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/pandas_flute.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/parallel_emblem.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/perish_bones.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/phantasm.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/pirate_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/plantation_talwar.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/plutonium_sledgehammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/pointed_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/poleaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/portal_concoction.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/portal_fission.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/prestige.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/prism_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/prismarine_broadsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/prismarine_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/prismarine_pulverizer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/quartz_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/quartz_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/quasisaber.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/quintessential.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/radiant_aether.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/radioactive_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/raging_blaze.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/raiders_bane.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/raveled_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/raven_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/razor_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/razor_light.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/red_anaconda.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/red_cobra.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/red_python.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/red_serpent.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/red_viper.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/redstone_daggers.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/redstone_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/regal_gardener.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/reigning_guardian.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/renegade_maze.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/reticent_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/rhodolite_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/rhodolite_boomerang.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/rhodolite_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/rhodolite_scepter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/rhodolite_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ridging_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ringing_poleaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ritual_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/roche_limit.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/rock_eroder.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/round_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/royal_emblem.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/rubedo_incisor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/rubedo_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/rubedo_tusks.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ruby_desecrator.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ruby_extractor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ruby_talwar.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ruby_tiller.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ruby_tomahawk.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ruination_crystal.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/rune_halberd.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sands_of_time.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/saw.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sawtooth.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/scabbard's_bane.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/scabbards_bane.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/scarlet_slicer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/scepter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/scoop_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/scorched_scythe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sculk_digger.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sculk_scythe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/scythe_of_wells.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sealing_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/serrated_pick.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/serrated_scythe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/seven_legends.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/shaded_shadow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/shadow_stitcher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/shard_smasher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/shortsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/shrieking_hatchet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/shroomlight_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/shroomlight_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/silent_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/silent_sweepers.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/silviculture.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/siphoncrystal.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sky_warrior_lance.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/slate_crusher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sledgehammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/smithing_hammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/snow_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/soaring_crescent.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/soaring_midnight.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/solar_flare.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/solarblade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sonic_scepter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sorcerer's_jaws.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sorcerers_jaws.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/soul_capsule.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/soul_fire_dirk.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/soul_merge.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/soul_stabber.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/soul_stabber_reverse.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/spacial_sledgehammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/spade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sparth_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/spellbound_duelist.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/spellbound_mandrill.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/spider_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/spinblade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/split_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/spoon.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/spoon_of_fatigue.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/star_botany.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/star_seance.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/star_terraformer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/star_vessel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/starblade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/starless_hammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/stockless_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/strider_locks.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/subspace_tear.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/subzero_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/summoning_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sun_light.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sunlight_heart.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/super_gavel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/superboss_slayer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/superstorm.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sword_of_alpha.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sword_of_beta.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sword_of_courage.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sword_of_dungeons.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sword_of_earth.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sword_of_legends.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sword_of_power.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sword_of_stories.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sword_of_twilight.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/sword_of_wisdom.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/swordbreaker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/talwar.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tarnished_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/telluric_craze.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tempest_longsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tempest_longsword_forward.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tempest_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/terrace_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/the_sunless_day.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/thermal_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/thrashing_thunder.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/thunder_and_lightning.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/thunder_mattock.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/thunderbolt.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/thunderclap.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tidal_glaive.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tidal_storm.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tomahawk.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tomb_seeker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/torment_rapier.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/torrent_surge.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/torrential_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tower_grower.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tower_keeper.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/toxin_katana.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/toxin_katana_reverse.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/treasure's_bane.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/treasures_bane.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/trench_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/trowel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/true_obsidian_claymore.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/tube_revolter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/twilight_queen_rapier.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/twin_glaive.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/twisted_gardener.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/twisting_edge.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ultima.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ultimatum.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/ultra_gavel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/undead_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/undead_glaive.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/undead_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/vampire_halberd.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/vegetated_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/veiled_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/veiled_broadsword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/veiled_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/veiled_plow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/veiled_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/verdant_fissure.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/vermilion_hammer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/vineyard_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/violet_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/violet_pulsate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/vital_leecher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/void_collector.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/void_ring.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/warden's_creese.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/wardens_creese.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/warped_wrecker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/warrior_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/warrior_blade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/warrior_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/wave_mattock.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/web_spinner.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/weeping_twister.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/wildfire_switchblade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/wildfire_talwar.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/wilting_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/winding_tide.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/withered_gladius.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/withered_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/woodland_planter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/world_anchor.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/world_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/world_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/world_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/world_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/wretched_spade.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/abominable_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/abyssal_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/aerowing.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/ancient_kindler.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/angel_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/autumn_wind.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/blaster_wand.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/blaze_wand.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/blizzard_caster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/bonechiller.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/candle_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/chorus_dragon_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/coil_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/cold_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/combat_royal.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/crystal_bomber.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/crystal_launcher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/cyclone_fan.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/dark_water_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/double_zap.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/firebird.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/flame_drake.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/flying_voltage.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/frozen_treat.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/gale_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/ghost_lighter.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/gleaming_star.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/gnashing_teeth.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/golden_brute_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/hailstone.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/heartbreaker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/igneous_terror.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/lantern_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/light_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/magic_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/mallet_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/meteor_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/midnight_wing.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/nuclear_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/obsidian_crossbow.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/parlor_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/plasma_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/pyro_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/rotary_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/scope_stargazer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/shamrock_eagle.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/slingshot.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/snow_thrower.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/snowplow_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/sonic_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/spark_flinger.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/spirit_breaker.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/star_launcher.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/static_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/stormbringer.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/stove_blaster.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/tidal_wave.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/tornado_keeper.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/wind_pump.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_ranged/wither_boltslinger.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:crossbow +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/accretion_disk.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/acoustic_buckler.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/admin_fred_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/admin_romeo_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/admin_xara_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/aeroshield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/ancient_darkshield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/aqua_tower_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/arch-illager_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/aureate_gold.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/buckler.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/carmine_ruby.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/castle_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/cerulean_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/diamond_wood_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/dreamcatcher.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/dungeons_church_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/end_city_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/eternal_diamond.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/evergreen_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/gilded_bastion.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/glow_wings_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/golden_wood_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/greenwood_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/heater_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/hero_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/highblock_flag_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/iridescent_sunshield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/iron_metal_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/lantern_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/lapis_lazuli_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/lava_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/leather_wood_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/magic_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/nameless_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/necromancer_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/netherite_wood_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/opulent_emerald.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/pillager_outpost_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/prismarine_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/purity_ward.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/redstone_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/russet_copper_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/scarlet_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/shield_of_courage.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/shield_of_the_tower.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/shield_of_undying.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/snow_globe_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/stone_wood_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/sun_drop_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/the_last_defender.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/thunder_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/violet_amethyst.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/void_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/wildfire_buckler.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/wraith_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default+_dungeons/icons_shield/wretched_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/blazing_core_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/blazing_core_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/blazing_core_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/blazing_core_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/slumbering_wave_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/slumbering_wave_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/slumbering_wave_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/slumbering_wave_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/solemn_forest_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/solemn_forest_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/solemn_forest_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/solemn_forest_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/thermion_bolt_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/thermion_bolt_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/thermion_bolt_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/thermion_bolt_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/wither_storm_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/wither_storm_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/wither_storm_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/new_default_plus_story_mode/wither_storm_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/fire_resistance/fire_resistance_arrow_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/fire_resistance/fire_resistance_lingering_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/fire_resistance/fire_resistance_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/fire_resistance/fire_resistance_splash_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/harming/harming_arrow_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/harming/harming_lingering_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/harming/harming_splash_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/harming/harming_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/healing/healing_arrow_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/healing/healing_lingering_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/healing/healing_splash_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/healing/healing_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/invisibility/invisibility_arrow_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/invisibility/invisibility_lingering_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/invisibility/invisibility_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/invisibility/invisibility_splash_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/leaping/leaping_arrow_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/leaping/leaping_arrow_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/leaping/leaping_lingering_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/leaping/leaping_lingering_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/leaping/leaping_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/leaping/leaping_splash_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/leaping/leaping_splash_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/leaping/leaping_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/night_vision/night_vision_arrow_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/night_vision/night_vision_lingering_long.properties +[17:25:49] [Client thread/INFO]: 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mcpatcher/cit/icons/potions/regeneration/regeneration_splash_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/regeneration/regeneration_splash_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/regeneration/regeneration_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slow_falling/slow_falling_arrow_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slow_falling/slow_falling_lingering_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slow_falling/slow_falling_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slow_falling/slow_falling_splash_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slowness/slowness_arrow_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slowness/slowness_arrow_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slowness/slowness_lingering_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slowness/slowness_lingering_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slowness/slowness_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slowness/slowness_splash_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slowness/slowness_splash_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/slowness/slowness_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] 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thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/swiftness/swiftness_arrow_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/swiftness/swiftness_arrow_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/swiftness/swiftness_lingering_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/swiftness/swiftness_lingering_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/swiftness/swiftness_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/swiftness/swiftness_splash_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/swiftness/swiftness_splash_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/swiftness/swiftness_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/turtle_master/turtle_master_arrow_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/turtle_master/turtle_master_arrow_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/turtle_master/turtle_master_lingering_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/turtle_master/turtle_master_lingering_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/turtle_master/turtle_master_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/turtle_master/turtle_master_splash_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/turtle_master/turtle_master_splash_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/turtle_master/turtle_master_strong.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/water_breathing/water_breathing_arrow_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/water_breathing/water_breathing_lingering_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/water_breathing/water_breathing_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/water_breathing/water_breathing_splash_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/weakness/weakness_arrow_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/weakness/weakness_lingering_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/weakness/weakness_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/potions/weakness/weakness_splash_long.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/adamantium_impervium_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/adamantium_impervium_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/adamantium_impervium_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/adamantium_impervium_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_fred_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_fred_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_fred_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_fred_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_romeo_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_romeo_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_romeo_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_romeo_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_xara_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_xara_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_xara_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/admin_xara_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/aiden_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/aiden_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/aiden_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/aiden_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/armor_number_7_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/armor_number_7_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/armor_number_7_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/armor_number_7_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/axel_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/axel_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/axel_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/axel_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/champion_gauntlet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/champion_jack_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/champion_jack_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/champion_jack_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/champion_jack_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/champion_petra_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/champion_petra_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/champion_petra_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/champion_petra_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/dented_danger_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/dented_danger_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/dented_danger_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/dented_danger_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/dragonsbane_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/dragonsbane_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/dragonsbane_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/dragonsbane_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ellegaard_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ellegaard_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ellegaard_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ellegaard_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/enchanted_flint_and_steel.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ender_defender_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ender_defender_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ender_defender_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ender_defender_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/enderman_soren_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/enderman_soren_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/enderman_soren_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/enderman_soren_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/eye_of_the_storm.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/feelin_cute_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/feelin_cute_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/feelin_cute_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/feelin_cute_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/fireworks_union_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/fireworks_union_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/fireworks_union_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/fireworks_union_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/founder_isa_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/founder_isa_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/founder_isa_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/founder_isa_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gabriel_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gabriel_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gabriel_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gabriel_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gill_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gill_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gill_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gill_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_capital_t_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_capital_t_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_capital_t_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_capital_t_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_clutch_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_clutch_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_clutch_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_clutch_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_facemeat_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_facemeat_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_facemeat_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_facemeat_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_headpunch_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_headpunch_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_headpunch_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_headpunch_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_meatface_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_meatface_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_meatface_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_meatface_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_shinstomper_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_shinstomper_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_shinstomper_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_shinstomper_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_slab_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_slab_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_slab_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gladiator_slab_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/glowing_flint_and_steel.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/gold_protocol.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/golden_apple_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/golden_apple_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/golden_apple_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/golden_apple_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/golden_goliath_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/golden_goliath_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/golden_goliath_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/golden_goliath_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/goofball_glory_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/goofball_glory_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/goofball_glory_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/goofball_glory_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/harper_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/harper_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/harper_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/harper_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/harpers_headset.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_associate_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_associate_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_associate_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_associate_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_guard_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_guard_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_guard_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_guard_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_prisoner_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_prisoner_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_prisoner_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_prisoner_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_warden_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_warden_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_warden_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/institute_warden_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ivor_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ivor_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ivor_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ivor_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/jack_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/jack_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/jack_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/jack_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/llama_brown-ish_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/llama_brown-ish_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/llama_brown-ish_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/llama_brown-ish_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/lukas_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/lukas_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/lukas_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/lukas_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/magnus_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/magnus_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/magnus_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/magnus_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/maya_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/maya_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/maya_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/maya_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ninja_ivor_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ninja_ivor_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ninja_ivor_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ninja_ivor_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/nurm_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/nurm_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/nurm_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/nurm_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/olivia_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/olivia_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/olivia_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/olivia_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/petra_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/petra_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/petra_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/petra_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/please_dont_hit_me_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/please_dont_hit_me_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/please_dont_hit_me_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/please_dont_hit_me_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_gauntlet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_soldier_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_soldier_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_soldier_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_soldier_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_soldier_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_soldier_bow.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_soldier_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_soldier_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_soldier_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/prismarine_soldier_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/radar_shield.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/redstone_riot_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/redstone_riot_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/redstone_riot_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/redstone_riot_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/reginald_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/reginald_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/reginald_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/reginald_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/shield_of_infinity_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/shield_of_infinity_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/shield_of_infinity_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/shield_of_infinity_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/sky_city_guard_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/sky_city_guard_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/sky_city_guard_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/sky_city_guard_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/soren_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/soren_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/soren_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/soren_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/star_shield_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/star_shield_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/star_shield_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/star_shield_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/straps_n_straps_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/straps_n_straps_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/straps_n_straps_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/straps_n_straps_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/swordbreaker_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/swordbreaker_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/swordbreaker_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/swordbreaker_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/the_atlas_writable.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/the_atlas_written.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/the_orders_amulet.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/the_tooth_chipper_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/the_tooth_chipper_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/the_tooth_chipper_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/the_tooth_chipper_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/tim_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/tim_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/tim_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/tim_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ultimate_diamond_axe.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ultimate_diamond_hoe.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ultimate_diamond_pickaxe.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ultimate_diamond_shovel.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ultimate_diamond_sword.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ultimate_netherite_axe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_axe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ultimate_netherite_hoe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_hoe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ultimate_netherite_pickaxe.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_pickaxe +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ultimate_netherite_shovel.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_shovel +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/ultimate_netherite_sword.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_sword +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/vos_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/vos_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/vos_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/vos_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/white_pumpkin_armor_boots.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/white_pumpkin_armor_chestplate.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/white_pumpkin_armor_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/icons/story_mode/white_pumpkin_armor_leggings.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/archers_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/archers_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/archers_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/archers_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/arctic_fox_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/arctic_fox_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/arctic_fox_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/arctic_fox_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/battle_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/battle_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/battle_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/battle_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/beehive_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/beehive_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/beehive_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/beehive_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/beenest_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/beenest_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/beenest_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/beenest_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/black_spot_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/black_spot_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/black_spot_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/black_spot_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/black_wolf_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/black_wolf_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/black_wolf_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/black_wolf_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/blue_mystery_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/blue_mystery_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/blue_mystery_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/blue_mystery_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cauldron_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cauldron_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cauldron_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cauldron_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cave_crawler_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cave_crawler_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cave_crawler_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cave_crawler_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/champions_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/champions_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/champions_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/champions_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/climbing_gear_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/climbing_gear_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/climbing_gear_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/climbing_gear_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cloaked_skull_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cloaked_skull_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cloaked_skull_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/cloaked_skull_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/curious_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/curious_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/curious_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/curious_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/dark_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/dark_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/dark_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/dark_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ember_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ember_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ember_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ember_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/emerald_gear_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/emerald_gear_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/emerald_gear_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/emerald_gear_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/entertainers_garb_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/entertainers_garb_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/entertainers_garb_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/entertainers_garb_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/evocation_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/evocation_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/evocation_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/evocation_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/fox_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/fox_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/fox_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/fox_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/frost_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/frost_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/frost_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/frost_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/frost_bite_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/frost_bite_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/frost_bite_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/frost_bite_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/full_metal_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/full_metal_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/full_metal_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/full_metal_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ghost_kindler_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ghost_kindler_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ghost_kindler_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ghost_kindler_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ghostly_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ghostly_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ghostly_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ghostly_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: 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mcpatcher/cit/models/minecraft_dungeons/glow_squid_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/glow_squid_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/glow_squid_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/glow_squid_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/goat_gear_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/goat_gear_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/goat_gear_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/goat_gear_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/golden_piglin_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/golden_piglin_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/golden_piglin_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/golden_piglin_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/green_mystery_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/green_mystery_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/green_mystery_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/green_mystery_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/grim_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/grim_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/grim_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/grim_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/guards_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/guards_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/guards_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/guards_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/heros_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/heros_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/heros_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/heros_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/highland_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/highland_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/highland_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/highland_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hungriest_horror_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hungriest_horror_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hungriest_horror_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hungriest_horror_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hungry_horror_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hungry_horror_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hungry_horror_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hungry_horror_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hunters_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hunters_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hunters_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/hunters_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/living_vines_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/living_vines_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/living_vines_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/living_vines_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/mercenary_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/mercenary_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/mercenary_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/mercenary_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/nimble_turtle_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/nimble_turtle_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/nimble_turtle_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/nimble_turtle_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ocelot_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ocelot_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ocelot_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/ocelot_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/opulent_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/opulent_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/opulent_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/opulent_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/phantom_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/phantom_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/phantom_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/phantom_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/piglin_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/piglin_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/piglin_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/piglin_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/plate_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/plate_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/plate_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/plate_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/purple_mystery_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/purple_mystery_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/purple_mystery_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/purple_mystery_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/red_mystery_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/red_mystery_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/red_mystery_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/red_mystery_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/reinforced_mail_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/reinforced_mail_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/reinforced_mail_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/reinforced_mail_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/renegade_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/renegade_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/renegade_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/renegade_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/root_rot_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/root_rot_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/root_rot_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/root_rot_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/rugged_climbing_gear_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/rugged_climbing_gear_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/rugged_climbing_gear_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/rugged_climbing_gear_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/scale_mail_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/scale_mail_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/scale_mail_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/scale_mail_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/shadow_walker_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/shadow_walker_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/shadow_walker_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/shadow_walker_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/shulker_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/shulker_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/shulker_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/shulker_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/snow_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/snow_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/snow_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/snow_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/soul_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/soul_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/soul_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/soul_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/souldancer_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/souldancer_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/souldancer_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/souldancer_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/spelunker_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/spelunker_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/spelunker_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/spelunker_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/spider_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/spider_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/spider_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/spider_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/splendid_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/splendid_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/splendid_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/splendid_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sprout_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sprout_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sprout_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sprout_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/squid_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/squid_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/squid_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/squid_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/stalwart_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/stalwart_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/stalwart_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/stalwart_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sturdy_shulker_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sturdy_shulker_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sturdy_shulker_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sturdy_shulker_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sweet_tooth_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sweet_tooth_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sweet_tooth_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/sweet_tooth_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/teleportation_robes_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/teleportation_robes_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/teleportation_robes_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/teleportation_robes_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/the_gourdian_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/the_gourdian_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/the_gourdian_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/the_gourdian_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/the_troubadour_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/the_troubadour_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/the_troubadour_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/the_troubadour_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/thief_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/thief_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/thief_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/thief_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/titans_shroud_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/titans_shroud_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/titans_shroud_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/titans_shroud_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/turtle_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/turtle_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/turtle_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/turtle_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/unstable_robes_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/unstable_robes_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/unstable_robes_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/unstable_robes_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/verdant_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/verdant_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/verdant_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/verdant_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/white_mystery_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/white_mystery_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/white_mystery_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/white_mystery_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/wither_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/wither_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/wither_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/wither_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/wolf_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/wolf_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/wolf_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/minecraft_dungeons/wolf_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/abomination_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/abomination_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/abomination_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/abomination_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/aether_majesty_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/aether_majesty_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/aether_majesty_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/aether_majesty_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/alien_energy_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/alien_energy_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/alien_energy_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/alien_energy_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/allay_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/allay_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/allay_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/allay_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/amethyst_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/amethyst_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/amethyst_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/amethyst_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ancient_guardian_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ancient_guardian_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ancient_guardian_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ancient_guardian_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/arch-illager_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/arch-illager_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/arch-illager_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/arch-illager_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/aurora_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/aurora_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/aurora_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/aurora_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/axolotl_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/axolotl_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/axolotl_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/axolotl_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bat_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bat_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bat_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bat_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bee_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bee_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bee_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bee_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blackstone_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blackstone_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blackstone_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blackstone_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blastling_robes_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blastling_robes_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blastling_robes_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blastling_robes_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blood_moon_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blood_moon_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blood_moon_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/blood_moon_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bone_spider_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bone_spider_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bone_spider_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/bone_spider_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/captains_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/captains_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/captains_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/captains_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/cave_crystal_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/cave_crystal_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/cave_crystal_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/cave_crystal_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/cave_spider_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/cave_spider_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/cave_spider_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/cave_spider_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/chorus_flower_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/chorus_flower_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/chorus_flower_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/chorus_flower_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/copper_golem_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/copper_golem_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/copper_golem_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/copper_golem_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/coral_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/coral_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/coral_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/coral_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/creeper_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/creeper_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/creeper_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/creeper_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dark_netherite_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dark_netherite_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dark_netherite_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dark_netherite_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_mountaineer_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_mountaineer_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_mountaineer_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_mountaineer_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_pillager_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_pillager_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_pillager_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_pillager_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_vindicator_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_vindicator_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_vindicator_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/diamond_vindicator_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dolphin_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dolphin_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dolphin_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dolphin_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dormant_sun_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dormant_sun_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dormant_sun_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dormant_sun_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dragon_scale_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dragon_scale_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dragon_scale_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/dragon_scale_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/drowned_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/drowned_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/drowned_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/drowned_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/drowned_necromancer_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/drowned_necromancer_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/drowned_necromancer_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/drowned_necromancer_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/elder_guardian_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/elder_guardian_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/elder_guardian_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/elder_guardian_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/emerald_gale_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/emerald_gale_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/emerald_gale_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/emerald_gale_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enchanters_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enchanters_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enchanters_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enchanters_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enchantsmith_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enchantsmith_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enchantsmith_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enchantsmith_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/end_portal_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/end_portal_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/end_portal_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/end_portal_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ender_dragon_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ender_dragon_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ender_dragon_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ender_dragon_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enderman_robes_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enderman_robes_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enderman_robes_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/enderman_robes_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/endermite_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/endermite_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/endermite_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/endermite_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/eternal_drowned_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/eternal_drowned_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/eternal_drowned_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/eternal_drowned_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/festive_energy_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/festive_energy_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/festive_energy_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/festive_energy_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/fortified_diamond_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/fortified_diamond_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/fortified_diamond_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/fortified_diamond_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/frog_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/frog_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/frog_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/frog_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/geomancer_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/geomancer_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/geomancer_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/geomancer_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ghast_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ghast_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ghast_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ghast_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ghost_cloak_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ghost_cloak_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ghost_cloak_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ghost_cloak_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/gift_wrapper_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/gift_wrapper_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/gift_wrapper_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/gift_wrapper_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/glare_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/glare_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/glare_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/glare_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/glowing_lush_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/glowing_lush_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/glowing_lush_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/glowing_lush_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_knight_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_knight_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_knight_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_knight_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_mountaineer_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_mountaineer_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_mountaineer_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_mountaineer_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_pillager_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_pillager_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_pillager_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_pillager_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_vindicator_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_vindicator_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_vindicator_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/golden_vindicator_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/guardian_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/guardian_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/guardian_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/guardian_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/heart_of_ender_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/heart_of_ender_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/heart_of_ender_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/heart_of_ender_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/hidora_energy_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/hidora_energy_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/hidora_energy_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/hidora_energy_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/hovering_inferno_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/hovering_inferno_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/hovering_inferno_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/hovering_inferno_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/husk_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/husk_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/husk_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/husk_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ice_illusioner_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ice_illusioner_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ice_illusioner_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ice_illusioner_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iceologer_cloak_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iceologer_cloak_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iceologer_cloak_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iceologer_cloak_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/icy_spider_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/icy_spider_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/icy_spider_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/icy_spider_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/igloo_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/igloo_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/igloo_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/igloo_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/illusioner_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/illusioner_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/illusioner_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/illusioner_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iron_energy_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iron_energy_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iron_energy_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iron_energy_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iron_warrior_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iron_warrior_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iron_warrior_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/iron_warrior_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/lapis_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/lapis_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/lapis_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/lapis_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/leapleaf_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/leapleaf_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/leapleaf_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/leapleaf_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/luxury_merchant_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/luxury_merchant_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/luxury_merchant_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/luxury_merchant_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mage_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mage_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mage_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mage_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/magma_cube_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/magma_cube_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/magma_cube_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/magma_cube_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/merchant_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/merchant_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/merchant_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/merchant_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/monstrosity_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/monstrosity_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/monstrosity_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/monstrosity_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/moon_bulwark_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/moon_bulwark_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/moon_bulwark_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/moon_bulwark_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/moonlight_skull_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/moonlight_skull_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/moonlight_skull_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/moonlight_skull_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mossy_skeleton_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mossy_skeleton_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mossy_skeleton_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mossy_skeleton_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mountaineer_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mountaineer_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mountaineer_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mountaineer_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mystery_merchant_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mystery_merchant_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mystery_merchant_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/mystery_merchant_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/nameless_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/nameless_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/nameless_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/nameless_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/necromancer_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/necromancer_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/necromancer_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/necromancer_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/nether_portal_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/nether_portal_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/nether_portal_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/nether_portal_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/night_sky_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/night_sky_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/night_sky_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/night_sky_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ocean_depths_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ocean_depths_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ocean_depths_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ocean_depths_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/panda_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/panda_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/panda_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/panda_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pharaohs_luck_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pharaohs_luck_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pharaohs_luck_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pharaohs_luck_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/piglin_brute_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/piglin_brute_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/piglin_brute_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/piglin_brute_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/piglin_merchant_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/piglin_merchant_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/piglin_merchant_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/piglin_merchant_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pink_tower_wraith_cloak_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pink_tower_wraith_cloak_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pink_tower_wraith_cloak_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pink_tower_wraith_cloak_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pirate_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pirate_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pirate_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pirate_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/polar_bear_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/polar_bear_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/polar_bear_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/polar_bear_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pottery_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pottery_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pottery_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/pottery_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/psychic_energy_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/psychic_energy_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/psychic_energy_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/psychic_energy_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/queen_bee_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/queen_bee_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/queen_bee_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/queen_bee_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/quest_giver_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/quest_giver_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/quest_giver_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/quest_giver_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/radiant_coral_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/radiant_coral_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/radiant_coral_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/radiant_coral_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/rascal_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/rascal_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/rascal_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/rascal_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ravager_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ravager_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ravager_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ravager_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/red_torment_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/red_torment_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/red_torment_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/red_torment_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/redstone_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/redstone_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/redstone_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/redstone_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/redstone_golem_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/redstone_golem_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/redstone_golem_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/redstone_golem_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/regal_tiger_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/regal_tiger_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/regal_tiger_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/regal_tiger_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/royal_guard_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/royal_guard_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/royal_guard_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/royal_guard_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ruby_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ruby_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ruby_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/ruby_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sentinel_energy_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sentinel_energy_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sentinel_energy_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sentinel_energy_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/shiverburn_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/shiverburn_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/shiverburn_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/shiverburn_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/silverfish_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/silverfish_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/silverfish_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/silverfish_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/skeleton_wolf_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/skeleton_wolf_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/skeleton_wolf_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/skeleton_wolf_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/snareling_robes_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/snareling_robes_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/snareling_robes_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/snareling_robes_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sniffer_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sniffer_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sniffer_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sniffer_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/soul_drowned_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/soul_drowned_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/soul_drowned_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/soul_drowned_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/soul_valley_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/soul_valley_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/soul_valley_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/soul_valley_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/spawner_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/spawner_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/spawner_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/spawner_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/squall_golem_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/squall_golem_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/squall_golem_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/squall_golem_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/stray_cloak_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/stray_cloak_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/stray_cloak_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/stray_cloak_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/strider_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/strider_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/strider_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/strider_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/strongholds_treasure_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/strongholds_treasure_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/strongholds_treasure_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/strongholds_treasure_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sun_paladin_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sun_paladin_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sun_paladin_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/sun_paladin_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/swiftness_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/swiftness_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/swiftness_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/swiftness_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tempest_golem_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tempest_golem_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tempest_golem_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tempest_golem_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/thorned_energy_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/thorned_energy_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/thorned_energy_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/thorned_energy_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tower_guard_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tower_guard_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tower_guard_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tower_guard_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tower_wraith_cloak_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tower_wraith_cloak_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tower_wraith_cloak_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/tower_wraith_cloak_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/treaded_energy_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/treaded_energy_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/treaded_energy_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/treaded_energy_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/vanguard_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/vanguard_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/vanguard_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/vanguard_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/vex_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/vex_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/vex_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/vex_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/violet_energy_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/violet_energy_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/violet_energy_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/violet_energy_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/violet_umbra_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/violet_umbra_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/violet_umbra_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/violet_umbra_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wandering_trader_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wandering_trader_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wandering_trader_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wandering_trader_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/warden_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/warden_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/warden_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/warden_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/whiteout_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/whiteout_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/whiteout_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/whiteout_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wind_caller_cloak_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wind_caller_cloak_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wind_caller_cloak_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wind_caller_cloak_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/witches_robe_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/witches_robe_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/witches_robe_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/witches_robe_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wither_boss_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wither_boss_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wither_boss_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wither_boss_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wraith_cloak_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wraith_cloak_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wraith_cloak_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wraith_cloak_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wretched_wraith_cloak_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wretched_wraith_cloak_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wretched_wraith_cloak_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/wretched_wraith_cloak_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/zombie_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/zombie_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/zombie_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default+_dungeons/armor_models/zombie_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/blazing_core_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/blazing_core_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/blazing_core_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/blazing_core_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/slumbering_wave_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/slumbering_wave_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/slumbering_wave_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/slumbering_wave_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/solemn_forest_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/solemn_forest_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/solemn_forest_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/solemn_forest_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/thermion_bolt_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/thermion_bolt_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/thermion_bolt_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/thermion_bolt_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/wither_storm_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/wither_storm_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/wither_storm_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/new_default_plus_story_mode/wither_storm_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/adamantium_impervium_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/adamantium_impervium_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/adamantium_impervium_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/adamantium_impervium_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_fred_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_fred_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_fred_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_fred_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_romeo_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_romeo_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_romeo_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_romeo_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_xara_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_xara_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_xara_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/admin_xara_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/aiden_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/aiden_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/aiden_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/aiden_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/armor_number_7_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/armor_number_7_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/armor_number_7_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/armor_number_7_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/axel_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/axel_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/axel_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/axel_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/champion_jack_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/champion_jack_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/champion_jack_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/champion_jack_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/champion_petra_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/champion_petra_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/champion_petra_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/champion_petra_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/dented_danger_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/dented_danger_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/dented_danger_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/dented_danger_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/dragonsbane_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/dragonsbane_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/dragonsbane_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/dragonsbane_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ellegaard_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ellegaard_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ellegaard_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ellegaard_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ender_defender_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ender_defender_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ender_defender_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ender_defender_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/enderman_soren_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/enderman_soren_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/enderman_soren_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/enderman_soren_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/feelin_cute_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/feelin_cute_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/feelin_cute_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/feelin_cute_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/fireworks_union_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/fireworks_union_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/fireworks_union_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/fireworks_union_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/founder_isa_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/founder_isa_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/founder_isa_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/founder_isa_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gabriel_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gabriel_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gabriel_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gabriel_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gill_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gill_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gill_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gill_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_capital_t_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_capital_t_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_capital_t_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_capital_t_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_clutch_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_clutch_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_clutch_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_clutch_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_facemeat_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_facemeat_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_facemeat_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_facemeat_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_headpunch_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_headpunch_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_headpunch_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_headpunch_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_meatface_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_meatface_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_meatface_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_meatface_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_shinstomper_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_shinstomper_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_shinstomper_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_shinstomper_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_slab_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_slab_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_slab_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/gladiator_slab_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/golden_apple_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/golden_apple_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/golden_apple_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/golden_apple_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/golden_goliath_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/golden_goliath_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/golden_goliath_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/golden_goliath_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/goofball_glory_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/goofball_glory_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/goofball_glory_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/goofball_glory_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/harper_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/harper_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/harper_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/harper_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/harpers_headset_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_associate_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_associate_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_associate_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_associate_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_guard_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_guard_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_guard_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_guard_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_prisoner_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_prisoner_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_prisoner_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_prisoner_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_warden_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_warden_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_warden_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/institute_warden_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ivor_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ivor_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ivor_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ivor_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/jack_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/jack_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/jack_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/jack_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/llama_brown-ish_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/llama_brown-ish_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/llama_brown-ish_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/llama_brown-ish_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/lukas_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/lukas_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/lukas_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/lukas_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/magnus_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/magnus_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/magnus_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/magnus_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/maya_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/maya_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/maya_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/maya_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ninja_ivor_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ninja_ivor_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ninja_ivor_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/ninja_ivor_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/nurm_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/nurm_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/nurm_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/nurm_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/olivia_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/olivia_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/olivia_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/olivia_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/petra_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/petra_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/petra_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/petra_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/please_dont_hit_me_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/please_dont_hit_me_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/please_dont_hit_me_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/please_dont_hit_me_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/prismarine_soldier_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/prismarine_soldier_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/prismarine_soldier_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/prismarine_soldier_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/redstone_riot_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/redstone_riot_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/redstone_riot_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/redstone_riot_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/reginald_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/reginald_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/reginald_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/reginald_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/shield_of_infinity_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/shield_of_infinity_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/shield_of_infinity_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/shield_of_infinity_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/sky_city_guard_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/sky_city_guard_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/sky_city_guard_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/sky_city_guard_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/soren_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/soren_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/soren_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/soren_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/star_shield_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/star_shield_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/star_shield_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/star_shield_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/straps_n_straps_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/straps_n_straps_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/straps_n_straps_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/straps_n_straps_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/swordbreaker_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/swordbreaker_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/swordbreaker_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/swordbreaker_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/the_tooth_chipper_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/the_tooth_chipper_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/the_tooth_chipper_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/the_tooth_chipper_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/tim_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/tim_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/tim_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/tim_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/vos_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/vos_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/vos_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/vos_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/white_pumpkin_armor_boots_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_boots +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/white_pumpkin_armor_chestplate_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_chestplate +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/white_pumpkin_armor_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/models/story_mode/white_pumpkin_armor_leggings_2.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: netherite_leggings +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/name_tag/name_tag.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/diamond_coronet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/diamond_coronet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_shell +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/diving_helmet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/diving_helmet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/eversource_crown.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/eversource_crown_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/floral_crown.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/floral_crown_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_shell +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/frost_circlet.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/frost_circlet_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_shell +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/royal_crown.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/royal_crown_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_shell +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/wreath_crown.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_helmet +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/crowns/wreath_crown_1.properties +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:netherite_helmet +[17:25:49] [Client thread/WARN]: [OptiFine] Item not found: minecraft:turtle_shell +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/blast_fungus.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/corrupted_beacon.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/corrupted_pumpkin.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/death_cap_mushroom.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/enchanted_grass.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/enchanters_tome.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/eye_of_the_guardian.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/gong_of_weakening.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/harvester.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/iron_hide_amulet.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/light_feather.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/love_medalion.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/powershaker.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/scatter_mines.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/shadow_shifter.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/soul_healer.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/soul_lantern.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/tasty_bone.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/tome_of_duplication.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/totem_of_casting.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/totem_of_regeneration.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/totem_of_shielding.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/totem_of_soul_protection.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/updraft_tome.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/new_default+/totems/vexing_chant.properties +[17:25:49] [Client thread/INFO]: [OptiFine] CustomItems: mcpatcher/cit/noglint.properties +[17:25:49] [Client thread/WARN]: [OptiFine] No items defined: mcpatcher/cit/noglint.properties +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_highland_axe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 21 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_highland_axe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 21 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 21 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/minecraft_dungeons/icons_artifact/optifine/cit/models/melee_scale_x32.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/minecraft_dungeons/icons_artifact/optifine/cit/models/melee_scale_x32#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/minecraft_dungeons/icons_artifact/optifine/cit/models/melee_scale_x32.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/minecraft_dungeons/icons_artifact/optifine/cit/models/melee_scale_x32#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_slate_crusher.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_slate_crusher#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/new_default_plus_dungeons/melee_scale_x32_dragon_bone_sword.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/new_default_plus_dungeons/melee_scale_x32_dragon_bone_sword#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_claymore.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_claymore#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x64_golem_blackthorn_forward.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x64_golem_blackthorn_forward#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_frost_scythe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_frost_scythe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x16_daggers.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x16_daggers#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x128_tempest_longsword_forward.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x128_tempest_longsword_forward#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_razor_blade.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_razor_blade#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/melee_scale_x16_champion_gauntlet.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/melee_scale_x16_champion_gauntlet#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/melee_scale_x16_gold_protocol.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/melee_scale_x16_gold_protocol#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/melee_scale_x16_prismarine_gauntlet.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/melee_scale_x16_prismarine_gauntlet#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_highland_axe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_highland_axe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_highland_axe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_highland_axe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_chief_hammer.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_chief_hammer#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_chief_hammer.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_chief_hammer#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_hawkbrand.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_hawkbrand#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_hawkbrand.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_hawkbrand#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/new_default_plus_dungeons/melee_scale_x32_dragon_bone_sword.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/new_default_plus_dungeons/melee_scale_x32_dragon_bone_sword#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_hawkbrand.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_hawkbrand#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/models/melee_scale_x32_frost_scythe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_frost_scythe.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_frost_scythe#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_splash_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_splash_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_tipped_arrow.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_tipped_arrow#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/strong_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/strong_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/long_lingering_potion.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:models/item/long_lingering_potion#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_gladiator_shield.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_gladiator_shield#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1153) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_gladiator_shield_blocking.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_gladiator_shield_blocking#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_radar_shield.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_radar_shield#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1153) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_radar_shield_blocking.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_radar_shield_blocking#inventory, java.lang.NullPointerException: iModel is null +[17:25:49] [Client thread/ERROR]: [OptiFine] +java.lang.reflect.InvocationTargetException: null + at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.call(Reflector.java:976) [Reflector.class:?] + at net.optifine.CustomItemProperties.loadItemModel(CustomItemProperties.java:1222) [CustomItemProperties.class:?] + at net.optifine.CustomItemProperties.loadModels(CustomItemProperties.java:1140) [CustomItemProperties.class:?] + at net.optifine.CustomItems.loadModels(CustomItems.java:302) [CustomItems.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:197) [cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/item_scale_x32_the_orders_amulet.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + ... 20 more +[17:25:49] [Client thread/WARN]: [OptiFine] Error registering model: minecraft:mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/item_scale_x32_the_orders_amulet#inventory, java.lang.NullPointerException: iModel is null +[17:25:50] [Client thread/INFO]: Stitching Revolver Textures! +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: artillery_8bCal +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: mortar_6bCal +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: artillery_6bCal +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: autocannon_3bCal +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: grenade_5bCal +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: railgun_grenade_4bCal +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: mg_2bCal +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: smg_1bCal +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: stg_1bCal +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: revolver_1bCal +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: tripmine +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: tellermine +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: radio_explosives +[17:25:50] [Client thread/INFO]: registering sprite for bullet casing: naval_mine +[17:25:50] [Client thread/INFO]: registering sprite for bullet magazine type: machinegun +[17:25:50] [Client thread/INFO]: registering sprite for bullet magazine type: submachinegun +[17:25:50] [Client thread/INFO]: registering sprite for bullet magazine type: automatic_revolver +[17:25:50] [Client thread/INFO]: registering sprite for bullet magazine type: submachinegun_drum +[17:25:50] [Client thread/INFO]: registering sprite for bullet magazine type: assault_rifle +[17:25:50] [Client thread/INFO]: registering sprite for bullet magazine type: autocannon +[17:25:50] [Client thread/INFO]: registering sprite for bullet magazine type: cpds_drum +[17:25:53] [Client thread/INFO]: [OptiFine] Multitexture: false +[17:25:53] [Client thread/INFO]: [OptiFine] Multipass connected textures: false +[17:25:53] [Client thread/INFO]: [OptiFine] Multipass connected textures: false +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/bedrock/end_bedrock/bedrock.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/bedrock/nether_bedrock/bedrock.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/enchanting_table/enchanting_table.properties +[17:25:53] [Client thread/WARN]: [OptiFine] Number of tiles should be 1 for method: fixed. +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/fire/end_fire/fire.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/black/black_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:black_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/black/black_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:black_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/black/glass_black.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/blue/blue_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:blue_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/blue/blue_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:blue_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/blue/glass_blue.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/brown/brown_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:brown_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/brown/brown_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:brown_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/brown/glass_brown.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/cyan/cyan_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:cyan_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/cyan/cyan_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:cyan_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/cyan/glass_cyan.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/gray/glass_gray.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/gray/gray_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:gray_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/gray/gray_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:gray_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/green/glass_green.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/green/green_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:green_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/green/green_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:green_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/light_blue/glass_light_blue.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/light_blue/light_blue_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:light_blue_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/light_blue/light_blue_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:light_blue_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/lime/glass_lime.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/lime/lime_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:lime_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/lime/lime_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:lime_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/magenta/glass_magenta.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/magenta/magenta_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:magenta_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/magenta/magenta_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:magenta_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/normal/glass.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/normal/glass_pane.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/orange/glass_orange.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/orange/orange_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:orange_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/orange/orange_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:orange_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/pink/glass_pink.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/pink/pink_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:pink_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/pink/pink_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:pink_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/purple/glass_purple.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/purple/purple_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:purple_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/purple/purple_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:purple_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/red/glass_red.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/red/red_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:red_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/red/red_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:red_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/silver/glass_silver.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/silver/silver_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:silver_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/silver/silver_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:silver_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/white/glass_white.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/white/white_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:white_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/white/white_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:white_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/yellow/glass_yellow.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/yellow/yellow_stained_glass.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:yellow_stained_glass +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/yellow/yellow_stained_glass_pane.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:yellow_stained_glass_pane +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/gravel/nether_gravel/gravel.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/item_frame/end_item_frame/item_frame.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:item_frame +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/magma/ocean_ravine_magma/magma.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:magma_block +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/mob_spawner/nether_fortress/mob_spawner.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/mob_spawner/woodland_mansion/mob_spawner.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/mushroom/brown_mushroom.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/mushroom/brown_mushroom_block.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/mushroom/mushroom_block_inside.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:mushroom_block_inside +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/mushroom/mushroom_stem.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:mushroom_stem +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/mushroom/red_mushroom.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/mushroom/red_mushroom_block.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/nether_portal/portal.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/obsidian/chiseled_obsidian/obsidian.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/obsidian/glowing_obsidian/obsidian.properties +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/ocean_moss/coral_cut_sandstone/cut_sandstone_bottom.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:cut_sandstone +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: warm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_warm_ocean +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/ocean_moss/coral_cut_sandstone/cut_sandstone_side.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:cut_sandstone +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: warm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_warm_ocean +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/ocean_moss/coral_cut_sandstone/cut_sandstone_top.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:cut_sandstone +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: warm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_warm_ocean +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/ocean_moss/ocean_mossy_cobblestone/mossy_cobblestone.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: frozen_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_frozen_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: cold_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_cold_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: lukewarm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_lukewarm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: warm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_warm_ocean +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/ocean_moss/ocean_mossy_stone_bricks/infested_mossy_stone_bricks.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:infested_mossy_stone_bricks +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: frozen_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_frozen_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: cold_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_cold_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: lukewarm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_lukewarm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: warm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_warm_ocean +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/ocean_moss/ocean_mossy_stone_bricks/mossy_stone_bricks.properties +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Block not found for name: minecraft:mossy_stone_bricks +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: frozen_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_frozen_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: cold_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_cold_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: lukewarm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_lukewarm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: warm_ocean +[17:25:53] [Client thread/WARN]: [OptiFine] ConnectedTextures: Biome not found: deep_warm_ocean +[17:25:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/sugar_cane/reeds.properties +[17:25:53] [Client thread/INFO]: [OptiFine] Multipass connected textures: false +[17:25:53] [Client thread/INFO]: [OptiFine] Multipass connected textures: false +[17:25:54] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/golem_blackthorn.png +[17:25:54] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/leviathan.png +[17:25:54] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/starblade.png +[17:25:54] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/toxin katana.png +[17:25:54] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/icons/new_default+_dungeons/icons_melee/leviathan.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/community/0_valentine_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/community/0_vanilla_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_allay_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_dungeons_amethyst_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_dungeons_cow_crusader_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_dungeons_fauna_faire_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_dungeons_glow_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_dungeons_luminous_night_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_dungeons_ominous_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_dungeons_second_anniversary_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_dungeons_turtle_shell_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_xbox_elytra_icon.png +[17:25:55] [Client thread/WARN]: [OptiFine] File not found: mcpatcher/cit/elytras/new_default+/0_xbox_marketplace_elytra_icon.png +[17:25:55] [Client thread/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties +[17:25:55] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/rocket_high_velocity.png, java.io.FileNotFoundException +[17:25:55] [Client thread/ERROR]: Using missing texture, unable to load bluepower:textures/blocks/machines/item_detector_front_active.png, java.io.FileNotFoundException +[17:25:55] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/assaultriflemagazineempty.png, java.io.FileNotFoundException +[17:25:55] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/rocket_nuke.png, java.io.FileNotFoundException +[17:25:55] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/assaultriflemagazine.png, java.io.FileNotFoundException +[17:25:55] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/blocks/mechanical_device/gearbox/wooden.png, java.io.FileNotFoundException +[17:25:55] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/door3x3.png, java.io.FileNotFoundException +[17:25:55] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_dungeons_cow_crusader_elytra_icon.png, java.io.FileNotFoundException +[17:25:55] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/assaultriflemagazine_incendiary.png, java.io.FileNotFoundException +[17:25:55] [Client thread/ERROR]: Unable to parse metadata from minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/blazing_blades.png +java.lang.RuntimeException: invalid frameindex 1 + at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_188539_a(TextureAtlasSprite.java:420) ~[cdq.class:?] + at net.minecraft.client.renderer.texture.TextureMap.func_184397_a(TextureMap.java:474) [cdp.class:?] + at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:287) [cdp.class:?] + at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:152) [cdp.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:159) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:25:55] [Client thread/ERROR]: Using missing texture, unable to load bluepower:textures/blocks/machines/regulator_active.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/dummy.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/items/bullets/magazines/automatic_revolver/bullet0.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/items/bullets/magazines/automatic_revolver/bullet2.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/items/bullets/magazines/automatic_revolver/bullet1.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/items/bullets/magazines/automatic_revolver/bullet3.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/items/bullets/magazines/automatic_revolver/main.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_xbox_elytra_icon.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_allay_elytra_icon.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_dungeons_luminous_night_elytra_icon.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/bunkerdoor.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/leviathan.png, java.io.FileNotFoundException +[17:25:56] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/items/armor_upgrade/helipack.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/golem_blackthorn.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/lmgmagazine.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load minecraft:optifine/cit/icons/new_default+_dungeons/icons_melee/tempest_longsword.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_dungeons_fauna_faire_elytra_icon.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/items/bullets/magazines/automatic_revolver/paint2.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/items/bullets/magazines/automatic_revolver/paint1.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/items/bullets/magazines/automatic_revolver/paint0.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/items/bullets/magazines/automatic_revolver/paint3.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_dungeons_glow_elytra_icon.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/rocket.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/as50magazine_explosive.png, java.io.FileNotFoundException +[17:25:57] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/#texture.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_dungeons_turtle_shell_elytra_icon.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/as50magazineempty.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/starblade.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Unable to parse metadata from minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/blazing_blades_e.png +java.lang.RuntimeException: invalid frameindex 1 + at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_188539_a(TextureAtlasSprite.java:420) ~[cdq.class:?] + at net.minecraft.client.renderer.texture.TextureMap.func_184397_a(TextureMap.java:474) [cdp.class:?] + at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:287) [cdp.class:?] + at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:152) [cdp.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:159) [ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/icons/new_default+_dungeons/icons_melee/toxin katana.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/as50magazine.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_xbox_marketplace_elytra_icon.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/block/dark_oak_planks.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/item/bow.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_dungeons_amethyst_elytra_icon.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_dungeons_ominous_elytra_icon.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/community/0_valentine_elytra_icon.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/lmgmagazineempty.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load immersiveintelligence:textures/blocks/mechanical_device/pump/pump.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/as50magazine_incendiary.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/new_default+/0_dungeons_second_anniversary_elytra_icon.png, java.io.FileNotFoundException +[17:25:58] [Client thread/ERROR]: Using missing texture, unable to load techguns:textures/items/lmgmagazine_incendiary.png, java.io.FileNotFoundException +[17:25:59] [Client thread/ERROR]: Using missing texture, unable to load minecraft:mcpatcher/cit/elytras/community/0_vanilla_elytra_icon.png, java.io.FileNotFoundException +[17:25:59] [Client thread/INFO]: [OptiFine] Custom loader sprites: 304 +[17:25:59] [Client thread/INFO]: [OptiFine] Sprite dependencies: 19 +[17:26:04] [Client thread/INFO]: Created: 8192x8192 textures-atlas +[17:26:04] [Client thread/INFO]: [OptiFine] Animated sprites: 998 +[17:26:05] [Client thread/INFO]: Weather2: Setting up foliage replacers +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@12c4790e with name railcraft:actuator_lever#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2a03f89f with name railcraft:actuator_lever#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@19e000bd with name railcraft:actuator_routing#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@9077222 with name railcraft:actuator_routing#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@62276965 with name railcraft:actuator_motor#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6585b60e with name railcraft:actuator_motor#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@4457315d with name railcraft:actuator_lever#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@51364a89 with name railcraft:actuator_motor#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3d2ac420 with name railcraft:actuator_lever#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@69e7df16 with name railcraft:actuator_routing#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@157a12cf with name railcraft:actuator_motor#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75432447 with name railcraft:actuator_motor#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1634a97e with name railcraft:actuator_motor#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@6a873095 with name railcraft:actuator_routing#facing=north,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@75a4b5c6 with name railcraft:actuator_motor#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5af16145 with name railcraft:actuator_motor#facing=north,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@5d72472c with name railcraft:actuator_lever#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@255fee06 with name railcraft:actuator_lever#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@57cd8677 with name railcraft:actuator_lever#facing=east,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@26652c8d with name railcraft:actuator_routing#facing=south,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1918dca1 with name railcraft:actuator_routing#facing=west,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d902da5 with name railcraft:actuator_routing#facing=west,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@609e418c with name railcraft:actuator_lever#facing=east,thrown=false +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e9e9177 with name railcraft:actuator_routing#facing=south,thrown=true +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3e6bc93f with name railcraft:actuator_flag_red#red_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@47bb5eb6 with name railcraft:actuator_flag_red#red_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7df96952 with name railcraft:actuator_flag_red#red_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7a6130ad with name railcraft:actuator_flag_red#red_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@14b41ebe with name railcraft:actuator_flag_red#red_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@1e1190ce with name railcraft:actuator_flag_red#red_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2f386346 with name railcraft:actuator_flag_white#white_flag=north +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7bab6eca with name railcraft:actuator_flag_white#white_flag=north_south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7e3c02ae with name railcraft:actuator_flag_white#white_flag=west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@2278f382 with name railcraft:actuator_flag_white#white_flag=east +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@3da711c5 with name railcraft:actuator_flag_white#white_flag=east_west +[17:26:05] [Client thread/INFO]: Catching dependency model net.minecraftforge.client.model.ModelLoader$WeightedRandomModel@7d54cc96 with name railcraft:actuator_flag_white#white_flag=south +[17:26:05] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:05] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model dynamictrees:block/saplings/tallbirch with loader VanillaLoader.INSTANCE, skipping +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling.(BakedModelSapling.java:68) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at com.ferreusveritas.dynamictrees.models.loaders.ModelLoaderSapling$1.bake(ModelLoaderSapling.java:26) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraftforge.client.model.ModelLoader$WeightedRandomModel.bake(ModelLoader.java:719) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:180) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.client.main.Main.main(SourceFile:123) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at java.lang.reflect.Method.invoke(Method.java:497) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: Caused by: java.io.FileNotFoundException: dynamictrees:models/block/saplings/tallbirch.json +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: ... 15 more +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model dynamictreesbop:block/saplings/floweringapple with loader VanillaLoader.INSTANCE, skipping +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling.(BakedModelSapling.java:68) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at com.ferreusveritas.dynamictrees.models.loaders.ModelLoaderSapling$1.bake(ModelLoaderSapling.java:26) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraftforge.client.model.ModelLoader$WeightedRandomModel.bake(ModelLoader.java:719) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:180) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.client.main.Main.main(SourceFile:123) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at java.lang.reflect.Method.invoke(Method.java:497) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) +[17:26:06] [Client thread/INFO]: [com.ferreusveritas.dynamictrees.models.bakedmodels.BakedModelSapling::73]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: Caused by: java.io.FileNotFoundException: dynamictreesbop:models/block/saplings/floweringapple.json +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) +[17:26:06] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: ... 15 more +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:06] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:06] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/INFO]: Transforming net.minecraftforge.client.model.pipeline.LightUtil +[17:26:07] [Client thread/INFO]: Applying Transformation to method (Names [renderQuadColor, ] Descriptor (Lnet/minecraft/client/renderer/BufferBuilder;Lnet/minecraft/client/renderer/block/model/BakedQuad;I)V) +[17:26:07] [Client thread/INFO]: Located Method, patching... +[17:26:07] [Client thread/INFO]: Patch result: true +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:07] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:08] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:11] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:11] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:11] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:12] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:13] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:13] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:13] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:13] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:13] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #top in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #front in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in minecraft:models/block/orientable.json +[17:26:13] [Client thread/ERROR]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) +[17:26:15] [Client thread/INFO]: Clearing ModelLoaderRegistry cache (157678 items)... +[17:26:15] [Client thread/INFO]: Cleared 157673 objects. +[17:26:15] [Client thread/INFO]: Deduplicating... +[17:26:15] [Client thread/INFO]: Deduplicating models... +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: java.lang.ClassCastException: Cannot cast com.google.common.collect.RegularImmutableList to java.lang.ref.SoftReference +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at java.lang.invoke.MethodHandleImpl.newClassCastException(MethodHandleImpl.java:361) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at java.lang.invoke.MethodHandleImpl.castReference(MethodHandleImpl.java:356) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at pl.asie.foamfix.client.deduplicator.Deduplicator.lambda$createDeduplicatorFunction$36(Deduplicator.java:814) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at pl.asie.foamfix.client.deduplicator.Deduplicator$$Lambda$4433/1436416360.deduplicate(Unknown Source) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at pl.asie.foamfix.client.deduplicator.Deduplicator.deduplicateObject(Deduplicator.java:855) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at pl.asie.foamfix.client.deduplicator.Deduplicator.lambda$createDeduplicatorFunction$36(Deduplicator.java:810) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at pl.asie.foamfix.client.deduplicator.Deduplicator$$Lambda$4433/1436416360.deduplicate(Unknown Source) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at pl.asie.foamfix.client.deduplicator.Deduplicator.deduplicateObject(Deduplicator.java:855) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at pl.asie.foamfix.client.deduplicator.FoamFixModelDeduplicate.onModelBake(FoamFixModelDeduplicate.java:272) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at pl.asie.foamfix.ProxyClient.onModelBake(ProxyClient.java:128) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2080_ProxyClient_onModelBake_ModelBakeEvent.invoke(.dynamic) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraft.client.main.Main.main(SourceFile:123) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at java.lang.reflect.Method.invoke(Method.java:497) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) +[17:26:18] [Client thread/INFO]: [pl.asie.foamfix.client.deduplicator.Deduplicator:lambda$createDeduplicatorFunction$36:820]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +[17:26:18] [Client thread/INFO]: Deduplicated 561537 (+ 1003561) objects. +[17:26:18] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/shield_blocking for model thermalfoundation:models/item/tool/shield +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/shield_gold_blocking, thermalfoundation:item/tool/shield_blocking] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:18] [Client thread/WARN]: OBJModel.Parser: found a face ('f') with more than 4 vertices, only the first 4 of these vertices will be rendered! +[17:26:18] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_invar_cast for model thermalfoundation:models/item/tool/fishing_rod_invar +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_invar_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:18] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/machines/emp_tower.mtl') is not currently supported, skipping +[17:26:18] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/machines/emp_tower.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:18] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/machines/emp_tower.mtl') is not currently supported, skipping +[17:26:18] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/machines/emp_tower.mtl') is not currently supported, skipping +[17:26:18] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/machines/emp_tower.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/machines/radar_station.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/machines/radar_station.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/machines/radar_station.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/machines/radar_station.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/machines/radar_station.mtl') is not currently supported, skipping +[17:26:19] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/bow_iron_0 for model thermalfoundation:models/item/tool/bow_iron +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/bow_iron_0] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier2/missile_contagious.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier2/missile_contagious.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier2/missile_contagious.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier2/missile_contagious.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier2/missile_contagious.mtl') is not currently supported, skipping +[17:26:19] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_gold_cast for model thermalfoundation:models/item/tool/fishing_rod_gold +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_gold_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/support.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/support.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/support.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/support.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/support.mtl') is not currently supported, skipping +[17:26:19] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/bow_lead_1 for model thermalfoundation:models/item/tool/bow_lead +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/bow_lead_1] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:19] [Client thread/WARN]: OBJModel.Parser: found a face ('f') with more than 4 vertices, only the first 4 of these vertices will be rendered! +[17:26:19] [Client thread/WARN]: OBJModel.Parser: found a face ('f') with more than 4 vertices, only the first 4 of these vertices will be rendered! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/machines/cruise_launcher.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/machines/cruise_launcher.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/machines/cruise_launcher.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/machines/cruise_launcher.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/machines/cruise_launcher.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/screen_tier_3.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/screen_tier_3.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/screen_tier_3.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/screen_tier_3.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/screen_tier_3.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/screen.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/screen.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/screen.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/screen.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/screen.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/launcher_tier_2.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/launcher_tier_2.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/launcher_tier_2.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/launcher_tier_2.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/launcher_tier_2.mtl') is not currently supported, skipping +[17:26:19] [Client thread/WARN]: OBJModel.Parser: found a face ('f') with more than 4 vertices, only the first 4 of these vertices will be rendered! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/launcher.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/launcher.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/launcher.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/launcher.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/launcher.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_endothermic.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_endothermic.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_endothermic.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_endothermic.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_endothermic.mtl') is not currently supported, skipping +[17:26:19] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/bow_electrum_1 for model thermalfoundation:models/item/tool/bow_electrum +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/bow_electrum_1] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_ender.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_ender.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_ender.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_ender.mtl') is not currently supported, skipping +[17:26:19] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_ender.mtl') is not currently supported, skipping +[17:26:19] [Client thread/ERROR]: Could not load override model mysticalagriculture:item/supremium_fishing_rod_cast for model mysticalagriculture:models/item/supremium_fishing_rod +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [mysticalagriculture:item/supremium_fishing_rod_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:20] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_platinum_cast for model thermalfoundation:models/item/tool/fishing_rod_platinum +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_platinum_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier2/missile_fragmentation.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier2/missile_fragmentation.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier2/missile_fragmentation.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier2/missile_fragmentation.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier2/missile_fragmentation.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/launcher_tier_3.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/launcher_tier_3.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/launcher_tier_3.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/launcher_tier_3.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/launcher_tier_3.mtl') is not currently supported, skipping +[17:26:20] [Client thread/ERROR]: Could not load vanilla model parent 'minecraft:model' for 'net.minecraft.client.renderer.block.model.ModelBlock@48f85166' +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model minecraft:model with loader VanillaLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:134) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/model.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 20 more +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_repulsion.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_repulsion.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_repulsion.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_repulsion.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_repulsion.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/launcher/screen_tier_2.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/launcher/screen_tier_2.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/launcher/screen_tier_2.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/launcher/screen_tier_2.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/launcher/screen_tier_2.mtl') is not currently supported, skipping +[17:26:20] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_copper_cast for model thermalfoundation:models/item/tool/fishing_rod_copper +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_copper_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:20] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/bow_bronze_2 for model thermalfoundation:models/item/tool/bow_bronze +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/bow_bronze_2] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_anti_grav.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_anti_grav.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_anti_grav.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_anti_grav.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_anti_grav.mtl') is not currently supported, skipping +[17:26:20] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/bow_stone_0 for model thermalfoundation:models/item/tool/bow_stone +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/bow_stone_0] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:20] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_silver_cast for model thermalfoundation:models/item/tool/fishing_rod_silver +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_silver_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_nuclear.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_nuclear.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_nuclear.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_nuclear.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_nuclear.mtl') is not currently supported, skipping +[17:26:20] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_aluminum_cast for model thermalfoundation:models/item/tool/fishing_rod_aluminum +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_aluminum_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:20] [Client thread/ERROR]: Could not load override model srparasites:item/weapon_bow_pulling_1 for model srparasites:models/item/weapon_bow +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [srparasites:item/weapon_bow_pulling_1] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_anvil.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Texture' in 'icbmclassic:models/item/missiles/tier1/missile_anvil.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_anvil.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_anvil.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_anvil.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier4/missile_redmatter.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier4/missile_redmatter.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier4/missile_redmatter.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier4/missile_redmatter.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier4/missile_redmatter.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_emp.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_emp.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_emp.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_emp.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_emp.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_incendiary.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_incendiary.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_incendiary.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_incendiary.mtl') is not currently supported, skipping +[17:26:20] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_incendiary.mtl') is not currently supported, skipping +[17:26:20] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/bow_nickel_0 for model thermalfoundation:models/item/tool/bow_nickel +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/bow_nickel_0] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:20] [Client thread/ERROR]: Could not load override model mysticalagriculture:item/superium_fishing_rod_cast for model mysticalagriculture:models/item/superium_fishing_rod +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [mysticalagriculture:item/superium_fishing_rod_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:20] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_steel_cast for model thermalfoundation:models/item/tool/fishing_rod_steel +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_steel_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/ERROR]: Could not load override model mysticalagriculture:item/intermedium_fishing_rod_cast for model mysticalagriculture:models/item/intermedium_fishing_rod +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [mysticalagriculture:item/intermedium_fishing_rod_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_chemical.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_chemical.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_chemical.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_chemical.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_chemical.mtl') is not currently supported, skipping +[17:26:21] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:21] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:21] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:21] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:21] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:21] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:21] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all.json +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier4/missile_antimatter.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier4/missile_antimatter.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier4/missile_antimatter.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier4/missile_antimatter.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier4/missile_antimatter.mtl') is not currently supported, skipping +[17:26:21] [Client thread/ERROR]: Could not load override model mysticalagriculture:item/prudentium_fishing_rod_cast for model mysticalagriculture:models/item/prudentium_fishing_rod +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [mysticalagriculture:item/prudentium_fishing_rod_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier2/missile_breaching.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier2/missile_breaching.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier2/missile_breaching.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier2/missile_breaching.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier2/missile_breaching.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier2/missile_sonic.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier2/missile_sonic.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier2/missile_sonic.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier2/missile_sonic.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier2/missile_sonic.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_deblitation.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_deblitation.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_deblitation.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_deblitation.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_deblitation.mtl') is not currently supported, skipping +[17:26:21] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_tin_cast for model thermalfoundation:models/item/tool/fishing_rod_tin +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_tin_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_bronze_cast for model thermalfoundation:models/item/tool/fishing_rod_bronze +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_bronze_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/bow_constantan_0 for model thermalfoundation:models/item/tool/bow_constantan +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/bow_constantan_0] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_condensed.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_condensed.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_condensed.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_condensed.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_condensed.mtl') is not currently supported, skipping +[17:26:21] [Client thread/ERROR]: Could not load override model mysticalagriculture:item/prudentium_bow_pulling_0 for model mysticalagriculture:models/item/prudentium_bow +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [mysticalagriculture:item/prudentium_bow_pulling_0] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_constantan_cast for model thermalfoundation:models/item/tool/fishing_rod_constantan +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_constantan_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/bow_platinum_0 for model thermalfoundation:models/item/tool/bow_platinum +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/bow_platinum_0] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/fishing_rod_electrum_cast for model thermalfoundation:models/item/tool/fishing_rod_electrum +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/fishing_rod_electrum_cast] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier2/missile_thermobaric.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier2/missile_thermobaric.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier2/missile_thermobaric.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier2/missile_thermobaric.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier2/missile_thermobaric.mtl') is not currently supported, skipping +[17:26:21] [Client thread/ERROR]: Could not load override model thermalfoundation:item/tool/bow_diamond_0 for model thermalfoundation:models/item/tool/bow_diamond +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: circular model dependencies, stack: [thermalfoundation:item/tool/bow_diamond_0] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:108) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:182) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getTextures(ModelLoader.java:387) [ModelLoader$VanillaModelWrapper.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:171) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModelOrLogError(ModelLoaderRegistry.java:211) [ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.getDependencies(ModelLoader.java:364) [ModelLoader$VanillaModelWrapper.class:?] + at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:149) [TextureMetadataHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1039_TextureMetadataHandler_onModelBake_ModelBakeEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.client.ForgeHooksClient.onModelBake(ForgeHooksClient.java:414) [ForgeHooksClient.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:30) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_shrapnel.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_shrapnel.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_shrapnel.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_shrapnel.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_shrapnel.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier1/missile_attraction.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier1/missile_attraction.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier1/missile_attraction.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier1/missile_attraction.mtl') is not currently supported, skipping +[17:26:21] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier1/missile_attraction.mtl') is not currently supported, skipping +[17:26:22] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/rocket_launcher.mtl') is not currently supported, skipping +[17:26:22] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material.001' in 'icbmclassic:models/item/rocket_launcher.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:22] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/rocket_launcher.mtl') is not currently supported, skipping +[17:26:22] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/rocket_launcher.mtl') is not currently supported, skipping +[17:26:22] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/rocket_launcher.mtl') is not currently supported, skipping +[17:26:22] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'icbmclassic:models/item/missiles/tier3/missile_exothermic.mtl') is not currently supported, skipping +[17:26:22] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material' in 'icbmclassic:models/item/missiles/tier3/missile_exothermic.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:22] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'icbmclassic:models/item/missiles/tier3/missile_exothermic.mtl') is not currently supported, skipping +[17:26:22] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'icbmclassic:models/item/missiles/tier3/missile_exothermic.mtl') is not currently supported, skipping +[17:26:22] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'icbmclassic:models/item/missiles/tier3/missile_exothermic.mtl') is not currently supported, skipping +[17:26:22] [Client thread/ERROR]: Exception loading model for variant immersiveintelligence:metal_multiblock_electrolyzer#_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=electrolyzer +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model immersiveintelligence:metal_multiblock_electrolyzer#_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=electrolyzer with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading blockstate for the variant immersiveintelligence:metal_multiblock_electrolyzer#_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=electrolyzer: +java.lang.Exception: Could not load model definition for variant immersiveintelligence:metal_multiblock_electrolyzer + at net.minecraftforge.client.model.ModelLoader.func_177586_a(ModelLoader.java:269) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:129) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.lang.RuntimeException: Encountered an exception when loading model definition of model immersiveintelligence:blockstates/metal_multiblock_electrolyzer.json + at net.minecraft.client.renderer.block.model.ModelBakery.func_188632_a(ModelBakery.java:251) ~[cgb.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177586_a(ModelBakery.java:231) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177586_a(ModelLoader.java:265) ~[ModelLoader.class:?] + ... 14 more +Caused by: java.io.FileNotFoundException: immersiveintelligence:blockstates/metal_multiblock_electrolyzer.json + at net.minecraft.client.resources.FallbackResourceManager.func_135056_b(FallbackResourceManager.java:104) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_135056_b(SimpleReloadableResourceManager.java:79) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_188632_a(ModelBakery.java:244) ~[cgb.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177586_a(ModelBakery.java:231) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177586_a(ModelLoader.java:265) ~[ModelLoader.class:?] + ... 14 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant immersiveintelligence:metal_multiblock#_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=radio_station +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model immersiveintelligence:metal_multiblock#_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=radio_station with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant immersiveintelligence:metal_multiblock#_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=artillery_howitzer +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model immersiveintelligence:metal_multiblock#_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=artillery_howitzer with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant immersiveintelligence:metal_multiblock1#_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=vulcanizer +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model immersiveintelligence:metal_multiblock1#_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=vulcanizer with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant matteroverdrive:tritanium_crate_silver#facing=down +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model matteroverdrive:tritanium_crate_silver#facing=down with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant matteroverdrive:tritanium_crate_cyan#facing=down +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model matteroverdrive:tritanium_crate_cyan#facing=down with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant bluepower:manager#active=true,facing=up +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model bluepower:manager#active=true,facing=up with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant matteroverdrive:matter_redmatter#inventory, normal location exception: +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model matteroverdrive:item/matter_redmatter with loader VanillaLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177590_d(ModelLoader.java:302) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:194) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: matteroverdrive:models/item/matter_redmatter.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 14 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant matteroverdrive:matter_redmatter#inventory, blockstate location exception: +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model matteroverdrive:matter_redmatter#inventory with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177590_d(ModelLoader.java:296) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:194) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 14 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant bluepower:manager#active=false,facing=north +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model bluepower:manager#active=false,facing=north with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant matteroverdrive:contract_market#facing=up +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model matteroverdrive:contract_market#facing=up with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant bluepower:rubber_sapling#stage=1,type=birch +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model bluepower:rubber_sapling#stage=1,type=birch with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant bluepower:manager#active=false,facing=south +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model bluepower:manager#active=false,facing=south with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant minecraft:air#inventory, normal location exception: +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model minecraft:item/air with loader VanillaLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177590_d(ModelLoader.java:302) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:194) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: minecraft:models/item/air.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 14 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant minecraft:air#inventory, blockstate location exception: +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model minecraft:air#inventory with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177590_d(ModelLoader.java:296) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:194) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 14 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant forgemultipartcbe:multipart_block#normal +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model forgemultipartcbe:multipart_block#normal with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading blockstate for the variant forgemultipartcbe:multipart_block#normal: +java.lang.Exception: Could not load model definition for variant forgemultipartcbe:multipart_block + at net.minecraftforge.client.model.ModelLoader.func_177586_a(ModelLoader.java:269) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:129) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.lang.RuntimeException: Encountered an exception when loading model definition of model forgemultipartcbe:blockstates/multipart_block.json + at net.minecraft.client.renderer.block.model.ModelBakery.func_188632_a(ModelBakery.java:251) ~[cgb.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177586_a(ModelBakery.java:231) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177586_a(ModelLoader.java:265) ~[ModelLoader.class:?] + ... 14 more +Caused by: java.io.FileNotFoundException: forgemultipartcbe:blockstates/multipart_block.json + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_135056_b(SimpleReloadableResourceManager.java:83) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_188632_a(ModelBakery.java:244) ~[cgb.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177586_a(ModelBakery.java:231) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177586_a(ModelLoader.java:265) ~[ModelLoader.class:?] + ... 14 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant architecturecraft:shape#light=0 +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model architecturecraft:shape#light=0 with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant architecturecraft:shape#light=1 +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model architecturecraft:shape#light=1 with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant architecturecraft:shape#light=2 +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model architecturecraft:shape#light=2 with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant architecturecraft:shape#light=7 +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model architecturecraft:shape#light=7 with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant props:blockprops#facing=south +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model props:blockprops#facing=south with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant props:blockprops#facing=north +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model props:blockprops#facing=north with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant techguns:laserpistol#inventory, normal location exception: +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model techguns:item/laserpistol with loader VanillaLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177590_d(ModelLoader.java:302) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:194) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: java.io.FileNotFoundException: techguns:models/item/laserpistol.json + at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) ~[cei.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) ~[cev.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177594_c(ModelBakery.java:365) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.access$1400(ModelLoader.java:115) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:861) ~[ModelLoader$VanillaLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 14 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant techguns:laserpistol#inventory, blockstate location exception: +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model techguns:laserpistol#inventory with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177590_d(ModelLoader.java:296) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.func_177577_b(ModelBakery.java:194) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:151) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 14 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant props:blockfake#facing=south +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model props:blockfake#facing=south with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/ERROR]: Exception loading model for variant props:blockprops#facing=east +net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model props:blockprops#facing=east with loader VariantLoader.INSTANCE, skipping + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:161) ~[ModelLoaderRegistry.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177569_a(ModelLoader.java:235) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:166) ~[cgb.class:?] + at net.minecraftforge.client.model.ModelLoader.func_188640_b(ModelLoader.java:223) ~[ModelLoader.class:?] + at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:150) ~[ModelLoader.class:?] + at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) [cgc.class:?] + at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) [cev.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException + at net.minecraft.client.renderer.block.model.ModelBlockDefinition.func_188004_c(ModelBlockDefinition.java:83) ~[bvv.class:?] + at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1175) ~[ModelLoader$VariantLoader.class:?] + at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:157) ~[ModelLoaderRegistry.class:?] + ... 15 more +[17:26:22] [Client thread/FATAL]: Suppressed additional 79 model loading errors for domain matteroverdrive +[17:26:22] [Client thread/FATAL]: Suppressed additional 20 model loading errors for domain bluepower +[17:26:22] [Client thread/FATAL]: Suppressed additional 15 model loading errors for domain architecturecraft +[17:26:22] [Client thread/FATAL]: Suppressed additional 1196 model loading errors for domain immersiveintelligence +[17:26:22] [Client thread/FATAL]: Suppressed additional 3 model loading errors for domain props +[17:26:22] [Client thread/INFO]: Cleaning up ModelLoader... +[17:26:22] [Client thread/INFO]: Registered 34 block color handlers. +[17:26:22] [Client thread/INFO]: Successfully patched net/minecraft/client/renderer/entity/RenderLiving.renderLeash. +[17:26:22] [Client thread/INFO]: Successfully patched net/minecraft/entity/EntityLiving.recreateLeash. +[17:26:22] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.layers.LayerArmorBase +[17:26:22] [Client thread/INFO]: Applying Transformation to method (Names [renderArmorLayer, func_188361_a] Descriptor (Lnet/minecraft/entity/EntityLivingBase;FFFFFFFLnet/minecraft/inventory/EntityEquipmentSlot;)V) +[17:26:22] [Client thread/INFO]: Located Method, patching... +[17:26:22] [Client thread/INFO]: Patch result: true +[17:26:22] [Client thread/INFO]: Optifine Detected. Disabling Patch for Names [renderEnchantedGlint, func_188364_a] Descriptor (Lnet/minecraft/client/renderer/entity/RenderLivingBase;Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/model/ModelBase;FFFFFFF)V +[17:26:23] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.layers.LayerEntityOnShoulder +[17:26:23] [Client thread/INFO]: Applying Transformation to method (Names [renderEntityOnShoulder, func_192864_a] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;Ljava/util/UUID;Lnet/minecraft/nbt/NBTTagCompound;Lnet/minecraft/client/renderer/entity/RenderLivingBase;Lnet/minecraft/client/model/ModelBase;Lnet/minecraft/util/ResourceLocation;Ljava/lang/Class;FFFFFFFZ)Lnet/minecraft/client/renderer/entity/layers/LayerEntityOnShoulder$DataHolder;) +[17:26:23] [Client thread/INFO]: Located Method, patching... +[17:26:23] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/RenderLivingBase.func_110776_a (Lnet/minecraft/util/ResourceLocation;)V +[17:26:23] [Client thread/INFO]: Patch result: true +[17:26:25] [Client thread/WARN]: Potentially Dangerous alternative prefix `enderio` for name `gogglesOfRevealing`, expected `laggoggles`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:25] [Client thread/WARN]: Potentially Dangerous alternative prefix `enderio` for name `thaumaturge_robes_chest`, expected `laggoggles`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:25] [Client thread/WARN]: Potentially Dangerous alternative prefix `enderio` for name `thaumaturge_robes_legs`, expected `laggoggles`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:25] [Client thread/WARN]: Potentially Dangerous alternative prefix `enderio` for name `thaumaturge_robes_feet`, expected `laggoggles`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:27] [Client thread/INFO]: [AstralTransformer] Transforming alm : net.minecraft.enchantment.EnchantmentHelper with 1 patches! +[17:26:27] [Client thread/INFO]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELS +[17:26:27] [Client thread/INFO]: Transforming net.minecraft.enchantment.EnchantmentHelper +[17:26:27] [Client thread/INFO]: Applying Transformation to method (Names [getEnchantments, func_82781_a] Descriptor (Lnet/minecraft/item/ItemStack;)Ljava/util/Map;) +[17:26:27] [Client thread/INFO]: Located Method, patching... +[17:26:27] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/item/ItemStack.func_77986_q ()Lnet/minecraft/nbt/NBTTagList; +[17:26:27] [Client thread/INFO]: Patch result: true +[17:26:27] [Client thread/INFO]: [AstralTransformer] Transforming wh : net.minecraft.entity.ai.attributes.ModifiableAttributeInstance with 1 patches! +[17:26:27] [Client thread/INFO]: [AstralTransformer] Applied patch PATCHPOSTPROCESSATTRIBUTES +[17:26:29] [Client thread/INFO]: JEI search tree manager injection complete! +[17:26:30] [Client thread/INFO]: Fluid ingredient factory loaded +[17:26:30] [Client thread/INFO]: Remaining item shaped recipe factory loaded +[17:26:30] [Client thread/INFO]: Remaining item shaped recipe factory loaded +[17:26:30] [Client thread/ERROR]: Parsing error loading recipe bibliocraft:markerpole +com.google.gson.JsonSyntaxException: Invalid pattern: empty pattern not allowed + at net.minecraftforge.common.crafting.CraftingHelper.lambda$init$14(CraftingHelper.java:488) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$752/614698757.parse(Unknown Source) ~[?:?] + at net.minecraftforge.common.crafting.CraftingHelper.getRecipe(CraftingHelper.java:416) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.lambda$loadRecipes$22(CraftingHelper.java:723) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4643/657196350.apply(Unknown Source) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.findFiles(CraftingHelper.java:833) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:688) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4641/1359330787.accept(Unknown Source) [CraftingHelper.class:?] + at java.util.ArrayList.forEach(ArrayList.java:1249) [?:1.8.0_51] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:633) [CraftingHelper.class:?] + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:31] [Client thread/ERROR]: Parsing error loading recipe bibliocraft:clipboard +com.google.gson.JsonSyntaxException: Invalid pattern: empty pattern not allowed + at net.minecraftforge.common.crafting.CraftingHelper.lambda$init$14(CraftingHelper.java:488) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$752/614698757.parse(Unknown Source) ~[?:?] + at net.minecraftforge.common.crafting.CraftingHelper.getRecipe(CraftingHelper.java:416) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.lambda$loadRecipes$22(CraftingHelper.java:723) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4643/657196350.apply(Unknown Source) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.findFiles(CraftingHelper.java:833) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:688) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4641/1359330787.accept(Unknown Source) [CraftingHelper.class:?] + at java.util.ArrayList.forEach(ArrayList.java:1249) [?:1.8.0_51] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:633) [CraftingHelper.class:?] + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:31] [Client thread/ERROR]: Parsing error loading recipe exnihilocreatio:artifical_hive +com.google.gson.JsonSyntaxException: Unknown item 'exnihilocreatio:hive' + at net.minecraftforge.common.crafting.CraftingHelper.getItemStack(CraftingHelper.java:214) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.lambda$init$14(CraftingHelper.java:523) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$752/614698757.parse(Unknown Source) ~[?:?] + at net.minecraftforge.common.crafting.CraftingHelper.getRecipe(CraftingHelper.java:416) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.lambda$loadRecipes$22(CraftingHelper.java:723) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4643/657196350.apply(Unknown Source) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.findFiles(CraftingHelper.java:833) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:688) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4641/1359330787.accept(Unknown Source) [CraftingHelper.class:?] + at java.util.ArrayList.forEach(ArrayList.java:1249) [?:1.8.0_51] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:633) [CraftingHelper.class:?] + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:32] [Client thread/ERROR]: Parsing error loading recipe techguns:techguns_manual_alt +com.google.gson.JsonSyntaxException: Unknown item 'patchouli:guide_book' + at net.minecraftforge.common.crafting.CraftingHelper.getItemStack(CraftingHelper.java:214) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.lambda$init$15(CraftingHelper.java:538) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$753/523083172.parse(Unknown Source) ~[?:?] + at net.minecraftforge.common.crafting.CraftingHelper.getRecipe(CraftingHelper.java:416) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.lambda$loadRecipes$22(CraftingHelper.java:723) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4643/657196350.apply(Unknown Source) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.findFiles(CraftingHelper.java:833) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:688) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4641/1359330787.accept(Unknown Source) [CraftingHelper.class:?] + at java.util.ArrayList.forEach(ArrayList.java:1249) [?:1.8.0_51] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:633) [CraftingHelper.class:?] + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:32] [Client thread/ERROR]: Parsing error loading recipe techguns:techguns_manual +com.google.gson.JsonSyntaxException: Unknown item 'patchouli:guide_book' + at net.minecraftforge.common.crafting.CraftingHelper.getItemStack(CraftingHelper.java:214) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.lambda$init$15(CraftingHelper.java:538) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$753/523083172.parse(Unknown Source) ~[?:?] + at net.minecraftforge.common.crafting.CraftingHelper.getRecipe(CraftingHelper.java:416) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.lambda$loadRecipes$22(CraftingHelper.java:723) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4643/657196350.apply(Unknown Source) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.findFiles(CraftingHelper.java:833) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:688) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4641/1359330787.accept(Unknown Source) [CraftingHelper.class:?] + at java.util.ArrayList.forEach(ArrayList.java:1249) [?:1.8.0_51] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:633) [CraftingHelper.class:?] + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:32] [Client thread/ERROR]: Parsing error loading recipe techguns:shishkebap_alt +com.google.gson.JsonSyntaxException: Unknown item 'techguns:shishkebap' + at net.minecraftforge.common.crafting.CraftingHelper.getItemStack(CraftingHelper.java:214) ~[CraftingHelper.class:?] + at net.minecraftforge.oredict.ShapedOreRecipe.factory(ShapedOreRecipe.java:254) ~[ShapedOreRecipe.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$754/1261517087.parse(Unknown Source) ~[?:?] + at net.minecraftforge.common.crafting.CraftingHelper.getRecipe(CraftingHelper.java:416) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.lambda$loadRecipes$22(CraftingHelper.java:723) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4643/657196350.apply(Unknown Source) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.findFiles(CraftingHelper.java:833) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:688) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4641/1359330787.accept(Unknown Source) [CraftingHelper.class:?] + at java.util.ArrayList.forEach(ArrayList.java:1249) [?:1.8.0_51] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:633) [CraftingHelper.class:?] + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:32] [Client thread/ERROR]: Parsing error loading recipe techguns:shishkebap +com.google.gson.JsonSyntaxException: Unknown item 'techguns:shishkebap' + at net.minecraftforge.common.crafting.CraftingHelper.getItemStack(CraftingHelper.java:214) ~[CraftingHelper.class:?] + at net.minecraftforge.oredict.ShapedOreRecipe.factory(ShapedOreRecipe.java:254) ~[ShapedOreRecipe.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$754/1261517087.parse(Unknown Source) ~[?:?] + at net.minecraftforge.common.crafting.CraftingHelper.getRecipe(CraftingHelper.java:416) ~[CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.lambda$loadRecipes$22(CraftingHelper.java:723) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4643/657196350.apply(Unknown Source) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.findFiles(CraftingHelper.java:833) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:688) [CraftingHelper.class:?] + at net.minecraftforge.common.crafting.CraftingHelper$$Lambda$4641/1359330787.accept(Unknown Source) [CraftingHelper.class:?] + at java.util.ArrayList.forEach(ArrayList.java:1249) [?:1.8.0_51] + at net.minecraftforge.common.crafting.CraftingHelper.loadRecipes(CraftingHelper.java:633) [CraftingHelper.class:?] + at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:747) [Loader.class:?] + at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) [FMLClientHandler.class:?] + at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:26:32] [Client thread/INFO]: Starting sign integrations +[17:26:32] [Client thread/INFO]: Loaded Biomes O' Plenty SignIntegration +[17:26:32] [Client thread/INFO]: Loaded Immersive Engineering SignIntegration +[17:26:32] [Client thread/INFO]: Loaded Draconic Evolution SignIntegration +[17:26:32] [Client thread/INFO]: Loaded Ender IO SignIntegration +[17:26:32] [Client thread/INFO]: Loaded Thermal Foundation SignIntegration +[17:26:32] [Client thread/INFO]: Finished 6 sign integrations with 67 signs registered +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `bread`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Unable to find recipe for minecraft:rabbit_stew +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `beetroot_soup`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `mushroom_stew`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cookie`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pumpkin_pie`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Unable to find recipe for minecraft:baked_potato +[17:26:32] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.immersiveengineering.metal@18 = 1xitem.ingotIron@0 +[17:26:32] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.immersiveengineering.metal@19 = 1xitem.ingotGold@0 +[17:26:32] [Client thread/INFO]: Loading recipes... +[17:26:32] [Client thread/INFO]: Skipping feature arcaneStone as its required mod thaumcraft was missing. +[17:26:32] [Client thread/INFO]: Skipping feature bloodMagic as its required mod bloodmagic was missing. +[17:26:32] [Client thread/INFO]: 73 Feature's recipes loaded. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `enderio` for name `capbank_basic2normal`, expected `enderiopowertools`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `enderio` for name `capbank_normal2vibrant`, expected `enderiopowertools`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/INFO]: Registering Recipes. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `item_large_wrench`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `item_hook`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `item_rail`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `item_manual`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `item_conductor_whistle`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `item_paint_brush`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `item_golden_spike`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `item_radio_control_card`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `item_switch_key`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiverailroading` for name `item_track_exchanger`, expected `universalmodcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:32] [Client thread/INFO]: Removed Automatic Thermal Expansion Recipes +[17:26:32] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.thermalfoundation.material@0 = 1xitem.ingotIron@0 +[17:26:32] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.thermalfoundation.material@1 = 1xitem.ingotGold@0 +[17:26:32] [Client thread/INFO]: Loading Default Recipes... +[17:26:33] [Client thread/INFO]: Registering Recipes. +[17:26:33] [Client thread/WARN]: Could not find flansmodapocalypse:flanSulphur in recipe +[17:26:33] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.minecraft` for name `cookie`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.thermalfoundation.ore@0 = 1xitem.thermalfoundation.material@128 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.immersiveengineering.ore@0 = 1xitem.thermalfoundation.material@128 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.techguns.basicore@0 = 1xitem.thermalfoundation.material@128 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.exnihilocreatio.ore.copper@1 = 1xitem.thermalfoundation.material@128 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.thermalfoundation.ore@1 = 1xitem.thermalfoundation.material@129 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.techguns.basicore@1 = 1xitem.thermalfoundation.material@129 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.exnihilocreatio.ore.tin@1 = 1xitem.thermalfoundation.material@129 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.thermalfoundation.ore@3 = 1xitem.thermalfoundation.material@131 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.immersiveengineering.ore@2 = 1xitem.thermalfoundation.material@131 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.techguns.basicore@2 = 1xitem.thermalfoundation.material@131 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.exnihilocreatio.ore.lead@1 = 1xitem.thermalfoundation.material@131 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.exnihilocreatio.ore.thorium@1 = 1xitem.nuclearcraft.ingot@3 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.immersiveengineering.ore@5 = 1xitem.immersiveengineering.metal@5 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.exnihilocreatio.ore.uranium@1 = 1xitem.immersiveengineering.metal@5 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.exnihilocreatio.ore.boron@1 = 1xitem.nuclearcraft.ingot@5 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.exnihilocreatio.ore.lithium@1 = 1xitem.nuclearcraft.ingot@6 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.exnihilocreatio.ore.magnesium@1 = 1xitem.nuclearcraft.ingot@7 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.thermalfoundation.material@64 = 1xitem.thermalfoundation.material@128 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.immersiveengineering.metal@9 = 1xitem.thermalfoundation.material@128 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.thermalfoundation.material@65 = 1xitem.thermalfoundation.material@129 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.thermalfoundation.material@67 = 1xitem.thermalfoundation.material@131 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.immersiveengineering.metal@11 = 1xitem.thermalfoundation.material@131 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.immersiveengineering.metal@14 = 1xitem.immersiveengineering.metal@5 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.thermalfoundation.material@68 = 1xitem.thermalfoundation.material@132 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.immersiveengineering.metal@10 = 1xitem.thermalfoundation.material@132 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.thermalfoundation.material@66 = 1xitem.thermalfoundation.material@130 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.immersiveengineering.metal@12 = 1xitem.thermalfoundation.material@130 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.basic_block_core.0@5 = 1xitem.basic_item@3 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.basic_block_core.0@6 = 1xitem.basic_item@4 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.basic_block_moon.0@0 = 1xitem.basic_item@3 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.basic_block_moon.0@1 = 1xitem.basic_item@4 +[17:26:33] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xitem.ic2compat@0 = 1xitem.basic_item@5 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.mercury.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.mercury.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.ceres.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.ceres.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.ceres.0@6 = 1xitem.ingot_uranium@0 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.jupiter.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.jupiter.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.saturn.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.saturn.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.saturn.0@6 = 1xitem.tier6_items@5 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.neptune.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.neptune.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.pluto.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.pluto.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.eris.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.eris.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.callisto.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.callisto.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.deimos.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.deimos.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.europa.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.europa.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.ganymede.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.ganymede.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.io.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.io.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.phobos.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.phobos.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.triton.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.triton.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.rhea.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.rhea.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.titan.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.titan.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.oberon.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.oberon.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.titania.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.titania.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.iapetus.0@5 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.iapetus.0@4 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.kepler22b.0@4 = 1xitem.thermalfoundation.material@128 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.kepler22b.0@3 = 1xitem.thermalfoundation.material@129 +[17:26:34] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.ore_lead@0 = 1xitem.ingot_lead@0 +[17:26:34] [Client thread/WARN]: extraplanets: An error occurred when setting up MorePlanets Compatibility, this is most likey intended! +[17:26:34] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `sign`, expected `moarsigns`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:34] [Client thread/INFO]: Found recipe with sign: securitycraft:secret_sign +[17:26:34] [Client thread/INFO]: Found recipe with sign: securitycraft:secret_sign +[17:26:34] [Client thread/INFO]: Found recipe with sign: securitycraft:secret_sign +[17:26:34] [Client thread/INFO]: Found recipe with sign: bibliocraft:spruce_fancysign +[17:26:34] [Client thread/INFO]: Found recipe with sign: bibliocraft:oak_fancysign +[17:26:34] [Client thread/INFO]: Found recipe with sign: bibliocraft:jungle_fancysign +[17:26:34] [Client thread/INFO]: Found recipe with sign: bibliocraft:framed_fancysign +[17:26:34] [Client thread/INFO]: Found recipe with sign: bibliocraft:darkoak_fancysign +[17:26:34] [Client thread/INFO]: Found recipe with sign: bibliocraft:birch_fancysign +[17:26:34] [Client thread/INFO]: Found recipe with sign: bibliocraft:acacia_fancysign +[17:26:34] [Client thread/INFO]: Found and replaced 33 Log -> Planks recipes with Saw + Log -> Plank recipes. (First Pass) +[17:26:34] [Client thread/WARN]: No types have been added to Biome appliedenergistics2:storage_biome, types have been assigned on a best-effort guess: [PLAINS, COLD] +[17:26:34] [Client thread/WARN]: No types have been added to Biome nuclearcraft:nuclear_wasteland, types have been assigned on a best-effort guess: [PLAINS, HOT] +[17:26:34] [Client thread/WARN]: No types have been added to Biome trinity:nuclear_crater, types have been assigned on a best-effort guess: [PLAINS, HOT] +[17:26:34] [Client thread/WARN]: No types have been added to Biome trinity:contaminated_ocean, types have been assigned on a best-effort guess: [PLAINS, HOT] +[17:26:34] [Client thread/WARN]: No types have been added to Biome immersiveintelligence:wasteland, types have been assigned on a best-effort guess: [PLAINS, HOT, SAVANNA, DRY] +[17:26:35] [Client thread/INFO]: Applying holder lookups +[17:26:35] [Client thread/INFO]: Holder lookups applied +[17:26:35] [Client thread/INFO]: Initialization ( started ) +[17:26:35] [Client thread/INFO]: Starting AE2 CSV Export +[17:26:35] [AE2 CSV Export/INFO]: Cache is enabled. Checking for new mod configurations. +[17:26:35] [AE2 CSV Export/INFO]: Same mod configuration was found. Not updating CSV content. +[17:26:35] [Client thread/INFO]: Initialization ( ended after 192ms ) +[17:26:35] [Client thread/INFO]: Adding delayed color handlers +[17:26:35] [Client thread/INFO]: Initialized network channel 'bdew.ae2stuff' for mod 'ae2stuff' +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler AutoSmeltHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler RightClickCropHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler FluidVisualsHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler XPBoostHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler JoinMessageHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler EnchantTooltipHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler ClientHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler FluidSpawnHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler FireworkHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler Scheduler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler OreDictTooltipHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: [Handlers] Registering handler SpecialTooltipHandler to busses: [FORGE] +[17:26:35] [Client thread/INFO]: Sending dummy event to all mods +[17:26:35] [Client thread/INFO]: Reloading ingame configs for modid: endercore +[17:26:35] [Client thread/INFO]: Reloading config file... +[17:26:35] [Client thread/INFO]: Config reload finished +[17:26:35] [Client thread/INFO]: Reloading config file... +[17:26:35] [Client thread/INFO]: Config reload finished +[17:26:35] [Client thread/INFO]: Reloading config file... +[17:26:35] [Client thread/INFO]: Config reload finished +[17:26:35] [Client thread/INFO]: Reloading config file... +[17:26:35] [Client thread/INFO]: Config reload finished +[17:26:35] [Client thread/INFO]: Reloading config file... +[17:26:35] [Client thread/INFO]: Config reload finished +[17:26:35] [Client thread/INFO]: Reloading config file... +[17:26:35] [Client thread/INFO]: Config reload finished +[17:26:35] [Client thread/INFO]: Created: 128x256 textures-atlas +[17:26:35] [Client thread/INFO]: minecraft:ocean;OCEAN;0.5;false;false;false;[OCEAN, WATER] +[17:26:35] [Client thread/INFO]: minecraft:plains;MEDIUM;0.8;false;false;false;[PLAINS] +[17:26:35] [Client thread/INFO]: minecraft:desert;WARM;2.0;false;false;false;[HOT, SANDY, DRY] +[17:26:35] [Client thread/INFO]: minecraft:extreme_hills;MEDIUM;0.2;false;false;false;[HILLS, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:forest;MEDIUM;0.7;false;false;false;[FOREST] +[17:26:35] [Client thread/INFO]: minecraft:taiga;MEDIUM;0.25;false;false;false;[COLD, FOREST, CONIFEROUS] +[17:26:35] [Client thread/INFO]: minecraft:swampland;MEDIUM;0.8;true;false;false;[WET, SWAMP] +[17:26:35] [Client thread/INFO]: minecraft:river;MEDIUM;0.5;false;false;false;[RIVER, WATER] +[17:26:35] [Client thread/INFO]: minecraft:hell;WARM;2.0;false;false;false;[NETHER, HOT, DRY] +[17:26:35] [Client thread/INFO]: minecraft:sky;MEDIUM;0.5;false;false;false;[COLD, END, DRY] +[17:26:35] [Client thread/INFO]: minecraft:frozen_ocean;OCEAN;0.0;false;false;true;[OCEAN, COLD, WATER, SNOWY] +[17:26:35] [Client thread/INFO]: minecraft:frozen_river;COLD;0.0;false;false;true;[COLD, RIVER, WATER, SNOWY] +[17:26:35] [Client thread/INFO]: minecraft:ice_flats;COLD;0.0;false;false;true;[COLD, SNOWY, WASTELAND] +[17:26:35] [Client thread/INFO]: minecraft:ice_mountains;COLD;0.0;false;false;true;[COLD, SNOWY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:mushroom_island;MEDIUM;0.9;true;false;false;[RARE, MUSHROOM] +[17:26:35] [Client thread/INFO]: minecraft:mushroom_island_shore;MEDIUM;0.9;true;false;false;[RARE, MUSHROOM, BEACH] +[17:26:35] [Client thread/INFO]: minecraft:beaches;MEDIUM;0.8;false;false;false;[BEACH] +[17:26:35] [Client thread/INFO]: minecraft:desert_hills;WARM;2.0;false;false;false;[HOT, SANDY, HILLS, DRY] +[17:26:35] [Client thread/INFO]: minecraft:forest_hills;MEDIUM;0.7;false;false;false;[FOREST, HILLS] +[17:26:35] [Client thread/INFO]: minecraft:taiga_hills;MEDIUM;0.25;false;false;false;[COLD, FOREST, CONIFEROUS, HILLS] +[17:26:35] [Client thread/INFO]: minecraft:smaller_extreme_hills;MEDIUM;0.2;false;false;false;[MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:jungle;MEDIUM;0.95;true;false;false;[DENSE, JUNGLE, WET, HOT] +[17:26:35] [Client thread/INFO]: minecraft:jungle_hills;MEDIUM;0.95;true;false;false;[DENSE, JUNGLE, WET, HOT, HILLS] +[17:26:35] [Client thread/INFO]: minecraft:jungle_edge;MEDIUM;0.95;false;false;false;[JUNGLE, WET, HOT, FOREST, RARE] +[17:26:35] [Client thread/INFO]: minecraft:deep_ocean;OCEAN;0.5;false;false;false;[OCEAN, WATER] +[17:26:35] [Client thread/INFO]: minecraft:stone_beach;MEDIUM;0.2;false;false;false;[BEACH] +[17:26:35] [Client thread/INFO]: minecraft:cold_beach;COLD;0.05;false;false;true;[COLD, SNOWY, BEACH] +[17:26:35] [Client thread/INFO]: minecraft:birch_forest;MEDIUM;0.6;false;false;false;[FOREST] +[17:26:35] [Client thread/INFO]: minecraft:birch_forest_hills;MEDIUM;0.6;false;false;false;[FOREST, HILLS] +[17:26:35] [Client thread/INFO]: minecraft:roofed_forest;MEDIUM;0.7;false;false;false;[DENSE, SPOOKY, FOREST] +[17:26:35] [Client thread/INFO]: minecraft:taiga_cold;COLD;-0.5;false;false;true;[COLD, FOREST, CONIFEROUS, SNOWY] +[17:26:35] [Client thread/INFO]: minecraft:taiga_cold_hills;COLD;-0.5;false;false;true;[COLD, FOREST, CONIFEROUS, HILLS, SNOWY] +[17:26:35] [Client thread/INFO]: minecraft:redwood_taiga;MEDIUM;0.3;false;false;false;[COLD, FOREST, CONIFEROUS] +[17:26:35] [Client thread/INFO]: minecraft:redwood_taiga_hills;MEDIUM;0.3;false;false;false;[COLD, FOREST, CONIFEROUS, HILLS] +[17:26:35] [Client thread/INFO]: minecraft:extreme_hills_with_trees;MEDIUM;0.2;false;false;false;[SPARSE, FOREST, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:savanna;WARM;1.2;false;false;false;[PLAINS, SPARSE, HOT, SAVANNA] +[17:26:35] [Client thread/INFO]: minecraft:savanna_rock;WARM;1.0;false;false;false;[PLAINS, SPARSE, HOT, SAVANNA, RARE] +[17:26:35] [Client thread/INFO]: minecraft:mesa;WARM;2.0;false;false;false;[SANDY, MESA, DRY] +[17:26:35] [Client thread/INFO]: minecraft:mesa_rock;WARM;2.0;false;false;false;[SPARSE, SANDY, MESA, DRY] +[17:26:35] [Client thread/INFO]: minecraft:mesa_clear_rock;WARM;2.0;false;false;false;[SANDY, MESA, DRY] +[17:26:35] [Client thread/INFO]: minecraft:void;MEDIUM;0.5;false;false;false;[VOID] +[17:26:35] [Client thread/INFO]: minecraft:mutated_plains;MEDIUM;0.8;false;true;false;[PLAINS, RARE] +[17:26:35] [Client thread/INFO]: minecraft:mutated_desert;WARM;2.0;false;true;false;[HOT, SANDY, RARE, DRY] +[17:26:35] [Client thread/INFO]: minecraft:mutated_extreme_hills;MEDIUM;0.2;false;true;false;[SPARSE, RARE, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:mutated_forest;MEDIUM;0.7;false;true;false;[FOREST, HILLS, RARE] +[17:26:35] [Client thread/INFO]: minecraft:mutated_taiga;MEDIUM;0.25;false;true;false;[COLD, FOREST, CONIFEROUS, RARE, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:mutated_swampland;MEDIUM;0.8;true;true;false;[WET, SWAMP, HILLS, RARE] +[17:26:35] [Client thread/INFO]: minecraft:mutated_ice_flats;COLD;0.0;false;true;true;[COLD, HILLS, RARE, SNOWY] +[17:26:35] [Client thread/INFO]: minecraft:mutated_jungle;MEDIUM;0.95;true;true;false;[DENSE, JUNGLE, WET, HOT, RARE, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:mutated_jungle_edge;MEDIUM;0.95;false;true;false;[SPARSE, JUNGLE, HOT, HILLS, RARE] +[17:26:35] [Client thread/INFO]: minecraft:mutated_birch_forest;MEDIUM;0.6;false;true;false;[DENSE, FOREST, HILLS, RARE] +[17:26:35] [Client thread/INFO]: minecraft:mutated_birch_forest_hills;MEDIUM;0.6;false;true;false;[DENSE, FOREST, RARE, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:mutated_roofed_forest;MEDIUM;0.7;false;true;false;[DENSE, SPOOKY, FOREST, RARE, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:mutated_taiga_cold;COLD;-0.5;false;true;true;[COLD, FOREST, CONIFEROUS, RARE, SNOWY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:mutated_redwood_taiga;MEDIUM;0.25;false;true;false;[DENSE, FOREST, RARE] +[17:26:35] [Client thread/INFO]: minecraft:mutated_redwood_taiga_hills;MEDIUM;0.25;false;true;false;[DENSE, FOREST, HILLS, RARE] +[17:26:35] [Client thread/INFO]: minecraft:mutated_extreme_hills_with_trees;MEDIUM;0.2;false;true;false;[SPARSE, RARE, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:mutated_savanna;WARM;1.1;false;true;false;[SPARSE, HOT, SAVANNA, RARE, DRY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:mutated_savanna_rock;WARM;1.0;false;true;false;[SPARSE, HOT, SAVANNA, HILLS, RARE, DRY] +[17:26:35] [Client thread/INFO]: minecraft:mutated_mesa;WARM;2.0;false;true;false;[SPARSE, HOT, RARE, DRY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: minecraft:mutated_mesa_rock;WARM;2.0;false;true;false;[SPARSE, HOT, HILLS, RARE, DRY] +[17:26:35] [Client thread/INFO]: minecraft:mutated_mesa_clear_rock;WARM;2.0;false;true;false;[SPARSE, HOT, RARE, DRY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: biomesoplenty:gravel_beach;MEDIUM;0.6;false;false;false;[BEACH] +[17:26:35] [Client thread/INFO]: biomesoplenty:white_beach;WARM;1.0;true;false;false;[BEACH] +[17:26:35] [Client thread/INFO]: biomesoplenty:origin_beach;MEDIUM;0.6;false;false;false;[RARE, BEACH] +[17:26:35] [Client thread/INFO]: biomesoplenty:alps;COLD;-0.25;false;false;true;[COLD, SNOWY, DRY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: biomesoplenty:bamboo_forest;MEDIUM;0.9;false;false;false;[DENSE, JUNGLE, WET, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:bayou;MEDIUM;0.95;true;false;false;[DENSE, WET, HOT, SWAMP] +[17:26:35] [Client thread/INFO]: biomesoplenty:bog;MEDIUM;0.5;true;false;false;[COLD, WET, SWAMP, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:boreal_forest;MEDIUM;0.3;false;false;false;[DENSE, COLD, FOREST, CONIFEROUS, HILLS] +[17:26:35] [Client thread/INFO]: biomesoplenty:brushland;WARM;1.5;false;false;false;[SPARSE, HOT, SAVANNA, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:chaparral;MEDIUM;0.8;false;false;false;[PLAINS, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:cherry_blossom_grove;MEDIUM;0.55;false;false;false;[MAGICAL, LUSH, DENSE, WET, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:cold_desert;MEDIUM;0.2;false;false;false;[COLD, SNOWY, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:coniferous_forest;MEDIUM;0.45;false;false;false;[DENSE, COLD, FOREST, CONIFEROUS] +[17:26:35] [Client thread/INFO]: biomesoplenty:crag;MEDIUM;0.5;false;false;false;[MAGICAL, COLD, HILLS, WASTELAND, DRY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: biomesoplenty:dead_forest;MEDIUM;0.3;false;false;false;[DEAD, SPARSE, COLD, FOREST, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:dead_swamp;MEDIUM;0.6;true;false;false;[DEAD, SPARSE, COLD, SPOOKY, WET, SWAMP] +[17:26:35] [Client thread/INFO]: biomesoplenty:eucalyptus_forest;MEDIUM;0.95;true;false;false;[LUSH, DENSE, JUNGLE, WET, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:fen;MEDIUM;0.4;false;false;false;[DEAD, DENSE, COLD, WET, SWAMP, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:flower_field;MEDIUM;0.7;false;false;false;[LUSH, PLAINS] +[17:26:35] [Client thread/INFO]: biomesoplenty:grassland;MEDIUM;0.6;false;false;false;[PLAINS, WET, HILLS] +[17:26:35] [Client thread/INFO]: biomesoplenty:grove;MEDIUM;0.6;false;false;false;[LUSH, PLAINS, SPARSE, WET, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:highland;MEDIUM;0.6;false;false;false;[WET, HILLS, MOUNTAIN] +[17:26:35] [Client thread/INFO]: biomesoplenty:land_of_lakes;MEDIUM;0.5;true;false;false;[DENSE, WET, SWAMP, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:lavender_fields;MEDIUM;0.7;false;false;false;[MAGICAL, LUSH, PLAINS] +[17:26:35] [Client thread/INFO]: biomesoplenty:lush_desert;WARM;1.2;false;false;false;[LUSH, SPARSE, HOT, SANDY, SAVANNA, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:lush_swamp;MEDIUM;0.7;true;false;false;[LUSH, DENSE, WET, SWAMP] +[17:26:35] [Client thread/INFO]: biomesoplenty:mangrove;MEDIUM;0.85;false;false;false;[LUSH, DENSE, WET, WATER, SWAMP] +[17:26:35] [Client thread/INFO]: biomesoplenty:maple_woods;MEDIUM;0.25;false;false;false;[DENSE, COLD, FOREST, CONIFEROUS] +[17:26:35] [Client thread/INFO]: biomesoplenty:marsh;MEDIUM;0.6;false;false;false;[LUSH, WET] +[17:26:35] [Client thread/INFO]: biomesoplenty:meadow;MEDIUM;0.4;false;false;false;[LUSH, PLAINS, SPARSE, COLD, WET, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:moor;MEDIUM;0.6;true;false;false;[WET, SWAMP, HILLS] +[17:26:35] [Client thread/INFO]: biomesoplenty:mountain;MEDIUM;0.5;false;false;false;[SPARSE, FOREST, DRY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: biomesoplenty:mystic_grove;MEDIUM;0.7;false;false;false;[MAGICAL, LUSH, DENSE, WET, FOREST, RARE] +[17:26:35] [Client thread/INFO]: biomesoplenty:ominous_woods;MEDIUM;0.6;false;false;false;[MAGICAL, DEAD, DENSE, SPOOKY, WET, FOREST, RARE] +[17:26:35] [Client thread/INFO]: biomesoplenty:orchard;MEDIUM;0.7;false;false;false;[LUSH, DENSE, PLAINS, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:outback;WARM;2.0;false;false;false;[SPARSE, HOT, SANDY, SAVANNA, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:overgrown_cliffs;MEDIUM;0.95;false;false;false;[LUSH, DENSE, JUNGLE, WET, HILLS, MOUNTAIN] +[17:26:35] [Client thread/INFO]: biomesoplenty:prairie;MEDIUM;0.8;false;false;false;[PLAINS, SPARSE, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:quagmire;MEDIUM;0.6;true;false;false;[DEAD, WET, SWAMP, WASTELAND] +[17:26:35] [Client thread/INFO]: biomesoplenty:rainforest;MEDIUM;0.95;true;false;false;[LUSH, DENSE, JUNGLE, WET, FOREST, HILLS] +[17:26:35] [Client thread/INFO]: biomesoplenty:redwood_forest;MEDIUM;0.7;false;false;false;[DENSE, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:sacred_springs;MEDIUM;0.85;true;false;false;[MAGICAL, LUSH, DENSE, JUNGLE, WET, FOREST, RARE] +[17:26:35] [Client thread/INFO]: biomesoplenty:seasonal_forest;MEDIUM;0.4;false;false;false;[DENSE, COLD, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:shield;MEDIUM;0.4;false;false;false;[DENSE, COLD, WET, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:shrubland;MEDIUM;0.6;false;false;false;[PLAINS, SPARSE, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:snowy_coniferous_forest;COLD;-0.25;false;false;true;[DENSE, COLD, FOREST, CONIFEROUS, SNOWY] +[17:26:35] [Client thread/INFO]: biomesoplenty:snowy_forest;COLD;-0.25;false;false;true;[SPARSE, COLD, WET, FOREST, SNOWY] +[17:26:35] [Client thread/INFO]: biomesoplenty:steppe;MEDIUM;0.75;false;false;false;[PLAINS, SANDY, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:temperate_rainforest;MEDIUM;0.75;true;false;false;[LUSH, DENSE, WET, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:tropical_rainforest;WARM;1.0;true;false;false;[LUSH, DENSE, JUNGLE, WET, HOT] +[17:26:35] [Client thread/INFO]: biomesoplenty:tundra;MEDIUM;0.2;false;false;false;[DEAD, SPARSE, COLD, WET, WASTELAND] +[17:26:35] [Client thread/INFO]: biomesoplenty:wasteland;WARM;2.0;false;false;false;[DEAD, SPARSE, WASTELAND, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:wetland;MEDIUM;0.6;false;false;false;[LUSH, DENSE, WET, SWAMP, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:woodland;MEDIUM;0.7;false;false;false;[DENSE, FOREST, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:xeric_shrubland;WARM;1.75;false;false;false;[LUSH, SPARSE, HOT, SANDY, SAVANNA, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:alps_foothills;COLD;-0.25;false;false;true;[SPARSE, COLD, FOREST, SNOWY, DRY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: biomesoplenty:mountain_foothills;MEDIUM;0.5;false;false;false;[SPARSE, FOREST, HILLS, DRY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: biomesoplenty:redwood_forest_edge;MEDIUM;0.7;false;false;false;[DENSE, FOREST] +[17:26:35] [Client thread/INFO]: biomesoplenty:pasture;MEDIUM;0.8;false;false;false;[PLAINS, SPARSE, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:glacier;COLD;-0.5;false;false;false;[COLD, SNOWY, WASTELAND] +[17:26:35] [Client thread/INFO]: biomesoplenty:oasis;WARM;2.0;false;false;false;[LUSH, SPARSE, JUNGLE, WET, HOT, SANDY] +[17:26:35] [Client thread/INFO]: biomesoplenty:snowy_tundra;COLD;0.0;false;false;false;[DEAD, SPARSE, COLD, WET, SNOWY, WASTELAND] +[17:26:35] [Client thread/INFO]: biomesoplenty:coral_reef;MEDIUM;0.5;false;false;false;[OCEAN, WATER] +[17:26:35] [Client thread/INFO]: biomesoplenty:kelp_forest;MEDIUM;0.5;false;false;false;[OCEAN, WATER] +[17:26:35] [Client thread/INFO]: biomesoplenty:origin_island;MEDIUM;0.6;false;false;false;[WATER, FOREST, RARE] +[17:26:35] [Client thread/INFO]: biomesoplenty:tropical_island;MEDIUM;0.95;true;false;false;[LUSH, DENSE, JUNGLE, WET, WATER] +[17:26:35] [Client thread/INFO]: biomesoplenty:volcanic_island;WARM;1.2;false;false;false;[DEAD, WATER, HOT, WASTELAND, DRY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: biomesoplenty:flower_island;MEDIUM;0.8;false;false;false;[LUSH, MAGICAL, DENSE, PLAINS, WATER] +[17:26:35] [Client thread/INFO]: biomesoplenty:corrupted_sands;WARM;2.0;false;false;false;[DENSE, NETHER, HOT, SANDY, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:fungi_forest;WARM;2.0;false;false;false;[DENSE, NETHER, HOT, MUSHROOM] +[17:26:35] [Client thread/INFO]: biomesoplenty:phantasmagoric_inferno;WARM;2.0;false;false;false;[MAGICAL, NETHER, SPOOKY, HOT, WASTELAND, DRY] +[17:26:35] [Client thread/INFO]: biomesoplenty:undergarden;WARM;2.0;false;false;false;[LUSH, NETHER, HOT] +[17:26:35] [Client thread/INFO]: biomesoplenty:visceral_heap;WARM;2.0;false;false;false;[NETHER, WET, HOT] +[17:26:35] [Client thread/INFO]: moreplanets:diona;MEDIUM;0.2;false;false;false;[DEAD, COLD, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:chalos_plains;MEDIUM;0.8;false;false;false;[PLAINS, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:chalos_moutains;MEDIUM;0.2;false;false;false;[HILLS, DRY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: moreplanets:slimely_stream;MEDIUM;0.5;false;false;false;[WASTELAND, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_plains;MEDIUM;0.8;false;false;false;[DEAD, PLAINS, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_infested_plains;MEDIUM;0.8;false;true;false;[DEAD, PLAINS, RARE, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_dead_savanna;WARM;1.2;false;false;false;[DEAD, PLAINS, SPARSE, HOT, SAVANNA, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_dead_savanna_plateau;WARM;1.0;false;false;false;[DEAD, PLAINS, SPARSE, HOT, SAVANNA, RARE, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_desert;WARM;2.0;false;false;false;[DEAD, HOT, SANDY, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_desert_hills;WARM;2.0;false;false;false;[DEAD, HOT, SANDY, HILLS, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_river;MEDIUM;0.5;false;false;false;[DEAD, RIVER, WATER] +[17:26:35] [Client thread/INFO]: moreplanets:infected_frozen_river;COLD;0.0;false;false;true;[DEAD, RIVER, COLD, WATER, SNOWY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_ocean;OCEAN;0.5;false;false;false;[DEAD, OCEAN, WATER] +[17:26:35] [Client thread/INFO]: moreplanets:infected_forest;MEDIUM;0.7;false;false;false;[DEAD, FOREST] +[17:26:35] [Client thread/INFO]: moreplanets:infected_wooded_hills;MEDIUM;0.7;false;false;false;[DEAD, FOREST, HILLS] +[17:26:35] [Client thread/INFO]: moreplanets:infected_deep_ocean;OCEAN;0.5;false;false;false;[DEAD, OCEAN, WATER] +[17:26:35] [Client thread/INFO]: moreplanets:infected_dead_dark_forest;MEDIUM;0.7;false;false;false;[DEAD, DENSE, SPOOKY, FOREST] +[17:26:35] [Client thread/INFO]: moreplanets:infected_mountains;MEDIUM;0.2;false;false;false;[DEAD, HILLS, MOUNTAIN] +[17:26:35] [Client thread/INFO]: moreplanets:infected_mountains_edge;MEDIUM;0.2;false;false;false;[DEAD, MOUNTAIN] +[17:26:35] [Client thread/INFO]: moreplanets:infected_wooded_mountains;MEDIUM;0.2;false;false;false;[DEAD, SPARSE, FOREST, MOUNTAIN] +[17:26:35] [Client thread/INFO]: moreplanets:infected_swamp;MEDIUM;0.8;true;false;false;[DEAD, WET, SWAMP] +[17:26:35] [Client thread/INFO]: moreplanets:infected_taiga;MEDIUM;0.25;false;false;false;[DEAD, COLD, CONIFEROUS] +[17:26:35] [Client thread/INFO]: moreplanets:infected_taiga_hills;MEDIUM;0.25;false;false;false;[DEAD, COLD, CONIFEROUS, HILLS] +[17:26:35] [Client thread/INFO]: moreplanets:infected_snowy_taiga;COLD;-0.5;false;false;true;[DEAD, COLD, CONIFEROUS, SNOWY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_snowy_taiga_hills;COLD;-0.5;false;false;true;[DEAD, COLD, CONIFEROUS, HILLS, SNOWY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_giant_tree_taiga;MEDIUM;0.3;false;false;false;[DEAD, COLD, FOREST, CONIFEROUS] +[17:26:35] [Client thread/INFO]: moreplanets:infected_giant_tree_taiga_hills;MEDIUM;0.3;false;false;false;[DEAD, COLD, FOREST, CONIFEROUS, HILLS] +[17:26:35] [Client thread/INFO]: moreplanets:infected_giant_spruce_taiga;MEDIUM;0.25;false;true;false;[DEAD, DENSE, FOREST, RARE] +[17:26:35] [Client thread/INFO]: moreplanets:infected_giant_spruce_taiga_hills;MEDIUM;0.25;false;true;false;[DEAD, DENSE, FOREST, RARE, HILLS] +[17:26:35] [Client thread/INFO]: moreplanets:infected_jungle;MEDIUM;0.95;true;false;false;[DEAD, DENSE, JUNGLE, WET, HOT] +[17:26:35] [Client thread/INFO]: moreplanets:infected_jungle_hills;MEDIUM;0.95;true;false;false;[DEAD, DENSE, JUNGLE, WET, HOT, HILLS] +[17:26:35] [Client thread/INFO]: moreplanets:infected_jungle_edge;MEDIUM;0.95;false;false;false;[DEAD, JUNGLE, WET, HOT, FOREST, RARE] +[17:26:35] [Client thread/INFO]: moreplanets:infected_snowy_tundra;COLD;0.0;false;false;true;[DEAD, COLD, SNOWY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_snowy_mountains;COLD;0.0;false;false;true;[DEAD, COLD, SNOWY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: moreplanets:infected_ice_spikes;COLD;0.0;false;true;true;[DEAD, COLD, HILLS, RARE, SNOWY] +[17:26:35] [Client thread/INFO]: moreplanets:green_vein_fields;MEDIUM;0.9;true;false;false;[MAGICAL, FOREST, RARE] +[17:26:35] [Client thread/INFO]: moreplanets:cold_green_vein_moutains;COLD;0.0;false;true;false;[MAGICAL, COLD, FOREST, RARE, SNOWY, MOUNTAIN] +[17:26:35] [Client thread/INFO]: moreplanets:green_vein_field_shore;MEDIUM;0.9;true;false;false;[MAGICAL, FOREST, RARE, BEACH] +[17:26:35] [Client thread/INFO]: moreplanets:infected_beaches;MEDIUM;0.8;false;false;false;[DEAD, BEACH] +[17:26:35] [Client thread/INFO]: moreplanets:infected_stone_shore;MEDIUM;0.8;false;false;false;[DEAD, BEACH] +[17:26:35] [Client thread/INFO]: moreplanets:infected_snowy_beach;COLD;0.05;false;false;true;[DEAD, COLD, SNOWY, BEACH] +[17:26:35] [Client thread/INFO]: moreplanets:infected_badlands;WARM;2.0;false;false;false;[DEAD, SANDY, MESA, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_wooded_badlands_plateau;WARM;2.0;false;false;false;[DEAD, SPARSE, SANDY, MESA, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:infected_badlands_plateau;WARM;2.0;false;false;false;[DEAD, SANDY, MESA, DRY] +[17:26:35] [Client thread/INFO]: moreplanets:fronos_meadow;MEDIUM;0.8;false;false;false;[PLAINS] +[17:26:35] [Client thread/INFO]: moreplanets:fronos_plains;MEDIUM;0.8;false;false;false;[PLAINS] +[17:26:35] [Client thread/INFO]: moreplanets:fronos_river;MEDIUM;0.5;false;false;false;[RIVER, WATER] +[17:26:35] [Client thread/INFO]: moreplanets:fronos_forest;MEDIUM;0.7;false;false;false;[FOREST] +[17:26:35] [Client thread/INFO]: appliedenergistics2:storage_biome;COLD;-100.0;false;true;false;[PLAINS, COLD] +[17:26:35] [Client thread/INFO]: galacticraftcore:outer space;MEDIUM;0.5;false;false;false;[DEAD, SPARSE, SPOOKY, DRY] +[17:26:35] [Client thread/INFO]: galacticraftplanets:outer space 1;WARM;4.0;false;false;false;[DEAD, HOT, SANDY, DRY] +[17:26:35] [Client thread/INFO]: galacticraftplanets:outer space 2;WARM;4.0;false;false;false;[DEAD, HOT, SANDY, DRY] +[17:26:35] [Client thread/INFO]: extraplanets:outer space 3;MEDIUM;0.5;false;false;false;[LUSH, DENSE, COLD, DRY] +[17:26:35] [Client thread/INFO]: extraplanets:outer space 4;MEDIUM;0.5;false;false;false;[LUSH, DENSE, COLD, DRY] +[17:26:35] [Client thread/INFO]: extraplanets:outer space 5;MEDIUM;0.5;false;false;false;[LUSH, DENSE, COLD, DRY] +[17:26:35] [Client thread/INFO]: extraplanets:outer space 6;MEDIUM;0.5;false;false;false;[LUSH, DENSE, COLD, DRY] +[17:26:35] [Client thread/INFO]: extraplanets:outer space 7;MEDIUM;0.5;false;false;false;[DEAD, COLD, DRY] +[17:26:35] [Client thread/INFO]: extraplanets:outer space 8;MEDIUM;0.5;false;false;false;[DEAD, COLD, FOREST] +[17:26:35] [Client thread/INFO]: extraplanets:outer space 9;MEDIUM;0.5;false;false;false;[DEAD, COLD, SANDY, DRY] +[17:26:35] [Client thread/INFO]: extraplanets:outer space 10;MEDIUM;0.5;false;false;false;[DEAD, COLD, FOREST] +[17:26:35] [Client thread/INFO]: extraplanets:outer space 11;MEDIUM;0.8;true;false;false;[DEAD, COLD, WET, WASTELAND] +[17:26:35] [Client thread/INFO]: extraplanets:outer space 12;MEDIUM;0.5;false;false;false;[DEAD, COLD, FOREST] +[17:26:35] [Client thread/INFO]: nuclearcraft:nuclear_wasteland;WARM;2.0;false;false;false;[PLAINS, HOT] +[17:26:35] [Client thread/INFO]: srparasites:biome_parasite;MEDIUM;0.5;false;false;false;[SPOOKY] +[17:26:35] [Client thread/INFO]: trinity:nuclear_crater;WARM;2.0;false;false;false;[PLAINS, HOT] +[17:26:35] [Client thread/INFO]: trinity:contaminated_ocean;WARM;2.0;false;false;false;[PLAINS, HOT] +[17:26:35] [Client thread/INFO]: immersiveintelligence:wasteland;WARM;2.0;false;false;false;[PLAINS, HOT, SAVANNA, DRY] +[17:26:35] [Client thread/INFO]: Registering drops for shadedGarden. +[17:26:35] [Client thread/INFO]: Registering drops for tropicalGarden. +[17:26:35] [Client thread/INFO]: Registering drops for windyGarden. +[17:26:35] [Client thread/INFO]: Registering drops for frostGarden. +[17:26:35] [Client thread/INFO]: Registering drops for aridGarden. +[17:26:35] [Client thread/INFO]: Registering drops for soggyGarden. +[17:26:35] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pamapiary`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:35] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pammarket`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:35] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pamshippingbin`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:35] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pampresser`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:35] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pamgroundtrap`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:35] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pamwatertrap`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:35] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pamwaterfilter`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:35] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pamgrinder`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:36] [Client thread/INFO]: Finished Initialization +[17:26:36] [Client thread/INFO]: Farming Station: Thaumcraft integration for hoes loaded +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_dark_steel_anvil +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_dark_paper_anvil +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_basic_item_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_advanced_item_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_limited_item_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_big_item_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_big_advanced_item_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_existing_item_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_mod_item_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_power_item_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_soul_filter_normal +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_soul_filter_big +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_enchantment_filter_normal +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_enchantment_filter_big +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_fluid_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_not_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_or_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_and_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_nor_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_nand_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_xor_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_xnor_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_toggle_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_counting_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_sensor_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_redstone_timer_filter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_dark_steel_helmet +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_dark_steel_chestplate +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_dark_steel_leggings +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_dark_steel_boots +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_end_steel_helmet +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_end_steel_chestplate +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_end_steel_leggings +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_end_steel_boots +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_conduit_bundle +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_panel +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_panel_sensor +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_chest_tiny +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_chest_small +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_chest_medium +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_chest_big +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_chest_large +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_chest_huge +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_chest_enormous +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_chest_warehouse +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inventory_chest_warehouse13 +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.item_inventory_remote +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_simple_furnace +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_simple_alloy_smelter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_alloy_smelter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_enhanced_alloy_smelter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_buffer +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_enchanter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_farm_station +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_combustion_generator +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_enhanced_combustion_generator +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_simple_stirling_generator +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_stirling_generator +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_zombie_generator +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_franken_zombie_generator +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_ender_generator +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_lava_generator +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_killer_joe +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_attractor_obelisk +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_aversion_obelisk +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_inhibitor_obelisk +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_relocator_obelisk +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_weather_obelisk +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_experience_obelisk +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_painter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_simple_sag_mill +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_sag_mill +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_enhanced_sag_mill +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_slice_and_splice +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_soul_binder +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_powered_spawner +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_vat +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_enhanced_vat +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_simple_wired_charger +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_wired_charger +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_enhanced_wired_charger +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_tank +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_transceiver +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_vacuum_chest +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_xp_vacuum +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_niard +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_travel_anchor +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_tele_pad +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_dialing_device +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_impulse_hopper +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_simple_crafter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_crafter +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_creative_spawner +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_cap_bank +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_power_monitor +[17:26:36] [Client thread/INFO]: Registered permission enderio.gui.block_advanced_power_monitor +[17:26:36] [Client thread/INFO]: Sending whitelist message to Chisel and Bits for block blockDecoration1 +[17:26:36] [Client thread/INFO]: Sending whitelist message to Chisel and Bits for block blockDecoration2 +[17:26:36] [Client thread/INFO]: Sending whitelist message to Chisel and Bits for block blockDecoration3 +[17:26:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `rail`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `golden_rail`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `detector_rail`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:36] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `activator_rail`, expected `railcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:36] [CC Supporters Downloader/INFO]: [codechicken.lib.internal.ModDescriptionEnhancer:lambda$init$0:85]: java.lang.UnsupportedOperationException: JsonNull +[17:26:36] [CC Supporters Downloader/INFO]: [codechicken.lib.internal.ModDescriptionEnhancer:lambda$init$0:85]: at com.google.gson.JsonElement.getAsString(JsonElement.java:191) +[17:26:36] [CC Supporters Downloader/INFO]: [codechicken.lib.internal.ModDescriptionEnhancer:lambda$init$0:85]: at codechicken.lib.internal.ModDescriptionEnhancer.parse(ModDescriptionEnhancer.java:103) +[17:26:36] [CC Supporters Downloader/INFO]: [codechicken.lib.internal.ModDescriptionEnhancer:lambda$init$0:85]: at codechicken.lib.internal.ModDescriptionEnhancer.lambda$init$0(ModDescriptionEnhancer.java:82) +[17:26:36] [CC Supporters Downloader/INFO]: [codechicken.lib.internal.ModDescriptionEnhancer:lambda$init$0:85]: at codechicken.lib.internal.ModDescriptionEnhancer$$Lambda$4874/1779819221.run(Unknown Source) +[17:26:36] [CC Supporters Downloader/INFO]: [codechicken.lib.internal.ModDescriptionEnhancer:lambda$init$0:85]: at java.lang.Thread.run(Thread.java:745) +[17:26:36] [Client thread/WARN]: Tried, but failed to register thaumcraft:alumentum as a Blast Furnace Fuel recipe. Reason: Input was null or empty. +[17:26:36] [Client thread/WARN]: Tried, but failed to register railcraft:ore_blockcharcoal$2 as a Blast Furnace Fuel recipe. Reason: Time set to zero. +[17:26:36] [Client thread/INFO]: Activating Halloween Seasonal Pack +[17:26:36] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.railcraft.ore.metal@0 = 1xitem.railcraft.ingot@1 +[17:26:36] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.railcraft.ore.metal@1 = 1xitem.railcraft.ingot@2 +[17:26:36] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.railcraft.ore.metal@2 = 1xitem.railcraft.ingot@3 +[17:26:36] [Client thread/INFO]: Registered Mine Ore Generator at depth 60 called mine_copper +[17:26:36] [Client thread/INFO]: Registered Mine Ore Generator at depth 15 called mine_gold +[17:26:36] [Client thread/INFO]: Registered Mine Ore Generator at depth 40 called mine_iron +[17:26:36] [Client thread/INFO]: Registered Mine Ore Generator at depth 30 called mine_lead +[17:26:36] [Client thread/INFO]: Registered Mine Ore Generator at depth 40 called mine_nickel +[17:26:36] [Client thread/INFO]: Registered Mine Ore Generator at depth 20 called mine_silver +[17:26:36] [Client thread/INFO]: Registered Mine Ore Generator at depth 50 called mine_tin +[17:26:36] [Client thread/INFO]: Registered Mine Ore Generator at depth 30 called mine_zinc +[17:26:36] [Thread-17/INFO]: Arc Recycling: Removed 0 old recipes +[17:26:37] [Thread-17/INFO]: Finished recipe profiler for Arc Recycling, took 73 milliseconds +[17:26:37] [Client thread/INFO]: Patching GETSTATIC Blocks.OAK_DOOR in VillageEngineersHouse +[17:26:37] [Client thread/INFO]: Patching GETSTATIC Blocks.OAK_DOOR in VillageEngineersHouse +[17:26:37] [Client thread/INFO]: Patching GETSTATIC Blocks.OAK_DOOR in VillageEngineersHouse +[17:26:37] [Client thread/INFO]: Registered texture set SNOW for biome appliedenergistics2:storage_biome +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS_NAKED for biome biomesoplenty:alps +[17:26:37] [Client thread/INFO]: Registered texture set SNOW_PINES for biome biomesoplenty:alps_foothills +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE for biome biomesoplenty:bamboo_forest +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:bayou +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:bog +[17:26:37] [Client thread/INFO]: Registered texture set PINES_HILLS for biome biomesoplenty:boreal_forest +[17:26:37] [Client thread/INFO]: Registered texture set SAVANNA for biome biomesoplenty:brushland +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:chaparral +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome biomesoplenty:cherry_blossom_grove +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:cold_desert +[17:26:37] [Client thread/INFO]: Registered texture set PINES for biome biomesoplenty:coniferous_forest +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome biomesoplenty:coral_reef +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:corrupted_sands +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS_SNOW_CAPS for biome biomesoplenty:crag +[17:26:37] [Client thread/WARN]: Unknown texture set SPARSE_FOREST for biome biomesoplenty:dead_forest +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:dead_swamp +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE for biome biomesoplenty:eucalyptus_forest +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:fen +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:flower_field +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome biomesoplenty:flower_island +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:fungi_forest +[17:26:37] [Client thread/INFO]: Registered texture set SNOW for biome biomesoplenty:glacier +[17:26:37] [Client thread/INFO]: Registered texture set HILLS for biome biomesoplenty:grassland +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome biomesoplenty:gravel_beach +[17:26:37] [Client thread/WARN]: Unknown texture set SPARSE_FOREST for biome biomesoplenty:grove +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS_NAKED for biome biomesoplenty:highland +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome biomesoplenty:kelp_forest +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:land_of_lakes +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:lavender_fields +[17:26:37] [Client thread/INFO]: Registered texture set SAVANNA for biome biomesoplenty:lush_desert +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:lush_swamp +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:mangrove +[17:26:37] [Client thread/INFO]: Registered texture set PINES for biome biomesoplenty:maple_woods +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:marsh +[17:26:37] [Client thread/WARN]: Unknown texture set SPARSE_FOREST for biome biomesoplenty:meadow +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP_HILLS for biome biomesoplenty:moor +[17:26:37] [Client thread/WARN]: Unknown texture set SPARSE_FOREST for biome biomesoplenty:mountain +[17:26:37] [Client thread/WARN]: Unknown texture set SPARSE_FOREST_HILLS for biome biomesoplenty:mountain_foothills +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome biomesoplenty:mystic_grove +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE for biome biomesoplenty:oasis +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome biomesoplenty:ominous_woods +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome biomesoplenty:orchard +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome biomesoplenty:origin_beach +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:origin_island +[17:26:37] [Client thread/INFO]: Registered texture set SAVANNA for biome biomesoplenty:outback +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE_CLIFFS for biome biomesoplenty:overgrown_cliffs +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:pasture +[17:26:37] [Client thread/INFO]: Registered texture set DESERT for biome biomesoplenty:phantasmagoric_inferno +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:prairie +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:quagmire +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE_HILLS for biome biomesoplenty:rainforest +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome biomesoplenty:redwood_forest +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome biomesoplenty:redwood_forest_edge +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE for biome biomesoplenty:sacred_springs +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome biomesoplenty:seasonal_forest +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome biomesoplenty:shield +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:shrubland +[17:26:37] [Client thread/INFO]: Registered texture set PINES for biome biomesoplenty:snowy_coniferous_forest +[17:26:37] [Client thread/INFO]: Registered texture set SNOW_PINES for biome biomesoplenty:snowy_forest +[17:26:37] [Client thread/INFO]: Registered texture set SNOW for biome biomesoplenty:snowy_tundra +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:steppe +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome biomesoplenty:temperate_rainforest +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:tropical_island +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE for biome biomesoplenty:tropical_rainforest +[17:26:37] [Client thread/INFO]: Registered texture set SNOW for biome biomesoplenty:tundra +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:undergarden +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:visceral_heap +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome biomesoplenty:volcanic_island +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome biomesoplenty:wasteland +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome biomesoplenty:wetland +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome biomesoplenty:white_beach +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome biomesoplenty:woodland +[17:26:37] [Client thread/INFO]: Registered texture set SAVANNA for biome biomesoplenty:xeric_shrubland +[17:26:37] [Client thread/INFO]: Registered texture set FOREST for biome extraplanets:outer space 10 +[17:26:37] [Client thread/INFO]: Registered texture set SNOW for biome extraplanets:outer space 11 +[17:26:37] [Client thread/INFO]: Registered texture set FOREST for biome extraplanets:outer space 12 +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome extraplanets:outer space 3 +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome extraplanets:outer space 4 +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome extraplanets:outer space 5 +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome extraplanets:outer space 6 +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome extraplanets:outer space 7 +[17:26:37] [Client thread/INFO]: Registered texture set FOREST for biome extraplanets:outer space 8 +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome extraplanets:outer space 9 +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome galacticraftcore:outer space +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome galacticraftplanets:outer space 1 +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome galacticraftplanets:outer space 2 +[17:26:37] [Client thread/INFO]: Registered texture set SAVANNA for biome immersiveintelligence:wasteland +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome minecraft:beaches +[17:26:37] [Client thread/INFO]: Registered texture set BIRCH for biome minecraft:birch_forest +[17:26:37] [Client thread/INFO]: Registered texture set BIRCH_HILLS for biome minecraft:birch_forest_hills +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome minecraft:cold_beach +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome minecraft:deep_ocean +[17:26:37] [Client thread/INFO]: Registered texture set DESERT for biome minecraft:desert +[17:26:37] [Client thread/INFO]: Registered texture set DESERT_HILLS for biome minecraft:desert_hills +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS for biome minecraft:extreme_hills +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS_ALL for biome minecraft:extreme_hills_with_trees +[17:26:37] [Client thread/INFO]: Registered texture set FOREST for biome minecraft:forest +[17:26:37] [Client thread/INFO]: Registered texture set FOREST_HILLS for biome minecraft:forest_hills +[17:26:37] [Client thread/INFO]: Registered texture set ICE for biome minecraft:frozen_ocean +[17:26:37] [Client thread/INFO]: Registered texture set ICE for biome minecraft:frozen_river +[17:26:37] [Client thread/INFO]: Registered texture set CAVE_WALLS for biome minecraft:hell +[17:26:37] [Client thread/INFO]: Registered texture set SNOW for biome minecraft:ice_flats +[17:26:37] [Client thread/INFO]: Registered texture set SNOW_HILLS for biome minecraft:ice_mountains +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE for biome minecraft:jungle +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE_EDGE for biome minecraft:jungle_edge +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE_HILLS for biome minecraft:jungle_hills +[17:26:37] [Client thread/INFO]: Registered texture set MESA for biome minecraft:mesa +[17:26:37] [Client thread/INFO]: Registered texture set PLATEAU_MESA for biome minecraft:mesa_clear_rock +[17:26:37] [Client thread/INFO]: Registered texture set PLATEAU_MESA_TREES for biome minecraft:mesa_rock +[17:26:37] [Client thread/INFO]: Registered texture set MUSHROOM for biome minecraft:mushroom_island +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome minecraft:mushroom_island_shore +[17:26:37] [Client thread/INFO]: Registered texture set TALL_BIRCH for biome minecraft:mutated_birch_forest +[17:26:37] [Client thread/INFO]: Registered texture set TALL_BIRCH_HILLS for biome minecraft:mutated_birch_forest_hills +[17:26:37] [Client thread/INFO]: Registered texture set DESERT for biome minecraft:mutated_desert +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS_SNOW_CAPS for biome minecraft:mutated_extreme_hills +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS_SNOW_CAPS for biome minecraft:mutated_extreme_hills_with_trees +[17:26:37] [Client thread/INFO]: Registered texture set FOREST_FLOWERS for biome minecraft:mutated_forest +[17:26:37] [Client thread/INFO]: Registered texture set ICE_SPIKES for biome minecraft:mutated_ice_flats +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE_CLIFFS for biome minecraft:mutated_jungle +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE_EDGE_HILLS for biome minecraft:mutated_jungle_edge +[17:26:37] [Client thread/INFO]: Registered texture set BRYCE for biome minecraft:mutated_mesa +[17:26:37] [Client thread/INFO]: Registered texture set PLATEAU_MESA_LOW for biome minecraft:mutated_mesa_clear_rock +[17:26:37] [Client thread/INFO]: Registered texture set PLATEAU_MESA_TREES_LOW for biome minecraft:mutated_mesa_rock +[17:26:37] [Client thread/INFO]: Registered texture set SUNFLOWERS for biome minecraft:mutated_plains +[17:26:37] [Client thread/INFO]: Registered texture set MEGA_SPRUCE for biome minecraft:mutated_redwood_taiga +[17:26:37] [Client thread/INFO]: Registered texture set MEGA_SPRUCE_HILLS for biome minecraft:mutated_redwood_taiga_hills +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST_HILLS for biome minecraft:mutated_roofed_forest +[17:26:37] [Client thread/INFO]: Registered texture set SAVANNA_CLIFFS for biome minecraft:mutated_savanna +[17:26:37] [Client thread/INFO]: Registered texture set PLATEAU_SAVANNA_M for biome minecraft:mutated_savanna_rock +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP_HILLS for biome minecraft:mutated_swampland +[17:26:37] [Client thread/INFO]: Registered texture set PINES_HILLS for biome minecraft:mutated_taiga +[17:26:37] [Client thread/INFO]: Registered texture set SNOW_PINES_HILLS for biome minecraft:mutated_taiga_cold +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome minecraft:ocean +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome minecraft:plains +[17:26:37] [Client thread/INFO]: Registered texture set MEGA_TAIGA for biome minecraft:redwood_taiga +[17:26:37] [Client thread/INFO]: Registered texture set MEGA_TAIGA_HILLS for biome minecraft:redwood_taiga_hills +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome minecraft:river +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome minecraft:roofed_forest +[17:26:37] [Client thread/INFO]: Registered texture set SAVANNA for biome minecraft:savanna +[17:26:37] [Client thread/INFO]: Registered texture set PLATEAU_SAVANNA for biome minecraft:savanna_rock +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome minecraft:sky +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS for biome minecraft:smaller_extreme_hills +[17:26:37] [Client thread/INFO]: Registered texture set ROCK_SHORE for biome minecraft:stone_beach +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome minecraft:swampland +[17:26:37] [Client thread/INFO]: Registered texture set PINES for biome minecraft:taiga +[17:26:37] [Client thread/INFO]: Registered texture set SNOW_PINES for biome minecraft:taiga_cold +[17:26:37] [Client thread/INFO]: Registered texture set SNOW_PINES_HILLS for biome minecraft:taiga_cold_hills +[17:26:37] [Client thread/INFO]: Registered texture set PINES_HILLS for biome minecraft:taiga_hills +[17:26:37] [Client thread/INFO]: Registered texture set END_VOID for biome minecraft:void +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS_NAKED for biome moreplanets:chalos_moutains +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome moreplanets:chalos_plains +[17:26:37] [Client thread/INFO]: Registered texture set SNOW_PINES for biome moreplanets:cold_green_vein_moutains +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome moreplanets:diona +[17:26:37] [Client thread/INFO]: Registered texture set FOREST for biome moreplanets:fronos_forest +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome moreplanets:fronos_meadow +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome moreplanets:fronos_plains +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome moreplanets:fronos_river +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome moreplanets:green_vein_field_shore +[17:26:37] [Client thread/INFO]: Registered texture set FOREST for biome moreplanets:green_vein_fields +[17:26:37] [Client thread/INFO]: Registered texture set PLATEAU_MESA for biome moreplanets:infected_badlands +[17:26:37] [Client thread/INFO]: Registered texture set PLATEAU_MESA for biome moreplanets:infected_badlands_plateau +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome moreplanets:infected_beaches +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome moreplanets:infected_dead_dark_forest +[17:26:37] [Client thread/INFO]: Registered texture set SAVANNA for biome moreplanets:infected_dead_savanna +[17:26:37] [Client thread/INFO]: Registered texture set SAVANNA for biome moreplanets:infected_dead_savanna_plateau +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome moreplanets:infected_deep_ocean +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome moreplanets:infected_desert +[17:26:37] [Client thread/INFO]: Registered texture set DESERT_HILLS for biome moreplanets:infected_desert_hills +[17:26:37] [Client thread/INFO]: Registered texture set FOREST for biome moreplanets:infected_forest +[17:26:37] [Client thread/INFO]: Registered texture set ICE for biome moreplanets:infected_frozen_river +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST for biome moreplanets:infected_giant_spruce_taiga +[17:26:37] [Client thread/INFO]: Registered texture set DENSE_FOREST_HILLS for biome moreplanets:infected_giant_spruce_taiga_hills +[17:26:37] [Client thread/INFO]: Registered texture set PINES for biome moreplanets:infected_giant_tree_taiga +[17:26:37] [Client thread/INFO]: Registered texture set PINES_HILLS for biome moreplanets:infected_giant_tree_taiga_hills +[17:26:37] [Client thread/INFO]: Registered texture set SNOW_HILLS for biome moreplanets:infected_ice_spikes +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome moreplanets:infected_infested_plains +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE for biome moreplanets:infected_jungle +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE for biome moreplanets:infected_jungle_edge +[17:26:37] [Client thread/INFO]: Registered texture set JUNGLE_HILLS for biome moreplanets:infected_jungle_hills +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS_NAKED for biome moreplanets:infected_mountains +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS_NAKED for biome moreplanets:infected_mountains_edge +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome moreplanets:infected_ocean +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome moreplanets:infected_plains +[17:26:37] [Client thread/INFO]: Registered texture set WATER for biome moreplanets:infected_river +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome moreplanets:infected_snowy_beach +[17:26:37] [Client thread/INFO]: Registered texture set MOUNTAINS_NAKED for biome moreplanets:infected_snowy_mountains +[17:26:37] [Client thread/INFO]: Registered texture set PINES for biome moreplanets:infected_snowy_taiga +[17:26:37] [Client thread/INFO]: Registered texture set PINES_HILLS for biome moreplanets:infected_snowy_taiga_hills +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome moreplanets:infected_snowy_tundra +[17:26:37] [Client thread/INFO]: Registered texture set SHORE for biome moreplanets:infected_stone_shore +[17:26:37] [Client thread/INFO]: Registered texture set SWAMP for biome moreplanets:infected_swamp +[17:26:37] [Client thread/INFO]: Registered texture set PINES for biome moreplanets:infected_taiga +[17:26:37] [Client thread/INFO]: Registered texture set PINES_HILLS for biome moreplanets:infected_taiga_hills +[17:26:37] [Client thread/INFO]: Registered texture set PLATEAU_MESA for biome moreplanets:infected_wooded_badlands_plateau +[17:26:37] [Client thread/INFO]: Registered texture set FOREST_HILLS for biome moreplanets:infected_wooded_hills +[17:26:37] [Client thread/WARN]: Unknown texture set SPARSE_FOREST for biome moreplanets:infected_wooded_mountains +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome moreplanets:slimely_stream +[17:26:37] [Client thread/INFO]: Registered texture set DESERT for biome nuclearcraft:nuclear_wasteland +[17:26:37] [Client thread/INFO]: Registered texture set PLAINS for biome srparasites:biome_parasite +[17:26:37] [Client thread/INFO]: Registered texture set DESERT for biome trinity:contaminated_ocean +[17:26:37] [Client thread/INFO]: Registered texture set DESERT for biome trinity:nuclear_crater +[17:26:37] [Client thread/INFO]: Auto-registered standard texture set for biome biomesoplenty:dead_forest +[17:26:37] [Client thread/INFO]: Auto-registered standard texture set for biome biomesoplenty:grove +[17:26:37] [Client thread/INFO]: Auto-registered standard texture set for biome biomesoplenty:meadow +[17:26:37] [Client thread/INFO]: Auto-registered standard texture set for biome biomesoplenty:mountain +[17:26:37] [Client thread/INFO]: Auto-registered standard texture set for biome biomesoplenty:mountain_foothills +[17:26:37] [Client thread/INFO]: Auto-registered standard texture set for biome moreplanets:infected_wooded_mountains +[17:26:38] [Client thread/INFO]: Ignoring fluid crystaloil for rarity registry - it doesn't exist in the current environment +[17:26:38] [Client thread/INFO]: Ignoring fluid empoweredoil for rarity registry - it doesn't exist in the current environment +[17:26:38] [Client thread/INFO]: Ignoring fluid cobalt for rarity registry - it doesn't exist in the current environment +[17:26:38] [Client thread/INFO]: Ignoring fluid ardite for rarity registry - it doesn't exist in the current environment +[17:26:38] [Client thread/INFO]: Ignoring fluid fluidoil for rarity registry - it doesn't exist in the current environment +[17:26:38] [Client thread/INFO]: Ignoring fluid fluidnitrodiesel for rarity registry - it doesn't exist in the current environment +[17:26:38] [Client thread/INFO]: Ignoring fluid ic2uu_matter for rarity registry - it doesn't exist in the current environment +[17:26:38] [Client thread/INFO]: Ignoring fluid ic2biomass for rarity registry - it doesn't exist in the current environment +[17:26:38] [Client thread/INFO]: Ignoring fluid ic2biogas for rarity registry - it doesn't exist in the current environment +[17:26:38] [Client thread/INFO]: Ignoring fluid nacre for rarity registry - it doesn't exist in the current environment +[17:26:38] [Client thread/INFO]: Ignoring whitelist entry locks:shocking:5 for amulet enchantments - Enchantment does not exist! +[17:26:38] [Client thread/INFO]: Ignoring whitelist entry locks:sturdy:2 for amulet enchantments - Enchantment does not exist! +[17:26:38] [Client thread/INFO]: Ignoring whitelist entry locks:complexity:1 for amulet enchantments - Enchantment does not exist! +[17:26:38] [Client thread/INFO]: Ignoring amulet enchantment 'cofhcore:holding' as it's prone to cause issues. +[17:26:38] [Client thread/INFO]: Got 0 recipe modifications from CraftTweaker. - Applying... +[17:26:38] [Client thread/INFO]: Recipe changes applied. +[17:26:38] [AstralSorcery Patreon Effect Loader/WARN]: Skipped 4 patreon effects during loading due to malformed data! +[17:26:38] [AstralSorcery Patreon Effect Loader/INFO]: Patreon effect loading finished. +[17:26:38] [Client thread/INFO]: Loaded OAK of minecraft into tree registry. +[17:26:38] [Client thread/INFO]: Loaded SPRUCE of minecraft into tree registry. +[17:26:38] [Client thread/INFO]: Loaded BIRCH of minecraft into tree registry. +[17:26:38] [Client thread/INFO]: Loaded JUNGLE of minecraft into tree registry. +[17:26:38] [Client thread/INFO]: Loaded ACACIA of minecraft into tree registry. +[17:26:38] [Client thread/INFO]: Loaded DARK_OAK of minecraft into tree registry. +[17:26:38] [Client thread/INFO]: Not loading tree type SLIME as the mod tconstruct is not loaded. +[17:26:39] [Client thread/INFO]: Patching class: "net.minecraft.network.play.server.SPacketBlockAction" with Transformer Group: "TransformerGroupBlockHardcoredConstants" +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc treasure chest`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc air distributor`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc air collector`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc oxygen pipe`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc air lock frame`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc refinery`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc nasa workbench`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc deconstructor`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc air compressor`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc fuel loader`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc landing pad`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc landing pad full`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc space station`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc dummy block`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc air sealer`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc dungeon boss spawner`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc oxygen detector`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc buggy fueler`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc buggy fueler single`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc cargo loader`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc cargo unloader`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc parachest tile`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc solar panel`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc radio telescope`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc magnetic crafting table`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc energy storage module`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc coal generator`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc electric furnace`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc aluminum wire`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc switchable aluminum wire`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc fallen meteor`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc ingot compressor`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc electric ingot compressor`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc circuit fabricator`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc air lock controller`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc oxygen storage module`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc oxygen decompressor`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc space station thruster`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc arc lamp`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc view screen`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc panel lighting`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc telemetry unit`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc painter`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc fluid tank`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc player detector`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc platform`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc emergency post`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:40] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc null tile`, expected `galacticraftcore`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:41] [Client thread/INFO]: Found extended redstone mods, enabling tier two redstone card. +[17:26:41] [Client thread/INFO]: Initializing capabilities. +[17:26:41] [Client thread/INFO]: Initializing unicode wcwidth. +[17:26:41] [Client thread/INFO]: Initializing font glyph widths. +[17:26:41] [Client thread/WARN]: Invalid glyph char code detected in font.hex. Expected 0<= charCode <10000, got: 1D300 +[17:26:41] [Client thread/WARN]: 87 total invalid glyph char codes detected in font.hex +[17:26:41] [Client thread/INFO]: glyph width ready. +[17:26:41] [Client thread/INFO]: Initializing unicode glyph provider. +[17:26:41] [Client thread/INFO]: Loaded 8855 glyphs. +[17:26:41] [Client thread/INFO]: Done with init phase. +[17:26:41] [Client thread/INFO]: [crazypants.enderio.conduit.oc.EnderIOConduitsOpenComputers:init:75]: Mixin successful? false +[17:26:42] [Client thread/INFO]: Initializing fence gates module +[17:26:42] [Client thread/INFO]: Initializing doors module +[17:26:42] [Client thread/INFO]: Initializing trapdoors module +[17:26:42] [Client thread/ERROR]: Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":1.0,"fortuneChance":1.0} +[17:26:42] [Client thread/ERROR]: Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.75,"fortuneChance":1.0} +[17:26:42] [Client thread/ERROR]: Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.5,"fortuneChance":1.0} +[17:26:42] [Client thread/ERROR]: Error parsing JSON: Invalid Item: {"item":"excompressum:wood_chippings:0","amount":1,"miningLevel":0,"chance":0.25,"fortuneChance":1.0} +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc slimeling egg`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc tier 2 treasure chest`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc planet terraformer`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc cryogenic chamber`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc gas liquefier`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc methane synthesizer`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc water electrolyzer`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc mars dungeon spawner`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc launch controller`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc beam reflector`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc beam receiver`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc short range telepad`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc fake short range telepad`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc astro miner base builder`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc astro miner base`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc venus spout`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc venus dungeon spawner`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc tier 3 treasure chest`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc geothermal generator`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc crashed probe`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc solar array module`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc solar array controller`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gc laser turret`, expected `galacticraftplanets`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:42] [Client thread/INFO]: Initialising Flan's Mod. +[17:26:42] [Client thread/INFO]: Loading Flan's mod client side. +[17:26:42] [Client thread/INFO]: Loading complete. +[17:26:42] [Client thread/INFO]: Deduplicated 969 property sets. +[17:26:42] [Client thread/INFO]: Weakening LaunchWrapper resource cache... +[17:26:42] [Client thread/INFO]: Registered client-side world unload notifier! +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmoven`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmfridge`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmcabinet`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmfreezer`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmbedsidecabinet`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmmailbox`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmcomputer`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmprinter`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmstereo`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmpresent`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmbin`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmwallcabinet`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmbath`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmshowerhead`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmplate`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmcouch`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmtoaster`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmchoppingboard`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmblender`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmmicrowave`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmwashingmachine`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmdishwasher`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmcabinetkitchen`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmcup`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmcookiejar`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmtree`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmmirror`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmgrill`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmeski`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmdoormat`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmcrate`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmlightswitch`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmceilingfan`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmdeskcabinet`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmmodernslidingdoor`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmdigitalclock`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmtv`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmkitchencounter`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cfmkitchencounterdrawer`, expected `cfm`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addConfigReservoirs:730]: Added resevoir type aquifer +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addConfigReservoirs:730]: Added resevoir type oil +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addConfigReservoirs:730]: Added resevoir type lava +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addDistillationRecipe:374]: Added distillation recipe using oil +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addDistillationRecipe:377]: Bitumen +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addDistillationRecipe:374]: Added distillation recipe using crude_oil +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addDistillationRecipe:377]: Bitumen +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addDistillationRecipe:374]: Added distillation recipe using coal +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addDistillationRecipe:377]: Tar +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addDistillationRecipe:374]: Added distillation recipe using gasoline +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addDistillationRecipe:377]: Sulfur +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addDistillationRecipe:374]: Added distillation recipe using refined_oil +[17:26:43] [Client thread/INFO]: [flaxbeard.immersivepetroleum.common.Config:addDistillationRecipe:377]: Blaze Powder +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/a1_peppercorn.json1fd14772ceea422415a5942cd7952560 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/big_boy.json2e91da581ac179290d86de68f4639afb +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/k4_pacific.json8e20e5ee3b9bbe0956d13caf49d0fba9 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/e6_atlantic.jsonaea2e29955e697cd9dc2bc3e9fced58f +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/a5_switcher.json39d6dba64bfc84f1ad6ae4f9ce593e95 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/class_38.jsonea3e85c712684ef0c5f3e05bbb296a1b +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/rodgers_460.json62d6665db8931ad6fbaa07c42b0932b2 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/skookum.json16003ef9a03d5e2f9ad01279d78f0f18 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/br01.jsonb0d35291372d3628b3e25cc0f8541f82 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/cooke_mogul.json8904baa283c417924f436c735115131d +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/k36.json71bac8b139639add117ee9ec9bf9dfdf +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/firefly.json0faad6413289359ed127007aa9784ed6 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/iron_duke.json7fb0fe6810577d23b2888295d97f1305 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/ge_40_ton_boxcab.jsonf82eab7b789ec18674c76890e5bbe345 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/ge_b40_8.jsondf4d6731a4d460213fa322dbd145cdda +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/ge_b40_8w.jsonbc94bc3bee470a0042b296b2f8f8385e +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/ge_c44_9cw.jsonb72afeed90047b0c8611ae83b4b3f3b3 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/emd_sd40-2.json4919a0f72a2b8adef13c4234ce785b65 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/emd_sw1500.json0815c86d9435ad2ffffcbf3c342841d9 +[17:26:43] [Client thread/INFO]: rolling_stock/locomotives/alco_rs1.json34f94d365493a3fed5922732941538bb +[17:26:43] [Client thread/INFO]: rolling_stock/tender/a1_peppercorn_tender.json473a1916ef5f72b72031308976c9b5f4 +[17:26:43] [Client thread/INFO]: rolling_stock/tender/big_boy_tender.jsonb4417bb14f55dcaf1cda4849a4e08917 +[17:26:43] [Client thread/INFO]: rolling_stock/tender/k4_tender.json49389edb66863d4124007a0ab075b9e1 +[17:26:43] [Client thread/INFO]: rolling_stock/tender/e6_tender.jsonf37103154d8bd2c472877c17173301ed +[17:26:43] [Client thread/INFO]: rolling_stock/tender/a5_tender.jsonf8c459296e795f189a172e553c7604ff +[17:26:43] [Client thread/INFO]: rolling_stock/tender/class_38_tender.json023b68aea49038d3248de2c7571955ca +[17:26:43] [Client thread/INFO]: rolling_stock/tender/rodgers_460_tender.json7f2984bae28a912ea31971430bad66c5 +[17:26:43] [Client thread/INFO]: rolling_stock/tender/skookum_tender.json19ed4fca0fcf83961eeb50496d5ead04 +[17:26:43] [Client thread/INFO]: rolling_stock/tender/br01_tender.jsonb7a026b515097af9cb712fd42022fc3d +[17:26:43] [Client thread/INFO]: rolling_stock/tender/cooke_tender.json0cf799a5a0da58f1cfe080ac2ba8f0f2 +[17:26:43] [Client thread/INFO]: rolling_stock/tender/k36_tender.json63188434d791f75767ef1a6c8870df3b +[17:26:43] [Client thread/INFO]: rolling_stock/passenger/br_coach_mk1.jsonf071a7a3da79b12e5fb65e8e1dcb9009 +[17:26:43] [Client thread/INFO]: rolling_stock/passenger/b70baggage.jsone9d9d72ca32a6cecc1b0007ea1e494c3 +[17:26:43] [Client thread/INFO]: rolling_stock/passenger/p70coach1.json378a1689f232c2b4c5e0cf81fac601c0 +[17:26:43] [Client thread/INFO]: rolling_stock/freight/boxcar_x26.jsonf9ad9aa8a66f0146aecb9ef898cde50f +[17:26:43] [Client thread/INFO]: rolling_stock/freight/usra_boxcar_classrr40.json06cf0ae57a3abd5fb509cd868bbee410 +[17:26:43] [Client thread/INFO]: rolling_stock/freight/70t_hopper_slsf.json83cf8b3856ea55234922a7fc03d57ab6 +[17:26:43] [Client thread/INFO]: rolling_stock/freight/attx_flatcar_1.json11fd609ac71aebe370b048e926b166eb +[17:26:43] [Client thread/INFO]: rolling_stock/freight/dw_gondola.jsondf37848b8e067286281c73a36f175209 +[17:26:43] [Client thread/INFO]: rolling_stock/freight/prr_flatcar_1.json6a63f30f49508ad21fa1c89c7da52167 +[17:26:43] [Client thread/INFO]: rolling_stock/freight/usra_hopper_55t.json14754b182672646729fee8effcf56637 +[17:26:43] [Client thread/INFO]: rolling_stock/freight/n5c_cabin_car.jsonde21fceabcea201235a8ab2d1de5d7c8 +[17:26:43] [Client thread/INFO]: rolling_stock/freight/russell_snow_plow.jsone12a0fbd6d8c17f2639a4ab876c7374b +[17:26:43] [Client thread/INFO]: rolling_stock/freight/drgw_3000class_boxcar.jsonec71309835e498863baaff7aeede95bc +[17:26:43] [Client thread/INFO]: rolling_stock/freight/drgw_1000class_gondola.json65bbe84d42cd45eb4c20d4e717082758 +[17:26:43] [Client thread/INFO]: rolling_stock/freight/drgw_5500class_stockcar.json5ba76d652aad5252e3f220ff69a23c7d +[17:26:43] [Client thread/INFO]: rolling_stock/freight/drgw_rail_and_tie_outfit.json9a5280a1f38d5241d532cf2cef269f74 +[17:26:43] [Client thread/INFO]: rolling_stock/freight/waycar.json8d9fd1ab446c733aff5a6c41f73df7e1 +[17:26:43] [Client thread/INFO]: rolling_stock/tank/tank_us2.json52ae578daedd032fd28eea71aa352291 +[17:26:43] [Client thread/INFO]: rolling_stock/tank/kamx_t.json115b1671699794eba798fb19b15419ca +[17:26:43] [Client thread/INFO]: rolling_stock/tank/slag_car_1.json1836f3f59b381da900e5b9d819da6ba2 +[17:26:43] [Client thread/INFO]: rolling_stock/hand_car/hand_car_1.json70894ae3a8c22a1ae2d389e086fdb0ac +[17:26:43] [Client thread/WARN]: Unable to get superclass as resource: org/xml/sax/helpers/DefaultHandler (org/xml/sax/helpers/DefaultHandler) Do you have a broken installation? It is referenced in invtweaks/InvTweaksItemTreeLoader (invtweaks/InvTweaksItemTreeLoader) +[17:26:43] [Client thread/WARN]: Unable to get superclass as resource: org/xml/sax/helpers/DefaultHandler (org/xml/sax/helpers/DefaultHandler) Do you have a broken installation? It is referenced in invtweaks/InvTweaksItemTreeLoader (invtweaks/InvTweaksItemTreeLoader) +[17:26:43] [Client thread/WARN]: Unable to get superclass as resource: org/xml/sax/helpers/DefaultHandler (org/xml/sax/helpers/DefaultHandler) Do you have a broken installation? It is referenced in invtweaks/InvTweaksItemTreeLoader (invtweaks/InvTweaksItemTreeLoader) +[17:26:43] [Client thread/WARN]: Unable to get superclass as resource: org/xml/sax/helpers/DefaultHandler (org/xml/sax/helpers/DefaultHandler) Do you have a broken installation? It is referenced in invtweaks/InvTweaksItemTreeLoader$VersionLoader (invtweaks/InvTweaksItemTreeLoader$VersionLoader) +[17:26:43] [Client thread/WARN]: Unable to get superclass as resource: org/xml/sax/helpers/DefaultHandler (org/xml/sax/helpers/DefaultHandler) Do you have a broken installation? It is referenced in invtweaks/InvTweaksItemTreeLoader$VersionLoader (invtweaks/InvTweaksItemTreeLoader$VersionLoader) +[17:26:43] [Client thread/WARN]: Unable to get superclass as resource: org/xml/sax/helpers/DefaultHandler (org/xml/sax/helpers/DefaultHandler) Do you have a broken installation? It is referenced in invtweaks/InvTweaksItemTreeLoader$VersionLoader (invtweaks/InvTweaksItemTreeLoader$VersionLoader) +[17:26:43] [Client thread/INFO]: Mod initialized +[17:26:44] [Client thread/INFO]: JourneyMap log initialized. +[17:26:44] [Client thread/INFO]: initialize ENTER +[17:26:44] [Client thread/WARN]: core (Initialized) Bad configField entry during updateFrom(): optionsManagerViewed=null +[17:26:44] [Client thread/INFO]: [ClientAPI] built with JourneyMap API 1.4 +[17:26:44] [Client thread/INFO]: Initializing plugins with Client API: journeymap.client.api.impl.ClientAPI +[17:26:44] [Client thread/INFO]: Initialized IClientPlugin: com.feed_the_beast.ftbutilities.integration.JourneyMapIntegration +[17:26:44] [Client thread/INFO]: Initialized IClientPlugin: com.teamacronymcoders.base.modules.journeymap.JourneyMapPlugin +[17:26:44] [Client thread/INFO]: initialize EXIT, elapsed count 0 avg ?ms +[17:26:44] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `fluidpump`, expected `immersivetech`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:44] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `fluidpipe`, expected `immersivetech`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:44] [Client thread/INFO]: [Modular Machinery] Removing componentType modularmachinery:gas because mekanism is not loaded! +[17:26:44] [Client thread/INFO]: [Modular Machinery] Removing requirementType modularmachinery:gas because mekanism is not loaded! +[17:26:44] [Client thread/INFO]: Variables: [5 loaded, 0 failed] +[17:26:44] [Client thread/INFO]: Machines: [0 loaded, 0 failed] +[17:26:44] [Client thread/INFO]: Load-Phase: [0 recipes loaded, 0 recipes failed] +[17:26:44] [Client thread/INFO]: [Unknown Machinery: 0] +[17:26:44] [Client thread/INFO]: Load-Phase: [0 adapter-recipes loaded, 0 adapter-recipes failed] +[17:26:44] [Client thread/INFO]: [Unknown Machinery: 0] +[17:26:45] [Client thread/INFO]: [yalter.mousetweaks.Logger:Log:6]: [Mouse Tweaks] A call to initialize, entry point: FORGE. +[17:26:45] [Client thread/INFO]: [yalter.mousetweaks.Logger:Log:6]: [Mouse Tweaks] Reflecting GuiContainer... +[17:26:45] [Client thread/INFO]: [yalter.mousetweaks.Logger:Log:6]: [Mouse Tweaks] Detected obfuscation: FORGE. +[17:26:45] [Client thread/INFO]: [yalter.mousetweaks.Logger:Log:6]: [Mouse Tweaks] Success. +[17:26:45] [Client thread/INFO]: [yalter.mousetweaks.Logger:Log:6]: [Mouse Tweaks] Minecraft Forge is installed. +[17:26:45] [Client thread/INFO]: [yalter.mousetweaks.Logger:Log:6]: [Mouse Tweaks] LiteLoader is not installed. +[17:26:45] [Client thread/INFO]: [yalter.mousetweaks.Logger:Log:6]: [Mouse Tweaks] Using Forge for the mod operation. +[17:26:45] [Client thread/INFO]: [yalter.mousetweaks.Logger:Log:6]: [Mouse Tweaks] Mouse Tweaks has been initialized. +[17:26:45] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ma_seed_reprocessor`, expected `mysticalagriculture`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:45] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ma_inferium_furnace`, expected `mysticalagriculture`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:45] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ma_prudentium_furnace`, expected `mysticalagriculture`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:45] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ma_intermedium_furnace`, expected `mysticalagriculture`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:45] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ma_superium_furnace`, expected `mysticalagriculture`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:45] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ma_supremium_furnace`, expected `mysticalagriculture`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:45] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ma_ultimate_furnace`, expected `mysticalagriculture`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:45] [Client thread/INFO]: Attempting to run initialization methods for all registered compatibility modules. +[17:26:45] [Client thread/INFO]: Created: 256x512 textures/particle-atlas +[17:26:45] [Client thread/INFO]: Created: 256x512 textures/particle-atlas +[17:26:45] [Client thread/INFO]: Created: 256x512 textures/particle-atlas +[17:26:45] [Client thread/INFO]: Created: 256x256 textures/gui/items-atlas +[17:26:45] [Client thread/INFO]: Created: 256x256 textures/gui/items-atlas +[17:26:45] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ns' (model: 'matteroverdrive:models/shield_sphere.mtl') is not currently supported, skipping +[17:26:45] [Client thread/INFO]: OBJModel: A color has already been defined for material 'Material.001' in 'matteroverdrive:models/shield_sphere.mtl'. The color defined by key 'Ks' will not be applied! +[17:26:45] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ke' (model: 'matteroverdrive:models/shield_sphere.mtl') is not currently supported, skipping +[17:26:45] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'Ni' (model: 'matteroverdrive:models/shield_sphere.mtl') is not currently supported, skipping +[17:26:45] [Client thread/INFO]: OBJLoader.MaterialLibrary: key 'illum' (model: 'matteroverdrive:models/shield_sphere.mtl') is not currently supported, skipping +[17:26:45] [Client thread/INFO]: Registered Vanilla Recipes +[17:26:45] [Client thread/INFO]: Registered Immersive Engineering Recipes +[17:26:45] [Client thread/INFO]: Registered Thermal Expansion Recipes +[17:26:45] [Client thread/INFO]: Loaded WAILA/HWYLA Integration +[17:26:45] [Client thread/WARN]: You are not running an official build. This version will NOT be supported by the author. +[17:26:45] [Client thread/INFO]: Initializing... +[17:26:46] [Client thread/INFO]: [mcjty.lib.font.TrueTypeFont::119]: TrueTypeFont loaded: java.awt.Font[family=Ubuntu,name=Ubuntu,style=plain,size=40] - AntiAlias = false +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.solid_trinitite`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.trinity.detonator`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.compression_charge`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.thermonuclear_core_pu239`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.bomb_u233`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.bomb_u235`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.bomb_np237`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.bomb_pu239`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.bomb_am242`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.bomb_cm247`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.bomb_bk248`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.bomb_cf249`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.bomb_cf251`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_bomb_u233`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_bomb_u235`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_bomb_np237`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_bomb_pu239`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_bomb_am242`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_bomb_cm247`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_bomb_bk248`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_bomb_cf249`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_bomb_cf251`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.trinity.u233_pit`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.trinity.u235_pit`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.trinity.np237_pit`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.trinity.pu239_pit`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.trinity.am242_pit`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.trinity.cm247_pit`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.trinity.bk248_pit`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.trinity.cf249_pit`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.trinity.cf251_pit`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.core_u233`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.core_u235`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.core_np237`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.core_pu239`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.core_am242`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.core_cm247`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.core_bk248`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.core_cf249`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.core_cf251`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_core_u233`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_core_u235`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_core_np237`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_core_pu239`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_core_am242`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_core_cm247`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_core_bk248`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_core_cf249`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.salted_core_cf251`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.dirty_bomb`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.dirty_bomb_1`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.dirty_bomb_2`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.dirty_bomb_3`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.dirty_bomb_4`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.dirty_bomb_5`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.dirty_bomb_6`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.trinity.dirty_bomb_7`, expected `trinity`. This could be a intended override, but in most cases indicates a broken mod. +[17:26:46] [Client thread/INFO]: Adding oregen +[17:26:46] [Client thread/INFO]: Adding TileEntities +[17:26:47] [Immersive Intelligence Contributors Thread/INFO]: Attempting to download II special skin list from GitHub +[17:26:47] [Immersive Intelligence Contributors Thread/INFO]: Loaded skins: anno_1880, archangel, royal, old_glory, stormwind, flakmeister, eisenheim, vanguard, magnate, investor, blackdragon +[17:26:47] [Client thread/INFO]: Optifine found. Enabling compat. +[17:26:47] [Client thread/INFO]: Successfully transformed 'wanion.unidict.common.Util.getOreNameFromIngredient'. +[17:26:47] [Client thread/WARN]: Thermal Expansion received an invalid IMC from chisel! Key was addcompactorpressrecipe +[17:26:47] [Client thread/WARN]: Thermal Expansion received an invalid IMC from chisel! Key was addcompactorpressrecipe +[17:26:47] [Client thread/INFO]: Processing IMC message recipe:xml from endercore +[17:26:47] [Client thread/INFO]: Processing IMC message recipe:xml from endercore +[17:26:48] [Client thread/INFO]: Reading user recipe file user_recipes.xml +[17:26:48] [Client thread/INFO]: Valid IMC recipes to be processed: +[17:26:48] [Client thread/INFO]: * Enchanter: endercore:xpboost from IMC from mod 'endercore' +[17:26:48] [Client thread/INFO]: * Enchanter: endercore:autosmelt from IMC from mod 'endercore' +[17:26:48] [Client thread/INFO]: Reading user recipe file user_recipes.xml +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Brass Dust (1xitem.immersiveintelligence.material_dust@1 => 1xitem.railcraft.ingot@9) because another mod already has registered a recipe 1xitem.immersiveintelligence.material_dust@1 => 1xitem.immersiveintelligence.material_ingot@1. +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Electrum Dust (1xitem.immersiveengineering.metal@16 => 1xitem.thermalfoundation.material@161) because another mod already has registered a recipe 1xitem.immersiveengineering.metal@16 => 1xitem.immersiveengineering.metal@7. +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Copper Dust (1xitem.immersiveengineering.metal@9 => 1xitem.thermalfoundation.material@128) because another mod already has registered a recipe 1xitem.immersiveengineering.metal@9 => 1xitem.immersiveengineering.metal@0. +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Lead Dust (1xitem.immersiveengineering.metal@11 => 1xitem.thermalfoundation.material@131) because another mod already has registered a recipe 1xitem.immersiveengineering.metal@11 => 1xitem.immersiveengineering.metal@2. +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Silver Dust (1xitem.immersiveengineering.metal@12 => 1xitem.thermalfoundation.material@130) because another mod already has registered a recipe 1xitem.immersiveengineering.metal@12 => 1xitem.immersiveengineering.metal@3. +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Nickel Dust (1xitem.immersiveengineering.metal@13 => 1xitem.thermalfoundation.material@133) because another mod already has registered a recipe 1xitem.immersiveengineering.metal@13 => 1xitem.immersiveengineering.metal@4. +[17:26:51] [Client thread/WARN]: Not adding supplied recipe as a recipe already exists for the input: 1xtile.netherendingores:ore_nether_modded_1@0 +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Aluminum Dust (1xitem.immersiveengineering.metal@10 => 1xitem.thermalfoundation.material@132) because another mod already has registered a recipe 1xitem.immersiveengineering.metal@10 => 1xitem.immersiveengineering.metal@1. +[17:26:51] [Client thread/WARN]: Not adding supplied recipe as a recipe already exists for the input: 1xtile.railcraft.ore@1 +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Zinc Dust (1xitem.immersiveintelligence.material_dust@4 => 1xitem.railcraft.ingot@8) because another mod already has registered a recipe 1xitem.immersiveintelligence.material_dust@4 => 1xitem.immersiveintelligence.material_ingot@4. +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Platinum Dust (1xitem.immersiveintelligence.material_dust@2 => 1xitem.thermalfoundation.material@134) because another mod already has registered a recipe 1xitem.immersiveintelligence.material_dust@2 => 1xitem.immersiveintelligence.material_ingot@2. +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Steel Dust (1xitem.immersiveengineering.metal@17 => 1xitem.thermalfoundation.material@160) because another mod already has registered a recipe 1xitem.immersiveengineering.metal@17 => 1xitem.immersiveengineering.metal@8. +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Smelting: Titanium Dust (1xitem.item_basic_asteroids@9 => 1xitem.techguns.itemshared@85) because another mod already has registered a recipe 1xitem.item_basic_asteroids@9 => 1xitem.item_basic_asteroids@0. +[17:26:51] [Client thread/INFO]: TiC recipe is active, but TiC integration is not loaded. It will be ignored. +[17:26:51] [Client thread/INFO]: TiC recipe is active, but TiC integration is not loaded. It will be ignored. +[17:26:51] [Client thread/INFO]: TiC recipe is active, but TiC integration is not loaded. It will be ignored. +[17:26:51] [Client thread/INFO]: TiC recipe is active, but TiC integration is not loaded. It will be ignored. +[17:26:51] [Client thread/INFO]: TiC recipe is active, but TiC integration is not loaded. It will be ignored. +[17:26:51] [Client thread/INFO]: TiC recipe is active, but TiC integration is not loaded. It will be ignored. +[17:26:51] [Client thread/INFO]: TiC recipe is active, but TiC integration is not loaded. It will be ignored. +[17:26:51] [Client thread/INFO]: Cannot add smelting recipe Copper (1xitem.immersiveengineering.metal@9 => 1xitem.thermalfoundation.material@128) because another mod already has registered a recipe 1xitem.immersiveengineering.metal@9 => 1xitem.immersiveengineering.metal@0. +[17:26:51] [Client thread/INFO]: Enabled support for The One Probe +[17:26:51] [Client thread/INFO]: Enabled support for The One Probe +[17:26:51] [Client thread/INFO]: Enabled support for The One Probe +[17:26:51] [Client thread/INFO]: Enabled support for The One Probe +[17:26:51] [Client thread/INFO]: Received 9 IMC messages from mod immersiveengineering. +[17:26:51] [Client thread/INFO]: Received 18 IMC messages from mod quark. +[17:26:51] [Client thread/INFO]: Received 14 IMC messages from mod astralsorcery. +[17:26:51] [Client thread/INFO]: Received 29 IMC messages from mod techguns. +[17:26:51] [Client thread/INFO]: Loading GuideFile: /assets/shetiphianguide/endertanks.json +[17:26:51] [Client thread/INFO]: Injecting itemstacks +[17:26:51] [Client thread/INFO]: Itemstack injection complete +[17:26:51] [Client thread/WARN]: ALREADY REGISTERED: as tile.machine.0@0 +[17:26:51] [Client thread/WARN]: ALREADY REGISTERED: as item.doorOak@0 +[17:26:51] [Client thread/INFO]: Post Initialization ( started ) +[17:26:51] [Client thread/INFO]: Industrial Craft 2 - Integration Disabled +[17:26:51] [Client thread/INFO]: Railcraft - Integration Enable +[17:26:51] [Client thread/INFO]: Mine Factory Reloaded - Integration Disabled +[17:26:51] [Client thread/INFO]: Waila - Integration Enable +[17:26:51] [Client thread/INFO]: Inventory Tweaks - Integration Enable +[17:26:51] [Client thread/INFO]: Just Enough Items - Integration Enable +[17:26:51] [Client thread/INFO]: Mekanism - Integration Disabled +[17:26:51] [Client thread/INFO]: OpenComputers - Integration Enable +[17:26:51] [Client thread/INFO]: TheOneProbe - Integration Enable +[17:26:51] [Client thread/INFO]: Tesla - Integration Disabled +[17:26:51] [Client thread/INFO]: CraftTweaker - Integration Enable +[17:26:52] [Client thread/INFO]: Post Initialization ( ended after 449ms ) +[17:26:54] [Client thread/INFO]: Finished PostInitialization +[17:26:54] [Client thread/INFO]: Thermal Expansion: The One Probe Plugin Enabled. +[17:26:54] [Client thread/INFO]: Thermal Expansion: Pam's HarvestCraft Plugin Enabled. +[17:26:54] [Client thread/INFO]: Thermal Expansion: Applied Energistics 2 Plugin Enabled. +[17:26:54] [Client thread/INFO]: Thermal Expansion: Astral Sorcery Plugin Enabled. +[17:26:54] [Client thread/INFO]: Thermal Expansion: Biomes O' Plenty Plugin Enabled. +[17:26:54] [Client thread/INFO]: Thermal Expansion: Chisel Plugin Enabled. +[17:26:54] [Client thread/INFO]: Thermal Expansion: Ender IO Plugin Enabled. +[17:26:54] [Client thread/INFO]: Thermal Expansion: Immersive Engineering Plugin Enabled. +[17:26:54] [Client thread/INFO]: Thermal Expansion: Quark Plugin Enabled. +[17:26:54] [Client thread/INFO]: Thermal Expansion: Rustic Plugin Enabled. +[17:26:55] [Client thread/WARN]: Unable to get superclass as resource: org/xml/sax/helpers/DefaultHandler (org/xml/sax/helpers/DefaultHandler) Do you have a broken installation? It is referenced in crazypants/enderio/base/paint/PaintSourceParser (crazypants/enderio/base/paint/PaintSourceParser) +[17:26:55] [Client thread/WARN]: Unable to get superclass as resource: org/xml/sax/helpers/DefaultHandler (org/xml/sax/helpers/DefaultHandler) Do you have a broken installation? It is referenced in crazypants/enderio/base/paint/PaintSourceParser (crazypants/enderio/base/paint/PaintSourceParser) +[17:26:55] [Client thread/WARN]: Unable to get superclass as resource: org/xml/sax/helpers/DefaultHandler (org/xml/sax/helpers/DefaultHandler) Do you have a broken installation? It is referenced in crazypants/enderio/base/paint/PaintSourceParser (crazypants/enderio/base/paint/PaintSourceParser) +[17:26:55] [Client thread/WARN]: Could not find Build Craft Wrench definition. Wrench integration with other mods may fail +[17:26:55] [Client thread/INFO]: Config lab furnace interval:153, efficiency:1.0 +[17:26:55] [Client thread/INFO]: Config chairs: true, sit: 0.1 +[17:26:55] [Client thread/INFO]: Config pipe valve: maxflow:1000mb, redstone amp:20mb/sig +[17:26:55] [Client thread/INFO]: Config electrical furnace speed:200, power consumption:640 +[17:26:55] [Client thread/INFO]: Config small solar panel: Peak production:32/tick +[17:26:55] [Client thread/INFO]: Config block breaker: Boost energy consumption:64rf/t, reluctance=17t/hrdn, break time offset=15t +[17:26:55] [Client thread/INFO]: Config tree cutter: Boost energy consumption:320rf/t, cutting time 1200t. +[17:26:55] [Client thread/INFO]: Config milker energy consumption:0rf/t [milk fluid available] +[17:26:55] [Client thread/INFO]: Config placer: 1 special placement handling entries. +[17:26:55] [Client thread/INFO]: Excluded 38 recipes due to config opt-out. +[17:26:55] [Client thread/INFO]: Found 22 types of 'choppable' log. +[17:26:55] [Client thread/INFO]: Found 19 types of leaves. +[17:26:55] [Client thread/INFO]: Dynamic Trees chopping compat: 180 choppable states found. +[17:26:55] [Client thread/INFO]: Adding Standard Worldspike Fuel: [railcraft:dust#0]=2.0 +[17:26:55] [Client thread/INFO]: Adding Standard Worldspike Fuel: [minecraft:ender_pearl]=4.0 +[17:26:55] [Client thread/INFO]: Adding Standard Worldspike Fuel: [railcraft:dust#6]=8.0 +[17:26:55] [Client thread/INFO]: Adding Standard Worldspike Fuel: [railcraft:dust#7]=12.0 +[17:26:55] [Client thread/INFO]: Adding Personal Worldspike Fuel: [railcraft:dust#0]=2.0 +[17:26:55] [Client thread/INFO]: Adding Personal Worldspike Fuel: [minecraft:ender_pearl]=4.0 +[17:26:55] [Client thread/INFO]: Adding Personal Worldspike Fuel: [railcraft:dust#6]=8.0 +[17:26:55] [Client thread/INFO]: Adding Personal Worldspike Fuel: [railcraft:dust#7]=12.0 +[17:26:55] [Client thread/INFO]: Adding Passive Worldspike Fuel: [railcraft:dust#0]=2.0 +[17:26:55] [Client thread/INFO]: Adding Passive Worldspike Fuel: [minecraft:ender_pearl]=4.0 +[17:26:55] [Client thread/INFO]: Adding Passive Worldspike Fuel: [railcraft:dust#6]=8.0 +[17:26:55] [Client thread/INFO]: Adding Passive Worldspike Fuel: [railcraft:dust#7]=12.0 +[17:26:55] [Client thread/INFO]: Blacklisting Cargo: [minecraft:green_shulker_box, minecraft:black_shulker_box, minecraft:pink_shulker_box, minecraft:red_shulker_box, minecraft:brown_shulker_box, minecraft:orange_shulker_box, minecraft:lime_shulker_box, minecraft:blue_shulker_box, minecraft:gray_shulker_box, minecraft:silver_shulker_box, minecraft:purple_shulker_box, minecraft:yellow_shulker_box, minecraft:light_blue_shulker_box, minecraft:magenta_shulker_box, minecraft:white_shulker_box, minecraft:cyan_shulker_box] +[17:26:55] [Client thread/INFO]: Blacklisting Cargo: [minecraft:lava_bucket, minecraft:milk_bucket, minecraft:water_bucket] +[17:26:55] [Client thread/INFO]: Blacklisting Cargo: [forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled, forge:bucketfilled] +[17:26:55] [Client thread/ERROR]: Invalid list entry while Blacklisting Cargo: ic2:.*bat((pack)|(tery)) +[17:26:55] [Client thread/ERROR]: java.lang.IllegalArgumentException: Invalid Item while parsing config line: ic2:.*bat((pack)|(tery)) +[17:26:55] [Client thread/ERROR]: Invalid list entry while Blacklisting Cargo: ic2:.*_crystal +[17:26:55] [Client thread/ERROR]: java.lang.IllegalArgumentException: Invalid Item while parsing config line: ic2:.*_crystal +[17:26:55] [Client thread/ERROR]: Invalid list entry while Blacklisting Cargo: ic2:jetpack_electric +[17:26:55] [Client thread/ERROR]: java.lang.IllegalArgumentException: Invalid Item while parsing config line: ic2:jetpack_electric +[17:26:55] [Client thread/ERROR]: Invalid list entry while Blacklisting Cargo: ic2:energy_pack +[17:26:55] [Client thread/ERROR]: java.lang.IllegalArgumentException: Invalid Item while parsing config line: ic2:energy_pack +[17:26:55] [Client thread/ERROR]: Invalid list entry while Blacklisting Cargo: ic2:lappack +[17:26:55] [Client thread/ERROR]: java.lang.IllegalArgumentException: Invalid Item while parsing config line: ic2:lappack +[17:26:55] [Client thread/ERROR]: Invalid list entry while Blacklisting Cargo: ic2:te#68-75 +[17:26:55] [Client thread/ERROR]: java.lang.IllegalArgumentException: Invalid Item while parsing config line: ic2:te#68-75 +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.t2_riot_boots@32767, missing knowledge for {1xitem.t2_combat_boots@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.nuclearcraft.helm_hazmat@0, missing knowledge for {1xitem.helmetCloth@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.t2_riot_leggings@32767, missing knowledge for {1xitem.t2_combat_leggings@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.t3_exo_leggings@32767, missing knowledge for {1xitem.t3_combat_leggings@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.t2_riot_helmet@32767, missing knowledge for {1xitem.t2_combat_helmet@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.ma.supremium_paxel@0, missing knowledge for {1xitem.ma.supremium_shovel@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.t3_exo_chestplate@32767, missing knowledge for {1xitem.t3_combat_chestplate@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.draconicevolution:wyvern_legs@0, missing knowledge for {1xitem.leggingsDiamond@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.nuclearcraft.spaxelhoe_tough@32767, missing knowledge for {1xitem.nuclearcraft.sword_tough@0=1.0, 1xitem.nuclearcraft.hoe_tough@0=1.0, 1xitem.nuclearcraft.shovel_tough@0=1.0, 1xitem.nuclearcraft.pickaxe_tough@0=1.0, 1xitem.nuclearcraft.axe_tough@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.draconicevolution:wyvern_chest@0, missing knowledge for {1xitem.chestplateDiamond@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.draconicevolution:wyvern_boots@0, missing knowledge for {1xitem.bootsDiamond@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xtile.immersiveengineering.metal_device1@10, missing knowledge for {1xtile.immersiveengineering.metal_device0@4=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.t3_exo_boots@32767, missing knowledge for {1xitem.t3_combat_boots@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.nuclearcraft.spaxelhoe_boron_nitride@32767, missing knowledge for {1xitem.nuclearcraft.axe_boron_nitride@0=1.0, 1xitem.nuclearcraft.hoe_boron_nitride@0=1.0, 1xitem.nuclearcraft.pickaxe_boron_nitride@0=1.0, 1xitem.nuclearcraft.shovel_boron_nitride@0=1.0, 1xitem.nuclearcraft.sword_boron_nitride@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.draconicevolution:wyvern_helm@0, missing knowledge for {1xitem.helmetDiamond@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.t2_riot_chestplate@32767, missing knowledge for {1xitem.t2_combat_chestplate@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.nuclearcraft.spaxelhoe_boron@32767, missing knowledge for {1xitem.nuclearcraft.axe_boron@0=1.0, 1xitem.nuclearcraft.sword_boron@0=1.0, 1xitem.nuclearcraft.pickaxe_boron@0=1.0, 1xitem.nuclearcraft.hoe_boron@0=1.0, 1xitem.nuclearcraft.shovel_boron@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.nuclearcraft.spaxelhoe_hard_carbon@32767, missing knowledge for {1xitem.nuclearcraft.sword_hard_carbon@0=1.0, 1xitem.nuclearcraft.axe_hard_carbon@0=1.0, 1xitem.nuclearcraft.shovel_hard_carbon@0=1.0, 1xitem.nuclearcraft.pickaxe_hard_carbon@0=1.0, 1xitem.nuclearcraft.hoe_hard_carbon@0=1.0} +[17:26:55] [Client thread/INFO]: Couldn't fully analyze 1xitem.t3_exo_helmet@32767, missing knowledge for {1xitem.t3_combat_helmet@0=1.0} +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: java.lang.ClassNotFoundException: mods.railcraft.client.render.carts.CartModelManager +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at java.lang.ClassLoader.loadClass(ClassLoader.java:424) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at java.lang.ClassLoader.loadClass(ClassLoader.java:357) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at java.lang.Class.forName0(Native Method) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at java.lang.Class.forName(Class.java:264) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at blusunrize.immersiveengineering.common.util.compat.RailcraftHelper.postInit(RailcraftHelper.java:73) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at blusunrize.immersiveengineering.common.util.compat.IECompatModule.doModulesPostInit(IECompatModule.java:131) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at blusunrize.immersiveengineering.ImmersiveEngineering.postInit(ImmersiveEngineering.java:151) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at java.lang.reflect.Method.invoke(Method.java:497) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at java.lang.reflect.Method.invoke(Method.java:497) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.EventBus.post(EventBus.java:217) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at java.lang.reflect.Method.invoke(Method.java:497) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at com.google.common.eventbus.EventBus.post(EventBus.java:217) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:754) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:535) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraft.client.main.Main.main(SourceFile:123) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at java.lang.reflect.Method.invoke(Method.java:497) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) +[17:26:57] [Client thread/INFO]: [blusunrize.immersiveengineering.common.util.compat.RailcraftHelper:postInit:93]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28) +[17:26:57] [Client thread/INFO]: [java.lang.Throwable:printStackTrace:634]: Caused by: java.lang.NullPointerException +[17:26:59] [Client thread/INFO]: Starting[E] SP... +[17:26:59] [Client thread/INFO]: Post compile recipes +[17:26:59] [Client thread/INFO]: Item Colorization Helper: Rebuilding colorization cache! This might take longer for higher-res texture packs... +[17:26:59] [Client thread/INFO]: Item Colorization Helper: Cache rebuilt! Time required: 72ms - Entries cached: 41 +[17:26:59] [Client thread/INFO]: Using advanced Brass recipes. +[17:26:59] [Client thread/INFO]: Ignored smelting recipe with conflicting input: 1xtile.stone@32767 = 2xitem.bluepower:stone_tile@0 +[17:27:02] [Client thread/INFO]: Galacticraft: activating ThermalExpansion compatibility features. +[17:27:02] [Client thread/INFO]: Galacticraft: activating Biomes O'Plenty compatibility feature. +[17:27:02] [Client thread/INFO]: Galacticraft: activating AppliedEnergistics2 compatibility features. +[17:27:02] [Client thread/INFO]: Galacticraft: activating WAILA compatibility features. +[17:27:03] [Client thread/INFO]: Done with post init phase. +[17:27:03] [Client thread/INFO]: Post-initializing fence gates module +[17:27:03] [Client thread/INFO]: Post-initializing doors module +[17:27:03] [Client thread/INFO]: Post-initializing trapdoors module +[17:27:03] [Client thread/INFO]: [exnihilocreatio.ExNihiloCreatio:postInit:119]: Loading crt +[17:27:04] [Client thread/WARN]: extraplanets: An error occurred when setting up ExtremeReactors Compatibility, this is most likey intended! +[17:27:04] [Client thread/WARN]: extraplanets: An error occurred when setting up MCMultiPart Compatibility, this is most likey intended! +[17:27:08] [Client thread/ERROR]: Couldn't locate icons for Default: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch%20Runner%20Server\mods\journeymap-1.12.2-5.7.1.jar\assets\journeymap\icon\entity +[17:27:08] [Client thread/INFO]: Added entity icons from journeymap:icon/entity. Success: false +[17:27:08] [Client thread/ERROR]: Couldn't locate icons for flat: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch%20Runner%20Server\mods\journeymap-1.12.2-5.7.1.jar\assets\journeymap\theme\flat +[17:27:08] [Client thread/INFO]: Preloaded theme textures: 0 +[17:27:08] [Client thread/INFO]: If you wish to setup additional KleeSlabs compatibility, create a folder called 'KleeSlabsCompat' in your config directory and place JSON files inside. +[17:27:08] [JM-VersionCheck-1/ERROR]: Could not check version URL +javax.net.ssl.SSLHandshakeException: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target + at sun.security.ssl.Alerts.getSSLException(Alerts.java:192) ~[?:1.8.0_51] + at sun.security.ssl.SSLSocketImpl.fatal(SSLSocketImpl.java:1949) ~[?:1.8.0_51] + at sun.security.ssl.Handshaker.fatalSE(Handshaker.java:302) ~[?:1.8.0_51] + at sun.security.ssl.Handshaker.fatalSE(Handshaker.java:296) ~[?:1.8.0_51] + at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1497) ~[?:1.8.0_51] + at sun.security.ssl.ClientHandshaker.processMessage(ClientHandshaker.java:212) ~[?:1.8.0_51] + at sun.security.ssl.Handshaker.processLoop(Handshaker.java:979) ~[?:1.8.0_51] + at sun.security.ssl.Handshaker.process_record(Handshaker.java:914) ~[?:1.8.0_51] + at sun.security.ssl.SSLSocketImpl.readRecord(SSLSocketImpl.java:1062) ~[?:1.8.0_51] + at sun.security.ssl.SSLSocketImpl.performInitialHandshake(SSLSocketImpl.java:1375) ~[?:1.8.0_51] + at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1403) ~[?:1.8.0_51] + at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1387) ~[?:1.8.0_51] + at org.apache.http.conn.ssl.SSLConnectionSocketFactory.createLayeredSocket(SSLConnectionSocketFactory.java:275) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.conn.ssl.SSLConnectionSocketFactory.connectSocket(SSLConnectionSocketFactory.java:254) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.conn.HttpClientConnectionOperator.connect(HttpClientConnectionOperator.java:117) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.conn.PoolingHttpClientConnectionManager.connect(PoolingHttpClientConnectionManager.java:314) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.execchain.MainClientExec.establishRoute(MainClientExec.java:363) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.execchain.MainClientExec.execute(MainClientExec.java:219) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.execchain.ProtocolExec.execute(ProtocolExec.java:195) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.execchain.RetryExec.execute(RetryExec.java:86) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.execchain.RedirectExec.execute(RedirectExec.java:108) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.client.InternalHttpClient.doExecute(InternalHttpClient.java:186) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:82) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:106) ~[httpclient-4.3.3.jar:4.3.3] + at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:57) ~[httpclient-4.3.3.jar:4.3.3] + at journeymap.common.version.VersionCheck$1.run(VersionCheck.java:131) [VersionCheck$1.class:1.12.2-5.7.1] + at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_51] + at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_51] + at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_51] + at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_51] + at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] +Caused by: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target + at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:387) ~[?:1.8.0_51] + at sun.security.validator.PKIXValidator.engineValidate(PKIXValidator.java:292) ~[?:1.8.0_51] + at sun.security.validator.Validator.validate(Validator.java:260) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.validate(X509TrustManagerImpl.java:324) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.checkTrusted(X509TrustManagerImpl.java:229) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(X509TrustManagerImpl.java:124) ~[?:1.8.0_51] + at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1479) ~[?:1.8.0_51] + ... 26 more +Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target + at sun.security.provider.certpath.SunCertPathBuilder.build(SunCertPathBuilder.java:145) ~[?:1.8.0_51] + at sun.security.provider.certpath.SunCertPathBuilder.engineBuild(SunCertPathBuilder.java:131) ~[?:1.8.0_51] + at java.security.cert.CertPathBuilder.build(CertPathBuilder.java:280) ~[?:1.8.0_51] + at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:382) ~[?:1.8.0_51] + at sun.security.validator.PKIXValidator.engineValidate(PKIXValidator.java:292) ~[?:1.8.0_51] + at sun.security.validator.Validator.validate(Validator.java:260) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.validate(X509TrustManagerImpl.java:324) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.checkTrusted(X509TrustManagerImpl.java:229) ~[?:1.8.0_51] + at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(X509TrustManagerImpl.java:124) ~[?:1.8.0_51] + at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1479) ~[?:1.8.0_51] + ... 26 more +[17:27:08] [Client thread/INFO]: Loading texture and data for Digital-7 Mono +[17:27:08] [LunatriusCore Version Check/ERROR]: Something went wrong! +java.lang.NullPointerException: null + at com.github.lunatrius.core.version.VersionChecker$1.process(VersionChecker.java:65) ~[VersionChecker$1.class:?] + at com.github.lunatrius.core.version.VersionChecker$1.run(VersionChecker.java:58) [VersionChecker$1.class:?] +[17:27:08] [Client thread/WARN]: Quark is loaded, MoarSigns sign editing might not work as intended +[17:27:08] [Client thread/INFO]: Loaded CraftTweaker 3 Integration +[17:27:08] [Client thread/INFO]: Attempting to run post-initialization methods for all registered compatibility modules. +[17:27:08] [Client thread/INFO]: No Custom Quests file found at C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\custom_quests.json +[17:27:08] [Client thread/INFO]: No custom dialog file found at: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\custom_dialog.json +[17:27:08] [Client thread/WARN]: You are not running an official build. This version will NOT be supported by the author. +[17:27:09] [Client thread/INFO]: Found and replaced additional 6 Log -> Planks recipes with Saw + Log -> Plank recipes. (Second Pass) +[17:27:09] [Client thread/INFO]: Post Initializing... +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_helm`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_helm_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_helm_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_helm_3`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_helm_4`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_helm_5`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_helm_6`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_helm_7`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_helm_8`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_chest`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_chest_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_chest_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_chest_3`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_chest_4`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_chest_5`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_chest_6`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_chest_7`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_chest_8`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_legs`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_legs_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_legs_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_legs_3`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_legs_4`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_legs_5`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_legs_6`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_legs_7`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_legs_8`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_boots`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_boots_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_boots_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_boots_3`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_boots_4`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_boots_5`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_boots_6`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_boots_7`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `wyvern_boots_8`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_helm`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_helm_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_helm_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_helm_3`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_helm_4`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_helm_5`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_helm_6`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_helm_7`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_helm_8`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_chest`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_chest_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_chest_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_chest_3`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_chest_4`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_chest_5`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_chest_6`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_chest_7`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_chest_8`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_legs`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_legs_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_legs_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_legs_3`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_legs_4`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_legs_5`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_legs_6`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_legs_7`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_legs_8`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_boots`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_boots_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_boots_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_boots_3`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_boots_4`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_boots_5`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_boots_6`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_boots_7`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.draconicevolution` for name `draconic_boots_8`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.quark` for name `witch_hat`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.quark` for name `witch_hat_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.quark` for name `witch_hat_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.quark` for name `archaeologist_hat`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.quark` for name `archaeologist_hat_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.quark` for name `archaeologist_hat_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.quark` for name `pirate_hat`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.quark` for name `pirate_hat_1`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft:item.quark` for name `pirate_hat_2`, expected `nuclearcraft`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/INFO]: Beginning replacement of all shapeless recipes... +[17:27:09] [Client thread/INFO]: Expect log spam from FML! +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `yellow_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `yellow_dye_from_sunflower`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `yellow_dye_from_dandelion`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `yellow_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `yellow_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `writable_book`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `white_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `trapped_chest`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `red_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `red_dye_from_tulip`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `red_dye_from_rose_bush`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `red_dye_from_poppy`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `red_dye_from_beetroot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `red_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `red_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `purple_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `purple_dye`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `purple_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `purple_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pink_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pink_dye_from_red_bonemeal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pink_dye_from_pink_tulip`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pink_dye_from_peony`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pink_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `pink_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `orange_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `orange_dye_from_red_yellow`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `orange_dye_from_orange_tulip`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `orange_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `orange_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `mossy_stonebrick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `mossy_cobblestone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `magma_cream`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `magenta_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `magenta_dye_from_purple_and_pink`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `magenta_dye_from_lilac`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `magenta_dye_from_lapis_red_pink`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `magenta_dye_from_lapis_ink_bonemeal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `magenta_dye_from_allium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `magenta_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `magenta_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `lime_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `lime_dye`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `lime_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `lime_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_gray_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_gray_dye_from_white_tulip`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_gray_dye_from_oxeye_daisy`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_gray_dye_from_ink_bonemeal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_gray_dye_from_gray_bonemeal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_gray_dye_from_azure_bluet`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_gray_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_gray_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_blue_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_blue_dye_from_lapis_bonemeal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_blue_dye_from_blue_orchid`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_blue_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `light_blue_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `green_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `green_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `green_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gray_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gray_dye`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gray_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `gray_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `granite`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `flint_and_steel`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fire_charge`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `fermented_spider_eye`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `ender_eye`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cyan_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cyan_dye`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cyan_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `cyan_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `brown_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `brown_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `brown_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `book`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `bone_meal_from_bone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `bone_meal_from_block`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `blue_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `blue_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `blue_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `blaze_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `black_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `black_concrete_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `black_bed_from_white_bed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `andesite`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `book_to_paper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabwoodoak_to_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabwoodspruce_to_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabwoodbirch_to_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabwoodjungle_to_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabwoodacacia_to_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabwooddarkoak_to_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabstone_to_stone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabsandstone_to_sandstone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabcobblestone_to_cobblestone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabbricks_to_brick_block`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabstonebricks_to_stonebrick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabnetherbrick_to_nether_brick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `slabquartz_to_quartz_block`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `endercore` for name `shapeless_paper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `universal_owner_changer`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `stone_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `secret_sign`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `sc_manual`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `scanner_trapdoor`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `scanner_door_item`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `sand_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_yellow_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_spruce_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_red_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_purple_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_pink_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_orange_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_oak_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_mossy_stone_bricks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_magenta_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_lime_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_light_gray_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_light_blue_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_jungle_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_green_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_gray_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_granite`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_dark_oak_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_cyan_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_crystal_quartz`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_brown_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_blue_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_black_wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_birch_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_andesite`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `reinforced_acacia_planks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `redstone_ore_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `nether_quartz_ore_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `netherrack_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `lapis_lazuli_ore_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `keypad_door_item`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `keycard_lv5_reset`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `keycard_lv4_reset`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `keycard_lv3_reset`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `keycard_lv2_reset`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `keycard_lv1_reset`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `iron_ore_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `gravel_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `gold_ore_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `furnace_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `end_stone_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `emerald_ore_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `dirt_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `diamond_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `cobblestone_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `coal_ore_mine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `securitycraft` for name `block_pocket_wall`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `tools/network_tool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/toggle_bus_inverted_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/toggle_bus_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/terminals_pattern`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/terminals_interface`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/terminals_fluid`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/terminals_crafting`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/terminals`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/storage_bus_fluid`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/storage_bus`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/planes_annihilatition_identity`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/panels_semi_dark_monitor_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/panels_monitor`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/panels_dark_monitor`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/monitors_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/monitors_conversion`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/level_emitter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/fluid_level_emitter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/parts/cable_anchor`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/crafting/cpu_crafting_storage_64k`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/crafting/cpu_crafting_storage_4k`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/crafting/cpu_crafting_storage_1k`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/crafting/cpu_crafting_storage_16k`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/crafting/cpu_crafting_monitor`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/crafting/cpu_crafting_accelerator`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/view_cell_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/storage_cell_64k_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/storage_cell_4k_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/storage_cell_1k_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/storage_cell_16k_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/spatial_storage_cell_2_cubed_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/spatial_storage_cell_16_cubed_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/spatial_storage_cell_128_cubed_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/fluid_storage_cell_64k_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/fluid_storage_cell_4k_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/fluid_storage_cell_1k_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cells/fluid_storage_cell_16k_storage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cables/smart_fluix_clean`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cables/smart_fluix`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cables/glass_fluix_clean`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cables/glass_fluix`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cables/dense_smart_fluix_clean`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cables/dense_smart_fluix`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cables/dense_covered_fluix_clean`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cables/dense_covered_fluix`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cables/covered_fluix_clean`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/cables/covered_fluix`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/blocks/interfaces_interface_part`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/blocks/interfaces_interface_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/blocks/fluid_interfaces_interface_part`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `network/blocks/fluid_interfaces_interface_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `misc/seeds_nether`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `misc/seeds_fluix`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `misc/seeds_certus`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `misc/deconstruction_fluix_block`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `misc/deconstruction_certus_quartz_pillar`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `misc/deconstruction_certus_quartz_block`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `misc/deconstruction_certus_chiseled_quartz`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `materials/cardspeed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `materials/cardredstone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `materials/cardinverter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `materials/cardfuzzy`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `materials/cardcrafting`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `materials/cardcapacity`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `decorative/sky_stone_smooth`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `decorative/sky_stone_small_brick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `appliedenergistics2` for name `decorative/sky_stone_brick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `yellow_dye_from_goldenrod`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `white_dye_from_white_anemone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `white_dye_from_lily_of_the_valley`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `wasteland_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `topaz`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `tanzanite`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `shroom_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `sapphire`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `sand_from_dried_sand`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `ruby`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `red_dye_from_rose`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `red_dye_from_rafflesia`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `red_dye_from_bromeliad`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `purple_dye_from_violet`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `purple_dye_from_lavender`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `pink_dye_from_pink_hibiscus`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `pink_dye_from_pink_daffodil`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `pink_dye_from_miners_delight`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `peridot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `origin_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `orange_dye_from_orange_cosmos`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `orange_dye_from_burning_blossom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `ominous_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `nether_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `mystic_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `mushroom_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `mud_from_dirt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `malachite`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `magenta_dye_from_wildflower`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `lime_dye_from_glowshroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `light_gray_dye_from_clover`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `light_blue_dye_from_icy_iris`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `light_blue_dye_from_flax`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `light_blue_dye_from_blue_hydrangea`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `leaf_pile`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `koru_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `gray_dye_from_wilted_lily`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `gray_dye_from_ash`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `glowshroom_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `flower_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `flax_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `fern_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `ender_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `dead_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `cyan_dye_from_swampflower`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `cyan_dye_from_glowflower`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `cactus_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `brown_dye_from_flat_mushroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `brown_dye_from_double_cattail`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `brown_dye_from_cattail`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `bowl_of_rice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `blue_dye_from_blue_milk_cap`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `blue_dye_from_bluebells`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `black_dye_from_enderlotus`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `black_dye_from_deathbloom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `beach_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `bamboo_terrarium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `amethyst`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `biomesoplenty` for name `amber`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zucchiniseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zucchinifriesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zucchinibreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zucchinibakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zombiejerkyitem_itemsalt_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zombiejerkyitem_itemsalt_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zombiejerkyitem_itemsalt_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zombiejerkyitem_foodsalt_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zombiejerkyitem_foodsalt_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zombiejerkyitem_dustsalt_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zestyzucchiniitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `zeppoleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `yorkshirepuddingitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `yorkshirepuddingitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `yorkshirepuddingitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `wool_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `wontonsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `wintersquashseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `whitemushroomseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `weekendpicnicitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `waxcombitem_x9_waxcomb`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `watermelonjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `watermelonjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `waterchestnutseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `walnut_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `walnutraisinbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `wafflesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vinegaritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vindalooitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `veggiestripsitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `veggiestripsitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `veggiestripsitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `veggiestirfryitem_listallveggie`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `veggiestirfryitem_listallmushroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `veggiebaititem_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vegetarianlettucewrapitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vegetablesoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vegemiteontoastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vegemiteitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vanillayogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vanillaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vanillaicecreamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vanillacupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vanillaconchasbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `vanillabean_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `turnipsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `turnipseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `turkishdelightitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tunasaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tunapotatoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tunaonigiriitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tunafishsandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `trailmixitem_listallseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `trailmixitem_listallnut`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `trailmixitem_foodroastedpumpkinseeds`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `trailmixitem_cropsunflower`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tortillaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tortillachipsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tomatosoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tomatoseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tomatoherbchickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tomatilloseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `toastsandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `toastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `toastedwesternitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `toastedsesameseedsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `toastedcoconutitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `toadintheholeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tiropitaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `timtamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `timpanoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `threebeansaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `theatreboxitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `thankfuldinneritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `teriyakichickenitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `teriyakichickenitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `teaseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `teaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tatertotsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `taroseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tamarind_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `takoyakiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `taiyakiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `taffyitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `taffyitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `taffyitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `tacoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `szechuaneggplantitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sweetteaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sweetpotatosouffleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sweetpotatoseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sweetpotatopieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sweetpickleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sweetandsoursauceitem_x5_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sweetandsoursauceitem_x5_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sweetandsourmeatballsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sweetandsourchickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `swedishmeatballsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sushiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `surfandturfitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `supremepizzaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sunflowerwheatrollsitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sunflowerwheatrollsitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sunflowerwheatrollsitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sunflowerseedsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sunflowerbroccolisaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sundayroastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sundayhighteaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `summersquashwithradishitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `summerradishsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sugar_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sugar_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sugar_agave`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sugarcookieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `succotashitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `suaderoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `stuffingitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `stuffedpepperitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `stuffedmushroomitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `stuffedeggplantitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `stuffedduckitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `stuffedchilipeppersitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `string_listallfiber`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `string_cropsisal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `string_cropkenaf`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `string_cropjute`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `string_cropflax`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `string_cropcotton`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberryyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberrysouffleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberrysodaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberrysmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberrysaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberryrhubarbpieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberrypieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberrymilkshakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberryjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberryjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberryjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberryicecreamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `strawberrycupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `stockitem_x3_minecraft_bone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `stockitem_x3_listallveggie`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `stockitem_x3_listallmeatraw`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `steamedspinachitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `steamedpeasitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `steamedpeasitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `steamedpeasitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `steaktartareitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `steakfajitaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `steakandchipsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `starfruit_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `starfruityogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `starfruitsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `starfruitjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `starfruitjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `starfruitjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `squidinkspaghettiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spumoniicecreamitem_x3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sprinklescupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `springsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `springrollitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `springfieldcashewchickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `splitpeasoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spinachseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spinachpieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spiderweb_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spidereyesoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spidereyepieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicymustardporkitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicymustardporkitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicymustardporkitem_foodblackpepper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicymustardporkitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicymustardporkitem_cropgarlic`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicygreensitem_cropspinach`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicygreensitem_croppeas`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicygreensitem_croplettuce`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicygreensitem_cropbroccoli`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicygreensitem_cropasparagus`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spiceleafseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spicebunitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spaghettidinneritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spagettiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `spagettiandmeatballsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `soysauceitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `soysauceitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `soysauceitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `soybeanseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `southernstylebreakfastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `soursop_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sourcreamandonionpotatochipsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `softpretzelitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `softpretzelitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `softpretzelitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `softpretzelandmustarditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `snickersbaritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `smoresitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `slime_ball`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `slimepieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `slimegummiesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `slawdogitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sisalseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `shrimptemperaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `shrimpokrahushpuppiesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `shrimpcocktailitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `shepardspieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sesamesnapsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sesameseedsseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sesameoilitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sesameballitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `seedsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `seedenergygelitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `seaweedseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `scrambledeggitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `schnitzelitem_listallporkraw`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `schnitzelitem_listallmuttonraw`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `scallionseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `scallionbakedpotatoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sausagerollitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sausageitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sausageitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sausageitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sausageinbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sausagebeanmeltitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sauerbratenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saucedlambkebabitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `sardinesinhotsauceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saltitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saltedsunflowerseedsitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saltedsunflowerseedsitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saltedsunflowerseedsitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saltedcaramelitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saltedcaramelitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saltedcaramelitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `salsaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `salmonpattiesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `salmononigiriitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `salisburysteakitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saladdressingitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saladdressingitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `saladdressingitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ryeseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rutabagaseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `royaljellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rouxitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rosepetalteaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rootbeersodaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rootbeerfloatitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastpotatoesitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastpotatoesitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastpotatoesitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedrootveggiemedleyitem_cropturnip`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedrootveggiemedleyitem_cropsweetpotato`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedrootveggiemedleyitem_croprutabaga`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedrootveggiemedleyitem_croprhubarb`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedrootveggiemedleyitem_cropradish`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedrootveggiemedleyitem_croppumpkin`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedrootveggiemedleyitem_croppotato`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedrootveggiemedleyitem_cropparsnip`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedrootveggiemedleyitem_cropbeet`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedpumpkinseedsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastedchestnutitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastchickenitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastchickenitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `roastchickenitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rivermudcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ricesoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `riceseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ricepuddingitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ricecakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rhubarbseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `refriedbeansitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `redvelvetcupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `redvelvetcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofuttonitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofurkeyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofuduckitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofishitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofenisonitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofeegitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofeakitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofaconitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofaconitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofaconitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rawtofabbititem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raspberryyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raspberrytrifleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raspberrysmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raspberryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raspberrypieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raspberrymilkshakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raspberryjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raspberryjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raspberryjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raspberryicedteaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `randomtacoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ramenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rambutan_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raisinsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `raisincookiesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `rainbowcurryitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `radishseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `quinoaseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `quesadillaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `queenbeeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pumpkinyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pumpkinspicelatteitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pumpkinsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pumpkinoatsconesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pumpkinmuffinitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pumpkincheesecakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pumpkinbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pralinesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `powdereddonutitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `poutineitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potstickersitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potroastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potatosoupitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potatosoupitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potatosoupitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potatoskinsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potatosaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potatoesobrienitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potatochipsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potatocakesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potatoandleeksoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `potatoandcheesepirogiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `porksausageitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `porksausageitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `porksausageitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `porkrindsitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `porkrindsitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `porkrindsitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `porklomeinitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `porklettucewrapitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `popcornitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pomegranate_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pomegranateyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pomegranatesmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pomegranatejuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pomegranatejellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pomegranatejellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `poachedpearitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `plum_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `plumyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `plumsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `plumjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `plumjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `plumjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ploughmanslunchitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `plainyogurtitem_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `plainyogurtitem_x4 - copy`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pizzasoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pizzasliceitem_supremepizzaitem_x14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pizzasliceitem_pizzaitem_x11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pizzasliceitem_meatfeastpizzaitem_x24`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pizzasliceitem_hamandpineapplepizzaitem_x9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pizzasliceitem_bbqchickenpizzaitem_x9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pizzasliceitem_anchovypepperonipizzaitem_x13 - copy (2)`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pizzaitem_listallporkraw`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pizzaitem_foodpepperoni`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pitepaltitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pitepaltitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pitepaltitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pistachio_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pistachioicecreamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pistachiobutteritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pistachiobakedsalmonitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pinkelitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pineappleyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pineappleupsidedowncakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pineappleseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pineapplehamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pinacoladaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `picklesitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `picklesitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `picklesitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pickledonionsitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pickledonionsitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pickledonionsitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pickledbeetsitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pickledbeetsitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pickledbeetsitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `phoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `persimmon_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `persimmonyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `persimmonsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `persimmonjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `persimmonjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `persimmonjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pepperoniitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pepperoniitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pepperoniitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peppermintitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pepperjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pepperjellyandcrackersitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peppercorn_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pemmicanitem_two`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pemmicanitem_one`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pekingduckitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pecan_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pecanpieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peasseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peasandceleryitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pear_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pearyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pearsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pearjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pearjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pearjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peanutsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peanutseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peanutbutteritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peanutbuttercupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peanutbuttercupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peanutbuttercookiesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peanutbuttercookiesitem - copy (2)`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peanutbutterbananasandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peach_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peachyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peachsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peachjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peachjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peachjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peachesandcreamoatmealitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peachcobbleritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `peaandhamsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pbandjitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pawpaw_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pavlovaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `patreonpieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pastaitem_x5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pastagardeniaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `passionfruit_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `parsnipseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `paradiseburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `paperbark_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `papaya_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `papayayogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `papayasmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `papayajuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `papayajellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `papayajellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `paneertikkamasalaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `paneeritem_x5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pancakesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `pambitsboxitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `padthaiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oystersauceitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oystersauceitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oystersauceitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ovenroastedcaulifloweritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `orange_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `orangeyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `orangesodaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `orangesmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `orangejuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `orangejellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `orangejellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `orangeduckitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `orangechickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `onionsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `onionseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `onionhamburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `onigiriitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `omuriceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `omeletitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `olive_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oliveoilitem_x2_listallseed_listallseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oliveoilitem_foodsesameoil`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oliveoilitem_cropwalnut`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oliveoilitem_croptea`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oliveoilitem_cropolive`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oliveoilitem_cropavocado`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oldworldveggiesoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `okraseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `okracreoleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `okrachipsitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `okrachipsitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `okrachipsitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `oatsseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `nutmeg_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `nutellaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `nopalessaladitem_cactusfruit`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `nopalessaladitem_cactus`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `noodlesitem_x3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `netherwingsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `netherstartoastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `neapolitanicecreamitem_x3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `nachoesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `naanitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `musubiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mustardseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mustarditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mushroomsteakitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mushroomrisottoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mushroomlasagnaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mushroomketchupomeletitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mushroomketchupitem_x5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `museliitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mulberryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mozzerellasticksitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `montecristosandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `monsterfrieddumplingsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mochiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mochidessertitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mochicakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mochaicecreamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mobsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mixedsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `misosoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `misopasteitem_x4_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `misopasteitem_x4_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `misopasteitem_x4_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mintcupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mintchocolatechipicecreamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `minerstewitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `minecraft_rabbitstew`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `minecraft_pumpkinseeds`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `minecraft_pumpkinpie`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `minecraft_pumpkinblocks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `minecraft_mushroomstew`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `minecraft_cookie`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `minecraft_bread`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `minecraft_beetrootsoup`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `minecraft_bakedpotato`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mincepieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `milletseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mettbrotchenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `merveilleuxitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meringuerouladeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meringueitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meringuecookieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meringuebrownieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meringuebombeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `melonyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `melonsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `melonjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meesuaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meatystirfryitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meatystewitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meatpieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meatloafsandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meatloafitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `meatfeastpizzaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mcpamitem_foodpickles`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mcpamitem_foodgherkin`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mayoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mashedsweetpotatoesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mashedpotatoesitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mashedpotatoesitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mashedpotatoesitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mashedpotatoeschickenbiscuititem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `marzipanitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `marzipanitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `marshmellowsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `marshmellowchicksitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `marinatedcucumbersitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `maple_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `maplesyrupwafflesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `maplesyruppancakesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `maplesausageitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mapleoatmealitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `maplecandiedbaconitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `manjuuitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mango_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mangoyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mangosmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mangojuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mangojellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mangojellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `mangochutneyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lychee_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lycheeteaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `loadedbakedpotatoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `liverandonionsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lime_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `limeyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `limesmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `limejuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `limejellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `limejellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lettuceseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lentilseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemon_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemonyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemonsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemonmeringueitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemonlimesodaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemonjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemonjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemondrizzlecakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemoncupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemonchickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemonbaritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lemonaideitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `leekseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `leekbaconsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `leafyfishsandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `leafychickensandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lavendershortbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lasagnaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lamingtonitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lambwithmintsauceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lambkebabitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `lambbarleysoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kungpaochickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `koreandinneritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kohlundpinkelitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kohlrabiseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kiwiyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kiwismoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kiwiseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kiwijuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kiwijellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kiwijellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kimchiitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kimchiitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kimchiitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `keylimepieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ketchupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kenafseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kaleseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `kalechipsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `juteseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `juniperberryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `jicamaseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `jellydonutitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `jellybeansitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `jelliedeelitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `jamrollitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `jambalayaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `jaffaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `jackfruit_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ironbrewitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `imitationcrabsticksitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `imagawayakiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `icecreamitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `icecreamitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `icecreamitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hushpuppiesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hummusitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `huckleberryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hotwingsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hotsauceitem_x6_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hotsauceitem_x6_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hotsauceitem_x6_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hotdogitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hotdishcasseroleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hotcocoaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hotchocolateitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hotandsoursoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeysoyribsitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeysoyribsitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeysandwichitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeysandwichitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeylemonlambitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeylemonlambitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeyitem_x9_honey`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeyitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeyitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeyglazedhamitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeyglazedhamitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeyglazedcarrotsitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeyglazedcarrotsitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeycombitem_x9_honeycomb`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeycombchocolatebaritem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeycombchocolatebaritem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeybunitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeybunitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeybreaditem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `honeybreaditem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `homestylelunchitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `holidaycakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hoisinsauceitem_x9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `herbbutterparsnipsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `heavycreamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `heartybreakfastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hazelnut_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hashitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `harvestpumpkinitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hardenedleatheritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hamsweetpicklesandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hamburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hamandpineapplepizzaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `hamandcheesesandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `haggisitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gyudonitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gummybearsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gumboitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `guisoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `guava_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `guacamoleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `groundnutmegitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `groundcinnamonitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `groiledcheesesandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gritsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grilledskewersitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grilledmushroomitem_minecraft_red_mushroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grilledmushroomitem_minecraft_brown_mushroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grilledmushroomitem_listallmushroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grilledmushroomitem_cropwhitemushroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grilledeggplantitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grilledcheesevegemitetoastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grilledcheeseitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grilledasparagusitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `greenteaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `greengrapeseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `greeneggsandhamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `greenbeancasseroleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gravyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gravlaxitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gravlaxitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gravlaxitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapeyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapesodaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapesmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapeseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapesaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapejuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapejellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapefruit_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapefruityogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapefruitsodaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapefruitsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapefruitjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapefruitjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grapefruitjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `grainbaititem_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetvenisonpattyitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetvenisonpattyitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetvenisonpattyitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetvenisonburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetporkpattyitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetporkpattyitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetporkpattyitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetporkburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetmuttonpattyitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetmuttonpattyitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetmuttonpattyitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetmuttonburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetbeefpattyitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetbeefpattyitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetbeefpattyitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gourmetbeefburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gooseberry_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gooseberryyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gooseberrysmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gooseberrypieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gooseberrymilkshakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gooseberryjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gooseberryjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `glisteningsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `glazedcarrotsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gingersodaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gingersnapsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gingerseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gingeredrhubarbtartitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gingerchickenitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gingerchickenitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gingerbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gherkinitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gherkinitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gherkinitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `generaltsochickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `garlicsteakitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `garlicseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `garlicmashedpotatoesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `garliccoinitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `garlicchickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `garlicbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `gardensoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `garammasalaitem_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `futomakiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fruitsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fruitpunchitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fruitcrumbleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fruitcreamfestivalbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fruitcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fruitbaititem_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `frosteddonutitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `froglegstirfryitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friesitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friesitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friesitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friedriceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friedpecanokraitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friedonionsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friedgreentomatoesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friedfeastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friedeggitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friedchickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `friedbolognasandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `freshwateritem_minecraft_water_bucket`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `freshwateritem_listallwater`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `freshmilkitem_minecraft_milk_bucket`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `freshmilkitem_cropalmond`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `frenchtoastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fortunecookieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `footlongitem_listallporkcooked`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `footlongitem_listallchickencooked`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `footlongitem_listallbeefcooked`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_listallwheat`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropwheat`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_croptaro`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropsoybean`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_croprye`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_croprice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropquinoa`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_croppotato`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_croppeas`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropoats`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropmillet`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropcoconut`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropchickpea`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropchestnut`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropcassava`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropbean`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropbarley`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropbanana`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropamaranth`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flouritem_cropalmond`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `flaxseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fivespiceitem_x5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fish_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fishtrapbaititem_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fishtacoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fishsticksitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fishsandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fishlettucewrapitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fishdinneritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fishandchipsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fig_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `figyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `figsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `figjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `figjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `figjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `figbaritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fiestacornsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `festivalbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `fairybreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `extremechiliitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `etonmessitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `espressoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `escargotitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `epicbltitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `epicbaconitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `energydrinkitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `enchiladaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `elderberryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `eggtartitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `eggsbenedictitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `eggsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `eggrollitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `eggplantseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `eggplantparmitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `eggnogitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ediblerootitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `earlgreyteaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `durian_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `durianmuffinitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `durianmilkshakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `driedsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `dragonfruit_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `doughitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `doughitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `doughitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `donutitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `dimsumitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `dhalitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `deviledeggitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `deluxenachoesitem_foodtortillachips_foodsalsa`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `deluxenachoesitem_foodchipsandsalsa`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `deluxechickencurryitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `deluxecheeseburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `delightedmealitem_foodzucchinifries`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `delightedmealitem_foodfries`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `date_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `datenutbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `dangoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `dandelionteaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `dandelionsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `damperitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `damperitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `damperitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `custarditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `currypowderitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `curryleafseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `curryitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `curryitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `curryitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cucumbersoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cucumberseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cucumbersandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cucumbersaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `croissantitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `crispyricepuffcerealitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `crispyricepuffbarsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `creeperwingsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `creepercookieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `creamofavocadosoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `creamedcornitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `creamedbroccolisoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `creamcookieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `crayfishsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `crawfishetoufeeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cranberryyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cranberrysmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cranberryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cranberrysauceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cranberryjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cranberryjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cranberryjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cranberrybaritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cracklinsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `crackersitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `crackersandcheeseitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `crackeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `crabkimbapitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cottonseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cottonitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cottoncandyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cottagepieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornonthecobitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornmealitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornishpastyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornflakesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornedbeefitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornedbeefhashitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornedbeefbreakfastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `corndogitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornchipsitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornchipsitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornchipsitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cornbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cookiesandmilkitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coleslawitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coleslawburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `colasodaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coffeeseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coffeeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coffeecupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coffeeconlecheitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coconut_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coconutyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coconutsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coconutshrimpitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coconutmilkitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `coconutcreamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cocoapowderitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cobblestonecobbleritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `clamchowderitem_two`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `clamchowderitem_one`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `citrussaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cinnamon_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cinnamontoastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cinnamonsugardonutitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cinnamonrollitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cinnamonbreaditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cinnamonappleoatmealitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chorusfruitsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chorizoitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chorizoitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chorizoitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocovoxelsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolateyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatestrawberryitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatesprinklecakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolaterollitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatepuddingitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolateorangeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatemilkshakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatemilkitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolateicecreamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatedonutitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatecupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatecoconutbaritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatecherryitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatecaramelfudgeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatebaritem_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chocolatebaconitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chipsandsalsaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chipsanddipitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chimichangaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chilipoppersitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chilipepperseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chiliitem_croponion`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chiliitem_cropchilipepper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chiliitem_cropbellpepper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chilidonutitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chilidogitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chilicupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chilichocolateitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chikorollitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickpeaseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickensandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickenpotpieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickenparmasanitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickenpaellaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickennoodlesoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickenkatsuitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickengumboitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickendinneritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickencurryitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickencordonbleuitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickenchowmeinitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickencelerycasseroleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickenbiscuititem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chickenandwafflesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chestnut_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chestnutbutteritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherry_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherryyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherrysodaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherrysmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherryslushieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherrypieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherryjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherryjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherryjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherryicecreamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherrycoconutchocolatebaritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cherrycheesecakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheezepuffsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheesyshrimpquinoaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheesesteakitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheeseontoastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheeseitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheeseitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheeseitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheesedanishitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheesecakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheeseburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cheddarandsourcreampotatochipsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `charsiuitem_foodhoneydrop`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `charsiuitem_drophoney`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chaoscookieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `chaiteaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cevicheitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `celerysoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `celeryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `celeryandpeanutbutteritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `ceasarsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cauliflowerseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cassouletitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cassavaseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cashew_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cashewchickenitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cashewbutteritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `carrotsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `carrotjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `carrotcupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `carrotcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `caramelitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `caramelicecreamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `caramelcupcakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `caramelappleitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cantonesenoodlesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cantonesegreensitem_cropcabbage`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cantonesegreensitem_cropbroccoli`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cantaloupeseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco9_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco8_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco7_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco6_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco5_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco4_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco3_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco2_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco1_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco16_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco16`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco15_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco14_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco13_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco12_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco11_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco10_x4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candledeco10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candleberryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candiedwalnutsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candiedsweetpotatoesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candiedpecansitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candiedlemonitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `candiedgingeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `californiarollitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cactussoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cactusfruitseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cactusfruitjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `cabbageseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `buttertartitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `butteritem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `butteritem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `butteritem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `butteredpotatoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `buttercookieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bulgogiitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bubblywateritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bubbleteaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `brusselsproutseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `brownieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `broccoliseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `broccolindipitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `broccolimacitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `briochebunitem_x3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `breakfastburritoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `breadfruit_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `breadedporkchopitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bratwurstitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `braisedonionsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bolognasandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bolognaitem_x3_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bolognaitem_x3_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bolognaitem_x3_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `boiledeggitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blueberryyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blueberrysmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blueberryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blueberrypieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blueberrypancakesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blueberrymuffinitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blueberryjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blueberryjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blueberryjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bltitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blazingsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blackpepperitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blackpaellaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blackberryyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blackberrysmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blackberryseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blackberryjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blackberryjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blackberryjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `blackberrycobbleritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `biscuitsandgravyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `biscuititem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bibimbapitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `berryvinaigrettesaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `berrymeringuenestitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bentoboxitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bellpepperseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beetsoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beetseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beetsaladitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beetburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beeswaxitem_x9_pressedwax`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beeswaxitem_x8_cropcandle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beeswaxitem_cropcandle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beefwellingtonitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beefjerkyitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beefjerkyitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beefjerkyitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beansontoastitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beanseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beansandriceitem_croponion`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beansandriceitem_cropchilipepper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beansandriceitem_cropbellpepper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `beanburritoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bbqsauceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bbqpulledporkitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bbqpotatochipsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bbqplatteritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bbqjackfruititem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bbqchickenpizzaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bbqchickenbiscuititem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `batteritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `batteredsausageitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `battenbergitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `barleyseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bangersandmashitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `banana_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bananayogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bananasplititem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bananasmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `banananutbreaditem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `banananutbreaditem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `banananutbreaditem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bananamilkshakeitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bamboosteamedriceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bambooshootseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `baklavaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bakedturnipsitem_itemsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bakedturnipsitem_foodsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bakedturnipsitem_dustsalt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bakedsweetpotatoitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bakedhamitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bakedcactusitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bakedbeetsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bakedbeansitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `bakedalaskaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `baconwrappeddatesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `baconwrappedchiliitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `baconpancakesitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `baconmushroomburgeritem_listallmushroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `baconmushroomburgeritem_cropwhitemushroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `baconcheeseburgeritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `baconandeggsitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `babaganoushitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `avocado_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `avocadoburritoitem_listallporkcooked`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `avocadoburritoitem_listallchicken`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `asparagussoupitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `asparagusseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `asparagusquicheitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `artichokeseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `arrowrootseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `apricot_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `apricotyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `apricotsmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `apricotjuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `apricotjellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `apricotjellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `apricotglazedporkitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `apple_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `appleyogurtitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `applesnowitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `applesmoothieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `applesauceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `applepieitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `applejuiceitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `applejellysandwichitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `applejellyitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `applefritteritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `applecideritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `anchovypepperonipizzaitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `amaranthseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `almond_sapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `almondbutteritem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `akutuqitem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `harvestcraft` for name `agaveseeditem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `wool_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `wool_12_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `wool_12_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `wool_12_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `wool_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `wool_0_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `wool_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `truffle_soup`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `truffle_omelette`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `super_omelette`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `sugar`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `straw`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `salt_lick_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `name_tag`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `milk_bottle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `lead`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `honey_bottle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `hamster_food`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `chocolate_truffle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `cheese_omelette`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `carpet_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `carpet_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `carpet_12_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `carpet_12_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `carpet_12_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `carpet_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `carpet_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `block_nest`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `block_mud`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `bacon_omelette`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `animania` for name `animania_manual`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_pyrotheum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_petrotheum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_cryotheum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_aerotheum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `block_dirt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/redstone_to_lava`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_green`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/emerald_to_diamond`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_light_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/gold_to_iron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/aeternalis_fuel_block_deconstruct`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_red`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/mobius_fuel_to_alchemical_coal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_lime`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_light_gray`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/iron_to_ender_pearl`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_magenta`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/diamond_to_iron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_orange`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_gray`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/alchemical_coal_to_coal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/mobius_fuel_block_deconstruct`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_purple`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_black`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_pink`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/aeternalis_fuel_to_mobius_fuel`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/alchemical_coal_block_deconstruct`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dm_block_deconstruct`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/iron_to_gold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/water_to_ice_zero`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/water_to_ice_arcana`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/diamond_to_emerald`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/rm_block_deconstruct`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/gold_to_diamond`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_yellow`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_brown`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dye_bag_cyan`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `conversions/dirt_to_grass`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_covalence_dust_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_gem_armor_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_fuel_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_gem_armor_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_covalence_dust_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_gem_armor_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_covalence_dust_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_fuel_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_life_stone_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_gem_armor_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_void_ring`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projecte` for name `item.pe_fuel_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/treated_wood_pole_wrapover_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/treated_wood_pole_support_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/treated_wood_pole_head_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/thin_steel_pole_recipe_backcycle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/thin_steel_pole_head_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/thick_steel_pole_recipe_backcycle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/thick_steel_pole_head_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/straight_pipe_valve_redstone_recipe_backcycle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/straight_pipe_valve_redstone_analog_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_radioactive_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_magneticfield_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_magichazard_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_laser_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_hotwire_recipe_wrapback`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_hotsurface_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_frost_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_firehazard_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_factoryarea_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_exit_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_defense_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_danger_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/sign_caution_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/iron_floor_edge_light_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/clinker_brick_stained_block_recipe_decompose`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `independent/clinker_brick_stained_block_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `dependent/straight_pipe_valve_redstone_recipe`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdecor` for name `alternative/straight_pipe_valve_redstone_recipe_standalone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `treated_wood/treated_wood_stairs_cycle2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `treated_wood/treated_wood_stairs_cycle1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `treated_wood/treated_wood_stairs_cycle0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `treated_wood/treated_wood_slab_cycle2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `treated_wood/treated_wood_slab_cycle1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `treated_wood/treated_wood_slab_cycle0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `treated_wood/treated_wood_cycle2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `treated_wood/treated_wood_cycle1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `treated_wood/treated_wood_cycle0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `tool/manual`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `stone_decoration/concrete_stairs_cycle1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `stone_decoration/concrete_stairs_cycle0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `stone_decoration/cokeblock_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/uranium_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/steel_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/silver_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/nickel_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/lead_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/iron_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/gold_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/electrum_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/copper_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/constantan_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `sheetmetal/aluminum_sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/uranium_ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/uranium_block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/steel_ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/steel_block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/silver_ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/silver_block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/nickel_ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/nickel_block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/lead_ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/lead_block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/iron_ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/electrum_ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/electrum_block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/copper_ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/copper_block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/constantan_ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/constantan_block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/aluminum_ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_storage/aluminum_block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/steel_scaffolding_stairs_cycle2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/steel_scaffolding_stairs_cycle1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/steel_scaffolding_stairs_cycle0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/steel_scaffolding_slab_cycle2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/steel_scaffolding_slab_cycle1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/steel_scaffolding_slab_cycle0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/steel_scaffolding_cycle2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/steel_scaffolding_cycle1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/steel_scaffolding_cycle0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/aluminum_scaffolding_stairs_cycle2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/aluminum_scaffolding_stairs_cycle1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/aluminum_scaffolding_stairs_cycle0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/aluminum_scaffolding_slab_cycle2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/aluminum_scaffolding_slab_cycle1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/aluminum_scaffolding_slab_cycle0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/aluminum_scaffolding_cycle2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/aluminum_scaffolding_cycle1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `metal_decoration/aluminum_scaffolding_cycle0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/string`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_uranium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_steel`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_silver`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_nickel`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_lead`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_iron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_gold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_electrum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_copper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_constantan`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/plate_aluminum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/gunpowder1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/gunpowder0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/dust_electrum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `material/dust_constantan`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `conveyors/conveyor_uncontrolled_back`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `conveyors/conveyor_uncontrolled`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `yellow_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `yellow_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `yellow_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `yellow_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `yellow_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `yellow_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `white_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `white_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `white_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `white_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `white_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `white_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `tinted_glasses`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `spruce_seatback5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `spruce_seatback3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `spruce_fancysign`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `slottedbook`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `red_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `red_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `red_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `red_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `red_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `red_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `purple_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `purple_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `purple_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `purple_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `purple_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `purple_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `pink_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `pink_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `pink_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `pink_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `pink_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `pink_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `orange_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `orange_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `orange_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `orange_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `orange_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `orange_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `oak_seatback5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `oak_seatback3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `oak_fancysign`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `magenta_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `magenta_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `magenta_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `magenta_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `magenta_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `magenta_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lime_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lime_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lime_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lime_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lime_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lime_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightgray_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightgray_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightgray_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightgray_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightgray_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightgray_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightblue_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightblue_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightblue_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightblue_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightblue_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `lightblue_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `jungle_seatback5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `jungle_seatback3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `jungle_fancysign`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `green_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `green_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `green_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `green_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `green_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `green_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `gray_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `gray_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `gray_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `gray_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `gray_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `gray_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `framingsheet`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `framingboard`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `framed_seatback5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `framed_seatback3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `framed_fancysign`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `darkoak_seatback5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `darkoak_seatback3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `darkoak_fancysign`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `cyan_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `cyan_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `cyan_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `cyan_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `cyan_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `cyan_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `brown_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `brown_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `brown_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `brown_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `brown_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `brown_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `blue_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `blue_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `blue_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `blue_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `blue_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `blue_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `black_dyed_typewriter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `black_dyed_swordpedestal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `black_dyed_lanterniron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `black_dyed_lanterngold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `black_dyed_lampiron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `black_dyed_lampgold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `birch_seatback5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `birch_seatback3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `birch_fancysign`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `biblioredbook`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `acacia_seatback5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `acacia_seatback3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bibliocraft` for name `acacia_fancysign`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `basalt_paver`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_0_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `basalt_tile`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `marble_tile`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `marble_paver`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `iron_wire`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `string`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `screwdriver_handle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `bluepower` for name `canvas_bag_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `buildinggadgets` for name `constructionpastepowder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `chiselsandbits` for name `positiveprint_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `chiselsandbits` for name `positiveprint`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `chiselsandbits` for name `negativeprint_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `chiselsandbits` for name `negativeprint`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `chiselsandbits` for name `mirrorprint_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `chiselsandbits` for name `mirrorprint`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `purified_water_bottle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `apple_juice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `beetroot_juice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `melon_juice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `chorus_fruit_juice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `glistering_melon_juice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `purified_water_canteen`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `carrot_juice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `pumpkin_juice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `cactus_juice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `golden_carrot_juice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `toughasnails` for name `golden_apple_juice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_yellow_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_red_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_purple_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_pink_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_orange_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_magenta_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_lime_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_lightgray_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_lightblue_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_green_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_gray_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_cyan_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_brown_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_blue_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `sleeping_bag_black_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_yellow_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_red_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_purple_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_pink_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_orange_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_magenta_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_lime_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_lightgray_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_lightblue_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_green_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_gray_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_cyan_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_brown_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_blue_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `comforts` for name `hammock_black_from_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cookingforblockheads` for name `spice_rack`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cookingforblockheads` for name `no_filter_edition`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cookingforblockheads` for name `fridge`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `props` for name `clay_red`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `props` for name `clay_green`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `props` for name `clay_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `prelaunch_checklist`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `parachute_0_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `meteor_chunk_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `grating`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `food_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `food_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `food_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `food_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `food_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `food_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `food_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `food_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `food_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `emergency_box_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `dye_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `cobblestone_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `cobblestone_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `cobblestone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `basic_item_18`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `basic_item_17`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `basic_item_16`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `basic_item_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `aluminum_wire_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftcore` for name `aluminum_wire_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `csb_ench_table` for name `ender_enchanting_table`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdoors` for name `door_steel_reset`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdoors` for name `door_concrete_reinforced`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdoors` for name `door_steel_reinforced`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdoors` for name `door_treated_ornate`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdoors` for name `door_concrete_ornate`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdoors` for name `door_steel_ornate`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdoors` for name `door_treated_reset`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdoors` for name `door_treated_reinforced`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `engineersdoors` for name `door_concrete_reset`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/lens_clear_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_yellow`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_red`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_purple`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_pink`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_orange`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_magenta`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_lime`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_light_gray`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_light_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_green`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_gray`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_cyan`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_brown`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `environmentaltech` for name `m_multiblocks/m_void/colored_lenses/lens_black`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `exnihilocreatio` for name `item_material_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `exoticbirds` for name `bird_book`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `ultimate_nugget_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `nether_star_nugget_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `lamp_luminessence`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `lamp_glowstone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `guide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `enhanced_ender_ingot_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `ender_star_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `ender_ingot_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `ender_ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `emerald_nugget_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `diamond_nugget_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `crystaltine_nugget_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `crafting_component_crystaltine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `component_ultimate`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `block_of_ultimate_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `block_of_nether_stars_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `block_of_enhanced_ender_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `block_of_ender_stars_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `block_of_ender_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `block_of_crystaltine_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extendedcrafting` for name `black_iron_ingot_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftplanets` for name `walkway_2_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftplanets` for name `walkway_1_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftplanets` for name `carbon_fragments_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftplanets` for name `carbon_fragments_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftplanets` for name `carbon_fragments_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `galacticraftplanets` for name `carbon_fragments`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_pressure_plate_alt_alt_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_pressure_plate_alt_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_pressure_plate_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_pressure_plate_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_pressure_plate_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_pressure_plate`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_button_alt_alt_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_button_alt_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_button_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_button_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_button_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `wooden_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `trapdoor_alt_alt_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `trapdoor_alt_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `trapdoor_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `trapdoor_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `trapdoor_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `trapdoor`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier9_items_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier8_items_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier8_items_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier7_items_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier7_items_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier6_items_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier5_items_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier5_items_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier5_items_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier5_items_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier5_items_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier5_items_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier4_items_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier11_items_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier11_items_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier11_items_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier11_items_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier11_items_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier11_items_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier11_items_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `tier10_items_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `red_sandstone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `orange_sandstone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `ingot_uranium_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `ingot_mercury_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `ice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `crafting_table_alt_alt_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `crafting_table_alt_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `crafting_table_alt_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `crafting_table_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `crafting_table_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `crafting_table`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `cloth_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `canned_food_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `canned_food_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `canned_food_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `extraplanets` for name `canned_food_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `white_gate`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `white_fence`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `upgraded_gate_spruce`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `upgraded_gate_oak`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `upgraded_gate_jungle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `upgraded_gate_dark_oak`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `upgraded_gate_birch`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `upgraded_gate_acacia`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `item_soap_water`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `item_soap`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_yellow`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_red`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_purple`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_pink`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_orange`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_magenta`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_lime`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_light_gray`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_light_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_green`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_gray`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_cyan`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_brown`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `inflatable_castle_black`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `door_bell_spruce`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `door_bell_jungle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `door_bell_dark_oak`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `door_bell_birch`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `door_bell_acacia`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `cfm` for name `door_bell`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `yellow_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `white_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `red_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `purple_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `pink_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `orange_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `magenta_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `lime_green_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `light_grey_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `light_blue_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `grey_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `green_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `energysword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `cyan_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `brown_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `blue_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `hesm` for name `black_energy_sword`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `malisisdoors` for name `big_door_rusty`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `zyptorium_ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `yellow_candy_cane_stick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `sugar_from_infected_sugar_cane`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `strawberry_jelly`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `setrorium_shard`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `red_candy_cane_stick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `raspberry_jelly`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `rainbow_candy_cane_stick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `purple_dye_from_bush`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `purple_candy_cane_stick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `pink_dye_from_blechnum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `pink_dye_from_batasia_dandelion`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `pink_candy_cane_stick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `orange_jelly`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `orange_dye_from_pyolonia`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `orange_dye_from_orange_rose_bush`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `orange_candy_cane_stick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `nibiru_vein_cobblestone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `nibiru_dungeon_key`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `multalic_crystal_pieces`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `lime_jelly`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `light_blue_dye_from_terrapuff_herb`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `light_blue_dye_from_nemophila`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `lemon_jelly`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `inferumite_crystal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `infected_vein_stone_bricks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `infected_spore_protection_capsule_from_herb`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `infected_spore_protection_capsule`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `infected_purlonite_slimeball`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `illenium_ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `green_jelly`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `green_dye_from_pure_herb`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `green_candy_cane_stick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `grape_jelly`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `glowing_iron_ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `fronos_mossy_stone_bricks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `diremsium_ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `dark_energy_protection_capsule_herb`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `dark_energy_protection_capsule`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `cheese_slimeball`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `blue_dye_from_philipy`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `blue_candy_cane_stick`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moreplanets` for name `berry_jelly`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/supremium_coal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/superium_coal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/prudentium_coal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/intermedium_coal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/inferium_coal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/droplet_to_bottle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/superium_essence_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/supremium_ingot_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/supremium_essence_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/supremium_coal_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/superium_ingot_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/superium_essence_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/superium_coal_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/soulium_ingot_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/prudentium_ingot_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/prudentium_essence_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/prudentium_coal_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/prosperity_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/intermedium_ingot_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/intermedium_essence_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/intermedium_coal_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/inferium_ingot_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/inferium_essence_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/inferium_coal_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/storage/base_essence_ingot_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/prudentium_essence_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/intermedium_essence_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `core/compression/inferium_essence_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagradditions` for name `tier_6_mob_chunk`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagradditions` for name `nether_star_shards`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagradditions` for name `insanium_ingot_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagradditions` for name `insanium_ingot_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagradditions` for name `insanium_essence_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagradditions` for name `insanium_essence_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagradditions` for name `insanium_coal_block_from`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagradditions` for name `insanium_coal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagradditions` for name `dragon_egg_chunks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive` for name `upgrade_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive` for name `tritanium_nugget`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive` for name `tritanium_ingot_block`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive` for name `tritanium_crate_yellow`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `matteroverdrive` for name `data_pad`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `notreepunching` for name `misc/grass_string`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `misc/panel_2_diamonds`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_yellow`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_red`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_purple`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_pink`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_orange`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_magenta`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_lime`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_light_gray`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_light_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_green`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_gray`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_cyan`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_brown`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-core` for name `lumar/lumar_black`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/yellow_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/white_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/red_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/purple_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/pink_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/orange_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/magenta_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/lime_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/light_gray_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/light_blue_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/green_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/gray_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/cyan_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/brown_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/blue_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `insulated/black_insulated_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/yellow_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/white_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/red_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/purple_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/pink_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/orange_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/magenta_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/lime_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/light_gray_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/light_blue_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/green_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/gray_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/cyan_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/brown_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/blue_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `framed/black_framed_wire_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/yellow_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/white_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/red_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/purple_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/pink_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/orange_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/magenta_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/lime_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/light_gray_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/light_blue_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/green_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/gray_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/cyan_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/brown_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/blue_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-transmission` for name `bundled/black_bundled_re_colour`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/yellow_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/yellow_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/white_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/white_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/red_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/red_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/purple_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/purple_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/pink_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/pink_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/orange_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/orange_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/magenta_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/magenta_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/lime_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/lime_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/light_gray_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/light_gray_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/light_blue_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/light_blue_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/green_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/green_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/gray_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/gray_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/cyan_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/cyan_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/brown_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/brown_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/blue_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/blue_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/black_button_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `projectred-illumination` for name `button/black_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `sensitiveglass/sensitiveglass_inverted`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/trapdorswitch_rusticto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/trapdorswitch_rustic3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/trapdorswitch_rustic2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/pulseswitchrusticto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/pulseswitchrustic7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/pulseswitchrustic3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/pulseswitchrustic2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/contactmat_rusticto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/contactmat_rustic3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/contactmat_rustic2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/bistableswitchrusticto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/bistableswitchrustic7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/bistableswitchrustic3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `rustic/bistableswitchrustic2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `oldfancy/pulseswitcholdfancyto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `oldfancy/pulseswitcholdfancy4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `oldfancy/pulseswitcholdfancy2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `oldfancy/bistableswitcholdfancyto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `oldfancy/bistableswitcholdfancy2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `misc/switchlinkperl_to_enderpearl`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `misc/lightswitch`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/trapdorswitchto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/trapdorswitch3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/trapdorswitch2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/pulseswitchto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/pulseswitch6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/pulseswitch5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/pulseswitch3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/pulseswitch2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/indicator3blink1a`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/indicator3blink1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/indicator3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/indicator2blink1a`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/indicator2blink1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/indicator2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/indicator1blink1b`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/indicator1blink1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/contactmatto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/contactmat3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/contactmat2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/bistableswitchto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/bistableswitch8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/bistableswitch7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/bistableswitch6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/bistableswitch5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/bistableswitch3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/bistableswitch2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/automaticswitchtimeto4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/automaticswitchtime7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/automaticswitchenvironmentalto3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/automaticswitchenvironmental6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/automaticswitchenvironmental5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/automaticswitchdetectorto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `industrial/automaticswitchdetector2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `indicator/indicator_led_white_blink`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `indicator/indicator_led_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `indicator/indicator_back`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/timerswitch_glass1to_daytimeswitch_glass1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/timerswitch_glass1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/pulseswitch_glassto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/pulseswitch_glass3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/pulseswitch_glass2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/detectorswitch_glassto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/detectorswitch_glass2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/contactmat_glassto2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/contactmat_glass1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/bistableswitchglassto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `glass/bistableswitchglass2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `gauge/gauge_rusticto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `gauge/flatgaugeto1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `gauge/flatgauge6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `gauge/flatgauge5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `gauge/flatgauge3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rsgauges` for name `gauge/flatgauge2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rustic` for name `grape_seeds`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rustic` for name `fertile_soil`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `storagedrawers` for name `key_quantify`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `storagedrawers` for name `key_personal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `storagedrawers` for name `key_concealment`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `storagedrawers` for name `keybutton_quantify`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `storagedrawers` for name `keybutton_personal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `storagedrawers` for name `keybutton_drawer`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `storagedrawers` for name `keybutton_concealment`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `t3_exo_leggings`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `t3_exo_helmet`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `t3_exo_chestplate`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `t3_exo_boots`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `sandbags`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `metalpanel_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `metalpanel_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `lamp0_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `lamp0_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `lamp0_12_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `item_door3x3_2_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `item_door3x3_1_alt_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_9_smgmagazine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_8_rifleroundsstack`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_88_nuggetsteel`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_87_nuggetlead`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_86_nuggetcopper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_83_ingotsteel`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_82_ingotlead`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_79_ingotcopper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_66_circuitboardelite`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_3_riflerounds`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_21_advancedmagazine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_19_as50magazine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_17_minigundrum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_15_lmgmagazine_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_143_as50magazine_explosive`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_13_assaultriflemagazine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_133_protectivefiber`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_125_redstone_battery_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_11_pistolmagazine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_117_rocket_nuke`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_116_lmgmagazine_incendiary_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_116_lmgmagazine_incendiary`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_115_assaultriflemagazine_incendiary`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_114_minigundrum_incendiary`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_113_pistolmagazine_incendiary`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_112_smgmagazine_incendiary`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_111_rifleroundsstack_incendiary`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_110_riflerounds_incendiary`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_107_as50magazine_incendiary`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `itemshared_0_stonebullets`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `glider`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `gasmask_alt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `concrete_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `techguns` for name `concrete_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `rubber/rubber_compound_silicon`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `rubber/rubber_compound`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `rubber/conveyor/conveyor_uncontrolled_back`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `rubber/conveyor/conveyor_uncontrolled`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/zinc/sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/zinc/ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/zinc/block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/tungsten/sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/tungsten/ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/tungsten/block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/silicon/wafer_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/silicon/ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/silicon/boule_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/platinum/sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/platinum/ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/platinum/block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/duraluminium/sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/duraluminium/ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/duraluminium/block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/brass/sheetmetal_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/brass/ingot_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `metals/brass/block_uncraft`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `materials/tracer_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `materials/rdx`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `materials/magnet`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `materials/grits/brass`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `materials/flare_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `materials/electronic_alloy_grit`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveintelligence` for name `materials/carbon_brush`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_spruce_downgated`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_spruce_horizontalplain`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_acacia_ gateframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_oak_horizontalnocap`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_oak_ gateframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_dark_oak_framed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_dark_oak_onecrossedrl`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_dark_oak_ gateframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_birch_onecrossedlr`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_jungle_ sideframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_oak_plain_cycle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_birch_horizontalnocap`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_spruce_plain_cycle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_acacia_onecrossedlr`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_dark_oak_plain_cycle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_jungle_framed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_oak_doublecrossed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_spruce_horizontalnocap`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_spruce_doublecrossed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_jungle_plain_cycle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_acacia_horizontalnocap`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_spruce_framed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_dark_oak_horizontalnocap`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_birch_downgated`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_birch_ sideframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_birch_ gateframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_birch_plain_cycle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_jungle_doublecrossed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_spruce_onecrossedrl`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_birch_framed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_oak_ sideframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_birch_horizontalplain`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_jungle_downgated`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_jungle_onecrossedlr`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_oak_onecrossedrl`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_jungle_horizontalplain`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_dark_oak_horizontalplain`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_acacia_ sideframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_acacia_downgated`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_jungle_ gateframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_acacia_doublecrossed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_acacia_framed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_dark_oak_onecrossedlr`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_jungle_horizontalnocap`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_jungle_onecrossedrl`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_spruce_ gateframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_oak_downgated`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_spruce_ sideframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_oak_onecrossedlr`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blockcactusplank`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_oak_framed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_acacia_onecrossedrl`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_spruce_onecrossedlr`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_birch_doublecrossed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_birch_onecrossedrl`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_dark_oak_downgated`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_acacia_plain_cycle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_dark_oak_doublecrossed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_oak_horizontalplain`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_dark_oak_ sideframed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `structurize` for name `blocktimberframe_acacia_horizontalplain`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecolonies` for name `shapelessexample`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecolonies` for name `doublegrass`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `minecolonies` for name `doublefern`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_gold`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_iron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_copper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_tin`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_silver`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_lead`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_aluminum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_nickel`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_platinum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_iridium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_mithril`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_draconium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_sulfur`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_saltpeter`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_zinc`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_thorium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_uranium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_boron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_lithium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_magnesium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_certusquartz`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_aluminium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_silicon`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_tungsten`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_tritanium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_titanium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_salt`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hammercrushing_astralstarmetal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `antiqueatlas` for name `atlas_blank`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `arrow_ender`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `arrow_explosive`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `arrow_torch`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `clay_ball`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `paper_wall_sakura`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `paper_lantern_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_white`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_orange`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_magenta`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_light_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_yellow`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_lime`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_pink`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_gray`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_silver`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_cyan`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_purple`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_blue`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_brown`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_green`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_red`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_flowerpot_black`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `colored_item_frame_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `lit_lamp`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_16`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_17`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_18`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_19`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_20`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_21`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_22`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_23`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_24`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_25`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_26`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_27`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_28`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_29`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_30`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_31`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `candle_32`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `coal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `log`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `log_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `log_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `log_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `log2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `log2_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `sandy_bricks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wheat`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `charred_nether_bricks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `magma_bricks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `reeds`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `root_dye`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `root_dye_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `root_dye_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `mushroom_stew`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `sugar`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `iron_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `iron_button_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `gold_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `gold_button_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `soul_powder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_16`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_17`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_18`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_19`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_20`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_21`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_22`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_23`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_24`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_25`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_26`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_27`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_28`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_29`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_30`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_31`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_16`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_17`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_32`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_33`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_18`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_19`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_34`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_35`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_20`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_21`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_36`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_37`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_22`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_23`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_38`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_39`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_24`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_25`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_40`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_41`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_26`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_27`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_42`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_43`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_28`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_29`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_44`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_45`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_30`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `wool_31`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_46`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `quilted_wool_47`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `custom_chest_trap`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `custom_chest_trap_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `custom_chest_trap_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `custom_chest_trap_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `custom_chest_trap_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `spruce_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `birch_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `jungle_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `acacia_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `dark_oak_button`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `stone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `elder_prismarine`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `elder_sea_lantern`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `slime`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `color_slime`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `color_slime_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `color_slime_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `color_slime_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `quark` for name `color_slime_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `betterquesting` for name `submit_station`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `betterquesting` for name `life_full_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `betterquesting` for name `life_full_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `betterquesting` for name `life_full_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `betterquesting` for name `life_half_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `betterquesting` for name `life_half_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `betterquesting` for name `life_quarter_0`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `chisel` for name `chisel_hitech`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `floweringoakseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `floweringoaksapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `yellowautumnseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `yellowautumnsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `orangeautumnseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `orangeautumnsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `oakdyingseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `oakdyingsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `mapleseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `maplesapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `magicseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `magicsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `umbranseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `umbransapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `firseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `firsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `whitecherryseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `whitecherrysapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `pinkcherryseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `pinkcherrysapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `jacarandaseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `jacarandasapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `redwoodseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `redwoodsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `willowseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `willowsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `hellbarkseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `hellbarksapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `pineseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `pinesapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `palmseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `palmsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `mahoganyseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `mahoganysapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `mangroveseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `mangrovesapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `ebonyseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `ebonysapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `bambooseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `bamboosapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `eucalyptusseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `eucalyptussapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `umbranconifersapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `persimmonseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `peachseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesbop` for name `pearseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesquark` for name `blossomingseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesquark` for name `blossomingsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesquark` for name `swampoakseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictreesquark` for name `swampoaksapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `rockwool_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `upgrade_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `upgrade_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `upgrade_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `upgrade_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `upgrade_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `upgrade_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `diagram_redprint`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `fertilizer`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `fertilizer_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `fertilizer_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `fertilizer_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `bait`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `bait_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `bait_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `bait_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_16`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_18`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_20`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_22`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_24`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_26`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_28`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_30`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_32`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_34`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_36`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_38`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_40`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_41`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_42`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_43`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_44`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_45`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_46`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_47`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_48`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_49`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_50`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_51`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_52`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_53`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_54`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_55`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_56`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_57`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `coal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_58`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_89`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_90`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_91`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gunpowder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gunpowder_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_93`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_94`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gold_ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gold_ingot_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gold_ingot_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_95`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_96`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `iron_ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `iron_ingot_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `iron_ingot_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `item_material`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dye`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_dust`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `diamond_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `redstone`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `emerald_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_dust_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `quartz`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_97`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_98`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_99`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_100`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_101`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_102`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_103`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_104`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_105`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_106`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_107`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_108`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_109`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_110`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_111`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_112`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_113`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_114`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_115`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_116`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_117`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_118`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_119`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_120`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_121`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_122`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_123`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_124`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_125`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_126`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_127`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_128`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_129`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_130`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_131`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_132`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_133`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_134`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_135`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_136`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_137`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_138`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_139`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_140`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_141`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_142`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `draconium_dust`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `draconium_dust_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `draconium_ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `draconium_ingot_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `draconium_ingot_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_143`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_144`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_dust`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_dust_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dust_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_16`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_17`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `trinitite_shard`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_145`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ic2compat`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_dust_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_dust_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_ingot_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_ingot_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ingot_mercury`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier4_items`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier5_items`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier5_items_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier7_items`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier7_items_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier8_items`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_dust_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_dust_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier9_items`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier9_items_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier9_items_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier10_items`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier11_items`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier11_items_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier11_items_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier11_items_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tier11_items_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `dilithium_crystal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tritanium_dust`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tritanium_dust_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tritanium_ingot`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tritanium_ingot_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `tritanium_ingot_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `item_ore_titanium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `item_ore_titanium_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `itemshared`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `itemshared_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `itemshared_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_146`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_dust_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `gem_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_dust_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `material_gem`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `itemcraftingcomponent`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `itemcraftingcomponent_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `itemcraftingcomponent_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `itemcraftingcomponent_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `itemcraftingcomponent_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `itemcraftingcomponent_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_alloy`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_alloy_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_alloy_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_alloy_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_alloy_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_alloy_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_alloy_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glass_alloy_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `packed_ice`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `redstone_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `glowstone_dust`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalfoundation` for name `ender_pearl`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `energy_crystal_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `energy_crystal_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `energy_crystal_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `energy_crystal_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `energy_crystal_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `energy_crystal_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `nugget`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `nugget_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `draconium_ingot_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `draconic_ingot_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `chaos_shard_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `chaos_shard_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `chaos_shard_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `dislocator_bound`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `draconicevolution` for name `dislocator_bound_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalexpansion` for name `florb`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalexpansion` for name `florb_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalexpansion` for name `florb_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalexpansion` for name `florb_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalexpansion` for name `florb_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalexpansion` for name `morb`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalexpansion` for name `morb_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermalexpansion` for name `morb_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `flansmod` for name `medical kit_recharge`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `flansmod` for name `leech_shapeless`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `flansmod` for name `v8engine_shapeless`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `flansmod` for name `rock_shapeless`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `flansmod` for name `blow torch_recharge`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `flansmod` for name `woodencockpit_shapeless`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `flansmod` for name `clayandsand_shapeless`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `flansmod` for name `fm_gunpowder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `flansmod` for name `gunpowderblocktodust`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `flansmod` for name `gunpowderdusttoblock`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_cat`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_blocks`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_chirp`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_far`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_mall`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_mellohi`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_stal`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_strad`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_ward`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `record_wait`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_16`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_17`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_18`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_19`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_20`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_29`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_30`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_31`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_32`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_33`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_34`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_35`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `experience_bottle`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `chunk`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `chunk_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `chunk_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `chunk_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_42`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_43`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_44`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_45`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `crafting_46`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_16`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_17`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_18`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_19`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_20`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_21`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_22`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_23`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_24`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_25`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_26`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_27`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_28`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_29`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_30`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_31`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_32`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_33`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_34`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_35`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_36`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_37`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_38`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_39`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_40`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_41`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_42`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_43`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_44`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_45`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_46`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_47`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_48`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_49`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_50`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_51`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_52`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_53`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_54`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_55`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_56`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_57`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_58`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_59`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_65`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_66`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_67`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_68`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_69`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_70`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_71`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_72`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_73`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_74`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_75`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_76`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_77`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_78`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_79`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_80`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_81`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_82`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_83`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagriculture` for name `gear_84`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rustic` for name `oliveseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rustic` for name `ironwoodseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rustic` for name `olivesapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `rustic` for name `ironwoodsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `servo_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `servo_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `servo_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `servo_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `servo_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `servo_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `servo_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `servo_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `servo_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `servo_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `filter_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `filter_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `filter_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `filter_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `filter_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `filter_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `filter_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `filter_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `filter_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `filter_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `retriever_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `retriever_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `retriever_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `retriever_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `retriever_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `retriever_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `retriever_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `retriever_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `retriever_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `retriever_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_0_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_0_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_0_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_0_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_0_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_0_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_0_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_0_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_0_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_0_11`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_16_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_16_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_16_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_16_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_14`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_15`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_16`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_17`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_16_12`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_16_13`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_22`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_24`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_26`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_28`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_30`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `thermaldynamics` for name `duct_32_32`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `blockcraftery` for name `editable_outer_corner`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `blockcraftery` for name `editable_outer_corner_reinforced`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `blockcraftery` for name `editable_pressure_plate_mobs`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `blockcraftery` for name `editable_pressure_plate_items`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `blockcraftery` for name `editable_pressure_plate_player`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `blockcraftery` for name `editable_pressure_plate_all`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `blockcraftery` for name `editable_pressure_plate_mobs_reinforced`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `blockcraftery` for name `editable_pressure_plate_items_reinforced`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `blockcraftery` for name `editable_pressure_plate_player_reinforced`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `blockcraftery` for name `editable_pressure_plate_all_reinforced`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotcopper_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingottin`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingottin_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingottin_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingottin_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingottin_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingottin_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingottin_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingottin_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingottin_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingottin_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotlead`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotlead_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotlead_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotlead_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotlead_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotlead_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotlead_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotlead_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotlead_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotlead_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.ingot.thorium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.immersiveengineering.metal.ingot_uranium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.immersiveengineering.metal.ingot_uranium_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.immersiveengineering.metal.ingot_uranium_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.immersiveengineering.metal.ingot_uranium_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.immersiveengineering.metal.ingot_uranium_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.immersiveengineering.metal.ingot_uranium_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.immersiveengineering.metal.ingot_uranium_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.immersiveengineering.metal.ingot_uranium_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.immersiveengineering.metal.ingot_uranium_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.immersiveengineering.metal.ingot_uranium_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.ingot.boron`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.ingot.lithium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.ingot.magnesium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.ingot.magnesium_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.ingot.graphite`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.ingot.beryllium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.ingot.zirconium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.ingot.manganese`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotaluminum_10`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotsilver`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotsilver_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotsilver_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotsilver_3`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotsilver_4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotsilver_5`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotsilver_6`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotsilver_7`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotsilver_8`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.thermalfoundation.material.ingotsilver_9`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.fission_block.casing_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.reactor_casing_transparent_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.thorium._230`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.uranium._238`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.neptunium._237`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.plutonium._242`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.americium._243`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.curium._246`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.berkelium._247`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.californium._252`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.fusion_electromagnet_transparent_idle_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.fusion_electromagnet_idle_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.salt_fission_wall_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.salt_fission_glass`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.salt_fission_beam`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.salt_fission_wall_2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.heat_exchanger_wall_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.heat_exchanger_glass`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.heat_exchanger_tube_copper_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.heat_exchanger_tube_hard_carbon_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.heat_exchanger_tube_thermoconducting_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.heat_exchanger_condenser_tube_copper`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.heat_exchanger_condenser_tube_hard_carbon`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.heat_exchanger_condenser_tube_thermoconducting`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.turbine_wall_1`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.turbine_glass`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_mixed_oxide.mox_239`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_mixed_oxide.mox_241`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.thorium._230_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.thorium._230_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.thorium._232_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.thorium._232_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.uranium._233_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.uranium._233_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.uranium._235_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.uranium._235_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.uranium._238_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.uranium._238_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.neptunium._236_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.neptunium._236_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.neptunium._237_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.neptunium._237_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.plutonium._238_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.plutonium._238_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.plutonium._239_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.plutonium._239_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.plutonium._241_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.plutonium._241_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.plutonium._242_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.plutonium._242_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.americium._241_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.americium._241_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.americium._242_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.americium._242_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.americium._243_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.americium._243_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.curium._243_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.curium._243_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.curium._245_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.curium._245_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.curium._246_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.curium._246_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.curium._247_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.curium._247_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.berkelium._247_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.berkelium._247_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.berkelium._248_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.berkelium._248_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.californium._249_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.californium._249_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.californium._250_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.californium._250_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.californium._251_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.californium._251_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.californium._252_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.californium._252_oxide_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_uranium.leu_233`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_uranium.leu_233_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_uranium.heu_233`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_uranium.heu_233_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_uranium.leu_235`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_uranium.leu_235_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_uranium.heu_235`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_uranium.heu_235_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_neptunium.len_236`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_neptunium.len_236_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_neptunium.hen_236`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_neptunium.hen_236_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_plutonium.lep_239`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_plutonium.lep_239_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_plutonium.hep_239`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_plutonium.hep_239_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_plutonium.lep_241`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_plutonium.lep_241_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_plutonium.hep_241`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_plutonium.hep_241_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_americium.lea_242`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_americium.lea_242_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_americium.hea_242`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_americium.hea_242_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.lec_243`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.lec_243_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.hec_243`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.hec_243_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.lec_245`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.lec_245_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.hec_245`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.hec_245_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.lec_247`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.lec_247_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.hec_247`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_curium.hec_247_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_berkelium.leb_248`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_berkelium.leb_248_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_berkelium.heb_248`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_berkelium.heb_248_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_californium.lec_249`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_californium.lec_249_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_californium.hec_249`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_californium.hec_249_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_californium.lec_251`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_californium.lec_251_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_californium.hec_251`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.fuel_californium.hec_251_oxide`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.boron._10_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.boron._11_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.lithium._6_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.lithium._7_tiny`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.compound.crystal_binder`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.compound.energetic_blend`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.compound.dimensional_blend`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.compound.c_mn_blend`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.dominos`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.mushroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `tile.nuclearcraft.glowing_mushroom`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.smore`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.moresmore`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.foursmore`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.record_wanderer`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.record_end_of_the_world`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.record_money_for_nothing`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `nuclearcraft` for name `item.nuclearcraft.record_hyperspace`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `dirtbucket`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `oakseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `oaksapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `spruceseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `sprucesapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `birchseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `birchsapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `jungleseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `junglesapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `acaciaseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `acaciasapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `darkoakseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `darkoaksapling`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `dynamictrees` for name `appleseed`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moarsigns` for name `diamond_nugget`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moarsigns` for name `emerald_nugget`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moarsigns` for name `lapis_nugget`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `moarsigns` for name `quartz_nugget`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `ae2stuff` for name `recipe2`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `ae2stuff` for name `recipe4`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `mysticalagradditions` for name `insanium`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `netherendingores` for name `overworld_quartz_ore_to_ore_quartz`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/WARN]: Potentially Dangerous alternative prefix `netherendingores` for name `end_quartz_ore_to_ore_quartz`, expected `placebo`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:09] [Client thread/INFO]: Successfully replaced 3503 recipes with fast recipes. +[17:27:10] [Client thread/INFO]: Registering II Manual Pages. +[17:27:12] [Client thread/WARN]: Updated logging config. RS Debug logging enabled: false +[17:27:12] [Client thread/WARN]: ALREADY REGISTERED: as tile.machine.0@0 +[17:27:12] [Client thread/INFO]: UniDict: Initializing Module: Integration, Side: Client +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.thermalfoundation.material@32`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.thermalfoundation.material@352`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.thermalfoundation.material@321`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.thermalfoundation.material@320`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.thermalfoundation.material@323`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.thermalfoundation.material@322`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.thermalfoundation.material@355`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.thermalfoundation.material@33`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.thermalfoundation.material@325`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.thermalfoundation.material@354`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.railcraft.plate@10`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [pool-9-thread-8/WARN]: Potentially Dangerous alternative prefix `minecraft` for name `4xitem.railcraft.plate@11`, expected `unidict`. This could be a intended override, but in most cases indicates a broken mod. +[17:27:12] [Client thread/INFO]: Crafting Integration: Why so many recipes? I had to deal with at least 223 recipes. +[17:27:12] [Client thread/INFO]: Furnace Integration: Some things that you smelted appear to be different now. +[17:27:12] [Client thread/INFO]: Villagers Integration: Villagers now offer even better deals. +[17:27:12] [Client thread/INFO]: Applied Energistics 2 Integration: The world of energistics has never been so powerful. +[17:27:12] [Client thread/INFO]: Astral Sorcery Integration Integration: Attuned the grindstone! +[17:27:12] [Client thread/INFO]: Ender IO Integration: Some inanimate objects appear to have used ender pearls. They all disappeared, how this is possible? +[17:27:12] [Client thread/INFO]: Immersive Engineering Integration: The world's engineer appears to be more immersive. +[17:27:12] [Client thread/INFO]: Rail Craft Integration: The rails seem more viable. +[17:27:12] [Client thread/INFO]: Thermal Expansion Integration: The world seems to be more thermally involved. +[17:27:12] [Client thread/INFO]: Draconic Evolution Integration: Draconic Chest has doubled it's power. +[17:27:12] [Client thread/INFO]: UniDict: All 10 Integrations took 292ms to finish. at load stage PostInit +[17:27:12] [Client thread/INFO]: Fixed the Recipe Book +[17:27:20] [Client thread/INFO]: Starting JEI... +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/ERROR]: Found empty subBlock of Block{cfm:curtains_open} +[17:27:21] [Client thread/INFO]: Registering recipe categories... +[17:27:22] [Client thread/INFO]: Registering recipe categories took 736.2 ms +[17:27:22] [Client thread/INFO]: Registering mod plugins... +[17:27:23] [Client thread/INFO]: Transforming net.minecraft.inventory.ContainerWorkbench +[17:27:23] [Client thread/INFO]: Applying Transformation to method (Names [transferStackInSlot, func_82846_b] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;I)Lnet/minecraft/item/ItemStack;) +[17:27:23] [Client thread/INFO]: Located Method, patching... +[17:27:23] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerWorkbench.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z +[17:27:23] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerWorkbench.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z +[17:27:23] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerWorkbench.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z +[17:27:23] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerWorkbench.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z +[17:27:23] [Client thread/INFO]: Patch result: true +[17:27:24] [Client thread/INFO]: Loaded JEI Integration +[17:27:24] [Client thread/INFO]: JEI has just requested our recipes, it seems that we even have a class for registering them! +[17:27:24] [Client thread/INFO]: Hiding items from JEI... +[17:27:24] [Client thread/INFO]: InfinityRecipeCategory: Added 2 infinity recipe(s) to JEI in 0.034 seconds. +[17:27:25] [Client thread/INFO]: AlloyRecipeCategory: Added 861 alloy smelter recipes to JEI in 0.021 seconds. +[17:27:25] [Client thread/INFO]: CombustionRecipeCategory: Added 30 combustion generator recipes to JEI in 0.010 seconds. +[17:27:25] [Client thread/INFO]: Added recipe registry plugin: class crazypants.enderio.machines.integration.jei.PainterRegistryPlugin +[17:27:26] [Client thread/INFO]: StirlingRecipeCategory: Added 38 stirling generator recipes for 2018 solid fuels to JEI in 0.285 seconds. +[17:27:26] [Client thread/INFO]: TankRecipeCategory: Added 9046 tank recipes to JEI in 0.103 seconds. +[17:27:26] [Client thread/INFO]: WiredChargerRecipeCategory: Added 108 item charging recipes to JEI in 0.068 seconds. +[17:27:26] [Client thread/INFO]: WeatherObeliskRecipeCategory: Added 3 weather changing recipes to JEI in 0.010 seconds. +[17:27:26] [Client thread/INFO]: Adding recipes to JEI!! +[17:27:26] [Client thread/INFO]: ModConfig Loaded: true +[17:27:26] [Client thread/INFO]: JEI: Compost Recipe Pages Loaded: 2 +[17:27:26] [Client thread/INFO]: JEI: Fluid Item Transform Recipes Loaded: 24 +[17:27:26] [Client thread/INFO]: JEI: Fluid On Top Recipes Loaded: 2 +[17:27:26] [Client thread/INFO]: JEI: Fluid Transform Recipes Loaded: 1 +[17:27:26] [Client thread/INFO]: JEI: Hammer Recipes Loaded: 43 +[17:27:26] [Client thread/INFO]: JEI: Crook Recipes Loaded: 1 +[17:27:26] [Client thread/INFO]: JEI: Heat Sources Loaded: 58 +[17:27:26] [Client thread/INFO]: JEI: Sieve Recipes Loaded: 56 +[17:27:26] [Client thread/INFO]: JEI: Stone Crucible Recipes Loaded: 1 +[17:27:26] [Client thread/INFO]: JEI: Wood Crucible Recipes Loaded: 1 +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: enderio:item_dark_steel_crook +[17:27:26] [Client thread/INFO]: Registered Hammer Catalyst: exnihilocreatio:hammer_wood +[17:27:26] [Client thread/INFO]: Registered Hammer Catalyst: exnihilocreatio:hammer_stone +[17:27:26] [Client thread/INFO]: Registered Hammer Catalyst: exnihilocreatio:hammer_iron +[17:27:26] [Client thread/INFO]: Registered Hammer Catalyst: exnihilocreatio:hammer_diamond +[17:27:26] [Client thread/INFO]: Registered Hammer Catalyst: exnihilocreatio:hammer_gold +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_wood +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_stone +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_andesite +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_granite +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_diorite +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_gold +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_iron +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_diamond +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_bone +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_clay_uncooked +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_clay +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_prismarine +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_netherrack +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_purpur +[17:27:26] [Client thread/INFO]: Registered Crook Catalyst: exnihilocreatio:crook_blaze +[17:27:27] [Client thread/INFO]: JEI integration complete +[17:27:27] [Client thread/INFO]: Added recipe registry plugin: class team.chisel.common.integration.jei.ChiselRecipeRegistryPlugin +[17:27:27] [Client thread/INFO]: Added recipe registry plugin: class appeng.integration.modules.jei.FacadeRegistryPlugin +[17:27:27] [Client thread/INFO]: AE2 RecipeTransfeHandler Replaced Successfully (Overwrite Denied) +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Appending Loot Pools to minecraft:chests/simple_dungeon +[17:27:27] [Client thread/INFO]: Appending Loot Pools to minecraft:chests/abandoned_mineshaft +[17:27:27] [Client thread/INFO]: Appending Loot Pools to minecraft:chests/stronghold_corridor +[17:27:27] [Client thread/INFO]: Appending Loot Pools to minecraft:chests/stronghold_crossing +[17:27:27] [Client thread/INFO]: Appending Loot Pools to minecraft:chests/village_blacksmith +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ak47@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.tripletake@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.browning@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWBurstFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.skorpion@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.an94@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mtar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.50Cal@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.M3A1@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sg550@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWprecisionchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWHCOG@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.emp4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWLongBarrel@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWextrovertedchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.nagantSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ppsh@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Flak38@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.l86@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWLDCIGScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1014@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fmg@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmartpistol@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerfaust3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.l96@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.krissvector@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dragunov@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.acr@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWRedDot@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.vickerskGO@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.hk416@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ak74@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW8xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.reinforcedupperreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.g3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.SIGP232@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m16a4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.peacekeeper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.tt33@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bren@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.jury@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.quickreloadgrip@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.G43@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.g36@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.stinger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.judge@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwRiotShield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWAutoFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.executioner@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjthmonkeysight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW4xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ZF4Scope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sidewinder7@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bazooka@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type100@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m9@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.nagant@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWanvilreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWSilencer@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW2xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m72law@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjamioflansight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerfaust@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.usp@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mg42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerschreck@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flamethrower@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.leeEnfieldSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpd@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kar98kSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpg@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Hydra70@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpk@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kar98k@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mastiff1218@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.trenchgun@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type14@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWturbocharger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmartcarbine@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1911@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mlrs6@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ww2Knife@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWPistolFlashlight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.makarov@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.springfield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.thompson@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.hcar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.at4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.uzi@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWUnderBarrelLaser@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.aa12@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.pr3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwKnife@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.w1200@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.webley@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWintrovertedchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m249@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ash12@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.barrett@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.galil@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.aug@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWForegrip@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fg42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.colt@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.MG151@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.r700@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp5@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp7@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWACOG@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.minigun@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sten@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.luger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.crossbow@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.devotionx55@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.b4crossbow@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.famas@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type99@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWFlashlight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fnscar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.leeEnfield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1Garand@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ntw20@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.paw20@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type38Sniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.eldiablo@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m40a3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1887@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp44@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m14@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjamesk2417sight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwBinoculars@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.coldware2@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.r870@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp40@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ww2Binoculars@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m21@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1Carbine@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.spas@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.2Pdr@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.p90@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.adar15@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmart50@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.voltv3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gau19@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Flak42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.vickersk@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sigP226@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.squeakyupperreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWmuzzlebreak@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bizon@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dragonsbreathinfuser@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWSingleFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.desertEagle@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.honeybadger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.PIAT@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.glock@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type38@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m60@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gl1@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gl6@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.BAR@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dp28@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.springfieldSniper@0 +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ak47@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.tripletake@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.browning@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWBurstFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.skorpion@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.an94@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mtar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.50Cal@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.M3A1@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sg550@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWprecisionchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWHCOG@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.emp4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWLongBarrel@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWextrovertedchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.nagantSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ppsh@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Flak38@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.l86@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWLDCIGScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1014@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fmg@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmartpistol@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerfaust3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.l96@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.krissvector@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dragunov@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.acr@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWRedDot@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.vickerskGO@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.hk416@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ak74@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW8xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.reinforcedupperreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.g3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.SIGP232@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m16a4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.peacekeeper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.tt33@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bren@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.jury@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.quickreloadgrip@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.G43@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.g36@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.stinger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.judge@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwRiotShield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWAutoFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.executioner@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjthmonkeysight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW4xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ZF4Scope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sidewinder7@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bazooka@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type100@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m9@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.nagant@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWanvilreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWSilencer@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW2xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m72law@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjamioflansight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerfaust@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.usp@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mg42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerschreck@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flamethrower@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.leeEnfieldSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpd@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kar98kSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpg@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Hydra70@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpk@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kar98k@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mastiff1218@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.trenchgun@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type14@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWturbocharger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmartcarbine@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1911@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mlrs6@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ww2Knife@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWPistolFlashlight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.makarov@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.springfield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.thompson@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.hcar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.at4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.uzi@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWUnderBarrelLaser@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.aa12@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.pr3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwKnife@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.w1200@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.webley@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWintrovertedchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m249@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ash12@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.barrett@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.galil@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.aug@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWForegrip@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fg42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.colt@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.MG151@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.r700@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp5@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp7@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWACOG@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.minigun@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sten@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.luger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.crossbow@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.devotionx55@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.b4crossbow@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.famas@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type99@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWFlashlight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fnscar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.leeEnfield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1Garand@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ntw20@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.paw20@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type38Sniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.eldiablo@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m40a3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1887@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp44@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m14@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjamesk2417sight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwBinoculars@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.coldware2@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.r870@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp40@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ww2Binoculars@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m21@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1Carbine@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.spas@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.2Pdr@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.p90@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.adar15@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmart50@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.voltv3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gau19@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Flak42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.vickersk@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sigP226@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.squeakyupperreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWmuzzlebreak@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bizon@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dragonsbreathinfuser@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWSingleFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.desertEagle@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.honeybadger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.PIAT@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.glock@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type38@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m60@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gl1@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gl6@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.BAR@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dp28@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.springfieldSniper@0 +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ak47@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.tripletake@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.browning@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWBurstFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.skorpion@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.an94@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mtar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.50Cal@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.M3A1@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sg550@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWprecisionchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWHCOG@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.emp4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWLongBarrel@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWextrovertedchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.nagantSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ppsh@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Flak38@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.l86@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWLDCIGScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1014@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fmg@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmartpistol@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerfaust3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.l96@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.krissvector@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dragunov@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.acr@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWRedDot@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.vickerskGO@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.hk416@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ak74@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW8xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.reinforcedupperreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.g3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.SIGP232@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m16a4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.peacekeeper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.tt33@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bren@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.jury@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.quickreloadgrip@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.G43@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.g36@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.stinger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.judge@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwRiotShield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWAutoFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.executioner@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjthmonkeysight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW4xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ZF4Scope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sidewinder7@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bazooka@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type100@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m9@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.nagant@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWanvilreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWSilencer@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW2xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m72law@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjamioflansight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerfaust@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.usp@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mg42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerschreck@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flamethrower@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.leeEnfieldSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpd@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kar98kSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpg@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Hydra70@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpk@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kar98k@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mastiff1218@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.trenchgun@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type14@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWturbocharger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmartcarbine@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1911@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mlrs6@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ww2Knife@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWPistolFlashlight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.makarov@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.springfield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.thompson@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.hcar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.at4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.uzi@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWUnderBarrelLaser@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.aa12@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.pr3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwKnife@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.w1200@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.webley@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWintrovertedchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m249@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ash12@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.barrett@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.galil@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.aug@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWForegrip@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fg42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.colt@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.MG151@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.r700@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp5@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp7@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWACOG@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.minigun@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sten@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.luger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.crossbow@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.devotionx55@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.b4crossbow@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.famas@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type99@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWFlashlight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fnscar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.leeEnfield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1Garand@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ntw20@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.paw20@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type38Sniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.eldiablo@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m40a3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1887@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp44@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m14@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjamesk2417sight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwBinoculars@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.coldware2@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.r870@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp40@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ww2Binoculars@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m21@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1Carbine@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.spas@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.2Pdr@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.p90@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.adar15@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmart50@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.voltv3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gau19@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Flak42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.vickersk@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sigP226@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.squeakyupperreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWmuzzlebreak@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bizon@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dragonsbreathinfuser@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWSingleFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.desertEagle@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.honeybadger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.PIAT@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.glock@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type38@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m60@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gl1@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gl6@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.BAR@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dp28@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.springfieldSniper@0 +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ak47@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.tripletake@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.browning@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWBurstFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.skorpion@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.an94@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mtar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.50Cal@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.M3A1@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sg550@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWprecisionchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWHCOG@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.emp4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWLongBarrel@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWextrovertedchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.nagantSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ppsh@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Flak38@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.l86@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWLDCIGScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1014@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fmg@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmartpistol@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerfaust3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.l96@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.krissvector@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dragunov@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.acr@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWRedDot@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.vickerskGO@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.hk416@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ak74@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW8xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.reinforcedupperreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.g3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.SIGP232@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m16a4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.peacekeeper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.tt33@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bren@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.jury@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.quickreloadgrip@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.G43@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.g36@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.stinger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.judge@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwRiotShield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWAutoFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.executioner@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjthmonkeysight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW4xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ZF4Scope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sidewinder7@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bazooka@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type100@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m9@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.nagant@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWanvilreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWSilencer@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW2xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m72law@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjamioflansight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerfaust@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.usp@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mg42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerschreck@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flamethrower@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.leeEnfieldSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpd@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kar98kSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpg@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Hydra70@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpk@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kar98k@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mastiff1218@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.trenchgun@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type14@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWturbocharger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmartcarbine@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1911@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mlrs6@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ww2Knife@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWPistolFlashlight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.makarov@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.springfield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.thompson@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.hcar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.at4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.uzi@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWUnderBarrelLaser@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.aa12@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.pr3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwKnife@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.w1200@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.webley@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWintrovertedchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m249@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ash12@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.barrett@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.galil@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.aug@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWForegrip@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fg42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.colt@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.MG151@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.r700@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp5@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp7@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWACOG@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.minigun@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sten@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.luger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.crossbow@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.devotionx55@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.b4crossbow@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.famas@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type99@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWFlashlight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fnscar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.leeEnfield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1Garand@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ntw20@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.paw20@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type38Sniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.eldiablo@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m40a3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1887@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp44@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m14@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjamesk2417sight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwBinoculars@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.coldware2@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.r870@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp40@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ww2Binoculars@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m21@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1Carbine@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.spas@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.2Pdr@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.p90@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.adar15@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmart50@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.voltv3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gau19@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Flak42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.vickersk@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sigP226@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.squeakyupperreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWmuzzlebreak@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bizon@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dragonsbreathinfuser@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWSingleFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.desertEagle@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.honeybadger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.PIAT@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.glock@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type38@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m60@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gl1@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gl6@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.BAR@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dp28@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.springfieldSniper@0 +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ak47@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.tripletake@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.browning@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWBurstFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.skorpion@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.an94@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mtar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.50Cal@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.M3A1@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sg550@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWprecisionchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWHCOG@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.emp4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWLongBarrel@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWextrovertedchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.nagantSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ppsh@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Flak38@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.l86@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWLDCIGScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1014@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fmg@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmartpistol@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerfaust3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.l96@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.krissvector@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dragunov@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.acr@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWRedDot@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.vickerskGO@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.hk416@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ak74@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW8xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.reinforcedupperreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.g3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.SIGP232@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m16a4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.peacekeeper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.tt33@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bren@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.jury@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.quickreloadgrip@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.G43@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.g36@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.stinger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.judge@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwRiotShield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWAutoFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.executioner@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjthmonkeysight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW4xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ZF4Scope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sidewinder7@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bazooka@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type100@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m9@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.nagant@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWanvilreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWSilencer@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMW2xScope@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m72law@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjamioflansight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerfaust@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.usp@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mg42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.panzerschreck@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flamethrower@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.leeEnfieldSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpd@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kar98kSniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpg@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Hydra70@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.rpk@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kar98k@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mastiff1218@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.trenchgun@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type14@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWturbocharger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmartcarbine@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1911@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mlrs6@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ww2Knife@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWPistolFlashlight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.makarov@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.springfield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.thompson@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.hcar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.at4@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.uzi@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWUnderBarrelLaser@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.aa12@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.pr3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwKnife@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.w1200@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.webley@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWintrovertedchoke@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m249@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ash12@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.barrett@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.galil@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.aug@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWForegrip@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fg42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.colt@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.MG151@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.r700@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp5@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp7@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWACOG@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.minigun@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sten@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.luger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.crossbow@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.devotionx55@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.b4crossbow@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.famas@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type99@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWFlashlight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.fnscar@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.leeEnfield@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1Garand@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ntw20@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.paw20@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type38Sniper@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.eldiablo@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m40a3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1887@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp44@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m14@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWCharmjamesk2417sight@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mwBinoculars@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.coldware2@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.r870@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.mp40@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.ww2Binoculars@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m21@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m1Carbine@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.spas@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.2Pdr@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.p90@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.adar15@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.kcasmart50@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.voltv3@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gau19@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.Flak42@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.vickersk@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.sigP226@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.squeakyupperreceiver@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWmuzzlebreak@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.bizon@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dragonsbreathinfuser@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.flanMWSingleFire@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.desertEagle@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.honeybadger@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.PIAT@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.glock@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.type38@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.m60@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gl1@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.gl6@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.BAR@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.dp28@0 +[17:27:27] [Client thread/WARN]: Couldn't set damage of loot item 1xitem.springfieldSniper@0 +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:27] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:27] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:27:28] [Client thread/INFO]: Attempt to attach world capability before mod is inititalized - silly fake worlds. +[17:27:28] [Client thread/INFO]: Registering mod plugins took 6.005 s +[17:27:28] [Client thread/INFO]: Building recipe registry... +[17:27:29] [Client thread/INFO]: Building recipe registry took 1.315 s +[17:27:29] [Client thread/INFO]: Building ingredient list... +[17:27:30] [Client thread/INFO]: Building ingredient list took 166.9 ms +[17:27:30] [Client thread/INFO]: Building ingredient filter... +[17:27:33] [Client thread/INFO]: Building ingredient filter took 3.372 s +[17:27:33] [Client thread/INFO]: Building bookmarks... +[17:27:33] [Client thread/INFO]: Building bookmarks took 9.553 ms +[17:27:33] [Client thread/INFO]: Building runtime... +[17:27:33] [Client thread/INFO]: Building runtime took 123.0 ms +[17:27:33] [Client thread/INFO]: Optimizing memory usage... +[17:27:33] [Client thread/INFO]: Optimizing memory usage took 199.3 ms +[17:27:33] [Client thread/INFO]: Starting JEI took 13.33 s +[17:27:33] [Client thread/INFO]: CoFH Core: Load Complete. +[17:27:33] [Client thread/INFO]: Accumulating world generation files from: "C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\config\cofh\world" +[17:27:33] [Client thread/INFO]: Replacing standard generation with file "cofh\world\00_minecraft.json" +[17:27:33] [Client thread/INFO]: Found a total of 60 world generation files. +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\00_minecraft.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\01_thermalfoundation_ores.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\02_thermalfoundation_oil.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\03_thermalfoundation_clathrates.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\ThermalFoundation-Ores.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\Vanilla.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1000_netherendingores_end_emerald_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1010_netherendingores_end_diamond_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1020_netherendingores_end_lapis_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1030_netherendingores_end_gold_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1040_netherendingores_end_redstone_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1050_netherendingores_end_iron_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1060_netherendingores_end_coal_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1100_netherendingores_end_iridium_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1110_netherendingores_end_platinum_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1130_netherendingores_end_dilithium_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1160_netherendingores_end_mithril_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1170_netherendingores_end_uranium_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1210_netherendingores_end_zinc_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1230_netherendingores_end_cobalt_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1240_netherendingores_end_aluminum_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1250_netherendingores_end_peridot_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1260_netherendingores_end_ruby_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1270_netherendingores_end_sapphire_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1280_netherendingores_end_certus_quartz_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1290_netherendingores_end_tritanium_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1300_netherendingores_end_nickel_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1310_netherendingores_end_silver_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1330_netherendingores_end_lead_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1350_netherendingores_end_copper_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1360_netherendingores_end_tin_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1370_netherendingores_end_quartz_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\end_1900_netherendingores_end_endermite_block.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1000_netherendingores_nether_emerald_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1010_netherendingores_nether_diamond_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1020_netherendingores_nether_lapis_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1030_netherendingores_nether_gold_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1040_netherendingores_nether_redstone_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1050_netherendingores_nether_iron_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1060_netherendingores_nether_coal_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1100_netherendingores_nether_iridium_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1110_netherendingores_nether_platinum_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1130_netherendingores_nether_dilithium_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1140_netherendingores_nether_uranium_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1180_netherendingores_nether_mithril_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1210_netherendingores_nether_zinc_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1220_netherendingores_nether_aluminum_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1230_netherendingores_nether_peridot_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1240_netherendingores_nether_ruby_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1250_netherendingores_nether_sapphire_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1260_netherendingores_nether_certus_quartz_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1270_netherendingores_nether_tritanium_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1280_netherendingores_nether_nickel_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1290_netherendingores_nether_silver_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1310_netherendingores_nether_lead_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1330_netherendingores_nether_copper_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1340_netherendingores_nether_tin_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\nether_1900_netherendingores_nether_netherfish_block.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\cofh world - neo 1.4\overworld_1320_netherendingores_overworld_cobalt_ore.json": +[17:27:34] [Client thread/INFO]: Reading world generation info from: "cofh\world\extra cofh world\overworld_1050_thermalfoundation_ore_platinum.json": +[17:27:34] [Client thread/INFO]: CoFH World: Load Complete. +[17:27:34] [Client thread/INFO]: [Whitelist] Reading established Whitelist from file. +[17:27:34] [Client thread/INFO]: Thermal Foundation: Load Complete. +[17:27:34] [Client thread/INFO]: Thermal Expansion: Load Complete. +[17:27:34] [Client thread/INFO]: Initializing registry [Sound Registry] +[17:27:34] [Client thread/INFO]: Initializing registry [Acoustic Registry] +[17:27:34] [Client thread/INFO]: Initializing registry [Biome Registry] +[17:27:34] [Client thread/INFO]: Initializing registry [BlockState Registry] +[17:27:35] [Client thread/INFO]: Initializing registry [Footsteps Registry] +[17:27:35] [Client thread/WARN]: Property _meta_ not found for block railcraft:generic +[17:27:35] [Client thread/WARN]: Cannot find sound that should be registered [railcraft:null.step] +[17:27:35] [Client thread/INFO]: Initializing registry [Item Registry] +[17:27:35] [Client thread/INFO]: Initializing registry [Effects Registry] +[17:27:35] [Client thread/INFO]: Initializing registry [Dimension Registry] +[17:27:35] [Client thread/INFO]: [Sound Registry] 2085 sound events in private registry +[17:27:35] [Client thread/INFO]: [Acoustic Registry] 203420 cache hits during initialization +[17:27:35] [Client thread/INFO]: [Acoustic Registry] 198247 primitives by material generated +[17:27:35] [Client thread/INFO]: [Acoustic Registry] 3 primitives by sound generated +[17:27:35] [Client thread/INFO]: [BlockState Registry] 236837 block states processed, 72 registry entries +[17:27:35] [Client thread/INFO]: Starting Waila... +[17:27:35] [Client thread/INFO]: Gathering annotated plugins... +[17:27:35] [Client thread/INFO]: Gathering wrapped IMC plugins... +[17:27:35] [Client thread/INFO]: Registering plugins... +[17:27:35] [Client thread/INFO]: Registering plugin at mcp.mobius.waila.addons.core.PluginCore +[17:27:35] [Client thread/INFO]: Registering plugin at blusunrize.immersiveengineering.common.util.compat.waila.IEWailaDataProvider +[17:27:35] [Client thread/INFO]: Registering plugin at mcp.mobius.waila.addons.minecraft.PluginMinecraft +[17:27:35] [Client thread/INFO]: Registering plugin at mcp.mobius.waila.addons.capability.PluginCapability +[17:27:35] [Client thread/INFO]: Registering plugin at appeng.integration.modules.waila.WailaModule +[17:27:35] [Client thread/INFO]: Registering plugin at com.animania.compat.waila.WailaCompat +[17:27:36] [Client thread/INFO]: Registering plugin at com.blakebr0.extendedcrafting.compat.WailaDataProvider +[17:27:36] [Client thread/INFO]: Registering plugin at com.blakebr0.mysticalagradditions.compat.WailaDataProvider +[17:27:36] [Client thread/INFO]: Registering plugin at com.blakebr0.mysticalagriculture.compat.WailaDataProvider +[17:27:36] [Client thread/INFO]: Registering plugin at com.bluepowermod.compat.waila.CompatModuleWaila +[17:27:36] [Client thread/INFO]: Registering plugin at com.endertech.minecraft.mods.adpother.compat.Waila +[17:27:36] [Client thread/INFO]: Registering plugin at com.ferreusveritas.dynamictrees.compat.WailaCompat +[17:27:36] [Client thread/INFO]: Registering plugin at com.jaquadro.minecraft.storagedrawers.integration.Waila +[17:27:36] [Client thread/INFO]: Registering plugin at exnihilocreatio.compatibility.CompatWaila +[17:27:36] [Client thread/INFO]: Registering plugin at gory_moon.moarsigns.integration.waila.Provider +[17:27:36] [Client thread/INFO]: Registering plugin at li.cil.oc.integration.waila.BlockDataProvider +[17:27:36] [Client thread/INFO]: Registering plugin at matteroverdrive.compat.modules.waila.CompatWaila +[17:27:36] [Client thread/INFO]: Registering plugin at mcjty.lib.compat.waila.WailaCompatibility +[17:27:36] [Client thread/INFO]: Registering plugin at net.bdew.ae2stuff.waila.WailaHandler +[17:27:36] [Client thread/INFO]: Registering plugin at net.blay09.mods.cookingforblockheads.compat.WailaProvider +[17:27:36] [Client thread/INFO]: Registering plugin at net.darkhax.orestages.compat.waila.OreTiersProvider +[17:27:36] [Client thread/INFO]: Registering plugin at net.darkhax.wawla.engine.waila.EntityProvider +[17:27:36] [Client thread/INFO]: Registering plugin at net.darkhax.wawla.engine.waila.TileProvider +[17:27:36] [Client thread/INFO]: Registering plugin at net.geforcemods.securitycraft.compat.waila.WailaDataProvider +[17:27:36] [Client thread/INFO]: Registering plugin at org.icannt.netherendingores.integration.common.compat.WailaCompatibility +[17:27:36] [Client thread/INFO]: Registering plugin at shetiphian.endertanks.modintegration.waila.WailaDataProvider +[17:27:36] [Client thread/INFO]: Registering plugin at squeek.wailaharvestability.WailaHandler +[17:27:36] [Client thread/INFO]: Registering plugin at stevekung.mods.moreplanets.integration.waila.WailaTileEntityProviderMP +[17:27:36] [Client thread/INFO]: Waila Integration initialized +[17:27:36] [Client thread/INFO]: Registering plugin at team.chisel.common.integration.waila.ChiselDataHandler +[17:27:36] [Client thread/INFO]: Starting Waila took 445.8 ms +[17:27:36] [Client thread/INFO]: Reading spawn rules from spawn.json +[17:27:36] [Client thread/ERROR]: Unknown mob 'srparasites:sim_humanhead '! +[17:27:36] [Client thread/ERROR]: Unknown mob 'srparasites:sim_horsehead '! +[17:27:36] [Client thread/INFO]: Reading spawn rules from summonaid.json +[17:27:36] [Client thread/INFO]: Reading spawn rules from potentialspawn.json +[17:27:36] [Client thread/INFO]: Reading spawn rules from loot.json +[17:27:36] [Client thread/INFO]: Reading spawn rules from experience.json +[17:27:36] [Client thread/INFO]: Resyncing JEI info. +[17:27:36] [Client thread/INFO]: Sorting 1150 staged items. +[17:27:36] [Client thread/INFO]: Sorting complete. Found 4 stages. Took 3ms +[17:27:36] [Client thread/INFO]: Loading NEI. +[17:27:36] [Client thread/INFO]: Finished NEI Initialization after 391 ms +[17:27:36] [Client thread/INFO]: Starting model replacement for 0 blocks. +[17:27:36] [Client thread/INFO]: There are no block replacements. Has the mod been configured? +[17:27:36] [Client thread/INFO]: Model replacement finished. Took 0ms +[17:27:36] [Client thread/INFO]: Thermal Dynamics: Load Complete. +[17:27:38] [Client thread/INFO]: JEI search tree manager injection complete! +[17:27:42] [Client thread/INFO]: Forge Mod Loader has successfully loaded 234 mods +[17:27:43] [Client thread/WARN]: Skipping bad option: lastServer: +[17:27:43] [Client thread/INFO]: Narrator library for x64 successfully loaded +[17:27:43] [Client thread/ERROR]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= +[17:27:43] [Client thread/ERROR]: The following texture errors were found. +[17:27:43] [Client thread/ERROR]: ================================================== +[17:27:43] [Client thread/ERROR]: DOMAIN matteroverdrive +[17:27:43] [Client thread/ERROR]: -------------------------------------------------- +[17:27:43] [Client thread/ERROR]: domain matteroverdrive is missing 1 texture +[17:27:43] [Client thread/ERROR]: domain matteroverdrive has 1 location: +[17:27:43] [Client thread/ERROR]: mod matteroverdrive resources at C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\mods\MatterOverdrive-1.12.2-0.7.1.0-universal.jar +[17:27:43] [Client thread/ERROR]: ------------------------- +[17:27:43] [Client thread/ERROR]: The missing resources for domain matteroverdrive are: +[17:27:43] [Client thread/ERROR]: textures/gui/items/minimap_target.png +[17:27:43] [Client thread/ERROR]: ------------------------- +[17:27:43] [Client thread/ERROR]: No other errors exist for domain matteroverdrive +[17:27:43] [Client thread/ERROR]: ================================================== +[17:27:43] [Client thread/ERROR]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= +[17:27:45] [Client thread/INFO]: Finished discovering saplings +[17:27:45] [Client thread/INFO]: Finished discovering Ores +[17:27:45] [Client thread/INFO]: Finished discovering oreBlocks +[17:27:45] [Client thread/INFO]: Finished discovering compostables +[17:27:45] [Client thread/INFO]: Finished discovering compostables +[17:27:45] [Client thread/INFO]: Finished discovering lucky oreBlocks +[17:27:45] [Client thread/INFO]: Finished initiating sifter config +[17:27:46] [Client thread/INFO]: Finished discovering food +[17:27:46] [Client thread/INFO]: Finished discovering fuel +[17:27:46] [Client thread/WARN]: Enchantment: minecraft:sweeping_edge doesn't exist! +[17:27:46] [Client thread/WARN]: Enchantment: minecraft:sweeping_edge doesn't exist! +[17:27:46] [Client thread/WARN]: Enchantment: minecraft:sweeping_edge doesn't exist! +[17:27:46] [Client thread/WARN]: Enchantment: minecraft:sweeping_edge doesn't exist! +[17:27:46] [Client thread/WARN]: Enchantment: minecraft:sweeping_edge doesn't exist! +[17:27:46] [Client thread/WARN]: Done with enchantments +[17:27:46] [Client thread/INFO]: Checking Doc Versions +[17:27:46] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient +[17:27:46] [Client thread/INFO]: [OptiFine] *** Reloading custom textures *** +[17:27:46] [Client thread/INFO]: [OptiFine] Natural Textures: Parsing default configuration "optifine/natural.properties" +[17:27:46] [Client thread/INFO]: [OptiFine] Natural Textures: Valid only for textures from default resource pack +[17:27:46] [Client thread/INFO]: [OptiFine] Texture animation: mcpatcher/anim/wither_invulnerable.properties +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/sky0.png +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Colormap properties: mcpatcher/colormap/sky0.properties +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/fog0.png +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Colormap properties: mcpatcher/colormap/fog0.properties +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/underwater.png +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Colormap properties: mcpatcher/colormap/underwater.properties +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world-1.png +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world0.png +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world1.png +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Loading mcpatcher/color.properties +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: particle.water = ffffff +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: lilypad = 3d6e31 +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: text.xpbar = EFA8FF +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: fog.end = 19061e +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Block palette: palette.block.~/colormap/region.png = 1 4 5 6 7 12 13 14 15 16 17 19 21 22 24 25 29 33 34 35 37 38 39 40 41 42 43 44 45 46 47 48 49 52 53 54 56 57 58 60 63 64 65 67 68 69 70 71 72 73 74 77 81 82 84 85 86 87 88 91 92 93 94 95 96 97 98 99 100 103 107 108 109 112 113 114 115 116 117 120 121 123 124 125 126 127 128 129 130 131 133 134 135 136 137 139 140 143 145 146 147 148 149 150 151 152 153 155 156 159 170 171 172 173 +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/region.png +[17:27:46] [Client thread/INFO]: [OptiFine] CustomColors: Block palette: palette.block.~/colormap/swampgrass.png = 83 +[17:27:46] [Client thread/WARN]: [OptiFine] CustomColors: Colormap not found: mcpatcher/colormap/swampgrass.png +[17:27:46] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky1.properties +[17:27:47] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky2.properties +[17:27:47] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky3.properties +[17:27:47] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky4.properties +[17:27:47] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky5.properties +[17:27:47] [Client thread/INFO]: [OptiFine] CustomSky: Texture not found: minecraft:mcpatcher/sky/world0/starfield02.png +[17:27:47] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky6.properties +[17:27:47] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky7.properties +[17:27:47] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky8.properties +[17:27:47] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky9.properties +[17:27:48] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky10.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/bear/polarbear.png, variants: 5 +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/chicken.png, properties: mcpatcher/mob/chicken.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: nether_wastes +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: crimson_forest +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: warped_forest +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: soul_sand_valley +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: basalt_deltas +[17:27:48] [Client thread/WARN]: [OptiFine] Invalid minHeight: -64 +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: dark_forest +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: dark_forest_hills +[17:27:48] [Client thread/WARN]: [OptiFine] Invalid minHeight: -64 +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: desert_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: desert_lakes +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: savanna_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: shattered_savanna +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: shattered_savanna_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: badlands +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_badlands_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: eroded_badlands +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: wooded_badlands_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_wooded_badlands_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: badlands_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] Invalid minHeight: -64 +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: wooded_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: mountain_edge +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: gravelly_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_gravelly_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: stone_shore +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_tundra +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: ice_spikes +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: frozen_river +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_beach +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_slopes +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: lofty_peaks +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowcapped_peaks +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: extreme_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: gravelly_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: stony_peaks +[17:27:48] [Client thread/WARN]: [OptiFine] Invalid minHeight: -64 +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: taiga_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_tree_taiga +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_spruce_taiga +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_spruce_taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_tree_taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] Invalid minHeight: -64 +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: mushroom_fields +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: mushroom_fields_shore +[17:27:48] [Client thread/WARN]: [OptiFine] Invalid minHeight: -64 +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_jungle +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: jungle_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: jungle_edge +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_jungle_edge +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: bamboo_jungle +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: bamboo_jungle_hills +[17:27:48] [Client thread/WARN]: [OptiFine] Invalid minHeight: -64 +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: swamp +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: swamp_hills +[17:27:48] [Client thread/WARN]: [OptiFine] Invalid minHeight: -64 +[17:27:48] [Client thread/WARN]: [OptiFine] Texture not found: mcpatcher/mob/chicken9.png +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/cow/cow.png, properties: mcpatcher/mob/cow/cow.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: desert_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: desert_lakes +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: savanna_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: shattered_savanna +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: shattered_savanna_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: badlands +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_badlands_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: eroded_badlands +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: wooded_badlands_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_wooded_badlands_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: badlands_plateau +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: flower_forest +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: wooded_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: mountain_edge +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: gravelly_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_gravelly_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: stone_shore +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_tundra +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: ice_spikes +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: frozen_river +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_beach +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: nether_wastes +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: crimson_forest +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: warped_forest +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: soul_sand_valley +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: basalt_deltas +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: swamp +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: swamp_hills +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/enderman/enderman.png, properties: mcpatcher/mob/enderman/enderman.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/enderman/enderman_eyes.png, properties: mcpatcher/mob/enderman/enderman.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/ghast/ghast.png, properties: mcpatcher/mob/ghast/ghast.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/ghast/ghast_shooting.png, properties: mcpatcher/mob/ghast/ghast.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/illager/evoker.png, properties: mcpatcher/mob/illager/evoker.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/illager/illusioner.png, properties: mcpatcher/mob/illager/illusioner.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/illager/pillager.png, properties: mcpatcher/mob/illager/pillager.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/illager/ravager.png, properties: mcpatcher/mob/illager/ravager.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/illager/vindicator.png, properties: mcpatcher/mob/illager/vindicator.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/pig/pig.png, properties: mcpatcher/mob/pig/pig.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: swamp +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: swamp_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_tundra +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: ice_spikes +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: frozen_river +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_beach +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: birch_forest +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: birch_forest_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: tall_birch_forest +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: tall_birch_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: sunflower_plains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: dark_forest +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: dark_forest_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: taiga_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_tree_taiga +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_spruce_taiga +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_spruce_taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_tree_taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: wooded_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: mountain_edge +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: gravelly_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_gravelly_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: stone_shore +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/projectiles/tipped_arrow.png, variants: 17 +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/sheep/sheep.png, properties: mcpatcher/mob/sheep/sheep.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: swamp +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: swamp_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: dark_forest +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: dark_forest_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: taiga_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_tree_taiga +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_spruce_taiga +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_spruce_taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: giant_tree_taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_tundra +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: ice_spikes +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_taiga_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: frozen_river +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: snowy_beach +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: wooded_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: mountain_edge +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: gravelly_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_gravelly_mountains +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: stone_shore +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/skeleton/skeleton.png, properties: mcpatcher/mob/skeleton/skeleton.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: jungle_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_jungle +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: jungle_edge +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: modified_jungle_edge +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: bamboo_jungle +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: bamboo_jungle_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: desert_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: desert_lakes +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/spider/spider.png, properties: mcpatcher/mob/spider/spider.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: desert_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: desert_lakes +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/spider_eyes.png, properties: mcpatcher/mob/spider_eyes.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: desert_hills +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: desert_lakes +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/villager/villager.png, variants: 25 +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/witch.png, properties: mcpatcher/mob/witch.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: RoofedForestHills +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/wolf/wolf.png, properties: mcpatcher/mob/wolf/wolf.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: DesertLakes +[17:27:48] [Client thread/WARN]: [OptiFine] Texture not found: mcpatcher/mob/wolf/wolf24.png +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/wolf/wolf_angry.png, properties: mcpatcher/mob/wolf/wolf.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: DesertLakes +[17:27:48] [Client thread/WARN]: [OptiFine] Texture not found: mcpatcher/mob/wolf/wolf_angry24.png +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/wolf/wolf_tame.png, properties: mcpatcher/mob/wolf/wolf.properties +[17:27:48] [Client thread/WARN]: [OptiFine] RandomEntities: Biome not found: DesertLakes +[17:27:48] [Client thread/WARN]: [OptiFine] Texture not found: mcpatcher/mob/wolf/wolf_tame24.png +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/zombie/husk.png, properties: mcpatcher/mob/zombie/husk.properties +[17:27:48] [Client thread/INFO]: [OptiFine] RandomEntities: textures/entity/zombie/zombie.png, properties: mcpatcher/mob/zombie/zombie.properties +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_highland_axe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/minecraft_dungeons/icons_artifact/optifine/cit/models/melee_scale_x32 +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/minecraft_dungeons/icons_artifact/optifine/cit/models/melee_scale_x32 +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/melee_scale_x32_frost_scythe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/melee_scale_x32_frost_scythe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/melee_scale_x32_frost_scythe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_slate_crusher +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/new_default_plus_dungeons/melee_scale_x32_dragon_bone_sword +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_claymore +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x64_golem_blackthorn_forward +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/melee_scale_x32_frost_scythe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_frost_scythe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x16_daggers +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x128_tempest_longsword_forward +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_razor_blade +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/melee_scale_x16_champion_gauntlet +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/melee_scale_x16_gold_protocol +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/melee_scale_x16_prismarine_gauntlet +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_highland_axe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_highland_axe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_chief_hammer +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_chief_hammer +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_hawkbrand +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_hawkbrand +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/new_default_plus_dungeons/melee_scale_x32_dragon_bone_sword +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default_plus_dungeons/melee_scale_x32_netherite_sword +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/new_default+_dungeons/melee_scale_x32_tower_polearm +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_hawkbrand +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/melee_scale_x32_frost_scythe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/melee_scale_x32_frost_scythe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/melee_scale_x32_frost_scythe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/models/melee_scale_x32_frost_scythe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/new_default+_dungeons/icons_melee/optifine/cit/models/melee_scale_x32_frost_scythe +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_splash_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_tipped_arrow +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/strong_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found models/item/long_lingering_potion +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_gladiator_shield +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_gladiator_shield_blocking +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_radar_shield +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/shield_scale_x32_radar_shield_blocking +[17:27:48] [Client thread/WARN]: [OptiFine] Custom Items: Model not found mcpatcher/cit/icons/story_mode/optifine/cit/models/story_mode/item_scale_x32_the_orders_amulet +[17:28:19] [Client thread/INFO]: Connecting to 26.241.145.182, 25565 +[17:28:19] [Netty Client IO #0/INFO]: Attempting connection with missing mods [antiqueatlasoverlay, controlling, ctgui, ctm, dsurround, fpsreducer, freelook, inventorytweaks, jehc, justenoughpetroleum, jeresources, mousetweaks, neat, ptrmodellib, toastcontrol, wailaharvestability] at SERVER +[17:28:25] [Netty Client IO #1/INFO]: Server protocol version 2 +[17:28:25] [Netty Client IO #1/INFO]: Attempting connection with missing mods [antiqueatlasoverlay, controlling, ctgui, ctm, dsurround, fpsreducer, freelook, inventorytweaks, jehc, justenoughpetroleum, jeresources, mousetweaks, neat, ptrmodellib, toastcontrol, wailaharvestability] at SERVER +[17:28:25] [Client thread/INFO]: Injecting existing registry data into this client instance +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:thermal_monitor +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:fence +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:industrial_alarm +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energyconverters:energy_consumer_rf +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:creosote +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:seed_analyzer +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:kit_assembler +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:te +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:steam +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:leaves +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energyconverters:energy_consumer_fe +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energyconverters:energy_consumer_eu +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:biogas +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world mysticalagriculture:iridium_ore_crop +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:rubber_wood +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:hot_water +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating209 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating208 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating214 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating213 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating212 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating211 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating217 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating216 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating215 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating210 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating203 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating202 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating201 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating207 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating206 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating205 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world galacticraftcore:grating204 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:range_trigger +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:wall +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:remote_thermo +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:energy_counter +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:dynamite +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:info_panel +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:seed_library +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:refractory_bricks +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energyconverters:energy_producer_rf +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energyconverters:energy_producer_fe +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energyconverters:energy_producer_eu +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:timer +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:heavy_water +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world dynamictreesic2:rubbericbranchfilled +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:weed_ex +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:info_panel_extender +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:biomass +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:average_counter +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:air +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:superheated_steam +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world industrialwires:jacobs_ladder +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:scaffold +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:hydrogen +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world mysticalagriculture:rubber_crop +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:sapling +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:mining_pipe +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:construction_foam +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:hot_coolant +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:oxygen +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:info_panel_advanced +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:resource +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:uu_matter +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world industrialwires:ic2_connector +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:sheet +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world industrialwires:mechanical_converter +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world dynamictreesic2:rubbericbranchempty +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:coolant +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:reinforced_door +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:howler_alarm +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world industrialwires:general_hv +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world industrialwires:control_panel +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:distilled_water +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:afsu +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:glass +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:pahoehoe_lava +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world dynamictreesic2:rubbericbranch +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:block_light +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energycontrol:info_panel_advanced_extender +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world dynamictreesic2:leaves0 +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world energyconverters:energy_bridge +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world industrialwires:hv_multiblock +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world mysticalagriculture:uranium_238_crop +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world ic2:foam +[17:28:25] [Client thread/INFO]: Registry Block: Found a missing id from the world industrialwires:mech_mb +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_helm +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_chest_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_chest_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_chest_3 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_chest_4 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_chest_5 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_chest_6 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_chest_7 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_chest_8 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.biblioglasses.readingglasses +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_legs +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.biblioglasses.readingglasses_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.biblioglasses.readingglasses_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.quark:witch_hat_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.quark:witch_hat_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.quark:archaeologist_hat_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.quark:archaeologist_hat_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_chest +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_chest +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_boots_3 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_boots_4 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_boots_5 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_boots_6 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_boots_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_boots_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_boots_7 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_boots_8 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_chest_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_chest_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_chest_5 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_chest_6 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_chest_3 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_chest_4 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_chest_7 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_chest_8 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_legs +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_boots_4 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_boots_3 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_boots_6 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_boots_5 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_boots_8 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_boots_7 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_boots_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_boots_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.quark:archaeologist_hat +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.quark:pirate_hat +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_legs_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_legs_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_legs_4 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_legs_3 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_legs_6 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_legs_5 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_legs_8 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_legs_7 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_boots +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_legs_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_legs_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_legs_3 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_legs_4 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_legs_5 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_legs_6 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_legs_7 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_legs_8 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_helm_8 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.quark:witch_hat +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_helm_4 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_helm_5 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_helm_6 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_helm_7 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_helm_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_helm_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_helm_3 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.quark:pirate_hat_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.quark:pirate_hat_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_helm +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_helm_8 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_helm_7 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_helm_6 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_helm_5 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_helm_4 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_helm_3 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_helm_2 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:draconic_helm_1 +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.minecraft:cookie +[17:28:25] [Client thread/INFO]: Registry IRecipe: Found a missing id from the world nuclearcraft:item.draconicevolution:wyvern_boots +[17:28:25] [Client thread/ERROR]: Unidentified mapping from registry minecraft:recipes +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_legs_8: 15658 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_boots_6: 15665 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_boots_2: 15625 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_boots_1: 15660 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_boots_3: 15626 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_legs_1: 15615 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.biblioglasses.readingglasses_1: 15939 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_helm_2: 15598 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_legs_3: 15617 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.quark:witch_hat: 15929 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.minecraft:cookie: 11745 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.quark:pirate_hat: 15935 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_helm_5: 15601 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_chest_1: 15642 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_chest_2: 15643 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_chest_3: 15644 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.quark:pirate_hat_2: 15937 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_legs_5: 15655 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_legs_2: 15616 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_boots_4: 15663 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_legs_4: 15654 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_chest_1: 15606 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_chest_5: 15646 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_boots_8: 15667 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_chest_8: 15649 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_boots_8: 15631 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_boots_4: 15627 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_chest_7: 15648 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_boots_2: 15661 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_helm: 15596 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_legs_1: 15651 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_helm_3: 15635 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.quark:archaeologist_hat_1: 15933 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_legs_4: 15618 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.quark:archaeologist_hat: 15932 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_legs_8: 15622 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_helm_6: 15602 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_legs: 15650 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_boots_7: 15630 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_helm_2: 15634 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_helm_1: 15633 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_boots_5: 15628 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_helm_4: 15636 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_legs: 15614 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_helm_1: 15597 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_boots_1: 15624 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_legs_7: 15657 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.quark:pirate_hat_1: 15936 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_helm_4: 15600 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_chest: 15641 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_helm_6: 15638 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_chest_4: 15609 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_chest_5: 15610 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_legs_2: 15652 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_legs_6: 15656 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_chest: 15605 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_chest_8: 15613 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_boots_3: 15662 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_helm_5: 15637 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_boots_7: 15666 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_boots_5: 15664 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_legs_6: 15620 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_chest_6: 15611 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_legs_7: 15621 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_helm_8: 15640 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_chest_7: 15612 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_chest_2: 15607 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_boots: 15623 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_helm_3: 15599 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_chest_4: 15645 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.quark:witch_hat_1: 15930 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_helm_7: 15603 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_chest_6: 15647 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_helm_7: 15639 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_chest_3: 15608 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.biblioglasses.readingglasses_2: 15940 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.biblioglasses.readingglasses: 15938 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_legs_3: 15653 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_helm: 15632 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.quark:archaeologist_hat_2: 15934 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_boots_6: 15629 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_legs_5: 15619 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:wyvern_helm_8: 15604 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.draconicevolution:draconic_boots: 15659 +[17:28:25] [Client thread/ERROR]: nuclearcraft:item.quark:witch_hat_2: 15931 +[17:28:29] [Client thread/INFO]: JEI search tree manager injection complete! +[17:28:36] [Client thread/INFO]: Applying holder lookups +[17:28:36] [Client thread/INFO]: Holder lookups applied +[17:28:36] [Netty Client IO #1/INFO]: Updating 0 synced key mappings +[17:28:36] [Netty Client IO #1/INFO]: [Netty Client IO #1] Client side modded connection established +[17:28:36] [Client thread/INFO]: Using gateway screenshots for folder 'desktop-uhhfrf2_26.241.145.182_25565' +[17:28:36] [Client thread/INFO]: Creating Serene Seasons SeasonInfo for dimension overworld +[17:28:36] [Client thread/INFO]: Attaching capabilities to world [overworld] (CLIENT) +[17:28:36] [Client thread/INFO]: DimensionInfo{id=0, name=overworld, seaLevel=63, cloudHeight=128, skyHeight=256, haze=true, aurora=true, weather=true, fog=true} +[17:28:36] [Client thread/INFO]: Setting weather renderer for dimension [overworld] +[17:28:37] [Client thread/INFO]: [CHAT] Dynamic Trees for Quark: To prevent non-dynamic trees from spawning please disable Quark's Blossoming and Swamp trees (INDIVIDUALLY) in Quark world settings. +[17:28:37] [Client thread/INFO]: [CHAT] Disabling Tree Variants as a whole will disable the Dynamic Trees for Quark Addon as well. +[17:28:44] [Client thread/WARN]: [OptiFine] java.lang.NullPointerException null +[17:28:44] [Client thread/WARN]: [OptiFine] Error finding Chunk.hasEntities +[17:28:44] [Client thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraft.world.chunk.Chunk.hasEntities +[17:28:44] [Client thread/INFO]: CoroUtil: resetting rotating particle renderer +[17:28:44] [Client thread/INFO]: Extended Renderer: Detected GLSL version: 4.60 NVIDIA +[17:28:44] [Client thread/INFO]: Extended Renderer: Initialized instanced rendering shaders +[17:28:44] [Client thread/INFO]: Weather2: Setting up foliage replacers +[17:28:44] [Client thread/INFO]: Weather2: Setting up meshes for foliage shader +[17:28:45] [Netty Client IO #1/INFO]: Received server authentication msg. Remote sync will be activated +[17:28:45] [Netty Client IO #1/INFO]: [com.mrcrayfish.furniture.api.RecipeRegistryRemote:registerRemoteRecipes:1080]: RecipeAPI (Remote): Syncing 88 recipes from the server. +[17:28:45] [Client thread/INFO]: Transforming net.minecraft.client.gui.inventory.GuiBeacon$PowerButton +[17:28:45] [Client thread/INFO]: Could not locate, injecting method (Names [drawButton, func_191745_a] Descriptor (Lnet/minecraft/client/Minecraft;IIF)V) +[17:28:45] [Client thread/INFO]: Patch result: true +[17:28:45] [Client thread/INFO]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.world.chunk.BlockStateContainer.func_186018_a +[17:28:45] [ProjectE Update Checker Notifier/INFO]: Mod is updated. +[17:28:46] [Client thread/INFO]: [CHAT] [6SecurityCraftf] Thanks for using SecurityCraft v1.9.8! Tip: The official SecurityCraft server is back! Join using this IP: securitycraft.nodecraft.gg +[17:28:46] [Client thread/INFO]: Receiving EMC data from server. +[17:28:46] [Client thread/INFO]: Received SyncedConfig from Server. +[17:28:46] [Client thread/INFO]: Syncing 1150 items with JEI!. +[17:28:46] [Client thread/INFO]: Ingredients are being removed at runtime: 1150 net.minecraft.item.ItemStack +[17:28:46] [Client thread/INFO]: Finished JEI Sync, took 24ms. 1150 hidden, 0 shown. +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:1: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:2: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:3: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:3: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:4: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:4: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:6: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:7: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:8: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:8: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:9: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: exompressum.zs:9: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: Cannot remove recipes for a null item! +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: Cannot remove recipes for a null item! +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: Cannot remove recipes for a null item! +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: Cannot remove recipes for a null item! +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: [crafttweaker]: Error executing {[0:crafttweaker]: exompressum.zs}: null, caused by java.lang.NullPointerException +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: misc.zs:26: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: [crafttweaker]: Error executing {[0:crafttweaker]: misc.zs}: null, caused by java.lang.NullPointerException +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGENuclear.zs:79: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGENuclear.zs:80: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGENuclear.zs:81: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: [crafttweaker]: Error executing {[0:crafttweaker]: STAGENuclear.zs}: null, caused by java.lang.NullPointerException +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGESpace.zs:25: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGESpace.zs:26: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGESpace.zs:175: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGESpace.zs:176: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGESpace.zs:177: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGESpace.zs:178: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGESpace.zs:179: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGESpace.zs:180: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: STAGESpace.zs:181: Could not resolve +[17:28:46] [Client thread/INFO]: [CHAT] cERROR: [crafttweaker]: Error executing {[0:crafttweaker]: STAGESpace.zs}: null, caused by java.lang.NullPointerException +[17:28:46] [Client thread/INFO]: [CHAT] fAnimania Version 62.0.3.28r is now available +[17:28:46] [Client thread/INFO]: [CHAT] Click to: [Download] +[17:28:46] [Client thread/INFO]: TAN configuration synchronized with the server +[17:28:46] [Client thread/INFO]: TAN configuration synchronized with the server +[17:28:46] [Client thread/INFO]: TAN configuration synchronized with the server +[17:28:46] [Client thread/INFO]: TAN configuration synchronized with the server +[17:28:46] [Client thread/INFO]: TAN configuration synchronized with the server +[17:28:46] [Client thread/INFO]: TAN configuration synchronized with the server +[17:28:46] [Client thread/INFO]: TAN configuration synchronized with the server +[17:28:46] [Client thread/INFO]: [CHAT] aOpenComputersf: A new version is available: 1.12.2-forge/1.8.3 +[17:28:47] [Client thread/INFO]: Loaded 478 advancements +[17:28:47] [Client thread/INFO]: CoroUtil detected Tough As Nails Seasons Not Installed for use +[17:28:47] [Client thread/INFO]: CoroUtil detected Serene Seasons Installed for use +[17:28:47] [Client thread/INFO]: Ingredients are being added at runtime: 11 net.minecraft.item.ItemStack +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.testAndSplit(GeneralizedSuffixTree.java:225) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:364) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.testAndSplit(GeneralizedSuffixTree.java:225) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:316) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.testAndSplit(GeneralizedSuffixTree.java:225) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:364) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.testAndSplit(GeneralizedSuffixTree.java:225) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:316) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/WARN]: Mod added a tree entry after memory optimization! +java.lang.UnsupportedOperationException: null + at it.unimi.dsi.fastutil.chars.AbstractChar2ObjectFunction.put(AbstractChar2ObjectFunction.java:119) ~[fastutil-7.1.0.jar:?] + at mezz.jei.suffixtree.Node.addEdge(Node.java:124) [Node.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.update(GeneralizedSuffixTree.java:335) [GeneralizedSuffixTree.class:?] + at mezz.jei.suffixtree.GeneralizedSuffixTree.put(GeneralizedSuffixTree.java:166) [GeneralizedSuffixTree.class:?] + at mezz.jei.ingredients.IngredientFilter.addIngredient(IngredientFilter.java:119) [IngredientFilter.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:277) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:222) [IngredientRegistry.class:?] + at mezz.jei.ingredients.IngredientRegistry.addIngredientsAtRuntime(IngredientRegistry.java:229) [IngredientRegistry.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.apply(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1$$anonfun$apply$mcV$sp$1.class:?] + at scala.Option.foreach(Option.scala:245) [Option.class:?] + at li.cil.oc.integration.jei.ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.apply$mcV$sp(ModJEI.scala:27) [ModJEI$$anonfun$addDiskAtRuntime$1$$anonfun$apply$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:239) [EventHandler$$anonfun$onClientTick$1.class:?] + at li.cil.oc.common.EventHandler$$anonfun$onClientTick$1.apply(EventHandler.scala:238) [EventHandler$$anonfun$onClientTick$1.class:?] + at scala.collection.IndexedSeqOptimized$class.foreach(IndexedSeqOptimized.scala:33) [IndexedSeqOptimized$class.class:?] + at scala.collection.mutable.ArrayOps$ofRef.foreach(ArrayOps.scala:186) [scala-library-2.11.1.jar:?] + at li.cil.oc.common.EventHandler$.onClientTick(EventHandler.scala:238) [EventHandler$.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2809_EventHandler$_onClientTick_ClientTickEvent.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344) [FMLCommonHandler.class:?] + at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1708) [bib.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:28:47] [Client thread/INFO]: [CHAT] New version of bMore Planetsf is available av2.3.2f for 9Minecraft 1.12.2f +[17:28:47] [Client thread/INFO]: [CHAT] Download Link [CLICK HERE] +[17:28:47] [Client thread/INFO]: Facade Accessor: ForgeMultiPartCBE +[17:28:47] [Client thread/INFO]: Facade Accessor: ConnectedTexturesAccessor +[17:28:47] [Client thread/INFO]: Facade Accessor: cofh.core.render.IBlockAppearance +[17:28:47] [Thread-42/ERROR]: Galacticraft update check failed! Trying again in 15 seconds +[17:28:48] [Client thread/WARN]: Adding entity that was not wrapped correctly e55dcb1e-a0d0-40fd-b5a3-ad2258965e88 - GCEntityClientPlayerMP['Mikkel_V_K'/2535442, l='MpServer', x=-1020.53, y=80.00, z=126.19] +[17:28:48] [Client thread/INFO]: Custom modded block handling enabled for streams +[17:28:48] [Client thread/INFO]: Custom modded block handling enabled for bibliocraft +[17:28:48] [Client thread/INFO]: Custom modded block handling enabled for biomesoplenty +[17:28:49] [Client thread/WARN]: core (Initialized) Bad configField entry during updateFrom(): optionsManagerViewed=null +[17:28:49] [Client thread/INFO]: Loaded 11 waypoints from C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\journeymap\data\mp\Minecraft~Server\waypoints +[17:28:49] [Client thread/INFO]: Mapping started in C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\journeymap\data\mp\Minecraft~Server\DIM0. Memory: 9194MB total, 3855MB free +[17:28:49] [Client thread/INFO]: [CHAT] eJourneyMap:f Press [bJf] +[17:28:49] [Client thread/INFO]: JourneyMap: Press [J] +[17:28:52] [Client thread/ERROR]: Error thrown whilst accessing JEI internals! +java.lang.NoSuchMethodError: mezz.jei.runtime.JeiRuntime.getActiveAdvancedGuiHandlers(Lnet/minecraft/client/gui/inventory/GuiContainer;)Ljava/util/List; + at codechicken.nei.jei.proxy.JEIProxy.getExtraAreas(JEIProxy.java:91) [JEIProxy.class:?] + at codechicken.nei.jei.proxy.JEIProxy$1.hideItemPanelSlot(JEIProxy.java:43) [JEIProxy$1.class:?] + at codechicken.nei.widget.ItemPanel.slotValid(ItemPanel.java:118) [ItemPanel.class:?] + at codechicken.nei.widget.ItemPanel.updateValidSlots(ItemPanel.java:108) [ItemPanel.class:?] + at codechicken.nei.widget.ItemPanel.resize(ItemPanel.java:82) [ItemPanel.class:?] + at codechicken.nei.layout.LayoutStyleDefault.layout(LayoutStyleDefault.java:46) [LayoutStyleDefault.class:?] + at codechicken.nei.LayoutManager.layout(LayoutManager.java:286) [LayoutManager.class:?] + at codechicken.nei.LayoutManager.renderObjects(LayoutManager.java:213) [LayoutManager.class:?] + at codechicken.nei.handler.NEIClientEventHandler.lambda$foregroundRenderEvent$8(NEIClientEventHandler.java:286) [NEIClientEventHandler.class:?] + at codechicken.nei.handler.NEIClientEventHandler$$Lambda$6832/2013503644.accept(Unknown Source) [NEIClientEventHandler.class:?] + at java.lang.Iterable.forEach(Iterable.java:75) [?:1.8.0_51] + at codechicken.nei.handler.NEIClientEventHandler.foregroundRenderEvent(NEIClientEventHandler.java:286) [NEIClientEventHandler.class:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_2263_NEIClientEventHandler_foregroundRenderEvent_DrawForeground.invoke(.dynamic) [?:?] + at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?] + at com.github.terminatornl.laggoggles.tickcentral.EventBusTransformer.redirectEvent(EventBusTransformer.java:67) [LagGoggles-1.12.2-5.8-132.jar:?] + at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?] + at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:119) [bmg.class:?] + at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(InventoryEffectRenderer.java:51) [bmr.class:?] + at net.minecraft.client.gui.inventory.GuiInventory.func_73863_a(SourceFile:75) [bmx.class:?] + at net.minecraftforge.client.ForgeHooksClient.drawScreen(ForgeHooksClient.java:396) [ForgeHooksClient.class:?] + at sun.reflect.GeneratedMethodAccessor46.invoke(Unknown Source) ~[?:?] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.optifine.reflect.Reflector.callVoid(Reflector.java:669) [Reflector.class:?] + at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1462) [buq.class:?] + at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1119) [bib.class:?] + at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) [bib.class:?] + at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] + at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] + at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] + at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] + at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] + at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] + at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] +[17:29:03] [Thread-42/ERROR]: Galacticraft update check failed! Trying again in 15 seconds +[17:29:19] [Thread-42/ERROR]: Galacticraft update check failed! Trying again in 15 seconds +[17:31:44] [Client thread/INFO]: [CHAT] You are now AFK (Away From Keyboard). +[17:31:49] [Client thread/INFO]: [CHAT] You are no longer AFK. diff --git a/overrides/logs/ruins_log_dim_-1.txt b/overrides/logs/ruins_log_dim_-1.txt new file mode 100644 index 0000000..d3ea349 --- /dev/null +++ b/overrides/logs/ruins_log_dim_-1.txt @@ -0,0 +1,9 @@ + +Loading options from: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\saves\world\DIM-1 +tries_per_chunk_normal = 6 +chance_to_spawn_normal = 10.0 +templateInstancesMinDistance = 256.0 +anyRuinsMinDistance = 64.0 +anySpawnMinDistance = 32 +anySpawnMaxDistance = 2147483647 +Ruins mod loaded successfully for world C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\saves\world\DIM-1, template files: 31 diff --git a/overrides/logs/ruins_log_dim_0.txt b/overrides/logs/ruins_log_dim_0.txt new file mode 100644 index 0000000..5a7ee4f --- /dev/null +++ b/overrides/logs/ruins_log_dim_0.txt @@ -0,0 +1,9 @@ + +Loading options from: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\saves\world +tries_per_chunk_normal = 6 +chance_to_spawn_normal = 10.0 +templateInstancesMinDistance = 256.0 +anyRuinsMinDistance = 64.0 +anySpawnMinDistance = 32 +anySpawnMaxDistance = 2147483647 +Ruins mod loaded successfully for world C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\saves\world, template files: 31 diff --git a/overrides/logs/ruins_log_dim_1.txt b/overrides/logs/ruins_log_dim_1.txt new file mode 100644 index 0000000..d45eb81 --- /dev/null +++ b/overrides/logs/ruins_log_dim_1.txt @@ -0,0 +1,9 @@ + +Loading options from: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\saves\world\DIM1 +tries_per_chunk_normal = 6 +chance_to_spawn_normal = 10.0 +templateInstancesMinDistance = 256.0 +anyRuinsMinDistance = 64.0 +anySpawnMinDistance = 32 +anySpawnMaxDistance = 2147483647 +Ruins mod loaded successfully for world C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\saves\world\DIM1, template files: 31 diff --git a/overrides/logs/ruins_log_dim_2.txt b/overrides/logs/ruins_log_dim_2.txt new file mode 100644 index 0000000..8eae20e --- /dev/null +++ b/overrides/logs/ruins_log_dim_2.txt @@ -0,0 +1,1632 @@ + +There was an error when loading the generic ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.access$300(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:114) + +There was an error when loading the frozen_ocean ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the corrupted_sands ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_mesa ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the kelp_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the pasture ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the extreme_hills_with_trees ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the alps ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the shield ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the snowy_tundra ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_dead_dark_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_mesa_clear_rock ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mushroom_island_shore ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_desert ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the snowy_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the alps_foothills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_swamp ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the glacier ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the seasonal_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outback ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the redwood_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the woodland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the fronos_plains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the tropical_island ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the ice_mountains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_extreme_hills_with_trees ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the fen ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_roofed_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the origin_beach ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mushroom_island ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_swampland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the plains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the chaparral ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the white_beach ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the meadow ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the flower_island ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the chalos_moutains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_stone_shore ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 7 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 6 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the ice_flats ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 9 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 8 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 3 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the steppe ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 5 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 4 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the biome_parasite ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the ocean ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the taiga_cold ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the ominous_woods ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the storage_biome ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_badlands_plateau ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_ice_flats ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the grassland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the orchard ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the redwood_taiga_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the taiga_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the redwood_taiga ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the savanna_rock ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the coniferous_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 10 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the highland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 12 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 11 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the eucalyptus_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the extreme_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_river ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the smaller_extreme_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the desert ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_giant_tree_taiga ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_wooded_mountains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the bog ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the roofed_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the phantasmagoric_inferno ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the volcanic_island ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the quagmire ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_taiga ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the chalos_plains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_beaches ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the oasis ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the tropical_rainforest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_mountains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the dead_swamp ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_deep_ocean ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_snowy_mountains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the taiga_cold_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the bamboo_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the cherry_blossom_grove ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_jungle_edge ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the birch_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the swampland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_plains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the rainforest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_snowy_beach ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the brushland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the lush_desert ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_taiga ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the dead_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the prairie ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the snowy_coniferous_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the wetland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the diona ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the temperate_rainforest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the void ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the lush_swamp ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the desert_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the beaches ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_desert_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_giant_spruce_taiga ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the contaminated_ocean ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the fronos_river ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the jungle_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_mountains_edge ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the frozen_river ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_dead_savanna_plateau ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the slimely_stream ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_extreme_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the deep_ocean ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_giant_tree_taiga_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_savanna_rock ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_plains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the river ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_redwood_taiga ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the cold_beach ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the coral_reef ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the origin_island ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the redwood_forest_edge ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the sky ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the undergarden ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mountain_foothills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_jungle_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the maple_woods ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_savanna ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_redwood_taiga_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the marsh ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the birch_forest_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_desert ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_snowy_tundra ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mesa ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mystic_grove ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the grove ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the nuclear_crater ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the jungle ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_giant_spruce_taiga_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the sacred_springs ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_wooded_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the gravel_beach ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the tundra ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 2 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the outer space 1 ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the taiga ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the jungle_edge ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the savanna ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_ocean ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the cold_desert ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the flower_field ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_badlands ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the bayou ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mesa_clear_rock ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_ice_spikes ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the boreal_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_taiga_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the nuclear_wasteland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mountain ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_snowy_taiga_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the cold_green_vein_moutains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the wasteland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the land_of_lakes ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the hell ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mangrove ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_jungle_edge ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the stone_beach ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_infested_plains ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the moor ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mesa_rock ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the green_vein_field_shore ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_jungle ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the green_vein_fields ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_birch_forest_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the wasteland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_wooded_badlands_plateau ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_frozen_river ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the forest_hills ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_mesa_rock ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the fronos_meadow ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the visceral_heap ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_jungle ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the xeric_shrubland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the overgrown_cliffs ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_taiga_cold ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the shrubland ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_dead_savanna ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the fungi_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the infected_snowy_taiga ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the fronos_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the crag ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the lavender_fields ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +There was an error when loading the mutated_birch_forest ruins templates: +java.lang.IllegalArgumentException: Invalid dimension id 2 + at net.minecraft.world.DimensionType.func_186069_a(DimensionType.java:77) + at atomicstryker.ruins.common.FileHandler.addRuins(FileHandler.java:363) + at atomicstryker.ruins.common.FileHandler.loadSpecificTemplates(FileHandler.java:215) + at atomicstryker.ruins.common.FileHandler.access$500(FileHandler.java:24) + at atomicstryker.ruins.common.FileHandler$LoaderThread.run(FileHandler.java:133) + +Loading options from: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\saves\world\DIM2 +tries_per_chunk_normal = 6 +chance_to_spawn_normal = 10.0 +templateInstancesMinDistance = 256.0 +anyRuinsMinDistance = 64.0 +anySpawnMinDistance = 32 +anySpawnMaxDistance = 2147483647 +Ruins mod loaded successfully for world C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\saves\world\DIM2, template files: 0 diff --git a/overrides/logs/ruins_log_dim_4598.txt b/overrides/logs/ruins_log_dim_4598.txt new file mode 100644 index 0000000..08650f8 --- /dev/null +++ b/overrides/logs/ruins_log_dim_4598.txt @@ -0,0 +1,9 @@ + +Loading options from: C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\saves\world\DIM4598 +tries_per_chunk_normal = 6 +chance_to_spawn_normal = 10.0 +templateInstancesMinDistance = 256.0 +anyRuinsMinDistance = 64.0 +anySpawnMinDistance = 32 +anySpawnMaxDistance = 2147483647 +Ruins mod loaded successfully for world C:\Users\Mikke\curseforge\minecraft\Instances\Epoch Runner Server\saves\world\DIM4598, template files: 31 diff --git a/overrides/mods/1.12.2/ChickenASM-1.12-1.0.2.7.jar b/overrides/mods/1.12.2/ChickenASM-1.12-1.0.2.7.jar new file mode 100644 index 0000000..58bd6b8 Binary files /dev/null and b/overrides/mods/1.12.2/ChickenASM-1.12-1.0.2.7.jar differ diff --git a/overrides/mods/1.12.2/MathParser.org-mXparser-4.0.0.jar b/overrides/mods/1.12.2/MathParser.org-mXparser-4.0.0.jar new file mode 100644 index 0000000..9aba9a0 Binary files /dev/null and b/overrides/mods/1.12.2/MathParser.org-mXparser-4.0.0.jar differ diff --git a/overrides/mods/Galacticraft-Planets-1.12.2-4.0.2.280.jar b/overrides/mods/Galacticraft-Planets-1.12.2-4.0.2.280.jar new file mode 100644 index 0000000..fbaa5fa Binary files /dev/null and b/overrides/mods/Galacticraft-Planets-1.12.2-4.0.2.280.jar differ diff --git a/overrides/mods/GalacticraftCore-1.12.2-4.0.2.280.jar b/overrides/mods/GalacticraftCore-1.12.2-4.0.2.280.jar new file mode 100644 index 0000000..87e5588 Binary files /dev/null and b/overrides/mods/GalacticraftCore-1.12.2-4.0.2.280.jar differ diff --git a/overrides/mods/MicdoodleCore-1.12.2-4.0.2.280.jar b/overrides/mods/MicdoodleCore-1.12.2-4.0.2.280.jar new file mode 100644 index 0000000..46efa4c Binary files /dev/null and b/overrides/mods/MicdoodleCore-1.12.2-4.0.2.280.jar differ diff --git a/overrides/mods/Nutrition-1.12.2-4.6.1.jar b/overrides/mods/Nutrition-1.12.2-4.6.1.jar new file mode 100644 index 0000000..8ff535a Binary files /dev/null and b/overrides/mods/Nutrition-1.12.2-4.6.1.jar differ diff --git a/overrides/mods/OptiFine_1.12.2_HD_U_G5.jar b/overrides/mods/OptiFine_1.12.2_HD_U_G5.jar new file mode 100644 index 0000000..6548a64 Binary files /dev/null and b/overrides/mods/OptiFine_1.12.2_HD_U_G5.jar differ diff --git a/overrides/mods/memory_repo/blusunrize/ImmersiveEngineering-core/0.12-98/ImmersiveEngineering-core-0.12-98.jar b/overrides/mods/memory_repo/blusunrize/ImmersiveEngineering-core/0.12-98/ImmersiveEngineering-core-0.12-98.jar new file mode 100644 index 0000000..b12be5f Binary files /dev/null and b/overrides/mods/memory_repo/blusunrize/ImmersiveEngineering-core/0.12-98/ImmersiveEngineering-core-0.12-98.jar differ diff --git a/overrides/mods/memory_repo/blusunrize/ImmersiveEngineering-core/0.12-98/ImmersiveEngineering-core-0.12-98.jar.meta b/overrides/mods/memory_repo/blusunrize/ImmersiveEngineering-core/0.12-98/ImmersiveEngineering-core-0.12-98.jar.meta new file mode 100644 index 0000000..3ef3d7c --- /dev/null +++ b/overrides/mods/memory_repo/blusunrize/ImmersiveEngineering-core/0.12-98/ImmersiveEngineering-core-0.12-98.jar.meta @@ -0,0 +1,5 @@ +Manifest-Version: 1.0 +Maven-Artifact: blusunrize:ImmersiveEngineering-core:0.12-98 +FMLCorePlugin: blusunrize.immersiveengineering.common.asm.IELoadingPlu + gin + diff --git a/overrides/mods/memory_repo/com/enderio/core/EnderCore/1.12.2-0.5.76/EnderCore-1.12.2-0.5.76-core.jar b/overrides/mods/memory_repo/com/enderio/core/EnderCore/1.12.2-0.5.76/EnderCore-1.12.2-0.5.76-core.jar new file mode 100644 index 0000000..0f10b24 Binary files /dev/null and b/overrides/mods/memory_repo/com/enderio/core/EnderCore/1.12.2-0.5.76/EnderCore-1.12.2-0.5.76-core.jar differ diff --git a/overrides/mods/memory_repo/com/enderio/core/EnderCore/1.12.2-0.5.76/EnderCore-1.12.2-0.5.76-core.jar.meta b/overrides/mods/memory_repo/com/enderio/core/EnderCore/1.12.2-0.5.76/EnderCore-1.12.2-0.5.76-core.jar.meta new file mode 100644 index 0000000..3b3c9e3 --- /dev/null +++ b/overrides/mods/memory_repo/com/enderio/core/EnderCore/1.12.2-0.5.76/EnderCore-1.12.2-0.5.76-core.jar.meta @@ -0,0 +1,73 @@ +Manifest-Version: 1.0 +Maven-Artifact: com.enderio.core:EnderCore:1.12.2-0.5.76:core +FMLCorePlugin: com.enderio.core.common.transform.EnderCorePlugin + +Name: com/enderio/core/common/transform/EnderCoreTransformer$Transform + .class +SHA-256-Digest: Ucmons6VhtHO5diJ3bf5yQVScZr+lG732mq8Op7w/GY= + +Name: com/enderio/core/common/transform/EnderCorePlugin$MixinData.clas + s +SHA-256-Digest: zuIS//3TD7Mhrj3d0VFIQDOYZrKsXKo7ciI31bpuQkM= + +Name: com/enderio/core/common/transform/EnderCoreTransformer$3.class +SHA-256-Digest: 7XPDN+xciRMyTWtIUm7S53Oifh1lKuoFon2ixknSo6Y= + +Name: com/enderio/core/common/transform/EnderCoreTransformer$1.class +SHA-256-Digest: QPFEE9SAIqOEp1sZ1p9c92oLA55X+/mFZvs9hmhndb4= + +Name: com/enderio/core/common/transform/EnderCoreTransformer$4.class +SHA-256-Digest: lUfrYLgU+Kui1fyN3Wcq32VtUyj+v8gvOt+WifOENHE= + +Name: com/enderio/core/common/transform/EnderCoreTransformer$ObfSafeNa + me.class +SHA-256-Digest: z2otu4H9hOArz6uTD+tHZfF+2SJee87VU+U3DVN/mUE= + +Name: com/enderio/core/common/transform/NoClassloadClassWriter.class +SHA-256-Digest: oRaz8ZHA9hgiHEt9eucmxn8VGenKjpe8JgPtAruwlEA= + +Name: com/enderio/core/common/transform/SimpleMixinPatcher.class +SHA-256-Digest: DgJmWpqB0jhLn7H9JHcTBrN07O0hLH3brb00Prjm1Mw= + +Name: com/enderio/core/common/transform/EnderCoreMethods$IUnderlayRend + erAware.class +SHA-256-Digest: Fbesp5ldfFBL2HwazKD6KKaGJlmZZgRjNwgSJZQzOBs= + +Name: com/enderio/core/common/transform/EnderCoreMethods$IOverlayRende + rAware.class +SHA-256-Digest: DRtE60FtJqLnMGG91Yibu3Prg4imMSgb42NyyGtyfiI= + +Name: com/enderio/core/common/transform/SimpleMixin.class +SHA-256-Digest: 6xU4uycPk+BYlzB+Gd7GL4YYNRsHy6JYbog6b8SSzG0= + +Name: com/enderio/core/common/transform/EnderCoreMethods$ICreeperTarge + t.class +SHA-256-Digest: zvuDeMFYbP1bSRSeyChF5VitkmOb6Bx0RYgdnNBvLZc= + +Name: com/enderio/core/common/transform/EnderCoreTransformer$5.class +SHA-256-Digest: JWH3gUymzRXh4heM/V8u3mAlGi6Ynzb9fSpG4x+oRS4= + +Name: com/enderio/core/common/transform/EnderCoreTransformer.class +SHA-256-Digest: oZ8YKHVq9jErZQ4aDGerLw9AgOEHzIuBRE1tRXOn2Po= + +Name: com/enderio/core/common/transform/EnderCoreMethods$IElytraFlying + Provider.class +SHA-256-Digest: Hmyr9OHv8973JSVB2PNBHvb0KT9hpUVaMc/i5uw4paM= + +Name: com/enderio/core/common/transform/EnderCorePlugin.class +SHA-256-Digest: Q+r83b/w/sPslUgqxsupR7BHqUhgBzpeoLc9wvp/0q4= + +Name: com/enderio/core/common/transform/SimpleMixin$SimpleMixinList.cl + ass +SHA-256-Digest: U+FPpxiesQdU+BPllex/Y41bv35vzL6fON/Uul1D2sE= + +Name: com/enderio/core/common/transform/EnderCoreMethods.class +SHA-256-Digest: osxX864b2AAY1Nvnbo/41MYrFP0Dk/rFFIZ9Eusfni8= + +Name: com/enderio/core/common/transform/NoClassloadClassWriter$ClassIn + fo.class +SHA-256-Digest: qG2pdgX9Ma0nVgcty0elIWlzbbyrgbwU7QwpQF33cgc= + +Name: com/enderio/core/common/transform/EnderCoreTransformer$2.class +SHA-256-Digest: cT1hs9yausf+WCAG9PT+0N8MRB0+1kOXPHrWT1ZrvdI= + diff --git a/overrides/mods/memory_repo/com/github/mcjty/mcjtytools/0.0.21/mcjtytools-0.0.21.jar b/overrides/mods/memory_repo/com/github/mcjty/mcjtytools/0.0.21/mcjtytools-0.0.21.jar new file mode 100644 index 0000000..d3c88e4 Binary files /dev/null and b/overrides/mods/memory_repo/com/github/mcjty/mcjtytools/0.0.21/mcjtytools-0.0.21.jar differ diff --git a/overrides/mods/memory_repo/com/github/mcjty/mcjtytools/0.0.21/mcjtytools-0.0.21.jar.meta b/overrides/mods/memory_repo/com/github/mcjty/mcjtytools/0.0.21/mcjtytools-0.0.21.jar.meta new file mode 100644 index 0000000..33f0566 --- /dev/null +++ b/overrides/mods/memory_repo/com/github/mcjty/mcjtytools/0.0.21/mcjtytools-0.0.21.jar.meta @@ -0,0 +1,3 @@ +Manifest-Version: 1.0 +Maven-Artifact: com.github.mcjty:mcjtytools:0.0.21 + diff --git a/overrides/mods/memory_repo/com/ldtteam/structurize/1.12.2-0.10.277-RELEASE/structurize-1.12.2-0.10.277-RELEASE.jar b/overrides/mods/memory_repo/com/ldtteam/structurize/1.12.2-0.10.277-RELEASE/structurize-1.12.2-0.10.277-RELEASE.jar new file mode 100644 index 0000000..ec59255 Binary files /dev/null and b/overrides/mods/memory_repo/com/ldtteam/structurize/1.12.2-0.10.277-RELEASE/structurize-1.12.2-0.10.277-RELEASE.jar differ diff --git a/overrides/mods/memory_repo/com/ldtteam/structurize/1.12.2-0.10.277-RELEASE/structurize-1.12.2-0.10.277-RELEASE.jar.meta b/overrides/mods/memory_repo/com/ldtteam/structurize/1.12.2-0.10.277-RELEASE/structurize-1.12.2-0.10.277-RELEASE.jar.meta new file mode 100644 index 0000000..71317d3 --- /dev/null +++ b/overrides/mods/memory_repo/com/ldtteam/structurize/1.12.2-0.10.277-RELEASE/structurize-1.12.2-0.10.277-RELEASE.jar.meta @@ -0,0 +1,5 @@ +Manifest-Version: 1.0 +FMLAT: structurize_at.cfg +ContainedDeps: MathParser.org-mXparser-4.0.0.jar +Maven-Artifact: com.ldtteam:structurize:1.12.2-0.10.277-RELEASE + diff --git a/overrides/mods/memory_repo/info/loenwind/autoconfig/AutoConfig/1.12.2-1.0.2/AutoConfig-1.12.2-1.0.2.jar b/overrides/mods/memory_repo/info/loenwind/autoconfig/AutoConfig/1.12.2-1.0.2/AutoConfig-1.12.2-1.0.2.jar new file mode 100644 index 0000000..bb2c732 Binary files /dev/null and b/overrides/mods/memory_repo/info/loenwind/autoconfig/AutoConfig/1.12.2-1.0.2/AutoConfig-1.12.2-1.0.2.jar differ diff --git a/overrides/mods/memory_repo/info/loenwind/autoconfig/AutoConfig/1.12.2-1.0.2/AutoConfig-1.12.2-1.0.2.jar.meta b/overrides/mods/memory_repo/info/loenwind/autoconfig/AutoConfig/1.12.2-1.0.2/AutoConfig-1.12.2-1.0.2.jar.meta new file mode 100644 index 0000000..12accbe --- /dev/null +++ b/overrides/mods/memory_repo/info/loenwind/autoconfig/AutoConfig/1.12.2-1.0.2/AutoConfig-1.12.2-1.0.2.jar.meta @@ -0,0 +1,165 @@ +Manifest-Version: 1.0 +Maven-Artifact: info.loenwind.autoconfig:AutoConfig:1.12.2-1.0.2 + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$4.class +SHA-256-Digest: kYzjv8cVD0Pys3YcSgN0ynRxWZUgKipDySM05bnaGVM= + +Name: info/loenwind/autoconfig/factory/FloatValue.class +SHA-256-Digest: H6IclsSRt5xwb/kK4AeFq7RAfNScU29HrZfhhNA4fMs= + +Name: info/loenwind/autoconfig/factory/package-info.class +SHA-256-Digest: TYIhrLJsbth3ZnZEvmdZzSyXSTOz2u8X9OP0QlLuynk= + +Name: info/loenwind/autoconfig/factory/BooleanValue.class +SHA-256-Digest: Yv53aolfP9GXK6HYabbvmGZF8mRXqwgNn7pdkpMKlQU= + +Name: info/loenwind/autoconfig/util/NullHelper.class +SHA-256-Digest: HHX7fYCgxu6aszzbFaPI+uFRrj5FmY533yR2g7q8fI4= + +Name: info/loenwind/autoconfig/factory/IValueBool.class +SHA-256-Digest: 2OgwtFxtdvtPUTPFK6fJ8UROnoVVEY5ps1+LyUNqCCs= + +Name: info/loenwind/autoconfig/factory/IValueBool$And.class +SHA-256-Digest: Mozgs5EdUAD1z+0jwizgm8lFd9wJzNpRzPt/gZB5TKk= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$11.class +SHA-256-Digest: 9ltuaM8R0tJb/hykmjHWCgN8NpeaGHsALouh+x2rtbY= + +Name: info/loenwind/autoconfig/factory/StringListValue.class +SHA-256-Digest: XYywr6Jeuw5JdphWZRqbmeAnDvlbzV2Q7NhTOJiXSaY= + +Name: info/loenwind/autoconfig/factory/SlaveFactory.class +SHA-256-Digest: MxmXVnI8FXqltEv6XZuJCIL3SLqe85E4SLBRXVfjQu8= + +Name: info/loenwind/autoconfig/factory/AbstractValue.class +SHA-256-Digest: Of1Kypq0I5258gY4RaEPnASi2ea1+StAXOPCE09C9Qo= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$8.class +SHA-256-Digest: nWgH/9rut6o8LcvM70mvJB15uXO/nQDp5NYlrH4VhGk= + +Name: info/loenwind/autoconfig/factory/LimitedStringValue.class +SHA-256-Digest: a08Y0jkmZapTgPHp6tS97dAXveE+M/OHHCXKBa14IF0= + +Name: META-INF/fml_cache_annotation.json +SHA-256-Digest: 0djZVWd+4oBXwytp/XruqnQR+wQfDqYfgI6xlLa9Z64= + +Name: info/loenwind/autoconfig/factory/StringValue.class +SHA-256-Digest: abfA93qr4xww5GQe5Ebos3oP7YHr7LgZ1OhUWBIz97U= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters.class +SHA-256-Digest: ZWQ2WJe9VqT54hz3pOWpZq0ws8uwRUSWgXh8Z4DVfhY= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapterRegistry.class +SHA-256-Digest: oNG31q18Dnot3rqNjgkmokCDTUWHX+j2L+22+ZdX/vU= + +Name: info/loenwind/autoconfig/gui/ConfigFactory.class +SHA-256-Digest: 1R/wn9NuIYfLjQ84NnSrZ6FqLtqHdo9dkuFwrtmkzC0= + +Name: info/loenwind/autoconfig/factory/IFactory.class +SHA-256-Digest: zioKONA4ICM6H1SZuAzxCl9WsUmzNlOYiIkpWQH5YSU= + +Name: info/loenwind/autoconfig/factory/DoubleValue.class +SHA-256-Digest: NHzS4msp9SPs9kUeTJKCjC5gcqnuxozQPblT6weD9/w= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$7.class +SHA-256-Digest: se6w3fOnNOnPoJFY8wHyR3ubscUeQ9eep3cv98/2ltQ= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$1.class +SHA-256-Digest: i8Tx8Ef40XLjCAeQcsssiqnq0dFVprYcb6F6Y99N/C4= + +Name: info/loenwind/autoconfig/factory/IByteBufAdapter.class +SHA-256-Digest: 3bAQRw6TarC1KZ4/7pQfvo5+YWAtq80Tr8jE7ifuwBI= + +Name: info/loenwind/autoconfig/util/Lang.class +SHA-256-Digest: STxAyvJsfHxKd/d+GTBkmuDmSTUle0jSZVEocihBbuo= + +Name: info/loenwind/autoconfig/gui/ConfigElementProperty.class +SHA-256-Digest: u3dx1b3ytksJ8E2fMdTUNcFBedaUndtKGVM25Nm2F1Y= + +Name: META-INF/fml_cache_class_versions.json +SHA-256-Digest: qpdLKmTppbxgtM9N5Y2qs3Yrv3E3C07CvfpvUxJMPu4= + +Name: info/loenwind/autoconfig/factory/FactoryManager.class +SHA-256-Digest: hp4iJ7wqwP+m5yynI0hMF8BPGCsNHaxcLMDa5tRfBSQ= + +Name: info/loenwind/autoconfig/factory/IValueBool$Or.class +SHA-256-Digest: KAv/0YNUzEvnlfC2V72/lpYdf2Ks9rteHJnnYI+V5gk= + +Name: info/loenwind/autoconfig/factory/IntValue.class +SHA-256-Digest: r3wXvrrYIgXQEAJpxd5wb7vqrJayb04Ag2+e/Ta+lpY= + +Name: info/loenwind/autoconfig/factory/EnumValue.class +SHA-256-Digest: 8fJaq+fMZROEYJFnoZI3PPiLRiPGJsQIQAm5/Y5yRQo= + +Name: info/loenwind/autoconfig/Config.class +SHA-256-Digest: Q7RVfmFJL69K6tjvChPEeC+sKrRiunJttx24HeBX0gc= + +Name: info/loenwind/autoconfig/ConfigHandler.class +SHA-256-Digest: JwFctL4evzwk4ehA9ef9tbuQa9lHziXsbyNMOHgwjGc= + +Name: info/loenwind/autoconfig/util/package-info.class +SHA-256-Digest: +qjIyHpDykzCaeJX5l8oJBT44POixSqgsDGSY97dE0I= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$2.class +SHA-256-Digest: BJmYj8dk4eRvCX7e/8lkmmgfXrR67oaQyHfqEAEoxjY= + +Name: info/loenwind/autoconfig/gui/ConfigElementCategory.class +SHA-256-Digest: TmJZKIuJ0cijrFybY/H8S4wlzvdiDRd88UOmLXXf4Qc= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$6.class +SHA-256-Digest: 2zj6d7QyWbXUbRJqlZfgcZFey2eNO+Ofo5uy8U/BxHg= + +Name: info/loenwind/autoconfig/gui/package-info.class +SHA-256-Digest: kqVSm1t3XtccwTUiQurec0N6nKAYpAl1MZSeODVvzoY= + +Name: info/loenwind/autoconfig/factory/IRootFactory.class +SHA-256-Digest: fYGdIET5Cpiw3IbnW1sZvjP2b2rol4Mzyh139Cdzryo= + +Name: info/loenwind/autoconfig/util/Log.class +SHA-256-Digest: e6fUnDYsFD2by3kdtgsR4wUqCY8bcoDNUioUtDic/RU= + +Name: info/loenwind/autoconfig/factory/IntListValue.class +SHA-256-Digest: Zk+UEe1tReusUkmHO4Hc0+BJn0gX4fKUPUjAfQ+7PHA= + +Name: info/loenwind/autoconfig/factory/ValueFactory.class +SHA-256-Digest: 1MMWU8uT6zbF6y/cCTLgBxPtUew8eaGz38qM1XfdOos= + +Name: info/loenwind/autoconfig/factory/FluidValue.class +SHA-256-Digest: iDI9Vzy9Y5HyFloIlslMlUnp/+96FPbdMGzsup43hNc= + +Name: info/loenwind/autoconfig/factory/PacketConfigSync.class +SHA-256-Digest: HVqbIhDwVtLh7rNPVF2j9b00gMWKCtxR0djV4rG9xk8= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$3.class +SHA-256-Digest: KXDVt+dedYs9yUEFIVYMe+zZikhVkNc78zMl62+DATY= + +Name: info/loenwind/autoconfig/package-info.class +SHA-256-Digest: dVTtTZrjDh2VaYRQj1K8DsGpihlaW5w/aukaxHtN06s= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$5.class +SHA-256-Digest: lSsZc6HlGv1kAzq7Fb3sG+V1h6riECougxJ/umV/bQs= + +Name: info/loenwind/autoconfig/gui/ConfigElementProperty$1.class +SHA-256-Digest: puNjtsH7xHdART7CjyTOaUyd6Jc0woE75tppEpmZb1Q= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$10.class +SHA-256-Digest: 6IHsSjmpoV7fgzEY//YC7ZBpECIXx5sxJ0vtnek+Fsc= + +Name: info/loenwind/autoconfig/factory/Network.class +SHA-256-Digest: 6cRpsw4H7sLgt10SfxNTg3ZddUmWSvaJgr8pOnnRtMk= + +Name: info/loenwind/autoconfig/gui/ConfigElementCategory$1.class +SHA-256-Digest: L9Uby+0Ce3CdodckgLNDw2W3zBEceFhQes1QlSyxN+8= + +Name: info/loenwind/autoconfig/factory/IValue.class +SHA-256-Digest: PgcN5lu++907kyQkO14n2BElcnR2umQ9P9xCjpLMRnE= + +Name: info/loenwind/autoconfig/factory/PacketConfigSync$Handler.class +SHA-256-Digest: AvJe6NRbHweP5QGBOSMezN/wgRY9QezqLgwSnhVp+Ag= + +Name: info/loenwind/autoconfig/factory/ByteBufAdapters$9.class +SHA-256-Digest: rOjEaaN/5vy0fhoiIHLnkwrJXM5xVcG1aZHTjiGDZVg= + +Name: info/loenwind/autoconfig/factory/IValueFactory.class +SHA-256-Digest: 5+rTPkWXNvqmb5uFKjN6JN4VIl0XGDczMS5dm76FqQI= + diff --git a/overrides/mods/memory_repo/info/loenwind/autosave/AutoSave/1.12.2-1.0.11/AutoSave-1.12.2-1.0.11.jar b/overrides/mods/memory_repo/info/loenwind/autosave/AutoSave/1.12.2-1.0.11/AutoSave-1.12.2-1.0.11.jar new file mode 100644 index 0000000..0124c6a Binary files /dev/null and b/overrides/mods/memory_repo/info/loenwind/autosave/AutoSave/1.12.2-1.0.11/AutoSave-1.12.2-1.0.11.jar differ diff --git a/overrides/mods/memory_repo/info/loenwind/autosave/AutoSave/1.12.2-1.0.11/AutoSave-1.12.2-1.0.11.jar.meta b/overrides/mods/memory_repo/info/loenwind/autosave/AutoSave/1.12.2-1.0.11/AutoSave-1.12.2-1.0.11.jar.meta new file mode 100644 index 0000000..d93ccc6 --- /dev/null +++ b/overrides/mods/memory_repo/info/loenwind/autosave/AutoSave/1.12.2-1.0.11/AutoSave-1.12.2-1.0.11.jar.meta @@ -0,0 +1,197 @@ +Manifest-Version: 1.0 +Maven-Artifact: info.loenwind.autosave:AutoSave:1.12.2-1.0.11 + +Name: info/loenwind/autosave/handlers/java/HandleArrays.class +SHA-256-Digest: Nu4THCvK358BbYR7MYNdg70VhzSmeOcvCfVBimLCJZc= + +Name: info/loenwind/autosave/handlers/java/package-info.class +SHA-256-Digest: y3gKFea/0cUfj+68kMYUEVGnqKgUMCMKmNOQ2or/vHI= + +Name: info/loenwind/autosave/handlers/java/HandlePrimitive$WriterFunc. + class +SHA-256-Digest: r6cRtyCtCp/pKPvG4GD9CbdDy8D2tGOXOdidm/RFw6k= + +Name: info/loenwind/autosave/exceptions/package-info.class +SHA-256-Digest: hb9x2ofii0xWCY66dZM7b0gOn64QMnI3uIXcN3ziX3c= + +Name: info/loenwind/autosave/util/NonnullType.class +SHA-256-Digest: uFb3qF8YsYoBZgB/Z9hUaOTF9AbV5F5rr7A8twISTFs= + +Name: info/loenwind/autosave/util/NullableType.class +SHA-256-Digest: vnaLQK7Y47P70E1OoUG27pw4Z8VXh6ovIl+6+De0EHc= + +Name: info/loenwind/autosave/annotations/package-info.class +SHA-256-Digest: M9oIfngbEEJv373ChtE9tkaI8rWz0OZSX81mxMvCaBU= + +Name: info/loenwind/autosave/handlers/java/util/HandleSimpleCollection + .class +SHA-256-Digest: VyH7iREZpjPs4UkxCgQyDzK9SFIQVx5cNHqKSDjGGZg= + +Name: info/loenwind/autosave/util/VersionProxy.class +SHA-256-Digest: jrXZI/LHgajIHHtdJ1bw4fly2shPIXGpscdGFtikCHg= + +Name: info/loenwind/autosave/handlers/java/HandlePrimitive$ReaderFunc. + class +SHA-256-Digest: 0+0r1x9p6CX81ridXYtVemGEouJ7ih2afqCdWuDOSDo= + +Name: info/loenwind/autosave/handlers/minecraft/HandleBlockPos.class +SHA-256-Digest: XfVzFS/FoBLQaDPyAEiwKJ9XIf+3UtOc0fPGgtq4Du8= + +Name: info/loenwind/autosave/handlers/forge/HandleFluid.class +SHA-256-Digest: UPOmgPx56wZ7GznUgfocupH9qJ2ztn2ByNm3YDJffb8= + +Name: info/loenwind/autosave/handlers/minecraft/package-info.class +SHA-256-Digest: oXgNBa05aG3ewICLnDsWWl6ey41fGgWDGI555PXUB6g= + +Name: info/loenwind/autosave/Registry.class +SHA-256-Digest: Iv5TtRX4zMBXEzQHX0e2h9jVSLF1zv8zkB2Rtti+oKo= + +Name: info/loenwind/autosave/handlers/util/HandleGenericType.class +SHA-256-Digest: 7nlO1xv9qNt33qJ3Zq2w9hTbGJfAJI6Gf+spzzOONyg= + +Name: info/loenwind/autosave/util/package-info.class +SHA-256-Digest: 9vZXFpNTf7DrzY7krc87wYM8p6EMvnhoFV+2uPvFffg= + +Name: info/loenwind/autosave/handlers/java/HandleArrayList.class +SHA-256-Digest: lj2u4MTGXu0lAl4EWyj2T84R4xHpm6lIkC40hCFJhVA= + +Name: info/loenwind/autosave/util/BitUtil.class +SHA-256-Digest: rsAsqPJ/djHVathgimB+RhpMy7+mUxIkpEttvb4MAh8= + +Name: info/loenwind/autosave/util/TypeUtil.class +SHA-256-Digest: BqOOz0v6TZDC9D6qbaVGZ3PDt+D6FJXrSOaGXDsqBGk= + +Name: info/loenwind/autosave/annotations/AfterRead.class +SHA-256-Digest: /2cDdeUl+YNMjUeLlD/qOgVEr43ROaoPnKFDpCiAloo= + +Name: info/loenwind/autosave/handlers/internal/NullHandler.class +SHA-256-Digest: 9fY3y6B88U6BrAzEiJjV5o3kdlyooGHvI+uxSRBmGbE= + +Name: info/loenwind/autosave/exceptions/NoHandlerFoundException.class +SHA-256-Digest: QwiZQbnmGM2uvQSx5RjW0ag0EVbpQUAmbyzbwMsMtw0= + +Name: META-INF/fml_cache_annotation.json +SHA-256-Digest: E1y/QWzGaXOk/OESwADjdCmSFv9Igy/wGM9xYD9Qucc= + +Name: info/loenwind/autosave/handlers/java/HandleHashSet.class +SHA-256-Digest: TOYPTlaNPUJy+q6xlL9y62IyAeuCTzYKNatJZ78NTeo= + +Name: info/loenwind/autosave/handlers/util/package-info.class +SHA-256-Digest: Qy5yBc6PvgX3XPX1rfhvdW62sGgxqqJmBt9gMvZcKDA= + +Name: info/loenwind/autosave/annotations/Storable.class +SHA-256-Digest: 4H9Pk/AJQSEFI9NA10CxJWE2e1FmzH0Tj9/PLwRTfOE= + +Name: info/loenwind/autosave/handlers/java/HandleEnumSet.class +SHA-256-Digest: 7wCAuEtCy2oW+LkwKijNgdEWPBu26GomcnyxMNocHuc= + +Name: info/loenwind/autosave/util/VersionProxy$GameVersion.class +SHA-256-Digest: sdYQf5CWWumlzELOt8c9nnCeWGruPJqmXwu/YcT3heQ= + +Name: info/loenwind/autosave/handlers/minecraft/HandleItemStack.class +SHA-256-Digest: d4in6RXBRnBMiMDqm2FJFYfd4oDcdo8FN04NmHTa3js= + +Name: info/loenwind/autosave/handlers/package-info.class +SHA-256-Digest: dalD9acrGiKMPAaBbHgtXfaRICDQH0F2MoLMoC7Uquk= + +Name: info/loenwind/autosave/handlers/java/util/package-info.class +SHA-256-Digest: NgZHc+2h9siG9+tZOZwJ1A6o7giGoxNLmabXF+Oc0yI= + +Name: META-INF/fml_cache_class_versions.json +SHA-256-Digest: hj+jbdBYmY21dKxYBAoKCMBlX9C83qAE4UdftxlBxzc= + +Name: info/loenwind/autosave/util/VersionProxy$1.class +SHA-256-Digest: ZrRf6+L0OEWYhEmaCZQQOIM6QY6V61rLVPC4Tzjrlzs= + +Name: info/loenwind/autosave/handlers/java/HandleEnum.class +SHA-256-Digest: OGe8NpaHcj9ciR+B6/p/H/IBFlndQkaHtxWIeleY/Ks= + +Name: info/loenwind/autosave/handlers/util/DelegatingHandler.class +SHA-256-Digest: VDMcoBn68j39zPZ/equM0cqJxeC1WuaB9e78gpYqyYE= + +Name: info/loenwind/autosave/util/NullHelper.class +SHA-256-Digest: G4qmGJbzr+Vyt8VOKYEQ3lDAcGeJ1+PviJOBTu/t/gg= + +Name: info/loenwind/autosave/handlers/forge/HandleRegistryEntry.class +SHA-256-Digest: nwUYxP6GVsWPvtxlT55FYzjZ6CPJtkrnfNSnQsywhnI= + +Name: info/loenwind/autosave/handlers/java/util/HandleSimpleMap.class +SHA-256-Digest: M3yLQMReLgjvFY+HfpFk76R4lYWqmxAxaOKAichJOQE= + +Name: info/loenwind/autosave/util/Log.class +SHA-256-Digest: 5b/osIwC0EJXSEA5IarVbgzvXOPQ40EliW+Hr8tGvdk= + +Name: info/loenwind/autosave/engine/package-info.class +SHA-256-Digest: beY93Ke8LD+5ckdY6T8YMMJ120CElUQAN6sNpzyeXzk= + +Name: info/loenwind/autosave/engine/StorableEngine$ObjectFactory.class +SHA-256-Digest: j8y68WWWFfgHkfwyW0ttu5wkMthxTSQP3vlKdWfUkD0= + +Name: info/loenwind/autosave/handlers/java/HandleEnumMap.class +SHA-256-Digest: noaFoAbb9JZl12BOPzTsgDrfm3GuY4sQyC9V1cWXRGc= + +Name: info/loenwind/autosave/handlers/java/HandleEnum2EnumMap.class +SHA-256-Digest: E2eTLdQBta6VsAbFbY67BNlbzBikAxCjtaBnAqoHhOM= + +Name: info/loenwind/autosave/handlers/internal/HandleStorable.class +SHA-256-Digest: 6CZgLVky4KY646iYTgumtauxUT+M8fPMaawMHP+yVqo= + +Name: info/loenwind/autosave/handlers/java/util/HandleMap.class +SHA-256-Digest: tF9aEh5ip/npRBsZVueVqEJmWJh2rs3dqtmFbwM1Q8c= + +Name: info/loenwind/autosave/handlers/minecraft/HandleIBlockState.clas + s +SHA-256-Digest: NpBNkWJjXWh95ZHt+HFW8W6U9NZbR3/wfvyY44t3/pA= + +Name: info/loenwind/autosave/handlers/java/HandlePrimitive.class +SHA-256-Digest: rA6NdNCFQbB4kAeNXRptyeaHSvnl61szZS33ZrYEfz0= + +Name: info/loenwind/autosave/engine/StorableEngine$1.class +SHA-256-Digest: fh6MgczcrvxP3zL8RnqmTLEuSya4GO/O3IEUzCHN7Xc= + +Name: info/loenwind/autosave/annotations/Factory.class +SHA-256-Digest: biX0/sxEyDUvQfyCwS1e1Jn2Hee2JsDERL2N9Avcqyg= + +Name: info/loenwind/autosave/Writer.class +SHA-256-Digest: Tp/XF9xn9mzbsabc5Wt5MmlrzrK4pA2LM7hroSrgn7A= + +Name: info/loenwind/autosave/handlers/java/util/HandleCollection.class +SHA-256-Digest: Ifo3fhlwf0yJcIgDv7LywhzAbTimzUMKXTZb7mOfabM= + +Name: info/loenwind/autosave/Reader.class +SHA-256-Digest: 8rCSYgvqEb1Tvtq9nQWVNOXzP/9eAlfRT5veoEiWRl4= + +Name: info/loenwind/autosave/handlers/java/HandleHashMap.class +SHA-256-Digest: ceYeEGthYN7GseBASIJPmezfh3pBrd7pR/Z1ibl6XZc= + +Name: info/loenwind/autosave/handlers/forge/HandleFluidStack.class +SHA-256-Digest: f1P30Dc/I0inZtq5tjEBMo9DmlU3MXwjSsla56jDzqM= + +Name: info/loenwind/autosave/package-info.class +SHA-256-Digest: KW1EsUMIEHJYaDHPDbVcZx0Fs+9MXCLft+RdLjOYZTc= + +Name: info/loenwind/autosave/util/NBTAction.class +SHA-256-Digest: bKX0m32COxvmUOrM0gHvAIq+fy5MlH+8N4JrAhryzgE= + +Name: info/loenwind/autosave/engine/StorableEngine$AfterReadCallback.c + lass +SHA-256-Digest: HzmEMFtxgDWu8ruJQcwyFNNgyStJQ7zFDniv19Xpb7I= + +Name: info/loenwind/autosave/handlers/IHandler.class +SHA-256-Digest: Swd2WTlMqW4oh96teHAQfPKT0AVV7OIYOOpvPKPf2Z0= + +Name: info/loenwind/autosave/handlers/internal/package-info.class +SHA-256-Digest: +d16Zx3jM8G1MlOzMuhttN74lMWzdNJrZCYUu9204wo= + +Name: info/loenwind/autosave/engine/StorableEngine.class +SHA-256-Digest: CQ/YPMe7MXapwCag75b8g1oj47l0wWlt8W+O6T7cWRc= + +Name: info/loenwind/autosave/handlers/java/HandleString.class +SHA-256-Digest: wRfmULWWabt+YLbd8ndrWmbmYHEP8acaV+e1RvYY90Q= + +Name: info/loenwind/autosave/handlers/forge/package-info.class +SHA-256-Digest: iD6AqiZAx69MJeCrKt0I23E3C5BqsaYsMi90ipLJ3EE= + +Name: info/loenwind/autosave/annotations/Store.class +SHA-256-Digest: cv6DL7C8JukNqnYCgR4jwlCM0BnU6UOGrxH02+B9Rok= + diff --git a/overrides/mods/memory_repo/pl/pabilo8/immersiveintelligence-core/0.2.1/immersiveintelligence-core-0.2.1.jar b/overrides/mods/memory_repo/pl/pabilo8/immersiveintelligence-core/0.2.1/immersiveintelligence-core-0.2.1.jar new file mode 100644 index 0000000..e5bc3fd Binary files /dev/null and b/overrides/mods/memory_repo/pl/pabilo8/immersiveintelligence-core/0.2.1/immersiveintelligence-core-0.2.1.jar differ diff --git a/overrides/mods/memory_repo/pl/pabilo8/immersiveintelligence-core/0.2.1/immersiveintelligence-core-0.2.1.jar.meta b/overrides/mods/memory_repo/pl/pabilo8/immersiveintelligence-core/0.2.1/immersiveintelligence-core-0.2.1.jar.meta new file mode 100644 index 0000000..60cc325 --- /dev/null +++ b/overrides/mods/memory_repo/pl/pabilo8/immersiveintelligence-core/0.2.1/immersiveintelligence-core-0.2.1.jar.meta @@ -0,0 +1,21 @@ +Manifest-Version: 1.0 +Maven-Artifact: pl.pabilo8:immersiveintelligence-core:0.2.1 +FMLCorePlugin: pl.pabilo8.immersiveintelligence.common.asm.IILoadingPl + ugin + +Name: pl/pabilo8/immersiveintelligence/common/asm/IIClassTransformer.c + lass +SHA-256-Digest: UyqDtmzwdJGdc6tMciDlWpbNU169b10J+0cH7Q/DQkM= + +Name: pl/pabilo8/immersiveintelligence/common/asm/IIClassTransformer$M + ethodTransformer.class +SHA-256-Digest: NcZlmI7ca9GHyaz1GpGcCuHmDcifSeanDQDyJA+Idtc= + +Name: pl/pabilo8/immersiveintelligence/common/asm/IILoadingPlugin.clas + s +SHA-256-Digest: jLx0ifvPKEF+JVct22FI4Nn2WNHPsdhQrWOe21l894E= + +Name: pl/pabilo8/immersiveintelligence/common/asm/IIClassTransformer$1 + .class +SHA-256-Digest: 8IiHw8CtWUCVbcB0Sampy8UKyAoj3jZQH8nlXJ+c8dI= + diff --git a/overrides/mods/memory_repo/shetiphian/asm/ShetiPhian-ASM/1.12.0/ShetiPhian-ASM-1.12.0.jar b/overrides/mods/memory_repo/shetiphian/asm/ShetiPhian-ASM/1.12.0/ShetiPhian-ASM-1.12.0.jar new file mode 100644 index 0000000..e57213f Binary files /dev/null and b/overrides/mods/memory_repo/shetiphian/asm/ShetiPhian-ASM/1.12.0/ShetiPhian-ASM-1.12.0.jar differ diff --git a/overrides/mods/memory_repo/shetiphian/asm/ShetiPhian-ASM/1.12.0/ShetiPhian-ASM-1.12.0.jar.meta b/overrides/mods/memory_repo/shetiphian/asm/ShetiPhian-ASM/1.12.0/ShetiPhian-ASM-1.12.0.jar.meta new file mode 100644 index 0000000..30c3c4f --- /dev/null +++ b/overrides/mods/memory_repo/shetiphian/asm/ShetiPhian-ASM/1.12.0/ShetiPhian-ASM-1.12.0.jar.meta @@ -0,0 +1,4 @@ +Manifest-Version: 1.0 +Maven-Artifact: shetiphian.asm:ShetiPhian-ASM:1.12.0 +FMLCorePlugin: shetiphian.asm.TweakPlugin + diff --git a/overrides/options.txt b/overrides/options.txt new file mode 100644 index 0000000..9eb534a --- /dev/null +++ b/overrides/options.txt @@ -0,0 +1,345 @@ +version:1343 +invertYMouse:false +mouseSensitivity:0.5 +fov:0.9994167 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+key_mod.chiselsandbits.other.rotate.cw:0 +key_mod.chiselsandbits.other.pickbit:0 +key_mod.chiselsandbits.other.offgrid:0 +key_mod.chiselsandbits.other.undo:0 +key_mod.chiselsandbits.other.redo:0 +key_mod.chiselsandbits.other.add_to_clipboard:0 +key_Options Gui:23 +key_dsurround.cfg.keybind.AnimaniaBadges:0 +key_key.clipboardPaste:210 +key_Open Powered Vehicle Inventory:34 +key_Open Module Manager:35 +key_Open Pre Launch Checklist GUI:25 +key_Open Portable NASA Workbench GUI:24 +key_key.pitchDown.desc:29 +key_key.vehicleMenu.desc:50 +key_key.dropBomb.desc:48 +key_key.fireVehicleGuns.desc:47 +key_key.switchControlMode.desc:0 +key_key.reload.desc:19 +key_key.teamsMenu.desc:34 +key_key.teamsScores.desc:35 +key_key.rollLeft.desc:44 +key_key.rollRight.desc:45 +key_key.toggleLandingGear.desc:38 +key_key.toggleDoors.desc:37 +key_key.switchMovementMode.desc:36 +key_key.lookAtGun.desc:38 +key_key.debug.desc:68 +key_key.reloadModels.desc:67 +key_key.primaryVehicleInteract.desc:-100 +key_key.secondaryVehicleInteract.desc:-99 +key_FpsReducer.key.guiOpen:207 +key_FpsReducer.key.forceIdle:197 +key_key.freelook.desc:56 +key_key.togglemode.desc:184 +key_waila.keybind.wailaconfig:82 +key_waila.keybind.wailadisplay:79 +key_waila.keybind.liquid:80 +key_waila.keybind.recipe:81 +key_waila.keybind.usage:75 +key_invtweaks.key.sort:19 +key_Open Matter Scanner GUI:0 +key_Android Ability key:45 +key_Android Switch Ability key:19 +key_nei.options.keys.gui.enchant:45 +key_nei.options.keys.gui.potion:25 +key_nei.options.keys.gui.prev:201 +key_nei.options.keys.gui.next:209 +key_nei.options.keys.world.chunkoverlay:67 +key_nei.options.keys.world.moboverlay:65 +key_nei.options.keys.world.dawn:0 +key_nei.options.keys.world.noon:0 +key_nei.options.keys.world.dusk:0 +key_nei.options.keys.world.midnight:0 +key_nei.options.keys.world.rain:0 +key_nei.options.keys.world.heal:0 +key_nei.options.keys.world.creative:0 +key_key.nutrition:49 +key_key.porterNextDestination:27 +key_key.porterPrevDestination:26 +key_key.debugDumpNBTItem:0 +key_key.debugDumpNBTBlock:0 +key_techguns.key.toggleNightvision:83 +key_techguns.key.toggleSafemode:73 +key_techguns.key.toggleStepassist:77 +key_techguns.key.forceReload:70 +key_techguns.key.toggleJetpack:28 +key_key.immersiveintelligence.manualReload:19 +key_key.immersiveintelligence.mgScope:44 +key_key.immersiveintelligence.motorbikeEngine:19 +key_key.immersiveintelligence.motorbikeTowing:44 +key_keybind.railcraft.loco.reverse:53:ALT +key_keybind.railcraft.loco.faster:52:ALT +key_keybind.railcraft.loco.slower:51:ALT +key_keybind.railcraft.loco.mode:50:ALT +key_keybind.railcraft.loco.whistle:49:ALT +key_key.control:29 +key_key.journeymap.zoom_in:13 +key_key.journeymap.zoom_out:12 +key_key.journeymap.minimap_type:26 +key_key.journeymap.minimap_preset:43 +key_key.journeymap.create_waypoint:48 +key_key.journeymap.toggle_waypoints:44 +key_key.journeymap.fullscreen_create_waypoint:48 +key_key.journeymap.fullscreen_chat_position:0 +key_key.journeymap.map_toggle_alt:36 +key_key.journeymap.fullscreen_waypoints:48:CONTROL +key_key.journeymap.minimap_toggle_alt:36:CONTROL +key_key.journeymap.fullscreen_options:24 +key_key.journeymap.fullscreen.north:200 +key_key.journeymap.fullscreen.south:208 +key_key.journeymap.fullscreen.east:205 +key_key.journeymap.fullscreen.west:203 +key_Profile GUI:210 +key_enderio.keybind.inventory:23 +key_enderio.keybind.dsu:0 +key_enderio.keybind.glidertoggle:34 +key_enderio.keybind.soundlocator:0 +key_enderio.keybind.nightvision:25 +key_enderio.keybind.gogglesofrevealing:0 +key_enderio.keybind.stepassist:0 +key_enderio.keybind.speed:0 +key_enderio.keybind.jump:0 +key_enderio.keybind.top:0 +key_enderio.keybind.tnt:0 +key_enderio.keybind.yetawrenchmode:21 +key_enderio.keybind.magnet:0 +key_enderio.keybind.fovreset:0 +key_enderio.keybind.fovunreset:0 +key_enderio.keybind.fovstore:0 +key_enderio.keybind.fovrecall:0 +key_enderio.keybind.fovplus:0 +key_enderio.keybind.fovminus:0 +key_enderio.keybind.fovplusfast:0 +key_enderio.keybind.fovminusfast:0 +soundCategory_master:1.0 +soundCategory_music:0.0 +soundCategory_record:1.0 +soundCategory_weather:0.35915494 +soundCategory_block:1.0 +soundCategory_hostile:1.0 +soundCategory_neutral:1.0 +soundCategory_player:1.0 +soundCategory_ambient:1.0 +soundCategory_voice:1.0 +soundCategory_ds_footsteps:1.0 +soundCategory_ds_biome:1.0 +modelPart_cape:true +modelPart_jacket:true +modelPart_left_sleeve:true +modelPart_right_sleeve:true +modelPart_left_pants_leg:true +modelPart_right_pants_leg:true +modelPart_hat:true diff --git a/overrides/optionsof.txt b/overrides/optionsof.txt new file mode 100644 index 0000000..48139ac --- /dev/null +++ b/overrides/optionsof.txt @@ -0,0 +1,72 @@ +ofFogType:1 +ofFogStart:0.8 +ofMipmapType:0 +ofOcclusionFancy:false +ofSmoothFps:false +ofSmoothWorld:true +ofAoLevel:1.0 +ofClouds:3 +ofCloudsHeight:0.0 +ofTrees:0 +ofDroppedItems:0 +ofRain:0 +ofAnimatedWater:0 +ofAnimatedLava:0 +ofAnimatedFire:true +ofAnimatedPortal:true +ofAnimatedRedstone:true +ofAnimatedExplosion:true +ofAnimatedFlame:true +ofAnimatedSmoke:true +ofVoidParticles:true +ofWaterParticles:true +ofPortalParticles:true +ofPotionParticles:true +ofFireworkParticles:true +ofDrippingWaterLava:true +ofAnimatedTerrain:true +ofAnimatedTextures:true +ofRainSplash:true +ofLagometer:false +ofShowFps:false +ofAutoSaveTicks:4000 +ofBetterGrass:2 +ofConnectedTextures:2 +ofWeather:true +ofSky:true +ofStars:true +ofSunMoon:true +ofVignette:0 +ofChunkUpdates:1 +ofChunkUpdatesDynamic:false +ofTime:0 +ofClearWater:false +ofAaLevel:0 +ofAfLevel:1 +ofProfiler:false +ofBetterSnow:true +ofSwampColors:true +ofRandomEntities:true +ofSmoothBiomes:true +ofCustomFonts:true +ofCustomColors:true +ofCustomItems:true +ofCustomSky:true +ofShowCapes:true +ofNaturalTextures:true +ofEmissiveTextures:true +ofLazyChunkLoading:true +ofRenderRegions:false +ofSmartAnimations:false +ofDynamicFov:true +ofAlternateBlocks:true +ofDynamicLights:3 +ofScreenshotSize:1 +ofCustomEntityModels:true +ofCustomGuis:true +ofShowGlErrors:true +ofFullscreenMode:Default +ofFastMath:false +ofFastRender:false +ofTranslucentBlocks:0 +key_of.key.zoom:46 diff --git a/overrides/screenshots/2023-10-14_03.50.40.png b/overrides/screenshots/2023-10-14_03.50.40.png new file mode 100644 index 0000000..80e315b Binary files /dev/null and b/overrides/screenshots/2023-10-14_03.50.40.png differ diff --git a/overrides/screenshots/2023-10-14_03.50.48.png b/overrides/screenshots/2023-10-14_03.50.48.png new file mode 100644 index 0000000..387ce62 Binary files /dev/null and b/overrides/screenshots/2023-10-14_03.50.48.png differ diff --git a/overrides/screenshots/2023-10-14_03.50.56.png b/overrides/screenshots/2023-10-14_03.50.56.png new file mode 100644 index 0000000..0bd8c03 Binary files /dev/null and b/overrides/screenshots/2023-10-14_03.50.56.png differ diff --git a/overrides/screenshots/2023-10-14_03.50.57.png b/overrides/screenshots/2023-10-14_03.50.57.png new file mode 100644 index 0000000..9ab47ac Binary files /dev/null and b/overrides/screenshots/2023-10-14_03.50.57.png differ diff --git a/overrides/scripts/EXTENDEDCraftingTables.zs b/overrides/scripts/EXTENDEDCraftingTables.zs new file mode 100644 index 0000000..c74a867 --- /dev/null +++ b/overrides/scripts/EXTENDEDCraftingTables.zs @@ -0,0 +1,627 @@ +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [, , , , ], + [, , , , ], + [, , , , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, null, null, null], + [, , , , ], + [null, null, null, null, null], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, , , ], + [null, , , , ], + [, , , , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, , , ], + [null, , , , ], + [, , , , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, ], + [null, null, null, , ], + [, , , , ], + [, , , , ], + [, , , null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, null, , ], + [null, , , , ], + [null, null, null, , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [, , , , ], + [, , , , ], + [, , , , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, , , , ], + [, , , , ], + [, , , , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, , , , null], + [, , , , ], + [null, , , , null], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, null, , ], + [, , , , ], + [null, null, null, , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, , , ], + [, , , , ], + [null, null, , , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, null, , ], + [null, , , , ], + [null, null, null, , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, null, , ], + [null, , , , ], + [null, null, null, , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, , , , ], + [, , , , ], + [, , , , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, , , , ], + [, , , , ], + [, , , , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, , , ], + [null, , , , ], + [null, , , , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, , , ], + [null, , , , ], + [null, , , , ], + [null, null, null, null, null] +]); +mods.extendedcrafting.TableCrafting.addShaped(1, , [ + [, , ], + [, , ], + [, , ] +]); +mods.extendedcrafting.TableCrafting.addShaped(1, , [ + [, , ], + [, , ], + [, , ] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ] +]); +mods.extendedcrafting.TableCrafting.addShaped(3, , [ + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ] +]); +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , null], + [, , , , ], + [, , , , ], + [, , , , ], + [null, , , , null] +]); + +# Insanium + mods.extendedcrafting.TableCrafting.addShaped(1, , [ + [null, , null], + [, , ], + [null, , null] + ]); + +# Crystaline Pink Slime Ingot + mods.extendedcrafting.TableCrafting.addShaped(0, , [ + [, , ], + [, , ], + [, , ] + ]); + +# Litherite + mods.extendedcrafting.TableCrafting.addShaped(3, , [ + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ] + ]); + +# Octadic Capacitor + mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , null], + [null, , , , null], + [null, , , , null], + [null, , , , null], + [null, , null, , null] + ]); + +# Philospheres Stone + mods.extendedcrafting.TableCrafting.addShaped(3, , [ + [null, null, , , , null, null], + [null, , , , , , null], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [null, , , , , , null], + [null, null, , , , null, null] + ]); + +# Transmutation Table + mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ] + ]); + +# Wyvern Core + mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , null, , ], + [, , , , ], + [null, , , , null], + [, , , , ], + [, , null, , ] + ]); + +# Master Infusion Crystal + mods.extendedcrafting.TableCrafting.addShaped(3, , [ + [null, null, null, , null, null, null], + [null, null, , , , null, null], + [null, , , , , , null], + [null, , , , , , null], + [null, , , , , , null], + [null, null, , , , null, null], + [null, null, null, , null, null, null] + ]); + +# Inscriber + mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , null, null, null], + [, , , , ], + [, , , , ] + ]); + +# ME Drive + mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ] + ]); + +# ME Controller + mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ] + ]); + +# Ultimate Ingot + mods.extendedcrafting.TableCrafting.addShaped(4, , [ + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ] + ]); + +# Weather Machine + mods.extendedcrafting.TableCrafting.addShaped(4, , [ + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ] + ]); + +# Creative Metal Barrel + mods.extendedcrafting.TableCrafting.addShaped(4, , [ + [, , , , , , , , ], + [, , , , , , , , ], + [, , , null, null, null, , , ], + [, , null, null, null, null, null, , ], + [, , null, null, , null, null, , ], + [, , null, null, null, null, null, , ], + [, , , null, null, null, , , ], + [, , , , , , , , ], + [, , , , , , , , ] + ]); + +# Infinite Oxygen Tank + mods.extendedcrafting.TableCrafting.addShaped(4, , [ + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ] + ]); + +# Creative Tier 10 Rocket + mods.extendedcrafting.TableCrafting.addShaped(4, , [ + [null, null, null, , , , null, null, null], + [null, null, , , , , , null, null], + [null, null, , , , , , null, null], + [null, null, , , , , , null, null], + [null, null, , , , , , null, null], + [null, null, , , , , , null, null], + [null, , , , , , , , null], + [, , , null, , null, , , ], + [, , null, null, , null, null, , ] + ]); + +# Creative Spawner + mods.extendedcrafting.TableCrafting.addShaped(4, , [ + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ] + ]); + +# Creative Capacitor Bank + mods.extendedcrafting.TableCrafting.addShaped(4, .withTag({"enderio:energy": 50000000}), [ + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ] + ]); + +# Creative Conversion Kit + mods.extendedcrafting.TableCrafting.addShaped(4, , [ + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ] + ]); + +# Creative ME Storage Cell + mods.extendedcrafting.TableCrafting.addShaped(4, .withTag({}), [ + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ] + ]); + +# Creative Vending Upgrade + mods.extendedcrafting.TableCrafting.addShaped(4, , [ + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ], + [, , , , , , , , ] + ]); + +# Fusion Core + mods.extendedcrafting.TableCrafting.addShaped(3, , [ + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ], + [, , , , , , ] + ]); + +# Diamond Chest +mods.extendedcrafting.TableCrafting.addShaped(1, , [ + [, , ], + [, , ], + [, , ] +]); + +# Lancaster Bomber +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, null, null, null], + [null, null, null, null, null], + [null, null, , null, null], + [null, null, null, null, null], + [null, null, null, null, null] +]); + +# Chest Upgrades + mods.extendedcrafting.TableCrafting.addShaped(0, , [ + [, , ], + [, , ], + [, , ] +]); + +mods.extendedcrafting.TableCrafting.addShaped(0, , [ + [, , ], + [, , ], + [, , ] +]); + +mods.extendedcrafting.TableCrafting.addShaped(0, , [ + [, , ], + [, , ], + [, , ] +]); + +# Fission Controller +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ] +]); + +# Nasa Workbench +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , null, , null], + [, null, null, null, ], + [, , , , ], + [, , , , ], + [, , , , ] +]); + +# Tier 1 Rocket Engine +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , ], + [, , , null, ], + [null, , null, , null], + [, , , , ], + [, , null, , ] +]); + +# Tier 3 Rocket Engine +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , ], + [, , , null, ], + [null, , null, , null], + [, , , , ], + [, , null, , ] +]); + +# Tier 4 Rocket Engine +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , ], + [, , , null, ], + [null, , null, , null], + [, , , , ], + [, , null, , ] +]); + +# Tier 5 Rocket Engine +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , ], + [, , , null, ], + [null, , null, , null], + [, , , , ], + [, , null, , ] +]); + +# Tier 6 Rocket Engine +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , ], + [, , , null, ], + [null, , null, , null], + [, , , , ], + [, , null, , ] +]); + +# Tier 7 Rocket Engine +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , ], + [, , , null, ], + [null, , null, , null], + [, , , , ], + [, , null, , ] +]); + +# Tier 8 Rocket Engine +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , ], + [, , , null, ], + [null, , null, , null], + [, , , , ], + [, , null, , ] +]); + +# Tier 9 Rocket Engine +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , ], + [, , , null, ], + [null, , null, , null], + [, , , , ], + [, , null, , ] +]); + +# Tier 10 Rocket Engine +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, , , , ], + [, , , null, ], + [null, , null, , null], + [, , , , ], + [, , null, , ] +]); + +# The Vat +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , null, , ], + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ] +]); + +# Killer Joe +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , null, , ], + [, , , , ], + [, , null, , ], + [, , , , ] +]); + +# Farming Station +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [null, , , , null], + [, , , , ], + [, , , , ], + [, , , , ] +]); + +# Enchanter +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [null, , , , null], + [null, , , , null], + [, , , , ] +]); + +# Dimensional Tranciever +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, null, , null, ], + [, , , , ], + [, null, , null, ], + [, , , , ] +]); + +# Powered Spawner +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ] +]); + +# Alloy Smelter +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ] +]); + +# SAG Mill +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ] +]); + +# Slice'n Splice +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , null, , ], + [, , , , ], + [, , , , ] +]); + +# Soul Binder +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ], + [, , , , ] +]); + +# Crafting Missile +mods.extendedcrafting.TableCrafting.addShaped(2, , [ + [null, null, , null, null], + [null, , , , null], + [null, , , , null], + [null, , , , null], + [, , , , ] +]); \ No newline at end of file diff --git a/overrides/scripts/ICBM.zs b/overrides/scripts/ICBM.zs new file mode 100644 index 0000000..6bbc808 --- /dev/null +++ b/overrides/scripts/ICBM.zs @@ -0,0 +1,40 @@ +# Rocket Launcher + recipes.removeShaped(); + recipes.addShaped(, [[, , null],[, , ], [null, , null]]); + +# Crafting Missile + recipes.removeShaped(); + +# Poison Powder + recipes.removeShaped(); + recipes.addShaped( * 3, [[null, null, null],[, , ], [null, null, null]]); + +# Tier 1 Explosives + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Tier 2 Explosives + recipes.removeShaped(); + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Tier 3 Explosives + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.addShaped(, [[null, null, null],[null, , ], [null, null, null]]); +recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Tier 4 Explosives + recipes.removeShaped(); + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); \ No newline at end of file diff --git a/overrides/scripts/MultiblockSTAGES.zs b/overrides/scripts/MultiblockSTAGES.zs new file mode 100644 index 0000000..31687b4 --- /dev/null +++ b/overrides/scripts/MultiblockSTAGES.zs @@ -0,0 +1,31 @@ +import mods.multiblockstages.IEMultiBlockStages; IEMultiBlockStages.addStage("NuclearAge", "IT:Boiler"); +IEMultiBlockStages.addStage("NuclearAge", "IT:Distiller"); +IEMultiBlockStages.addStage("NuclearAge", "IT:SolarTower"); +IEMultiBlockStages.addStage("NuclearAge", "IT:SolarReflector"); +IEMultiBlockStages.addStage("NuclearAge", "IT:Alternator"); +IEMultiBlockStages.addStage("NuclearAge", "IT:SteamTurbine"); +IEMultiBlockStages.addStage("NuclearAge", "IT:CoolingTower"); +IEMultiBlockStages.addStage("NuclearAge", "IT:HeatExchanger"); +IEMultiBlockStages.addStage("NuclearAge", "IT:electrolyticCrucibleBattery"); +IEMultiBlockStages.addStage("NuclearAge", "IT:meltingCrucible"); +IEMultiBlockStages.addStage("NuclearAge", "IT:Radiator"); +IEMultiBlockStages.addStage("NuclearAge", "IT:SolarMelter"); +IEMultiBlockStages.addStage("NuclearAge", "IT:SteelSheetmetalTank"); +IEMultiBlockStages.addStage("NuclearAge", "II:RadioStation"); +IEMultiBlockStages.addStage("NuclearAge", "II:DataInputMachine"); +IEMultiBlockStages.addStage("NuclearAge", "II:ArithmeticLogicMachine"); +IEMultiBlockStages.addStage("NuclearAge", "II:PrintingPress"); +IEMultiBlockStages.addStage("NuclearAge", "II:ConveyorScanner"); +IEMultiBlockStages.addStage("NuclearAge", "II:ArtilleryHowitzer"); +IEMultiBlockStages.addStage("NuclearAge", "II:BallisticComputer"); +IEMultiBlockStages.addStage("NuclearAge", "II:Packer"); +IEMultiBlockStages.addStage("NuclearAge", "II:RedstoneDataInterface"); +IEMultiBlockStages.addStage("NuclearAge", "II:Emplacement"); +IEMultiBlockStages.addStage("NuclearAge", "II:Radar"); +IEMultiBlockStages.addStage("NuclearAge", "II:FuelStation"); +IEMultiBlockStages.addStage("NuclearAge", "II:VehicleWorkshop"); +IEMultiBlockStages.addStage("NuclearAge", "II:Filler"); +IEMultiBlockStages.addStage("NuclearAge", "II:ChemicalPainter"); +IEMultiBlockStages.addStage("NuclearAge", "II:ProjectileWorkshop"); +IEMultiBlockStages.addStage("NuclearAge", "II:AmmunitionWorkshop"); +IEMultiBlockStages.addStage("SpaceAge", "IT:GasTurbine"); diff --git a/overrides/scripts/STAGEDisabled.zs b/overrides/scripts/STAGEDisabled.zs new file mode 100644 index 0000000..5ffe1a3 --- /dev/null +++ b/overrides/scripts/STAGEDisabled.zs @@ -0,0 +1,186 @@ +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_1: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_1: {}, generic_0: {}, generic_2: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_1: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{id: "flansmod:paw20ammo", Count: 1 as byte, Damage: 8 as short}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); +mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); +mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); +mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); +mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); +mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); +mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); +mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); +mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", .withTag({ammo: 20 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); +mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); +mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); +mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); +mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); +mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", .withTag({ammo: 1 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); +mods.ItemStages.addItemStage("DISABLED", ); 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index 0000000..43ad523 --- /dev/null +++ b/overrides/scripts/STAGEInterstellar.zs @@ -0,0 +1,859 @@ +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", .withTag({ammo: 20 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", 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+mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); +mods.ItemStages.addItemStage("InterstellarAge", ); diff --git a/overrides/scripts/STAGEMobs.zs b/overrides/scripts/STAGEMobs.zs new file mode 100644 index 0000000..8a108fb --- /dev/null +++ b/overrides/scripts/STAGEMobs.zs @@ -0,0 +1,116 @@ +import mods.spawntabletweaker; + +# Stages + +mods.MobStages.addStage("NuclearAge","techguns:zombiefarmer"); +mods.MobStages.addStage("NuclearAge","techguns:zombieminer"); +mods.MobStages.addStage("NuclearAge","techguns:zombiesoldier"); +mods.MobStages.addStage("NuclearAge","techguns:skeletonsoldier"); + +mods.MobStages.addStage("SpaceAge","techguns:cyberdemon"); +mods.MobStages.addStage("SpaceAge","techguns:alienbug"); +mods.MobStages.addStage("SpaceAge","techguns:stormtrooper"); +mods.MobStages.addStage("SpaceAge","techguns:attackhelicopter"); +mods.MobStages.addStage("SpaceAge","srparasites:movingflesh"); +mods.MobStages.addStage("SpaceAge","srparasites:incompleteform_small"); +mods.MobStages.addStage("SpaceAge","srparasites:incompleteform_medium"); + +mods.MobStages.addStage("Mars","srparasites:carrier_heavy"); +mods.MobStages.addStage("Mars","srparasites:buglin"); +mods.MobStages.addStage("Mars","srparasites:rupter"); +mods.MobStages.addStage("Mars","srparasites:mangler"); +mods.MobStages.addStage("Mars","srparasites:kyphosis"); +mods.MobStages.addStage("Mars","srparasites:sentry"); +mods.MobStages.addStage("Mars","srparasites:seizer"); +mods.MobStages.addStage("Mars","srparasites:host"); +mods.MobStages.addStage("Mars","srparasites:hostii"); +mods.MobStages.addStage("Mars","srparasites:thrall"); + +mods.MobStages.addStage("Mars","srparasites:sim_bigspider"); +mods.MobStages.addStage("Mars","srparasites:sim_human"); +mods.MobStages.addStage("Mars","srparasites:sim_cow"); +mods.MobStages.addStage("Mars","srparasites:sim_sheep"); +mods.MobStages.addStage("Mars","srparasites:sim_wolf"); +mods.MobStages.addStage("Mars","srparasites:sim_pig"); +mods.MobStages.addStage("Mars","srparasites:sim_villager"); +mods.MobStages.addStage("Mars","srparasites:sim_adventurer"); +mods.MobStages.addStage("Mars","srparasites:sim_horse"); +mods.MobStages.addStage("Mars","srparasites:sim_bear"); +mods.MobStages.addStage("Mars","srparasites:sim_enderman"); +mods.MobStages.addStage("Mars","srparasites:sim_dragone"); +mods.MobStages.addStage("Mars","srparasites:sim_sheephead"); +mods.MobStages.addStage("Mars","srparasites:sim_wolfhead"); +mods.MobStages.addStage("Mars","srparasites:sim_cowhead"); +mods.MobStages.addStage("Mars","srparasites:sim_pighead"); +mods.MobStages.addStage("Mars","srparasites:sim_villagerhead"); +mods.MobStages.addStage("Mars","srparasites:sim_horsehead"); +mods.MobStages.addStage("Mars","srparasites:sim_humanhead"); +mods.MobStages.addStage("Mars","srparasites:sim_endermanhead"); +mods.MobStages.addStage("Mars","srparasites:sim_dragonehead"); +mods.MobStages.addStage("Mars","srparasites:sim_adventurerhead"); +mods.MobStages.addStage("Mars","srparasites:carrier_flying"); +mods.MobStages.addStage("Mars","srparasites:worker"); +mods.MobStages.addStage("Mars","srparasites:beckon_si"); +mods.MobStages.addStage("Mars","srparasites:beckon_sii"); +mods.MobStages.addStage("Mars","srparasites:beckon_siii"); +mods.MobStages.addStage("Mars","srparasites:beckon_siv"); +mods.MobStages.addStage("Mars","srparasites:dispatcherten"); +mods.MobStages.addStage("Mars","srparasites:dispatcher_si"); +mods.MobStages.addStage("Mars","srparasites:dispatcher_sii"); +mods.MobStages.addStage("Mars","srparasites:dispatcher_siii"); +mods.MobStages.addStage("Mars","srparasites:dispatcher_siv"); +mods.MobStages.addStage("Mars","srparasites:heed"); +mods.MobStages.addStage("Mars","srparasites:crux"); +mods.MobStages.addStage("Mars","srparasites:pri_longarms"); +mods.MobStages.addStage("Mars","srparasites:pri_manducater"); +mods.MobStages.addStage("Mars","srparasites:pri_reeker"); +mods.MobStages.addStage("Mars","srparasites:pri_yelloweye"); +mods.MobStages.addStage("Mars","srparasites:pri_summoner"); +mods.MobStages.addStage("Mars","srparasites:pri_bolster"); +mods.MobStages.addStage("Mars","srparasites:pri_arachnida"); +mods.MobStages.addStage("Mars","srparasites:pri_devourer"); +mods.MobStages.addStage("Mars","srparasites:ada_longarms"); +mods.MobStages.addStage("Mars","srparasites:ada_manducater"); +mods.MobStages.addStage("Mars","srparasites:ada_reeker"); +mods.MobStages.addStage("Mars","srparasites:ada_yelloweye"); +mods.MobStages.addStage("Mars","srparasites:ada_summoner"); +mods.MobStages.addStage("Mars","srparasites:ada_bolster"); +mods.MobStages.addStage("Mars","srparasites:ada_arachnida"); +mods.MobStages.addStage("Mars","srparasites:overseer"); +mods.MobStages.addStage("Mars","srparasites:vigilante"); +mods.MobStages.addStage("Mars","srparasites:warden"); +mods.MobStages.addStage("Mars","srparasites:bomber_light"); +mods.MobStages.addStage("Mars","srparasites:marauder"); +mods.MobStages.addStage("Mars","srparasites:monarch"); +mods.MobStages.addStage("Mars","srparasites:grunt"); +mods.MobStages.addStage("Mars","srparasites:bomber_heavy"); +mods.MobStages.addStage("Mars","srparasites:wraith"); +mods.MobStages.addStage("Mars","srparasites:bogle"); +mods.MobStages.addStage("Mars","srparasites:haunter"); +mods.MobStages.addStage("Mars","srparasites:carrier_colony"); +mods.MobStages.addStage("Mars","srparasites:succor"); + +mods.MobStages.addStage("InterstellarAge","techguns:outcast"); + +mods.MobStages.addStage("DISABLED","srparasites:anc_dreadnaut"); +mods.MobStages.addStage("DISABLED","srparasites:anc_overlord"); +mods.MobStages.addStage("DISABLED","srparasites:anc_dreadnaut_ten"); + +# Blacklists by Tag + +spawntabletweaker.addSpawnTagsBlacklist("techguns:zombiefarmer", 20, 1, 1, "MONSTER", ["NETHER","END"]); +spawntabletweaker.addSpawnTagsBlacklist("techguns:zombieminer", 20, 1, 1, "MONSTER", ["NETHER","END"]); +spawntabletweaker.addSpawnTagsBlacklist("techguns:zombiesoldier", 20, 1, 1, "MONSTER", ["NETHER","END"]); +spawntabletweaker.addSpawnTagsBlacklist("techguns:skeletonsoldier", 20, 1, 1, "MONSTER", ["NETHER","END"]); + +# Whitelists by Tag + +spawntabletweaker.addSpawnTagsWhitelist("techguns:cyberdemon", 5, 1, 1, "MONSTER", ["NETHER"]); +spawntabletweaker.addSpawnTagsWhitelist("techguns:outcast", 5, 1, 1, "MONSTER", ["END"]); + +# Whitelists by Biome + +spawntabletweaker.addSpawn("techguns:stormtrooper", 20, 1, 1, "MONSTER", ["biomesoplenty:alps_foothills","biomesoplenty:alps","minecraft:extreme_hills","biomesoplenty:mountain","minecraft:extreme_hills_with_trees","minecraft:ice_mountains","biomesoplenty:glacier","biomesoplenty:cold_desert"]); +spawntabletweaker.addSpawn("techguns:attackhelicopter", 20, 1, 1, "MONSTER", ["biomesoplenty:alps_foothills","biomesoplenty:alps","minecraft:extreme_hills","biomesoplenty:mountain","minecraft:extreme_hills_with_trees","minecraft:ice_mountains","biomesoplenty:glacier","biomesoplenty:cold_desert"]); + +spawntabletweaker.addSpawn("techguns:alienbug", 5, 1, 1, "MONSTER", ["nuclearcraft:nuclear_wasteland","minecraft:desert"]); \ No newline at end of file diff --git a/overrides/scripts/STAGENuclear.zs b/overrides/scripts/STAGENuclear.zs new file mode 100644 index 0000000..8f323fe --- /dev/null +++ b/overrides/scripts/STAGENuclear.zs @@ -0,0 +1,551 @@ +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 6 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 20 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 30 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 100 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 30 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 32 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 1 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 30 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 30 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 8 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 6 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", .withTag({ammo: 30 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); 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+mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); +mods.ItemStages.addItemStage("NuclearAge", ); \ No newline at end of file diff --git a/overrides/scripts/STAGESpace.zs b/overrides/scripts/STAGESpace.zs new file mode 100644 index 0000000..71cd322 --- /dev/null +++ b/overrides/scripts/STAGESpace.zs @@ -0,0 +1,439 @@ +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 20 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 25 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 100 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 10 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 200 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 1 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 45 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 4 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 25 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 40 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 50 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 12 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 40 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 8 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 10})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 7153})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 10})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 10})); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 0})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 0})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 0})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 0})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 0})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 0})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 0})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({power: 0})); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 40 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 8 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 10 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 298 as short, ammovariant: "default", miningHead: 0, camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({ammo: 20 as short, ammovariant: "default", camo: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", .withTag({energy: {maxReceive: 128, maxExtract: 128, energy: 0, capacity: 32000}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({energy: {maxReceive: 128, maxExtract: 128, energy: 0, capacity: 32000}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({energy: {maxReceive: 128, maxExtract: 128, energy: 0, capacity: 32000}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({energy: {maxReceive: 128, maxExtract: 128, energy: 0, capacity: 32000}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({energy: {maxReceive: 128, maxExtract: 128, energy: 0, capacity: 32000}})); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [3, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [3, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [3, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [3, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 2, 3, 3, 3, 3] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [3, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [3, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [0, 1, 0, 0, 0, 0] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [0, 1, 1, 1, 1, 1] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [0, 1, 1, 1, 1, 1] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [2, 1, 1, 1, 1, 1] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [2, 1, 1, 1, 1, 1] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [2, 1, 1, 1, 1, 1] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [0, 1, 1, 1, 1, 1] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [2, 1, 1, 1, 1, 1] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [0, 1, 0, 0, 0, 0] as byte[] as byte[]})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({Recv: 1000, RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [2, 1, 1, 1, 1, 1] as byte[] as byte[], Level: 0 as byte, Send: 1000})); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.discidia", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.armara", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAgee", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.vicio", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.aevitas", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.evorsio", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.lucerna", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.mineralis", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.horologium", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.octans", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.bootes", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.fornax", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.pelotrio", crystalProperties: {collectiveCapability: 100, size: 900, fract: 0, purity: 100, sizeOverride: -1}}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {amuletEnchantments: [{ench: "flansmod:enchantment_duelist", level: 1, type: 1}], amuletColor: -11665509}})); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {starAttunement: "astralsorcery.constellation.discidia"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {starAttunement: "astralsorcery.constellation.armara"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {starAttunement: "astralsorcery.constellation.vicio"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {starAttunement: "astralsorcery.constellation.aevitas"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {starAttunement: "astralsorcery.constellation.evorsio"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.discidia"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.armara"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.vicio"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.aevitas"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.evorsio"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.lucerna"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.mineralis"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.horologium"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.octans"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.bootes"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.fornax"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.pelotrio"}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.discidia", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.armara", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.vicio", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.aevitas", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.evorsio", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.lucerna", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.mineralis", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.horologium", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.octans", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.bootes", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.fornax", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", .withTag({astralsorcery: {constellationName: "astralsorcery.constellation.pelotrio", crystalProperties: {collectiveCapability: 100, size: 400, fract: 0, purity: 100, sizeOverride: -1}, collectorType: 0}})); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); +mods.ItemStages.addItemStage("SpaceAge", ); \ No newline at end of file diff --git a/overrides/scripts/appliedenergistics2.zs b/overrides/scripts/appliedenergistics2.zs new file mode 100644 index 0000000..0c798f7 --- /dev/null +++ b/overrides/scripts/appliedenergistics2.zs @@ -0,0 +1,18 @@ +recipes.removeShaped(, [[, , ],[, null, ], [, , ]]); +recipes.removeShaped(, [[, , ],[, , ], [, , ]]); +recipes.removeShaped(, [[, , ],[, null, ], [, , ]]); +recipes.removeShaped(, [[, , ],[, null, ], [, , ]]); +recipes.removeShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# 4K ME Storage Component + recipes.remove(); + recipes.addShaped(, [[, , ], [, , ], [, , ]]); + +# 16K ME Storage Component + recipes.remove(); + recipes.addShaped(, [[, , ], [, , ], [, , ]]); + +# ME Storage Housing + recipes.remove(); + recipes.addShaped(, [[, , ],[, null, ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/biomesoplenty.zs b/overrides/scripts/biomesoplenty.zs new file mode 100644 index 0000000..4526318 --- /dev/null +++ b/overrides/scripts/biomesoplenty.zs @@ -0,0 +1,6 @@ +import crafttweaker.item.IItemStack as IItemStack; +import mods.jei.JEI.removeAndHide as rh; +#modloaded biomesoplenty +# Terrestrial Artifact + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/buildinggadgets.zs b/overrides/scripts/buildinggadgets.zs new file mode 100644 index 0000000..0507e64 --- /dev/null +++ b/overrides/scripts/buildinggadgets.zs @@ -0,0 +1,19 @@ +# Building Gadget + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Copy Gadget + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Exchange Gadget + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Template Manager + recipes.remove(); + recipes.addShaped(, [[, , ],[, null, ], [, , ]]); + +# Destruction Gadget + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/elevators.zs b/overrides/scripts/elevators.zs new file mode 100644 index 0000000..f27d833 --- /dev/null +++ b/overrides/scripts/elevators.zs @@ -0,0 +1,33 @@ +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); +recipes.remove(); + +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped(, [[, , null],[null, null, null], [null, null, null]]); +recipes.addShaped( * 2, [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/enderio.zs b/overrides/scripts/enderio.zs new file mode 100644 index 0000000..23b3a6b --- /dev/null +++ b/overrides/scripts/enderio.zs @@ -0,0 +1,105 @@ +# Bimetal Gear + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Enchanter: + recipes.remove(); + +# Soul Binder + recipes.remove(); + +# Slice'n Splice + recipes.remove(); + +# SAG Mill + recipes.remove(); + +# Alloy Smelter + recipes.remove(); + +# Powered Spawner + recipes.remove(); + +# Enchanter + recipes.remove(); + +# Farming Station + recipes.remove(); + +# Killer Joe + recipes.remove(); + +# The Vat + recipes.remove(); + +# Block Painter + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + + +# Energy Conduits + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.addShaped( * 8, [[, , ],[, , ], [, , ]]); +recipes.addShaped( * 8, [[, , ],[, , ], [, , ]]); +recipes.addShaped( * 8, [[, , ],[, , ], [, , ]]); + +# Binder Composit + recipes.remove(); + recipes.addShaped( * 8, [[null, , null],[, , ], [, , ]]); + +# Dimensional Transceiver + recipes.remove(); + +# Enchanter + recipes.removeShaped(, [[, , ],[, , ], [null, , null]]); + recipes.addShaped(, [[, , ],[, , ], [null, , null]]); + +# Octadic Capacitor + recipes.removeShaped(, [[null, , null],[, , ], [null, , null]]); + +# Doulbe Capacitor + recipes.removeShaped(, [[null, , null],[, , ], [null, , null]]); + recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); + +# Simple Chasis + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[.withTag({FluidName: "neutron", Amount: 1000}).onlyWithTag({FluidName: "neutron", Amount: 1000}), , .withTag({FluidName: "neutron", Amount: 1000}).onlyWithTag({FluidName: "neutron", Amount: 1000})],[, , ], [.withTag({FluidName: "neutron", Amount: 1000}).onlyWithTag({FluidName: "neutron", Amount: 1000}), , .withTag({FluidName: "neutron", Amount: 1000}).onlyWithTag({FluidName: "neutron", Amount: 1000})]]); + +# Industrial Dye Blend + recipes.removeShaped( * 6, [[, , ],[, , ], [, , ]]); + recipes.addShaped( * 6, [[, , ], [, , ], [, , ]]); + +# Item Material 52 + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[, , ], [, , ], [, , ]]); + +# Ender Fluid Conduit + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Pressurized Fluid Conduit + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Simple Machine Parts + recipes.remove(); + recipes.addShaped( * 4, [[, , ], [, , ], [, , ]]); + +# Basic Capacitor + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, null, ]]); + +# Item Conduit + recipes.remove(); + recipes.addShaped( * 8, [[, , ],[, , ], [, , ]]); + +# Fluid Conduit + recipes.remove(); + recipes.addShaped( * 8, [[, , ],[, , ], [, , ]]); + + \ No newline at end of file diff --git a/overrides/scripts/energysword.zs b/overrides/scripts/energysword.zs new file mode 100644 index 0000000..42dfe15 --- /dev/null +++ b/overrides/scripts/energysword.zs @@ -0,0 +1,9 @@ +# Parts + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, null, ],[, , ], [, null, ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[null, null, null],[null, , null], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/environmentaltech.zs b/overrides/scripts/environmentaltech.zs new file mode 100644 index 0000000..9dc05fc --- /dev/null +++ b/overrides/scripts/environmentaltech.zs @@ -0,0 +1,19 @@ +# Litherite + recipes.remove(); + recipes.addShaped( * 9, [[null, null, null],[null, , null], [null, null, null]]); + +# Void Resource Miner + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Void Ore Miner + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Void Botanic Miner + recipes.remove(); + recipes.addShaped(, [[, , ], [, , ], [, , ]]); + +# Diode + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/excavatorveins.zs b/overrides/scripts/excavatorveins.zs new file mode 100644 index 0000000..9353064 --- /dev/null +++ b/overrides/scripts/excavatorveins.zs @@ -0,0 +1,50 @@ +# Overworld Veins + +mods.immersiveengineering.Excavator.addMineral("Poor Silver", 30, 0.005, ["oreSilver","oreLead","oreUranium"], [0.5, 0.3, 0.2], [0]); +mods.immersiveengineering.Excavator.addMineral("Pitchblende", 30, 0.005, ["oreUranium","oreLead","oreThorium"], [0.8, 0.1, 0.1], [0]); +mods.immersiveengineering.Excavator.addMineral("Salt", 30, 0.005, ["oreSalt","oreSaltpeter","oreBoron"], [0.5, 0.3, 0.2], [0]); +mods.immersiveengineering.Excavator.addMineral("Rutile", 30, 0.005, ["oreTitaniumIron","oreIron"], [0.9, 0.1], [0]); +mods.immersiveengineering.Excavator.addMineral("Pegmatite", 30, 0.005, ["oreLithium","oreCertusQuartz","oreTin","oreUranium"], [0.01, 0.01, 0.01, 0.01, 0.01], [0]); +mods.immersiveengineering.Excavator.addMineral("Dolomite", 30, 0.005, ["oreIron","oreMagnesium","oreCobalt"], [0.45, 0.45, 0.1], [0]); +mods.immersiveengineering.Excavator.addMineral("Bituminous Coal", 30, 0.005, ["oreCoal","oreClathrateOilShale"], [0.5, 0.5], [0]); +mods.immersiveengineering.Excavator.addMineral("Oil Shale", 30, 0.005, ["sand","oreClathrateOilSand","oreAquamarine"], [0.45, 0.45, 0.1], [0]); +mods.immersiveengineering.Excavator.addMineral("Smithsonite", 30, 0.005, ["oreZinc","oreCopper","oreMalachite"], [0.65, 0.3, 0.05], [0]); + +# Nether Veins +mods.immersiveengineering.Excavator.addMineral("Infernal", 30, 0.1, ["oreNetherCopper","oreNetherNickel","oreNetherLead"], [0.3, 0.3, 0.3], [-1]); +mods.immersiveengineering.Excavator.addMineral("Magmatic", 30, 0.1, ["oreNetherIron","oreNetherAluminium","oreNetherTin"], [0.3, 0.3, 0.3], [-1]); +mods.immersiveengineering.Excavator.addMineral("Molten", 30, 0.1, ["oreNetherCoal","oreNetherZinc","netherrack"], [0.3, 0.3, 0.3], [-1]); +mods.immersiveengineering.Excavator.addMineral("Burning Sands", 30, 0.1, ["oreNetherUranium","oreNetherLapis","soulSand"], [0.3, 0.3, 0.3], [-1]); + +# End Veins +mods.immersiveengineering.Excavator.addMineral("Skyland", 30, 0.1, ["oreEndIridium","oreEndPlatinum","oreEndMithril"], [0.3, 0.3, 0.3], [1]); +mods.immersiveengineering.Excavator.addMineral("Void's Gold", 30, 0.1, ["oreEndSilver","oreEndGold","endstone"], [0.3, 0.3, 0.3], [1]); +mods.immersiveengineering.Excavator.addMineral("Abyssal", 30, 0.1, ["oreEndRedstone","oreEndEmerald","oreEndDiamond"], [0.3, 0.3, 0.3], [1]); +mods.immersiveengineering.Excavator.addMineral("Centerpoint", 30, 0.1, ["oreEndTritanium","oreEndDilithium","purpurBlock"], [0.3, 0.3, 0.3], [1]); + +# Space Veins + +mods.immersiveengineering.Excavator.addMineral("Lunar Deposit", 30, 0.1, ["lunarRock","oreCheese","lunarSapphire"], [0.5, 0.3, 0.2], [-28]); +mods.immersiveengineering.Excavator.addMineral("Martian Deposit", 30, 0.1, ["martianRock","oreDesh","meteoricIron"], [0.65, 0.3, 0.05], [-29]); + +# Jackpot Vein +mods.immersiveengineering.Excavator.addMineral("Jackpot", 1, 0.005, ["oreIron","oreCoal","oreGold","oreLapis","oreRedstone","oreEmerald","oreDiamond","oreCopper","oreAluminium","oreNickel","oreLead","oreSilver","oreUranium","oreThorium","oreZinc","orePlatinum","oreIridium","oreTungsten","oreBoron","oreLithium","oreMagnesium","oreTitanium","oreCertusQuartz","oreSulfer","oreAmber"], [0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04], [0]); + +# OreDict Entries +oreDict.lunarRock; +.add(); + +oreDict.lunarSapphire; +.add(); + +oreDict.martianRock; +.add(); + +oreDict.meteoricIron; +.add(); + +oreDict.soulSand; +.add(); + +oreDict.purpurBlock; +.add(); \ No newline at end of file diff --git a/overrides/scripts/exompressum.zs b/overrides/scripts/exompressum.zs new file mode 100644 index 0000000..784aee4 --- /dev/null +++ b/overrides/scripts/exompressum.zs @@ -0,0 +1,9 @@ +recipes.removeShaped(, [[, , ],[, , ], [, , ]]); +recipes.removeShaped(, [[, , ],[, , ], [, , ]]); +recipes.removeShaped(, [[, , ],[, , ], [, , ]]); +recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/extendedcrafting.zs b/overrides/scripts/extendedcrafting.zs new file mode 100644 index 0000000..fc5edc2 --- /dev/null +++ b/overrides/scripts/extendedcrafting.zs @@ -0,0 +1,44 @@ +import mods.jei.JEI.removeAndHide as rh; +#modloaded extendedcrafting + + var blackIron = ; + +# Black Iron + recipes.remove(blackIron); + +# Basic Component + recipes.remove(); + +# Luminessence + recipes.remove(); + +# Advanced Component + recipes.remove(); + +# Advanced Crafting Table + recipes.remove(); + +# Elite Component + recipes.remove(); + +# Elite Crafting Table + recipes.remove(); + +# Ultimate Component + recipes.remove(); + +# Ultimate Crafting Table + recipes.remove(); + +# Basic Crafting Table + recipes.removeShaped(, [[, , ], [, , ], [, , ]]); + + recipes.addShaped(, [[, , ], [, , ], [, , ]]); + +# Misc + recipes.addShaped(, [[, , null],[, , null], [null, null, null]]); + recipes.addShaped(, [[, , null],[, , null], [null, null, null]]); + recipes.addShaped(, [[, , null],[, , null], [null, null, null]]); + recipes.addShaped( * 3, [[, , null],[, , null], [null, null, null]]); + recipes.addShaped(, [[, , null],[, , null], [null, null, null]]); + recipes.addShaped( * 3, [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/extraplanets.zs b/overrides/scripts/extraplanets.zs new file mode 100644 index 0000000..a3790ab --- /dev/null +++ b/overrides/scripts/extraplanets.zs @@ -0,0 +1,20 @@ +# Nuclear TNT + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Nose Cones + recipes.removeShaped(, [[null, , null],[null, , null], [, null, ]]); + recipes.removeShaped(, [[null, , null],[null, , null], [, null, ]]); + recipes.removeShaped(, [[null, , null],[null, , null], [, null, ]]); + recipes.removeShaped(, [[null, , null],[null, , null], [, null, ]]); + recipes.addShaped(, [[null, , null],[null, , null], [, , ]]); + recipes.addShaped(, [[null, , null],[null, , null], [, , ]]); + recipes.addShaped(, [[null, , null],[null, , null], [, , ]]); + recipes.addShaped(, [[null, , null],[null, , null], [, , ]]); + +# Magnesium Conversion + recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); + +# Firebomb + recipes.remove(); + recipes.addShaped(, [[.withTag({FluidName: "napalm", Amount: 1000}).onlyWithTag({FluidName: "napalm", Amount: 1000}), , .withTag({FluidName: "napalm", Amount: 1000}).onlyWithTag({FluidName: "napalm", Amount: 1000})], [, , ], [.withTag({FluidName: "napalm", Amount: 1000}).onlyWithTag({FluidName: "napalm", Amount: 1000}), , .withTag({FluidName: "napalm", Amount: 1000}).onlyWithTag({FluidName: "napalm", Amount: 1000})]]); \ No newline at end of file diff --git a/overrides/scripts/flans.zs b/overrides/scripts/flans.zs new file mode 100644 index 0000000..d79a09b --- /dev/null +++ b/overrides/scripts/flans.zs @@ -0,0 +1,52 @@ +# Enriched Gunpowder + recipes.removeShaped(); + recipes.addShaped( * 4, [[, null, ],[null, , null], [, null, ]]); + +# Rocket + recipes.removeShaped(); + recipes.addShaped( * 2, [[, , null],[, , ], [null, , ]]); + +# Bombs + recipes.removeShaped(); + recipes.removeShaped(); + recipes.addShaped( * 3, [[, , ],[, , ], [null, , null]]); + recipes.addShaped( * 2, [[, , ],[, , ], [null, , null]]); + +# Engine + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Fuel Can + recipes.removeShaped(); + recipes.addShaped(, [[null, null, ],[null, .withTag({FluidName: "gasoline", Amount: 1000}).onlyWithTag({FluidName: "gasoline", Amount: 1000}), .withTag({FluidName: "diesel", Amount: 1000}).onlyWithTag({FluidName: "diesel", Amount: 1000})], [null, .withTag({FluidName: "diesel", Amount: 1000}).onlyWithTag({FluidName: "diesel", Amount: 1000}), .withTag({FluidName: "gasoline", Amount: 1000}).onlyWithTag({FluidName: "gasoline", Amount: 1000})]]); + recipes.addShaped( * 4, [[null, null, ],[null, .withTag({FluidName: "fuel", Amount: 1000}).onlyWithTag({FluidName: "fuel", Amount: 1000}), .withTag({FluidName: "fuel", Amount: 1000}).onlyWithTag({FluidName: "fuel", Amount: 1000})], [null, .withTag({FluidName: "fuel", Amount: 1000}).onlyWithTag({FluidName: "fuel", Amount: 1000}), .withTag({FluidName: "fuel", Amount: 1000}).onlyWithTag({FluidName: "fuel", Amount: 1000})]]); + +# Vehicle Parts + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped(); + recipes.removeShaped( * 2); + recipes.addShaped(, [[null, null, null],[null, , ], [null, , ]]); + recipes.addShaped(, [[null, null, null],[null, , null], [null, , null]]); + recipes.addShaped( * 2, [[null, , ],[, , ], [, , ]]); + +# Napalm + recipes.remove(); + recipes.addShaped( * 2, [[, , ],[, .withTag({FluidName: "napalm", Amount: 1000}).onlyWithTag({FluidName: "napalm", Amount: 1000}), ], [null, , null]]); diff --git a/overrides/scripts/fluxnetworks.zs b/overrides/scripts/fluxnetworks.zs new file mode 100644 index 0000000..f799138 --- /dev/null +++ b/overrides/scripts/fluxnetworks.zs @@ -0,0 +1,19 @@ +# Flux Core + recipes.remove(); + recipes.addShaped( * 4, [[, , ],[, , ], [, , ]]); + +# Flux Plug + recipes.remove(); + recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); + +# Flux Point + recipes.remove(); + recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); + +# Flux Controller + recipes.remove(); + recipes.addShaped(, [[, , ],[, null, ], [, , ]]); + +# Basic Flux Storage + recipes.remove(); + recipes.addShaped(, [[, , ],[, null, ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/galacticraft.zs b/overrides/scripts/galacticraft.zs new file mode 100644 index 0000000..ba8e390 --- /dev/null +++ b/overrides/scripts/galacticraft.zs @@ -0,0 +1,118 @@ +# Rocket Engines + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.remove(); + +# Geothermal Generator + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Advanced Compressor + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Electric Furnce + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Deconstructor + recipes.remove(); +recipes.addShaped(, [[, , ],[, null, ], [, , ]]); + +# Cargo Unloader + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Cargo Loader + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Oxygen Sealer + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Oxygen Decompressor + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Electric Compressor + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Oxygen Collector + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Circuit Fabricator + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Refinery + recipes.remove(); + recipes.remove(); + recipes.remove(); + +# Oxygen Compressor + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Energy Storage Module + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Fuel Loader + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Tier 1 Rocket Engine + recipes.remove(); + +# Nasa Workbench + recipes.remove(); + +# Hydraulic Platform + recipes.remove(); + recipes.addShaped( * 4, [[, , ],[, , ], [, , ]]); + +# Magnetic Crafting Table + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Laser Turret + recipes.addShaped(, [[, null, ],[, , ], [null, , null]]); + +# Oxygen Vent + recipes.remove(); + recipes.addShaped( * 2, [[, , ],[, null, ], [, , ]]); + +# Oxygen Fan + recipes.remove(); + recipes.addShaped(, [[, null, ],[null, , null], [, null, ]]); + +recipes.removeShaped(, [[null, , null],[, , ], [null, , null]]); +recipes.removeShaped(, [[null, , null],[null, , null], [, null, ]]); +recipes.removeShaped(, [[null, , null],[null, , null], [, null, ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[null, , null],[null, , null], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[null, , null],[null, , null], [, , ]]); +recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); + +# Compressor Recipes + mods.GalacticraftTweaker.removeCompressorRecipe(); + mods.GalacticraftTweaker.removeCompressorRecipe(); + mods.GalacticraftTweaker.removeCompressorRecipe(); +mods.GalacticraftTweaker.addCompressorShapelessRecipe( * 2, , , ); +mods.GalacticraftTweaker.addCompressorShapelessRecipe( * 2, , , ); +mods.GalacticraftTweaker.addCompressorShapelessRecipe( * 2, , , ); + +recipes.addShaped(, [[null, null, null],[, , null], [null, null, null]]); + +# Oxygen Bubble Distributor + recipes.remove(); + recipes.addShaped(, [[, , ], [, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/immersiveengineering.zs b/overrides/scripts/immersiveengineering.zs new file mode 100644 index 0000000..b7e17d1 --- /dev/null +++ b/overrides/scripts/immersiveengineering.zs @@ -0,0 +1,46 @@ +# Heat Exchanger + mods.immersivetechnology.GasTurbine.removeFuel(); + mods.immersivetechnology.GasTurbine.addFuel( * 1500, * 160, 10); + +# Boiler + mods.immersivetechnology.Boiler.removeRecipe(); + mods.immersivetechnology.Boiler.removeRecipe(); + mods.immersivetechnology.Boiler.addRecipe( * 750, * 250, 1); + +# Crusher Recipes + mods.immersiveengineering.Crusher.addRecipe( * 2, , 3000); + +# Floor Lamp + recipes.remove(); + recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); +recipes.addShaped( * 16, [[null, null, null],[, , ], [, , ]]); + +# Radiator Block + recipes.remove(); + recipes.addShaped( * 2, [[, , ],[, null, ], [, , ]]); + +# Kinetic Dynamo + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + + +# Concrete + recipes.remove(); + recipes.addShaped( * 64, [[null, null, null],[null, .withTag({FluidName: "concrete", Amount: 1000}).onlyWithTag({FluidName: "concrete", Amount: 1000}), .withTag({FluidName: "concrete", Amount: 1000}).onlyWithTag({FluidName: "concrete", Amount: 1000})], [null, .withTag({FluidName: "concrete", Amount: 1000}).onlyWithTag({FluidName: "concrete", Amount: 1000}), .withTag({FluidName: "concrete", Amount: 1000}).onlyWithTag({FluidName: "concrete", Amount: 1000})]]); + +# Generator Block + recipes.remove(); + recipes.addShaped( * 2, [[, , ],[, , ], [, , ]]); + + +# Light Engineering Block + recipes.remove(); + recipes.addShaped( * 2, [[, , ],[, , ], [, , ]]); + +# Heavy Engineering Block + recipes.remove(); + recipes.addShaped( * 2, [[, , ],[, , ], [, , ]]); + +# Redstone Engineering Block + recipes.remove(); + recipes.addShaped( * 2, [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/immersiveintelligence.zs b/overrides/scripts/immersiveintelligence.zs new file mode 100644 index 0000000..9714b3d --- /dev/null +++ b/overrides/scripts/immersiveintelligence.zs @@ -0,0 +1,35 @@ +# Carbon Dioxide Filter + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [null, , ]]); + +# Brass Sheetmetal + recipes.remove(); + recipes.addShaped( * 4, [[null, , null],[, null, ], [null, , null]]); + +# Engineer's Light Armor + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.addShaped(, [[null, null, null],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, null, ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Casings + + recipes.addShaped( * 5, [[, null, ],[, null, ], [null, , null]]); +recipes.addShaped( * 3, [[, null, ],[, null, ], [null, , null]]); + +# Heat Resistant Coating + + recipes.addShaped(, [[, , ],[null, , ], [, , ]]); + +# Latex Bucket + recipes.addShaped(.withTag({FluidName: "latex", Amount: 1000}), [[, , ],[, , ], [, , ]]); + +# Vulcanizer Mold Blueprint + recipes.addShaped(.withTag({blueprint: "vulcanizer_molds"}), [[null, , null],[, , ], [, , ]]); + +# Rubber Sappling + recipes.addShaped(, [[null, null, null],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/ironchest.zs b/overrides/scripts/ironchest.zs new file mode 100644 index 0000000..907897d --- /dev/null +++ b/overrides/scripts/ironchest.zs @@ -0,0 +1,7 @@ +# Diamond Chest + recipes.remove(); + +# Chest Upgrades + recipes.remove(); + recipes.remove(); + recipes.remove(); \ No newline at end of file diff --git a/overrides/scripts/matteroverdrive.zs b/overrides/scripts/matteroverdrive.zs new file mode 100644 index 0000000..b61de8a --- /dev/null +++ b/overrides/scripts/matteroverdrive.zs @@ -0,0 +1,4 @@ +recipes.removeShaped(, [[, , ],[, , ], [, , ]]); +recipes.removeShaped(, [[null, , null],[, null, ], [null, , null]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); \ No newline at end of file diff --git a/overrides/scripts/misc.zs b/overrides/scripts/misc.zs new file mode 100644 index 0000000..95a54a8 --- /dev/null +++ b/overrides/scripts/misc.zs @@ -0,0 +1,85 @@ +import mods.harvestcrafttweaker.HarvestCraftTweaker; + +# Mob Griding Stuff + recipes.remove(); + recipes.remove(); + recipes.addShaped(, [[, null, ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Linked Ender Entities + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Blue Dye + HarvestCraftTweaker.addPressing(, , ); + +# Woven Cotton + recipes.remove(); + recipes.addShaped( * 2, [[, , ],[, null, ], [null, null, null]]); + + +# Coal Recycling + recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); + +# Thirst Quencher + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Temperature Regulators + recipes.remove(); + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Wooden Gear + recipes.remove(); + +# Framed Trapdoor + recipes.remove(); + recipes.addShaped( * 8, [[null, null, null],[, , null], [, , null]]); + +# Framed Block + recipes.remove(); + recipes.addShaped( * 4, [[, null, ],[null, null, null], [, null, ]]); + +# Greenhouse Glass + recipes.remove(); + recipes.addShaped( * 16, [[, , ],[, , ], [, , ]]); + +# Weather Machine + recipes.remove(); + +# Shield Generator + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Wyvern Core + recipes.remove(); + +# TNT + recipes.remove(); + recipes.addShaped( * 2, [[, , ],[, , ], [, , ]]); +recipes.removeShaped(, [[null, , null],[, , ], [null, , null]]); +recipes.remove(); +recipes.removeShaped(, [[, , ],[, , ], [, , ]]); +recipes.removeShaped(); +recipes.addShaped( * 8, [[, , ],[, , ], [, , ]]); + +# Crystal Chest + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped( * 3, [[, , ],[, , ], [, , ]]); +recipes.addShaped( * 12, [[, , ],[, , ], [, , ]]); + +# Silicon Recipes + recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); + recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); + recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); + +# Antimatter Bomb + recipes.addShaped(, [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/mysticalagriculture.zs b/overrides/scripts/mysticalagriculture.zs new file mode 100644 index 0000000..fd37094 --- /dev/null +++ b/overrides/scripts/mysticalagriculture.zs @@ -0,0 +1,9 @@ +# Infusion Crystal + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Master Infusion Crystal + recipes.remove(); + + + diff --git a/overrides/scripts/nuclearcraft.zs b/overrides/scripts/nuclearcraft.zs new file mode 100644 index 0000000..7548d0c --- /dev/null +++ b/overrides/scripts/nuclearcraft.zs @@ -0,0 +1,86 @@ +# Computer Ports + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); +recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); +recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); + +# Fission Controller + recipes.remove(); + +# Decay Hastener + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Fuel Reprocessor + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Pressurizer + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Salt Mixer + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Fluid Extractor + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Fluid Infuser + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Chemical Reactor + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Super Cooler + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Advanced Plating: + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Servomechanism + recipes.remove(); + recipes.addShaped(, [[, null, ],[, , ], [, , ]]); + +# Solenoid + recipes.remove(); + recipes.addShaped( * 2, [[, , null],[, , null], [, , null]]); + +# Fusion Electromagnets + recipes.removeShaped(, [[, , ], [, , ], [, , ]]); + recipes.removeShaped(, [[, , ],[, null, ], [, , ]]); + recipes.addShaped(, [[, , ], [, , ], [, , ]]); + recipes.addShaped(, [[, , ], [, null, ], [, , ]]); + +# Heavy Rad Shielding + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Electric Motor + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +recipes.removeShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Melter + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Speed Upgrade + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Energy Upgrade + recipes.remove(); + recipes.addShaped(, [[, , ], [, , ], [, , ]]); + +# Fusion Core + recipes.remove(); \ No newline at end of file diff --git a/overrides/scripts/opencomputers.zs b/overrides/scripts/opencomputers.zs new file mode 100644 index 0000000..53a096b --- /dev/null +++ b/overrides/scripts/opencomputers.zs @@ -0,0 +1,12 @@ +# Raw Circuit + recipes.remove(); + +# Printed Circuit + recipes.remove(); + recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); + +# Removed Crafting Parts + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.remove(); \ No newline at end of file diff --git a/overrides/scripts/pollution.zs b/overrides/scripts/pollution.zs new file mode 100644 index 0000000..a769336 --- /dev/null +++ b/overrides/scripts/pollution.zs @@ -0,0 +1,18 @@ +import crafttweaker.oredict.IOreDict; + +# Diamond Respirator + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Pollution Pipe + recipes.remove(); + recipes.addShaped( * 8, [[null, , null],[, null, ], [null, , null]]); + + +# Pollution Pump + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# OreDict Filter +oreDict.pollutionFilter; +.add(); \ No newline at end of file diff --git a/overrides/scripts/projecte.zs b/overrides/scripts/projecte.zs new file mode 100644 index 0000000..ab04801 --- /dev/null +++ b/overrides/scripts/projecte.zs @@ -0,0 +1,29 @@ +# Philosopheres Stone + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + +# Energy Collector MK1 + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Energy Condenser MK2 + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Energy Condenser Mk1 + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Whatch of Flowing Time + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Transmutation Table + recipes.remove(); + +# Nova Catalyst + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); +# Nova Cataclysm + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/railcraft.zs b/overrides/scripts/railcraft.zs new file mode 100644 index 0000000..005b441 --- /dev/null +++ b/overrides/scripts/railcraft.zs @@ -0,0 +1,4 @@ +# Electric Locmotive + +recipes.addShaped(, [[, , null],[, , ], [, , ]]); +recipes.addShaped(, [[, , null],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/recipes.zs b/overrides/scripts/recipes.zs new file mode 100644 index 0000000..68dace0 --- /dev/null +++ b/overrides/scripts/recipes.zs @@ -0,0 +1,14 @@ +//This file was created via CT-GUI! Editing it is not advised! +//Don't touch me! +//#Remove +recipes.removeShaped(.withTag({blueprint: "ammo_molds"}), [[null, , null],[, , ], [, , ]]); +//Don't touch me! +//#Add +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , null],[, , null], [null, null, null]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped(, [[null, null, null],[, , null], [, , null]]); +recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); +recipes.addShaped(, [[null, null, null],[null, , null], [null, null, null]]); +//File End diff --git a/overrides/scripts/techguns.zs b/overrides/scripts/techguns.zs new file mode 100644 index 0000000..88da35b --- /dev/null +++ b/overrides/scripts/techguns.zs @@ -0,0 +1,87 @@ +# Lamp + recipes.remove(); + recipes.addShaped( * 16, [[, , ],[, , ], [, , ]]); + +# Reaction Chamber Glass + recipes.remove(); + recipes.addShaped( * 6, [[, , ],[, , ], [, , ]]); + +# Titanium + recipes.addShaped(, [[null, null, null],[null, , ], [null, null, null]]); + +# Gas Filter + recipes.remove(); + recipes.addShaped( * 2, [[, , ],[, , ], [, , ]]); + +# Cybernetic Parts + recipes.addShaped( * 2, [[, , ],[, , ], [, , ]]); + +# Small Nuclear Warhead + recipes.removeShaped(, [[, , ],[, , ], [, , ]]); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Carbon Receiver + recipes.removeShaped(, [[, , ],[null, , ], [null, null, ]]); + recipes.addShaped(, [[, , ],[null, , ], [null, null, ]]); + +# Hardened Receiver + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[null, , ], [null, null, ]]); + +# Power Armor Boots + recipes.removeShaped(); + recipes.addShaped(, [[null, null, null],[, null, ], [, null, ]]); + +# Power Armor Leggings + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, null, ], [, null, ]]); + +# Power Armor Chestplate + recipes.removeShaped(); + recipes.addShaped(, [[, null, ],[, , ], [, , ]]); + +# Exo Suit Boots + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, , null], [null, null, null]]); + +# Exo Suit Leggings + recipes.removeShaped(); + recipes.addShaped(, [[, , ], [, , ], [null, null, null]]); + +# Exo Suit Chestplate + recipes.removeShaped(); + recipes.addShaped(, [[, , ], [, , ], [null, null, null]]); + +# Exo Suit Helmet + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, , null], [null, null, null]]); + +# Metal Press + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Ammo Press + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Chemical Laboratory + recipes.removeShaped(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Turret + recipes.removeShaped(); + recipes.addShaped(, [[, , ], [, , ], [, , ]]); + +# Grinder + recipes.removeShaped(); + recipes.addShaped(, [[, null, ],[, , ], [, , ]]); + +# Fabricator Housing + recipes.removeShaped(); + recipes.addShaped( * 4, [[, , ], [, , ], [, , ]]); + +# Minigun + recipes.removeShaped(.withTag({ammo: 0 as short, ammovariant: "default", camo: 0 as byte})); + recipes.removeShaped(.withTag({ammo: 200 as short, ammovariant: "default", camo: 0 as byte})); + recipes.addShaped(.withTag({ammo: 200 as short, ammovariant: "default", camo: 0 as byte}), [[, , ],[, , ], [, , ]]); + recipes.addShaped(.withTag({ammo: 0 as short, ammovariant: "default", camo: 0 as byte}), [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/scripts/thermalexpansion.zs b/overrides/scripts/thermalexpansion.zs new file mode 100644 index 0000000..f8a790f --- /dev/null +++ b/overrides/scripts/thermalexpansion.zs @@ -0,0 +1,143 @@ +# Vacuum Itemducts + recipes.remove(.withTag({DenseType: 2 as byte})); + recipes.remove(.withTag({DenseType: 2 as byte})); + recipes.remove(.withTag({DenseType: 2 as byte})); + recipes.remove(.withTag({DenseType: 2 as byte})); + recipes.remove(.withTag({DenseType: 2 as byte})); + recipes.remove(.withTag({DenseType: 2 as byte})); + recipes.remove(.withTag({DenseType: 2 as byte})); + recipes.remove(.withTag({DenseType: 2 as byte})); +recipes.addShaped(.withTag({DenseType: 2 as byte}) * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped(.withTag({DenseType: 2 as byte}) * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped(.withTag({DenseType: 2 as byte}) * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped(.withTag({DenseType: 2 as byte}) * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped(.withTag({DenseType: 2 as byte}) * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped(.withTag({DenseType: 2 as byte}) * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped(.withTag({DenseType: 2 as byte}) * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped(.withTag({DenseType: 2 as byte}) * 6, [[, , ],[, , ], [, null, null]]); + +# Portable Tank + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Coils + recipes.remove(); + recipes.remove(); + recipes.remove(); + recipes.addShaped(, [[null, , ],[, , ], [, , null]]); +recipes.addShaped(, [[null, , ],[, , ], [, , null]]); +recipes.addShaped(, [[null, , ],[, , ], [, , null]]); + +# Igneous Extruder + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Glacial Precipitator + recipes.remove(); +recipes.addShaped(, [[null, , null],[, , ], [, , ]]); + +# Alchemical Imbuer + recipes.remove(); +recipes.addShaped(, [[null, , null],[, , ], [, , ]]); + +# Sequential Fabricator + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Centrifugal Separator + recipes.remove(); +recipes.addShaped(, [[null, , null],[, , ], [, , ]]); + +# Energetic Infuser + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Fluid Transposer + recipes.remove(); +recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); + +# Fractionating Still + recipes.remove(); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Magma Crucible + recipes.remove(); +recipes.addShaped(, [[null, , null],[, , ], [, , ]]); + +# Compactor + recipes.remove(); + recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); + +# Phytogenic Insulator + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Induction Smelter + recipes.remove(); + recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); + +# Sawmill + recipes.remove(); + recipes.addShaped(, [[null, , null],[, , ], [, , ]]); + +# Pulverizer + recipes.remove(); + recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); + +# Redstone Furnace + recipes.remove(); + recipes.addShaped(, [[null, , null],[, , ], [null, , null]]); + +# Itemduct + recipes.remove(); + recipes.remove(); + recipes.addShaped( * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped( * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped( * 4, [[null, null, null],[, , ], [null, null, null]]); + +# Super-laminar Fluiduct + recipes.remove(); + recipes.remove(); + recipes.addShaped( * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped(, [[, , ],[, , ], [, , ]]); +recipes.addShaped( * 6, [[, , ],[, , ], [, null, null]]); + +# Hardened Fluiduct + recipes.remove(); + recipes.remove(); + recipes.addShaped( * 2, [[null, null, null],[, , ], [null, null, null]]); +recipes.addShaped( * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped( * 6, [[, , ],[, , ], [, null, null]]); + +# Fluiduct + recipes.remove(); + recipes.remove(); + recipes.addShaped( * 4, [[null, null, null],[, , ], [null, null, null]]); +recipes.addShaped( * 6, [[, , ],[, , ], [, null, null]]); +recipes.addShaped( * 6, [[, , ],[, , ], [, null, null]]); + +# Leadstone Fluxduct + recipes.remove(); + recipes.addShaped( * 6, [[, , ],[, .withTag({FluidName: "redstone", Amount: 1000}).onlyWithTag({FluidName: "redstone", Amount: 1000}), ], [, , ]]); + + +# Device Frame + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); + +# Resonant Upgrade Kit + recipes.removeShaped(, [[null, , null],[, , ], [, , ]]); + recipes.addShaped(, [[null, , null],[, , ], [, , ]]); + +# Signalum Upgarde Kit + recipes.removeShaped(, [[null, , null],[, , ], [, , ]]); + recipes.addShaped(, [[null, , null],[, , ], [, , ]]); + +# Electrum Upgrade Kit + recipes.removeShaped(, [[null, , null],[, , ], [, , ]]); + recipes.addShaped(, [[null, , null],[, , ], [, , ]]); + + +# Machine Frame + recipes.remove(); + recipes.addShaped(, [[, , ],[, , ], [, , ]]); \ No newline at end of file diff --git a/overrides/servers.dat b/overrides/servers.dat new file mode 100644 index 0000000..ae3619a Binary files /dev/null and b/overrides/servers.dat differ diff --git a/overrides/tv-cache/!read-me.txt b/overrides/tv-cache/!read-me.txt new file mode 100644 index 0000000..0cc1c59 --- /dev/null +++ b/overrides/tv-cache/!read-me.txt @@ -0,0 +1,2 @@ +This is a cache for GIFs that are played on the TV (in MrCrayfish's Furniture Mod) in order to speed up load time. +It is safe to delete the entire folder in case you are running out of space, however it will mean that all GIFs will have to be downloaded again. \ No newline at end of file diff --git a/overrides/usercache.json b/overrides/usercache.json new file mode 100644 index 0000000..2625b1e --- /dev/null +++ b/overrides/usercache.json @@ -0,0 +1 @@ +[{"name":"Mikkel_V_K","uuid":"e55dcb1e-a0d0-40fd-b5a3-ad2258965e88","expiresOn":"2023-11-13 21:42:26 +0100"},{"name":"EladJenkins","uuid":"dad4582b-db4b-4580-a332-aeb40dd21986","expiresOn":"2023-11-13 19:15:13 +0100"},{"name":"techbrew","uuid":"a2039b6c-5a3d-407d-b49c-091405062b85","expiresOn":"2023-11-13 19:15:11 +0100"},{"name":"_TheEndless_","uuid":"470e24d6-238a-4460-802e-b6dca5cce573","expiresOn":"2023-11-13 19:15:12 +0100"},{"name":"AlexDurrani","uuid":"0b2fbfa8-a00b-4305-a671-814f6263b7da","expiresOn":"2023-11-13 19:15:12 +0100"},{"name":"Mullevap","uuid":"75c1ce15-668d-4055-85e1-bdea23a86d35","expiresOn":"2023-11-14 15:22:02 +0100"},{"name":"gdude2002","uuid":"1a07ce68-7eba-4609-909a-d6731a090138","expiresOn":"2023-11-13 19:15:12 +0100"},{"name":"mysticdrew","uuid":"79f597fe-2877-4ecb-acdf-8c58cc1854ca","expiresOn":"2023-11-13 19:15:11 +0100"}] \ No newline at end of file